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-rw-r--r-- | doc/classes/EditorInspector.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index 7834390247..61d240c1dc 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="EditorInspector" inherits="ScrollContainer" version="4.0"> <brief_description> + A tab used to edit properties of the selected node. </brief_description> <description> + The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as the Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow. </description> <tutorials> </tutorials> |