diff options
-rw-r--r-- | doc/classes/Navigation.xml | 2 | ||||
-rw-r--r-- | doc/classes/Navigation2D.xml | 2 | ||||
-rw-r--r-- | modules/gridmap/grid_map.cpp | 4 | ||||
-rw-r--r-- | scene/2d/navigation2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/navigation2d.h | 2 | ||||
-rw-r--r-- | scene/2d/navigation_polygon.cpp | 6 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 2 | ||||
-rw-r--r-- | scene/3d/navigation.cpp | 4 | ||||
-rw-r--r-- | scene/3d/navigation.h | 2 | ||||
-rw-r--r-- | scene/3d/navigation_mesh.cpp | 6 |
10 files changed, 17 insertions, 17 deletions
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml index 995cb5b179..8fe520f853 100644 --- a/doc/classes/Navigation.xml +++ b/doc/classes/Navigation.xml @@ -64,7 +64,7 @@ Returns a path of points as a [code]PoolVector3Array[/code]. If [code]optimize[/code] is false the [code]NavigationMesh[/code] agent properties will be taken into account, otherwise it will return the nearest path and ignore agent radius, height, etc. </description> </method> - <method name="navmesh_create"> + <method name="navmesh_add"> <return type="int"> </return> <argument index="0" name="mesh" type="NavigationMesh"> diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml index 8868348cf9..18c15a616a 100644 --- a/doc/classes/Navigation2D.xml +++ b/doc/classes/Navigation2D.xml @@ -37,7 +37,7 @@ <description> </description> </method> - <method name="navpoly_create"> + <method name="navpoly_add"> <return type="int"> </return> <argument index="0" name="mesh" type="NavigationPolygon"> diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index b3a1947647..bebf8bcf8f 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -469,7 +469,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { nm.xform = xform; if (navigation) { - nm.id = navigation->navmesh_create(navmesh, xform, this); + nm.id = navigation->navmesh_add(navmesh, xform, this); } else { nm.id = -1; } @@ -556,7 +556,7 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) { if (cell_map.has(F->key()) && F->get().id < 0) { Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item); if (nm.is_valid()) { - F->get().id = navigation->navmesh_create(nm, F->get().xform, this); + F->get().id = navigation->navmesh_add(nm, F->get().xform, this); } } } diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index 9eff107827..40013814f8 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -205,7 +205,7 @@ void Navigation2D::_navpoly_unlink(int p_id) { nm.linked = false; } -int Navigation2D::navpoly_create(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) { +int Navigation2D::navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) { int id = last_id++; NavMesh nm; @@ -708,7 +708,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) { void Navigation2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("navpoly_create", "mesh", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("navpoly_add", "mesh", "xform", "owner"), &Navigation2D::navpoly_add, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("navpoly_set_transform", "id", "xform"), &Navigation2D::navpoly_set_transform); ClassDB::bind_method(D_METHOD("navpoly_remove", "id"), &Navigation2D::navpoly_remove); diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h index bb97e1a9a9..02dbcb0f96 100644 --- a/scene/2d/navigation2d.h +++ b/scene/2d/navigation2d.h @@ -159,7 +159,7 @@ protected: public: //API should be as dynamic as possible - int navpoly_create(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner = NULL); + int navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner = NULL); void navpoly_set_transform(int p_id, const Transform2D &p_xform); void navpoly_remove(int p_id); diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index c53241e985..5a6a5128e6 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -293,7 +293,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) { if (navpoly.is_valid()) { - nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this); + nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this); } } } @@ -324,7 +324,7 @@ void NavigationPolygonInstance::_notification(int p_what) { if (enabled && navpoly.is_valid()) { - nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this); + nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this); } break; } @@ -419,7 +419,7 @@ void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolyg } if (navigation && navpoly.is_valid() && enabled) { - nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this); + nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this); } //update_gizmo(); _change_notify("navpoly"); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 1e34372d1e..bcdad177c5 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -486,7 +486,7 @@ void TileMap::_update_dirty_quadrants() { xform.set_origin(offset.floor() + q.pos); _fix_cell_transform(xform, c, npoly_ofs + center_ofs, s); - int pid = navigation->navpoly_create(navpoly, nav_rel * xform); + int pid = navigation->navpoly_add(navpoly, nav_rel * xform); Quadrant::NavPoly np; np.id = pid; diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index b6507aedb3..78cf75e3b3 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -202,7 +202,7 @@ void Navigation::_navmesh_unlink(int p_id) { nm.linked = false; } -int Navigation::navmesh_create(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner) { +int Navigation::navmesh_add(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner) { int id = last_id++; NavMesh nm; @@ -686,7 +686,7 @@ Vector3 Navigation::get_up_vector() const { void Navigation::_bind_methods() { - ClassDB::bind_method(D_METHOD("navmesh_create", "mesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("navmesh_add", "mesh", "xform", "owner"), &Navigation::navmesh_add, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("navmesh_set_transform", "id", "xform"), &Navigation::navmesh_set_transform); ClassDB::bind_method(D_METHOD("navmesh_remove", "id"), &Navigation::navmesh_remove); diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index d9a38f7b00..134afa2278 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -166,7 +166,7 @@ public: Vector3 get_up_vector() const; //API should be as dynamic as possible - int navmesh_create(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner = NULL); + int navmesh_add(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner = NULL); void navmesh_set_transform(int p_id, const Transform &p_xform); void navmesh_remove(int p_id); diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index 40750cdfe8..4fb12b8fac 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -471,7 +471,7 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) { if (navmesh.is_valid()) { - nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this); + nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this); } } } @@ -508,7 +508,7 @@ void NavigationMeshInstance::_notification(int p_what) { if (enabled && navmesh.is_valid()) { - nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this); + nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this); } break; } @@ -568,7 +568,7 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_na navmesh = p_navmesh; if (navigation && navmesh.is_valid() && enabled) { - nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this); + nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this); } if (debug_view && navmesh.is_valid()) { |