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-rw-r--r--doc/base/classes.xml14
-rw-r--r--scene/gui/popup_menu.cpp36
-rw-r--r--scene/gui/popup_menu.h3
-rw-r--r--tools/editor/editor_node.cpp1
4 files changed, 50 insertions, 4 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 07e2f719f9..75bd08d160 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -30931,6 +30931,13 @@
Clear the popup menu, in effect removing all items.
</description>
</method>
+ <method name="is_hide_on_item_selection">
+ <return type="bool">
+ </return>
+ <description>
+ Returns a boolean that indicates whether or not the PopupMenu will hide on item selection.
+ </description>
+ </method>
<method name="get_item_ID" qualifiers="const">
<return type="int">
</return>
@@ -31050,6 +31057,13 @@
Removes the item at index "idx" from the menu. Note that the indexes of items after the removed item are going to be shifted by one.
</description>
</method>
+ <method name="set_hide_on_item_selection">
+ <argument index="0" name="enable" type="bool">
+ </argument>
+ <description>
+ Sets whether or not the PopupMenu will hide on item selection.
+ </description>
+ </method>
<method name="set_item_ID">
<argument index="0" name="idx" type="int">
</argument>
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 2fbb093e8e..bba29e7c54 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -899,11 +899,24 @@ void PopupMenu::activate_item(int p_item) {
Node *next = get_parent();
PopupMenu *pop = next->cast_to<PopupMenu>();
while (pop) {
- pop->hide();
- next = next->get_parent();
- pop = next->cast_to<PopupMenu>();
+ // We close all parents that are chained together,
+ // with hide_on_item_selection enabled
+ if(hide_on_item_selection && pop->is_hide_on_item_selection()) {
+ pop->hide();
+ next = next->get_parent();
+ pop = next->cast_to<PopupMenu>();
+ }
+ else {
+ // Break out of loop when the next parent has
+ // hide_on_item_selection disabled
+ break;
+ }
+ }
+ // Hides popup by default; unless otherwise specified
+ // by using set_hide_on_item_selection
+ if (hide_on_item_selection) {
+ hide();
}
- hide();
}
@@ -1019,6 +1032,16 @@ void PopupMenu::_set_items(const Array& p_items){
}
+// Hide on item selection determines whether or not the popup will close after item selection
+void PopupMenu::set_hide_on_item_selection(bool p_enabled) {
+
+ hide_on_item_selection=p_enabled;
+}
+
+bool PopupMenu::is_hide_on_item_selection() {
+
+ return hide_on_item_selection;
+}
String PopupMenu::get_tooltip(const Point2& p_pos) const {
@@ -1107,9 +1130,13 @@ void PopupMenu::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_set_items"),&PopupMenu::_set_items);
ObjectTypeDB::bind_method(_MD("_get_items"),&PopupMenu::_get_items);
+ ObjectTypeDB::bind_method(_MD("set_hide_on_item_selection","enable"),&PopupMenu::set_hide_on_item_selection);
+ ObjectTypeDB::bind_method(_MD("is_hide_on_item_selection"),&PopupMenu::is_hide_on_item_selection);
+
ObjectTypeDB::bind_method(_MD("_submenu_timeout"),&PopupMenu::_submenu_timeout);
ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"items",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_items"),_SCS("_get_items") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::BOOL, "hide_on_item_selection" ), _SCS("set_hide_on_item_selection"), _SCS("is_hide_on_item_selection") );
ADD_SIGNAL( MethodInfo("item_pressed", PropertyInfo( Variant::INT,"ID") ) );
@@ -1128,6 +1155,7 @@ PopupMenu::PopupMenu() {
set_focus_mode(FOCUS_ALL);
set_as_toplevel(true);
+ set_hide_on_item_selection(true);
submenu_timer = memnew( Timer );
submenu_timer->set_wait_time(0.3);
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index b3e8cd2713..56ab8ad9dc 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -74,6 +74,7 @@ class PopupMenu : public Popup {
void _submenu_timeout();
bool invalidated_click;
+ bool hide_on_item_selection;
Vector2 moved;
Array _get_items() const;
@@ -153,6 +154,8 @@ public:
void clear_autohide_areas();
void set_invalidate_click_until_motion();
+ void set_hide_on_item_selection(bool p_enabled);
+ bool is_hide_on_item_selection();
PopupMenu();
~PopupMenu();
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 5a3deb7b9d..5b4b381e96 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -5957,6 +5957,7 @@ EditorNode::EditorNode() {
debug_button->set_tooltip(TTR("Debug options"));
p=debug_button->get_popup();
+ p->set_hide_on_item_selection(false);
p->add_check_item(TTR("Deploy with Remote Debug"),RUN_DEPLOY_REMOTE_DEBUG);
p->set_item_tooltip(p->get_item_count()-1,TTR("When exporting or deploying, the resulting executable will attempt to connect to the IP of this computer in order to be debugged."));
p->add_check_item(TTR("Small Deploy with Network FS"),RUN_FILE_SERVER);