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-rw-r--r--.editorconfig2
-rw-r--r--SConstruct25
-rw-r--r--doc/classes/Sprite.xml10
-rw-r--r--editor/animation_track_editor.cpp4
-rw-r--r--editor/project_manager.cpp37
-rw-r--r--editor/project_manager.h2
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs4
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp23
-rw-r--r--modules/mono/editor/godotsharp_builds.h2
-rw-r--r--modules/mono/editor/godotsharp_export.cpp7
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp5
-rw-r--r--modules/mono/glue/Managed/Files/AABB.cs15
-rw-r--r--modules/mono/glue/Managed/Files/Basis.cs35
-rw-r--r--modules/mono/glue/Managed/Files/Mathf.cs4
-rw-r--r--modules/mono/glue/Managed/Files/Transform2D.cs1
-rw-r--r--scene/3d/cpu_particles.cpp2
-rw-r--r--scene/3d/particles.cpp2
-rw-r--r--scene/gui/text_edit.cpp2
19 files changed, 124 insertions, 63 deletions
diff --git a/.editorconfig b/.editorconfig
index ab03b8421c..56cc2e9c2d 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -9,7 +9,7 @@ insert_final_newline = true
[*.{cpp,hpp,c,h,mm}]
trim_trailing_whitespace = true
-[{*.{py,cs},SCsub}]
+[{*.{py,cs},SConstruct,SCsub}]
indent_style = space
indent_size = 4
diff --git a/SConstruct b/SConstruct
index 88bb43fbc7..b75ca24da6 100644
--- a/SConstruct
+++ b/SConstruct
@@ -149,7 +149,7 @@ opts.Add(BoolVariable('builtin_libwebsockets', "Use the built-in libwebsockets l
opts.Add(BoolVariable('builtin_mbedtls', "Use the built-in mbedTLS library", True))
opts.Add(BoolVariable('builtin_miniupnpc', "Use the built-in miniupnpc library", True))
opts.Add(BoolVariable('builtin_opus', "Use the built-in Opus library", True))
-opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library)", True))
+opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library", True))
opts.Add(BoolVariable('builtin_recast', "Use the built-in Recast library", True))
opts.Add(BoolVariable('builtin_squish', "Use the built-in squish library", True))
opts.Add(BoolVariable('builtin_xatlas', "Use the built-in xatlas library", True))
@@ -226,6 +226,23 @@ if env_base['platform'] != "":
elif env_base['p'] != "":
selected_platform = env_base['p']
env_base["platform"] = selected_platform
+else:
+ # Missing `platform` argument, try to detect platform automatically
+ if sys.platform.startswith('linux'):
+ selected_platform = 'linux'
+ elif sys.platform == 'darwin':
+ selected_platform = 'osx'
+ elif sys.platform == 'win32':
+ selected_platform = 'windows'
+ else:
+ print("Could not detect platform automatically. Supported platforms:")
+ for x in platform_list:
+ print("\t" + x)
+ print("\nPlease run SCons again and select a valid platform: platform=<string>")
+
+ if selected_platform != "":
+ print("Automatically detected platform: " + selected_platform)
+ env_base["platform"] = selected_platform
if selected_platform in platform_list:
tmppath = "./platform/" + selected_platform
@@ -492,13 +509,13 @@ if selected_platform in platform_list:
if (conf.CheckCHeader(header[0])):
env.AppendUnique(CPPDEFINES=[header[1]])
-else:
+elif selected_platform != "":
- print("No valid target platform selected.")
+ print("Invalid target platform: " + selected_platform)
print("The following platforms were detected:")
for x in platform_list:
print("\t" + x)
- print("\nPlease run SCons again with the argument: platform=<string>")
+ print("\nPlease run SCons again and select a valid platform: platform=<string>")
# The following only makes sense when the env is defined, and assumes it is
if 'env' in locals():
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index cc5fe93567..26ff67cc74 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -13,7 +13,13 @@
<return type="Rect2">
</return>
<description>
- Returns a Rect2 representing the Sprite's boundary relative to its local coordinates.
+ Returns a [Rect2] representing the Sprite's boundary in local coordinates. Can be used to detect if the Sprite was clicked. Example:
+ [codeblock]
+ func _input(event):
+ if event is InputEventMouseButton and event.pressed and event.button_index == BUTTON_LEFT:
+ if get_rect().has_point(to_local(event.position)):
+ print("A click!")
+ [/codeblock]
</description>
</method>
<method name="is_pixel_opaque" qualifiers="const">
@@ -48,7 +54,7 @@
The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
- If [code]true[/code], texture is cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
+ If [code]true[/code], texture is cut from a larger atlas texture. See [member region_rect]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
If [code]true[/code], the outermost pixels get blurred out.
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 1985c91f31..0eec01f2cb 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -63,8 +63,6 @@ public:
ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo);
}
- //PopupDialog *ke_dialog;
-
void _fix_node_path(Variant &value) {
NodePath np = value;
@@ -3456,7 +3454,7 @@ void AnimationTrackEditor::_update_tracks() {
Ref<Texture> icon = get_icon("Node", "EditorIcons");
String name = base_path;
String tooltip;
- if (root) {
+ if (root && root->has_node(base_path)) {
Node *n = root->get_node(base_path);
if (n) {
if (has_icon(n->get_class(), "EditorIcons")) {
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 6de4330493..b0baf954d2 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1627,40 +1627,28 @@ void ProjectManager::_show_project(const String &p_path) {
OS::get_singleton()->shell_open(String("file://") + p_path);
}
-void ProjectManager::_scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects) {
-
- List<String> subdirs;
+void ProjectManager::_scan_dir(const String &path, List<String> *r_projects) {
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ da->change_dir(path);
da->list_dir_begin();
String n = da->get_next();
while (n != String()) {
if (da->current_is_dir() && !n.begins_with(".")) {
- subdirs.push_front(n);
+ _scan_dir(da->get_current_dir().plus_file(n), r_projects);
} else if (n == "project.godot") {
r_projects->push_back(da->get_current_dir());
}
n = da->get_next();
}
da->list_dir_end();
- int m = 0;
- for (List<String>::Element *E = subdirs.front(); E; E = E->next()) {
-
- da->change_dir(E->get());
-
- float slice = total / subdirs.size();
- _scan_dir(da, pos + slice * m, slice, r_projects);
- da->change_dir("..");
- m++;
- }
+ memdelete(da);
}
void ProjectManager::_scan_begin(const String &p_base) {
print_line("Scanning projects at: " + p_base);
List<String> projects;
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- da->change_dir(p_base);
- _scan_dir(da, 0, 1, &projects);
- memdelete(da);
+ _scan_dir(p_base, &projects);
print_line("Found " + itos(projects.size()) + " projects.");
for (List<String>::Element *E = projects.front(); E; E = E->next()) {
@@ -2166,6 +2154,19 @@ ProjectManager::ProjectManager() {
Button *cancel = memnew(Button);
cancel->set_text(TTR("Exit"));
cancel->set_custom_minimum_size(Size2(100, 1) * EDSCALE);
+
+#ifndef OSX_ENABLED
+ // Pressing Command + Q quits the Project Manager
+ // This is handled by the platform implementation on macOS,
+ // so only define the shortcut on other platforms
+ InputEventKey *quit_key = memnew(InputEventKey);
+ quit_key->set_command(true);
+ quit_key->set_scancode(KEY_Q);
+ ShortCut *quit_shortcut = memnew(ShortCut);
+ quit_shortcut->set_shortcut(quit_key);
+ cancel->set_shortcut(quit_shortcut);
+#endif
+
cc->add_child(cancel);
cancel->connect("pressed", this, "_exit_dialog");
vb->add_child(cc);
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 382e9fc8fb..fa878e75a6 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -106,7 +106,7 @@ class ProjectManager : public Control {
void _on_project_created(const String &dir);
void _on_projects_updated();
void _update_scroll_position(const String &dir);
- void _scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects);
+ void _scan_dir(const String &path, List<String> *r_projects);
void _install_project(const String &p_zip_path, const String &p_title);
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 967e3bcc19..e5044feb75 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -186,7 +186,7 @@ namespace GodotSharpTools.Build
private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, List<string> customProperties)
{
- string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""",
+ string arguments = string.Format(@"""{0}"" /v:normal /t:Rebuild ""/p:{1}"" ""/l:{2},{3};{4}""",
solution,
"Configuration=" + config,
typeof(GodotBuildLogger).FullName,
@@ -196,7 +196,7 @@ namespace GodotSharpTools.Build
foreach (string customProperty in customProperties)
{
- arguments += " \"/p:" + customProperty + "\"";
+ arguments += " /p:" + customProperty;
}
return arguments;
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 89279c69a6..f4ab11a222 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -80,7 +80,7 @@ namespace GodotSharpTools.Project
toolsGroup.AddProperty("DebugSymbols", "true");
toolsGroup.AddProperty("DebugType", "portable");
toolsGroup.AddProperty("Optimize", "false");
- toolsGroup.AddProperty("DefineConstants", "DEBUG;TOOLS;");
+ toolsGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;TOOLS;");
toolsGroup.AddProperty("ErrorReport", "prompt");
toolsGroup.AddProperty("WarningLevel", "4");
toolsGroup.AddProperty("ConsolePause", "false");
@@ -161,7 +161,7 @@ namespace GodotSharpTools.Project
debugGroup.AddProperty("DebugSymbols", "true");
debugGroup.AddProperty("DebugType", "portable");
debugGroup.AddProperty("Optimize", "false");
- debugGroup.AddProperty("DefineConstants", "DEBUG;");
+ debugGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;");
debugGroup.AddProperty("ErrorReport", "prompt");
debugGroup.AddProperty("WarningLevel", "4");
debugGroup.AddProperty("ConsolePause", "false");
@@ -170,6 +170,7 @@ namespace GodotSharpTools.Project
releaseGroup.Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ";
releaseGroup.AddProperty("DebugType", "portable");
releaseGroup.AddProperty("Optimize", "true");
+ releaseGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;");
releaseGroup.AddProperty("ErrorReport", "prompt");
releaseGroup.AddProperty("WarningLevel", "4");
releaseGroup.AddProperty("ConsolePause", "false");
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index de3fd91223..9f132825fb 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -30,6 +30,7 @@
#include "godotsharp_builds.h"
+#include "core/os/os.h"
#include "core/vector.h"
#include "main/main.h"
@@ -351,7 +352,7 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) {
return true;
}
-bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
+bool GodotSharpBuilds::build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines) {
if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path()))
return true; // No solution to build
@@ -366,6 +367,21 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
pr.step("Building project solution", 0);
MonoBuildInfo build_info(GodotSharpDirs::get_project_sln_path(), p_config);
+
+ // Add Godot defines
+ String constants = "GodotDefineConstants=\"";
+
+ for (int i = 0; i < p_godot_defines.size(); i++) {
+ constants += "GODOT_" + p_godot_defines[i].to_upper().replace("-", "_").replace(" ", "_").replace(";", "_") + ";";
+ }
+
+#ifdef REAL_T_IS_DOUBLE
+ constants += "GODOT_REAL_T_IS_DOUBLE;";
+#endif
+
+ constants += "\"";
+ build_info.custom_props.push_back(constants);
+
if (!GodotSharpBuilds::get_singleton()->build(build_info)) {
GodotSharpBuilds::show_build_error_dialog("Failed to build project solution");
return false;
@@ -393,7 +409,10 @@ bool GodotSharpBuilds::editor_build_callback() {
ERR_FAIL_COND_V(copy_err != OK, false);
}
- return build_project_blocking("Tools");
+ Vector<String> godot_defines;
+ godot_defines.push_back(OS::get_singleton()->get_name());
+ godot_defines.push_back(sizeof(void *) == 4 ? "32" : "64");
+ return build_project_blocking("Tools", godot_defines);
}
GodotSharpBuilds *GodotSharpBuilds::singleton = NULL;
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 652d30538a..2e9050e12e 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -92,7 +92,7 @@ public:
static bool make_api_assembly(APIAssembly::Type p_api_type);
- static bool build_project_blocking(const String &p_config);
+ static bool build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines);
static bool editor_build_callback();
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index ee5fed1a0c..ae5b939b26 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -94,7 +94,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
- ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
+ // Turn export features into defines
+ Vector<String> godot_defines;
+ for (Set<String>::Element *E = p_features.front(); E; E = E->next()) {
+ godot_defines.push_back(E->get());
+ }
+ ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config, godot_defines));
// Add dependency assemblies
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 21ce9ca5c4..5d9e39b6c2 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -175,7 +175,10 @@ void MonoBottomPanel::_build_project_pressed() {
ERR_FAIL_COND(copy_err != OK);
}
- bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
+ Vector<String> godot_defines;
+ godot_defines.push_back(OS::get_singleton()->get_name());
+ godot_defines.push_back((sizeof(void *) == 4 ? "32" : "64"));
+ bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools", godot_defines);
if (build_success) {
// Notify running game for hot-reload
diff --git a/modules/mono/glue/Managed/Files/AABB.cs b/modules/mono/glue/Managed/Files/AABB.cs
index 33b2b46712..a2ebbc0736 100644
--- a/modules/mono/glue/Managed/Files/AABB.cs
+++ b/modules/mono/glue/Managed/Files/AABB.cs
@@ -414,6 +414,21 @@ namespace Godot
_position = position;
_size = size;
}
+ public AABB(Vector3 position, real_t width, real_t height, real_t depth)
+ {
+ _position = position;
+ _size = new Vector3(width, height, depth);
+ }
+ public AABB(real_t x, real_t y, real_t z, Vector3 size)
+ {
+ _position = new Vector3(x, y, z);
+ _size = size;
+ }
+ public AABB(real_t x, real_t y, real_t z, real_t width, real_t height, real_t depth)
+ {
+ _position = new Vector3(x, y, z);
+ _size = new Vector3(width, height, depth);
+ }
public static bool operator ==(AABB left, AABB right)
{
diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs
index ac9576cebd..d02dbe545f 100644
--- a/modules/mono/glue/Managed/Files/Basis.cs
+++ b/modules/mono/glue/Managed/Files/Basis.cs
@@ -260,13 +260,13 @@ namespace Godot
Vector3 euler;
euler.z = 0.0f;
- real_t mxy = m.Row1[2];
+ real_t mzy = m.Row1[2];
- if (mxy < 1.0f)
+ if (mzy < 1.0f)
{
- if (mxy > -1.0f)
+ if (mzy > -1.0f)
{
- euler.x = Mathf.Asin(-mxy);
+ euler.x = Mathf.Asin(-mzy);
euler.y = Mathf.Atan2(m.Row0[2], m.Row2[2]);
euler.z = Mathf.Atan2(m.Row1[0], m.Row1[1]);
}
@@ -418,19 +418,11 @@ namespace Godot
public Basis Scaled(Vector3 scale)
{
- var m = this;
-
- m.Row0[0] *= scale.x;
- m.Row0[1] *= scale.x;
- m.Row0[2] *= scale.x;
- m.Row1[0] *= scale.y;
- m.Row1[1] *= scale.y;
- m.Row1[2] *= scale.y;
- m.Row2[0] *= scale.z;
- m.Row2[1] *= scale.z;
- m.Row2[2] *= scale.z;
-
- return m;
+ var b = this;
+ b.Row0 *= scale.x;
+ b.Row1 *= scale.y;
+ b.Row2 *= scale.z;
+ return b;
}
public real_t Tdotx(Vector3 with)
@@ -622,11 +614,12 @@ namespace Godot
// We need to assign the struct fields here first so we can't do it that way...
}
- internal Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz)
+ // Arguments are named such that xy is equal to calling x.y
+ internal Basis(real_t xx, real_t yx, real_t zx, real_t xy, real_t yy, real_t zy, real_t xz, real_t yz, real_t zz)
{
- Row0 = new Vector3(xx, xy, xz);
- Row1 = new Vector3(yx, yy, yz);
- Row2 = new Vector3(zx, zy, zz);
+ Row0 = new Vector3(xx, yx, zx);
+ Row1 = new Vector3(xy, yy, zy);
+ Row2 = new Vector3(xz, yz, zz);
}
public static Basis operator *(Basis left, Basis right)
diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs
index ff26c7fddf..8fb8730b88 100644
--- a/modules/mono/glue/Managed/Files/Mathf.cs
+++ b/modules/mono/glue/Managed/Files/Mathf.cs
@@ -44,9 +44,9 @@ namespace Godot
return (real_t)Math.Atan(s);
}
- public static real_t Atan2(real_t x, real_t y)
+ public static real_t Atan2(real_t y, real_t x)
{
- return (real_t)Math.Atan2(x, y);
+ return (real_t)Math.Atan2(y, x);
}
public static Vector2 Cartesian2Polar(real_t x, real_t y)
diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs
index f7bb41d523..33ff286769 100644
--- a/modules/mono/glue/Managed/Files/Transform2D.cs
+++ b/modules/mono/glue/Managed/Files/Transform2D.cs
@@ -298,6 +298,7 @@ namespace Godot
origin = originPos;
}
+ // Arguments are named such that xy is equal to calling x.y
public Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy)
{
x = new Vector2(xx, xy);
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index d4e242dcb7..138c446fea 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -212,7 +212,7 @@ String CPUParticles::get_configuration_warning() const {
get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid())) {
if (warnings != String())
warnings += "\n";
- warnings += "- " + TTR("CPUParticles animation requires the usage of a SpatialMaterial with \"Billboard Particles\" enabled.");
+ warnings += "- " + TTR("CPUParticles animation requires the usage of a SpatialMaterial whose Billboard Mode is set to \"Particle Billboard\".");
}
return warnings;
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 57ab01f7be..156560f802 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -268,7 +268,7 @@ String Particles::get_configuration_warning() const {
process->get_param_texture(ParticlesMaterial::PARAM_ANIM_SPEED).is_valid() || process->get_param_texture(ParticlesMaterial::PARAM_ANIM_OFFSET).is_valid())) {
if (warnings != String())
warnings += "\n";
- warnings += "- " + TTR("Particles animation requires the usage of a SpatialMaterial with \"Billboard Particles\" enabled.");
+ warnings += "- " + TTR("Particles animation requires the usage of a SpatialMaterial whose Billboard Mode is set to \"Particle Billboard\".");
}
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index acd2950b4c..ef6bfc2e2d 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -406,6 +406,7 @@ void TextEdit::_update_scrollbars() {
cursor.line_ofs = 0;
cursor.wrap_ofs = 0;
v_scroll->set_value(0);
+ v_scroll->set_max(0);
v_scroll->hide();
}
@@ -424,6 +425,7 @@ void TextEdit::_update_scrollbars() {
cursor.x_ofs = 0;
h_scroll->set_value(0);
+ h_scroll->set_max(0);
h_scroll->hide();
}