summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/object/object.cpp4
-rw-r--r--core/object/object.h2
-rw-r--r--doc/classes/Object.xml2
-rw-r--r--editor/animation_track_editor.cpp2
-rw-r--r--editor/connections_dialog.cpp8
-rw-r--r--editor/editor_data.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.cpp6
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp2
-rw-r--r--editor/project_converter_3_to_4.cpp1
-rw-r--r--modules/gdscript/gdscript_vm.cpp4
-rw-r--r--modules/mono/signal_awaiter_utils.cpp2
-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp4
-rw-r--r--modules/multiplayer/scene_replication_state.cpp2
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/scroll_bar.cpp4
18 files changed, 27 insertions, 26 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 33208be539..c275164b14 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1060,7 +1060,7 @@ Error Object::emit_signalp(const StringName &p_name, const Variant **p_args, int
}
}
- bool disconnect = c.flags & CONNECT_ONESHOT;
+ bool disconnect = c.flags & CONNECT_ONE_SHOT;
#ifdef TOOLS_ENABLED
if (disconnect && (c.flags & CONNECT_PERSIST) && Engine::get_singleton()->is_editor_hint()) {
//this signal was connected from the editor, and is being edited. just don't disconnect for now
@@ -1575,7 +1575,7 @@ void Object::_bind_methods() {
BIND_ENUM_CONSTANT(CONNECT_DEFERRED);
BIND_ENUM_CONSTANT(CONNECT_PERSIST);
- BIND_ENUM_CONSTANT(CONNECT_ONESHOT);
+ BIND_ENUM_CONSTANT(CONNECT_ONE_SHOT);
BIND_ENUM_CONSTANT(CONNECT_REFERENCE_COUNTED);
}
diff --git a/core/object/object.h b/core/object/object.h
index 97608c7938..8ade5a204a 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -537,7 +537,7 @@ public:
enum ConnectFlags {
CONNECT_DEFERRED = 1,
CONNECT_PERSIST = 2, // hint for scene to save this connection
- CONNECT_ONESHOT = 4,
+ CONNECT_ONE_SHOT = 4,
CONNECT_REFERENCE_COUNTED = 8,
};
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index 3c71a02a21..7ad1908bb5 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -633,7 +633,7 @@
<constant name="CONNECT_PERSIST" value="2" enum="ConnectFlags">
Persisting connections are saved when the object is serialized to file.
</constant>
- <constant name="CONNECT_ONESHOT" value="4" enum="ConnectFlags">
+ <constant name="CONNECT_ONE_SHOT" value="4" enum="ConnectFlags">
One-shot connections disconnect themselves after emission.
</constant>
<constant name="CONNECT_REFERENCE_COUNTED" value="8" enum="ConnectFlags">
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index e64fc6e9e3..652506a5b2 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -3518,7 +3518,7 @@ void AnimationTrackEditor::set_root(Node *p_root) {
root = p_root;
if (root) {
- root->connect("tree_exiting", callable_mp(this, &AnimationTrackEditor::_root_removed), CONNECT_ONESHOT);
+ root->connect("tree_exiting", callable_mp(this, &AnimationTrackEditor::_root_removed), CONNECT_ONE_SHOT);
}
_update_tracks();
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 7de308fca8..861d05f17a 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -322,7 +322,7 @@ void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
_update_ok_enabled();
bool b_deferred = (p_cd.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
- bool b_oneshot = (p_cd.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
+ bool b_oneshot = (p_cd.flags & CONNECT_ONE_SHOT) == CONNECT_ONE_SHOT;
deferred->set_pressed(b_deferred);
one_shot->set_pressed(b_oneshot);
@@ -565,7 +565,7 @@ void ConnectionsDock::_make_or_edit_connection() {
}
bool b_deferred = connect_dialog->get_deferred();
bool b_oneshot = connect_dialog->get_one_shot();
- cd.flags = CONNECT_PERSIST | (b_deferred ? CONNECT_DEFERRED : 0) | (b_oneshot ? CONNECT_ONESHOT : 0);
+ cd.flags = CONNECT_PERSIST | (b_deferred ? CONNECT_DEFERRED : 0) | (b_oneshot ? CONNECT_ONE_SHOT : 0);
// Conditions to add function: must have a script and must not have the method already
// (in the class, the script itself, or inherited).
@@ -1083,8 +1083,8 @@ void ConnectionsDock::update_tree() {
if (cd.flags & CONNECT_DEFERRED) {
path += " (deferred)";
}
- if (cd.flags & CONNECT_ONESHOT) {
- path += " (oneshot)";
+ if (cd.flags & CONNECT_ONE_SHOT) {
+ path += " (one-shot)";
}
if (cd.unbinds > 0) {
path += " unbinds(" + itos(cd.unbinds) + ")";
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 231ae198d2..1febec2c04 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -1056,7 +1056,7 @@ void EditorSelection::add_node(Node *p_node) {
}
selection[p_node] = meta;
- p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed).bind(p_node), CONNECT_ONESHOT);
+ p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed).bind(p_node), CONNECT_ONE_SHOT);
}
void EditorSelection::remove_node(Node *p_node) {
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 0ec36736bd..59b8f31720 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -307,7 +307,7 @@ Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const Ref<Resource> &p_from
if (material->get_shader_mode() == Shader::MODE_SPATIAL) {
RS::get_singleton()->mesh_surface_set_material(sphere, 0, material->get_rid());
- RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorMaterialPreviewPlugin *>(this), &EditorMaterialPreviewPlugin::_generate_frame_started), Object::CONNECT_ONESHOT);
+ RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorMaterialPreviewPlugin *>(this), &EditorMaterialPreviewPlugin::_generate_frame_started), Object::CONNECT_ONE_SHOT);
preview_done.wait();
@@ -709,7 +709,7 @@ Ref<Texture2D> EditorMeshPreviewPlugin::generate(const Ref<Resource> &p_from, co
xform.origin.z -= rot_aabb.size.z * 2;
RS::get_singleton()->instance_set_transform(mesh_instance, xform);
- RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorMeshPreviewPlugin *>(this), &EditorMeshPreviewPlugin::_generate_frame_started), Object::CONNECT_ONESHOT);
+ RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorMeshPreviewPlugin *>(this), &EditorMeshPreviewPlugin::_generate_frame_started), Object::CONNECT_ONE_SHOT);
preview_done.wait();
@@ -826,7 +826,7 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path,
const float fg = c.get_luminance() < 0.5 ? 1.0 : 0.0;
sampled_font->draw_string(canvas_item, pos, sample, HORIZONTAL_ALIGNMENT_LEFT, -1.f, 50, Color(fg, fg, fg));
- RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorFontPreviewPlugin *>(this), &EditorFontPreviewPlugin::_generate_frame_started), Object::CONNECT_ONESHOT);
+ RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorFontPreviewPlugin *>(this), &EditorFontPreviewPlugin::_generate_frame_started), Object::CONNECT_ONE_SHOT);
preview_done.wait();
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index ad114e022f..0ffed9a757 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -882,7 +882,7 @@ void ScriptEditor::_queue_close_tabs() {
// Maybe there are unsaved changes.
if (se->is_unsaved()) {
_ask_close_current_unsaved_tab(se);
- erase_tab_confirm->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &ScriptEditor::_queue_close_tabs), CONNECT_ONESHOT);
+ erase_tab_confirm->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &ScriptEditor::_queue_close_tabs), CONNECT_ONE_SHOT);
break;
}
}
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 1facf04ca7..37d05e5fa7 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -835,7 +835,7 @@ void Skeleton3DEditor::_notification(int p_what) {
skeleton->connect("show_rest_only_changed", callable_mp(this, &Skeleton3DEditor::_update_gizmo_visible));
#endif
- get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Object::CONNECT_ONESHOT);
+ get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Object::CONNECT_ONE_SHOT);
} break;
case NOTIFICATION_READY: {
// Will trigger NOTIFICATION_THEME_CHANGED, but won't cause any loops if called here.
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 87b5be1142..17115519e2 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -116,7 +116,7 @@ void TilesEditorPlugin::_thread() {
// Add the viewport at the last moment to avoid rendering too early.
EditorNode::get_singleton()->add_child(viewport);
- RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Object::CONNECT_ONESHOT);
+ RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Object::CONNECT_ONE_SHOT);
pattern_preview_done.wait();
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index 367764120f..a7676ad268 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -91,6 +91,7 @@ static const char *enum_renames[][2] = {
{ "BUTTON_XBUTTON2", "MOUSE_BUTTON_XBUTTON2" }, // Globals
{ "CLEAR_MODE_ONLY_NEXT_FRAME", "CLEAR_MODE_ONCE" }, // SubViewport
{ "COMPRESS_PVRTC4", "COMPRESS_PVRTC1_4" }, // Image
+ { "CONNECT_ONESHOT", "CONNECT_ONE_SHOT" }, // Object
{ "CUBEMAP_BACK", "CUBEMAP_LAYER_BACK" }, // RenderingServer
{ "CUBEMAP_BOTTOM", "CUBEMAP_LAYER_BOTTOM" }, // RenderingServer
{ "CUBEMAP_FRONT", "CUBEMAP_LAYER_FRONT" }, // RenderingServer
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 61e2c61abc..afebe3c149 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -2163,7 +2163,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE(OPCODE_AWAIT) {
CHECK_SPACE(2);
- // Do the oneshot connect.
+ // Do the one-shot connect.
GET_INSTRUCTION_ARG(argobj, 0);
Signal sig;
@@ -2234,7 +2234,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
retvalue = gdfs;
- Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback").bind(retvalue), Object::CONNECT_ONESHOT);
+ Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback").bind(retvalue), Object::CONNECT_ONE_SHOT);
if (err != OK) {
err_text = "Error connecting to signal: " + sig.get_name() + " during await.";
OPCODE_BREAK;
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index 55d2138674..66c9eca616 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -42,7 +42,7 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
SignalAwaiterCallable *awaiter_callable = memnew(SignalAwaiterCallable(p_target, awaiter_handle, p_signal));
Callable callable = Callable(awaiter_callable);
- return p_source->connect(p_signal, callable, Object::CONNECT_ONESHOT);
+ return p_source->connect(p_signal, callable, Object::CONNECT_ONE_SHOT);
}
bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
index e8f3aecc69..6f60318b3b 100644
--- a/modules/multiplayer/multiplayer_spawner.cpp
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -230,8 +230,8 @@ void MultiplayerSpawner::_track(Node *p_node, const Variant &p_argument, int p_s
ObjectID oid = p_node->get_instance_id();
if (!tracked_nodes.has(oid)) {
tracked_nodes[oid] = SpawnInfo(p_argument.duplicate(true), p_scene_id);
- p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit).bind(p_node->get_instance_id()), CONNECT_ONESHOT);
- p_node->connect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready).bind(p_node->get_instance_id()), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit).bind(p_node->get_instance_id()), CONNECT_ONE_SHOT);
+ p_node->connect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready).bind(p_node->get_instance_id()), CONNECT_ONE_SHOT);
}
}
diff --git a/modules/multiplayer/scene_replication_state.cpp b/modules/multiplayer/scene_replication_state.cpp
index 25442bb7fa..fbcf0acadb 100644
--- a/modules/multiplayer/scene_replication_state.cpp
+++ b/modules/multiplayer/scene_replication_state.cpp
@@ -39,7 +39,7 @@ SceneReplicationState::TrackedNode &SceneReplicationState::_track(const ObjectID
if (!tracked_nodes.has(p_id)) {
tracked_nodes[p_id] = TrackedNode(p_id);
Node *node = Object::cast_to<Node>(ObjectDB::get_instance(p_id));
- node->connect(SceneStringNames::get_singleton()->tree_exited, callable_mp(this, &SceneReplicationState::_untrack).bind(p_id), Node::CONNECT_ONESHOT);
+ node->connect(SceneStringNames::get_singleton()->tree_exited, callable_mp(this, &SceneReplicationState::_untrack).bind(p_id), Node::CONNECT_ONE_SHOT);
}
return tracked_nodes[p_id];
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 073f61bfdd..096f4edee2 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -323,7 +323,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
#endif // _3D_DISABLED
if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed))) {
- child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed).bind(child), CONNECT_ONESHOT);
+ child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed).bind(child), CONNECT_ONE_SHOT);
}
TrackNodeCacheKey key;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index bcf5a8a47f..b4e603d5ed 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2821,7 +2821,7 @@ void Control::_notification(int p_notification) {
case NOTIFICATION_READY: {
#ifdef DEBUG_ENABLED
- connect("ready", callable_mp(this, &Control::_clear_size_warning), CONNECT_DEFERRED | CONNECT_ONESHOT);
+ connect("ready", callable_mp(this, &Control::_clear_size_warning), CONNECT_DEFERRED | CONNECT_ONE_SHOT);
#endif
} break;
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 374ce6feea..6c05b171e3 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -321,7 +321,7 @@ void ScrollBar::_notification(int p_what) {
if (drag_node) {
drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT);
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
}
} break;
@@ -613,7 +613,7 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
if (drag_node) {
drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONESHOT);
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
}
}
}