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-rw-r--r--editor/filesystem_dock.cpp21
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--scene/gui/popup_menu.cpp32
3 files changed, 45 insertions, 10 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index aa19bdf342..364c52d633 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1505,7 +1505,8 @@ void FileSystemDock::_move_with_overwrite() {
_move_operation_confirm(to_move_path, true);
}
-bool FileSystemDock::_check_existing() {
+Vector<String> FileSystemDock::_check_existing() {
+ Vector<String> conflicting_items;
String &p_to_path = to_move_path;
for (int i = 0; i < to_move.size(); i++) {
String ol_pth = to_move[i].path.ends_with("/") ? to_move[i].path.substr(0, to_move[i].path.length() - 1) : to_move[i].path;
@@ -1515,21 +1516,24 @@ bool FileSystemDock::_check_existing() {
String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/");
String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/");
- if (p_item.is_file && FileAccess::exists(new_path)) {
- return false;
- } else if (!p_item.is_file && DirAccess::exists(new_path)) {
- return false;
+ if ((p_item.is_file && FileAccess::exists(new_path)) ||
+ (!p_item.is_file && DirAccess::exists(new_path))) {
+ conflicting_items.push_back(old_path);
}
}
- return true;
+ return conflicting_items;
}
void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_overwrite) {
if (!p_overwrite) {
to_move_path = p_to_path;
- bool can_move = _check_existing();
- if (!can_move) {
+ Vector<String> conflicting_items = _check_existing();
+ if (!conflicting_items.empty()) {
// Ask to do something.
+ overwrite_dialog->set_text(vformat(
+ TTR("The following files or folders conflict with items in the target location '%s':\n\n%s\n\nDo you wish to overwrite them?"),
+ to_move_path,
+ String("\n").join(conflicting_items)));
overwrite_dialog->popup_centered();
return;
}
@@ -2849,7 +2853,6 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
rename_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_rename_operation_confirm));
overwrite_dialog = memnew(ConfirmationDialog);
- overwrite_dialog->set_text(TTR("There is already file or folder with the same name in this location."));
overwrite_dialog->get_ok()->set_text(TTR("Overwrite"));
add_child(overwrite_dialog);
overwrite_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_move_with_overwrite));
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index c01d58dfbb..4b93931ba7 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -236,7 +236,7 @@ private:
void _rename_operation_confirm();
void _duplicate_operation_confirm();
void _move_with_overwrite();
- bool _check_existing();
+ Vector<String> _check_existing();
void _move_operation_confirm(const String &p_to_path, bool p_overwrite = false);
void _tree_rmb_option(int p_option);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index bfbb3cb3f3..07f03ad40e 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -238,6 +238,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
search_from = 0;
}
+ bool match_found = false;
for (int i = search_from; i < items.size(); i++) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
@@ -245,15 +246,31 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
_scroll_to_item(i);
control->update();
set_input_as_handled();
+ match_found = true;
break;
}
}
+
+ if (!match_found) {
+ // If the last item is not selectable, try re-searching from the start.
+ for (int i = 0; i < search_from; i++) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal("id_focused", i);
+ _scroll_to_item(i);
+ control->update();
+ set_input_as_handled();
+ break;
+ }
+ }
+ }
} else if (p_event->is_action("ui_up") && p_event->is_pressed()) {
int search_from = mouse_over - 1;
if (search_from < 0) {
search_from = items.size() - 1;
}
+ bool match_found = false;
for (int i = search_from; i >= 0; i--) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
@@ -261,9 +278,24 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
_scroll_to_item(i);
control->update();
set_input_as_handled();
+ match_found = true;
break;
}
}
+
+ if (!match_found) {
+ // If the first item is not selectable, try re-searching from the end.
+ for (int i = items.size() - 1; i >= search_from; i--) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal("id_focused", i);
+ _scroll_to_item(i);
+ control->update();
+ set_input_as_handled();
+ break;
+ }
+ }
+ }
} else if (p_event->is_action("ui_left") && p_event->is_pressed()) {
Node *n = get_parent();
if (n && Object::cast_to<PopupMenu>(n)) {