diff options
-rw-r--r-- | core/config/project_settings.cpp | 1 | ||||
-rw-r--r-- | core/string/translation.cpp | 20 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 5 | ||||
-rw-r--r-- | scene/gui/control.cpp | 41 | ||||
-rw-r--r-- | scene/main/window.cpp | 33 |
5 files changed, 77 insertions, 23 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 933b9891cc..f3c0bc2153 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1331,6 +1331,7 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/occlusion_culling/bvh_build_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), 2); GLOBAL_DEF(PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1"), 60); // No negative and limit to 500 due to crashes. GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false); + GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "internationalization/rendering/root_node_layout_direction", PROPERTY_HINT_RANGE, "Based on Locale,Left-to-Right,Right-to-Left"), 0); GLOBAL_DEF(PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"), 2000); diff --git a/core/string/translation.cpp b/core/string/translation.cpp index b9d5d3b538..160bad14ab 100644 --- a/core/string/translation.cpp +++ b/core/string/translation.cpp @@ -712,7 +712,25 @@ String TranslationServer::get_tool_locale() { #else { #endif - return get_locale(); + // Look for best matching loaded translation. + String best_locale = "en"; + int best_score = 0; + + for (const Ref<Translation> &E : translations) { + const Ref<Translation> &t = E; + ERR_FAIL_COND_V(t.is_null(), best_locale); + String l = t->get_locale(); + + int score = compare_locales(locale, l); + if (score > 0 && score >= best_score) { + best_locale = l; + best_score = score; + if (score == 10) { + break; // Exact match, skip the rest. + } + } + } + return best_locale; } } diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 27bec07cba..ed227047e5 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1199,7 +1199,10 @@ [b]Note:[/b] This property is only read when the project starts. To toggle pseudolocalization at run-time, use [member TranslationServer.pseudolocalization_enabled] instead. </member> <member name="internationalization/rendering/force_right_to_left_layout_direction" type="bool" setter="" getter="" default="false"> - Force layout direction and text writing direction to RTL for all locales. + Force layout direction and text writing direction to RTL for all controls. + </member> + <member name="internationalization/rendering/root_node_layout_direction" type="int" setter="" getter="" default="0"> + Root node default layout direction. </member> <member name="internationalization/rendering/text_driver" type="String" setter="" getter="" default=""""> Specifies the [TextServer] to use. If left empty, the default will be used. diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index ec75fcb665..10f9529ca9 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2793,19 +2793,34 @@ bool Control::is_layout_rtl() const { if (data.is_rtl_dirty) { const_cast<Control *>(this)->data.is_rtl_dirty = false; if (data.layout_dir == LAYOUT_DIRECTION_INHERITED) { - Window *parent_window = get_parent_window(); - Control *parent_control = get_parent_control(); - if (parent_control) { - const_cast<Control *>(this)->data.is_rtl = parent_control->is_layout_rtl(); - } else if (parent_window) { - const_cast<Control *>(this)->data.is_rtl = parent_window->is_layout_rtl(); - } else { - if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { - const_cast<Control *>(this)->data.is_rtl = true; - } else { - String locale = TranslationServer::get_singleton()->get_tool_locale(); - const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale); + if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { + const_cast<Control *>(this)->data.is_rtl = true; + return data.is_rtl; + } + Node *parent_node = get_parent(); + while (parent_node) { + Control *parent_control = Object::cast_to<Control>(parent_node); + if (parent_control) { + const_cast<Control *>(this)->data.is_rtl = parent_control->is_layout_rtl(); + return data.is_rtl; } + + Window *parent_window = Object::cast_to<Window>(parent_node); + if (parent_window) { + const_cast<Control *>(this)->data.is_rtl = parent_window->is_layout_rtl(); + return data.is_rtl; + } + parent_node = parent_node->get_parent(); + } + + int root_dir = GLOBAL_GET(SNAME("internationalization/rendering/root_node_layout_direction")); + if (root_dir == 1) { + const_cast<Control *>(this)->data.is_rtl = false; + } else if (root_dir == 2) { + const_cast<Control *>(this)->data.is_rtl = true; + } else { + String locale = TranslationServer::get_singleton()->get_tool_locale(); + const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale); } } else if (data.layout_dir == LAYOUT_DIRECTION_LOCALE) { if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { @@ -3230,7 +3245,7 @@ void Control::_bind_methods() { ADD_GROUP("Layout", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_contents"), "set_clip_contents", "is_clipping_contents"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "custom_minimum_size", PROPERTY_HINT_NONE, "suffix:px"), "set_custom_minimum_size", "get_custom_minimum_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_direction", PROPERTY_HINT_ENUM, "Inherited,Locale,Left-to-Right,Right-to-Left"), "set_layout_direction", "get_layout_direction"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_direction", PROPERTY_HINT_ENUM, "Inherited,Based on Locale,Left-to-Right,Right-to-Left"), "set_layout_direction", "get_layout_direction"); ADD_PROPERTY(PropertyInfo(Variant::INT, "layout_mode", PROPERTY_HINT_ENUM, "Position,Anchors,Container,Uncontrolled", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_layout_mode", "_get_layout_mode"); ADD_PROPERTY_DEFAULT("layout_mode", LayoutMode::LAYOUT_MODE_POSITION); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 9fb4ed458f..5d3173a2a5 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -2116,22 +2116,39 @@ Window::LayoutDirection Window::get_layout_direction() const { bool Window::is_layout_rtl() const { if (layout_dir == LAYOUT_DIRECTION_INHERITED) { - Window *parent_w = Object::cast_to<Window>(get_parent()); - if (parent_w) { - return parent_w->is_layout_rtl(); - } else { - if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { - return true; + if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { + return true; + } + Node *parent_node = get_parent(); + while (parent_node) { + Control *parent_control = Object::cast_to<Control>(parent_node); + if (parent_control) { + return parent_control->is_layout_rtl(); } + + Window *parent_window = Object::cast_to<Window>(parent_node); + if (parent_window) { + return parent_window->is_layout_rtl(); + } + parent_node = parent_node->get_parent(); + } + + int root_dir = GLOBAL_GET(SNAME("internationalization/rendering/root_node_layout_direction")); + if (root_dir == 1) { + return false; + } else if (root_dir == 2) { + return true; + } else { String locale = TranslationServer::get_singleton()->get_tool_locale(); return TS->is_locale_right_to_left(locale); } } else if (layout_dir == LAYOUT_DIRECTION_LOCALE) { if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { return true; + } else { + String locale = TranslationServer::get_singleton()->get_tool_locale(); + return TS->is_locale_right_to_left(locale); } - String locale = TranslationServer::get_singleton()->get_tool_locale(); - return TS->is_locale_right_to_left(locale); } else { return (layout_dir == LAYOUT_DIRECTION_RTL); } |