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-rw-r--r--editor/editor_node.cpp5
-rw-r--r--editor/project_manager.cpp5
-rw-r--r--main/main.cpp4
-rw-r--r--scene/main/scene_tree.cpp1
4 files changed, 9 insertions, 6 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 03ece6c29b..ab79031ad2 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -6093,7 +6093,10 @@ EditorNode::EditorNode() {
}
// Define a minimum window size to prevent UI elements from overlapping or being cut off.
- DisplayServer::get_singleton()->window_set_min_size(Size2(1024, 600) * EDSCALE);
+ Window *w = Object::cast_to<Window>(SceneTree::get_singleton()->get_root());
+ if (w) {
+ w->set_min_size(Size2(1024, 600) * EDSCALE);
+ }
FileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index dc755cab41..b4ffc7d78d 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -3008,7 +3008,10 @@ ProjectManager::ProjectManager() {
SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
// Define a minimum window size to prevent UI elements from overlapping or being cut off.
- DisplayServer::get_singleton()->window_set_min_size(Size2(520, 350) * EDSCALE);
+ Window *w = Object::cast_to<Window>(SceneTree::get_singleton()->get_root());
+ if (w) {
+ w->set_min_size(Size2(520, 350) * EDSCALE);
+ }
// Resize the bootsplash window based on Editor display scale EDSCALE.
float scale_factor = MAX(1, EDSCALE);
diff --git a/main/main.cpp b/main/main.cpp
index d21574b0e3..190cdf3151 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2769,10 +2769,6 @@ bool Main::start() {
DisplayServer::get_singleton()->window_set_title(appname);
#endif
- // Define a very small minimum window size to prevent bugs such as GH-37242.
- // It can still be overridden by the user in a script.
- DisplayServer::get_singleton()->window_set_min_size(Size2i(64, 64));
-
bool snap_controls = GLOBAL_GET("gui/common/snap_controls_to_pixels");
sml->get_root()->set_snap_controls_to_pixels(snap_controls);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 73d85a0660..c6bfe5742f 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1396,6 +1396,7 @@ SceneTree::SceneTree() {
// Create with mainloop.
root = memnew(Window);
+ root->set_min_size(Size2i(64, 64)); // Define a very small minimum window size to prevent bugs such as GH-37242.
root->set_process_mode(Node::PROCESS_MODE_PAUSABLE);
root->set_name("root");
root->set_title(GLOBAL_GET("application/config/name"));