summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/os/input.cpp1
-rw-r--r--core/os/input.h1
-rw-r--r--main/input_default.cpp14
-rw-r--r--main/input_default.h3
-rw-r--r--platform/iphone/app_delegate.h8
-rw-r--r--platform/iphone/app_delegate.mm83
-rw-r--r--platform/iphone/detect.py3
-rw-r--r--platform/iphone/os_iphone.cpp13
-rw-r--r--platform/iphone/os_iphone.h3
9 files changed, 123 insertions, 6 deletions
diff --git a/core/os/input.cpp b/core/os/input.cpp
index acfd5ba540..e53aa82b13 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -70,6 +70,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(_MD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string);
ClassDB::bind_method(_MD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));
ClassDB::bind_method(_MD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
+ ClassDB::bind_method(_MD("get_gravity"),&Input::get_gravity);
ClassDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);
ClassDB::bind_method(_MD("get_magnetometer"),&Input::get_magnetometer);
ClassDB::bind_method(_MD("get_gyroscope"),&Input::get_gyroscope);
diff --git a/core/os/input.h b/core/os/input.h
index a1b60ba0c8..82c7a80d3f 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -82,6 +82,7 @@ public:
virtual void warp_mouse_pos(const Vector2& p_to)=0;
+ virtual Vector3 get_gravity() const=0;
virtual Vector3 get_accelerometer() const=0;
virtual Vector3 get_magnetometer() const=0;
virtual Vector3 get_gyroscope() const=0;
diff --git a/main/input_default.cpp b/main/input_default.cpp
index 50b0006438..a7d06dbdbe 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -277,6 +277,12 @@ void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_
emit_signal("joy_connection_changed", p_idx, p_connected);
};
+Vector3 InputDefault::get_gravity() const{
+
+ _THREAD_SAFE_METHOD_
+ return gravity;
+}
+
Vector3 InputDefault::get_accelerometer() const{
_THREAD_SAFE_METHOD_
@@ -423,6 +429,14 @@ void InputDefault::stop_joy_vibration(int p_device) {
joy_vibration[p_device] = vibration;
}
+void InputDefault::set_gravity(const Vector3& p_gravity) {
+
+ _THREAD_SAFE_METHOD_
+
+ gravity=p_gravity;
+
+}
+
void InputDefault::set_accelerometer(const Vector3& p_accel) {
_THREAD_SAFE_METHOD_
diff --git a/main/input_default.h b/main/input_default.h
index cab505644d..3e41c494c1 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -44,6 +44,7 @@ class InputDefault : public Input {
Set<int> joy_buttons_pressed;
Map<int,float> _joy_axis;
//Map<StringName,int> custom_action_press;
+ Vector3 gravity;
Vector3 accelerometer;
Vector3 magnetometer;
Vector3 gyroscope;
@@ -191,6 +192,7 @@ public:
void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "");
void parse_joypad_mapping(String p_mapping, bool p_update_existing);
+ virtual Vector3 get_gravity() const;
virtual Vector3 get_accelerometer() const;
virtual Vector3 get_magnetometer() const;
virtual Vector3 get_gyroscope() const;
@@ -203,6 +205,7 @@ public:
void parse_input_event(const InputEvent& p_event);
+ void set_gravity(const Vector3& p_gravity);
void set_accelerometer(const Vector3& p_accel);
void set_magnetometer(const Vector3& p_magnetometer);
void set_gyroscope(const Vector3& p_gyroscope);
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index 09c401b329..6883692b15 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -30,11 +30,13 @@
#import "gl_view.h"
#import "view_controller.h"
-@interface AppDelegate : NSObject <UIApplicationDelegate, UIAccelerometerDelegate, GLViewDelegate> {
+// Old accelerometer approach deprecated since IOS 7.0
+// Include coremotion for accelerometer, gyroscope and magnetometer access, available since IOS 4.0 but some functionality won't work for anything before IOS 5.0
+#import <CoreMotion/CoreMotion.h>
+
+@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> {
//@property (strong, nonatomic) UIWindow *window;
ViewController* view_controller;
- UIAccelerationValue accel[3];
- UIAccelerationValue last_accel[3];
};
@property (strong, nonatomic) UIWindow *window;
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index feb87e742f..664683ad64 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -84,6 +84,9 @@ extern char** gargv;
extern int iphone_main(int, int, int, char**);
extern void iphone_finish();
+CMMotionManager *motionManager;
+bool motionInitialised;
+
static ViewController* mainViewController = nil;
+ (ViewController*) getViewController
{
@@ -193,9 +196,58 @@ static int frame_count = 0;
}; break; // no fallthrough
default: {
-
if (OSIPhone::get_singleton()) {
- OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]);
+// OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]);
+ if (motionInitialised) {
+ // Just using polling approach for now, we can set this up so it sends data to us in intervals, might be better.
+ // See Apple reference pages for more details:
+ // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc
+
+ // Apple splits our accelerometer date into a gravity and user movement component. We add them back together
+ CMAcceleration gravity = motionManager.deviceMotion.gravity;
+ CMAcceleration acceleration = motionManager.deviceMotion.userAcceleration;
+
+ ///@TODO We don't seem to be getting data here, is my device broken or is this code incorrect?
+ CMMagneticField magnetic = motionManager.deviceMotion.magneticField.field;
+
+ ///@TODO we can access rotationRate as a CMRotationRate variable (processed date) or CMGyroData (raw data), have to see what works best
+ CMRotationRate rotation = motionManager.deviceMotion.rotationRate;
+
+ // Adjust for screen orientation.
+ // [[UIDevice currentDevice] orientation] changes even if we've fixed our orientation which is not
+ // a good thing when you're trying to get your user to move the screen in all directions and want consistent output
+
+ ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] is a bit of a hack. Godot obviously knows the orientation so maybe we
+ // can use that instead? (note that left and right seem swapped)
+
+ switch ([[UIApplication sharedApplication] statusBarOrientation]) {
+ case UIDeviceOrientationLandscapeLeft: {
+ OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z);
+ }; break;
+ case UIDeviceOrientationLandscapeRight: {
+ OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z);
+ }; break;
+ case UIDeviceOrientationPortraitUpsideDown: {
+ OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z);
+ }; break;
+ default: { // assume portrait
+ OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z);
+ }; break;
+ };
+ }
+
bool quit_request = OSIPhone::get_singleton()->iterate();
};
@@ -253,11 +305,24 @@ static int frame_count = 0;
[window makeKeyAndVisible];
//Configure and start accelerometer
+/*
+ Old accelerometer approach deprecated since IOS 7.0
+
last_accel[0] = 0;
last_accel[1] = 0;
last_accel[2] = 0;
[[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / kAccelerometerFrequency)];
[[UIAccelerometer sharedAccelerometer] setDelegate:self];
+*/
+
+ if (!motionInitialised) {
+ motionManager = [[CMMotionManager alloc] init];
+ if (motionManager.deviceMotionAvailable) {
+ motionManager.deviceMotionUpdateInterval = 1.0/70.0;
+ [motionManager startDeviceMotionUpdates];
+ motionInitialised = YES;
+ };
+ };
//OSIPhone::screen_width = rect.size.width - rect.origin.x;
//OSIPhone::screen_height = rect.size.height - rect.origin.y;
@@ -297,12 +362,23 @@ static int frame_count = 0;
- (void)applicationWillTerminate:(UIApplication*)application {
printf("********************* will terminate\n");
+
+ if (motionInitialised) {
+ ///@TODO is this the right place to clean this up?
+ [motionManager stopDeviceMotionUpdates];
+ [motionManager release];
+ motionManager = nil;
+ motionInitialised = NO;
+ };
+
iphone_finish();
};
- (void)applicationDidEnterBackground:(UIApplication *)application
{
printf("********************* did enter background\n");
+ ///@TODO maybe add pause motionManager? and where would we unpause it?
+
if (OS::get_singleton()->get_main_loop())
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
[view_controller.view stopAnimation];
@@ -340,12 +416,15 @@ static int frame_count = 0;
};
}
+/*
+ Depricated since IOS 7.0
- (void)accelerometer:(UIAccelerometer*)accelerometer didAccelerate:(UIAcceleration*)acceleration {
//Use a basic low-pass filter to only keep the gravity in the accelerometer values
accel[0] = acceleration.x; // * kFilteringFactor + accel[0] * (1.0 - kFilteringFactor);
accel[1] = acceleration.y; // * kFilteringFactor + accel[1] * (1.0 - kFilteringFactor);
accel[2] = acceleration.z; // * kFilteringFactor + accel[2] * (1.0 - kFilteringFactor);
}
+*/
- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url {
#ifdef MODULE_FACEBOOKSCORER_IOS_ENABLED
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index b92b64e9f1..88ec83ef7a 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -83,6 +83,7 @@ def configure(env):
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
+ '-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'Security',
'-framework', 'UIKit',
@@ -109,6 +110,7 @@ def configure(env):
'-framework', 'MediaPlayer',
'-framework', 'AVFoundation',
'-framework', 'CoreMedia',
+ '-framework', 'CoreMotion',
])
else:
env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=5.1.1',
@@ -126,6 +128,7 @@ def configure(env):
'-framework', 'MediaPlayer',
'-framework', 'AVFoundation',
'-framework', 'CoreMedia',
+ '-framework', 'CoreMotion',
])
if env['game_center'] == 'yes':
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index 1d12501aea..051c562b6a 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -323,9 +323,14 @@ void OSIPhone::touches_cancelled() {
static const float ACCEL_RANGE = 1;
+void OSIPhone::update_gravity(float p_x, float p_y, float p_z) {
+ input->set_gravity(Vector3(p_x, p_y, p_z));
+};
+
void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
- input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, -p_z / (float)ACCEL_RANGE));
+ // Found out the Z should not be negated! Pass as is!
+ input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE));
/*
if (p_x != last_accel.x) {
@@ -364,7 +369,13 @@ void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
*/
};
+void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
+ input->set_magnetometer(Vector3(p_x, p_y, p_z));
+};
+void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
+ input->set_gyroscope(Vector3(p_x, p_y, p_z));
+};
void OSIPhone::delete_main_loop() {
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 331b20afbf..ab976edcba 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -152,7 +152,10 @@ public:
int set_base_framebuffer(int p_fb);
+ void update_gravity(float p_x, float p_y, float p_z);
void update_accelerometer(float p_x, float p_y, float p_z);
+ void update_magnetometer(float p_x, float p_y, float p_z);
+ void update_gyroscope(float p_x, float p_y, float p_z);
static OSIPhone* get_singleton();