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-rw-r--r--doc/classes/RenderingServer.xml11
-rw-r--r--scene/gui/button.cpp2
-rw-r--r--servers/rendering_server.cpp1
-rw-r--r--servers/text_server.cpp8
4 files changed, 17 insertions, 5 deletions
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 50990b5320..213dafa074 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -149,6 +149,17 @@
Once finished with your RID, you will want to free the RID using the RenderingServer's [method free_rid] static method.
</description>
</method>
+ <method name="canvas_item_add_animation_slice">
+ <return type="void" />
+ <argument index="0" name="item" type="RID" />
+ <argument index="1" name="animation_length" type="float" />
+ <argument index="2" name="slice_begin" type="float" />
+ <argument index="3" name="slice_end" type="float" />
+ <argument index="4" name="offset" type="float" default="0.0" />
+ <description>
+ Subsequent drawing commands will be ignored unless they fall within the specified animation slice. This is a faster way to implement animations that loop on background rather than redrawing constantly.
+ </description>
+ </method>
<method name="canvas_item_add_circle">
<return type="void" />
<argument index="0" name="item" type="RID" />
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 724714b93b..29a0681f9c 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -293,7 +293,7 @@ void Button::_notification(int p_what) {
int text_clip = size.width - style->get_minimum_size().width - icon_ofs.width;
text_buf->set_width(clip_text ? text_clip : -1);
- int text_width = clip_text ? MIN(text_clip, text_buf->get_size().x) : text_buf->get_size().x;
+ int text_width = MAX(1, clip_text ? MIN(text_clip, text_buf->get_size().x) : text_buf->get_size().x);
if (_internal_margin[SIDE_LEFT] > 0) {
text_clip -= _internal_margin[SIDE_LEFT] + get_theme_constant(SNAME("hseparation"));
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index d34fd572ad..a6992014e8 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2580,6 +2580,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_item_add_particles", "item", "particles", "texture"), &RenderingServer::canvas_item_add_particles);
ClassDB::bind_method(D_METHOD("canvas_item_add_set_transform", "item", "transform"), &RenderingServer::canvas_item_add_set_transform);
ClassDB::bind_method(D_METHOD("canvas_item_add_clip_ignore", "item", "ignore"), &RenderingServer::canvas_item_add_clip_ignore);
+ ClassDB::bind_method(D_METHOD("canvas_item_add_animation_slice", "item", "animation_length", "slice_begin", "slice_end", "offset"), &RenderingServer::canvas_item_add_animation_slice, DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("canvas_item_set_sort_children_by_y", "item", "enabled"), &RenderingServer::canvas_item_set_sort_children_by_y);
ClassDB::bind_method(D_METHOD("canvas_item_set_z_index", "item", "z_index"), &RenderingServer::canvas_item_set_z_index);
ClassDB::bind_method(D_METHOD("canvas_item_set_z_as_relative_to_parent", "item", "enabled"), &RenderingServer::canvas_item_set_z_as_relative_to_parent);
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index d188076607..aaba79c049 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -1267,11 +1267,11 @@ void TextServer::shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_p
if (p_clip_r > 0) {
// Clip right / bottom.
if (orientation == ORIENTATION_HORIZONTAL) {
- if (ofs.x - p_pos.x > p_clip_r) {
+ if (ofs.x - p_pos.x + glyphs[i].advance > p_clip_r) {
return;
}
} else {
- if (ofs.y - p_pos.y > p_clip_r) {
+ if (ofs.y - p_pos.y + glyphs[i].advance > p_clip_r) {
return;
}
}
@@ -1362,11 +1362,11 @@ void TextServer::shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vect
if (p_clip_r > 0) {
// Clip right / bottom.
if (orientation == ORIENTATION_HORIZONTAL) {
- if (ofs.x - p_pos.x > p_clip_r) {
+ if (ofs.x - p_pos.x + glyphs[i].advance > p_clip_r) {
return;
}
} else {
- if (ofs.y - p_pos.y > p_clip_r) {
+ if (ofs.y - p_pos.y + glyphs[i].advance > p_clip_r) {
return;
}
}