diff options
88 files changed, 1219 insertions, 384 deletions
diff --git a/core/io/resource.cpp b/core/io/resource.cpp index d117f86f39..553698f8a6 100644 --- a/core/io/resource.cpp +++ b/core/io/resource.cpp @@ -93,15 +93,14 @@ String Resource::get_path() const { String Resource::generate_scene_unique_id() { // Generate a unique enough hash, but still user-readable. // If it's not unique it does not matter because the saver will try again. - OS::Date date = OS::get_singleton()->get_date(); - OS::Time time = OS::get_singleton()->get_time(); + OS::DateTime dt = OS::get_singleton()->get_datetime(); uint32_t hash = hash_murmur3_one_32(OS::get_singleton()->get_ticks_usec()); - hash = hash_murmur3_one_32(date.year, hash); - hash = hash_murmur3_one_32(date.month, hash); - hash = hash_murmur3_one_32(date.day, hash); - hash = hash_murmur3_one_32(time.hour, hash); - hash = hash_murmur3_one_32(time.minute, hash); - hash = hash_murmur3_one_32(time.second, hash); + hash = hash_murmur3_one_32(dt.year, hash); + hash = hash_murmur3_one_32(dt.month, hash); + hash = hash_murmur3_one_32(dt.day, hash); + hash = hash_murmur3_one_32(dt.hour, hash); + hash = hash_murmur3_one_32(dt.minute, hash); + hash = hash_murmur3_one_32(dt.second, hash); hash = hash_murmur3_one_32(Math::rand(), hash); static constexpr uint32_t characters = 5; diff --git a/core/os/os.h b/core/os/os.h index 0e8a2d0398..363697ea30 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -202,18 +202,15 @@ public: MONTH_DECEMBER, }; - struct Date { + struct DateTime { int64_t year; Month month; uint8_t day; Weekday weekday; - bool dst; - }; - - struct Time { uint8_t hour; uint8_t minute; uint8_t second; + bool dst; }; struct TimeZoneInfo { @@ -221,8 +218,7 @@ public: String name; }; - virtual Date get_date(bool p_utc = false) const = 0; - virtual Time get_time(bool p_utc = false) const = 0; + virtual DateTime get_datetime(bool utc = false) const = 0; virtual TimeZoneInfo get_time_zone_info() const = 0; virtual double get_unix_time() const; diff --git a/core/os/time.cpp b/core/os/time.cpp index a30e2a906b..a3c2c99b4c 100644 --- a/core/os/time.cpp +++ b/core/os/time.cpp @@ -324,63 +324,60 @@ String Time::get_offset_string_from_offset_minutes(int64_t p_offset_minutes) con } Dictionary Time::get_datetime_dict_from_system(bool p_utc) const { - OS::Date date = OS::get_singleton()->get_date(p_utc); - OS::Time time = OS::get_singleton()->get_time(p_utc); + OS::DateTime dt = OS::get_singleton()->get_datetime(p_utc); Dictionary datetime; - datetime[YEAR_KEY] = date.year; - datetime[MONTH_KEY] = (uint8_t)date.month; - datetime[DAY_KEY] = date.day; - datetime[WEEKDAY_KEY] = (uint8_t)date.weekday; - datetime[DST_KEY] = date.dst; - datetime[HOUR_KEY] = time.hour; - datetime[MINUTE_KEY] = time.minute; - datetime[SECOND_KEY] = time.second; + datetime[YEAR_KEY] = dt.year; + datetime[MONTH_KEY] = (uint8_t)dt.month; + datetime[DAY_KEY] = dt.day; + datetime[WEEKDAY_KEY] = (uint8_t)dt.weekday; + datetime[HOUR_KEY] = dt.hour; + datetime[MINUTE_KEY] = dt.minute; + datetime[SECOND_KEY] = dt.second; + datetime[DST_KEY] = dt.dst; return datetime; } Dictionary Time::get_date_dict_from_system(bool p_utc) const { - OS::Date date = OS::get_singleton()->get_date(p_utc); + OS::DateTime dt = OS::get_singleton()->get_datetime(p_utc); Dictionary date_dictionary; - date_dictionary[YEAR_KEY] = date.year; - date_dictionary[MONTH_KEY] = (uint8_t)date.month; - date_dictionary[DAY_KEY] = date.day; - date_dictionary[WEEKDAY_KEY] = (uint8_t)date.weekday; - date_dictionary[DST_KEY] = date.dst; + date_dictionary[YEAR_KEY] = dt.year; + date_dictionary[MONTH_KEY] = (uint8_t)dt.month; + date_dictionary[DAY_KEY] = dt.day; + date_dictionary[WEEKDAY_KEY] = (uint8_t)dt.weekday; return date_dictionary; } Dictionary Time::get_time_dict_from_system(bool p_utc) const { - OS::Time time = OS::get_singleton()->get_time(p_utc); + OS::DateTime dt = OS::get_singleton()->get_datetime(p_utc); Dictionary time_dictionary; - time_dictionary[HOUR_KEY] = time.hour; - time_dictionary[MINUTE_KEY] = time.minute; - time_dictionary[SECOND_KEY] = time.second; + time_dictionary[HOUR_KEY] = dt.hour; + time_dictionary[MINUTE_KEY] = dt.minute; + time_dictionary[SECOND_KEY] = dt.second; return time_dictionary; } String Time::get_datetime_string_from_system(bool p_utc, bool p_use_space) const { - OS::Date date = OS::get_singleton()->get_date(p_utc); - OS::Time time = OS::get_singleton()->get_time(p_utc); + OS::DateTime dt = OS::get_singleton()->get_datetime(p_utc); // vformat only supports up to 6 arguments, so we need to split this up into 2 parts. - String timestamp = vformat("%04d-%02d-%02d", date.year, (uint8_t)date.month, date.day); + String timestamp = vformat("%04d-%02d-%02d", dt.year, (uint8_t)dt.month, dt.day); if (p_use_space) { - timestamp = vformat("%s %02d:%02d:%02d", timestamp, time.hour, time.minute, time.second); + timestamp = vformat("%s %02d:%02d:%02d", timestamp, dt.hour, dt.minute, dt.second); } else { - timestamp = vformat("%sT%02d:%02d:%02d", timestamp, time.hour, time.minute, time.second); + timestamp = vformat("%sT%02d:%02d:%02d", timestamp, dt.hour, dt.minute, dt.second); } return timestamp; } String Time::get_date_string_from_system(bool p_utc) const { - OS::Date date = OS::get_singleton()->get_date(p_utc); + OS::DateTime dt = OS::get_singleton()->get_datetime(p_utc); // Android is picky about the types passed to make Variant, so we need a cast. - return vformat("%04d-%02d-%02d", date.year, (uint8_t)date.month, date.day); + return vformat("%04d-%02d-%02d", dt.year, (uint8_t)dt.month, dt.day); } String Time::get_time_string_from_system(bool p_utc) const { - OS::Time time = OS::get_singleton()->get_time(p_utc); - return vformat("%02d:%02d:%02d", time.hour, time.minute, time.second); + OS::DateTime dt = OS::get_singleton()->get_datetime(p_utc); + return vformat("%02d:%02d:%02d", dt.hour, dt.minute, dt.second); } Dictionary Time::get_time_zone_from_system() const { diff --git a/doc/Makefile b/doc/Makefile index ecc5e51dd6..c8bf32d6e2 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -1,4 +1,4 @@ -BASEDIR = $(CURDIR) +BASEDIR = . CLASSES = $(BASEDIR)/classes/ $(BASEDIR)/../modules/ OUTPUTDIR = $(BASEDIR)/_build TOOLSDIR = $(BASEDIR)/tools diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index f1e40d4979..29592f133d 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -25,10 +25,24 @@ <method name="get_overlapping_bodies" qualifiers="const"> <return type="Node2D[]" /> <description> - Returns a list of intersecting [PhysicsBody2D]s. The overlapping body's [member CollisionObject2D.collision_layer] must be part of this area's [member CollisionObject2D.collision_mask] in order to be detected. + Returns a list of intersecting [PhysicsBody2D]s and [TileMap]s. The overlapping body's [member CollisionObject2D.collision_layer] must be part of this area's [member CollisionObject2D.collision_mask] in order to be detected. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. </description> </method> + <method name="has_overlapping_areas" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if intersecting any [Area2D]s, otherwise returns [code]false[/code]. The overlapping area's [member CollisionObject2D.collision_layer] must be part of this area's [member CollisionObject2D.collision_mask] in order to be detected. + For performance reasons (collisions are all processed at the same time) the list of overlapping areas is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. + </description> + </method> + <method name="has_overlapping_bodies" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if intersecting any [PhysicsBody2D]s or [TileMap]s, otherwise returns [code]false[/code]. The overlapping body's [member CollisionObject2D.collision_layer] must be part of this area's [member CollisionObject2D.collision_mask] in order to be detected. + For performance reasons (collisions are all processed at the same time) the list of overlapping bodies is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. + </description> + </method> <method name="overlaps_area" qualifiers="const"> <return type="bool" /> <param index="0" name="area" type="Node" /> diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml index 14081918cf..ce49be9bc1 100644 --- a/doc/classes/Area3D.xml +++ b/doc/classes/Area3D.xml @@ -23,10 +23,24 @@ <method name="get_overlapping_bodies" qualifiers="const"> <return type="Node3D[]" /> <description> - Returns a list of intersecting [PhysicsBody3D]s. The overlapping body's [member CollisionObject3D.collision_layer] must be part of this area's [member CollisionObject3D.collision_mask] in order to be detected. + Returns a list of intersecting [PhysicsBody3D]s and [GridMap]s. The overlapping body's [member CollisionObject3D.collision_layer] must be part of this area's [member CollisionObject3D.collision_mask] in order to be detected. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. </description> </method> + <method name="has_overlapping_areas" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if intersecting any [Area3D]s, otherwise returns [code]false[/code]. The overlapping area's [member CollisionObject3D.collision_layer] must be part of this area's [member CollisionObject3D.collision_mask] in order to be detected. + For performance reasons (collisions are all processed at the same time) the list of overlapping areas is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. + </description> + </method> + <method name="has_overlapping_bodies" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if intersecting any [PhysicsBody3D]s or [GridMap]s, otherwise returns [code]false[/code]. The overlapping body's [member CollisionObject3D.collision_layer] must be part of this area's [member CollisionObject3D.collision_mask] in order to be detected. + For performance reasons (collisions are all processed at the same time) the list of overlapping bodies is modified once during the physics step, not immediately after objects are moved. Consider using signals instead. + </description> + </method> <method name="overlaps_area" qualifiers="const"> <return type="bool" /> <param index="0" name="area" type="Node" /> diff --git a/doc/classes/Time.xml b/doc/classes/Time.xml index cdbe30c444..1abe017a4d 100644 --- a/doc/classes/Time.xml +++ b/doc/classes/Time.xml @@ -17,7 +17,7 @@ <return type="Dictionary" /> <param index="0" name="utc" type="bool" default="false" /> <description> - Returns the current date as a dictionary of keys: [code]year[/code], [code]month[/code], [code]day[/code], [code]weekday[/code], and [code]dst[/code] (Daylight Savings Time). + Returns the current date as a dictionary of keys: [code]year[/code], [code]month[/code], [code]day[/code], and [code]weekday[/code]. The returned values are in the system's local time when [param utc] is [code]false[/code], otherwise they are in UTC. </description> </method> @@ -57,7 +57,7 @@ <return type="Dictionary" /> <param index="0" name="utc" type="bool" default="false" /> <description> - Returns the current date as a dictionary of keys: [code]year[/code], [code]month[/code], [code]day[/code], [code]weekday[/code], [code]hour[/code], [code]minute[/code], and [code]second[/code]. + Returns the current date as a dictionary of keys: [code]year[/code], [code]month[/code], [code]day[/code], [code]weekday[/code], [code]hour[/code], [code]minute[/code], [code]second[/code], and [code]dst[/code] (Daylight Savings Time). </description> </method> <method name="get_datetime_dict_from_unix_time" qualifiers="const"> diff --git a/drivers/gles3/shaders/sky.glsl b/drivers/gles3/shaders/sky.glsl index 21f01d2a8f..4c0fe47f6b 100644 --- a/drivers/gles3/shaders/sky.glsl +++ b/drivers/gles3/shaders/sky.glsl @@ -104,6 +104,15 @@ uniform uint directional_light_count; layout(location = 0) out vec4 frag_color; +#ifdef USE_DEBANDING +// https://www.iryoku.com/next-generation-post-processing-in-call-of-duty-advanced-warfare +vec3 interleaved_gradient_noise(vec2 pos) { + const vec3 magic = vec3(0.06711056f, 0.00583715f, 52.9829189f); + float res = fract(magic.z * fract(dot(pos, magic.xy))) * 2.0 - 1.0; + return vec3(res, -res, res) / 255.0; +} +#endif + void main() { vec3 cube_normal; cube_normal.z = -1.0; @@ -168,4 +177,8 @@ void main() { frag_color.rgb = color; frag_color.a = alpha; + +#ifdef USE_DEBANDING + frag_color.rgb += interleaved_gradient_noise(gl_FragCoord.xy); +#endif } diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 3dbc75392c..523c9dd8e6 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -1715,6 +1715,7 @@ ShaderCompiler::DefaultIdentifierActions actions; actions.usage_defines["HALF_RES_COLOR"] = "\n#define USES_HALF_RES_COLOR\n"; actions.usage_defines["QUARTER_RES_COLOR"] = "\n#define USES_QUARTER_RES_COLOR\n"; actions.render_mode_defines["disable_fog"] = "#define DISABLE_FOG\n"; + actions.render_mode_defines["use_debanding"] = "#define USE_DEBANDING\n"; actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP; actions.default_repeat = ShaderLanguage::REPEAT_ENABLE; diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp index e54ecd51c4..22d84eba93 100644 --- a/drivers/gles3/storage/mesh_storage.cpp +++ b/drivers/gles3/storage/mesh_storage.cpp @@ -554,6 +554,21 @@ void MeshStorage::mesh_clear(RID p_mesh) { glDeleteBuffers(1, &s.index_buffer); s.index_buffer = 0; } + + if (s.versions) { + memfree(s.versions); //reallocs, so free with memfree. + } + + if (s.lod_count) { + for (uint32_t j = 0; j < s.lod_count; j++) { + if (s.lods[j].index_buffer != 0) { + glDeleteBuffers(1, &s.lods[j].index_buffer); + s.lods[j].index_buffer = 0; + } + } + memdelete_arr(s.lods); + } + memdelete(mesh->surfaces[i]); } if (mesh->surfaces) { diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 384f46c8df..beb2812999 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -200,7 +200,7 @@ double OS_Unix::get_unix_time() const { return (double)tv_now.tv_sec + double(tv_now.tv_usec) / 1000000; } -OS::Date OS_Unix::get_date(bool p_utc) const { +OS::DateTime OS_Unix::get_datetime(bool p_utc) const { time_t t = time(nullptr); struct tm lt; if (p_utc) { @@ -208,7 +208,7 @@ OS::Date OS_Unix::get_date(bool p_utc) const { } else { localtime_r(&t, <); } - Date ret; + DateTime ret; ret.year = 1900 + lt.tm_year; // Index starting at 1 to match OS_Unix::get_date // and Windows SYSTEMTIME and tm_mon follows the typical structure @@ -216,24 +216,11 @@ OS::Date OS_Unix::get_date(bool p_utc) const { ret.month = (Month)(lt.tm_mon + 1); ret.day = lt.tm_mday; ret.weekday = (Weekday)lt.tm_wday; - ret.dst = lt.tm_isdst; - - return ret; -} - -OS::Time OS_Unix::get_time(bool p_utc) const { - time_t t = time(nullptr); - struct tm lt; - if (p_utc) { - gmtime_r(&t, <); - } else { - localtime_r(&t, <); - } - Time ret; ret.hour = lt.tm_hour; ret.minute = lt.tm_min; ret.second = lt.tm_sec; - get_time_zone_info(); + ret.dst = lt.tm_isdst; + return ret; } diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index f4609a565b..b4c844bfef 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -63,8 +63,7 @@ public: virtual String get_name() const override; - virtual Date get_date(bool p_utc) const override; - virtual Time get_time(bool p_utc) const override; + virtual DateTime get_datetime(bool p_utc) const override; virtual TimeZoneInfo get_time_zone_info() const override; virtual double get_unix_time() const override; diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp index cf48366bd3..a882275375 100644 --- a/editor/debugger/editor_profiler.cpp +++ b/editor/debugger/editor_profiler.cpp @@ -104,6 +104,10 @@ void EditorProfiler::clear() { updating_frame = false; hover_metric = -1; seeking = false; + + // Ensure button text (start, stop) is correct + _set_button_text(); + emit_signal(SNAME("enable_profiling"), activate->is_pressed()); } static String _get_percent_txt(float p_value, float p_total) { @@ -374,15 +378,23 @@ void EditorProfiler::_update_frame() { updating_frame = false; } -void EditorProfiler::_activate_pressed() { +void EditorProfiler::_set_button_text() { if (activate->is_pressed()) { activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons"))); activate->set_text(TTR("Stop")); - _clear_pressed(); } else { activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons"))); activate->set_text(TTR("Start")); } +} + +void EditorProfiler::_activate_pressed() { + _set_button_text(); + + if (activate->is_pressed()) { + _clear_pressed(); + } + emit_signal(SNAME("enable_profiling"), activate->is_pressed()); } @@ -499,8 +511,12 @@ void EditorProfiler::_bind_methods() { ADD_SIGNAL(MethodInfo("break_request")); } -void EditorProfiler::set_enabled(bool p_enable) { +void EditorProfiler::set_enabled(bool p_enable, bool p_clear) { + activate->set_pressed(false); activate->set_disabled(!p_enable); + if (p_clear) { + clear(); + } } bool EditorProfiler::is_profiling() { diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h index df92125258..e9ecc285ed 100644 --- a/editor/debugger/editor_profiler.h +++ b/editor/debugger/editor_profiler.h @@ -122,6 +122,7 @@ private: Timer *frame_delay = nullptr; Timer *plot_delay = nullptr; + void _set_button_text(); void _update_frame(); void _activate_pressed(); @@ -153,7 +154,7 @@ protected: public: void add_frame_metric(const Metric &p_metric, bool p_final = false); - void set_enabled(bool p_enable); + void set_enabled(bool p_enable, bool p_clear = true); bool is_profiling(); bool is_seeking() { return seeking; } void disable_seeking(); diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 5baa9970af..6bc1536cb9 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -52,7 +52,6 @@ #include "editor/plugins/node_3d_editor_plugin.h" #include "main/performance.h" #include "scene/3d/camera_3d.h" -#include "scene/debugger/scene_debugger.h" #include "scene/gui/dialogs.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" @@ -317,7 +316,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da if (!error.is_empty()) { tabs->set_current_tab(0); } - profiler->set_enabled(false); + profiler->set_enabled(false, false); inspector->clear_cache(); // Take a chance to force remote objects update. } else if (p_msg == "debug_exit") { @@ -327,7 +326,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da _update_buttons_state(); _set_reason_text(TTR("Execution resumed."), MESSAGE_SUCCESS); emit_signal(SNAME("breaked"), false, false, "", false); - profiler->set_enabled(true); + profiler->set_enabled(true, false); profiler->disable_seeking(); } else if (p_msg == "set_pid") { ERR_FAIL_COND(p_data.size() < 1); @@ -916,6 +915,8 @@ void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) { _clear_errors_list(); stop(); + profiler->set_enabled(true, true); + peer = p_peer; ERR_FAIL_COND(p_peer.is_null()); @@ -971,6 +972,8 @@ void ScriptEditorDebugger::stop() { res_path_cache.clear(); profiler_signature.clear(); + profiler->set_enabled(true, false); + inspector->edit(nullptr); _update_buttons_state(); } diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp index 129ad4d33b..7e7d7ca418 100644 --- a/editor/editor_help_search.cpp +++ b/editor/editor_help_search.cpp @@ -326,6 +326,7 @@ bool EditorHelpSearch::Runner::_phase_match_classes_init() { bool EditorHelpSearch::Runner::_phase_match_classes() { DocData::ClassDoc &class_doc = iterator_doc->value; if (class_doc.name.is_empty()) { + ++iterator_doc; return false; } if (!_is_class_disabled_by_feature_profile(class_doc.name)) { @@ -432,7 +433,7 @@ bool EditorHelpSearch::Runner::_phase_class_items_init() { bool EditorHelpSearch::Runner::_phase_class_items() { if (!iterator_match) { - return false; + return true; } ClassMatch &match = iterator_match->value; @@ -459,10 +460,8 @@ bool EditorHelpSearch::Runner::_phase_member_items_init() { bool EditorHelpSearch::Runner::_phase_member_items() { ClassMatch &match = iterator_match->value; - if (!match.doc) { - return false; - } - if (match.doc->name.is_empty()) { + if (!match.doc || match.doc->name.is_empty()) { + ++iterator_match; return false; } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 9dc4c2c953..804722299c 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6750,8 +6750,10 @@ EditorNode::EditorNode() { project_menu->add_separator(); project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT); +#ifndef ANDROID_ENABLED project_menu->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE); project_menu->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER); +#endif project_menu->add_separator(); project_menu->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER); @@ -6814,12 +6816,14 @@ EditorNode::EditorNode() { settings_menu->set_item_tooltip(-1, TTR("Screenshots are stored in the Editor Data/Settings Folder.")); +#ifndef ANDROID_ENABLED ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KeyModifierMask::SHIFT | Key::F11); ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::F); settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN); - +#endif settings_menu->add_separator(); +#ifndef ANDROID_ENABLED if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) { // Configuration and data folders are located in the same place (Windows/MacOS). settings_menu->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER); @@ -6829,9 +6833,12 @@ EditorNode::EditorNode() { settings_menu->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER); } settings_menu->add_separator(); +#endif settings_menu->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES); +#ifndef ANDROID_ENABLED settings_menu->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES); +#endif help_menu = memnew(PopupMenu); help_menu->set_name(TTR("Help")); diff --git a/editor/editor_undo_redo_manager.cpp b/editor/editor_undo_redo_manager.cpp index eca2b3143b..8c04a4d595 100644 --- a/editor/editor_undo_redo_manager.cpp +++ b/editor/editor_undo_redo_manager.cpp @@ -124,7 +124,7 @@ void EditorUndoRedoManager::create_action(const String &p_name, UndoRedo::MergeM create_action_for_history(p_name, INVALID_HISTORY, p_mode); if (p_custom_context) { - // This assigns context to pending action. + // This assigns history to pending action. get_history_for_object(p_custom_context); } } @@ -218,7 +218,10 @@ void EditorUndoRedoManager::add_undo_reference(Object *p_object) { } void EditorUndoRedoManager::commit_action(bool p_execute) { - ERR_FAIL_COND(pending_action.history_id == INVALID_HISTORY); + if (pending_action.history_id == INVALID_HISTORY) { + return; // Empty action, do nothing. + } + is_committing = true; History &history = get_or_create_history(pending_action.history_id); diff --git a/editor/export/editor_export_platform.cpp b/editor/export/editor_export_platform.cpp index 2a444bb04f..bcc85570ed 100644 --- a/editor/export/editor_export_platform.cpp +++ b/editor/export/editor_export_platform.cpp @@ -1619,21 +1619,24 @@ void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags } bool EditorExportPlatform::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { + bool valid = true; +#ifndef ANDROID_ENABLED String templates_error; - bool valid_export_configuration = has_valid_export_configuration(p_preset, templates_error, r_missing_templates); - - String project_configuration_error; - bool valid_project_configuration = has_valid_project_configuration(p_preset, project_configuration_error); + valid = valid && has_valid_export_configuration(p_preset, templates_error, r_missing_templates); if (!templates_error.is_empty()) { r_error += templates_error; } +#endif + + String project_configuration_error; + valid = valid && has_valid_project_configuration(p_preset, project_configuration_error); if (!project_configuration_error.is_empty()) { r_error += project_configuration_error; } - return valid_export_configuration && valid_project_configuration; + return valid; } EditorExportPlatform::EditorExportPlatform() { diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp index 00a0e08d3a..8c67885971 100644 --- a/editor/export/project_export.cpp +++ b/editor/export/project_export.cpp @@ -932,8 +932,10 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) { } void ProjectExportDialog::_export_all_dialog() { +#ifndef ANDROID_ENABLED export_all_dialog->show(); export_all_dialog->popup_centered(Size2(300, 80)); +#endif } void ProjectExportDialog::_export_all_dialog_action(const String &p_str) { @@ -1194,11 +1196,16 @@ ProjectExportDialog::ProjectExportDialog() { set_cancel_button_text(TTR("Close")); set_ok_button_text(TTR("Export PCK/ZIP...")); + get_ok_button()->set_disabled(true); +#ifdef ANDROID_ENABLED + export_button = memnew(Button); + export_button->hide(); +#else export_button = add_button(TTR("Export Project..."), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "export"); +#endif export_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_project)); // Disable initially before we select a valid preset export_button->set_disabled(true); - get_ok_button()->set_disabled(true); export_all_dialog = memnew(ConfirmationDialog); add_child(export_all_dialog); @@ -1208,8 +1215,14 @@ ProjectExportDialog::ProjectExportDialog() { export_all_dialog->add_button(TTR("Debug"), true, "debug"); export_all_dialog->add_button(TTR("Release"), true, "release"); export_all_dialog->connect("custom_action", callable_mp(this, &ProjectExportDialog::_export_all_dialog_action)); +#ifdef ANDROID_ENABLED + export_all_dialog->hide(); + export_all_button = memnew(Button); + export_all_button->hide(); +#else export_all_button = add_button(TTR("Export All..."), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "export"); +#endif export_all_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_all_dialog)); export_all_button->set_disabled(true); diff --git a/editor/icons/PreviewEnvironment.svg b/editor/icons/PreviewEnvironment.svg new file mode 100644 index 0000000000..e0b0257daf --- /dev/null +++ b/editor/icons/PreviewEnvironment.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" stroke-linecap="round" stroke-linejoin="round" stroke-width="2"><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-1.7305 2.3125c-.83125 1.5372-1.2685 3.1037-1.2695 4.6816-.64057-.11251-1.3005-.27158-1.9766-.47266a5 5 0 0 1 3.2461-4.209zm3.4629.00391a5 5 0 0 1 3.2383 4.1875c-.65187.17448-1.3077.32867-1.9727.44922-.0084-1.5627-.44294-3.1141-1.2656-4.6367zm-1.7324.0078088c1.0126 1.593 1.5 3.1425 1.5 4.6758 0 .054042-.00662.10803-.00781.16211-.96392.096801-1.9566.1103-2.9844.027344-.00163-.063192-.00781-.12632-.00781-.18945 0-1.5333.48744-3.0828 1.5-4.6758zm4.8789 5.7578a5 5 0 0 1 -3.1484 3.6055002c.57106-1.0564.95277-2.1268 1.1367-3.2051002.68204-.10905 1.3556-.23789 2.0117-.40039zm-9.7461.033203c.68377.18153 1.3555.33345 2.0098.43164.18781 1.0551002.56647 2.1026002 1.125 3.1367002a5 5 0 0 1 -3.1348-3.5684002zm6.168.55469c-.22615.9886602-.65424 1.9884002-1.3008 3.0059002-.63811-1.0042-1.0645-1.9908-1.293-2.9668002.89027.054126 1.7517.029377 2.5938-.039062z"/><path d="m8 1v2.3242c1.0126 1.593 1.5 3.1425 1.5 4.6758 0 .054042-.00662.10803-.00781.16211-.4894.049148-.98713.077552-1.4922.082031v1.4922c.43915-.0076.87287-.031628 1.3008-.066406-.22615.98866-.65424 1.9884-1.3008 3.0059v2.3242a7 7 0 0 0 7.000001-7 7 7 0 0 0 -7.000001-7zm1.7324 2.3164a5 5 0 0 1 3.2383 4.1875c-.65187.17448-1.3077.32867-1.9727.44922-.00845-1.5627-.44294-3.1141-1.2656-4.6367zm3.1465 5.7656a5 5 0 0 1 -3.1484 3.6055c.57106-1.0564.95277-2.1268 1.1367-3.2051.68204-.10905 1.3556-.23789 2.0117-.40039z"/></g></svg> diff --git a/editor/icons/PreviewSun.svg b/editor/icons/PreviewSun.svg new file mode 100644 index 0000000000..a8c652be65 --- /dev/null +++ b/editor/icons/PreviewSun.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v3h2v-3zm-2.5352 2.0508-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm7.0703 0-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm-3.5352 1.9492c-1.6569 0-3 1.3432-3 3s1.3431 3 3 3 3-1.3432 3-3-1.3431-3-3-3zm-7 2v2h3v-2zm11 0v2h3v-2zm-7.5352 3.1211-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm7.0703 0-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141zm-4.5352 1.8789v3h2v-3z" fill="#e0e0e0"/></svg> diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index f1e6c70549..f4b8646e18 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -907,6 +907,10 @@ void AnimationNodeBlendTreeEditor::_bind_methods() { AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = nullptr; void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<AnimationNode> p_node) { + if (blend_tree.is_null()) { + return; + } + String prev_name = blend_tree->get_node_name(p_node); ERR_FAIL_COND(prev_name.is_empty()); GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name)); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 34d2cc3cd4..c8b49678d2 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -5516,8 +5516,8 @@ Dictionary Node3DEditor::get_state() const { pd["sun_color"] = sun_color->get_pick_color(); pd["sun_energy"] = sun_energy->get_value(); - pd["sun_disabled"] = sun_button->is_pressed(); - pd["environ_disabled"] = environ_button->is_pressed(); + pd["sun_enabled"] = sun_button->is_pressed(); + pd["environ_enabled"] = environ_button->is_pressed(); d["preview_sun_env"] = pd; } @@ -5648,8 +5648,8 @@ void Node3DEditor::set_state(const Dictionary &p_state) { sun_color->set_pick_color(pd["sun_color"]); sun_energy->set_value(pd["sun_energy"]); - sun_button->set_pressed(pd["sun_disabled"]); - environ_button->set_pressed(pd["environ_disabled"]); + sun_button->set_pressed(pd["sun_enabled"]); + environ_button->set_pressed(pd["environ_enabled"]); sun_environ_updating = false; @@ -5657,8 +5657,8 @@ void Node3DEditor::set_state(const Dictionary &p_state) { _update_preview_environment(); } else { _load_default_preview_settings(); - sun_button->set_pressed(false); - environ_button->set_pressed(false); + sun_button->set_pressed(true); + environ_button->set_pressed(true); _preview_settings_changed(); _update_preview_environment(); } @@ -7159,8 +7159,8 @@ void Node3DEditor::_update_theme() { view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_theme_icon(SNAME("Panels3Alt"), SNAME("EditorIcons"))); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_theme_icon(SNAME("Panels4"), SNAME("EditorIcons"))); - sun_button->set_icon(get_theme_icon(SNAME("DirectionalLight3D"), SNAME("EditorIcons"))); - environ_button->set_icon(get_theme_icon(SNAME("WorldEnvironment"), SNAME("EditorIcons"))); + sun_button->set_icon(get_theme_icon(SNAME("PreviewSun"), SNAME("EditorIcons"))); + environ_button->set_icon(get_theme_icon(SNAME("PreviewEnvironment"), SNAME("EditorIcons"))); sun_environ_settings->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window"))); @@ -7636,7 +7636,7 @@ void Node3DEditor::_load_default_preview_settings() { } void Node3DEditor::_update_preview_environment() { - bool disable_light = directional_light_count > 0 || sun_button->is_pressed(); + bool disable_light = directional_light_count > 0 || !sun_button->is_pressed(); sun_button->set_disabled(directional_light_count > 0); @@ -7664,7 +7664,7 @@ void Node3DEditor::_update_preview_environment() { sun_angle_altitude->set_value(-Math::rad_to_deg(sun_rotation.x)); sun_angle_azimuth->set_value(180.0 - Math::rad_to_deg(sun_rotation.y)); - bool disable_env = world_env_count > 0 || environ_button->is_pressed(); + bool disable_env = world_env_count > 0 || !environ_button->is_pressed(); environ_button->set_disabled(world_env_count > 0); @@ -7855,6 +7855,8 @@ Node3DEditor::Node3DEditor() { sun_button->set_flat(true); sun_button->connect("pressed", callable_mp(this, &Node3DEditor::_update_preview_environment), CONNECT_DEFERRED); sun_button->set_disabled(true); + // Preview is enabled by default - ensure this applies on editor startup when there is no state yet. + sun_button->set_pressed(true); main_menu_hbox->add_child(sun_button); @@ -7864,6 +7866,8 @@ Node3DEditor::Node3DEditor() { environ_button->set_flat(true); environ_button->connect("pressed", callable_mp(this, &Node3DEditor::_update_preview_environment), CONNECT_DEFERRED); environ_button->set_disabled(true); + // Preview is enabled by default - ensure this applies on editor startup when there is no state yet. + environ_button->set_pressed(true); main_menu_hbox->add_child(environ_button); diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index afd38ef71a..f48b2fc70e 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -115,8 +115,8 @@ public: ShaderTextEditor(); }; -class ShaderEditor : public PanelContainer { - GDCLASS(ShaderEditor, PanelContainer); +class ShaderEditor : public MarginContainer { + GDCLASS(ShaderEditor, MarginContainer); enum { EDIT_UNDO, diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index a91f22ccd0..79230891f1 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -3677,6 +3677,7 @@ void TileMapEditor::_update_layers_selection() { tile_map_layer = -1; } tile_map->set_selected_layer(toggle_highlight_selected_layer_button->is_pressed() ? tile_map_layer : -1); + tileset_changed_needs_update = false; // Update is not needed here and actually causes problems. layers_selection_button->clear(); if (tile_map->get_layers_count() > 0) { diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index 761140b2d5..336ce9e4c8 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -1124,6 +1124,8 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { set_up_password->connect(SNAME("text_changed"), callable_mp(this, &VersionControlEditorPlugin::_update_set_up_warning)); set_up_password_input->add_child(set_up_password); + const String home_dir = OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS); + HBoxContainer *set_up_ssh_public_key_input = memnew(HBoxContainer); set_up_ssh_public_key_input->set_h_size_flags(Control::SIZE_EXPAND_FILL); set_up_settings_vbc->add_child(set_up_ssh_public_key_input); @@ -1147,10 +1149,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { set_up_ssh_public_key_file_dialog->set_access(FileDialog::ACCESS_FILESYSTEM); set_up_ssh_public_key_file_dialog->set_file_mode(FileDialog::FILE_MODE_OPEN_FILE); set_up_ssh_public_key_file_dialog->set_show_hidden_files(true); - // TODO: Make this start at the user's home folder - Ref<DirAccess> d = DirAccess::open(OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS)); - d->change_dir("../"); - set_up_ssh_public_key_file_dialog->set_current_dir(d->get_current_dir()); + set_up_ssh_public_key_file_dialog->set_current_dir(home_dir); set_up_ssh_public_key_file_dialog->connect(SNAME("file_selected"), callable_mp(this, &VersionControlEditorPlugin::_ssh_public_key_selected)); set_up_ssh_public_key_input_hbc->add_child(set_up_ssh_public_key_file_dialog); @@ -1183,8 +1182,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { set_up_ssh_private_key_file_dialog->set_access(FileDialog::ACCESS_FILESYSTEM); set_up_ssh_private_key_file_dialog->set_file_mode(FileDialog::FILE_MODE_OPEN_FILE); set_up_ssh_private_key_file_dialog->set_show_hidden_files(true); - // TODO: Make this start at the user's home folder - set_up_ssh_private_key_file_dialog->set_current_dir(d->get_current_dir()); + set_up_ssh_private_key_file_dialog->set_current_dir(home_dir); set_up_ssh_private_key_file_dialog->connect("file_selected", callable_mp(this, &VersionControlEditorPlugin::_ssh_private_key_selected)); set_up_ssh_private_key_input_hbc->add_child(set_up_ssh_private_key_file_dialog); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 2af8da02a3..ee8148f00a 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -5198,9 +5198,9 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Tangent", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "tangent", "TANGENT"), { "tangent" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Vertex", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex", "VERTEX"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("View", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view", "VIEW"), { "view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("ViewIndex", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("ViewMonoLeft", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("ViewRight", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("ViewIndex", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("ViewMonoLeft", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("ViewRight", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("NodePositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraPositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraDirectionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index a644babfc2..f11874a994 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -59,6 +59,8 @@ #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" +constexpr int GODOT4_CONFIG_VERSION = 5; + class ProjectDialog : public ConfirmationDialog { GDCLASS(ProjectDialog, ConfirmationDialog); @@ -1065,6 +1067,7 @@ public: int refresh_project(const String &dir_path); void add_project(const String &dir_path, bool favorite); void save_config(); + void set_project_version(const String &p_project_path, int version); private: static void _bind_methods(); @@ -1673,6 +1676,15 @@ void ProjectList::save_config() { _config.save(_config_path); } +void ProjectList::set_project_version(const String &p_project_path, int p_version) { + for (ProjectList::Item &E : _projects) { + if (E.path == p_project_path) { + E.version = p_version; + break; + } + } +} + int ProjectList::get_project_count() const { return _projects.size(); } @@ -2170,6 +2182,9 @@ void ProjectManager::_open_selected_projects_ask() { Label *ask_update_label = ask_update_settings->get_label(); ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT); // Reset in case of previous center align. + full_convert_button->hide(); + + ask_update_settings->get_ok_button()->set_text("OK"); // Check if the config_version property was empty or 0 if (config_version == 0) { @@ -2179,7 +2194,11 @@ void ProjectManager::_open_selected_projects_ask() { } // Check if we need to convert project settings from an earlier engine version if (config_version < ProjectSettings::CONFIG_VERSION) { - ask_update_settings->set_text(vformat(TTR("The following project settings file was generated by an older engine version, and needs to be converted for this version:\n\n%s\n\nDo you want to convert it?\nWarning: You won't be able to open the project with previous versions of the engine anymore."), conf)); + if (config_version == GODOT4_CONFIG_VERSION - 1 && ProjectSettings::CONFIG_VERSION == GODOT4_CONFIG_VERSION) { // Conversion from Godot 3 to 4. + full_convert_button->show(); + } + ask_update_settings->set_text(vformat(TTR("The following project settings file was generated by an older engine version, and needs to be converted for this version:\n\n%s\n\nDo you want to convert it? You can also convert the entire project (recommended if you are upgrading).\nWarning: You won't be able to open the project with previous versions of the engine anymore."), conf)); + ask_update_settings->get_ok_button()->set_text(TTR("Convert project.godot")); ask_update_settings->popup_centered(); return; } @@ -2223,6 +2242,32 @@ void ProjectManager::_open_selected_projects_ask() { _open_selected_projects(); } +void ProjectManager::_perform_full_project_conversion() { + Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects(); + if (selected_list.is_empty()) { + return; + } + + const String &path = selected_list[0].path; + + print_line("Converting project: " + path); + + Ref<ConfigFile> cf; + cf.instantiate(); + cf->load(path.path_join("project.godot")); + cf->set_value("", "config_version", GODOT4_CONFIG_VERSION); + cf->save(path.path_join("project.godot")); + _project_list->set_project_version(path, GODOT4_CONFIG_VERSION); + + List<String> args; + args.push_back("--path"); + args.push_back(path); + args.push_back("--convert-3to4"); + + Error err = OS::get_singleton()->create_instance(args); + ERR_FAIL_COND(err); +} + void ProjectManager::_run_project_confirm() { Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects(); @@ -2825,8 +2870,20 @@ ProjectManager::ProjectManager() { ask_update_settings = memnew(ConfirmationDialog); ask_update_settings->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_confirm_update_settings)); + full_convert_button = ask_update_settings->add_button("Perform Full Project Conversion", false); add_child(ask_update_settings); + ask_full_convert_dialog = memnew(ConfirmationDialog); + ask_full_convert_dialog->set_autowrap(true); + ask_full_convert_dialog->set_text(TTR(R"(This option will perform full project conversion, updating scenes and scripts from Godot 3.x to work in Godot 4.0. Note that this is a best-effort conversion, i.e. it makes upgrading the project easier, but it will not open out-of-the-box and will still require manual adjustments. + +IMPORTANT: Make sure to backup your project before converting, as this operation makes it impossible to open in older versions of Godot.)")); + ask_full_convert_dialog->connect("confirmed", callable_mp(this, &ProjectManager::_perform_full_project_conversion)); + add_child(ask_full_convert_dialog); + + full_convert_button->connect("pressed", callable_mp((Window *)ask_update_settings, &ConfirmationDialog::hide)); + full_convert_button->connect("pressed", callable_mp((Window *)ask_full_convert_dialog, &ConfirmationDialog::popup_centered_ratio).bind(0.2)); + npdialog = memnew(ProjectDialog); npdialog->connect("projects_updated", callable_mp(this, &ProjectManager::_on_projects_updated)); npdialog->connect("project_created", callable_mp(this, &ProjectManager::_on_project_created)); diff --git a/editor/project_manager.h b/editor/project_manager.h index 10bf25c048..0831a63e68 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -87,6 +87,7 @@ class ProjectManager : public Control { ConfirmationDialog *multi_open_ask = nullptr; ConfirmationDialog *multi_run_ask = nullptr; ConfirmationDialog *multi_scan_ask = nullptr; + ConfirmationDialog *ask_full_convert_dialog = nullptr; ConfirmationDialog *ask_update_settings = nullptr; ConfirmationDialog *open_templates = nullptr; EditorAbout *about = nullptr; @@ -97,6 +98,7 @@ class ProjectManager : public Control { AcceptDialog *dialog_error = nullptr; ProjectDialog *npdialog = nullptr; + Button *full_convert_button = nullptr; OptionButton *language_btn = nullptr; LinkButton *version_btn = nullptr; @@ -106,6 +108,7 @@ class ProjectManager : public Control { void _run_project_confirm(); void _open_selected_projects(); void _open_selected_projects_ask(); + void _perform_full_project_conversion(); void _import_project(); void _new_project(); void _rename_project(); diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 4a38caea52..4f325fcf52 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -35,14 +35,14 @@ <description> Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users. [b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode. - The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. You can use this to provide additional details about why the assertion failed. + The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. It must be a static string, so format strings can't be used. You can use this to provide additional details about why the assertion failed. [codeblock] # Imagine we always want speed to be between 0 and 20. var speed = -10 assert(speed < 20) # True, the program will continue assert(speed >= 0) # False, the program will stop assert(speed >= 0 and speed < 20) # You can also combine the two conditional statements in one check - assert(speed < 20, "speed = %f, but the speed limit is 20" % speed) # Show a message with clarifying details + assert(speed < 20, "the speed limit is 20") # Show a message [/codeblock] </description> </method> diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index 48d5fbc569..c25f5b58d5 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -146,9 +146,7 @@ String GDScriptCache::get_source_code(const String &p_path) { Vector<uint8_t> source_file; Error err; Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err) { - ERR_FAIL_COND_V(err, ""); - } + ERR_FAIL_COND_V(err, ""); uint64_t len = f->get_length(); source_file.resize(len + 1); diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 6cb398b5f8..f5730e7137 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -2673,7 +2673,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { } else if (a.has("JOINTS_0") && a.has("JOINTS_1")) { PackedInt32Array joints_0 = _decode_accessor_as_ints(state, a["JOINTS_0"], true); PackedInt32Array joints_1 = _decode_accessor_as_ints(state, a["JOINTS_1"], true); - ERR_FAIL_COND_V(joints_0.size() != joints_0.size(), ERR_INVALID_DATA); + ERR_FAIL_COND_V(joints_0.size() != joints_1.size(), ERR_INVALID_DATA); int32_t weight_8_count = JOINT_GROUP_SIZE * 2; Vector<int> joints; joints.resize(vertex_num * weight_8_count); diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml index e99aeb4f51..4ecc71ddbb 100644 --- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml +++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml @@ -67,6 +67,18 @@ Returns the connection state. See [enum ConnectionState]. </description> </method> + <method name="get_gathering_state" qualifiers="const"> + <return type="int" enum="WebRTCPeerConnection.GatheringState" /> + <description> + Returns the ICE [enum GatheringState] of the connection. This lets you detect, for example, when collection of ICE candidates has finished. + </description> + </method> + <method name="get_signaling_state" qualifiers="const"> + <return type="int" enum="WebRTCPeerConnection.SignalingState" /> + <description> + Returns the [enum SignalingState] on the local end of the connection while connecting or reconnecting to another peer. + </description> + </method> <method name="initialize"> <return type="int" enum="Error" /> <param index="0" name="configuration" type="Dictionary" default="{}" /> @@ -165,5 +177,32 @@ <constant name="STATE_CLOSED" value="5" enum="ConnectionState"> The peer connection is closed (after calling [method close] for example). </constant> + <constant name="GATHERING_STATE_NEW" value="0" enum="GatheringState"> + The peer connection was just created and hasn't done any networking yet. + </constant> + <constant name="GATHERING_STATE_GATHERING" value="1" enum="GatheringState"> + The ICE agent is in the process of gathering candidates for the connection. + </constant> + <constant name="GATHERING_STATE_COMPLETE" value="2" enum="GatheringState"> + The ICE agent has finished gathering candidates. If something happens that requires collecting new candidates, such as a new interface being added or the addition of a new ICE server, the state will revert to gathering to gather those candidates. + </constant> + <constant name="SIGNALING_STATE_STABLE" value="0" enum="SignalingState"> + There is no ongoing exchange of offer and answer underway. This may mean that the [WebRTCPeerConnection] is new ([constant STATE_NEW]) or that negotiation is complete and a connection has been established ([constant STATE_CONNECTED]). + </constant> + <constant name="SIGNALING_STATE_HAVE_LOCAL_OFFER" value="1" enum="SignalingState"> + The local peer has called [method set_local_description], passing in SDP representing an offer (usually created by calling [method create_offer]), and the offer has been applied successfully. + </constant> + <constant name="SIGNALING_STATE_HAVE_REMOTE_OFFER" value="2" enum="SignalingState"> + The remote peer has created an offer and used the signaling server to deliver it to the local peer, which has set the offer as the remote description by calling [method set_remote_description]. + </constant> + <constant name="SIGNALING_STATE_HAVE_LOCAL_PRANSWER" value="3" enum="SignalingState"> + The offer sent by the remote peer has been applied and an answer has been created and applied by calling [method set_local_description]. This provisional answer describes the supported media formats and so forth, but may not have a complete set of ICE candidates included. Further candidates will be delivered separately later. + </constant> + <constant name="SIGNALING_STATE_HAVE_REMOTE_PRANSWER" value="4" enum="SignalingState"> + A provisional answer has been received and successfully applied in response to an offer previously sent and established by calling [method set_local_description]. + </constant> + <constant name="SIGNALING_STATE_CLOSED" value="5" enum="SignalingState"> + The [WebRTCPeerConnection] has been closed. + </constant> </constants> </class> diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml b/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml index 3c4bf18a76..474d2f6a89 100644 --- a/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml +++ b/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml @@ -37,6 +37,16 @@ <description> </description> </method> + <method name="_get_gathering_state" qualifiers="virtual const"> + <return type="int" enum="WebRTCPeerConnection.GatheringState" /> + <description> + </description> + </method> + <method name="_get_signaling_state" qualifiers="virtual const"> + <return type="int" enum="WebRTCPeerConnection.SignalingState" /> + <description> + </description> + </method> <method name="_initialize" qualifiers="virtual"> <return type="int" enum="Error" /> <param index="0" name="p_config" type="Dictionary" /> diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js index e57e4299e0..e6604eecd7 100644 --- a/modules/webrtc/library_godot_webrtc.js +++ b/modules/webrtc/library_godot_webrtc.js @@ -220,64 +220,123 @@ mergeInto(LibraryManager.library, GodotRTCDataChannel); const GodotRTCPeerConnection = { $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'], $GodotRTCPeerConnection: { - onstatechange: function (p_id, p_conn, callback, event) { - const ref = IDHandler.get(p_id); - if (!ref) { - return; - } - let state; - switch (p_conn.iceConnectionState) { - case 'new': - state = 0; - break; - case 'checking': - state = 1; - break; - case 'connected': - case 'completed': - state = 2; - break; - case 'disconnected': - state = 3; - break; - case 'failed': - state = 4; - break; - case 'closed': - default: - state = 5; - break; - } - callback(state); + // Enums + ConnectionState: { + 'new': 0, + 'connecting': 1, + 'connected': 2, + 'disconnected': 3, + 'failed': 4, + 'closed': 5, }, - onicecandidate: function (p_id, callback, event) { - const ref = IDHandler.get(p_id); - if (!ref || !event.candidate) { - return; + ConnectionStateCompat: { + // Using values from IceConnectionState for browsers that do not support ConnectionState (notably Firefox). + 'new': 0, + 'checking': 1, + 'connected': 2, + 'completed': 2, + 'disconnected': 3, + 'failed': 4, + 'closed': 5, + }, + + IceGatheringState: { + 'new': 0, + 'gathering': 1, + 'complete': 2, + }, + + SignalingState: { + 'stable': 0, + 'have-local-offer': 1, + 'have-remote-offer': 2, + 'have-local-pranswer': 3, + 'have-remote-pranswer': 4, + 'closed': 5, + }, + + // Callbacks + create: function (config, onConnectionChange, onSignalingChange, onIceGatheringChange, onIceCandidate, onDataChannel) { + let conn = null; + try { + conn = new RTCPeerConnection(config); + } catch (e) { + GodotRuntime.error(e); + return 0; } - const c = event.candidate; - const candidate_str = GodotRuntime.allocString(c.candidate); - const mid_str = GodotRuntime.allocString(c.sdpMid); - callback(mid_str, c.sdpMLineIndex, candidate_str); - GodotRuntime.free(candidate_str); - GodotRuntime.free(mid_str); + const id = IDHandler.add(conn); + + if ('connectionState' in conn && conn['connectionState'] !== undefined) { + // Use "connectionState" if supported + conn.onconnectionstatechange = function (event) { + if (!IDHandler.get(id)) { + return; + } + onConnectionChange(GodotRTCPeerConnection.ConnectionState[conn.connectionState] || 0); + }; + } else { + // Fall back to using "iceConnectionState" when "connectionState" is not supported (notably Firefox). + conn.oniceconnectionstatechange = function (event) { + if (!IDHandler.get(id)) { + return; + } + onConnectionChange(GodotRTCPeerConnection.ConnectionStateCompat[conn.iceConnectionState] || 0); + }; + } + conn.onicegatheringstatechange = function (event) { + if (!IDHandler.get(id)) { + return; + } + onIceGatheringChange(GodotRTCPeerConnection.IceGatheringState[conn.iceGatheringState] || 0); + }; + conn.onsignalingstatechange = function (event) { + if (!IDHandler.get(id)) { + return; + } + onSignalingChange(GodotRTCPeerConnection.SignalingState[conn.signalingState] || 0); + }; + conn.onicecandidate = function (event) { + if (!IDHandler.get(id)) { + return; + } + const c = event.candidate; + if (!c || !c.candidate) { + return; + } + const candidate_str = GodotRuntime.allocString(c.candidate); + const mid_str = GodotRuntime.allocString(c.sdpMid); + onIceCandidate(mid_str, c.sdpMLineIndex, candidate_str); + GodotRuntime.free(candidate_str); + GodotRuntime.free(mid_str); + }; + conn.ondatachannel = function (event) { + if (!IDHandler.get(id)) { + return; + } + const cid = IDHandler.add(event.channel); + onDataChannel(cid); + }; + return id; }, - ondatachannel: function (p_id, callback, event) { - const ref = IDHandler.get(p_id); - if (!ref) { + destroy: function (p_id) { + const conn = IDHandler.get(p_id); + if (!conn) { return; } - - const cid = IDHandler.add(event.channel); - callback(cid); + conn.onconnectionstatechange = null; + conn.oniceconnectionstatechange = null; + conn.onicegatheringstatechange = null; + conn.onsignalingstatechange = null; + conn.onicecandidate = null; + conn.ondatachannel = null; + IDHandler.remove(p_id); }, onsession: function (p_id, callback, session) { - const ref = IDHandler.get(p_id); - if (!ref) { + if (!IDHandler.get(p_id)) { return; } const type_str = GodotRuntime.allocString(session.type); @@ -297,27 +356,19 @@ const GodotRTCPeerConnection = { }, }, - godot_js_rtc_pc_create__sig: 'iiiiii', - godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) { - const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref); - const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref); - const ondatachannel = GodotRuntime.get_func(p_on_datachannel).bind(null, p_ref); - - const config = JSON.parse(GodotRuntime.parseString(p_config)); - let conn = null; - try { - conn = new RTCPeerConnection(config); - } catch (e) { - GodotRuntime.error(e); - return 0; - } - - const base = GodotRTCPeerConnection; - const id = IDHandler.add(conn); - conn.oniceconnectionstatechange = base.onstatechange.bind(null, id, conn, onstatechange); - conn.onicecandidate = base.onicecandidate.bind(null, id, oncandidate); - conn.ondatachannel = base.ondatachannel.bind(null, id, ondatachannel); - return id; + godot_js_rtc_pc_create__sig: 'iiiiiiii', + godot_js_rtc_pc_create: function (p_config, p_ref, p_on_connection_state_change, p_on_ice_gathering_state_change, p_on_signaling_state_change, p_on_ice_candidate, p_on_datachannel) { + const wrap = function (p_func) { + return GodotRuntime.get_func(p_func).bind(null, p_ref); + }; + return GodotRTCPeerConnection.create( + JSON.parse(GodotRuntime.parseString(p_config)), + wrap(p_on_connection_state_change), + wrap(p_on_signaling_state_change), + wrap(p_on_ice_gathering_state_change), + wrap(p_on_ice_candidate), + wrap(p_on_datachannel) + ); }, godot_js_rtc_pc_close__sig: 'vi', @@ -331,14 +382,7 @@ const GodotRTCPeerConnection = { godot_js_rtc_pc_destroy__sig: 'vi', godot_js_rtc_pc_destroy: function (p_id) { - const ref = IDHandler.get(p_id); - if (!ref) { - return; - } - ref.oniceconnectionstatechange = null; - ref.onicecandidate = null; - ref.ondatachannel = null; - IDHandler.remove(p_id); + GodotRTCPeerConnection.destroy(p_id); }, godot_js_rtc_pc_offer_create__sig: 'viiii', diff --git a/modules/webrtc/webrtc_peer_connection.cpp b/modules/webrtc/webrtc_peer_connection.cpp index d885b9262b..5aa891d35c 100644 --- a/modules/webrtc/webrtc_peer_connection.cpp +++ b/modules/webrtc/webrtc_peer_connection.cpp @@ -69,6 +69,8 @@ void WebRTCPeerConnection::_bind_methods() { ClassDB::bind_method(D_METHOD("close"), &WebRTCPeerConnection::close); ClassDB::bind_method(D_METHOD("get_connection_state"), &WebRTCPeerConnection::get_connection_state); + ClassDB::bind_method(D_METHOD("get_gathering_state"), &WebRTCPeerConnection::get_gathering_state); + ClassDB::bind_method(D_METHOD("get_signaling_state"), &WebRTCPeerConnection::get_signaling_state); ADD_SIGNAL(MethodInfo("session_description_created", PropertyInfo(Variant::STRING, "type"), PropertyInfo(Variant::STRING, "sdp"))); ADD_SIGNAL(MethodInfo("ice_candidate_created", PropertyInfo(Variant::STRING, "media"), PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::STRING, "name"))); @@ -80,6 +82,17 @@ void WebRTCPeerConnection::_bind_methods() { BIND_ENUM_CONSTANT(STATE_DISCONNECTED); BIND_ENUM_CONSTANT(STATE_FAILED); BIND_ENUM_CONSTANT(STATE_CLOSED); + + BIND_ENUM_CONSTANT(GATHERING_STATE_NEW); + BIND_ENUM_CONSTANT(GATHERING_STATE_GATHERING); + BIND_ENUM_CONSTANT(GATHERING_STATE_COMPLETE); + + BIND_ENUM_CONSTANT(SIGNALING_STATE_STABLE); + BIND_ENUM_CONSTANT(SIGNALING_STATE_HAVE_LOCAL_OFFER); + BIND_ENUM_CONSTANT(SIGNALING_STATE_HAVE_REMOTE_OFFER); + BIND_ENUM_CONSTANT(SIGNALING_STATE_HAVE_LOCAL_PRANSWER); + BIND_ENUM_CONSTANT(SIGNALING_STATE_HAVE_REMOTE_PRANSWER); + BIND_ENUM_CONSTANT(SIGNALING_STATE_CLOSED); } WebRTCPeerConnection::WebRTCPeerConnection() { diff --git a/modules/webrtc/webrtc_peer_connection.h b/modules/webrtc/webrtc_peer_connection.h index 122ea3d00f..76f29f9d68 100644 --- a/modules/webrtc/webrtc_peer_connection.h +++ b/modules/webrtc/webrtc_peer_connection.h @@ -47,6 +47,21 @@ public: STATE_CLOSED }; + enum GatheringState { + GATHERING_STATE_NEW, + GATHERING_STATE_GATHERING, + GATHERING_STATE_COMPLETE, + }; + + enum SignalingState { + SIGNALING_STATE_STABLE, + SIGNALING_STATE_HAVE_LOCAL_OFFER, + SIGNALING_STATE_HAVE_REMOTE_OFFER, + SIGNALING_STATE_HAVE_LOCAL_PRANSWER, + SIGNALING_STATE_HAVE_REMOTE_PRANSWER, + SIGNALING_STATE_CLOSED, + }; + private: static StringName default_extension; @@ -57,6 +72,8 @@ public: static void set_default_extension(const StringName &p_name); virtual ConnectionState get_connection_state() const = 0; + virtual GatheringState get_gathering_state() const = 0; + virtual SignalingState get_signaling_state() const = 0; virtual Error initialize(Dictionary p_config = Dictionary()) = 0; virtual Ref<WebRTCDataChannel> create_data_channel(String p_label, Dictionary p_options = Dictionary()) = 0; @@ -74,5 +91,7 @@ public: }; VARIANT_ENUM_CAST(WebRTCPeerConnection::ConnectionState); +VARIANT_ENUM_CAST(WebRTCPeerConnection::GatheringState); +VARIANT_ENUM_CAST(WebRTCPeerConnection::SignalingState); #endif // WEBRTC_PEER_CONNECTION_H diff --git a/modules/webrtc/webrtc_peer_connection_extension.cpp b/modules/webrtc/webrtc_peer_connection_extension.cpp index 54143e4b79..592a1f8a97 100644 --- a/modules/webrtc/webrtc_peer_connection_extension.cpp +++ b/modules/webrtc/webrtc_peer_connection_extension.cpp @@ -32,6 +32,8 @@ void WebRTCPeerConnectionExtension::_bind_methods() { GDVIRTUAL_BIND(_get_connection_state); + GDVIRTUAL_BIND(_get_gathering_state); + GDVIRTUAL_BIND(_get_signaling_state); GDVIRTUAL_BIND(_initialize, "p_config"); GDVIRTUAL_BIND(_create_data_channel, "p_label", "p_config"); GDVIRTUAL_BIND(_create_offer); diff --git a/modules/webrtc/webrtc_peer_connection_extension.h b/modules/webrtc/webrtc_peer_connection_extension.h index 0c324ca45f..085069debb 100644 --- a/modules/webrtc/webrtc_peer_connection_extension.h +++ b/modules/webrtc/webrtc_peer_connection_extension.h @@ -53,6 +53,8 @@ public: /** GDExtension **/ EXBIND0RC(ConnectionState, get_connection_state); + EXBIND0RC(GatheringState, get_gathering_state); + EXBIND0RC(SignalingState, get_signaling_state); EXBIND1R(Error, initialize, Dictionary); EXBIND0R(Error, create_offer); EXBIND2R(Error, set_remote_description, String, String); diff --git a/modules/webrtc/webrtc_peer_connection_js.cpp b/modules/webrtc/webrtc_peer_connection_js.cpp index f48705253b..a371312ae9 100644 --- a/modules/webrtc/webrtc_peer_connection_js.cpp +++ b/modules/webrtc/webrtc_peer_connection_js.cpp @@ -51,6 +51,16 @@ void WebRTCPeerConnectionJS::_on_connection_state_changed(void *p_obj, int p_sta peer->_conn_state = (ConnectionState)p_state; } +void WebRTCPeerConnectionJS::_on_gathering_state_changed(void *p_obj, int p_state) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj); + peer->_gathering_state = (GatheringState)p_state; +} + +void WebRTCPeerConnectionJS::_on_signaling_state_changed(void *p_obj, int p_state) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj); + peer->_signaling_state = (SignalingState)p_state; +} + void WebRTCPeerConnectionJS::_on_error(void *p_obj) { ERR_PRINT("RTCPeerConnection error!"); } @@ -100,7 +110,7 @@ Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) { _conn_state = STATE_NEW; String config = Variant(p_config).to_json_string(); - _js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel); + _js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_gathering_state_changed, &_on_signaling_state_changed, &_on_ice_candidate, &_on_data_channel); return _js_id ? OK : FAILED; } @@ -117,14 +127,19 @@ Error WebRTCPeerConnectionJS::poll() { return OK; } +WebRTCPeerConnection::GatheringState WebRTCPeerConnectionJS::get_gathering_state() const { + return _gathering_state; +} + +WebRTCPeerConnection::SignalingState WebRTCPeerConnectionJS::get_signaling_state() const { + return _signaling_state; +} + WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionJS::get_connection_state() const { return _conn_state; } WebRTCPeerConnectionJS::WebRTCPeerConnectionJS() { - _conn_state = STATE_NEW; - _js_id = 0; - Dictionary config; initialize(config); } diff --git a/modules/webrtc/webrtc_peer_connection_js.h b/modules/webrtc/webrtc_peer_connection_js.h index 50266129e4..e62ad6af28 100644 --- a/modules/webrtc/webrtc_peer_connection_js.h +++ b/modules/webrtc/webrtc_peer_connection_js.h @@ -37,11 +37,13 @@ extern "C" { typedef void (*RTCOnIceConnectionStateChange)(void *p_obj, int p_state); +typedef void (*RTCOnIceGatheringStateChange)(void *p_obj, int p_state); +typedef void (*RTCOnSignalingStateChange)(void *p_obj, int p_state); typedef void (*RTCOnIceCandidate)(void *p_obj, const char *p_mid, int p_mline_idx, const char *p_candidate); typedef void (*RTCOnDataChannel)(void *p_obj, int p_id); typedef void (*RTCOnSession)(void *p_obj, const char *p_type, const char *p_sdp); typedef void (*RTCOnError)(void *p_obj); -extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel); +extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_connection_state_change, RTCOnIceGatheringStateChange p_on_gathering_state_change, RTCOnSignalingStateChange p_on_signaling_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel); extern void godot_js_rtc_pc_close(int p_id); extern void godot_js_rtc_pc_destroy(int p_id); extern void godot_js_rtc_pc_offer_create(int p_id, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error); @@ -55,10 +57,14 @@ class WebRTCPeerConnectionJS : public WebRTCPeerConnection { GDCLASS(WebRTCPeerConnectionJS, WebRTCPeerConnection); private: - int _js_id; - ConnectionState _conn_state; + int _js_id = 0; + ConnectionState _conn_state = STATE_NEW; + GatheringState _gathering_state = GATHERING_STATE_NEW; + SignalingState _signaling_state = SIGNALING_STATE_STABLE; static void _on_connection_state_changed(void *p_obj, int p_state); + static void _on_gathering_state_changed(void *p_obj, int p_state); + static void _on_signaling_state_changed(void *p_obj, int p_state); static void _on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate); static void _on_data_channel(void *p_obj, int p_channel); static void _on_session_created(void *p_obj, const char *p_type, const char *p_session); @@ -66,6 +72,8 @@ private: public: virtual ConnectionState get_connection_state() const override; + virtual GatheringState get_gathering_state() const override; + virtual SignalingState get_signaling_state() const override; virtual Error initialize(Dictionary configuration = Dictionary()) override; virtual Ref<WebRTCDataChannel> create_data_channel(String p_channel_name, Dictionary p_channel_config = Dictionary()) override; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 5bbe0ffab6..f4c4e985fe 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -36,6 +36,7 @@ #include "export_plugin.h" void register_android_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/android/android_sdk_path", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); @@ -47,6 +48,7 @@ void register_android_exporter() { EDITOR_DEF("export/android/shutdown_adb_on_exit", true); EDITOR_DEF("export/android/one_click_deploy_clear_previous_install", false); +#endif Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); EditorExport::get_singleton()->add_export_platform(exporter); diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 0f8ef3f7d6..e5656bd00b 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -569,16 +569,15 @@ bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, c } zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() { - OS::Time time = OS::get_singleton()->get_time(); - OS::Date date = OS::get_singleton()->get_date(); + OS::DateTime dt = OS::get_singleton()->get_datetime(); zip_fileinfo zipfi; - zipfi.tmz_date.tm_hour = time.hour; - zipfi.tmz_date.tm_mday = date.day; - zipfi.tmz_date.tm_min = time.minute; - zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed - zipfi.tmz_date.tm_sec = time.second; - zipfi.tmz_date.tm_year = date.year; + zipfi.tmz_date.tm_year = dt.year; + zipfi.tmz_date.tm_mon = dt.month - 1; // tm_mon is zero indexed + zipfi.tmz_date.tm_mday = dt.day; + zipfi.tmz_date.tm_hour = dt.hour; + zipfi.tmz_date.tm_min = dt.minute; + zipfi.tmz_date.tm_sec = dt.second; zipfi.dosDate = 0; zipfi.external_fa = 0; zipfi.internal_fa = 0; diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index fbd97fae0b..0346625e4b 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -127,16 +127,36 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys -> if (requiredKeys.empty) { libraryVersionName = map.values().join(".") try { + if (map.containsKey("status")) { + int statusCode = 0 + String statusValue = map["status"] + if (statusValue == null) { + statusCode = 0 + } else if (statusValue.startsWith("alpha")) { + statusCode = 1 + } else if (statusValue.startsWith("beta")) { + statusCode = 2 + } else if (statusValue.startsWith("rc")) { + statusCode = 3 + } else if (statusValue.startsWith("stable")) { + statusCode = 4 + } else { + statusCode = 0 + } + + libraryVersionCode = statusCode + } + if (map.containsKey("patch")) { - libraryVersionCode = Integer.parseInt(map["patch"]) + libraryVersionCode += Integer.parseInt(map["patch"]) * 10 } if (map.containsKey("minor")) { - libraryVersionCode += (Integer.parseInt(map["minor"]) * 100) + libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000) } if (map.containsKey("major")) { - libraryVersionCode += (Integer.parseInt(map["major"]) * 10000) + libraryVersionCode += (Integer.parseInt(map["major"]) * 100000) } } catch (NumberFormatException ignore) { libraryVersionCode = 1 diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle index 729966ee69..9152492e9d 100644 --- a/platform/android/java/editor/build.gradle +++ b/platform/android/java/editor/build.gradle @@ -12,6 +12,25 @@ dependencies { implementation "androidx.window:window:1.0.0" } +ext { + // Build number added as a suffix to the version code, and incremented for each build/upload to + // the Google Play store. + // This should be reset on each stable release of Godot. + editorBuildNumber = 0 + // Value by which the Godot version code should be offset by to make room for the build number + editorBuildNumberOffset = 100 +} + +def generateVersionCode() { + int libraryVersionCode = getGodotLibraryVersionCode() + return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber +} + +def generateVersionName() { + String libraryVersionName = getGodotLibraryVersionName() + return libraryVersionName + ".$editorBuildNumber" +} + android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools @@ -20,8 +39,8 @@ android { defaultConfig { // The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device applicationId "org.godotengine.editor.v4" - versionCode getGodotLibraryVersionCode() - versionName getGodotLibraryVersionName() + versionCode generateVersionCode() + versionName generateVersionName() minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml index abf506a83c..6aa5f06f31 100644 --- a/platform/android/java/editor/src/main/AndroidManifest.xml +++ b/platform/android/java/editor/src/main/AndroidManifest.xml @@ -7,7 +7,7 @@ <supports-screens android:largeScreens="true" android:normalScreens="true" - android:smallScreens="true" + android:smallScreens="false" android:xlargeScreens="true" /> <uses-feature diff --git a/platform/ios/detect.py b/platform/ios/detect.py index 3cfb25cf61..ed7e714c4e 100644 --- a/platform/ios/detect.py +++ b/platform/ios/detect.py @@ -120,6 +120,10 @@ def configure(env): env.Append(CCFLAGS=["-miphoneos-version-min=11.0"]) if env["arch"] == "x86_64": + if not env["ios_simulator"]: + print("ERROR: Building for iOS with 'arch=x86_64' requires 'ios_simulator=yes'.") + sys.exit(255) + env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9" env.Append( CCFLAGS=( diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 61faf3061c..f0d7b6ede5 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -686,10 +686,9 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { String renamed_path = path.get_base_dir() + "/" + file_name; // Generates the .trashinfo file - OS::Date date = OS::get_singleton()->get_date(false); - OS::Time time = OS::get_singleton()->get_time(false); - String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, (int)date.month, date.day, time.hour, time.minute); - timestamp = vformat("%s%02d", timestamp, time.second); // vformat only supports up to 6 arguments. + OS::DateTime dt = OS::get_singleton()->get_datetime(false); + String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", dt.year, (int)dt.month, dt.day, dt.hour, dt.minute); + timestamp = vformat("%s%02d", timestamp, dt.second); // vformat only supports up to 6 arguments. String trash_info = "[Trash Info]\nPath=" + path.uri_encode() + "\nDeletionDate=" + timestamp + "\n"; { Error err; diff --git a/platform/macos/export/export.cpp b/platform/macos/export/export.cpp index f219616df4..5f9cf22ccf 100644 --- a/platform/macos/export/export.cpp +++ b/platform/macos/export/export.cpp @@ -33,12 +33,14 @@ #include "export_plugin.h" void register_macos_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/macos/rcodesign", ""); #ifdef WINDOWS_ENABLED EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); #else EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE)); #endif +#endif Ref<EditorExportPlatformMacOS> platform; platform.instantiate(); diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp index 50104aced5..070830c486 100644 --- a/platform/macos/export/export_plugin.cpp +++ b/platform/macos/export/export_plugin.cpp @@ -1641,16 +1641,15 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri continue; } if (da->is_link(f)) { - OS::Time time = OS::get_singleton()->get_time(); - OS::Date date = OS::get_singleton()->get_date(); + OS::DateTime dt = OS::get_singleton()->get_datetime(); zip_fileinfo zipfi; - zipfi.tmz_date.tm_hour = time.hour; - zipfi.tmz_date.tm_mday = date.day; - zipfi.tmz_date.tm_min = time.minute; - zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ - zipfi.tmz_date.tm_sec = time.second; - zipfi.tmz_date.tm_year = date.year; + zipfi.tmz_date.tm_year = dt.year; + zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ + zipfi.tmz_date.tm_mday = dt.day; + zipfi.tmz_date.tm_hour = dt.hour; + zipfi.tmz_date.tm_min = dt.minute; + zipfi.tmz_date.tm_sec = dt.second; zipfi.dosDate = 0; // 0120000: symbolic link type // 0000755: permissions rwxr-xr-x @@ -1686,16 +1685,15 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri } else { bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)) || p_folder.ends_with("Helpers") || f.ends_with(".command"); - OS::Time time = OS::get_singleton()->get_time(); - OS::Date date = OS::get_singleton()->get_date(); + OS::DateTime dt = OS::get_singleton()->get_datetime(); zip_fileinfo zipfi; - zipfi.tmz_date.tm_hour = time.hour; - zipfi.tmz_date.tm_mday = date.day; - zipfi.tmz_date.tm_min = time.minute; - zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ - zipfi.tmz_date.tm_sec = time.second; - zipfi.tmz_date.tm_year = date.year; + zipfi.tmz_date.tm_year = dt.year; + zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ + zipfi.tmz_date.tm_mday = dt.day; + zipfi.tmz_date.tm_hour = dt.hour; + zipfi.tmz_date.tm_min = dt.minute; + zipfi.tmz_date.tm_sec = dt.second; zipfi.dosDate = 0; // 0100000: regular file type // 0000755: permissions rwxr-xr-x diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 494f5ec4b9..791328964b 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -444,7 +444,7 @@ String OS_UWP::get_name() const { return "UWP"; } -OS::Date OS_UWP::get_date(bool p_utc) const { +OS::DateTime OS_UWP::get_datetime(bool p_utc) const { SYSTEMTIME systemtime; if (p_utc) { GetSystemTime(&systemtime); @@ -452,28 +452,23 @@ OS::Date OS_UWP::get_date(bool p_utc) const { GetLocalTime(&systemtime); } - Date date; - date.day = systemtime.wDay; - date.month = Month(systemtime.wMonth); - date.weekday = Weekday(systemtime.wDayOfWeek); - date.year = systemtime.wYear; - date.dst = false; - return date; -} - -OS::Time OS_UWP::get_time(bool p_utc) const { - SYSTEMTIME systemtime; - if (p_utc) { - GetSystemTime(&systemtime); - } else { - GetLocalTime(&systemtime); + //Get DST information from Windows, but only if p_utc is false. + TIME_ZONE_INFORMATION info; + bool daylight = false; + if (!p_utc && GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) { + daylight = true; } - Time time; - time.hour = systemtime.wHour; - time.min = systemtime.wMinute; - time.sec = systemtime.wSecond; - return time; + DateTime dt; + dt.year = systemtime.wYear; + dt.month = Month(systemtime.wMonth); + dt.day = systemtime.wDay; + dt.weekday = Weekday(systemtime.wDayOfWeek); + dt.hour = systemtime.wHour; + dt.minute = systemtime.wMinute; + dt.second = systemtime.wSecond; + dt.dst = daylight; + return dt; } OS::TimeZoneInfo OS_UWP::get_time_zone_info() const { diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 5a58486ee7..7d4224cf74 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -184,8 +184,7 @@ public: virtual String get_name() const; - virtual Date get_date(bool p_utc) const; - virtual Time get_time(bool p_utc) const; + virtual DateTime get_datetime(bool p_utc) const; virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; diff --git a/platform/web/export/export.cpp b/platform/web/export/export.cpp index 7193bc6ac4..4b4e8b2705 100644 --- a/platform/web/export/export.cpp +++ b/platform/web/export/export.cpp @@ -34,6 +34,7 @@ #include "export_plugin.h" void register_web_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/web/http_host", "localhost"); EDITOR_DEF("export/web/http_port", 8060); EDITOR_DEF("export/web/use_tls", false); @@ -42,6 +43,7 @@ void register_web_exporter() { EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1")); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_key", PROPERTY_HINT_GLOBAL_FILE, "*.key")); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem")); +#endif Ref<EditorExportPlatformWeb> platform; platform.instantiate(); diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index b4949de3f7..a14170525d 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -2419,14 +2419,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } break; case WM_SETTINGCHANGE: { if (lParam && CompareStringOrdinal(reinterpret_cast<LPCWCH>(lParam), -1, L"ImmersiveColorSet", -1, true) == CSTR_EQUAL) { - if (is_dark_mode_supported()) { + if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } } } break; case WM_THEMECHANGED: { - if (is_dark_mode_supported()) { + if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } @@ -3541,7 +3541,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, wd.pre_fs_valid = true; } - if (is_dark_mode_supported()) { + if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(wd.hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } @@ -3633,6 +3633,7 @@ WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; // UXTheme API. +bool DisplayServerWindows::dark_title_available = false; bool DisplayServerWindows::ux_theme_available = false; IsDarkModeAllowedForAppPtr DisplayServerWindows::IsDarkModeAllowedForApp = nullptr; ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr; @@ -3725,7 +3726,21 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win // Enforce default keep screen on value. screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on")); - // Load UXTheme + // Load Windows version info. + OSVERSIONINFOW os_ver; + ZeroMemory(&os_ver, sizeof(OSVERSIONINFOW)); + os_ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW); + + HMODULE nt_lib = LoadLibraryW(L"ntdll.dll"); + if (nt_lib) { + RtlGetVersionPtr RtlGetVersion = (RtlGetVersionPtr)GetProcAddress(nt_lib, "RtlGetVersion"); + if (RtlGetVersion) { + RtlGetVersion(&os_ver); + } + FreeLibrary(nt_lib); + } + + // Load UXTheme. HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll"); if (ux_theme_lib) { IsDarkModeAllowedForApp = (IsDarkModeAllowedForAppPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(136)); @@ -3735,6 +3750,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98)); ux_theme_available = IsDarkModeAllowedForApp && ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference; + if (os_ver.dwBuildNumber >= 22000) { + dark_title_available = true; + } } // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index dbc9821970..b0ad7e36c0 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -157,6 +157,7 @@ typedef bool(WINAPI *ShouldAppsUseDarkModePtr)(); typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode); typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name); typedef int(WINAPI *GetImmersiveUserColorSetPreferencePtr)(bool bForceCheckRegistry, bool bSkipCheckOnFail); +typedef HRESULT(WINAPI *RtlGetVersionPtr)(OSVERSIONINFOW *lpVersionInformation); // Windows Ink API #ifndef POINTER_STRUCTURES @@ -285,6 +286,7 @@ class DisplayServerWindows : public DisplayServer { _THREAD_SAFE_CLASS_ // UXTheme API + static bool dark_title_available; static bool ux_theme_available; static IsDarkModeAllowedForAppPtr IsDarkModeAllowedForApp; static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode; diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 20320470b8..8f91756c02 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -34,6 +34,7 @@ #include "export_plugin.h" void register_windows_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/windows/rcedit", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); #ifdef WINDOWS_ENABLED @@ -46,6 +47,7 @@ void register_windows_exporter() { EDITOR_DEF("export/windows/wine", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/wine", PROPERTY_HINT_GLOBAL_FILE)); #endif +#endif Ref<EditorExportPlatformWindows> platform; platform.instantiate(); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index b7794bbbf8..2c268ff3d5 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -290,7 +290,7 @@ String OS_Windows::get_name() const { return "Windows"; } -OS::Date OS_Windows::get_date(bool p_utc) const { +OS::DateTime OS_Windows::get_datetime(bool p_utc) const { SYSTEMTIME systemtime; if (p_utc) { GetSystemTime(&systemtime); @@ -305,28 +305,16 @@ OS::Date OS_Windows::get_date(bool p_utc) const { daylight = true; } - Date date; - date.day = systemtime.wDay; - date.month = Month(systemtime.wMonth); - date.weekday = Weekday(systemtime.wDayOfWeek); - date.year = systemtime.wYear; - date.dst = daylight; - return date; -} - -OS::Time OS_Windows::get_time(bool p_utc) const { - SYSTEMTIME systemtime; - if (p_utc) { - GetSystemTime(&systemtime); - } else { - GetLocalTime(&systemtime); - } - - Time time; - time.hour = systemtime.wHour; - time.minute = systemtime.wMinute; - time.second = systemtime.wSecond; - return time; + DateTime dt; + dt.year = systemtime.wYear; + dt.month = Month(systemtime.wMonth); + dt.day = systemtime.wDay; + dt.weekday = Weekday(systemtime.wDayOfWeek); + dt.hour = systemtime.wHour; + dt.minute = systemtime.wMinute; + dt.second = systemtime.wSecond; + dt.dst = daylight; + return dt; } OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 3e054c068c..53451b780e 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -146,8 +146,7 @@ public: virtual void initialize_joypads() override {} - virtual Date get_date(bool p_utc) const override; - virtual Time get_time(bool p_utc) const override; + virtual DateTime get_datetime(bool p_utc) const override; virtual TimeZoneInfo get_time_zone_info() const override; virtual double get_unix_time() const override; diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 09255ba834..7fe464d2f4 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -108,6 +108,7 @@ void AnimatedSprite2D::_validate_property(PropertyInfo &p_property) const { if (!frames.is_valid()) { return; } + if (p_property.name == "animation") { p_property.hint = PROPERTY_HINT_ENUM; List<StringName> names; @@ -137,9 +138,15 @@ void AnimatedSprite2D::_validate_property(PropertyInfo &p_property) const { p_property.hint_string = String(animation) + "," + p_property.hint_string; } } + return; } if (p_property.name == "frame") { + if (playing) { + p_property.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY; + return; + } + p_property.hint = PROPERTY_HINT_RANGE; if (frames->has_animation(animation) && frames->get_frame_count(animation) > 0) { p_property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1"; @@ -384,6 +391,7 @@ void AnimatedSprite2D::set_playing(bool p_playing) { playing = p_playing; _reset_timeout(); set_process_internal(playing); + notify_property_list_changed(); } bool AnimatedSprite2D::is_playing() const { diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 3def41eaa5..b3f80b5e43 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -459,6 +459,16 @@ TypedArray<Area2D> Area2D::get_overlapping_areas() const { return ret; } +bool Area2D::has_overlapping_bodies() const { + ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping bodies when monitoring is off."); + return !body_map.is_empty(); +} + +bool Area2D::has_overlapping_areas() const { + ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping areas when monitoring is off."); + return !area_map.is_empty(); +} + bool Area2D::overlaps_area(Node *p_area) const { ERR_FAIL_NULL_V(p_area, false); HashMap<ObjectID, AreaState>::ConstIterator E = area_map.find(p_area->get_instance_id()); @@ -578,6 +588,9 @@ void Area2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_overlapping_bodies"), &Area2D::get_overlapping_bodies); ClassDB::bind_method(D_METHOD("get_overlapping_areas"), &Area2D::get_overlapping_areas); + ClassDB::bind_method(D_METHOD("has_overlapping_bodies"), &Area2D::has_overlapping_bodies); + ClassDB::bind_method(D_METHOD("has_overlapping_areas"), &Area2D::has_overlapping_areas); + ClassDB::bind_method(D_METHOD("overlaps_body", "body"), &Area2D::overlaps_body); ClassDB::bind_method(D_METHOD("overlaps_area", "area"), &Area2D::overlaps_area); diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 3d8d77eabb..f70f1dfc3d 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -180,6 +180,9 @@ public: TypedArray<Node2D> get_overlapping_bodies() const; //function for script TypedArray<Area2D> get_overlapping_areas() const; //function for script + bool has_overlapping_bodies() const; + bool has_overlapping_areas() const; + bool overlaps_area(Node *p_area) const; bool overlaps_body(Node *p_body) const; diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp index f118080009..cefa9eceff 100644 --- a/scene/3d/area_3d.cpp +++ b/scene/3d/area_3d.cpp @@ -489,6 +489,11 @@ TypedArray<Node3D> Area3D::get_overlapping_bodies() const { return ret; } +bool Area3D::has_overlapping_bodies() const { + ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping bodies when monitoring is off."); + return !body_map.is_empty(); +} + void Area3D::set_monitorable(bool p_enable) { ERR_FAIL_COND_MSG(locked || (is_inside_tree() && PhysicsServer3D::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false)."); @@ -521,6 +526,11 @@ TypedArray<Area3D> Area3D::get_overlapping_areas() const { return ret; } +bool Area3D::has_overlapping_areas() const { + ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping areas when monitoring is off."); + return !area_map.is_empty(); +} + bool Area3D::overlaps_area(Node *p_area) const { ERR_FAIL_NULL_V(p_area, false); HashMap<ObjectID, AreaState>::ConstIterator E = area_map.find(p_area->get_instance_id()); @@ -686,6 +696,9 @@ void Area3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_overlapping_bodies"), &Area3D::get_overlapping_bodies); ClassDB::bind_method(D_METHOD("get_overlapping_areas"), &Area3D::get_overlapping_areas); + ClassDB::bind_method(D_METHOD("has_overlapping_bodies"), &Area3D::has_overlapping_bodies); + ClassDB::bind_method(D_METHOD("has_overlapping_areas"), &Area3D::has_overlapping_areas); + ClassDB::bind_method(D_METHOD("overlaps_body", "body"), &Area3D::overlaps_body); ClassDB::bind_method(D_METHOD("overlaps_area", "area"), &Area3D::overlaps_area); diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h index 48364739b7..0f0bcc7ce0 100644 --- a/scene/3d/area_3d.h +++ b/scene/3d/area_3d.h @@ -201,6 +201,9 @@ public: TypedArray<Node3D> get_overlapping_bodies() const; TypedArray<Area3D> get_overlapping_areas() const; //function for script + bool has_overlapping_bodies() const; + bool has_overlapping_areas() const; + bool overlaps_area(Node *p_area) const; bool overlaps_body(Node *p_body) const; diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a4a6c211d7..7a89bf81bb 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -997,6 +997,7 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &p_property) const { if (!frames.is_valid()) { return; } + if (p_property.name == "animation") { p_property.hint = PROPERTY_HINT_ENUM; List<StringName> names; @@ -1026,9 +1027,15 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &p_property) const { p_property.hint_string = String(animation) + "," + p_property.hint_string; } } + return; } if (p_property.name == "frame") { + if (playing) { + p_property.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY; + return; + } + p_property.hint = PROPERTY_HINT_RANGE; if (frames->has_animation(animation) && frames->get_frame_count(animation) > 0) { p_property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1"; @@ -1222,6 +1229,7 @@ void AnimatedSprite3D::set_playing(bool p_playing) { playing = p_playing; _reset_timeout(); set_process_internal(playing); + notify_property_list_changed(); } bool AnimatedSprite3D::is_playing() const { diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c936fe9738..64a0402149 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1664,7 +1664,7 @@ int RichTextLabel::_find_first_line(int p_from, int p_to, int p_vofs) const { r = m; } } - return l; + return MIN(l, (int)main->lines.size() - 1); } _FORCE_INLINE_ float RichTextLabel::_calculate_line_vertical_offset(const RichTextLabel::Line &line) const { @@ -4364,6 +4364,8 @@ int RichTextLabel::get_visible_paragraph_count() const { if (!is_visible()) { return 0; } + + const_cast<RichTextLabel *>(this)->_validate_line_caches(); return visible_paragraph_count; } @@ -4392,6 +4394,8 @@ void RichTextLabel::scroll_to_line(int p_line) { } float RichTextLabel::get_line_offset(int p_line) { + _validate_line_caches(); + int line_count = 0; int to_line = main->first_invalid_line.load(); for (int i = 0; i < to_line; i++) { @@ -4409,6 +4413,8 @@ float RichTextLabel::get_line_offset(int p_line) { } float RichTextLabel::get_paragraph_offset(int p_paragraph) { + _validate_line_caches(); + int to_line = main->first_invalid_line.load(); if (0 <= p_paragraph && p_paragraph < to_line) { return main->lines[p_paragraph].offset.y; @@ -4417,6 +4423,8 @@ float RichTextLabel::get_paragraph_offset(int p_paragraph) { } int RichTextLabel::get_line_count() const { + const_cast<RichTextLabel *>(this)->_validate_line_caches(); + int line_count = 0; int to_line = main->first_invalid_line.load(); for (int i = 0; i < to_line; i++) { @@ -4430,6 +4438,8 @@ int RichTextLabel::get_visible_line_count() const { if (!is_visible()) { return 0; } + const_cast<RichTextLabel *>(this)->_validate_line_caches(); + return visible_line_count; } @@ -4844,7 +4854,14 @@ void RichTextLabel::set_use_bbcode(bool p_enable) { } use_bbcode = p_enable; notify_property_list_changed(); - set_text(text); + + const String current_text = text; + if (use_bbcode) { + parse_bbcode(current_text); + } else { // raw text + clear(); + add_text(current_text); + } } bool RichTextLabel::is_using_bbcode() const { @@ -5005,7 +5022,12 @@ int RichTextLabel::get_content_height() const { int to_line = main->first_invalid_line.load(); if (to_line) { MutexLock lock(main->lines[to_line - 1].text_buf->get_mutex()); - total_height = main->lines[to_line - 1].offset.y + main->lines[to_line - 1].text_buf->get_size().y + main->lines[to_line - 1].text_buf->get_line_count() * theme_cache.line_separation; + if (theme_cache.line_separation < 0) { + // Do not apply to the last line to avoid cutting text. + total_height = main->lines[to_line - 1].offset.y + main->lines[to_line - 1].text_buf->get_size().y + (main->lines[to_line - 1].text_buf->get_line_count() - 1) * theme_cache.line_separation; + } else { + total_height = main->lines[to_line - 1].offset.y + main->lines[to_line - 1].text_buf->get_size().y + main->lines[to_line - 1].text_buf->get_line_count() * theme_cache.line_separation; + } } return total_height; } @@ -5298,6 +5320,8 @@ int RichTextLabel::get_visible_characters() const { } int RichTextLabel::get_character_line(int p_char) { + _validate_line_caches(); + int line_count = 0; int to_line = main->first_invalid_line.load(); for (int i = 0; i < to_line; i++) { @@ -5318,6 +5342,8 @@ int RichTextLabel::get_character_line(int p_char) { } int RichTextLabel::get_character_paragraph(int p_char) { + _validate_line_caches(); + int para_count = 0; int to_line = main->first_invalid_line.load(); for (int i = 0; i < to_line; i++) { @@ -5349,6 +5375,8 @@ int RichTextLabel::get_total_character_count() const { } int RichTextLabel::get_total_glyph_count() const { + const_cast<RichTextLabel *>(this)->_validate_line_caches(); + int tg = 0; Item *it = main; while (it) { diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp index fc999d5fcb..d21f04fab8 100644 --- a/scene/resources/sky_material.cpp +++ b/scene/resources/sky_material.cpp @@ -34,7 +34,7 @@ #include "core/version.h" Mutex ProceduralSkyMaterial::shader_mutex; -RID ProceduralSkyMaterial::shader; +RID ProceduralSkyMaterial::shader_cache[2]; void ProceduralSkyMaterial::set_sky_top_color(const Color &p_sky_top) { sky_top_color = p_sky_top; @@ -147,7 +147,11 @@ float ProceduralSkyMaterial::get_sun_curve() const { void ProceduralSkyMaterial::set_use_debanding(bool p_use_debanding) { use_debanding = p_use_debanding; - RS::get_singleton()->material_set_param(_get_material(), "use_debanding", use_debanding); + _update_shader(); + // Only set if shader already compiled + if (shader_set) { + RS::get_singleton()->material_set_shader(_get_material(), shader_cache[int(use_debanding)]); + } } bool ProceduralSkyMaterial::get_use_debanding() const { @@ -161,7 +165,8 @@ Shader::Mode ProceduralSkyMaterial::get_shader_mode() const { RID ProceduralSkyMaterial::get_rid() const { _update_shader(); if (!shader_set) { - RS::get_singleton()->material_set_shader(_get_material(), shader); + RS::get_singleton()->material_set_shader(_get_material(), shader_cache[1 - int(use_debanding)]); + RS::get_singleton()->material_set_shader(_get_material(), shader_cache[int(use_debanding)]); shader_set = true; } return _get_material(); @@ -169,7 +174,7 @@ RID ProceduralSkyMaterial::get_rid() const { RID ProceduralSkyMaterial::get_shader_rid() const { _update_shader(); - return shader; + return shader_cache[int(use_debanding)]; } void ProceduralSkyMaterial::_validate_property(PropertyInfo &p_property) const { @@ -241,21 +246,24 @@ void ProceduralSkyMaterial::_bind_methods() { } void ProceduralSkyMaterial::cleanup_shader() { - if (shader.is_valid()) { - RS::get_singleton()->free(shader); + if (shader_cache[0].is_valid()) { + RS::get_singleton()->free(shader_cache[0]); + RS::get_singleton()->free(shader_cache[1]); } } void ProceduralSkyMaterial::_update_shader() { shader_mutex.lock(); - if (shader.is_null()) { - shader = RS::get_singleton()->shader_create(); + if (shader_cache[0].is_null()) { + for (int i = 0; i < 2; i++) { + shader_cache[i] = RS::get_singleton()->shader_create(); - // Add a comment to describe the shader origin (useful when converting to ShaderMaterial). - RS::get_singleton()->shader_set_code(shader, R"( + // Add a comment to describe the shader origin (useful when converting to ShaderMaterial). + RS::get_singleton()->shader_set_code(shader_cache[i], vformat(R"( // NOTE: Shader automatically converted from )" VERSION_NAME " " VERSION_FULL_CONFIG R"('s ProceduralSkyMaterial. shader_type sky; +%s uniform vec4 sky_top_color : source_color = vec4(0.385, 0.454, 0.55, 1.0); uniform vec4 sky_horizon_color : source_color = vec4(0.646, 0.656, 0.67, 1.0); @@ -269,14 +277,6 @@ uniform float ground_curve : hint_range(0, 1) = 0.02; uniform float ground_energy = 1.0; uniform float sun_angle_max = 30.0; uniform float sun_curve : hint_range(0, 1) = 0.15; -uniform bool use_debanding = true; - -// https://www.iryoku.com/next-generation-post-processing-in-call-of-duty-advanced-warfare -vec3 interleaved_gradient_noise(vec2 pos) { - const vec3 magic = vec3(0.06711056f, 0.00583715f, 52.9829189f); - float res = fract(magic.z * fract(dot(pos, magic.xy))) * 2.0 - 1.0; - return vec3(res, -res, res) / 255.0; -} void sky() { float v_angle = acos(clamp(EYEDIR.y, -1.0, 1.0)); @@ -332,11 +332,10 @@ void sky() { ground *= ground_energy; COLOR = mix(ground, sky, step(0.0, EYEDIR.y)); - if (use_debanding) { - COLOR += interleaved_gradient_noise(FRAGCOORD.xy); - } } -)"); +)", + i ? "render_mode use_debanding;" : "")); + } } shader_mutex.unlock(); } @@ -546,7 +545,11 @@ float PhysicalSkyMaterial::get_energy_multiplier() const { void PhysicalSkyMaterial::set_use_debanding(bool p_use_debanding) { use_debanding = p_use_debanding; - RS::get_singleton()->material_set_param(_get_material(), "use_debanding", use_debanding); + _update_shader(); + // Only set if shader already compiled + if (shader_set) { + RS::get_singleton()->material_set_shader(_get_material(), shader_cache[int(use_debanding)]); + } } bool PhysicalSkyMaterial::get_use_debanding() const { @@ -570,7 +573,8 @@ Shader::Mode PhysicalSkyMaterial::get_shader_mode() const { RID PhysicalSkyMaterial::get_rid() const { _update_shader(); if (!shader_set) { - RS::get_singleton()->material_set_shader(_get_material(), shader); + RS::get_singleton()->material_set_shader(_get_material(), shader_cache[1 - int(use_debanding)]); + RS::get_singleton()->material_set_shader(_get_material(), shader_cache[int(use_debanding)]); shader_set = true; } return _get_material(); @@ -578,7 +582,7 @@ RID PhysicalSkyMaterial::get_rid() const { RID PhysicalSkyMaterial::get_shader_rid() const { _update_shader(); - return shader; + return shader_cache[int(use_debanding)]; } void PhysicalSkyMaterial::_validate_property(PropertyInfo &p_property) const { @@ -588,7 +592,7 @@ void PhysicalSkyMaterial::_validate_property(PropertyInfo &p_property) const { } Mutex PhysicalSkyMaterial::shader_mutex; -RID PhysicalSkyMaterial::shader; +RID PhysicalSkyMaterial::shader_cache[2]; void PhysicalSkyMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rayleigh_coefficient", "rayleigh"), &PhysicalSkyMaterial::set_rayleigh_coefficient); @@ -642,21 +646,24 @@ void PhysicalSkyMaterial::_bind_methods() { } void PhysicalSkyMaterial::cleanup_shader() { - if (shader.is_valid()) { - RS::get_singleton()->free(shader); + if (shader_cache[0].is_valid()) { + RS::get_singleton()->free(shader_cache[0]); + RS::get_singleton()->free(shader_cache[1]); } } void PhysicalSkyMaterial::_update_shader() { shader_mutex.lock(); - if (shader.is_null()) { - shader = RS::get_singleton()->shader_create(); + if (shader_cache[0].is_null()) { + for (int i = 0; i < 2; i++) { + shader_cache[i] = RS::get_singleton()->shader_create(); - // Add a comment to describe the shader origin (useful when converting to ShaderMaterial). - RS::get_singleton()->shader_set_code(shader, R"( + // Add a comment to describe the shader origin (useful when converting to ShaderMaterial). + RS::get_singleton()->shader_set_code(shader_cache[i], vformat(R"( // NOTE: Shader automatically converted from )" VERSION_NAME " " VERSION_FULL_CONFIG R"('s PhysicalSkyMaterial. shader_type sky; +%s uniform float rayleigh : hint_range(0, 64) = 2.0; uniform vec4 rayleigh_color : source_color = vec4(0.3, 0.405, 0.6, 1.0); @@ -668,7 +675,6 @@ uniform float turbidity : hint_range(0, 1000) = 10.0; uniform float sun_disk_scale : hint_range(0, 360) = 1.0; uniform vec4 ground_color : source_color = vec4(0.1, 0.07, 0.034, 1.0); uniform float exposure : hint_range(0, 128) = 1.0; -uniform bool use_debanding = true; uniform sampler2D night_sky : source_color, hint_default_black; @@ -683,13 +689,6 @@ float henyey_greenstein(float cos_theta, float g) { return k * (1.0 - g * g) / (pow(1.0 + g * g - 2.0 * g * cos_theta, 1.5)); } -// https://www.iryoku.com/next-generation-post-processing-in-call-of-duty-advanced-warfare -vec3 interleaved_gradient_noise(vec2 pos) { - const vec3 magic = vec3(0.06711056f, 0.00583715f, 52.9829189f); - float res = fract(magic.z * fract(dot(pos, magic.xy))) * 2.0 - 1.0; - return vec3(res, -res, res) / 255.0; -} - void sky() { if (LIGHT0_ENABLED) { float zenith_angle = clamp( dot(UP, normalize(LIGHT0_DIRECTION)), -1.0, 1.0 ); @@ -737,16 +736,15 @@ void sky() { vec3 color = Lin + L0; COLOR = pow(color, vec3(1.0 / (1.2 + (1.2 * sun_fade)))); COLOR *= exposure; - if (use_debanding) { - COLOR += interleaved_gradient_noise(FRAGCOORD.xy); - } } else { // There is no sun, so display night_sky and nothing else. COLOR = texture(night_sky, SKY_COORDS).xyz; COLOR *= exposure; } } -)"); +)", + i ? "render_mode use_debanding;" : "")); + } } shader_mutex.unlock(); diff --git a/scene/resources/sky_material.h b/scene/resources/sky_material.h index b517fd806b..fbb202d8d8 100644 --- a/scene/resources/sky_material.h +++ b/scene/resources/sky_material.h @@ -55,7 +55,7 @@ private: bool use_debanding = true; static Mutex shader_mutex; - static RID shader; + static RID shader_cache[2]; static void _update_shader(); mutable bool shader_set = false; @@ -160,7 +160,7 @@ class PhysicalSkyMaterial : public Material { private: static Mutex shader_mutex; - static RID shader; + static RID shader_cache[2]; float rayleigh = 0.0f; Color rayleigh_color; diff --git a/servers/rendering/renderer_rd/effects/ss_effects.cpp b/servers/rendering/renderer_rd/effects/ss_effects.cpp index 971e9243e3..582c5abbdd 100644 --- a/servers/rendering/renderer_rd/effects/ss_effects.cpp +++ b/servers/rendering/renderer_rd/effects/ss_effects.cpp @@ -443,6 +443,11 @@ void SSEffects::downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_ RD::get_singleton()->draw_command_begin_label("Downsample Depth"); if (p_invalidate_uniform_set || use_full_mips != ss_effects.used_full_mips_last_frame || use_half_size != ss_effects.used_half_size_last_frame || use_mips != ss_effects.used_mips_last_frame) { + if (ss_effects.downsample_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(ss_effects.downsample_uniform_set)) { + RD::get_singleton()->free(ss_effects.downsample_uniform_set); + ss_effects.downsample_uniform_set = RID(); + } + Vector<RD::Uniform> uniforms; { RD::Uniform u; @@ -516,6 +521,7 @@ void SSEffects::downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_ ss_effects.used_full_mips_last_frame = use_full_mips; ss_effects.used_half_size_last_frame = use_half_size; + ss_effects.used_mips_last_frame = use_mips; } /* SSIL */ diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp index 65d1d9e705..ceba43ae8f 100644 --- a/servers/rendering/renderer_rd/environment/sky.cpp +++ b/servers/rendering/renderer_rd/environment/sky.cpp @@ -907,6 +907,7 @@ void SkyRD::init() { actions.usage_defines["HALF_RES_COLOR"] = "\n#define USES_HALF_RES_COLOR\n"; actions.usage_defines["QUARTER_RES_COLOR"] = "\n#define USES_QUARTER_RES_COLOR\n"; actions.render_mode_defines["disable_fog"] = "#define DISABLE_FOG\n"; + actions.render_mode_defines["use_debanding"] = "#define USE_DEBANDING\n"; actions.sampler_array_name = "material_samplers"; actions.base_texture_binding_index = 1; diff --git a/servers/rendering/renderer_rd/shaders/environment/sky.glsl b/servers/rendering/renderer_rd/shaders/environment/sky.glsl index 0eb0f5f8fd..d523461600 100644 --- a/servers/rendering/renderer_rd/shaders/environment/sky.glsl +++ b/servers/rendering/renderer_rd/shaders/environment/sky.glsl @@ -153,6 +153,15 @@ layout(set = 3, binding = 0) uniform texture3D volumetric_fog_texture; layout(location = 0) out vec4 frag_color; +#ifdef USE_DEBANDING +// https://www.iryoku.com/next-generation-post-processing-in-call-of-duty-advanced-warfare +vec3 interleaved_gradient_noise(vec2 pos) { + const vec3 magic = vec3(0.06711056f, 0.00583715f, 52.9829189f); + float res = fract(magic.z * fract(dot(pos, magic.xy))) * 2.0 - 1.0; + return vec3(res, -res, res) / 255.0; +} +#endif + vec4 volumetric_fog_process(vec2 screen_uv) { vec3 fog_pos = vec3(screen_uv, 1.0); @@ -252,4 +261,8 @@ void main() { // For mobile renderer we're multiplying by 0.5 as we're using a UNORM buffer. // For both mobile and clustered, we also bake in the exposure value for the environment and camera. frag_color.rgb = frag_color.rgb * params.luminance_multiplier; + +#ifdef USE_DEBANDING + frag_color.rgb += interleaved_gradient_noise(gl_FragCoord.xy); +#endif } diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp index 84b65371e0..16fdbc07f5 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp @@ -128,6 +128,11 @@ void RenderSceneBuffersRD::cleanup() { ss_effects.linear_depth_slices.clear(); } + if (ss_effects.downsample_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(ss_effects.downsample_uniform_set)) { + RD::get_singleton()->free(ss_effects.downsample_uniform_set); + ss_effects.downsample_uniform_set = RID(); + } + sse->ssao_free(ss_effects.ssao); sse->ssil_free(ss_effects.ssil); sse->ssr_free(ssr); diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 5771def45f..eacd9bbbc2 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -73,33 +73,36 @@ static Transform2D _canvas_get_transform(RendererViewport::Viewport *p_viewport, } Vector<RendererViewport::Viewport *> RendererViewport::_sort_active_viewports() { - // We need to sort the viewports in a "topological order", - // children first and parents last, we use the Kahn's algorithm to achieve that. + // We need to sort the viewports in a "topological order", children first and + // parents last. We also need to keep sibling viewports in the original order + // from top to bottom. Vector<Viewport *> result; List<Viewport *> nodes; - for (Viewport *viewport : active_viewports) { + for (int i = active_viewports.size() - 1; i >= 0; --i) { + Viewport *viewport = active_viewports[i]; if (viewport->parent.is_valid()) { continue; } nodes.push_back(viewport); + result.insert(0, viewport); } while (!nodes.is_empty()) { - Viewport *node = nodes[0]; + const Viewport *node = nodes[0]; nodes.pop_front(); - result.insert(0, node); - - for (Viewport *child : active_viewports) { + for (int i = active_viewports.size() - 1; i >= 0; --i) { + Viewport *child = active_viewports[i]; if (child->parent != node->self) { continue; } if (!nodes.find(child)) { nodes.push_back(child); + result.insert(0, child); } } } diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index e2519ba8d1..6754d84cd4 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -1069,7 +1069,7 @@ String ShaderLanguage::get_uniform_hint_name(ShaderNode::Uniform::Hint p_hint) { result = "hint_range"; } break; case ShaderNode::Uniform::HINT_SOURCE_COLOR: { - result = "hint_color"; + result = "source_color"; } break; case ShaderNode::Uniform::HINT_NORMAL: { result = "hint_normal"; @@ -1171,6 +1171,10 @@ void ShaderLanguage::clear() { last_type = IDENTIFIER_MAX; current_uniform_group_name = ""; current_uniform_subgroup_name = ""; + current_uniform_hint = ShaderNode::Uniform::HINT_NONE; + current_uniform_filter = FILTER_DEFAULT; + current_uniform_repeat = REPEAT_DEFAULT; + current_uniform_instance_index_defined = false; completion_type = COMPLETION_NONE; completion_block = nullptr; @@ -8617,6 +8621,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } custom_instance_index = tk.constant; + current_uniform_instance_index_defined = true; if (custom_instance_index >= MAX_INSTANCE_UNIFORM_INDICES) { _set_error(vformat(RTR("Allowed instance uniform indices must be within [0..%d] range."), MAX_INSTANCE_UNIFORM_INDICES - 1)); @@ -8682,6 +8687,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f return ERR_PARSE_ERROR; } else { uniform.hint = new_hint; + current_uniform_hint = new_hint; } } @@ -8695,6 +8701,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f return ERR_PARSE_ERROR; } else { uniform.filter = new_filter; + current_uniform_filter = new_filter; } } @@ -8708,6 +8715,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f return ERR_PARSE_ERROR; } else { uniform.repeat = new_repeat; + current_uniform_repeat = new_repeat; } } @@ -8775,6 +8783,11 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f keyword_completion_context = CF_GLOBAL_SPACE; #endif // DEBUG_ENABLED completion_type = COMPLETION_NONE; + + current_uniform_hint = ShaderNode::Uniform::HINT_NONE; + current_uniform_filter = FILTER_DEFAULT; + current_uniform_repeat = REPEAT_DEFAULT; + current_uniform_instance_index_defined = false; } else { // varying ShaderNode::Varying varying; varying.type = type; @@ -10311,28 +10324,33 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_ } break; case COMPLETION_HINT: { if (completion_base == DataType::TYPE_VEC3 || completion_base == DataType::TYPE_VEC4) { - ScriptLanguage::CodeCompletionOption option("source_color", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); - r_options->push_back(option); + if (current_uniform_hint == ShaderNode::Uniform::HINT_NONE) { + ScriptLanguage::CodeCompletionOption option("source_color", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); + r_options->push_back(option); + } } else if ((completion_base == DataType::TYPE_INT || completion_base == DataType::TYPE_FLOAT) && !completion_base_array) { - ScriptLanguage::CodeCompletionOption option("hint_range", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); + if (current_uniform_hint == ShaderNode::Uniform::HINT_NONE) { + ScriptLanguage::CodeCompletionOption option("hint_range", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); - if (completion_base == DataType::TYPE_INT) { - option.insert_text = "hint_range(0, 100, 1)"; - } else { - option.insert_text = "hint_range(0.0, 1.0, 0.1)"; - } + if (completion_base == DataType::TYPE_INT) { + option.insert_text = "hint_range(0, 100, 1)"; + } else { + option.insert_text = "hint_range(0.0, 1.0, 0.1)"; + } - r_options->push_back(option); + r_options->push_back(option); + } } else if ((int(completion_base) > int(TYPE_MAT4) && int(completion_base) < int(TYPE_STRUCT)) && !completion_base_array) { - static Vector<String> options; - - if (options.is_empty()) { + Vector<String> options; + if (current_uniform_filter == FILTER_DEFAULT) { options.push_back("filter_linear"); options.push_back("filter_linear_mipmap"); options.push_back("filter_linear_mipmap_anisotropic"); options.push_back("filter_nearest"); options.push_back("filter_nearest_mipmap"); options.push_back("filter_nearest_mipmap_anisotropic"); + } + if (current_uniform_hint == ShaderNode::Uniform::HINT_NONE) { options.push_back("hint_anisotropy"); options.push_back("hint_default_black"); options.push_back("hint_default_white"); @@ -10348,6 +10366,8 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_ options.push_back("hint_normal_roughness_texture"); options.push_back("hint_depth_texture"); options.push_back("source_color"); + } + if (current_uniform_repeat == REPEAT_DEFAULT) { options.push_back("repeat_enable"); options.push_back("repeat_disable"); } @@ -10357,7 +10377,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_ r_options->push_back(option); } } - if (!completion_base_array) { + if (!completion_base_array && !current_uniform_instance_index_defined) { ScriptLanguage::CodeCompletionOption option("instance_index", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); option.insert_text = "instance_index(0)"; r_options->push_back(option); diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index 75b713d167..e9f8c3b289 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -1050,6 +1050,10 @@ private: }; CompletionType completion_type; + ShaderNode::Uniform::Hint current_uniform_hint = ShaderNode::Uniform::HINT_NONE; + TextureFilter current_uniform_filter = FILTER_DEFAULT; + TextureRepeat current_uniform_repeat = REPEAT_DEFAULT; + bool current_uniform_instance_index_defined = false; int completion_line = 0; BlockNode *completion_block = nullptr; DataType completion_base; diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp index 43c483a00d..47cb38f268 100644 --- a/servers/rendering/shader_types.cpp +++ b/servers/rendering/shader_types.cpp @@ -444,6 +444,7 @@ ShaderTypes::ShaderTypes() { shader_modes[RS::SHADER_SKY].modes.push_back({ PNAME("use_half_res_pass") }); shader_modes[RS::SHADER_SKY].modes.push_back({ PNAME("use_quarter_res_pass") }); shader_modes[RS::SHADER_SKY].modes.push_back({ PNAME("disable_fog") }); + shader_modes[RS::SHADER_SKY].modes.push_back({ PNAME("use_debanding") }); } /************ FOG **************************/ diff --git a/thirdparty/README.md b/thirdparty/README.md index ffc8137819..df54f8cf36 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -535,7 +535,7 @@ Patch files are provided in `oidn/patches/`. ## openxr - Upstream: https://github.com/KhronosGroup/OpenXR-SDK -- Version: 1.0.23 (885a90f8934d84121344ba8e4aa5159d5b496e08, 2022) +- Version: 1.0.25 (c16a18c99740ea5dd251e3af117e0e5aea4ceaa9, 2022) - License: Apache 2.0 Files extracted from upstream source: diff --git a/thirdparty/openxr/include/openxr/openxr.h b/thirdparty/openxr/include/openxr/openxr.h index 6c6a52d27e..6f9b71aa68 100644 --- a/thirdparty/openxr/include/openxr/openxr.h +++ b/thirdparty/openxr/include/openxr/openxr.h @@ -2,7 +2,7 @@ #define OPENXR_H_ 1 /* -** Copyright (c) 2017-2022, The Khronos Group Inc. +** Copyright 2017-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 OR MIT */ @@ -25,7 +25,7 @@ extern "C" { ((((major) & 0xffffULL) << 48) | (((minor) & 0xffffULL) << 32) | ((patch) & 0xffffffffULL)) // OpenXR current version number. -#define XR_CURRENT_API_VERSION XR_MAKE_VERSION(1, 0, 23) +#define XR_CURRENT_API_VERSION XR_MAKE_VERSION(1, 0, 25) #define XR_VERSION_MAJOR(version) (uint16_t)(((uint64_t)(version) >> 48)& 0xffffULL) #define XR_VERSION_MINOR(version) (uint16_t)(((uint64_t)(version) >> 32) & 0xffffULL) @@ -401,6 +401,7 @@ typedef enum XrStructureType { XR_TYPE_COMPOSITION_LAYER_PASSTHROUGH_FB = 1000118003, XR_TYPE_GEOMETRY_INSTANCE_CREATE_INFO_FB = 1000118004, XR_TYPE_GEOMETRY_INSTANCE_TRANSFORM_FB = 1000118005, + XR_TYPE_SYSTEM_PASSTHROUGH_PROPERTIES2_FB = 1000118006, XR_TYPE_PASSTHROUGH_STYLE_FB = 1000118020, XR_TYPE_PASSTHROUGH_COLOR_MAP_MONO_TO_RGBA_FB = 1000118021, XR_TYPE_PASSTHROUGH_COLOR_MAP_MONO_TO_MONO_FB = 1000118022, @@ -439,6 +440,9 @@ typedef enum XrStructureType { XR_TYPE_SWAPCHAIN_STATE_SAMPLER_VULKAN_FB = 1000163000, XR_TYPE_COMPOSITION_LAYER_SPACE_WARP_INFO_FB = 1000171000, XR_TYPE_SYSTEM_SPACE_WARP_PROPERTIES_FB = 1000171001, + XR_TYPE_SEMANTIC_LABELS_FB = 1000175000, + XR_TYPE_ROOM_LAYOUT_FB = 1000175001, + XR_TYPE_BOUNDARY_2D_FB = 1000175002, XR_TYPE_DIGITAL_LENS_CONTROL_ALMALENCE = 1000196000, XR_TYPE_SPACE_CONTAINER_FB = 1000199000, XR_TYPE_PASSTHROUGH_KEYBOARD_HANDS_INTENSITY_FB = 1000203002, @@ -2603,7 +2607,7 @@ typedef struct XrHandJointsMotionRangeInfoEXT { XR_DEFINE_HANDLE(XrSceneMSFT) -#define XR_MSFT_scene_understanding_SPEC_VERSION 1 +#define XR_MSFT_scene_understanding_SPEC_VERSION 2 #define XR_MSFT_SCENE_UNDERSTANDING_EXTENSION_NAME "XR_MSFT_scene_understanding" typedef enum XrSceneComputeFeatureMSFT { @@ -2925,7 +2929,7 @@ XRAPI_ATTR XrResult XRAPI_CALL xrGetSceneMeshBuffersMSFT( #define XR_MSFT_scene_understanding_serialization 1 -#define XR_MSFT_scene_understanding_serialization_SPEC_VERSION 1 +#define XR_MSFT_scene_understanding_serialization_SPEC_VERSION 2 #define XR_MSFT_SCENE_UNDERSTANDING_SERIALIZATION_EXTENSION_NAME "XR_MSFT_scene_understanding_serialization" typedef struct XrSerializedSceneFragmentDataGetInfoMSFT { XrStructureType type; @@ -3166,7 +3170,7 @@ XRAPI_ATTR XrResult XRAPI_CALL xrGetFacialExpressionsHTC( #define XR_FB_color_space 1 -#define XR_FB_color_space_SPEC_VERSION 2 +#define XR_FB_color_space_SPEC_VERSION 3 #define XR_FB_COLOR_SPACE_EXTENSION_NAME "XR_FB_color_space" typedef enum XrColorSpaceFB { @@ -3206,7 +3210,7 @@ XRAPI_ATTR XrResult XRAPI_CALL xrSetColorSpaceFB( #define XR_FB_hand_tracking_mesh 1 -#define XR_FB_hand_tracking_mesh_SPEC_VERSION 2 +#define XR_FB_hand_tracking_mesh_SPEC_VERSION 3 #define XR_FB_HAND_TRACKING_MESH_EXTENSION_NAME "XR_FB_hand_tracking_mesh" typedef struct XrVector4sFB { int16_t x; @@ -3317,6 +3321,10 @@ XR_DEFINE_ATOM(XrAsyncRequestIdFB) typedef enum XrSpaceComponentTypeFB { XR_SPACE_COMPONENT_TYPE_LOCATABLE_FB = 0, XR_SPACE_COMPONENT_TYPE_STORABLE_FB = 1, + XR_SPACE_COMPONENT_TYPE_BOUNDED_2D_FB = 3, + XR_SPACE_COMPONENT_TYPE_BOUNDED_3D_FB = 4, + XR_SPACE_COMPONENT_TYPE_SEMANTIC_LABELS_FB = 5, + XR_SPACE_COMPONENT_TYPE_ROOM_LAYOUT_FB = 6, XR_SPACE_COMPONENT_TYPE_SPACE_CONTAINER_FB = 7, XR_SPACE_COMPONENT_TYPE_MAX_ENUM_FB = 0x7FFFFFFF } XrSpaceComponentTypeFB; @@ -3625,7 +3633,7 @@ XRAPI_ATTR XrResult XRAPI_CALL xrTriangleMeshEndVertexBufferUpdateFB( XR_DEFINE_HANDLE(XrPassthroughFB) XR_DEFINE_HANDLE(XrPassthroughLayerFB) XR_DEFINE_HANDLE(XrGeometryInstanceFB) -#define XR_FB_passthrough_SPEC_VERSION 2 +#define XR_FB_passthrough_SPEC_VERSION 3 #define XR_FB_PASSTHROUGH_EXTENSION_NAME "XR_FB_passthrough" #define XR_PASSTHROUGH_COLOR_MAP_MONO_SIZE_FB 256 @@ -3636,10 +3644,18 @@ typedef enum XrPassthroughLayerPurposeFB { XR_PASSTHROUGH_LAYER_PURPOSE_TRACKED_KEYBOARD_MASKED_HANDS_FB = 1000203002, XR_PASSTHROUGH_LAYER_PURPOSE_MAX_ENUM_FB = 0x7FFFFFFF } XrPassthroughLayerPurposeFB; +typedef XrFlags64 XrPassthroughCapabilityFlagsFB; + +// Flag bits for XrPassthroughCapabilityFlagsFB +static const XrPassthroughCapabilityFlagsFB XR_PASSTHROUGH_CAPABILITY_BIT_FB = 0x00000001; +static const XrPassthroughCapabilityFlagsFB XR_PASSTHROUGH_CAPABILITY_COLOR_BIT_FB = 0x00000002; +static const XrPassthroughCapabilityFlagsFB XR_PASSTHROUGH_CAPABILITY_LAYER_DEPTH_BIT_FB = 0x00000004; + typedef XrFlags64 XrPassthroughFlagsFB; // Flag bits for XrPassthroughFlagsFB static const XrPassthroughFlagsFB XR_PASSTHROUGH_IS_RUNNING_AT_CREATION_BIT_FB = 0x00000001; +static const XrPassthroughFlagsFB XR_PASSTHROUGH_LAYER_DEPTH_BIT_FB = 0x00000002; typedef XrFlags64 XrPassthroughStateChangedFlagsFB; @@ -3656,6 +3672,13 @@ typedef struct XrSystemPassthroughPropertiesFB { XrBool32 supportsPassthrough; } XrSystemPassthroughPropertiesFB; +// XrSystemPassthroughProperties2FB extends XrSystemProperties +typedef struct XrSystemPassthroughProperties2FB { + XrStructureType type; + const void* XR_MAY_ALIAS next; + XrPassthroughCapabilityFlagsFB capabilities; +} XrSystemPassthroughProperties2FB; + typedef struct XrPassthroughCreateInfoFB { XrStructureType type; const void* XR_MAY_ALIAS next; @@ -3801,7 +3824,7 @@ XRAPI_ATTR XrResult XRAPI_CALL xrGeometryInstanceSetTransformFB( #define XR_NULL_RENDER_MODEL_KEY_FB 0 XR_DEFINE_ATOM(XrRenderModelKeyFB) -#define XR_FB_render_model_SPEC_VERSION 2 +#define XR_FB_render_model_SPEC_VERSION 3 #define XR_FB_RENDER_MODEL_EXTENSION_NAME "XR_FB_render_model" #define XR_MAX_RENDER_MODEL_NAME_SIZE_FB 64 typedef XrFlags64 XrRenderModelFlagsFB; @@ -4007,6 +4030,11 @@ XRAPI_ATTR XrResult XRAPI_CALL xrSetViewOffsetVARJO( #endif /* !XR_NO_PROTOTYPES */ +#define XR_ML_ml2_controller_interaction 1 +#define XR_ML_ml2_controller_interaction_SPEC_VERSION 1 +#define XR_ML_ML2_CONTROLLER_INTERACTION_EXTENSION_NAME "XR_ML_ml2_controller_interaction" + + #define XR_MSFT_spatial_anchor_persistence 1 XR_DEFINE_HANDLE(XrSpatialAnchorStoreConnectionMSFT) #define XR_MAX_SPATIAL_ANCHOR_NAME_SIZE_MSFT 256 @@ -4303,6 +4331,93 @@ typedef struct XrSystemSpaceWarpPropertiesFB { +#define XR_FB_scene 1 +#define XR_FB_scene_SPEC_VERSION 1 +#define XR_FB_SCENE_EXTENSION_NAME "XR_FB_scene" +typedef struct XrExtent3DfFB { + float width; + float height; + float depth; +} XrExtent3DfFB; + +typedef struct XrOffset3DfFB { + float x; + float y; + float z; +} XrOffset3DfFB; + +typedef struct XrRect3DfFB { + XrOffset3DfFB offset; + XrExtent3DfFB extent; +} XrRect3DfFB; + +typedef struct XrSemanticLabelsFB { + XrStructureType type; + const void* XR_MAY_ALIAS next; + uint32_t bufferCapacityInput; + uint32_t bufferCountOutput; + char* buffer; +} XrSemanticLabelsFB; + +typedef struct XrRoomLayoutFB { + XrStructureType type; + const void* XR_MAY_ALIAS next; + XrUuidEXT floorUuid; + XrUuidEXT ceilingUuid; + uint32_t wallUuidCapacityInput; + uint32_t wallUuidCountOutput; + XrUuidEXT* wallUuids; +} XrRoomLayoutFB; + +typedef struct XrBoundary2DFB { + XrStructureType type; + const void* XR_MAY_ALIAS next; + uint32_t vertexCapacityInput; + uint32_t vertexCountOutput; + XrVector2f* vertices; +} XrBoundary2DFB; + +typedef XrResult (XRAPI_PTR *PFN_xrGetSpaceBoundingBox2DFB)(XrSession session, XrSpace space, XrRect2Df* boundingBox2DOutput); +typedef XrResult (XRAPI_PTR *PFN_xrGetSpaceBoundingBox3DFB)(XrSession session, XrSpace space, XrRect3DfFB* boundingBox3DOutput); +typedef XrResult (XRAPI_PTR *PFN_xrGetSpaceSemanticLabelsFB)(XrSession session, XrSpace space, XrSemanticLabelsFB* semanticLabelsOutput); +typedef XrResult (XRAPI_PTR *PFN_xrGetSpaceBoundary2DFB)(XrSession session, XrSpace space, XrBoundary2DFB* boundary2DOutput); +typedef XrResult (XRAPI_PTR *PFN_xrGetSpaceRoomLayoutFB)(XrSession session, XrSpace space, XrRoomLayoutFB* roomLayoutOutput); + +#ifndef XR_NO_PROTOTYPES +#ifdef XR_EXTENSION_PROTOTYPES +XRAPI_ATTR XrResult XRAPI_CALL xrGetSpaceBoundingBox2DFB( + XrSession session, + XrSpace space, + XrRect2Df* boundingBox2DOutput); + +XRAPI_ATTR XrResult XRAPI_CALL xrGetSpaceBoundingBox3DFB( + XrSession session, + XrSpace space, + XrRect3DfFB* boundingBox3DOutput); + +XRAPI_ATTR XrResult XRAPI_CALL xrGetSpaceSemanticLabelsFB( + XrSession session, + XrSpace space, + XrSemanticLabelsFB* semanticLabelsOutput); + +XRAPI_ATTR XrResult XRAPI_CALL xrGetSpaceBoundary2DFB( + XrSession session, + XrSpace space, + XrBoundary2DFB* boundary2DOutput); + +XRAPI_ATTR XrResult XRAPI_CALL xrGetSpaceRoomLayoutFB( + XrSession session, + XrSpace space, + XrRoomLayoutFB* roomLayoutOutput); +#endif /* XR_EXTENSION_PROTOTYPES */ +#endif /* !XR_NO_PROTOTYPES */ + + +#define XR_EXT_palm_pose 1 +#define XR_EXT_palm_pose_SPEC_VERSION 2 +#define XR_EXT_PALM_POSE_EXTENSION_NAME "XR_EXT_palm_pose" + + #define XR_ALMALENCE_digital_lens_control 1 #define XR_ALMALENCE_digital_lens_control_SPEC_VERSION 1 #define XR_ALMALENCE_DIGITAL_LENS_CONTROL_EXTENSION_NAME "XR_ALMALENCE_digital_lens_control" @@ -4329,13 +4444,13 @@ XRAPI_ATTR XrResult XRAPI_CALL xrSetDigitalLensControlALMALENCE( #define XR_FB_spatial_entity_container 1 -#define XR_FB_spatial_entity_container_SPEC_VERSION 1 +#define XR_FB_spatial_entity_container_SPEC_VERSION 2 #define XR_FB_SPATIAL_ENTITY_CONTAINER_EXTENSION_NAME "XR_FB_spatial_entity_container" typedef struct XrSpaceContainerFB { XrStructureType type; const void* XR_MAY_ALIAS next; uint32_t uuidCapacityInput; - uint32_t* uuidCountOutput; + uint32_t uuidCountOutput; XrUuidEXT* uuids; } XrSpaceContainerFB; diff --git a/thirdparty/openxr/include/openxr/openxr_platform.h b/thirdparty/openxr/include/openxr/openxr_platform.h index f0fbf6955a..b3aabb23c5 100644 --- a/thirdparty/openxr/include/openxr/openxr_platform.h +++ b/thirdparty/openxr/include/openxr/openxr_platform.h @@ -2,7 +2,7 @@ #define OPENXR_PLATFORM_H_ 1 /* -** Copyright (c) 2017-2022, The Khronos Group Inc. +** Copyright 2017-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 OR MIT */ diff --git a/thirdparty/openxr/include/openxr/openxr_reflection.h b/thirdparty/openxr/include/openxr/openxr_reflection.h index 163b54e4e4..ac6f452377 100644 --- a/thirdparty/openxr/include/openxr/openxr_reflection.h +++ b/thirdparty/openxr/include/openxr/openxr_reflection.h @@ -302,6 +302,7 @@ XR_ENUM_STR(XrResult); _(XR_TYPE_COMPOSITION_LAYER_PASSTHROUGH_FB, 1000118003) \ _(XR_TYPE_GEOMETRY_INSTANCE_CREATE_INFO_FB, 1000118004) \ _(XR_TYPE_GEOMETRY_INSTANCE_TRANSFORM_FB, 1000118005) \ + _(XR_TYPE_SYSTEM_PASSTHROUGH_PROPERTIES2_FB, 1000118006) \ _(XR_TYPE_PASSTHROUGH_STYLE_FB, 1000118020) \ _(XR_TYPE_PASSTHROUGH_COLOR_MAP_MONO_TO_RGBA_FB, 1000118021) \ _(XR_TYPE_PASSTHROUGH_COLOR_MAP_MONO_TO_MONO_FB, 1000118022) \ @@ -340,6 +341,9 @@ XR_ENUM_STR(XrResult); _(XR_TYPE_SWAPCHAIN_STATE_SAMPLER_VULKAN_FB, 1000163000) \ _(XR_TYPE_COMPOSITION_LAYER_SPACE_WARP_INFO_FB, 1000171000) \ _(XR_TYPE_SYSTEM_SPACE_WARP_PROPERTIES_FB, 1000171001) \ + _(XR_TYPE_SEMANTIC_LABELS_FB, 1000175000) \ + _(XR_TYPE_ROOM_LAYOUT_FB, 1000175001) \ + _(XR_TYPE_BOUNDARY_2D_FB, 1000175002) \ _(XR_TYPE_DIGITAL_LENS_CONTROL_ALMALENCE, 1000196000) \ _(XR_TYPE_SPACE_CONTAINER_FB, 1000199000) \ _(XR_TYPE_PASSTHROUGH_KEYBOARD_HANDS_INTENSITY_FB, 1000203002) \ @@ -660,6 +664,10 @@ XR_ENUM_STR(XrResult); #define XR_LIST_ENUM_XrSpaceComponentTypeFB(_) \ _(XR_SPACE_COMPONENT_TYPE_LOCATABLE_FB, 0) \ _(XR_SPACE_COMPONENT_TYPE_STORABLE_FB, 1) \ + _(XR_SPACE_COMPONENT_TYPE_BOUNDED_2D_FB, 3) \ + _(XR_SPACE_COMPONENT_TYPE_BOUNDED_3D_FB, 4) \ + _(XR_SPACE_COMPONENT_TYPE_SEMANTIC_LABELS_FB, 5) \ + _(XR_SPACE_COMPONENT_TYPE_ROOM_LAYOUT_FB, 6) \ _(XR_SPACE_COMPONENT_TYPE_SPACE_CONTAINER_FB, 7) \ _(XR_SPACE_COMPONENT_TYPE_MAX_ENUM_FB, 0x7FFFFFFF) @@ -847,8 +855,14 @@ XR_ENUM_STR(XrResult); #define XR_LIST_BITS_XrTriangleMeshFlagsFB(_) \ _(XR_TRIANGLE_MESH_MUTABLE_BIT_FB, 0x00000001) \ +#define XR_LIST_BITS_XrPassthroughCapabilityFlagsFB(_) \ + _(XR_PASSTHROUGH_CAPABILITY_BIT_FB, 0x00000001) \ + _(XR_PASSTHROUGH_CAPABILITY_COLOR_BIT_FB, 0x00000002) \ + _(XR_PASSTHROUGH_CAPABILITY_LAYER_DEPTH_BIT_FB, 0x00000004) \ + #define XR_LIST_BITS_XrPassthroughFlagsFB(_) \ _(XR_PASSTHROUGH_IS_RUNNING_AT_CREATION_BIT_FB, 0x00000001) \ + _(XR_PASSTHROUGH_LAYER_DEPTH_BIT_FB, 0x00000002) \ #define XR_LIST_BITS_XrPassthroughStateChangedFlagsFB(_) \ _(XR_PASSTHROUGH_STATE_CHANGED_REINIT_REQUIRED_BIT_FB, 0x00000001) \ @@ -2288,6 +2302,11 @@ XR_ENUM_STR(XrResult); _(next) \ _(supportsPassthrough) \ +#define XR_LIST_STRUCT_XrSystemPassthroughProperties2FB(_) \ + _(type) \ + _(next) \ + _(capabilities) \ + #define XR_LIST_STRUCT_XrPassthroughCreateInfoFB(_) \ _(type) \ _(next) \ @@ -2589,6 +2608,43 @@ XR_ENUM_STR(XrResult); _(recommendedMotionVectorImageRectWidth) \ _(recommendedMotionVectorImageRectHeight) \ +#define XR_LIST_STRUCT_XrExtent3DfFB(_) \ + _(width) \ + _(height) \ + _(depth) \ + +#define XR_LIST_STRUCT_XrOffset3DfFB(_) \ + _(x) \ + _(y) \ + _(z) \ + +#define XR_LIST_STRUCT_XrRect3DfFB(_) \ + _(offset) \ + _(extent) \ + +#define XR_LIST_STRUCT_XrSemanticLabelsFB(_) \ + _(type) \ + _(next) \ + _(bufferCapacityInput) \ + _(bufferCountOutput) \ + _(buffer) \ + +#define XR_LIST_STRUCT_XrRoomLayoutFB(_) \ + _(type) \ + _(next) \ + _(floorUuid) \ + _(ceilingUuid) \ + _(wallUuidCapacityInput) \ + _(wallUuidCountOutput) \ + _(wallUuids) \ + +#define XR_LIST_STRUCT_XrBoundary2DFB(_) \ + _(type) \ + _(next) \ + _(vertexCapacityInput) \ + _(vertexCountOutput) \ + _(vertices) \ + #define XR_LIST_STRUCT_XrDigitalLensControlALMALENCE(_) \ _(type) \ _(next) \ @@ -2785,6 +2841,7 @@ XR_ENUM_STR(XrResult); _(XrKeyboardTrackingQueryFB, XR_TYPE_KEYBOARD_TRACKING_QUERY_FB) \ _(XrTriangleMeshCreateInfoFB, XR_TYPE_TRIANGLE_MESH_CREATE_INFO_FB) \ _(XrSystemPassthroughPropertiesFB, XR_TYPE_SYSTEM_PASSTHROUGH_PROPERTIES_FB) \ + _(XrSystemPassthroughProperties2FB, XR_TYPE_SYSTEM_PASSTHROUGH_PROPERTIES2_FB) \ _(XrPassthroughCreateInfoFB, XR_TYPE_PASSTHROUGH_CREATE_INFO_FB) \ _(XrPassthroughLayerCreateInfoFB, XR_TYPE_PASSTHROUGH_LAYER_CREATE_INFO_FB) \ _(XrCompositionLayerPassthroughFB, XR_TYPE_COMPOSITION_LAYER_PASSTHROUGH_FB) \ @@ -2823,6 +2880,9 @@ XR_ENUM_STR(XrResult); _(XrEventDataSpaceEraseCompleteFB, XR_TYPE_EVENT_DATA_SPACE_ERASE_COMPLETE_FB) \ _(XrCompositionLayerSpaceWarpInfoFB, XR_TYPE_COMPOSITION_LAYER_SPACE_WARP_INFO_FB) \ _(XrSystemSpaceWarpPropertiesFB, XR_TYPE_SYSTEM_SPACE_WARP_PROPERTIES_FB) \ + _(XrSemanticLabelsFB, XR_TYPE_SEMANTIC_LABELS_FB) \ + _(XrRoomLayoutFB, XR_TYPE_ROOM_LAYOUT_FB) \ + _(XrBoundary2DFB, XR_TYPE_BOUNDARY_2D_FB) \ _(XrDigitalLensControlALMALENCE, XR_TYPE_DIGITAL_LENS_CONTROL_ALMALENCE) \ _(XrSpaceContainerFB, XR_TYPE_SPACE_CONTAINER_FB) \ _(XrPassthroughKeyboardHandsIntensityFB, XR_TYPE_PASSTHROUGH_KEYBOARD_HANDS_INTENSITY_FB) \ @@ -3071,6 +3131,7 @@ XR_ENUM_STR(XrResult); _(XR_VARJO_environment_depth_estimation, 124) \ _(XR_VARJO_marker_tracking, 125) \ _(XR_VARJO_view_offset, 126) \ + _(XR_ML_ml2_controller_interaction, 135) \ _(XR_MSFT_spatial_anchor_persistence, 143) \ _(XR_ULTRALEAP_hand_tracking_forearm, 150) \ _(XR_FB_spatial_entity_query, 157) \ @@ -3082,6 +3143,8 @@ XR_ENUM_STR(XrResult); _(XR_FB_swapchain_update_state_vulkan, 164) \ _(XR_KHR_swapchain_usage_input_attachment_bit, 166) \ _(XR_FB_space_warp, 172) \ + _(XR_FB_scene, 176) \ + _(XR_EXT_palm_pose, 177) \ _(XR_ALMALENCE_digital_lens_control, 197) \ _(XR_FB_spatial_entity_container, 200) \ _(XR_FB_passthrough_keyboard_hands, 204) \ diff --git a/thirdparty/openxr/src/common/unique_asset.h b/thirdparty/openxr/src/common/unique_asset.h new file mode 100644 index 0000000000..4929039a03 --- /dev/null +++ b/thirdparty/openxr/src/common/unique_asset.h @@ -0,0 +1,33 @@ +// Copyright (c) 2017-2022, The Khronos Group Inc. +// +// SPDX-License-Identifier: Apache-2.0 OR MIT +#pragma once + +#ifdef XR_USE_PLATFORM_ANDROID + +#include <memory> +#include <android/asset_manager.h> + +namespace deleters { +struct AAssetDeleter { + void operator()(AAsset* asset) const noexcept { + if (asset != nullptr) { + AAsset_close(asset); + } + } +}; + +struct AAssetDirDeleter { + void operator()(AAssetDir* dir) const noexcept { + if (dir != nullptr) { + AAssetDir_close(dir); + } + } +}; + +} // namespace deleters + +using UniqueAsset = std::unique_ptr<AAsset, deleters::AAssetDeleter>; +using UniqueAssetDir = std::unique_ptr<AAssetDir, deleters::AAssetDirDeleter>; + +#endif diff --git a/thirdparty/openxr/src/loader/android_utilities.cpp b/thirdparty/openxr/src/loader/android_utilities.cpp index 807a775820..59d9a99b74 100644 --- a/thirdparty/openxr/src/loader/android_utilities.cpp +++ b/thirdparty/openxr/src/loader/android_utilities.cpp @@ -299,7 +299,7 @@ int getActiveRuntimeVirtualManifest(wrap::android::content::Context const &conte auto hasFunctions = cursor.getInt(cursor.getColumnIndex(active_runtime::Columns::HAS_FUNCTIONS)) == 1; __android_log_print(ANDROID_LOG_INFO, TAG, "Got runtime: package: %s, so filename: %s, native lib dir: %s, has functions: %s", - packageName.c_str(), libDir.c_str(), filename.c_str(), (hasFunctions ? "yes" : "no")); + packageName.c_str(), filename.c_str(), libDir.c_str(), (hasFunctions ? "yes" : "no")); auto lib_path = libDir + "/" + filename; cursor.close(); diff --git a/thirdparty/openxr/src/loader/api_layer_interface.cpp b/thirdparty/openxr/src/loader/api_layer_interface.cpp index c3fd5bb7f1..b946e09402 100644 --- a/thirdparty/openxr/src/loader/api_layer_interface.cpp +++ b/thirdparty/openxr/src/loader/api_layer_interface.cpp @@ -53,7 +53,6 @@ XrResult ApiLayerInterface::GetApiLayerProperties(const std::string& openxr_comm uint32_t* outgoing_count, XrApiLayerProperties* api_layer_properties) { std::vector<std::unique_ptr<ApiLayerManifestFile>> manifest_files; uint32_t manifest_count = 0; - // Validate props struct before proceeding if (0 < incoming_count && nullptr != api_layer_properties) { for (uint32_t i = 0; i < incoming_count; i++) { diff --git a/thirdparty/openxr/src/loader/loader_core.cpp b/thirdparty/openxr/src/loader/loader_core.cpp index 375f1c93ba..a8bbfb4de2 100644 --- a/thirdparty/openxr/src/loader/loader_core.cpp +++ b/thirdparty/openxr/src/loader/loader_core.cpp @@ -711,9 +711,6 @@ XRLOADER_ABI_CATCH_FALLBACK XRAPI_ATTR XrResult XRAPI_CALL LoaderXrGetInstanceProcAddr(XrInstance instance, const char *name, PFN_xrVoidFunction *function) XRLOADER_ABI_TRY { - // Initialize the function to nullptr in case it does not get caught in a known case - *function = nullptr; - if (nullptr == function) { LoaderLogger::LogValidationErrorMessage("VUID-xrGetInstanceProcAddr-function-parameter", "xrGetInstanceProcAddr", "Invalid Function pointer"); @@ -726,6 +723,9 @@ XRAPI_ATTR XrResult XRAPI_CALL LoaderXrGetInstanceProcAddr(XrInstance instance, return XR_ERROR_VALIDATION_FAILURE; } + // Initialize the function to nullptr in case it does not get caught in a known case + *function = nullptr; + LoaderInstance *loader_instance = nullptr; if (instance == XR_NULL_HANDLE) { // Null instance is allowed for a few specific API entry points, otherwise return error diff --git a/thirdparty/openxr/src/loader/manifest_file.cpp b/thirdparty/openxr/src/loader/manifest_file.cpp index e4eab3949e..df99d51f8f 100644 --- a/thirdparty/openxr/src/loader/manifest_file.cpp +++ b/thirdparty/openxr/src/loader/manifest_file.cpp @@ -21,6 +21,7 @@ #include "loader_platform.hpp" #include "platform_utils.hpp" #include "loader_logger.hpp" +#include "unique_asset.h" #include <json/json.h> #include <openxr/openxr.h> @@ -50,6 +51,10 @@ #define SYSCONFDIR "/etc" #endif // !SYSCONFDIR +#ifdef XR_USE_PLATFORM_ANDROID +#include <android/asset_manager.h> +#endif + #ifdef XRLOADER_DISABLE_EXCEPTION_HANDLING #if JSON_USE_EXCEPTIONS #error \ @@ -656,17 +661,68 @@ ApiLayerManifestFile::ApiLayerManifestFile(ManifestFileType type, const std::str _description(description), _implementation_version(implementation_version) {} -void ApiLayerManifestFile::CreateIfValid(ManifestFileType type, const std::string &filename, - std::vector<std::unique_ptr<ApiLayerManifestFile>> &manifest_files) { - std::ifstream json_stream(filename, std::ifstream::in); +#ifdef XR_USE_PLATFORM_ANDROID +void ApiLayerManifestFile::AddManifestFilesAndroid(ManifestFileType type, + std::vector<std::unique_ptr<ApiLayerManifestFile>> &manifest_files) { + AAssetManager *assetManager = (AAssetManager *)Android_Get_Asset_Manager(); + std::vector<std::string> filenames; + { + std::string search_path = ""; + switch (type) { + case MANIFEST_TYPE_IMPLICIT_API_LAYER: + search_path = "openxr/1/api_layers/implicit.d/"; + break; + case MANIFEST_TYPE_EXPLICIT_API_LAYER: + search_path = "openxr/1/api_layers/explicit.d/"; + break; + default: + return; + } - std::ostringstream error_ss("ApiLayerManifestFile::CreateIfValid "); - if (!json_stream.is_open()) { - error_ss << "failed to open " << filename << ". Does it exist?"; - LoaderLogger::LogErrorMessage("", error_ss.str()); - return; + UniqueAssetDir dir{AAssetManager_openDir(assetManager, search_path.c_str())}; + if (!dir) { + return; + } + const std::string json = ".json"; + const char *fn = nullptr; + while ((fn = AAssetDir_getNextFileName(dir.get())) != nullptr) { + const std::string filename = search_path + fn; + if (filename.size() < json.size()) { + continue; + } + if (filename.compare(filename.size() - json.size(), json.size(), json) == 0) { + filenames.push_back(filename); + } + } } + for (const auto &filename : filenames) { + UniqueAsset asset{AAssetManager_open(assetManager, filename.c_str(), AASSET_MODE_BUFFER)}; + if (!asset) { + LoaderLogger::LogWarningMessage( + "", "ApiLayerManifestFile::AddManifestFilesAndroid unable to open asset " + filename + ", skipping"); + + continue; + } + size_t length = AAsset_getLength(asset.get()); + const char *buf = reinterpret_cast<const char *>(AAsset_getBuffer(asset.get())); + if (!buf) { + LoaderLogger::LogWarningMessage( + "", "ApiLayerManifestFile::AddManifestFilesAndroid unable to access asset" + filename + ", skipping"); + continue; + } + std::istringstream json_stream(std::string{buf, length}); + + CreateIfValid(ManifestFileType::MANIFEST_TYPE_EXPLICIT_API_LAYER, filename, json_stream, + &ApiLayerManifestFile::LocateLibraryInAssets, manifest_files); + } +} +#endif // XR_USE_PLATFORM_ANDROID + +void ApiLayerManifestFile::CreateIfValid(ManifestFileType type, const std::string &filename, std::istream &json_stream, + LibraryLocator locate_library, + std::vector<std::unique_ptr<ApiLayerManifestFile>> &manifest_files) { + std::ostringstream error_ss("ApiLayerManifestFile::CreateIfValid "); Json::CharReaderBuilder builder; std::string errors; Json::Value root_node = Json::nullValue; @@ -757,9 +813,7 @@ void ApiLayerManifestFile::CreateIfValid(ManifestFileType type, const std::strin } else { // Otherwise, treat the library path as a relative path based on the JSON file. std::string combined_path; - std::string file_parent; - if (!FileSysUtilsGetParentPath(filename, file_parent) || - !FileSysUtilsCombinePaths(file_parent, library_path, combined_path) || !FileSysUtilsPathExists(combined_path)) { + if (!locate_library(filename, library_path, combined_path)) { error_ss << filename << " library " << combined_path << " does not appear to exist"; LoaderLogger::LogErrorMessage("", error_ss.str()); return; @@ -781,6 +835,46 @@ void ApiLayerManifestFile::CreateIfValid(ManifestFileType type, const std::strin manifest_files.back()->ParseCommon(layer_root_node); } +void ApiLayerManifestFile::CreateIfValid(ManifestFileType type, const std::string &filename, + std::vector<std::unique_ptr<ApiLayerManifestFile>> &manifest_files) { + std::ifstream json_stream(filename, std::ifstream::in); + if (!json_stream.is_open()) { + std::ostringstream error_ss("ApiLayerManifestFile::CreateIfValid "); + error_ss << "failed to open " << filename << ". Does it exist?"; + LoaderLogger::LogErrorMessage("", error_ss.str()); + return; + } + CreateIfValid(type, filename, json_stream, &ApiLayerManifestFile::LocateLibraryRelativeToJson, manifest_files); +} + +bool ApiLayerManifestFile::LocateLibraryRelativeToJson( + const std::string &json_filename, const std::string &library_path, + std::string &out_combined_path) { // Otherwise, treat the library path as a relative path based on the JSON file. + std::string combined_path; + std::string file_parent; + if (!FileSysUtilsGetParentPath(json_filename, file_parent) || + !FileSysUtilsCombinePaths(file_parent, library_path, combined_path) || !FileSysUtilsPathExists(combined_path)) { + out_combined_path = combined_path; + return false; + } + out_combined_path = combined_path; + return true; +} + +#ifdef XR_USE_PLATFORM_ANDROID +bool ApiLayerManifestFile::LocateLibraryInAssets(const std::string & /* json_filename */, const std::string &library_path, + std::string &out_combined_path) { + std::string combined_path; + std::string file_parent = GetAndroidNativeLibraryDir(); + if (!FileSysUtilsCombinePaths(file_parent, library_path, combined_path) || !FileSysUtilsPathExists(combined_path)) { + out_combined_path = combined_path; + return false; + } + out_combined_path = combined_path; + return true; +} +#endif + void ApiLayerManifestFile::PopulateApiLayerProperties(XrApiLayerProperties &props) const { props.layerVersion = _implementation_version; props.specVersion = XR_MAKE_VERSION(_api_version.major, _api_version.minor, _api_version.patch); @@ -841,5 +935,9 @@ XrResult ApiLayerManifestFile::FindManifestFiles(ManifestFileType type, ApiLayerManifestFile::CreateIfValid(type, cur_file, manifest_files); } +#ifdef XR_USE_PLATFORM_ANDROID + ApiLayerManifestFile::AddManifestFilesAndroid(type, manifest_files); +#endif // XR_USE_PLATFORM_ANDROID + return XR_SUCCESS; } diff --git a/thirdparty/openxr/src/loader/manifest_file.hpp b/thirdparty/openxr/src/loader/manifest_file.hpp index 0d04886d84..de0aab65c2 100644 --- a/thirdparty/openxr/src/loader/manifest_file.hpp +++ b/thirdparty/openxr/src/loader/manifest_file.hpp @@ -14,6 +14,7 @@ #include <memory> #include <string> #include <vector> +#include <iosfwd> #include <unordered_map> namespace Json { @@ -79,6 +80,8 @@ class RuntimeManifestFile : public ManifestFile { std::vector<std::unique_ptr<RuntimeManifestFile>> &manifest_files); }; +using LibraryLocator = bool (*)(const std::string &json_filename, const std::string &library_path, std::string &out_combined_path); + // ApiLayerManifestFile class - // Responsible for finding and parsing API Layer-specific manifest files. class ApiLayerManifestFile : public ManifestFile { @@ -93,8 +96,19 @@ class ApiLayerManifestFile : public ManifestFile { ApiLayerManifestFile(ManifestFileType type, const std::string &filename, const std::string &layer_name, const std::string &description, const JsonVersion &api_version, const uint32_t &implementation_version, const std::string &library_path); + + static void CreateIfValid(ManifestFileType type, const std::string &filename, std::istream &json_stream, + LibraryLocator locate_library, std::vector<std::unique_ptr<ApiLayerManifestFile>> &manifest_files); static void CreateIfValid(ManifestFileType type, const std::string &filename, std::vector<std::unique_ptr<ApiLayerManifestFile>> &manifest_files); + /// @return false if we could not find the library. + static bool LocateLibraryRelativeToJson(const std::string &json_filename, const std::string &library_path, + std::string &out_combined_path); +#ifdef XR_USE_PLATFORM_ANDROID + static bool LocateLibraryInAssets(const std::string &json_filename, const std::string &library_path, + std::string &out_combined_path); + static void AddManifestFilesAndroid(ManifestFileType type, std::vector<std::unique_ptr<ApiLayerManifestFile>> &manifest_files); +#endif JsonVersion _api_version; std::string _layer_name; diff --git a/thirdparty/openxr/src/loader/runtime_interface.cpp b/thirdparty/openxr/src/loader/runtime_interface.cpp index 1a35ba013a..0f081ff9b2 100644 --- a/thirdparty/openxr/src/loader/runtime_interface.cpp +++ b/thirdparty/openxr/src/loader/runtime_interface.cpp @@ -27,6 +27,7 @@ #ifdef XR_USE_PLATFORM_ANDROID #include "android_utilities.h" +#include <android/asset_manager_jni.h> #include <json/value.h> #endif // XR_USE_PLATFORM_ANDROID @@ -50,6 +51,14 @@ class LoaderInitData { * Type alias for the platform-specific structure type. */ using StructType = XrLoaderInitInfoAndroidKHR; + /*! + * Native library path. + */ + std::string _native_library_path; + /*! + * Android asset manager. + */ + AAssetManager* _android_asset_manager; #endif /*! @@ -99,6 +108,30 @@ XrResult LoaderInitData::initialize(const XrLoaderInitInfoBaseHeaderKHR* info) { _data = *cast_info; jni::init((jni::JavaVM*)_data.applicationVM); _data.next = nullptr; + JNIEnv* Env; + ((jni::JavaVM*)(cast_info->applicationVM))->AttachCurrentThread(&Env, nullptr); + const jclass contextClass = Env->GetObjectClass((jobject)_data.applicationContext); + + const jmethodID getAssetsMethod = Env->GetMethodID(contextClass, "getAssets", "()Landroid/content/res/AssetManager;"); + const jobject AssetManagerObject = Env->CallObjectMethod((jobject)_data.applicationContext, getAssetsMethod); + _android_asset_manager = AAssetManager_fromJava(Env, AssetManagerObject); + + const jmethodID getApplicationContextMethod = + Env->GetMethodID(contextClass, "getApplicationContext", "()Landroid/content/Context;"); + const jobject contextObject = Env->CallObjectMethod((jobject)_data.applicationContext, getApplicationContextMethod); + const jmethodID getApplicationInfoMethod = + Env->GetMethodID(contextClass, "getApplicationInfo", "()Landroid/content/pm/ApplicationInfo;"); + const jobject applicationInfoObject = Env->CallObjectMethod(contextObject, getApplicationInfoMethod); + const jfieldID nativeLibraryDirField = + Env->GetFieldID(Env->GetObjectClass(applicationInfoObject), "nativeLibraryDir", "Ljava/lang/String;"); + const jobject nativeLibraryDirObject = Env->GetObjectField(applicationInfoObject, nativeLibraryDirField); + const jmethodID getBytesMethod = + Env->GetMethodID(Env->GetObjectClass(nativeLibraryDirObject), "getBytes", "(Ljava/lang/String;)[B"); + const auto bytesObject = + static_cast<jbyteArray>(Env->CallObjectMethod(nativeLibraryDirObject, getBytesMethod, Env->NewStringUTF("UTF-8"))); + const size_t length = Env->GetArrayLength(bytesObject); + const jbyte* const bytes = Env->GetByteArrayElements(bytesObject, nullptr); + _native_library_path = std::string(reinterpret_cast<const char*>(bytes), length); _initialized = true; return XR_SUCCESS; } @@ -109,6 +142,10 @@ XrResult InitializeLoader(const XrLoaderInitInfoBaseHeaderKHR* loaderInitInfo) { return LoaderInitData::instance().initialize(loaderInitInfo); } +std::string GetAndroidNativeLibraryDir() { return LoaderInitData::instance()._native_library_path; } + +void* Android_Get_Asset_Manager() { return LoaderInitData::instance()._android_asset_manager; } + #endif // XR_KHR_LOADER_INIT_SUPPORT #ifdef XR_USE_PLATFORM_ANDROID diff --git a/thirdparty/openxr/src/loader/runtime_interface.hpp b/thirdparty/openxr/src/loader/runtime_interface.hpp index 5f49b28abe..fa53ee03f2 100644 --- a/thirdparty/openxr/src/loader/runtime_interface.hpp +++ b/thirdparty/openxr/src/loader/runtime_interface.hpp @@ -31,6 +31,8 @@ class Value; //! Initialize loader, where required. XrResult InitializeLoader(const XrLoaderInitInfoBaseHeaderKHR* loaderInitInfo); XrResult GetPlatformRuntimeVirtualManifest(Json::Value& out_manifest); +std::string GetAndroidNativeLibraryDir(); +void* Android_Get_Asset_Manager(); #endif class RuntimeManifestFile; |