diff options
-rw-r--r-- | drivers/gles2/shaders/scene.glsl | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 6f86152598..faf88cf33d 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -904,6 +904,8 @@ uniform float ambient_energy; #ifdef USE_LIGHTING +uniform highp vec4 shadow_color; + #ifdef USE_VERTEX_LIGHTING //get from vertex @@ -916,7 +918,7 @@ uniform highp vec3 light_direction; //may be used by fog, so leave here //done in fragment // general for all lights uniform highp vec4 light_color; -uniform highp vec4 shadow_color; + uniform highp float light_specular; // directional |