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-rw-r--r--doc/classes/ItemList.xml2
-rw-r--r--doc/classes/Tree.xml2
-rw-r--r--drivers/gles3/storage/config.cpp7
-rw-r--r--editor/plugins/theme_editor_plugin.cpp1
-rw-r--r--scene/gui/graph_edit.cpp15
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/utilities.cpp5
7 files changed, 31 insertions, 5 deletions
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 15c97b0838..97ee946acd 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -445,7 +445,7 @@
<theme_item name="font_selected_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Text [Color] used when the item is selected.
</theme_item>
- <theme_item name="guide_color" data_type="color" type="Color" default="Color(0, 0, 0, 0.1)">
+ <theme_item name="guide_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 0.25)">
[Color] of the guideline. The guideline is a line drawn between each row of items.
</theme_item>
<theme_item name="h_separation" data_type="constant" type="int" default="4">
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index b06be0cf99..f326948e9c 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -461,7 +461,7 @@
<theme_item name="custom_button_font_highlight" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] for a [constant TreeItem.CELL_MODE_CUSTOM] mode cell when it's hovered.
</theme_item>
- <theme_item name="drop_position_color" data_type="color" type="Color" default="Color(1, 0.3, 0.2, 1)">
+ <theme_item name="drop_position_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
[Color] used to draw possible drop locations. See [enum DropModeFlags] constants for further description of drop locations.
</theme_item>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 1)">
diff --git a/drivers/gles3/storage/config.cpp b/drivers/gles3/storage/config.cpp
index f2809734a9..30b5919526 100644
--- a/drivers/gles3/storage/config.cpp
+++ b/drivers/gles3/storage/config.cpp
@@ -64,7 +64,14 @@ Config::Config() {
#else
float_texture_supported = extensions.has("GL_ARB_texture_float") || extensions.has("GL_OES_texture_float");
etc2_supported = true;
+#if defined(ANDROID_ENABLED) || defined(IPHONE_ENABLED)
+ // Some Android devices report support for S3TC but we don't expect that and don't export the textures.
+ // This could be fixed but so few devices support it that it doesn't seem useful (and makes bigger APKs).
+ // For good measure we do the same hack for iOS, just in case.
+ s3tc_supported = false;
+#else
s3tc_supported = extensions.has("GL_EXT_texture_compression_dxt1") || extensions.has("GL_EXT_texture_compression_s3tc") || extensions.has("WEBGL_compressed_texture_s3tc");
+#endif
rgtc_supported = extensions.has("GL_EXT_texture_compression_rgtc") || extensions.has("GL_ARB_texture_compression_rgtc") || extensions.has("EXT_texture_compression_rgtc");
#endif
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 2a61ea0baa..bbc22c8622 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -3381,6 +3381,7 @@ ThemeTypeEditor::ThemeTypeEditor() {
theme_type_list = memnew(OptionButton);
theme_type_list->set_h_size_flags(SIZE_EXPAND_FILL);
+ theme_type_list->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
type_list_hb->add_child(theme_type_list);
theme_type_list->connect("item_selected", callable_mp(this, &ThemeTypeEditor::_list_type_selected));
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 42f434f0ac..09efee71a3 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1823,7 +1823,20 @@ HashMap<int, Vector<StringName>> GraphEdit::_layering(const HashSet<StringName>
}
if (!selected) {
current_layer++;
+ uint32_t previous_size_z = z.size();
_set_operations(GraphEdit::UNION, z, u);
+ if (z.size() == previous_size_z) {
+ WARN_PRINT("Graph contains cycle(s). The cycle(s) will not be rearranged accurately.");
+ Vector<StringName> t;
+ if (l.has(0)) {
+ t.append_array(l[0]);
+ }
+ for (const StringName &E : p) {
+ t.push_back(E);
+ }
+ l.insert(0, t);
+ break;
+ }
}
selected = false;
}
@@ -2138,7 +2151,7 @@ void GraphEdit::arrange_nodes() {
HashSet<StringName> s;
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
GraphNode *p_from = Object::cast_to<GraphNode>(node_names[E->get().from]);
- if (E->get().to == gn->get_name() && p_from->is_selected()) {
+ if (E->get().to == gn->get_name() && p_from->is_selected() && E->get().to != E->get().from) {
if (!s.has(p_from->get_name())) {
s.insert(p_from->get_name());
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 520a0a04ed..fa375795c1 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -741,7 +741,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_selected_color", "Tree", control_font_pressed_color);
theme->set_color("font_outline_color", "Tree", Color(1, 1, 1));
theme->set_color("guide_color", "Tree", Color(0.7, 0.7, 0.7, 0.25));
- theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
+ theme->set_color("drop_position_color", "Tree", Color(1, 1, 1));
theme->set_color("relationship_line_color", "Tree", Color(0.27, 0.27, 0.27));
theme->set_color("parent_hl_line_color", "Tree", Color(0.27, 0.27, 0.27));
theme->set_color("children_hl_line_color", "Tree", Color(0.27, 0.27, 0.27));
@@ -776,7 +776,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color", "ItemList", control_font_lower_color);
theme->set_color("font_selected_color", "ItemList", control_font_pressed_color);
theme->set_color("font_outline_color", "ItemList", Color(1, 1, 1));
- theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
+ theme->set_color("guide_color", "ItemList", Color(0.7, 0.7, 0.7, 0.25));
theme->set_stylebox("selected", "ItemList", make_flat_stylebox(style_selected_color));
theme->set_stylebox("selected_focus", "ItemList", make_flat_stylebox(style_selected_color));
theme->set_stylebox("cursor", "ItemList", focus);
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.cpp b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
index 5a91046628..ae1f22be3b 100644
--- a/servers/rendering/renderer_rd/storage_rd/utilities.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
@@ -290,9 +290,14 @@ bool Utilities::has_os_feature(const String &p_feature) const {
return true;
}
+#if !defined(ANDROID_ENABLED) && !defined(IPHONE_ENABLED)
+ // Some Android devices report support for S3TC but we don't expect that and don't export the textures.
+ // This could be fixed but so few devices support it that it doesn't seem useful (and makes bigger APKs).
+ // For good measure we do the same hack for iOS, just in case.
if (p_feature == "s3tc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
return true;
}
+#endif
if (p_feature == "bptc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC7_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
return true;