diff options
-rw-r--r-- | core/bind/core_bind.cpp | 12 | ||||
-rw-r--r-- | core/bind/core_bind.h | 2 | ||||
-rw-r--r-- | core/object.cpp | 16 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 25 | ||||
-rw-r--r-- | main/main.cpp | 11 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 4 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 54 | ||||
-rw-r--r-- | modules/mono/csharp_script.h | 8 | ||||
-rw-r--r-- | modules/mono/glue/base_object_glue.cpp | 1 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_internals.cpp | 4 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_utils.cpp | 1 | ||||
-rw-r--r-- | modules/squish/image_compress_squish.cpp | 2 | ||||
-rw-r--r-- | modules/squish/image_compress_squish.h | 2 | ||||
-rw-r--r-- | modules/squish/register_types.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/detect.py | 2 | ||||
-rw-r--r-- | platform/server/detect.py | 2 | ||||
-rw-r--r-- | platform/x11/detect.py | 2 | ||||
-rw-r--r-- | scene/gui/center_container.cpp | 6 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 7 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 12 |
20 files changed, 132 insertions, 43 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 0eacffeb88..68650019a2 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -3024,6 +3024,16 @@ float _Engine::get_frames_per_second() const { return Engine::get_singleton()->get_frames_per_second(); } +uint64_t _Engine::get_physics_frames() const { + + return Engine::get_singleton()->get_physics_frames(); +} + +uint64_t _Engine::get_idle_frames() const { + + return Engine::get_singleton()->get_idle_frames(); +} + void _Engine::set_time_scale(float p_scale) { Engine::get_singleton()->set_time_scale(p_scale); } @@ -3108,6 +3118,8 @@ void _Engine::_bind_methods() { ClassDB::bind_method(D_METHOD("get_frames_drawn"), &_Engine::get_frames_drawn); ClassDB::bind_method(D_METHOD("get_frames_per_second"), &_Engine::get_frames_per_second); + ClassDB::bind_method(D_METHOD("get_physics_frames"), &_Engine::get_physics_frames); + ClassDB::bind_method(D_METHOD("get_idle_frames"), &_Engine::get_idle_frames); ClassDB::bind_method(D_METHOD("get_main_loop"), &_Engine::get_main_loop); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 7c5031cad4..65f20c375e 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -747,6 +747,8 @@ public: int get_target_fps() const; float get_frames_per_second() const; + uint64_t get_physics_frames() const; + uint64_t get_idle_frames() const; int get_frames_drawn(); diff --git a/core/object.cpp b/core/object.cpp index 35ccc38d4e..21666a334c 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1185,13 +1185,11 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int const Connection &c = slot_map.getv(i).conn; - Object *target; -#ifdef DEBUG_ENABLED - target = ObjectDB::get_instance(slot_map.getk(i)._id); - ERR_CONTINUE(!target); -#else - target = c.target; -#endif + Object *target = ObjectDB::get_instance(slot_map.getk(i)._id); + if (!target) { + // Target might have been deleted during signal callback, this is expected and OK. + continue; + } const Variant **args = p_args; int argc = p_argcount; @@ -1519,10 +1517,6 @@ void Object::_disconnect(const StringName &p_signal, Object *p_to_object, const Signal *s = signal_map.getptr(p_signal); ERR_FAIL_COND_MSG(!s, vformat("Nonexistent signal '%s' in %s.", p_signal, to_string())); - ERR_FAIL_COND_MSG(s->lock > 0, - vformat("Attempt to disconnect %s signal '%s' while in emission callback '%s' (in target %s). Use CONNECT_DEFERRED (to be able to safely disconnect) or CONNECT_ONESHOT (for automatic disconnection) as connection flags.", - to_string(), p_signal, p_to_method, p_to_object->to_string())); - Signal::Target target(p_to_object->get_instance_id(), p_to_method); ERR_FAIL_COND_MSG(!s->slot_map.has(target), "Disconnecting nonexistent signal '" + p_signal + "', slot: " + itos(target._id) + ":" + target.method + "."); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 9223e86f42..e9a705a0dc 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3987,29 +3987,21 @@ void CanvasItemEditor::_update_scrollbars() { updating_scroll = true; - // Move the zoom buttons + // Move the zoom buttons. Point2 controls_vb_begin = Point2(5, 5); controls_vb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2(); controls_vb->set_begin(controls_vb_begin); - // Move and resize the scrollbars - Size2 size = viewport->get_size(); Size2 hmin = h_scroll->get_minimum_size(); Size2 vmin = v_scroll->get_minimum_size(); - v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0)); - v_scroll->set_end(Point2(size.width, size.height)); - - h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height)); - h_scroll->set_end(Point2(size.width - vmin.width, size.height)); - - // Get the visible frame + // Get the visible frame. Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height)); _queue_update_bone_list(); - // Calculate scrollable area + // Calculate scrollable area. Rect2 canvas_item_rect = Rect2(Point2(), screen_rect); if (editor->get_edited_scene()) { Rect2 content_rect = _get_encompassing_rect(editor->get_edited_scene()); @@ -4019,7 +4011,8 @@ void CanvasItemEditor::_update_scrollbars() { canvas_item_rect.size += screen_rect * 2; canvas_item_rect.position -= screen_rect; - // Constraints the view offset and updates the scrollbars + // Constraints the view offset and updates the scrollbars. + Size2 size = viewport->get_size(); Point2 begin = canvas_item_rect.position; Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom; bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view")); @@ -4066,7 +4059,13 @@ void CanvasItemEditor::_update_scrollbars() { h_scroll->set_page(screen_rect.x); } - // Calculate scrollable area + // Move and resize the scrollbars, avoiding overlap. + v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0)); + v_scroll->set_end(Point2(size.width, size.height - (h_scroll->is_visible() ? hmin.height : 0))); + h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height)); + h_scroll->set_end(Point2(size.width - (v_scroll->is_visible() ? vmin.width : 0), size.height)); + + // Calculate scrollable area. v_scroll->set_value(view_offset.y); h_scroll->set_value(view_offset.x); diff --git a/main/main.cpp b/main/main.cpp index 7015902e19..0ff392978a 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -292,7 +292,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --export-pack <preset> <path> Same as --export, but only export the game pack for the given preset. The <path> extension determines whether it will be in PCK or ZIP format.\n"); OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n"); OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n"); - OS::get_singleton()->print(" --build-solutions Build the scripting solutions (e.g. for C# projects).\n"); + OS::get_singleton()->print(" --build-solutions Build the scripting solutions (e.g. for C# projects). Implies --editor and requires a valid project to edit.\n"); #ifdef DEBUG_METHODS_ENABLED OS::get_singleton()->print(" --gdnative-generate-json-api Generate JSON dump of the Godot API for GDNative bindings.\n"); #endif @@ -2112,8 +2112,12 @@ bool Main::iteration() { #ifdef TOOLS_ENABLED if (auto_build_solutions) { auto_build_solutions = false; + // Only relevant when running the editor. + if (!editor) { + ERR_FAIL_V_MSG(true, "Command line option --build-solutions was passed, but no project is being edited. Aborting."); + } if (!EditorNode::get_singleton()->call_build()) { - ERR_FAIL_V(true); + ERR_FAIL_V_MSG(true, "Command line option --build-solutions was passed, but the build callback failed. Aborting."); } } #endif @@ -2165,6 +2169,9 @@ void Main::cleanup() { ScriptServer::finish_languages(); + // Sync pending commands that may have been queued from a different thread during ScriptServer finalization + VisualServer::get_singleton()->sync(); + #ifdef TOOLS_ENABLED EditorNode::unregister_editor_types(); #endif diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 3c056fc004..fc2e626795 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -7046,12 +7046,10 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat return_type = _type_from_property(mi.return_val, false); -#ifdef DEBUG_ENABLED // Check all arguments beforehand to solve warnings for (int i = 1; i < p_call->arguments.size(); i++) { _reduce_node_type(p_call->arguments[i]); } -#endif // DEBUG_ENABLED // Check arguments @@ -7079,12 +7077,10 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat ERR_FAIL_V(DataType()); } -#ifdef DEBUG_ENABLED // Check all arguments beforehand to solve warnings for (int i = arg_id + 1; i < p_call->arguments.size(); i++) { _reduce_node_type(p_call->arguments[i]); } -#endif // DEBUG_ENABLED IdentifierNode *func_id = static_cast<IdentifierNode *>(p_call->arguments[arg_id]); callee_name = func_id->name; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index d82e78d080..8a024eef13 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -159,6 +159,19 @@ void CSharpLanguage::finish() { // Clear here, after finalizing all domains to make sure there is nothing else referencing the elements. script_bindings.clear(); +#ifdef DEBUG_ENABLED + for (List<ObjectID>::Element *E = unsafely_referenced_objects.front(); E; E = E->next()) { + const ObjectID &id = E->get(); + Object *obj = ObjectDB::get_instance(id); + + if (obj) { + ERR_PRINTS("Leaked unsafe reference to object: " + obj->get_class() + ":" + itos(id)); + } else { + ERR_PRINTS("Leaked unsafe reference to deleted object: " + itos(id)); + } + } +#endif + finalizing = false; } @@ -615,6 +628,23 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec } #endif +void CSharpLanguage::post_unsafe_reference(Object *p_obj) { +#ifdef DEBUG_ENABLED + ObjectID id = p_obj->get_instance_id(); + ERR_FAIL_COND_MSG(unsafely_referenced_objects.find(id), "Multiple unsafe references for object: " + p_obj->get_class() + ":" + itos(id)); + unsafely_referenced_objects.push_back(id); +#endif +} + +void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) { +#ifdef DEBUG_ENABLED + ObjectID id = p_obj->get_instance_id(); + List<ObjectID>::Element *elem = unsafely_referenced_objects.find(id); + ERR_FAIL_NULL(elem); + unsafely_referenced_objects.erase(elem); +#endif +} + void CSharpLanguage::frame() { if (gdmono && gdmono->is_runtime_initialized() && gdmono->get_core_api_assembly() != NULL) { @@ -1286,6 +1316,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) ref->reference(); + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); } return true; @@ -1736,9 +1767,12 @@ bool CSharpInstance::_reference_owner_unsafe() { // See: _unreference_owner_unsafe() // May not me referenced yet, so we must use init_ref() instead of reference() - bool success = Object::cast_to<Reference>(owner)->init_ref(); - unsafe_referenced = success; - return success; + if (static_cast<Reference *>(owner)->init_ref()) { + CSharpLanguage::get_singleton()->post_unsafe_reference(owner); + unsafe_referenced = true; + } + + return unsafe_referenced; } bool CSharpInstance::_unreference_owner_unsafe() { @@ -1759,6 +1793,7 @@ bool CSharpInstance::_unreference_owner_unsafe() { // See: _reference_owner_unsafe() // Destroying the owner here means self destructing, so we defer the owner destruction to the caller. + CSharpLanguage::get_singleton()->pre_unsafe_unreference(owner); return static_cast<Reference *>(owner)->unreference(); } @@ -2243,7 +2278,11 @@ bool CSharpScript::_update_exports() { MonoException *ctor_exc = NULL; ctor->invoke(tmp_object, NULL, &ctor_exc); + Object *tmp_native = GDMonoMarshal::unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(tmp_object)); + if (ctor_exc) { + // TODO: Should we free 'tmp_native' if the exception was thrown after its creation? + MonoGCHandle::free_handle(tmp_pinned_gchandle); tmp_object = NULL; @@ -2322,6 +2361,15 @@ bool CSharpScript::_update_exports() { MonoGCHandle::free_handle(tmp_pinned_gchandle); tmp_object = NULL; + + if (tmp_native && !Object::cast_to<Reference>(tmp_native)) { + Node *node = Object::cast_to<Node>(tmp_native); + if (node && node->is_inside_tree()) { + ERR_PRINTS("Temporary instance was added to the scene tree."); + } else { + memdelete(tmp_native); + } + } } placeholder_fallback_enabled = false; diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 027f429125..30f56e00bd 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -307,6 +307,11 @@ class CSharpLanguage : public ScriptLanguage { Map<Object *, CSharpScriptBinding> script_bindings; +#ifdef DEBUG_ENABLED + // List of unsafely referenced objects + List<ObjectID> unsafely_referenced_objects; +#endif + struct StringNameCache { StringName _signal_callback; @@ -458,6 +463,9 @@ public: Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace); #endif + void post_unsafe_reference(Object *p_obj); + void pre_unsafe_unreference(Object *p_obj); + CSharpLanguage(); ~CSharpLanguage(); }; diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index 04a489f1f9..02246b2f2f 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -108,6 +108,7 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea // Unsafe refcount decrement. The managed instance also counts as a reference. // See: CSharpLanguage::alloc_instance_binding_data(Object *p_object) + CSharpLanguage::get_singleton()->pre_unsafe_unreference(ref); if (ref->unreference()) { memdelete(ref); } else { diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp index 8669182c4e..75aa77c7b0 100644 --- a/modules/mono/mono_gd/gd_mono_internals.cpp +++ b/modules/mono/mono_gd/gd_mono_internals.cpp @@ -83,7 +83,9 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) // May not me referenced yet, so we must use init_ref() instead of reference() - ref->init_ref(); + if (ref->init_ref()) { + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); + } } // The object was just created, no script instance binding should have been attached diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 3c8aa0c727..6bb9f28a32 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -115,6 +115,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) { // but the managed instance is alive, the refcount will be 1 instead of 0. // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) ref->reference(); + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); } return mono_object; diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_compress_squish.cpp index ef4ea93e57..58b8115dfc 100644 --- a/modules/squish/image_compress_squish.cpp +++ b/modules/squish/image_compress_squish.cpp @@ -73,7 +73,6 @@ void image_decompress_squish(Image *p_image) { p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data); } -#ifdef TOOLS_ENABLED void image_compress_squish(Image *p_image, float p_lossy_quality, Image::CompressSource p_source) { if (p_image->get_format() >= Image::FORMAT_DXT1) @@ -203,4 +202,3 @@ void image_compress_squish(Image *p_image, float p_lossy_quality, Image::Compres p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data); } } -#endif diff --git a/modules/squish/image_compress_squish.h b/modules/squish/image_compress_squish.h index 2666815e47..b5a209ceb9 100644 --- a/modules/squish/image_compress_squish.h +++ b/modules/squish/image_compress_squish.h @@ -33,9 +33,7 @@ #include "core/image.h" -#ifdef TOOLS_ENABLED void image_compress_squish(Image *p_image, float p_lossy_quality, Image::CompressSource p_source); -#endif void image_decompress_squish(Image *p_image); #endif // IMAGE_COMPRESS_SQUISH_H diff --git a/modules/squish/register_types.cpp b/modules/squish/register_types.cpp index 1cd551defb..2a0cf82b56 100644 --- a/modules/squish/register_types.cpp +++ b/modules/squish/register_types.cpp @@ -33,9 +33,7 @@ void register_squish_types() { -#ifdef TOOLS_ENABLED Image::set_compress_bc_func(image_compress_squish); -#endif Image::_image_decompress_bc = image_decompress_squish; } diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 2a3e165069..dd72294816 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -95,7 +95,7 @@ def configure(env): if not env['builtin_enet']: env.ParseConfig('pkg-config libenet --cflags --libs') - if not env['builtin_squish'] and env['tools']: + if not env['builtin_squish']: env.ParseConfig('pkg-config libsquish --cflags --libs') if not env['builtin_zstd']: diff --git a/platform/server/detect.py b/platform/server/detect.py index b6028c20e3..d82df77957 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -162,7 +162,7 @@ def configure(env): if not env['builtin_enet']: env.ParseConfig('pkg-config libenet --cflags --libs') - if not env['builtin_squish'] and env['tools']: + if not env['builtin_squish']: env.ParseConfig('pkg-config libsquish --cflags --libs') if not env['builtin_zstd']: diff --git a/platform/x11/detect.py b/platform/x11/detect.py index b8ff97279d..a961072bd6 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -232,7 +232,7 @@ def configure(env): if not env['builtin_enet']: env.ParseConfig('pkg-config libenet --cflags --libs') - if not env['builtin_squish'] and env['tools']: + if not env['builtin_squish']: env.ParseConfig('pkg-config libsquish --cflags --libs') if not env['builtin_zstd']: diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index 9f4353ceb6..64d6885bc8 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -54,7 +54,13 @@ Size2 CenterContainer::get_minimum_size() const { void CenterContainer::set_use_top_left(bool p_enable) { + if (use_top_left == p_enable) { + return; + } + use_top_left = p_enable; + + minimum_size_changed(); queue_sort(); } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index be465751b6..42bb8023f2 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -200,6 +200,13 @@ void GraphEdit::_update_scroll() { else v_scroll->show(); + Size2 hmin = h_scroll->get_combined_minimum_size(); + Size2 vmin = v_scroll->get_combined_minimum_size(); + + // Avoid scrollbar overlapping. + h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, v_scroll->is_visible() ? -vmin.width : 0); + v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, h_scroll->is_visible() ? -hmin.height : 0); + set_block_minimum_size_adjust(false); if (!awaiting_scroll_offset_update) { diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index dc1183df74..4712f4cb9d 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -420,6 +420,9 @@ void ScrollContainer::update_scrollbars() { v_scroll->hide(); scroll.y = 0; + + // modify the horizontal scrollbar's right anchor to fill the container's width + h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); } else { v_scroll->show(); @@ -431,12 +434,18 @@ void ScrollContainer::update_scrollbars() { } scroll.y = v_scroll->get_value(); + + // modify the horizontal scrollbar's right anchor to stop at the left of the vertical scrollbar + h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -vmin.width); } if (hide_scroll_h) { h_scroll->hide(); scroll.x = 0; + + // modify the vertical scrollbar's bottom anchor to fill the container's height + v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); } else { h_scroll->show(); @@ -448,6 +457,9 @@ void ScrollContainer::update_scrollbars() { } scroll.x = h_scroll->get_value(); + + // modify the vertical scrollbar's bottom anchor to stop at the top of the horizontal scrollbar + v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -hmin.height); } } |