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-rw-r--r--.github/actions/godot-build/action.yml36
-rw-r--r--.github/actions/godot-cache/action.yml22
-rw-r--r--.github/actions/godot-deps/action.yml27
-rw-r--r--.github/actions/upload-artifact/action.yml19
-rw-r--r--.github/workflows/android_builds.yml61
-rw-r--r--.github/workflows/ios_builds.yml57
-rw-r--r--.github/workflows/javascript_builds.yml68
-rw-r--r--.github/workflows/linux_builds.yml256
-rw-r--r--.github/workflows/macos_builds.yml130
-rw-r--r--.github/workflows/windows_builds.yml159
-rw-r--r--core/input/input_map.cpp4
-rw-r--r--core/input/input_map.h1
-rw-r--r--core/math/convex_hull.h2
-rw-r--r--core/math/dynamic_bvh.h2
-rw-r--r--core/string/ustring.cpp38
-rw-r--r--core/variant/variant.cpp20
-rw-r--r--doc/classes/ProjectSettings.xml3
-rw-r--r--doc/classes/RenderingServer.xml13
-rw-r--r--doc/classes/Viewport.xml5
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp2
-rw-r--r--editor/code_editor.cpp24
-rw-r--r--editor/debugger/editor_debugger_node.cpp8
-rw-r--r--editor/debugger/editor_debugger_node.h2
-rw-r--r--editor/debugger/editor_debugger_server.cpp17
-rw-r--r--editor/debugger/editor_debugger_server.h2
-rw-r--r--editor/editor_autoload_settings.cpp36
-rw-r--r--editor/editor_autoload_settings.h1
-rw-r--r--editor/editor_inspector.cpp2
-rw-r--r--editor/editor_log.cpp2
-rw-r--r--editor/import/resource_importer_scene.cpp189
-rw-r--r--editor/import/resource_importer_scene.h202
-rw-r--r--editor/import/scene_import_settings.cpp74
-rw-r--r--editor/import/scene_import_settings.h4
-rw-r--r--editor/import/scene_importer_mesh.cpp4
-rw-r--r--editor/import/scene_importer_mesh.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp3
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp6
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp25
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp36
-rw-r--r--editor/translations/el.po2
-rw-r--r--main/main.cpp18
-rw-r--r--modules/csg/csg_shape.cpp2
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp47
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp6
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h1
-rw-r--r--modules/gdscript/gdscript_codegen.h1
-rw-r--r--modules/gdscript/gdscript_compiler.cpp19
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp8
-rw-r--r--modules/gdscript/gdscript_editor.cpp2
-rw-r--r--modules/gdscript/gdscript_function.h1
-rw-r--r--modules/gdscript/gdscript_parser.cpp23
-rw-r--r--modules/gdscript/gdscript_vm.cpp13
-rw-r--r--modules/gdscript/gdscript_warning.cpp4
-rw-r--r--modules/gdscript/gdscript_warning.h1
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp8
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd16
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd14
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd14
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd1
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd1
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd4
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out4
-rw-r--r--modules/mono/csharp_script.cpp39
-rw-r--r--modules/mono/csharp_script.h2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp17
-rw-r--r--modules/text_server_fb/text_server_fb.cpp6
-rw-r--r--modules/vhacd/register_types.cpp23
-rw-r--r--modules/visual_script/doc_classes/VisualScriptCustomNode.xml2
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp2
-rw-r--r--modules/websocket/editor_debugger_server_websocket.cpp14
-rw-r--r--modules/websocket/editor_debugger_server_websocket.h2
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp4
-rw-r--r--platform/javascript/display_server_javascript.cpp21
-rw-r--r--scene/2d/tile_map.cpp83
-rw-r--r--scene/3d/mesh_instance_3d.cpp3
-rw-r--r--scene/3d/skeleton_ik_3d.cpp2
-rw-r--r--scene/animation/tween.cpp35
-rw-r--r--scene/animation/tween.h6
-rw-r--r--scene/gui/code_edit.cpp30
-rw-r--r--scene/gui/code_edit.h2
-rw-r--r--scene/gui/text_edit.cpp15
-rw-r--r--scene/gui/text_edit.h3
-rw-r--r--scene/gui/tree.cpp11
-rw-r--r--scene/main/scene_tree.cpp4
-rw-r--r--scene/main/viewport.cpp11
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/resources/mesh.cpp8
-rw-r--r--scene/resources/mesh.h35
-rw-r--r--scene/resources/texture.cpp24
-rw-r--r--scene/resources/texture.h2
-rw-r--r--scene/resources/tile_set.cpp36
-rw-r--r--scene/resources/tile_set.h2
-rw-r--r--servers/display_server.cpp1
-rw-r--r--servers/physics_3d/gjk_epa.cpp2
-rw-r--r--servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/generic_6dof_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/hinge_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/hinge_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/jacobian_entry_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/pin_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/pin_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/joints/slider_joint_3d_sw.cpp2
-rw-r--r--servers/physics_3d/joints/slider_joint_3d_sw.h2
-rw-r--r--servers/physics_3d/shape_3d_sw.cpp2
-rw-r--r--servers/physics_3d/soft_body_3d_sw.cpp2
-rw-r--r--servers/rendering/rasterizer_dummy.h5
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp3
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp1
-rw-r--r--servers/rendering_server.cpp1
-rw-r--r--servers/rendering_server.h1
-rw-r--r--tests/test_array.h51
-rw-r--r--tests/test_code_edit.h813
-rw-r--r--tests/test_macros.h184
-rw-r--r--tests/test_main.cpp151
-rw-r--r--tests/test_string.h16
-rw-r--r--tests/test_tools.h61
-rw-r--r--tests/test_validate_testing.h12
127 files changed, 2724 insertions, 855 deletions
diff --git a/.github/actions/godot-build/action.yml b/.github/actions/godot-build/action.yml
new file mode 100644
index 0000000000..5ed64e7de2
--- /dev/null
+++ b/.github/actions/godot-build/action.yml
@@ -0,0 +1,36 @@
+name: Build Godot
+description: Build Godot with the provided options.
+inputs:
+ target:
+ description: The scons target (debug/release_debug/release).
+ default: "debug"
+ tools:
+ description: If tools are to be built.
+ default: false
+ tests:
+ description: If tests are to be built.
+ default: false
+ platform:
+ description: The Godot platform to build.
+ required: false
+ sconsflags:
+ default: ""
+ scons-cache:
+ description: The scons cache path.
+ default: "${{ github.workspace }}/.scons-cache/"
+ scons-cache-limit:
+ description: The scons cache size limit.
+ default: 4096
+runs:
+ using: "composite"
+ steps:
+ - name: Scons Build
+ shell: sh
+ env:
+ SCONSFLAGS: ${{ inputs.sconsflags }}
+ SCONS_CACHE: ${{ inputs.scons-cache }}
+ SCONS_CACHE_LIMIT: ${{ inputs.scons-cache-limit }}
+ run: |
+ echo "Building with flags:" ${{ env.SCONSFLAGS }}
+ scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} --jobs=2 ${{ env.SCONSFLAGS }}
+ ls -l bin/
diff --git a/.github/actions/godot-cache/action.yml b/.github/actions/godot-cache/action.yml
new file mode 100644
index 0000000000..db14a0b97a
--- /dev/null
+++ b/.github/actions/godot-cache/action.yml
@@ -0,0 +1,22 @@
+name: Setup Godot build cache
+description: Setup Godot build cache.
+inputs:
+ cache-name:
+ description: The cache base name (job name by default).
+ default: "${{github.job}}"
+ scons-cache:
+ description: The scons cache path.
+ default: "${{github.workspace}}/.scons-cache/"
+runs:
+ using: "composite"
+ steps:
+ # Upload cache on completion and check it out now
+ - name: Load .scons_cache directory
+ uses: actions/cache@v2
+ with:
+ path: ${{inputs.scons-cache}}
+ key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
+ restore-keys: |
+ ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
+ ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
+ ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}
diff --git a/.github/actions/godot-deps/action.yml b/.github/actions/godot-deps/action.yml
new file mode 100644
index 0000000000..ee4d7d3751
--- /dev/null
+++ b/.github/actions/godot-deps/action.yml
@@ -0,0 +1,27 @@
+name: Setup python and scons
+description: Setup python, install the pip version of scons.
+inputs:
+ python-version:
+ description: The python version to use.
+ default: "3.x"
+ python-arch:
+ description: The python architecture.
+ default: "x64"
+runs:
+ using: "composite"
+ steps:
+ # Use python 3.x release (works cross platform)
+ - name: Set up Python 3.x
+ uses: actions/setup-python@v2
+ with:
+ # Semantic version range syntax or exact version of a Python version
+ python-version: ${{ inputs.python-version }}
+ # Optional - x64 or x86 architecture, defaults to x64
+ architecture: ${{ inputs.python-arch }}
+
+ - name: Setup scons
+ shell: bash
+ run: |
+ python -c "import sys; print(sys.version)"
+ python -m pip install scons
+ scons --version
diff --git a/.github/actions/upload-artifact/action.yml b/.github/actions/upload-artifact/action.yml
new file mode 100644
index 0000000000..bc1871b914
--- /dev/null
+++ b/.github/actions/upload-artifact/action.yml
@@ -0,0 +1,19 @@
+name: Upload Godot artifact
+description: Upload the Godot artifact.
+inputs:
+ name:
+ description: The artifact name.
+ default: "${{ github.job }}"
+ path:
+ description: The path to upload.
+ required: true
+ default: "bin/*"
+runs:
+ using: "composite"
+ steps:
+ - name: Upload Godot Artifact
+ uses: actions/upload-artifact@v2
+ with:
+ name: ${{ inputs.name }}
+ path: ${{ inputs.path }}
+ retention-days: 14
diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml
index 5efeba4b5f..74f8fa8eae 100644
--- a/.github/workflows/android_builds.yml
+++ b/.github/workflows/android_builds.yml
@@ -4,8 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
- SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
- SCONS_CACHE_LIMIT: 4096
+ SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android
@@ -14,7 +13,6 @@ concurrency:
jobs:
android-template:
runs-on: "ubuntu-20.04"
-
name: Template (target=release, tools=no)
steps:
@@ -32,48 +30,37 @@ jobs:
with:
java-version: 8
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: android-template-cache
- uses: actions/cache@v2
- with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
+ - name: Setup Godot build cache
+ uses: ./.github/actions/godot-cache
continue-on-error: true
- # Use python 3.x release (works cross platform)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
+ - name: Setup python and scons
+ uses: ./.github/actions/godot-deps
+
+ - name: Compilation (armv7)
+ uses: ./.github/actions/godot-build
with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
+ sconsflags: ${{ env.SCONSFLAGS }} android_arch=armv7
+ platform: android
+ target: release
+ tools: false
+ tests: false
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
+ - name: Compilation (arm64v8)
+ uses: ./.github/actions/godot-build
+ with:
+ sconsflags: ${{ env.SCONSFLAGS }} android_arch=arm64v8
+ platform: android
+ target: release
+ tools: false
+ tests: false
- - name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
+ - name: Generate Godot templates
run: |
- scons target=release tools=no android_arch=armv7
- scons target=release tools=no android_arch=arm64v8
cd platform/android/java
./gradlew generateGodotTemplates
cd ../../..
ls -l bin/
- - uses: actions/upload-artifact@v2
- with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
+ - name: Upload artifact
+ uses: ./.github/actions/upload-artifact
diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml
index 69809c6cb6..721d574dbe 100644
--- a/.github/workflows/ios_builds.yml
+++ b/.github/workflows/ios_builds.yml
@@ -4,8 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
- SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
- SCONS_CACHE_LIMIT: 4096
+ SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-ios
@@ -19,45 +18,21 @@ jobs:
steps:
- uses: actions/checkout@v2
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: ios-template-cache
- uses: actions/cache@v2
- with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
+ - name: Setup Godot build cache
+ uses: ./.github/actions/godot-cache
continue-on-error: true
- # Use python 3.x release (works cross platform)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # You can test your matrix by printing the current Python version
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
-
- - name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
- run: |
- scons target=release tools=no
- ls -l bin/
-
- - uses: actions/upload-artifact@v2
+ - name: Setup python and scons
+ uses: ./.github/actions/godot-deps
+
+ - name: Compilation (armv7)
+ uses: ./.github/actions/godot-build
with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
+ sconsflags: ${{ env.SCONSFLAGS }}
+ platform: iphone
+ target: release
+ tools: false
+ tests: false
+
+ - name: Upload artifact
+ uses: ./.github/actions/upload-artifact
diff --git a/.github/workflows/javascript_builds.yml b/.github/workflows/javascript_builds.yml
index 25a063c3b2..9163baab0f 100644
--- a/.github/workflows/javascript_builds.yml
+++ b/.github/workflows/javascript_builds.yml
@@ -4,10 +4,9 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
- SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2
- SCONS_CACHE_LIMIT: 4096
+ SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no
EM_VERSION: 2.0.27
- EM_CACHE_FOLDER: 'emsdk-cache'
+ EM_CACHE_FOLDER: "emsdk-cache"
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-javascript
@@ -21,26 +20,6 @@ jobs:
steps:
- uses: actions/checkout@v2
- # Azure repositories are not reliable, we need to prevent azure giving us packages.
- - name: Make apt sources.list use the default Ubuntu repositories
- run: |
- sudo rm -f /etc/apt/sources.list.d/*
- sudo cp -f misc/ci/sources.list /etc/apt/sources.list
- sudo apt-get update
-
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: javascript-template-cache
- uses: actions/cache@v2
- with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
- continue-on-error: true
-
# Additional cache for Emscripten generated system libraries
- name: Load Emscripten cache
id: javascript-template-emscripten-cache
@@ -49,23 +28,6 @@ jobs:
path: ${{env.EM_CACHE_FOLDER}}
key: ${{env.EM_VERSION}}-${{github.job}}
- # Use python 3.x release (works cross platform)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # You can test your matrix by printing the current Python version
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
-
- name: Set up Emscripten latest
uses: mymindstorm/setup-emsdk@v10
with:
@@ -76,15 +38,21 @@ jobs:
run: |
emcc -v
- - name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
- run: |
- scons target=release tools=no use_closure_compiler=yes
- ls -l bin/
+ - name: Setup Godot build cache
+ uses: ./.github/actions/godot-cache
+ continue-on-error: true
+
+ - name: Setup python and scons
+ uses: ./.github/actions/godot-deps
- - uses: actions/upload-artifact@v2
+ - name: Compilation
+ uses: ./.github/actions/godot-build
with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
+ sconsflags: ${{ env.SCONSFLAGS }}
+ platform: javascript
+ target: release
+ tools: false
+ tests: false
+
+ - name: Upload artifact
+ uses: ./.github/actions/upload-artifact
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 6fe76345f3..54e9ef4c66 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -4,79 +4,91 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
- SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
- SCONS_CACHE_LIMIT: 4096
+ SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux
cancel-in-progress: true
jobs:
- linux-editor:
+ build-linux:
runs-on: "ubuntu-20.04"
- name: Editor (target=release_debug, tools=yes, tests=yes)
+ name: ${{ matrix.name }}
+ strategy:
+ fail-fast: false
+ matrix:
+ include:
+ - name: Editor (target=release_debug, tools=yes, tests=yes)
+ cache-name: linux-editor
+ target: release_debug
+ tools: true
+ tests: true
+ sconsflags: ""
+ doc-test: true
+ bin: "./bin/godot.linuxbsd.opt.tools.64"
+ artifact: true
+
+ - name: Editor and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes)
+ cache-name: linux-editor-sanitizers
+ target: debug
+ tools: true
+ tests: true
+ sconsflags: use_asan=yes use_ubsan=yes
+ proj-test: true
+ bin: "./bin/godot.linuxbsd.tools.64s"
+ # Skip 2GiB artifact speeding up action.
+ artifact: false
+
+ - name: Template w/ Mono (target=release, tools=no)
+ cache-name: linux-template-mono
+ target: release
+ tools: false
+ tests: false
+ sconsflags: module_mono_enabled=yes mono_glue=no
+ artifact: true
steps:
- uses: actions/checkout@v2
- # Azure repositories are not reliable, we need to prevent azure giving us packages.
- - name: Make apt sources.list use the default Ubuntu repositories
+ - name: Linux dependencies
+ shell: bash
run: |
+ # Azure repositories are not reliable, we need to prevent azure giving us packages.
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
sudo apt-get update
-
- # Install all packages (except scons)
- - name: Configure dependencies
- run: |
+ # The actual dependencies
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
- libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm
+ libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \
+ libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: linux-editor-cache
- uses: actions/cache@v2
+ - name: Setup Godot build cache
+ uses: ./.github/actions/godot-cache
with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
+ cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- # Use python 3.x release (works cross platform; best to keep self contained in it's own step)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
+ - name: Setup python and scons
+ uses: ./.github/actions/godot-deps
- # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
- name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
- run: |
- scons tools=yes tests=yes target=release_debug
- ls -l bin/
+ uses: ./.github/actions/godot-build
+ with:
+ sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
+ platform: linuxbsd
+ target: ${{ matrix.target }}
+ tools: ${{ matrix.tools }}
+ tests: ${{ matrix.tests }}
# Execute unit tests for the editor
- - name: Unit Tests
+ - name: Unit tests
+ if: ${{ matrix.tests }}
run: |
- ./bin/godot.linuxbsd.opt.tools.64 --test
+ ${{ matrix.bin }} --test
# Download, unzip and setup SwiftShader library [4466040]
- name: Download SwiftShader
+ if: ${{ matrix.tests }}
run: |
wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip
unzip swiftshader2.zip
@@ -86,93 +98,16 @@ jobs:
# Check class reference
- name: Check for class reference updates
+ if: ${{ matrix.doc-test }}
run: |
echo "Running --doctool to see if this changes the public API without updating the documentation."
echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n"
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.opt.tools.64 --doctool . 2>&1 > /dev/null || true
+ VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --doctool . 2>&1 > /dev/null || true
git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$'
- - uses: actions/upload-artifact@v2
- with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
-
- linux-editor-sanitizers:
- runs-on: "ubuntu-20.04"
- name: Editor and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes)
-
- steps:
- - uses: actions/checkout@v2
-
- # Azure repositories are not reliable, we need to prevent azure giving us packages.
- - name: Make apt sources.list use the default Ubuntu repositories
- run: |
- sudo rm -f /etc/apt/sources.list.d/*
- sudo cp -f misc/ci/sources.list /etc/apt/sources.list
- sudo apt-get update
-
- # Install all packages (except scons)
- - name: Configure dependencies
- run: |
- sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
- libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm \
- xvfb wget unzip
-
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: linux-sanitizers-cache
- uses: actions/cache@v2
- with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
- continue-on-error: true
-
- # Use python 3.x release (works cross platform; best to keep self contained in it's own step)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
-
- # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
- - name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
- run: |
- scons tools=yes tests=yes target=debug debug_symbols=no use_asan=yes use_ubsan=yes
- ls -l bin/
-
- # Execute unit tests for the editor
- - name: Unit Tests
- run: |
- ./bin/godot.linuxbsd.tools.64s --test
-
- # Download, unzip and setup SwiftShader library [4466040]
- - name: Download SwiftShader
- run: |
- wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip
- unzip swiftshader2.zip
- rm swiftshader2.zip
- curr="$(pwd)/libvk_swiftshader.so"
- sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json
-
# Download and extract zip archive with project, folder is renamed to be able to easy change used project
- name: Download test project
+ if: ${{ matrix.proj-test }}
run: |
wget https://github.com/qarmin/RegressionTestProject/archive/4.0.zip
unzip 4.0.zip
@@ -180,75 +115,20 @@ jobs:
# Editor is quite complicated piece of software, so it is easy to introduce bug here
- name: Open and close editor
+ if: ${{ matrix.proj-test }}
run: |
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true
+ VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
# Run test project
- name: Run project
+ if: ${{ matrix.proj-test }}
run: |
- VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
+ VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
- linux-template-mono:
- runs-on: "ubuntu-20.04"
- name: Template w/ Mono (target=release, tools=no)
-
- steps:
- - uses: actions/checkout@v2
-
- # Azure repositories are not reliable, we need to prevent azure giving us packages.
- - name: Make apt sources.list use the default Ubuntu repositories
- run: |
- sudo rm -f /etc/apt/sources.list.d/*
- sudo cp -f misc/ci/sources.list /etc/apt/sources.list
- sudo apt-get update
-
- # Install all packages (except scons)
- - name: Configure dependencies
- run: |
- sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
- libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm
-
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: linux-template-cache
- uses: actions/cache@v2
- with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
- continue-on-error: true
-
- # Use python 3.x release (works cross platform)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # You can test your matrix by printing the current Python version
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
-
- - name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
- run: |
- scons target=release tools=no module_mono_enabled=yes mono_glue=no
- ls -l bin/
-
- - uses: actions/upload-artifact@v2
+ - name: Upload artifact
+ uses: ./.github/actions/upload-artifact
+ if: ${{ matrix.artifact }}
with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
+ name: ${{ matrix.cache-name }}
diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml
index 2c9e0fa1a0..38d43a4b94 100644
--- a/.github/workflows/macos_builds.yml
+++ b/.github/workflows/macos_builds.yml
@@ -4,117 +4,61 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
- SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
- SCONS_CACHE_LIMIT: 4096
+ SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos
cancel-in-progress: true
jobs:
- macos-editor:
+ build-macos:
runs-on: "macos-latest"
-
- name: Editor (target=release_debug, tools=yes, tests=yes)
+ name: ${{ matrix.name }}
+ strategy:
+ fail-fast: false
+ matrix:
+ include:
+ - name: Editor (target=release_debug, tools=yes, tests=yes)
+ cache-name: macos-editor
+ target: release_debug
+ tools: true
+ tests: true
+ bin: "./bin/godot.osx.opt.tools.64"
+
+ - name: Template (target=release, tools=no)
+ cache-name: macos-template
+ target: release
+ tools: false
+ tests: false
steps:
- uses: actions/checkout@v2
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: macos-editor-cache
- uses: actions/cache@v2
+ - name: Setup Godot build cache
+ uses: ./.github/actions/godot-cache
with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
+ cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- # Use python 3.x release (works cross platform; best to keep self contained in it's own step)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
+ - name: Setup python and scons
+ uses: ./.github/actions/godot-deps
- # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
- name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
- run: |
- scons tools=yes tests=yes target=release_debug
- ls -l bin/
-
- # Execute unit tests for the editor
- - name: Unit Tests
- run: |
- ./bin/godot.osx.opt.tools.64 --test
-
- - uses: actions/upload-artifact@v2
+ uses: ./.github/actions/godot-build
with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
+ sconsflags: ${{ env.SCONSFLAGS }}
+ platform: osx
+ target: ${{ matrix.target }}
+ tools: ${{ matrix.tools }}
+ tests: ${{ matrix.tests }}
- macos-template:
- runs-on: "macos-latest"
- name: Template (target=release, tools=no)
-
- steps:
- - uses: actions/checkout@v2
-
- # Upload cache on completion and check it out now
- - name: Load .scons_cache directory
- id: macos-template-cache
- uses: actions/cache@v2
- with:
- path: ${{github.workspace}}/.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
- continue-on-error: true
-
- # Use python 3.x release (works cross platform)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # You can test your matrix by printing the current Python version
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
-
- - name: Compilation
- env:
- SCONS_CACHE: ${{github.workspace}}/.scons_cache/
+ # Execute unit tests for the editor
+ - name: Unit tests
+ if: ${{ matrix.tests }}
run: |
- scons target=release tools=no
- ls -l bin/
+ ${{ matrix.bin }} --test
- - uses: actions/upload-artifact@v2
+ - name: Upload artifact
+ uses: ./.github/actions/upload-artifact
with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
+ name: ${{ matrix.cache-name }}
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml
index 53febd353b..ee689612f5 100644
--- a/.github/workflows/windows_builds.yml
+++ b/.github/workflows/windows_builds.yml
@@ -5,122 +5,65 @@ on: [push, pull_request]
# SCONS_CACHE for windows must be set in the build environment
env:
GODOT_BASE_BRANCH: master
- SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
+ SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_text_server_fb_enabled=yes
SCONS_CACHE_MSVC_CONFIG: true
- SCONS_CACHE_LIMIT: 3072
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows
cancel-in-progress: true
jobs:
- windows-editor:
+ build-windows:
# Windows 10 with latest image
runs-on: "windows-latest"
-
- # Windows Editor - checkout with the plugin
- name: Editor (target=release_debug, tools=yes, tests=yes)
-
- steps:
- - uses: actions/checkout@v2
-
- # Upload cache on completion and check it out now
- # Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache.
- - name: Load .scons_cache directory
- id: windows-editor-cache
- uses: actions/cache@v2
- with:
- path: /.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
- continue-on-error: true
-
- # Use python 3.x release (works cross platform; best to keep self contained in it's own step)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
-
- # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
- - name: Compilation
- env:
- SCONS_CACHE: /.scons_cache/
- run: |
- scons tools=yes tests=yes target=release_debug
- ls -l bin/
-
- # Execute unit tests for the editor
- - name: Unit Tests
- run: |
- ./bin/godot.windows.opt.tools.64.exe --test
-
- - uses: actions/upload-artifact@v2
- with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
-
- windows-template:
- runs-on: "windows-latest"
- name: Template (target=release, tools=no)
+ name: ${{ matrix.name }}
+ strategy:
+ fail-fast: false
+ matrix:
+ include:
+ - name: Editor (target=release_debug, tools=yes, tests=yes)
+ cache-name: windows-editor
+ target: release_debug
+ tools: true
+ tests: true
+ bin: "./bin/godot.windows.opt.tools.64.exe"
+
+ - name: Template (target=release, tools=no)
+ cache-name: windows-template
+ target: release
+ tools: false
+ tests: false
steps:
- - uses: actions/checkout@v2
-
- # Upload cache on completion and check it out now
- # Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache.
- - name: Load .scons_cache directory
- id: windows-template-cache
- uses: RevoluPowered/cache@v2.1
- with:
- path: /.scons_cache/
- key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- restore-keys: |
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
- ${{github.job}}-${{env.GODOT_BASE_BRANCH}}
- continue-on-error: true
-
- # Use python 3.x release (works cross platform)
- - name: Set up Python 3.x
- uses: actions/setup-python@v2
- with:
- # Semantic version range syntax or exact version of a Python version
- python-version: '3.x'
- # Optional - x64 or x86 architecture, defaults to x64
- architecture: 'x64'
-
- # You can test your matrix by printing the current Python version
- - name: Configuring Python packages
- run: |
- python -c "import sys; print(sys.version)"
- python -m pip install scons
- python --version
- scons --version
-
- - name: Compilation
- env:
- SCONS_CACHE: /.scons_cache/
- run: |
- scons target=release tools=no
- ls -l bin/
-
- - uses: actions/upload-artifact@v2
- with:
- name: ${{ github.job }}
- path: bin/*
- retention-days: 14
+ - uses: actions/checkout@v2
+
+ - name: Setup Godot build cache
+ uses: ./.github/actions/godot-cache
+ with:
+ cache-name: ${{ matrix.cache-name }}
+ continue-on-error: true
+
+
+ - name: Setup python and scons
+ uses: ./.github/actions/godot-deps
+
+ - name: Compilation
+ uses: ./.github/actions/godot-build
+ with:
+ sconsflags: ${{ env.SCONSFLAGS }}
+ platform: windows
+ target: ${{ matrix.target }}
+ tools: ${{ matrix.tools }}
+ tests: ${{ matrix.tests }}
+ scons-cache-limit: 3072
+
+ # Execute unit tests for the editor
+ - name: Unit tests
+ if: ${{ matrix.tests }}
+ run: |
+ ${{ matrix.bin }} --test
+
+ - name: Upload artifact
+ uses: ./.github/actions/upload-artifact
+ with:
+ name: ${{ matrix.cache-name }}
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index fe4ee99204..816d9d1082 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -746,3 +746,7 @@ InputMap::InputMap() {
ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
singleton = this;
}
+
+InputMap::~InputMap() {
+ singleton = nullptr;
+}
diff --git a/core/input/input_map.h b/core/input/input_map.h
index a2d3952f94..c724fdb142 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -95,6 +95,7 @@ public:
const OrderedHashMap<String, List<Ref<InputEvent>>> &get_builtins();
InputMap();
+ ~InputMap();
};
#endif // INPUT_MAP_H
diff --git a/core/math/convex_hull.h b/core/math/convex_hull.h
index a860d60b02..806c6cc3fb 100644
--- a/core/math/convex_hull.h
+++ b/core/math/convex_hull.h
@@ -49,7 +49,7 @@ subject to the following restrictions:
#include "core/templates/vector.h"
/// Convex hull implementation based on Preparata and Hong
-/// See https://code.google.com/p/bullet/issues/detail?id=275
+/// See https://code.google.com/archive/p/bullet/issues/275
/// Ole Kniemeyer, MAXON Computer GmbH
class ConvexHullComputer {
public:
diff --git a/core/math/dynamic_bvh.h b/core/math/dynamic_bvh.h
index d63132b4da..0b6286cd9d 100644
--- a/core/math/dynamic_bvh.h
+++ b/core/math/dynamic_bvh.h
@@ -41,7 +41,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2013 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index ed6fd13cc8..8416ff929e 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -4329,23 +4329,39 @@ bool String::is_relative_path() const {
}
String String::get_base_dir() const {
- int basepos = find(":/");
- if (basepos == -1) {
- basepos = find(":\\");
+ int end = 0;
+
+ // url scheme style base
+ int basepos = find("://");
+ if (basepos != -1) {
+ end = basepos + 3;
}
+
+ // windows top level directory base
+ if (end == 0) {
+ basepos = find(":/");
+ if (basepos == -1) {
+ basepos = find(":\\");
+ }
+ if (basepos != -1) {
+ end = basepos + 2;
+ }
+ }
+
+ // unix root directory base
+ if (end == 0) {
+ if (begins_with("/")) {
+ end = 1;
+ }
+ }
+
String rs;
String base;
- if (basepos != -1) {
- int end = basepos + 3;
+ if (end != 0) {
rs = substr(end, length());
base = substr(0, end);
} else {
- if (begins_with("/")) {
- rs = substr(1, length());
- base = "/";
- } else {
- rs = *this;
- }
+ rs = *this;
}
int sep = MAX(rs.rfind("/"), rs.rfind("\\"));
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index c5cada674f..0dbeb6e4cb 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -2832,7 +2832,7 @@ uint32_t Variant::hash() const {
return _data._bool ? 1 : 0;
} break;
case INT: {
- return _data._int;
+ return hash_one_uint64((uint64_t)_data._int);
} break;
case FLOAT: {
return hash_djb2_one_float(_data._float);
@@ -2847,8 +2847,8 @@ uint32_t Variant::hash() const {
return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash);
} break;
case VECTOR2I: {
- uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->x);
- return hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->y, hash);
+ uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->x);
+ return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->y, hash);
} break;
case RECT2: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x);
@@ -2857,10 +2857,10 @@ uint32_t Variant::hash() const {
return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash);
} break;
case RECT2I: {
- uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.x);
- hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash);
- hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash);
- return hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash);
+ uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.x);
+ hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash);
+ hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash);
+ return hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash);
} break;
case TRANSFORM2D: {
uint32_t hash = 5831;
@@ -2878,9 +2878,9 @@ uint32_t Variant::hash() const {
return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash);
} break;
case VECTOR3I: {
- uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->x);
- hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->y, hash);
- return hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->z, hash);
+ uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->x);
+ hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->y, hash);
+ return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->z, hash);
} break;
case PLANE: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x);
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 21d974e233..6fdce591ec 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -328,6 +328,9 @@
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables warnings when deprecated keywords are used.
</member>
+ <member name="debug/gdscript/warnings/empty_file" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], enables warnings when an empty file is parsed.
+ </member>
<member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings.
</member>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index c0d7cca840..b5be04fb01 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -3801,21 +3801,18 @@
<constant name="VIEWPORT_SDF_SCALE_MAX" value="3" enum="ViewportSDFScale">
</constant>
<constant name="VIEWPORT_MSAA_DISABLED" value="0" enum="ViewportMSAA">
- Multisample antialiasing is disabled.
+ Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting.
</constant>
<constant name="VIEWPORT_MSAA_2X" value="1" enum="ViewportMSAA">
- Multisample antialiasing uses 2 samples per pixel.
+ Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance.
</constant>
<constant name="VIEWPORT_MSAA_4X" value="2" enum="ViewportMSAA">
- Multisample antialiasing uses 4 samples per pixel.
+ Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance.
</constant>
<constant name="VIEWPORT_MSAA_8X" value="3" enum="ViewportMSAA">
- Multisample antialiasing uses 8 samples per pixel.
+ Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware.
</constant>
- <constant name="VIEWPORT_MSAA_16X" value="4" enum="ViewportMSAA">
- Multisample antialiasing uses 16 samples per pixel.
- </constant>
- <constant name="VIEWPORT_MSAA_MAX" value="5" enum="ViewportMSAA">
+ <constant name="VIEWPORT_MSAA_MAX" value="4" enum="ViewportMSAA">
</constant>
<constant name="VIEWPORT_SCREEN_SPACE_AA_DISABLED" value="0" enum="ViewportScreenSpaceAA">
</constant>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index a02a23517f..06a7177bfc 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -321,10 +321,7 @@
<constant name="MSAA_8X" value="3" enum="MSAA">
Use 8× Multisample Antialiasing. This has a very high performance cost. The difference between 4× and 8× MSAA may not always be visible in real gameplay conditions. Likely unsupported on low-end and older hardware.
</constant>
- <constant name="MSAA_16X" value="4" enum="MSAA">
- Use 16× Multisample Antialiasing. This has a very high performance cost. The difference between 8× and 16× MSAA may not always be visible in real gameplay conditions. Likely unsupported on medium and low-end hardware.
- </constant>
- <constant name="MSAA_MAX" value="5" enum="MSAA">
+ <constant name="MSAA_MAX" value="4" enum="MSAA">
Represents the size of the [enum MSAA] enum.
</constant>
<constant name="SCREEN_SPACE_AA_DISABLED" value="0" enum="ScreenSpaceAA">
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index 0b5cfceadc..276fda2a8f 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -499,7 +499,7 @@ Error AudioDriverWASAPI::finish_capture_device() {
Error AudioDriverWASAPI::init() {
mix_rate = GLOBAL_GET("audio/driver/mix_rate");
- target_latency_ms = GLOBAL_GET("audio/output_latency");
+ target_latency_ms = GLOBAL_GET("audio/driver/output_latency");
Error err = init_render_device();
if (err != OK) {
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 89c2e49814..8aa5d62f98 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -715,7 +715,27 @@ void CodeTextEditor::input(const Ref<InputEvent> &event) {
ERR_FAIL_COND(event.is_null());
const Ref<InputEventKey> key_event = event;
- if (!key_event.is_valid() || !key_event->is_pressed() || !text_editor->has_focus()) {
+
+ if (!key_event.is_valid()) {
+ return;
+ }
+ if (!key_event->is_pressed()) {
+ return;
+ }
+
+ if (!text_editor->has_focus()) {
+ if ((find_replace_bar != nullptr && find_replace_bar->is_visible()) && (find_replace_bar->has_focus() || find_replace_bar->is_ancestor_of(get_focus_owner()))) {
+ if (ED_IS_SHORTCUT("script_text_editor/find_next", key_event)) {
+ find_replace_bar->search_next();
+ accept_event();
+ return;
+ }
+ if (ED_IS_SHORTCUT("script_text_editor/find_previous", key_event)) {
+ find_replace_bar->search_prev();
+ accept_event();
+ return;
+ }
+ }
return;
}
@@ -1735,7 +1755,7 @@ void CodeTextEditor::goto_prev_bookmark() {
text_editor->set_caret_line(bmarks[bmarks.size() - 1]);
text_editor->center_viewport_to_caret();
} else {
- for (int i = bmarks.size(); i >= 0; i--) {
+ for (int i = bmarks.size() - 1; i >= 0; i--) {
int bmark_line = bmarks[i];
if (bmark_line < line) {
text_editor->unfold_line(bmark_line);
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 07c02eb022..be84e8dec5 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -183,16 +183,16 @@ ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const {
return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0));
}
-Error EditorDebuggerNode::start(const String &p_protocol) {
+Error EditorDebuggerNode::start(const String &p_uri) {
stop();
+ ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER);
if (EDITOR_GET("run/output/always_open_output_on_play")) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log());
} else {
EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
}
-
- server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_protocol));
- const Error err = server->start();
+ server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_uri.substr(0, p_uri.find("://") + 3)));
+ const Error err = server->start(p_uri);
if (err != OK) {
return err;
}
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index 39a95326be..4d9e846834 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -188,7 +188,7 @@ public:
void set_camera_override(CameraOverride p_override);
CameraOverride get_camera_override();
- Error start(const String &p_protocol = "tcp://");
+ Error start(const String &p_uri = "tcp://");
void stop();
diff --git a/editor/debugger/editor_debugger_server.cpp b/editor/debugger/editor_debugger_server.cpp
index e8524e0702..8c3833af50 100644
--- a/editor/debugger/editor_debugger_server.cpp
+++ b/editor/debugger/editor_debugger_server.cpp
@@ -45,7 +45,7 @@ private:
public:
static EditorDebuggerServer *create(const String &p_protocol);
virtual void poll() {}
- virtual Error start();
+ virtual Error start(const String &p_uri);
virtual void stop();
virtual bool is_active() const;
virtual bool is_connection_available() const;
@@ -63,11 +63,18 @@ EditorDebuggerServerTCP::EditorDebuggerServerTCP() {
server.instantiate();
}
-Error EditorDebuggerServerTCP::start() {
- int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
- const Error err = server->listen(remote_port);
+Error EditorDebuggerServerTCP::start(const String &p_uri) {
+ int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+ String bind_host = (String)EditorSettings::get_singleton()->get("network/debug/remote_host");
+ if (!p_uri.is_empty() && p_uri != "tcp://") {
+ String scheme, path;
+ Error err = p_uri.parse_url(scheme, bind_host, bind_port, path);
+ ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER);
+ }
+ const Error err = server->listen(bind_port, bind_host);
if (err != OK) {
- EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR);
+ EditorNode::get_log()->add_message(String("Error listening on port ") + itos(bind_port), EditorLog::MSG_TYPE_ERROR);
return err;
}
return err;
diff --git a/editor/debugger/editor_debugger_server.h b/editor/debugger/editor_debugger_server.h
index 6216d0df3d..844d1a9e5a 100644
--- a/editor/debugger/editor_debugger_server.h
+++ b/editor/debugger/editor_debugger_server.h
@@ -48,7 +48,7 @@ public:
static void register_protocol_handler(const String &p_protocol, CreateServerFunc p_func);
static EditorDebuggerServer *create(const String &p_protocol);
virtual void poll() = 0;
- virtual Error start() = 0;
+ virtual Error start(const String &p_uri = "") = 0;
virtual void stop() = 0;
virtual bool is_active() const = 0;
virtual bool is_connection_available() const = 0;
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index fad76682b5..fcf79a80a7 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -64,7 +64,12 @@ void EditorAutoloadSettings::_notification(int p_what) {
bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, String *r_error) {
if (!p_name.is_valid_identifier()) {
if (r_error) {
- *r_error = TTR("Invalid name.") + "\n" + TTR("Valid characters:") + " a-z, A-Z, 0-9 or _";
+ *r_error = TTR("Invalid name.") + " ";
+ if (p_name.size() > 0 && p_name.left(1).is_numeric()) {
+ *r_error += TTR("Cannot begin with a digit.");
+ } else {
+ *r_error += TTR("Valid characters:") + " a-z, A-Z, 0-9 or _";
+ }
}
return false;
@@ -72,7 +77,15 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
if (ClassDB::class_exists(p_name)) {
if (r_error) {
- *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing engine class name.");
+ *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing engine class name.");
+ }
+
+ return false;
+ }
+
+ if (ScriptServer::is_global_class(p_name)) {
+ if (r_error) {
+ *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global script class name.");
}
return false;
@@ -81,7 +94,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (Variant::get_type_name(Variant::Type(i)) == p_name) {
if (r_error) {
- *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing built-in type name.");
+ *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing built-in type name.");
}
return false;
@@ -91,7 +104,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
if (CoreConstants::get_global_constant_name(i) == p_name) {
if (r_error) {
- *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global constant name.");
+ *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing global constant name.");
}
return false;
@@ -104,7 +117,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
for (const String &E : keywords) {
if (E == p_name) {
if (r_error) {
- *r_error = TTR("Invalid name.") + "\n" + TTR("Keyword cannot be used as an autoload name.");
+ *r_error = TTR("Invalid name.") + " " + TTR("Keyword cannot be used as an autoload name.");
}
return false;
@@ -338,8 +351,11 @@ void EditorAutoloadSettings::_autoload_path_text_changed(const String p_path) {
}
void EditorAutoloadSettings::_autoload_text_changed(const String p_name) {
- add_autoload->set_disabled(
- autoload_add_path->get_text() == "" || !_autoload_name_is_valid(p_name, nullptr));
+ String error_string;
+ bool is_name_valid = _autoload_name_is_valid(p_name, &error_string);
+ add_autoload->set_disabled(autoload_add_path->get_text() == "" || !is_name_valid);
+ error_message->set_text(error_string);
+ error_message->set_visible(autoload_add_name->get_text() != "" && !is_name_valid);
}
Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
@@ -820,6 +836,12 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
HBoxContainer *hbc = memnew(HBoxContainer);
add_child(hbc);
+ error_message = memnew(Label);
+ error_message->hide();
+ error_message->set_align(Label::Align::ALIGN_RIGHT);
+ error_message->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ add_child(error_message);
+
Label *l = memnew(Label);
l->set_text(TTR("Path:"));
hbc->add_child(l);
diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h
index b709728856..b8e054cd14 100644
--- a/editor/editor_autoload_settings.h
+++ b/editor/editor_autoload_settings.h
@@ -70,6 +70,7 @@ class EditorAutoloadSettings : public VBoxContainer {
LineEdit *autoload_add_name;
Button *add_autoload;
LineEdit *autoload_add_path;
+ Label *error_message;
Button *browse_button;
EditorFileDialog *file_dialog;
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index d3841ad6c0..298c1ed917 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -799,7 +799,7 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) {
}
void EditorProperty::unhandled_key_input(const Ref<InputEvent> &p_event) {
- if (!selected) {
+ if (!selected || !p_event->is_pressed()) {
return;
}
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 296a33d917..f91cb7f607 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -195,7 +195,7 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) {
// get grouped together and sent to the editor log as one message. This can mess with the
// search functionality (see the comments on the PR above for more details). This behaviour
// also matches that of other IDE's.
- Vector<String> lines = p_msg.split("\n", false);
+ Vector<String> lines = p_msg.split("\n", true);
for (int i = 0; i < lines.size(); i++) {
_process_message(lines[i], p_type);
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index c2244befa1..9f617be4ee 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -233,13 +233,14 @@ static String _fixstr(const String &p_what, const String &p_str) {
return what;
}
-static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) {
+static void _pre_gen_shape_list(Ref<EditorSceneImporterMesh> &mesh, Vector<Ref<Shape3D>> &r_shape_list, bool p_convex) {
ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
if (!p_convex) {
Ref<Shape3D> shape = mesh->create_trimesh_shape();
r_shape_list.push_back(shape);
} else {
- Vector<Ref<Shape3D>> cd = mesh->convex_decompose();
+ Vector<Ref<Shape3D>> cd;
+ cd.push_back(mesh->get_mesh()->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false));
if (cd.size()) {
for (int i = 0; i < cd.size(); i++) {
r_shape_list.push_back(cd[i]);
@@ -248,7 +249,7 @@ static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<R
}
}
-Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map) {
+Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map) {
// children first
for (int i = 0; i < p_node->get_child_count(); i++) {
Node *r = _pre_fix_node(p_node->get_child(i), p_root, collision_map);
@@ -335,7 +336,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
Ref<EditorSceneImporterMesh> mesh = mi->get_mesh();
if (mesh.is_valid()) {
- List<Ref<Shape3D>> shapes;
+ Vector<Ref<Shape3D>> shapes;
String fixed_name;
if (collision_map.has(mesh)) {
shapes = collision_map[mesh];
@@ -406,7 +407,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
Ref<EditorSceneImporterMesh> mesh = mi->get_mesh();
if (mesh.is_valid()) {
- List<Ref<Shape3D>> shapes;
+ Vector<Ref<Shape3D>> shapes;
if (collision_map.has(mesh)) {
shapes = collision_map[mesh];
} else {
@@ -431,7 +432,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
Ref<EditorSceneImporterMesh> mesh = mi->get_mesh();
if (mesh.is_valid()) {
- List<Ref<Shape3D>> shapes;
+ Vector<Ref<Shape3D>> shapes;
String fixed_name;
if (collision_map.has(mesh)) {
shapes = collision_map[mesh];
@@ -490,7 +491,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
Ref<EditorSceneImporterMesh> mesh = mi->get_mesh();
if (!mesh.is_null()) {
- List<Ref<Shape3D>> shapes;
+ Vector<Ref<Shape3D>> shapes;
if (collision_map.has(mesh)) {
shapes = collision_map[mesh];
} else if (_teststr(mesh->get_name(), "col")) {
@@ -516,7 +517,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
return p_node;
}
-Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) {
+Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) {
// children first
for (int i = 0; i < p_node->get_child_count(); i++) {
Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps);
@@ -579,28 +580,35 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
}
if (node_settings.has("generate/physics")) {
- int mesh_physics_mode = node_settings["generate/physics"];
-
- if (mesh_physics_mode != MESH_PHYSICS_DISABLED) {
- List<Ref<Shape3D>> shapes;
+ int mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_DISABLED;
+
+ const bool generate_collider = node_settings["generate/physics"];
+ if (generate_collider) {
+ mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER;
+ if (node_settings.has("physics/body_type")) {
+ const BodyType body_type = (BodyType)node_settings["physics/body_type"].operator int();
+ switch (body_type) {
+ case BODY_TYPE_STATIC:
+ mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER;
+ break;
+ case BODY_TYPE_DYNAMIC:
+ mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_RIGID_BODY_AND_MESH;
+ break;
+ case BODY_TYPE_AREA:
+ mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_AREA_ONLY;
+ break;
+ }
+ }
+ }
+ if (mesh_physics_mode != MeshPhysicsMode::MESH_PHYSICS_DISABLED) {
+ Vector<Ref<Shape3D>> shapes;
if (collision_map.has(m)) {
shapes = collision_map[m];
} else {
- switch (mesh_physics_mode) {
- case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: {
- _pre_gen_shape_list(m, shapes, false);
- } break;
- case MESH_PHYSICS_RIGID_BODY_AND_MESH: {
- _pre_gen_shape_list(m, shapes, true);
- } break;
- case MESH_PHYSICS_STATIC_COLLIDER_ONLY: {
- _pre_gen_shape_list(m, shapes, false);
- } break;
- case MESH_PHYSICS_AREA_ONLY: {
- _pre_gen_shape_list(m, shapes, true);
- } break;
- }
+ shapes = get_collision_shapes(
+ m->get_mesh(),
+ node_settings);
}
if (shapes.size()) {
@@ -609,13 +617,15 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: {
StaticBody3D *col = memnew(StaticBody3D);
p_node->add_child(col);
+ col->set_owner(p_node->get_owner());
+ col->set_transform(get_collision_shapes_transform(node_settings));
base = col;
} break;
case MESH_PHYSICS_RIGID_BODY_AND_MESH: {
RigidBody3D *rigid_body = memnew(RigidBody3D);
rigid_body->set_name(p_node->get_name());
p_node->replace_by(rigid_body);
- rigid_body->set_transform(mi->get_transform());
+ rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings));
p_node = rigid_body;
mi->set_transform(Transform3D());
rigid_body->add_child(mi);
@@ -624,7 +634,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
} break;
case MESH_PHYSICS_STATIC_COLLIDER_ONLY: {
StaticBody3D *col = memnew(StaticBody3D);
- col->set_transform(mi->get_transform());
+ col->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings));
col->set_name(p_node->get_name());
p_node->replace_by(col);
memdelete(p_node);
@@ -633,7 +643,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
} break;
case MESH_PHYSICS_AREA_ONLY: {
Area3D *area = memnew(Area3D);
- area->set_transform(mi->get_transform());
+ area->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings));
area->set_name(p_node->get_name());
p_node->replace_by(area);
memdelete(p_node);
@@ -933,8 +943,35 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p
} break;
case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "import/skip_import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/physics", PROPERTY_HINT_ENUM, "Disabled,Mesh + Static Collider,Rigid Body + Mesh,Static Collider Only,Area Only"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/navmesh", PROPERTY_HINT_ENUM, "Disabled,Mesh + NavMesh,NavMesh Only"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/body_type", PROPERTY_HINT_ENUM, "Static,Dynamic,Area"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/shape_type", PROPERTY_HINT_ENUM, "Decompose Convex,Simple Convex,Trimesh,Box,Sphere,Cylinder,Capsule", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0));
+
+ // Decomposition
+ Mesh::ConvexDecompositionSettings decomposition_default;
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/advanced", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/precision", PROPERTY_HINT_RANGE, "1,10,1"), 5));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/max_concavity", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_concavity));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/symmetry_planes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.symmetry_planes_clipping_bias));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/revolution_axes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.revolution_axes_clipping_bias));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/min_volume_per_convex_hull", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.min_volume_per_convex_hull));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/resolution", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.resolution));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_num_vertices_per_convex_hull", PROPERTY_HINT_RANGE, "5,512,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_num_vertices_per_convex_hull));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/plane_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.plane_downsampling));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/convexhull_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_downsampling));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/normalize_mesh", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.normalize_mesh));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/mode", PROPERTY_HINT_ENUM, "Voxel,Tetrahedron", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), static_cast<int>(decomposition_default.mode)));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/convexhull_approximation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_approximation));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_convex_hulls", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_convex_hulls));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/project_hull_vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.project_hull_vertices));
+
+ // Primitives: Box, Sphere, Cylinder, Capsule.
+ r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3(2.0, 2.0, 2.0)));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/height", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/radius", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3()));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3()));
} break;
case INTERNAL_IMPORT_CATEGORY_MESH: {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "save_to_file/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
@@ -985,6 +1022,65 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor
case INTERNAL_IMPORT_CATEGORY_NODE: {
} break;
case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: {
+ const bool generate_physics =
+ p_options.has("generate/physics") &&
+ p_options["generate/physics"].operator bool();
+
+ if (
+ p_option == "physics/body_type" ||
+ p_option == "physics/shape_type") {
+ // Show if need to generate collisions.
+ return generate_physics;
+ }
+
+ if (p_option.find("decomposition/") >= 0) {
+ // Show if need to generate collisions.
+ if (generate_physics &&
+ // Show if convex is enabled.
+ p_options["physics/shape_type"] == Variant(SHAPE_TYPE_DECOMPOSE_CONVEX)) {
+ if (p_option == "decomposition/advanced") {
+ return true;
+ }
+
+ const bool decomposition_advanced =
+ p_options.has("decomposition/advanced") &&
+ p_options["decomposition/advanced"].operator bool();
+
+ if (p_option == "decomposition/precision") {
+ return !decomposition_advanced;
+ } else {
+ return decomposition_advanced;
+ }
+ }
+
+ return false;
+ }
+
+ if (p_option == "primitive/position" || p_option == "primitive/rotation") {
+ const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int();
+ return generate_physics &&
+ physics_shape >= SHAPE_TYPE_BOX;
+ }
+
+ if (p_option == "primitive/size") {
+ const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int();
+ return generate_physics &&
+ physics_shape == SHAPE_TYPE_BOX;
+ }
+
+ if (p_option == "primitive/radius") {
+ const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int();
+ return generate_physics && (physics_shape == SHAPE_TYPE_SPHERE ||
+ physics_shape == SHAPE_TYPE_CYLINDER ||
+ physics_shape == SHAPE_TYPE_CAPSULE);
+ }
+
+ if (p_option == "primitive/height") {
+ const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int();
+ return generate_physics &&
+ (physics_shape == SHAPE_TYPE_CYLINDER ||
+ physics_shape == SHAPE_TYPE_CAPSULE);
+ }
} break;
case INTERNAL_IMPORT_CATEGORY_MESH: {
if (p_option == "save_to_file/path" || p_option == "save_to_file/make_streamable") {
@@ -1021,6 +1117,33 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor
return true;
}
+bool ResourceImporterScene::get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const {
+ switch (p_category) {
+ case INTERNAL_IMPORT_CATEGORY_NODE: {
+ } break;
+ case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: {
+ if (
+ p_option == "generate/physics" ||
+ p_option == "physics/shape_type" ||
+ p_option.find("decomposition/") >= 0 ||
+ p_option.find("primitive/") >= 0) {
+ return true;
+ }
+ } break;
+ case INTERNAL_IMPORT_CATEGORY_MESH: {
+ } break;
+ case INTERNAL_IMPORT_CATEGORY_MATERIAL: {
+ } break;
+ case INTERNAL_IMPORT_CATEGORY_ANIMATION: {
+ } break;
+ case INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE: {
+ } break;
+ default: {
+ }
+ }
+ return false;
+}
+
void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_type", PROPERTY_HINT_TYPE_STRING, "Node"), "Node3D"));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_name"), "Scene Root"));
@@ -1275,7 +1398,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
}
}
-void ResourceImporterScene::_add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes) {
+void ResourceImporterScene::_add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes) {
for (const Ref<Shape3D> &E : p_shapes) {
CollisionShape3D *cshape = memnew(CollisionShape3D);
cshape->set_shape(E);
@@ -1316,7 +1439,7 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) {
return nullptr;
}
- Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map;
+ Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map;
_pre_fix_node(scene, scene, collision_map);
@@ -1392,7 +1515,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
}
Set<Ref<EditorSceneImporterMesh>> scanned_meshes;
- Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map;
+ Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map;
_pre_fix_node(scene, scene, collision_map);
_post_fix_node(scene, scene, collision_map, scanned_meshes, node_data, material_data, animation_data, fps);
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 542959be02..e232b715be 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -63,7 +63,6 @@ public:
IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 4,
IMPORT_GENERATE_TANGENT_ARRAYS = 8,
IMPORT_USE_NAMED_SKIN_BINDS = 16,
-
};
virtual uint32_t get_import_flags() const;
@@ -125,9 +124,25 @@ class ResourceImporterScene : public ResourceImporter {
MESH_OVERRIDE_DISABLE,
};
+ enum BodyType {
+ BODY_TYPE_STATIC,
+ BODY_TYPE_DYNAMIC,
+ BODY_TYPE_AREA
+ };
+
+ enum ShapeType {
+ SHAPE_TYPE_DECOMPOSE_CONVEX,
+ SHAPE_TYPE_SIMPLE_CONVEX,
+ SHAPE_TYPE_TRIMESH,
+ SHAPE_TYPE_BOX,
+ SHAPE_TYPE_SPHERE,
+ SHAPE_TYPE_CYLINDER,
+ SHAPE_TYPE_CAPSULE,
+ };
+
void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner);
void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches);
- void _add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes);
+ void _add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes);
public:
static ResourceImporterScene *get_singleton() { return singleton; }
@@ -159,14 +174,15 @@ public:
void get_internal_import_options(InternalImportCategory p_category, List<ImportOption> *r_options) const;
bool get_internal_option_visibility(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const;
+ bool get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
// Import scenes *after* everything else (such as textures).
virtual int get_import_order() const override { return ResourceImporter::IMPORT_ORDER_SCENE; }
- Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map);
- Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps);
+ Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map);
+ Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps);
Ref<Animation> _save_animation_to_file(Ref<Animation> anim, bool p_save_to_file, String p_save_to_path, bool p_keep_custom_tracks);
void _create_clips(AnimationPlayer *anim, const Array &p_clips, bool p_bake_all);
@@ -184,6 +200,12 @@ public:
virtual bool can_import_threaded() const override { return false; }
ResourceImporterScene();
+
+ template <class M>
+ static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options);
+
+ template <class M>
+ static Transform3D get_collision_shapes_transform(const M &p_options);
};
class EditorSceneImporterESCN : public EditorSceneImporter {
@@ -196,4 +218,176 @@ public:
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override;
};
+#include "scene/resources/box_shape_3d.h"
+#include "scene/resources/capsule_shape_3d.h"
+#include "scene/resources/cylinder_shape_3d.h"
+#include "scene/resources/sphere_shape_3d.h"
+
+template <class M>
+Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options) {
+ ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX;
+ if (p_options.has(SNAME("physics/shape_type"))) {
+ generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int();
+ }
+
+ if (generate_shape_type == SHAPE_TYPE_DECOMPOSE_CONVEX) {
+ Mesh::ConvexDecompositionSettings decomposition_settings;
+ bool advanced = false;
+ if (p_options.has(SNAME("decomposition/advanced"))) {
+ advanced = p_options[SNAME("decomposition/advanced")];
+ }
+
+ if (advanced) {
+ if (p_options.has(SNAME("decomposition/max_concavity"))) {
+ decomposition_settings.max_concavity = p_options[SNAME("decomposition/max_concavity")];
+ }
+
+ if (p_options.has(SNAME("decomposition/symmetry_planes_clipping_bias"))) {
+ decomposition_settings.symmetry_planes_clipping_bias = p_options[SNAME("decomposition/symmetry_planes_clipping_bias")];
+ }
+
+ if (p_options.has(SNAME("decomposition/revolution_axes_clipping_bias"))) {
+ decomposition_settings.revolution_axes_clipping_bias = p_options[SNAME("decomposition/revolution_axes_clipping_bias")];
+ }
+
+ if (p_options.has(SNAME("decomposition/min_volume_per_convex_hull"))) {
+ decomposition_settings.min_volume_per_convex_hull = p_options[SNAME("decomposition/min_volume_per_convex_hull")];
+ }
+
+ if (p_options.has(SNAME("decomposition/resolution"))) {
+ decomposition_settings.resolution = p_options[SNAME("decomposition/resolution")];
+ }
+
+ if (p_options.has(SNAME("decomposition/max_num_vertices_per_convex_hull"))) {
+ decomposition_settings.max_num_vertices_per_convex_hull = p_options[SNAME("decomposition/max_num_vertices_per_convex_hull")];
+ }
+
+ if (p_options.has(SNAME("decomposition/plane_downsampling"))) {
+ decomposition_settings.plane_downsampling = p_options[SNAME("decomposition/plane_downsampling")];
+ }
+
+ if (p_options.has(SNAME("decomposition/convexhull_downsampling"))) {
+ decomposition_settings.convexhull_downsampling = p_options[SNAME("decomposition/convexhull_downsampling")];
+ }
+
+ if (p_options.has(SNAME("decomposition/normalize_mesh"))) {
+ decomposition_settings.normalize_mesh = p_options[SNAME("decomposition/normalize_mesh")];
+ }
+
+ if (p_options.has(SNAME("decomposition/mode"))) {
+ decomposition_settings.mode = (Mesh::ConvexDecompositionSettings::Mode)p_options[SNAME("decomposition/mode")].operator int();
+ }
+
+ if (p_options.has(SNAME("decomposition/convexhull_approximation"))) {
+ decomposition_settings.convexhull_approximation = p_options[SNAME("decomposition/convexhull_approximation")];
+ }
+
+ if (p_options.has(SNAME("decomposition/max_convex_hulls"))) {
+ decomposition_settings.max_convex_hulls = p_options[SNAME("decomposition/max_convex_hulls")];
+ }
+
+ if (p_options.has(SNAME("decomposition/project_hull_vertices"))) {
+ decomposition_settings.project_hull_vertices = p_options[SNAME("decomposition/project_hull_vertices")];
+ }
+ } else {
+ int precision_level = 5;
+ if (p_options.has(SNAME("decomposition/precision"))) {
+ precision_level = p_options[SNAME("decomposition/precision")];
+ }
+
+ const real_t precision = real_t(precision_level - 1) / 9.0;
+
+ decomposition_settings.max_concavity = Math::lerp(real_t(1.0), real_t(0.001), precision);
+ decomposition_settings.min_volume_per_convex_hull = Math::lerp(real_t(0.01), real_t(0.0001), precision);
+ decomposition_settings.resolution = Math::lerp(10'000, 100'000, precision);
+ decomposition_settings.max_num_vertices_per_convex_hull = Math::lerp(32, 64, precision);
+ decomposition_settings.plane_downsampling = Math::lerp(3, 16, precision);
+ decomposition_settings.convexhull_downsampling = Math::lerp(3, 16, precision);
+ decomposition_settings.max_convex_hulls = Math::lerp(1, 32, precision);
+ }
+
+ return p_mesh->convex_decompose(decomposition_settings);
+ } else if (generate_shape_type == SHAPE_TYPE_SIMPLE_CONVEX) {
+ Vector<Ref<Shape3D>> shapes;
+ shapes.push_back(p_mesh->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false));
+ return shapes;
+ } else if (generate_shape_type == SHAPE_TYPE_TRIMESH) {
+ Vector<Ref<Shape3D>> shapes;
+ shapes.push_back(p_mesh->create_trimesh_shape());
+ return shapes;
+ } else if (generate_shape_type == SHAPE_TYPE_BOX) {
+ Ref<BoxShape3D> box;
+ box.instantiate();
+ if (p_options.has(SNAME("primitive/size"))) {
+ box->set_size(p_options[SNAME("primitive/size")]);
+ }
+
+ Vector<Ref<Shape3D>> shapes;
+ shapes.push_back(box);
+ return shapes;
+
+ } else if (generate_shape_type == SHAPE_TYPE_SPHERE) {
+ Ref<SphereShape3D> sphere;
+ sphere.instantiate();
+ if (p_options.has(SNAME("primitive/radius"))) {
+ sphere->set_radius(p_options[SNAME("primitive/radius")]);
+ }
+
+ Vector<Ref<Shape3D>> shapes;
+ shapes.push_back(sphere);
+ return shapes;
+ } else if (generate_shape_type == SHAPE_TYPE_CYLINDER) {
+ Ref<CylinderShape3D> cylinder;
+ cylinder.instantiate();
+ if (p_options.has(SNAME("primitive/height"))) {
+ cylinder->set_height(p_options[SNAME("primitive/height")]);
+ }
+ if (p_options.has(SNAME("primitive/radius"))) {
+ cylinder->set_radius(p_options[SNAME("primitive/radius")]);
+ }
+
+ Vector<Ref<Shape3D>> shapes;
+ shapes.push_back(cylinder);
+ return shapes;
+ } else if (generate_shape_type == SHAPE_TYPE_CAPSULE) {
+ Ref<CapsuleShape3D> capsule;
+ capsule.instantiate();
+ if (p_options.has(SNAME("primitive/height"))) {
+ capsule->set_height(p_options[SNAME("primitive/height")]);
+ }
+ if (p_options.has(SNAME("primitive/radius"))) {
+ capsule->set_radius(p_options[SNAME("primitive/radius")]);
+ }
+
+ Vector<Ref<Shape3D>> shapes;
+ shapes.push_back(capsule);
+ return shapes;
+ }
+ return Vector<Ref<Shape3D>>();
+}
+
+template <class M>
+Transform3D ResourceImporterScene::get_collision_shapes_transform(const M &p_options) {
+ Transform3D transform;
+
+ ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX;
+ if (p_options.has(SNAME("physics/shape_type"))) {
+ generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int();
+ }
+
+ if (generate_shape_type == SHAPE_TYPE_BOX ||
+ generate_shape_type == SHAPE_TYPE_SPHERE ||
+ generate_shape_type == SHAPE_TYPE_CYLINDER ||
+ generate_shape_type == SHAPE_TYPE_CAPSULE) {
+ if (p_options.has(SNAME("primitive/position"))) {
+ transform.origin = p_options[SNAME("primitive/position")];
+ }
+
+ if (p_options.has(SNAME("primitive/rotation"))) {
+ transform.basis.set_euler((p_options[SNAME("primitive/rotation")].operator Vector3() / 180.0) * Math_PI);
+ }
+ }
+ return transform;
+}
+
#endif // RESOURCEIMPORTERSCENE_H
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index 19a8f209bb..4bcb6863fb 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -53,6 +53,11 @@ class SceneImportSettingsData : public Object {
}
current[p_name] = p_value;
+
+ if (ResourceImporterScene::get_singleton()->get_internal_option_update_view_required(category, p_name, current)) {
+ SceneImportSettings::get_singleton()->update_view();
+ }
+
return true;
}
return false;
@@ -317,6 +322,13 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) {
if (mesh_node && mesh_node->get_mesh().is_valid()) {
_fill_mesh(scene_tree, mesh_node->get_mesh(), item);
+ // Add the collider view.
+ MeshInstance3D *collider_view = memnew(MeshInstance3D);
+ collider_view->set_name("collider_view");
+ collider_view->set_visible(false);
+ mesh_node->add_child(collider_view);
+ collider_view->set_owner(mesh_node);
+
Transform3D accum_xform;
Node3D *base = mesh_node;
while (base) {
@@ -346,6 +358,54 @@ void SceneImportSettings::_update_scene() {
_fill_scene(scene, nullptr);
}
+void SceneImportSettings::_update_view_gizmos() {
+ for (const KeyValue<String, NodeData> &e : node_map) {
+ bool generate_collider = false;
+ if (e.value.settings.has(SNAME("generate/physics"))) {
+ generate_collider = e.value.settings[SNAME("generate/physics")];
+ }
+
+ MeshInstance3D *mesh_node = Object::cast_to<MeshInstance3D>(e.value.node);
+ if (mesh_node == nullptr || mesh_node->get_mesh().is_null()) {
+ // Nothing to do
+ continue;
+ }
+
+ MeshInstance3D *collider_view = static_cast<MeshInstance3D *>(mesh_node->find_node("collider_view"));
+ CRASH_COND_MSG(collider_view == nullptr, "This is unreachable, since the collider view is always created even when the collision is not used! If this is triggered there is a bug on the function `_fill_scene`.");
+
+ collider_view->set_visible(generate_collider);
+ if (generate_collider) {
+ // This collider_view doesn't have a mesh so we need to generate a new one.
+
+ // Generate the mesh collider.
+ Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings);
+ const Transform3D transform = ResourceImporterScene::get_collision_shapes_transform(e.value.settings);
+
+ Ref<ArrayMesh> collider_view_mesh;
+ collider_view_mesh.instantiate();
+ for (Ref<Shape3D> shape : shapes) {
+ Ref<ArrayMesh> debug_shape_mesh;
+ if (shape.is_valid()) {
+ debug_shape_mesh = shape->get_debug_mesh();
+ }
+ if (debug_shape_mesh.is_valid()) {
+ collider_view_mesh->add_surface_from_arrays(
+ debug_shape_mesh->surface_get_primitive_type(0),
+ debug_shape_mesh->surface_get_arrays(0));
+
+ collider_view_mesh->surface_set_material(
+ collider_view_mesh->get_surface_count() - 1,
+ collider_mat);
+ }
+ }
+
+ collider_view->set_mesh(collider_view_mesh);
+ collider_view->set_transform(transform);
+ }
+ }
+}
+
void SceneImportSettings::_update_camera() {
AABB camera_aabb;
@@ -404,11 +464,16 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var
}
}
+void SceneImportSettings::update_view() {
+ _update_view_gizmos();
+}
+
void SceneImportSettings::open_settings(const String &p_path) {
if (scene) {
memdelete(scene);
scene = nullptr;
}
+ scene_import_settings_data->settings = nullptr;
scene = ResourceImporterScene::get_singleton()->pre_import(p_path);
if (scene == nullptr) {
EditorNode::get_singleton()->show_warning(TTR("Error opening scene"));
@@ -463,6 +528,7 @@ void SceneImportSettings::open_settings(const String &p_path) {
}
popup_centered_ratio();
+ _update_view_gizmos();
_update_camera();
set_title(vformat(TTR("Advanced Import Settings for '%s'"), base_path.get_file()));
@@ -629,6 +695,7 @@ void SceneImportSettings::_material_tree_selected() {
_select(material_tree, type, import_id);
}
+
void SceneImportSettings::_mesh_tree_selected() {
if (selecting) {
return;
@@ -640,6 +707,7 @@ void SceneImportSettings::_mesh_tree_selected() {
_select(mesh_tree, type, import_id);
}
+
void SceneImportSettings::_scene_tree_selected() {
if (selecting) {
return;
@@ -1144,6 +1212,12 @@ SceneImportSettings::SceneImportSettings() {
material_preview.instantiate();
}
+ {
+ collider_mat.instantiate();
+ collider_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ collider_mat->set_albedo(Color(0.5, 0.5, 1.0));
+ }
+
inspector = memnew(EditorInspector);
inspector->set_custom_minimum_size(Size2(300 * EDSCALE, 0));
diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h
index ddcf4a6d5d..c7c94af493 100644
--- a/editor/import/scene_import_settings.h
+++ b/editor/import/scene_import_settings.h
@@ -84,6 +84,8 @@ class SceneImportSettings : public ConfirmationDialog {
MeshInstance3D *mesh_preview;
Ref<SphereMesh> material_preview;
+ Ref<StandardMaterial3D> collider_mat;
+
float cam_rot_x;
float cam_rot_y;
float cam_zoom;
@@ -145,6 +147,7 @@ class SceneImportSettings : public ConfirmationDialog {
bool selecting = false;
+ void _update_view_gizmos();
void _update_camera();
void _select(Tree *p_from, String p_type, String p_id);
void _material_tree_selected();
@@ -190,6 +193,7 @@ protected:
void _notification(int p_what);
public:
+ void update_view();
void open_settings(const String &p_path);
static SceneImportSettings *get_singleton();
SceneImportSettings();
diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp
index d8248e2670..55bea50432 100644
--- a/editor/import/scene_importer_mesh.cpp
+++ b/editor/import/scene_importer_mesh.cpp
@@ -524,12 +524,12 @@ Vector<Face3> EditorSceneImporterMesh::get_faces() const {
return faces;
}
-Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose() const {
+Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const {
ERR_FAIL_COND_V(!Mesh::convex_composition_function, Vector<Ref<Shape3D>>());
const Vector<Face3> faces = get_faces();
- Vector<Vector<Face3>> decomposed = Mesh::convex_composition_function(faces, -1);
+ Vector<Vector<Face3>> decomposed = Mesh::convex_composition_function(faces, p_settings);
Vector<Ref<Shape3D>> ret;
diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h
index c8e25244fa..d32b1fdf74 100644
--- a/editor/import/scene_importer_mesh.h
+++ b/editor/import/scene_importer_mesh.h
@@ -109,7 +109,7 @@ public:
Ref<EditorSceneImporterMesh> get_shadow_mesh() const;
Vector<Face3> get_faces() const;
- Vector<Ref<Shape3D>> convex_decompose() const;
+ Vector<Ref<Shape3D>> convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const;
Ref<Shape3D> create_trimesh_shape() const;
Ref<NavigationMesh> create_navigation_mesh();
Error lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index d96cc1cd18..f11e51960c 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5204,7 +5204,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_rotation = false;
snap_scale = false;
snap_relative = false;
- snap_pixel = false;
+ // Enable pixel snapping even if pixel snap rendering is disabled in the Project Settings.
+ // This results in crisper visuals by preventing 2D nodes from being placed at subpixel coordinates.
+ snap_pixel = true;
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 9a2b222f21..574d3ef27e 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -202,7 +202,8 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
return;
}
- Vector<Ref<Shape3D>> shapes = mesh->convex_decompose();
+ Mesh::ConvexDecompositionSettings settings;
+ Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(settings);
if (!shapes.size()) {
err_dialog->set_text(TTR("Couldn't create any collision shapes."));
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 48239a5d99..89d91cc079 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1242,7 +1242,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
tx->set_caret_line(bpoints[bpoints.size() - 1]);
tx->center_viewport_to_caret();
} else {
- for (int i = bpoints.size(); i >= 0; i--) {
+ for (int i = bpoints.size() - 1; i >= 0; i--) {
int bline = bpoints[i];
if (bline < line) {
tx->unfold_line(bline);
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 0add83f64d..6e0a5b00b9 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -327,10 +327,12 @@ void TileAtlasView::_draw_base_tiles_shape_grid() {
Vector2i tile_id = tile_set_atlas_source->get_tile_id(i);
Vector2 in_tile_base_offset = tile_set_atlas_source->get_tile_effective_texture_offset(tile_id, 0);
Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(tile_id);
- Vector2 origin = texture_region.position + (texture_region.size - tile_shape_size) / 2 + in_tile_base_offset;
// Draw only if the tile shape fits in the texture region
- tile_set->draw_tile_shape(base_tiles_shape_grid, Rect2(origin, tile_shape_size), grid_color);
+ Transform2D tile_xform;
+ tile_xform.set_origin(texture_region.position + texture_region.size / 2 + in_tile_base_offset);
+ tile_xform.set_scale(tile_shape_size);
+ tile_set->draw_tile_shape(base_tiles_shape_grid, tile_xform, grid_color);
}
}
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index fd5c59af34..2a75a743a7 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -124,7 +124,9 @@ void GenericTilePolygonEditor::_base_control_draw() {
base_control->draw_set_transform_matrix(xform);
// Draw the tile shape filled.
- tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), Color(1.0, 1.0, 1.0, 0.3), true);
+ Transform2D tile_xform;
+ tile_xform.set_scale(tile_size);
+ tile_set->draw_tile_shape(base_control, tile_xform, Color(1.0, 1.0, 1.0, 0.3), true);
// Draw the background.
if (background_texture.is_valid()) {
@@ -213,7 +215,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
// Draw the tile shape line.
base_control->draw_set_transform_matrix(xform);
- tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), grid_color, false);
+ tile_set->draw_tile_shape(base_control, tile_xform, grid_color, false);
base_control->draw_set_transform_matrix(Transform2D());
}
@@ -1072,14 +1074,15 @@ void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Tran
ERR_FAIL_COND(!tile_data);
Vector2i tile_set_tile_size = tile_set->get_tile_size();
- Rect2i rect = Rect2i(-tile_set_tile_size / 2, tile_set_tile_size);
Color color = Color(1.0, 0.0, 0.0);
if (p_selected) {
Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
color = selection_color;
}
- tile_set->draw_tile_shape(p_canvas_item, p_transform.xform(rect), color);
+ Transform2D tile_xform;
+ tile_xform.set_scale(tile_set_tile_size);
+ tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, color);
}
void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {
@@ -1514,9 +1517,10 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
}
} else {
// Draw hovered tile.
- Vector2i tile_size = tile_set->get_tile_size();
- Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size));
- tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true);
+ Transform2D tile_xform;
+ tile_xform.set_origin(position);
+ tile_xform.set_scale(tile_set->get_tile_size());
+ tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
}
}
}
@@ -1686,9 +1690,10 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
}
} else {
// Draw hovered tile.
- Vector2i tile_size = tile_set->get_tile_size();
- Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size));
- tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true);
+ Transform2D tile_xform;
+ tile_xform.set_origin(position);
+ tile_xform.set_scale(tile_set->get_tile_size());
+ tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
}
}
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index b5e070b4d6..acbd5d70ff 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -636,8 +636,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
- Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size));
- tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false);
+ Transform2D tile_xform;
+ tile_xform.set_origin(tile_map->map_to_world(coords));
+ tile_xform.set_scale(tile_shape_size);
+ tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false);
}
}
}
@@ -734,10 +736,12 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
- Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
+ Transform2D tile_xform;
+ tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y)));
+ tile_xform.set_scale(tile_shape_size);
Color color = grid_color;
color.a = color.a * opacity;
- tile_set->draw_tile_shape(p_overlay, cell_region, color, false);
+ tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
}
}
}
@@ -745,11 +749,11 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Draw the preview.
for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
- Vector2i size = tile_set->get_tile_size();
- Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
- Rect2 cell_region = xform.xform(Rect2(position, size));
+ Transform2D tile_xform;
+ tile_xform.set_origin(tile_map->map_to_world(E->key()));
+ tile_xform.set_scale(tile_set->get_tile_size());
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
- tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
+ tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
if (tile_set->has_source(E->get().source_id)) {
TileSetSource *source = *tile_set->get_source(E->get().source_id);
@@ -791,10 +795,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Draw the tile.
p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
} else {
- tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
+ tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
}
} else {
- tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true);
+ tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true);
}
}
}
@@ -3689,8 +3693,10 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
0.8);
// Draw the scaled tile.
- Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size)));
- tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture);
+ Transform2D tile_xform;
+ tile_xform.set_origin(tile_map->map_to_world(coords));
+ tile_xform.set_scale(tile_shape_size);
+ tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, true, warning_pattern_texture);
}
// Draw the warning icon.
@@ -3746,10 +3752,12 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
- Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
+ Transform2D tile_xform;
+ tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y)));
+ tile_xform.set_scale(tile_shape_size);
Color color = grid_color;
color.a = color.a * opacity;
- tile_set->draw_tile_shape(p_overlay, cell_region, color, false);
+ tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
}
}
}
diff --git a/editor/translations/el.po b/editor/translations/el.po
index e773b011a4..93b5941f64 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -6,7 +6,7 @@
# Georgios Katsanakis <geo.elgeo@gmail.com>, 2019.
# Overloaded <manoschool@yahoo.gr>, 2019.
# Eternal Death <eternaldeath0001@gmail.com>, 2019.
-# Overloaded @ Orama Interactive https://orama-interactive.com/ <manoschool@yahoo.gr>, 2020.
+# Overloaded @ Orama Interactive http://orama-interactive.com/ <manoschool@yahoo.gr>, 2020.
# pandektis <pandektis@gmail.com>, 2020.
# KostasMSC <kargyris@athtech.gr>, 2020.
# lawfulRobot <czavantias@gmail.com>, 2020, 2021.
diff --git a/main/main.cpp b/main/main.cpp
index ece194b0f1..4b035fa511 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -145,6 +145,7 @@ static bool auto_quit = false;
static OS::ProcessID allow_focus_steal_pid = 0;
#ifdef TOOLS_ENABLED
static bool auto_build_solutions = false;
+static String debug_server_uri;
#endif
// Display
@@ -286,6 +287,7 @@ void Main::print_help(const char *p_binary) {
#ifdef TOOLS_ENABLED
OS::get_singleton()->print(" -e, --editor Start the editor instead of running the scene.\n");
OS::get_singleton()->print(" -p, --project-manager Start the project manager, even if a project is auto-detected.\n");
+ OS::get_singleton()->print(" --debug-server <uri> Start the editor debug server (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007)\n");
#endif
OS::get_singleton()->print(" -q, --quit Quit after the first iteration.\n");
OS::get_singleton()->print(" -l, --language <locale> Use a specific locale (<locale> being a two-letter code).\n");
@@ -403,6 +405,7 @@ Error Main::test_setup() {
GLOBAL_DEF("debug/settings/crash_handler/message",
String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
+ GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
translation_server = memnew(TranslationServer);
@@ -874,6 +877,18 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "-p" || I->get() == "--project-manager") { // starts project manager
project_manager = true;
+ } else if (I->get() == "--debug-server") {
+ if (I->next()) {
+ debug_server_uri = I->next()->get();
+ if (debug_server_uri.find("://") == -1) { // wrong address
+ OS::get_singleton()->print("Invalid debug server uri. It should be of the form <protocol>://<bind_address>:<port>.\n");
+ goto error;
+ }
+ N = I->next()->next();
+ } else {
+ OS::get_singleton()->print("Missing remote debug server uri, aborting.\n");
+ goto error;
+ }
} else if (I->get() == "--build-solutions") { // Build the scripting solution such C#
auto_build_solutions = true;
@@ -2346,6 +2361,9 @@ bool Main::start() {
}
}
DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_EDITOR);
+ if (!debug_server_uri.is_empty()) {
+ EditorDebuggerNode::get_singleton()->start(debug_server_uri);
+ }
}
#endif
if (!editor) {
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index bf11cc7f68..452fb32d9d 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -280,7 +280,7 @@ void CSGShape3D::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const
}
void CSGShape3D::_update_shape() {
- if (parent) {
+ if (parent || !is_inside_tree()) {
return;
}
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index fc0bef3ba2..06db46173c 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -171,7 +171,7 @@ Error GDScriptAnalyzer::check_native_member_name_conflict(const StringName &p_me
}
if (class_exists(p_member_name)) {
- push_error(vformat(R"(The class "%s" shadows a native class.)", p_member_name), p_member_node);
+ push_error(vformat(R"(The member "%s" shadows a native class.)", p_member_name), p_member_node);
return ERR_PARSE_ERROR;
}
@@ -218,6 +218,17 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
p_class->fqcn = p_class->outer->fqcn + "::" + String(p_class->identifier->name);
}
+ if (p_class->identifier) {
+ StringName class_name = p_class->identifier->name;
+ if (class_exists(class_name)) {
+ push_error(vformat(R"(Class "%s" hides a native class.)", class_name), p_class->identifier);
+ } else if (ScriptServer::is_global_class(class_name) && (ScriptServer::get_global_class_path(class_name) != parser->script_path || p_class != parser->head)) {
+ push_error(vformat(R"(Class "%s" hides a global script class.)", class_name), p_class->identifier);
+ } else if (ProjectSettings::get_singleton()->has_autoload(class_name) && ProjectSettings::get_singleton()->get_autoload(class_name).is_singleton) {
+ push_error(vformat(R"(Class "%s" hides an autoload singleton.)", class_name), p_class->identifier);
+ }
+ }
+
GDScriptParser::DataType result;
// Set datatype for class.
@@ -681,8 +692,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
specified_type.is_meta_type = false;
}
- GDScriptParser::DataType datatype = member.constant->get_datatype();
+ GDScriptParser::DataType datatype;
if (member.constant->initializer) {
+ datatype = member.constant->initializer->get_datatype();
if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) {
GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer);
const_fold_array(array);
@@ -2516,14 +2528,29 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
while (outer != nullptr) {
if (outer->has_member(name)) {
const GDScriptParser::ClassNode::Member &member = outer->get_member(name);
- if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) {
- // TODO: Make sure loops won't cause problem. And make special error message for those.
- // For out-of-order resolution:
- reduce_expression(member.constant->initializer);
- p_identifier->set_datatype(member.get_datatype());
- p_identifier->is_constant = true;
- p_identifier->reduced_value = member.constant->initializer->reduced_value;
- return;
+ switch (member.type) {
+ case GDScriptParser::ClassNode::Member::CONSTANT: {
+ // TODO: Make sure loops won't cause problem. And make special error message for those.
+ // For out-of-order resolution:
+ reduce_expression(member.constant->initializer);
+ p_identifier->set_datatype(member.get_datatype());
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = member.constant->initializer->reduced_value;
+ return;
+ } break;
+ case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
+ p_identifier->set_datatype(member.get_datatype());
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = member.enum_value.value;
+ return;
+ } break;
+ case GDScriptParser::ClassNode::Member::ENUM: {
+ p_identifier->set_datatype(member.get_datatype());
+ p_identifier->is_constant = false;
+ return;
+ } break;
+ default:
+ break;
}
}
outer = outer->outer;
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index bed67b55f0..1127488db8 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -864,6 +864,12 @@ void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_
function->default_arguments.push_back(opcodes.size());
}
+void GDScriptByteCodeGenerator::write_store_global(const Address &p_dst, int p_global_index) {
+ append(GDScriptFunction::OPCODE_STORE_GLOBAL, 1);
+ append(p_dst);
+ append(p_global_index);
+}
+
void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) {
append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1);
append(p_dst);
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index ce1a043b28..dcc11ebdce 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -454,6 +454,7 @@ public:
virtual void write_assign_true(const Address &p_target) override;
virtual void write_assign_false(const Address &p_target) override;
virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override;
+ virtual void write_store_global(const Address &p_dst, int p_global_index) override;
virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
index 7713d13bc8..e6ecc92d55 100644
--- a/modules/gdscript/gdscript_codegen.h
+++ b/modules/gdscript/gdscript_codegen.h
@@ -115,6 +115,7 @@ public:
virtual void write_assign_true(const Address &p_target) = 0;
virtual void write_assign_false(const Address &p_target) = 0;
virtual void write_assign_default_parameter(const Address &dst, const Address &src) = 0;
+ virtual void write_store_global(const Address &p_dst, int p_global_index) = 0;
virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) = 0;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 736f6eae79..b0d0b02443 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -35,6 +35,8 @@
#include "gdscript_cache.h"
#include "gdscript_utility_functions.h"
+#include "core/config/project_settings.h"
+
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
if (codegen.function_node && codegen.function_node->is_static) {
return false;
@@ -316,10 +318,21 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
}
+ // Try globals.
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
- Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
- return codegen.add_constant(global); // TODO: Get type.
+ // If it's an autoload singleton, we postpone to load it at runtime.
+ // This is so one autoload doesn't try to load another before it's compiled.
+ OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
+ GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype()));
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
+ gen->write_store_global(global, idx);
+ return global;
+ } else {
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
+ Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ return codegen.add_constant(global);
+ }
}
// Try global classes.
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index 1acb9ceddc..9287df2ea0 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -914,6 +914,14 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr += 5;
} break;
DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE);
+ case OPCODE_STORE_GLOBAL: {
+ text += "store global ";
+ text += DADDR(1);
+ text += " = ";
+ text += String::num_int64(_code_ptr[ip + 2]);
+
+ incr += 3;
+ } break;
case OPCODE_STORE_NAMED_GLOBAL: {
text += "store named global ";
text += DADDR(1);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index f809a4dab8..f79e5726ce 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1733,7 +1733,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
}
}
- if (is_function_parameter && p_context.current_function && p_context.current_class) {
+ if (is_function_parameter && p_context.current_function && p_context.current_function->source_lambda == nullptr && p_context.current_class) {
// Check if it's override of native function, then we can assume the type from the signature.
GDScriptParser::DataType base_type = p_context.current_class->base_type;
while (base_type.is_set()) {
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index b21cb47910..9d076a8e4c 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -348,6 +348,7 @@ public:
OPCODE_ITERATE_PACKED_VECTOR3_ARRAY,
OPCODE_ITERATE_PACKED_COLOR_ARRAY,
OPCODE_ITERATE_OBJECT,
+ OPCODE_STORE_GLOBAL,
OPCODE_STORE_NAMED_GLOBAL,
OPCODE_TYPE_ADJUST_BOOL,
OPCODE_TYPE_ADJUST_INT,
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 6ae3e36017..19584ce194 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -337,12 +337,29 @@ Error GDScriptParser::parse(const String &p_source_code, const String &p_script_
tokenizer.set_cursor_position(cursor_line, cursor_column);
script_path = p_script_path;
current = tokenizer.scan();
- // Avoid error as the first token.
- while (current.type == GDScriptTokenizer::Token::ERROR) {
- push_error(current.literal);
+ // Avoid error or newline as the first token.
+ // The latter can mess with the parser when opening files filled exclusively with comments and newlines.
+ while (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::NEWLINE) {
+ if (current.type == GDScriptTokenizer::Token::ERROR) {
+ push_error(current.literal);
+ }
current = tokenizer.scan();
}
+#ifdef DEBUG_ENABLED
+ // Warn about parsing an empty script file:
+ if (current.type == GDScriptTokenizer::Token::TK_EOF) {
+ // Create a dummy Node for the warning, pointing to the very beginning of the file
+ Node *nd = alloc_node<PassNode>();
+ nd->start_line = 1;
+ nd->start_column = 0;
+ nd->end_line = 1;
+ nd->leftmost_column = 0;
+ nd->rightmost_column = 0;
+ push_warning(nd, GDScriptWarning::EMPTY_FILE);
+ }
+#endif
+
push_multiline(false); // Keep one for the whole parsing.
parse_program();
pop_multiline();
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 882256b7e3..64fd7eca8a 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -322,6 +322,7 @@ void (*type_init_function_table[])(Variant *) = {
&&OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, \
&&OPCODE_ITERATE_PACKED_COLOR_ARRAY, \
&&OPCODE_ITERATE_OBJECT, \
+ &&OPCODE_STORE_GLOBAL, \
&&OPCODE_STORE_NAMED_GLOBAL, \
&&OPCODE_TYPE_ADJUST_BOOL, \
&&OPCODE_TYPE_ADJUST_INT, \
@@ -3116,6 +3117,18 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
DISPATCH_OPCODE;
+ OPCODE(OPCODE_STORE_GLOBAL) {
+ CHECK_SPACE(3);
+ int global_idx = _code_ptr[ip + 2];
+ GD_ERR_BREAK(global_idx < 0 || global_idx >= GDScriptLanguage::get_singleton()->get_global_array_size());
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ *dst = GDScriptLanguage::get_singleton()->get_global_array()[global_idx];
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
OPCODE(OPCODE_STORE_NAMED_GLOBAL) {
CHECK_SPACE(3);
int globalname_idx = _code_ptr[ip + 2];
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index ad41b60a4e..7a483a16ba 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -145,6 +145,9 @@ String GDScriptWarning::get_message() const {
case REDUNDANT_AWAIT: {
return R"("await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.)";
}
+ case EMPTY_FILE: {
+ return "Empty script file.";
+ }
case WARNING_MAX:
break; // Can't happen, but silences warning
}
@@ -190,6 +193,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"ASSERT_ALWAYS_TRUE",
"ASSERT_ALWAYS_FALSE",
"REDUNDANT_AWAIT",
+ "EMPTY_FILE",
};
static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names.");
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index 4b295b5eb8..8de46b08c1 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -68,6 +68,7 @@ public:
ASSERT_ALWAYS_TRUE, // Expression for assert argument is always true.
ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false.
REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine).
+ EMPTY_FILE, // A script file is empty.
WARNING_MAX,
};
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index 6225e5d1eb..c383830c82 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -415,6 +415,7 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
TestResult result;
result.status = GDTEST_OK;
result.output = String();
+ result.passed = false;
Error err = OK;
@@ -496,7 +497,12 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
}
return result;
}
-
+ // Script files matching this pattern are allowed to not contain a test() function.
+ if (source_file.match("*.notest.gd")) {
+ enable_stdout();
+ result.passed = check_output(result.output);
+ return result;
+ }
// Test running.
const Map<StringName, GDScriptFunction *>::Element *test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name);
if (test_function_element == nullptr) {
diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd
new file mode 100644
index 0000000000..135b6c3d85
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd
@@ -0,0 +1,16 @@
+extends Node
+
+const NO_TYPE_CONST = 0
+const TYPE_CONST: int = 1
+const GUESS_TYPE_CONST := 2
+
+class Test:
+ var a = NO_TYPE_CONST
+ var b = TYPE_CONST
+ var c = GUESS_TYPE_CONST
+
+func test():
+ var test_instance = Test.new()
+ prints("a", test_instance.a, test_instance.a == NO_TYPE_CONST)
+ prints("b", test_instance.b, test_instance.b == TYPE_CONST)
+ prints("c", test_instance.c, test_instance.c == GUESS_TYPE_CONST)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out
new file mode 100644
index 0000000000..a96bb84246
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+a 0 true
+b 1 true
+c 2 true
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd
new file mode 100644
index 0000000000..5f57c5b8c2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd
@@ -0,0 +1,14 @@
+extends Node
+
+enum Named { VALUE_A, VALUE_B, VALUE_C = 42 }
+
+class Test:
+ var a = Named.VALUE_A
+ var b = Named.VALUE_B
+ var c = Named.VALUE_C
+
+func test():
+ var test_instance = Test.new()
+ prints("a", test_instance.a, test_instance.a == Named.VALUE_A)
+ prints("b", test_instance.b, test_instance.b == Named.VALUE_B)
+ prints("c", test_instance.c, test_instance.c == Named.VALUE_C)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out
new file mode 100644
index 0000000000..c160839da3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+a 0 true
+b 1 true
+c 42 true
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd
new file mode 100644
index 0000000000..26edce353d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd
@@ -0,0 +1,14 @@
+extends Node
+
+enum { VALUE_A, VALUE_B, VALUE_C = 42 }
+
+class Test:
+ var a = VALUE_A
+ var b = VALUE_B
+ var c = VALUE_C
+
+func test():
+ var test_instance = Test.new()
+ prints("a", test_instance.a, test_instance.a == VALUE_A)
+ prints("b", test_instance.b, test_instance.b == VALUE_B)
+ prints("c", test_instance.c, test_instance.c == VALUE_C)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out
new file mode 100644
index 0000000000..c160839da3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+a 0 true
+b 1 true
+c 42 true
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd
new file mode 100644
index 0000000000..8b13789179
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd
@@ -0,0 +1 @@
+
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd
new file mode 100644
index 0000000000..15cd95ff2b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd
@@ -0,0 +1 @@
+#a comment
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd
new file mode 100644
index 0000000000..b28b04f643
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd
@@ -0,0 +1,3 @@
+
+
+
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd
new file mode 100644
index 0000000000..ecdba44d21
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd
@@ -0,0 +1,4 @@
+#a comment, followed by a bunch of newlines
+
+
+
diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out
new file mode 100644
index 0000000000..20eec212ba
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out
@@ -0,0 +1,4 @@
+>> WARNING
+>> Line: 1
+>> EMPTY_FILE
+>> Empty script file.
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 0b4be23f36..17846eb281 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1864,6 +1864,28 @@ Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *
return Variant::NIL;
}
+void CSharpInstance::get_method_list(List<MethodInfo> *p_list) const {
+ if (!script->is_valid() || !script->script_class)
+ return;
+
+ GD_MONO_SCOPE_THREAD_ATTACH;
+
+ // TODO: We're filtering out constructors but there may be other methods unsuitable for explicit calls.
+ GDMonoClass *top = script->script_class;
+
+ while (top && top != script->native) {
+ const Vector<GDMonoMethod *> &methods = top->get_all_methods();
+ for (int i = 0; i < methods.size(); ++i) {
+ MethodInfo minfo = methods[i]->get_method_info();
+ if (minfo.name != CACHED_STRING_NAME(dotctor)) {
+ p_list->push_back(minfo);
+ }
+ }
+
+ top = top->get_parent_class();
+ }
+}
+
bool CSharpInstance::has_method(const StringName &p_method) const {
if (!script.is_valid()) {
return false;
@@ -3283,10 +3305,19 @@ void CSharpScript::get_script_method_list(List<MethodInfo> *p_list) const {
GD_MONO_SCOPE_THREAD_ATTACH;
- // TODO: Filter out things unsuitable for explicit calls, like constructors.
- const Vector<GDMonoMethod *> &methods = script_class->get_all_methods();
- for (int i = 0; i < methods.size(); ++i) {
- p_list->push_back(methods[i]->get_method_info());
+ // TODO: We're filtering out constructors but there may be other methods unsuitable for explicit calls.
+ GDMonoClass *top = script_class;
+
+ while (top && top != native) {
+ const Vector<GDMonoMethod *> &methods = top->get_all_methods();
+ for (int i = 0; i < methods.size(); ++i) {
+ MethodInfo minfo = methods[i]->get_method_info();
+ if (minfo.name != CACHED_STRING_NAME(dotctor)) {
+ p_list->push_back(methods[i]->get_method_info());
+ }
+ }
+
+ top = top->get_parent_class();
}
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index e3bbb20dec..afc17f694a 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -293,7 +293,7 @@ public:
void get_property_list(List<PropertyInfo> *p_properties) const override;
Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override;
- /* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {}
+ void get_method_list(List<MethodInfo> *p_list) const override;
bool has_method(const StringName &p_method) const override;
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
index 53c02feaa2..ef42374041 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
@@ -376,7 +376,7 @@ namespace Godot
/// <example>
/// <code>
/// GD.Print(GD.RandRange(0, 1)); // Prints 0 or 1
- /// GD.Print(GD.RangeRange(-10, 1000)); // Prints any number from -10 to 1000
+ /// GD.Print(GD.RandRange(-10, 1000)); // Prints any number from -10 to 1000
/// </code>
/// </example>
/// <returns>A random <see langword="int"/> number inside the given range.</returns>
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 19e94adf68..7beb0cdf6c 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -1225,7 +1225,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
int error = 0;
if (!library) {
error = FT_Init_FreeType(&library);
- ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
+ ERR_FAIL_COND_V_MSG(error != 0, false, RTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -1243,13 +1243,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
- ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
- }
- fd->hb_handle = hb_ft_font_create(fd->face, nullptr);
- if (fd->hb_handle == nullptr) {
- FT_Done_Face(fd->face);
- fd->face = nullptr;
- ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating FreeType font object."));
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
}
if (p_font_data->msdf) {
@@ -1278,6 +1272,8 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
FT_Set_Pixel_Sizes(fd->face, 0, fd->size.x * fd->oversampling);
}
+ fd->hb_handle = hb_ft_font_create(fd->face, nullptr);
+
fd->ascent = (fd->face->size->metrics.ascender / 64.0) / fd->oversampling * fd->scale;
fd->descent = (-fd->face->size->metrics.descender / 64.0) / fd->oversampling * fd->scale;
fd->underline_position = (-FT_MulFix(fd->face->underline_position, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale;
@@ -1592,14 +1588,11 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
FT_Done_MM_Var(library, amaster);
}
#else
- ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
} else {
// Init bitmap font.
fd->hb_handle = hb_bmp_font_create(fd, nullptr);
- if (!fd->hb_handle) {
- ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating bitmap font object."));
- }
}
p_font_data->cache[p_size] = fd;
return true;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index e4e6797f92..236495ee12 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -686,7 +686,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
int error = 0;
if (!library) {
error = FT_Init_FreeType(&library);
- ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
+ ERR_FAIL_COND_V_MSG(error != 0, false, RTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'.");
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -704,7 +704,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
- ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'.");
}
if (p_font_data->msdf) {
@@ -784,7 +784,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
FT_Done_MM_Var(library, amaster);
}
#else
- ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
+ ERR_FAIL_V_MSG(false, RTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
}
p_font_data->cache[p_size] = fd;
diff --git a/modules/vhacd/register_types.cpp b/modules/vhacd/register_types.cpp
index 2b48e94604..88b2a568ea 100644
--- a/modules/vhacd/register_types.cpp
+++ b/modules/vhacd/register_types.cpp
@@ -32,7 +32,23 @@
#include "scene/resources/mesh.h"
#include "thirdparty/vhacd/public/VHACD.h"
-static Vector<Vector<Face3>> convex_decompose(const Vector<Face3> &p_faces, int p_max_convex_hulls = -1) {
+static Vector<Vector<Face3>> convex_decompose(const Vector<Face3> &p_faces, const Mesh::ConvexDecompositionSettings &p_settings) {
+ VHACD::IVHACD::Parameters params;
+ params.m_concavity = p_settings.max_concavity;
+ params.m_alpha = p_settings.symmetry_planes_clipping_bias;
+ params.m_beta = p_settings.revolution_axes_clipping_bias;
+ params.m_minVolumePerCH = p_settings.min_volume_per_convex_hull;
+ params.m_resolution = p_settings.resolution;
+ params.m_maxNumVerticesPerCH = p_settings.max_num_vertices_per_convex_hull;
+ params.m_planeDownsampling = p_settings.plane_downsampling;
+ params.m_convexhullDownsampling = p_settings.convexhull_downsampling;
+ params.m_pca = p_settings.normalize_mesh;
+ params.m_mode = p_settings.mode;
+ params.m_convexhullApproximation = p_settings.convexhull_approximation;
+ params.m_oclAcceleration = true;
+ params.m_maxConvexHulls = p_settings.max_convex_hulls;
+ params.m_projectHullVertices = p_settings.project_hull_vertices;
+
Vector<real_t> vertices;
vertices.resize(p_faces.size() * 9);
Vector<uint32_t> indices;
@@ -47,11 +63,6 @@ static Vector<Vector<Face3>> convex_decompose(const Vector<Face3> &p_faces, int
}
}
- VHACD::IVHACD::Parameters params;
- if (p_max_convex_hulls > 0) {
- params.m_maxConvexHulls = p_max_convex_hulls;
- }
-
VHACD::IVHACD *decomposer = VHACD::CreateVHACD();
decomposer->Compute(vertices.ptr(), vertices.size() / 3, indices.ptr(), indices.size() / 3, params);
diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
index b574576856..2c6313c80a 100644
--- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
@@ -131,7 +131,7 @@
The [code]inputs[/code] array contains the values of the input ports.
[code]outputs[/code] is an array whose indices should be set to the respective outputs.
The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the [code]STEP_*[/code] constants.
- [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node.
+ [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. The size needs to be predefined using [method _get_working_memory_size].
When returning, you can mask the returned value with one of the [code]STEP_*[/code] constants.
</description>
</method>
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 6ba5ad4fd6..205918a5f0 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -1010,7 +1010,7 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const
if (index != StringName()) {
detail_prop_name += "." + String(index);
}
- PropertyInfo pinfo = PropertyInfo(E.type, detail_prop_name, PROPERTY_HINT_TYPE_STRING, E.hint_string);
+ PropertyInfo pinfo = PropertyInfo(E.type, detail_prop_name, E.hint, E.hint_string);
_adjust_input_index(pinfo);
return pinfo;
}
diff --git a/modules/websocket/editor_debugger_server_websocket.cpp b/modules/websocket/editor_debugger_server_websocket.cpp
index 2e61cbfc08..d248433d82 100644
--- a/modules/websocket/editor_debugger_server_websocket.cpp
+++ b/modules/websocket/editor_debugger_server_websocket.cpp
@@ -48,11 +48,19 @@ void EditorDebuggerServerWebSocket::poll() {
server->poll();
}
-Error EditorDebuggerServerWebSocket::start() {
- int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+Error EditorDebuggerServerWebSocket::start(const String &p_uri) {
+ int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+ String bind_host = EditorSettings::get_singleton()->get("network/debug/remote_host");
+ if (!p_uri.is_empty() && p_uri != "ws://") {
+ String scheme, path;
+ Error err = p_uri.parse_url(scheme, bind_host, bind_port, path);
+ ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER);
+ }
+ server->set_bind_ip(bind_host);
Vector<String> compatible_protocols;
compatible_protocols.push_back("binary"); // compatibility with EMSCRIPTEN TCP-to-WebSocket layer.
- return server->listen(remote_port, compatible_protocols);
+ return server->listen(bind_port, compatible_protocols);
}
void EditorDebuggerServerWebSocket::stop() {
diff --git a/modules/websocket/editor_debugger_server_websocket.h b/modules/websocket/editor_debugger_server_websocket.h
index d9543bb647..14ab0109b2 100644
--- a/modules/websocket/editor_debugger_server_websocket.h
+++ b/modules/websocket/editor_debugger_server_websocket.h
@@ -48,7 +48,7 @@ public:
void _peer_disconnected(int p_peer, bool p_was_clean);
void poll() override;
- Error start() override;
+ Error start(const String &p_uri) override;
void stop() override;
bool is_active() const override;
bool is_connection_available() const override;
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
index c50195639c..45a2cd595a 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.cpp
+++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp
@@ -71,8 +71,8 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
// Replace characters not allowed (or risky) in Windows file names with safe characters.
// In the project name, all invalid characters become an empty string so that a name
// like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge".
- const String project_name_safe =
- GLOBAL_GET("application/config/name").to_lower().replace(" ", "_");
+ const String project_name = GLOBAL_GET("application/config/name");
+ const String project_name_safe = project_name.to_lower().replace(" ", "_");
const String datetime_safe =
Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_");
const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip"));
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index fda18a5c19..b43614eb99 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -158,6 +158,10 @@ EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const Emscri
return false;
}
Input::get_singleton()->parse_input_event(ev);
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
return true;
}
@@ -165,6 +169,10 @@ EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const Emscr
DisplayServerJavaScript *display = get_singleton();
display->deferred_key_event->set_unicode(p_event->charCode);
Input::get_singleton()->parse_input_event(display->deferred_key_event);
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
return true;
}
@@ -172,6 +180,10 @@ EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const Emscript
Ref<InputEventKey> ev = setup_key_event(p_event);
ev->set_pressed(false);
Input::get_singleton()->parse_input_event(ev);
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != (Key)0;
}
@@ -245,6 +257,10 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
ev->set_button_mask(mask);
input->parse_input_event(ev);
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
// Prevent multi-click text selection and wheel-click scrolling anchor.
// Context menu is prevented through contextmenu event.
return true;
@@ -507,6 +523,10 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em
Input::get_singleton()->parse_input_event(ev);
}
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
// Resume audio context after input in case autoplay was denied.
return true;
}
@@ -1019,6 +1039,7 @@ bool DisplayServerJavaScript::can_any_window_draw() const {
}
void DisplayServerJavaScript::process_events() {
+ Input::get_singleton()->flush_buffered_events();
if (godot_js_display_gamepad_sample() == OK) {
process_joypads();
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 0eb424b32c..e899b9a8ef 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2857,50 +2857,57 @@ void TileMap::draw_cells_outline(Control *p_control, Set<Vector2i> p_cells, Colo
// Create a set.
Vector2i tile_size = tile_set->get_tile_size();
- Vector<Vector2> uvs;
+ Vector<Vector2> polygon = tile_set->get_tile_shape_polygon();
+ TileSet::TileShape shape = tile_set->get_tile_shape();
- if (tile_set->get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) {
- uvs.append(Vector2(1.0, 0.0));
- uvs.append(Vector2(1.0, 1.0));
- uvs.append(Vector2(0.0, 1.0));
- uvs.append(Vector2(0.0, 0.0));
- } else {
- float overlap = 0.0;
- switch (tile_set->get_tile_shape()) {
- case TileSet::TILE_SHAPE_ISOMETRIC:
- overlap = 0.5;
- break;
- case TileSet::TILE_SHAPE_HEXAGON:
- overlap = 0.25;
- break;
- case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
- overlap = 0.0;
- break;
- default:
- break;
- }
- uvs.append(Vector2(1.0, overlap));
- uvs.append(Vector2(1.0, 1.0 - overlap));
- uvs.append(Vector2(0.5, 1.0));
- uvs.append(Vector2(0.0, 1.0 - overlap));
- uvs.append(Vector2(0.0, overlap));
- uvs.append(Vector2(0.5, 0.0));
- if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
- for (int i = 0; i < uvs.size(); i++) {
- uvs.write[i] = Vector2(uvs[i].y, uvs[i].x);
- }
- }
+ for (Set<Vector2i>::Element *E = p_cells.front(); E; E = E->next()) {
+ Vector2 center = map_to_world(E->get());
+
+#define DRAW_SIDE_IF_NEEDED(side, polygon_index_from, polygon_index_to) \
+ if (!p_cells.has(get_neighbor_cell(E->get(), side))) { \
+ Vector2 from = p_transform.xform(center + polygon[polygon_index_from] * tile_size); \
+ Vector2 to = p_transform.xform(center + polygon[polygon_index_to] * tile_size); \
+ p_control->draw_line(from, to, p_color); \
}
- for (Set<Vector2i>::Element *E = p_cells.front(); E; E = E->next()) {
- Vector2 top_left = map_to_world(E->get()) - tile_size / 2;
- TypedArray<Vector2i> surrounding_tiles = get_surrounding_tiles(E->get());
- for (int i = 0; i < surrounding_tiles.size(); i++) {
- if (!p_cells.has(surrounding_tiles[i])) {
- p_control->draw_line(p_transform.xform(top_left + uvs[i] * tile_size), p_transform.xform(top_left + uvs[(i + 1) % uvs.size()] * tile_size), p_color);
+ if (shape == TileSet::TILE_SHAPE_SQUARE) {
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1);
+ } else {
+ if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
+ if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
+ } else {
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
+ }
+ } else {
+ if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
+ } else {
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
+ }
}
}
}
+#undef DRAW_SIDE_IF_NEEDED
}
TypedArray<String> TileMap::get_configuration_warnings() const {
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index de6925244a..7e7db57af3 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -274,7 +274,8 @@ Node *MeshInstance3D::create_multiple_convex_collisions_node() {
return nullptr;
}
- Vector<Ref<Shape3D>> shapes = mesh->convex_decompose();
+ Mesh::ConvexDecompositionSettings settings;
+ Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(settings);
if (!shapes.size()) {
return nullptr;
}
diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp
index a891566633..466f67afb8 100644
--- a/scene/3d/skeleton_ik_3d.cpp
+++ b/scene/3d/skeleton_ik_3d.cpp
@@ -542,7 +542,7 @@ Transform3D SkeletonIK3D::_get_target_transform() {
target_node_override = Object::cast_to<Node3D>(get_node(target_node_path_override));
}
- if (target_node_override) {
+ if (target_node_override && target_node_override->is_inside_tree()) {
return target_node_override->get_global_transform();
} else {
return target;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 542011618d..3018fd3ae6 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -36,6 +36,10 @@ void Tweener::set_tween(Ref<Tween> p_tween) {
tween = p_tween;
}
+void Tweener::clear_tween() {
+ tween.unref();
+}
+
void Tweener::_bind_methods() {
ADD_SIGNAL(MethodInfo("finished"));
}
@@ -53,7 +57,7 @@ void Tween::start_tweeners() {
Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property, Variant p_to, float p_duration) {
ERR_FAIL_NULL_V(p_target, nullptr);
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<PropertyTweener> tweener = memnew(PropertyTweener(p_target, p_property, p_to, p_duration));
@@ -62,7 +66,7 @@ Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property
}
Ref<IntervalTweener> Tween::tween_interval(float p_time) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<IntervalTweener> tweener = memnew(IntervalTweener(p_time));
@@ -71,7 +75,7 @@ Ref<IntervalTweener> Tween::tween_interval(float p_time) {
}
Ref<CallbackTweener> Tween::tween_callback(Callable p_callback) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<CallbackTweener> tweener = memnew(CallbackTweener(p_callback));
@@ -80,7 +84,7 @@ Ref<CallbackTweener> Tween::tween_callback(Callable p_callback) {
}
Ref<MethodTweener> Tween::tween_method(Callable p_callback, float p_from, float p_to, float p_duration) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
+ ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Ref<MethodTweener> tweener = memnew(MethodTweener(p_callback, p_from, p_to, p_duration));
@@ -88,9 +92,7 @@ Ref<MethodTweener> Tween::tween_method(Callable p_callback, float p_from, float
return tweener;
}
-Ref<Tween> Tween::append(Ref<Tweener> p_tweener) {
- ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners.");
- ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
+void Tween::append(Ref<Tweener> p_tweener) {
p_tweener->set_tween(this);
if (parallel_enabled) {
@@ -102,8 +104,6 @@ Ref<Tween> Tween::append(Ref<Tweener> p_tweener) {
tweeners.resize(current_step + 1);
tweeners.write[current_step].push_back(p_tweener);
-
- return this;
}
void Tween::stop() {
@@ -117,7 +117,7 @@ void Tween::pause() {
}
void Tween::play() {
- ERR_FAIL_COND_MSG(invalid, "Tween invalid, can't play.");
+ ERR_FAIL_COND_MSG(!valid, "Tween invalid. Either finished or created outside scene tree.");
ERR_FAIL_COND_MSG(dead, "Can't play finished Tween, use stop() first to reset its state.");
running = true;
}
@@ -132,11 +132,22 @@ bool Tween::is_running() {
}
void Tween::set_valid(bool p_valid) {
- invalid = !p_valid;
+ valid = p_valid;
}
bool Tween::is_valid() {
- return invalid;
+ return valid;
+}
+
+void Tween::clear() {
+ valid = false;
+
+ for (List<Ref<Tweener>> &step : tweeners) {
+ for (Ref<Tweener> &tweener : step) {
+ tweener->clear_tween();
+ }
+ }
+ tweeners.clear();
}
Ref<Tween> Tween::bind_node(Node *p_node) {
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 947cdb7c2d..953d573539 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -43,6 +43,7 @@ public:
virtual void set_tween(Ref<Tween> p_tween);
virtual void start() = 0;
virtual bool step(float &r_delta) = 0;
+ void clear_tween();
protected:
static void _bind_methods();
@@ -111,7 +112,7 @@ private:
bool started = false;
bool running = true;
bool dead = false;
- bool invalid = true;
+ bool valid = false;
bool default_parallel = false;
bool parallel_enabled = false;
@@ -128,7 +129,7 @@ public:
Ref<IntervalTweener> tween_interval(float p_time);
Ref<CallbackTweener> tween_callback(Callable p_callback);
Ref<MethodTweener> tween_method(Callable p_callback, float p_from, float p_to, float p_duration);
- Ref<Tween> append(Ref<Tweener> p_tweener);
+ void append(Ref<Tweener> p_tweener);
bool custom_step(float p_delta);
void stop();
@@ -139,6 +140,7 @@ public:
bool is_running();
void set_valid(bool p_valid);
bool is_valid();
+ void clear();
Ref<Tween> bind_node(Node *p_node);
Ref<Tween> set_process_mode(TweenProcessMode p_mode);
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index d05762b6c0..3beff57027 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -654,7 +654,7 @@ void CodeEdit::_backspace_internal() {
// For space indentation we need to do a simple unindent if there are no chars to the left, acting in the
// same way as tabs.
if (indent_using_spaces && cc != 0) {
- if (get_first_non_whitespace_column(cl) > cc) {
+ if (get_first_non_whitespace_column(cl) >= cc) {
prev_column = cc - _calculate_spaces_till_next_left_indent(cc);
prev_line = cl;
}
@@ -987,10 +987,10 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
/* No need to move the brace below if we are not taking the text with us. */
if (p_split_current_line) {
brace_indent = true;
- ins += "\n" + ins.substr(1, ins.length() - 2);
+ ins += "\n" + ins.substr(indent_text.size(), ins.length() - 2);
} else {
brace_indent = false;
- ins = "\n" + ins.substr(1, ins.length() - 2);
+ ins = "\n" + ins.substr(indent_text.size(), ins.length() - 2);
}
}
}
@@ -1407,9 +1407,14 @@ void CodeEdit::fold_line(int p_line) {
int in_string = (in_comment == -1) ? is_in_string(p_line) : -1;
if (in_string != -1 || in_comment != -1) {
end_line = get_delimiter_end_position(p_line, get_line(p_line).size() - 1).y;
- /* End line is the same therefore we have a block. */
+ /* End line is the same therefore we have a block of single line delimiters. */
if (end_line == p_line) {
for (int i = p_line + 1; i <= line_count; i++) {
+ if (i == line_count) {
+ end_line = line_count;
+ break;
+ }
+
if ((in_string != -1 && is_in_string(i) == -1) || (in_comment != -1 && is_in_comment(i) == -1)) {
end_line = i - 1;
break;
@@ -1617,7 +1622,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const {
}
/* Region was found on this line and is not a multiline continuation. */
- if (start_position.x != -1 && start_position.x != get_line(p_line).length() + 1) {
+ int line_length = get_line(p_line).length();
+ if (start_position.x != -1 && line_length > 0 && start_position.x != line_length + 1) {
start_position.y = p_line;
return start_position;
}
@@ -1636,7 +1642,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const {
start_position.x = delimiter_cache[i].back()->key();
/* Make sure it's not a multiline continuation. */
- if (start_position.x != get_line(i).length() + 1) {
+ line_length = get_line(i).length();
+ if (line_length > 0 && start_position.x != line_length + 1) {
break;
}
}
@@ -2562,7 +2569,10 @@ int CodeEdit::_is_in_delimiter(int p_line, int p_column, DelimiterType p_type) c
}
void CodeEdit::_add_delimiter(const String &p_start_key, const String &p_end_key, bool p_line_only, DelimiterType p_type) {
- if (p_start_key.length() > 0) {
+ // If we are the editor allow "null" as a valid start key, otherwise users cannot add delimiters via the inspector.
+ if (!(Engine::get_singleton()->is_editor_hint() && p_start_key == "null")) {
+ ERR_FAIL_COND_MSG(p_start_key.is_empty(), "delimiter start key cannot be empty");
+
for (int i = 0; i < p_start_key.length(); i++) {
ERR_FAIL_COND_MSG(!is_symbol(p_start_key[i]), "delimiter must start with a symbol");
}
@@ -2627,7 +2637,11 @@ void CodeEdit::_set_delimiters(const TypedArray<String> &p_delimiters, Delimiter
_clear_delimiters(p_type);
for (int i = 0; i < p_delimiters.size(); i++) {
- String key = p_delimiters[i].is_null() ? "" : p_delimiters[i];
+ String key = p_delimiters[i];
+
+ if (key.is_empty()) {
+ continue;
+ }
const String start_key = key.get_slice(" ", 0);
const String end_key = key.get_slice_count(" ") > 1 ? key.get_slice(" ", 1) : String();
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index 4fbb5194e6..740548d559 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -248,7 +248,6 @@ private:
void _text_changed();
protected:
- void gui_input(const Ref<InputEvent> &p_gui_input) override;
void _notification(int p_what);
static void _bind_methods();
@@ -265,6 +264,7 @@ protected:
public:
/* General overrides */
+ virtual void gui_input(const Ref<InputEvent> &p_gui_input) override;
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
/* Indent management */
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index f64c07df76..06dfc31621 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2610,10 +2610,10 @@ void TextEdit::set_text(const String &p_text) {
set_caret_column(0);
begin_complex_operation();
+ deselect();
_remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0));
insert_text_at_caret(p_text);
end_complex_operation();
- selection.active = false;
}
set_caret_line(0);
@@ -2731,6 +2731,8 @@ void TextEdit::insert_line_at(int p_at, const String &p_text) {
}
void TextEdit::insert_text_at_caret(const String &p_text) {
+ begin_complex_operation();
+
delete_selection();
int new_column, new_line;
@@ -2740,6 +2742,8 @@ void TextEdit::insert_text_at_caret(const String &p_text) {
set_caret_line(new_line, false);
set_caret_column(new_column);
update();
+
+ end_complex_operation();
}
void TextEdit::remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) {
@@ -3024,13 +3028,20 @@ void TextEdit::menu_option(int p_option) {
/* Versioning */
void TextEdit::begin_complex_operation() {
_push_current_op();
- next_operation_is_complex = true;
+ if (complex_operation_count == 0) {
+ next_operation_is_complex = true;
+ }
+ complex_operation_count++;
}
void TextEdit::end_complex_operation() {
_push_current_op();
ERR_FAIL_COND(undo_stack.size() == 0);
+ complex_operation_count = MAX(complex_operation_count - 1, 0);
+ if (complex_operation_count > 0) {
+ return;
+ }
if (undo_stack.back()->get().chain_forward) {
undo_stack.back()->get().chain_forward = false;
return;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index e996bba983..b1226f2aff 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -304,6 +304,7 @@ private:
bool undo_enabled = true;
int undo_stack_max_size = 50;
+ int complex_operation_count = 0;
bool next_operation_is_complex = false;
TextOperation current_op;
@@ -545,7 +546,6 @@ private:
protected:
void _notification(int p_what);
- virtual void gui_input(const Ref<InputEvent> &p_gui_input) override;
static void _bind_methods();
@@ -594,6 +594,7 @@ protected:
public:
/* General overrides. */
+ virtual void gui_input(const Ref<InputEvent> &p_gui_input) override;
virtual Size2 get_minimum_size() const override;
virtual bool is_text_field() const override;
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index cb990892ed..c4dfbc0d4e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2339,13 +2339,22 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
cache.click_type = Cache::CLICK_NONE;
return -1;
}
+
+ // Make sure the click is correct.
+ Point2 click_pos = get_global_mouse_position() - get_global_position();
+ if (!get_item_at_position(click_pos)) {
+ pressed_button = -1;
+ cache.click_type = Cache::CLICK_NONE;
+ return -1;
+ }
+
pressed_button = j;
cache.click_type = Cache::CLICK_BUTTON;
cache.click_index = j;
cache.click_id = c.buttons[j].id;
cache.click_item = p_item;
cache.click_column = col;
- cache.click_pos = get_global_mouse_position() - get_global_position();
+ cache.click_pos = click_pos;
update();
//emit_signal(SNAME("button_pressed"));
return -1;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index bef7ecb462..e1b1b356a9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -544,7 +544,7 @@ void SceneTree::process_tweens(float p_delta, bool p_physics) {
}
if (!E->get()->step(p_delta)) {
- E->get()->set_valid(false);
+ E->get()->clear();
tweens.erase(E);
}
if (E == L) {
@@ -1337,7 +1337,7 @@ SceneTree::SceneTree() {
current_scene = nullptr;
const int msaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/msaa", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)")));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")));
root->set_msaa(Viewport::MSAA(msaa_mode));
const int ssaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/screen_space_aa", 0);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index eea5ca9895..fb86d37280 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -823,7 +823,9 @@ Rect2 Viewport::get_visible_rect() const {
}
void Viewport::_update_listener_2d() {
- AudioServer::get_singleton()->notify_listener_changed();
+ if (AudioServer::get_singleton()) {
+ AudioServer::get_singleton()->notify_listener_changed();
+ }
}
void Viewport::set_as_audio_listener_2d(bool p_enable) {
@@ -3063,7 +3065,9 @@ bool Viewport::is_audio_listener_3d() const {
}
void Viewport::_update_listener_3d() {
- AudioServer::get_singleton()->notify_listener_changed();
+ if (AudioServer::get_singleton()) {
+ AudioServer::get_singleton()->notify_listener_changed();
+ }
}
void Viewport::_listener_transform_3d_changed_notify() {
@@ -3594,7 +3598,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled");
ADD_GROUP("Rendering", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)")), "set_msaa", "get_msaa");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa", "get_msaa");
ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling");
@@ -3646,7 +3650,6 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(MSAA_2X);
BIND_ENUM_CONSTANT(MSAA_4X);
BIND_ENUM_CONSTANT(MSAA_8X);
- BIND_ENUM_CONSTANT(MSAA_16X);
BIND_ENUM_CONSTANT(MSAA_MAX);
BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_DISABLED);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 06efd27073..bfb52c4b98 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -113,7 +113,7 @@ public:
MSAA_2X,
MSAA_4X,
MSAA_8X,
- MSAA_16X,
+ // 16x MSAA is not supported due to its high cost and driver bugs.
MSAA_MAX
};
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 71d0c69d55..1edc3ff38b 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -224,7 +224,9 @@ Vector<Face3> Mesh::get_faces() const {
Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const {
if (p_simplify) {
- Vector<Ref<Shape3D>> decomposed = convex_decompose(1);
+ ConvexDecompositionSettings settings;
+ settings.max_convex_hulls = 1;
+ Vector<Ref<Shape3D>> decomposed = convex_decompose(settings);
if (decomposed.size() == 1) {
return decomposed[0];
} else {
@@ -565,12 +567,12 @@ void Mesh::clear_cache() const {
debug_lines.clear();
}
-Vector<Ref<Shape3D>> Mesh::convex_decompose(int p_max_convex_hulls) const {
+Vector<Ref<Shape3D>> Mesh::convex_decompose(const ConvexDecompositionSettings &p_settings) const {
ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape3D>>());
const Vector<Face3> faces = get_faces();
- Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_max_convex_hulls);
+ const Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_settings);
Vector<Ref<Shape3D>> ret;
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index aa4ed1cb13..4d0ee0f247 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -160,11 +160,42 @@ public:
Size2i get_lightmap_size_hint() const;
void clear_cache() const;
- typedef Vector<Vector<Face3>> (*ConvexDecompositionFunc)(const Vector<Face3> &p_faces, int p_max_convex_hulls);
+ struct ConvexDecompositionSettings {
+ enum Mode : int {
+ CONVEX_DECOMPOSITION_MODE_VOXEL = 0,
+ CONVEX_DECOMPOSITION_MODE_TETRAHEDRON
+ };
+
+ /// Maximum concavity. [Range: 0.0 -> 1.0]
+ real_t max_concavity = 1.0;
+ /// Controls the bias toward clipping along symmetry planes. [Range: 0.0 -> 1.0]
+ real_t symmetry_planes_clipping_bias = 0.05;
+ /// Controls the bias toward clipping along revolution axes. [Range: 0.0 -> 1.0]
+ real_t revolution_axes_clipping_bias = 0.05;
+ real_t min_volume_per_convex_hull = 0.0001;
+ /// Maximum number of voxels generated during the voxelization stage.
+ uint32_t resolution = 10'000;
+ uint32_t max_num_vertices_per_convex_hull = 32;
+ /// Controls the granularity of the search for the "best" clipping plane.
+ /// [Range: 1 -> 16]
+ uint32_t plane_downsampling = 4;
+ /// Controls the precision of the convex-hull generation process during the
+ /// clipping plane selection stage.
+ /// [Range: 1 -> 16]
+ uint32_t convexhull_downsampling = 4;
+ /// enable/disable normalizing the mesh before applying the convex decomposition.
+ bool normalize_mesh = false;
+ Mode mode = CONVEX_DECOMPOSITION_MODE_VOXEL;
+ bool convexhull_approximation = true;
+ /// This is the maximum number of convex hulls to produce from the merge operation.
+ uint32_t max_convex_hulls = 1;
+ bool project_hull_vertices = true;
+ };
+ typedef Vector<Vector<Face3>> (*ConvexDecompositionFunc)(const Vector<Face3> &p_faces, const ConvexDecompositionSettings &p_settings);
static ConvexDecompositionFunc convex_composition_function;
- Vector<Ref<Shape3D>> convex_decompose(int p_max_convex_hulls = -1) const;
+ Vector<Ref<Shape3D>> convex_decompose(const ConvexDecompositionSettings &p_settings) const;
virtual int get_builtin_bind_pose_count() const;
virtual Transform3D get_builtin_bind_pose(int p_index) const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 063a13efc0..3dc32632cc 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -131,25 +131,6 @@ void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
-void ImageTexture::_reload_hook(const RID &p_hook) {
- String path = get_path();
- if (!path.is_resource_file()) {
- return;
- }
-
- Ref<Image> img;
- img.instantiate();
- Error err = ImageLoader::load_image(path, img);
-
- ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'.");
-
- RID new_texture = RenderingServer::get_singleton()->texture_2d_create(img);
- RenderingServer::get_singleton()->texture_replace(texture, new_texture);
-
- notify_property_list_changed();
- emit_changed();
-}
-
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
w = p_image->get_width();
@@ -192,10 +173,6 @@ void ImageTexture::update(const Ref<Image> &p_image) {
image_stored = true;
}
-void ImageTexture::_resource_path_changed() {
- String path = get_path();
-}
-
Ref<Image> ImageTexture::get_image() const {
if (image_stored) {
return RenderingServer::get_singleton()->texture_2d_get(texture);
@@ -303,7 +280,6 @@ void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("update", "image"), &ImageTexture::update);
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
- ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
}
ImageTexture::ImageTexture() {}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index f6b991c335..93f4e2de5a 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -98,8 +98,6 @@ protected:
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
- void _reload_hook(const RID &p_hook);
- virtual void _resource_path_changed() override;
static void _bind_methods();
public:
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index e288e18f33..918fc3fe9c 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -982,10 +982,10 @@ void TileSet::clear_tile_proxies() {
Vector<Vector2> TileSet::get_tile_shape_polygon() {
Vector<Vector2> points;
if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- points.append(Vector2(0.0, 0.0));
- points.append(Vector2(1.0, 0.0));
- points.append(Vector2(1.0, 1.0));
- points.append(Vector2(0.0, 1.0));
+ points.append(Vector2(-0.5, -0.5));
+ points.append(Vector2(0.5, -0.5));
+ points.append(Vector2(0.5, 0.5));
+ points.append(Vector2(-0.5, 0.5));
} else {
float overlap = 0.0;
switch (tile_shape) {
@@ -1002,31 +1002,24 @@ Vector<Vector2> TileSet::get_tile_shape_polygon() {
break;
}
- points.append(Vector2(0.5, 0.0));
- points.append(Vector2(0.0, overlap));
- points.append(Vector2(0.0, 1.0 - overlap));
- points.append(Vector2(0.5, 1.0));
- points.append(Vector2(1.0, 1.0 - overlap));
- points.append(Vector2(1.0, overlap));
- points.append(Vector2(0.5, 0.0));
+ points.append(Vector2(0.0, -0.5));
+ points.append(Vector2(-0.5, overlap - 0.5));
+ points.append(Vector2(-0.5, 0.5 - overlap));
+ points.append(Vector2(0.0, 0.5));
+ points.append(Vector2(0.5, 0.5 - overlap));
+ points.append(Vector2(0.5, overlap - 0.5));
if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
for (int i = 0; i < points.size(); i++) {
points.write[i] = Vector2(points[i].y, points[i].x);
}
}
}
- for (int i = 0; i < points.size(); i++) {
- points.write[i] = points[i] * tile_size - tile_size / 2;
- }
return points;
}
-void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled, Ref<Texture2D> p_texture) {
+void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) {
if (tile_meshes_dirty) {
Vector<Vector2> uvs = get_tile_shape_polygon();
- for (int i = 0; i < uvs.size(); i++) {
- uvs.write[i] = (uvs[i] + tile_size / 2) / tile_size;
- }
Vector<Color> colors;
colors.resize(uvs.size());
@@ -1056,13 +1049,10 @@ void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p
tile_meshes_dirty = false;
}
- Transform2D xform;
- xform.scale(p_region.size);
- xform.set_origin(p_region.get_position());
if (p_filled) {
- p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, xform, p_color);
+ p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color);
} else {
- p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), xform, p_color);
+ p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color);
}
}
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 3baf022dc0..ba7207241a 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -385,7 +385,7 @@ public:
// Helpers
Vector<Vector2> get_tile_shape_polygon();
- void draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>());
+ void draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>());
Vector<Point2> get_terrain_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit);
void draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const TileData *p_tile_data);
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 3d44484033..cdf892094d 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -605,4 +605,5 @@ DisplayServer::DisplayServer() {
}
DisplayServer::~DisplayServer() {
+ singleton = nullptr;
}
diff --git a/servers/physics_3d/gjk_epa.cpp b/servers/physics_3d/gjk_epa.cpp
index f2f712193a..2df991563d 100644
--- a/servers/physics_3d/gjk_epa.cpp
+++ b/servers/physics_3d/gjk_epa.cpp
@@ -37,7 +37,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2008 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the
diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
index d2b64ce6e3..56aba24b42 100644
--- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
index c2a0443aff..d0f3dbbd35 100644
--- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
+++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
index e2bf2845fe..b928f18231 100644
--- a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.h b/servers/physics_3d/joints/hinge_joint_3d_sw.h
index 572c35266f..22eb2f4660 100644
--- a/servers/physics_3d/joints/hinge_joint_3d_sw.h
+++ b/servers/physics_3d/joints/hinge_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/jacobian_entry_3d_sw.h b/servers/physics_3d/joints/jacobian_entry_3d_sw.h
index 30c80db23f..6afa70c816 100644
--- a/servers/physics_3d/joints/jacobian_entry_3d_sw.h
+++ b/servers/physics_3d/joints/jacobian_entry_3d_sw.h
@@ -37,7 +37,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.cpp b/servers/physics_3d/joints/pin_joint_3d_sw.cpp
index 7a713c1161..8eb84d1c2f 100644
--- a/servers/physics_3d/joints/pin_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/pin_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.h b/servers/physics_3d/joints/pin_joint_3d_sw.h
index 09deefc5c4..3d91452850 100644
--- a/servers/physics_3d/joints/pin_joint_3d_sw.h
+++ b/servers/physics_3d/joints/pin_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.cpp b/servers/physics_3d/joints/slider_joint_3d_sw.cpp
index 9f01196c30..1895fe1e2e 100644
--- a/servers/physics_3d/joints/slider_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/slider_joint_3d_sw.cpp
@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.h b/servers/physics_3d/joints/slider_joint_3d_sw.h
index f09476f570..f357bbd67a 100644
--- a/servers/physics_3d/joints/slider_joint_3d_sw.h
+++ b/servers/physics_3d/joints/slider_joint_3d_sw.h
@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp
index 945d0120be..60703c4e2d 100644
--- a/servers/physics_3d/shape_3d_sw.cpp
+++ b/servers/physics_3d/shape_3d_sw.cpp
@@ -39,7 +39,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/physics_3d/soft_body_3d_sw.cpp b/servers/physics_3d/soft_body_3d_sw.cpp
index d7e13867bf..5f6e202c73 100644
--- a/servers/physics_3d/soft_body_3d_sw.cpp
+++ b/servers/physics_3d/soft_body_3d_sw.cpp
@@ -38,7 +38,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h
index f58d124140..35bb7722e7 100644
--- a/servers/rendering/rasterizer_dummy.h
+++ b/servers/rendering/rasterizer_dummy.h
@@ -197,7 +197,7 @@ public:
TypedArray<Image> bake_render_uv2(RID p_base, const Vector<RID> &p_material_overrides, const Size2i &p_image_size) override { return TypedArray<Image>(); }
- bool free(RID p_rid) override { return true; }
+ bool free(RID p_rid) override { return false; }
void update() override {}
void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) override {}
@@ -664,8 +664,9 @@ public:
DummyTexture *texture = texture_owner.getornull(p_rid);
texture_owner.free(p_rid);
memdelete(texture);
+ return true;
}
- return true;
+ return false;
}
virtual void update_memory_info() override {}
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 1b730567d9..9201f917db 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -223,7 +223,6 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_c
RD::TEXTURE_SAMPLES_2,
RD::TEXTURE_SAMPLES_4,
RD::TEXTURE_SAMPLES_8,
- RD::TEXTURE_SAMPLES_16
};
texture_samples = ts[p_msaa];
@@ -1163,7 +1162,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
render_buffer = (RenderBufferDataForwardClustered *)render_buffers_get_data(p_render_data->render_buffers);
}
RendererSceneEnvironmentRD *env = get_environment(p_render_data->environment);
- static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8, 16 };
+ static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8 };
//first of all, make a new render pass
//fill up ubo
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 276a44bc27..a5cc2db48f 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -159,7 +159,6 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
RD::TEXTURE_SAMPLES_2,
RD::TEXTURE_SAMPLES_4,
RD::TEXTURE_SAMPLES_8,
- RD::TEXTURE_SAMPLES_16
};
texture_samples = ts[p_msaa];
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 5f349e5e33..1b10e4dcbe 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2225,7 +2225,6 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_2X);
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_4X);
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_8X);
- BIND_ENUM_CONSTANT(VIEWPORT_MSAA_16X);
BIND_ENUM_CONSTANT(VIEWPORT_MSAA_MAX);
BIND_ENUM_CONSTANT(VIEWPORT_SCREEN_SPACE_AA_DISABLED);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index b79aaefab4..1b04a6e5e2 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -836,7 +836,6 @@ public:
VIEWPORT_MSAA_2X,
VIEWPORT_MSAA_4X,
VIEWPORT_MSAA_8X,
- VIEWPORT_MSAA_16X,
VIEWPORT_MSAA_MAX,
};
diff --git a/tests/test_array.h b/tests/test_array.h
index 52da256860..3bd476fd27 100644
--- a/tests/test_array.h
+++ b/tests/test_array.h
@@ -39,6 +39,7 @@
#include "core/variant/container_type_validate.h"
#include "core/variant/variant.h"
#include "tests/test_macros.h"
+#include "tests/test_tools.h"
namespace TestArray {
@@ -170,6 +171,56 @@ TEST_CASE("[Array] push_front(), pop_front(), pop_back()") {
CHECK(arr.size() == 2);
}
+TEST_CASE("[Array] pop_at()") {
+ ErrorDetector ed;
+
+ Array arr;
+ arr.push_back(2);
+ arr.push_back(4);
+ arr.push_back(6);
+ arr.push_back(8);
+ arr.push_back(10);
+
+ REQUIRE(int(arr.pop_at(2)) == 6);
+ REQUIRE(arr.size() == 4);
+ CHECK(int(arr[0]) == 2);
+ CHECK(int(arr[1]) == 4);
+ CHECK(int(arr[2]) == 8);
+ CHECK(int(arr[3]) == 10);
+
+ REQUIRE(int(arr.pop_at(2)) == 8);
+ REQUIRE(arr.size() == 3);
+ CHECK(int(arr[0]) == 2);
+ CHECK(int(arr[1]) == 4);
+ CHECK(int(arr[2]) == 10);
+
+ // Negative index.
+ REQUIRE(int(arr.pop_at(-1)) == 10);
+ REQUIRE(arr.size() == 2);
+ CHECK(int(arr[0]) == 2);
+ CHECK(int(arr[1]) == 4);
+
+ // Invalid pop.
+ ed.clear();
+ ERR_PRINT_OFF;
+ const Variant ret = arr.pop_at(-15);
+ ERR_PRINT_ON;
+ REQUIRE(ret.is_null());
+ CHECK(ed.has_error);
+
+ REQUIRE(int(arr.pop_at(0)) == 2);
+ REQUIRE(arr.size() == 1);
+ CHECK(int(arr[0]) == 4);
+
+ REQUIRE(int(arr.pop_at(0)) == 4);
+ REQUIRE(arr.is_empty());
+
+ // Pop from empty array.
+ ed.clear();
+ REQUIRE(arr.pop_at(24).is_null());
+ CHECK_FALSE(ed.has_error);
+}
+
TEST_CASE("[Array] max() and min()") {
Array arr;
arr.push_back(3);
diff --git a/tests/test_code_edit.h b/tests/test_code_edit.h
new file mode 100644
index 0000000000..9579d8ebef
--- /dev/null
+++ b/tests/test_code_edit.h
@@ -0,0 +1,813 @@
+/*************************************************************************/
+/* test_code_edit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_CODE_EDIT_H
+#define TEST_CODE_EDIT_H
+
+#include "core/input/input_map.h"
+#include "core/object/message_queue.h"
+#include "core/os/keyboard.h"
+#include "core/string/string_builder.h"
+#include "scene/gui/code_edit.h"
+#include "scene/resources/default_theme/default_theme.h"
+
+#include "tests/test_macros.h"
+
+namespace TestCodeEdit {
+
+TEST_CASE("[SceneTree][CodeEdit] line gutters") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ SUBCASE("[CodeEdit] breakpoints") {
+ SIGNAL_WATCH(code_edit, "breakpoint_toggled");
+
+ SUBCASE("[CodeEdit] draw breakpoints gutter") {
+ code_edit->set_draw_breakpoints_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_breakpoints_gutter());
+
+ code_edit->set_draw_breakpoints_gutter(true);
+ CHECK(code_edit->is_drawing_breakpoints_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as breakpoint") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_breakpoint(-1, true);
+ CHECK_FALSE(code_edit->is_line_breakpointed(-1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ ERR_PRINT_ON;
+
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->get_breakpointed_lines()[0] == Variant(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_line_as_breakpoint(0, false);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] clear breakpointed lines") {
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->clear_breakpointed_lines();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and set text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* breakpoint on lines that are removed should also be removed. */
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_DISCARD("breakpoint_toggled")
+
+ ((Array)args[0])[0] = 1;
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and clear") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that are removed should also be removed. */
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_DISCARD("breakpoint_toggled")
+
+ ((Array)args[0])[0] = 1;
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and new lines no text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ /* No text moves breakpoint. */
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Normal. */
+ ((Array)args[0])[0] = 0;
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Non-Breaking. */
+ ((Array)args[0])[0] = 1;
+ ((Array)args[1])[0] = 2;
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ CHECK(code_edit->is_line_breakpointed(2));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Above. */
+ ((Array)args[0])[0] = 2;
+ ((Array)args[1])[0] = 3;
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_breakpointed(2));
+ CHECK(code_edit->is_line_breakpointed(3));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and new lines with text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ /* Having text does not move breakpoint. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Above does move. */
+ ((Array)args[0])[0] = 0;
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and backspace") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove breakpoint */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* backspace on breakpointed line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and delete") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ code_edit->set_caret_line(1);
+
+ /* Delete onto breakpointed lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Delete moving breakpointed line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and delete selection") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and undo") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Undo does not restore breakpoint. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+ }
+
+ SIGNAL_UNWATCH(code_edit, "breakpoint_toggled");
+ }
+
+ SUBCASE("[CodeEdit] bookmarks") {
+ SUBCASE("[CodeEdit] draw bookmarks gutter") {
+ code_edit->set_draw_bookmarks_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_bookmarks_gutter());
+
+ code_edit->set_draw_bookmarks_gutter(true);
+ CHECK(code_edit->is_drawing_bookmarks_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as bookmarks") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_bookmarked(-1, true);
+ CHECK_FALSE(code_edit->is_line_bookmarked(-1));
+
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ ERR_PRINT_ON;
+
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->get_bookmarked_lines()[0] == Variant(0));
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ code_edit->set_line_as_bookmarked(0, false);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] clear bookmarked lines") {
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ code_edit->clear_bookmarked_lines();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and set text") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that are removed should also be removed. */
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and clear") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that are removed should also be removed. */
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and new lines no text") {
+ /* No text moves bookmarks. */
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* Non-Breaking. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ CHECK(code_edit->is_line_bookmarked(2));
+
+ /* Above. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_bookmarked(2));
+ CHECK(code_edit->is_line_bookmarked(3));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and new lines with text") {
+ /* Having text does not move bookmark. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_bookmarked(0));
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_bookmarked(0));
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ /* Above does move. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ CHECK(code_edit->is_line_bookmarked(1));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and backspace") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove bookmark */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* backspace on bookmarked line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and delete") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+ code_edit->set_caret_line(1);
+
+ /* Delete onto bookmarked lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* Delete moving bookmarked line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and delete selection") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and undo") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+
+ /* Undo does not restore bookmark. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ }
+ }
+
+ SUBCASE("[CodeEdit] executing lines") {
+ SUBCASE("[CodeEdit] draw executing lines gutter") {
+ code_edit->set_draw_executing_lines_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_executing_lines_gutter());
+
+ code_edit->set_draw_executing_lines_gutter(true);
+ CHECK(code_edit->is_drawing_executing_lines_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as executing lines") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_executing(-1, true);
+ CHECK_FALSE(code_edit->is_line_executing(-1));
+
+ code_edit->set_line_as_executing(1, true);
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ ERR_PRINT_ON;
+
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->get_executing_lines()[0] == Variant(0));
+ CHECK(code_edit->is_line_executing(0));
+
+ code_edit->set_line_as_executing(0, false);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] clear executing lines lines") {
+ code_edit->clear_executing_lines();
+
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ code_edit->clear_executing_lines();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and set text") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that are removed should also be removed. */
+ code_edit->clear_executing_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and clear") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+
+ /* executing on lines that are removed should also be removed. */
+ code_edit->clear_executing_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and new lines no text") {
+ /* No text moves executing lines. */
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ CHECK(code_edit->is_line_executing(1));
+
+ /* Non-Breaking. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ CHECK(code_edit->is_line_executing(2));
+
+ /* Above. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_executing(2));
+ CHECK(code_edit->is_line_executing(3));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and new lines with text") {
+ /* Having text does not move executing lines. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_executing(0));
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_executing(0));
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ /* Above does move. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ CHECK(code_edit->is_line_executing(1));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and backspace") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove executing lines. */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_executing(1));
+
+ /* backspace on executing line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and delete") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+ code_edit->set_caret_line(1);
+
+ /* Delete onto executing lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_executing(1));
+
+ /* Delete moving executing line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and delete selection") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and undo") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+
+ /* Undo does not restore executing lines. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ }
+ }
+
+ SUBCASE("[CodeEdit] line numbers") {
+ SUBCASE("[CodeEdit] draw line numbers gutter and padding") {
+ code_edit->set_draw_line_numbers(false);
+ CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_draw_line_numbers(true);
+ CHECK(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_line_numbers_zero_padded(false);
+ CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_line_numbers_zero_padded(true);
+ CHECK(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_line_numbers_zero_padded(false);
+ CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_draw_line_numbers(false);
+ CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_line_numbers_zero_padded(true);
+ CHECK(code_edit->is_line_numbers_zero_padded());
+ }
+ }
+
+ SUBCASE("[CodeEdit] line folding") {
+ SUBCASE("[CodeEdit] draw line folding gutter") {
+ code_edit->set_draw_fold_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_fold_gutter());
+
+ code_edit->set_draw_fold_gutter(true);
+ CHECK(code_edit->is_drawing_fold_gutter());
+ }
+ }
+
+ memdelete(code_edit);
+}
+
+} // namespace TestCodeEdit
+
+#endif // TEST_CODE_EDIT_H
diff --git a/tests/test_macros.h b/tests/test_macros.h
index a1f1932db4..bf1001fa67 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -31,6 +31,8 @@
#ifndef TEST_MACROS_H
#define TEST_MACROS_H
+#include "core/object/callable_method_pointer.h"
+#include "core/object/class_db.h"
#include "core/templates/map.h"
#include "core/variant/variant.h"
@@ -129,4 +131,186 @@ int register_test_command(String p_command, TestFunc p_function);
register_test_command(m_command, m_function); \
DOCTEST_GLOBAL_NO_WARNINGS_END()
+// Utility macro to send an action event to a given object
+// Requires Message Queue and InputMap to be setup.
+
+#define SEND_GUI_ACTION(m_object, m_action) \
+ { \
+ const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \
+ const List<Ref<InputEvent>>::Element *first_event = events->front(); \
+ Ref<InputEventKey> event = first_event->get(); \
+ event->set_pressed(true); \
+ m_object->gui_input(event); \
+ MessageQueue::get_singleton()->flush(); \
+ }
+
+// Utility class / macros for testing signals
+//
+// Use SIGNAL_WATCH(*object, "signal_name") to start watching
+// Makes sure to call SIGNAL_UNWATCH(*object, "signal_name") to stop watching in cleanup, this is not done automatically.
+//
+// The SignalWatcher will capture all signals and their args sent between checks.
+//
+// Use SIGNAL_CHECK("signal_name"), Vector<Vector<Variant>>), to check the arguments of all fired signals.
+// The outer vector is each fired signal, the inner vector the list of arguments for that signal. Order does matter.
+//
+// Use SIGNAL_CHECK_FALSE("signal_name") to check if a signal was not fired.
+//
+// Use SIGNAL_DISCARD("signal_name") to discard records all of the given signal, use only in placed you don't need to check.
+//
+// All signals are automaticaly discared between test/sub test cases.
+
+class SignalWatcher : public Object {
+private:
+ inline static SignalWatcher *singleton;
+
+ /* Equal to: Map<String, Vector<Vector<Variant>>> */
+ Map<String, Array> _signals;
+ void _add_signal_entry(const Array &p_args, const String &p_name) {
+ if (!_signals.has(p_name)) {
+ _signals[p_name] = Array();
+ }
+ _signals[p_name].push_back(p_args);
+ }
+
+ void _signal_callback_zero(const String &p_name) {
+ Array args;
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_one(Variant p_arg1, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_two(Variant p_arg1, Variant p_arg2, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ args.push_back(p_arg2);
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_three(Variant p_arg1, Variant p_arg2, Variant p_arg3, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ args.push_back(p_arg2);
+ args.push_back(p_arg3);
+ _add_signal_entry(args, p_name);
+ }
+
+public:
+ static SignalWatcher *get_singleton() { return singleton; }
+
+ void watch_signal(Object *p_object, const String &p_signal) {
+ Vector<Variant> args;
+ args.push_back(p_signal);
+ MethodInfo method_info;
+ ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
+ switch (method_info.arguments.size()) {
+ case 0: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero), args);
+ } break;
+ case 1: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one), args);
+ } break;
+ case 2: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two), args);
+ } break;
+ case 3: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three), args);
+ } break;
+ default: {
+ MESSAGE("Signal ", p_signal, " arg count not supported.");
+ } break;
+ }
+ }
+
+ void unwatch_signal(Object *p_object, const String &p_signal) {
+ MethodInfo method_info;
+ ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
+ switch (method_info.arguments.size()) {
+ case 0: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero));
+ } break;
+ case 1: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one));
+ } break;
+ case 2: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two));
+ } break;
+ case 3: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three));
+ } break;
+ default: {
+ MESSAGE("Signal ", p_signal, " arg count not supported.");
+ } break;
+ }
+ }
+
+ bool check(const String &p_name, const Array &p_args) {
+ if (!_signals.has(p_name)) {
+ MESSAGE("Signal ", p_name, " not emitted");
+ return false;
+ }
+
+ if (p_args.size() != _signals[p_name].size()) {
+ MESSAGE("Signal has " << _signals[p_name] << " expected " << p_args);
+ discard_signal(p_name);
+ return false;
+ }
+
+ bool match = true;
+ for (int i = 0; i < p_args.size(); i++) {
+ if (((Array)p_args[i]).size() != ((Array)_signals[p_name][i]).size()) {
+ MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
+ match = false;
+ continue;
+ }
+
+ for (int j = 0; j < ((Array)p_args[i]).size(); j++) {
+ if (((Array)p_args[i])[j] != ((Array)_signals[p_name][i])[j]) {
+ MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
+ match = false;
+ break;
+ }
+ }
+ }
+
+ discard_signal(p_name);
+ return match;
+ }
+
+ bool check_false(const String &p_name) {
+ bool has = _signals.has(p_name);
+ discard_signal(p_name);
+ return !has;
+ }
+
+ void discard_signal(const String &p_name) {
+ if (_signals.has(p_name)) {
+ _signals.erase(p_name);
+ }
+ }
+
+ void _clear_signals() {
+ _signals.clear();
+ }
+
+ SignalWatcher() {
+ singleton = this;
+ }
+
+ ~SignalWatcher() {
+ singleton = nullptr;
+ }
+};
+
+#define SIGNAL_WATCH(m_object, m_signal) SignalWatcher::get_singleton()->watch_signal(m_object, m_signal);
+#define SIGNAL_UNWATCH(m_object, m_signal) SignalWatcher::get_singleton()->unwatch_signal(m_object, m_signal);
+
+#define SIGNAL_CHECK(m_signal, m_args) CHECK(SignalWatcher::get_singleton()->check(m_signal, m_args));
+#define SIGNAL_CHECK_FALSE(m_signal) CHECK(SignalWatcher::get_singleton()->check_false(m_signal));
+#define SIGNAL_DISCARD(m_signal) SignalWatcher::get_singleton()->discard_signal(m_signal);
+
#endif // TEST_MACROS_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index d0466d1e2d..e4aa4c38ff 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -37,6 +37,7 @@
#include "test_astar.h"
#include "test_basis.h"
#include "test_class_db.h"
+#include "test_code_edit.h"
#include "test_color.h"
#include "test_command_queue.h"
#include "test_config_file.h"
@@ -146,3 +147,153 @@ int test_main(int argc, char *argv[]) {
return test_context.run();
}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "servers/navigation_server_2d.h"
+#include "servers/navigation_server_3d.h"
+#include "servers/rendering/rendering_server_default.h"
+
+struct GodotTestCaseListener : public doctest::IReporter {
+ GodotTestCaseListener(const doctest::ContextOptions &p_in) {}
+
+ SignalWatcher *signal_watcher = nullptr;
+
+ PhysicsServer3D *physics_3d_server = nullptr;
+ PhysicsServer2D *physics_2d_server = nullptr;
+ NavigationServer3D *navigation_3d_server = nullptr;
+ NavigationServer2D *navigation_2d_server = nullptr;
+
+ void test_case_start(const doctest::TestCaseData &p_in) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+
+ String name = String(p_in.m_name);
+
+ if (name.find("[SceneTree]") != -1) {
+ GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
+ memnew(MessageQueue);
+
+ GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
+ memnew(TextServerManager);
+ Error err = OK;
+ TextServerManager::initialize(0, err);
+
+ OS::get_singleton()->set_has_server_feature_callback(nullptr);
+ for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
+ if (String("headless") == DisplayServer::get_create_function_name(i)) {
+ DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, Vector2i(0, 0), err);
+ break;
+ }
+ }
+ memnew(RenderingServerDefault());
+ RenderingServerDefault::get_singleton()->init();
+ RenderingServerDefault::get_singleton()->set_render_loop_enabled(false);
+
+ physics_3d_server = PhysicsServer3DManager::new_default_server();
+ physics_3d_server->init();
+
+ physics_2d_server = PhysicsServer2DManager::new_default_server();
+ physics_2d_server->init();
+
+ navigation_3d_server = NavigationServer3DManager::new_default_server();
+ navigation_2d_server = memnew(NavigationServer2D);
+
+ memnew(InputMap);
+ InputMap::get_singleton()->load_default();
+
+ make_default_theme(false, Ref<Font>());
+
+ memnew(SceneTree);
+ SceneTree::get_singleton()->initialize();
+ return;
+ }
+ }
+
+ void test_case_end(const doctest::CurrentTestCaseStats &) override {
+ if (SceneTree::get_singleton()) {
+ SceneTree::get_singleton()->finalize();
+ }
+
+ if (MessageQueue::get_singleton()) {
+ MessageQueue::get_singleton()->flush();
+ }
+
+ if (SceneTree::get_singleton()) {
+ memdelete(SceneTree::get_singleton());
+ }
+
+ clear_default_theme();
+
+ if (TextServerManager::get_singleton()) {
+ memdelete(TextServerManager::get_singleton());
+ }
+
+ if (navigation_3d_server) {
+ memdelete(navigation_3d_server);
+ navigation_3d_server = nullptr;
+ }
+
+ if (navigation_2d_server) {
+ memdelete(navigation_2d_server);
+ navigation_2d_server = nullptr;
+ }
+
+ if (physics_3d_server) {
+ physics_3d_server->finish();
+ memdelete(physics_3d_server);
+ physics_3d_server = nullptr;
+ }
+
+ if (physics_2d_server) {
+ physics_2d_server->finish();
+ memdelete(physics_2d_server);
+ physics_2d_server = nullptr;
+ }
+
+ if (RenderingServer::get_singleton()) {
+ RenderingServer::get_singleton()->sync();
+ RenderingServer::get_singleton()->global_variables_clear();
+ RenderingServer::get_singleton()->finish();
+ memdelete(RenderingServer::get_singleton());
+ }
+
+ if (DisplayServer::get_singleton()) {
+ memdelete(DisplayServer::get_singleton());
+ }
+
+ if (InputMap::get_singleton()) {
+ memdelete(InputMap::get_singleton());
+ }
+
+ if (MessageQueue::get_singleton()) {
+ MessageQueue::get_singleton()->flush();
+ memdelete(MessageQueue::get_singleton());
+ }
+ }
+
+ void test_run_start() override {
+ signal_watcher = memnew(SignalWatcher);
+ }
+
+ void test_run_end(const doctest::TestRunStats &) override {
+ memdelete(signal_watcher);
+ }
+
+ void test_case_reenter(const doctest::TestCaseData &) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+ }
+
+ void subcase_start(const doctest::SubcaseSignature &) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+ }
+
+ void report_query(const doctest::QueryData &) override {}
+ void test_case_exception(const doctest::TestCaseException &) override {}
+ void subcase_end() override {}
+
+ void log_assert(const doctest::AssertData &in) override {}
+ void log_message(const doctest::MessageData &) override {}
+ void test_case_skipped(const doctest::TestCaseData &) override {}
+};
+
+REGISTER_LISTENER("GodotTestCaseListener", 1, GodotTestCaseListener);
diff --git a/tests/test_string.h b/tests/test_string.h
index 82b23d8a00..bcedaa0db7 100644
--- a/tests/test_string.h
+++ b/tests/test_string.h
@@ -1142,14 +1142,14 @@ TEST_CASE("[String] dedent") {
}
TEST_CASE("[String] Path functions") {
- static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" };
- static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" };
- static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" };
- static const char *ext[4] = { "tscn", "xscn", "scn", "doc" };
- static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" };
- static const bool abs[4] = { true, true, false, false };
-
- for (int i = 0; i < 4; i++) {
+ static const char *path[7] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc", "C:\\test.", "res://test", "/.test" };
+ static const char *base_dir[7] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot", "C:\\", "res://", "/" };
+ static const char *base_name[7] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test", "C:\\test", "res://test", "/" };
+ static const char *ext[7] = { "tscn", "xscn", "scn", "doc", "", "", "test" };
+ static const char *file[7] = { "test.tscn", "test.xscn", "test.scn", "test.doc", "test.", "test", ".test" };
+ static const bool abs[7] = { true, true, false, false, true, true, true };
+
+ for (int i = 0; i < 7; i++) {
CHECK(String(path[i]).get_base_dir() == base_dir[i]);
CHECK(String(path[i]).get_basename() == base_name[i]);
CHECK(String(path[i]).get_extension() == ext[i]);
diff --git a/tests/test_tools.h b/tests/test_tools.h
new file mode 100644
index 0000000000..3ea953cb07
--- /dev/null
+++ b/tests/test_tools.h
@@ -0,0 +1,61 @@
+/*************************************************************************/
+/* test_tools.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_TOOLS_H
+#define TEST_TOOLS_H
+
+#include "core/error/error_macros.h"
+
+struct ErrorDetector {
+ ErrorDetector() {
+ eh.errfunc = _detect_error;
+ eh.userdata = this;
+
+ add_error_handler(&eh);
+ }
+
+ ~ErrorDetector() {
+ remove_error_handler(&eh);
+ }
+
+ void clear() {
+ has_error = false;
+ }
+
+ static void _detect_error(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
+ ErrorDetector *self = (ErrorDetector *)p_self;
+ self->has_error = true;
+ }
+
+ ErrorHandlerList eh;
+ bool has_error = false;
+};
+
+#endif // TEST_TOOLS_H
diff --git a/tests/test_validate_testing.h b/tests/test_validate_testing.h
index f301047509..40b255e18a 100644
--- a/tests/test_validate_testing.h
+++ b/tests/test_validate_testing.h
@@ -34,6 +34,7 @@
#include "core/os/os.h"
#include "tests/test_macros.h"
+#include "tests/test_tools.h"
TEST_SUITE("Validate tests") {
TEST_CASE("Always pass") {
@@ -182,6 +183,17 @@ TEST_SUITE("Validate tests") {
// doctest string concatenation.
CHECK_MESSAGE(true, var, " ", vec2, " ", rect2, " ", color);
}
+ TEST_CASE("Detect error messages") {
+ ErrorDetector ed;
+
+ REQUIRE_FALSE(ed.has_error);
+
+ ERR_PRINT_OFF;
+ ERR_PRINT("Still waiting for Godot!");
+ ERR_PRINT_ON;
+
+ REQUIRE(ed.has_error);
+ }
}
#endif // TEST_VALIDATE_TESTING_H