summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--misc/dist/html/default.html2
-rw-r--r--platform/javascript/SCsub28
-rw-r--r--platform/javascript/detect.py17
-rw-r--r--platform/javascript/engine.js59
-rw-r--r--platform/javascript/export/export.cpp63
-rw-r--r--platform/javascript/pre.js (renamed from platform/javascript/pre_wasm.js)1
-rw-r--r--platform/javascript/pre_asmjs.js3
7 files changed, 25 insertions, 148 deletions
diff --git a/misc/dist/html/default.html b/misc/dist/html/default.html
index 9fae34f97e..91193eea47 100644
--- a/misc/dist/html/default.html
+++ b/misc/dist/html/default.html
@@ -230,7 +230,6 @@ $GODOT_HEAD_INCLUDE
(function() {
const BASENAME = '$GODOT_BASENAME';
- const MEMORY_SIZE = $GODOT_TOTAL_MEMORY;
const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED;
const INDETERMINATE_STATUS_STEP_MS = 100;
@@ -247,7 +246,6 @@ $GODOT_HEAD_INCLUDE
setStatusMode('indeterminate');
game.setCanvas(canvas);
- game.setAsmjsMemorySize(MEMORY_SIZE);
function setStatusMode(mode) {
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index e3015d87b9..8d505a5829 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -21,37 +21,21 @@ for x in javascript_files:
env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_main_after_fs_sync','_send_notification']\""])
-# output file name without file extension
-basename = "godot" + env["PROGSUFFIX"]
target_dir = env.Dir("#bin")
-
-zip_dir = target_dir.Dir('.javascript_zip')
-zip_files = env.InstallAs(zip_dir.File('godot.html'), '#misc/dist/html/default.html')
-
-implicit_targets = []
-if env['wasm']:
- wasm = target_dir.File(basename + '.wasm')
- implicit_targets.append(wasm)
- zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm))
- prejs = env.File('pre_wasm.js')
-else:
- asmjs_files = [target_dir.File(basename + '.asm.js'), target_dir.File(basename + '.js.mem')]
- implicit_targets.extend(asmjs_files)
- zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files))
- prejs = env.File('pre_asmjs.js')
-
-js = env.Program(['#bin/godot'] + implicit_targets, javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js')[0];
-zip_files.append(InstallAs(zip_dir.File('godot.js'), js))
+build = env.Program(['#bin/godot', target_dir.File('godot' + env['PROGSUFFIX'] + '.wasm')], javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js');
js_libraries = []
js_libraries.append(env.File('http_request.js'))
for lib in js_libraries:
env.Append(LINKFLAGS=['--js-library', lib.path])
-env.Depends(js, js_libraries)
+env.Depends(build, js_libraries)
+prejs = env.File('pre.js')
postjs = env.File('engine.js')
-env.Depends(js, [prejs, postjs])
env.Append(LINKFLAGS=['--pre-js', prejs.path])
env.Append(LINKFLAGS=['--post-js', postjs.path])
+env.Depends(build, [prejs, postjs])
+zip_dir = target_dir.Dir('.javascript_zip')
+zip_files = env.InstallAs([zip_dir.File('godot.js'), zip_dir.File('godot.wasm'), zip_dir.File('godot.html')], build + ['#misc/dist/html/default.html'])
Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX'] + env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET")
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index a2988d9c60..ba0b63a375 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -19,7 +19,6 @@ def can_build():
def get_opts():
from SCons.Variables import BoolVariable
return [
- BoolVariable('wasm', 'Compile to WebAssembly', False),
BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True),
]
@@ -106,17 +105,11 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
- if env['wasm']:
- env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
- # In contrast to asm.js, enabling memory growth on WebAssembly has no
- # major performance impact, and causes only a negligible increase in
- # memory size.
- env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
- env.extra_suffix = '.webassembly' + env.extra_suffix
- else:
- env.Append(LINKFLAGS=['-s', 'ASM_JS=1'])
- env.Append(LINKFLAGS=['--separate-asm'])
- env.Append(LINKFLAGS=['--memory-init-file', '1'])
+ env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
+ # In contrast to asm.js, enabling memory growth on WebAssembly has no
+ # major performance impact, and causes only a negligible increase in
+ # memory size.
+ env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
# TODO: Move that to opus module's config
if 'module_opus_enabled' in env and env['module_opus_enabled']:
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index 99d1c20bbd..f3a7c49a95 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -5,7 +5,6 @@
(function() {
var engine = Engine;
- var USING_WASM = engine.USING_WASM;
var DOWNLOAD_ATTEMPTS_MAX = 4;
var basePath = null;
@@ -34,7 +33,6 @@
var gameInitPromise = null;
var unloadAfterInit = true;
- var memorySize = 268435456;
var progressFunc = null;
var pckProgressTracker = {};
@@ -91,10 +89,6 @@
});
return {};
};
- } else if (initializer.asm && initializer.mem) {
- rtenvOpts.asm = initializer.asm;
- rtenvOpts.memoryInitializerRequest = initializer.mem;
- rtenvOpts.TOTAL_MEMORY = memorySize;
} else {
throw new Error("Invalid initializer");
}
@@ -190,10 +184,6 @@
canvas = elem;
};
- this.setAsmjsMemorySize = function(size) {
- memorySize = size;
- };
-
this.setUnloadAfterInit = function(enabled) {
if (enabled && !unloadAfterInit && gameInitPromise) {
@@ -236,22 +226,12 @@
if (newBasePath !== undefined) basePath = getBasePath(newBasePath);
if (engineLoadPromise === null) {
- if (USING_WASM) {
- if (typeof WebAssembly !== 'object')
- return Promise.reject(new Error("Browser doesn't support WebAssembly"));
- // TODO cache/retrieve module to/from idb
- engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) {
- return xhr.response;
- });
- } else {
- var asmjsPromise = loadPromise(basePath + '.asm.js').then(function(xhr) {
- return asmjsModulePromise(xhr.response);
- });
- var memPromise = loadPromise(basePath + '.mem');
- engineLoadPromise = Promise.all([asmjsPromise, memPromise]).then(function(values) {
- return { asm: values[0], mem: values[1] };
- });
- }
+ if (typeof WebAssembly !== 'object')
+ return Promise.reject(new Error("Browser doesn't support WebAssembly"));
+ // TODO cache/retrieve module to/from idb
+ engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) {
+ return xhr.response;
+ });
engineLoadPromise = engineLoadPromise.catch(function(err) {
engineLoadPromise = null;
throw err;
@@ -260,33 +240,6 @@
return engineLoadPromise;
};
- function asmjsModulePromise(module) {
- var elem = document.createElement('script');
- var script = new Blob([
- 'Engine.asm = (function() { var Module = {};',
- module,
- 'return Module.asm; })();'
- ]);
- var url = URL.createObjectURL(script);
- elem.src = url;
- return new Promise(function(resolve, reject) {
- elem.addEventListener('load', function() {
- URL.revokeObjectURL(url);
- var asm = Engine.asm;
- Engine.asm = undefined;
- setTimeout(function() {
- // delay to reclaim compilation memory
- resolve(asm);
- }, 1);
- });
- elem.addEventListener('error', function() {
- URL.revokeObjectURL(url);
- reject("asm.js faiilure");
- });
- document.body.appendChild(elem);
- });
- }
-
Engine.unloadEngine = function() {
engineLoadPromise = null;
};
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 4a97bf4c32..d0d4b17874 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -35,8 +35,6 @@
#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip"
#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip"
-#define EXPORT_TEMPLATE_ASMJS_RELEASE "javascript_release.zip"
-#define EXPORT_TEMPLATE_ASMJS_DEBUG "javascript_debug.zip"
class EditorExportPlatformJavaScript : public EditorExportPlatform {
@@ -47,18 +45,11 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
bool runnable_when_last_polled;
void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug);
- void _fix_fsloader_js(Vector<uint8_t> &p_js, const String &p_pack_name, uint64_t p_pack_size);
public:
- enum Target {
- TARGET_WEBASSEMBLY,
- TARGET_ASMJS
- };
-
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
virtual void get_export_options(List<ExportOption> *r_options);
- virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual String get_name() const;
virtual String get_os_name() const;
@@ -90,17 +81,9 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
String str_export;
Vector<String> lines = str_template.split("\n");
- int memory_mb;
- if (p_preset->get("options/target").operator int() != TARGET_ASMJS)
- // WebAssembly allows memory growth, so start with a reasonable default
- memory_mb = 1 << 4;
- else
- memory_mb = 1 << (p_preset->get("options/memory_size").operator int() + 5);
-
for (int i = 0; i < lines.size(); i++) {
String current_line = lines[i];
- current_line = current_line.replace("$GODOT_TOTAL_MEMORY", itos(memory_mb * 1024 * 1024));
current_line = current_line.replace("$GODOT_BASENAME", p_name);
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
@@ -129,8 +112,6 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "options/target", PROPERTY_HINT_ENUM, "WebAssembly,asm.js"), TARGET_WEBASSEMBLY));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "options/memory_size", PROPERTY_HINT_ENUM, "32 MB,64 MB,128 MB,256 MB,512 MB,1 GB"), 3));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
@@ -139,14 +120,6 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
}
-bool EditorExportPlatformJavaScript::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
-
- if (p_option == "options/memory_size") {
- return p_options["options/target"].operator int() == TARGET_ASMJS;
- }
- return true;
-}
-
String EditorExportPlatformJavaScript::get_name() const {
return "HTML5";
@@ -166,17 +139,10 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
r_missing_templates = false;
- if (p_preset->get("options/target").operator int() == TARGET_WEBASSEMBLY) {
- if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String())
- r_missing_templates = true;
- else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String())
- r_missing_templates = true;
- } else {
- if (find_export_template(EXPORT_TEMPLATE_ASMJS_RELEASE) == String())
- r_missing_templates = true;
- else if (find_export_template(EXPORT_TEMPLATE_ASMJS_DEBUG) == String())
- r_missing_templates = true;
- }
+ if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String())
+ r_missing_templates = true;
+ else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String())
+ r_missing_templates = true;
return !r_missing_templates;
}
@@ -197,17 +163,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
if (template_path == String()) {
- if (p_preset->get("options/target").operator int() == TARGET_WEBASSEMBLY) {
- if (p_debug)
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
- else
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
- } else {
- if (p_debug)
- template_path = find_export_template(EXPORT_TEMPLATE_ASMJS_DEBUG);
- else
- template_path = find_export_template(EXPORT_TEMPLATE_ASMJS_RELEASE);
- }
+ if (p_debug)
+ template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
+ else
+ template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
}
if (template_path != String() && !FileAccess::exists(template_path)) {
@@ -270,12 +229,6 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
} else if (file == "godot.wasm") {
file = p_path.get_file().get_basename() + ".wasm";
- } else if (file == "godot.asm.js") {
-
- file = p_path.get_file().get_basename() + ".asm.js";
- } else if (file == "godot.mem") {
-
- file = p_path.get_file().get_basename() + ".mem";
}
String dst = p_path.get_base_dir().plus_file(file);
diff --git a/platform/javascript/pre_wasm.js b/platform/javascript/pre.js
index be4383c8c9..311aa44fda 100644
--- a/platform/javascript/pre_wasm.js
+++ b/platform/javascript/pre.js
@@ -1,3 +1,2 @@
var Engine = {
- USING_WASM: true,
RuntimeEnvironment: function(Module) {
diff --git a/platform/javascript/pre_asmjs.js b/platform/javascript/pre_asmjs.js
deleted file mode 100644
index 3c497721b6..0000000000
--- a/platform/javascript/pre_asmjs.js
+++ /dev/null
@@ -1,3 +0,0 @@
-var Engine = {
- USING_WASM: false,
- RuntimeEnvironment: function(Module) {