diff options
-rw-r--r-- | editor/code_editor.cpp | 3 | ||||
-rw-r--r-- | editor/plugins/script_text_editor.cpp | 5 | ||||
-rw-r--r-- | editor/plugins/script_text_editor.h | 1 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs | 3 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs | 8 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs | 48 |
6 files changed, 58 insertions, 10 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index c5df947d64..b73a27214d 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1541,7 +1541,7 @@ void CodeTextEditor::_toggle_scripts_pressed() { void CodeTextEditor::_error_pressed(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - emit_signal("error_pressed"); + goto_error(); } } @@ -1651,7 +1651,6 @@ void CodeTextEditor::_bind_methods() { ADD_SIGNAL(MethodInfo("validate_script")); ADD_SIGNAL(MethodInfo("load_theme_settings")); ADD_SIGNAL(MethodInfo("show_warnings_panel")); - ADD_SIGNAL(MethodInfo("error_pressed")); } void CodeTextEditor::set_code_complete_func(CodeTextEditorCodeCompleteFunc p_code_complete_func, void *p_ud) { diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 4b79d8c344..1c9dadc0dd 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -383,10 +383,6 @@ void ScriptTextEditor::_show_warnings_panel(bool p_show) { warnings_panel->set_visible(p_show); } -void ScriptTextEditor::_error_pressed() { - code_editor->goto_error(); -} - void ScriptTextEditor::_warning_clicked(Variant p_line) { if (p_line.get_type() == Variant::INT) { code_editor->get_text_edit()->cursor_set_line(p_line.operator int64_t()); @@ -1759,7 +1755,6 @@ ScriptTextEditor::ScriptTextEditor() { warnings_panel->set_focus_mode(FOCUS_CLICK); warnings_panel->hide(); - code_editor->connect("error_pressed", callable_mp(this, &ScriptTextEditor::_error_pressed)); code_editor->connect("show_warnings_panel", callable_mp(this, &ScriptTextEditor::_show_warnings_panel)); warnings_panel->connect("meta_clicked", callable_mp(this, &ScriptTextEditor::_warning_clicked)); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index adcd0218bc..8fa380b64d 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -159,7 +159,6 @@ protected: void _load_theme_settings(); void _set_theme_for_script(); void _show_warnings_panel(bool p_show); - void _error_pressed(); void _warning_clicked(Variant p_line); void _notification(int p_what); diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs index 7ab5c5fc59..012b69032e 100644 --- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs +++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs @@ -25,8 +25,9 @@ namespace GodotTools.Core bool rooted = path.IsAbsolutePath(); path = path.Replace('\\', '/'); + path = path[path.Length - 1] == '/' ? path.Substring(0, path.Length - 1) : path; - string[] parts = path.Split(new[] { '/' }, StringSplitOptions.RemoveEmptyEntries); + string[] parts = path.Split(new[] {'/'}, StringSplitOptions.RemoveEmptyEntries); path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim(); diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs index 98e8d13be0..17f3339560 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs @@ -12,6 +12,7 @@ using GodotTools.IdeMessaging; using GodotTools.IdeMessaging.Requests; using GodotTools.IdeMessaging.Utils; using GodotTools.Internals; +using GodotTools.Utils; using Newtonsoft.Json; using Directory = System.IO.Directory; using File = System.IO.File; @@ -362,8 +363,13 @@ namespace GodotTools.Ides private static async Task<Response> HandleCodeCompletionRequest(CodeCompletionRequest request) { + // This is needed if the "resource path" part of the path is case insensitive. + // However, it doesn't fix resource loading if the rest of the path is also case insensitive. + string scriptFileLocalized = FsPathUtils.LocalizePathWithCaseChecked(request.ScriptFile); + var response = new CodeCompletionResponse {Kind = request.Kind, ScriptFile = request.ScriptFile}; - response.Suggestions = await Task.Run(() => Internal.CodeCompletionRequest(response.Kind, response.ScriptFile)); + response.Suggestions = await Task.Run(() => + Internal.CodeCompletionRequest(response.Kind, scriptFileLocalized ?? request.ScriptFile)); return response; } } diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs new file mode 100644 index 0000000000..c6724ccaf7 --- /dev/null +++ b/modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs @@ -0,0 +1,48 @@ +using System; +using System.IO; +using Godot; +using GodotTools.Core; +using JetBrains.Annotations; + +namespace GodotTools.Utils +{ + public static class FsPathUtils + { + private static readonly string ResourcePath = ProjectSettings.GlobalizePath("res://"); + + private static bool PathStartsWithAlreadyNorm(this string childPath, string parentPath) + { + // This won't work for Linux/macOS case insensitive file systems, but it's enough for our current problems + bool caseSensitive = !OS.IsWindows; + + string parentPathNorm = parentPath.NormalizePath() + Path.DirectorySeparatorChar; + string childPathNorm = childPath.NormalizePath() + Path.DirectorySeparatorChar; + + return childPathNorm.StartsWith(parentPathNorm, + caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); + } + + public static bool PathStartsWith(this string childPath, string parentPath) + { + string childPathNorm = childPath.NormalizePath() + Path.DirectorySeparatorChar; + string parentPathNorm = parentPath.NormalizePath() + Path.DirectorySeparatorChar; + + return childPathNorm.PathStartsWithAlreadyNorm(parentPathNorm); + } + + [CanBeNull] + public static string LocalizePathWithCaseChecked(string path) + { + string pathNorm = path.NormalizePath() + Path.DirectorySeparatorChar; + string resourcePathNorm = ResourcePath.NormalizePath() + Path.DirectorySeparatorChar; + + if (!pathNorm.PathStartsWithAlreadyNorm(resourcePathNorm)) + return null; + + string result = "res://" + pathNorm.Substring(resourcePathNorm.Length); + + // Remove the last separator we added + return result.Substring(0, result.Length - 1); + } + } +} |