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168 files changed, 1415 insertions, 1230 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 21d6e110ce..aea1c8c5ff 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -122,11 +122,12 @@ recommend that you have a look at it to know what's important to take into account for a PR to be considered for merging. In addition to the following tips, also take a look at the -[Engine development guide](https://docs.godotengine.org/en/latest/development/cpp/) +[Engine development guide](https://docs.godotengine.org/en/latest/contributing/development/index.html) for an introduction to developing on Godot. -The [Contributing docs](https://docs.godotengine.org/en/latest/community/contributing/index.html) -also have important information on the PR workflow and the code style we use. +The [Contributing docs](https://docs.godotengine.org/en/latest/contributing/ways_to_contribute.html) +also have important information on the [PR workflow](https://docs.godotengine.org/en/latest/contributing/workflow/pr_workflow.html) +and the [code style](https://docs.godotengine.org/en/latest/contributing/development/code_style_guidelines.html) we use. ### Document your changes @@ -135,10 +136,10 @@ scripting APIs, you **must** update the class reference to document those. This is to ensure the documentation coverage doesn't decrease as contributions are merged. -[Update the documentation template](https://docs.godotengine.org/en/latest/community/contributing/updating_the_class_reference.html#updating-the-documentation-template) +[Update documentation XML files](https://docs.godotengine.org/en/latest/contributing/documentation/updating_the_class_reference.html#updating-class-reference-when-working-on-the-engine) using your compiled binary, then fill in the descriptions. Follow the style guide described in the -[Docs writing guidelines](https://docs.godotengine.org/en/latest/community/contributing/docs_writing_guidelines.html). +[Writing guidelines](https://docs.godotengine.org/en/latest/contributing/documentation/docs_writing_guidelines.html). If your pull request modifies parts of the code in a non-obvious way, make sure to add comments in the code as well. This helps other people understand the @@ -164,7 +165,7 @@ applicable. Feel free to contribute standalone pull requests to add new tests or improve existing tests as well. -See [Unit testing](https://docs.godotengine.org/en/latest/development/cpp/unit_testing.html) +See [Unit testing](https://docs.godotengine.org/en/latest/contributing/development/core_and_modules/unit_testing.html) for information on writing tests in Godot's C++ codebase. ### Be nice to the Git history @@ -186,7 +187,7 @@ Internet). This [Git style guide](https://github.com/agis-/git-style-guide) has some good practices to have in mind. -See our [PR workflow](https://docs.godotengine.org/en/latest/community/contributing/pr_workflow.html) +See our [PR workflow](https://docs.godotengine.org/en/latest/contributing/workflow/pr_workflow.html) documentation for tips on using Git, amending commits and rebasing branches. ### Format your commit messages with readability in mind diff --git a/SConstruct b/SConstruct index 1eb6c0adc8..705ef43b3d 100644 --- a/SConstruct +++ b/SConstruct @@ -540,6 +540,9 @@ if selected_platform in platform_list: env.Append(CCFLAGS=["/Od"]) else: if env["debug_symbols"]: + # Adding dwarf-4 explicitly makes stacktraces work with clang builds, + # otherwise addr2line doesn't understand them + env.Append(CCFLAGS=["-gdwarf-4"]) if env.dev_build: env.Append(CCFLAGS=["-g3"]) else: diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp index 3ac78e0709..c04fe7320d 100644 --- a/core/math/geometry_3d.cpp +++ b/core/math/geometry_3d.cpp @@ -748,7 +748,7 @@ Geometry3D::MeshData Geometry3D::build_convex_mesh(const Vector<Plane> &p_planes Vector3 right = p.normal.cross(ref).normalized(); Vector3 up = p.normal.cross(right).normalized(); - Vector3 center = p.center(); + Vector3 center = p.get_center(); // make a quad clockwise LocalVector<Vector3> vertices = { diff --git a/core/math/plane.h b/core/math/plane.h index 3bc7c54b9d..8159f25342 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -47,7 +47,7 @@ struct _NO_DISCARD_ Plane { /* Plane-Point operations */ - _FORCE_INLINE_ Vector3 center() const { return normal * d; } + _FORCE_INLINE_ Vector3 get_center() const { return normal * d; } Vector3 get_any_perpendicular_normal() const; _FORCE_INLINE_ bool is_point_over(const Vector3 &p_point) const; ///< Point is over plane diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index 05fb62ff12..2cc0b3a8d7 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1923,7 +1923,7 @@ static void _register_variant_builtin_methods() { /* Plane */ bind_method(Plane, normalized, sarray(), varray()); - bind_method(Plane, center, sarray(), varray()); + bind_method(Plane, get_center, sarray(), varray()); bind_method(Plane, is_equal_approx, sarray("to_plane"), varray()); bind_method(Plane, is_finite, sarray(), varray()); bind_method(Plane, is_point_over, sarray("point"), varray()); diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml index d1fdaef29c..79e65f3472 100644 --- a/doc/classes/Callable.xml +++ b/doc/classes/Callable.xml @@ -14,7 +14,7 @@ func test(): var callable = Callable(self, "print_args") callable.call("hello", "world") # Prints "hello world ". - callable.call(Vector2.UP, 42, callable) # Prints "(0, -1) 42 Node(Node.gd)::print_args". + callable.call(Vector2.UP, 42, callable) # Prints "(0, -1) 42 Node(node.gd)::print_args". callable.call("invalid") # Invalid call, should have at least 2 arguments. [/gdscript] [csharp] diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 08964cf21d..75afb0cdbf 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -180,14 +180,14 @@ [codeblocks] [gdscript] func _make_custom_tooltip(for_text): - var tooltip = preload("res://SomeTooltipScene.tscn").instantiate() + var tooltip = preload("res://some_tooltip_scene.tscn").instantiate() tooltip.get_node("Label").text = for_text return tooltip [/gdscript] [csharp] public override Godot.Control _MakeCustomTooltip(String forText) { - Node tooltip = ResourceLoader.Load<PackedScene>("res://SomeTooltipScene.tscn").Instantiate(); + Node tooltip = ResourceLoader.Load<PackedScene>("res://some_tooltip_scene.tscn").Instantiate(); tooltip.GetNode<Label>("Label").Text = forText; return tooltip; } diff --git a/doc/classes/DTLSServer.xml b/doc/classes/DTLSServer.xml index 9af8be99ef..457513b8aa 100644 --- a/doc/classes/DTLSServer.xml +++ b/doc/classes/DTLSServer.xml @@ -8,7 +8,7 @@ Below a small example of how to use it: [codeblocks] [gdscript] - # ServerNode.gd + # server_node.gd extends Node var dtls := DTLSServer.new() @@ -86,7 +86,7 @@ [/codeblocks] [codeblocks] [gdscript] - # ClientNode.gd + # client_node.gd extends Node var dtls := PacketPeerDTLS.new() diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index e8df6ae7fe..cddf3662aa 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -96,6 +96,11 @@ Emitted if at least one resource is reloaded when the filesystem is scanned. </description> </signal> + <signal name="script_classes_updated"> + <description> + Emitted when the list of global script classes gets updated. + </description> + </signal> <signal name="sources_changed"> <param index="0" name="exist" type="bool" /> <description> diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 98f4789163..fca87f6a56 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -499,7 +499,7 @@ </member> <member name="interface/editor/editor_language" type="String" setter="" getter=""> The language to use for the editor interface. - Translations are provided by the community. If you spot a mistake, [url=https://docs.godotengine.org/en/latest/community/contributing/editor_and_docs_localization.html]contribute to editor translations on Weblate![/url] + Translations are provided by the community. If you spot a mistake, [url=$DOCS_URL/contributing/documentation/editor_and_docs_localization.html]contribute to editor translations on Weblate![/url] </member> <member name="interface/editor/expand_to_title" type="bool" setter="" getter=""> Expanding main editor window content to the title, if supported by [DisplayServer]. See [constant DisplayServer.WINDOW_FLAG_EXTEND_TO_TITLE]. @@ -741,7 +741,7 @@ </member> <member name="text_editor/behavior/indent/type" type="int" setter="" getter=""> The indentation style to use (tabs or spaces). - [b]Note:[/b] The [url=https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_styleguide.html]GDScript style guide[/url] recommends using tabs for indentation. It is advised to change this setting only if you need to work on a project that currently uses spaces for indentation. + [b]Note:[/b] The [url=$DOCS_URL/getting_started/scripting/gdscript/gdscript_styleguide.html]GDScript style guide[/url] recommends using tabs for indentation. It is advised to change this setting only if you need to work on a project that currently uses spaces for indentation. </member> <member name="text_editor/behavior/navigation/drag_and_drop_selection" type="bool" setter="" getter=""> If [code]true[/code], allows drag-and-dropping text in the script editor to move text. Disable this if you find yourself accidentally drag-and-dropping text in the script editor. @@ -782,7 +782,7 @@ If [code]true[/code], the code completion tooltip will appear below the current line unless there is no space on screen below the current line. If [code]false[/code], the code completion tooltip will appear above the current line. </member> <member name="text_editor/completion/use_single_quotes" type="bool" setter="" getter=""> - If [code]true[/code], performs string autocompletion with single quotes. If [code]false[/code], performs string autocompletion with double quotes (which matches the [url=https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/gdscript_styleguide.html]GDScript style guide[/url]). + If [code]true[/code], performs string autocompletion with single quotes. If [code]false[/code], performs string autocompletion with double quotes (which matches the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_styleguide.html]GDScript style guide[/url]). </member> <member name="text_editor/help/class_reference_examples" type="int" setter="" getter=""> Controls which multi-line code blocks should be displayed in the editor help. This setting does not affect single-line code literals in the editor help. diff --git a/doc/classes/EditorUndoRedoManager.xml b/doc/classes/EditorUndoRedoManager.xml index cd96e740e8..4d6938e6aa 100644 --- a/doc/classes/EditorUndoRedoManager.xml +++ b/doc/classes/EditorUndoRedoManager.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorUndoRedoManager" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> +<class name="EditorUndoRedoManager" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Manages undo history of scenes opened in the editor. </brief_description> diff --git a/doc/classes/JavaScriptBridge.xml b/doc/classes/JavaScriptBridge.xml index 340c296eef..f79c11b334 100644 --- a/doc/classes/JavaScriptBridge.xml +++ b/doc/classes/JavaScriptBridge.xml @@ -5,7 +5,7 @@ </brief_description> <description> The JavaScriptBridge singleton is implemented only in the Web export. It's used to access the browser's JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs. - [b]Note:[/b] This singleton can be disabled at build-time to improve security. By default, the JavaScriptBridge singleton is enabled. Official export templates also have the JavaScriptBridge singleton enabled. See [url=$DOCS_URL/development/compiling/compiling_for_web.html]Compiling for the Web[/url] in the documentation for more information. + [b]Note:[/b] This singleton can be disabled at build-time to improve security. By default, the JavaScriptBridge singleton is enabled. Official export templates also have the JavaScriptBridge singleton enabled. See [url=$DOCS_URL/contributing/development/compiling/compiling_for_web.html]Compiling for the Web[/url] in the documentation for more information. </description> <tutorials> <link title="Exporting for the Web: Calling JavaScript from script">$DOCS_URL/tutorials/export/exporting_for_web.html#calling-javascript-from-script</link> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index e015bec134..a9e17f4666 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -24,6 +24,7 @@ [b]Note:[/b] The [code]script[/code] is not exposed like most properties. To set or get an object's [Script] in code, use [method set_script] and [method get_script], respectively. </description> <tutorials> + <link title="Object class introduction">$DOCS_URL/contributing/development/core_and_modules/object_class.html</link> <link title="When and how to avoid using nodes for everything">$DOCS_URL/tutorials/best_practices/node_alternatives.html</link> <link title="Object notifications">$DOCS_URL/tutorials/best_practices/godot_notifications.html</link> </tutorials> diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml index fbe8afa8d1..aa09081e3e 100644 --- a/doc/classes/Plane.xml +++ b/doc/classes/Plane.xml @@ -38,6 +38,7 @@ <param index="0" name="normal" type="Vector3" /> <description> Creates a plane from the normal vector. The plane will intersect the origin. + The [param normal] of the plane must be a unit vector. </description> </constructor> <constructor name="Plane"> @@ -46,6 +47,7 @@ <param index="1" name="d" type="float" /> <description> Creates a plane from the normal vector and the plane's distance from the origin. + The [param normal] of the plane must be a unit vector. </description> </constructor> <constructor name="Plane"> @@ -54,6 +56,7 @@ <param index="1" name="point" type="Vector3" /> <description> Creates a plane from the normal vector and a point on the plane. + The [param normal] of the plane must be a unit vector. </description> </constructor> <constructor name="Plane"> @@ -67,12 +70,6 @@ </constructor> </constructors> <methods> - <method name="center" qualifiers="const"> - <return type="Vector3" /> - <description> - Returns the center of the plane. - </description> - </method> <method name="distance_to" qualifiers="const"> <return type="float" /> <param index="0" name="point" type="Vector3" /> @@ -80,6 +77,12 @@ Returns the shortest distance from the plane to the position [param point]. If the point is above the plane, the distance will be positive. If below, the distance will be negative. </description> </method> + <method name="get_center" qualifiers="const"> + <return type="Vector3" /> + <description> + Returns the center of the plane. + </description> + </method> <method name="has_point" qualifiers="const"> <return type="bool" /> <param index="0" name="point" type="Vector3" /> @@ -152,7 +155,7 @@ In the scalar equation of the plane [code]ax + by + cz = d[/code], this is [code]d[/code], while the [code](a, b, c)[/code] coordinates are represented by the [member normal] property. </member> <member name="normal" type="Vector3" setter="" getter="" default="Vector3(0, 0, 0)"> - The normal of the plane, which must be normalized. + The normal of the plane, which must be a unit vector. In the scalar equation of the plane [code]ax + by + cz = d[/code], this is the vector [code](a, b, c)[/code], where [code]d[/code] is the [member d] property. </member> <member name="x" type="float" setter="" getter="" default="0.0"> diff --git a/doc/classes/ResourcePreloader.xml b/doc/classes/ResourcePreloader.xml index 17904697e6..5c0079f408 100644 --- a/doc/classes/ResourcePreloader.xml +++ b/doc/classes/ResourcePreloader.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ResourcePreloader" inherits="Node" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Resource Preloader Node. + Preloads a list of resources inside a scene. </brief_description> <description> - This node is used to preload sub-resources inside a scene, so when the scene is loaded, all the resources are ready to use and can be retrieved from the preloader. + This node is used to preload sub-resources inside a scene, so when the scene is loaded, all the resources are ready to use and can be retrieved from the preloader. You can add the resources using the ResourcePreloader tab when the node is selected. GDScript has a simplified [method @GDScript.preload] built-in method which can be used in most situations, leaving the use of [ResourcePreloader] for more advanced scenarios. </description> <tutorials> diff --git a/doc/classes/SkeletonProfileHumanoid.xml b/doc/classes/SkeletonProfileHumanoid.xml index 0dbd66d8d6..7445272ccc 100644 --- a/doc/classes/SkeletonProfileHumanoid.xml +++ b/doc/classes/SkeletonProfileHumanoid.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="SkeletonProfileHumanoid" inherits="SkeletonProfile" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> + A humanoid [SkeletonProfile] preset. </brief_description> <description> A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only. diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml index b3145ea022..90c10e3664 100644 --- a/doc/classes/Transform3D.xml +++ b/doc/classes/Transform3D.xml @@ -41,6 +41,7 @@ <return type="Transform3D" /> <param index="0" name="from" type="Projection" /> <description> + Constructs a Transform3D from a [Projection] by trimming the last row of the projection matrix ([code]from.x.w[/code], [code]from.y.w[/code], [code]from.z.w[/code], and [code]from.w.w[/code] are not copied over). </description> </constructor> <constructor name="Transform3D"> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index bfabd2d97d..ff5a665bfd 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -45,11 +45,11 @@ <method name="create_item"> <return type="TreeItem" /> <param index="0" name="parent" type="TreeItem" default="null" /> - <param index="1" name="idx" type="int" default="-1" /> + <param index="1" name="index" type="int" default="-1" /> <description> Creates an item in the tree and adds it as a child of [param parent], which can be either a valid [TreeItem] or [code]null[/code]. If [param parent] is [code]null[/code], the root item will be the parent, or the new item will be the root itself if the tree is empty. - The new item will be the [param idx]th child of parent, or it will be the last child if there are not enough siblings. + The new item will be the [param index]-th child of parent, or it will be the last child if there are not enough siblings. </description> </method> <method name="deselect_all"> diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index ec6b166e57..91248092d9 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -18,7 +18,7 @@ <param index="3" name="disabled" type="bool" default="false" /> <param index="4" name="tooltip_text" type="String" default="""" /> <description> - Adds a button with [Texture2D] [param button] at column [param column]. The [param id] is used to identify the button. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately before this method. Optionally, the button can be [param disabled] and have a [param tooltip_text]. + Adds a button with [Texture2D] [param button] at column [param column]. The [param id] is used to identify the button in the according [signal Tree.button_clicked] signal and can be different from the buttons index. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately before this method. Optionally, the button can be [param disabled] and have a [param tooltip_text]. </description> </method> <method name="call_recursive" qualifiers="vararg"> @@ -44,10 +44,10 @@ </method> <method name="create_child"> <return type="TreeItem" /> - <param index="0" name="idx" type="int" default="-1" /> + <param index="0" name="index" type="int" default="-1" /> <description> Creates an item and adds it as a child. - The new item will be inserted as position [param idx] (the default value [code]-1[/code] means the last position), or it will be the last child if [param idx] is higher than the child count. + The new item will be inserted as position [param index] (the default value [code]-1[/code] means the last position), or it will be the last child if [param index] is higher than the child count. </description> </method> <method name="deselect"> @@ -60,17 +60,17 @@ <method name="erase_button"> <return type="void" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <description> - Removes the button at index [param button_idx] in column [param column]. + Removes the button at index [param button_index] in column [param column]. </description> </method> <method name="get_button" qualifiers="const"> <return type="Texture2D" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <description> - Returns the [Texture2D] of the button at index [param button_idx] in column [param column]. + Returns the [Texture2D] of the button at index [param button_index] in column [param column]. </description> </method> <method name="get_button_by_id" qualifiers="const"> @@ -91,17 +91,17 @@ <method name="get_button_id" qualifiers="const"> <return type="int" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <description> - Returns the ID for the button at index [param button_idx] in column [param column]. + Returns the ID for the button at index [param button_index] in column [param column]. </description> </method> <method name="get_button_tooltip_text" qualifiers="const"> <return type="String" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <description> - Returns the tooltip text for the button at index [param button_idx] in column [param column]. + Returns the tooltip text for the button at index [param button_index] in column [param column]. </description> </method> <method name="get_cell_mode" qualifiers="const"> @@ -113,9 +113,9 @@ </method> <method name="get_child"> <return type="TreeItem" /> - <param index="0" name="idx" type="int" /> + <param index="0" name="index" type="int" /> <description> - Returns a child item by its index (see [method get_child_count]). This method is often used for iterating all children of an item. + Returns a child item by its [param index] (see [method get_child_count]). This method is often used for iterating all children of an item. Negative indices access the children from the last one. </description> </method> @@ -332,9 +332,9 @@ <method name="is_button_disabled" qualifiers="const"> <return type="bool" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <description> - Returns [code]true[/code] if the button at index [param button_idx] for the given [param column] is disabled. + Returns [code]true[/code] if the button at index [param button_index] for the given [param column] is disabled. </description> </method> <method name="is_checked" qualifiers="const"> @@ -419,28 +419,28 @@ <method name="set_button"> <return type="void" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <param index="2" name="button" type="Texture2D" /> <description> - Sets the given column's button [Texture2D] at index [param button_idx] to [param button]. + Sets the given column's button [Texture2D] at index [param button_index] to [param button]. </description> </method> <method name="set_button_color"> <return type="void" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <param index="2" name="color" type="Color" /> <description> - Sets the given column's button color at index [param button_idx] to [param color]. + Sets the given column's button color at index [param button_index] to [param color]. </description> </method> <method name="set_button_disabled"> <return type="void" /> <param index="0" name="column" type="int" /> - <param index="1" name="button_idx" type="int" /> + <param index="1" name="button_index" type="int" /> <param index="2" name="disabled" type="bool" /> <description> - If [code]true[/code], disables the button at index [param button_idx] in the given [param column]. + If [code]true[/code], disables the button at index [param button_index] in the given [param column]. </description> </method> <method name="set_cell_mode"> diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml index 7258efbdda..42baf7728d 100644 --- a/doc/classes/UndoRedo.xml +++ b/doc/classes/UndoRedo.xml @@ -17,7 +17,7 @@ func undo_something(): pass # Put here the code that reverts what's done by "do_something()". - func _on_MyButton_pressed(): + func _on_my_button_pressed(): var node = get_node("MyNode2D") undo_redo.create_action("Move the node") undo_redo.add_do_method(self, "do_something") diff --git a/doc/classes/Variant.xml b/doc/classes/Variant.xml index 6b384d6a77..0a34faecd0 100644 --- a/doc/classes/Variant.xml +++ b/doc/classes/Variant.xml @@ -70,6 +70,6 @@ Modifications to a container will modify all references to it. A [Mutex] should be created to lock it if multi-threaded access is desired. </description> <tutorials> - <link title="Variant class">$DOCS_URL/development/cpp/variant_class.html</link> + <link title="Variant class introduction">$DOCS_URL/contributing/development/core_and_modules/variant_class.html</link> </tutorials> </class> diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml index d0ef664281..e1a98f0ea4 100644 --- a/doc/classes/bool.xml +++ b/doc/classes/bool.xml @@ -60,7 +60,7 @@ _can_shoot = false _cool_down.start() - func _on_CoolDownTimer_timeout(): + func _on_cool_down_timer_timeout(): _can_shoot = true [/gdscript] [csharp] diff --git a/drivers/gles3/storage/render_scene_buffers_gles3.cpp b/drivers/gles3/storage/render_scene_buffers_gles3.cpp index 65c4ca6131..19bf57df94 100644 --- a/drivers/gles3/storage/render_scene_buffers_gles3.cpp +++ b/drivers/gles3/storage/render_scene_buffers_gles3.cpp @@ -37,13 +37,14 @@ RenderSceneBuffersGLES3::~RenderSceneBuffersGLES3() { free_render_buffer_data(); } -void RenderSceneBuffersGLES3::configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) { +void RenderSceneBuffersGLES3::configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) { GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton(); //internal_size.x = p_internal_size.x; // ignore for now //internal_size.y = p_internal_size.y; width = p_target_size.x; height = p_target_size.y; + //scaling_3d_mode = p_scaling_3d_mode //fsr_sharpness = p_fsr_sharpness; //texture_mipmap_bias = p_texture_mipmap_bias; render_target = p_render_target; diff --git a/drivers/gles3/storage/render_scene_buffers_gles3.h b/drivers/gles3/storage/render_scene_buffers_gles3.h index 52a7737910..d07a0812f6 100644 --- a/drivers/gles3/storage/render_scene_buffers_gles3.h +++ b/drivers/gles3/storage/render_scene_buffers_gles3.h @@ -81,7 +81,7 @@ public: private: public: virtual ~RenderSceneBuffersGLES3(); - virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) override; + virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) override; virtual void set_fsr_sharpness(float p_fsr_sharpness) override{}; virtual void set_texture_mipmap_bias(float p_texture_mipmap_bias) override{}; diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index d4ab907e78..639f5e6de5 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -788,7 +788,7 @@ void AnimationBezierTrackEdit::_clear_selection() { } void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Update Selected Key Handles")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { const IntPair track_key_pair = E->get(); @@ -985,7 +985,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (I.value.has_point(mb->get_position())) { if (I.key == REMOVE_ICON) { if (!read_only) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action("Remove Bezier Track"); undo_redo->add_do_method(this, "_update_locked_tracks_after", track); @@ -1172,7 +1172,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { time += 0.0001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "bezier_track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1270,7 +1270,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (moving_selection) { //combit it - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Bezier Points")); List<AnimMoveRestore> to_restore; @@ -1471,7 +1471,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if ((moving_handle == -1 || moving_handle == 1) && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (!read_only) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Bezier Points")); if (moving_handle == -1) { real_t ratio = timeline->get_zoom_scale() * v_zoom; @@ -1543,7 +1543,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { time += 0.001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1591,7 +1591,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Duplicate Keys")); List<Pair<int, real_t>> new_selection_values; @@ -1637,7 +1637,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { void AnimationBezierTrackEdit::delete_selection() { if (selection.size()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Delete Keys")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 89bb1f5ae6..857a9a664a 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -107,7 +107,7 @@ bool AnimationTrackKeyEdit::_set(const StringName &p_name, const Variant &p_valu float val = p_value; float prev_val = animation->track_get_key_transition(track, key); setting = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Change Transition"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(animation.ptr(), "track_set_key_transition", track, key, val); undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", track, key, prev_val); @@ -119,7 +119,7 @@ bool AnimationTrackKeyEdit::_set(const StringName &p_name, const Variant &p_valu return true; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (animation->track_get_type(track)) { case Animation::TYPE_POSITION_3D: case Animation::TYPE_ROTATION_3D: @@ -704,7 +704,7 @@ bool AnimationMultiTrackKeyEdit::_set(const StringName &p_name, const Variant &p float val = p_value; float prev_val = animation->track_get_key_transition(track, key); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (!setting) { setting = true; undo_redo->create_action(TTR("Animation Multi Change Transition"), UndoRedo::MERGE_ENDS); @@ -714,7 +714,7 @@ bool AnimationMultiTrackKeyEdit::_set(const StringName &p_name, const Variant &p update_obj = true; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (animation->track_get_type(track)) { case Animation::TYPE_POSITION_3D: case Animation::TYPE_ROTATION_3D: @@ -925,7 +925,7 @@ bool AnimationMultiTrackKeyEdit::_set(const StringName &p_name, const Variant &p } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (setting) { if (update_obj) { undo_redo->add_do_method(this, "_update_obj", animation); @@ -1252,7 +1252,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) { } editing = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation Length"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(animation.ptr(), "set_length", p_new_len); undo_redo->add_undo_method(animation.ptr(), "set_length", animation->get_length()); @@ -1265,7 +1265,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) { void AnimationTimelineEdit::_anim_loop_pressed() { if (!read_only) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation Loop")); switch (animation->get_loop_mode()) { case Animation::LOOP_NONE: { @@ -2392,7 +2392,7 @@ void AnimationTrackEdit::_zoom_changed() { } void AnimationTrackEdit::_path_submitted(const String &p_text) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Track Path")); undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text); undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track)); @@ -2630,7 +2630,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (!read_only) { if (check_rect.has_point(pos)) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Toggle Track Enabled")); undo_redo->add_do_method(animation.ptr(), "track_set_enabled", track, !animation->track_is_enabled(track)); undo_redo->add_undo_method(animation.ptr(), "track_set_enabled", track, animation->track_is_enabled(track)); @@ -3020,7 +3020,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) { case MENU_CALL_MODE_DISCRETE: case MENU_CALL_MODE_CAPTURE: { Animation::UpdateMode update_mode = Animation::UpdateMode(p_index); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation Update Mode")); undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", track, update_mode); undo_redo->add_undo_method(animation.ptr(), "value_track_set_update_mode", track, animation->value_track_get_update_mode(track)); @@ -3034,7 +3034,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) { case MENU_INTERPOLATION_LINEAR_ANGLE: case MENU_INTERPOLATION_CUBIC_ANGLE: { Animation::InterpolationType interp_mode = Animation::InterpolationType(p_index - MENU_INTERPOLATION_NEAREST); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation Interpolation Mode")); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", track, interp_mode); undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", track, animation->track_get_interpolation_type(track)); @@ -3044,7 +3044,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) { case MENU_LOOP_WRAP: case MENU_LOOP_CLAMP: { bool loop_wrap = p_index == MENU_LOOP_WRAP; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation Loop Mode")); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, loop_wrap); undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, animation->track_get_interpolation_loop_wrap(track)); @@ -3438,7 +3438,7 @@ void AnimationTrackEditor::_animation_track_remove_request(int p_track, Ref<Anim } int idx = p_track; if (idx >= 0 && idx < p_from_animation->get_track_count()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Anim Track"), UndoRedo::MERGE_DISABLE, p_from_animation.ptr()); // Remove corresponding reset tracks if they are no longer needed. @@ -3639,7 +3639,7 @@ void AnimationTrackEditor::_query_insert(const InsertData &p_id) { } void AnimationTrackEditor::_insert_track(bool p_reset_wanted, bool p_create_beziers) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Insert Key")); Ref<Animation> reset_anim; @@ -3968,7 +3968,7 @@ Ref<Animation> AnimationTrackEditor::_create_and_get_reset_animation() { Ref<Animation> reset_anim; reset_anim.instantiate(); reset_anim->set_length(ANIM_MIN_LENGTH); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(al.ptr(), "add_animation", SceneStringNames::get_singleton()->RESET, reset_anim); undo_redo->add_do_method(AnimationPlayerEditor::get_singleton(), "_animation_player_changed", player); undo_redo->add_undo_method(al.ptr(), "remove_animation", SceneStringNames::get_singleton()->RESET); @@ -3978,7 +3978,7 @@ Ref<Animation> AnimationTrackEditor::_create_and_get_reset_animation() { } void AnimationTrackEditor::_confirm_insert_list() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Insert Key")); bool create_reset = insert_confirm_reset->is_visible() && insert_confirm_reset->is_pressed(); @@ -4148,7 +4148,7 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (create_normal_track) { if (p_create_beziers) { bool valid; @@ -4600,7 +4600,7 @@ void AnimationTrackEditor::_update_scroll(double) { } void AnimationTrackEditor::_update_step(double p_new_step) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation Step")); float step_value = p_new_step; if (timeline->is_using_fps()) { @@ -4627,7 +4627,7 @@ void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) { } _clear_selection(true); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rearrange Tracks")); undo_redo->add_do_method(animation.ptr(), "track_move_to", p_from_track, p_to_track); // Take into account that the position of the tracks that come after the one removed will change. @@ -4671,7 +4671,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { case Animation::TYPE_ROTATION_3D: case Animation::TYPE_SCALE_3D: case Animation::TYPE_METHOD: { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); @@ -4700,7 +4700,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); @@ -4719,7 +4719,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); @@ -4744,7 +4744,7 @@ void AnimationTrackEditor::_add_track(int p_type) { void AnimationTrackEditor::_new_track_property_selected(String p_name) { String full_path = String(adding_track_path) + ":" + p_name; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (adding_track_type == Animation::TYPE_VALUE) { Animation::UpdateMode update_mode = Animation::UPDATE_DISCRETE; { @@ -4835,7 +4835,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { p_ofs += 0.0001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (animation->track_get_type(p_track)) { case Animation::TYPE_POSITION_3D: { if (!root->has_node(animation->track_get_path(p_track))) { @@ -4991,7 +4991,7 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) { } d["args"] = params; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Method Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", insert_key_from_track_call_track, insert_key_from_track_call_ofs, d); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", insert_key_from_track_call_track, insert_key_from_track_call_ofs); @@ -5178,7 +5178,7 @@ void AnimationTrackEditor::_select_at_anim(const Ref<Animation> &p_anim, int p_t } void AnimationTrackEditor::_move_selection_commit() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Move Keys")); List<_AnimMoveRestore> to_restore; @@ -5430,7 +5430,7 @@ void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) { int start_track = transpose ? _get_track_selected() : top_track; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Duplicate Keys")); List<Pair<int, float>> new_selection_values; @@ -5660,7 +5660,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } int base_track = animation->get_track_count(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Paste Tracks")); for (int i = 0; i < track_clipboard.size(); i++) { undo_redo->add_do_method(animation.ptr(), "add_track", track_clipboard[i].track_type); @@ -5730,7 +5730,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { float s = scale->get_value(); ERR_FAIL_COND_MSG(s == 0, "Can't scale to 0."); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Scale Keys")); List<_AnimMoveRestore> to_restore; @@ -5810,7 +5810,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { ease_dialog->popup_centered(Size2(200, 100) * EDSCALE); } break; case EDIT_EASE_CONFIRM: { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Make Easing Keys")); Tween::TransitionType transition_type = static_cast<Tween::TransitionType>(transition_selection->get_selected_id()); @@ -5917,7 +5917,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { _anim_duplicate_keys(true); } break; case EDIT_ADD_RESET_KEY: { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Add RESET Keys")); Ref<Animation> reset = _create_and_get_reset_animation(); @@ -5978,7 +5978,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } if (selection.size()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Delete Keys")); for (RBMap<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) { @@ -6009,7 +6009,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { bake_dialog->popup_centered(Size2(200, 100) * EDSCALE); } break; case EDIT_BAKE_ANIMATION_CONFIRM: { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Bake Animation as Linear keys.")); int track_len = animation->get_track_count(); @@ -6130,7 +6130,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { animation->optimize(optimize_velocity_error->get_value(), optimize_angular_error->get_value(), optimize_precision_error->get_value()); _redraw_tracks(); _update_key_edit(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(animation.ptr())); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(this)); @@ -6200,7 +6200,7 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) { } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(animation.ptr())); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(this)); _update_tracks(); @@ -6801,7 +6801,7 @@ void AnimationTrackKeyEditEditor::_time_edit_exited() { } int existing = animation->track_find_key(track, new_time, Animation::FIND_MODE_APPROX); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Change Keyframe Time"), UndoRedo::MERGE_ENDS); if (existing != -1) { diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 0926a63f88..ba73a63245 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -31,7 +31,6 @@ #include "animation_track_editor_plugins.h" #include "editor/audio_stream_preview.h" -#include "editor/editor_node.h" #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" @@ -1018,7 +1017,7 @@ void AnimationTrackEditTypeAudio::drop_data(const Point2 &p_point, const Variant ofs += 0.0001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Audio Track Clip")); undo_redo->add_do_method(get_animation().ptr(), "audio_track_insert_key", get_track(), ofs, stream); undo_redo->add_undo_method(get_animation().ptr(), "track_remove_key_at_time", get_track(), ofs); @@ -1125,7 +1124,7 @@ void AnimationTrackEditTypeAudio::gui_input(const Ref<InputEvent> &p_event) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (len_resizing && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (len_resizing_rel == 0 || len_resizing_index < 0) { len_resizing = false; diff --git a/editor/array_property_edit.cpp b/editor/array_property_edit.cpp index b2e12e2409..dd27b61df9 100644 --- a/editor/array_property_edit.cpp +++ b/editor/array_property_edit.cpp @@ -31,7 +31,6 @@ #include "array_property_edit.h" #include "core/io/marshalls.h" -#include "editor/editor_node.h" #include "editor/editor_undo_redo_manager.h" #define ITEMS_PER_PAGE 100 @@ -88,7 +87,7 @@ bool ArrayPropertyEdit::_set(const StringName &p_name, const Variant &p_value) { return true; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Resize Array")); ur->add_do_method(this, "_set_size", newsize); ur->add_undo_method(this, "_set_size", size); @@ -135,7 +134,7 @@ bool ArrayPropertyEdit::_set(const StringName &p_name, const Variant &p_value) { Callable::CallError ce; Variant new_value; Variant::construct(Variant::Type(type), new_value, nullptr, 0, ce); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Array Value Type")); ur->add_do_method(this, "_set_value", idx, new_value); @@ -151,7 +150,7 @@ bool ArrayPropertyEdit::_set(const StringName &p_name, const Variant &p_value) { Variant arr = get_array(); Variant value = arr.get(idx); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Array Value")); ur->add_do_method(this, "_set_value", idx, p_value); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index ba7e7f2877..df8adf01e4 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -143,6 +143,7 @@ void FindReplaceBar::unhandled_input(const Ref<InputEvent> &p_event) { } bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) { + text_editor->remove_secondary_carets(); String text = get_search_text(); Point2i pos = text_editor->search(text, p_flags, p_from_line, p_from_col); @@ -178,6 +179,7 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) } void FindReplaceBar::_replace() { + text_editor->remove_secondary_carets(); bool selection_enabled = text_editor->has_selection(0); Point2i selection_begin, selection_end; if (selection_enabled) { @@ -225,6 +227,7 @@ void FindReplaceBar::_replace() { } void FindReplaceBar::_replace_all() { + text_editor->remove_secondary_carets(); text_editor->disconnect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed)); // Line as x so it gets priority in comparison, column as y. Point2i orig_cursor(text_editor->get_caret_line(0), text_editor->get_caret_column(0)); diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 78987ee6ef..03d2a6565a 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -685,7 +685,7 @@ void ConnectionsDock::_connect(ConnectDialog::ConnectionData p_cd) { } Callable callable = p_cd.get_callable(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(p_cd.signal), String(p_cd.method))); undo_redo->add_do_method(source, "connect", p_cd.signal, callable, p_cd.flags); undo_redo->add_undo_method(source, "disconnect", p_cd.signal, callable); @@ -706,7 +706,7 @@ void ConnectionsDock::_disconnect(TreeItem &p_item) { ERR_FAIL_COND(cd.source != selected_node); // Shouldn't happen but... Bugcheck. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), cd.signal, cd.method)); Callable callable = cd.get_callable(); @@ -733,7 +733,7 @@ void ConnectionsDock::_disconnect_all() { TreeItem *child = item->get_first_child(); String signal_name = item->get_metadata(0).operator Dictionary()["name"]; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signal_name)); while (child) { diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp index d685db40d9..fc806ded5e 100644 --- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp +++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp @@ -213,7 +213,7 @@ Dictionary DebugAdapterParser::req_launch(const Dictionary &p_params) const { } EditorNode *editor = EditorNode::get_singleton(); - Error err = platform_string == "android" ? editor->run_play_native(device, idx) : editor->run_play_native(-1, idx); + Error err = platform_string == "android" ? editor->run_play_native(device * 10000 + idx) : editor->run_play_native(idx); if (err) { if (err == ERR_INVALID_PARAMETER && platform_string == "android") { return prepare_error_response(p_params, DAP::ErrorType::MISSING_DEVICE); diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index e4afbde89f..a368cacf56 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -275,7 +275,7 @@ void EditorDebuggerNode::stop(bool p_force) { }); _break_state_changed(); breakpoints.clear(); - EditorNode::get_undo_redo()->clear_history(false, EditorUndoRedoManager::REMOTE_HISTORY); + EditorUndoRedoManager::get_singleton()->clear_history(false, EditorUndoRedoManager::REMOTE_HISTORY); set_process(false); } diff --git a/editor/dictionary_property_edit.cpp b/editor/dictionary_property_edit.cpp index 0d191cabe8..ad59a1c169 100644 --- a/editor/dictionary_property_edit.cpp +++ b/editor/dictionary_property_edit.cpp @@ -29,7 +29,6 @@ /**************************************************************************/ #include "dictionary_property_edit.h" -#include "editor/editor_node.h" #include "editor/editor_undo_redo_manager.h" void DictionaryPropertyEdit::_notif_change() { @@ -119,7 +118,7 @@ bool DictionaryPropertyEdit::_set(const StringName &p_name, const Variant &p_val int index = pn.substr(0, slash).to_int(); if (type == "key" && index < keys.size()) { const Variant &key = keys[index]; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Dictionary Key")); ur->add_do_method(this, "_set_key", key, p_value); @@ -131,7 +130,7 @@ bool DictionaryPropertyEdit::_set(const StringName &p_name, const Variant &p_val const Variant &key = keys[index]; if (dict.has(key)) { Variant value = dict[key]; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Dictionary Value")); ur->add_do_method(this, "_set_value", key, p_value); diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 7ef99d56ab..5c97dc2d03 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -282,7 +282,7 @@ void EditorAudioBus::_name_changed(const String &p_new_name) { } updating_bus = true; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); StringName current = AudioServer::get_singleton()->get_bus_name(get_index()); ur->create_action(TTR("Rename Audio Bus")); @@ -323,7 +323,7 @@ void EditorAudioBus::_volume_changed(float p_normalized) { slider->set_value(_scaled_db_to_normalized_volume(Math::round(p_db))); } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Audio Bus Volume"), UndoRedo::MERGE_ENDS); ur->add_do_method(AudioServer::get_singleton(), "set_bus_volume_db", get_index(), p_db); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_volume_db", get_index(), AudioServer::get_singleton()->get_bus_volume_db(get_index())); @@ -417,7 +417,7 @@ void EditorAudioBus::_hide_value_preview() { void EditorAudioBus::_solo_toggled() { updating_bus = true; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Toggle Audio Bus Solo")); ur->add_do_method(AudioServer::get_singleton(), "set_bus_solo", get_index(), solo->is_pressed()); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_solo", get_index(), AudioServer::get_singleton()->is_bus_solo(get_index())); @@ -431,7 +431,7 @@ void EditorAudioBus::_solo_toggled() { void EditorAudioBus::_mute_toggled() { updating_bus = true; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Toggle Audio Bus Mute")); ur->add_do_method(AudioServer::get_singleton(), "set_bus_mute", get_index(), mute->is_pressed()); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_mute", get_index(), AudioServer::get_singleton()->is_bus_mute(get_index())); @@ -445,7 +445,7 @@ void EditorAudioBus::_mute_toggled() { void EditorAudioBus::_bypass_toggled() { updating_bus = true; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Toggle Audio Bus Bypass Effects")); ur->add_do_method(AudioServer::get_singleton(), "set_bus_bypass_effects", get_index(), bypass->is_pressed()); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_bypass_effects", get_index(), AudioServer::get_singleton()->is_bus_bypassing_effects(get_index())); @@ -459,7 +459,7 @@ void EditorAudioBus::_bypass_toggled() { void EditorAudioBus::_send_selected(int p_which) { updating_bus = true; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Select Audio Bus Send")); ur->add_do_method(AudioServer::get_singleton(), "set_bus_send", get_index(), send->get_item_text(p_which)); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_send", get_index(), AudioServer::get_singleton()->get_bus_send(get_index())); @@ -509,7 +509,7 @@ void EditorAudioBus::_effect_edited() { int index = effect->get_metadata(0); updating_bus = true; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Select Audio Bus Send")); ur->add_do_method(AudioServer::get_singleton(), "set_bus_effect_enabled", get_index(), index, effect->is_checked(0)); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_effect_enabled", get_index(), index, AudioServer::get_singleton()->is_bus_effect_enabled(get_index(), index)); @@ -536,7 +536,7 @@ void EditorAudioBus::_effect_add(int p_which) { afxr->set_name(effect_options->get_item_text(p_which)); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Add Audio Bus Effect")); ur->add_do_method(AudioServer::get_singleton(), "add_bus_effect", get_index(), afxr, -1); ur->add_undo_method(AudioServer::get_singleton(), "remove_bus_effect", get_index(), AudioServer::get_singleton()->get_bus_effect_count(get_index())); @@ -690,7 +690,7 @@ void EditorAudioBus::drop_data_fw(const Point2 &p_point, const Variant &p_data, bool enabled = AudioServer::get_singleton()->is_bus_effect_enabled(bus, effect); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Move Bus Effect")); ur->add_do_method(AudioServer::get_singleton(), "remove_bus_effect", bus, effect); ur->add_do_method(AudioServer::get_singleton(), "add_bus_effect", get_index(), AudioServer::get_singleton()->get_bus_effect(bus, effect), paste_at); @@ -732,7 +732,7 @@ void EditorAudioBus::_delete_effect_pressed(int p_option) { int index = item->get_metadata(0); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Delete Bus Effect")); ur->add_do_method(AudioServer::get_singleton(), "remove_bus_effect", get_index(), index); ur->add_undo_method(AudioServer::get_singleton(), "add_bus_effect", get_index(), AudioServer::get_singleton()->get_bus_effect(get_index(), index), index); @@ -1065,7 +1065,7 @@ void EditorAudioBuses::_notification(int p_what) { } void EditorAudioBuses::_add_bus() { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Add Audio Bus")); ur->add_do_method(AudioServer::get_singleton(), "set_bus_count", AudioServer::get_singleton()->get_bus_count() + 1); @@ -1097,7 +1097,7 @@ void EditorAudioBuses::_delete_bus(Object *p_which) { return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Delete Audio Bus")); ur->add_do_method(AudioServer::get_singleton(), "remove_bus", index); @@ -1119,7 +1119,7 @@ void EditorAudioBuses::_delete_bus(Object *p_which) { void EditorAudioBuses::_duplicate_bus(int p_which) { int add_at_pos = p_which + 1; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Duplicate Audio Bus")); ur->add_do_method(AudioServer::get_singleton(), "add_bus", add_at_pos); ur->add_do_method(AudioServer::get_singleton(), "set_bus_name", add_at_pos, AudioServer::get_singleton()->get_bus_name(p_which) + " Copy"); @@ -1142,7 +1142,7 @@ void EditorAudioBuses::_reset_bus_volume(Object *p_which) { EditorAudioBus *bus = Object::cast_to<EditorAudioBus>(p_which); int index = bus->get_index(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Reset Bus Volume")); ur->add_do_method(AudioServer::get_singleton(), "set_bus_volume_db", index, 0.f); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_volume_db", index, AudioServer::get_singleton()->get_bus_volume_db(index)); @@ -1162,7 +1162,7 @@ void EditorAudioBuses::_request_drop_end() { } void EditorAudioBuses::_drop_at_index(int p_bus, int p_index) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Move Audio Bus")); ur->add_do_method(AudioServer::get_singleton(), "move_bus", p_bus, p_index); @@ -1221,7 +1221,7 @@ void EditorAudioBuses::_load_default_layout() { file->set_text(String(TTR("Layout:")) + " " + layout_path.get_file()); AudioServer::get_singleton()->set_bus_layout(state); _update_buses(); - EditorNode::get_undo_redo()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); + EditorUndoRedoManager::get_singleton()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); call_deferred(SNAME("_select_layout")); } @@ -1237,7 +1237,7 @@ void EditorAudioBuses::_file_dialog_callback(const String &p_string) { file->set_text(String(TTR("Layout:")) + " " + p_string.get_file()); AudioServer::get_singleton()->set_bus_layout(state); _update_buses(); - EditorNode::get_undo_redo()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); + EditorUndoRedoManager::get_singleton()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); call_deferred(SNAME("_select_layout")); } else if (file_dialog->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) { @@ -1257,7 +1257,7 @@ void EditorAudioBuses::_file_dialog_callback(const String &p_string) { edited_path = p_string; file->set_text(String(TTR("Layout:")) + " " + p_string.get_file()); _update_buses(); - EditorNode::get_undo_redo()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); + EditorUndoRedoManager::get_singleton()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); call_deferred(SNAME("_select_layout")); } } @@ -1356,7 +1356,7 @@ void EditorAudioBuses::open_layout(const String &p_path) { file->set_text(p_path.get_file()); AudioServer::get_singleton()->set_bus_layout(state); _update_buses(); - EditorNode::get_undo_redo()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); + EditorUndoRedoManager::get_singleton()->clear_history(true, EditorUndoRedoManager::GLOBAL_HISTORY); call_deferred(SNAME("_select_layout")); } diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 4001b849ff..65e3e5c0d8 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -194,7 +194,7 @@ void EditorAutoloadSettings::_autoload_edited() { TreeItem *ti = tree->get_edited(); int column = tree->get_edited_column(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (column == 0) { String name = ti->get_text(0); @@ -289,7 +289,7 @@ void EditorAutoloadSettings::_autoload_button_pressed(Object *p_item, int p_colu String name = "autoload/" + ti->get_text(0); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (p_button) { case BUTTON_OPEN: { @@ -717,7 +717,7 @@ void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant & orders.sort(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rearrange Autoloads")); @@ -760,7 +760,7 @@ bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_ name = "autoload/" + name; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Autoload")); // Singleton autoloads are represented with a leading "*" in their path. @@ -786,7 +786,7 @@ bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_ void EditorAutoloadSettings::autoload_remove(const String &p_name) { String name = "autoload/" + p_name; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); int order = ProjectSettings::get_singleton()->get_order(name); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index c5fe89e35d..4b9b828e79 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -390,7 +390,7 @@ void EditorData::set_scene_as_saved(int p_idx) { } ERR_FAIL_INDEX(p_idx, edited_scene.size()); - get_undo_redo()->set_history_as_saved(edited_scene[p_idx].history_id); + undo_redo_manager->set_history_as_saved(edited_scene[p_idx].history_id); } bool EditorData::is_scene_changed(int p_idx) { @@ -399,7 +399,7 @@ bool EditorData::is_scene_changed(int p_idx) { } ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), false); - uint64_t current_scene_version = get_undo_redo()->get_or_create_history(edited_scene[p_idx].history_id).undo_redo->get_version(); + uint64_t current_scene_version = undo_redo_manager->get_or_create_history(edited_scene[p_idx].history_id).undo_redo->get_version(); bool is_changed = edited_scene[p_idx].last_checked_version != current_scene_version; edited_scene.write[p_idx].last_checked_version = current_scene_version; return is_changed; @@ -425,10 +425,6 @@ int EditorData::get_scene_history_id(int p_idx) const { return edited_scene[p_idx].history_id; } -Ref<EditorUndoRedoManager> &EditorData::get_undo_redo() { - return undo_redo_manager; -} - void EditorData::add_undo_redo_inspector_hook_callback(Callable p_callable) { undo_redo_callbacks.push_back(p_callable); } @@ -1043,10 +1039,14 @@ void EditorData::script_class_load_icon_paths() { EditorData::EditorData() { current_edited_scene = -1; - undo_redo_manager.instantiate(); + undo_redo_manager = memnew(EditorUndoRedoManager); script_class_load_icon_paths(); } +EditorData::~EditorData() { + memdelete(undo_redo_manager); +} + /////////////////////////////////////////////////////////////////////////////// void EditorSelection::_node_removed(Node *p_node) { diff --git a/editor/editor_data.h b/editor/editor_data.h index 385bcad1f9..bce9dd345d 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -133,7 +133,7 @@ private: HashMap<String, Vector<CustomType>> custom_types; List<PropertyData> clipboard; - Ref<EditorUndoRedoManager> undo_redo_manager; + EditorUndoRedoManager *undo_redo_manager; Vector<Callable> undo_redo_callbacks; HashMap<StringName, Callable> move_element_functions; @@ -168,7 +168,6 @@ public: int get_editor_plugin_count() const; EditorPlugin *get_editor_plugin(int p_idx); - Ref<EditorUndoRedoManager> &get_undo_redo(); void add_undo_redo_inspector_hook_callback(Callable p_callable); // Callbacks should have this signature: void (Object* undo_redo, Object *modified_object, String property, Variant new_value) void remove_undo_redo_inspector_hook_callback(Callable p_callable); const Vector<Callable> get_undo_redo_inspector_hook_callback(); @@ -245,6 +244,7 @@ public: void script_class_load_icon_paths(); EditorData(); + ~EditorData(); }; /** diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index 4efc7c3055..9c056ffdd9 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -1527,6 +1527,7 @@ void EditorFileSystem::update_script_classes() { ScriptServer::save_global_classes(); EditorNode::get_editor_data().script_class_save_icon_paths(); + emit_signal("script_classes_updated"); // Rescan custom loaders and savers. // Doing the following here because the `filesystem_changed` signal fires multiple times and isn't always followed by script classes update. @@ -2417,6 +2418,7 @@ void EditorFileSystem::_bind_methods() { ClassDB::bind_method(D_METHOD("reimport_files", "files"), &EditorFileSystem::reimport_files); ADD_SIGNAL(MethodInfo("filesystem_changed")); + ADD_SIGNAL(MethodInfo("script_classes_updated")); ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist"))); ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::PACKED_STRING_ARRAY, "resources"))); ADD_SIGNAL(MethodInfo("resources_reload", PropertyInfo(Variant::PACKED_STRING_ARRAY, "resources"))); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 5baa58873e..9b1a5e028b 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -41,7 +41,7 @@ #include "editor/plugins/script_editor_plugin.h" #include "scene/gui/line_edit.h" -#define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL) +#define CONTRIBUTE_URL vformat("%s/contributing/documentation/updating_the_class_reference.html", VERSION_DOCS_URL) DocTools *EditorHelp::doc = nullptr; diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 8723354e84..5c977de8ff 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1680,13 +1680,13 @@ void EditorInspectorArray::_move_element(int p_element_index, int p_to_pos) { } else { action_name = vformat("Move element %d to position %d in property array with prefix %s.", p_element_index, p_to_pos, array_element_prefix); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(action_name); if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) { // Call the function. Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name()); if (move_function.is_valid()) { - Variant args[] = { undo_redo.ptr(), object, array_element_prefix, p_element_index, p_to_pos }; + Variant args[] = { undo_redo, object, array_element_prefix, p_element_index, p_to_pos }; const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] }; Variant return_value; Callable::CallError call_error; @@ -1824,14 +1824,14 @@ void EditorInspectorArray::_move_element(int p_element_index, int p_to_pos) { } void EditorInspectorArray::_clear_array() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat("Clear property array with prefix %s.", array_element_prefix)); if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) { for (int i = count - 1; i >= 0; i--) { // Call the function. Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name()); if (move_function.is_valid()) { - Variant args[] = { undo_redo.ptr(), object, array_element_prefix, i, -1 }; + Variant args[] = { undo_redo, object, array_element_prefix, i, -1 }; const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] }; Variant return_value; Callable::CallError call_error; @@ -1877,7 +1877,7 @@ void EditorInspectorArray::_resize_array(int p_size) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat("Resize property array with prefix %s.", array_element_prefix)); if (p_size > count) { if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) { @@ -1885,7 +1885,7 @@ void EditorInspectorArray::_resize_array(int p_size) { // Call the function. Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name()); if (move_function.is_valid()) { - Variant args[] = { undo_redo.ptr(), object, array_element_prefix, -1, -1 }; + Variant args[] = { undo_redo, object, array_element_prefix, -1, -1 }; const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] }; Variant return_value; Callable::CallError call_error; @@ -1904,7 +1904,7 @@ void EditorInspectorArray::_resize_array(int p_size) { // Call the function. Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name()); if (move_function.is_valid()) { - Variant args[] = { undo_redo.ptr(), object, array_element_prefix, i, -1 }; + Variant args[] = { undo_redo, object, array_element_prefix, i, -1 }; const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] }; Variant return_value; Callable::CallError call_error; @@ -3552,8 +3552,8 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); - if (!undo_redo.is_valid() || bool(object->call("_dont_undo_redo"))) { + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); + if (bool(object->call("_dont_undo_redo"))) { object->set(p_name, p_value); if (p_refresh_all) { _edit_request_change(object, ""); @@ -3673,7 +3673,7 @@ void EditorInspector::_multiple_properties_changed(Vector<String> p_paths, Array } names += p_paths[i]; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Multiple:") + " " + names, UndoRedo::MERGE_ENDS); for (int i = 0; i < p_paths.size(); i++) { _edit_set(p_paths[i], p_values[i], false, ""); @@ -3708,7 +3708,7 @@ void EditorInspector::_property_deleted(const String &p_path) { if (p_path.begins_with("metadata/")) { String name = p_path.replace_first("metadata/", ""); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Remove metadata %s"), name)); undo_redo->add_do_method(object, "remove_meta", name); undo_redo->add_undo_method(object, "set_meta", name, object->get_meta(name)); @@ -3774,26 +3774,17 @@ void EditorInspector::_property_pinned(const String &p_path, bool p_pinned) { Node *node = Object::cast_to<Node>(object); ERR_FAIL_COND(!node); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); - if (undo_redo.is_valid()) { - undo_redo->create_action(vformat(p_pinned ? TTR("Pinned %s") : TTR("Unpinned %s"), p_path)); - undo_redo->add_do_method(node, "_set_property_pinned", p_path, p_pinned); - undo_redo->add_undo_method(node, "_set_property_pinned", p_path, !p_pinned); - if (editor_property_map.has(p_path)) { - for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) { - undo_redo->add_do_method(E->get(), "_update_editor_property_status"); - undo_redo->add_undo_method(E->get(), "_update_editor_property_status"); - } - } - undo_redo->commit_action(); - } else { - node->set_property_pinned(p_path, p_pinned); - if (editor_property_map.has(p_path)) { - for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) { - E->get()->update_editor_property_status(); - } + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); + undo_redo->create_action(vformat(p_pinned ? TTR("Pinned %s") : TTR("Unpinned %s"), p_path)); + undo_redo->add_do_method(node, "_set_property_pinned", p_path, p_pinned); + undo_redo->add_undo_method(node, "_set_property_pinned", p_path, !p_pinned); + if (editor_property_map.has(p_path)) { + for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) { + undo_redo->add_do_method(E->get(), "_update_editor_property_status"); + undo_redo->add_undo_method(E->get(), "_update_editor_property_status"); } } + undo_redo->commit_action(); } void EditorInspector::_property_selected(const String &p_path, int p_focusable) { @@ -3972,7 +3963,7 @@ void EditorInspector::_add_meta_confirm() { Variant defval; Callable::CallError ce; Variant::construct(Variant::Type(add_meta_type->get_selected_id()), defval, nullptr, 0, ce); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Add metadata %s"), name)); undo_redo->add_do_method(object, "set_meta", name, defval); undo_redo->add_undo_method(object, "remove_meta", name); diff --git a/editor/editor_locale_dialog.cpp b/editor/editor_locale_dialog.cpp index d57b3b66cc..5a372412fa 100644 --- a/editor/editor_locale_dialog.cpp +++ b/editor/editor_locale_dialog.cpp @@ -31,7 +31,6 @@ #include "editor_locale_dialog.h" #include "core/config/project_settings.h" -#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" #include "scene/gui/check_button.h" @@ -141,7 +140,7 @@ void EditorLocaleDialog::_filter_lang_option_changed() { f_lang_all.sort(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Changed Locale Language Filter")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/language_filter", f_lang_all); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/language_filter", prev); @@ -175,7 +174,7 @@ void EditorLocaleDialog::_filter_script_option_changed() { f_script_all.sort(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Changed Locale Script Filter")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/script_filter", f_script_all); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/script_filter", prev); @@ -209,7 +208,7 @@ void EditorLocaleDialog::_filter_cnt_option_changed() { f_cnt_all.sort(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Changed Locale Country Filter")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/country_filter", f_cnt_all); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/country_filter", prev); @@ -224,7 +223,7 @@ void EditorLocaleDialog::_filter_mode_changed(int p_mode) { prev = GLOBAL_GET("internationalization/locale/locale_filter_mode"); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Changed Locale Filter Mode")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/locale_filter_mode", f_mode); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/locale_filter_mode", prev); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index b1b40eb52a..62223b2445 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -288,7 +288,7 @@ void EditorNode::_update_scene_tabs() { icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node"); } - bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(i)); + bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(editor_data.get_scene_history_id(i)); scene_tabs->add_tab(disambiguated_scene_names[i] + (unsaved ? "(*)" : ""), icon); if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { @@ -533,8 +533,8 @@ void EditorNode::_notification(int p_what) { opening_prev = false; } - bool global_unsaved = get_undo_redo()->is_history_unsaved(EditorUndoRedoManager::GLOBAL_HISTORY); - bool scene_or_global_unsaved = global_unsaved || get_undo_redo()->is_history_unsaved(editor_data.get_current_edited_scene_history_id()); + bool global_unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(EditorUndoRedoManager::GLOBAL_HISTORY); + bool scene_or_global_unsaved = global_unsaved || EditorUndoRedoManager::get_singleton()->is_history_unsaved(editor_data.get_current_edited_scene_history_id()); if (unsaved_cache != scene_or_global_unsaved) { unsaved_cache = scene_or_global_unsaved; _update_title(); @@ -634,6 +634,10 @@ void EditorNode::_notification(int p_what) { set_addon_plugin_enabled(addons[i], true); } _initializing_plugins = false; + + if (!pending_addons.is_empty()) { + EditorFileSystem::get_singleton()->connect("script_classes_updated", callable_mp(this, &EditorNode::_enable_pending_addons)); + } } RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true); @@ -1130,7 +1134,7 @@ void EditorNode::_version_button_pressed() { } void EditorNode::_update_undo_redo_allowed() { - Ref<EditorUndoRedoManager> undo_redo = get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); file_menu->set_item_disabled(file_menu->get_item_index(EDIT_UNDO), !undo_redo->has_undo()); file_menu->set_item_disabled(file_menu->get_item_index(EDIT_REDO), !undo_redo->has_redo()); } @@ -1682,7 +1686,7 @@ int EditorNode::_save_external_resources() { saved++; } - get_undo_redo()->set_history_as_saved(EditorUndoRedoManager::GLOBAL_HISTORY); + EditorUndoRedoManager::get_singleton()->set_history_as_saved(EditorUndoRedoManager::GLOBAL_HISTORY); return saved; } @@ -1859,7 +1863,7 @@ void EditorNode::_mark_unsaved_scenes() { String path = node->get_scene_file_path(); if (!path.is_empty() && !FileAccess::exists(path)) { // Mark scene tab as unsaved if the file is gone. - get_undo_redo()->set_history_as_unsaved(editor_data.get_scene_history_id(i)); + EditorUndoRedoManager::get_singleton()->set_history_as_unsaved(editor_data.get_scene_history_id(i)); } } @@ -2746,9 +2750,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if ((int)Input::get_singleton()->get_mouse_button_mask() & 0x7) { log->add_message(TTR("Can't undo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR); } else { - String action = editor_data.get_undo_redo()->get_current_action_name(); - int id = editor_data.get_undo_redo()->get_current_action_history_id(); - if (!editor_data.get_undo_redo()->undo()) { + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); + String action = undo_redo->get_current_action_name(); + int id = undo_redo->get_current_action_history_id(); + if (!undo_redo->undo()) { log->add_message(TTR("Nothing to undo."), EditorLog::MSG_TYPE_EDITOR); } else if (!action.is_empty()) { switch (id) { @@ -2765,18 +2770,19 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } break; case EDIT_REDO: { + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if ((int)Input::get_singleton()->get_mouse_button_mask() & 0x7) { log->add_message(TTR("Can't redo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR); } else { - if (!editor_data.get_undo_redo()->redo()) { + if (!undo_redo->redo()) { log->add_message(TTR("Nothing to redo."), EditorLog::MSG_TYPE_EDITOR); } else { - String action = editor_data.get_undo_redo()->get_current_action_name(); + String action = undo_redo->get_current_action_name(); if (action.is_empty()) { break; } - switch (editor_data.get_undo_redo()->get_current_action_history_id()) { + switch (undo_redo->get_current_action_history_id()) { case EditorUndoRedoManager::GLOBAL_HISTORY: log->add_message(vformat(TTR("Global Redo: %s"), action), EditorLog::MSG_TYPE_EDITOR); break; @@ -2819,7 +2825,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { ERR_PRINT("Failed to load scene"); } editor_data.move_edited_scene_to_index(cur_idx); - get_undo_redo()->clear_history(false, editor_data.get_current_edited_scene_history_id()); + EditorUndoRedoManager::get_singleton()->clear_history(false, editor_data.get_current_edited_scene_history_id()); scene_tabs->set_current_tab(cur_idx); } break; @@ -2911,7 +2917,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case RELOAD_CURRENT_PROJECT: { if (!p_confirmed) { bool save_each = EDITOR_GET("interface/editor/save_each_scene_on_quit"); - if (_next_unsaved_scene(!save_each) == -1 && !get_undo_redo()->is_history_unsaved(EditorUndoRedoManager::GLOBAL_HISTORY)) { + if (_next_unsaved_scene(!save_each) == -1 && !EditorUndoRedoManager::get_singleton()->is_history_unsaved(EditorUndoRedoManager::GLOBAL_HISTORY)) { _discard_changes(); break; } else { @@ -3150,7 +3156,7 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) { if (!editor_data.get_edited_scene_root(i)) { continue; } - bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(i)); + bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(editor_data.get_scene_history_id(i)); if (unsaved) { String scene_filename = editor_data.get_edited_scene_root(i)->get_scene_file_path(); if (p_valid_filename && scene_filename.length() == 0) { @@ -3471,6 +3477,12 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, // Errors in the script cause the base_type to be an empty StringName. if (scr->get_instance_base_type() == StringName()) { + if (_initializing_plugins) { + // However, if it happens during initialization, waiting for file scan might help. + pending_addons.push_back(p_addon); + return; + } + show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, addon_path)); _remove_plugin_from_enabled(addon_path); return; @@ -3659,7 +3671,7 @@ void EditorNode::set_current_scene(int p_idx) { editor_folding.load_scene_folding(editor_data.get_edited_scene_root(p_idx), editor_data.get_scene_path(p_idx)); } - get_undo_redo()->clear_history(false, editor_data.get_scene_history_id(p_idx)); + EditorUndoRedoManager::get_singleton()->clear_history(false, editor_data.get_scene_history_id(p_idx)); } changing_scene = true; @@ -3726,7 +3738,7 @@ int EditorNode::new_scene() { // Remove placeholder empty scene. if (editor_data.get_edited_scene_count() > 1) { for (int i = 0; i < editor_data.get_edited_scene_count() - 1; i++) { - bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(i)); + bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(editor_data.get_scene_history_id(i)); if (!unsaved && editor_data.get_scene_path(i).is_empty() && editor_data.get_edited_scene_root(i) == nullptr) { editor_data.remove_scene(i); idx--; @@ -3951,10 +3963,6 @@ void EditorNode::request_instantiate_scenes(const Vector<String> &p_files) { SceneTreeDock::get_singleton()->instantiate_scenes(p_files); } -Ref<EditorUndoRedoManager> &EditorNode::get_undo_redo() { - return singleton->editor_data.get_undo_redo(); -} - void EditorNode::_inherit_request(String p_file) { current_menu_option = FILE_NEW_INHERITED_SCENE; _dialog_action(p_file); @@ -4380,6 +4388,13 @@ void EditorNode::_build_icon_type_cache() { } } +void EditorNode::_enable_pending_addons() { + for (uint32_t i = 0; i < pending_addons.size(); i++) { + set_addon_plugin_enabled(pending_addons[i], true); + } + pending_addons.clear(); +} + void EditorNode::_file_dialog_register(FileDialog *p_dialog) { singleton->file_dialogs.insert(p_dialog); } @@ -5067,8 +5082,8 @@ bool EditorNode::ensure_main_scene(bool p_from_native) { return true; } -Error EditorNode::run_play_native(int p_idx, int p_platform) { - return run_native->run_native(p_idx, p_platform); +Error EditorNode::run_play_native(int p_id) { + return run_native->run_native(p_id); } void EditorNode::run_play() { @@ -5224,7 +5239,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) { return; } - bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(p_tab)); + bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(editor_data.get_scene_history_id(p_tab)); if (unsaved) { save_confirmation->set_ok_button_text(TTR("Save & Close")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene->get_scene_file_path().is_empty() ? scene->get_scene_file_path() : "unsaved scene")); @@ -5723,7 +5738,7 @@ void EditorNode::reload_scene(const String &p_path) { if (scene_idx == -1) { if (get_edited_scene()) { // Scene is not open, so at it might be instantiated. We'll refresh the whole scene later. - editor_data.get_undo_redo()->clear_history(false, editor_data.get_current_edited_scene_history_id()); + EditorUndoRedoManager::get_singleton()->clear_history(false, editor_data.get_current_edited_scene_history_id()); } return; } @@ -5739,7 +5754,7 @@ void EditorNode::reload_scene(const String &p_path) { // Adjust index so tab is back a the previous position. editor_data.move_edited_scene_to_index(scene_idx); - get_undo_redo()->clear_history(false, editor_data.get_scene_history_id(scene_idx)); + EditorUndoRedoManager::get_singleton()->clear_history(false, editor_data.get_scene_history_id(scene_idx)); // Recover the tab. scene_tabs->set_current_tab(current_tab); @@ -6057,8 +6072,8 @@ EditorNode::EditorNode() { singleton = this; - get_undo_redo()->connect("version_changed", callable_mp(this, &EditorNode::_update_undo_redo_allowed)); - get_undo_redo()->connect("history_changed", callable_mp(this, &EditorNode::_update_undo_redo_allowed)); + EditorUndoRedoManager::get_singleton()->connect("version_changed", callable_mp(this, &EditorNode::_update_undo_redo_allowed)); + EditorUndoRedoManager::get_singleton()->connect("history_changed", callable_mp(this, &EditorNode::_update_undo_redo_allowed)); TranslationServer::get_singleton()->set_enabled(false); // Load settings. diff --git a/editor/editor_node.h b/editor/editor_node.h index ae951808d5..fb2544c141 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -292,6 +292,7 @@ private: Vector<EditorPlugin *> editor_plugins; bool _initializing_plugins = false; HashMap<String, EditorPlugin *> addon_name_to_plugin; + LocalVector<String> pending_addons; PanelContainer *scene_root_parent = nullptr; Control *theme_base = nullptr; @@ -535,6 +536,7 @@ private: static void _resource_loaded(Ref<Resource> p_resource, const String &p_path); void _build_icon_type_cache(); + void _enable_pending_addons(); void _dialog_action(String p_file); @@ -729,7 +731,6 @@ public: static EditorLog *get_log() { return singleton->log; } static EditorData &get_editor_data() { return singleton->editor_data; } static EditorFolding &get_editor_folding() { return singleton->editor_folding; } - static Ref<EditorUndoRedoManager> &get_undo_redo(); static HBoxContainer *get_menu_hb() { return singleton->menu_hb; } static VSplitContainer *get_top_split() { return singleton->top_split; } @@ -914,7 +915,7 @@ public: bool ensure_main_scene(bool p_from_native); - Error run_play_native(int p_idx, int p_platform); + Error run_play_native(int p_id); void run_play(); void run_play_current(); void run_play_custom(const String &p_custom); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index a5d1ddb2fa..ec866ad999 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -977,8 +977,8 @@ void EditorPlugin::_bind_methods() { BIND_ENUM_CONSTANT(AFTER_GUI_INPUT_CUSTOM); } -Ref<EditorUndoRedoManager> EditorPlugin::get_undo_redo() { - return EditorNode::get_undo_redo(); +EditorUndoRedoManager *EditorPlugin::get_undo_redo() { + return EditorUndoRedoManager::get_singleton(); } EditorPluginCreateFunc EditorPlugins::creation_funcs[MAX_CREATE_FUNCS]; diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 33081e867a..21eb4b89ef 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -148,7 +148,7 @@ protected: void _notification(int p_what); static void _bind_methods(); - Ref<EditorUndoRedoManager> get_undo_redo(); + EditorUndoRedoManager *get_undo_redo(); void add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon); void remove_custom_type(const String &p_type); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 6c917a0c4f..f528053fee 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3805,6 +3805,8 @@ static bool _find_recursive_resources(const Variant &v, HashSet<Resource *> &res return true; } } + + resources_found.erase(r.ptr()); } break; default: { } diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp index eab4e08cec..49723aa169 100644 --- a/editor/editor_run_native.cpp +++ b/editor/editor_run_native.cpp @@ -37,53 +37,27 @@ void EditorRunNative::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_ENTER_TREE: { - for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) { - Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i); - if (eep.is_null()) { - continue; - } - Ref<ImageTexture> icon = eep->get_run_icon(); - if (!icon.is_null()) { - Ref<Image> im = icon->get_image(); - im = im->duplicate(); - im->clear_mipmaps(); - if (!im->is_empty()) { - im->resize(16 * EDSCALE, 16 * EDSCALE); - Ref<ImageTexture> small_icon = ImageTexture::create_from_image(im); - MenuButton *mb = memnew(MenuButton); - mb->get_popup()->connect("id_pressed", callable_mp(this, &EditorRunNative::run_native).bind(i)); - mb->connect("pressed", callable_mp(this, &EditorRunNative::run_native).bind(-1, i)); - mb->set_icon(small_icon); - add_child(mb); - menus[i] = mb; - } - } - } + case NOTIFICATION_THEME_CHANGED: { + remote_debug->set_icon(get_theme_icon(SNAME("PlayRemote"), SNAME("EditorIcons"))); } break; - case NOTIFICATION_PROCESS: { bool changed = EditorExport::get_singleton()->poll_export_platforms() || first; if (changed) { - for (KeyValue<int, MenuButton *> &E : menus) { - Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E.key); - MenuButton *mb = E.value; - int dc = eep->get_options_count(); - - if (dc == 0) { - mb->hide(); - } else { - mb->get_popup()->clear(); - mb->show(); - if (dc == 1) { - mb->set_tooltip_text(eep->get_option_tooltip(0)); - } else { - mb->set_tooltip_text(eep->get_options_tooltip()); - for (int i = 0; i < dc; i++) { - mb->get_popup()->add_icon_item(eep->get_option_icon(i), eep->get_option_label(i)); - mb->get_popup()->set_item_tooltip(-1, eep->get_option_tooltip(i)); - } + remote_debug->get_popup()->clear(); + for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) { + Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i); + if (eep.is_null()) { + continue; + } + int dc = MIN(eep->get_options_count(), 9000); + if (dc > 0) { + remote_debug->get_popup()->add_icon_item(eep->get_run_icon(), eep->get_name(), -1); + remote_debug->get_popup()->set_item_disabled(-1, true); + for (int j = 0; j < dc; j++) { + remote_debug->get_popup()->add_icon_item(eep->get_option_icon(j), eep->get_option_label(j), 10000 * i + j); + remote_debug->get_popup()->set_item_tooltip(-1, eep->get_option_tooltip(j)); + remote_debug->get_popup()->set_item_indent(-1, 2); } } } @@ -94,25 +68,22 @@ void EditorRunNative::_notification(int p_what) { } } -Error EditorRunNative::run_native(int p_idx, int p_platform) { - if (!EditorNode::get_singleton()->ensure_main_scene(true)) { - resume_idx = p_idx; - resume_platform = p_platform; +Error EditorRunNative::run_native(int p_id) { + if (p_id < 0) { return OK; } - Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(p_platform); - ERR_FAIL_COND_V(eep.is_null(), ERR_UNAVAILABLE); + int platform = p_id / 10000; + int idx = p_id % 10000; - if (p_idx == -1) { - if (eep->get_options_count() == 1) { - menus[p_platform]->get_popup()->hide(); - p_idx = 0; - } else { - return ERR_INVALID_PARAMETER; - } + if (!EditorNode::get_singleton()->ensure_main_scene(true)) { + resume_id = p_id; + return OK; } + Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(platform); + ERR_FAIL_COND_V(eep.is_null(), ERR_UNAVAILABLE); + Ref<EditorExportPreset> preset; for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) { @@ -151,7 +122,7 @@ Error EditorRunNative::run_native(int p_idx, int p_platform) { } eep->clear_messages(); - Error err = eep->run(preset, p_idx, flags); + Error err = eep->run(preset, idx, flags); result_dialog_log->clear(); if (eep->fill_log_messages(result_dialog_log, err)) { if (eep->get_worst_message_type() >= EditorExportPlatform::EXPORT_MESSAGE_ERROR) { @@ -162,7 +133,7 @@ Error EditorRunNative::run_native(int p_idx, int p_platform) { } void EditorRunNative::resume_run_native() { - run_native(resume_idx, resume_platform); + run_native(resume_id); } void EditorRunNative::_bind_methods() { @@ -174,6 +145,13 @@ bool EditorRunNative::is_deploy_debug_remote_enabled() const { } EditorRunNative::EditorRunNative() { + remote_debug = memnew(MenuButton); + remote_debug->get_popup()->connect("id_pressed", callable_mp(this, &EditorRunNative::run_native)); + remote_debug->set_icon(get_theme_icon(SNAME("PlayRemote"), SNAME("EditorIcons"))); + remote_debug->set_tooltip_text(TTR("Remote Debug")); + + add_child(remote_debug); + result_dialog = memnew(AcceptDialog); result_dialog->set_title(TTR("Project Run")); result_dialog_log = memnew(RichTextLabel); @@ -184,6 +162,4 @@ EditorRunNative::EditorRunNative() { result_dialog->hide(); set_process(true); - resume_idx = 0; - resume_platform = 0; } diff --git a/editor/editor_run_native.h b/editor/editor_run_native.h index a87e27de97..2a5431e54b 100644 --- a/editor/editor_run_native.h +++ b/editor/editor_run_native.h @@ -42,18 +42,17 @@ class EditorRunNative : public HBoxContainer { RichTextLabel *result_dialog_log = nullptr; AcceptDialog *result_dialog = nullptr; - HashMap<int, MenuButton *> menus; + MenuButton *remote_debug = nullptr; bool first = true; - int resume_idx; - int resume_platform; + int resume_id = -1; protected: static void _bind_methods(); void _notification(int p_what); public: - Error run_native(int p_idx, int p_platform); + Error run_native(int p_id); bool is_deploy_debug_remote_enabled() const; void resume_run_native(); diff --git a/editor/editor_settings_dialog.cpp b/editor/editor_settings_dialog.cpp index 2881302775..f6054529f9 100644 --- a/editor/editor_settings_dialog.cpp +++ b/editor/editor_settings_dialog.cpp @@ -132,7 +132,7 @@ void EditorSettingsDialog::_notification(int p_what) { } break; case NOTIFICATION_READY: { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY).undo_redo->set_method_notify_callback(EditorDebuggerNode::_method_changeds, nullptr); undo_redo->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY).undo_redo->set_property_notify_callback(EditorDebuggerNode::_property_changeds, nullptr); undo_redo->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY).undo_redo->set_commit_notify_callback(_undo_redo_callback, this); @@ -161,7 +161,7 @@ void EditorSettingsDialog::_notification(int p_what) { void EditorSettingsDialog::shortcut_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); const Ref<InputEventKey> k = p_event; if (k.is_valid() && k->is_pressed()) { @@ -232,7 +232,7 @@ void EditorSettingsDialog::_event_config_confirmed() { void EditorSettingsDialog::_update_builtin_action(const String &p_name, const Array &p_events) { Array old_input_array = EditorSettings::get_singleton()->get_builtin_action_overrides(p_name); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Edit Built-in Action") + " '" + p_name + "'"); undo_redo->add_do_method(EditorSettings::get_singleton(), "mark_setting_changed", "builtin_action_overrides"); undo_redo->add_undo_method(EditorSettings::get_singleton(), "mark_setting_changed", "builtin_action_overrides"); @@ -248,7 +248,7 @@ void EditorSettingsDialog::_update_builtin_action(const String &p_name, const Ar void EditorSettingsDialog::_update_shortcut_events(const String &p_path, const Array &p_events) { Ref<Shortcut> current_sc = EditorSettings::get_singleton()->get_shortcut(p_path); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Edit Shortcut") + " '" + p_path + "'"); undo_redo->add_do_method(current_sc.ptr(), "set_events", p_events); undo_redo->add_undo_method(current_sc.ptr(), "set_events", current_sc->get_events()); diff --git a/editor/editor_undo_redo_manager.cpp b/editor/editor_undo_redo_manager.cpp index 2ef52bd85a..f65f905b25 100644 --- a/editor/editor_undo_redo_manager.cpp +++ b/editor/editor_undo_redo_manager.cpp @@ -39,6 +39,8 @@ #include "editor/editor_node.h" #include "scene/main/node.h" +EditorUndoRedoManager *EditorUndoRedoManager::singleton = nullptr; + EditorUndoRedoManager::History &EditorUndoRedoManager::get_or_create_history(int p_idx) { if (!history_map.has(p_idx)) { History history; @@ -503,6 +505,16 @@ void EditorUndoRedoManager::_bind_methods() { BIND_ENUM_CONSTANT(INVALID_HISTORY); } +EditorUndoRedoManager *EditorUndoRedoManager::get_singleton() { + return singleton; +} + +EditorUndoRedoManager::EditorUndoRedoManager() { + if (!singleton) { + singleton = this; + } +} + EditorUndoRedoManager::~EditorUndoRedoManager() { for (const KeyValue<int, History> &E : history_map) { discard_history(E.key, false); diff --git a/editor/editor_undo_redo_manager.h b/editor/editor_undo_redo_manager.h index 960d17d410..10daeae807 100644 --- a/editor/editor_undo_redo_manager.h +++ b/editor/editor_undo_redo_manager.h @@ -32,11 +32,13 @@ #define EDITOR_UNDO_REDO_MANAGER_H #include "core/object/class_db.h" -#include "core/object/ref_counted.h" +#include "core/object/object.h" #include "core/object/undo_redo.h" -class EditorUndoRedoManager : public RefCounted { - GDCLASS(EditorUndoRedoManager, RefCounted); +class EditorUndoRedoManager : public Object { + GDCLASS(EditorUndoRedoManager, Object); + + static EditorUndoRedoManager *singleton; public: enum SpecialHistory { @@ -132,6 +134,9 @@ public: int get_current_action_history_id(); void discard_history(int p_idx, bool p_erase_from_map = true); + + static EditorUndoRedoManager *get_singleton(); + EditorUndoRedoManager(); ~EditorUndoRedoManager(); }; diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp index df5d2dcd29..7136b4ceb6 100644 --- a/editor/export/project_export.cpp +++ b/editor/export/project_export.cpp @@ -480,7 +480,7 @@ void ProjectExportDialog::_enc_filters_changed(const String &p_filters) { } void ProjectExportDialog::_open_key_help_link() { - OS::get_singleton()->shell_open(vformat("%s/development/compiling/compiling_with_script_encryption_key.html", VERSION_DOCS_URL)); + OS::get_singleton()->shell_open(vformat("%s/contributing/development/compiling/compiling_with_script_encryption_key.html", VERSION_DOCS_URL)); } void ProjectExportDialog::_enc_pck_changed(bool p_pressed) { diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 6eed3e3e61..17cdab60c8 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -2051,7 +2051,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected if (!fpath.ends_with("/")) { fpath = fpath.get_base_dir(); } - ScriptEditor::get_singleton()->open_text_file_create_dialog(fpath); + String dir = ProjectSettings::get_singleton()->globalize_path(fpath); + ScriptEditor::get_singleton()->open_text_file_create_dialog(dir); } break; } } diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp index 3ee7d5ddd8..7f0417ea29 100644 --- a/editor/groups_editor.cpp +++ b/editor/groups_editor.cpp @@ -130,7 +130,7 @@ void GroupDialog::_add_pressed() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add to Group")); while (selected) { @@ -160,7 +160,7 @@ void GroupDialog::_removed_pressed() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove from Group")); while (selected) { @@ -248,7 +248,7 @@ void GroupDialog::_group_renamed() { renamed_group->set_text(0, name); // Spaces trimmed. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rename Group")); List<Node *> nodes; @@ -325,7 +325,7 @@ void GroupDialog::_modify_group_pressed(Object *p_item, int p_column, int p_id, case DELETE_GROUP: { String name = ti->get_text(0); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete Group")); List<Node *> nodes; @@ -597,7 +597,7 @@ void GroupsEditor::_add_group(const String &p_group) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add to Group")); undo_redo->add_do_method(node, "add_to_group", name, true); @@ -652,7 +652,7 @@ void GroupsEditor::_group_renamed() { ti->set_text(0, name); // Spaces trimmed. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rename Group")); undo_redo->add_do_method(node, "remove_from_group", selected_group); @@ -688,7 +688,7 @@ void GroupsEditor::_modify_group(Object *p_item, int p_column, int p_id, MouseBu switch (p_id) { case DELETE_GROUP: { const String name = ti->get_text(0); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove from Group")); undo_redo->add_do_method(node, "remove_from_group", name); diff --git a/editor/history_dock.cpp b/editor/history_dock.cpp index f9fe1093b8..41ca519400 100644 --- a/editor/history_dock.cpp +++ b/editor/history_dock.cpp @@ -221,7 +221,7 @@ void HistoryDock::_notification(int p_notification) { HistoryDock::HistoryDock() { set_name("History"); - ur_manager = EditorNode::get_undo_redo(); + ur_manager = EditorUndoRedoManager::get_singleton(); ur_manager->connect("history_changed", callable_mp(this, &HistoryDock::on_history_changed)); ur_manager->connect("version_changed", callable_mp(this, &HistoryDock::on_version_changed)); diff --git a/editor/history_dock.h b/editor/history_dock.h index 81d1d02b79..d507f19b07 100644 --- a/editor/history_dock.h +++ b/editor/history_dock.h @@ -40,7 +40,7 @@ class EditorUndoRedoManager; class HistoryDock : public VBoxContainer { GDCLASS(HistoryDock, VBoxContainer); - Ref<EditorUndoRedoManager> ur_manager; + EditorUndoRedoManager *ur_manager; ItemList *action_list = nullptr; CheckBox *current_scene_checkbox = nullptr; diff --git a/editor/icons/PlayRemote.svg b/editor/icons/PlayRemote.svg new file mode 100644 index 0000000000..ea2195294f --- /dev/null +++ b/editor/icons/PlayRemote.svg @@ -0,0 +1 @@ +<svg xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="16" height="16"><path d="m12.998 2.548-9.996.005a2.006 2.006 0 0 0-2.006 2v4.61c0 1.107.898 2.003 2.006 2.003h3.996v.9h-1.68v.381H3.001v2h2.315v.38h5.366v-.38H13v-2.004h-2.315v-.378H9.004v-.9h3.994a2.006 2.006 0 0 0 2.006-2.003v-4.61c0-1.106-.9-2.003-2.006-2.003zm-7.496 1.31 5 3-5 3z" style="fill:#e0e0e0;fill-opacity:1"/></svg> diff --git a/editor/icons/README.md b/editor/icons/README.md index 3159565180..d191000985 100644 --- a/editor/icons/README.md +++ b/editor/icons/README.md @@ -3,5 +3,5 @@ This folder contains all the icons used by Godot editor (except for platform icons which are located in their respective platform folder). -See [Editor icons](https://docs.godotengine.org/en/latest/development/editor/creating_icons.html) +See [Editor icons](https://docs.godotengine.org/en/latest/contributing/development/editor/creating_icons.html) in the documentation for details on creating icons for the Godot editor. diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 4cd8976e80..b28373e308 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -186,8 +186,8 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) { } } - int history_id = editor_data->get_undo_redo()->get_history_for_object(current).id; - editor_data->get_undo_redo()->clear_history(true, history_id); + int history_id = EditorUndoRedoManager::get_singleton()->get_history_for_object(current).id; + EditorUndoRedoManager::get_singleton()->clear_history(true, history_id); EditorNode::get_singleton()->get_editor_plugins_over()->edit(nullptr); EditorNode::get_singleton()->get_editor_plugins_over()->edit(current); diff --git a/editor/localization_editor.cpp b/editor/localization_editor.cpp index 6fa980a8e5..5503645930 100644 --- a/editor/localization_editor.cpp +++ b/editor/localization_editor.cpp @@ -33,7 +33,6 @@ #include "core/config/project_settings.h" #include "core/string/translation.h" #include "editor/editor_file_dialog.h" -#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_translation_parser.h" #include "editor/editor_undo_redo_manager.h" @@ -81,7 +80,7 @@ void LocalizationEditor::_translation_add(const PackedStringArray &p_paths) { } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Add %d Translations"), p_paths.size())); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translations", translations); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translations", GLOBAL_GET("internationalization/locale/translations")); @@ -112,7 +111,7 @@ void LocalizationEditor::_translation_delete(Object *p_item, int p_column, int p translations.remove_at(idx); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Translation")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translations", translations); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translations", GLOBAL_GET("internationalization/locale/translations")); @@ -143,7 +142,7 @@ void LocalizationEditor::_translation_res_add(const PackedStringArray &p_paths) } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Translation Resource Remap: Add %d Path(s)"), p_paths.size())); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", remaps); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", prev); @@ -175,7 +174,7 @@ void LocalizationEditor::_translation_res_option_add(const PackedStringArray &p_ } remaps[key] = r; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Translation Resource Remap: Add %d Remap(s)"), p_paths.size())); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", remaps); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", GLOBAL_GET("internationalization/locale/translation_remaps")); @@ -239,7 +238,7 @@ void LocalizationEditor::_translation_res_option_changed() { updating_translations = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Resource Remap Language")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", remaps); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", GLOBAL_GET("internationalization/locale/translation_remaps")); @@ -273,7 +272,7 @@ void LocalizationEditor::_translation_res_delete(Object *p_item, int p_column, i remaps.erase(key); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Resource Remap")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", remaps); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", GLOBAL_GET("internationalization/locale/translation_remaps")); @@ -313,7 +312,7 @@ void LocalizationEditor::_translation_res_option_delete(Object *p_item, int p_co r.remove_at(idx); remaps[key] = r; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Resource Remap Option")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", remaps); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translation_remaps", GLOBAL_GET("internationalization/locale/translation_remaps")); @@ -332,7 +331,7 @@ void LocalizationEditor::_pot_add(const PackedStringArray &p_paths) { } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Add %d file(s) for POT generation"), p_paths.size())); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translations_pot_files", pot_translations); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translations_pot_files", GLOBAL_GET("internationalization/locale/translations_pot_files")); @@ -359,7 +358,7 @@ void LocalizationEditor::_pot_delete(Object *p_item, int p_column, int p_button, pot_translations.remove_at(idx); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove file from POT generation")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "internationalization/locale/translations_pot_files", pot_translations); undo_redo->add_undo_property(ProjectSettings::get_singleton(), "internationalization/locale/translations_pot_files", GLOBAL_GET("internationalization/locale/translations_pot_files")); diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp index dbbcd57742..2a55ac949f 100644 --- a/editor/multi_node_edit.cpp +++ b/editor/multi_node_edit.cpp @@ -55,7 +55,7 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, node_path_target = es->get_node(p_value); } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(vformat(TTR("Set %s on %d nodes"), name, get_node_count()), UndoRedo::MERGE_ENDS); for (const NodePath &E : nodes) { diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index 8e94ae871b..7c23e19564 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -91,7 +91,7 @@ void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { Node2D *node = _get_node(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(node, "set_polygon", p_polygon); undo_redo->add_undo_method(node, "set_polygon", p_previous); } @@ -101,7 +101,7 @@ Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const { } void AbstractPolygon2DEditor::_commit_action() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); @@ -205,7 +205,7 @@ void AbstractPolygon2DEditor::_wip_close() { if (_is_line()) { _set_polygon(0, wip); } else if (wip.size() >= (_is_line() ? 2 : 3)) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Create Polygon")); _action_add_polygon(wip); if (_has_uv()) { @@ -257,7 +257,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) return false; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<InputEventMouseButton> mb = p_event; if (!_has_resource()) { @@ -619,7 +619,7 @@ void AbstractPolygon2DEditor::_bind_methods() { } void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Vector<Vector2> vertices = _get_polygon(p_vertex.polygon); if (vertices.size() > (_is_line() ? 2 : 3)) { diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 85cca23e64..33aebe5883 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -157,7 +157,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); @@ -351,7 +351,7 @@ void AnimationNodeBlendSpace1DEditor::_config_changed(double) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change BlendSpace1D Config")); undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space()); @@ -375,7 +375,7 @@ void AnimationNodeBlendSpace1DEditor::_labels_changed(String) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change BlendSpace1D Labels"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(blend_space.ptr(), "set_value_label", label_value->get_text()); undo_redo->add_undo_method(blend_space.ptr(), "set_value_label", blend_space->get_value_label()); @@ -431,7 +431,7 @@ void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Node Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -450,7 +450,7 @@ void AnimationNodeBlendSpace1DEditor::_add_animation_type(int p_index) { anim->set_animation(animations_to_add[p_index]); updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Animation Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -524,7 +524,7 @@ void AnimationNodeBlendSpace1DEditor::_erase_selected() { if (selected_point != -1) { updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove BlendSpace1D Point")); undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point); undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point); @@ -544,7 +544,7 @@ void AnimationNodeBlendSpace1DEditor::_edit_point_pos(double) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move BlendSpace1D Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, edit_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index c22f0a9f15..7f8137f8d5 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -228,7 +228,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Triangle")); undo_redo->add_do_method(blend_space.ptr(), "add_triangle", making_triangle[0], making_triangle[1], making_triangle[2]); undo_redo->add_undo_method(blend_space.ptr(), "remove_triangle", blend_space->get_triangle_count()); @@ -254,7 +254,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven if (!read_only) { updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); @@ -362,7 +362,7 @@ void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Node Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -381,7 +381,7 @@ void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) { anim->set_animation(animations_to_add[p_index]); updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Animation Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -676,7 +676,7 @@ void AnimationNodeBlendSpace2DEditor::_config_changed(double) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change BlendSpace2D Config")); undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value())); undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space()); @@ -702,7 +702,7 @@ void AnimationNodeBlendSpace2DEditor::_labels_changed(String) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change BlendSpace2D Labels"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text()); undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label()); @@ -715,7 +715,7 @@ void AnimationNodeBlendSpace2DEditor::_labels_changed(String) { } void AnimationNodeBlendSpace2DEditor::_erase_selected() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (selected_point != -1) { updating = true; undo_redo->create_action(TTR("Remove BlendSpace2D Point")); @@ -778,7 +778,7 @@ void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) { return; } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, Vector2(edit_x->get_value(), edit_y->get_value())); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); @@ -856,7 +856,7 @@ void AnimationNodeBlendSpace2DEditor::_open_editor() { } void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Toggle Auto Triangles")); undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed()); undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles()); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index f680993026..14e3cb4b97 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -103,7 +103,7 @@ void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_propert return; } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Parameter Changed:") + " " + String(p_property), UndoRedo::MERGE_ENDS); undo_redo->add_do_property(tree, p_property, p_value); undo_redo->add_undo_property(tree, p_property, tree->get(p_property)); @@ -363,7 +363,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { name = base_name + " " + itos(base); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Node to BlendTree")); undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE); undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name); @@ -432,7 +432,7 @@ void AnimationNodeBlendTreeEditor::_popup_hide() { void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) { updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Node Moved")); undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE); undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE); @@ -454,7 +454,7 @@ void AnimationNodeBlendTreeEditor::_connection_request(const String &p_from, int return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Nodes Connected")); undo_redo->add_do_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from); undo_redo->add_undo_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index); @@ -471,7 +471,7 @@ void AnimationNodeBlendTreeEditor::_disconnection_request(const String &p_from, graph->disconnect_node(p_from, p_from_index, p_to, p_to_index); updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Nodes Disconnected")); undo_redo->add_do_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index); undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from); @@ -487,7 +487,7 @@ void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options, Ref<AnimationNodeAnimation> anim = blend_tree->get_node(p_node); ERR_FAIL_COND(!anim.is_valid()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Animation")); undo_redo->add_do_method(anim.ptr(), "set_animation", option); undo_redo->add_undo_method(anim.ptr(), "set_animation", anim->get_animation()); @@ -501,7 +501,7 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete Node")); undo_redo->add_do_method(blend_tree.ptr(), "remove_node", p_which); undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which), blend_tree.ptr()->get_node_position(p_which)); @@ -546,7 +546,7 @@ void AnimationNodeBlendTreeEditor::_delete_nodes_request(const TypedArray<String return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete Node(s)")); for (const StringName &F : to_erase) { @@ -580,7 +580,7 @@ void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) { void AnimationNodeBlendTreeEditor::_filter_toggled() { updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Toggle Filter On/Off")); undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_enabled", filter_enabled->is_pressed()); undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_enabled", _filter_edit->is_filter_enabled()); @@ -598,7 +598,7 @@ void AnimationNodeBlendTreeEditor::_filter_edited() { bool filtered = edited->is_checked(0); updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Filter")); undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_path", edited_path, filtered); undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_path", edited_path, _filter_edit->is_path_filtered(edited_path)); @@ -981,7 +981,7 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima String base_path = AnimationTreeEditor::get_singleton()->get_base_path(); updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Node Renamed")); undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name); undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name); diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp index 9decbef51b..d66982f31b 100644 --- a/editor/plugins/animation_library_editor.cpp +++ b/editor/plugins/animation_library_editor.cpp @@ -94,7 +94,7 @@ void AnimationLibraryEditor::_add_library_validate(const String &p_name) { void AnimationLibraryEditor::_add_library_confirm() { if (adding_animation) { String anim_name = add_library_name->get_text(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); ERR_FAIL_COND(!al.is_valid()); @@ -111,7 +111,7 @@ void AnimationLibraryEditor::_add_library_confirm() { } else { String lib_name = add_library_name->get_text(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<AnimationLibrary> al; al.instantiate(); @@ -211,7 +211,7 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { ald->add_animation(animation_name, animation); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Make Animation Library Unique: %s"), lib_name)); undo_redo->add_do_method(player, "remove_animation_library", lib_name); undo_redo->add_do_method(player, "add_animation_library", lib_name, ald); @@ -280,7 +280,7 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { Ref<Animation> animd = anim->duplicate(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Make Animation Unique: %s"), anim_name)); undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, animd); @@ -328,7 +328,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { name = p_path.get_file().get_basename() + " " + itos(attempt); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), name)); undo_redo->add_do_method(player, "add_animation_library", name, al); @@ -366,7 +366,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { name = p_path.get_file().get_basename() + " " + itos(attempt); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Load Animation into Library: %s"), name)); undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); @@ -382,7 +382,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { EditorNode::get_singleton()->save_resource_in_path(al, p_path); if (al->get_path() != prev_path) { // Save successful. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Save Animation library to File: %s"), file_dialog_library)); undo_redo->add_do_method(al.ptr(), "set_path", al->get_path()); @@ -403,7 +403,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { String prev_path = anim->get_path(); EditorNode::get_singleton()->save_resource_in_path(anim, p_path); if (anim->get_path() != prev_path) { // Save successful. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Save Animation to File: %s"), file_dialog_animation)); undo_redo->add_do_method(anim.ptr(), "set_path", anim->get_path()); @@ -421,7 +421,7 @@ void AnimationLibraryEditor::_item_renamed() { String text = ti->get_text(0); String old_text = ti->get_metadata(0); bool restore_text = false; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (String(text).contains("/") || String(text).contains(":") || String(text).contains(",") || String(text).contains("[")) { restore_text = true; @@ -535,7 +535,7 @@ void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int name = base_name + " (" + itos(attempt) + ")"; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), name)); undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); @@ -561,7 +561,7 @@ void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int file_dialog_library = lib_name; } break; case LIB_BUTTON_DELETE: { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Remove Animation Library: %s"), lib_name)); undo_redo->add_do_method(player, "remove_animation_library", lib_name); undo_redo->add_undo_method(player, "add_animation_library", lib_name, al); @@ -602,7 +602,7 @@ void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int } break; case ANIM_BUTTON_DELETE: { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Remove Animation from Library: %s"), anim_name)); undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index ddd6ac728f..caee7514d0 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -177,7 +177,7 @@ void AnimationPlayerEditor::_autoplay_pressed() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); String current = animation->get_item_text(animation->get_selected()); if (player->get_autoplay() == current) { //unset @@ -402,7 +402,7 @@ void AnimationPlayerEditor::_animation_remove_confirmed() { if (current.contains("/")) { current = current.get_slice("/", 1); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Animation")); if (player->get_autoplay() == current) { undo_redo->add_do_method(player, "set_autoplay", ""); @@ -478,7 +478,7 @@ void AnimationPlayerEditor::_animation_name_edited() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (name_dialog_op) { case TOOL_RENAME_ANIM: { String current = animation->get_item_text(animation->get_selected()); @@ -613,7 +613,7 @@ void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) { String current = animation->get_item_text(animation->get_selected()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Blend Next Changed")); undo_redo->add_do_method(player, "animation_set_next", current, blend_editor.next->get_item_text(p_idx)); undo_redo->add_undo_method(player, "animation_set_next", current, player->animation_get_next(current)); @@ -700,7 +700,7 @@ void AnimationPlayerEditor::_blend_edited() { float blend_time = selected->get_range(1); float prev_blend_time = player->get_blend_time(current, to); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Blend Time")); undo_redo->add_do_method(player, "set_blend_time", current, to, blend_time); undo_redo->add_undo_method(player, "set_blend_time", current, to, prev_blend_time); diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 0de5064a00..a675495429 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -246,7 +246,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<AnimationNode> an = state_machine->get_node(selected_node); updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Node")); for (int i = 0; i < node_rects.size(); i++) { @@ -543,7 +543,7 @@ void AnimationNodeStateMachineEditor::_group_selected_nodes() { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action("Group"); // Move selected nodes to the new state machine @@ -658,7 +658,7 @@ void AnimationNodeStateMachineEditor::_ungroup_selected_nodes() { Vector<TransitionUR> transitions_ur; updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action("Ungroup"); // Move all child nodes to current state machine @@ -935,7 +935,7 @@ void AnimationNodeStateMachineEditor::_stop_connecting() { void AnimationNodeStateMachineEditor::_delete_selected() { TreeItem *item = delete_tree->get_next_selected(nullptr); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); while (item) { if (!updating) { updating = true; @@ -963,7 +963,7 @@ void AnimationNodeStateMachineEditor::_delete_all() { selected_multi_transition = TransitionLine(); updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action("Transition(s) Removed"); _erase_selected(true); for (int i = 0; i < multi_transitions.size(); i++) { @@ -1043,7 +1043,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Node and Transition")); undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); @@ -1070,7 +1070,7 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Node and Transition")); undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); @@ -1100,7 +1100,7 @@ void AnimationNodeStateMachineEditor::_add_transition(const bool p_nested_action tr->set_advance_mode(auto_advance->is_pressed() ? AnimationNodeStateMachineTransition::AdvanceMode::ADVANCE_MODE_AUTO : AnimationNodeStateMachineTransition::AdvanceMode::ADVANCE_MODE_ENABLED); tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(switch_mode->get_selected())); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (!p_nested_action) { updating = true; undo_redo->create_action(TTR("Add Transition")); @@ -1778,7 +1778,7 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) { } updating = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Node Renamed")); undo_redo->add_do_method(state_machine.ptr(), "rename_node", prev_name, name); undo_redo->add_undo_method(state_machine.ptr(), "rename_node", name, prev_name); @@ -1813,7 +1813,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action if (!p_nested_action) { updating = true; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Node Removed")); for (int i = 0; i < node_rects.size(); i++) { @@ -1882,7 +1882,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action if (!p_nested_action) { updating = true; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Transition Removed")); undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to); undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr); diff --git a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp index acd3271f97..bb3b8a124e 100644 --- a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp +++ b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp @@ -44,8 +44,8 @@ void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) { } void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo_man.is_null()); + EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_NULL(undo_redo_man); AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited); if (!randomizer) { diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 04243e8abf..4c14755b03 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -868,7 +868,7 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(action_name); for (CanvasItem *ci : modified_canvas_items) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); @@ -933,7 +933,7 @@ void CanvasItemEditor::_add_node_pressed(int p_result) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Node(s) to Position")); for (Node *node : nodes_to_move) { CanvasItem *ci = Object::cast_to<CanvasItem>(node); @@ -1022,7 +1022,7 @@ void CanvasItemEditor::_on_grid_menu_id_pressed(int p_id) { } bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<InputEventMouseButton> b = p_event; Ref<InputEventMouseMotion> m = p_event; @@ -4263,7 +4263,7 @@ void CanvasItemEditor::_update_override_camera_button(bool p_game_running) { } void CanvasItemEditor::_popup_callback(int p_op) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); last_option = MenuOption(p_op); switch (p_op) { case SHOW_ORIGIN: { @@ -5570,7 +5570,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & String name = path.get_file().get_basename(); child->set_name(Node::adjust_name_casing(name)); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<Texture2D> texture = ResourceCache::get_ref(path); if (parent) { @@ -5649,7 +5649,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path)); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(parent, "add_child", instantiated_scene, true); undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene); undo_redo->add_do_reference(instantiated_scene); @@ -5690,7 +5690,7 @@ void CanvasItemEditorViewport::_perform_drop_data() { Vector<String> error_files; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Create Node")); for (int i = 0; i < selected_files.size(); i++) { diff --git a/editor/plugins/cast_2d_editor_plugin.cpp b/editor/plugins/cast_2d_editor_plugin.cpp index 078198e64b..723082c293 100644 --- a/editor/plugins/cast_2d_editor_plugin.cpp +++ b/editor/plugins/cast_2d_editor_plugin.cpp @@ -77,7 +77,7 @@ bool Cast2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return false; } } else if (pressed) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set target_position")); undo_redo->add_do_property(node, "target_position", target_position); undo_redo->add_do_method(canvas_item_editor, "update_viewport"); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index bed4658976..c2d5885e43 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -219,7 +219,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { } void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Handle")); switch (shape_type) { diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index ad3e861b79..470b90aa7f 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -721,7 +721,7 @@ void ControlEditorToolbar::_anchors_preset_selected(int p_preset) { LayoutPreset preset = (LayoutPreset)p_preset; List<Node *> selection = editor_selection->get_selected_node_list(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Anchors, Offsets, Grow Direction")); for (Node *E : selection) { @@ -742,7 +742,7 @@ void ControlEditorToolbar::_anchors_preset_selected(int p_preset) { void ControlEditorToolbar::_anchors_to_current_ratio() { List<Node *> selection = editor_selection->get_selected_node_list(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Anchors, Offsets (Keep Ratio)")); for (Node *E : selection) { @@ -793,7 +793,7 @@ void ControlEditorToolbar::_anchor_mode_toggled(bool p_status) { void ControlEditorToolbar::_container_flags_selected(int p_flags, bool p_vertical) { List<Node *> selection = editor_selection->get_selected_node_list(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (p_vertical) { undo_redo->create_action(TTR("Change Vertical Size Flags")); } else { diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index b0bcda946e..b9205a9c6e 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -140,7 +140,7 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) { if (!mb.is_pressed() && _dragging && mb.get_button_index() == MouseButton::LEFT) { _dragging = false; if (_has_undo_data) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(_selected_tangent == TANGENT_NONE ? TTR("Modify Curve Point") : TTR("Modify Curve Tangent")); undo_redo->add_do_method(*_curve_ref, "_set_data", _curve_ref->get_data()); undo_redo->add_undo_method(*_curve_ref, "_set_data", _undo_data); @@ -301,7 +301,7 @@ void CurveEditor::on_preset_item_selected(int preset_id) { break; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Load Curve Preset")); undo_redo->add_do_method(&curve, "_set_data", curve.get_data()); undo_redo->add_undo_method(&curve, "_set_data", previous_data); @@ -433,7 +433,7 @@ CurveEditor::TangentIndex CurveEditor::get_tangent_at(Vector2 pos) const { void CurveEditor::add_point(Vector2 pos) { ERR_FAIL_COND(_curve_ref.is_null()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Curve Point")); Vector2 point_pos = get_world_pos(pos); @@ -455,7 +455,7 @@ void CurveEditor::add_point(Vector2 pos) { void CurveEditor::remove_point(int index) { ERR_FAIL_COND(_curve_ref.is_null()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Curve Point")); Curve::Point p = _curve_ref->get_point(index); @@ -477,7 +477,7 @@ void CurveEditor::remove_point(int index) { void CurveEditor::toggle_linear(TangentIndex tangent) { ERR_FAIL_COND(_curve_ref.is_null()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Toggle Curve Linear Tangent")); if (tangent == TANGENT_NONE) { diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index 1a51224198..04b2a9337e 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -113,7 +113,7 @@ void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) { cpu_particles->set_process_mode(particles->get_process_mode()); cpu_particles->set_z_index(particles->get_z_index()); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Convert to CPUParticles2D")); ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", particles, cpu_particles, true, false); ur->add_do_reference(cpu_particles); @@ -161,7 +161,7 @@ void GPUParticles2DEditorPlugin::_generate_visibility_rect() { particles->set_emitting(false); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Generate Visibility Rect")); undo_redo->add_do_method(particles, "set_visibility_rect", rect); undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect()); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index 19ac553708..65f66c2661 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -274,7 +274,7 @@ void GPUParticles3DEditor::_menu_option(int p_option) { cpu_particles->set_visible(node->is_visible()); cpu_particles->set_process_mode(node->get_process_mode()); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Convert to CPUParticles3D")); ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", node, cpu_particles, true, false); ur->add_do_reference(cpu_particles); @@ -324,7 +324,7 @@ void GPUParticles3DEditor::_generate_aabb() { node->set_emitting(false); } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Generate Visibility AABB")); ur->add_do_method(node, "set_visibility_aabb", rect); ur->add_undo_method(node, "set_visibility_aabb", node->get_visibility_aabb()); diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp index 68aafd6fa8..3676c2c222 100644 --- a/editor/plugins/gradient_editor.cpp +++ b/editor/plugins/gradient_editor.cpp @@ -99,7 +99,7 @@ void GradientEditor::_gradient_changed() { void GradientEditor::_ramp_changed() { editing = true; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.cpp b/editor/plugins/gradient_texture_2d_editor_plugin.cpp index e03353a67b..7bd159a5b8 100644 --- a/editor/plugins/gradient_texture_2d_editor_plugin.cpp +++ b/editor/plugins/gradient_texture_2d_editor_plugin.cpp @@ -55,7 +55,7 @@ void GradientTexture2DEditorRect::_update_fill_position() { String property_name = handle == HANDLE_FILL_FROM ? "fill_from" : "fill_to"; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Set %s"), property_name), UndoRedo::MERGE_ENDS); undo_redo->add_do_property(texture.ptr(), property_name, percent); undo_redo->add_undo_property(texture.ptr(), property_name, handle == HANDLE_FILL_FROM ? texture->get_fill_from() : texture->get_fill_to()); @@ -188,7 +188,7 @@ GradientTexture2DEditorRect::GradientTexture2DEditorRect() { /////////////////////// void GradientTexture2DEditor::_reverse_button_pressed() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Swap GradientTexture2D Fill Points")); undo_redo->add_do_property(texture.ptr(), "fill_from", texture->get_fill_to()); undo_redo->add_do_property(texture.ptr(), "fill_to", texture->get_fill_from()); diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index bee1206b90..429add4540 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -84,7 +84,7 @@ void LightOccluder2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) co void LightOccluder2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { Ref<OccluderPolygon2D> occluder = _ensure_occluder(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(occluder.ptr(), "set_polygon", p_polygon); undo_redo->add_undo_method(occluder.ptr(), "set_polygon", p_previous); } @@ -98,7 +98,7 @@ void LightOccluder2DEditor::_create_resource() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Create Occluder Polygon")); undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D))); undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(Ref<RefCounted>())); diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index f2c487dd14..0185617c36 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -55,7 +55,7 @@ void Line2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const { void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { Node2D *_node = _get_node(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(_node, "set_points", p_polygon); undo_redo->add_undo_method(_node, "set_points", p_previous); } diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index bb2bac7c04..36c143ca8d 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -291,8 +291,8 @@ void EditorInspectorPluginMaterial::parse_begin(Object *p_object) { } void EditorInspectorPluginMaterial::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(!undo_redo.is_valid()); + EditorUndoRedoManager *undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_NULL(undo_redo); // For BaseMaterial3D, if a roughness or metallic textures is being assigned to an empty slot, // set the respective metallic or roughness factor to 1.0 as a convenience feature diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 6cc551d367..35b7367393 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -65,7 +65,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { switch (p_option) { case MENU_OPTION_CREATE_STATIC_TRIMESH_BODY: { EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); List<Node *> selection = editor_selection->get_selected_node_list(); @@ -152,7 +152,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { Node *owner = get_tree()->get_edited_scene_root(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create Trimesh Static Shape")); @@ -182,7 +182,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { err_dialog->popup_centered(); return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (simplify) { ur->create_action(TTR("Create Simplified Convex Shape")); @@ -222,7 +222,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { err_dialog->popup_centered(); return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create Multiple Convex Shapes")); @@ -259,7 +259,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { Node *owner = get_tree()->get_edited_scene_root(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create Navigation Mesh")); ur->add_do_method(node, "add_child", nmi, true); @@ -275,7 +275,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { outline_dialog->popup_centered(Vector2(200, 90)); } break; case MENU_OPTION_CREATE_DEBUG_TANGENTS: { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create Debug Tangents")); MeshInstance3D *tangents = node->create_debug_tangents_node(); @@ -334,7 +334,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Unwrap UV2")); ur->add_do_method(node, "set_mesh", unwrapped_mesh); @@ -493,7 +493,7 @@ void MeshInstance3DEditor::_create_outline_mesh() { mi->set_mesh(mesho); Node *owner = get_tree()->get_edited_scene_root(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create Outline")); diff --git a/editor/plugins/navigation_link_2d_editor_plugin.cpp b/editor/plugins/navigation_link_2d_editor_plugin.cpp index 53f9ff019f..21a1d839f0 100644 --- a/editor/plugins/navigation_link_2d_editor_plugin.cpp +++ b/editor/plugins/navigation_link_2d_editor_plugin.cpp @@ -85,7 +85,7 @@ bool NavigationLink2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e end_grabbed = false; } } else { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (start_grabbed) { undo_redo->create_action(TTR("Set start_location")); undo_redo->add_do_method(node, "set_start_location", node->get_start_location()); diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp index cbc225a7ff..957a520d8a 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -76,7 +76,7 @@ void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) { Ref<NavigationPolygon> navpoly = _ensure_navpoly(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon); undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count()); undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); @@ -85,7 +85,7 @@ void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) { void NavigationPolygonEditor::_action_remove_polygon(int p_idx) { Ref<NavigationPolygon> navpoly = _ensure_navpoly(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx); undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx); undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); @@ -94,7 +94,7 @@ void NavigationPolygonEditor::_action_remove_polygon(int p_idx) { void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { Ref<NavigationPolygon> navpoly = _ensure_navpoly(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon); undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous); undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); @@ -110,7 +110,7 @@ void NavigationPolygonEditor::_create_resource() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Create Navigation Polygon")); undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon))); undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(Ref<RefCounted>())); diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 74db91a309..bb71c27bff 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -1337,13 +1337,13 @@ void Light3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_i light->set_param(p_id == 0 ? Light3D::PARAM_RANGE : Light3D::PARAM_SPOT_ANGLE, p_restore); } else if (p_id == 0) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Light Radius")); ur->add_do_method(light, "set_param", Light3D::PARAM_RANGE, light->get_param(Light3D::PARAM_RANGE)); ur->add_undo_method(light, "set_param", Light3D::PARAM_RANGE, p_restore); ur->commit_action(); } else if (p_id == 1) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Light Radius")); ur->add_do_method(light, "set_param", Light3D::PARAM_SPOT_ANGLE, light->get_param(Light3D::PARAM_SPOT_ANGLE)); ur->add_undo_method(light, "set_param", Light3D::PARAM_SPOT_ANGLE, p_restore); @@ -1562,7 +1562,7 @@ void AudioStreamPlayer3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gi player->set_emission_angle(p_restore); } else { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change AudioStreamPlayer3D Emission Angle")); ur->add_do_method(player, "set_emission_angle", player->get_emission_angle()); ur->add_undo_method(player, "set_emission_angle", p_restore); @@ -1823,7 +1823,7 @@ void Camera3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_ if (p_cancel) { camera->set("fov", p_restore); } else { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Camera FOV")); ur->add_do_property(camera, "fov", camera->get_fov()); ur->add_undo_property(camera, "fov", p_restore); @@ -1834,7 +1834,7 @@ void Camera3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_ if (p_cancel) { camera->set("size", p_restore); } else { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Camera Size")); ur->add_do_property(camera, "size", camera->get_size()); ur->add_undo_property(camera, "size", p_restore); @@ -2160,7 +2160,7 @@ void OccluderInstance3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_giz return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Sphere Shape Radius")); ur->add_do_method(so.ptr(), "set_radius", so->get_radius()); ur->add_undo_method(so.ptr(), "set_radius", p_restore); @@ -2174,7 +2174,7 @@ void OccluderInstance3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_giz return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Box Shape Size")); ur->add_do_method(bo.ptr(), "set_size", bo->get_size()); ur->add_undo_method(bo.ptr(), "set_size", p_restore); @@ -2188,7 +2188,7 @@ void OccluderInstance3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_giz return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Box Shape Size")); ur->add_do_method(qo.ptr(), "set_size", qo->get_size()); ur->add_undo_method(qo.ptr(), "set_size", p_restore); @@ -2902,7 +2902,7 @@ void VisibleOnScreenNotifier3DGizmoPlugin::commit_handle(const EditorNode3DGizmo return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Notifier AABB")); ur->add_do_method(notifier, "set_aabb", notifier->get_aabb()); ur->add_undo_method(notifier, "set_aabb", p_restore); @@ -3093,7 +3093,7 @@ void GPUParticles3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Particles AABB")); ur->add_do_method(particles, "set_visibility_aabb", particles->get_visibility_aabb()); ur->add_undo_method(particles, "set_visibility_aabb", p_restore); @@ -3259,7 +3259,7 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo * return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Radius")); ur->add_do_method(sn, "set_radius", sn->call("get_radius")); ur->add_undo_method(sn, "set_radius", p_restore); @@ -3272,7 +3272,7 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo * return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Box Shape Extents")); ur->add_do_method(sn, "set_extents", sn->call("get_extents")); ur->add_undo_method(sn, "set_extents", p_restore); @@ -3531,7 +3531,7 @@ void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Probe Extents")); ur->add_do_method(probe, "set_extents", probe->get_extents()); ur->add_do_method(probe, "set_origin_offset", probe->get_origin_offset()); @@ -3683,7 +3683,7 @@ void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Decal Extents")); ur->add_do_method(decal, "set_extents", decal->get_extents()); ur->add_undo_method(decal, "set_extents", restore); @@ -3823,7 +3823,7 @@ void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_i return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Probe Extents")); ur->add_do_method(probe, "set_extents", probe->get_extents()); ur->add_undo_method(probe, "set_extents", restore); @@ -4438,7 +4438,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Sphere Shape Radius")); ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); ur->add_undo_method(ss.ptr(), "set_radius", p_restore); @@ -4452,7 +4452,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Box Shape Size")); ur->add_do_method(ss.ptr(), "set_size", ss->get_size()); ur->add_undo_method(ss.ptr(), "set_size", p_restore); @@ -4469,7 +4469,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (p_id == 0) { ur->create_action(TTR("Change Capsule Shape Radius")); ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); @@ -4494,7 +4494,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (p_id == 0) { ur->create_action(TTR("Change Cylinder Shape Radius")); ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); @@ -4519,7 +4519,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Separation Ray Shape Length")); ur->add_do_method(ss.ptr(), "set_length", ss->get_length()); ur->add_undo_method(ss.ptr(), "set_length", p_restore); @@ -5184,7 +5184,7 @@ void NavigationLink3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (p_id == 0) { ur->create_action(TTR("Change Start Location")); ur->add_do_method(link, "set_start_location", link->get_start_location()); @@ -5946,7 +5946,7 @@ void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Fog Volume Extents")); ur->add_do_method(sn, "set_extents", sn->call("get_extents")); ur->add_undo_method(sn, "set_extents", p_restore); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 4fe1a6c034..9198ebeca8 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -3104,7 +3104,7 @@ void Node3DEditorViewport::_draw() { } void Node3DEditorViewport::_menu_option(int p_option) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (p_option) { case VIEW_TOP: { cursor.y_rot = 0; @@ -4257,7 +4257,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path)); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(parent, "add_child", instantiated_scene, true); undo_redo->add_do_method(instantiated_scene, "set_owner", EditorNode::get_singleton()->get_edited_scene()); undo_redo->add_do_reference(instantiated_scene); @@ -4286,7 +4286,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po } void Node3DEditorViewport::_perform_drop_data() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (spatial_editor->get_preview_material_target().is_valid()) { GeometryInstance3D *geometry_instance = Object::cast_to<GeometryInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target())); MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target())); @@ -4496,7 +4496,7 @@ void Node3DEditorViewport::commit_transform() { TTRC("Translate"), TTRC("Scale"), }; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(_transform_name[_edit.mode]); List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -6014,7 +6014,7 @@ void Node3DEditor::_xform_dialog_action() { t.basis.rotate(rotate); t.origin = translate; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("XForm Dialog")); const List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -6126,7 +6126,7 @@ void Node3DEditor::_update_camera_override_viewport(Object *p_viewport) { } void Node3DEditor::_menu_item_pressed(int p_option) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (p_option) { case MENU_TOOL_SELECT: case MENU_TOOL_MOVE: @@ -7312,7 +7312,7 @@ void Node3DEditor::_snap_selected_nodes_to_floor() { } if (snapped_to_floor) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Snap Nodes to Floor")); // Perform snapping if at least one node can be snapped @@ -7382,7 +7382,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) { ERR_FAIL_COND(!base); Node *new_sun = preview_sun->duplicate(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Preview Sun to Scene")); undo_redo->add_do_method(base, "add_child", new_sun, true); // Move to the beginning of the scene tree since more "global" nodes @@ -7416,7 +7416,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) { new_env->set_camera_attributes(preview_environment->get_camera_attributes()->duplicate(true)); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Preview Environment to Scene")); undo_redo->add_do_method(base, "add_child", new_env, true); // Move to the beginning of the scene tree since more "global" nodes diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index b78ffb7612..63f6643ba3 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -120,7 +120,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point deletion. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if ((mb->get_button_index() == MouseButton::RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == MouseButton::LEFT && mode == MODE_DELETE)) { if (dist_to_p < grab_threshold) { undo_redo->create_action(TTR("Remove Point from Curve")); @@ -155,7 +155,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && ((mb->is_command_or_control_pressed() && mode == MODE_EDIT) || mode == MODE_CREATE)) { Ref<Curve2D> curve = node->get_curve(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Point to Curve")); undo_redo->add_do_method(curve.ptr(), "add_point", cpoint); undo_redo->add_undo_method(curve.ptr(), "remove_point", curve->get_point_count()); @@ -191,7 +191,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { insertion_point = curve->get_point_count() - 2; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Split Curve")); undo_redo->add_do_method(curve.ptr(), "add_point", xform.affine_inverse().xform(gpoint2), Vector2(0, 0), Vector2(0, 0), insertion_point + 1); undo_redo->add_undo_method(curve.ptr(), "remove_point", insertion_point + 1); @@ -215,7 +215,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (!mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && action != ACTION_NONE) { Ref<Curve2D> curve = node->get_curve(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from); switch (action) { case ACTION_NONE: @@ -491,7 +491,7 @@ void Path2DEditor::_mode_selected(int p_mode) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Point from Curve")); undo_redo->add_do_method(node->get_curve().ptr(), "add_point", begin); undo_redo->add_undo_method(node->get_curve().ptr(), "remove_point", node->get_curve()->get_point_count()); diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index 917b8245a3..75cd04bee8 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -174,7 +174,7 @@ void Path3DGizmo::commit_handle(int p_id, bool p_secondary, const Variant &p_res return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (!p_secondary) { if (p_cancel) { @@ -409,7 +409,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p } } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (closest_seg != -1) { //subdivide @@ -451,21 +451,21 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p // Find the offset and point index of the place to break up. // Also check for the control points. if (dist_to_p < click_dist) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Path Point")); ur->add_do_method(c.ptr(), "remove_point", i); ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i); ur->commit_action(); return EditorPlugin::AFTER_GUI_INPUT_STOP; } else if (dist_to_p_out < click_dist) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Out-Control Point")); ur->add_do_method(c.ptr(), "set_point_out", i, Vector3()); ur->add_undo_method(c.ptr(), "set_point_out", i, c->get_point_out(i)); ur->commit_action(); return EditorPlugin::AFTER_GUI_INPUT_STOP; } else if (dist_to_p_in < click_dist) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove In-Control Point")); ur->add_do_method(c.ptr(), "set_point_in", i, Vector3()); ur->add_undo_method(c.ptr(), "set_point_in", i, c->get_point_in(i)); @@ -544,7 +544,7 @@ void Path3DEditorPlugin::_close_curve() { if (c->get_point_position(0) == c->get_point_position(c->get_point_count() - 1)) { return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Close Curve")); ur->add_do_method(c.ptr(), "add_point", c->get_point_position(0), c->get_point_in(0), c->get_point_out(0), -1); ur->add_undo_method(c.ptr(), "remove_point", c->get_point_count()); diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 9d8f1a1578..05fc464226 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -156,7 +156,7 @@ void Polygon2DEditor::_sync_bones() { Array new_bones = node->call("_get_bones"); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Sync Bones")); undo_redo->add_do_method(node, "_set_bones", new_bones); undo_redo->add_undo_method(node, "_set_bones", prev_bones); @@ -286,7 +286,7 @@ void Polygon2DEditor::_uv_edit_popup_hide() { } void Polygon2DEditor::_menu_option(int p_option) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (p_option) { case MODE_EDIT_UV: { if (node->get_texture().is_null()) { @@ -399,7 +399,7 @@ void Polygon2DEditor::_update_polygon_editing_state() { void Polygon2DEditor::_commit_action() { // Makes that undo/redoing actions made outside of the UV editor still affect its polygon. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(uv_edit_draw, "queue_redraw"); undo_redo->add_undo_method(uv_edit_draw, "queue_redraw"); undo_redo->add_do_method(CanvasItemEditor::get_singleton(), "update_viewport"); @@ -467,7 +467,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { mtx.columns[2] = -uv_draw_ofs; mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom)); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp index 8dc0ca9431..9defb4de9b 100644 --- a/editor/plugins/polygon_3d_editor_plugin.cpp +++ b/editor/plugins/polygon_3d_editor_plugin.cpp @@ -96,7 +96,7 @@ void Polygon3DEditor::_menu_option(int p_option) { void Polygon3DEditor::_wip_close() { Object *obj = node_resource.is_valid() ? (Object *)node_resource.ptr() : node; ERR_FAIL_COND_MSG(!obj, "Edited object is not valid."); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Create Polygon3D")); undo_redo->add_undo_method(obj, "set_polygon", obj->call("get_polygon")); undo_redo->add_do_method(obj, "set_polygon", wip); @@ -186,7 +186,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_ca if (mb->is_pressed()) { if (mb->is_ctrl_pressed()) { if (poly.size() < 3) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_undo_method(obj, "set_polygon", poly); poly.push_back(cpoint); @@ -265,7 +265,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_ca ERR_FAIL_INDEX_V(edited_point, poly.size(), EditorPlugin::AFTER_GUI_INPUT_PASS); poly.write[edited_point] = edited_point_pos; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_do_method(obj, "set_polygon", poly); undo_redo->add_undo_method(obj, "set_polygon", pre_move_edit); @@ -294,7 +294,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_ca } if (closest_idx >= 0) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Edit Poly (Remove Point)")); undo_redo->add_undo_method(obj, "set_polygon", poly); poly.remove_at(closest_idx); diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index 2a5529e229..250f1403af 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -71,7 +71,7 @@ void ResourcePreloaderEditor::_files_load_request(const Vector<String> &p_paths) name = basename + " " + itos(counter); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Resource")); undo_redo->add_do_method(preloader, "add_resource", name, resource); undo_redo->add_undo_method(preloader, "remove_resource", name); @@ -116,7 +116,7 @@ void ResourcePreloaderEditor::_item_edited() { } Ref<Resource> samp = preloader->get_resource(old_name); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rename Resource")); undo_redo->add_do_method(preloader, "remove_resource", old_name); undo_redo->add_do_method(preloader, "add_resource", new_name, samp); @@ -129,7 +129,7 @@ void ResourcePreloaderEditor::_item_edited() { } void ResourcePreloaderEditor::_remove_resource(const String &p_to_remove) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(preloader, "remove_resource", p_to_remove); undo_redo->add_undo_method(preloader, "add_resource", p_to_remove, preloader->get_resource(p_to_remove)); @@ -163,7 +163,7 @@ void ResourcePreloaderEditor::_paste_pressed() { name = basename + " " + itos(counter); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Paste Resource")); undo_redo->add_do_method(preloader, "add_resource", name, r); undo_redo->add_undo_method(preloader, "remove_resource", name); @@ -322,7 +322,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant name = basename + "_" + itos(counter); } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Resource")); undo_redo->add_do_method(preloader, "add_resource", name, r); undo_redo->add_undo_method(preloader, "remove_resource", name); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index caa42b677c..4268abe4a2 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -439,6 +439,8 @@ void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) { } else if (current) { current->goto_line(p_line, true); } + + _save_history(); } } } @@ -2553,9 +2555,9 @@ void ScriptEditor::open_script_create_dialog(const String &p_base_name, const St } void ScriptEditor::open_text_file_create_dialog(const String &p_base_path, const String &p_base_name) { - file_dialog->set_current_file(p_base_name); - file_dialog->set_current_dir(p_base_path); _menu_option(FILE_NEW_TEXTFILE); + file_dialog->set_current_dir(p_base_path); + file_dialog->set_current_file(p_base_name); open_textfile_after_create = false; } diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index a822584619..709ca30858 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -229,7 +229,7 @@ void ShaderEditorPlugin::_close_shader(int p_index) { memdelete(c); edited_shaders.remove_at(p_index); _update_shader_list(); - EditorNode::get_undo_redo()->clear_history(); // To prevent undo on deleted graphs. + EditorUndoRedoManager::get_singleton()->clear_history(); // To prevent undo on deleted graphs. } void ShaderEditorPlugin::_resource_saved(Object *obj) { diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp index d90d6b6756..06db696330 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.cpp +++ b/editor/plugins/skeleton_2d_editor_plugin.cpp @@ -61,7 +61,7 @@ void Skeleton2DEditor::_menu_option(int p_option) { err_dialog->popup_centered(); return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Rest Pose to Bones")); for (int i = 0; i < node->get_bone_count(); i++) { Bone2D *bone = node->get_bone(i); @@ -77,7 +77,7 @@ void Skeleton2DEditor::_menu_option(int p_option) { err_dialog->popup_centered(); return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create Rest Pose from Bones")); for (int i = 0; i < node->get_bone_count(); i++) { Bone2D *bone = node->get_bone(i); diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 956150ec69..53486d9509 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -116,7 +116,7 @@ void BoneTransformEditor::_value_changed(const String &p_property, Variant p_val return; } if (skeleton) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Bone Transform"), UndoRedo::MERGE_ENDS); undo_redo->add_undo_property(skeleton, p_property, skeleton->get(p_property)); undo_redo->add_do_property(skeleton, p_property, p_value); @@ -271,7 +271,7 @@ void Skeleton3DEditor::reset_pose(const bool p_all_bones) { return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Bone Transform"), UndoRedo::MERGE_ENDS); if (p_all_bones) { for (int i = 0; i < bone_len; i++) { @@ -338,7 +338,7 @@ void Skeleton3DEditor::pose_to_rest(const bool p_all_bones) { return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Bone Rest"), UndoRedo::MERGE_ENDS); if (p_all_bones) { for (int i = 0; i < bone_len; i++) { @@ -358,7 +358,7 @@ void Skeleton3DEditor::pose_to_rest(const bool p_all_bones) { } void Skeleton3DEditor::create_physical_skeleton() { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ERR_FAIL_COND(!get_tree()); Node *owner = get_tree()->get_edited_scene_root(); @@ -593,7 +593,7 @@ void Skeleton3DEditor::move_skeleton_bone(NodePath p_skeleton_path, int32_t p_se Node *node = get_node_or_null(p_skeleton_path); Skeleton3D *skeleton_node = Object::cast_to<Skeleton3D>(node); ERR_FAIL_NULL(skeleton_node); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Bone Parentage")); // If the target is a child of ourselves, we move only *us* and not our children. if (skeleton_node->is_bone_parent_of(p_target_boneidx, p_selected_boneidx)) { @@ -1323,7 +1323,7 @@ void Skeleton3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, c Skeleton3DEditor *se = Skeleton3DEditor::get_singleton(); Node3DEditor *ne = Node3DEditor::get_singleton(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Bone Transform")); if (ne->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || ne->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) { for (int i = 0; i < p_ids.size(); i++) { diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index 2a8994d239..0d00bfa8fd 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -344,7 +344,7 @@ void Sprite2DEditor::_convert_to_mesh_2d_node() { MeshInstance2D *mesh_instance = memnew(MeshInstance2D); mesh_instance->set_mesh(mesh); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Convert to MeshInstance2D")); ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", node, mesh_instance, true, false); ur->add_do_reference(mesh_instance); @@ -402,7 +402,7 @@ void Sprite2DEditor::_convert_to_polygon_2d_node() { polygon_2d_instance->set_polygon(polygon); polygon_2d_instance->set_polygons(polys); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Convert to Polygon2D")); ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", node, polygon_2d_instance, true, false); ur->add_do_reference(polygon_2d_instance); @@ -424,7 +424,7 @@ void Sprite2DEditor::_create_collision_polygon_2d_node() { CollisionPolygon2D *collision_polygon_2d_instance = memnew(CollisionPolygon2D); collision_polygon_2d_instance->set_polygon(outline); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create CollisionPolygon2D Sibling")); ur->add_do_method(this, "_add_as_sibling_or_child", node, collision_polygon_2d_instance); ur->add_do_reference(collision_polygon_2d_instance); @@ -457,7 +457,7 @@ void Sprite2DEditor::_create_light_occluder_2d_node() { LightOccluder2D *light_occluder_2d_instance = memnew(LightOccluder2D); light_occluder_2d_instance->set_occluder_polygon(polygon); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create LightOccluder2D Sibling")); ur->add_do_method(this, "_add_as_sibling_or_child", node, light_occluder_2d_instance); ur->add_do_reference(light_occluder_2d_instance); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index f4ec026504..d5365068c3 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -251,7 +251,7 @@ void SpriteFramesEditor::_sheet_add_frames() { const Size2i offset = _get_offset(); const Size2i separation = _get_separation(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Frame")); int fc = frames->get_frame_count(edited_anim); @@ -470,7 +470,7 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_ return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Frame")); int fc = frames->get_frame_count(edited_anim); @@ -541,7 +541,7 @@ void SpriteFramesEditor::_paste_pressed() { return; ///beh should show an error i guess } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Paste Frame")); undo_redo->add_do_method(frames, "add_frame", edited_anim, texture, duration); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, frames->get_frame_count(edited_anim)); @@ -584,7 +584,7 @@ void SpriteFramesEditor::_empty_pressed() { Ref<Texture2D> texture; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Empty")); undo_redo->add_do_method(frames, "add_frame", edited_anim, texture, 1.0, from); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from); @@ -608,7 +608,7 @@ void SpriteFramesEditor::_empty2_pressed() { Ref<Texture2D> texture; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Empty")); undo_redo->add_do_method(frames, "add_frame", edited_anim, texture, 1.0, from + 1); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from + 1); @@ -632,7 +632,7 @@ void SpriteFramesEditor::_up_pressed() { sel = to_move; sel -= 1; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Frame")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame_texture(edited_anim, to_move - 1), frames->get_frame_duration(edited_anim, to_move - 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame_texture(edited_anim, to_move), frames->get_frame_duration(edited_anim, to_move)); @@ -658,7 +658,7 @@ void SpriteFramesEditor::_down_pressed() { sel = to_move; sel += 1; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Frame")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame_texture(edited_anim, to_move + 1), frames->get_frame_duration(edited_anim, to_move + 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame_texture(edited_anim, to_move), frames->get_frame_duration(edited_anim, to_move)); @@ -681,7 +681,7 @@ void SpriteFramesEditor::_delete_pressed() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "remove_frame", edited_anim, to_delete); undo_redo->add_undo_method(frames, "add_frame", edited_anim, frames->get_frame_texture(edited_anim, to_delete), frames->get_frame_duration(edited_anim, to_delete), to_delete); @@ -768,7 +768,7 @@ void SpriteFramesEditor::_animation_name_edited() { List<Node *> nodes; _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames)); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rename Animation")); undo_redo->add_do_method(frames, "rename_animation", edited_anim, name); undo_redo->add_undo_method(frames, "rename_animation", name, edited_anim); @@ -798,7 +798,7 @@ void SpriteFramesEditor::_animation_add() { List<Node *> nodes; _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames)); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Animation")); undo_redo->add_do_method(frames, "add_animation", name); undo_redo->add_undo_method(frames, "remove_animation", name); @@ -831,7 +831,7 @@ void SpriteFramesEditor::_animation_remove() { } void SpriteFramesEditor::_animation_remove_confirmed() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Animation")); undo_redo->add_do_method(frames, "remove_animation", edited_anim); undo_redo->add_undo_method(frames, "add_animation", edited_anim); @@ -860,7 +860,7 @@ void SpriteFramesEditor::_animation_loop_changed() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation Loop")); undo_redo->add_do_method(frames, "set_animation_loop", edited_anim, anim_loop->is_pressed()); undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim)); @@ -874,7 +874,7 @@ void SpriteFramesEditor::_animation_speed_changed(double p_value) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Animation FPS"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(frames, "set_animation_speed", edited_anim, p_value); undo_redo->add_undo_method(frames, "set_animation_speed", edited_anim, frames->get_animation_speed(edited_anim)); @@ -926,7 +926,7 @@ void SpriteFramesEditor::_frame_duration_changed(double p_value) { Ref<Texture2D> texture = frames->get_frame_texture(edited_anim, index); float old_duration = frames->get_frame_duration(edited_anim, index); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Frame Duration")); undo_redo->add_do_method(frames, "set_frame", edited_anim, index, texture, p_value); undo_redo->add_undo_method(frames, "set_frame", edited_anim, index, texture, old_duration); @@ -1206,7 +1206,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da reorder = true; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (reorder) { //drop is from reordering frames int from_frame = -1; float duration = 1.0; diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index e56918d13e..9bad2f2fbf 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -300,7 +300,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0) }; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { if (mb->get_button_index() == MouseButton::LEFT) { diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 68c1041a0b..40aac77a99 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -800,7 +800,7 @@ void ThemeItemImportTree::_import_selected() { ProgressDialog::get_singleton()->end_task("import_theme_items"); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Import Theme Items")); ur->add_do_method(*edited_theme, "clear"); @@ -1498,7 +1498,7 @@ void ThemeItemEditorDialog::_item_tree_button_pressed(Object *p_item, int p_colu String item_name = item->get_text(0); int data_type = item->get_parent()->get_metadata(0); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Theme Item")); ur->add_do_method(*edited_theme, "clear_theme_item", (Theme::DataType)data_type, item_name, edited_item_type); ur->add_undo_method(*edited_theme, "set_theme_item", (Theme::DataType)data_type, item_name, edited_item_type, edited_theme->get_theme_item((Theme::DataType)data_type, item_name, edited_item_type)); @@ -1517,7 +1517,7 @@ void ThemeItemEditorDialog::_add_theme_type(const String &p_new_text) { const String new_type = edit_add_type_value->get_text().strip_edges(); edit_add_type_value->clear(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Add Theme Type")); ur->add_do_method(*edited_theme, "add_type", new_type); @@ -1529,7 +1529,7 @@ void ThemeItemEditorDialog::_add_theme_type(const String &p_new_text) { } void ThemeItemEditorDialog::_add_theme_item(Theme::DataType p_data_type, String p_item_name, String p_item_type) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Create Theme Item")); switch (p_data_type) { @@ -1574,7 +1574,7 @@ void ThemeItemEditorDialog::_remove_theme_type(const String &p_theme_type) { Ref<Theme> old_snapshot = edited_theme->duplicate(); Ref<Theme> new_snapshot = edited_theme->duplicate(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Theme Type")); new_snapshot->remove_type(p_theme_type); @@ -1597,7 +1597,7 @@ void ThemeItemEditorDialog::_remove_data_type_items(Theme::DataType p_data_type, Ref<Theme> old_snapshot = edited_theme->duplicate(); Ref<Theme> new_snapshot = edited_theme->duplicate(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Data Type Items From Theme")); new_snapshot->get_theme_item_list(p_data_type, p_item_type, &names); @@ -1626,7 +1626,7 @@ void ThemeItemEditorDialog::_remove_class_items() { Ref<Theme> old_snapshot = edited_theme->duplicate(); Ref<Theme> new_snapshot = edited_theme->duplicate(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Class Items From Theme")); for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) { @@ -1662,7 +1662,7 @@ void ThemeItemEditorDialog::_remove_custom_items() { Ref<Theme> old_snapshot = edited_theme->duplicate(); Ref<Theme> new_snapshot = edited_theme->duplicate(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Custom Items From Theme")); for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) { @@ -1698,7 +1698,7 @@ void ThemeItemEditorDialog::_remove_all_items() { Ref<Theme> old_snapshot = edited_theme->duplicate(); Ref<Theme> new_snapshot = edited_theme->duplicate(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove All Items From Theme")); for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) { @@ -1802,7 +1802,7 @@ void ThemeItemEditorDialog::_confirm_edit_theme_item() { if (item_popup_mode == CREATE_THEME_ITEM) { _add_theme_item(edit_item_data_type, theme_item_name->get_text(), edited_item_type); } else if (item_popup_mode == RENAME_THEME_ITEM) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Rename Theme Item")); ur->add_do_method(*edited_theme, "rename_theme_item", edit_item_data_type, edit_item_old_name, theme_item_name->get_text(), edited_item_type); @@ -2828,7 +2828,7 @@ void ThemeTypeEditor::_add_default_type_items() { updating = false; - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Override All Default Theme Items")); ur->add_do_method(*edited_theme, "merge_with", new_snapshot); @@ -2848,7 +2848,7 @@ void ThemeTypeEditor::_item_add_cbk(int p_data_type, Control *p_control) { } String item_name = le->get_text().strip_edges(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Add Theme Item")); switch (p_data_type) { @@ -2893,7 +2893,7 @@ void ThemeTypeEditor::_item_add_lineedit_cbk(String p_value, int p_data_type, Co } void ThemeTypeEditor::_item_override_cbk(int p_data_type, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Override Theme Item")); switch (p_data_type) { @@ -2932,7 +2932,7 @@ void ThemeTypeEditor::_item_override_cbk(int p_data_type, String p_item_name) { } void ThemeTypeEditor::_item_remove_cbk(int p_data_type, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Remove Theme Item")); switch (p_data_type) { @@ -3006,7 +3006,7 @@ void ThemeTypeEditor::_item_rename_confirmed(int p_data_type, String p_item_name return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Rename Theme Item")); switch (p_data_type) { @@ -3062,7 +3062,7 @@ void ThemeTypeEditor::_item_rename_canceled(int p_data_type, String p_item_name, } void ThemeTypeEditor::_color_item_changed(Color p_value, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Color Item in Theme"), UndoRedo::MERGE_ENDS); ur->add_do_method(*edited_theme, "set_color", p_item_name, edited_type, p_value); ur->add_undo_method(*edited_theme, "set_color", p_item_name, edited_type, edited_theme->get_color(p_item_name, edited_type)); @@ -3070,7 +3070,7 @@ void ThemeTypeEditor::_color_item_changed(Color p_value, String p_item_name) { } void ThemeTypeEditor::_constant_item_changed(float p_value, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Constant Item in Theme")); ur->add_do_method(*edited_theme, "set_constant", p_item_name, edited_type, p_value); ur->add_undo_method(*edited_theme, "set_constant", p_item_name, edited_type, edited_theme->get_constant(p_item_name, edited_type)); @@ -3078,7 +3078,7 @@ void ThemeTypeEditor::_constant_item_changed(float p_value, String p_item_name) } void ThemeTypeEditor::_font_size_item_changed(float p_value, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Font Size Item in Theme")); ur->add_do_method(*edited_theme, "set_font_size", p_item_name, edited_type, p_value); ur->add_undo_method(*edited_theme, "set_font_size", p_item_name, edited_type, edited_theme->get_font_size(p_item_name, edited_type)); @@ -3090,7 +3090,7 @@ void ThemeTypeEditor::_edit_resource_item(Ref<Resource> p_resource, bool p_edit) } void ThemeTypeEditor::_font_item_changed(Ref<Font> p_value, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Font Item in Theme")); ur->add_do_method(*edited_theme, "set_font", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<Font>()); @@ -3107,7 +3107,7 @@ void ThemeTypeEditor::_font_item_changed(Ref<Font> p_value, String p_item_name) } void ThemeTypeEditor::_icon_item_changed(Ref<Texture2D> p_value, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Icon Item in Theme")); ur->add_do_method(*edited_theme, "set_icon", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<Texture2D>()); @@ -3124,7 +3124,7 @@ void ThemeTypeEditor::_icon_item_changed(Ref<Texture2D> p_value, String p_item_n } void ThemeTypeEditor::_stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Stylebox Item in Theme")); ur->add_do_method(*edited_theme, "set_stylebox", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<StyleBox>()); @@ -3167,7 +3167,7 @@ void ThemeTypeEditor::_on_pin_leader_button_pressed(Control *p_editor, String p_ stylebox = Object::cast_to<EditorResourcePicker>(p_editor)->get_edited_resource(); } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Pin Stylebox")); ur->add_do_method(this, "_pin_leading_stylebox", p_item_name, stylebox); @@ -3200,7 +3200,7 @@ void ThemeTypeEditor::_pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_ } void ThemeTypeEditor::_on_unpin_leader_button_pressed() { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Unpin Stylebox")); ur->add_do_method(this, "_unpin_leading_stylebox"); ur->add_undo_method(this, "_pin_leading_stylebox", leading_stylebox.item_name, leading_stylebox.stylebox); @@ -3269,7 +3269,7 @@ void ThemeTypeEditor::_update_stylebox_from_leading() { } void ThemeTypeEditor::_type_variation_changed(const String p_value) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Set Theme Type Variation")); if (p_value.is_empty()) { diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp index 4128029fc6..eaf72d36ba 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.cpp +++ b/editor/plugins/tiles/atlas_merging_dialog.cpp @@ -31,7 +31,6 @@ #include "atlas_merging_dialog.h" #include "editor/editor_file_dialog.h" -#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" @@ -172,7 +171,7 @@ void AtlasMergingDialog::_merge_confirmed(String p_path) { Ref<Texture2D> new_texture_resource = ResourceLoader::load(p_path, "Texture2D"); merged->set_texture(new_texture_resource); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Merge TileSetAtlasSource")); int next_id = tile_set->get_next_source_id(); undo_redo->add_do_method(*tile_set, "add_source", merged, next_id); @@ -212,7 +211,7 @@ void AtlasMergingDialog::ok_pressed() { } void AtlasMergingDialog::cancel_pressed() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (int i = 0; i < commited_actions_count; i++) { undo_redo->undo(); } diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index fb4787f13c..966d394ca1 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -265,12 +265,12 @@ void GenericTilePolygonEditor::_zoom_changed() { } void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) { - Ref<EditorUndoRedoManager> undo_redo; + EditorUndoRedoManager *undo_redo; if (use_undo_redo) { - undo_redo = EditorNode::get_undo_redo(); + undo_redo = EditorUndoRedoManager::get_singleton(); } else { // This nice hack allows for discarding undo actions without making code too complex. - undo_redo.instantiate(); + undo_redo = memnew(EditorUndoRedoManager); } switch (p_item_pressed) { @@ -361,6 +361,10 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) { default: break; } + + if (!use_undo_redo) { + memdelete(undo_redo); + } } void GenericTilePolygonEditor::_grab_polygon_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_point_index) { @@ -445,12 +449,12 @@ void GenericTilePolygonEditor::_snap_to_half_pixel(Point2 &r_point) { } void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) { - Ref<EditorUndoRedoManager> undo_redo; + EditorUndoRedoManager *undo_redo; if (use_undo_redo) { - undo_redo = EditorNode::get_undo_redo(); + undo_redo = EditorUndoRedoManager::get_singleton(); } else { // This nice hack allows for discarding undo actions without making code too complex. - undo_redo.instantiate(); + undo_redo = memnew(EditorUndoRedoManager); } real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius"); @@ -643,6 +647,10 @@ void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) } base_control->queue_redraw(); + + if (!use_undo_redo) { + memdelete(undo_redo); + } } void GenericTilePolygonEditor::set_use_undo_redo(bool p_use_undo_redo) { @@ -902,7 +910,7 @@ Variant TileDataDefaultEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_s } void TileDataDefaultEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) { Vector2i coords = E.key.get_atlas_coords(); undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/%s", coords.x, coords.y, E.key.alternative_tile, property), E.value); @@ -971,7 +979,7 @@ void TileDataDefaultEditor::forward_painting_atlas_gui_input(TileAtlasView *p_ti } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { if (mb->get_button_index() == MouseButton::LEFT) { @@ -1095,7 +1103,7 @@ void TileDataDefaultEditor::forward_painting_alternatives_gui_input(TileAtlasVie drag_last_pos = mb->get_position(); } } else { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Painting Tiles Property")); _setup_undo_redo_action(p_tile_set_atlas_source, drag_modified, drag_painted_value); undo_redo->commit_action(false); @@ -1345,7 +1353,7 @@ Variant TileDataOcclusionShapeEditor::_get_value(TileSetAtlasSource *p_tile_set_ } void TileDataOcclusionShapeEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) { Vector2i coords = E.key.get_atlas_coords(); undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/occlusion_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, occlusion_layer), E.value); @@ -1525,7 +1533,7 @@ Variant TileDataCollisionEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas void TileDataCollisionEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { Array new_array = p_new_value; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (KeyValue<TileMapCell, Variant> &E : p_previous_values) { Array old_array = E.value; @@ -2227,7 +2235,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } } } else { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET_RECT) { Rect2i rect; rect.set_position(p_tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_pos)); @@ -2600,7 +2608,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi } } } else { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET) { undo_redo->create_action(TTR("Painting Tiles Property")); for (KeyValue<TileMapCell, Variant> &E : drag_modified) { @@ -2747,7 +2755,7 @@ Variant TileDataNavigationEditor::_get_value(TileSetAtlasSource *p_tile_set_atla } void TileDataNavigationEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) { Vector2i coords = E.key.get_atlas_coords(); undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/navigation_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, navigation_layer), E.value); diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index 9a3314a5d7..81dd8bc8a6 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -273,7 +273,7 @@ void TileMapEditorTilesPlugin::_patterns_item_list_gui_input(const Ref<InputEven if (ED_IS_SHORTCUT("tiles_editor/paste", p_event) && p_event->is_pressed() && !p_event->is_echo()) { select_last_pattern = true; int new_pattern_index = tile_set->get_patterns_count(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add TileSet pattern")); undo_redo->add_do_method(*tile_set, "add_pattern", tile_map_clipboard, new_pattern_index); undo_redo->add_undo_method(*tile_set, "remove_pattern", new_pattern_index); @@ -283,7 +283,7 @@ void TileMapEditorTilesPlugin::_patterns_item_list_gui_input(const Ref<InputEven if (ED_IS_SHORTCUT("tiles_editor/delete", p_event) && p_event->is_pressed() && !p_event->is_echo()) { Vector<int> selected = patterns_item_list->get_selected_items(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove TileSet patterns")); for (int i = 0; i < selected.size(); i++) { int pattern_index = selected[i]; @@ -515,7 +515,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) { // Delete selected tiles. if (!tile_map_selection.is_empty()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete tiles")); for (const Vector2i &E : tile_map_selection) { undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); @@ -547,7 +547,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p if (ED_IS_SHORTCUT("tiles_editor/delete", p_event)) { // Delete selected tiles. if (!tile_map_selection.is_empty()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete tiles")); for (const Vector2i &E : tile_map_selection) { undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); @@ -1240,7 +1240,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() { Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (drag_type) { case DRAG_TYPE_SELECT: { undo_redo->create_action(TTR("Change selection")); @@ -2641,7 +2641,7 @@ void TileMapEditorTerrainsPlugin::_stop_dragging() { Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (drag_type) { case DRAG_TYPE_PICK: { Vector2i coords = tile_map->local_to_map(mpos); @@ -3489,7 +3489,7 @@ void TileMapEditor::_advanced_menu_button_id_pressed(int p_id) { } if (p_id == 0) { // Replace Tile Proxies - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Replace Tiles with Proxies")); for (int layer_index = 0; layer_index < tile_map->get_layers_count(); layer_index++) { TypedArray<Vector2i> used_cells = tile_map->get_used_cells(layer_index); @@ -3706,8 +3706,8 @@ void TileMapEditor::_update_layers_selection() { } void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo_man.is_null()); + EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_NULL(undo_redo_man); TileMap *tile_map = Object::cast_to<TileMap>(p_edited); if (!tile_map) { diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp index ef82e748a8..f6aeffa13f 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp @@ -30,10 +30,11 @@ #include "tile_proxies_manager_dialog.h" -#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/popup_menu.h" #include "scene/gui/separator.h" void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index, Object *p_item_list) { @@ -55,7 +56,7 @@ void TileProxiesManagerDialog::_menu_id_pressed(int p_id) { } void TileProxiesManagerDialog::_delete_selected_bindings() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Tile Proxies")); Vector<int> source_level_selected = source_level_list->get_selected_items(); @@ -155,7 +156,7 @@ void TileProxiesManagerDialog::_property_changed(const String &p_path, const Var } void TileProxiesManagerDialog::_add_button_pressed() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (from.source_id != TileSet::INVALID_SOURCE && to.source_id != TileSet::INVALID_SOURCE) { Vector2i from_coords = from.get_atlas_coords(); Vector2i to_coords = to.get_atlas_coords(); @@ -196,7 +197,7 @@ void TileProxiesManagerDialog::_add_button_pressed() { } void TileProxiesManagerDialog::_clear_invalid_button_pressed() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete All Invalid Tile Proxies")); undo_redo->add_do_method(*tile_set, "cleanup_invalid_tile_proxies"); @@ -224,7 +225,7 @@ void TileProxiesManagerDialog::_clear_invalid_button_pressed() { } void TileProxiesManagerDialog::_clear_all_button_pressed() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete All Tile Proxies")); undo_redo->add_do_method(*tile_set, "clear_tile_proxies"); @@ -305,7 +306,7 @@ void TileProxiesManagerDialog::_unhandled_key_input(Ref<InputEvent> p_event) { } void TileProxiesManagerDialog::cancel_pressed() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (int i = 0; i < commited_actions_count; i++) { undo_redo->undo(); } diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 146a53f3dd..43eaafc02c 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -1021,38 +1021,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven Vector2i grid_size = tile_set_atlas_source->get_atlas_grid_size(); - if (drag_type == DRAG_TYPE_NONE) { - if (selection.size() == 1) { - // Change the cursor depending on the hovered thing. - TileSelection selected = selection.front()->get(); - if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selected.alternative == 0) { - Vector2 mouse_local_pos = tile_atlas_control->get_local_mouse_position(); - Vector2i size_in_atlas = tile_set_atlas_source->get_tile_size_in_atlas(selected.tile); - Rect2 region = tile_set_atlas_source->get_tile_texture_region(selected.tile); - Size2 zoomed_size = resize_handle->get_size() / tile_atlas_view->get_zoom(); - Rect2 rect = region.grow_individual(zoomed_size.x, zoomed_size.y, 0, 0); - const Vector2i coords[] = { Vector2i(0, 0), Vector2i(1, 0), Vector2i(1, 1), Vector2i(0, 1) }; - const Vector2i directions[] = { Vector2i(0, -1), Vector2i(1, 0), Vector2i(0, 1), Vector2i(-1, 0) }; - CursorShape cursor_shape = CURSOR_ARROW; - bool can_grow[4]; - for (int i = 0; i < 4; i++) { - can_grow[i] = tile_set_atlas_source->has_room_for_tile(selected.tile + directions[i], tile_set_atlas_source->get_tile_size_in_atlas(selected.tile), tile_set_atlas_source->get_tile_animation_columns(selected.tile), tile_set_atlas_source->get_tile_animation_separation(selected.tile), tile_set_atlas_source->get_tile_animation_frames_count(selected.tile), selected.tile); - can_grow[i] |= (i % 2 == 0) ? size_in_atlas.y > 1 : size_in_atlas.x > 1; - } - for (int i = 0; i < 4; i++) { - Vector2 pos = rect.position + rect.size * coords[i]; - if (can_grow[i] && can_grow[(i + 3) % 4] && Rect2(pos, zoomed_size).has_point(mouse_local_pos)) { - cursor_shape = (i % 2) ? CURSOR_BDIAGSIZE : CURSOR_FDIAGSIZE; - } - Vector2 next_pos = rect.position + rect.size * coords[(i + 1) % 4]; - if (can_grow[i] && Rect2((pos + next_pos) / 2.0, zoomed_size).has_point(mouse_local_pos)) { - cursor_shape = (i % 2) ? CURSOR_HSIZE : CURSOR_VSIZE; - } - } - tile_atlas_control->set_default_cursor_shape(cursor_shape); - } - } - } else if (drag_type == DRAG_TYPE_CREATE_BIG_TILE) { + if (drag_type == DRAG_TYPE_CREATE_BIG_TILE) { // Create big tile. new_base_tiles_coords = new_base_tiles_coords.max(Vector2i(0, 0)).min(grid_size - Vector2i(1, 1)); @@ -1243,7 +1212,6 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven Rect2 rect = region.grow_individual(zoomed_size.x, zoomed_size.y, 0, 0); const Vector2i coords[] = { Vector2i(0, 0), Vector2i(1, 0), Vector2i(1, 1), Vector2i(0, 1) }; const Vector2i directions[] = { Vector2i(0, -1), Vector2i(1, 0), Vector2i(0, 1), Vector2i(-1, 0) }; - CursorShape cursor_shape = CURSOR_ARROW; bool can_grow[4]; for (int i = 0; i < 4; i++) { can_grow[i] = tile_set_atlas_source->has_room_for_tile(selected.tile + directions[i], tile_set_atlas_source->get_tile_size_in_atlas(selected.tile), tile_set_atlas_source->get_tile_animation_columns(selected.tile), tile_set_atlas_source->get_tile_animation_separation(selected.tile), tile_set_atlas_source->get_tile_animation_frames_count(selected.tile), selected.tile); @@ -1257,7 +1225,6 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven drag_last_mouse_pos = drag_start_mouse_pos; drag_current_tile = selected.tile; drag_start_tile_shape = Rect2i(selected.tile, tile_set_atlas_source->get_tile_size_in_atlas(selected.tile)); - cursor_shape = (i % 2) ? CURSOR_BDIAGSIZE : CURSOR_FDIAGSIZE; } Vector2 next_pos = rect.position + rect.size * coords[(i + 1) % 4]; if (can_grow[i] && Rect2((pos + next_pos) / 2.0, zoomed_size).has_point(mouse_local_pos)) { @@ -1266,10 +1233,8 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven drag_last_mouse_pos = drag_start_mouse_pos; drag_current_tile = selected.tile; drag_start_tile_shape = Rect2i(selected.tile, tile_set_atlas_source->get_tile_size_in_atlas(selected.tile)); - cursor_shape = (i % 2) ? CURSOR_HSIZE : CURSOR_VSIZE; } } - tile_atlas_control->set_default_cursor_shape(cursor_shape); } } @@ -1292,7 +1257,6 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven drag_last_mouse_pos = drag_start_mouse_pos; drag_current_tile = selected.tile; drag_start_tile_shape = Rect2i(selected.tile, tile_set_atlas_source->get_tile_size_in_atlas(selected.tile)); - tile_atlas_control->set_default_cursor_shape(CURSOR_MOVE); } else { // Start selection dragging. drag_type = DRAG_TYPE_RECT_SELECT; @@ -1332,7 +1296,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven } void TileSetAtlasSourceEditor::_end_dragging() { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (drag_type) { case DRAG_TYPE_CREATE_TILES: undo_redo->create_action(TTR("Create tiles")); @@ -1543,7 +1507,67 @@ void TileSetAtlasSourceEditor::_end_dragging() { drag_modified_tiles.clear(); drag_type = DRAG_TYPE_NONE; - tile_atlas_control->set_default_cursor_shape(CURSOR_ARROW); + // Change mouse accordingly. +} + +Control::CursorShape TileSetAtlasSourceEditor::get_cursor_shape(const Point2 &p_pos) const { + Control::CursorShape cursor_shape = get_default_cursor_shape(); + if (drag_type == DRAG_TYPE_NONE) { + if (selection.size() == 1) { + // Change the cursor depending on the hovered thing. + TileSelection selected = selection.front()->get(); + if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selected.alternative == 0) { + Transform2D xform = tile_atlas_control->get_global_transform().affine_inverse() * get_global_transform(); + Vector2 mouse_local_pos = xform.xform(p_pos); + Vector2i size_in_atlas = tile_set_atlas_source->get_tile_size_in_atlas(selected.tile); + Rect2 region = tile_set_atlas_source->get_tile_texture_region(selected.tile); + Size2 zoomed_size = resize_handle->get_size() / tile_atlas_view->get_zoom(); + Rect2 rect = region.grow_individual(zoomed_size.x, zoomed_size.y, 0, 0); + const Vector2i coords[] = { Vector2i(0, 0), Vector2i(1, 0), Vector2i(1, 1), Vector2i(0, 1) }; + const Vector2i directions[] = { Vector2i(0, -1), Vector2i(1, 0), Vector2i(0, 1), Vector2i(-1, 0) }; + bool can_grow[4]; + for (int i = 0; i < 4; i++) { + can_grow[i] = tile_set_atlas_source->has_room_for_tile(selected.tile + directions[i], tile_set_atlas_source->get_tile_size_in_atlas(selected.tile), tile_set_atlas_source->get_tile_animation_columns(selected.tile), tile_set_atlas_source->get_tile_animation_separation(selected.tile), tile_set_atlas_source->get_tile_animation_frames_count(selected.tile), selected.tile); + can_grow[i] |= (i % 2 == 0) ? size_in_atlas.y > 1 : size_in_atlas.x > 1; + } + for (int i = 0; i < 4; i++) { + Vector2 pos = rect.position + rect.size * coords[i]; + if (can_grow[i] && can_grow[(i + 3) % 4] && Rect2(pos, zoomed_size).has_point(mouse_local_pos)) { + cursor_shape = (i % 2) ? CURSOR_BDIAGSIZE : CURSOR_FDIAGSIZE; + } + Vector2 next_pos = rect.position + rect.size * coords[(i + 1) % 4]; + if (can_grow[i] && Rect2((pos + next_pos) / 2.0, zoomed_size).has_point(mouse_local_pos)) { + cursor_shape = (i % 2) ? CURSOR_HSIZE : CURSOR_VSIZE; + } + } + } + } + } else { + switch (drag_type) { + case DRAG_TYPE_RESIZE_TOP_LEFT: + case DRAG_TYPE_RESIZE_BOTTOM_RIGHT: + cursor_shape = CURSOR_FDIAGSIZE; + break; + case DRAG_TYPE_RESIZE_TOP: + case DRAG_TYPE_RESIZE_BOTTOM: + cursor_shape = CURSOR_VSIZE; + break; + case DRAG_TYPE_RESIZE_TOP_RIGHT: + case DRAG_TYPE_RESIZE_BOTTOM_LEFT: + cursor_shape = CURSOR_BDIAGSIZE; + break; + case DRAG_TYPE_RESIZE_LEFT: + case DRAG_TYPE_RESIZE_RIGHT: + cursor_shape = CURSOR_HSIZE; + break; + case DRAG_TYPE_MOVE_TILE: + cursor_shape = CURSOR_MOVE; + break; + default: + break; + } + } + return cursor_shape; } HashMap<Vector2i, List<const PropertyInfo *>> TileSetAtlasSourceEditor::_group_properties_per_tiles(const List<PropertyInfo> &r_list, const TileSetAtlasSource *p_atlas) { @@ -1563,7 +1587,7 @@ HashMap<Vector2i, List<const PropertyInfo *>> TileSetAtlasSourceEditor::_group_p } void TileSetAtlasSourceEditor::_menu_option(int p_option) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (p_option) { case TILE_DELETE: { @@ -2079,8 +2103,8 @@ void TileSetAtlasSourceEditor::_atlas_source_proxy_object_changed(String p_what) } void TileSetAtlasSourceEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(!undo_redo_man.is_valid()); + EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_NULL(undo_redo_man); #define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); @@ -2210,7 +2234,7 @@ void TileSetAtlasSourceEditor::_auto_create_tiles() { Vector2i separation = tile_set_atlas_source->get_separation(); Vector2i texture_region_size = tile_set_atlas_source->get_texture_region_size(); Size2i grid_size = tile_set_atlas_source->get_atlas_grid_size(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Create tiles in non-transparent texture regions")); for (int y = 0; y < grid_size.y; y++) { for (int x = 0; x < grid_size.x; x++) { @@ -2256,7 +2280,7 @@ void TileSetAtlasSourceEditor::_auto_remove_tiles() { Vector2i texture_region_size = tile_set_atlas_source->get_texture_region_size(); Vector2i grid_size = tile_set_atlas_source->get_atlas_grid_size(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove tiles in fully transparent texture regions")); List<PropertyInfo> list; diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h index 85f780ea26..bcab1296ad 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.h +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h @@ -277,6 +277,8 @@ public: void edit(Ref<TileSet> p_tile_set, TileSetAtlasSource *p_tile_set_source, int p_source_id); void init_source(); + virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override; + TileSetAtlasSourceEditor(); ~TileSetAtlasSourceEditor(); }; diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index b44cb18dc7..4f6522f130 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -67,7 +67,7 @@ void TileSetEditor::_drop_data_fw(const Point2 &p_point, const Variant &p_data, // Actually create the new source. Ref<TileSetAtlasSource> atlas_source = memnew(TileSetAtlasSource); atlas_source->set_texture(resource); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add a new atlas source")); undo_redo->add_do_method(*tile_set, "add_source", atlas_source, source_id); undo_redo->add_do_method(*atlas_source, "set_texture_region_size", tile_set->get_tile_size()); @@ -260,7 +260,7 @@ void TileSetEditor::_source_delete_pressed() { Ref<TileSetSource> source = tile_set->get_source(to_delete); // Remove the source. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove source")); undo_redo->add_do_method(*tile_set, "remove_source", to_delete); undo_redo->add_undo_method(*tile_set, "add_source", source, to_delete); @@ -279,7 +279,7 @@ void TileSetEditor::_source_add_id_pressed(int p_id_pressed) { Ref<TileSetAtlasSource> atlas_source = memnew(TileSetAtlasSource); // Add a new source. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add atlas source")); undo_redo->add_do_method(*tile_set, "add_source", atlas_source, source_id); undo_redo->add_do_method(*atlas_source, "set_texture_region_size", tile_set->get_tile_size()); @@ -294,7 +294,7 @@ void TileSetEditor::_source_add_id_pressed(int p_id_pressed) { Ref<TileSetScenesCollectionSource> scene_collection_source = memnew(TileSetScenesCollectionSource); // Add a new source. - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add atlas source")); undo_redo->add_do_method(*tile_set, "add_source", scene_collection_source, source_id); undo_redo->add_undo_method(*tile_set, "remove_source", source_id); @@ -369,7 +369,7 @@ void TileSetEditor::_patterns_item_list_gui_input(const Ref<InputEvent> &p_event if (ED_IS_SHORTCUT("tiles_editor/delete", p_event) && p_event->is_pressed() && !p_event->is_echo()) { Vector<int> selected = patterns_item_list->get_selected_items(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove TileSet patterns")); for (int i = 0; i < selected.size(); i++) { int pattern_index = selected[i]; @@ -416,8 +416,8 @@ void TileSetEditor::_tab_changed(int p_tab_changed) { } void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo_man.is_null()); + EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_NULL(undo_redo_man); TileSet *ed_tile_set = Object::cast_to<TileSet>(p_edited); if (!ed_tile_set) { @@ -597,8 +597,8 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ } void TileSetEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo_man.is_null()); + EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_NULL(undo_redo_man); #define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); TileSet *ed_tile_set = Object::cast_to<TileSet>(p_edited); diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp index 0ff8788626..8d48302f1a 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp @@ -237,7 +237,7 @@ void TileSetScenesCollectionSourceEditor::_scenes_list_item_activated(int p_inde void TileSetScenesCollectionSourceEditor::_source_add_pressed() { int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add a Scene Tile")); undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", Ref<PackedScene>(), scene_id); undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id); @@ -252,7 +252,7 @@ void TileSetScenesCollectionSourceEditor::_source_delete_pressed() { ERR_FAIL_COND(selected_indices.size() <= 0); int scene_id = scene_tiles_list->get_item_metadata(selected_indices[0]); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove a Scene Tile")); undo_redo->add_do_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id); undo_redo->add_undo_method(tile_set_scenes_collection_source, "create_scene_tile", tile_set_scenes_collection_source->get_scene_tile_scene(scene_id), scene_id); @@ -404,7 +404,7 @@ void TileSetScenesCollectionSourceEditor::_drop_data_fw(const Point2 &p_point, c Ref<PackedScene> resource = ResourceLoader::load(files[i]); if (resource.is_valid()) { int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add a Scene Tile")); undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", resource, scene_id); undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 56dbdb49eb..2c93d46e38 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -129,30 +129,32 @@ void VisualShaderGraphPlugin::set_connections(const List<VisualShader::Connectio void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id) { if (visual_shader->get_shader_type() == p_type && links.has(p_node_id) && links[p_node_id].output_ports.has(p_port_id)) { - for (const KeyValue<int, Port> &E : links[p_node_id].output_ports) { + Link &link = links[p_node_id]; + + for (const KeyValue<int, Port> &E : link.output_ports) { if (E.value.preview_button != nullptr) { E.value.preview_button->set_pressed(false); } } + bool is_dirty = link.preview_pos < 0; - if (links[p_node_id].preview_visible && !is_dirty() && links[p_node_id].preview_box != nullptr) { - links[p_node_id].graph_node->remove_child(links[p_node_id].preview_box); - memdelete(links[p_node_id].preview_box); - links[p_node_id].graph_node->reset_size(); - links[p_node_id].preview_visible = false; + if (!is_dirty && link.preview_visible && link.preview_box != nullptr) { + link.graph_node->remove_child(link.preview_box); + memdelete(link.preview_box); + link.preview_box = nullptr; + link.graph_node->reset_size(); + link.preview_visible = false; } - if (p_port_id != -1 && links[p_node_id].output_ports[p_port_id].preview_button != nullptr) { - if (is_dirty()) { - links[p_node_id].preview_pos = links[p_node_id].graph_node->get_child_count(); + if (p_port_id != -1 && link.output_ports[p_port_id].preview_button != nullptr) { + if (is_dirty) { + link.preview_pos = link.graph_node->get_child_count(); } VBoxContainer *vbox = memnew(VBoxContainer); - links[p_node_id].graph_node->add_child(vbox); - if (links[p_node_id].preview_pos != -1) { - links[p_node_id].graph_node->move_child(vbox, links[p_node_id].preview_pos); - } - links[p_node_id].graph_node->set_slot_draw_stylebox(vbox->get_index(), false); + link.graph_node->add_child(vbox); + link.graph_node->move_child(vbox, link.preview_pos); + link.graph_node->set_slot_draw_stylebox(vbox->get_index(), false); Control *offset = memnew(Control); offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE)); @@ -162,9 +164,9 @@ void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p port_preview->setup(visual_shader, visual_shader->get_shader_type(), p_node_id, p_port_id); port_preview->set_h_size_flags(Control::SIZE_SHRINK_CENTER); vbox->add_child(port_preview); - links[p_node_id].preview_visible = true; - links[p_node_id].preview_box = vbox; - links[p_node_id].output_ports[p_port_id].preview_button->set_pressed(true); + link.preview_visible = true; + link.preview_box = vbox; + link.output_ports[p_port_id].preview_button->set_pressed(true); } } } @@ -329,14 +331,6 @@ void VisualShaderGraphPlugin::clear_links() { links.clear(); } -bool VisualShaderGraphPlugin::is_dirty() const { - return dirty; -} - -void VisualShaderGraphPlugin::make_dirty(bool p_enabled) { - dirty = p_enabled; -} - void VisualShaderGraphPlugin::register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node) { links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, HashMap<int, InputPort>(), HashMap<int, Port>(), nullptr, nullptr, nullptr, { nullptr, nullptr, nullptr } }); } @@ -426,7 +420,13 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool editor->_update_created_node(node); if (p_just_update) { - links[p_id].graph_node = node; + Link &link = links[p_id]; + + link.graph_node = node; + link.preview_box = nullptr; + link.preview_pos = -1; + link.output_ports.clear(); + link.input_ports.clear(); } else { register_link(p_type, p_id, vsnode.ptr(), node); } @@ -1861,7 +1861,7 @@ void VisualShaderEditor::_update_parameters(bool p_update_refs) { } void VisualShaderEditor::_update_parameter_refs(HashSet<String> &p_deleted_names) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (int i = 0; i < VisualShader::TYPE_MAX; i++) { VisualShader::Type type = VisualShader::Type(i); @@ -1916,15 +1916,12 @@ void VisualShaderEditor::_update_graph() { _update_varyings(); graph_plugin->clear_links(); - graph_plugin->make_dirty(true); graph_plugin->update_theme(); for (int n_i = 0; n_i < nodes.size(); n_i++) { graph_plugin->add_node(type, nodes[n_i], false); } - graph_plugin->make_dirty(false); - for (const VisualShader::Connection &E : node_connections) { int from = E.from_node; int from_idx = E.from_port; @@ -1961,7 +1958,7 @@ void VisualShaderEditor::_add_input_port(int p_node, int p_port, int p_port_type return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Input Port")); undo_redo->add_do_method(node.ptr(), "add_input_port", p_port, p_port_type, p_name); undo_redo->add_undo_method(node.ptr(), "remove_input_port", p_port); @@ -1977,7 +1974,7 @@ void VisualShaderEditor::_add_output_port(int p_node, int p_port, int p_port_typ return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Output Port")); undo_redo->add_do_method(node.ptr(), "add_output_port", p_port, p_port_type, p_name); undo_redo->add_undo_method(node.ptr(), "remove_output_port", p_port); @@ -1993,7 +1990,7 @@ void VisualShaderEditor::_change_input_port_type(int p_type, int p_node, int p_p return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Input Port Type")); undo_redo->add_do_method(node.ptr(), "set_input_port_type", p_port, p_type); undo_redo->add_undo_method(node.ptr(), "set_input_port_type", p_port, node->get_input_port_type(p_port)); @@ -2009,7 +2006,7 @@ void VisualShaderEditor::_change_output_port_type(int p_type, int p_node, int p_ return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Output Port Type")); undo_redo->add_do_method(node.ptr(), "set_output_port_type", p_port, p_type); undo_redo->add_undo_method(node.ptr(), "set_output_port_type", p_port, node->get_output_port_type(p_port)); @@ -2038,7 +2035,7 @@ void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *p return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Input Port Name")); undo_redo->add_do_method(node.ptr(), "set_input_port_name", p_port_id, validated_name); undo_redo->add_undo_method(node.ptr(), "set_input_port_name", p_port_id, node->get_input_port_name(p_port_id)); @@ -2065,7 +2062,7 @@ void VisualShaderEditor::_change_output_port_name(const String &p_text, Object * return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change Output Port Name")); undo_redo->add_do_method(node.ptr(), "set_output_port_name", p_port_id, validated_name); undo_redo->add_undo_method(node.ptr(), "set_output_port_name", p_port_id, prev_name); @@ -2078,7 +2075,7 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa Ref<VisualShaderNode> node = visual_shader->get_node(type, p_node); ERR_FAIL_COND(!node.is_valid()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (p_expand) { undo_redo->create_action(TTR("Expand Output Port")); } else { @@ -2176,7 +2173,7 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Input Port")); List<VisualShader::Connection> conns; @@ -2226,7 +2223,7 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Output Port")); List<VisualShader::Connection> conns; @@ -2293,7 +2290,7 @@ void VisualShaderEditor::_expression_focus_out(Object *code_edit, int p_node) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set VisualShader Expression")); undo_redo->add_do_method(node.ptr(), "set_expression", expression_box->get_text()); undo_redo->add_undo_method(node.ptr(), "set_expression", node->get_expression()); @@ -2357,7 +2354,7 @@ void VisualShaderEditor::_node_resized(const Vector2 &p_new_size, int p_type, in return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Resize VisualShader Node"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(this, "_set_node_size", p_type, p_node, p_new_size); undo_redo->add_undo_method(this, "_set_node_size", p_type, p_node, node->get_size()); @@ -2374,7 +2371,7 @@ void VisualShaderEditor::_preview_select_port(int p_node, int p_port) { if (node->get_output_port_for_preview() == p_port) { p_port = -1; //toggle it } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(p_port == -1 ? TTR("Hide Port Preview") : TTR("Show Port Preview")); undo_redo->add_do_method(node.ptr(), "set_output_port_for_preview", p_port); undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", prev_port); @@ -2420,7 +2417,7 @@ void VisualShaderEditor::_comment_title_popup_hide() { if (node->get_title() == comment_title_change_edit->get_text()) { return; // nothing changed - ignored } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Comment Node Title")); undo_redo->add_do_method(node.ptr(), "set_title", comment_title_change_edit->get_text()); undo_redo->add_undo_method(node.ptr(), "set_title", node->get_title()); @@ -2463,7 +2460,7 @@ void VisualShaderEditor::_comment_desc_popup_hide() { if (node->get_description() == comment_desc_change_edit->get_text()) { return; // nothing changed - ignored } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Comment Node Description")); undo_redo->add_do_method(node.ptr(), "set_description", comment_desc_change_edit->get_text()); undo_redo->add_undo_method(node.ptr(), "set_description", node->get_title()); @@ -2484,7 +2481,7 @@ void VisualShaderEditor::_parameter_line_edit_changed(const String &p_text, int return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Parameter Name")); undo_redo->add_do_method(node.ptr(), "set_parameter_name", validated_name); undo_redo->add_undo_method(node.ptr(), "set_parameter_name", node->get_parameter_name()); @@ -2520,7 +2517,7 @@ void VisualShaderEditor::_port_edited(const StringName &p_property, const Varian Ref<VisualShaderNode> vsn = visual_shader->get_node(type, editing_node); ERR_FAIL_COND(!vsn.is_valid()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Input Default Port")); Ref<VisualShaderNodeCustom> custom = Object::cast_to<VisualShaderNodeCustom>(vsn.ptr()); @@ -2966,7 +2963,7 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, Stri int id_to_use = visual_shader->get_valid_node_id(type); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (p_resource_path.is_empty()) { undo_redo->create_action(TTR("Add Node to Visual Shader")); } else { @@ -3133,7 +3130,7 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, Stri } void VisualShaderEditor::_add_varying(const String &p_name, VisualShader::VaryingMode p_mode, VisualShader::VaryingType p_type) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Add Varying to Visual Shader: %s"), p_name)); undo_redo->add_do_method(visual_shader.ptr(), "add_varying", p_name, p_mode, p_type); @@ -3168,7 +3165,7 @@ void VisualShaderEditor::_add_varying(const String &p_name, VisualShader::Varyin } void VisualShaderEditor::_remove_varying(const String &p_name) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Remove Varying from Visual Shader: %s"), p_name)); VisualShader::VaryingMode var_mode = visual_shader->get_varying_mode(p_name); @@ -3256,7 +3253,7 @@ void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_t void VisualShaderEditor::_nodes_dragged() { drag_dirty = false; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Node(s) Moved")); for (const DragOp &E : drag_buffer) { @@ -3280,7 +3277,7 @@ void VisualShaderEditor::_connection_request(const String &p_from, int p_from_in return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Nodes Connected")); List<VisualShader::Connection> conns; @@ -3312,7 +3309,7 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from int from = p_from.to_int(); int to = p_to.to_int(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Nodes Disconnected")); undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index); undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index); @@ -3352,7 +3349,7 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); for (const int &F : p_nodes) { for (const VisualShader::Connection &E : conns) { if (E.from_node == F || E.to_node == F) { @@ -3411,7 +3408,7 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { } void VisualShaderEditor::_replace_node(VisualShader::Type p_type_id, int p_node_id, const StringName &p_from, const StringName &p_to) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(visual_shader.ptr(), "replace_node", p_type_id, p_node_id, p_to); undo_redo->add_undo_method(visual_shader.ptr(), "replace_node", p_type_id, p_node_id, p_from); } @@ -3446,7 +3443,7 @@ void VisualShaderEditor::_update_parameter(VisualShader::Type p_type_id, int p_n void VisualShaderEditor::_convert_constants_to_parameters(bool p_vice_versa) { VisualShader::Type type_id = get_current_shader_type(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (!p_vice_versa) { undo_redo->create_action(TTR("Convert Constant Node(s) To Parameter(s)")); } else { @@ -3645,7 +3642,7 @@ void VisualShaderEditor::_delete_node_request(int p_type, int p_node) { List<int> to_erase; to_erase.push_back(p_node); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete VisualShader Node")); _delete_nodes(p_type, to_erase); undo_redo->commit_action(); @@ -3674,7 +3671,7 @@ void VisualShaderEditor::_delete_nodes_request(const TypedArray<StringName> &p_n return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete VisualShader Node(s)")); _delete_nodes(get_current_shader_type(), to_erase); undo_redo->commit_action(); @@ -4087,7 +4084,7 @@ void VisualShaderEditor::_dup_copy_nodes(int p_type, List<CopyItem> &r_items, Li } void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, const List<VisualShader::Connection> &p_connections, const Vector2 &p_offset, bool p_duplicate) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (p_duplicate) { undo_redo->create_action(TTR("Duplicate VisualShader Node(s)")); } else { @@ -4206,7 +4203,7 @@ void VisualShaderEditor::_copy_nodes(bool p_cut) { _dup_copy_nodes(get_current_shader_type(), copy_items_buffer, copy_connections_buffer); if (p_cut) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Cut VisualShader Node(s)")); List<int> ids; @@ -4293,7 +4290,7 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input, bool type_changed = next_input_type != prev_input_type; - Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo_man = EditorUndoRedoManager::get_singleton(); undo_redo_man->create_action(TTR("Visual Shader Input Type Changed")); undo_redo_man->add_do_method(p_input.ptr(), "set_input_name", p_name); @@ -4362,7 +4359,7 @@ void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParamete bool type_changed = p_parameter_ref->get_parameter_type_by_name(p_name) != p_parameter_ref->get_parameter_type_by_name(prev_name); - Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo_man = EditorUndoRedoManager::get_singleton(); undo_redo_man->create_action(TTR("ParameterRef Name Changed")); undo_redo_man->add_do_method(p_parameter_ref.ptr(), "set_parameter_name", p_name); @@ -4406,7 +4403,7 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var bool is_getter = Ref<VisualShaderNodeVaryingGetter>(p_varying.ptr()).is_valid(); - Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo_man = EditorUndoRedoManager::get_singleton(); undo_redo_man->create_action(TTR("Varying Name Changed")); undo_redo_man->add_do_method(p_varying.ptr(), "set_varying_name", p_name); @@ -4477,7 +4474,7 @@ void VisualShaderEditor::_float_constant_selected(int p_which) { return; // same } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Set Constant: %s"), float_constant_defs[p_which].name)); undo_redo->add_do_method(node.ptr(), "set_constant", float_constant_defs[p_which].value); undo_redo->add_undo_method(node.ptr(), "set_constant", node->get_constant()); @@ -4741,7 +4738,7 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da saved_node_pos_dirty = true; _add_node(idx, add_options[idx].ops); } else if (d.has("files")) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Node(s) to Visual Shader")); if (d["files"].get_type() == Variant::PACKED_STRING_ARRAY) { @@ -6172,7 +6169,7 @@ public: return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); updating = true; undo_redo->create_action(TTR("Edit Visual Property:") + " " + p_property, UndoRedo::MERGE_ENDS); @@ -6374,7 +6371,7 @@ void EditorPropertyVisualShaderMode::_option_selected(int p_which) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Visual Shader Mode Changed")); //do is easy undo_redo->add_do_method(visual_shader.ptr(), "set_mode", p_which); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 88f5e3359c..c4f6b4952c 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -95,7 +95,6 @@ private: Ref<VisualShader> visual_shader; HashMap<int, Link> links; List<VisualShader::Connection> connections; - bool dirty = false; Color vector_expanded_color[4]; @@ -115,8 +114,6 @@ public: void clear_links(); void set_shader_type(VisualShader::Type p_type); bool is_preview_visible(int p_id) const; - bool is_dirty() const; - void make_dirty(bool p_enabled); void update_node(VisualShader::Type p_type, int p_id); void update_node_deferred(VisualShader::Type p_type, int p_node_id); void add_node(VisualShader::Type p_type, int p_id, bool p_just_update); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 69c21177f9..560549d249 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -114,7 +114,7 @@ void ProjectSettingsEditor::_add_setting() { Variant value; Variant::construct(Variant::Type(type_box->get_selected_id()), value, nullptr, 0, ce); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Project Setting")); undo_redo->add_do_property(ps, setting, value); undo_redo->add_undo_property(ps, setting, ps->has_setting(setting) ? ps->get(setting) : Variant()); @@ -134,7 +134,7 @@ void ProjectSettingsEditor::_delete_setting() { Variant value = ps->get(setting); int order = ps->get_order(setting); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete Item")); undo_redo->add_do_method(ps, "clear", setting); @@ -223,7 +223,7 @@ void ProjectSettingsEditor::_select_type(Variant::Type p_type) { void ProjectSettingsEditor::shortcut_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); const Ref<InputEventKey> k = p_event; if (k.is_valid() && k->is_pressed()) { @@ -345,7 +345,7 @@ void ProjectSettingsEditor::_action_added(const String &p_name) { action["events"] = Array(); action["deadzone"] = 0.5f; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Input Action")); undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, action); undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name); @@ -361,7 +361,7 @@ void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionar const String property_name = "input/" + p_name; Dictionary old_val = GLOBAL_GET(property_name); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (old_val["deadzone"] != p_action["deadzone"]) { // Deadzone Changed undo_redo->create_action(TTR("Change Action deadzone")); @@ -398,7 +398,7 @@ void ProjectSettingsEditor::_action_removed(const String &p_name) { Dictionary old_val = GLOBAL_GET(property_name); int order = ProjectSettings::get_singleton()->get_order(property_name); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Erase Input Action")); undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", property_name); undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val); @@ -421,7 +421,7 @@ void ProjectSettingsEditor::_action_renamed(const String &p_old_name, const Stri int order = ProjectSettings::get_singleton()->get_order(old_property_name); Dictionary action = GLOBAL_GET(old_property_name); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rename Input Action Event")); // Do: clear old, set new undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", old_property_name); @@ -451,7 +451,7 @@ void ProjectSettingsEditor::_action_reordered(const String &p_action_name, const HashMap<String, Variant> action_values; ProjectSettings::get_singleton()->get_property_list(&props); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Update Input Action Order")); for (const PropertyInfo &prop : props) { diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index b7b316df64..c3a99e96ef 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -583,7 +583,7 @@ void RenameDialog::rename() { _iterate_scene(root_node, selected_node_list, &global_count); if (!to_rename.is_empty()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Batch Rename")); // Make sure to iterate reversed so that child nodes will find parents. diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index ac6bceaa55..733f140a56 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -231,7 +231,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Instantiate Scene(s)")); for (int i = 0; i < instances.size(); i++) { @@ -275,7 +275,7 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Replace with Branch Scene")); Node *parent = base->get_parent(); @@ -540,7 +540,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Detach Script"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene()); undo_redo->add_do_method(EditorNode::get_singleton(), "push_item", (Script *)nullptr); @@ -611,7 +611,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; // one or more nodes can not be moved } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (selection.size() == 1) { undo_redo->create_action(TTR("Move Node In Parent")); } @@ -661,7 +661,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Duplicate Node(s)"), UndoRedo::MERGE_DISABLE, selection.front()->get()); undo_redo->add_do_method(editor_selection, "clear"); @@ -778,7 +778,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Make node as Root")); undo_redo->add_do_method(node->get_parent(), "remove_child", node); undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", node); @@ -1023,7 +1023,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *node = e->get(); if (node) { Node *root = EditorNode::get_singleton()->get_edited_scene(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (!root) { break; } @@ -1099,7 +1099,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { bool enabling = !first_selected->get()->is_unique_name_in_owner(); List<Node *> full_selection = editor_selection->get_full_selected_node_list(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (enabling) { Vector<Node *> new_unique_nodes; @@ -1226,7 +1226,7 @@ void SceneTreeDock::_property_selected(int p_idx) { } void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, Ref<Resource> p_res) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(vformat(TTR("Set %s"), p_property)); undo_redo->add_do_property(p_node, p_property, p_res); undo_redo->add_undo_property(p_node, p_property, p_node->get(p_property)); @@ -1234,7 +1234,7 @@ void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, Ref< } void SceneTreeDock::add_root_node(Node *p_node) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action_for_history(TTR("New Scene Root"), editor_data->get_current_edited_scene_history_id()); undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", p_node); undo_redo->add_do_method(scene_tree, "update_tree"); @@ -1385,7 +1385,7 @@ void SceneTreeDock::_notification(int p_what) { void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode) { if (p_node->get_owner() == p_base && p_node != p_root) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); switch (p_mode) { case MODE_BIDI: { bool disable_unique = p_node->is_unique_name_in_owner() && p_root->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr; @@ -1619,7 +1619,7 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath> Variant old_variant = p_base->get(propertyname); Variant updated_variant = old_variant; if (_check_node_path_recursive(p_base, updated_variant, p_renames)) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_property(p_base, propertyname, updated_variant); undo_redo->add_undo_property(p_base, propertyname, old_variant); p_base->set(propertyname, updated_variant); @@ -1666,7 +1666,7 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath> } HashMap<Node *, NodePath>::Iterator found_path = p_renames->find(n); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (found_path) { if (found_path->value == NodePath()) { //will be erased @@ -1833,7 +1833,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V // Sort by tree order, so re-adding is easy. p_nodes.sort_custom<Node::Comparator>(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Reparent Node"), UndoRedo::MERGE_DISABLE, p_nodes[0]); HashMap<Node *, NodePath> path_renames; @@ -1968,7 +1968,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, selected.front()->get()); for (Node *E : selected) { Ref<Script> existing = E->get_script(); @@ -1994,7 +1994,7 @@ void SceneTreeDock::_shader_created(Ref<Shader> p_shader) { Ref<Shader> existing = selected_shader_material->get_shader(); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Shader")); undo_redo->add_do_method(selected_shader_material.ptr(), "set_shader", p_shader); undo_redo->add_undo_method(selected_shader_material.ptr(), "set_shader", existing); @@ -2063,7 +2063,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { EditorNode::get_singleton()->get_editor_plugins_over()->make_visible(false); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(p_cut ? TTR("Cut Node(s)") : TTR("Remove Node(s)"), UndoRedo::MERGE_DISABLE, remove_list.front()->get()); bool entire_scene = false; @@ -2193,7 +2193,7 @@ void SceneTreeDock::_do_create(Node *p_parent) { } child->set_name(new_name); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action_for_history(TTR("Create Node"), editor_data->get_current_edited_scene_history_id()); if (edited_scene) { @@ -2262,7 +2262,7 @@ void SceneTreeDock::_create() { List<Node *> selection = editor_selection->get_selected_node_list(); ERR_FAIL_COND(selection.size() <= 0); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change type of node(s)"), UndoRedo::MERGE_DISABLE, selection.front()->get()); for (Node *n : selection) { @@ -2396,7 +2396,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop } //p_remove_old was added to support undo if (p_remove_old) { - EditorNode::get_undo_redo()->clear_history(); + EditorUndoRedoManager::get_singleton()->clear_history(); } newnode->set_name(newname); @@ -2618,7 +2618,7 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (Input::get_singleton()->is_key_pressed(Key::CTRL)) { Object *obj = ClassDB::instantiate(scr->get_instance_base_type()); ERR_FAIL_NULL(obj); @@ -3190,7 +3190,7 @@ List<Node *> SceneTreeDock::paste_nodes() { owner = paste_parent; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Paste Node(s)"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene()); ur->add_do_method(editor_selection, "clear"); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index b4f1ca5d0b..148dcd862a 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -68,7 +68,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i Node *n = get_node(np); ERR_FAIL_COND(!n); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (p_id == BUTTON_SUBSCENE) { if (n == get_scene_node()) { if (n && n->get_scene_inherited_state().is_valid()) { @@ -176,7 +176,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i void SceneTreeEditor::_toggle_visible(Node *p_node) { if (p_node->has_method("is_visible") && p_node->has_method("set_visible")) { bool v = bool(p_node->call("is_visible")); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->add_do_method(p_node, "set_visible", !v); undo_redo->add_undo_method(p_node, "set_visible", v); } @@ -1015,7 +1015,7 @@ void SceneTreeEditor::_renamed() { which->set_metadata(0, n->get_path()); emit_signal(SNAME("node_renamed")); } else { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rename Node")); emit_signal(SNAME("node_prerename"), n, new_name); undo_redo->add_do_method(this, "_rename_node", n->get_instance_id(), new_name); diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp index 4ac0a5b672..800de431eb 100644 --- a/editor/shader_globals_editor.cpp +++ b/editor/shader_globals_editor.cpp @@ -70,7 +70,7 @@ class ShaderGlobalsEditorInterface : public Object { GDCLASS(ShaderGlobalsEditorInterface, Object) void _set_var(const StringName &p_name, const Variant &p_value, const Variant &p_prev_value) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Shader Global Variable")); undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_value); @@ -399,7 +399,7 @@ void ShaderGlobalsEditor::_variable_added() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Variant value = create_var(RS::GlobalShaderParameterType(variable_type->get_selected())); @@ -418,7 +418,7 @@ void ShaderGlobalsEditor::_variable_added() { } void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Shader Global Parameter")); undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_remove", p_variable); diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp index 61787691a3..2c533cb36d 100644 --- a/modules/csg/editor/csg_gizmos.cpp +++ b/modules/csg/editor/csg_gizmos.cpp @@ -217,7 +217,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Sphere Shape Radius")); ur->add_do_method(s, "set_radius", s->get_radius()); ur->add_undo_method(s, "set_radius", p_restore); @@ -231,7 +231,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Change Box Shape Size")); ur->add_do_method(s, "set_size", s->get_size()); ur->add_undo_method(s, "set_size", p_restore); @@ -249,7 +249,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (p_id == 0) { ur->create_action(TTR("Change Cylinder Radius")); ur->add_do_method(s, "set_radius", s->get_radius()); @@ -274,7 +274,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); if (p_id == 0) { ur->create_action(TTR("Change Torus Inner Radius")); ur->add_do_method(s, "set_inner_radius", s->get_inner_radius()); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 0a1ae46927..397c43b14b 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -80,7 +80,7 @@ Ref<Script> GDScriptLanguage::make_template(const String &p_template, const Stri } processed_template = processed_template.replace("_BASE_", p_base_class_name) - .replace("_CLASS_", p_class_name) + .replace("_CLASS_", p_class_name.to_pascal_case()) .replace("_TS_", _get_indentation()); scr->set_source_code(processed_template); return scr; diff --git a/modules/gdscript/tests/README.md b/modules/gdscript/tests/README.md index 6e54085962..361d586d32 100644 --- a/modules/gdscript/tests/README.md +++ b/modules/gdscript/tests/README.md @@ -4,5 +4,5 @@ The `scripts/` folder contains integration tests in the form of GDScript files and output files. See the -[Integration tests for GDScript documentation](https://docs.godotengine.org/en/latest/development/cpp/unit_testing.html#integration-tests-for-gdscript) +[Integration tests for GDScript documentation](https://docs.godotengine.org/en/latest/contributing/development/core_and_modules/unit_testing.html#integration-tests-for-gdscript) for information about creating and running GDScript integration tests. diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml index f313f4b28f..d7e8141eb1 100644 --- a/modules/gltf/doc_classes/GLTFDocument.xml +++ b/modules/gltf/doc_classes/GLTFDocument.xml @@ -15,7 +15,7 @@ <param index="2" name="state" type="GLTFState" /> <param index="3" name="flags" type="int" default="0" /> <description> - Takes a [PackedByteArray] defining a gLTF and returns a [GLTFState] object through the [param state] parameter. + Takes a [PackedByteArray] defining a GLTF and imports the data to the given [GLTFState] object through the [param state] parameter. [b]Note:[/b] The [param base_path] tells [method append_from_buffer] where to find dependencies and can be empty. </description> </method> @@ -26,7 +26,7 @@ <param index="2" name="flags" type="int" default="0" /> <param index="3" name="base_path" type="String" default="""" /> <description> - Takes a path to a gLTF file and returns a [GLTFState] object through the [param state] parameter. + Takes a path to a GLTF file and imports the data at that file path to the given [GLTFState] object through the [param state] parameter. [b]Note:[/b] The [param base_path] tells [method append_from_file] where to find dependencies and can be empty. </description> </method> @@ -36,14 +36,14 @@ <param index="1" name="state" type="GLTFState" /> <param index="2" name="flags" type="int" default="0" /> <description> - Takes a Godot Engine scene node and returns a [GLTFState] object through the [param state] parameter. + Takes a Godot Engine scene node and exports it and its descendants to the given [GLTFState] object through the [param state] parameter. </description> </method> <method name="generate_buffer"> <return type="PackedByteArray" /> <param index="0" name="state" type="GLTFState" /> <description> - Takes a [GLTFState] object through the [param state] parameter and returns a gLTF [PackedByteArray]. + Takes a [GLTFState] object through the [param state] parameter and returns a GLTF [PackedByteArray]. </description> </method> <method name="generate_scene"> diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp index 67bb99de16..183190460e 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.cpp +++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp @@ -461,7 +461,7 @@ void GridMapEditor::_delete_selection() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Delete Selection")); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { @@ -482,7 +482,7 @@ void GridMapEditor::_fill_selection() { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Fill Selection")); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { @@ -576,7 +576,7 @@ void GridMapEditor::_do_paste() { rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); Vector3 ofs = paste_indicator.current - paste_indicator.click; - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Paste Selection")); for (const ClipboardItem &item : clipboard_items) { @@ -664,7 +664,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D } else { if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) { if (set_items.size()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Paint")); for (const SetItem &si : set_items) { undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation); @@ -686,7 +686,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D } if (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_SELECT) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Selection")); undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs index 13a21ae8bc..0e46b63b59 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs @@ -437,48 +437,25 @@ namespace Godot /// <summary> /// Returns <see langword="true"/> if the <see cref="AABB"/> overlaps with <paramref name="with"/> /// (i.e. they have at least one point in common). - /// - /// If <paramref name="includeBorders"/> is <see langword="true"/>, - /// they will also be considered overlapping if their borders touch, - /// even without intersection. /// </summary> /// <param name="with">The other <see cref="AABB"/> to check for intersections with.</param> - /// <param name="includeBorders">Whether or not to consider borders.</param> /// <returns> /// A <see langword="bool"/> for whether or not they are intersecting. /// </returns> - public readonly bool Intersects(AABB with, bool includeBorders = false) + public readonly bool Intersects(AABB with) { - if (includeBorders) - { - if (_position.x > with._position.x + with._size.x) - return false; - if (_position.x + _size.x < with._position.x) - return false; - if (_position.y > with._position.y + with._size.y) - return false; - if (_position.y + _size.y < with._position.y) - return false; - if (_position.z > with._position.z + with._size.z) - return false; - if (_position.z + _size.z < with._position.z) - return false; - } - else - { - if (_position.x >= with._position.x + with._size.x) - return false; - if (_position.x + _size.x <= with._position.x) - return false; - if (_position.y >= with._position.y + with._size.y) - return false; - if (_position.y + _size.y <= with._position.y) - return false; - if (_position.z >= with._position.z + with._size.z) - return false; - if (_position.z + _size.z <= with._position.z) - return false; - } + if (_position.x >= with._position.x + with._size.x) + return false; + if (_position.x + _size.x <= with._position.x) + return false; + if (_position.y >= with._position.y + with._size.y) + return false; + if (_position.y + _size.y <= with._position.y) + return false; + if (_position.z >= with._position.z + with._size.z) + return false; + if (_position.z + _size.z <= with._position.z) + return false; return true; } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs index 5aa1622bf8..19f7c54847 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs @@ -120,31 +120,6 @@ namespace Godot } /// <summary> - /// The scale of this basis. - /// </summary> - /// <value>Equivalent to the lengths of each column vector, but negative if the determinant is negative.</value> - public Vector3 Scale - { - readonly get - { - real_t detSign = Mathf.Sign(Determinant()); - return detSign * new Vector3 - ( - Column0.Length(), - Column1.Length(), - Column2.Length() - ); - } - set - { - value /= Scale; // Value becomes what's called "delta_scale" in core. - Column0 *= value.x; - Column1 *= value.y; - Column2 *= value.z; - } - } - - /// <summary> /// Access whole columns in the form of <see cref="Vector3"/>. /// </summary> /// <param name="column">Which column vector.</param> @@ -493,12 +468,6 @@ namespace Godot } } - /// <summary> - /// Returns the basis's rotation in the form of a quaternion. - /// See <see cref="GetEuler"/> if you need Euler angles, but keep in - /// mind that quaternions should generally be preferred to Euler angles. - /// </summary> - /// <returns>A <see cref="Quaternion"/> representing the basis's rotation.</returns> internal readonly Quaternion GetQuaternion() { real_t trace = Row0[0] + Row1[1] + Row2[2]; @@ -573,106 +542,18 @@ namespace Godot } /// <summary> - /// Get rows by index. Rows are not very useful for user code, - /// but are more efficient for some internal calculations. - /// </summary> - /// <param name="index">Which row.</param> - /// <exception cref="ArgumentOutOfRangeException"> - /// <paramref name="index"/> is not 0, 1 or 2. - /// </exception> - /// <returns>One of <c>Row0</c>, <c>Row1</c>, or <c>Row2</c>.</returns> - public readonly Vector3 GetRow(int index) - { - switch (index) - { - case 0: - return Row0; - case 1: - return Row1; - case 2: - return Row2; - default: - throw new ArgumentOutOfRangeException(nameof(index)); - } - } - - /// <summary> - /// Sets rows by index. Rows are not very useful for user code, - /// but are more efficient for some internal calculations. + /// Assuming that the matrix is the combination of a rotation and scaling, + /// return the absolute value of scaling factors along each axis. /// </summary> - /// <param name="index">Which row.</param> - /// <param name="value">The vector to set the row to.</param> - /// <exception cref="ArgumentOutOfRangeException"> - /// <paramref name="index"/> is not 0, 1 or 2. - /// </exception> - public void SetRow(int index, Vector3 value) + public readonly Vector3 GetScale() { - switch (index) - { - case 0: - Row0 = value; - return; - case 1: - Row1 = value; - return; - case 2: - Row2 = value; - return; - default: - throw new ArgumentOutOfRangeException(nameof(index)); - } - } - - /// <summary> - /// This function considers a discretization of rotations into - /// 24 points on unit sphere, lying along the vectors (x, y, z) with - /// each component being either -1, 0, or 1, and returns the index - /// of the point best representing the orientation of the object. - /// It is mainly used by the <see cref="GridMap"/> editor. - /// - /// For further details, refer to the Godot source code. - /// </summary> - /// <returns>The orthogonal index.</returns> - public readonly int GetOrthogonalIndex() - { - var orth = this; - - for (int i = 0; i < 3; i++) - { - for (int j = 0; j < 3; j++) - { - var row = orth.GetRow(i); - - real_t v = row[j]; - - if (v > 0.5f) - { - v = 1.0f; - } - else if (v < -0.5f) - { - v = -1.0f; - } - else - { - v = 0f; - } - - row[j] = v; - - orth.SetRow(i, row); - } - } - - for (int i = 0; i < 24; i++) - { - if (orth == _orthoBases[i]) - { - return i; - } - } - - return 0; + real_t detSign = Mathf.Sign(Determinant()); + return detSign * new Vector3 + ( + Column0.Length(), + Column1.Length(), + Column2.Length() + ); } /// <summary> @@ -906,7 +787,7 @@ namespace Godot /// <param name="quaternion">The quaternion to create the basis from.</param> public Basis(Quaternion quaternion) { - real_t s = 2.0f / quaternion.LengthSquared; + real_t s = 2.0f / quaternion.LengthSquared(); real_t xs = quaternion.x * s; real_t ys = quaternion.y * s; @@ -977,8 +858,20 @@ namespace Godot // We need to assign the struct fields here first so we can't do it that way... } - // Arguments are named such that xy is equal to calling x.y - internal Basis(real_t xx, real_t yx, real_t zx, real_t xy, real_t yy, real_t zy, real_t xz, real_t yz, real_t zz) + /// <summary> + /// Constructs a transformation matrix from the given components. + /// Arguments are named such that xy is equal to calling <c>x.y</c>. + /// </summary> + /// <param name="xx">The X component of the X column vector, accessed via <c>b.x.x</c> or <c>[0][0]</c>.</param> + /// <param name="yx">The X component of the Y column vector, accessed via <c>b.y.x</c> or <c>[1][0]</c>.</param> + /// <param name="zx">The X component of the Z column vector, accessed via <c>b.z.x</c> or <c>[2][0]</c>.</param> + /// <param name="xy">The Y component of the X column vector, accessed via <c>b.x.y</c> or <c>[0][1]</c>.</param> + /// <param name="yy">The Y component of the Y column vector, accessed via <c>b.y.y</c> or <c>[1][1]</c>.</param> + /// <param name="zy">The Y component of the Z column vector, accessed via <c>b.y.y</c> or <c>[2][1]</c>.</param> + /// <param name="xz">The Z component of the X column vector, accessed via <c>b.x.y</c> or <c>[0][2]</c>.</param> + /// <param name="yz">The Z component of the Y column vector, accessed via <c>b.y.y</c> or <c>[1][2]</c>.</param> + /// <param name="zz">The Z component of the Z column vector, accessed via <c>b.y.y</c> or <c>[2][2]</c>.</param> + public Basis(real_t xx, real_t yx, real_t zx, real_t xy, real_t yy, real_t zy, real_t xz, real_t yz, real_t zz) { Row0 = new Vector3(xx, yx, zx); Row1 = new Vector3(xy, yy, zy); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs index 9e5f7c4f9e..8a125e3c73 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs @@ -15,7 +15,7 @@ namespace Godot private Vector3 _normal; /// <summary> - /// The normal of the plane, which must be normalized. + /// The normal of the plane, which must be a unit vector. /// In the scalar equation of the plane <c>ax + by + cz = d</c>, this is /// the vector <c>(a, b, c)</c>, where <c>d</c> is the <see cref="D"/> property. /// </summary> @@ -85,23 +85,6 @@ namespace Godot public real_t D { get; set; } /// <summary> - /// The center of the plane, the point where the normal line intersects the plane. - /// </summary> - /// <value>Equivalent to <see cref="Normal"/> multiplied by <see cref="D"/>.</value> - public Vector3 Center - { - readonly get - { - return _normal * D; - } - set - { - _normal = value.Normalized(); - D = value.Length(); - } - } - - /// <summary> /// Returns the shortest distance from this plane to the position <paramref name="point"/>. /// </summary> /// <param name="point">The position to use for the calculation.</param> @@ -112,6 +95,16 @@ namespace Godot } /// <summary> + /// Returns the center of the plane, the point on the plane closest to the origin. + /// The point where the normal line going through the origin intersects the plane. + /// </summary> + /// <value>Equivalent to <see cref="Normal"/> multiplied by <see cref="D"/>.</value> + public readonly Vector3 GetCenter() + { + return _normal * D; + } + + /// <summary> /// Returns <see langword="true"/> if point is inside the plane. /// Comparison uses a custom minimum tolerance threshold. /// </summary> @@ -155,7 +148,7 @@ namespace Godot /// <param name="from">The start of the ray.</param> /// <param name="dir">The direction of the ray, normalized.</param> /// <returns>The intersection, or <see langword="null"/> if none is found.</returns> - public readonly Vector3? IntersectRay(Vector3 from, Vector3 dir) + public readonly Vector3? IntersectsRay(Vector3 from, Vector3 dir) { real_t den = _normal.Dot(dir); @@ -183,7 +176,7 @@ namespace Godot /// <param name="begin">The start of the line segment.</param> /// <param name="end">The end of the line segment.</param> /// <returns>The intersection, or <see langword="null"/> if none is found.</returns> - public readonly Vector3? IntersectSegment(Vector3 begin, Vector3 end) + public readonly Vector3? IntersectsSegment(Vector3 begin, Vector3 end) { Vector3 segment = begin - end; real_t den = _normal.Dot(segment); @@ -290,10 +283,21 @@ namespace Godot } /// <summary> + /// Constructs a <see cref="Plane"/> from a <paramref name="normal"/> vector. + /// The plane will intersect the origin. + /// </summary> + /// <param name="normal">The normal of the plane, must be a unit vector.</param> + public Plane(Vector3 normal) + { + _normal = normal; + D = 0; + } + + /// <summary> /// Constructs a <see cref="Plane"/> from a <paramref name="normal"/> vector and /// the plane's distance to the origin <paramref name="d"/>. /// </summary> - /// <param name="normal">The normal of the plane, must be normalized.</param> + /// <param name="normal">The normal of the plane, must be a unit vector.</param> /// <param name="d">The plane's distance from the origin. This value is typically non-negative.</param> public Plane(Vector3 normal, real_t d) { @@ -305,7 +309,7 @@ namespace Godot /// Constructs a <see cref="Plane"/> from a <paramref name="normal"/> vector and /// a <paramref name="point"/> on the plane. /// </summary> - /// <param name="normal">The normal of the plane, must be normalized.</param> + /// <param name="normal">The normal of the plane, must be a unit vector.</param> /// <param name="point">The point on the plane.</param> public Plane(Vector3 normal, Vector3 point) { diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs index 10116e9fa4..47106bb402 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs @@ -97,27 +97,6 @@ namespace Godot } /// <summary> - /// Returns the length (magnitude) of the quaternion. - /// </summary> - /// <seealso cref="LengthSquared"/> - /// <value>Equivalent to <c>Mathf.Sqrt(LengthSquared)</c>.</value> - public readonly real_t Length - { - get { return Mathf.Sqrt(LengthSquared); } - } - - /// <summary> - /// Returns the squared length (squared magnitude) of the quaternion. - /// This method runs faster than <see cref="Length"/>, so prefer it if - /// you need to compare quaternions or need the squared length for some formula. - /// </summary> - /// <value>Equivalent to <c>Dot(this)</c>.</value> - public readonly real_t LengthSquared - { - get { return Dot(this); } - } - - /// <summary> /// Returns the angle between this quaternion and <paramref name="to"/>. /// This is the magnitude of the angle you would need to rotate /// by to get from one to the other. @@ -355,7 +334,7 @@ namespace Godot /// <returns>A <see langword="bool"/> for whether the quaternion is normalized or not.</returns> public readonly bool IsNormalized() { - return Mathf.Abs(LengthSquared - 1) <= Mathf.Epsilon; + return Mathf.Abs(LengthSquared() - 1) <= Mathf.Epsilon; } public readonly Quaternion Log() @@ -365,12 +344,33 @@ namespace Godot } /// <summary> + /// Returns the length (magnitude) of the quaternion. + /// </summary> + /// <seealso cref="LengthSquared"/> + /// <value>Equivalent to <c>Mathf.Sqrt(LengthSquared)</c>.</value> + public readonly real_t Length() + { + return Mathf.Sqrt(LengthSquared()); + } + + /// <summary> + /// Returns the squared length (squared magnitude) of the quaternion. + /// This method runs faster than <see cref="Length"/>, so prefer it if + /// you need to compare quaternions or need the squared length for some formula. + /// </summary> + /// <value>Equivalent to <c>Dot(this)</c>.</value> + public readonly real_t LengthSquared() + { + return Dot(this); + } + + /// <summary> /// Returns a copy of the quaternion, normalized to unit length. /// </summary> /// <returns>The normalized quaternion.</returns> public readonly Quaternion Normalized() { - return this / Length; + return this / Length(); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs index faee81a98a..cf8939a859 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs @@ -275,38 +275,19 @@ namespace Godot /// <summary> /// Returns <see langword="true"/> if the <see cref="Rect2i"/> overlaps with <paramref name="b"/> /// (i.e. they have at least one point in common). - /// - /// If <paramref name="includeBorders"/> is <see langword="true"/>, - /// they will also be considered overlapping if their borders touch, - /// even without intersection. /// </summary> /// <param name="b">The other <see cref="Rect2i"/> to check for intersections with.</param> - /// <param name="includeBorders">Whether or not to consider borders.</param> /// <returns>A <see langword="bool"/> for whether or not they are intersecting.</returns> - public readonly bool Intersects(Rect2i b, bool includeBorders = false) + public readonly bool Intersects(Rect2i b) { - if (includeBorders) - { - if (_position.x > b._position.x + b._size.x) - return false; - if (_position.x + _size.x < b._position.x) - return false; - if (_position.y > b._position.y + b._size.y) - return false; - if (_position.y + _size.y < b._position.y) - return false; - } - else - { - if (_position.x >= b._position.x + b._size.x) - return false; - if (_position.x + _size.x <= b._position.x) - return false; - if (_position.y >= b._position.y + b._size.y) - return false; - if (_position.y + _size.y <= b._position.y) - return false; - } + if (_position.x >= b._position.x + b._size.x) + return false; + if (_position.x + _size.x <= b._position.x) + return false; + if (_position.y >= b._position.y + b._size.y) + return false; + if (_position.y + _size.y <= b._position.y) + return false; return true; } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs index c99d91bff1..6dda150c2b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs @@ -32,45 +32,6 @@ namespace Godot public Vector2 origin; /// <summary> - /// The rotation of this transformation matrix. - /// </summary> - /// <value>Getting is equivalent to calling <see cref="Mathf.Atan2(real_t, real_t)"/> with the values of <see cref="x"/>.</value> - public real_t Rotation - { - readonly get - { - return Mathf.Atan2(x.y, x.x); - } - set - { - Vector2 scale = Scale; - x.x = y.y = Mathf.Cos(value); - x.y = y.x = Mathf.Sin(value); - y.x *= -1; - Scale = scale; - } - } - - /// <summary> - /// The scale of this transformation matrix. - /// </summary> - /// <value>Equivalent to the lengths of each column vector, but Y is negative if the determinant is negative.</value> - public Vector2 Scale - { - readonly get - { - real_t detSign = Mathf.Sign(BasisDeterminant()); - return new Vector2(x.Length(), detSign * y.Length()); - } - set - { - value /= Scale; // Value becomes what's called "delta_scale" in core. - x *= value.x; - y *= value.y; - } - } - - /// <summary> /// Access whole columns in the form of <see cref="Vector2"/>. /// The third column is the <see cref="origin"/> vector. /// </summary> @@ -203,6 +164,23 @@ namespace Godot } /// <summary> + /// Returns the transform's rotation (in radians). + /// </summary> + public readonly real_t GetRotation() + { + return Mathf.Atan2(x.y, x.x); + } + + /// <summary> + /// Returns the scale. + /// </summary> + public readonly Vector2 GetScale() + { + real_t detSign = Mathf.Sign(BasisDeterminant()); + return new Vector2(x.Length(), detSign * y.Length()); + } + + /// <summary> /// Interpolates this transform to the other <paramref name="transform"/> by <paramref name="weight"/>. /// </summary> /// <param name="transform">The other transform.</param> @@ -210,11 +188,11 @@ namespace Godot /// <returns>The interpolated transform.</returns> public readonly Transform2D InterpolateWith(Transform2D transform, real_t weight) { - real_t r1 = Rotation; - real_t r2 = transform.Rotation; + real_t r1 = GetRotation(); + real_t r2 = transform.GetRotation(); - Vector2 s1 = Scale; - Vector2 s2 = transform.Scale; + Vector2 s1 = GetScale(); + Vector2 s2 = transform.GetScale(); // Slerp rotation var v1 = new Vector2(Mathf.Cos(r1), Mathf.Sin(r1)); @@ -433,7 +411,7 @@ namespace Godot /// <summary> /// Constructs a transformation matrix from the given components. - /// Arguments are named such that xy is equal to calling x.y + /// Arguments are named such that xy is equal to calling <c>x.y</c>. /// </summary> /// <param name="xx">The X component of the X column vector, accessed via <c>t.x.x</c> or <c>[0][0]</c>.</param> /// <param name="xy">The Y component of the X column vector, accessed via <c>t.x.y</c> or <c>[0][1]</c>.</param> @@ -463,6 +441,24 @@ namespace Godot } /// <summary> + /// Constructs a transformation matrix from a <paramref name="rotation"/> value, + /// <paramref name="scale"/> vector, <paramref name="skew"/> value, and + /// <paramref name="origin"/> vector. + /// </summary> + /// <param name="rotation">The rotation of the new transform, in radians.</param> + /// <param name="scale">The scale of the new transform.</param> + /// <param name="skew">The skew of the new transform, in radians.</param> + /// <param name="origin">The origin vector, or column index 2.</param> + public Transform2D(real_t rotation, Vector2 scale, real_t skew, Vector2 origin) + { + x.x = Mathf.Cos(rotation) * scale.x; + y.y = Mathf.Cos(rotation + skew) * scale.y; + y.x = -Mathf.Sin(rotation + skew) * scale.y; + x.y = Mathf.Sin(rotation) * scale.x; + this.origin = origin; + } + + /// <summary> /// Composes these two transformation matrices by multiplying them /// together. This has the effect of transforming the second transform /// (the child) by the first transform (the parent). diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs index dee1e91512..6b2475fc59 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs @@ -115,16 +115,30 @@ namespace Godot } /// <summary> - /// Interpolates this transform to the other <paramref name="transform"/> by <paramref name="weight"/>. + /// Returns a transform interpolated between this transform and another + /// <paramref name="transform"/> by a given <paramref name="weight"/> + /// (on the range of 0.0 to 1.0). /// </summary> /// <param name="transform">The other transform.</param> /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> /// <returns>The interpolated transform.</returns> public readonly Transform3D InterpolateWith(Transform3D transform, real_t weight) { - Basis retBasis = basis.Lerp(transform.basis, weight); - Vector3 retOrigin = origin.Lerp(transform.origin, weight); - return new Transform3D(retBasis, retOrigin); + Vector3 sourceScale = basis.GetScale(); + Quaternion sourceRotation = basis.GetRotationQuaternion(); + Vector3 sourceLocation = origin; + + Vector3 destinationScale = transform.basis.GetScale(); + Quaternion destinationRotation = transform.basis.GetRotationQuaternion(); + Vector3 destinationLocation = transform.origin; + + var interpolated = new Transform3D(); + Quaternion quaternion = sourceRotation.Slerp(destinationRotation, weight).Normalized(); + Vector3 scale = sourceScale.Lerp(destinationScale, weight); + interpolated.basis.SetQuaternionScale(quaternion, scale); + interpolated.origin = sourceLocation.Lerp(destinationLocation, weight); + + return interpolated; } /// <summary> @@ -233,34 +247,6 @@ namespace Godot return new Transform3D(basis * tmpBasis, origin); } - /// <summary> - /// Returns a transform spherically interpolated between this transform and - /// another <paramref name="transform"/> by <paramref name="weight"/>. - /// </summary> - /// <param name="transform">The other transform.</param> - /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> - /// <returns>The interpolated transform.</returns> - public readonly Transform3D SphericalInterpolateWith(Transform3D transform, real_t weight) - { - /* not sure if very "efficient" but good enough? */ - - Vector3 sourceScale = basis.Scale; - Quaternion sourceRotation = basis.GetRotationQuaternion(); - Vector3 sourceLocation = origin; - - Vector3 destinationScale = transform.basis.Scale; - Quaternion destinationRotation = transform.basis.GetRotationQuaternion(); - Vector3 destinationLocation = transform.origin; - - var interpolated = new Transform3D(); - Quaternion quaternion = sourceRotation.Slerp(destinationRotation, weight).Normalized(); - Vector3 scale = sourceScale.Lerp(destinationScale, weight); - interpolated.basis.SetQuaternionScale(quaternion, scale); - interpolated.origin = sourceLocation.Lerp(destinationLocation, weight); - - return interpolated; - } - private void SetLookAt(Vector3 eye, Vector3 target, Vector3 up) { // Make rotation matrix @@ -356,15 +342,25 @@ namespace Godot } /// <summary> - /// Constructs a transformation matrix from the given <paramref name="quaternion"/> - /// and <paramref name="origin"/> vector. + /// Constructs a transformation matrix from the given components. + /// Arguments are named such that xy is equal to calling <c>basis.x.y</c>. /// </summary> - /// <param name="quaternion">The <see cref="Quaternion"/> to create the basis from.</param> - /// <param name="origin">The origin vector, or column index 3.</param> - public Transform3D(Quaternion quaternion, Vector3 origin) + /// <param name="xx">The X component of the X column vector, accessed via <c>t.basis.x.x</c> or <c>[0][0]</c>.</param> + /// <param name="yx">The X component of the Y column vector, accessed via <c>t.basis.y.x</c> or <c>[1][0]</c>.</param> + /// <param name="zx">The X component of the Z column vector, accessed via <c>t.basis.z.x</c> or <c>[2][0]</c>.</param> + /// <param name="xy">The Y component of the X column vector, accessed via <c>t.basis.x.y</c> or <c>[0][1]</c>.</param> + /// <param name="yy">The Y component of the Y column vector, accessed via <c>t.basis.y.y</c> or <c>[1][1]</c>.</param> + /// <param name="zy">The Y component of the Z column vector, accessed via <c>t.basis.y.y</c> or <c>[2][1]</c>.</param> + /// <param name="xz">The Z component of the X column vector, accessed via <c>t.basis.x.y</c> or <c>[0][2]</c>.</param> + /// <param name="yz">The Z component of the Y column vector, accessed via <c>t.basis.y.y</c> or <c>[1][2]</c>.</param> + /// <param name="zz">The Z component of the Z column vector, accessed via <c>t.basis.y.y</c> or <c>[2][2]</c>.</param> + /// <param name="ox">The X component of the origin vector, accessed via <c>t.origin.x</c> or <c>[2][0]</c>.</param> + /// <param name="oy">The Y component of the origin vector, accessed via <c>t.origin.y</c> or <c>[2][1]</c>.</param> + /// <param name="oz">The Z component of the origin vector, accessed via <c>t.origin.z</c> or <c>[2][2]</c>.</param> + public Transform3D(real_t xx, real_t yx, real_t zx, real_t xy, real_t yy, real_t zy, real_t xz, real_t yz, real_t zz, real_t ox, real_t oy, real_t oz) { - basis = new Basis(quaternion); - this.origin = origin; + basis = new Basis(xx, yx, zx, xy, yy, zy, xz, yz, zz); + origin = new Vector3(ox, oy, oz); } /// <summary> @@ -380,6 +376,29 @@ namespace Godot } /// <summary> + /// Constructs a transformation matrix from the given <paramref name="projection"/> + /// by trimming the last row of the projection matrix (<c>projection.x.w</c>, + /// <c>projection.y.w</c>, <c>projection.z.w</c>, and <c>projection.w.w</c> + /// are not copied over). + /// </summary> + /// <param name="projection">The <see cref="Projection"/> to create the transform from.</param> + public Transform3D(Projection projection) + { + basis = new Basis + ( + projection.x.x, projection.y.x, projection.z.x, + projection.x.y, projection.y.y, projection.z.y, + projection.x.z, projection.y.z, projection.z.z + ); + origin = new Vector3 + ( + projection.w.x, + projection.w.y, + projection.w.z + ); + } + + /// <summary> /// Composes these two transformation matrices by multiplying them /// together. This has the effect of transforming the second transform /// (the child) by the first transform (the parent). diff --git a/modules/multiplayer/editor/replication_editor.cpp b/modules/multiplayer/editor/replication_editor.cpp index 4ab41cfcb0..9b071ecc02 100644 --- a/modules/multiplayer/editor/replication_editor.cpp +++ b/modules/multiplayer/editor/replication_editor.cpp @@ -142,7 +142,7 @@ void ReplicationEditor::_add_sync_property(String p_path) { return; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add property to synchronizer")); if (config.is_null()) { @@ -357,7 +357,7 @@ void ReplicationEditor::_tree_item_edited() { int column = tree->get_edited_column(); ERR_FAIL_COND(column < 1 || column > 2); const NodePath prop = ti->get_metadata(0); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); bool value = ti->is_checked(column); String method; if (column == 1) { @@ -397,7 +397,7 @@ void ReplicationEditor::_dialog_closed(bool p_confirmed) { int idx = config->property_get_index(prop); bool spawn = config->property_get_spawn(prop); bool sync = config->property_get_sync(prop); - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove Property")); undo_redo->add_do_method(config.ptr(), "remove_property", prop); undo_redo->add_undo_method(config.ptr(), "add_property", prop, idx); diff --git a/modules/openxr/editor/openxr_action_editor.cpp b/modules/openxr/editor/openxr_action_editor.cpp index e3fe06c6f7..586b0b0697 100644 --- a/modules/openxr/editor/openxr_action_editor.cpp +++ b/modules/openxr/editor/openxr_action_editor.cpp @@ -29,7 +29,6 @@ /**************************************************************************/ #include "openxr_action_editor.h" -#include "editor/editor_node.h" void OpenXRActionEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_do_set_name", "name"), &OpenXRActionEditor::_do_set_name); @@ -125,7 +124,7 @@ void OpenXRActionEditor::_on_remove_action() { } OpenXRActionEditor::OpenXRActionEditor(Ref<OpenXRAction> p_action) { - undo_redo = EditorNode::get_undo_redo(); + undo_redo = EditorUndoRedoManager::get_singleton(); action = p_action; set_h_size_flags(Control::SIZE_EXPAND_FILL); diff --git a/modules/openxr/editor/openxr_action_editor.h b/modules/openxr/editor/openxr_action_editor.h index 8af5448aed..765b3ef378 100644 --- a/modules/openxr/editor/openxr_action_editor.h +++ b/modules/openxr/editor/openxr_action_editor.h @@ -43,7 +43,7 @@ class OpenXRActionEditor : public HBoxContainer { GDCLASS(OpenXRActionEditor, HBoxContainer); private: - Ref<EditorUndoRedoManager> undo_redo; + EditorUndoRedoManager *undo_redo; Ref<OpenXRAction> action; LineEdit *action_name = nullptr; diff --git a/modules/openxr/editor/openxr_action_map_editor.cpp b/modules/openxr/editor/openxr_action_map_editor.cpp index 12c95f8978..ad5a515a01 100644 --- a/modules/openxr/editor/openxr_action_map_editor.cpp +++ b/modules/openxr/editor/openxr_action_map_editor.cpp @@ -387,7 +387,7 @@ void OpenXRActionMapEditor::_clear_action_map() { } OpenXRActionMapEditor::OpenXRActionMapEditor() { - undo_redo = EditorNode::get_undo_redo(); + undo_redo = EditorUndoRedoManager::get_singleton(); set_custom_minimum_size(Size2(0.0, 300.0)); top_hb = memnew(HBoxContainer); diff --git a/modules/openxr/editor/openxr_action_map_editor.h b/modules/openxr/editor/openxr_action_map_editor.h index 47bfda3425..a04bae4a6e 100644 --- a/modules/openxr/editor/openxr_action_map_editor.h +++ b/modules/openxr/editor/openxr_action_map_editor.h @@ -48,7 +48,7 @@ class OpenXRActionMapEditor : public VBoxContainer { GDCLASS(OpenXRActionMapEditor, VBoxContainer); private: - Ref<EditorUndoRedoManager> undo_redo; + EditorUndoRedoManager *undo_redo; String edited_path; Ref<OpenXRActionMap> action_map; diff --git a/modules/openxr/editor/openxr_action_set_editor.cpp b/modules/openxr/editor/openxr_action_set_editor.cpp index 078d83f5f2..bcb0f5f8b1 100644 --- a/modules/openxr/editor/openxr_action_set_editor.cpp +++ b/modules/openxr/editor/openxr_action_set_editor.cpp @@ -29,7 +29,6 @@ /**************************************************************************/ #include "openxr_action_set_editor.h" -#include "editor/editor_node.h" #include "openxr_action_editor.h" void OpenXRActionSetEditor::_bind_methods() { @@ -212,7 +211,7 @@ void OpenXRActionSetEditor::set_focus_on_entry() { } OpenXRActionSetEditor::OpenXRActionSetEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRActionSet> p_action_set) { - undo_redo = EditorNode::get_undo_redo(); + undo_redo = EditorUndoRedoManager::get_singleton(); action_map = p_action_map; action_set = p_action_set; diff --git a/modules/openxr/editor/openxr_action_set_editor.h b/modules/openxr/editor/openxr_action_set_editor.h index 6040f7fb4e..129f800abe 100644 --- a/modules/openxr/editor/openxr_action_set_editor.h +++ b/modules/openxr/editor/openxr_action_set_editor.h @@ -44,7 +44,7 @@ class OpenXRActionSetEditor : public HBoxContainer { GDCLASS(OpenXRActionSetEditor, HBoxContainer); private: - Ref<EditorUndoRedoManager> undo_redo; + EditorUndoRedoManager *undo_redo; Ref<OpenXRActionMap> action_map; Ref<OpenXRActionSet> action_set; diff --git a/modules/openxr/editor/openxr_interaction_profile_editor.cpp b/modules/openxr/editor/openxr_interaction_profile_editor.cpp index 76b0ae5a3c..6a848dd430 100644 --- a/modules/openxr/editor/openxr_interaction_profile_editor.cpp +++ b/modules/openxr/editor/openxr_interaction_profile_editor.cpp @@ -29,7 +29,6 @@ /**************************************************************************/ #include "openxr_interaction_profile_editor.h" -#include "editor/editor_node.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/label.h" @@ -141,7 +140,7 @@ void OpenXRInteractionProfileEditorBase::remove_all_bindings_for_action(Ref<Open } OpenXRInteractionProfileEditorBase::OpenXRInteractionProfileEditorBase(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRInteractionProfile> p_interaction_profile) { - undo_redo = EditorNode::get_undo_redo(); + undo_redo = EditorUndoRedoManager::get_singleton(); action_map = p_action_map; interaction_profile = p_interaction_profile; diff --git a/modules/openxr/editor/openxr_interaction_profile_editor.h b/modules/openxr/editor/openxr_interaction_profile_editor.h index 73dba71cbd..fa25a000a9 100644 --- a/modules/openxr/editor/openxr_interaction_profile_editor.h +++ b/modules/openxr/editor/openxr_interaction_profile_editor.h @@ -43,7 +43,7 @@ class OpenXRInteractionProfileEditorBase : public ScrollContainer { GDCLASS(OpenXRInteractionProfileEditorBase, ScrollContainer); protected: - Ref<EditorUndoRedoManager> undo_redo; + EditorUndoRedoManager *undo_redo; Ref<OpenXRInteractionProfile> interaction_profile; Ref<OpenXRActionMap> action_map; diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 37c8a95905..209ebab388 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -96,7 +96,7 @@ if env["builtin_embree"]: if not env.msvc: # Flags synced with upstream gnu.cmake. - if env["arch"] == "arm64" and env["platform"] == "linuxbsd": + if env["arch"] == "arm64" and env["platform"] == "linuxbsd" and not env["use_llvm"]: env_thirdparty.Append(CXXFLAGS=["-flax-vector-conversions"]) env_thirdparty.Append( diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml index f5964eb4d1..ba1750386f 100644 --- a/modules/webxr/doc_classes/WebXRInterface.xml +++ b/modules/webxr/doc_classes/WebXRInterface.xml @@ -18,7 +18,7 @@ func _ready(): # We assume this node has a button as a child. # This button is for the user to consent to entering immersive VR mode. - $Button.pressed.connect(self._on_Button_pressed) + $Button.pressed.connect(self._on_button_pressed) webxr_interface = XRServer.find_interface("WebXR") if webxr_interface: @@ -38,7 +38,7 @@ if session_mode == 'immersive-vr': vr_supported = supported - func _on_Button_pressed(): + func _on_button_pressed(): if not vr_supported: OS.alert("Your browser doesn't support VR") return diff --git a/platform/android/README.md b/platform/android/README.md index f6aabab708..01eb9c03a6 100644 --- a/platform/android/README.md +++ b/platform/android/README.md @@ -5,7 +5,7 @@ using [Gradle](https://gradle.org/) as a build system. ## Documentation -- [Compiling for Android](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_android.html) +- [Compiling for Android](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_android.html) - Instructions on building this platform port from source. - [Exporting for Android](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_android.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/ios/README.md b/platform/ios/README.md index 82c275ad31..0e1d6802cb 100644 --- a/platform/ios/README.md +++ b/platform/ios/README.md @@ -8,7 +8,7 @@ project template used for packaging the iOS export templates. ## Documentation -- [Compiling for iOS](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_ios.html) +- [Compiling for iOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_ios.html) - Instructions on building this platform port from source. - [Exporting for iOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_ios.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md index efa8682062..c4f287cc6c 100644 --- a/platform/linuxbsd/README.md +++ b/platform/linuxbsd/README.md @@ -7,7 +7,7 @@ used by this platform. ## Documentation -- [Compiling for Linux/*BSD](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_linuxbsd.html) +- [Compiling for Linux/*BSD](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_linuxbsd.html) - Instructions on building this platform port from source. - [Exporting for Linux/*BSD](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_linux.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index add69c436f..8d03e3d31c 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -44,6 +44,7 @@ #include <cxxabi.h> #include <dlfcn.h> #include <execinfo.h> +#include <link.h> #include <signal.h> #include <stdlib.h> @@ -79,7 +80,27 @@ static void handle_crash(int sig) { } print_error(vformat("Dumping the backtrace. %s", msg)); char **strings = backtrace_symbols(bt_buffer, size); + // PIE executable relocation, zero for non-PIE executables + uintptr_t relocation = _r_debug.r_map->l_addr; if (strings) { + List<String> args; + for (size_t i = 0; i < size; i++) { + char str[1024]; + snprintf(str, 1024, "%p", (void *)((uintptr_t)bt_buffer[i] - relocation)); + args.push_back(str); + } + args.push_back("-e"); + args.push_back(_execpath); + + // Try to get the file/line number using addr2line + int ret; + String output = ""; + Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret); + Vector<String> addr2line_results; + if (err == OK) { + addr2line_results = output.substr(0, output.length() - 1).split("\n", false); + } + for (size_t i = 1; i < size; i++) { char fname[1024]; Dl_info info; @@ -102,24 +123,7 @@ static void handle_crash(int sig) { } } - List<String> args; - - char str[1024]; - snprintf(str, 1024, "%p", bt_buffer[i]); - args.push_back(str); - args.push_back("-e"); - args.push_back(_execpath); - - String output = ""; - - // Try to get the file/line number using addr2line - int ret; - Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret); - if (err == OK) { - output = output.substr(0, output.length() - 1); - } - - print_error(vformat("[%d] %s (%s)", (int64_t)i, fname, output)); + print_error(vformat("[%d] %s (%s)", (int64_t)i, fname, err == OK ? addr2line_results[i] : "")); } free(strings); diff --git a/platform/macos/README.md b/platform/macos/README.md index feead80736..205c59e05d 100644 --- a/platform/macos/README.md +++ b/platform/macos/README.md @@ -11,7 +11,7 @@ packaging macOS export templates. ## Documentation -- [Compiling for macOS](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_macos.html) +- [Compiling for macOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_macos.html) - Instructions on building this platform port from source. - [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/uwp/README.md b/platform/uwp/README.md index 575f90e3c7..d69a8a8850 100644 --- a/platform/uwp/README.md +++ b/platform/uwp/README.md @@ -14,7 +14,7 @@ project template used for packaging the UWP export templates. ## Documentation -- [Compiling for Universal Windows Platform](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_uwp.html) +- [Compiling for Universal Windows Platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_uwp.html) - Instructions on building this platform port from source. - [Exporting for Universal Windows Platform](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_uwp.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/web/README.md b/platform/web/README.md index 1265ca09df..906eb508fe 100644 --- a/platform/web/README.md +++ b/platform/web/README.md @@ -10,7 +10,7 @@ this platform such as the html shell (web page). ## Documentation -- [Compiling for the Web](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_web.html) +- [Compiling for the Web](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_web.html) - Instructions on building this platform port from source. - [Exporting for the Web](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/windows/README.md b/platform/windows/README.md index c04032ae1d..4c775576fe 100644 --- a/platform/windows/README.md +++ b/platform/windows/README.md @@ -7,7 +7,7 @@ used by this platform. ## Documentation -- [Compiling for Windows](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_windows.html) +- [Compiling for Windows](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html) - Instructions on building this platform port from source. - [Exporting for Windows](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_windows.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 2d787c84e2..969bcc3841 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -3656,7 +3656,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, DWORD dwExStyle; DWORD dwStyle; - _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), dwStyle, dwExStyle); + _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), dwStyle, dwExStyle); RECT WindowRect; diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 09f4406ffe..5036dd30b1 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -31,6 +31,7 @@ #include "path_2d.h" #include "core/math/geometry_2d.h" +#include "scene/main/timer.h" #ifdef TOOLS_ENABLED #include "editor/editor_scale.h" @@ -171,6 +172,12 @@ void Path2D::_curve_changed() { } queue_redraw(); + for (int i = 0; i < get_child_count(); i++) { + PathFollow2D *follow = Object::cast_to<PathFollow2D>(get_child(i)); + if (follow) { + follow->path_changed(); + } + } } void Path2D::set_curve(const Ref<Curve2D> &p_curve) { @@ -200,6 +207,14 @@ void Path2D::_bind_methods() { ///////////////////////////////////////////////////////////////////////////////// +void PathFollow2D::path_changed() { + if (update_timer && !update_timer->is_stopped()) { + update_timer->start(); + } else { + _update_transform(); + } +} + void PathFollow2D::_update_transform() { if (!path) { return; @@ -230,6 +245,16 @@ void PathFollow2D::_update_transform() { void PathFollow2D::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_READY: { + if (Engine::get_singleton()->is_editor_hint()) { + update_timer = memnew(Timer); + update_timer->set_wait_time(0.2); + update_timer->set_one_shot(true); + update_timer->connect("timeout", callable_mp(this, &PathFollow2D::_update_transform)); + add_child(update_timer, false, Node::INTERNAL_MODE_BACK); + } + } break; + case NOTIFICATION_ENTER_TREE: { path = Object::cast_to<Path2D>(get_parent()); if (path) { diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index 884743dd2a..89c77c49eb 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -34,6 +34,8 @@ #include "scene/2d/node_2d.h" #include "scene/resources/curve.h" +class Timer; + class Path2D : public Node2D { GDCLASS(Path2D, Node2D); @@ -65,6 +67,7 @@ public: private: Path2D *path = nullptr; real_t progress = 0.0; + Timer *update_timer = nullptr; real_t h_offset = 0.0; real_t v_offset = 0.0; real_t lookahead = 4.0; @@ -81,6 +84,8 @@ protected: static void _bind_methods(); public: + void path_changed(); + void set_progress(real_t p_progress); real_t get_progress() const; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index d0875c2ba6..0771c7ef06 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -2100,7 +2100,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values(); old_values->restore(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Animation Apply Reset")); ur->add_do_method(new_values.ptr(), "restore"); ur->add_undo_method(old_values.ptr(), "restore"); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 7539810feb..4356e91e41 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2086,9 +2086,11 @@ void CodeEdit::confirm_code_completion(bool p_replace) { int post_brace_pair = get_caret_column(i) < get_line(caret_line).length() ? _get_auto_brace_pair_close_at_pos(caret_line, get_caret_column(i)) : -1; // Strings do not nest like brackets, so ensure we don't add an additional closing pair. - if (has_string_delimiter(String::chr(last_completion_char)) && post_brace_pair != -1 && last_char_matches) { - remove_text(caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1); - adjust_carets_after_edit(i, caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1); + if (has_string_delimiter(String::chr(last_completion_char))) { + if (post_brace_pair != -1 && last_char_matches) { + remove_text(caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1); + adjust_carets_after_edit(i, caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1); + } } else { if (pre_brace_pair != -1 && pre_brace_pair != post_brace_pair && last_char_matches) { remove_text(caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 4188946494..10dbad232a 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -758,6 +758,7 @@ void Control::set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos, } void Control::set_begin(const Size2 &p_point) { + ERR_FAIL_COND(!isfinite(p_point.x) || !isfinite(p_point.y)); if (data.offset[0] == p_point.x && data.offset[1] == p_point.y) { return; } @@ -1405,6 +1406,7 @@ void Control::_set_size(const Size2 &p_size) { } void Control::set_size(const Size2 &p_size, bool p_keep_offsets) { + ERR_FAIL_COND(!isfinite(p_size.x) || !isfinite(p_size.y)); Size2 new_size = p_size; Size2 min = get_combined_minimum_size(); if (new_size.x < min.x) { @@ -1595,7 +1597,7 @@ void Control::set_custom_minimum_size(const Size2 &p_custom) { return; } - if (isnan(p_custom.x) || isnan(p_custom.y)) { + if (!isfinite(p_custom.x) || !isfinite(p_custom.y)) { // Prevent infinite loop. return; } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 2fd6d666e5..6c495ab2c9 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1496,6 +1496,7 @@ float GraphEdit::get_zoom() const { void GraphEdit::set_zoom_step(float p_zoom_step) { p_zoom_step = abs(p_zoom_step); + ERR_FAIL_COND(!isfinite(p_zoom_step)); if (zoom_step == p_zoom_step) { return; } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 3458b87b8d..2138f10ad0 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -657,7 +657,7 @@ int TreeItem::get_custom_minimum_height() const { /* Item manipulation */ -TreeItem *TreeItem::create_child(int p_idx) { +TreeItem *TreeItem::create_child(int p_index) { TreeItem *ti = memnew(TreeItem(tree)); if (tree) { ti->cells.resize(tree->columns.size()); @@ -669,7 +669,7 @@ TreeItem *TreeItem::create_child(int p_idx) { int idx = 0; while (c) { - if (idx++ == p_idx) { + if (idx++ == p_index) { c->prev = ti; ti->next = c; break; @@ -683,7 +683,7 @@ TreeItem *TreeItem::create_child(int p_idx) { ti->prev = l_prev; if (!children_cache.is_empty()) { if (ti->next) { - children_cache.insert(p_idx, ti); + children_cache.insert(p_index, ti); } else { children_cache.append(ti); } @@ -826,15 +826,15 @@ TreeItem *TreeItem::get_next_visible(bool p_wrap) { return next_item; } -TreeItem *TreeItem::get_child(int p_idx) { +TreeItem *TreeItem::get_child(int p_index) { _create_children_cache(); - if (p_idx < 0) { - p_idx += children_cache.size(); + if (p_index < 0) { + p_index += children_cache.size(); } - ERR_FAIL_INDEX_V(p_idx, children_cache.size(), nullptr); + ERR_FAIL_INDEX_V(p_index, children_cache.size(), nullptr); - return children_cache.get(p_idx); + return children_cache.get(p_index); } int TreeItem::get_visible_child_count() { @@ -1058,28 +1058,28 @@ int TreeItem::get_button_count(int p_column) const { return cells[p_column].buttons.size(); } -Ref<Texture2D> TreeItem::get_button(int p_column, int p_idx) const { +Ref<Texture2D> TreeItem::get_button(int p_column, int p_index) const { ERR_FAIL_INDEX_V(p_column, cells.size(), Ref<Texture2D>()); - ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), Ref<Texture2D>()); - return cells[p_column].buttons[p_idx].texture; + ERR_FAIL_INDEX_V(p_index, cells[p_column].buttons.size(), Ref<Texture2D>()); + return cells[p_column].buttons[p_index].texture; } -String TreeItem::get_button_tooltip_text(int p_column, int p_idx) const { +String TreeItem::get_button_tooltip_text(int p_column, int p_index) const { ERR_FAIL_INDEX_V(p_column, cells.size(), String()); - ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), String()); - return cells[p_column].buttons[p_idx].tooltip; + ERR_FAIL_INDEX_V(p_index, cells[p_column].buttons.size(), String()); + return cells[p_column].buttons[p_index].tooltip; } -int TreeItem::get_button_id(int p_column, int p_idx) const { +int TreeItem::get_button_id(int p_column, int p_index) const { ERR_FAIL_INDEX_V(p_column, cells.size(), -1); - ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1); - return cells[p_column].buttons[p_idx].id; + ERR_FAIL_INDEX_V(p_index, cells[p_column].buttons.size(), -1); + return cells[p_column].buttons[p_index].id; } -void TreeItem::erase_button(int p_column, int p_idx) { +void TreeItem::erase_button(int p_column, int p_index) { ERR_FAIL_INDEX(p_column, cells.size()); - ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); - cells.write[p_column].buttons.remove_at(p_idx); + ERR_FAIL_INDEX(p_index, cells[p_column].buttons.size()); + cells.write[p_column].buttons.remove_at(p_index); _changed_notify(p_column); } @@ -1094,52 +1094,52 @@ int TreeItem::get_button_by_id(int p_column, int p_id) const { return -1; } -void TreeItem::set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button) { +void TreeItem::set_button(int p_column, int p_index, const Ref<Texture2D> &p_button) { ERR_FAIL_COND(p_button.is_null()); ERR_FAIL_INDEX(p_column, cells.size()); - ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); + ERR_FAIL_INDEX(p_index, cells[p_column].buttons.size()); - if (cells[p_column].buttons[p_idx].texture == p_button) { + if (cells[p_column].buttons[p_index].texture == p_button) { return; } - cells.write[p_column].buttons.write[p_idx].texture = p_button; + cells.write[p_column].buttons.write[p_index].texture = p_button; cells.write[p_column].cached_minimum_size_dirty = true; _changed_notify(p_column); } -void TreeItem::set_button_color(int p_column, int p_idx, const Color &p_color) { +void TreeItem::set_button_color(int p_column, int p_index, const Color &p_color) { ERR_FAIL_INDEX(p_column, cells.size()); - ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); + ERR_FAIL_INDEX(p_index, cells[p_column].buttons.size()); - if (cells[p_column].buttons[p_idx].color == p_color) { + if (cells[p_column].buttons[p_index].color == p_color) { return; } - cells.write[p_column].buttons.write[p_idx].color = p_color; + cells.write[p_column].buttons.write[p_index].color = p_color; _changed_notify(p_column); } -void TreeItem::set_button_disabled(int p_column, int p_idx, bool p_disabled) { +void TreeItem::set_button_disabled(int p_column, int p_index, bool p_disabled) { ERR_FAIL_INDEX(p_column, cells.size()); - ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); + ERR_FAIL_INDEX(p_index, cells[p_column].buttons.size()); - if (cells[p_column].buttons[p_idx].disabled == p_disabled) { + if (cells[p_column].buttons[p_index].disabled == p_disabled) { return; } - cells.write[p_column].buttons.write[p_idx].disabled = p_disabled; + cells.write[p_column].buttons.write[p_index].disabled = p_disabled; cells.write[p_column].cached_minimum_size_dirty = true; _changed_notify(p_column); } -bool TreeItem::is_button_disabled(int p_column, int p_idx) const { +bool TreeItem::is_button_disabled(int p_column, int p_index) const { ERR_FAIL_INDEX_V(p_column, cells.size(), false); - ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), false); + ERR_FAIL_INDEX_V(p_index, cells[p_column].buttons.size(), false); - return cells[p_column].buttons[p_idx].disabled; + return cells[p_column].buttons[p_index].disabled; } void TreeItem::set_editable(int p_column, bool p_editable) { @@ -1497,15 +1497,15 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("add_button", "column", "button", "id", "disabled", "tooltip_text"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL("")); ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count); - ClassDB::bind_method(D_METHOD("get_button_tooltip_text", "column", "button_idx"), &TreeItem::get_button_tooltip_text); - ClassDB::bind_method(D_METHOD("get_button_id", "column", "button_idx"), &TreeItem::get_button_id); + ClassDB::bind_method(D_METHOD("get_button_tooltip_text", "column", "button_index"), &TreeItem::get_button_tooltip_text); + ClassDB::bind_method(D_METHOD("get_button_id", "column", "button_index"), &TreeItem::get_button_id); ClassDB::bind_method(D_METHOD("get_button_by_id", "column", "id"), &TreeItem::get_button_by_id); - ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button); - ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button); - ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button); - ClassDB::bind_method(D_METHOD("set_button_disabled", "column", "button_idx", "disabled"), &TreeItem::set_button_disabled); - ClassDB::bind_method(D_METHOD("set_button_color", "column", "button_idx", "color"), &TreeItem::set_button_color); - ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled); + ClassDB::bind_method(D_METHOD("get_button", "column", "button_index"), &TreeItem::get_button); + ClassDB::bind_method(D_METHOD("set_button", "column", "button_index", "button"), &TreeItem::set_button); + ClassDB::bind_method(D_METHOD("erase_button", "column", "button_index"), &TreeItem::erase_button); + ClassDB::bind_method(D_METHOD("set_button_disabled", "column", "button_index", "disabled"), &TreeItem::set_button_disabled); + ClassDB::bind_method(D_METHOD("set_button_color", "column", "button_index", "color"), &TreeItem::set_button_color); + ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_index"), &TreeItem::is_button_disabled); ClassDB::bind_method(D_METHOD("set_tooltip_text", "column", "tooltip"), &TreeItem::set_tooltip_text); ClassDB::bind_method(D_METHOD("get_tooltip_text", "column"), &TreeItem::get_tooltip_text); @@ -1518,7 +1518,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_disable_folding", "disable"), &TreeItem::set_disable_folding); ClassDB::bind_method(D_METHOD("is_folding_disabled"), &TreeItem::is_folding_disabled); - ClassDB::bind_method(D_METHOD("create_child", "idx"), &TreeItem::create_child, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("create_child", "index"), &TreeItem::create_child, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_tree"), &TreeItem::get_tree); ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next); @@ -1529,7 +1529,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("get_next_visible", "wrap"), &TreeItem::get_next_visible, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_prev_visible", "wrap"), &TreeItem::get_prev_visible, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("get_child", "idx"), &TreeItem::get_child); + ClassDB::bind_method(D_METHOD("get_child", "index"), &TreeItem::get_child); ClassDB::bind_method(D_METHOD("get_child_count"), &TreeItem::get_child_count); ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children); ClassDB::bind_method(D_METHOD("get_index"), &TreeItem::get_index); @@ -4108,14 +4108,14 @@ Size2 Tree::get_minimum_size() const { } } -TreeItem *Tree::create_item(TreeItem *p_parent, int p_idx) { +TreeItem *Tree::create_item(TreeItem *p_parent, int p_index) { ERR_FAIL_COND_V(blocked > 0, nullptr); TreeItem *ti = nullptr; if (p_parent) { ERR_FAIL_COND_V_MSG(p_parent->tree != this, nullptr, "A different tree owns the given parent"); - ti = p_parent->create_child(p_idx); + ti = p_parent->create_child(p_index); } else { if (!root) { // No root exists, make the given item the new root. @@ -4126,7 +4126,7 @@ TreeItem *Tree::create_item(TreeItem *p_parent, int p_idx) { root = ti; } else { // Root exists, append or insert to root. - ti = create_item(root, p_idx); + ti = create_item(root, p_index); } } @@ -5162,7 +5162,7 @@ bool Tree::get_allow_reselect() const { void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &Tree::clear); - ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::create_item, DEFVAL(Variant()), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("create_item", "parent", "index"), &Tree::create_item, DEFVAL(Variant()), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_root"), &Tree::get_root); ClassDB::bind_method(D_METHOD("set_column_custom_minimum_width", "column", "min_width"), &Tree::set_column_custom_minimum_width); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index e0ed5fdfb5..ec639ce439 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -247,15 +247,15 @@ public: void add_button(int p_column, const Ref<Texture2D> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = ""); int get_button_count(int p_column) const; - String get_button_tooltip_text(int p_column, int p_idx) const; - Ref<Texture2D> get_button(int p_column, int p_idx) const; - int get_button_id(int p_column, int p_idx) const; - void erase_button(int p_column, int p_idx); + String get_button_tooltip_text(int p_column, int p_index) const; + Ref<Texture2D> get_button(int p_column, int p_index) const; + int get_button_id(int p_column, int p_index) const; + void erase_button(int p_column, int p_index); int get_button_by_id(int p_column, int p_id) const; - void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button); - void set_button_color(int p_column, int p_idx, const Color &p_color); - void set_button_disabled(int p_column, int p_idx, bool p_disabled); - bool is_button_disabled(int p_column, int p_idx) const; + void set_button(int p_column, int p_index, const Ref<Texture2D> &p_button); + void set_button_color(int p_column, int p_index, const Color &p_color); + void set_button_disabled(int p_column, int p_index, bool p_disabled); + bool is_button_disabled(int p_column, int p_index) const; /* range works for mode number or mode combo */ @@ -329,7 +329,7 @@ public: /* Item manipulation */ - TreeItem *create_child(int p_idx = -1); + TreeItem *create_child(int p_index = -1); Tree *get_tree() const; @@ -341,7 +341,7 @@ public: TreeItem *get_prev_visible(bool p_wrap = false); TreeItem *get_next_visible(bool p_wrap = false); - TreeItem *get_child(int p_idx); + TreeItem *get_child(int p_index); int get_visible_child_count(); int get_child_count(); TypedArray<TreeItem> get_children(); @@ -647,7 +647,7 @@ public: void clear(); - TreeItem *create_item(TreeItem *p_parent = nullptr, int p_idx = -1); + TreeItem *create_item(TreeItem *p_parent = nullptr, int p_index = -1); TreeItem *get_root() const; TreeItem *get_last_item() const; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index b5c587c0aa..fbe11c94d1 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1134,7 +1134,6 @@ Error SceneTree::change_scene_to_packed(const Ref<PackedScene> &p_scene) { ERR_FAIL_COND_V_MSG(p_scene.is_null(), ERR_INVALID_PARAMETER, "Can't change to a null scene. Use unload_current_scene() if you wish to unload it."); Node *new_scene = p_scene->instantiate(); - new_scene = p_scene->instantiate(); ERR_FAIL_COND_V(!new_scene, ERR_CANT_CREATE); call_deferred(SNAME("_change_scene"), new_scene); diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index 78d29e2a41..816248567b 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -251,7 +251,7 @@ RID RenderForwardMobile::RenderBufferDataForwardMobile::get_color_fbs(Framebuffe Size2i target_size = render_buffers->get_target_size(); Size2i internal_size = render_buffers->get_internal_size(); - // can't do our blit pass if resolutions don't match + // can't do our blit pass if resolutions don't match, this should already have been checked. ERR_FAIL_COND_V(target_size != internal_size, RID()); // - opaque pass @@ -715,20 +715,26 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color // setup rendering to render buffer screen_size = p_render_data->render_buffers->get_internal_size(); - if (rb_data->get_color_fbs(RenderBufferDataForwardMobile::FB_CONFIG_FOUR_SUBPASSES).is_null()) { - // can't do blit subpass + if (rb->get_scaling_3d_mode() != RS::VIEWPORT_SCALING_3D_MODE_OFF) { + // can't do blit subpass because we're scaling using_subpass_post_process = false; } else if (p_render_data->environment.is_valid() && (environment_get_glow_enabled(p_render_data->environment) || RSG::camera_attributes->camera_attributes_uses_auto_exposure(p_render_data->camera_attributes) || RSG::camera_attributes->camera_attributes_uses_dof(p_render_data->camera_attributes))) { - // can't do blit subpass + // can't do blit subpass because we're using post processes using_subpass_post_process = false; } if (scene_state.used_screen_texture || scene_state.used_depth_texture) { - // can't use our last two subpasses + // can't use our last two subpasses because we're reading from screen texture or depth texture using_subpass_transparent = false; using_subpass_post_process = false; } + // We do this last because our get_color_fbs creates and caches the framebuffer if we need it. + if (using_subpass_post_process && rb_data->get_color_fbs(RenderBufferDataForwardMobile::FB_CONFIG_FOUR_SUBPASSES).is_null()) { + // can't do blit subpass because we don't have all subpasses + using_subpass_post_process = false; + } + if (using_subpass_post_process) { // all as subpasses framebuffer = rb_data->get_color_fbs(RenderBufferDataForwardMobile::FB_CONFIG_FOUR_SUBPASSES); diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 1d45db8eaf..2a87c4fa8d 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -539,7 +539,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende tonemap.view_count = rb->get_view_count(); RID dest_fb; - if (fsr && can_use_effects && (internal_size.x != target_size.x || internal_size.y != target_size.y)) { + if (fsr && can_use_effects && rb->get_scaling_3d_mode() == RS::VIEWPORT_SCALING_3D_MODE_FSR) { // If we use FSR to upscale we need to write our result into an intermediate buffer. // Note that this is cached so we only create the texture the first time. RID dest_texture = rb->create_texture(SNAME("Tonemapper"), SNAME("destination"), _render_buffers_get_color_format(), RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT); @@ -556,10 +556,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende RD::get_singleton()->draw_command_end_label(); } - if (fsr && can_use_effects && (internal_size.x != target_size.x || internal_size.y != target_size.y)) { - // TODO Investigate? Does this work? We never write into our render target and we've already done so up above in our tonemapper. - // I think FSR should either work before our tonemapper or as an alternative of our tonemapper. - + if (fsr && can_use_effects && rb->get_scaling_3d_mode() == RS::VIEWPORT_SCALING_3D_MODE_FSR) { RD::get_singleton()->draw_command_begin_label("FSR 1.0 Upscale"); for (uint32_t v = 0; v < rb->get_view_count(); v++) { diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp index d67a848a40..31377a10a0 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp @@ -96,7 +96,7 @@ void RenderSceneBuffersRD::cleanup() { named_textures.clear(); } -void RenderSceneBuffersRD::configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) { +void RenderSceneBuffersRD::configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) { RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton(); RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton(); @@ -104,12 +104,7 @@ void RenderSceneBuffersRD::configure(RID p_render_target, const Size2i p_interna target_size = p_target_size; internal_size = p_internal_size; - - // FIXME, right now we do this because only our clustered renderer supports FSR upscale - // this does mean that with linear upscale if we use subpasses, we could get into trouble. - if (!can_be_storage) { - internal_size = target_size; - } + scaling_3d_mode = p_scaling_3d_mode; if (p_use_taa) { // Use negative mipmap LOD bias when TAA is enabled to compensate for loss of sharpness. @@ -193,6 +188,7 @@ void RenderSceneBuffersRD::configure_for_reflections(const Size2i p_reflection_s target_size = p_reflection_size; internal_size = p_reflection_size; render_target = RID(); + scaling_3d_mode = RS::VIEWPORT_SCALING_3D_MODE_OFF; fsr_sharpness = 0.0; msaa_3d = RS::VIEWPORT_MSAA_DISABLED; screen_space_aa = RS::VIEWPORT_SCREEN_SPACE_AA_DISABLED; diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h index ff946f410f..dc849fd56a 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h @@ -73,6 +73,7 @@ private: // The internal size of the textures we render 3D to in case we render at a lower resolution and upscale Size2i internal_size = Size2i(0, 0); + RS::ViewportScaling3DMode scaling_3d_mode = RS::VIEWPORT_SCALING_3D_MODE_OFF; float fsr_sharpness = 0.2f; // Aliassing settings @@ -139,7 +140,7 @@ public: void set_vrs(RendererRD::VRS *p_vrs) { vrs = p_vrs; } void cleanup(); - virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) override; + virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) override; void configure_for_reflections(const Size2i p_reflection_size); virtual void set_fsr_sharpness(float p_fsr_sharpness) override; virtual void set_texture_mipmap_bias(float p_texture_mipmap_bias) override; @@ -172,6 +173,7 @@ public: _FORCE_INLINE_ uint32_t get_view_count() const { return view_count; } _FORCE_INLINE_ Size2i get_internal_size() const { return internal_size; } _FORCE_INLINE_ Size2i get_target_size() const { return target_size; } + _FORCE_INLINE_ RS::ViewportScaling3DMode get_scaling_3d_mode() const { return scaling_3d_mode; } _FORCE_INLINE_ float get_fsr_sharpness() const { return fsr_sharpness; } _FORCE_INLINE_ RS::ViewportMSAA get_msaa_3d() const { return msaa_3d; } _FORCE_INLINE_ RS::ViewportScreenSpaceAA get_screen_space_aa() const { return screen_space_aa; } diff --git a/servers/rendering/renderer_scene_render.cpp b/servers/rendering/renderer_scene_render.cpp index e2e6ea5aa2..a389e3e767 100644 --- a/servers/rendering/renderer_scene_render.cpp +++ b/servers/rendering/renderer_scene_render.cpp @@ -84,7 +84,7 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count Transform3D main_transform_inv = main_transform.inverse(); // 5. figure out far plane, this could use some improvement, we may have our far plane too close like this, not sure if this matters - Vector3 far_center = (planes[0][Projection::PLANE_FAR].center() + planes[1][Projection::PLANE_FAR].center()) * 0.5; + Vector3 far_center = (planes[0][Projection::PLANE_FAR].get_center() + planes[1][Projection::PLANE_FAR].get_center()) * 0.5; Plane far(-z, far_center); ///////////////////////////////////////////////////////////////////////////// diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 05a3fccf1c..b82019dd9d 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -115,9 +115,8 @@ void RendererViewport::_configure_3d_render_buffers(Viewport *p_viewport) { if (p_viewport->size.width == 0 || p_viewport->size.height == 0) { p_viewport->render_buffers.unref(); } else { - const float scaling_3d_scale = p_viewport->scaling_3d_scale; + float scaling_3d_scale = p_viewport->scaling_3d_scale; RS::ViewportScaling3DMode scaling_3d_mode = p_viewport->scaling_3d_mode; - bool scaling_enabled = true; if ((scaling_3d_mode == RS::VIEWPORT_SCALING_3D_MODE_FSR) && (scaling_3d_scale > 1.0)) { // FSR is not designed for downsampling. @@ -133,7 +132,7 @@ void RendererViewport::_configure_3d_render_buffers(Viewport *p_viewport) { } if (scaling_3d_scale == 1.0) { - scaling_enabled = false; + scaling_3d_mode = RS::VIEWPORT_SCALING_3D_MODE_OFF; } int width; @@ -141,36 +140,37 @@ void RendererViewport::_configure_3d_render_buffers(Viewport *p_viewport) { int render_width; int render_height; - if (scaling_enabled) { - switch (scaling_3d_mode) { - case RS::VIEWPORT_SCALING_3D_MODE_BILINEAR: - // Clamp 3D rendering resolution to reasonable values supported on most hardware. - // This prevents freezing the engine or outright crashing on lower-end GPUs. - width = CLAMP(p_viewport->size.width * scaling_3d_scale, 1, 16384); - height = CLAMP(p_viewport->size.height * scaling_3d_scale, 1, 16384); - render_width = width; - render_height = height; - break; - case RS::VIEWPORT_SCALING_3D_MODE_FSR: - width = p_viewport->size.width; - height = p_viewport->size.height; - render_width = MAX(width * scaling_3d_scale, 1.0); // width / (width * scaling) - render_height = MAX(height * scaling_3d_scale, 1.0); - break; - default: - // This is an unknown mode. - WARN_PRINT_ONCE(vformat("Unknown scaling mode: %d. Disabling 3D resolution scaling.", scaling_3d_mode)); - width = p_viewport->size.width; - height = p_viewport->size.height; - render_width = width; - render_height = height; - break; - } - } else { - width = p_viewport->size.width; - height = p_viewport->size.height; - render_width = width; - render_height = height; + switch (scaling_3d_mode) { + case RS::VIEWPORT_SCALING_3D_MODE_BILINEAR: + // Clamp 3D rendering resolution to reasonable values supported on most hardware. + // This prevents freezing the engine or outright crashing on lower-end GPUs. + width = CLAMP(p_viewport->size.width * scaling_3d_scale, 1, 16384); + height = CLAMP(p_viewport->size.height * scaling_3d_scale, 1, 16384); + render_width = width; + render_height = height; + break; + case RS::VIEWPORT_SCALING_3D_MODE_FSR: + width = p_viewport->size.width; + height = p_viewport->size.height; + render_width = MAX(width * scaling_3d_scale, 1.0); // width / (width * scaling) + render_height = MAX(height * scaling_3d_scale, 1.0); + break; + case RS::VIEWPORT_SCALING_3D_MODE_OFF: + width = p_viewport->size.width; + height = p_viewport->size.height; + render_width = width; + render_height = height; + break; + default: + // This is an unknown mode. + WARN_PRINT_ONCE(vformat("Unknown scaling mode: %d. Disabling 3D resolution scaling.", scaling_3d_mode)); + scaling_3d_mode = RS::VIEWPORT_SCALING_3D_MODE_OFF; + scaling_3d_scale = 1.0; + width = p_viewport->size.width; + height = p_viewport->size.height; + render_width = width; + render_height = height; + break; } p_viewport->internal_size = Size2(render_width, render_height); @@ -179,7 +179,7 @@ void RendererViewport::_configure_3d_render_buffers(Viewport *p_viewport) { // to compensate for the loss of sharpness. const float texture_mipmap_bias = log2f(MIN(scaling_3d_scale, 1.0)) + p_viewport->texture_mipmap_bias; - p_viewport->render_buffers->configure(p_viewport->render_target, Size2i(render_width, render_height), Size2(width, height), p_viewport->fsr_sharpness, texture_mipmap_bias, p_viewport->msaa_3d, p_viewport->screen_space_aa, p_viewport->use_taa, p_viewport->use_debanding, p_viewport->view_count); + p_viewport->render_buffers->configure(p_viewport->render_target, Size2i(render_width, render_height), Size2(width, height), scaling_3d_mode, p_viewport->fsr_sharpness, texture_mipmap_bias, p_viewport->msaa_3d, p_viewport->screen_space_aa, p_viewport->use_taa, p_viewport->use_debanding, p_viewport->view_count); } } } diff --git a/servers/rendering/storage/render_scene_buffers.cpp b/servers/rendering/storage/render_scene_buffers.cpp index 1320199833..6369139aa6 100644 --- a/servers/rendering/storage/render_scene_buffers.cpp +++ b/servers/rendering/storage/render_scene_buffers.cpp @@ -34,8 +34,8 @@ void RenderSceneBuffers::_bind_methods() { ClassDB::bind_method(D_METHOD("configure", "render_target", "internal_size", "target_size", "fsr_sharpness", "texture_mipmap_bias", "msaa", "screen_space_aa", "use_taa", "use_debanding", "view_count"), &RenderSceneBuffers::configure); } -void RenderSceneBuffers::configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) { - GDVIRTUAL_CALL(_configure, p_render_target, p_internal_size, p_target_size, p_fsr_sharpness, p_texture_mipmap_bias, p_msaa, p_screen_space_aa, p_use_taa, p_use_debanding, p_view_count); +void RenderSceneBuffers::configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) { + GDVIRTUAL_CALL(_configure, p_render_target, p_internal_size, p_target_size, p_scaling_3d_mode, p_fsr_sharpness, p_texture_mipmap_bias, p_msaa, p_screen_space_aa, p_use_taa, p_use_debanding, p_view_count); }; void RenderSceneBuffers::set_fsr_sharpness(float p_fsr_sharpness) { diff --git a/servers/rendering/storage/render_scene_buffers.h b/servers/rendering/storage/render_scene_buffers.h index 83fc78ca1c..cf96a9f372 100644 --- a/servers/rendering/storage/render_scene_buffers.h +++ b/servers/rendering/storage/render_scene_buffers.h @@ -40,7 +40,7 @@ class RenderSceneBuffers : public RefCounted { protected: static void _bind_methods(); - GDVIRTUAL10(_configure, RID, Size2i, Size2i, float, float, RS::ViewportMSAA, RenderingServer::ViewportScreenSpaceAA, bool, bool, uint32_t) + GDVIRTUAL11(_configure, RID, Size2i, Size2i, RS::ViewportScaling3DMode, float, float, RS::ViewportMSAA, RenderingServer::ViewportScreenSpaceAA, bool, bool, uint32_t) GDVIRTUAL1(_set_fsr_sharpness, float) GDVIRTUAL1(_set_texture_mipmap_bias, float) GDVIRTUAL1(_set_use_debanding, bool) @@ -49,7 +49,7 @@ public: RenderSceneBuffers(){}; virtual ~RenderSceneBuffers(){}; - virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count); + virtual void configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa_3d, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count); // for those settings that are unlikely to require buffers to be recreated, we'll add setters virtual void set_fsr_sharpness(float p_fsr_sharpness); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 6efe28a847..5785f5c273 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -802,7 +802,8 @@ public: enum ViewportScaling3DMode { VIEWPORT_SCALING_3D_MODE_BILINEAR, VIEWPORT_SCALING_3D_MODE_FSR, - VIEWPORT_SCALING_3D_MODE_MAX + VIEWPORT_SCALING_3D_MODE_MAX, + VIEWPORT_SCALING_3D_MODE_OFF = 255, // for internal use only }; virtual void viewport_set_use_xr(RID p_viewport, bool p_use_xr) = 0; diff --git a/tests/core/math/test_plane.h b/tests/core/math/test_plane.h index b2b857ca69..f784a29a17 100644 --- a/tests/core/math/test_plane.h +++ b/tests/core/math/test_plane.h @@ -87,8 +87,8 @@ TEST_CASE("[Plane] Plane-point operations") { const Plane y_facing_plane = Plane(0, 1, 0, 4); CHECK_MESSAGE( - plane.center().is_equal_approx(Vector3(32 * 3, 22 * 3, 16 * 3)), - "center() should return a vector pointing to the center of the plane."); + plane.get_center().is_equal_approx(Vector3(32 * 3, 22 * 3, 16 * 3)), + "get_center() should return a vector pointing to the center of the plane."); CHECK_MESSAGE( y_facing_plane.is_point_over(Vector3(0, 5, 0)), diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index c68560000c..5447c99a64 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -2930,7 +2930,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_NODE_PATH, "\"test", "\"test"); code_edit->update_code_completion_options(); code_edit->confirm_code_completion(); - CHECK(code_edit->get_line(0) == "\"\"test\"\""); + CHECK(code_edit->get_line(0) == "\"\"test\""); CHECK(code_edit->get_caret_column() == 7); code_edit->undo(); diff --git a/tests/scene/test_curve_2d.h b/tests/scene/test_curve_2d.h new file mode 100644 index 0000000000..fc141f3d09 --- /dev/null +++ b/tests/scene/test_curve_2d.h @@ -0,0 +1,228 @@ +/**************************************************************************/ +/* test_curve_2d.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_CURVE_2D_H +#define TEST_CURVE_2D_H + +#include "core/math/math_funcs.h" +#include "scene/resources/curve.h" + +#include "tests/test_macros.h" + +namespace TestCurve2D { + +void add_sample_curve_points(Ref<Curve2D> &curve) { + Vector2 p0 = Vector2(0, 0); + Vector2 p1 = Vector2(50, 0); + Vector2 p2 = Vector2(50, 50); + Vector2 p3 = Vector2(0, 50); + + Vector2 control0 = p1 - p0; + Vector2 control1 = p3 - p2; + + curve->add_point(p0, Vector2(), control0); + curve->add_point(p3, control1, Vector2()); +} + +TEST_CASE("[Curve2D] Default curve is empty") { + const Ref<Curve2D> curve = memnew(Curve2D); + CHECK(curve->get_point_count() == 0); +} + +TEST_CASE("[Curve2D] Point management") { + Ref<Curve2D> curve = memnew(Curve2D); + + SUBCASE("Functions for adding/removing points should behave as expected") { + curve->set_point_count(2); + CHECK(curve->get_point_count() == 2); + + curve->remove_point(0); + CHECK(curve->get_point_count() == 1); + + curve->add_point(Vector2()); + CHECK(curve->get_point_count() == 2); + + curve->clear_points(); + CHECK(curve->get_point_count() == 0); + } + + SUBCASE("Functions for changing single point properties should behave as expected") { + Vector2 new_in = Vector2(1, 1); + Vector2 new_out = Vector2(1, 1); + Vector2 new_pos = Vector2(1, 1); + + curve->add_point(Vector2()); + + CHECK(curve->get_point_in(0) != new_in); + curve->set_point_in(0, new_in); + CHECK(curve->get_point_in(0) == new_in); + + CHECK(curve->get_point_out(0) != new_out); + curve->set_point_out(0, new_out); + CHECK(curve->get_point_out(0) == new_out); + + CHECK(curve->get_point_position(0) != new_pos); + curve->set_point_position(0, new_pos); + CHECK(curve->get_point_position(0) == new_pos); + } +} + +TEST_CASE("[Curve2D] Baked") { + Ref<Curve2D> curve = memnew(Curve2D); + + SUBCASE("Single Point") { + curve->add_point(Vector2()); + + CHECK(curve->get_baked_length() == 0); + CHECK(curve->get_baked_points().size() == 1); + } + + SUBCASE("Straight line") { + curve->add_point(Vector2()); + curve->add_point(Vector2(0, 50)); + + CHECK(Math::is_equal_approx(curve->get_baked_length(), 50)); + CHECK(curve->get_baked_points().size() == 15); + } + + SUBCASE("BeziƩr Curve") { + add_sample_curve_points(curve); + + real_t len = curve->get_baked_length(); + real_t n_points = curve->get_baked_points().size(); + // Curve length should be bigger than a straight between points + CHECK(len > 50); + + SUBCASE("Increase bake interval") { + curve->set_bake_interval(10.0); + // Lower resolution should imply less points and smaller length + CHECK(curve->get_baked_length() < len); + CHECK(curve->get_baked_points().size() < n_points); + } + } +} + +TEST_CASE("[Curve2D] Sampling") { + // Sampling over a simple straight line to make assertions simpler + Ref<Curve2D> curve = memnew(Curve2D); + curve->add_point(Vector2()); + curve->add_point(Vector2(0, 50)); + + SUBCASE("sample") { + CHECK(curve->sample(0, 0) == Vector2(0, 0)); + CHECK(curve->sample(0, 0.5) == Vector2(0, 25)); + CHECK(curve->sample(0, 1) == Vector2(0, 50)); + } + + SUBCASE("samplef") { + CHECK(curve->samplef(0) == Vector2(0, 0)); + CHECK(curve->samplef(0.5) == Vector2(0, 25)); + CHECK(curve->samplef(1) == Vector2(0, 50)); + } + + SUBCASE("sample_baked") { + CHECK(curve->sample_baked(curve->get_closest_offset(Vector2(0, 0))) == Vector2(0, 0)); + CHECK(curve->sample_baked(curve->get_closest_offset(Vector2(0, 25))) == Vector2(0, 25)); + CHECK(curve->sample_baked(curve->get_closest_offset(Vector2(0, 50))) == Vector2(0, 50)); + } + + SUBCASE("sample_baked_with_rotation") { + const real_t pi = 3.14159; + Transform2D t = curve->sample_baked_with_rotation(curve->get_closest_offset(Vector2(0, 0))); + CHECK(t.get_origin() == Vector2(0, 0)); + CHECK(Math::is_equal_approx(t.get_rotation(), pi)); + + t = curve->sample_baked_with_rotation(curve->get_closest_offset(Vector2(0, 25))); + CHECK(t.get_origin() == Vector2(0, 25)); + CHECK(Math::is_equal_approx(t.get_rotation(), pi)); + + t = curve->sample_baked_with_rotation(curve->get_closest_offset(Vector2(0, 50))); + CHECK(t.get_origin() == Vector2(0, 50)); + CHECK(Math::is_equal_approx(t.get_rotation(), pi)); + } + + SUBCASE("get_closest_point") { + CHECK(curve->get_closest_point(Vector2(0, 0)) == Vector2(0, 0)); + CHECK(curve->get_closest_point(Vector2(0, 25)) == Vector2(0, 25)); + CHECK(curve->get_closest_point(Vector2(50, 25)) == Vector2(0, 25)); + CHECK(curve->get_closest_point(Vector2(0, 50)) == Vector2(0, 50)); + CHECK(curve->get_closest_point(Vector2(50, 50)) == Vector2(0, 50)); + CHECK(curve->get_closest_point(Vector2(0, 100)) == Vector2(0, 50)); + } +} + +TEST_CASE("[Curve2D] Tessellation") { + Ref<Curve2D> curve = memnew(Curve2D); + add_sample_curve_points(curve); + + const int default_size = curve->tessellate().size(); + + SUBCASE("Increase to max stages should increase num of points") { + CHECK(curve->tessellate(6).size() > default_size); + } + + SUBCASE("Decrease to max stages should decrease num of points") { + CHECK(curve->tessellate(4).size() < default_size); + } + + SUBCASE("Increase to tolerance should decrease num of points") { + CHECK(curve->tessellate(5, 5).size() < default_size); + } + + SUBCASE("Decrease to tolerance should increase num of points") { + CHECK(curve->tessellate(5, 3).size() > default_size); + } + + SUBCASE("Adding a straight segment should only add the last point to tessellate return array") { + curve->add_point(Vector2(0, 100)); + PackedVector2Array tes = curve->tessellate(); + CHECK(tes.size() == default_size + 1); + CHECK(tes[tes.size() - 1] == Vector2(0, 100)); + CHECK(tes[tes.size() - 2] == Vector2(0, 50)); + } +} + +TEST_CASE("[Curve2D] Even length tessellation") { + Ref<Curve2D> curve = memnew(Curve2D); + add_sample_curve_points(curve); + + const int default_size = curve->tessellate_even_length().size(); + + // Default tessellate_even_length tolerance_length is 20.0, by adding a 100 units + // straight, we expect the total size to be increased by more than 5, + // that is, the algo will pick a length < 20.0 and will divide the straight as + // well as the curve as opposed to tessellate() which only adds the final point + curve->add_point(Vector2(0, 150)); + CHECK(curve->tessellate_even_length().size() > default_size + 5); +} + +} // namespace TestCurve2D + +#endif // TEST_CURVE_2D_H diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 85a271fc9c..8c563f94ac 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -91,6 +91,7 @@ #include "tests/scene/test_bit_map.h" #include "tests/scene/test_code_edit.h" #include "tests/scene/test_curve.h" +#include "tests/scene/test_curve_2d.h" #include "tests/scene/test_gradient.h" #include "tests/scene/test_node.h" #include "tests/scene/test_path_2d.h" |