diff options
| -rw-r--r-- | doc/classes/NavigationServer3D.xml | 9 | ||||
| -rw-r--r-- | servers/navigation_server_3d.cpp | 1 | 
2 files changed, 0 insertions, 10 deletions
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index 16b850866a..1feb363999 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -422,15 +422,6 @@  				Sets the map up direction.  			</description>  		</method> -		<method name="process"> -			<return type="void" /> -			<param index="0" name="delta_time" type="float" /> -			<description> -				Process the collision avoidance agents. -				The result of this process is needed by the physics server, so this must be called in the main thread. -				[b]Note:[/b] This function is not thread safe. -			</description> -		</method>  		<method name="query_path" qualifiers="const">  			<return type="void" />  			<param index="0" name="parameters" type="NavigationPathQueryParameters3D" /> diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index 02460bdb18..fbe97b9acb 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -115,7 +115,6 @@ void NavigationServer3D::_bind_methods() {  	ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free);  	ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer3D::set_active); -	ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);  	ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));  |