diff options
74 files changed, 17576 insertions, 2631 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 887fe93779..fc088ab14b 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -54,6 +54,30 @@ Also try to make commits that bring the engine from one stable state to another This git style guide has some good practices to have in mind: https://github.com/agis-/git-style-guide +#### Format your commit logs with readability in mind + +The way you format your commit logs is quite important to ensure that the commit history and changelog will be easy to read and understand. A git commit log is formatted as a short title (first line) and an extended description (everything after the first line and an empty separation line). + +The short title is the most important part, as it is what will appear in the `shortlog` changelog (one line per commit, so no description shown) or in the GitHub interface unless you click the "expand" button. As the name tells it, try to keep that first line relatively short (ideally <= 50 chars, though it's rare to be able to tell enough in so few characters, so you can go a bit higher) - it should describe what the commit does globally, while details would go in the description. Typically, if you can't keep the title short because you have too much stuff to mention, it means that you should probably split your changes in several commits :) + +Here's an example of a well-formatted commit log (note how the extended description is also manually wrapped at 80 chars for readability): + +``` +Prevent French fries carbonization by fixing heat regulation + +When using the French fries frying module, Godot would not regulate the heat +and thus bring the oil bath to supercritical liquid conditions, thus causing +unwanted side effects in the physics engine. + +By fixing the regulation system via an added binding to the internal feature, +this commit now ensures that Godot will not go past the ebullition temperature +of cooking oil under normal atmosheric conditions. + +Fixes #1789, long live the Realm! +``` + +*Note:* When using the GitHub online editor (or worse, the drag and drop feature), *please* edit the commit title to something meaningful. Commits named "Update my_file.cpp" will not be accepted. + Thanks! The Godot development team diff --git a/core/input_map.cpp b/core/input_map.cpp index 09cb7ce426..ad1403a64b 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -106,7 +106,7 @@ List<StringName> InputMap::get_actions() const { return actions; } -List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const InputEvent& p_event) const { +List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const InputEvent& p_event, bool p_mod_ignore=false) const { for (List<InputEvent>::Element *E=p_list.front();E;E=E->next()) { @@ -122,7 +122,7 @@ List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const case InputEvent::KEY: { - same=(e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod); + same=(e.key.scancode==p_event.key.scancode && (p_mod_ignore || e.key.mod == p_event.key.mod)); } break; case InputEvent::JOYSTICK_BUTTON: { @@ -229,7 +229,7 @@ bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_ac return p_event.action.action==E->get().id; } - return _find_event(E->get().inputs,p_event)!=NULL; + return _find_event(E->get().inputs,p_event,!p_event.is_pressed())!=NULL; } const Map<StringName, InputMap::Action>& InputMap::get_action_map() const { diff --git a/core/input_map.h b/core/input_map.h index 21c479588d..a974f6f103 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -46,7 +46,7 @@ private: mutable Map<StringName, Action> input_map; mutable Map<int,StringName> input_id_map; - List<InputEvent>::Element *_find_event(List<InputEvent> &p_list,const InputEvent& p_event) const; + List<InputEvent>::Element *_find_event(List<InputEvent> &p_list,const InputEvent& p_event, bool p_mod_ignore) const; Array _get_action_list(const StringName& p_action); Array _get_actions(); diff --git a/core/os/copymem.cpp b/core/os/copymem.cpp deleted file mode 100644 index 49f53f1a51..0000000000 --- a/core/os/copymem.cpp +++ /dev/null @@ -1,42 +0,0 @@ -/*************************************************************************/ -/* copymem.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "copymem.h" - -#include <string.h> - -void movemem_system(void *to, void *from,int amount) { - - memmove(to,from,amount); - -} - -void zeromem(void* p_mem,size_t p_bytes) { - - memset(p_mem,0,p_bytes); -} diff --git a/core/os/copymem.h b/core/os/copymem.h index d7fc46aae4..4b9554519a 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -31,89 +31,18 @@ #include "typedefs.h" -///@TODO use optimized routines for this, depending on platform. these are just the standard ones +#ifdef PLATFORM_COPYMEM -#define copymem(m_to,m_from,m_count) \ - do { \ - unsigned char * _from=(unsigned char*)m_from; \ - unsigned char * _to=(unsigned char*)m_to; \ - int _count=m_count; \ - for (int _i=0;_i<_count;_i++) \ - _to[_i]=_from[_i]; \ - } while (0); - /* - case 0: *_dto++ = *_dfrom++; \ - case 7: *_dto++ = *_dfrom++; \ - case 6: *_dto++ = *_dfrom++; \ - case 5: *_dto++ = *_dfrom++; \ - case 4: *_dto++ = *_dfrom++; \ - case 3: *_dto++ = *_dfrom++; \ - case 2: *_dto++ = *_dfrom++; \ - case 1: *_dto++ = *_dfrom++; \ - */ -#define movemem_duff(m_to, m_from, m_count) \ - do { \ - if (m_to<m_from) { \ - unsigned char* _dto = (unsigned char*)m_to; \ - unsigned char* _dfrom = (unsigned char*)m_from; \ - int n = (m_count + 7) / 8; \ - switch (m_count % 8) { \ - do { \ - case 0: *_dto++ = *_dfrom++; \ - case 7: *_dto++ = *_dfrom++; \ - case 6: *_dto++ = *_dfrom++; \ - case 5: *_dto++ = *_dfrom++; \ - case 4: *_dto++ = *_dfrom++; \ - case 3: *_dto++ = *_dfrom++; \ - case 2: *_dto++ = *_dfrom++; \ - case 1: *_dto++ = *_dfrom++; \ - } while (--n > 0); \ - }; \ - } else if (m_to>m_from) { \ - unsigned char* _dto = &((unsigned char*)m_to)[m_count-1]; \ - unsigned char* _dfrom = &((unsigned char*)m_from)[m_count-1]; \ - int n = (m_count + 7) / 8; \ - switch (m_count % 8) { \ - do { \ - case 0: *_dto-- = *_dfrom--; \ - case 7: *_dto-- = *_dfrom--; \ - case 6: *_dto-- = *_dfrom--; \ - case 5: *_dto-- = *_dfrom--; \ - case 4: *_dto-- = *_dfrom--; \ - case 3: *_dto-- = *_dfrom--; \ - case 2: *_dto-- = *_dfrom--; \ - case 1: *_dto-- = *_dfrom--; \ - } while (--n > 0); \ - }; \ - } \ - } while(0) \ +#include "platform_copymem.h" // included from platform/<current_platform>/platform_copymem.h" -#define movemem_conventional(m_to,m_from,m_count) \ - do { \ - if (m_to<m_from) { \ - unsigned char * _from=(unsigned char*)m_from; \ - unsigned char * _to=(unsigned char*)m_to; \ - int _count=m_count; \ - for (int _i=0;_i<_count;_i++) \ - _to[_i]=_from[_i]; \ - \ - } else if (m_to>m_from) { \ - unsigned char * _from=(unsigned char*)m_from; \ - unsigned char * _to=(unsigned char*)m_to; \ - int _count=m_count; \ - while (_count--) \ - _to[_count]=_from[_count]; \ - \ - \ - } \ - } while (0); \ +#else -void movemem_system(void*,void*,int); +#include <string.h> -#define movemem movemem_system - - -void zeromem(void* p_mem,size_t p_bytes); +#define copymem(to,from,count) memcpy(to,from,count) +#define zeromem(to, count) memset(to, 0, count) +#define movemem(to, from, count) memmove(to, from, count) #endif +#endif diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 4c9d121781..3d15eb44aa 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -34,6 +34,7 @@ #include "os/main_loop.h" #include "io/packet_peer.h" #include "math/a_star.h" +#include "math/triangle_mesh.h" #include "globals.h" #include "object_type_db.h" #include "geometry.h" @@ -134,6 +135,7 @@ void register_core_types() { ObjectTypeDB::register_type<PHashTranslation>(); ObjectTypeDB::register_type<UndoRedo>(); ObjectTypeDB::register_type<HTTPClient>(); + ObjectTypeDB::register_type<TriangleMesh>(); ObjectTypeDB::register_virtual_type<ResourceInteractiveLoader>(); diff --git a/core/translation.cpp b/core/translation.cpp index 4d81073fe6..7d7edf086f 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -292,6 +292,7 @@ static const char* locale_list[]={ "pa_PK", // Panjabi (Pakistan) "pl", // Polish "pl_PL", // Polish (Poland) +"pr", // Pirate "ps_AF", // Pushto (Afghanistan) "pt", // Portuguese "pt_BR", // Portuguese (Brazil) @@ -650,6 +651,7 @@ static const char* locale_names[]={ "Panjabi (Pakistan)", "Polish", "Polish (Poland)", +"Pirate", "Pushto (Afghanistan)", "Portuguese", "Portuguese (Brazil)", diff --git a/core/variant.h b/core/variant.h index 90be593bd9..ccb8c5e3df 100644 --- a/core/variant.h +++ b/core/variant.h @@ -336,6 +336,7 @@ public: OP_MULTIPLY, OP_DIVIDE, OP_NEGATE, + OP_POSITIVE, OP_MODULE, OP_STRING_CONCAT, //bitwise diff --git a/core/variant_op.cpp b/core/variant_op.cpp index fd64b58bd5..73ed85db12 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -97,6 +97,12 @@ case m_name: {\ _RETURN( -p_a._data.m_type);\ }; +#define DEFAULT_OP_NUM_POS(m_name,m_type)\ +case m_name: {\ +\ + _RETURN( p_a._data.m_type);\ +}; + #define DEFAULT_OP_NUM_VEC(m_op,m_name,m_type)\ case m_name: {\ switch(p_b.type) {\ @@ -136,6 +142,10 @@ case m_name: {\ _RETURN( -*reinterpret_cast<const m_type*>(p_a._data._mem));\ } +#define DEFAULT_OP_LOCALMEM_POS(m_name,m_type)\ +case m_name: {\ + _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem));\ +} #define DEFAULT_OP_LOCALMEM_NUM(m_op,m_name,m_type)\ case m_name: {switch(p_b.type) {\ @@ -740,6 +750,48 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& } } break; + case OP_POSITIVE: { + // Simple case when user defines variable as +value. + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_FAIL(STRING); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_FAIL(_AABB); + DEFAULT_OP_FAIL(MATRIX3); + DEFAULT_OP_FAIL(TRANSFORM); + DEFAULT_OP_NUM_POS(BOOL,_bool); + DEFAULT_OP_NUM_POS(INT,_int); + DEFAULT_OP_NUM_POS(REAL,_real); + DEFAULT_OP_LOCALMEM_POS(VECTOR3,Vector3); + DEFAULT_OP_LOCALMEM_POS(PLANE,Plane); + DEFAULT_OP_LOCALMEM_POS(QUAT,Quat); + DEFAULT_OP_LOCALMEM_POS(VECTOR2,Vector2); + + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_FAIL(_RID); + DEFAULT_OP_FAIL(OBJECT); + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + DEFAULT_OP_FAIL(ARRAY); + DEFAULT_OP_FAIL(RAW_ARRAY); + DEFAULT_OP_FAIL(INT_ARRAY); + DEFAULT_OP_FAIL(REAL_ARRAY); + DEFAULT_OP_FAIL(STRING_ARRAY); + DEFAULT_OP_FAIL(VECTOR2_ARRAY); + DEFAULT_OP_FAIL(VECTOR3_ARRAY); + DEFAULT_OP_FAIL(COLOR_ARRAY); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + } break; case OP_NEGATE: { switch(p_a.type) { @@ -778,9 +830,7 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& return; } break; - } - } break; case OP_MODULE: { if (p_a.type==INT && p_b.type==INT) { diff --git a/doc/base/classes.xml b/doc/base/classes.xml index f1155be854..246f8cdac6 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -18023,7 +18023,7 @@ <argument index="1" name="action" type="String"> </argument> <description> - Return whether the given event is part of an existing action. + Return whether the given event is part of an existing action. This method ignores keyboard modifiers if the given [InputEvent] is not pressed (for proper release detection). See [method action_has_event] if you don't want this behavior. </description> </method> <method name="get_action_from_id" qualifiers="const"> diff --git a/main/input_default.cpp b/main/input_default.cpp index 0995f7132d..f4590fd070 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -377,13 +377,13 @@ void InputDefault::parse_input_event(const InputEvent& p_event) { if (InputMap::get_singleton()->event_is_action(p_event,E->key())) { - Action action; - action.fixed_frame=OS::get_singleton()->get_fixed_frames(); - action.idle_frame=OS::get_singleton()->get_idle_frames(); - action.pressed=p_event.is_pressed(); - - action_state[E->key()]=action; - + if(is_action_pressed(E->key()) != p_event.is_pressed()) { + Action action; + action.fixed_frame=OS::get_singleton()->get_fixed_frames(); + action.idle_frame=OS::get_singleton()->get_idle_frames(); + action.pressed=p_event.is_pressed(); + action_state[E->key()]=action; + } } } } diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 131b9a0853..1f2b7291e5 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -540,14 +540,15 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ expr = id; } - } else if (/*tokenizer->get_token()==GDTokenizer::TK_OP_ADD ||*/ tokenizer->get_token()==GDTokenizer::TK_OP_SUB || tokenizer->get_token()==GDTokenizer::TK_OP_NOT || tokenizer->get_token()==GDTokenizer::TK_OP_BIT_INVERT) { + } else if (tokenizer->get_token()==GDTokenizer::TK_OP_ADD || tokenizer->get_token()==GDTokenizer::TK_OP_SUB || tokenizer->get_token()==GDTokenizer::TK_OP_NOT || tokenizer->get_token()==GDTokenizer::TK_OP_BIT_INVERT) { - //single prefix operators like !expr -expr ++expr --expr + //single prefix operators like !expr +expr -expr ++expr --expr alloc_node<OperatorNode>(); Expression e; e.is_op=true; switch(tokenizer->get_token()) { + case GDTokenizer::TK_OP_ADD: e.op=OperatorNode::OP_POS; break; case GDTokenizer::TK_OP_SUB: e.op=OperatorNode::OP_NEG; break; case GDTokenizer::TK_OP_NOT: e.op=OperatorNode::OP_NOT; break; case GDTokenizer::TK_OP_BIT_INVERT: e.op=OperatorNode::OP_BIT_INVERT;; break; @@ -995,6 +996,7 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ case OperatorNode::OP_BIT_INVERT: priority=0; unary=true; break; case OperatorNode::OP_NEG: priority=1; unary=true; break; + case OperatorNode::OP_POS: priority=1; unary=true; break; case OperatorNode::OP_MUL: priority=2; break; case OperatorNode::OP_DIV: priority=2; break; @@ -1512,6 +1514,7 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) { //unary operators case OperatorNode::OP_NEG: { _REDUCE_UNARY(Variant::OP_NEGATE); } break; + case OperatorNode::OP_POS: { _REDUCE_UNARY(Variant::OP_POSITIVE); } break; case OperatorNode::OP_NOT: { _REDUCE_UNARY(Variant::OP_NOT); } break; case OperatorNode::OP_BIT_INVERT: { _REDUCE_UNARY(Variant::OP_BIT_NEGATE); } break; //binary operators (in precedence order) diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 75653e0916..000fb70295 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -209,6 +209,7 @@ public: OP_INDEX_NAMED, //unary operators OP_NEG, + OP_POS, OP_NOT, OP_BIT_INVERT, OP_PREINC, diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 7ada292b13..8ffbcc6e62 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -334,7 +334,7 @@ bool VisualScriptOperator::has_input_sequence_port() const{ int VisualScriptOperator::get_input_value_port_count() const{ - return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE) ? 1 : 2; + return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE || op==Variant::OP_POSITIVE) ? 1 : 2; } int VisualScriptOperator::get_output_value_port_count() const{ @@ -361,6 +361,7 @@ PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const{ {Variant::NIL,Variant::NIL}, //OP_MULTIPLY, {Variant::NIL,Variant::NIL}, //OP_DIVIDE, {Variant::NIL,Variant::NIL}, //OP_NEGATE, + {Variant::NIL,Variant::NIL}, //OP_POSITIVE, {Variant::INT,Variant::INT}, //OP_MODULE, {Variant::STRING,Variant::STRING}, //OP_STRING_CONCAT, //bitwise @@ -403,6 +404,7 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const{ Variant::NIL, //OP_MULTIPLY, Variant::NIL, //OP_DIVIDE, Variant::NIL, //OP_NEGATE, + Variant::NIL, //OP_POSITIVE, Variant::INT, //OP_MODULE, Variant::STRING, //OP_STRING_CONCAT, //bitwise @@ -444,6 +446,7 @@ static const char* op_names[]={ "Multiply", //OP_MULTIPLY, "Divide", //OP_DIVIDE, "Negate", //OP_NEGATE, + "Positive", //OP_POSITIVE, "Remainder", //OP_MODULE, "Concat", //OP_STRING_CONCAT, //bitwise @@ -485,6 +488,7 @@ String VisualScriptOperator::get_text() const { L"A x B", //OP_MULTIPLY, L"A \u00F7 B", //OP_DIVIDE, L"\u00AC A", //OP_NEGATE, + L"+ A", //OP_POSITIVE, L"A mod B", //OP_MODULE, L"A .. B", //OP_STRING_CONCAT, //bitwise @@ -3900,6 +3904,7 @@ void register_visual_script_nodes() { VisualScriptLanguage::singleton->add_register_func("operators/math/multiply",create_op_node<Variant::OP_MULTIPLY>); VisualScriptLanguage::singleton->add_register_func("operators/math/divide",create_op_node<Variant::OP_DIVIDE>); VisualScriptLanguage::singleton->add_register_func("operators/math/negate",create_op_node<Variant::OP_NEGATE>); + VisualScriptLanguage::singleton->add_register_func("operators/math/positive",create_op_node<Variant::OP_POSITIVE>); VisualScriptLanguage::singleton->add_register_func("operators/math/remainder",create_op_node<Variant::OP_MODULE>); VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat",create_op_node<Variant::OP_STRING_CONCAT>); //bitwise diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub index 365cabd072..a6b9e46ee8 100644 --- a/modules/webm/libvpx/SCsub +++ b/modules/webm/libvpx/SCsub @@ -263,14 +263,15 @@ if env["platform"] == 'uwp': else: webm_cpu_x86 = True else: + is_ios_x86 = (env["platform"] == 'iphone' and env["ios_sim"] == "yes") is_android_x86 = (env["platform"] == 'android' and env["android_arch"] == 'x86') if is_android_x86: cpu_bits = '32' if osx_fat: webm_cpu_x86 = True else: - webm_cpu_x86 = (cpu_bits == '32' or cpu_bits == '64') and (env["platform"] == 'windows' or env["platform"] == 'x11' or env["platform"] == 'osx' or env["platform"] == 'haiku' or is_android_x86) - webm_cpu_arm = env["platform"] == 'iphone' or env["platform"] == 'bb10' or (env["platform"] == 'android' and env["android_arch"] != 'x86') + webm_cpu_x86 = (cpu_bits == '32' or cpu_bits == '64') and (env["platform"] == 'windows' or env["platform"] == 'x11' or env["platform"] == 'osx' or env["platform"] == 'haiku' or is_android_x86 or is_ios_x86) + webm_cpu_arm = (not is_ios_x86 and env["platform"] == 'iphone') or env["platform"] == 'bb10' or (not is_android_x86 and env["platform"] == 'android') if webm_cpu_x86: import subprocess @@ -308,7 +309,7 @@ if webm_cpu_x86: else: if env["platform"] == 'windows' or env["platform"] == 'uwp': env_libvpx["ASFORMAT"] = 'win' - elif env["platform"] == 'osx': + elif env["platform"] == 'osx' or env["platform"] == "iphone": env_libvpx["ASFORMAT"] = 'macho' else: env_libvpx["ASFORMAT"] = 'elf' diff --git a/platform/android/detect.py b/platform/android/detect.py index 7f197895f1..d1073e0c7b 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -130,18 +130,17 @@ def configure(env): else: env.extra_suffix = ".armv7" + env.extra_suffix + mt_link = True if (sys.platform.startswith("linux")): - if (platform.machine().endswith('64')): - host_subpath = "linux-x86_64" - else: - host_subpath = "linux-x86" + host_subpath = "linux-x86_64" elif (sys.platform.startswith("darwin")): host_subpath = "darwin-x86_64" elif (sys.platform.startswith('win')): if (platform.machine().endswith('64')): host_subpath = "windows-x86_64" else: - host_subpath = "windows-x86" + mt_link = False + host_subpath = "windows" compiler_path = env["ANDROID_NDK_ROOT"] + \ "/toolchains/llvm/prebuilt/" + host_subpath + "/bin" @@ -205,14 +204,15 @@ def configure(env): env['SHLIBSUFFIX'] = '.so' env['LINKFLAGS'] = ['-shared', '--sysroot=' + - sysroot, '-Wl,--warn-shared-textrel', - '-Wl,--threads'] + sysroot, '-Wl,--warn-shared-textrel'] env.Append(LINKFLAGS=string.split( '-Wl,--fix-cortex-a8')) env.Append(LINKFLAGS=string.split( '-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now')) env.Append(LINKFLAGS=string.split( '-Wl,-soname,libgodot_android.so -Wl,--gc-sections')) + if mt_link: + env.Append(LINKFLAGS=['-Wl,--threads']) env.Append(LINKFLAGS=target_opts) env.Append(LINKFLAGS=common_opts) diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 4735a91f43..88a5554eef 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -531,9 +531,9 @@ void EditorExportPlatformAndroid::_fix_resources(Vector<uint8_t>& p_manifest) { Vector<String> string_table; - printf("stirng block len: %i\n",string_block_len); - printf("stirng count: %i\n",string_count); - printf("flags: %x\n",string_flags); + //printf("stirng block len: %i\n",string_block_len); + //printf("stirng count: %i\n",string_count); + //printf("flags: %x\n",string_flags); for(uint32_t i=0;i<string_count;i++) { @@ -617,7 +617,7 @@ void EditorExportPlatformAndroid::_fix_resources(Vector<uint8_t>& p_manifest) { p_manifest=ret; - printf("end\n"); + //printf("end\n"); } String EditorExportPlatformAndroid::get_project_name() const { @@ -778,16 +778,16 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool else nspace=""; - printf("ATTR %i NSPACE: %i\n",i,attr_nspace); - printf("ATTR %i NAME: %i (%s)\n",i,attr_name,attrname.utf8().get_data()); - printf("ATTR %i VALUE: %i (%s)\n",i,attr_value,value.utf8().get_data()); - printf("ATTR %i FLAGS: %x\n",i,attr_flags); - printf("ATTR %i RESID: %x\n",i,attr_resid); + //printf("ATTR %i NSPACE: %i\n",i,attr_nspace); + //printf("ATTR %i NAME: %i (%s)\n",i,attr_name,attrname.utf8().get_data()); + //printf("ATTR %i VALUE: %i (%s)\n",i,attr_value,value.utf8().get_data()); + //printf("ATTR %i FLAGS: %x\n",i,attr_flags); + //printf("ATTR %i RESID: %x\n",i,attr_resid); //replace project information if (tname=="manifest" && attrname=="package") { - print_line("FOUND PACKAGE"); + print_line("FOUND package"); string_table[attr_value]=get_package_name(); } @@ -796,14 +796,14 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool //print_line("attrname: "+attrname); if (tname=="manifest" && /*nspace=="android" &&*/ attrname=="versionCode") { - print_line("FOUND versioncode"); + print_line("FOUND versionCode"); encode_uint32(version_code,&p_manifest[iofs+16]); } if (tname=="manifest" && /*nspace=="android" &&*/ attrname=="versionName") { - print_line("FOUND versionname"); + print_line("FOUND versionName"); if (attr_value==0xFFFFFFFF) { WARN_PRINT("Version name in a resource, should be plaintext") } else @@ -834,10 +834,10 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool } else if (value.begins_with("godot.")) { String perm = value.get_slice(".",1); - print_line("PERM: "+perm+" HAS: "+itos(perms.has(perm))); if (perms.has(perm) || (p_give_internet && perm=="INTERNET")) { + print_line("PERM: "+perm); string_table[attr_value]="android.permission."+perm; } @@ -871,12 +871,12 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool } break; } - printf("chunk %x: size: %d\n",chunk,size); + //printf("chunk %x: size: %d\n",chunk,size); ofs+=size; } - printf("end\n"); + //printf("end\n"); //create new andriodmanifest binary @@ -893,14 +893,14 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool encode_uint32(ofs,&ret[string_table_begins+i*4]); ofs+=string_table[i].length()*2+2+2; - print_line("ofs: "+itos(i)+": "+itos(ofs)); + //print_line("ofs: "+itos(i)+": "+itos(ofs)); } ret.resize(ret.size()+ofs); uint8_t *chars=&ret[ret.size()-ofs]; for(int i=0;i<string_table.size();i++) { String s = string_table[i]; - print_line("savint string :"+s); + //print_line("savint string :"+s); encode_uint16(s.length(),chars); chars+=2; for(int j=0;j<s.length();j++) { //include zero? @@ -934,7 +934,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool encode_uint32(new_stable_end-8,&ret[12]); //update new string table size - print_line("file size: "+itos(ret.size())); + //print_line("file size: "+itos(ret.size())); p_manifest=ret; @@ -949,7 +949,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool header[i]=decode_uint32(&p_manifest[i*4]); } - print_line("STO: "+itos(header[3])); + //print_line("STO: "+itos(header[3])); uint32_t st_offset=9*4; //ERR_FAIL_COND(header[3]!=0x24) uint32_t string_count=header[4]; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 9bc204a94a..35352becf8 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -76,6 +76,7 @@ def configure(env): if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): env.opus_fixed_point = "yes" + # These flags help keep the file size down env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti']) env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL', '-DMPC_FIXED_POINT', '-DTYPED_METHOD_BIND', '-DNO_THREADS']) env.Append(CPPFLAGS=['-DGLES2_ENABLED']) @@ -85,7 +86,12 @@ def configure(env): if env['wasm'] == 'yes': env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) - env.Append(LINKFLAGS=['-s', '\'BINARYEN_METHOD="native-wasm"\'']) + # Maximum memory size is baked into the WebAssembly binary during + # compilation, so we need to enable memory growth to allow setting + # TOTAL_MEMORY at runtime. The value set at runtime must be higher than + # what is set during compilation, check TOTAL_MEMORY in Emscripten's + # src/settings.js for the default. + env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) env["PROGSUFFIX"] += ".webassembly" else: env.Append(CPPFLAGS=['-s', 'ASM_JS=1']) diff --git a/platform/server/detect.py b/platform/server/detect.py index 4d86ffd376..8bc85f342d 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -76,7 +76,6 @@ def configure(env): env.ParseConfig('pkg-config libwebp --cflags --libs') if (env['builtin_freetype'] == 'no'): - env['builtin_libpng'] = 'no' # Freetype links against libpng env.ParseConfig('pkg-config freetype2 --cflags --libs') if (env['builtin_libpng'] == 'no'): diff --git a/platform/x11/detect.py b/platform/x11/detect.py index d8cd79297e..857b147e14 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -140,7 +140,6 @@ def configure(env): env.ParseConfig('pkg-config libwebp --cflags --libs') if (env['builtin_freetype'] == 'no'): - env['builtin_libpng'] = 'no' # Freetype links against libpng env.ParseConfig('pkg-config freetype2 --cflags --libs') if (env['builtin_libpng'] == 'no'): diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 5e66544153..d6535ef511 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -660,6 +660,7 @@ void ColorPickerButton::set_color(const Color& p_color){ picker->set_color(p_color); update(); + emit_signal("color_changed",p_color); } Color ColorPickerButton::get_color() const{ diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index f942f15ed0..b0214b8648 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -403,11 +403,12 @@ void FileDialog::update_file_list() { while(!files.empty()) { bool match=patterns.empty(); + String match_str; for(List<String>::Element *E=patterns.front();E;E=E->next()) { if (files.front()->get().matchn(E->get())) { - + match_str=E->get(); match=true; break; } @@ -432,14 +433,14 @@ void FileDialog::update_file_list() { d["dir"]=false; ti->set_metadata(0,d); - if (file->get_text()==files.front()->get()) + if (file->get_text()==files.front()->get() || match_str==files.front()->get()) ti->select(0); } files.pop_front(); } - if (tree->get_root() && tree->get_root()->get_children()) + if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected()==NULL) tree->get_root()->get_children()->select(0); files.clear(); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index eecc730f5c..0b06044b7c 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -918,6 +918,7 @@ void LineEdit::set_text(String p_text) { update(); cursor_pos=0; window_pos=0; + _text_changed(); } void LineEdit::clear() { diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index e056c55f71..ed58c4eb49 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -136,16 +136,25 @@ double Range::get_page() const { } void Range::set_unit_value(double p_value) { + + double v; + if (shared->exp_unit_value && get_min()>0) { double exp_min = Math::log(get_min())/Math::log(2); double exp_max = Math::log(get_max())/Math::log(2); - double v = Math::pow(2,exp_min+(exp_max-exp_min)*p_value); - - set_val( v ); + v = Math::pow(2,exp_min+(exp_max-exp_min)*p_value); } else { - set_val( (get_max() - get_min()) * p_value + get_min() ); + + double percent = (get_max() - get_min()) * p_value; + if (get_step() > 0) { + double steps = round(percent / get_step()); + v = steps * get_step() + get_min(); + } else { + v = percent + get_min(); + } } + set_val( v ); } double Range::get_unit_value() const { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 871a3ca68f..c585fff2a6 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -3327,7 +3327,7 @@ void TextEdit::set_text(String p_text){ cursor_set_column(0); update(); setting_text=false; - + _text_changed_emit(); //get_range()->set(0); }; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 912371142f..d974e09275 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1331,7 +1331,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2& int root_ofs = children_pos.x + (hide_folding?cache.hseparation:cache.item_margin); int parent_ofs = p_pos.x + (hide_folding?cache.hseparation:cache.item_margin); Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h/2)-cache.offset+p_draw_ofs; - if (c->get_children() > 0) + if (c->get_children() != NULL) root_pos -= Point2i(cache.arrow->get_width(),0); Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width()/2, p_pos.y + label_h/2 + cache.arrow->get_height()/2)-cache.offset+p_draw_ofs; diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index c713b5e4dc..4b6cbde859 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -35,7 +35,7 @@ void HTTPRequest::_redirect_request(const String& p_new_url) { Error HTTPRequest::_request() { - print_line("Requesting:\n\tURL: "+url+"\n\tString: "+request_string+"\n\tPort: "+itos(port)+"\n\tSSL: "+itos(use_ssl)+"\n\tValidate SSL: "+itos(validate_ssl)); + //print_line("Requesting:\n\tURL: "+url+"\n\tString: "+request_string+"\n\tPort: "+itos(port)+"\n\tSSL: "+itos(use_ssl)+"\n\tValidate SSL: "+itos(validate_ssl)); return client->connect(url,port,use_ssl,validate_ssl); } @@ -53,36 +53,36 @@ Error HTTPRequest::_parse_url(const String& p_url) { downloaded=0; redirections=0; - print_line("1 url: "+url); + //print_line("1 url: "+url); if (url.begins_with("http://")) { url=url.substr(7,url.length()-7); - print_line("no SSL"); + //print_line("no SSL"); } else if (url.begins_with("https://")) { url=url.substr(8,url.length()-8); use_ssl=true; port=443; - print_line("yes SSL"); + //print_line("yes SSL"); } else { ERR_EXPLAIN("Malformed URL"); ERR_FAIL_V(ERR_INVALID_PARAMETER); } - print_line("2 url: "+url); + //print_line("2 url: "+url); int slash_pos = url.find("/"); if (slash_pos!=-1) { request_string=url.substr(slash_pos,url.length()); url=url.substr(0,slash_pos); - print_line("request string: "+request_string); + //print_line("request string: "+request_string); } else { request_string="/"; - print_line("no request"); + //print_line("no request"); } - print_line("3 url: "+url); + //print_line("3 url: "+url); int colon_pos = url.find(":"); if (colon_pos!=-1) { @@ -91,7 +91,7 @@ Error HTTPRequest::_parse_url(const String& p_url) { ERR_FAIL_COND_V(port<1 || port > 65535,ERR_INVALID_PARAMETER); } - print_line("4 url: "+url); + //print_line("4 url: "+url); return OK; } @@ -224,7 +224,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) { response_headers.resize(0); downloaded=0; for (List<String>::Element *E=rheaders.front();E;E=E->next()) { - print_line("HEADER: "+E->get()); + //print_line("HEADER: "+E->get()); response_headers.push_back(E->get()); } @@ -245,7 +245,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) { } } - print_line("NEW LOCATION: "+new_request); + //print_line("NEW LOCATION: "+new_request); if (new_request!="") { //process redirect @@ -261,7 +261,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) { err = _request(); - print_line("new connection: "+itos(err)); + //print_line("new connection: "+itos(err)); if (err==OK) { request_sent=false; got_response=false; diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp index fb047ea5e4..15045a73d5 100644 --- a/scene/main/instance_placeholder.cpp +++ b/scene/main/instance_placeholder.cpp @@ -101,11 +101,28 @@ void InstancePlaceholder::replace_by_instance(const Ref<PackedScene> &p_custom_s base->remove_child(this); base->add_child(scene); base->move_child(scene,pos); - } +Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) { + + Dictionary ret; + StringArray order; + + for(List<PropSet>::Element *E=stored_values.front();E;E=E->next()) { + ret[E->get().name] = E->get().value; + if (p_with_order) + order.push_back(E->get().name); + }; + + if (p_with_order) + ret[".order"] = order; + + return ret; +}; + void InstancePlaceholder::_bind_methods() { + ObjectTypeDB::bind_method(_MD("get_stored_values","with_order"),&InstancePlaceholder::get_stored_values,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("replace_by_instance","custom_scene:PackedScene"),&InstancePlaceholder::replace_by_instance,DEFVAL(Variant())); ObjectTypeDB::bind_method(_MD("get_instance_path"),&InstancePlaceholder::get_instance_path); } diff --git a/scene/main/instance_placeholder.h b/scene/main/instance_placeholder.h index ef76686196..cacba49b39 100644 --- a/scene/main/instance_placeholder.h +++ b/scene/main/instance_placeholder.h @@ -57,6 +57,8 @@ public: void set_instance_path(const String& p_name); String get_instance_path() const; + Dictionary get_stored_values(bool p_with_order = false); + void replace_by_instance(const Ref<PackedScene>& p_custom_scene=Ref<PackedScene>()); InstancePlaceholder(); diff --git a/thirdparty/libvpx/vpx_config.h b/thirdparty/libvpx/vpx_config.h index 7058f0327b..9ed45d4006 100644 --- a/thirdparty/libvpx/vpx_config.h +++ b/thirdparty/libvpx/vpx_config.h @@ -9,7 +9,11 @@ #ifndef VPX_CONFIG_H #define VPX_CONFIG_H #define RESTRICT -#define INLINE inline +#if defined(_MSC_VER) && (_MSC_VER < 1900) + #define INLINE __inline +#else + #define INLINE inline +#endif #define HAVE_MIPS32 0 #define HAVE_MEDIA 0 diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp index cf0732501e..a6a6e11142 100644 --- a/tools/editor/editor_dir_dialog.cpp +++ b/tools/editor/editor_dir_dialog.cpp @@ -145,7 +145,7 @@ void EditorDirDialog::set_current_path(const String& p_path) { if (p.begins_with("res://")) p = p.replace_first("res://",""); - Vector<String> dirs = p.split("/"); + Vector<String> dirs = p.split("/",false); TreeItem *r=tree->get_root(); for(int i=0;i<dirs.size();i++) { diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp index edbcc71284..330103923d 100644 --- a/tools/editor/editor_run_native.cpp +++ b/tools/editor/editor_run_native.cpp @@ -55,6 +55,7 @@ void EditorRunNative::_notification(int p_what) { small_icon->create_from_image(im); MenuButton *mb = memnew( MenuButton ); mb->get_popup()->connect("item_pressed",this,"_run_native",varray(E->get())); + mb->connect("pressed",this,"_run_native",varray(-1, E->get())); mb->set_icon(small_icon); add_child(mb); menus[E->get()]=mb; @@ -79,13 +80,16 @@ void EditorRunNative::_notification(int p_what) { if (dc==0) { mb->hide(); } else { - mb->get_popup()->clear(); mb->show(); - for(int i=0;i<dc;i++) { - - mb->get_popup()->add_icon_item(get_icon("Play","EditorIcons"),eep->get_device_name(i)); - mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() -1,eep->get_device_info(i)); + if (dc == 1) { + mb->set_tooltip(eep->get_device_name(0) + "\n\n" + eep->get_device_info(0).strip_edges()); + } else { + mb->set_tooltip("Select device from the list"); + for(int i=0;i<dc;i++) { + mb->get_popup()->add_icon_item(get_icon("Play","EditorIcons"),eep->get_device_name(i)); + mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() -1,eep->get_device_info(i).strip_edges()); + } } } } @@ -96,11 +100,18 @@ void EditorRunNative::_notification(int p_what) { } - void EditorRunNative::_run_native(int p_idx,const String& p_platform) { Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(p_platform); ERR_FAIL_COND(eep.is_null()); + if (p_idx == -1) { + if (eep->get_device_count() == 1) { + menus[p_platform]->get_popup()->hide(); + p_idx = 0; + } else { + return; + } + } emit_signal("native_run"); int flags=0; diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 78bfd7cf25..2a355d95f3 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -1098,7 +1098,6 @@ EditorSettings::EditorSettings() { } _load_defaults(); - save_changed_setting=false; } diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index cb8ec6d0bc..093f37fe00 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -894,9 +894,9 @@ void EditorSceneImportDialog::_browse() { void EditorSceneImportDialog::_browse_target() { + save_select->popup_centered_ratio(); if (save_path->get_text()!="") save_select->set_current_path(save_path->get_text()); - save_select->popup_centered_ratio(); } diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index af9fd69ae7..709091cf4c 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -529,17 +529,24 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_no CanvasItem *c=p_node->cast_to<CanvasItem>(); - for (int i=p_node->get_child_count()-1;i>=0;i--) { - - if (c && !c->is_set_as_toplevel()) - _find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items); - else { - CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); - _find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items); + bool inherited=p_node!=get_tree()->get_edited_scene_root() && p_node->get_filename()!=""; + bool editable=false; + if (inherited){ + editable=EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node); + } + bool lock_children=p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_"); + if (!lock_children && (!inherited || editable)) { + for (int i=p_node->get_child_count()-1;i>=0;i--) { + + if (c && !c->is_set_as_toplevel()) + _find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items); + else { + CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); + _find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items); + } } } - if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { Rect2 rect = c->get_item_rect(); diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp index 33ef71efab..258e92dc41 100644 --- a/tools/editor/plugins/path_editor_plugin.cpp +++ b/tools/editor/plugins/path_editor_plugin.cpp @@ -103,6 +103,12 @@ void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_po if (p.intersects_ray(ray_from,ray_dir,&inters)) { + if(SpatialEditor::get_singleton()->is_snap_enabled()) + { + float snap = SpatialEditor::get_singleton()->get_translate_snap(); + inters.snap(snap); + } + Vector3 local = gi.xform(inters); c->set_point_pos(p_idx,local); } diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index 069d7cef81..c678e4a6b0 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -75,15 +75,22 @@ private: String zip_title; AcceptDialog *dialog_error; - bool _test_path() { + String _test_path() { error->set_text(""); get_ok()->set_disabled(true); DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - if (project_path->get_text() != "" && d->change_dir(project_path->get_text())!=OK) { + String valid_path; + if (d->change_dir(project_path->get_text())==OK){ + valid_path=project_path->get_text(); + } else if (d->change_dir(project_path->get_text().strip_edges())==OK) { + valid_path=project_path->get_text().strip_edges(); + } + + if (valid_path == "") { error->set_text(TTR("Invalid project path, the path must exist!")); memdelete(d); - return false; + return ""; } if (mode!=MODE_IMPORT) { @@ -92,30 +99,29 @@ private: error->set_text(TTR("Invalid project path, engine.cfg must not exist.")); memdelete(d); - return false; + return ""; } } else { - if (project_path->get_text() != "" && !d->file_exists("engine.cfg")) { + if (valid_path != "" && !d->file_exists("engine.cfg")) { error->set_text(TTR("Invalid project path, engine.cfg must exist.")); memdelete(d); - return false; + return ""; } } memdelete(d); get_ok()->set_disabled(false); - return true; + return valid_path; } void _path_text_changed(const String& p_path) { - if ( _test_path() ) { - - String sp=p_path; + String sp=_test_path(); + if ( sp!="" ) { sp=sp.replace("\\","/"); int lidx=sp.find_last("/"); @@ -173,27 +179,15 @@ private: void ok_pressed() { - if (!_test_path()) + String dir=_test_path(); + if (dir=="") { + error->set_text(TTR("Invalid project path (changed anything?).")); return; - - String dir; + } if (mode==MODE_IMPORT) { - dir=project_path->get_text(); - - + // nothing to do } else { - DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - - if (d->change_dir(project_path->get_text())!=OK) { - error->set_text(TTR("Invalid project path (changed anything?).")); - memdelete(d); - return; - } - - dir=d->get_current_dir(); - memdelete(d); - if (mode==MODE_NEW) { @@ -321,8 +315,6 @@ private: } - - } dir=dir.replace("\\","/"); @@ -402,7 +394,7 @@ public: popup_centered(Size2(500,125)*EDSCALE); } - + project_path->grab_focus(); _test_path(); } diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index b9cce34454..990d14196e 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -80,11 +80,8 @@ void SceneTreeDock::_unhandled_key_input(InputEvent p_event) { else if (ED_IS_SHORTCUT("scene_tree/duplicate", p_event)) { _tool_selected(TOOL_DUPLICATE); } - else if (ED_IS_SHORTCUT("scene_tree/add_script", p_event)) { - _tool_selected(TOOL_CREATE_SCRIPT); - } - else if (ED_IS_SHORTCUT("scene_tree/load_script", p_event)) { - _tool_selected(TOOL_LOAD_SCRIPT); + else if (ED_IS_SHORTCUT("scene_tree/attach_script", p_event)) { + _tool_selected(TOOL_ATTACH_SCRIPT); } else if(ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) { _tool_selected(TOOL_CLEAR_SCRIPT); @@ -272,24 +269,6 @@ void SceneTreeDock::_replace_with_branch_scene(const String& p_file,Node* base) scene_tree->set_selected(instanced_scene); } - -void SceneTreeDock::_file_selected(String p_file) { - RES p_script = ResourceLoader::load(p_file, "Script"); - if (p_script.is_null()) { - accept->get_ok()->set_text(TTR("Ugh")); - accept->set_text(vformat(TTR("Error loading script from %s"), p_file)); - accept->popup_centered_minsize(); - return; - } - - Node *selected = scene_tree->get_selected(); - if (!selected) - return; - selected->set_script(p_script.get_ref_ptr()); - editor->push_item(p_script.operator->()); - file_dialog->hide(); -} - bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { int childCount = p_desired_node->get_child_count(); @@ -382,22 +361,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //groups_editor->set_current(current); //groups_editor->popup_centered_ratio(); } break; - case TOOL_LOAD_SCRIPT: { - Node *selected = scene_tree->get_selected(); - if (!selected) - break; - - file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); - - List<String> extensions; - ResourceLoader::get_recognized_extensions_for_type("Script", &extensions); - file_dialog->clear_filters(); - for (List<String>::Element *E = extensions.front(); E; E = E->next()) - file_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper()); - - file_dialog->popup_centered_ratio(); - } break; - case TOOL_CREATE_SCRIPT: { + case TOOL_ATTACH_SCRIPT: { Node *selected = scene_tree->get_selected(); if (!selected) @@ -725,7 +689,6 @@ void SceneTreeDock::_notification(int p_what) { button_add->set_icon(get_icon("Add","EditorIcons")); button_instance->set_icon(get_icon("Instance","EditorIcons")); button_create_script->set_icon(get_icon("ScriptCreate","EditorIcons")); - button_load_script->set_icon(get_icon("Script", "EditorIcons")); button_clear_script->set_icon(get_icon("Remove", "EditorIcons")); @@ -1359,17 +1322,14 @@ void SceneTreeDock::_selection_changed() { if (selection_size==1) { if(EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->key()->get_script().is_null()) { button_create_script->show(); - button_load_script->show(); button_clear_script->hide(); } else { button_create_script->hide(); - button_load_script->hide(); button_clear_script->show(); } } else { button_create_script->hide(); - button_load_script->hide(); button_clear_script->hide(); } @@ -1823,8 +1783,7 @@ void SceneTreeDock::_tree_rmb(const Vector2& p_menu_pos) { //menu->add_icon_item(get_icon("Groups","EditorIcons"),TTR("Edit Groups"),TOOL_GROUP); //menu->add_icon_item(get_icon("Connect","EditorIcons"),TTR("Edit Connections"),TOOL_CONNECT); menu->add_separator(); - menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_script"), TOOL_CREATE_SCRIPT); - menu->add_icon_shortcut(get_icon("Script", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/load_script"), TOOL_LOAD_SCRIPT); + menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT); menu->add_icon_shortcut(get_icon("Remove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT); menu->add_separator(); } @@ -1884,7 +1843,7 @@ void SceneTreeDock::_focus_node() { void SceneTreeDock::open_script_dialog(Node* p_for_node) { scene_tree->set_selected(p_for_node,false); - _tool_selected(TOOL_CREATE_SCRIPT); + _tool_selected(TOOL_ATTACH_SCRIPT); } void SceneTreeDock::_bind_methods() { @@ -1913,7 +1872,6 @@ void SceneTreeDock::_bind_methods() { ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb); ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed); ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node); - ObjectTypeDB::bind_method(_MD("_file_selected"), &SceneTreeDock::_file_selected); ObjectTypeDB::bind_method(_MD("instance"),&SceneTreeDock::instance); @@ -1937,8 +1895,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec ED_SHORTCUT("scene_tree/add_child_node",TTR("Add Child Node"), KEY_MASK_CMD|KEY_A); ED_SHORTCUT("scene_tree/instance_scene",TTR("Instance Child Scene")); ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); - ED_SHORTCUT("scene_tree/add_script", TTR("Add Script")); - ED_SHORTCUT("scene_tree/load_script", TTR("Load Script")); + ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script")); ED_SHORTCUT("scene_tree/clear_script", TTR("Clear Script")); ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP); ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN); @@ -1976,20 +1933,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec tb = memnew( ToolButton ); - tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_CREATE_SCRIPT, false)); - tb->set_tooltip(TTR("Create a new script for the selected node.")); - tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_script")); + tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_ATTACH_SCRIPT, false)); + tb->set_tooltip(TTR("Attach a new or existing script for the selected node.")); + tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script")); filter_hbc->add_child(tb); button_create_script=tb; tb = memnew(ToolButton); - tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_LOAD_SCRIPT, false)); - tb->set_tooltip(TTR("Load a script for the selected node.")); - tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/load_script")); - filter_hbc->add_child(tb); - button_load_script = tb; - - tb = memnew(ToolButton); tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false)); tb->set_tooltip(TTR("Clear a script for the selected node.")); tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script")); @@ -2023,11 +1973,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec add_child(create_dialog); create_dialog->connect("create",this,"_create"); - file_dialog = memnew(EditorFileDialog); - add_child(file_dialog); - file_dialog->hide(); - file_dialog->connect("file_selected", this, "_file_selected"); - //groups_editor = memnew( GroupsEditor ); //add_child(groups_editor); //groups_editor->set_undo_redo(&editor_data->get_undo_redo()); diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index 86fe3bb136..f1b366a4c5 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -58,8 +58,7 @@ class SceneTreeDock : public VBoxContainer { TOOL_REPLACE, TOOL_CONNECT, TOOL_GROUP, - TOOL_CREATE_SCRIPT, - TOOL_LOAD_SCRIPT, + TOOL_ATTACH_SCRIPT, TOOL_CLEAR_SCRIPT, TOOL_MOVE_UP, TOOL_MOVE_DOWN, @@ -77,12 +76,10 @@ class SceneTreeDock : public VBoxContainer { int current_option; CreateDialog *create_dialog; - EditorFileDialog *file_dialog; ToolButton *button_add; ToolButton *button_instance; ToolButton *button_create_script; - ToolButton *button_load_script; ToolButton *button_clear_script; SceneTreeEditor *scene_tree; diff --git a/tools/editor/script_create_dialog.cpp b/tools/editor/script_create_dialog.cpp index 62d5c7cd84..d7fc87167b 100644 --- a/tools/editor/script_create_dialog.cpp +++ b/tools/editor/script_create_dialog.cpp @@ -96,8 +96,20 @@ void ScriptCreateDialog::_class_name_changed(const String& p_name) { void ScriptCreateDialog::ok_pressed() { - if (class_name->is_editable() && !_validate(class_name->get_text())) { + if (create_new){ + _create_new(); + } else { + _load_exist(); + } + + create_new=true; + _update_controls(); + +} + +void ScriptCreateDialog::_create_new() { + if (class_name->is_editable() && !_validate(class_name->get_text())) { alert->set_text(TTR("Class name is invalid!")); alert->popup_centered_minsize(); return; @@ -105,21 +117,14 @@ void ScriptCreateDialog::ok_pressed() { if (!_validate(parent_name->get_text())) { alert->set_text(TTR("Parent class name is invalid!")); alert->popup_centered_minsize(); - return; - } - String cname; if (class_name->is_editable()) cname=class_name->get_text(); - - - Ref<Script> scr = ScriptServer::get_language( language_menu->get_selected() )->get_template(cname,parent_name->get_text()); - //scr->set_source_code(text); String selected_language = language_menu->get_item_text(language_menu->get_selected()); editor_settings->set_last_selected_language(selected_language); @@ -127,34 +132,40 @@ void ScriptCreateDialog::ok_pressed() { if (cname!="") scr->set_name(cname); - if (!internal->is_pressed()) { - - String lpath = Globals::get_singleton()->localize_path(file_path->get_text()); scr->set_path(lpath); if (!path_valid) { - alert->set_text(TTR("Invalid path!")); alert->popup_centered_minsize(); return; - } Error err = ResourceSaver::save(lpath,scr,ResourceSaver::FLAG_CHANGE_PATH); if (err!=OK) { - alert->set_text(TTR("Could not create script in filesystem.")); alert->popup_centered_minsize(); return; } - //scr->set_path(lpath); - //EditorFileSystem::get_singleton()->update_file(lpath,scr->get_type()); + } + hide(); + emit_signal("script_created",scr); + +} +void ScriptCreateDialog::_load_exist() { + + String path=file_path->get_text(); + RES p_script = ResourceLoader::load(path, "Script"); + if (p_script.is_null()) { + alert->get_ok()->set_text(TTR("Ugh")); + alert->set_text(vformat(TTR("Error loading script from %s"), path)); + alert->popup_centered_minsize(); + return; } hide(); - emit_signal("script_created",scr); + emit_signal("script_created",p_script.get_ref_ptr()); } @@ -166,10 +177,35 @@ void ScriptCreateDialog::_lang_changed(int l) { } else { class_name->set_editable(false); } - if (file_path->get_text().basename()==initial_bp) { - file_path->set_text(initial_bp+"."+ScriptServer::get_language( l )->get_extension()); - _path_changed(file_path->get_text()); + + String selected_ext="."+ScriptServer::get_language( l )->get_extension(); + String path=file_path->get_text(); + String extension=""; + if (path.find(".")>=0) { + extension=path.extension(); + } + + if (extension.length()==0) { + // add extension if none + path+=selected_ext; + _path_changed(path); + } else { + // change extension by selected language + List<String> extensions; + // get all possible extensions for script + for (int l=0;l<language_menu->get_item_count();l++) { + ScriptServer::get_language( l )->get_recognized_extensions(&extensions); + } + + for(List<String>::Element *E=extensions.front();E;E=E->next()) { + if (E->get().nocasecmp_to(extension)==0) { + path=path.basename()+selected_ext; + _path_changed(path); + break; + } + } } + file_path->set_text(path); _class_name_changed(class_name->get_text()); } @@ -191,8 +227,10 @@ void ScriptCreateDialog::_browse_path() { file_browse->clear_filters(); List<String> extensions; - int l=language_menu->get_selected(); - ScriptServer::get_language( l )->get_recognized_extensions(&extensions); + // get all possible extensions for script + for (int l=0;l<language_menu->get_item_count();l++) { + ScriptServer::get_language( l )->get_recognized_extensions(&extensions); + } for(List<String>::Element *E=extensions.front();E;E=E->next()) { file_browse->add_filter("*."+E->get()); @@ -246,49 +284,57 @@ void ScriptCreateDialog::_path_changed(const String& p_path) { memdelete(d); } - - FileAccess *f = FileAccess::create(FileAccess::ACCESS_RESOURCES); - - if (f->file_exists(p)) { - - path_error_label->set_text(TTR("File exists")); - path_error_label->add_color_override("font_color",Color(1,0.4,0.0,0.8)); - memdelete(f); - return; - } - + create_new=!f->file_exists(p); memdelete(f); String extension=p.extension(); List<String> extensions; - int l=language_menu->get_selected(); - ScriptServer::get_language( l )->get_recognized_extensions(&extensions); + // get all possible extensions for script + for (int l=0;l<language_menu->get_item_count();l++) { + ScriptServer::get_language( l )->get_recognized_extensions(&extensions); + } bool found=false; + int index=0; for(List<String>::Element *E=extensions.front();E;E=E->next()) { if (E->get().nocasecmp_to(extension)==0) { + language_menu->select(index); // change Language option by extension found=true; break; } + index++; } if (!found) { - path_error_label->set_text(TTR("Invalid extension")); path_error_label->add_color_override("font_color",Color(1,0.4,0.0,0.8)); return; } + _update_controls(); - path_error_label->set_text(TTR("Valid path")); path_error_label->add_color_override("font_color",Color(0,1.0,0.8,0.8)); path_valid=true; } +void ScriptCreateDialog::_update_controls() { + + if (create_new) { + path_error_label->set_text(TTR("Create new script")); + get_ok()->set_text(TTR("Create")); + } else { + path_error_label->set_text(TTR("Load existing script")); + get_ok()->set_text(TTR("Load")); + } + parent_name->set_editable(create_new); + internal->set_disabled(!create_new); + +} + void ScriptCreateDialog::_bind_methods() { @@ -376,7 +422,7 @@ ScriptCreateDialog::ScriptCreateDialog() { set_size(Size2(200,150)); set_hide_on_ok(false); - set_title(TTR("Create Node Script")); + set_title(TTR("Attach Node Script")); file_browse = memnew( EditorFileDialog ); file_browse->connect("file_selected",this,"_file_selected"); @@ -385,4 +431,6 @@ ScriptCreateDialog::ScriptCreateDialog() { alert = memnew( AcceptDialog ); add_child(alert); _lang_changed(0); + + create_new=true; } diff --git a/tools/editor/script_create_dialog.h b/tools/editor/script_create_dialog.h index c71ea16d39..77e5a9fddd 100644 --- a/tools/editor/script_create_dialog.h +++ b/tools/editor/script_create_dialog.h @@ -50,6 +50,7 @@ class ScriptCreateDialog : public ConfirmationDialog { VBoxContainer *path_vb; AcceptDialog *alert; bool path_valid; + bool create_new; String initial_bp; EditorSettings *editor_settings; @@ -62,6 +63,9 @@ class ScriptCreateDialog : public ConfirmationDialog { void _browse_path(); void _file_selected(const String& p_file); virtual void ok_pressed(); + void _create_new(); + void _load_exist(); + void _update_controls(); protected: static void _bind_methods(); diff --git a/tools/translations/ar.po b/tools/translations/ar.po index de03046e16..0c12064c12 100644 --- a/tools/translations/ar.po +++ b/tools/translations/ar.po @@ -33,12 +33,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -383,74 +377,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -625,7 +619,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1835,7 +1830,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2060,7 +2057,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2967,6 +2966,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3867,6 +3870,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6111,7 +6157,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6224,14 +6270,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6240,10 +6278,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6282,10 +6316,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6310,10 +6340,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6352,10 +6378,15 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "عمل اشتراك" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" @@ -6378,7 +6409,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6480,6 +6515,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6492,15 +6531,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "عمل اشتراك" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6512,7 +6552,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/bg.po b/tools/translations/bg.po index f1fdc9086a..70130c2f59 100644 --- a/tools/translations/bg.po +++ b/tools/translations/bg.po @@ -35,12 +35,6 @@ msgid "step argument is zero!" msgstr "Стъпката на range() е нула!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp #, fuzzy msgid "Not a script with an instance" msgstr "Скриптът няма инстанция" @@ -395,75 +389,75 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Error creating the signature object." msgstr "Имаше грешка при изнасяне на проекта!" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -667,7 +661,8 @@ msgstr "" msgid "Cancel" msgstr "Отказ" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Добре" @@ -1878,7 +1873,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2103,7 +2100,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Изберете главна сцена" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -3011,6 +3010,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3911,6 +3914,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6156,7 +6202,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6272,14 +6318,6 @@ msgid "Scene Run Settings" msgstr "Настройки за пускане на сцена" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6288,10 +6326,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6330,10 +6364,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6358,10 +6388,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6400,8 +6426,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Нова сцена" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Нова сцена" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6427,7 +6459,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6529,6 +6565,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Грешка при зареждането на шрифта." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6541,15 +6582,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Създаване на папка" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6561,8 +6603,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Нова сцена" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/bn.po b/tools/translations/bn.po index 19861e2158..3f6e6aa656 100644 --- a/tools/translations/bn.po +++ b/tools/translations/bn.po @@ -33,12 +33,6 @@ msgid "step argument is zero!" msgstr "ধাপ মান শূন্য!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "ইনস্ট্যান্স বিহীন স্ক্রিপ্ট" @@ -394,76 +388,76 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -680,7 +674,8 @@ msgstr "" msgid "Cancel" msgstr "বাতিল" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "সঠিক" @@ -1900,7 +1895,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2125,7 +2122,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -3032,6 +3031,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3931,6 +3934,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6176,7 +6222,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6289,14 +6335,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6305,10 +6343,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6347,10 +6381,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6375,10 +6405,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6417,7 +6443,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6443,7 +6473,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6545,6 +6579,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "ফন্ট তুলতে/লোডে সমস্যা হয়েছে।" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6557,15 +6596,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "ফোল্ডার তৈরি করুন" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6577,7 +6617,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/ca.po b/tools/translations/ca.po index 9922663465..e58231aad5 100644 --- a/tools/translations/ca.po +++ b/tools/translations/ca.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-09-11 09:26+0000\n" +"PO-Revision-Date: 2016-10-11 08:26+0000\n" "Last-Translator: Roger BR <drai_kin@hotmail.com>\n" "Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/" "godot/ca/>\n" @@ -15,7 +15,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -34,12 +34,6 @@ msgid "step argument is zero!" msgstr "L'argument pas (step) és zero!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Script sense instància" @@ -231,19 +225,19 @@ msgstr "Transició" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" -msgstr "" +msgstr "Seqüència" #: modules/visual_script/visual_script_editor.cpp msgid "Switch" -msgstr "" +msgstr "commutador" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" -msgstr "" +msgstr "Iterador" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "Mentre" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -256,12 +250,12 @@ msgstr "Crida" #: modules/visual_script/visual_script_editor.cpp msgid "Get" -msgstr "" +msgstr "Obtenir" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp msgid "Set" -msgstr "" +msgstr "Especifica" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -399,85 +393,91 @@ msgstr "" #: modules/visual_script/visual_script_nodes.cpp msgid "just pressed" -msgstr "" +msgstr "premut" #: modules/visual_script/visual_script_nodes.cpp msgid "just released" -msgstr "" +msgstr "alliberat" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" +"No s'ha pogut llegir el certificat. Comproveu que tant el camí com la " +"contrasenya són correctes" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." -msgstr "" +msgstr "No s'ha pogut l'objecte signatura." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." -msgstr "" +msgstr "No s'ha pogut crear el paquet signatura." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" +"No s'ha trobat cap plantilla.\n" +"Descarregueu i instal·leu alguna plantilla d'exportació." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." -msgstr "" +msgstr "No s'ha trobat cap paquet de depuració personalitzat." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." -msgstr "" +msgstr "No s'ha trobat cap paquet de llançament personalitzat." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Nom no vàlid." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "La mida de la lletra no és vàlida." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." -msgstr "" +msgstr "GUID d'editor no vàlid." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid background color." msgstr "Lletra personalitzada no vàlida." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" +msgstr "Imatge Store Logo no vàlida. La mida hauria de ser 50x50 ." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." -msgstr "" +msgstr "Imatge Logo quadrat 44x44 no vàlida. La mida hauria de ser 44x44." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." -msgstr "" +msgstr "Imatge Logo quadrat 71x71 no vàlida. La mida hauria de ser 71x71 ." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." -msgstr "" +msgstr "Imatge logo quadrat 150x150 no vàlida. La mida hauria de ser 150x150 ." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." -msgstr "" +msgstr "Imatge logo quadrat 310x310 no vàlida. La mida hauria de ser 310x310." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." -msgstr "" +msgstr "Imatge logo quadrat 310x150 no vàlida. La mida hauria de ser 310x150." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" +"Imatge de la pantalla de presentació no vàlida. La mida hauria de ser " +"620x300." #: scene/2d/animated_sprite.cpp msgid "" @@ -485,7 +485,7 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" "Un recurs del tipus SpriteFrames s'ha de crear or especificar en la " -"propietat \"Quadres (Frames)\" perquè AnimatedSprite pugui mostrar els " +"propietat \"Fotogrames (Frames)\" perquè AnimatedSprite pugui mostrar els " "quadres." #: scene/2d/canvas_modulate.cpp @@ -494,7 +494,7 @@ msgid "" "scenes). The first created one will work, while the rest will be ignored." msgstr "" "Només es permet un sol CanvasModulate per escena (o conjunt d'escenes " -"instanciades). El primer funcionara, mentre que la resta seran ignorats." +"instanciades). El primer funcionarà, mentre que la resta seran ignorats." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -702,7 +702,8 @@ msgstr "" msgid "Cancel" msgstr "Cancel·la" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "D'acord" @@ -1931,7 +1932,9 @@ msgstr "Error en desar recurs!" msgid "Save Resource As.." msgstr "Desar Recurs com..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Vaja..." @@ -2172,7 +2175,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Tria una Escena Principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Uf..." @@ -3113,6 +3118,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nom del node:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Manquen els següents Fitxers:" @@ -4013,6 +4023,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Canvia Tipus de la Matriu" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6258,7 +6312,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6374,14 +6428,6 @@ msgid "Scene Run Settings" msgstr "Configuració d'Execució d'Escenes" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6390,10 +6436,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6432,10 +6474,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6460,10 +6498,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6502,8 +6536,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Executa Script" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Executa Script" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6528,7 +6568,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6630,6 +6674,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error carregant lletra." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6642,16 +6691,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Crea Subscripció" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "" +#, fuzzy +msgid "Load existing script" +msgstr "No s'ha pogut instanciar l'script:" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6662,8 +6713,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Executa Script" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" @@ -6830,6 +6882,13 @@ msgid "Change Notifier Extents" msgstr "" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "No es pot començar un camí per '/'. Els camins absoluts han de començar " +#~ "per 'res://', 'user://' o 'local://'" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/cs.po b/tools/translations/cs.po index 0975e3c550..ac99ff9063 100644 --- a/tools/translations/cs.po +++ b/tools/translations/cs.po @@ -33,12 +33,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Skript nemá instanci" @@ -395,76 +389,76 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Neplatný název." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "Neplatná velikost fontu." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -679,7 +673,8 @@ msgstr "" msgid "Cancel" msgstr "Zrušit" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1904,7 +1899,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2129,7 +2126,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -3036,6 +3035,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3936,6 +3939,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Změnit typ hodnot pole" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6181,7 +6228,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6296,14 +6343,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6312,10 +6351,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6354,10 +6389,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6382,10 +6413,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6424,10 +6451,15 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Vytvořit odběr" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" @@ -6451,7 +6483,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6553,6 +6589,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Chyba nahrávání fontu." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6565,15 +6606,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Vytvořit odběr" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6585,7 +6627,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/da.po b/tools/translations/da.po index 3294ca2105..ed407606a3 100644 --- a/tools/translations/da.po +++ b/tools/translations/da.po @@ -32,12 +32,6 @@ msgid "step argument is zero!" msgstr "trin argument er nul!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Ikke et script med en instans" @@ -396,76 +390,76 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Ugyldigt index egenskabsnavn." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "Ugyldig skriftstørrelse." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -685,7 +679,8 @@ msgstr "" msgid "Cancel" msgstr "Annuller" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Ok" @@ -1906,7 +1901,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2131,7 +2128,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -3038,6 +3037,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3937,6 +3940,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Skift Array værditype" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6182,7 +6229,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6297,14 +6344,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6313,10 +6352,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6355,10 +6390,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6383,10 +6414,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6425,10 +6452,15 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Opret abonnement" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" @@ -6451,7 +6483,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6553,6 +6589,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error loading skrifttype." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6565,15 +6606,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Opret abonnement" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6585,7 +6627,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/de.po b/tools/translations/de.po index 12351973d5..4957bd79dc 100644 --- a/tools/translations/de.po +++ b/tools/translations/de.po @@ -50,12 +50,6 @@ msgid "step argument is zero!" msgstr "Schrittargument ist null!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Skript hat keine Instanz" @@ -423,79 +417,79 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Error creating the signature object." msgstr "Fehler beim Schreiben des Projekt-PCK!" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Ungültiger Name." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "Ungültige Schriftgröße." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid publisher GUID." msgstr "Ungültiger Pfad" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid background color." msgstr "Eigene Schriftart-Quelle ist ungültig." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -725,7 +719,8 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1958,7 +1953,9 @@ msgstr "Fehler beim speichern der Ressource!" msgid "Save Resource As.." msgstr "Speichere Ressource als.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Verstehe..." @@ -2199,7 +2196,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Wähle eine Hauptszene" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ähm" @@ -3136,6 +3135,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Node-Name:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Die folgenden Dateien fehlen:" @@ -4045,6 +4049,51 @@ msgstr "Einen Wert setzen" msgid "Snap (Pixels):" msgstr "Einrasten (Pixel):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Alle hinzufügen" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Erzeuge Node" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Fehler beim Instanziieren von %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Verstehe" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Kein Node unter dem Unterobjekt instantiiert werden könnte vorhanden." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Diese Aktion benötigt ein einzelnes ausgewähltes Node." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Ändere Standardwert" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6305,7 +6354,7 @@ msgstr "Datei.." msgid "Dir.." msgstr "Verzeichnis.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Lade" @@ -6420,14 +6469,6 @@ msgid "Scene Run Settings" msgstr "Szenenausführungseinstellungen" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Verstehe" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Kein Node unter dem Unterobjekt instantiiert werden könnte vorhanden." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" "Kein Eltern-Node unter dem Szenen instantiiert werden könnten vorhanden." @@ -6437,10 +6478,6 @@ msgid "Error loading scene from %s" msgstr "Fehler beim Laden der Szene von %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Fehler beim Instanziieren von %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6482,10 +6519,6 @@ msgid "This operation can't be done without a scene." msgstr "Diese Aktion kann nicht ohne eine Szene ausgeführt werden." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Diese Aktion benötigt ein einzelnes ausgewähltes Node." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Diese Aktion kann nicht auf instantiierten Szenen ausgeführt werden." @@ -6510,10 +6543,6 @@ msgid "Remove Node(s)" msgstr "Entferne Node(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Erzeuge Node" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6554,10 +6583,16 @@ msgid "Change Type" msgstr "Typ ändern" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Skript hinzufügen" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Erstelle Skript" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Aus Szene zusammenführen" @@ -6582,7 +6617,13 @@ msgstr "" "keine Root-Node existiert." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Erzeuge ein neues Skript für das ausgewählte Node." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Erzeuge ein neues Skript für das ausgewählte Node." #: tools/editor/scene_tree_editor.cpp @@ -6687,6 +6728,11 @@ msgid "Could not create script in filesystem." msgstr "Skript konnte nicht im Dateisystem erstellt werden." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Fehler beim Laden der Szene von %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Pfad ist leer" @@ -6699,16 +6745,18 @@ msgid "Invalid base path" msgstr "Ungültiger Pfad" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Datei existiert" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Ungültige Erweiterung" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Gültiger Pfad" +#, fuzzy +msgid "Create new script" +msgstr "Erstelle Skript" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Nächstes Skript" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6719,7 +6767,8 @@ msgid "Built-In Script" msgstr "Built-In-Skript" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Erstelle Node-Skript" #: tools/editor/script_editor_debugger.cpp @@ -6886,6 +6935,12 @@ msgstr "Ändere Länge der Strahlenform" msgid "Change Notifier Extents" msgstr "Ändere Ausmaße des Benachrichtigers" +#~ msgid "File exists" +#~ msgstr "Datei existiert" + +#~ msgid "Valid path" +#~ msgstr "Gültiger Pfad" + #~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po index 6c5e6b65c3..24c2501a7f 100644 --- a/tools/translations/de_CH.po +++ b/tools/translations/de_CH.po @@ -32,12 +32,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -393,75 +387,75 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Error creating the signature object." msgstr "Fehler beim Schreiben des Projekts PCK!" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -659,7 +653,8 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Okay" @@ -1871,7 +1866,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2096,7 +2093,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -3008,6 +3007,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3919,6 +3922,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Node erstellen" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Fehler beim Instanzieren der %s Szene" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Okay :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Bitte nur ein Node selektieren." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Typ ändern" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6167,7 +6214,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6281,14 +6328,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Okay :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6297,10 +6336,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Fehler beim Instanzieren der %s Szene" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Okay" @@ -6340,10 +6375,6 @@ msgid "This operation can't be done without a scene." msgstr "Ohne eine Szene kann das nicht funktionieren." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Bitte nur ein Node selektieren." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Das funktioniert nicht bei einer instanzierten Szene." @@ -6368,10 +6399,6 @@ msgid "Remove Node(s)" msgstr "Node(s) entfernen" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Node erstellen" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6410,7 +6437,13 @@ msgid "Change Type" msgstr "Typ ändern" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" +msgstr "Script hinzufügen" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" msgstr "Script hinzufügen" #: tools/editor/scene_tree_dock.cpp @@ -6437,7 +6470,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6539,6 +6576,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Fehler beim Instanzieren der %s Szene" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6551,15 +6593,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Neues Projekt erstellen" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6571,8 +6614,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Script hinzufügen" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/es.po b/tools/translations/es.po index c02a679529..2cece9d383 100644 --- a/tools/translations/es.po +++ b/tools/translations/es.po @@ -43,12 +43,6 @@ msgid "step argument is zero!" msgstr "¡El argumento «step» es cero!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "No es un script con una instancia" @@ -421,79 +415,79 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Error creating the signature object." msgstr "¡Error al escribir el PCK de proyecto!" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "El nombre no es correcto." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "Tamaño de tipografía incorrecto." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid publisher GUID." msgstr "Ruta base incorrecta" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid background color." msgstr "El origen personalizado de tipografía no es correcto." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -716,7 +710,8 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Aceptar" @@ -1952,7 +1947,9 @@ msgstr "¡Hubo un error al guardar el recurso!" msgid "Save Resource As.." msgstr "Guardar recurso como…" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Muy bien…" @@ -2193,7 +2190,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Elige una escena principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Vaya" @@ -3132,6 +3131,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nombre del nodo:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Faltan los siguientes archivos:" @@ -4045,6 +4049,51 @@ msgstr "Establecer valor" msgid "Snap (Pixels):" msgstr "Fijar (Pixeles):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Añadir todos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Crear nodo" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Error al instanciar escena desde %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Muy bien :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "No hay padre al que instanciarle un hijo." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Esta operación requiere un solo nodo seleccionado." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Cambiar Valor por Defecto" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6315,7 +6364,7 @@ msgstr "Archivo…" msgid "Dir.." msgstr "Dir…" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Cargar" @@ -6432,14 +6481,6 @@ msgid "Scene Run Settings" msgstr "Ajustes de ejecución de escena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Muy bien :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "No hay padre al que instanciarle un hijo." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "No hay padre donde instanciar la escena." @@ -6448,10 +6489,6 @@ msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Error al instanciar escena desde %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Aceptar" @@ -6492,10 +6529,6 @@ msgid "This operation can't be done without a scene." msgstr "Esta operación no puede realizarse sin una escena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Esta operación requiere un solo nodo seleccionado." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Esta operación no puede realizarse en escenas instanciadas." @@ -6520,10 +6553,6 @@ msgid "Remove Node(s)" msgstr "Borrar nodos" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Crear nodo" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6564,10 +6593,16 @@ msgid "Change Type" msgstr "Cambiar tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Añadir script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Crear script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Unir desde escena" @@ -6592,7 +6627,13 @@ msgstr "" "existe ningún nodo raíz." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Crear un nuevo script para el nodo seleccionado." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Crear un nuevo script para el nodo seleccionado." #: tools/editor/scene_tree_editor.cpp @@ -6697,6 +6738,11 @@ msgid "Could not create script in filesystem." msgstr "No se puede crear el script en el sistema de archivos." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error al cargar escena desde %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "La ruta está vacia" @@ -6709,16 +6755,18 @@ msgid "Invalid base path" msgstr "Ruta base incorrecta" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "El archivo ya existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "La extensión no es correcta" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Ruta válida" +#, fuzzy +msgid "Create new script" +msgstr "Crear script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script siguiente" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6729,7 +6777,8 @@ msgid "Built-In Script" msgstr "Script integrado" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Crear script de nodo" #: tools/editor/script_editor_debugger.cpp @@ -6896,6 +6945,12 @@ msgstr "Cambiar longitud de forma de rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#~ msgid "File exists" +#~ msgstr "El archivo ya existe" + +#~ msgid "Valid path" +#~ msgstr "Ruta válida" + #~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po index 6c266e74a7..73be100f69 100644 --- a/tools/translations/es_AR.po +++ b/tools/translations/es_AR.po @@ -10,8 +10,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-09-04 12:31+0000\n" -"Last-Translator: Roger BR <drai_kin@hotmail.com>\n" +"PO-Revision-Date: 2016-10-10 04:20+0000\n" +"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" "Language: es_AR\n" @@ -19,7 +19,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -37,12 +37,6 @@ msgid "step argument is zero!" msgstr "el argumento step es cero!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "No es un script con una instancia" @@ -175,9 +169,8 @@ msgid "Editing Signal:" msgstr "Editando Señal:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Expression" -msgstr "Cambiar Tipo" +msgstr "Cambiar Expresión" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" @@ -228,40 +221,36 @@ msgid "Add Setter Property" msgstr "Agregar Propiedad Setter" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Condition" -msgstr "Copiar Animación" +msgstr "Condición" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" -msgstr "" +msgstr "Secuencia" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Switch" -msgstr "Altura" +msgstr "Switch" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" -msgstr "" +msgstr "Iterador" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "Mientras" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Return" -msgstr "Retornar:" +msgstr "Retornar" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp msgid "Call" msgstr "Llamar" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Get" -msgstr "Setear" +msgstr "Obtener" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp @@ -403,87 +392,97 @@ msgstr "" #: modules/visual_script/visual_script_nodes.cpp msgid "just pressed" -msgstr "" +msgstr "recién presionado" #: modules/visual_script/visual_script_nodes.cpp msgid "just released" -msgstr "" +msgstr "recién soltado" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" +"No se pudo leer el archivo de certificado. Son tanto la ruta como el " +"password correctos?" -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." -msgstr "Error al escribir el PCK de proyecto!" +msgstr "Error al crear el objeto firma." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." -msgstr "" +msgstr "Error al crear la firma del paquete." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" +"No se encontraron export templates.\n" +"Descargá o instalá export templates." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." -msgstr "" +msgstr "Paquete debug personalizado no encontrado." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." -msgstr "" +msgstr "Paquete release personalizado no encontrado." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid unique name." -msgstr "Nombre inválido." +msgstr "Nombre único inválido." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." -msgstr "Tamaño de tipografía inválido." +msgstr "GUID de producto inválido." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." -msgstr "Ruta base inválida" +msgstr "GUID de publisher inválido." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid background color." -msgstr "Origen personalizado de tipografía inválido." +msgstr "Color de fondo inválido." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" +"Dimensiones de la imagen para el Store Logo inválidas (debería ser 50x50)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 44x44 inválidas (debería " +"ser 44x44)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 71x71 inválidas (debería " +"ser 71x71)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 150x150 inválidas (debería " +"ser 150x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 310x310 inválidas (debería " +"ser 310x310)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" +"Dimensiones de la imagen para el logo ancho de 310x150 inválidas (debería " +"ser 310x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." -msgstr "" +msgstr "Dimensiones de la imagen del splash inválidas (debería ser 620x400)." #: scene/2d/animated_sprite.cpp msgid "" @@ -671,10 +670,9 @@ msgstr "" "provee datos de navegación." #: scene/3d/remote_transform.cpp -#, fuzzy msgid "Path property must point to a valid Spatial node to work." msgstr "" -"La propiedad Path debe apuntar a un nodo Particles2D valido para funcionar." +"La propiedad Path debe apuntar a un nodo Spatial valido para funcionar." #: scene/3d/scenario_fx.cpp msgid "" @@ -703,7 +701,8 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1449,6 +1448,8 @@ msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" +"El método objetivo no fue encontrado! Especificá un método válido o agregá " +"un script al Nodo objetivo." #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" @@ -1933,7 +1934,9 @@ msgstr "Error al guardar el recurso!" msgid "Save Resource As.." msgstr "Guardar Recurso Como.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Ya Veo.." @@ -2171,7 +2174,9 @@ msgstr "Abrir el Gestor de Proyectos? (Los cambios sin guardar se perderán)" msgid "Pick a Main Scene" msgstr "Elegí una Escena Principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ugh" @@ -2493,9 +2498,8 @@ msgid "Editor Layout" msgstr "Layout del Editor" #: tools/editor/editor_node.cpp -#, fuzzy msgid "Toggle Fullscreen" -msgstr "Modo Pantalla Completa" +msgstr "Act./Desact. Pantalla Completa" #: tools/editor/editor_node.cpp msgid "Install Export Templates" @@ -2523,7 +2527,7 @@ msgstr "Actualizar Cambios" #: tools/editor/editor_node.cpp msgid "Disable Update Spinner" -msgstr "" +msgstr "Desactivar Update Spinner" #: tools/editor/editor_node.cpp msgid "Inspector" @@ -3109,6 +3113,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nombre de Nodo:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Los Siguientes Archivos estan Faltando:" @@ -3955,9 +3964,8 @@ msgid "Clear Bones" msgstr "Reestablecer Huesos" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Show Bones" -msgstr "Crear Huesos" +msgstr "Mostrar Huesos" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" @@ -4020,6 +4028,51 @@ msgstr "Setear un Valor" msgid "Snap (Pixels):" msgstr "Snap (Pixeles):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Agregar Todos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Crear Nodo" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Error al instanciar escena desde %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "No hay padre al que instanciarle un hijo." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Esta operación requiere un solo nodo seleccionado." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Cambiar Valor por Defecto" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4699,9 +4752,8 @@ msgid "Close Docs" msgstr "Cerrar Docs" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close All" -msgstr "Cerrar" +msgstr "Cerrar Todos" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4816,9 +4868,8 @@ msgstr "" "pertenecen esta cargada" #: tools/editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Pick Color" -msgstr "Color" +msgstr "Elegir Color" #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" @@ -5196,9 +5247,8 @@ msgid "Insert Animation Key" msgstr "Insertar Clave de Animación" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Origin" -msgstr "Ver Origen" +msgstr "Foco en Origen" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" @@ -5466,9 +5516,8 @@ msgid "Remove Item" msgstr "Remover Item" #: tools/editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Theme" -msgstr "Guardar Tema" +msgstr "Tema" #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" @@ -6281,7 +6330,7 @@ msgstr "Archivo.." msgid "Dir.." msgstr "Dir.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Cargar" @@ -6290,9 +6339,8 @@ msgid "Assign" msgstr "Asignar" #: tools/editor/property_editor.cpp -#, fuzzy msgid "New Script" -msgstr "Script siguiente" +msgstr "Nuevo Script" #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" @@ -6396,14 +6444,6 @@ msgid "Scene Run Settings" msgstr "Ajustes de Ejecución de Escena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "No hay padre al que instanciarle un hijo." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "No hay padre donde instanciar la escena." @@ -6412,10 +6452,6 @@ msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Error al instanciar escena desde %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6456,10 +6492,6 @@ msgid "This operation can't be done without a scene." msgstr "Esta operación no puede hacerse sin una escena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Esta operación requiere un solo nodo seleccionado." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Esta operación no puede ser realizada en escenas instanciadas." @@ -6485,10 +6517,6 @@ msgid "Remove Node(s)" msgstr "Quitar Nodo(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Crear Nodo" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6529,10 +6557,16 @@ msgid "Change Type" msgstr "Cambiar Tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Agregar Script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Crear Script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Mergear Desde Escena" @@ -6557,7 +6591,13 @@ msgstr "" "existe ningún nodo raíz." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Crear un nuevo script para el nodo seleccionado." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Crear un nuevo script para el nodo seleccionado." #: tools/editor/scene_tree_editor.cpp @@ -6661,6 +6701,11 @@ msgid "Could not create script in filesystem." msgstr "No se puede crear el script en el sistema de archivos." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error al cargar escena desde %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "La ruta está vacia" @@ -6673,16 +6718,18 @@ msgid "Invalid base path" msgstr "Ruta base inválida" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "El archivo existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Extensión invalida" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Ruta inválida" +#, fuzzy +msgid "Create new script" +msgstr "Crear Script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script siguiente" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6693,7 +6740,8 @@ msgid "Built-In Script" msgstr "Script Integrado (Built-In)" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Crear Script de Nodo" #: tools/editor/script_editor_debugger.cpp @@ -6861,6 +6909,19 @@ msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Las rutas no pueden comenzar con '/', las rutas absolutas deben comenzar " +#~ "con 'res://', 'user://'. o 'local://'" + +#~ msgid "File exists" +#~ msgstr "El archivo existe" + +#~ msgid "Valid path" +#~ msgstr "Ruta inválida" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/fa.po b/tools/translations/fa.po index 290c4a6309..bae94e2305 100644 --- a/tools/translations/fa.po +++ b/tools/translations/fa.po @@ -38,12 +38,6 @@ msgid "step argument is zero!" msgstr "آرگومان step صفر است!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp #, fuzzy msgid "Not a script with an instance" msgstr "اسکریپتی با یک نمونه نیست ." @@ -409,76 +403,76 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "نام نامعتبر." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "اندازهی قلم نامعتبر." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -701,7 +695,8 @@ msgstr "" msgid "Cancel" msgstr "لغو" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "موافقت" @@ -1930,7 +1925,9 @@ msgstr "" msgid "Save Resource As.." msgstr "ذخیره منبع از ..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "من میبینم ..." @@ -2155,7 +2152,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -3065,6 +3064,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3964,6 +3967,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "نوع مقدار آرایه را تغییر بده" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6211,7 +6258,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6327,14 +6374,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6343,10 +6382,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6385,10 +6420,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6413,10 +6444,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6455,8 +6482,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "صحنه جدید" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "صحنه جدید" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6481,7 +6514,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6583,6 +6620,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "خطای بارگذاری قلم." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6595,15 +6637,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "جدید ایجاد کن" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6615,8 +6658,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "صحنه جدید" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/fr.po b/tools/translations/fr.po index 94d43d12ba..9039a93456 100644 --- a/tools/translations/fr.po +++ b/tools/translations/fr.po @@ -2,11 +2,13 @@ # Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # +# Brice <bbric@free.fr>, 2016. # Chenebel Dorian <LoubiTek54@gmail.com>, 2016. # derderder77 <derderder77380@gmail.com>, 2016. # finkiki <specialpopol@gmx.fr>, 2016. # Hugo Locurcio <hugo.l@openmailbox.org>, 2016. # Marc <marc.gilleron@gmail.com>, 2016. +# Omicron <tritonic.dev@gmail.com>, 2016. # Onyx Steinheim <thevoxelmanonyx@gmail.com>, 2016. # rafeu <duchainer@gmail.com>, 2016. # Rémi Verschelde <rverschelde@gmail.com>, 2016. @@ -17,8 +19,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-09-03 09:11+0000\n" -"Last-Translator: Thomas Baijot <thomasbaijot@gmail.com>\n" +"PO-Revision-Date: 2016-10-18 10:46+0000\n" +"Last-Translator: Omicron <tritonic.dev@gmail.com>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" "Language: fr\n" @@ -26,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -43,12 +45,6 @@ msgid "step argument is zero!" msgstr "L'argument du pas est zéro!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "N'est pas un script avec une instance" @@ -91,24 +87,30 @@ msgid "" "Node yielded, but did not return a function state in the first working " "memory." msgstr "" +"Le nœud a été produit mais il n'a pas retourné un état de fonction dans la " +"première mémoire de travail." #: modules/visual_script/visual_script.cpp msgid "" "Return value must be assigned to first element of node working memory! Fix " "your node please." msgstr "" +"Une valeur de retour doit être assignée au premier élément de la mémoire de " +"travail du nœud! Veuillez corriger votre nœud." #: modules/visual_script/visual_script.cpp msgid "Node returned an invalid sequence output: " -msgstr "Le nœud a retourné une séquence de sortie invalide " +msgstr "Le nœud a retourné une séquence de sortie invalide: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" +"Une séquence d'octets a été trouvée mais pas le nœud dans la pile, signalez " +"le bug!" #: modules/visual_script/visual_script.cpp msgid "Stack overflow with stack depth: " -msgstr "" +msgstr "Débordement de pile avec profondeur de pile: " #: modules/visual_script/visual_script_editor.cpp msgid "Functions:" @@ -123,9 +125,8 @@ msgid "Signals:" msgstr "Signaux :" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Name is not a valid identifier:" -msgstr "Le nom n'est pas un identifiant valide" +msgstr "Le nom n'est pas un identifiant valide:" #: modules/visual_script/visual_script_editor.cpp msgid "Name already in use by another func/var/signal:" @@ -164,23 +165,20 @@ msgid "Remove Variable" msgstr "Supprimer la variable" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Variable:" -msgstr "Variable" +msgstr "Éditer la variable:" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Signal" msgstr "Supprimer le signal" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Signal:" -msgstr "Connecter un signal :" +msgstr "Éditer le signal :" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Expression" -msgstr "Changer le type" +msgstr "Changer l'expression" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" @@ -189,31 +187,34 @@ msgstr "Ajouter un nœud" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Maintenir Meta pour déposer un accesseur. Maintenir Maj pour déposer une " +"signature générique." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Maintenir Ctrl pour déposer un accesseur. Maintenir Maj pour déposer une " +"signature générique." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Maintenir Meta pour déposer une référence simple au nœud." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Maintenir Ctrl pour déposer une référence simple au nœud." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Maintenir Meta pour déposer un mutateur de variable." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Maintenir Ctrl pour déposer un mutateur de variable." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Ajouter un nœud enfant" +msgstr "Ajouter un nœud 'preload'" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -221,47 +222,43 @@ msgstr "Ajouter un nœud à partir de l'arbre" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "" +msgstr "Ajouter une propriété accesseur" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "" +msgstr "Ajouter une propriété mutateur" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Condition" -msgstr "Copier l'animation" +msgstr "Condition" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" -msgstr "" +msgstr "Séquence" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Switch" -msgstr "Hauteur" +msgstr "Switch" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" -msgstr "" +msgstr "Itérateur" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "Tant que" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Return" -msgstr "Retourne :" +msgstr "Retour" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp msgid "Call" msgstr "Appel" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Get" -msgstr "Définir" +msgstr "Récupérer" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp @@ -308,11 +305,11 @@ msgstr "Fermer" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Signal Arguments:" -msgstr "Editer les arguments du signal" +msgstr "Éditer les arguments du signal:" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Variable:" -msgstr "Editer la variable" +msgstr "Éditer la variable:" #: modules/visual_script/visual_script_editor.cpp msgid "Change" @@ -328,28 +325,24 @@ msgid "Toggle Breakpoint" msgstr "Placer un point d'arrêt" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" -msgstr "Trouver le type du noeud" +msgstr "Trouver le type du nœud" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Copier la pose" +msgstr "Copier les nœuds" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Créer un nœud" +msgstr "Couper les nœuds" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Coller la pose" +msgstr "Coller les nœuds" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " -msgstr "" +msgstr "Type d'entrée non itérable: " #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid" @@ -360,9 +353,8 @@ msgid "Iterator became invalid: " msgstr "L'itérateur est devenu invalide " #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Invalid index property name." -msgstr "Nom de classe parent invalide" +msgstr "Indice de nom de propriété invalide." #: modules/visual_script/visual_script_func_nodes.cpp msgid "Base object is not a Node!" @@ -377,9 +369,8 @@ msgid "Invalid index property name '%s' in node %s." msgstr "Nom de propriété invalide '%s' dans le nœud %s." #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid ": Invalid argument of type: " -msgstr "Nom de classe parent invalide" +msgstr ": Argument invalide de type: " #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid arguments: " @@ -396,96 +387,105 @@ msgstr "VariableSet introuvable dans le script: " #: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" +"Le nœud personnalisé n'a pas de méthode _step(), le graph ne peut pas être " +"traité." #: modules/visual_script/visual_script_nodes.cpp msgid "" "Invalid return value from _step(), must be integer (seq out), or string " "(error)." msgstr "" +"La valeur retournée par _step() est invalide, elle doit être un entier (seq " +"out), ou une chaîne (erreur)." #: modules/visual_script/visual_script_nodes.cpp msgid "just pressed" -msgstr "" +msgstr "seulement pressé" #: modules/visual_script/visual_script_nodes.cpp msgid "just released" -msgstr "" +msgstr "seulement relâché" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" +"Le fichier certificat ne pourrait pas être lu. Les chemin et mot de passe " +"sont t-ils tous deux corrects ?" -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." -msgstr "Erreur d'écriture du PCK du projet !" +msgstr "Erreur en créant la signature de l'objet." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." -msgstr "" +msgstr "Erreur en créant la signature du paquet." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" +"Aucun modèle d'export n'a été trouvé.\n" +"Téléchargez et installez des modèles d'export." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." -msgstr "" +msgstr "Le paquet personnalisé de débogage n'a pas été trouvé." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." -msgstr "" +msgstr "Le paquet personnalisé de parution n'a pas été trouvé." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid unique name." -msgstr "Nom invalide." +msgstr "Nom unique invalide." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." -msgstr "Taille de police invalide." +msgstr "GUID de produit invalide." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." -msgstr "Chemin de base invalide" +msgstr "GUID d'éditeur invalide." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid background color." -msgstr "Source personnalisée de police invalide." +msgstr "Couleur d'arrière-plan invalide." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" +msgstr "Dimensions d'image de logo magasin invalides (devraient être 50x50)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" +"Dimensions d'image de logo carré 44x44 invalides (devraient être 44x44)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" +"Dimensions d'image de logo carré 71x71 invalides (devraient être 71x71)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" +"Dimensions d'image de logo carré 150x150 invalides (devraient être 150x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" +"Dimensions d'image de logo carré 310x310 invalides (devraient être 310x310)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" +"Dimensions d'image de logo large 310x150 invalides (devraient être 310x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" +"Dimensions d'image d'écran de démarrage invalides (devraient être 620x300)." #: scene/2d/animated_sprite.cpp msgid "" @@ -679,11 +679,9 @@ msgstr "" "Navigation. Il fournit uniquement des données de navigation." #: scene/3d/remote_transform.cpp -#, fuzzy msgid "Path property must point to a valid Spatial node to work." msgstr "" -"La propriété Path doit pointer à un nœud de type Particles2D valide pour " -"fonctionner." +"La propriété Path doit pointer vers un nœud Spatial valide pour fonctionner." #: scene/3d/scenario_fx.cpp msgid "" @@ -712,7 +710,8 @@ msgstr "" msgid "Cancel" msgstr "Annuler" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -823,7 +822,7 @@ msgstr "Alt+" #: scene/gui/input_action.cpp msgid "Ctrl+" -msgstr "Contrôle+" +msgstr "Ctrl+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp @@ -1030,7 +1029,7 @@ msgstr "Dupliquer la sélection" #: tools/editor/animation_editor.cpp msgid "Duplicate Transposed" -msgstr "" +msgstr "Double transposé" #: tools/editor/animation_editor.cpp msgid "Remove Selection" @@ -1233,6 +1232,8 @@ msgstr "Optimiser" #: tools/editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." msgstr "" +"Sélectionnez un AnimationPlayer de l'arbre de scène pour éditer les " +"animations." #: tools/editor/animation_editor.cpp msgid "Key" @@ -1458,6 +1459,8 @@ msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" +"La méthode cible n'a pas été trouvée! Spécifiez une méthode valide ou " +"attachez un script au nœud cible." #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" @@ -1516,7 +1519,7 @@ msgstr "Connecter un signal :" #: tools/editor/connections_dialog.cpp msgid "Create Subscription" -msgstr "" +msgstr "Créer une souscription" #: tools/editor/connections_dialog.cpp msgid "Connect.." @@ -1818,9 +1821,8 @@ msgid "Toggle Mode" msgstr "Basculer le mode" #: tools/editor/editor_file_dialog.cpp -#, fuzzy msgid "Focus Path" -msgstr "Copier le chemin" +msgstr "Focaliser le chemin" #: tools/editor/editor_file_dialog.cpp msgid "Move Favorite Up" @@ -1948,7 +1950,9 @@ msgstr "Erreur d'enregistrement de la ressource !" msgid "Save Resource As.." msgstr "Enregistrer la ressource sous…" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Je vois…" @@ -2190,7 +2194,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Choisir une scène principale" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Oups" @@ -2452,12 +2458,11 @@ msgid "Visible Collision Shapes" msgstr "Formes de collision visibles" #: tools/editor/editor_node.cpp -#, fuzzy msgid "" "Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " "running game if this option is turned on." msgstr "" -"Les formes de collision et les noeuds de raycast (pour 2D et 3D) seront " +"Les formes de collision et les nœuds de raycast (pour 2D et 3D) seront " "visibles en jeu si cette option est activée." #: tools/editor/editor_node.cpp @@ -2519,9 +2524,8 @@ msgid "Editor Layout" msgstr "Disposition de l'éditeur" #: tools/editor/editor_node.cpp -#, fuzzy msgid "Toggle Fullscreen" -msgstr "Mode plein écran" +msgstr "Basculer le mode plein écran" #: tools/editor/editor_node.cpp msgid "Install Export Templates" @@ -3141,6 +3145,11 @@ msgid "Auto" msgstr "Auto." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nom de nœud :" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Les fichiers suivants sont manquants :" @@ -3176,9 +3185,8 @@ msgid "Couldn't load post-import script:" msgstr "Impossible de charger le script de post-importation :" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#, fuzzy msgid "Invalid/broken script for post-import (check console):" -msgstr "Script de post-importation invalide ou cassé :" +msgstr "Script de post-importation invalide ou cassé (vérifiez la console):" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error running post-import script:" @@ -3548,9 +3556,8 @@ msgid "Play selected animation from start. (Shift+D)" msgstr "Lire l'animation sélectionnée depuis le début. (Maj + D)" #: tools/editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy msgid "Play selected animation from current pos. (D)" -msgstr "Lire l'animation sélectionnée à sa position actuelle. (D)" +msgstr "Lire l'animation sélectionnée depuis la position actuelle. (D)" #: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." @@ -3709,11 +3716,11 @@ msgstr "Ajouter une entrée" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Clear Auto-Advance" -msgstr "" +msgstr "Réinitialiser la progression automatique" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Set Auto-Advance" -msgstr "" +msgstr "Définir la progression automatique" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Delete Input" @@ -3741,7 +3748,7 @@ msgstr "Nœud one-shot" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Mix Node" -msgstr "" +msgstr "Mélanger le nœud" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend2 Node" @@ -3868,7 +3875,7 @@ msgstr "Déplacer le pivot" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Action" -msgstr "" +msgstr "Déplacer l'action" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit IK Chain" @@ -3891,9 +3898,8 @@ msgid "Paste Pose" msgstr "Coller la pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Select Mode" -msgstr "Mode sélection (Q)" +msgstr "Sélectionner le mode" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3914,9 +3920,8 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt + Bouton droit : sélection détaillée par liste" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Move Mode" -msgstr "Move déplacement (W)" +msgstr "Mode déplacement" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4000,9 +4005,8 @@ msgid "Clear Bones" msgstr "Effacer les os" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Show Bones" -msgstr "Créer les os" +msgstr "Afficher les os" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" @@ -4038,9 +4042,8 @@ msgid "Anchor" msgstr "Ancre" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Insert Keys" -msgstr "Animation Inserer une clé" +msgstr "Insérer des clefs" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key" @@ -4066,6 +4069,53 @@ msgstr "Définir une valeur" msgid "Snap (Pixels):" msgstr "Aligner (pixels) :" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Tout ajouter" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Créer un nœud" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Erreur d'instanciation de la scène depuis %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Pas de parent dans lequel instancier l'enfant." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" +"Cette opération ne peut être réalisée uniquement avec un seul nœud " +"sélectionné." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Changer la valeur par défaut" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4364,7 +4414,7 @@ msgstr "Créer un polygone de navigation" #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Remove Poly And Point" -msgstr "" +msgstr "Supprimer le polygone et le point" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" @@ -4388,7 +4438,7 @@ msgstr "Charger le masque d'émission" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" -msgstr "" +msgstr "Compte de points générés:" #: tools/editor/plugins/particles_editor_plugin.cpp msgid "Node does not contain geometry." @@ -4700,14 +4750,12 @@ msgid "Save Theme As.." msgstr "Enregistrer le thème sous…" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Next script" -msgstr "Créer un script" +msgstr "Script suivant" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Previous script" -msgstr "Répertoire précédent" +msgstr "Script précédent" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/project_export.cpp @@ -4749,14 +4797,12 @@ msgid "Save Theme As" msgstr "Enregistrer le thème sous" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close Docs" -msgstr "Cloner en dessous" +msgstr "Fermer les documentations" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close All" -msgstr "Fermer" +msgstr "Fermer tout" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4871,9 +4917,8 @@ msgstr "" "qui ils appartiennent est ouverte" #: tools/editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Pick Color" -msgstr "Couleur" +msgstr "Prélever une couleur" #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" @@ -4988,15 +5033,15 @@ msgstr "Modifier un opérateur RVB" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Toggle Rot Only" -msgstr "" +msgstr "Basculer seulement la rotation" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Function" -msgstr "" +msgstr "Modifier une fonction scalaire" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Function" -msgstr "" +msgstr "Modifier une fonction vecteur" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Uniform" @@ -5048,27 +5093,27 @@ msgstr "Changer le nom de l'entrée" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Connect Graph Nodes" -msgstr "" +msgstr "Connecter les nœuds de graphe" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Disconnect Graph Nodes" -msgstr "" +msgstr "Déconnecter les nœuds de graphe" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Remove Shader Graph Node" -msgstr "" +msgstr "Supprimer le nœud de graphe Shader" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Move Shader Graph Node" -msgstr "" +msgstr "Déplacer le nœud de graphe Shader" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Duplicate Graph Node(s)" -msgstr "" +msgstr "Dupliquer le(s) nœud(s) de graphe" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Delete Shader Graph Node(s)" -msgstr "" +msgstr "Effacer le(s) nœud(s) de graphe Shader" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Error: Cyclic Connection Link" @@ -5080,7 +5125,7 @@ msgstr "Erreur : connexions d'entrée manquantes" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Add Shader Graph Node" -msgstr "" +msgstr "Ajouter un nœud de graphe Shader" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Orthogonal" @@ -5108,7 +5153,7 @@ msgstr "Transformation sur l'axe Z." #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "View Plane Transform." -msgstr "" +msgstr "Transformation du plan de vue." #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scaling to %s%%." @@ -5219,58 +5264,48 @@ msgid "Scale Mode (R)" msgstr "Mode de mise à l'échelle (R)" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Bottom View" -msgstr "Vue de dessous." +msgstr "Vue de dessous" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Top View" -msgstr "Vue de dessus." +msgstr "Vue de dessus" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Rear View" -msgstr "Vue arrière." +msgstr "Vue arrière" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Front View" -msgstr "Vue avant." +msgstr "Vue avant" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Left View" -msgstr "Vue de gauche." +msgstr "Vue de gauche" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Right View" -msgstr "Vue de droite." +msgstr "Vue de droite" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal view" msgstr "Basculer entre la vue perspective et orthogonale" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Insert Animation Key" -msgstr "Coller l'animation" +msgstr "Insérer une clef d'animation" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Origin" -msgstr "Afficher l'origine" +msgstr "Focaliser l'origine" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Selection" -msgstr "Mettre à l'échelle la sélection" +msgstr "Focaliser la sélection" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Align Selection With View" -msgstr "Aligner avec la vue" +msgstr "Aligner la sélection avec la vue" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Transform" @@ -5430,7 +5465,7 @@ msgstr "Ajouter vide" #: tools/editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation Loop" -msgstr "" +msgstr "Modifier la boucle d'animation" #: tools/editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" @@ -5473,32 +5508,28 @@ msgid "StyleBox Preview:" msgstr "Aperçu de la StyleBox :" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Snap Mode:" -msgstr "Mode d'exécution :" +msgstr "Mode d'aimantation :" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "<None>" msgstr "<Aucun>" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Pixel Snap" -msgstr "Aligner au pixel près" +msgstr "Aimanter au pixel" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Grid Snap" -msgstr "Pas de la grille :" +msgstr "Aimanter à la grille" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Auto Slice" -msgstr "" +msgstr "Coupe automatique" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Offset:" -msgstr "Décalage de la grille :" +msgstr "Décalage:" #: tools/editor/plugins/texture_region_editor_plugin.cpp #, fuzzy @@ -5506,14 +5537,12 @@ msgid "Step:" msgstr "Pas (s) :" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Separation:" -msgstr "Sections :" +msgstr "Séparation:" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Texture Region" -msgstr "Éditeur de région de texture" +msgstr "Région de texture" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Texture Region Editor" @@ -5537,9 +5566,8 @@ msgid "Remove Item" msgstr "Supprimer l'item" #: tools/editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Theme" -msgstr "Enregistrer le thème" +msgstr "Thème" #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" @@ -6045,9 +6073,8 @@ msgid "Install Project:" msgstr "Projets récents :" #: tools/editor/project_manager.cpp -#, fuzzy msgid "Install" -msgstr "Instance" +msgstr "Installer" #: tools/editor/project_manager.cpp msgid "Browse" @@ -6085,6 +6112,8 @@ msgid "" "You are about the scan %s folders for existing Godot projects. Do you " "confirm?" msgstr "" +"Vous êtes sur le point de scanner les %s de dossiers pour les projets Godot " +"existants. Est-ce que vous confirmez ?" #: tools/editor/project_manager.cpp msgid "Project Manager" @@ -6103,9 +6132,8 @@ msgid "Scan" msgstr "Scanner" #: tools/editor/project_manager.cpp -#, fuzzy msgid "Select a Folder to Scan" -msgstr "Sélectionner un nœud" +msgstr "Sélectionnez un dossier à scanner" #: tools/editor/project_manager.cpp msgid "New Project" @@ -6359,7 +6387,7 @@ msgstr "Fichier…" msgid "Dir.." msgstr "Répertoire…" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Charger" @@ -6368,9 +6396,8 @@ msgid "Assign" msgstr "Assigner" #: tools/editor/property_editor.cpp -#, fuzzy msgid "New Script" -msgstr "Créer un script" +msgstr "Nouveau script" #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" @@ -6401,14 +6428,12 @@ msgid "Sections:" msgstr "Sections :" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Sélectionner des points" +msgstr "Sélectionnez une propriété" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Mode sélection (Q)" +msgstr "Sélectionner une méthode" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6417,6 +6442,7 @@ msgstr "Impossible d'exécuter l'outil PVRTC :" #: tools/editor/pvrtc_compress.cpp msgid "Can't load back converted image using PVRTC tool:" msgstr "" +"L'image convertie n'a pas pu être rechargée en utilisant l'outil PVRTC:" #: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp msgid "Reparent Node" @@ -6475,27 +6501,14 @@ msgid "Scene Run Settings" msgstr "Paramètres d'exécution de la scène" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Pas de parent dans lequel instancier l'enfant." - -#: tools/editor/scene_tree_dock.cpp -#, fuzzy msgid "No parent to instance the scenes at." -msgstr "Pas de parent dans lequel instancier l'enfant." +msgstr "Aucun parent dans lequel instancier les scènes." #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Erreur de chargement de la scène depuis %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Erreur d'instanciation de la scène depuis %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "OK" @@ -6536,12 +6549,6 @@ msgid "This operation can't be done without a scene." msgstr "Cette opération ne peut être réalisée sans une scène." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" -"Cette opération ne peut être réalisée uniquement avec un seul nœud " -"sélectionné." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Cette opération ne peut être réalisée sur des scènes instanciées." @@ -6566,10 +6573,6 @@ msgid "Remove Node(s)" msgstr "Supprimer le(s) nœud(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Créer un nœud" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6610,10 +6613,16 @@ msgid "Change Type" msgstr "Changer le type" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Ajouter un script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Créer un script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Fusionner depuis la scène" @@ -6622,9 +6631,8 @@ msgid "Save Branch as Scene" msgstr "Sauvegarder la branche comme scène" #: tools/editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete (No Confirm)" -msgstr "Veuillez confirmer…" +msgstr "Effacer (pas de confirmation)" #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" @@ -6640,8 +6648,13 @@ msgstr "" #: tools/editor/scene_tree_dock.cpp #, fuzzy -msgid "Create a new script for the selected node." -msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." +msgid "Attach a new or existing script for the selected node." +msgstr "Créer un nouveau script pour le nœud sélectionné." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." +msgstr "Créer un nouveau script pour le nœud sélectionné." #: tools/editor/scene_tree_editor.cpp msgid "" @@ -6744,6 +6757,11 @@ msgid "Could not create script in filesystem." msgstr "Impossible de créer le script dans le système de fichiers." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Erreur de chargement de la scène depuis %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Le chemin est vide" @@ -6756,16 +6774,18 @@ msgid "Invalid base path" msgstr "Chemin de base invalide" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Le fichier existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Extension invalide" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Chemin valide" +#, fuzzy +msgid "Create new script" +msgstr "Créer un script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script suivant" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6776,7 +6796,8 @@ msgid "Built-In Script" msgstr "Script intégré" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Créer le script de nœud" #: tools/editor/script_editor_debugger.cpp @@ -6943,6 +6964,19 @@ msgstr "Changer la longueur d'une forme en rayon" msgid "Change Notifier Extents" msgstr "Changer les extents d'un notificateur" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Les chemins ne peuvent pas commencer par '/', les chemins absolus doivent " +#~ "commencer par 'res://', 'user://' ou 'local://'" + +#~ msgid "File exists" +#~ msgstr "Le fichier existe" + +#~ msgid "Valid path" +#~ msgstr "Chemin valide" + #~ msgid "Cannot go into subdir:" #~ msgstr "Impossible d'aller dans le sous-répertoire :" diff --git a/tools/translations/hu.po b/tools/translations/hu.po new file mode 100644 index 0000000000..98e01d8bde --- /dev/null +++ b/tools/translations/hu.po @@ -0,0 +1,6711 @@ +# Hungarian translation of the Godot Engine editor +# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# This file is distributed under the same license as the Godot source code. +# +# Varga Dániel <danikah.danikah@gmail.com>, 2016. +# +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine editor\n" +"PO-Revision-Date: 2016-11-11 18:19+0000\n" +"Last-Translator: Varga Dániel <danikah.danikah@gmail.com>\n" +"Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/" +"godot/hu/>\n" +"Language: hu\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8-bit\n" +"Plural-Forms: nplurals=2; plural=n != 1;\n" +"X-Generator: Weblate 2.9\n" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not a script with an instance" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Preload Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." +msgstr "" + +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." +msgstr "" + +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "" + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." +msgstr "" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." +msgstr "" + +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/spatial_sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Cancel" +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Open" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Axis" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Cut" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Copy" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Paste" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "Select All" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Clear" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Undo" +msgstr "" + +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." +msgstr "" + +#: scene/main/viewport.cpp +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Disabled" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "All Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transform" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Value" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Call" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Up" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Down" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Anim Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Set Transitions to:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Rename" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Interpolation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Value Mode" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Node Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Selection Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Delete Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Duplicate Transposed" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Continuous" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Discrete" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Trigger" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Move Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Next Step" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Prev Step" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +msgid "Linear" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In-Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out-In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transitions" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create NEW track for %s and insert key?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create %d NEW tracks and insert keys?" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create & Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Track & Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Len" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Loop" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create Typed Value Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Scale Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Call Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation zoom." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Length (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation length (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Step (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Cursor step snap (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable/Disable looping in animation." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Add new tracks." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track up." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track down." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove selected track." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Track tools" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable editing of individual keys by clicking them." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim. Optimizer" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Linear Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Angular Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max Optimizable Angle:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Ratio:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Call Functions in Which Node?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove invalid keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove unresolved and empty tracks" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-up all animations" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation(s) (NO UNDO!)" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Arguments:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Return:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Go to Line" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Line Number:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "No Matches" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d Ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace All" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Match Case" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Whole Words" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Backwards" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Col:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Add" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Remove" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Add Extra Call Argument:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Extra Call Arguments:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Path to Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Make Function" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Deferred" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connecting Signal:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +msgid "Signals" +msgstr "" + +#: tools/editor/create_dialog.cpp +msgid "Create New" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Matches:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resource" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Path" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owns" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Delete" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Valid characters:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid Path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Not in resource path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Add AutoLoad" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Autoload '%s' already exists!" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rename Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Move Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Remove Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Enable" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rearrange Autoloads" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Node Name:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Name" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Singleton" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "List:" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating Scene" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Storing local changes.." +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating scene.." +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Back" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Forward" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Refresh" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Hidden Files" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Favorite" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Mode" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Focus Path" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Down" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "" + +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Class List:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Inherited by:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Brief Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Public Methods:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Constants:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Method Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Text" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Added:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Removed:" +msgstr "" + +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Packing" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." +msgstr "" + +#: tools/editor/editor_log.cpp +msgid " Output:" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Node From Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "I see.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open file for writing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Requested file format unknown:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error while saving." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Saving Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Analyzing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Creating Thumbnail" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Failed to load resource." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load MeshLibrary for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving MeshLibrary!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load TileSet for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving TileSet!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open export templates zip." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Loading Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error trying to save layout!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Default editor layout overridden." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Layout name not found!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Restored default layout to base settings." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Params" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Paste Params" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Built-In" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Sub-Resources Unique" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open in Help" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "There is no defined scene to run." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene was never saved, please save it prior to running." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Could not start subprocess!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Base Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Script.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close scene? (Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This scene has never been saved. Save before running?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Please save the scene first." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Translatable Strings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Mesh Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Tile Set" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene not saved. Open anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't reload a scene that was never saved." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This action cannot be undone. Revert anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Run Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Open Project Manager? \n" +"(Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pick a Main Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp +msgid "Ugh" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Error loading scene, it must be inside the project path. Use 'Import' to " +"open the scene, then save it inside the project path." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error loading scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Scene '%s' has broken dependencies:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Delete Layout" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Switch Scene Tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s) or folder(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to previously opened scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Next tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Operations with scene files." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Inherited Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save all Scenes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Goto Prev. Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Recent" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Filter Files.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Convert To.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Translatable Strings.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "MeshLibrary.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "TileSet.." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Redo" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Run Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Project Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit to Project List" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import assets to the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Miscellaneous project or scene-wide tools." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Tools" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export the project to many platforms." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause the scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play custom scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Custom Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Debug options" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Deploy with Remote Debug" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When exporting or deploying, the resulting executable will attempt to " +"connect to the IP of this computer in order to be debugged." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Small Deploy with Network FS" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This " +"option speeds up testing for games with a large footprint." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Collision Shapes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Navigation" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Script Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Settings" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Editor Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Install Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "About" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Alerts when an external resource has changed." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Spins when the editor window repaints!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Always" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Inspector" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Save As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "History of recently edited objects." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Object properties." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "FileSystem" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Output" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks from the Godot community!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import Templates From ZIP File" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Merge With Existing" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open & Run a Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load Errors" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Measure:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Average Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Fixed Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Inclusive" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Self" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" +msgstr "" + +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" +msgstr "" + +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "No bit masks to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Import BitMasks" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Audio Sample" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Auto" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import (check console):" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "3D Scene Animation" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "2D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "3D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "" +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Translation" +msgstr "" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Toggle Autoplay" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Anim" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Remove Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Invalid animation name!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Animation name already exists!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Next Changed" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Blend Time" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to copy!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation resource on clipboard!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Pasted Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to edit!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from current pos. (A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from end. (Shift+A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Stop animation playback. (S)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from start. (Shift+D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from current pos. (D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation position (in seconds)." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Scale animation playback globally for the node." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create new animation in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load an animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save the current animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Display list of animations in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Autoplay on Load" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Edit Target Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Tools" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Copy Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Times:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Next (Auto Queue):" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Cross-Animation Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "" + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Configure Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Pivot" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Action" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit CanvasItem" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom (%):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Paste Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Select Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Drag: Rotate" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+RMB: Depth list selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Show a list of all objects at the position clicked\n" +"(same as Alt+RMB in select mode)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Click to change object's rotation pivot." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Rotation Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap Relative" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Pixel Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Expand to Parent" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Skeleton.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Reset" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Set.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Frame Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchor" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Keys" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key (Existing Tracks)" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Copy Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set a Value" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap (Pixels):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "" + +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" +msgstr "" + +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and no MultiMesh set in node)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and MultiMesh contains no Mesh)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (not a MeshInstance)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (contains no Mesh resource)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No surface source specified." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no geometry)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no faces)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Parent has no solid faces to populate." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Couldn't map area." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate Surface" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate MultiMesh" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "X-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Y-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Z-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh Up Axis:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Rotation:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Tilt:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Scale:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Enable Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Import Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Next script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Previous script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "File" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close Docs" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Aborted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "X-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Y-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Z-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling to %s%%." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotating %s degrees." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Keying is disabled (no key inserted)." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Animation Key Inserted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Environment" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "No scene selected to instance!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Instance at Cursor" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Could not instance scene!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Mode (R)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Switch Perspective/Orthogonal view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Insert Animation Key" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Selection" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align Selection With View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default Light" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default sRGB" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "1 Viewport" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "4 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Normal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Wireframe" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Overdraw" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Shadeless" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Grid" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate Snap:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Snap (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Snap (%):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Viewport Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Default Light Normal:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Ambient Light Color:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective FOV (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Near:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Far:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Change" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale (ratio):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Type" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Pre" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Post" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" +msgstr "" + +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap Mode:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "<None>" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Separation:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Editor Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase selection" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Find tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error exporting project!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name already exists!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Add Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Delete Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas Preview" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export Settings" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources to Export:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Formats:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Groups" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Groups:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Disk" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress RAM" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink By:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Preview Atlas" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Filter:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Samples" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trim" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Project PCK" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export.." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Preset:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Imported Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Name:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Create New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project List" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Axis" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Left Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Right Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Middle Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 6" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 7" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 8" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 9" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Error saving settings." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Del" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Input Map" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Device:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resources:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Locale" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "AutoLoad" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Plugins" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Preset.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Zero" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "File.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Dir.." +msgstr "" + +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Load" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Assign" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "On" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Properties:" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Method" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Merge From Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Discard Instancing" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Create new script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Load existing script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Attach Node Script" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Inspector" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Scene Tree:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Value" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "" + +#: tools/editor/settings_config_dialog.cpp +msgid "Shortcuts" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" +msgstr "" diff --git a/tools/translations/id.po b/tools/translations/id.po index 3f2ef7861f..f21157b38e 100644 --- a/tools/translations/id.po +++ b/tools/translations/id.po @@ -3,6 +3,7 @@ # This file is distributed under the same license as the Godot source code. # # Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016. +# Andevid Dynmyn <doyan4forum@gmail.com>, 2016. # Andinawan Asa <asaandinawan@gmail.com>, 2016. # Khairul Hidayat <khairulcyber4rt@gmail.com>, 2016. # yursan9 <rizal.sagi@gmail.com>, 2016. @@ -10,15 +11,15 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-27 02:11+0000\n" -"Last-Translator: yursan9 <rizal.sagi@gmail.com>\n" +"PO-Revision-Date: 2016-10-15 04:17+0000\n" +"Last-Translator: Andevid Dynmyn <doyan4forum@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -36,12 +37,6 @@ msgid "step argument is zero!" msgstr "Langkah argumen adalah nol!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp #, fuzzy msgid "Not a script with an instance" msgstr "Skrip tidak mempunyai turunannya" @@ -404,76 +399,76 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Nama tidak sah." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "Ukuran font tidak sah." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -706,7 +701,8 @@ msgstr "" msgid "Cancel" msgstr "Batal" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Oke" @@ -1971,7 +1967,9 @@ msgstr "Error menyimpan resource!" msgid "Save Resource As.." msgstr "Simpan Resource Sebagai.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp #, fuzzy msgid "I see.." msgstr "Aku tahu.." @@ -2212,7 +2210,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Pilih sebuah Scene Utama" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp #, fuzzy msgid "Ugh" msgstr "Wadoo" @@ -3123,6 +3123,11 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nama Node:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -4022,6 +4027,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Ubah Tipe Nilai Array" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6267,7 +6316,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6383,14 +6432,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6399,10 +6440,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6441,10 +6478,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6469,10 +6502,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6511,8 +6540,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Scene Baru" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Scene Baru" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6537,7 +6572,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6639,6 +6678,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error memuat font." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6651,15 +6695,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Buat Subskribsi" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6671,8 +6716,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Scene Baru" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" @@ -6795,8 +6841,9 @@ msgid "Live Edit Root:" msgstr "" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Set From Tree" -msgstr "" +msgstr "Menyetel Dari Keturunan" #: tools/editor/settings_config_dialog.cpp msgid "Shortcuts" @@ -6804,19 +6851,21 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Light Radius" -msgstr "" +msgstr "Ganti Radius Lampu" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Camera FOV" -msgstr "" +msgstr "Ganti FOV Kamera" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Camera Size" -msgstr "" +msgstr "Ganti Ukuran Kamera" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Sphere Shape Radius" -msgstr "" +msgstr "Ganti Radius Bentuk Bola" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Box Shape Extents" @@ -6838,6 +6887,14 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#, fuzzy +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Path tidak bisa diawali dengan '/', tetapi absolut path harus diawali " +#~ "dengan 'res://', 'user://', atau 'local://'" + #~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." diff --git a/tools/translations/is.po b/tools/translations/is.po index 2a2abb8df4..e08bb417c9 100644 --- a/tools/translations/is.po +++ b/tools/translations/is.po @@ -26,12 +26,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -375,74 +369,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -613,7 +607,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1823,7 +1818,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2048,7 +2045,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2955,6 +2954,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3854,6 +3857,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6098,7 +6144,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6211,14 +6257,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6227,10 +6265,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6269,10 +6303,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6297,10 +6327,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6339,7 +6365,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6365,7 +6395,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6467,6 +6501,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6479,15 +6517,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6499,7 +6537,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/it.po b/tools/translations/it.po index 1fa6a89605..04cca5f218 100644 --- a/tools/translations/it.po +++ b/tools/translations/it.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-09-10 22:09+0000\n" +"PO-Revision-Date: 2016-10-29 12:53+0000\n" "Last-Translator: Dario Bonfanti <bonfi.96@hotmail.it>\n" "Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" "godot/it/>\n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -36,12 +36,6 @@ msgid "step argument is zero!" msgstr "step argument è zero!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Non è uno script con un istanza" @@ -171,9 +165,8 @@ msgid "Editing Signal:" msgstr "Modifica Segnale:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Expression" -msgstr "Cambia Tipo" +msgstr "Cambia Espressione" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" @@ -224,40 +217,36 @@ msgid "Add Setter Property" msgstr "Aggiungi Proprietà Setter" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Condition" -msgstr "Copia Animazione" +msgstr "Condizione" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" -msgstr "" +msgstr "Sequenza" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Switch" -msgstr "Pitch" +msgstr "Interruttore" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" -msgstr "" +msgstr "Iteratore" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "Mentre" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Return" -msgstr "Ritorna:" +msgstr "Ritorna" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp msgid "Call" msgstr "Chiama" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Get" -msgstr "Set" +msgstr "Get" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp @@ -399,87 +388,99 @@ msgstr "" #: modules/visual_script/visual_script_nodes.cpp msgid "just pressed" -msgstr "" +msgstr "appena premuto" #: modules/visual_script/visual_script_nodes.cpp msgid "just released" -msgstr "" +msgstr "appena rilasciato" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" +"Impossibile leggere il file del certificatio. Il percorso e la pasword sono " +"entrambi corretti?" -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." -msgstr "Errore di scrittura del PCK del progetto!" +msgstr "Errore in creazione del signature object." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." -msgstr "" +msgstr "Errore di creazione della firma del pacchetto." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" +"Nessun template di esportazione trovato.\n" +"Scarica ed installa i template di esportazione." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." -msgstr "" +msgstr "Pacchetto di debug personalizzato non trovato." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." -msgstr "" +msgstr "Pacchetto di release personalizzato non trovato." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid unique name." -msgstr "Nome Invalido." +msgstr "Nome unico invalido." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." -msgstr "Dimensione font Invalida." +msgstr "GUID prodotto invalido." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." -msgstr "Percorso di base invalido" +msgstr "GUID publisher invalido." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid background color." -msgstr "Sorgente font personalizzato invalido." +msgstr "Colore di background invalido." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" +"Dimensioni dell'immagine dello Store Logo invalide (dovrebbero essere 50x50)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 44x44 (dovrebbero " +"essere 44x44)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 71x71 (dovrebbero " +"essere 71x71)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 150x150 (dovrebbero " +"essere 150x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 310x310 (dovrebbero " +"essere 310x310)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 310x150 (dovrebbero " +"essere 310x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" +"Dimensioni non valide dell'immagine dello splash screen (dovrebbero essere " +"620x300)." #: scene/2d/animated_sprite.cpp msgid "" @@ -678,11 +679,10 @@ msgstr "" "Fornisce solamente dati per la navigazione." #: scene/3d/remote_transform.cpp -#, fuzzy msgid "Path property must point to a valid Spatial node to work." msgstr "" -"La proprietà path deve puntare a un nodo Particles2D valido per poter " -"funzionare." +"La proprietà path deve puntare ad un nodo Spaziale (Spatial) valido per " +"poter funzionare." #: scene/3d/scenario_fx.cpp msgid "" @@ -711,7 +711,8 @@ msgstr "" msgid "Cancel" msgstr "Annulla" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1457,6 +1458,8 @@ msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" +"Metodo di destinazione non trovato! Specifica un metodo valido o annetti uno " +"script al nodo di destinazione." #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" @@ -1942,7 +1945,9 @@ msgstr "Errore salvando la Risorsa!" msgid "Save Resource As.." msgstr "Salva Risorsa Come.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Capisco.." @@ -2182,7 +2187,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Scegli una Scena Principale" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ugh" @@ -2503,9 +2510,8 @@ msgid "Editor Layout" msgstr "Layout dell'Editor" #: tools/editor/editor_node.cpp -#, fuzzy msgid "Toggle Fullscreen" -msgstr "Modalità Fullscreen" +msgstr "Abilita/Disabilita Fullscreen" #: tools/editor/editor_node.cpp msgid "Install Export Templates" @@ -2533,7 +2539,7 @@ msgstr "Aggiorna Cambiamenti" #: tools/editor/editor_node.cpp msgid "Disable Update Spinner" -msgstr "" +msgstr "Disabilita lo Spinner di Update" #: tools/editor/editor_node.cpp msgid "Inspector" @@ -3121,6 +3127,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nome Nodo:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "I File Seguenti sono Mancanti:" @@ -3964,9 +3975,8 @@ msgid "Clear Bones" msgstr "Elimina Ossa" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Show Bones" -msgstr "Crea Ossa" +msgstr "Mostra Ossa" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" @@ -4029,6 +4039,51 @@ msgstr "Imposta un Valore" msgid "Snap (Pixels):" msgstr "Snap (Pixels):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Aggiungi Tutti" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Crea Nodo" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Errore istanziamento scena da %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Nessun genitore del quale istanziare un figlio." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Questa operazione richiede un solo nodo selezionato." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Cambia Valore di Default" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4709,9 +4764,8 @@ msgid "Close Docs" msgstr "Chiudi Documentazione" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close All" -msgstr "Chiudi" +msgstr "Chiudi Tutto" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4826,9 +4880,8 @@ msgstr "" "cui appartengono è caricata" #: tools/editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Pick Color" -msgstr "Colore" +msgstr "Scegli Colore" #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" @@ -5206,9 +5259,8 @@ msgid "Insert Animation Key" msgstr "Inserisci Key Animazione" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Origin" -msgstr "Visualizza Origine" +msgstr "Focalizza su Origine" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" @@ -5476,9 +5528,8 @@ msgid "Remove Item" msgstr "Rimuovi Elemento" #: tools/editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Theme" -msgstr "Salva Tema" +msgstr "Tema" #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" @@ -6289,7 +6340,7 @@ msgstr "File.." msgid "Dir.." msgstr "Dir.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Carica" @@ -6298,9 +6349,8 @@ msgid "Assign" msgstr "Assegna" #: tools/editor/property_editor.cpp -#, fuzzy msgid "New Script" -msgstr "Script successivo" +msgstr "Nuovo Script" #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" @@ -6403,14 +6453,6 @@ msgid "Scene Run Settings" msgstr "Impostazioni Esecuzione Scena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Nessun genitore del quale istanziare un figlio." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "Nessun genitore nel quale istanziare una scena." @@ -6419,10 +6461,6 @@ msgid "Error loading scene from %s" msgstr "Errore caricamento scena da %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Errore istanziamento scena da %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6463,10 +6501,6 @@ msgid "This operation can't be done without a scene." msgstr "Questa operazione non può essere eseguita senza una scena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Questa operazione richiede un solo nodo selezionato." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Questa operazione no può essere eseguita su scene istanziate." @@ -6491,10 +6525,6 @@ msgid "Remove Node(s)" msgstr "Rimuovi nodo(i)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Crea Nodo" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6535,10 +6565,16 @@ msgid "Change Type" msgstr "Cambia Tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Aggiungi Script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Crea Script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Unisci Da Scena" @@ -6563,7 +6599,13 @@ msgstr "" "root esiste." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Crea un nuovo script per il nodo selezionato." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Crea un nuovo script per il nodo selezionato." #: tools/editor/scene_tree_editor.cpp @@ -6667,6 +6709,11 @@ msgid "Could not create script in filesystem." msgstr "Impossibile creare script in filesystem." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Errore caricamento scena da %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Percorso vuoto" @@ -6679,16 +6726,18 @@ msgid "Invalid base path" msgstr "Percorso di base invalido" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "File esistente" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Estensione Invalida" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Percorso valido" +#, fuzzy +msgid "Create new script" +msgstr "Crea Script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script successivo" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6699,7 +6748,8 @@ msgid "Built-In Script" msgstr "Built-In Script" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Crea Script Nodo" #: tools/editor/script_editor_debugger.cpp @@ -6867,6 +6917,19 @@ msgid "Change Notifier Extents" msgstr "Cambia Estensione di Notifier" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "I percorsi non possono iniziare per '/', i percorsi assoluti devono " +#~ "iniziare per 'res://', 'user://', oppure 'local://'" + +#~ msgid "File exists" +#~ msgstr "File esistente" + +#~ msgid "Valid path" +#~ msgstr "Percorso valido" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/ja.po b/tools/translations/ja.po index 25003026c1..43347737d6 100644 --- a/tools/translations/ja.po +++ b/tools/translations/ja.po @@ -2,20 +2,21 @@ # Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # +# akirakido <achts.y@gmail.com>, 2016. # hopping tappy (たっぴさん) <hopping.tappy@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-07-16 08:16+0000\n" -"Last-Translator: hopping tappy (たっぴさん) <hopping.tappy@gmail.com>\n" +"PO-Revision-Date: 2016-11-12 15:11+0000\n" +"Last-Translator: akirakido <achts.y@gmail.com>\n" "Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/" "godot/ja/>\n" "Language: ja\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -34,12 +35,6 @@ msgid "step argument is zero!" msgstr "ステップ引数はゼロです!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "インスタンスを使用していないスクリプトです" @@ -400,76 +395,76 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "無効なフォント サイズです。" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "無効なフォント サイズです。" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -698,7 +693,8 @@ msgstr "" msgid "Cancel" msgstr "キャンセル" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "決定" @@ -1919,7 +1915,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2154,7 +2152,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -3062,6 +3062,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3963,6 +3967,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "配列の値の種類の変更" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6209,7 +6257,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6324,14 +6372,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6340,10 +6380,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6382,10 +6418,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6410,10 +6442,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6452,7 +6480,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6479,7 +6511,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6581,6 +6617,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "フォント読み込みエラー。" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6593,15 +6634,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "フォルダを作成" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6613,7 +6655,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp @@ -6779,3 +6821,11 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#, fuzzy +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "パスは「/」で始めることができません。絶対パスは必ず「res://」「user://」" +#~ "「local://」 で始まる必要があります。" diff --git a/tools/translations/ko.po b/tools/translations/ko.po index a4d24d8b52..f7ade60737 100644 --- a/tools/translations/ko.po +++ b/tools/translations/ko.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-09-26 13:04+0000\n" +"PO-Revision-Date: 2016-10-29 00:43+0000\n" "Last-Translator: 박한얼 <volzhs@gmail.com>\n" "Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" "godot/ko/>\n" @@ -35,12 +35,6 @@ msgid "step argument is zero!" msgstr "스텝 인자가 제로입니다!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "스크립트의 인스턴스가 아님" @@ -165,9 +159,8 @@ msgid "Editing Signal:" msgstr "시그널 편집:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Expression" -msgstr "타입 변경" +msgstr "표현식 변경" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" @@ -214,18 +207,16 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Condition" -msgstr "애니메이션 복사" +msgstr "조건" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Switch" -msgstr "피치" +msgstr "스위치" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" @@ -236,18 +227,16 @@ msgid "While" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Return" -msgstr "리턴:" +msgstr "리턴" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp msgid "Call" msgstr "호출" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Get" -msgstr "설정" +msgstr "얻기" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp @@ -391,79 +380,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." -msgstr "프로젝트 PCK 작성중 에러!" +msgstr "서명 오브젝트 생성중 에러." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid unique name." -msgstr "유효하지 않은 이름." +msgstr "유효하지 않은 고유 이름." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." -msgstr "유요하지 않은 폰트 사이즈." +msgstr "유요하지 않은 프로덕트 GUID." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." -msgstr "기본 경로가 유요하지 않음" +msgstr "유요하지 않은 퍼블리셔 GUID." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid background color." -msgstr "사용자 지정 폰트 소스가 유효하지 않습니다." +msgstr "유요하지 않은 배경 색상." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -648,9 +632,8 @@ msgstr "" "게이션 데이타만을 제공합니다." #: scene/3d/remote_transform.cpp -#, fuzzy msgid "Path property must point to a valid Spatial node to work." -msgstr "Path 속성은 유효한 Particles2D 노드를 가리켜야 합니다." +msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다." #: scene/3d/scenario_fx.cpp msgid "" @@ -677,7 +660,8 @@ msgstr "" msgid "Cancel" msgstr "취소" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "확인" @@ -1901,7 +1885,9 @@ msgstr "리소스 저장 중 에러!" msgid "Save Resource As.." msgstr "리소스를 다른 이름으로 저장.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "알겠습니다.." @@ -2135,7 +2121,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "메인 씬 선택" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "오우" @@ -2456,9 +2444,8 @@ msgid "Editor Layout" msgstr "에디터 레이아웃" #: tools/editor/editor_node.cpp -#, fuzzy msgid "Toggle Fullscreen" -msgstr "전체화면 모드" +msgstr "전체화면 토글" #: tools/editor/editor_node.cpp msgid "Install Export Templates" @@ -3069,6 +3056,11 @@ msgid "Auto" msgstr "자동" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "노드 이름:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "다음의 파일들이 빠져있습니다:" @@ -3909,9 +3901,8 @@ msgid "Clear Bones" msgstr "Bones 없애기" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Show Bones" -msgstr "Bones 만들기" +msgstr "뼈대 보기" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" @@ -3974,6 +3965,51 @@ msgstr "값 설정" msgid "Snap (Pixels):" msgstr "스냅 (픽셀):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "모두 추가" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "노드 생성" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "'%s' 로부터 씬 인스턴스 중 에러" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "넹 :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "이 작업은 하나의 선택된 노드를 필요로 합니다." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "기본값 변경" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4652,9 +4688,8 @@ msgid "Close Docs" msgstr "문서 닫기" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close All" -msgstr "닫기" +msgstr "모두 닫기" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4767,9 +4802,8 @@ msgid "" msgstr "내장 스크립트는 종속된 씬이 열린 상태에서만 편집이 가능합니다" #: tools/editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Pick Color" -msgstr "색깔" +msgstr "색상 선택" #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" @@ -5147,7 +5181,6 @@ msgid "Insert Animation Key" msgstr "애니메이션 키 삽입" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Origin" msgstr "원점 보기" @@ -5417,9 +5450,8 @@ msgid "Remove Item" msgstr "아이템 삭제" #: tools/editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Theme" -msgstr "테마 저장" +msgstr "테마" #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" @@ -6225,7 +6257,7 @@ msgstr "파일.." msgid "Dir.." msgstr "디렉토리.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "로드" @@ -6234,9 +6266,8 @@ msgid "Assign" msgstr "할당" #: tools/editor/property_editor.cpp -#, fuzzy msgid "New Script" -msgstr "다음 스크립트" +msgstr "새 스크립트" #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" @@ -6339,14 +6370,6 @@ msgid "Scene Run Settings" msgstr "씬 실행 설정" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "넹 :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "씬을 인스턴스할 수 있는 부모가 없습니다." @@ -6355,10 +6378,6 @@ msgid "Error loading scene from %s" msgstr "'%s' 로부터 씬 로딩 중 에러" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "'%s' 로부터 씬 인스턴스 중 에러" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "확인" @@ -6397,10 +6416,6 @@ msgid "This operation can't be done without a scene." msgstr "이 작업은 씬 없이는 불가합니다." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "이 작업은 하나의 선택된 노드를 필요로 합니다." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "이 작업은 인스턴스된 씬에서는 불가합니다." @@ -6425,10 +6440,6 @@ msgid "Remove Node(s)" msgstr "노드 삭제" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "노드 생성" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6468,10 +6479,16 @@ msgid "Change Type" msgstr "타입 변경" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "스크립트 추가" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "스크립트 만들기" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "다른 씬과 병합" @@ -6495,7 +6512,13 @@ msgstr "" "씬 파일을 노드로 추가합니다. 루트 노드가 없을 경우, 상속씬으로 만들어집니다." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "선택된 노드에 새로운 스크립트를 생성합니다." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "선택된 노드에 새로운 스크립트를 생성합니다." #: tools/editor/scene_tree_editor.cpp @@ -6599,6 +6622,11 @@ msgid "Could not create script in filesystem." msgstr "파일 시스템에 스크립트를 생성할 수 없습니다." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "'%s' 로부터 씬 로딩 중 에러" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "경로가 비어 있음" @@ -6611,16 +6639,18 @@ msgid "Invalid base path" msgstr "기본 경로가 유요하지 않음" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "파일이 존재함" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "확장자가 유요하지 않음" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "유요한 경로" +#, fuzzy +msgid "Create new script" +msgstr "스크립트 만들기" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "다음 스크립트" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6631,7 +6661,8 @@ msgid "Built-In Script" msgstr "내장 스크립트" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "노드 스크립트 생성" #: tools/editor/script_editor_debugger.cpp @@ -6798,6 +6829,19 @@ msgstr "Ray Shape 길이 변경" msgid "Change Notifier Extents" msgstr "Notifier 범위 변경" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "경로는 '/'로 시작할 수 없습니다. 'res://', 'user://', 또는 'local://'로 시" +#~ "작하는 절대 경로를 사용해야 합니다" + +#~ msgid "File exists" +#~ msgstr "파일이 존재함" + +#~ msgid "Valid path" +#~ msgstr "유요한 경로" + #~ msgid "Cannot go into subdir:" #~ msgstr "하위 디렉토리로 이동할 수 없습니다:" diff --git a/tools/translations/nb.po b/tools/translations/nb.po index d8d1a2771b..68b21899a6 100644 --- a/tools/translations/nb.po +++ b/tools/translations/nb.po @@ -32,12 +32,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -381,74 +375,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -619,7 +613,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1829,7 +1824,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2054,7 +2051,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2961,6 +2960,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3860,6 +3863,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6104,7 +6150,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6217,14 +6263,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6233,10 +6271,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6275,10 +6309,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6303,10 +6333,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6345,7 +6371,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6371,7 +6401,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6473,6 +6507,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6485,15 +6523,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6505,7 +6543,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/pl.po b/tools/translations/pl.po index 78b1964fad..2ec9905856 100644 --- a/tools/translations/pl.po +++ b/tools/translations/pl.po @@ -4,6 +4,7 @@ # # Adrian Węcławski <weclawskiadrian@gmail.com>, 2016. # Daniel Lewan <vision360.daniel@gmail.com>, 2016. +# Kajetan Kuszczyński <kajetanek99@gmail.com>, 2016. # Kamil Lewan <lewan.kamil@gmail.com>, 2016. # Karol Walasek <coreconviction@gmail.com>, 2016. # Mietek Szcześniak <ravaging@go2.pl>, 2016. @@ -13,8 +14,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-16 18:01+0000\n" -"Last-Translator: Mietek Szcześniak <ravaging@go2.pl>\n" +"PO-Revision-Date: 2016-10-29 09:04+0000\n" +"Last-Translator: Kajetan Kuszczyński <kajetanek99@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" "Language: pl\n" @@ -22,7 +23,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " "|| n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -39,12 +40,6 @@ msgid "step argument is zero!" msgstr "argument kroku jest zerowy!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Nie jest to skrypt z instancją" @@ -402,79 +397,79 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Error creating the signature object." msgstr "Błąd przy eksporcie projektu!" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Niewłaściwa nazwa." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "Niepoprawny rozmiar fonta." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid publisher GUID." msgstr "Niepoprawna ścieżka bazowa" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid background color." msgstr "Nie rozpoznano typu czcionki." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -698,7 +693,8 @@ msgstr "" msgid "Cancel" msgstr "Anuluj" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1921,7 +1917,9 @@ msgstr "Błąd podczas zapisu zasobu!" msgid "Save Resource As.." msgstr "Zapisz zasób jako..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Widzę.." @@ -2159,7 +2157,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Wybierz główną scenę" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp #, fuzzy msgid "Ugh" msgstr "Błąd" @@ -3094,6 +3094,11 @@ msgid "Auto" msgstr "Automatyczny" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nazwa węzła:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Brakuje następujących plików:" @@ -4002,6 +4007,51 @@ msgstr "Ustaw Wartość" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Dodaj wszystko" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Utwórz węzeł" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Zmień Wartość Domyślną" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6249,7 +6299,7 @@ msgstr "Plik.." msgid "Dir.." msgstr "Katalog.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Wczytaj" @@ -6365,14 +6415,6 @@ msgid "Scene Run Settings" msgstr "Ustawienia uruchomienia sceny" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6381,10 +6423,6 @@ msgid "Error loading scene from %s" msgstr "Błąd przy ładowaniu sceny z %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6423,10 +6461,6 @@ msgid "This operation can't be done without a scene." msgstr "Ta operacja nie może zostać wykonana bez sceny." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6451,10 +6485,6 @@ msgid "Remove Node(s)" msgstr "Usuń węzeł(y)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Utwórz węzeł" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6493,10 +6523,16 @@ msgid "Change Type" msgstr "Zmień typ" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Dodaj skrypt" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Utwórz Skrypt" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Dołącz ze sceny" @@ -6519,7 +6555,13 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Utwórz nowy skrypt dla zaznaczonego węzła." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Utwórz nowy skrypt dla zaznaczonego węzła." #: tools/editor/scene_tree_editor.cpp @@ -6623,6 +6665,11 @@ msgid "Could not create script in filesystem." msgstr "Nie można było utworzyć skryptu w systemie plików." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Błąd przy ładowaniu sceny z %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Ścieżka jest pusta" @@ -6635,16 +6682,18 @@ msgid "Invalid base path" msgstr "Niepoprawna ścieżka bazowa" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Plik Istnieje" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Niepoprawne rozszerzenie" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Poprawna ścieżka" +#, fuzzy +msgid "Create new script" +msgstr "Utwórz Skrypt" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Następny skrypt" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6655,7 +6704,8 @@ msgid "Built-In Script" msgstr "Wbudowany skrypt" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Utwórz skrypt dla węzła" #: tools/editor/script_editor_debugger.cpp @@ -6822,6 +6872,19 @@ msgstr "Zmień długość Ray Shape" msgid "Change Notifier Extents" msgstr "" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Ścieżki nie mogą zaczynać się od '/', ścieżki absolutne muszą zaczynać " +#~ "się od 'res://', 'user://', lub 'local://'" + +#~ msgid "File exists" +#~ msgstr "Plik Istnieje" + +#~ msgid "Valid path" +#~ msgstr "Poprawna ścieżka" + #~ msgid "Cannot go into subdir:" #~ msgstr "Nie można iść do podkatalogu:" diff --git a/tools/translations/pr.po b/tools/translations/pr.po new file mode 100644 index 0000000000..d15da3545c --- /dev/null +++ b/tools/translations/pr.po @@ -0,0 +1,6736 @@ +# Pirate translation of the Godot Engine editor +# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# This file is distributed under the same license as the Godot source code. +# +# Zion Nimchuk <zionnimchuk@gmail.com>, 2016. +# +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine editor\n" +"PO-Revision-Date: 2016-11-14 19:48+0000\n" +"Last-Translator: Zion Nimchuk <zionnimchuk@gmail.com>\n" +"Language-Team: Pirate <https://hosted.weblate.org/projects/godot-engine/" +"godot/pr/>\n" +"Language: pr\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8-bit\n" +"Plural-Forms: nplurals=2; plural=n != 1;\n" +"X-Generator: Weblate 2.10-dev\n" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" +"Shiver me timbers! ye type argument t' convert() be wrong! use yer TYPE_* " +"constants!" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "Nah enough bytes fer decodin' bytes, or ye got th' wrong ship." + +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "Blimey! Ye step argument be marooned!" + +#: modules/gdscript/gd_functions.cpp +msgid "Not a script with an instance" +msgstr "Arr! Yer script is marooned!" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "Ye be loaded to the gunwalls? It's anchorage be not on a script!" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "Yer anchorage not be on a resource file, ye bilge rat!" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "Ye got th' wrong dictionary getup! (ye be missin' yer @path!)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "Ye got th' wrong dictionary getup! (yer script aint' at ye @path)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "" +"Ye got th' wrong dictionary getup! (ye be drinkin'? Ye got yerself a bad " +"script at @path!)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "" +"Ye got th' wrong dictionary getup! (yer subclasses be walkin' the plank!)" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" +"Yer scurvy node yielded but she got n' workin' memry'! Ye should keep a " +"lookout for em' docs, she knows how t' yield like yer captain!" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" +"Yer scurvy node yielded but er' booty didn't have no function state in er' " +"maiden workin' memry'!" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" +"Yer value best be comin' back posted to ye first element of yer node's " +"workin' memry'! Swab the decks!" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "Blow the man down! Yer node's booty got ye n' a evil sequence output: " + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" +"Arrr! I found yer sequence bit but there be no node in yer stack. Tell th' " +"Captain!" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "Avast! Yer stack has burst! Her depth be: " + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "Yer functions:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "Yer variables:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Yer signals:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "Yer name's got no valid identifier: " + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" +"Yer name be backstabin'! She be used by another dastardly func/var/signal:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "Rename Function" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "Rename Variable" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "Rename Signal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "Add Function" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "Add Variable" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "Add Signal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "Discharge ye' Function" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "Discharge ye' Variable" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "Ye be fixin' Variable:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "Discharge ye' Signal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "Ye be fixin' Signal:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "Swap yer Expression" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "Add Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" +"Smash yer Meta t' sink yer Getter. Smash yer Shift t' sink a generic " +"signature." + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" +"Smash yer Ctrl t' sink yer Getter. Smash yer Shift t' sink a generic " +"signature." + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Preload Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." +msgstr "" + +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." +msgstr "" + +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "" + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." +msgstr "" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." +msgstr "" + +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/spatial_sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Cancel" +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Open" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Axis" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Cut" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Copy" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Paste" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "Select All" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Clear" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Undo" +msgstr "" + +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." +msgstr "" + +#: scene/main/viewport.cpp +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Disabled" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "All Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transform" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Value" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Call" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Up" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Down" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Anim Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Set Transitions to:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Rename" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Interpolation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Value Mode" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Node Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Selection Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Delete Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Duplicate Transposed" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Continuous" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Discrete" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Trigger" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Move Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Next Step" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Prev Step" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +msgid "Linear" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In-Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out-In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transitions" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create NEW track for %s and insert key?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create %d NEW tracks and insert keys?" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create & Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Track & Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Len" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Loop" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create Typed Value Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Scale Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Call Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation zoom." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Length (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation length (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Step (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Cursor step snap (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable/Disable looping in animation." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Add new tracks." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track up." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track down." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove selected track." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Track tools" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable editing of individual keys by clicking them." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim. Optimizer" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Linear Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Angular Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max Optimizable Angle:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Ratio:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Call Functions in Which Node?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove invalid keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove unresolved and empty tracks" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-up all animations" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation(s) (NO UNDO!)" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Arguments:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Return:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Go to Line" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Line Number:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "No Matches" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d Ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace All" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Match Case" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Whole Words" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Backwards" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Col:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Add" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Remove" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Add Extra Call Argument:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Extra Call Arguments:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Path to Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Make Function" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Deferred" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connecting Signal:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +msgid "Signals" +msgstr "" + +#: tools/editor/create_dialog.cpp +msgid "Create New" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Matches:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resource" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Path" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owns" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Delete" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Valid characters:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid Path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Not in resource path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Add AutoLoad" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Autoload '%s' already exists!" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rename Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Move Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Remove Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Enable" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rearrange Autoloads" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Node Name:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Name" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Singleton" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "List:" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating Scene" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Storing local changes.." +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating scene.." +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Back" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Forward" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Refresh" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Hidden Files" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Favorite" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Mode" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Focus Path" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Down" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "" + +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Class List:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Inherited by:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Brief Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Public Methods:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Constants:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Method Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Text" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Added:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Removed:" +msgstr "" + +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Packing" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." +msgstr "" + +#: tools/editor/editor_log.cpp +msgid " Output:" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Node From Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "I see.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open file for writing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Requested file format unknown:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error while saving." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Saving Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Analyzing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Creating Thumbnail" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Failed to load resource." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load MeshLibrary for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving MeshLibrary!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load TileSet for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving TileSet!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open export templates zip." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Loading Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error trying to save layout!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Default editor layout overridden." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Layout name not found!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Restored default layout to base settings." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Params" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Paste Params" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Built-In" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Sub-Resources Unique" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open in Help" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "There is no defined scene to run." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene was never saved, please save it prior to running." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Could not start subprocess!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Base Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Script.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close scene? (Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This scene has never been saved. Save before running?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Please save the scene first." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Translatable Strings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Mesh Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Tile Set" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene not saved. Open anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't reload a scene that was never saved." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This action cannot be undone. Revert anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Run Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Open Project Manager? \n" +"(Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pick a Main Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp +msgid "Ugh" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Error loading scene, it must be inside the project path. Use 'Import' to " +"open the scene, then save it inside the project path." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error loading scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Scene '%s' has broken dependencies:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Delete Layout" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Switch Scene Tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s) or folder(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to previously opened scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Next tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Operations with scene files." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Inherited Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save all Scenes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Goto Prev. Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Recent" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Filter Files.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Convert To.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Translatable Strings.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "MeshLibrary.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "TileSet.." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Redo" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Run Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Project Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit to Project List" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import assets to the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Miscellaneous project or scene-wide tools." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Tools" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export the project to many platforms." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause the scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play custom scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Custom Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Debug options" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Deploy with Remote Debug" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When exporting or deploying, the resulting executable will attempt to " +"connect to the IP of this computer in order to be debugged." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Small Deploy with Network FS" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This " +"option speeds up testing for games with a large footprint." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Collision Shapes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Navigation" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Script Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Settings" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Editor Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Install Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "About" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Alerts when an external resource has changed." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Spins when the editor window repaints!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Always" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Inspector" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Save As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "History of recently edited objects." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Object properties." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "FileSystem" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Output" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks from the Godot community!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import Templates From ZIP File" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Merge With Existing" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open & Run a Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load Errors" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Measure:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Average Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Fixed Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Inclusive" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Self" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" +msgstr "" + +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" +msgstr "" + +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "No bit masks to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Import BitMasks" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Audio Sample" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Auto" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import (check console):" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "3D Scene Animation" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "2D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "3D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "" +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Translation" +msgstr "" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Toggle Autoplay" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Anim" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Remove Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Invalid animation name!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Animation name already exists!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Next Changed" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Blend Time" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to copy!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation resource on clipboard!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Pasted Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to edit!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from current pos. (A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from end. (Shift+A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Stop animation playback. (S)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from start. (Shift+D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from current pos. (D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation position (in seconds)." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Scale animation playback globally for the node." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create new animation in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load an animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save the current animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Display list of animations in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Autoplay on Load" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Edit Target Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Tools" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Copy Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Times:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Next (Auto Queue):" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Cross-Animation Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "" + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Configure Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Pivot" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Action" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit CanvasItem" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom (%):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Paste Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Select Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Drag: Rotate" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+RMB: Depth list selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Show a list of all objects at the position clicked\n" +"(same as Alt+RMB in select mode)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Click to change object's rotation pivot." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Rotation Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap Relative" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Pixel Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Expand to Parent" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Skeleton.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Reset" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Set.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Frame Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchor" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Keys" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key (Existing Tracks)" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Copy Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set a Value" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap (Pixels):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "" + +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" +msgstr "" + +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and no MultiMesh set in node)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and MultiMesh contains no Mesh)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (not a MeshInstance)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (contains no Mesh resource)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No surface source specified." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no geometry)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no faces)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Parent has no solid faces to populate." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Couldn't map area." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate Surface" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate MultiMesh" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "X-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Y-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Z-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh Up Axis:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Rotation:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Tilt:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Scale:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Enable Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Import Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Next script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Previous script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "File" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close Docs" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Aborted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "X-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Y-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Z-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling to %s%%." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotating %s degrees." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Keying is disabled (no key inserted)." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Animation Key Inserted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Environment" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "No scene selected to instance!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Instance at Cursor" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Could not instance scene!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Mode (R)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Switch Perspective/Orthogonal view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Insert Animation Key" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Selection" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align Selection With View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default Light" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default sRGB" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "1 Viewport" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "4 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Normal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Wireframe" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Overdraw" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Shadeless" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Grid" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate Snap:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Snap (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Snap (%):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Viewport Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Default Light Normal:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Ambient Light Color:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective FOV (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Near:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Far:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Change" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale (ratio):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Type" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Pre" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Post" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" +msgstr "" + +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap Mode:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "<None>" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Separation:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Editor Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase selection" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Find tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error exporting project!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name already exists!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Add Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Delete Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas Preview" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export Settings" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources to Export:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Formats:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Groups" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Groups:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Disk" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress RAM" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink By:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Preview Atlas" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Filter:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Samples" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trim" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Project PCK" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export.." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Preset:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Imported Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Name:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Create New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project List" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Axis" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Left Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Right Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Middle Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 6" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 7" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 8" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 9" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Error saving settings." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Del" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Input Map" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Device:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resources:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Locale" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "AutoLoad" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Plugins" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Preset.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Zero" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "File.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Dir.." +msgstr "" + +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Load" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Assign" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "On" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Properties:" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Method" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Merge From Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Discard Instancing" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Create new script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Load existing script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Attach Node Script" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Inspector" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Scene Tree:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Value" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "" + +#: tools/editor/settings_config_dialog.cpp +msgid "Shortcuts" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" +msgstr "" + +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Avast! Ye cannot steer yer ship with a '/'! Yer need t' start wit' " +#~ "'res://', 'user://', or 'local://' ye knave!" diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po index de8b9920a5..39aecabce8 100644 --- a/tools/translations/pt_BR.po +++ b/tools/translations/pt_BR.po @@ -37,12 +37,6 @@ msgid "step argument is zero!" msgstr "o argumento step é zero!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Não é um script com uma instância" @@ -402,79 +396,79 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Error creating the signature object." msgstr "Erro ao escrever o PCK do projeto!" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Nome Inválido." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "Tamanho de fonte inválido." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid publisher GUID." msgstr "Caminho base inválido" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid background color." msgstr "Origem personalizada da fonte inválida." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -698,7 +692,8 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1925,7 +1920,9 @@ msgstr "Erro ao salvar Recurso!" msgid "Save Resource As.." msgstr "Salvar Recuso como..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Entendo..." @@ -2163,7 +2160,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Escolha uma Cena Principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ugh" @@ -3100,6 +3099,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nome do Nó:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Os Seguintes Arquivos estão Faltando:" @@ -4012,6 +4016,51 @@ msgstr "Defina um Valor" msgid "Snap (Pixels):" msgstr "Snap (Pixels):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Adicionar Todos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Criar Nó" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Erro ao instanciar cena de %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Sem nó pai onde instanciar um filho." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Essa operação requer um único nó selecionado." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Alterar Valor Padrão" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6272,7 +6321,7 @@ msgstr "Arquivo..." msgid "Dir.." msgstr "Dir..." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Carregar" @@ -6388,14 +6437,6 @@ msgid "Scene Run Settings" msgstr "Configurações de Carregamento da Cena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Sem nó pai onde instanciar um filho." - -#: tools/editor/scene_tree_dock.cpp #, fuzzy msgid "No parent to instance the scenes at." msgstr "Sem nó pai onde instanciar um filho." @@ -6405,10 +6446,6 @@ msgid "Error loading scene from %s" msgstr "Erro ao carregar cena de %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Erro ao instanciar cena de %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6449,10 +6486,6 @@ msgid "This operation can't be done without a scene." msgstr "Essa operação não pode ser realizada sem uma cena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Essa operação requer um único nó selecionado." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Essa operação não pode ser realizada em cenas instanciadas." @@ -6477,10 +6510,6 @@ msgid "Remove Node(s)" msgstr "Remover Nó(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Criar Nó" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6521,10 +6550,16 @@ msgid "Change Type" msgstr "Alterar Tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Adicionar Script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Criar Script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Fundir a Partir de Cena" @@ -6549,7 +6584,13 @@ msgstr "" "existe um nó raiz." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Criar um script novo para o nó selecionado." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Criar um script novo para o nó selecionado." #: tools/editor/scene_tree_editor.cpp @@ -6653,6 +6694,11 @@ msgid "Could not create script in filesystem." msgstr "Não foi possível criar o script no sistema de arquivos." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Erro ao carregar cena de %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "O caminho está vazio" @@ -6665,16 +6711,18 @@ msgid "Invalid base path" msgstr "Caminho base inválido" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "O arquivo existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Extensão inválida" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Caminho válido" +#, fuzzy +msgid "Create new script" +msgstr "Criar Script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Próximo Script" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6685,7 +6733,8 @@ msgid "Built-In Script" msgstr "Script Embutido" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Criar Script para Nó" #: tools/editor/script_editor_debugger.cpp @@ -6852,6 +6901,12 @@ msgstr "Mudar o tamanho do Shape Ray" msgid "Change Notifier Extents" msgstr "Alterar a Extensão do Notificador" +#~ msgid "File exists" +#~ msgstr "O arquivo existe" + +#~ msgid "Valid path" +#~ msgstr "Caminho válido" + #~ msgid "Cannot go into subdir:" #~ msgstr "Não é possível ir ao subdiretório:" diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po index 21727ce186..e46a763ebe 100644 --- a/tools/translations/pt_PT.po +++ b/tools/translations/pt_PT.po @@ -33,12 +33,6 @@ msgid "step argument is zero!" msgstr "o argumento \"step\" é zero!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Não é um script com uma instância" @@ -393,75 +387,75 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Nome de índice propriedade inválido." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -632,7 +626,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1842,7 +1837,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2067,7 +2064,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2974,6 +2973,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3873,6 +3876,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6118,7 +6164,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6232,14 +6278,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6248,10 +6286,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6290,10 +6324,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6318,10 +6348,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6360,7 +6386,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6386,7 +6416,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6488,6 +6522,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6500,15 +6538,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6520,7 +6558,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/ro.po b/tools/translations/ro.po index e4782fec64..147d539ca4 100644 --- a/tools/translations/ro.po +++ b/tools/translations/ro.po @@ -26,12 +26,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -375,74 +369,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -613,7 +607,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1823,7 +1818,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2048,7 +2045,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2955,6 +2954,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3854,6 +3857,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6098,7 +6144,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6211,14 +6257,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6227,10 +6265,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6269,10 +6303,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6297,10 +6327,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6339,7 +6365,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6365,7 +6395,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6467,6 +6501,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6479,15 +6517,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6499,7 +6537,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/ru.po b/tools/translations/ru.po index b8288d07a4..1dee7cc9fd 100644 --- a/tools/translations/ru.po +++ b/tools/translations/ru.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-09-14 21:55+0000\n" +"PO-Revision-Date: 2016-10-17 19:47+0000\n" "Last-Translator: DimOkGamer <dimokgamer@gmail.com>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" @@ -20,7 +20,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -37,12 +37,6 @@ msgid "step argument is zero!" msgstr "Аргумент шага равен нулю!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Скрипт без экземпляра" @@ -172,9 +166,8 @@ msgid "Editing Signal:" msgstr "Редактирование сигнала:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Expression" -msgstr "Изменить тип" +msgstr "Изменить выражение" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" @@ -225,40 +218,36 @@ msgid "Add Setter Property" msgstr "Добавить устанавливающее свойство" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Condition" -msgstr "Копировать анимацию" +msgstr "Условие" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" -msgstr "" +msgstr "Последовательность" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Switch" -msgstr "Высота" +msgstr "Переключатель" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" -msgstr "" +msgstr "Итератор" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "Пока" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Return" -msgstr "Возвращение:" +msgstr "Возвращение" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp msgid "Call" msgstr "Вызов" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Get" -msgstr "Задан" +msgstr "Получить" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp @@ -399,87 +388,84 @@ msgstr "" #: modules/visual_script/visual_script_nodes.cpp msgid "just pressed" -msgstr "" +msgstr "просто нажата" #: modules/visual_script/visual_script_nodes.cpp msgid "just released" -msgstr "" +msgstr "просто отпущена" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" -msgstr "" +msgstr "Не могу прочитать файл сертификата. Уверены, что путь и пароль верны?" -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." -msgstr "Ошибка записи PCK файла!" +msgstr "Ошибка при создании объекта подписи." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." -msgstr "" +msgstr "Ошибка при создании подписи пакета." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" +"Шаблоны экспорта не найдены.\n" +"Скачайте и установите шаблоны экспорта." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." -msgstr "" +msgstr "Пользовательский отладочный пакет не найден." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." -msgstr "" +msgstr "Пользовательский релизный пакет не найден." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid unique name." -msgstr "Недопустимое имя." +msgstr "Неверное уникальное имя." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." -msgstr "Недопустимый размер шрифта." +msgstr "Неверный GUID продукта." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." -msgstr "Недопустимый базовый путь" +msgstr "Неверный GUID издателя." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid background color." -msgstr "Недопустимый шрифт пользовательского источника." +msgstr "Недопустимый цвет фона." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" +msgstr "Неверные размеры логотипа для магазина (должны быть 50х50)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." -msgstr "" +msgstr "Неверные размеры квадратного логотипа 44x44 (должны быть 44x44)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." -msgstr "" +msgstr "Неверные размеры квадратного логотипа 71x71 (должны быть 71x71)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." -msgstr "" +msgstr "Неверные размеры квадратного логотипа 150x150 (должны быть 150x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." -msgstr "" +msgstr "Неверные размеры квадратного логотипа 310x310 (должны быть 310x310)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." -msgstr "" +msgstr "Неверные размеры широкого логотипа 310x150 (должны быть 310x150)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." -msgstr "" +msgstr "Неверные размеры заставки (должны быть 620x300)." #: scene/2d/animated_sprite.cpp msgid "" @@ -673,11 +659,8 @@ msgstr "" "Navigation. Он предоставляет только навигационные данные." #: scene/3d/remote_transform.cpp -#, fuzzy msgid "Path property must point to a valid Spatial node to work." -msgstr "" -"Для корректной работы свойство Path должно указывать на действующий узел " -"Particles2D." +msgstr "Свойство Path должно указывать на действительный Spatial узел." #: scene/3d/scenario_fx.cpp msgid "" @@ -706,7 +689,8 @@ msgstr "" msgid "Cancel" msgstr "Отмена" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Ок" @@ -1452,6 +1436,8 @@ msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" +"Целевой метод не найден! Укажите правильный метод или прикрепите скрипт на " +"целевой узел." #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" @@ -1936,7 +1922,9 @@ msgstr "Ошибка при сохранении ресурса!" msgid "Save Resource As.." msgstr "Сохранить ресурс как.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Ясно.." @@ -2174,7 +2162,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Выберите главную сцену" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ясно" @@ -2495,9 +2485,8 @@ msgid "Editor Layout" msgstr "Макет редактора" #: tools/editor/editor_node.cpp -#, fuzzy msgid "Toggle Fullscreen" -msgstr "Полноэкранный режим" +msgstr "Переключить полноэкранный режим" #: tools/editor/editor_node.cpp msgid "Install Export Templates" @@ -2525,7 +2514,7 @@ msgstr "Обновлять при изменениях" #: tools/editor/editor_node.cpp msgid "Disable Update Spinner" -msgstr "" +msgstr "Отключить счётчик обновлений" #: tools/editor/editor_node.cpp msgid "Inspector" @@ -3112,6 +3101,11 @@ msgid "Auto" msgstr "Авто" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Имя Узла:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Отсутствуют следующие файлы:" @@ -3958,9 +3952,8 @@ msgid "Clear Bones" msgstr "Очистить кости" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Show Bones" -msgstr "Создать кости" +msgstr "Показать кости" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" @@ -4023,6 +4016,51 @@ msgstr "Установить значение" msgid "Snap (Pixels):" msgstr "Привязка (пиксели):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Добавить все" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Создать узел" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Ошибка добавления сцены из %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Ок :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Нет родителя для добавления потомка." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Эта операция требует одного выбранного узла." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Изменено стандартное значение" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4701,9 +4739,8 @@ msgid "Close Docs" msgstr "Закрыть документацию" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close All" -msgstr "Закрыть" +msgstr "Закрыть всё" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4818,9 +4855,8 @@ msgstr "" "принадлежат, загружена" #: tools/editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Pick Color" -msgstr "Цвет" +msgstr "Выбрать цвет" #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" @@ -5198,9 +5234,8 @@ msgid "Insert Animation Key" msgstr "Вставить ключ анимации" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Origin" -msgstr "Отображать начало координат" +msgstr "Фокус на центре" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" @@ -5468,9 +5503,8 @@ msgid "Remove Item" msgstr "Удалить элемент" #: tools/editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Theme" -msgstr "Сохранить тему" +msgstr "Тема" #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" @@ -6279,7 +6313,7 @@ msgstr "Файл.." msgid "Dir.." msgstr "Папка.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Загрузить" @@ -6288,9 +6322,8 @@ msgid "Assign" msgstr "Назначить" #: tools/editor/property_editor.cpp -#, fuzzy msgid "New Script" -msgstr "Следующий скрипт" +msgstr "Новый скрипт" #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" @@ -6395,14 +6428,6 @@ msgid "Scene Run Settings" msgstr "Параметры запуска сцены" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Ок :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Нет родителя для добавления потомка." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "Нет родителя для добавления сюда сцены." @@ -6411,10 +6436,6 @@ msgid "Error loading scene from %s" msgstr "Ошибка при загрузке сцены из %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Ошибка добавления сцены из %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ок" @@ -6455,10 +6476,6 @@ msgid "This operation can't be done without a scene." msgstr "Эта операция не может быть выполнена без сцены." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Эта операция требует одного выбранного узла." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Эта операция не может быть сделана на редактируемой сцене." @@ -6483,10 +6500,6 @@ msgid "Remove Node(s)" msgstr "Удалить узел(узлы)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Создать узел" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6527,10 +6540,16 @@ msgid "Change Type" msgstr "Изменить тип" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Добавить скрипт" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Создать скрипт" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Соединить со сценой" @@ -6555,7 +6574,13 @@ msgstr "" "не существует." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Создать новый скрипт для выбранного узла." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Создать новый скрипт для выбранного узла." #: tools/editor/scene_tree_editor.cpp @@ -6659,6 +6684,11 @@ msgid "Could not create script in filesystem." msgstr "Не удалось создать скрипт в файловой системе." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Ошибка при загрузке сцены из %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Путь не назначен" @@ -6671,16 +6701,18 @@ msgid "Invalid base path" msgstr "Недопустимый базовый путь" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Файл существует" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Недопустимое расширение" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Допустимый путь" +#, fuzzy +msgid "Create new script" +msgstr "Создать скрипт" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Следующий скрипт" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6691,7 +6723,8 @@ msgid "Built-In Script" msgstr "Встроенный Скрипт" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Создать скрипт для узла" #: tools/editor/script_editor_debugger.cpp @@ -6859,6 +6892,19 @@ msgid "Change Notifier Extents" msgstr "Изменены границы уведомителя" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Путь не может начинаться с '/', абсолютные пути должны начинаться с " +#~ "'res://', 'user://' или 'local://'" + +#~ msgid "File exists" +#~ msgstr "Файл существует" + +#~ msgid "Valid path" +#~ msgstr "Допустимый путь" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/sk.po b/tools/translations/sk.po index 0e21e5a94f..0e6c77267b 100644 --- a/tools/translations/sk.po +++ b/tools/translations/sk.po @@ -32,12 +32,6 @@ msgid "step argument is zero!" msgstr "argument \"step\"/krok je nulový!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -387,74 +381,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -632,7 +626,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1843,7 +1838,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2068,7 +2065,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2976,6 +2975,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3875,6 +3878,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6123,7 +6169,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6237,14 +6283,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6253,10 +6291,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6295,10 +6329,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6323,10 +6353,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6365,8 +6391,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Popis:" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Popis:" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6391,7 +6423,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6493,6 +6529,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6505,16 +6545,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Popis:" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "" +#, fuzzy +msgid "Load existing script" +msgstr "Popis:" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6525,8 +6567,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Popis:" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/sl.po b/tools/translations/sl.po index 41ebecad54..311af44cf3 100644 --- a/tools/translations/sl.po +++ b/tools/translations/sl.po @@ -33,12 +33,6 @@ msgid "step argument is zero!" msgstr "stopnja argumenta je nič!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "To ni skripta z instanco" @@ -393,75 +387,75 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "Neveljaven indeks lastnosti imena." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -644,7 +638,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1854,7 +1849,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2079,7 +2076,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2986,6 +2985,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3885,6 +3888,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6130,7 +6176,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6244,14 +6290,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6260,10 +6298,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6302,10 +6336,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6330,10 +6360,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6372,7 +6398,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6398,7 +6428,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6500,6 +6534,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6512,15 +6550,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6532,7 +6570,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot index 5453c5d9e2..8433f6218c 100644 --- a/tools/translations/tools.pot +++ b/tools/translations/tools.pot @@ -26,12 +26,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -375,74 +369,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -613,7 +607,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1823,7 +1818,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2048,7 +2045,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2955,6 +2954,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3854,6 +3857,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6098,7 +6144,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6211,14 +6257,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6227,10 +6265,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6269,10 +6303,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6297,10 +6327,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6339,7 +6365,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6365,7 +6395,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6467,6 +6501,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6479,15 +6517,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6499,7 +6537,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/tr.po b/tools/translations/tr.po index 823082ef17..756367e546 100644 --- a/tools/translations/tr.po +++ b/tools/translations/tr.po @@ -2,45 +2,40 @@ # Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # +# Ceyhun Can Ulker <ceyhuncanu@gmail.com>, 2016. # Enes Kaya Öcal <ekayaocal@hotmail.com>, 2016. # M. Yavuz Uzun <myavuzuzun@yandex.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-18 00:13+0000\n" -"Last-Translator: M. Yavuz Uzun <myavuzuzun@yandex.com>\n" +"PO-Revision-Date: 2016-11-11 12:37+0000\n" +"Last-Translator: Ceyhun Can Ulker <ceyhuncanu@gmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" "Language: tr\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" +msgstr "convert() icin geçersiz tip argümanı, TYPE_* sabtilerini kullanın." #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" +msgstr "Geçersiz format ya da kod çözmek için yetersiz byte sayısı." #: modules/gdscript/gd_functions.cpp msgid "step argument is zero!" -msgstr "" - -#: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" +msgstr "Adım argümanı sıfır!" #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" -msgstr "" +msgstr "Örneği mevcut olan bir bir kod değil" #: modules/gdscript/gd_functions.cpp msgid "Not based on a script" @@ -52,25 +47,28 @@ msgstr "Bir kaynak dosyasına bağlı değil" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (missing @path)" -msgstr "" +msgstr "Geçersiz örnek sözlük formatı (@path eksik)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (can't load script at @path)" -msgstr "" +msgstr "Geçersiz örnek sözlük formatı (kod @path 'tan yüklenemiyor)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "" +msgstr "Geçersiz örnek sözlük formatı (@path 'taki kod geçersiz)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary (invalid subclasses)" -msgstr "" +msgstr "Geçersiz örnek sözlüğü (geçersiz altsınıflar)" #: modules/visual_script/visual_script.cpp +#, fuzzy msgid "" "A node yielded without working memory, please read the docs on how to yield " "properly!" -msgstr "Çalışan hafıza olmadan düğüm yerleştirilmiş, lütfen belgeleri okuyun!" +msgstr "" +"Çalışan hafıza olmadan düğüm yerleştirilmiş, lütfen doğru yerleştirme " +"üzerine olan belgeleri okuyun!" #: modules/visual_script/visual_script.cpp msgid "" @@ -83,18 +81,20 @@ msgid "" "Return value must be assigned to first element of node working memory! Fix " "your node please." msgstr "" +"Döndürülen değer, düğüm çalışan hafızasındaki ilk elemana atanmış olmalıdır! " +"Lütfen düğümünüzü düzeltin." #: modules/visual_script/visual_script.cpp msgid "Node returned an invalid sequence output: " -msgstr "" +msgstr "Düğüm geçersiz bir dizi çıktısı döndürdü: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" -msgstr "" +msgstr "Dizi bulundu fakat yığındaki düğüm değil, hata raporlayın!" #: modules/visual_script/visual_script.cpp msgid "Stack overflow with stack depth: " -msgstr "" +msgstr "Şu derinlikte yığın taşması: " #: modules/visual_script/visual_script_editor.cpp msgid "Functions:" @@ -162,7 +162,7 @@ msgstr "Sinyal Düzenleniyor:" #: modules/visual_script/visual_script_editor.cpp msgid "Change Expression" -msgstr "" +msgstr "İfadeyi Değiştir" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" @@ -171,26 +171,30 @@ msgstr "Düğüm Ekle" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Alıcı fonksiyon (Getter) bırakmak için Alt'a basılı tutun. Genelgeçer imzaya " +"sahip bir fonksiyon bırakmak için Shift'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Alıcı fonksiyon (Getter) bırakmak için Ctrl'e basılı tutun. Genelgeçer " +"imzaya sahip bir fonksiyon bırakmak için Shift'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Bir düğüme basit bir başvuru bırakmak için Alt'a basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Bir düğüme basit bir başvuru bırakmak için Ctrl'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Bir Değişken Atayıcı bırakmak için Alt'a basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Bir Değişken Atayıcı bırakmak için Ctrl'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -216,15 +220,15 @@ msgstr "Animasyon Yükle" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" -msgstr "" +msgstr "Dizi" #: modules/visual_script/visual_script_editor.cpp msgid "Switch" -msgstr "" +msgstr "Şalter" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" -msgstr "" +msgstr "Yineleyici" #: modules/visual_script/visual_script_editor.cpp msgid "While" @@ -232,20 +236,20 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Return" -msgstr "" +msgstr "Döndür" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp msgid "Call" -msgstr "" +msgstr "Çağır" #: modules/visual_script/visual_script_editor.cpp msgid "Get" -msgstr "" +msgstr "Al" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp msgid "Set" -msgstr "" +msgstr "Ata" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -266,11 +270,11 @@ msgstr "Üyeler:" #: modules/visual_script/visual_script_editor.cpp msgid "Available Nodes:" -msgstr "" +msgstr "Mevcut Düğümler:" #: modules/visual_script/visual_script_editor.cpp msgid "Select or create a function to edit graph" -msgstr "" +msgstr "Çizgeyi düzenlemek için bir fonksiyon seçin ya da yaratın" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp #: tools/editor/connections_dialog.cpp @@ -287,7 +291,7 @@ msgstr "Kapat" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Signal Arguments:" -msgstr "" +msgstr "Sinyal Argümanlarını Düzenle:" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Variable:" @@ -304,176 +308,180 @@ msgstr "Seçilenleri Sil" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/script_text_editor.cpp msgid "Toggle Breakpoint" -msgstr "" +msgstr "Kesme Noktası Aç/Kapa" #: modules/visual_script/visual_script_editor.cpp msgid "Find Node Type" -msgstr "" +msgstr "Düğüm Tipi Bul" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Kaynağı Kopyala" +msgstr "Düğümleri Kopyala" #: modules/visual_script/visual_script_editor.cpp msgid "Cut Nodes" -msgstr "" +msgstr "Düğümleri Kes" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Kaynağı Yapıştır" +msgstr "Düğümleri Yapıştır" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " -msgstr "" +msgstr "Girdi tipi yinelenebilir değil: " #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid" -msgstr "" +msgstr "Yineleyici geçersiz hale geldi" #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid: " -msgstr "" +msgstr "Yineleyici geçersiz hale geldi: " #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Invalid index property name." -msgstr "Geçersiz ebeveyn sınıf adı" +msgstr "Geçersiz dizin özelliği adı." #: modules/visual_script/visual_script_func_nodes.cpp msgid "Base object is not a Node!" -msgstr "" +msgstr "Taban nesne bir Düğüm değil!" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Path does not lead Node!" -msgstr "" +msgstr "Yol bir düğüme çıkmıyor!" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name '%s' in node %s." -msgstr "" +msgstr "Geçersiz dizin özelliği adı '%s', %s düğümünde." #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid ": Invalid argument of type: " -msgstr "Geçersiz ebeveyn sınıf adı" +msgstr ": Şu tip için geçersiz argüman: " #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid ": Invalid arguments: " -msgstr "Geçersiz ebeveyn sınıf adı" +msgstr ": Geçersiz argümanlar: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "VariableGet not found in script: " -msgstr "" +msgstr "DeğilkenAl kodda bulunmadı: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "VariableSet not found in script: " -msgstr "" +msgstr "DeğişkenAta kodda bulunmadı: " #: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." -msgstr "" +msgstr "Özel düğüm _step() (adım) yöntemine sahip değil, çizgeyi işleyemez." #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "" "Invalid return value from _step(), must be integer (seq out), or string " "(error)." msgstr "" +"_step()'ten geçersiz dönüş değeri, tam sayı (dizi çıkış) ya da dizgi (hata) " +"olmalı." #: modules/visual_script/visual_script_nodes.cpp msgid "just pressed" -msgstr "" +msgstr "henüz basıldı" #: modules/visual_script/visual_script_nodes.cpp msgid "just released" -msgstr "" +msgstr "henüz bırakıldı" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" -msgstr "" +msgstr "Sertifika dosyası okunamadı. Yol ve şifrenin her ikisi de doğru mu?" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." -msgstr "" +msgstr "İmza nesnesini yaratmada hata." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." -msgstr "" +msgstr "Paket imzasını yaratmada hata." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" +"Hiçbir dışa aktarım şablonu bulunmadı.\n" +"Dışa aktarım şabloları indirin ve yükleyin.." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." -msgstr "" +msgstr "Özel yanlış ayıklama paketi bulunmadı." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." -msgstr "" +msgstr "Özel yayım paketi bulunmadı." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid unique name." -msgstr "Geçersiz isim." +msgstr "Geçersiz benzersiz isim." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." -msgstr "Geçersiz yazı tipi boyutu." +msgstr "Geçersiz ürün GUID'i (küresel benzersiz tanıtıcı)." -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." -msgstr "Geçersiz üst yol" +msgstr "Geçersiz yayıncı GUID'i (küresel benzersiz tanıtıcı)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." -msgstr "" +msgstr "Geçersiz arkaplan rengi." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" +msgstr "Geçersiz Dükkan Logo resim boyutları (50x50 olmalı)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." -msgstr "" +msgstr "Geçersiz kare 44x44 logo resim boyutları (44x44 olmalı)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." -msgstr "" +msgstr "Geçersiz kare 71x71 logo resim boyutları (71x71 olmalı)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." -msgstr "" +msgstr "Geçersiz kare 150x150 logo resim boyutları (150x150 olmalı)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." -msgstr "" +msgstr "Geçersiz kare 310x310 logo resim boyutları (310x310 olmalı)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." -msgstr "" +msgstr "Geçersiz kare 310x150 logo resim boyutları (310x150 olmalı)." -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." -msgstr "" +msgstr "Geçersiz açılış erkanı resim boyutları (620x300 olmalı)." #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite to display frames." msgstr "" +"Bir SpriteFrames kaynağı yaratılmalı ya da 'Kareler' özelliğine atanmalı ki " +"AnimatedSprite kareleri gösterebilsin." #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " "scenes). The first created one will work, while the rest will be ignored." msgstr "" +"Sahne başına (ya da bir grup örneklenmiş sahneler için) yalnızca bir görünür " +"CanvasModulate'e izin verilir. İlk yaratılan çalışırken diğerleri ihmal " +"edilecektir." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -481,10 +489,13 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" +"CollisionPolygon2D yalnızca CollisionObject2D'den türeyen düğümlere bir " +"şekil temin etmeye hizmet eder. Lütfen onu yalnızca Area2D, StaticBody2D, " +"RigidBody2D, KinematicBody2D vs.'ye bir şekil vermek için kullanın." #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." -msgstr "" +msgstr "Boş bir CollisionPolygon2D'nin çarpışmaya hiçbir etkisi yoktur." #: scene/2d/collision_shape_2d.cpp msgid "" @@ -492,12 +503,17 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" +"CollisionShape2D yalnızca CollisionObject2D'den türeyen düğümlere bir şekil " +"temin etmeye hizmet eder. Lütfen onu yalnızca Area2D, StaticBody2D, " +"RigidBody2D, KinematicBody2D vs.'ye bir şekil vermek için kullanın." #: scene/2d/collision_shape_2d.cpp msgid "" "A shape must be provided for CollisionShape2D to function. Please create a " "shape resource for it!" msgstr "" +"CollisionShape2D'nin iş görebilmesi için ona bir şekil temin edilmesi " +"gerekmektedir. Lütfen onun için bir şekil kaynağı yaratın!" #: scene/2d/light_2d.cpp msgid "" @@ -630,7 +646,8 @@ msgstr "" msgid "Cancel" msgstr "İptal" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Tamam" @@ -1846,7 +1863,9 @@ msgstr "" msgid "Save Resource As.." msgstr "Kaynağı Farklı Kaydet.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Anlıyorum.." @@ -2072,7 +2091,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2981,6 +3002,11 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Düğüm adı:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3882,6 +3908,50 @@ msgstr "Değeri Ata" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Dizinin türünü degistir" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6129,7 +6199,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6245,14 +6315,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6261,10 +6323,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6303,10 +6361,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6331,10 +6385,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6373,8 +6423,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Betiği Çalıştır" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Betiği Çalıştır" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6400,7 +6456,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6505,6 +6565,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Yazı tipi yüklerken hata." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Dosya yolu boş" @@ -6518,16 +6583,17 @@ msgid "Invalid base path" msgstr "Geçersiz üst yol" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Dosya mevcut" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Geçersiz uzantı" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Geçerli yol" +#, fuzzy +msgid "Create new script" +msgstr "Düğüm Betiği Oluştur" + +#: tools/editor/script_create_dialog.cpp +msgid "Load existing script" +msgstr "" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6538,7 +6604,8 @@ msgid "Built-In Script" msgstr "Gömme Betik" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Düğüm Betiği Oluştur" #: tools/editor/script_editor_debugger.cpp @@ -6704,3 +6771,16 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Yollar '/' ile başlayamaz, mutlak yollar 'res://', 'user://' veya " +#~ "'local://' ile başlamalıdır" + +#~ msgid "File exists" +#~ msgstr "Dosya mevcut" + +#~ msgid "Valid path" +#~ msgstr "Geçerli yol" diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po index 188d2bb4c2..ee124bc911 100644 --- a/tools/translations/ur_PK.po +++ b/tools/translations/ur_PK.po @@ -33,12 +33,6 @@ msgid "step argument is zero!" msgstr "سٹیپ کے ارگمنٹس سفر ہیں!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr ".یہ انسٹینس کے بغیر سکرپٹ نہی ہوتی" @@ -385,74 +379,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -623,7 +617,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1837,7 +1832,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2063,7 +2060,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "ایک مینو منظر چنیں" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2970,6 +2969,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3870,6 +3873,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6117,7 +6163,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6231,14 +6277,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6247,10 +6285,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6289,10 +6323,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6317,10 +6347,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6359,8 +6385,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "سب سکریپشن بنائیں" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6385,7 +6417,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6487,6 +6523,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6499,16 +6539,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "" +#, fuzzy +msgid "Load existing script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6519,8 +6561,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po index 318d4186f3..85a6583b93 100644 --- a/tools/translations/zh_CN.po +++ b/tools/translations/zh_CN.po @@ -4,6 +4,7 @@ # # 纯洁的坏蛋 <tqj.zyy@gmail.com>, 2016. # 孤月蓝风 <trlanfeng@foxmail.com>, 2016. +# ageazrael <ageazrael@gmail.com>, 2016. # Bruce Guo <guoboism@hotmail.com>, 2016. # Geequlim <geequlim@gmail.com>, 2016. # Luo Jun <vipsbpig@gmail.com>, 2016. @@ -14,8 +15,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-10-01 09:03+0000\n" -"Last-Translator: oberon-tonya <360119124@qq.com>\n" +"PO-Revision-Date: 2016-10-28 04:51+0000\n" +"Last-Translator: ageazrael <ageazrael@gmail.com>\n" "Language-Team: Chinese (China) <https://hosted.weblate.org/projects/godot-" "engine/godot/zh_CN/>\n" "Language: zh_CN\n" @@ -40,12 +41,6 @@ msgid "step argument is zero!" msgstr "step参数为0!" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "脚本没有实例化" @@ -105,7 +100,6 @@ msgid "Stack overflow with stack depth: " msgstr "堆栈深度溢出: " #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Functions:" msgstr "函数:" @@ -118,14 +112,12 @@ msgid "Signals:" msgstr "事件:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Name is not a valid identifier:" msgstr "名称不是有效的标识符:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Name already in use by another func/var/signal:" -msgstr "名称已经被其他的函数/变量/信号占用:" +msgstr "名称已经被其他的函数/变量/事件占用:" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Function" @@ -136,90 +128,78 @@ msgid "Rename Variable" msgstr "重命名变量" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Rename Signal" -msgstr "重命名信号" +msgstr "重命名事件" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Function" msgstr "添加函数" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Variable" msgstr "添加变量" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Signal" -msgstr "添加信号" +msgstr "添加事件" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Function" -msgstr "移除函数" +msgstr "删除函数" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Variable" -msgstr "移除变量" +msgstr "删除变量" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Variable:" msgstr "编辑变量:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Signal" -msgstr "移除信号" +msgstr "删除事件" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Signal:" -msgstr "连接事件:" +msgstr "编辑事件:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Expression" -msgstr "更改类型" +msgstr "更改表达式" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Node" -msgstr "添加子节点" +msgstr "添加节点" #: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." -msgstr "按住Meta键放置一个访问器,按住Shift键放置一个通用签名" +msgstr "按住Meta键放置一个Getter节点,按住Shift键放置一个通用签名。" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" +msgstr "按住Ctrl键放置一个Getter节点。按住Shift键放置一个通用签名。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "按住Meta键放置一个场景节点的引用节点。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "按住Ctrl键放置一个场景节点的引用节点。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "按住Meta键放置变量的Setter节点。" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Hold Ctrl to drop a Variable Setter." -msgstr "按住Ctrl键放置一个变量设定器。" +msgstr "按住Ctrl键放置变量的Setter节点。" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "添加子节点" +msgstr "添加Preload节点" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -228,46 +208,43 @@ msgstr "从场景导入节点" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "添加访问器属性" +msgstr "添加 Getter Property" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "添加设置器" +msgstr "添加 Setter Property" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Condition" -msgstr "拷贝动画" +msgstr "条件节点(Condition)" #: modules/visual_script/visual_script_editor.cpp msgid "Sequence" -msgstr "" +msgstr "序列节点(Sequence)" #: modules/visual_script/visual_script_editor.cpp msgid "Switch" -msgstr "" +msgstr "选择节点(Switch)" #: modules/visual_script/visual_script_editor.cpp msgid "Iterator" -msgstr "" +msgstr "遍历节点(Iterator)" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "条件循环节点(While)" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Return" -msgstr "返回:" +msgstr "返回节点(Return)" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp msgid "Call" -msgstr "调用" +msgstr "调用到" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Get" -msgstr "设置" +msgstr "获取" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/property_editor.cpp @@ -296,9 +273,8 @@ msgid "Available Nodes:" msgstr "有效节点:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Select or create a function to edit graph" -msgstr "在 edit graph 中选择或者建立一个函数" +msgstr "选择或创建一个函数来编辑图" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp #: tools/editor/connections_dialog.cpp @@ -314,14 +290,12 @@ msgid "Close" msgstr "关闭" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Signal Arguments:" -msgstr "额外调用参数:" +msgstr "编辑事件参数:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Variable:" -msgstr "变量" +msgstr "编辑变量:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -329,34 +303,29 @@ msgid "Change" msgstr "更改类型" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Delete Selected" -msgstr "删除选中的文件?" +msgstr "删除选择的节点" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/script_text_editor.cpp msgid "Toggle Breakpoint" -msgstr "切换断点" +msgstr "设置断点" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" -msgstr "查找下一项" +msgstr "查找节点类型" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "拷贝姿势" +msgstr "复制节点" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "新节点" +msgstr "剪切节点" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "粘贴姿势" +msgstr "粘贴节点" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -405,15 +374,14 @@ msgid "VariableSet not found in script: " msgstr "脚本中未找到VariableSet: " #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid "Custom node has no _step() method, can't process graph." -msgstr "自定义节点具备no_step()方法,不能生成图像" +msgstr "自定义脚本节点不包含_step()方法,不能生成图。" #: modules/visual_script/visual_script_nodes.cpp msgid "" "Invalid return value from _step(), must be integer (seq out), or string " "(error)." -msgstr "_step()的返回值无效,必须是整形(seq out),或字符串(error)。" +msgstr "_step()的返回值无效,必须是整形(seq out)或字符串(error)。" #: modules/visual_script/visual_script_nodes.cpp msgid "just pressed" @@ -423,79 +391,80 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" -msgstr "" +msgstr "无法读取证书文件。路径和密码是否都正确?" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Error creating the signature object." msgstr "写入项目PCK文件出错!" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." -msgstr "" +msgstr "创建包(PCK)签名时出错。" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" +"找不到导出模版。\n" +"下载并安装导出模版。" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "名称非法:" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "字体大小非法。" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid publisher GUID." msgstr "父路径非法" -#: platform/winrt/export/export.cpp -#, fuzzy +#: platform/uwp/export/export.cpp msgid "Invalid background color." -msgstr "自定义字体文件非法。" +msgstr "无效的背景颜色。" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" +msgstr "Logo图片尺寸无效(图像尺寸必须是50x50)。" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -695,7 +664,8 @@ msgstr "" msgid "Cancel" msgstr "取消" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "好的" @@ -1892,7 +1862,7 @@ msgstr "配置.." #: tools/editor/editor_log.cpp msgid " Output:" -msgstr "输出" +msgstr " 输出" #: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp msgid "Re-Importing" @@ -1918,7 +1888,9 @@ msgstr "保存资源出错!" msgid "Save Resource As.." msgstr "资源另存为.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "好吧.." @@ -2151,7 +2123,9 @@ msgstr "退出到项目管理窗口(未保存的修改将丢失)?" msgid "Pick a Main Scene" msgstr "选择主场景" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "额" @@ -3088,6 +3062,11 @@ msgid "Auto" msgstr "自动" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "节点名称:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "找不到下列文件:" @@ -3997,6 +3976,51 @@ msgstr "设置值" msgid "Snap (Pixels):" msgstr "吸附(像素):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "添加所有" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "新节点" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "从%s实例化场景出错!" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "好吧" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "没有选中节点来添加实例。" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "此操作只能应用于单个选中节点。" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "修改默认值" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4936,7 +4960,7 @@ msgstr "修改默认值" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change XForm Uniform" -msgstr "修改Uniform XForm " +msgstr "修改Uniform XForm" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Texture Uniform" @@ -6258,7 +6282,7 @@ msgstr "文件.." msgid "Dir.." msgstr "目录.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "加载" @@ -6374,14 +6398,6 @@ msgid "Scene Run Settings" msgstr "场景运行设置" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "好吧" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "没有选中节点来添加实例。" - -#: tools/editor/scene_tree_dock.cpp #, fuzzy msgid "No parent to instance the scenes at." msgstr "没有选中节点来添加实例。" @@ -6391,10 +6407,6 @@ msgid "Error loading scene from %s" msgstr "从%s加载场景出错!" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "从%s实例化场景出错!" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "好的" @@ -6433,10 +6445,6 @@ msgid "This operation can't be done without a scene." msgstr "此操作必须在打开一个场景后才能执行。" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "此操作只能应用于单个选中节点。" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "此操作不能应用于实例化的场景。" @@ -6461,10 +6469,6 @@ msgid "Remove Node(s)" msgstr "移除节点" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "新节点" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6503,10 +6507,16 @@ msgid "Change Type" msgstr "更改类型" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "添加脚本" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "创建脚本" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "从场景中合并" @@ -6531,7 +6541,12 @@ msgstr "实例化场景文件为一个节点,如果没有根节点则创建一 #: tools/editor/scene_tree_dock.cpp #, fuzzy -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "将选中的场景实例为选中节点的子节点。" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "将选中的场景实例为选中节点的子节点。" #: tools/editor/scene_tree_editor.cpp @@ -6633,6 +6648,11 @@ msgid "Could not create script in filesystem." msgstr "无法创建脚本。" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "从%s加载场景出错!" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "文件路径为空" @@ -6645,16 +6665,18 @@ msgid "Invalid base path" msgstr "父路径非法" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "文件已存在" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "扩展名非法" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "路径可用" +#, fuzzy +msgid "Create new script" +msgstr "创建脚本" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "下一个脚本" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6665,7 +6687,8 @@ msgid "Built-In Script" msgstr "内置脚本" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "创建脚本" #: tools/editor/script_editor_debugger.cpp @@ -6734,7 +6757,7 @@ msgstr "远程对象属性。" #: tools/editor/script_editor_debugger.cpp msgid "Profiler" -msgstr "" +msgstr "性能分析" #: tools/editor/script_editor_debugger.cpp msgid "Monitor" @@ -6813,8 +6836,9 @@ msgid "Change Sphere Shape Radius" msgstr "更改球体半径" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Box Shape Extents" -msgstr "" +msgstr "改变方框大小" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Radius" @@ -6834,6 +6858,18 @@ msgstr "更改射线形状长度" msgid "Change Notifier Extents" msgstr "更改通知器级别" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "路径不能以'/'符号打头,绝对路径必须以'res://'、'user://'或者'local://'打头" + +#~ msgid "File exists" +#~ msgstr "文件已存在" + +#~ msgid "Valid path" +#~ msgstr "路径可用" + #~ msgid "Cannot go into subdir:" #~ msgstr "无法打开目录:" diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index 9f6d7786ac..d2efdc5de9 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -33,12 +33,6 @@ msgid "step argument is zero!" msgstr "" #: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" - -#: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -391,76 +385,76 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid unique name." msgstr "無效名稱" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid product GUID." msgstr "無效字型" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -631,7 +625,8 @@ msgstr "" msgid "Cancel" msgstr "取消" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1852,7 +1847,9 @@ msgstr "" msgid "Save Resource As.." msgstr "把資源另存為..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "如來如此" @@ -2080,7 +2077,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "選擇主場景" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2988,6 +2987,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3887,6 +3890,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6134,7 +6180,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6250,14 +6296,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6266,10 +6304,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6308,10 +6342,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6336,10 +6366,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6378,8 +6404,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "腳本" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "下一個腳本" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6404,7 +6436,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6506,6 +6542,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "載入字形出現錯誤" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "路徑為空" @@ -6518,16 +6559,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "檔案已存在" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "無效副檔名" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "有效路徑" +#, fuzzy +msgid "Create new script" +msgstr "新增" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "下一個腳本" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6538,8 +6581,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "下一個腳本" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" @@ -6706,6 +6750,12 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "File exists" +#~ msgstr "檔案已存在" + +#~ msgid "Valid path" +#~ msgstr "有效路徑" + #~ msgid "Cannot go into subdir:" #~ msgstr "無法進入次要資料夾" diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po index af66795003..21097806e1 100644 --- a/tools/translations/zh_TW.po +++ b/tools/translations/zh_TW.po @@ -3,19 +3,20 @@ # This file is distributed under the same license as the Godot source code. # # popcade <popcade@gmail.com>, 2016. +# Sam Pan <sampan66@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-06-13 13:57+0000\n" -"Last-Translator: popcade <popcade@gmail.com>\n" +"PO-Revision-Date: 2016-10-23 19:47+0000\n" +"Last-Translator: Sam Pan <sampan66@gmail.com>\n" "Language-Team: Chinese (Taiwan) <https://hosted.weblate.org/projects/godot-" "engine/godot/zh_TW/>\n" "Language: zh_TW\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.7-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -25,41 +26,40 @@ msgstr "" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" +msgstr "解碼字節位元不足,或為無效格式。" #: modules/gdscript/gd_functions.cpp msgid "step argument is zero!" -msgstr "" - -#: modules/gdscript/gd_functions.cpp -msgid "" -"Paths cannot start with '/', absolute paths must start with 'res://', " -"'user://', or 'local://'" -msgstr "" +msgstr "step引數為0!" #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" -msgstr "" +msgstr "非為單一事件腳本" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Not based on a script" -msgstr "" +msgstr "未依據腳本" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Not based on a resource file" -msgstr "" +msgstr "未依據資源檔案" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Invalid instance dictionary format (missing @path)" -msgstr "" +msgstr "無效的事件詞典格式(遺失 @path)" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Invalid instance dictionary format (can't load script at @path)" -msgstr "" +msgstr "無效的事件詞典格式(無法載入腳本 @path)" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "" +msgstr "無效的事件詞典格式(無效的腳本 @path)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary (invalid subclasses)" @@ -78,14 +78,16 @@ msgid "" msgstr "" #: modules/visual_script/visual_script.cpp +#, fuzzy msgid "" "Return value must be assigned to first element of node working memory! Fix " "your node please." -msgstr "" +msgstr "回傳值需被指定為運算記憶體節點的第一要素!請修正該節點。" #: modules/visual_script/visual_script.cpp +#, fuzzy msgid "Node returned an invalid sequence output: " -msgstr "" +msgstr "節點回傳一個無效的連續輸出: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" @@ -381,74 +383,74 @@ msgstr "" msgid "just released" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the signature object." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Error creating the package signature." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "" "No export templates found.\n" "Download and install export templates." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom debug package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Custom release package not found." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid unique name." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid publisher GUID." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid background color." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: platform/winrt/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" @@ -625,7 +627,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1835,7 +1838,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2060,7 +2065,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2967,6 +2974,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3866,6 +3877,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -6110,7 +6164,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6223,14 +6277,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6239,10 +6285,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6281,10 +6323,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6309,10 +6347,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6351,7 +6385,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6377,7 +6415,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6479,6 +6521,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6491,15 +6537,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6511,7 +6557,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp @@ -6591,44 +6637,48 @@ msgid "Value" msgstr "" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Monitors" -msgstr "" +msgstr "監看畫面" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "List of Video Memory Usage by Resource:" -msgstr "" +msgstr "影片記憶體使用容量列表(依資源別):" #: tools/editor/script_editor_debugger.cpp msgid "Total:" -msgstr "" +msgstr "總計:" #: tools/editor/script_editor_debugger.cpp msgid "Video Mem" -msgstr "" +msgstr "影片記憶體" #: tools/editor/script_editor_debugger.cpp msgid "Resource Path" -msgstr "" +msgstr "資源路徑" #: tools/editor/script_editor_debugger.cpp msgid "Type" -msgstr "" +msgstr "類型" #: tools/editor/script_editor_debugger.cpp msgid "Usage" -msgstr "" +msgstr "使用量" #: tools/editor/script_editor_debugger.cpp msgid "Misc" -msgstr "" +msgstr "雜項" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Clicked Control:" -msgstr "" +msgstr "點擊控制:" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Clicked Control Type:" -msgstr "" +msgstr "點擊控制類型:" #: tools/editor/script_editor_debugger.cpp msgid "Live Edit Root:" @@ -6640,35 +6690,35 @@ msgstr "" #: tools/editor/settings_config_dialog.cpp msgid "Shortcuts" -msgstr "" +msgstr "捷徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Light Radius" -msgstr "" +msgstr "變更光源半徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Camera FOV" -msgstr "" +msgstr "變更鏡頭視野(FOV)" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Camera Size" -msgstr "" +msgstr "變更鏡頭尺寸" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Sphere Shape Radius" -msgstr "" +msgstr "變更球型半徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Box Shape Extents" -msgstr "" +msgstr "變更框型範圍" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Radius" -msgstr "" +msgstr "變更楕圓體半徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Height" -msgstr "" +msgstr "變更楕圓體高度" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Ray Shape Length" @@ -6677,3 +6727,10 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "路徑不可以\"/\"為起始,完整路徑需以'res://'、'user://'、或 'local://'做為" +#~ "起始" |