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-rw-r--r--core/config/engine.cpp6
-rw-r--r--core/math/math_funcs.h60
-rw-r--r--core/variant/variant_utility.cpp11
-rw-r--r--doc/classes/@GlobalScope.xml26
-rw-r--r--doc/classes/Animation.xml8
-rw-r--r--doc/classes/GraphEdit.xml3
-rw-r--r--doc/classes/GraphNode.xml12
-rwxr-xr-xdoc/tools/make_rst.py121
-rw-r--r--editor/animation_track_editor.cpp70
-rw-r--r--editor/animation_track_editor.h8
-rw-r--r--editor/editor_settings.cpp7
-rw-r--r--editor/editor_spin_slider.cpp4
-rw-r--r--editor/icons/InterpCubicAngle.svg1
-rw-r--r--editor/icons/InterpLinearAngle.svg1
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp160
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h1
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp163
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h1
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp85
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h5
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp77
-rw-r--r--editor/plugins/animation_state_machine_editor.h2
-rw-r--r--methods.py2
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp30
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.h4
-rw-r--r--modules/mono/build_scripts/mono_configure.py6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs9
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs182
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs90
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs185
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs48
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs23
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs24
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs25
-rw-r--r--modules/raycast/config.py3
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp5
-rw-r--r--platform/linuxbsd/os_linuxbsd.h2
-rw-r--r--platform/macos/os_macos.h2
-rw-r--r--platform/macos/os_macos.mm5
-rw-r--r--platform/uwp/os_uwp.cpp3
-rw-r--r--platform/uwp/os_uwp.h1
-rw-r--r--platform/windows/crash_handler_windows.cpp10
-rw-r--r--platform/windows/detect.py373
-rw-r--r--platform/windows/export/export_plugin.cpp2
-rw-r--r--platform/windows/os_windows.cpp4
-rw-r--r--platform/windows/os_windows.h1
-rw-r--r--scene/animation/animation_tree.cpp30
-rw-r--r--scene/animation/animation_tree.h1
-rw-r--r--scene/gui/graph_edit.cpp78
-rw-r--r--scene/gui/graph_edit.h5
-rw-r--r--scene/gui/graph_node.cpp24
-rw-r--r--scene/gui/graph_node.h8
-rw-r--r--scene/resources/animation.cpp285
-rw-r--r--scene/resources/animation.h8
-rw-r--r--thirdparty/README.md6
-rw-r--r--thirdparty/mbedtls/library/timing.c4
-rw-r--r--thirdparty/minimp3/minimp3.h23
57 files changed, 1753 insertions, 590 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 3efc0e822a..94db3612b4 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -191,11 +191,11 @@ String Engine::get_architecture_name() const {
#elif defined(__i386) || defined(__i386__) || defined(_M_IX86)
return "x86_32";
-#elif defined(__aarch64__) || defined(_M_ARM64)
+#elif defined(__aarch64__) || defined(_M_ARM64) || defined(_M_ARM64EC)
return "arm64";
-#elif defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7S__)
- return "armv7";
+#elif defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7S__) || defined(_M_ARM)
+ return "arm32";
#elif defined(__riscv)
#if __riscv_xlen == 8
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index fd20440663..cae76b182a 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -253,6 +253,35 @@ public:
(-p_pre + 3.0f * p_from - 3.0f * p_to + p_post) * (p_weight * p_weight * p_weight));
}
+ static _ALWAYS_INLINE_ double cubic_interpolate_angle(double p_from, double p_to, double p_pre, double p_post, double p_weight) {
+ double from_rot = fmod(p_from, Math_TAU);
+
+ double pre_diff = fmod(p_pre - from_rot, Math_TAU);
+ double pre_rot = from_rot + fmod(2.0 * pre_diff, Math_TAU) - pre_diff;
+
+ double to_diff = fmod(p_to - from_rot, Math_TAU);
+ double to_rot = from_rot + fmod(2.0 * to_diff, Math_TAU) - to_diff;
+
+ double post_diff = fmod(p_post - to_rot, Math_TAU);
+ double post_rot = to_rot + fmod(2.0 * post_diff, Math_TAU) - post_diff;
+
+ return cubic_interpolate(from_rot, to_rot, pre_rot, post_rot, p_weight);
+ }
+ static _ALWAYS_INLINE_ float cubic_interpolate_angle(float p_from, float p_to, float p_pre, float p_post, float p_weight) {
+ float from_rot = fmod(p_from, (float)Math_TAU);
+
+ float pre_diff = fmod(p_pre - from_rot, (float)Math_TAU);
+ float pre_rot = from_rot + fmod(2.0f * pre_diff, (float)Math_TAU) - pre_diff;
+
+ float to_diff = fmod(p_to - from_rot, (float)Math_TAU);
+ float to_rot = from_rot + fmod(2.0f * to_diff, (float)Math_TAU) - to_diff;
+
+ float post_diff = fmod(p_post - to_rot, (float)Math_TAU);
+ float post_rot = to_rot + fmod(2.0f * post_diff, (float)Math_TAU) - post_diff;
+
+ return cubic_interpolate(from_rot, to_rot, pre_rot, post_rot, p_weight);
+ }
+
static _ALWAYS_INLINE_ double cubic_interpolate_in_time(double p_from, double p_to, double p_pre, double p_post, double p_weight,
double p_to_t, double p_pre_t, double p_post_t) {
/* Barry-Goldman method */
@@ -276,6 +305,37 @@ public:
return Math::lerp(b1, b2, p_to_t == 0 ? 0.5f : t / p_to_t);
}
+ static _ALWAYS_INLINE_ double cubic_interpolate_angle_in_time(double p_from, double p_to, double p_pre, double p_post, double p_weight,
+ double p_to_t, double p_pre_t, double p_post_t) {
+ double from_rot = fmod(p_from, Math_TAU);
+
+ double pre_diff = fmod(p_pre - from_rot, Math_TAU);
+ double pre_rot = from_rot + fmod(2.0 * pre_diff, Math_TAU) - pre_diff;
+
+ double to_diff = fmod(p_to - from_rot, Math_TAU);
+ double to_rot = from_rot + fmod(2.0 * to_diff, Math_TAU) - to_diff;
+
+ double post_diff = fmod(p_post - to_rot, Math_TAU);
+ double post_rot = to_rot + fmod(2.0 * post_diff, Math_TAU) - post_diff;
+
+ return cubic_interpolate_in_time(from_rot, to_rot, pre_rot, post_rot, p_weight, p_to_t, p_pre_t, p_post_t);
+ }
+ static _ALWAYS_INLINE_ float cubic_interpolate_angle_in_time(float p_from, float p_to, float p_pre, float p_post, float p_weight,
+ float p_to_t, float p_pre_t, float p_post_t) {
+ float from_rot = fmod(p_from, (float)Math_TAU);
+
+ float pre_diff = fmod(p_pre - from_rot, (float)Math_TAU);
+ float pre_rot = from_rot + fmod(2.0f * pre_diff, (float)Math_TAU) - pre_diff;
+
+ float to_diff = fmod(p_to - from_rot, (float)Math_TAU);
+ float to_rot = from_rot + fmod(2.0f * to_diff, (float)Math_TAU) - to_diff;
+
+ float post_diff = fmod(p_post - to_rot, (float)Math_TAU);
+ float post_rot = to_rot + fmod(2.0f * post_diff, (float)Math_TAU) - post_diff;
+
+ return cubic_interpolate_in_time(from_rot, to_rot, pre_rot, post_rot, p_weight, p_to_t, p_pre_t, p_post_t);
+ }
+
static _ALWAYS_INLINE_ double bezier_interpolate(double p_start, double p_control_1, double p_control_2, double p_end, double p_t) {
/* Formula from Wikipedia article on Bezier curves. */
double omt = (1.0 - p_t);
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 964150aa2d..1be17405c7 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -367,11 +367,20 @@ struct VariantUtilityFunctions {
return Math::cubic_interpolate(from, to, pre, post, weight);
}
+ static inline double cubic_interpolate_angle(double from, double to, double pre, double post, double weight) {
+ return Math::cubic_interpolate_angle(from, to, pre, post, weight);
+ }
+
static inline double cubic_interpolate_in_time(double from, double to, double pre, double post, double weight,
double to_t, double pre_t, double post_t) {
return Math::cubic_interpolate_in_time(from, to, pre, post, weight, to_t, pre_t, post_t);
}
+ static inline double cubic_interpolate_angle_in_time(double from, double to, double pre, double post, double weight,
+ double to_t, double pre_t, double post_t) {
+ return Math::cubic_interpolate_angle_in_time(from, to, pre, post, weight, to_t, pre_t, post_t);
+ }
+
static inline double bezier_interpolate(double p_start, double p_control_1, double p_control_2, double p_end, double p_t) {
return Math::bezier_interpolate(p_start, p_control_1, p_control_2, p_end, p_t);
}
@@ -1419,7 +1428,9 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDVR3(lerp, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(lerpf, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(cubic_interpolate, sarray("from", "to", "pre", "post", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
+ FUNCBINDR(cubic_interpolate_angle, sarray("from", "to", "pre", "post", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(cubic_interpolate_in_time, sarray("from", "to", "pre", "post", "weight", "to_t", "pre_t", "post_t"), Variant::UTILITY_FUNC_TYPE_MATH);
+ FUNCBINDR(cubic_interpolate_angle_in_time, sarray("from", "to", "pre", "post", "weight", "to_t", "pre_t", "post_t"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(bezier_interpolate, sarray("start", "control_1", "control_2", "end", "t"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(lerp_angle, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(inverse_lerp, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH);
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 59d6f878a9..71579d5173 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -260,6 +260,32 @@
Cubic interpolates between two values by the factor defined in [param weight] with pre and post values.
</description>
</method>
+ <method name="cubic_interpolate_angle">
+ <return type="float" />
+ <param index="0" name="from" type="float" />
+ <param index="1" name="to" type="float" />
+ <param index="2" name="pre" type="float" />
+ <param index="3" name="post" type="float" />
+ <param index="4" name="weight" type="float" />
+ <description>
+ Cubic interpolates between two rotation values with shortest path by the factor defined in [param weight] with pre and post values. See also [method lerp_angle].
+ </description>
+ </method>
+ <method name="cubic_interpolate_angle_in_time">
+ <return type="float" />
+ <param index="0" name="from" type="float" />
+ <param index="1" name="to" type="float" />
+ <param index="2" name="pre" type="float" />
+ <param index="3" name="post" type="float" />
+ <param index="4" name="weight" type="float" />
+ <param index="5" name="to_t" type="float" />
+ <param index="6" name="pre_t" type="float" />
+ <param index="7" name="post_t" type="float" />
+ <description>
+ Cubic interpolates between two rotation values with shortest path by the factor defined in [param weight] with pre and post values. See also [method lerp_angle].
+ It can perform smoother interpolation than [code]cubic_interpolate()[/code] by the time values.
+ </description>
+ </method>
<method name="cubic_interpolate_in_time">
<return type="float" />
<param index="0" name="from" type="float" />
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 8b97fda4d3..df0fb11ac7 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -600,6 +600,14 @@
<constant name="INTERPOLATION_CUBIC" value="2" enum="InterpolationType">
Cubic interpolation.
</constant>
+ <constant name="INTERPOLATION_LINEAR_ANGLE" value="3" enum="InterpolationType">
+ Linear interpolation with shortest path rotation.
+ [b]Note:[/b] The result value is always normalized and may not match the key value.
+ </constant>
+ <constant name="INTERPOLATION_CUBIC_ANGLE" value="4" enum="InterpolationType">
+ Cubic interpolation with shortest path rotation.
+ [b]Note:[/b] The result value is always normalized and may not match the key value.
+ </constant>
<constant name="UPDATE_CONTINUOUS" value="0" enum="UpdateMode">
Update between keyframes.
</constant>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index e5aa78971e..dc093acdcd 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -221,6 +221,9 @@
</method>
</methods>
<members>
+ <member name="arrange_nodes_button_hidden" type="bool" setter="set_arrange_nodes_button_hidden" getter="is_arrange_nodes_button_hidden" default="false">
+ If [code]true[/code], the Arrange Nodes button is hidden.
+ </member>
<member name="clip_contents" type="bool" setter="set_clip_contents" getter="is_clipping_contents" overrides="Control" default="true" />
<member name="connection_lines_antialiased" type="bool" setter="set_connection_lines_antialiased" getter="is_connection_lines_antialiased" default="true">
If [code]true[/code], the lines between nodes will use antialiasing.
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index 009c329ee2..ebd4525b19 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -156,7 +156,7 @@
<description>
Sets properties of the slot with ID [param idx].
If [param enable_left]/[param enable_right], a port will appear and the slot will be able to be connected from this side.
- [param type_left]/[param type_right] is an arbitrary type of the port. Only ports with the same type values can be connected.
+ [param type_left]/[param type_right] is an arbitrary type of the port. Only ports with the same type values can be connected and negative values will disallow all connections to be made via user inputs.
[param color_left]/[param color_right] is the tint of the port's icon on this side.
[param custom_left]/[param custom_right] is a custom texture for this side's port.
[b]Note:[/b] This method only sets properties of the slot. To create the slot, add a [Control]-derived child to the GraphNode.
@@ -208,7 +208,7 @@
<param index="0" name="idx" type="int" />
<param index="1" name="type_left" type="int" />
<description>
- Sets the left (input) type of the slot [param idx] to [param type_left].
+ Sets the left (input) type of the slot [param idx] to [param type_left]. If the value is negative, all connections will be disallowed to be created via user inputs.
</description>
</method>
<method name="set_slot_type_right">
@@ -216,7 +216,7 @@
<param index="0" name="idx" type="int" />
<param index="1" name="type_right" type="int" />
<description>
- Sets the right (output) type of the slot [param idx] to [param type_right].
+ Sets the right (output) type of the slot [param idx] to [param type_right]. If the value is negative, all connections will be disallowed to be created via user inputs.
</description>
</method>
</methods>
@@ -224,6 +224,9 @@
<member name="comment" type="bool" setter="set_comment" getter="is_comment" default="false">
If [code]true[/code], the GraphNode is a comment node.
</member>
+ <member name="draggable" type="bool" setter="set_draggable" getter="is_draggable" default="true">
+ If [code]true[/code], the user can drag the GraphNode.
+ </member>
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>
@@ -239,6 +242,9 @@
If [code]true[/code], the user can resize the GraphNode.
[b]Note:[/b] Dragging the handle will only emit the [signal resize_request] signal, the GraphNode needs to be resized manually.
</member>
+ <member name="selectable" type="bool" setter="set_selectable" getter="is_selectable" default="true">
+ If [code]true[/code], the user can select the GraphNode.
+ </member>
<member name="selected" type="bool" setter="set_selected" getter="is_selected" default="false">
If [code]true[/code], the GraphNode is selected.
</member>
diff --git a/doc/tools/make_rst.py b/doc/tools/make_rst.py
index 519554e026..bc50e39812 100755
--- a/doc/tools/make_rst.py
+++ b/doc/tools/make_rst.py
@@ -878,7 +878,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir:
f.write("----\n\n")
if i == 0:
- f.write(".. _class_{}_annotation_{}:\n\n".format(class_name, m.name.strip("@")))
+ f.write(".. _class_{}_annotation_{}:\n\n".format(class_name, m.name))
_, signature = make_method_signature(class_def, m, "", state)
f.write("- {}\n\n".format(signature))
@@ -1337,8 +1337,10 @@ def format_text_block(
# Cross-references to items in this or other class documentation pages.
elif is_in_tagset(cmd, RESERVED_CROSSLINK_TAGS):
+ link_type: str = ""
link_target: str = ""
if space_pos >= 0:
+ link_type = tag_text[:space_pos]
link_target = tag_text[space_pos + 1 :].strip()
if link_target == "":
@@ -1350,11 +1352,13 @@ def format_text_block(
else:
if (
cmd.startswith("method")
+ or cmd.startswith("constructor")
+ or cmd.startswith("operator")
or cmd.startswith("member")
or cmd.startswith("signal")
- or cmd.startswith("constant")
or cmd.startswith("annotation")
or cmd.startswith("theme_item")
+ or cmd.startswith("constant")
):
if link_target.find(".") != -1:
ss = link_target.split(".")
@@ -1371,48 +1375,62 @@ def format_text_block(
class_param = state.current_class
method_param = link_target
- ref_type = ""
+ # Default to the tag command name. This works by default for most tags,
+ # but member and theme_item have special cases.
+ ref_type = "_{}".format(link_type)
+ if link_type == "member":
+ ref_type = "_property"
+
if class_param in state.classes:
class_def = state.classes[class_param]
- if cmd.startswith("constructor"):
- if method_param not in class_def.constructors:
- print_error(
- '{}.xml: Unresolved constructor reference "{}" in {}.'.format(
- state.current_class, link_target, context_name
- ),
- state,
- )
- ref_type = "_constructor"
- elif cmd.startswith("method"):
- if method_param not in class_def.methods:
- print_error(
- '{}.xml: Unresolved method reference "{}" in {}.'.format(
- state.current_class, link_target, context_name
- ),
- state,
- )
- ref_type = "_method"
+ if cmd.startswith("method") and method_param not in class_def.methods:
+ print_error(
+ '{}.xml: Unresolved method reference "{}" in {}.'.format(
+ state.current_class, link_target, context_name
+ ),
+ state,
+ )
- elif cmd.startswith("operator"):
- if method_param not in class_def.operators:
- print_error(
- '{}.xml: Unresolved operator reference "{}" in {}.'.format(
- state.current_class, link_target, context_name
- ),
- state,
- )
- ref_type = "_operator"
+ elif cmd.startswith("constructor") and method_param not in class_def.constructors:
+ print_error(
+ '{}.xml: Unresolved constructor reference "{}" in {}.'.format(
+ state.current_class, link_target, context_name
+ ),
+ state,
+ )
- elif cmd.startswith("member"):
- if method_param not in class_def.properties:
- print_error(
- '{}.xml: Unresolved member reference "{}" in {}.'.format(
- state.current_class, link_target, context_name
- ),
- state,
- )
- ref_type = "_property"
+ elif cmd.startswith("operator") and method_param not in class_def.operators:
+ print_error(
+ '{}.xml: Unresolved operator reference "{}" in {}.'.format(
+ state.current_class, link_target, context_name
+ ),
+ state,
+ )
+
+ elif cmd.startswith("member") and method_param not in class_def.properties:
+ print_error(
+ '{}.xml: Unresolved member reference "{}" in {}.'.format(
+ state.current_class, link_target, context_name
+ ),
+ state,
+ )
+
+ elif cmd.startswith("signal") and method_param not in class_def.signals:
+ print_error(
+ '{}.xml: Unresolved signal reference "{}" in {}.'.format(
+ state.current_class, link_target, context_name
+ ),
+ state,
+ )
+
+ elif cmd.startswith("annotation") and method_param not in class_def.annotations:
+ print_error(
+ '{}.xml: Unresolved annotation reference "{}" in {}.'.format(
+ state.current_class, link_target, context_name
+ ),
+ state,
+ )
elif cmd.startswith("theme_item"):
if method_param not in class_def.theme_items:
@@ -1422,27 +1440,9 @@ def format_text_block(
),
state,
)
- ref_type = "_theme_{}".format(class_def.theme_items[method_param].data_name)
-
- elif cmd.startswith("signal"):
- if method_param not in class_def.signals:
- print_error(
- '{}.xml: Unresolved signal reference "{}" in {}.'.format(
- state.current_class, link_target, context_name
- ),
- state,
- )
- ref_type = "_signal"
-
- elif cmd.startswith("annotation"):
- if method_param not in class_def.annotations:
- print_error(
- '{}.xml: Unresolved annotation reference "{}" in {}.'.format(
- state.current_class, link_target, context_name
- ),
- state,
- )
- ref_type = "_annotation"
+ else:
+ # Needs theme data type to be properly linked, which we cannot get without a class.
+ ref_type = "_theme_{}".format(class_def.theme_items[method_param].data_name)
elif cmd.startswith("constant"):
found = False
@@ -1473,7 +1473,6 @@ def format_text_block(
),
state,
)
- ref_type = "_constant"
else:
print_error(
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index f55f970e67..cdeb1f36d9 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -2121,10 +2121,12 @@ void AnimationTrackEdit::_notification(int p_what) {
get_theme_icon(SNAME("InterpWrapClamp"), SNAME("EditorIcons")),
get_theme_icon(SNAME("InterpWrapLoop"), SNAME("EditorIcons")),
};
- Ref<Texture2D> interp_icon[3] = {
+ Ref<Texture2D> interp_icon[5] = {
get_theme_icon(SNAME("InterpRaw"), SNAME("EditorIcons")),
get_theme_icon(SNAME("InterpLinear"), SNAME("EditorIcons")),
get_theme_icon(SNAME("InterpCubic"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("InterpLinearAngle"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("InterpCubicAngle"), SNAME("EditorIcons")),
};
Ref<Texture2D> cont_icon[4] = {
get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")),
@@ -2847,6 +2849,23 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
menu->add_icon_item(get_theme_icon(SNAME("InterpRaw"), SNAME("EditorIcons")), TTR("Nearest"), MENU_INTERPOLATION_NEAREST);
menu->add_icon_item(get_theme_icon(SNAME("InterpLinear"), SNAME("EditorIcons")), TTR("Linear"), MENU_INTERPOLATION_LINEAR);
menu->add_icon_item(get_theme_icon(SNAME("InterpCubic"), SNAME("EditorIcons")), TTR("Cubic"), MENU_INTERPOLATION_CUBIC);
+ // Check is angle property.
+ AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
+ if (ape) {
+ AnimationPlayer *ap = ape->get_player();
+ if (ap) {
+ NodePath path = animation->track_get_path(track);
+ Node *nd = ap->get_node(ap->get_root())->get_node(NodePath(path.get_concatenated_names()));
+ StringName prop = path.get_concatenated_subnames();
+ PropertyInfo prop_info;
+ ClassDB::get_property_info(nd->get_class(), prop, &prop_info);
+ bool is_angle = prop_info.type == Variant::FLOAT && prop_info.hint_string.find("radians") != -1;
+ if (is_angle) {
+ menu->add_icon_item(get_theme_icon(SNAME("InterpLinearAngle"), SNAME("EditorIcons")), TTR("Linear Angle"), MENU_INTERPOLATION_LINEAR_ANGLE);
+ menu->add_icon_item(get_theme_icon(SNAME("InterpCubicAngle"), SNAME("EditorIcons")), TTR("Cubic Angle"), MENU_INTERPOLATION_CUBIC_ANGLE);
+ }
+ }
+ }
menu->reset_size();
Vector2 popup_pos = get_screen_position() + interp_mode_rect.position + Vector2(0, interp_mode_rect.size.height);
@@ -3187,7 +3206,9 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
} break;
case MENU_INTERPOLATION_NEAREST:
case MENU_INTERPOLATION_LINEAR:
- case MENU_INTERPOLATION_CUBIC: {
+ case MENU_INTERPOLATION_CUBIC:
+ case MENU_INTERPOLATION_LINEAR_ANGLE:
+ case MENU_INTERPOLATION_CUBIC_ANGLE: {
Animation::InterpolationType interp_mode = Animation::InterpolationType(p_index - MENU_INTERPOLATION_NEAREST);
undo_redo->create_action(TTR("Change Animation Interpolation Mode"));
undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", track, interp_mode);
@@ -6041,6 +6062,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
Vector<int> keys = E->value;
int len = keys.size() - 1;
+ // Special case for angle interpolation.
+ bool is_using_angle = animation->track_get_interpolation_type(track) == Animation::INTERPOLATION_LINEAR_ANGLE || animation->track_get_interpolation_type(track) == Animation::INTERPOLATION_CUBIC_ANGLE;
+
// Make insert queue.
Vector<Pair<double, Variant>> insert_queue;
for (int i = 0; i < len; i++) {
@@ -6050,6 +6074,12 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
double to_t = animation->track_get_key_time(track, keys[i + 1]);
Variant from_v = animation->track_get_key_value(track, keys[i]);
Variant to_v = animation->track_get_key_value(track, keys[i + 1]);
+ if (is_using_angle) {
+ real_t a = from_v;
+ real_t b = to_v;
+ real_t to_diff = fmod(b - a, Math_TAU);
+ to_v = a + fmod(2.0 * to_diff, Math_TAU) - to_diff;
+ }
Variant delta_v;
Variant::sub(to_v, from_v, delta_v);
double duration = to_t - from_t;
@@ -6165,15 +6195,12 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
case EDIT_GOTO_PREV_STEP: {
goto_prev_step(false);
} break;
- case EDIT_APPLY_RESET: {
- AnimationPlayerEditor::get_singleton()->get_player()->apply_reset(true);
- } break;
- case EDIT_BAKE_ANIMATION: {
+ case EDIT_BAKE_TRACK: {
bake_dialog->popup_centered(Size2(200, 100) * EDSCALE);
} break;
- case EDIT_BAKE_ANIMATION_CONFIRM: {
- undo_redo->create_action(TTR("Bake Animation as Linear keys."));
+ case EDIT_BAKE_TRACK_CONFIRM: {
+ undo_redo->create_action(TTR("Bake Track as Linear keys."));
int track_len = animation->get_track_count();
bool b_trs = bake_trs->is_pressed();
@@ -6191,10 +6218,14 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
do_bake |= b_bs && type == Animation::TYPE_BLEND_SHAPE;
do_bake |= b_v && type == Animation::TYPE_VALUE;
if (do_bake && !animation->track_is_compressed(i)) {
- if (animation->track_get_interpolation_type(i) == Animation::INTERPOLATION_NEAREST) {
- continue; // Nearest interpolation cannot be baked.
+ Animation::InterpolationType it = animation->track_get_interpolation_type(i);
+ if (it == Animation::INTERPOLATION_NEAREST) {
+ continue; // Nearest and Angle interpolation cannot be baked.
}
+ // Special case for angle interpolation.
+ bool is_using_angle = it == Animation::INTERPOLATION_LINEAR_ANGLE || it == Animation::INTERPOLATION_CUBIC_ANGLE;
+
// Make insert queue.
Vector<Pair<double, Variant>> insert_queue;
@@ -6258,7 +6289,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
}
// Insert keys.
- undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", i, Animation::INTERPOLATION_LINEAR);
+ undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", i, is_using_angle ? Animation::INTERPOLATION_LINEAR_ANGLE : Animation::INTERPOLATION_LINEAR);
for (int j = insert_queue.size() - 1; j >= 0; j--) {
undo_redo->add_do_method(animation.ptr(), "track_insert_key", i, insert_queue[j].first, insert_queue[j].second);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key", i, j);
@@ -6276,6 +6307,10 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
} break;
+ case EDIT_APPLY_RESET: {
+ AnimationPlayerEditor::get_singleton()->get_player()->apply_reset(true);
+ } break;
+
case EDIT_OPTIMIZE_ANIMATION: {
optimize_dialog->popup_centered(Size2(250, 180) * EDSCALE);
@@ -6284,6 +6319,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
animation->optimize(optimize_velocity_error->get_value(), optimize_angular_error->get_value(), optimize_precision_error->get_value());
_update_tracks();
undo_redo->clear_history(true, undo_redo->get_history_for_object(animation.ptr()).id);
+ undo_redo->clear_history(true, undo_redo->get_history_for_object(this).id);
} break;
case EDIT_CLEAN_UP_ANIMATION: {
@@ -6352,6 +6388,7 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) {
}
undo_redo->clear_history(true, undo_redo->get_history_for_object(animation.ptr()).id);
+ undo_redo->clear_history(true, undo_redo->get_history_for_object(this).id);
_update_tracks();
}
@@ -6697,11 +6734,12 @@ AnimationTrackEditor::AnimationTrackEditor() {
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/goto_next_step", TTR("Go to Next Step"), KeyModifierMask::CMD | Key::RIGHT), EDIT_GOTO_NEXT_STEP);
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/goto_prev_step", TTR("Go to Previous Step"), KeyModifierMask::CMD | Key::LEFT), EDIT_GOTO_PREV_STEP);
edit->get_popup()->add_separator();
+ edit->get_popup()->add_item(TTR("Bake Track"), EDIT_BAKE_TRACK);
+ edit->get_popup()->add_separator();
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/apply_reset", TTR("Apply Reset")), EDIT_APPLY_RESET);
edit->get_popup()->add_separator();
- edit->get_popup()->add_item(TTR("Bake Animation"), EDIT_BAKE_ANIMATION);
- edit->get_popup()->add_item(TTR("Optimize Animation"), EDIT_OPTIMIZE_ANIMATION);
- edit->get_popup()->add_item(TTR("Clean-Up Animation"), EDIT_CLEAN_UP_ANIMATION);
+ edit->get_popup()->add_item(TTR("Optimize Animation (no undo)"), EDIT_OPTIMIZE_ANIMATION);
+ edit->get_popup()->add_item(TTR("Clean-Up Animation (no undo)"), EDIT_CLEAN_UP_ANIMATION);
edit->get_popup()->connect("id_pressed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed));
edit->get_popup()->connect("about_to_popup", callable_mp(this, &AnimationTrackEditor::_edit_menu_about_to_popup));
@@ -6869,8 +6907,8 @@ AnimationTrackEditor::AnimationTrackEditor() {
//
bake_dialog = memnew(ConfirmationDialog);
- bake_dialog->set_title(TTR("Anim. Baker"));
- bake_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_BAKE_ANIMATION_CONFIRM));
+ bake_dialog->set_title(TTR("Track Baker"));
+ bake_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_BAKE_TRACK_CONFIRM));
add_child(bake_dialog);
GridContainer *bake_grid = memnew(GridContainer);
bake_grid->set_columns(2);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 025f910578..a17ee65eab 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -144,6 +144,8 @@ class AnimationTrackEdit : public Control {
MENU_INTERPOLATION_NEAREST,
MENU_INTERPOLATION_LINEAR,
MENU_INTERPOLATION_CUBIC,
+ MENU_INTERPOLATION_LINEAR_ANGLE,
+ MENU_INTERPOLATION_CUBIC_ANGLE,
MENU_LOOP_WRAP,
MENU_LOOP_CLAMP,
MENU_KEY_INSERT,
@@ -500,7 +502,7 @@ class AnimationTrackEditor : public VBoxContainer {
NodePath full_path;
NodePath base_path;
Animation::TrackType track_type = Animation::TYPE_ANIMATION;
- Animation::InterpolationType interp_type = Animation::INTERPOLATION_CUBIC;
+ Animation::InterpolationType interp_type = Animation::INTERPOLATION_CUBIC_ANGLE;
Animation::UpdateMode update_mode = Animation::UPDATE_CAPTURE;
Animation::LoopMode loop_mode = Animation::LOOP_PINGPONG;
bool loop_wrap = false;
@@ -543,9 +545,9 @@ public:
EDIT_GOTO_NEXT_STEP,
EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY, // Next step without updating animation.
EDIT_GOTO_PREV_STEP,
+ EDIT_BAKE_TRACK,
+ EDIT_BAKE_TRACK_CONFIRM,
EDIT_APPLY_RESET,
- EDIT_BAKE_ANIMATION,
- EDIT_BAKE_ANIMATION_CONFIRM,
EDIT_OPTIMIZE_ANIMATION,
EDIT_OPTIMIZE_ANIMATION_CONFIRM,
EDIT_CLEAN_UP_ANIMATION,
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index dd4adbb28f..f5d3b4842d 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -1477,8 +1477,11 @@ void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, c
}
}
- // Directly override the existing shortcut.
- sc->set_events(events);
+ // Override the existing shortcut only if it wasn't customized by the user (i.e. still "original").
+ if (Shortcut::is_event_array_equal(sc->get_events(), sc->get_meta("original"))) {
+ sc->set_events(events);
+ }
+
sc->set_meta("original", events.duplicate(true));
}
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 8216cf66be..128d90cd62 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -149,6 +149,10 @@ void EditorSpinSlider::gui_input(const Ref<InputEvent> &p_event) {
}
void EditorSpinSlider::_grabber_gui_input(const Ref<InputEvent> &p_event) {
+ if (read_only) {
+ return;
+ }
+
Ref<InputEventMouseButton> mb = p_event;
if (grabbing_grabber) {
diff --git a/editor/icons/InterpCubicAngle.svg b/editor/icons/InterpCubicAngle.svg
new file mode 100644
index 0000000000..e302d556dc
--- /dev/null
+++ b/editor/icons/InterpCubicAngle.svg
@@ -0,0 +1 @@
+<svg enable-background="new 0 0 16 8" height="8" viewBox="0 0 16 8" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="none" stroke="#5fff95" stroke-linecap="round"><path d="m2 6c5 0 3-4 6-4s1 4 6 4" stroke-width="2"/><circle cx="14" cy="2" r="1.5" stroke-linejoin="round"/></g></svg>
diff --git a/editor/icons/InterpLinearAngle.svg b/editor/icons/InterpLinearAngle.svg
new file mode 100644
index 0000000000..af4e87a6cb
--- /dev/null
+++ b/editor/icons/InterpLinearAngle.svg
@@ -0,0 +1 @@
+<svg enable-background="new 0 0 16 8" height="8" viewBox="0 0 16 8" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="none" stroke="#fd995f" stroke-linecap="round" stroke-linejoin="round"><path d="m2 6 6-4 6 4" stroke-width="2"/><circle cx="14" cy="2" r="1.5"/></g></svg>
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 78dcbd997e..3ae48f38fc 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -48,7 +48,9 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
if (selected_point != -1) {
- _erase_selected();
+ if (!read_only) {
+ _erase_selected();
+ }
accept_event();
}
}
@@ -56,62 +58,64 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) {
- menu->clear();
- animations_menu->clear();
- animations_to_add.clear();
+ if (!read_only) {
+ menu->clear();
+ animations_menu->clear();
+ animations_to_add.clear();
- List<StringName> classes;
- ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
- classes.sort_custom<StringName::AlphCompare>();
+ List<StringName> classes;
+ ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
+ classes.sort_custom<StringName::AlphCompare>();
- menu->add_submenu_item(TTR("Add Animation"), "animations");
+ menu->add_submenu_item(TTR("Add Animation"), "animations");
- AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
- ERR_FAIL_COND(!gp);
+ AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
+ ERR_FAIL_COND(!gp);
- if (gp->has_node(gp->get_animation_player())) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
+ if (gp->has_node(gp->get_animation_player())) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
- if (ap) {
- List<StringName> names;
- ap->get_animation_list(&names);
+ if (ap) {
+ List<StringName> names;
+ ap->get_animation_list(&names);
- for (const StringName &E : names) {
- animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
- animations_to_add.push_back(E);
+ for (const StringName &E : names) {
+ animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
+ animations_to_add.push_back(E);
+ }
}
}
- }
- for (const StringName &E : classes) {
- String name = String(E).replace_first("AnimationNode", "");
- if (name == "Animation" || name == "StartState" || name == "EndState") {
- continue;
- }
+ for (const StringName &E : classes) {
+ String name = String(E).replace_first("AnimationNode", "");
+ if (name == "Animation" || name == "StartState" || name == "EndState") {
+ continue;
+ }
- int idx = menu->get_item_count();
- menu->add_item(vformat(TTR("Add %s"), name), idx);
- menu->set_item_metadata(idx, E);
- }
+ int idx = menu->get_item_count();
+ menu->add_item(vformat(TTR("Add %s"), name), idx);
+ menu->set_item_metadata(idx, E);
+ }
- Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
- if (clipb.is_valid()) {
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+ if (clipb.is_valid()) {
+ menu->add_separator();
+ menu->add_item(TTR("Paste"), MENU_PASTE);
+ }
menu->add_separator();
- menu->add_item(TTR("Paste"), MENU_PASTE);
- }
- menu->add_separator();
- menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
+ menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
- menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
- menu->reset_size();
- menu->popup();
+ menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
+ menu->reset_size();
+ menu->popup();
- add_point_pos = (mb->get_position() / blend_space_draw->get_size()).x;
- add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
- add_point_pos += blend_space->get_min_space();
+ add_point_pos = (mb->get_position() / blend_space_draw->get_size()).x;
+ add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
+ add_point_pos += blend_space->get_min_space();
- if (snap->is_pressed()) {
- add_point_pos = Math::snapped(add_point_pos, blend_space->get_snap());
+ if (snap->is_pressed()) {
+ add_point_pos = Math::snapped(add_point_pos, blend_space->get_snap());
+ }
}
}
@@ -138,31 +142,33 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
}
if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT) {
- if (dragging_selected) {
- // move
- float point = blend_space->get_blend_point_position(selected_point);
- point += drag_ofs.x;
+ if (!read_only) {
+ if (dragging_selected) {
+ // move
+ float point = blend_space->get_blend_point_position(selected_point);
+ point += drag_ofs.x;
+
+ if (snap->is_pressed()) {
+ point = Math::snapped(point, blend_space->get_snap());
+ }
- if (snap->is_pressed()) {
- point = Math::snapped(point, blend_space->get_snap());
+ updating = true;
+ undo_redo->create_action(TTR("Move Node Point"));
+ undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
+ undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->add_do_method(this, "_update_edited_point_pos");
+ undo_redo->add_undo_method(this, "_update_edited_point_pos");
+ undo_redo->commit_action();
+ updating = false;
+ _update_edited_point_pos();
}
- updating = true;
- undo_redo->create_action(TTR("Move Node Point"));
- undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
- undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->add_do_method(this, "_update_edited_point_pos");
- undo_redo->add_undo_method(this, "_update_edited_point_pos");
- undo_redo->commit_action();
- updating = false;
- _update_edited_point_pos();
+ dragging_selected_attempt = false;
+ dragging_selected = false;
+ blend_space_draw->update();
}
-
- dragging_selected_attempt = false;
- dragging_selected = false;
- blend_space_draw->update();
}
// *set* the blend
@@ -255,10 +261,12 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
float point = blend_space->get_blend_point_position(i);
- if (dragging_selected && selected_point == i) {
- point += drag_ofs.x;
- if (snap->is_pressed()) {
- point = Math::snapped(point, blend_space->get_snap());
+ if (!read_only) {
+ if (dragging_selected && selected_point == i) {
+ point += drag_ofs.x;
+ if (snap->is_pressed()) {
+ point = Math::snapped(point, blend_space->get_snap());
+ }
}
}
@@ -475,7 +483,7 @@ void AnimationNodeBlendSpace1DEditor::_update_edited_point_pos() {
void AnimationNodeBlendSpace1DEditor::_update_tool_erase() {
bool point_valid = selected_point >= 0 && selected_point < blend_space->get_blend_point_count();
- tool_erase->set_disabled(!point_valid);
+ tool_erase->set_disabled(!point_valid || read_only);
if (point_valid) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
@@ -486,7 +494,11 @@ void AnimationNodeBlendSpace1DEditor::_update_tool_erase() {
open_editor->hide();
}
- edit_hb->show();
+ if (!read_only) {
+ edit_hb->show();
+ } else {
+ edit_hb->hide();
+ }
} else {
edit_hb->hide();
}
@@ -589,10 +601,20 @@ bool AnimationNodeBlendSpace1DEditor::can_edit(const Ref<AnimationNode> &p_node)
void AnimationNodeBlendSpace1DEditor::edit(const Ref<AnimationNode> &p_node) {
blend_space = p_node;
+ read_only = false;
if (!blend_space.is_null()) {
+ read_only = EditorNode::get_singleton()->is_resource_read_only(blend_space);
+
_update_space();
}
+
+ tool_create->set_disabled(read_only);
+ edit_value->set_editable(!read_only);
+ label_value->set_editable(!read_only);
+ min_value->set_editable(!read_only);
+ max_value->set_editable(!read_only);
+ sync->set_disabled(read_only);
}
AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = nullptr;
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 125a3382fa..c8b01cb54b 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -46,6 +46,7 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeBlendSpace1D> blend_space;
+ bool read_only = false;
HBoxContainer *goto_parent_hb = nullptr;
Button *goto_parent = nullptr;
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index ff379ea7f7..fac0136203 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -60,11 +60,29 @@ void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) {
blend_space->disconnect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
}
blend_space = p_node;
+ read_only = false;
if (!blend_space.is_null()) {
+ read_only = EditorNode::get_singleton()->is_resource_read_only(blend_space);
+
blend_space->connect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
_update_space();
}
+
+ tool_create->set_disabled(read_only);
+ interpolation->set_disabled(read_only);
+ max_x_value->set_editable(!read_only);
+ min_x_value->set_editable(!read_only);
+ max_y_value->set_editable(!read_only);
+ min_y_value->set_editable(!read_only);
+ label_x->set_editable(!read_only);
+ label_y->set_editable(!read_only);
+ edit_x->set_editable(!read_only);
+ edit_y->set_editable(!read_only);
+ tool_triangle->set_disabled(read_only);
+ auto_triangles->set_disabled(read_only);
+ sync->set_disabled(read_only);
+ interpolation->set_disabled(read_only);
}
StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const {
@@ -76,7 +94,9 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
if (selected_point != -1 || selected_triangle != -1) {
- _erase_selected();
+ if (!read_only) {
+ _erase_selected();
+ }
accept_event();
}
}
@@ -84,57 +104,59 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) {
- menu->clear();
- animations_menu->clear();
- animations_to_add.clear();
- List<StringName> classes;
- classes.sort_custom<StringName::AlphCompare>();
-
- ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
- menu->add_submenu_item(TTR("Add Animation"), "animations");
-
- AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
- ERR_FAIL_COND(!gp);
- if (gp && gp->has_node(gp->get_animation_player())) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
- if (ap) {
- List<StringName> names;
- ap->get_animation_list(&names);
- for (const StringName &E : names) {
- animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
- animations_to_add.push_back(E);
+ if (!read_only) {
+ menu->clear();
+ animations_menu->clear();
+ animations_to_add.clear();
+ List<StringName> classes;
+ classes.sort_custom<StringName::AlphCompare>();
+
+ ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
+ menu->add_submenu_item(TTR("Add Animation"), "animations");
+
+ AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
+ ERR_FAIL_COND(!gp);
+ if (gp && gp->has_node(gp->get_animation_player())) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
+ if (ap) {
+ List<StringName> names;
+ ap->get_animation_list(&names);
+ for (const StringName &E : names) {
+ animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
+ animations_to_add.push_back(E);
+ }
}
}
- }
- for (const StringName &E : classes) {
- String name = String(E).replace_first("AnimationNode", "");
- if (name == "Animation" || name == "StartState" || name == "EndState") {
- continue; // nope
+ for (const StringName &E : classes) {
+ String name = String(E).replace_first("AnimationNode", "");
+ if (name == "Animation" || name == "StartState" || name == "EndState") {
+ continue; // nope
+ }
+ int idx = menu->get_item_count();
+ menu->add_item(vformat(TTR("Add %s"), name), idx);
+ menu->set_item_metadata(idx, E);
}
- int idx = menu->get_item_count();
- menu->add_item(vformat(TTR("Add %s"), name), idx);
- menu->set_item_metadata(idx, E);
- }
- Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
- if (clipb.is_valid()) {
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+ if (clipb.is_valid()) {
+ menu->add_separator();
+ menu->add_item(TTR("Paste"), MENU_PASTE);
+ }
menu->add_separator();
- menu->add_item(TTR("Paste"), MENU_PASTE);
- }
- menu->add_separator();
- menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
-
- menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
- menu->reset_size();
- menu->popup();
- add_point_pos = (mb->get_position() / blend_space_draw->get_size());
- add_point_pos.y = 1.0 - add_point_pos.y;
- add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
- add_point_pos += blend_space->get_min_space();
-
- if (snap->is_pressed()) {
- add_point_pos = add_point_pos.snapped(blend_space->get_snap());
+ menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
+
+ menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
+ menu->reset_size();
+ menu->popup();
+ add_point_pos = (mb->get_position() / blend_space_draw->get_size());
+ add_point_pos.y = 1.0 - add_point_pos.y;
+ add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
+ add_point_pos += blend_space->get_min_space();
+
+ if (snap->is_pressed()) {
+ add_point_pos = add_point_pos.snapped(blend_space->get_snap());
+ }
}
}
@@ -222,17 +244,19 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
point = point.snapped(blend_space->get_snap());
}
- updating = true;
- undo_redo->create_action(TTR("Move Node Point"));
- undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
- undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->add_do_method(this, "_update_edited_point_pos");
- undo_redo->add_undo_method(this, "_update_edited_point_pos");
- undo_redo->commit_action();
- updating = false;
- _update_edited_point_pos();
+ if (!read_only) {
+ updating = true;
+ undo_redo->create_action(TTR("Move Node Point"));
+ undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
+ undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->add_do_method(this, "_update_edited_point_pos");
+ undo_redo->add_undo_method(this, "_update_edited_point_pos");
+ undo_redo->commit_action();
+ updating = false;
+ _update_edited_point_pos();
+ }
}
dragging_selected_attempt = false;
dragging_selected = false;
@@ -259,7 +283,9 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
if (mm.is_valid() && dragging_selected_attempt) {
dragging_selected = true;
- drag_ofs = ((mm->get_position() - drag_from) / blend_space_draw->get_size()) * (blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, -1);
+ if (!read_only) {
+ drag_ofs = ((mm->get_position() - drag_from) / blend_space_draw->get_size()) * (blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, -1);
+ }
blend_space_draw->update();
_update_edited_point_pos();
}
@@ -355,7 +381,10 @@ void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {
}
void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
- tool_erase->set_disabled(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count()));
+ tool_erase->set_disabled(
+ (!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count())) ||
+ read_only);
+
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
@@ -363,7 +392,11 @@ void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
} else {
open_editor->hide();
}
- edit_hb->show();
+ if (!read_only) {
+ edit_hb->show();
+ } else {
+ edit_hb->hide();
+ }
} else {
edit_hb->hide();
}
@@ -503,10 +536,12 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
points.clear();
for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
Vector2 point = blend_space->get_blend_point_position(i);
- if (dragging_selected && selected_point == i) {
- point += drag_ofs;
- if (snap->is_pressed()) {
- point = point.snapped(blend_space->get_snap());
+ if (!read_only) {
+ if (dragging_selected && selected_point == i) {
+ point += drag_ofs;
+ if (snap->is_pressed()) {
+ point = point.snapped(blend_space->get_snap());
+ }
}
}
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index df2bcf254d..1f015a1804 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -46,6 +46,7 @@ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendSpace2DEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeBlendSpace2D> blend_space;
+ bool read_only = false;
PanelContainer *panel = nullptr;
Button *tool_blend = nullptr;
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 325e2f548b..11054ee11e 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -134,6 +134,8 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
GraphNode *node = memnew(GraphNode);
graph->add_child(node);
+ node->set_draggable(!read_only);
+
Ref<AnimationNode> agnode = blend_tree->get_node(E);
ERR_CONTINUE(!agnode.is_valid());
@@ -146,9 +148,10 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
if (String(E) != "output") {
LineEdit *name = memnew(LineEdit);
name->set_text(E);
+ name->set_editable(!read_only);
name->set_expand_to_text_length_enabled(true);
node->add_child(name);
- node->set_slot(0, false, 0, Color(), true, 0, get_theme_color(SNAME("font_color"), SNAME("Label")));
+ node->set_slot(0, false, 0, Color(), true, read_only ? -1 : 0, get_theme_color(SNAME("font_color"), SNAME("Label")));
name->connect("text_submitted", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed).bind(agnode), CONNECT_DEFERRED);
name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out).bind(name, agnode), CONNECT_DEFERRED);
base = 1;
@@ -160,7 +163,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
Label *in_name = memnew(Label);
node->add_child(in_name);
in_name->set_text(agnode->get_input_name(i));
- node->set_slot(base + i, true, 0, get_theme_color(SNAME("font_color"), SNAME("Label")), false, 0, Color());
+ node->set_slot(base + i, true, read_only ? -1 : 0, get_theme_color(SNAME("font_color"), SNAME("Label")), false, 0, Color());
}
List<PropertyInfo> pinfo;
@@ -172,6 +175,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E) + "/" + F.name;
EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F.type, base_path, F.hint, F.hint_string, F.usage);
if (prop) {
+ prop->set_read_only(read_only);
prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path);
prop->update_property();
prop->set_name_split_ratio(0);
@@ -195,12 +199,16 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
if (agnode->has_filter()) {
node->add_child(memnew(HSeparator));
- Button *edit_filters = memnew(Button);
- edit_filters->set_text(TTR("Edit Filters"));
- edit_filters->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons")));
- node->add_child(edit_filters);
- edit_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_edit_filters).bind(E), CONNECT_DEFERRED);
- edit_filters->set_h_size_flags(SIZE_SHRINK_CENTER);
+ Button *inspect_filters = memnew(Button);
+ if (read_only) {
+ inspect_filters->set_text(TTR("Inspect Filters"));
+ } else {
+ inspect_filters->set_text(TTR("Edit Filters"));
+ }
+ inspect_filters->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons")));
+ node->add_child(inspect_filters);
+ inspect_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_inspect_filters).bind(E), CONNECT_DEFERRED);
+ inspect_filters->set_h_size_flags(SIZE_SHRINK_CENTER);
}
Ref<AnimationNodeAnimation> anim = agnode;
@@ -208,6 +216,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
MenuButton *mb = memnew(MenuButton);
mb->set_text(anim->get_animation());
mb->set_icon(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")));
+ mb->set_disabled(read_only);
Array options;
node->add_child(memnew(HSeparator));
@@ -370,10 +379,18 @@ void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2
}
void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) {
+ if (read_only) {
+ return;
+ }
+
_popup(false, graph->get_screen_position() + graph->get_local_mouse_position(), p_position);
}
void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) {
+ if (read_only) {
+ return;
+ }
+
Ref<AnimationNode> node = blend_tree->get_node(p_from);
if (node.is_valid()) {
from_node = p_from;
@@ -382,6 +399,10 @@ void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, in
}
void AnimationNodeBlendTreeEditor::_connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position) {
+ if (read_only) {
+ return;
+ }
+
Ref<AnimationNode> node = blend_tree->get_node(p_to);
if (node.is_valid()) {
to_node = p_to;
@@ -402,6 +423,10 @@ void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Ve
}
void AnimationNodeBlendTreeEditor::_connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index) {
+ if (read_only) {
+ return;
+ }
+
AnimationNodeBlendTree::ConnectionError err = blend_tree->can_connect_node(p_to, p_to_index, p_from);
if (err != AnimationNodeBlendTree::CONNECTION_OK) {
@@ -418,6 +443,10 @@ void AnimationNodeBlendTreeEditor::_connection_request(const String &p_from, int
}
void AnimationNodeBlendTreeEditor::_disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index) {
+ if (read_only) {
+ return;
+ }
+
graph->disconnect_node(p_from, p_from_index, p_to, p_to_index);
updating = true;
@@ -445,6 +474,10 @@ void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options,
}
void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
+ if (read_only) {
+ return;
+ }
+
undo_redo->create_action(TTR("Delete Node"));
undo_redo->add_do_method(blend_tree.ptr(), "remove_node", p_which);
undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which), blend_tree.ptr()->get_node_position(p_which));
@@ -464,6 +497,10 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
}
void AnimationNodeBlendTreeEditor::_delete_nodes_request(const TypedArray<StringName> &p_nodes) {
+ if (read_only) {
+ return;
+ }
+
List<StringName> to_erase;
if (p_nodes.is_empty()) {
@@ -495,6 +532,10 @@ void AnimationNodeBlendTreeEditor::_delete_nodes_request(const TypedArray<String
}
void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
+ if (read_only) {
+ return;
+ }
+
GraphNode *gn = Object::cast_to<GraphNode>(p_node);
ERR_FAIL_COND(!gn);
@@ -679,7 +720,7 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
}
}
- ti->set_editable(0, true);
+ ti->set_editable(0, !read_only);
ti->set_selectable(0, true);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_text(0, concat);
@@ -692,7 +733,7 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
ti = filters->create_item(ti);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_text(0, concat);
- ti->set_editable(0, true);
+ ti->set_editable(0, !read_only);
ti->set_selectable(0, true);
ti->set_checked(0, anode->is_path_filtered(path));
ti->set_metadata(0, path);
@@ -714,7 +755,7 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
ti = filters->create_item(ti);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_text(0, types_text);
- ti->set_editable(0, true);
+ ti->set_editable(0, !read_only);
ti->set_selectable(0, true);
ti->set_checked(0, anode->is_path_filtered(path));
ti->set_metadata(0, path);
@@ -727,7 +768,15 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
return true;
}
-void AnimationNodeBlendTreeEditor::_edit_filters(const String &p_which) {
+void AnimationNodeBlendTreeEditor::_inspect_filters(const String &p_which) {
+ if (read_only) {
+ filter_dialog->set_title(TTR("Inspect Filtered Tracks:"));
+ } else {
+ filter_dialog->set_title(TTR("Edit Filtered Tracks:"));
+ }
+
+ filter_enabled->set_disabled(read_only);
+
Ref<AnimationNode> anode = blend_tree->get_node(p_which);
ERR_FAIL_COND(!anode.is_valid());
@@ -833,6 +882,10 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
}
void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) {
+ if (read_only) {
+ return;
+ }
+
if (updating) {
return;
}
@@ -939,13 +992,20 @@ void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
blend_tree = p_node;
+ read_only = false;
+
if (blend_tree.is_null()) {
hide();
} else {
+ read_only = EditorNode::get_singleton()->is_resource_read_only(blend_tree);
+
blend_tree->connect("removed_from_graph", callable_mp(this, &AnimationNodeBlendTreeEditor::_removed_from_graph));
_update_graph();
}
+
+ add_node->set_disabled(read_only);
+ graph->set_arrange_nodes_button_hidden(read_only);
}
AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
@@ -981,6 +1041,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->get_popup()->connect("id_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_add_node));
add_node->connect("about_to_popup", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu).bind(false));
+ add_node->set_disabled(read_only);
add_options.push_back(AddOption("Animation", "AnimationNodeAnimation"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot", 2));
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index 0941051614..cdbf2975f2 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -47,6 +47,9 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeBlendTree> blend_tree;
+
+ bool read_only = false;
+
GraphEdit *graph = nullptr;
MenuButton *add_node = nullptr;
Vector2 position_from_popup_menu;
@@ -106,7 +109,7 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
void _delete_nodes_request(const TypedArray<StringName> &p_nodes);
bool _update_filters(const Ref<AnimationNode> &anode);
- void _edit_filters(const String &p_which);
+ void _inspect_filters(const String &p_which);
void _filter_edited();
void _filter_toggled();
Ref<AnimationNode> _filter_edit;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 6e464d9e29..5d5d113262 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -56,7 +56,11 @@ bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node)
void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
state_machine = p_node;
+ read_only = false;
+
if (state_machine.is_valid()) {
+ read_only = EditorNode::get_singleton()->is_resource_read_only(state_machine);
+
selected_transition_from = StringName();
selected_transition_to = StringName();
selected_transition_index = -1;
@@ -66,6 +70,9 @@ void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
_update_mode();
_update_graph();
}
+
+ tool_create->set_disabled(read_only);
+ tool_connect->set_disabled(read_only);
}
void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) {
@@ -77,7 +84,9 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
if (selected_node != StringName() || !selected_nodes.is_empty() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
- _erase_selected();
+ if (!read_only) {
+ _erase_selected();
+ }
accept_event();
}
}
@@ -95,9 +104,11 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<InputEventMouseButton> mb = p_event;
// Add new node
- if (mb.is_valid() && mb->is_pressed() && !box_selecting && !connecting && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
- connecting_from = StringName();
- _open_menu(mb->get_position());
+ if (!read_only) {
+ if (mb.is_valid() && mb->is_pressed() && !box_selecting && !connecting && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
+ connecting_from = StringName();
+ _open_menu(mb->get_position());
+ }
}
// Select node or push a field inside
@@ -121,22 +132,24 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
return;
}
- if (node_rects[i].name.has_point(mb->get_position()) && state_machine->can_edit_node(node_rects[i].node_name)) { // edit name
- Ref<StyleBox> line_sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
+ if (!read_only) {
+ if (node_rects[i].name.has_point(mb->get_position()) && state_machine->can_edit_node(node_rects[i].node_name)) { // edit name
+ Ref<StyleBox> line_sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
- Rect2 edit_rect = node_rects[i].name;
- edit_rect.position -= line_sb->get_offset();
- edit_rect.size += line_sb->get_minimum_size();
+ Rect2 edit_rect = node_rects[i].name;
+ edit_rect.position -= line_sb->get_offset();
+ edit_rect.size += line_sb->get_minimum_size();
- name_edit_popup->set_position(state_machine_draw->get_screen_position() + edit_rect.position);
- name_edit_popup->set_size(edit_rect.size);
- name_edit->set_text(node_rects[i].node_name);
- name_edit_popup->popup();
- name_edit->grab_focus();
- name_edit->select_all();
+ name_edit_popup->set_position(state_machine_draw->get_screen_position() + edit_rect.position);
+ name_edit_popup->set_size(edit_rect.size);
+ name_edit->set_text(node_rects[i].node_name);
+ name_edit_popup->popup();
+ name_edit->grab_focus();
+ name_edit->select_all();
- prev_name = node_rects[i].node_name;
- return;
+ prev_name = node_rects[i].node_name;
+ return;
+ }
}
if (node_rects[i].edit.has_point(mb->get_position())) { //edit name
@@ -319,7 +332,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
// Move mouse while connecting
- if (mm.is_valid() && connecting) {
+ if (mm.is_valid() && connecting && !read_only) {
connecting_to = mm->get_position();
connecting_to_node = StringName();
state_machine_draw->update();
@@ -333,7 +346,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
// Move mouse while moving a node
- if (mm.is_valid() && dragging_selected_attempt) {
+ if (mm.is_valid() && dragging_selected_attempt && !read_only) {
dragging_selected = true;
drag_ofs = mm->get_position() - drag_from;
snap_x = StringName();
@@ -478,17 +491,21 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
Control::CursorShape AnimationNodeStateMachineEditor::get_cursor_shape(const Point2 &p_pos) const {
- // Put ibeam (text cursor) over names to make it clearer that they are editable.
- Transform2D xform = panel->get_transform() * state_machine_draw->get_transform();
- Point2 pos = xform.xform_inv(p_pos);
Control::CursorShape cursor_shape = get_default_cursor_shape();
-
- for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order.
- if (node_rects[i].node.has_point(pos)) {
- if (node_rects[i].name.has_point(pos)) {
- cursor_shape = Control::CURSOR_IBEAM;
+ if (!read_only) {
+ // Put ibeam (text cursor) over names to make it clearer that they are editable.
+ Transform2D xform = panel->get_transform() * state_machine_draw->get_transform();
+ Point2 pos = xform.xform_inv(p_pos);
+
+ for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order.
+ if (node_rects[i].node.has_point(pos)) {
+ if (node_rects[i].name.has_point(pos)) {
+ if (state_machine->can_edit_node(node_rects[i].node_name)) {
+ cursor_shape = Control::CURSOR_IBEAM;
+ }
+ }
+ break;
}
- break;
}
}
return cursor_shape;
@@ -1847,9 +1864,9 @@ void AnimationNodeStateMachineEditor::_update_mode() {
tool_erase_hb->show();
bool nothing_selected = selected_nodes.is_empty() && selected_transition_from == StringName() && selected_transition_to == StringName();
bool start_end_selected = selected_nodes.size() == 1 && (*selected_nodes.begin() == state_machine->start_node || *selected_nodes.begin() == state_machine->end_node);
- tool_erase->set_disabled(nothing_selected || start_end_selected);
+ tool_erase->set_disabled(nothing_selected || start_end_selected || read_only);
- if (selected_nodes.is_empty() || start_end_selected) {
+ if (selected_nodes.is_empty() || start_end_selected || read_only) {
tool_group->set_disabled(true);
tool_group->set_visible(true);
tool_ungroup->set_visible(false);
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index fdd1af0f6d..3a59e94a5f 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -47,6 +47,8 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeStateMachine> state_machine;
+ bool read_only = false;
+
Button *tool_select = nullptr;
Button *tool_create = nullptr;
Button *tool_connect = nullptr;
diff --git a/methods.py b/methods.py
index 9b60d4251f..3a00aa12ca 100644
--- a/methods.py
+++ b/methods.py
@@ -705,7 +705,7 @@ def generate_vs_project(env, num_jobs):
# required for Visual Studio to understand that it needs to generate an NMAKE
# project. Do not modify without knowing what you are doing.
PLATFORMS = ["Win32", "x64"]
- PLATFORM_IDS = ["32", "64"]
+ PLATFORM_IDS = ["x86_32", "x86_64"]
CONFIGURATIONS = ["debug", "release", "release_debug"]
CONFIGURATION_IDS = ["tools", "opt", "opt.tools"]
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index b9560ea69b..61df8cdf06 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -293,7 +293,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
String word = str.substr(j, to - j);
Color col = Color();
- if (keywords.has(word)) {
+ if (global_functions.has(word)) {
+ // "assert" and "preload" are reserved, so highlight even if not followed by a bracket.
+ if (word == "assert" || word == "preload" || str[to] == '(') {
+ col = global_function_color;
+ }
+ } else if (keywords.has(word)) {
col = keywords[word];
} else if (member_keywords.has(word)) {
col = member_keywords[word];
@@ -302,12 +307,13 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
if (col != Color()) {
for (int k = j - 1; k >= 0; k--) {
if (str[k] == '.') {
- col = Color(); // keyword & member indexing not allowed
+ col = Color(); // keyword, member & global func indexing not allowed
break;
} else if (str[k] > 32) {
break;
}
}
+
if (col != Color()) {
in_keyword = true;
keyword_color = col;
@@ -535,6 +541,7 @@ PackedStringArray GDScriptSyntaxHighlighter::_get_supported_languages() const {
void GDScriptSyntaxHighlighter::_update_cache() {
keywords.clear();
member_keywords.clear();
+ global_functions.clear();
color_regions.clear();
color_region_cache.clear();
@@ -591,6 +598,17 @@ void GDScriptSyntaxHighlighter::_update_cache() {
}
}
+ /* Global functions. */
+ List<StringName> global_function_list;
+ GDScriptUtilityFunctions::get_function_list(&global_function_list);
+ Variant::get_utility_function_list(&global_function_list);
+ // "assert" and "preload" are not utility functions, but are global nonetheless, so insert them.
+ global_functions.insert(SNAME("assert"));
+ global_functions.insert(SNAME("preload"));
+ for (const StringName &E : global_function_list) {
+ global_functions.insert(E);
+ }
+
/* Comments */
const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
List<String> comments;
@@ -643,12 +661,14 @@ void GDScriptSyntaxHighlighter::_update_cache() {
if (godot_2_theme || EditorSettings::get_singleton()->is_dark_theme()) {
function_definition_color = Color(0.4, 0.9, 1.0);
+ global_function_color = Color(0.6, 0.6, 0.9);
node_path_color = Color(0.72, 0.77, 0.49);
node_ref_color = Color(0.39, 0.76, 0.35);
annotation_color = Color(1.0, 0.7, 0.45);
string_name_color = Color(1.0, 0.76, 0.65);
} else {
function_definition_color = Color(0, 0.6, 0.6);
+ global_function_color = Color(0.4, 0.2, 0.8);
node_path_color = Color(0.18, 0.55, 0);
node_ref_color = Color(0.0, 0.5, 0);
annotation_color = Color(0.8, 0.37, 0);
@@ -656,6 +676,7 @@ void GDScriptSyntaxHighlighter::_update_cache() {
}
EDITOR_DEF("text_editor/theme/highlighting/gdscript/function_definition_color", function_definition_color);
+ EDITOR_DEF("text_editor/theme/highlighting/gdscript/global_function_color", global_function_color);
EDITOR_DEF("text_editor/theme/highlighting/gdscript/node_path_color", node_path_color);
EDITOR_DEF("text_editor/theme/highlighting/gdscript/node_reference_color", node_ref_color);
EDITOR_DEF("text_editor/theme/highlighting/gdscript/annotation_color", annotation_color);
@@ -666,6 +687,10 @@ void GDScriptSyntaxHighlighter::_update_cache() {
function_definition_color,
true);
EditorSettings::get_singleton()->set_initial_value(
+ "text_editor/theme/highlighting/gdscript/global_function_color",
+ global_function_color,
+ true);
+ EditorSettings::get_singleton()->set_initial_value(
"text_editor/theme/highlighting/gdscript/node_path_color",
node_path_color,
true);
@@ -684,6 +709,7 @@ void GDScriptSyntaxHighlighter::_update_cache() {
}
function_definition_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/function_definition_color");
+ global_function_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/global_function_color");
node_path_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/node_path_color");
node_ref_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/node_reference_color");
annotation_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/annotation_color");
diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h
index f434d03a31..60b5b092d4 100644
--- a/modules/gdscript/editor/gdscript_highlighter.h
+++ b/modules/gdscript/editor/gdscript_highlighter.h
@@ -49,6 +49,7 @@ private:
HashMap<StringName, Color> keywords;
HashMap<StringName, Color> member_keywords;
+ HashSet<StringName> global_functions;
enum Type {
NONE,
@@ -67,10 +68,11 @@ private:
TYPE,
};
- // colours
+ // Colors.
Color font_color;
Color symbol_color;
Color function_color;
+ Color global_function_color;
Color function_definition_color;
Color built_in_type_color;
Color number_color;
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 3277f9beeb..ef7dbabf66 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -153,6 +153,7 @@ def find_app_host_version(dotnet_cmd, search_version_str):
from distutils.version import LooseVersion
search_version = LooseVersion(search_version_str)
+ found_match = False
try:
env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US")
@@ -172,7 +173,10 @@ def find_app_host_version(dotnet_cmd, search_version_str):
version = LooseVersion(version_str)
if version >= search_version:
- return version_str
+ search_version = version
+ found_match = True
+ if found_match:
+ return str(search_version)
except (subprocess.CalledProcessError, OSError) as e:
import sys
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 87adf9efe5..ed20067a92 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -498,6 +498,15 @@ namespace Godot
);
}
+ internal Basis Lerp(Basis to, real_t weight)
+ {
+ Basis b = this;
+ b.Row0 = Row0.Lerp(to.Row0, weight);
+ b.Row1 = Row1.Lerp(to.Row1, weight);
+ b.Row2 = Row2.Lerp(to.Row2, weight);
+ return b;
+ }
+
/// <summary>
/// Returns the orthonormalized version of the basis matrix (useful to
/// call occasionally to avoid rounding errors for orthogonal matrices).
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs
index bacf7c89e6..5bce66ea87 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs
@@ -10,136 +10,136 @@ namespace Godot
{
// Color names and values are derived from core/math/color_names.inc
internal static readonly Dictionary<string, Color> namedColors = new Dictionary<string, Color> {
- { "ALICE_BLUE", new Color(0xF0F8FFFF) },
- { "ANTIQUE_WHITE", new Color(0xFAEBD7FF) },
+ { "ALICEBLUE", new Color(0xF0F8FFFF) },
+ { "ANTIQUEWHITE", new Color(0xFAEBD7FF) },
{ "AQUA", new Color(0x00FFFFFF) },
{ "AQUAMARINE", new Color(0x7FFFD4FF) },
{ "AZURE", new Color(0xF0FFFFFF) },
{ "BEIGE", new Color(0xF5F5DCFF) },
{ "BISQUE", new Color(0xFFE4C4FF) },
{ "BLACK", new Color(0x000000FF) },
- { "BLANCHED_ALMOND", new Color(0xFFEBCDFF) },
+ { "BLANCHEDALMOND", new Color(0xFFEBCDFF) },
{ "BLUE", new Color(0x0000FFFF) },
- { "BLUE_VIOLET", new Color(0x8A2BE2FF) },
+ { "BLUEVIOLET", new Color(0x8A2BE2FF) },
{ "BROWN", new Color(0xA52A2AFF) },
{ "BURLYWOOD", new Color(0xDEB887FF) },
- { "CADET_BLUE", new Color(0x5F9EA0FF) },
+ { "CADETBLUE", new Color(0x5F9EA0FF) },
{ "CHARTREUSE", new Color(0x7FFF00FF) },
{ "CHOCOLATE", new Color(0xD2691EFF) },
{ "CORAL", new Color(0xFF7F50FF) },
- { "CORNFLOWER_BLUE", new Color(0x6495EDFF) },
+ { "CORNFLOWERBLUE", new Color(0x6495EDFF) },
{ "CORNSILK", new Color(0xFFF8DCFF) },
{ "CRIMSON", new Color(0xDC143CFF) },
{ "CYAN", new Color(0x00FFFFFF) },
- { "DARK_BLUE", new Color(0x00008BFF) },
- { "DARK_CYAN", new Color(0x008B8BFF) },
- { "DARK_GOLDENROD", new Color(0xB8860BFF) },
- { "DARK_GRAY", new Color(0xA9A9A9FF) },
- { "DARK_GREEN", new Color(0x006400FF) },
- { "DARK_KHAKI", new Color(0xBDB76BFF) },
- { "DARK_MAGENTA", new Color(0x8B008BFF) },
- { "DARK_OLIVE_GREEN", new Color(0x556B2FFF) },
- { "DARK_ORANGE", new Color(0xFF8C00FF) },
- { "DARK_ORCHID", new Color(0x9932CCFF) },
- { "DARK_RED", new Color(0x8B0000FF) },
- { "DARK_SALMON", new Color(0xE9967AFF) },
- { "DARK_SEA_GREEN", new Color(0x8FBC8FFF) },
- { "DARK_SLATE_BLUE", new Color(0x483D8BFF) },
- { "DARK_SLATE_GRAY", new Color(0x2F4F4FFF) },
- { "DARK_TURQUOISE", new Color(0x00CED1FF) },
- { "DARK_VIOLET", new Color(0x9400D3FF) },
- { "DEEP_PINK", new Color(0xFF1493FF) },
- { "DEEP_SKY_BLUE", new Color(0x00BFFFFF) },
- { "DIM_GRAY", new Color(0x696969FF) },
- { "DODGER_BLUE", new Color(0x1E90FFFF) },
+ { "DARKBLUE", new Color(0x00008BFF) },
+ { "DARKCYAN", new Color(0x008B8BFF) },
+ { "DARKGOLDENROD", new Color(0xB8860BFF) },
+ { "DARKGRAY", new Color(0xA9A9A9FF) },
+ { "DARKGREEN", new Color(0x006400FF) },
+ { "DARKKHAKI", new Color(0xBDB76BFF) },
+ { "DARKMAGENTA", new Color(0x8B008BFF) },
+ { "DARKOLIVEGREEN", new Color(0x556B2FFF) },
+ { "DARKORANGE", new Color(0xFF8C00FF) },
+ { "DARKORCHID", new Color(0x9932CCFF) },
+ { "DARKRED", new Color(0x8B0000FF) },
+ { "DARKSALMON", new Color(0xE9967AFF) },
+ { "DARKSEAGREEN", new Color(0x8FBC8FFF) },
+ { "DARKSLATEBLUE", new Color(0x483D8BFF) },
+ { "DARKSLATEGRAY", new Color(0x2F4F4FFF) },
+ { "DARKTURQUOISE", new Color(0x00CED1FF) },
+ { "DARKVIOLET", new Color(0x9400D3FF) },
+ { "DEEPPINK", new Color(0xFF1493FF) },
+ { "DEEPSKYBLUE", new Color(0x00BFFFFF) },
+ { "DIMGRAY", new Color(0x696969FF) },
+ { "DODGERBLUE", new Color(0x1E90FFFF) },
{ "FIREBRICK", new Color(0xB22222FF) },
- { "FLORAL_WHITE", new Color(0xFFFAF0FF) },
- { "FOREST_GREEN", new Color(0x228B22FF) },
+ { "FLORALWHITE", new Color(0xFFFAF0FF) },
+ { "FORESTGREEN", new Color(0x228B22FF) },
{ "FUCHSIA", new Color(0xFF00FFFF) },
{ "GAINSBORO", new Color(0xDCDCDCFF) },
- { "GHOST_WHITE", new Color(0xF8F8FFFF) },
+ { "GHOSTWHITE", new Color(0xF8F8FFFF) },
{ "GOLD", new Color(0xFFD700FF) },
{ "GOLDENROD", new Color(0xDAA520FF) },
{ "GRAY", new Color(0xBEBEBEFF) },
{ "GREEN", new Color(0x00FF00FF) },
- { "GREEN_YELLOW", new Color(0xADFF2FFF) },
+ { "GREENYELLOW", new Color(0xADFF2FFF) },
{ "HONEYDEW", new Color(0xF0FFF0FF) },
- { "HOT_PINK", new Color(0xFF69B4FF) },
- { "INDIAN_RED", new Color(0xCD5C5CFF) },
+ { "HOTPINK", new Color(0xFF69B4FF) },
+ { "INDIANRED", new Color(0xCD5C5CFF) },
{ "INDIGO", new Color(0x4B0082FF) },
{ "IVORY", new Color(0xFFFFF0FF) },
{ "KHAKI", new Color(0xF0E68CFF) },
{ "LAVENDER", new Color(0xE6E6FAFF) },
- { "LAVENDER_BLUSH", new Color(0xFFF0F5FF) },
- { "LAWN_GREEN", new Color(0x7CFC00FF) },
- { "LEMON_CHIFFON", new Color(0xFFFACDFF) },
- { "LIGHT_BLUE", new Color(0xADD8E6FF) },
- { "LIGHT_CORAL", new Color(0xF08080FF) },
- { "LIGHT_CYAN", new Color(0xE0FFFFFF) },
- { "LIGHT_GOLDENROD", new Color(0xFAFAD2FF) },
- { "LIGHT_GRAY", new Color(0xD3D3D3FF) },
- { "LIGHT_GREEN", new Color(0x90EE90FF) },
- { "LIGHT_PINK", new Color(0xFFB6C1FF) },
- { "LIGHT_SALMON", new Color(0xFFA07AFF) },
- { "LIGHT_SEA_GREEN", new Color(0x20B2AAFF) },
- { "LIGHT_SKY_BLUE", new Color(0x87CEFAFF) },
- { "LIGHT_SLATE_GRAY", new Color(0x778899FF) },
- { "LIGHT_STEEL_BLUE", new Color(0xB0C4DEFF) },
- { "LIGHT_YELLOW", new Color(0xFFFFE0FF) },
+ { "LAVENDERBLUSH", new Color(0xFFF0F5FF) },
+ { "LAWNGREEN", new Color(0x7CFC00FF) },
+ { "LEMONCHIFFON", new Color(0xFFFACDFF) },
+ { "LIGHTBLUE", new Color(0xADD8E6FF) },
+ { "LIGHTCORAL", new Color(0xF08080FF) },
+ { "LIGHTCYAN", new Color(0xE0FFFFFF) },
+ { "LIGHTGOLDENROD", new Color(0xFAFAD2FF) },
+ { "LIGHTGRAY", new Color(0xD3D3D3FF) },
+ { "LIGHTGREEN", new Color(0x90EE90FF) },
+ { "LIGHTPINK", new Color(0xFFB6C1FF) },
+ { "LIGHTSALMON", new Color(0xFFA07AFF) },
+ { "LIGHTSEAGREEN", new Color(0x20B2AAFF) },
+ { "LIGHTSKYBLUE", new Color(0x87CEFAFF) },
+ { "LIGHTSLATEGRAY", new Color(0x778899FF) },
+ { "LIGHTSTEELBLUE", new Color(0xB0C4DEFF) },
+ { "LIGHTYELLOW", new Color(0xFFFFE0FF) },
{ "LIME", new Color(0x00FF00FF) },
- { "LIME_GREEN", new Color(0x32CD32FF) },
+ { "LIMEGREEN", new Color(0x32CD32FF) },
{ "LINEN", new Color(0xFAF0E6FF) },
{ "MAGENTA", new Color(0xFF00FFFF) },
{ "MAROON", new Color(0xB03060FF) },
- { "MEDIUM_AQUAMARINE", new Color(0x66CDAAFF) },
- { "MEDIUM_BLUE", new Color(0x0000CDFF) },
- { "MEDIUM_ORCHID", new Color(0xBA55D3FF) },
- { "MEDIUM_PURPLE", new Color(0x9370DBFF) },
- { "MEDIUM_SEA_GREEN", new Color(0x3CB371FF) },
- { "MEDIUM_SLATE_BLUE", new Color(0x7B68EEFF) },
- { "MEDIUM_SPRING_GREEN", new Color(0x00FA9AFF) },
- { "MEDIUM_TURQUOISE", new Color(0x48D1CCFF) },
- { "MEDIUM_VIOLET_RED", new Color(0xC71585FF) },
- { "MIDNIGHT_BLUE", new Color(0x191970FF) },
- { "MINT_CREAM", new Color(0xF5FFFAFF) },
- { "MISTY_ROSE", new Color(0xFFE4E1FF) },
+ { "MEDIUMAQUAMARINE", new Color(0x66CDAAFF) },
+ { "MEDIUMBLUE", new Color(0x0000CDFF) },
+ { "MEDIUMORCHID", new Color(0xBA55D3FF) },
+ { "MEDIUMPURPLE", new Color(0x9370DBFF) },
+ { "MEDIUMSEAGREEN", new Color(0x3CB371FF) },
+ { "MEDIUMSLATEBLUE", new Color(0x7B68EEFF) },
+ { "MEDIUMSPRINGGREEN", new Color(0x00FA9AFF) },
+ { "MEDIUMTURQUOISE", new Color(0x48D1CCFF) },
+ { "MEDIUMVIOLETRED", new Color(0xC71585FF) },
+ { "MIDNIGHTBLUE", new Color(0x191970FF) },
+ { "MINTCREAM", new Color(0xF5FFFAFF) },
+ { "MISTYROSE", new Color(0xFFE4E1FF) },
{ "MOCCASIN", new Color(0xFFE4B5FF) },
- { "NAVAJO_WHITE", new Color(0xFFDEADFF) },
- { "NAVY_BLUE", new Color(0x000080FF) },
- { "OLD_LACE", new Color(0xFDF5E6FF) },
+ { "NAVAJOWHITE", new Color(0xFFDEADFF) },
+ { "NAVYBLUE", new Color(0x000080FF) },
+ { "OLDLACE", new Color(0xFDF5E6FF) },
{ "OLIVE", new Color(0x808000FF) },
- { "OLIVE_DRAB", new Color(0x6B8E23FF) },
+ { "OLIVEDRAB", new Color(0x6B8E23FF) },
{ "ORANGE", new Color(0xFFA500FF) },
- { "ORANGE_RED", new Color(0xFF4500FF) },
+ { "ORANGERED", new Color(0xFF4500FF) },
{ "ORCHID", new Color(0xDA70D6FF) },
- { "PALE_GOLDENROD", new Color(0xEEE8AAFF) },
- { "PALE_GREEN", new Color(0x98FB98FF) },
- { "PALE_TURQUOISE", new Color(0xAFEEEEFF) },
- { "PALE_VIOLET_RED", new Color(0xDB7093FF) },
- { "PAPAYA_WHIP", new Color(0xFFEFD5FF) },
- { "PEACH_PUFF", new Color(0xFFDAB9FF) },
+ { "PALEGOLDENROD", new Color(0xEEE8AAFF) },
+ { "PALEGREEN", new Color(0x98FB98FF) },
+ { "PALETURQUOISE", new Color(0xAFEEEEFF) },
+ { "PALEVIOLETRED", new Color(0xDB7093FF) },
+ { "PAPAYAWHIP", new Color(0xFFEFD5FF) },
+ { "PEACHPUFF", new Color(0xFFDAB9FF) },
{ "PERU", new Color(0xCD853FFF) },
{ "PINK", new Color(0xFFC0CBFF) },
{ "PLUM", new Color(0xDDA0DDFF) },
- { "POWDER_BLUE", new Color(0xB0E0E6FF) },
+ { "POWDERBLUE", new Color(0xB0E0E6FF) },
{ "PURPLE", new Color(0xA020F0FF) },
- { "REBECCA_PURPLE", new Color(0x663399FF) },
+ { "REBECCAPURPLE", new Color(0x663399FF) },
{ "RED", new Color(0xFF0000FF) },
- { "ROSY_BROWN", new Color(0xBC8F8FFF) },
- { "ROYAL_BLUE", new Color(0x4169E1FF) },
- { "SADDLE_BROWN", new Color(0x8B4513FF) },
+ { "ROSYBROWN", new Color(0xBC8F8FFF) },
+ { "ROYALBLUE", new Color(0x4169E1FF) },
+ { "SADDLEBROWN", new Color(0x8B4513FF) },
{ "SALMON", new Color(0xFA8072FF) },
- { "SANDY_BROWN", new Color(0xF4A460FF) },
- { "SEA_GREEN", new Color(0x2E8B57FF) },
+ { "SANDYBROWN", new Color(0xF4A460FF) },
+ { "SEAGREEN", new Color(0x2E8B57FF) },
{ "SEASHELL", new Color(0xFFF5EEFF) },
{ "SIENNA", new Color(0xA0522DFF) },
{ "SILVER", new Color(0xC0C0C0FF) },
- { "SKY_BLUE", new Color(0x87CEEBFF) },
- { "SLATE_BLUE", new Color(0x6A5ACDFF) },
- { "SLATE_GRAY", new Color(0x708090FF) },
+ { "SKYBLUE", new Color(0x87CEEBFF) },
+ { "SLATEBLUE", new Color(0x6A5ACDFF) },
+ { "SLATEGRAY", new Color(0x708090FF) },
{ "SNOW", new Color(0xFFFAFAFF) },
- { "SPRING_GREEN", new Color(0x00FF7FFF) },
- { "STEEL_BLUE", new Color(0x4682B4FF) },
+ { "SPRINGGREEN", new Color(0x00FF7FFF) },
+ { "STEELBLUE", new Color(0x4682B4FF) },
{ "TAN", new Color(0xD2B48CFF) },
{ "TEAL", new Color(0x008080FF) },
{ "THISTLE", new Color(0xD8BFD8FF) },
@@ -147,15 +147,15 @@ namespace Godot
{ "TRANSPARENT", new Color(0xFFFFFF00) },
{ "TURQUOISE", new Color(0x40E0D0FF) },
{ "VIOLET", new Color(0xEE82EEFF) },
- { "WEB_GRAY", new Color(0x808080FF) },
- { "WEB_GREEN", new Color(0x008000FF) },
- { "WEB_MAROON", new Color(0x800000FF) },
- { "WEB_PURPLE", new Color(0x800080FF) },
+ { "WEBGRAY", new Color(0x808080FF) },
+ { "WEBGREEN", new Color(0x008000FF) },
+ { "WEBMAROON", new Color(0x800000FF) },
+ { "WEBPURPLE", new Color(0x800080FF) },
{ "WHEAT", new Color(0xF5DEB3FF) },
{ "WHITE", new Color(0xFFFFFFFF) },
- { "WHITE_SMOKE", new Color(0xF5F5F5FF) },
+ { "WHITESMOKE", new Color(0xF5F5F5FF) },
{ "YELLOW", new Color(0xFFFF00FF) },
- { "YELLOW_GREEN", new Color(0x9ACD32FF) },
+ { "YELLOWGREEN", new Color(0x9ACD32FF) },
};
#pragma warning disable CS1591 // Disable warning: "Missing XML comment for publicly visible type or member"
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index 00e775e6ad..b30012d214 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -175,7 +175,8 @@ namespace Godot
}
/// <summary>
- /// Cubic interpolates between two values by a normalized value with pre and post values.
+ /// Cubic interpolates between two values by the factor defined in <paramref name="weight"/>
+ /// with pre and post values.
/// </summary>
/// <param name="from">The start value for interpolation.</param>
/// <param name="to">The destination value for interpolation.</param>
@@ -193,6 +194,93 @@ namespace Godot
}
/// <summary>
+ /// Cubic interpolates between two rotation values with shortest path
+ /// by the factor defined in <paramref name="weight"/> with pre and post values.
+ /// See also <see cref="LerpAngle"/>.
+ /// </summary>
+ /// <param name="from">The start value for interpolation.</param>
+ /// <param name="to">The destination value for interpolation.</param>
+ /// <param name="pre">The value which before "from" value for interpolation.</param>
+ /// <param name="post">The value which after "to" value for interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <returns>The resulting value of the interpolation.</returns>
+ public static real_t CubicInterpolateAngle(real_t from, real_t to, real_t pre, real_t post, real_t weight)
+ {
+ real_t fromRot = from % Mathf.Tau;
+
+ real_t preDiff = (pre - fromRot) % Mathf.Tau;
+ real_t preRot = fromRot + (2.0f * preDiff) % Mathf.Tau - preDiff;
+
+ real_t toDiff = (to - fromRot) % Mathf.Tau;
+ real_t toRot = fromRot + (2.0f * toDiff) % Mathf.Tau - toDiff;
+
+ real_t postDiff = (post - toRot) % Mathf.Tau;
+ real_t postRot = toRot + (2.0f * postDiff) % Mathf.Tau - postDiff;
+
+ return CubicInterpolate(fromRot, toRot, preRot, postRot, weight);
+ }
+
+ /// <summary>
+ /// Cubic interpolates between two values by the factor defined in <paramref name="weight"/>
+ /// with pre and post values.
+ /// It can perform smoother interpolation than <see cref="CubicInterpolate"/>
+ /// by the time values.
+ /// </summary>
+ /// <param name="from">The start value for interpolation.</param>
+ /// <param name="to">The destination value for interpolation.</param>
+ /// <param name="pre">The value which before "from" value for interpolation.</param>
+ /// <param name="post">The value which after "to" value for interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="toT"></param>
+ /// <param name="preT"></param>
+ /// <param name="postT"></param>
+ /// <returns>The resulting value of the interpolation.</returns>
+ public static real_t CubicInterpolateInTime(real_t from, real_t to, real_t pre, real_t post, real_t weight, real_t toT, real_t preT, real_t postT)
+ {
+ /* Barry-Goldman method */
+ real_t t = Lerp(0.0f, toT, weight);
+ real_t a1 = Lerp(pre, from, preT == 0 ? 0.0f : (t - preT) / -preT);
+ real_t a2 = Lerp(from, to, toT == 0 ? 0.5f : t / toT);
+ real_t a3 = Lerp(to, post, postT - toT == 0 ? 1.0f : (t - toT) / (postT - toT));
+ real_t b1 = Lerp(a1, a2, toT - preT == 0 ? 0.0f : (t - preT) / (toT - preT));
+ real_t b2 = Lerp(a2, a3, postT == 0 ? 1.0f : t / postT);
+ return Lerp(b1, b2, toT == 0 ? 0.5f : t / toT);
+ }
+
+ /// <summary>
+ /// Cubic interpolates between two rotation values with shortest path
+ /// by the factor defined in <paramref name="weight"/> with pre and post values.
+ /// See also <see cref="LerpAngle"/>.
+ /// It can perform smoother interpolation than <see cref="CubicInterpolateAngle"/>
+ /// by the time values.
+ /// </summary>
+ /// <param name="from">The start value for interpolation.</param>
+ /// <param name="to">The destination value for interpolation.</param>
+ /// <param name="pre">The value which before "from" value for interpolation.</param>
+ /// <param name="post">The value which after "to" value for interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="toT"></param>
+ /// <param name="preT"></param>
+ /// <param name="postT"></param>
+ /// <returns>The resulting value of the interpolation.</returns>
+ public static real_t CubicInterpolateAngleInTime(real_t from, real_t to, real_t pre, real_t post, real_t weight,
+ real_t toT, real_t preT, real_t postT)
+ {
+ real_t fromRot = from % Mathf.Tau;
+
+ real_t preDiff = (pre - fromRot) % Mathf.Tau;
+ real_t preRot = fromRot + (2.0f * preDiff) % Mathf.Tau - preDiff;
+
+ real_t toDiff = (to - fromRot) % Mathf.Tau;
+ real_t toRot = fromRot + (2.0f * toDiff) % Mathf.Tau - toDiff;
+
+ real_t postDiff = (post - toRot) % Mathf.Tau;
+ real_t postRot = toRot + (2.0f * postDiff) % Mathf.Tau - postDiff;
+
+ return CubicInterpolateInTime(fromRot, toRot, preRot, postRot, weight, toT, preT, postT);
+ }
+
+ /// <summary>
/// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by
/// the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points.
/// </summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
index 999500ca13..5cc478ca71 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
@@ -132,7 +132,7 @@ namespace Godot
}
/// <summary>
- /// Performs a cubic spherical interpolation between quaternions <paramref name="preA"/>, this quaternion,
+ /// Performs a spherical cubic interpolation between quaternions <paramref name="preA"/>, this quaternion,
/// <paramref name="b"/>, and <paramref name="postB"/>, by the given amount <paramref name="weight"/>.
/// </summary>
/// <param name="b">The destination quaternion.</param>
@@ -140,12 +140,128 @@ namespace Godot
/// <param name="postB">A quaternion after <paramref name="b"/>.</param>
/// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated quaternion.</returns>
- public Quaternion CubicSlerp(Quaternion b, Quaternion preA, Quaternion postB, real_t weight)
+ public Quaternion SphericalCubicInterpolate(Quaternion b, Quaternion preA, Quaternion postB, real_t weight)
{
- real_t t2 = (1.0f - weight) * weight * 2f;
- Quaternion sp = Slerp(b, weight);
- Quaternion sq = preA.Slerpni(postB, weight);
- return sp.Slerpni(sq, t2);
+#if DEBUG
+ if (!IsNormalized())
+ {
+ throw new InvalidOperationException("Quaternion is not normalized");
+ }
+ if (!b.IsNormalized())
+ {
+ throw new ArgumentException("Argument is not normalized", nameof(b));
+ }
+#endif
+
+ // Align flip phases.
+ Quaternion fromQ = new Basis(this).GetRotationQuaternion();
+ Quaternion preQ = new Basis(preA).GetRotationQuaternion();
+ Quaternion toQ = new Basis(b).GetRotationQuaternion();
+ Quaternion postQ = new Basis(postB).GetRotationQuaternion();
+
+ // Flip quaternions to shortest path if necessary.
+ bool flip1 = Math.Sign(fromQ.Dot(preQ)) < 0;
+ preQ = flip1 ? -preQ : preQ;
+ bool flip2 = Math.Sign(fromQ.Dot(toQ)) < 0;
+ toQ = flip2 ? -toQ : toQ;
+ bool flip3 = flip2 ? toQ.Dot(postQ) <= 0 : Math.Sign(toQ.Dot(postQ)) < 0;
+ postQ = flip3 ? -postQ : postQ;
+
+ // Calc by Expmap in fromQ space.
+ Quaternion lnFrom = new Quaternion(0, 0, 0, 0);
+ Quaternion lnTo = (fromQ.Inverse() * toQ).Log();
+ Quaternion lnPre = (fromQ.Inverse() * preQ).Log();
+ Quaternion lnPost = (fromQ.Inverse() * postQ).Log();
+ Quaternion ln = new Quaternion(
+ Mathf.CubicInterpolate(lnFrom.x, lnTo.x, lnPre.x, lnPost.x, weight),
+ Mathf.CubicInterpolate(lnFrom.y, lnTo.y, lnPre.y, lnPost.y, weight),
+ Mathf.CubicInterpolate(lnFrom.z, lnTo.z, lnPre.z, lnPost.z, weight),
+ 0);
+ Quaternion q1 = fromQ * ln.Exp();
+
+ // Calc by Expmap in toQ space.
+ lnFrom = (toQ.Inverse() * fromQ).Log();
+ lnTo = new Quaternion(0, 0, 0, 0);
+ lnPre = (toQ.Inverse() * preQ).Log();
+ lnPost = (toQ.Inverse() * postQ).Log();
+ ln = new Quaternion(
+ Mathf.CubicInterpolate(lnFrom.x, lnTo.x, lnPre.x, lnPost.x, weight),
+ Mathf.CubicInterpolate(lnFrom.y, lnTo.y, lnPre.y, lnPost.y, weight),
+ Mathf.CubicInterpolate(lnFrom.z, lnTo.z, lnPre.z, lnPost.z, weight),
+ 0);
+ Quaternion q2 = toQ * ln.Exp();
+
+ // To cancel error made by Expmap ambiguity, do blends.
+ return q1.Slerp(q2, weight);
+ }
+
+ /// <summary>
+ /// Performs a spherical cubic interpolation between quaternions <paramref name="preA"/>, this quaternion,
+ /// <paramref name="b"/>, and <paramref name="postB"/>, by the given amount <paramref name="weight"/>.
+ /// It can perform smoother interpolation than <see cref="SphericalCubicInterpolate"/>
+ /// by the time values.
+ /// </summary>
+ /// <param name="b">The destination quaternion.</param>
+ /// <param name="preA">A quaternion before this quaternion.</param>
+ /// <param name="postB">A quaternion after <paramref name="b"/>.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="bT"></param>
+ /// <param name="preAT"></param>
+ /// <param name="postBT"></param>
+ /// <returns>The interpolated quaternion.</returns>
+ public Quaternion SphericalCubicInterpolateInTime(Quaternion b, Quaternion preA, Quaternion postB, real_t weight, real_t bT, real_t preAT, real_t postBT)
+ {
+#if DEBUG
+ if (!IsNormalized())
+ {
+ throw new InvalidOperationException("Quaternion is not normalized");
+ }
+ if (!b.IsNormalized())
+ {
+ throw new ArgumentException("Argument is not normalized", nameof(b));
+ }
+#endif
+
+ // Align flip phases.
+ Quaternion fromQ = new Basis(this).GetRotationQuaternion();
+ Quaternion preQ = new Basis(preA).GetRotationQuaternion();
+ Quaternion toQ = new Basis(b).GetRotationQuaternion();
+ Quaternion postQ = new Basis(postB).GetRotationQuaternion();
+
+ // Flip quaternions to shortest path if necessary.
+ bool flip1 = Math.Sign(fromQ.Dot(preQ)) < 0;
+ preQ = flip1 ? -preQ : preQ;
+ bool flip2 = Math.Sign(fromQ.Dot(toQ)) < 0;
+ toQ = flip2 ? -toQ : toQ;
+ bool flip3 = flip2 ? toQ.Dot(postQ) <= 0 : Math.Sign(toQ.Dot(postQ)) < 0;
+ postQ = flip3 ? -postQ : postQ;
+
+ // Calc by Expmap in fromQ space.
+ Quaternion lnFrom = new Quaternion(0, 0, 0, 0);
+ Quaternion lnTo = (fromQ.Inverse() * toQ).Log();
+ Quaternion lnPre = (fromQ.Inverse() * preQ).Log();
+ Quaternion lnPost = (fromQ.Inverse() * postQ).Log();
+ Quaternion ln = new Quaternion(
+ Mathf.CubicInterpolateInTime(lnFrom.x, lnTo.x, lnPre.x, lnPost.x, weight, bT, preAT, postBT),
+ Mathf.CubicInterpolateInTime(lnFrom.y, lnTo.y, lnPre.y, lnPost.y, weight, bT, preAT, postBT),
+ Mathf.CubicInterpolateInTime(lnFrom.z, lnTo.z, lnPre.z, lnPost.z, weight, bT, preAT, postBT),
+ 0);
+ Quaternion q1 = fromQ * ln.Exp();
+
+ // Calc by Expmap in toQ space.
+ lnFrom = (toQ.Inverse() * fromQ).Log();
+ lnTo = new Quaternion(0, 0, 0, 0);
+ lnPre = (toQ.Inverse() * preQ).Log();
+ lnPost = (toQ.Inverse() * postQ).Log();
+ ln = new Quaternion(
+ Mathf.CubicInterpolateInTime(lnFrom.x, lnTo.x, lnPre.x, lnPost.x, weight, bT, preAT, postBT),
+ Mathf.CubicInterpolateInTime(lnFrom.y, lnTo.y, lnPre.y, lnPost.y, weight, bT, preAT, postBT),
+ Mathf.CubicInterpolateInTime(lnFrom.z, lnTo.z, lnPre.z, lnPost.z, weight, bT, preAT, postBT),
+ 0);
+ Quaternion q2 = toQ * ln.Exp();
+
+ // To cancel error made by Expmap ambiguity, do blends.
+ return q1.Slerp(q2, weight);
}
/// <summary>
@@ -158,6 +274,34 @@ namespace Godot
return (x * b.x) + (y * b.y) + (z * b.z) + (w * b.w);
}
+ public Quaternion Exp()
+ {
+ Vector3 v = new Vector3(x, y, z);
+ real_t theta = v.Length();
+ v = v.Normalized();
+ if (theta < Mathf.Epsilon || !v.IsNormalized())
+ {
+ return new Quaternion(0, 0, 0, 1);
+ }
+ return new Quaternion(v, theta);
+ }
+
+ public real_t GetAngle()
+ {
+ return 2 * Mathf.Acos(w);
+ }
+
+ public Vector3 GetAxis()
+ {
+ if (Mathf.Abs(w) > 1 - Mathf.Epsilon)
+ {
+ return new Vector3(x, y, z);
+ }
+
+ real_t r = 1 / Mathf.Sqrt(1 - w * w);
+ return new Vector3(x * r, y * r, z * r);
+ }
+
/// <summary>
/// Returns Euler angles (in the YXZ convention: when decomposing,
/// first Z, then X, and Y last) corresponding to the rotation
@@ -201,6 +345,12 @@ namespace Godot
return Mathf.Abs(LengthSquared - 1) <= Mathf.Epsilon;
}
+ public Quaternion Log()
+ {
+ Vector3 v = GetAxis() * GetAngle();
+ return new Quaternion(v.x, v.y, v.z, 0);
+ }
+
/// <summary>
/// Returns a copy of the quaternion, normalized to unit length.
/// </summary>
@@ -233,7 +383,7 @@ namespace Godot
#endif
// Calculate cosine.
- real_t cosom = x * to.x + y * to.y + z * to.z + w * to.w;
+ real_t cosom = Dot(to);
var to1 = new Quaternion();
@@ -241,17 +391,11 @@ namespace Godot
if (cosom < 0.0)
{
cosom = -cosom;
- to1.x = -to.x;
- to1.y = -to.y;
- to1.z = -to.z;
- to1.w = -to.w;
+ to1 = -to;
}
else
{
- to1.x = to.x;
- to1.y = to.y;
- to1.z = to.z;
- to1.w = to.w;
+ to1 = to;
}
real_t sinom, scale0, scale1;
@@ -292,6 +436,17 @@ namespace Godot
/// <returns>The resulting quaternion of the interpolation.</returns>
public Quaternion Slerpni(Quaternion to, real_t weight)
{
+#if DEBUG
+ if (!IsNormalized())
+ {
+ throw new InvalidOperationException("Quaternion is not normalized");
+ }
+ if (!to.IsNormalized())
+ {
+ throw new ArgumentException("Argument is not normalized", nameof(to));
+ }
+#endif
+
real_t dot = Dot(to);
if (Mathf.Abs(dot) > 0.9999f)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
index 4b739bb86b..3c017ecc9f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
@@ -119,23 +119,9 @@ namespace Godot
/// <returns>The interpolated transform.</returns>
public Transform3D InterpolateWith(Transform3D transform, real_t weight)
{
- /* not sure if very "efficient" but good enough? */
-
- Vector3 sourceScale = basis.Scale;
- Quaternion sourceRotation = basis.GetRotationQuaternion();
- Vector3 sourceLocation = origin;
-
- Vector3 destinationScale = transform.basis.Scale;
- Quaternion destinationRotation = transform.basis.GetRotationQuaternion();
- Vector3 destinationLocation = transform.origin;
-
- var interpolated = new Transform3D();
- Quaternion quaternion = sourceRotation.Slerp(destinationRotation, weight).Normalized();
- Vector3 scale = sourceScale.Lerp(destinationScale, weight);
- interpolated.basis.SetQuaternionScale(quaternion, scale);
- interpolated.origin = sourceLocation.Lerp(destinationLocation, weight);
-
- return interpolated;
+ Basis retBasis = basis.Lerp(transform.basis, weight);
+ Vector3 retOrigin = origin.Lerp(transform.origin, weight);
+ return new Transform3D(retBasis, retOrigin);
}
/// <summary>
@@ -234,6 +220,34 @@ namespace Godot
return new Transform3D(basis * tmpBasis, origin);
}
+ /// <summary>
+ /// Returns a transform spherically interpolated between this transform and
+ /// another <paramref name="transform"/> by <paramref name="weight"/>.
+ /// </summary>
+ /// <param name="transform">The other transform.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <returns>The interpolated transform.</returns>
+ public Transform3D SphericalInterpolateWith(Transform3D transform, real_t weight)
+ {
+ /* not sure if very "efficient" but good enough? */
+
+ Vector3 sourceScale = basis.Scale;
+ Quaternion sourceRotation = basis.GetRotationQuaternion();
+ Vector3 sourceLocation = origin;
+
+ Vector3 destinationScale = transform.basis.Scale;
+ Quaternion destinationRotation = transform.basis.GetRotationQuaternion();
+ Vector3 destinationLocation = transform.origin;
+
+ var interpolated = new Transform3D();
+ Quaternion quaternion = sourceRotation.Slerp(destinationRotation, weight).Normalized();
+ Vector3 scale = sourceScale.Lerp(destinationScale, weight);
+ interpolated.basis.SetQuaternionScale(quaternion, scale);
+ interpolated.origin = sourceLocation.Lerp(destinationLocation, weight);
+
+ return interpolated;
+ }
+
private void SetLookAt(Vector3 eye, Vector3 target, Vector3 up)
{
// Make rotation matrix
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 03ee12884b..b2964db8cd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -216,6 +216,29 @@ namespace Godot
}
/// <summary>
+ /// Performs a cubic interpolation between vectors <paramref name="preA"/>, this vector,
+ /// <paramref name="b"/>, and <paramref name="postB"/>, by the given amount <paramref name="weight"/>.
+ /// It can perform smoother interpolation than <see cref="CubicInterpolate"/>
+ /// by the time values.
+ /// </summary>
+ /// <param name="b">The destination vector.</param>
+ /// <param name="preA">A vector before this vector.</param>
+ /// <param name="postB">A vector after <paramref name="b"/>.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="t"></param>
+ /// <param name="preAT"></param>
+ /// <param name="postBT"></param>
+ /// <returns>The interpolated vector.</returns>
+ public Vector2 CubicInterpolateInTime(Vector2 b, Vector2 preA, Vector2 postB, real_t weight, real_t t, real_t preAT, real_t postBT)
+ {
+ return new Vector2
+ (
+ Mathf.CubicInterpolateInTime(x, b.x, preA.x, postB.x, weight, t, preAT, postBT),
+ Mathf.CubicInterpolateInTime(y, b.y, preA.y, postB.y, weight, t, preAT, postBT)
+ );
+ }
+
+ /// <summary>
/// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by this vector
/// and the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points.
/// </summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index cdba06c089..b53ca5e45a 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -209,6 +209,30 @@ namespace Godot
}
/// <summary>
+ /// Performs a cubic interpolation between vectors <paramref name="preA"/>, this vector,
+ /// <paramref name="b"/>, and <paramref name="postB"/>, by the given amount <paramref name="weight"/>.
+ /// It can perform smoother interpolation than <see cref="CubicInterpolate"/>
+ /// by the time values.
+ /// </summary>
+ /// <param name="b">The destination vector.</param>
+ /// <param name="preA">A vector before this vector.</param>
+ /// <param name="postB">A vector after <paramref name="b"/>.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="t"></param>
+ /// <param name="preAT"></param>
+ /// <param name="postBT"></param>
+ /// <returns>The interpolated vector.</returns>
+ public Vector3 CubicInterpolateInTime(Vector3 b, Vector3 preA, Vector3 postB, real_t weight, real_t t, real_t preAT, real_t postBT)
+ {
+ return new Vector3
+ (
+ Mathf.CubicInterpolateInTime(x, b.x, preA.x, postB.x, weight, t, preAT, postBT),
+ Mathf.CubicInterpolateInTime(y, b.y, preA.y, postB.y, weight, t, preAT, postBT),
+ Mathf.CubicInterpolateInTime(z, b.z, preA.z, postB.z, weight, t, preAT, postBT)
+ );
+ }
+
+ /// <summary>
/// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by this vector
/// and the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points.
/// </summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
index 705da04692..b6f243dfb4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
@@ -193,6 +193,31 @@ namespace Godot
}
/// <summary>
+ /// Performs a cubic interpolation between vectors <paramref name="preA"/>, this vector,
+ /// <paramref name="b"/>, and <paramref name="postB"/>, by the given amount <paramref name="weight"/>.
+ /// It can perform smoother interpolation than <see cref="CubicInterpolate"/>
+ /// by the time values.
+ /// </summary>
+ /// <param name="b">The destination vector.</param>
+ /// <param name="preA">A vector before this vector.</param>
+ /// <param name="postB">A vector after <paramref name="b"/>.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="t"></param>
+ /// <param name="preAT"></param>
+ /// <param name="postBT"></param>
+ /// <returns>The interpolated vector.</returns>
+ public Vector4 CubicInterpolateInTime(Vector4 b, Vector4 preA, Vector4 postB, real_t weight, real_t t, real_t preAT, real_t postBT)
+ {
+ return new Vector4
+ (
+ Mathf.CubicInterpolateInTime(x, b.x, preA.x, postB.x, weight, t, preAT, postBT),
+ Mathf.CubicInterpolateInTime(y, b.y, preA.y, postB.y, weight, t, preAT, postBT),
+ Mathf.CubicInterpolateInTime(y, b.z, preA.z, postB.z, weight, t, preAT, postBT),
+ Mathf.CubicInterpolateInTime(w, b.w, preA.w, postB.w, weight, t, preAT, postBT)
+ );
+ }
+
+ /// <summary>
/// Returns the normalized vector pointing from this vector to <paramref name="to"/>.
/// </summary>
/// <param name="to">The other vector to point towards.</param>
diff --git a/modules/raycast/config.py b/modules/raycast/config.py
index 438779343e..833ad50018 100644
--- a/modules/raycast/config.py
+++ b/modules/raycast/config.py
@@ -1,5 +1,8 @@
def can_build(env, platform):
# Depends on Embree library, which only supports x86_64 and arm64.
+ if platform == "windows":
+ return env["arch"] == "x86_64" # TODO build for Windows on ARM
+
return env["arch"] in ["x86_64", "arm64"]
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 197d31dc81..a74ca155a4 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -519,8 +519,6 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir, bool p_shared_storage) const
}
void OS_LinuxBSD::run() {
- force_quit = false;
-
if (!main_loop) {
return;
}
@@ -532,7 +530,7 @@ void OS_LinuxBSD::run() {
//int frames=0;
//uint64_t frame=0;
- while (!force_quit) {
+ while (true) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
#ifdef JOYDEV_ENABLED
joypad->process_joypads();
@@ -730,7 +728,6 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
OS_LinuxBSD::OS_LinuxBSD() {
main_loop = nullptr;
- force_quit = false;
#ifdef PULSEAUDIO_ENABLED
AudioDriverManager::add_driver(&driver_pulseaudio);
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index cc4e91e885..d5b2321316 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -43,8 +43,6 @@
class OS_LinuxBSD : public OS_Unix {
virtual void delete_main_loop() override;
- bool force_quit;
-
#ifdef FONTCONFIG_ENABLED
bool font_config_initialized = false;
#endif
diff --git a/platform/macos/os_macos.h b/platform/macos/os_macos.h
index a1eb0f7f69..61db99689c 100644
--- a/platform/macos/os_macos.h
+++ b/platform/macos/os_macos.h
@@ -40,8 +40,6 @@
#include "servers/audio_server.h"
class OS_MacOS : public OS_Unix {
- bool force_quit = false;
-
JoypadMacOS *joypad_macos = nullptr;
#ifdef COREAUDIO_ENABLED
diff --git a/platform/macos/os_macos.mm b/platform/macos/os_macos.mm
index cc550043de..47b53bba69 100644
--- a/platform/macos/os_macos.mm
+++ b/platform/macos/os_macos.mm
@@ -512,8 +512,6 @@ Error OS_MacOS::move_to_trash(const String &p_path) {
}
void OS_MacOS::run() {
- force_quit = false;
-
if (!main_loop) {
return;
}
@@ -521,7 +519,7 @@ void OS_MacOS::run() {
main_loop->initialize();
bool quit = false;
- while (!force_quit && !quit) {
+ while (!quit) {
@try {
if (DisplayServer::get_singleton()) {
DisplayServer::get_singleton()->process_events(); // Get rid of pending events.
@@ -541,7 +539,6 @@ void OS_MacOS::run() {
OS_MacOS::OS_MacOS() {
main_loop = nullptr;
- force_quit = false;
Vector<Logger *> loggers;
loggers.push_back(memnew(MacOSTerminalLogger));
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 40f93bb18b..494f5ec4b9 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -781,7 +781,7 @@ void OS_UWP::run() {
int frames = 0;
uint64_t frame = 0;
- while (!force_quit) {
+ while (true) {
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
if (managed_object->alert_close_handle) {
continue;
@@ -811,7 +811,6 @@ bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
OS_UWP::OS_UWP() {
key_event_pos = 0;
- force_quit = false;
alt_mem = false;
gr_mem = false;
shift_mem = false;
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index fe61f60548..5a58486ee7 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -106,7 +106,6 @@ private:
bool shift_mem;
bool control_mem;
bool meta_mem;
- bool force_quit;
MouseButton last_button_state = MouseButton::NONE;
CursorShape cursor_shape;
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 6ce10e6f0f..b501ee78db 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -173,10 +173,18 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
frame.AddrStack.Mode = AddrModeFlat;
frame.AddrFrame.Mode = AddrModeFlat;
-#ifdef _M_X64
+#if defined(_M_X64)
frame.AddrPC.Offset = context->Rip;
frame.AddrStack.Offset = context->Rsp;
frame.AddrFrame.Offset = context->Rbp;
+#elif defined(_M_ARM64) || defined(_M_ARM64EC)
+ frame.AddrPC.Offset = context->Pc;
+ frame.AddrStack.Offset = context->Sp;
+ frame.AddrFrame.Offset = context->Fp;
+#elif defined(_M_ARM)
+ frame.AddrPC.Offset = context->Pc;
+ frame.AddrStack.Offset = context->Sp;
+ frame.AddrFrame.Offset = context->R11;
#else
frame.AddrPC.Offset = context->Eip;
frame.AddrStack.Offset = context->Esp;
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 6dd6892757..5607eab342 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,5 +1,7 @@
import methods
import os
+import subprocess
+import sys
from platform_methods import detect_arch
# To match other platforms
@@ -14,6 +16,38 @@ def get_name():
return "Windows"
+def try_cmd(test, prefix, arch):
+ if arch:
+ try:
+ out = subprocess.Popen(
+ get_mingw_bin_prefix(prefix, arch) + test,
+ shell=True,
+ stderr=subprocess.PIPE,
+ stdout=subprocess.PIPE,
+ )
+ out.communicate()
+ if out.returncode == 0:
+ return True
+ except Exception:
+ pass
+ else:
+ for a in ["x86_64", "x86_32", "arm64", "arm32"]:
+ try:
+ out = subprocess.Popen(
+ get_mingw_bin_prefix(prefix, a) + test,
+ shell=True,
+ stderr=subprocess.PIPE,
+ stdout=subprocess.PIPE,
+ )
+ out.communicate()
+ if out.returncode == 0:
+ return True
+ except Exception:
+ pass
+
+ return False
+
+
def can_build():
if os.name == "nt":
# Building natively on Windows
@@ -21,7 +55,7 @@ def can_build():
if os.getenv("VCINSTALLDIR"): # MSVC, manual setup
return True
- # Otherwise, let SCons find MSVC if installed, or else Mingw.
+ # Otherwise, let SCons find MSVC if installed, or else MinGW.
# Since we're just returning True here, if there's no compiler
# installed, we'll get errors when it tries to build with the
# null compiler.
@@ -29,47 +63,132 @@ def can_build():
if os.name == "posix":
# Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
+ prefix = os.getenv("MINGW_PREFIX", "")
- if os.getenv("MINGW32_PREFIX"):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if os.getenv("MINGW64_PREFIX"):
- mingw64 = os.getenv("MINGW64_PREFIX")
-
- test = "gcc --version > /dev/null 2>&1"
- if os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0:
+ if try_cmd("gcc --version", prefix, "") or try_cmd("clang --version", prefix, ""):
return True
return False
+def get_mingw_bin_prefix(prefix, arch):
+ if not prefix:
+ mingw_bin_prefix = ""
+ elif prefix[-1] != "/":
+ mingw_bin_prefix = prefix + "/bin/"
+ else:
+ mingw_bin_prefix = prefix + "bin/"
+
+ if arch == "x86_64":
+ mingw_bin_prefix += "x86_64-w64-mingw32-"
+ elif arch == "x86_32":
+ mingw_bin_prefix += "i686-w64-mingw32-"
+ elif arch == "arm32":
+ mingw_bin_prefix += "armv7-w64-mingw32-"
+ elif arch == "arm64":
+ mingw_bin_prefix += "aarch64-w64-mingw32-"
+
+ return mingw_bin_prefix
+
+
+def detect_build_env_arch():
+ msvc_target_aliases = {
+ "amd64": "x86_64",
+ "i386": "x86_32",
+ "i486": "x86_32",
+ "i586": "x86_32",
+ "i686": "x86_32",
+ "x86": "x86_32",
+ "x64": "x86_64",
+ "x86_64": "x86_64",
+ "arm": "arm32",
+ "arm64": "arm64",
+ "aarch64": "arm64",
+ }
+ if os.getenv("VCINSTALLDIR") or os.getenv("VCTOOLSINSTALLDIR"):
+ if os.getenv("Platform"):
+ msvc_arch = os.getenv("Platform").lower()
+ if msvc_arch in msvc_target_aliases.keys():
+ return msvc_target_aliases[msvc_arch]
+
+ if os.getenv("VSCMD_ARG_TGT_ARCH"):
+ msvc_arch = os.getenv("VSCMD_ARG_TGT_ARCH").lower()
+ if msvc_arch in msvc_target_aliases.keys():
+ return msvc_target_aliases[msvc_arch]
+
+ # Pre VS 2017 checks.
+ if os.getenv("VCINSTALLDIR"):
+ PATH = os.getenv("PATH").upper()
+ VCINSTALLDIR = os.getenv("VCINSTALLDIR").upper()
+ path_arch = {
+ "BIN\\x86_ARM;": "arm32",
+ "BIN\\amd64_ARM;": "arm32",
+ "BIN\\x86_ARM64;": "arm64",
+ "BIN\\amd64_ARM64;": "arm64",
+ "BIN\\x86_amd64;": "a86_64",
+ "BIN\\amd64;": "x86_64",
+ "BIN\\amd64_x86;": "x86_32",
+ "BIN;": "x86_32",
+ }
+ for path, arch in path_arch.items():
+ final_path = VCINSTALLDIR + path
+ if final_path in PATH:
+ return arch
+
+ # VS 2017 and newer.
+ if os.getenv("VCTOOLSINSTALLDIR"):
+ host_path_index = os.getenv("PATH").upper().find(os.getenv("VCTOOLSINSTALLDIR").upper() + "BIN\\HOST")
+ if host_path_index > -1:
+ first_path_arch = os.getenv("PATH").split(";")[0].rsplit("\\", 1)[-1].lower()
+ return msvc_target_aliases[first_path_arch]
+
+ msys_target_aliases = {
+ "mingw32": "x86_32",
+ "mingw64": "x86_64",
+ "ucrt64": "x86_64",
+ "clang64": "x86_64",
+ "clang32": "x86_32",
+ "clangarm64": "arm64",
+ }
+ if os.getenv("MSYSTEM"):
+ msys_arch = os.getenv("MSYSTEM").lower()
+ if msys_arch in msys_target_aliases.keys():
+ return msys_target_aliases[msys_arch]
+
+ return ""
+
+
def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
- # TODO: These shouldn't be hard-coded for x86.
- mingw32 = ""
- mingw64 = ""
- if os.name == "posix":
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
-
- if os.getenv("MINGW32_PREFIX"):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if os.getenv("MINGW64_PREFIX"):
- mingw64 = os.getenv("MINGW64_PREFIX")
+ mingw = os.getenv("MINGW_PREFIX", "")
return [
- ("mingw_prefix_32", "MinGW prefix (Win32)", mingw32),
- ("mingw_prefix_64", "MinGW prefix (Win64)", mingw64),
+ ("mingw_prefix", "MinGW prefix", mingw),
# Targeted Windows version: 7 (and later), minimum supported version
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
- ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
- BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
+ (
+ "target_win_version",
+ "Targeted Windows version, >= 0x0601 (Windows 7)",
+ "0x0601",
+ ),
+ BoolVariable(
+ "debug_symbols",
+ "Add debugging symbols to release/release_debug builds",
+ True,
+ ),
EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("gui", "console")),
- BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
- ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
+ BoolVariable(
+ "separate_debug_symbols",
+ "Create a separate file containing debugging symbols",
+ False,
+ ),
+ (
+ "msvc_version",
+ "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.",
+ None,
+ ),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_thinlto", "Use ThinLTO", False),
@@ -79,73 +198,63 @@ def get_opts():
def get_flags():
+ arch = detect_build_env_arch() or detect_arch()
+
return [
- ("arch", detect_arch()),
+ ("arch", arch),
]
def build_res_file(target, source, env):
- # TODO: This shouldn't be hard-coded for x86.
- if env["arch"] == "x86_32":
- cmdbase = env["mingw_prefix_32"]
- else:
- cmdbase = env["mingw_prefix_64"]
- cmdbase = cmdbase + "windres --include-dir . "
- import subprocess
+ arch_aliases = {
+ "x86_32": "pe-i386",
+ "x86_64": "pe-x86-64",
+ "arm32": "armv7-w64-mingw32",
+ "arm64": "aarch64-w64-mingw32",
+ }
+ cmdbase = "windres --include-dir . --target=" + arch_aliases[env["arch"]]
+
+ mingw_bin_prefix = get_mingw_bin_prefix(env["mingw_prefix"], env["arch"])
for x in range(len(source)):
- cmd = cmdbase + "-i " + str(source[x]) + " -o " + str(target[x])
+ ok = True
+ # Try prefixed executable (MinGW on Linux).
+ cmd = mingw_bin_prefix + cmdbase + " -i " + str(source[x]) + " -o " + str(target[x])
try:
out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
if len(out[1]):
- return 1
+ ok = False
except Exception:
- return 1
+ ok = False
+
+ # Try generic executable (MSYS2).
+ if not ok:
+ cmd = cmdbase + " -i " + str(source[x]) + " -o " + str(target[x])
+ try:
+ out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
+ if len(out[1]):
+ return -1
+ except Exception:
+ return -1
+
return 0
def setup_msvc_manual(env):
- # FIXME: This is super hacky, and probably obsolete.
- # Won't work with detect_arch() used for `arch` by default.
+ """Running from VCVARS environment"""
- """Set up env to use MSVC manually, using VCINSTALLDIR"""
- if env["arch"] != "auto":
+ env_arch = detect_build_env_arch()
+ if env["arch"] != env_arch:
print(
"""
- Arch argument is not supported for MSVC manual configuration (VCINSTALLDIR configured).
- Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons.
- As a consequence, the arch argument is disabled. Run scons again without arch argument (example: scons p=windows)
- and SCons will attempt to detect what MSVC compiler will be executed and inform you.
+ Arch argument (%s) is not matching Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons (%s).
+ Run SCons again without arch argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
"""
+ % (env["arch"], env_arch)
)
- raise SCons.Errors.UserError("Arch argument should not be used when using VCINSTALLDIR")
-
- # Force ARCH arg
- # (Actually msys2 mingw can support 64-bit, we could detect that)
- # TODO: This is wrong, but not sure what to do about it.
- # We want to determine the arch and bitness in the SConstruct only.
- # We can check if it's correct in here, but if it's not, it should
- # just fail with an error message instead of trying to force it.
-
- # find compiler manually
- compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"])
- print("Found MSVC compiler: " + compiler_version_str)
-
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
- if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64":
- env["arch"] = "x86_64"
- env["x86_libtheora_opt_vc"] = False
- print("Compiled program architecture will be a 64 bit executable (forcing arch=x86_64).")
- elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86":
- env["arch"] = "x86_32"
- env["x86_libtheora_opt_vc"] = True
- print("Compiled program architecture will be a 32 bit executable (forcing arch=x86_32).")
- else:
- print(
- "Failed to manually detect MSVC compiler architecture version.\n"
- "You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
- )
- sys.exit()
+ sys.exit(200)
+
+ print("Found MSVC, arch %s" % (env_arch))
def setup_msvc_auto(env):
@@ -179,23 +288,50 @@ def setup_msvc_auto(env):
env["MSVC_VERSION"] = env["msvc_version"]
env.Tool("msvc")
env.Tool("mssdk") # we want the MS SDK
+
# Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
- print("Found MSVC version %s, arch %s" % (env["MSVC_VERSION"], env["TARGET_ARCH"]))
- if env["arch"] == "x86_32":
- env["x86_libtheora_opt_vc"] = False
+ print("Found MSVC version %s, arch %s" % (env["MSVC_VERSION"], env["arch"]))
def setup_mingw(env):
"""Set up env for use with mingw"""
- # Nothing to do here
- print("Using MinGW")
+
+ env_arch = detect_build_env_arch()
+ if os.getenv("MSYSTEM") == "MSYS":
+ print(
+ """
+ Running from base MSYS2 console/environment, use target specific environment instead (e.g., mingw32, mingw64, clang32, clang64).
+ """
+ )
+ sys.exit(201)
+
+ if env_arch != "" and env["arch"] != env_arch:
+ print(
+ """
+ Arch argument (%s) is not matching MSYS2 console/environment that is being used to run SCons (%s).
+ Run SCons again without arch argument (example: scons p=windows) and SCons will attempt to detect what MSYS2 compiler will be executed and inform you.
+ """
+ % (env["arch"], env_arch)
+ )
+ sys.exit(202)
+
+ if not try_cmd("gcc --version", env["mingw_prefix"], env["arch"]) and not try_cmd(
+ "clang --version", env["mingw_prefix"], env["arch"]
+ ):
+ print(
+ """
+ No valid compilers found, use MINGW_PREFIX environment variable to set MinGW path.
+ """
+ )
+ sys.exit(202)
+
+ print("Using MinGW, arch %s" % (env["arch"]))
-def configure_msvc(env, manual_msvc_config):
+def configure_msvc(env, vcvars_msvc_config):
"""Configure env to work with MSVC"""
# Build type
-
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
@@ -235,6 +371,9 @@ def configure_msvc(env, manual_msvc_config):
else:
env.AppendUnique(CCFLAGS=["/MD"])
+ if env["arch"] == "x86_32":
+ env["x86_libtheora_opt_vc"] = True
+
env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
env.AppendUnique(CCFLAGS=["/utf-8"]) # Force to use Unicode encoding.
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
@@ -243,7 +382,7 @@ def configure_msvc(env, manual_msvc_config):
# for notes on why this shouldn't be enabled for gcc
env.AppendUnique(CCFLAGS=["/bigobj"])
- if manual_msvc_config: # should be automatic if SCons found it
+ if vcvars_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
env.Prepend(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
else:
@@ -302,7 +441,7 @@ def configure_msvc(env, manual_msvc_config):
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
- if manual_msvc_config:
+ if vcvars_msvc_config:
if os.getenv("WindowsSdkDir") is not None:
env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
else:
@@ -318,7 +457,7 @@ def configure_msvc(env, manual_msvc_config):
else:
env.AppendUnique(LINKFLAGS=["/LTCG"])
- if manual_msvc_config:
+ if vcvars_msvc_config:
env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
@@ -342,6 +481,12 @@ def configure_mingw(env):
## Build type
+ if not env["use_llvm"] and not try_cmd("gcc --version", env["mingw_prefix"], env["arch"]):
+ env["use_llvm"] = True
+
+ if env["use_llvm"] and not try_cmd("clang --version", env["mingw_prefix"], env["arch"]):
+ env["use_llvm"] = False
+
if env["target"] == "release":
env.Append(CCFLAGS=["-msse2"])
@@ -383,36 +528,39 @@ def configure_mingw(env):
if os.name != "nt":
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- mingw_prefix = ""
-
- # TODO: This doesn't seem to be working, or maybe I just have
- # MinGW set up incorrectly. It always gives me x86_64 builds,
- # even though arch == "x86_32" and the file name has x86_32 in it.
if env["arch"] == "x86_32":
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static"])
env.Append(LINKFLAGS=["-static-libgcc"])
env.Append(LINKFLAGS=["-static-libstdc++"])
- mingw_prefix = env["mingw_prefix_32"]
else:
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static"])
- mingw_prefix = env["mingw_prefix_64"]
+
+ if env["arch"] in ["x86_32", "x86_64"]:
+ env["x86_libtheora_opt_gcc"] = True
+
+ mingw_bin_prefix = get_mingw_bin_prefix(env["mingw_prefix"], env["arch"])
if env["use_llvm"]:
- env["CC"] = mingw_prefix + "clang"
- env["CXX"] = mingw_prefix + "clang++"
- env["AS"] = mingw_prefix + "as"
- env["AR"] = mingw_prefix + "ar"
- env["RANLIB"] = mingw_prefix + "ranlib"
+ env["CC"] = mingw_bin_prefix + "clang"
+ env["CXX"] = mingw_bin_prefix + "clang++"
+ if try_cmd("as --version", env["mingw_prefix"], env["arch"]):
+ env["AS"] = mingw_bin_prefix + "as"
+ if try_cmd("ar --version", env["mingw_prefix"], env["arch"]):
+ env["AR"] = mingw_bin_prefix + "ar"
+ if try_cmd("ranlib --version", env["mingw_prefix"], env["arch"]):
+ env["RANLIB"] = mingw_bin_prefix + "ranlib"
+ env.extra_suffix = ".llvm" + env.extra_suffix
else:
- env["CC"] = mingw_prefix + "gcc"
- env["CXX"] = mingw_prefix + "g++"
- env["AS"] = mingw_prefix + "as"
- env["AR"] = mingw_prefix + "gcc-ar"
- env["RANLIB"] = mingw_prefix + "gcc-ranlib"
-
- env["x86_libtheora_opt_gcc"] = True
+ env["CC"] = mingw_bin_prefix + "gcc"
+ env["CXX"] = mingw_bin_prefix + "g++"
+ if try_cmd("as --version", env["mingw_prefix"], env["arch"]):
+ env["AS"] = mingw_bin_prefix + "as"
+ if try_cmd("gcc-ar --version", env["mingw_prefix"], env["arch"]):
+ env["AR"] = mingw_bin_prefix + "gcc-ar"
+ if try_cmd("gcc-ranlib --version", env["mingw_prefix"], env["arch"]):
+ env["RANLIB"] = mingw_bin_prefix + "gcc-ranlib"
if env["use_lto"]:
if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
@@ -430,10 +578,16 @@ def configure_mingw(env):
## Compile flags
- env.Append(CCFLAGS=["-mwindows"])
+ if not env["use_llvm"]:
+ env.Append(CCFLAGS=["-mwindows"])
env.Append(CPPDEFINES=["WINDOWS_ENABLED", "WASAPI_ENABLED", "WINMIDI_ENABLED"])
- env.Append(CPPDEFINES=[("WINVER", env["target_win_version"]), ("_WIN32_WINNT", env["target_win_version"])])
+ env.Append(
+ CPPDEFINES=[
+ ("WINVER", env["target_win_version"]),
+ ("_WIN32_WINNT", env["target_win_version"]),
+ ]
+ )
env.Append(
LIBS=[
"mingw32",
@@ -492,22 +646,21 @@ def configure(env):
env["ENV"]["TMP"] = os.environ["TMP"]
# First figure out which compiler, version, and target arch we're using
- if os.getenv("VCINSTALLDIR") and not env["use_mingw"]:
- # Manual setup of MSVC
+ if os.getenv("VCINSTALLDIR") and detect_build_env_arch() and not env["use_mingw"]:
setup_msvc_manual(env)
env.msvc = True
- manual_msvc_config = True
+ vcvars_msvc_config = True
elif env.get("MSVC_VERSION", "") and not env["use_mingw"]:
setup_msvc_auto(env)
env.msvc = True
- manual_msvc_config = False
+ vcvars_msvc_config = False
else:
setup_mingw(env)
env.msvc = False
# Now set compiler/linker flags
if env.msvc:
- configure_msvc(env, manual_msvc_config)
+ configure_msvc(env, vcvars_msvc_config)
else: # MinGW
configure_mingw(env)
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index cb0bd44cfb..016d201f2c 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -123,7 +123,7 @@ bool EditorExportPlatformWindows::get_export_option_visibility(const EditorExpor
void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
EditorExportPlatformPC::get_export_options(r_options);
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32"), "x86_64"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32,arm64"), "x86_64"));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index ad4be950cc..0e4d5f79b9 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -902,7 +902,7 @@ void OS_Windows::run() {
main_loop->initialize();
- while (!force_quit) {
+ while (true) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
if (Main::iteration()) {
break;
@@ -1132,8 +1132,6 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
main_loop = nullptr;
process_map = nullptr;
- force_quit = false;
-
hInstance = _hInstance;
#ifdef STDOUT_FILE
stdo = fopen("stdout.txt", "wb");
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 80fc860738..3e054c068c 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -110,7 +110,6 @@ class OS_Windows : public OS {
ErrorHandlerList error_handlers;
#endif
- bool force_quit;
HWND main_window;
// functions used by main to initialize/deinitialize the OS
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index ee552e695e..d06324f0aa 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -602,6 +602,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_value->object = child;
}
+ track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
+
track_value->subpath = leftover_path;
track_value->object_id = track_value->object->get_instance_id();
@@ -804,6 +806,10 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
default: {
}
}
+ } else if (track_cache_type == Animation::TYPE_VALUE) {
+ // If it has at least one angle interpolation, it also uses angle interpolation for blending.
+ TrackCacheValue *track_value = memnew(TrackCacheValue);
+ track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
}
track->setup_pass = setup_pass;
@@ -1353,8 +1359,28 @@ void AnimationTree::_process_graph(double p_delta) {
t->value = t->init_value;
}
- Variant::sub(value, t->init_value, value);
- Variant::blend(t->value, value, blend, t->value);
+ // Special case for angle interpolation.
+ if (t->is_using_angle) {
+ // For blending consistency, it prevents rotation of more than 180 degrees from init_value.
+ // This is the same as for Quaternion blends.
+ float rot_a = t->value;
+ float rot_b = value;
+ float rot_init = t->init_value;
+ rot_a = Math::fposmod(rot_a, (float)Math_TAU);
+ rot_b = Math::fposmod(rot_b, (float)Math_TAU);
+ rot_init = Math::fposmod(rot_init, (float)Math_TAU);
+ if (rot_init < Math_PI) {
+ rot_a = rot_a > rot_init + Math_PI ? rot_a - Math_TAU : rot_a;
+ rot_b = rot_b > rot_init + Math_PI ? rot_b - Math_TAU : rot_b;
+ } else {
+ rot_a = rot_a < rot_init - Math_PI ? rot_a + Math_TAU : rot_a;
+ rot_b = rot_b < rot_init - Math_PI ? rot_b + Math_TAU : rot_b;
+ }
+ t->value = Math::fposmod(rot_a + (rot_b - rot_init) * (float)blend, (float)Math_TAU);
+ } else {
+ Variant::sub(value, t->init_value, value);
+ Variant::blend(t->value, value, blend, t->value);
+ }
} else {
if (blend < CMP_EPSILON) {
continue; //nothing to blend
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index ee51a54557..ee0c0303dc 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -233,6 +233,7 @@ private:
Variant init_value;
Variant value;
Vector<StringName> subpath;
+ bool is_using_angle = false;
TrackCacheValue() { type = Animation::TYPE_VALUE; }
};
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index add9b8b172..256d4b3d11 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -606,13 +606,16 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = Object::cast_to<GraphNode>(to)->get_connection_input_color(E.to_port);
connecting_target = false;
connecting_to = pos;
- just_disconnected = true;
- emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
- to = get_node(String(connecting_from)); //maybe it was erased
- if (Object::cast_to<GraphNode>(to)) {
- connecting = true;
- emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
+ if (connecting_type >= 0) {
+ just_disconnected = true;
+
+ emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
+ to = get_node(String(connecting_from)); //maybe it was erased
+ if (Object::cast_to<GraphNode>(to)) {
+ connecting = true;
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
+ }
}
return;
}
@@ -620,7 +623,6 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
- connecting = true;
connecting_from = gn->get_name();
connecting_index = j;
connecting_out = true;
@@ -628,8 +630,11 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = gn->get_connection_output_color(j);
connecting_target = false;
connecting_to = pos;
- just_disconnected = false;
- emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
+ if (connecting_type >= 0) {
+ connecting = true;
+ just_disconnected = false;
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
+ }
return;
}
}
@@ -656,11 +661,13 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_to = pos;
just_disconnected = true;
- emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
- fr = get_node(String(connecting_from)); //maybe it was erased
- if (Object::cast_to<GraphNode>(fr)) {
- connecting = true;
- emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
+ if (connecting_type >= 0) {
+ emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port);
+ fr = get_node(String(connecting_from)); //maybe it was erased
+ if (Object::cast_to<GraphNode>(fr)) {
+ connecting = true;
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true);
+ }
}
return;
}
@@ -668,7 +675,6 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
- connecting = true;
connecting_from = gn->get_name();
connecting_index = j;
connecting_out = false;
@@ -676,8 +682,11 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = gn->get_connection_input_color(j);
connecting_target = false;
connecting_to = pos;
- just_disconnected = false;
- emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
+ if (connecting_type >= 0) {
+ connecting = true;
+ just_disconnected = false;
+ emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false);
+ }
return;
}
}
@@ -1126,7 +1135,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
drag_accum += mm->get_relative();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
- if (gn && gn->is_selected()) {
+ if (gn && gn->is_selected() && gn->is_draggable()) {
Vector2 pos = (gn->get_drag_from() * zoom + drag_accum) / zoom;
// Snapping can be toggled temporarily by holding down Ctrl.
@@ -1165,7 +1174,9 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
} else if (gn->is_selected() && !box_selection_mode_additive) {
emit_signal(SNAME("node_deselected"), gn);
}
- gn->set_selected(box_selection_mode_additive);
+ if (gn->is_selectable()) {
+ gn->set_selected(box_selection_mode_additive);
+ }
} else {
bool select = (previous_selected.find(gn) != nullptr);
if (gn->is_selected() && !select) {
@@ -1173,7 +1184,9 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
} else if (!gn->is_selected() && select) {
emit_signal(SNAME("node_selected"), gn);
}
- gn->set_selected(select);
+ if (gn->is_selectable()) {
+ gn->set_selected(select);
+ }
}
}
@@ -1192,7 +1205,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
continue;
}
- bool select = (previous_selected.find(gn) != nullptr);
+ bool select = (gn->is_selectable() && previous_selected.find(gn) != nullptr);
if (gn->is_selected() && !select) {
emit_signal(SNAME("node_deselected"), gn);
} else if (!gn->is_selected() && select) {
@@ -1284,7 +1297,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
if (o_gn) {
if (o_gn == gn) {
- o_gn->set_selected(true);
+ o_gn->set_selected(o_gn->is_selectable());
} else {
if (o_gn->is_selected()) {
emit_signal(SNAME("node_deselected"), o_gn);
@@ -1295,7 +1308,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
}
}
- gn->set_selected(true);
+ gn->set_selected(gn->is_selectable());
for (int i = 0; i < get_child_count(); i++) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
if (!o_gn) {
@@ -1710,6 +1723,19 @@ bool GraphEdit::is_minimap_enabled() const {
return minimap_button->is_pressed();
}
+void GraphEdit::set_arrange_nodes_button_hidden(bool p_enable) {
+ arrange_nodes_button_hidden = p_enable;
+ if (arrange_nodes_button_hidden) {
+ layout_button->hide();
+ } else {
+ layout_button->show();
+ }
+}
+
+bool GraphEdit::is_arrange_nodes_button_hidden() const {
+ return arrange_nodes_button_hidden;
+}
+
void GraphEdit::_minimap_toggled() {
if (is_minimap_enabled()) {
minimap->set_visible(true);
@@ -2342,6 +2368,9 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_minimap_enabled", "enable"), &GraphEdit::set_minimap_enabled);
ClassDB::bind_method(D_METHOD("is_minimap_enabled"), &GraphEdit::is_minimap_enabled);
+ ClassDB::bind_method(D_METHOD("set_arrange_nodes_button_hidden", "enable"), &GraphEdit::set_arrange_nodes_button_hidden);
+ ClassDB::bind_method(D_METHOD("is_arrange_nodes_button_hidden"), &GraphEdit::is_arrange_nodes_button_hidden);
+
ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects);
ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled);
@@ -2381,6 +2410,9 @@ void GraphEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimap_size", PROPERTY_HINT_NONE, "suffix:px"), "set_minimap_size", "get_minimap_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "minimap_opacity"), "set_minimap_opacity", "get_minimap_opacity");
+ ADD_GROUP("UI", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "arrange_nodes_button_hidden"), "set_arrange_nodes_button_hidden", "is_arrange_nodes_button_hidden");
+
ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position")));
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index b8c9be9983..0a0676699f 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -133,6 +133,8 @@ private:
void _pan_callback(Vector2 p_scroll_vec);
void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
+ bool arrange_nodes_button_hidden = false;
+
bool connecting = false;
String connecting_from;
bool connecting_out = false;
@@ -323,6 +325,9 @@ public:
void set_minimap_enabled(bool p_enable);
bool is_minimap_enabled() const;
+ void set_arrange_nodes_button_hidden(bool p_enable);
+ bool is_arrange_nodes_button_hidden() const;
+
GraphEditFilter *get_top_layer() const { return top_layer; }
GraphEditMinimap *get_minimap() const { return minimap; }
void get_connection_list(List<Connection> *r_connections) const;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 7d31e929dc..b07d401e6b 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -1003,6 +1003,22 @@ bool GraphNode::is_resizable() const {
return resizable;
}
+void GraphNode::set_draggable(bool p_draggable) {
+ draggable = p_draggable;
+}
+
+bool GraphNode::is_draggable() {
+ return draggable;
+}
+
+void GraphNode::set_selectable(bool p_selectable) {
+ selectable = p_selectable;
+}
+
+bool GraphNode::is_selectable() {
+ return selectable;
+}
+
Vector<int> GraphNode::get_allowed_size_flags_horizontal() const {
Vector<int> flags;
flags.append(SIZE_FILL);
@@ -1064,6 +1080,12 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_resizable", "resizable"), &GraphNode::set_resizable);
ClassDB::bind_method(D_METHOD("is_resizable"), &GraphNode::is_resizable);
+ ClassDB::bind_method(D_METHOD("set_draggable", "draggable"), &GraphNode::set_draggable);
+ ClassDB::bind_method(D_METHOD("is_draggable"), &GraphNode::is_draggable);
+
+ ClassDB::bind_method(D_METHOD("set_selectable", "selectable"), &GraphNode::set_selectable);
+ ClassDB::bind_method(D_METHOD("is_selectable"), &GraphNode::is_selectable);
+
ClassDB::bind_method(D_METHOD("set_selected", "selected"), &GraphNode::set_selected);
ClassDB::bind_method(D_METHOD("is_selected"), &GraphNode::is_selected);
@@ -1089,6 +1111,8 @@ void GraphNode::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_position_offset", "get_position_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_close"), "set_show_close_button", "is_close_button_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resizable"), "set_resizable", "is_resizable");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draggable"), "set_draggable", "is_draggable");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selectable"), "set_selectable", "is_selectable");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selected"), "set_selected", "is_selected");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "comment"), "set_comment", "is_comment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "overlay", PROPERTY_HINT_ENUM, "Disabled,Breakpoint,Position"), "set_overlay", "get_overlay");
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index d575b6ceed..9c8f926403 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -67,6 +67,8 @@ private:
Vector2 position_offset;
bool comment = false;
bool resizable = false;
+ bool draggable = true;
+ bool selectable = true;
bool resizing = false;
Vector2 resizing_from;
@@ -183,6 +185,12 @@ public:
void set_resizable(bool p_enable);
bool is_resizable() const;
+ void set_draggable(bool p_draggable);
+ bool is_draggable();
+
+ void set_selectable(bool p_selectable);
+ bool is_selectable();
+
virtual Size2 get_minimum_size() const override;
virtual Vector<int> get_allowed_size_flags_horizontal() const override;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 980968497d..823617328e 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2323,7 +2323,20 @@ Variant Animation::_interpolate(const Variant &p_a, const Variant &p_b, real_t p
}
real_t Animation::_interpolate(const real_t &p_a, const real_t &p_b, real_t p_c) const {
- return p_a * (1.0 - p_c) + p_b * p_c;
+ return Math::lerp(p_a, p_b, p_c);
+}
+
+Variant Animation::_interpolate_angle(const Variant &p_a, const Variant &p_b, real_t p_c) const {
+ Variant::Type type_a = p_a.get_type();
+ Variant::Type type_b = p_b.get_type();
+ uint32_t vformat = 1 << type_a;
+ vformat |= 1 << type_b;
+ if (vformat == ((1 << Variant::INT) | (1 << Variant::FLOAT)) || vformat == (1 << Variant::FLOAT)) {
+ real_t a = p_a;
+ real_t b = p_b;
+ return Math::fposmod((float)Math::lerp_angle(a, b, p_c), (float)Math_TAU);
+ }
+ return _interpolate(p_a, p_b, p_c);
}
// Cubic interpolation for anytype.
@@ -2413,6 +2426,25 @@ Variant Animation::_cubic_interpolate_in_time(const Variant &p_pre_a, const Vari
}
real_t Animation::_cubic_interpolate_in_time(const real_t &p_pre_a, const real_t &p_a, const real_t &p_b, const real_t &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const {
+ return Math::cubic_interpolate_in_time(p_a, p_b, p_pre_a, p_post_b, p_c, p_b_t, p_pre_a_t, p_post_b_t);
+}
+
+Variant Animation::_cubic_interpolate_angle_in_time(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const {
+ Variant::Type type_a = p_a.get_type();
+ Variant::Type type_b = p_b.get_type();
+ Variant::Type type_pa = p_pre_a.get_type();
+ Variant::Type type_pb = p_post_b.get_type();
+ uint32_t vformat = 1 << type_a;
+ vformat |= 1 << type_b;
+ vformat |= 1 << type_pa;
+ vformat |= 1 << type_pb;
+ if (vformat == ((1 << Variant::INT) | (1 << Variant::FLOAT)) || vformat == (1 << Variant::FLOAT)) {
+ real_t a = p_a;
+ real_t b = p_b;
+ real_t pa = p_pre_a;
+ real_t pb = p_post_b;
+ return Math::fposmod((float)Math::cubic_interpolate_angle_in_time(a, b, pa, pb, p_c, p_b_t, p_pre_a_t, p_post_b_t), (float)Math_TAU);
+ }
return _interpolate(p_a, p_b, p_c);
}
@@ -2595,7 +2627,11 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
case INTERPOLATION_LINEAR: {
return _interpolate(p_keys[idx].value, p_keys[next].value, c);
} break;
- case INTERPOLATION_CUBIC: {
+ case INTERPOLATION_LINEAR_ANGLE: {
+ return _interpolate_angle(p_keys[idx].value, p_keys[next].value, c);
+ } break;
+ case INTERPOLATION_CUBIC:
+ case INTERPOLATION_CUBIC_ANGLE: {
int pre = 0;
int post = 0;
if (!p_backward) {
@@ -2634,19 +2670,27 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
}
}
+ real_t pre_t = 0.0;
+ real_t to_t = 0.0;
+ real_t post_t = 0.0;
if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
- return _cubic_interpolate_in_time(
- p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c,
- pre > idx ? -length + p_keys[pre].time - p_keys[idx].time : p_keys[pre].time - p_keys[idx].time,
- next < idx ? length + p_keys[next].time - p_keys[idx].time : p_keys[next].time - p_keys[idx].time,
- next < idx || post <= idx ? length + p_keys[post].time - p_keys[idx].time : p_keys[post].time - p_keys[idx].time);
+ pre_t = pre > idx ? -length + p_keys[pre].time - p_keys[idx].time : p_keys[pre].time - p_keys[idx].time;
+ to_t = next < idx ? length + p_keys[next].time - p_keys[idx].time : p_keys[next].time - p_keys[idx].time;
+ post_t = next < idx || post <= idx ? length + p_keys[post].time - p_keys[idx].time : p_keys[post].time - p_keys[idx].time;
+ } else {
+ pre_t = p_keys[pre].time - p_keys[idx].time;
+ to_t = p_keys[next].time - p_keys[idx].time;
+ post_t = p_keys[post].time - p_keys[idx].time;
}
+ if (p_interp == INTERPOLATION_CUBIC_ANGLE) {
+ return _cubic_interpolate_angle_in_time(
+ p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c,
+ pre_t, to_t, post_t);
+ }
return _cubic_interpolate_in_time(
p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c,
- p_keys[pre].time - p_keys[idx].time,
- p_keys[next].time - p_keys[idx].time,
- p_keys[post].time - p_keys[idx].time);
+ pre_t, to_t, post_t);
} break;
default:
return p_keys[idx].value;
@@ -3976,6 +4020,8 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(INTERPOLATION_NEAREST);
BIND_ENUM_CONSTANT(INTERPOLATION_LINEAR);
BIND_ENUM_CONSTANT(INTERPOLATION_CUBIC);
+ BIND_ENUM_CONSTANT(INTERPOLATION_LINEAR_ANGLE);
+ BIND_ENUM_CONSTANT(INTERPOLATION_CUBIC_ANGLE);
BIND_ENUM_CONSTANT(UPDATE_CONTINUOUS);
BIND_ENUM_CONSTANT(UPDATE_DISCRETE);
@@ -4002,28 +4048,27 @@ void Animation::clear() {
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
-bool Animation::_vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<Vector3> t1, const TKey<Vector3> t2, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error) {
+bool Animation::_float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error) {
// Remove overlapping keys.
if (Math::is_equal_approx(t0.time, t1.time) || Math::is_equal_approx(t1.time, t2.time)) {
return true;
}
- if ((t0.value - t1.value).length() < p_allowed_precision_error && (t1.value - t2.value).length() < p_allowed_precision_error) {
+ if (abs(t0.value - t1.value) < p_allowed_precision_error && abs(t1.value - t2.value) < p_allowed_precision_error) {
return true;
}
// Calc velocities.
- Vector3 vc0 = (t1.value - t0.value) / (t1.time - t0.time);
- Vector3 vc1 = (t2.value - t1.value) / (t2.time - t1.time);
- real_t v0 = vc0.length();
- real_t v1 = vc1.length();
+ double v0 = (t1.value - t0.value) / (t1.time - t0.time);
+ double v1 = (t2.value - t1.value) / (t2.time - t1.time);
// Avoid zero div but check equality.
if (abs(v0 - v1) < p_allowed_precision_error) {
return true;
} else if (abs(v0) < p_allowed_precision_error || abs(v1) < p_allowed_precision_error) {
return false;
}
- // Check axis.
- if (vc0.normalized().dot(vc1.normalized()) >= 1.0 - p_allowed_angular_error * 2.0) {
- real_t ratio = v0 < v1 ? v0 / v1 : v1 / v0;
+ if (!signbit(v0 * v1)) {
+ v0 = abs(v0);
+ v1 = abs(v1);
+ double ratio = v0 < v1 ? v0 / v1 : v1 / v0;
if (ratio >= 1.0 - p_allowed_velocity_err) {
return true;
}
@@ -4031,7 +4076,7 @@ bool Animation::_vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<V
return false;
}
-bool Animation::_quaternion_track_optimize_key(const TKey<Quaternion> t0, const TKey<Quaternion> t1, const TKey<Quaternion> t2, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error) {
+bool Animation::_vector2_track_optimize_key(const TKey<Vector2> t0, const TKey<Vector2> t1, const TKey<Vector2> t2, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error) {
// Remove overlapping keys.
if (Math::is_equal_approx(t0.time, t1.time) || Math::is_equal_approx(t1.time, t2.time)) {
return true;
@@ -4039,20 +4084,22 @@ bool Animation::_quaternion_track_optimize_key(const TKey<Quaternion> t0, const
if ((t0.value - t1.value).length() < p_allowed_precision_error && (t1.value - t2.value).length() < p_allowed_precision_error) {
return true;
}
+ // Calc velocities.
+ Vector2 vc0 = (t1.value - t0.value) / (t1.time - t0.time);
+ Vector2 vc1 = (t2.value - t1.value) / (t2.time - t1.time);
+ double v0 = vc0.length();
+ double v1 = vc1.length();
+ // Avoid zero div but check equality.
+ if (abs(v0 - v1) < p_allowed_precision_error) {
+ return true;
+ } else if (abs(v0) < p_allowed_precision_error || abs(v1) < p_allowed_precision_error) {
+ return false;
+ }
// Check axis.
- Quaternion q0 = t0.value * t1.value * t0.value.inverse();
- Quaternion q1 = t1.value * t2.value * t1.value.inverse();
- if (q0.get_axis().dot(q1.get_axis()) >= 1.0 - p_allowed_angular_error * 2.0) {
- // Calc velocities.
- real_t v0 = Math::acos(t0.value.dot(t1.value)) / (t1.time - t0.time);
- real_t v1 = Math::acos(t1.value.dot(t2.value)) / (t2.time - t1.time);
- // Avoid zero div but check equality.
- if (abs(v0 - v1) < p_allowed_precision_error) {
- return true;
- } else if (abs(v0) < p_allowed_precision_error || abs(v1) < p_allowed_precision_error) {
- return false;
- }
- real_t ratio = v0 < v1 ? v0 / v1 : v1 / v0;
+ if (vc0.normalized().dot(vc1.normalized()) >= 1.0 - p_allowed_angular_error * 2.0) {
+ v0 = abs(v0);
+ v1 = abs(v1);
+ double ratio = v0 < v1 ? v0 / v1 : v1 / v0;
if (ratio >= 1.0 - p_allowed_velocity_err) {
return true;
}
@@ -4060,25 +4107,64 @@ bool Animation::_quaternion_track_optimize_key(const TKey<Quaternion> t0, const
return false;
}
-bool Animation::_float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error) {
+bool Animation::_vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<Vector3> t1, const TKey<Vector3> t2, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error) {
// Remove overlapping keys.
if (Math::is_equal_approx(t0.time, t1.time) || Math::is_equal_approx(t1.time, t2.time)) {
return true;
}
- if (abs(t0.value - t1.value) < p_allowed_precision_error && abs(t1.value - t2.value) < p_allowed_precision_error) {
+ if ((t0.value - t1.value).length() < p_allowed_precision_error && (t1.value - t2.value).length() < p_allowed_precision_error) {
return true;
}
// Calc velocities.
- real_t v0 = (t1.value - t0.value) / (t1.time - t0.time);
- real_t v1 = (t2.value - t1.value) / (t2.time - t1.time);
+ Vector3 vc0 = (t1.value - t0.value) / (t1.time - t0.time);
+ Vector3 vc1 = (t2.value - t1.value) / (t2.time - t1.time);
+ double v0 = vc0.length();
+ double v1 = vc1.length();
// Avoid zero div but check equality.
if (abs(v0 - v1) < p_allowed_precision_error) {
return true;
} else if (abs(v0) < p_allowed_precision_error || abs(v1) < p_allowed_precision_error) {
return false;
}
- if (!signbit(v0 * v1)) {
- real_t ratio = v0 < v1 ? v0 / v1 : v1 / v0;
+ // Check axis.
+ if (vc0.normalized().dot(vc1.normalized()) >= 1.0 - p_allowed_angular_error * 2.0) {
+ v0 = abs(v0);
+ v1 = abs(v1);
+ double ratio = v0 < v1 ? v0 / v1 : v1 / v0;
+ if (ratio >= 1.0 - p_allowed_velocity_err) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool Animation::_quaternion_track_optimize_key(const TKey<Quaternion> t0, const TKey<Quaternion> t1, const TKey<Quaternion> t2, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error) {
+ // Remove overlapping keys.
+ if (Math::is_equal_approx(t0.time, t1.time) || Math::is_equal_approx(t1.time, t2.time)) {
+ return true;
+ }
+ if ((t0.value - t1.value).length() < p_allowed_precision_error && (t1.value - t2.value).length() < p_allowed_precision_error) {
+ return true;
+ }
+ // Check axis.
+ Quaternion q0 = t0.value * t1.value * t0.value.inverse();
+ Quaternion q1 = t1.value * t2.value * t1.value.inverse();
+ if (q0.get_axis().dot(q1.get_axis()) >= 1.0 - p_allowed_angular_error * 2.0) {
+ double a0 = Math::acos(t0.value.dot(t1.value));
+ double a1 = Math::acos(t1.value.dot(t2.value));
+ if (a0 + a1 >= Math_PI) {
+ return false; // Rotation is more than 180 deg, keep key.
+ }
+ // Calc velocities.
+ double v0 = a0 / (t1.time - t0.time);
+ double v1 = a1 / (t2.time - t1.time);
+ // Avoid zero div but check equality.
+ if (abs(v0 - v1) < p_allowed_precision_error) {
+ return true;
+ } else if (abs(v0) < p_allowed_precision_error || abs(v1) < p_allowed_precision_error) {
+ return false;
+ }
+ double ratio = v0 < v1 ? v0 / v1 : v1 / v0;
if (ratio >= 1.0 - p_allowed_velocity_err) {
return true;
}
@@ -4190,6 +4276,125 @@ void Animation::_blend_shape_track_optimize(int p_idx, real_t p_allowed_velocity
}
}
+void Animation::_value_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error) {
+ ERR_FAIL_INDEX(p_idx, tracks.size());
+ ERR_FAIL_COND(tracks[p_idx]->type != TYPE_VALUE);
+ ValueTrack *tt = static_cast<ValueTrack *>(tracks[p_idx]);
+ if (tt->values.size() == 0) {
+ return;
+ }
+ Variant::Type type = tt->values[0].value.get_type();
+
+ // Special case for angle interpolation.
+ bool is_using_angle = tt->interpolation == Animation::INTERPOLATION_LINEAR_ANGLE || tt->interpolation == Animation::INTERPOLATION_CUBIC_ANGLE;
+ int i = 0;
+ while (i < tt->values.size() - 2) {
+ bool erase = false;
+ switch (type) {
+ case Variant::FLOAT: {
+ TKey<float> t0;
+ TKey<float> t1;
+ TKey<float> t2;
+ t0.time = tt->values[i].time;
+ t1.time = tt->values[i + 1].time;
+ t2.time = tt->values[i + 2].time;
+ t0.value = tt->values[i].value;
+ t1.value = tt->values[i + 1].value;
+ t2.value = tt->values[i + 2].value;
+ if (is_using_angle) {
+ float diff1 = fmod(t1.value - t0.value, Math_TAU);
+ t1.value = t0.value + fmod(2.0 * diff1, Math_TAU) - diff1;
+ float diff2 = fmod(t2.value - t1.value, Math_TAU);
+ t2.value = t1.value + fmod(2.0 * diff2, Math_TAU) - diff2;
+ if (abs(abs(diff1) + abs(diff2)) >= Math_PI) {
+ break; // Rotation is more than 180 deg, keep key.
+ }
+ }
+ erase = _float_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_precision_error);
+ } break;
+ case Variant::VECTOR2: {
+ TKey<Vector2> t0;
+ TKey<Vector2> t1;
+ TKey<Vector2> t2;
+ t0.time = tt->values[i].time;
+ t1.time = tt->values[i + 1].time;
+ t2.time = tt->values[i + 2].time;
+ t0.value = tt->values[i].value;
+ t1.value = tt->values[i + 1].value;
+ t2.value = tt->values[i + 2].value;
+ erase = _vector2_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
+ } break;
+ case Variant::VECTOR3: {
+ TKey<Vector3> t0;
+ TKey<Vector3> t1;
+ TKey<Vector3> t2;
+ t0.time = tt->values[i].time;
+ t1.time = tt->values[i + 1].time;
+ t2.time = tt->values[i + 2].time;
+ t0.value = tt->values[i].value;
+ t1.value = tt->values[i + 1].value;
+ t2.value = tt->values[i + 2].value;
+ erase = _vector3_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
+ } break;
+ case Variant::QUATERNION: {
+ TKey<Quaternion> t0;
+ TKey<Quaternion> t1;
+ TKey<Quaternion> t2;
+ t0.time = tt->values[i].time;
+ t1.time = tt->values[i + 1].time;
+ t2.time = tt->values[i + 2].time;
+ t0.value = tt->values[i].value;
+ t1.value = tt->values[i + 1].value;
+ t2.value = tt->values[i + 2].value;
+ erase = _quaternion_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
+ } break;
+ default: {
+ } break;
+ }
+
+ if (erase) {
+ tt->values.remove_at(i + 1);
+ } else {
+ i++;
+ }
+ }
+
+ if (tt->values.size() == 2) {
+ bool single_key = false;
+ switch (type) {
+ case Variant::FLOAT: {
+ float val_0 = tt->values[0].value;
+ float val_1 = tt->values[1].value;
+ if (is_using_angle) {
+ float diff1 = fmod(val_1 - val_0, Math_TAU);
+ val_1 = val_0 + fmod(2.0 * diff1, Math_TAU) - diff1;
+ }
+ single_key = abs(val_0 - val_1) < p_allowed_precision_error;
+ } break;
+ case Variant::VECTOR2: {
+ Vector2 val_0 = tt->values[0].value;
+ Vector2 val_1 = tt->values[1].value;
+ single_key = (val_0 - val_1).length() < p_allowed_precision_error;
+ } break;
+ case Variant::VECTOR3: {
+ Vector3 val_0 = tt->values[0].value;
+ Vector3 val_1 = tt->values[1].value;
+ single_key = (val_0 - val_1).length() < p_allowed_precision_error;
+ } break;
+ case Variant::QUATERNION: {
+ Quaternion val_0 = tt->values[0].value;
+ Quaternion val_1 = tt->values[1].value;
+ single_key = (val_0 - val_1).length() < p_allowed_precision_error;
+ } break;
+ default: {
+ } break;
+ }
+ if (single_key) {
+ tt->values.remove_at(1);
+ }
+ }
+}
+
void Animation::optimize(real_t p_allowed_velocity_err, real_t p_allowed_angular_err, int p_precision) {
real_t precision = Math::pow(0.1, p_precision);
for (int i = 0; i < tracks.size(); i++) {
@@ -4204,6 +4409,8 @@ void Animation::optimize(real_t p_allowed_velocity_err, real_t p_allowed_angular
_scale_track_optimize(i, p_allowed_velocity_err, p_allowed_angular_err, precision);
} else if (tracks[i]->type == TYPE_BLEND_SHAPE) {
_blend_shape_track_optimize(i, p_allowed_velocity_err, precision);
+ } else if (tracks[i]->type == TYPE_VALUE) {
+ _value_track_optimize(i, p_allowed_velocity_err, p_allowed_angular_err, precision);
}
}
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index f5eadd2646..46a88df130 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -57,6 +57,8 @@ public:
INTERPOLATION_NEAREST,
INTERPOLATION_LINEAR,
INTERPOLATION_CUBIC,
+ INTERPOLATION_LINEAR_ANGLE,
+ INTERPOLATION_CUBIC_ANGLE,
};
enum UpdateMode {
@@ -236,11 +238,13 @@ private:
_FORCE_INLINE_ Quaternion _interpolate(const Quaternion &p_a, const Quaternion &p_b, real_t p_c) const;
_FORCE_INLINE_ Variant _interpolate(const Variant &p_a, const Variant &p_b, real_t p_c) const;
_FORCE_INLINE_ real_t _interpolate(const real_t &p_a, const real_t &p_b, real_t p_c) const;
+ _FORCE_INLINE_ Variant _interpolate_angle(const Variant &p_a, const Variant &p_b, real_t p_c) const;
_FORCE_INLINE_ Vector3 _cubic_interpolate_in_time(const Vector3 &p_pre_a, const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
_FORCE_INLINE_ Quaternion _cubic_interpolate_in_time(const Quaternion &p_pre_a, const Quaternion &p_a, const Quaternion &p_b, const Quaternion &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
_FORCE_INLINE_ Variant _cubic_interpolate_in_time(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
_FORCE_INLINE_ real_t _cubic_interpolate_in_time(const real_t &p_pre_a, const real_t &p_a, const real_t &p_b, const real_t &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
+ _FORCE_INLINE_ Variant _cubic_interpolate_angle_in_time(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
template <class T>
_FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward = false) const;
@@ -362,14 +366,16 @@ private:
return idxr;
}
+ bool _float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
+ bool _vector2_track_optimize_key(const TKey<Vector2> t0, const TKey<Vector2> t1, const TKey<Vector2> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
bool _vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<Vector3> t1, const TKey<Vector3> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
bool _quaternion_track_optimize_key(const TKey<Quaternion> t0, const TKey<Quaternion> t1, const TKey<Quaternion> t2, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
- bool _float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
void _position_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error);
void _rotation_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
void _scale_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error);
void _blend_shape_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
+ void _value_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 4514217dd8..ffc8137819 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -345,6 +345,9 @@ File extracted from upstream release tarball:
- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
providing configuration for light bundling with core.
+Some changes have been made in order to fix Windows on ARM build errors.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+
## meshoptimizer
@@ -375,6 +378,9 @@ Files extracted from upstream repository:
- `minimp3_ex.h`
- `LICENSE`
+Some changes have been made in order to fix Windows on ARM build errors.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+
## miniupnpc
diff --git a/thirdparty/mbedtls/library/timing.c b/thirdparty/mbedtls/library/timing.c
index 57bc9bcc12..78bfa10cfb 100644
--- a/thirdparty/mbedtls/library/timing.c
+++ b/thirdparty/mbedtls/library/timing.c
@@ -195,8 +195,10 @@ unsigned long mbedtls_timing_hardclock( void )
#endif /* !HAVE_HARDCLOCK && MBEDTLS_HAVE_ASM &&
__GNUC__ && __ia64__ */
-#if !defined(HAVE_HARDCLOCK) && defined(_MSC_VER) && \
+// -- GODOT start --
+#if !defined(HAVE_HARDCLOCK) && defined(_WIN32) && \
!defined(EFIX64) && !defined(EFI32)
+// -- GODOT end --
#define HAVE_HARDCLOCK
diff --git a/thirdparty/minimp3/minimp3.h b/thirdparty/minimp3/minimp3.h
index 3220ae1a85..2a9975cc86 100644
--- a/thirdparty/minimp3/minimp3.h
+++ b/thirdparty/minimp3/minimp3.h
@@ -1566,7 +1566,18 @@ static void mp3d_synth(float *xl, mp3d_sample_t *dstl, int nch, float *lins)
#else /* MINIMP3_FLOAT_OUTPUT */
+// -- GODOT start --
+#if defined(_MSC_VER) && (defined(_M_ARM64) || defined(_M_ARM64EC) || defined(_M_ARM))
+ static f4 g_scale;
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 0);
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 1);
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 2);
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 3);
+#else
static const f4 g_scale = { 1.0f/32768.0f, 1.0f/32768.0f, 1.0f/32768.0f, 1.0f/32768.0f };
+#endif
+// -- GODOT end --
+
a = VMUL(a, g_scale);
b = VMUL(b, g_scale);
#if HAVE_SSE
@@ -1813,7 +1824,19 @@ void mp3dec_f32_to_s16(const float *in, int16_t *out, int num_samples)
int aligned_count = num_samples & ~7;
for(; i < aligned_count; i += 8)
{
+
+// -- GODOT start --
+#if defined(_MSC_VER) && (defined(_M_ARM64) || defined(_M_ARM64EC) || defined(_M_ARM))
+ static f4 g_scale;
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 0);
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 1);
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 2);
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 3);
+#else
static const f4 g_scale = { 32768.0f, 32768.0f, 32768.0f, 32768.0f };
+#endif
+// -- GODOT end --
+
f4 a = VMUL(VLD(&in[i ]), g_scale);
f4 b = VMUL(VLD(&in[i+4]), g_scale);
#if HAVE_SSE