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-rw-r--r--demos/2d/area_input/input.gd4
-rw-r--r--demos/2d/area_input/input.scnbin2886 -> 2886 bytes
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--scene/resources/world.cpp6
-rw-r--r--scene/resources/world.h2
-rw-r--r--scene/resources/world_2d.cpp9
-rw-r--r--scene/resources/world_2d.h4
-rw-r--r--servers/physics_2d_server.cpp31
-rw-r--r--servers/physics_2d_server.h1
9 files changed, 57 insertions, 6 deletions
diff --git a/demos/2d/area_input/input.gd b/demos/2d/area_input/input.gd
index acecd095ed..3f719fc853 100644
--- a/demos/2d/area_input/input.gd
+++ b/demos/2d/area_input/input.gd
@@ -1,10 +1,6 @@
extends Area2D
-# member variables here, example:
-# var a=2
-# var b="textvar"
-
#virtual from CollisionObject2D (also available as signal)
func _input_event(viewport, event, shape_idx):
#convert event to local coordinates
diff --git a/demos/2d/area_input/input.scn b/demos/2d/area_input/input.scn
index 0bb3a18834..1a2dcbc5f4 100644
--- a/demos/2d/area_input/input.scn
+++ b/demos/2d/area_input/input.scn
Binary files differ
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 18b8b46d90..ee400ae6d5 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -104,8 +104,10 @@ void Viewport::_update_stretch_transform() {
stretch_transform.scale(scale);
stretch_transform.elements[2]=size_override_margin*scale;
+
} else {
+
stretch_transform=Matrix32();
}
@@ -1076,8 +1078,9 @@ Matrix32 Viewport::_get_input_pre_xform() const {
ERR_FAIL_COND_V(to_screen_rect.size.x==0,pre_xf);
ERR_FAIL_COND_V(to_screen_rect.size.y==0,pre_xf);
- pre_xf.scale(rect.size/to_screen_rect.size);
+
pre_xf.elements[2]=-to_screen_rect.pos;
+ pre_xf.scale(rect.size/to_screen_rect.size);
} else {
pre_xf.elements[2]=-rect.pos;
@@ -1141,6 +1144,7 @@ void Viewport::_make_input_local(InputEvent& ev) {
} break;
}
+
}
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index 880a3a32e3..30cf58bdd8 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -307,6 +307,11 @@ Ref<Environment> World::get_environment() const {
}
+PhysicsDirectSpaceState *World::get_direct_space_state() {
+
+ return PhysicsServer::get_singleton()->space_get_direct_state(space);
+}
+
void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space);
@@ -314,6 +319,7 @@ void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space);
ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
}
diff --git a/scene/resources/world.h b/scene/resources/world.h
index 60b3b99ab0..b10cadd6e0 100644
--- a/scene/resources/world.h
+++ b/scene/resources/world.h
@@ -75,6 +75,8 @@ public:
void set_environment(const Ref<Environment>& p_environment);
Ref<Environment> get_environment() const;
+ PhysicsDirectSpaceState *get_direct_space_state();
+
World();
~World();
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 0dd6a3d5e7..43a7af4bfd 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -352,8 +352,17 @@ void World2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_canvas"),&World2D::get_canvas);
ObjectTypeDB::bind_method(_MD("get_space"),&World2D::get_space);
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World2D::get_sound_space);
+
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:Physics2DDirectSpaceState"),&World2D::get_direct_space_state);
+
+}
+
+Physics2DDirectSpaceState *World2D::get_direct_space_state() {
+
+ return Physics2DServer::get_singleton()->space_get_direct_state(space);
}
+
World2D::World2D() {
canvas = VisualServer::get_singleton()->canvas_create();
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index 3feb23495d..865ec28fe9 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -30,7 +30,7 @@
#define WORLD_2D_H
#include "resource.h"
-
+#include "servers/physics_2d_server.h"
class SpatialIndexer2D;
class VisibilityNotifier2D;
@@ -68,6 +68,8 @@ public:
RID get_space();
RID get_sound_space();
+ Physics2DDirectSpaceState *get_direct_space_state();
+
World2D();
~World2D();
};
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 07389bc912..098f890222 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -289,6 +289,36 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParam
return ret;
}
+
+Array Physics2DDirectSpaceState::_intersect_point(const Vector2& p_point,int p_max_results,const Vector<RID>& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) {
+
+ Set<RID> exclude;
+ for(int i=0;i<p_exclude.size();i++)
+ exclude.insert(p_exclude[i]);
+
+ Vector<ShapeResult> ret;
+ ret.resize(p_max_results);
+
+ int rc = intersect_point(p_point,ret.ptr(),ret.size(),exclude,p_layers,p_object_type_mask);
+ if (rc==0)
+ return Array();
+
+ Array r;
+ r.resize(rc);
+ for(int i=0;i<rc;i++) {
+
+ Dictionary d;
+ d["rid"]=ret[i].rid;
+ d["collider_id"]=ret[i].collider_id;
+ d["collider"]=ret[i].collider;
+ d["shape"]=ret[i].shape;
+ d["metadata"]=ret[i].metadata;
+ r[i]=d;
+ }
+ return r;
+
+}
+
Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryParameters> &psq, int p_max_results){
Vector<Vector2> ret;
@@ -336,6 +366,7 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() {
void Physics2DDirectSpaceState::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("intersect_point","point","max_results","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_point,DEFVAL(32),DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION));
ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION));
ObjectTypeDB::bind_method(_MD("intersect_shape","shape:Physics2DShapeQueryParameters","max_results"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(32));
ObjectTypeDB::bind_method(_MD("cast_motion","shape:Physics2DShapeQueryParameters"),&Physics2DDirectSpaceState::_cast_motion);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 657e5ce441..01670ace7e 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -137,6 +137,7 @@ class Physics2DDirectSpaceState : public Object {
Dictionary _intersect_ray(const Vector2& p_from, const Vector2& p_to,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ Array _intersect_point(const Vector2& p_point,int p_max_results=32,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
Array _intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query,int p_max_results=32);
Array _cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query);
Array _collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query,int p_max_results=32);