diff options
57 files changed, 634 insertions, 621 deletions
diff --git a/AUTHORS.md b/AUTHORS.md index 0f002cfaed..e8bb91d4bb 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -95,6 +95,7 @@ name is available. Indah Sylvia (ISylvox) J08nY Jakub Grzesik (kubecz3k) + James Buck (jbuck3) Jérôme Gully (Nutriz) Joan Fons Sanchez (JFonS) Johan Manuel (29jm) @@ -24,11 +24,12 @@ generous deed immortalized in the next stable release of Godot Engine. AD Ford Alan Beauchamp - Anand Mallik + albinaask Andrew Dunai Brandon Lamb Christian Baune Christopher Montesano + Darius Pranskus Darkhan Baimyrza Darrin Massena Dov Zimring @@ -41,15 +42,18 @@ generous deed immortalized in the next stable release of Godot Engine. Jasper Brooks Javary Co. Jeffery Chiu + John Benard (Linuxydable) Justin Arnold Justo Delgado Baudí Kyle Szklenski + Marcel Kräml Matthieu Huvé Maxim Karsten Mike King Nathan Warden Neal Gompa (Conan Kudo) Péter Magyar + Ronnie Cheng Slobodan Milnovic Stephan Lanfermann Steve @@ -58,12 +62,14 @@ generous deed immortalized in the next stable release of Godot Engine. ## Gold donors + Bjarke David Gehrig David Graham David Snopek Ed Morley Florian Rämisch Jakub Grzesik + HardRound Manuele Finocchiaro Officine Pixel S.n.c. Ronan Zeegers @@ -92,10 +98,10 @@ generous deed immortalized in the next stable release of Godot Engine. Maciej Pendolski Matthew Hillier Mohamed Ikbel Boulabiar - Mored4u Rene Retro Village Rob Messick + Roland Fredenhagen Ryan Badour Sandro Jenny Scott Wadden @@ -108,16 +114,19 @@ generous deed immortalized in the next stable release of Godot Engine. Alex Khayrullin alice gambrell + Barugon Chris Goddard Chris Serino Christian Padilla Conrad Curry Craig Smith Darrian Little + Hoai Nam Tran Horváth Péter - Ivan Trombley + Jamal Aboudrar Joan Fons Joshua Flores + Leo Fidel R Liban Petr Malac Rami Rob @@ -149,20 +158,20 @@ generous deed immortalized in the next stable release of Godot Engine. Christoph Schröder Codee Leaf Cody Parker - Coldragon Craig Ostrin + curtis Kramer D Easypete + Edgar Sun Eric Monson Eugenio Hugo Salgüero Jáñez - Fain flesk Gary Hulst gavlig GGGames.org Guilherme Felipe de C. G. da Silva - Halom Vered Heath Hayes + Hu Hund Isaac Clausman Jared White Jeff Nyte @@ -171,18 +180,21 @@ generous deed immortalized in the next stable release of Godot Engine. Jose Malheiro Joshua Lesperance Juan Velandia + Julian Todd Juraj Móza Kelteseth kickmaniac kinfox Lain Ballard Marcelo Dornbusch Lopes + Marcelo Henrique Gonçalves Markus Fehr Markus Wiesner Martin Eigel Matt Eunson m kaersten MuffinManKen + Nick Abousselam Oliver Dick Oscar Campos Patrick Ting @@ -197,14 +209,16 @@ generous deed immortalized in the next stable release of Godot Engine. Samuel Judd Scott Pilet Sean Morgan + Sean Robertson + Sébastien Serban Serafimescu - Sindre Sømme SleepCircle spilldata Stoned Xander TheLevelOfDetail . Thomas Kurz Tobias Bocanegra + Trent Fehl Urho William Foster Zhou Tuizhi @@ -214,6 +228,7 @@ generous deed immortalized in the next stable release of Godot Engine. ## Silver donors 1D_Inc + Aaron Winter Abraham Haskins Acheron Adam @@ -229,7 +244,6 @@ generous deed immortalized in the next stable release of Godot Engine. Agustinus Arya Aidan O'Flannagain Aki Mimoto - Alan Mervitz Alan Stice Albin Jonasson Svärdsby Alder Stefano @@ -237,14 +251,17 @@ generous deed immortalized in the next stable release of Godot Engine. Alessandro Senese Alexander Erlemann alex clavelle + Alfred Reinold Baudisch Allan Davis Allen Schade - Andreas Evers Andreas Krampitz + Andres Hernandez André Simões + andrew james morris + Andrew Mansuetti Andrew Thomas + Ano Nim Anthony Avina - Anthony Staunton AP Condomines Arda Erol Armin Preiml @@ -252,10 +269,11 @@ generous deed immortalized in the next stable release of Godot Engine. Arthur S. Muszynski Asger Ashley Claymore + Ashton Scott Snapp Aubrey Falconer - Avencherus B A Balázs Batári + Bartosz Bielecki Benedikt Ben Vercammen Bernd Jänichen @@ -265,10 +283,8 @@ generous deed immortalized in the next stable release of Godot Engine. Bobby CC Wong Bram brian - bugcaptor Burney Waring Cameron Meyer - Carlo Sitaro Carl van der Geest Carwyn Edwards Cas Brugman @@ -289,7 +305,7 @@ generous deed immortalized in the next stable release of Godot Engine. Daniel Tebbutt David May David Woodard - DiCola Jamn + Dimitri Stanojevic Dominic Cooney Dominik Wetzel Donn Eddy @@ -301,24 +317,25 @@ generous deed immortalized in the next stable release of Godot Engine. Eduardo Teixeira Edward Herbert Edward Swartz + Eelco F Hillenius Egon Elbre Elgenzay Elias Nykrem - Elmeri '- Duy Kevin Nguyen Ephemeral Eric Ellingson - Eric Rogers Eric Williams Erkki Seppälä Evan Rose + Fain + Faisal Alkubaisi Fancy Ants Studios Fekinox Felix Bohmann Felix Kollmann Flaredown Forty Doubleu - fox FuDiggity + Frank Gadzhi Kharkharov gamedev by Celio Gary Thomas @@ -328,16 +345,17 @@ generous deed immortalized in the next stable release of Godot Engine. Greyson Richey Grid Guillaume Audirac + Guillaume Pham Ngoc Guldoman Hal A Heribert Hirth Hunter Jones Hylpher - Ichiro Dohi Iiari iKlem IndustrialRobot Ivan Nikolaev + Jackson Harmer Jacob Jaiden Gerig Jaime Ruiz-Borau Vizárraga @@ -346,9 +364,11 @@ generous deed immortalized in the next stable release of Godot Engine. Janders Jannik Gröger JARKKO PARVIAINEN + Jean-Baptiste LEPESME Jeff Hungerford Jennifer Graves Jesse Dubay + Joe Alden Joel Fivat Joel Höglund Joel Setterberg @@ -363,14 +383,18 @@ generous deed immortalized in the next stable release of Godot Engine. Jonathan G Jon Bonazza Jon Sully + Jordy Goodridge + Jorge Antunes Jorge Caballero Jose Aleman Jose C. Rubio Joseph Catrambone Josh Mitchell + Joshua Southerland Juanfran Judd Julian Murgia + June Little JungleRobba Justin Hamilton Justin Spedding @@ -382,7 +406,6 @@ generous deed immortalized in the next stable release of Godot Engine. Kent Jofur Kevin McPhillips Kiri Jolly - Kiyohiro Kawamura (kyorohiro) Kjetil Haugland Klagsam KsyTek Games @@ -390,26 +413,24 @@ generous deed immortalized in the next stable release of Godot Engine. kycho Kyle Appelgate Laurent Tréguier + Leonard Meagher Leonardo Dimano Levi Lindsey Lin Chear Linus Lind Lundgren Lionel Gaillard - Lukáš Rendvanský Luigi Renna LunaticInAHat Lurkars Major Haul Malcolm - Malik Ahmed - Malik Nejer + Marco Lardelli Markus Michael Egger Martin Holas Martin Liška Marvin - Mathieu Rimelen + Mathieu Matt Edwards - Matthew Little Mauro Pellegrini Max Fiedler Maxime Blade @@ -426,7 +447,7 @@ generous deed immortalized in the next stable release of Godot Engine. Mikayla Mike Birkhead Mike Cunningham - Mitchell J. Wagner + Molinghu MoM Mored4u Nathan Fish @@ -435,8 +456,10 @@ generous deed immortalized in the next stable release of Godot Engine. Neil Blakey-Milner Neil Wang Nerdforge + Nerdyninja Nicholas Nicholas Girga + Nick Allen Nick Macholl Niclas Eriksen Nicolás Montaña @@ -453,11 +476,12 @@ generous deed immortalized in the next stable release of Godot Engine. Paweł Kowal Pedro Assuncao Penguin + Peter Philip Cohoe Point08 + pwab Rad Cat Rafa Laguna - rainerLinux Remi Rampin Rémi Verschelde Ricardo Alcantara @@ -470,6 +494,7 @@ generous deed immortalized in the next stable release of Godot Engine. Roman Tinkov Ronald Ho Hip (CrimsonZA) Ronan + Ronny Mühle Ryan Groom Ryan Hentz Sam Edson @@ -483,6 +508,7 @@ generous deed immortalized in the next stable release of Godot Engine. Shane Shane Sicienski Shane Spoor + Shiomi '- Duy Kevin Nguyen Siim Raidma Simon Jonas Larsen Simon Wenner @@ -490,17 +516,21 @@ generous deed immortalized in the next stable release of Godot Engine. SK smbe19 smo1704 + soft circles + Squirrel Stefano Caronia Steve Cloete Svenne Krap Taylor Fahlman Terry tezuvholovdr + TheVoiceInMyHead thomas Thomas Bechtold Thomas Detoy Thomas Kelly Tim Drumheller + Tim Erskine Timothy B. MacDonald Title Plinsut Tobbun @@ -516,6 +546,7 @@ generous deed immortalized in the next stable release of Godot Engine. Tyler Compton Tyler Stafos UltyX + Valentí Gàmez Vaughan Ling Victor Vigilant Watch @@ -525,10 +556,12 @@ generous deed immortalized in the next stable release of Godot Engine. werner mendizabal Wiley Thompson Will - William Hogben Wyatt Goodin Yegor + Yuri LaPointe Yuri Sizov + Zgegnesh Hemomancer + 郝晨煜 ## Bronze donors diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp index eb942c60c9..a9a7cabee9 100644 --- a/core/crypto/crypto.cpp +++ b/core/crypto/crypto.cpp @@ -70,7 +70,7 @@ Crypto *Crypto::create() { if (_create) { return _create(); } - return memnew(Crypto); + ERR_FAIL_V_MSG(nullptr, "Crypto is not available when the mbedtls module is disabled."); } void Crypto::load_default_certificates(String p_path) { @@ -85,18 +85,6 @@ void Crypto::_bind_methods() { ClassDB::bind_method(D_METHOD("generate_self_signed_certificate", "key", "issuer_name", "not_before", "not_after"), &Crypto::generate_self_signed_certificate, DEFVAL("CN=myserver,O=myorganisation,C=IT"), DEFVAL("20140101000000"), DEFVAL("20340101000000")); } -PackedByteArray Crypto::generate_random_bytes(int p_bytes) { - ERR_FAIL_V_MSG(PackedByteArray(), "generate_random_bytes is not available when mbedtls module is disabled."); -} - -Ref<CryptoKey> Crypto::generate_rsa(int p_bytes) { - ERR_FAIL_V_MSG(nullptr, "generate_rsa is not available when mbedtls module is disabled."); -} - -Ref<X509Certificate> Crypto::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) { - ERR_FAIL_V_MSG(nullptr, "generate_self_signed_certificate is not available when mbedtls module is disabled."); -} - /// Resource loader/saver RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h index cf21648a4a..6cc5f46164 100644 --- a/core/crypto/crypto.h +++ b/core/crypto/crypto.h @@ -75,9 +75,9 @@ public: static Crypto *create(); static void load_default_certificates(String p_path); - virtual PackedByteArray generate_random_bytes(int p_bytes); - virtual Ref<CryptoKey> generate_rsa(int p_bytes); - virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after); + virtual PackedByteArray generate_random_bytes(int p_bytes) = 0; + virtual Ref<CryptoKey> generate_rsa(int p_bytes) = 0; + virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) = 0; Crypto() {} }; diff --git a/core/hash_map.h b/core/hash_map.h index 78592f8d82..843430d082 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -524,28 +524,14 @@ public: copy_from(p_table); } - void get_key_value_ptr_array(const Pair **p_pairs) const { + void get_key_list(List<TKey> *r_keys) const { if (unlikely(!hash_table)) { return; } for (int i = 0; i < (1 << hash_table_power); i++) { Element *e = hash_table[i]; while (e) { - *p_pairs = &e->pair; - p_pairs++; - e = e->next; - } - } - } - - void get_key_list(List<TKey> *p_keys) const { - if (unlikely(!hash_table)) { - return; - } - for (int i = 0; i < (1 << hash_table_power); i++) { - Element *e = hash_table[i]; - while (e) { - p_keys->push_back(e->pair.key); + r_keys->push_back(e->pair.key); e = e->next; } } diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt index 90d309c1c8..7b5abdd61b 100644 --- a/core/input/gamecontrollerdb.txt +++ b/core/input/gamecontrollerdb.txt @@ -4,37 +4,38 @@ # Windows 03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, 03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, -03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, 03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00006228000000000000,8BitDo SN30 GP,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, 030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, 03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, @@ -73,6 +74,7 @@ 03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, 03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000007d0400000840000000000000,Destroyer Tiltpad,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows, 03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, 030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -88,7 +90,6 @@ 030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, 030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, -03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, 03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, 03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, @@ -98,6 +99,7 @@ 03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000006f0e00000102000000007801,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000009b2800003200000000000000,GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, 030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, @@ -146,6 +148,8 @@ 030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, 030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, 03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows, +03000000242f00002d00000000000000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000242f00008a00000000000000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, 03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, 030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -302,6 +306,7 @@ 03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:+a3,righty:+a4,start:b4,x:b2,y:b3,platform:Windows, 030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, @@ -310,7 +315,7 @@ 03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, -03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +030000009b2800006000000000000000,GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, # Mac OS X 030000008f0e00000300000009010000,2In1 USB Joystick,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, @@ -330,7 +335,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, 03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, -03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, @@ -351,6 +355,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, 030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X, 030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000242f00002d00000007010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, 030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, @@ -406,6 +411,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, 030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, 030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, 03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, @@ -455,12 +461,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, -05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 030000005e0400008e02000020010000,8BitDo Wireless Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c82d00000031000011010000,8BitDo Wireless Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, 05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, 030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -499,6 +506,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, 03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000632500002605000010010000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, 030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, @@ -529,6 +537,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, 030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, 050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +03000000242f00002d00000011010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000242f00008a00000011010000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, 030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, @@ -581,6 +591,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, +060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +050000007e0500000920000001800000,Nintendo Switch Pro Controller (joycond),a:b0,b:b1,x:b3,y:b2,back:b9,guide:b11,start:b10,leftstick:b12,rightstick:b13,leftshoulder:b5,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b8,platform:Linux, +030000007e0500000920000011810000,Nintendo Switch Pro Controller Wired (joycond),a:b0,b:b1,x:b3,y:b2,back:b9,guide:b11,start:b10,leftstick:b12,rightstick:b13,leftshoulder:b5,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b8,platform:Linux, 030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, 050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, @@ -593,9 +606,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, 05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, 05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000830500005020000010010000,Padix Co. Ltd. Rockfire PSX/USB Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux, 03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -629,6 +644,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, 03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, +030000009b2800003200000001010000,Raphnet Technologies GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, 030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, 030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -650,9 +666,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600001005000000010000,Saitek Saitek P150,platform:Linux,a:b0,b:b1,y:b4,x:b3,leftshoulder:b7,rightshoulder:b2,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,lefttrigger:b6,righttrigger:b5, 03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, 03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, -03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, 03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, 03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, 03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, @@ -667,6 +684,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, @@ -679,16 +697,21 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000003b07000004a1000000010000,Suncom SFX Plus for USB,a:b0,b:b2,x:b1,y:b3,back:b7,start:b8,leftshoulder:b6,rightshoulder:b9,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b5,platform:Linux, 03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +03000000457500002211000010010000,SZMY-POWER CO. LTD. GAMEPAD,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00000d31000010010000,SZMY-POWER CO. LTD. GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, 030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, 030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,x:b3,y:b5,back:b11,start:b1,leftstick:b10,rightstick:b0,leftshoulder:b6,rightshoulder:b8,leftx:a0,lefty:a1,lefttrigger:b7,righttrigger:b9,platform:Linux, 030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, 030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000007d0000000010000,Thrustmaster T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, 03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, @@ -721,8 +744,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, 03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, -05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400008e02000000010000,xbox360 Wireless EasySMX,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux, +030000009b2800006000000001010000,Raphnet Technologies GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, # Android 05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, @@ -748,6 +772,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, 34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, +7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Android, # iOS 05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp index 0278027c50..e43b1f5385 100644 --- a/core/io/dtls_server.cpp +++ b/core/io/dtls_server.cpp @@ -37,7 +37,10 @@ DTLSServer *(*DTLSServer::_create)() = nullptr; bool DTLSServer::available = false; DTLSServer *DTLSServer::create() { - return _create(); + if (_create) { + return _create(); + } + return nullptr; } bool DTLSServer::is_available() { diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp index 67579c339a..632f86a9f6 100644 --- a/core/io/packet_peer_dtls.cpp +++ b/core/io/packet_peer_dtls.cpp @@ -36,7 +36,10 @@ PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr; bool PacketPeerDTLS::available = false; PacketPeerDTLS *PacketPeerDTLS::create() { - return _create(); + if (_create) { + return _create(); + } + return nullptr; } bool PacketPeerDTLS::is_available() { diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index 499c3b8271..dbe725f08b 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -182,14 +182,6 @@ Selects the file, with the path provided by [code]file[/code], in the FileSystem dock. </description> </method> - <method name="set_distraction_free_mode"> - <return type="void"> - </return> - <argument index="0" name="enter" type="bool"> - </argument> - <description> - </description> - </method> <method name="set_main_screen_editor"> <return type="void"> </return> @@ -210,6 +202,10 @@ </description> </method> </methods> + <members> + <member name="distraction_free_mode" type="bool" setter="set_distraction_free_mode" getter="is_distraction_free_mode_enabled"> + </member> + </members> <constants> </constants> </class> diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 55d2275194..aa8c8d2443 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -436,6 +436,12 @@ Saves the image as a PNG file to [code]path[/code]. </description> </method> + <method name="save_png_to_buffer" qualifiers="const"> + <return type="PackedByteArray"> + </return> + <description> + </description> + </method> <method name="set_pixel"> <return type="void"> </return> diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index 9da739e57a..d7821b1045 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -864,28 +864,28 @@ Creates a damped spring joint between two bodies. If not specified, the second body is assumed to be the joint itself. </description> </method> - <method name="damped_string_joint_get_param" qualifiers="const"> + <method name="damped_spring_joint_get_param" qualifiers="const"> <return type="float"> </return> <argument index="0" name="joint" type="RID"> </argument> - <argument index="1" name="param" type="int" enum="PhysicsServer2D.DampedStringParam"> + <argument index="1" name="param" type="int" enum="PhysicsServer2D.DampedSpringParam"> </argument> <description> - Returns the value of a damped spring joint parameter. + Returns the value of a damped spring joint parameter. See [enum DampedSpringParam] for a list of available parameters. </description> </method> - <method name="damped_string_joint_set_param"> + <method name="damped_spring_joint_set_param"> <return type="void"> </return> <argument index="0" name="joint" type="RID"> </argument> - <argument index="1" name="param" type="int" enum="PhysicsServer2D.DampedStringParam"> + <argument index="1" name="param" type="int" enum="PhysicsServer2D.DampedSpringParam"> </argument> <argument index="2" name="value" type="float"> </argument> <description> - Sets a damped spring joint parameter. See [enum DampedStringParam] for a list of available parameters. + Sets a damped spring joint parameter. See [enum DampedSpringParam] for a list of available parameters. </description> </method> <method name="free_rid"> @@ -1247,13 +1247,13 @@ </constant> <constant name="JOINT_PARAM_MAX_FORCE" value="2" enum="JointParam"> </constant> - <constant name="DAMPED_STRING_REST_LENGTH" value="0" enum="DampedStringParam"> + <constant name="DAMPED_SPRING_REST_LENGTH" value="0" enum="DampedSpringParam"> Sets the resting length of the spring joint. The joint will always try to go to back this length when pulled apart. </constant> - <constant name="DAMPED_STRING_STIFFNESS" value="1" enum="DampedStringParam"> + <constant name="DAMPED_SPRING_STIFFNESS" value="1" enum="DampedSpringParam"> Sets the stiffness of the spring joint. The joint applies a force equal to the stiffness times the distance from its resting length. </constant> - <constant name="DAMPED_STRING_DAMPING" value="2" enum="DampedStringParam"> + <constant name="DAMPED_SPRING_DAMPING" value="2" enum="DampedSpringParam"> Sets the damping ratio of the spring joint. A value of 0 indicates an undamped spring, while 1 causes the system to reach equilibrium as fast as possible (critical damping). </constant> <constant name="CCD_MODE_DISABLED" value="0" enum="CCDMode"> diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml index 4460b519fc..640cbe84f5 100644 --- a/doc/classes/Skeleton3D.xml +++ b/doc/classes/Skeleton3D.xml @@ -106,6 +106,12 @@ Returns the pose transform of the specified bone. Pose is applied on top of the custom pose, which is applied on top the rest pose. </description> </method> + <method name="get_bone_process_orders"> + <return type="PackedInt32Array"> + </return> + <description> + </description> + </method> <method name="get_bone_rest" qualifiers="const"> <return type="Transform"> </return> @@ -268,6 +274,12 @@ <member name="animate_physical_bones" type="bool" setter="set_animate_physical_bones" getter="get_animate_physical_bones" default="true"> </member> </members> + <signals> + <signal name="pose_updated"> + <description> + </description> + </signal> + </signals> <constants> <constant name="NOTIFICATION_UPDATE_SKELETON" value="50"> </constant> diff --git a/doc/translations/classes.pot b/doc/translations/classes.pot index 28db7e4e04..c18fecc6f8 100644 --- a/doc/translations/classes.pot +++ b/doc/translations/classes.pot @@ -35842,7 +35842,7 @@ msgstr "" #: doc/classes/PhysicsServer2D.xml:888 msgid "" -"Sets a damped spring joint parameter. See [enum DampedStringParam] for a " +"Sets a damped spring joint parameter. See [enum DampedSpringParam] for a " "list of available parameters." msgstr "" diff --git a/doc/translations/fr.po b/doc/translations/fr.po index 57466d0b04..8010437cf7 100644 --- a/doc/translations/fr.po +++ b/doc/translations/fr.po @@ -35852,7 +35852,7 @@ msgstr "" #: doc/classes/PhysicsServer2D.xml:888 msgid "" -"Sets a damped spring joint parameter. See [enum DampedStringParam] for a " +"Sets a damped spring joint parameter. See [enum DampedSpringParam] for a " "list of available parameters." msgstr "" diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 9b57f417cb..2e36de5c79 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -262,7 +262,7 @@ void ShaderCompilerGLES2::_dump_function_deps(SL::ShaderNode *p_node, const Stri } } -String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning) { +String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope) { StringBuilder code; switch (p_node->type) { @@ -626,7 +626,7 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener if (arr_node->call_expression != nullptr) { code += "."; - code += _dump_node_code(arr_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + code += _dump_node_code(arr_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning, false); } if (arr_node->index_expression != nullptr) { @@ -822,13 +822,17 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener } break; default: { - code += "("; + if (p_use_scope) { + code += "("; + } code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += " "; code += _opstr(op_node->op); code += " "; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); - code += ")"; + if (p_use_scope) { + code += ")"; + } } break; } } break; diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 369bf7877b..66a3af0739 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -75,7 +75,7 @@ private: }; void _dump_function_deps(ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, StringBuilder &r_to_add, Set<StringName> &r_added); - String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning); + String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope = true); StringName current_func_name; StringName vertex_name; diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 3ea970a0f0..9888013ce6 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -657,7 +657,7 @@ FindReplaceBar::FindReplaceBar() { // be handled too late if they weren't handled here. void CodeTextEditor::_input(const Ref<InputEvent> &event) { const Ref<InputEventKey> key_event = event; - if (!key_event.is_valid() || !key_event->is_pressed()) { + if (!key_event.is_valid() || !key_event->is_pressed() || !text_editor->has_focus()) { return; } diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 75fff03297..e4a853dbd7 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -53,13 +53,15 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const St if (f) { TreeItem *root = recent->create_item(); + String icon_fallback = search_options->has_theme_icon(base_type, "EditorIcons") ? base_type : "Object"; + while (!f->eof_reached()) { String l = f->get_line().strip_edges(); String name = l.split(" ")[0]; if ((ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) && !_is_class_disabled_by_feature_profile(name)) { TreeItem *ti = recent->create_item(root); ti->set_text(0, l); - ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(l, base_type)); + ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(name, icon_fallback)); } } @@ -248,7 +250,8 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p const String &description = DTR(EditorHelp::get_doc_data()->class_list[p_type].brief_description); item->set_tooltip(0, description); - item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, base_type)); + String icon_fallback = search_options->has_theme_icon(base_type, "EditorIcons") ? base_type : "Object"; + item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, icon_fallback)); p_types[p_type] = item; } @@ -305,9 +308,8 @@ void CreateDialog::_update_search() { EditorData &ed = EditorNode::get_editor_data(); root->set_text(0, base_type); - if (search_options->has_theme_icon(base_type, "EditorIcons")) { - root->set_icon(0, search_options->get_theme_icon(base_type, "EditorIcons")); - } + String base_icon = search_options->has_theme_icon(base_type, "EditorIcons") ? base_type : "Object"; + root->set_icon(0, search_options->get_theme_icon(base_icon, "EditorIcons")); TreeItem *to_select = search_box->get_text() == base_type ? root : nullptr; @@ -393,9 +395,7 @@ void CreateDialog::_update_search() { TreeItem *item = search_options->create_item(ti); item->set_metadata(0, type); item->set_text(0, ct[i].name); - if (ct[i].icon.is_valid()) { - item->set_icon(0, ct[i].icon); - } + item->set_icon(0, ct[i].icon.is_valid() ? ct[i].icon : search_options->get_theme_icon(base_icon, "EditorIcons")); if (!to_select || ct[i].name == search_box->get_text()) { to_select = item; @@ -598,16 +598,21 @@ void CreateDialog::_save_favorite_list() { void CreateDialog::_update_favorite_list() { favorites->clear(); + TreeItem *root = favorites->create_item(); + + String icon_fallback = search_options->has_theme_icon(base_type, "EditorIcons") ? base_type : "Object"; + for (int i = 0; i < favorite_list.size(); i++) { String l = favorite_list[i]; String name = l.split(" ")[0]; if (!((ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) && !_is_class_disabled_by_feature_profile(name))) { continue; } + TreeItem *ti = favorites->create_item(root); ti->set_text(0, l); - ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(l, base_type)); + ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(name, icon_fallback)); } emit_signal("favorites_updated"); } diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp index 125439d09b..dcd7220ed0 100644 --- a/editor/debugger/editor_debugger_inspector.cpp +++ b/editor/debugger/editor_debugger_inspector.cpp @@ -153,12 +153,9 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) { if (path.find("::") != -1) { // built-in resource String base_path = path.get_slice("::", 0); - if (ResourceLoader::get_resource_type(base_path) == "PackedScene") { - if (!EditorNode::get_singleton()->is_scene_open(base_path)) { - EditorNode::get_singleton()->load_scene(base_path); - } - } else { - EditorNode::get_singleton()->load_resource(base_path); + RES dependency = ResourceLoader::load(base_path); + if (dependency.is_valid()) { + remote_dependencies.insert(dependency); } } var = ResourceLoader::load(path); @@ -211,6 +208,7 @@ void EditorDebuggerInspector::clear_cache() { memdelete(E->value()); } remote_objects.clear(); + remote_dependencies.clear(); } Object *EditorDebuggerInspector::get_object(ObjectID p_id) { diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h index 638dee3c3f..7d13a4c362 100644 --- a/editor/debugger/editor_debugger_inspector.h +++ b/editor/debugger/editor_debugger_inspector.h @@ -69,6 +69,7 @@ class EditorDebuggerInspector : public EditorInspector { private: ObjectID inspected_object_id; Map<ObjectID, EditorDebuggerRemoteObject *> remote_objects; + Set<RES> remote_dependencies; EditorDebuggerRemoteObject *variables; void _object_selected(ObjectID p_object); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 8b7014fabe..14a03c5377 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4782,7 +4782,7 @@ void EditorNode::set_distraction_free_mode(bool p_enter) { } } -bool EditorNode::get_distraction_free_mode() const { +bool EditorNode::is_distraction_free_mode_enabled() const { return distraction_free->is_pressed(); } @@ -6568,6 +6568,7 @@ EditorNode::EditorNode() { gui_base->add_child(load_error_dialog); execute_outputs = memnew(RichTextLabel); + execute_outputs->set_selection_enabled(true); execute_output_dialog = memnew(AcceptDialog); execute_output_dialog->add_child(execute_outputs); execute_output_dialog->set_title(""); diff --git a/editor/editor_node.h b/editor/editor_node.h index dfe3d91c07..7c9cf44d6c 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -693,7 +693,7 @@ public: bool get_docks_visible() const; void set_distraction_free_mode(bool p_enter); - bool get_distraction_free_mode() const; + bool is_distraction_free_mode_enabled() const; void add_control_to_dock(DockSlot p_slot, Control *p_control); void remove_control_from_dock(Control *p_control); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 2365090f03..6d93e92555 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -270,6 +270,10 @@ void EditorInterface::set_distraction_free_mode(bool p_enter) { EditorNode::get_singleton()->set_distraction_free_mode(p_enter); } +bool EditorInterface::is_distraction_free_mode_enabled() const { + return EditorNode::get_singleton()->is_distraction_free_mode_enabled(); +} + EditorInterface *EditorInterface::singleton = nullptr; void EditorInterface::_bind_methods() { @@ -302,6 +306,9 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor); ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode); + ClassDB::bind_method(D_METHOD("is_distraction_free_mode_enabled"), &EditorInterface::is_distraction_free_mode_enabled); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distraction_free_mode"), "set_distraction_free_mode", "is_distraction_free_mode_enabled"); } EditorInterface::EditorInterface() { diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 2792c8bf19..aac36bfdfd 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -105,6 +105,7 @@ public: void set_main_screen_editor(const String &p_name); void set_distraction_free_mode(bool p_enter); + bool is_distraction_free_mode_enabled() const; EditorInterface(); }; diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index 1f39a12c25..b57ea3745d 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -134,7 +134,7 @@ String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const { } void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const { - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless (PNG),Lossy (WebP),Video RAM (S3TC/ETC/BPTC),Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0)); diff --git a/editor/import/resource_importer_texture_atlas.cpp b/editor/import/resource_importer_texture_atlas.cpp index 2848d13160..2423553d22 100644 --- a/editor/import/resource_importer_texture_atlas.cpp +++ b/editor/import/resource_importer_texture_atlas.cpp @@ -130,7 +130,8 @@ static void _plot_triangle(Vector2 *vertices, const Vector2 &p_offset, bool p_tr double dx_low = double(x[2] - x[1]) / (y[2] - y[1] + 1); double xf = x[0]; double xt = x[0] + dx_upper; // if y[0] == y[1], special case - for (int yi = y[0]; yi <= (y[2] > height - 1 ? height - 1 : y[2]); yi++) { + int max_y = MIN(y[2], height - p_offset.y - 1); + for (int yi = y[0]; yi <= max_y; yi++) { if (yi >= 0) { for (int xi = (xf > 0 ? int(xf) : 0); xi <= (xt < width ? xt : width - 1); xi++) { int px = xi, py = yi; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 573876c488..2f7080b1a5 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -54,8 +54,10 @@ #include "scene/main/window.h" #include "scene/resources/packed_scene.h" -#define MIN_ZOOM 0.01 -#define MAX_ZOOM 100 +// Min and Max are power of two in order to play nicely with successive increment. +// That way, we can naturally reach a 100% zoom from boundaries. +#define MIN_ZOOM 1. / 128 +#define MAX_ZOOM 128 #define RULER_WIDTH (15 * EDSCALE) #define SCALE_HANDLE_DISTANCE 25 @@ -87,7 +89,6 @@ public: GridContainer *child_container; set_title(TTR("Configure Snap")); - get_ok()->set_text(TTR("Close")); container = memnew(VBoxContainer); add_child(container); @@ -1214,7 +1215,11 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); } else { - _zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position()); + float new_zoom = _get_next_zoom_value(-1); + if (b->get_factor() != 1.f) { + new_zoom = zoom * ((new_zoom / zoom - 1.f) * b->get_factor() + 1.f); + } + _zoom_on_position(new_zoom, b->get_position()); } return true; } @@ -1225,7 +1230,11 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); } else { - _zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position()); + float new_zoom = _get_next_zoom_value(1); + if (b->get_factor() != 1.f) { + new_zoom = zoom * ((new_zoom / zoom - 1.f) * b->get_factor() + 1.f); + } + _zoom_on_position(new_zoom, b->get_position()); } return true; } @@ -4334,8 +4343,37 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) { undo_redo->commit_action(); } +float CanvasItemEditor::_get_next_zoom_value(int p_increment_count) const { + // Base increment factor defined as the twelveth root of two. + // This allow a smooth geometric evolution of the zoom, with the advantage of + // visiting all integer power of two scale factors. + // note: this is analogous to the 'semitones' interval in the music world + // In order to avoid numerical imprecisions, we compute and edit a zoom index + // with the following relation: zoom = 2 ^ (index / 12) + + if (zoom < CMP_EPSILON || p_increment_count == 0) { + return 1.f; + } + + // Remove Editor scale from the index computation + float zoom_noscale = zoom / MAX(1, EDSCALE); + + // zoom = 2**(index/12) => log2(zoom) = index/12 + float closest_zoom_index = Math::round(Math::log(zoom_noscale) * 12.f / Math::log(2.f)); + + float new_zoom_index = closest_zoom_index + p_increment_count; + float new_zoom = Math::pow(2.f, new_zoom_index / 12.f); + + // Restore Editor scale transformation + new_zoom *= MAX(1, EDSCALE); + + return new_zoom; +} + void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { - if (p_zoom < MIN_ZOOM || p_zoom > MAX_ZOOM) { + p_zoom = CLAMP(p_zoom, MIN_ZOOM, MAX_ZOOM); + + if (p_zoom == zoom) { return; } @@ -4377,7 +4415,7 @@ void CanvasItemEditor::_update_zoom_label() { } void CanvasItemEditor::_button_zoom_minus() { - _zoom_on_position(zoom / Math_SQRT2, viewport_scrollable->get_size() / 2.0); + _zoom_on_position(_get_next_zoom_value(-6), viewport_scrollable->get_size() / 2.0); } void CanvasItemEditor::_button_zoom_reset() { @@ -4385,7 +4423,7 @@ void CanvasItemEditor::_button_zoom_reset() { } void CanvasItemEditor::_button_zoom_plus() { - _zoom_on_position(zoom * Math_SQRT2, viewport_scrollable->get_size() / 2.0); + _zoom_on_position(_get_next_zoom_value(6), viewport_scrollable->get_size() / 2.0); } void CanvasItemEditor::_button_toggle_smart_snap(bool p_status) { diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index a686c98f65..765d5f81d0 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -528,6 +528,7 @@ private: VBoxContainer *controls_vb; HBoxContainer *zoom_hb; + float _get_next_zoom_value(int p_increment_count) const; void _zoom_on_position(float p_zoom, Point2 p_position = Point2()); void _update_zoom_label(); void _button_zoom_minus(); diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp index 0ca479555d..0a4d173923 100644 --- a/editor/plugins/debugger_editor_plugin.cpp +++ b/editor/plugins/debugger_editor_plugin.cpp @@ -68,13 +68,10 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(EditorNode *p_editor, MenuButton *p_d p->add_check_shortcut(ED_SHORTCUT("editor/visible_navigation", TTR("Visible Navigation")), RUN_DEBUG_NAVIGATION); p->set_item_tooltip(p->get_item_count() - 1, TTR("Navigation meshes and polygons will be visible on the running game if this option is turned on.")); p->add_separator(); - //those are now on by default, since they are harmless p->add_check_shortcut(ED_SHORTCUT("editor/sync_scene_changes", TTR("Sync Scene Changes")), RUN_LIVE_DEBUG); p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any changes made to the scene in the editor will be replicated in the running game.\nWhen used remotely on a device, this is more efficient with network filesystem.")); - p->set_item_checked(p->get_item_count() - 1, true); p->add_check_shortcut(ED_SHORTCUT("editor/sync_script_changes", TTR("Sync Script Changes")), RUN_RELOAD_SCRIPTS); p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any script that is saved will be reloaded on the running game.\nWhen used remotely on a device, this is more efficient with network filesystem.")); - p->set_item_checked(p->get_item_count() - 1, true); // Multi-instance, start/stop instances_menu = memnew(PopupMenu); @@ -174,8 +171,8 @@ void DebuggerEditorPlugin::_update_debug_options() { bool check_file_server = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false); bool check_debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisons", false); bool check_debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false); - bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", false); - bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", false); + bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", true); + bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", true); int instances = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_instances", 1); if (check_deploy_remote) { diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index e7f8a56e5e..4b79d8c344 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -609,6 +609,18 @@ void ScriptTextEditor::_validate_script() { for (List<ScriptLanguage::Warning>::Element *E = warnings.front(); E; E = E->next()) { ScriptLanguage::Warning w = E->get(); + Dictionary ignore_meta; + ignore_meta["line"] = w.line; + ignore_meta["code"] = w.string_code.to_lower(); + warnings_panel->push_cell(); + warnings_panel->push_meta(ignore_meta); + warnings_panel->push_color( + warnings_panel->get_theme_color("accent_color", "Editor").lerp(warnings_panel->get_theme_color("mono_color", "Editor"), 0.5)); + warnings_panel->add_text(TTR("[Ignore]")); + warnings_panel->pop(); // Color. + warnings_panel->pop(); // Meta ignore. + warnings_panel->pop(); // Cell. + warnings_panel->push_cell(); warnings_panel->push_meta(w.line - 1); warnings_panel->push_color(warnings_panel->get_theme_color("warning_color", "Editor")); @@ -621,15 +633,6 @@ void ScriptTextEditor::_validate_script() { warnings_panel->push_cell(); warnings_panel->add_text(w.message); warnings_panel->pop(); // Cell. - - Dictionary ignore_meta; - ignore_meta["line"] = w.line; - ignore_meta["code"] = w.string_code.to_lower(); - warnings_panel->push_cell(); - warnings_panel->push_meta(ignore_meta); - warnings_panel->add_text(TTR("(ignore)")); - warnings_panel->pop(); // Meta ignore. - warnings_panel->pop(); // Cell. } warnings_panel->pop(); // Table. @@ -1747,6 +1750,8 @@ ScriptTextEditor::ScriptTextEditor() { warnings_panel = memnew(RichTextLabel); editor_box->add_child(warnings_panel); + warnings_panel->add_theme_font_override( + "normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font("main", "EditorFonts")); warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL); warnings_panel->set_meta_underline(true); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 6c037f94a0..3281a59c1c 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -194,6 +194,21 @@ void TileMapEditor::_palette_multi_selected(int index, bool selected) { _update_palette(); } +void TileMapEditor::_palette_input(const Ref<InputEvent> &p_event) { + const Ref<InputEventMouseButton> mb = p_event; + + // Zoom in/out using Ctrl + mouse wheel. + if (mb.is_valid() && mb->is_pressed() && mb->get_command()) { + if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + size_slider->set_value(size_slider->get_value() + 0.2); + } + + if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + size_slider->set_value(size_slider->get_value() - 0.2); + } + } +} + void TileMapEditor::_canvas_mouse_enter() { mouse_over = true; CanvasItemEditor::get_singleton()->update_viewport(); @@ -1913,6 +1928,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { palette->add_theme_constant_override("vseparation", 8 * EDSCALE); palette->connect("item_selected", callable_mp(this, &TileMapEditor::_palette_selected)); palette->connect("multi_selected", callable_mp(this, &TileMapEditor::_palette_multi_selected)); + palette->connect("gui_input", callable_mp(this, &TileMapEditor::_palette_input)); palette_container->add_child(palette); // Add message for when no texture is selected. diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index 5f82d7bfb8..e25e2d2add 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -182,6 +182,7 @@ class TileMapEditor : public VBoxContainer { void _menu_option(int p_option); void _palette_selected(int index); void _palette_multi_selected(int index, bool selected); + void _palette_input(const Ref<InputEvent> &p_event); Dictionary _create_cell_dictionary(int tile, bool flip_x, bool flip_y, bool transpose, Vector2 autotile_coord); void _start_undo(const String &p_action); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 644facd5bd..b3d4b391d3 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -569,6 +569,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) { scroll = memnew(ScrollContainer); main_vb->add_child(scroll); scroll->set_v_size_flags(SIZE_EXPAND_FILL); + scroll->connect("gui_input", callable_mp(this, &TileSetEditor::_on_scroll_container_input)); scroll->set_clip_contents(true); empty_message = memnew(Label); @@ -1198,6 +1199,27 @@ bool TileSetEditor::is_within_grabbing_distance_of_first_point(const Vector2 &p_ return distance < p_grab_threshold; } +void TileSetEditor::_on_scroll_container_input(const Ref<InputEvent> &p_event) { + const Ref<InputEventMouseButton> mb = p_event; + + if (mb.is_valid()) { + // Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer + // to allow performing this action anywhere, even if the cursor isn't + // hovering the texture in the workspace. + if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { + print_line("zooming in"); + _zoom_in(); + // Don't scroll up after zooming in. + accept_event(); + } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { + print_line("zooming out"); + _zoom_out(); + // Don't scroll down after zooming out. + accept_event(); + } + } +} + void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if (tileset.is_null() || !get_current_texture().is_valid()) { return; @@ -1214,8 +1236,8 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } current_tile_region.position += WORKSPACE_MARGIN; - Ref<InputEventMouseButton> mb = p_ie; - Ref<InputEventMouseMotion> mm = p_ie; + const Ref<InputEventMouseButton> mb = p_ie; + const Ref<InputEventMouseMotion> mm = p_ie; if (mb.is_valid()) { if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && !creating_shape) { @@ -1239,13 +1261,6 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { delete tiles; } } - - // Mouse Wheel Event - if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { - _zoom_in(); - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { - _zoom_out(); - } } // Drag Middle Mouse if (mm.is_valid()) { diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 827325cfd7..2955dda244 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -200,6 +200,7 @@ private: void _on_workspace_overlay_draw(); void _on_workspace_draw(); void _on_workspace_process(); + void _on_scroll_container_input(const Ref<InputEvent> &p_event); void _on_workspace_input(const Ref<InputEvent> &p_ie); void _on_tool_clicked(int p_tool); void _on_priority_changed(float val); diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 0e498f6895..a06ecb1ea8 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3179,6 +3179,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { IdentifierNode *id = alloc_node<IdentifierNode>(); id->name = tokenizer->get_token_identifier(); + BlockNode *check_block = p_block; + while (check_block) { + if (check_block->variables.has(id->name)) { + _set_error("Variable \"" + String(id->name) + "\" already defined in the scope (at line " + itos(check_block->variables[id->name]->line) + ")."); + return; + } + check_block = check_block->parent_block; + } + tokenizer->advance(); if (tokenizer->get_token() != GDScriptTokenizer::TK_OP_IN) { @@ -7336,8 +7345,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat } else if (!_is_type_compatible(arg_types[i - arg_diff], par_type, true)) { // Supertypes are acceptable for dynamic compliance if (!_is_type_compatible(par_type, arg_types[i - arg_diff])) { - _set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". Assigned type (" + - par_type.to_string() + ") doesn't match the function argument's type (" + + _set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". The passed argument's type (" + + par_type.to_string() + ") doesn't match the function's expected argument type (" + arg_types[i - arg_diff].to_string() + ").", p_call->line); return DataType(); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index fea7d151df..b7ca3c882b 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -3216,6 +3216,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, { List<VisualScript::DataConnection> data_connections; script->get_data_connection_list(p_func_from, &data_connections); + int func_from_node_id = script->get_function_node_id(p_func_from); HashMap<int, Map<int, Pair<int, int>>> connections; @@ -3225,6 +3226,11 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, int out_p = E->get().from_port; int in_p = E->get().to_port; + // skip if the from_node is a function node + if (from == func_from_node_id) { + continue; + } + if (!connections.has(to)) { connections.set(to, Map<int, Pair<int, int>>()); } diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml index 504b4705d8..2054276655 100644 --- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml +++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml @@ -120,7 +120,7 @@ </argument> <description> Sets the SDP description of the local peer. This should be called in response to [signal session_description_created]. - If [code]type[/code] is [code]answer[/code] the peer will start emitting [signal ice_candidate_created]. + After calling this function the peer will start emitting [signal ice_candidate_created] (unless an [enum Error] different from [constant OK] is returned). </description> </method> <method name="set_remote_description"> diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 3579b5a112..a663a847c2 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -772,6 +772,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bool screen_support_xlarge = p_preset->get("screen/support_xlarge"); int xr_mode_index = p_preset->get("xr_features/xr_mode"); + bool focus_awareness = p_preset->get("xr_features/focus_awareness"); String plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); @@ -928,6 +929,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } } + if (tname == "meta-data" && attrname == "value" && value == "oculus_focus_aware_value") { + // Update the focus awareness meta-data value + string_table.write[attr_value] = xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? "true" : "false"; + } + if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) { // Update the meta-data 'android:value' attribute with the list of enabled plugins. string_table.write[attr_value] = plugins_names; @@ -1449,6 +1455,7 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); @@ -1786,6 +1793,13 @@ public: } } + String rk = p_preset->get("keystore/release"); + + if (!rk.empty() && !FileAccess::exists(rk)) { + valid = false; + err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; + } + if (bool(p_preset->get("custom_template/use_custom_build"))) { String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path"); if (sdk_path == "") { @@ -1841,6 +1855,31 @@ public: err += "\n"; } + // Validate the Xr features are properly populated + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + int degrees_of_freedom = p_preset->get("xr_features/degrees_of_freedom"); + int hand_tracking = p_preset->get("xr_features/hand_tracking"); + bool focus_awareness = p_preset->get("xr_features/focus_awareness"); + if (xr_mode_index != /* XRMode.OVR*/ 1) { + if (degrees_of_freedom > 0) { + valid = false; + err += TTR("\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + + if (hand_tracking > 0) { + valid = false; + err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + + if (focus_awareness) { + valid = false; + err += TTR("\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + } + r_error = err; return valid; } diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index f5b1d29f22..dbf1dc0f3c 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -45,6 +45,9 @@ android:resizeableActivity="false" tools:ignore="UnusedAttribute" > + <!-- Focus awareness metadata populated at export time if the user enables it in the 'Xr Features' section. --> + <meta-data android:name="com.oculus.vr.focusaware" android:value="oculus_focus_aware_value" /> + <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index b95674efc3..0312efb377 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -143,8 +143,8 @@ static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscrip ev.instance(); ev->set_echo(emscripten_event->repeat); dom2godot_mod(emscripten_event, ev); - ev->set_keycode(dom2godot_keycode(emscripten_event->keyCode)); - ev->set_physical_keycode(dom2godot_keycode(emscripten_event->keyCode)); + ev->set_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, false)); + ev->set_physical_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, true)); String unicode = String::utf8(emscripten_event->key); // Check if empty or multi-character (e.g. `CapsLock`). diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index 882e943471..e3f2ce42b4 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -30,400 +30,203 @@ #include "core/os/keyboard.h" -// https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode#Constants_for_keyCode_value -#define DOM_VK_CANCEL 0x03 -#define DOM_VK_HELP 0x06 -#define DOM_VK_BACK_SPACE 0x08 -#define DOM_VK_TAB 0x09 -#define DOM_VK_CLEAR 0x0C -#define DOM_VK_RETURN 0x0D -#define DOM_VK_ENTER 0x0E // "Reserved, but not used." -#define DOM_VK_SHIFT 0x10 -#define DOM_VK_CONTROL 0x11 -#define DOM_VK_ALT 0x12 -#define DOM_VK_PAUSE 0x13 -#define DOM_VK_CAPS_LOCK 0x14 -#define DOM_VK_KANA 0x15 -#define DOM_VK_HANGUL 0x15 -#define DOM_VK_EISU 0x16 -#define DOM_VK_JUNJA 0x17 -#define DOM_VK_FINAL 0x18 -#define DOM_VK_HANJA 0x19 -#define DOM_VK_KANJI 0x19 -#define DOM_VK_ESCAPE 0x1B -#define DOM_VK_CONVERT 0x1C -#define DOM_VK_NONCONVERT 0x1D -#define DOM_VK_ACCEPT 0x1E -#define DOM_VK_MODECHANGE 0x1F -#define DOM_VK_SPACE 0x20 -#define DOM_VK_PAGE_UP 0x21 -#define DOM_VK_PAGE_DOWN 0x22 -#define DOM_VK_END 0x23 -#define DOM_VK_HOME 0x24 -#define DOM_VK_LEFT 0x25 -#define DOM_VK_UP 0x26 -#define DOM_VK_RIGHT 0x27 -#define DOM_VK_DOWN 0x28 -#define DOM_VK_SELECT 0x29 -#define DOM_VK_PRINT 0x2A -#define DOM_VK_EXECUTE 0x2B -#define DOM_VK_PRINTSCREEN 0x2C -#define DOM_VK_INSERT 0x2D -#define DOM_VK_DELETE 0x2E -#define DOM_VK_0 0x30 -#define DOM_VK_1 0x31 -#define DOM_VK_2 0x32 -#define DOM_VK_3 0x33 -#define DOM_VK_4 0x34 -#define DOM_VK_5 0x35 -#define DOM_VK_6 0x36 -#define DOM_VK_7 0x37 -#define DOM_VK_8 0x38 -#define DOM_VK_9 0x39 -#define DOM_VK_COLON 0x3A -#define DOM_VK_SEMICOLON 0x3B -#define DOM_VK_LESS_THAN 0x3C -#define DOM_VK_EQUALS 0x3D -#define DOM_VK_GREATER_THAN 0x3E -#define DOM_VK_QUESTION_MARK 0x3F -#define DOM_VK_AT 0x40 -#define DOM_VK_A 0x41 -#define DOM_VK_B 0x42 -#define DOM_VK_C 0x43 -#define DOM_VK_D 0x44 -#define DOM_VK_E 0x45 -#define DOM_VK_F 0x46 -#define DOM_VK_G 0x47 -#define DOM_VK_H 0x48 -#define DOM_VK_I 0x49 -#define DOM_VK_J 0x4A -#define DOM_VK_K 0x4B -#define DOM_VK_L 0x4C -#define DOM_VK_M 0x4D -#define DOM_VK_N 0x4E -#define DOM_VK_O 0x4F -#define DOM_VK_P 0x50 -#define DOM_VK_Q 0x51 -#define DOM_VK_R 0x52 -#define DOM_VK_S 0x53 -#define DOM_VK_T 0x54 -#define DOM_VK_U 0x55 -#define DOM_VK_V 0x56 -#define DOM_VK_W 0x57 -#define DOM_VK_X 0x58 -#define DOM_VK_Y 0x59 -#define DOM_VK_Z 0x5A -#define DOM_VK_WIN 0x5B -#define DOM_VK_CONTEXT_MENU 0x5D -#define DOM_VK_SLEEP 0x5F -#define DOM_VK_NUMPAD0 0x60 -#define DOM_VK_NUMPAD1 0x61 -#define DOM_VK_NUMPAD2 0x62 -#define DOM_VK_NUMPAD3 0x63 -#define DOM_VK_NUMPAD4 0x64 -#define DOM_VK_NUMPAD5 0x65 -#define DOM_VK_NUMPAD6 0x66 -#define DOM_VK_NUMPAD7 0x67 -#define DOM_VK_NUMPAD8 0x68 -#define DOM_VK_NUMPAD9 0x69 -#define DOM_VK_MULTIPLY 0x6A -#define DOM_VK_ADD 0x6B -#define DOM_VK_SEPARATOR 0x6C -#define DOM_VK_SUBTRACT 0x6D -#define DOM_VK_DECIMAL 0x6E -#define DOM_VK_DIVIDE 0x6F -#define DOM_VK_F1 0x70 -#define DOM_VK_F2 0x71 -#define DOM_VK_F3 0x72 -#define DOM_VK_F4 0x73 -#define DOM_VK_F5 0x74 -#define DOM_VK_F6 0x75 -#define DOM_VK_F7 0x76 -#define DOM_VK_F8 0x77 -#define DOM_VK_F9 0x78 -#define DOM_VK_F10 0x79 -#define DOM_VK_F11 0x7A -#define DOM_VK_F12 0x7B -#define DOM_VK_F13 0x7C -#define DOM_VK_F14 0x7D -#define DOM_VK_F15 0x7E -#define DOM_VK_F16 0x7F -#define DOM_VK_F17 0x80 -#define DOM_VK_F18 0x81 -#define DOM_VK_F19 0x82 -#define DOM_VK_F20 0x83 -#define DOM_VK_F21 0x84 -#define DOM_VK_F22 0x85 -#define DOM_VK_F23 0x86 -#define DOM_VK_F24 0x87 -#define DOM_VK_NUM_LOCK 0x90 -#define DOM_VK_SCROLL_LOCK 0x91 -#define DOM_VK_WIN_OEM_FJ_JISHO 0x92 -#define DOM_VK_WIN_OEM_FJ_MASSHOU 0x93 -#define DOM_VK_WIN_OEM_FJ_TOUROKU 0x94 -#define DOM_VK_WIN_OEM_FJ_LOYA 0x95 -#define DOM_VK_WIN_OEM_FJ_ROYA 0x96 -#define DOM_VK_CIRCUMFLEX 0xA0 -#define DOM_VK_EXCLAMATION 0xA1 -#define DOM_VK_DOUBLE_QUOTE 0xA2 -#define DOM_VK_HASH 0xA3 -#define DOM_VK_DOLLAR 0xA4 -#define DOM_VK_PERCENT 0xA5 -#define DOM_VK_AMPERSAND 0xA6 -#define DOM_VK_UNDERSCORE 0xA7 -#define DOM_VK_OPEN_PAREN 0xA8 -#define DOM_VK_CLOSE_PAREN 0xA9 -#define DOM_VK_ASTERISK 0xAA -#define DOM_VK_PLUS 0xAB -#define DOM_VK_PIPE 0xAC -#define DOM_VK_HYPHEN_MINUS 0xAD -#define DOM_VK_OPEN_CURLY_BRACKET 0xAE -#define DOM_VK_CLOSE_CURLY_BRACKET 0xAF -#define DOM_VK_TILDE 0xB0 -#define DOM_VK_VOLUME_MUTE 0xB5 -#define DOM_VK_VOLUME_DOWN 0xB6 -#define DOM_VK_VOLUME_UP 0xB7 -#define DOM_VK_COMMA 0xBC -#define DOM_VK_PERIOD 0xBE -#define DOM_VK_SLASH 0xBF -#define DOM_VK_BACK_QUOTE 0xC0 -#define DOM_VK_OPEN_BRACKET 0xDB -#define DOM_VK_BACK_SLASH 0xDC -#define DOM_VK_CLOSE_BRACKET 0xDD -#define DOM_VK_QUOTE 0xDE -#define DOM_VK_META 0xE0 -#define DOM_VK_ALTGR 0xE1 -#define DOM_VK_WIN_ICO_HELP 0xE3 -#define DOM_VK_WIN_ICO_00 0xE4 -#define DOM_VK_WIN_ICO_CLEAR 0xE6 -#define DOM_VK_WIN_OEM_RESET 0xE9 -#define DOM_VK_WIN_OEM_JUMP 0xEA -#define DOM_VK_WIN_OEM_PA1 0xEB -#define DOM_VK_WIN_OEM_PA2 0xEC -#define DOM_VK_WIN_OEM_PA3 0xED -#define DOM_VK_WIN_OEM_WSCTRL 0xEE -#define DOM_VK_WIN_OEM_CUSEL 0xEF -#define DOM_VK_WIN_OEM_ATTN 0xF0 -#define DOM_VK_WIN_OEM_FINISH 0xF1 -#define DOM_VK_WIN_OEM_COPY 0xF2 -#define DOM_VK_WIN_OEM_AUTO 0xF3 -#define DOM_VK_WIN_OEM_ENLW 0xF4 -#define DOM_VK_WIN_OEM_BACKTAB 0xF5 -#define DOM_VK_ATTN 0xF6 -#define DOM_VK_CRSEL 0xF7 -#define DOM_VK_EXSEL 0xF8 -#define DOM_VK_EREOF 0xF9 -#define DOM_VK_PLAY 0xFA -#define DOM_VK_ZOOM 0xFB -#define DOM_VK_PA1 0xFD -#define DOM_VK_WIN_OEM_CLEAR 0xFE - -int dom2godot_keycode(int dom_keycode) { - if (DOM_VK_0 <= dom_keycode && dom_keycode <= DOM_VK_Z) { - // ASCII intersection - return dom_keycode; - } - - if (DOM_VK_NUMPAD0 <= dom_keycode && dom_keycode <= DOM_VK_NUMPAD9) { - // Numpad numbers - return KEY_KP_0 + (dom_keycode - DOM_VK_NUMPAD0); +// See https://w3c.github.io/uievents-code/#code-value-tables +int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], bool p_physical) { +#define DOM2GODOT(p_str, p_godot_code) \ + if (memcmp((const void *)p_str, (void *)p_code, strlen(p_str) + 1) == 0) { \ + return KEY_##p_godot_code; \ } - if (DOM_VK_F1 <= dom_keycode && dom_keycode <= DOM_VK_F16) { - // F1-F16 - return KEY_F1 + (dom_keycode - DOM_VK_F1); + // Numpad section. + DOM2GODOT("NumLock", NUMLOCK); + DOM2GODOT("Numpad0", KP_0); + DOM2GODOT("Numpad1", KP_1); + DOM2GODOT("Numpad2", KP_2); + DOM2GODOT("Numpad3", KP_3); + DOM2GODOT("Numpad4", KP_4); + DOM2GODOT("Numpad5", KP_5); + DOM2GODOT("Numpad6", KP_6); + DOM2GODOT("Numpad7", KP_7); + DOM2GODOT("Numpad8", KP_8); + DOM2GODOT("Numpad9", KP_9); + DOM2GODOT("NumpadAdd", KP_ADD); + DOM2GODOT("NumpadBackspace", BACKSPACE); + DOM2GODOT("NumpadClear", CLEAR); + DOM2GODOT("NumpadClearEntry", CLEAR); + //DOM2GODOT("NumpadComma", UNKNOWN); + DOM2GODOT("NumpadDecimal", KP_PERIOD); + DOM2GODOT("NumpadDivide", KP_DIVIDE); + DOM2GODOT("NumpadEnter", KP_ENTER); + DOM2GODOT("NumpadEqual", EQUAL); + //DOM2GODOT("NumpadHash", UNKNOWN); + //DOM2GODOT("NumpadMemoryAdd", UNKNOWN); + //DOM2GODOT("NumpadMemoryClear", UNKNOWN); + //DOM2GODOT("NumpadMemoryRecall", UNKNOWN); + //DOM2GODOT("NumpadMemoryStore", UNKNOWN); + //DOM2GODOT("NumpadMemorySubtract", UNKNOWN); + DOM2GODOT("NumpadMultiply", KP_MULTIPLY); + DOM2GODOT("NumpadParenLeft", PARENLEFT); + DOM2GODOT("NumpadParenRight", PARENRIGHT); + DOM2GODOT("NumpadStar", KP_MULTIPLY); // or ASTERISK ? + DOM2GODOT("NumpadSubtract", KP_SUBTRACT); + + // Printable ASCII. + if (!p_physical) { + uint8_t b0 = (uint8_t)p_key[0]; + uint8_t b1 = (uint8_t)p_key[1]; + uint8_t b2 = (uint8_t)p_key[2]; + if (b1 == 0 && b0 > 0x1F && b0 < 0x7F) { // ASCII. + if (b0 > 0x60 && b0 < 0x7B) { // Lowercase ASCII. + b0 -= 32; + } + return b0; + } + +#define _U_2BYTES_MASK 0xE0 +#define _U_2BYTES 0xC0 + // Latin-1 codes. + if (b2 == 0 && (b0 & _U_2BYTES_MASK) == _U_2BYTES) { // 2-bytes utf8, only known latin. + uint32_t key = ((b0 & ~_U_2BYTES_MASK) << 6) | (b1 & 0x3F); + if (key >= 0xA0 && key <= 0xDF) { + return key; + } + if (key >= 0xE0 && key <= 0xFF) { // Lowercase known latin. + key -= 0x20; + return key; + } + } +#undef _U_2BYTES_MASK +#undef _U_2BYTES } - switch (dom_keycode) { - //case DOM_VK_CANCEL: return KEY_UNKNOWN; - case DOM_VK_HELP: - return KEY_HELP; - case DOM_VK_BACK_SPACE: - return KEY_BACKSPACE; - case DOM_VK_TAB: - return KEY_TAB; - - case DOM_VK_CLEAR: - case DOM_VK_WIN_OEM_CLEAR: // OEM duplicate - return KEY_CLEAR; - - case DOM_VK_RETURN: - case DOM_VK_ENTER: // unused according to MDN - return KEY_ENTER; - - case DOM_VK_SHIFT: - return KEY_SHIFT; - case DOM_VK_CONTROL: - return KEY_CONTROL; - - case DOM_VK_ALT: - case DOM_VK_ALTGR: - return KEY_ALT; - - case DOM_VK_PAUSE: - return KEY_PAUSE; - case DOM_VK_CAPS_LOCK: - return KEY_CAPSLOCK; - - /* - case DOM_VK_KANA: return KEY_UNKNOWN; - case DOM_VK_HANGUL: return KEY_UNKNOWN; - case DOM_VK_EISU: return KEY_UNKNOWN; - case DOM_VK_JUNJA: return KEY_UNKNOWN; - case DOM_VK_FINAL: return KEY_UNKNOWN; - case DOM_VK_HANJA: return KEY_UNKNOWN; - case DOM_VK_KANJI: return KEY_UNKNOWN; - */ - - case DOM_VK_ESCAPE: - return KEY_ESCAPE; - /* - case DOM_VK_CONVERT: return KEY_UNKNOWN; - case DOM_VK_NONCONVERT: return KEY_UNKNOWN; - case DOM_VK_ACCEPT: return KEY_UNKNOWN; - case DOM_VK_MODECHANGE: return KEY_UNKNOWN; - */ - - case DOM_VK_SPACE: - return KEY_SPACE; - case DOM_VK_PAGE_UP: - return KEY_PAGEUP; - case DOM_VK_PAGE_DOWN: - return KEY_PAGEDOWN; - case DOM_VK_END: - return KEY_END; - case DOM_VK_HOME: - return KEY_HOME; - case DOM_VK_LEFT: - return KEY_LEFT; - case DOM_VK_UP: - return KEY_UP; - case DOM_VK_RIGHT: - return KEY_RIGHT; - case DOM_VK_DOWN: - return KEY_DOWN; - - //case DOM_VK_SELECT: return KEY_UNKNOWN; - - case DOM_VK_PRINTSCREEN: - case DOM_VK_PRINT: - return KEY_PRINT; - - //case DOM_VK_EXECUTE: return KEY_UNKNOWN; - case DOM_VK_INSERT: - return KEY_INSERT; - case DOM_VK_DELETE: - return KEY_DELETE; - - case DOM_VK_META: - case DOM_VK_WIN: - return KEY_META; - - case DOM_VK_CONTEXT_MENU: - return KEY_MENU; - case DOM_VK_SLEEP: - return KEY_STANDBY; - - // Numpad keys - case DOM_VK_MULTIPLY: - return KEY_KP_MULTIPLY; - case DOM_VK_ADD: - return KEY_KP_ADD; - case DOM_VK_SEPARATOR: - return KEY_KP_PERIOD; // Good enough? - case DOM_VK_SUBTRACT: - return KEY_KP_SUBTRACT; - case DOM_VK_DECIMAL: - return KEY_KP_PERIOD; - case DOM_VK_DIVIDE: - return KEY_KP_DIVIDE; - - /* - case DOM_VK_F17: return KEY_UNKNOWN; - case DOM_VK_F18: return KEY_UNKNOWN; - case DOM_VK_F19: return KEY_UNKNOWN; - case DOM_VK_F20: return KEY_UNKNOWN; - case DOM_VK_F21: return KEY_UNKNOWN; - case DOM_VK_F22: return KEY_UNKNOWN; - case DOM_VK_F23: return KEY_UNKNOWN; - case DOM_VK_F24: return KEY_UNKNOWN; - */ - - case DOM_VK_NUM_LOCK: - return KEY_NUMLOCK; - case DOM_VK_SCROLL_LOCK: - return KEY_SCROLLLOCK; - - /* - case DOM_VK_WIN_OEM_FJ_JISHO: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_MASSHOU: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_TOUROKU: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_LOYA: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_ROYA: return KEY_UNKNOWN; - */ - - case DOM_VK_CIRCUMFLEX: - return KEY_ASCIICIRCUM; - case DOM_VK_EXCLAMATION: - return KEY_EXCLAM; - case DOM_VK_DOUBLE_QUOTE: - return KEY_QUOTEDBL; - case DOM_VK_HASH: - return KEY_NUMBERSIGN; - case DOM_VK_DOLLAR: - return KEY_DOLLAR; - case DOM_VK_PERCENT: - return KEY_PERCENT; - case DOM_VK_AMPERSAND: - return KEY_AMPERSAND; - case DOM_VK_UNDERSCORE: - return KEY_UNDERSCORE; - case DOM_VK_OPEN_PAREN: - return KEY_PARENLEFT; - case DOM_VK_CLOSE_PAREN: - return KEY_PARENRIGHT; - case DOM_VK_ASTERISK: - return KEY_ASTERISK; - case DOM_VK_PLUS: - return KEY_PLUS; - case DOM_VK_PIPE: - return KEY_BAR; - case DOM_VK_HYPHEN_MINUS: - return KEY_MINUS; - case DOM_VK_OPEN_CURLY_BRACKET: - return KEY_BRACELEFT; - case DOM_VK_CLOSE_CURLY_BRACKET: - return KEY_BRACERIGHT; - case DOM_VK_TILDE: - return KEY_ASCIITILDE; - - case DOM_VK_VOLUME_MUTE: - return KEY_VOLUMEMUTE; - case DOM_VK_VOLUME_DOWN: - return KEY_VOLUMEDOWN; - case DOM_VK_VOLUME_UP: - return KEY_VOLUMEUP; - - case DOM_VK_COMMA: - return KEY_COMMA; - case DOM_VK_PERIOD: - return KEY_PERIOD; - case DOM_VK_SLASH: - return KEY_SLASH; - case DOM_VK_BACK_QUOTE: - return KEY_QUOTELEFT; - case DOM_VK_OPEN_BRACKET: - return KEY_BRACKETLEFT; - case DOM_VK_BACK_SLASH: - return KEY_BACKSLASH; - case DOM_VK_CLOSE_BRACKET: - return KEY_BRACKETRIGHT; - case DOM_VK_QUOTE: - return KEY_APOSTROPHE; - - // The rest is OEM/unusual. - - default: - return KEY_UNKNOWN; - }; + // Alphanumeric section. + DOM2GODOT("Backquote", QUOTELEFT); + DOM2GODOT("Backslash", BACKSLASH); + DOM2GODOT("BracketLeft", BRACKETLEFT); + DOM2GODOT("BracketRight", BRACKETRIGHT); + DOM2GODOT("Comma", COMMA); + DOM2GODOT("Digit0", 0); + DOM2GODOT("Digit1", 1); + DOM2GODOT("Digit2", 2); + DOM2GODOT("Digit3", 3); + DOM2GODOT("Digit4", 4); + DOM2GODOT("Digit5", 5); + DOM2GODOT("Digit6", 6); + DOM2GODOT("Digit7", 7); + DOM2GODOT("Digit8", 8); + DOM2GODOT("Digit9", 9); + DOM2GODOT("Equal", EQUAL); + DOM2GODOT("IntlBackslash", BACKSLASH); + //DOM2GODOT("IntlRo", UNKNOWN); + DOM2GODOT("IntlYen", YEN); + + DOM2GODOT("KeyA", A); + DOM2GODOT("KeyB", B); + DOM2GODOT("KeyC", C); + DOM2GODOT("KeyD", D); + DOM2GODOT("KeyE", E); + DOM2GODOT("KeyF", F); + DOM2GODOT("KeyG", G); + DOM2GODOT("KeyH", H); + DOM2GODOT("KeyI", I); + DOM2GODOT("KeyJ", J); + DOM2GODOT("KeyK", K); + DOM2GODOT("KeyL", L); + DOM2GODOT("KeyM", M); + DOM2GODOT("KeyN", N); + DOM2GODOT("KeyO", O); + DOM2GODOT("KeyP", P); + DOM2GODOT("KeyQ", Q); + DOM2GODOT("KeyR", R); + DOM2GODOT("KeyS", S); + DOM2GODOT("KeyT", T); + DOM2GODOT("KeyU", U); + DOM2GODOT("KeyV", V); + DOM2GODOT("KeyW", W); + DOM2GODOT("KeyX", X); + DOM2GODOT("KeyY", Y); + DOM2GODOT("KeyZ", Z); + + DOM2GODOT("Minus", MINUS); + DOM2GODOT("Period", PERIOD); + DOM2GODOT("Quote", APOSTROPHE); + DOM2GODOT("Semicolon", SEMICOLON); + DOM2GODOT("Slash", SLASH); + + // Functional keys in the Alphanumeric section. + DOM2GODOT("AltLeft", ALT); + DOM2GODOT("AltRight", ALT); + DOM2GODOT("Backspace", BACKSPACE); + DOM2GODOT("CapsLock", CAPSLOCK); + DOM2GODOT("ContextMenu", MENU); + DOM2GODOT("ControlLeft", CONTROL); + DOM2GODOT("ControlRight", CONTROL); + DOM2GODOT("Enter", ENTER); + DOM2GODOT("MetaLeft", SUPER_L); + DOM2GODOT("MetaRight", SUPER_R); + DOM2GODOT("ShiftLeft", SHIFT); + DOM2GODOT("ShiftRight", SHIFT); + DOM2GODOT("Space", SPACE); + DOM2GODOT("Tab", TAB); + + // ControlPad section. + DOM2GODOT("Delete", DELETE); + DOM2GODOT("End", END); + DOM2GODOT("Help", HELP); + DOM2GODOT("Home", HOME); + DOM2GODOT("Insert", INSERT); + DOM2GODOT("PageDown", PAGEDOWN); + DOM2GODOT("PageUp", PAGEUP); + + // ArrowPad section. + DOM2GODOT("ArrowDown", DOWN); + DOM2GODOT("ArrowLeft", LEFT); + DOM2GODOT("ArrowRight", RIGHT); + DOM2GODOT("ArrowUp", UP); + + // Function section. + DOM2GODOT("Escape", ESCAPE); + DOM2GODOT("F1", F1); + DOM2GODOT("F2", F2); + DOM2GODOT("F3", F3); + DOM2GODOT("F4", F4); + DOM2GODOT("F5", F5); + DOM2GODOT("F6", F6); + DOM2GODOT("F7", F7); + DOM2GODOT("F8", F8); + DOM2GODOT("F9", F9); + DOM2GODOT("F10", F10); + DOM2GODOT("F11", F11); + DOM2GODOT("F12", F12); + //DOM2GODOT("Fn", UNKNOWN); // never actually fired, but included in the standard draft. + //DOM2GODOT("FnLock", UNKNOWN); + DOM2GODOT("PrintScreen", PRINT); + DOM2GODOT("ScrollLock", SCROLLLOCK); + DOM2GODOT("Pause", PAUSE); + + // Media keys section. + DOM2GODOT("BrowserBack", BACK); + DOM2GODOT("BrowserFavorites", FAVORITES); + DOM2GODOT("BrowserForward", FORWARD); + DOM2GODOT("BrowserHome", OPENURL); + DOM2GODOT("BrowserRefresh", REFRESH); + DOM2GODOT("BrowserSearch", SEARCH); + DOM2GODOT("BrowserStop", STOP); + //DOM2GODOT("Eject", UNKNOWN); + DOM2GODOT("LaunchApp1", LAUNCH0); + DOM2GODOT("LaunchApp2", LAUNCH1); + DOM2GODOT("LaunchMail", LAUNCHMAIL); + DOM2GODOT("MediaPlayPause", MEDIAPLAY); + DOM2GODOT("MediaSelect", LAUNCHMEDIA); + DOM2GODOT("MediaStop", MEDIASTOP); + DOM2GODOT("MediaTrackNext", MEDIANEXT); + DOM2GODOT("MediaTrackPrevious", MEDIAPREVIOUS); + //DOM2GODOT("Power", UNKNOWN); + //DOM2GODOT("Sleep", UNKNOWN); + DOM2GODOT("AudioVolumeDown", VOLUMEDOWN); + DOM2GODOT("AudioVolumeMute", VOLUMEMUTE); + DOM2GODOT("AudioVolumeUp", VOLUMEUP); + //DOM2GODOT("WakeUp", UNKNOWN); + return KEY_UNKNOWN; +#undef DOM2GODOT } diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index a6ec95ea10..271a4e41bc 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -33,10 +33,6 @@ #include <oleauto.h> #include <wbemidl.h> -#ifndef __GNUC__ -#define __builtin_bswap32 _byteswap_ulong -#endif - #if defined(__GNUC__) // Workaround GCC warning from -Wcast-function-type. #define GetProcAddress (void *)GetProcAddress @@ -167,10 +163,13 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const GUID &guid = instance->guidProduct; char uid[128]; - sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", - __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3, - guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], - guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); + + ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognised."); + WORD type = BSWAP16(0x03); + WORD vendor = BSWAP16(LOWORD(guid.Data1)); + WORD product = BSWAP16(HIWORD(guid.Data1)); + WORD version = 0; + sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0); id_to_change = joypad_count; diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index 0d126b949d..8df72d7aac 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -309,10 +309,10 @@ RID DampedSpringJoint2D::_configure_joint(PhysicsBody2D *body_a, PhysicsBody2D * RID dsj = PhysicsServer2D::get_singleton()->damped_spring_joint_create(anchor_A, anchor_B, body_a->get_rid(), body_b->get_rid()); if (rest_length) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_REST_LENGTH, rest_length); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, rest_length); } - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_STIFFNESS, stiffness); - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_DAMPING, damping); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_STIFFNESS, stiffness); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_DAMPING, damping); return dsj; } @@ -330,7 +330,7 @@ void DampedSpringJoint2D::set_rest_length(real_t p_rest_length) { rest_length = p_rest_length; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_REST_LENGTH, p_rest_length ? p_rest_length : length); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, p_rest_length ? p_rest_length : length); } } @@ -342,7 +342,7 @@ void DampedSpringJoint2D::set_stiffness(real_t p_stiffness) { stiffness = p_stiffness; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_STIFFNESS, p_stiffness); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_STIFFNESS, p_stiffness); } } @@ -354,7 +354,7 @@ void DampedSpringJoint2D::set_damping(real_t p_damping) { damping = p_damping; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_DAMPING, p_damping); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_DAMPING, p_damping); } } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index d5c065bd55..2f5af0eda0 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -256,6 +256,11 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & lh = line < l.height_caches.size() ? l.height_caches[line] : 1; \ line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1; \ line_descent = line < l.descent_caches.size() ? l.descent_caches[line] : 1; \ + if (p_mode == PROCESS_DRAW) { \ + if (line < l.offset_caches.size()) { \ + wofs = l.offset_caches[line]; \ + } \ + } \ } \ if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh && p_click_pos.x < p_ofs.x + wofs) { \ if (r_outside) \ @@ -873,7 +878,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & } void RichTextLabel::_scroll_changed(double) { - if (updating_scroll || !scroll_active) { + if (updating_scroll) { return; } @@ -2008,6 +2013,7 @@ void RichTextLabel::set_scroll_active(bool p_active) { } scroll_active = p_active; + vscroll->set_drag_node_enabled(p_active); update(); } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index e7950bec98..4db6ca2949 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -506,6 +506,10 @@ void ScrollBar::_drag_node_exit() { } void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) { + if (!drag_node_enabled) { + return; + } + Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { @@ -590,6 +594,10 @@ NodePath ScrollBar::get_drag_node() const { return drag_node_path; } +void ScrollBar::set_drag_node_enabled(bool p_enable) { + drag_node_enabled = p_enable; +} + void ScrollBar::set_smooth_scroll_enabled(bool p_enable) { smooth_scroll_enabled = p_enable; } @@ -610,19 +618,6 @@ void ScrollBar::_bind_methods() { ScrollBar::ScrollBar(Orientation p_orientation) { orientation = p_orientation; - highlight = HIGHLIGHT_NONE; - custom_step = -1; - drag_node = nullptr; - - drag.active = false; - - drag_node_speed = Vector2(); - drag_node_touching = false; - drag_node_touching_deaccel = false; - - scrolling = false; - target_scroll = 0; - smooth_scroll_enabled = false; if (focus_by_default) { set_focus_mode(FOCUS_ALL); diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index d2641b14f3..23ee61d9e1 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -47,12 +47,12 @@ class ScrollBar : public Range { Orientation orientation; Size2 size; - float custom_step; + float custom_step = -1; - HighlightStatus highlight; + HighlightStatus highlight = HIGHLIGHT_NONE; struct Drag { - bool active; + bool active = false; float pos_at_click; float value_at_click; } drag; @@ -66,22 +66,23 @@ class ScrollBar : public Range { static void set_can_focus_by_default(bool p_can_focus); - Node *drag_node; + Node *drag_node = nullptr; NodePath drag_node_path; + bool drag_node_enabled = true; - Vector2 drag_node_speed; + Vector2 drag_node_speed = Vector2(); Vector2 drag_node_accum; Vector2 drag_node_from; Vector2 last_drag_node_accum; float last_drag_node_time; float time_since_motion; - bool drag_node_touching; - bool drag_node_touching_deaccel; + bool drag_node_touching = false; + bool drag_node_touching_deaccel = false; bool click_handled; - bool scrolling; - double target_scroll; - bool smooth_scroll_enabled; + bool scrolling = false; + double target_scroll = 0; + bool smooth_scroll_enabled = false; void _drag_node_exit(); void _drag_node_input(const Ref<InputEvent> &p_input); @@ -99,6 +100,7 @@ public: void set_drag_node(const NodePath &p_path); NodePath get_drag_node() const; + void set_drag_node_enabled(bool p_enable); void set_smooth_scroll_enabled(bool p_enable); bool is_smooth_scroll_enabled() const; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 99edf26dc1..8d9c5f07b2 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -204,7 +204,7 @@ void PrimitiveMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flip_faces", "flip_faces"), &PrimitiveMesh::set_flip_faces); ClassDB::bind_method(D_METHOD("get_flip_faces"), &PrimitiveMesh::get_flip_faces); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces"); } diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 4ca8032d65..4249542567 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -125,7 +125,7 @@ bool Shader::is_text_shader() const { } bool Shader::has_param(const StringName &p_param) const { - return params_cache.has(p_param); + return params_cache.has("shader_param/" + p_param); } void Shader::_update_shader() const { diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index eda0b923a2..81e961e90d 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -390,29 +390,29 @@ void DampedSpringJoint2DSW::solve(real_t p_step) { B->apply_impulse(rB, j); } -void DampedSpringJoint2DSW::set_param(PhysicsServer2D::DampedStringParam p_param, real_t p_value) { +void DampedSpringJoint2DSW::set_param(PhysicsServer2D::DampedSpringParam p_param, real_t p_value) { switch (p_param) { - case PhysicsServer2D::DAMPED_STRING_REST_LENGTH: { + case PhysicsServer2D::DAMPED_SPRING_REST_LENGTH: { rest_length = p_value; } break; - case PhysicsServer2D::DAMPED_STRING_DAMPING: { + case PhysicsServer2D::DAMPED_SPRING_DAMPING: { damping = p_value; } break; - case PhysicsServer2D::DAMPED_STRING_STIFFNESS: { + case PhysicsServer2D::DAMPED_SPRING_STIFFNESS: { stiffness = p_value; } break; } } -real_t DampedSpringJoint2DSW::get_param(PhysicsServer2D::DampedStringParam p_param) const { +real_t DampedSpringJoint2DSW::get_param(PhysicsServer2D::DampedSpringParam p_param) const { switch (p_param) { - case PhysicsServer2D::DAMPED_STRING_REST_LENGTH: { + case PhysicsServer2D::DAMPED_SPRING_REST_LENGTH: { return rest_length; } break; - case PhysicsServer2D::DAMPED_STRING_DAMPING: { + case PhysicsServer2D::DAMPED_SPRING_DAMPING: { return damping; } break; - case PhysicsServer2D::DAMPED_STRING_STIFFNESS: { + case PhysicsServer2D::DAMPED_SPRING_STIFFNESS: { return stiffness; } break; } diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index 87556ccea1..3c8aab77c8 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -151,8 +151,8 @@ public: virtual bool setup(real_t p_step); virtual void solve(real_t p_step); - void set_param(PhysicsServer2D::DampedStringParam p_param, real_t p_value); - real_t get_param(PhysicsServer2D::DampedStringParam p_param) const; + void set_param(PhysicsServer2D::DampedSpringParam p_param, real_t p_value); + real_t get_param(PhysicsServer2D::DampedSpringParam p_param) const; DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, Body2DSW *p_body_a, Body2DSW *p_body_b); ~DampedSpringJoint2DSW(); diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index a686903763..6983225668 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -1113,7 +1113,7 @@ real_t PhysicsServer2DSW::pin_joint_get_param(RID p_joint, PinJointParam p_param return pin_joint->get_param(p_param); } -void PhysicsServer2DSW::damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value) { +void PhysicsServer2DSW::damped_spring_joint_set_param(RID p_joint, DampedSpringParam p_param, real_t p_value) { Joint2DSW *j = joint_owner.getornull(p_joint); ERR_FAIL_COND(!j); ERR_FAIL_COND(j->get_type() != JOINT_DAMPED_SPRING); @@ -1122,7 +1122,7 @@ void PhysicsServer2DSW::damped_string_joint_set_param(RID p_joint, DampedStringP dsj->set_param(p_param, p_value); } -real_t PhysicsServer2DSW::damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const { +real_t PhysicsServer2DSW::damped_spring_joint_get_param(RID p_joint, DampedSpringParam p_param) const { Joint2DSW *j = joint_owner.getornull(p_joint); ERR_FAIL_COND_V(!j, 0); ERR_FAIL_COND_V(j->get_type() != JOINT_DAMPED_SPRING, 0); diff --git a/servers/physics_2d/physics_server_2d_sw.h b/servers/physics_2d/physics_server_2d_sw.h index f9b0bc716c..093c775cb5 100644 --- a/servers/physics_2d/physics_server_2d_sw.h +++ b/servers/physics_2d/physics_server_2d_sw.h @@ -266,8 +266,8 @@ public: virtual RID damped_spring_joint_create(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b = RID()); virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value); virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const; - virtual void damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value); - virtual real_t damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const; + virtual void damped_spring_joint_set_param(RID p_joint, DampedSpringParam p_param, real_t p_value); + virtual real_t damped_spring_joint_get_param(RID p_joint, DampedSpringParam p_param) const; virtual JointType joint_get_type(RID p_joint) const; diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h index c2ae288f95..bc918b20f4 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.h +++ b/servers/physics_2d/physics_server_2d_wrap_mt.h @@ -287,8 +287,8 @@ public: FUNC3(pin_joint_set_param, RID, PinJointParam, real_t); FUNC2RC(real_t, pin_joint_get_param, RID, PinJointParam); - FUNC3(damped_string_joint_set_param, RID, DampedStringParam, real_t); - FUNC2RC(real_t, damped_string_joint_get_param, RID, DampedStringParam); + FUNC3(damped_spring_joint_set_param, RID, DampedSpringParam, real_t); + FUNC2RC(real_t, damped_spring_joint_get_param, RID, DampedSpringParam); FUNC1RC(JointType, joint_get_type, RID); diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp index c2de7fbd00..080b8c61ad 100644 --- a/servers/physics_server_2d.cpp +++ b/servers/physics_server_2d.cpp @@ -654,8 +654,8 @@ void PhysicsServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("groove_joint_create", "groove1_a", "groove2_a", "anchor_b", "body_a", "body_b"), &PhysicsServer2D::groove_joint_create, DEFVAL(RID()), DEFVAL(RID())); ClassDB::bind_method(D_METHOD("damped_spring_joint_create", "anchor_a", "anchor_b", "body_a", "body_b"), &PhysicsServer2D::damped_spring_joint_create, DEFVAL(RID())); - ClassDB::bind_method(D_METHOD("damped_string_joint_set_param", "joint", "param", "value"), &PhysicsServer2D::damped_string_joint_set_param); - ClassDB::bind_method(D_METHOD("damped_string_joint_get_param", "joint", "param"), &PhysicsServer2D::damped_string_joint_get_param); + ClassDB::bind_method(D_METHOD("damped_spring_joint_set_param", "joint", "param", "value"), &PhysicsServer2D::damped_spring_joint_set_param); + ClassDB::bind_method(D_METHOD("damped_spring_joint_get_param", "joint", "param"), &PhysicsServer2D::damped_spring_joint_get_param); ClassDB::bind_method(D_METHOD("joint_get_type", "joint"), &PhysicsServer2D::joint_get_type); @@ -727,9 +727,9 @@ void PhysicsServer2D::_bind_methods() { BIND_ENUM_CONSTANT(JOINT_PARAM_MAX_BIAS); BIND_ENUM_CONSTANT(JOINT_PARAM_MAX_FORCE); - BIND_ENUM_CONSTANT(DAMPED_STRING_REST_LENGTH); - BIND_ENUM_CONSTANT(DAMPED_STRING_STIFFNESS); - BIND_ENUM_CONSTANT(DAMPED_STRING_DAMPING); + BIND_ENUM_CONSTANT(DAMPED_SPRING_REST_LENGTH); + BIND_ENUM_CONSTANT(DAMPED_SPRING_STIFFNESS); + BIND_ENUM_CONSTANT(DAMPED_SPRING_DAMPING); BIND_ENUM_CONSTANT(CCD_MODE_DISABLED); BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY); diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index 3553ec11a1..549a78aa1f 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -552,13 +552,13 @@ public: virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) = 0; virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const = 0; - enum DampedStringParam { - DAMPED_STRING_REST_LENGTH, - DAMPED_STRING_STIFFNESS, - DAMPED_STRING_DAMPING + enum DampedSpringParam { + DAMPED_SPRING_REST_LENGTH, + DAMPED_SPRING_STIFFNESS, + DAMPED_SPRING_DAMPING }; - virtual void damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value) = 0; - virtual real_t damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const = 0; + virtual void damped_spring_joint_set_param(RID p_joint, DampedSpringParam p_param, real_t p_value) = 0; + virtual real_t damped_spring_joint_get_param(RID p_joint, DampedSpringParam p_param) const = 0; virtual JointType joint_get_type(RID p_joint) const = 0; @@ -678,7 +678,7 @@ VARIANT_ENUM_CAST(PhysicsServer2D::BodyState); VARIANT_ENUM_CAST(PhysicsServer2D::CCDMode); VARIANT_ENUM_CAST(PhysicsServer2D::JointParam); VARIANT_ENUM_CAST(PhysicsServer2D::JointType); -VARIANT_ENUM_CAST(PhysicsServer2D::DampedStringParam); +VARIANT_ENUM_CAST(PhysicsServer2D::DampedSpringParam); //VARIANT_ENUM_CAST( PhysicsServer2D::ObjectType ); VARIANT_ENUM_CAST(PhysicsServer2D::AreaBodyStatus); VARIANT_ENUM_CAST(PhysicsServer2D::ProcessInfo); diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp index d0b91df470..32321164a1 100644 --- a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp +++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp @@ -479,7 +479,7 @@ static String _get_global_variable_from_type_and_index(const String &p_buffer, c } } -String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning) { +String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope) { String code; switch (p_node->type) { @@ -967,7 +967,7 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge if (anode->call_expression != nullptr) { code += "."; - code += _dump_node_code(anode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + code += _dump_node_code(anode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning, false); } if (anode->index_expression != nullptr) { @@ -1113,7 +1113,13 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge } break; default: { - code = "(" + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")"; + if (p_use_scope) { + code += "("; + } + code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + if (p_use_scope) { + code += ")"; + } break; } } diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.h b/servers/rendering/rasterizer_rd/shader_compiler_rd.h index eaad34b8cd..ce94fb743f 100644 --- a/servers/rendering/rasterizer_rd/shader_compiler_rd.h +++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.h @@ -96,7 +96,7 @@ private: String _get_sampler_name(ShaderLanguage::TextureFilter p_filter, ShaderLanguage::TextureRepeat p_repeat); void _dump_function_deps(const ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, String &r_to_add, Set<StringName> &added); - String _dump_node_code(const ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning); + String _dump_node_code(const ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_scope = true); const ShaderLanguage::ShaderNode *shader; const ShaderLanguage::FunctionNode *function; |