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-rw-r--r--.appveyor.yml4
-rw-r--r--.travis.yml4
-rw-r--r--AUTHORS.md2
-rw-r--r--COPYRIGHT.txt8
-rw-r--r--DONORS.md48
-rw-r--r--SConstruct6
-rw-r--r--core/SCsub48
-rw-r--r--core/array.cpp2
-rw-r--r--core/bind/core_bind.cpp72
-rw-r--r--core/bind/core_bind.h8
-rw-r--r--core/class_db.h4
-rw-r--r--core/color.cpp18
-rw-r--r--core/color.h1
-rw-r--r--core/core_builders.py236
-rw-r--r--core/cowdata.h6
-rw-r--r--core/dictionary.cpp7
-rw-r--r--core/dictionary.h3
-rw-r--r--core/error_macros.h2
-rw-r--r--core/global_constants.cpp1
-rw-r--r--core/image.cpp395
-rw-r--r--core/image.h21
-rw-r--r--core/input_map.cpp2
-rw-r--r--core/io/image_loader.cpp80
-rw-r--r--core/io/image_loader.h13
-rw-r--r--core/io/marshalls.cpp177
-rw-r--r--core/io/resource_import.cpp2
-rw-r--r--core/io/resource_loader.cpp34
-rw-r--r--core/io/resource_loader.h2
-rw-r--r--core/make_binders.py10
-rw-r--r--core/math/camera_matrix.h2
-rw-r--r--core/math/delaunay.h2
-rw-r--r--core/math/expression.cpp2136
-rw-r--r--core/math/expression.h325
-rw-r--r--core/math/geometry.h2
-rw-r--r--core/math/math_2d.h1002
-rw-r--r--core/math/math_defs.h59
-rw-r--r--core/math/math_funcs.h7
-rw-r--r--core/math/quick_hull.cpp11
-rw-r--r--core/math/rect2.cpp240
-rw-r--r--core/math/rect2.h371
-rw-r--r--core/math/transform_2d.cpp (renamed from core/math/math_2d.cpp)284
-rw-r--r--core/math/transform_2d.h201
-rw-r--r--core/math/triangulate.h2
-rw-r--r--core/math/vector2.cpp250
-rw-r--r--core/math/vector2.h316
-rw-r--r--core/math/vector3.h6
-rw-r--r--core/method_ptrcall.h2
-rw-r--r--core/object.cpp116
-rw-r--r--core/object.h8
-rw-r--r--core/os/file_access.cpp1
-rw-r--r--core/os/input_event.cpp8
-rw-r--r--core/os/input_event.h3
-rw-r--r--core/os/os.cpp7
-rw-r--r--core/os/os.h2
-rw-r--r--core/project_settings.cpp137
-rw-r--r--core/reference.h7
-rw-r--r--core/register_core_types.cpp11
-rw-r--r--core/resource.cpp6
-rw-r--r--core/script_language.cpp94
-rw-r--r--core/script_language.h23
-rw-r--r--core/sort.h34
-rw-r--r--core/typedefs.h8
-rw-r--r--core/ustring.cpp17
-rw-r--r--core/ustring.h4
-rw-r--r--core/variant.cpp7
-rw-r--r--core/variant.h8
-rw-r--r--core/variant_call.cpp78
-rw-r--r--core/vector.h49
-rw-r--r--doc/classes/@GDScript.xml12
-rw-r--r--doc/classes/@GlobalScope.xml8
-rw-r--r--doc/classes/AcceptDialog.xml5
-rw-r--r--doc/classes/Animation.xml3
-rw-r--r--doc/classes/AnimationNode.xml72
-rw-r--r--doc/classes/AnimationNodeAdd2.xml2
-rw-r--r--doc/classes/AnimationNodeAdd3.xml2
-rw-r--r--doc/classes/AnimationNodeBlend2.xml2
-rw-r--r--doc/classes/AnimationNodeBlend3.xml2
-rw-r--r--doc/classes/AnimationNodeBlendSpace1D.xml2
-rw-r--r--doc/classes/AnimationNodeBlendSpace2D.xml2
-rw-r--r--doc/classes/AnimationNodeBlendTree.xml20
-rw-r--r--doc/classes/AnimationNodeOneShot.xml18
-rw-r--r--doc/classes/AnimationNodeStateMachine.xml54
-rw-r--r--doc/classes/AnimationNodeStateMachinePlayback.xml55
-rw-r--r--doc/classes/AnimationNodeStateMachineTransition.xml8
-rw-r--r--doc/classes/AnimationNodeTimeScale.xml4
-rw-r--r--doc/classes/AnimationNodeTimeSeek.xml4
-rw-r--r--doc/classes/AnimationNodeTransition.xml2
-rw-r--r--doc/classes/AnimationPlayer.xml3
-rw-r--r--doc/classes/AnimationTree.xml20
-rw-r--r--doc/classes/Array.xml3
-rw-r--r--doc/classes/ArrayMesh.xml26
-rw-r--r--doc/classes/AudioEffectRecord.xml39
-rw-r--r--doc/classes/AudioServer.xml22
-rw-r--r--doc/classes/AudioStream.xml1
-rw-r--r--doc/classes/AudioStreamMicrophone.xml15
-rw-r--r--doc/classes/AudioStreamPlayer.xml2
-rw-r--r--doc/classes/AudioStreamSample.xml8
-rw-r--r--doc/classes/BackBufferCopy.xml4
-rw-r--r--doc/classes/BakedLightmap.xml15
-rw-r--r--doc/classes/BitMap.xml20
-rw-r--r--doc/classes/Camera.xml18
-rw-r--r--doc/classes/Color.xml292
-rw-r--r--doc/classes/ColorPicker.xml10
-rw-r--r--doc/classes/ColorPickerButton.xml6
-rw-r--r--doc/classes/ColorRect.xml8
-rw-r--r--doc/classes/Control.xml70
-rw-r--r--doc/classes/Dictionary.xml2
-rw-r--r--doc/classes/DirectionalLight.xml18
-rw-r--r--doc/classes/EditorFileSystem.xml4
-rw-r--r--doc/classes/EditorPlugin.xml9
-rw-r--r--doc/classes/EditorSpatialGizmo.xml14
-rw-r--r--doc/classes/Expression.xml49
-rw-r--r--doc/classes/InputEventKey.xml1
-rw-r--r--doc/classes/InputMap.xml9
-rw-r--r--doc/classes/ItemList.xml24
-rw-r--r--doc/classes/KinematicBody.xml43
-rw-r--r--doc/classes/KinematicBody2D.xml9
-rw-r--r--doc/classes/Light.xml15
-rw-r--r--doc/classes/LineEdit.xml8
-rw-r--r--doc/classes/Node.xml10
-rw-r--r--doc/classes/Object.xml4
-rw-r--r--doc/classes/OmniLight.xml8
-rw-r--r--doc/classes/PhysicalBone.xml6
-rw-r--r--doc/classes/PhysicsDirectBodyState.xml2
-rw-r--r--doc/classes/PhysicsMaterial.xml10
-rw-r--r--doc/classes/Plane.xml6
-rw-r--r--doc/classes/PopupMenu.xml14
-rw-r--r--doc/classes/ProgressBar.xml1
-rw-r--r--doc/classes/ProjectSettings.xml78
-rw-r--r--doc/classes/Quat.xml2
-rw-r--r--doc/classes/Range.xml16
-rw-r--r--doc/classes/ReferenceRect.xml8
-rw-r--r--doc/classes/ResourceLoader.xml18
-rw-r--r--doc/classes/SceneTree.xml8
-rw-r--r--doc/classes/Skeleton.xml10
-rw-r--r--doc/classes/Skeleton2D.xml2
-rw-r--r--doc/classes/SkeletonIK.xml61
-rw-r--r--doc/classes/SpringArm.xml53
-rw-r--r--doc/classes/String.xml9
-rw-r--r--doc/classes/Tabs.xml14
-rw-r--r--doc/classes/Texture.xml2
-rw-r--r--doc/classes/Texture3D.xml15
-rw-r--r--doc/classes/TextureArray.xml15
-rw-r--r--doc/classes/TextureLayered.xml103
-rw-r--r--doc/classes/TileMap.xml2
-rw-r--r--doc/classes/TileSet.xml56
-rw-r--r--doc/classes/Transform.xml8
-rw-r--r--doc/classes/Transform2D.xml6
-rw-r--r--doc/classes/Tree.xml4
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/Vector2.xml21
-rw-r--r--doc/classes/Vector3.xml25
-rw-r--r--doc/classes/Viewport.xml34
-rw-r--r--doc/classes/VisualInstance.xml18
-rw-r--r--doc/classes/VisualServer.xml103
-rw-r--r--drivers/convex_decomp/b2d_decompose.h2
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp304
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h36
-rw-r--r--drivers/dummy/rasterizer_dummy.h14
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp173
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.h2
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp6
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp2240
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h331
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp2349
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h377
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp71
-rw-r--r--drivers/gles2/shader_gles2.cpp438
-rw-r--r--drivers/gles2/shader_gles2.h216
-rw-r--r--drivers/gles2/shaders/SCsub4
-rw-r--r--drivers/gles2/shaders/canvas.glsl8
-rw-r--r--drivers/gles2/shaders/copy.glsl63
-rw-r--r--drivers/gles2/shaders/cube_to_dp.glsl24
-rw-r--r--drivers/gles2/shaders/cubemap_filter.glsl321
-rw-r--r--drivers/gles2/shaders/scene.glsl2243
-rw-r--r--drivers/gles2/shaders/stdlib.glsl45
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp4
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp82
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp269
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h25
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp7
-rw-r--r--drivers/gles3/shader_compiler_gles3.h1
-rw-r--r--drivers/gles3/shaders/scene.glsl16
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp350
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h24
-rw-r--r--drivers/unix/os_unix.cpp2
-rw-r--r--drivers/unix/os_unix.h2
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp529
-rw-r--r--drivers/wasapi/audio_driver_wasapi.h64
-rw-r--r--editor/SCsub169
-rw-r--r--editor/audio_stream_preview.cpp3
-rw-r--r--editor/code_editor.cpp27
-rw-r--r--editor/code_editor.h4
-rw-r--r--editor/create_dialog.cpp66
-rw-r--r--editor/create_dialog.h2
-rw-r--r--editor/doc/doc_data.cpp5
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_builders.py412
-rw-r--r--editor/editor_data.cpp45
-rw-r--r--editor/editor_data.h8
-rw-r--r--editor/editor_export.cpp30
-rw-r--r--editor/editor_export.h2
-rw-r--r--editor/editor_file_dialog.cpp6
-rw-r--r--editor/editor_file_system.cpp29
-rw-r--r--editor/editor_file_system.h5
-rw-r--r--editor/editor_help.cpp70
-rw-r--r--editor/editor_help.h2
-rw-r--r--editor/editor_inspector.cpp83
-rw-r--r--editor/editor_inspector.h3
-rw-r--r--editor/editor_log.cpp32
-rw-r--r--editor/editor_log.h9
-rw-r--r--editor/editor_node.cpp154
-rw-r--r--editor/editor_node.h6
-rw-r--r--editor/editor_plugin.cpp19
-rw-r--r--editor/editor_plugin.h7
-rw-r--r--editor/editor_plugin_settings.cpp36
-rw-r--r--editor/editor_plugin_settings.h9
-rw-r--r--editor/editor_properties.cpp154
-rw-r--r--editor/editor_properties.h3
-rw-r--r--editor/editor_properties_array_dict.cpp61
-rw-r--r--editor/editor_properties_array_dict.h4
-rw-r--r--editor/editor_run.cpp21
-rw-r--r--editor/editor_settings.cpp26
-rw-r--r--editor/editor_spin_slider.cpp31
-rw-r--r--editor/editor_spin_slider.h4
-rw-r--r--editor/editor_themes.cpp23
-rw-r--r--editor/export_template_manager.cpp22
-rw-r--r--editor/export_template_manager.h2
-rw-r--r--editor/filesystem_dock.cpp192
-rw-r--r--editor/filesystem_dock.h23
-rw-r--r--editor/find_in_files.cpp257
-rw-r--r--editor/find_in_files.h24
-rw-r--r--editor/groups_editor.cpp6
-rw-r--r--editor/icons/SCsub90
-rw-r--r--editor/icons/editor_icons_builders.py96
-rw-r--r--editor/icons/icon_add_atlas_tile.svg3
-rw-r--r--editor/icons/icon_add_autotile.svg3
-rw-r--r--editor/icons/icon_add_single_tile.svg3
-rw-r--r--editor/icons/icon_information_sign.svg70
-rw-r--r--editor/icons/icon_texture_3_d.svg75
-rw-r--r--editor/icons/icon_texture_array.svg77
-rw-r--r--editor/import/editor_scene_importer_gltf.cpp39
-rw-r--r--editor/import/editor_scene_importer_gltf.h1
-rw-r--r--editor/import/resource_importer_image.cpp79
-rw-r--r--editor/import/resource_importer_image.h27
-rw-r--r--editor/import/resource_importer_layered_texture.cpp295
-rw-r--r--editor/import/resource_importer_layered_texture.h57
-rw-r--r--editor/import/resource_importer_obj.cpp9
-rw-r--r--editor/import/resource_importer_texture.cpp56
-rw-r--r--editor/import/resource_importer_wav.cpp24
-rw-r--r--editor/import_dock.cpp3
-rw-r--r--editor/import_dock.h10
-rw-r--r--editor/inspector_dock.cpp20
-rw-r--r--editor/inspector_dock.h5
-rw-r--r--editor/plugin_config_dialog.cpp230
-rw-r--r--editor/plugin_config_dialog.h (renamed from platform/haiku/power_haiku.cpp)71
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp173
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h41
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp183
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h43
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp293
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h45
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp302
-rw-r--r--editor/plugins/animation_state_machine_editor.h44
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp1477
-rw-r--r--editor/plugins/animation_tree_editor_plugin.h198
-rw-r--r--editor/plugins/animation_tree_player_editor_plugin.cpp1446
-rw-r--r--editor/plugins/animation_tree_player_editor_plugin.h187
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp44
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp66
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/curve_editor_plugin.cpp4
-rw-r--r--editor/plugins/editor_preview_plugins.cpp95
-rw-r--r--editor/plugins/editor_preview_plugins.h35
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp (renamed from editor/plugins/cube_grid_theme_editor_plugin.cpp)81
-rw-r--r--editor/plugins/mesh_library_editor_plugin.h (renamed from editor/plugins/cube_grid_theme_editor_plugin.h)16
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp15
-rw-r--r--editor/plugins/particles_editor_plugin.cpp17
-rw-r--r--editor/plugins/path_editor_plugin.cpp93
-rw-r--r--editor/plugins/path_editor_plugin.h18
-rw-r--r--editor/plugins/script_editor_plugin.cpp79
-rw-r--r--editor/plugins/script_editor_plugin.h1
-rw-r--r--editor/plugins/script_text_editor.cpp188
-rw-r--r--editor/plugins/script_text_editor.h6
-rw-r--r--editor/plugins/shader_editor_plugin.cpp11
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.cpp110
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.h65
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp478
-rw-r--r--editor/plugins/spatial_editor_plugin.h151
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp51
-rw-r--r--editor/plugins/texture_region_editor_plugin.h6
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp40
-rw-r--r--editor/plugins/tile_map_editor_plugin.h1
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp1945
-rw-r--r--editor/plugins/tile_set_editor_plugin.h161
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp3
-rw-r--r--editor/project_export.cpp15
-rw-r--r--editor/project_export.h20
-rw-r--r--editor/project_manager.cpp35
-rw-r--r--editor/project_manager.h6
-rw-r--r--editor/project_settings_editor.cpp27
-rw-r--r--editor/project_settings_editor.h3
-rw-r--r--editor/property_editor.cpp18
-rw-r--r--editor/quick_open.cpp3
-rw-r--r--editor/scene_tree_dock.cpp240
-rw-r--r--editor/scene_tree_dock.h5
-rw-r--r--editor/script_editor_debugger.cpp32
-rw-r--r--editor/script_editor_debugger.h2
-rw-r--r--editor/settings_config_dialog.cpp34
-rw-r--r--editor/settings_config_dialog.h2
-rw-r--r--editor/spatial_editor_gizmos.cpp3298
-rw-r--r--editor/spatial_editor_gizmos.h506
-rw-r--r--gles_builders.py510
-rw-r--r--main/SCsub132
-rw-r--r--main/main.cpp6
-rw-r--r--main/main_builders.py130
-rw-r--r--methods.py792
-rw-r--r--misc/dist/linux/godot.69
-rw-r--r--misc/dist/linux/org.godotengine.Godot.appdata.xml6
-rw-r--r--misc/dist/linux/org.godotengine.Godot.desktop3
-rw-r--r--misc/dist/linux/org.godotengine.Godot.xml8
-rw-r--r--modules/bullet/bullet_physics_server.cpp38
-rw-r--r--modules/bullet/bullet_physics_server.h9
-rw-r--r--modules/bullet/godot_result_callbacks.cpp68
-rw-r--r--modules/bullet/godot_result_callbacks.h44
-rw-r--r--modules/bullet/rigid_body_bullet.cpp18
-rw-r--r--modules/bullet/rigid_body_bullet.h9
-rw-r--r--modules/bullet/shape_bullet.cpp45
-rw-r--r--modules/bullet/shape_bullet.h24
-rw-r--r--modules/bullet/soft_body_bullet.cpp2
-rw-r--r--modules/bullet/space_bullet.cpp187
-rw-r--r--modules/bullet/space_bullet.h17
-rw-r--r--modules/csg/csg.h2
-rw-r--r--modules/csg/csg_gizmos.cpp77
-rw-r--r--modules/csg/csg_gizmos.h24
-rw-r--r--modules/cvtt/SCsub21
-rw-r--r--modules/cvtt/config.py5
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp300
-rw-r--r--modules/cvtt/image_compress_cvtt.h39
-rw-r--r--modules/cvtt/register_types.cpp (renamed from platform/haiku/power_haiku.h)28
-rw-r--r--modules/cvtt/register_types.h34
-rw-r--r--modules/etc/image_etc.cpp29
-rw-r--r--modules/gdnative/SCsub257
-rw-r--r--modules/gdnative/doc_classes/NativeScript.xml4
-rw-r--r--modules/gdnative/gdnative/pool_arrays.cpp2
-rw-r--r--modules/gdnative/gdnative/rect2.cpp2
-rw-r--r--modules/gdnative/gdnative/transform2d.cpp2
-rw-r--r--modules/gdnative/gdnative/vector2.cpp2
-rw-r--r--modules/gdnative/gdnative_api.json8
-rw-r--r--modules/gdnative/gdnative_builders.py261
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h3
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp4
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp166
-rw-r--r--modules/gdnative/nativescript/nativescript.h31
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h2
-rw-r--r--modules/gdscript/gdscript.cpp236
-rw-r--r--modules/gdscript/gdscript.h48
-rw-r--r--modules/gdscript/gdscript_compiler.cpp6
-rw-r--r--modules/gdscript/gdscript_editor.cpp21
-rw-r--r--modules/gdscript/gdscript_parser.cpp476
-rw-r--r--modules/gdscript/gdscript_parser.h25
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp21
-rw-r--r--modules/gdscript/gdscript_tokenizer.h28
-rw-r--r--modules/gridmap/grid_map.cpp72
-rw-r--r--modules/gridmap/grid_map.h7
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp98
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h9
-rwxr-xr-xmodules/mbedtls/SCsub5
-rw-r--r--modules/mobile_vr/config.py3
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp (renamed from modules/mobile_vr/mobile_interface.cpp)109
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h (renamed from modules/mobile_vr/mobile_interface.h)6
-rw-r--r--modules/mobile_vr/register_types.cpp2
-rw-r--r--modules/mono/SCsub26
-rw-r--r--modules/mono/config.py6
-rw-r--r--modules/mono/csharp_script.cpp75
-rw-r--r--modules/mono/csharp_script.h3
-rw-r--r--modules/mono/editor/bindings_generator.cpp9
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp2
-rw-r--r--modules/mono/glue/collections_glue.cpp4
-rw-r--r--modules/mono/glue/cs_files/Array.cs5
-rw-r--r--modules/mono/glue/cs_files/Color.cs5
-rw-r--r--modules/mono/glue/cs_files/Dictionary.cs5
-rw-r--r--modules/mono/glue/cs_files/GD.cs10
-rw-r--r--modules/mono/glue/cs_files/NodeExtensions.cs35
-rw-r--r--modules/mono/glue/cs_files/ObjectExtensions.cs17
-rw-r--r--modules/mono/glue/cs_files/Plane.cs9
-rw-r--r--modules/mono/glue/cs_files/Rect2.cs121
-rw-r--r--modules/mono/glue/cs_files/ResourceLoaderExtensions.cs10
-rw-r--r--modules/mono/glue/cs_files/Transform.cs13
-rw-r--r--modules/mono/glue/cs_files/Transform2D.cs21
-rwxr-xr-xmodules/mono/glue/cs_files/VERSION.txt1
-rw-r--r--modules/mono/glue/cs_files/Vector2.cs39
-rw-r--r--modules/mono/glue/cs_files/Vector3.cs41
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp76
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp12
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp22
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp46
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h8
-rw-r--r--modules/mono/utils/thread_local.cpp12
-rw-r--r--modules/mono/utils/thread_local.h18
-rw-r--r--modules/squish/image_compress_squish.cpp37
-rw-r--r--modules/theora/video_stream_theora.h1
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-rw-r--r--modules/visual_script/visual_script_editor.cpp50
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-rw-r--r--modules/websocket/lws_client.cpp9
-rw-r--r--modules/websocket/lws_peer.cpp71
-rw-r--r--modules/websocket/lws_peer.h13
-rw-r--r--modules/websocket/lws_server.cpp9
-rw-r--r--platform/SCsub9
-rw-r--r--platform/android/detect.py2
-rw-r--r--platform/android/export/export.cpp28
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp2
-rw-r--r--platform/haiku/audio_driver_media_kit.h3
-rw-r--r--platform/haiku/detect.py81
-rw-r--r--platform/haiku/haiku_application.h3
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-rw-r--r--platform/haiku/haiku_gl_view.h3
-rw-r--r--platform/haiku/os_haiku.cpp34
-rw-r--r--platform/haiku/os_haiku.h4
-rw-r--r--platform/haiku/platform_config.h1
-rw-r--r--platform/iphone/export/export.cpp13
-rw-r--r--platform/javascript/export/export.cpp36
-rw-r--r--platform/javascript/http_request.js6
-rw-r--r--platform/javascript/javascript_eval.cpp4
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-rw-r--r--platform/osx/SCsub12
-rw-r--r--platform/osx/export/export.cpp9
-rw-r--r--platform/osx/platform_osx_builders.py21
-rw-r--r--platform/uwp/export/export.cpp19
-rw-r--r--platform/uwp/os_uwp.h2
-rw-r--r--platform/windows/SCsub13
-rw-r--r--platform/windows/detect.py12
-rw-r--r--platform/windows/export/export.cpp16
-rw-r--r--platform/windows/lang_table.h1
-rw-r--r--platform/windows/os_windows.cpp155
-rw-r--r--platform/windows/os_windows.h3
-rw-r--r--platform/windows/platform_windows_builders.py22
-rw-r--r--platform/x11/SCsub8
-rw-r--r--platform/x11/os_x11.cpp19
-rw-r--r--platform/x11/platform_x11_builders.py17
-rw-r--r--platform_methods.py82
-rw-r--r--scene/2d/audio_stream_player_2d.cpp1
-rw-r--r--scene/2d/canvas_item.cpp21
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/collision_shape_2d.cpp2
-rw-r--r--scene/2d/line_builder.h2
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/2d/physics_body_2d.cpp135
-rw-r--r--scene/2d/physics_body_2d.h5
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-rw-r--r--scene/2d/ray_cast_2d.cpp34
-rw-r--r--scene/2d/ray_cast_2d.h9
-rw-r--r--scene/2d/skeleton_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp19
-rw-r--r--scene/2d/tile_map.h2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp1
-rw-r--r--scene/3d/camera.cpp277
-rw-r--r--scene/3d/camera.h63
-rw-r--r--scene/3d/cpu_particles.cpp8
-rw-r--r--scene/3d/physics_body.cpp239
-rw-r--r--scene/3d/physics_body.h12
-rw-r--r--scene/3d/ray_cast.cpp34
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-rw-r--r--scene/3d/skeleton.cpp103
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-rw-r--r--scene/3d/soft_body.cpp187
-rw-r--r--scene/3d/soft_body.h11
-rw-r--r--scene/3d/spatial.cpp5
-rw-r--r--scene/3d/spatial.h1
-rw-r--r--scene/3d/spring_arm.cpp172
-rw-r--r--scene/3d/spring_arm.h71
-rw-r--r--scene/3d/visual_instance.cpp16
-rw-r--r--scene/3d/visual_instance.h3
-rw-r--r--scene/animation/animation_blend_space_1d.cpp77
-rw-r--r--scene/animation/animation_blend_space_1d.h17
-rw-r--r--scene/animation/animation_blend_space_2d.cpp69
-rw-r--r--scene/animation/animation_blend_space_2d.h15
-rw-r--r--scene/animation/animation_blend_tree.cpp517
-rw-r--r--scene/animation/animation_blend_tree.h111
-rw-r--r--scene/animation/animation_node_state_machine.cpp838
-rw-r--r--scene/animation/animation_node_state_machine.h109
-rw-r--r--scene/animation/animation_player.cpp3
-rw-r--r--scene/animation/animation_player.h1
-rw-r--r--scene/animation/animation_tree.cpp332
-rw-r--r--scene/animation/animation_tree.h60
-rw-r--r--scene/animation/skeleton_ik.cpp555
-rw-r--r--scene/animation/skeleton_ik.h216
-rw-r--r--scene/animation/tween.cpp61
-rw-r--r--scene/animation/tween.h5
-rw-r--r--scene/audio/audio_player.cpp1
-rw-r--r--scene/gui/control.cpp4
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/file_dialog.cpp3
-rw-r--r--scene/gui/gradient_edit.cpp1
-rw-r--r--scene/gui/graph_edit.cpp63
-rw-r--r--scene/gui/graph_edit.h4
-rw-r--r--scene/gui/item_list.cpp3
-rw-r--r--scene/gui/line_edit.cpp105
-rw-r--r--scene/gui/line_edit.h18
-rw-r--r--scene/gui/popup_menu.cpp39
-rw-r--r--scene/gui/popup_menu.h4
-rw-r--r--scene/gui/range.cpp4
-rw-r--r--scene/gui/reference_rect.cpp18
-rw-r--r--scene/gui/reference_rect.h5
-rw-r--r--scene/gui/tabs.cpp15
-rw-r--r--scene/gui/tabs.h5
-rw-r--r--scene/gui/text_edit.cpp48
-rw-r--r--scene/main/canvas_layer.cpp23
-rw-r--r--scene/main/canvas_layer.h1
-rw-r--r--scene/main/node.cpp20
-rw-r--r--scene/main/node.h4
-rw-r--r--scene/main/scene_tree.cpp2
-rw-r--r--scene/main/viewport.cpp8
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/register_scene_types.cpp20
-rw-r--r--scene/resources/bit_mask.cpp220
-rw-r--r--scene/resources/bit_mask.h2
-rw-r--r--scene/resources/default_theme/default_theme.cpp5
-rw-r--r--scene/resources/default_theme/line_edit_clear.pngbin0 -> 158 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h236
-rw-r--r--scene/resources/material.cpp78
-rw-r--r--scene/resources/material.h18
-rw-r--r--scene/resources/mesh.cpp13
-rw-r--r--scene/resources/mesh.h1
-rw-r--r--scene/resources/packed_scene.cpp18
-rw-r--r--scene/resources/physics_material.cpp76
-rw-r--r--scene/resources/physics_material.h34
-rw-r--r--scene/resources/shape.cpp23
-rw-r--r--scene/resources/shape.h6
-rw-r--r--scene/resources/sky_box.cpp16
-rw-r--r--scene/resources/texture.cpp373
-rw-r--r--scene/resources/texture.h86
-rw-r--r--scene/resources/tile_set.cpp25
-rw-r--r--scene/resources/tile_set.h2
-rw-r--r--scene/scene_string_names.cpp4
-rw-r--r--scene/scene_string_names.h4
-rw-r--r--servers/audio/audio_stream.cpp114
-rw-r--r--servers/audio/audio_stream.h57
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.cpp6
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.h2
-rw-r--r--servers/audio/effects/audio_effect_record.cpp27
-rw-r--r--servers/audio/effects/audio_effect_record.h6
-rw-r--r--servers/audio_server.cpp60
-rw-r--r--servers/audio_server.h34
-rw-r--r--servers/physics/body_pair_sw.cpp34
-rw-r--r--servers/physics/body_sw.cpp16
-rw-r--r--servers/physics/body_sw.h8
-rw-r--r--servers/physics/collision_solver_sat.cpp62
-rw-r--r--servers/physics/physics_server_sw.cpp38
-rw-r--r--servers/physics/physics_server_sw.h11
-rw-r--r--servers/physics/space_sw.cpp185
-rw-r--r--servers/physics/space_sw.h15
-rw-r--r--servers/physics_2d/body_2d_sw.cpp16
-rw-r--r--servers/physics_2d/body_2d_sw.h8
-rw-r--r--servers/physics_2d/body_pair_2d_sw.cpp34
-rw-r--r--servers/physics_2d/broad_phase_2d_sw.h2
-rw-r--r--servers/physics_2d/joints_2d_sw.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp16
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h4
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h3
-rw-r--r--servers/physics_2d/space_2d_sw.cpp38
-rw-r--r--servers/physics_2d/space_2d_sw.h12
-rw-r--r--servers/physics_2d_server.cpp46
-rw-r--r--servers/physics_2d_server.h38
-rw-r--r--servers/physics_server.cpp42
-rw-r--r--servers/physics_server.h57
-rw-r--r--servers/register_server_types.cpp3
-rw-r--r--servers/server_wrap_mt_common.h7
-rw-r--r--servers/visual/rasterizer.h27
-rw-r--r--servers/visual/shader_language.cpp213
-rw-r--r--servers/visual/shader_language.h14
-rw-r--r--servers/visual/shader_types.cpp1
-rw-r--r--servers/visual/visual_server_canvas.cpp2
-rw-r--r--servers/visual/visual_server_raster.cpp1
-rw-r--r--servers/visual/visual_server_raster.h12
-rw-r--r--servers/visual/visual_server_scene.cpp2
-rw-r--r--servers/visual/visual_server_viewport.cpp8
-rw-r--r--servers/visual/visual_server_viewport.h1
-rw-r--r--servers/visual/visual_server_wrap_mt.h12
-rw-r--r--servers/visual_server.cpp63
-rw-r--r--servers/visual_server.h45
-rw-r--r--thirdparty/README.md22
-rw-r--r--thirdparty/b2d_convexdecomp/b2Glue.h2
-rw-r--r--thirdparty/cvtt/ConvectionKernels.cpp7576
-rw-r--r--thirdparty/cvtt/ConvectionKernels.h145
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h1940
-rw-r--r--thirdparty/cvtt/LICENSE.txt45
-rw-r--r--thirdparty/glad/glad.c23
-rw-r--r--thirdparty/glad/glad/glad.h14
-rw-r--r--thirdparty/libpng/LICENSE6
-rw-r--r--thirdparty/libpng/png.c40
-rw-r--r--thirdparty/libpng/png.h80
-rw-r--r--thirdparty/libpng/pngconf.h29
-rw-r--r--thirdparty/libpng/pngget.c17
-rw-r--r--thirdparty/libpng/pnginfo.h14
-rw-r--r--thirdparty/libpng/pnglibconf.h6
-rw-r--r--thirdparty/libpng/pngpread.c38
-rw-r--r--thirdparty/libpng/pngpriv.h44
-rw-r--r--thirdparty/libpng/pngread.c12
-rw-r--r--thirdparty/libpng/pngrio.c12
-rw-r--r--thirdparty/libpng/pngrtran.c1570
-rw-r--r--thirdparty/libpng/pngrutil.c71
-rw-r--r--thirdparty/libpng/pngset.c18
-rw-r--r--thirdparty/libpng/pngstruct.h22
-rw-r--r--thirdparty/libpng/pngtrans.c18
-rw-r--r--thirdparty/libpng/pngwio.c10
-rw-r--r--thirdparty/libpng/pngwrite.c9
-rw-r--r--thirdparty/libpng/pngwtran.c10
-rw-r--r--thirdparty/libpng/pngwutil.c161
-rw-r--r--thirdparty/libwebsockets/lws_config.h2
-rw-r--r--thirdparty/libwebsockets/lws_config_private.h2
-rw-r--r--thirdparty/mbedtls/1453.diff14
-rw-r--r--thirdparty/mbedtls/include/mbedtls/aes.h168
-rw-r--r--thirdparty/mbedtls/include/mbedtls/bn_mul.h13
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ccm.h109
-rw-r--r--thirdparty/mbedtls/include/mbedtls/chacha20.h212
-rw-r--r--thirdparty/mbedtls/include/mbedtls/chachapoly.h355
-rw-r--r--thirdparty/mbedtls/include/mbedtls/check_config.h11
-rw-r--r--thirdparty/mbedtls/include/mbedtls/cipher.h35
-rw-r--r--thirdparty/mbedtls/include/mbedtls/cipher_internal.h15
-rw-r--r--thirdparty/mbedtls/include/mbedtls/cmac.h2
-rw-r--r--thirdparty/mbedtls/include/mbedtls/compat-1.3.h3
-rw-r--r--thirdparty/mbedtls/include/mbedtls/config.h159
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ctr_drbg.h2
-rw-r--r--thirdparty/mbedtls/include/mbedtls/error.h10
-rw-r--r--thirdparty/mbedtls/include/mbedtls/gcm.h54
-rw-r--r--thirdparty/mbedtls/include/mbedtls/hkdf.h125
-rw-r--r--thirdparty/mbedtls/include/mbedtls/hmac_drbg.h2
-rw-r--r--thirdparty/mbedtls/include/mbedtls/net.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/net_sockets.h18
-rw-r--r--thirdparty/mbedtls/include/mbedtls/nist_kw.h178
-rw-r--r--thirdparty/mbedtls/include/mbedtls/oid.h23
-rw-r--r--thirdparty/mbedtls/include/mbedtls/platform.h6
-rw-r--r--thirdparty/mbedtls/include/mbedtls/poly1305.h181
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl.h356
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h9
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl_internal.h95
-rw-r--r--thirdparty/mbedtls/include/mbedtls/threading.h3
-rw-r--r--thirdparty/mbedtls/include/mbedtls/version.h8
-rw-r--r--thirdparty/mbedtls/library/aes.c552
-rw-r--r--thirdparty/mbedtls/library/asn1write.c4
-rw-r--r--thirdparty/mbedtls/library/ccm.c33
-rw-r--r--thirdparty/mbedtls/library/chacha20.c570
-rw-r--r--thirdparty/mbedtls/library/chachapoly.c547
-rw-r--r--thirdparty/mbedtls/library/cipher.c212
-rw-r--r--thirdparty/mbedtls/library/cipher_wrap.c428
-rw-r--r--thirdparty/mbedtls/library/cmac.c2
-rw-r--r--thirdparty/mbedtls/library/entropy_poll.c11
-rw-r--r--thirdparty/mbedtls/library/entropy_poll.c.orig275
-rw-r--r--thirdparty/mbedtls/library/error.c48
-rw-r--r--thirdparty/mbedtls/library/hkdf.c192
-rw-r--r--thirdparty/mbedtls/library/md5.c54
-rw-r--r--thirdparty/mbedtls/library/memory_buffer_alloc.c2
-rw-r--r--thirdparty/mbedtls/library/net_sockets.c10
-rw-r--r--thirdparty/mbedtls/library/nist_kw.c755
-rw-r--r--thirdparty/mbedtls/library/pkcs5.c2
-rw-r--r--thirdparty/mbedtls/library/pkparse.c1
-rw-r--r--thirdparty/mbedtls/library/platform.c18
-rw-r--r--thirdparty/mbedtls/library/poly1305.c563
-rw-r--r--thirdparty/mbedtls/library/sha1.c51
-rw-r--r--thirdparty/mbedtls/library/sha256.c52
-rw-r--r--thirdparty/mbedtls/library/sha512.c58
-rw-r--r--thirdparty/mbedtls/library/ssl_ciphersuites.c80
-rw-r--r--thirdparty/mbedtls/library/ssl_cli.c52
-rw-r--r--thirdparty/mbedtls/library/ssl_srv.c568
-rw-r--r--thirdparty/mbedtls/library/ssl_tls.c505
-rw-r--r--thirdparty/mbedtls/library/threading.c9
-rw-r--r--thirdparty/mbedtls/library/timing.c3
-rw-r--r--thirdparty/mbedtls/library/version_features.c39
-rw-r--r--thirdparty/mbedtls/library/x509.c55
-rw-r--r--thirdparty/mbedtls/library/x509_crt.c10
-rw-r--r--thirdparty/mbedtls/library/x509_csr.c29
-rw-r--r--thirdparty/misc/triangulator.h2
-rw-r--r--thirdparty/squish/config.h20
-rw-r--r--thirdparty/thekla_atlas/nvcore/nvcore.h5
-rw-r--r--thirdparty/thekla_atlas/nvmath/nvmath.h8
-rw-r--r--thirdparty/thekla_atlas/poshlib/posh.h5
690 files changed, 52569 insertions, 16737 deletions
diff --git a/.appveyor.yml b/.appveyor.yml
index 7691f65d6a..567da9cd5d 100644
--- a/.appveyor.yml
+++ b/.appveyor.yml
@@ -4,7 +4,7 @@ environment:
HOME: "%HOMEDRIVE%%HOMEPATH%"
PYTHON: C:\Python27
SCONS_CACHE_ROOT: "%HOME%\\scons_cache"
- SCONS_CACHE_LIMIT: 512
+ SCONS_CACHE_LIMIT: 1024
matrix:
- VS: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat
GD_PLATFORM: windows
@@ -29,4 +29,4 @@ before_build:
- SET "SCONS_CACHE=%SCONS_CACHE_ROOT%\master"
build_script:
-- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% verbose=yes progress=no gdnative_wrapper=yes
+- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% debug_symbols=no verbose=yes progress=no gdnative_wrapper=yes
diff --git a/.travis.yml b/.travis.yml
index 133a134758..404bdc9d90 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -8,7 +8,7 @@ env:
global:
- SCONS_CACHE=$HOME/.scons_cache
- SCONS_CACHE_LIMIT=1024
- - OPTIONS="verbose=yes progress=no gdnative_wrapper=yes"
+ - OPTIONS="debug_symbols=no verbose=yes progress=no gdnative_wrapper=yes"
- secure: "QLFRizqry/Y5pnEZvDlQz5S3YydQ+600u4rHEzFgUTd0heYeQaETXAQeMzp0ymuG1BkdRAl5YJoLVJgAzjwI9hrvugvoUlh2//SfpqZCHN/Q1fYbtGgNTn01R3VFEpcfYQL93I2EjrxVm0WTM4PwCvMO+hU0aWTRDvCt1Lty0kMR+RMDQOO/woqunoXh5wvFNxTJJkAmuLe0v962DJYOIwJAnqMLR0aFYjmeQJ20bc/2X5oLt+WuJDuf/lGj6WSlD6z/o/kL3YxHoUyw4A/HAZ2IX0IfNHKuay60ESWzl/NlobnePiPwHAE2pdDVu//q16fanb9VeYnBYRFse49TpFRb86Lo+Qz8nKDJqpQEIY0YKNCFqekrubqTM++Lj6QvGpykQZNxUhybmELcEsRG4PS0UMvCpebdnJD46nNB+DtO2Lgb4xXDLQwpq19z1wizq/XDQ5hz61TIIx8+i8TsgdSQKCTeWovd4HcD4CVjAD5XTLGgyRmI/zC2d+lTnKo6W9diLq/bX/Goq2QPeaTPABqv817IaJka2JyugQ7Qal/+gNTjYRRsimRCL9B2tVh+Uh8rWhTFhQL4QbP5P65HF+p8qojUzqtAhPMbZ8mxUtNukUI3liVgPgiMss96sG0nTVglFgkkAkEjIMFnqMSKnTfG812K4jIhp2jCO2Q3NeI="
cache:
@@ -63,12 +63,10 @@ matrix:
- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-clang
os: osx
- osx_image: xcode9.3
compiler: clang
- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
os: osx
- osx_image: xcode9.3
compiler: clang
- env: GODOT_TARGET=server TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-gcc
diff --git a/AUTHORS.md b/AUTHORS.md
index d3f0592c89..e1171392d5 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -77,10 +77,12 @@ name is available.
Justo Delgado (mrcdk)
Kelly Thomas (KellyThomas)
Kostadin Damyanov (Max-Might)
+ K. S. Ernest (iFire) Lee (fire)
Leon Krause (eska014)
m4nu3lf
Marcelo Fernandez (marcelofg55)
Marc Gilleron (Zylann)
+ Marcin Zawiejski (dragmz)
Mariano Javier Suligoy (MarianoGnu)
Mario Schlack (hurikhan)
Martin Sjursen (binbitten)
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index f4340719dc..4ba80941e0 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -135,6 +135,12 @@ Comment: CA certificates
Copyright: Mozilla Contributors
License: MPL-2.0
+Files: ./thirdparty/cvtt/
+Comment: Convection Texture Tools Stand-Alone Kernels
+Copyright: 2018, Eric Lasota
+ 2018, Microsoft Corp.
+License: MIT
+
Files: ./thirdparty/enet/
Comment: ENet
Copyright: 2002-2016, Lee Salzman
@@ -185,7 +191,7 @@ Files: ./thirdparty/libpng/
Comment: libpng
Copyright: 1995-1996, Guy Eric Schalnat, Group 42, Inc.
1996-1997, Andreas Dilger
- 1998-2016, Glenn Randers-Pehrson
+ 1998-2018, Glenn Randers-Pehrson
License: Zlib
Files: ./thirdparty/libsimplewebm/
diff --git a/DONORS.md b/DONORS.md
index cb7f6e7471..ddfcd1057b 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -18,7 +18,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Gamblify <https://www.gamblify.com>
GameDev.TV <https://www.gamedev.tv>
- Skirmish <https://skirmish.io>
## Mini sponsors
@@ -26,17 +25,19 @@ generous deed immortalized in the next stable release of Godot Engine.
Christian Uldall Pedersen
Christopher Igoe
Christoph Woinke
- Claudiu Dumitru
E Hewert
+ GameDev.net
Hein-Pieter van Braam
- Igors Vaitkus
Jamal Alyafei
Jay Sistar
+ Loreshaper Games
Matthieu Huvé
Mike King
Nathan Warden
Neal Gompa (Conan Kudo)
Pascal Julien
+ Patrick Aarstad
+ rottis
Ruslan Mustakov
Sébastien Manin
Slobodan Milnovic
@@ -61,8 +62,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Allen Schade
Andreas Schüle
Austen McRae
- Bernhard Liebl
- Catalin Moldovan
+ David Gehrig
DeepSquid
Fidget Sinner
Florian Breisch
@@ -73,21 +73,21 @@ generous deed immortalized in the next stable release of Godot Engine.
Kyle Szklenski
Libre-Dépanne
Matthew Bennett
- Olafur Gislason
Paul LaMotte
Ranoller
+ Sergey
Svenne Krap
Timothy Hagberg
BanjoNode2D
Beliar
Chris Serino
+ Christian Padilla
Conrad Curry
Craig Smith
Daniel Egger
David Churchill
Dean Harmon
- Dexter Miguel
John
Justo Delgado Baudí
KTL
@@ -98,22 +98,23 @@ generous deed immortalized in the next stable release of Godot Engine.
Robin Arys
Rodrigo Loli
Ronnie Ashlock
- Rufus Xavier Sarsaparilla
ScottMakesGames
Thomas Bjarnelöf
- William Connell
Wojciech Chojnacki
+ Xavier PATRICELLI
Zaq Poi
Alessandra Pereyra
Alexey Dyadchenko
Amanda Haldy
+ Anthony Ryan
Chris Brown
Chris Petrich
Chris Wilson
Cody Parker
Corey Auger
D
+ Deadly Lampshade
E.G.
Eric
Eric Monson
@@ -125,12 +126,13 @@ generous deed immortalized in the next stable release of Godot Engine.
Guilherme Felipe de C. G. da Silva
Hasen Judy
Heath Hayes
+ Jan ÄŒejka
Jay Horton
Jeppe Zapp
joe513
- Jordan M Lucas
Juraj Móza
Justin Arnold
+ Lars Wuethrich
Leandro Voltolino
Lisandro Lorea
Markus Wiesner
@@ -141,13 +143,14 @@ generous deed immortalized in the next stable release of Godot Engine.
Pablo Cholaky
Patrick Schnorbus
Pete Goodwin
- Phyronnaz
Ruben Soares Luis
+ Rufus Xavier Sarsaparilla
Sindre Sømme
Sofox
Stoned Xander
Tim Dalporto
Trent McPheron
+ Wyatt Walker
## Silver donors
@@ -157,6 +160,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Adisibio
Alder Stefano
Alessandro Senese
+ Alexander Koppe
Anders Jensen-Urstad
Anthony Bongiovanni
Arda Erol
@@ -164,7 +168,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Artur Barichello
Aubrey Falconer
Avencherus
- Bailey
Bastian Böhm
Benedikt
Benjamin Beshara
@@ -187,10 +190,11 @@ generous deed immortalized in the next stable release of Godot Engine.
David
David Cravens
David May
+ Disktra
Dominik Wetzel
Duy Kevin Nguyen
Edward Herbert
- Edwin Acosta
+ Elias Nykrem
Eric Martini
Fabian Becker
fengjiongmax
@@ -199,6 +203,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Gerrit Großkopf
Gerrit Procee
Gilberto K. Otubo
+ Greg Olson
Guillaume Laforte
Guldoman
Gumichan01
@@ -208,6 +213,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Ivan Vodopiviz
Jahn Johansen
Jaime Ruiz-Borau Vizárraga
+ Jake Huxell
Jed
Jeff Hungerford
Joel Fivat
@@ -217,7 +223,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Jonathan Martin
Jonathan Nieto
Jonathon
+ Jon Sully
Josh 'Cheeseness' Bush
+ Juanfran
Juan Negrier
Judd
Julian Murgia
@@ -228,9 +236,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Klavdij Voncina
Krzysztof Jankowski
Linus Lind Lundgren
+ Luc Magitem
Luis Moraes
Macil
magodev
+ Manolis Makris
Martin Eigel
Martins Odabi
Max R.R. Collada
@@ -251,12 +261,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Nicolas SAN AGUSTIN
Niko Leopold
Noi Sek
- Oleg Tyshchenko
Pablo Seibelt
Pan Ip
+ Pascal Grüter
Pat LaBine
Patrick Nafarrete
- Patric Vormstein
+ Paul E Hansen
Paul Mason
Paweł Kowal
Pierre-Igor Berthet
@@ -267,21 +277,23 @@ generous deed immortalized in the next stable release of Godot Engine.
Roger Burgess
Roger Smith
Roman Tinkov
- Ryan Whited
Sasori Olkof
Sootstone
Stefan Butucea
+ The K-B
Theo Cranmore
+ Thibaud Galloy
Thibault Barbaroux
Thomas Bell
- Thomas Hermansen
Thomas Holmes
Thomas Kurz
+ tiansheng li
Tom Larrow
+ Tristan Crawford
+ Trym Nilsen
Tyler Stafos
UltyX
Victor
- Victor Gonzalez Fernandez
Viktor Ferenczi
waka nya
werner mendizabal
diff --git a/SConstruct b/SConstruct
index 1135f7a3bd..2cc486fd1b 100644
--- a/SConstruct
+++ b/SConstruct
@@ -8,6 +8,8 @@ import os.path
import glob
import sys
import methods
+import gles_builders
+from platform_methods import run_in_subprocess
# scan possible build platforms
@@ -444,8 +446,8 @@ if selected_platform in platform_list:
methods.no_verbose(sys, env)
if (not env["platform"] == "server"): # FIXME: detect GLES3
- env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'GLES2_GLSL' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } )
+ env.Append(BUILDERS = { 'GLES3_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles3_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
+ env.Append(BUILDERS = { 'GLES2_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles2_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path != None:
diff --git a/core/SCsub b/core/SCsub
index c508ecc37e..c8e2e10b9f 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -2,7 +2,9 @@
Import('env')
-import methods
+import core_builders
+import make_binders
+from platform_methods import run_in_subprocess
env.core_sources = []
@@ -21,7 +23,7 @@ gd_cpp += gd_inc
gd_cpp += "void ProjectSettings::register_global_defaults() {\n" + gd_call + "\n}\n"
with open("global_defaults.gen.cpp", "w") as f:
- f.write(gd_cpp)
+ f.write(gd_cpp)
# Generate AES256 script encryption key
@@ -48,26 +50,27 @@ if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
print("Invalid AES256 encryption key, not 64 bits hex: " + e)
+# NOTE: It is safe to generate this file here, since this is still executed serially
with open("script_encryption_key.gen.cpp", "w") as f:
- f.write("#include \"project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
+ f.write("#include \"project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
# Add required thirdparty code. Header paths are hardcoded, we don't need to append
# to the include path (saves a few chars on the compiler invocation for touchy MSVC...)
thirdparty_dir = "#thirdparty/misc/"
thirdparty_sources = [
- # C sources
- "base64.c",
- "fastlz.c",
- "sha256.c",
- "smaz.c",
-
- # C++ sources
- "aes256.cpp",
- "hq2x.cpp",
- "md5.cpp",
- "pcg.cpp",
- "triangulator.cpp",
+ # C sources
+ "base64.c",
+ "fastlz.c",
+ "sha256.c",
+ "smaz.c",
+
+ # C++ sources
+ "aes256.cpp",
+ "hq2x.cpp",
+ "md5.cpp",
+ "pcg.cpp",
+ "triangulator.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env.add_source_files(env.core_sources, thirdparty_sources)
@@ -76,9 +79,9 @@ env.add_source_files(env.core_sources, thirdparty_sources)
# However, our version has some custom modifications, so it won't compile with the system one
thirdparty_minizip_dir = "#thirdparty/minizip/"
thirdparty_minizip_sources = [
- "ioapi.c",
- "unzip.c",
- "zip.c",
+ "ioapi.c",
+ "unzip.c",
+ "zip.c",
]
thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
env.add_source_files(env.core_sources, thirdparty_minizip_sources)
@@ -92,20 +95,19 @@ env.add_source_files(env.core_sources, "*.cpp")
# Make binders
-import make_binders
-env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc'], 'make_binders.py', make_binders.run)
+env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc'], 'make_binders.py', run_in_subprocess(make_binders.run))
# Authors
env.Depends('#core/authors.gen.h', "../AUTHORS.md")
-env.CommandNoCache('#core/authors.gen.h', "../AUTHORS.md", methods.make_authors_header)
+env.CommandNoCache('#core/authors.gen.h', "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header))
# Donors
env.Depends('#core/donors.gen.h', "../DONORS.md")
-env.CommandNoCache('#core/donors.gen.h', "../DONORS.md", methods.make_donors_header)
+env.CommandNoCache('#core/donors.gen.h', "../DONORS.md", run_in_subprocess(core_builders.make_donors_header))
# License
env.Depends('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"])
-env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], methods.make_license_header)
+env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header))
# Chain load SCsubs
SConscript('os/SCsub')
diff --git a/core/array.cpp b/core/array.cpp
index 96e64294ed..44c553e4eb 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -259,7 +259,7 @@ Array &Array::sort_custom(Object *p_obj, const StringName &p_function) {
ERR_FAIL_NULL_V(p_obj, *this);
- SortArray<Variant, _ArrayVariantSortCustom> avs;
+ SortArray<Variant, _ArrayVariantSortCustom, true> avs;
avs.compare.obj = p_obj;
avs.compare.func = p_function;
avs.sort(_p->array.ptrw(), _p->array.size());
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index af1d49ae8c..26ba28370f 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -112,11 +112,22 @@ PoolStringArray _ResourceLoader::get_dependencies(const String &p_path) {
return ret;
};
+#ifndef DISABLE_DEPRECATED
bool _ResourceLoader::has(const String &p_path) {
+ WARN_PRINTS("ResourceLoader.has() is deprecated, please replace it with the equivalent has_cached() or the new exists().");
+ return has_cached(p_path);
+}
+#endif // DISABLE_DEPRECATED
+
+bool _ResourceLoader::has_cached(const String &p_path) {
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
return ResourceCache::has(local_path);
-};
+}
+
+bool _ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
+ return ResourceLoader::exists(p_path, p_type_hint);
+}
void _ResourceLoader::_bind_methods() {
@@ -125,7 +136,11 @@ void _ResourceLoader::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &_ResourceLoader::get_recognized_extensions_for_type);
ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &_ResourceLoader::set_abort_on_missing_resources);
ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &_ResourceLoader::get_dependencies);
+ ClassDB::bind_method(D_METHOD("has_cached", "path"), &_ResourceLoader::has_cached);
+ ClassDB::bind_method(D_METHOD("exists", "path", "type_hint"), &_ResourceLoader::exists, DEFVAL(""));
+#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("has", "path"), &_ResourceLoader::has);
+#endif // DISABLE_DEPRECATED
}
_ResourceLoader::_ResourceLoader() {
@@ -643,7 +658,7 @@ Dictionary _OS::get_time(bool utc) const {
*
* @return epoch calculated
*/
-uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
+int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
// Bunch of conversion constants
static const unsigned int SECONDS_PER_MINUTE = 60;
@@ -688,13 +703,18 @@ uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
// Calculate all the seconds from months past in this year
uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month - 1] * SECONDS_PER_DAY;
- uint64_t SECONDS_FROM_YEARS_PAST = 0;
- for (unsigned int iyear = EPOCH_YR; iyear < year; iyear++) {
-
- SECONDS_FROM_YEARS_PAST += YEARSIZE(iyear) * SECONDS_PER_DAY;
+ int64_t SECONDS_FROM_YEARS_PAST = 0;
+ if (year >= EPOCH_YR) {
+ for (unsigned int iyear = EPOCH_YR; iyear < year; iyear++) {
+ SECONDS_FROM_YEARS_PAST += YEARSIZE(iyear) * SECONDS_PER_DAY;
+ }
+ } else {
+ for (unsigned int iyear = EPOCH_YR - 1; iyear >= year; iyear--) {
+ SECONDS_FROM_YEARS_PAST -= YEARSIZE(iyear) * SECONDS_PER_DAY;
+ }
}
- uint64_t epoch =
+ int64_t epoch =
second +
minute * SECONDS_PER_MINUTE +
hour * SECONDS_PER_HOUR +
@@ -717,34 +737,36 @@ uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
*
* @return dictionary of date and time values
*/
-Dictionary _OS::get_datetime_from_unix_time(uint64_t unix_time_val) const {
-
- // Just fail if unix time is negative (when interpreted as an int).
- // This means the user passed in a negative value by accident
- ERR_EXPLAIN("unix_time_val was really huge!" + itos(unix_time_val) + " You probably passed in a negative value!");
- ERR_FAIL_COND_V((int64_t)unix_time_val < 0, Dictionary());
+Dictionary _OS::get_datetime_from_unix_time(int64_t unix_time_val) const {
OS::Date date;
OS::Time time;
- unsigned long dayclock, dayno;
+ long dayclock, dayno;
int year = EPOCH_YR;
- dayclock = (unsigned long)unix_time_val % SECS_DAY;
- dayno = (unsigned long)unix_time_val / SECS_DAY;
+ if (unix_time_val >= 0) {
+ dayno = unix_time_val / SECS_DAY;
+ dayclock = unix_time_val % SECS_DAY;
+ /* day 0 was a thursday */
+ date.weekday = static_cast<OS::Weekday>((dayno + 4) % 7);
+ while (dayno >= YEARSIZE(year)) {
+ dayno -= YEARSIZE(year);
+ year++;
+ }
+ } else {
+ dayno = (unix_time_val - SECS_DAY + 1) / SECS_DAY;
+ dayclock = unix_time_val - dayno * SECS_DAY;
+ date.weekday = static_cast<OS::Weekday>((dayno - 3) % 7 + 7);
+ do {
+ year--;
+ dayno += YEARSIZE(year);
+ } while (dayno < 0);
+ }
time.sec = dayclock % 60;
time.min = (dayclock % 3600) / 60;
time.hour = dayclock / 3600;
-
- /* day 0 was a thursday */
- date.weekday = static_cast<OS::Weekday>((dayno + 4) % 7);
-
- while (dayno >= YEARSIZE(year)) {
- dayno -= YEARSIZE(year);
- year++;
- }
-
date.year = year;
size_t imonth = 0;
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 1729c23779..b587b9257f 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -55,7 +55,11 @@ public:
PoolVector<String> get_recognized_extensions_for_type(const String &p_type);
void set_abort_on_missing_resources(bool p_abort);
PoolStringArray get_dependencies(const String &p_path);
+#ifndef DISABLE_DEPRECATED
bool has(const String &p_path);
+#endif // DISABLE_DEPRECATED
+ bool has_cached(const String &p_path);
+ bool exists(const String &p_path, const String &p_type_hint = "");
_ResourceLoader();
};
@@ -266,8 +270,8 @@ public:
Dictionary get_date(bool utc) const;
Dictionary get_time(bool utc) const;
Dictionary get_datetime(bool utc) const;
- Dictionary get_datetime_from_unix_time(uint64_t unix_time_val) const;
- uint64_t get_unix_time_from_datetime(Dictionary datetime) const;
+ Dictionary get_datetime_from_unix_time(int64_t unix_time_val) const;
+ int64_t get_unix_time_from_datetime(Dictionary datetime) const;
Dictionary get_time_zone_info() const;
uint64_t get_unix_time() const;
uint64_t get_system_time_secs() const;
diff --git a/core/class_db.h b/core/class_db.h
index f1d1879236..66a67f6c9f 100644
--- a/core/class_db.h
+++ b/core/class_db.h
@@ -39,6 +39,10 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
+/** To bind more then 6 parameters include this:
+ * #include "method_bind_ext.gen.inc"
+ */
+
#define DEFVAL(m_defval) (m_defval)
//#define SIMPLE_METHODDEF
diff --git a/core/color.cpp b/core/color.cpp
index fcfcf20355..17c9e2daeb 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -253,6 +253,21 @@ Color Color::hex64(uint64_t p_hex) {
return Color(r, g, b, a);
}
+Color Color::from_rgbe9995(uint32_t p_rgbe) {
+
+ float r = p_rgbe & 0x1ff;
+ float g = (p_rgbe >> 9) & 0x1ff;
+ float b = (p_rgbe >> 18) & 0x1ff;
+ float e = (p_rgbe >> 27);
+ float m = Math::pow(2, e - 15.0 - 9.0);
+
+ float rd = r * m;
+ float gd = g * m;
+ float bd = b * m;
+
+ return Color(rd, gd, bd, 1.0f);
+}
+
static float _parse_col(const String &p_str, int p_ofs) {
int ig = 0;
@@ -506,8 +521,11 @@ Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) {
return Color(m + r, m + g, m + b, p_a);
}
+// FIXME: Remove once Godot 3.1 has been released
float Color::gray() const {
+ ERR_EXPLAIN("Color.gray() is deprecated and will be removed in a future version. Use Color.get_v() for a better grayscale approximation.");
+ WARN_DEPRECATED
return (r + g + b) / 3.0;
}
diff --git a/core/color.h b/core/color.h
index c0516e55fe..00f4c9e9e8 100644
--- a/core/color.h
+++ b/core/color.h
@@ -195,6 +195,7 @@ struct Color {
static Color named(const String &p_name);
String to_html(bool p_alpha = true) const;
Color from_hsv(float p_h, float p_s, float p_v, float p_a);
+ static Color from_rgbe9995(uint32_t p_color);
_FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys
operator String() const;
diff --git a/core/core_builders.py b/core/core_builders.py
new file mode 100644
index 0000000000..90e505aab9
--- /dev/null
+++ b/core/core_builders.py
@@ -0,0 +1,236 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+from platform_methods import subprocess_main
+from compat import iteritems, itervalues, open_utf8, escape_string
+
+
+def make_authors_header(target, source, env):
+ sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"]
+ sections_id = ["AUTHORS_FOUNDERS", "AUTHORS_LEAD_DEVELOPERS", "AUTHORS_PROJECT_MANAGERS", "AUTHORS_DEVELOPERS"]
+
+ src = source[0]
+ dst = target[0]
+ f = open_utf8(src, "r")
+ g = open_utf8(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _EDITOR_AUTHORS_H\n")
+ g.write("#define _EDITOR_AUTHORS_H\n")
+
+ reading = False
+
+ def close_section():
+ g.write("\t0\n")
+ g.write("};\n")
+
+ for line in f:
+ if reading:
+ if line.startswith(" "):
+ g.write("\t\"" + escape_string(line.strip()) + "\",\n")
+ continue
+ if line.startswith("## "):
+ if reading:
+ close_section()
+ reading = False
+ for section, section_id in zip(sections, sections_id):
+ if line.strip().endswith(section):
+ current_section = escape_string(section_id)
+ reading = True
+ g.write("const char *const " + current_section + "[] = {\n")
+ break
+
+ if reading:
+ close_section()
+
+ g.write("#endif\n")
+
+ g.close()
+ f.close()
+
+
+def make_donors_header(target, source, env):
+ sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors",
+ "Gold donors", "Silver donors", "Bronze donors"]
+ sections_id = ["DONORS_SPONSOR_PLAT", "DONORS_SPONSOR_GOLD", "DONORS_SPONSOR_MINI",
+ "DONORS_GOLD", "DONORS_SILVER", "DONORS_BRONZE"]
+
+ src = source[0]
+ dst = target[0]
+ f = open_utf8(src, "r")
+ g = open_utf8(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _EDITOR_DONORS_H\n")
+ g.write("#define _EDITOR_DONORS_H\n")
+
+ reading = False
+
+ def close_section():
+ g.write("\t0\n")
+ g.write("};\n")
+
+ for line in f:
+ if reading >= 0:
+ if line.startswith(" "):
+ g.write("\t\"" + escape_string(line.strip()) + "\",\n")
+ continue
+ if line.startswith("## "):
+ if reading:
+ close_section()
+ reading = False
+ for section, section_id in zip(sections, sections_id):
+ if line.strip().endswith(section):
+ current_section = escape_string(section_id)
+ reading = True
+ g.write("const char *const " + current_section + "[] = {\n")
+ break
+
+ if reading:
+ close_section()
+
+ g.write("#endif\n")
+
+ g.close()
+ f.close()
+
+
+def make_license_header(target, source, env):
+ src_copyright = source[0]
+ src_license = source[1]
+ dst = target[0]
+
+ class LicenseReader:
+ def __init__(self, license_file):
+ self._license_file = license_file
+ self.line_num = 0
+ self.current = self.next_line()
+
+ def next_line(self):
+ line = self._license_file.readline()
+ self.line_num += 1
+ while line.startswith("#"):
+ line = self._license_file.readline()
+ self.line_num += 1
+ self.current = line
+ return line
+
+ def next_tag(self):
+ if not ':' in self.current:
+ return ('', [])
+ tag, line = self.current.split(":", 1)
+ lines = [line.strip()]
+ while self.next_line() and self.current.startswith(" "):
+ lines.append(self.current.strip())
+ return (tag, lines)
+
+ from collections import OrderedDict
+ projects = OrderedDict()
+ license_list = []
+
+ with open_utf8(src_copyright, "r") as copyright_file:
+ reader = LicenseReader(copyright_file)
+ part = {}
+ while reader.current:
+ tag, content = reader.next_tag()
+ if tag in ("Files", "Copyright", "License"):
+ part[tag] = content[:]
+ elif tag == "Comment":
+ # attach part to named project
+ projects[content[0]] = projects.get(content[0], []) + [part]
+
+ if not tag or not reader.current:
+ # end of a paragraph start a new part
+ if "License" in part and not "Files" in part:
+ # no Files tag in this one, so assume standalone license
+ license_list.append(part["License"])
+ part = {}
+ reader.next_line()
+
+ data_list = []
+ for project in itervalues(projects):
+ for part in project:
+ part["file_index"] = len(data_list)
+ data_list += part["Files"]
+ part["copyright_index"] = len(data_list)
+ data_list += part["Copyright"]
+
+ with open_utf8(dst, "w") as f:
+
+ f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ f.write("#ifndef _EDITOR_LICENSE_H\n")
+ f.write("#define _EDITOR_LICENSE_H\n")
+ f.write("const char *const GODOT_LICENSE_TEXT =")
+
+ with open_utf8(src_license, "r") as license_file:
+ for line in license_file:
+ escaped_string = escape_string(line.strip())
+ f.write("\n\t\t\"" + escaped_string + "\\n\"")
+ f.write(";\n\n")
+
+ f.write("struct ComponentCopyrightPart {\n"
+ "\tconst char *license;\n"
+ "\tconst char *const *files;\n"
+ "\tconst char *const *copyright_statements;\n"
+ "\tint file_count;\n"
+ "\tint copyright_count;\n"
+ "};\n\n")
+
+ f.write("struct ComponentCopyright {\n"
+ "\tconst char *name;\n"
+ "\tconst ComponentCopyrightPart *parts;\n"
+ "\tint part_count;\n"
+ "};\n\n")
+
+ f.write("const char *const COPYRIGHT_INFO_DATA[] = {\n")
+ for line in data_list:
+ f.write("\t\"" + escape_string(line) + "\",\n")
+ f.write("};\n\n")
+
+ f.write("const ComponentCopyrightPart COPYRIGHT_PROJECT_PARTS[] = {\n")
+ part_index = 0
+ part_indexes = {}
+ for project_name, project in iteritems(projects):
+ part_indexes[project_name] = part_index
+ for part in project:
+ f.write("\t{ \"" + escape_string(part["License"][0]) + "\", "
+ + "&COPYRIGHT_INFO_DATA[" + str(part["file_index"]) + "], "
+ + "&COPYRIGHT_INFO_DATA[" + str(part["copyright_index"]) + "], "
+ + str(len(part["Files"])) + ", "
+ + str(len(part["Copyright"])) + " },\n")
+ part_index += 1
+ f.write("};\n\n")
+
+ f.write("const int COPYRIGHT_INFO_COUNT = " + str(len(projects)) + ";\n")
+
+ f.write("const ComponentCopyright COPYRIGHT_INFO[] = {\n")
+ for project_name, project in iteritems(projects):
+ f.write("\t{ \"" + escape_string(project_name) + "\", "
+ + "&COPYRIGHT_PROJECT_PARTS[" + str(part_indexes[project_name]) + "], "
+ + str(len(project)) + " },\n")
+ f.write("};\n\n")
+
+ f.write("const int LICENSE_COUNT = " + str(len(license_list)) + ";\n")
+
+ f.write("const char *const LICENSE_NAMES[] = {\n")
+ for l in license_list:
+ f.write("\t\"" + escape_string(l[0]) + "\",\n")
+ f.write("};\n\n")
+
+ f.write("const char *const LICENSE_BODIES[] = {\n\n")
+ for l in license_list:
+ for line in l[1:]:
+ if line == ".":
+ f.write("\t\"\\n\"\n")
+ else:
+ f.write("\t\"" + escape_string(line) + "\\n\"\n")
+ f.write("\t\"\",\n\n")
+ f.write("};\n\n")
+
+ f.write("#endif\n")
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/core/cowdata.h b/core/cowdata.h
index 66e7d1c343..6a8f644d53 100644
--- a/core/cowdata.h
+++ b/core/cowdata.h
@@ -100,6 +100,7 @@ private:
}
void _unref(void *p_data);
+ void _ref(const CowData *p_from);
void _ref(const CowData &p_from);
void _copy_on_write();
@@ -301,6 +302,11 @@ Error CowData<T>::resize(int p_size) {
}
template <class T>
+void CowData<T>::_ref(const CowData *p_from) {
+ _ref(*p_from);
+}
+
+template <class T>
void CowData<T>::_ref(const CowData &p_from) {
if (_ptr == p_from._ptr)
diff --git a/core/dictionary.cpp b/core/dictionary.cpp
index 42d9eab310..9cc913fa0d 100644
--- a/core/dictionary.cpp
+++ b/core/dictionary.cpp
@@ -135,12 +135,7 @@ bool Dictionary::has_all(const Array &p_keys) const {
return true;
}
-void Dictionary::erase(const Variant &p_key) {
-
- _p->variant_map.erase(p_key);
-}
-
-bool Dictionary::erase_checked(const Variant &p_key) {
+bool Dictionary::erase(const Variant &p_key) {
return _p->variant_map.erase(p_key);
}
diff --git a/core/dictionary.h b/core/dictionary.h
index 00ec67fb99..dbf2233819 100644
--- a/core/dictionary.h
+++ b/core/dictionary.h
@@ -65,8 +65,7 @@ public:
bool has(const Variant &p_key) const;
bool has_all(const Array &p_keys) const;
- void erase(const Variant &p_key);
- bool erase_checked(const Variant &p_key);
+ bool erase(const Variant &p_key);
bool operator==(const Dictionary &p_dictionary) const;
diff --git a/core/error_macros.h b/core/error_macros.h
index 3587e01d54..bee738ceea 100644
--- a/core/error_macros.h
+++ b/core/error_macros.h
@@ -313,7 +313,7 @@ extern bool _err_error_exists;
#define WARN_DEPRECATED \
{ \
- static bool warning_shown = false; \
+ static volatile bool warning_shown = false; \
if (!warning_shown) { \
_err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future", ERR_HANDLER_WARNING); \
_err_error_exists = false; \
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index 187813f9d0..962881e720 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -532,6 +532,7 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_GLOBAL_DIR);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_RESOURCE_TYPE);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_MULTILINE_TEXT);
+ BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_PLACEHOLDER_TEXT);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS);
diff --git a/core/image.cpp b/core/image.cpp
index 19440d1718..0995940ae2 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -36,8 +36,9 @@
#include "math_funcs.h"
#include "print_string.h"
+#include "io/resource_loader.h"
+#include "math_funcs.h"
#include "thirdparty/misc/hq2x.h"
-
#include <stdio.h>
const char *Image::format_names[Image::FORMAT_MAX] = {
@@ -525,7 +526,7 @@ static double _bicubic_interp_kernel(double x) {
return bc;
}
-template <int CC>
+template <int CC, class T>
static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) {
// get source image size
@@ -556,7 +557,7 @@ static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_
// initial pixel value
- uint8_t *__restrict dst = p_dst + (y * p_dst_width + x) * CC;
+ T *__restrict dst = ((T *)p_dst) + (y * p_dst_width + x) * CC;
double color[CC];
for (int i = 0; i < CC; i++) {
@@ -584,23 +585,32 @@ static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_
ox2 = xmax;
// get pixel of original image
- const uint8_t *__restrict p = p_src + (oy2 * p_src_width + ox2) * CC;
+ const T *__restrict p = ((T *)p_src) + (oy2 * p_src_width + ox2) * CC;
for (int i = 0; i < CC; i++) {
-
- color[i] += p[i] * k2;
+ if (sizeof(T) == 2) { //half float
+ color[i] = Math::half_to_float(p[i]);
+ } else {
+ color[i] += p[i] * k2;
+ }
}
}
}
for (int i = 0; i < CC; i++) {
- dst[i] = CLAMP(Math::fast_ftoi(color[i]), 0, 255);
+ if (sizeof(T) == 1) { //byte
+ dst[i] = CLAMP(Math::fast_ftoi(color[i]), 0, 255);
+ } else if (sizeof(T) == 2) { //half float
+ dst[i] = Math::make_half_float(color[i]);
+ } else {
+ dst[i] = color[i];
+ }
}
}
}
}
-template <int CC>
+template <int CC, class T>
static void _scale_bilinear(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) {
enum {
@@ -640,22 +650,58 @@ static void _scale_bilinear(const uint8_t *__restrict p_src, uint8_t *__restrict
for (uint32_t l = 0; l < CC; l++) {
- uint32_t p00 = p_src[y_ofs_up + src_xofs_left + l] << FRAC_BITS;
- uint32_t p10 = p_src[y_ofs_up + src_xofs_right + l] << FRAC_BITS;
- uint32_t p01 = p_src[y_ofs_down + src_xofs_left + l] << FRAC_BITS;
- uint32_t p11 = p_src[y_ofs_down + src_xofs_right + l] << FRAC_BITS;
-
- uint32_t interp_up = p00 + (((p10 - p00) * src_xofs_frac) >> FRAC_BITS);
- uint32_t interp_down = p01 + (((p11 - p01) * src_xofs_frac) >> FRAC_BITS);
- uint32_t interp = interp_up + (((interp_down - interp_up) * src_yofs_frac) >> FRAC_BITS);
- interp >>= FRAC_BITS;
- p_dst[i * p_dst_width * CC + j * CC + l] = interp;
+ if (sizeof(T) == 1) { //uint8
+ uint32_t p00 = p_src[y_ofs_up + src_xofs_left + l] << FRAC_BITS;
+ uint32_t p10 = p_src[y_ofs_up + src_xofs_right + l] << FRAC_BITS;
+ uint32_t p01 = p_src[y_ofs_down + src_xofs_left + l] << FRAC_BITS;
+ uint32_t p11 = p_src[y_ofs_down + src_xofs_right + l] << FRAC_BITS;
+
+ uint32_t interp_up = p00 + (((p10 - p00) * src_xofs_frac) >> FRAC_BITS);
+ uint32_t interp_down = p01 + (((p11 - p01) * src_xofs_frac) >> FRAC_BITS);
+ uint32_t interp = interp_up + (((interp_down - interp_up) * src_yofs_frac) >> FRAC_BITS);
+ interp >>= FRAC_BITS;
+ p_dst[i * p_dst_width * CC + j * CC + l] = interp;
+ } else if (sizeof(T) == 2) { //half float
+
+ float xofs_frac = float(src_xofs_frac) / (1 << FRAC_BITS);
+ float yofs_frac = float(src_yofs_frac) / (1 << FRAC_BITS);
+ const T *src = ((const T *)p_src);
+ T *dst = ((T *)p_dst);
+
+ float p00 = Math::half_to_float(src[y_ofs_up + src_xofs_left + l]);
+ float p10 = Math::half_to_float(src[y_ofs_up + src_xofs_right + l]);
+ float p01 = Math::half_to_float(src[y_ofs_down + src_xofs_left + l]);
+ float p11 = Math::half_to_float(src[y_ofs_down + src_xofs_right + l]);
+
+ float interp_up = p00 + (p10 - p00) * xofs_frac;
+ float interp_down = p01 + (p11 - p01) * xofs_frac;
+ float interp = interp_up + ((interp_down - interp_up) * yofs_frac);
+
+ dst[i * p_dst_width * CC + j * CC + l] = Math::make_half_float(interp);
+ } else if (sizeof(T) == 4) { //float
+
+ float xofs_frac = float(src_xofs_frac) / (1 << FRAC_BITS);
+ float yofs_frac = float(src_yofs_frac) / (1 << FRAC_BITS);
+ const T *src = ((const T *)p_src);
+ T *dst = ((T *)p_dst);
+
+ float p00 = src[y_ofs_up + src_xofs_left + l];
+ float p10 = src[y_ofs_up + src_xofs_right + l];
+ float p01 = src[y_ofs_down + src_xofs_left + l];
+ float p11 = src[y_ofs_down + src_xofs_right + l];
+
+ float interp_up = p00 + (p10 - p00) * xofs_frac;
+ float interp_down = p01 + (p11 - p01) * xofs_frac;
+ float interp = interp_up + ((interp_down - interp_up) * yofs_frac);
+
+ dst[i * p_dst_width * CC + j * CC + l] = interp;
+ }
}
}
}
}
-template <int CC>
+template <int CC, class T>
static void _scale_nearest(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) {
for (uint32_t i = 0; i < p_dst_height; i++) {
@@ -670,8 +716,11 @@ static void _scale_nearest(const uint8_t *__restrict p_src, uint8_t *__restrict
for (uint32_t l = 0; l < CC; l++) {
- uint32_t p = p_src[y_ofs + src_xofs + l];
- p_dst[i * p_dst_width * CC + j * CC + l] = p;
+ const T *src = ((const T *)p_src);
+ T *dst = ((T *)p_dst);
+
+ T p = src[y_ofs + src_xofs + l];
+ dst[i * p_dst_width * CC + j * CC + l] = p;
}
}
}
@@ -766,12 +815,30 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
case INTERPOLATE_NEAREST: {
- switch (get_format_pixel_size(format)) {
- case 1: _scale_nearest<1>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 2: _scale_nearest<2>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 3: _scale_nearest<3>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_nearest<4>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
+ switch (get_format_pixel_size(format)) {
+ case 1: _scale_nearest<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 2: _scale_nearest<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 3: _scale_nearest<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_nearest<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
+ switch (get_format_pixel_size(format)) {
+ case 4: _scale_nearest<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_nearest<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 12: _scale_nearest<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 16: _scale_nearest<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+
+ } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
+ switch (get_format_pixel_size(format)) {
+ case 2: _scale_nearest<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_nearest<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 6: _scale_nearest<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_nearest<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
}
+
} break;
case INTERPOLATE_BILINEAR:
case INTERPOLATE_TRILINEAR: {
@@ -812,11 +879,27 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
}
}
- switch (get_format_pixel_size(format)) {
- case 1: _scale_bilinear<1>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 2: _scale_bilinear<2>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 3: _scale_bilinear<3>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 4: _scale_bilinear<4>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
+ switch (get_format_pixel_size(format)) {
+ case 1: _scale_bilinear<1, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 2: _scale_bilinear<2, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 3: _scale_bilinear<3, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 4: _scale_bilinear<4, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
+ switch (get_format_pixel_size(format)) {
+ case 4: _scale_bilinear<1, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 8: _scale_bilinear<2, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 12: _scale_bilinear<3, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 16: _scale_bilinear<4, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
+ switch (get_format_pixel_size(format)) {
+ case 2: _scale_bilinear<1, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 4: _scale_bilinear<2, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 6: _scale_bilinear<3, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 8: _scale_bilinear<4, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ }
}
}
@@ -829,13 +912,28 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
} break;
case INTERPOLATE_CUBIC: {
- switch (get_format_pixel_size(format)) {
- case 1: _scale_cubic<1>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 2: _scale_cubic<2>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 3: _scale_cubic<3>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_cubic<4>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
+ switch (get_format_pixel_size(format)) {
+ case 1: _scale_cubic<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 2: _scale_cubic<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 3: _scale_cubic<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_cubic<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
+ switch (get_format_pixel_size(format)) {
+ case 4: _scale_cubic<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_cubic<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 12: _scale_cubic<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 16: _scale_cubic<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
+ } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
+ switch (get_format_pixel_size(format)) {
+ case 2: _scale_cubic<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4: _scale_cubic<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 6: _scale_cubic<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 8: _scale_cubic<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ }
}
-
} break;
}
@@ -987,8 +1085,10 @@ int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int &
int pixsize = get_format_pixel_size(p_format);
int pixshift = get_format_pixel_rshift(p_format);
int block = get_format_block_size(p_format);
- int minw, minh;
- get_format_min_pixel_size(p_format, minw, minh);
+ //technically, you can still compress up to 1 px no matter the format, so commenting this
+ //int minw, minh;
+ //get_format_min_pixel_size(p_format, minw, minh);
+ int minw = 1, minh = 1;
while (true) {
@@ -1027,8 +1127,10 @@ bool Image::_can_modify(Format p_format) const {
return p_format <= FORMAT_RGBE9995;
}
-template <int CC, bool renormalize>
-static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_width, uint32_t p_height) {
+template <class Component, int CC, bool renormalize,
+ void (*average_func)(Component &, const Component &, const Component &, const Component &, const Component &),
+ void (*renormalize_func)(Component *)>
+static void _generate_po2_mipmap(const Component *p_src, Component *p_dst, uint32_t p_width, uint32_t p_height) {
//fast power of 2 mipmap generation
uint32_t dst_w = p_width >> 1;
@@ -1036,34 +1138,19 @@ static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t
for (uint32_t i = 0; i < dst_h; i++) {
- const uint8_t *rup_ptr = &p_src[i * 2 * p_width * CC];
- const uint8_t *rdown_ptr = rup_ptr + p_width * CC;
- uint8_t *dst_ptr = &p_dst[i * dst_w * CC];
+ const Component *rup_ptr = &p_src[i * 2 * p_width * CC];
+ const Component *rdown_ptr = rup_ptr + p_width * CC;
+ Component *dst_ptr = &p_dst[i * dst_w * CC];
uint32_t count = dst_w;
while (count--) {
for (int j = 0; j < CC; j++) {
-
- uint16_t val = 0;
- val += rup_ptr[j];
- val += rup_ptr[j + CC];
- val += rdown_ptr[j];
- val += rdown_ptr[j + CC];
- dst_ptr[j] = val >> 2;
+ average_func(dst_ptr[j], rup_ptr[j], rup_ptr[j + CC], rdown_ptr[j], rdown_ptr[j + CC]);
}
if (renormalize) {
- Vector3 n(dst_ptr[0] / 255.0, dst_ptr[1] / 255.0, dst_ptr[2] / 255.0);
- n *= 2.0;
- n -= Vector3(1, 1, 1);
- n.normalize();
- n += Vector3(1, 1, 1);
- n *= 0.5;
- n *= 255;
- dst_ptr[0] = CLAMP(int(n.x), 0, 255);
- dst_ptr[1] = CLAMP(int(n.y), 0, 255);
- dst_ptr[2] = CLAMP(int(n.z), 0, 255);
+ renormalize_func(dst_ptr);
}
dst_ptr += CC;
@@ -1148,11 +1235,23 @@ void Image::shrink_x2() {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_LA8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RG8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGB8: _generate_po2_mipmap<3, false>(r.ptr(), w.ptr(), width, height); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<4, false>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_LA8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGB8: _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+ case FORMAT_RGBA8: _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break;
+
+ case FORMAT_RF: _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+ case FORMAT_RGF: _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+ case FORMAT_RGBF: _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+ case FORMAT_RGBAF: _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break;
+
+ case FORMAT_RH: _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+ case FORMAT_RGH: _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+ case FORMAT_RGBH: _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+ case FORMAT_RGBAH: _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break;
+
+ case FORMAT_RGBE9995: _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(r.ptr()), reinterpret_cast<uint32_t *>(w.ptr()), width, height); break;
default: {}
}
}
@@ -1222,21 +1321,68 @@ Error Image::generate_mipmaps(bool p_renormalize) {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
case FORMAT_LA8:
- case FORMAT_RG8: _generate_po2_mipmap<2, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
case FORMAT_RGB8:
if (p_renormalize)
- _generate_po2_mipmap<3, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint8_t, 3, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
else
- _generate_po2_mipmap<3, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
break;
case FORMAT_RGBA8:
if (p_renormalize)
- _generate_po2_mipmap<4, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint8_t, 4, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
else
- _generate_po2_mipmap<4, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ break;
+ case FORMAT_RF:
+ _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGF:
+ _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGBF:
+ if (p_renormalize)
+ _generate_po2_mipmap<float, 3, true, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RGBAF:
+ if (p_renormalize)
+ _generate_po2_mipmap<float, 4, true, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RH:
+ _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGH:
+ _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+ break;
+ case FORMAT_RGBH:
+ if (p_renormalize)
+ _generate_po2_mipmap<uint16_t, 3, true, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RGBAH:
+ if (p_renormalize)
+ _generate_po2_mipmap<uint16_t, 4, true, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h);
+
+ break;
+ case FORMAT_RGBE9995:
+ if (p_renormalize)
+ _generate_po2_mipmap<uint32_t, 1, true, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(&wp[prev_ofs]), reinterpret_cast<uint32_t *>(&wp[ofs]), prev_w, prev_h);
+ else
+ _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(&wp[prev_ofs]), reinterpret_cast<uint32_t *>(&wp[ofs]), prev_w, prev_h);
+
break;
default: {}
}
@@ -1304,7 +1450,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma
int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0);
if (size != p_data.size()) {
- ERR_EXPLAIN("Expected data size of " + itos(size) + " in Image::create()");
+ ERR_EXPLAIN("Expected data size of " + itos(size) + " bytes in Image::create(), got instead " + itos(p_data.size()) + " bytes.");
ERR_FAIL_COND(p_data.size() != size);
}
@@ -1580,7 +1726,11 @@ Image::AlphaMode Image::detect_alpha() const {
}
Error Image::load(const String &p_path) {
-
+#ifdef DEBUG_ENABLED
+ if (p_path.begins_with("res://") && ResourceLoader::exists(p_path)) {
+ WARN_PRINTS("Loaded resource as image file, this will not work on export: '" + p_path + "'. Instead, import the image file as an Image resource and load it normally as a resource.");
+ }
+#endif
return ImageLoader::load_image(p_path, this);
}
@@ -1592,10 +1742,10 @@ Error Image::save_png(const String &p_path) const {
return save_png_func(p_path, Ref<Image>((Image *)this));
}
-int Image::get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps) {
+int Image::get_image_data_size(int p_width, int p_height, Format p_format, bool p_mipmaps) {
int mm;
- return _get_dst_image_size(p_width, p_height, p_format, mm, p_mipmaps);
+ return _get_dst_image_size(p_width, p_height, p_format, mm, p_mipmaps ? -1 : 0);
}
int Image::get_image_required_mipmaps(int p_width, int p_height, Format p_format) {
@@ -1611,8 +1761,10 @@ bool Image::is_compressed() const {
Error Image::decompress() {
- if (format >= FORMAT_DXT1 && format <= FORMAT_BPTC_RGBFU && _image_decompress_bc)
+ if (format >= FORMAT_DXT1 && format <= FORMAT_RGTC_RG && _image_decompress_bc)
_image_decompress_bc(this);
+ else if (format >= FORMAT_BPTC_RGBA && format <= FORMAT_BPTC_RGBFU && _image_decompress_bptc)
+ _image_decompress_bptc(this);
else if (format >= FORMAT_PVRTC2 && format <= FORMAT_PVRTC4A && _image_decompress_pvrtc)
_image_decompress_pvrtc(this);
else if (format == FORMAT_ETC && _image_decompress_etc1)
@@ -1653,6 +1805,11 @@ Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_loss
ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE);
_image_compress_etc2_func(this, p_lossy_quality, p_source);
} break;
+ case COMPRESS_BPTC: {
+
+ ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE);
+ _image_compress_bptc_func(this, p_lossy_quality, p_source);
+ } break;
}
return OK;
@@ -1990,12 +2147,14 @@ ImageMemLoadFunc Image::_jpg_mem_loader_func = NULL;
ImageMemLoadFunc Image::_webp_mem_loader_func = NULL;
void (*Image::_image_compress_bc_func)(Image *, Image::CompressSource) = NULL;
+void (*Image::_image_compress_bptc_func)(Image *, float, Image::CompressSource) = NULL;
void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL;
void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL;
void (*Image::_image_compress_etc1_func)(Image *, float) = NULL;
void (*Image::_image_compress_etc2_func)(Image *, float, Image::CompressSource) = NULL;
void (*Image::_image_decompress_pvrtc)(Image *) = NULL;
void (*Image::_image_decompress_bc)(Image *) = NULL;
+void (*Image::_image_decompress_bptc)(Image *) = NULL;
void (*Image::_image_decompress_etc1)(Image *) = NULL;
void (*Image::_image_decompress_etc2)(Image *) = NULL;
@@ -2179,18 +2338,7 @@ Color Image::get_pixel(int p_x, int p_y) const {
return Color(Math::half_to_float(r), Math::half_to_float(g), Math::half_to_float(b), Math::half_to_float(a));
} break;
case FORMAT_RGBE9995: {
- uint32_t rgbe = ((uint32_t *)ptr)[ofs];
- float r = rgbe & 0x1ff;
- float g = (rgbe >> 9) & 0x1ff;
- float b = (rgbe >> 18) & 0x1ff;
- float e = (rgbe >> 27);
- float m = Math::pow(2, e - 15.0 - 9.0);
- ;
- float rd = r * m;
- float gd = g * m;
- float bd = b * m;
-
- return Color(rd, gd, bd, 1.0);
+ return Color::from_rgbe9995(((uint32_t *)ptr)[ofs]);
} break;
default: {
@@ -2224,10 +2372,10 @@ void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
switch (format) {
case FORMAT_L8: {
- ptr[ofs] = uint8_t(CLAMP(p_color.gray() * 255.0, 0, 255));
+ ptr[ofs] = uint8_t(CLAMP(p_color.get_v() * 255.0, 0, 255));
} break;
case FORMAT_LA8: {
- ptr[ofs * 2 + 0] = uint8_t(CLAMP(p_color.gray() * 255.0, 0, 255));
+ ptr[ofs * 2 + 0] = uint8_t(CLAMP(p_color.get_v() * 255.0, 0, 255));
ptr[ofs * 2 + 1] = uint8_t(CLAMP(p_color.a * 255.0, 0, 255));
} break;
case FORMAT_R8: {
@@ -2376,6 +2524,17 @@ Image::DetectChannels Image::get_detected_channels() {
return DETECTED_RGBA;
}
+void Image::optimize_channels() {
+ switch (get_detected_channels()) {
+ case DETECTED_L: convert(FORMAT_L8); break;
+ case DETECTED_LA: convert(FORMAT_LA8); break;
+ case DETECTED_R: convert(FORMAT_R8); break;
+ case DETECTED_RG: convert(FORMAT_RG8); break;
+ case DETECTED_RGB: convert(FORMAT_RGB8); break;
+ case DETECTED_RGBA: convert(FORMAT_RGBA8); break;
+ }
+}
+
void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_width"), &Image::get_width);
@@ -2513,6 +2672,11 @@ void Image::set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource
_image_compress_bc_func = p_compress_func;
}
+void Image::set_compress_bptc_func(void (*p_compress_func)(Image *, float, CompressSource)) {
+
+ _image_compress_bptc_func = p_compress_func;
+}
+
void Image::normalmap_to_xy() {
convert(Image::FORMAT_RGBA8);
@@ -2766,6 +2930,55 @@ Error Image::_load_from_buffer(const PoolVector<uint8_t> &p_array, ImageMemLoadF
return OK;
}
+void Image::average_4_uint8(uint8_t &p_out, const uint8_t &p_a, const uint8_t &p_b, const uint8_t &p_c, const uint8_t &p_d) {
+ p_out = static_cast<uint8_t>((p_a + p_b + p_c + p_d + 2) >> 2);
+}
+
+void Image::average_4_float(float &p_out, const float &p_a, const float &p_b, const float &p_c, const float &p_d) {
+ p_out = (p_a + p_b + p_c + p_d) * 0.25f;
+}
+
+void Image::average_4_half(uint16_t &p_out, const uint16_t &p_a, const uint16_t &p_b, const uint16_t &p_c, const uint16_t &p_d) {
+ p_out = Math::make_half_float((Math::half_to_float(p_a) + Math::half_to_float(p_b) + Math::half_to_float(p_c) + Math::half_to_float(p_d)) * 0.25f);
+}
+
+void Image::average_4_rgbe9995(uint32_t &p_out, const uint32_t &p_a, const uint32_t &p_b, const uint32_t &p_c, const uint32_t &p_d) {
+ p_out = ((Color::from_rgbe9995(p_a) + Color::from_rgbe9995(p_b) + Color::from_rgbe9995(p_c) + Color::from_rgbe9995(p_d)) * 0.25f).to_rgbe9995();
+}
+
+void Image::renormalize_uint8(uint8_t *p_rgb) {
+ Vector3 n(p_rgb[0] / 255.0, p_rgb[1] / 255.0, p_rgb[2] / 255.0);
+ n *= 2.0;
+ n -= Vector3(1, 1, 1);
+ n.normalize();
+ n += Vector3(1, 1, 1);
+ n *= 0.5;
+ n *= 255;
+ p_rgb[0] = CLAMP(int(n.x), 0, 255);
+ p_rgb[1] = CLAMP(int(n.y), 0, 255);
+ p_rgb[2] = CLAMP(int(n.z), 0, 255);
+}
+
+void Image::renormalize_float(float *p_rgb) {
+ Vector3 n(p_rgb[0], p_rgb[1], p_rgb[2]);
+ n.normalize();
+ p_rgb[0] = n.x;
+ p_rgb[1] = n.y;
+ p_rgb[2] = n.z;
+}
+
+void Image::renormalize_half(uint16_t *p_rgb) {
+ Vector3 n(Math::half_to_float(p_rgb[0]), Math::half_to_float(p_rgb[1]), Math::half_to_float(p_rgb[2]));
+ n.normalize();
+ p_rgb[0] = Math::make_half_float(n.x);
+ p_rgb[1] = Math::make_half_float(n.y);
+ p_rgb[2] = Math::make_half_float(n.z);
+}
+
+void Image::renormalize_rgbe9995(uint32_t *p_rgb) {
+ // Never used
+}
+
Image::Image(const uint8_t *p_mem_png_jpg, int p_len) {
width = 0;
diff --git a/core/image.h b/core/image.h
index 8c4854e053..854096b773 100644
--- a/core/image.h
+++ b/core/image.h
@@ -33,7 +33,7 @@
#include "color.h"
#include "dvector.h"
-#include "math_2d.h"
+#include "rect2.h"
#include "resource.h"
/**
@@ -116,7 +116,8 @@ public:
enum CompressSource {
COMPRESS_SOURCE_GENERIC,
COMPRESS_SOURCE_SRGB,
- COMPRESS_SOURCE_NORMAL
+ COMPRESS_SOURCE_NORMAL,
+ COMPRESS_SOURCE_LAYERED,
};
//some functions provided by something else
@@ -126,6 +127,7 @@ public:
static ImageMemLoadFunc _webp_mem_loader_func;
static void (*_image_compress_bc_func)(Image *, CompressSource p_source);
+ static void (*_image_compress_bptc_func)(Image *, float p_lossy_quality, CompressSource p_source);
static void (*_image_compress_pvrtc2_func)(Image *);
static void (*_image_compress_pvrtc4_func)(Image *);
static void (*_image_compress_etc1_func)(Image *, float);
@@ -133,6 +135,7 @@ public:
static void (*_image_decompress_pvrtc)(Image *);
static void (*_image_decompress_bc)(Image *);
+ static void (*_image_decompress_bptc)(Image *);
static void (*_image_decompress_etc1)(Image *);
static void (*_image_decompress_etc2)(Image *);
@@ -181,6 +184,15 @@ private:
Error _load_from_buffer(const PoolVector<uint8_t> &p_array, ImageMemLoadFunc p_loader);
+ static void average_4_uint8(uint8_t &p_out, const uint8_t &p_a, const uint8_t &p_b, const uint8_t &p_c, const uint8_t &p_d);
+ static void average_4_float(float &p_out, const float &p_a, const float &p_b, const float &p_c, const float &p_d);
+ static void average_4_half(uint16_t &p_out, const uint16_t &p_a, const uint16_t &p_b, const uint16_t &p_c, const uint16_t &p_d);
+ static void average_4_rgbe9995(uint32_t &p_out, const uint32_t &p_a, const uint32_t &p_b, const uint32_t &p_c, const uint32_t &p_d);
+ static void renormalize_uint8(uint8_t *p_rgb);
+ static void renormalize_float(float *p_rgb);
+ static void renormalize_half(uint16_t *p_rgb);
+ static void renormalize_rgbe9995(uint32_t *p_rgb);
+
public:
int get_width() const; ///< Get image width
int get_height() const; ///< Get image height
@@ -272,7 +284,7 @@ public:
static int get_format_block_size(Format p_format);
static void get_format_min_pixel_size(Format p_format, int &r_w, int &r_h);
- static int get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps = 0);
+ static int get_image_data_size(int p_width, int p_height, Format p_format, bool p_mipmaps = false);
static int get_image_required_mipmaps(int p_width, int p_height, Format p_format);
enum CompressMode {
@@ -281,6 +293,7 @@ public:
COMPRESS_PVRTC4,
COMPRESS_ETC,
COMPRESS_ETC2,
+ COMPRESS_BPTC
};
Error compress(CompressMode p_mode = COMPRESS_S3TC, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7);
@@ -304,6 +317,7 @@ public:
Ref<Image> get_rect(const Rect2 &p_area) const;
static void set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource));
+ static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, CompressSource));
static String get_format_name(Format p_format);
Error load_png_from_buffer(const PoolVector<uint8_t> &p_array);
@@ -329,6 +343,7 @@ public:
};
DetectChannels get_detected_channels();
+ void optimize_channels();
Color get_pixelv(const Point2 &p_src) const;
Color get_pixel(int p_x, int p_y) const;
diff --git a/core/input_map.cpp b/core/input_map.cpp
index d33f40cbcf..ffc8a39da5 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -44,7 +44,7 @@ void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
- ClassDB::bind_method(D_METHOD("action_set_deadzone", "deadzone"), &InputMap::action_set_deadzone);
+ ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 8ebd9d6cd9..b8fd13d67c 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -107,3 +107,83 @@ void ImageLoader::add_image_format_loader(ImageFormatLoader *p_loader) {
ERR_FAIL_COND(loader_count >= MAX_LOADERS);
loader[loader_count++] = p_loader;
}
+
+/////////////////
+
+RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error) {
+
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ if (!f) {
+ if (r_error) {
+ *r_error = ERR_CANT_OPEN;
+ }
+ memdelete(f);
+ return RES();
+ }
+
+ uint8_t header[4] = { 0, 0, 0, 0 };
+ f->get_buffer(header, 4);
+
+ bool unrecognized = header[0] != 'G' || header[1] != 'D' || header[2] != 'I' || header[3] != 'M';
+ if (unrecognized) {
+ memdelete(f);
+ if (r_error) {
+ *r_error = ERR_FILE_UNRECOGNIZED;
+ }
+ ERR_FAIL_V(RES());
+ }
+
+ String extension = f->get_pascal_string();
+
+ int idx = -1;
+
+ for (int i = 0; i < ImageLoader::loader_count; i++) {
+ if (ImageLoader::loader[i]->recognize(extension)) {
+ idx = i;
+ break;
+ }
+ }
+
+ if (idx == -1) {
+ memdelete(f);
+ if (r_error) {
+ *r_error = ERR_FILE_UNRECOGNIZED;
+ }
+ ERR_FAIL_V(RES());
+ }
+
+ Ref<Image> image;
+ image.instance();
+
+ Error err = ImageLoader::loader[idx]->load_image(image, f, false, 1.0);
+
+ memdelete(f);
+
+ if (err != OK) {
+ if (r_error) {
+ *r_error = err;
+ }
+ return RES();
+ }
+
+ if (r_error) {
+ *r_error = OK;
+ }
+
+ return image;
+}
+
+void ResourceFormatLoaderImage::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("image");
+}
+
+bool ResourceFormatLoaderImage::handles_type(const String &p_type) const {
+
+ return p_type == "Image";
+}
+
+String ResourceFormatLoaderImage::get_resource_type(const String &p_path) const {
+
+ return p_path.get_extension().to_lower() == "image" ? "Image" : String();
+}
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index 052a8b8a40..fbb654c326 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -32,9 +32,11 @@
#define IMAGE_LOADER_H
#include "image.h"
+#include "io/resource_loader.h"
#include "list.h"
#include "os/file_access.h"
#include "ustring.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -55,6 +57,7 @@ class ImageLoader;
class ImageFormatLoader {
friend class ImageLoader;
+ friend class ResourceFormatLoaderImage;
protected:
virtual Error load_image(Ref<Image> p_image, FileAccess *p_fileaccess, bool p_force_linear, float p_scale) = 0;
@@ -70,7 +73,7 @@ class ImageLoader {
enum {
MAX_LOADERS = 8
};
-
+ friend class ResourceFormatLoaderImage;
static ImageFormatLoader *loader[MAX_LOADERS];
static int loader_count;
@@ -83,4 +86,12 @@ public:
static void add_image_format_loader(ImageFormatLoader *p_loader);
};
+class ResourceFormatLoaderImage : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
#endif
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 0a3a6c1ba1..e97df0c261 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -32,8 +32,13 @@
#include "os/keyboard.h"
#include "print_string.h"
#include "reference.h"
+#include <limits.h>
#include <stdio.h>
+#define _S(a) ((int32_t)a)
+#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err)
+#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err)
+
void EncodedObjectAsID::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_object_id", "id"), &EncodedObjectAsID::set_object_id);
ClassDB::bind_method(D_METHOD("get_object_id"), &EncodedObjectAsID::get_object_id);
@@ -60,23 +65,31 @@ EncodedObjectAsID::EncodedObjectAsID() {
static Error _decode_string(const uint8_t *&buf, int &len, int *r_len, String &r_string) {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t strlen = decode_uint32(buf);
+ int32_t strlen = decode_uint32(buf);
+ int32_t pad = 0;
+
+ // Handle padding
+ if (strlen % 4) {
+ pad = 4 - strlen % 4;
+ }
+
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)strlen > len, ERR_FILE_EOF);
+
+ // Ensure buffer is big enough
+ ERR_FAIL_ADD_OF(strlen, pad, ERR_FILE_EOF);
+ ERR_FAIL_COND_V(strlen < 0 || strlen + pad > len, ERR_FILE_EOF);
String str;
- str.parse_utf8((const char *)buf, strlen);
+ ERR_FAIL_COND_V(str.parse_utf8((const char *)buf, strlen), ERR_INVALID_DATA);
r_string = str;
- //handle padding
- if (strlen % 4) {
- strlen += 4 - strlen % 4;
- }
+ // Add padding
+ strlen += pad;
+ // Update buffer pos, left data count, and return size
buf += strlen;
len -= strlen;
-
if (r_len) {
(*r_len) += 4 + strlen;
}
@@ -119,14 +132,15 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::INT: {
- ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
int64_t val = decode_uint64(buf);
r_variant = val;
if (r_len)
(*r_len) += 8;
} else {
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t val = decode_uint32(buf);
r_variant = val;
if (r_len)
@@ -136,14 +150,14 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::REAL: {
- ERR_FAIL_COND_V(len < (int)4, ERR_INVALID_DATA);
-
if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
double val = decode_double(buf);
r_variant = val;
if (r_len)
(*r_len) += 8;
} else {
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
float val = decode_float(buf);
r_variant = val;
if (r_len)
@@ -164,7 +178,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
// math types
case Variant::VECTOR2: {
- ERR_FAIL_COND_V(len < (int)4 * 2, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 2, ERR_INVALID_DATA);
Vector2 val;
val.x = decode_float(&buf[0]);
val.y = decode_float(&buf[4]);
@@ -176,7 +190,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break; // 5
case Variant::RECT2: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Rect2 val;
val.position.x = decode_float(&buf[0]);
val.position.y = decode_float(&buf[4]);
@@ -190,7 +204,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::VECTOR3: {
- ERR_FAIL_COND_V(len < (int)4 * 3, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 3, ERR_INVALID_DATA);
Vector3 val;
val.x = decode_float(&buf[0]);
val.y = decode_float(&buf[4]);
@@ -203,7 +217,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::TRANSFORM2D: {
- ERR_FAIL_COND_V(len < (int)4 * 6, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA);
Transform2D val;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
@@ -220,7 +234,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PLANE: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Plane val;
val.normal.x = decode_float(&buf[0]);
val.normal.y = decode_float(&buf[4]);
@@ -234,7 +248,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::QUAT: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Quat val;
val.x = decode_float(&buf[0]);
val.y = decode_float(&buf[4]);
@@ -248,7 +262,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::AABB: {
- ERR_FAIL_COND_V(len < (int)4 * 6, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA);
AABB val;
val.position.x = decode_float(&buf[0]);
val.position.y = decode_float(&buf[4]);
@@ -264,7 +278,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::BASIS: {
- ERR_FAIL_COND_V(len < (int)4 * 9, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 9, ERR_INVALID_DATA);
Basis val;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -281,7 +295,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::TRANSFORM: {
- ERR_FAIL_COND_V(len < (int)4 * 12, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 12, ERR_INVALID_DATA);
Transform val;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -303,7 +317,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
// misc types
case Variant::COLOR: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Color val;
val.r = decode_float(&buf[0]);
val.g = decode_float(&buf[4]);
@@ -318,7 +332,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::NODE_PATH: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t strlen = decode_uint32(buf);
+ int32_t strlen = decode_uint32(buf);
if (strlen & 0x80000000) {
//new format
@@ -343,31 +357,15 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
for (uint32_t i = 0; i < total; i++) {
- ERR_FAIL_COND_V((int)len < 4, ERR_INVALID_DATA);
- strlen = decode_uint32(buf);
-
- int pad = 0;
-
- if (strlen % 4)
- pad += 4 - strlen % 4;
-
- buf += 4;
- len -= 4;
- ERR_FAIL_COND_V((int)strlen + pad > len, ERR_INVALID_DATA);
-
String str;
- str.parse_utf8((const char *)buf, strlen);
+ Error err = _decode_string(buf, len, r_len, str);
+ if (err)
+ return err;
if (i < namecount)
names.push_back(str);
else
subnames.push_back(str);
-
- buf += strlen + pad;
- len -= strlen + pad;
-
- if (r_len)
- (*r_len) += 4 + strlen + pad;
}
r_variant = NodePath(names, subnames, flags & 1);
@@ -375,17 +373,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} else {
//old format, just a string
- buf += 4;
- len -= 4;
- ERR_FAIL_COND_V((int)strlen > len, ERR_INVALID_DATA);
-
- String str;
- str.parse_utf8((const char *)buf, strlen);
-
- r_variant = NodePath(str);
-
- if (r_len)
- (*r_len) += 4 + strlen;
+ ERR_FAIL_V(ERR_INVALID_DATA);
}
} break;
@@ -402,6 +390,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (type & ENCODE_FLAG_OBJECT_AS_ID) {
//this _is_ allowed
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
ObjectID val = decode_uint64(buf);
if (r_len)
(*r_len) += 8;
@@ -475,7 +464,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::DICTIONARY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
// bool shared = count&0x80000000;
count &= 0x7FFFFFFF;
@@ -488,7 +477,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Dictionary d;
- for (uint32_t i = 0; i < count; i++) {
+ for (int i = 0; i < count; i++) {
Variant key, value;
@@ -520,7 +509,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
// bool shared = count&0x80000000;
count &= 0x7FFFFFFF;
@@ -533,7 +522,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Array varr;
- for (uint32_t i = 0; i < count; i++) {
+ for (int i = 0; i < count; i++) {
int used = 0;
Variant v;
@@ -555,17 +544,17 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_BYTE_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count > len, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count > len, ERR_INVALID_DATA);
PoolVector<uint8_t> data;
if (count) {
data.resize(count);
PoolVector<uint8_t>::Write w = data.write();
- for (uint32_t i = 0; i < count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i] = buf[i];
}
@@ -585,10 +574,11 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_INT_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA);
PoolVector<int> data;
@@ -596,7 +586,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
//const int*rbuf=(const int*)buf;
data.resize(count);
PoolVector<int>::Write w = data.write();
- for (uint32_t i = 0; i < count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i] = decode_uint32(&buf[i * 4]);
}
@@ -612,10 +602,11 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_REAL_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA);
PoolVector<float> data;
@@ -623,7 +614,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
//const float*rbuf=(const float*)buf;
data.resize(count);
PoolVector<float>::Write w = data.write();
- for (uint32_t i = 0; i < count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i] = decode_float(&buf[i * 4]);
}
@@ -640,7 +631,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_STRING_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
PoolVector<String> strings;
buf += 4;
@@ -650,35 +641,14 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
(*r_len) += 4;
//printf("string count: %i\n",count);
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
- ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t strlen = decode_uint32(buf);
-
- buf += 4;
- len -= 4;
- ERR_FAIL_COND_V((int)strlen > len, ERR_INVALID_DATA);
-
- //printf("loaded string: %s\n",(const char*)buf);
String str;
- str.parse_utf8((const char *)buf, strlen);
+ Error err = _decode_string(buf, len, r_len, str);
+ if (err)
+ return err;
strings.push_back(str);
-
- buf += strlen;
- len -= strlen;
-
- if (r_len)
- (*r_len) += 4 + strlen;
-
- if (strlen % 4) {
- int pad = 4 - (strlen % 4);
- buf += pad;
- len -= pad;
- if (r_len) {
- (*r_len) += pad;
- }
- }
}
r_variant = strings;
@@ -687,11 +657,12 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_VECTOR2_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 * 2 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4 * 2, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 * 2 > len, ERR_INVALID_DATA);
PoolVector<Vector2> varray;
if (r_len) {
@@ -702,7 +673,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
varray.resize(count);
PoolVector<Vector2>::Write w = varray.write();
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i].x = decode_float(buf + i * 4 * 2 + 4 * 0);
w[i].y = decode_float(buf + i * 4 * 2 + 4 * 1);
@@ -722,11 +693,13 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_VECTOR3_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 * 3 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4 * 3, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 * 3 > len, ERR_INVALID_DATA);
+
PoolVector<Vector3> varray;
if (r_len) {
@@ -737,7 +710,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
varray.resize(count);
PoolVector<Vector3>::Write w = varray.write();
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i].x = decode_float(buf + i * 4 * 3 + 4 * 0);
w[i].y = decode_float(buf + i * 4 * 3 + 4 * 1);
@@ -758,11 +731,13 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_COLOR_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 * 4 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 * 4 > len, ERR_INVALID_DATA);
+
PoolVector<Color> carray;
if (r_len) {
@@ -773,7 +748,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
carray.resize(count);
PoolVector<Color>::Write w = carray.write();
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i].r = decode_float(buf + i * 4 * 4 + 4 * 0);
w[i].g = decode_float(buf + i * 4 * 4 + 4 * 1);
@@ -1323,7 +1298,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
while (r_len % 4) {
r_len++; //pad
if (buf)
- buf++;
+ *(buf++) = 0;
}
}
diff --git a/core/io/resource_import.cpp b/core/io/resource_import.cpp
index cfe6655504..83e8a40da9 100644
--- a/core/io/resource_import.cpp
+++ b/core/io/resource_import.cpp
@@ -78,7 +78,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
if (assign != String()) {
if (!path_found && assign.begins_with("path.") && r_path_and_type.path == String()) {
String feature = assign.get_slicec('.', 1);
- if (OS::get_singleton()->has_feature(feature)) {
+ if (feature == "fallback" || OS::get_singleton()->has_feature(feature)) {
r_path_and_type.path = value;
path_found = true; //first match must have priority
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index c44d2597a7..8b0655deb0 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -123,6 +123,10 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const Stri
return ril;
}
+bool ResourceFormatLoader::exists(const String &p_path) const {
+ return FileAccess::exists(p_path); //by default just check file
+}
+
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
String path = p_path;
@@ -239,6 +243,36 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
return res;
}
+bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
+
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path = "res://" + p_path;
+ else
+ local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+
+ if (ResourceCache::has(local_path)) {
+
+ return true; // If cached, it probably exists
+ }
+
+ bool xl_remapped = false;
+ String path = _path_remap(local_path, &xl_remapped);
+
+ // Try all loaders and pick the first match for the type hint
+ for (int i = 0; i < loader_count; i++) {
+
+ if (!loader[i]->recognize_path(path, p_type_hint)) {
+ continue;
+ }
+
+ if (loader[i]->exists(path))
+ return true;
+ }
+
+ return false;
+}
+
Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
if (r_error)
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 9be82abb42..f78464ef0c 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -60,6 +60,7 @@ class ResourceFormatLoader {
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual bool exists(const String &p_path) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
@@ -106,6 +107,7 @@ class ResourceLoader {
public:
static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
+ static bool exists(const String &p_path, const String &p_type_hint = "");
static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions);
static void add_resource_format_loader(ResourceFormatLoader *p_format_loader, bool p_at_front = false);
diff --git a/core/make_binders.py b/core/make_binders.py
index 6a7602cd5d..4c61b90d99 100644
--- a/core/make_binders.py
+++ b/core/make_binders.py
@@ -1,6 +1,5 @@
# -*- coding: ibm850 -*-
-
template_typed = """
#ifdef TYPED_METHOD_BIND
template<class T $ifret ,class R$ $ifargs ,$ $arg, class P@$>
@@ -265,8 +264,13 @@ def run(target, source, env):
else:
text += t
- with open(target[0].path, "w") as f:
+ with open(target[0], "w") as f:
f.write(text)
- with open(target[1].path, "w") as f:
+ with open(target[1], "w") as f:
f.write(text_ext)
+
+
+if __name__ == '__main__':
+ from platform_methods import subprocess_main
+ subprocess_main(globals())
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index 226b4d572b..a689c7238a 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -31,7 +31,7 @@
#ifndef CAMERA_MATRIX_H
#define CAMERA_MATRIX_H
-#include "math_2d.h"
+#include "rect2.h"
#include "transform.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
diff --git a/core/math/delaunay.h b/core/math/delaunay.h
index 13fbc0c6ae..46535d5ce9 100644
--- a/core/math/delaunay.h
+++ b/core/math/delaunay.h
@@ -1,7 +1,7 @@
#ifndef DELAUNAY_H
#define DELAUNAY_H
-#include "math_2d.h"
+#include "rect2.h"
class Delaunay2D {
public:
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
new file mode 100644
index 0000000000..a161dbddba
--- /dev/null
+++ b/core/math/expression.cpp
@@ -0,0 +1,2136 @@
+#include "expression.h"
+
+#include "class_db.h"
+#include "func_ref.h"
+#include "io/marshalls.h"
+#include "math_funcs.h"
+#include "os/os.h"
+#include "reference.h"
+#include "variant_parser.h"
+
+const char *Expression::func_name[Expression::FUNC_MAX] = {
+ "sin",
+ "cos",
+ "tan",
+ "sinh",
+ "cosh",
+ "tanh",
+ "asin",
+ "acos",
+ "atan",
+ "atan2",
+ "sqrt",
+ "fmod",
+ "fposmod",
+ "floor",
+ "ceil",
+ "round",
+ "abs",
+ "sign",
+ "pow",
+ "log",
+ "exp",
+ "is_nan",
+ "is_inf",
+ "ease",
+ "decimals",
+ "stepify",
+ "lerp",
+ "inverse_lerp",
+ "range_lerp",
+ "dectime",
+ "randomize",
+ "randi",
+ "randf",
+ "rand_range",
+ "seed",
+ "rand_seed",
+ "deg2rad",
+ "rad2deg",
+ "linear2db",
+ "db2linear",
+ "polar2cartesian",
+ "cartesian2polar",
+ "wrapi",
+ "wrapf",
+ "max",
+ "min",
+ "clamp",
+ "nearest_po2",
+ "weakref",
+ "funcref",
+ "convert",
+ "typeof",
+ "type_exists",
+ "char",
+ "str",
+ "print",
+ "printerr",
+ "printraw",
+ "var2str",
+ "str2var",
+ "var2bytes",
+ "bytes2var",
+ "color_named",
+};
+
+Expression::BuiltinFunc Expression::find_function(const String &p_string) {
+
+ for (int i = 0; i < FUNC_MAX; i++) {
+ if (p_string == func_name[i])
+ return BuiltinFunc(i);
+ }
+
+ return FUNC_MAX;
+}
+
+String Expression::get_func_name(BuiltinFunc p_func) {
+
+ ERR_FAIL_INDEX_V(p_func, FUNC_MAX, String());
+ return func_name[p_func];
+}
+
+int Expression::get_func_argument_count(BuiltinFunc p_func) {
+
+ switch (p_func) {
+
+ case MATH_RANDOMIZE:
+ case MATH_RAND:
+ case MATH_RANDF:
+ return 0;
+ case MATH_SIN:
+ case MATH_COS:
+ case MATH_TAN:
+ case MATH_SINH:
+ case MATH_COSH:
+ case MATH_TANH:
+ case MATH_ASIN:
+ case MATH_ACOS:
+ case MATH_ATAN:
+ case MATH_SQRT:
+ case MATH_FLOOR:
+ case MATH_CEIL:
+ case MATH_ROUND:
+ case MATH_ABS:
+ case MATH_SIGN:
+ case MATH_LOG:
+ case MATH_EXP:
+ case MATH_ISNAN:
+ case MATH_ISINF:
+ case MATH_DECIMALS:
+ case MATH_SEED:
+ case MATH_RANDSEED:
+ case MATH_DEG2RAD:
+ case MATH_RAD2DEG:
+ case MATH_LINEAR2DB:
+ case MATH_DB2LINEAR:
+ case LOGIC_NEAREST_PO2:
+ case OBJ_WEAKREF:
+ case TYPE_OF:
+ case TEXT_CHAR:
+ case TEXT_STR:
+ case TEXT_PRINT:
+ case TEXT_PRINTERR:
+ case TEXT_PRINTRAW:
+ case VAR_TO_STR:
+ case STR_TO_VAR:
+ case VAR_TO_BYTES:
+ case BYTES_TO_VAR:
+ case TYPE_EXISTS:
+ return 1;
+ case MATH_ATAN2:
+ case MATH_FMOD:
+ case MATH_FPOSMOD:
+ case MATH_POW:
+ case MATH_EASE:
+ case MATH_STEPIFY:
+ case MATH_RANDOM:
+ case MATH_POLAR2CARTESIAN:
+ case MATH_CARTESIAN2POLAR:
+ case LOGIC_MAX:
+ case LOGIC_MIN:
+ case FUNC_FUNCREF:
+ case TYPE_CONVERT:
+ case COLORN:
+ return 2;
+ case MATH_LERP:
+ case MATH_INVERSE_LERP:
+ case MATH_DECTIME:
+ case MATH_WRAP:
+ case MATH_WRAPF:
+ case LOGIC_CLAMP:
+ return 3;
+ case MATH_RANGE_LERP:
+ return 5;
+ case FUNC_MAX: {
+ }
+ }
+ return 0;
+}
+
+#define VALIDATE_ARG_NUM(m_arg) \
+ if (!p_inputs[m_arg]->is_num()) { \
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; \
+ r_error.argument = m_arg; \
+ r_error.expected = Variant::REAL; \
+ return; \
+ }
+
+void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str) {
+
+ switch (p_func) {
+ case MATH_SIN: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::sin((double)*p_inputs[0]);
+ } break;
+ case MATH_COS: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::cos((double)*p_inputs[0]);
+ } break;
+ case MATH_TAN: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::tan((double)*p_inputs[0]);
+ } break;
+ case MATH_SINH: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::sinh((double)*p_inputs[0]);
+ } break;
+ case MATH_COSH: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::cosh((double)*p_inputs[0]);
+ } break;
+ case MATH_TANH: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::tanh((double)*p_inputs[0]);
+ } break;
+ case MATH_ASIN: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::asin((double)*p_inputs[0]);
+ } break;
+ case MATH_ACOS: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::acos((double)*p_inputs[0]);
+ } break;
+ case MATH_ATAN: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::atan((double)*p_inputs[0]);
+ } break;
+ case MATH_ATAN2: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::atan2((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
+ case MATH_SQRT: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::sqrt((double)*p_inputs[0]);
+ } break;
+ case MATH_FMOD: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::fmod((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
+ case MATH_FPOSMOD: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::fposmod((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
+ case MATH_FLOOR: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::floor((double)*p_inputs[0]);
+ } break;
+ case MATH_CEIL: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::ceil((double)*p_inputs[0]);
+ } break;
+ case MATH_ROUND: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::round((double)*p_inputs[0]);
+ } break;
+ case MATH_ABS: {
+
+ if (p_inputs[0]->get_type() == Variant::INT) {
+
+ int64_t i = *p_inputs[0];
+ *r_return = ABS(i);
+ } else if (p_inputs[0]->get_type() == Variant::REAL) {
+
+ real_t r = *p_inputs[0];
+ *r_return = Math::abs(r);
+ } else {
+
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::REAL;
+ }
+ } break;
+ case MATH_SIGN: {
+
+ if (p_inputs[0]->get_type() == Variant::INT) {
+
+ int64_t i = *p_inputs[0];
+ *r_return = i < 0 ? -1 : (i > 0 ? +1 : 0);
+ } else if (p_inputs[0]->get_type() == Variant::REAL) {
+
+ real_t r = *p_inputs[0];
+ *r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
+ } else {
+
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::REAL;
+ }
+ } break;
+ case MATH_POW: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::pow((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
+ case MATH_LOG: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::log((double)*p_inputs[0]);
+ } break;
+ case MATH_EXP: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::exp((double)*p_inputs[0]);
+ } break;
+ case MATH_ISNAN: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::is_nan((double)*p_inputs[0]);
+ } break;
+ case MATH_ISINF: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::is_inf((double)*p_inputs[0]);
+ } break;
+ case MATH_EASE: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::ease((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
+ case MATH_DECIMALS: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::step_decimals((double)*p_inputs[0]);
+ } break;
+ case MATH_STEPIFY: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::stepify((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
+ case MATH_LERP: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ *r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
+ } break;
+ case MATH_INVERSE_LERP: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ *r_return = Math::inverse_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
+ } break;
+ case MATH_RANGE_LERP: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ VALIDATE_ARG_NUM(3);
+ VALIDATE_ARG_NUM(4);
+ *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]);
+ } break;
+ case MATH_DECTIME: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ *r_return = Math::dectime((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
+ } break;
+ case MATH_RANDOMIZE: {
+ Math::randomize();
+
+ } break;
+ case MATH_RAND: {
+ *r_return = Math::rand();
+ } break;
+ case MATH_RANDF: {
+ *r_return = Math::randf();
+ } break;
+ case MATH_RANDOM: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
+ case MATH_SEED: {
+
+ VALIDATE_ARG_NUM(0);
+ uint64_t seed = *p_inputs[0];
+ Math::seed(seed);
+
+ } break;
+ case MATH_RANDSEED: {
+
+ VALIDATE_ARG_NUM(0);
+ uint64_t seed = *p_inputs[0];
+ int ret = Math::rand_from_seed(&seed);
+ Array reta;
+ reta.push_back(ret);
+ reta.push_back(seed);
+ *r_return = reta;
+
+ } break;
+ case MATH_DEG2RAD: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::deg2rad((double)*p_inputs[0]);
+ } break;
+ case MATH_RAD2DEG: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::rad2deg((double)*p_inputs[0]);
+ } break;
+ case MATH_LINEAR2DB: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::linear2db((double)*p_inputs[0]);
+ } break;
+ case MATH_DB2LINEAR: {
+
+ VALIDATE_ARG_NUM(0);
+ *r_return = Math::db2linear((double)*p_inputs[0]);
+ } break;
+ case MATH_POLAR2CARTESIAN: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ double r = *p_inputs[0];
+ double th = *p_inputs[1];
+ *r_return = Vector2(r * Math::cos(th), r * Math::sin(th));
+ } break;
+ case MATH_CARTESIAN2POLAR: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ double x = *p_inputs[0];
+ double y = *p_inputs[1];
+ *r_return = Vector2(Math::sqrt(x * x + y * y), Math::atan2(y, x));
+ } break;
+ case MATH_WRAP: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ *r_return = Math::wrapi((int64_t)*p_inputs[0], (int64_t)*p_inputs[1], (int64_t)*p_inputs[2]);
+ } break;
+ case MATH_WRAPF: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ *r_return = Math::wrapf((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
+ } break;
+ case LOGIC_MAX: {
+
+ if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) {
+
+ int64_t a = *p_inputs[0];
+ int64_t b = *p_inputs[1];
+ *r_return = MAX(a, b);
+ } else {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+
+ real_t a = *p_inputs[0];
+ real_t b = *p_inputs[1];
+
+ *r_return = MAX(a, b);
+ }
+
+ } break;
+ case LOGIC_MIN: {
+
+ if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) {
+
+ int64_t a = *p_inputs[0];
+ int64_t b = *p_inputs[1];
+ *r_return = MIN(a, b);
+ } else {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+
+ real_t a = *p_inputs[0];
+ real_t b = *p_inputs[1];
+
+ *r_return = MIN(a, b);
+ }
+ } break;
+ case LOGIC_CLAMP: {
+
+ if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT && p_inputs[2]->get_type() == Variant::INT) {
+
+ int64_t a = *p_inputs[0];
+ int64_t b = *p_inputs[1];
+ int64_t c = *p_inputs[2];
+ *r_return = CLAMP(a, b, c);
+ } else {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+
+ real_t a = *p_inputs[0];
+ real_t b = *p_inputs[1];
+ real_t c = *p_inputs[2];
+
+ *r_return = CLAMP(a, b, c);
+ }
+ } break;
+ case LOGIC_NEAREST_PO2: {
+
+ VALIDATE_ARG_NUM(0);
+ int64_t num = *p_inputs[0];
+ *r_return = next_power_of_2(num);
+ } break;
+ case OBJ_WEAKREF: {
+
+ if (p_inputs[0]->get_type() != Variant::OBJECT) {
+
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+
+ return;
+ }
+
+ if (p_inputs[0]->is_ref()) {
+
+ REF r = *p_inputs[0];
+ if (!r.is_valid()) {
+
+ return;
+ }
+
+ Ref<WeakRef> wref = memnew(WeakRef);
+ wref->set_ref(r);
+ *r_return = wref;
+ } else {
+ Object *obj = *p_inputs[0];
+ if (!obj) {
+
+ return;
+ }
+ Ref<WeakRef> wref = memnew(WeakRef);
+ wref->set_obj(obj);
+ *r_return = wref;
+ }
+
+ } break;
+ case FUNC_FUNCREF: {
+
+ if (p_inputs[0]->get_type() != Variant::OBJECT) {
+
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+
+ return;
+ }
+ if (p_inputs[1]->get_type() != Variant::STRING && p_inputs[1]->get_type() != Variant::NODE_PATH) {
+
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 1;
+ r_error.expected = Variant::STRING;
+
+ return;
+ }
+
+ Ref<FuncRef> fr = memnew(FuncRef);
+
+ fr->set_instance(*p_inputs[0]);
+ fr->set_function(*p_inputs[1]);
+
+ *r_return = fr;
+
+ } break;
+ case TYPE_CONVERT: {
+
+ VALIDATE_ARG_NUM(1);
+ int type = *p_inputs[1];
+ if (type < 0 || type >= Variant::VARIANT_MAX) {
+
+ r_error_str = RTR("Invalid type argument to convert(), use TYPE_* constants.");
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::INT;
+ return;
+
+ } else {
+
+ *r_return = Variant::construct(Variant::Type(type), p_inputs, 1, r_error);
+ }
+ } break;
+ case TYPE_OF: {
+
+ *r_return = p_inputs[0]->get_type();
+
+ } break;
+ case TYPE_EXISTS: {
+
+ *r_return = ClassDB::class_exists(*p_inputs[0]);
+
+ } break;
+ case TEXT_CHAR: {
+
+ CharType result[2] = { *p_inputs[0], 0 };
+
+ *r_return = String(result);
+
+ } break;
+ case TEXT_STR: {
+
+ String str = *p_inputs[0];
+
+ *r_return = str;
+
+ } break;
+ case TEXT_PRINT: {
+
+ String str = *p_inputs[0];
+ print_line(str);
+
+ } break;
+
+ case TEXT_PRINTERR: {
+
+ String str = *p_inputs[0];
+
+ //str+="\n";
+ print_error(str);
+
+ } break;
+ case TEXT_PRINTRAW: {
+ String str = *p_inputs[0];
+
+ //str+="\n";
+ OS::get_singleton()->print("%s", str.utf8().get_data());
+
+ } break;
+ case VAR_TO_STR: {
+
+ String vars;
+ VariantWriter::write_to_string(*p_inputs[0], vars);
+ *r_return = vars;
+ } break;
+ case STR_TO_VAR: {
+
+ if (p_inputs[0]->get_type() != Variant::STRING) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+
+ return;
+ }
+
+ VariantParser::StreamString ss;
+ ss.s = *p_inputs[0];
+
+ String errs;
+ int line;
+ Error err = VariantParser::parse(&ss, *r_return, errs, line);
+
+ if (err != OK) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ *r_return = "Parse error at line " + itos(line) + ": " + errs;
+ return;
+ }
+
+ } break;
+ case VAR_TO_BYTES: {
+
+ PoolByteArray barr;
+ int len;
+ Error err = encode_variant(*p_inputs[0], NULL, len);
+ if (err) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::NIL;
+ r_error_str = "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).";
+ return;
+ }
+
+ barr.resize(len);
+ {
+ PoolByteArray::Write w = barr.write();
+ encode_variant(*p_inputs[0], w.ptr(), len);
+ }
+ *r_return = barr;
+ } break;
+ case BYTES_TO_VAR: {
+
+ if (p_inputs[0]->get_type() != Variant::POOL_BYTE_ARRAY) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::POOL_BYTE_ARRAY;
+
+ return;
+ }
+
+ PoolByteArray varr = *p_inputs[0];
+ Variant ret;
+ {
+ PoolByteArray::Read r = varr.read();
+ Error err = decode_variant(ret, r.ptr(), varr.size(), NULL);
+ if (err != OK) {
+ r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format.");
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::POOL_BYTE_ARRAY;
+ return;
+ }
+ }
+
+ *r_return = ret;
+
+ } break;
+ case COLORN: {
+
+ VALIDATE_ARG_NUM(1);
+
+ Color color = Color::named(*p_inputs[0]);
+ color.a = *p_inputs[1];
+
+ *r_return = String(color);
+
+ } break;
+ default: {}
+ }
+}
+
+////////
+
+Error Expression::_get_token(Token &r_token) {
+
+ while (true) {
+#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++])
+
+ CharType cchar = GET_CHAR();
+ if (cchar == 0) {
+ r_token.type = TK_EOF;
+ return OK;
+ }
+
+ switch (cchar) {
+
+ case 0: {
+ r_token.type = TK_EOF;
+ return OK;
+ } break;
+ case '{': {
+
+ r_token.type = TK_CURLY_BRACKET_OPEN;
+ return OK;
+ };
+ case '}': {
+
+ r_token.type = TK_CURLY_BRACKET_CLOSE;
+ return OK;
+ };
+ case '[': {
+
+ r_token.type = TK_BRACKET_OPEN;
+ return OK;
+ };
+ case ']': {
+
+ r_token.type = TK_BRACKET_CLOSE;
+ return OK;
+ };
+ case '(': {
+
+ r_token.type = TK_PARENTHESIS_OPEN;
+ return OK;
+ };
+ case ')': {
+
+ r_token.type = TK_PARENTHESIS_CLOSE;
+ return OK;
+ };
+ case ',': {
+
+ r_token.type = TK_COMMA;
+ return OK;
+ };
+ case ':': {
+
+ r_token.type = TK_COLON;
+ return OK;
+ };
+ case '.': {
+
+ r_token.type = TK_PERIOD;
+ return OK;
+ };
+ case '$': {
+
+ r_token.type = TK_INPUT;
+ int index = 0;
+ do {
+ if (expression[str_ofs] < '0' || expression[str_ofs] > '9') {
+ _set_error("Expected number after '$'");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ index *= 10;
+ index += expression[str_ofs] - '0';
+ str_ofs++;
+
+ } while (expression[str_ofs] >= '0' && expression[str_ofs] <= '9');
+
+ r_token.value = index;
+ return OK;
+ };
+ case '=': {
+
+ cchar = GET_CHAR();
+ if (cchar == '=') {
+ r_token.type = TK_OP_EQUAL;
+ } else {
+ _set_error("Expected '='");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ return OK;
+ };
+ case '!': {
+
+ if (expression[str_ofs] == '=') {
+ r_token.type = TK_OP_NOT_EQUAL;
+ str_ofs++;
+ } else {
+ r_token.type = TK_OP_NOT;
+ }
+ return OK;
+ };
+ case '>': {
+
+ if (expression[str_ofs] == '=') {
+ r_token.type = TK_OP_GREATER_EQUAL;
+ str_ofs++;
+ } else if (expression[str_ofs] == '>') {
+ r_token.type = TK_OP_SHIFT_RIGHT;
+ str_ofs++;
+ } else {
+ r_token.type = TK_OP_GREATER;
+ }
+ return OK;
+ };
+ case '<': {
+
+ if (expression[str_ofs] == '=') {
+ r_token.type = TK_OP_LESS_EQUAL;
+ str_ofs++;
+ } else if (expression[str_ofs] == '<') {
+ r_token.type = TK_OP_SHIFT_LEFT;
+ str_ofs++;
+ } else {
+ r_token.type = TK_OP_LESS;
+ }
+ return OK;
+ };
+ case '+': {
+ r_token.type = TK_OP_ADD;
+ return OK;
+ };
+ case '-': {
+ r_token.type = TK_OP_SUB;
+ return OK;
+ };
+ case '/': {
+ r_token.type = TK_OP_DIV;
+ return OK;
+ };
+ case '*': {
+ r_token.type = TK_OP_MUL;
+ return OK;
+ };
+ case '%': {
+ r_token.type = TK_OP_MOD;
+ return OK;
+ };
+ case '&': {
+
+ if (expression[str_ofs] == '&') {
+ r_token.type = TK_OP_AND;
+ str_ofs++;
+ } else {
+ r_token.type = TK_OP_BIT_AND;
+ }
+ return OK;
+ };
+ case '|': {
+
+ if (expression[str_ofs] == '|') {
+ r_token.type = TK_OP_OR;
+ str_ofs++;
+ } else {
+ r_token.type = TK_OP_BIT_OR;
+ }
+ return OK;
+ };
+ case '^': {
+
+ r_token.type = TK_OP_BIT_XOR;
+
+ return OK;
+ };
+ case '~': {
+
+ r_token.type = TK_OP_BIT_INVERT;
+
+ return OK;
+ };
+ case '"': {
+
+ String str;
+ while (true) {
+
+ CharType ch = GET_CHAR();
+
+ if (ch == 0) {
+ _set_error("Unterminated String");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ } else if (ch == '"') {
+ break;
+ } else if (ch == '\\') {
+ //escaped characters...
+
+ CharType next = GET_CHAR();
+ if (next == 0) {
+ _set_error("Unterminated String");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ CharType res = 0;
+
+ switch (next) {
+
+ case 'b': res = 8; break;
+ case 't': res = 9; break;
+ case 'n': res = 10; break;
+ case 'f': res = 12; break;
+ case 'r': res = 13; break;
+ case 'u': {
+ //hexnumbarh - oct is deprecated
+
+ for (int j = 0; j < 4; j++) {
+ CharType c = GET_CHAR();
+
+ if (c == 0) {
+ _set_error("Unterminated String");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
+
+ _set_error("Malformed hex constant in string");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ CharType v;
+ if (c >= '0' && c <= '9') {
+ v = c - '0';
+ } else if (c >= 'a' && c <= 'f') {
+ v = c - 'a';
+ v += 10;
+ } else if (c >= 'A' && c <= 'F') {
+ v = c - 'A';
+ v += 10;
+ } else {
+ ERR_PRINT("BUG");
+ v = 0;
+ }
+
+ res <<= 4;
+ res |= v;
+ }
+
+ } break;
+ //case '\"': res='\"'; break;
+ //case '\\': res='\\'; break;
+ //case '/': res='/'; break;
+ default: {
+ res = next;
+ //r_err_str="Invalid escape sequence";
+ //return ERR_PARSE_ERROR;
+ } break;
+ }
+
+ str += res;
+
+ } else {
+ str += ch;
+ }
+ }
+
+ r_token.type = TK_CONSTANT;
+ r_token.value = str;
+ return OK;
+
+ } break;
+ default: {
+
+ if (cchar <= 32) {
+ break;
+ }
+
+ if (cchar >= '0' && cchar <= '9') {
+ //a number
+
+ String num;
+#define READING_SIGN 0
+#define READING_INT 1
+#define READING_DEC 2
+#define READING_EXP 3
+#define READING_DONE 4
+ int reading = READING_INT;
+
+ CharType c = cchar;
+ bool exp_sign = false;
+ bool exp_beg = false;
+ bool is_float = false;
+
+ while (true) {
+
+ switch (reading) {
+ case READING_INT: {
+
+ if (c >= '0' && c <= '9') {
+ //pass
+ } else if (c == '.') {
+ reading = READING_DEC;
+ is_float = true;
+ } else if (c == 'e') {
+ reading = READING_EXP;
+ } else {
+ reading = READING_DONE;
+ }
+
+ } break;
+ case READING_DEC: {
+
+ if (c >= '0' && c <= '9') {
+
+ } else if (c == 'e') {
+ reading = READING_EXP;
+
+ } else {
+ reading = READING_DONE;
+ }
+
+ } break;
+ case READING_EXP: {
+
+ if (c >= '0' && c <= '9') {
+ exp_beg = true;
+
+ } else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) {
+ if (c == '-')
+ is_float = true;
+ exp_sign = true;
+
+ } else {
+ reading = READING_DONE;
+ }
+ } break;
+ }
+
+ if (reading == READING_DONE)
+ break;
+ num += String::chr(c);
+ c = GET_CHAR();
+ }
+
+ str_ofs--;
+
+ r_token.type = TK_CONSTANT;
+
+ if (is_float)
+ r_token.value = num.to_double();
+ else
+ r_token.value = num.to_int();
+ return OK;
+
+ } else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
+
+ String id;
+ bool first = true;
+
+ while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && cchar >= '0' && cchar <= '9')) {
+
+ id += String::chr(cchar);
+ cchar = GET_CHAR();
+ first = false;
+ }
+
+ str_ofs--; //go back one
+
+ if (id == "in") {
+ r_token.type = TK_OP_IN;
+ } else if (id == "null") {
+ r_token.type = TK_CONSTANT;
+ r_token.value = Variant();
+ } else if (id == "true") {
+ r_token.type = TK_CONSTANT;
+ r_token.value = true;
+ } else if (id == "false") {
+ r_token.type = TK_CONSTANT;
+ r_token.value = false;
+ } else if (id == "PI") {
+ r_token.type = TK_CONSTANT;
+ r_token.value = Math_PI;
+ } else if (id == "TAU") {
+ r_token.type = TK_CONSTANT;
+ r_token.value = Math_TAU;
+ } else if (id == "INF") {
+ r_token.type = TK_CONSTANT;
+ r_token.value = Math_INF;
+ } else if (id == "NAN") {
+ r_token.type = TK_CONSTANT;
+ r_token.value = Math_NAN;
+ } else if (id == "not") {
+ r_token.type = TK_OP_NOT;
+ } else if (id == "or") {
+ r_token.type = TK_OP_OR;
+ } else if (id == "and") {
+ r_token.type = TK_OP_AND;
+ } else if (id == "self") {
+ r_token.type = TK_SELF;
+ } else {
+
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ if (id == Variant::get_type_name(Variant::Type(i))) {
+ r_token.type = TK_BASIC_TYPE;
+ r_token.value = i;
+ return OK;
+ }
+ }
+
+ BuiltinFunc bifunc = find_function(id);
+ if (bifunc != FUNC_MAX) {
+ r_token.type = TK_BUILTIN_FUNC;
+ r_token.value = bifunc;
+ return OK;
+ }
+
+ r_token.type = TK_IDENTIFIER;
+ r_token.value = id;
+ }
+
+ return OK;
+ } else {
+ _set_error("Unexpected character.");
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+ }
+ }
+ }
+ }
+
+ r_token.type = TK_ERROR;
+ return ERR_PARSE_ERROR;
+}
+
+const char *Expression::token_name[TK_MAX] = {
+ "CURLY BRACKET OPEN",
+ "CURLY BRACKET CLOSE",
+ "BRACKET OPEN",
+ "BRACKET CLOSE",
+ "PARENTHESIS OPEN",
+ "PARENTHESIS CLOSE",
+ "IDENTIFIER",
+ "BUILTIN FUNC",
+ "SELF",
+ "CONSTANT",
+ "BASIC TYPE",
+ "COLON",
+ "COMMA",
+ "PERIOD",
+ "OP IN",
+ "OP EQUAL",
+ "OP NOT EQUAL",
+ "OP LESS",
+ "OP LESS EQUAL",
+ "OP GREATER",
+ "OP GREATER EQUAL",
+ "OP AND",
+ "OP OR",
+ "OP NOT",
+ "OP ADD",
+ "OP SUB",
+ "OP MUL",
+ "OP DIV",
+ "OP MOD",
+ "OP SHIFT LEFT",
+ "OP SHIFT RIGHT",
+ "OP BIT AND",
+ "OP BIT OR",
+ "OP BIT XOR",
+ "OP BIT INVERT",
+ "OP INPUT",
+ "EOF",
+ "ERROR"
+};
+
+Expression::ENode *Expression::_parse_expression() {
+
+ Vector<ExpressionNode> expression;
+
+ while (true) {
+ //keep appending stuff to expression
+ ENode *expr = NULL;
+
+ Token tk;
+ _get_token(tk);
+ if (error_set)
+ return NULL;
+
+ switch (tk.type) {
+ case TK_CURLY_BRACKET_OPEN: {
+ //a dictionary
+ DictionaryNode *dn = alloc_node<DictionaryNode>();
+
+ while (true) {
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_CURLY_BRACKET_CLOSE) {
+ break;
+ }
+ str_ofs = cofs; //revert
+ //parse an expression
+ ENode *expr = _parse_expression();
+ if (!expr)
+ return NULL;
+ dn->dict.push_back(expr);
+
+ _get_token(tk);
+ if (tk.type != TK_COLON) {
+ _set_error("Expected ':'");
+ return NULL;
+ }
+
+ expr = _parse_expression();
+ if (!expr)
+ return NULL;
+
+ dn->dict.push_back(expr);
+
+ cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_COMMA) {
+ //all good
+ } else if (tk.type == TK_CURLY_BRACKET_CLOSE) {
+ str_ofs = cofs;
+ } else {
+ _set_error("Expected ',' or '}'");
+ }
+ }
+
+ expr = dn;
+ } break;
+ case TK_BRACKET_OPEN: {
+ //an array
+
+ ArrayNode *an = alloc_node<ArrayNode>();
+
+ while (true) {
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_BRACKET_CLOSE) {
+ break;
+ }
+ str_ofs = cofs; //revert
+ //parse an expression
+ ENode *expr = _parse_expression();
+ if (!expr)
+ return NULL;
+ an->array.push_back(expr);
+
+ cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_COMMA) {
+ //all good
+ } else if (tk.type == TK_BRACKET_CLOSE) {
+ str_ofs = cofs;
+ } else {
+ _set_error("Expected ',' or ']'");
+ }
+ }
+
+ expr = an;
+ } break;
+ case TK_PARENTHESIS_OPEN: {
+ //a suexpression
+ ENode *e = _parse_expression();
+ if (error_set)
+ return NULL;
+ _get_token(tk);
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_error("Expected ')'");
+ return NULL;
+ }
+
+ expr = e;
+
+ } break;
+ case TK_IDENTIFIER: {
+
+ String identifier = tk.value;
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_PARENTHESIS_OPEN) {
+ //function call
+ CallNode *func_call = alloc_node<CallNode>();
+ func_call->method = identifier;
+ SelfNode *self_node = alloc_node<SelfNode>();
+ func_call->base = self_node;
+
+ while (true) {
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_PARENTHESIS_CLOSE) {
+ break;
+ }
+ str_ofs = cofs; //revert
+ //parse an expression
+ ENode *expr = _parse_expression();
+ if (!expr)
+ return NULL;
+
+ func_call->arguments.push_back(expr);
+
+ cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_COMMA) {
+ //all good
+ } else if (tk.type == TK_PARENTHESIS_CLOSE) {
+ str_ofs = cofs;
+ } else {
+ _set_error("Expected ',' or ')'");
+ }
+ }
+
+ expr = func_call;
+ } else {
+ //named indexing
+ str_ofs = cofs;
+
+ int input_index = -1;
+ for (int i = 0; i < input_names.size(); i++) {
+ if (input_names[i] == identifier) {
+ input_index = i;
+ break;
+ }
+ }
+
+ if (input_index != -1) {
+ InputNode *input = alloc_node<InputNode>();
+ input->index = input_index;
+ expr = input;
+ } else {
+
+ NamedIndexNode *index = alloc_node<NamedIndexNode>();
+ SelfNode *self_node = alloc_node<SelfNode>();
+ index->base = self_node;
+ index->name = identifier;
+ expr = index;
+ }
+ }
+ } break;
+ case TK_INPUT: {
+
+ InputNode *input = alloc_node<InputNode>();
+ input->index = tk.value;
+ expr = input;
+ } break;
+ case TK_SELF: {
+
+ SelfNode *self = alloc_node<SelfNode>();
+ expr = self;
+ } break;
+ case TK_CONSTANT: {
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ constant->value = tk.value;
+ expr = constant;
+ } break;
+ case TK_BASIC_TYPE: {
+ //constructor..
+
+ Variant::Type bt = Variant::Type(int(tk.value));
+ _get_token(tk);
+ if (tk.type != TK_PARENTHESIS_OPEN) {
+ _set_error("Expected '('");
+ return NULL;
+ }
+
+ ConstructorNode *constructor = alloc_node<ConstructorNode>();
+ constructor->data_type = bt;
+
+ while (true) {
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_PARENTHESIS_CLOSE) {
+ break;
+ }
+ str_ofs = cofs; //revert
+ //parse an expression
+ ENode *expr = _parse_expression();
+ if (!expr)
+ return NULL;
+
+ constructor->arguments.push_back(expr);
+
+ cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_COMMA) {
+ //all good
+ } else if (tk.type == TK_PARENTHESIS_CLOSE) {
+ str_ofs = cofs;
+ } else {
+ _set_error("Expected ',' or ')'");
+ }
+ }
+
+ expr = constructor;
+
+ } break;
+ case TK_BUILTIN_FUNC: {
+ //builtin function
+
+ _get_token(tk);
+ if (tk.type != TK_PARENTHESIS_OPEN) {
+ _set_error("Expected '('");
+ return NULL;
+ }
+
+ BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>();
+ bifunc->func = BuiltinFunc(int(tk.value));
+
+ while (true) {
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_PARENTHESIS_CLOSE) {
+ break;
+ }
+ str_ofs = cofs; //revert
+ //parse an expression
+ ENode *expr = _parse_expression();
+ if (!expr)
+ return NULL;
+
+ bifunc->arguments.push_back(expr);
+
+ cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_COMMA) {
+ //all good
+ } else if (tk.type == TK_PARENTHESIS_CLOSE) {
+ str_ofs = cofs;
+ } else {
+ _set_error("Expected ',' or ')'");
+ }
+ }
+
+ int expected_args = get_func_argument_count(bifunc->func);
+ if (bifunc->arguments.size() != expected_args) {
+ _set_error("Builtin func '" + get_func_name(bifunc->func) + "' expects " + itos(expected_args) + " arguments.");
+ }
+
+ expr = bifunc;
+
+ } break;
+ case TK_OP_SUB: {
+
+ ExpressionNode e;
+ e.is_op = true;
+ e.op = Variant::OP_NEGATE;
+ expression.push_back(e);
+ continue;
+ } break;
+ case TK_OP_NOT: {
+
+ ExpressionNode e;
+ e.is_op = true;
+ e.op = Variant::OP_NOT;
+ expression.push_back(e);
+ continue;
+ } break;
+
+ default: {
+ _set_error("Expected expression.");
+ return NULL;
+ } break;
+ }
+
+ //before going to operators, must check indexing!
+
+ while (true) {
+ int cofs2 = str_ofs;
+ _get_token(tk);
+ if (error_set)
+ return NULL;
+
+ bool done = false;
+
+ switch (tk.type) {
+ case TK_BRACKET_OPEN: {
+ //value indexing
+
+ IndexNode *index = alloc_node<IndexNode>();
+ index->base = expr;
+
+ ENode *what = _parse_expression();
+ if (!what)
+ return NULL;
+
+ index->index = what;
+
+ _get_token(tk);
+ if (tk.type != TK_BRACKET_CLOSE) {
+ _set_error("Expected ']' at end of index.");
+ return NULL;
+ }
+ expr = index;
+
+ } break;
+ case TK_PERIOD: {
+ //named indexing or function call
+ _get_token(tk);
+ if (tk.type != TK_IDENTIFIER) {
+ _set_error("Expected identifier after '.'");
+ return NULL;
+ }
+
+ StringName identifier = tk.value;
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_PARENTHESIS_OPEN) {
+ //function call
+ CallNode *func_call = alloc_node<CallNode>();
+ func_call->method = identifier;
+ func_call->base = expr;
+
+ while (true) {
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_PARENTHESIS_CLOSE) {
+ break;
+ }
+ str_ofs = cofs; //revert
+ //parse an expression
+ ENode *expr = _parse_expression();
+ if (!expr)
+ return NULL;
+
+ func_call->arguments.push_back(expr);
+
+ cofs = str_ofs;
+ _get_token(tk);
+ if (tk.type == TK_COMMA) {
+ //all good
+ } else if (tk.type == TK_PARENTHESIS_CLOSE) {
+ str_ofs = cofs;
+ } else {
+ _set_error("Expected ',' or ')'");
+ }
+ }
+
+ expr = func_call;
+ } else {
+ //named indexing
+ str_ofs = cofs;
+
+ NamedIndexNode *index = alloc_node<NamedIndexNode>();
+ index->base = expr;
+ index->name = identifier;
+ expr = index;
+ }
+
+ } break;
+ default: {
+ str_ofs = cofs2;
+ done = true;
+ } break;
+ }
+
+ if (done)
+ break;
+ }
+
+ //push expression
+ {
+ ExpressionNode e;
+ e.is_op = false;
+ e.node = expr;
+ expression.push_back(e);
+ }
+
+ //ok finally look for an operator
+
+ int cofs = str_ofs;
+ _get_token(tk);
+ if (error_set)
+ return NULL;
+
+ Variant::Operator op = Variant::OP_MAX;
+
+ switch (tk.type) {
+ case TK_OP_IN: op = Variant::OP_IN; break;
+ case TK_OP_EQUAL: op = Variant::OP_EQUAL; break;
+ case TK_OP_NOT_EQUAL: op = Variant::OP_NOT_EQUAL; break;
+ case TK_OP_LESS: op = Variant::OP_LESS; break;
+ case TK_OP_LESS_EQUAL: op = Variant::OP_LESS_EQUAL; break;
+ case TK_OP_GREATER: op = Variant::OP_GREATER; break;
+ case TK_OP_GREATER_EQUAL: op = Variant::OP_GREATER_EQUAL; break;
+ case TK_OP_AND: op = Variant::OP_AND; break;
+ case TK_OP_OR: op = Variant::OP_OR; break;
+ case TK_OP_NOT: op = Variant::OP_NOT; break;
+ case TK_OP_ADD: op = Variant::OP_ADD; break;
+ case TK_OP_SUB: op = Variant::OP_SUBTRACT; break;
+ case TK_OP_MUL: op = Variant::OP_MULTIPLY; break;
+ case TK_OP_DIV: op = Variant::OP_DIVIDE; break;
+ case TK_OP_MOD: op = Variant::OP_MODULE; break;
+ case TK_OP_SHIFT_LEFT: op = Variant::OP_SHIFT_LEFT; break;
+ case TK_OP_SHIFT_RIGHT: op = Variant::OP_SHIFT_RIGHT; break;
+ case TK_OP_BIT_AND: op = Variant::OP_BIT_AND; break;
+ case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break;
+ case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break;
+ case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break;
+ default: {};
+ }
+
+ if (op == Variant::OP_MAX) { //stop appending stuff
+ str_ofs = cofs;
+ break;
+ }
+
+ //push operator and go on
+ {
+ ExpressionNode e;
+ e.is_op = true;
+ e.op = op;
+ expression.push_back(e);
+ }
+ }
+
+ /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
+
+ while (expression.size() > 1) {
+
+ int next_op = -1;
+ int min_priority = 0xFFFFF;
+ bool is_unary = false;
+
+ for (int i = 0; i < expression.size(); i++) {
+
+ if (!expression[i].is_op) {
+
+ continue;
+ }
+
+ int priority;
+
+ bool unary = false;
+
+ switch (expression[i].op) {
+
+ case Variant::OP_BIT_NEGATE:
+ priority = 0;
+ unary = true;
+ break;
+ case Variant::OP_NEGATE:
+ priority = 1;
+ unary = true;
+ break;
+
+ case Variant::OP_MULTIPLY: priority = 2; break;
+ case Variant::OP_DIVIDE: priority = 2; break;
+ case Variant::OP_MODULE: priority = 2; break;
+
+ case Variant::OP_ADD: priority = 3; break;
+ case Variant::OP_SUBTRACT: priority = 3; break;
+
+ case Variant::OP_SHIFT_LEFT: priority = 4; break;
+ case Variant::OP_SHIFT_RIGHT: priority = 4; break;
+
+ case Variant::OP_BIT_AND: priority = 5; break;
+ case Variant::OP_BIT_XOR: priority = 6; break;
+ case Variant::OP_BIT_OR: priority = 7; break;
+
+ case Variant::OP_LESS: priority = 8; break;
+ case Variant::OP_LESS_EQUAL: priority = 8; break;
+ case Variant::OP_GREATER: priority = 8; break;
+ case Variant::OP_GREATER_EQUAL: priority = 8; break;
+
+ case Variant::OP_EQUAL: priority = 8; break;
+ case Variant::OP_NOT_EQUAL: priority = 8; break;
+
+ case Variant::OP_IN: priority = 10; break;
+
+ case Variant::OP_NOT:
+ priority = 11;
+ unary = true;
+ break;
+ case Variant::OP_AND: priority = 12; break;
+ case Variant::OP_OR: priority = 13; break;
+
+ default: {
+ _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op));
+ return NULL;
+ }
+ }
+
+ if (priority < min_priority) {
+ // < is used for left to right (default)
+ // <= is used for right to left
+
+ next_op = i;
+ min_priority = priority;
+ is_unary = unary;
+ }
+ }
+
+ if (next_op == -1) {
+
+ _set_error("Yet another parser bug....");
+ ERR_FAIL_COND_V(next_op == -1, NULL);
+ }
+
+ // OK! create operator..
+ if (is_unary) {
+
+ int expr_pos = next_op;
+ while (expression[expr_pos].is_op) {
+
+ expr_pos++;
+ if (expr_pos == expression.size()) {
+ //can happen..
+ _set_error("Unexpected end of expression...");
+ return NULL;
+ }
+ }
+
+ //consecutively do unary opeators
+ for (int i = expr_pos - 1; i >= next_op; i--) {
+
+ OperatorNode *op = alloc_node<OperatorNode>();
+ op->op = expression[i].op;
+ op->nodes[0] = expression[i + 1].node;
+ op->nodes[1] = NULL;
+ expression.write[i].is_op = false;
+ expression.write[i].node = op;
+ expression.remove(i + 1);
+ }
+
+ } else {
+
+ if (next_op < 1 || next_op >= (expression.size() - 1)) {
+ _set_error("Parser bug...");
+ ERR_FAIL_V(NULL);
+ }
+
+ OperatorNode *op = alloc_node<OperatorNode>();
+ op->op = expression[next_op].op;
+
+ if (expression[next_op - 1].is_op) {
+
+ _set_error("Parser bug...");
+ ERR_FAIL_V(NULL);
+ }
+
+ if (expression[next_op + 1].is_op) {
+ // this is not invalid and can really appear
+ // but it becomes invalid anyway because no binary op
+ // can be followed by a unary op in a valid combination,
+ // due to how precedence works, unaries will always disappear first
+
+ _set_error("Unexpected two consecutive operators.");
+ return NULL;
+ }
+
+ op->nodes[0] = expression[next_op - 1].node; //expression goes as left
+ op->nodes[1] = expression[next_op + 1].node; //next expression goes as right
+
+ //replace all 3 nodes by this operator and make it an expression
+ expression.write[next_op - 1].node = op;
+ expression.remove(next_op);
+ expression.remove(next_op);
+ }
+ }
+
+ return expression[0].node;
+}
+
+bool Expression::_compile_expression() {
+
+ if (!expression_dirty)
+ return error_set;
+
+ if (nodes) {
+ memdelete(nodes);
+ nodes = NULL;
+ root = NULL;
+ }
+
+ error_str = String();
+ error_set = false;
+ str_ofs = 0;
+
+ root = _parse_expression();
+
+ if (error_set) {
+ root = NULL;
+ if (nodes) {
+ memdelete(nodes);
+ }
+ nodes = NULL;
+ return true;
+ }
+
+ expression_dirty = false;
+ return false;
+}
+
+bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, String &r_error_str) {
+
+ switch (p_node->type) {
+ case Expression::ENode::TYPE_INPUT: {
+
+ const Expression::InputNode *in = static_cast<const Expression::InputNode *>(p_node);
+ if (in->index < 0 || in->index >= p_inputs.size()) {
+ r_error_str = vformat(RTR("Invalid input %i (not passed) in expression"), in->index);
+ return true;
+ }
+ r_ret = p_inputs[in->index];
+ } break;
+ case Expression::ENode::TYPE_CONSTANT: {
+
+ const Expression::ConstantNode *c = static_cast<const Expression::ConstantNode *>(p_node);
+ r_ret = c->value;
+
+ } break;
+ case Expression::ENode::TYPE_SELF: {
+
+ if (!p_instance) {
+ r_error_str = RTR("self can't be used because instance is null (not passed)");
+ return true;
+ }
+ r_ret = p_instance;
+ } break;
+ case Expression::ENode::TYPE_OPERATOR: {
+
+ const Expression::OperatorNode *op = static_cast<const Expression::OperatorNode *>(p_node);
+
+ Variant a;
+ bool ret = _execute(p_inputs, p_instance, op->nodes[0], a, r_error_str);
+ if (ret)
+ return true;
+
+ Variant b;
+
+ if (op->nodes[1]) {
+ bool ret = _execute(p_inputs, p_instance, op->nodes[1], b, r_error_str);
+ if (ret)
+ return true;
+ }
+
+ bool valid = true;
+ Variant::evaluate(op->op, a, b, r_ret, valid);
+ if (!valid) {
+ r_error_str = vformat(RTR("Invalid operands to operator %s, %s and %s."), Variant::get_operator_name(op->op), Variant::get_type_name(a.get_type()), Variant::get_type_name(b.get_type()));
+ return true;
+ }
+
+ } break;
+ case Expression::ENode::TYPE_INDEX: {
+
+ const Expression::IndexNode *index = static_cast<const Expression::IndexNode *>(p_node);
+
+ Variant base;
+ bool ret = _execute(p_inputs, p_instance, index->base, base, r_error_str);
+ if (ret)
+ return true;
+
+ Variant idx;
+
+ ret = _execute(p_inputs, p_instance, index->index, idx, r_error_str);
+ if (ret)
+ return true;
+
+ bool valid;
+ r_ret = base.get(idx, &valid);
+ if (!valid) {
+ r_error_str = vformat(RTR("Invalid index of type %s for base type %s"), Variant::get_type_name(idx.get_type()), Variant::get_type_name(base.get_type()));
+ return true;
+ }
+
+ } break;
+ case Expression::ENode::TYPE_NAMED_INDEX: {
+
+ const Expression::NamedIndexNode *index = static_cast<const Expression::NamedIndexNode *>(p_node);
+
+ Variant base;
+ bool ret = _execute(p_inputs, p_instance, index->base, base, r_error_str);
+ if (ret)
+ return true;
+
+ bool valid;
+ r_ret = base.get_named(index->name, &valid);
+ if (!valid) {
+ r_error_str = vformat(RTR("Invalid named index '%s' for base type "), String(index->name), Variant::get_type_name(base.get_type()));
+ return true;
+ }
+
+ } break;
+ case Expression::ENode::TYPE_ARRAY: {
+ const Expression::ArrayNode *array = static_cast<const Expression::ArrayNode *>(p_node);
+
+ Array arr;
+ arr.resize(array->array.size());
+ for (int i = 0; i < array->array.size(); i++) {
+
+ Variant value;
+ bool ret = _execute(p_inputs, p_instance, array->array[i], value, r_error_str);
+
+ if (ret)
+ return true;
+ arr[i] = value;
+ }
+
+ r_ret = arr;
+
+ } break;
+ case Expression::ENode::TYPE_DICTIONARY: {
+ const Expression::DictionaryNode *dictionary = static_cast<const Expression::DictionaryNode *>(p_node);
+
+ Dictionary d;
+ for (int i = 0; i < dictionary->dict.size(); i += 2) {
+
+ Variant key;
+ bool ret = _execute(p_inputs, p_instance, dictionary->dict[i + 0], key, r_error_str);
+
+ if (ret)
+ return true;
+
+ Variant value;
+ ret = _execute(p_inputs, p_instance, dictionary->dict[i + 1], value, r_error_str);
+ if (ret)
+ return true;
+
+ d[key] = value;
+ }
+
+ r_ret = d;
+ } break;
+ case Expression::ENode::TYPE_CONSTRUCTOR: {
+
+ const Expression::ConstructorNode *constructor = static_cast<const Expression::ConstructorNode *>(p_node);
+
+ Vector<Variant> arr;
+ Vector<const Variant *> argp;
+ arr.resize(constructor->arguments.size());
+ argp.resize(constructor->arguments.size());
+
+ for (int i = 0; i < constructor->arguments.size(); i++) {
+
+ Variant value;
+ bool ret = _execute(p_inputs, p_instance, constructor->arguments[i], value, r_error_str);
+
+ if (ret)
+ return true;
+ arr.write[i] = value;
+ argp.write[i] = &arr[i];
+ }
+
+ Variant::CallError ce;
+ r_ret = Variant::construct(constructor->data_type, (const Variant **)argp.ptr(), argp.size(), ce);
+
+ if (ce.error != Variant::CallError::CALL_OK) {
+ r_error_str = vformat(RTR("Invalid arguments to construct '%s'"), Variant::get_type_name(constructor->data_type));
+ return true;
+ }
+
+ } break;
+ case Expression::ENode::TYPE_BUILTIN_FUNC: {
+
+ const Expression::BuiltinFuncNode *bifunc = static_cast<const Expression::BuiltinFuncNode *>(p_node);
+
+ Vector<Variant> arr;
+ Vector<const Variant *> argp;
+ arr.resize(bifunc->arguments.size());
+ argp.resize(bifunc->arguments.size());
+
+ for (int i = 0; i < bifunc->arguments.size(); i++) {
+
+ Variant value;
+ bool ret = _execute(p_inputs, p_instance, bifunc->arguments[i], value, r_error_str);
+ if (ret)
+ return true;
+ arr.write[i] = value;
+ argp.write[i] = &arr[i];
+ }
+
+ Variant::CallError ce;
+ exec_func(bifunc->func, (const Variant **)argp.ptr(), &r_ret, ce, r_error_str);
+
+ if (ce.error != Variant::CallError::CALL_OK) {
+ r_error_str = "Builtin Call Failed. " + r_error_str;
+ return true;
+ }
+
+ } break;
+ case Expression::ENode::TYPE_CALL: {
+
+ const Expression::CallNode *call = static_cast<const Expression::CallNode *>(p_node);
+
+ Variant base;
+ bool ret = _execute(p_inputs, p_instance, call->base, base, r_error_str);
+
+ if (ret)
+ return true;
+
+ Vector<Variant> arr;
+ Vector<const Variant *> argp;
+ arr.resize(call->arguments.size());
+ argp.resize(call->arguments.size());
+
+ for (int i = 0; i < call->arguments.size(); i++) {
+
+ Variant value;
+ bool ret = _execute(p_inputs, p_instance, call->arguments[i], value, r_error_str);
+
+ if (ret)
+ return true;
+ arr.write[i] = value;
+ argp.write[i] = &arr[i];
+ }
+
+ Variant::CallError ce;
+ r_ret = base.call(call->method, (const Variant **)argp.ptr(), argp.size(), ce);
+
+ if (ce.error != Variant::CallError::CALL_OK) {
+ r_error_str = vformat(RTR("On call to '%s':"), String(call->method));
+ return true;
+ }
+
+ } break;
+ }
+ return false;
+}
+
+Error Expression::parse(const String &p_expression, const Vector<String> &p_input_names) {
+
+ if (nodes) {
+ memdelete(nodes);
+ nodes = NULL;
+ root = NULL;
+ }
+
+ error_str = String();
+ error_set = false;
+ str_ofs = 0;
+ input_names = p_input_names;
+
+ expression = p_expression;
+ root = _parse_expression();
+
+ if (error_set) {
+ root = NULL;
+ if (nodes) {
+ memdelete(nodes);
+ }
+ nodes = NULL;
+ return ERR_INVALID_PARAMETER;
+ }
+
+ return OK;
+}
+
+Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error) {
+
+ execution_error = false;
+ Variant output;
+ String error_txt;
+ bool err = _execute(p_inputs, p_base, root, output, error_txt);
+ if (err) {
+ execution_error = true;
+ error_str = error_txt;
+ if (p_show_error) {
+ ERR_EXPLAIN(error_str);
+ ERR_FAIL_V(Variant());
+ }
+ }
+
+ return output;
+}
+
+bool Expression::has_execute_failed() const {
+ return execution_error;
+}
+
+String Expression::get_error_text() const {
+ return error_str;
+}
+
+void Expression::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("parse", "expression", "input_names"), &Expression::parse, DEFVAL(Vector<String>()));
+ ClassDB::bind_method(D_METHOD("execute", "inputs", "base_instance", "show_error"), &Expression::execute, DEFVAL(Array()), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("has_execute_failed"), &Expression::has_execute_failed);
+ ClassDB::bind_method(D_METHOD("get_error_text"), &Expression::get_error_text);
+}
+
+Expression::Expression() {
+ output_type = Variant::NIL;
+ error_set = true;
+ root = NULL;
+ nodes = NULL;
+ sequenced = false;
+ execution_error = false;
+}
+
+Expression::~Expression() {
+
+ if (nodes) {
+ memdelete(nodes);
+ }
+}
diff --git a/core/math/expression.h b/core/math/expression.h
new file mode 100644
index 0000000000..7a7639cf0b
--- /dev/null
+++ b/core/math/expression.h
@@ -0,0 +1,325 @@
+#ifndef EXPRESSION_H
+#define EXPRESSION_H
+
+#include "core/reference.h"
+
+class Expression : public Reference {
+ GDCLASS(Expression, Reference)
+public:
+ enum BuiltinFunc {
+ MATH_SIN,
+ MATH_COS,
+ MATH_TAN,
+ MATH_SINH,
+ MATH_COSH,
+ MATH_TANH,
+ MATH_ASIN,
+ MATH_ACOS,
+ MATH_ATAN,
+ MATH_ATAN2,
+ MATH_SQRT,
+ MATH_FMOD,
+ MATH_FPOSMOD,
+ MATH_FLOOR,
+ MATH_CEIL,
+ MATH_ROUND,
+ MATH_ABS,
+ MATH_SIGN,
+ MATH_POW,
+ MATH_LOG,
+ MATH_EXP,
+ MATH_ISNAN,
+ MATH_ISINF,
+ MATH_EASE,
+ MATH_DECIMALS,
+ MATH_STEPIFY,
+ MATH_LERP,
+ MATH_INVERSE_LERP,
+ MATH_RANGE_LERP,
+ MATH_DECTIME,
+ MATH_RANDOMIZE,
+ MATH_RAND,
+ MATH_RANDF,
+ MATH_RANDOM,
+ MATH_SEED,
+ MATH_RANDSEED,
+ MATH_DEG2RAD,
+ MATH_RAD2DEG,
+ MATH_LINEAR2DB,
+ MATH_DB2LINEAR,
+ MATH_POLAR2CARTESIAN,
+ MATH_CARTESIAN2POLAR,
+ MATH_WRAP,
+ MATH_WRAPF,
+ LOGIC_MAX,
+ LOGIC_MIN,
+ LOGIC_CLAMP,
+ LOGIC_NEAREST_PO2,
+ OBJ_WEAKREF,
+ FUNC_FUNCREF,
+ TYPE_CONVERT,
+ TYPE_OF,
+ TYPE_EXISTS,
+ TEXT_CHAR,
+ TEXT_STR,
+ TEXT_PRINT,
+ TEXT_PRINTERR,
+ TEXT_PRINTRAW,
+ VAR_TO_STR,
+ STR_TO_VAR,
+ VAR_TO_BYTES,
+ BYTES_TO_VAR,
+ COLORN,
+ FUNC_MAX
+ };
+
+ static int get_func_argument_count(BuiltinFunc p_func);
+ static String get_func_name(BuiltinFunc p_func);
+ static void exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str);
+ static BuiltinFunc find_function(const String &p_string);
+
+private:
+ static const char *func_name[FUNC_MAX];
+
+ struct Input {
+
+ Variant::Type type;
+ String name;
+
+ Input() { type = Variant::NIL; }
+ };
+
+ Vector<Input> inputs;
+ Variant::Type output_type;
+
+ String expression;
+
+ bool sequenced;
+ int str_ofs;
+ bool expression_dirty;
+
+ bool _compile_expression();
+
+ enum TokenType {
+ TK_CURLY_BRACKET_OPEN,
+ TK_CURLY_BRACKET_CLOSE,
+ TK_BRACKET_OPEN,
+ TK_BRACKET_CLOSE,
+ TK_PARENTHESIS_OPEN,
+ TK_PARENTHESIS_CLOSE,
+ TK_IDENTIFIER,
+ TK_BUILTIN_FUNC,
+ TK_SELF,
+ TK_CONSTANT,
+ TK_BASIC_TYPE,
+ TK_COLON,
+ TK_COMMA,
+ TK_PERIOD,
+ TK_OP_IN,
+ TK_OP_EQUAL,
+ TK_OP_NOT_EQUAL,
+ TK_OP_LESS,
+ TK_OP_LESS_EQUAL,
+ TK_OP_GREATER,
+ TK_OP_GREATER_EQUAL,
+ TK_OP_AND,
+ TK_OP_OR,
+ TK_OP_NOT,
+ TK_OP_ADD,
+ TK_OP_SUB,
+ TK_OP_MUL,
+ TK_OP_DIV,
+ TK_OP_MOD,
+ TK_OP_SHIFT_LEFT,
+ TK_OP_SHIFT_RIGHT,
+ TK_OP_BIT_AND,
+ TK_OP_BIT_OR,
+ TK_OP_BIT_XOR,
+ TK_OP_BIT_INVERT,
+ TK_INPUT,
+ TK_EOF,
+ TK_ERROR,
+ TK_MAX
+ };
+
+ static const char *token_name[TK_MAX];
+ struct Token {
+
+ TokenType type;
+ Variant value;
+ };
+
+ void _set_error(const String &p_err) {
+ if (error_set)
+ return;
+ error_str = p_err;
+ error_set = true;
+ }
+
+ Error _get_token(Token &r_token);
+
+ String error_str;
+ bool error_set;
+
+ struct ENode {
+
+ enum Type {
+ TYPE_INPUT,
+ TYPE_CONSTANT,
+ TYPE_SELF,
+ TYPE_OPERATOR,
+ TYPE_INDEX,
+ TYPE_NAMED_INDEX,
+ TYPE_ARRAY,
+ TYPE_DICTIONARY,
+ TYPE_CONSTRUCTOR,
+ TYPE_BUILTIN_FUNC,
+ TYPE_CALL
+ };
+
+ ENode *next;
+
+ Type type;
+
+ ENode() { next = NULL; }
+ virtual ~ENode() {
+ if (next) {
+ memdelete(next);
+ }
+ }
+ };
+
+ struct ExpressionNode {
+
+ bool is_op;
+ union {
+ Variant::Operator op;
+ ENode *node;
+ };
+ };
+
+ ENode *_parse_expression();
+
+ struct InputNode : public ENode {
+
+ int index;
+ InputNode() {
+ type = TYPE_INPUT;
+ }
+ };
+
+ struct ConstantNode : public ENode {
+
+ Variant value;
+ ConstantNode() {
+ type = TYPE_CONSTANT;
+ }
+ };
+
+ struct OperatorNode : public ENode {
+
+ Variant::Operator op;
+
+ ENode *nodes[2];
+
+ OperatorNode() {
+ type = TYPE_OPERATOR;
+ }
+ };
+
+ struct SelfNode : public ENode {
+
+ SelfNode() {
+ type = TYPE_SELF;
+ }
+ };
+
+ struct IndexNode : public ENode {
+ ENode *base;
+ ENode *index;
+
+ IndexNode() {
+ type = TYPE_INDEX;
+ }
+ };
+
+ struct NamedIndexNode : public ENode {
+ ENode *base;
+ StringName name;
+
+ NamedIndexNode() {
+ type = TYPE_NAMED_INDEX;
+ }
+ };
+
+ struct ConstructorNode : public ENode {
+ Variant::Type data_type;
+ Vector<ENode *> arguments;
+
+ ConstructorNode() {
+ type = TYPE_CONSTRUCTOR;
+ }
+ };
+
+ struct CallNode : public ENode {
+ ENode *base;
+ StringName method;
+ Vector<ENode *> arguments;
+
+ CallNode() {
+ type = TYPE_CALL;
+ }
+ };
+
+ struct ArrayNode : public ENode {
+ Vector<ENode *> array;
+ ArrayNode() {
+ type = TYPE_ARRAY;
+ }
+ };
+
+ struct DictionaryNode : public ENode {
+ Vector<ENode *> dict;
+ DictionaryNode() {
+ type = TYPE_DICTIONARY;
+ }
+ };
+
+ struct BuiltinFuncNode : public ENode {
+ BuiltinFunc func;
+ Vector<ENode *> arguments;
+ BuiltinFuncNode() {
+ type = TYPE_BUILTIN_FUNC;
+ }
+ };
+
+ template <class T>
+ T *alloc_node() {
+ T *node = memnew(T);
+ node->next = nodes;
+ nodes = node;
+ return node;
+ }
+
+ ENode *root;
+ ENode *nodes;
+
+ Vector<String> input_names;
+
+ bool execution_error;
+ bool _execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, String &r_error_str);
+
+protected:
+ static void _bind_methods();
+
+public:
+ Error parse(const String &p_expression, const Vector<String> &p_input_names = Vector<String>());
+ Variant execute(Array p_inputs, Object *p_base = NULL, bool p_show_error = true);
+ bool has_execute_failed() const;
+ String get_error_text() const;
+
+ Expression();
+ ~Expression();
+};
+
+#endif // EXPRESSION_H
diff --git a/core/math/geometry.h b/core/math/geometry.h
index 186a05fb37..83b9467a30 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -33,9 +33,9 @@
#include "dvector.h"
#include "face3.h"
-#include "math_2d.h"
#include "object.h"
#include "print_string.h"
+#include "rect2.h"
#include "triangulate.h"
#include "vector.h"
#include "vector3.h"
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
deleted file mode 100644
index 25c39e5d7a..0000000000
--- a/core/math/math_2d.h
+++ /dev/null
@@ -1,1002 +0,0 @@
-/*************************************************************************/
-/* math_2d.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MATH_2D_H
-#define MATH_2D_H
-
-#include "math_funcs.h"
-#include "ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-enum Margin {
-
- MARGIN_LEFT,
- MARGIN_TOP,
- MARGIN_RIGHT,
- MARGIN_BOTTOM
-};
-
-enum Corner {
-
- CORNER_TOP_LEFT,
- CORNER_TOP_RIGHT,
- CORNER_BOTTOM_RIGHT,
- CORNER_BOTTOM_LEFT
-};
-
-enum Orientation {
-
- HORIZONTAL,
- VERTICAL
-};
-
-enum HAlign {
-
- HALIGN_LEFT,
- HALIGN_CENTER,
- HALIGN_RIGHT
-};
-
-enum VAlign {
-
- VALIGN_TOP,
- VALIGN_CENTER,
- VALIGN_BOTTOM
-};
-
-struct Vector2 {
-
- union {
- real_t x;
- real_t width;
- };
- union {
- real_t y;
- real_t height;
- };
-
- _FORCE_INLINE_ real_t &operator[](int p_idx) {
- return p_idx ? y : x;
- }
- _FORCE_INLINE_ const real_t &operator[](int p_idx) const {
- return p_idx ? y : x;
- }
-
- void normalize();
- Vector2 normalized() const;
- bool is_normalized() const;
-
- real_t length() const;
- real_t length_squared() const;
-
- real_t distance_to(const Vector2 &p_vector2) const;
- real_t distance_squared_to(const Vector2 &p_vector2) const;
- real_t angle_to(const Vector2 &p_vector2) const;
- real_t angle_to_point(const Vector2 &p_vector2) const;
-
- real_t dot(const Vector2 &p_other) const;
- real_t cross(const Vector2 &p_other) const;
- Vector2 project(const Vector2 &p_vec) const;
-
- Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
-
- Vector2 clamped(real_t p_len) const;
-
- _FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t);
- _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const;
- _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const;
- Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
-
- Vector2 slide(const Vector2 &p_normal) const;
- Vector2 bounce(const Vector2 &p_normal) const;
- Vector2 reflect(const Vector2 &p_normal) const;
-
- Vector2 operator+(const Vector2 &p_v) const;
- void operator+=(const Vector2 &p_v);
- Vector2 operator-(const Vector2 &p_v) const;
- void operator-=(const Vector2 &p_v);
- Vector2 operator*(const Vector2 &p_v1) const;
-
- Vector2 operator*(const real_t &rvalue) const;
- void operator*=(const real_t &rvalue);
- void operator*=(const Vector2 &rvalue) { *this = *this * rvalue; }
-
- Vector2 operator/(const Vector2 &p_v1) const;
-
- Vector2 operator/(const real_t &rvalue) const;
-
- void operator/=(const real_t &rvalue);
-
- Vector2 operator-() const;
-
- bool operator==(const Vector2 &p_vec2) const;
- bool operator!=(const Vector2 &p_vec2) const;
-
- bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
- bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); }
-
- real_t angle() const;
-
- void set_rotation(real_t p_radians) {
-
- x = Math::cos(p_radians);
- y = Math::sin(p_radians);
- }
-
- _FORCE_INLINE_ Vector2 abs() const {
-
- return Vector2(Math::abs(x), Math::abs(y));
- }
-
- Vector2 rotated(real_t p_by) const;
- Vector2 tangent() const {
-
- return Vector2(y, -x);
- }
-
- Vector2 floor() const;
- Vector2 ceil() const;
- Vector2 round() const;
- Vector2 snapped(const Vector2 &p_by) const;
- real_t aspect() const { return width / height; }
-
- operator String() const { return String::num(x) + ", " + String::num(y); }
-
- _FORCE_INLINE_ Vector2(real_t p_x, real_t p_y) {
- x = p_x;
- y = p_y;
- }
- _FORCE_INLINE_ Vector2() {
- x = 0;
- y = 0;
- }
-};
-
-_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
-
- return p_vec - *this * (dot(p_vec) - p_d);
-}
-
-_FORCE_INLINE_ Vector2 operator*(real_t p_scalar, const Vector2 &p_vec) {
-
- return p_vec * p_scalar;
-}
-
-_FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const {
-
- return Vector2(x + p_v.x, y + p_v.y);
-}
-_FORCE_INLINE_ void Vector2::operator+=(const Vector2 &p_v) {
-
- x += p_v.x;
- y += p_v.y;
-}
-_FORCE_INLINE_ Vector2 Vector2::operator-(const Vector2 &p_v) const {
-
- return Vector2(x - p_v.x, y - p_v.y);
-}
-_FORCE_INLINE_ void Vector2::operator-=(const Vector2 &p_v) {
-
- x -= p_v.x;
- y -= p_v.y;
-}
-
-_FORCE_INLINE_ Vector2 Vector2::operator*(const Vector2 &p_v1) const {
-
- return Vector2(x * p_v1.x, y * p_v1.y);
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator*(const real_t &rvalue) const {
-
- return Vector2(x * rvalue, y * rvalue);
-};
-_FORCE_INLINE_ void Vector2::operator*=(const real_t &rvalue) {
-
- x *= rvalue;
- y *= rvalue;
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator/(const Vector2 &p_v1) const {
-
- return Vector2(x / p_v1.x, y / p_v1.y);
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator/(const real_t &rvalue) const {
-
- return Vector2(x / rvalue, y / rvalue);
-};
-
-_FORCE_INLINE_ void Vector2::operator/=(const real_t &rvalue) {
-
- x /= rvalue;
- y /= rvalue;
-};
-
-_FORCE_INLINE_ Vector2 Vector2::operator-() const {
-
- return Vector2(-x, -y);
-}
-
-_FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const {
-
- return x == p_vec2.x && y == p_vec2.y;
-}
-_FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const {
-
- return x != p_vec2.x || y != p_vec2.y;
-}
-
-Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const {
-
- Vector2 res = *this;
-
- res.x += (p_t * (p_b.x - x));
- res.y += (p_t * (p_b.y - y));
-
- return res;
-}
-
-Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const {
-#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(is_normalized() == false, Vector2());
-#endif
- real_t theta = angle_to(p_b);
- return rotated(theta * p_t);
-}
-
-Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) {
-
- Vector2 res = p_a;
-
- res.x += (p_t * (p_b.x - p_a.x));
- res.y += (p_t * (p_b.y - p_a.y));
-
- return res;
-}
-
-typedef Vector2 Size2;
-typedef Vector2 Point2;
-
-struct Transform2D;
-
-struct Rect2 {
-
- Point2 position;
- Size2 size;
-
- const Vector2 &get_position() const { return position; }
- void set_position(const Vector2 &p_pos) { position = p_pos; }
- const Vector2 &get_size() const { return size; }
- void set_size(const Vector2 &p_size) { size = p_size; }
-
- real_t get_area() const { return size.width * size.height; }
-
- inline bool intersects(const Rect2 &p_rect) const {
- if (position.x >= (p_rect.position.x + p_rect.size.width))
- return false;
- if ((position.x + size.width) <= p_rect.position.x)
- return false;
- if (position.y >= (p_rect.position.y + p_rect.size.height))
- return false;
- if ((position.y + size.height) <= p_rect.position.y)
- return false;
-
- return true;
- }
-
- inline real_t distance_to(const Vector2 &p_point) const {
-
- real_t dist = 0.0;
- bool inside = true;
-
- if (p_point.x < position.x) {
- real_t d = position.x - p_point.x;
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
- if (p_point.y < position.y) {
- real_t d = position.y - p_point.y;
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
- if (p_point.x >= (position.x + size.x)) {
- real_t d = p_point.x - (position.x + size.x);
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
- if (p_point.y >= (position.y + size.y)) {
- real_t d = p_point.y - (position.y + size.y);
- dist = inside ? d : MIN(dist, d);
- inside = false;
- }
-
- if (inside)
- return 0;
- else
- return dist;
- }
-
- _FORCE_INLINE_ bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const;
-
- bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const;
-
- inline bool encloses(const Rect2 &p_rect) const {
-
- return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
- ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
- ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
- }
-
- inline bool has_no_area() const {
-
- return (size.x <= 0 || size.y <= 0);
- }
- inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect
-
- Rect2 new_rect = p_rect;
-
- if (!intersects(new_rect))
- return Rect2();
-
- new_rect.position.x = MAX(p_rect.position.x, position.x);
- new_rect.position.y = MAX(p_rect.position.y, position.y);
-
- Point2 p_rect_end = p_rect.position + p_rect.size;
- Point2 end = position + size;
-
- new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x;
- new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y;
-
- return new_rect;
- }
-
- inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect
-
- Rect2 new_rect;
-
- new_rect.position.x = MIN(p_rect.position.x, position.x);
- new_rect.position.y = MIN(p_rect.position.y, position.y);
-
- new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
- new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
-
- new_rect.size = new_rect.size - new_rect.position; //make relative again
-
- return new_rect;
- };
- inline bool has_point(const Point2 &p_point) const {
- if (p_point.x < position.x)
- return false;
- if (p_point.y < position.y)
- return false;
-
- if (p_point.x >= (position.x + size.x))
- return false;
- if (p_point.y >= (position.y + size.y))
- return false;
-
- return true;
- }
-
- inline bool no_area() const { return (size.width <= 0 || size.height <= 0); }
-
- bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
- bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
-
- inline Rect2 grow(real_t p_by) const {
-
- Rect2 g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
- return g;
- }
-
- inline Rect2 grow_margin(Margin p_margin, real_t p_amount) const {
- Rect2 g = *this;
- g = g.grow_individual((MARGIN_LEFT == p_margin) ? p_amount : 0,
- (MARGIN_TOP == p_margin) ? p_amount : 0,
- (MARGIN_RIGHT == p_margin) ? p_amount : 0,
- (MARGIN_BOTTOM == p_margin) ? p_amount : 0);
- return g;
- }
-
- inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
-
- Rect2 g = *this;
- g.position.x -= p_left;
- g.position.y -= p_top;
- g.size.width += p_left + p_right;
- g.size.height += p_top + p_bottom;
-
- return g;
- }
-
- inline Rect2 expand(const Vector2 &p_vector) const {
-
- Rect2 r = *this;
- r.expand_to(p_vector);
- return r;
- }
-
- inline void expand_to(const Vector2 &p_vector) { //in place function for speed
-
- Vector2 begin = position;
- Vector2 end = position + size;
-
- if (p_vector.x < begin.x)
- begin.x = p_vector.x;
- if (p_vector.y < begin.y)
- begin.y = p_vector.y;
-
- if (p_vector.x > end.x)
- end.x = p_vector.x;
- if (p_vector.y > end.y)
- end.y = p_vector.y;
-
- position = begin;
- size = end - begin;
- }
-
- inline Rect2 abs() const {
-
- return Rect2(Point2(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs());
- }
-
- operator String() const { return String(position) + ", " + String(size); }
-
- Rect2() {}
- Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) :
- position(Point2(p_x, p_y)),
- size(Size2(p_width, p_height)) {
- }
- Rect2(const Point2 &p_pos, const Size2 &p_size) :
- position(p_pos),
- size(p_size) {
- }
-};
-
-/* INTEGER STUFF */
-
-struct Point2i {
-
- union {
- int x;
- int width;
- };
- union {
- int y;
- int height;
- };
-
- _FORCE_INLINE_ int &operator[](int p_idx) {
- return p_idx ? y : x;
- }
- _FORCE_INLINE_ const int &operator[](int p_idx) const {
- return p_idx ? y : x;
- }
-
- Point2i operator+(const Point2i &p_v) const;
- void operator+=(const Point2i &p_v);
- Point2i operator-(const Point2i &p_v) const;
- void operator-=(const Point2i &p_v);
- Point2i operator*(const Point2i &p_v1) const;
-
- Point2i operator*(const int &rvalue) const;
- void operator*=(const int &rvalue);
-
- Point2i operator/(const Point2i &p_v1) const;
-
- Point2i operator/(const int &rvalue) const;
-
- void operator/=(const int &rvalue);
-
- Point2i operator-() const;
- bool operator<(const Point2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
- bool operator>(const Point2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
-
- bool operator==(const Point2i &p_vec2) const;
- bool operator!=(const Point2i &p_vec2) const;
-
- real_t get_aspect() const { return width / (real_t)height; }
-
- operator String() const { return String::num(x) + ", " + String::num(y); }
-
- operator Vector2() const { return Vector2(x, y); }
- inline Point2i(const Vector2 &p_vec2) {
- x = (int)p_vec2.x;
- y = (int)p_vec2.y;
- }
- inline Point2i(int p_x, int p_y) {
- x = p_x;
- y = p_y;
- }
- inline Point2i() {
- x = 0;
- y = 0;
- }
-};
-
-typedef Point2i Size2i;
-
-struct Rect2i {
-
- Point2i position;
- Size2i size;
-
- const Point2i &get_position() const { return position; }
- void set_position(const Point2i &p_pos) { position = p_pos; }
- const Point2i &get_size() const { return size; }
- void set_size(const Point2i &p_size) { size = p_size; }
-
- int get_area() const { return size.width * size.height; }
-
- inline bool intersects(const Rect2i &p_rect) const {
- if (position.x > (p_rect.position.x + p_rect.size.width))
- return false;
- if ((position.x + size.width) < p_rect.position.x)
- return false;
- if (position.y > (p_rect.position.y + p_rect.size.height))
- return false;
- if ((position.y + size.height) < p_rect.position.y)
- return false;
-
- return true;
- }
-
- inline bool encloses(const Rect2i &p_rect) const {
-
- return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
- ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
- ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
- }
-
- inline bool has_no_area() const {
-
- return (size.x <= 0 || size.y <= 0);
- }
- inline Rect2i clip(const Rect2i &p_rect) const { /// return a clipped rect
-
- Rect2i new_rect = p_rect;
-
- if (!intersects(new_rect))
- return Rect2i();
-
- new_rect.position.x = MAX(p_rect.position.x, position.x);
- new_rect.position.y = MAX(p_rect.position.y, position.y);
-
- Point2 p_rect_end = p_rect.position + p_rect.size;
- Point2 end = position + size;
-
- new_rect.size.x = (int)(MIN(p_rect_end.x, end.x) - new_rect.position.x);
- new_rect.size.y = (int)(MIN(p_rect_end.y, end.y) - new_rect.position.y);
-
- return new_rect;
- }
-
- inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect
-
- Rect2i new_rect;
-
- new_rect.position.x = MIN(p_rect.position.x, position.x);
- new_rect.position.y = MIN(p_rect.position.y, position.y);
-
- new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
- new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
-
- new_rect.size = new_rect.size - new_rect.position; //make relative again
-
- return new_rect;
- };
- bool has_point(const Point2 &p_point) const {
- if (p_point.x < position.x)
- return false;
- if (p_point.y < position.y)
- return false;
-
- if (p_point.x >= (position.x + size.x))
- return false;
- if (p_point.y >= (position.y + size.y))
- return false;
-
- return true;
- }
-
- bool no_area() { return (size.width <= 0 || size.height <= 0); }
-
- bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; }
- bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
-
- Rect2i grow(int p_by) const {
-
- Rect2i g = *this;
- g.position.x -= p_by;
- g.position.y -= p_by;
- g.size.width += p_by * 2;
- g.size.height += p_by * 2;
- return g;
- }
-
- inline void expand_to(const Point2i &p_vector) {
-
- Point2i begin = position;
- Point2i end = position + size;
-
- if (p_vector.x < begin.x)
- begin.x = p_vector.x;
- if (p_vector.y < begin.y)
- begin.y = p_vector.y;
-
- if (p_vector.x > end.x)
- end.x = p_vector.x;
- if (p_vector.y > end.y)
- end.y = p_vector.y;
-
- position = begin;
- size = end - begin;
- }
-
- operator String() const { return String(position) + ", " + String(size); }
-
- operator Rect2() const { return Rect2(position, size); }
- Rect2i(const Rect2 &p_r2) :
- position(p_r2.position),
- size(p_r2.size) {
- }
- Rect2i() {}
- Rect2i(int p_x, int p_y, int p_width, int p_height) :
- position(Point2(p_x, p_y)),
- size(Size2(p_width, p_height)) {
- }
- Rect2i(const Point2 &p_pos, const Size2 &p_size) :
- position(p_pos),
- size(p_size) {
- }
-};
-
-struct Transform2D {
- // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
- // M = (elements[0][0] elements[1][0])
- // (elements[0][1] elements[1][1])
- // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as elements[i].
- // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to elements[1][0] here.
- // This requires additional care when working with explicit indices.
- // See https://en.wikipedia.org/wiki/Row-_and_column-major_order for further reading.
-
- // Warning #2: 2D be aware that unlike 3D code, 2D code uses a left-handed coordinate system: Y-axis points down,
- // and angle is measure from +X to +Y in a clockwise-fashion.
-
- Vector2 elements[3];
-
- _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return elements[0][0] * v.x + elements[1][0] * v.y; }
- _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return elements[0][1] * v.x + elements[1][1] * v.y; }
-
- const Vector2 &operator[](int p_idx) const { return elements[p_idx]; }
- Vector2 &operator[](int p_idx) { return elements[p_idx]; }
-
- _FORCE_INLINE_ Vector2 get_axis(int p_axis) const {
- ERR_FAIL_INDEX_V(p_axis, 3, Vector2());
- return elements[p_axis];
- }
- _FORCE_INLINE_ void set_axis(int p_axis, const Vector2 &p_vec) {
- ERR_FAIL_INDEX(p_axis, 3);
- elements[p_axis] = p_vec;
- }
-
- void invert();
- Transform2D inverse() const;
-
- void affine_invert();
- Transform2D affine_inverse() const;
-
- void set_rotation(real_t p_rot);
- real_t get_rotation() const;
- _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale);
- void rotate(real_t p_phi);
-
- void scale(const Size2 &p_scale);
- void scale_basis(const Size2 &p_scale);
- void translate(real_t p_tx, real_t p_ty);
- void translate(const Vector2 &p_translation);
-
- real_t basis_determinant() const;
-
- Size2 get_scale() const;
-
- _FORCE_INLINE_ const Vector2 &get_origin() const { return elements[2]; }
- _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { elements[2] = p_origin; }
-
- Transform2D scaled(const Size2 &p_scale) const;
- Transform2D basis_scaled(const Size2 &p_scale) const;
- Transform2D translated(const Vector2 &p_offset) const;
- Transform2D rotated(real_t p_phi) const;
-
- Transform2D untranslated() const;
-
- void orthonormalize();
- Transform2D orthonormalized() const;
-
- bool operator==(const Transform2D &p_transform) const;
- bool operator!=(const Transform2D &p_transform) const;
-
- void operator*=(const Transform2D &p_transform);
- Transform2D operator*(const Transform2D &p_transform) const;
-
- Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const;
-
- _FORCE_INLINE_ Vector2 basis_xform(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const;
- _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const;
- _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const;
-
- operator String() const;
-
- Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) {
-
- elements[0][0] = xx;
- elements[0][1] = xy;
- elements[1][0] = yx;
- elements[1][1] = yy;
- elements[2][0] = ox;
- elements[2][1] = oy;
- }
-
- Transform2D(real_t p_rot, const Vector2 &p_pos);
- Transform2D() {
- elements[0][0] = 1.0;
- elements[1][1] = 1.0;
- }
-};
-
-bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const {
-
- //SAT intersection between local and transformed rect2
-
- Vector2 xf_points[4] = {
- p_xform.xform(p_rect.position),
- p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)),
- p_xform.xform(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
- p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
- };
-
- real_t low_limit;
-
- //base rect2 first (faster)
-
- if (xf_points[0].y > position.y)
- goto next1;
- if (xf_points[1].y > position.y)
- goto next1;
- if (xf_points[2].y > position.y)
- goto next1;
- if (xf_points[3].y > position.y)
- goto next1;
-
- return false;
-
-next1:
-
- low_limit = position.y + size.y;
-
- if (xf_points[0].y < low_limit)
- goto next2;
- if (xf_points[1].y < low_limit)
- goto next2;
- if (xf_points[2].y < low_limit)
- goto next2;
- if (xf_points[3].y < low_limit)
- goto next2;
-
- return false;
-
-next2:
-
- if (xf_points[0].x > position.x)
- goto next3;
- if (xf_points[1].x > position.x)
- goto next3;
- if (xf_points[2].x > position.x)
- goto next3;
- if (xf_points[3].x > position.x)
- goto next3;
-
- return false;
-
-next3:
-
- low_limit = position.x + size.x;
-
- if (xf_points[0].x < low_limit)
- goto next4;
- if (xf_points[1].x < low_limit)
- goto next4;
- if (xf_points[2].x < low_limit)
- goto next4;
- if (xf_points[3].x < low_limit)
- goto next4;
-
- return false;
-
-next4:
-
- Vector2 xf_points2[4] = {
- position,
- Vector2(position.x + size.x, position.y),
- Vector2(position.x, position.y + size.y),
- Vector2(position.x + size.x, position.y + size.y),
- };
-
- real_t maxa = p_xform.elements[0].dot(xf_points2[0]);
- real_t mina = maxa;
-
- real_t dp = p_xform.elements[0].dot(xf_points2[1]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[0].dot(xf_points2[2]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[0].dot(xf_points2[3]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- real_t maxb = p_xform.elements[0].dot(xf_points[0]);
- real_t minb = maxb;
-
- dp = p_xform.elements[0].dot(xf_points[1]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[0].dot(xf_points[2]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[0].dot(xf_points[3]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- if (mina > maxb)
- return false;
- if (minb > maxa)
- return false;
-
- maxa = p_xform.elements[1].dot(xf_points2[0]);
- mina = maxa;
-
- dp = p_xform.elements[1].dot(xf_points2[1]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[1].dot(xf_points2[2]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- dp = p_xform.elements[1].dot(xf_points2[3]);
- maxa = MAX(dp, maxa);
- mina = MIN(dp, mina);
-
- maxb = p_xform.elements[1].dot(xf_points[0]);
- minb = maxb;
-
- dp = p_xform.elements[1].dot(xf_points[1]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[1].dot(xf_points[2]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- dp = p_xform.elements[1].dot(xf_points[3]);
- maxb = MAX(dp, maxb);
- minb = MIN(dp, minb);
-
- if (mina > maxb)
- return false;
- if (minb > maxa)
- return false;
-
- return true;
-}
-
-Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const {
-
- return Vector2(
- tdotx(p_vec),
- tdoty(p_vec));
-}
-
-Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const {
-
- return Vector2(
- elements[0].dot(p_vec),
- elements[1].dot(p_vec));
-}
-
-Vector2 Transform2D::xform(const Vector2 &p_vec) const {
-
- return Vector2(
- tdotx(p_vec),
- tdoty(p_vec)) +
- elements[2];
-}
-Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {
-
- Vector2 v = p_vec - elements[2];
-
- return Vector2(
- elements[0].dot(v),
- elements[1].dot(v));
-}
-Rect2 Transform2D::xform(const Rect2 &p_rect) const {
-
- Vector2 x = elements[0] * p_rect.size.x;
- Vector2 y = elements[1] * p_rect.size.y;
- Vector2 pos = xform(p_rect.position);
-
- Rect2 new_rect;
- new_rect.position = pos;
- new_rect.expand_to(pos + x);
- new_rect.expand_to(pos + y);
- new_rect.expand_to(pos + x + y);
- return new_rect;
-}
-
-void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) {
-
- elements[0][0] = Math::cos(p_rot) * p_scale.x;
- elements[1][1] = Math::cos(p_rot) * p_scale.y;
- elements[1][0] = -Math::sin(p_rot) * p_scale.y;
- elements[0][1] = Math::sin(p_rot) * p_scale.x;
-}
-
-Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const {
-
- Vector2 ends[4] = {
- xform_inv(p_rect.position),
- xform_inv(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
- xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
- xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y))
- };
-
- Rect2 new_rect;
- new_rect.position = ends[0];
- new_rect.expand_to(ends[1]);
- new_rect.expand_to(ends[2]);
- new_rect.expand_to(ends[3]);
-
- return new_rect;
-}
-
-#endif
diff --git a/core/math/math_defs.h b/core/math/math_defs.h
index d3484d8d02..a5feee6eb5 100644
--- a/core/math/math_defs.h
+++ b/core/math/math_defs.h
@@ -36,30 +36,71 @@
#define CMP_NORMALIZE_TOLERANCE 0.000001
#define CMP_POINT_IN_PLANE_EPSILON 0.00001
+#define Math_SQRT12 0.7071067811865475244008443621048490
+#define Math_SQRT2 1.4142135623730950488016887242
+#define Math_LN2 0.6931471805599453094172321215
+#define Math_TAU 6.2831853071795864769252867666
+#define Math_PI 3.1415926535897932384626433833
+#define Math_E 2.7182818284590452353602874714
+#define Math_INF INFINITY
+#define Math_NAN NAN
+
#ifdef DEBUG_ENABLED
#define MATH_CHECKS
#endif
#define USEC_TO_SEC(m_usec) ((m_usec) / 1000000.0)
-/**
- * "Real" is a type that will be translated to either floats or fixed depending
- * on the compilation setting
- */
enum ClockDirection {
-
CLOCKWISE,
COUNTERCLOCKWISE
};
-#ifdef REAL_T_IS_DOUBLE
+enum Orientation {
-typedef double real_t;
+ HORIZONTAL,
+ VERTICAL
+};
-#else
+enum HAlign {
-typedef float real_t;
+ HALIGN_LEFT,
+ HALIGN_CENTER,
+ HALIGN_RIGHT
+};
+
+enum VAlign {
+
+ VALIGN_TOP,
+ VALIGN_CENTER,
+ VALIGN_BOTTOM
+};
+enum Margin {
+
+ MARGIN_LEFT,
+ MARGIN_TOP,
+ MARGIN_RIGHT,
+ MARGIN_BOTTOM
+};
+
+enum Corner {
+
+ CORNER_TOP_LEFT,
+ CORNER_TOP_RIGHT,
+ CORNER_BOTTOM_RIGHT,
+ CORNER_BOTTOM_LEFT
+};
+
+/**
+ * The "Real" type is an abstract type used for real numbers, such as 1.5,
+ * in contrast to integer numbers. Precision can be controlled with the
+ * presence or absence of the REAL_T_IS_DOUBLE define.
+ */
+#ifdef REAL_T_IS_DOUBLE
+typedef double real_t;
+#else
+typedef float real_t;
#endif
#endif // MATH_DEFS_H
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index f0c0268f31..992084a653 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -39,13 +39,6 @@
#include <float.h>
#include <math.h>
-#define Math_PI 3.14159265358979323846
-#define Math_TAU 6.28318530717958647692
-#define Math_SQRT12 0.7071067811865475244008443621048490
-#define Math_LN2 0.693147180559945309417
-#define Math_INF INFINITY
-#define Math_NAN NAN
-
class Math {
static pcg32_random_t default_pcg;
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index cb923d264e..45c106102e 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -397,7 +397,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Map<Edge, RetFaceConnect>::Element *F = ret_edges.find(e);
ERR_CONTINUE(!F);
-
List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left;
ERR_CONTINUE(O == E);
ERR_CONTINUE(O == NULL);
@@ -426,7 +425,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Edge e2(idx, idxn);
Map<Edge, RetFaceConnect>::Element *F2 = ret_edges.find(e2);
-
ERR_CONTINUE(!F2);
//change faceconnect, point to this face instead
if (F2->get().left == O)
@@ -439,6 +437,15 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
}
}
+ // remove all edge connections to this face
+ for (Map<Edge, RetFaceConnect>::Element *E = ret_edges.front(); E; E = E->next()) {
+ if (E->get().left == O)
+ E->get().left = NULL;
+
+ if (E->get().right == O)
+ E->get().right = NULL;
+ }
+
ret_edges.erase(F); //remove the edge
ret_faces.erase(O); //remove the face
}
diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp
new file mode 100644
index 0000000000..480bccdff1
--- /dev/null
+++ b/core/math/rect2.cpp
@@ -0,0 +1,240 @@
+/*************************************************************************/
+/* rect2.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D
+
+bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
+
+ real_t min = 0, max = 1;
+ int axis = 0;
+ real_t sign = 0;
+
+ for (int i = 0; i < 2; i++) {
+ real_t seg_from = p_from[i];
+ real_t seg_to = p_to[i];
+ real_t box_begin = position[i];
+ real_t box_end = box_begin + size[i];
+ real_t cmin, cmax;
+ real_t csign;
+
+ if (seg_from < seg_to) {
+
+ if (seg_from > box_end || seg_to < box_begin)
+ return false;
+ real_t length = seg_to - seg_from;
+ cmin = (seg_from < box_begin) ? ((box_begin - seg_from) / length) : 0;
+ cmax = (seg_to > box_end) ? ((box_end - seg_from) / length) : 1;
+ csign = -1.0;
+
+ } else {
+
+ if (seg_to > box_end || seg_from < box_begin)
+ return false;
+ real_t length = seg_to - seg_from;
+ cmin = (seg_from > box_end) ? (box_end - seg_from) / length : 0;
+ cmax = (seg_to < box_begin) ? (box_begin - seg_from) / length : 1;
+ csign = 1.0;
+ }
+
+ if (cmin > min) {
+ min = cmin;
+ axis = i;
+ sign = csign;
+ }
+ if (cmax < max)
+ max = cmax;
+ if (max < min)
+ return false;
+ }
+
+ Vector2 rel = p_to - p_from;
+
+ if (r_normal) {
+ Vector2 normal;
+ normal[axis] = sign;
+ *r_normal = normal;
+ }
+
+ if (r_pos)
+ *r_pos = p_from + rel * min;
+
+ return true;
+}
+
+bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const {
+
+ //SAT intersection between local and transformed rect2
+
+ Vector2 xf_points[4] = {
+ p_xform.xform(p_rect.position),
+ p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)),
+ p_xform.xform(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
+ p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
+ };
+
+ real_t low_limit;
+
+ //base rect2 first (faster)
+
+ if (xf_points[0].y > position.y)
+ goto next1;
+ if (xf_points[1].y > position.y)
+ goto next1;
+ if (xf_points[2].y > position.y)
+ goto next1;
+ if (xf_points[3].y > position.y)
+ goto next1;
+
+ return false;
+
+next1:
+
+ low_limit = position.y + size.y;
+
+ if (xf_points[0].y < low_limit)
+ goto next2;
+ if (xf_points[1].y < low_limit)
+ goto next2;
+ if (xf_points[2].y < low_limit)
+ goto next2;
+ if (xf_points[3].y < low_limit)
+ goto next2;
+
+ return false;
+
+next2:
+
+ if (xf_points[0].x > position.x)
+ goto next3;
+ if (xf_points[1].x > position.x)
+ goto next3;
+ if (xf_points[2].x > position.x)
+ goto next3;
+ if (xf_points[3].x > position.x)
+ goto next3;
+
+ return false;
+
+next3:
+
+ low_limit = position.x + size.x;
+
+ if (xf_points[0].x < low_limit)
+ goto next4;
+ if (xf_points[1].x < low_limit)
+ goto next4;
+ if (xf_points[2].x < low_limit)
+ goto next4;
+ if (xf_points[3].x < low_limit)
+ goto next4;
+
+ return false;
+
+next4:
+
+ Vector2 xf_points2[4] = {
+ position,
+ Vector2(position.x + size.x, position.y),
+ Vector2(position.x, position.y + size.y),
+ Vector2(position.x + size.x, position.y + size.y),
+ };
+
+ real_t maxa = p_xform.elements[0].dot(xf_points2[0]);
+ real_t mina = maxa;
+
+ real_t dp = p_xform.elements[0].dot(xf_points2[1]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[0].dot(xf_points2[2]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[0].dot(xf_points2[3]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ real_t maxb = p_xform.elements[0].dot(xf_points[0]);
+ real_t minb = maxb;
+
+ dp = p_xform.elements[0].dot(xf_points[1]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[0].dot(xf_points[2]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[0].dot(xf_points[3]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ if (mina > maxb)
+ return false;
+ if (minb > maxa)
+ return false;
+
+ maxa = p_xform.elements[1].dot(xf_points2[0]);
+ mina = maxa;
+
+ dp = p_xform.elements[1].dot(xf_points2[1]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[1].dot(xf_points2[2]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ dp = p_xform.elements[1].dot(xf_points2[3]);
+ maxa = MAX(dp, maxa);
+ mina = MIN(dp, mina);
+
+ maxb = p_xform.elements[1].dot(xf_points[0]);
+ minb = maxb;
+
+ dp = p_xform.elements[1].dot(xf_points[1]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[1].dot(xf_points[2]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ dp = p_xform.elements[1].dot(xf_points[3]);
+ maxb = MAX(dp, maxb);
+ minb = MIN(dp, minb);
+
+ if (mina > maxb)
+ return false;
+ if (minb > maxa)
+ return false;
+
+ return true;
+}
diff --git a/core/math/rect2.h b/core/math/rect2.h
new file mode 100644
index 0000000000..20329bee0d
--- /dev/null
+++ b/core/math/rect2.h
@@ -0,0 +1,371 @@
+/*************************************************************************/
+/* rect2.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RECT2_H
+#define RECT2_H
+
+#include "vector2.h" // also includes math_funcs and ustring
+
+struct Transform2D;
+
+struct Rect2 {
+
+ Point2 position;
+ Size2 size;
+
+ const Vector2 &get_position() const { return position; }
+ void set_position(const Vector2 &p_pos) { position = p_pos; }
+ const Vector2 &get_size() const { return size; }
+ void set_size(const Vector2 &p_size) { size = p_size; }
+
+ real_t get_area() const { return size.width * size.height; }
+
+ inline bool intersects(const Rect2 &p_rect) const {
+ if (position.x >= (p_rect.position.x + p_rect.size.width))
+ return false;
+ if ((position.x + size.width) <= p_rect.position.x)
+ return false;
+ if (position.y >= (p_rect.position.y + p_rect.size.height))
+ return false;
+ if ((position.y + size.height) <= p_rect.position.y)
+ return false;
+
+ return true;
+ }
+
+ inline real_t distance_to(const Vector2 &p_point) const {
+
+ real_t dist = 0.0;
+ bool inside = true;
+
+ if (p_point.x < position.x) {
+ real_t d = position.x - p_point.x;
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+ if (p_point.y < position.y) {
+ real_t d = position.y - p_point.y;
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+ if (p_point.x >= (position.x + size.x)) {
+ real_t d = p_point.x - (position.x + size.x);
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+ if (p_point.y >= (position.y + size.y)) {
+ real_t d = p_point.y - (position.y + size.y);
+ dist = inside ? d : MIN(dist, d);
+ inside = false;
+ }
+
+ if (inside)
+ return 0;
+ else
+ return dist;
+ }
+
+ bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const;
+
+ bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const;
+
+ inline bool encloses(const Rect2 &p_rect) const {
+
+ return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
+ ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
+ ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
+ }
+
+ inline bool has_no_area() const {
+
+ return (size.x <= 0 || size.y <= 0);
+ }
+ inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect
+
+ Rect2 new_rect = p_rect;
+
+ if (!intersects(new_rect))
+ return Rect2();
+
+ new_rect.position.x = MAX(p_rect.position.x, position.x);
+ new_rect.position.y = MAX(p_rect.position.y, position.y);
+
+ Point2 p_rect_end = p_rect.position + p_rect.size;
+ Point2 end = position + size;
+
+ new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x;
+ new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y;
+
+ return new_rect;
+ }
+
+ inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect
+
+ Rect2 new_rect;
+
+ new_rect.position.x = MIN(p_rect.position.x, position.x);
+ new_rect.position.y = MIN(p_rect.position.y, position.y);
+
+ new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
+ new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
+
+ new_rect.size = new_rect.size - new_rect.position; //make relative again
+
+ return new_rect;
+ };
+ inline bool has_point(const Point2 &p_point) const {
+ if (p_point.x < position.x)
+ return false;
+ if (p_point.y < position.y)
+ return false;
+
+ if (p_point.x >= (position.x + size.x))
+ return false;
+ if (p_point.y >= (position.y + size.y))
+ return false;
+
+ return true;
+ }
+
+ inline bool no_area() const { return (size.width <= 0 || size.height <= 0); }
+
+ bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
+ bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
+
+ inline Rect2 grow(real_t p_by) const {
+
+ Rect2 g = *this;
+ g.position.x -= p_by;
+ g.position.y -= p_by;
+ g.size.width += p_by * 2;
+ g.size.height += p_by * 2;
+ return g;
+ }
+
+ inline Rect2 grow_margin(Margin p_margin, real_t p_amount) const {
+ Rect2 g = *this;
+ g = g.grow_individual((MARGIN_LEFT == p_margin) ? p_amount : 0,
+ (MARGIN_TOP == p_margin) ? p_amount : 0,
+ (MARGIN_RIGHT == p_margin) ? p_amount : 0,
+ (MARGIN_BOTTOM == p_margin) ? p_amount : 0);
+ return g;
+ }
+
+ inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
+
+ Rect2 g = *this;
+ g.position.x -= p_left;
+ g.position.y -= p_top;
+ g.size.width += p_left + p_right;
+ g.size.height += p_top + p_bottom;
+
+ return g;
+ }
+
+ inline Rect2 expand(const Vector2 &p_vector) const {
+
+ Rect2 r = *this;
+ r.expand_to(p_vector);
+ return r;
+ }
+
+ inline void expand_to(const Vector2 &p_vector) { //in place function for speed
+
+ Vector2 begin = position;
+ Vector2 end = position + size;
+
+ if (p_vector.x < begin.x)
+ begin.x = p_vector.x;
+ if (p_vector.y < begin.y)
+ begin.y = p_vector.y;
+
+ if (p_vector.x > end.x)
+ end.x = p_vector.x;
+ if (p_vector.y > end.y)
+ end.y = p_vector.y;
+
+ position = begin;
+ size = end - begin;
+ }
+
+ inline Rect2 abs() const {
+
+ return Rect2(Point2(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs());
+ }
+
+ operator String() const { return String(position) + ", " + String(size); }
+
+ Rect2() {}
+ Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) :
+ position(Point2(p_x, p_y)),
+ size(Size2(p_width, p_height)) {
+ }
+ Rect2(const Point2 &p_pos, const Size2 &p_size) :
+ position(p_pos),
+ size(p_size) {
+ }
+};
+
+struct Rect2i {
+
+ Point2i position;
+ Size2i size;
+
+ const Point2i &get_position() const { return position; }
+ void set_position(const Point2i &p_position) { position = p_position; }
+ const Size2i &get_size() const { return size; }
+ void set_size(const Size2i &p_size) { size = p_size; }
+
+ int get_area() const { return size.width * size.height; }
+
+ inline bool intersects(const Rect2i &p_rect) const {
+ if (position.x > (p_rect.position.x + p_rect.size.width))
+ return false;
+ if ((position.x + size.width) < p_rect.position.x)
+ return false;
+ if (position.y > (p_rect.position.y + p_rect.size.height))
+ return false;
+ if ((position.y + size.height) < p_rect.position.y)
+ return false;
+
+ return true;
+ }
+
+ inline bool encloses(const Rect2i &p_rect) const {
+
+ return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
+ ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
+ ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
+ }
+
+ inline bool has_no_area() const {
+
+ return (size.x <= 0 || size.y <= 0);
+ }
+ inline Rect2i clip(const Rect2i &p_rect) const { /// return a clipped rect
+
+ Rect2i new_rect = p_rect;
+
+ if (!intersects(new_rect))
+ return Rect2i();
+
+ new_rect.position.x = MAX(p_rect.position.x, position.x);
+ new_rect.position.y = MAX(p_rect.position.y, position.y);
+
+ Point2 p_rect_end = p_rect.position + p_rect.size;
+ Point2 end = position + size;
+
+ new_rect.size.x = (int)(MIN(p_rect_end.x, end.x) - new_rect.position.x);
+ new_rect.size.y = (int)(MIN(p_rect_end.y, end.y) - new_rect.position.y);
+
+ return new_rect;
+ }
+
+ inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect
+
+ Rect2i new_rect;
+
+ new_rect.position.x = MIN(p_rect.position.x, position.x);
+ new_rect.position.y = MIN(p_rect.position.y, position.y);
+
+ new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
+ new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
+
+ new_rect.size = new_rect.size - new_rect.position; //make relative again
+
+ return new_rect;
+ };
+ bool has_point(const Point2 &p_point) const {
+ if (p_point.x < position.x)
+ return false;
+ if (p_point.y < position.y)
+ return false;
+
+ if (p_point.x >= (position.x + size.x))
+ return false;
+ if (p_point.y >= (position.y + size.y))
+ return false;
+
+ return true;
+ }
+
+ bool no_area() { return (size.width <= 0 || size.height <= 0); }
+
+ bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; }
+ bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
+
+ Rect2i grow(int p_by) const {
+
+ Rect2i g = *this;
+ g.position.x -= p_by;
+ g.position.y -= p_by;
+ g.size.width += p_by * 2;
+ g.size.height += p_by * 2;
+ return g;
+ }
+
+ inline void expand_to(const Point2i &p_vector) {
+
+ Point2i begin = position;
+ Point2i end = position + size;
+
+ if (p_vector.x < begin.x)
+ begin.x = p_vector.x;
+ if (p_vector.y < begin.y)
+ begin.y = p_vector.y;
+
+ if (p_vector.x > end.x)
+ end.x = p_vector.x;
+ if (p_vector.y > end.y)
+ end.y = p_vector.y;
+
+ position = begin;
+ size = end - begin;
+ }
+
+ operator String() const { return String(position) + ", " + String(size); }
+
+ operator Rect2() const { return Rect2(position, size); }
+ Rect2i(const Rect2 &p_r2) :
+ position(p_r2.position),
+ size(p_r2.size) {
+ }
+ Rect2i() {}
+ Rect2i(int p_x, int p_y, int p_width, int p_height) :
+ position(Point2(p_x, p_y)),
+ size(Size2(p_width, p_height)) {
+ }
+ Rect2i(const Point2 &p_pos, const Size2 &p_size) :
+ position(p_pos),
+ size(p_size) {
+ }
+};
+
+#endif // RECT2_H
diff --git a/core/math/math_2d.cpp b/core/math/transform_2d.cpp
index a053ffbd93..4bb763c879 100644
--- a/core/math/math_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* math_2d.cpp */
+/* transform_2d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,287 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "math_2d.h"
-
-real_t Vector2::angle() const {
-
- return Math::atan2(y, x);
-}
-
-real_t Vector2::length() const {
-
- return Math::sqrt(x * x + y * y);
-}
-
-real_t Vector2::length_squared() const {
-
- return x * x + y * y;
-}
-
-void Vector2::normalize() {
-
- real_t l = x * x + y * y;
- if (l != 0) {
-
- l = Math::sqrt(l);
- x /= l;
- y /= l;
- }
-}
-
-Vector2 Vector2::normalized() const {
-
- Vector2 v = *this;
- v.normalize();
- return v;
-}
-
-bool Vector2::is_normalized() const {
- // use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
- return Math::is_equal_approx(length_squared(), 1.0);
-}
-
-real_t Vector2::distance_to(const Vector2 &p_vector2) const {
-
- return Math::sqrt((x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y));
-}
-
-real_t Vector2::distance_squared_to(const Vector2 &p_vector2) const {
-
- return (x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y);
-}
-
-real_t Vector2::angle_to(const Vector2 &p_vector2) const {
-
- return Math::atan2(cross(p_vector2), dot(p_vector2));
-}
-
-real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
-
- return Math::atan2(y - p_vector2.y, x - p_vector2.x);
-}
-
-real_t Vector2::dot(const Vector2 &p_other) const {
-
- return x * p_other.x + y * p_other.y;
-}
-
-real_t Vector2::cross(const Vector2 &p_other) const {
-
- return x * p_other.y - y * p_other.x;
-}
-
-Vector2 Vector2::floor() const {
-
- return Vector2(Math::floor(x), Math::floor(y));
-}
-
-Vector2 Vector2::ceil() const {
-
- return Vector2(Math::ceil(x), Math::ceil(y));
-}
-
-Vector2 Vector2::round() const {
-
- return Vector2(Math::round(x), Math::round(y));
-}
-
-Vector2 Vector2::rotated(real_t p_by) const {
-
- Vector2 v;
- v.set_rotation(angle() + p_by);
- v *= length();
- return v;
-}
-
-Vector2 Vector2::project(const Vector2 &p_vec) const {
-
- Vector2 v1 = p_vec;
- Vector2 v2 = *this;
- return v2 * (v1.dot(v2) / v2.dot(v2));
-}
-
-Vector2 Vector2::snapped(const Vector2 &p_by) const {
-
- return Vector2(
- Math::stepify(x, p_by.x),
- Math::stepify(y, p_by.y));
-}
-
-Vector2 Vector2::clamped(real_t p_len) const {
-
- real_t l = length();
- Vector2 v = *this;
- if (l > 0 && p_len < l) {
-
- v /= l;
- v *= p_len;
- }
-
- return v;
-}
-
-Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const {
-
- Vector2 p0 = p_pre_a;
- Vector2 p1 = *this;
- Vector2 p2 = p_b;
- Vector2 p3 = p_post_b;
-
- real_t t = p_t;
- real_t t2 = t * t;
- real_t t3 = t2 * t;
-
- Vector2 out;
- out = 0.5 * ((p1 * 2.0) +
- (-p0 + p2) * t +
- (2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
- (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
- return out;
-}
-
-// slide returns the component of the vector along the given plane, specified by its normal vector.
-Vector2 Vector2::slide(const Vector2 &p_normal) const {
-#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
-#endif
- return *this - p_normal * this->dot(p_normal);
-}
-
-Vector2 Vector2::bounce(const Vector2 &p_normal) const {
- return -reflect(p_normal);
-}
-
-Vector2 Vector2::reflect(const Vector2 &p_normal) const {
-#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
-#endif
- return 2.0 * p_normal * this->dot(p_normal) - *this;
-}
-
-bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
-
- real_t min = 0, max = 1;
- int axis = 0;
- real_t sign = 0;
-
- for (int i = 0; i < 2; i++) {
- real_t seg_from = p_from[i];
- real_t seg_to = p_to[i];
- real_t box_begin = position[i];
- real_t box_end = box_begin + size[i];
- real_t cmin, cmax;
- real_t csign;
-
- if (seg_from < seg_to) {
-
- if (seg_from > box_end || seg_to < box_begin)
- return false;
- real_t length = seg_to - seg_from;
- cmin = (seg_from < box_begin) ? ((box_begin - seg_from) / length) : 0;
- cmax = (seg_to > box_end) ? ((box_end - seg_from) / length) : 1;
- csign = -1.0;
-
- } else {
-
- if (seg_to > box_end || seg_from < box_begin)
- return false;
- real_t length = seg_to - seg_from;
- cmin = (seg_from > box_end) ? (box_end - seg_from) / length : 0;
- cmax = (seg_to < box_begin) ? (box_begin - seg_from) / length : 1;
- csign = 1.0;
- }
-
- if (cmin > min) {
- min = cmin;
- axis = i;
- sign = csign;
- }
- if (cmax < max)
- max = cmax;
- if (max < min)
- return false;
- }
-
- Vector2 rel = p_to - p_from;
-
- if (r_normal) {
- Vector2 normal;
- normal[axis] = sign;
- *r_normal = normal;
- }
-
- if (r_pos)
- *r_pos = p_from + rel * min;
-
- return true;
-}
-
-/* Point2i */
-
-Point2i Point2i::operator+(const Point2i &p_v) const {
-
- return Point2i(x + p_v.x, y + p_v.y);
-}
-void Point2i::operator+=(const Point2i &p_v) {
-
- x += p_v.x;
- y += p_v.y;
-}
-Point2i Point2i::operator-(const Point2i &p_v) const {
-
- return Point2i(x - p_v.x, y - p_v.y);
-}
-void Point2i::operator-=(const Point2i &p_v) {
-
- x -= p_v.x;
- y -= p_v.y;
-}
-
-Point2i Point2i::operator*(const Point2i &p_v1) const {
-
- return Point2i(x * p_v1.x, y * p_v1.y);
-};
-
-Point2i Point2i::operator*(const int &rvalue) const {
-
- return Point2i(x * rvalue, y * rvalue);
-};
-void Point2i::operator*=(const int &rvalue) {
-
- x *= rvalue;
- y *= rvalue;
-};
-
-Point2i Point2i::operator/(const Point2i &p_v1) const {
-
- return Point2i(x / p_v1.x, y / p_v1.y);
-};
-
-Point2i Point2i::operator/(const int &rvalue) const {
-
- return Point2i(x / rvalue, y / rvalue);
-};
-
-void Point2i::operator/=(const int &rvalue) {
-
- x /= rvalue;
- y /= rvalue;
-};
-
-Point2i Point2i::operator-() const {
-
- return Point2i(-x, -y);
-}
-
-bool Point2i::operator==(const Point2i &p_vec2) const {
-
- return x == p_vec2.x && y == p_vec2.y;
-}
-bool Point2i::operator!=(const Point2i &p_vec2) const {
-
- return x != p_vec2.x || y != p_vec2.y;
-}
+#include "transform_2d.h"
void Transform2D::invert() {
// FIXME: this function assumes the basis is a rotation matrix, with no scaling.
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
new file mode 100644
index 0000000000..bf73755f0d
--- /dev/null
+++ b/core/math/transform_2d.h
@@ -0,0 +1,201 @@
+/*************************************************************************/
+/* transform_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TRANSFORM_2D_H
+#define TRANSFORM_2D_H
+
+#include "rect2.h" // also includes vector2, math_funcs, and ustring
+
+struct Transform2D {
+ // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
+ // M = (elements[0][0] elements[1][0])
+ // (elements[0][1] elements[1][1])
+ // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as elements[i].
+ // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to elements[1][0] here.
+ // This requires additional care when working with explicit indices.
+ // See https://en.wikipedia.org/wiki/Row-_and_column-major_order for further reading.
+
+ // Warning #2: 2D be aware that unlike 3D code, 2D code uses a left-handed coordinate system: Y-axis points down,
+ // and angle is measure from +X to +Y in a clockwise-fashion.
+
+ Vector2 elements[3];
+
+ _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return elements[0][0] * v.x + elements[1][0] * v.y; }
+ _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return elements[0][1] * v.x + elements[1][1] * v.y; }
+
+ const Vector2 &operator[](int p_idx) const { return elements[p_idx]; }
+ Vector2 &operator[](int p_idx) { return elements[p_idx]; }
+
+ _FORCE_INLINE_ Vector2 get_axis(int p_axis) const {
+ ERR_FAIL_INDEX_V(p_axis, 3, Vector2());
+ return elements[p_axis];
+ }
+ _FORCE_INLINE_ void set_axis(int p_axis, const Vector2 &p_vec) {
+ ERR_FAIL_INDEX(p_axis, 3);
+ elements[p_axis] = p_vec;
+ }
+
+ void invert();
+ Transform2D inverse() const;
+
+ void affine_invert();
+ Transform2D affine_inverse() const;
+
+ void set_rotation(real_t p_rot);
+ real_t get_rotation() const;
+ _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale);
+ void rotate(real_t p_phi);
+
+ void scale(const Size2 &p_scale);
+ void scale_basis(const Size2 &p_scale);
+ void translate(real_t p_tx, real_t p_ty);
+ void translate(const Vector2 &p_translation);
+
+ real_t basis_determinant() const;
+
+ Size2 get_scale() const;
+
+ _FORCE_INLINE_ const Vector2 &get_origin() const { return elements[2]; }
+ _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { elements[2] = p_origin; }
+
+ Transform2D scaled(const Size2 &p_scale) const;
+ Transform2D basis_scaled(const Size2 &p_scale) const;
+ Transform2D translated(const Vector2 &p_offset) const;
+ Transform2D rotated(real_t p_phi) const;
+
+ Transform2D untranslated() const;
+
+ void orthonormalize();
+ Transform2D orthonormalized() const;
+
+ bool operator==(const Transform2D &p_transform) const;
+ bool operator!=(const Transform2D &p_transform) const;
+
+ void operator*=(const Transform2D &p_transform);
+ Transform2D operator*(const Transform2D &p_transform) const;
+
+ Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const;
+
+ _FORCE_INLINE_ Vector2 basis_xform(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const;
+ _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const;
+ _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const;
+
+ operator String() const;
+
+ Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) {
+
+ elements[0][0] = xx;
+ elements[0][1] = xy;
+ elements[1][0] = yx;
+ elements[1][1] = yy;
+ elements[2][0] = ox;
+ elements[2][1] = oy;
+ }
+
+ Transform2D(real_t p_rot, const Vector2 &p_pos);
+ Transform2D() {
+ elements[0][0] = 1.0;
+ elements[1][1] = 1.0;
+ }
+};
+
+Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const {
+
+ return Vector2(
+ tdotx(p_vec),
+ tdoty(p_vec));
+}
+
+Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const {
+
+ return Vector2(
+ elements[0].dot(p_vec),
+ elements[1].dot(p_vec));
+}
+
+Vector2 Transform2D::xform(const Vector2 &p_vec) const {
+
+ return Vector2(
+ tdotx(p_vec),
+ tdoty(p_vec)) +
+ elements[2];
+}
+Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {
+
+ Vector2 v = p_vec - elements[2];
+
+ return Vector2(
+ elements[0].dot(v),
+ elements[1].dot(v));
+}
+Rect2 Transform2D::xform(const Rect2 &p_rect) const {
+
+ Vector2 x = elements[0] * p_rect.size.x;
+ Vector2 y = elements[1] * p_rect.size.y;
+ Vector2 pos = xform(p_rect.position);
+
+ Rect2 new_rect;
+ new_rect.position = pos;
+ new_rect.expand_to(pos + x);
+ new_rect.expand_to(pos + y);
+ new_rect.expand_to(pos + x + y);
+ return new_rect;
+}
+
+void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) {
+
+ elements[0][0] = Math::cos(p_rot) * p_scale.x;
+ elements[1][1] = Math::cos(p_rot) * p_scale.y;
+ elements[1][0] = -Math::sin(p_rot) * p_scale.y;
+ elements[0][1] = Math::sin(p_rot) * p_scale.x;
+}
+
+Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const {
+
+ Vector2 ends[4] = {
+ xform_inv(p_rect.position),
+ xform_inv(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)),
+ xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)),
+ xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y))
+ };
+
+ Rect2 new_rect;
+ new_rect.position = ends[0];
+ new_rect.expand_to(ends[1]);
+ new_rect.expand_to(ends[2]);
+ new_rect.expand_to(ends[3]);
+
+ return new_rect;
+}
+
+#endif // TRANSFORM_2D_H
diff --git a/core/math/triangulate.h b/core/math/triangulate.h
index b1a583d0c5..a0f56f5f27 100644
--- a/core/math/triangulate.h
+++ b/core/math/triangulate.h
@@ -31,7 +31,7 @@
#ifndef TRIANGULATE_H
#define TRIANGULATE_H
-#include "math_2d.h"
+#include "vector2.h"
/*
http://www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
new file mode 100644
index 0000000000..75d9b8b311
--- /dev/null
+++ b/core/math/vector2.cpp
@@ -0,0 +1,250 @@
+/*************************************************************************/
+/* vector2.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "vector2.h"
+
+real_t Vector2::angle() const {
+
+ return Math::atan2(y, x);
+}
+
+real_t Vector2::length() const {
+
+ return Math::sqrt(x * x + y * y);
+}
+
+real_t Vector2::length_squared() const {
+
+ return x * x + y * y;
+}
+
+void Vector2::normalize() {
+
+ real_t l = x * x + y * y;
+ if (l != 0) {
+
+ l = Math::sqrt(l);
+ x /= l;
+ y /= l;
+ }
+}
+
+Vector2 Vector2::normalized() const {
+
+ Vector2 v = *this;
+ v.normalize();
+ return v;
+}
+
+bool Vector2::is_normalized() const {
+ // use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
+ return Math::is_equal_approx(length_squared(), 1.0);
+}
+
+real_t Vector2::distance_to(const Vector2 &p_vector2) const {
+
+ return Math::sqrt((x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y));
+}
+
+real_t Vector2::distance_squared_to(const Vector2 &p_vector2) const {
+
+ return (x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y);
+}
+
+real_t Vector2::angle_to(const Vector2 &p_vector2) const {
+
+ return Math::atan2(cross(p_vector2), dot(p_vector2));
+}
+
+real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
+
+ return Math::atan2(y - p_vector2.y, x - p_vector2.x);
+}
+
+real_t Vector2::dot(const Vector2 &p_other) const {
+
+ return x * p_other.x + y * p_other.y;
+}
+
+real_t Vector2::cross(const Vector2 &p_other) const {
+
+ return x * p_other.y - y * p_other.x;
+}
+
+Vector2 Vector2::floor() const {
+
+ return Vector2(Math::floor(x), Math::floor(y));
+}
+
+Vector2 Vector2::ceil() const {
+
+ return Vector2(Math::ceil(x), Math::ceil(y));
+}
+
+Vector2 Vector2::round() const {
+
+ return Vector2(Math::round(x), Math::round(y));
+}
+
+Vector2 Vector2::rotated(real_t p_by) const {
+
+ Vector2 v;
+ v.set_rotation(angle() + p_by);
+ v *= length();
+ return v;
+}
+
+Vector2 Vector2::project(const Vector2 &p_b) const {
+ return p_b * (dot(p_b) / p_b.dot(p_b));
+}
+
+Vector2 Vector2::snapped(const Vector2 &p_by) const {
+
+ return Vector2(
+ Math::stepify(x, p_by.x),
+ Math::stepify(y, p_by.y));
+}
+
+Vector2 Vector2::clamped(real_t p_len) const {
+
+ real_t l = length();
+ Vector2 v = *this;
+ if (l > 0 && p_len < l) {
+
+ v /= l;
+ v *= p_len;
+ }
+
+ return v;
+}
+
+Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const {
+
+ Vector2 p0 = p_pre_a;
+ Vector2 p1 = *this;
+ Vector2 p2 = p_b;
+ Vector2 p3 = p_post_b;
+
+ real_t t = p_t;
+ real_t t2 = t * t;
+ real_t t3 = t2 * t;
+
+ Vector2 out;
+ out = 0.5 * ((p1 * 2.0) +
+ (-p0 + p2) * t +
+ (2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
+ (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
+ return out;
+}
+
+// slide returns the component of the vector along the given plane, specified by its normal vector.
+Vector2 Vector2::slide(const Vector2 &p_normal) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
+#endif
+ return *this - p_normal * this->dot(p_normal);
+}
+
+Vector2 Vector2::bounce(const Vector2 &p_normal) const {
+ return -reflect(p_normal);
+}
+
+Vector2 Vector2::reflect(const Vector2 &p_normal) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
+#endif
+ return 2.0 * p_normal * this->dot(p_normal) - *this;
+}
+
+/* Vector2i */
+
+Vector2i Vector2i::operator+(const Vector2i &p_v) const {
+
+ return Vector2i(x + p_v.x, y + p_v.y);
+}
+void Vector2i::operator+=(const Vector2i &p_v) {
+
+ x += p_v.x;
+ y += p_v.y;
+}
+Vector2i Vector2i::operator-(const Vector2i &p_v) const {
+
+ return Vector2i(x - p_v.x, y - p_v.y);
+}
+void Vector2i::operator-=(const Vector2i &p_v) {
+
+ x -= p_v.x;
+ y -= p_v.y;
+}
+
+Vector2i Vector2i::operator*(const Vector2i &p_v1) const {
+
+ return Vector2i(x * p_v1.x, y * p_v1.y);
+};
+
+Vector2i Vector2i::operator*(const int &rvalue) const {
+
+ return Vector2i(x * rvalue, y * rvalue);
+};
+void Vector2i::operator*=(const int &rvalue) {
+
+ x *= rvalue;
+ y *= rvalue;
+};
+
+Vector2i Vector2i::operator/(const Vector2i &p_v1) const {
+
+ return Vector2i(x / p_v1.x, y / p_v1.y);
+};
+
+Vector2i Vector2i::operator/(const int &rvalue) const {
+
+ return Vector2i(x / rvalue, y / rvalue);
+};
+
+void Vector2i::operator/=(const int &rvalue) {
+
+ x /= rvalue;
+ y /= rvalue;
+};
+
+Vector2i Vector2i::operator-() const {
+
+ return Vector2i(-x, -y);
+}
+
+bool Vector2i::operator==(const Vector2i &p_vec2) const {
+
+ return x == p_vec2.x && y == p_vec2.y;
+}
+bool Vector2i::operator!=(const Vector2i &p_vec2) const {
+
+ return x != p_vec2.x || y != p_vec2.y;
+}
diff --git a/core/math/vector2.h b/core/math/vector2.h
new file mode 100644
index 0000000000..fbcdc80b60
--- /dev/null
+++ b/core/math/vector2.h
@@ -0,0 +1,316 @@
+/*************************************************************************/
+/* vector2.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VECTOR2_H
+#define VECTOR2_H
+
+#include "math_funcs.h"
+#include "ustring.h"
+
+struct Vector2i;
+
+struct Vector2 {
+
+ union {
+ real_t x;
+ real_t width;
+ };
+ union {
+ real_t y;
+ real_t height;
+ };
+
+ _FORCE_INLINE_ real_t &operator[](int p_idx) {
+ return p_idx ? y : x;
+ }
+ _FORCE_INLINE_ const real_t &operator[](int p_idx) const {
+ return p_idx ? y : x;
+ }
+
+ void normalize();
+ Vector2 normalized() const;
+ bool is_normalized() const;
+
+ real_t length() const;
+ real_t length_squared() const;
+
+ real_t distance_to(const Vector2 &p_vector2) const;
+ real_t distance_squared_to(const Vector2 &p_vector2) const;
+ real_t angle_to(const Vector2 &p_vector2) const;
+ real_t angle_to_point(const Vector2 &p_vector2) const;
+
+ real_t dot(const Vector2 &p_other) const;
+ real_t cross(const Vector2 &p_other) const;
+ Vector2 project(const Vector2 &p_b) const;
+
+ Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
+
+ Vector2 clamped(real_t p_len) const;
+
+ _FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t);
+ _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const;
+ _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const;
+ Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
+
+ Vector2 slide(const Vector2 &p_normal) const;
+ Vector2 bounce(const Vector2 &p_normal) const;
+ Vector2 reflect(const Vector2 &p_normal) const;
+
+ Vector2 operator+(const Vector2 &p_v) const;
+ void operator+=(const Vector2 &p_v);
+ Vector2 operator-(const Vector2 &p_v) const;
+ void operator-=(const Vector2 &p_v);
+ Vector2 operator*(const Vector2 &p_v1) const;
+
+ Vector2 operator*(const real_t &rvalue) const;
+ void operator*=(const real_t &rvalue);
+ void operator*=(const Vector2 &rvalue) { *this = *this * rvalue; }
+
+ Vector2 operator/(const Vector2 &p_v1) const;
+
+ Vector2 operator/(const real_t &rvalue) const;
+
+ void operator/=(const real_t &rvalue);
+
+ Vector2 operator-() const;
+
+ bool operator==(const Vector2 &p_vec2) const;
+ bool operator!=(const Vector2 &p_vec2) const;
+
+ bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
+ bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); }
+
+ real_t angle() const;
+
+ void set_rotation(real_t p_radians) {
+
+ x = Math::cos(p_radians);
+ y = Math::sin(p_radians);
+ }
+
+ _FORCE_INLINE_ Vector2 abs() const {
+
+ return Vector2(Math::abs(x), Math::abs(y));
+ }
+
+ Vector2 rotated(real_t p_by) const;
+ Vector2 tangent() const {
+
+ return Vector2(y, -x);
+ }
+
+ Vector2 floor() const;
+ Vector2 ceil() const;
+ Vector2 round() const;
+ Vector2 snapped(const Vector2 &p_by) const;
+ real_t aspect() const { return width / height; }
+
+ operator String() const { return String::num(x) + ", " + String::num(y); }
+
+ _FORCE_INLINE_ Vector2(real_t p_x, real_t p_y) {
+ x = p_x;
+ y = p_y;
+ }
+ _FORCE_INLINE_ Vector2() {
+ x = 0;
+ y = 0;
+ }
+};
+
+_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
+
+ return p_vec - *this * (dot(p_vec) - p_d);
+}
+
+_FORCE_INLINE_ Vector2 operator*(real_t p_scalar, const Vector2 &p_vec) {
+
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const {
+
+ return Vector2(x + p_v.x, y + p_v.y);
+}
+_FORCE_INLINE_ void Vector2::operator+=(const Vector2 &p_v) {
+
+ x += p_v.x;
+ y += p_v.y;
+}
+_FORCE_INLINE_ Vector2 Vector2::operator-(const Vector2 &p_v) const {
+
+ return Vector2(x - p_v.x, y - p_v.y);
+}
+_FORCE_INLINE_ void Vector2::operator-=(const Vector2 &p_v) {
+
+ x -= p_v.x;
+ y -= p_v.y;
+}
+
+_FORCE_INLINE_ Vector2 Vector2::operator*(const Vector2 &p_v1) const {
+
+ return Vector2(x * p_v1.x, y * p_v1.y);
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator*(const real_t &rvalue) const {
+
+ return Vector2(x * rvalue, y * rvalue);
+};
+_FORCE_INLINE_ void Vector2::operator*=(const real_t &rvalue) {
+
+ x *= rvalue;
+ y *= rvalue;
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator/(const Vector2 &p_v1) const {
+
+ return Vector2(x / p_v1.x, y / p_v1.y);
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator/(const real_t &rvalue) const {
+
+ return Vector2(x / rvalue, y / rvalue);
+};
+
+_FORCE_INLINE_ void Vector2::operator/=(const real_t &rvalue) {
+
+ x /= rvalue;
+ y /= rvalue;
+};
+
+_FORCE_INLINE_ Vector2 Vector2::operator-() const {
+
+ return Vector2(-x, -y);
+}
+
+_FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const {
+
+ return x == p_vec2.x && y == p_vec2.y;
+}
+_FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const {
+
+ return x != p_vec2.x || y != p_vec2.y;
+}
+
+Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const {
+
+ Vector2 res = *this;
+
+ res.x += (p_t * (p_b.x - x));
+ res.y += (p_t * (p_b.y - y));
+
+ return res;
+}
+
+Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const {
+#ifdef MATH_CHECKS
+ ERR_FAIL_COND_V(is_normalized() == false, Vector2());
+#endif
+ real_t theta = angle_to(p_b);
+ return rotated(theta * p_t);
+}
+
+Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) {
+
+ Vector2 res = p_a;
+
+ res.x += (p_t * (p_b.x - p_a.x));
+ res.y += (p_t * (p_b.y - p_a.y));
+
+ return res;
+}
+
+typedef Vector2 Size2;
+typedef Vector2 Point2;
+
+/* INTEGER STUFF */
+
+struct Vector2i {
+
+ union {
+ int x;
+ int width;
+ };
+ union {
+ int y;
+ int height;
+ };
+
+ _FORCE_INLINE_ int &operator[](int p_idx) {
+ return p_idx ? y : x;
+ }
+ _FORCE_INLINE_ const int &operator[](int p_idx) const {
+ return p_idx ? y : x;
+ }
+
+ Vector2i operator+(const Vector2i &p_v) const;
+ void operator+=(const Vector2i &p_v);
+ Vector2i operator-(const Vector2i &p_v) const;
+ void operator-=(const Vector2i &p_v);
+ Vector2i operator*(const Vector2i &p_v1) const;
+
+ Vector2i operator*(const int &rvalue) const;
+ void operator*=(const int &rvalue);
+
+ Vector2i operator/(const Vector2i &p_v1) const;
+
+ Vector2i operator/(const int &rvalue) const;
+
+ void operator/=(const int &rvalue);
+
+ Vector2i operator-() const;
+ bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
+ bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
+
+ bool operator==(const Vector2i &p_vec2) const;
+ bool operator!=(const Vector2i &p_vec2) const;
+
+ real_t get_aspect() const { return width / (real_t)height; }
+
+ operator String() const { return String::num(x) + ", " + String::num(y); }
+
+ operator Vector2() const { return Vector2(x, y); }
+ inline Vector2i(const Vector2 &p_vec2) {
+ x = (int)p_vec2.x;
+ y = (int)p_vec2.y;
+ }
+ inline Vector2i(int p_x, int p_y) {
+ x = p_x;
+ y = p_y;
+ }
+ inline Vector2i() {
+ x = 0;
+ y = 0;
+ }
+};
+
+typedef Vector2i Size2i;
+typedef Vector2i Point2i;
+
+#endif // VECTOR2_H
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 433adf09ee..a719e3965d 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -109,6 +109,8 @@ struct Vector3 {
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_b) const;
+ _FORCE_INLINE_ Vector3 project(const Vector3 &p_b) const;
+
_FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const;
_FORCE_INLINE_ Vector3 slide(const Vector3 &p_normal) const;
@@ -238,6 +240,10 @@ real_t Vector3::distance_squared_to(const Vector3 &p_b) const {
return (p_b - *this).length_squared();
}
+Vector3 Vector3::project(const Vector3 &p_b) const {
+ return p_b * (dot(p_b) / p_b.dot(p_b));
+}
+
real_t Vector3::angle_to(const Vector3 &p_b) const {
return Math::atan2(cross(p_b).length(), dot(p_b));
diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h
index 2f6dcb3178..6a33cf4d70 100644
--- a/core/method_ptrcall.h
+++ b/core/method_ptrcall.h
@@ -31,7 +31,7 @@
#ifndef METHOD_PTRCALL_H
#define METHOD_PTRCALL_H
-#include "math_2d.h"
+#include "transform_2d.h"
#include "typedefs.h"
#include "variant.h"
diff --git a/core/object.cpp b/core/object.cpp
index 8c9d3557f8..76226d113a 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -450,16 +450,41 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid
*r_valid = true;
return;
#endif
- } else {
- //something inside the object... :|
- bool success = _setv(p_name, p_value);
- if (success) {
+ }
+
+ //something inside the object... :|
+ bool success = _setv(p_name, p_value);
+ if (success) {
+ if (r_valid)
+ *r_valid = true;
+ return;
+ }
+
+ {
+ bool valid;
+ setvar(p_name, p_value, &valid);
+ if (valid) {
if (r_valid)
*r_valid = true;
return;
}
- setvar(p_name, p_value, r_valid);
}
+
+#ifdef TOOLS_ENABLED
+ if (script_instance) {
+ bool valid;
+ script_instance->property_set_fallback(p_name, p_value, &valid);
+ if (valid) {
+ if (r_valid)
+ *r_valid = true;
+ return;
+ }
+ }
+#endif
+
+ if (r_valid)
+ *r_valid = false;
+ return;
}
Variant Object::get(const StringName &p_name, bool *r_valid) const {
@@ -513,8 +538,33 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const {
*r_valid = true;
return ret;
}
+
//if nothing else, use getvar
- return getvar(p_name, r_valid);
+ {
+ bool valid;
+ ret = getvar(p_name, &valid);
+ if (valid) {
+ if (r_valid)
+ *r_valid = true;
+ return ret;
+ }
+ }
+
+#ifdef TOOLS_ENABLED
+ if (script_instance) {
+ bool valid;
+ ret = script_instance->property_get_fallback(p_name, &valid);
+ if (valid) {
+ if (r_valid)
+ *r_valid = true;
+ return ret;
+ }
+ }
+#endif
+
+ if (r_valid)
+ *r_valid = false;
+ return Variant();
}
}
@@ -979,9 +1029,14 @@ void Object::set_script(const RefPtr &p_script) {
script = p_script;
Ref<Script> s(script);
- if (!s.is_null() && s->can_instance()) {
- OBJ_DEBUG_LOCK
- script_instance = s->instance_create(this);
+ if (!s.is_null()) {
+ if (s->can_instance()) {
+ OBJ_DEBUG_LOCK
+ script_instance = s->instance_create(this);
+ } else if (Engine::get_singleton()->is_editor_hint()) {
+ OBJ_DEBUG_LOCK
+ script_instance = s->placeholder_instance_create(this);
+ }
}
_change_notify("script");
@@ -1209,7 +1264,15 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int
}
}
- if (c.flags & CONNECT_ONESHOT) {
+ bool disconnect = c.flags & CONNECT_ONESHOT;
+#ifdef TOOLS_ENABLED
+ if (disconnect && (c.flags & CONNECT_PERSIST) && Engine::get_singleton()->is_editor_hint()) {
+ //this signal was connected from the editor, and is being edited. just dont disconnect for now
+ disconnect = false;
+ }
+#endif
+ if (disconnect) {
+
_ObjectSignalDisconnectData dd;
dd.signal = p_name;
dd.target = target;
@@ -1413,8 +1476,13 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str
Signal::Target target(p_to_object->get_instance_id(), p_to_method);
if (s->slot_map.has(target)) {
- ERR_EXPLAIN("Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object.");
- ERR_FAIL_COND_V(s->slot_map.has(target), ERR_INVALID_PARAMETER);
+ if (p_flags & CONNECT_REFERENCE_COUNTED) {
+ s->slot_map[target].reference_count++;
+ return OK;
+ } else {
+ ERR_EXPLAIN("Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object.");
+ ERR_FAIL_COND_V(s->slot_map.has(target), ERR_INVALID_PARAMETER);
+ }
}
Signal::Slot slot;
@@ -1428,6 +1496,10 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str
conn.binds = p_binds;
slot.conn = conn;
slot.cE = p_to_object->connections.push_back(conn);
+ if (p_flags & CONNECT_REFERENCE_COUNTED) {
+ slot.reference_count = 1;
+ }
+
s->slot_map[target] = slot;
return OK;
@@ -1458,6 +1530,10 @@ bool Object::is_connected(const StringName &p_signal, Object *p_to_object, const
void Object::disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) {
+ _disconnect(p_signal, p_to_object, p_to_method);
+}
+void Object::_disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force) {
+
ERR_FAIL_NULL(p_to_object);
Signal *s = signal_map.getptr(p_signal);
if (!s) {
@@ -1476,7 +1552,16 @@ void Object::disconnect(const StringName &p_signal, Object *p_to_object, const S
ERR_FAIL();
}
- p_to_object->connections.erase(s->slot_map[target].cE);
+ Signal::Slot *slot = &s->slot_map[target];
+
+ if (!p_force) {
+ slot->reference_count--; // by default is zero, if it was not referenced it will go below it
+ if (slot->reference_count >= 0) {
+ return;
+ }
+ }
+
+ p_to_object->connections.erase(slot->cE);
s->slot_map.erase(target);
if (s->slot_map.empty() && ClassDB::has_signal(get_class_name(), p_signal)) {
@@ -1698,6 +1783,7 @@ void Object::_bind_methods() {
BIND_ENUM_CONSTANT(CONNECT_DEFERRED);
BIND_ENUM_CONSTANT(CONNECT_PERSIST);
BIND_ENUM_CONSTANT(CONNECT_ONESHOT);
+ BIND_ENUM_CONSTANT(CONNECT_REFERENCE_COUNTED);
}
void Object::call_deferred(const StringName &p_method, VARIANT_ARG_DECLARE) {
@@ -1885,13 +1971,13 @@ Object::~Object() {
Connection &c = E->get();
ERR_CONTINUE(c.source != this); //bug?
- this->disconnect(c.signal, c.target, c.method);
+ this->_disconnect(c.signal, c.target, c.method, true);
}
while (connections.size()) {
Connection c = connections.front()->get();
- c.source->disconnect(c.signal, c.target, c.method);
+ c.source->_disconnect(c.signal, c.target, c.method, true);
}
ObjectDB::remove_instance(this);
diff --git a/core/object.h b/core/object.h
index 8dc3426d1d..d741371306 100644
--- a/core/object.h
+++ b/core/object.h
@@ -71,6 +71,7 @@ enum PropertyHint {
PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
@@ -391,7 +392,8 @@ public:
CONNECT_DEFERRED = 1,
CONNECT_PERSIST = 2, // hint for scene to save this connection
- CONNECT_ONESHOT = 4
+ CONNECT_ONESHOT = 4,
+ CONNECT_REFERENCE_COUNTED = 8,
};
struct Connection {
@@ -442,8 +444,10 @@ private:
struct Slot {
+ int reference_count;
Connection conn;
List<Connection>::Element *cE;
+ Slot() { reference_count = 0; }
};
MethodInfo user;
@@ -547,6 +551,8 @@ protected:
friend class ClassDB;
virtual void _validate_property(PropertyInfo &property) const;
+ void _disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force = false);
+
public: //should be protected, but bug in clang++
static void initialize_class();
_FORCE_INLINE_ static void register_custom_data_to_otdb(){};
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 3eac4428da..59f07c03e7 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -270,7 +270,6 @@ String FileAccess::get_token() const {
c = get_8();
}
- token += '0';
return String::utf8(token.get_data());
}
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index e94ccb4f48..12c6ef7d3b 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -949,6 +949,14 @@ bool InputEventAction::is_pressed() const {
return pressed;
}
+bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event) const {
+ Ref<InputEventKey> event = p_event;
+ if (event.is_null())
+ return false;
+
+ return event->is_action(action);
+}
+
bool InputEventAction::is_action(const StringName &p_action) const {
return action == p_action;
diff --git a/core/os/input_event.h b/core/os/input_event.h
index 04126fee77..8732c7e377 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -31,9 +31,9 @@
#ifndef INPUT_EVENT_H
#define INPUT_EVENT_H
-#include "math_2d.h"
#include "os/copymem.h"
#include "resource.h"
+#include "transform_2d.h"
#include "typedefs.h"
#include "ustring.h"
/**
@@ -480,6 +480,7 @@ public:
virtual bool is_action(const StringName &p_action) const;
+ virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 8dcf0990fc..97dae05919 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -577,6 +577,13 @@ bool OS::has_feature(const String &p_feature) {
if (p_feature == "release")
return true;
#endif
+#ifdef TOOLS_ENABLED
+ if (p_feature == "editor")
+ return true;
+#else
+ if (p_feature == "standalone")
+ return true;
+#endif
if (sizeof(void *) == 8 && p_feature == "64") {
return true;
diff --git a/core/os/os.h b/core/os/os.h
index dd783408e8..12c0222ad4 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -254,7 +254,7 @@ public:
virtual String get_executable_path() const;
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false) = 0;
- virtual Error kill(const ProcessID &p_pid) = 0;
+ virtual Error kill(const ProcessID &p_pid, const int p_max_wait_msec = -1) = 0;
virtual int get_process_id() const;
virtual Error shell_open(String p_uri);
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 146b4870e8..87a5c3e493 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -953,7 +953,8 @@ ProjectSettings::ProjectSettings() {
disable_feature_overrides = false;
registering_order = true;
- Array va;
+ Array events;
+ Dictionary action;
Ref<InputEventKey> key;
Ref<InputEventJoypadButton> joyb;
@@ -965,122 +966,162 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("application/config/use_custom_user_dir", false);
GLOBAL_DEF("application/config/custom_user_dir_name", "");
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_ENTER);
- va.push_back(key);
+ events.push_back(key);
key.instance();
key->set_scancode(KEY_KP_ENTER);
- va.push_back(key);
+ events.push_back(key);
key.instance();
key->set_scancode(KEY_SPACE);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_BUTTON_0);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_accept", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_accept", action);
input_presets.push_back("input/ui_accept");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_SPACE);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_BUTTON_3);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_select", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_select", action);
input_presets.push_back("input/ui_select");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_ESCAPE);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_BUTTON_1);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_cancel", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_cancel", action);
input_presets.push_back("input/ui_cancel");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_TAB);
- va.push_back(key);
- GLOBAL_DEF("input/ui_focus_next", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_focus_next", action);
input_presets.push_back("input/ui_focus_next");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_TAB);
key->set_shift(true);
- va.push_back(key);
- GLOBAL_DEF("input/ui_focus_prev", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_focus_prev", action);
input_presets.push_back("input/ui_focus_prev");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_LEFT);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_LEFT);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_left", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_left", action);
input_presets.push_back("input/ui_left");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_RIGHT);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_RIGHT);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_right", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_right", action);
input_presets.push_back("input/ui_right");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_UP);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_UP);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_up", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_up", action);
input_presets.push_back("input/ui_up");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_DOWN);
- va.push_back(key);
+ events.push_back(key);
joyb.instance();
joyb->set_button_index(JOY_DPAD_DOWN);
- va.push_back(joyb);
- GLOBAL_DEF("input/ui_down", va);
+ events.push_back(joyb);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_down", action);
input_presets.push_back("input/ui_down");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_PAGEUP);
- va.push_back(key);
- GLOBAL_DEF("input/ui_page_up", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_page_up", action);
input_presets.push_back("input/ui_page_up");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_PAGEDOWN);
- va.push_back(key);
- GLOBAL_DEF("input/ui_page_down", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_page_down", action);
input_presets.push_back("input/ui_page_down");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_HOME);
- va.push_back(key);
- GLOBAL_DEF("input/ui_home", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_home", action);
input_presets.push_back("input/ui_home");
- va = Array();
+ action = Dictionary();
+ action["deadzone"] = Variant(0.5f);
+ events = Array();
key.instance();
key->set_scancode(KEY_END);
- va.push_back(key);
- GLOBAL_DEF("input/ui_end", va);
+ events.push_back(key);
+ action["events"] = events;
+ GLOBAL_DEF("input/ui_end", action);
input_presets.push_back("input/ui_end");
//GLOBAL_DEF("display/window/handheld/orientation", "landscape");
diff --git a/core/reference.h b/core/reference.h
index 0d6b1ced6e..25e02180fa 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -87,6 +87,13 @@ class Ref {
//virtual Reference * get_reference() const { return reference; }
public:
+ _FORCE_INLINE_ bool operator==(const T *p_ptr) const {
+ return reference == p_ptr;
+ }
+ _FORCE_INLINE_ bool operator!=(const T *p_ptr) const {
+ return reference != p_ptr;
+ }
+
_FORCE_INLINE_ bool operator<(const Ref<T> &p_r) const {
return reference < p_r.reference;
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 9bcc2d4530..859015f44b 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -41,6 +41,7 @@
#include "input_map.h"
#include "io/config_file.h"
#include "io/http_client.h"
+#include "io/image_loader.h"
#include "io/marshalls.h"
#include "io/multiplayer_api.h"
#include "io/networked_multiplayer_peer.h"
@@ -53,6 +54,7 @@
#include "io/tcp_server.h"
#include "io/translation_loader_po.h"
#include "math/a_star.h"
+#include "math/expression.h"
#include "math/triangle_mesh.h"
#include "os/input.h"
#include "os/main_loop.h"
@@ -60,11 +62,14 @@
#include "path_remap.h"
#include "project_settings.h"
#include "translation.h"
+
#include "undo_redo.h"
static ResourceFormatSaverBinary *resource_saver_binary = NULL;
static ResourceFormatLoaderBinary *resource_loader_binary = NULL;
static ResourceFormatImporter *resource_format_importer = NULL;
+static ResourceFormatLoaderImage *resource_format_image = NULL;
+
static _ResourceLoader *_resource_loader = NULL;
static _ResourceSaver *_resource_saver = NULL;
static _OS *_os = NULL;
@@ -111,6 +116,9 @@ void register_core_types() {
resource_format_importer = memnew(ResourceFormatImporter);
ResourceLoader::add_resource_format_loader(resource_format_importer);
+ resource_format_image = memnew(ResourceFormatLoaderImage);
+ ResourceLoader::add_resource_format_loader(resource_format_image);
+
ClassDB::register_class<Object>();
ClassDB::register_virtual_class<Script>();
@@ -209,6 +217,7 @@ void register_core_singletons() {
ClassDB::register_virtual_class<Input>();
ClassDB::register_class<InputMap>();
ClassDB::register_class<_JSON>();
+ ClassDB::register_class<Expression>();
Engine::get_singleton()->add_singleton(Engine::Singleton("ProjectSettings", ProjectSettings::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("IP", IP::get_singleton()));
@@ -237,6 +246,8 @@ void unregister_core_types() {
memdelete(_geometry);
+ if (resource_format_image)
+ memdelete(resource_format_image);
if (resource_saver_binary)
memdelete(resource_saver_binary);
if (resource_loader_binary)
diff --git a/core/resource.cpp b/core/resource.cpp
index 87ff4d3c2a..3078eb135a 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -151,7 +151,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
List<PropertyInfo> plist;
get_property_list(&plist);
- Resource *r = (Resource *)ClassDB::instance(get_class());
+ Resource *r = Object::cast_to<Resource>(ClassDB::instance(get_class()));
ERR_FAIL_COND_V(!r, Ref<Resource>());
r->local_scene = p_for_scene;
@@ -182,7 +182,9 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
r->set(E->get().name, p);
}
- return Ref<Resource>(r);
+ RES res = Ref<Resource>(r);
+
+ return res;
}
void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) {
diff --git a/core/script_language.cpp b/core/script_language.cpp
index 37ba3cfc62..e146fb773c 100644
--- a/core/script_language.cpp
+++ b/core/script_language.cpp
@@ -255,6 +255,17 @@ void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const
call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
}
+void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
+ if (r_valid)
+ *r_valid = false;
+}
+
+Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
+ if (r_valid)
+ *r_valid = false;
+ return Variant();
+}
+
void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) {
VARIANT_ARGPTRS;
@@ -364,6 +375,9 @@ ScriptDebugger::ScriptDebugger() {
bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
+ if (build_failed)
+ return false;
+
if (values.has(p_name)) {
Variant defval;
if (script->get_property_default_value(p_name, defval)) {
@@ -392,22 +406,31 @@ bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) co
return true;
}
- Variant defval;
- if (script->get_property_default_value(p_name, defval)) {
- r_ret = defval;
- return true;
+ if (!build_failed) {
+ Variant defval;
+ if (script->get_property_default_value(p_name, defval)) {
+ r_ret = defval;
+ return true;
+ }
}
+
return false;
}
void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- PropertyInfo pinfo = E->get();
- if (!values.has(pinfo.name)) {
- pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
+ if (build_failed) {
+ for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ p_properties->push_back(E->get());
+ }
+ } else {
+ for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ PropertyInfo pinfo = E->get();
+ if (!values.has(pinfo.name)) {
+ pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
+ }
+ p_properties->push_back(E->get());
}
- p_properties->push_back(E->get());
}
}
@@ -426,12 +449,18 @@ Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_n
void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
+ if (build_failed)
+ return;
+
if (script.is_valid()) {
script->get_script_method_list(p_list);
}
}
bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
+ if (build_failed)
+ return false;
+
if (script.is_valid()) {
return script->has_method(p_method);
}
@@ -440,6 +469,8 @@ bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
+ build_failed = false;
+
Set<StringName> new_values;
for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
@@ -483,6 +514,51 @@ void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, c
//change notify
}
+void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
+
+ if (build_failed) {
+ Map<StringName, Variant>::Element *E = values.find(p_name);
+
+ if (E) {
+ E->value() = p_value;
+ } else {
+ values.insert(p_name, p_value);
+ }
+
+ bool found = false;
+ for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ if (E->get().name == p_name) {
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
+ }
+ }
+
+ if (r_valid)
+ *r_valid = false; // Cannot change the value in either case
+}
+
+Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
+
+ if (build_failed) {
+ const Map<StringName, Variant>::Element *E = values.find(p_name);
+
+ if (E) {
+ if (r_valid)
+ *r_valid = true;
+ return E->value();
+ }
+ }
+
+ if (r_valid)
+ *r_valid = false;
+
+ return Variant();
+}
+
PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
owner(p_owner),
language(p_language),
diff --git a/core/script_language.h b/core/script_language.h
index 4e81b9b626..71b705e960 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -115,6 +115,7 @@ public:
virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so
virtual ScriptInstance *instance_create(Object *p_this) = 0;
+ virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return NULL; }
virtual bool instance_has(const Object *p_this) const = 0;
virtual bool has_source_code() const = 0;
@@ -176,6 +177,9 @@ public:
virtual bool is_placeholder() const { return false; }
+ virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid);
+ virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid);
+
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0;
@@ -207,13 +211,20 @@ public:
virtual void finish() = 0;
/* EDITOR FUNCTIONS */
+ struct Warning {
+ int line;
+ int code;
+ String string_code;
+ String message;
+ };
+
virtual void get_reserved_words(List<String> *p_words) const = 0;
virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0;
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {}
virtual bool is_using_templates() { return false; }
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const = 0;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const = 0;
virtual String validate_path(const String &p_path) const { return ""; }
virtual Script *create_script() const = 0;
virtual bool has_named_classes() const = 0;
@@ -304,7 +315,7 @@ public:
virtual void frame();
virtual bool handles_global_class_type(const String &p_type) const { return false; }
- virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL) const { return String(); }
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const { return String(); }
virtual ~ScriptLanguage() {}
};
@@ -319,6 +330,8 @@ class PlaceHolderScriptInstance : public ScriptInstance {
ScriptLanguage *language;
Ref<Script> script;
+ bool build_failed;
+
public:
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
@@ -344,8 +357,14 @@ public:
void update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values); //likely changed in editor
+ void set_build_failed(bool p_build_failed) { build_failed = p_build_failed; }
+ bool get_build_failed() const { return build_failed; }
+
virtual bool is_placeholder() const { return true; }
+ virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid);
+ virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid);
+
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
diff --git a/core/sort.h b/core/sort.h
index a6780309d8..97983829e1 100644
--- a/core/sort.h
+++ b/core/sort.h
@@ -36,13 +36,25 @@
@author ,,, <red@lunatea>
*/
+#define ERR_BAD_COMPARE(cond) \
+ if (unlikely(cond)) { \
+ ERR_PRINT("bad comparison function; sorting will be broken"); \
+ break; \
+ }
+
template <class T>
struct _DefaultComparator {
- inline bool operator()(const T &a, const T &b) const { return (a < b); }
+ _FORCE_INLINE_ bool operator()(const T &a, const T &b) const { return (a < b); }
};
-template <class T, class Comparator = _DefaultComparator<T> >
+#ifdef DEBUG_ENABLED
+#define SORT_ARRAY_VALIDATE_ENABLED true
+#else
+#define SORT_ARRAY_VALIDATE_ENABLED false
+#endif
+
+template <class T, class Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
class SortArray {
enum {
@@ -164,12 +176,23 @@ public:
inline int partitioner(int p_first, int p_last, T p_pivot, T *p_array) const {
+ const int unmodified_first = p_first;
+ const int unmodified_last = p_last;
+
while (true) {
- while (compare(p_array[p_first], p_pivot))
+ while (compare(p_array[p_first], p_pivot)) {
+ if (Validate) {
+ ERR_BAD_COMPARE(p_first == unmodified_last - 1)
+ }
p_first++;
+ }
p_last--;
- while (compare(p_pivot, p_array[p_last]))
+ while (compare(p_pivot, p_array[p_last])) {
+ if (Validate) {
+ ERR_BAD_COMPARE(p_last == unmodified_first)
+ }
p_last--;
+ }
if (!(p_first < p_last))
return p_first;
@@ -238,6 +261,9 @@ public:
int next = p_last - 1;
while (compare(p_value, p_array[next])) {
+ if (Validate) {
+ ERR_BAD_COMPARE(next == 0)
+ }
p_array[p_last] = p_array[next];
p_last = next;
next--;
diff --git a/core/typedefs.h b/core/typedefs.h
index 57afa3bdb4..094f1bbfd5 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -33,7 +33,7 @@
#include <stddef.h>
/**
- * Basic definitions and simple functions to be used everywhere..
+ * Basic definitions and simple functions to be used everywhere.
*/
#include "platform_config.h"
@@ -71,7 +71,7 @@ T *_nullptr() {
#define OFFSET_OF(st, m) \
((size_t)((char *)&(_nullptr<st>()->m) - (char *)0))
/**
- * Some platforms (devices) not define NULL
+ * Some platforms (devices) don't define NULL
*/
#ifndef NULL
@@ -79,7 +79,7 @@ T *_nullptr() {
#endif
/**
- * Windows defines a lot of badly stuff we'll never ever use. undefine it.
+ * Windows badly defines a lot of stuff we'll never use. Undefine it.
*/
#ifdef _WIN32
@@ -296,4 +296,4 @@ struct _GlobalLock {
#define unlikely(x) x
#endif
-#endif /* typedefs.h */
+#endif // TYPEDEFS_H
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 84613610a9..35cd27f7f3 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -148,7 +148,7 @@ void String::copy_from(const char *p_cstr) {
}
}
-void String::copy_from(const CharType *p_cstr, int p_clip_to) {
+void String::copy_from(const CharType *p_cstr, const int p_clip_to) {
if (!p_cstr) {
@@ -158,12 +158,9 @@ void String::copy_from(const CharType *p_cstr, int p_clip_to) {
int len = 0;
const CharType *ptr = p_cstr;
- while (*(ptr++) != 0)
+ while ((p_clip_to < 0 || len < p_clip_to) && *(ptr++) != 0)
len++;
- if (p_clip_to >= 0 && len > p_clip_to)
- len = p_clip_to;
-
if (len == 0) {
resize(0);
@@ -177,7 +174,7 @@ void String::copy_from(const CharType *p_cstr, int p_clip_to) {
// p_char != NULL
// p_length > 0
// p_length <= p_char strlen
-void String::copy_from_unchecked(const CharType *p_char, int p_length) {
+void String::copy_from_unchecked(const CharType *p_char, const int p_length) {
resize(p_length + 1);
set(p_length, 0);
@@ -2791,7 +2788,11 @@ String String::format(const Variant &values, String placeholder) const {
val = val.substr(1, val.length() - 2);
}
- new_string = new_string.replace(placeholder.replace("_", i_as_str), val);
+ if (placeholder.find("_") > -1) {
+ new_string = new_string.replace(placeholder.replace("_", i_as_str), val);
+ } else {
+ new_string = new_string.replace_first(placeholder, val);
+ }
}
}
} else if (values.get_type() == Variant::DICTIONARY) {
@@ -3881,8 +3882,6 @@ String String::percent_decode() const {
pe += c;
}
- pe += '0';
-
return String::utf8(pe.ptr());
}
diff --git a/core/ustring.h b/core/ustring.h
index 3b4405833c..01397f6912 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -84,9 +84,9 @@ class String {
CowData<CharType> _cowdata;
void copy_from(const char *p_cstr);
- void copy_from(const CharType *p_cstr, int p_clip_to = -1);
+ void copy_from(const CharType *p_cstr, const int p_clip_to = -1);
void copy_from(const CharType &p_char);
- void copy_from_unchecked(const CharType *p_char, int p_length);
+ void copy_from_unchecked(const CharType *p_char, const int p_length);
bool _base_is_subsequence_of(const String &p_string, bool case_insensitive) const;
public:
diff --git a/core/variant.cpp b/core/variant.cpp
index e4be5520bc..b0e97900a2 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -1192,7 +1192,7 @@ Variant::operator int64_t() const {
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
- case STRING: return operator String().to_int();
+ case STRING: return operator String().to_int64();
default: {
return 0;
@@ -1460,7 +1460,7 @@ Variant::operator String() const {
const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem);
//const String *K=NULL;
- String str;
+ String str("{");
List<Variant> keys;
d.get_key_list(&keys);
@@ -1479,8 +1479,9 @@ Variant::operator String() const {
for (int i = 0; i < pairs.size(); i++) {
if (i > 0)
str += ", ";
- str += "(" + pairs[i].key + ":" + pairs[i].value + ")";
+ str += pairs[i].key + ":" + pairs[i].value;
}
+ str += "}";
return str;
} break;
diff --git a/core/variant.h b/core/variant.h
index 4b245d25e6..577a33aa4d 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -42,7 +42,6 @@
#include "dvector.h"
#include "face3.h"
#include "io/ip_address.h"
-#include "math_2d.h"
#include "matrix3.h"
#include "node_path.h"
#include "plane.h"
@@ -50,6 +49,7 @@
#include "ref_ptr.h"
#include "rid.h"
#include "transform.h"
+#include "transform_2d.h"
#include "ustring.h"
#include "vector3.h"
@@ -398,9 +398,9 @@ public:
void static_assign(const Variant &p_variant);
static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
- static void get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
- static bool has_numeric_constant(Variant::Type p_type, const StringName &p_value);
- static int get_numeric_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL);
+ static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
+ static bool has_constant(Variant::Type p_type, const StringName &p_value);
+ static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL);
typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 20a2929dc0..1c50df75f5 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -30,6 +30,7 @@
#include "variant.h"
+#include "core/color_names.inc"
#include "core_string_names.h"
#include "io/compression.h"
#include "object.h"
@@ -338,6 +339,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector2, is_normalized);
VCALL_LOCALMEM1R(Vector2, distance_to);
VCALL_LOCALMEM1R(Vector2, distance_squared_to);
+ VCALL_LOCALMEM1R(Vector2, project);
VCALL_LOCALMEM1R(Vector2, angle_to);
VCALL_LOCALMEM1R(Vector2, angle_to_point);
VCALL_LOCALMEM2R(Vector2, linear_interpolate);
@@ -394,6 +396,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector3, round);
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
+ VCALL_LOCALMEM1R(Vector3, project);
VCALL_LOCALMEM1R(Vector3, angle_to);
VCALL_LOCALMEM1R(Vector3, slide);
VCALL_LOCALMEM1R(Vector3, bounce);
@@ -991,6 +994,7 @@ struct _VariantCall {
#ifdef DEBUG_ENABLED
List<StringName> value_ordered;
#endif
+ Map<StringName, Variant> variant_value;
};
static ConstantData *constant_data;
@@ -1002,6 +1006,11 @@ struct _VariantCall {
constant_data[p_type].value_ordered.push_back(p_constant_name);
#endif
}
+
+ static void add_variant_constant(int p_type, StringName p_constant_name, const Variant &p_constant_value) {
+
+ constant_data[p_type].variant_value[p_constant_name] = p_constant_value;
+ }
};
_VariantCall::TypeFunc *_VariantCall::type_funcs = NULL;
@@ -1152,7 +1161,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
return Variant(bool(*p_args[0]));
}
case INT: {
- return (int(*p_args[0]));
+ return (int64_t(*p_args[0]));
}
case REAL: {
return real_t(*p_args[0]);
@@ -1354,7 +1363,7 @@ void Variant::get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_lis
}
}
-void Variant::get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants) {
+void Variant::get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants) {
ERR_FAIL_INDEX(p_type, Variant::VARIANT_MAX);
@@ -1370,16 +1379,21 @@ void Variant::get_numeric_constants_for_type(Variant::Type p_type, List<StringNa
p_constants->push_back(E->key());
#endif
}
+
+ for (Map<StringName, Variant>::Element *E = cd.variant_value.front(); E; E = E->next()) {
+
+ p_constants->push_back(E->key());
+ }
}
-bool Variant::has_numeric_constant(Variant::Type p_type, const StringName &p_value) {
+bool Variant::has_constant(Variant::Type p_type, const StringName &p_value) {
ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false);
_VariantCall::ConstantData &cd = _VariantCall::constant_data[p_type];
- return cd.value.has(p_value);
+ return cd.value.has(p_value) || cd.variant_value.has(p_value);
}
-int Variant::get_numeric_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid) {
+Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid) {
if (r_valid)
*r_valid = false;
@@ -1389,7 +1403,14 @@ int Variant::get_numeric_constant_value(Variant::Type p_type, const StringName &
Map<StringName, int>::Element *E = cd.value.find(p_value);
if (!E) {
- return -1;
+ Map<StringName, Variant>::Element *E = cd.variant_value.find(p_value);
+ if (E) {
+ if (r_valid)
+ *r_valid = true;
+ return E->get();
+ } else {
+ return -1;
+ }
}
if (r_valid)
*r_valid = true;
@@ -1532,6 +1553,7 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray());
+ ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray());
ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray());
@@ -1587,6 +1609,7 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray());
+ ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, bounce, VECTOR3, "n", varray());
@@ -1649,7 +1672,7 @@ void register_variant_methods() {
ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray());
ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray());
ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray());
- ADDFUNC1(DICTIONARY, NIL, Dictionary, erase, NIL, "key", varray());
+ ADDFUNC1R(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray());
ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray());
@@ -1858,9 +1881,50 @@ void register_variant_methods() {
/* REGISTER CONSTANTS */
+ _populate_named_colors();
+ for (Map<String, Color>::Element *color = _named_colors.front(); color; color = color->next()) {
+ _VariantCall::add_variant_constant(Variant::COLOR, color->key(), color->value());
+ }
+
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_X", Vector3::AXIS_X);
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_Y", Vector3::AXIS_Y);
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_Z", Vector3::AXIS_Z);
+
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "ZERO", Vector3(0, 0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "INF", Vector3(Math_INF, Math_INF, Math_INF));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "LEFT", Vector3(-1, 0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "RIGHT", Vector3(1, 0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "UP", Vector3(0, 1, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "DOWN", Vector3(0, -1, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "FORWARD", Vector3(0, 0, -1));
+ _VariantCall::add_variant_constant(Variant::VECTOR3, "BACK", Vector3(0, 0, 1));
+
+ _VariantCall::add_variant_constant(Variant::VECTOR2, "ZERO", Vector2(0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(Math_INF, Math_INF));
+ _VariantCall::add_variant_constant(Variant::VECTOR2, "LEFT", Vector2(-1, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR2, "RIGHT", Vector2(1, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR2, "UP", Vector2(0, -1));
+ _VariantCall::add_variant_constant(Variant::VECTOR2, "DOWN", Vector2(0, 1));
+
+ _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D(1, 0, 0, 1, 0, 0));
+ _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0));
+ _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0));
+
+ Transform identity_transform, transform_x, transform_y, transform_z;
+ identity_transform.set(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
+ transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x);
+ transform_x.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y);
+ transform_x.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z);
+
+ _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0));
+ _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XZ", Plane(Vector3(0, 1, 0), 0));
+ _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XY", Plane(Vector3(0, 0, 1), 0));
+
+ _VariantCall::add_variant_constant(Variant::QUAT, "IDENTITY", Quat(0, 0, 0, 1));
}
void unregister_variant_methods() {
diff --git a/core/vector.h b/core/vector.h
index 7e3da34be0..52e8758f9b 100644
--- a/core/vector.h
+++ b/core/vector.h
@@ -44,17 +44,16 @@
template <class T>
class VectorWriteProxy {
friend class Vector<T>;
- Vector<T> &_parent;
+ CowData<T> *_parent;
- _FORCE_INLINE_ VectorWriteProxy(Vector<T> &parent) :
+ _FORCE_INLINE_ VectorWriteProxy(CowData<T> *parent) :
_parent(parent){};
- VectorWriteProxy(const VectorWriteProxy<T> &p_other);
public:
_FORCE_INLINE_ T &operator[](int p_index) {
- CRASH_BAD_INDEX(p_index, _parent.size());
+ CRASH_BAD_INDEX(p_index, _parent->size());
- return _parent.ptrw()[p_index];
+ return _parent->ptrw()[p_index];
}
};
@@ -62,39 +61,39 @@ template <class T>
class Vector {
friend class VectorWriteProxy<T>;
- CowData<T> _cowdata;
+ CowData<T> *_cowdata;
public:
VectorWriteProxy<T> write;
bool push_back(const T &p_elem);
- void remove(int p_index) { _cowdata.remove(p_index); }
+ void remove(int p_index) { _cowdata->remove(p_index); }
void erase(const T &p_val) {
int idx = find(p_val);
if (idx >= 0) remove(idx);
};
void invert();
- _FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
- _FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
+ _FORCE_INLINE_ T *ptrw() { return _cowdata->ptrw(); }
+ _FORCE_INLINE_ const T *ptr() const { return _cowdata->ptr(); }
_FORCE_INLINE_ void clear() { resize(0); }
- _FORCE_INLINE_ bool empty() const { return _cowdata.empty(); }
+ _FORCE_INLINE_ bool empty() const { return _cowdata->empty(); }
- _FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); }
- _FORCE_INLINE_ const T get(int p_index) const { return _cowdata.get(p_index); }
- _FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
- _FORCE_INLINE_ int size() const { return _cowdata.size(); }
- Error resize(int p_size) { return _cowdata.resize(p_size); }
- _FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); }
- Error insert(int p_pos, const T &p_val) { return _cowdata.insert(p_pos, p_val); }
+ _FORCE_INLINE_ T get(int p_index) { return _cowdata->get(p_index); }
+ _FORCE_INLINE_ const T get(int p_index) const { return _cowdata->get(p_index); }
+ _FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata->set(p_index, p_elem); }
+ _FORCE_INLINE_ int size() const { return _cowdata->size(); }
+ Error resize(int p_size) { return _cowdata->resize(p_size); }
+ _FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata->get(p_index); }
+ Error insert(int p_pos, const T &p_val) { return _cowdata->insert(p_pos, p_val); }
void append_array(const Vector<T> &p_other);
template <class C>
void sort_custom() {
- int len = _cowdata.size();
+ int len = _cowdata->size();
if (len == 0)
return;
@@ -110,7 +109,7 @@ public:
void ordered_insert(const T &p_val) {
int i;
- for (i = 0; i < _cowdata.size(); i++) {
+ for (i = 0; i < _cowdata->size(); i++) {
if (p_val < operator[](i)) {
break;
@@ -136,13 +135,19 @@ public:
}
_FORCE_INLINE_ Vector() :
- write(VectorWriteProxy<T>(*this)) {}
+ _cowdata(new CowData<T>()),
+ write(VectorWriteProxy<T>(_cowdata)) {}
_FORCE_INLINE_ Vector(const Vector &p_from) :
- write(VectorWriteProxy<T>(*this)) { _cowdata._ref(p_from._cowdata); }
+ _cowdata(new CowData<T>()),
+ write(VectorWriteProxy<T>(_cowdata)) { _cowdata->_ref(p_from._cowdata); }
inline Vector &operator=(const Vector &p_from) {
- _cowdata._ref(p_from._cowdata);
+ _cowdata->_ref(p_from._cowdata);
return *this;
}
+
+ _FORCE_INLINE_ ~Vector() {
+ delete _cowdata;
+ }
};
template <class T>
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 3ebe350700..2cfdfafea1 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -514,7 +514,8 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc. Note: Generates a fatal error if Variant can not provide a length.
+ Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc.
+ [b]Note:[/b] Generates a fatal error if Variant can not provide a length.
[codeblock]
a = [1, 2, 3, 4]
len(a) # returns 4
@@ -552,7 +553,8 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Loads a resource from the filesystem located at [code]path[/code]. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
+ Loads a resource from the filesystem located at [code]path[/code].
+ [b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
[codeblock]
# load a scene called main located in the root of the project directory
var main = load("res://main.tscn")
@@ -565,7 +567,8 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Natural logarithm. The amount of time needed to reach a certain level of continuous growth. Note: This is not the same as the log function on your calculator which is a base 10 logarithm.
+ Natural logarithm. The amount of time needed to reach a certain level of continuous growth.
+ [b]Note:[/b] This is not the same as the log function on your calculator which is a base 10 logarithm.
[codeblock]
log(10) # returns 2.302585
[/codeblock]
@@ -664,7 +667,8 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Returns a resource from the filesystem that is loaded during script parsing. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
+ Returns a resource from the filesystem that is loaded during script parsing.
+ [b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
[codeblock]
# load a scene called main located in the root of the project directory
var main = preload("res://main.tscn")
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 47553659c9..d2c6a853ad 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1262,12 +1262,14 @@
</constant>
<constant name="PROPERTY_HINT_MULTILINE_TEXT" value="18" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="19" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="19" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="20" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="20" enum="PropertyHint">
+ </constant>
+ <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="21" enum="PropertyHint">
Hints that the image is compressed using lossy compression.
</constant>
- <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="21" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="22" enum="PropertyHint">
Hints that the image is compressed using lossless compression.
</constant>
<constant name="PROPERTY_USAGE_STORAGE" value="1" enum="PropertyUsageFlags">
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index 20d8bebd6b..7e871d68cb 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -60,7 +60,8 @@
</methods>
<members>
<member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok">
- If [code]true[/code] the dialog is hidden when accepted. Default value: [code]true[/code].
+ If [code]true[/code] the dialog is hidden when the OK button is pressed. You can set it to [code]false[/code] if you want to do e.g. input validation when receiving the [signal confirmed] signal, and handle hiding the dialog in your own logic. Default value: [code]true[/code].
+ Note: Some nodes derived from this class can have a different default value, and potentially their own built-in logic overriding this setting. For example [FileDialog] defaults to [code]false[/code], and has its own input validation code that is called when you press OK, which eventually hides the dialog if the input is valid. As such this property can't be used in [FileDialog] to disable hiding the dialog when pressing OK.
</member>
<member name="dialog_text" type="String" setter="set_text" getter="get_text">
The text displayed by this dialog.
@@ -69,7 +70,7 @@
<signals>
<signal name="confirmed">
<description>
- Emitted when the dialog is accepted.
+ Emitted when the dialog is accepted, i.e. the OK button is pressed.
</description>
</signal>
<signal name="custom_action">
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index c6b868c058..74c6796b06 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -552,7 +552,8 @@
<argument index="1" name="path" type="NodePath">
</argument>
<description>
- Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":". Example: "character/skeleton:ankle" or "character/mesh:transform/local"
+ Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":".
+ [b]Example:[/b] "character/skeleton:ankle" or "character/mesh:transform/local".
</description>
</method>
<method name="track_swap">
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml
index 2f991699d6..d9bad150df 100644
--- a/doc/classes/AnimationNode.xml
+++ b/doc/classes/AnimationNode.xml
@@ -9,14 +9,6 @@
<demos>
</demos>
<methods>
- <method name="_parent_set" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="parent" type="Object">
- </argument>
- <description>
- </description>
- </method>
<method name="add_input">
<return type="void">
</return>
@@ -62,40 +54,26 @@
<method name="blend_node">
<return type="float">
</return>
- <argument index="0" name="node" type="AnimationNode">
+ <argument index="0" name="name" type="String">
</argument>
- <argument index="1" name="time" type="float">
+ <argument index="1" name="node" type="AnimationNode">
</argument>
- <argument index="2" name="seek" type="bool">
+ <argument index="2" name="time" type="float">
</argument>
- <argument index="3" name="blend" type="float">
+ <argument index="3" name="seek" type="bool">
</argument>
- <argument index="4" name="filter" type="int" enum="AnimationNode.FilterAction" default="0">
+ <argument index="4" name="blend" type="float">
</argument>
- <argument index="5" name="optimize" type="bool" default="true">
+ <argument index="5" name="filter" type="int" enum="AnimationNode.FilterAction" default="0">
</argument>
- <description>
- </description>
- </method>
- <method name="get_caption" qualifiers="virtual">
- <return type="String">
- </return>
- <description>
- </description>
- </method>
- <method name="get_input_activity" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="input" type="int">
+ <argument index="6" name="optimize" type="bool" default="true">
</argument>
<description>
</description>
</method>
- <method name="get_input_connection">
+ <method name="get_caption" qualifiers="virtual">
<return type="String">
</return>
- <argument index="0" name="input" type="int">
- </argument>
<description>
</description>
</method>
@@ -113,21 +91,11 @@
<description>
</description>
</method>
- <method name="get_parent" qualifiers="const">
- <return type="AnimationNode">
- </return>
- <description>
- </description>
- </method>
- <method name="get_position" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- </description>
- </method>
- <method name="get_tree" qualifiers="const">
- <return type="AnimationTree">
+ <method name="get_parameter" qualifiers="const">
+ <return type="Variant">
</return>
+ <argument index="0" name="name" type="String">
+ </argument>
<description>
</description>
</method>
@@ -173,18 +141,12 @@
<description>
</description>
</method>
- <method name="set_parent">
+ <method name="set_parameter">
<return type="void">
</return>
- <argument index="0" name="parent" type="Object">
+ <argument index="0" name="name" type="String">
</argument>
- <description>
- </description>
- </method>
- <method name="set_position">
- <return type="void">
- </return>
- <argument index="0" name="position" type="Vector2">
+ <argument index="1" name="value" type="Variant">
</argument>
<description>
</description>
@@ -199,6 +161,10 @@
<description>
</description>
</signal>
+ <signal name="tree_changed">
+ <description>
+ </description>
+ </signal>
</signals>
<constants>
<constant name="FILTER_IGNORE" value="0" enum="FilterAction">
diff --git a/doc/classes/AnimationNodeAdd2.xml b/doc/classes/AnimationNodeAdd2.xml
index 267eec6406..9297faa1b7 100644
--- a/doc/classes/AnimationNodeAdd2.xml
+++ b/doc/classes/AnimationNodeAdd2.xml
@@ -11,8 +11,6 @@
<methods>
</methods>
<members>
- <member name="amount" type="float" setter="set_amount" getter="get_amount">
- </member>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync">
</member>
</members>
diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml
index 6596b76f85..deb8d74a38 100644
--- a/doc/classes/AnimationNodeAdd3.xml
+++ b/doc/classes/AnimationNodeAdd3.xml
@@ -11,8 +11,6 @@
<methods>
</methods>
<members>
- <member name="amount" type="float" setter="set_amount" getter="get_amount">
- </member>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync">
</member>
</members>
diff --git a/doc/classes/AnimationNodeBlend2.xml b/doc/classes/AnimationNodeBlend2.xml
index 8ef114f69b..42bb12d9d0 100644
--- a/doc/classes/AnimationNodeBlend2.xml
+++ b/doc/classes/AnimationNodeBlend2.xml
@@ -11,8 +11,6 @@
<methods>
</methods>
<members>
- <member name="amount" type="float" setter="set_amount" getter="get_amount">
- </member>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync">
</member>
</members>
diff --git a/doc/classes/AnimationNodeBlend3.xml b/doc/classes/AnimationNodeBlend3.xml
index 094810d008..cd3d9f9bc8 100644
--- a/doc/classes/AnimationNodeBlend3.xml
+++ b/doc/classes/AnimationNodeBlend3.xml
@@ -11,8 +11,6 @@
<methods>
</methods>
<members>
- <member name="amount" type="float" setter="set_amount" getter="get_amount">
- </member>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync">
</member>
</members>
diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml
index 96c94a8972..2113948b2e 100644
--- a/doc/classes/AnimationNodeBlendSpace1D.xml
+++ b/doc/classes/AnimationNodeBlendSpace1D.xml
@@ -73,8 +73,6 @@
</method>
</methods>
<members>
- <member name="blend_pos" type="float" setter="set_blend_pos" getter="get_blend_pos">
- </member>
<member name="max_space" type="float" setter="set_max_space" getter="get_max_space">
</member>
<member name="min_space" type="float" setter="set_min_space" getter="get_min_space">
diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml
index 31dc7eebac..39d780b6ef 100644
--- a/doc/classes/AnimationNodeBlendSpace2D.xml
+++ b/doc/classes/AnimationNodeBlendSpace2D.xml
@@ -113,8 +113,6 @@
<members>
<member name="auto_triangles" type="bool" setter="set_auto_triangles" getter="get_auto_triangles">
</member>
- <member name="blend_position" type="Vector2" setter="set_blend_position" getter="get_blend_position">
- </member>
<member name="max_space" type="Vector2" setter="set_max_space" getter="get_max_space">
</member>
<member name="min_space" type="Vector2" setter="set_min_space" getter="get_min_space">
diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml
index 88257883a3..cd28232908 100644
--- a/doc/classes/AnimationNodeBlendTree.xml
+++ b/doc/classes/AnimationNodeBlendTree.xml
@@ -16,6 +16,8 @@
</argument>
<argument index="1" name="node" type="AnimationNode">
</argument>
+ <argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )">
+ </argument>
<description>
</description>
</method>
@@ -49,6 +51,14 @@
<description>
</description>
</method>
+ <method name="get_node_position" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="has_node" qualifiers="const">
<return type="bool">
</return>
@@ -75,6 +85,16 @@
<description>
</description>
</method>
+ <method name="set_node_position">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="position" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
<members>
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset">
diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml
index b59b6e2b83..12cb9775a2 100644
--- a/doc/classes/AnimationNodeOneShot.xml
+++ b/doc/classes/AnimationNodeOneShot.xml
@@ -15,12 +15,6 @@
<description>
</description>
</method>
- <method name="is_active" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
<method name="set_mix_mode">
<return type="void">
</return>
@@ -29,18 +23,6 @@
<description>
</description>
</method>
- <method name="start">
- <return type="void">
- </return>
- <description>
- </description>
- </method>
- <method name="stop">
- <return type="void">
- </return>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart">
diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml
index ad40f20db1..ed4098d938 100644
--- a/doc/classes/AnimationNodeStateMachine.xml
+++ b/doc/classes/AnimationNodeStateMachine.xml
@@ -16,6 +16,8 @@
</argument>
<argument index="1" name="node" type="AnimationNode">
</argument>
+ <argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )">
+ </argument>
<description>
</description>
</method>
@@ -31,12 +33,6 @@
<description>
</description>
</method>
- <method name="get_current_node" qualifiers="const">
- <return type="String">
- </return>
- <description>
- </description>
- </method>
<method name="get_end_node" qualifiers="const">
<return type="String">
</return>
@@ -65,6 +61,14 @@
<description>
</description>
</method>
+ <method name="get_node_position" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_start_node" qualifiers="const">
<return type="String">
</return>
@@ -101,12 +105,6 @@
<description>
</description>
</method>
- <method name="get_travel_path" qualifiers="const">
- <return type="PoolStringArray">
- </return>
- <description>
- </description>
- </method>
<method name="has_node" qualifiers="const">
<return type="bool">
</return>
@@ -115,21 +113,13 @@
<description>
</description>
</method>
- <method name="has_transition">
- <return type="void">
+ <method name="has_transition" qualifiers="const">
+ <return type="bool">
</return>
<argument index="0" name="from" type="String">
</argument>
<argument index="1" name="to" type="String">
</argument>
- <argument index="2" name="arg2" type="AnimationNodeStateMachineTransition">
- </argument>
- <description>
- </description>
- </method>
- <method name="is_playing" qualifiers="const">
- <return type="bool">
- </return>
<description>
</description>
</method>
@@ -185,32 +175,20 @@
<description>
</description>
</method>
- <method name="set_start_node">
+ <method name="set_node_position">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
- <description>
- </description>
- </method>
- <method name="start">
- <return type="void">
- </return>
- <argument index="0" name="node" type="String">
+ <argument index="1" name="position" type="Vector2">
</argument>
<description>
</description>
</method>
- <method name="stop">
+ <method name="set_start_node">
<return type="void">
</return>
- <description>
- </description>
- </method>
- <method name="travel">
- <return type="bool">
- </return>
- <argument index="0" name="to_node" type="String">
+ <argument index="0" name="name" type="String">
</argument>
<description>
</description>
diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml
new file mode 100644
index 0000000000..6bf9504efb
--- /dev/null
+++ b/doc/classes/AnimationNodeStateMachinePlayback.xml
@@ -0,0 +1,55 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AnimationNodeStateMachinePlayback" inherits="Resource" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_current_node" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_travel_path" qualifiers="const">
+ <return type="PoolStringArray">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_playing" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="start">
+ <return type="void">
+ </return>
+ <argument index="0" name="node" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="stop">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="travel">
+ <return type="void">
+ </return>
+ <argument index="0" name="to_node" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml
index 280a1413b8..e07a9fc980 100644
--- a/doc/classes/AnimationNodeStateMachineTransition.xml
+++ b/doc/classes/AnimationNodeStateMachineTransition.xml
@@ -11,6 +11,8 @@
<methods>
</methods>
<members>
+ <member name="advance_condition" type="String" setter="set_advance_condition" getter="get_advance_condition">
+ </member>
<member name="auto_advance" type="bool" setter="set_auto_advance" getter="has_auto_advance">
</member>
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
@@ -22,6 +24,12 @@
<member name="xfade_time" type="float" setter="set_xfade_time" getter="get_xfade_time">
</member>
</members>
+ <signals>
+ <signal name="advance_condition_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
<constant name="SWITCH_MODE_IMMEDIATE" value="0" enum="SwitchMode">
</constant>
diff --git a/doc/classes/AnimationNodeTimeScale.xml b/doc/classes/AnimationNodeTimeScale.xml
index b3e90d190b..226c855b83 100644
--- a/doc/classes/AnimationNodeTimeScale.xml
+++ b/doc/classes/AnimationNodeTimeScale.xml
@@ -10,10 +10,6 @@
</demos>
<methods>
</methods>
- <members>
- <member name="scale" type="float" setter="set_scale" getter="get_scale">
- </member>
- </members>
<constants>
</constants>
</class>
diff --git a/doc/classes/AnimationNodeTimeSeek.xml b/doc/classes/AnimationNodeTimeSeek.xml
index a479208128..707b09a4a5 100644
--- a/doc/classes/AnimationNodeTimeSeek.xml
+++ b/doc/classes/AnimationNodeTimeSeek.xml
@@ -10,10 +10,6 @@
</demos>
<methods>
</methods>
- <members>
- <member name="seek_pos" type="float" setter="set_seek_pos" getter="get_seek_pos">
- </member>
- </members>
<constants>
</constants>
</class>
diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml
index 3731fc05ed..317bc5ed69 100644
--- a/doc/classes/AnimationNodeTransition.xml
+++ b/doc/classes/AnimationNodeTransition.xml
@@ -11,8 +11,6 @@
<methods>
</methods>
<members>
- <member name="current" type="int" setter="set_current" getter="get_current">
- </member>
<member name="input_0/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance">
</member>
<member name="input_0/name" type="String" setter="set_input_caption" getter="get_input_caption">
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index f93590bb9d..6dc91a234a 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -283,5 +283,8 @@
<constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode">
Process animation during the idle process.
</constant>
+ <constant name="ANIMATION_PROCESS_MANUAL" value="2" enum="AnimationProcessMode">
+ Do not process animation. Use the 'advance' method to process the animation manually.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index a8e3a821b1..9a6a75079c 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -9,12 +9,30 @@
<demos>
</demos>
<methods>
+ <method name="advance">
+ <return type="void">
+ </return>
+ <argument index="0" name="delta" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_root_motion_transform" qualifiers="const">
<return type="Transform">
</return>
<description>
</description>
</method>
+ <method name="rename_parameter">
+ <return type="void">
+ </return>
+ <argument index="0" name="old_name" type="String">
+ </argument>
+ <argument index="1" name="new_name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
<members>
<member name="active" type="bool" setter="set_active" getter="is_active">
@@ -33,5 +51,7 @@
</constant>
<constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode">
</constant>
+ <constant name="ANIMATION_PROCESS_MANUAL" value="2" enum="AnimationProcessMode">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 7fcb827252..9c5ae8ebd0 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -300,7 +300,8 @@
<argument index="1" name="func" type="String">
</argument>
<description>
- Sort the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. Note: you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior.
+ Sort the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise.
+ [b]Note:[/b] you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior.
[codeblock]
class MyCustomSorter:
static func sort(a, b):
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index d805629b3d..1e2478dd14 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -40,18 +40,21 @@
<return type="void">
</return>
<description>
+ Centers the geometry.
</description>
</method>
<method name="clear_blend_shapes">
<return type="void">
</return>
<description>
+ Remove all blend shapes from this [code]ArrayMesh[/code].
</description>
</method>
<method name="get_blend_shape_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of blend shapes that the [code]ArrayMesh[/code] holds.
</description>
</method>
<method name="get_blend_shape_name" qualifiers="const">
@@ -60,6 +63,7 @@
<argument index="0" name="index" type="int">
</argument>
<description>
+ Returns the name of the blend shape at this index.
</description>
</method>
<method name="get_surface_count" qualifiers="const">
@@ -72,17 +76,28 @@
<method name="lightmap_unwrap">
<return type="int" enum="Error">
</return>
- <argument index="0" name="arg0" type="Transform">
+ <argument index="0" name="transform" type="Transform">
</argument>
- <argument index="1" name="arg1" type="float">
+ <argument index="1" name="texel_size" type="float">
</argument>
<description>
+ Will perform a UV unwrap on the [code]ArrayMesh[/code] to prepare the mesh for lightmapping.
</description>
</method>
<method name="regen_normalmaps">
<return type="void">
</return>
<description>
+ Will regenerate normal maps for the [code]ArrayMesh[/code].
+ </description>
+ </method>
+ <method name="surface_find_by_name" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Return the index of the first surface with this name held within this [code]ArrayMesh[/code]. If none are found -1 is returned.
</description>
</method>
<method name="surface_get_array_index_len" qualifiers="const">
@@ -109,6 +124,7 @@
<argument index="0" name="surf_idx" type="int">
</argument>
<description>
+ Returns the arrays for the vertices, normals, uvs, etc. that make up the requested surface (see [method add_surface_from_arrays]).
</description>
</method>
<method name="surface_get_blend_shape_arrays" qualifiers="const">
@@ -117,6 +133,7 @@
<argument index="0" name="surf_idx" type="int">
</argument>
<description>
+ Returns the blend shape arrays for the requested surface.
</description>
</method>
<method name="surface_get_format" qualifiers="const">
@@ -143,6 +160,7 @@
<argument index="0" name="surf_idx" type="int">
</argument>
<description>
+ Get the name assigned to this surface.
</description>
</method>
<method name="surface_get_primitive_type" qualifiers="const">
@@ -171,6 +189,7 @@
<argument index="1" name="material" type="Material">
</argument>
<description>
+ Set a [Material] for a given surface. Surface will be rendered using this material.
</description>
</method>
<method name="surface_set_name">
@@ -181,7 +200,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
- Set a [Material] for a given surface. Surface will be rendered using this material.
+ Set a name for a given surface.
</description>
</method>
<method name="surface_update_region">
@@ -201,6 +220,7 @@
<member name="blend_shape_mode" type="int" setter="set_blend_shape_mode" getter="get_blend_shape_mode" enum="Mesh.BlendShapeMode">
</member>
<member name="custom_aabb" type="AABB" setter="set_custom_aabb" getter="get_custom_aabb">
+ An overriding bounding box for this mesh.
</member>
</members>
<constants>
diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml
new file mode 100644
index 0000000000..b7771fc9c5
--- /dev/null
+++ b/doc/classes/AudioEffectRecord.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AudioEffectRecord" inherits="AudioEffect" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_recording" qualifiers="const">
+ <return type="AudioStreamSample">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_recording_active" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_recording_active">
+ <return type="void">
+ </return>
+ <argument index="0" name="record" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 51df1e99dd..37756bcfd8 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -34,6 +34,26 @@
Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code].
</description>
</method>
+ <method name="capture_get_device">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="capture_get_device_list">
+ <return type="Array">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="capture_set_device">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="generate_bus_layout" qualifiers="const">
<return type="AudioBusLayout">
</return>
@@ -328,7 +348,7 @@
<method name="set_device">
<return type="void">
</return>
- <argument index="0" name="arg0" type="String">
+ <argument index="0" name="device" type="String">
</argument>
<description>
</description>
diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml
index 15bbb1625c..753a506058 100644
--- a/doc/classes/AudioStream.xml
+++ b/doc/classes/AudioStream.xml
@@ -16,6 +16,7 @@
<return type="float">
</return>
<description>
+ Returns the length of the audio stream in seconds.
</description>
</method>
</methods>
diff --git a/doc/classes/AudioStreamMicrophone.xml b/doc/classes/AudioStreamMicrophone.xml
new file mode 100644
index 0000000000..079555d17e
--- /dev/null
+++ b/doc/classes/AudioStreamMicrophone.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AudioStreamMicrophone" inherits="AudioStream" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index d6e75f8377..26d0b1a83d 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -17,7 +17,7 @@
<return type="float">
</return>
<description>
- Returns the position in the [AudioStream].
+ Returns the position in the [AudioStream] in seconds.
</description>
</method>
<method name="play">
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index b6abda1a6f..9e56cc6016 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -11,6 +11,14 @@
<demos>
</demos>
<methods>
+ <method name="save_to_wav">
+ <return type="void">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
<members>
<member name="data" type="PoolByteArray" setter="set_data" getter="get_data">
diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml
index 7070fdec4c..62c97feaf9 100644
--- a/doc/classes/BackBufferCopy.xml
+++ b/doc/classes/BackBufferCopy.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.1">
<brief_description>
- Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.
+ Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with [code]SCREEN_TEXTURE[/code] in the [code]texture()[/code] function.
</brief_description>
<description>
- Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Accessing this buffer is done with the texscreen() shader instruction.
+ Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Use [code]SCREEN_TEXTURE[/code] in the [code]texture()[/code] function to access the buffer.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
index 77895249e5..966b6dd7c4 100644
--- a/doc/classes/BakedLightmap.xml
+++ b/doc/classes/BakedLightmap.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.1">
<brief_description>
+ Prerendered indirect light map for a scene.
</brief_description>
<description>
+ Baked lightmaps are an alternative workflow for adding indirect (or baked) lighting to a scene. Unlike the [GIProbe] approach, baked lightmaps work fine on low-end PCs and mobile devices as they consume almost no resources in run-time.
</description>
<tutorials>
<link>http://docs.godotengine.org/en/3.0/tutorials/3d/baked_lightmaps.html</link>
@@ -29,36 +31,49 @@
</methods>
<members>
<member name="bake_cell_size" type="float" setter="set_bake_cell_size" getter="get_bake_cell_size">
+ Grid subdivision size for lightmapper calculation. Default value of [code]0.25[/code] will work for most cases. Increase for better lighting on small details or if your scene is very large.
</member>
<member name="bake_energy" type="float" setter="set_energy" getter="get_energy">
</member>
<member name="bake_extents" type="Vector3" setter="set_extents" getter="get_extents">
+ Size of affected area.
</member>
<member name="bake_hdr" type="bool" setter="set_hdr" getter="is_hdr">
+ If [code]true[/code] lightmap can capture light values greater than [code]1.0[/code]. Turning this off will result in a smaller lightmap. Default value:[code]false[/code].
</member>
<member name="bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="BakedLightmap.BakeMode">
+ Lightmapping mode. See [enum BakeMode].
</member>
<member name="bake_propagation" type="float" setter="set_propagation" getter="get_propagation">
</member>
<member name="bake_quality" type="int" setter="set_bake_quality" getter="get_bake_quality" enum="BakedLightmap.BakeQuality">
+ Three quality modes are available. Higher quality requires more rendering time. See [enum BakeQuality].
</member>
<member name="capture_cell_size" type="float" setter="set_capture_cell_size" getter="get_capture_cell_size">
+ Grid size used for real-time capture information on dynamic objects. Cannot be larger than [member bake_cell_size].
</member>
<member name="image_path" type="String" setter="set_image_path" getter="get_image_path">
+ Location where lightmaps will be saved.
</member>
<member name="light_data" type="BakedLightmapData" setter="set_light_data" getter="get_light_data">
+ The calculated light data.
</member>
</members>
<constants>
<constant name="BAKE_QUALITY_LOW" value="0" enum="BakeQuality">
+ Lowest bake quality mode. Fastest to calculate.
</constant>
<constant name="BAKE_QUALITY_MEDIUM" value="1" enum="BakeQuality">
+ Default bake quality mode.
</constant>
<constant name="BAKE_QUALITY_HIGH" value="2" enum="BakeQuality">
+ Highest bake quality mode. Takes longer to calculate.
</constant>
<constant name="BAKE_MODE_CONE_TRACE" value="0" enum="BakeMode">
+ Less precise but faster bake mode.
</constant>
<constant name="BAKE_MODE_RAY_TRACE" value="1" enum="BakeMode">
+ More precise bake mode but can take considerably longer to bake.
</constant>
<constant name="BAKE_ERROR_OK" value="0" enum="BakeError">
</constant>
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index 98f554ebaa..7fe6a2acef 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -54,6 +54,26 @@
Returns the amount of bitmap elements that are set to true.
</description>
</method>
+ <method name="grow_mask">
+ <return type="void">
+ </return>
+ <argument index="0" name="pixels" type="int">
+ </argument>
+ <argument index="1" name="rect" type="Rect2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="opaque_to_polygons" qualifiers="const">
+ <return type="Array">
+ </return>
+ <argument index="0" name="rect" type="Rect2">
+ </argument>
+ <argument index="1" name="epsilon" type="float" default="2.0">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_bit">
<return type="void">
</return>
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index 7f7f152ae9..c7eb365891 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -27,6 +27,14 @@
Gets the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform.
</description>
</method>
+ <method name="get_cull_mask_bit" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="layer" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="is_position_behind" qualifiers="const">
<return type="bool">
</return>
@@ -79,6 +87,16 @@
Returns a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
</description>
</method>
+ <method name="set_cull_mask_bit">
+ <return type="void">
+ </return>
+ <argument index="0" name="layer" type="int">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_orthogonal">
<return type="void">
</return>
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 3d74bd7ab0..b66239181a 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate(color)) may accept values &gt; 1.
- You can also create a color from standardised color names with [method @GDScript.ColorN].
+ You can also create a color from standardised color names with Color.ColorN (e.g. Color.green) or [method @GDScript.ColorN].
</description>
<tutorials>
</tutorials>
@@ -305,5 +305,295 @@
</member>
</members>
<constants>
+ <constant name="gray" value="Color( 0.75, 0.75, 0.75, 1 )">
+ </constant>
+ <constant name="aliceblue" value="Color( 0.94, 0.97, 1, 1 )">
+ </constant>
+ <constant name="antiquewhite" value="Color( 0.98, 0.92, 0.84, 1 )">
+ </constant>
+ <constant name="aqua" value="Color( 0, 1, 1, 1 )">
+ </constant>
+ <constant name="aquamarine" value="Color( 0.5, 1, 0.83, 1 )">
+ </constant>
+ <constant name="azure" value="Color( 0.94, 1, 1, 1 )">
+ </constant>
+ <constant name="beige" value="Color( 0.96, 0.96, 0.86, 1 )">
+ </constant>
+ <constant name="bisque" value="Color( 1, 0.89, 0.77, 1 )">
+ </constant>
+ <constant name="black" value="Color( 0, 0, 0, 1 )">
+ </constant>
+ <constant name="blanchedalmond" value="Color( 1, 0.92, 0.8, 1 )">
+ </constant>
+ <constant name="blue" value="Color( 0, 0, 1, 1 )">
+ </constant>
+ <constant name="blueviolet" value="Color( 0.54, 0.17, 0.89, 1 )">
+ </constant>
+ <constant name="brown" value="Color( 0.65, 0.16, 0.16, 1 )">
+ </constant>
+ <constant name="burlywood" value="Color( 0.87, 0.72, 0.53, 1 )">
+ </constant>
+ <constant name="cadetblue" value="Color( 0.37, 0.62, 0.63, 1 )">
+ </constant>
+ <constant name="chartreuse" value="Color( 0.5, 1, 0, 1 )">
+ </constant>
+ <constant name="chocolate" value="Color( 0.82, 0.41, 0.12, 1 )">
+ </constant>
+ <constant name="coral" value="Color( 1, 0.5, 0.31, 1 )">
+ </constant>
+ <constant name="cornflower" value="Color( 0.39, 0.58, 0.93, 1 )">
+ </constant>
+ <constant name="cornsilk" value="Color( 1, 0.97, 0.86, 1 )">
+ </constant>
+ <constant name="crimson" value="Color( 0.86, 0.08, 0.24, 1 )">
+ </constant>
+ <constant name="cyan" value="Color( 0, 1, 1, 1 )">
+ </constant>
+ <constant name="darkblue" value="Color( 0, 0, 0.55, 1 )">
+ </constant>
+ <constant name="darkcyan" value="Color( 0, 0.55, 0.55, 1 )">
+ </constant>
+ <constant name="darkgoldenrod" value="Color( 0.72, 0.53, 0.04, 1 )">
+ </constant>
+ <constant name="darkgray" value="Color( 0.66, 0.66, 0.66, 1 )">
+ </constant>
+ <constant name="darkgreen" value="Color( 0, 0.39, 0, 1 )">
+ </constant>
+ <constant name="darkkhaki" value="Color( 0.74, 0.72, 0.42, 1 )">
+ </constant>
+ <constant name="darkmagenta" value="Color( 0.55, 0, 0.55, 1 )">
+ </constant>
+ <constant name="darkolivegreen" value="Color( 0.33, 0.42, 0.18, 1 )">
+ </constant>
+ <constant name="darkorange" value="Color( 1, 0.55, 0, 1 )">
+ </constant>
+ <constant name="darkorchid" value="Color( 0.6, 0.2, 0.8, 1 )">
+ </constant>
+ <constant name="darkred" value="Color( 0.55, 0, 0, 1 )">
+ </constant>
+ <constant name="darksalmon" value="Color( 0.91, 0.59, 0.48, 1 )">
+ </constant>
+ <constant name="darkseagreen" value="Color( 0.56, 0.74, 0.56, 1 )">
+ </constant>
+ <constant name="darkslateblue" value="Color( 0.28, 0.24, 0.55, 1 )">
+ </constant>
+ <constant name="darkslategray" value="Color( 0.18, 0.31, 0.31, 1 )">
+ </constant>
+ <constant name="darkturquoise" value="Color( 0, 0.81, 0.82, 1 )">
+ </constant>
+ <constant name="darkviolet" value="Color( 0.58, 0, 0.83, 1 )">
+ </constant>
+ <constant name="deeppink" value="Color( 1, 0.08, 0.58, 1 )">
+ </constant>
+ <constant name="deepskyblue" value="Color( 0, 0.75, 1, 1 )">
+ </constant>
+ <constant name="dimgray" value="Color( 0.41, 0.41, 0.41, 1 )">
+ </constant>
+ <constant name="dodgerblue" value="Color( 0.12, 0.56, 1, 1 )">
+ </constant>
+ <constant name="firebrick" value="Color( 0.7, 0.13, 0.13, 1 )">
+ </constant>
+ <constant name="floralwhite" value="Color( 1, 0.98, 0.94, 1 )">
+ </constant>
+ <constant name="forestgreen" value="Color( 0.13, 0.55, 0.13, 1 )">
+ </constant>
+ <constant name="fuchsia" value="Color( 1, 0, 1, 1 )">
+ </constant>
+ <constant name="gainsboro" value="Color( 0.86, 0.86, 0.86, 1 )">
+ </constant>
+ <constant name="ghostwhite" value="Color( 0.97, 0.97, 1, 1 )">
+ </constant>
+ <constant name="gold" value="Color( 1, 0.84, 0, 1 )">
+ </constant>
+ <constant name="goldenrod" value="Color( 0.85, 0.65, 0.13, 1 )">
+ </constant>
+ <constant name="green" value="Color( 0, 1, 0, 1 )">
+ </constant>
+ <constant name="greenyellow" value="Color( 0.68, 1, 0.18, 1 )">
+ </constant>
+ <constant name="honeydew" value="Color( 0.94, 1, 0.94, 1 )">
+ </constant>
+ <constant name="hotpink" value="Color( 1, 0.41, 0.71, 1 )">
+ </constant>
+ <constant name="indianred" value="Color( 0.8, 0.36, 0.36, 1 )">
+ </constant>
+ <constant name="indigo" value="Color( 0.29, 0, 0.51, 1 )">
+ </constant>
+ <constant name="ivory" value="Color( 1, 1, 0.94, 1 )">
+ </constant>
+ <constant name="khaki" value="Color( 0.94, 0.9, 0.55, 1 )">
+ </constant>
+ <constant name="lavender" value="Color( 0.9, 0.9, 0.98, 1 )">
+ </constant>
+ <constant name="lavenderblush" value="Color( 1, 0.94, 0.96, 1 )">
+ </constant>
+ <constant name="lawngreen" value="Color( 0.49, 0.99, 0, 1 )">
+ </constant>
+ <constant name="lemonchiffon" value="Color( 1, 0.98, 0.8, 1 )">
+ </constant>
+ <constant name="lightblue" value="Color( 0.68, 0.85, 0.9, 1 )">
+ </constant>
+ <constant name="lightcoral" value="Color( 0.94, 0.5, 0.5, 1 )">
+ </constant>
+ <constant name="lightcyan" value="Color( 0.88, 1, 1, 1 )">
+ </constant>
+ <constant name="lightgoldenrod" value="Color( 0.98, 0.98, 0.82, 1 )">
+ </constant>
+ <constant name="lightgray" value="Color( 0.83, 0.83, 0.83, 1 )">
+ </constant>
+ <constant name="lightgreen" value="Color( 0.56, 0.93, 0.56, 1 )">
+ </constant>
+ <constant name="lightpink" value="Color( 1, 0.71, 0.76, 1 )">
+ </constant>
+ <constant name="lightsalmon" value="Color( 1, 0.63, 0.48, 1 )">
+ </constant>
+ <constant name="lightseagreen" value="Color( 0.13, 0.7, 0.67, 1 )">
+ </constant>
+ <constant name="lightskyblue" value="Color( 0.53, 0.81, 0.98, 1 )">
+ </constant>
+ <constant name="lightslategray" value="Color( 0.47, 0.53, 0.6, 1 )">
+ </constant>
+ <constant name="lightsteelblue" value="Color( 0.69, 0.77, 0.87, 1 )">
+ </constant>
+ <constant name="lightyellow" value="Color( 1, 1, 0.88, 1 )">
+ </constant>
+ <constant name="lime" value="Color( 0, 1, 0, 1 )">
+ </constant>
+ <constant name="limegreen" value="Color( 0.2, 0.8, 0.2, 1 )">
+ </constant>
+ <constant name="linen" value="Color( 0.98, 0.94, 0.9, 1 )">
+ </constant>
+ <constant name="magenta" value="Color( 1, 0, 1, 1 )">
+ </constant>
+ <constant name="maroon" value="Color( 0.69, 0.19, 0.38, 1 )">
+ </constant>
+ <constant name="mediumaquamarine" value="Color( 0.4, 0.8, 0.67, 1 )">
+ </constant>
+ <constant name="mediumblue" value="Color( 0, 0, 0.8, 1 )">
+ </constant>
+ <constant name="mediumorchid" value="Color( 0.73, 0.33, 0.83, 1 )">
+ </constant>
+ <constant name="mediumpurple" value="Color( 0.58, 0.44, 0.86, 1 )">
+ </constant>
+ <constant name="mediumseagreen" value="Color( 0.24, 0.7, 0.44, 1 )">
+ </constant>
+ <constant name="mediumslateblue" value="Color( 0.48, 0.41, 0.93, 1 )">
+ </constant>
+ <constant name="mediumspringgreen" value="Color( 0, 0.98, 0.6, 1 )">
+ </constant>
+ <constant name="mediumturquoise" value="Color( 0.28, 0.82, 0.8, 1 )">
+ </constant>
+ <constant name="mediumvioletred" value="Color( 0.78, 0.08, 0.52, 1 )">
+ </constant>
+ <constant name="midnightblue" value="Color( 0.1, 0.1, 0.44, 1 )">
+ </constant>
+ <constant name="mintcream" value="Color( 0.96, 1, 0.98, 1 )">
+ </constant>
+ <constant name="mistyrose" value="Color( 1, 0.89, 0.88, 1 )">
+ </constant>
+ <constant name="moccasin" value="Color( 1, 0.89, 0.71, 1 )">
+ </constant>
+ <constant name="navajowhite" value="Color( 1, 0.87, 0.68, 1 )">
+ </constant>
+ <constant name="navyblue" value="Color( 0, 0, 0.5, 1 )">
+ </constant>
+ <constant name="oldlace" value="Color( 0.99, 0.96, 0.9, 1 )">
+ </constant>
+ <constant name="olive" value="Color( 0.5, 0.5, 0, 1 )">
+ </constant>
+ <constant name="olivedrab" value="Color( 0.42, 0.56, 0.14, 1 )">
+ </constant>
+ <constant name="orange" value="Color( 1, 0.65, 0, 1 )">
+ </constant>
+ <constant name="orangered" value="Color( 1, 0.27, 0, 1 )">
+ </constant>
+ <constant name="orchid" value="Color( 0.85, 0.44, 0.84, 1 )">
+ </constant>
+ <constant name="palegoldenrod" value="Color( 0.93, 0.91, 0.67, 1 )">
+ </constant>
+ <constant name="palegreen" value="Color( 0.6, 0.98, 0.6, 1 )">
+ </constant>
+ <constant name="paleturquoise" value="Color( 0.69, 0.93, 0.93, 1 )">
+ </constant>
+ <constant name="palevioletred" value="Color( 0.86, 0.44, 0.58, 1 )">
+ </constant>
+ <constant name="papayawhip" value="Color( 1, 0.94, 0.84, 1 )">
+ </constant>
+ <constant name="peachpuff" value="Color( 1, 0.85, 0.73, 1 )">
+ </constant>
+ <constant name="peru" value="Color( 0.8, 0.52, 0.25, 1 )">
+ </constant>
+ <constant name="pink" value="Color( 1, 0.75, 0.8, 1 )">
+ </constant>
+ <constant name="plum" value="Color( 0.87, 0.63, 0.87, 1 )">
+ </constant>
+ <constant name="powderblue" value="Color( 0.69, 0.88, 0.9, 1 )">
+ </constant>
+ <constant name="purple" value="Color( 0.63, 0.13, 0.94, 1 )">
+ </constant>
+ <constant name="rebeccapurple" value="Color( 0.4, 0.2, 0.6, 1 )">
+ </constant>
+ <constant name="red" value="Color( 1, 0, 0, 1 )">
+ </constant>
+ <constant name="rosybrown" value="Color( 0.74, 0.56, 0.56, 1 )">
+ </constant>
+ <constant name="royalblue" value="Color( 0.25, 0.41, 0.88, 1 )">
+ </constant>
+ <constant name="saddlebrown" value="Color( 0.55, 0.27, 0.07, 1 )">
+ </constant>
+ <constant name="salmon" value="Color( 0.98, 0.5, 0.45, 1 )">
+ </constant>
+ <constant name="sandybrown" value="Color( 0.96, 0.64, 0.38, 1 )">
+ </constant>
+ <constant name="seagreen" value="Color( 0.18, 0.55, 0.34, 1 )">
+ </constant>
+ <constant name="seashell" value="Color( 1, 0.96, 0.93, 1 )">
+ </constant>
+ <constant name="sienna" value="Color( 0.63, 0.32, 0.18, 1 )">
+ </constant>
+ <constant name="silver" value="Color( 0.75, 0.75, 0.75, 1 )">
+ </constant>
+ <constant name="skyblue" value="Color( 0.53, 0.81, 0.92, 1 )">
+ </constant>
+ <constant name="slateblue" value="Color( 0.42, 0.35, 0.8, 1 )">
+ </constant>
+ <constant name="slategray" value="Color( 0.44, 0.5, 0.56, 1 )">
+ </constant>
+ <constant name="snow" value="Color( 1, 0.98, 0.98, 1 )">
+ </constant>
+ <constant name="springgreen" value="Color( 0, 1, 0.5, 1 )">
+ </constant>
+ <constant name="steelblue" value="Color( 0.27, 0.51, 0.71, 1 )">
+ </constant>
+ <constant name="tan" value="Color( 0.82, 0.71, 0.55, 1 )">
+ </constant>
+ <constant name="teal" value="Color( 0, 0.5, 0.5, 1 )">
+ </constant>
+ <constant name="thistle" value="Color( 0.85, 0.75, 0.85, 1 )">
+ </constant>
+ <constant name="tomato" value="Color( 1, 0.39, 0.28, 1 )">
+ </constant>
+ <constant name="turquoise" value="Color( 0.25, 0.88, 0.82, 1 )">
+ </constant>
+ <constant name="violet" value="Color( 0.93, 0.51, 0.93, 1 )">
+ </constant>
+ <constant name="webgray" value="Color( 0.5, 0.5, 0.5, 1 )">
+ </constant>
+ <constant name="webgreen" value="Color( 0, 0.5, 0, 1 )">
+ </constant>
+ <constant name="webmaroon" value="Color( 0.5, 0, 0, 1 )">
+ </constant>
+ <constant name="webpurple" value="Color( 0.5, 0, 0.5, 1 )">
+ </constant>
+ <constant name="wheat" value="Color( 0.96, 0.87, 0.7, 1 )">
+ </constant>
+ <constant name="white" value="Color( 1, 1, 1, 1 )">
+ </constant>
+ <constant name="whitesmoke" value="Color( 0.96, 0.96, 0.96, 1 )">
+ </constant>
+ <constant name="yellow" value="Color( 1, 1, 0, 1 )">
+ </constant>
+ <constant name="yellowgreen" value="Color( 0.6, 0.8, 0.2, 1 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index 232357f822..4d52eacba8 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -4,7 +4,7 @@
Color picker control.
</brief_description>
<description>
- This is a simple color picker [Control]. It's useful for selecting a color from an RGB/RGBA colorspace.
+ [Control] node displaying a color picker widget. It's useful for selecting a color from an RGB/RGBA colorspace.
</description>
<tutorials>
</tutorials>
@@ -17,7 +17,7 @@
<argument index="0" name="color" type="Color">
</argument>
<description>
- Adds the current selected to color to a list of colors (presets), the presets will be displayed in the color picker and the user will be able to select them, notice that the presets list is only for this color picker.
+ Adds the given color to a list of color presets. The presets are displayed in the color picker and the user will be able to select them. Note: the presets list is only for [i]this[/i] color picker.
</description>
</method>
</methods>
@@ -26,13 +26,13 @@
The currently selected color.
</member>
<member name="deferred_mode" type="bool" setter="set_deferred_mode" getter="is_deferred_mode">
- If [code]true[/code], the color will apply only after user releases mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues).
+ If [code]true[/code] the color will apply only after the user releases the mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues).
</member>
<member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha">
- If [code]true[/code], shows an alpha channel slider (transparency).
+ If [code]true[/code] shows an alpha channel slider (transparency).
</member>
<member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode">
- If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR).
+ If [code]true[/code] allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR).
</member>
</members>
<signals>
diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml
index d049e936a8..6ac2911c11 100644
--- a/doc/classes/ColorPickerButton.xml
+++ b/doc/classes/ColorPickerButton.xml
@@ -4,7 +4,7 @@
Button that pops out a [ColorPicker].
</brief_description>
<description>
- Encapsulates a [ColorPicker] making it accesible by pressing a button, pressing the button will toggle the [ColorPicker] visibility
+ Encapsulates a [ColorPicker] making it accesible by pressing a button. Pressing the button will toggle the [ColorPicker] visibility.
</description>
<tutorials>
</tutorials>
@@ -15,14 +15,14 @@
<return type="ColorPicker">
</return>
<description>
- Returns the [code]ColorPicker[/code] that this [code]ColorPickerButton[/code] toggles.
+ Returns the [ColorPicker] that this node toggles.
</description>
</method>
<method name="get_popup">
<return type="PopupPanel">
</return>
<description>
- Returns the control's [PopupPanel] which allows you to connect to Popup Signals. This allows you to handle events when the ColorPicker is shown or hidden.
+ Returns the control's [PopupPanel] which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden.
</description>
</method>
</methods>
diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml
index 69a70cfa39..e1bffb719e 100644
--- a/doc/classes/ColorRect.xml
+++ b/doc/classes/ColorRect.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ColorRect" inherits="Control" category="Core" version="3.1">
<brief_description>
- Colored rect for canvas.
+ Colored rectangle.
</brief_description>
<description>
- An object that is represented on the canvas as a rect with color. [Color] is used to set or get color info for the rect.
+ Displays a colored rectangle.
</description>
<tutorials>
</tutorials>
@@ -14,9 +14,9 @@
</methods>
<members>
<member name="color" type="Color" setter="set_frame_color" getter="get_frame_color">
- The color to fill the [code]ColorRect[/code].
+ The fill color.
[codeblock]
- $ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect node's color to red
+ $ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect's color to red.
[/codeblock]
</member>
</members>
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 8c65f44259..4301102e4a 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Control" inherits="CanvasItem" category="Core" version="3.1">
<brief_description>
- All User Interface nodes inherit from Control. Features anchors and margins to adapt its position and size to its parent.
+ All User Interface nodes inherit from Control. A control's anchors and margins adapt its position and size relative to its parent.
</brief_description>
<description>
Base class for all User Interface or [i]UI[/i] related nodes. [code]Control[/code] features a bounding rectangle that defines its extents, an anchor position relative to its parent and margins that represent an offset to the anchor. The margins update automatically when the node, any of its parents, or the screen size change.
@@ -19,11 +19,17 @@
<demos>
</demos>
<methods>
+ <method name="_clips_input" qualifiers="virtual">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="_get_minimum_size" qualifiers="virtual">
<return type="Vector2">
</return>
<description>
- Returns the minimum size this Control can shrink to. The node can never be smaller than this minimum size.
+ Returns the minimum size for this control. See [member rect_min_size].
</description>
</method>
<method name="_gui_input" qualifiers="virtual">
@@ -129,7 +135,7 @@
This method should only be used to test the data. Process the data in [method drop_data].
[codeblock]
extends Control
-
+
func can_drop_data(position, data):
# check position if it is relevant to you
# otherwise just check data
@@ -148,10 +154,10 @@
Godot calls this method to pass you the [code]data[/code] from a control's [method get_drag_data] result. Godot first calls [method can_drop_data] to test if [code]data[/code] is allowed to drop at [code]position[/code] where [code]position[/code] is local to this control.
[codeblock]
extends ColorRect
-
+
func can_drop_data(position, data):
return typeof(data) == TYPE_DICTIONARY and data.has('color')
-
+
func drop_data(position, data):
color = data['color']
[/codeblock]
@@ -173,6 +179,7 @@
<return type="Vector2">
</return>
<description>
+ Returns [member margin_left] and [member margin_top]. See also [member rect_position].
</description>
</method>
<method name="get_color" qualifiers="const">
@@ -207,7 +214,7 @@
<argument index="0" name="position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
- Returns the mouse cursor shape the control displays on mouse hover, one of the [code]CURSOR_*[/code] constants.
+ Returns the mouse cursor shape the control displays on mouse hover. See [enum CursorShape].
</description>
</method>
<method name="get_drag_data" qualifiers="virtual">
@@ -220,7 +227,7 @@
A preview that will follow the mouse that should represent the data can be set with [method set_drag_preview]. A good time to set the preview is in this method.
[codeblock]
extends Control
-
+
func get_drag_data(position):
var mydata = make_data()
set_drag_preview(make_preview(mydata))
@@ -232,14 +239,14 @@
<return type="Vector2">
</return>
<description>
- Returns MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see [method set_margin]).
+ Returns [member margin_right] and [member margin_bottom].
</description>
</method>
<method name="get_focus_owner" qualifiers="const">
<return type="Control">
</return>
<description>
- Return which control is owning the keyboard focus, or null if no one.
+ Returns the control that has the keyboard focus or [code]null[/code] if none.
</description>
</method>
<method name="get_font" qualifiers="const">
@@ -256,7 +263,7 @@
<return type="Rect2">
</return>
<description>
- Return position and size of the Control, relative to the top-left corner of the [i]window[/i] Control. This is a helper (see [method get_global_position], [method get_size]).
+ Returns the position and size of the control relative to the top-left corner of the screen. See [member rect_position] and [member rect_size].
</description>
</method>
<method name="get_icon" qualifiers="const">
@@ -273,33 +280,35 @@
<return type="Vector2">
</return>
<description>
- Return the minimum size this Control can shrink to. A control will never be displayed or resized smaller than its minimum size.
+ Returns the minimum size for this control. See [member rect_min_size].
</description>
</method>
<method name="get_parent_area_size" qualifiers="const">
<return type="Vector2">
</return>
<description>
+ Returns the width/height occupied in the parent control.
</description>
</method>
<method name="get_parent_control" qualifiers="const">
<return type="Control">
</return>
<description>
+ Returns the parent control node.
</description>
</method>
<method name="get_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
- Return position and size of the Control, relative to the top-left corner of the parent Control. This is a helper (see [method get_position], [method get_size]).
+ Returns the position and size of the control relative to the top-left corner of the parent Control. See [member rect_position] and [member rect_size].
</description>
</method>
<method name="get_rotation" qualifiers="const">
<return type="float">
</return>
<description>
- Return the rotation (in radians)
+ Returns the rotation (in radians).
</description>
</method>
<method name="get_stylebox" qualifiers="const">
@@ -318,7 +327,7 @@
<argument index="0" name="at_position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
- Return the tooltip, which will appear when the cursor is resting over this control.
+ Returns the tooltip, which will appear when the cursor is resting over this control.
</description>
</method>
<method name="grab_click_focus">
@@ -374,7 +383,7 @@
<return type="bool">
</return>
<description>
- Return whether the Control is the current focused control (see [method set_focus_mode]).
+ Returns [code]true[/code] if this is the current focused control. See [member focus_mode].
</description>
</method>
<method name="has_font" qualifiers="const">
@@ -457,7 +466,7 @@
<return type="void">
</return>
<description>
- Give up the focus, no other control will be able to receive keyboard input.
+ Give up the focus. No other control will be able to receive keyboard input.
</description>
</method>
<method name="set_anchor">
@@ -516,7 +525,7 @@
<argument index="0" name="position" type="Vector2">
</argument>
<description>
- Sets MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see [method set_margin]).
+ Sets [member margin_left] and [member margin_top] at the same time.
</description>
</method>
<method name="set_drag_forwarding">
@@ -534,15 +543,15 @@
extends Control
func _ready():
set_drag_forwarding(target_control)
-
+
# TargetControl.gd
extends Control
func can_drop_data_fw(position, data, from_control):
return true
-
+
func drop_data_fw(position, data, from_control):
my_handle_data(data)
-
+
func get_drag_data_fw(position, from_control):
set_drag_preview(my_preview)
return my_data()
@@ -564,7 +573,7 @@
<argument index="0" name="position" type="Vector2">
</argument>
<description>
- Sets MARGIN_RIGHT and MARGIN_BOTTOM at the same time. This is a helper (see [method set_margin]).
+ Sets [member margin_right] and [member margin_bottom] at the same time.
</description>
</method>
<method name="set_margins_preset">
@@ -585,7 +594,7 @@
<argument index="0" name="radians" type="float">
</argument>
<description>
- Set the rotation (in radians).
+ Sets the rotation (in radians).
</description>
</method>
<method name="show_modal">
@@ -594,7 +603,7 @@
<argument index="0" name="exclusive" type="bool" default="false">
</argument>
<description>
- Display a Control as modal. Control must be a subwindow. Modal controls capture the input signals until closed or the area outside them is accessed. When a modal control loses focus, or the ESC key is pressed, they automatically hide. Modal controls are used extensively for popup dialogs and menus.
+ Displays a control as modal. Control must be a subwindow. Modal controls capture the input signals until closed or the area outside them is accessed. When a modal control loses focus, or the ESC key is pressed, they automatically hide. Modal controls are used extensively for popup dialogs and menus.
</description>
</method>
<method name="warp_mouse">
@@ -661,6 +670,7 @@
</member>
<member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" enum="Control.CursorShape">
The default cursor shape for this control. Useful for Godot plugins and applications or games that use the system's mouse cursors.
+ [b]Note:[/b] On Linux, shapes may vary depending on the cursor theme of the system.
</member>
<member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" enum="Control.MouseFilter">
Controls whether the control will be able to receive mouse button input events through [method _gui_input] and how these events should be handled. Use one of the [code]MOUSE_FILTER_*[/code] constants. See the constants to learn what each does.
@@ -752,22 +762,22 @@
</signals>
<constants>
<constant name="FOCUS_NONE" value="0" enum="FocusMode">
- The node cannot grab focus. Use with [member set_focus_mode].
+ The node cannot grab focus. Use with [member focus_mode].
</constant>
<constant name="FOCUS_CLICK" value="1" enum="FocusMode">
- The node can only grab focus on mouse clicks. Use with [member set_focus_mode].
+ The node can only grab focus on mouse clicks. Use with [member focus_mode].
</constant>
<constant name="FOCUS_ALL" value="2" enum="FocusMode">
- The node can grab focus on mouse click or using the arrows and the Tab keys on the keyboard. Use with [member set_focus_mode].
+ The node can grab focus on mouse click or using the arrows and the Tab keys on the keyboard. Use with [member focus_mode].
</constant>
<constant name="NOTIFICATION_RESIZED" value="40">
Sent when the node changes size. Use [member rect_size] to get the new size.
</constant>
<constant name="NOTIFICATION_MOUSE_ENTER" value="41">
- Sent when the mouse pointer enters the node's [code]Rect[/code] area.
+ Sent when the mouse pointer enters the node.
</constant>
<constant name="NOTIFICATION_MOUSE_EXIT" value="42">
- Sent when the mouse pointer exits the node's [code]Rect[/code] area.
+ Sent when the mouse pointer exits the node.
</constant>
<constant name="NOTIFICATION_FOCUS_ENTER" value="43">
Sent when the node grabs focus.
@@ -776,7 +786,7 @@
Sent when the node loses focus.
</constant>
<constant name="NOTIFICATION_THEME_CHANGED" value="45">
- Sent when the node's [member theme] changes, right before Godot redraws the [code]Control[/code]. Happens when you call one of the [code]add_*_override[/code]
+ Sent when the node's [member theme] changes, right before Godot redraws the control. Happens when you call one of the [code]add_*_override[/code]
</constant>
<constant name="NOTIFICATION_MODAL_CLOSE" value="46">
Sent when an open modal dialog closes. See [member show_modal].
@@ -902,7 +912,7 @@
Sets the node's size flags to both fill and expand. See the 2 constants above for more information.
</constant>
<constant name="SIZE_SHRINK_CENTER" value="4" enum="SizeFlags">
- Tells the parent [Container] to center the node in itself. It centers the [code]Control[/code] based on its bounding box, so it doesn't work with the fill or expand size flags. Use with [member size_flags_horizontal] and [member size_flags_vertical].
+ Tells the parent [Container] to center the node in itself. It centers the control based on its bounding box, so it doesn't work with the fill or expand size flags. Use with [member size_flags_horizontal] and [member size_flags_vertical].
</constant>
<constant name="SIZE_SHRINK_END" value="8" enum="SizeFlags">
Tells the parent [Container] to align the node with its end, either the bottom or the right edge. It doesn't work with the fill or expand size flags. Use with [member size_flags_horizontal] and [member size_flags_vertical].
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 9fa1e3ea6c..800a76ccf1 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -33,6 +33,8 @@
</description>
</method>
<method name="erase">
+ <return type="bool">
+ </return>
<argument index="0" name="key" type="var">
</argument>
<description>
diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml
index ef75182811..2dc522083d 100644
--- a/doc/classes/DirectionalLight.xml
+++ b/doc/classes/DirectionalLight.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="DirectionalLight" inherits="Light" category="Core" version="3.1">
<brief_description>
- Directional Light, such as the Sun or the Moon.
+ Directional light from a distance, as from the Sun.
</brief_description>
<description>
- A DirectionalLight is a type of [Light] node that emits light constantly in one direction (the negative z axis of the node). It is used lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored, only the basis is used do determine light direction.
+ A directional light is a type of [Light] node that models an infinite number of parallel rays covering the entire scene. It is used for lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored. Only the basis is used do determine light direction.
</description>
<tutorials>
<link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
@@ -15,34 +15,48 @@
</methods>
<members>
<member name="directional_shadow_bias_split_scale" type="float" setter="set_param" getter="get_param">
+ Amount of extra bias for shadow splits that are far away. If self shadowing occurs only on the splits far away, this value can fix them.
</member>
<member name="directional_shadow_blend_splits" type="bool" setter="set_blend_splits" getter="is_blend_splits_enabled">
+ If [code]true[/code] shadow detail is sacrificed in exchange for smoother transitions between splits. Default value:[code]false[/code].
</member>
<member name="directional_shadow_depth_range" type="int" setter="set_shadow_depth_range" getter="get_shadow_depth_range" enum="DirectionalLight.ShadowDepthRange">
+ Optimizes shadow rendering for detail versus movement. See [enum ShadowDepthRange].
</member>
<member name="directional_shadow_max_distance" type="float" setter="set_param" getter="get_param">
+ The maximum distance for shadow splits.
</member>
<member name="directional_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="DirectionalLight.ShadowMode">
+ The light's shadow rendering algorithm. See [enum ShadowMode].
</member>
<member name="directional_shadow_normal_bias" type="float" setter="set_param" getter="get_param">
+ Can be used to fix special cases of self shadowing when objects are perpendicular to the light.
</member>
<member name="directional_shadow_split_1" type="float" setter="set_param" getter="get_param">
+ The distance from camera to shadow split 1. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_*_SPLITS.
</member>
<member name="directional_shadow_split_2" type="float" setter="set_param" getter="get_param">
+ The distance from shadow split 1 to split 2. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_*_SPLITS.
</member>
<member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param">
+ The distance from shadow split 2 to split 3. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_4_SPLITS.
</member>
</members>
<constants>
<constant name="SHADOW_ORTHOGONAL" value="0" enum="ShadowMode">
+ Renders the entire scene's shadow map from an orthogonal point of view. May result in blockier shadows on close objects.
</constant>
<constant name="SHADOW_PARALLEL_2_SPLITS" value="1" enum="ShadowMode">
+ Splits the view frustum in 2 areas, each with its own shadow map.
</constant>
<constant name="SHADOW_PARALLEL_4_SPLITS" value="2" enum="ShadowMode">
+ Splits the view frustum in 4 areas, each with its own shadow map.
</constant>
<constant name="SHADOW_DEPTH_RANGE_STABLE" value="0" enum="ShadowDepthRange">
+ Keeps the shadow stable when the camera moves, at the cost of lower effective shadow resolution. Default value.
</constant>
<constant name="SHADOW_DEPTH_RANGE_OPTIMIZED" value="1" enum="ShadowDepthRange">
+ Tries to achieve maximum shadow resolution. May result in saw effect on shadow edges.
</constant>
</constants>
</class>
diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml
index 5a8b506f9e..ade6d2034d 100644
--- a/doc/classes/EditorFileSystem.xml
+++ b/doc/classes/EditorFileSystem.xml
@@ -93,6 +93,10 @@
Remitted if a resource is reimported.
</description>
</signal>
+ <signal name="script_classes_updated">
+ <description>
+ </description>
+ </signal>
<signal name="sources_changed">
<argument index="0" name="exist" type="bool">
</argument>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index f5fbf8e313..62fc56e990 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -156,15 +156,6 @@
Clear all the state and reset the object being edited to zero. This ensures your plugin does not keep editing a currently existing node, or a node from the wrong scene.
</description>
</method>
- <method name="create_spatial_gizmo" qualifiers="virtual">
- <return type="EditorSpatialGizmo">
- </return>
- <argument index="0" name="for_spatial" type="Spatial">
- </argument>
- <description>
- This is used for plugins that create gizmos used by the spatial editor. Just check that the node passed in the "for_spatial" argument matches your plugin.
- </description>
- </method>
<method name="edit" qualifiers="virtual">
<return type="void">
</return>
diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml
index 3636442b85..2081ae7a4d 100644
--- a/doc/classes/EditorSpatialGizmo.xml
+++ b/doc/classes/EditorSpatialGizmo.xml
@@ -33,9 +33,11 @@
</return>
<argument index="0" name="handles" type="PoolVector3Array">
</argument>
- <argument index="1" name="billboard" type="bool" default="false">
+ <argument index="1" name="material" type="Material">
</argument>
- <argument index="2" name="secondary" type="bool" default="false">
+ <argument index="2" name="billboard" type="bool" default="false">
+ </argument>
+ <argument index="3" name="secondary" type="bool" default="false">
</argument>
<description>
Add a list of handles (points) which can be used to deform the object being edited.
@@ -138,6 +140,14 @@
The [Camera] is also provided so screen coordinates can be converted to raycasts.
</description>
</method>
+ <method name="set_hidden">
+ <return type="void">
+ </return>
+ <argument index="0" name="hidden" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_spatial_node">
<return type="void">
</return>
diff --git a/doc/classes/Expression.xml b/doc/classes/Expression.xml
new file mode 100644
index 0000000000..d5b831a61a
--- /dev/null
+++ b/doc/classes/Expression.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Expression" inherits="Reference" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="execute">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="inputs" type="Array" default="[ ]">
+ </argument>
+ <argument index="1" name="base_instance" type="Object" default="null">
+ </argument>
+ <argument index="2" name="show_error" type="bool" default="true">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_error_text" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="has_execute_failed" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="parse">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="expression" type="String">
+ </argument>
+ <argument index="1" name="input_names" type="PoolStringArray" default="PoolStringArray( )">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml
index 7503e53188..a013ee6266 100644
--- a/doc/classes/InputEventKey.xml
+++ b/doc/classes/InputEventKey.xml
@@ -16,6 +16,7 @@
<return type="int">
</return>
<description>
+ Returns the scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers].
</description>
</method>
</methods>
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index 2f5fb49dba..7fd1d7e8ac 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -40,6 +40,7 @@
<argument index="0" name="action" type="String">
</argument>
<description>
+ Removes all events from an action.
</description>
</method>
<method name="action_has_event">
@@ -50,15 +51,15 @@
<argument index="1" name="event" type="InputEvent">
</argument>
<description>
- Returns [true] if an action has an [InputEvent] associated with it.
+ Returns [code]true[/code] if the action has the given [InputEvent] associated with it.
</description>
</method>
<method name="action_set_deadzone">
<return type="void">
</return>
- <argument index="0" name="deadzone" type="String">
+ <argument index="0" name="action" type="String">
</argument>
- <argument index="1" name="arg1" type="float">
+ <argument index="1" name="deadzone" type="float">
</argument>
<description>
</description>
@@ -71,7 +72,7 @@
<argument index="1" name="deadzone" type="float" default="0.5">
</argument>
<description>
- Adds an (empty) action to the [code]InputMap[/code], with a configurable [code]deadzone[/code].
+ Adds an empty action to the [code]InputMap[/code] with a configurable [code]deadzone[/code].
An [InputEvent] can then be added to this action with [method action_add_event].
</description>
</method>
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index bd1d6be4f5..4723cf8ee4 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -4,10 +4,8 @@
Control that provides a list of selectable items (and/or icons) in a single column, or optionally in multiple columns.
</brief_description>
<description>
- This control provides a selectable list of items that may be in a single (or multiple columns) with option of text, icons,
- or both text and icon. Tooltips are supported and may be different for every item in the list. Selectable items in the list
- may be selected or deselected and multiple selection may be enabled. Selection with right mouse button may also be enabled
- to allow use of popup context menus. Items may also be 'activated' with a double click (or Enter key).
+ This control provides a selectable list of items that may be in a single (or multiple columns) with option of text, icons, or both text and icon. Tooltips are supported and may be different for every item in the list.
+ Selectable items in the list may be selected or deselected and multiple selection may be enabled. Selection with right mouse button may also be enabled to allow use of popup context menus. Items may also be 'activated' with a double click (or Enter key).
</description>
<tutorials>
</tutorials>
@@ -79,6 +77,14 @@
<description>
</description>
</method>
+ <method name="get_item_custom_fg_color" qualifiers="const">
+ <return type="Color">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_item_icon" qualifiers="const">
<return type="Texture">
</return>
@@ -229,6 +235,16 @@
<description>
</description>
</method>
+ <method name="set_item_custom_fg_color">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="custom_fg_color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_item_disabled">
<return type="void">
</return>
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index e6d537b895..0c66319ae7 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -65,8 +65,11 @@
</argument>
<argument index="1" name="infinite_inertia" type="bool" default="true">
</argument>
+ <argument index="2" name="test_only" type="bool" default="false">
+ </argument>
<description>
Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision], which contains information about the collision.
+ If [code]test_only[/code] is [code]true[/true], the body does not move but the would-be collision information is given.
</description>
</method>
<method name="move_and_slide">
@@ -76,7 +79,7 @@
</argument>
<argument index="1" name="floor_normal" type="Vector3" default="Vector3( 0, 0, 0 )">
</argument>
- <argument index="2" name="slope_stop_min_velocity" type="float" default="0.05">
+ <argument index="2" name="stop_on_slope" type="bool" default="false">
</argument>
<argument index="3" name="max_slides" type="int" default="4">
</argument>
@@ -88,12 +91,32 @@
Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [code]KinematicBody[/code] or [RigidBody], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes.
[code]linear_velocity[/code] is a value in pixels per second. Unlike in for example [method move_and_collide], you should [i]not[/i] multiply it with [code]delta[/code] — this is done by the method.
[code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector3(0, 0, 0)[/code], everything is considered a wall. This is useful for topdown games.
- If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes.
+ [i]TODO: Update for new stop_on_slode argument.[/i] If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes.
If the body collides, it will change direction a maximum of [code]max_slides[/code] times before it stops.
[code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees.
Returns the movement that remained when the body stopped. To get more detailed information about collisions that occurred, use [method get_slide_collision].
</description>
</method>
+ <method name="move_and_slide_with_snap">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="linear_velocity" type="Vector3">
+ </argument>
+ <argument index="1" name="snap" type="Vector3">
+ </argument>
+ <argument index="2" name="floor_normal" type="Vector3" default="Vector3( 0, 0, 0 )">
+ </argument>
+ <argument index="3" name="infinite_inertia" type="bool" default="true">
+ </argument>
+ <argument index="4" name="stop_on_slope" type="bool" default="false">
+ </argument>
+ <argument index="5" name="max_bounces" type="int" default="4">
+ </argument>
+ <argument index="6" name="floor_max_angle" type="float" default="0.785398">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="test_move">
<return type="bool">
</return>
@@ -109,20 +132,14 @@
</method>
</methods>
<members>
- <member name="axis_lock_angular_x" type="bool" setter="set_axis_lock" getter="get_axis_lock">
- </member>
- <member name="axis_lock_angular_y" type="bool" setter="set_axis_lock" getter="get_axis_lock">
- </member>
- <member name="axis_lock_angular_z" type="bool" setter="set_axis_lock" getter="get_axis_lock">
- </member>
- <member name="axis_lock_linear_x" type="bool" setter="set_axis_lock" getter="get_axis_lock">
+ <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin">
+ If the body is at least this close to another body, this body will consider them to be colliding.
</member>
- <member name="axis_lock_linear_y" type="bool" setter="set_axis_lock" getter="get_axis_lock">
+ <member name="move_lock_x" type="bool" setter="set_axis_lock" getter="get_axis_lock">
</member>
- <member name="axis_lock_linear_z" type="bool" setter="set_axis_lock" getter="get_axis_lock">
+ <member name="move_lock_y" type="bool" setter="set_axis_lock" getter="get_axis_lock">
</member>
- <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin">
- If the body is at least this close to another body, this body will consider them to be colliding.
+ <member name="move_lock_z" type="bool" setter="set_axis_lock" getter="get_axis_lock">
</member>
</members>
<constants>
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index fdc974630f..e48660a889 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -81,7 +81,7 @@
</argument>
<argument index="2" name="infinite_inertia" type="bool" default="true">
</argument>
- <argument index="3" name="slope_stop_min_velocity" type="float" default="5">
+ <argument index="3" name="stop_on_slope" type="bool" default="false">
</argument>
<argument index="4" name="max_bounces" type="int" default="4">
</argument>
@@ -91,7 +91,7 @@
Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [code]KinematicBody2D[/code] or [RigidBody2D], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes.
[code]linear_velocity[/code] is a value in pixels per second. Unlike in for example [method move_and_collide], you should [i]not[/i] multiply it with [code]delta[/code] — this is done by the method.
[code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector2(0, 0)[/code], everything is considered a wall. This is useful for topdown games.
- If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes.
+ [i]TODO: Update for stop_on_slope argument.[/i] If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes.
If the body collides, it will change direction a maximum of [code]max_bounces[/code] times before it stops.
[code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees.
Returns the movement that remained when the body stopped. To get more detailed information about collisions that occurred, use [method get_slide_collision].
@@ -108,13 +108,15 @@
</argument>
<argument index="3" name="infinite_inertia" type="bool" default="true">
</argument>
- <argument index="4" name="slope_stop_min_velocity" type="float" default="5">
+ <argument index="4" name="stop_on_slope" type="bool" default="false">
</argument>
<argument index="5" name="max_bounces" type="int" default="4">
</argument>
<argument index="6" name="floor_max_angle" type="float" default="0.785398">
</argument>
<description>
+ Moves the body while keeping it attached to slopes. Similar to [method move_and_slide].
+ As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting[code]snap[/code] to[code](0, 0)[/code] or by using [method move_and_slide] instead.
</description>
</method>
<method name="test_move">
@@ -136,6 +138,7 @@
If the body is at least this close to another body, this body will consider them to be colliding.
</member>
<member name="motion/sync_to_physics" type="bool" setter="set_sync_to_physics" getter="is_sync_to_physics_enabled">
+ If [code]true[/code] the body's movement will be synchronized to the physics frame. This is useful when animating movement via [AnimationPlayer], for example on moving platforms.
</member>
</members>
<constants>
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index e9b36c2f9d..04191136a8 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -15,28 +15,40 @@
</methods>
<members>
<member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only">
+ If [code]true[/code] the light only appears in the editor and will not be visible at runtime. Default value:[code]false[/code].
</member>
<member name="light_bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="Light.BakeMode">
+ The light's bake mode. See [enum BakeMode].
</member>
<member name="light_color" type="Color" setter="set_color" getter="get_color">
+ The light's color.
</member>
<member name="light_cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask">
+ The light will affect objects in the selected layers.
</member>
<member name="light_energy" type="float" setter="set_param" getter="get_param">
+ The light's strength multiplier.
</member>
<member name="light_indirect_energy" type="float" setter="set_param" getter="get_param">
+ Secondary multiplier used with indirect light (light bounces). This works in baked light or GIProbe.
</member>
<member name="light_negative" type="bool" setter="set_negative" getter="is_negative">
+ If [code]true[/code] the light's effect is reversed, darkening areas and casting bright shadows. Default value: [code]false[/code].
</member>
<member name="light_specular" type="float" setter="set_param" getter="get_param">
+ The intensity of the specular blob in objects affected by the light. At [code]0[/code] the light becomes a pure diffuse light.
</member>
<member name="shadow_bias" type="float" setter="set_param" getter="get_param">
+ Used to adjust shadow appearance. Too small a value results in self shadowing, while too large a value causes shadows to separate from casters. Adjust as needed.
</member>
<member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color">
+ The color of shadows cast by this light.
</member>
<member name="shadow_contact" type="float" setter="set_param" getter="get_param">
+ Attempts to reduce [member shadow_bias] gap.
</member>
<member name="shadow_enabled" type="bool" setter="set_shadow" getter="has_shadow">
+ If [code]true[/code] the light will cast shadows. Default value: [code]false[/code].
</member>
<member name="shadow_reverse_cull_face" type="bool" setter="set_shadow_reverse_cull_face" getter="get_shadow_reverse_cull_face">
</member>
@@ -75,10 +87,13 @@
<constant name="PARAM_MAX" value="15" enum="Param">
</constant>
<constant name="BAKE_DISABLED" value="0" enum="BakeMode">
+ Light is ignored when baking. Note: hiding a light does [i]not[/i] affect baking.
</constant>
<constant name="BAKE_INDIRECT" value="1" enum="BakeMode">
+ Only indirect lighting will be baked. Default value.
</constant>
<constant name="BAKE_ALL" value="2" enum="BakeMode">
+ Both direct and indirect light will be baked. Note: you should hide the light if you don't want it to appear twice (dynamic and baked).
</constant>
</constants>
</class>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index d7a0385bb3..c244b8b7a7 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -88,6 +88,8 @@
<member name="caret_position" type="int" setter="set_cursor_position" getter="get_cursor_position">
The cursor's position inside the [code]LineEdit[/code]. When set, the text may scroll to accommodate it.
</member>
+ <member name="clear_button_enabled" type="bool" setter="set_clear_button_enabled" getter="is_clear_button_enabled">
+ </member>
<member name="context_menu_enabled" type="bool" setter="set_context_menu_enabled" getter="is_context_menu_enabled">
If [code]true[/code] the context menu will appear when right clicked.
</member>
@@ -172,6 +174,12 @@
</constant>
</constants>
<theme_items>
+ <theme_item name="clear" type="Texture">
+ </theme_item>
+ <theme_item name="clear_button_color" type="Color">
+ </theme_item>
+ <theme_item name="clear_button_color_pressed" type="Color">
+ </theme_item>
<theme_item name="cursor_color" type="Color">
</theme_item>
<theme_item name="focus" type="StyleBox">
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 7f8a43fda2..d02e3dfdfa 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -38,6 +38,12 @@
Corresponds to the NOTIFICATION_EXIT_TREE notification in [method Object._notification] and signal [signal tree_exiting]. To get notified when the node has already left the active tree, connect to the [signal tree_exited]
</description>
</method>
+ <method name="_get_configuration_warning" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="_input" qualifiers="virtual">
<return type="void">
</return>
@@ -223,8 +229,8 @@
</argument>
<description>
Fetches a node. The [NodePath] can be either a relative path (from the current node) or an absolute path (in the scene tree) to a node. If the path does not exist, a [code]null instance[/code] is returned and attempts to access it will result in an "Attempt to call &lt;method&gt; on a null instance." error.
- Note: fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_tree]).
- [i]Example:[/i] Assume your current node is Character and the following tree:
+ [b]Note:[/b] Fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_tree]).
+ [b]Example:[/b] Assume your current node is Character and the following tree:
[codeblock]
/root
/root/Character
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index ab49bc468c..f4ad196ad2 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -184,6 +184,8 @@
<argument index="0" name="property" type="NodePath">
</argument>
<description>
+ Get indexed object property by String.
+ Property indices get accessed with colon seperation, for example: [code]position:x[/code]
</description>
</method>
<method name="get_instance_id" qualifiers="const">
@@ -418,5 +420,7 @@
<constant name="CONNECT_ONESHOT" value="4" enum="ConnectFlags">
One shot connections disconnect themselves after emission.
</constant>
+ <constant name="CONNECT_REFERENCE_COUNTED" value="8" enum="ConnectFlags">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml
index ff2e77ffbe..5ed058bb06 100644
--- a/doc/classes/OmniLight.xml
+++ b/doc/classes/OmniLight.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="OmniLight" inherits="Light" category="Core" version="3.1">
<brief_description>
- OmniDirectional Light, such as a light bulb or a candle.
+ Omnidirectional light, such as a light bulb or a candle.
</brief_description>
<description>
- An OmniDirectional light is a type of [Light] node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light].
+ An Omnidirectional light is a type of [Light] that emits light in all directions. The light is attenuated by distance and this attenuation can be configured by changing its energy, radius, and attenuation parameters.
</description>
<tutorials>
<link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
@@ -15,12 +15,16 @@
</methods>
<members>
<member name="omni_attenuation" type="float" setter="set_param" getter="get_param">
+ The light's attenuation (drop-off) curve. A number of presets are available in the Inspector.
</member>
<member name="omni_range" type="float" setter="set_param" getter="get_param">
+ Maximum distance the light affects.
</member>
<member name="omni_shadow_detail" type="int" setter="set_shadow_detail" getter="get_shadow_detail" enum="OmniLight.ShadowDetail">
+ See [enum ShadowDetail].
</member>
<member name="omni_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="OmniLight.ShadowMode">
+ See [enum ShadowMode].
</member>
</members>
<constants>
diff --git a/doc/classes/PhysicalBone.xml b/doc/classes/PhysicalBone.xml
index 99f551b865..5eb4550e93 100644
--- a/doc/classes/PhysicalBone.xml
+++ b/doc/classes/PhysicalBone.xml
@@ -9,6 +9,12 @@
<demos>
</demos>
<methods>
+ <method name="get_bone_id" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_simulate_physics">
<return type="bool">
</return>
diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml
index 5117c9ef6c..91fc4df4ff 100644
--- a/doc/classes/PhysicsDirectBodyState.xml
+++ b/doc/classes/PhysicsDirectBodyState.xml
@@ -121,7 +121,7 @@
<argument index="0" name="contact_idx" type="int">
</argument>
<description>
- Impulse created by the contact. Only implemented for Bullet physics.
+ Impulse created by the contact. Only implemented for Bullet physics.
</description>
</method>
<method name="get_contact_local_normal" qualifiers="const">
diff --git a/doc/classes/PhysicsMaterial.xml b/doc/classes/PhysicsMaterial.xml
index 5512c4605a..bfebb472a5 100644
--- a/doc/classes/PhysicsMaterial.xml
+++ b/doc/classes/PhysicsMaterial.xml
@@ -10,6 +10,16 @@
</demos>
<methods>
</methods>
+ <members>
+ <member name="absorbent" type="bool" setter="set_absorbent" getter="is_absorbent">
+ </member>
+ <member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
+ </member>
+ <member name="friction" type="float" setter="set_friction" getter="get_friction">
+ </member>
+ <member name="rough" type="bool" setter="set_rough" getter="is_rough">
+ </member>
+ </members>
<constants>
</constants>
</class>
diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml
index 6f616401cb..62e4fc5d9d 100644
--- a/doc/classes/Plane.xml
+++ b/doc/classes/Plane.xml
@@ -157,5 +157,11 @@
</member>
</members>
<constants>
+ <constant name="X" value="Plane( 1, 0, 0, 0 )">
+ </constant>
+ <constant name="Y" value="Plane( 0, 1, 0, 0 )">
+ </constant>
+ <constant name="Z" value="Plane( 0, 0, 1, 0 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index 0c8769714b..fe7dbe52b0 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -260,6 +260,12 @@
<description>
</description>
</method>
+ <method name="is_hide_on_window_lose_focus" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="is_item_checkable" qualifiers="const">
<return type="bool">
</return>
@@ -322,6 +328,14 @@
Removes the item at index "idx" from the menu. Note that the indexes of items after the removed item are going to be shifted by one.
</description>
</method>
+ <method name="set_hide_on_window_lose_focus">
+ <return type="void">
+ </return>
+ <argument index="0" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_item_accelerator">
<return type="void">
</return>
diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml
index 919ecd7c86..0f03b7b80a 100644
--- a/doc/classes/ProgressBar.xml
+++ b/doc/classes/ProgressBar.xml
@@ -14,6 +14,7 @@
</methods>
<members>
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible">
+ If [code]true[/code] the fill percentage is displayed on the bar. Default value: [code]true[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index a4af5509a6..358b7292a5 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -224,6 +224,58 @@
</member>
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="">
</member>
+ <member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/function_conflicts_constant" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/function_conflicts_variable" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/function_may_yield" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/function_used_as_property" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/incompatible_ternary" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/integer_division" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/narrowing_conversion" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/property_used_as_function" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/return_value_discarded" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/standalone_expression" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/treat_warnings_as_errors" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unassigned_variable" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unassigned_variable_op_assign" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unreachable_code" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unsafe_call_argument" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unsafe_cast" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unsafe_method_access" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unsafe_property_access" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unused_argument" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unused_class_variable" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unused_signal" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/unused_variable" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/variable_conflicts_function" type="bool" setter="" getter="">
+ </member>
+ <member name="debug/gdscript/warnings/void_assignment" type="bool" setter="" getter="">
+ </member>
<member name="debug/settings/crash_handler/message" type="String" setter="" getter="">
</member>
<member name="debug/settings/fps/force_fps" type="int" setter="" getter="">
@@ -315,31 +367,31 @@
<member name="gui/timers/text_edit_idle_detect_sec" type="int" setter="" getter="">
Timer for detecting idle in the editor.
</member>
- <member name="input/ui_accept" type="Array" setter="" getter="">
+ <member name="input/ui_accept" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_cancel" type="Array" setter="" getter="">
+ <member name="input/ui_cancel" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_down" type="Array" setter="" getter="">
+ <member name="input/ui_down" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_end" type="Array" setter="" getter="">
+ <member name="input/ui_end" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_focus_next" type="Array" setter="" getter="">
+ <member name="input/ui_focus_next" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_focus_prev" type="Array" setter="" getter="">
+ <member name="input/ui_focus_prev" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_home" type="Array" setter="" getter="">
+ <member name="input/ui_home" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_left" type="Array" setter="" getter="">
+ <member name="input/ui_left" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_page_down" type="Array" setter="" getter="">
+ <member name="input/ui_page_down" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_page_up" type="Array" setter="" getter="">
+ <member name="input/ui_page_up" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_right" type="Array" setter="" getter="">
+ <member name="input/ui_right" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_select" type="Array" setter="" getter="">
+ <member name="input/ui_select" type="Dictionary" setter="" getter="">
</member>
- <member name="input/ui_up" type="Array" setter="" getter="">
+ <member name="input/ui_up" type="Dictionary" setter="" getter="">
</member>
<member name="input_devices/pointing/emulate_mouse_from_touch" type="bool" setter="" getter="">
</member>
diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml
index c755e6b02a..67631bbc92 100644
--- a/doc/classes/Quat.xml
+++ b/doc/classes/Quat.xml
@@ -188,5 +188,7 @@
</member>
</members>
<constants>
+ <constant name="IDENTITY" value="Quat( 0, 0, 0, 1 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml
index fa7e20eff6..46a6132b94 100644
--- a/doc/classes/Range.xml
+++ b/doc/classes/Range.xml
@@ -17,30 +17,32 @@
<argument index="0" name="with" type="Node">
</argument>
<description>
- Binds two Ranges together along with any Ranges previously grouped with either of them. When any of Range's member variables change, it will share the new value with all other Ranges in its group.
+ Binds two ranges together along with any ranges previously grouped with either of them. When any of range's member variables change, it will share the new value with all other ranges in its group.
</description>
</method>
<method name="unshare">
<return type="void">
</return>
<description>
- Stop Range from sharing its member variables with any other Range.
+ Stop range from sharing its member variables with any other.
</description>
</method>
</methods>
<members>
<member name="allow_greater" type="bool" setter="set_allow_greater" getter="is_greater_allowed">
+ If [code]true[/code] [member value] may be greater than [member max_value]. Default value: [code]false[/code].
</member>
<member name="allow_lesser" type="bool" setter="set_allow_lesser" getter="is_lesser_allowed">
+ If [code]true[/code] [member value] may be less than [member min_value]. Default value: [code]false[/code].
</member>
<member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp">
If [code]true[/code] and [code]min_value[/code] is greater than 0, [code]value[/code] will be represented exponentially rather than linearly.
</member>
<member name="max_value" type="float" setter="set_max" getter="get_max">
- Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: 100.
+ Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: [code]100[/code].
</member>
<member name="min_value" type="float" setter="set_min" getter="get_min">
- Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: 0.
+ Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: [code]0[/code].
</member>
<member name="page" type="float" setter="set_page" getter="get_page">
Page size. Used mainly for [ScrollBar]. ScrollBar's length is its size multiplied by [code]page[/code] over the difference between [code]min_value[/code] and [code]max_value[/code].
@@ -49,7 +51,7 @@
The value mapped between 0 and 1.
</member>
<member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values">
- If [code]true[/code], [code]value[/code] will always be rounded to the nearest integer.
+ If [code]true[/code] [code]value[/code] will always be rounded to the nearest integer. Default value: [code]false[/code].
</member>
<member name="step" type="float" setter="set_step" getter="get_step">
If greater than 0, [code]value[/code] will always be rounded to a multiple of [code]step[/code]. If [code]rounded[/code] is also [code]true[/code], [code]value[/code] will first be rounded to a multiple of [code]step[/code] then rounded to the nearest integer.
@@ -61,14 +63,14 @@
<signals>
<signal name="changed">
<description>
- This signal is emitted when min, max, range or step change.
+ Emitted when [member min_value], [member max_value], [member page], or [member step] change.
</description>
</signal>
<signal name="value_changed">
<argument index="0" name="value" type="float">
</argument>
<description>
- This signal is emitted when value changes.
+ Emitted when [member value] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml
index 4453e8726f..e1cb104e40 100644
--- a/doc/classes/ReferenceRect.xml
+++ b/doc/classes/ReferenceRect.xml
@@ -12,10 +12,10 @@
</demos>
<methods>
</methods>
+ <members>
+ <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color">
+ </member>
+ </members>
<constants>
</constants>
- <theme_items>
- <theme_item name="border" type="StyleBox">
- </theme_item>
- </theme_items>
</class>
diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml
index ac00c13b2f..ae900e34ef 100644
--- a/doc/classes/ResourceLoader.xml
+++ b/doc/classes/ResourceLoader.xml
@@ -11,6 +11,16 @@
<demos>
</demos>
<methods>
+ <method name="exists">
+ <return type="bool">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="type_hint" type="String" default="&quot;&quot;">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_dependencies">
<return type="PoolStringArray">
</return>
@@ -36,6 +46,14 @@
<description>
</description>
</method>
+ <method name="has_cached">
+ <return type="bool">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="load">
<return type="Resource">
</return>
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index f5a19ede0c..c85bee9b84 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -384,20 +384,28 @@
Call a group only once even if the call is executed many times.
</constant>
<constant name="STRETCH_MODE_DISABLED" value="0" enum="StretchMode">
+ No stretching.
</constant>
<constant name="STRETCH_MODE_2D" value="1" enum="StretchMode">
+ Render stretching in higher resolution (interpolated).
</constant>
<constant name="STRETCH_MODE_VIEWPORT" value="2" enum="StretchMode">
+ Keep the specified display resolution. No interpolation. Content may appear pixelated.
</constant>
<constant name="STRETCH_ASPECT_IGNORE" value="0" enum="StretchAspect">
+ Fill the window with the content stretched to cover excessive space. Content may appear elongated.
</constant>
<constant name="STRETCH_ASPECT_KEEP" value="1" enum="StretchAspect">
+ Retain the same aspect ratio by padding with black bars in either axes. No expansion of content.
</constant>
<constant name="STRETCH_ASPECT_KEEP_WIDTH" value="2" enum="StretchAspect">
+ Expand vertically. Left/right black bars may appear if the window is too wide.
</constant>
<constant name="STRETCH_ASPECT_KEEP_HEIGHT" value="3" enum="StretchAspect">
+ Expand horizontally. Top/bottom black bars may appear if the window is too tall.
</constant>
<constant name="STRETCH_ASPECT_EXPAND" value="4" enum="StretchAspect">
+ Expand in both directions, retaining the same aspect ratio. No black bars.
</constant>
</constants>
</class>
diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml
index 4d826002fe..233df28255 100644
--- a/doc/classes/Skeleton.xml
+++ b/doc/classes/Skeleton.xml
@@ -196,6 +196,16 @@
<description>
</description>
</method>
+ <method name="set_bone_ignore_animation">
+ <return type="void">
+ </return>
+ <argument index="0" name="bone" type="int">
+ </argument>
+ <argument index="1" name="ignore" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_bone_parent">
<return type="void">
</return>
diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml
index 654c816ba8..712b9ca2a5 100644
--- a/doc/classes/Skeleton2D.xml
+++ b/doc/classes/Skeleton2D.xml
@@ -12,7 +12,7 @@
<method name="get_bone">
<return type="Bone2D">
</return>
- <argument index="0" name="arg0" type="int">
+ <argument index="0" name="idx" type="int">
</argument>
<description>
</description>
diff --git a/doc/classes/SkeletonIK.xml b/doc/classes/SkeletonIK.xml
new file mode 100644
index 0000000000..50246f1b18
--- /dev/null
+++ b/doc/classes/SkeletonIK.xml
@@ -0,0 +1,61 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="SkeletonIK" inherits="Node" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_parent_skeleton" qualifiers="const">
+ <return type="Skeleton">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_running">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="start">
+ <return type="void">
+ </return>
+ <argument index="0" name="one_time" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="stop">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="interpolation" type="float" setter="set_interpolation" getter="get_interpolation">
+ </member>
+ <member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position">
+ </member>
+ <member name="max_iterations" type="int" setter="set_max_iterations" getter="get_max_iterations">
+ </member>
+ <member name="min_distance" type="float" setter="set_min_distance" getter="get_min_distance">
+ </member>
+ <member name="root_bone" type="String" setter="set_root_bone" getter="get_root_bone">
+ </member>
+ <member name="target" type="Transform" setter="set_target_transform" getter="get_target_transform">
+ </member>
+ <member name="target_node" type="NodePath" setter="set_target_node" getter="get_target_node">
+ </member>
+ <member name="tip_bone" type="String" setter="set_tip_bone" getter="get_tip_bone">
+ </member>
+ <member name="use_magnet" type="bool" setter="set_use_magnet" getter="is_using_magnet">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/SpringArm.xml b/doc/classes/SpringArm.xml
new file mode 100644
index 0000000000..198ff4a81d
--- /dev/null
+++ b/doc/classes/SpringArm.xml
@@ -0,0 +1,53 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="SpringArm" inherits="Spatial" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="add_excluded_object">
+ <return type="void">
+ </return>
+ <argument index="0" name="RID" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="clear_excluded_objects">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_hit_length">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="remove_excluded_object">
+ <return type="bool">
+ </return>
+ <argument index="0" name="RID" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
+ </member>
+ <member name="margin" type="float" setter="set_margin" getter="get_margin">
+ </member>
+ <member name="shape" type="Shape" setter="set_shape" getter="get_shape">
+ </member>
+ <member name="spring_length" type="float" setter="set_length" getter="get_length">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index 0ba1066dfd..a42f508b59 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -653,7 +653,8 @@
<argument index="2" name="maxsplit" type="int" default="0">
</argument>
<description>
- Splits the string by a [code]divisor[/code] string and returns an array of the substrings, starting from right. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",".
+ Splits the string by a [code]divisor[/code] string and returns an array of the substrings, starting from right.
+ [b]Example:[/b] "One,Two,Three" will return ["One","Two","Three"] if split by ",".
If [code]maxsplit[/code] is specified, then it is number of splits to do, default is 0 which splits all the items.
</description>
</method>
@@ -698,7 +699,8 @@
<argument index="2" name="maxsplit" type="int" default="0">
</argument>
<description>
- Splits the string by a divisor string and returns an array of the substrings. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",".
+ Splits the string by a divisor string and returns an array of the substrings.
+ [b]Example:[/b] "One,Two,Three" will return ["One","Two","Three"] if split by ",".
If [code]maxsplit[/code] is given, at most maxsplit number of splits occur, and the remainder of the string is returned as the final element of the list (thus, the list will have at most maxsplit+1 elements)
</description>
</method>
@@ -710,7 +712,8 @@
<argument index="1" name="allow_empty" type="bool" default="True">
</argument>
<description>
- Splits the string in floats by using a divisor string and returns an array of the substrings. Example "1,2.5,3" will return [1,2.5,3] if split by ",".
+ Splits the string in floats by using a divisor string and returns an array of the substrings.
+ [b]Example:[/b] "1,2.5,3" will return [1,2.5,3] if split by ",".
</description>
</method>
<method name="strip_edges">
diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml
index 0d5f1f0ba9..fc1d0476ed 100644
--- a/doc/classes/Tabs.xml
+++ b/doc/classes/Tabs.xml
@@ -35,6 +35,12 @@
<description>
</description>
</method>
+ <method name="get_select_with_rmb" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_tab_count" qualifiers="const">
<return type="int">
</return>
@@ -105,6 +111,14 @@
<description>
</description>
</method>
+ <method name="set_select_with_rmb">
+ <return type="void">
+ </return>
+ <argument index="0" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_tab_disabled">
<return type="void">
</return>
diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml
index eb7cfac87b..a9be42d1a1 100644
--- a/doc/classes/Texture.xml
+++ b/doc/classes/Texture.xml
@@ -128,7 +128,7 @@
<constant name="FLAG_MIRRORED_REPEAT" value="32" enum="Flags">
Repeats texture with alternate sections mirrored.
</constant>
- <constant name="FLAG_VIDEO_SURFACE" value="4096" enum="Flags">
+ <constant name="FLAG_VIDEO_SURFACE" value="2048" enum="Flags">
Texture is a video surface.
</constant>
</constants>
diff --git a/doc/classes/Texture3D.xml b/doc/classes/Texture3D.xml
new file mode 100644
index 0000000000..691d1f229e
--- /dev/null
+++ b/doc/classes/Texture3D.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Texture3D" inherits="TextureLayered" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/TextureArray.xml b/doc/classes/TextureArray.xml
new file mode 100644
index 0000000000..a08d8421f1
--- /dev/null
+++ b/doc/classes/TextureArray.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="TextureArray" inherits="TextureLayered" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/TextureLayered.xml b/doc/classes/TextureLayered.xml
new file mode 100644
index 0000000000..026144cf5a
--- /dev/null
+++ b/doc/classes/TextureLayered.xml
@@ -0,0 +1,103 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="TextureLayered" inherits="Resource" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="create">
+ <return type="void">
+ </return>
+ <argument index="0" name="width" type="int">
+ </argument>
+ <argument index="1" name="height" type="int">
+ </argument>
+ <argument index="2" name="depth" type="int">
+ </argument>
+ <argument index="3" name="format" type="int" enum="Image.Format">
+ </argument>
+ <argument index="4" name="flags" type="int" default="4">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_depth" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_format" qualifiers="const">
+ <return type="int" enum="Image.Format">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_height" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_layer_data" qualifiers="const">
+ <return type="Image">
+ </return>
+ <argument index="0" name="layer" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_width" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_data_partial">
+ <return type="void">
+ </return>
+ <argument index="0" name="image" type="Image">
+ </argument>
+ <argument index="1" name="x_offset" type="int">
+ </argument>
+ <argument index="2" name="y_offset" type="int">
+ </argument>
+ <argument index="3" name="layer" type="int">
+ </argument>
+ <argument index="4" name="mipmap" type="int" default="0">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_layer_data">
+ <return type="void">
+ </return>
+ <argument index="0" name="image" type="Image">
+ </argument>
+ <argument index="1" name="layer" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="data" type="Dictionary" setter="_set_data" getter="_get_data">
+ </member>
+ <member name="flags" type="int" setter="set_flags" getter="get_flags">
+ </member>
+ </members>
+ <constants>
+ <constant name="FLAG_MIPMAPS" value="1" enum="Flags">
+ </constant>
+ <constant name="FLAG_REPEAT" value="2" enum="Flags">
+ </constant>
+ <constant name="FLAG_FILTER" value="4" enum="Flags">
+ </constant>
+ <constant name="FLAGS_DEFAULT" value="4" enum="Flags">
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 2990906f7c..73d60e49b7 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -68,7 +68,7 @@
<return type="Array">
</return>
<description>
- Returns an array of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]).
+ Returns a [Vector2] array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]).
</description>
</method>
<method name="get_used_cells_by_id" qualifiers="const">
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 7121bc8b9c..56bb33c5e1 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -58,7 +58,7 @@
<return type="void">
</return>
<description>
- Clear all tiles.
+ Clears all tiles.
</description>
</method>
<method name="create_tile">
@@ -67,7 +67,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Create a new tile which will be referenced by the given ID.
+ Creates a new tile which will be referenced by the given ID.
</description>
</method>
<method name="find_tile_by_name" qualifiers="const">
@@ -76,21 +76,21 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Find the first tile matching the given name.
+ Returns the first tile matching the given name.
</description>
</method>
<method name="get_last_unused_tile_id" qualifiers="const">
<return type="int">
</return>
<description>
- Return the ID following the last currently used ID, useful when creating a new tile.
+ Returns the ID following the last currently used ID, useful when creating a new tile.
</description>
</method>
<method name="get_tiles_ids" qualifiers="const">
<return type="Array">
</return>
<description>
- Return an array of all currently used tile IDs.
+ Returns an array of all currently used tile IDs.
</description>
</method>
<method name="remove_tile">
@@ -99,7 +99,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Remove the tile referenced by the given ID.
+ Removes the tile referenced by the given ID.
</description>
</method>
<method name="tile_add_shape">
@@ -124,7 +124,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the light occluder of the tile.
+ Returns the light occluder of the tile.
</description>
</method>
<method name="tile_get_material" qualifiers="const">
@@ -133,7 +133,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the material of the tile.
+ Returns the material of the tile.
</description>
</method>
<method name="tile_get_modulate" qualifiers="const">
@@ -150,7 +150,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the name of the tile.
+ Returns the name of the tile.
</description>
</method>
<method name="tile_get_navigation_polygon" qualifiers="const">
@@ -159,7 +159,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the navigation polygon of the tile.
+ Returns the navigation polygon of the tile.
</description>
</method>
<method name="tile_get_navigation_polygon_offset" qualifiers="const">
@@ -168,7 +168,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the offset of the tile's navigation polygon.
+ Returns the offset of the tile's navigation polygon.
</description>
</method>
<method name="tile_get_normal_map" qualifiers="const">
@@ -185,7 +185,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the offset of the tile's light occluder.
+ Returns the offset of the tile's light occluder.
</description>
</method>
<method name="tile_get_region" qualifiers="const">
@@ -194,7 +194,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the tile sub-region in the texture.
+ Returns the tile sub-region in the texture.
</description>
</method>
<method name="tile_get_shape" qualifiers="const">
@@ -241,7 +241,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the array of shapes of the tile.
+ Returns the array of shapes of the tile.
</description>
</method>
<method name="tile_get_texture" qualifiers="const">
@@ -250,7 +250,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the texture of the tile.
+ Returns the texture of the tile.
</description>
</method>
<method name="tile_get_texture_offset" qualifiers="const">
@@ -259,7 +259,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the texture offset of the tile.
+ Returns the texture offset of the tile.
</description>
</method>
<method name="tile_get_tile_mode" qualifiers="const">
@@ -286,7 +286,7 @@
<argument index="1" name="light_occluder" type="OccluderPolygon2D">
</argument>
<description>
- Set a light occluder for the tile.
+ Sets a light occluder for the tile.
</description>
</method>
<method name="tile_set_material">
@@ -297,7 +297,7 @@
<argument index="1" name="material" type="ShaderMaterial">
</argument>
<description>
- Set the material of the tile.
+ Sets the tile's material.
</description>
</method>
<method name="tile_set_modulate">
@@ -308,6 +308,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
+ Sets the tile's modulation color.
</description>
</method>
<method name="tile_set_name">
@@ -318,7 +319,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
- Set the name of the tile, for descriptive purposes.
+ Sets the tile's name.
</description>
</method>
<method name="tile_set_navigation_polygon">
@@ -329,7 +330,7 @@
<argument index="1" name="navigation_polygon" type="NavigationPolygon">
</argument>
<description>
- Set a navigation polygon for the tile.
+ Sets the tile's navigation polygon.
</description>
</method>
<method name="tile_set_navigation_polygon_offset">
@@ -340,7 +341,7 @@
<argument index="1" name="navigation_polygon_offset" type="Vector2">
</argument>
<description>
- Set an offset for the tile's navigation polygon.
+ Sets an offset for the tile's navigation polygon.
</description>
</method>
<method name="tile_set_normal_map">
@@ -351,6 +352,7 @@
<argument index="1" name="normal_map" type="Texture">
</argument>
<description>
+ Sets the tile's normal map texture.
</description>
</method>
<method name="tile_set_occluder_offset">
@@ -372,7 +374,7 @@
<argument index="1" name="region" type="Rect2">
</argument>
<description>
- Set the tile sub-region in the texture. This is common in texture atlases.
+ Set the tile's sub-region in the texture. This is common in texture atlases.
</description>
</method>
<method name="tile_set_shape">
@@ -419,7 +421,7 @@
<argument index="1" name="shapes" type="Array">
</argument>
<description>
- Set an array of shapes for the tile, enabling physics to collide with it.
+ Sets an array of shapes for the tile, enabling collision.
</description>
</method>
<method name="tile_set_texture">
@@ -430,7 +432,7 @@
<argument index="1" name="texture" type="Texture">
</argument>
<description>
- Set the texture of the tile.
+ Sets the tile's texture.
</description>
</method>
<method name="tile_set_texture_offset">
@@ -441,7 +443,7 @@
<argument index="1" name="texture_offset" type="Vector2">
</argument>
<description>
- Set the texture offset of the tile.
+ Sets the tile's texture offset.
</description>
</method>
<method name="tile_set_tile_mode">
@@ -452,6 +454,7 @@
<argument index="1" name="tilemode" type="int" enum="TileSet.TileMode">
</argument>
<description>
+ Sets the tile's [enum TileMode].
</description>
</method>
<method name="tile_set_z_index">
@@ -462,6 +465,7 @@
<argument index="1" name="z_index" type="int">
</argument>
<description>
+ Sets the tile's drawing index.
</description>
</method>
</methods>
@@ -492,7 +496,7 @@
</constant>
<constant name="AUTO_TILE" value="1" enum="TileMode">
</constant>
- <constant name="ANIMATED_TILE" value="2" enum="TileMode">
+ <constant name="ATLAS_TILE" value="2" enum="TileMode">
</constant>
</constants>
</class>
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index 0dd8038b36..24c009d922 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -168,5 +168,13 @@
</member>
</members>
<constants>
+ <constant name="IDENTITY" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
+ <constant name="FLIP_X" value="Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
+ <constant name="FLIP_Y" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
+ <constant name="FLIP_Z" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index d5427ad7f8..b38d9a1a86 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -173,5 +173,11 @@
</member>
</members>
<constants>
+ <constant name="IDENTITY" value="Transform2D( 1, 0, 0, 1, 0, 0 )">
+ </constant>
+ <constant name="FLIP_X" value="Transform2D( -1, 0, 0, 1, 0, 0 )">
+ </constant>
+ <constant name="FLIP_Y" value="Transform2D( 1, 0, 0, -1, 0, 0 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index 25426ee72c..533df57564 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -94,6 +94,8 @@
<argument index="0" name="position" type="Vector2">
</argument>
<description>
+ If [member drop_mode_flags] includes [code]DROP_MODE_INBETWEEN[/code], returns -1 if [code]position[/code] is the upper part of a tree item at that position, 1 for the lower part, and additionally 0 for the middle part if [member drop_mode_flags] includes [code]DROP_MODE_ON_ITEM[/code].
+ Otherwise, returns 0. If there are no tree item at [code]position[/code], returns -100.
</description>
</method>
<method name="get_edited" qualifiers="const">
@@ -228,7 +230,7 @@
The amount of columns.
</member>
<member name="drop_mode_flags" type="int" setter="set_drop_mode_flags" getter="get_drop_mode_flags">
- The drop mode as an OR combination of flags. See [code]DROP_MODE_*[/code] constants.
+ The drop mode as an OR combination of flags. See [code]DROP_MODE_*[/code] constants. Once dropping is done, reverts to [code]DROP_MODE_DISABLED[/code]. Setting this during [method can_drop_data] is recommended.
</member>
<member name="hide_folding" type="bool" setter="set_hide_folding" getter="is_folding_hidden">
If [code]true[/code] the folding arrow is hidden.
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index 2332c1a7aa..123226183a 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -170,7 +170,7 @@
<argument index="7" name="delay" type="float" default="0">
</argument>
<description>
- Animates [code]property[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later.
+ Animates [code]property[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Setting the initial value to [code]null[/code] uses the current value of the property.
Use [enum TransitionType] for [code]trans_type[/code] and [enum EaseType] for [code]ease_type[/code] parameters. These values control the timing and direction of the interpolation. See the class description for more information
</description>
</method>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 6ffeddf5c1..4bc18b926e 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -185,6 +185,15 @@
Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code].
</description>
</method>
+ <method name="project">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="b" type="Vector2">
+ </argument>
+ <description>
+ Returns the vector projected onto the vector [code]b[/code].
+ </description>
+ </method>
<method name="reflect">
<return type="Vector2">
</return>
@@ -257,5 +266,17 @@
</member>
</members>
<constants>
+ <constant name="ZERO" value="Vector2( 0, 0 )">
+ </constant>
+ <constant name="INF" value="Vector2( inf, inf )">
+ </constant>
+ <constant name="LEFT" value="Vector2( -1, 0 )">
+ </constant>
+ <constant name="RIGHT" value="Vector2( 1, 0 )">
+ </constant>
+ <constant name="UP" value="Vector2( 0, -1 )">
+ </constant>
+ <constant name="DOWN" value="Vector2( 0, 1 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 62a480166a..b4dcc6c6aa 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -184,6 +184,15 @@
Returns the outer product with [code]b[/code].
</description>
</method>
+ <method name="project">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="b" type="Vector3">
+ </argument>
+ <description>
+ Returns the vector projected onto the vector [code]b[/code].
+ </description>
+ </method>
<method name="reflect">
<return type="Vector3">
</return>
@@ -270,5 +279,21 @@
<constant name="AXIS_Z" value="2">
Enumerated value for the Z axis.
</constant>
+ <constant name="ZERO" value="Vector3( 0, 0, 0 )">
+ </constant>
+ <constant name="INF" value="Vector3( inf, inf, inf )">
+ </constant>
+ <constant name="LEFT" value="Vector3( -1, 0, 0 )">
+ </constant>
+ <constant name="RIGHT" value="Vector3( 1, 0, 0 )">
+ </constant>
+ <constant name="UP" value="Vector3( 0, 1, 0 )">
+ </constant>
+ <constant name="DOWN" value="Vector3( 0, -1, 0 )">
+ </constant>
+ <constant name="FORWARD" value="Vector3( 0, 0, -1 )">
+ </constant>
+ <constant name="BACK" value="Vector3( 0, 0, 1 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index af0712d357..05649193a6 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -22,35 +22,35 @@
<return type="World">
</return>
<description>
- Return the 3D world of the viewport, or if no such present, the one of the parent viewport.
+ Returns the 3D world of the viewport, or if none the world of the parent viewport.
</description>
</method>
<method name="find_world_2d" qualifiers="const">
<return type="World2D">
</return>
<description>
- Return the 2D world of the viewport.
+ Returns the 2D world of the viewport.
</description>
</method>
<method name="get_camera" qualifiers="const">
<return type="Camera">
</return>
<description>
- Return the active 3D camera.
+ Returns the active 3D camera.
</description>
</method>
<method name="get_final_transform" qualifiers="const">
<return type="Transform2D">
</return>
<description>
- Get the total transform of the viewport.
+ Returns the total transform of the viewport.
</description>
</method>
<method name="get_mouse_position" qualifiers="const">
<return type="Vector2">
</return>
<description>
- Get the mouse position, relative to the viewport.
+ Returns the mouse position relative to the viewport.
</description>
</method>
<method name="get_render_info">
@@ -59,35 +59,35 @@
<argument index="0" name="info" type="int" enum="Viewport.RenderInfo">
</argument>
<description>
- Get the specific information about the viewport from rendering pipeline.
+ Returns information about the viewport from the rendering pipeline.
</description>
</method>
<method name="get_size_override" qualifiers="const">
<return type="Vector2">
</return>
<description>
- Get the size override set with [method set_size_override].
+ Returns the size override set with [method set_size_override].
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="ViewportTexture">
</return>
<description>
- Get the viewport's texture, for use with various objects that you want to texture with the viewport.
+ Returns the viewport's texture.
</description>
</method>
<method name="get_viewport_rid" qualifiers="const">
<return type="RID">
</return>
<description>
- Get the viewport RID from the [VisualServer].
+ Returns the viewport's RID from the [VisualServer].
</description>
</method>
<method name="get_visible_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
- Return the final, visible rect in global screen coordinates.
+ Returns the visible rectangle in global screen coordinates.
</description>
</method>
<method name="gui_get_drag_data" qualifiers="const">
@@ -101,7 +101,7 @@
<return type="bool">
</return>
<description>
- Returns whether there are shown modals on-screen.
+ Returns [code]true[/code] if there are visible modals on-screen.
</description>
</method>
<method name="input">
@@ -116,14 +116,14 @@
<return type="bool">
</return>
<description>
- Get the enabled status of the size override set with [method set_size_override].
+ Returns [code]true[/code] if the size override is enabled. See [method set_size_override].
</description>
</method>
<method name="is_size_override_stretch_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
- Get the enabled status of the size stretch override set with [method set_size_override_stretch].
+ Returns [code]true[/code] if the size stretch override is enabled. See [method set_size_override_stretch].
</description>
</method>
<method name="set_attach_to_screen_rect">
@@ -144,7 +144,7 @@
<argument index="2" name="margin" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
- Set the size override of the viewport. If the enable parameter is true, it would use the override, otherwise it would use the default size. If the size parameter is equal to [code](-1, -1)[/code], it won't update the size.
+ Sets the size override of the viewport. If the [code]enable[/code] parameter is [code]true[/code] the override is used, otherwise it uses the default size. If the size parameter is [code](-1, -1)[/code], it won't update the size.
</description>
</method>
<method name="set_size_override_stretch">
@@ -153,7 +153,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
- Set whether the size override affects stretch as well.
+ If [code]true[/code] the size override affects stretch as well.
</description>
</method>
<method name="unhandled_input">
@@ -168,7 +168,7 @@
<return type="void">
</return>
<description>
- Force update of the 2D and 3D worlds.
+ Forces update of the 2D and 3D worlds.
</description>
</method>
<method name="warp_mouse">
@@ -177,7 +177,7 @@
<argument index="0" name="to_position" type="Vector2">
</argument>
<description>
- Warp the mouse to a position, relative to the viewport.
+ Warps the mouse to a position relative to the viewport.
</description>
</method>
</methods>
diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml
index 502209fac5..30dedb06f4 100644
--- a/doc/classes/VisualInstance.xml
+++ b/doc/classes/VisualInstance.xml
@@ -16,6 +16,14 @@
Returns the [AABB] (also known as the bounding box) for this VisualInstance.
</description>
</method>
+ <method name="get_layer_mask_bit" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="layer" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_transformed_aabb" qualifiers="const">
<return type="AABB">
</return>
@@ -34,6 +42,16 @@
It is recommended to only use set_base if you know what you're doing.
</description>
</method>
+ <method name="set_layer_mask_bit">
+ <return type="void">
+ </return>
+ <argument index="0" name="layer" type="int">
+ </argument>
+ <argument index="1" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
<members>
<member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask">
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index c4ebf7c96f..395fb9e829 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -1336,7 +1336,7 @@
<method name="gi_probe_get_bias" qualifiers="const">
<return type="float">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1360,7 +1360,7 @@
<method name="gi_probe_get_dynamic_data" qualifiers="const">
<return type="PoolIntArray">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1368,7 +1368,7 @@
<method name="gi_probe_get_dynamic_range" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1376,7 +1376,7 @@
<method name="gi_probe_get_energy" qualifiers="const">
<return type="float">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1384,7 +1384,7 @@
<method name="gi_probe_get_normal_bias" qualifiers="const">
<return type="float">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1392,7 +1392,7 @@
<method name="gi_probe_get_propagation" qualifiers="const">
<return type="float">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1400,7 +1400,7 @@
<method name="gi_probe_get_to_cell_xform" qualifiers="const">
<return type="Transform">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1408,7 +1408,7 @@
<method name="gi_probe_is_compressed" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1416,7 +1416,7 @@
<method name="gi_probe_is_interior" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="arg0" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
<description>
</description>
@@ -1424,9 +1424,9 @@
<method name="gi_probe_set_bias">
<return type="void">
</return>
- <argument index="0" name="bias" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="float">
+ <argument index="1" name="bias" type="float">
</argument>
<description>
</description>
@@ -1454,9 +1454,9 @@
<method name="gi_probe_set_compress">
<return type="void">
</return>
- <argument index="0" name="enable" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="bool">
+ <argument index="1" name="enable" type="bool">
</argument>
<description>
</description>
@@ -1464,9 +1464,9 @@
<method name="gi_probe_set_dynamic_data">
<return type="void">
</return>
- <argument index="0" name="data" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="PoolIntArray">
+ <argument index="1" name="data" type="PoolIntArray">
</argument>
<description>
</description>
@@ -1474,9 +1474,9 @@
<method name="gi_probe_set_dynamic_range">
<return type="void">
</return>
- <argument index="0" name="range" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="int">
+ <argument index="1" name="range" type="int">
</argument>
<description>
</description>
@@ -1484,9 +1484,9 @@
<method name="gi_probe_set_energy">
<return type="void">
</return>
- <argument index="0" name="energy" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="float">
+ <argument index="1" name="energy" type="float">
</argument>
<description>
</description>
@@ -1494,9 +1494,9 @@
<method name="gi_probe_set_interior">
<return type="void">
</return>
- <argument index="0" name="enable" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="bool">
+ <argument index="1" name="enable" type="bool">
</argument>
<description>
</description>
@@ -1504,9 +1504,9 @@
<method name="gi_probe_set_normal_bias">
<return type="void">
</return>
- <argument index="0" name="bias" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="float">
+ <argument index="1" name="bias" type="float">
</argument>
<description>
</description>
@@ -1514,9 +1514,9 @@
<method name="gi_probe_set_propagation">
<return type="void">
</return>
- <argument index="0" name="propagation" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="float">
+ <argument index="1" name="propagation" type="float">
</argument>
<description>
</description>
@@ -1524,9 +1524,9 @@
<method name="gi_probe_set_to_cell_xform">
<return type="void">
</return>
- <argument index="0" name="xform" type="RID">
+ <argument index="0" name="probe" type="RID">
</argument>
- <argument index="1" name="arg1" type="Transform">
+ <argument index="1" name="xform" type="Transform">
</argument>
<description>
</description>
@@ -3300,12 +3300,15 @@
</argument>
<argument index="2" name="height" type="int">
</argument>
- <argument index="3" name="format" type="int" enum="Image.Format">
+ <argument index="3" name="depth_3d" type="int">
</argument>
- <argument index="4" name="flags" type="int" default="7">
+ <argument index="4" name="format" type="int" enum="Image.Format">
+ </argument>
+ <argument index="5" name="type" type="int" enum="VisualServer.TextureType">
+ </argument>
+ <argument index="6" name="flags" type="int" default="7">
</argument>
<description>
- Allocates space for a texture's image or video.
</description>
</method>
<method name="texture_create">
@@ -3338,12 +3341,20 @@
</return>
<argument index="0" name="texture" type="RID">
</argument>
- <argument index="1" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0">
+ <argument index="1" name="cube_side" type="int" default="0">
</argument>
<description>
Returns a copy of a texture's image unless it's a CubeMap, in which case it returns the [RID] of the image at one of the cubes sides.
</description>
</method>
+ <method name="texture_get_depth" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="texture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="texture_get_flags" qualifiers="const">
<return type="int">
</return>
@@ -3389,6 +3400,14 @@
Returns the opengl id of the texture's image.
</description>
</method>
+ <method name="texture_get_type" qualifiers="const">
+ <return type="int" enum="VisualServer.TextureType">
+ </return>
+ <argument index="0" name="texture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="texture_get_width" qualifiers="const">
<return type="int">
</return>
@@ -3405,7 +3424,7 @@
</argument>
<argument index="1" name="image" type="Image">
</argument>
- <argument index="2" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0">
+ <argument index="2" name="layer" type="int" default="0">
</argument>
<description>
Sets the texture's image data. If it's a CubeMap, it sets the image data at a cube side.
@@ -3432,7 +3451,7 @@
</argument>
<argument index="8" name="dst_mip" type="int">
</argument>
- <argument index="9" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0">
+ <argument index="9" name="layer" type="int" default="0">
</argument>
<description>
</description>
@@ -3477,8 +3496,9 @@
</argument>
<argument index="2" name="height" type="int">
</argument>
+ <argument index="3" name="depth" type="int">
+ </argument>
<description>
- Overwrites the texture's width and height.
</description>
</method>
<method name="textures_keep_original">
@@ -3873,6 +3893,14 @@
<constant name="CUBEMAP_BACK" value="5" enum="CubeMapSide">
Marks the back side of a cubemap.
</constant>
+ <constant name="TEXTURE_TYPE_2D" value="0" enum="TextureType">
+ </constant>
+ <constant name="TEXTURE_TYPE_CUBEMAP" value="1" enum="TextureType">
+ </constant>
+ <constant name="TEXTURE_TYPE_2D_ARRAY" value="2" enum="TextureType">
+ </constant>
+ <constant name="TEXTURE_TYPE_3D" value="3" enum="TextureType">
+ </constant>
<constant name="TEXTURE_FLAG_MIPMAPS" value="1" enum="TextureFlags">
Generate mipmaps, which are smaller versions of the same texture to use when zoomed out, keeping the aspect ratio.
</constant>
@@ -3892,10 +3920,7 @@
<constant name="TEXTURE_FLAG_MIRRORED_REPEAT" value="32" enum="TextureFlags">
Repeat texture with alternate sections mirrored.
</constant>
- <constant name="TEXTURE_FLAG_CUBEMAP" value="2048" enum="TextureFlags">
- Texture is a cubemap.
- </constant>
- <constant name="TEXTURE_FLAG_USED_FOR_STREAMING" value="4096" enum="TextureFlags">
+ <constant name="TEXTURE_FLAG_USED_FOR_STREAMING" value="2048" enum="TextureFlags">
Texture is a video surface.
</constant>
<constant name="TEXTURE_FLAGS_DEFAULT" value="7" enum="TextureFlags">
@@ -4208,7 +4233,7 @@
</constant>
<constant name="INSTANCE_FLAG_USE_BAKED_LIGHT" value="0" enum="InstanceFlags">
</constant>
- <constant name="INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE" value="1" enum="InstanceFlags">
+ <constant name="INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE" value="1" enum="InstanceFlags">
</constant>
<constant name="INSTANCE_FLAG_MAX" value="2" enum="InstanceFlags">
</constant>
diff --git a/drivers/convex_decomp/b2d_decompose.h b/drivers/convex_decomp/b2d_decompose.h
index 068689d73d..b21792047e 100644
--- a/drivers/convex_decomp/b2d_decompose.h
+++ b/drivers/convex_decomp/b2d_decompose.h
@@ -31,8 +31,8 @@
#ifndef B2D_DECOMPOSE_H
#define B2D_DECOMPOSE_H
-#include "math_2d.h"
#include "vector.h"
+#include "vector2.h"
Vector<Vector<Vector2> > b2d_decompose(const Vector<Vector2> &p_polygon);
#endif // B2D_DECOMPOSE_H
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index ac21de91e4..e1f47cb8c2 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -35,8 +35,23 @@
#include "os/os.h"
#define kOutputBus 0
+#define kInputBus 1
#ifdef OSX_ENABLED
+OSStatus AudioDriverCoreAudio::input_device_address_cb(AudioObjectID inObjectID,
+ UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses,
+ void *inClientData) {
+ AudioDriverCoreAudio *driver = (AudioDriverCoreAudio *)inClientData;
+
+ // If our selected device is the Default call set_device to update the
+ // kAudioOutputUnitProperty_CurrentDevice property
+ if (driver->capture_device_name == "Default") {
+ driver->capture_set_device("Default");
+ }
+
+ return noErr;
+}
+
OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID,
UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses,
void *inClientData) {
@@ -79,6 +94,11 @@ Error AudioDriverCoreAudio::init() {
result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ prop.mSelector = kAudioHardwarePropertyDefaultInputDevice;
+
+ result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this);
+ ERR_FAIL_COND_V(result != noErr, FAILED);
#endif
AudioStreamBasicDescription strdesc;
@@ -102,6 +122,26 @@ Error AudioDriverCoreAudio::init() {
break;
}
+ zeromem(&strdesc, sizeof(strdesc));
+ size = sizeof(strdesc);
+ result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, &size);
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ switch (strdesc.mChannelsPerFrame) {
+ case 1: // Mono
+ capture_channels = 1;
+ break;
+
+ case 2: // Stereo
+ capture_channels = 2;
+ break;
+
+ default:
+ // Unknown number of channels, default to stereo
+ capture_channels = 2;
+ break;
+ }
+
mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
zeromem(&strdesc, sizeof(strdesc));
@@ -117,6 +157,11 @@ Error AudioDriverCoreAudio::init() {
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &strdesc, sizeof(strdesc));
ERR_FAIL_COND_V(result != noErr, FAILED);
+ strdesc.mChannelsPerFrame = capture_channels;
+
+ result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, sizeof(strdesc));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
@@ -126,8 +171,12 @@ Error AudioDriverCoreAudio::init() {
ERR_FAIL_COND_V(result != noErr, FAILED);
#endif
- buffer_size = buffer_frames * channels;
+ unsigned int buffer_size = buffer_frames * channels;
samples_in.resize(buffer_size);
+ input_buf.resize(buffer_size);
+ input_buffer.resize(buffer_size * 8);
+ input_position = 0;
+ input_size = 0;
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("CoreAudio: detected " + itos(channels) + " channels");
@@ -141,6 +190,12 @@ Error AudioDriverCoreAudio::init() {
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
ERR_FAIL_COND_V(result != noErr, FAILED);
+ zeromem(&callback, sizeof(AURenderCallbackStruct));
+ callback.inputProc = &AudioDriverCoreAudio::input_callback;
+ callback.inputProcRefCon = this;
+ result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &callback, sizeof(callback));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
result = AudioUnitInitialize(audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
@@ -192,6 +247,45 @@ OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
return 0;
};
+OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon,
+ AudioUnitRenderActionFlags *ioActionFlags,
+ const AudioTimeStamp *inTimeStamp,
+ UInt32 inBusNumber, UInt32 inNumberFrames,
+ AudioBufferList *ioData) {
+
+ AudioDriverCoreAudio *ad = (AudioDriverCoreAudio *)inRefCon;
+ if (!ad->active) {
+ return 0;
+ }
+
+ ad->lock();
+
+ AudioBufferList bufferList;
+ bufferList.mNumberBuffers = 1;
+ bufferList.mBuffers[0].mData = ad->input_buf.ptrw();
+ bufferList.mBuffers[0].mNumberChannels = ad->capture_channels;
+ bufferList.mBuffers[0].mDataByteSize = ad->input_buf.size() * sizeof(int16_t);
+
+ OSStatus result = AudioUnitRender(ad->audio_unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList);
+ if (result == noErr) {
+ for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) {
+ int32_t sample = ad->input_buf[i] << 16;
+ ad->input_buffer_write(sample);
+
+ if (ad->capture_channels == 1) {
+ // In case input device is single channel convert it to Stereo
+ ad->input_buffer_write(sample);
+ }
+ }
+ } else {
+ ERR_PRINT(("AudioUnitRender failed, code: " + itos(result)).utf8().get_data());
+ }
+
+ ad->unlock();
+
+ return result;
+}
+
void AudioDriverCoreAudio::start() {
if (!active) {
OSStatus result = AudioOutputUnitStart(audio_unit);
@@ -222,9 +316,94 @@ AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
};
+void AudioDriverCoreAudio::lock() {
+ if (mutex)
+ mutex->lock();
+};
+
+void AudioDriverCoreAudio::unlock() {
+ if (mutex)
+ mutex->unlock();
+};
+
+bool AudioDriverCoreAudio::try_lock() {
+ if (mutex)
+ return mutex->try_lock() == OK;
+ return true;
+}
+
+void AudioDriverCoreAudio::finish() {
+ OSStatus result;
+
+ lock();
+
+ AURenderCallbackStruct callback;
+ zeromem(&callback, sizeof(AURenderCallbackStruct));
+ result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
+ if (result != noErr) {
+ ERR_PRINT("AudioUnitSetProperty failed");
+ }
+
+ if (active) {
+ result = AudioOutputUnitStop(audio_unit);
+ if (result != noErr) {
+ ERR_PRINT("AudioOutputUnitStop failed");
+ }
+
+ active = false;
+ }
+
+ result = AudioUnitUninitialize(audio_unit);
+ if (result != noErr) {
+ ERR_PRINT("AudioUnitUninitialize failed");
+ }
+
#ifdef OSX_ENABLED
+ AudioObjectPropertyAddress prop;
+ prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
+ prop.mScope = kAudioObjectPropertyScopeGlobal;
+ prop.mElement = kAudioObjectPropertyElementMaster;
-Array AudioDriverCoreAudio::get_device_list() {
+ result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
+ if (result != noErr) {
+ ERR_PRINT("AudioObjectRemovePropertyListener failed");
+ }
+#endif
+
+ result = AudioComponentInstanceDispose(audio_unit);
+ if (result != noErr) {
+ ERR_PRINT("AudioComponentInstanceDispose failed");
+ }
+
+ unlock();
+
+ if (mutex) {
+ memdelete(mutex);
+ mutex = NULL;
+ }
+};
+
+Error AudioDriverCoreAudio::capture_start() {
+
+ UInt32 flag = 1;
+ OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ return OK;
+}
+
+Error AudioDriverCoreAudio::capture_stop() {
+
+ UInt32 flag = 0;
+ OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag));
+ ERR_FAIL_COND_V(result != noErr, FAILED);
+
+ return OK;
+}
+
+#ifdef OSX_ENABLED
+
+Array AudioDriverCoreAudio::_get_device_list(bool capture) {
Array list;
@@ -243,20 +422,20 @@ Array AudioDriverCoreAudio::get_device_list() {
UInt32 deviceCount = size / sizeof(AudioDeviceID);
for (UInt32 i = 0; i < deviceCount; i++) {
- prop.mScope = kAudioDevicePropertyScopeOutput;
+ prop.mScope = capture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size);
AudioBufferList *bufferList = (AudioBufferList *)malloc(size);
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList);
- UInt32 outputChannelCount = 0;
+ UInt32 channelCount = 0;
for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
- outputChannelCount += bufferList->mBuffers[j].mNumberChannels;
+ channelCount += bufferList->mBuffers[j].mNumberChannels;
free(bufferList);
- if (outputChannelCount >= 1) {
+ if (channelCount >= 1) {
CFStringRef cfname;
size = sizeof(CFStringRef);
@@ -281,21 +460,11 @@ Array AudioDriverCoreAudio::get_device_list() {
return list;
}
-String AudioDriverCoreAudio::get_device() {
-
- return device_name;
-}
-
-void AudioDriverCoreAudio::set_device(String device) {
-
- device_name = device;
- if (!active) {
- return;
- }
+void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
AudioDeviceID deviceId;
bool found = false;
- if (device_name != "Default") {
+ if (device != "Default") {
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDevices;
@@ -309,20 +478,20 @@ void AudioDriverCoreAudio::set_device(String device) {
UInt32 deviceCount = size / sizeof(AudioDeviceID);
for (UInt32 i = 0; i < deviceCount && !found; i++) {
- prop.mScope = kAudioDevicePropertyScopeOutput;
+ prop.mScope = capture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size);
AudioBufferList *bufferList = (AudioBufferList *)malloc(size);
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList);
- UInt32 outputChannelCount = 0;
+ UInt32 channelCount = 0;
for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
- outputChannelCount += bufferList->mBuffers[j].mNumberChannels;
+ channelCount += bufferList->mBuffers[j].mNumberChannels;
free(bufferList);
- if (outputChannelCount >= 1) {
+ if (channelCount >= 1) {
CFStringRef cfname;
size = sizeof(CFStringRef);
@@ -335,7 +504,7 @@ void AudioDriverCoreAudio::set_device(String device) {
char *buffer = (char *)malloc(maxSize);
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
String name = String(buffer) + " (" + itos(audioDevices[i]) + ")";
- if (name == device_name) {
+ if (name == device) {
deviceId = audioDevices[i];
found = true;
}
@@ -351,7 +520,8 @@ void AudioDriverCoreAudio::set_device(String device) {
if (!found) {
// If we haven't found the desired device get the system default one
UInt32 size = sizeof(AudioDeviceID);
- AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultOutputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
+ UInt32 elem = capture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice;
+ AudioObjectPropertyAddress property = { elem, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
OSStatus result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, NULL, &size, &deviceId);
ERR_FAIL_COND(result != noErr);
@@ -360,79 +530,52 @@ void AudioDriverCoreAudio::set_device(String device) {
}
if (found) {
- OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID));
+ OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, capture ? kInputBus : kOutputBus, &deviceId, sizeof(AudioDeviceID));
ERR_FAIL_COND(result != noErr);
+
+ // Reset audio input to keep synchronisation.
+ input_position = 0;
+ input_size = 0;
}
}
-#endif
-
-void AudioDriverCoreAudio::lock() {
- if (mutex)
- mutex->lock();
-};
-
-void AudioDriverCoreAudio::unlock() {
- if (mutex)
- mutex->unlock();
-};
+Array AudioDriverCoreAudio::get_device_list() {
-bool AudioDriverCoreAudio::try_lock() {
- if (mutex)
- return mutex->try_lock() == OK;
- return true;
+ return _get_device_list();
}
-void AudioDriverCoreAudio::finish() {
- OSStatus result;
+String AudioDriverCoreAudio::get_device() {
- lock();
+ return device_name;
+}
- AURenderCallbackStruct callback;
- zeromem(&callback, sizeof(AURenderCallbackStruct));
- result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
- if (result != noErr) {
- ERR_PRINT("AudioUnitSetProperty failed");
- }
+void AudioDriverCoreAudio::set_device(String device) {
+ device_name = device;
if (active) {
- result = AudioOutputUnitStop(audio_unit);
- if (result != noErr) {
- ERR_PRINT("AudioOutputUnitStop failed");
- }
-
- active = false;
+ _set_device(device_name);
}
+}
- result = AudioUnitUninitialize(audio_unit);
- if (result != noErr) {
- ERR_PRINT("AudioUnitUninitialize failed");
+void AudioDriverCoreAudio::capture_set_device(const String &p_name) {
+
+ capture_device_name = p_name;
+ if (active) {
+ _set_device(capture_device_name, true);
}
+}
-#ifdef OSX_ENABLED
- AudioObjectPropertyAddress prop;
- prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
- prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
+Array AudioDriverCoreAudio::capture_get_device_list() {
- result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
- if (result != noErr) {
- ERR_PRINT("AudioObjectRemovePropertyListener failed");
- }
-#endif
+ return _get_device_list(true);
+}
- result = AudioComponentInstanceDispose(audio_unit);
- if (result != noErr) {
- ERR_PRINT("AudioComponentInstanceDispose failed");
- }
+String AudioDriverCoreAudio::capture_get_device() {
- unlock();
+ return capture_device_name;
+}
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
-};
+#endif
AudioDriverCoreAudio::AudioDriverCoreAudio() {
active = false;
@@ -440,14 +583,15 @@ AudioDriverCoreAudio::AudioDriverCoreAudio() {
mix_rate = 0;
channels = 2;
+ capture_channels = 2;
- buffer_size = 0;
buffer_frames = 0;
samples_in.clear();
device_name = "Default";
-};
+ capture_device_name = "Default";
+}
AudioDriverCoreAudio::~AudioDriverCoreAudio(){};
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index 99c910498e..d3f7c8d596 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -48,15 +48,24 @@ class AudioDriverCoreAudio : public AudioDriver {
Mutex *mutex;
String device_name;
+ String capture_device_name;
int mix_rate;
unsigned int channels;
+ unsigned int capture_channels;
unsigned int buffer_frames;
- unsigned int buffer_size;
Vector<int32_t> samples_in;
+ Vector<int16_t> input_buf;
#ifdef OSX_ENABLED
+ Array _get_device_list(bool capture = false);
+ void _set_device(const String &device, bool capture = false);
+
+ static OSStatus input_device_address_cb(AudioObjectID inObjectID,
+ UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses,
+ void *inClientData);
+
static OSStatus output_device_address_cb(AudioObjectID inObjectID,
UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses,
void *inClientData);
@@ -68,6 +77,12 @@ class AudioDriverCoreAudio : public AudioDriver {
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
+ static OSStatus input_callback(void *inRefCon,
+ AudioUnitRenderActionFlags *ioActionFlags,
+ const AudioTimeStamp *inTimeStamp,
+ UInt32 inBusNumber, UInt32 inNumberFrames,
+ AudioBufferList *ioData);
+
public:
const char *get_name() const {
return "CoreAudio";
@@ -77,18 +92,27 @@ public:
virtual void start();
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
-#ifdef OSX_ENABLED
- virtual Array get_device_list();
- virtual String get_device();
- virtual void set_device(String device);
-#endif
+
virtual void lock();
virtual void unlock();
virtual void finish();
+ virtual Error capture_start();
+ virtual Error capture_stop();
+
bool try_lock();
void stop();
+#ifdef OSX_ENABLED
+ virtual Array get_device_list();
+ virtual String get_device();
+ virtual void set_device(String device);
+
+ virtual Array capture_get_device_list();
+ virtual void capture_set_device(const String &p_name);
+ virtual String capture_get_device();
+#endif
+
AudioDriverCoreAudio();
~AudioDriverCoreAudio();
};
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index e045d4cd39..e39ec915fc 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -154,7 +154,8 @@ public:
ERR_FAIL_COND_V(!texture, RID());
return texture_owner.make_rid(texture);
}
- void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) {
+
+ void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VisualServer::TextureType p_type = VS::TEXTURE_TYPE_2D, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) {
DummyTexture *t = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!t);
t->width = p_width;
@@ -164,7 +165,7 @@ public:
t->image = Ref<Image>(memnew(Image));
t->image->create(p_width, p_height, false, p_format);
}
- void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) {
+ void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_level) {
DummyTexture *t = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!t);
t->width = p_image->get_width();
@@ -173,7 +174,7 @@ public:
t->image->create(t->width, t->height, false, t->format, p_image->get_data());
}
- void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side) {
+ void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_level) {
DummyTexture *t = texture_owner.get(p_texture);
ERR_FAIL_COND(!t);
@@ -186,7 +187,7 @@ public:
t->image->blit_rect(p_image, Rect2(src_x, src_y, src_w, src_h), Vector2(dst_x, dst_y));
}
- Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const {
+ Ref<Image> texture_get_data(RID p_texture, int p_level) const {
DummyTexture *t = texture_owner.getornull(p_texture);
ERR_FAIL_COND_V(!t, Ref<Image>());
return t->image;
@@ -206,10 +207,13 @@ public:
ERR_FAIL_COND_V(!t, Image::FORMAT_RGB8);
return t->format;
}
+
+ VisualServer::TextureType texture_get_type(RID p_texture) const { return VS::TEXTURE_TYPE_2D; }
uint32_t texture_get_texid(RID p_texture) const { return 0; }
uint32_t texture_get_width(RID p_texture) const { return 0; }
uint32_t texture_get_height(RID p_texture) const { return 0; }
- void texture_set_size_override(RID p_texture, int p_width, int p_height) {}
+ uint32_t texture_get_depth(RID p_texture) const { return 0; }
+ void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth_3d) {}
void texture_set_path(RID p_texture, const String &p_path) {
DummyTexture *t = texture_owner.getornull(p_texture);
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index fb150d6820..d6fbf04353 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -54,11 +54,28 @@ void RasterizerCanvasGLES2::_set_uniforms() {
state.canvas_shader.set_uniform(CanvasShaderGLES2::EXTRA_MATRIX, state.uniforms.extra_matrix);
state.canvas_shader.set_uniform(CanvasShaderGLES2::FINAL_MODULATE, state.uniforms.final_modulate);
+
+ state.canvas_shader.set_uniform(CanvasShaderGLES2::TIME, storage->frame.time[0]);
+
+ if (storage->frame.current_rt) {
+ Vector2 screen_pixel_size;
+ screen_pixel_size.x = 1.0 / storage->frame.current_rt->width;
+ screen_pixel_size.y = 1.0 / storage->frame.current_rt->height;
+
+ state.canvas_shader.set_uniform(CanvasShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size);
+ }
}
void RasterizerCanvasGLES2::canvas_begin() {
+ state.canvas_shader.bind();
+ if (storage->frame.current_rt) {
+ glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo);
+ glColorMask(1, 1, 1, 1);
+ }
+
if (storage->frame.clear_request) {
+ glColorMask(true, true, true, true);
glClearColor(storage->frame.clear_request_color.r,
storage->frame.clear_request_color.g,
storage->frame.clear_request_color.b,
@@ -67,10 +84,12 @@ void RasterizerCanvasGLES2::canvas_begin() {
storage->frame.clear_request = false;
}
+ /*
if (storage->frame.current_rt) {
glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo);
glColorMask(1, 1, 1, 1);
}
+ */
reset_canvas();
@@ -312,7 +331,7 @@ void RasterizerCanvasGLES2::_draw_gui_primitive(int p_points, const Vector2 *p_v
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
-void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *current_clip, bool &reclip) {
+void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *current_clip, bool &reclip, RasterizerStorageGLES2::Material *p_material) {
int command_count = p_item->commands.size();
Item::Command **commands = p_item->commands.ptrw();
@@ -329,9 +348,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, false);
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false);
- state.canvas_shader.bind();
-
- _set_uniforms();
+ if (state.canvas_shader.bind()) {
+ _set_uniforms();
+ state.canvas_shader.use_material((void *)p_material);
+ }
_bind_canvas_texture(RID(), RID());
@@ -359,7 +379,6 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
_draw_gui_primitive(4, verts, NULL, NULL);
}
-
} break;
case Item::Command::TYPE_RECT: {
@@ -373,8 +392,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, true);
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false);
- if (state.canvas_shader.bind())
+ if (state.canvas_shader.bind()) {
_set_uniforms();
+ state.canvas_shader.use_material((void *)p_material);
+ }
RasterizerStorageGLES2::Texture *tex = _bind_canvas_texture(r->texture, r->normal_map);
@@ -454,8 +475,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, false);
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, true);
- if (state.canvas_shader.bind())
+ if (state.canvas_shader.bind()) {
_set_uniforms();
+ state.canvas_shader.use_material((void *)p_material);
+ }
glDisableVertexAttribArray(VS::ARRAY_COLOR);
glVertexAttrib4fv(VS::ARRAY_COLOR, np->color.components);
@@ -472,8 +495,16 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
// state.canvas_shader.set_uniform(CanvasShaderGLES2::MODELVIEW_MATRIX, state.uniforms.modelview_matrix);
state.canvas_shader.set_uniform(CanvasShaderGLES2::COLOR_TEXPIXEL_SIZE, texpixel_size);
+ Rect2 source = np->source;
+ if (source.size.x == 0 && source.size.y == 0) {
+ source.size.x = tex->width;
+ source.size.y = tex->height;
+ }
+
// prepare vertex buffer
+ // this buffer contains [ POS POS UV UV ] *
+
float buffer[16 * 2 + 16 * 2];
{
@@ -483,106 +514,106 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
buffer[(0 * 4 * 4) + 0] = np->rect.position.x;
buffer[(0 * 4 * 4) + 1] = np->rect.position.y;
- buffer[(0 * 4 * 4) + 2] = np->source.position.x * texpixel_size.x;
- buffer[(0 * 4 * 4) + 3] = np->source.position.y * texpixel_size.y;
+ buffer[(0 * 4 * 4) + 2] = source.position.x * texpixel_size.x;
+ buffer[(0 * 4 * 4) + 3] = source.position.y * texpixel_size.y;
buffer[(0 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT];
buffer[(0 * 4 * 4) + 5] = np->rect.position.y;
- buffer[(0 * 4 * 4) + 6] = (np->source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
- buffer[(0 * 4 * 4) + 7] = np->source.position.y * texpixel_size.y;
+ buffer[(0 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
+ buffer[(0 * 4 * 4) + 7] = source.position.y * texpixel_size.y;
buffer[(0 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT];
buffer[(0 * 4 * 4) + 9] = np->rect.position.y;
- buffer[(0 * 4 * 4) + 10] = (np->source.position.x + np->source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
- buffer[(0 * 4 * 4) + 11] = np->source.position.y * texpixel_size.y;
+ buffer[(0 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
+ buffer[(0 * 4 * 4) + 11] = source.position.y * texpixel_size.y;
buffer[(0 * 4 * 4) + 12] = np->rect.position.x + np->rect.size.x;
buffer[(0 * 4 * 4) + 13] = np->rect.position.y;
- buffer[(0 * 4 * 4) + 14] = (np->source.position.x + np->source.size.x) * texpixel_size.x;
- buffer[(0 * 4 * 4) + 15] = np->source.position.y * texpixel_size.y;
+ buffer[(0 * 4 * 4) + 14] = (source.position.x + source.size.x) * texpixel_size.x;
+ buffer[(0 * 4 * 4) + 15] = source.position.y * texpixel_size.y;
// second row
buffer[(1 * 4 * 4) + 0] = np->rect.position.x;
buffer[(1 * 4 * 4) + 1] = np->rect.position.y + np->margin[MARGIN_TOP];
- buffer[(1 * 4 * 4) + 2] = np->source.position.x * texpixel_size.x;
- buffer[(1 * 4 * 4) + 3] = (np->source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
+ buffer[(1 * 4 * 4) + 2] = source.position.x * texpixel_size.x;
+ buffer[(1 * 4 * 4) + 3] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
buffer[(1 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT];
buffer[(1 * 4 * 4) + 5] = np->rect.position.y + np->margin[MARGIN_TOP];
- buffer[(1 * 4 * 4) + 6] = (np->source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
- buffer[(1 * 4 * 4) + 7] = (np->source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
+ buffer[(1 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
+ buffer[(1 * 4 * 4) + 7] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
buffer[(1 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT];
buffer[(1 * 4 * 4) + 9] = np->rect.position.y + np->margin[MARGIN_TOP];
- buffer[(1 * 4 * 4) + 10] = (np->source.position.x + np->source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
- buffer[(1 * 4 * 4) + 11] = (np->source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
+ buffer[(1 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
+ buffer[(1 * 4 * 4) + 11] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
buffer[(1 * 4 * 4) + 12] = np->rect.position.x + np->rect.size.x;
buffer[(1 * 4 * 4) + 13] = np->rect.position.y + np->margin[MARGIN_TOP];
- buffer[(1 * 4 * 4) + 14] = (np->source.position.x + np->source.size.x) * texpixel_size.x;
- buffer[(1 * 4 * 4) + 15] = (np->source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
+ buffer[(1 * 4 * 4) + 14] = (source.position.x + source.size.x) * texpixel_size.x;
+ buffer[(1 * 4 * 4) + 15] = (source.position.y + np->margin[MARGIN_TOP]) * texpixel_size.y;
// thrid row
buffer[(2 * 4 * 4) + 0] = np->rect.position.x;
buffer[(2 * 4 * 4) + 1] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM];
- buffer[(2 * 4 * 4) + 2] = np->source.position.x * texpixel_size.x;
- buffer[(2 * 4 * 4) + 3] = (np->source.position.y + np->source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
+ buffer[(2 * 4 * 4) + 2] = source.position.x * texpixel_size.x;
+ buffer[(2 * 4 * 4) + 3] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
buffer[(2 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT];
buffer[(2 * 4 * 4) + 5] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM];
- buffer[(2 * 4 * 4) + 6] = (np->source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
- buffer[(2 * 4 * 4) + 7] = (np->source.position.y + np->source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
+ buffer[(2 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
+ buffer[(2 * 4 * 4) + 7] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
buffer[(2 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT];
buffer[(2 * 4 * 4) + 9] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM];
- buffer[(2 * 4 * 4) + 10] = (np->source.position.x + np->source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
- buffer[(2 * 4 * 4) + 11] = (np->source.position.y + np->source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
+ buffer[(2 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
+ buffer[(2 * 4 * 4) + 11] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
buffer[(2 * 4 * 4) + 12] = np->rect.position.x + np->rect.size.x;
buffer[(2 * 4 * 4) + 13] = np->rect.position.y + np->rect.size.y - np->margin[MARGIN_BOTTOM];
- buffer[(2 * 4 * 4) + 14] = (np->source.position.x + np->source.size.x) * texpixel_size.x;
- buffer[(2 * 4 * 4) + 15] = (np->source.position.y + np->source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
+ buffer[(2 * 4 * 4) + 14] = (source.position.x + source.size.x) * texpixel_size.x;
+ buffer[(2 * 4 * 4) + 15] = (source.position.y + source.size.y - np->margin[MARGIN_BOTTOM]) * texpixel_size.y;
// fourth row
buffer[(3 * 4 * 4) + 0] = np->rect.position.x;
buffer[(3 * 4 * 4) + 1] = np->rect.position.y + np->rect.size.y;
- buffer[(3 * 4 * 4) + 2] = np->source.position.x * texpixel_size.x;
- buffer[(3 * 4 * 4) + 3] = (np->source.position.y + np->source.size.y) * texpixel_size.y;
+ buffer[(3 * 4 * 4) + 2] = source.position.x * texpixel_size.x;
+ buffer[(3 * 4 * 4) + 3] = (source.position.y + source.size.y) * texpixel_size.y;
buffer[(3 * 4 * 4) + 4] = np->rect.position.x + np->margin[MARGIN_LEFT];
buffer[(3 * 4 * 4) + 5] = np->rect.position.y + np->rect.size.y;
- buffer[(3 * 4 * 4) + 6] = (np->source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
- buffer[(3 * 4 * 4) + 7] = (np->source.position.y + np->source.size.y) * texpixel_size.y;
+ buffer[(3 * 4 * 4) + 6] = (source.position.x + np->margin[MARGIN_LEFT]) * texpixel_size.x;
+ buffer[(3 * 4 * 4) + 7] = (source.position.y + source.size.y) * texpixel_size.y;
buffer[(3 * 4 * 4) + 8] = np->rect.position.x + np->rect.size.x - np->margin[MARGIN_RIGHT];
buffer[(3 * 4 * 4) + 9] = np->rect.position.y + np->rect.size.y;
- buffer[(3 * 4 * 4) + 10] = (np->source.position.x + np->source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
- buffer[(3 * 4 * 4) + 11] = (np->source.position.y + np->source.size.y) * texpixel_size.y;
+ buffer[(3 * 4 * 4) + 10] = (source.position.x + source.size.x - np->margin[MARGIN_RIGHT]) * texpixel_size.x;
+ buffer[(3 * 4 * 4) + 11] = (source.position.y + source.size.y) * texpixel_size.y;
buffer[(3 * 4 * 4) + 12] = np->rect.position.x + np->rect.size.x;
buffer[(3 * 4 * 4) + 13] = np->rect.position.y + np->rect.size.y;
- buffer[(3 * 4 * 4) + 14] = (np->source.position.x + np->source.size.x) * texpixel_size.x;
- buffer[(3 * 4 * 4) + 15] = (np->source.position.y + np->source.size.y) * texpixel_size.y;
+ buffer[(3 * 4 * 4) + 14] = (source.position.x + source.size.x) * texpixel_size.x;
+ buffer[(3 * 4 * 4) + 15] = (source.position.y + source.size.y) * texpixel_size.y;
- // print_line(String::num((np->source.position.y + np->source.size.y) * texpixel_size.y));
+ // print_line(String::num((source.position.y + source.size.y) * texpixel_size.y));
}
glBindBuffer(GL_ARRAY_BUFFER, data.ninepatch_vertices);
@@ -610,8 +641,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, false);
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false);
- if (state.canvas_shader.bind())
+ if (state.canvas_shader.bind()) {
_set_uniforms();
+ state.canvas_shader.use_material((void *)p_material);
+ }
static const int num_points = 32;
@@ -639,8 +672,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, false);
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, true);
- if (state.canvas_shader.bind())
+ if (state.canvas_shader.bind()) {
_set_uniforms();
+ state.canvas_shader.use_material((void *)p_material);
+ }
RasterizerStorageGLES2::Texture *texture = _bind_canvas_texture(polygon->texture, polygon->normal_map);
@@ -658,8 +693,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, false);
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false);
- if (state.canvas_shader.bind())
+ if (state.canvas_shader.bind()) {
_set_uniforms();
+ state.canvas_shader.use_material((void *)p_material);
+ }
_bind_canvas_texture(RID(), RID());
@@ -689,8 +726,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, false);
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, true);
- if (state.canvas_shader.bind())
+ if (state.canvas_shader.bind()) {
_set_uniforms();
+ state.canvas_shader.use_material((void *)p_material);
+ }
ERR_CONTINUE(primitive->points.size() < 1);
@@ -759,42 +798,6 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
void RasterizerCanvasGLES2::_copy_texscreen(const Rect2 &p_rect) {
// This isn't really working yet, so disabling for now.
-
- /*
- glDisable(GL_BLEND);
-
- state.canvas_texscreen_used = true;
-
- Vector2 wh(storage->frame.current_rt->width, storage->frame.current_rt->height);
- Color copy_section(p_rect.position.x / wh.x, p_rect.position.y / wh.y, p_rect.size.x / wh.x, p_rect.size.y / wh.y);
-
- if (p_rect != Rect2()) {
- // only use section
-
- storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, true);
- }
-
-
- storage->shaders.copy.bind();
- storage->shaders.copy.set_uniform(CopyShaderGLES2::COPY_SECTION, copy_section);
-
- _bind_quad_buffer();
-
- glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->copy_screen_effect.fbo);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->color);
-
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- glDisableVertexAttribArray(VS::ARRAY_VERTEX);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
- glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo);
-
- state.canvas_shader.bind();
- _bind_canvas_texture(state.current_tex, state.current_normal);
-
- glEnable(GL_BLEND);
- */
}
void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, const Color &p_modulate, Light *p_light, const Transform2D &p_base_transform) {
@@ -850,10 +853,10 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
Item *material_owner = ci->material_owner ? ci->material_owner : ci;
RID material = material_owner->material;
+ RasterizerStorageGLES2::Material *material_ptr = storage->material_owner.getornull(material);
if (material != canvas_last_material || rebind_shader) {
- RasterizerStorageGLES2::Material *material_ptr = storage->material_owner.getornull(material);
RasterizerStorageGLES2::Shader *shader_ptr = NULL;
if (material_ptr) {
@@ -880,7 +883,7 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
}
int tc = material_ptr->textures.size();
- RID *textures = material_ptr->textures.ptrw();
+ Pair<StringName, RID> *textures = material_ptr->textures.ptrw();
ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = shader_ptr->texture_hints.ptrw();
@@ -888,7 +891,7 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
glActiveTexture(GL_TEXTURE2 + i);
- RasterizerStorageGLES2::Texture *t = storage->texture_owner.getornull(textures[i]);
+ RasterizerStorageGLES2::Texture *t = storage->texture_owner.getornull(textures[i].second);
if (!t) {
@@ -919,10 +922,12 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
glBindTexture(t->target, t->tex_id);
}
+
} else {
state.canvas_shader.set_custom_shader(0);
state.canvas_shader.bind();
}
+ state.canvas_shader.use_material((void *)material_ptr);
shader_cache = shader_ptr;
@@ -977,7 +982,7 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
_set_uniforms();
- _canvas_item_render_commands(p_item_list, NULL, reclip);
+ _canvas_item_render_commands(p_item_list, NULL, reclip, material_ptr);
rebind_shader = true; // hacked in for now.
diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h
index 4eab8c6038..cda3ec79e7 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.h
+++ b/drivers/gles2/rasterizer_canvas_gles2.h
@@ -103,7 +103,7 @@ public:
_FORCE_INLINE_ void _draw_polygon(const int *p_indices, int p_index_count, int p_vertex_count, const Vector2 *p_vertices, const Vector2 *p_uvs, const Color *p_colors, bool p_singlecolor);
_FORCE_INLINE_ void _draw_generic(GLuint p_primitive, int p_vertex_count, const Vector2 *p_vertices, const Vector2 *p_uvs, const Color *p_colors, bool p_singlecolor);
- _FORCE_INLINE_ void _canvas_item_render_commands(Item *p_item, Item *current_clip, bool &reclip);
+ _FORCE_INLINE_ void _canvas_item_render_commands(Item *p_item, Item *current_clip, bool &reclip, RasterizerStorageGLES2::Material *p_material);
_FORCE_INLINE_ void _copy_texscreen(const Rect2 &p_rect);
virtual void canvas_render_items(Item *p_item_list, int p_z, const Color &p_modulate, Light *p_light, const Transform2D &p_base_transform);
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 5de1d5f1dc..a1a0b9e2c6 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -317,7 +317,7 @@ void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_c
canvas->canvas_begin();
RID texture = storage->texture_create();
- storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), VS::TEXTURE_FLAG_FILTER);
+ storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
storage->texture_set_data(texture, p_image);
Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
@@ -348,10 +348,10 @@ void RasterizerGLES2::blit_render_target_to_screen(RID p_render_target, const Re
canvas->state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_TEXTURE_RECT, true);
canvas->state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false);
+ canvas->state.canvas_shader.set_custom_shader(0);
canvas->state.canvas_shader.bind();
canvas->canvas_begin();
- canvas->state.canvas_shader.set_uniform(CanvasShaderGLES2::BLIT_PASS, true);
glDisable(GL_BLEND);
glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES2::system_fbo);
glActiveTexture(GL_TEXTURE0);
@@ -361,8 +361,6 @@ void RasterizerGLES2::blit_render_target_to_screen(RID p_render_target, const Re
canvas->draw_generic_textured_rect(p_screen_rect, Rect2(0, 0, 1, -1));
- canvas->state.canvas_shader.set_uniform(CanvasShaderGLES2::BLIT_PASS, false);
-
glBindTexture(GL_TEXTURE_2D, 0);
canvas->canvas_end();
}
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index f7712be5d0..288a144b32 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -28,38 +28,398 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "rasterizer_scene_gles2.h"
+#include "math/transform.h"
#include "math_funcs.h"
#include "os/os.h"
#include "project_settings.h"
#include "rasterizer_canvas_gles2.h"
#include "servers/visual/visual_server_raster.h"
+#include "vmap.h"
+
#ifndef GLES_OVER_GL
#define glClearDepth glClearDepthf
#endif
+static const GLenum _cube_side_enum[6] = {
+
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
+
+};
+
/* SHADOW ATLAS API */
RID RasterizerSceneGLES2::shadow_atlas_create() {
- return RID();
+ ShadowAtlas *shadow_atlas = memnew(ShadowAtlas);
+ shadow_atlas->fbo = 0;
+ shadow_atlas->depth = 0;
+ shadow_atlas->size = 0;
+ shadow_atlas->smallest_subdiv = 0;
+
+ for (int i = 0; i < 4; i++) {
+ shadow_atlas->size_order[i] = i;
+ }
+
+ return shadow_atlas_owner.make_rid(shadow_atlas);
}
void RasterizerSceneGLES2::shadow_atlas_set_size(RID p_atlas, int p_size) {
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_atlas);
+ ERR_FAIL_COND(!shadow_atlas);
+ ERR_FAIL_COND(p_size < 0);
+
+ p_size = next_power_of_2(p_size);
+
+ if (p_size == shadow_atlas->size)
+ return;
+
+ // erase the old atlast
+ if (shadow_atlas->fbo) {
+ glDeleteTextures(1, &shadow_atlas->depth);
+ glDeleteFramebuffers(1, &shadow_atlas->fbo);
+
+ shadow_atlas->fbo = 0;
+ shadow_atlas->depth = 0;
+ }
+
+ // erase shadow atlast references from lights
+ for (Map<RID, uint32_t>::Element *E = shadow_atlas->shadow_owners.front(); E; E = E->next()) {
+ LightInstance *li = light_instance_owner.getornull(E->key());
+ ERR_CONTINUE(!li);
+ li->shadow_atlases.erase(p_atlas);
+ }
+
+ shadow_atlas->shadow_owners.clear();
+
+ shadow_atlas->size = p_size;
+
+ if (shadow_atlas->size) {
+ glGenFramebuffers(1, &shadow_atlas->fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, shadow_atlas->fbo);
+
+ // create a depth texture
+ glActiveTexture(GL_TEXTURE0);
+ glGenTextures(1, &shadow_atlas->depth);
+ glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, shadow_atlas->size, shadow_atlas->size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, shadow_atlas->depth, 0);
+
+ glViewport(0, 0, shadow_atlas->size, shadow_atlas->size);
+
+ glDepthMask(GL_TRUE);
+
+ glClearDepth(0.0f);
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ }
}
void RasterizerSceneGLES2::shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) {
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_atlas);
+ ERR_FAIL_COND(!shadow_atlas);
+ ERR_FAIL_INDEX(p_quadrant, 4);
+ ERR_FAIL_INDEX(p_subdivision, 16384);
+
+ uint32_t subdiv = next_power_of_2(p_subdivision);
+ if (subdiv & 0xaaaaaaaa) { // sqrt(subdiv) must be integer
+ subdiv <<= 1;
+ }
+
+ subdiv = int(Math::sqrt((float)subdiv));
+
+ if (shadow_atlas->quadrants[p_quadrant].shadows.size() == subdiv)
+ return;
+
+ // erase all data from the quadrant
+ for (int i = 0; i < shadow_atlas->quadrants[p_quadrant].shadows.size(); i++) {
+ if (shadow_atlas->quadrants[p_quadrant].shadows[i].owner.is_valid()) {
+ shadow_atlas->shadow_owners.erase(shadow_atlas->quadrants[p_quadrant].shadows[i].owner);
+
+ LightInstance *li = light_instance_owner.getornull(shadow_atlas->quadrants[p_quadrant].shadows[i].owner);
+ ERR_CONTINUE(!li);
+ li->shadow_atlases.erase(p_atlas);
+ }
+ }
+
+ shadow_atlas->quadrants[p_quadrant].shadows.resize(0);
+ shadow_atlas->quadrants[p_quadrant].shadows.resize(subdiv);
+ shadow_atlas->quadrants[p_quadrant].subdivision = subdiv;
+
+ // cache the smallest subdivision for faster allocations
+
+ shadow_atlas->smallest_subdiv = 1 << 30;
+
+ for (int i = 0; i < 4; i++) {
+ if (shadow_atlas->quadrants[i].subdivision) {
+ shadow_atlas->smallest_subdiv = MIN(shadow_atlas->smallest_subdiv, shadow_atlas->quadrants[i].subdivision);
+ }
+ }
+
+ if (shadow_atlas->smallest_subdiv == 1 << 30) {
+ shadow_atlas->smallest_subdiv = 0;
+ }
+
+ // re-sort the quadrants
+
+ int swaps = 0;
+ do {
+ swaps = 0;
+
+ for (int i = 0; i < 3; i++) {
+ if (shadow_atlas->quadrants[shadow_atlas->size_order[i]].subdivision < shadow_atlas->quadrants[shadow_atlas->size_order[i + 1]].subdivision) {
+ SWAP(shadow_atlas->size_order[i], shadow_atlas->size_order[i + 1]);
+ swaps++;
+ }
+ }
+
+ } while (swaps > 0);
+}
+
+bool RasterizerSceneGLES2::_shadow_atlas_find_shadow(ShadowAtlas *shadow_atlas, int *p_in_quadrants, int p_quadrant_count, int p_current_subdiv, uint64_t p_tick, int &r_quadrant, int &r_shadow) {
+
+ for (int i = p_quadrant_count - 1; i >= 0; i--) {
+ int qidx = p_in_quadrants[i];
+
+ if (shadow_atlas->quadrants[qidx].subdivision == (uint32_t)p_current_subdiv) {
+ return false;
+ }
+
+ // look for an empty space
+
+ int sc = shadow_atlas->quadrants[qidx].shadows.size();
+
+ ShadowAtlas::Quadrant::Shadow *sarr = shadow_atlas->quadrants[qidx].shadows.ptrw();
+
+ int found_free_idx = -1; // found a free one
+ int found_used_idx = -1; // found an existing one, must steal it
+ uint64_t min_pass = 0; // pass of the existing one, try to use the least recently
+
+ for (int j = 0; j < sc; j++) {
+ if (!sarr[j].owner.is_valid()) {
+ found_free_idx = j;
+ break;
+ }
+
+ LightInstance *sli = light_instance_owner.getornull(sarr[j].owner);
+ ERR_CONTINUE(!sli);
+
+ if (sli->last_scene_pass != scene_pass) {
+
+ // was just allocated, don't kill it so soon, wait a bit...
+
+ if (p_tick - sarr[j].alloc_tick < shadow_atlas_realloc_tolerance_msec) {
+ continue;
+ }
+
+ if (found_used_idx == -1 || sli->last_scene_pass < min_pass) {
+ found_used_idx = j;
+ min_pass = sli->last_scene_pass;
+ }
+ }
+ }
+
+ if (found_free_idx == -1 && found_used_idx == -1) {
+ continue; // nothing found
+ }
+
+ if (found_free_idx == -1 && found_used_idx != -1) {
+ found_free_idx = found_used_idx;
+ }
+
+ r_quadrant = qidx;
+ r_shadow = found_free_idx;
+
+ return true;
+ }
+
+ return false;
}
bool RasterizerSceneGLES2::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) {
+
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_atlas);
+ ERR_FAIL_COND_V(!shadow_atlas, false);
+
+ LightInstance *li = light_instance_owner.getornull(p_light_intance);
+ ERR_FAIL_COND_V(!li, false);
+
+ if (shadow_atlas->size == 0 || shadow_atlas->smallest_subdiv == 0) {
+ return false;
+ }
+
+ uint32_t quad_size = shadow_atlas->size >> 1;
+ int desired_fit = MIN(quad_size / shadow_atlas->smallest_subdiv, next_power_of_2(quad_size * p_coverage));
+
+ int valid_quadrants[4];
+ int valid_quadrant_count = 0;
+ int best_size = -1;
+ int best_subdiv = -1;
+
+ for (int i = 0; i < 4; i++) {
+ int q = shadow_atlas->size_order[i];
+ int sd = shadow_atlas->quadrants[q].subdivision;
+
+ if (sd == 0) {
+ continue;
+ }
+
+ int max_fit = quad_size / sd;
+
+ if (best_size != -1 && max_fit > best_size) {
+ break; // what we asked for is bigger than this.
+ }
+
+ valid_quadrants[valid_quadrant_count] = q;
+ valid_quadrant_count++;
+
+ best_subdiv = sd;
+
+ if (max_fit >= desired_fit) {
+ best_size = max_fit;
+ }
+ }
+
+ ERR_FAIL_COND_V(valid_quadrant_count == 0, false); // no suitable block available
+
+ uint64_t tick = OS::get_singleton()->get_ticks_msec();
+
+ if (shadow_atlas->shadow_owners.has(p_light_intance)) {
+ // light was already known!
+
+ uint32_t key = shadow_atlas->shadow_owners[p_light_intance];
+ uint32_t q = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
+ uint32_t s = key & ShadowAtlas::SHADOW_INDEX_MASK;
+
+ bool should_realloc = shadow_atlas->quadrants[q].subdivision != (uint32_t)best_subdiv && (shadow_atlas->quadrants[q].shadows[s].alloc_tick - tick > shadow_atlas_realloc_tolerance_msec);
+
+ bool should_redraw = shadow_atlas->quadrants[q].shadows[s].version != p_light_version;
+
+ if (!should_realloc) {
+ shadow_atlas->quadrants[q].shadows.write[s].version = p_light_version;
+ return should_redraw;
+ }
+
+ int new_quadrant;
+ int new_shadow;
+
+ // find a better place
+
+ if (_shadow_atlas_find_shadow(shadow_atlas, valid_quadrants, valid_quadrant_count, shadow_atlas->quadrants[q].subdivision, tick, new_quadrant, new_shadow)) {
+ // found a better place
+
+ ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_shadow];
+ if (sh->owner.is_valid()) {
+ // it is take but invalid, so we can take it
+
+ shadow_atlas->shadow_owners.erase(sh->owner);
+ LightInstance *sli = light_instance_owner.get(sh->owner);
+ sli->shadow_atlases.erase(p_atlas);
+ }
+
+ // erase previous
+ shadow_atlas->quadrants[q].shadows.write[s].version = 0;
+ shadow_atlas->quadrants[q].shadows.write[s].owner = RID();
+
+ sh->owner = p_light_intance;
+ sh->alloc_tick = tick;
+ sh->version = p_light_version;
+ li->shadow_atlases.insert(p_atlas);
+
+ // make a new key
+ key = new_quadrant << ShadowAtlas::QUADRANT_SHIFT;
+ key |= new_shadow;
+
+ // update it in the map
+ shadow_atlas->shadow_owners[p_light_intance] = key;
+
+ // make it dirty, so we redraw
+ return true;
+ }
+
+ // no better place found, so we keep the current place
+
+ shadow_atlas->quadrants[q].shadows.write[s].version = p_light_version;
+
+ return should_redraw;
+ }
+
+ int new_quadrant;
+ int new_shadow;
+
+ if (_shadow_atlas_find_shadow(shadow_atlas, valid_quadrants, valid_quadrant_count, -1, tick, new_quadrant, new_shadow)) {
+ // found a better place
+
+ ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_shadow];
+ if (sh->owner.is_valid()) {
+ // it is take but invalid, so we can take it
+
+ shadow_atlas->shadow_owners.erase(sh->owner);
+ LightInstance *sli = light_instance_owner.get(sh->owner);
+ sli->shadow_atlases.erase(p_atlas);
+ }
+
+ sh->owner = p_light_intance;
+ sh->alloc_tick = tick;
+ sh->version = p_light_version;
+ li->shadow_atlases.insert(p_atlas);
+
+ // make a new key
+ uint32_t key = new_quadrant << ShadowAtlas::QUADRANT_SHIFT;
+ key |= new_shadow;
+
+ // update it in the map
+ shadow_atlas->shadow_owners[p_light_intance] = key;
+
+ // make it dirty, so we redraw
+ return true;
+ }
+
return false;
}
void RasterizerSceneGLES2::set_directional_shadow_count(int p_count) {
+ directional_shadow.light_count = p_count;
+ directional_shadow.current_light = 0;
}
int RasterizerSceneGLES2::get_directional_light_shadow_size(RID p_light_intance) {
- return 0;
+
+ ERR_FAIL_COND_V(directional_shadow.light_count == 0, 0);
+
+ int shadow_size;
+
+ if (directional_shadow.light_count == 1) {
+ shadow_size = directional_shadow.size;
+ } else {
+ shadow_size = directional_shadow.size / 2; //more than 4 not supported anyway
+ }
+
+ LightInstance *light_instance = light_instance_owner.getornull(p_light_intance);
+ ERR_FAIL_COND_V(!light_instance, 0);
+
+ switch (light_instance->light_ptr->directional_shadow_mode) {
+ case VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL:
+ break; //none
+ case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS:
+ case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS:
+ shadow_size /= 2;
+ break;
+ }
+
+ return shadow_size;
}
//////////////////////////////////////////////////////
@@ -105,86 +465,183 @@ bool RasterizerSceneGLES2::reflection_probe_instance_postprocess_step(RID p_inst
RID RasterizerSceneGLES2::environment_create() {
- return RID();
+ Environment *env = memnew(Environment);
+
+ return environment_owner.make_rid(env);
}
void RasterizerSceneGLES2::environment_set_background(RID p_env, VS::EnvironmentBG p_bg) {
+
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
+ env->bg_mode = p_bg;
}
void RasterizerSceneGLES2::environment_set_sky(RID p_env, RID p_sky) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
+
+ env->sky = p_sky;
}
void RasterizerSceneGLES2::environment_set_sky_custom_fov(RID p_env, float p_scale) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
+
+ env->sky_custom_fov = p_scale;
}
void RasterizerSceneGLES2::environment_set_bg_color(RID p_env, const Color &p_color) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
+
+ env->bg_color = p_color;
}
void RasterizerSceneGLES2::environment_set_bg_energy(RID p_env, float p_energy) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
+
+ env->bg_energy = p_energy;
}
void RasterizerSceneGLES2::environment_set_canvas_max_layer(RID p_env, int p_max_layer) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
+
+ env->canvas_max_layer = p_max_layer;
}
void RasterizerSceneGLES2::environment_set_ambient_light(RID p_env, const Color &p_color, float p_energy, float p_sky_contribution) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
+
+ env->ambient_color = p_color;
+ env->ambient_energy = p_energy;
+ env->ambient_sky_contribution = p_sky_contribution;
}
void RasterizerSceneGLES2::environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance, bool p_roughness) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect, float p_ao_channel_affect, const Color &p_color, VS::EnvironmentSSAOQuality p_quality, VisualServer::EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_tonemap(RID p_env, VS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_fog(RID p_env, bool p_enable, const Color &p_color, const Color &p_sun_color, float p_sun_amount) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_fog_depth(RID p_env, bool p_enable, float p_depth_begin, float p_depth_curve, bool p_transmit, float p_transmit_curve) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
void RasterizerSceneGLES2::environment_set_fog_height(RID p_env, bool p_enable, float p_min_height, float p_max_height, float p_height_curve) {
+ Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND(!env);
}
bool RasterizerSceneGLES2::is_environment(RID p_env) {
- return false;
+ return environment_owner.owns(p_env);
}
VS::EnvironmentBG RasterizerSceneGLES2::environment_get_background(RID p_env) {
- return VS::ENV_BG_CLEAR_COLOR;
+ const Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND_V(!env, VS::ENV_BG_MAX);
+
+ return env->bg_mode;
}
int RasterizerSceneGLES2::environment_get_canvas_max_layer(RID p_env) {
- return 0;
+ const Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND_V(!env, -1);
+
+ return env->canvas_max_layer;
}
RID RasterizerSceneGLES2::light_instance_create(RID p_light) {
- return RID();
+
+ LightInstance *light_instance = memnew(LightInstance);
+
+ light_instance->last_scene_pass = 0;
+
+ light_instance->light = p_light;
+ light_instance->light_ptr = storage->light_owner.getornull(p_light);
+
+ ERR_FAIL_COND_V(!light_instance->light_ptr, RID());
+
+ light_instance->self = light_instance_owner.make_rid(light_instance);
+
+ return light_instance->self;
}
void RasterizerSceneGLES2::light_instance_set_transform(RID p_light_instance, const Transform &p_transform) {
+
+ LightInstance *light_instance = light_instance_owner.getornull(p_light_instance);
+ ERR_FAIL_COND(!light_instance);
+
+ light_instance->transform = p_transform;
}
void RasterizerSceneGLES2::light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass, float p_bias_scale) {
+
+ LightInstance *light_instance = light_instance_owner.getornull(p_light_instance);
+ ERR_FAIL_COND(!light_instance);
+
+ if (light_instance->light_ptr->type != VS::LIGHT_DIRECTIONAL) {
+ p_pass = 0;
+ }
+
+ ERR_FAIL_INDEX(p_pass, 4);
+
+ light_instance->shadow_transform[p_pass].camera = p_projection;
+ light_instance->shadow_transform[p_pass].transform = p_transform;
+ light_instance->shadow_transform[p_pass].farplane = p_far;
+ light_instance->shadow_transform[p_pass].split = p_split;
+ light_instance->shadow_transform[p_pass].bias_scale = p_bias_scale;
}
void RasterizerSceneGLES2::light_instance_mark_visible(RID p_light_instance) {
+
+ LightInstance *light_instance = light_instance_owner.getornull(p_light_instance);
+ ERR_FAIL_COND(!light_instance);
+
+ light_instance->last_scene_pass = scene_pass;
}
//////////////////////
@@ -206,13 +663,1679 @@ void RasterizerSceneGLES2::gi_probe_instance_set_bounds(RID p_probe, const Vecto
////////////////////////////
////////////////////////////
+void RasterizerSceneGLES2::_add_geometry(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES2::GeometryOwner *p_owner, int p_material, bool p_depth_pass, bool p_shadow_pass) {
+
+ RasterizerStorageGLES2::Material *material = NULL;
+ RID material_src;
+
+ if (p_instance->material_override.is_valid()) {
+ material_src = p_instance->material_override;
+ } else if (p_material >= 0) {
+ material_src = p_instance->materials[p_material];
+ } else {
+ material_src = p_geometry->material;
+ }
+
+ if (material_src.is_valid()) {
+ material = storage->material_owner.getornull(material_src);
+
+ if (!material->shader || !material->shader->valid) {
+ material = NULL;
+ }
+ }
+
+ if (!material) {
+ material = storage->material_owner.getptr(default_material);
+ }
+
+ ERR_FAIL_COND(!material);
+
+ _add_geometry_with_material(p_geometry, p_instance, p_owner, material, p_depth_pass, p_shadow_pass);
+
+ while (material->next_pass.is_valid()) {
+ material = storage->material_owner.getornull(material->next_pass);
+
+ if (!material || !material->shader || !material->shader->valid) {
+ break;
+ }
+
+ _add_geometry_with_material(p_geometry, p_instance, p_owner, material, p_depth_pass, p_shadow_pass);
+ }
+}
+void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES2::GeometryOwner *p_owner, RasterizerStorageGLES2::Material *p_material, bool p_depth_pass, bool p_shadow_pass) {
+
+ bool has_base_alpha = (p_material->shader->spatial.uses_alpha && !p_material->shader->spatial.uses_alpha_scissor) || p_material->shader->spatial.uses_screen_texture || p_material->shader->spatial.uses_depth_texture;
+ bool has_blend_alpha = p_material->shader->spatial.blend_mode != RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_MIX;
+ bool has_alpha = has_base_alpha || has_blend_alpha;
+
+ // TODO add this stuff
+ // bool mirror = p_instance->mirror;
+ // bool no_cull = false;
+
+ RenderList::Element *e = has_alpha ? render_list.add_alpha_element() : render_list.add_element();
+
+ if (!e) {
+ return;
+ }
+
+ e->geometry = p_geometry;
+ e->material = p_material;
+ e->instance = p_instance;
+ e->owner = p_owner;
+ e->sort_key = 0;
+
+ // TODO check render pass of geometry
+
+ // TODO check directional light flag
+
+ if (p_depth_pass) {
+ // if we are in the depth pass we can sort out a few things to improve performance
+
+ if (has_blend_alpha || p_material->shader->spatial.uses_depth_texture || (has_base_alpha && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES2::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS)) {
+ return;
+ }
+
+ if (p_material->shader->spatial.uses_alpha_scissor && !p_material->shader->spatial.writes_modelview_or_projection && !p_material->shader->spatial.uses_vertex && !p_material->shader->spatial.uses_discard && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES2::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) {
+
+ // shader doesn't use discard or writes a custom vertex position,
+ // so we can use a stripped down shader instead
+
+ // TODO twosided and worldcoord stuff
+
+ p_material = storage->material_owner.getptr(default_material_twosided);
+ }
+
+ has_alpha = false;
+ }
+
+ e->sort_key |= uint64_t(e->geometry->index) << RenderList::SORT_KEY_GEOMETRY_INDEX_SHIFT;
+ e->sort_key |= uint64_t(e->instance->base_type) << RenderList::SORT_KEY_GEOMETRY_TYPE_SHIFT;
+
+ if (p_material->shader->spatial.unshaded) {
+ e->sort_key |= SORT_KEY_UNSHADED_FLAG;
+ }
+
+ if (!p_depth_pass) {
+ e->sort_key |= uint64_t(e->material->index) << RenderList::SORT_KEY_MATERIAL_INDEX_SHIFT;
+
+ e->sort_key |= uint64_t(p_material->render_priority + 128) << RenderList::SORT_KEY_PRIORITY_SHIFT;
+ } else {
+ // TODO
+ }
+
+ if (p_material->shader->spatial.uses_time) {
+ VisualServerRaster::redraw_request();
+ }
+}
+
+void RasterizerSceneGLES2::_fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass, bool p_shadow_pass) {
+
+ for (int i = 0; i < p_cull_count; i++) {
+
+ InstanceBase *instance = p_cull_result[i];
+
+ switch (instance->base_type) {
+
+ case VS::INSTANCE_MESH: {
+
+ RasterizerStorageGLES2::Mesh *mesh = storage->mesh_owner.getornull(instance->base);
+ ERR_CONTINUE(!mesh);
+
+ int num_surfaces = mesh->surfaces.size();
+
+ for (int i = 0; i < num_surfaces; i++) {
+ int material_index = instance->materials[i].is_valid() ? i : -1;
+
+ RasterizerStorageGLES2::Surface *surface = mesh->surfaces[i];
+
+ _add_geometry(surface, instance, NULL, material_index, p_depth_pass, p_shadow_pass);
+ }
+
+ } break;
+
+ case VS::INSTANCE_MULTIMESH: {
+ RasterizerStorageGLES2::MultiMesh *multi_mesh = storage->multimesh_owner.getptr(instance->base);
+ ERR_CONTINUE(!multi_mesh);
+
+ if (multi_mesh->size == 0 || multi_mesh->visible_instances == 0)
+ continue;
+
+ RasterizerStorageGLES2::Mesh *mesh = storage->mesh_owner.getptr(multi_mesh->mesh);
+ if (!mesh)
+ continue;
+
+ int ssize = mesh->surfaces.size();
+
+ for (int i = 0; i < ssize; i++) {
+ RasterizerStorageGLES2::Surface *s = mesh->surfaces[i];
+ _add_geometry(s, instance, multi_mesh, -1, p_depth_pass, p_shadow_pass);
+ }
+ } break;
+
+ case VS::INSTANCE_IMMEDIATE: {
+ RasterizerStorageGLES2::Immediate *im = storage->immediate_owner.getptr(instance->base);
+ ERR_CONTINUE(!im);
+
+ _add_geometry(im, instance, NULL, -1, p_depth_pass, p_shadow_pass);
+
+ } break;
+
+ default: {
+
+ } break;
+ }
+ }
+}
+
+static const GLenum gl_primitive[] = {
+ GL_POINTS,
+ GL_LINES,
+ GL_LINE_STRIP,
+ GL_LINE_LOOP,
+ GL_TRIANGLES,
+ GL_TRIANGLE_STRIP,
+ GL_TRIANGLE_FAN
+};
+
+void RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_material, bool p_reverse_cull, Size2i p_skeleton_tex_size) {
+
+ // material parameters
+
+ state.scene_shader.set_custom_shader(p_material->shader->custom_code_id);
+
+ state.scene_shader.bind();
+
+ if (p_material->shader->spatial.no_depth_test) {
+ glDisable(GL_DEPTH_TEST);
+ } else {
+ glEnable(GL_DEPTH_TEST);
+ }
+
+ // TODO whyyyyy????
+ p_reverse_cull = true;
+
+ switch (p_material->shader->spatial.cull_mode) {
+ case RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_DISABLED: {
+ glDisable(GL_CULL_FACE);
+ } break;
+
+ case RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_BACK: {
+ glEnable(GL_CULL_FACE);
+ glCullFace(p_reverse_cull ? GL_FRONT : GL_BACK);
+ } break;
+ case RasterizerStorageGLES2::Shader::Spatial::CULL_MODE_FRONT: {
+ glEnable(GL_CULL_FACE);
+ glCullFace(p_reverse_cull ? GL_BACK : GL_FRONT);
+ } break;
+ }
+
+ int tc = p_material->textures.size();
+ Pair<StringName, RID> *textures = p_material->textures.ptrw();
+
+ ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = p_material->shader->texture_hints.ptrw();
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::SKELETON_TEXTURE_SIZE, p_skeleton_tex_size);
+
+ for (int i = 0; i < tc; i++) {
+
+ glActiveTexture(GL_TEXTURE0 + i);
+
+ RasterizerStorageGLES2::Texture *t = storage->texture_owner.getornull(textures[i].second);
+
+ if (!t) {
+
+ switch (texture_hints[i]) {
+ case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK_ALBEDO:
+ case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK: {
+ glBindTexture(GL_TEXTURE_2D, storage->resources.black_tex);
+ } break;
+ case ShaderLanguage::ShaderNode::Uniform::HINT_ANISO: {
+ glBindTexture(GL_TEXTURE_2D, storage->resources.aniso_tex);
+ } break;
+ case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: {
+ glBindTexture(GL_TEXTURE_2D, storage->resources.normal_tex);
+ } break;
+ default: {
+ glBindTexture(GL_TEXTURE_2D, storage->resources.white_tex);
+ } break;
+ }
+
+ continue;
+ }
+
+ t = t->get_ptr();
+
+ glBindTexture(t->target, t->tex_id);
+ }
+ state.scene_shader.use_material((void *)p_material);
+}
+
+void RasterizerSceneGLES2::_setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton) {
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON, p_skeleton != NULL);
+ // state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON_SOFTWARE, !storage->config.float_texture_supported);
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_SKELETON_SOFTWARE, true);
+
+ switch (p_element->instance->base_type) {
+
+ case VS::INSTANCE_MESH: {
+ RasterizerStorageGLES2::Surface *s = static_cast<RasterizerStorageGLES2::Surface *>(p_element->geometry);
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_INSTANCING, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_COLOR_INTERP, s->attribs[VS::ARRAY_COLOR].enabled);
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV_INTERP, s->attribs[VS::ARRAY_TEX_UV].enabled);
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV2_INTERP, s->attribs[VS::ARRAY_TEX_UV2].enabled);
+
+ } break;
+
+ case VS::INSTANCE_MULTIMESH: {
+ RasterizerStorageGLES2::MultiMesh *multi_mesh = static_cast<RasterizerStorageGLES2::MultiMesh *>(p_element->owner);
+ RasterizerStorageGLES2::Surface *s = static_cast<RasterizerStorageGLES2::Surface *>(p_element->geometry);
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_COLOR_INTERP, true);
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_INSTANCING, true);
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV_INTERP, s->attribs[VS::ARRAY_TEX_UV].enabled);
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV2_INTERP, s->attribs[VS::ARRAY_TEX_UV2].enabled);
+ } break;
+
+ case VS::INSTANCE_IMMEDIATE: {
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_INSTANCING, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_COLOR_INTERP, true);
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV_INTERP, true);
+ state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV2_INTERP, true);
+ } break;
+
+ default: {
+
+ } break;
+ }
+
+ if (false && storage->config.float_texture_supported) {
+ if (p_skeleton) {
+ glActiveTexture(GL_TEXTURE4);
+ glBindTexture(GL_TEXTURE_2D, p_skeleton->tex_id);
+ }
+
+ return;
+ }
+
+ if (p_skeleton) {
+ ERR_FAIL_COND(p_skeleton->use_2d);
+
+ PoolVector<float> &transform_buffer = storage->resources.skeleton_transform_cpu_buffer;
+
+ switch (p_element->instance->base_type) {
+ case VS::INSTANCE_MESH: {
+ RasterizerStorageGLES2::Surface *s = static_cast<RasterizerStorageGLES2::Surface *>(p_element->geometry);
+
+ if (!s->attribs[VS::ARRAY_BONES].enabled || !s->attribs[VS::ARRAY_WEIGHTS].enabled) {
+ break; // the whole instance has a skeleton, but this surface is not affected by it.
+ }
+
+ // 3 * vec4 per vertex
+ if (transform_buffer.size() < s->array_len * 12) {
+ transform_buffer.resize(s->array_len * 12);
+ }
+
+ const size_t bones_offset = s->attribs[VS::ARRAY_BONES].offset;
+ const size_t bones_stride = s->attribs[VS::ARRAY_BONES].stride;
+ const size_t bone_weight_offset = s->attribs[VS::ARRAY_WEIGHTS].offset;
+ const size_t bone_weight_stride = s->attribs[VS::ARRAY_WEIGHTS].stride;
+
+ {
+ PoolVector<float>::Write write = transform_buffer.write();
+ float *buffer = write.ptr();
+
+ PoolVector<uint8_t>::Read vertex_array_read = s->data.read();
+ const uint8_t *vertex_data = vertex_array_read.ptr();
+
+ for (int i = 0; i < s->array_len; i++) {
+
+ // do magic
+
+ size_t bones[4];
+ float bone_weight[4];
+
+ if (s->attribs[VS::ARRAY_BONES].type == GL_UNSIGNED_BYTE) {
+ // read as byte
+ const uint8_t *bones_ptr = vertex_data + bones_offset + (i * bones_stride);
+ bones[0] = bones_ptr[0];
+ bones[1] = bones_ptr[1];
+ bones[2] = bones_ptr[2];
+ bones[3] = bones_ptr[3];
+ } else {
+ // read as short
+ const uint16_t *bones_ptr = (const uint16_t *)(vertex_data + bones_offset + (i * bones_stride));
+ bones[0] = bones_ptr[0];
+ bones[1] = bones_ptr[1];
+ bones[2] = bones_ptr[2];
+ bones[3] = bones_ptr[3];
+ }
+
+ if (s->attribs[VS::ARRAY_WEIGHTS].type == GL_FLOAT) {
+ // read as float
+ const float *weight_ptr = (const float *)(vertex_data + bone_weight_offset + (i * bone_weight_stride));
+ bone_weight[0] = weight_ptr[0];
+ bone_weight[1] = weight_ptr[1];
+ bone_weight[2] = weight_ptr[2];
+ bone_weight[3] = weight_ptr[3];
+ } else {
+ // read as half
+ const uint16_t *weight_ptr = (const uint16_t *)(vertex_data + bone_weight_offset + (i * bone_weight_stride));
+ bone_weight[0] = (weight_ptr[0] / (float)0xFFFF);
+ bone_weight[1] = (weight_ptr[1] / (float)0xFFFF);
+ bone_weight[2] = (weight_ptr[2] / (float)0xFFFF);
+ bone_weight[3] = (weight_ptr[3] / (float)0xFFFF);
+ }
+
+ size_t offset = i * 12;
+
+ Transform transform;
+
+ Transform bone_transforms[4] = {
+ storage->skeleton_bone_get_transform(p_element->instance->skeleton, bones[0]),
+ storage->skeleton_bone_get_transform(p_element->instance->skeleton, bones[1]),
+ storage->skeleton_bone_get_transform(p_element->instance->skeleton, bones[2]),
+ storage->skeleton_bone_get_transform(p_element->instance->skeleton, bones[3]),
+ };
+
+ transform.origin =
+ bone_weight[0] * bone_transforms[0].origin +
+ bone_weight[1] * bone_transforms[1].origin +
+ bone_weight[2] * bone_transforms[2].origin +
+ bone_weight[3] * bone_transforms[3].origin;
+
+ transform.basis =
+ bone_transforms[0].basis * bone_weight[0] +
+ bone_transforms[1].basis * bone_weight[1] +
+ bone_transforms[2].basis * bone_weight[2] +
+ bone_transforms[3].basis * bone_weight[3];
+
+ float row[3][4] = {
+ { transform.basis[0][0], transform.basis[0][1], transform.basis[0][2], transform.origin[0] },
+ { transform.basis[1][0], transform.basis[1][1], transform.basis[1][2], transform.origin[1] },
+ { transform.basis[2][0], transform.basis[2][1], transform.basis[2][2], transform.origin[2] },
+ };
+
+ size_t transform_buffer_offset = i * 12;
+
+ copymem(&buffer[transform_buffer_offset], row, sizeof(row));
+ }
+ }
+
+ storage->_update_skeleton_transform_buffer(transform_buffer, s->array_len * 12);
+ } break;
+
+ default: {
+
+ } break;
+ }
+ }
+}
+
+void RasterizerSceneGLES2::_render_geometry(RenderList::Element *p_element) {
+
+ switch (p_element->instance->base_type) {
+
+ case VS::INSTANCE_MESH: {
+
+ RasterizerStorageGLES2::Surface *s = static_cast<RasterizerStorageGLES2::Surface *>(p_element->geometry);
+
+ // set up
+
+ if (p_element->instance->skeleton.is_valid() && s->attribs[VS::ARRAY_BONES].enabled && s->attribs[VS::ARRAY_WEIGHTS].enabled) {
+ glBindBuffer(GL_ARRAY_BUFFER, storage->resources.skeleton_transform_buffer);
+
+ glEnableVertexAttribArray(VS::ARRAY_MAX + 0);
+ glEnableVertexAttribArray(VS::ARRAY_MAX + 1);
+ glEnableVertexAttribArray(VS::ARRAY_MAX + 2);
+
+ glVertexAttribPointer(VS::ARRAY_MAX + 0, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 12, (const void *)(sizeof(float) * 4 * 0));
+ glVertexAttribPointer(VS::ARRAY_MAX + 1, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 12, (const void *)(sizeof(float) * 4 * 1));
+ glVertexAttribPointer(VS::ARRAY_MAX + 2, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 12, (const void *)(sizeof(float) * 4 * 2));
+ } else {
+ // just to make sure
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 0);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 1);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 2);
+
+ glVertexAttrib4f(VS::ARRAY_MAX + 0, 1, 0, 0, 0);
+ glVertexAttrib4f(VS::ARRAY_MAX + 1, 0, 1, 0, 0);
+ glVertexAttrib4f(VS::ARRAY_MAX + 2, 0, 0, 1, 0);
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, s->vertex_id);
+
+ if (s->index_array_len > 0) {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_id);
+ }
+
+ for (int i = 0; i < VS::ARRAY_MAX - 1; i++) {
+ if (s->attribs[i].enabled) {
+ glEnableVertexAttribArray(i);
+ glVertexAttribPointer(s->attribs[i].index, s->attribs[i].size, s->attribs[i].type, s->attribs[i].normalized, s->attribs[i].stride, (uint8_t *)0 + s->attribs[i].offset);
+ } else {
+ glDisableVertexAttribArray(i);
+ }
+ }
+
+ // drawing
+
+ if (s->index_array_len > 0) {
+ glDrawElements(gl_primitive[s->primitive], s->index_array_len, (s->array_len >= (1 << 16)) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT, 0);
+ } else {
+ glDrawArrays(gl_primitive[s->primitive], 0, s->array_len);
+ }
+
+ // tear down
+
+ for (int i = 0; i < VS::ARRAY_MAX - 1; i++) {
+ glDisableVertexAttribArray(i);
+ }
+
+ if (s->index_array_len > 0) {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+ }
+
+ if (p_element->instance->skeleton.is_valid() && s->attribs[VS::ARRAY_BONES].enabled && s->attribs[VS::ARRAY_WEIGHTS].enabled) {
+ glBindBuffer(GL_ARRAY_BUFFER, storage->resources.skeleton_transform_buffer);
+
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 0);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 1);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 2);
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ } break;
+
+ case VS::INSTANCE_MULTIMESH: {
+
+ RasterizerStorageGLES2::MultiMesh *multi_mesh = static_cast<RasterizerStorageGLES2::MultiMesh *>(p_element->owner);
+ RasterizerStorageGLES2::Surface *s = static_cast<RasterizerStorageGLES2::Surface *>(p_element->geometry);
+
+ int amount = MIN(multi_mesh->size, multi_mesh->visible_instances);
+ if (amount == -1) {
+ amount = multi_mesh->size;
+ }
+
+ if (p_element->instance->skeleton.is_valid() && s->attribs[VS::ARRAY_BONES].enabled && s->attribs[VS::ARRAY_WEIGHTS].enabled) {
+ glBindBuffer(GL_ARRAY_BUFFER, storage->resources.skeleton_transform_buffer);
+
+ glEnableVertexAttribArray(VS::ARRAY_MAX + 0);
+ glEnableVertexAttribArray(VS::ARRAY_MAX + 1);
+ glEnableVertexAttribArray(VS::ARRAY_MAX + 2);
+
+ glVertexAttribPointer(VS::ARRAY_MAX + 0, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 12, (const void *)(sizeof(float) * 4 * 0));
+ glVertexAttribPointer(VS::ARRAY_MAX + 1, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 12, (const void *)(sizeof(float) * 4 * 1));
+ glVertexAttribPointer(VS::ARRAY_MAX + 2, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 12, (const void *)(sizeof(float) * 4 * 2));
+ } else {
+ // just to make sure
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 0);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 1);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 2);
+
+ glVertexAttrib4f(VS::ARRAY_MAX + 0, 1, 0, 0, 0);
+ glVertexAttrib4f(VS::ARRAY_MAX + 1, 0, 1, 0, 0);
+ glVertexAttrib4f(VS::ARRAY_MAX + 2, 0, 0, 1, 0);
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, s->vertex_id);
+
+ if (s->index_array_len > 0) {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_id);
+ }
+
+ for (int i = 0; i < VS::ARRAY_MAX - 1; i++) {
+ if (s->attribs[i].enabled) {
+ glEnableVertexAttribArray(i);
+ glVertexAttribPointer(s->attribs[i].index, s->attribs[i].size, s->attribs[i].type, s->attribs[i].normalized, s->attribs[i].stride, (uint8_t *)0 + s->attribs[i].offset);
+ } else {
+ glDisableVertexAttribArray(i);
+ }
+ }
+
+ glDisableVertexAttribArray(12); // transform 0
+ glDisableVertexAttribArray(13); // transform 1
+ glDisableVertexAttribArray(14); // transform 2
+ glDisableVertexAttribArray(15); // color
+ glDisableVertexAttribArray(8); // custom data
+
+ glVertexAttrib4f(15, 1, 1, 1, 1);
+ glVertexAttrib4f(8, 0, 0, 0, 0);
+
+ int stride = multi_mesh->color_floats + multi_mesh->custom_data_floats + multi_mesh->xform_floats;
+
+ int color_ofs = multi_mesh->xform_floats;
+ int custom_data_ofs = color_ofs + multi_mesh->color_floats;
+
+ // drawing
+
+ for (int i = 0; i < amount; i++) {
+ float *buffer = &multi_mesh->data.write[i * stride];
+
+ {
+ // inline of multimesh_get_transform since it's such a pain
+ // to get a RID from here...
+ Transform transform;
+
+ transform.basis.elements[0][0] = buffer[0];
+ transform.basis.elements[0][1] = buffer[1];
+ transform.basis.elements[0][2] = buffer[2];
+ transform.origin.x = buffer[3];
+ transform.basis.elements[1][0] = buffer[4];
+ transform.basis.elements[1][1] = buffer[5];
+ transform.basis.elements[1][2] = buffer[6];
+ transform.origin.y = buffer[7];
+ transform.basis.elements[2][0] = buffer[8];
+ transform.basis.elements[2][1] = buffer[9];
+ transform.basis.elements[2][2] = buffer[10];
+ transform.origin.z = buffer[11];
+
+ float row[3][4] = {
+ { transform.basis[0][0], transform.basis[0][1], transform.basis[0][2], transform.origin[0] },
+ { transform.basis[1][0], transform.basis[1][1], transform.basis[1][2], transform.origin[1] },
+ { transform.basis[2][0], transform.basis[2][1], transform.basis[2][2], transform.origin[2] },
+ };
+
+ glVertexAttrib4fv(12, row[0]);
+ glVertexAttrib4fv(13, row[1]);
+ glVertexAttrib4fv(14, row[2]);
+ }
+
+ if (multi_mesh->color_floats) {
+ glVertexAttrib4fv(15, buffer + color_ofs);
+ }
+
+ if (multi_mesh->custom_data_floats) {
+ glVertexAttrib4fv(8, buffer + custom_data_ofs);
+ }
+
+ if (s->index_array_len > 0) {
+ glDrawElements(gl_primitive[s->primitive], s->index_array_len, (s->array_len >= (1 << 16)) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT, 0);
+ } else {
+ glDrawArrays(gl_primitive[s->primitive], 0, s->array_len);
+ }
+ }
+
+ // tear down
+
+ for (int i = 0; i < VS::ARRAY_MAX - 1; i++) {
+ glDisableVertexAttribArray(i);
+ }
+
+ if (s->index_array_len > 0) {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+ }
+
+ if (p_element->instance->skeleton.is_valid() && s->attribs[VS::ARRAY_BONES].enabled && s->attribs[VS::ARRAY_WEIGHTS].enabled) {
+ glBindBuffer(GL_ARRAY_BUFFER, storage->resources.skeleton_transform_buffer);
+
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 0);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 1);
+ glDisableVertexAttribArray(VS::ARRAY_MAX + 2);
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ } break;
+
+ case VS::INSTANCE_IMMEDIATE: {
+ const RasterizerStorageGLES2::Immediate *im = static_cast<const RasterizerStorageGLES2::Immediate *>(p_element->geometry);
+
+ if (im->building) {
+ return;
+ }
+
+ bool restore_tex = false;
+
+ glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
+
+ for (const List<RasterizerStorageGLES2::Immediate::Chunk>::Element *E = im->chunks.front(); E; E = E->next()) {
+ const RasterizerStorageGLES2::Immediate::Chunk &c = E->get();
+
+ if (c.vertices.empty()) {
+ continue;
+ }
+
+ int vertices = c.vertices.size();
+
+ uint32_t buf_ofs = 0;
+
+ storage->info.render.vertices_count += vertices;
+
+ if (c.texture.is_valid() && storage->texture_owner.owns(c.texture)) {
+ RasterizerStorageGLES2::Texture *t = storage->texture_owner.get(c.texture);
+
+ t = t->get_ptr();
+
+ if (t->redraw_if_visible) {
+ VisualServerRaster::redraw_request();
+ }
+
+#ifdef TOOLS_ENABLED
+ if (t->detect_3d) {
+ t->detect_3d(t->detect_3d_ud);
+ }
+#endif
+ if (t->render_target) {
+ t->render_target->used_in_frame = true;
+ }
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(t->target, t->tex_id);
+ restore_tex = true;
+ } else if (restore_tex) {
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, state.current_main_tex);
+ restore_tex = false;
+ }
+
+ if (!c.normals.empty()) {
+ glEnableVertexAttribArray(VS::ARRAY_NORMAL);
+ glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.normals.ptr());
+ glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, GL_FALSE, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs);
+ buf_ofs += sizeof(Vector3) * vertices;
+ } else {
+ glDisableVertexAttribArray(VS::ARRAY_NORMAL);
+ }
+
+ if (!c.tangents.empty()) {
+ glEnableVertexAttribArray(VS::ARRAY_TANGENT);
+ glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Plane) * vertices, c.tangents.ptr());
+ glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, GL_FALSE, sizeof(Plane), ((uint8_t *)NULL) + buf_ofs);
+ buf_ofs += sizeof(Plane) * vertices;
+ } else {
+ glDisableVertexAttribArray(VS::ARRAY_TANGENT);
+ }
+
+ if (!c.colors.empty()) {
+ glEnableVertexAttribArray(VS::ARRAY_COLOR);
+ glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Color) * vertices, c.colors.ptr());
+ glVertexAttribPointer(VS::ARRAY_COLOR, 4, GL_FLOAT, GL_FALSE, sizeof(Color), ((uint8_t *)NULL) + buf_ofs);
+ buf_ofs += sizeof(Color) * vertices;
+ } else {
+ glDisableVertexAttribArray(VS::ARRAY_COLOR);
+ }
+
+ if (!c.uvs.empty()) {
+ glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
+ glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector2) * vertices, c.uvs.ptr());
+ glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(Vector2), ((uint8_t *)NULL) + buf_ofs);
+ buf_ofs += sizeof(Vector2) * vertices;
+ } else {
+ glDisableVertexAttribArray(VS::ARRAY_TEX_UV);
+ }
+
+ if (!c.uv2s.empty()) {
+ glEnableVertexAttribArray(VS::ARRAY_TEX_UV2);
+ glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector2) * vertices, c.uv2s.ptr());
+ glVertexAttribPointer(VS::ARRAY_TEX_UV2, 2, GL_FLOAT, GL_FALSE, sizeof(Vector2), ((uint8_t *)NULL) + buf_ofs);
+ buf_ofs += sizeof(Vector2) * vertices;
+ } else {
+ glDisableVertexAttribArray(VS::ARRAY_TEX_UV2);
+ }
+
+ glEnableVertexAttribArray(VS::ARRAY_VERTEX);
+ glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.vertices.ptr());
+ glVertexAttribPointer(VS::ARRAY_VERTEX, 3, GL_FLOAT, GL_FALSE, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs);
+
+ glDrawArrays(gl_primitive[c.primitive], 0, c.vertices.size());
+ }
+
+ if (restore_tex) {
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, state.current_main_tex);
+ restore_tex = false;
+ }
+
+ } break;
+ }
+}
+
+void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, int p_element_count, const RID *p_directional_lights, int p_directional_light_count, const Transform &p_view_transform, const CameraMatrix &p_projection, RID p_shadow_atlas, Environment *p_env, GLuint p_base_env, float p_shadow_bias, float p_shadow_normal_bias, bool p_reverse_cull, bool p_alpha_pass, bool p_shadow, bool p_directional_add) {
+
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_shadow_atlas);
+
+ Vector2 screen_pixel_size;
+ screen_pixel_size.x = 1.0 / storage->frame.current_rt->width;
+ screen_pixel_size.y = 1.0 / storage->frame.current_rt->height;
+
+ bool use_radiance_map = false;
+
+ VMap<RID, Vector<RenderList::Element *> > lit_objects;
+
+ for (int i = 0; i < p_element_count; i++) {
+ RenderList::Element *e = p_elements[i];
+
+ RasterizerStorageGLES2::Material *material = e->material;
+
+ RasterizerStorageGLES2::Skeleton *skeleton = storage->skeleton_owner.getornull(e->instance->skeleton);
+
+ if (p_base_env) {
+ glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 2);
+ glBindTexture(GL_TEXTURE_CUBE_MAP, p_base_env);
+ use_radiance_map = true;
+ }
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_RADIANCE_MAP, use_radiance_map);
+
+ if (material->shader->spatial.unshaded) {
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_RADIANCE_MAP, false);
+ } else {
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_RADIANCE_MAP, use_radiance_map);
+ }
+
+ // opaque pass
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_PASS, false);
+
+ _setup_geometry(e, skeleton);
+
+ _setup_material(material, p_reverse_cull, Size2i(skeleton ? skeleton->size * 3 : 0, 0));
+
+ if (use_radiance_map) {
+ state.scene_shader.set_uniform(SceneShaderGLES2::RADIANCE_INVERSE_XFORM, p_view_transform);
+ }
+
+ if (p_shadow) {
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_BIAS, p_shadow_bias);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_NORMAL_BIAS, p_shadow_normal_bias);
+ }
+
+ if (p_env) {
+ state.scene_shader.set_uniform(SceneShaderGLES2::BG_ENERGY, p_env->bg_energy);
+ state.scene_shader.set_uniform(SceneShaderGLES2::AMBIENT_SKY_CONTRIBUTION, p_env->ambient_sky_contribution);
+ state.scene_shader.set_uniform(SceneShaderGLES2::AMBIENT_COLOR, p_env->ambient_color);
+ state.scene_shader.set_uniform(SceneShaderGLES2::AMBIENT_ENERGY, p_env->ambient_energy);
+
+ } else {
+ state.scene_shader.set_uniform(SceneShaderGLES2::BG_ENERGY, 1.0);
+ state.scene_shader.set_uniform(SceneShaderGLES2::AMBIENT_SKY_CONTRIBUTION, 1.0);
+ state.scene_shader.set_uniform(SceneShaderGLES2::AMBIENT_COLOR, Color(1.0, 1.0, 1.0, 1.0));
+ state.scene_shader.set_uniform(SceneShaderGLES2::AMBIENT_ENERGY, 1.0);
+ }
+
+ glEnable(GL_BLEND);
+
+ if (p_alpha_pass || p_directional_add) {
+ int desired_blend_mode;
+ if (p_directional_add) {
+ desired_blend_mode = RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_ADD;
+ } else {
+ desired_blend_mode = material->shader->spatial.blend_mode;
+ }
+
+ switch (desired_blend_mode) {
+
+ case RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_MIX: {
+ glBlendEquation(GL_FUNC_ADD);
+ if (storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) {
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ } else {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+
+ } break;
+ case RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_ADD: {
+
+ glBlendEquation(GL_FUNC_ADD);
+ glBlendFunc(p_alpha_pass ? GL_SRC_ALPHA : GL_ONE, GL_ONE);
+
+ } break;
+ case RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_SUB: {
+
+ glBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ } break;
+ case RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_MUL: {
+ glBlendEquation(GL_FUNC_ADD);
+ if (storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) {
+ glBlendFuncSeparate(GL_DST_COLOR, GL_ZERO, GL_DST_ALPHA, GL_ZERO);
+ } else {
+ glBlendFuncSeparate(GL_DST_COLOR, GL_ZERO, GL_ZERO, GL_ONE);
+ }
+
+ } break;
+ }
+ } else {
+ // no blend mode given - assume mix
+ glBlendEquation(GL_FUNC_ADD);
+ if (storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) {
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ } else {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+ }
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_MATRIX, p_view_transform.inverse());
+ state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_INVERSE_MATRIX, p_view_transform);
+ state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_MATRIX, p_projection);
+ state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_INVERSE_MATRIX, p_projection.inverse());
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::TIME, storage->frame.time[0]);
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size);
+ state.scene_shader.set_uniform(SceneShaderGLES2::NORMAL_MULT, 1.0); // TODO mirror?
+ state.scene_shader.set_uniform(SceneShaderGLES2::WORLD_TRANSFORM, e->instance->transform);
+
+ _render_geometry(e);
+
+ if (material->shader->spatial.unshaded)
+ continue;
+
+ if (p_shadow)
+ continue;
+
+ for (int light = 0; light < e->instance->light_instances.size(); light++) {
+
+ RID light_instance = e->instance->light_instances[light];
+
+ lit_objects[light_instance].push_back(e);
+ }
+ }
+
+ if (p_shadow) {
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_RADIANCE_MAP, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, false);
+ return;
+ }
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_PASS, true);
+
+ glEnable(GL_BLEND);
+ glBlendEquation(GL_FUNC_ADD);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+
+ for (int lo = 0; lo < lit_objects.size(); lo++) {
+
+ RID key = lit_objects.getk(lo);
+
+ LightInstance *light = light_instance_owner.getornull(key);
+ RasterizerStorageGLES2::Light *light_ptr = light->light_ptr;
+
+ const Vector<RenderList::Element *> &list = lit_objects.getv(lo);
+
+ for (int i = 0; i < list.size(); i++) {
+
+ RenderList::Element *e = list[i];
+ RasterizerStorageGLES2::Material *material = e->material;
+
+ RasterizerStorageGLES2::Skeleton *skeleton = storage->skeleton_owner.getornull(e->instance->skeleton);
+
+ {
+ _setup_geometry(e, skeleton);
+
+ _setup_material(material, p_reverse_cull, Size2i(skeleton ? skeleton->size * 3 : 0, 0));
+ if (shadow_atlas != NULL) {
+ glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 4);
+ glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth);
+ }
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_MATRIX, p_view_transform.inverse());
+ state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_INVERSE_MATRIX, p_view_transform);
+ state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_MATRIX, p_projection);
+ state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_INVERSE_MATRIX, p_projection.inverse());
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::TIME, storage->frame.time[0]);
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size);
+ state.scene_shader.set_uniform(SceneShaderGLES2::NORMAL_MULT, 1.0); // TODO mirror?
+ state.scene_shader.set_uniform(SceneShaderGLES2::WORLD_TRANSFORM, e->instance->transform);
+ }
+
+ switch (light_ptr->type) {
+ case VS::LIGHT_OMNI: {
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_TYPE, (int)1);
+
+ Vector3 position = p_view_transform.inverse().xform(light->transform.origin);
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_POSITION, position);
+
+ float range = light_ptr->param[VS::LIGHT_PARAM_RANGE];
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_RANGE, range);
+
+ Color attenuation = Color(0.0, 0.0, 0.0, 0.0);
+ attenuation.a = light_ptr->param[VS::LIGHT_PARAM_ATTENUATION];
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_ATTENUATION, attenuation);
+
+ if (light_ptr->shadow && shadow_atlas->shadow_owners.has(light->self)) {
+
+ uint32_t key = shadow_atlas->shadow_owners[light->self];
+
+ uint32_t quadrant = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x03;
+ uint32_t shadow = key & ShadowAtlas::SHADOW_INDEX_MASK;
+
+ ERR_CONTINUE(shadow >= (uint32_t)shadow_atlas->quadrants[quadrant].shadows.size());
+
+ uint32_t atlas_size = shadow_atlas->size;
+ uint32_t quadrant_size = atlas_size >> 1;
+
+ uint32_t x = (quadrant & 1) * quadrant_size;
+ uint32_t y = (quadrant >> 1) * quadrant_size;
+
+ uint32_t shadow_size = (quadrant_size / shadow_atlas->quadrants[quadrant].subdivision);
+ x += (shadow % shadow_atlas->quadrants[quadrant].subdivision) * shadow_size;
+ y += (shadow / shadow_atlas->quadrants[quadrant].subdivision) * shadow_size;
+
+ uint32_t width = shadow_size;
+ uint32_t height = shadow_size;
+
+ if (light->light_ptr->omni_shadow_detail == VS::LIGHT_OMNI_SHADOW_DETAIL_HORIZONTAL) {
+ height /= 2;
+ } else {
+ width /= 2;
+ }
+
+ Transform proj = (p_view_transform.inverse() * light->transform).inverse();
+
+ Color light_clamp;
+ light_clamp[0] = float(x) / atlas_size;
+ light_clamp[1] = float(y) / atlas_size;
+ light_clamp[2] = float(width) / atlas_size;
+ light_clamp[3] = float(height) / atlas_size;
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SHADOW_MATRIX, proj);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_CLAMP, light_clamp);
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_HAS_SHADOW, 1.0);
+ } else {
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_HAS_SHADOW, 0.0);
+ }
+ } break;
+
+ case VS::LIGHT_SPOT: {
+ Vector3 position = p_view_transform.inverse().xform(light->transform.origin);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_TYPE, (int)2);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_POSITION, position);
+
+ Vector3 direction = p_view_transform.inverse().basis.xform(light->transform.basis.xform(Vector3(0, 0, -1))).normalized();
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_DIRECTION, direction);
+ Color attenuation = Color(0.0, 0.0, 0.0, 0.0);
+ attenuation.a = light_ptr->param[VS::LIGHT_PARAM_ATTENUATION];
+ float range = light_ptr->param[VS::LIGHT_PARAM_RANGE];
+ float spot_attenuation = light_ptr->param[VS::LIGHT_PARAM_SPOT_ATTENUATION];
+ float angle = light_ptr->param[VS::LIGHT_PARAM_SPOT_ANGLE];
+ angle = Math::cos(Math::deg2rad(angle));
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_ATTENUATION, attenuation);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPOT_ATTENUATION, spot_attenuation);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPOT_RANGE, spot_attenuation);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPOT_ANGLE, angle);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_RANGE, range);
+
+ if (light->light_ptr->shadow && shadow_atlas && shadow_atlas->shadow_owners.has(light->self)) {
+ uint32_t key = shadow_atlas->shadow_owners[light->self];
+
+ uint32_t quadrant = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x03;
+ uint32_t shadow = key & ShadowAtlas::SHADOW_INDEX_MASK;
+
+ ERR_CONTINUE(shadow >= (uint32_t)shadow_atlas->quadrants[quadrant].shadows.size());
+
+ uint32_t atlas_size = shadow_atlas->size;
+ uint32_t quadrant_size = atlas_size >> 1;
+
+ uint32_t x = (quadrant & 1) * quadrant_size;
+ uint32_t y = (quadrant >> 1) * quadrant_size;
+
+ uint32_t shadow_size = (quadrant_size / shadow_atlas->quadrants[quadrant].subdivision);
+ x += (shadow % shadow_atlas->quadrants[quadrant].subdivision) * shadow_size;
+ y += (shadow / shadow_atlas->quadrants[quadrant].subdivision) * shadow_size;
+
+ uint32_t width = shadow_size;
+ uint32_t height = shadow_size;
+
+ Rect2 rect(float(x) / atlas_size, float(y) / atlas_size, float(width) / atlas_size, float(height) / atlas_size);
+
+ Color light_clamp;
+ light_clamp[0] = rect.position.x;
+ light_clamp[1] = rect.position.y;
+ light_clamp[2] = rect.size.x;
+ light_clamp[3] = rect.size.y;
+
+ Transform modelview = (p_view_transform.inverse() * light->transform).inverse();
+
+ CameraMatrix bias;
+ bias.set_light_bias();
+
+ CameraMatrix rectm;
+ rectm.set_light_atlas_rect(rect);
+
+ CameraMatrix shadow_matrix = rectm * bias * light->shadow_transform[0].camera * modelview;
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_HAS_SHADOW, 1.0);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SHADOW_MATRIX, shadow_matrix);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_CLAMP, light_clamp);
+
+ } else {
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_HAS_SHADOW, 0.0);
+ }
+
+ } break;
+
+ default: break;
+ }
+
+ float energy = light->light_ptr->param[VS::LIGHT_PARAM_ENERGY];
+ float specular = light->light_ptr->param[VS::LIGHT_PARAM_SPECULAR];
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_ENERGY, energy);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_COLOR, light->light_ptr->color.to_linear());
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPECULAR, specular);
+
+ _render_geometry(e);
+ }
+ }
+
+ for (int dl = 0; dl < p_directional_light_count; dl++) {
+ RID light_rid = p_directional_lights[dl];
+ LightInstance *light = light_instance_owner.getornull(light_rid);
+ RasterizerStorageGLES2::Light *light_ptr = light->light_ptr;
+
+ switch (light_ptr->directional_shadow_mode) {
+ case VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: {
+ } break;
+ case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: {
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, true);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, light_ptr->directional_blend_splits);
+ } break;
+
+ case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: {
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, true);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, light_ptr->directional_blend_splits);
+ } break;
+ default:
+ break;
+ }
+
+ for (int i = 0; i < p_element_count; i++) {
+
+ RenderList::Element *e = p_elements[i];
+ RasterizerStorageGLES2::Material *material = e->material;
+ RasterizerStorageGLES2::Skeleton *skeleton = storage->skeleton_owner.getornull(e->instance->skeleton);
+
+ {
+ _setup_material(material, p_reverse_cull, Size2i(skeleton ? skeleton->size * 3 : 0, 0));
+
+ if (directional_shadow.depth) {
+ glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 4); // TODO move into base pass
+ glBindTexture(GL_TEXTURE_2D, directional_shadow.depth);
+ }
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_MATRIX, p_view_transform.inverse());
+ state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_INVERSE_MATRIX, p_view_transform);
+ state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_MATRIX, p_projection);
+ state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_INVERSE_MATRIX, p_projection.inverse());
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::TIME, storage->frame.time[0]);
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size);
+ state.scene_shader.set_uniform(SceneShaderGLES2::NORMAL_MULT, 1.0); // TODO mirror?
+ state.scene_shader.set_uniform(SceneShaderGLES2::WORLD_TRANSFORM, e->instance->transform);
+ }
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_TYPE, (int)0);
+ Vector3 direction = p_view_transform.inverse().basis.xform(light->transform.basis.xform(Vector3(0, 0, -1))).normalized();
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_DIRECTION, direction);
+
+ float energy = light_ptr->param[VS::LIGHT_PARAM_ENERGY];
+ float specular = light_ptr->param[VS::LIGHT_PARAM_SPECULAR];
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_ENERGY, energy);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPECULAR, specular);
+
+ float sign = light_ptr->negative ? -1 : 1;
+
+ Color linear_col = light_ptr->color.to_linear();
+ Color color;
+ for (int c = 0; c < 3; c++)
+ color[c] = linear_col[c] * sign * energy * Math_PI;
+
+ color[3] = 0;
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_COLOR, color);
+
+ CameraMatrix matrices[4];
+
+ if (light_ptr->shadow && directional_shadow.depth) {
+
+ int shadow_count = 0;
+ Color split_offsets;
+
+ switch (light_ptr->directional_shadow_mode) {
+ case VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: {
+ shadow_count = 1;
+ } break;
+
+ case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: {
+ shadow_count = 2;
+ } break;
+
+ case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: {
+ shadow_count = 4;
+ } break;
+ }
+
+ for (int k = 0; k < shadow_count; k++) {
+
+ uint32_t x = light->directional_rect.position.x;
+ uint32_t y = light->directional_rect.position.y;
+ uint32_t width = light->directional_rect.size.x;
+ uint32_t height = light->directional_rect.size.y;
+
+ if (light_ptr->directional_shadow_mode == VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS) {
+
+ width /= 2;
+ height /= 2;
+
+ if (k == 0) {
+
+ } else if (k == 1) {
+ x += width;
+ } else if (k == 2) {
+ y += height;
+ } else if (k == 3) {
+ x += width;
+ y += height;
+ }
+
+ } else if (light_ptr->directional_shadow_mode == VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS) {
+
+ height /= 2;
+
+ if (k == 0) {
+
+ } else {
+ y += height;
+ }
+ }
+
+ split_offsets[k] = light->shadow_transform[k].split;
+
+ Transform modelview = (p_view_transform * light->shadow_transform[k].transform).inverse();
+
+ CameraMatrix bias;
+ bias.set_light_bias();
+ CameraMatrix rectm;
+ Rect2 atlas_rect = Rect2(float(x) / directional_shadow.size, float(y) / directional_shadow.size, float(width) / directional_shadow.size, float(height) / directional_shadow.size);
+ rectm.set_light_atlas_rect(atlas_rect);
+
+ CameraMatrix shadow_mtx = rectm * bias * light->shadow_transform[k].camera * modelview;
+ matrices[k] = shadow_mtx.inverse();
+
+ Color light_clamp;
+ light_clamp[0] = atlas_rect.position.x;
+ light_clamp[1] = atlas_rect.position.y;
+ light_clamp[2] = atlas_rect.size.x;
+ light_clamp[3] = atlas_rect.size.y;
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_HAS_SHADOW, 1.0);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_CLAMP, light_clamp);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPLIT_OFFSETS, split_offsets);
+ }
+
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SHADOW_MATRIX1, matrices[0]);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SHADOW_MATRIX2, matrices[1]);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SHADOW_MATRIX3, matrices[2]);
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SHADOW_MATRIX4, matrices[3]);
+ } else {
+ state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_HAS_SHADOW, 0.0);
+ }
+
+ _render_geometry(e);
+ }
+ }
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_PASS, false);
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::USE_RADIANCE_MAP, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, false);
+ state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, false);
+}
+
+void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy) {
+ ERR_FAIL_COND(!p_sky);
+
+ RasterizerStorageGLES2::Texture *tex = storage->texture_owner.getornull(p_sky->panorama);
+ ERR_FAIL_COND(!tex);
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(tex->target, tex->tex_id);
+
+ glDepthMask(GL_TRUE);
+ glEnable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ glDepthFunc(GL_LEQUAL);
+ glColorMask(1, 1, 1, 1);
+
+ // Camera
+ CameraMatrix camera;
+
+ if (p_custom_fov) {
+
+ float near_plane = p_projection.get_z_near();
+ float far_plane = p_projection.get_z_far();
+ float aspect = p_projection.get_aspect();
+
+ camera.set_perspective(p_custom_fov, aspect, near_plane, far_plane);
+ } else {
+ camera = p_projection;
+ }
+
+ float flip_sign = p_vflip ? -1 : 1;
+
+ // If matrix[2][0] or matrix[2][1] we're dealing with an asymmetrical projection matrix. This is the case for stereoscopic rendering (i.e. VR).
+ // To ensure the image rendered is perspective correct we need to move some logic into the shader. For this the USE_ASYM_PANO option is introduced.
+ // It also means the uv coordinates are ignored in this mode and we don't need our loop.
+ bool asymmetrical = ((camera.matrix[2][0] != 0.0) || (camera.matrix[2][1] != 0.0));
+
+ Vector3 vertices[8] = {
+ Vector3(-1, -1 * flip_sign, 1),
+ Vector3(0, 1, 0),
+ Vector3(1, -1 * flip_sign, 1),
+ Vector3(1, 1, 0),
+ Vector3(1, 1 * flip_sign, 1),
+ Vector3(1, 0, 0),
+ Vector3(-1, 1 * flip_sign, 1),
+ Vector3(0, 0, 0),
+ };
+
+ if (!asymmetrical) {
+ float vw, vh, zn;
+ camera.get_viewport_size(vw, vh);
+ zn = p_projection.get_z_near();
+
+ for (int i = 0; i < 4; i++) {
+ Vector3 uv = vertices[i * 2 + 1];
+ uv.x = (uv.x * 2.0 - 1.0) * vw;
+ uv.y = -(uv.y * 2.0 - 1.0) * vh;
+ uv.z = -zn;
+ vertices[i * 2 + 1] = p_transform.basis.xform(uv).normalized();
+ vertices[i * 2 + 1].z = -vertices[i * 2 + 1].z;
+ }
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, state.sky_verts);
+ glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vector3) * 8, vertices);
+
+ // bind sky vertex array....
+ glVertexAttribPointer(VS::ARRAY_VERTEX, 3, GL_FLOAT, GL_FALSE, sizeof(Vector3) * 2, 0);
+ glVertexAttribPointer(VS::ARRAY_TEX_UV, 3, GL_FLOAT, GL_FALSE, sizeof(Vector3) * 2, ((uint8_t *)NULL) + sizeof(Vector3));
+ glEnableVertexAttribArray(VS::ARRAY_VERTEX);
+ glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
+
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, true);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, true);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA, false);
+ storage->shaders.copy.bind();
+ storage->shaders.copy.set_uniform(CopyShaderGLES2::MULTIPLIER, p_energy);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ glDisableVertexAttribArray(VS::ARRAY_VERTEX);
+ glDisableVertexAttribArray(VS::ARRAY_TEX_UV);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false);
+}
+
void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) {
+
+ glEnable(GL_BLEND);
+
+ GLuint current_fb = storage->frame.current_rt->fbo;
+ Environment *env = environment_owner.getornull(p_environment);
+
+ // render list stuff
+
+ render_list.clear();
+ _fill_render_list(p_cull_result, p_cull_count, false, false);
+
+ // other stuff
+
+ glBindFramebuffer(GL_FRAMEBUFFER, current_fb);
+
+ glDepthFunc(GL_LEQUAL);
+ glDepthMask(GL_TRUE);
+ glClearDepth(1.0f);
+ glEnable(GL_DEPTH_TEST);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ storage->frame.clear_request = false;
+
+ glVertexAttrib4f(VS::ARRAY_COLOR, 1, 1, 1, 1);
+
+ glBlendEquation(GL_FUNC_ADD);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ // render sky
+ RasterizerStorageGLES2::Sky *sky = NULL;
+ GLuint env_radiance_tex = 0;
+ if (env) {
+ switch (env->bg_mode) {
+
+ case VS::ENV_BG_COLOR_SKY:
+ case VS::ENV_BG_SKY: {
+ sky = storage->sky_owner.getornull(env->sky);
+
+ if (sky) {
+ env_radiance_tex = sky->radiance;
+ }
+ } break;
+
+ default: {
+ // FIXME: implement other background modes
+ } break;
+ }
+ }
+
+ if (env && env->bg_mode == VS::ENV_BG_SKY && (!storage->frame.current_rt || !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT])) {
+
+ if (sky && sky->panorama.is_valid()) {
+ _draw_sky(sky, p_cam_projection, p_cam_transform, false, env->sky_custom_fov, env->bg_energy);
+ }
+ }
+
+ Vector<RID> directional_lights;
+
+ for (int i = 0; i < p_light_cull_count; i++) {
+ RID light_rid = p_light_cull_result[i];
+
+ LightInstance *light = light_instance_owner.getornull(light_rid);
+
+ if (light->light_ptr->type == VS::LIGHT_DIRECTIONAL) {
+ directional_lights.push_back(light_rid);
+ }
+ }
+
+ // render opaque things first
+ render_list.sort_by_key(false);
+ _render_render_list(render_list.elements, render_list.element_count, directional_lights.ptr(), directional_lights.size(), p_cam_transform, p_cam_projection, p_shadow_atlas, env, env_radiance_tex, 0.0, 0.0, false, false, false, false);
+
+ // alpha pass
+
+ glBlendEquation(GL_FUNC_ADD);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+
+ render_list.sort_by_key(true);
+ _render_render_list(&render_list.elements[render_list.max_elements - render_list.alpha_element_count], render_list.alpha_element_count, directional_lights.ptr(), directional_lights.size(), p_cam_transform, p_cam_projection, p_shadow_atlas, env, env_radiance_tex, 0.0, 0.0, false, true, false, false);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+
+ // #define GLES2_SHADOW_ATLAS_DEBUG_VIEW
+
+#ifdef GLES2_SHADOW_ATLAS_DEBUG_VIEW
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_shadow_atlas);
+ if (shadow_atlas) {
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth);
+
+ glViewport(0, 0, storage->frame.current_rt->width / 4, storage->frame.current_rt->height / 4);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, false);
+ storage->shaders.copy.bind();
+
+ storage->_copy_screen();
+ }
+#endif
}
void RasterizerSceneGLES2::render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count) {
+
+ LightInstance *light_instance = light_instance_owner.getornull(p_light);
+ ERR_FAIL_COND(!light_instance);
+
+ RasterizerStorageGLES2::Light *light = light_instance->light_ptr;
+ ERR_FAIL_COND(!light);
+
+ uint32_t x;
+ uint32_t y;
+ uint32_t width;
+ uint32_t height;
+ uint32_t vp_height;
+
+ float zfar = 0;
+ bool flip_facing = false;
+ int custom_vp_size = 0;
+
+ GLuint fbo = 0;
+
+ int current_cubemap = -1;
+ float bias = 0;
+ float normal_bias = 0;
+
+ CameraMatrix light_projection;
+ Transform light_transform;
+
+ // TODO directional light
+
+ if (light->type == VS::LIGHT_DIRECTIONAL) {
+ // set pssm stuff
+
+ // TODO set this only when changed
+
+ light_instance->light_directional_index = directional_shadow.current_light;
+ light_instance->last_scene_shadow_pass = scene_pass;
+
+ directional_shadow.current_light++;
+
+ if (directional_shadow.light_count == 1) {
+ light_instance->directional_rect = Rect2(0, 0, directional_shadow.size, directional_shadow.size);
+ } else if (directional_shadow.light_count == 2) {
+ light_instance->directional_rect = Rect2(0, 0, directional_shadow.size, directional_shadow.size / 2);
+ if (light_instance->light_directional_index == 1) {
+ light_instance->directional_rect.position.x += light_instance->directional_rect.size.x;
+ }
+ } else { //3 and 4
+ light_instance->directional_rect = Rect2(0, 0, directional_shadow.size / 2, directional_shadow.size / 2);
+ if (light_instance->light_directional_index & 1) {
+ light_instance->directional_rect.position.x += light_instance->directional_rect.size.x;
+ }
+ if (light_instance->light_directional_index / 2) {
+ light_instance->directional_rect.position.y += light_instance->directional_rect.size.y;
+ }
+ }
+
+ light_projection = light_instance->shadow_transform[p_pass].camera;
+ light_transform = light_instance->shadow_transform[p_pass].transform;
+
+ x = light_instance->directional_rect.position.x;
+ y = light_instance->directional_rect.position.y;
+ width = light_instance->directional_rect.size.width;
+ height = light_instance->directional_rect.size.height;
+
+ if (light->directional_shadow_mode == VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS) {
+
+ width /= 2;
+ height /= 2;
+
+ if (p_pass == 0) {
+
+ } else if (p_pass == 1) {
+ x += width;
+ } else if (p_pass == 2) {
+ y += height;
+ } else if (p_pass == 3) {
+ x += width;
+ y += height;
+ }
+
+ } else if (light->directional_shadow_mode == VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS) {
+
+ height /= 2;
+
+ if (p_pass == 0) {
+
+ } else {
+ y += height;
+ }
+ }
+
+ float bias_mult = Math::lerp(1.0f, light_instance->shadow_transform[p_pass].bias_scale, light->param[VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE]);
+ zfar = light->param[VS::LIGHT_PARAM_RANGE];
+ bias = light->param[VS::LIGHT_PARAM_SHADOW_BIAS] * bias_mult;
+ normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] * bias_mult;
+
+ fbo = directional_shadow.fbo;
+ vp_height = directional_shadow.size;
+ } else {
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_shadow_atlas);
+ ERR_FAIL_COND(!shadow_atlas);
+ ERR_FAIL_COND(!shadow_atlas->shadow_owners.has(p_light));
+
+ fbo = shadow_atlas->fbo;
+ vp_height = shadow_atlas->size;
+
+ uint32_t key = shadow_atlas->shadow_owners[p_light];
+
+ uint32_t quadrant = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x03;
+ uint32_t shadow = key & ShadowAtlas::SHADOW_INDEX_MASK;
+
+ ERR_FAIL_INDEX((int)shadow, shadow_atlas->quadrants[quadrant].shadows.size());
+
+ uint32_t quadrant_size = shadow_atlas->size >> 1;
+
+ x = (quadrant & 1) * quadrant_size;
+ y = (quadrant >> 1) * quadrant_size;
+
+ uint32_t shadow_size = (quadrant_size / shadow_atlas->quadrants[quadrant].subdivision);
+ x += (shadow % shadow_atlas->quadrants[quadrant].subdivision) * shadow_size;
+ y += (shadow / shadow_atlas->quadrants[quadrant].subdivision) * shadow_size;
+
+ width = shadow_size;
+ height = shadow_size;
+
+ if (light->type == VS::LIGHT_OMNI) {
+ // cubemap only
+ if (light->omni_shadow_mode == VS::LIGHT_OMNI_SHADOW_CUBE) {
+ int cubemap_index = shadow_cubemaps.size() - 1;
+
+ // find an appropriate cubemap to render to
+ for (int i = shadow_cubemaps.size() - 1; i >= 0; i--) {
+ if (shadow_cubemaps[i].size > shadow_size * 2) {
+ break;
+ }
+
+ cubemap_index = i;
+ }
+
+ fbo = shadow_cubemaps[cubemap_index].fbo[p_pass];
+ light_projection = light_instance->shadow_transform[0].camera;
+ light_transform = light_instance->shadow_transform[0].transform;
+
+ custom_vp_size = shadow_cubemaps[cubemap_index].size;
+ zfar = light->param[VS::LIGHT_PARAM_RANGE];
+
+ current_cubemap = cubemap_index;
+ }
+ } else {
+ light_projection = light_instance->shadow_transform[0].camera;
+ light_transform = light_instance->shadow_transform[0].transform;
+
+ flip_facing = false;
+ zfar = light->param[VS::LIGHT_PARAM_RANGE];
+ bias = light->param[VS::LIGHT_PARAM_SHADOW_BIAS];
+ normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS];
+ }
+ }
+
+ render_list.clear();
+
+ _fill_render_list(p_cull_result, p_cull_count, true, true);
+
+ render_list.sort_by_depth(false);
+
+ glDisable(GL_BLEND);
+ glDisable(GL_DITHER);
+ glEnable(GL_DEPTH_TEST);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+
+ glDepthMask(GL_TRUE);
+ glColorMask(0, 0, 0, 0);
+
+ if (custom_vp_size) {
+ glViewport(0, 0, custom_vp_size, custom_vp_size);
+ glScissor(0, 0, custom_vp_size, custom_vp_size);
+ } else {
+ glViewport(x, y, width, height);
+ glScissor(x, y, width, height);
+ }
+
+ glEnable(GL_SCISSOR_TEST);
+ glClearDepth(1.0f);
+ glClear(GL_DEPTH_BUFFER_BIT);
+ glDisable(GL_SCISSOR_TEST);
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::RENDER_DEPTH, true);
+
+ _render_render_list(render_list.elements, render_list.element_count, NULL, 0, light_transform, light_projection, RID(), NULL, 0, bias, normal_bias, false, false, true, false);
+
+ state.scene_shader.set_conditional(SceneShaderGLES2::RENDER_DEPTH, false);
+
+ // convert cubemap to dual paraboloid if needed
+ if (light->type == VS::LIGHT_OMNI && light->omni_shadow_mode == VS::LIGHT_OMNI_SHADOW_CUBE && p_pass == 5) {
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_shadow_atlas);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, shadow_atlas->fbo);
+ state.cube_to_dp_shader.bind();
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_CUBE_MAP, shadow_cubemaps[current_cubemap].cubemap);
+
+ glDisable(GL_CULL_FACE);
+
+ for (int i = 0; i < 2; i++) {
+ state.cube_to_dp_shader.set_uniform(CubeToDpShaderGLES2::Z_FLIP, i == 1);
+ state.cube_to_dp_shader.set_uniform(CubeToDpShaderGLES2::Z_NEAR, light_projection.get_z_near());
+ state.cube_to_dp_shader.set_uniform(CubeToDpShaderGLES2::Z_FAR, light_projection.get_z_far());
+ state.cube_to_dp_shader.set_uniform(CubeToDpShaderGLES2::BIAS, light->param[VS::LIGHT_PARAM_SHADOW_BIAS]);
+
+ uint32_t local_width = width;
+ uint32_t local_height = height;
+ uint32_t local_x = x;
+ uint32_t local_y = y;
+
+ if (light->omni_shadow_detail == VS::LIGHT_OMNI_SHADOW_DETAIL_HORIZONTAL) {
+ local_height /= 2;
+ local_y += i * local_height;
+ } else {
+ local_width /= 2;
+ local_x += i * local_width;
+ }
+
+ glViewport(local_x, local_y, local_width, local_height);
+ glScissor(local_x, local_y, local_width, local_height);
+
+ glEnable(GL_SCISSOR_TEST);
+
+ glClearDepth(1.0f);
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+ glDisable(GL_SCISSOR_TEST);
+
+ glDisable(GL_BLEND);
+
+ storage->_copy_screen();
+ }
+ }
+
+ glViewport(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height);
}
void RasterizerSceneGLES2::set_scene_pass(uint64_t p_pass) {
+ scene_pass = p_pass;
}
bool RasterizerSceneGLES2::free(RID p_rid) {
@@ -223,6 +2346,109 @@ void RasterizerSceneGLES2::set_debug_draw_mode(VS::ViewportDebugDraw p_debug_dra
}
void RasterizerSceneGLES2::initialize() {
+ state.scene_shader.init();
+ state.cube_to_dp_shader.init();
+
+ render_list.init();
+
+ shadow_atlas_realloc_tolerance_msec = 500;
+
+ {
+ //default material and shader
+
+ default_shader = storage->shader_create();
+ storage->shader_set_code(default_shader, "shader_type spatial;\n");
+ default_material = storage->material_create();
+ storage->material_set_shader(default_material, default_shader);
+
+ default_shader_twosided = storage->shader_create();
+ default_material_twosided = storage->material_create();
+ storage->shader_set_code(default_shader_twosided, "shader_type spatial; render_mode cull_disabled;\n");
+ storage->material_set_shader(default_material_twosided, default_shader_twosided);
+ }
+
+ {
+ glGenBuffers(1, &state.sky_verts);
+ glBindBuffer(GL_ARRAY_BUFFER, state.sky_verts);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 8, NULL, GL_DYNAMIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ }
+
+ {
+ uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048);
+
+ glGenBuffers(1, &state.immediate_buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer);
+ glBufferData(GL_ARRAY_BUFFER, immediate_buffer_size * 1024, NULL, GL_DYNAMIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ }
+
+ // cubemaps for shadows
+ {
+ int max_shadow_cubemap_sampler_size = 512;
+
+ int cube_size = max_shadow_cubemap_sampler_size;
+
+ glActiveTexture(GL_TEXTURE0);
+
+ while (cube_size >= 32) {
+
+ ShadowCubeMap cube;
+
+ cube.size = cube_size;
+
+ glGenTextures(1, &cube.cubemap);
+ glBindTexture(GL_TEXTURE_CUBE_MAP, cube.cubemap);
+
+ for (int i = 0; i < 6; i++) {
+ glTexImage2D(_cube_side_enum[i], 0, GL_DEPTH_COMPONENT16, cube_size, cube_size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, NULL);
+ }
+
+ glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+ glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glGenFramebuffers(6, cube.fbo);
+ for (int i = 0; i < 6; i++) {
+
+ glBindFramebuffer(GL_FRAMEBUFFER, cube.fbo[i]);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, _cube_side_enum[i], cube.cubemap, 0);
+ }
+
+ shadow_cubemaps.push_back(cube);
+
+ cube_size >>= 1;
+ }
+ }
+
+ {
+ // directional shadows
+
+ directional_shadow.light_count = 0;
+ directional_shadow.size = next_power_of_2(GLOBAL_GET("rendering/quality/directional_shadow/size"));
+
+ glGenFramebuffers(1, &directional_shadow.fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, directional_shadow.fbo);
+
+ glGenTextures(1, &directional_shadow.depth);
+ glBindTexture(GL_TEXTURE_2D, directional_shadow.depth);
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, directional_shadow.size, directional_shadow.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, directional_shadow.depth, 0);
+
+ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE) {
+ ERR_PRINT("Directional shadow framebuffer status invalid");
+ }
+ }
}
void RasterizerSceneGLES2::iteration() {
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index 110222f709..e153080e15 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -33,10 +33,10 @@
/* Must come before shaders or the Windows build fails... */
#include "rasterizer_storage_gles2.h"
+#include "shaders/cube_to_dp.glsl.gen.h"
#include "shaders/scene.glsl.gen.h"
/*
-#include "drivers/gles3/shaders/cube_to_dp.glsl.gen.h"
#include "drivers/gles3/shaders/effect_blur.glsl.gen.h"
#include "drivers/gles3/shaders/exposure.glsl.gen.h"
#include "drivers/gles3/shaders/resolve.glsl.gen.h"
@@ -52,6 +52,13 @@
class RasterizerSceneGLES2 : public RasterizerScene {
public:
+ RID default_material;
+ RID default_material_twosided;
+ RID default_shader;
+ RID default_shader_twosided;
+
+ uint64_t scene_pass;
+
RasterizerStorageGLES2 *storage;
struct State {
@@ -63,7 +70,12 @@ public:
GLuint current_main_tex;
SceneShaderGLES2 scene_shader;
- // CubeToDpShaderGLES3 cube_to_dp_shader;
+ CubeToDpShaderGLES2 cube_to_dp_shader;
+
+ GLuint sky_verts;
+
+ GLuint immediate_buffer;
+
// ResolveShaderGLES3 resolve_shader;
// ScreenSpaceReflectionShaderGLES3 ssr_shader;
// EffectBlurShaderGLES3 effect_blur_shader;
@@ -128,7 +140,6 @@ public:
GLuint env_radiance_ubo;
- GLuint sky_verts;
GLuint sky_array;
GLuint directional_ubo;
@@ -169,11 +180,72 @@ public:
/* SHADOW ATLAS API */
+ uint64_t shadow_atlas_realloc_tolerance_msec;
+
+ struct ShadowAtlas : public RID_Data {
+ enum {
+ QUADRANT_SHIFT = 27,
+ SHADOW_INDEX_MASK = (1 << QUADRANT_SHIFT) - 1,
+ SHADOW_INVALID = 0xFFFFFFFF,
+ };
+
+ struct Quadrant {
+ uint32_t subdivision;
+
+ struct Shadow {
+ RID owner;
+ uint64_t version;
+ uint64_t alloc_tick;
+
+ Shadow() {
+ version = 0;
+ alloc_tick = 0;
+ }
+ };
+
+ Vector<Shadow> shadows;
+
+ Quadrant() {
+ subdivision = 0;
+ }
+ } quadrants[4];
+
+ int size_order[4];
+ uint32_t smallest_subdiv;
+
+ int size;
+
+ GLuint fbo;
+ GLuint depth;
+
+ Map<RID, uint32_t> shadow_owners;
+ };
+
+ struct ShadowCubeMap {
+ GLuint fbo[6];
+ GLuint cubemap;
+ uint32_t size;
+ };
+
+ Vector<ShadowCubeMap> shadow_cubemaps;
+
+ RID_Owner<ShadowAtlas> shadow_atlas_owner;
+
RID shadow_atlas_create();
void shadow_atlas_set_size(RID p_atlas, int p_size);
void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision);
+ bool _shadow_atlas_find_shadow(ShadowAtlas *shadow_atlas, int *p_in_quadrants, int p_quadrant_count, int p_current_subdiv, uint64_t p_tick, int &r_quadrant, int &r_shadow);
bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version);
+ struct DirectionalShadow {
+ GLuint fbo;
+ GLuint depth;
+
+ int light_count;
+ int size;
+ int current_light;
+ } directional_shadow;
+
virtual int get_directional_light_shadow_size(RID p_light_intance);
virtual void set_directional_shadow_count(int p_count);
@@ -196,6 +268,36 @@ public:
virtual bool reflection_probe_instance_postprocess_step(RID p_instance);
/* ENVIRONMENT API */
+
+ struct Environment : public RID_Data {
+ VS::EnvironmentBG bg_mode;
+
+ RID sky;
+ float sky_custom_fov;
+
+ Color bg_color;
+ float bg_energy;
+ float sky_ambient;
+
+ Color ambient_color;
+ float ambient_energy;
+ float ambient_sky_contribution;
+
+ int canvas_max_layer;
+
+ Environment() {
+ bg_mode = VS::ENV_BG_CLEAR_COLOR;
+ sky_custom_fov = 0.0;
+ bg_energy = 1.0;
+ sky_ambient = 0;
+ ambient_energy = 1.0;
+ ambient_sky_contribution = 0.0;
+ canvas_max_layer = 0;
+ }
+ };
+
+ mutable RID_Owner<Environment> environment_owner;
+
virtual RID environment_create();
virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg);
@@ -228,6 +330,43 @@ public:
virtual int environment_get_canvas_max_layer(RID p_env);
/* LIGHT INSTANCE */
+
+ struct LightInstance : public RID_Data {
+
+ struct ShadowTransform {
+ CameraMatrix camera;
+ Transform transform;
+ float farplane;
+ float split;
+ float bias_scale;
+ };
+
+ ShadowTransform shadow_transform[4];
+
+ RID self;
+ RID light;
+
+ RasterizerStorageGLES2::Light *light_ptr;
+ Transform transform;
+
+ Vector3 light_vector;
+ Vector3 spot_vector;
+ float linear_att;
+
+ // TODO passes and all that stuff ?
+ uint64_t last_scene_pass;
+ uint64_t last_scene_shadow_pass;
+
+ uint16_t light_index;
+ uint16_t light_directional_index;
+
+ Rect2 directional_rect;
+
+ Set<RID> shadow_atlases; // atlases where this light is registered
+ };
+
+ mutable RID_Owner<LightInstance> light_instance_owner;
+
virtual RID light_instance_create(RID p_light);
virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform);
virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass, float p_bias_scale = 1.0);
@@ -242,6 +381,192 @@ public:
/* RENDER LIST */
+ struct RenderList {
+ enum {
+ DEFAULT_MAX_ELEMENTS = 65536,
+ SORT_FLAG_SKELETON = 1,
+ SORT_FLAG_INSTANCING = 2,
+ MAX_DIRECTIONAL_LIGHTS = 16,
+ MAX_LIGHTS = 4096,
+ MAX_REFLECTIONS = 1024,
+
+ SORT_KEY_PRIORITY_SHIFT = 56,
+ SORT_KEY_PRIORITY_MASK = 0xFF,
+ //depth layer for opaque (56-52)
+ SORT_KEY_OPAQUE_DEPTH_LAYER_SHIFT = 52,
+ SORT_KEY_OPAQUE_DEPTH_LAYER_MASK = 0xF,
+//64 bits unsupported in MSVC
+#define SORT_KEY_UNSHADED_FLAG (uint64_t(1) << 49)
+#define SORT_KEY_NO_DIRECTIONAL_FLAG (uint64_t(1) << 48)
+#define SORT_KEY_LIGHTMAP_CAPTURE_FLAG (uint64_t(1) << 47)
+#define SORT_KEY_LIGHTMAP_FLAG (uint64_t(1) << 46)
+#define SORT_KEY_GI_PROBES_FLAG (uint64_t(1) << 45)
+#define SORT_KEY_VERTEX_LIT_FLAG (uint64_t(1) << 44)
+ SORT_KEY_SHADING_SHIFT = 44,
+ SORT_KEY_SHADING_MASK = 63,
+ //44-28 material index
+ SORT_KEY_MATERIAL_INDEX_SHIFT = 28,
+ //28-8 geometry index
+ SORT_KEY_GEOMETRY_INDEX_SHIFT = 8,
+ //bits 5-7 geometry type
+ SORT_KEY_GEOMETRY_TYPE_SHIFT = 5,
+ //bits 0-5 for flags
+ SORT_KEY_OPAQUE_PRE_PASS = 8,
+ SORT_KEY_CULL_DISABLED_FLAG = 4,
+ SORT_KEY_SKELETON_FLAG = 2,
+ SORT_KEY_MIRROR_FLAG = 1
+ };
+
+ int max_elements;
+
+ struct Element {
+ RasterizerScene::InstanceBase *instance;
+
+ RasterizerStorageGLES2::Geometry *geometry;
+ RasterizerStorageGLES2::Material *material;
+ RasterizerStorageGLES2::GeometryOwner *owner;
+
+ uint64_t sort_key;
+ };
+
+ Element *base_elements;
+ Element **elements;
+
+ int element_count;
+ int alpha_element_count;
+
+ void clear() {
+ element_count = 0;
+ alpha_element_count = 0;
+ }
+
+ // sorts
+
+ struct SortByKey {
+ _FORCE_INLINE_ bool operator()(const Element *A, const Element *B) const {
+ return A->sort_key < B->sort_key;
+ }
+ };
+
+ void sort_by_key(bool p_alpha) {
+ SortArray<Element *, SortByKey> sorter;
+
+ if (p_alpha) {
+ sorter.sort(&elements[max_elements - alpha_element_count], alpha_element_count);
+ } else {
+ sorter.sort(elements, element_count);
+ }
+ }
+
+ struct SortByDepth {
+
+ _FORCE_INLINE_ bool operator()(const Element *A, const Element *B) const {
+ return A->instance->depth < B->instance->depth;
+ }
+ };
+
+ void sort_by_depth(bool p_alpha) { //used for shadows
+
+ SortArray<Element *, SortByDepth> sorter;
+ if (p_alpha) {
+ sorter.sort(&elements[max_elements - alpha_element_count], alpha_element_count);
+ } else {
+ sorter.sort(elements, element_count);
+ }
+ }
+
+ struct SortByReverseDepthAndPriority {
+
+ _FORCE_INLINE_ bool operator()(const Element *A, const Element *B) const {
+ uint32_t layer_A = uint32_t(A->sort_key >> SORT_KEY_PRIORITY_SHIFT);
+ uint32_t layer_B = uint32_t(B->sort_key >> SORT_KEY_PRIORITY_SHIFT);
+ if (layer_A == layer_B) {
+ return A->instance->depth > B->instance->depth;
+ } else {
+ return layer_A < layer_B;
+ }
+ }
+ };
+
+ void sort_by_reverse_depth_and_priority(bool p_alpha) { //used for alpha
+
+ SortArray<Element *, SortByReverseDepthAndPriority> sorter;
+ if (p_alpha) {
+ sorter.sort(&elements[max_elements - alpha_element_count], alpha_element_count);
+ } else {
+ sorter.sort(elements, element_count);
+ }
+ }
+
+ // element adding and stuff
+
+ _FORCE_INLINE_ Element *add_element() {
+ if (element_count + alpha_element_count >= max_elements)
+ return NULL;
+
+ elements[element_count] = &base_elements[element_count];
+ return elements[element_count++];
+ }
+
+ _FORCE_INLINE_ Element *add_alpha_element() {
+ if (element_count + alpha_element_count >= max_elements) {
+ return NULL;
+ }
+
+ int idx = max_elements - alpha_element_count - 1;
+ elements[idx] = &base_elements[idx];
+ alpha_element_count++;
+ return elements[idx];
+ }
+
+ void init() {
+ element_count = 0;
+ alpha_element_count = 0;
+
+ elements = memnew_arr(Element *, max_elements);
+ base_elements = memnew_arr(Element, max_elements);
+
+ for (int i = 0; i < max_elements; i++) {
+ elements[i] = &base_elements[i];
+ }
+ }
+
+ RenderList() {
+ max_elements = DEFAULT_MAX_ELEMENTS;
+ }
+
+ ~RenderList() {
+ memdelete_arr(elements);
+ memdelete_arr(base_elements);
+ }
+ };
+
+ RenderList render_list;
+
+ void _add_geometry(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES2::GeometryOwner *p_owner, int p_material, bool p_depth_pass, bool p_shadow_pass);
+ void _add_geometry_with_material(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES2::GeometryOwner *p_owner, RasterizerStorageGLES2::Material *p_material, bool p_depth_pass, bool p_shadow_pass);
+
+ void _fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass, bool p_shadow_pass);
+ void _render_render_list(RenderList::Element **p_elements, int p_element_count,
+ const RID *p_directional_lights, int p_directional_light_count,
+ const Transform &p_view_transform,
+ const CameraMatrix &p_projection,
+ RID p_shadow_atlas,
+ Environment *p_env,
+ GLuint p_base_env,
+ float p_shadow_bias,
+ float p_shadow_normal_bias,
+ bool p_reverse_cull,
+ bool p_alpha_pass,
+ bool p_shadow,
+ bool p_directional_add);
+
+ void _draw_sky(RasterizerStorageGLES2::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy);
+
+ void _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_reverse_cull, Size2i p_skeleton_tex_size = Size2i(0, 0));
+ void _setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton);
+ void _render_geometry(RenderList::Element *p_element);
+
virtual void render_scene(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass);
virtual void render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count);
virtual bool free(RID p_rid);
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index fc80436efb..e2d8ec1178 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -32,14 +32,41 @@
#include "rasterizer_canvas_gles2.h"
#include "rasterizer_scene_gles2.h"
+#include "math/transform.h"
+
+#include "servers/visual/shader_language.h"
+
GLuint RasterizerStorageGLES2::system_fbo = 0;
/* TEXTURE API */
-Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type) {
+#define _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#define _EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+
+#define _EXT_ETC1_RGB8_OES 0x8D64
+
+#ifdef GLES_OVER_GL
+#define _GL_HALF_FLOAT_OES 0x140B
+#else
+#define _GL_HALF_FLOAT_OES 0x8D61
+#endif
+
+void RasterizerStorageGLES2::bind_quad_array() const {
+ glBindBuffer(GL_ARRAY_BUFFER, resources.quadie);
+ glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0);
+ glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, ((uint8_t *)NULL) + 8);
+
+ glEnableVertexAttribArray(VS::ARRAY_VERTEX);
+ glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
+}
+
+Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed) const {
r_gl_format = 0;
Ref<Image> image = p_image;
+ r_compressed = false;
+ r_real_format = p_format;
bool need_decompress = false;
@@ -98,9 +125,14 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_RF: {
- ERR_EXPLAIN("R float texture not supported");
- ERR_FAIL_V(image);
+ if (!config.float_texture_supported) {
+ ERR_EXPLAIN("R float texture not supported");
+ ERR_FAIL_V(image);
+ }
+ r_gl_internal_format = GL_ALPHA;
+ r_gl_format = GL_ALPHA;
+ r_gl_type = GL_FLOAT;
} break;
case Image::FORMAT_RGF: {
ERR_EXPLAIN("RG float texture not supported");
@@ -108,54 +140,87 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_RGBF: {
+ if (!config.float_texture_supported) {
- ERR_EXPLAIN("RGB float texture not supported");
- ERR_FAIL_V(image);
+ ERR_EXPLAIN("RGB float texture not supported");
+ ERR_FAIL_V(image);
+ }
+
+ r_gl_internal_format = GL_RGB;
+ r_gl_format = GL_RGB;
+ r_gl_type = GL_FLOAT;
} break;
case Image::FORMAT_RGBAF: {
+ if (!config.float_texture_supported) {
- ERR_EXPLAIN("RGBA float texture not supported");
- ERR_FAIL_V(image);
+ ERR_EXPLAIN("RGBA float texture not supported");
+ ERR_FAIL_V(image);
+ }
+
+ r_gl_internal_format = GL_RGBA;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_FLOAT;
} break;
case Image::FORMAT_RH: {
- ERR_EXPLAIN("R half float texture not supported");
- ERR_FAIL_V(image);
+ need_decompress = true;
} break;
case Image::FORMAT_RGH: {
- ERR_EXPLAIN("RG half float texture not supported");
- ERR_FAIL_V(image);
-
+ need_decompress = true;
} break;
case Image::FORMAT_RGBH: {
- ERR_EXPLAIN("RGB half float texture not supported");
- ERR_FAIL_V(image);
-
+ need_decompress = true;
} break;
case Image::FORMAT_RGBAH: {
- ERR_EXPLAIN("RGBA half float texture not supported");
- ERR_FAIL_V(image);
-
+ need_decompress = true;
} break;
case Image::FORMAT_RGBE9995: {
- ERR_EXPLAIN("RGBA float texture not supported");
- ERR_FAIL_V(image);
+ r_gl_internal_format = GL_RGB;
+ r_gl_format = GL_RGB;
+ r_gl_type = GL_UNSIGNED_BYTE;
+
+ if (image.is_valid())
+
+ image = image->rgbe_to_srgb();
+
+ return image;
} break;
case Image::FORMAT_DXT1: {
- need_decompress = true;
+ r_compressed = true;
+ if (config.s3tc_supported) {
+ r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ } else {
+ need_decompress = true;
+ }
} break;
case Image::FORMAT_DXT3: {
- need_decompress = true;
+ if (config.s3tc_supported) {
+ r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ r_compressed = true;
+ } else {
+ need_decompress = true;
+ }
} break;
case Image::FORMAT_DXT5: {
- need_decompress = true;
+ if (config.s3tc_supported) {
+ r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ r_compressed = true;
+ } else {
+ need_decompress = true;
+ }
} break;
case Image::FORMAT_RGTC_R: {
@@ -198,7 +263,14 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_ETC: {
- need_decompress = true;
+ if (config.etc1_supported) {
+ r_gl_internal_format = _EXT_ETC1_RGB8_OES;
+ r_gl_format = GL_RGBA;
+ r_gl_type = GL_UNSIGNED_BYTE;
+ r_compressed = true;
+ } else {
+ need_decompress = true;
+ }
} break;
case Image::FORMAT_ETC2_R11: {
@@ -246,6 +318,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
r_gl_format = GL_RGBA;
r_gl_internal_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
+ r_real_format = Image::FORMAT_RGBA8;
return image;
}
@@ -275,11 +348,14 @@ RID RasterizerStorageGLES2::texture_create() {
return texture_owner.make_rid(texture);
}
-void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
+void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VisualServer::TextureType p_type, uint32_t p_flags) {
GLenum format;
GLenum internal_format;
GLenum type;
+ bool compressed = false;
+ bool srgb = false;
+
if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
p_flags &= ~VS::TEXTURE_FLAG_MIPMAPS; // no mipies for video
}
@@ -291,9 +367,27 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_
texture->format = p_format;
texture->flags = p_flags;
texture->stored_cube_sides = 0;
- texture->target = (p_flags & VS::TEXTURE_FLAG_CUBEMAP) ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D;
+ texture->type = p_type;
+
+ switch (p_type) {
+ case VS::TEXTURE_TYPE_2D: {
+ texture->target = GL_TEXTURE_2D;
+ texture->images.resize(1);
+ } break;
+ case VS::TEXTURE_TYPE_CUBEMAP: {
+ texture->target = GL_TEXTURE_CUBE_MAP;
+ texture->images.resize(6);
+ } break;
+ case VS::TEXTURE_TYPE_2D_ARRAY: {
+ texture->images.resize(p_depth_3d);
+ } break;
+ case VS::TEXTURE_TYPE_3D: {
+ texture->images.resize(p_depth_3d);
+ } break;
+ }
- _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, format, internal_format, type);
+ Image::Format real_format;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, format, internal_format, type, compressed);
texture->alloc_width = texture->width;
texture->alloc_height = texture->height;
@@ -304,6 +398,8 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_
texture->data_size = 0;
texture->mipmaps = 1;
+ texture->compressed = compressed;
+
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
@@ -315,7 +411,7 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_
texture->active = true;
}
-void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side) {
+void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer) {
Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!texture);
@@ -328,13 +424,13 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
GLenum format;
GLenum internal_format;
bool compressed = false;
- bool srgb;
if (config.keep_original_textures && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
- texture->images[p_cube_side] = p_image;
+ texture->images.write[p_layer] = p_image;
}
- Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, format, internal_format, type);
+ Image::Format real_format;
+ Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, real_format, format, internal_format, type, compressed);
if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
@@ -350,7 +446,7 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
}
};
- GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D;
+ GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_layer] : GL_TEXTURE_2D;
texture->data_size = img->get_data().size();
PoolVector<uint8_t>::Read read = img->get_data().read();
@@ -423,11 +519,21 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
int size, ofs;
img->get_mipmap_offset_and_size(i, ofs, size);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- if (texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
- glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]);
+ if (texture->compressed) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+
+ int bw = w;
+ int bh = h;
+
+ glCompressedTexImage2D(blit_target, i, internal_format, bw, bh, 0, size, &read[ofs]);
} else {
- glTexImage2D(blit_target, i, internal_format, w, h, 0, format, type, &read[ofs]);
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ if (texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
+ glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]);
+ } else {
+ glTexImage2D(blit_target, i, internal_format, w, h, 0, format, type, &read[ofs]);
+ }
}
tsize += size;
@@ -442,9 +548,9 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
// printf("texture: %i x %i - size: %i - total: %i\n", texture->width, texture->height, tsize, info.texture_mem);
- texture->stored_cube_sides |= (1 << p_cube_side);
+ texture->stored_cube_sides |= (1 << p_layer);
- if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP) || texture->stored_cube_sides == (1 << 6) - 1)) {
+ if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (texture->type != VS::TEXTURE_TYPE_CUBEMAP || texture->stored_cube_sides == (1 << 6) - 1)) {
//generate mipmaps if they were requested and the image does not contain them
glGenerateMipmap(texture->target);
}
@@ -452,12 +558,12 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
texture->mipmaps = mipmaps;
}
-void RasterizerStorageGLES2::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side) {
+void RasterizerStorageGLES2::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer) {
// TODO
ERR_PRINT("Not implemented (ask Karroffel to do it :p)");
}
-Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side) const {
+Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer) const {
Texture *texture = texture_owner.getornull(p_texture);
@@ -465,14 +571,22 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, VS::CubeMapSi
ERR_FAIL_COND_V(!texture->active, Ref<Image>());
ERR_FAIL_COND_V(texture->data_size == 0 && !texture->render_target, Ref<Image>());
- if (!texture->images[p_cube_side].is_null()) {
- return texture->images[p_cube_side];
+ if (texture->type == VS::TEXTURE_TYPE_CUBEMAP && p_layer < 6 && p_layer >= 0 && !texture->images[p_layer].is_null()) {
+ return texture->images[p_layer];
}
+
#ifdef GLES_OVER_GL
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed);
+
PoolVector<uint8_t> data;
- int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, texture->mipmaps > 1 ? -1 : 0);
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, texture->mipmaps > 1 ? -1 : 0);
data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
PoolVector<uint8_t>::Write wb = data.write();
@@ -489,19 +603,23 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, VS::CubeMapSi
int ofs = 0;
if (i > 0) {
- ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, i - 1);
+ ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, i - 1);
}
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
-
- glGetTexImage(texture->target, i, texture->gl_format_cache, texture->gl_type_cache, &wb[ofs]);
+ if (texture->compressed) {
+ glPixelStorei(GL_PACK_ALIGNMENT, 4);
+ glGetCompressedTexImage(texture->target, i, &wb[ofs]);
+ } else {
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glGetTexImage(texture->target, i, texture->gl_format_cache, texture->gl_type_cache, &wb[ofs]);
+ }
}
wb = PoolVector<uint8_t>::Write();
data.resize(data_size);
- Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, texture->format, data));
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, real_format, data));
return Ref<Image>(img);
#else
@@ -520,8 +638,6 @@ void RasterizerStorageGLES2::texture_set_flags(RID p_texture, uint32_t p_flags)
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
- uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP;
- texture->flags = p_flags | cube; // can't remove a cube from being a cube
if (((texture->flags & VS::TEXTURE_FLAG_REPEAT) || (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) {
@@ -578,6 +694,14 @@ Image::Format RasterizerStorageGLES2::texture_get_format(RID p_texture) const {
return texture->format;
}
+VisualServer::TextureType RasterizerStorageGLES2::texture_get_type(RID p_texture) const {
+ Texture *texture = texture_owner.getornull(p_texture);
+
+ ERR_FAIL_COND_V(!texture, VS::TEXTURE_TYPE_2D);
+
+ return texture->type;
+}
+
uint32_t RasterizerStorageGLES2::texture_get_texid(RID p_texture) const {
Texture *texture = texture_owner.getornull(p_texture);
@@ -602,7 +726,15 @@ uint32_t RasterizerStorageGLES2::texture_get_height(RID p_texture) const {
return texture->height;
}
-void RasterizerStorageGLES2::texture_set_size_override(RID p_texture, int p_width, int p_height) {
+uint32_t RasterizerStorageGLES2::texture_get_depth(RID p_texture) const {
+ Texture *texture = texture_owner.getornull(p_texture);
+
+ ERR_FAIL_COND_V(!texture, 0);
+
+ return texture->depth;
+}
+
+void RasterizerStorageGLES2::texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth) {
Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!texture);
@@ -641,8 +773,9 @@ void RasterizerStorageGLES2::texture_debug_usage(List<VS::TextureInfo> *r_info)
VS::TextureInfo tinfo;
tinfo.path = t->path;
tinfo.format = t->format;
- tinfo.size.x = t->alloc_width;
- tinfo.size.y = t->alloc_height;
+ tinfo.width = t->alloc_width;
+ tinfo.height = t->alloc_height;
+ tinfo.depth = 0;
tinfo.bytes = t->total_data_size;
r_info->push_back(tinfo);
}
@@ -683,27 +816,171 @@ void RasterizerStorageGLES2::texture_set_force_redraw_if_visible(RID p_texture,
}
void RasterizerStorageGLES2::texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) {
- // TODO
+ Texture *texture = texture_owner.get(p_texture);
+ ERR_FAIL_COND(!texture);
+
+ texture->detect_3d = p_callback;
+ texture->detect_3d_ud = p_userdata;
}
void RasterizerStorageGLES2::texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) {
- // TODO
+ Texture *texture = texture_owner.get(p_texture);
+ ERR_FAIL_COND(!texture);
+
+ texture->detect_srgb = p_callback;
+ texture->detect_srgb_ud = p_userdata;
}
void RasterizerStorageGLES2::texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) {
- // TODO
+ Texture *texture = texture_owner.get(p_texture);
+ ERR_FAIL_COND(!texture);
+
+ texture->detect_normal = p_callback;
+ texture->detect_normal_ud = p_userdata;
}
RID RasterizerStorageGLES2::texture_create_radiance_cubemap(RID p_source, int p_resolution) const {
- // TODO
+
return RID();
}
RID RasterizerStorageGLES2::sky_create() {
- return RID();
+ Sky *sky = memnew(Sky);
+ sky->radiance = 0;
+ return sky_owner.make_rid(sky);
}
void RasterizerStorageGLES2::sky_set_texture(RID p_sky, RID p_panorama, int p_radiance_size) {
+ Sky *sky = sky_owner.getornull(p_sky);
+ ERR_FAIL_COND(!sky);
+
+ if (sky->panorama.is_valid()) {
+ sky->panorama = RID();
+ glDeleteTextures(1, &sky->radiance);
+ sky->radiance = 0;
+ }
+
+ sky->panorama = p_panorama;
+ if (!sky->panorama.is_valid()) {
+ return; // the panorama was cleared
+ }
+
+ Texture *texture = texture_owner.getornull(sky->panorama);
+ if (!texture) {
+ sky->panorama = RID();
+ ERR_FAIL_COND(!texture);
+ }
+
+ // glBindVertexArray(0) and more
+ {
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_SCISSOR_TEST);
+ glDisable(GL_BLEND);
+
+ for (int i = 0; i < VS::ARRAY_MAX - 1; i++) {
+ glDisableVertexAttribArray(i);
+ }
+ }
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(texture->target, texture->tex_id);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //need this for proper sampling
+
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_2D, resources.radical_inverse_vdc_cache_tex);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+ // New cubemap that will hold the mipmaps with different roughness values
+ glActiveTexture(GL_TEXTURE2);
+ glGenTextures(1, &sky->radiance);
+ glBindTexture(GL_TEXTURE_CUBE_MAP, sky->radiance);
+
+ // Now we create a new framebuffer. The new cubemap images will be used as
+ // attachements for it, so we can fill them by issuing draw calls.
+ GLuint tmp_fb;
+
+ glGenFramebuffers(1, &tmp_fb);
+ glBindFramebuffer(GL_FRAMEBUFFER, tmp_fb);
+
+ int size = p_radiance_size;
+
+ int lod = 0;
+
+ shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES2::USE_SOURCE_PANORAMA, texture->target == GL_TEXTURE_2D);
+
+ shaders.cubemap_filter.bind();
+
+ int mipmaps = 6;
+
+ int mm_level = mipmaps;
+
+ GLenum internal_format = GL_RGBA;
+ GLenum format = GL_RGBA;
+ GLenum type = GL_UNSIGNED_BYTE; // This is suboptimal... TODO other format for FBO?
+
+ // Set the initial (empty) mipmaps
+ while (size >= 1) {
+
+ for (int i = 0; i < 6; i++) {
+ glTexImage2D(_cube_side_enum[i], lod, internal_format, size, size, 0, format, type, NULL);
+ }
+
+ lod++;
+
+ size >>= 1;
+ }
+
+ lod = 0;
+ mm_level = mipmaps;
+
+ size = p_radiance_size;
+
+ // now render to the framebuffer, mipmap level for mipmap level
+ while (size >= 1) {
+
+ for (int i = 0; i < 6; i++) {
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, _cube_side_enum[i], sky->radiance, lod);
+
+ glViewport(0, 0, size, size);
+
+ bind_quad_array();
+
+ shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES2::FACE_ID, i);
+
+ float roughness = mm_level ? lod / (float)(mipmaps - 1) : 1;
+ shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES2::ROUGHNESS, roughness);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+
+ size >>= 1;
+
+ mm_level--;
+
+ lod++;
+ }
+
+ // restore ranges
+
+ glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ // Framebuffer did its job. thank mr framebuffer
+ glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES2::system_fbo);
+ glDeleteFramebuffers(1, &tmp_fb);
}
/* SHADER API */
@@ -755,6 +1032,8 @@ void RasterizerStorageGLES2::shader_set_code(RID p_shader, const String &p_code)
if (mode == VS::SHADER_CANVAS_ITEM) {
shader->shader = &canvas->state.canvas_shader;
+ } else if (mode == VS::SHADER_SPATIAL) {
+ shader->shader = &scene->state.scene_shader;
} else {
return;
}
@@ -815,6 +1094,62 @@ void RasterizerStorageGLES2::_update_shader(Shader *p_shader) const {
actions->uniforms = &p_shader->uniforms;
} break;
+ case VS::SHADER_SPATIAL: {
+ p_shader->spatial.blend_mode = Shader::Spatial::BLEND_MODE_MIX;
+ p_shader->spatial.depth_draw_mode = Shader::Spatial::DEPTH_DRAW_OPAQUE;
+ p_shader->spatial.cull_mode = Shader::Spatial::CULL_MODE_BACK;
+ p_shader->spatial.uses_alpha = false;
+ p_shader->spatial.uses_alpha_scissor = false;
+ p_shader->spatial.uses_discard = false;
+ p_shader->spatial.unshaded = false;
+ p_shader->spatial.no_depth_test = false;
+ p_shader->spatial.uses_sss = false;
+ p_shader->spatial.uses_time = false;
+ p_shader->spatial.uses_vertex_lighting = false;
+ p_shader->spatial.uses_screen_texture = false;
+ p_shader->spatial.uses_depth_texture = false;
+ p_shader->spatial.uses_vertex = false;
+ p_shader->spatial.writes_modelview_or_projection = false;
+ p_shader->spatial.uses_world_coordinates = false;
+
+ shaders.actions_scene.render_mode_values["blend_add"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_ADD);
+ shaders.actions_scene.render_mode_values["blend_mix"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_MIX);
+ shaders.actions_scene.render_mode_values["blend_sub"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_SUB);
+ shaders.actions_scene.render_mode_values["blend_mul"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_MUL);
+
+ shaders.actions_scene.render_mode_values["depth_draw_opaque"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_OPAQUE);
+ shaders.actions_scene.render_mode_values["depth_draw_always"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_ALWAYS);
+ shaders.actions_scene.render_mode_values["depth_draw_never"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_NEVER);
+ shaders.actions_scene.render_mode_values["depth_draw_alpha_prepass"] = Pair<int *, int>(&p_shader->spatial.depth_draw_mode, Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS);
+
+ shaders.actions_scene.render_mode_values["cull_front"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_FRONT);
+ shaders.actions_scene.render_mode_values["cull_back"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_BACK);
+ shaders.actions_scene.render_mode_values["cull_disabled"] = Pair<int *, int>(&p_shader->spatial.cull_mode, Shader::Spatial::CULL_MODE_DISABLED);
+
+ shaders.actions_scene.render_mode_flags["unshaded"] = &p_shader->spatial.unshaded;
+ shaders.actions_scene.render_mode_flags["depth_test_disable"] = &p_shader->spatial.no_depth_test;
+
+ shaders.actions_scene.render_mode_flags["vertex_lighting"] = &p_shader->spatial.uses_vertex_lighting;
+
+ shaders.actions_scene.render_mode_flags["world_vertex_coords"] = &p_shader->spatial.uses_world_coordinates;
+
+ shaders.actions_scene.usage_flag_pointers["ALPHA"] = &p_shader->spatial.uses_alpha;
+ shaders.actions_scene.usage_flag_pointers["ALPHA_SCISSOR"] = &p_shader->spatial.uses_alpha_scissor;
+
+ shaders.actions_scene.usage_flag_pointers["SSS_STRENGTH"] = &p_shader->spatial.uses_sss;
+ shaders.actions_scene.usage_flag_pointers["DISCARD"] = &p_shader->spatial.uses_discard;
+ shaders.actions_scene.usage_flag_pointers["SCREEN_TEXTURE"] = &p_shader->spatial.uses_screen_texture;
+ shaders.actions_scene.usage_flag_pointers["DEPTH_TEXTURE"] = &p_shader->spatial.uses_depth_texture;
+ shaders.actions_scene.usage_flag_pointers["TIME"] = &p_shader->spatial.uses_time;
+
+ shaders.actions_scene.write_flag_pointers["MODELVIEW_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection;
+ shaders.actions_scene.write_flag_pointers["PROJECTION_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection;
+ shaders.actions_scene.write_flag_pointers["VERTEX"] = &p_shader->spatial.uses_vertex;
+
+ actions = &shaders.actions_scene;
+ actions->uniforms = &p_shader->uniforms;
+ } break;
+
default: {
return;
} break;
@@ -832,6 +1167,11 @@ void RasterizerStorageGLES2::_update_shader(Shader *p_shader) const {
p_shader->uses_vertex_time = gen_code.uses_vertex_time;
p_shader->uses_fragment_time = gen_code.uses_fragment_time;
+ p_shader->shader->set_custom_shader(p_shader->custom_code_id);
+ p_shader->shader->bind();
+
+ // cache uniform locations
+
for (SelfList<Material> *E = p_shader->materials.first(); E; E = E->next()) {
_material_make_dirty(E->self());
}
@@ -919,6 +1259,10 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
pi.type = Variant::POOL_INT_ARRAY;
} break;
+ case ShaderLanguage::TYPE_FLOAT: {
+ pi.type = Variant::REAL;
+ } break;
+
case ShaderLanguage::TYPE_VEC2: {
pi.type = Variant::VECTOR2;
} break;
@@ -1071,345 +1415,1860 @@ Variant RasterizerStorageGLES2::material_get_param(RID p_material, const StringN
}
void RasterizerStorageGLES2::material_set_line_width(RID p_material, float p_width) {
+ Material *material = material_owner.getornull(p_material);
+ ERR_FAIL_COND(!material);
+
+ material->line_width = p_width;
}
void RasterizerStorageGLES2::material_set_next_pass(RID p_material, RID p_next_material) {
+ Material *material = material_owner.get(p_material);
+ ERR_FAIL_COND(!material);
+
+ material->next_pass = p_next_material;
}
bool RasterizerStorageGLES2::material_is_animated(RID p_material) {
- return false;
+ Material *material = material_owner.get(p_material);
+ ERR_FAIL_COND_V(!material, false);
+ if (material->dirty_list.in_list()) {
+ _update_material(material);
+ }
+
+ bool animated = material->is_animated_cache;
+ if (!animated && material->next_pass.is_valid()) {
+ animated = material_is_animated(material->next_pass);
+ }
+ return animated;
}
bool RasterizerStorageGLES2::material_casts_shadows(RID p_material) {
- return false;
+ Material *material = material_owner.get(p_material);
+ ERR_FAIL_COND_V(!material, false);
+ if (material->dirty_list.in_list()) {
+ _update_material(material);
+ }
+
+ bool casts_shadows = material->can_cast_shadow_cache;
+
+ if (!casts_shadows && material->next_pass.is_valid()) {
+ casts_shadows = material_casts_shadows(material->next_pass);
+ }
+
+ return casts_shadows;
}
void RasterizerStorageGLES2::material_add_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {
+
+ Material *material = material_owner.getornull(p_material);
+ ERR_FAIL_COND(!material);
+
+ Map<RasterizerScene::InstanceBase *, int>::Element *E = material->instance_owners.find(p_instance);
+ if (E) {
+ E->get()++;
+ } else {
+ material->instance_owners[p_instance] = 1;
+ }
}
void RasterizerStorageGLES2::material_remove_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {
+
+ Material *material = material_owner.getornull(p_material);
+ ERR_FAIL_COND(!material);
+
+ Map<RasterizerScene::InstanceBase *, int>::Element *E = material->instance_owners.find(p_instance);
+ ERR_FAIL_COND(!E);
+
+ E->get()--;
+
+ if (E->get() == 0) {
+ material->instance_owners.erase(E);
+ }
}
void RasterizerStorageGLES2::material_set_render_priority(RID p_material, int priority) {
+ ERR_FAIL_COND(priority < VS::MATERIAL_RENDER_PRIORITY_MIN);
+ ERR_FAIL_COND(priority > VS::MATERIAL_RENDER_PRIORITY_MAX);
+
+ Material *material = material_owner.get(p_material);
+ ERR_FAIL_COND(!material);
+
+ material->render_priority = priority;
+}
+
+void RasterizerStorageGLES2::_update_material(Material *p_material) {
+ if (p_material->dirty_list.in_list()) {
+ _material_dirty_list.remove(&p_material->dirty_list);
+ }
+
+ if (p_material->shader && p_material->shader->dirty_list.in_list()) {
+ _update_shader(p_material->shader);
+ }
+
+ if (p_material->shader && !p_material->shader->valid) {
+ return;
+ }
+
+ {
+ bool can_cast_shadow = false;
+ bool is_animated = false;
+
+ if (p_material->shader && p_material->shader->mode == VS::SHADER_SPATIAL) {
+
+ if (p_material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX &&
+ (!p_material->shader->spatial.uses_alpha || (p_material->shader->spatial.uses_alpha && p_material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))) {
+ can_cast_shadow = true;
+ }
+
+ if (p_material->shader->spatial.uses_discard && p_material->shader->uses_fragment_time) {
+ is_animated = true;
+ }
+
+ if (p_material->shader->spatial.uses_vertex && p_material->shader->uses_vertex_time) {
+ is_animated = true;
+ }
+
+ if (can_cast_shadow != p_material->can_cast_shadow_cache || is_animated != p_material->is_animated_cache) {
+ p_material->can_cast_shadow_cache = can_cast_shadow;
+ p_material->is_animated_cache = is_animated;
+
+ for (Map<Geometry *, int>::Element *E = p_material->geometry_owners.front(); E; E = E->next()) {
+ E->key()->material_changed_notify();
+ }
+
+ for (Map<RasterizerScene::InstanceBase *, int>::Element *E = p_material->instance_owners.front(); E; E = E->next()) {
+ E->key()->base_material_changed();
+ }
+ }
+ }
+ }
+
+ // uniforms and other thigns will be set in the use_material method in ShaderGLES2
+
+ if (p_material->shader && p_material->shader->texture_count > 0) {
+
+ p_material->textures.resize(p_material->shader->texture_count);
+
+ for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = p_material->shader->uniforms.front(); E; E = E->next()) {
+ if (E->get().texture_order < 0)
+ continue; // not a texture, does not go here
+
+ RID texture;
+
+ Map<StringName, Variant>::Element *V = p_material->params.find(E->key());
+
+ if (V) {
+ texture = V->get();
+ }
+
+ if (!texture.is_valid()) {
+ Map<StringName, RID>::Element *W = p_material->shader->default_textures.find(E->key());
+
+ if (W) {
+ texture = W->get();
+ }
+ }
+
+ p_material->textures.write[E->get().texture_order] = Pair<StringName, RID>(E->key(), texture);
+ }
+ } else {
+ p_material->textures.clear();
+ }
+}
+
+void RasterizerStorageGLES2::_material_add_geometry(RID p_material, Geometry *p_geometry) {
+ Material *material = material_owner.getornull(p_material);
+ ERR_FAIL_COND(!material);
+
+ Map<Geometry *, int>::Element *I = material->geometry_owners.find(p_geometry);
+
+ if (I) {
+ I->get()++;
+ } else {
+ material->geometry_owners[p_geometry] = 1;
+ }
+}
+
+void RasterizerStorageGLES2::_material_remove_geometry(RID p_material, Geometry *p_geometry) {
+
+ Material *material = material_owner.getornull(p_material);
+ ERR_FAIL_COND(!material);
+
+ Map<Geometry *, int>::Element *I = material->geometry_owners.find(p_geometry);
+ ERR_FAIL_COND(!I);
+
+ I->get()--;
+
+ if (I->get() == 0) {
+ material->geometry_owners.erase(I);
+ }
}
void RasterizerStorageGLES2::update_dirty_materials() {
+ while (_material_dirty_list.first()) {
+
+ Material *material = _material_dirty_list.first()->self();
+ _update_material(material);
+ }
}
/* MESH API */
RID RasterizerStorageGLES2::mesh_create() {
- return RID();
+
+ Mesh *mesh = memnew(Mesh);
+
+ return mesh_owner.make_rid(mesh);
}
void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, VS::PrimitiveType p_primitive, const PoolVector<uint8_t> &p_array, int p_vertex_count, const PoolVector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<PoolVector<uint8_t> > &p_blend_shapes, const Vector<AABB> &p_bone_aabbs) {
+ PoolVector<uint8_t> array = p_array;
+
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND(!mesh);
+
+ ERR_FAIL_COND(!(p_format & VS::ARRAY_FORMAT_VERTEX));
+
+ //must have index and bones, both.
+ {
+ uint32_t bones_weight = VS::ARRAY_FORMAT_BONES | VS::ARRAY_FORMAT_WEIGHTS;
+ ERR_EXPLAIN("Array must have both bones and weights in format or none.");
+ ERR_FAIL_COND((p_format & bones_weight) && (p_format & bones_weight) != bones_weight);
+ }
+
+ //bool has_morph = p_blend_shapes.size();
+
+ Surface::Attrib attribs[VS::ARRAY_MAX];
+
+ int stride = 0;
+
+ for (int i = 0; i < VS::ARRAY_MAX; i++) {
+
+ attribs[i].index = i;
+
+ if (!(p_format & (1 << i))) {
+ attribs[i].enabled = false;
+ attribs[i].integer = false;
+ continue;
+ }
+
+ attribs[i].enabled = true;
+ attribs[i].offset = stride;
+ attribs[i].integer = false;
+
+ switch (i) {
+
+ case VS::ARRAY_VERTEX: {
+
+ if (p_format & VS::ARRAY_FLAG_USE_2D_VERTICES) {
+ attribs[i].size = 2;
+ } else {
+ attribs[i].size = (p_format & VS::ARRAY_COMPRESS_VERTEX) ? 4 : 3;
+ }
+
+ if (p_format & VS::ARRAY_COMPRESS_VERTEX) {
+ attribs[i].type = _GL_HALF_FLOAT_OES;
+ stride += attribs[i].size * 2;
+ } else {
+ attribs[i].type = GL_FLOAT;
+ stride += attribs[i].size * 4;
+ }
+
+ attribs[i].normalized = GL_FALSE;
+
+ } break;
+ case VS::ARRAY_NORMAL: {
+
+ attribs[i].size = 3;
+
+ if (p_format & VS::ARRAY_COMPRESS_NORMAL) {
+ attribs[i].type = GL_BYTE;
+ stride += 4; //pad extra byte
+ attribs[i].normalized = GL_TRUE;
+ } else {
+ attribs[i].type = GL_FLOAT;
+ stride += 12;
+ attribs[i].normalized = GL_FALSE;
+ }
+
+ } break;
+ case VS::ARRAY_TANGENT: {
+
+ attribs[i].size = 4;
+
+ if (p_format & VS::ARRAY_COMPRESS_TANGENT) {
+ attribs[i].type = GL_BYTE;
+ stride += 4;
+ attribs[i].normalized = GL_TRUE;
+ } else {
+ attribs[i].type = GL_FLOAT;
+ stride += 16;
+ attribs[i].normalized = GL_FALSE;
+ }
+
+ } break;
+ case VS::ARRAY_COLOR: {
+
+ attribs[i].size = 4;
+
+ if (p_format & VS::ARRAY_COMPRESS_COLOR) {
+ attribs[i].type = GL_UNSIGNED_BYTE;
+ stride += 4;
+ attribs[i].normalized = GL_TRUE;
+ } else {
+ attribs[i].type = GL_FLOAT;
+ stride += 16;
+ attribs[i].normalized = GL_FALSE;
+ }
+
+ } break;
+ case VS::ARRAY_TEX_UV: {
+
+ attribs[i].size = 2;
+
+ if (p_format & VS::ARRAY_COMPRESS_TEX_UV) {
+ attribs[i].type = _GL_HALF_FLOAT_OES;
+ stride += 4;
+ } else {
+ attribs[i].type = GL_FLOAT;
+ stride += 8;
+ }
+
+ attribs[i].normalized = GL_FALSE;
+
+ } break;
+ case VS::ARRAY_TEX_UV2: {
+
+ attribs[i].size = 2;
+
+ if (p_format & VS::ARRAY_COMPRESS_TEX_UV2) {
+ attribs[i].type = _GL_HALF_FLOAT_OES;
+ stride += 4;
+ } else {
+ attribs[i].type = GL_FLOAT;
+ stride += 8;
+ }
+ attribs[i].normalized = GL_FALSE;
+
+ } break;
+ case VS::ARRAY_BONES: {
+
+ attribs[i].size = 4;
+
+ if (p_format & VS::ARRAY_FLAG_USE_16_BIT_BONES) {
+ attribs[i].type = GL_UNSIGNED_SHORT;
+ stride += 8;
+ } else {
+ attribs[i].type = GL_UNSIGNED_BYTE;
+ stride += 4;
+ }
+
+ attribs[i].normalized = GL_FALSE;
+ attribs[i].integer = true;
+
+ } break;
+ case VS::ARRAY_WEIGHTS: {
+
+ attribs[i].size = 4;
+
+ if (p_format & VS::ARRAY_COMPRESS_WEIGHTS) {
+
+ attribs[i].type = GL_UNSIGNED_SHORT;
+ stride += 8;
+ attribs[i].normalized = GL_TRUE;
+ } else {
+ attribs[i].type = GL_FLOAT;
+ stride += 16;
+ attribs[i].normalized = GL_FALSE;
+ }
+
+ } break;
+ case VS::ARRAY_INDEX: {
+
+ attribs[i].size = 1;
+
+ if (p_vertex_count >= (1 << 16)) {
+ attribs[i].type = GL_UNSIGNED_INT;
+ attribs[i].stride = 4;
+ } else {
+ attribs[i].type = GL_UNSIGNED_SHORT;
+ attribs[i].stride = 2;
+ }
+
+ attribs[i].normalized = GL_FALSE;
+
+ } break;
+ }
+ }
+
+ for (int i = 0; i < VS::ARRAY_MAX - 1; i++) {
+ attribs[i].stride = stride;
+ }
+
+ //validate sizes
+
+ int array_size = stride * p_vertex_count;
+ int index_array_size = 0;
+ if (array.size() != array_size && array.size() + p_vertex_count * 2 == array_size) {
+ //old format, convert
+ array = PoolVector<uint8_t>();
+
+ array.resize(p_array.size() + p_vertex_count * 2);
+
+ PoolVector<uint8_t>::Write w = array.write();
+ PoolVector<uint8_t>::Read r = p_array.read();
+
+ uint16_t *w16 = (uint16_t *)w.ptr();
+ const uint16_t *r16 = (uint16_t *)r.ptr();
+
+ uint16_t one = Math::make_half_float(1);
+
+ for (int i = 0; i < p_vertex_count; i++) {
+
+ *w16++ = *r16++;
+ *w16++ = *r16++;
+ *w16++ = *r16++;
+ *w16++ = one;
+ for (int j = 0; j < (stride / 2) - 4; j++) {
+ *w16++ = *r16++;
+ }
+ }
+ }
+
+ ERR_FAIL_COND(array.size() != array_size);
+
+ if (p_format & VS::ARRAY_FORMAT_INDEX) {
+
+ index_array_size = attribs[VS::ARRAY_INDEX].stride * p_index_count;
+ }
+
+ ERR_FAIL_COND(p_index_array.size() != index_array_size);
+
+ ERR_FAIL_COND(p_blend_shapes.size() != mesh->blend_shape_count);
+
+ for (int i = 0; i < p_blend_shapes.size(); i++) {
+ ERR_FAIL_COND(p_blend_shapes[i].size() != array_size);
+ }
+
+ // all valid, create stuff
+
+ Surface *surface = memnew(Surface);
+
+ surface->active = true;
+ surface->array_len = p_vertex_count;
+ surface->index_array_len = p_index_count;
+ surface->array_byte_size = array.size();
+ surface->index_array_byte_size = p_index_array.size();
+ surface->primitive = p_primitive;
+ surface->mesh = mesh;
+ surface->format = p_format;
+ surface->skeleton_bone_aabb = p_bone_aabbs;
+ surface->skeleton_bone_used.resize(surface->skeleton_bone_aabb.size());
+
+ surface->aabb = p_aabb;
+ surface->max_bone = p_bone_aabbs.size();
+
+ surface->data = array;
+ surface->index_data = p_index_array;
+
+ surface->total_data_size += surface->array_byte_size + surface->index_array_byte_size;
+
+ for (int i = 0; i < surface->skeleton_bone_used.size(); i++) {
+ surface->skeleton_bone_used.write[i] = surface->skeleton_bone_aabb[i].size.x < 0 || surface->skeleton_bone_aabb[i].size.y < 0 || surface->skeleton_bone_aabb[i].size.z < 0;
+ }
+
+ for (int i = 0; i < VS::ARRAY_MAX; i++) {
+ surface->attribs[i] = attribs[i];
+ }
+
+ // Okay, now the OpenGL stuff, wheeeeey \o/
+ {
+ PoolVector<uint8_t>::Read vr = array.read();
+
+ glGenBuffers(1, &surface->vertex_id);
+ glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
+ glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), (p_format & VS::ARRAY_FLAG_USE_DYNAMIC_UPDATE) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ if (p_format & VS::ARRAY_FORMAT_INDEX) {
+ PoolVector<uint8_t>::Read ir = p_index_array.read();
+
+ glGenBuffers(1, &surface->index_id);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, index_array_size, ir.ptr(), GL_STATIC_DRAW);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+ }
+
+ // TODO generate wireframes
+ }
+
+ {
+ // blend shapes
+
+ for (int i = 0; i < p_blend_shapes.size(); i++) {
+
+ Surface::BlendShape mt;
+
+ PoolVector<uint8_t>::Read vr = p_blend_shapes[i].read();
+
+ surface->total_data_size += array_size;
+
+ glGenBuffers(1, &mt.vertex_id);
+ glBindBuffer(GL_ARRAY_BUFFER, mt.vertex_id);
+ glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), GL_STATIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ surface->blend_shapes.push_back(mt);
+ }
+ }
+
+ mesh->surfaces.push_back(surface);
+ mesh->instance_change_notify();
+
+ info.vertex_mem += surface->total_data_size;
}
void RasterizerStorageGLES2::mesh_set_blend_shape_count(RID p_mesh, int p_amount) {
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND(!mesh);
+
+ ERR_FAIL_COND(mesh->surfaces.size() != 0);
+ ERR_FAIL_COND(p_amount < 0);
+
+ mesh->blend_shape_count = p_amount;
}
int RasterizerStorageGLES2::mesh_get_blend_shape_count(RID p_mesh) const {
- return 0;
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, 0);
+
+ return mesh->blend_shape_count;
}
void RasterizerStorageGLES2::mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode) {
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND(!mesh);
+
+ mesh->blend_shape_mode = p_mode;
}
VS::BlendShapeMode RasterizerStorageGLES2::mesh_get_blend_shape_mode(RID p_mesh) const {
- return VS::BLEND_SHAPE_MODE_NORMALIZED;
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, VS::BLEND_SHAPE_MODE_NORMALIZED);
+
+ return mesh->blend_shape_mode;
}
void RasterizerStorageGLES2::mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const PoolVector<uint8_t> &p_data) {
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+
+ ERR_FAIL_COND(!mesh);
+ ERR_FAIL_INDEX(p_surface, mesh->surfaces.size());
+
+ int total_size = p_data.size();
+ ERR_FAIL_COND(p_offset + total_size > mesh->surfaces[p_surface]->array_byte_size);
+
+ PoolVector<uint8_t>::Read r = p_data.read();
+
+ glBindBuffer(GL_ARRAY_BUFFER, mesh->surfaces[p_surface]->vertex_id);
+ glBufferSubData(GL_ARRAY_BUFFER, p_offset, total_size, r.ptr());
+ glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
}
void RasterizerStorageGLES2::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) {
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND(!mesh);
+ ERR_FAIL_INDEX(p_surface, mesh->surfaces.size());
+
+ if (mesh->surfaces[p_surface]->material == p_material)
+ return;
+
+ if (mesh->surfaces[p_surface]->material.is_valid()) {
+ _material_remove_geometry(mesh->surfaces[p_surface]->material, mesh->surfaces[p_surface]);
+ }
+
+ mesh->surfaces[p_surface]->material = p_material;
+
+ if (mesh->surfaces[p_surface]->material.is_valid()) {
+ _material_add_geometry(mesh->surfaces[p_surface]->material, mesh->surfaces[p_surface]);
+ }
+
+ mesh->instance_material_change_notify();
}
RID RasterizerStorageGLES2::mesh_surface_get_material(RID p_mesh, int p_surface) const {
- return RID();
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, RID());
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), RID());
+
+ return mesh->surfaces[p_surface]->material;
}
int RasterizerStorageGLES2::mesh_surface_get_array_len(RID p_mesh, int p_surface) const {
- return 0;
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, 0);
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), 0);
+
+ return mesh->surfaces[p_surface]->array_len;
}
int RasterizerStorageGLES2::mesh_surface_get_array_index_len(RID p_mesh, int p_surface) const {
- return 0;
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, 0);
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), 0);
+
+ return mesh->surfaces[p_surface]->index_array_len;
}
PoolVector<uint8_t> RasterizerStorageGLES2::mesh_surface_get_array(RID p_mesh, int p_surface) const {
- return PoolVector<uint8_t>();
+
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, PoolVector<uint8_t>());
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), PoolVector<uint8_t>());
+
+ Surface *surface = mesh->surfaces[p_surface];
+
+ return surface->data;
}
PoolVector<uint8_t> RasterizerStorageGLES2::mesh_surface_get_index_array(RID p_mesh, int p_surface) const {
- return PoolVector<uint8_t>();
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, PoolVector<uint8_t>());
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), PoolVector<uint8_t>());
+
+ Surface *surface = mesh->surfaces[p_surface];
+
+ return surface->index_data;
}
uint32_t RasterizerStorageGLES2::mesh_surface_get_format(RID p_mesh, int p_surface) const {
- return 0;
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+
+ ERR_FAIL_COND_V(!mesh, 0);
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), 0);
+
+ return mesh->surfaces[p_surface]->format;
}
VS::PrimitiveType RasterizerStorageGLES2::mesh_surface_get_primitive_type(RID p_mesh, int p_surface) const {
- return VS::PRIMITIVE_TRIANGLES;
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, VS::PRIMITIVE_MAX);
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), VS::PRIMITIVE_MAX);
+
+ return mesh->surfaces[p_surface]->primitive;
}
AABB RasterizerStorageGLES2::mesh_surface_get_aabb(RID p_mesh, int p_surface) const {
- return AABB();
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, AABB());
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), AABB());
+
+ return mesh->surfaces[p_surface]->aabb;
}
Vector<PoolVector<uint8_t> > RasterizerStorageGLES2::mesh_surface_get_blend_shapes(RID p_mesh, int p_surface) const {
+ WARN_PRINT("GLES2 mesh_surface_get_blend_shapes is not implemented");
return Vector<PoolVector<uint8_t> >();
}
Vector<AABB> RasterizerStorageGLES2::mesh_surface_get_skeleton_aabb(RID p_mesh, int p_surface) const {
- return Vector<AABB>();
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, Vector<AABB>());
+ ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<AABB>());
+
+ return mesh->surfaces[p_surface]->skeleton_bone_aabb;
}
void RasterizerStorageGLES2::mesh_remove_surface(RID p_mesh, int p_surface) {
+
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND(!mesh);
+ ERR_FAIL_INDEX(p_surface, mesh->surfaces.size());
+
+ Surface *surface = mesh->surfaces[p_surface];
+
+ if (surface->material.is_valid()) {
+ // TODO _material_remove_geometry(surface->material, mesh->surfaces[p_surface]);
+ }
+
+ glDeleteBuffers(1, &surface->vertex_id);
+ if (surface->index_id) {
+ glDeleteBuffers(1, &surface->index_id);
+ }
+
+ for (int i = 0; i < surface->blend_shapes.size(); i++) {
+ glDeleteBuffers(1, &surface->blend_shapes[i].vertex_id);
+ }
+
+ info.vertex_mem -= surface->total_data_size;
+
+ mesh->instance_material_change_notify();
+
+ memdelete(surface);
+
+ mesh->surfaces.remove(p_surface);
+
+ mesh->instance_change_notify();
}
int RasterizerStorageGLES2::mesh_get_surface_count(RID p_mesh) const {
- return 0;
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, 0);
+ return mesh->surfaces.size();
}
void RasterizerStorageGLES2::mesh_set_custom_aabb(RID p_mesh, const AABB &p_aabb) {
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND(!mesh);
+
+ mesh->custom_aabb = p_aabb;
}
AABB RasterizerStorageGLES2::mesh_get_custom_aabb(RID p_mesh) const {
- return AABB();
+ const Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND_V(!mesh, AABB());
+
+ return mesh->custom_aabb;
}
AABB RasterizerStorageGLES2::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
- return AABB();
+ Mesh *mesh = mesh_owner.get(p_mesh);
+ ERR_FAIL_COND_V(!mesh, AABB());
+
+ if (mesh->custom_aabb != AABB())
+ return mesh->custom_aabb;
+
+ // TODO handle skeletons
+
+ AABB aabb;
+
+ if (mesh->surfaces.size() >= 1) {
+ aabb = mesh->surfaces[0]->aabb;
+ }
+
+ for (int i = 0; i < mesh->surfaces.size(); i++) {
+ aabb.merge_with(mesh->surfaces[i]->aabb);
+ }
+
+ return aabb;
}
void RasterizerStorageGLES2::mesh_clear(RID p_mesh) {
+ Mesh *mesh = mesh_owner.getornull(p_mesh);
+ ERR_FAIL_COND(!mesh);
+
+ while (mesh->surfaces.size()) {
+ mesh_remove_surface(p_mesh, 0);
+ }
}
/* MULTIMESH API */
RID RasterizerStorageGLES2::multimesh_create() {
- return RID();
+ MultiMesh *multimesh = memnew(MultiMesh);
+ return multimesh_owner.make_rid(multimesh);
}
void RasterizerStorageGLES2::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+
+ if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format && multimesh->custom_data_format == p_data) {
+ return;
+ }
+
+ multimesh->size = p_instances;
+
+ multimesh->color_format = p_color_format;
+ multimesh->transform_format = p_transform_format;
+ multimesh->custom_data_format = p_data;
+
+ if (multimesh->size) {
+ multimesh->data.resize(0);
+ }
+
+ if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) {
+ multimesh->xform_floats = 8;
+ } else {
+ multimesh->xform_floats = 12;
+ }
+
+ if (multimesh->color_format == VS::MULTIMESH_COLOR_NONE) {
+ multimesh->color_floats = 0;
+ } else if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) {
+ multimesh->color_floats = 1;
+ } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) {
+ multimesh->color_floats = 4;
+ }
+
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE) {
+ multimesh->custom_data_floats = 0;
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+ multimesh->custom_data_floats = 1;
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ multimesh->custom_data_floats = 4;
+ }
+
+ int format_floats = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+
+ multimesh->data.resize(format_floats * p_instances);
+
+ for (int i = 0; i < p_instances * format_floats; i += format_floats) {
+ int color_from = 0;
+ int custom_data_from = 0;
+
+ if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) {
+ multimesh->data.write[i + 0] = 1.0;
+ multimesh->data.write[i + 1] = 0.0;
+ multimesh->data.write[i + 2] = 0.0;
+ multimesh->data.write[i + 3] = 0.0;
+ multimesh->data.write[i + 4] = 0.0;
+ multimesh->data.write[i + 5] = 1.0;
+ multimesh->data.write[i + 6] = 0.0;
+ multimesh->data.write[i + 7] = 0.0;
+ color_from = 8;
+ custom_data_from = 8;
+ } else {
+ multimesh->data.write[i + 0] = 1.0;
+ multimesh->data.write[i + 1] = 0.0;
+ multimesh->data.write[i + 2] = 0.0;
+ multimesh->data.write[i + 3] = 0.0;
+ multimesh->data.write[i + 4] = 0.0;
+ multimesh->data.write[i + 5] = 1.0;
+ multimesh->data.write[i + 6] = 0.0;
+ multimesh->data.write[i + 7] = 0.0;
+ multimesh->data.write[i + 8] = 0.0;
+ multimesh->data.write[i + 9] = 0.0;
+ multimesh->data.write[i + 10] = 1.0;
+ multimesh->data.write[i + 11] = 0.0;
+ color_from = 12;
+ custom_data_from = 12;
+ }
+
+ if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) {
+ union {
+ uint32_t colu;
+ float colf;
+ } cu;
+
+ cu.colu = 0xFFFFFFFF;
+ multimesh->data.write[i + color_from + 0] = cu.colf;
+ custom_data_from = color_from + 1;
+ } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) {
+ multimesh->data.write[i + color_from + 0] = 1.0;
+ multimesh->data.write[i + color_from + 1] = 1.0;
+ multimesh->data.write[i + color_from + 2] = 1.0;
+ multimesh->data.write[i + color_from + 3] = 1.0;
+ custom_data_from = color_from + 4;
+ }
+
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+ union {
+ uint32_t colu;
+ float colf;
+ } cu;
+
+ cu.colu = 0;
+ multimesh->data.write[i + custom_data_from + 0] = cu.colf;
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ multimesh->data.write[i + custom_data_from + 0] = 0.0;
+ multimesh->data.write[i + custom_data_from + 1] = 0.0;
+ multimesh->data.write[i + custom_data_from + 2] = 0.0;
+ multimesh->data.write[i + custom_data_from + 3] = 0.0;
+ }
+ }
+
+ multimesh->dirty_aabb = true;
+ multimesh->dirty_data = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
}
int RasterizerStorageGLES2::multimesh_get_instance_count(RID p_multimesh) const {
- return 0;
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, 0);
+
+ return multimesh->size;
}
void RasterizerStorageGLES2::multimesh_set_mesh(RID p_multimesh, RID p_mesh) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+
+ if (multimesh->mesh.is_valid()) {
+ Mesh *mesh = mesh_owner.getornull(multimesh->mesh);
+ if (mesh) {
+ mesh->multimeshes.remove(&multimesh->mesh_list);
+ }
+ }
+
+ multimesh->mesh = p_mesh;
+
+ if (multimesh->mesh.is_valid()) {
+ Mesh *mesh = mesh_owner.getornull(multimesh->mesh);
+ if (mesh) {
+ mesh->multimeshes.add(&multimesh->mesh_list);
+ }
+ }
+
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
}
void RasterizerStorageGLES2::multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+ ERR_FAIL_INDEX(p_index, multimesh->size);
+ ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D);
+
+ int stride = multimesh->color_floats + multimesh->custom_data_floats + multimesh->xform_floats;
+
+ float *dataptr = &multimesh->data.write[stride * p_index];
+
+ dataptr[0] = p_transform.basis.elements[0][0];
+ dataptr[1] = p_transform.basis.elements[0][1];
+ dataptr[2] = p_transform.basis.elements[0][2];
+ dataptr[3] = p_transform.origin.x;
+ dataptr[4] = p_transform.basis.elements[1][0];
+ dataptr[5] = p_transform.basis.elements[1][1];
+ dataptr[6] = p_transform.basis.elements[1][2];
+ dataptr[7] = p_transform.origin.y;
+ dataptr[8] = p_transform.basis.elements[2][0];
+ dataptr[9] = p_transform.basis.elements[2][1];
+ dataptr[10] = p_transform.basis.elements[2][2];
+ dataptr[11] = p_transform.origin.z;
+
+ multimesh->dirty_data = true;
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
}
void RasterizerStorageGLES2::multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+ ERR_FAIL_INDEX(p_index, multimesh->size);
+ ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D);
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data.write[stride * p_index];
+
+ dataptr[0] = p_transform.elements[0][0];
+ dataptr[1] = p_transform.elements[1][0];
+ dataptr[2] = 0;
+ dataptr[3] = p_transform.elements[2][0];
+ dataptr[4] = p_transform.elements[0][1];
+ dataptr[5] = p_transform.elements[1][1];
+ dataptr[6] = 0;
+ dataptr[7] = p_transform.elements[2][1];
+
+ multimesh->dirty_data = true;
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
}
void RasterizerStorageGLES2::multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+ ERR_FAIL_INDEX(p_index, multimesh->size);
+ ERR_FAIL_COND(multimesh->color_format == VS::MULTIMESH_COLOR_NONE);
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats];
+
+ if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) {
+
+ uint8_t *data8 = (uint8_t *)dataptr;
+ data8[0] = CLAMP(p_color.r * 255.0, 0, 255);
+ data8[1] = CLAMP(p_color.g * 255.0, 0, 255);
+ data8[2] = CLAMP(p_color.b * 255.0, 0, 255);
+ data8[3] = CLAMP(p_color.a * 255.0, 0, 255);
+
+ } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) {
+ dataptr[0] = p_color.r;
+ dataptr[1] = p_color.g;
+ dataptr[2] = p_color.b;
+ dataptr[3] = p_color.a;
+ }
+
+ multimesh->dirty_data = true;
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
}
-void RasterizerStorageGLES2::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) {
+void RasterizerStorageGLES2::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_custom_data) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+ ERR_FAIL_INDEX(p_index, multimesh->size);
+ ERR_FAIL_COND(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE);
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats + multimesh->color_floats];
+
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+
+ uint8_t *data8 = (uint8_t *)dataptr;
+ data8[0] = CLAMP(p_custom_data.r * 255.0, 0, 255);
+ data8[1] = CLAMP(p_custom_data.g * 255.0, 0, 255);
+ data8[2] = CLAMP(p_custom_data.b * 255.0, 0, 255);
+ data8[3] = CLAMP(p_custom_data.a * 255.0, 0, 255);
+
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ dataptr[0] = p_custom_data.r;
+ dataptr[1] = p_custom_data.g;
+ dataptr[2] = p_custom_data.b;
+ dataptr[3] = p_custom_data.a;
+ }
+
+ multimesh->dirty_data = true;
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
}
RID RasterizerStorageGLES2::multimesh_get_mesh(RID p_multimesh) const {
- return RID();
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, RID());
+
+ return multimesh->mesh;
}
Transform RasterizerStorageGLES2::multimesh_instance_get_transform(RID p_multimesh, int p_index) const {
- return Transform();
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, Transform());
+ ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform());
+ ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D, Transform());
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data.write[stride * p_index];
+
+ Transform xform;
+
+ xform.basis.elements[0][0] = dataptr[0];
+ xform.basis.elements[0][1] = dataptr[1];
+ xform.basis.elements[0][2] = dataptr[2];
+ xform.origin.x = dataptr[3];
+ xform.basis.elements[1][0] = dataptr[4];
+ xform.basis.elements[1][1] = dataptr[5];
+ xform.basis.elements[1][2] = dataptr[6];
+ xform.origin.y = dataptr[7];
+ xform.basis.elements[2][0] = dataptr[8];
+ xform.basis.elements[2][1] = dataptr[9];
+ xform.basis.elements[2][2] = dataptr[10];
+ xform.origin.z = dataptr[11];
+
+ return xform;
}
Transform2D RasterizerStorageGLES2::multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const {
- return Transform2D();
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, Transform2D());
+ ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform2D());
+ ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D, Transform2D());
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data.write[stride * p_index];
+
+ Transform2D xform;
+
+ xform.elements[0][0] = dataptr[0];
+ xform.elements[1][0] = dataptr[1];
+ xform.elements[2][0] = dataptr[3];
+ xform.elements[0][1] = dataptr[4];
+ xform.elements[1][1] = dataptr[5];
+ xform.elements[2][1] = dataptr[7];
+
+ return xform;
}
Color RasterizerStorageGLES2::multimesh_instance_get_color(RID p_multimesh, int p_index) const {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, Color());
+ ERR_FAIL_INDEX_V(p_index, multimesh->size, Color());
+ ERR_FAIL_COND_V(multimesh->color_format == VS::MULTIMESH_COLOR_NONE, Color());
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats];
+
+ if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) {
+ union {
+ uint32_t colu;
+ float colf;
+ } cu;
+
+ cu.colf = dataptr[0];
+
+ return Color::hex(BSWAP32(cu.colu));
+
+ } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) {
+ Color c;
+ c.r = dataptr[0];
+ c.g = dataptr[1];
+ c.b = dataptr[2];
+ c.a = dataptr[3];
+
+ return c;
+ }
+
return Color();
}
Color RasterizerStorageGLES2::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, Color());
+ ERR_FAIL_INDEX_V(p_index, multimesh->size, Color());
+ ERR_FAIL_COND_V(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE, Color());
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats + multimesh->color_floats];
+
+ if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) {
+ union {
+ uint32_t colu;
+ float colf;
+ } cu;
+
+ cu.colf = dataptr[0];
+
+ return Color::hex(BSWAP32(cu.colu));
+
+ } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) {
+ Color c;
+ c.r = dataptr[0];
+ c.g = dataptr[1];
+ c.b = dataptr[2];
+ c.a = dataptr[3];
+
+ return c;
+ }
+
return Color();
}
void RasterizerStorageGLES2::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+
+ int dsize = multimesh->data.size();
+
+ ERR_FAIL_COND(dsize != p_array.size());
+
+ PoolVector<float>::Read r = p_array.read();
+ copymem(multimesh->data.ptrw(), r.ptr(), dsize * sizeof(float));
+
+ multimesh->dirty_data = true;
+ multimesh->dirty_aabb = true;
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
}
void RasterizerStorageGLES2::multimesh_set_visible_instances(RID p_multimesh, int p_visible) {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND(!multimesh);
+
+ multimesh->visible_instances = p_visible;
}
int RasterizerStorageGLES2::multimesh_get_visible_instances(RID p_multimesh) const {
- return 0;
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, -1);
+
+ return multimesh->visible_instances;
}
AABB RasterizerStorageGLES2::multimesh_get_aabb(RID p_multimesh) const {
+ MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
+ ERR_FAIL_COND_V(!multimesh, AABB());
- return AABB();
+ const_cast<RasterizerStorageGLES2 *>(this)->update_dirty_multimeshes();
+
+ return multimesh->aabb;
}
void RasterizerStorageGLES2::update_dirty_multimeshes() {
+
+ while (multimesh_update_list.first()) {
+
+ MultiMesh *multimesh = multimesh_update_list.first()->self();
+
+ if (multimesh->size && multimesh->dirty_aabb) {
+
+ AABB mesh_aabb;
+
+ if (multimesh->mesh.is_valid()) {
+ mesh_aabb = mesh_get_aabb(multimesh->mesh, RID());
+ } else {
+ mesh_aabb.size += Vector3(0.001, 0.001, 0.001);
+ }
+
+ int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats;
+ int count = multimesh->data.size();
+ float *data = multimesh->data.ptrw();
+
+ AABB aabb;
+
+ if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) {
+
+ for (int i = 0; i < count; i += stride) {
+
+ float *dataptr = &data[i];
+
+ Transform xform;
+ xform.basis[0][0] = dataptr[0];
+ xform.basis[0][1] = dataptr[1];
+ xform.origin[0] = dataptr[3];
+ xform.basis[1][0] = dataptr[4];
+ xform.basis[1][1] = dataptr[5];
+ xform.origin[1] = dataptr[7];
+
+ AABB laabb = xform.xform(mesh_aabb);
+
+ if (i == 0) {
+ aabb = laabb;
+ } else {
+ aabb.merge_with(laabb);
+ }
+ }
+
+ } else {
+
+ for (int i = 0; i < count; i += stride) {
+
+ float *dataptr = &data[i];
+
+ Transform xform;
+ xform.basis.elements[0][0] = dataptr[0];
+ xform.basis.elements[0][1] = dataptr[1];
+ xform.basis.elements[0][2] = dataptr[2];
+ xform.origin.x = dataptr[3];
+ xform.basis.elements[1][0] = dataptr[4];
+ xform.basis.elements[1][1] = dataptr[5];
+ xform.basis.elements[1][2] = dataptr[6];
+ xform.origin.y = dataptr[7];
+ xform.basis.elements[2][0] = dataptr[8];
+ xform.basis.elements[2][1] = dataptr[9];
+ xform.basis.elements[2][2] = dataptr[10];
+ xform.origin.z = dataptr[11];
+
+ AABB laabb = xform.xform(mesh_aabb);
+
+ if (i == 0) {
+ aabb = laabb;
+ } else {
+ aabb.merge_with(laabb);
+ }
+ }
+ }
+
+ multimesh->aabb = aabb;
+ }
+
+ multimesh->dirty_aabb = false;
+ multimesh->dirty_data = false;
+
+ multimesh->instance_change_notify();
+
+ multimesh_update_list.remove(multimesh_update_list.first());
+ }
}
/* IMMEDIATE API */
RID RasterizerStorageGLES2::immediate_create() {
- return RID();
+ Immediate *im = memnew(Immediate);
+ return immediate_owner.make_rid(im);
}
-void RasterizerStorageGLES2::immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture) {
+void RasterizerStorageGLES2::immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(im->building);
+
+ Immediate::Chunk ic;
+ ic.texture = p_texture;
+ ic.primitive = p_primitive;
+ im->chunks.push_back(ic);
+ im->mask = 0;
+ im->building = true;
}
void RasterizerStorageGLES2::immediate_vertex(RID p_immediate, const Vector3 &p_vertex) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(!im->building);
+
+ Immediate::Chunk *c = &im->chunks.back()->get();
+
+ if (c->vertices.empty() && im->chunks.size() == 1) {
+ im->aabb.position = p_vertex;
+ im->aabb.size = Vector3();
+ } else {
+ im->aabb.expand_to(p_vertex);
+ }
+
+ if (im->mask & VS::ARRAY_FORMAT_NORMAL)
+ c->normals.push_back(chunk_normal);
+ if (im->mask & VS::ARRAY_FORMAT_TANGENT)
+ c->tangents.push_back(chunk_tangent);
+ if (im->mask & VS::ARRAY_FORMAT_COLOR)
+ c->colors.push_back(chunk_color);
+ if (im->mask & VS::ARRAY_FORMAT_TEX_UV)
+ c->uvs.push_back(chunk_uv);
+ if (im->mask & VS::ARRAY_FORMAT_TEX_UV2)
+ c->uv2s.push_back(chunk_uv2);
+ im->mask |= VS::ARRAY_FORMAT_VERTEX;
+ c->vertices.push_back(p_vertex);
}
void RasterizerStorageGLES2::immediate_normal(RID p_immediate, const Vector3 &p_normal) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(!im->building);
+
+ im->mask |= VS::ARRAY_FORMAT_NORMAL;
+ chunk_normal = p_normal;
}
void RasterizerStorageGLES2::immediate_tangent(RID p_immediate, const Plane &p_tangent) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(!im->building);
+
+ im->mask |= VS::ARRAY_FORMAT_TANGENT;
+ chunk_tangent = p_tangent;
}
void RasterizerStorageGLES2::immediate_color(RID p_immediate, const Color &p_color) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(!im->building);
+
+ im->mask |= VS::ARRAY_FORMAT_COLOR;
+ chunk_color = p_color;
}
void RasterizerStorageGLES2::immediate_uv(RID p_immediate, const Vector2 &tex_uv) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(!im->building);
+
+ im->mask |= VS::ARRAY_FORMAT_TEX_UV;
+ chunk_uv = tex_uv;
}
void RasterizerStorageGLES2::immediate_uv2(RID p_immediate, const Vector2 &tex_uv) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(!im->building);
+
+ im->mask |= VS::ARRAY_FORMAT_TEX_UV2;
+ chunk_uv2 = tex_uv;
}
void RasterizerStorageGLES2::immediate_end(RID p_immediate) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(!im->building);
+
+ im->building = false;
+ im->instance_change_notify();
}
void RasterizerStorageGLES2::immediate_clear(RID p_immediate) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+ ERR_FAIL_COND(im->building);
+
+ im->chunks.clear();
+ im->instance_change_notify();
}
AABB RasterizerStorageGLES2::immediate_get_aabb(RID p_immediate) const {
- return AABB();
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND_V(!im, AABB());
+ return im->aabb;
}
void RasterizerStorageGLES2::immediate_set_material(RID p_immediate, RID p_material) {
+ Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND(!im);
+
+ im->material = p_material;
+ im->instance_material_change_notify();
}
RID RasterizerStorageGLES2::immediate_get_material(RID p_immediate) const {
- return RID();
+ const Immediate *im = immediate_owner.get(p_immediate);
+ ERR_FAIL_COND_V(!im, RID());
+ return im->material;
}
/* SKELETON API */
RID RasterizerStorageGLES2::skeleton_create() {
- return RID();
+
+ Skeleton *skeleton = memnew(Skeleton);
+
+ return skeleton_owner.make_rid(skeleton);
}
void RasterizerStorageGLES2::skeleton_allocate(RID p_skeleton, int p_bones, bool p_2d_skeleton) {
+
+ Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
+ ERR_FAIL_COND(!skeleton);
+ ERR_FAIL_COND(p_bones < 0);
+
+ if (skeleton->size == p_bones && skeleton->use_2d == p_2d_skeleton) {
+ return;
+ }
+
+ skeleton->size = p_bones;
+ skeleton->use_2d = p_2d_skeleton;
+
+ // TODO use float texture for vertex shader
+ if (config.float_texture_supported) {
+ glGenTextures(1, &skeleton->tex_id);
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, skeleton->tex_id);
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, p_bones * 3, 1, 0, GL_RGB, GL_FLOAT, NULL);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ }
+ if (skeleton->use_2d) {
+ skeleton->bone_data.resize(p_bones * 4 * 2);
+ } else {
+ skeleton->bone_data.resize(p_bones * 4 * 3);
+ }
}
int RasterizerStorageGLES2::skeleton_get_bone_count(RID p_skeleton) const {
- return 0;
+ Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
+ ERR_FAIL_COND_V(!skeleton, 0);
+
+ return skeleton->size;
}
void RasterizerStorageGLES2::skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform &p_transform) {
+ Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
+ ERR_FAIL_COND(!skeleton);
+
+ ERR_FAIL_INDEX(p_bone, skeleton->size);
+ ERR_FAIL_COND(skeleton->use_2d);
+
+ float *bone_data = skeleton->bone_data.ptrw();
+
+ int base_offset = p_bone * 4 * 3;
+
+ bone_data[base_offset + 0] = p_transform.basis[0].x;
+ bone_data[base_offset + 1] = p_transform.basis[0].y;
+ bone_data[base_offset + 2] = p_transform.basis[0].z;
+ bone_data[base_offset + 3] = p_transform.origin.x;
+
+ bone_data[base_offset + 4] = p_transform.basis[1].x;
+ bone_data[base_offset + 5] = p_transform.basis[1].y;
+ bone_data[base_offset + 6] = p_transform.basis[1].z;
+ bone_data[base_offset + 7] = p_transform.origin.y;
+
+ bone_data[base_offset + 8] = p_transform.basis[2].x;
+ bone_data[base_offset + 9] = p_transform.basis[2].y;
+ bone_data[base_offset + 10] = p_transform.basis[2].z;
+ bone_data[base_offset + 11] = p_transform.origin.z;
+
+ if (!skeleton->update_list.in_list()) {
+ skeleton_update_list.add(&skeleton->update_list);
+ }
}
Transform RasterizerStorageGLES2::skeleton_bone_get_transform(RID p_skeleton, int p_bone) const {
- return Transform();
+ Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
+ ERR_FAIL_COND_V(!skeleton, Transform());
+
+ ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform());
+ ERR_FAIL_COND_V(skeleton->use_2d, Transform());
+
+ const float *bone_data = skeleton->bone_data.ptr();
+
+ Transform ret;
+
+ int base_offset = p_bone * 4 * 3;
+
+ ret.basis[0].x = bone_data[base_offset + 0];
+ ret.basis[0].y = bone_data[base_offset + 1];
+ ret.basis[0].z = bone_data[base_offset + 2];
+ ret.origin.x = bone_data[base_offset + 3];
+
+ ret.basis[1].x = bone_data[base_offset + 4];
+ ret.basis[1].y = bone_data[base_offset + 5];
+ ret.basis[1].z = bone_data[base_offset + 6];
+ ret.origin.y = bone_data[base_offset + 7];
+
+ ret.basis[2].x = bone_data[base_offset + 8];
+ ret.basis[2].y = bone_data[base_offset + 9];
+ ret.basis[2].z = bone_data[base_offset + 10];
+ ret.origin.z = bone_data[base_offset + 11];
+
+ return ret;
}
void RasterizerStorageGLES2::skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) {
+ Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
+ ERR_FAIL_COND(!skeleton);
+
+ ERR_FAIL_INDEX(p_bone, skeleton->size);
+ ERR_FAIL_COND(!skeleton->use_2d);
+
+ float *bone_data = skeleton->bone_data.ptrw();
+
+ int base_offset = p_bone * 4 * 2;
+
+ bone_data[base_offset + 0] = p_transform[0][0];
+ bone_data[base_offset + 1] = p_transform[1][0];
+ bone_data[base_offset + 2] = 0;
+ bone_data[base_offset + 3] = p_transform[2][0];
+ bone_data[base_offset + 4] = p_transform[0][1];
+ bone_data[base_offset + 5] = p_transform[1][1];
+ bone_data[base_offset + 6] = 0;
+ bone_data[base_offset + 7] = p_transform[2][1];
+
+ if (!skeleton->update_list.in_list()) {
+ skeleton_update_list.add(&skeleton->update_list);
+ }
}
Transform2D RasterizerStorageGLES2::skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const {
- return Transform2D();
+ Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
+ ERR_FAIL_COND_V(!skeleton, Transform2D());
+
+ ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform2D());
+ ERR_FAIL_COND_V(!skeleton->use_2d, Transform2D());
+
+ const float *bone_data = skeleton->bone_data.ptr();
+
+ Transform2D ret;
+
+ int base_offset = p_bone * 4 * 2;
+
+ ret[0][0] = bone_data[base_offset + 0];
+ ret[1][0] = bone_data[base_offset + 1];
+ ret[2][0] = bone_data[base_offset + 3];
+ ret[0][1] = bone_data[base_offset + 4];
+ ret[1][1] = bone_data[base_offset + 5];
+ ret[2][1] = bone_data[base_offset + 7];
+
+ return ret;
}
void RasterizerStorageGLES2::skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) {
}
+void RasterizerStorageGLES2::_update_skeleton_transform_buffer(const PoolVector<float> &p_data, size_t p_size) {
+
+ glBindBuffer(GL_ARRAY_BUFFER, resources.skeleton_transform_buffer);
+
+ if (p_size > resources.skeleton_transform_buffer_size) {
+ // new requested buffer is bigger, so resizing the GPU buffer
+
+ resources.skeleton_transform_buffer_size = p_size;
+
+ glBufferData(GL_ARRAY_BUFFER, p_size * sizeof(float), p_data.read().ptr(), GL_DYNAMIC_DRAW);
+ } else {
+ glBufferSubData(GL_ARRAY_BUFFER, 0, p_size * sizeof(float), p_data.read().ptr());
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
+
void RasterizerStorageGLES2::update_dirty_skeletons() {
+
+ if (!config.float_texture_supported)
+ return;
+
+ glActiveTexture(GL_TEXTURE0);
+
+ while (skeleton_update_list.first()) {
+ Skeleton *skeleton = skeleton_update_list.first()->self();
+
+ if (skeleton->size) {
+ glBindTexture(GL_TEXTURE_2D, skeleton->tex_id);
+
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, skeleton->size * 3, 1, GL_RGBA, GL_FLOAT, skeleton->bone_data.ptr());
+ }
+
+ for (Set<RasterizerScene::InstanceBase *>::Element *E = skeleton->instances.front(); E; E = E->next()) {
+ E->get()->base_changed();
+ }
+
+ skeleton_update_list.remove(skeleton_update_list.first());
+ }
}
/* Light API */
RID RasterizerStorageGLES2::light_create(VS::LightType p_type) {
- return RID();
+
+ Light *light = memnew(Light);
+
+ light->type = p_type;
+
+ light->param[VS::LIGHT_PARAM_ENERGY] = 1.0;
+ light->param[VS::LIGHT_PARAM_INDIRECT_ENERGY] = 1.0;
+ light->param[VS::LIGHT_PARAM_SPECULAR] = 0.5;
+ light->param[VS::LIGHT_PARAM_RANGE] = 1.0;
+ light->param[VS::LIGHT_PARAM_SPOT_ANGLE] = 45;
+ light->param[VS::LIGHT_PARAM_CONTACT_SHADOW_SIZE] = 45;
+ light->param[VS::LIGHT_PARAM_SHADOW_MAX_DISTANCE] = 0;
+ light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET] = 0.1;
+ light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET] = 0.3;
+ light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET] = 0.6;
+ light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] = 0.1;
+ light->param[VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE] = 0.1;
+
+ light->color = Color(1, 1, 1, 1);
+ light->shadow = false;
+ light->negative = false;
+ light->cull_mask = 0xFFFFFFFF;
+ light->directional_shadow_mode = VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL;
+ light->omni_shadow_mode = VS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID;
+ light->omni_shadow_detail = VS::LIGHT_OMNI_SHADOW_DETAIL_VERTICAL;
+ light->directional_blend_splits = false;
+ light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
+ light->reverse_cull = false;
+ light->version = 0;
+
+ return light_owner.make_rid(light);
}
void RasterizerStorageGLES2::light_set_color(RID p_light, const Color &p_color) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->color = p_color;
}
void RasterizerStorageGLES2::light_set_param(RID p_light, VS::LightParam p_param, float p_value) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+ ERR_FAIL_INDEX(p_param, VS::LIGHT_PARAM_MAX);
+
+ switch (p_param) {
+ case VS::LIGHT_PARAM_RANGE:
+ case VS::LIGHT_PARAM_SPOT_ANGLE:
+ case VS::LIGHT_PARAM_SHADOW_MAX_DISTANCE:
+ case VS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET:
+ case VS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET:
+ case VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET:
+ case VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS:
+ case VS::LIGHT_PARAM_SHADOW_BIAS: {
+ light->version++;
+ light->instance_change_notify();
+ } break;
+ }
+
+ light->param[p_param] = p_value;
}
void RasterizerStorageGLES2::light_set_shadow(RID p_light, bool p_enabled) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->shadow = p_enabled;
+
+ light->version++;
+ light->instance_change_notify();
}
void RasterizerStorageGLES2::light_set_shadow_color(RID p_light, const Color &p_color) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->shadow_color = p_color;
}
void RasterizerStorageGLES2::light_set_projector(RID p_light, RID p_texture) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->projector = p_texture;
}
void RasterizerStorageGLES2::light_set_negative(RID p_light, bool p_enable) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->negative = p_enable;
}
void RasterizerStorageGLES2::light_set_cull_mask(RID p_light, uint32_t p_mask) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->cull_mask = p_mask;
+
+ light->version++;
+ light->instance_change_notify();
}
void RasterizerStorageGLES2::light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->reverse_cull = p_enabled;
}
void RasterizerStorageGLES2::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->omni_shadow_mode = p_mode;
+
+ light->version++;
+ light->instance_change_notify();
}
VS::LightOmniShadowMode RasterizerStorageGLES2::light_omni_get_shadow_mode(RID p_light) {
- return VS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID;
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, VS::LIGHT_OMNI_SHADOW_CUBE);
+
+ return light->omni_shadow_mode;
}
void RasterizerStorageGLES2::light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->omni_shadow_detail = p_detail;
+
+ light->version++;
+ light->instance_change_notify();
}
void RasterizerStorageGLES2::light_directional_set_shadow_mode(RID p_light, VS::LightDirectionalShadowMode p_mode) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->directional_shadow_mode = p_mode;
+
+ light->version++;
+ light->instance_change_notify();
}
void RasterizerStorageGLES2::light_directional_set_blend_splits(RID p_light, bool p_enable) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->directional_blend_splits = p_enable;
+
+ light->version++;
+ light->instance_change_notify();
}
bool RasterizerStorageGLES2::light_directional_get_blend_splits(RID p_light) const {
- return false;
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, false);
+ return light->directional_blend_splits;
}
VS::LightDirectionalShadowMode RasterizerStorageGLES2::light_directional_get_shadow_mode(RID p_light) {
- return VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL;
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL);
+ return light->directional_shadow_mode;
}
void RasterizerStorageGLES2::light_directional_set_shadow_depth_range_mode(RID p_light, VS::LightDirectionalShadowDepthRangeMode p_range_mode) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND(!light);
+
+ light->directional_range_mode = p_range_mode;
}
VS::LightDirectionalShadowDepthRangeMode RasterizerStorageGLES2::light_directional_get_shadow_depth_range_mode(RID p_light) const {
- return VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE);
+
+ return light->directional_range_mode;
}
VS::LightType RasterizerStorageGLES2::light_get_type(RID p_light) const {
- return VS::LIGHT_DIRECTIONAL;
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, VS::LIGHT_DIRECTIONAL);
+
+ return light->type;
}
float RasterizerStorageGLES2::light_get_param(RID p_light, VS::LightParam p_param) {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, 0.0);
+ ERR_FAIL_INDEX_V(p_param, VS::LIGHT_PARAM_MAX, 0.0);
- return VS::LIGHT_DIRECTIONAL;
+ return light->param[p_param];
}
Color RasterizerStorageGLES2::light_get_color(RID p_light) {
- return Color();
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, Color());
+
+ return light->color;
}
bool RasterizerStorageGLES2::light_has_shadow(RID p_light) const {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, false);
- return VS::LIGHT_DIRECTIONAL;
+ return light->shadow;
}
uint64_t RasterizerStorageGLES2::light_get_version(RID p_light) const {
- return 0;
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, 0);
+
+ return light->version;
}
AABB RasterizerStorageGLES2::light_get_aabb(RID p_light) const {
+ Light *light = light_owner.getornull(p_light);
+ ERR_FAIL_COND_V(!light, AABB());
+
+ switch (light->type) {
+
+ case VS::LIGHT_SPOT: {
+ float len = light->param[VS::LIGHT_PARAM_RANGE];
+ float size = Math::tan(Math::deg2rad(light->param[VS::LIGHT_PARAM_SPOT_ANGLE])) * len;
+ return AABB(Vector3(-size, -size, -len), Vector3(size * 2, size * 2, len));
+ } break;
+
+ case VS::LIGHT_OMNI: {
+ float r = light->param[VS::LIGHT_PARAM_RANGE];
+ return AABB(-Vector3(r, r, r), Vector3(r, r, r) * 2);
+ } break;
+
+ case VS::LIGHT_DIRECTIONAL: {
+ return AABB();
+ } break;
+ }
+
+ ERR_FAIL_V(AABB());
return AABB();
}
@@ -1794,6 +3653,9 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
texture_set_flags(rt->texture, texture->flags);
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
// copy texscreen buffers
{
int w = rt->width;
@@ -1867,6 +3729,7 @@ RID RasterizerStorageGLES2::render_target_create() {
t->data_size = 0;
t->total_data_size = 0;
t->ignore_mipmaps = false;
+ t->compressed = false;
t->mipmaps = 1;
t->active = true;
t->tex_id = 0;
@@ -1963,14 +3826,205 @@ void RasterizerStorageGLES2::canvas_light_occluder_set_polylines(RID p_occluder,
}
VS::InstanceType RasterizerStorageGLES2::get_base_type(RID p_rid) const {
- return VS::INSTANCE_NONE;
+
+ if (mesh_owner.owns(p_rid)) {
+ return VS::INSTANCE_MESH;
+ } else if (light_owner.owns(p_rid)) {
+ return VS::INSTANCE_LIGHT;
+ } else if (multimesh_owner.owns(p_rid)) {
+ return VS::INSTANCE_MULTIMESH;
+ } else if (immediate_owner.owns(p_rid)) {
+ return VS::INSTANCE_IMMEDIATE;
+ } else {
+ return VS::INSTANCE_NONE;
+ }
}
bool RasterizerStorageGLES2::free(RID p_rid) {
- return false;
+
+ if (render_target_owner.owns(p_rid)) {
+
+ RenderTarget *rt = render_target_owner.getornull(p_rid);
+ _render_target_clear(rt);
+
+ Texture *t = texture_owner.get(rt->texture);
+ texture_owner.free(rt->texture);
+ memdelete(t);
+ render_target_owner.free(p_rid);
+ memdelete(rt);
+
+ return true;
+ } else if (texture_owner.owns(p_rid)) {
+
+ Texture *t = texture_owner.get(p_rid);
+ // can't free a render target texture
+ ERR_FAIL_COND_V(t->render_target, true);
+
+ info.texture_mem -= t->total_data_size;
+ texture_owner.free(p_rid);
+ memdelete(t);
+
+ return true;
+ } else if (sky_owner.owns(p_rid)) {
+
+ Sky *sky = sky_owner.get(p_rid);
+ sky_set_texture(p_rid, RID(), 256);
+ sky_owner.free(p_rid);
+ memdelete(sky);
+
+ return true;
+ } else if (shader_owner.owns(p_rid)) {
+
+ Shader *shader = shader_owner.get(p_rid);
+
+ if (shader->shader) {
+ shader->shader->free_custom_shader(shader->custom_code_id);
+ }
+
+ if (shader->dirty_list.in_list()) {
+ _shader_dirty_list.remove(&shader->dirty_list);
+ }
+
+ while (shader->materials.first()) {
+ Material *m = shader->materials.first()->self();
+
+ m->shader = NULL;
+ _material_make_dirty(m);
+
+ shader->materials.remove(shader->materials.first());
+ }
+
+ shader_owner.free(p_rid);
+ memdelete(shader);
+
+ return true;
+ } else if (material_owner.owns(p_rid)) {
+
+ Material *m = material_owner.get(p_rid);
+
+ if (m->shader) {
+ m->shader->materials.remove(&m->list);
+ }
+
+ for (Map<Geometry *, int>::Element *E = m->geometry_owners.front(); E; E = E->next()) {
+ Geometry *g = E->key();
+ g->material = RID();
+ }
+
+ for (Map<RasterizerScene::InstanceBase *, int>::Element *E = m->instance_owners.front(); E; E = E->next()) {
+
+ RasterizerScene::InstanceBase *ins = E->key();
+
+ if (ins->material_override == p_rid) {
+ ins->material_override = RID();
+ }
+
+ for (int i = 0; i < ins->materials.size(); i++) {
+ if (ins->materials[i] == p_rid) {
+ ins->materials.write[i] = RID();
+ }
+ }
+ }
+
+ material_owner.free(p_rid);
+ memdelete(m);
+
+ return true;
+ } else if (skeleton_owner.owns(p_rid)) {
+
+ Skeleton *s = skeleton_owner.get(p_rid);
+
+ if (s->update_list.in_list()) {
+ skeleton_update_list.remove(&s->update_list);
+ }
+
+ for (Set<RasterizerScene::InstanceBase *>::Element *E = s->instances.front(); E; E = E->next()) {
+ E->get()->skeleton = RID();
+ }
+
+ skeleton_allocate(p_rid, 0, false);
+
+ if (s->tex_id) {
+ glDeleteTextures(1, &s->tex_id);
+ }
+
+ skeleton_owner.free(p_rid);
+ memdelete(s);
+
+ return true;
+ } else if (mesh_owner.owns(p_rid)) {
+
+ Mesh *mesh = mesh_owner.get(p_rid);
+
+ mesh->instance_remove_deps();
+ mesh_clear(p_rid);
+
+ while (mesh->multimeshes.first()) {
+ MultiMesh *multimesh = mesh->multimeshes.first()->self();
+ multimesh->mesh = RID();
+ multimesh->dirty_aabb = true;
+
+ mesh->multimeshes.remove(mesh->multimeshes.first());
+
+ if (!multimesh->update_list.in_list()) {
+ multimesh_update_list.add(&multimesh->update_list);
+ }
+ }
+
+ mesh_owner.free(p_rid);
+ memdelete(mesh);
+
+ return true;
+ } else if (multimesh_owner.owns(p_rid)) {
+
+ MultiMesh *multimesh = multimesh_owner.get(p_rid);
+ multimesh->instance_remove_deps();
+
+ if (multimesh->mesh.is_valid()) {
+ Mesh *mesh = mesh_owner.getornull(multimesh->mesh);
+ if (mesh) {
+ mesh->multimeshes.remove(&multimesh->mesh_list);
+ }
+ }
+
+ multimesh_allocate(p_rid, 0, VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE);
+
+ update_dirty_multimeshes();
+
+ multimesh_owner.free(p_rid);
+ memdelete(multimesh);
+
+ return true;
+ } else if (immediate_owner.owns(p_rid)) {
+ Immediate *im = immediate_owner.get(p_rid);
+ im->instance_remove_deps();
+
+ immediate_owner.free(p_rid);
+ memdelete(im);
+
+ return true;
+ } else if (light_owner.owns(p_rid)) {
+
+ Light *light = light_owner.get(p_rid);
+ light->instance_remove_deps();
+
+ light_owner.free(p_rid);
+ memdelete(light);
+
+ return true;
+ } else {
+ return false;
+ }
}
bool RasterizerStorageGLES2::has_os_feature(const String &p_feature) const {
+
+ if (p_feature == "s3tc")
+ return config.s3tc_supported;
+
+ if (p_feature == "etc")
+ return config.etc1_supported;
+
return false;
}
@@ -1998,14 +4052,20 @@ void RasterizerStorageGLES2::initialize() {
RasterizerStorageGLES2::system_fbo = 0;
{
- const char *gl_extensions = (const char *)glGetString(GL_EXTENSIONS);
- Vector<String> strings = String(gl_extensions).split(" ", false);
- for (int i = 0; i < strings.size(); i++) {
- config.extensions.insert(strings[i]);
+
+ const GLubyte *extension_string = glGetString(GL_EXTENSIONS);
+
+ Vector<String> extensions = String((const char *)extension_string).split(" ");
+
+ for (int i = 0; i < extensions.size(); i++) {
+ config.extensions.insert(extensions[i]);
}
}
config.shrink_textures_x2 = false;
+ config.float_texture_supported = config.extensions.find("GL_ARB_texture_float") != NULL || config.extensions.find("GL_OES_texture_float") != NULL;
+ config.s3tc_supported = config.extensions.find("GL_EXT_texture_compression_s3tc") != NULL;
+ config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture") != NULL;
frame.count = 0;
frame.delta = 0;
@@ -2013,10 +4073,42 @@ void RasterizerStorageGLES2::initialize() {
frame.clear_request = false;
// config.keep_original_textures = false;
- glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units);
+ glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &config.max_texture_size);
shaders.copy.init();
+ shaders.cubemap_filter.init();
+
+ {
+ // quad for copying stuff
+
+ glGenBuffers(1, &resources.quadie);
+ glBindBuffer(GL_ARRAY_BUFFER, resources.quadie);
+ {
+ const float qv[16] = {
+ -1,
+ -1,
+ 0,
+ 0,
+ -1,
+ 1,
+ 0,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ -1,
+ 1,
+ 0,
+ };
+
+ glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, qv, GL_STATIC_DRAW);
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ }
{
//default textures
@@ -2073,14 +4165,55 @@ void RasterizerStorageGLES2::initialize() {
glGenerateMipmap(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, 0);
}
+
+ // skeleton buffer
+ {
+ resources.skeleton_transform_buffer_size = 0;
+ glGenBuffers(1, &resources.skeleton_transform_buffer);
+ }
+
+ // radical inverse vdc cache texture
+ // used for cubemap filtering
+ if (config.float_texture_supported) {
+ glGenTextures(1, &resources.radical_inverse_vdc_cache_tex);
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, resources.radical_inverse_vdc_cache_tex);
+
+ float radical_inverse[512];
+
+ for (uint32_t i = 0; i < 512; i++) {
+ uint32_t bits = i;
+
+ bits = (bits << 16) | (bits >> 16);
+ bits = ((bits & 0x55555555) << 1) | ((bits & 0xAAAAAAAA) >> 1);
+ bits = ((bits & 0x33333333) << 2) | ((bits & 0xCCCCCCCC) >> 2);
+ bits = ((bits & 0x0F0F0F0F) << 4) | ((bits & 0xF0F0F0F0) >> 4);
+ bits = ((bits & 0x00FF00FF) << 8) | ((bits & 0xFF00FF00) >> 8);
+
+ float value = float(bits) * 2.3283064365386963e-10;
+
+ radical_inverse[i] = value;
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 512, 1, 0, GL_LUMINANCE, GL_FLOAT, radical_inverse);
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ }
}
void RasterizerStorageGLES2::finalize() {
}
+void RasterizerStorageGLES2::_copy_screen() {
+ bind_quad_array();
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+}
+
void RasterizerStorageGLES2::update_dirty_resources() {
update_dirty_shaders();
update_dirty_materials();
+ update_dirty_skeletons();
}
RasterizerStorageGLES2::RasterizerStorageGLES2() {
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index c2e1144128..88783d7160 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -30,6 +30,7 @@
#ifndef RASTERIZERSTORAGEGLES2_H
#define RASTERIZERSTORAGEGLES2_H
+#include "dvector.h"
#include "self_list.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual/shader_language.h"
@@ -37,11 +38,11 @@
#include "shader_gles2.h"
#include "shaders/copy.glsl.gen.h"
+#include "shaders/cubemap_filter.glsl.gen.h"
/*
#include "shaders/blend_shape.glsl.gen.h"
#include "shaders/canvas.glsl.gen.h"
#include "shaders/copy.glsl.gen.h"
-#include "shaders/cubemap_filter.glsl.gen.h"
#include "shaders/particles.glsl.gen.h"
*/
@@ -76,6 +77,10 @@ public:
Set<String> extensions;
+ bool float_texture_supported;
+ bool s3tc_supported;
+ bool etc1_supported;
+
bool keep_original_textures;
bool no_depth_prepass;
@@ -89,8 +94,13 @@ public:
GLuint normal_tex;
GLuint aniso_tex;
+ GLuint radical_inverse_vdc_cache_tex;
+
GLuint quadie;
- GLuint quadie_array;
+
+ size_t skeleton_transform_buffer_size;
+ GLuint skeleton_transform_buffer;
+ PoolVector<float> skeleton_transform_cpu_buffer;
} resources;
@@ -99,6 +109,7 @@ public:
ShaderCompilerGLES2 compiler;
CopyShaderGLES2 copy;
+ CubemapFilterShaderGLES2 cubemap_filter;
ShaderCompilerGLES2::IdentifierActions actions_canvas;
ShaderCompilerGLES2::IdentifierActions actions_scene;
@@ -139,10 +150,72 @@ public:
} info;
+ void bind_quad_array() const;
+
/////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////DATA///////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
+ struct Instanciable : public RID_Data {
+ SelfList<RasterizerScene::InstanceBase>::List instance_list;
+
+ _FORCE_INLINE_ void instance_change_notify() {
+ SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first();
+
+ while (instances) {
+ instances->self()->base_changed();
+ instances = instances->next();
+ }
+ }
+
+ _FORCE_INLINE_ void instance_material_change_notify() {
+ SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first();
+
+ while (instances) {
+ instances->self()->base_material_changed();
+ instances = instances->next();
+ }
+ }
+
+ _FORCE_INLINE_ void instance_remove_deps() {
+ SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first();
+
+ while (instances) {
+ instances->self()->base_removed();
+ instances = instances->next();
+ }
+ }
+
+ Instanciable() {}
+
+ virtual ~Instanciable() {}
+ };
+
+ struct GeometryOwner : public Instanciable {
+ };
+
+ struct Geometry : public Instanciable {
+
+ enum Type {
+ GEOMETRY_INVALID,
+ GEOMETRY_SURFACE,
+ GEOMETRY_IMMEDIATE,
+ GEOMETRY_MULTISURFACE
+ };
+
+ Type type;
+ RID material;
+ uint64_t last_pass;
+ uint32_t index;
+
+ virtual void material_changed_notify() {}
+
+ Geometry() {
+ last_pass = 0;
+ index = 0;
+ }
+ };
+
/////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////API////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
@@ -158,9 +231,10 @@ public:
String path;
uint32_t flags;
- int width, height;
+ int width, height, depth;
int alloc_width, alloc_height;
Image::Format format;
+ VS::TextureType type;
GLenum target;
GLenum gl_format_cache;
@@ -171,6 +245,10 @@ public:
int total_data_size;
bool ignore_mipmaps;
+ bool compressed;
+
+ bool srgb;
+
int mipmaps;
bool active;
@@ -180,10 +258,19 @@ public:
RenderTarget *render_target;
- Ref<Image> images[6];
+ Vector<Ref<Image> > images;
bool redraw_if_visible;
+ VisualServer::TextureDetectCallback detect_3d;
+ void *detect_3d_ud;
+
+ VisualServer::TextureDetectCallback detect_srgb;
+ void *detect_srgb_ud;
+
+ VisualServer::TextureDetectCallback detect_normal;
+ void *detect_normal_ud;
+
Texture() {
flags = 0;
width = 0;
@@ -198,6 +285,8 @@ public:
total_data_size = 0;
ignore_mipmaps = false;
+ compressed = false;
+
active = false;
tex_id = 0;
@@ -236,20 +325,22 @@ public:
mutable RID_Owner<Texture> texture_owner;
- Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type);
+ Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed) const;
virtual RID texture_create();
- virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT);
- virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT);
- virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT);
- virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const;
+ virtual void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VS::TextureType p_type, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT);
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer = 0);
+ virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer = 0);
+ virtual Ref<Image> texture_get_data(RID p_texture, int p_layer = 0) const;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags);
virtual uint32_t texture_get_flags(RID p_texture) const;
virtual Image::Format texture_get_format(RID p_texture) const;
+ virtual VS::TextureType texture_get_type(RID p_texture) const;
virtual uint32_t texture_get_texid(RID p_texture) const;
virtual uint32_t texture_get_width(RID p_texture) const;
virtual uint32_t texture_get_height(RID p_texture) const;
- virtual void texture_set_size_override(RID p_texture, int p_width, int p_height);
+ virtual uint32_t texture_get_depth(RID p_texture) const;
+ virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth);
virtual void texture_set_path(RID p_texture, const String &p_path);
virtual String texture_get_path(RID p_texture) const;
@@ -272,6 +363,15 @@ public:
/* SKY API */
+ struct Sky : public RID_Data {
+
+ RID panorama;
+ GLuint radiance;
+ int radiance_size;
+ };
+
+ mutable RID_Owner<Sky> sky_owner;
+
virtual RID sky_create();
virtual void sky_set_texture(RID p_sky, RID p_panorama, int p_radiance_size);
@@ -332,7 +432,6 @@ public:
} canvas_item;
- /*
struct Spatial {
enum BlendMode {
@@ -369,6 +468,7 @@ public:
bool uses_discard;
bool uses_sss;
bool uses_screen_texture;
+ bool uses_depth_texture;
bool uses_time;
bool writes_modelview_or_projection;
bool uses_vertex_lighting;
@@ -379,7 +479,6 @@ public:
struct Particles {
} particles;
- */
bool uses_vertex_time;
bool uses_fragment_time;
@@ -419,7 +518,7 @@ public:
Map<StringName, Variant> params;
SelfList<Material> list;
SelfList<Material> dirty_list;
- Vector<RID> textures;
+ Vector<Pair<StringName, RID> > textures;
float line_width;
int render_priority;
@@ -449,6 +548,11 @@ public:
mutable SelfList<Material>::List _material_dirty_list;
void _material_make_dirty(Material *p_material) const;
+ void _material_add_geometry(RID p_material, Geometry *p_geometry);
+ void _material_remove_geometry(RID p_material, Geometry *p_geometry);
+
+ void _update_material(Material *p_material);
+
mutable RID_Owner<Material> material_owner;
virtual RID material_create();
@@ -473,6 +577,109 @@ public:
void update_dirty_materials();
/* MESH API */
+
+ struct Mesh;
+
+ struct Surface : public Geometry {
+
+ struct Attrib {
+ bool enabled;
+ bool integer;
+ GLuint index;
+ GLint size;
+ GLenum type;
+ GLboolean normalized;
+ GLsizei stride;
+ uint32_t offset;
+ };
+
+ Attrib attribs[VS::ARRAY_MAX];
+
+ Mesh *mesh;
+ uint32_t format;
+
+ GLuint vertex_id;
+ GLuint index_id;
+
+ struct BlendShape {
+ GLuint vertex_id;
+ GLuint array_id;
+ };
+
+ Vector<BlendShape> blend_shapes;
+
+ AABB aabb;
+
+ int array_len;
+ int index_array_len;
+ int max_bone;
+
+ int array_byte_size;
+ int index_array_byte_size;
+
+ VS::PrimitiveType primitive;
+
+ Vector<AABB> skeleton_bone_aabb;
+ Vector<bool> skeleton_bone_used;
+
+ bool active;
+
+ PoolVector<uint8_t> data;
+ PoolVector<uint8_t> index_data;
+
+ int total_data_size;
+
+ Surface() {
+ array_byte_size = 0;
+ index_array_byte_size = 0;
+
+ array_len = 0;
+ index_array_len = 0;
+
+ mesh = NULL;
+
+ primitive = VS::PRIMITIVE_POINTS;
+
+ active = false;
+
+ total_data_size = 0;
+ }
+ };
+
+ struct MultiMesh;
+
+ struct Mesh : public GeometryOwner {
+
+ bool active;
+
+ Vector<Surface *> surfaces;
+
+ int blend_shape_count;
+ VS::BlendShapeMode blend_shape_mode;
+
+ AABB custom_aabb;
+
+ mutable uint64_t last_pass;
+
+ SelfList<MultiMesh>::List multimeshes;
+
+ _FORCE_INLINE_ void update_multimeshes() {
+ SelfList<MultiMesh> *mm = multimeshes.first();
+
+ while (mm) {
+ mm->self()->instance_material_change_notify();
+ mm = mm->next();
+ }
+ }
+
+ Mesh() {
+ blend_shape_mode = VS::BLEND_SHAPE_MODE_NORMALIZED;
+ blend_shape_count = 0;
+ }
+ };
+
+ mutable RID_Owner<Mesh> mesh_owner;
+
virtual RID mesh_create();
virtual void mesh_add_surface(RID p_mesh, uint32_t p_format, VS::PrimitiveType p_primitive, const PoolVector<uint8_t> &p_array, int p_vertex_count, const PoolVector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<PoolVector<uint8_t> > &p_blend_shapes = Vector<PoolVector<uint8_t> >(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>());
@@ -512,6 +719,55 @@ public:
/* MULTIMESH API */
+ struct MultiMesh : public GeometryOwner {
+
+ RID mesh;
+ int size;
+
+ VS::MultimeshTransformFormat transform_format;
+ VS::MultimeshColorFormat color_format;
+ VS::MultimeshCustomDataFormat custom_data_format;
+
+ Vector<float> data;
+
+ AABB aabb;
+
+ SelfList<MultiMesh> update_list;
+ SelfList<MultiMesh> mesh_list;
+
+ int visible_instances;
+
+ int xform_floats;
+ int color_floats;
+ int custom_data_floats;
+
+ bool dirty_aabb;
+ bool dirty_data;
+
+ MultiMesh() :
+ update_list(this),
+ mesh_list(this) {
+ dirty_aabb = true;
+ dirty_data = true;
+
+ xform_floats = 0;
+ color_floats = 0;
+ custom_data_floats = 0;
+
+ visible_instances = -1;
+
+ size = 0;
+
+ transform_format = VS::MULTIMESH_TRANSFORM_2D;
+ color_format = VS::MULTIMESH_COLOR_NONE;
+ custom_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE;
+ }
+ };
+
+ mutable RID_Owner<MultiMesh> multimesh_owner;
+
+ SelfList<MultiMesh>::List multimesh_update_list;
+
virtual RID multimesh_create();
virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data = VS::MULTIMESH_CUSTOM_DATA_NONE);
@@ -521,7 +777,7 @@ public:
virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform);
virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform);
virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color);
- virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color);
+ virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_custom_data);
virtual RID multimesh_get_mesh(RID p_multimesh) const;
@@ -541,8 +797,40 @@ public:
/* IMMEDIATE API */
+ struct Immediate : public Geometry {
+
+ struct Chunk {
+ RID texture;
+ VS::PrimitiveType primitive;
+ Vector<Vector3> vertices;
+ Vector<Vector3> normals;
+ Vector<Plane> tangents;
+ Vector<Color> colors;
+ Vector<Vector2> uvs;
+ Vector<Vector2> uv2s;
+ };
+
+ List<Chunk> chunks;
+ bool building;
+ int mask;
+ AABB aabb;
+
+ Immediate() {
+ type = GEOMETRY_IMMEDIATE;
+ building = false;
+ }
+ };
+
+ Vector3 chunk_normal;
+ Plane chunk_tangent;
+ Color chunk_color;
+ Vector2 chunk_uv;
+ Vector2 chunk_uv2;
+
+ mutable RID_Owner<Immediate> immediate_owner;
+
virtual RID immediate_create();
- virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture = RID());
+ virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture = RID());
virtual void immediate_vertex(RID p_immediate, const Vector3 &p_vertex);
virtual void immediate_normal(RID p_immediate, const Vector3 &p_normal);
virtual void immediate_tangent(RID p_immediate, const Plane &p_tangent);
@@ -557,6 +845,33 @@ public:
/* SKELETON API */
+ struct Skeleton : RID_Data {
+
+ bool use_2d;
+
+ int size;
+
+ // TODO use float textures for storage
+
+ Vector<float> bone_data;
+
+ GLuint tex_id;
+
+ SelfList<Skeleton> update_list;
+ Set<RasterizerScene::InstanceBase *> instances;
+
+ Skeleton() :
+ update_list(this) {
+ tex_id = 0;
+ size = 0;
+ use_2d = false;
+ }
+ };
+
+ mutable RID_Owner<Skeleton> skeleton_owner;
+
+ SelfList<Skeleton>::List skeleton_update_list;
+
void update_dirty_skeletons();
virtual RID skeleton_create();
@@ -568,8 +883,38 @@ public:
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const;
virtual void skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform);
+ void _update_skeleton_transform_buffer(const PoolVector<float> &p_data, size_t p_size);
+
/* Light API */
+ struct Light : Instanciable {
+ VS::LightType type;
+ float param[VS::LIGHT_PARAM_MAX];
+
+ Color color;
+ Color shadow_color;
+
+ RID projector;
+
+ bool shadow;
+ bool negative;
+ bool reverse_cull;
+
+ uint32_t cull_mask;
+
+ VS::LightOmniShadowMode omni_shadow_mode;
+ VS::LightOmniShadowDetail omni_shadow_detail;
+
+ VS::LightDirectionalShadowMode directional_shadow_mode;
+ VS::LightDirectionalShadowDepthRangeMode directional_range_mode;
+
+ bool directional_blend_splits;
+
+ uint64_t version;
+ };
+
+ mutable RID_Owner<Light> light_owner;
+
virtual RID light_create(VS::LightType p_type);
virtual void light_set_color(RID p_light, const Color &p_color);
@@ -831,6 +1176,8 @@ public:
void initialize();
void finalize();
+ void _copy_screen();
+
virtual bool has_os_feature(const String &p_feature) const;
virtual void update_dirty_resources();
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 16d4412802..5ac2af6e5c 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -325,7 +325,7 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
uniform_code += ";\n";
if (SL::is_sampler_type(E->get().type)) {
- r_gen_code.texture_uniforms.write[E->get().texture_order] = _mkid(E->key());
+ r_gen_code.texture_uniforms.write[E->get().texture_order] = E->key();
r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint;
} else {
r_gen_code.uniforms.write[E->get().order] = E->key();
@@ -507,7 +507,6 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
case SL::OP_ASSIGN_DIV:
case SL::OP_ASSIGN_SHIFT_LEFT:
case SL::OP_ASSIGN_SHIFT_RIGHT:
- case SL::OP_ASSIGN_MOD:
case SL::OP_ASSIGN_BIT_AND:
case SL::OP_ASSIGN_BIT_OR:
case SL::OP_ASSIGN_BIT_XOR: {
@@ -518,6 +517,16 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
} break;
+ case SL::OP_ASSIGN_MOD: {
+ code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true);
+ code += " = ";
+ code += "mod(";
+ code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true);
+ code += ", ";
+ code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ")";
+ } break;
+
case SL::OP_BIT_INVERT:
case SL::OP_NEGATE:
case SL::OP_NOT:
@@ -552,6 +561,45 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += "textureCube";
}
+ } else if (var_node->name == "textureLod") {
+ // emit texture call
+
+ if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLER2D) {
+ code += "texture2DLod";
+ } else if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLERCUBE) {
+ code += "textureCubeLod";
+ }
+
+ } else if (var_node->name == "mix") {
+
+ switch (op_node->arguments[3]->get_datatype()) {
+
+ case SL::TYPE_BVEC2: {
+ code += "select2";
+ } break;
+
+ case SL::TYPE_BVEC3: {
+ code += "select3";
+ } break;
+
+ case SL::TYPE_BVEC4: {
+ code += "select4";
+ } break;
+
+ case SL::TYPE_VEC2:
+ case SL::TYPE_VEC3:
+ case SL::TYPE_VEC4:
+ case SL::TYPE_FLOAT: {
+
+ code += "mix";
+ } break;
+
+ default: {
+ SL::DataType type = op_node->arguments[3]->get_datatype();
+ print_line(String("uhhhh invalid mix with type: ") + itos(type));
+ } break;
+ }
+
} else if (p_default_actions.renames.has(var_node->name)) {
code += p_default_actions.renames[var_node->name];
} else if (internal_functions.has(var_node->name)) {
@@ -590,6 +638,15 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += _dump_node_code(op_node->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
} break;
+ case SL::OP_MOD: {
+
+ code += "mod(";
+ code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ", ";
+ code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ")";
+ } break;
+
default: {
code += "(";
code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
@@ -647,6 +704,10 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
}
code += ";\n";
} else if (cf_node->flow_op == SL::FLOW_OP_DISCARD) {
+ if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) {
+ *p_actions.usage_flag_pointers["DISCARD"] = true;
+ used_flag_pointers.insert("DISCARD");
+ }
code += "discard;";
} else if (cf_node->flow_op == SL::FLOW_OP_CONTINUE) {
code += "continue;";
@@ -751,10 +812,10 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
/** SPATIAL SHADER **/
actions[VS::SHADER_SPATIAL].renames["WORLD_MATRIX"] = "world_transform";
- actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_inverse_matrix";
- actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_matrix";
+ actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_matrix";
+ actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_inverse_matrix";
actions[VS::SHADER_SPATIAL].renames["PROJECTION_MATRIX"] = "projection_matrix";
- actions[VS::SHADER_SPATIAL].renames["INV_PROJECTION_MATRIX"] = "inv_projection_matrix";
+ actions[VS::SHADER_SPATIAL].renames["INV_PROJECTION_MATRIX"] = "projection_inverse_matrix";
actions[VS::SHADER_SPATIAL].renames["MODELVIEW_MATRIX"] = "modelview";
actions[VS::SHADER_SPATIAL].renames["VERTEX"] = "vertex.xyz";
diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp
index baada9331e..e9b58cb272 100644
--- a/drivers/gles2/shader_gles2.cpp
+++ b/drivers/gles2/shader_gles2.cpp
@@ -33,7 +33,10 @@
#include "print_string.h"
#include "string_builder.h"
-//#define DEBUG_OPENGL
+#include "rasterizer_gles2.h"
+#include "rasterizer_storage_gles2.h"
+
+// #define DEBUG_OPENGL
// #include "shaders/copy.glsl.gen.h"
@@ -54,7 +57,7 @@
ShaderGLES2 *ShaderGLES2::active = NULL;
-//#define DEBUG_SHADER
+// #define DEBUG_SHADER
#ifdef DEBUG_SHADER
@@ -83,7 +86,10 @@ void ShaderGLES2::bind_uniforms() {
continue;
}
- const Variant &v = E->value();
+ Variant v;
+
+ v = E->value();
+
_set_uniform_variant(location, v);
E = E->next();
}
@@ -128,6 +134,28 @@ bool ShaderGLES2::bind() {
glUseProgram(version->id);
+ // find out uniform names and locations
+
+ int count;
+ glGetProgramiv(version->id, GL_ACTIVE_UNIFORMS, &count);
+ version->uniform_names.resize(count);
+
+ for (int i = 0; i < count; i++) {
+ GLchar uniform_name[1024];
+ int len = 0;
+ GLint size = 0;
+ GLenum type;
+
+ glGetActiveUniform(version->id, i, 1024, &len, &size, &type, uniform_name);
+
+ uniform_name[len] = '\0';
+ String name = String((const char *)uniform_name);
+
+ version->uniform_names.write[i] = name;
+ }
+
+ bind_uniforms();
+
DEBUG_TEST_ERROR("use program");
active = this;
@@ -228,7 +256,7 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() {
}
if (!_v)
- version_map[conditional_version];
+ version_map[conditional_version] = Version();
Version &v = version_map[conditional_version];
@@ -389,6 +417,10 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() {
strings.push_back(fragment_code3.get_data());
#ifdef DEBUG_SHADER
+
+ if (cc) {
+ DEBUG_PRINT("\nFragment Code:\n\n" + String(cc->fragment_globals));
+ }
DEBUG_PRINT("\nFragment Code:\n\n" + String(code_string.get_data()));
#endif
@@ -495,14 +527,28 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() {
for (int i = 0; i < texunit_pair_count; i++) {
GLint loc = glGetUniformLocation(v.id, texunit_pairs[i].name);
- if (loc >= 0)
- glUniform1i(loc, texunit_pairs[i].index);
+ if (loc >= 0) {
+ if (texunit_pairs[i].index < 0) {
+ glUniform1i(loc, max_image_units + texunit_pairs[i].index);
+ } else {
+ glUniform1i(loc, texunit_pairs[i].index);
+ }
+ }
}
if (cc) {
- v.custom_uniform_locations.resize(cc->custom_uniforms.size());
+ // uniforms
for (int i = 0; i < cc->custom_uniforms.size(); i++) {
- v.custom_uniform_locations.write[i] = glGetUniformLocation(v.id, String(cc->custom_uniforms[i]).ascii().get_data());
+ StringName native_uniform_name = "m_" + cc->custom_uniforms[i];
+ GLint location = glGetUniformLocation(v.id, ((String)native_uniform_name).ascii().get_data());
+ v.custom_uniform_locations[cc->custom_uniforms[i]] = location;
+ }
+
+ // textures
+ for (int i = 0; i < cc->texture_uniforms.size(); i++) {
+ StringName native_uniform_name = "m_" + cc->texture_uniforms[i];
+ GLint location = glGetUniformLocation(v.id, ((String)native_uniform_name).ascii().get_data());
+ v.custom_uniform_locations[cc->texture_uniforms[i]] = location;
}
}
@@ -602,6 +648,8 @@ void ShaderGLES2::setup(
}
}
}
+
+ glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &max_image_units);
}
void ShaderGLES2::finish() {
@@ -660,6 +708,7 @@ void ShaderGLES2::set_custom_shader_code(uint32_t p_code_id,
cc->light = p_light;
cc->custom_uniforms = p_uniforms;
cc->custom_defines = p_custom_defines;
+ cc->texture_uniforms = p_texture_uniforms;
cc->version++;
}
@@ -675,6 +724,379 @@ void ShaderGLES2::free_custom_shader(uint32_t p_code_id) {
custom_code_map.erase(p_code_id);
}
+void ShaderGLES2::use_material(void *p_material) {
+ RasterizerStorageGLES2::Material *material = (RasterizerStorageGLES2::Material *)p_material;
+
+ if (!material) {
+ return;
+ }
+
+ if (!material->shader) {
+ return;
+ }
+
+ Version *v = version_map.getptr(conditional_version);
+
+ CustomCode *cc = NULL;
+ if (v) {
+ cc = custom_code_map.getptr(v->code_version);
+ }
+
+ // bind uniforms
+ for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = material->shader->uniforms.front(); E; E = E->next()) {
+
+ if (E->get().texture_order >= 0)
+ continue; // this is a texture, doesn't go here
+
+ Map<StringName, Variant>::Element *V = material->params.find(E->key());
+
+ Pair<ShaderLanguage::DataType, Vector<ShaderLanguage::ConstantNode::Value> > value;
+
+ value.first = E->get().type;
+ value.second = E->get().default_value;
+
+ if (V) {
+ value.second = Vector<ShaderLanguage::ConstantNode::Value>();
+ value.second.resize(E->get().default_value.size());
+ switch (E->get().type) {
+ case ShaderLanguage::TYPE_BOOL: {
+ if (value.second.size() < 1)
+ value.second.resize(1);
+ value.second.write[0].boolean = V->get();
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC2: {
+ if (value.second.size() < 2)
+ value.second.resize(2);
+ int flags = V->get();
+ value.second.write[0].boolean = flags & 1;
+ value.second.write[1].boolean = flags & 2;
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC3: {
+ if (value.second.size() < 3)
+ value.second.resize(3);
+ int flags = V->get();
+ value.second.write[0].boolean = flags & 1;
+ value.second.write[1].boolean = flags & 2;
+ value.second.write[2].boolean = flags & 4;
+
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC4: {
+ if (value.second.size() < 4)
+ value.second.resize(4);
+ int flags = V->get();
+ value.second.write[0].boolean = flags & 1;
+ value.second.write[1].boolean = flags & 2;
+ value.second.write[2].boolean = flags & 4;
+ value.second.write[3].boolean = flags & 8;
+
+ } break;
+
+ case ShaderLanguage::TYPE_INT: {
+ if (value.second.size() < 1)
+ value.second.resize(1);
+ int val = V->get();
+ value.second.write[0].sint = val;
+ } break;
+
+ case ShaderLanguage::TYPE_IVEC2: {
+ if (value.second.size() < 2)
+ value.second.resize(2);
+ PoolIntArray val = V->get();
+ for (int i = 0; i < val.size(); i++) {
+ value.second.write[i].sint = val[i];
+ }
+ } break;
+
+ case ShaderLanguage::TYPE_IVEC3: {
+ if (value.second.size() < 3)
+ value.second.resize(3);
+ PoolIntArray val = V->get();
+ for (int i = 0; i < val.size(); i++) {
+ value.second.write[i].sint = val[i];
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_IVEC4: {
+ if (value.second.size() < 4)
+ value.second.resize(4);
+ PoolIntArray val = V->get();
+ for (int i = 0; i < val.size(); i++) {
+ value.second.write[i].sint = val[i];
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_UINT: {
+ if (value.second.size() < 1)
+ value.second.resize(1);
+ uint32_t val = V->get();
+ value.second.write[0].uint = val;
+ } break;
+
+ case ShaderLanguage::TYPE_UVEC2: {
+ if (value.second.size() < 2)
+ value.second.resize(2);
+ PoolIntArray val = V->get();
+ for (int i = 0; i < val.size(); i++) {
+ value.second.write[i].uint = val[i];
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_UVEC3: {
+ if (value.second.size() < 3)
+ value.second.resize(3);
+ PoolIntArray val = V->get();
+ for (int i = 0; i < val.size(); i++) {
+ value.second.write[i].uint = val[i];
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_UVEC4: {
+ if (value.second.size() < 4)
+ value.second.resize(4);
+ PoolIntArray val = V->get();
+ for (int i = 0; i < val.size(); i++) {
+ value.second.write[i].uint = val[i];
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_FLOAT: {
+ if (value.second.size() < 1)
+ value.second.resize(1);
+ value.second.write[0].real = V->get();
+
+ } break;
+
+ case ShaderLanguage::TYPE_VEC2: {
+ if (value.second.size() < 2)
+ value.second.resize(2);
+ Vector2 val = V->get();
+ value.second.write[0].real = val.x;
+ value.second.write[1].real = val.y;
+ } break;
+
+ case ShaderLanguage::TYPE_VEC3: {
+ if (value.second.size() < 3)
+ value.second.resize(3);
+ Vector3 val = V->get();
+ value.second.write[0].real = val.x;
+ value.second.write[1].real = val.y;
+ value.second.write[2].real = val.z;
+ } break;
+
+ case ShaderLanguage::TYPE_VEC4: {
+ if (value.second.size() < 4)
+ value.second.resize(4);
+ if (V->get().get_type() == Variant::PLANE) {
+ Plane val = V->get();
+ value.second.write[0].real = val.normal.x;
+ value.second.write[1].real = val.normal.y;
+ value.second.write[2].real = val.normal.z;
+ value.second.write[3].real = val.d;
+ } else {
+ Color val = V->get();
+ value.second.write[0].real = val.r;
+ value.second.write[1].real = val.g;
+ value.second.write[2].real = val.b;
+ value.second.write[3].real = val.a;
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_MAT2: {
+ Transform2D val = V->get();
+
+ if (value.second.size() < 4) {
+ value.second.resize(4);
+ }
+
+ value.second.write[0].real = val.elements[0][0];
+ value.second.write[1].real = val.elements[0][1];
+ value.second.write[2].real = val.elements[1][0];
+ value.second.write[3].real = val.elements[1][1];
+
+ } break;
+
+ case ShaderLanguage::TYPE_MAT3: {
+ Basis val = V->get();
+
+ if (value.second.size() < 9) {
+ value.second.resize(9);
+ }
+
+ value.second.write[0].real = val.elements[0][0];
+ value.second.write[1].real = val.elements[0][1];
+ value.second.write[2].real = val.elements[0][2];
+ value.second.write[3].real = val.elements[1][0];
+ value.second.write[4].real = val.elements[1][1];
+ value.second.write[5].real = val.elements[1][2];
+ value.second.write[6].real = val.elements[2][0];
+ value.second.write[7].real = val.elements[2][1];
+ value.second.write[8].real = val.elements[2][2];
+ } break;
+
+ case ShaderLanguage::TYPE_MAT4: {
+ Transform val = V->get();
+
+ if (value.second.size() < 16) {
+ value.second.resize(16);
+ }
+
+ value.second.write[0].real = val.basis.elements[0][0];
+ value.second.write[1].real = val.basis.elements[0][1];
+ value.second.write[2].real = val.basis.elements[0][2];
+ value.second.write[3].real = 0;
+ value.second.write[4].real = val.basis.elements[1][0];
+ value.second.write[5].real = val.basis.elements[1][1];
+ value.second.write[6].real = val.basis.elements[1][2];
+ value.second.write[7].real = 0;
+ value.second.write[8].real = val.basis.elements[2][0];
+ value.second.write[9].real = val.basis.elements[2][1];
+ value.second.write[10].real = val.basis.elements[2][2];
+ value.second.write[11].real = 0;
+ value.second.write[12].real = val.origin[0];
+ value.second.write[13].real = val.origin[1];
+ value.second.write[14].real = val.origin[2];
+ value.second.write[15].real = 1;
+ } break;
+
+ case ShaderLanguage::TYPE_SAMPLER2D: {
+
+ } break;
+
+ case ShaderLanguage::TYPE_ISAMPLER2D: {
+
+ } break;
+
+ case ShaderLanguage::TYPE_USAMPLER2D: {
+
+ } break;
+
+ case ShaderLanguage::TYPE_SAMPLERCUBE: {
+
+ } break;
+ }
+ } else {
+ if (value.second.size() == 0) {
+ // No default value set... weird, let's just use zero for everything
+ size_t default_arg_size = 1;
+ bool is_float = false;
+ switch (E->get().type) {
+ case ShaderLanguage::TYPE_BOOL:
+ case ShaderLanguage::TYPE_INT:
+ case ShaderLanguage::TYPE_UINT: {
+ default_arg_size = 1;
+ } break;
+
+ case ShaderLanguage::TYPE_FLOAT: {
+ default_arg_size = 1;
+ is_float = true;
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC2:
+ case ShaderLanguage::TYPE_IVEC2:
+ case ShaderLanguage::TYPE_UVEC2: {
+ default_arg_size = 2;
+ } break;
+
+ case ShaderLanguage::TYPE_VEC2: {
+ default_arg_size = 2;
+ is_float = true;
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC3:
+ case ShaderLanguage::TYPE_IVEC3:
+ case ShaderLanguage::TYPE_UVEC3: {
+ default_arg_size = 3;
+ } break;
+
+ case ShaderLanguage::TYPE_VEC3: {
+ default_arg_size = 3;
+ is_float = true;
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC4:
+ case ShaderLanguage::TYPE_IVEC4:
+ case ShaderLanguage::TYPE_UVEC4: {
+ default_arg_size = 4;
+ } break;
+
+ case ShaderLanguage::TYPE_VEC4: {
+ default_arg_size = 4;
+ is_float = true;
+ } break;
+
+ default: {
+ // TODO matricies and all that stuff
+ default_arg_size = 1;
+ } break;
+ }
+
+ value.second.resize(default_arg_size);
+
+ for (int i = 0; i < default_arg_size; i++) {
+ if (is_float) {
+ value.second.write[i].real = 0.0;
+ } else {
+ value.second.write[i].uint = 0;
+ }
+ }
+ }
+ }
+
+ // GLint location = get_uniform_location(E->key());
+
+ GLint location;
+ if (v->custom_uniform_locations.has(E->key())) {
+ location = v->custom_uniform_locations[E->key()];
+ } else {
+ int idx = v->uniform_names.find(E->key()); // TODO maybe put those in a Map?
+ if (idx < 0) {
+ location = -1;
+ } else {
+ location = v->uniform_location[idx];
+ }
+ }
+
+ _set_uniform_value(location, value);
+ }
+
+ // bind textures
+ int tc = material->textures.size();
+ Pair<StringName, RID> *textures = material->textures.ptrw();
+
+ ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = material->shader->texture_hints.ptrw();
+
+ for (int i = 0; i < tc; i++) {
+
+ Pair<ShaderLanguage::DataType, Vector<ShaderLanguage::ConstantNode::Value> > value;
+ value.first = ShaderLanguage::TYPE_INT;
+ value.second.resize(1);
+ value.second.write[0].sint = i;
+
+ // GLint location = get_uniform_location(textures[i].first);
+
+ // if (location < 0) {
+ // location = material->shader->uniform_locations[textures[i].first];
+ // }
+ GLint location = -1;
+ if (v->custom_uniform_locations.has(textures[i].first)) {
+ location = v->custom_uniform_locations[textures[i].first];
+ } else {
+ location = get_uniform_location(textures[i].first);
+ }
+
+ _set_uniform_value(location, value);
+ }
+}
+
void ShaderGLES2::set_base_material_tex_index(int p_idx) {
}
diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h
index c3635bc201..cb515c199c 100644
--- a/drivers/gles2/shader_gles2.h
+++ b/drivers/gles2/shader_gles2.h
@@ -44,6 +44,11 @@
#include "map.h"
#include "variant.h"
+#include "core/pair.h"
+#include "servers/visual/shader_language.h"
+
+class RasterizerStorageGLES2;
+
class ShaderGLES2 {
protected:
struct Enum {
@@ -105,9 +110,10 @@ private:
GLuint id;
GLuint vert_id;
GLuint frag_id;
+ Vector<StringName> uniform_names;
GLint *uniform_location;
Vector<GLint> texture_uniform_locations;
- Vector<GLint> custom_uniform_locations;
+ Map<StringName, GLint> custom_uniform_locations;
uint32_t code_version;
bool ok;
Version() {
@@ -169,6 +175,168 @@ private:
int max_image_units;
+ Map<uint32_t, Variant> uniform_defaults;
+ Map<uint32_t, CameraMatrix> uniform_cameras;
+
+ Map<StringName, Pair<ShaderLanguage::DataType, Vector<ShaderLanguage::ConstantNode::Value> > > uniform_values;
+
+protected:
+ _FORCE_INLINE_ int _get_uniform(int p_which) const;
+ _FORCE_INLINE_ void _set_conditional(int p_which, bool p_value);
+
+ void setup(const char **p_conditional_defines,
+ int p_conditional_count,
+ const char **p_uniform_names,
+ int p_uniform_count,
+ const AttributePair *p_attribute_pairs,
+ int p_attribute_count,
+ const TexUnitPair *p_texunit_pairs,
+ int p_texunit_pair_count,
+ const char *p_vertex_code,
+ const char *p_fragment_code,
+ int p_vertex_code_start,
+ int p_fragment_code_start);
+
+ ShaderGLES2();
+
+public:
+ enum {
+ CUSTOM_SHADER_DISABLED = 0
+ };
+
+ GLint get_uniform_location(const String &p_name) const;
+ GLint get_uniform_location(int p_index) const;
+
+ static _FORCE_INLINE_ ShaderGLES2 *get_active() { return active; }
+ bool bind();
+ void unbind();
+ void bind_uniforms();
+
+ inline GLuint get_program() const { return version ? version->id : 0; }
+
+ void clear_caches();
+
+ _FORCE_INLINE_ void _set_uniform_value(GLint p_uniform, const Pair<ShaderLanguage::DataType, Vector<ShaderLanguage::ConstantNode::Value> > &value) {
+ if (p_uniform < 0)
+ return;
+
+ const Vector<ShaderLanguage::ConstantNode::Value> &values = value.second;
+
+ switch (value.first) {
+ case ShaderLanguage::TYPE_BOOL: {
+ glUniform1i(p_uniform, values[0].boolean);
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC2: {
+ glUniform2i(p_uniform, values[0].boolean, values[1].boolean);
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC3: {
+ glUniform3i(p_uniform, values[0].boolean, values[1].boolean, values[2].boolean);
+ } break;
+
+ case ShaderLanguage::TYPE_BVEC4: {
+ glUniform4i(p_uniform, values[0].boolean, values[1].boolean, values[2].boolean, values[3].boolean);
+ } break;
+
+ case ShaderLanguage::TYPE_INT: {
+ glUniform1i(p_uniform, values[0].sint);
+ } break;
+
+ case ShaderLanguage::TYPE_IVEC2: {
+ glUniform2i(p_uniform, values[0].sint, values[1].sint);
+ } break;
+
+ case ShaderLanguage::TYPE_IVEC3: {
+ glUniform3i(p_uniform, values[0].sint, values[1].sint, values[2].sint);
+ } break;
+
+ case ShaderLanguage::TYPE_IVEC4: {
+ glUniform4i(p_uniform, values[0].sint, values[1].sint, values[2].sint, values[3].sint);
+ } break;
+
+ case ShaderLanguage::TYPE_UINT: {
+ glUniform1i(p_uniform, values[0].uint);
+ } break;
+
+ case ShaderLanguage::TYPE_UVEC2: {
+ glUniform2i(p_uniform, values[0].uint, values[1].uint);
+ } break;
+
+ case ShaderLanguage::TYPE_UVEC3: {
+ glUniform3i(p_uniform, values[0].uint, values[1].uint, values[2].uint);
+ } break;
+
+ case ShaderLanguage::TYPE_UVEC4: {
+ glUniform4i(p_uniform, values[0].uint, values[1].uint, values[2].uint, values[3].uint);
+ } break;
+
+ case ShaderLanguage::TYPE_FLOAT: {
+ glUniform1f(p_uniform, values[0].real);
+ } break;
+
+ case ShaderLanguage::TYPE_VEC2: {
+ glUniform2f(p_uniform, values[0].real, values[1].real);
+ } break;
+
+ case ShaderLanguage::TYPE_VEC3: {
+ glUniform3f(p_uniform, values[0].real, values[1].real, values[2].real);
+ } break;
+
+ case ShaderLanguage::TYPE_VEC4: {
+ glUniform4f(p_uniform, values[0].real, values[1].real, values[2].real, values[3].real);
+ } break;
+
+ case ShaderLanguage::TYPE_MAT2: {
+ GLfloat mat[4];
+
+ for (int i = 0; i < 4; i++) {
+ mat[i] = values[i].real;
+ }
+
+ glUniformMatrix2fv(p_uniform, 1, GL_FALSE, mat);
+ } break;
+
+ case ShaderLanguage::TYPE_MAT3: {
+ GLfloat mat[9];
+
+ for (int i = 0; i < 9; i++) {
+ mat[i] = values[i].real;
+ }
+
+ glUniformMatrix3fv(p_uniform, 1, GL_FALSE, mat);
+
+ } break;
+
+ case ShaderLanguage::TYPE_MAT4: {
+ GLfloat mat[16];
+
+ for (int i = 0; i < 16; i++) {
+ mat[i] = values[i].real;
+ }
+
+ glUniformMatrix4fv(p_uniform, 1, GL_FALSE, mat);
+
+ } break;
+
+ case ShaderLanguage::TYPE_SAMPLER2D: {
+
+ } break;
+
+ case ShaderLanguage::TYPE_ISAMPLER2D: {
+
+ } break;
+
+ case ShaderLanguage::TYPE_USAMPLER2D: {
+
+ } break;
+
+ case ShaderLanguage::TYPE_SAMPLERCUBE: {
+
+ } break;
+ }
+ }
+
_FORCE_INLINE_ void _set_uniform_variant(GLint p_uniform, const Variant &p_value) {
if (p_uniform < 0)
@@ -262,49 +430,13 @@ private:
glUniformMatrix4fv(p_uniform, 1, false, matrix);
} break;
+ case Variant::OBJECT: {
+
+ } break;
default: { ERR_FAIL(); } // do nothing
}
}
- Map<uint32_t, Variant> uniform_defaults;
- Map<uint32_t, CameraMatrix> uniform_cameras;
-
-protected:
- _FORCE_INLINE_ int _get_uniform(int p_which) const;
- _FORCE_INLINE_ void _set_conditional(int p_which, bool p_value);
-
- void setup(const char **p_conditional_defines,
- int p_conditional_count,
- const char **p_uniform_names,
- int p_uniform_count,
- const AttributePair *p_attribute_pairs,
- int p_attribute_count,
- const TexUnitPair *p_texunit_pairs,
- int p_texunit_pair_count,
- const char *p_vertex_code,
- const char *p_fragment_code,
- int p_vertex_code_start,
- int p_fragment_code_start);
-
- ShaderGLES2();
-
-public:
- enum {
- CUSTOM_SHADER_DISABLED = 0
- };
-
- GLint get_uniform_location(const String &p_name) const;
- GLint get_uniform_location(int p_index) const;
-
- static _FORCE_INLINE_ ShaderGLES2 *get_active() { return active; }
- bool bind();
- void unbind();
- void bind_uniforms();
-
- inline GLuint get_program() const { return version ? version->id : 0; }
-
- void clear_caches();
-
uint32_t create_custom_shader();
void set_custom_shader_code(uint32_t p_code_id,
const String &p_vertex,
@@ -331,6 +463,10 @@ public:
uniforms_dirty = true;
}
+ // this void* is actually a RasterizerStorageGLES2::Material, but C++ doesn't
+ // like forward declared nested classes.
+ void use_material(void *p_material);
+
uint32_t get_version() const { return new_conditional_version.version; }
void set_uniform_camera(int p_idx, const CameraMatrix &p_mat) {
diff --git a/drivers/gles2/shaders/SCsub b/drivers/gles2/shaders/SCsub
index 5de3e1ac90..acb93fff8f 100644
--- a/drivers/gles2/shaders/SCsub
+++ b/drivers/gles2/shaders/SCsub
@@ -8,8 +8,8 @@ if 'GLES2_GLSL' in env['BUILDERS']:
env.GLES2_GLSL('canvas.glsl');
# env.GLES2_GLSL('canvas_shadow.glsl');
env.GLES2_GLSL('scene.glsl');
-# env.GLES2_GLSL('cubemap_filter.glsl');
-# env.GLES2_GLSL('cube_to_dp.glsl');
+ env.GLES2_GLSL('cubemap_filter.glsl');
+ env.GLES2_GLSL('cube_to_dp.glsl');
# env.GLES2_GLSL('blend_shape.glsl');
# env.GLES2_GLSL('screen_space_reflection.glsl');
# env.GLES2_GLSL('effect_blur.glsl');
diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl
index 11c6ab9b76..29d81bb2c4 100644
--- a/drivers/gles2/shaders/canvas.glsl
+++ b/drivers/gles2/shaders/canvas.glsl
@@ -27,7 +27,7 @@ uniform vec4 src_rect;
#endif
-uniform bool blit_pass;
+uniform highp float time;
VERTEX_SHADER_GLOBALS
@@ -103,7 +103,7 @@ uniform mediump sampler2D normal_texture; // texunit:1
varying mediump vec2 uv_interp;
varying mediump vec4 color_interp;
-uniform bool blit_pass;
+uniform highp float time;
uniform vec4 final_modulate;
@@ -127,6 +127,10 @@ void main() {
vec4 color = color_interp;
color *= texture2D(color_texture, uv_interp);
+
+#ifdef SCREEN_UV_USED
+ vec2 screen_uv = gl_FragCoord.xy * screen_pixel_size;
+#endif
{
FRAGMENT_SHADER_CODE
diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl
index a21da68525..feaeb2152b 100644
--- a/drivers/gles2/shaders/copy.glsl
+++ b/drivers/gles2/shaders/copy.glsl
@@ -9,11 +9,20 @@ precision mediump int;
#endif
attribute highp vec4 vertex_attrib; // attrib:0
+
+#if defined(USE_CUBEMAP) || defined(USE_PANORAMA)
+attribute vec3 cube_in; // attrib:4
+#else
attribute vec2 uv_in; // attrib:4
+#endif
+
attribute vec2 uv2_in; // attrib:5
+#if defined(USE_CUBEMAP) || defined(USE_PANORAMA)
+varying vec3 cube_interp;
+#else
varying vec2 uv_interp;
-
+#endif
varying vec2 uv2_interp;
#ifdef USE_COPY_SECTION
@@ -22,7 +31,12 @@ uniform vec4 copy_section;
void main() {
+#if defined(USE_CUBEMAP) || defined(USE_PANORAMA)
+ cube_interp = cube_in;
+#else
uv_interp = uv_in;
+#endif
+
uv2_interp = uv2_in;
gl_Position = vertex_attrib;
@@ -34,6 +48,8 @@ void main() {
[fragment]
+#define M_PI 3.14159265359
+
#ifdef USE_GLES_OVER_GL
#define mediump
#define highp
@@ -42,21 +58,59 @@ precision mediump float;
precision mediump int;
#endif
-
+#if defined(USE_CUBEMAP) || defined(USE_PANORAMA)
+varying vec3 cube_interp;
+#else
varying vec2 uv_interp;
+#endif
+
+#ifdef USE_CUBEMAP
+uniform samplerCube source_cube; // texunit:0
+#else
uniform sampler2D source; // texunit:0
+#endif
varying vec2 uv2_interp;
+#ifdef USE_MULTIPLIER
+uniform float multiplier;
+#endif
+
#ifdef USE_CUSTOM_ALPHA
uniform float custom_alpha;
#endif
+#if defined(USE_PANORAMA) || defined(USE_ASYM_PANO)
+
+vec4 texturePanorama(sampler2D pano, vec3 normal) {
+
+ vec2 st = vec2(
+ atan(normal.x, normal.z),
+ acos(normal.y)
+ );
+
+ if(st.x < 0.0)
+ st.x += M_PI*2.0;
+
+ st/=vec2(M_PI*2.0,M_PI);
+
+ return texture2D(pano,st);
+
+}
+
+#endif
void main() {
- //vec4 color = color_interp;
+#ifdef USE_PANORAMA
+
+ vec4 color = texturePanorama(source, normalize(cube_interp));
+
+#elif defined(USE_CUBEMAP)
+ vec4 color = textureCube(source_cube, normalize(cube_interp));
+#else
vec4 color = texture2D( source, uv_interp );
+#endif
#ifdef USE_NO_ALPHA
@@ -67,6 +121,9 @@ void main() {
color.a=custom_alpha;
#endif
+#ifdef USE_MULTIPLIER
+ color.rgb *= multiplier;
+#endif
gl_FragColor = color;
}
diff --git a/drivers/gles2/shaders/cube_to_dp.glsl b/drivers/gles2/shaders/cube_to_dp.glsl
index 5ffc78c0b9..0b3f53a870 100644
--- a/drivers/gles2/shaders/cube_to_dp.glsl
+++ b/drivers/gles2/shaders/cube_to_dp.glsl
@@ -1,10 +1,17 @@
[vertex]
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
+#else
+precision mediump float;
+precision mediump int;
+#endif
-layout(location=0) in highp vec4 vertex_attrib;
-layout(location=4) in vec2 uv_in;
+attribute highp vec4 vertex_attrib; // attrib:0
+attribute vec2 uv_in; // attrib:4
-out vec2 uv_interp;
+varying vec2 uv_interp;
void main() {
@@ -14,9 +21,16 @@ void main() {
[fragment]
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
+#else
+precision mediump float;
+precision mediump int;
+#endif
uniform highp samplerCube source_cube; //texunit:0
-in vec2 uv_interp;
+varying vec2 uv_interp;
uniform bool z_flip;
uniform highp float z_far;
@@ -49,7 +63,7 @@ void main() {
}
//normal = normalize(vec3( uv_interp * 2.0 - 1.0, 1.0 ));
- float depth = texture(source_cube,normal).r;
+ float depth = textureCube(source_cube,normal).r;
// absolute values for direction cosines, bigger value equals closer to basis axis
vec3 unorm = abs(normal);
diff --git a/drivers/gles2/shaders/cubemap_filter.glsl b/drivers/gles2/shaders/cubemap_filter.glsl
index 485fbb6ee0..62ecd9471b 100644
--- a/drivers/gles2/shaders/cubemap_filter.glsl
+++ b/drivers/gles2/shaders/cubemap_filter.glsl
@@ -1,11 +1,17 @@
[vertex]
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
+#else
+precision mediump float;
+precision mediump int;
+#endif
-layout(location=0) in highp vec2 vertex;
-
-layout(location=4) in highp vec2 uv;
+attribute highp vec2 vertex; // attrib:0
+attribute highp vec2 uv; // attrib:4
-out highp vec2 uv_interp;
+varying highp vec2 uv_interp;
void main() {
@@ -15,174 +21,47 @@ void main() {
[fragment]
+#extension GL_ARB_shader_texture_lod : require
-precision highp float;
-precision highp int;
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
+#else
+precision mediump float;
+precision mediump int;
+#endif
#ifdef USE_SOURCE_PANORAMA
uniform sampler2D source_panorama; //texunit:0
-#endif
-
-#ifdef USE_SOURCE_DUAL_PARABOLOID_ARRAY
-uniform sampler2DArray source_dual_paraboloid_array; //texunit:0
-uniform int source_array_index;
-#endif
-
-#if !defined(USE_SOURCE_DUAL_PARABOLOID_ARRAY) && !defined(USE_SOURCE_PANORAMA)
+#else
uniform samplerCube source_cube; //texunit:0
#endif
uniform int face_id;
uniform float roughness;
-in highp vec2 uv_interp;
-
-
-layout(location = 0) out vec4 frag_color;
+varying highp vec2 uv_interp;
+uniform sampler2D radical_inverse_vdc_cache; // texunit:1
#define M_PI 3.14159265359
-
-vec3 texelCoordToVec(vec2 uv, int faceID)
-{
- mat3 faceUvVectors[6];
-/*
- // -x
- faceUvVectors[1][0] = vec3(0.0, 0.0, 1.0); // u -> +z
- faceUvVectors[1][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[1][2] = vec3(-1.0, 0.0, 0.0); // -x face
-
- // +x
- faceUvVectors[0][0] = vec3(0.0, 0.0, -1.0); // u -> -z
- faceUvVectors[0][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[0][2] = vec3(1.0, 0.0, 0.0); // +x face
-
- // -y
- faceUvVectors[3][0] = vec3(1.0, 0.0, 0.0); // u -> +x
- faceUvVectors[3][1] = vec3(0.0, 0.0, -1.0); // v -> -z
- faceUvVectors[3][2] = vec3(0.0, -1.0, 0.0); // -y face
-
- // +y
- faceUvVectors[2][0] = vec3(1.0, 0.0, 0.0); // u -> +x
- faceUvVectors[2][1] = vec3(0.0, 0.0, 1.0); // v -> +z
- faceUvVectors[2][2] = vec3(0.0, 1.0, 0.0); // +y face
-
- // -z
- faceUvVectors[5][0] = vec3(-1.0, 0.0, 0.0); // u -> -x
- faceUvVectors[5][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[5][2] = vec3(0.0, 0.0, -1.0); // -z face
-
- // +z
- faceUvVectors[4][0] = vec3(1.0, 0.0, 0.0); // u -> +x
- faceUvVectors[4][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[4][2] = vec3(0.0, 0.0, 1.0); // +z face
-*/
-
- // -x
- faceUvVectors[0][0] = vec3(0.0, 0.0, 1.0); // u -> +z
- faceUvVectors[0][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[0][2] = vec3(-1.0, 0.0, 0.0); // -x face
-
- // +x
- faceUvVectors[1][0] = vec3(0.0, 0.0, -1.0); // u -> -z
- faceUvVectors[1][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[1][2] = vec3(1.0, 0.0, 0.0); // +x face
-
- // -y
- faceUvVectors[2][0] = vec3(1.0, 0.0, 0.0); // u -> +x
- faceUvVectors[2][1] = vec3(0.0, 0.0, -1.0); // v -> -z
- faceUvVectors[2][2] = vec3(0.0, -1.0, 0.0); // -y face
-
- // +y
- faceUvVectors[3][0] = vec3(1.0, 0.0, 0.0); // u -> +x
- faceUvVectors[3][1] = vec3(0.0, 0.0, 1.0); // v -> +z
- faceUvVectors[3][2] = vec3(0.0, 1.0, 0.0); // +y face
-
- // -z
- faceUvVectors[4][0] = vec3(-1.0, 0.0, 0.0); // u -> -x
- faceUvVectors[4][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[4][2] = vec3(0.0, 0.0, -1.0); // -z face
-
- // +z
- faceUvVectors[5][0] = vec3(1.0, 0.0, 0.0); // u -> +x
- faceUvVectors[5][1] = vec3(0.0, -1.0, 0.0); // v -> -y
- faceUvVectors[5][2] = vec3(0.0, 0.0, 1.0); // +z face
-
- // out = u * s_faceUv[0] + v * s_faceUv[1] + s_faceUv[2].
- vec3 result = (faceUvVectors[faceID][0] * uv.x) + (faceUvVectors[faceID][1] * uv.y) + faceUvVectors[faceID][2];
- return normalize(result);
-}
-
-vec3 ImportanceSampleGGX(vec2 Xi, float Roughness, vec3 N)
-{
- float a = Roughness * Roughness; // DISNEY'S ROUGHNESS [see Burley'12 siggraph]
-
- // Compute distribution direction
- float Phi = 2.0 * M_PI * Xi.x;
- float CosTheta = sqrt((1.0 - Xi.y) / (1.0 + (a*a - 1.0) * Xi.y));
- float SinTheta = sqrt(1.0 - CosTheta * CosTheta);
-
- // Convert to spherical direction
- vec3 H;
- H.x = SinTheta * cos(Phi);
- H.y = SinTheta * sin(Phi);
- H.z = CosTheta;
-
- vec3 UpVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
- vec3 TangentX = normalize(cross(UpVector, N));
- vec3 TangentY = cross(N, TangentX);
-
- // Tangent to world space
- return TangentX * H.x + TangentY * H.y + N * H.z;
-}
-
-// http://graphicrants.blogspot.com.au/2013/08/specular-brdf-reference.html
-float GGX(float NdotV, float a)
-{
- float k = a / 2.0;
- return NdotV / (NdotV * (1.0 - k) + k);
-}
-
-// http://graphicrants.blogspot.com.au/2013/08/specular-brdf-reference.html
-float G_Smith(float a, float nDotV, float nDotL)
-{
- return GGX(nDotL, a * a) * GGX(nDotV, a * a);
-}
-
-float radicalInverse_VdC(uint bits) {
- bits = (bits << 16u) | (bits >> 16u);
- bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
- bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
- bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
- bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
- return float(bits) * 2.3283064365386963e-10; // / 0x100000000
-}
-
-vec2 Hammersley(uint i, uint N) {
- return vec2(float(i)/float(N), radicalInverse_VdC(i));
-}
-
-
-
#ifdef LOW_QUALITY
-#define SAMPLE_COUNT 64u
+#define SAMPLE_COUNT 64
#else
-#define SAMPLE_COUNT 512u
+#define SAMPLE_COUNT 512
#endif
-uniform bool z_flip;
-
#ifdef USE_SOURCE_PANORAMA
-vec4 texturePanorama(vec3 normal,sampler2D pano ) {
+vec4 texturePanorama(sampler2D pano, vec3 normal) {
vec2 st = vec2(
- atan(normal.x, normal.z),
- acos(normal.y)
+ atan(normal.x, normal.z),
+ acos(normal.y)
);
if(st.x < 0.0)
@@ -190,105 +69,119 @@ vec4 texturePanorama(vec3 normal,sampler2D pano ) {
st/=vec2(M_PI*2.0,M_PI);
- return textureLod(pano,st,0.0);
+ return texture2DLod(pano,st,0.0);
}
#endif
-#ifdef USE_SOURCE_DUAL_PARABOLOID_ARRAY
-
-
-vec4 textureDualParaboloidArray(vec3 normal) {
-
- vec3 norm = normalize(normal);
- norm.xy/=1.0+abs(norm.z);
- norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25);
- if (norm.z<0.0) {
- norm.y=0.5-norm.y+0.5;
- }
- return textureLod(source_dual_paraboloid_array, vec3(norm.xy, float(source_array_index) ), 0.0);
-
+vec3 texelCoordToVec(vec2 uv, int faceID) {
+ mat3 faceUvVectors[6];
+
+ // -x
+ faceUvVectors[0][0] = vec3(0.0, 0.0, 1.0); // u -> +z
+ faceUvVectors[0][1] = vec3(0.0, -1.0, 0.0); // v -> -y
+ faceUvVectors[0][2] = vec3(-1.0, 0.0, 0.0); // -x face
+
+ // +x
+ faceUvVectors[1][0] = vec3(0.0, 0.0, -1.0); // u -> -z
+ faceUvVectors[1][1] = vec3(0.0, -1.0, 0.0); // v -> -y
+ faceUvVectors[1][2] = vec3(1.0, 0.0, 0.0); // +x face
+
+ // -y
+ faceUvVectors[2][0] = vec3(1.0, 0.0, 0.0); // u -> +x
+ faceUvVectors[2][1] = vec3(0.0, 0.0, -1.0); // v -> -z
+ faceUvVectors[2][2] = vec3(0.0, -1.0, 0.0); // -y face
+
+ // +y
+ faceUvVectors[3][0] = vec3(1.0, 0.0, 0.0); // u -> +x
+ faceUvVectors[3][1] = vec3(0.0, 0.0, 1.0); // v -> +z
+ faceUvVectors[3][2] = vec3(0.0, 1.0, 0.0); // +y face
+
+ // -z
+ faceUvVectors[4][0] = vec3(-1.0, 0.0, 0.0); // u -> -x
+ faceUvVectors[4][1] = vec3(0.0, -1.0, 0.0); // v -> -y
+ faceUvVectors[4][2] = vec3(0.0, 0.0, -1.0); // -z face
+
+ // +z
+ faceUvVectors[5][0] = vec3(1.0, 0.0, 0.0); // u -> +x
+ faceUvVectors[5][1] = vec3(0.0, -1.0, 0.0); // v -> -y
+ faceUvVectors[5][2] = vec3(0.0, 0.0, 1.0); // +z face
+
+ // out = u * s_faceUv[0] + v * s_faceUv[1] + s_faceUv[2].
+ vec3 result = (faceUvVectors[faceID][0] * uv.x) + (faceUvVectors[faceID][1] * uv.y) + faceUvVectors[faceID][2];
+ return normalize(result);
}
-#endif
-
-void main() {
-
-#ifdef USE_DUAL_PARABOLOID
-
- vec3 N = vec3( uv_interp * 2.0 - 1.0, 0.0 );
- N.z = 0.5 - 0.5*((N.x * N.x) + (N.y * N.y));
- N = normalize(N);
-
- if (z_flip) {
- N.y=-N.y; //y is flipped to improve blending between both sides
- N.z=-N.z;
- }
-
+vec3 ImportanceSampleGGX(vec2 Xi, float Roughness, vec3 N) {
+ float a = Roughness * Roughness; // DISNEY'S ROUGHNESS [see Burley'12 siggraph]
-#else
- vec2 uv = (uv_interp * 2.0) - 1.0;
- vec3 N = texelCoordToVec(uv, face_id);
-#endif
- //vec4 color = color_interp;
+ // Compute distribution direction
+ float Phi = 2.0 * M_PI * Xi.x;
+ float CosTheta = sqrt((1.0 - Xi.y) / (1.0 + (a*a - 1.0) * Xi.y));
+ float SinTheta = sqrt(1.0 - CosTheta * CosTheta);
-#ifdef USE_DIRECT_WRITE
+ // Convert to spherical direction
+ vec3 H;
+ H.x = SinTheta * cos(Phi);
+ H.y = SinTheta * sin(Phi);
+ H.z = CosTheta;
-#ifdef USE_SOURCE_PANORAMA
+ vec3 UpVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
+ vec3 TangentX = normalize(cross(UpVector, N));
+ vec3 TangentY = cross(N, TangentX);
- frag_color=vec4(texturePanorama(N,source_panorama).rgb,1.0);
-#endif
+ // Tangent to world space
+ return TangentX * H.x + TangentY * H.y + N * H.z;
+}
-#ifdef USE_SOURCE_DUAL_PARABOLOID_ARRAY
+float radical_inverse_VdC(int i) {
+ return texture2D(radical_inverse_vdc_cache, vec2(float(i) / 512.0, 0.0)).x;
+}
- frag_color=vec4(textureDualParaboloidArray(N).rgb,1.0);
-#endif
+vec2 Hammersley(int i, int N) {
+ return vec2(float(i) / float(N), radical_inverse_VdC(i));
+}
-#if !defined(USE_SOURCE_DUAL_PARABOLOID_ARRAY) && !defined(USE_SOURCE_PANORAMA)
+uniform bool z_flip;
- N.y=-N.y;
- frag_color=vec4(texture(N,source_cube).rgb,1.0);
-#endif
+void main() {
+ vec3 color = vec3(0.0);
+ vec2 uv = (uv_interp * 2.0) - 1.0;
+ vec3 N = texelCoordToVec(uv, face_id);
+ vec4 sum = vec4(0.0);
-#else
+ for (int sample_num = 0; sample_num < SAMPLE_COUNT; sample_num++) {
- vec4 sum = vec4(0.0, 0.0, 0.0, 0.0);
+ vec2 xi = Hammersley(sample_num, SAMPLE_COUNT);
- for(uint sampleNum = 0u; sampleNum < SAMPLE_COUNT; sampleNum++) {
- vec2 xi = Hammersley(sampleNum, SAMPLE_COUNT);
+ vec3 H = ImportanceSampleGGX(xi, roughness, N);
+ vec3 V = N;
+ vec3 L = normalize(2.0 * dot(V, H) * H - V);
- vec3 H = ImportanceSampleGGX( xi, roughness, N );
- vec3 V = N;
- vec3 L = normalize(2.0 * dot( V, H ) * H - V);
+ float NdotL = clamp(dot(N, L), 0.0, 1.0);
- float ndotl = clamp(dot(N, L),0.0,1.0);
+ if (NdotL > 0.0) {
- if (ndotl>0.0) {
#ifdef USE_SOURCE_PANORAMA
- sum.rgb += texturePanorama(H,source_panorama).rgb *ndotl;
+ sum.rgb += texturePanorama(source_panorama, H).rgb * NdotL;
+#else
+ H.y = -H.y;
+ sum.rgb += textureCubeLod(source_cube, H, 0.0).rgb * NdotL;
#endif
-#ifdef USE_SOURCE_DUAL_PARABOLOID_ARRAY
-
- sum.rgb += textureDualParaboloidArray(H).rgb *ndotl;
-#endif
+ sum.a += NdotL;
-#if !defined(USE_SOURCE_DUAL_PARABOLOID_ARRAY) && !defined(USE_SOURCE_PANORAMA)
- H.y=-H.y;
- sum.rgb += textureLod(source_cube, H, 0.0).rgb *ndotl;
-#endif
- sum.a += ndotl;
}
+
}
- sum /= sum.a;
- frag_color = vec4(sum.rgb, 1.0);
+ sum /= sum.a;
-#endif
+ gl_FragColor = vec4(sum.rgb, 1.0);
}
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index 79b989be4a..3e64c92e96 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -1,940 +1,393 @@
[vertex]
-#define M_PI 3.14159265359
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
+#else
+precision mediump float;
+precision mediump int;
+#endif
-/*
-from VisualServer:
+#include "stdlib.glsl"
-ARRAY_VERTEX=0,
-ARRAY_NORMAL=1,
-ARRAY_TANGENT=2,
-ARRAY_COLOR=3,
-ARRAY_TEX_UV=4,
-ARRAY_TEX_UV2=5,
-ARRAY_BONES=6,
-ARRAY_WEIGHTS=7,
-ARRAY_INDEX=8,
-*/
-//hack to use uv if no uv present so it works with lightmap
+//
+// attributes
+//
-/* INPUT ATTRIBS */
+attribute highp vec4 vertex_attrib; // attrib:0
+attribute vec3 normal_attrib; // attrib:1
-layout(location=0) in highp vec4 vertex_attrib;
-layout(location=1) in vec3 normal_attrib;
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-layout(location=2) in vec4 tangent_attrib;
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
+attribute vec4 tangent_attrib; // attrib:2
#endif
-#if defined(ENABLE_COLOR_INTERP)
-layout(location=3) in vec4 color_attrib;
+#ifdef ENABLE_COLOR_INTERP
+attribute vec4 color_attrib; // attrib:3
#endif
-#if defined(ENABLE_UV_INTERP)
-layout(location=4) in vec2 uv_attrib;
+#ifdef ENABLE_UV_INTERP
+attribute vec2 uv_attrib; // attrib:4
#endif
-#if defined(ENABLE_UV2_INTERP)
-layout(location=5) in vec2 uv2_attrib;
+#ifdef ENABLE_UV2_INTERP
+attribute vec2 uv2_attrib; // attrib:5
#endif
-uniform float normal_mult;
-
#ifdef USE_SKELETON
-layout(location=6) in ivec4 bone_indices; // attrib:6
-layout(location=7) in vec4 bone_weights; // attrib:7
-#endif
-
-#ifdef USE_INSTANCING
-
-layout(location=8) in highp vec4 instance_xform0;
-layout(location=9) in highp vec4 instance_xform1;
-layout(location=10) in highp vec4 instance_xform2;
-layout(location=11) in lowp vec4 instance_color;
-
-#if defined(ENABLE_INSTANCE_CUSTOM)
-layout(location=12) in highp vec4 instance_custom_data;
-#endif
-
-#endif
-
-layout(std140) uniform SceneData { //ubo:0
-
- highp mat4 projection_matrix;
- highp mat4 inv_projection_matrix;
- highp mat4 camera_inverse_matrix;
- highp mat4 camera_matrix;
-
- mediump vec4 ambient_light_color;
- mediump vec4 bg_color;
-
- mediump vec4 fog_color_enabled;
- mediump vec4 fog_sun_color_amount;
-
- mediump float ambient_energy;
- mediump float bg_energy;
-
- mediump float z_offset;
- mediump float z_slope_scale;
- highp float shadow_dual_paraboloid_render_zfar;
- highp float shadow_dual_paraboloid_render_side;
- highp vec2 viewport_size;
- highp vec2 screen_pixel_size;
- highp vec2 shadow_atlas_pixel_size;
- highp vec2 directional_shadow_pixel_size;
+#ifdef USE_SKELETON_SOFTWARE
- highp float time;
- highp float z_far;
- mediump float reflection_multiplier;
- mediump float subsurface_scatter_width;
- mediump float ambient_occlusion_affect_light;
+attribute highp vec4 bone_transform_row_0; // attrib:9
+attribute highp vec4 bone_transform_row_1; // attrib:10
+attribute highp vec4 bone_transform_row_2; // attrib:11
- bool fog_depth_enabled;
- highp float fog_depth_begin;
- highp float fog_depth_curve;
- bool fog_transmit_enabled;
- highp float fog_transmit_curve;
- bool fog_height_enabled;
- highp float fog_height_min;
- highp float fog_height_max;
- highp float fog_height_curve;
-
-};
-
-uniform highp mat4 world_transform;
-
-
-#ifdef USE_LIGHT_DIRECTIONAL
+#else
-layout(std140) uniform DirectionalLightData { //ubo:3
+attribute vec4 bone_ids; // attrib:6
+attribute highp vec4 bone_weights; // attrib:7
- highp vec4 light_pos_inv_radius;
- mediump vec4 light_direction_attenuation;
- mediump vec4 light_color_energy;
- mediump vec4 light_params; //cone attenuation, angle, specular, shadow enabled,
- mediump vec4 light_clamp;
- mediump vec4 shadow_color_contact;
- highp mat4 shadow_matrix1;
- highp mat4 shadow_matrix2;
- highp mat4 shadow_matrix3;
- highp mat4 shadow_matrix4;
- mediump vec4 shadow_split_offsets;
-};
+uniform highp sampler2D bone_transforms; // texunit:-1
+uniform ivec2 skeleton_texture_size;
#endif
-#ifdef USE_VERTEX_LIGHTING
-//omni and spot
-
-struct LightData {
-
- highp vec4 light_pos_inv_radius;
- mediump vec4 light_direction_attenuation;
- mediump vec4 light_color_energy;
- mediump vec4 light_params; //cone attenuation, angle, specular, shadow enabled,
- mediump vec4 light_clamp;
- mediump vec4 shadow_color_contact;
- highp mat4 shadow_matrix;
-
-};
-
-
-layout(std140) uniform OmniLightData { //ubo:4
-
- LightData omni_lights[MAX_LIGHT_DATA_STRUCTS];
-};
-
-layout(std140) uniform SpotLightData { //ubo:5
-
- LightData spot_lights[MAX_LIGHT_DATA_STRUCTS];
-};
-
-#ifdef USE_FORWARD_LIGHTING
-
-
-uniform int omni_light_indices[MAX_FORWARD_LIGHTS];
-uniform int omni_light_count;
-
-uniform int spot_light_indices[MAX_FORWARD_LIGHTS];
-uniform int spot_light_count;
-
#endif
-out vec4 diffuse_light_interp;
-out vec4 specular_light_interp;
-
-void light_compute(vec3 N, vec3 L,vec3 V, vec3 light_color, float roughness, inout vec3 diffuse, inout vec3 specular) {
-
- float dotNL = max(dot(N,L), 0.0 );
- diffuse += dotNL * light_color / M_PI;
-
- if (roughness > 0.0) {
-
- vec3 H = normalize(V + L);
- float dotNH = max(dot(N,H), 0.0 );
- float intensity = pow( dotNH, (1.0-roughness) * 256.0);
- specular += light_color * intensity;
+#ifdef USE_INSTANCING
- }
-}
+attribute highp vec4 instance_xform_row_0; // attrib:12
+attribute highp vec4 instance_xform_row_1; // attrib:13
+attribute highp vec4 instance_xform_row_2; // attrib:14
-void light_process_omni(int idx, vec3 vertex, vec3 eye_vec,vec3 normal, float roughness,inout vec3 diffuse, inout vec3 specular) {
+attribute highp vec4 instance_color; // attrib:15
+attribute highp vec4 instance_custom_data; // attrib:8
- vec3 light_rel_vec = omni_lights[idx].light_pos_inv_radius.xyz-vertex;
- float light_length = length( light_rel_vec );
- float normalized_distance = light_length*omni_lights[idx].light_pos_inv_radius.w;
- vec3 light_attenuation = vec3(pow( max(1.0 - normalized_distance, 0.0), omni_lights[idx].light_direction_attenuation.w ));
+#endif
- light_compute(normal,normalize(light_rel_vec),eye_vec,omni_lights[idx].light_color_energy.rgb * light_attenuation,roughness,diffuse,specular);
-}
-void light_process_spot(int idx, vec3 vertex, vec3 eye_vec, vec3 normal, float roughness, inout vec3 diffuse, inout vec3 specular) {
+//
+// uniforms
+//
- vec3 light_rel_vec = spot_lights[idx].light_pos_inv_radius.xyz-vertex;
- float light_length = length( light_rel_vec );
- float normalized_distance = light_length*spot_lights[idx].light_pos_inv_radius.w;
- vec3 light_attenuation = vec3(pow( max(1.0 - normalized_distance, 0.001), spot_lights[idx].light_direction_attenuation.w ));
- vec3 spot_dir = spot_lights[idx].light_direction_attenuation.xyz;
- float spot_cutoff=spot_lights[idx].light_params.y;
- float scos = max(dot(-normalize(light_rel_vec), spot_dir),spot_cutoff);
- float spot_rim = (1.0 - scos) / (1.0 - spot_cutoff);
- light_attenuation *= 1.0 - pow( max(spot_rim,0.001), spot_lights[idx].light_params.x);
+uniform mat4 camera_matrix;
+uniform mat4 camera_inverse_matrix;
+uniform mat4 projection_matrix;
+uniform mat4 projection_inverse_matrix;
+uniform mat4 world_transform;
- light_compute(normal,normalize(light_rel_vec),eye_vec,spot_lights[idx].light_color_energy.rgb*light_attenuation,roughness,diffuse,specular);
-}
+uniform highp float time;
+uniform float normal_mult;
+#ifdef RENDER_DEPTH
+uniform float light_bias;
+uniform float light_normal_bias;
#endif
-/* Varyings */
-out highp vec3 vertex_interp;
-out vec3 normal_interp;
+//
+// varyings
+//
-#if defined(ENABLE_COLOR_INTERP)
-out vec4 color_interp;
-#endif
+varying highp vec3 vertex_interp;
+varying vec3 normal_interp;
-#if defined(ENABLE_UV_INTERP)
-out vec2 uv_interp;
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
+varying vec3 tangent_interp;
+varying vec3 binormal_interp;
#endif
-#if defined(ENABLE_UV2_INTERP)
-out vec2 uv2_interp;
+#ifdef ENABLE_COLOR_INTERP
+varying vec4 color_interp;
#endif
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-out vec3 tangent_interp;
-out vec3 binormal_interp;
+#ifdef ENABLE_UV_INTERP
+varying vec2 uv_interp;
#endif
-
-
-
-
-#if defined(USE_MATERIAL)
-
-layout(std140) uniform UniformData { //ubo:1
-
-MATERIAL_UNIFORMS
-
-};
-
-#endif
-
-VERTEX_SHADER_GLOBALS
-
-#ifdef RENDER_DEPTH_DUAL_PARABOLOID
-
-out highp float dp_clip;
-
-#endif
-
-#define SKELETON_TEXTURE_WIDTH 256
-
-#ifdef USE_SKELETON
-uniform highp sampler2D skeleton_texture; //texunit:-1
+#ifdef ENABLE_UV2_INTERP
+varying vec2 uv2_interp;
#endif
-out highp vec4 position_interp;
-// FIXME: This triggers a Mesa bug that breaks rendering, so disabled for now.
-// See GH-13450 and https://bugs.freedesktop.org/show_bug.cgi?id=100316
-//invariant gl_Position;
+VERTEX_SHADER_GLOBALS
void main() {
- highp vec4 vertex = vertex_attrib; // vec4(vertex_attrib.xyz * data_attrib.x,1.0);
+ highp vec4 vertex = vertex_attrib;
mat4 world_matrix = world_transform;
-
#ifdef USE_INSTANCING
-
{
- highp mat4 m=mat4(instance_xform0,instance_xform1,instance_xform2,vec4(0.0,0.0,0.0,1.0));
+ highp mat4 m = mat4(instance_xform_row_0,
+ instance_xform_row_1,
+ instance_xform_row_2,
+ vec4(0.0, 0.0, 0.0, 1.0));
world_matrix = world_matrix * transpose(m);
}
#endif
vec3 normal = normal_attrib * normal_mult;
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
vec3 tangent = tangent_attrib.xyz;
- tangent*=normal_mult;
+ tangent *= normal_mult;
float binormalf = tangent_attrib.a;
+ vec3 binormal = normalize(cross(normal, tangent) * binormalf);
#endif
-#if defined(ENABLE_COLOR_INTERP)
+#ifdef ENABLE_COLOR_INTERP
color_interp = color_attrib;
-#if defined(USE_INSTANCING)
+#ifdef USE_INSTANCING
color_interp *= instance_color;
#endif
+#endif
+#ifdef ENABLE_UV_INTERP
+ uv_interp = uv_attrib;
#endif
-#ifdef USE_SKELETON
- {
- //skeleton transform
- ivec2 tex_ofs = ivec2( bone_indices.x%256, (bone_indices.x/256)*3 );
- highp mat3x4 m = mat3x4(
- texelFetch(skeleton_texture,tex_ofs,0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,1),0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,2),0)
- ) * bone_weights.x;
+#ifdef ENABLE_UV2_INTERP
+ uv2_interp = uv2_attrib;
+#endif
- tex_ofs = ivec2( bone_indices.y%256, (bone_indices.y/256)*3 );
+#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)
+ vertex = world_matrix * vertex;
+ normal = normalize((world_matrix * vec4(normal, 0.0)).xyz);
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
- m+= mat3x4(
- texelFetch(skeleton_texture,tex_ofs,0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,1),0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,2),0)
- ) * bone_weights.y;
+ tangent = normalize((world_matrix * vec4(tangent, 0.0)),xyz);
+ binormal = normalize((world_matrix * vec4(binormal, 0.0)).xyz);
+#endif
+#endif
- tex_ofs = ivec2( bone_indices.z%256, (bone_indices.z/256)*3 );
+#ifdef USE_SKELETON
- m+= mat3x4(
- texelFetch(skeleton_texture,tex_ofs,0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,1),0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,2),0)
- ) * bone_weights.z;
+ highp mat4 bone_transform = mat4(1.0);
+#ifdef USE_SKELETON_SOFTWARE
+ // passing the transform as attributes
- tex_ofs = ivec2( bone_indices.w%256, (bone_indices.w/256)*3 );
+ bone_transform[0] = vec4(bone_transform_row_0.x, bone_transform_row_1.x, bone_transform_row_2.x, 0.0);
+ bone_transform[1] = vec4(bone_transform_row_0.y, bone_transform_row_1.y, bone_transform_row_2.y, 0.0);
+ bone_transform[2] = vec4(bone_transform_row_0.z, bone_transform_row_1.z, bone_transform_row_2.z, 0.0);
+ bone_transform[3] = vec4(bone_transform_row_0.w, bone_transform_row_1.w, bone_transform_row_2.w, 1.0);
- m+= mat3x4(
- texelFetch(skeleton_texture,tex_ofs,0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,1),0),
- texelFetch(skeleton_texture,tex_ofs+ivec2(0,2),0)
- ) * bone_weights.w;
+#else
+ // look up transform from the "pose texture"
+ {
+ for (int i = 0; i < 4; i++) {
+ ivec2 tex_ofs = ivec2(int(bone_ids[i]) * 3, 0);
- vertex.xyz = vertex * m;
+ highp mat4 b = mat4(texel2DFetch(bone_transforms, skeleton_texture_size, tex_ofs + ivec2(0, 0)),
+ texel2DFetch(bone_transforms, skeleton_texture_size, tex_ofs + ivec2(1, 0)),
+ texel2DFetch(bone_transforms, skeleton_texture_size, tex_ofs + ivec2(2, 0)),
+ vec4(0.0, 0.0, 0.0, 1.0));
- normal = vec4(normal,0.0) * m;
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
- tangent.xyz = vec4(tangent.xyz,0.0) * m;
-#endif
+ bone_transform += transpose(b) * bone_weights[i];
+ }
}
-#endif
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-
- vec3 binormal = normalize( cross(normal,tangent) * binormalf );
#endif
-#if defined(ENABLE_UV_INTERP)
- uv_interp = uv_attrib;
+ world_matrix = bone_transform * world_matrix;
#endif
-#if defined(ENABLE_UV2_INTERP)
- uv2_interp = uv2_attrib;
-#endif
-#if defined(USE_INSTANCING) && defined(ENABLE_INSTANCE_CUSTOM)
+#ifdef USE_INSTANCING
vec4 instance_custom = instance_custom_data;
#else
vec4 instance_custom = vec4(0.0);
-#endif
-
- highp mat4 modelview = camera_inverse_matrix * world_matrix;
- highp mat4 local_projection = projection_matrix;
-//using world coordinates
-#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)
-
- vertex = world_matrix * vertex;
- normal = normalize((world_matrix * vec4(normal,0.0)).xyz);
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-
- tangent = normalize((world_matrix * vec4(tangent,0.0)).xyz);
- binormal = normalize((world_matrix * vec4(binormal,0.0)).xyz);
-#endif
#endif
- float roughness=0.0;
-//defines that make writing custom shaders easier
-#define projection_matrix local_projection
+ mat4 modelview = camera_matrix * world_matrix;
+
#define world_transform world_matrix
+
{
VERTEX_SHADER_CODE
}
+ vec4 outvec = vertex;
-
-//using local coordinates (default)
+ // use local coordinates
#if !defined(SKIP_TRANSFORM_USED) && !defined(VERTEX_WORLD_COORDS_USED)
-
vertex = modelview * vertex;
- normal = normalize((modelview * vec4(normal,0.0)).xyz);
+ normal = normalize((modelview * vec4(normal, 0.0)).xyz);
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-
- tangent = normalize((modelview * vec4(tangent,0.0)).xyz);
- binormal = normalize((modelview * vec4(binormal,0.0)).xyz);
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
+ tangent = normalize((modelview * vec4(tangent, 0.0)).xyz);
+ binormal = normalize((modelview * vec4(binormal, 0.0)).xyz);
#endif
#endif
-//using world coordinates
#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)
-
- vertex = camera_inverse_matrix * vertex;
- normal = normalize((camera_inverse_matrix * vec4(normal,0.0)).xyz);
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-
- tangent = normalize((camera_inverse_matrix * vec4(tangent,0.0)).xyz);
- binormal = normalize((camera_inverse_matrix * vec4(binormal,0.0)).xyz);
+ vertex = camera_matrix * vertex;
+ normal = normalize((camera_matrix * vec4(normal, 0.0)).xyz);
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
+ tangent = normalize((camera_matrix * vec4(tangent, 0.0)).xyz);
+ binormal = normalize((camera_matrix * vec4(binormal, 0.0)).xyz);
#endif
#endif
vertex_interp = vertex.xyz;
normal_interp = normal;
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
tangent_interp = tangent;
binormal_interp = binormal;
#endif
-
#ifdef RENDER_DEPTH
+ float z_ofs = light_bias;
+ z_ofs += (1.0 - abs(normal_interp.z)) * light_normal_bias;
-#ifdef RENDER_DEPTH_DUAL_PARABOLOID
-
- vertex_interp.z*= shadow_dual_paraboloid_render_side;
- normal_interp.z*= shadow_dual_paraboloid_render_side;
-
- dp_clip=vertex_interp.z; //this attempts to avoid noise caused by objects sent to the other parabolloid side due to bias
-
- //for dual paraboloid shadow mapping, this is the fastest but least correct way, as it curves straight edges
-
- highp vec3 vtx = vertex_interp+normalize(vertex_interp)*z_offset;
- highp float distance = length(vtx);
- vtx = normalize(vtx);
- vtx.xy/=1.0-vtx.z;
- vtx.z=(distance/shadow_dual_paraboloid_render_zfar);
- vtx.z=vtx.z * 2.0 - 1.0;
+ vertex_interp.z -= z_ofs;
- vertex.xyz=vtx;
- vertex.w=1.0;
-
-
-#else
-
- float z_ofs = z_offset;
- z_ofs += (1.0-abs(normal_interp.z))*z_slope_scale;
- vertex_interp.z-=z_ofs;
-
-#endif //RENDER_DEPTH_DUAL_PARABOLOID
-
-#endif //RENDER_DEPTH
-
- gl_Position = projection_matrix * vec4(vertex_interp,1.0);
-
- position_interp=gl_Position;
-
-#ifdef USE_VERTEX_LIGHTING
-
- diffuse_light_interp=vec4(0.0);
- specular_light_interp=vec4(0.0);
-
-#ifdef USE_FORWARD_LIGHTING
-
- for(int i=0;i<omni_light_count;i++) {
- light_process_omni(omni_light_indices[i],vertex_interp,-normalize( vertex_interp ),normal_interp,roughness,diffuse_light_interp.rgb,specular_light_interp.rgb);
- }
-
- for(int i=0;i<spot_light_count;i++) {
- light_process_spot(spot_light_indices[i],vertex_interp,-normalize( vertex_interp ),normal_interp,roughness,diffuse_light_interp.rgb,specular_light_interp.rgb);
- }
#endif
-#ifdef USE_LIGHT_DIRECTIONAL
-
- vec3 directional_diffuse = vec3(0.0);
- vec3 directional_specular = vec3(0.0);
- light_compute(normal_interp,-light_direction_attenuation.xyz,-normalize( vertex_interp ),light_color_energy.rgb,roughness,directional_diffuse,directional_specular);
-
- float diff_avg = dot(diffuse_light_interp.rgb,vec3(0.33333));
- float diff_dir_avg = dot(directional_diffuse,vec3(0.33333));
- if (diff_avg>0.0) {
- diffuse_light_interp.a=diff_dir_avg/(diff_avg+diff_dir_avg);
- } else {
- diffuse_light_interp.a=1.0;
- }
-
- diffuse_light_interp.rgb+=directional_diffuse;
-
- float spec_avg = dot(specular_light_interp.rgb,vec3(0.33333));
- float spec_dir_avg = dot(directional_specular,vec3(0.33333));
- if (spec_avg>0.0) {
- specular_light_interp.a=spec_dir_avg/(spec_avg+spec_dir_avg);
- } else {
- specular_light_interp.a=1.0;
- }
-
- specular_light_interp.rgb+=directional_specular;
-
-#endif //USE_LIGHT_DIRECTIONAL
-
-
-#endif // USE_VERTEX_LIGHTING
+ gl_Position = projection_matrix * vec4(vertex_interp, 1.0);
}
-
[fragment]
+#extension GL_ARB_shader_texture_lod : require
-/* texture unit usage, N is max_texture_unity-N
-
-1-skeleton
-2-radiance
-3-reflection_atlas
-4-directional_shadow
-5-shadow_atlas
-6-decal_atlas
-7-screen
-8-depth
-9-probe1
-10-probe2
-
-*/
-
-uniform highp mat4 world_transform;
-
-#define M_PI 3.14159265359
-
-/* Varyings */
-
-#if defined(ENABLE_COLOR_INTERP)
-in vec4 color_interp;
-#endif
-
-#if defined(ENABLE_UV_INTERP)
-in vec2 uv_interp;
-#endif
-
-#if defined(ENABLE_UV2_INTERP)
-in vec2 uv2_interp;
-#endif
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-in vec3 tangent_interp;
-in vec3 binormal_interp;
-#endif
-
-in highp vec3 vertex_interp;
-in vec3 normal_interp;
-
-
-/* PBR CHANNELS */
-
-//used on forward mainly
-uniform bool no_ambient_light;
-
-
-
-#ifdef USE_RADIANCE_MAP
-
-
-
-layout(std140) uniform Radiance { //ubo:2
-
- mat4 radiance_inverse_xform;
- float radiance_ambient_contribution;
-
-};
-
-#define RADIANCE_MAX_LOD 5.0
-
-#ifdef USE_RADIANCE_MAP_ARRAY
-
-uniform sampler2DArray radiance_map; //texunit:-2
-
-vec3 textureDualParaboloid(sampler2DArray p_tex, vec3 p_vec,float p_roughness) {
-
- vec3 norm = normalize(p_vec);
- norm.xy/=1.0+abs(norm.z);
- norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25);
-
- // we need to lie the derivatives (normg) and assume that DP side is always the same
- // to get proper texture filtering
- vec2 normg=norm.xy;
- if (norm.z>0.0) {
- norm.y=0.5-norm.y+0.5;
- }
-
- // thanks to OpenGL spec using floor(layer + 0.5) for texture arrays,
- // it's easy to have precision errors using fract() to interpolate layers
- // as such, using fixed point to ensure it works.
-
- float index = p_roughness * RADIANCE_MAX_LOD;
- int indexi = int(index * 256.0);
- vec3 base = textureGrad(p_tex, vec3(norm.xy, float(indexi/256)),dFdx(normg),dFdy(normg)).xyz;
- vec3 next = textureGrad(p_tex, vec3(norm.xy, float(indexi/256+1)),dFdx(normg),dFdy(normg)).xyz;
- return mix(base,next,float(indexi%256)/256.0);
-}
-
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
#else
-
-uniform sampler2D radiance_map; //texunit:-2
-
-vec3 textureDualParaboloid(sampler2D p_tex, vec3 p_vec,float p_roughness) {
-
- vec3 norm = normalize(p_vec);
- norm.xy/=1.0+abs(norm.z);
- norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25);
- if (norm.z>0.0) {
- norm.y=0.5-norm.y+0.5;
- }
- return textureLod(p_tex, norm.xy, p_roughness * RADIANCE_MAX_LOD).xyz;
-}
-
+precision mediump float;
+precision mediump int;
#endif
-#endif
-
-/* Material Uniforms */
-
-
-
-#if defined(USE_MATERIAL)
-
-layout(std140) uniform UniformData {
-
-MATERIAL_UNIFORMS
-
-};
-
-#endif
-
-FRAGMENT_SHADER_GLOBALS
-
-layout(std140) uniform SceneData {
+#include "stdlib.glsl"
- highp mat4 projection_matrix;
- highp mat4 inv_projection_matrix;
- highp mat4 camera_inverse_matrix;
- highp mat4 camera_matrix;
-
- mediump vec4 ambient_light_color;
- mediump vec4 bg_color;
-
- mediump vec4 fog_color_enabled;
- mediump vec4 fog_sun_color_amount;
-
- mediump float ambient_energy;
- mediump float bg_energy;
-
- mediump float z_offset;
- mediump float z_slope_scale;
- highp float shadow_dual_paraboloid_render_zfar;
- highp float shadow_dual_paraboloid_render_side;
-
- highp vec2 viewport_size;
- highp vec2 screen_pixel_size;
- highp vec2 shadow_atlas_pixel_size;
- highp vec2 directional_shadow_pixel_size;
-
- highp float time;
- highp float z_far;
- mediump float reflection_multiplier;
- mediump float subsurface_scatter_width;
- mediump float ambient_occlusion_affect_light;
-
- bool fog_depth_enabled;
- highp float fog_depth_begin;
- highp float fog_depth_curve;
- bool fog_transmit_enabled;
- highp float fog_transmit_curve;
- bool fog_height_enabled;
- highp float fog_height_min;
- highp float fog_height_max;
- highp float fog_height_curve;
-};
-
-//directional light data
-
-#ifdef USE_LIGHT_DIRECTIONAL
-
-layout(std140) uniform DirectionalLightData {
-
- highp vec4 light_pos_inv_radius;
- mediump vec4 light_direction_attenuation;
- mediump vec4 light_color_energy;
- mediump vec4 light_params; //cone attenuation, angle, specular, shadow enabled,
- mediump vec4 light_clamp;
- mediump vec4 shadow_color_contact;
- highp mat4 shadow_matrix1;
- highp mat4 shadow_matrix2;
- highp mat4 shadow_matrix3;
- highp mat4 shadow_matrix4;
- mediump vec4 shadow_split_offsets;
-};
-
-
-uniform highp sampler2DShadow directional_shadow; //texunit:-4
-
-#endif
-
-#ifdef USE_VERTEX_LIGHTING
-in vec4 diffuse_light_interp;
-in vec4 specular_light_interp;
-#endif
-//omni and spot
-
-struct LightData {
-
- highp vec4 light_pos_inv_radius;
- mediump vec4 light_direction_attenuation;
- mediump vec4 light_color_energy;
- mediump vec4 light_params; //cone attenuation, angle, specular, shadow enabled,
- mediump vec4 light_clamp;
- mediump vec4 shadow_color_contact;
- highp mat4 shadow_matrix;
-
-};
-
-
-layout(std140) uniform OmniLightData { //ubo:4
-
- LightData omni_lights[MAX_LIGHT_DATA_STRUCTS];
-};
-
-layout(std140) uniform SpotLightData { //ubo:5
-
- LightData spot_lights[MAX_LIGHT_DATA_STRUCTS];
-};
-
-
-uniform highp sampler2DShadow shadow_atlas; //texunit:-5
-
-
-struct ReflectionData {
-
- mediump vec4 box_extents;
- mediump vec4 box_offset;
- mediump vec4 params; // intensity, 0, interior , boxproject
- mediump vec4 ambient; //ambient color, energy
- mediump vec4 atlas_clamp;
- highp mat4 local_matrix; //up to here for spot and omni, rest is for directional
- //notes: for ambientblend, use distance to edge to blend between already existing global environment
-};
-
-layout(std140) uniform ReflectionProbeData { //ubo:6
-
- ReflectionData reflections[MAX_REFLECTION_DATA_STRUCTS];
-};
-uniform mediump sampler2D reflection_atlas; //texunit:-3
+#define M_PI 3.14159265359
+//
+// uniforms
+//
-#ifdef USE_FORWARD_LIGHTING
+uniform mat4 camera_matrix;
+uniform mat4 camera_inverse_matrix;
+uniform mat4 projection_matrix;
+uniform mat4 projection_inverse_matrix;
-uniform int omni_light_indices[MAX_FORWARD_LIGHTS];
-uniform int omni_light_count;
+uniform mat4 world_transform;
-uniform int spot_light_indices[MAX_FORWARD_LIGHTS];
-uniform int spot_light_count;
+uniform highp float time;
-uniform int reflection_indices[MAX_FORWARD_LIGHTS];
-uniform int reflection_count;
+#ifdef SCREEN_UV_USED
+uniform vec2 screen_pixel_size;
#endif
+uniform highp sampler2D depth_buffer; //texunit:-5
#if defined(SCREEN_TEXTURE_USED)
-
-uniform highp sampler2D screen_texture; //texunit:-7
-
+uniform highp sampler2D screen_texture; //texunit:-6
#endif
-#ifdef USE_MULTIPLE_RENDER_TARGETS
+#ifdef USE_RADIANCE_MAP
-layout(location=0) out vec4 diffuse_buffer;
-layout(location=1) out vec4 specular_buffer;
-layout(location=2) out vec4 normal_mr_buffer;
-#if defined(ENABLE_SSS)
-layout(location=3) out float sss_buffer;
-#endif
+#define RADIANCE_MAX_LOD 6.0
-#else
+uniform samplerCube radiance_map; // texunit:-2
-layout(location=0) out vec4 frag_color;
+uniform mat4 radiance_inverse_xform;
#endif
-in highp vec4 position_interp;
-uniform highp sampler2D depth_buffer; //texunit:-8
-
-#ifdef USE_CONTACT_SHADOWS
+uniform float bg_energy;
-float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) {
+uniform float ambient_sky_contribution;
+uniform vec4 ambient_color;
+uniform float ambient_energy;
- if (abs(dir.z)>0.99)
- return 1.0;
+#ifdef LIGHT_PASS
- vec3 endpoint = pos+dir*max_distance;
- vec4 source = position_interp;
- vec4 dest = projection_matrix * vec4(endpoint, 1.0);
+#define LIGHT_TYPE_DIRECTIONAL 0
+#define LIGHT_TYPE_OMNI 1
+#define LIGHT_TYPE_SPOT 2
- vec2 from_screen = (source.xy / source.w) * 0.5 + 0.5;
- vec2 to_screen = (dest.xy / dest.w) * 0.5 + 0.5;
+// general for all lights
+uniform int light_type;
- vec2 screen_rel = to_screen - from_screen;
+uniform float light_energy;
+uniform vec4 light_color;
+uniform float light_specular;
- if (length(screen_rel)<0.00001)
- return 1.0; //too small, don't do anything
+// directional
+uniform vec3 light_direction;
- /*float pixel_size; //approximate pixel size
+// omni
+uniform vec3 light_position;
- if (screen_rel.x > screen_rel.y) {
+uniform float light_range;
+uniform vec4 light_attenuation;
- pixel_size = abs((pos.x-endpoint.x)/(screen_rel.x/screen_pixel_size.x));
- } else {
- pixel_size = abs((pos.y-endpoint.y)/(screen_rel.y/screen_pixel_size.y));
+// spot
+uniform float light_spot_attenuation;
+uniform float light_spot_range;
+uniform float light_spot_angle;
- }*/
- vec4 bias = projection_matrix * vec4(pos+vec3(0.0,0.0,0.04), 1.0); //todo un-harcode the 0.04
+// shadows
+uniform highp sampler2D light_shadow_atlas; //texunit:-4
+uniform float light_has_shadow;
+uniform mat4 light_shadow_matrix;
+uniform vec4 light_clamp;
- vec2 pixel_incr = normalize(screen_rel)*screen_pixel_size;
+// directional shadow
+uniform highp sampler2D light_directional_shadow; // texunit:-4
+uniform vec4 light_split_offsets;
- float steps = length(screen_rel) / length(pixel_incr);
- steps = min(2000.0,steps); //put a limit to avoid freezing in some strange situation
- //steps=10.0;
-
- vec4 incr = (dest - source)/steps;
- float ratio=0.0;
- float ratio_incr = 1.0/steps;
-
- while(steps>0.0) {
- source += incr*2.0;
- bias+=incr*2.0;
-
- vec3 uv_depth = (source.xyz / source.w) * 0.5 + 0.5;
- float depth = texture(depth_buffer,uv_depth.xy).r;
-
- if (depth < uv_depth.z) {
- if (depth > (bias.z/bias.w) * 0.5 + 0.5) {
- return min(pow(ratio,4.0),1.0);
- } else {
- return 1.0;
- }
- }
-
-
- ratio+=ratio_incr;
- steps-=1.0;
- }
-
- return 1.0;
-}
-
+uniform mat4 light_shadow_matrix1;
+uniform mat4 light_shadow_matrix2;
+uniform mat4 light_shadow_matrix3;
+uniform mat4 light_shadow_matrix4;
#endif
-// This returns the G_GGX function divided by 2 cos_theta_m, where in practice cos_theta_m is either N.L or N.V.
-// We're dividing this factor off because the overall term we'll end up looks like
-// (see, for example, the first unnumbered equation in B. Burley, "Physically Based Shading at Disney", SIGGRAPH 2012):
-//
-// F(L.V) D(N.H) G(N.L) G(N.V) / (4 N.L N.V)
-//
-// We're basically regouping this as
-//
-// F(L.V) D(N.H) [G(N.L)/(2 N.L)] [G(N.V) / (2 N.V)]
//
-// and thus, this function implements the [G(N.m)/(2 N.m)] part with m = L or V.
+// varyings
//
-// The contents of the D and G (G1) functions (GGX) are taken from
-// E. Heitz, "Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs", J. Comp. Graph. Tech. 3 (2) (2014).
-// Eqns 71-72 and 85-86 (see also Eqns 43 and 80).
-
-float G_GGX_2cos(float cos_theta_m, float alpha) {
- // Schlick's approximation
- // C. Schlick, "An Inexpensive BRDF Model for Physically-based Rendering", Computer Graphics Forum. 13 (3): 233 (1994)
- // Eq. (19), although see Heitz (2014) the about the problems with his derivation.
- // It nevertheless approximates GGX well with k = alpha/2.
- float k = 0.5*alpha;
- return 0.5 / (cos_theta_m * (1.0 - k) + k);
-
- // float cos2 = cos_theta_m*cos_theta_m;
- // float sin2 = (1.0-cos2);
- // return 1.0 /( cos_theta_m + sqrt(cos2 + alpha*alpha*sin2) );
-}
-float D_GGX(float cos_theta_m, float alpha) {
- float alpha2 = alpha*alpha;
- float d = 1.0 + (alpha2-1.0)*cos_theta_m*cos_theta_m;
- return alpha2/(M_PI * d * d);
-}
+varying highp vec3 vertex_interp;
+varying vec3 normal_interp;
-float G_GGX_anisotropic_2cos(float cos_theta_m, float alpha_x, float alpha_y, float cos_phi, float sin_phi) {
- float cos2 = cos_theta_m * cos_theta_m;
- float sin2 = (1.0-cos2);
- float s_x = alpha_x * cos_phi;
- float s_y = alpha_y * sin_phi;
- return 1.0 / (cos_theta_m + sqrt(cos2 + (s_x*s_x + s_y*s_y)*sin2 ));
-}
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
+varying vec3 tangent_interp;
+varying vec3 binormal_interp;
+#endif
-float D_GGX_anisotropic(float cos_theta_m, float alpha_x, float alpha_y, float cos_phi, float sin_phi) {
- float cos2 = cos_theta_m * cos_theta_m;
- float sin2 = (1.0-cos2);
- float r_x = cos_phi/alpha_x;
- float r_y = sin_phi/alpha_y;
- float d = cos2 + sin2*(r_x * r_x + r_y * r_y);
- return 1.0 / (M_PI * alpha_x * alpha_y * d * d );
-}
+#ifdef ENABLE_COLOR_INTERP
+varying vec4 color_interp;
+#endif
+#ifdef ENABLE_UV_INTERP
+varying vec2 uv_interp;
+#endif
-float SchlickFresnel(float u)
-{
- float m = 1.0-u;
- float m2 = m*m;
- return m2*m2*m; // pow(m,5)
-}
+#ifdef ENABLE_UV2_INTERP
+varying vec2 uv2_interp;
+#endif
-float GTR1(float NdotH, float a)
-{
- if (a >= 1.0) return 1.0/M_PI;
- float a2 = a*a;
- float t = 1.0 + (a2-1.0)*NdotH*NdotH;
- return (a2-1.0) / (M_PI*log(a2)*t);
-}
+varying vec3 view_interp;
vec3 metallic_to_specular_color(float metallic, float specular, vec3 albedo) {
float dielectric = (0.034 * 2.0) * specular;
@@ -942,1172 +395,488 @@ vec3 metallic_to_specular_color(float metallic, float specular, vec3 albedo) {
return mix(vec3(dielectric), albedo, metallic); // TODO: reference?
}
-void light_compute(vec3 N, vec3 L, vec3 V, vec3 B, vec3 T, vec3 light_color, vec3 attenuation, vec3 diffuse_color, vec3 transmission, float specular_blob_intensity, float roughness, float metallic, float rim, float rim_tint, float clearcoat, float clearcoat_gloss, float anisotropy, inout vec3 diffuse_light, inout vec3 specular_light) {
-
-#if defined(USE_LIGHT_SHADER_CODE)
-//light is written by the light shader
-
- vec3 normal = N;
- vec3 albedo = diffuse_color;
- vec3 light = L;
- vec3 view = V;
-
-LIGHT_SHADER_CODE
+FRAGMENT_SHADER_GLOBALS
-#else
- float NdotL = dot(N,L);
- float cNdotL = max(NdotL, 0.0); // clamped NdotL
+#ifdef LIGHT_PASS
+void light_compute(vec3 N,
+ vec3 L,
+ vec3 V,
+ vec3 B,
+ vec3 T,
+ vec3 light_color,
+ vec3 attenuation,
+ vec3 diffuse_color,
+ vec3 transmission,
+ float specular_blob_intensity,
+ float roughness,
+ float metallic,
+ float rim,
+ float rim_tint,
+ float clearcoat,
+ float clearcoat_gloss,
+ float anisotropy,
+ inout vec3 diffuse_light,
+ inout vec3 specular_light) {
+
+ float NdotL = dot(N, L);
+ float cNdotL = max(NdotL, 0.0);
float NdotV = dot(N, V);
float cNdotV = max(NdotV, 0.0);
- if (metallic < 1.0) {
-#if defined(DIFFUSE_OREN_NAYAR)
- vec3 diffuse_brdf_NL;
-#else
- float diffuse_brdf_NL; // BRDF times N.L for calculating diffuse radiance
-#endif
+ {
+ // calculate diffuse reflection
+ // TODO hardcode Oren Nayar for now
+ float diffuse_brdf_NL;
-#if defined(DIFFUSE_LAMBERT_WRAP)
- //energy conserving lambert wrap shader
diffuse_brdf_NL = max(0.0,(NdotL + roughness) / ((1.0 + roughness) * (1.0 + roughness)));
+ // diffuse_brdf_NL = cNdotL * (1.0 / M_PI);
-#elif defined(DIFFUSE_OREN_NAYAR)
-
- {
- // see http://mimosa-pudica.net/improved-oren-nayar.html
- float LdotV = dot(L, V);
-
-
- float s = LdotV - NdotL * NdotV;
- float t = mix(1.0, max(NdotL, NdotV), step(0.0, s));
-
- float sigma2 = roughness * roughness; // TODO: this needs checking
- vec3 A = 1.0 + sigma2 * (- 0.5 / (sigma2 + 0.33) + 0.17*diffuse_color / (sigma2 + 0.13) );
- float B = 0.45 * sigma2 / (sigma2 + 0.09);
-
- diffuse_brdf_NL = cNdotL * (A + vec3(B) * s / t) * (1.0 / M_PI);
- }
-
-#elif defined(DIFFUSE_TOON)
-
- diffuse_brdf_NL = smoothstep(-roughness,max(roughness,0.01),NdotL);
-
-#elif defined(DIFFUSE_BURLEY)
-
- {
-
-
- vec3 H = normalize(V + L);
- float cLdotH = max(0.0,dot(L, H));
-
- float FD90 = 0.5 + 2.0 * cLdotH * cLdotH * roughness;
- float FdV = 1.0 + (FD90 - 1.0) * SchlickFresnel(cNdotV);
- float FdL = 1.0 + (FD90 - 1.0) * SchlickFresnel(cNdotL);
- diffuse_brdf_NL = (1.0 / M_PI) * FdV * FdL * cNdotL;
- /*
- float energyBias = mix(roughness, 0.0, 0.5);
- float energyFactor = mix(roughness, 1.0, 1.0 / 1.51);
- float fd90 = energyBias + 2.0 * VoH * VoH * roughness;
- float f0 = 1.0;
- float lightScatter = f0 + (fd90 - f0) * pow(1.0 - cNdotL, 5.0);
- float viewScatter = f0 + (fd90 - f0) * pow(1.0 - cNdotV, 5.0);
-
- diffuse_brdf_NL = lightScatter * viewScatter * energyFactor;*/
- }
-#else
- //lambert
- diffuse_brdf_NL = cNdotL * (1.0 / M_PI);
-#endif
-
-#if defined(TRANSMISSION_USED)
- diffuse_light += light_color * diffuse_color * mix(vec3(diffuse_brdf_NL), vec3(M_PI), transmission) * attenuation;
-#else
diffuse_light += light_color * diffuse_color * diffuse_brdf_NL * attenuation;
-#endif
-
-
-
-#if defined(LIGHT_USE_RIM)
- float rim_light = pow(1.0-cNdotV, (1.0-roughness)*16.0);
- diffuse_light += rim_light * rim * mix(vec3(1.0),diffuse_color,rim_tint) * light_color;
-#endif
}
-
- if (roughness > 0.0) { // FIXME: roughness == 0 should not disable specular light entirely
-
-
- // D
-
-#if defined(SPECULAR_BLINN)
-
- vec3 H = normalize(V + L);
- float cNdotH = max(dot(N,H), 0.0 );
- float intensity = pow( cNdotH, (1.0-roughness) * 256.0);
- specular_light += light_color * intensity * specular_blob_intensity * attenuation;
-
-#elif defined(SPECULAR_PHONG)
-
- vec3 R = normalize(-reflect(L,N));
- float cRdotV = max(0.0,dot(R,V));
- float intensity = pow( cRdotV, (1.0-roughness) * 256.0);
- specular_light += light_color * intensity * specular_blob_intensity * attenuation;
-
-#elif defined(SPECULAR_TOON)
+ {
+ // calculate specular reflection
vec3 R = normalize(-reflect(L,N));
- float RdotV = dot(R,V);
- float mid = 1.0-roughness;
- mid*=mid;
- float intensity = smoothstep(mid-roughness*0.5, mid+roughness*0.5, RdotV) * mid;
- diffuse_light += light_color * intensity * specular_blob_intensity * attenuation; // write to diffuse_light, as in toon shading you generally want no reflection
-
-#elif defined(SPECULAR_DISABLED)
- //none..
-
-#elif defined(SPECULAR_SCHLICK_GGX)
- // shlick+ggx as default
-
- vec3 H = normalize(V + L);
-
- float cNdotH = max(dot(N,H), 0.0);
- float cLdotH = max(dot(L,H), 0.0);
-
-# if defined(LIGHT_USE_ANISOTROPY)
-
- float aspect = sqrt(1.0-anisotropy*0.9);
- float rx = roughness/aspect;
- float ry = roughness*aspect;
- float ax = rx*rx;
- float ay = ry*ry;
- float XdotH = dot( T, H );
- float YdotH = dot( B, H );
- float D = D_GGX_anisotropic(cNdotH, ax, ay, XdotH, YdotH);
- float G = G_GGX_anisotropic_2cos(cNdotL, ax, ay, XdotH, YdotH) * G_GGX_anisotropic_2cos(cNdotV, ax, ay, XdotH, YdotH);
-
-# else
- float alpha = roughness * roughness;
- float D = D_GGX(cNdotH, alpha);
- float G = G_GGX_2cos(cNdotL, alpha) * G_GGX_2cos(cNdotV, alpha);
-# endif
- // F
- float F0 = 1.0; // FIXME
- float cLdotH5 = SchlickFresnel(cLdotH);
- float F = mix(cLdotH5, 1.0, F0);
-
- float specular_brdf_NL = cNdotL * D * F * G;
-
- specular_light += specular_brdf_NL * light_color * specular_blob_intensity * attenuation;
-#endif
-
-#if defined(LIGHT_USE_CLEARCOAT)
- if (clearcoat_gloss > 0.0) {
-# if !defined(SPECULAR_SCHLICK_GGX) && !defined(SPECULAR_BLINN)
- vec3 H = normalize(V + L);
-# endif
-# if !defined(SPECULAR_SCHLICK_GGX)
- float cNdotH = max(dot(N,H), 0.0);
- float cLdotH = max(dot(L,H), 0.0);
- float cLdotH5 = SchlickFresnel(cLdotH);
-#endif
- float Dr = GTR1(cNdotH, mix(.1, .001, clearcoat_gloss));
- float Fr = mix(.04, 1.0, cLdotH5);
- float Gr = G_GGX_2cos(cNdotL, .25) * G_GGX_2cos(cNdotV, .25);
-
-
- float specular_brdf_NL = 0.25 * clearcoat * Gr * Fr * Dr * cNdotL;
-
- specular_light += specular_brdf_NL * light_color * specular_blob_intensity * attenuation;
- }
-#endif
- }
-
-
-#endif //defined(USE_LIGHT_SHADER_CODE)
-}
-
+ float cRdotV = max(dot(R, V), 0.0);
+ float blob_intensity = pow(cRdotV, (1.0 - roughness) * 256.0);
+ specular_light += light_color * attenuation * blob_intensity * specular_blob_intensity;
-float sample_shadow(highp sampler2DShadow shadow, vec2 shadow_pixel_size, vec2 pos, float depth, vec4 clamp_rect) {
-
-#ifdef SHADOW_MODE_PCF_13
-
- float avg=textureProj(shadow,vec4(pos,depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(shadow_pixel_size.x,0.0),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(-shadow_pixel_size.x,0.0),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(0.0,shadow_pixel_size.y),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(0.0,-shadow_pixel_size.y),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(shadow_pixel_size.x,shadow_pixel_size.y),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(-shadow_pixel_size.x,shadow_pixel_size.y),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(shadow_pixel_size.x,-shadow_pixel_size.y),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(-shadow_pixel_size.x,-shadow_pixel_size.y),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(shadow_pixel_size.x*2.0,0.0),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(-shadow_pixel_size.x*2.0,0.0),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(0.0,shadow_pixel_size.y*2.0),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(0.0,-shadow_pixel_size.y*2.0),depth,1.0));
- return avg*(1.0/13.0);
-
-#elif defined(SHADOW_MODE_PCF_5)
-
- float avg=textureProj(shadow,vec4(pos,depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(shadow_pixel_size.x,0.0),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(-shadow_pixel_size.x,0.0),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(0.0,shadow_pixel_size.y),depth,1.0));
- avg+=textureProj(shadow,vec4(pos+vec2(0.0,-shadow_pixel_size.y),depth,1.0));
- return avg*(1.0/5.0);
-
-#else
-
- return textureProj(shadow,vec4(pos,depth,1.0));
-
-#endif
-
-}
-
-#ifdef RENDER_DEPTH_DUAL_PARABOLOID
-
-in highp float dp_clip;
-
-#endif
-
-
-
-#if 0
-//need to save texture depth for this
-
-vec3 light_transmittance(float translucency,vec3 light_vec, vec3 normal, vec3 pos, float distance) {
-
- float scale = 8.25 * (1.0 - translucency) / subsurface_scatter_width;
- float d = scale * distance;
-
- /**
- * Armed with the thickness, we can now calculate the color by means of the
- * precalculated transmittance profile.
- * (It can be precomputed into a texture, for maximum performance):
- */
- float dd = -d * d;
- vec3 profile = vec3(0.233, 0.455, 0.649) * exp(dd / 0.0064) +
- vec3(0.1, 0.336, 0.344) * exp(dd / 0.0484) +
- vec3(0.118, 0.198, 0.0) * exp(dd / 0.187) +
- vec3(0.113, 0.007, 0.007) * exp(dd / 0.567) +
- vec3(0.358, 0.004, 0.0) * exp(dd / 1.99) +
- vec3(0.078, 0.0, 0.0) * exp(dd / 7.41);
-
- /**
- * Using the profile, we finally approximate the transmitted lighting from
- * the back of the object:
- */
- return profile * clamp(0.3 + dot(light_vec, normal),0.0,1.0);
-}
-#endif
-
-void light_process_omni(int idx, vec3 vertex, vec3 eye_vec,vec3 normal,vec3 binormal, vec3 tangent, vec3 albedo, vec3 transmission, float roughness, float metallic, float rim, float rim_tint, float clearcoat, float clearcoat_gloss, float anisotropy, float p_blob_intensity, inout vec3 diffuse_light, inout vec3 specular_light) {
-
- vec3 light_rel_vec = omni_lights[idx].light_pos_inv_radius.xyz-vertex;
- float light_length = length( light_rel_vec );
- float normalized_distance = light_length*omni_lights[idx].light_pos_inv_radius.w;
- vec3 light_attenuation = vec3(pow( max(1.0 - normalized_distance, 0.0), omni_lights[idx].light_direction_attenuation.w ));
-
- if (omni_lights[idx].light_params.w>0.5) {
- //there is a shadowmap
-
- highp vec3 splane=(omni_lights[idx].shadow_matrix * vec4(vertex,1.0)).xyz;
- float shadow_len=length(splane);
- splane=normalize(splane);
- vec4 clamp_rect=omni_lights[idx].light_clamp;
-
- if (splane.z>=0.0) {
-
- splane.z+=1.0;
-
- clamp_rect.y+=clamp_rect.w;
-
- } else {
-
- splane.z=1.0 - splane.z;
-
- /*
- if (clamp_rect.z<clamp_rect.w) {
- clamp_rect.x+=clamp_rect.z;
- } else {
- clamp_rect.y+=clamp_rect.w;
- }
- */
-
- }
-
- splane.xy/=splane.z;
- splane.xy=splane.xy * 0.5 + 0.5;
- splane.z = shadow_len * omni_lights[idx].light_pos_inv_radius.w;
-
- splane.xy = clamp_rect.xy+splane.xy*clamp_rect.zw;
- float shadow = sample_shadow(shadow_atlas,shadow_atlas_pixel_size,splane.xy,splane.z,clamp_rect);
-
-#ifdef USE_CONTACT_SHADOWS
-
- if (shadow>0.01 && omni_lights[idx].shadow_color_contact.a>0.0) {
-
- float contact_shadow = contact_shadow_compute(vertex,normalize(light_rel_vec),min(light_length,omni_lights[idx].shadow_color_contact.a));
- shadow=min(shadow,contact_shadow);
-
- }
-#endif
- light_attenuation*=mix(omni_lights[idx].shadow_color_contact.rgb,vec3(1.0),shadow);
}
-
- light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,omni_lights[idx].light_color_energy.rgb,light_attenuation,albedo,transmission,omni_lights[idx].light_params.z*p_blob_intensity,roughness,metallic,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
-
}
-void light_process_spot(int idx, vec3 vertex, vec3 eye_vec, vec3 normal, vec3 binormal, vec3 tangent,vec3 albedo, vec3 transmission,float roughness, float metallic, float rim, float rim_tint, float clearcoat, float clearcoat_gloss,float anisotropy,float p_blob_intensity, inout vec3 diffuse_light, inout vec3 specular_light) {
-
- vec3 light_rel_vec = spot_lights[idx].light_pos_inv_radius.xyz-vertex;
- float light_length = length( light_rel_vec );
- float normalized_distance = light_length*spot_lights[idx].light_pos_inv_radius.w;
- vec3 light_attenuation = vec3(pow( max(1.0 - normalized_distance, 0.001), spot_lights[idx].light_direction_attenuation.w ));
- vec3 spot_dir = spot_lights[idx].light_direction_attenuation.xyz;
- float spot_cutoff=spot_lights[idx].light_params.y;
- float scos = max(dot(-normalize(light_rel_vec), spot_dir),spot_cutoff);
- float spot_rim = (1.0 - scos) / (1.0 - spot_cutoff);
- light_attenuation *= 1.0 - pow( max(spot_rim,0.001), spot_lights[idx].light_params.x);
-
- if (spot_lights[idx].light_params.w>0.5) {
- //there is a shadowmap
- highp vec4 splane=(spot_lights[idx].shadow_matrix * vec4(vertex,1.0));
- splane.xyz/=splane.w;
-
- float shadow = sample_shadow(shadow_atlas,shadow_atlas_pixel_size,splane.xy,splane.z,spot_lights[idx].light_clamp);
-
-#ifdef USE_CONTACT_SHADOWS
- if (shadow>0.01 && spot_lights[idx].shadow_color_contact.a>0.0) {
-
- float contact_shadow = contact_shadow_compute(vertex,normalize(light_rel_vec),min(light_length,spot_lights[idx].shadow_color_contact.a));
- shadow=min(shadow,contact_shadow);
-
- }
-#endif
- light_attenuation*=mix(spot_lights[idx].shadow_color_contact.rgb,vec3(1.0),shadow);
- }
-
- light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,spot_lights[idx].light_color_energy.rgb,light_attenuation,albedo,transmission,spot_lights[idx].light_params.z*p_blob_intensity,roughness,metallic,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
-
-}
-
-void reflection_process(int idx, vec3 vertex, vec3 normal,vec3 binormal, vec3 tangent,float roughness,float anisotropy,vec3 ambient,vec3 skybox, inout highp vec4 reflection_accum,inout highp vec4 ambient_accum) {
-
- vec3 ref_vec = normalize(reflect(vertex,normal));
- vec3 local_pos = (reflections[idx].local_matrix * vec4(vertex,1.0)).xyz;
- vec3 box_extents = reflections[idx].box_extents.xyz;
-
- if (any(greaterThan(abs(local_pos),box_extents))) { //out of the reflection box
- return;
- }
-
- vec3 inner_pos = abs(local_pos / box_extents);
- float blend = max(inner_pos.x,max(inner_pos.y,inner_pos.z));
- //make blend more rounded
- blend=mix(length(inner_pos),blend,blend);
- blend*=blend;
- blend=1.001-blend;
-
- if (reflections[idx].params.x>0.0){// compute reflection
-
- vec3 local_ref_vec = (reflections[idx].local_matrix * vec4(ref_vec,0.0)).xyz;
-
- if (reflections[idx].params.w > 0.5) { //box project
-
- vec3 nrdir = normalize(local_ref_vec);
- vec3 rbmax = (box_extents - local_pos)/nrdir;
- vec3 rbmin = (-box_extents - local_pos)/nrdir;
-
-
- vec3 rbminmax = mix(rbmin,rbmax,greaterThan(nrdir,vec3(0.0,0.0,0.0)));
-
- float fa = min(min(rbminmax.x, rbminmax.y), rbminmax.z);
- vec3 posonbox = local_pos + nrdir * fa;
- local_ref_vec = posonbox - reflections[idx].box_offset.xyz;
- }
-
-
- vec4 clamp_rect=reflections[idx].atlas_clamp;
- vec3 norm = normalize(local_ref_vec);
- norm.xy/=1.0+abs(norm.z);
- norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25);
- if (norm.z>0.0) {
- norm.y=0.5-norm.y+0.5;
- }
-
- vec2 atlas_uv = norm.xy * clamp_rect.zw + clamp_rect.xy;
- atlas_uv = clamp(atlas_uv,clamp_rect.xy,clamp_rect.xy+clamp_rect.zw);
-
- highp vec4 reflection;
- reflection.rgb = textureLod(reflection_atlas,atlas_uv,roughness*5.0).rgb;
-
- if (reflections[idx].params.z < 0.5) {
- reflection.rgb = mix(skybox,reflection.rgb,blend);
- }
- reflection.rgb*=reflections[idx].params.x;
- reflection.a = blend;
- reflection.rgb*=reflection.a;
-
- reflection_accum+=reflection;
- }
-
- if (reflections[idx].ambient.a>0.0) { //compute ambient using skybox
- vec3 local_amb_vec = (reflections[idx].local_matrix * vec4(normal,0.0)).xyz;
- vec3 splane=normalize(local_amb_vec);
- vec4 clamp_rect=reflections[idx].atlas_clamp;
+// shadows
- splane.z*=-1.0;
- if (splane.z>=0.0) {
- splane.z+=1.0;
- clamp_rect.y+=clamp_rect.w;
- } else {
- splane.z=1.0 - splane.z;
- splane.y=-splane.y;
- }
-
- splane.xy/=splane.z;
- splane.xy=splane.xy * 0.5 + 0.5;
-
- splane.xy = splane.xy * clamp_rect.zw + clamp_rect.xy;
- splane.xy = clamp(splane.xy,clamp_rect.xy,clamp_rect.xy+clamp_rect.zw);
-
- highp vec4 ambient_out;
- ambient_out.a=blend;
- ambient_out.rgb = textureLod(reflection_atlas,splane.xy,5.0).rgb;
- ambient_out.rgb=mix(reflections[idx].ambient.rgb,ambient_out.rgb,reflections[idx].ambient.a);
- if (reflections[idx].params.z < 0.5) {
- ambient_out.rgb = mix(ambient,ambient_out.rgb,blend);
- }
-
- ambient_out.rgb *= ambient_out.a;
- ambient_accum+=ambient_out;
- } else {
-
- highp vec4 ambient_out;
- ambient_out.a=blend;
- ambient_out.rgb=reflections[idx].ambient.rgb;
- if (reflections[idx].params.z < 0.5) {
- ambient_out.rgb = mix(ambient,ambient_out.rgb,blend);
- }
- ambient_out.rgb *= ambient_out.a;
- ambient_accum+=ambient_out;
-
- }
-}
-
-#ifdef USE_GI_PROBES
-
-uniform mediump sampler3D gi_probe1; //texunit:-9
-uniform highp mat4 gi_probe_xform1;
-uniform highp vec3 gi_probe_bounds1;
-uniform highp vec3 gi_probe_cell_size1;
-uniform highp float gi_probe_multiplier1;
-uniform highp float gi_probe_bias1;
-uniform highp float gi_probe_normal_bias1;
-uniform bool gi_probe_blend_ambient1;
-
-uniform mediump sampler3D gi_probe2; //texunit:-10
-uniform highp mat4 gi_probe_xform2;
-uniform highp vec3 gi_probe_bounds2;
-uniform highp vec3 gi_probe_cell_size2;
-uniform highp float gi_probe_multiplier2;
-uniform highp float gi_probe_bias2;
-uniform highp float gi_probe_normal_bias2;
-uniform bool gi_probe2_enabled;
-uniform bool gi_probe_blend_ambient2;
-
-vec3 voxel_cone_trace(mediump sampler3D probe, vec3 cell_size, vec3 pos, vec3 ambient, bool blend_ambient, vec3 direction, float tan_half_angle, float max_distance, float p_bias) {
-
- float dist = p_bias;//1.0; //dot(direction,mix(vec3(-1.0),vec3(1.0),greaterThan(direction,vec3(0.0))))*2.0;
- float alpha=0.0;
- vec3 color = vec3(0.0);
-
- while(dist < max_distance && alpha < 0.95) {
- float diameter = max(1.0, 2.0 * tan_half_angle * dist);
- vec4 scolor = textureLod(probe, (pos + dist * direction) * cell_size, log2(diameter) );
- float a = (1.0 - alpha);
- color += scolor.rgb * a;
- alpha += a * scolor.a;
- dist += diameter * 0.5;
- }
-
- if (blend_ambient) {
- color.rgb = mix(ambient,color.rgb,min(1.0,alpha/0.95));
- }
-
- return color;
-}
-
-void gi_probe_compute(mediump sampler3D probe, mat4 probe_xform, vec3 bounds,vec3 cell_size,vec3 pos, vec3 ambient, vec3 environment, bool blend_ambient,float multiplier, mat3 normal_mtx,vec3 ref_vec, float roughness,float p_bias,float p_normal_bias, inout vec4 out_spec, inout vec4 out_diff) {
-
-
-
- vec3 probe_pos = (probe_xform * vec4(pos,1.0)).xyz;
- vec3 ref_pos = (probe_xform * vec4(pos+ref_vec,1.0)).xyz;
- ref_vec = normalize(ref_pos - probe_pos);
-
- probe_pos+=(probe_xform * vec4(normal_mtx[2],0.0)).xyz*p_normal_bias;
-
-/* out_diff.rgb = voxel_cone_trace(probe,cell_size,probe_pos,normalize((probe_xform * vec4(ref_vec,0.0)).xyz),0.0 ,100.0);
- out_diff.a = 1.0;
- return;*/
- //out_diff = vec4(textureLod(probe,probe_pos*cell_size,3.0).rgb,1.0);
- //return;
-
- //this causes corrupted pixels, i have no idea why..
- if (any(bvec2(any(lessThan(probe_pos,vec3(0.0))),any(greaterThan(probe_pos,bounds))))) {
- return;
- }
-
- //vec3 blendv = probe_pos/bounds * 2.0 - 1.0;
- //float blend = 1.001-max(blendv.x,max(blendv.y,blendv.z));
- float blend=1.0;
-
- float max_distance = length(bounds);
-
- //radiance
-#ifdef VCT_QUALITY_HIGH
-
-#define MAX_CONE_DIRS 6
- vec3 cone_dirs[MAX_CONE_DIRS] = vec3[] (
- vec3(0, 0, 1),
- vec3(0.866025, 0, 0.5),
- vec3(0.267617, 0.823639, 0.5),
- vec3(-0.700629, 0.509037, 0.5),
- vec3(-0.700629, -0.509037, 0.5),
- vec3(0.267617, -0.823639, 0.5)
- );
-
- float cone_weights[MAX_CONE_DIRS] = float[](0.25, 0.15, 0.15, 0.15, 0.15, 0.15);
- float cone_angle_tan = 0.577;
- float min_ref_tan = 0.0;
-#else
-
-#define MAX_CONE_DIRS 4
-
- vec3 cone_dirs[MAX_CONE_DIRS] = vec3[] (
- vec3(0.707107, 0, 0.707107),
- vec3(0, 0.707107, 0.707107),
- vec3(-0.707107, 0, 0.707107),
- vec3(0, -0.707107, 0.707107)
- );
-
- float cone_weights[MAX_CONE_DIRS] = float[](0.25, 0.25, 0.25, 0.25);
- float cone_angle_tan = 0.98269;
- max_distance*=0.5;
- float min_ref_tan = 0.2;
-
-#endif
- vec3 light=vec3(0.0);
- for(int i=0;i<MAX_CONE_DIRS;i++) {
-
- vec3 dir = normalize( (probe_xform * vec4(pos + normal_mtx * cone_dirs[i],1.0)).xyz - probe_pos);
- light+=cone_weights[i] * voxel_cone_trace(probe,cell_size,probe_pos,ambient,blend_ambient,dir,cone_angle_tan,max_distance,p_bias);
-
- }
-
- light*=multiplier;
-
- out_diff += vec4(light*blend,blend);
-
- //irradiance
-
- vec3 irr_light = voxel_cone_trace(probe,cell_size,probe_pos,environment,blend_ambient,ref_vec,max(min_ref_tan,tan(roughness * 0.5 * M_PI)) ,max_distance,p_bias);
-
- irr_light *= multiplier;
- //irr_light=vec3(0.0);
-
- out_spec += vec4(irr_light*blend,blend);
+float sample_shadow(highp sampler2D shadow,
+ vec2 shadow_pixel_size,
+ vec2 pos,
+ float depth,
+ vec4 clamp_rect)
+{
+ // vec4 depth_value = texture2D(shadow, pos);
+ // return depth_value.z;
+ return texture2DProj(shadow, vec4(pos, depth, 1.0)).r;
+ // return (depth_value.x + depth_value.y + depth_value.z + depth_value.w) / 4.0;
}
-void gi_probes_compute(vec3 pos, vec3 normal, float roughness, inout vec3 out_specular, inout vec3 out_ambient) {
-
- roughness = roughness * roughness;
-
- vec3 ref_vec = normalize(reflect(normalize(pos),normal));
-
- //find arbitrary tangent and bitangent, then build a matrix
- vec3 v0 = abs(normal.z) < 0.999 ? vec3(0, 0, 1) : vec3(0, 1, 0);
- vec3 tangent = normalize(cross(v0, normal));
- vec3 bitangent = normalize(cross(tangent, normal));
- mat3 normal_mat = mat3(tangent,bitangent,normal);
-
- vec4 diff_accum = vec4(0.0);
- vec4 spec_accum = vec4(0.0);
-
- vec3 ambient = out_ambient;
- out_ambient = vec3(0.0);
-
- vec3 environment = out_specular;
-
- out_specular = vec3(0.0);
-
- gi_probe_compute(gi_probe1,gi_probe_xform1,gi_probe_bounds1,gi_probe_cell_size1,pos,ambient,environment,gi_probe_blend_ambient1,gi_probe_multiplier1,normal_mat,ref_vec,roughness,gi_probe_bias1,gi_probe_normal_bias1,spec_accum,diff_accum);
-
- if (gi_probe2_enabled) {
-
- gi_probe_compute(gi_probe2,gi_probe_xform2,gi_probe_bounds2,gi_probe_cell_size2,pos,ambient,environment,gi_probe_blend_ambient2,gi_probe_multiplier2,normal_mat,ref_vec,roughness,gi_probe_bias2,gi_probe_normal_bias2,spec_accum,diff_accum);
- }
-
- if (diff_accum.a>0.0) {
- diff_accum.rgb/=diff_accum.a;
- }
-
- if (spec_accum.a>0.0) {
- spec_accum.rgb/=spec_accum.a;
- }
-
- out_specular+=spec_accum.rgb;
- out_ambient+=diff_accum.rgb;
-
-}
-
#endif
+void main()
+{
-
-void main() {
-
-#ifdef RENDER_DEPTH_DUAL_PARABOLOID
-
- if (dp_clip>0.0)
- discard;
-#endif
-
- //lay out everything, whathever is unused is optimized away anyway
highp vec3 vertex = vertex_interp;
- vec3 albedo = vec3(0.8,0.8,0.8);
+ vec3 albedo = vec3(1.0);
vec3 transmission = vec3(0.0);
float metallic = 0.0;
float specular = 0.5;
- vec3 emission = vec3(0.0,0.0,0.0);
+ vec3 emission = vec3(0.0);
float roughness = 1.0;
float rim = 0.0;
float rim_tint = 0.0;
- float clearcoat=0.0;
- float clearcoat_gloss=0.0;
- float anisotropy = 1.0;
- vec2 anisotropy_flow = vec2(1.0,0.0);
-
-#if defined(ENABLE_AO)
- float ao=1.0;
- float ao_light_affect=0.0;
-#endif
+ float clearcoat = 0.0;
+ float clearcoat_gloss = 0.0;
+ float anisotropy = 0.0;
+ vec2 anisotropy_flow = vec2(1.0, 0.0);
float alpha = 1.0;
+ float side = 1.0;
-#ifdef METERIAL_DOUBLESIDED
- float side=float(gl_FrontFacing)*2.0-1.0;
-#else
- float side=1.0;
+#if defined(ENABLE_AO)
+ float ao = 1.0;
+ float ao_light_affect = 0.0;
#endif
-#if defined(ALPHA_SCISSOR_USED)
- float alpha_scissor = 0.5;
-#endif
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
- vec3 binormal = normalize(binormal_interp)*side;
- vec3 tangent = normalize(tangent_interp)*side;
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP)
+ vec3 binormal = normalize(binormal_interp) * side;
+ vec3 tangent = normalize(tangent_interp) * side;
#else
vec3 binormal = vec3(0.0);
vec3 tangent = vec3(0.0);
#endif
- vec3 normal = normalize(normal_interp)*side;
-
-#if defined(ENABLE_UV_INTERP)
- vec2 uv = uv_interp;
-#endif
-
-#if defined(ENABLE_UV2_INTERP)
- vec2 uv2 = uv2_interp;
-#endif
-
-#if defined(ENABLE_COLOR_INTERP)
- vec4 color = color_interp;
-#endif
+ vec3 normal = normalize(normal_interp) * side;
#if defined(ENABLE_NORMALMAP)
-
- vec3 normalmap = vec3(0.0);
+ vec3 normalmap = vec3(0.5);
#endif
+ float normaldepth = 1.0;
- float normaldepth=1.0;
-#if defined(SCREEN_UV_USED)
- vec2 screen_uv = gl_FragCoord.xy*screen_pixel_size;
+#ifdef ALPHA_SCISSOR_USED
+ float alpha_scissor = 0.5;
#endif
-#if defined (ENABLE_SSS)
- float sss_strength=0.0;
+#ifdef SCREEN_UV_USED
+ vec2 screen_uv = gl_FragCoord.xy * screen_pixel_size;
#endif
{
-
FRAGMENT_SHADER_CODE
-}
+}
-#if defined(ALPHA_SCISSOR_USED)
- if (alpha<alpha_scissor) {
- discard;
- }
-#endif
-
-#ifdef USE_OPAQUE_PREPASS
+#if defined(ENABLE_NORMALMAP)
+ normalmap.xy = normalmap.xy * 2.0 - 1.0;
+ normalmap.z = sqrt(max(0.0, 1.0 - dot(normalmap.xy, normalmap.xy)));
- if (alpha<0.99) {
- discard;
- }
+ // normal = normalize(mix(normal_interp, tangent * normalmap.x + binormal * normalmap.y + normal * normalmap.z, normaldepth)) * side;
+ normal = normalmap;
#endif
-#if defined(ENABLE_NORMALMAP)
+ normal = normalize(normal);
- normalmap.xy=normalmap.xy*2.0-1.0;
- normalmap.z=sqrt(1.0-dot(normalmap.xy,normalmap.xy)); //always ignore Z, as it can be RG packed, Z may be pos/neg, etc.
+ vec3 N = normal;
- normal = normalize( mix(normal_interp,tangent * normalmap.x + binormal * normalmap.y + normal * normalmap.z,normaldepth) ) * side;
+ vec3 specular_light = vec3(0.0, 0.0, 0.0);
+ vec3 diffuse_light = vec3(0.0, 0.0, 0.0);
-#endif
+ vec3 ambient_light = vec3(0.0, 0.0, 0.0);
-#if defined(LIGHT_USE_ANISOTROPY)
-
- if (anisotropy>0.01) {
- //rotation matrix
- mat3 rot = mat3( tangent, binormal, normal );
- //make local to space
- tangent = normalize(rot * vec3(anisotropy_flow.x,anisotropy_flow.y,0.0));
- binormal = normalize(rot * vec3(-anisotropy_flow.y,anisotropy_flow.x,0.0));
- }
+ vec3 env_reflection_light = vec3(0.0, 0.0, 0.0);
-#endif
+ vec3 eye_position = -normalize(vertex_interp);
-#ifdef ENABLE_CLIP_ALPHA
- if (albedo.a<0.99) {
- //used for doublepass and shadowmapping
+#ifdef ALPHA_SCISSOR_USED
+ if (alpha < alpha_scissor) {
discard;
}
#endif
-/////////////////////// LIGHTING //////////////////////////////
-
- //apply energy conservation
-
-#ifdef USE_VERTEX_LIGHTING
-
- vec3 specular_light = specular_light_interp.rgb;
- vec3 diffuse_light = diffuse_light_interp.rgb;
-#else
-
- vec3 specular_light = vec3(0.0,0.0,0.0);
- vec3 diffuse_light = vec3(0.0,0.0,0.0);
-
-#endif
+//
+// Lighting
+//
+#ifdef LIGHT_PASS
- vec3 ambient_light;
- vec3 env_reflection_light = vec3(0.0,0.0,0.0);
+ if (light_type == LIGHT_TYPE_OMNI) {
+ vec3 light_vec = light_position - vertex;
+ float light_length = length(light_vec);
- vec3 eye_vec = -normalize( vertex_interp );
+ float normalized_distance = light_length / light_range;
+ float omni_attenuation = pow(1.0 - normalized_distance, light_attenuation.w);
+ vec3 attenuation = vec3(omni_attenuation);
-#ifdef USE_RADIANCE_MAP
+ if (light_has_shadow > 0.5) {
+ highp vec3 splane = (light_shadow_matrix * vec4(vertex, 1.0)).xyz;
+ float shadow_len = length(splane);
- if (no_ambient_light) {
- ambient_light=vec3(0.0,0.0,0.0);
- } else {
- {
+ splane = normalize(splane);
- { //read radiance from dual paraboloid
+ vec4 clamp_rect = light_clamp;
- vec3 ref_vec = reflect(-eye_vec,normal); //2.0 * ndotv * normal - view; // reflect(v, n);
- ref_vec=normalize((radiance_inverse_xform * vec4(ref_vec,0.0)).xyz);
- vec3 radiance = textureDualParaboloid(radiance_map,ref_vec,roughness) * bg_energy;
- env_reflection_light = radiance;
+ if (splane.z >= 0.0) {
+ splane.z += 1.0;
+ clamp_rect.y += clamp_rect.w;
+ } else {
+ splane.z = 1.0 - splane.z;
}
- //no longer a cubemap
- //vec3 radiance = textureLod(radiance_cube, r, lod).xyz * ( brdf.x + brdf.y);
- }
+ splane.xy /= splane.z;
+ splane.xy = splane.xy * 0.5 + 0.5;
+ splane.z = shadow_len / light_range;
- {
+ splane.xy = clamp_rect.xy + splane.xy * clamp_rect.zw;
- vec3 ambient_dir=normalize((radiance_inverse_xform * vec4(normal,0.0)).xyz);
- vec3 env_ambient=textureDualParaboloid(radiance_map,ambient_dir,1.0) * bg_energy;
+ float shadow = sample_shadow(light_shadow_atlas, vec2(0.0), splane.xy, splane.z, clamp_rect);
- ambient_light=mix(ambient_light_color.rgb,env_ambient,radiance_ambient_contribution);
- //ambient_light=vec3(0.0,0.0,0.0);
+ if (shadow > splane.z) {
+ } else {
+ attenuation = vec3(0.0);
+ }
}
- }
-
-#else
-
- if (no_ambient_light){
- ambient_light=vec3(0.0,0.0,0.0);
- } else {
- ambient_light=ambient_light_color.rgb;
- }
-#endif
- ambient_light*=ambient_energy;
-
- float specular_blob_intensity=1.0;
-#if defined(SPECULAR_TOON)
- specular_blob_intensity*=specular * 2.0;
-#endif
-
-#if defined(USE_LIGHT_DIRECTIONAL)
-
- vec3 light_attenuation=vec3(1.0);
-
- float depth_z = -vertex.z;
-#ifdef LIGHT_DIRECTIONAL_SHADOW
+ light_compute(normal,
+ normalize(light_vec),
+ eye_position,
+ binormal,
+ tangent,
+ light_color.xyz * light_energy,
+ attenuation,
+ albedo,
+ transmission,
+ specular * light_specular,
+ roughness,
+ metallic,
+ rim,
+ rim_tint,
+ clearcoat,
+ clearcoat_gloss,
+ anisotropy,
+ diffuse_light,
+ specular_light);
+
+ } else if (light_type == LIGHT_TYPE_DIRECTIONAL) {
+
+ vec3 light_vec = -light_direction;
+ vec3 attenuation = vec3(1.0, 1.0, 1.0);
+
+ float depth_z = -vertex.z;
+
+ if (light_has_shadow > 0.5) {
#ifdef LIGHT_USE_PSSM4
- if (depth_z < shadow_split_offsets.w) {
+ if (depth_z < light_split_offsets.w) {
#elif defined(LIGHT_USE_PSSM2)
- if (depth_z < shadow_split_offsets.y) {
+ if (depth_z < light_split_offsets.y) {
#else
- if (depth_z < shadow_split_offsets.x) {
-#endif //LIGHT_USE_PSSM4
+ if (depth_z < light_split_offsets.x) {
+#endif
- vec3 pssm_coord;
- float pssm_fade=0.0;
+ vec3 pssm_coord;
+ float pssm_fade = 0.0;
#ifdef LIGHT_USE_PSSM_BLEND
- float pssm_blend;
- vec3 pssm_coord2;
- bool use_blend=true;
+ float pssm_blend;
+ vec3 pssm_coord2;
+ bool use_blend = true;
#endif
-
#ifdef LIGHT_USE_PSSM4
+ if (depth_z < light_split_offsets.y) {
+ if (depth_z < light_split_offsets.x) {
+ highp vec4 splane = (light_shadow_matrix1 * vec4(vertex, 1.0));
+ pssm_coord = splane.xyz / splane.w;
+#ifdef LIGHT_USE_PSSM_BLEND
+ splane = (light_shadow_matrix2 * vec4(vertex, 1.0));
+ pssm_coord2 = splane.xyz / splane.w;
- if (depth_z < shadow_split_offsets.y) {
-
- if (depth_z < shadow_split_offsets.x) {
-
- highp vec4 splane=(shadow_matrix1 * vec4(vertex,1.0));
- pssm_coord=splane.xyz/splane.w;
-
-
-#if defined(LIGHT_USE_PSSM_BLEND)
-
- splane=(shadow_matrix2 * vec4(vertex,1.0));
- pssm_coord2=splane.xyz/splane.w;
- pssm_blend=smoothstep(0.0,shadow_split_offsets.x,depth_z);
+ pssm_blend = smoothstep(0.0, light_split_offsets.x, depth_z);
#endif
+ } else {
+ highp vec4 splane = (light_shadow_matrix2 * vec4(vertex, 1.0));
+ pssm_coord = splane.xyz / splane.w;
- } else {
-
- highp vec4 splane=(shadow_matrix2 * vec4(vertex,1.0));
- pssm_coord=splane.xyz/splane.w;
+#ifdef LIGHT_USE_PSSM_BLEND
+ splane = (light_shadow_matrix3 * vec4(vertex, 1.0));
+ pssm_coord2 = splane.xyz / splane.w;
-#if defined(LIGHT_USE_PSSM_BLEND)
- splane=(shadow_matrix3 * vec4(vertex,1.0));
- pssm_coord2=splane.xyz/splane.w;
- pssm_blend=smoothstep(shadow_split_offsets.x,shadow_split_offsets.y,depth_z);
+ pssm_blend = smoothstep(light_split_offsets.x, light_split_offsets.y, depth_z);
#endif
+ }
+ } else {
+ if (depth_z < light_split_offsets.z) {
- }
- } else {
-
-
- if (depth_z < shadow_split_offsets.z) {
-
- highp vec4 splane=(shadow_matrix3 * vec4(vertex,1.0));
- pssm_coord=splane.xyz/splane.w;
+ highp vec4 splane = (light_shadow_matrix3 * vec4(vertex, 1.0));
+ pssm_coord = splane.xyz / splane.w;
#if defined(LIGHT_USE_PSSM_BLEND)
- splane=(shadow_matrix4 * vec4(vertex,1.0));
- pssm_coord2=splane.xyz/splane.w;
- pssm_blend=smoothstep(shadow_split_offsets.y,shadow_split_offsets.z,depth_z);
+ splane = (light_shadow_matrix4 * vec4(vertex, 1.0));
+ pssm_coord2 = splane.xyz / splane.w;
+ pssm_blend = smoothstep(light_split_offsets.y, light_split_offsets.z, depth_z);
#endif
- } else {
+ } else {
- highp vec4 splane=(shadow_matrix4 * vec4(vertex,1.0));
- pssm_coord=splane.xyz/splane.w;
- pssm_fade = smoothstep(shadow_split_offsets.z,shadow_split_offsets.w,depth_z);
+ highp vec4 splane = (light_shadow_matrix4 * vec4(vertex, 1.0));
+ pssm_coord = splane.xyz / splane.w;
+ pssm_fade = smoothstep(light_split_offsets.z, light_split_offsets.w, depth_z);
#if defined(LIGHT_USE_PSSM_BLEND)
- use_blend=false;
-
+ use_blend = false;
#endif
+ }
+ }
- }
- }
-
-
-
-#endif //LIGHT_USE_PSSM4
+#endif // LIGHT_USE_PSSM4
#ifdef LIGHT_USE_PSSM2
+ if (depth_z < light_split_offsets.x) {
- if (depth_z < shadow_split_offsets.x) {
-
- highp vec4 splane=(shadow_matrix1 * vec4(vertex,1.0));
- pssm_coord=splane.xyz/splane.w;
-
+ highp vec4 splane = (light_shadow_matrix1 * vec4(vertex, 1.0));
+ pssm_coord = splane.xyz / splane.w;
-#if defined(LIGHT_USE_PSSM_BLEND)
-
- splane=(shadow_matrix2 * vec4(vertex,1.0));
- pssm_coord2=splane.xyz/splane.w;
- pssm_blend=smoothstep(0.0,shadow_split_offsets.x,depth_z);
+#ifdef LIGHT_USE_PSSM_BLEND
+ splane = (light_shadow_matrix2 * vec4(vertex, 1.0));
+ pssm_coord2 = splane.xyz / splane.w;
+ pssm_blend = smoothstep(0.0, light_split_offsets.x, depth_z);
#endif
-
- } else {
- highp vec4 splane=(shadow_matrix2 * vec4(vertex,1.0));
- pssm_coord=splane.xyz/splane.w;
- pssm_fade = smoothstep(shadow_split_offsets.x,shadow_split_offsets.y,depth_z);
-#if defined(LIGHT_USE_PSSM_BLEND)
- use_blend=false;
-
+ } else {
+ highp vec4 splane = (light_shadow_matrix2 * vec4(vertex, 1.0));
+ pssm_coord = splane.xyz / splane.w;
+ pssm_fade = smoothstep(light_split_offsets.x, light_split_offsets.y, depth_z);
+#ifdef LIGHT_USE_PSSM_BLEND
+ use_blend = false;
#endif
+ }
- }
-
-#endif //LIGHT_USE_PSSM2
+#endif // LIGHT_USE_PSSM2
#if !defined(LIGHT_USE_PSSM4) && !defined(LIGHT_USE_PSSM2)
- { //regular orthogonal
- highp vec4 splane=(shadow_matrix1 * vec4(vertex,1.0));
- pssm_coord=splane.xyz/splane.w;
- }
+ {
+ highp vec4 splane = (light_shadow_matrix1 * vec4(vertex, 1.0));
+ pssm_coord = splane.xyz / splane.w;
+ }
#endif
+ float shadow = sample_shadow(light_shadow_atlas, vec2(0.0), pssm_coord.xy, pssm_coord.z, light_clamp);
- //one one sample
-
- float shadow = sample_shadow(directional_shadow,directional_shadow_pixel_size,pssm_coord.xy,pssm_coord.z,light_clamp);
-
-#if defined(LIGHT_USE_PSSM_BLEND)
-
- if (use_blend) {
- shadow=mix(shadow, sample_shadow(directional_shadow,directional_shadow_pixel_size,pssm_coord2.xy,pssm_coord2.z,light_clamp),pssm_blend);
- }
+#ifdef LIGHT_USE_PSSM_BLEND
+ if (use_blend) {
+ shadow = mix(shadow, sample_shadow(light_shadow_atlas, vec2(0.0), pssm_coord2.xy, pssm_coord2.z, light_clamp), pssm_blend);
+ }
#endif
-#ifdef USE_CONTACT_SHADOWS
- if (shadow>0.01 && shadow_color_contact.a>0.0) {
+ attenuation *= shadow;
- float contact_shadow = contact_shadow_compute(vertex,-light_direction_attenuation.xyz,shadow_color_contact.a);
- shadow=min(shadow,contact_shadow);
- }
-#endif
- light_attenuation=mix(mix(shadow_color_contact.rgb,vec3(1.0),shadow),vec3(1.0),pssm_fade);
-
-
- }
+ }
+ }
-#endif //LIGHT_DIRECTIONAL_SHADOW
+ light_compute(normal,
+ normalize(light_vec),
+ eye_position,
+ binormal,
+ tangent,
+ light_color.xyz * light_energy,
+ attenuation,
+ albedo,
+ transmission,
+ specular * light_specular,
+ roughness,
+ metallic,
+ rim,
+ rim_tint,
+ clearcoat,
+ clearcoat_gloss,
+ anisotropy,
+ diffuse_light,
+ specular_light);
+ } else if (light_type == LIGHT_TYPE_SPOT) {
+
+ vec3 light_att = vec3(1.0);
+
+ if (light_has_shadow > 0.5) {
+ highp vec4 splane = (light_shadow_matrix * vec4(vertex, 1.0));
+ splane.xyz /= splane.w;
+
+ float shadow = sample_shadow(light_shadow_atlas, vec2(0.0), splane.xy, splane.z, light_clamp);
+
+ if (shadow > splane.z) {
+ } else {
+ light_att = vec3(0.0);
+ }
-#ifdef USE_VERTEX_LIGHTING
- diffuse_light*=mix(vec3(1.0),light_attenuation,diffuse_light_interp.a);
- specular_light*=mix(vec3(1.0),light_attenuation,specular_light_interp.a);
-#else
- light_compute(normal,-light_direction_attenuation.xyz,eye_vec,binormal,tangent,light_color_energy.rgb,light_attenuation,albedo,transmission,light_params.z*specular_blob_intensity,roughness,metallic,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
-#endif
+ }
+ vec3 light_rel_vec = light_position - vertex;
+ float light_length = length(light_rel_vec);
+ float normalized_distance = light_length / light_range;
-#endif //#USE_LIGHT_DIRECTIONAL
+ float spot_attenuation = pow(1.0 - normalized_distance, light_attenuation.w);
+ vec3 spot_dir = light_direction;
-#ifdef USE_GI_PROBES
- gi_probes_compute(vertex,normal,roughness,env_reflection_light,ambient_light);
+ float spot_cutoff = light_spot_angle;
-#endif
+ float scos = max(dot(-normalize(light_rel_vec), spot_dir), spot_cutoff);
+ float spot_rim = max(0.0001, (1.0 - scos) / (1.0 - spot_cutoff));
-#ifdef USE_FORWARD_LIGHTING
+ spot_attenuation *= 1.0 - pow(spot_rim, light_spot_attenuation);
+ light_att *= vec3(spot_attenuation);
- highp vec4 reflection_accum = vec4(0.0,0.0,0.0,0.0);
- highp vec4 ambient_accum = vec4(0.0,0.0,0.0,0.0);
- for(int i=0;i<reflection_count;i++) {
- reflection_process(reflection_indices[i],vertex,normal,binormal,tangent,roughness,anisotropy,ambient_light,env_reflection_light,reflection_accum,ambient_accum);
+ light_compute(normal,
+ normalize(light_rel_vec),
+ eye_position,
+ binormal,
+ tangent,
+ light_color.xyz * light_energy,
+ light_att,
+ albedo,
+ transmission,
+ specular * light_specular,
+ roughness,
+ metallic,
+ rim,
+ rim_tint,
+ clearcoat,
+ clearcoat_gloss,
+ anisotropy,
+ diffuse_light,
+ specular_light);
}
- if (reflection_accum.a>0.0) {
- specular_light+=reflection_accum.rgb/reflection_accum.a;
- } else {
- specular_light+=env_reflection_light;
- }
-
- if (ambient_accum.a>0.0) {
- ambient_light+=ambient_accum.rgb/ambient_accum.a;
- }
+ gl_FragColor = vec4(ambient_light + diffuse_light + specular_light, alpha);
+#else
+#ifdef RENDER_DEPTH
+#else
-#ifdef USE_VERTEX_LIGHTING
+#ifdef USE_RADIANCE_MAP
- diffuse_light*=albedo;
-#else
- for(int i=0;i<omni_light_count;i++) {
- light_process_omni(omni_light_indices[i],vertex,eye_vec,normal,binormal,tangent,albedo,transmission,roughness,metallic,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,specular_blob_intensity,diffuse_light,specular_light);
- }
+ vec3 ref_vec = reflect(-eye_position, N);
+ ref_vec = normalize((radiance_inverse_xform * vec4(ref_vec, 0.0)).xyz);
- for(int i=0;i<spot_light_count;i++) {
- light_process_spot(spot_light_indices[i],vertex,eye_vec,normal,binormal,tangent,albedo,transmission,roughness,metallic,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,specular_blob_intensity,diffuse_light,specular_light);
- }
+ ref_vec.z *= -1.0;
-#endif //USE_VERTEX_LIGHTING
+ env_reflection_light = textureCubeLod(radiance_map, ref_vec, roughness * RADIANCE_MAX_LOD).xyz * bg_energy;
-#endif
+ {
+ vec3 ambient_dir = normalize((radiance_inverse_xform * vec4(normal, 0.0)).xyz);
+ vec3 env_ambient = textureCubeLod(radiance_map, ambient_dir, RADIANCE_MAX_LOD).xyz * bg_energy;
+ ambient_light = mix(ambient_color.rgb, env_ambient, ambient_sky_contribution);
+ }
+ ambient_light *= ambient_energy;
-#ifdef RENDER_DEPTH
-//nothing happens, so a tree-ssa optimizer will result in no fragment shader :)
-#else
+ specular_light += env_reflection_light;
- specular_light*=reflection_multiplier;
- ambient_light*=albedo; //ambient must be multiplied by albedo at the end
+ ambient_light *= albedo;
#if defined(ENABLE_AO)
- ambient_light*=ao;
- ao_light_affect = mix(1.0,ao,ao_light_affect);
- specular_light*=ao_light_affect;
- diffuse_light*=ao_light_affect;
+ ambient_light *= ao;
+ ao_light_affect = mix(1.0, ao, ao_light_affect);
+ specular_light *= ao_light_affect;
+ diffuse_light *= ao_light_affect;
#endif
+ diffuse_light *= 1.0 - metallic;
+ ambient_light *= 1.0 - metallic;
+ // environment BRDF approximation
- //energy conservation
- diffuse_light *= 1.0-metallic; // TODO: avoid all diffuse and ambient light calculations when metallic == 1 up to this point
- ambient_light *= 1.0-metallic;
-
-
+ // TODO shadeless
{
-
-#if defined(DIFFUSE_TOON)
- //simplify for toon, as
- specular_light *= specular * metallic * albedo * 2.0;
-#else
- // Environment brdf approximation (Lazarov 2013)
- // see https://www.unrealengine.com/en-US/blog/physically-based-shading-on-mobile
const vec4 c0 = vec4(-1.0, -0.0275, -0.572, 0.022);
const vec4 c1 = vec4( 1.0, 0.0425, 1.04, -0.04);
vec4 r = roughness * c0 + c1;
- float ndotv = clamp(dot(normal,eye_vec),0.0,1.0);
+ float ndotv = clamp(dot(normal,eye_position),0.0,1.0);
float a004 = min( r.x * r.x, exp2( -9.28 * ndotv ) ) * r.x + r.y;
vec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;
vec3 specular_color = metallic_to_specular_color(metallic, specular, albedo);
specular_light *= AB.x * specular_color + AB.y;
-#endif
-
}
- if (fog_color_enabled.a > 0.5) {
- float fog_amount=0.0;
+ gl_FragColor = vec4(ambient_light + diffuse_light + specular_light, alpha);
+ // gl_FragColor = vec4(normal, 1.0);
-
-#ifdef USE_LIGHT_DIRECTIONAL
-
- vec3 fog_color = mix( fog_color_enabled.rgb, fog_sun_color_amount.rgb,fog_sun_color_amount.a * pow(max( dot(normalize(vertex),-light_direction_attenuation.xyz), 0.0),8.0) );
#else
-
- vec3 fog_color = fog_color_enabled.rgb;
+ gl_FragColor = vec4(albedo, alpha);
#endif
-
- //apply fog
-
- if (fog_depth_enabled) {
-
- float fog_z = smoothstep(fog_depth_begin,z_far,length(vertex));
-
- fog_amount = pow(fog_z,fog_depth_curve);
- if (fog_transmit_enabled) {
- vec3 total_light = emission + ambient_light + specular_light + diffuse_light;
- float transmit = pow(fog_z,fog_transmit_curve);
- fog_color = mix(max(total_light,fog_color),fog_color,transmit);
- }
- }
-
- if (fog_height_enabled) {
- float y = (camera_matrix * vec4(vertex,1.0)).y;
- fog_amount = max(fog_amount,pow(smoothstep(fog_height_min,fog_height_max,y),fog_height_curve));
- }
-
- float rev_amount = 1.0 - fog_amount;
-
-
- emission = emission * rev_amount + fog_color * fog_amount;
- ambient_light*=rev_amount;
- specular_light*rev_amount;
- diffuse_light*=rev_amount;
-
- }
-
-#ifdef USE_MULTIPLE_RENDER_TARGETS
-
-
-#ifdef SHADELESS
- diffuse_buffer=vec4(albedo.rgb,0.0);
- specular_buffer=vec4(0.0);
-
-#else
-
-#if defined(ENABLE_AO)
-
- float ambient_scale=0.0; // AO is supplied by material
-#else
- //approximate ambient scale for SSAO, since we will lack full ambient
- float max_emission=max(emission.r,max(emission.g,emission.b));
- float max_ambient=max(ambient_light.r,max(ambient_light.g,ambient_light.b));
- float max_diffuse=max(diffuse_light.r,max(diffuse_light.g,diffuse_light.b));
- float total_ambient = max_ambient+max_diffuse+max_emission;
- float ambient_scale = (total_ambient>0.0) ? (max_ambient+ambient_occlusion_affect_light*max_diffuse)/total_ambient : 0.0;
-#endif //ENABLE_AO
-
- diffuse_buffer=vec4(emission+diffuse_light+ambient_light,ambient_scale);
- specular_buffer=vec4(specular_light,metallic);
-
-#endif //SHADELESS
-
- normal_mr_buffer=vec4(normalize(normal)*0.5+0.5,roughness);
-
-#if defined (ENABLE_SSS)
- sss_buffer = sss_strength;
-#endif
-
-
-#else //USE_MULTIPLE_RENDER_TARGETS
-
-
-#ifdef SHADELESS
- frag_color=vec4(albedo,alpha);
-#else
- frag_color=vec4(emission+ambient_light+diffuse_light+specular_light,alpha);
-#endif //SHADELESS
-
-
-#endif //USE_MULTIPLE_RENDER_TARGETS
-
+#endif // RENDER_DEPTH
-#endif //RENDER_DEPTH
+#endif // lighting
}
diff --git a/drivers/gles2/shaders/stdlib.glsl b/drivers/gles2/shaders/stdlib.glsl
new file mode 100644
index 0000000000..ebbdb96311
--- /dev/null
+++ b/drivers/gles2/shaders/stdlib.glsl
@@ -0,0 +1,45 @@
+
+vec2 select2(vec2 a, vec2 b, bvec2 c)
+{
+ vec2 ret;
+
+ ret.x = c.x ? b.x : a.x;
+ ret.y = c.y ? b.y : a.y;
+
+ return ret;
+}
+
+vec3 select3(vec3 a, vec3 b, bvec3 c)
+{
+ vec3 ret;
+
+ ret.x = c.x ? b.x : a.x;
+ ret.y = c.y ? b.y : a.y;
+ ret.z = c.z ? b.z : a.z;
+
+ return ret;
+}
+
+vec4 select4(vec4 a, vec4 b, bvec4 c)
+{
+ vec4 ret;
+
+ ret.x = c.x ? b.x : a.x;
+ ret.y = c.y ? b.y : a.y;
+ ret.z = c.z ? b.z : a.z;
+ ret.w = c.w ? b.w : a.w;
+
+ return ret;
+}
+
+
+highp vec4 texel2DFetch(highp sampler2D tex, ivec2 size, ivec2 coord)
+{
+ float x_coord = float(2 * coord.x + 1) / float(size.x * 2);
+ float y_coord = float(2 * coord.y + 1) / float(size.y * 2);
+
+ x_coord = float(coord.x) / float(size.x);
+ y_coord = float(coord.y) / float(size.y);
+
+ return texture2DLod(tex, vec2(x_coord, y_coord), 0.0);
+}
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 97c4a98aab..cb17695c5f 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -225,7 +225,7 @@ void RasterizerGLES3::set_current_render_target(RID p_render_target) {
if (!p_render_target.is_valid() && storage->frame.current_rt && storage->frame.clear_request) {
//handle pending clear request, if the framebuffer was not cleared
glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo);
- print_line("unbind clear of: " + storage->frame.clear_request_color);
+
glClearColor(
storage->frame.clear_request_color.r,
storage->frame.clear_request_color.g,
@@ -290,7 +290,7 @@ void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_c
canvas->canvas_begin();
RID texture = storage->texture_create();
- storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), VS::TEXTURE_FLAG_FILTER);
+ storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
storage->texture_set_data(texture, p_image);
Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index d01ba2ddcc..eebdbe9493 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1190,6 +1190,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
int tc = p_material->textures.size();
RID *textures = p_material->textures.ptrw();
ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = p_material->shader->texture_hints.ptrw();
+ const ShaderLanguage::DataType *texture_types = p_material->shader->texture_types.ptr();
state.current_main_tex = 0;
@@ -1198,39 +1199,17 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
glActiveTexture(GL_TEXTURE0 + i);
GLenum target;
- GLuint tex;
+ GLuint tex = 0;
- RasterizerStorageGLES3::Texture *t = storage->texture_owner.getornull(textures[i]);
+ RasterizerStorageGLES3::Texture *t = storage->texture_owner.getptr(textures[i]);
- if (!t) {
- //check hints
- target = GL_TEXTURE_2D;
-
- switch (texture_hints[i]) {
- case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK_ALBEDO:
- case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK: {
- tex = storage->resources.black_tex;
- } break;
- case ShaderLanguage::ShaderNode::Uniform::HINT_ANISO: {
- tex = storage->resources.aniso_tex;
- } break;
- case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: {
- tex = storage->resources.normal_tex;
-
- } break;
- default: {
- tex = storage->resources.white_tex;
- } break;
- }
-
- } else {
+ if (t) {
if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies
VisualServerRaster::redraw_request();
}
t = t->get_ptr(); //resolve for proxies
-
#ifdef TOOLS_ENABLED
if (t->detect_3d) {
t->detect_3d(t->detect_3d_ud);
@@ -1247,6 +1226,59 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
target = t->target;
tex = t->tex_id;
+ } else {
+
+ switch (texture_types[i]) {
+ case ShaderLanguage::TYPE_ISAMPLER2D:
+ case ShaderLanguage::TYPE_USAMPLER2D:
+ case ShaderLanguage::TYPE_SAMPLER2D: {
+ target = GL_TEXTURE_2D;
+
+ switch (texture_hints[i]) {
+ case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK_ALBEDO:
+ case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK: {
+ tex = storage->resources.black_tex;
+ } break;
+ case ShaderLanguage::ShaderNode::Uniform::HINT_ANISO: {
+ tex = storage->resources.aniso_tex;
+ } break;
+ case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: {
+ tex = storage->resources.normal_tex;
+
+ } break;
+ default: {
+ tex = storage->resources.white_tex;
+ } break;
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_SAMPLERCUBE: {
+ // TODO
+ } break;
+
+ case ShaderLanguage::TYPE_ISAMPLER3D:
+ case ShaderLanguage::TYPE_USAMPLER3D:
+ case ShaderLanguage::TYPE_SAMPLER3D: {
+
+ target = GL_TEXTURE_3D;
+
+ switch (texture_hints[i]) {
+
+ // TODO
+ default: {
+ tex = storage->resources.white_tex_3d;
+ } break;
+ }
+
+ } break;
+
+ case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
+ case ShaderLanguage::TYPE_USAMPLER2DARRAY:
+ case ShaderLanguage::TYPE_SAMPLER2DARRAY: {
+ // TODO
+ } break;
+ }
}
glBindTexture(target, tex);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index c1c1b2a009..3697cccef4 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -118,10 +118,11 @@ void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat,
GLuint RasterizerStorageGLES3::system_fbo = 0;
-Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) {
+Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) const {
r_compressed = false;
r_gl_format = 0;
+ r_real_format = p_format;
Ref<Image> image = p_image;
srgb = false;
@@ -565,6 +566,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_
r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = false;
+ r_real_format = Image::FORMAT_RGBA8;
srgb = true;
return image;
@@ -595,7 +597,7 @@ RID RasterizerStorageGLES3::texture_create() {
return texture_owner.make_rid(texture);
}
-void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
+void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VisualServer::TextureType p_type, uint32_t p_flags) {
GLenum format;
GLenum internal_format;
@@ -612,15 +614,38 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_
ERR_FAIL_COND(!texture);
texture->width = p_width;
texture->height = p_height;
+ texture->depth = p_depth_3d;
texture->format = p_format;
texture->flags = p_flags;
texture->stored_cube_sides = 0;
- texture->target = (p_flags & VS::TEXTURE_FLAG_CUBEMAP) ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D;
- _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, format, internal_format, type, compressed, srgb);
+ texture->type = p_type;
+
+ switch (p_type) {
+ case VS::TEXTURE_TYPE_2D: {
+ texture->target = GL_TEXTURE_2D;
+ texture->images.resize(1);
+ } break;
+ case VS::TEXTURE_TYPE_CUBEMAP: {
+ texture->target = GL_TEXTURE_CUBE_MAP;
+ texture->images.resize(6);
+ } break;
+ case VS::TEXTURE_TYPE_2D_ARRAY: {
+ texture->target = GL_TEXTURE_2D_ARRAY;
+ texture->images.resize(p_depth_3d);
+ } break;
+ case VS::TEXTURE_TYPE_3D: {
+ texture->target = GL_TEXTURE_3D;
+ texture->images.resize(p_depth_3d);
+ } break;
+ }
+
+ Image::Format real_format;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, format, internal_format, type, compressed, srgb);
texture->alloc_width = texture->width;
texture->alloc_height = texture->height;
+ texture->alloc_depth = texture->depth;
texture->gl_format_cache = format;
texture->gl_type_cache = type;
@@ -633,7 +658,34 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
- if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
+ if (p_type == VS::TEXTURE_TYPE_3D || p_type == VS::TEXTURE_TYPE_2D_ARRAY) {
+
+ int width = p_width;
+ int height = p_height;
+ int depth = p_depth_3d;
+
+ int mipmaps = 0;
+
+ while (width != 1 && height != 1) {
+ glTexImage3D(texture->target, 0, internal_format, width, height, depth, 0, format, type, NULL);
+
+ width = MAX(1, width / 2);
+ height = MAX(1, height / 2);
+
+ if (p_type == VS::TEXTURE_TYPE_3D) {
+ depth = MAX(1, depth / 2);
+ }
+
+ mipmaps++;
+
+ if (!(p_flags & VS::TEXTURE_FLAG_MIPMAPS))
+ break;
+ }
+
+ glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, 0);
+ glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, mipmaps - 1);
+
+ } else if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
//prealloc if video
glTexImage2D(texture->target, 0, internal_format, p_width, p_height, 0, format, type, NULL);
}
@@ -641,7 +693,7 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_
texture->active = true;
}
-void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side) {
+void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer) {
Texture *texture = texture_owner.get(p_texture);
@@ -658,10 +710,11 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p
bool srgb;
if (config.keep_original_textures && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
- texture->images[p_cube_side] = p_image;
+ texture->images.write[p_layer] = p_image;
}
- Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, format, internal_format, type, compressed, srgb);
+ Image::Format real_format;
+ Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb);
if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
@@ -677,7 +730,23 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p
}
};
- GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D;
+ GLenum blit_target;
+
+ switch (texture->type) {
+ case VS::TEXTURE_TYPE_2D: {
+ blit_target = GL_TEXTURE_2D;
+ } break;
+ case VS::TEXTURE_TYPE_CUBEMAP: {
+ ERR_FAIL_INDEX(p_layer, 6);
+ blit_target = _cube_side_enum[p_layer];
+ } break;
+ case VS::TEXTURE_TYPE_2D_ARRAY: {
+ blit_target = GL_TEXTURE_2D_ARRAY;
+ } break;
+ case VS::TEXTURE_TYPE_3D: {
+ blit_target = GL_TEXTURE_3D;
+ } break;
+ }
texture->data_size = img->get_data().size();
PoolVector<uint8_t>::Read read = img->get_data().read();
@@ -785,20 +854,36 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p
//print_line("mipmap: "+itos(i)+" size: "+itos(size)+" w: "+itos(mm_w)+", h: "+itos(mm_h));
- if (texture->compressed) {
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+ if (texture->type == VS::TEXTURE_TYPE_2D || texture->type == VS::TEXTURE_TYPE_CUBEMAP) {
- int bw = w;
- int bh = h;
+ if (texture->compressed) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- glCompressedTexImage2D(blit_target, i, internal_format, bw, bh, 0, size, &read[ofs]);
+ int bw = w;
+ int bh = h;
+ glCompressedTexImage2D(blit_target, i, internal_format, bw, bh, 0, size, &read[ofs]);
+
+ } else {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ if (texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
+ glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]);
+ } else {
+ glTexImage2D(blit_target, i, internal_format, w, h, 0, format, type, &read[ofs]);
+ }
+ }
} else {
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- if (texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
- glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]);
+ if (texture->compressed) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+
+ int bw = w;
+ int bh = h;
+
+ glCompressedTexSubImage3D(blit_target, i, 0, 0, p_layer, bw, bh, 1, internal_format, size, &read[ofs]);
} else {
- glTexImage2D(blit_target, i, internal_format, w, h, 0, format, type, &read[ofs]);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glTexSubImage3D(blit_target, i, 0, 0, p_layer, w, h, 1, format, type, &read[ofs]);
}
}
tsize += size;
@@ -813,14 +898,17 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p
//printf("texture: %i x %i - size: %i - total: %i\n",texture->width,texture->height,tsize,_rinfo.texture_mem);
- texture->stored_cube_sides |= (1 << p_cube_side);
+ texture->stored_cube_sides |= (1 << p_layer);
- if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP) || texture->stored_cube_sides == (1 << 6) - 1)) {
+ if ((texture->type == VS::TEXTURE_TYPE_2D || texture->type == VS::TEXTURE_TYPE_CUBEMAP) && (texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (texture->type != VS::TEXTURE_TYPE_CUBEMAP || texture->stored_cube_sides == (1 << 6) - 1)) {
//generate mipmaps if they were requested and the image does not contain them
glGenerateMipmap(texture->target);
} else if (mipmaps > 1) {
glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, 0);
glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, mipmaps - 1);
+ } else {
+ glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, 0);
+ glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, 0);
}
texture->mipmaps = mipmaps;
@@ -831,7 +919,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p
// Uploads pixel data to a sub-region of a texture, for the specified mipmap.
// The texture pixels must have been allocated before, because most features seen in texture_set_data() make no sense in a partial update.
// TODO If we want this to be usable without pre-filling pixels with a full image, we have to call glTexImage2D() with null data.
-void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side) {
+void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer) {
Texture *texture = texture_owner.get(p_texture);
@@ -857,9 +945,26 @@ void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<I
p_sub_img = p_image->get_rect(Rect2(src_x, src_y, src_w, src_h));
}
- Ref<Image> img = _get_gl_image_and_format(p_sub_img, p_sub_img->get_format(), texture->flags, format, internal_format, type, compressed, srgb);
+ Image::Format real_format;
+ Ref<Image> img = _get_gl_image_and_format(p_sub_img, p_sub_img->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb);
+
+ GLenum blit_target;
- GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D;
+ switch (texture->type) {
+ case VS::TEXTURE_TYPE_2D: {
+ blit_target = GL_TEXTURE_2D;
+ } break;
+ case VS::TEXTURE_TYPE_CUBEMAP: {
+ ERR_FAIL_INDEX(p_layer, 6);
+ blit_target = _cube_side_enum[p_layer];
+ } break;
+ case VS::TEXTURE_TYPE_2D_ARRAY: {
+ blit_target = GL_TEXTURE_2D_ARRAY;
+ } break;
+ case VS::TEXTURE_TYPE_3D: {
+ blit_target = GL_TEXTURE_3D;
+ } break;
+ }
PoolVector<uint8_t>::Read read = img->get_data().read();
@@ -869,18 +974,38 @@ void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<I
int src_data_size = img->get_data().size();
int src_ofs = 0;
- if (texture->compressed) {
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- glCompressedTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, internal_format, src_data_size, &read[src_ofs]);
+ if (texture->type == VS::TEXTURE_TYPE_2D || texture->type == VS::TEXTURE_TYPE_CUBEMAP) {
+ if (texture->compressed) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+ glCompressedTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, internal_format, src_data_size, &read[src_ofs]);
+
+ } else {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ // `format` has to match the internal_format used when the texture was created
+ glTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, format, type, &read[src_ofs]);
+ }
+ } else {
+ if (texture->compressed) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+ glCompressedTexSubImage3D(blit_target, p_dst_mip, dst_x, dst_y, p_layer, src_w, src_h, 1, format, src_data_size, &read[src_ofs]);
+ } else {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ // `format` has to match the internal_format used when the texture was created
+ glTexSubImage3D(blit_target, p_dst_mip, dst_x, dst_y, p_layer, src_w, src_h, 1, format, type, &read[src_ofs]);
+ }
+ }
+
+ if (texture->flags & VS::TEXTURE_FLAG_FILTER) {
+
+ glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering
} else {
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- // `format` has to match the internal_format used when the texture was created
- glTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, format, type, &read[src_ofs]);
+
+ glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // raw Filtering
}
}
-Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side) const {
+Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) const {
Texture *texture = texture_owner.get(p_texture);
@@ -888,15 +1013,23 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSi
ERR_FAIL_COND_V(!texture->active, Ref<Image>());
ERR_FAIL_COND_V(texture->data_size == 0 && !texture->render_target, Ref<Image>());
- if (!texture->images[p_cube_side].is_null()) {
- return texture->images[p_cube_side];
+ if (texture->type == VS::TEXTURE_TYPE_CUBEMAP && p_layer < 6 && !texture->images[p_layer].is_null()) {
+ return texture->images[p_layer];
}
#ifdef GLES_OVER_GL
+ Image::Format real_format;
+ GLenum gl_format;
+ GLenum gl_internal_format;
+ GLenum gl_type;
+ bool compressed;
+ bool srgb;
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb);
+
PoolVector<uint8_t> data;
- int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, texture->mipmaps > 1 ? -1 : 0);
+ int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, texture->mipmaps > 1 ? -1 : 0);
data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers
PoolVector<uint8_t>::Write wb = data.write();
@@ -913,7 +1046,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSi
int ofs = 0;
if (i > 0) {
- ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, i - 1);
+ ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, i - 1);
}
if (texture->compressed) {
@@ -949,7 +1082,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSi
(a | a << 2 | a << 4 | a << 6) << 24;
}
} else {
- img_format = texture->format;
+ img_format = real_format;
}
wb = PoolVector<uint8_t>::Write();
@@ -977,10 +1110,10 @@ void RasterizerStorageGLES3::texture_set_flags(RID p_texture, uint32_t p_flags)
bool had_mipmaps = texture->flags & VS::TEXTURE_FLAG_MIPMAPS;
+ texture->flags = p_flags;
+
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
- uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP;
- texture->flags = p_flags | cube; // can't remove a cube from being a cube
if (((texture->flags & VS::TEXTURE_FLAG_REPEAT) || (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) {
@@ -1058,6 +1191,14 @@ Image::Format RasterizerStorageGLES3::texture_get_format(RID p_texture) const {
return texture->format;
}
+
+VisualServer::TextureType RasterizerStorageGLES3::texture_get_type(RID p_texture) const {
+ Texture *texture = texture_owner.get(p_texture);
+
+ ERR_FAIL_COND_V(!texture, VS::TEXTURE_TYPE_2D);
+
+ return texture->type;
+}
uint32_t RasterizerStorageGLES3::texture_get_texid(RID p_texture) const {
Texture *texture = texture_owner.get(p_texture);
@@ -1083,7 +1224,16 @@ uint32_t RasterizerStorageGLES3::texture_get_height(RID p_texture) const {
return texture->height;
}
-void RasterizerStorageGLES3::texture_set_size_override(RID p_texture, int p_width, int p_height) {
+uint32_t RasterizerStorageGLES3::texture_get_depth(RID p_texture) const {
+
+ Texture *texture = texture_owner.get(p_texture);
+
+ ERR_FAIL_COND_V(!texture, 0);
+
+ return texture->depth;
+}
+
+void RasterizerStorageGLES3::texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth) {
Texture *texture = texture_owner.get(p_texture);
@@ -1123,8 +1273,9 @@ void RasterizerStorageGLES3::texture_debug_usage(List<VS::TextureInfo> *r_info)
VS::TextureInfo tinfo;
tinfo.path = t->path;
tinfo.format = t->format;
- tinfo.size.x = t->alloc_width;
- tinfo.size.y = t->alloc_height;
+ tinfo.width = t->alloc_width;
+ tinfo.height = t->alloc_height;
+ tinfo.depth = 0;
tinfo.bytes = t->total_data_size;
r_info->push_back(tinfo);
}
@@ -1169,7 +1320,7 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_
Texture *texture = texture_owner.get(p_source);
ERR_FAIL_COND_V(!texture, RID());
- ERR_FAIL_COND_V(!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP), RID());
+ ERR_FAIL_COND_V(texture->type != VS::TEXTURE_TYPE_CUBEMAP, RID());
bool use_float = config.hdr_supported;
@@ -1285,7 +1436,8 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_
Texture *ctex = memnew(Texture);
- ctex->flags = VS::TEXTURE_FLAG_CUBEMAP | VS::TEXTURE_FLAG_MIPMAPS | VS::TEXTURE_FLAG_FILTER;
+ ctex->type = VS::TEXTURE_TYPE_CUBEMAP;
+ ctex->flags = VS::TEXTURE_FLAG_MIPMAPS | VS::TEXTURE_FLAG_FILTER;
ctex->width = p_resolution;
ctex->height = p_resolution;
ctex->alloc_width = p_resolution;
@@ -1765,6 +1917,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const {
p_shader->ubo_offsets = gen_code.uniform_offsets;
p_shader->texture_count = gen_code.texture_uniforms.size();
p_shader->texture_hints = gen_code.texture_hints;
+ p_shader->texture_types = gen_code.texture_types;
p_shader->uses_vertex_time = gen_code.uses_vertex_time;
p_shader->uses_fragment_time = gen_code.uses_fragment_time;
@@ -1875,6 +2028,13 @@ void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyIn
pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
pi.hint_string = "Texture";
} break;
+ case ShaderLanguage::TYPE_SAMPLER3D:
+ case ShaderLanguage::TYPE_ISAMPLER3D:
+ case ShaderLanguage::TYPE_USAMPLER3D: {
+ pi.type = Variant::OBJECT;
+ pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ pi.hint_string = "Texture3D";
+ } break;
case ShaderLanguage::TYPE_SAMPLERCUBE: {
pi.type = Variant::OBJECT;
@@ -2649,6 +2809,7 @@ void RasterizerStorageGLES3::_update_material(Material *material) {
//set up the texture array, for easy access when it needs to be drawn
if (material->shader && material->shader->texture_count) {
+ material->texture_is_3d.resize(material->shader->texture_count);
material->textures.resize(material->shader->texture_count);
for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = material->shader->uniforms.front(); E; E = E->next()) {
@@ -2658,6 +2819,16 @@ void RasterizerStorageGLES3::_update_material(Material *material) {
RID texture;
+ switch (E->get().type) {
+ case ShaderLanguage::TYPE_SAMPLER3D:
+ case ShaderLanguage::TYPE_SAMPLER2DARRAY: {
+ material->texture_is_3d.write[E->get().texture_order] = true;
+ } break;
+ default: {
+ material->texture_is_3d.write[E->get().texture_order] = false;
+ } break;
+ }
+
Map<StringName, Variant>::Element *V = material->params.find(E->key());
if (V) {
texture = V->get();
@@ -2675,6 +2846,7 @@ void RasterizerStorageGLES3::_update_material(Material *material) {
} else {
material->textures.clear();
+ material->texture_is_3d.clear();
}
}
@@ -6999,6 +7171,7 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
info.texture_mem -= texture->total_data_size;
texture_owner.free(p_rid);
memdelete(texture);
+
} else if (sky_owner.owns(p_rid)) {
// delete the sky
Sky *sky = sky_owner.get(p_rid);
@@ -7208,6 +7381,9 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
bool RasterizerStorageGLES3::has_os_feature(const String &p_feature) const {
+ if (p_feature == "bptc")
+ return config.bptc_supported;
+
if (p_feature == "s3tc")
return config.s3tc_supported;
@@ -7408,6 +7584,15 @@ void RasterizerStorageGLES3::initialize() {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, anisotexdata);
glGenerateMipmap(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, 0);
+
+ glGenTextures(1, &resources.white_tex_3d);
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_3D, resources.white_tex_3d);
+ glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 2, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, whitetexdata);
+
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, 0);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, 0);
}
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index d9c770d1b7..b74dd77e26 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -123,6 +123,8 @@ public:
GLuint normal_tex;
GLuint aniso_tex;
+ GLuint white_tex_3d;
+
GLuint quadie;
GLuint quadie_array;
@@ -248,9 +250,10 @@ public:
String path;
uint32_t flags;
- int width, height;
- int alloc_width, alloc_height;
+ int width, height, depth;
+ int alloc_width, alloc_height, alloc_depth;
Image::Format format;
+ VS::TextureType type;
GLenum target;
GLenum gl_format_cache;
@@ -274,7 +277,7 @@ public:
RenderTarget *render_target;
- Ref<Image> images[6];
+ Vector<Ref<Image> > images;
VisualServer::TextureDetectCallback detect_3d;
void *detect_3d_ud;
@@ -337,20 +340,22 @@ public:
mutable RID_Owner<Texture> texture_owner;
- Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb);
+ Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) const;
virtual RID texture_create();
- virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT);
- virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT);
- virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT);
- virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const;
+ virtual void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VS::TextureType p_type, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT);
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer = 0);
+ virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer = 0);
+ virtual Ref<Image> texture_get_data(RID p_texture, int p_layer = 0) const;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags);
virtual uint32_t texture_get_flags(RID p_texture) const;
virtual Image::Format texture_get_format(RID p_texture) const;
+ virtual VS::TextureType texture_get_type(RID p_texture) const;
virtual uint32_t texture_get_texid(RID p_texture) const;
virtual uint32_t texture_get_width(RID p_texture) const;
virtual uint32_t texture_get_height(RID p_texture) const;
- virtual void texture_set_size_override(RID p_texture, int p_width, int p_height);
+ virtual uint32_t texture_get_depth(RID p_texture) const;
+ virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth);
virtual void texture_set_path(RID p_texture, const String &p_path);
virtual String texture_get_path(RID p_texture) const;
@@ -410,6 +415,7 @@ public:
Map<StringName, RID> default_textures;
+ Vector<ShaderLanguage::DataType> texture_types;
Vector<ShaderLanguage::ShaderNode::Uniform::Hint> texture_hints;
bool valid;
@@ -532,6 +538,7 @@ public:
Map<StringName, Variant> params;
SelfList<Material> list;
SelfList<Material> dirty_list;
+ Vector<bool> texture_is_3d;
Vector<RID> textures;
float line_width;
int render_priority;
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 4ff8c72e13..0c353d42bb 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -341,6 +341,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
r_gen_code.texture_uniforms.resize(max_texture_uniforms);
r_gen_code.texture_hints.resize(max_texture_uniforms);
+ r_gen_code.texture_types.resize(max_texture_uniforms);
Vector<int> uniform_sizes;
Vector<int> uniform_alignments;
@@ -367,6 +368,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
r_gen_code.fragment_global += ucode;
r_gen_code.texture_uniforms.write[E->get().texture_order] = _mkid(E->key());
r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint;
+ r_gen_code.texture_types.write[E->get().texture_order] = E->get().type;
} else {
if (!uses_uniforms) {
@@ -700,6 +702,11 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
}
} else if (cfnode->flow_op == SL::FLOW_OP_DISCARD) {
+ if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) {
+ *p_actions.usage_flag_pointers["DISCARD"] = true;
+ used_flag_pointers.insert("DISCARD");
+ }
+
code = "discard;";
} else if (cfnode->flow_op == SL::FLOW_OP_CONTINUE) {
diff --git a/drivers/gles3/shader_compiler_gles3.h b/drivers/gles3/shader_compiler_gles3.h
index bf776ee062..7a32057741 100644
--- a/drivers/gles3/shader_compiler_gles3.h
+++ b/drivers/gles3/shader_compiler_gles3.h
@@ -52,6 +52,7 @@ public:
Vector<CharString> defines;
Vector<StringName> texture_uniforms;
+ Vector<ShaderLanguage::DataType> texture_types;
Vector<ShaderLanguage::ShaderNode::Uniform::Hint> texture_hints;
Vector<uint32_t> uniform_offsets;
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 6fd85cc1dd..2d6f42679f 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -339,7 +339,7 @@ void main() {
#endif
#endif
- float roughness=0.0;
+ float roughness = 1.0;
//defines that make writing custom shaders easier
#define projection_matrix local_projection
@@ -1608,18 +1608,18 @@ void main() {
//lay out everything, whathever is unused is optimized away anyway
highp vec3 vertex = vertex_interp;
- vec3 albedo = vec3(0.8,0.8,0.8);
+ vec3 albedo = vec3(1.0);
vec3 transmission = vec3(0.0);
float metallic = 0.0;
float specular = 0.5;
- vec3 emission = vec3(0.0,0.0,0.0);
+ vec3 emission = vec3(0.0);
float roughness = 1.0;
float rim = 0.0;
float rim_tint = 0.0;
- float clearcoat=0.0;
- float clearcoat_gloss=0.0;
- float anisotropy = 1.0;
- vec2 anisotropy_flow = vec2(1.0,0.0);
+ float clearcoat = 0.0;
+ float clearcoat_gloss = 0.0;
+ float anisotropy = 0.0;
+ vec2 anisotropy_flow = vec2(1.0, 0.0);
#if defined(ENABLE_AO)
float ao=1.0;
@@ -1700,7 +1700,7 @@ FRAGMENT_SHADER_CODE
#if defined(ENABLE_NORMALMAP)
normalmap.xy=normalmap.xy*2.0-1.0;
- normalmap.z=sqrt(1.0-dot(normalmap.xy,normalmap.xy)); //always ignore Z, as it can be RG packed, Z may be pos/neg, etc.
+ normalmap.z=sqrt(max(0.0, 1.0-dot(normalmap.xy,normalmap.xy))); //always ignore Z, as it can be RG packed, Z may be pos/neg, etc.
normal = normalize( mix(normal_interp,tangent * normalmap.x + binormal * normalmap.y + normal * normalmap.z,normaldepth) ) * side;
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index 6db0e58737..d1104eec18 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -64,18 +64,32 @@ void AudioDriverPulseAudio::pa_sink_info_cb(pa_context *c, const pa_sink_info *l
ad->pa_status++;
}
+void AudioDriverPulseAudio::pa_source_info_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) {
+ AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
+
+ // If eol is set to a positive number, you're at the end of the list
+ if (eol > 0) {
+ return;
+ }
+
+ ad->pa_rec_map = l->channel_map;
+ ad->pa_status++;
+}
+
void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
+ ad->capture_default_device = i->default_source_name;
ad->default_device = i->default_sink_name;
ad->pa_status++;
}
-void AudioDriverPulseAudio::detect_channels() {
+void AudioDriverPulseAudio::detect_channels(bool capture) {
- pa_channel_map_init_stereo(&pa_map);
+ pa_channel_map_init_stereo(capture ? &pa_rec_map : &pa_map);
- if (device_name == "Default") {
+ String device = capture ? capture_device_name : device_name;
+ if (device == "Default") {
// Get the default output device name
pa_status = 0;
pa_operation *pa_op = pa_context_get_server_info(pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)this);
@@ -93,16 +107,22 @@ void AudioDriverPulseAudio::detect_channels() {
}
}
- char device[1024];
- if (device_name == "Default") {
- strcpy(device, default_device.utf8().get_data());
+ char dev[1024];
+ if (device == "Default") {
+ strcpy(dev, capture ? capture_default_device.utf8().get_data() : default_device.utf8().get_data());
} else {
- strcpy(device, device_name.utf8().get_data());
+ strcpy(dev, device.utf8().get_data());
}
// Now using the device name get the amount of channels
pa_status = 0;
- pa_operation *pa_op = pa_context_get_sink_info_by_name(pa_ctx, device, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this);
+ pa_operation *pa_op;
+ if (capture) {
+ pa_op = pa_context_get_source_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_source_info_cb, (void *)this);
+ } else {
+ pa_op = pa_context_get_sink_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this);
+ }
+
if (pa_op) {
while (pa_status == 0) {
int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
@@ -113,7 +133,11 @@ void AudioDriverPulseAudio::detect_channels() {
pa_operation_unref(pa_op);
} else {
- ERR_PRINT("pa_context_get_sink_info_by_name error");
+ if (capture) {
+ ERR_PRINT("pa_context_get_source_info_by_name error");
+ } else {
+ ERR_PRINT("pa_context_get_sink_info_by_name error");
+ }
}
}
@@ -195,6 +219,10 @@ Error AudioDriverPulseAudio::init_device() {
samples_in.resize(buffer_frames * channels);
samples_out.resize(pa_buffer_size);
+ // Reset audio input to keep synchronisation.
+ input_position = 0;
+ input_size = 0;
+
return OK;
}
@@ -287,74 +315,71 @@ float AudioDriverPulseAudio::get_latency() {
void AudioDriverPulseAudio::thread_func(void *p_udata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)p_udata;
+ unsigned int write_ofs = 0;
+ size_t avail_bytes = 0;
while (!ad->exit_thread) {
- ad->lock();
- ad->start_counting_ticks();
-
- if (!ad->active) {
- for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
- ad->samples_out.write[i] = 0;
- }
+ size_t read_bytes = 0;
+ size_t written_bytes = 0;
- } else {
- ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
+ if (avail_bytes == 0) {
+ ad->lock();
+ ad->start_counting_ticks();
- if (ad->channels == ad->pa_map.channels) {
+ if (!ad->active) {
for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
- ad->samples_out.write[i] = ad->samples_in[i] >> 16;
+ ad->samples_out.write[i] = 0;
}
} else {
- // Uneven amount of channels
- unsigned int in_idx = 0;
- unsigned int out_idx = 0;
+ ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
- for (unsigned int i = 0; i < ad->buffer_frames; i++) {
- for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) {
- ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16;
+ if (ad->channels == ad->pa_map.channels) {
+ for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
+ ad->samples_out.write[i] = ad->samples_in[i] >> 16;
+ }
+ } else {
+ // Uneven amount of channels
+ unsigned int in_idx = 0;
+ unsigned int out_idx = 0;
+
+ for (unsigned int i = 0; i < ad->buffer_frames; i++) {
+ for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) {
+ ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16;
+ }
+ uint32_t l = ad->samples_in[in_idx++];
+ uint32_t r = ad->samples_in[in_idx++];
+ ad->samples_out.write[out_idx++] = ((l >> 1) + (r >> 1)) >> 16;
}
- uint32_t l = ad->samples_in[in_idx++];
- uint32_t r = ad->samples_in[in_idx++];
- ad->samples_out.write[out_idx++] = (l >> 1 + r >> 1) >> 16;
}
}
+
+ avail_bytes = ad->pa_buffer_size * sizeof(int16_t);
+ write_ofs = 0;
+ ad->stop_counting_ticks();
+ ad->unlock();
}
- int error_code;
- int byte_size = ad->pa_buffer_size * sizeof(int16_t);
+ ad->lock();
+ ad->start_counting_ticks();
+
int ret;
do {
ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL);
} while (ret > 0);
- if (pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) {
- const void *ptr = ad->samples_out.ptr();
- while (byte_size > 0) {
- size_t bytes = pa_stream_writable_size(ad->pa_str);
- if (bytes > 0) {
- if (bytes > byte_size) {
- bytes = byte_size;
- }
-
- ret = pa_stream_write(ad->pa_str, ptr, bytes, NULL, 0LL, PA_SEEK_RELATIVE);
- if (ret >= 0) {
- byte_size -= bytes;
- ptr = (const char *)ptr + bytes;
- }
+ if (avail_bytes > 0 && pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) {
+ size_t bytes = pa_stream_writable_size(ad->pa_str);
+ if (bytes > 0) {
+ size_t bytes_to_write = MIN(bytes, avail_bytes);
+ const void *ptr = ad->samples_out.ptr();
+ ret = pa_stream_write(ad->pa_str, (char *)ptr + write_ofs, bytes_to_write, NULL, 0LL, PA_SEEK_RELATIVE);
+ if (ret != 0) {
+ ERR_PRINT("pa_stream_write error");
} else {
- ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL);
- if (ret == 0) {
- // If pa_mainloop_iterate returns 0 sleep for 1 msec to wait
- // for the stream to be able to process more bytes
- ad->stop_counting_ticks();
- ad->unlock();
-
- OS::get_singleton()->delay_usec(1000);
-
- ad->lock();
- ad->start_counting_ticks();
- }
+ avail_bytes -= bytes_to_write;
+ write_ofs += bytes_to_write;
+ written_bytes += bytes_to_write;
}
}
}
@@ -379,8 +404,64 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
}
}
+ if (ad->pa_rec_str && pa_stream_get_state(ad->pa_rec_str) == PA_STREAM_READY) {
+ size_t bytes = pa_stream_readable_size(ad->pa_rec_str);
+ if (bytes > 0) {
+ const void *ptr = NULL;
+ size_t maxbytes = ad->input_buffer.size() * sizeof(int16_t);
+
+ bytes = MIN(bytes, maxbytes);
+ ret = pa_stream_peek(ad->pa_rec_str, &ptr, &bytes);
+ if (ret != 0) {
+ ERR_PRINT("pa_stream_peek error");
+ } else {
+ int16_t *srcptr = (int16_t *)ptr;
+ for (size_t i = bytes >> 1; i > 0; i--) {
+ int32_t sample = int32_t(*srcptr++) << 16;
+ ad->input_buffer_write(sample);
+
+ if (ad->pa_rec_map.channels == 1) {
+ // In case input device is single channel convert it to Stereo
+ ad->input_buffer_write(sample);
+ }
+ }
+
+ read_bytes += bytes;
+ ret = pa_stream_drop(ad->pa_rec_str);
+ if (ret != 0) {
+ ERR_PRINT("pa_stream_drop error");
+ }
+ }
+ }
+
+ // User selected a new device, finish the current one so we'll init the new device
+ if (ad->capture_device_name != ad->capture_new_device) {
+ ad->capture_device_name = ad->capture_new_device;
+ ad->capture_finish_device();
+
+ Error err = ad->capture_init_device();
+ if (err != OK) {
+ ERR_PRINT("PulseAudio: capture_init_device error");
+ ad->capture_device_name = "Default";
+ ad->capture_new_device = "Default";
+
+ err = ad->capture_init_device();
+ if (err != OK) {
+ ad->active = false;
+ ad->exit_thread = true;
+ break;
+ }
+ }
+ }
+ }
+
ad->stop_counting_ticks();
ad->unlock();
+
+ // Let the thread rest a while if we haven't read or write anything
+ if (written_bytes == 0 && read_bytes == 0) {
+ OS::get_singleton()->delay_usec(1000);
+ }
}
ad->thread_exited = true;
@@ -510,11 +591,165 @@ void AudioDriverPulseAudio::finish() {
thread = NULL;
}
+Error AudioDriverPulseAudio::capture_init_device() {
+
+ // If there is a specified device check that it is really present
+ if (capture_device_name != "Default") {
+ Array list = capture_get_device_list();
+ if (list.find(capture_device_name) == -1) {
+ capture_device_name = "Default";
+ capture_new_device = "Default";
+ }
+ }
+
+ detect_channels(true);
+ switch (pa_rec_map.channels) {
+ case 1: // Mono
+ case 2: // Stereo
+ break;
+
+ default:
+ WARN_PRINTS("PulseAudio: Unsupported number of input channels: " + itos(pa_rec_map.channels));
+ pa_channel_map_init_stereo(&pa_rec_map);
+ break;
+ }
+
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ print_line("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
+ }
+
+ pa_sample_spec spec;
+
+ spec.format = PA_SAMPLE_S16LE;
+ spec.channels = pa_rec_map.channels;
+ spec.rate = mix_rate;
+
+ int latency = 30;
+ input_buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
+ int buffer_size = input_buffer_frames * spec.channels;
+
+ pa_buffer_attr attr;
+ attr.fragsize = buffer_size * sizeof(int16_t);
+
+ pa_rec_str = pa_stream_new(pa_ctx, "Record", &spec, &pa_rec_map);
+ if (pa_rec_str == NULL) {
+ ERR_PRINTS("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx))));
+ ERR_FAIL_V(ERR_CANT_OPEN);
+ }
+
+ const char *dev = capture_device_name == "Default" ? NULL : capture_device_name.utf8().get_data();
+ pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
+ int error_code = pa_stream_connect_record(pa_rec_str, dev, &attr, flags);
+ if (error_code < 0) {
+ ERR_PRINTS("PulseAudio: pa_stream_connect_record error: " + String(pa_strerror(error_code)));
+ ERR_FAIL_V(ERR_CANT_OPEN);
+ }
+
+ input_buffer.resize(input_buffer_frames * 8);
+ input_position = 0;
+ input_size = 0;
+
+ return OK;
+}
+
+void AudioDriverPulseAudio::capture_finish_device() {
+
+ if (pa_rec_str) {
+ int ret = pa_stream_disconnect(pa_rec_str);
+ if (ret != 0) {
+ ERR_PRINTS("PulseAudio: pa_stream_disconnect error: " + String(pa_strerror(ret)));
+ }
+ pa_stream_unref(pa_rec_str);
+ pa_rec_str = NULL;
+ }
+}
+
+Error AudioDriverPulseAudio::capture_start() {
+
+ lock();
+ Error err = capture_init_device();
+ unlock();
+
+ return err;
+}
+
+Error AudioDriverPulseAudio::capture_stop() {
+ lock();
+ capture_finish_device();
+ unlock();
+
+ return OK;
+}
+
+void AudioDriverPulseAudio::capture_set_device(const String &p_name) {
+
+ lock();
+ capture_new_device = p_name;
+ unlock();
+}
+
+void AudioDriverPulseAudio::pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) {
+ AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
+
+ // If eol is set to a positive number, you're at the end of the list
+ if (eol > 0) {
+ return;
+ }
+
+ if (l->monitor_of_sink == PA_INVALID_INDEX) {
+ ad->pa_rec_devices.push_back(l->name);
+ }
+
+ ad->pa_status++;
+}
+
+Array AudioDriverPulseAudio::capture_get_device_list() {
+
+ pa_rec_devices.clear();
+ pa_rec_devices.push_back("Default");
+
+ if (pa_ctx == NULL) {
+ return pa_rec_devices;
+ }
+
+ lock();
+
+ // Get the device list
+ pa_status = 0;
+ pa_operation *pa_op = pa_context_get_source_info_list(pa_ctx, pa_sourcelist_cb, (void *)this);
+ if (pa_op) {
+ while (pa_status == 0) {
+ int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
+ if (ret < 0) {
+ ERR_PRINT("pa_mainloop_iterate error");
+ }
+ }
+
+ pa_operation_unref(pa_op);
+ } else {
+ ERR_PRINT("pa_context_get_server_info error");
+ }
+
+ unlock();
+
+ return pa_rec_devices;
+}
+
+String AudioDriverPulseAudio::capture_get_device() {
+
+ lock();
+ String name = capture_device_name;
+ unlock();
+
+ return name;
+}
+
AudioDriverPulseAudio::AudioDriverPulseAudio() {
pa_ml = NULL;
pa_ctx = NULL;
pa_str = NULL;
+ pa_rec_str = NULL;
mutex = NULL;
thread = NULL;
@@ -528,6 +763,7 @@ AudioDriverPulseAudio::AudioDriverPulseAudio() {
mix_rate = 0;
buffer_frames = 0;
+ input_buffer_frames = 0;
pa_buffer_size = 0;
channels = 0;
pa_ready = 0;
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index b471f5f9d5..f8358a452b 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -47,22 +47,30 @@ class AudioDriverPulseAudio : public AudioDriver {
pa_mainloop *pa_ml;
pa_context *pa_ctx;
pa_stream *pa_str;
+ pa_stream *pa_rec_str;
pa_channel_map pa_map;
+ pa_channel_map pa_rec_map;
String device_name;
String new_device;
String default_device;
+ String capture_device_name;
+ String capture_new_device;
+ String capture_default_device;
+
Vector<int32_t> samples_in;
Vector<int16_t> samples_out;
unsigned int mix_rate;
unsigned int buffer_frames;
+ unsigned int input_buffer_frames;
unsigned int pa_buffer_size;
int channels;
int pa_ready;
int pa_status;
Array pa_devices;
+ Array pa_rec_devices;
bool active;
bool thread_exited;
@@ -72,13 +80,18 @@ class AudioDriverPulseAudio : public AudioDriver {
static void pa_state_cb(pa_context *c, void *userdata);
static void pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata);
+ static void pa_source_info_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata);
static void pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata);
static void pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata);
+ static void pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata);
Error init_device();
void finish_device();
- void detect_channels();
+ Error capture_init_device();
+ void capture_finish_device();
+
+ void detect_channels(bool capture = false);
static void thread_func(void *p_udata);
@@ -91,15 +104,24 @@ public:
virtual void start();
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
+
virtual Array get_device_list();
virtual String get_device();
virtual void set_device(String device);
+
+ virtual Array capture_get_device_list();
+ virtual void capture_set_device(const String &p_name);
+ virtual String capture_get_device();
+
virtual void lock();
virtual void unlock();
virtual void finish();
virtual float get_latency();
+ virtual Error capture_start();
+ virtual Error capture_stop();
+
AudioDriverPulseAudio();
~AudioDriverPulseAudio();
};
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 05dfd69f58..8aab4cb521 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -329,7 +329,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo
return OK;
}
-Error OS_Unix::kill(const ProcessID &p_pid) {
+Error OS_Unix::kill(const ProcessID &p_pid, const int p_max_wait_msec) {
int ret = ::kill(p_pid, SIGKILL);
if (!ret) {
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 95b74d23ff..c5240231fa 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -91,7 +91,7 @@ public:
virtual uint64_t get_ticks_usec() const;
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
- virtual Error kill(const ProcessID &p_pid);
+ virtual Error kill(const ProcessID &p_pid, const int p_max_wait_msec = -1);
virtual int get_process_id() const;
virtual bool has_environment(const String &p_var) const;
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index 5982955c4f..2dcb4ff3d8 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -52,8 +52,22 @@ const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
const IID IID_IAudioClient = __uuidof(IAudioClient);
const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
+const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient);
-static bool default_device_changed = false;
+#define SAFE_RELEASE(memory) \
+ if ((memory) != NULL) { \
+ (memory)->Release(); \
+ (memory) = NULL; \
+ }
+
+#define REFTIMES_PER_SEC 10000000
+#define REFTIMES_PER_MILLISEC 10000
+
+#define CAPTURE_BUFFER_CHANNELS 2
+
+static StringName capture_device_id;
+static bool default_render_device_changed = false;
+static bool default_capture_device_changed = false;
class CMMNotificationClient : public IMMNotificationClient {
LONG _cRef;
@@ -109,8 +123,13 @@ public:
}
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) {
- if (flow == eRender && role == eConsole) {
- default_device_changed = true;
+ if (role == eConsole) {
+ if (flow == eRender) {
+ default_render_device_changed = true;
+ } else if (flow == eCapture) {
+ default_capture_device_changed = true;
+ capture_device_id = String(pwstrDeviceId);
+ }
}
return S_OK;
@@ -123,7 +142,7 @@ public:
static CMMNotificationClient notif_client;
-Error AudioDriverWASAPI::init_device(bool reinit) {
+Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool reinit) {
WAVEFORMATEX *pwfex;
IMMDeviceEnumerator *enumerator = NULL;
@@ -134,12 +153,12 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- if (device_name == "Default") {
- hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
+ if (p_device->device_name == "Default") {
+ hr = enumerator->GetDefaultAudioEndpoint(p_capture ? eCapture : eRender, eConsole, &device);
} else {
IMMDeviceCollection *devices = NULL;
- hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
+ hr = enumerator->EnumAudioEndpoints(p_capture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
LPWSTR strId = NULL;
@@ -165,7 +184,7 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
hr = props->GetValue(PKEY_Device_FriendlyName, &propvar);
ERR_BREAK(hr != S_OK);
- if (device_name == String(propvar.pwszVal)) {
+ if (p_device->device_name == String(propvar.pwszVal)) {
hr = device->GetId(&strId);
ERR_BREAK(hr != S_OK);
@@ -186,9 +205,10 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
}
if (device == NULL) {
- hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
+ hr = enumerator->GetDefaultAudioEndpoint(p_capture ? eCapture : eRender, eConsole, &device);
}
}
+
if (reinit) {
// In case we're trying to re-initialize the device prevent throwing this error on the console,
// otherwise if there is currently no device available this will spam the console.
@@ -200,11 +220,15 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
}
hr = enumerator->RegisterEndpointNotificationCallback(&notif_client);
+ SAFE_RELEASE(enumerator)
+
if (hr != S_OK) {
ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error");
}
- hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&audio_client);
+ hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&p_device->audio_client);
+ SAFE_RELEASE(device)
+
if (reinit) {
if (hr != S_OK) {
return ERR_CANT_OPEN;
@@ -213,75 +237,89 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
}
- hr = audio_client->GetMixFormat(&pwfex);
+ hr = p_device->audio_client->GetMixFormat(&pwfex);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
// Since we're using WASAPI Shared Mode we can't control any of these, we just tag along
- wasapi_channels = pwfex->nChannels;
- format_tag = pwfex->wFormatTag;
- bits_per_sample = pwfex->wBitsPerSample;
+ p_device->channels = pwfex->nChannels;
+ p_device->format_tag = pwfex->wFormatTag;
+ p_device->bits_per_sample = pwfex->wBitsPerSample;
+ p_device->frame_size = (p_device->bits_per_sample / 8) * p_device->channels;
- switch (wasapi_channels) {
- case 2: // Stereo
- case 4: // Surround 3.1
- case 6: // Surround 5.1
- case 8: // Surround 7.1
- channels = wasapi_channels;
- break;
-
- default:
- WARN_PRINTS("WASAPI: Unsupported number of channels: " + itos(wasapi_channels));
- channels = 2;
- break;
- }
-
- if (format_tag == WAVE_FORMAT_EXTENSIBLE) {
+ if (p_device->format_tag == WAVE_FORMAT_EXTENSIBLE) {
WAVEFORMATEXTENSIBLE *wfex = (WAVEFORMATEXTENSIBLE *)pwfex;
if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_PCM) {
- format_tag = WAVE_FORMAT_PCM;
+ p_device->format_tag = WAVE_FORMAT_PCM;
} else if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT) {
- format_tag = WAVE_FORMAT_IEEE_FLOAT;
+ p_device->format_tag = WAVE_FORMAT_IEEE_FLOAT;
} else {
ERR_PRINT("WASAPI: Format not supported");
ERR_FAIL_V(ERR_CANT_OPEN);
}
} else {
- if (format_tag != WAVE_FORMAT_PCM && format_tag != WAVE_FORMAT_IEEE_FLOAT) {
+ if (p_device->format_tag != WAVE_FORMAT_PCM && p_device->format_tag != WAVE_FORMAT_IEEE_FLOAT) {
ERR_PRINT("WASAPI: Format not supported");
ERR_FAIL_V(ERR_CANT_OPEN);
}
}
- DWORD streamflags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
+ DWORD streamflags = 0;
if (mix_rate != pwfex->nSamplesPerSec) {
streamflags |= AUDCLNT_STREAMFLAGS_RATEADJUST;
pwfex->nSamplesPerSec = mix_rate;
pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8);
}
- hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, 0, 0, pwfex, NULL);
+ hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, NULL);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- event = CreateEvent(NULL, FALSE, FALSE, NULL);
- ERR_FAIL_COND_V(event == NULL, ERR_CANT_OPEN);
-
- hr = audio_client->SetEventHandle(event);
+ if (p_capture) {
+ hr = p_device->audio_client->GetService(IID_IAudioCaptureClient, (void **)&p_device->capture_client);
+ } else {
+ hr = p_device->audio_client->GetService(IID_IAudioRenderClient, (void **)&p_device->render_client);
+ }
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- hr = audio_client->GetService(IID_IAudioRenderClient, (void **)&render_client);
- ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
+ // Free memory
+ CoTaskMemFree(pwfex);
+ SAFE_RELEASE(device)
+
+ return OK;
+}
+
+Error AudioDriverWASAPI::init_render_device(bool reinit) {
+
+ Error err = audio_device_init(&audio_output, false, reinit);
+ if (err != OK)
+ return err;
+
+ switch (audio_output.channels) {
+ case 2: // Stereo
+ case 4: // Surround 3.1
+ case 6: // Surround 5.1
+ case 8: // Surround 7.1
+ channels = audio_output.channels;
+ break;
+
+ default:
+ WARN_PRINTS("WASAPI: Unsupported number of channels: " + itos(audio_output.channels));
+ channels = 2;
+ break;
+ }
UINT32 max_frames;
- hr = audio_client->GetBufferSize(&max_frames);
+ HRESULT hr = audio_output.audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
// Due to WASAPI Shared Mode we have no control of the buffer size
buffer_frames = max_frames;
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
- buffer_size = buffer_frames * channels;
- samples_in.resize(buffer_size);
+ samples_in.resize(buffer_frames * channels);
+
+ input_position = 0;
+ input_size = 0;
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("WASAPI: detected " + itos(channels) + " channels");
@@ -291,41 +329,61 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
return OK;
}
-Error AudioDriverWASAPI::finish_device() {
+Error AudioDriverWASAPI::init_capture_device(bool reinit) {
- if (audio_client) {
- if (active) {
- audio_client->Stop();
- active = false;
- }
+ Error err = audio_device_init(&audio_input, true, reinit);
+ if (err != OK)
+ return err;
- audio_client->Release();
- audio_client = NULL;
- }
+ // Get the max frames
+ UINT32 max_frames;
+ HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames);
+ ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- if (render_client) {
- render_client->Release();
- render_client = NULL;
- }
+ // Set the buffer size
+ input_buffer.resize(max_frames * CAPTURE_BUFFER_CHANNELS);
+ input_position = 0;
+ input_size = 0;
- if (audio_client) {
- audio_client->Release();
- audio_client = NULL;
+ return OK;
+}
+
+Error AudioDriverWASAPI::audio_device_finish(AudioDeviceWASAPI *p_device) {
+
+ if (p_device->active) {
+ if (p_device->audio_client) {
+ p_device->audio_client->Stop();
+ }
+
+ p_device->active = false;
}
+ SAFE_RELEASE(p_device->audio_client)
+ SAFE_RELEASE(p_device->render_client)
+ SAFE_RELEASE(p_device->capture_client)
+
return OK;
}
+Error AudioDriverWASAPI::finish_render_device() {
+
+ return audio_device_finish(&audio_output);
+}
+
+Error AudioDriverWASAPI::finish_capture_device() {
+
+ return audio_device_finish(&audio_input);
+}
+
Error AudioDriverWASAPI::init() {
mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
- Error err = init_device();
+ Error err = init_render_device();
if (err != OK) {
- ERR_PRINT("WASAPI: init_device error");
+ ERR_PRINT("WASAPI: init_render_device error");
}
- active = false;
exit_thread = false;
thread_exited = false;
@@ -345,7 +403,7 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
}
-Array AudioDriverWASAPI::get_device_list() {
+Array AudioDriverWASAPI::audio_device_get_list(bool p_capture) {
Array list;
IMMDeviceCollection *devices = NULL;
@@ -358,7 +416,7 @@ Array AudioDriverWASAPI::get_device_list() {
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
ERR_FAIL_COND_V(hr != S_OK, Array());
- hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
+ hr = enumerator->EnumAudioEndpoints(p_capture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
ERR_FAIL_COND_V(hr != S_OK, Array());
UINT count = 0;
@@ -393,21 +451,63 @@ Array AudioDriverWASAPI::get_device_list() {
return list;
}
+Array AudioDriverWASAPI::get_device_list() {
+
+ return audio_device_get_list(false);
+}
+
String AudioDriverWASAPI::get_device() {
- return device_name;
+ lock();
+ String name = audio_output.device_name;
+ unlock();
+
+ return name;
}
void AudioDriverWASAPI::set_device(String device) {
lock();
- new_device = device;
+ audio_output.new_device = device;
unlock();
}
-void AudioDriverWASAPI::write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample) {
- if (ad->format_tag == WAVE_FORMAT_PCM) {
- switch (ad->bits_per_sample) {
+int32_t AudioDriverWASAPI::read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i) {
+ if (format_tag == WAVE_FORMAT_PCM) {
+ int32_t sample = 0;
+ switch (bits_per_sample) {
+ case 8:
+ sample = int32_t(((int8_t *)buffer)[i]) << 24;
+ break;
+
+ case 16:
+ sample = int32_t(((int16_t *)buffer)[i]) << 16;
+ break;
+
+ case 24:
+ sample |= int32_t(((int8_t *)buffer)[i * 3 + 2]) << 24;
+ sample |= int32_t(((int8_t *)buffer)[i * 3 + 1]) << 16;
+ sample |= int32_t(((int8_t *)buffer)[i * 3 + 0]) << 8;
+ break;
+
+ case 32:
+ sample = ((int32_t *)buffer)[i];
+ break;
+ }
+
+ return sample;
+ } else if (format_tag == WAVE_FORMAT_IEEE_FLOAT) {
+ return int32_t(((float *)buffer)[i] * 32768.0) << 16;
+ } else {
+ ERR_PRINT("WASAPI: Unknown format tag");
+ }
+
+ return 0;
+}
+
+void AudioDriverWASAPI::write_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i, int32_t sample) {
+ if (format_tag == WAVE_FORMAT_PCM) {
+ switch (bits_per_sample) {
case 8:
((int8_t *)buffer)[i] = sample >> 24;
break;
@@ -426,83 +526,99 @@ void AudioDriverWASAPI::write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i,
((int32_t *)buffer)[i] = sample;
break;
}
- } else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) {
+ } else if (format_tag == WAVE_FORMAT_IEEE_FLOAT) {
((float *)buffer)[i] = (sample >> 16) / 32768.f;
} else {
ERR_PRINT("WASAPI: Unknown format tag");
- ad->exit_thread = true;
}
}
void AudioDriverWASAPI::thread_func(void *p_udata) {
AudioDriverWASAPI *ad = (AudioDriverWASAPI *)p_udata;
+ uint32_t avail_frames = 0;
+ uint32_t write_ofs = 0;
while (!ad->exit_thread) {
- ad->lock();
- ad->start_counting_ticks();
+ uint32_t read_frames = 0;
+ uint32_t written_frames = 0;
- if (ad->active) {
- ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
- } else {
- for (unsigned int i = 0; i < ad->buffer_size; i++) {
- ad->samples_in.write[i] = 0;
+ if (avail_frames == 0) {
+ ad->lock();
+ ad->start_counting_ticks();
+
+ if (ad->audio_output.active) {
+ ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
+ } else {
+ for (unsigned int i = 0; i < ad->samples_in.size(); i++) {
+ ad->samples_in.write[i] = 0;
+ }
}
- }
- ad->stop_counting_ticks();
- ad->unlock();
+ avail_frames = ad->buffer_frames;
+ write_ofs = 0;
- unsigned int left_frames = ad->buffer_frames;
- unsigned int buffer_idx = 0;
- while (left_frames > 0 && ad->audio_client) {
- WaitForSingleObject(ad->event, 1000);
+ ad->stop_counting_ticks();
+ ad->unlock();
+ }
- ad->lock();
- ad->start_counting_ticks();
+ ad->lock();
+ ad->start_counting_ticks();
+
+ if (avail_frames > 0 && ad->audio_output.audio_client) {
UINT32 cur_frames;
bool invalidated = false;
- HRESULT hr = ad->audio_client->GetCurrentPadding(&cur_frames);
+ HRESULT hr = ad->audio_output.audio_client->GetCurrentPadding(&cur_frames);
if (hr == S_OK) {
- // Check how much frames are available on the WASAPI buffer
- UINT32 avail_frames = ad->buffer_frames - cur_frames;
- UINT32 write_frames = avail_frames > left_frames ? left_frames : avail_frames;
- BYTE *buffer = NULL;
- hr = ad->render_client->GetBuffer(write_frames, &buffer);
- if (hr == S_OK) {
- // We're using WASAPI Shared Mode so we must convert the buffer
-
- if (ad->channels == ad->wasapi_channels) {
- for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
- ad->write_sample(ad, buffer, i, ad->samples_in[buffer_idx++]);
- }
- } else {
- for (unsigned int i = 0; i < write_frames; i++) {
- for (unsigned int j = 0; j < MIN(ad->channels, ad->wasapi_channels); j++) {
- ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, ad->samples_in[buffer_idx++]);
+ // Check how much frames are available on the WASAPI buffer
+ UINT32 write_frames = MIN(ad->buffer_frames - cur_frames, avail_frames);
+ if (write_frames > 0) {
+ BYTE *buffer = NULL;
+ hr = ad->audio_output.render_client->GetBuffer(write_frames, &buffer);
+ if (hr == S_OK) {
+
+ // We're using WASAPI Shared Mode so we must convert the buffer
+ if (ad->channels == ad->audio_output.channels) {
+ for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
+ ad->write_sample(ad->audio_output.format_tag, ad->audio_output.bits_per_sample, buffer, i, ad->samples_in.write[write_ofs++]);
}
- if (ad->wasapi_channels > ad->channels) {
- for (unsigned int j = ad->channels; j < ad->wasapi_channels; j++) {
- ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, 0);
+ } else {
+ for (unsigned int i = 0; i < write_frames; i++) {
+ for (unsigned int j = 0; j < MIN(ad->channels, ad->audio_output.channels); j++) {
+ ad->write_sample(ad->audio_output.format_tag, ad->audio_output.bits_per_sample, buffer, i * ad->audio_output.channels + j, ad->samples_in.write[write_ofs++]);
+ }
+ if (ad->audio_output.channels > ad->channels) {
+ for (unsigned int j = ad->channels; j < ad->audio_output.channels; j++) {
+ ad->write_sample(ad->audio_output.format_tag, ad->audio_output.bits_per_sample, buffer, i * ad->audio_output.channels + j, 0);
+ }
}
}
}
- }
- hr = ad->render_client->ReleaseBuffer(write_frames, 0);
- if (hr != S_OK) {
- ERR_PRINT("WASAPI: Release buffer error");
- }
+ hr = ad->audio_output.render_client->ReleaseBuffer(write_frames, 0);
+ if (hr != S_OK) {
+ ERR_PRINT("WASAPI: Release buffer error");
+ }
- left_frames -= write_frames;
- } else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
- invalidated = true;
- } else {
- ERR_PRINT("WASAPI: Get buffer error");
- ad->exit_thread = true;
+ avail_frames -= write_frames;
+ written_frames += write_frames;
+ } else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
+ // Device is not valid anymore, reopen it
+
+ Error err = ad->finish_render_device();
+ if (err != OK) {
+ ERR_PRINT("WASAPI: finish_render_device error");
+ } else {
+ // We reopened the device and samples_in may have resized, so invalidate the current avail_frames
+ avail_frames = 0;
+ }
+ } else {
+ ERR_PRINT("WASAPI: Get buffer error");
+ ad->exit_thread = true;
+ }
}
} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
invalidated = true;
@@ -514,47 +630,117 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
// Device is not valid anymore
WARN_PRINT("WASAPI: Current device invalidated, closing device");
- Error err = ad->finish_device();
+ Error err = ad->finish_render_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_device error");
+ ERR_PRINT("WASAPI: finish_render_device error");
}
}
-
- ad->stop_counting_ticks();
- ad->unlock();
}
- ad->lock();
- ad->start_counting_ticks();
-
// If we're using the Default device and it changed finish it so we'll re-init the device
- if (ad->device_name == "Default" && default_device_changed) {
- Error err = ad->finish_device();
+ if (ad->audio_output.device_name == "Default" && default_render_device_changed) {
+ Error err = ad->finish_render_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_device error");
+ ERR_PRINT("WASAPI: finish_render_device error");
}
- default_device_changed = false;
+ default_render_device_changed = false;
}
// User selected a new device, finish the current one so we'll init the new device
- if (ad->device_name != ad->new_device) {
- ad->device_name = ad->new_device;
- Error err = ad->finish_device();
+ if (ad->audio_output.device_name != ad->audio_output.new_device) {
+ ad->audio_output.device_name = ad->audio_output.new_device;
+ Error err = ad->finish_render_device();
if (err != OK) {
- ERR_PRINT("WASAPI: finish_device error");
+ ERR_PRINT("WASAPI: finish_render_device error");
}
}
- if (!ad->audio_client) {
- Error err = ad->init_device(true);
+ if (!ad->audio_output.audio_client) {
+ Error err = ad->init_render_device(true);
if (err == OK) {
ad->start();
}
}
+ if (ad->audio_input.active) {
+ UINT32 packet_length = 0;
+ BYTE *data;
+ UINT32 num_frames_available;
+ DWORD flags;
+
+ HRESULT hr = ad->audio_input.capture_client->GetNextPacketSize(&packet_length);
+ if (hr == S_OK) {
+ while (packet_length != 0) {
+ hr = ad->audio_input.capture_client->GetBuffer(&data, &num_frames_available, &flags, NULL, NULL);
+ ERR_BREAK(hr != S_OK);
+
+ // fixme: Only works for floating point atm
+ for (int j = 0; j < num_frames_available; j++) {
+ int32_t l, r;
+
+ if (flags & AUDCLNT_BUFFERFLAGS_SILENT) {
+ l = r = 0;
+ } else {
+ if (ad->audio_input.channels == 2) {
+ l = read_sample(ad->audio_input.format_tag, ad->audio_input.bits_per_sample, data, j * 2);
+ r = read_sample(ad->audio_input.format_tag, ad->audio_input.bits_per_sample, data, j * 2 + 1);
+ } else if (ad->audio_input.channels == 1) {
+ l = r = read_sample(ad->audio_input.format_tag, ad->audio_input.bits_per_sample, data, j);
+ } else {
+ l = r = 0;
+ ERR_PRINT("WASAPI: unsupported channel count in microphone!");
+ }
+ }
+
+ ad->input_buffer_write(l);
+ ad->input_buffer_write(r);
+ }
+
+ read_frames += num_frames_available;
+
+ hr = ad->audio_input.capture_client->ReleaseBuffer(num_frames_available);
+ ERR_BREAK(hr != S_OK);
+
+ hr = ad->audio_input.capture_client->GetNextPacketSize(&packet_length);
+ ERR_BREAK(hr != S_OK);
+ }
+ }
+
+ // If we're using the Default device and it changed finish it so we'll re-init the device
+ if (ad->audio_input.device_name == "Default" && default_capture_device_changed) {
+ Error err = ad->finish_capture_device();
+ if (err != OK) {
+ ERR_PRINT("WASAPI: finish_capture_device error");
+ }
+
+ default_capture_device_changed = false;
+ }
+
+ // User selected a new device, finish the current one so we'll init the new device
+ if (ad->audio_input.device_name != ad->audio_input.new_device) {
+ ad->audio_input.device_name = ad->audio_input.new_device;
+ Error err = ad->finish_capture_device();
+ if (err != OK) {
+ ERR_PRINT("WASAPI: finish_capture_device error");
+ }
+ }
+
+ if (!ad->audio_input.audio_client) {
+ Error err = ad->init_capture_device(true);
+ if (err == OK) {
+ ad->capture_start();
+ }
+ }
+ }
+
ad->stop_counting_ticks();
ad->unlock();
+
+ // Let the thread rest a while if we haven't read or write anything
+ if (written_frames == 0 && read_frames == 0) {
+ OS::get_singleton()->delay_usec(1000);
+ }
}
ad->thread_exited = true;
@@ -562,12 +748,12 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
void AudioDriverWASAPI::start() {
- if (audio_client) {
- HRESULT hr = audio_client->Start();
+ if (audio_output.audio_client) {
+ HRESULT hr = audio_output.audio_client->Start();
if (hr != S_OK) {
ERR_PRINT("WASAPI: Start failed");
} else {
- active = true;
+ audio_output.active = true;
}
}
}
@@ -594,7 +780,8 @@ void AudioDriverWASAPI::finish() {
thread = NULL;
}
- finish_device();
+ finish_capture_device();
+ finish_render_device();
if (mutex) {
memdelete(mutex);
@@ -602,30 +789,70 @@ void AudioDriverWASAPI::finish() {
}
}
+Error AudioDriverWASAPI::capture_start() {
+
+ Error err = init_capture_device();
+ if (err != OK) {
+ ERR_PRINT("WASAPI: init_capture_device error");
+ return err;
+ }
+
+ if (audio_input.active == false) {
+ audio_input.audio_client->Start();
+ audio_input.active = true;
+
+ return OK;
+ }
+
+ return FAILED;
+}
+
+Error AudioDriverWASAPI::capture_stop() {
+
+ if (audio_input.active == true) {
+ audio_input.audio_client->Stop();
+ audio_input.active = false;
+
+ return OK;
+ }
+
+ return FAILED;
+}
+
+void AudioDriverWASAPI::capture_set_device(const String &p_name) {
+
+ lock();
+ audio_input.new_device = p_name;
+ unlock();
+}
+
+Array AudioDriverWASAPI::capture_get_device_list() {
+
+ return audio_device_get_list(true);
+}
+
+String AudioDriverWASAPI::capture_get_device() {
+
+ lock();
+ String name = audio_input.device_name;
+ unlock();
+
+ return name;
+}
+
AudioDriverWASAPI::AudioDriverWASAPI() {
- audio_client = NULL;
- render_client = NULL;
mutex = NULL;
thread = NULL;
- format_tag = 0;
- bits_per_sample = 0;
-
samples_in.clear();
- buffer_size = 0;
channels = 0;
- wasapi_channels = 0;
mix_rate = 0;
buffer_frames = 0;
thread_exited = false;
exit_thread = false;
- active = false;
-
- device_name = "Default";
- new_device = "Default";
}
#endif
diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h
index f3ee5976eb..3d94f3ba49 100644
--- a/drivers/wasapi/audio_driver_wasapi.h
+++ b/drivers/wasapi/audio_driver_wasapi.h
@@ -43,35 +43,63 @@
class AudioDriverWASAPI : public AudioDriver {
- HANDLE event;
- IAudioClient *audio_client;
- IAudioRenderClient *render_client;
+ class AudioDeviceWASAPI {
+ public:
+ IAudioClient *audio_client;
+ IAudioRenderClient *render_client;
+ IAudioCaptureClient *capture_client;
+ bool active;
+
+ WORD format_tag;
+ WORD bits_per_sample;
+ unsigned int channels;
+ unsigned int frame_size;
+
+ String device_name;
+ String new_device;
+
+ AudioDeviceWASAPI() {
+ audio_client = NULL;
+ render_client = NULL;
+ capture_client = NULL;
+ active = false;
+ format_tag = 0;
+ bits_per_sample = 0;
+ channels = 0;
+ frame_size = 0;
+ device_name = "Default";
+ new_device = "Default";
+ }
+ };
+
+ AudioDeviceWASAPI audio_input;
+ AudioDeviceWASAPI audio_output;
+
Mutex *mutex;
Thread *thread;
- String device_name;
- String new_device;
-
- WORD format_tag;
- WORD bits_per_sample;
-
Vector<int32_t> samples_in;
- unsigned int buffer_size;
unsigned int channels;
- unsigned int wasapi_channels;
int mix_rate;
int buffer_frames;
bool thread_exited;
mutable bool exit_thread;
- bool active;
- _FORCE_INLINE_ void write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample);
+ static _FORCE_INLINE_ void write_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i, int32_t sample);
+ static _FORCE_INLINE_ int32_t read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i);
static void thread_func(void *p_udata);
- Error init_device(bool reinit = false);
- Error finish_device();
+ Error init_render_device(bool reinit = false);
+ Error init_capture_device(bool reinit = false);
+
+ Error finish_render_device();
+ Error finish_capture_device();
+
+ Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool reinit);
+ Error audio_device_finish(AudioDeviceWASAPI *p_device);
+ Array audio_device_get_list(bool p_capture);
public:
virtual const char *get_name() const {
@@ -89,6 +117,12 @@ public:
virtual void unlock();
virtual void finish();
+ virtual Error capture_start();
+ virtual Error capture_stop();
+ virtual Array capture_get_device_list();
+ virtual void capture_set_device(const String &p_name);
+ virtual String capture_get_device();
+
AudioDriverWASAPI();
};
diff --git a/editor/SCsub b/editor/SCsub
index a9343f7f36..4fa287c33b 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -5,149 +5,14 @@ env.editor_sources = []
import os
import os.path
-from compat import encode_utf8, byte_to_str, open_utf8, escape_string
-
-def make_certs_header(target, source, env):
-
- src = source[0].srcnode().abspath
- dst = target[0].srcnode().abspath
- f = open(src, "rb")
- g = open_utf8(dst, "w")
- buf = f.read()
- decomp_size = len(buf)
- import zlib
- buf = zlib.compress(buf)
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _CERTS_RAW_H\n")
- g.write("#define _CERTS_RAW_H\n")
- g.write("static const int _certs_compressed_size = " + str(len(buf)) + ";\n")
- g.write("static const int _certs_uncompressed_size = " + str(decomp_size) + ";\n")
- g.write("static const unsigned char _certs_compressed[] = {\n")
- for i in range(len(buf)):
- g.write("\t" + byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
- g.write("#endif")
-
- g.close()
- f.close()
-
-
-def make_doc_header(target, source, env):
-
- dst = target[0].srcnode().abspath
- g = open_utf8(dst, "w")
- buf = ""
- docbegin = ""
- docend = ""
- for s in source:
- src = s.srcnode().abspath
- if not src.endswith(".xml"):
- continue
- with open_utf8(src, "r") as f:
- content = f.read()
- buf += content
-
- buf = encode_utf8(docbegin + buf + docend)
- decomp_size = len(buf)
- import zlib
- buf = zlib.compress(buf)
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _DOC_DATA_RAW_H\n")
- g.write("#define _DOC_DATA_RAW_H\n")
- g.write("static const int _doc_data_compressed_size = " + str(len(buf)) + ";\n")
- g.write("static const int _doc_data_uncompressed_size = " + str(decomp_size) + ";\n")
- g.write("static const unsigned char _doc_data_compressed[] = {\n")
- for i in range(len(buf)):
- g.write("\t" + byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
-
- g.write("#endif")
-
- g.close()
-
-
-def make_fonts_header(target, source, env):
-
- dst = target[0].srcnode().abspath
-
- g = open_utf8(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _EDITOR_FONTS_H\n")
- g.write("#define _EDITOR_FONTS_H\n")
-
- # saving uncompressed, since freetype will reference from memory pointer
- xl_names = []
- for i in range(len(source)):
- with open(source[i].srcnode().abspath, "rb")as f:
- buf = f.read()
-
- name = os.path.splitext(os.path.basename(source[i].srcnode().abspath))[0]
-
- g.write("static const int _font_" + name + "_size = " + str(len(buf)) + ";\n")
- g.write("static const unsigned char _font_" + name + "[] = {\n")
- for i in range(len(buf)):
- g.write("\t" + byte_to_str(buf[i]) + ",\n")
-
- g.write("};\n")
-
- g.write("#endif")
-
- g.close()
-
+from platform_methods import run_in_subprocess
+from compat import open_utf8
+import editor_builders
-def make_translations_header(target, source, env):
-
- dst = target[0].srcnode().abspath
-
- g = open_utf8(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _EDITOR_TRANSLATIONS_H\n")
- g.write("#define _EDITOR_TRANSLATIONS_H\n")
-
- import zlib
- import os.path
-
- paths = [node.srcnode().abspath for node in source]
- sorted_paths = sorted(paths, key=lambda path: os.path.splitext(os.path.basename(path))[0])
-
- xl_names = []
- for i in range(len(sorted_paths)):
- with open(sorted_paths[i], "rb") as f:
- buf = f.read()
- decomp_size = len(buf)
- buf = zlib.compress(buf)
- name = os.path.splitext(os.path.basename(sorted_paths[i]))[0]
-
- g.write("static const unsigned char _translation_" + name + "_compressed[] = {\n")
- for i in range(len(buf)):
- g.write("\t" + byte_to_str(buf[i]) + ",\n")
-
- g.write("};\n")
-
- xl_names.append([name, len(buf), str(decomp_size)])
-
- g.write("struct EditorTranslationList {\n")
- g.write("\tconst char* lang;\n")
- g.write("\tint comp_size;\n")
- g.write("\tint uncomp_size;\n")
- g.write("\tconst unsigned char* data;\n")
- g.write("};\n\n")
- g.write("static EditorTranslationList _editor_translations[] = {\n")
- for x in xl_names:
- g.write("\t{ \"" + x[0] + "\", " + str(x[1]) + ", " + str(x[2]) + ", _translation_" + x[0] + "_compressed},\n")
- g.write("\t{NULL, 0, 0, NULL}\n")
- g.write("};\n")
-
- g.write("#endif")
-
- g.close()
def _make_doc_data_class_path(to_path):
- g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "w")
+ # NOTE: It is safe to generate this file here, since this is still executed serially
+ g = open_utf8(os.path.join(to_path, "doc_data_class_path.gen.h"), "w")
g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n")
g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")
@@ -169,6 +34,8 @@ if env['tools']:
reg_exporters += '\tregister_' + e + '_exporter();\n'
reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
reg_exporters += '}\n'
+
+ # NOTE: It is safe to generate this file here, since this is still executed serially
with open_utf8("register_exporters.gen.cpp", "w") as f:
f.write(reg_exporters_inc)
f.write(reg_exporters)
@@ -192,24 +59,38 @@ if env['tools']:
docs = sorted(docs)
env.Depends("#editor/doc_data_compressed.gen.h", docs)
- env.CommandNoCache("#editor/doc_data_compressed.gen.h", docs, make_doc_header)
+ env.CommandNoCache("#editor/doc_data_compressed.gen.h", docs, run_in_subprocess(editor_builders.make_doc_header))
+
# Certificates
env.Depends("#editor/certs_compressed.gen.h", "#thirdparty/certs/ca-certificates.crt")
- env.CommandNoCache("#editor/certs_compressed.gen.h", "#thirdparty/certs/ca-certificates.crt", make_certs_header)
+ env.CommandNoCache("#editor/certs_compressed.gen.h", "#thirdparty/certs/ca-certificates.crt", run_in_subprocess(editor_builders.make_certs_header))
import glob
+
path = env.Dir('.').abspath
# Translations
tlist = glob.glob(path + "/translations/*.po")
env.Depends('#editor/translations.gen.h', tlist)
- env.CommandNoCache('#editor/translations.gen.h', tlist, make_translations_header)
+ env.CommandNoCache('#editor/translations.gen.h', tlist, run_in_subprocess(editor_builders.make_translations_header))
# Fonts
flist = glob.glob(path + "/../thirdparty/fonts/*.ttf")
flist.append(glob.glob(path + "/../thirdparty/fonts/*.otf"))
env.Depends('#editor/builtin_fonts.gen.h', flist)
- env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, make_fonts_header)
+ env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
+
+ # Authors
+ env.Depends('#editor/authors.gen.h', "../AUTHORS.md")
+ env.CommandNoCache('#editor/authors.gen.h', "../AUTHORS.md", run_in_subprocess(editor_builders.make_authors_header))
+
+ # Donors
+ env.Depends('#editor/donors.gen.h', "../DONORS.md")
+ env.CommandNoCache('#editor/donors.gen.h', "../DONORS.md", run_in_subprocess(editor_builders.make_donors_header))
+
+ # License
+ env.Depends('#editor/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"])
+ env.CommandNoCache('#editor/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(editor_builders.make_license_header))
env.add_source_files(env.editor_sources, "*.cpp")
env.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"])
diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp
index 6ae5ec43a9..6e6a7d7935 100644
--- a/editor/audio_stream_preview.cpp
+++ b/editor/audio_stream_preview.cpp
@@ -169,7 +169,8 @@ Ref<AudioStreamPreview> AudioStreamPreviewGenerator::generate_preview(const Ref<
preview->preview->preview = maxmin;
preview->preview->length = len_s;
- preview->thread = Thread::create(_preview_thread, preview);
+ if (preview->playback.is_valid())
+ preview->thread = Thread::create(_preview_thread, preview);
return preview->preview;
}
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 4ce8556add..9d4333bc29 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -745,7 +745,7 @@ bool CodeTextEditor::_add_font_size(int p_delta) {
if (font.is_valid()) {
int new_size = CLAMP(font->get_size() + p_delta, 8 * EDSCALE, 96 * EDSCALE);
- zoom_nb->set_text(itos(100 * new_size / 14) + "%");
+ zoom_nb->set_text(itos(100 * new_size / (14 * EDSCALE)) + "%");
if (new_size != font->get_size()) {
EditorSettings::get_singleton()->set("interface/editor/code_font_size", new_size / EDSCALE);
@@ -1246,6 +1246,29 @@ CodeTextEditor::CodeTextEditor() {
status_bar->add_child(memnew(Label)); //to keep the height if the other labels are not visible
+ warning_label = memnew(Label);
+ status_bar->add_child(warning_label);
+ warning_label->set_align(Label::ALIGN_RIGHT);
+ warning_label->set_valign(Label::VALIGN_CENTER);
+ warning_label->set_v_size_flags(SIZE_FILL);
+ warning_label->set_default_cursor_shape(CURSOR_POINTING_HAND);
+ warning_label->set_mouse_filter(MOUSE_FILTER_STOP);
+ warning_label->set_text(TTR("Warnings:"));
+ warning_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts"));
+
+ warning_count_label = memnew(Label);
+ status_bar->add_child(warning_count_label);
+ warning_count_label->set_valign(Label::VALIGN_CENTER);
+ warning_count_label->set_v_size_flags(SIZE_FILL);
+ warning_count_label->set_autowrap(true); // workaround to prevent resizing the label on each change, do not touch
+ warning_count_label->set_clip_text(true); // workaround to prevent resizing the label on each change, do not touch
+ warning_count_label->set_custom_minimum_size(Size2(40, 1) * EDSCALE);
+ warning_count_label->set_align(Label::ALIGN_RIGHT);
+ warning_count_label->set_default_cursor_shape(CURSOR_POINTING_HAND);
+ warning_count_label->set_mouse_filter(MOUSE_FILTER_STOP);
+ warning_count_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts"));
+ warning_count_label->set_text("0");
+
Label *zoom_txt = memnew(Label);
status_bar->add_child(zoom_txt);
zoom_txt->set_align(Label::ALIGN_RIGHT);
@@ -1318,7 +1341,7 @@ CodeTextEditor::CodeTextEditor() {
font_resize_val = 0;
font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size");
- zoom_nb->set_text(itos(100 * font_size / 14) + "%");
+ zoom_nb->set_text(itos(100 * font_size / (14 * EDSCALE)) + "%");
font_resize_timer = memnew(Timer);
add_child(font_resize_timer);
font_resize_timer->set_one_shot(true);
diff --git a/editor/code_editor.h b/editor/code_editor.h
index 903f61d87d..ee47eff9a8 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -142,6 +142,8 @@ class CodeTextEditor : public VBoxContainer {
TextEdit *text_editor;
FindReplaceBar *find_replace_bar;
HBoxContainer *status_bar;
+ Label *warning_label;
+ Label *warning_count_label;
Label *line_nb;
Label *col_nb;
@@ -214,6 +216,8 @@ public:
void update_line_and_column() { _line_col_changed(); }
TextEdit *get_text_edit() { return text_editor; }
FindReplaceBar *get_find_replace_bar() { return find_replace_bar; }
+ Label *get_warning_label() const { return warning_label; }
+ Label *get_warning_count_label() const { return warning_count_label; }
virtual void apply_code() {}
void set_code_complete_func(CodeTextEditorCodeCompleteFunc p_code_complete_func, void *p_ud);
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 3e0c1f2d53..8433f4ff7b 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -86,7 +86,7 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) {
memdelete(f);
}
- _update_favorite_list();
+ _save_and_update_favorite_list();
// Restore valid window bounds or pop up at default size.
if (EditorSettings::get_singleton()->has_setting("interface/dialogs/create_new_node_bounds")) {
@@ -157,6 +157,18 @@ Ref<Texture> CreateDialog::_get_editor_icon(const String &p_type) const {
return get_icon(p_type, "EditorIcons");
}
+ if (ScriptServer::is_global_class(p_type)) {
+ String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_type);
+ RES icon;
+ if (FileAccess::exists(icon_path)) {
+ icon = ResourceLoader::load(icon_path);
+ }
+ if (!icon.is_valid()) {
+ icon = get_icon(ScriptServer::get_global_class_base(p_type), "EditorIcons");
+ }
+ return icon;
+ }
+
const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types();
for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) {
const Vector<EditorData::CustomType> &ct = E->value();
@@ -180,7 +192,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
return;
bool cpp_type = ClassDB::class_exists(p_type);
- EditorData &ed = EditorNode::get_singleton()->get_editor_data();
+ EditorData &ed = EditorNode::get_editor_data();
if (p_type == base_type)
return;
@@ -262,13 +274,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
const String &description = EditorHelp::get_doc_data()->class_list[p_type].brief_description;
item->set_tooltip(0, description);
- if (cpp_type && has_icon(p_type, "EditorIcons")) {
-
- item->set_icon(0, get_icon(p_type, "EditorIcons"));
- } else if (!cpp_type && has_icon(ScriptServer::get_global_class_base(p_type), "EditorIcons")) {
-
- item->set_icon(0, get_icon(ScriptServer::get_global_class_base(p_type), "EditorIcons"));
- }
+ item->set_icon(0, _get_editor_icon(p_type));
p_types[p_type] = item;
}
@@ -287,7 +293,7 @@ void CreateDialog::_update_search() {
HashMap<String, TreeItem *> types;
TreeItem *root = search_options->create_item();
- EditorData &ed = EditorNode::get_singleton()->get_editor_data();
+ EditorData &ed = EditorNode::get_editor_data();
root->set_text(0, base_type);
if (has_icon(base_type, "EditorIcons")) {
@@ -330,7 +336,7 @@ void CreateDialog::_update_search() {
break;
}
- type = ClassDB::get_parent_class(type);
+ type = cpp_type ? ClassDB::get_parent_class(type) : ed.script_class_get_base(type);
}
if (found)
@@ -425,6 +431,8 @@ void CreateDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
connect("confirmed", this, "_confirmed");
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
favorite->set_icon(get_icon("Favorites", "EditorIcons"));
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -488,16 +496,8 @@ Object *CreateDialog::instance_selected() {
custom = md;
if (custom != String()) {
-
if (ScriptServer::is_global_class(custom)) {
- RES script = ResourceLoader::load(ScriptServer::get_global_class_path(custom));
- ERR_FAIL_COND_V(!script.is_valid(), NULL);
-
- Object *obj = ClassDB::instance(ScriptServer::get_global_class_base(custom));
- ERR_FAIL_COND_V(!obj, NULL);
-
- obj->set_script(script.get_ref_ptr());
- return obj;
+ return EditorNode::get_editor_data().script_class_instance(custom);
}
return EditorNode::get_editor_data().instance_custom_type(selected->get_text(0), custom);
} else {
@@ -543,8 +543,7 @@ void CreateDialog::_favorite_toggled() {
favorite->set_pressed(false);
}
- _save_favorite_list();
- _update_favorite_list();
+ _save_and_update_favorite_list();
}
void CreateDialog::_save_favorite_list() {
@@ -554,8 +553,11 @@ void CreateDialog::_save_favorite_list() {
if (f) {
for (int i = 0; i < favorite_list.size(); i++) {
-
- f->store_line(favorite_list[i]);
+ String l = favorite_list[i];
+ String name = l.split(" ")[0];
+ if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name)))
+ continue;
+ f->store_line(l);
}
memdelete(f);
}
@@ -566,11 +568,15 @@ void CreateDialog::_update_favorite_list() {
favorites->clear();
TreeItem *root = favorites->create_item();
for (int i = 0; i < favorite_list.size(); i++) {
- TreeItem *ti = favorites->create_item(root);
String l = favorite_list[i];
+ String name = l.split(" ")[0];
+ if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name)))
+ continue;
+ TreeItem *ti = favorites->create_item(root);
ti->set_text(0, l);
ti->set_icon(0, _get_editor_icon(l));
}
+ emit_signal("favorites_updated");
}
void CreateDialog::_history_selected() {
@@ -579,7 +585,7 @@ void CreateDialog::_history_selected() {
if (!item)
return;
- search_box->set_text(item->get_text(0));
+ search_box->set_text(item->get_text(0).get_slicec(' ', 0));
_update_search();
}
@@ -589,7 +595,7 @@ void CreateDialog::_favorite_selected() {
if (!item)
return;
- search_box->set_text(item->get_text(0));
+ search_box->set_text(item->get_text(0).get_slicec(' ', 0));
_update_search();
}
@@ -673,6 +679,10 @@ void CreateDialog::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
}
}
+ _save_and_update_favorite_list();
+}
+
+void CreateDialog::_save_and_update_favorite_list() {
_save_favorite_list();
_update_favorite_list();
}
@@ -688,12 +698,14 @@ void CreateDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_favorite_selected"), &CreateDialog::_favorite_selected);
ClassDB::bind_method(D_METHOD("_history_activated"), &CreateDialog::_history_activated);
ClassDB::bind_method(D_METHOD("_favorite_activated"), &CreateDialog::_favorite_activated);
+ ClassDB::bind_method(D_METHOD("_save_and_update_favorite_list"), &CreateDialog::_save_and_update_favorite_list);
ClassDB::bind_method("get_drag_data_fw", &CreateDialog::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &CreateDialog::can_drop_data_fw);
ClassDB::bind_method("drop_data_fw", &CreateDialog::drop_data_fw);
ADD_SIGNAL(MethodInfo("create"));
+ ADD_SIGNAL(MethodInfo("favorites_updated"));
}
CreateDialog::CreateDialog() {
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index f8eec231a4..6df9eebc8c 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -90,6 +90,8 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ void _save_and_update_favorite_list();
+
public:
Object *instance_selected();
String get_selected_type();
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index 2803762973..91a29f5717 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -535,13 +535,14 @@ void DocData::generate(bool p_basic_types) {
}
List<StringName> constants;
- Variant::get_numeric_constants_for_type(Variant::Type(i), &constants);
+ Variant::get_constants_for_type(Variant::Type(i), &constants);
for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
ConstantDoc constant;
constant.name = E->get();
- constant.value = itos(Variant::get_numeric_constant_value(Variant::Type(i), E->get()));
+ Variant value = Variant::get_constant_value(Variant::Type(i), E->get());
+ constant.value = value.get_type() == Variant::INT ? itos(value) : value.get_construct_string();
c.constants.push_back(constant);
}
}
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 4b09db0a9e..e4602f0f94 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -113,7 +113,7 @@ ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<St
EditorAbout::EditorAbout() {
set_title(TTR("Thanks from the Godot community!"));
- get_ok()->set_text(TTR("Thanks!"));
+ get_ok()->set_text(TTR("OK"));
set_hide_on_ok(true);
set_resizable(true);
diff --git a/editor/editor_builders.py b/editor/editor_builders.py
new file mode 100644
index 0000000000..6c2f9e298e
--- /dev/null
+++ b/editor/editor_builders.py
@@ -0,0 +1,412 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+import os
+import os.path
+from platform_methods import subprocess_main
+from compat import encode_utf8, byte_to_str, open_utf8, escape_string
+
+
+def make_certs_header(target, source, env):
+
+ src = source[0]
+ dst = target[0]
+ f = open(src, "rb")
+ g = open_utf8(dst, "w")
+ buf = f.read()
+ decomp_size = len(buf)
+ import zlib
+ buf = zlib.compress(buf)
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _CERTS_RAW_H\n")
+ g.write("#define _CERTS_RAW_H\n")
+ g.write("static const int _certs_compressed_size = " + str(len(buf)) + ";\n")
+ g.write("static const int _certs_uncompressed_size = " + str(decomp_size) + ";\n")
+ g.write("static const unsigned char _certs_compressed[] = {\n")
+ for i in range(len(buf)):
+ g.write("\t" + byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
+
+ g.close()
+ f.close()
+
+
+def make_doc_header(target, source, env):
+
+ dst = target[0]
+ g = open_utf8(dst, "w")
+ buf = ""
+ docbegin = ""
+ docend = ""
+ for src in source:
+ if not src.endswith(".xml"):
+ continue
+ with open_utf8(src, "r") as f:
+ content = f.read()
+ buf += content
+
+ buf = encode_utf8(docbegin + buf + docend)
+ decomp_size = len(buf)
+ import zlib
+ buf = zlib.compress(buf)
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _DOC_DATA_RAW_H\n")
+ g.write("#define _DOC_DATA_RAW_H\n")
+ g.write("static const int _doc_data_compressed_size = " + str(len(buf)) + ";\n")
+ g.write("static const int _doc_data_uncompressed_size = " + str(decomp_size) + ";\n")
+ g.write("static const unsigned char _doc_data_compressed[] = {\n")
+ for i in range(len(buf)):
+ g.write("\t" + byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+
+ g.write("#endif")
+
+ g.close()
+
+
+def make_fonts_header(target, source, env):
+
+ dst = target[0]
+
+ g = open_utf8(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _EDITOR_FONTS_H\n")
+ g.write("#define _EDITOR_FONTS_H\n")
+
+ # saving uncompressed, since freetype will reference from memory pointer
+ xl_names = []
+ for i in range(len(source)):
+ with open(source[i], "rb")as f:
+ buf = f.read()
+
+ name = os.path.splitext(os.path.basename(source[i]))[0]
+
+ g.write("static const int _font_" + name + "_size = " + str(len(buf)) + ";\n")
+ g.write("static const unsigned char _font_" + name + "[] = {\n")
+ for i in range(len(buf)):
+ g.write("\t" + byte_to_str(buf[i]) + ",\n")
+
+ g.write("};\n")
+
+ g.write("#endif")
+
+ g.close()
+
+
+def make_translations_header(target, source, env):
+
+ dst = target[0]
+
+ g = open_utf8(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _EDITOR_TRANSLATIONS_H\n")
+ g.write("#define _EDITOR_TRANSLATIONS_H\n")
+
+ import zlib
+ import os.path
+
+ sorted_paths = sorted(source, key=lambda path: os.path.splitext(os.path.basename(path))[0])
+
+ xl_names = []
+ for i in range(len(sorted_paths)):
+ with open(sorted_paths[i], "rb") as f:
+ buf = f.read()
+ decomp_size = len(buf)
+ buf = zlib.compress(buf)
+ name = os.path.splitext(os.path.basename(sorted_paths[i]))[0]
+
+ g.write("static const unsigned char _translation_" + name + "_compressed[] = {\n")
+ for i in range(len(buf)):
+ g.write("\t" + byte_to_str(buf[i]) + ",\n")
+
+ g.write("};\n")
+
+ xl_names.append([name, len(buf), str(decomp_size)])
+
+ g.write("struct EditorTranslationList {\n")
+ g.write("\tconst char* lang;\n")
+ g.write("\tint comp_size;\n")
+ g.write("\tint uncomp_size;\n")
+ g.write("\tconst unsigned char* data;\n")
+ g.write("};\n\n")
+ g.write("static EditorTranslationList _editor_translations[] = {\n")
+ for x in xl_names:
+ g.write("\t{ \"" + x[0] + "\", " + str(x[1]) + ", " + str(x[2]) + ", _translation_" + x[0] + "_compressed},\n")
+ g.write("\t{NULL, 0, 0, NULL}\n")
+ g.write("};\n")
+
+ g.write("#endif")
+
+ g.close()
+
+
+def make_authors_header(target, source, env):
+
+ sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"]
+ sections_id = ["dev_founders", "dev_lead", "dev_manager", "dev_names"]
+
+ src = source[0]
+ dst = target[0]
+ f = open_utf8(src, "r")
+ g = open_utf8(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _EDITOR_AUTHORS_H\n")
+ g.write("#define _EDITOR_AUTHORS_H\n")
+
+ current_section = ""
+ reading = False
+
+ def close_section():
+ g.write("\t0\n")
+ g.write("};\n")
+
+ for line in f:
+ if reading:
+ if line.startswith(" "):
+ g.write("\t\"" + escape_string(line.strip()) + "\",\n")
+ continue
+ if line.startswith("## "):
+ if reading:
+ close_section()
+ reading = False
+ for i in range(len(sections)):
+ if line.strip().endswith(sections[i]):
+ current_section = escape_string(sections_id[i])
+ reading = True
+ g.write("static const char *" + current_section + "[] = {\n")
+ break
+
+ if reading:
+ close_section()
+
+ g.write("#endif\n")
+
+ g.close()
+ f.close()
+
+def make_donors_header(target, source, env):
+
+ sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", "Gold donors", "Silver donors", "Bronze donors"]
+ sections_id = ["donor_s_plat", "donor_s_gold", "donor_s_mini", "donor_gold", "donor_silver", "donor_bronze"]
+
+ src = source[0]
+ dst = target[0]
+ f = open_utf8(src, "r")
+ g = open_utf8(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _EDITOR_DONORS_H\n")
+ g.write("#define _EDITOR_DONORS_H\n")
+
+ current_section = ""
+ reading = False
+
+ def close_section():
+ g.write("\t0\n")
+ g.write("};\n")
+
+ for line in f:
+ if reading >= 0:
+ if line.startswith(" "):
+ g.write("\t\"" + escape_string(line.strip()) + "\",\n")
+ continue
+ if line.startswith("## "):
+ if reading:
+ close_section()
+ reading = False
+ for i in range(len(sections)):
+ if line.strip().endswith(sections[i]):
+ current_section = escape_string(sections_id[i])
+ reading = True
+ g.write("static const char *" + current_section + "[] = {\n")
+ break
+
+ if reading:
+ close_section()
+
+ g.write("#endif\n")
+
+ g.close()
+ f.close()
+
+
+def make_license_header(target, source, env):
+
+ src_copyright = source[0]
+ src_license = source[1]
+ dst = target[0]
+ f = open_utf8(src_license, "r")
+ fc = open_utf8(src_copyright, "r")
+ g = open_utf8(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef _EDITOR_LICENSE_H\n")
+ g.write("#define _EDITOR_LICENSE_H\n")
+ g.write("static const char *about_license =")
+
+ for line in f:
+ escaped_string = escape_string(line.strip())
+ g.write("\n\t\"" + escaped_string + "\\n\"")
+
+ g.write(";\n")
+
+ tp_current = 0
+ tp_file = ""
+ tp_comment = ""
+ tp_copyright = ""
+ tp_license = ""
+
+ tp_licensename = ""
+ tp_licensebody = ""
+
+ tp = []
+ tp_licensetext = []
+ for line in fc:
+ if line.startswith("#"):
+ continue
+
+ if line.startswith("Files:"):
+ tp_file = line[6:].strip()
+ tp_current = 1
+ elif line.startswith("Comment:"):
+ tp_comment = line[8:].strip()
+ tp_current = 2
+ elif line.startswith("Copyright:"):
+ tp_copyright = line[10:].strip()
+ tp_current = 3
+ elif line.startswith("License:"):
+ if tp_current != 0:
+ tp_license = line[8:].strip()
+ tp_current = 4
+ else:
+ tp_licensename = line[8:].strip()
+ tp_current = 5
+ elif line.startswith(" "):
+ if tp_current == 1:
+ tp_file += "\n" + line.strip()
+ elif tp_current == 3:
+ tp_copyright += "\n" + line.strip()
+ elif tp_current == 5:
+ if line.strip() == ".":
+ tp_licensebody += "\n"
+ else:
+ tp_licensebody += line[1:]
+ else:
+ if tp_current != 0:
+ if tp_current == 5:
+ tp_licensetext.append([tp_licensename, tp_licensebody])
+
+ tp_licensename = ""
+ tp_licensebody = ""
+ else:
+ added = False
+ for i in tp:
+ if i[0] == tp_comment:
+ i[1].append([tp_file, tp_copyright, tp_license])
+ added = True
+ break
+ if not added:
+ tp.append([tp_comment,[[tp_file, tp_copyright, tp_license]]])
+
+ tp_file = []
+ tp_comment = ""
+ tp_copyright = []
+ tp_license = ""
+ tp_current = 0
+
+ tp_licensetext.append([tp_licensename, tp_licensebody])
+
+ about_thirdparty = ""
+ about_tp_copyright_count = ""
+ about_tp_license = ""
+ about_tp_copyright = ""
+ about_tp_file = ""
+
+ for i in tp:
+ about_thirdparty += "\t\"" + i[0] + "\",\n"
+ about_tp_copyright_count += str(len(i[1])) + ", "
+ for j in i[1]:
+ file_body = ""
+ copyright_body = ""
+ for k in j[0].split("\n"):
+ if file_body != "":
+ file_body += "\\n\"\n"
+ escaped_string = escape_string(k.strip())
+ file_body += "\t\"" + escaped_string
+ for k in j[1].split("\n"):
+ if copyright_body != "":
+ copyright_body += "\\n\"\n"
+ escaped_string = escape_string(k.strip())
+ copyright_body += "\t\"" + escaped_string
+
+ about_tp_file += "\t" + file_body + "\",\n"
+ about_tp_copyright += "\t" + copyright_body + "\",\n"
+ about_tp_license += "\t\"" + j[2] + "\",\n"
+
+ about_license_name = ""
+ about_license_body = ""
+
+ for i in tp_licensetext:
+ body = ""
+ for j in i[1].split("\n"):
+ if body != "":
+ body += "\\n\"\n"
+ escaped_string = escape_string(j.strip())
+ body += "\t\"" + escaped_string
+
+ about_license_name += "\t\"" + i[0] + "\",\n"
+ about_license_body += "\t" + body + "\",\n"
+
+ g.write("static const char *about_thirdparty[] = {\n")
+ g.write(about_thirdparty)
+ g.write("\t0\n")
+ g.write("};\n")
+ g.write("#define THIRDPARTY_COUNT " + str(len(tp)) + "\n")
+
+ g.write("static const int about_tp_copyright_count[] = {\n\t")
+ g.write(about_tp_copyright_count)
+ g.write("0\n};\n")
+
+ g.write("static const char *about_tp_file[] = {\n")
+ g.write(about_tp_file)
+ g.write("\t0\n")
+ g.write("};\n")
+
+ g.write("static const char *about_tp_copyright[] = {\n")
+ g.write(about_tp_copyright)
+ g.write("\t0\n")
+ g.write("};\n")
+
+ g.write("static const char *about_tp_license[] = {\n")
+ g.write(about_tp_license)
+ g.write("\t0\n")
+ g.write("};\n")
+
+ g.write("static const char *about_license_name[] = {\n")
+ g.write(about_license_name)
+ g.write("\t0\n")
+ g.write("};\n")
+ g.write("#define LICENSE_COUNT " + str(len(tp_licensetext)) + "\n")
+
+ g.write("static const char *about_license_body[] = {\n")
+ g.write(about_license_body)
+ g.write("\t0\n")
+ g.write("};\n")
+
+ g.write("#endif\n")
+
+ g.close()
+ fc.close()
+ f.close()
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index f4ef11eb36..69c120bb3c 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -888,11 +888,56 @@ StringName EditorData::script_class_get_base(const String &p_class) {
return script->get_language()->get_global_class_name(base_script->get_path());
}
+Object *EditorData::script_class_instance(const String &p_class) {
+ if (ScriptServer::is_global_class(p_class)) {
+ Object *obj = ClassDB::instance(ScriptServer::get_global_class_base(p_class));
+ if (obj) {
+ RES script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class));
+ if (script.is_valid())
+ obj->set_script(script.get_ref_ptr());
+
+ RES icon = ResourceLoader::load(script_class_get_icon_path(p_class));
+ if (icon.is_valid())
+ obj->set_meta("_editor_icon", icon);
+
+ return obj;
+ }
+ }
+ return NULL;
+}
+
+void EditorData::script_class_save_icon_paths() {
+ List<StringName> keys;
+ _script_class_icon_paths.get_key_list(&keys);
+
+ Dictionary d;
+ for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
+ d[E->get()] = _script_class_icon_paths[E->get()];
+ }
+
+ ProjectSettings::get_singleton()->set("_global_script_class_icons", d);
+ ProjectSettings::get_singleton()->save();
+}
+
+void EditorData::script_class_load_icon_paths() {
+ script_class_clear_icon_paths();
+
+ Dictionary d = ProjectSettings::get_singleton()->get("_global_script_class_icons");
+ List<Variant> keys;
+ d.get_key_list(&keys);
+
+ for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
+ String key = E->get().operator String();
+ _script_class_icon_paths[key] = d[key];
+ }
+}
+
EditorData::EditorData() {
current_edited_scene = -1;
//load_imported_scenes_from_globals();
+ script_class_load_icon_paths();
}
///////////
diff --git a/editor/editor_data.h b/editor/editor_data.h
index fac6635cd2..285769aa78 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -146,6 +146,8 @@ private:
bool _find_updated_instances(Node *p_root, Node *p_node, Set<String> &checked_paths);
+ HashMap<StringName, String> _script_class_icon_paths;
+
public:
EditorPlugin *get_editor(Object *p_object);
EditorPlugin *get_subeditor(Object *p_object);
@@ -213,6 +215,12 @@ public:
bool script_class_is_parent(const String &p_class, const String &p_inherits);
StringName script_class_get_base(const String &p_class);
+ Object *script_class_instance(const String &p_class);
+ String script_class_get_icon_path(const String &p_class) const { return _script_class_icon_paths.has(p_class) ? _script_class_icon_paths[p_class] : String(); }
+ void script_class_set_icon_path(const String &p_class, const String &p_icon_path) { _script_class_icon_paths[p_class] = p_icon_path; }
+ void script_class_clear_icon_paths() { _script_class_icon_paths.clear(); }
+ void script_class_save_icon_paths();
+ void script_class_load_icon_paths();
EditorData();
};
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 5c911a00ca..721158cebb 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -661,6 +661,21 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
List<String> remaps;
config->get_section_keys("remap", &remaps);
+ Set<String> remap_features;
+
+ for (List<String>::Element *F = remaps.front(); F; F = F->next()) {
+
+ String remap = F->get();
+ String feature = remap.get_slice(".", 1);
+ if (feature == "fallback" || features.has(feature)) {
+ remap_features.insert(feature);
+ }
+ }
+
+ if (remap_features.size() > 1) {
+ this->resolve_platform_feature_priorities(p_preset, remap_features);
+ }
+
for (List<String>::Element *F = remaps.front(); F; F = F->next()) {
String remap = F->get();
@@ -670,7 +685,8 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
p_func(p_udata, remapped_path, array, idx, total);
} else if (remap.begins_with("path.")) {
String feature = remap.get_slice(".", 1);
- if (features.has(feature)) {
+
+ if (remap_features.has(feature)) {
String remapped_path = config->get_value("remap", remap);
Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path);
p_func(p_udata, remapped_path, array, idx, total);
@@ -1249,9 +1265,11 @@ void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> &
void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/no_bptc_fallbacks"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE), ""));
@@ -1434,6 +1452,16 @@ void EditorExportPlatformPC::get_platform_features(List<String> *r_features) {
}
}
+void EditorExportPlatformPC::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+
+ if (p_features.has("bptc")) {
+ if (p_preset->has("texture_format/no_bptc_fallbacks")) {
+ p_features.erase("s3tc");
+ p_features.erase("fallback");
+ }
+ }
+}
+
int EditorExportPlatformPC::get_chmod_flags() const {
return chmod_flags;
diff --git a/editor/editor_export.h b/editor/editor_export.h
index 1d0b89cf16..b984d66a1b 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -246,6 +246,7 @@ public:
virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual void get_platform_features(List<String> *r_features) = 0;
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) = 0;
EditorExportPlatform();
};
@@ -403,6 +404,7 @@ public:
void add_platform_feature(const String &p_feature);
virtual void get_platform_features(List<String> *r_features);
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features);
int get_chmod_flags() const;
void set_chmod_flags(int p_flags);
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 7d56c4985a..d240f4ed25 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -558,7 +558,9 @@ void EditorFileDialog::_item_list_item_rmb_selected(int p_item, const Vector2 &p
}
if (single_item_selected) {
item_menu->add_separator();
- item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Show In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
+ Dictionary item_meta = item_list->get_item_metadata(p_item);
+ String item_text = item_meta["dir"] ? TTR("Open In File Manager") : TTR("Show In File Manager");
+ item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), item_text, ITEM_MENU_SHOW_IN_EXPLORER);
}
if (item_menu->get_item_count() > 0) {
@@ -582,7 +584,7 @@ void EditorFileDialog::_item_list_rmb_clicked(const Vector2 &p_pos) {
}
item_menu->add_icon_item(get_icon("Reload", "EditorIcons"), TTR("Refresh"), ITEM_MENU_REFRESH, KEY_F5);
item_menu->add_separator();
- item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Show In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
+ item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Open In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
item_menu->set_position(item_list->get_global_position() + p_pos);
item_menu->popup();
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index d8ab41fa05..9562a8c63c 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -133,6 +133,10 @@ String EditorFileSystemDirectory::get_file_script_class_extends(int p_idx) const
return files[p_idx]->script_class_extends;
}
+String EditorFileSystemDirectory::get_file_script_class_icon_path(int p_idx) const {
+ return files[p_idx]->script_class_icon_path;
+}
+
StringName EditorFileSystemDirectory::get_file_type(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), "");
@@ -233,6 +237,7 @@ void EditorFileSystem::_scan_filesystem() {
fc.import_valid = split[4].to_int64() != 0;
fc.script_class_name = split[5].get_slice("<>", 0);
fc.script_class_extends = split[5].get_slice("<>", 1);
+ fc.script_class_icon_path = split[5].get_slice("<>", 2);
String deps = split[6].strip_edges();
if (deps.length()) {
@@ -721,6 +726,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
fi->import_valid = fc->import_valid;
fi->script_class_name = fc->script_class_name;
fi->script_class_extends = fc->script_class_extends;
+ fi->script_class_icon_path = fc->script_class_icon_path;
if (fc->type == String()) {
fi->type = ResourceLoader::get_resource_type(path);
@@ -731,7 +737,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
} else {
fi->type = ResourceFormatImporter::get_singleton()->get_resource_type(path);
- fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends);
+ fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->modified_time = 0;
fi->import_modified_time = 0;
fi->import_valid = ResourceLoader::is_import_valid(path);
@@ -753,10 +759,11 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
fi->import_valid = true;
fi->script_class_name = fc->script_class_name;
fi->script_class_extends = fc->script_class_extends;
+ fi->script_class_icon_path = fc->script_class_icon_path;
} else {
//new or modified time
fi->type = ResourceLoader::get_resource_type(path);
- fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends);
+ fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->deps = _get_dependencies(path);
fi->modified_time = mt;
fi->import_modified_time = 0;
@@ -855,7 +862,7 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
fi->modified_time = FileAccess::get_modified_time(path);
fi->import_modified_time = 0;
fi->type = ResourceLoader::get_resource_type(path);
- fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends);
+ fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->import_valid = ResourceLoader::is_import_valid(path);
{
@@ -1110,7 +1117,7 @@ void EditorFileSystem::_save_filesystem_cache(EditorFileSystemDirectory *p_dir,
for (int i = 0; i < p_dir->files.size(); i++) {
- String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time) + "::" + itos(p_dir->files[i]->import_valid) + "::" + p_dir->files[i]->script_class_name + "<>" + p_dir->files[i]->script_class_extends;
+ String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time) + "::" + itos(p_dir->files[i]->import_valid) + "::" + p_dir->files[i]->script_class_name + "<>" + p_dir->files[i]->script_class_extends + "<>" + p_dir->files[i]->script_class_icon_path;
s += "::";
for (int j = 0; j < p_dir->files[i]->deps.size(); j++) {
@@ -1316,19 +1323,22 @@ Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) {
return ret;
}
-String EditorFileSystem::_get_global_script_class(const String &p_type, const String &p_path, String *r_extends) const {
+String EditorFileSystem::_get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
if (ScriptServer::get_language(i)->handles_global_class_type(p_type)) {
String global_name;
String extends;
+ String icon_path;
- global_name = ScriptServer::get_language(i)->get_global_class_name(p_path, &extends);
+ global_name = ScriptServer::get_language(i)->get_global_class_name(p_path, &extends, &icon_path);
*r_extends = extends;
+ *r_icon_path = icon_path;
return global_name;
}
}
*r_extends = String();
+ *r_icon_path = String();
return String();
}
@@ -1346,8 +1356,8 @@ void EditorFileSystem::_scan_script_classes(EditorFileSystemDirectory *p_dir) {
lang = ScriptServer::get_language(j)->get_name();
}
}
-
ScriptServer::add_global_class(files[i]->script_class_name, files[i]->script_class_extends, lang, p_dir->get_file_path(i));
+ EditorNode::get_editor_data().script_class_set_icon_path(files[i]->script_class_name, files[i]->script_class_icon_path);
}
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
_scan_script_classes(p_dir->get_subdir(i));
@@ -1366,6 +1376,8 @@ void EditorFileSystem::update_script_classes() {
}
ScriptServer::save_global_classes();
+ EditorNode::get_editor_data().script_class_save_icon_paths();
+ emit_signal("script_classes_updated");
}
void EditorFileSystem::_queue_update_script_classes() {
@@ -1437,7 +1449,7 @@ void EditorFileSystem::update_file(const String &p_file) {
}
fs->files[cpos]->type = type;
- fs->files[cpos]->script_class_name = _get_global_script_class(type, p_file, &fs->files[cpos]->script_class_extends);
+ fs->files[cpos]->script_class_name = _get_global_script_class(type, p_file, &fs->files[cpos]->script_class_extends, &fs->files[cpos]->script_class_icon_path);
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->deps = _get_dependencies(p_file);
fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
@@ -1704,6 +1716,7 @@ void EditorFileSystem::_bind_methods() {
ADD_SIGNAL(MethodInfo("filesystem_changed"));
ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist")));
ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
+ ADD_SIGNAL(MethodInfo("script_classes_updated"));
}
void EditorFileSystem::_update_extensions() {
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index 1aa35f4782..75ca79932f 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -60,6 +60,7 @@ class EditorFileSystemDirectory : public Object {
bool verified; //used for checking changes
String script_class_name;
String script_class_extends;
+ String script_class_icon_path;
};
struct FileInfoSort {
@@ -90,6 +91,7 @@ public:
bool get_file_import_is_valid(int p_idx) const;
String get_file_script_class_name(int p_idx) const; //used for scripts
String get_file_script_class_extends(int p_idx) const; //used for scripts
+ String get_file_script_class_icon_path(int p_idx) const; //used for scripts
EditorFileSystemDirectory *get_parent();
@@ -163,6 +165,7 @@ class EditorFileSystem : public Node {
bool import_valid;
String script_class_name;
String script_class_extends;
+ String script_class_icon_path;
};
HashMap<String, FileCache> file_cache;
@@ -225,7 +228,7 @@ class EditorFileSystem : public Node {
volatile bool update_script_classes_queued;
void _queue_update_script_classes();
- String _get_global_script_class(const String &p_type, const String &p_path, String *r_extends) const;
+ String _get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const;
protected:
void _notification(int p_what);
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 727383b960..50b3810e52 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -253,7 +253,8 @@ void EditorHelpSearch::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
//_update_icons
- search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
connect("confirmed", this, "_confirmed");
_update_search();
@@ -267,7 +268,8 @@ void EditorHelpSearch::_notification(int p_what) {
} else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
//_update_icons
- search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
} else if (p_what == NOTIFICATION_PROCESS) {
if (search.is_valid()) {
@@ -381,7 +383,8 @@ void EditorHelpIndex::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
//_update_icons
- search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
_update_class_list();
connect("confirmed", this, "_tree_item_selected");
@@ -392,7 +395,8 @@ void EditorHelpIndex::_notification(int p_what) {
} else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
//_update_icons
- search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
}
}
@@ -541,6 +545,7 @@ void EditorHelp::_class_desc_select(const String &p_select) {
String class_name;
if (select.find(".") != -1) {
class_name = select.get_slice(".", 0);
+ select = select.get_slice(".", 1);
} else {
class_name = "@GlobalScope";
}
@@ -619,6 +624,22 @@ void EditorHelp::_add_type(const String &p_type, const String &p_enum) {
class_desc->pop();
}
+String EditorHelp::_fix_constant(const String &p_constant) const {
+
+ if (p_constant.strip_edges() == "4294967295") {
+ return "0xFFFFFFFF";
+ }
+
+ if (p_constant.strip_edges() == "2147483647") {
+ return "0x7FFFFFFF";
+ }
+ if (p_constant.strip_edges() == "1048575") {
+ return "0xfffff";
+ }
+
+ return p_constant;
+}
+
void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview) {
method_line[p_method.name] = class_desc->get_line_count() - 2; //gets overridden if description
@@ -668,7 +689,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
class_desc->push_color(symbol_color);
class_desc->add_text("=");
class_desc->pop();
- _add_text(p_method.arguments[j].default_value);
+ _add_text(_fix_constant(p_method.arguments[j].default_value));
}
class_desc->pop();
@@ -713,16 +734,22 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
if (p_class == edited_class)
return OK; //already there
+ edited_class = p_class;
+ _update_doc();
+ return OK;
+}
+
+void EditorHelp::_update_doc() {
+
scroll_locked = true;
class_desc->clear();
method_line.clear();
section_line.clear();
- edited_class = p_class;
_init_colors();
- DocData::ClassDoc cd = doc->class_list[p_class]; //make a copy, so we can sort without worrying
+ DocData::ClassDoc cd = doc->class_list[edited_class]; //make a copy, so we can sort without worrying
Ref<Font> doc_font = get_font("doc", "EditorFonts");
Ref<Font> doc_title_font = get_font("doc_title", "EditorFonts");
@@ -734,7 +761,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_color(title_color);
class_desc->add_text(TTR("Class:") + " ");
class_desc->push_color(headline_color);
- _add_text(p_class);
+ _add_text(edited_class);
class_desc->pop();
class_desc->pop();
class_desc->pop();
@@ -1214,6 +1241,18 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
constant_line[constants[i].name] = class_desc->get_line_count() - 2;
class_desc->push_font(doc_code_font);
+
+ if (constants[i].value.begins_with("Color(") && constants[i].value.ends_with(")")) {
+ String stripped = constants[i].value.replace(" ", "").replace("Color(", "").replace(")", "");
+ Vector<float> color = stripped.split_floats(",");
+ if (color.size() >= 3) {
+ class_desc->push_color(Color(color[0], color[1], color[2]));
+ static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ class_desc->add_text(String(prefix));
+ class_desc->pop();
+ }
+ }
+
class_desc->push_color(headline_color);
_add_text(constants[i].name);
class_desc->pop();
@@ -1223,6 +1262,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_color(value_color);
_add_text(constants[i].value);
class_desc->pop();
+
class_desc->pop();
if (constants[i].description != "") {
class_desc->push_font(doc_font);
@@ -1440,8 +1480,6 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
}
scroll_locked = false;
-
- return OK;
}
void EditorHelp::_request_help(const String &p_string) {
@@ -1738,9 +1776,6 @@ void EditorHelp::_add_text(const String &p_bbcode) {
_add_text_to_rt(p_bbcode, class_desc);
}
-void EditorHelp::_update_doc() {
-}
-
void EditorHelp::generate_doc() {
doc = memnew(DocData);
@@ -1762,7 +1797,8 @@ void EditorHelp::_notification(int p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ class_desc->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
+ _update_doc();
} break;
@@ -1843,7 +1879,7 @@ EditorHelp::EditorHelp() {
class_desc = memnew(RichTextLabel);
add_child(class_desc);
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
- class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ class_desc->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
class_desc->connect("meta_clicked", this, "_class_desc_select");
class_desc->connect("gui_input", this, "_class_desc_input");
@@ -1909,7 +1945,7 @@ void EditorHelpBit::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ rich_text->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
} break;
default: break;
@@ -1928,7 +1964,7 @@ EditorHelpBit::EditorHelpBit() {
add_child(rich_text);
//rich_text->set_anchors_and_margins_preset(Control::PRESET_WIDE);
rich_text->connect("meta_clicked", this, "_meta_clicked");
- rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ rich_text->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
rich_text->set_override_selected_font_color(false);
set_custom_minimum_size(Size2(0, 70 * EDSCALE));
}
diff --git a/editor/editor_help.h b/editor/editor_help.h
index dbea97e98b..ad81a39945 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -244,6 +244,8 @@ class EditorHelp : public VBoxContainer {
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
+ String _fix_constant(const String &p_constant) const;
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 488980db07..852e1930d2 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -43,6 +43,9 @@
Size2 EditorProperty::get_minimum_size() const {
Size2 ms;
+ Ref<Font> font = get_font("font", "Tree");
+ ms.height = font->get_height();
+
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
@@ -70,12 +73,10 @@ Size2 EditorProperty::get_minimum_size() const {
ms.width += check->get_width() + get_constant("hseparator", "Tree");
}
- if (bottom_editor != NULL) {
- Ref<Font> font = get_font("font", "Tree");
- ms.height += font->get_height();
+ if (bottom_editor != NULL && bottom_editor->is_visible()) {
ms.height += get_constant("vseparation", "Tree");
Size2 bems = bottom_editor->get_combined_minimum_size();
- bems.width += get_constant("item_margin", "Tree");
+ //bems.width += get_constant("item_margin", "Tree");
ms.height += bems.height;
ms.width = MAX(ms.width, bems.width);
}
@@ -98,6 +99,7 @@ void EditorProperty::_notification(int p_what) {
int child_room = size.width * (1.0 - split_ratio);
Ref<Font> font = get_font("font", "Tree");
int height = font->get_height();
+ bool no_children = true;
//compute room needed
for (int i = 0; i < get_child_count(); i++) {
@@ -113,11 +115,16 @@ void EditorProperty::_notification(int p_what) {
Size2 minsize = c->get_combined_minimum_size();
child_room = MAX(child_room, minsize.width);
height = MAX(height, minsize.height);
+ no_children = false;
}
- text_size = MAX(0, size.width - child_room + 4 * EDSCALE);
-
- rect = Rect2(text_size, 0, size.width - text_size, height);
+ if (no_children) {
+ text_size = size.width;
+ rect = Rect2(size.width - 1, 0, 1, height);
+ } else {
+ text_size = MAX(0, size.width - (child_room + 4 * EDSCALE));
+ rect = Rect2(size.width - child_room, 0, child_room, height);
+ }
if (bottom_editor) {
@@ -178,7 +185,7 @@ void EditorProperty::_notification(int p_what) {
draw_style_box(sb, Rect2(Vector2(), size));
}
- if (right_child_rect != Rect2()) {
+ if (draw_top_bg && right_child_rect != Rect2()) {
draw_rect(right_child_rect, dark_color);
}
if (bottom_child_rect != Rect2()) {
@@ -189,7 +196,7 @@ void EditorProperty::_notification(int p_what) {
if (draw_red) {
color = get_color("error_color", "Editor");
} else {
- color = get_color("font_color", "Tree");
+ color = get_color("property_color", "Editor");
}
if (label.find(".") != -1) {
color.a = 0.5; //this should be un-hacked honestly, as it's used for editor overrides
@@ -787,6 +794,8 @@ void EditorProperty::_bind_methods() {
EditorProperty::EditorProperty() {
+ draw_top_bg = true;
+ object = NULL;
split_ratio = 0.5;
selectable = true;
text_size = 0;
@@ -1524,9 +1533,10 @@ void EditorInspector::update_tree() {
if (capitalize_paths)
path_name = path_name.capitalize();
+
Color c = sscolor;
c.a /= level;
- section->setup(path_name, acc_path, object, c, use_folding);
+ section->setup(acc_path, path_name, object, c, use_folding);
item_path[acc_path] = section->get_vbox();
}
@@ -1613,32 +1623,10 @@ void EditorInspector::update_tree() {
for (List<EditorInspectorPlugin::AddedEditor>::Element *F = editors.front(); F; F = F->next()) {
EditorProperty *ep = Object::cast_to<EditorProperty>(F->get().property_editor);
- current_vbox->add_child(F->get().property_editor);
if (ep) {
-
+ //set all this before the control gets the ENTER_TREE notification
ep->object = object;
- ep->connect("property_changed", this, "_property_changed");
- if (p.usage & PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED) {
- ep->connect("property_changed", this, "_property_changed_update_all", varray(), CONNECT_DEFERRED);
- }
- ep->connect("property_keyed", this, "_property_keyed");
- ep->connect("property_keyed_with_value", this, "_property_keyed_with_value");
- ep->connect("property_checked", this, "_property_checked");
- ep->connect("selected", this, "_property_selected");
- ep->connect("multiple_properties_changed", this, "_multiple_properties_changed");
- ep->connect("resource_selected", this, "_resource_selected", varray(), CONNECT_DEFERRED);
- ep->connect("object_id_selected", this, "_object_id_selected", varray(), CONNECT_DEFERRED);
- if (doc_hint != String()) {
- ep->set_tooltip(property_prefix + p.name + "::" + doc_hint);
- } else {
- ep->set_tooltip(property_prefix + p.name);
- }
- ep->set_draw_red(draw_red);
- ep->set_use_folding(use_folding);
- ep->set_checkable(checkable);
- ep->set_checked(checked);
- ep->set_keying(keying);
if (F->get().properties.size()) {
@@ -1664,8 +1652,35 @@ void EditorInspector::update_tree() {
editor_property_map[prop].push_back(ep);
}
}
+ ep->set_draw_red(draw_red);
+ ep->set_use_folding(use_folding);
+ ep->set_checkable(checkable);
+ ep->set_checked(checked);
+ ep->set_keying(keying);
ep->set_read_only(read_only);
+ }
+
+ current_vbox->add_child(F->get().property_editor);
+
+ if (ep) {
+
+ ep->connect("property_changed", this, "_property_changed");
+ if (p.usage & PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED) {
+ ep->connect("property_changed", this, "_property_changed_update_all", varray(), CONNECT_DEFERRED);
+ }
+ ep->connect("property_keyed", this, "_property_keyed");
+ ep->connect("property_keyed_with_value", this, "_property_keyed_with_value");
+ ep->connect("property_checked", this, "_property_checked");
+ ep->connect("selected", this, "_property_selected");
+ ep->connect("multiple_properties_changed", this, "_multiple_properties_changed");
+ ep->connect("resource_selected", this, "_resource_selected", varray(), CONNECT_DEFERRED);
+ ep->connect("object_id_selected", this, "_object_id_selected", varray(), CONNECT_DEFERRED);
+ if (doc_hint != String()) {
+ ep->set_tooltip(property_prefix + p.name + "::" + doc_hint);
+ } else {
+ ep->set_tooltip(property_prefix + p.name);
+ }
ep->update_property();
ep->update_reload_status();
@@ -2207,7 +2222,7 @@ EditorInspector::EditorInspector() {
show_categories = false;
hide_script = true;
use_doc_hints = false;
- capitalize_paths = false;
+ capitalize_paths = true;
use_filter = false;
autoclear = false;
changing = 0;
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 454622d662..ebe2124a40 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -68,6 +68,7 @@ private:
bool can_revert;
bool use_folding;
+ bool draw_top_bg;
bool _might_be_in_instance();
bool _is_property_different(const Variant &p_current, const Variant &p_orig, int p_usage);
@@ -149,6 +150,8 @@ public:
String get_tooltip_text() const;
+ void set_draw_top_bg(bool p_draw) { draw_top_bg = p_draw; }
+
EditorProperty();
};
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 158eedfb0f..b3ec717d85 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -54,7 +54,11 @@ void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_f
self->emit_signal("show_request");
*/
- self->add_message(err_str, true);
+ if (p_type == ERR_HANDLER_WARNING) {
+ self->add_message(err_str, MSG_TYPE_WARNING);
+ } else {
+ self->add_message(err_str, MSG_TYPE_ERROR);
+ }
}
void EditorLog::_notification(int p_what) {
@@ -95,22 +99,32 @@ void EditorLog::clear() {
_clear_request();
}
-void EditorLog::add_message(const String &p_msg, bool p_error) {
+void EditorLog::add_message(const String &p_msg, MessageType p_type) {
log->add_newline();
- if (p_error) {
- log->push_color(get_color("error_color", "Editor"));
- Ref<Texture> icon = get_icon("Error", "EditorIcons");
- log->add_image(icon);
- log->add_text(" ");
- tool_button->set_icon(icon);
+ bool restore = p_type != MSG_TYPE_STD;
+ switch (p_type) {
+ case MSG_TYPE_ERROR: {
+ log->push_color(get_color("error_color", "Editor"));
+ Ref<Texture> icon = get_icon("Error", "EditorIcons");
+ log->add_image(icon);
+ log->add_text(" ");
+ tool_button->set_icon(icon);
+ } break;
+ case MSG_TYPE_WARNING: {
+ log->push_color(get_color("warning_color", "Editor"));
+ Ref<Texture> icon = get_icon("Warning", "EditorIcons");
+ log->add_image(icon);
+ log->add_text(" ");
+ tool_button->set_icon(icon);
+ } break;
}
log->add_text(p_msg);
//button->set_text(p_msg);
- if (p_error)
+ if (restore)
log->pop();
}
diff --git a/editor/editor_log.h b/editor/editor_log.h
index f9bc82de7d..8d0310d914 100644
--- a/editor/editor_log.h
+++ b/editor/editor_log.h
@@ -42,6 +42,7 @@
#include "scene/gui/panel_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
+
class EditorLog : public VBoxContainer {
GDCLASS(EditorLog, VBoxContainer);
@@ -68,7 +69,13 @@ protected:
void _notification(int p_what);
public:
- void add_message(const String &p_msg, bool p_error = false);
+ enum MessageType {
+ MSG_TYPE_STD,
+ MSG_TYPE_ERROR,
+ MSG_TYPE_WARNING
+ };
+
+ void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD);
void set_tool_button(ToolButton *p_tool_button);
void deinit();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 05fbf7aa76..0ca70c41fa 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -62,6 +62,8 @@
#include "editor/import/editor_scene_importer_gltf.h"
#include "editor/import/resource_importer_bitmask.h"
#include "editor/import/resource_importer_csv_translation.h"
+#include "editor/import/resource_importer_image.h"
+#include "editor/import/resource_importer_layered_texture.h"
#include "editor/import/resource_importer_obj.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/import/resource_importer_texture.h"
@@ -72,6 +74,7 @@
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/animation_state_machine_editor.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
+#include "editor/plugins/animation_tree_player_editor_plugin.h"
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/audio_stream_editor_plugin.h"
#include "editor/plugins/baked_lightmap_editor_plugin.h"
@@ -81,7 +84,6 @@
#include "editor/plugins/collision_polygon_editor_plugin.h"
#include "editor/plugins/collision_shape_2d_editor_plugin.h"
#include "editor/plugins/cpu_particles_editor_plugin.h"
-#include "editor/plugins/cube_grid_theme_editor_plugin.h"
#include "editor/plugins/curve_editor_plugin.h"
#include "editor/plugins/editor_preview_plugins.h"
#include "editor/plugins/gi_probe_editor_plugin.h"
@@ -92,6 +94,7 @@
#include "editor/plugins/material_editor_plugin.h"
#include "editor/plugins/mesh_editor_plugin.h"
#include "editor/plugins/mesh_instance_editor_plugin.h"
+#include "editor/plugins/mesh_library_editor_plugin.h"
#include "editor/plugins/multimesh_editor_plugin.h"
#include "editor/plugins/navigation_polygon_editor_plugin.h"
#include "editor/plugins/particles_2d_editor_plugin.h"
@@ -108,6 +111,7 @@
#include "editor/plugins/shader_graph_editor_plugin.h"
#include "editor/plugins/skeleton_2d_editor_plugin.h"
#include "editor/plugins/skeleton_editor_plugin.h"
+#include "editor/plugins/skeleton_ik_editor_plugin.h"
#include "editor/plugins/spatial_editor_plugin.h"
#include "editor/plugins/sprite_editor_plugin.h"
#include "editor/plugins/sprite_frames_editor_plugin.h"
@@ -408,6 +412,18 @@ void EditorNode::_notification(int p_what) {
}
}
+void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_name) {
+ Ref<Script> script = Object::cast_to<Script>(p_script);
+ if (script.is_null())
+ return;
+ if (p_activate_name.length()) {
+ set_addon_plugin_enabled(p_activate_name, true);
+ }
+ project_settings->update_plugins();
+ project_settings->hide();
+ push_item(script.operator->());
+}
+
void EditorNode::_fs_changed() {
for (Set<FileDialog *>::Element *E = file_dialogs.front(); E; E = E->next()) {
@@ -598,7 +614,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
if (err != OK) {
- show_accept(TTR("Error saving resource!"), TTR("I see..."));
+ show_accept(TTR("Error saving resource!"), TTR("OK"));
return;
}
@@ -688,15 +704,15 @@ void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
case ERR_FILE_CANT_WRITE: {
- show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("I see..."));
+ show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("OK"));
} break;
case ERR_FILE_UNRECOGNIZED: {
- show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("I see..."));
+ show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("OK"));
} break;
default: {
- show_accept(TTR("Error while saving."), TTR("I see..."));
+ show_accept(TTR("Error while saving."), TTR("OK"));
} break;
}
}
@@ -710,23 +726,23 @@ void EditorNode::_dialog_display_load_error(String p_file, Error p_error) {
case ERR_CANT_OPEN: {
- show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("I see..."));
+ show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("OK"));
} break;
case ERR_PARSE_ERROR: {
- show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("I see..."));
+ show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("OK"));
} break;
case ERR_FILE_CORRUPT: {
- show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("I see..."));
+ show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("OK"));
} break;
case ERR_FILE_NOT_FOUND: {
- show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("I see..."));
+ show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("OK"));
} break;
default: {
- show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("I see..."));
+ show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("OK"));
} break;
}
}
@@ -946,8 +962,6 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
int x = (img->get_width() - vp_size) / 2;
int y = (img->get_height() - vp_size) / 2;
- img->convert(Image::FORMAT_RGB8);
-
if (vp_size < preview_size) {
// just square it.
img->crop_from_point(x, y, vp_size, vp_size);
@@ -962,6 +976,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
// We could get better pictures with better filters
img->resize(preview_size, preview_size, Image::INTERPOLATE_CUBIC);
}
+ img->convert(Image::FORMAT_RGB8);
img->flip_y();
@@ -989,7 +1004,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (!scene) {
- show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
+ show_accept(TTR("This operation can't be done without a tree root."), TTR("OK"));
return;
}
@@ -1017,7 +1032,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (err != OK) {
- show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
+ show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("OK"));
return;
}
@@ -1025,7 +1040,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
// (hacky but needed for the tree to update properly)
Node *dummy_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!dummy_scene) {
- show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
+ show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("OK"));
return;
}
memdelete(dummy_scene);
@@ -1187,7 +1202,7 @@ void EditorNode::_dialog_action(String p_file) {
ml = ResourceLoader::load(p_file, "MeshLibrary");
if (ml.is_null()) {
- show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("I see..."));
+ show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("OK"));
return;
}
}
@@ -1200,7 +1215,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, ml);
if (err) {
- show_accept(TTR("Error saving MeshLibrary!"), TTR("I see..."));
+ show_accept(TTR("Error saving MeshLibrary!"), TTR("OK"));
return;
}
@@ -1212,7 +1227,7 @@ void EditorNode::_dialog_action(String p_file) {
tileset = ResourceLoader::load(p_file, "TileSet");
if (tileset.is_null()) {
- show_accept(TTR("Can't load TileSet for merging!"), TTR("I see..."));
+ show_accept(TTR("Can't load TileSet for merging!"), TTR("OK"));
return;
}
@@ -1225,7 +1240,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, tileset);
if (err) {
- show_accept("Error saving TileSet!", "I see...");
+ show_accept(TTR("Error saving TileSet!"), TTR("OK"));
return;
}
} break;
@@ -1579,7 +1594,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
- show_accept(TTR("There is no defined scene to run."), TTR("I see..."));
+ show_accept(TTR("There is no defined scene to run."), TTR("OK"));
return;
}
@@ -1633,7 +1648,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (scene->get_filename() == "") {
- show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("I see..."));
+ show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("OK"));
return;
}
@@ -1664,7 +1679,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (error != OK) {
- show_accept(TTR("Could not start subprocess!"), TTR("I see..."));
+ show_accept(TTR("Could not start subprocess!"), TTR("OK"));
return;
}
@@ -1753,6 +1768,11 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} else {
tab_closing = editor_data.get_edited_scene();
}
+ if (!editor_data.get_edited_scene_root(tab_closing)) {
+ // empty tab
+ _scene_tab_closed(tab_closing);
+ break;
+ }
} // fallthrough
case SCENE_TAB_CLOSE:
@@ -1782,7 +1802,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!scene) {
- show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
+ show_accept(TTR("This operation can't be done without a tree root."), TTR("OK"));
break;
}
@@ -1845,7 +1865,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
- show_accept(TTR("This operation can't be done without a scene."), TTR("I see..."));
+ show_accept(TTR("This operation can't be done without a scene."), TTR("OK"));
break;
}
@@ -1865,7 +1885,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
//Make sure that the scene has a root before trying to convert to tileset
if (!editor_data.get_edited_scene_root()) {
- show_accept(TTR("This operation can't be done without a root node."), TTR("I see..."));
+ show_accept(TTR("This operation can't be done without a root node."), TTR("OK"));
break;
}
@@ -1886,7 +1906,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
- show_accept(TTR("This operation can't be done without a selected node."), TTR("I see..."));
+ show_accept(TTR("This operation can't be done without a selected node."), TTR("OK"));
break;
}
@@ -2163,7 +2183,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->set_low_processor_usage_mode(false);
EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_always", true);
- show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("I see..."));
+ show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("OK"));
} break;
case SETTINGS_UPDATE_CHANGES: {
@@ -2540,6 +2560,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled)
EditorPlugin *ep = memnew(EditorPlugin);
ep->set_script(script.get_ref_ptr());
+ ep->set_dir_cache(p_addon);
plugin_addons[p_addon] = ep;
add_editor_plugin(ep);
@@ -2777,7 +2798,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!lpath.begins_with("res://")) {
- show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("Ugh"));
+ show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("OK"));
opening_prev = false;
return ERR_FILE_NOT_FOUND;
}
@@ -3845,6 +3866,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
+
if (scene_tabs->get_hovered_tab() >= 0) {
if (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed()) {
_scene_tab_closed(scene_tabs->get_hovered_tab());
@@ -3854,6 +3876,26 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
_menu_option_confirm(FILE_NEW_SCENE, true);
}
}
+ if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
+
+ // context menu
+ scene_tabs_context_menu->clear();
+ scene_tabs_context_menu->set_size(Size2(1, 1));
+
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/new_scene"), FILE_NEW_SCENE);
+ if (scene_tabs->get_hovered_tab() >= 0) {
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene"), FILE_SAVE_SCENE);
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene_as"), FILE_SAVE_AS_SCENE);
+ }
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), FILE_SAVE_ALL_SCENES);
+ if (scene_tabs->get_hovered_tab() >= 0) {
+ scene_tabs_context_menu->add_separator();
+ scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
+ scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
+ }
+ scene_tabs_context_menu->set_position(mb->get_global_position());
+ scene_tabs_context_menu->popup();
+ }
}
}
@@ -4520,6 +4562,8 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_resources_reimported"), &EditorNode::_resources_reimported);
ClassDB::bind_method(D_METHOD("_bottom_panel_raise_toggled"), &EditorNode::_bottom_panel_raise_toggled);
+ ClassDB::bind_method(D_METHOD("_on_plugin_ready"), &EditorNode::_on_plugin_ready);
+
ClassDB::bind_method(D_METHOD("_video_driver_selected"), &EditorNode::_video_driver_selected);
ADD_SIGNAL(MethodInfo("play_pressed"));
@@ -4538,7 +4582,7 @@ static Node *_resource_get_edited_scene() {
void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error) {
EditorNode *en = (EditorNode *)p_this;
- en->log->add_message(p_string, p_error);
+ en->log->add_message(p_string, p_error ? EditorLog::MSG_TYPE_ERROR : EditorLog::MSG_TYPE_STD);
}
EditorNode::EditorNode() {
@@ -4548,6 +4592,10 @@ EditorNode::EditorNode() {
VisualServer::get_singleton()->textures_keep_original(true);
VisualServer::get_singleton()->set_debug_generate_wireframes(true);
+ PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
+ Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
+ ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
+
EditorHelp::generate_doc(); //before any editor classes are crated
SceneState::set_disable_placeholders(true);
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
@@ -4639,6 +4687,20 @@ EditorNode::EditorNode() {
import_texture.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_texture);
+ Ref<ResourceImporterLayeredTexture> import_3d;
+ import_3d.instance();
+ import_3d->set_3d(true);
+ ResourceFormatImporter::get_singleton()->add_importer(import_3d);
+
+ Ref<ResourceImporterLayeredTexture> import_array;
+ import_array.instance();
+ import_array->set_3d(false);
+ ResourceFormatImporter::get_singleton()->add_importer(import_array);
+
+ Ref<ResourceImporterImage> import_image;
+ import_image.instance();
+ ResourceFormatImporter::get_singleton()->add_importer(import_image);
+
Ref<ResourceImporterCSVTranslation> import_csv_translation;
import_csv_translation.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_csv_translation);
@@ -4731,8 +4793,10 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
+ EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
+ EDITOR_DEF("interface/inspector/horizontal_vector3_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
- EDITOR_DEF("interface/inspector/resources_types_to_open_in_new_inspector", "SpatialMaterial");
+ EDITOR_DEF("interface/inspector/resources_types_to_open_in_new_inspector", "SpatialMaterial,Script");
EDITOR_DEF("run/auto_save/save_before_running", true);
theme_base = memnew(Control);
@@ -4909,6 +4973,7 @@ EditorNode::EditorNode() {
scene_tabs = memnew(Tabs);
scene_tabs->add_style_override("tab_fg", gui_base->get_stylebox("SceneTabFG", "EditorStyles"));
scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles"));
+ scene_tabs->set_select_with_rmb(true);
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
@@ -4926,6 +4991,11 @@ EditorNode::EditorNode() {
tabbar_container = memnew(HBoxContainer);
scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ scene_tabs_context_menu = memnew(PopupMenu);
+ tabbar_container->add_child(scene_tabs_context_menu);
+ scene_tabs_context_menu->connect("id_pressed", this, "_menu_option");
+ scene_tabs_context_menu->set_hide_on_window_lose_focus(true);
+
srt->add_child(tabbar_container);
tabbar_container->add_child(scene_tabs);
distraction_free = memnew(ToolButton);
@@ -5032,6 +5102,7 @@ EditorNode::EditorNode() {
file_menu->set_tooltip(TTR("Operations with scene files."));
p = file_menu->get_popup();
+ p->set_hide_on_window_lose_focus(true);
p->add_shortcut(ED_SHORTCUT("editor/new_scene", TTR("New Scene")), FILE_NEW_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/new_inherited_scene", TTR("New Inherited Scene...")), FILE_NEW_INHERITED_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/open_scene", TTR("Open Scene..."), KEY_MASK_CMD + KEY_O), FILE_OPEN_SCENE);
@@ -5077,11 +5148,16 @@ EditorNode::EditorNode() {
left_menu_hb->add_child(project_menu);
p = project_menu->get_popup();
+ p->set_hide_on_window_lose_focus(true);
p->add_item(TTR("Project Settings"), RUN_SETTINGS);
p->add_separator();
p->connect("id_pressed", this, "_menu_option");
p->add_item(TTR("Export"), FILE_EXPORT_PROJECT);
+ plugin_config_dialog = memnew(PluginConfigDialog);
+ plugin_config_dialog->connect("plugin_ready", this, "_on_plugin_ready");
+ gui_base->add_child(plugin_config_dialog);
+
tool_menu = memnew(PopupMenu);
tool_menu->set_name("Tools");
tool_menu->connect("index_pressed", this, "_tool_menu_option");
@@ -5112,6 +5188,7 @@ EditorNode::EditorNode() {
left_menu_hb->add_child(debug_menu);
p = debug_menu->get_popup();
+ p->set_hide_on_window_lose_focus(true);
p->set_hide_on_item_selection(false);
p->add_check_item(TTR("Deploy with Remote Debug"), RUN_DEPLOY_REMOTE_DEBUG);
p->set_item_tooltip(p->get_item_count() - 1, TTR("When exporting or deploying, the resulting executable will attempt to connect to the IP of this computer in order to be debugged."));
@@ -5136,8 +5213,9 @@ EditorNode::EditorNode() {
settings_menu->set_text(TTR("Editor"));
settings_menu->add_style_override("hover", gui_base->get_stylebox("MenuHover", "EditorStyles"));
left_menu_hb->add_child(settings_menu);
- p = settings_menu->get_popup();
+ p = settings_menu->get_popup();
+ p->set_hide_on_window_lose_focus(true);
p->add_item(TTR("Editor Settings"), SETTINGS_PREFERENCES);
p->add_separator();
@@ -5173,6 +5251,7 @@ EditorNode::EditorNode() {
left_menu_hb->add_child(help_menu);
p = help_menu->get_popup();
+ p->set_hide_on_window_lose_focus(true);
p->connect("id_pressed", this, "_menu_option");
p->add_icon_item(gui_base->get_icon("ClassList", "EditorIcons"), TTR("Classes"), HELP_CLASSES);
p->add_icon_item(gui_base->get_icon("HelpSearch", "EditorIcons"), TTR("Search"), HELP_SEARCH);
@@ -5354,7 +5433,7 @@ EditorNode::EditorNode() {
}
filesystem_dock = memnew(FileSystemDock(this));
- filesystem_dock->set_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode")));
+ filesystem_dock->set_file_list_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode")));
if (use_single_dock_column) {
dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(filesystem_dock);
@@ -5393,6 +5472,7 @@ EditorNode::EditorNode() {
bottom_panel->add_child(bottom_panel_vb);
bottom_panel_hb = memnew(HBoxContainer);
+ bottom_panel_hb->set_custom_minimum_size(Size2(0, 24)); // Adjust for the height of the "Expand Bottom Dock" icon.
bottom_panel_vb->add_child(bottom_panel_hb);
bottom_panel_hb_editors = memnew(HBoxContainer);
@@ -5514,16 +5594,13 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ShaderEditorPlugin(this)));
add_editor_plugin(memnew(VisualShaderEditorPlugin(this)));
- add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
- add_editor_plugin(memnew(AnimationNodeBlendSpace1DEditorPlugin(this)));
- add_editor_plugin(memnew(AnimationNodeBlendSpace2DEditorPlugin(this)));
- add_editor_plugin(memnew(AnimationNodeStateMachineEditorPlugin(this)));
add_editor_plugin(memnew(CameraEditorPlugin(this)));
add_editor_plugin(memnew(ThemeEditorPlugin(this)));
add_editor_plugin(memnew(MultiMeshEditorPlugin(this)));
add_editor_plugin(memnew(MeshInstanceEditorPlugin(this)));
add_editor_plugin(memnew(AnimationTreeEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationTreePlayerEditorPlugin(this)));
add_editor_plugin(memnew(MeshLibraryEditorPlugin(this)));
add_editor_plugin(memnew(StyleBoxEditorPlugin(this)));
add_editor_plugin(memnew(SpriteEditorPlugin(this)));
@@ -5555,6 +5632,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
add_editor_plugin(memnew(SkeletonEditorPlugin(this)));
+ add_editor_plugin(memnew(SkeletonIKEditorPlugin(this)));
add_editor_plugin(memnew(PhysicalBonePlugin(this)));
// FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
@@ -5607,10 +5685,6 @@ EditorNode::EditorNode() {
_edit_current();
current = NULL;
- PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
- Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
- ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
-
reference_resource_mem = true;
save_external_resources_mem = true;
diff --git a/editor/editor_node.h b/editor/editor_node.h
index b7224c9393..5a17ab6ca0 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -56,6 +56,7 @@
#include "editor/inspector_dock.h"
#include "editor/node_dock.h"
#include "editor/pane_drag.h"
+#include "editor/plugin_config_dialog.h"
#include "editor/progress_dialog.h"
#include "editor/project_export.h"
#include "editor/project_settings_editor.h"
@@ -223,6 +224,7 @@ private:
//main tabs
Tabs *scene_tabs;
+ PopupMenu *scene_tabs_context_menu;
Panel *tab_preview_panel;
TextureRect *tab_preview;
int tab_closing;
@@ -256,6 +258,8 @@ private:
ToolButton *search_button;
TextureProgress *audio_vu;
+ PluginConfigDialog *plugin_config_dialog;
+
RichTextLabel *load_errors;
AcceptDialog *load_error_dialog;
@@ -415,6 +419,8 @@ private:
void _tool_menu_option(int p_idx);
void _update_debug_options();
+ void _on_plugin_ready(Object *p_script, const String &p_activate_name);
+
void _fs_changed();
void _resources_reimported(const Vector<String> &p_resources);
void _sources_changed(bool p_exist);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 843267d673..137e710c5c 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -309,6 +309,12 @@ void EditorPlugin::remove_autoload_singleton(const String &p_name) {
EditorNode::get_singleton()->get_project_settings()->get_autoload_settings()->autoload_remove(p_name);
}
+Ref<ConfigFile> EditorPlugin::get_config() {
+ Ref<ConfigFile> cf = memnew(ConfigFile);
+ cf->load(_dir_cache.plus_file("plugin.cfg"));
+ return cf;
+}
+
ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {
ERR_FAIL_NULL_V(p_control, NULL);
return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control);
@@ -479,15 +485,6 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) {
emit_signal("resource_saved", p_resource);
}
-Ref<SpatialEditorGizmo> EditorPlugin::create_spatial_gizmo(Spatial *p_spatial) {
- //??
- if (get_script_instance() && get_script_instance()->has_method("create_spatial_gizmo")) {
- return get_script_instance()->call("create_spatial_gizmo", p_spatial);
- }
-
- return Ref<SpatialEditorGizmo>();
-}
-
bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
if (get_script_instance() && get_script_instance()->has_method("forward_canvas_gui_input")) {
@@ -765,10 +762,6 @@ void EditorPlugin::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_force_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
- MethodInfo gizmo = MethodInfo(Variant::OBJECT, "create_spatial_gizmo", PropertyInfo(Variant::OBJECT, "for_spatial", PROPERTY_HINT_RESOURCE_TYPE, "Spatial"));
- gizmo.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE;
- gizmo.return_val.hint_string = "EditorSpatialGizmo";
- ClassDB::add_virtual_method(get_class_static(), gizmo);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::OBJECT, "get_plugin_icon"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen"));
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 72e21b2f7f..903b82937f 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -51,7 +51,6 @@ class Camera;
class EditorSelection;
class EditorExport;
class EditorSettings;
-class SpatialEditorGizmo;
class EditorImportPlugin;
class EditorExportPlugin;
class EditorResourcePreview;
@@ -115,6 +114,7 @@ class EditorPlugin : public Node {
bool force_draw_over_forwarding_enabled;
String last_main_screen_name;
+ String _dir_cache;
protected:
static void _bind_methods();
@@ -171,7 +171,6 @@ public:
void notify_scene_closed(const String &scene_filepath);
void notify_resource_saved(const Ref<Resource> &p_resource);
- virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
virtual void forward_draw_over_viewport(Control *p_overlay);
virtual void forward_force_draw_over_viewport(Control *p_overlay);
@@ -223,6 +222,10 @@ public:
void add_autoload_singleton(const String &p_name, const String &p_path);
void remove_autoload_singleton(const String &p_name);
+ void set_dir_cache(const String &p_dir) { _dir_cache = p_dir; }
+ String get_dir_cache() { return _dir_cache; }
+ Ref<ConfigFile> get_config();
+
EditorPlugin();
virtual ~EditorPlugin();
};
diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp
index ea1e0fe99e..68f8ed6d94 100644
--- a/editor/editor_plugin_settings.cpp
+++ b/editor/editor_plugin_settings.cpp
@@ -41,6 +41,9 @@ void EditorPluginSettings::_notification(int p_what) {
if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
update_plugins();
+ } else if (p_what == Node::NOTIFICATION_READY) {
+ plugin_config_dialog->connect("plugin_ready", EditorNode::get_singleton(), "_on_plugin_ready");
+ plugin_list->connect("button_pressed", this, "_cell_button_pressed");
}
}
@@ -124,6 +127,7 @@ void EditorPluginSettings::update_plugins() {
item->set_range_config(3, 0, 1, 1);
item->set_text(3, "Inactive,Active");
item->set_editable(3, true);
+ item->add_button(4, get_icon("Edit", "EditorIcons"), BUTTON_PLUGIN_EDIT, false, TTR("Edit Plugin"));
if (EditorNode::get_singleton()->is_addon_plugin_enabled(d)) {
item->set_custom_color(3, get_color("success_color", "Editor"));
@@ -164,17 +168,44 @@ void EditorPluginSettings::_plugin_activity_changed() {
ti->set_custom_color(3, get_color("disabled_font_color", "Editor"));
}
+void EditorPluginSettings::_create_clicked() {
+ plugin_config_dialog->config("");
+ plugin_config_dialog->popup_centered();
+}
+
+void EditorPluginSettings::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
+ TreeItem *item = Object::cast_to<TreeItem>(p_item);
+ if (!item)
+ return;
+ if (p_id == BUTTON_PLUGIN_EDIT) {
+ if (p_column == 4) {
+ String dir = item->get_metadata(0);
+ plugin_config_dialog->config("res://addons/" + dir + "/plugin.cfg");
+ plugin_config_dialog->popup_centered();
+ }
+ }
+}
+
void EditorPluginSettings::_bind_methods() {
ClassDB::bind_method("update_plugins", &EditorPluginSettings::update_plugins);
+ ClassDB::bind_method("_create_clicked", &EditorPluginSettings::_create_clicked);
ClassDB::bind_method("_plugin_activity_changed", &EditorPluginSettings::_plugin_activity_changed);
+ ClassDB::bind_method("_cell_button_pressed", &EditorPluginSettings::_cell_button_pressed);
}
EditorPluginSettings::EditorPluginSettings() {
+ plugin_config_dialog = memnew(PluginConfigDialog);
+ plugin_config_dialog->config("");
+ add_child(plugin_config_dialog);
+
HBoxContainer *title_hb = memnew(HBoxContainer);
title_hb->add_child(memnew(Label(TTR("Installed Plugins:"))));
title_hb->add_spacer();
+ create_plugin = memnew(Button(TTR("Create")));
+ create_plugin->connect("pressed", this, "_create_clicked");
+ title_hb->add_child(create_plugin);
update_list = memnew(Button(TTR("Update")));
update_list->connect("pressed", this, "update_plugins");
title_hb->add_child(update_list);
@@ -182,19 +213,22 @@ EditorPluginSettings::EditorPluginSettings() {
plugin_list = memnew(Tree);
plugin_list->set_v_size_flags(SIZE_EXPAND_FILL);
- plugin_list->set_columns(4);
+ plugin_list->set_columns(5);
plugin_list->set_column_titles_visible(true);
plugin_list->set_column_title(0, TTR("Name:"));
plugin_list->set_column_title(1, TTR("Version:"));
plugin_list->set_column_title(2, TTR("Author:"));
plugin_list->set_column_title(3, TTR("Status:"));
+ plugin_list->set_column_title(4, TTR("Edit:"));
plugin_list->set_column_expand(0, true);
plugin_list->set_column_expand(1, false);
plugin_list->set_column_expand(2, false);
plugin_list->set_column_expand(3, false);
+ plugin_list->set_column_expand(4, false);
plugin_list->set_column_min_width(1, 100 * EDSCALE);
plugin_list->set_column_min_width(2, 250 * EDSCALE);
plugin_list->set_column_min_width(3, 80 * EDSCALE);
+ plugin_list->set_column_min_width(4, 40 * EDSCALE);
plugin_list->set_hide_root(true);
plugin_list->connect("item_edited", this, "_plugin_activity_changed");
diff --git a/editor/editor_plugin_settings.h b/editor/editor_plugin_settings.h
index aacbd05dd4..194fac6b92 100644
--- a/editor/editor_plugin_settings.h
+++ b/editor/editor_plugin_settings.h
@@ -31,6 +31,7 @@
#ifndef EDITORPLUGINSETTINGS_H
#define EDITORPLUGINSETTINGS_H
+#include "editor/plugin_config_dialog.h"
#include "editor_data.h"
#include "property_editor.h"
#include "scene/gui/dialogs.h"
@@ -40,11 +41,19 @@ class EditorPluginSettings : public VBoxContainer {
GDCLASS(EditorPluginSettings, VBoxContainer);
+ enum {
+ BUTTON_PLUGIN_EDIT
+ };
+
+ PluginConfigDialog *plugin_config_dialog;
+ Button *create_plugin;
Button *update_list;
Tree *plugin_list;
bool updating;
void _plugin_activity_changed();
+ void _create_clicked();
+ void _cell_button_pressed(Object *p_item, int p_column, int p_id);
protected:
void _notification(int p_what);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 4fae8467b4..5f1e7273e5 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -46,6 +46,17 @@ EditorPropertyNil::EditorPropertyNil() {
}
///////////////////// TEXT /////////////////////////
+
+void EditorPropertyText::_text_entered(const String &p_string) {
+ if (updating)
+ return;
+
+ if (text->has_focus()) {
+ text->release_focus();
+ _text_changed(p_string);
+ }
+}
+
void EditorPropertyText::_text_changed(const String &p_string) {
if (updating)
return;
@@ -61,9 +72,14 @@ void EditorPropertyText::update_property() {
updating = false;
}
+void EditorPropertyText::set_placeholder(const String &p_string) {
+ text->set_placeholder(p_string);
+}
+
void EditorPropertyText::_bind_methods() {
ClassDB::bind_method(D_METHOD("_text_changed", "txt"), &EditorPropertyText::_text_changed);
+ ClassDB::bind_method(D_METHOD("_text_entered", "txt"), &EditorPropertyText::_text_entered);
}
EditorPropertyText::EditorPropertyText() {
@@ -71,6 +87,8 @@ EditorPropertyText::EditorPropertyText() {
add_child(text);
add_focusable(text);
text->connect("text_changed", this, "_text_changed");
+ text->connect("text_entered", this, "_text_entered");
+
updating = false;
}
@@ -82,7 +100,6 @@ void EditorPropertyMultilineText::_big_text_changed() {
}
void EditorPropertyMultilineText::_text_changed() {
-
emit_signal("property_changed", get_edited_property(), text->get_text(), true);
}
@@ -568,6 +585,7 @@ public:
uint32_t value;
Vector<Rect2> flag_rects;
Vector<String> names;
+ Vector<String> tooltips;
virtual Size2 get_minimum_size() const {
Ref<Font> font = get_font("font", "Label");
@@ -576,8 +594,8 @@ public:
virtual String get_tooltip(const Point2 &p_pos) const {
for (int i = 0; i < flag_rects.size(); i++) {
- if (i < names.size() && flag_rects[i].has_point(p_pos)) {
- return names[i];
+ if (i < tooltips.size() && flag_rects[i].has_point(p_pos)) {
+ return tooltips[i];
}
}
return String();
@@ -681,6 +699,7 @@ void EditorPropertyLayers::setup(LayerType p_layer_type) {
}
Vector<String> names;
+ Vector<String> tooltips;
for (int i = 0; i < 20; i++) {
String name;
@@ -692,12 +711,12 @@ void EditorPropertyLayers::setup(LayerType p_layer_type) {
name = TTR("Layer") + " " + itos(i + 1);
}
- name += "\n" + vformat(TTR("Bit %d, value %d"), i, 1 << i);
-
names.push_back(name);
+ tooltips.push_back(name + "\n" + vformat(TTR("Bit %d, value %d"), i, 1 << i));
}
grid->names = names;
+ grid->tooltips = tooltips;
}
void EditorPropertyLayers::_button_pressed() {
@@ -1067,18 +1086,35 @@ void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, boo
}
EditorPropertyVector2::EditorPropertyVector2() {
- VBoxContainer *vb = memnew(VBoxContainer);
- add_child(vb);
+ bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector2_editing");
+
+ BoxContainer *bc;
+
+ if (horizontal) {
+ bc = memnew(HBoxContainer);
+ add_child(bc);
+ set_bottom_editor(bc);
+ } else {
+ bc = memnew(VBoxContainer);
+ add_child(bc);
+ }
+
static const char *desc[2] = { "x", "y" };
for (int i = 0; i < 2; i++) {
spin[i] = memnew(EditorSpinSlider);
spin[i]->set_flat(true);
spin[i]->set_label(desc[i]);
- vb->add_child(spin[i]);
+ bc->add_child(spin[i]);
add_focusable(spin[i]);
spin[i]->connect("value_changed", this, "_value_changed");
+ if (horizontal) {
+ spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ }
+ }
+
+ if (!horizontal) {
+ set_label_reference(spin[0]); //show text and buttons around this
}
- set_label_reference(spin[0]); //show text and buttons around this
setting = false;
}
@@ -1193,19 +1229,35 @@ void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, boo
}
EditorPropertyVector3::EditorPropertyVector3() {
- VBoxContainer *vb = memnew(VBoxContainer);
- add_child(vb);
+ bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector3_editing");
+
+ BoxContainer *bc;
+
+ if (horizontal) {
+ bc = memnew(HBoxContainer);
+ add_child(bc);
+ set_bottom_editor(bc);
+ } else {
+ bc = memnew(VBoxContainer);
+ add_child(bc);
+ }
+
static const char *desc[3] = { "x", "y", "z" };
for (int i = 0; i < 3; i++) {
spin[i] = memnew(EditorSpinSlider);
- spin[i]->set_label(desc[i]);
spin[i]->set_flat(true);
-
- vb->add_child(spin[i]);
+ spin[i]->set_label(desc[i]);
+ bc->add_child(spin[i]);
add_focusable(spin[i]);
spin[i]->connect("value_changed", this, "_value_changed");
+ if (horizontal) {
+ spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ }
+ }
+
+ if (!horizontal) {
+ set_label_reference(spin[0]); //show text and buttons around this
}
- set_label_reference(spin[0]); //show text and buttons around this
setting = false;
}
///////////////////// PLANE /////////////////////////
@@ -1257,18 +1309,36 @@ void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool
}
EditorPropertyPlane::EditorPropertyPlane() {
- VBoxContainer *vb = memnew(VBoxContainer);
- add_child(vb);
+
+ bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector3_editing");
+
+ BoxContainer *bc;
+
+ if (horizontal) {
+ bc = memnew(HBoxContainer);
+ add_child(bc);
+ set_bottom_editor(bc);
+ } else {
+ bc = memnew(VBoxContainer);
+ add_child(bc);
+ }
+
static const char *desc[4] = { "x", "y", "z", "d" };
for (int i = 0; i < 4; i++) {
spin[i] = memnew(EditorSpinSlider);
- spin[i]->set_label(desc[i]);
spin[i]->set_flat(true);
- vb->add_child(spin[i]);
+ spin[i]->set_label(desc[i]);
+ bc->add_child(spin[i]);
add_focusable(spin[i]);
spin[i]->connect("value_changed", this, "_value_changed");
+ if (horizontal) {
+ spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ }
+ }
+
+ if (!horizontal) {
+ set_label_reference(spin[0]); //show text and buttons around this
}
- set_label_reference(spin[0]); //show text and buttons around this
setting = false;
}
@@ -1321,19 +1391,35 @@ void EditorPropertyQuat::setup(double p_min, double p_max, double p_step, bool p
}
EditorPropertyQuat::EditorPropertyQuat() {
- VBoxContainer *vb = memnew(VBoxContainer);
- add_child(vb);
+ bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector3_editing");
+
+ BoxContainer *bc;
+
+ if (horizontal) {
+ bc = memnew(HBoxContainer);
+ add_child(bc);
+ set_bottom_editor(bc);
+ } else {
+ bc = memnew(VBoxContainer);
+ add_child(bc);
+ }
+
static const char *desc[4] = { "x", "y", "z", "w" };
for (int i = 0; i < 4; i++) {
spin[i] = memnew(EditorSpinSlider);
- spin[i]->set_label(desc[i]);
spin[i]->set_flat(true);
-
- vb->add_child(spin[i]);
+ spin[i]->set_label(desc[i]);
+ bc->add_child(spin[i]);
add_focusable(spin[i]);
spin[i]->connect("value_changed", this, "_value_changed");
+ if (horizontal) {
+ spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ }
+ }
+
+ if (!horizontal) {
+ set_label_reference(spin[0]); //show text and buttons around this
}
- set_label_reference(spin[0]); //show text and buttons around this
setting = false;
}
@@ -1652,12 +1738,18 @@ EditorPropertyTransform::EditorPropertyTransform() {
void EditorPropertyColor::_color_changed(const Color &p_color) {
- emit_signal("property_changed", get_edited_property(), p_color);
+ emit_signal("property_changed", get_edited_property(), p_color, true);
+}
+
+void EditorPropertyColor::_popup_closed() {
+
+ emit_signal("property_changed", get_edited_property(), picker->get_pick_color(), false);
}
void EditorPropertyColor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_color_changed"), &EditorPropertyColor::_color_changed);
+ ClassDB::bind_method(D_METHOD("_popup_closed"), &EditorPropertyColor::_popup_closed);
}
void EditorPropertyColor::update_property() {
@@ -1675,6 +1767,7 @@ EditorPropertyColor::EditorPropertyColor() {
add_child(picker);
picker->set_flat(true);
picker->connect("color_changed", this, "_color_changed");
+ picker->connect("popup_closed", this, "_popup_closed");
}
////////////// NODE PATH //////////////////////
@@ -1969,7 +2062,7 @@ void EditorPropertyResource::_menu_option(int p_which) {
ERR_BREAK(!resp);
if (get_edited_object() && base_type != String() && base_type == "Script") {
//make visual script the right type
- res->call("set_instance_base_type", get_edited_object()->get_class());
+ resp->call("set_instance_base_type", get_edited_object()->get_class());
}
res = Ref<Resource>(resp);
@@ -2171,7 +2264,7 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
void EditorPropertyResource::_open_editor_pressed() {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
- EditorNode::get_singleton()->edit_resource(res.ptr());
+ EditorNode::get_singleton()->edit_item(res.ptr());
}
}
@@ -2694,6 +2787,9 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
} else {
EditorPropertyText *editor = memnew(EditorPropertyText);
+ if (p_hint == PROPERTY_HINT_PLACEHOLDER_TEXT) {
+ editor->set_placeholder(p_hint_text);
+ }
add_property_editor(p_path, editor);
}
} break;
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index ccd73d2539..5726ccfa41 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -54,12 +54,14 @@ class EditorPropertyText : public EditorProperty {
bool updating;
void _text_changed(const String &p_string);
+ void _text_entered(const String &p_string);
protected:
static void _bind_methods();
public:
virtual void update_property();
+ void set_placeholder(const String &p_string);
EditorPropertyText();
};
@@ -475,6 +477,7 @@ class EditorPropertyColor : public EditorProperty {
GDCLASS(EditorPropertyColor, EditorProperty)
ColorPickerButton *picker;
void _color_changed(const Color &p_color);
+ void _popup_closed();
protected:
static void _bind_methods();
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 2bd28170e7..23dbb026dd 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -125,13 +125,13 @@ EditorPropertyDictionaryObject::EditorPropertyDictionaryObject() {
///////////////////// ARRAY ///////////////////////////
-void EditorPropertyArray::_property_changed(const String &p_prop, Variant p_value) {
+void EditorPropertyArray::_property_changed(const String &p_prop, Variant p_value, bool changing) {
if (p_prop.begins_with("indices")) {
int idx = p_prop.get_slice("/", 1).to_int();
Variant array = object->get_array();
array.set(idx, p_value);
- emit_signal("property_changed", get_edited_property(), array);
+ emit_signal("property_changed", get_edited_property(), array, true);
if (array.get_type() == Variant::ARRAY) {
array = array.call("duplicate"); //dupe, so undo/redo works better
@@ -210,8 +210,8 @@ void EditorPropertyArray::update_property() {
default: {}
}
- if (!array.is_array()) {
- edit->set_text(arrtype + "[" + Variant::get_type_name(array.get_type()) + "]");
+ if (array.get_type() == Variant::NIL) {
+ edit->set_text(String("(Nil) ") + arrtype);
edit->set_pressed(false);
if (vbox) {
memdelete(vbox);
@@ -219,7 +219,7 @@ void EditorPropertyArray::update_property() {
return;
}
- edit->set_text(arrtype + "[" + itos(array.call("size")) + "]");
+ edit->set_text(arrtype + "(size " + itos(array.call("size")) + ")");
#ifdef TOOLS_ENABLED
@@ -544,7 +544,7 @@ void EditorPropertyArray::_bind_methods() {
ClassDB::bind_method("_edit_pressed", &EditorPropertyArray::_edit_pressed);
ClassDB::bind_method("_page_changed", &EditorPropertyArray::_page_changed);
ClassDB::bind_method("_length_changed", &EditorPropertyArray::_length_changed);
- ClassDB::bind_method("_property_changed", &EditorPropertyArray::_property_changed);
+ ClassDB::bind_method("_property_changed", &EditorPropertyArray::_property_changed, DEFVAL(false));
ClassDB::bind_method("_change_type", &EditorPropertyArray::_change_type);
ClassDB::bind_method("_change_type_menu", &EditorPropertyArray::_change_type_menu);
}
@@ -579,7 +579,7 @@ EditorPropertyArray::EditorPropertyArray() {
///////////////////// DICTIONARY ///////////////////////////
-void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p_value) {
+void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p_value, bool changing) {
if (p_prop == "new_item_key") {
@@ -593,7 +593,7 @@ void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p
Variant key = dict.get_key_at_index(idx);
dict[key] = p_value;
- emit_signal("property_changed", get_edited_property(), dict);
+ emit_signal("property_changed", get_edited_property(), dict, true);
dict = dict.duplicate(); //dupe, so undo/redo works better
object->set_dict(dict);
@@ -613,7 +613,13 @@ void EditorPropertyDictionary::_change_type(Object *p_button, int p_index) {
void EditorPropertyDictionary::_add_key_value() {
+ // Do not allow nil as valid key. I experienced errors with this
+ if (object->get_new_item_key().get_type() == Variant::NIL) {
+ return;
+ }
+
Dictionary dict = object->get_dict();
+
dict[object->get_new_item_key()] = object->get_new_item_value();
object->set_new_item_key(Variant());
object->set_new_item_value(Variant());
@@ -663,9 +669,20 @@ void EditorPropertyDictionary::_change_type_menu(int p_index) {
void EditorPropertyDictionary::update_property() {
- Dictionary dict = get_edited_object()->get(get_edited_property());
+ Variant updated_val = get_edited_object()->get(get_edited_property());
+
+ if (updated_val.get_type() == Variant::NIL) {
+ edit->set_text("Dictionary (Nil)"); //This provides symmetry with the array property.
+ edit->set_pressed(false);
+ if (vbox) {
+ memdelete(vbox);
+ }
+ return;
+ }
+
+ Dictionary dict = updated_val;
- edit->set_text("Dict[" + itos(dict.size()) + "]");
+ edit->set_text("Dictionary (size " + itos(dict.size()) + ")");
#ifdef TOOLS_ENABLED
@@ -695,9 +712,9 @@ void EditorPropertyDictionary::update_property() {
page->set_h_size_flags(SIZE_EXPAND_FILL);
page->connect("value_changed", this, "_page_changed");
} else {
- //bye bye children of the box
- while (vbox->get_child_count() > 1) {
- memdelete(vbox->get_child(1));
+ // Queue childs for deletion, delete immediately might cause errors.
+ for (size_t i = 1; i < vbox->get_child_count(); i++) {
+ vbox->get_child(i)->queue_delete();
}
}
@@ -941,10 +958,10 @@ void EditorPropertyDictionary::update_property() {
prop->update_property();
if (i == amount + 1) {
- Button *add_item = memnew(Button);
- add_item->set_text(TTR("Add Key/Value Pair"));
- add_vbox->add_child(add_item);
- add_item->connect("pressed", this, "_add_key_value");
+ Button *butt_add_item = memnew(Button);
+ butt_add_item->set_text(TTR("Add Key/Value Pair"));
+ butt_add_item->connect("pressed", this, "_add_key_value");
+ add_vbox->add_child(butt_add_item);
}
}
@@ -965,8 +982,16 @@ void EditorPropertyDictionary::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
}
}
+
void EditorPropertyDictionary::_edit_pressed() {
+ Variant prop_val = get_edited_object()->get(get_edited_property());
+ if (prop_val.get_type() == Variant::NIL) {
+ Variant::CallError ce;
+ prop_val = Variant::construct(Variant::DICTIONARY, NULL, 0, ce);
+ get_edited_object()->set(get_edited_property(), prop_val);
+ }
+
get_edited_object()->editor_set_section_unfold(get_edited_property(), edit->is_pressed());
update_property();
}
@@ -981,7 +1006,7 @@ void EditorPropertyDictionary::_page_changed(double p_page) {
void EditorPropertyDictionary::_bind_methods() {
ClassDB::bind_method("_edit_pressed", &EditorPropertyDictionary::_edit_pressed);
ClassDB::bind_method("_page_changed", &EditorPropertyDictionary::_page_changed);
- ClassDB::bind_method("_property_changed", &EditorPropertyDictionary::_property_changed);
+ ClassDB::bind_method("_property_changed", &EditorPropertyDictionary::_property_changed, DEFVAL(false));
ClassDB::bind_method("_change_type", &EditorPropertyDictionary::_change_type);
ClassDB::bind_method("_change_type_menu", &EditorPropertyDictionary::_change_type_menu);
ClassDB::bind_method("_add_key_value", &EditorPropertyDictionary::_add_key_value);
diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h
index 75c67d280d..a8ddb02e9d 100644
--- a/editor/editor_properties_array_dict.h
+++ b/editor/editor_properties_array_dict.h
@@ -67,7 +67,7 @@ class EditorPropertyArray : public EditorProperty {
void _page_changed(double p_page);
void _length_changed(double p_page);
void _edit_pressed();
- void _property_changed(const String &p_prop, Variant p_value);
+ void _property_changed(const String &p_prop, Variant p_value, bool changing = false);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
@@ -99,7 +99,7 @@ class EditorPropertyDictionary : public EditorProperty {
void _page_changed(double p_page);
void _edit_pressed();
- void _property_changed(const String &p_prop, Variant p_value);
+ void _property_changed(const String &p_prop, Variant p_value, bool changing = false);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp
index 749cf6aa2b..bbd18306a2 100644
--- a/editor/editor_run.cpp
+++ b/editor/editor_run.cpp
@@ -68,9 +68,24 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
int screen = EditorSettings::get_singleton()->get("run/window_placement/screen");
if (screen == 0) {
+ // Same as editor
screen = OS::get_singleton()->get_current_screen();
+ } else if (screen == 1) {
+ // Previous monitor (wrap to the other end if needed)
+ screen = Math::wrapi(
+ OS::get_singleton()->get_current_screen() - 1,
+ 0,
+ OS::get_singleton()->get_screen_count());
+ } else if (screen == 2) {
+ // Next monitor (wrap to the other end if needed)
+ screen = Math::wrapi(
+ OS::get_singleton()->get_current_screen() + 1,
+ 0,
+ OS::get_singleton()->get_screen_count());
} else {
- screen--;
+ // Fixed monitor ID
+ // There are 3 special options, so decrement the option ID by 3 to get the monitor ID
+ screen -= 3;
}
if (OS::get_singleton()->is_disable_crash_handler()) {
@@ -181,8 +196,8 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
void EditorRun::stop() {
if (status != STATUS_STOP && pid != 0) {
-
- OS::get_singleton()->kill(pid);
+ const int max_wait_msec = GLOBAL_DEF("editor/stop_max_wait_msec", 10000);
+ OS::get_singleton()->kill(pid, max_wait_msec);
}
status = STATUS_STOP;
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 02e121b5f1..9278d7676a 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -357,6 +357,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom");
_initial_set("text_editor/theme/line_spacing", 4);
+ _initial_set("text_editor/theme/selection_color", Color::html("40808080"));
_load_default_text_editor_theme();
@@ -396,7 +397,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/cursor/block_caret", false);
_initial_set("text_editor/cursor/caret_blink", true);
- _initial_set("text_editor/cursor/caret_blink_speed", 0.65);
+ _initial_set("text_editor/cursor/caret_blink_speed", 0.5);
hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::REAL, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
_initial_set("text_editor/cursor/right_click_moves_caret", true);
@@ -473,6 +474,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["editors/3d/freelook/freelook_modifier_speed_factor"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_modifier_speed_factor", PROPERTY_HINT_RANGE, "0.0, 10.0, 0.1");
_initial_set("editors/3d/freelook/freelook_speed_zoom_link", false);
+ _initial_set("editors/2d/grid_color", Color(1.0, 1.0, 1.0, 0.07));
_initial_set("editors/2d/guides_color", Color(0.6, 0.0, 0.8));
_initial_set("editors/2d/bone_width", 5);
_initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
@@ -492,7 +494,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("run/window_placement/rect", 1);
hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen");
- String screen_hints = TTR("Default (Same as Editor)");
+ String screen_hints = "Same as Editor,Previous Monitor,Next Monitor";
for (int i = 0; i < OS::get_singleton()->get_screen_count(); i++) {
screen_hints += ",Monitor " + itos(i + 1);
}
@@ -511,6 +513,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("filesystem/file_dialog/thumbnail_size", 64);
hints["filesystem/file_dialog/thumbnail_size"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16");
+ _initial_set("docks/filesystem/disable_split", false);
+ _initial_set("docks/filesystem/split_mode_minimum_height", 600);
_initial_set("docks/filesystem/display_mode", 0);
hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
_initial_set("docks/filesystem/thumbnail_size", 64);
@@ -755,7 +759,7 @@ void EditorSettings::create() {
}
if (dir->change_dir(data_dir) != OK) {
- dir->make_dir(data_dir);
+ dir->make_dir_recursive(data_dir);
if (dir->change_dir(data_dir) != OK) {
ERR_PRINT("Cannot create data directory!");
memdelete(dir);
@@ -771,14 +775,8 @@ void EditorSettings::create() {
// Validate/create cache dir
- if (dir->change_dir(cache_path) != OK) {
- ERR_PRINT("Cannot find path for cache directory!");
- memdelete(dir);
- goto fail;
- }
-
if (dir->change_dir(cache_dir) != OK) {
- dir->make_dir(cache_dir);
+ dir->make_dir_recursive(cache_dir);
if (dir->change_dir(cache_dir) != OK) {
ERR_PRINT("Cannot create cache directory!");
memdelete(dir);
@@ -788,14 +786,8 @@ void EditorSettings::create() {
// Validate/create config dir and subdirectories
- if (dir->change_dir(config_path) != OK) {
- ERR_PRINT("Cannot find path for config directory!");
- memdelete(dir);
- goto fail;
- }
-
if (dir->change_dir(config_dir) != OK) {
- dir->make_dir(config_dir);
+ dir->make_dir_recursive(config_dir);
if (dir->change_dir(config_dir) != OK) {
ERR_PRINT("Cannot create config directory!");
memdelete(dir);
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 0e6d81d13b..b2c9f9865a 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -30,7 +30,13 @@
#include "editor_spin_slider.h"
#include "editor_scale.h"
+#include "math/expression.h"
#include "os/input.h"
+
+String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const {
+ return rtos(get_value());
+}
+
String EditorSpinSlider::get_text_value() const {
int zeros = Math::step_decimals(get_step());
return String::num(get_value(), zeros);
@@ -270,10 +276,12 @@ void EditorSpinSlider::_notification(int p_what) {
if (p_what == NOTIFICATION_FOCUS_ENTER) {
/* Sorry, I dont like this, it makes navigating the different fields with arrows more difficult.
* Just press enter to edit.
- * if (!Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && !value_input_just_closed) {
+ * if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && !value_input_just_closed) {
_focus_entered();
}*/
-
+ if ((Input::get_singleton()->is_action_pressed("ui_focus_next") || Input::get_singleton()->is_action_pressed("ui_focus_prev")) && !value_input_just_closed) {
+ _focus_entered();
+ }
value_input_just_closed = false;
}
}
@@ -307,6 +315,21 @@ String EditorSpinSlider::get_label() const {
return label;
}
+void EditorSpinSlider::_evaluate_input_text() {
+ String text = value_input->get_text();
+ Ref<Expression> expr;
+ expr.instance();
+ Error err = expr->parse(text);
+ if (err != OK) {
+ return;
+ }
+
+ Variant v = expr->execute(Array(), NULL, false);
+ if (v.get_type() == Variant::NIL)
+ return;
+ set_value(v);
+}
+
//text_entered signal
void EditorSpinSlider::_value_input_entered(const String &p_text) {
value_input_just_closed = true;
@@ -315,13 +338,13 @@ void EditorSpinSlider::_value_input_entered(const String &p_text) {
//modal_closed signal
void EditorSpinSlider::_value_input_closed() {
- set_value(value_input->get_text().to_double());
+ _evaluate_input_text();
value_input_just_closed = true;
}
//focus_exited signal
void EditorSpinSlider::_value_focus_exited() {
- set_value(value_input->get_text().to_double());
+ _evaluate_input_text();
// focus is not on the same element after the vlalue_input was exited
// -> focus is on next element
// -> TAB was pressed
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index fb32534ef4..e48eb171b8 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -73,6 +73,8 @@ class EditorSpinSlider : public Range {
bool use_custom_label_color;
Color custom_label_color;
+ void _evaluate_input_text();
+
protected:
void _notification(int p_what);
void _gui_input(const Ref<InputEvent> &p_event);
@@ -82,6 +84,8 @@ protected:
void _focus_entered();
public:
+ String get_tooltip(const Point2 &p_pos) const;
+
String get_text_value() const;
void set_label(const String &p_label);
String get_label() const;
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 18cc52a5c6..50d71f1c98 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -173,9 +173,9 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
const Color error_color = p_theme->get_color("error_color", "Editor");
const Color success_color = p_theme->get_color("success_color", "Editor");
const Color warning_color = p_theme->get_color("warning_color", "Editor");
- dark_icon_color_dictionary[Color::html("#ff5d5d")] = error_color;
+ dark_icon_color_dictionary[Color::html("#ff0000")] = error_color;
dark_icon_color_dictionary[Color::html("#45ff8b")] = success_color;
- dark_icon_color_dictionary[Color::html("#ffdd65")] = warning_color;
+ dark_icon_color_dictionary[Color::html("#dbab09")] = warning_color;
List<String> exceptions;
exceptions.push_back("EditorPivot");
@@ -365,11 +365,13 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("mono_color", "Editor", mono_color);
Color success_color = accent_color.linear_interpolate(Color(0.2, 1, 0.2), 0.6) * 1.2;
- Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7) * 1.2;
+ Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7) * 1.0;
Color error_color = accent_color.linear_interpolate(Color(1, 0, 0), 0.8) * 1.7;
+ Color property_color = font_color.linear_interpolate(Color(0.5, 0.5, 0.5), 0.5);
+
if (!dark_theme) {
// yellow on white themes is a P.I.T.A.
- warning_color = accent_color.linear_interpolate(Color(1, 0.8, 0), 0.9);
+ warning_color = accent_color.linear_interpolate(Color(0.9, 0.7, 0), 0.9);
warning_color = warning_color.linear_interpolate(mono_color, 0.2);
success_color = success_color.linear_interpolate(mono_color, 0.2);
error_color = error_color.linear_interpolate(mono_color, 0.2);
@@ -377,12 +379,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("success_color", "Editor", success_color);
theme->set_color("warning_color", "Editor", warning_color);
theme->set_color("error_color", "Editor", error_color);
-
- // 2d grid color
- const Color grid_minor_color = mono_color * Color(1.0, 1.0, 1.0, 0.07);
- const Color grid_major_color = Color(font_color_disabled.r, font_color_disabled.g, font_color_disabled.b, 0.15);
- theme->set_color("grid_major_color", "Editor", grid_major_color);
- theme->set_color("grid_minor_color", "Editor", grid_minor_color);
+ theme->set_color("property_color", "Editor", property_color);
const int thumb_size = EDITOR_DEF("filesystem/file_dialog/thumbnail_size", 64);
theme->set_constant("scale", "Editor", EDSCALE);
@@ -825,6 +822,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("font_color", "LineEdit", font_color);
theme->set_color("cursor_color", "LineEdit", font_color);
theme->set_color("selection_color", "LineEdit", font_color_selection);
+ theme->set_color("clear_button_color", "LineEdit", font_color);
+ theme->set_color("clear_button_color_pressed", "LineEdit", accent_color);
// TextEdit
theme->set_stylebox("normal", "TextEdit", style_widget);
@@ -966,8 +965,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// GraphEdit
theme->set_stylebox("bg", "GraphEdit", style_tree_bg);
- theme->set_color("grid_major", "GraphEdit", grid_major_color);
- theme->set_color("grid_minor", "GraphEdit", grid_minor_color);
+ theme->set_color("grid_major", "GraphEdit", Color(1.0, 1.0, 1.0, 0.15));
+ theme->set_color("grid_minor", "GraphEdit", Color(1.0, 1.0, 1.0, 0.07));
theme->set_color("activity", "GraphEdit", accent_color);
theme->set_icon("minus", "GraphEdit", theme->get_icon("ZoomLess", "EditorIcons"));
theme->set_icon("more", "GraphEdit", theme->get_icon("ZoomMore", "EditorIcons"));
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index 931785333f..6c9d1568fa 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -178,7 +178,7 @@ void ExportTemplateManager::_uninstall_template_confirm() {
_update_template_list();
}
-void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_progress) {
+bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_progress) {
FileAccess *fa = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&fa);
@@ -187,7 +187,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_
if (!pkg) {
EditorNode::get_singleton()->show_warning(TTR("Can't open export templates zip."));
- return;
+ return false;
}
int ret = unzGoToFirstFile(pkg);
@@ -221,7 +221,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_
if (data_str.get_slice_count(".") < 3) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Invalid version.txt format inside templates: %s."), data_str));
unzClose(pkg);
- return;
+ return false;
}
version = data_str;
@@ -237,7 +237,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_
if (version == String()) {
EditorNode::get_singleton()->show_warning(TTR("No version.txt found inside templates."));
unzClose(pkg);
- return;
+ return false;
}
String template_path = EditorSettings::get_singleton()->get_templates_dir().plus_file(version);
@@ -247,7 +247,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_
if (err != OK) {
EditorNode::get_singleton()->show_warning(TTR("Error creating path for templates:") + "\n" + template_path);
unzClose(pkg);
- return;
+ return false;
}
memdelete(d);
@@ -310,6 +310,8 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_
unzClose(pkg);
_update_template_list();
+
+ return true;
}
void ExportTemplateManager::popup_manager() {
@@ -401,7 +403,15 @@ void ExportTemplateManager::_http_download_templates_completed(int p_status, int
String path = download_templates->get_download_file();
template_list_state->set_text(TTR("Download Complete."));
template_downloader->hide();
- _install_from_file(path, false);
+ int ret = _install_from_file(path, false);
+ if (ret) {
+ Error err = OS::get_singleton()->move_to_trash(path);
+ if (err != OK) {
+ EditorNode::get_singleton()->add_io_error(TTR("Cannot remove:") + "\n" + path + "\n");
+ }
+ } else {
+ WARN_PRINTS(vformat(TTR("Templates installation failed. The problematic templates archives can be found at '%s'."), path));
+ }
}
} break;
}
diff --git a/editor/export_template_manager.h b/editor/export_template_manager.h
index 54a645c69f..bd43fe5dc5 100644
--- a/editor/export_template_manager.h
+++ b/editor/export_template_manager.h
@@ -70,7 +70,7 @@ class ExportTemplateManager : public ConfirmationDialog {
void _uninstall_template_confirm();
virtual void ok_pressed();
- void _install_from_file(const String &p_file, bool p_use_progress = true);
+ bool _install_from_file(const String &p_file, bool p_use_progress = true);
void _http_download_mirror_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
void _http_download_templates_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 37f86cc912..ec1153a015 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -139,41 +139,56 @@ void FileSystemDock::_update_tree(bool keep_collapse_state, bool p_uncollapse_ro
updating_tree = false;
}
-void FileSystemDock::_notification(int p_what) {
+void FileSystemDock::_update_display_mode() {
- switch (p_what) {
+ bool disable_split = bool(EditorSettings::get_singleton()->get("docks/filesystem/disable_split"));
+ bool compact_mode = get_size().height < int(EditorSettings::get_singleton()->get("docks/filesystem/split_mode_minimum_height"));
+ DisplayMode new_mode;
+ if (disable_split || compact_mode) {
+ new_mode = file_list_view ? DISPLAY_FILE_LIST_ONLY : DISPLAY_TREE_ONLY;
+ } else {
+ new_mode = DISPLAY_SPLIT;
+ }
- case NOTIFICATION_RESIZED: {
+ if (new_mode != display_mode) {
+ switch (new_mode) {
+ case DISPLAY_TREE_ONLY:
+ tree->show();
+ tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ _update_tree(true);
- bool new_mode = get_size().height < get_viewport_rect().size.height / 2;
+ file_list_vb->hide();
+ break;
- if (new_mode != low_height_mode) {
+ case DISPLAY_FILE_LIST_ONLY:
+ tree->hide();
+ button_tree->show();
- low_height_mode = new_mode;
+ file_list_vb->show();
+ _update_files(true);
+ break;
- if (low_height_mode) {
+ case DISPLAY_SPLIT:
+ tree->show();
+ tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ button_tree->hide();
+ tree->ensure_cursor_is_visible();
+ _update_tree(true);
- tree->hide();
- tree->set_v_size_flags(SIZE_EXPAND_FILL);
- button_tree->show();
- } else {
+ file_list_vb->show();
+ _update_files(true);
+ break;
+ }
+ display_mode = new_mode;
+ }
+}
- tree->set_v_size_flags(SIZE_FILL);
- button_tree->hide();
- if (!tree->is_visible()) {
- tree->show();
- button_favorite->show();
- _update_tree(true);
- }
- tree->ensure_cursor_is_visible();
+void FileSystemDock::_notification(int p_what) {
- if (!file_list_vb->is_visible()) {
- file_list_vb->show();
- _update_files(true);
- }
- }
- }
+ switch (p_what) {
+ case NOTIFICATION_RESIZED: {
+ _update_display_mode();
} break;
case NOTIFICATION_ENTER_TREE: {
@@ -190,13 +205,14 @@ void FileSystemDock::_notification(int p_what) {
//button_instance->set_icon(get_icon("Add", ei));
//button_open->set_icon(get_icon("Folder", ei));
button_tree->set_icon(get_icon("Filesystem", ei));
- _update_file_display_toggle_button();
- button_display_mode->connect("pressed", this, "_change_file_display");
+ _update_file_list_display_mode_button();
+ button_file_list_display_mode->connect("pressed", this, "_change_file_display");
//file_options->set_icon( get_icon("Tools","ei"));
files->connect("item_activated", this, "_select_file");
button_hist_next->connect("pressed", this, "_fw_history");
button_hist_prev->connect("pressed", this, "_bw_history");
- search_box->add_icon_override("right_icon", get_icon("Search", ei));
+ search_box->set_right_icon(get_icon("Search", ei));
+ search_box->set_clear_button_enabled(true);
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
@@ -207,6 +223,8 @@ void FileSystemDock::_notification(int p_what) {
button_tree->connect("pressed", this, "_go_to_tree", varray(), CONNECT_DEFERRED);
current_path->connect("text_entered", this, "navigate_to_path");
+ _update_display_mode();
+
if (EditorFileSystem::get_singleton()->is_scanning()) {
_set_scanning_mode();
} else {
@@ -240,28 +258,29 @@ void FileSystemDock::_notification(int p_what) {
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
-
+ // Update icons
String ei = "EditorIcons";
- int new_mode = int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode"));
-
- //_update_icons
-
button_reload->set_icon(get_icon("Reload", ei));
button_favorite->set_icon(get_icon("Favorites", ei));
button_tree->set_icon(get_icon("Filesystem", ei));
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
- search_box->add_icon_override("right_icon", get_icon("Search", ei));
+ search_box->set_right_icon(get_icon("Search", ei));
+ search_box->set_clear_button_enabled(true);
- if (new_mode != display_mode) {
- set_display_mode(new_mode);
+ // Change size mode
+ int new_file_list_mode = int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode"));
+ if (new_file_list_mode != file_list_display_mode) {
+ set_file_list_display_mode(new_file_list_mode);
} else {
- _update_file_display_toggle_button();
+ _update_file_list_display_mode_button();
_update_files(true);
}
- _update_tree(true);
+ // Change full tree mode
+ _update_display_mode();
+
} break;
}
}
@@ -287,7 +306,7 @@ void FileSystemDock::_dir_selected() {
current_path->set_text(path);
_push_to_history();
- if (!low_height_mode) {
+ if (display_mode == DISPLAY_SPLIT) {
_update_files(false);
}
}
@@ -358,7 +377,7 @@ void FileSystemDock::navigate_to_path(const String &p_path) {
current_path->set_text(path);
_push_to_history();
- if (!low_height_mode) {
+ if (display_mode == DISPLAY_SPLIT) {
_update_tree(true);
_update_files(false);
} else {
@@ -388,24 +407,24 @@ void FileSystemDock::_thumbnail_done(const String &p_path, const Ref<Texture> &p
}
}
-void FileSystemDock::_update_file_display_toggle_button() {
+void FileSystemDock::_update_file_list_display_mode_button() {
- if (button_display_mode->is_pressed()) {
- display_mode = DISPLAY_LIST;
- button_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons"));
- button_display_mode->set_tooltip(TTR("View items as a grid of thumbnails."));
+ if (button_file_list_display_mode->is_pressed()) {
+ file_list_display_mode = FILE_LIST_DISPLAY_LIST;
+ button_file_list_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons"));
+ button_file_list_display_mode->set_tooltip(TTR("View items as a grid of thumbnails."));
} else {
- display_mode = DISPLAY_THUMBNAILS;
- button_display_mode->set_icon(get_icon("FileList", "EditorIcons"));
- button_display_mode->set_tooltip(TTR("View items as a list."));
+ file_list_display_mode = FILE_LIST_DISPLAY_THUMBNAILS;
+ button_file_list_display_mode->set_icon(get_icon("FileList", "EditorIcons"));
+ button_file_list_display_mode->set_tooltip(TTR("View items as a list."));
}
}
void FileSystemDock::_change_file_display() {
- _update_file_display_toggle_button();
+ _update_file_list_display_mode_button();
- EditorSettings::get_singleton()->set("docks/filesystem/display_mode", display_mode);
+ EditorSettings::get_singleton()->set("docks/filesystem/display_mode", file_list_display_mode);
_update_files(true);
}
@@ -470,8 +489,8 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
bool always_show_folders = EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders");
- bool use_thumbnails = (display_mode == DISPLAY_THUMBNAILS);
- bool use_folders = search_box->get_text().length() == 0 && (low_height_mode || always_show_folders);
+ bool use_thumbnails = (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS);
+ bool use_folders = search_box->get_text().length() == 0 && ((display_mode == DISPLAY_FILE_LIST_ONLY || display_mode == DISPLAY_TREE_ONLY) || always_show_folders);
if (use_thumbnails) {
@@ -615,24 +634,28 @@ void FileSystemDock::_select_file(int p_idx) {
}
}
-void FileSystemDock::_go_to_tree() {
+void FileSystemDock::_go_to_file_list() {
- if (low_height_mode) {
- tree->show();
- button_favorite->show();
- file_list_vb->hide();
+ if (display_mode == DISPLAY_TREE_ONLY) {
+ file_list_view = true;
+ _update_display_mode();
+ } else {
+ bool collapsed = tree->get_selected()->is_collapsed();
+ tree->get_selected()->set_collapsed(!collapsed);
+ _update_files(false);
}
+}
+void FileSystemDock::_go_to_tree() {
- _update_tree(true);
+ file_list_view = false;
tree->grab_focus();
+ _update_display_mode();
tree->ensure_cursor_is_visible();
- //button_open->hide();
- //file_options->hide();
}
void FileSystemDock::_preview_invalidated(const String &p_path) {
- if (display_mode == DISPLAY_THUMBNAILS && p_path.get_base_dir() == path && search_box->get_text() == String() && file_list_vb->is_visible_in_tree()) {
+ if (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS && p_path.get_base_dir() == path && search_box->get_text() == String() && file_list_vb->is_visible_in_tree()) {
for (int i = 0; i < files->get_item_count(); i++) {
@@ -1408,25 +1431,7 @@ void FileSystemDock::_resource_created() const {
RES current_res = RES(r);
- editor->save_resource_as(current_res);
-}
-
-void FileSystemDock::_go_to_file_list() {
-
- if (low_height_mode) {
- tree->hide();
- file_list_vb->show();
- button_favorite->hide();
- } else {
- bool collapsed = tree->get_selected()->is_collapsed();
- tree->get_selected()->set_collapsed(!collapsed);
- }
-
- //file_options->show();
-
- _update_files(false);
-
- //emit_signal("open",path);
+ editor->save_resource_as(current_res, path);
}
void FileSystemDock::_dir_rmb_pressed(const Vector2 &p_pos) {
@@ -1448,7 +1453,7 @@ void FileSystemDock::_dir_rmb_pressed(const Vector2 &p_pos) {
}
folder_options->add_separator();
folder_options->add_item(TTR("New Folder..."), FOLDER_NEW_FOLDER);
- folder_options->add_item(TTR("Show In File Manager"), FOLDER_SHOW_IN_EXPLORER);
+ folder_options->add_item(TTR("Open In File Manager"), FOLDER_SHOW_IN_EXPLORER);
}
folder_options->set_position(tree->get_global_position() + p_pos);
folder_options->popup();
@@ -1472,7 +1477,7 @@ void FileSystemDock::fix_dependencies(const String &p_for_file) {
void FileSystemDock::focus_on_filter() {
- if (low_height_mode && tree->is_visible()) {
+ if (display_mode == DISPLAY_FILE_LIST_ONLY && tree->is_visible()) {
// Tree mode, switch to files list with search box
tree->hide();
file_list_vb->show();
@@ -1482,12 +1487,12 @@ void FileSystemDock::focus_on_filter() {
search_box->grab_focus();
}
-void FileSystemDock::set_display_mode(int p_mode) {
+void FileSystemDock::set_file_list_display_mode(int p_mode) {
- if (p_mode == display_mode)
+ if (p_mode == file_list_display_mode)
return;
- button_display_mode->set_pressed(p_mode == DISPLAY_LIST);
+ button_file_list_display_mode->set_pressed(p_mode == FILE_LIST_DISPLAY_LIST);
_change_file_display();
}
@@ -1757,7 +1762,10 @@ void FileSystemDock::_files_list_rmb_select(int p_item, const Vector2 &p_pos) {
file_options->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
file_options->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
file_options->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
- file_options->add_item(TTR("Show In File Manager"), FILE_SHOW_IN_EXPLORER);
+
+ String fpath = files->get_item_metadata(p_item);
+ String item_text = fpath.ends_with("/") ? TTR("Open In File Manager") : TTR("Show In File Manager");
+ file_options->add_item(item_text, FILE_SHOW_IN_EXPLORER);
file_options->set_position(files->get_global_position() + p_pos);
file_options->popup();
@@ -1983,9 +1991,11 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
*/
file_options = memnew(PopupMenu);
+ file_options->set_hide_on_window_lose_focus(true);
add_child(file_options);
folder_options = memnew(PopupMenu);
+ folder_options->set_hide_on_window_lose_focus(true);
add_child(folder_options);
split_box = memnew(VSplitContainer);
@@ -2023,9 +2033,9 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
search_box->connect("text_changed", this, "_search_changed");
path_hb->add_child(search_box);
- button_display_mode = memnew(ToolButton);
- button_display_mode->set_toggle_mode(true);
- path_hb->add_child(button_display_mode);
+ button_file_list_display_mode = memnew(ToolButton);
+ button_file_list_display_mode->set_toggle_mode(true);
+ path_hb->add_child(button_file_list_display_mode);
files = memnew(ItemList);
files->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -2121,8 +2131,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
history_max_size = 20;
history.push_back("res://");
- low_height_mode = false;
- display_mode = DISPLAY_THUMBNAILS;
+ display_mode = DISPLAY_SPLIT;
+ file_list_display_mode = FILE_LIST_DISPLAY_THUMBNAILS;
}
FileSystemDock::~FileSystemDock() {
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 6a0c73d52e..fbbe87fc16 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -60,12 +60,18 @@ class FileSystemDock : public VBoxContainer {
GDCLASS(FileSystemDock, VBoxContainer);
public:
- enum DisplayMode {
- DISPLAY_THUMBNAILS,
- DISPLAY_LIST
+ enum FileListDisplayMode {
+ FILE_LIST_DISPLAY_THUMBNAILS,
+ FILE_LIST_DISPLAY_LIST
};
private:
+ enum DisplayMode {
+ DISPLAY_TREE_ONLY,
+ DISPLAY_FILE_LIST_ONLY,
+ DISPLAY_SPLIT,
+ };
+
enum FileMenu {
FILE_OPEN,
FILE_INSTANCE,
@@ -106,7 +112,7 @@ private:
Button *button_reload;
Button *button_favorite;
Button *button_tree;
- Button *button_display_mode;
+ Button *button_file_list_display_mode;
Button *button_hist_next;
Button *button_hist_prev;
Button *button_show;
@@ -115,8 +121,9 @@ private:
TextureRect *search_icon;
HBoxContainer *path_hb;
- bool low_height_mode;
+ FileListDisplayMode file_list_display_mode;
DisplayMode display_mode;
+ bool file_list_view;
PopupMenu *file_options;
PopupMenu *folder_options;
@@ -172,7 +179,7 @@ private:
void _files_gui_input(Ref<InputEvent> p_event);
void _update_files(bool p_keep_selection);
- void _update_file_display_toggle_button();
+ void _update_file_list_display_mode_button();
void _change_file_display();
void _fs_changed();
@@ -245,6 +252,8 @@ private:
void _preview_invalidated(const String &p_path);
void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata);
+ void _update_display_mode();
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -258,7 +267,7 @@ public:
void fix_dependencies(const String &p_for_file);
- void set_display_mode(int p_mode);
+ void set_file_list_display_mode(int p_mode);
int get_split_offset() { return split_box->get_split_offset(); }
void set_split_offset(int p_offset) { split_box->set_split_offset(p_offset); }
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 2be1f1644e..ef7409fd43 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -37,10 +37,10 @@
#include "scene/gui/check_box.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/grid_container.h"
-#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/progress_bar.h"
+#include "scene/gui/tree.h"
#define ROOT_PREFIX "res://"
@@ -58,6 +58,34 @@ static bool is_text_char(CharType c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
+static bool find_next(const String &line, String pattern, int from, bool match_case, bool whole_words, int &out_begin, int &out_end) {
+
+ int end = from;
+
+ while (true) {
+ int begin = match_case ? line.find(pattern, end) : line.findn(pattern, end);
+
+ if (begin == -1)
+ return false;
+
+ end = begin + pattern.length();
+ out_begin = begin;
+ out_end = end;
+
+ if (whole_words) {
+ if (begin > 0 && is_text_char(line[begin - 1])) {
+ continue;
+ }
+ if (end < line.size() && is_text_char(line[end])) {
+ continue;
+ }
+ }
+
+ return true;
+ }
+}
+
+//--------------------------------------------------------------------------------
FindInFiles::FindInFiles() {
_root_prefix = ROOT_PREFIX;
_extension_filter.insert("gd");
@@ -246,24 +274,7 @@ void FindInFiles::_scan_file(String fpath) {
String line = f->get_line();
- // Find all occurrences in the current line
- while (true) {
- begin = _match_case ? line.find(_pattern, end) : line.findn(_pattern, end);
-
- if (begin == -1)
- break;
-
- end = begin + _pattern.length();
-
- if (_whole_words) {
- if (begin > 0 && is_text_char(line[begin - 1])) {
- continue;
- }
- if (end < line.size() && is_text_char(line[end])) {
- continue;
- }
- }
-
+ while (find_next(line, _pattern, end, _match_case, _whole_words, begin, end)) {
emit_signal(SIGNAL_RESULT_FOUND, fpath, line_number, begin, end, line);
}
}
@@ -567,14 +578,18 @@ FindInFilesPanel::FindInFilesPanel() {
vbc->add_child(hbc);
}
- // In the future, this should be replaced by a more specific list container,
- // which can highlight text regions and change opacity for enabled/disabled states
- _results_display = memnew(ItemList);
+ _results_display = memnew(Tree);
_results_display->add_font_override("font", get_font("source", "EditorFonts"));
_results_display->set_v_size_flags(SIZE_EXPAND_FILL);
_results_display->connect("item_selected", this, "_on_result_selected");
+ _results_display->connect("item_edited", this, "_on_item_edited");
+ _results_display->set_hide_root(true);
+ _results_display->set_select_mode(Tree::SELECT_ROW);
+ _results_display->create_item(); // Root
vbc->add_child(_results_display);
+ _with_replace = false;
+
{
_replace_container = memnew(HBoxContainer);
@@ -600,12 +615,33 @@ FindInFilesPanel::FindInFilesPanel() {
void FindInFilesPanel::set_with_replace(bool with_replace) {
+ _with_replace = with_replace;
_replace_container->set_visible(with_replace);
+
+ if (with_replace) {
+ // Results show checkboxes on their left so they can be opted out
+ _results_display->set_columns(2);
+ _results_display->set_column_expand(0, false);
+ _results_display->set_column_min_width(0, 48 * EDSCALE);
+
+ } else {
+ // Results are single-cell items
+ _results_display->set_column_expand(0, true);
+ _results_display->set_columns(1);
+ }
+}
+
+void FindInFilesPanel::clear() {
+ _file_items.clear();
+ _result_items.clear();
+ _results_display->clear();
+ _results_display->create_item(); // Root
}
void FindInFilesPanel::start_search() {
- _results_display->clear();
+ clear();
+
_status_label->set_text(TTR("Searching..."));
_search_text_label->set_text(_finder->get_search_text());
@@ -636,9 +672,90 @@ void FindInFilesPanel::_notification(int p_what) {
void FindInFilesPanel::_on_result_found(String fpath, int line_number, int begin, int end, String text) {
- int i = _results_display->get_item_count();
- _results_display->add_item(fpath + ": " + String::num(line_number) + ": " + text.replace("\t", " "));
- _results_display->set_item_metadata(i, varray(fpath, line_number, begin, end));
+ TreeItem *file_item;
+ Map<String, TreeItem *>::Element *E = _file_items.find(fpath);
+
+ if (E == NULL) {
+ file_item = _results_display->create_item();
+ file_item->set_text(0, fpath);
+ file_item->set_metadata(0, fpath);
+
+ // The width of this column is restrained to checkboxes, but that doesn't make sense for the parent items,
+ // so we override their width so they can expand to full width
+ file_item->set_expand_right(0, true);
+
+ _file_items[fpath] = file_item;
+
+ } else {
+ file_item = E->value();
+ }
+
+ int text_index = _with_replace ? 1 : 0;
+
+ TreeItem *item = _results_display->create_item(file_item);
+
+ // Do this first because it resets properties of the cell...
+ item->set_cell_mode(text_index, TreeItem::CELL_MODE_CUSTOM);
+
+ String item_text = String::num_int64(line_number) + ": " + text.replace("\t", " ");
+
+ item->set_text(text_index, item_text);
+ item->set_custom_draw(text_index, this, "_draw_result_text");
+
+ Ref<Font> font = _results_display->get_font("font");
+
+ float raw_text_width = font->get_string_size(text).x;
+ float item_text_width = font->get_string_size(item_text).x;
+
+ Result r;
+ r.line_number = line_number;
+ r.begin = begin;
+ r.end = end;
+ r.draw_begin = (item_text_width - raw_text_width) + font->get_string_size(text.left(r.begin)).x;
+ r.draw_width = font->get_string_size(text.substr(r.begin, r.end - r.begin + 1)).x;
+ _result_items[item] = r;
+
+ if (_with_replace) {
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ item->set_checked(0, true);
+ item->set_editable(0, true);
+ }
+}
+
+void FindInFilesPanel::draw_result_text(Object *item_obj, Rect2 rect) {
+
+ TreeItem *item = Object::cast_to<TreeItem>(item_obj);
+ if (!item)
+ return;
+
+ Map<TreeItem *, Result>::Element *E = _result_items.find(item);
+ if (!E)
+ return;
+ Result r = E->value();
+
+ Rect2 match_rect = rect;
+ match_rect.position.x += r.draw_begin;
+ match_rect.size.x = r.draw_width;
+ match_rect.position.y += 1 * EDSCALE;
+ match_rect.size.y -= 2 * EDSCALE;
+
+ _results_display->draw_rect(match_rect, Color(0, 0, 0, 0.5));
+ // Text is drawn by Tree already
+}
+
+void FindInFilesPanel::_on_item_edited() {
+
+ TreeItem *item = _results_display->get_selected();
+
+ if (item->is_checked(0)) {
+ item->set_custom_color(1, _results_display->get_color("font_color"));
+
+ } else {
+ // Grey out
+ Color color = _results_display->get_color("font_color");
+ color.a /= 2.0;
+ item->set_custom_color(1, color);
+ }
}
void FindInFilesPanel::_on_finished() {
@@ -653,10 +770,19 @@ void FindInFilesPanel::_on_cancel_button_clicked() {
stop_search();
}
-void FindInFilesPanel::_on_result_selected(int i) {
+void FindInFilesPanel::_on_result_selected() {
+
+ TreeItem *item = _results_display->get_selected();
+ Map<TreeItem *, Result>::Element *E = _result_items.find(item);
+
+ if (E == NULL)
+ return;
+ Result r = E->value();
+
+ TreeItem *file_item = item->get_parent();
+ String fpath = file_item->get_metadata(0);
- Array meta = _results_display->get_item_metadata(i);
- emit_signal(SIGNAL_RESULT_SELECTED, meta[0], meta[1], meta[2], meta[3]);
+ emit_signal(SIGNAL_RESULT_SELECTED, fpath, r.line_number, r.begin, r.end);
}
void FindInFilesPanel::_on_replace_text_changed(String text) {
@@ -668,39 +794,33 @@ void FindInFilesPanel::_on_replace_all_clicked() {
String replace_text = get_replace_text();
ERR_FAIL_COND(replace_text.empty());
- String last_fpath;
- PoolIntArray locations;
PoolStringArray modified_files;
- for (int i = 0; i < _results_display->get_item_count(); ++i) {
+ for (Map<String, TreeItem *>::Element *E = _file_items.front(); E; E = E->next()) {
- Array meta = _results_display->get_item_metadata(i);
+ TreeItem *file_item = E->value();
+ String fpath = file_item->get_metadata(0);
- String fpath = meta[0];
+ Vector<Result> locations;
+ for (TreeItem *item = file_item->get_children(); item; item = item->get_next()) {
- // Results are sorted by file, so we can batch replaces
- if (fpath != last_fpath) {
- if (locations.size() != 0) {
- apply_replaces_in_file(last_fpath, locations, replace_text);
- modified_files.append(last_fpath);
- locations.resize(0);
- }
- }
+ if (!item->is_checked(0))
+ continue;
- locations.append(meta[1]); // line_number
- locations.append(meta[2]); // begin
- locations.append(meta[3]); // end
-
- last_fpath = fpath;
- }
+ Map<TreeItem *, Result>::Element *E = _result_items.find(item);
+ ERR_FAIL_COND(E == NULL);
+ locations.push_back(E->value());
+ }
- if (locations.size() != 0) {
- apply_replaces_in_file(last_fpath, locations, replace_text);
- modified_files.append(last_fpath);
+ if (locations.size() != 0) {
+ // Results are sorted by file, so we can batch replaces
+ apply_replaces_in_file(fpath, locations, replace_text);
+ modified_files.append(fpath);
+ }
}
// Hide replace bar so we can't trigger the action twice without doing a new search
- set_with_replace(false);
+ _replace_container->hide();
emit_signal(SIGNAL_FILES_MODIFIED, modified_files);
}
@@ -740,11 +860,7 @@ private:
Vector<char> _line_buffer;
};
-void FindInFilesPanel::apply_replaces_in_file(String fpath, PoolIntArray locations, String text) {
-
- ERR_FAIL_COND(locations.size() % 3 != 0);
-
- //print_line(String("Replacing {0} occurrences in {1}").format(varray(fpath, locations.size() / 3)));
+void FindInFilesPanel::apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text) {
// If the file is already open, I assume the editor will reload it.
// If there are unsaved changes, the user will be asked on focus,
@@ -759,21 +875,34 @@ void FindInFilesPanel::apply_replaces_in_file(String fpath, PoolIntArray locatio
ConservativeGetLine conservative;
String line = conservative.get_line(f);
+ String search_text = _finder->get_search_text();
+
+ int offset = 0;
- PoolIntArray::Read locations_read = locations.read();
- for (int i = 0; i < locations.size(); i += 3) {
+ for (int i = 0; i < locations.size(); ++i) {
- int repl_line_number = locations_read[i];
- int repl_begin = locations_read[i + 1];
- int repl_end = locations_read[i + 2];
+ int repl_line_number = locations[i].line_number;
while (current_line < repl_line_number) {
buffer += line;
line = conservative.get_line(f);
++current_line;
+ offset = 0;
+ }
+
+ int repl_begin = locations[i].begin + offset;
+ int repl_end = locations[i].end + offset;
+
+ int _;
+ if (!find_next(line, search_text, repl_begin, _finder->is_match_case(), _finder->is_whole_words(), _, _)) {
+ // Make sure the replace is still valid in case the file was tampered with.
+ print_line(String("Occurrence no longer matches, replace will be ignored in {0}: line {1}, col {2}").format(varray(fpath, repl_line_number, repl_begin)));
+ continue;
}
- line = line.left(repl_begin) + text + line.right(repl_end);
+ line = line.left(repl_begin) + new_text + line.right(repl_end);
+ // keep an offset in case there are successive replaces in the same line
+ offset += new_text.length() - (repl_end - repl_begin);
}
buffer += line;
@@ -811,11 +940,13 @@ void FindInFilesPanel::set_progress_visible(bool visible) {
void FindInFilesPanel::_bind_methods() {
ClassDB::bind_method("_on_result_found", &FindInFilesPanel::_on_result_found);
+ ClassDB::bind_method("_on_item_edited", &FindInFilesPanel::_on_item_edited);
ClassDB::bind_method("_on_finished", &FindInFilesPanel::_on_finished);
ClassDB::bind_method("_on_cancel_button_clicked", &FindInFilesPanel::_on_cancel_button_clicked);
ClassDB::bind_method("_on_result_selected", &FindInFilesPanel::_on_result_selected);
ClassDB::bind_method("_on_replace_text_changed", &FindInFilesPanel::_on_replace_text_changed);
ClassDB::bind_method("_on_replace_all_clicked", &FindInFilesPanel::_on_replace_all_clicked);
+ ClassDB::bind_method("_draw_result_text", &FindInFilesPanel::draw_result_text);
ADD_SIGNAL(MethodInfo(SIGNAL_RESULT_SELECTED,
PropertyInfo(Variant::STRING, "path"),
diff --git a/editor/find_in_files.h b/editor/find_in_files.h
index d57184960b..75ea1c3161 100644
--- a/editor/find_in_files.h
+++ b/editor/find_in_files.h
@@ -131,7 +131,8 @@ private:
};
class Button;
-class ItemList;
+class Tree;
+class TreeItem;
class ProgressBar;
// Display search results
@@ -159,22 +160,37 @@ private:
void _on_result_found(String fpath, int line_number, int begin, int end, String text);
void _on_finished();
void _on_cancel_button_clicked();
- void _on_result_selected(int i);
+ void _on_result_selected();
+ void _on_item_edited();
void _on_replace_text_changed(String text);
void _on_replace_all_clicked();
- void apply_replaces_in_file(String fpath, PoolIntArray locations, String text);
+ struct Result {
+ int line_number;
+ int begin;
+ int end;
+ float draw_begin;
+ float draw_width;
+ };
+ void apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text);
void update_replace_buttons();
String get_replace_text();
+
+ void draw_result_text(Object *item_obj, Rect2 rect);
+
void set_progress_visible(bool visible);
+ void clear();
FindInFiles *_finder;
Label *_search_text_label;
- ItemList *_results_display;
+ Tree *_results_display;
Label *_status_label;
Button *_cancel_button;
ProgressBar *_progress_bar;
+ Map<String, TreeItem *> _file_items;
+ Map<TreeItem *, Result> _result_items;
+ bool _with_replace;
HBoxContainer *_replace_container;
LineEdit *_replace_line_edit;
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 2bfd2eb5c3..0efd14e932 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -287,8 +287,10 @@ void GroupDialog::_notification(int p_what) {
add_button->set_icon(get_icon("Forward", "EditorIcons"));
remove_button->set_icon(get_icon("Back", "EditorIcons"));
- add_filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
- remove_filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ add_filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ add_filter->set_clear_button_enabled(true);
+ remove_filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ remove_filter->set_clear_button_enabled(true);
} break;
}
}
diff --git a/editor/icons/SCsub b/editor/icons/SCsub
index 7f94073e01..31bf8f116a 100644
--- a/editor/icons/SCsub
+++ b/editor/icons/SCsub
@@ -1,96 +1,14 @@
#!/usr/bin/env python
Import('env')
-from compat import StringIO
+from platform_methods import run_in_subprocess
+import editor_icons_builders
-def make_editor_icons_action(target, source, env):
- import os
-
- dst = target[0].srcnode().abspath
- svg_icons = source
-
- icons_string = StringIO()
-
- for f in svg_icons:
-
- fname = str(f)
-
- icons_string.write('\t"')
-
- with open(fname, 'rb') as svgf:
- b = svgf.read(1)
- while(len(b) == 1):
- icons_string.write("\\" + str(hex(ord(b)))[1:])
- b = svgf.read(1)
-
-
- icons_string.write('"')
- if fname != svg_icons[-1]:
- icons_string.write(",")
- icons_string.write('\n')
-
- s = StringIO()
- s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- s.write("#ifndef _EDITOR_ICONS_H\n")
- s.write("#define _EDITOR_ICONS_H\n")
- s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
- s.write("static const char *editor_icons_sources[] = {\n")
- s.write(icons_string.getvalue())
- s.write('};\n\n')
- s.write("static const char *editor_icons_names[] = {\n")
-
- # this is used to store the indices of thumbnail icons
- thumb_medium_indices = [];
- thumb_big_indices = [];
- index = 0
- for f in svg_icons:
-
- fname = str(f)
-
- icon_name = os.path.basename(fname)[5:-4].title().replace("_", "")
- # some special cases
- if icon_name in ['Int', 'Bool', 'Float']:
- icon_name = icon_name.lower()
- if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
- thumb_medium_indices.append(str(index))
- if icon_name.endswith("BigThumb"): # don't know a better way to handle this
- thumb_big_indices.append(str(index))
-
- s.write('\t"{0}"'.format(icon_name))
-
- if fname != svg_icons[-1]:
- s.write(",")
- s.write('\n')
-
- index += 1
-
- s.write('};\n')
-
- if thumb_medium_indices:
- s.write("\n\n")
- s.write("static const int editor_md_thumbs_count = {};\n".format(len(thumb_medium_indices)))
- s.write("static const int editor_md_thumbs_indices[] = {")
- s.write(", ".join(thumb_medium_indices))
- s.write("};\n")
- if thumb_big_indices:
- s.write("\n\n")
- s.write("static const int editor_bg_thumbs_count = {};\n".format(len(thumb_big_indices)))
- s.write("static const int editor_bg_thumbs_indices[] = {")
- s.write(", ".join(thumb_big_indices))
- s.write("};\n")
-
- s.write("#endif\n")
-
- with open(dst, "w") as f:
- f.write(s.getvalue())
-
- s.close()
- icons_string.close()
-
-make_editor_icons_builder = Builder(action=make_editor_icons_action,
+make_editor_icons_builder = Builder(action=run_in_subprocess(editor_icons_builders.make_editor_icons_action),
suffix='.h',
src_suffix='.svg')
+
env['BUILDERS']['MakeEditorIconsBuilder'] = make_editor_icons_builder
env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#editor/editor_icons.gen.h', Glob("*.svg"))])
diff --git a/editor/icons/editor_icons_builders.py b/editor/icons/editor_icons_builders.py
new file mode 100644
index 0000000000..dfd0802ce9
--- /dev/null
+++ b/editor/icons/editor_icons_builders.py
@@ -0,0 +1,96 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+import os
+from platform_methods import subprocess_main
+from compat import StringIO
+
+
+def make_editor_icons_action(target, source, env):
+
+ dst = target[0]
+ svg_icons = source
+
+ icons_string = StringIO()
+
+ for f in svg_icons:
+
+ fname = str(f)
+
+ icons_string.write('\t"')
+
+ with open(fname, 'rb') as svgf:
+ b = svgf.read(1)
+ while(len(b) == 1):
+ icons_string.write("\\" + str(hex(ord(b)))[1:])
+ b = svgf.read(1)
+
+
+ icons_string.write('"')
+ if fname != svg_icons[-1]:
+ icons_string.write(",")
+ icons_string.write('\n')
+
+ s = StringIO()
+ s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ s.write("#ifndef _EDITOR_ICONS_H\n")
+ s.write("#define _EDITOR_ICONS_H\n")
+ s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
+ s.write("static const char *editor_icons_sources[] = {\n")
+ s.write(icons_string.getvalue())
+ s.write('};\n\n')
+ s.write("static const char *editor_icons_names[] = {\n")
+
+ # this is used to store the indices of thumbnail icons
+ thumb_medium_indices = [];
+ thumb_big_indices = [];
+ index = 0
+ for f in svg_icons:
+
+ fname = str(f)
+
+ icon_name = os.path.basename(fname)[5:-4].title().replace("_", "")
+ # some special cases
+ if icon_name in ['Int', 'Bool', 'Float']:
+ icon_name = icon_name.lower()
+ if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
+ thumb_medium_indices.append(str(index))
+ if icon_name.endswith("BigThumb"): # don't know a better way to handle this
+ thumb_big_indices.append(str(index))
+
+ s.write('\t"{0}"'.format(icon_name))
+
+ if fname != svg_icons[-1]:
+ s.write(",")
+ s.write('\n')
+
+ index += 1
+
+ s.write('};\n')
+
+ if thumb_medium_indices:
+ s.write("\n\n")
+ s.write("static const int editor_md_thumbs_count = {};\n".format(len(thumb_medium_indices)))
+ s.write("static const int editor_md_thumbs_indices[] = {")
+ s.write(", ".join(thumb_medium_indices))
+ s.write("};\n")
+ if thumb_big_indices:
+ s.write("\n\n")
+ s.write("static const int editor_bg_thumbs_count = {};\n".format(len(thumb_big_indices)))
+ s.write("static const int editor_bg_thumbs_indices[] = {")
+ s.write(", ".join(thumb_big_indices))
+ s.write("};\n")
+
+ s.write("#endif\n")
+
+ with open(dst, "w") as f:
+ f.write(s.getvalue())
+
+ s.close()
+ icons_string.close()
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/editor/icons/icon_add_atlas_tile.svg b/editor/icons/icon_add_atlas_tile.svg
new file mode 100644
index 0000000000..912a0ce2c9
--- /dev/null
+++ b/editor/icons/icon_add_atlas_tile.svg
@@ -0,0 +1,3 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#c9cfd4"/>
+</svg>
diff --git a/editor/icons/icon_add_autotile.svg b/editor/icons/icon_add_autotile.svg
new file mode 100644
index 0000000000..2cc34d53b1
--- /dev/null
+++ b/editor/icons/icon_add_autotile.svg
@@ -0,0 +1,3 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#4490fc"/>
+</svg>
diff --git a/editor/icons/icon_add_single_tile.svg b/editor/icons/icon_add_single_tile.svg
new file mode 100644
index 0000000000..01af8e0649
--- /dev/null
+++ b/editor/icons/icon_add_single_tile.svg
@@ -0,0 +1,3 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#fce844"/>
+</svg>
diff --git a/editor/icons/icon_information_sign.svg b/editor/icons/icon_information_sign.svg
new file mode 100644
index 0000000000..95002b6948
--- /dev/null
+++ b/editor/icons/icon_information_sign.svg
@@ -0,0 +1,70 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg8"
+ sodipodi:docname="icon_information_sign.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata14">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs12" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1047"
+ inkscape:window-height="603"
+ id="namedview10"
+ showgrid="false"
+ inkscape:zoom="14.521571"
+ inkscape:cx="12.730205"
+ inkscape:cy="8.6526495"
+ inkscape:window-x="654"
+ inkscape:window-y="156"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg8" />
+ <path
+ style="fill:#ffb65d;fill-opacity:1;fill-rule:evenodd;stroke-width:0.57024062"
+ inkscape:connector-curvature="0"
+ id="path2"
+ d="m 4.5291945,14.892249 h 6.8428865 l 3.421444,-3.421444 V 4.6279186 L 11.372081,1.2064749 H 4.5291945 L 1.1077509,4.6279186 v 6.8428864 z" />
+ <rect
+ style="fill:#ffffff;fill-opacity:1;stroke-width:0.57024062"
+ id="rect829"
+ width="2.6243541"
+ height="6.5062103"
+ x="6.6998501"
+ y="6.3477535" />
+ <ellipse
+ style="fill:#ffffff;fill-opacity:1;stroke-width:0.57024062"
+ id="path831"
+ cx="8.0393629"
+ cy="4.2154655"
+ rx="1.3941878"
+ ry="1.3668507" />
+</svg>
diff --git a/editor/icons/icon_texture_3_d.svg b/editor/icons/icon_texture_3_d.svg
new file mode 100644
index 0000000000..dafdc8c68d
--- /dev/null
+++ b/editor/icons/icon_texture_3_d.svg
@@ -0,0 +1,75 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg6"
+ sodipodi:docname="icon_texture_3_d.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata12">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1853"
+ inkscape:window-height="1016"
+ id="namedview8"
+ showgrid="false"
+ inkscape:zoom="29.5"
+ inkscape:cx="15.226978"
+ inkscape:cy="9.4909723"
+ inkscape:window-x="67"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg6" />
+ <g
+ id="g830"
+ transform="translate(0.35954582,-0.28763666)">
+ <path
+ d="M 2,1 C 1.4477153,1 1,1.4477153 1,2 v 12 c 0,0.552285 0.4477153,1 1,1 h 12 c 0.552285,0 1,-0.447715 1,-1 V 2 C 15,1.4477153 14.552285,1 14,1 Z m 1,2 h 10 v 8 H 3 Z"
+ id="path2"
+ inkscape:connector-curvature="0"
+ style="fill:#e0e0e0;fill-opacity:0.99607999"
+ sodipodi:nodetypes="sssssssssccccc" />
+ </g>
+ <g
+ aria-label="3D"
+ transform="scale(0.9167105,1.0908569)"
+ style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:8.12847996px;line-height:1.25;font-family:Ubuntu;-inkscape-font-specification:'Ubuntu Bold';letter-spacing:0px;word-spacing:0px;fill:#e0e0e0;fill-opacity:0.99607843;stroke:none;stroke-width:0.20321201"
+ id="text834">
+ <path
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+</svg>
diff --git a/editor/icons/icon_texture_array.svg b/editor/icons/icon_texture_array.svg
new file mode 100644
index 0000000000..8297fc0f5d
--- /dev/null
+++ b/editor/icons/icon_texture_array.svg
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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+ id="svg6"
+ sodipodi:docname="icon_texture_array.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
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+ id="metadata12">
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+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
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+ gridtolerance="10"
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+ <g
+ id="g830"
+ transform="translate(0.35954582,-0.28763666)">
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+ id="path2"
+ inkscape:connector-curvature="0"
+ style="fill:#e0e0e0;fill-opacity:0.99607999"
+ sodipodi:nodetypes="sssssssssccccc" />
+ </g>
+ <g
+ aria-label="[]"
+ transform="matrix(1.6197742,0,0,0.750929,-3.7231532,1.8329569)"
+ style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:8.29580784px;line-height:1.25;font-family:Ubuntu;-inkscape-font-specification:'Ubuntu Bold';letter-spacing:0px;word-spacing:0px;fill:#e0e0e0;fill-opacity:0.99607843;stroke:none;stroke-width:0.2073952"
+ id="text834">
+ <path
+ d="M 4.7302951,2.4553483 H 6.978459 V 3.4425495 H 5.9082998 V 9.4984892 H 6.978459 V 10.48569 H 4.7302951 Z"
+ style="fill:#e0e0e0;fill-opacity:0.99607843;stroke-width:0.2073952"
+ id="path862"
+ inkscape:connector-curvature="0" />
+ <path
+ d="M 10.138643,10.48569 H 7.8904794 V 9.4984892 H 8.9606386 V 3.4425495 H 7.8904794 V 2.4553483 h 2.2481636 z"
+ style="fill:#e0e0e0;fill-opacity:0.99607843;stroke-width:0.2073952"
+ id="path864"
+ inkscape:connector-curvature="0" />
+ </g>
+</svg>
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp
index 7cfaa9070f..906d902b4a 100644
--- a/editor/import/editor_scene_importer_gltf.cpp
+++ b/editor/import/editor_scene_importer_gltf.cpp
@@ -203,7 +203,6 @@ Error EditorSceneImporterGLTF::_parse_nodes(GLTFState &state) {
GLTFNode *node = memnew(GLTFNode);
Dictionary n = nodes[i];
- print_line("node " + itos(i) + ": " + String(Variant(n)));
if (n.has("name")) {
node->name = n["name"];
}
@@ -1657,6 +1656,7 @@ void EditorSceneImporterGLTF::_generate_node(GLTFState &state, int p_node, Node
if (n->mesh >= 0) {
ERR_FAIL_INDEX(n->mesh, state.meshes.size());
MeshInstance *mi = memnew(MeshInstance);
+ print_line("**creating mesh for: " + n->name);
GLTFMesh &mesh = state.meshes.write[n->mesh];
mi->set_mesh(mesh.mesh);
if (mesh.mesh->get_name() == "") {
@@ -1686,20 +1686,22 @@ void EditorSceneImporterGLTF::_generate_node(GLTFState &state, int p_node, Node
node->set_name(n->name);
- p_parent->add_child(node);
- node->set_owner(p_owner);
- node->set_transform(n->xform);
-
n->godot_nodes.push_back(node);
if (n->skin >= 0 && Object::cast_to<MeshInstance>(node)) {
MeshInstance *mi = Object::cast_to<MeshInstance>(node);
- //move skeleton around and place it on node, as the node _is_ a skeleton.
+
Skeleton *s = skeletons[n->skin];
- state.paths_to_skeleton[mi] = s;
- //move it later, as skeleton may be moved around first
+ s->add_child(node); //According to spec, mesh should actually act as a child of the skeleton, as it inherits its transform
+ mi->set_skeleton_path(String(".."));
+
+ } else {
+ p_parent->add_child(node);
+ node->set_transform(n->xform);
}
+ node->set_owner(p_owner);
+
#if 0
for (int i = 0; i < n->skeleton_children.size(); i++) {
@@ -1729,6 +1731,10 @@ void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vecto
skeletons[i]->get_parent()->remove_child(skeletons[i]);
p_parent_node->add_child(skeletons[i]);
skeletons[i]->set_owner(owner);
+ //may have meshes as children, set owner in them too
+ for (int j = 0; j < skeletons[i]->get_child_count(); j++) {
+ skeletons[i]->get_child(j)->set_owner(owner);
+ }
}
}
@@ -1744,10 +1750,8 @@ void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vecto
const int parent = gltf_bone_node->parent;
const int parent_index = s->find_bone(state.nodes[parent]->name);
- s->add_bone(bone_name);
const int bone_index = s->find_bone(bone_name);
s->set_bone_parent(bone_index, parent_index);
- s->set_bone_rest(bone_index, state.skins[skin].bones[n->joints[i].bone].inverse_bind.affine_inverse());
n->godot_nodes.push_back(s);
n->joints.write[i].godot_bone_index = bone_index;
@@ -1979,8 +1983,9 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye
if (node->joints.size()) {
Transform xform;
- xform.basis = Basis(rot);
- xform.basis.scale(scale);
+ //xform.basis = Basis(rot);
+ //xform.basis.scale(scale);
+ xform.basis.set_quat_scale(rot, scale);
xform.origin = pos;
Skeleton *skeleton = skeletons[node->joints[i].skin];
@@ -2061,6 +2066,10 @@ Spatial *EditorSceneImporterGLTF::_generate_scene(GLTFState &state, int p_bake_f
if (name == "") {
name = _gen_unique_name(state, "Skeleton");
}
+ for (int j = 0; j < state.skins[i].bones.size(); j++) {
+ s->add_bone(state.nodes[state.skins[i].bones[j].node]->name);
+ s->set_bone_rest(j, state.skins[i].bones[j].inverse_bind.affine_inverse());
+ }
s->set_name(name);
root->add_child(s);
s->set_owner(root);
@@ -2074,12 +2083,6 @@ Spatial *EditorSceneImporterGLTF::_generate_scene(GLTFState &state, int p_bake_f
}
}
- for (Map<Node *, Skeleton *>::Element *E = state.paths_to_skeleton.front(); E; E = E->next()) {
- MeshInstance *mi = Object::cast_to<MeshInstance>(E->key());
- ERR_CONTINUE(!mi);
- mi->set_skeleton_path(mi->get_path_to(E->get()));
- }
-
for (int i = 0; i < skeletons.size(); i++) {
skeletons[i]->localize_rests();
}
diff --git a/editor/import/editor_scene_importer_gltf.h b/editor/import/editor_scene_importer_gltf.h
index e8f3bdff62..8258ec41fd 100644
--- a/editor/import/editor_scene_importer_gltf.h
+++ b/editor/import/editor_scene_importer_gltf.h
@@ -275,7 +275,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
Vector<GLTFAnimation> animations;
Map<int, Vector<int> > skeleton_nodes;
- Map<Node *, Skeleton *> paths_to_skeleton;
//Map<int, Vector<int> > skin_users; //cache skin users
diff --git a/editor/import/resource_importer_image.cpp b/editor/import/resource_importer_image.cpp
new file mode 100644
index 0000000000..b6a67c0cd3
--- /dev/null
+++ b/editor/import/resource_importer_image.cpp
@@ -0,0 +1,79 @@
+#include "resource_importer_image.h"
+
+#include "io/image_loader.h"
+#include "io/resource_saver.h"
+#include "os/file_access.h"
+#include "scene/resources/texture.h"
+
+String ResourceImporterImage::get_importer_name() const {
+
+ return "image";
+}
+
+String ResourceImporterImage::get_visible_name() const {
+
+ return "Image";
+}
+void ResourceImporterImage::get_recognized_extensions(List<String> *p_extensions) const {
+
+ ImageLoader::get_recognized_extensions(p_extensions);
+}
+
+String ResourceImporterImage::get_save_extension() const {
+ return "image";
+}
+
+String ResourceImporterImage::get_resource_type() const {
+
+ return "Image";
+}
+
+bool ResourceImporterImage::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+
+ return true;
+}
+
+int ResourceImporterImage::get_preset_count() const {
+ return 0;
+}
+String ResourceImporterImage::get_preset_name(int p_idx) const {
+
+ return String();
+}
+
+void ResourceImporterImage::get_import_options(List<ImportOption> *r_options, int p_preset) const {
+}
+
+Error ResourceImporterImage::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) {
+
+ FileAccess *f = FileAccess::open(p_source_file, FileAccess::READ);
+ if (!f) {
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+ }
+
+ size_t len = f->get_len();
+
+ Vector<uint8_t> data;
+ data.resize(len);
+
+ f->get_buffer(data.ptrw(), len);
+
+ memdelete(f);
+
+ f = FileAccess::open(p_save_path + ".image", FileAccess::WRITE);
+
+ //save the header GDIM
+ const uint8_t header[4] = { 'G', 'D', 'I', 'M' };
+ f->store_buffer(header, 4);
+ //SAVE the extension (so it can be recognized by the loader later
+ f->store_pascal_string(p_source_file.get_extension().to_lower());
+ //SAVE the actual image
+ f->store_buffer(data.ptr(), len);
+
+ memdelete(f);
+
+ return OK;
+}
+
+ResourceImporterImage::ResourceImporterImage() {
+}
diff --git a/editor/import/resource_importer_image.h b/editor/import/resource_importer_image.h
new file mode 100644
index 0000000000..5aadd00a35
--- /dev/null
+++ b/editor/import/resource_importer_image.h
@@ -0,0 +1,27 @@
+#ifndef RESOURCE_IMPORTER_IMAGE_H
+#define RESOURCE_IMPORTER_IMAGE_H
+
+#include "image.h"
+#include "io/resource_import.h"
+
+class ResourceImporterImage : public ResourceImporter {
+ GDCLASS(ResourceImporterImage, ResourceImporter)
+public:
+ virtual String get_importer_name() const;
+ virtual String get_visible_name() const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual String get_save_extension() const;
+ virtual String get_resource_type() const;
+
+ virtual int get_preset_count() const;
+ virtual String get_preset_name(int p_idx) const;
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
+
+ ResourceImporterImage();
+};
+
+#endif // RESOURCE_IMPORTER_IMAGE_H
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
new file mode 100644
index 0000000000..211bb7bcc9
--- /dev/null
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -0,0 +1,295 @@
+#include "resource_importer_layered_texture.h"
+
+#include "resource_importer_texture.h"
+
+#include "editor/editor_file_system.h"
+#include "editor/editor_node.h"
+#include "io/config_file.h"
+#include "io/image_loader.h"
+#include "scene/resources/texture.h"
+
+String ResourceImporterLayeredTexture::get_importer_name() const {
+
+ return is_3d ? "texture_3d" : "texture_array";
+}
+
+String ResourceImporterLayeredTexture::get_visible_name() const {
+
+ return is_3d ? "Texture3D" : "TextureArray";
+}
+void ResourceImporterLayeredTexture::get_recognized_extensions(List<String> *p_extensions) const {
+
+ ImageLoader::get_recognized_extensions(p_extensions);
+}
+String ResourceImporterLayeredTexture::get_save_extension() const {
+ return is_3d ? "tex3d" : "texarr";
+}
+
+String ResourceImporterLayeredTexture::get_resource_type() const {
+
+ return is_3d ? "Texture3D" : "TextureArray";
+}
+
+bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+
+ return true;
+}
+
+int ResourceImporterLayeredTexture::get_preset_count() const {
+ return 3;
+}
+String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {
+
+ static const char *preset_names[] = {
+ "3D",
+ "2D",
+ "ColorCorrect"
+ };
+
+ return preset_names[p_idx];
+}
+
+void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
+
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 1 : 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), true));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_COLOR_CORRECT ? 0 : 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/srgb", PROPERTY_HINT_ENUM, "Disable,Enable"), p_preset == PRESET_3D ? 1 : 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/horizontal", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 16 : 8));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/vertical", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 1 : 8));
+}
+
+void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags) {
+
+ FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
+ f->store_8('G');
+ f->store_8('D');
+ if (is_3d) {
+ f->store_8('3');
+ } else {
+ f->store_8('A');
+ }
+ f->store_8('T'); //godot streamable texture
+
+ f->store_32(p_images[0]->get_width());
+ f->store_32(p_images[0]->get_height());
+ f->store_32(p_images.size()); //depth
+ f->store_32(p_texture_flags);
+ if (p_compress_mode != COMPRESS_VIDEO_RAM) {
+ //vram needs to do a first compression to tell what the format is, for the rest its ok
+ f->store_32(p_images[0]->get_format());
+ f->store_32(p_compress_mode); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
+ }
+
+ if ((p_compress_mode == COMPRESS_LOSSLESS) && p_images[0]->get_format() > Image::FORMAT_RGBA8) {
+ p_compress_mode = COMPRESS_UNCOMPRESSED; //these can't go as lossy
+ }
+
+ for (int i = 0; i < p_images.size(); i++) {
+
+ switch (p_compress_mode) {
+ case COMPRESS_LOSSLESS: {
+
+ Ref<Image> image = p_images[i]->duplicate();
+ if (p_mipmaps) {
+ image->generate_mipmaps();
+ } else {
+ image->clear_mipmaps();
+ }
+
+ int mmc = image->get_mipmap_count() + 1;
+ f->store_32(mmc);
+
+ for (int i = 0; i < mmc; i++) {
+
+ if (i > 0) {
+ image->shrink_x2();
+ }
+
+ PoolVector<uint8_t> data = Image::lossless_packer(image);
+ int data_len = data.size();
+ f->store_32(data_len);
+
+ PoolVector<uint8_t>::Read r = data.read();
+ f->store_buffer(r.ptr(), data_len);
+ }
+
+ } break;
+ case COMPRESS_VIDEO_RAM: {
+
+ Ref<Image> image = p_images[i]->duplicate();
+ image->generate_mipmaps(false);
+
+ Image::CompressSource csource = Image::COMPRESS_SOURCE_LAYERED;
+ image->compress(p_vram_compression, csource, 0.7);
+
+ if (i == 0) {
+ //hack so we can properly tell the format
+ f->store_32(image->get_format());
+ f->store_32(p_compress_mode); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
+ }
+
+ PoolVector<uint8_t> data = image->get_data();
+ int dl = data.size();
+
+ PoolVector<uint8_t>::Read r = data.read();
+ f->store_buffer(r.ptr(), dl);
+ } break;
+ case COMPRESS_UNCOMPRESSED: {
+
+ Ref<Image> image = p_images[i]->duplicate();
+
+ if (p_mipmaps) {
+ image->generate_mipmaps();
+ } else {
+ image->clear_mipmaps();
+ }
+
+ PoolVector<uint8_t> data = image->get_data();
+ int dl = data.size();
+
+ PoolVector<uint8_t>::Read r = data.read();
+
+ f->store_buffer(r.ptr(), dl);
+
+ } break;
+ }
+ }
+
+ memdelete(f);
+}
+
+Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) {
+
+ int compress_mode = p_options["compress/mode"];
+ int no_bptc_if_rgb = p_options["compress/no_bptc_if_rgb"];
+ int repeat = p_options["flags/repeat"];
+ bool filter = p_options["flags/filter"];
+ bool mipmaps = p_options["flags/mipmaps"];
+ int srgb = p_options["flags/srgb"];
+ int hslices = p_options["slices/horizontal"];
+ int vslices = p_options["slices/vertical"];
+
+ Ref<Image> image;
+ image.instance();
+ Error err = ImageLoader::load_image(p_source_file, image, NULL, false, 1.0);
+ if (err != OK)
+ return err;
+
+ int tex_flags = 0;
+ if (repeat > 0)
+ tex_flags |= Texture::FLAG_REPEAT;
+ if (repeat == 2)
+ tex_flags |= Texture::FLAG_MIRRORED_REPEAT;
+ if (filter)
+ tex_flags |= Texture::FLAG_FILTER;
+ if (mipmaps || compress_mode == COMPRESS_VIDEO_RAM)
+ tex_flags |= Texture::FLAG_MIPMAPS;
+ if (srgb == 1)
+ tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
+
+ Vector<Ref<Image> > slices;
+
+ int slice_w = image->get_width() / hslices;
+ int slice_h = image->get_height() / vslices;
+
+ //optimize
+ if (compress_mode == COMPRESS_VIDEO_RAM) {
+ //if using video ram, optimize
+ if (srgb) {
+ //remove alpha if not needed, so compression is more efficient
+ if (image->get_format() == Image::FORMAT_RGBA8 && !image->detect_alpha()) {
+ image->convert(Image::FORMAT_RGB8);
+ }
+ } else {
+ image->optimize_channels();
+ }
+ }
+
+ for (int i = 0; i < vslices; i++) {
+ for (int j = 0; j < hslices; j++) {
+ int x = slice_w * j;
+ int y = slice_h * i;
+ Ref<Image> slice = image->get_rect(Rect2(x, y, slice_w, slice_h));
+ ERR_CONTINUE(slice.is_null() || slice->empty());
+ if (slice->get_width() != slice_w || slice->get_height() != slice_h) {
+ slice->resize(slice_w, slice_h);
+ }
+ slices.push_back(slice);
+ }
+ }
+
+ String extension = get_save_extension();
+
+ if (compress_mode == COMPRESS_VIDEO_RAM) {
+ //must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
+ //Android, GLES 2.x
+
+ bool ok_on_pc = false;
+ bool encode_bptc = false;
+
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc")) {
+
+ encode_bptc = true;
+
+ if (no_bptc_if_rgb) {
+ Image::DetectChannels channels = image->get_detected_channels();
+ if (channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) {
+ encode_bptc = false;
+ }
+ }
+ }
+
+ if (encode_bptc) {
+
+ _save_tex(slices, p_save_path + ".bptc." + extension, compress_mode, Image::COMPRESS_BPTC, mipmaps, tex_flags);
+ r_platform_variants->push_back("bptc");
+ ok_on_pc = true;
+ }
+
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) {
+
+ _save_tex(slices, p_save_path + ".s3tc." + extension, compress_mode, Image::COMPRESS_S3TC, mipmaps, tex_flags);
+ r_platform_variants->push_back("s3tc");
+ ok_on_pc = true;
+ }
+
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) {
+
+ _save_tex(slices, p_save_path + ".etc2." + extension, compress_mode, Image::COMPRESS_ETC2, mipmaps, tex_flags);
+ r_platform_variants->push_back("etc2");
+ }
+
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) {
+ _save_tex(slices, p_save_path + ".etc." + extension, compress_mode, Image::COMPRESS_ETC, mipmaps, tex_flags);
+ r_platform_variants->push_back("etc");
+ }
+
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) {
+
+ _save_tex(slices, p_save_path + ".pvrtc." + extension, compress_mode, Image::COMPRESS_PVRTC4, mipmaps, tex_flags);
+ r_platform_variants->push_back("pvrtc");
+ }
+
+ if (!ok_on_pc) {
+ EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correcly on PC.");
+ }
+ } else {
+ //import normally
+ _save_tex(slices, p_save_path + "." + extension, compress_mode, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags);
+ }
+
+ return OK;
+}
+
+ResourceImporterLayeredTexture *ResourceImporterLayeredTexture::singleton = NULL;
+
+ResourceImporterLayeredTexture::ResourceImporterLayeredTexture() {
+
+ singleton = this;
+ is_3d = true;
+}
+
+ResourceImporterLayeredTexture::~ResourceImporterLayeredTexture() {
+}
diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h
new file mode 100644
index 0000000000..ec73b2624d
--- /dev/null
+++ b/editor/import/resource_importer_layered_texture.h
@@ -0,0 +1,57 @@
+#ifndef RESOURCE_IMPORTER_LAYERED_TEXTURE_H
+#define RESOURCE_IMPORTER_LAYERED_TEXTURE_H
+
+#include "image.h"
+#include "io/resource_import.h"
+
+class StreamTexture;
+
+class ResourceImporterLayeredTexture : public ResourceImporter {
+ GDCLASS(ResourceImporterLayeredTexture, ResourceImporter)
+
+ bool is_3d;
+
+protected:
+ static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex);
+ static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex);
+ static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex);
+
+ static ResourceImporterLayeredTexture *singleton;
+
+public:
+ static ResourceImporterLayeredTexture *get_singleton() { return singleton; }
+ virtual String get_importer_name() const;
+ virtual String get_visible_name() const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual String get_save_extension() const;
+ virtual String get_resource_type() const;
+
+ enum Preset {
+ PRESET_3D,
+ PRESET_2D,
+ PRESET_COLOR_CORRECT,
+ };
+
+ enum CompressMode {
+ COMPRESS_LOSSLESS,
+ COMPRESS_VIDEO_RAM,
+ COMPRESS_UNCOMPRESSED
+ };
+
+ virtual int get_preset_count() const;
+ virtual String get_preset_name(int p_idx) const;
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+
+ void _save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags);
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
+
+ void update_imports();
+
+ void set_3d(bool p_3d) { is_3d = p_3d; }
+ ResourceImporterLayeredTexture();
+ ~ResourceImporterLayeredTexture();
+};
+#endif // RESOURCE_IMPORTER_LAYERED_TEXTURE_H
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index b8dd4a87b7..5babf6419c 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -224,6 +224,13 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
while (true) {
String l = f->get_line().strip_edges();
+ while (l.length() && l[l.length() - 1] == '\\') {
+ String add = f->get_line().strip_edges();
+ l += add;
+ if (add == String()) {
+ break;
+ }
+ }
if (l.begins_with("v ")) {
//vertex
@@ -264,10 +271,12 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
face[0] = v[1].split("/");
face[1] = v[2].split("/");
ERR_FAIL_COND_V(face[0].size() == 0, ERR_FILE_CORRUPT);
+
ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_FILE_CORRUPT);
for (int i = 2; i < v.size() - 1; i++) {
face[2] = v[i + 1].split("/");
+
ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_FILE_CORRUPT);
for (int j = 0; j < 3; j++) {
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 17a9394b51..7feb506270 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -188,7 +188,8 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/no_bptc_if_rgb"), false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "LDR Fallback,Force RGBE,RGBE Fallback"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true));
@@ -198,6 +199,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/fix_alpha_border"), p_preset != PRESET_3D ? true : false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/premult_alpha"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/HDR_as_SRGB"), false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/invert_color"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
@@ -346,6 +348,7 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
Error ResourceImporterTexture::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) {
int compress_mode = p_options["compress/mode"];
+ int no_bptc_if_rgb = p_options["compress/no_bptc_if_rgb"];
float lossy = p_options["compress/lossy_quality"];
int repeat = p_options["flags/repeat"];
bool filter = p_options["flags/filter"];
@@ -354,9 +357,11 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
int srgb = p_options["flags/srgb"];
bool fix_alpha_border = p_options["process/fix_alpha_border"];
bool premult_alpha = p_options["process/premult_alpha"];
+ bool invert_color = p_options["process/invert_color"];
bool stream = p_options["stream"];
int size_limit = p_options["size_limit"];
bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1;
+ bool rgbe_fallback = int(p_options["compress/hdr_mode"]) == 2;
bool hdr_as_srgb = p_options["process/HDR_as_SRGB"];
int normal = p_options["compress/normal_map"];
float scale = p_options["svg/scale"];
@@ -409,6 +414,19 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
image->premultiply_alpha();
}
+ if (invert_color) {
+ int height = image->get_height();
+ int width = image->get_width();
+
+ image->lock();
+ for (int i = 0; i < height; i++) {
+ for (int j = 0; j < width; j++) {
+ image->set_pixel(i, j, image->get_pixel(i, j).inverted());
+ }
+ }
+ image->unlock();
+ }
+
bool detect_3d = p_options["detect_3d"];
bool detect_srgb = srgb == 2;
bool detect_normal = normal == 0;
@@ -419,31 +437,59 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
//Android, GLES 2.x
bool ok_on_pc = false;
+ bool encode_bptc = false;
+ bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
+ bool no_ldr_compression = (is_hdr && rgbe_fallback);
+
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc")) {
+
+ encode_bptc = true;
+
+ if (no_bptc_if_rgb && !is_hdr) {
+ Image::DetectChannels channels = image->get_detected_channels();
+ if (channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) {
+ encode_bptc = false;
+ }
+ }
+ }
+
+ if (encode_bptc) {
- if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) {
+ _save_stex(image, p_save_path + ".bptc.stex", compress_mode, lossy, Image::COMPRESS_BPTC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
+ r_platform_variants->push_back("bptc");
+ ok_on_pc = true;
+ }
+
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc") && !no_ldr_compression) {
_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("s3tc");
ok_on_pc = true;
}
- if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) {
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2") && !no_ldr_compression) {
_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("etc2");
}
- if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) {
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc") && !no_ldr_compression) {
_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("etc");
}
- if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) {
+ if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc") && !no_ldr_compression) {
_save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("pvrtc");
}
+ if (is_hdr && rgbe_fallback) {
+ _save_stex(image, p_save_path + ".fallback.stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, true, detect_normal, force_normal);
+ r_platform_variants->push_back("fallback");
+ ok_on_pc = true;
+ }
+
if (!ok_on_pc) {
EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correcly on PC.");
}
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index 41f5a892eb..9e99dcc5c8 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -157,15 +157,18 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
//Consider revision for engine version 3.0
compression_code = file->get_16();
if (compression_code != 1 && compression_code != 3) {
- ERR_PRINT("Format not supported for WAVE file (not PCM). Save WAVE files as uncompressed PCM instead.");
- break;
+ file->close();
+ memdelete(file);
+ ERR_EXPLAIN("Format not supported for WAVE file (not PCM). Save WAVE files as uncompressed PCM instead.");
+ ERR_FAIL_V(ERR_INVALID_DATA);
}
format_channels = file->get_16();
if (format_channels != 1 && format_channels != 2) {
-
- ERR_PRINT("Format not supported for WAVE file (not stereo or mono)");
- break;
+ file->close();
+ memdelete(file);
+ ERR_EXPLAIN("Format not supported for WAVE file (not stereo or mono).");
+ ERR_FAIL_V(ERR_INVALID_DATA);
}
format_freq = file->get_32(); //sampling rate
@@ -174,10 +177,11 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
file->get_16(); // block align (unused)
format_bits = file->get_16(); // bits per sample
- if (format_bits % 8) {
-
- ERR_PRINT("Strange number of bits in sample (not 8,16,24,32)");
- break;
+ if (format_bits % 8 || format_bits == 0) {
+ file->close();
+ memdelete(file);
+ ERR_EXPLAIN("Invalid amount of bits in the sample (should be one of 8, 16, 24 or 32).");
+ ERR_FAIL_V(ERR_INVALID_DATA);
}
/* Don't need anything else, continue */
@@ -185,7 +189,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
}
if (chunkID[0] == 'd' && chunkID[1] == 'a' && chunkID[2] == 't' && chunkID[3] == 'a' && !data_found) {
- /* IS FORMAT CHUNK */
+ /* IS DATA CHUNK */
data_found = true;
if (!format_found) {
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index f91802b352..31eb193461 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -420,10 +420,9 @@ ImportDock::ImportDock() {
preset->get_popup()->connect("index_pressed", this, "_preset_selected");
hb->add_child(preset);
- import_opts = memnew(PropertyEditor);
+ import_opts = memnew(EditorInspector);
add_child(import_opts);
import_opts->set_v_size_flags(SIZE_EXPAND_FILL);
- import_opts->hide_top_label();
hb = memnew(HBoxContainer);
add_child(hb);
diff --git a/editor/import_dock.h b/editor/import_dock.h
index a7a7eda8d8..41c7298d9a 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -31,10 +31,12 @@
#ifndef IMPORTDOCK_H
#define IMPORTDOCK_H
-#include "editor_file_system.h"
-#include "io/resource_import.h"
-#include "property_editor.h"
+#include "core/io/config_file.h"
+#include "core/io/resource_import.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_inspector.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h"
@@ -45,7 +47,7 @@ class ImportDock : public VBoxContainer {
Label *imported;
OptionButton *import_as;
MenuButton *preset;
- PropertyEditor *import_opts;
+ EditorInspector *import_opts;
List<PropertyInfo> properties;
Map<StringName, Variant> property_values;
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 43baabe2f5..0335053162 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -36,6 +36,16 @@
void InspectorDock::_menu_option(int p_option) {
switch (p_option) {
+ case RESOURCE_MAKE_BUILT_IN: {
+ _unref_resource();
+ } break;
+ case RESOURCE_COPY: {
+ _copy_resource();
+ } break;
+ case RESOURCE_EDIT_CLIPBOARD: {
+ _paste_resource();
+ } break;
+
case RESOURCE_SAVE: {
_save_resource(false);
} break;
@@ -142,7 +152,7 @@ void InspectorDock::_resource_file_selected(String p_file) {
RES res = ResourceLoader::load(p_file);
if (res.is_null()) {
- warning_dialog->get_ok()->set_text("Ugh");
+ warning_dialog->get_ok()->set_text(TTR("OK"));
warning_dialog->set_text(TTR("Failed to load resource."));
return;
};
@@ -400,10 +410,11 @@ void InspectorDock::update(Object *p_object) {
p->add_shortcut(ED_SHORTCUT("property_editor/copy_params", TTR("Copy Params")), OBJECT_COPY_PARAMS);
p->add_shortcut(ED_SHORTCUT("property_editor/paste_params", TTR("Paste Params")), OBJECT_PASTE_PARAMS);
p->add_separator();
- p->add_shortcut(ED_SHORTCUT("property_editor/paste_resource", TTR("Paste Resource")), RESOURCE_PASTE);
+
+ p->add_shortcut(ED_SHORTCUT("property_editor/paste_resource", TTR("Edit Resource Clipboard")), RESOURCE_EDIT_CLIPBOARD);
if (is_resource) {
p->add_shortcut(ED_SHORTCUT("property_editor/copy_resource", TTR("Copy Resource")), RESOURCE_COPY);
- p->add_shortcut(ED_SHORTCUT("property_editor/unref_resource", TTR("Make Built-In")), RESOURCE_UNREF);
+ p->add_shortcut(ED_SHORTCUT("property_editor/unref_resource", TTR("Make Built-In")), RESOURCE_MAKE_BUILT_IN);
}
if (is_resource || is_node) {
@@ -529,7 +540,8 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
search = memnew(LineEdit);
search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search->set_placeholder(TTR("Filter properties"));
- search->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ search->set_right_icon(get_icon("Search", "EditorIcons"));
+ search->set_clear_button_enabled(true);
add_child(search);
warning = memnew(Button);
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h
index f347056158..97ef6899dc 100644
--- a/editor/inspector_dock.h
+++ b/editor/inspector_dock.h
@@ -51,13 +51,12 @@ class InspectorDock : public VBoxContainer {
GDCLASS(InspectorDock, VBoxContainer);
enum MenuOptions {
- RESOURCE_NEW,
RESOURCE_LOAD,
RESOURCE_SAVE,
RESOURCE_SAVE_AS,
- RESOURCE_UNREF,
+ RESOURCE_MAKE_BUILT_IN,
RESOURCE_COPY,
- RESOURCE_PASTE,
+ RESOURCE_EDIT_CLIPBOARD,
OBJECT_COPY_PARAMS,
OBJECT_PASTE_PARAMS,
OBJECT_UNIQUE_RESOURCES,
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
new file mode 100644
index 0000000000..418936ac9f
--- /dev/null
+++ b/editor/plugin_config_dialog.cpp
@@ -0,0 +1,230 @@
+/*************************************************************************/
+/* plugin_config_dialog.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "plugin_config_dialog.h"
+#include "core/io/config_file.h"
+#include "core/os/dir_access.h"
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "modules/gdscript/gdscript.h"
+#include "scene/gui/grid_container.h"
+
+void PluginConfigDialog::_clear_fields() {
+ name_edit->set_text("");
+ subfolder_edit->set_text("");
+ desc_edit->set_text("");
+ author_edit->set_text("");
+ version_edit->set_text("");
+ script_edit->set_text("");
+}
+
+void PluginConfigDialog::_on_confirmed() {
+
+ String path = "res://addons/" + subfolder_edit->get_text();
+
+ if (!_edit_mode) {
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ if (!d || d->make_dir_recursive(path) != OK)
+ return;
+ }
+
+ Ref<ConfigFile> cf = memnew(ConfigFile);
+ cf->set_value("plugin", "name", name_edit->get_text());
+ cf->set_value("plugin", "description", desc_edit->get_text());
+ cf->set_value("plugin", "author", author_edit->get_text());
+ cf->set_value("plugin", "version", version_edit->get_text());
+ cf->set_value("plugin", "script", script_edit->get_text());
+
+ cf->save(path.plus_file("plugin.cfg"));
+
+ if (!_edit_mode) {
+ String type = script_option_edit->get_item_text(script_option_edit->get_selected());
+
+ Ref<Script> script;
+
+ if (type == GDScriptLanguage::get_singleton()->get_name()) {
+ Ref<GDScript> gdscript = memnew(GDScript);
+ gdscript->set_source_code(
+ "tool\n"
+ "extends EditorPlugin\n"
+ "\n"
+ "func _enter_tree():\n"
+ "\tpass");
+ String script_path = path.plus_file(script_edit->get_text());
+ gdscript->set_path(script_path);
+ ResourceSaver::save(script_path, gdscript);
+ script = gdscript;
+ }
+ //TODO: other languages
+
+ emit_signal("plugin_ready", script.operator->(), active_edit->is_pressed() ? name_edit->get_text() : "");
+ } else {
+ EditorNode::get_singleton()->get_project_settings()->update_plugins();
+ }
+ _clear_fields();
+}
+
+void PluginConfigDialog::_on_cancelled() {
+ _clear_fields();
+}
+
+void PluginConfigDialog::_on_required_text_changed(const String &p_text) {
+ String ext = script_option_edit->get_item_metadata(script_option_edit->get_selected());
+ get_ok()->set_disabled(script_edit->get_text().get_basename().empty() || script_edit->get_text().get_extension() != ext || name_edit->get_text().empty());
+}
+
+void PluginConfigDialog::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_READY: {
+ connect("confirmed", this, "_on_confirmed");
+ get_cancel()->connect("pressed", this, "_on_cancelled");
+ } break;
+ }
+}
+
+void PluginConfigDialog::config(const String &p_config_path) {
+ if (p_config_path.length()) {
+ Ref<ConfigFile> cf = memnew(ConfigFile);
+ print_line(p_config_path);
+ cf->load(p_config_path);
+
+ name_edit->set_text(cf->get_value("plugin", "name", ""));
+ subfolder_edit->set_text(p_config_path.get_base_dir().get_basename().get_file());
+ desc_edit->set_text(cf->get_value("plugin", "description", ""));
+ author_edit->set_text(cf->get_value("plugin", "author", ""));
+ version_edit->set_text(cf->get_value("plugin", "version", ""));
+ script_edit->set_text(cf->get_value("plugin", "script", ""));
+
+ _edit_mode = true;
+ active_edit->hide();
+ Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->hide();
+ subfolder_edit->hide();
+ Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->hide();
+ set_title(TTR("Edit a Plugin"));
+ } else {
+ _clear_fields();
+ _edit_mode = false;
+ active_edit->show();
+ Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->show();
+ subfolder_edit->show();
+ Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->show();
+ set_title(TTR("Create a Plugin"));
+ }
+ get_ok()->set_disabled(!_edit_mode);
+ get_ok()->set_text(_edit_mode ? TTR("Update") : TTR("Create"));
+}
+
+void PluginConfigDialog::_bind_methods() {
+ ClassDB::bind_method("_on_required_text_changed", &PluginConfigDialog::_on_required_text_changed);
+ ClassDB::bind_method("_on_confirmed", &PluginConfigDialog::_on_confirmed);
+ ClassDB::bind_method("_on_cancelled", &PluginConfigDialog::_on_cancelled);
+ ADD_SIGNAL(MethodInfo("plugin_ready", PropertyInfo(Variant::STRING, "script_path", PROPERTY_HINT_NONE, ""), PropertyInfo(Variant::STRING, "activate_name")));
+}
+
+PluginConfigDialog::PluginConfigDialog() {
+ get_ok()->set_disabled(true);
+ set_hide_on_ok(true);
+
+ GridContainer *grid = memnew(GridContainer);
+ grid->set_columns(2);
+ add_child(grid);
+
+ Label *name_lb = memnew(Label);
+ name_lb->set_text(TTR("Plugin Name:"));
+ grid->add_child(name_lb);
+
+ name_edit = memnew(LineEdit);
+ name_edit->connect("text_changed", this, "_on_required_text_changed");
+ name_edit->set_placeholder("MyPlugin");
+ grid->add_child(name_edit);
+
+ Label *subfolder_lb = memnew(Label);
+ subfolder_lb->set_text(TTR("Subfolder:"));
+ grid->add_child(subfolder_lb);
+
+ subfolder_edit = memnew(LineEdit);
+ subfolder_edit->set_placeholder("\"my_plugin\" -> res://addons/my_plugin");
+ grid->add_child(subfolder_edit);
+
+ Label *desc_lb = memnew(Label);
+ desc_lb->set_text(TTR("Description:"));
+ grid->add_child(desc_lb);
+
+ desc_edit = memnew(TextEdit);
+ desc_edit->set_custom_minimum_size(Size2(400.0f, 50.0f));
+ grid->add_child(desc_edit);
+
+ Label *author_lb = memnew(Label);
+ author_lb->set_text(TTR("Author:"));
+ grid->add_child(author_lb);
+
+ author_edit = memnew(LineEdit);
+ author_edit->set_placeholder("Godette");
+ grid->add_child(author_edit);
+
+ Label *version_lb = memnew(Label);
+ version_lb->set_text(TTR("Version:"));
+ grid->add_child(version_lb);
+
+ version_edit = memnew(LineEdit);
+ version_edit->set_placeholder("1.0");
+ grid->add_child(version_edit);
+
+ Label *script_option_lb = memnew(Label);
+ script_option_lb->set_text(TTR("Language:"));
+ grid->add_child(script_option_lb);
+
+ script_option_edit = memnew(OptionButton);
+ script_option_edit->add_item(GDScriptLanguage::get_singleton()->get_name());
+ script_option_edit->set_item_metadata(0, GDScriptLanguage::get_singleton()->get_extension());
+ script_option_edit->select(0);
+ //TODO: add other languages
+ grid->add_child(script_option_edit);
+
+ Label *script_lb = memnew(Label);
+ script_lb->set_text(TTR("Script Name:"));
+ grid->add_child(script_lb);
+
+ script_edit = memnew(LineEdit);
+ script_edit->connect("text_changed", this, "_on_required_text_changed");
+ script_edit->set_placeholder("\"plugin.gd\" -> res://addons/my_plugin/plugin.gd");
+ grid->add_child(script_edit);
+
+ Label *active_lb = memnew(Label);
+ active_lb->set_text(TTR("Activate now?"));
+ grid->add_child(active_lb);
+
+ active_edit = memnew(CheckBox);
+ active_edit->set_pressed(true);
+ grid->add_child(active_edit);
+}
+
+PluginConfigDialog::~PluginConfigDialog() {
+}
diff --git a/platform/haiku/power_haiku.cpp b/editor/plugin_config_dialog.h
index 2a26dd0f9c..2d321a479d 100644
--- a/platform/haiku/power_haiku.cpp
+++ b/editor/plugin_config_dialog.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* power_haiku.cpp */
+/* plugin_config_dialog.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,47 +28,44 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/error_macros.h"
+#ifndef PLUGIN_CONFIG_DIALOG_H
+#define PLUGIN_CONFIG_DIALOG_H
-#include "power_haiku.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/line_edit.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/text_edit.h"
-bool PowerHaiku::UpdatePowerInfo() {
+class PluginConfigDialog : public ConfirmationDialog {
- return false;
-}
+ GDCLASS(PluginConfigDialog, ConfirmationDialog);
-OS::PowerState PowerHaiku::get_power_state() {
- if (UpdatePowerInfo()) {
- return power_state;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
- }
-}
+ LineEdit *name_edit;
+ LineEdit *subfolder_edit;
+ TextEdit *desc_edit;
+ LineEdit *author_edit;
+ LineEdit *version_edit;
+ OptionButton *script_option_edit;
+ LineEdit *script_edit;
+ CheckBox *active_edit;
-int PowerX11::get_power_seconds_left() {
- if (UpdatePowerInfo()) {
- return nsecs_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
+ bool _edit_mode;
-int PowerX11::get_power_percent_left() {
- if (UpdatePowerInfo()) {
- return percent_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
+ void _clear_fields();
+ void _on_confirmed();
+ void _on_cancelled();
+ void _on_required_text_changed(const String &p_text);
-PowerHaiku::PowerHaiku() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
+protected:
+ virtual void _notification(int p_what);
+ static void _bind_methods();
-PowerHaiku::~PowerHaiku() {
-}
+public:
+ void config(const String &p_plugin_dir_name);
+
+ PluginConfigDialog();
+ ~PluginConfigDialog();
+};
+
+#endif // PLUGIN_CONFIG_DIALOG_H
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 2e128db883..5373015654 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3,40 +3,9 @@
#include "os/keyboard.h"
#include "scene/animation/animation_blend_tree.h"
-void AnimationNodeBlendSpace1DEditorPlugin::edit(Object *p_object) {
- anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace1D>(p_object));
-}
-
-bool AnimationNodeBlendSpace1DEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("AnimationNodeBlendSpace1D");
-}
-
-void AnimationNodeBlendSpace1DEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- button->show();
- editor->make_bottom_panel_item_visible(anim_tree_editor);
- anim_tree_editor->set_process(true);
- } else {
- if (anim_tree_editor->is_visible_in_tree()) {
- editor->hide_bottom_panel();
- }
-
- button->hide();
- anim_tree_editor->set_process(false);
- }
-}
-
-AnimationNodeBlendSpace1DEditorPlugin::AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node) {
- editor = p_node;
- anim_tree_editor = memnew(AnimationNodeBlendSpace1DEditor);
- anim_tree_editor->set_custom_minimum_size(Size2(0, 150 * EDSCALE));
-
- button = editor->add_bottom_panel_item(TTR("BlendSpace1D"), anim_tree_editor);
- button->hide();
-}
-
-AnimationNodeBlendSpace1DEditorPlugin::~AnimationNodeBlendSpace1DEditorPlugin() {
+StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
+ StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position";
+ return path;
}
void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
@@ -62,7 +31,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
menu->add_submenu_item(TTR("Add Animation"), "animations");
- AnimationTree *gp = blend_space->get_tree();
+ AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
ERR_FAIL_COND(!gp);
if (gp->has_node(gp->get_animation_player())) {
@@ -85,10 +54,18 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
continue;
int idx = menu->get_item_count();
- menu->add_item(vformat("Add %s", name));
+ menu->add_item(vformat("Add %s", name), idx);
menu->set_item_metadata(idx, E->get());
}
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+ if (clipb.is_valid()) {
+ menu->add_separator();
+ menu->add_item(TTR("Paste"), MENU_PASTE);
+ }
+ menu->add_separator();
+ menu->add_item(TTR("Load.."), MENU_LOAD_FILE);
+
menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position()));
menu->popup();
@@ -158,7 +135,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
blend_pos += blend_space->get_min_space();
- blend_space->set_blend_pos(blend_pos);
+ AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
blend_space_draw->update();
}
@@ -181,7 +158,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
blend_pos += blend_space->get_min_space();
- blend_space->set_blend_pos(blend_pos);
+ AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
+
blend_space_draw->update();
}
}
@@ -277,7 +255,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
color.a *= 0.5;
}
- float point = blend_space->get_blend_pos();
+ float point = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path());
+
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s.width;
@@ -299,12 +278,6 @@ void AnimationNodeBlendSpace1DEditor::_update_space() {
updating = true;
- if (blend_space->get_parent().is_valid()) {
- goto_parent_hb->show();
- } else {
- goto_parent_hb->hide();
- }
-
max_value->set_value(blend_space->get_max_space());
min_value->set_value(blend_space->get_min_space());
@@ -355,15 +328,47 @@ void AnimationNodeBlendSpace1DEditor::_snap_toggled() {
blend_space_draw->update();
}
+void AnimationNodeBlendSpace1DEditor::_file_opened(const String &p_file) {
+
+ file_loaded = ResourceLoader::load(p_file);
+ if (file_loaded.is_valid()) {
+ _add_menu_type(MENU_LOAD_FILE_CONFIRM);
+ }
+}
+
void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) {
- String type = menu->get_item_metadata(p_index);
+ Ref<AnimationRootNode> node;
+ if (p_index == MENU_LOAD_FILE) {
+
+ open_file->clear_filters();
+ List<String> filters;
+ ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
+ for (List<String>::Element *E = filters.front(); E; E = E->next()) {
+ open_file->add_filter("*." + E->get());
+ }
+ open_file->popup_centered_ratio();
+ return;
+ } else if (p_index == MENU_LOAD_FILE_CONFIRM) {
+ node = file_loaded;
+ file_loaded.unref();
+ } else if (p_index == MENU_PASTE) {
+
+ node = EditorSettings::get_singleton()->get_resource_clipboard();
+ } else {
+ String type = menu->get_item_metadata(p_index);
+
+ Object *obj = ClassDB::instance(type);
+ ERR_FAIL_COND(!obj);
+ AnimationNode *an = Object::cast_to<AnimationNode>(obj);
+ ERR_FAIL_COND(!an);
- Object *obj = ClassDB::instance(type);
- ERR_FAIL_COND(!obj);
- AnimationNode *an = Object::cast_to<AnimationNode>(obj);
- ERR_FAIL_COND(!an);
+ node = Ref<AnimationNode>(an);
+ }
- Ref<AnimationNode> node(an);
+ if (!node.is_valid()) {
+ EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
+ return;
+ }
updating = true;
undo_redo->create_action("Add Node Point");
@@ -438,7 +443,7 @@ void AnimationNodeBlendSpace1DEditor::_update_tool_erase() {
if (point_valid) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
- if (EditorNode::get_singleton()->item_has_editor(an.ptr())) {
+ if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
open_editor->show();
} else {
open_editor->hide();
@@ -490,18 +495,10 @@ void AnimationNodeBlendSpace1DEditor::_open_editor() {
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
ERR_FAIL_COND(an.is_null());
- EditorNode::get_singleton()->edit_item(an.ptr());
+ AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point));
}
}
-void AnimationNodeBlendSpace1DEditor::_goto_parent() {
- EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
-}
-
-void AnimationNodeBlendSpace1DEditor::_removed_from_graph() {
- EditorNode::get_singleton()->edit_item(NULL);
-}
-
void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
@@ -513,18 +510,15 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
open_editor->set_icon(get_icon("Edit", "EditorIcons"));
- goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
}
if (p_what == NOTIFICATION_PROCESS) {
String error;
- if (!blend_space->get_tree()) {
- error = TTR("BlendSpace1D does not belong to an AnimationTree node.");
- } else if (!blend_space->get_tree()->is_active()) {
+ if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
- } else if (blend_space->get_tree()->is_state_invalid()) {
- error = blend_space->get_tree()->get_invalid_state_reason();
+ } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
+ error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
}
if (error != error_label->get_text()) {
@@ -536,6 +530,10 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
}
}
}
+
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ set_process(is_visible_in_tree());
+ }
}
void AnimationNodeBlendSpace1DEditor::_bind_methods() {
@@ -556,28 +554,21 @@ void AnimationNodeBlendSpace1DEditor::_bind_methods() {
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace1DEditor::_update_edited_point_pos);
ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace1DEditor::_open_editor);
- ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace1DEditor::_goto_parent);
- ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace1DEditor::_removed_from_graph);
+ ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace1DEditor::_file_opened);
}
-void AnimationNodeBlendSpace1DEditor::edit(AnimationNodeBlendSpace1D *p_blend_space) {
+bool AnimationNodeBlendSpace1DEditor::can_edit(const Ref<AnimationNode> &p_node) {
- if (blend_space.is_valid()) {
- blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
- }
+ Ref<AnimationNodeBlendSpace1D> b1d = p_node;
+ return b1d.is_valid();
+}
- if (p_blend_space) {
- blend_space = Ref<AnimationNodeBlendSpace1D>(p_blend_space);
- } else {
- blend_space.unref();
- }
+void AnimationNodeBlendSpace1DEditor::edit(const Ref<AnimationNode> &p_node) {
- if (blend_space.is_null()) {
- hide();
- } else {
- blend_space->connect("removed_from_graph", this, "_removed_from_graph");
+ blend_space = p_node;
+ if (!blend_space.is_null()) {
_update_space();
}
}
@@ -594,15 +585,6 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- goto_parent_hb = memnew(HBoxContainer);
- top_hb->add_child(goto_parent_hb);
-
- goto_parent = memnew(ToolButton);
- goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
- goto_parent_hb->add_child(goto_parent);
- goto_parent_hb->add_child(memnew(VSeparator));
- goto_parent_hb->hide();
-
tool_blend = memnew(ToolButton);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
@@ -726,13 +708,20 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect("index_pressed", this, "_add_menu_type");
+ menu->connect("id_pressed", this, "_add_menu_type");
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
animations_menu->connect("index_pressed", this, "_add_animation_type");
+ open_file = memnew(EditorFileDialog);
+ add_child(open_file);
+ open_file->set_title(TTR("Open Animation Node"));
+ open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ open_file->connect("file_selected", this, "_file_opened");
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
selected_point = -1;
dragging_selected = false;
dragging_selected_attempt = false;
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 52139626e6..278357b9c7 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -3,6 +3,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
+#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_blend_space_1d.h"
#include "scene/gui/button.h"
@@ -10,9 +11,9 @@
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
-class AnimationNodeBlendSpace1DEditor : public VBoxContainer {
+class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
- GDCLASS(AnimationNodeBlendSpace1DEditor, VBoxContainer)
+ GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin)
Ref<AnimationNodeBlendSpace1D> blend_space;
@@ -81,7 +82,17 @@ class AnimationNodeBlendSpace1DEditor : public VBoxContainer {
void _goto_parent();
- void _removed_from_graph();
+ EditorFileDialog *open_file;
+ Ref<AnimationNode> file_loaded;
+ void _file_opened(const String &p_file);
+
+ enum {
+ MENU_LOAD_FILE = 1000,
+ MENU_PASTE = 1001,
+ MENU_LOAD_FILE_CONFIRM = 1002
+ };
+
+ StringName get_blend_position_path() const;
protected:
void _notification(int p_what);
@@ -89,29 +100,9 @@ protected:
public:
static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; }
- void edit(AnimationNodeBlendSpace1D *p_blend_space);
+ virtual bool can_edit(const Ref<AnimationNode> &p_node);
+ virtual void edit(const Ref<AnimationNode> &p_node);
AnimationNodeBlendSpace1DEditor();
};
-class AnimationNodeBlendSpace1DEditorPlugin : public EditorPlugin {
-
- GDCLASS(AnimationNodeBlendSpace1DEditorPlugin, EditorPlugin)
-
- AnimationNodeBlendSpace1DEditor *anim_tree_editor;
- EditorNode *editor;
- Button *button;
-
-public:
- virtual String get_name() const { return "BlendSpace1D"; }
-
- bool has_main_screen() const { return false; }
-
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
- AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node);
- ~AnimationNodeBlendSpace1DEditorPlugin();
-};
-
#endif // ANIMATION_BLEND_SPACE_1D_EDITOR_H
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 27df60f87a..e5476aaf08 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -11,27 +11,26 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
-void AnimationNodeBlendSpace2DEditor::edit(AnimationNodeBlendSpace2D *p_blend_space) {
+bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) {
- if (blend_space.is_valid()) {
- blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
- }
+ Ref<AnimationNodeBlendSpace2D> bs2d = p_node;
+ return bs2d.is_valid();
+}
- if (p_blend_space) {
- blend_space = Ref<AnimationNodeBlendSpace2D>(p_blend_space);
- } else {
- blend_space.unref();
- }
+void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) {
- if (blend_space.is_null()) {
- hide();
- } else {
- blend_space->connect("removed_from_graph", this, "_removed_from_graph");
+ blend_space = p_node;
+ if (!blend_space.is_null()) {
_update_space();
}
}
+StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const {
+ StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position";
+ return path;
+}
+
void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
@@ -54,7 +53,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
menu->add_submenu_item(TTR("Add Animation"), "animations");
- AnimationTree *gp = blend_space->get_tree();
+ AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
ERR_FAIL_COND(!gp);
if (gp && gp->has_node(gp->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
@@ -74,10 +73,18 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
if (name == "Animation")
continue; // nope
int idx = menu->get_item_count();
- menu->add_item(vformat("Add %s", name));
+ menu->add_item(vformat("Add %s", name), idx);
menu->set_item_metadata(idx, E->get());
}
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+ if (clipb.is_valid()) {
+ menu->add_separator();
+ menu->add_item(TTR("Paste"), MENU_PASTE);
+ }
+ menu->add_separator();
+ menu->add_item(TTR("Load.."), MENU_LOAD_FILE);
+
menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position()));
menu->popup();
add_point_pos = (mb->get_position() / blend_space_draw->get_size());
@@ -203,7 +210,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
- blend_space->set_blend_position(blend_pos);
+ AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
+
blend_space_draw->update();
}
@@ -237,21 +245,54 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
- blend_space->set_blend_position(blend_pos);
+ AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
+
blend_space_draw->update();
}
}
+void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) {
+
+ file_loaded = ResourceLoader::load(p_file);
+ if (file_loaded.is_valid()) {
+ _add_menu_type(MENU_LOAD_FILE_CONFIRM);
+ }
+}
+
void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
- String type = menu->get_item_metadata(p_index);
+ Ref<AnimationRootNode> node;
+ if (p_index == MENU_LOAD_FILE) {
+
+ open_file->clear_filters();
+ List<String> filters;
+ ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
+ for (List<String>::Element *E = filters.front(); E; E = E->next()) {
+ open_file->add_filter("*." + E->get());
+ }
+ open_file->popup_centered_ratio();
+ return;
+ } else if (p_index == MENU_LOAD_FILE_CONFIRM) {
+ node = file_loaded;
+ file_loaded.unref();
+ } else if (p_index == MENU_PASTE) {
+
+ node = EditorSettings::get_singleton()->get_resource_clipboard();
+ } else {
+ String type = menu->get_item_metadata(p_index);
+
+ Object *obj = ClassDB::instance(type);
+ ERR_FAIL_COND(!obj);
+ AnimationNode *an = Object::cast_to<AnimationNode>(obj);
+ ERR_FAIL_COND(!an);
- Object *obj = ClassDB::instance(type);
- ERR_FAIL_COND(!obj);
- AnimationNode *an = Object::cast_to<AnimationNode>(obj);
- ERR_FAIL_COND(!an);
+ node = Ref<AnimationNode>(an);
+ }
- Ref<AnimationNode> node(an);
+ if (!node.is_valid()) {
+ EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
+ return;
+ }
updating = true;
undo_redo->create_action("Add Node Point");
@@ -288,7 +329,7 @@ void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
tool_erase->set_disabled(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count()));
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
- if (EditorNode::get_singleton()->item_has_editor(an.ptr())) {
+ if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
open_editor->show();
} else {
open_editor->hide();
@@ -490,13 +531,15 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
color.a *= 0.5;
}
- Vector2 point = blend_space->get_blend_position();
+ Vector2 blend_pos = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path());
+ Vector2 point = blend_pos;
+
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
if (blend_space->get_triangle_count()) {
- Vector2 closest = blend_space->get_closest_point(blend_space->get_blend_position());
+ Vector2 closest = blend_space->get_closest_point(blend_pos);
closest = (closest - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
closest *= s;
closest.y = s.height - closest.y;
@@ -527,12 +570,6 @@ void AnimationNodeBlendSpace2DEditor::_update_space() {
updating = true;
- if (blend_space->get_parent().is_valid()) {
- goto_parent_hb->show();
- } else {
- goto_parent_hb->hide();
- }
-
if (blend_space->get_auto_triangles()) {
tool_triangle->hide();
} else {
@@ -685,7 +722,6 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
open_editor->set_icon(get_icon("Edit", "EditorIcons"));
- goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
auto_triangles->set_icon(get_icon("AutoTriangle", "EditorIcons"));
}
@@ -693,12 +729,12 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
String error;
- if (!blend_space->get_tree()) {
+ if (!AnimationTreeEditor::get_singleton()->get_tree()) {
error = TTR("BlendSpace2D does not belong to an AnimationTree node.");
- } else if (!blend_space->get_tree()->is_active()) {
+ } else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
- } else if (blend_space->get_tree()->is_state_invalid()) {
- error = blend_space->get_tree()->get_invalid_state_reason();
+ } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
+ error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
} else if (blend_space->get_triangle_count() == 0) {
error = TTR("No triangles exist, so no blending can take place.");
}
@@ -712,22 +748,21 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
}
}
}
+
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ set_process(is_visible_in_tree());
+ }
}
void AnimationNodeBlendSpace2DEditor::_open_editor() {
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
- ERR_FAIL_COND(!an.is_valid());
- EditorNode::get_singleton()->edit_item(an.ptr());
+ ERR_FAIL_COND(an.is_null());
+ AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point));
}
}
-void AnimationNodeBlendSpace2DEditor::_goto_parent() {
-
- EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
-}
-
void AnimationNodeBlendSpace2DEditor::_removed_from_graph() {
EditorNode::get_singleton()->edit_item(NULL);
}
@@ -761,11 +796,12 @@ void AnimationNodeBlendSpace2DEditor::_bind_methods() {
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace2DEditor::_open_editor);
- ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace2DEditor::_goto_parent);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace2DEditor::_removed_from_graph);
ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled);
+
+ ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace2DEditor::_file_opened);
}
AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = NULL;
@@ -781,14 +817,6 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- goto_parent_hb = memnew(HBoxContainer);
- top_hb->add_child(goto_parent_hb);
- goto_parent = memnew(ToolButton);
- goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
- goto_parent_hb->add_child(goto_parent);
- goto_parent_hb->add_child(memnew(VSeparator));
- goto_parent_hb->hide();
-
tool_blend = memnew(ToolButton);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
@@ -968,56 +996,23 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect("index_pressed", this, "_add_menu_type");
+ menu->connect("id_pressed", this, "_add_menu_type");
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
animations_menu->connect("index_pressed", this, "_add_animation_type");
+ open_file = memnew(EditorFileDialog);
+ add_child(open_file);
+ open_file->set_title(TTR("Open Animation Node"));
+ open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ open_file->connect("file_selected", this, "_file_opened");
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
selected_point = -1;
selected_triangle = -1;
dragging_selected = false;
dragging_selected_attempt = false;
}
-
-void AnimationNodeBlendSpace2DEditorPlugin::edit(Object *p_object) {
-
- anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace2D>(p_object));
-}
-
-bool AnimationNodeBlendSpace2DEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("AnimationNodeBlendSpace2D");
-}
-
-void AnimationNodeBlendSpace2DEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- //editor->hide_animation_player_editors();
- //editor->animation_panel_make_visible(true);
- button->show();
- editor->make_bottom_panel_item_visible(anim_tree_editor);
- anim_tree_editor->set_process(true);
- } else {
-
- if (anim_tree_editor->is_visible_in_tree())
- editor->hide_bottom_panel();
- button->hide();
- anim_tree_editor->set_process(false);
- }
-}
-
-AnimationNodeBlendSpace2DEditorPlugin::AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- anim_tree_editor = memnew(AnimationNodeBlendSpace2DEditor);
- anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
-
- button = editor->add_bottom_panel_item(TTR("BlendSpace2D"), anim_tree_editor);
- button->hide();
-}
-
-AnimationNodeBlendSpace2DEditorPlugin::~AnimationNodeBlendSpace2DEditorPlugin() {
-}
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index a0e497804e..0bf1e25d7a 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -3,6 +3,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
+#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_blend_space_2d.h"
#include "scene/gui/button.h"
@@ -13,15 +14,12 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-class AnimationNodeBlendSpace2DEditor : public VBoxContainer {
+class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
- GDCLASS(AnimationNodeBlendSpace2DEditor, VBoxContainer);
+ GDCLASS(AnimationNodeBlendSpace2DEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeBlendSpace2D> blend_space;
- HBoxContainer *goto_parent_hb;
- ToolButton *goto_parent;
-
PanelContainer *panel;
ToolButton *tool_blend;
ToolButton *tool_select;
@@ -93,38 +91,31 @@ class AnimationNodeBlendSpace2DEditor : public VBoxContainer {
void _edit_point_pos(double);
void _open_editor();
- void _goto_parent();
-
void _removed_from_graph();
void _auto_triangles_toggled();
+ StringName get_blend_position_path() const;
+
+ EditorFileDialog *open_file;
+ Ref<AnimationNode> file_loaded;
+ void _file_opened(const String &p_file);
+
+ enum {
+ MENU_LOAD_FILE = 1000,
+ MENU_PASTE = 1001,
+ MENU_LOAD_FILE_CONFIRM = 1002
+ };
+
protected:
void _notification(int p_what);
static void _bind_methods();
public:
static AnimationNodeBlendSpace2DEditor *get_singleton() { return singleton; }
- void edit(AnimationNodeBlendSpace2D *p_blend_space);
+ virtual bool can_edit(const Ref<AnimationNode> &p_node);
+ virtual void edit(const Ref<AnimationNode> &p_node);
AnimationNodeBlendSpace2DEditor();
};
-class AnimationNodeBlendSpace2DEditorPlugin : public EditorPlugin {
-
- GDCLASS(AnimationNodeBlendSpace2DEditorPlugin, EditorPlugin);
-
- AnimationNodeBlendSpace2DEditor *anim_tree_editor;
- EditorNode *editor;
- Button *button;
-
-public:
- virtual String get_name() const { return "BlendSpace2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
- AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node);
- ~AnimationNodeBlendSpace2DEditorPlugin();
-};
#endif // ANIMATION_BLEND_SPACE_2D_EDITOR_H
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index c00ad451fa..42e32b9788 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -2,6 +2,7 @@
#include "core/io/resource_loader.h"
#include "core/project_settings.h"
+#include "editor/editor_inspector.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "scene/animation/animation_player.h"
@@ -9,27 +10,6 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
-void AnimationNodeBlendTreeEditor::edit(AnimationNodeBlendTree *p_blend_tree) {
-
- if (blend_tree.is_valid()) {
- blend_tree->disconnect("removed_from_graph", this, "_removed_from_graph");
- }
-
- if (p_blend_tree) {
- blend_tree = Ref<AnimationNodeBlendTree>(p_blend_tree);
- } else {
- blend_tree.unref();
- }
-
- if (blend_tree.is_null()) {
- hide();
- } else {
- blend_tree->connect("removed_from_graph", this, "_removed_from_graph");
-
- _update_graph();
- }
-}
-
void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
for (int i = 0; i < add_options.size(); i++) {
@@ -58,10 +38,19 @@ void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_scrip
void AnimationNodeBlendTreeEditor::_update_options_menu() {
+ print_line("update options");
add_node->get_popup()->clear();
for (int i = 0; i < add_options.size(); i++) {
- add_node->get_popup()->add_item(add_options[i].name);
+ add_node->get_popup()->add_item(add_options[i].name, i);
}
+
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+ if (clipb.is_valid()) {
+ add_node->get_popup()->add_separator();
+ add_node->get_popup()->add_item(TTR("Paste"), MENU_PASTE);
+ }
+ add_node->get_popup()->add_separator();
+ add_node->get_popup()->add_item(TTR("Load.."), MENU_LOAD_FILE);
}
Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const {
@@ -69,18 +58,28 @@ Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const {
return Size2(10, 200);
}
+void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_property, const Variant &p_value) {
+
+ AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_tree();
+ updating = true;
+ undo_redo->create_action("Parameter Changed: " + String(p_property), UndoRedo::MERGE_ENDS);
+ undo_redo->add_do_property(tree, p_property, p_value);
+ undo_redo->add_undo_property(tree, p_property, tree->get(p_property));
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+}
+
void AnimationNodeBlendTreeEditor::_update_graph() {
if (updating)
return;
+ visible_properties.clear();
+
graph->set_scroll_ofs(blend_tree->get_graph_offset() * EDSCALE);
- if (blend_tree->get_parent().is_valid()) {
- goto_parent->show();
- } else {
- goto_parent->hide();
- }
graph->clear_connections();
//erase all nodes
for (int i = 0; i < graph->get_child_count(); i++) {
@@ -107,7 +106,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
agnode->connect("changed", this, "_node_changed", varray(agnode->get_instance_id()), CONNECT_DEFERRED);
}
- node->set_offset(agnode->get_position() * EDSCALE);
+ node->set_offset(blend_tree->get_node_position(E->get()) * EDSCALE);
node->set_title(agnode->get_caption());
node->set_name(E->get());
@@ -133,9 +132,28 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
node->set_slot(base + i, true, 0, get_color("font_color", "Label"), false, 0, Color());
}
- node->connect("dragged", this, "_node_dragged", varray(agnode));
+ List<PropertyInfo> pinfo;
+ agnode->get_parameter_list(&pinfo);
+ for (List<PropertyInfo>::Element *F = pinfo.front(); F; F = F->next()) {
+
+ if (!(F->get().usage & PROPERTY_USAGE_EDITOR)) {
+ continue;
+ }
+ String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->get()) + "/" + F->get().name;
+ EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F->get().type, base_path, F->get().hint, F->get().hint_string, F->get().usage);
+ if (prop) {
+ prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path);
+ prop->update_property();
+ prop->set_name_split_ratio(0);
+ prop->connect("property_changed", this, "_property_changed");
+ node->add_child(prop);
+ visible_properties.push_back(prop);
+ }
+ }
+
+ node->connect("dragged", this, "_node_dragged", varray(E->get()));
- if (EditorNode::get_singleton()->item_has_editor(agnode.ptr())) {
+ if (AnimationTreeEditor::get_singleton()->can_edit(agnode)) {
node->add_child(memnew(HSeparator));
Button *open_in_editor = memnew(Button);
open_in_editor->set_text(TTR("Open Editor"));
@@ -169,7 +187,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
ProgressBar *pb = memnew(ProgressBar);
- AnimationTree *player = anim->get_tree();
+ AnimationTree *player = AnimationTreeEditor::get_singleton()->get_tree();
if (player->has_node(player->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(player->get_node(player->get_animation_player()));
if (ap) {
@@ -194,6 +212,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
mb->get_popup()->connect("index_pressed", this, "_anim_selected", varray(options, E->get()), CONNECT_DEFERRED);
}
+ /* should be no longer necesary, as the boolean works
Ref<AnimationNodeOneShot> oneshot = agnode;
if (oneshot.is_valid()) {
@@ -209,7 +228,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
play_stop->add_child(stop);
play_stop->add_spacer();
node->add_child(play_stop);
- }
+ } */
}
List<AnimationNodeBlendTree::NodeConnection> connections;
@@ -225,16 +244,44 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
}
}
-void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
+void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) {
- ERR_FAIL_INDEX(p_idx, add_options.size());
+ file_loaded = ResourceLoader::load(p_file);
+ if (file_loaded.is_valid()) {
+ _add_node(MENU_LOAD_FILE_CONFIRM);
+ }
+}
+
+void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
Ref<AnimationNode> anode;
- if (add_options[p_idx].type != String()) {
+ String base_name;
+
+ if (p_idx == MENU_LOAD_FILE) {
+
+ open_file->clear_filters();
+ List<String> filters;
+ ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters);
+ for (List<String>::Element *E = filters.front(); E; E = E->next()) {
+ open_file->add_filter("*." + E->get());
+ }
+ open_file->popup_centered_ratio();
+ return;
+ } else if (p_idx == MENU_LOAD_FILE_CONFIRM) {
+ anode = file_loaded;
+ file_loaded.unref();
+ base_name = anode->get_class();
+ } else if (p_idx == MENU_PASTE) {
+
+ anode = EditorSettings::get_singleton()->get_resource_clipboard();
+ ERR_FAIL_COND(!anode.is_valid());
+ base_name = anode->get_class();
+ } else if (add_options[p_idx].type != String()) {
AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instance(add_options[p_idx].type));
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
+ base_name = add_options[p_idx].name;
} else {
ERR_FAIL_COND(add_options[p_idx].script.is_null());
String base_type = add_options[p_idx].script->get_instance_base_type();
@@ -242,13 +289,16 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
anode->set_script(add_options[p_idx].script.get_ref_ptr());
+ base_name = add_options[p_idx].name;
}
+ Ref<AnimationNodeOutput> out = anode;
+ if (out.is_valid()) {
+ EditorNode::get_singleton()->show_warning(TTR("Output node can't be added to the blend tree."));
+ return;
+ }
Point2 instance_pos = graph->get_scroll_ofs() + graph->get_size() * 0.5;
- anode->set_position(instance_pos / EDSCALE);
-
- String base_name = add_options[p_idx].name;
int base = 1;
String name = base_name;
while (blend_tree->has_node(name)) {
@@ -257,19 +307,19 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
}
undo_redo->create_action("Add Node to BlendTree");
- undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode);
+ undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
}
-void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, Ref<AnimationNode> p_node) {
+void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) {
updating = true;
undo_redo->create_action("Node Moved");
- undo_redo->add_do_method(p_node.ptr(), "set_position", p_to / EDSCALE);
- undo_redo->add_undo_method(p_node.ptr(), "set_position", p_from / EDSCALE);
+ undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE);
+ undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -342,20 +392,6 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
undo_redo->commit_action();
}
-void AnimationNodeBlendTreeEditor::_oneshot_start(const StringName &p_name) {
-
- Ref<AnimationNodeOneShot> os = blend_tree->get_node(p_name);
- ERR_FAIL_COND(!os.is_valid());
- os->start();
-}
-
-void AnimationNodeBlendTreeEditor::_oneshot_stop(const StringName &p_name) {
-
- Ref<AnimationNodeOneShot> os = blend_tree->get_node(p_name);
- ERR_FAIL_COND(!os.is_valid());
- os->stop();
-}
-
void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
GraphNode *gn = Object::cast_to<GraphNode>(p_node);
@@ -373,13 +409,7 @@ void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) {
Ref<AnimationNode> an = blend_tree->get_node(p_which);
ERR_FAIL_COND(!an.is_valid())
- EditorNode::get_singleton()->edit_item(an.ptr());
-}
-
-void AnimationNodeBlendTreeEditor::_open_parent() {
- if (blend_tree->get_parent().is_valid()) {
- EditorNode::get_singleton()->edit_item(blend_tree->get_parent().ptr());
- }
+ AnimationTreeEditor::get_singleton()->enter_editor(p_which);
}
void AnimationNodeBlendTreeEditor::_filter_toggled() {
@@ -417,14 +447,14 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
if (updating || _filter_edit != anode)
return false;
- NodePath player_path = anode->get_tree()->get_animation_player();
+ NodePath player_path = AnimationTreeEditor::get_singleton()->get_tree()->get_animation_player();
- if (!anode->get_tree()->has_node(player_path)) {
+ if (!AnimationTreeEditor::get_singleton()->get_tree()->has_node(player_path)) {
EditorNode::get_singleton()->show_warning(TTR("No animation player set, so unable to retrieve track names."));
return false;
}
- AnimationPlayer *player = Object::cast_to<AnimationPlayer>(anode->get_tree()->get_node(player_path));
+ AnimationPlayer *player = Object::cast_to<AnimationPlayer>(AnimationTreeEditor::get_singleton()->get_tree()->get_node(player_path));
if (!player) {
EditorNode::get_singleton()->show_warning(TTR("Player path set is invalid, so unable to retrieve track names."));
return false;
@@ -593,8 +623,6 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
- goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
-
error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
error_label->add_color_override("font_color", get_color("error_color", "Editor"));
}
@@ -603,12 +631,10 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
String error;
- if (!blend_tree->get_tree()) {
- error = TTR("BlendTree does not belong to an AnimationTree node.");
- } else if (!blend_tree->get_tree()->is_active()) {
+ if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
- } else if (blend_tree->get_tree()->is_state_invalid()) {
- error = blend_tree->get_tree()->get_invalid_state_reason();
+ } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
+ error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
}
if (error != error_label->get_text()) {
@@ -624,13 +650,13 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
blend_tree->get_node_connections(&conns);
for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) {
float activity = 0;
- if (blend_tree->get_tree() && !blend_tree->get_tree()->is_state_invalid()) {
+ if (AnimationTreeEditor::get_singleton()->get_tree() && !AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
activity = blend_tree->get_connection_activity(E->get().input_node, E->get().input_index);
}
graph->set_connection_activity(E->get().output_node, 0, E->get().input_node, E->get().input_index, activity);
}
- AnimationTree *graph_player = blend_tree->get_tree();
+ AnimationTree *graph_player = AnimationTreeEditor::get_singleton()->get_tree();
AnimationPlayer *player = NULL;
if (graph_player->has_node(graph_player->get_animation_player())) {
player = Object::cast_to<AnimationPlayer>(graph_player->get_node(graph_player->get_animation_player()));
@@ -650,6 +676,14 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
}
}
}
+
+ for (int i = 0; i < visible_properties.size(); i++) {
+ visible_properties[i]->update_property();
+ }
+ }
+
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ set_process(is_visible_in_tree());
}
}
@@ -664,9 +698,9 @@ void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) {
void AnimationNodeBlendTreeEditor::_node_changed(ObjectID p_node) {
AnimationNode *an = Object::cast_to<AnimationNode>(ObjectDB::get_instance(p_node));
- if (an && an->get_parent() == blend_tree) {
- _update_graph();
- }
+ //if (an && an->get_parent() == blend_tree) {
+ _update_graph();
+ //}
}
void AnimationNodeBlendTreeEditor::_bind_methods() {
@@ -680,17 +714,17 @@ void AnimationNodeBlendTreeEditor::_bind_methods() {
ClassDB::bind_method("_disconnection_request", &AnimationNodeBlendTreeEditor::_disconnection_request);
ClassDB::bind_method("_node_selected", &AnimationNodeBlendTreeEditor::_node_selected);
ClassDB::bind_method("_open_in_editor", &AnimationNodeBlendTreeEditor::_open_in_editor);
- ClassDB::bind_method("_open_parent", &AnimationNodeBlendTreeEditor::_open_parent);
ClassDB::bind_method("_scroll_changed", &AnimationNodeBlendTreeEditor::_scroll_changed);
ClassDB::bind_method("_delete_request", &AnimationNodeBlendTreeEditor::_delete_request);
ClassDB::bind_method("_edit_filters", &AnimationNodeBlendTreeEditor::_edit_filters);
ClassDB::bind_method("_update_filters", &AnimationNodeBlendTreeEditor::_update_filters);
ClassDB::bind_method("_filter_edited", &AnimationNodeBlendTreeEditor::_filter_edited);
ClassDB::bind_method("_filter_toggled", &AnimationNodeBlendTreeEditor::_filter_toggled);
- ClassDB::bind_method("_oneshot_start", &AnimationNodeBlendTreeEditor::_oneshot_start);
- ClassDB::bind_method("_oneshot_stop", &AnimationNodeBlendTreeEditor::_oneshot_stop);
ClassDB::bind_method("_node_changed", &AnimationNodeBlendTreeEditor::_node_changed);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendTreeEditor::_removed_from_graph);
+ ClassDB::bind_method("_property_changed", &AnimationNodeBlendTreeEditor::_property_changed);
+ ClassDB::bind_method("_file_opened", &AnimationNodeBlendTreeEditor::_file_opened);
+ ClassDB::bind_method("_update_options_menu", &AnimationNodeBlendTreeEditor::_update_options_menu);
ClassDB::bind_method("_anim_selected", &AnimationNodeBlendTreeEditor::_anim_selected);
}
@@ -708,7 +742,9 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1)
- ERR_FAIL_COND(new_name == prev_name);
+ if (new_name == prev_name) {
+ return; //nothing to do
+ }
String base_name = new_name;
int base = 1;
@@ -718,22 +754,61 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
name = base_name + " " + itos(base);
}
+ String base_path = AnimationTreeEditor::get_singleton()->get_base_path();
+
updating = true;
undo_redo->create_action("Node Renamed");
undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
+ undo_redo->add_do_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + prev_name, base_path + name);
+ undo_redo->add_undo_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + name, base_path + prev_name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
updating = false;
gn->set_name(new_name);
gn->set_size(gn->get_minimum_size());
+
+ //change editors accordingly
+ for (int i = 0; i < visible_properties.size(); i++) {
+ String pname = visible_properties[i]->get_edited_property().operator String();
+ if (pname.begins_with(base_path + prev_name)) {
+ String new_name = pname.replace_first(base_path + prev_name, base_path + name);
+ visible_properties[i]->set_object_and_property(visible_properties[i]->get_edited_object(), new_name);
+ }
+ }
}
void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) {
_node_renamed(le->call("get_text"), p_node);
}
+bool AnimationNodeBlendTreeEditor::can_edit(const Ref<AnimationNode> &p_node) {
+ Ref<AnimationNodeBlendTree> bt = p_node;
+ return bt.is_valid();
+}
+
+void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
+
+ if (blend_tree.is_valid()) {
+ blend_tree->disconnect("removed_from_graph", this, "_removed_from_graph");
+ }
+
+ if (p_node.is_valid()) {
+ blend_tree = p_node;
+ } else {
+ blend_tree.unref();
+ }
+
+ if (blend_tree.is_null()) {
+ hide();
+ } else {
+ blend_tree->connect("removed_from_graph", this, "_removed_from_graph");
+
+ _update_graph();
+ }
+}
+
AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
singleton = this;
@@ -757,13 +832,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node.."));
graph->get_zoom_hbox()->move_child(add_node, 0);
- add_node->get_popup()->connect("index_pressed", this, "_add_node");
-
- goto_parent = memnew(Button);
- graph->get_zoom_hbox()->add_child(goto_parent);
- graph->get_zoom_hbox()->move_child(goto_parent, 0);
- goto_parent->hide();
- goto_parent->connect("pressed", this, "_open_parent");
+ add_node->get_popup()->connect("id_pressed", this, "_add_node");
+ add_node->connect("about_to_show", this, "_update_options_menu");
add_options.push_back(AddOption("Animation", "AnimationNodeAnimation"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot"));
@@ -804,45 +874,10 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
filters->set_hide_root(true);
filters->connect("item_edited", this, "_filter_edited");
+ open_file = memnew(EditorFileDialog);
+ add_child(open_file);
+ open_file->set_title(TTR("Open Animation Node"));
+ open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ open_file->connect("file_selected", this, "_file_opened");
undo_redo = EditorNode::get_singleton()->get_undo_redo();
}
-
-void AnimationNodeBlendTreeEditorPlugin::edit(Object *p_object) {
-
- anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendTree>(p_object));
-}
-
-bool AnimationNodeBlendTreeEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("AnimationNodeBlendTree");
-}
-
-void AnimationNodeBlendTreeEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- //editor->hide_animation_player_editors();
- //editor->animation_panel_make_visible(true);
- button->show();
- editor->make_bottom_panel_item_visible(anim_tree_editor);
- anim_tree_editor->set_process(true);
- } else {
-
- if (anim_tree_editor->is_visible_in_tree())
- editor->hide_bottom_panel();
- button->hide();
- anim_tree_editor->set_process(false);
- }
-}
-
-AnimationNodeBlendTreeEditorPlugin::AnimationNodeBlendTreeEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- anim_tree_editor = memnew(AnimationNodeBlendTreeEditor);
- anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
-
- button = editor->add_bottom_panel_item(TTR("BlendTree"), anim_tree_editor);
- button->hide();
-}
-
-AnimationNodeBlendTreeEditorPlugin::~AnimationNodeBlendTreeEditorPlugin() {
-}
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index deba3b2b0e..35ecc32979 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -3,6 +3,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
+#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/gui/button.h"
@@ -13,14 +14,13 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-class AnimationNodeBlendTreeEditor : public VBoxContainer {
+class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
- GDCLASS(AnimationNodeBlendTreeEditor, VBoxContainer);
+ GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeBlendTree> blend_tree;
GraphEdit *graph;
MenuButton *add_node;
- Button *goto_parent;
PanelContainer *error_panel;
Label *error_label;
@@ -32,6 +32,7 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
CheckBox *filter_enabled;
Map<StringName, ProgressBar *> animations;
+ Vector<EditorProperty *> visible_properties;
void _update_graph();
@@ -52,7 +53,7 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
static AnimationNodeBlendTreeEditor *singleton;
- void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, Ref<AnimationNode> p_node);
+ void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which);
void _node_renamed(const String &p_text, Ref<AnimationNode> p_node);
void _node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node);
@@ -64,11 +65,8 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
void _scroll_changed(const Vector2 &p_scroll);
void _node_selected(Object *p_node);
void _open_in_editor(const String &p_which);
- void _open_parent();
void _anim_selected(int p_index, Array p_options, const String &p_node);
void _delete_request(const String &p_which);
- void _oneshot_start(const StringName &p_name);
- void _oneshot_stop(const StringName &p_name);
bool _update_filters(const Ref<AnimationNode> &anode);
void _edit_filters(const String &p_which);
@@ -78,8 +76,19 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
void _node_changed(ObjectID p_node);
+ void _property_changed(const StringName &p_property, const Variant &p_value);
void _removed_from_graph();
+ EditorFileDialog *open_file;
+ Ref<AnimationNode> file_loaded;
+ void _file_opened(const String &p_file);
+
+ enum {
+ MENU_LOAD_FILE = 1000,
+ MENU_PASTE = 1001,
+ MENU_LOAD_FILE_CONFIRM = 1002
+ };
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -91,27 +100,11 @@ public:
void remove_custom_type(const Ref<Script> &p_script);
virtual Size2 get_minimum_size() const;
- void edit(AnimationNodeBlendTree *p_blend_tree);
- AnimationNodeBlendTreeEditor();
-};
-class AnimationNodeBlendTreeEditorPlugin : public EditorPlugin {
+ virtual bool can_edit(const Ref<AnimationNode> &p_node);
+ virtual void edit(const Ref<AnimationNode> &p_node);
- GDCLASS(AnimationNodeBlendTreeEditorPlugin, EditorPlugin);
-
- AnimationNodeBlendTreeEditor *anim_tree_editor;
- EditorNode *editor;
- Button *button;
-
-public:
- virtual String get_name() const { return "BlendTree"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
- AnimationNodeBlendTreeEditorPlugin(EditorNode *p_node);
- ~AnimationNodeBlendTreeEditorPlugin();
+ AnimationNodeBlendTreeEditor();
};
#endif // ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index ee450333c8..3a65cb9b38 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -11,22 +11,17 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
-void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_machine) {
+bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) {
- if (state_machine.is_valid()) {
- state_machine->disconnect("removed_from_graph", this, "_removed_from_graph");
- }
+ Ref<AnimationNodeStateMachine> ansm = p_node;
+ return ansm.is_valid();
+}
- if (p_state_machine) {
- state_machine = Ref<AnimationNodeStateMachine>(p_state_machine);
- } else {
- state_machine.unref();
- }
+void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
- if (state_machine.is_null()) {
- hide();
- } else {
- state_machine->connect("removed_from_graph", this, "_removed_from_graph");
+ state_machine = p_node;
+
+ if (state_machine.is_valid()) {
selected_transition_from = StringName();
selected_transition_to = StringName();
@@ -38,6 +33,10 @@ void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_ma
void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) {
+ Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
+ if (playback.is_null())
+ return;
+
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
@@ -59,7 +58,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
menu->add_submenu_item(TTR("Add Animation"), "animations");
- AnimationTree *gp = state_machine->get_tree();
+ AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
ERR_FAIL_COND(!gp);
if (gp && gp->has_node(gp->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
@@ -79,9 +78,17 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (name == "Animation")
continue; // nope
int idx = menu->get_item_count();
- menu->add_item(vformat("Add %s", name));
+ menu->add_item(vformat("Add %s", name), idx);
menu->set_item_metadata(idx, E->get());
}
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+
+ if (clipb.is_valid()) {
+ menu->add_separator();
+ menu->add_item(TTR("Paste"), MENU_PASTE);
+ }
+ menu->add_separator();
+ menu->add_item(TTR("Load.."), MENU_LOAD_FILE);
menu->set_global_position(state_machine_draw->get_global_transform().xform(mb->get_position()));
menu->popup();
@@ -98,18 +105,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
if (node_rects[i].play.has_point(mb->get_position())) { //edit name
- if (play_mode->get_selected() == 1 || !state_machine->is_playing()) {
+ if (play_mode->get_selected() == 1 || !playback->is_playing()) {
//start
- state_machine->start(node_rects[i].node_name);
+ playback->start(node_rects[i].node_name);
} else {
//travel
- if (!state_machine->travel(node_rects[i].node_name)) {
-
- state_machine->start(node_rects[i].node_name);
- //removing this due to usability..
- //error_time = 5;
- //error_text = vformat(TTR("No path found from '%s' to '%s'."), state_machine->get_current_node(), node_rects[i].node_name);
- }
+ playback->travel(node_rects[i].node_name);
}
state_machine_draw->update();
return;
@@ -196,8 +197,8 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<AnimationNode> an = state_machine->get_node(selected_node);
updating = true;
undo_redo->create_action("Move Node");
- undo_redo->add_do_method(an.ptr(), "set_position", an->get_position() + drag_ofs / EDSCALE);
- undo_redo->add_undo_method(an.ptr(), "set_position", an->get_position());
+ undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE);
+ undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node));
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -293,7 +294,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
snap_y = StringName();
{
//snap
- Vector2 cpos = state_machine->get_node(selected_node)->get_position() + drag_ofs / EDSCALE;
+ Vector2 cpos = state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE;
List<StringName> nodes;
state_machine->get_node_list(&nodes);
@@ -303,7 +304,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
if (E->get() == selected_node)
continue;
- Vector2 npos = state_machine->get_node(E->get())->get_position();
+ Vector2 npos = state_machine->get_node_position(E->get());
float d_x = ABS(npos.x - cpos.x);
if (d_x < MIN(5, best_d_x)) {
@@ -372,19 +373,58 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
}
+void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) {
+
+ file_loaded = ResourceLoader::load(p_file);
+ if (file_loaded.is_valid()) {
+ _add_menu_type(MENU_LOAD_FILE_CONFIRM);
+ }
+}
+
void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
- String type = menu->get_item_metadata(p_index);
+ String base_name;
+ Ref<AnimationRootNode> node;
- Object *obj = ClassDB::instance(type);
- ERR_FAIL_COND(!obj);
- AnimationNode *an = Object::cast_to<AnimationNode>(obj);
- ERR_FAIL_COND(!an);
+ if (p_index == MENU_LOAD_FILE) {
- Ref<AnimationNode> node(an);
- node->set_position(add_node_pos);
+ open_file->clear_filters();
+ List<String> filters;
+ ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
+ for (List<String>::Element *E = filters.front(); E; E = E->next()) {
+ open_file->add_filter("*." + E->get());
+ }
+ open_file->popup_centered_ratio();
+ return;
+ } else if (p_index == MENU_LOAD_FILE_CONFIRM) {
+ node = file_loaded;
+ file_loaded.unref();
+ } else if (p_index == MENU_PASTE) {
+
+ node = EditorSettings::get_singleton()->get_resource_clipboard();
+
+ } else {
+ String type = menu->get_item_metadata(p_index);
+
+ Object *obj = ClassDB::instance(type);
+ ERR_FAIL_COND(!obj);
+ AnimationNode *an = Object::cast_to<AnimationNode>(obj);
+ ERR_FAIL_COND(!an);
+
+ node = Ref<AnimationNode>(an);
+ base_name = type.replace_first("AnimationNode", "");
+ }
+
+ if (!node.is_valid()) {
+ EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
+ return;
+ }
+
+ if (base_name == String()) {
+
+ base_name = node->get_class().replace_first("AnimationNode", "");
+ }
- String base_name = type.replace_first("AnimationNode", "");
int base = 1;
String name = base_name;
while (state_machine->has_node(name)) {
@@ -394,7 +434,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
updating = true;
undo_redo->create_action("Add Node");
- undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node);
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos);
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
@@ -419,11 +459,9 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) {
name = base_name + " " + itos(base);
}
- anim->set_position(add_node_pos);
-
updating = true;
undo_redo->create_action("Add Node");
- undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim);
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos);
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
@@ -502,6 +540,8 @@ void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(Vector2 &r_from, Ve
void AnimationNodeStateMachineEditor::_state_machine_draw() {
+ Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
+
Ref<StyleBox> style = get_stylebox("frame", "GraphNode");
Ref<StyleBox> style_selected = get_stylebox("selectedframe", "GraphNode");
@@ -515,10 +555,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
linecolor.a *= 0.3;
Ref<StyleBox> playing_overlay = get_stylebox("position", "GraphNode");
- bool playing = state_machine->is_playing();
- StringName current = state_machine->get_current_node();
- StringName blend_from = state_machine->get_blend_from_node();
- Vector<StringName> travel_path = state_machine->get_travel_path();
+ bool playing = false;
+ StringName current;
+ StringName blend_from;
+ Vector<StringName> travel_path;
+
+ if (playback.is_valid()) {
+ playing = playback->is_playing();
+ current = playback->get_current_node();
+ blend_from = playback->get_blend_from_node();
+ travel_path = playback->get_travel_path();
+ }
if (state_machine_draw->has_focus()) {
state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), accent, false);
@@ -534,13 +581,13 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//snap lines
if (dragging_selected) {
- Vector2 from = (state_machine->get_node(selected_node)->get_position() * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE;
+ Vector2 from = (state_machine->get_node_position(selected_node) * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE;
if (snap_x != StringName()) {
- Vector2 to = (state_machine->get_node(snap_x)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ Vector2 to = (state_machine->get_node_position(snap_x) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
state_machine_draw->draw_line(from, to, linecolor, 2);
}
if (snap_y != StringName()) {
- Vector2 to = (state_machine->get_node(snap_y)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ Vector2 to = (state_machine->get_node_position(snap_y) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
state_machine_draw->draw_line(from, to, linecolor, 2);
}
}
@@ -563,7 +610,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
Vector2 offset;
- offset += anode->get_position() * EDSCALE;
+ offset += state_machine->get_node_position(E->get()) * EDSCALE;
if (selected_node == E->get() && dragging_selected) {
offset += drag_ofs;
}
@@ -588,10 +635,10 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//draw conecting line for potential new transition
if (connecting) {
- Vector2 from = (state_machine->get_node(connecting_from)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ Vector2 from = (state_machine->get_node_position(connecting_from) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
Vector2 to;
if (connecting_to_node != StringName()) {
- to = (state_machine->get_node(connecting_to_node)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ to = (state_machine->get_node_position(connecting_to_node) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
} else {
to = connecting_to;
}
@@ -617,15 +664,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
TransitionLine tl;
tl.from_node = state_machine->get_transition_from(i);
Vector2 ofs_from = (dragging_selected && tl.from_node == selected_node) ? drag_ofs : Vector2();
- tl.from = (state_machine->get_node(tl.from_node)->get_position() * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
+ tl.from = (state_machine->get_node_position(tl.from_node) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
tl.to_node = state_machine->get_transition_to(i);
Vector2 ofs_to = (dragging_selected && tl.to_node == selected_node) ? drag_ofs : Vector2();
- tl.to = (state_machine->get_node(tl.to_node)->get_position() * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
+ tl.to = (state_machine->get_node_position(tl.to_node) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
tl.disabled = tr->is_disabled();
tl.auto_advance = tr->has_auto_advance();
+ tl.advance_condition_name = tr->get_advance_condition_name();
+ tl.advance_condition_state = false;
tl.mode = tr->get_switch_mode();
tl.width = tr_bidi_offset;
@@ -665,7 +714,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
}
}
- _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, tl.auto_advance);
+
+ bool auto_advance = tl.auto_advance;
+ StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name);
+ if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(fullpath))) {
+ tl.advance_condition_state = true;
+ auto_advance = true;
+ }
+ _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, auto_advance);
transition_lines.push_back(tl);
}
@@ -675,7 +731,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
String name = node_rects[i].node_name;
Ref<AnimationNode> anode = state_machine->get_node(name);
- bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr());
+ bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode);
Ref<StyleBox> sb = name == selected_node ? style_selected : style;
int strsize = font->get_string_size(name).width;
@@ -757,12 +813,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
- if (!state_machine->is_playing())
+ Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
+
+ if (!playback.is_valid() || !playback->is_playing())
return;
int idx = -1;
for (int i = 0; node_rects.size(); i++) {
- if (node_rects[i].node_name == state_machine->get_current_node()) {
+ if (node_rects[i].node_name == playback->get_current_node()) {
idx = i;
break;
}
@@ -785,9 +843,9 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
}
to.y = from.y;
- float len = MAX(0.0001, state_machine->get_current_length());
+ float len = MAX(0.0001, playback->get_current_length());
- float pos = CLAMP(state_machine->get_current_play_pos(), 0, len);
+ float pos = CLAMP(playback->get_current_play_pos(), 0, len);
float c = pos / len;
Color fg = get_color("font_color", "Label");
Color bg = fg;
@@ -807,12 +865,6 @@ void AnimationNodeStateMachineEditor::_update_graph() {
updating = true;
- if (state_machine->get_parent().is_valid()) {
- goto_parent_hbox->show();
- } else {
- goto_parent_hbox->hide();
- }
-
state_machine_draw->update();
updating = false;
@@ -824,7 +876,6 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
error_label->add_color_override("font_color", get_color("error_color", "Editor"));
panel->add_style_override("panel", get_stylebox("bg", "Tree"));
- goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
tool_select->set_icon(get_icon("ToolSelect", "EditorIcons"));
tool_create->set_icon(get_icon("ToolAddNode", "EditorIcons"));
@@ -856,19 +907,21 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
String error;
+ Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
+
if (error_time > 0) {
error = error_text;
error_time -= get_process_delta_time();
- } else if (!state_machine->get_tree()) {
- error = TTR("StateMachine does not belong to an AnimationTree node.");
- } else if (!state_machine->get_tree()->is_active()) {
+ } else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
- } else if (state_machine->get_tree()->is_state_invalid()) {
- error = state_machine->get_tree()->get_invalid_state_reason();
- } else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) {
+ } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
+ error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
+ /*} else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) {
if (state_machine->get_start_node() == StringName() || state_machine->get_end_node() == StringName()) {
error = TTR("Start and end nodes are needed for a sub-transition.");
- }
+ }*/
+ } else if (playback.is_null()) {
+ error = vformat(TTR("No playback resource set at path: %s."), AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
}
if (error != error_label->get_text()) {
@@ -904,14 +957,38 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
break;
}
+ if (transition_lines[i].advance_condition_name != state_machine->get_transition(tidx)->get_advance_condition_name()) {
+ state_machine_draw->update();
+ break;
+ }
+
if (transition_lines[i].mode != state_machine->get_transition(tidx)->get_switch_mode()) {
state_machine_draw->update();
break;
}
+
+ bool acstate = transition_lines[i].advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + String(transition_lines[i].advance_condition_name)));
+
+ if (transition_lines[i].advance_condition_state != acstate) {
+ state_machine_draw->update();
+ break;
+ }
}
bool same_travel_path = true;
- Vector<StringName> tp = state_machine->get_travel_path();
+ Vector<StringName> tp;
+ bool is_playing = false;
+ StringName current_node;
+ StringName blend_from_node;
+ float play_pos = 0;
+
+ if (playback.is_valid()) {
+ tp = playback->get_travel_path();
+ is_playing = playback->is_playing();
+ current_node = playback->get_current_node();
+ blend_from_node = playback->get_blend_from_node();
+ play_pos = playback->get_current_play_pos();
+ }
{
@@ -928,37 +1005,32 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
}
//update if travel state changed
- if (!same_travel_path || last_active != state_machine->is_playing() || last_current_node != state_machine->get_current_node() || last_blend_from_node != state_machine->get_blend_from_node()) {
+ if (!same_travel_path || last_active != is_playing || last_current_node != current_node || last_blend_from_node != blend_from_node) {
state_machine_draw->update();
last_travel_path = tp;
- last_current_node = state_machine->get_current_node();
- last_active = state_machine->is_playing();
- last_blend_from_node = state_machine->get_blend_from_node();
+ last_current_node = current_node;
+ last_active = is_playing;
+ last_blend_from_node = blend_from_node;
state_machine_play_pos->update();
}
- if (last_play_pos != state_machine->get_current_play_pos()) {
+ if (last_play_pos != play_pos) {
- last_play_pos = state_machine->get_current_play_pos();
+ last_play_pos = play_pos;
state_machine_play_pos->update();
}
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
over_node = StringName();
+ set_process(is_visible_in_tree());
}
}
void AnimationNodeStateMachineEditor::_open_editor(const String &p_name) {
- Ref<AnimationNode> an = state_machine->get_node(p_name);
- ERR_FAIL_COND(!an.is_valid());
- EditorNode::get_singleton()->edit_item(an.ptr());
-}
-
-void AnimationNodeStateMachineEditor::_goto_parent() {
- EditorNode::get_singleton()->edit_item(state_machine->get_parent().ptr());
+ AnimationTreeEditor::get_singleton()->enter_editor(p_name);
}
void AnimationNodeStateMachineEditor::_removed_from_graph() {
@@ -1114,7 +1186,6 @@ void AnimationNodeStateMachineEditor::_bind_methods() {
ClassDB::bind_method("_name_edited", &AnimationNodeStateMachineEditor::_name_edited);
- ClassDB::bind_method("_goto_parent", &AnimationNodeStateMachineEditor::_goto_parent);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph);
ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor);
@@ -1124,6 +1195,7 @@ void AnimationNodeStateMachineEditor::_bind_methods() {
ClassDB::bind_method("_autoplay_selected", &AnimationNodeStateMachineEditor::_autoplay_selected);
ClassDB::bind_method("_end_selected", &AnimationNodeStateMachineEditor::_end_selected);
ClassDB::bind_method("_update_mode", &AnimationNodeStateMachineEditor::_update_mode);
+ ClassDB::bind_method("_file_opened", &AnimationNodeStateMachineEditor::_file_opened);
}
AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = NULL;
@@ -1136,13 +1208,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
- goto_parent_hbox = memnew(HBoxContainer);
- goto_parent = memnew(ToolButton);
- goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
- goto_parent_hbox->add_child(goto_parent);
- goto_parent_hbox->add_child(memnew(VSeparator));
- top_hb->add_child(goto_parent_hbox);
-
Ref<ButtonGroup> bg;
bg.instance();
@@ -1248,7 +1313,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect("index_pressed", this, "_add_menu_type");
+ menu->connect("id_pressed", this, "_add_menu_type");
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
@@ -1261,6 +1326,13 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
name_edit->connect("text_entered", this, "_name_edited");
name_edit->set_as_toplevel(true);
+ open_file = memnew(EditorFileDialog);
+ add_child(open_file);
+ open_file->set_title(TTR("Open Animation Node"));
+ open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ open_file->connect("file_selected", this, "_file_opened");
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
over_text = false;
over_node_what = -1;
@@ -1271,43 +1343,3 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
error_time = 0;
}
-
-void AnimationNodeStateMachineEditorPlugin::edit(Object *p_object) {
-
- anim_tree_editor->edit(Object::cast_to<AnimationNodeStateMachine>(p_object));
-}
-
-bool AnimationNodeStateMachineEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("AnimationNodeStateMachine");
-}
-
-void AnimationNodeStateMachineEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- //editor->hide_animation_player_editors();
- //editor->animation_panel_make_visible(true);
- button->show();
- editor->make_bottom_panel_item_visible(anim_tree_editor);
- anim_tree_editor->set_process(true);
- } else {
-
- if (anim_tree_editor->is_visible_in_tree())
- editor->hide_bottom_panel();
- button->hide();
- anim_tree_editor->set_process(false);
- }
-}
-
-AnimationNodeStateMachineEditorPlugin::AnimationNodeStateMachineEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- anim_tree_editor = memnew(AnimationNodeStateMachineEditor);
- anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
-
- button = editor->add_bottom_panel_item(TTR("StateMachine"), anim_tree_editor);
- button->hide();
-}
-
-AnimationNodeStateMachineEditorPlugin::~AnimationNodeStateMachineEditorPlugin() {
-}
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index efd3de7415..49d08607cf 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -3,6 +3,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
+#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_node_state_machine.h"
#include "scene/gui/button.h"
@@ -10,9 +11,9 @@
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
-class AnimationNodeStateMachineEditor : public VBoxContainer {
+class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
- GDCLASS(AnimationNodeStateMachineEditor, VBoxContainer);
+ GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeStateMachine> state_machine;
@@ -29,9 +30,6 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
OptionButton *transition_mode;
OptionButton *play_mode;
- HBoxContainer *goto_parent_hbox;
- ToolButton *goto_parent;
-
PanelContainer *panel;
StringName selected_node;
@@ -79,8 +77,6 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
void _add_menu_type(int p_index);
void _add_animation_type(int p_index);
- void _goto_parent();
-
void _removed_from_graph();
struct NodeRect {
@@ -99,6 +95,8 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
Vector2 from;
Vector2 to;
AnimationNodeStateMachineTransition::SwitchMode mode;
+ StringName advance_condition_name;
+ bool advance_condition_state;
bool disabled;
bool auto_advance;
float width;
@@ -135,33 +133,25 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
float error_time;
String error_text;
+ EditorFileDialog *open_file;
+ Ref<AnimationNode> file_loaded;
+ void _file_opened(const String &p_file);
+
+ enum {
+ MENU_LOAD_FILE = 1000,
+ MENU_PASTE = 1001,
+ MENU_LOAD_FILE_CONFIRM = 1002
+ };
+
protected:
void _notification(int p_what);
static void _bind_methods();
public:
static AnimationNodeStateMachineEditor *get_singleton() { return singleton; }
- void edit(AnimationNodeStateMachine *p_state_machine);
+ virtual bool can_edit(const Ref<AnimationNode> &p_node);
+ virtual void edit(const Ref<AnimationNode> &p_node);
AnimationNodeStateMachineEditor();
};
-class AnimationNodeStateMachineEditorPlugin : public EditorPlugin {
-
- GDCLASS(AnimationNodeStateMachineEditorPlugin, EditorPlugin);
-
- AnimationNodeStateMachineEditor *anim_tree_editor;
- EditorNode *editor;
- Button *button;
-
-public:
- virtual String get_name() const { return "StateMachine"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
- AnimationNodeStateMachineEditorPlugin(EditorNode *p_node);
- ~AnimationNodeStateMachineEditorPlugin();
-};
-
#endif // ANIMATION_STATE_MACHINE_EDITOR_H
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 25582ae0b9..19921ef54f 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -1,1418 +1,247 @@
-/*************************************************************************/
-/* animation_tree_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
#include "animation_tree_editor_plugin.h"
+#include "animation_blend_space_1d_editor.h"
+#include "animation_blend_space_2d_editor.h"
+#include "animation_blend_tree_editor_plugin.h"
+#include "animation_state_machine_editor.h"
#include "core/io/resource_loader.h"
#include "core/project_settings.h"
+#include "math/delaunay.h"
#include "os/input.h"
#include "os/keyboard.h"
+#include "scene/animation/animation_blend_tree.h"
+#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
+#include "scene/scene_string_names.h"
-void AnimationTreeEditor::edit(AnimationTreePlayer *p_anim_tree) {
+void AnimationTreeEditor::edit(AnimationTree *p_tree) {
- anim_tree = p_anim_tree;
+ if (tree == p_tree)
+ return;
- if (!anim_tree) {
- hide();
- } else {
- order.clear();
- p_anim_tree->get_node_list(&order);
- /*
- for(List<StringName>::Element* E=order.front();E;E=E->next()) {
+ tree = p_tree;
- if (E->get() >= (int)last_id)
- last_id=E->get()+1;
- }*/
- play_button->set_pressed(p_anim_tree->is_active());
- //read the orders
+ Vector<String> path;
+ if (tree->has_meta("_tree_edit_path")) {
+ path = tree->get_meta("_tree_edit_path");
+ edit_path(path);
+ } else {
+ current_root = 0;
}
}
-Size2 AnimationTreeEditor::_get_maximum_size() {
-
- Size2 max;
-
- for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
+void AnimationTreeEditor::_path_button_pressed(int p_path) {
- Point2 pos = anim_tree->node_get_position(E->get());
-
- if (click_type == CLICK_NODE && click_node == E->get()) {
+ Ref<AnimationNode> node = tree->get_tree_root();
+ if (node.is_null())
+ return;
- pos += click_motion - click_pos;
+ edited_path.clear();
+ if (p_path >= 0) {
+ for (int i = 0; i <= p_path; i++) {
+ Ref<AnimationNode> child = node->get_child_by_name(button_path[i]);
+ ERR_BREAK(child.is_null());
+ node = child;
+ edited_path.push_back(button_path[i]);
}
- pos += get_node_size(E->get());
- if (pos.x > max.x)
- max.x = pos.x;
- if (pos.y > max.y)
- max.y = pos.y;
}
- return max;
-}
-
-const char *AnimationTreeEditor::_node_type_names[] = { "Output", "Animation", "OneShot", "Mix", "Blend2", "Blend3", "Blend4", "TimeScale", "TimeSeek", "Transition" };
-
-Size2 AnimationTreeEditor::get_node_size(const StringName &p_node) const {
-
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
-
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
-
- Size2 size = style->get_minimum_size();
-
- int count = 2; // title and name
- int inputs = anim_tree->node_get_input_count(p_node);
- count += inputs ? inputs : 1;
- String name = p_node;
-
- float name_w = font->get_string_size(name).width;
- float type_w = font->get_string_size(String(_node_type_names[type])).width;
- float max_w = MAX(name_w, type_w);
-
- switch (type) {
- case AnimationTreePlayer::NODE_TIMESEEK:
- case AnimationTreePlayer::NODE_OUTPUT: {
- } break;
- case AnimationTreePlayer::NODE_ANIMATION:
- case AnimationTreePlayer::NODE_ONESHOT:
- case AnimationTreePlayer::NODE_MIX:
- case AnimationTreePlayer::NODE_BLEND2:
- case AnimationTreePlayer::NODE_BLEND3:
- case AnimationTreePlayer::NODE_BLEND4:
- case AnimationTreePlayer::NODE_TIMESCALE:
- case AnimationTreePlayer::NODE_TRANSITION: {
-
- size.height += font->get_height();
- } break;
- case AnimationTreePlayer::NODE_MAX: {
+ for (int i = 0; i < editors.size(); i++) {
+ if (editors[i]->can_edit(node)) {
+ editors[i]->edit(node);
+ editors[i]->show();
+ } else {
+ editors[i]->edit(Ref<AnimationNode>());
+ editors[i]->hide();
}
}
-
- size.x += max_w + 20;
- size.y += count * (font->get_height() + get_constant("vseparation", "PopupMenu"));
-
- return size;
}
-void AnimationTreeEditor::_edit_dialog_changede(String) {
-
- edit_dialog->hide();
-}
-
-void AnimationTreeEditor::_edit_dialog_changeds(String s) {
-
- _edit_dialog_changed();
-}
-
-void AnimationTreeEditor::_edit_dialog_changedf(float) {
-
- _edit_dialog_changed();
-}
-
-void AnimationTreeEditor::_edit_dialog_changed() {
-
- if (updating_edit)
- return;
-
- if (renaming_edit) {
-
- if (anim_tree->node_rename(edited_node, edit_line[0]->get_text()) == OK) {
- for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
-
- if (E->get() == edited_node)
- E->get() = edit_line[0]->get_text();
- }
- edited_node = edit_line[0]->get_text();
- }
- update();
- return;
+void AnimationTreeEditor::_update_path() {
+ while (path_hb->get_child_count()) {
+ memdelete(path_hb->get_child(0));
}
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
-
- switch (type) {
-
- case AnimationTreePlayer::NODE_TIMESCALE:
- anim_tree->timescale_node_set_scale(edited_node, edit_line[0]->get_text().to_double());
- break;
- case AnimationTreePlayer::NODE_ONESHOT:
- anim_tree->oneshot_node_set_fadein_time(edited_node, edit_line[0]->get_text().to_double());
- anim_tree->oneshot_node_set_fadeout_time(edited_node, edit_line[1]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart_delay(edited_node, edit_line[2]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart_random_delay(edited_node, edit_line[3]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart(edited_node, edit_check->is_pressed());
- anim_tree->oneshot_node_set_mix_mode(edited_node, edit_option->get_selected());
-
- break;
-
- case AnimationTreePlayer::NODE_MIX:
-
- anim_tree->mix_node_set_amount(edited_node, edit_scroll[0]->get_value());
- break;
- case AnimationTreePlayer::NODE_BLEND2:
- anim_tree->blend2_node_set_amount(edited_node, edit_scroll[0]->get_value());
-
- break;
-
- case AnimationTreePlayer::NODE_BLEND3:
- anim_tree->blend3_node_set_amount(edited_node, edit_scroll[0]->get_value());
-
- break;
- case AnimationTreePlayer::NODE_BLEND4:
-
- anim_tree->blend4_node_set_amount(edited_node, Point2(edit_scroll[0]->get_value(), edit_scroll[1]->get_value()));
-
- break;
-
- case AnimationTreePlayer::NODE_TRANSITION: {
- anim_tree->transition_node_set_xfade_time(edited_node, edit_line[0]->get_text().to_double());
- if (anim_tree->transition_node_get_current(edited_node) != edit_option->get_selected())
- anim_tree->transition_node_set_current(edited_node, edit_option->get_selected());
- } break;
- default: {}
- }
-}
-
-void AnimationTreeEditor::_edit_dialog_animation_changed() {
-
- Ref<Animation> anim = property_editor->get_variant().operator RefPtr();
- anim_tree->animation_node_set_animation(edited_node, anim);
- update();
-}
-
-void AnimationTreeEditor::_edit_dialog_edit_animation() {
-
- if (Engine::get_singleton()->is_editor_hint()) {
- get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr());
- };
-};
-
-void AnimationTreeEditor::_edit_oneshot_start() {
-
- anim_tree->oneshot_node_start(edited_node);
-}
-
-void AnimationTreeEditor::_play_toggled() {
-
- anim_tree->set_active(play_button->is_pressed());
-}
-
-void AnimationTreeEditor::_master_anim_menu_item(int p_item) {
-
- if (p_item == 0)
- _edit_filters();
- else {
-
- String str = master_anim_popup->get_item_text(p_item);
- anim_tree->animation_node_set_master_animation(edited_node, str);
+ Ref<ButtonGroup> group;
+ group.instance();
+
+ Button *b = memnew(Button);
+ b->set_text("root");
+ b->set_toggle_mode(true);
+ b->set_button_group(group);
+ b->set_pressed(true);
+ b->set_focus_mode(FOCUS_NONE);
+ b->connect("pressed", this, "_path_button_pressed", varray(-1));
+ path_hb->add_child(b);
+ for (int i = 0; i < button_path.size(); i++) {
+ b = memnew(Button);
+ b->set_text(button_path[i]);
+ b->set_toggle_mode(true);
+ b->set_button_group(group);
+ path_hb->add_child(b);
+ b->set_pressed(true);
+ b->set_focus_mode(FOCUS_NONE);
+ b->connect("pressed", this, "_path_button_pressed", varray(i));
}
- update();
}
-void AnimationTreeEditor::_popup_edit_dialog() {
-
- updating_edit = true;
-
- for (int i = 0; i < 2; i++)
- edit_scroll[i]->hide();
-
- for (int i = 0; i < 4; i++) {
-
- edit_line[i]->hide();
- edit_label[i]->hide();
- }
-
- edit_option->hide();
- edit_button->hide();
- filter_button->hide();
- edit_check->hide();
-
- Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value());
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Size2 size = get_node_size(edited_node);
- Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM));
- popup_pos += get_global_position();
-
- if (renaming_edit) {
-
- edit_label[0]->set_text(TTR("New name:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(edited_node);
- edit_line[0]->show();
- edit_dialog->set_size(Size2(150, 50));
-
- } else {
-
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
-
- switch (type) {
-
- case AnimationTreePlayer::NODE_ANIMATION:
-
- if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) {
-
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()));
- master_anim_popup->clear();
- master_anim_popup->add_item(TTR("Edit Filters"));
- master_anim_popup->add_separator();
- List<StringName> sn;
- ap->get_animation_list(&sn);
- sn.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- master_anim_popup->add_item(E->get());
- }
-
- master_anim_popup->set_position(popup_pos);
- master_anim_popup->popup();
- } else {
- property_editor->edit(this, "", Variant::OBJECT, anim_tree->animation_node_get_animation(edited_node), PROPERTY_HINT_RESOURCE_TYPE, "Animation");
- property_editor->set_position(popup_pos);
- property_editor->popup();
- updating_edit = false;
- }
- return;
- case AnimationTreePlayer::NODE_TIMESCALE:
- edit_label[0]->set_text(TTR("Scale:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node)));
- edit_line[0]->show();
- edit_dialog->set_size(Size2(150, 50));
- break;
- case AnimationTreePlayer::NODE_ONESHOT:
- edit_label[0]->set_text(TTR("Fade In (s):"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node)));
- edit_line[0]->show();
- edit_label[1]->set_text(TTR("Fade Out (s):"));
- edit_label[1]->set_position(Point2(5, 55));
- edit_label[1]->show();
- edit_line[1]->set_begin(Point2(15, 75));
- edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node)));
- edit_line[1]->show();
-
- edit_option->clear();
- edit_option->add_item(TTR("Blend"), 0);
- edit_option->add_item(TTR("Mix"), 1);
- edit_option->set_begin(Point2(15, 105));
-
- edit_option->select(anim_tree->oneshot_node_get_mix_mode(edited_node));
- edit_option->show();
-
- edit_check->set_text(TTR("Auto Restart:"));
- edit_check->set_begin(Point2(15, 125));
- edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node));
- edit_check->show();
-
- edit_label[2]->set_text(TTR("Restart (s):"));
- edit_label[2]->set_position(Point2(5, 145));
- edit_label[2]->show();
- edit_line[2]->set_begin(Point2(15, 165));
- edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node)));
- edit_line[2]->show();
- edit_label[3]->set_text(TTR("Random Restart (s):"));
- edit_label[3]->set_position(Point2(5, 195));
- edit_label[3]->show();
- edit_line[3]->set_begin(Point2(15, 215));
- edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node)));
- edit_line[3]->show();
-
- filter_button->set_begin(Point2(10, 245));
- filter_button->show();
-
- edit_button->set_begin(Point2(10, 268));
- edit_button->set_text(TTR("Start!"));
-
- edit_button->show();
+void AnimationTreeEditor::edit_path(const Vector<String> &p_path) {
- edit_dialog->set_size(Size2(180, 293));
+ button_path.clear();
- break;
+ Ref<AnimationNode> node = tree->get_tree_root();
- case AnimationTreePlayer::NODE_MIX:
+ if (node.is_valid()) {
+ current_root = node->get_instance_id();
- edit_label[0]->set_text(TTR("Amount:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- edit_dialog->set_size(Size2(150, 50));
+ for (int i = 0; i < p_path.size(); i++) {
- break;
- case AnimationTreePlayer::NODE_BLEND2:
- edit_label[0]->set_text(TTR("Blend:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- filter_button->set_begin(Point2(10, 47));
- filter_button->show();
- edit_dialog->set_size(Size2(150, 74));
-
- break;
-
- case AnimationTreePlayer::NODE_BLEND3:
- edit_label[0]->set_text(TTR("Blend:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(-1);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- edit_dialog->set_size(Size2(150, 50));
-
- break;
- case AnimationTreePlayer::NODE_BLEND4:
-
- edit_label[0]->set_text(TTR("Blend 0:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->blend4_node_get_amount(edited_node).x);
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- edit_label[1]->set_text(TTR("Blend 1:"));
- edit_label[1]->set_position(Point2(5, 55));
- edit_label[1]->show();
- edit_scroll[1]->set_min(0);
- edit_scroll[1]->set_max(1);
- edit_scroll[1]->set_step(0.01);
- edit_scroll[1]->set_value(anim_tree->blend4_node_get_amount(edited_node).y);
- edit_scroll[1]->set_begin(Point2(15, 75));
- edit_scroll[1]->show();
- edit_dialog->set_size(Size2(150, 100));
-
- break;
-
- case AnimationTreePlayer::NODE_TRANSITION: {
-
- edit_label[0]->set_text(TTR("X-Fade Time (s):"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node)));
- edit_line[0]->show();
-
- edit_label[1]->set_text(TTR("Current:"));
- edit_label[1]->set_position(Point2(5, 55));
- edit_label[1]->show();
- edit_option->set_begin(Point2(15, 75));
-
- edit_option->clear();
-
- for (int i = 0; i < anim_tree->transition_node_get_input_count(edited_node); i++) {
- edit_option->add_item(itos(i), i);
- }
-
- edit_option->select(anim_tree->transition_node_get_current(edited_node));
- edit_option->show();
- edit_dialog->set_size(Size2(150, 100));
-
- } break;
- default: {}
+ Ref<AnimationNode> child = node->get_child_by_name(p_path[i]);
+ ERR_BREAK(child.is_null());
+ node = child;
+ button_path.push_back(p_path[i]);
}
- }
-
- edit_dialog->set_position(popup_pos);
- edit_dialog->popup();
-
- updating_edit = false;
-}
-
-void AnimationTreeEditor::_draw_node(const StringName &p_node) {
-
- RID ci = get_canvas_item();
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
-
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
- Color font_color = get_color("font_color", "PopupMenu");
- Color font_color_title = get_color("font_color_hover", "PopupMenu");
- font_color_title.a *= 0.8;
- Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
-
- Size2 size = get_node_size(p_node);
- Point2 pos = anim_tree->node_get_position(p_node);
- if (click_type == CLICK_NODE && click_node == p_node) {
-
- pos += click_motion - click_pos;
- if (pos.x < 5)
- pos.x = 5;
- if (pos.y < 5)
- pos.y = 5;
- }
-
- pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
- style->draw(ci, Rect2(pos, size));
-
- float w = size.width - style->get_minimum_size().width;
- float h = font->get_height() + get_constant("vseparation", "PopupMenu");
-
- Point2 ofs = style->get_offset() + pos;
- Point2 ascofs(0, font->get_ascent());
-
- Color bx = font_color_title;
- bx.a *= 0.1;
- draw_rect(Rect2(ofs, Size2(size.width - style->get_minimum_size().width, font->get_height())), bx);
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, String(_node_type_names[type]), font_color_title);
-
- ofs.y += h;
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, p_node, font_color);
- ofs.y += h;
-
- int count = 2; // title and name
- int inputs = anim_tree->node_get_input_count(p_node);
- count += inputs ? inputs : 1;
-
- float icon_h_ofs = Math::floor((font->get_height() - slot_icon->get_height()) / 2.0) + 1;
-
- if (type != AnimationTreePlayer::NODE_OUTPUT)
- slot_icon->draw(ci, ofs + Point2(w, icon_h_ofs)); //output
-
- if (inputs) {
- for (int i = 0; i < inputs; i++) {
-
- slot_icon->draw(ci, ofs + Point2(-slot_icon->get_width(), icon_h_ofs));
- String text;
- switch (type) {
-
- case AnimationTreePlayer::NODE_TIMESCALE:
- case AnimationTreePlayer::NODE_TIMESEEK: text = "in"; break;
- case AnimationTreePlayer::NODE_OUTPUT: text = "out"; break;
- case AnimationTreePlayer::NODE_ANIMATION: break;
- case AnimationTreePlayer::NODE_ONESHOT: text = (i == 0 ? "in" : "add"); break;
- case AnimationTreePlayer::NODE_BLEND2:
- case AnimationTreePlayer::NODE_MIX: text = (i == 0 ? "a" : "b"); break;
- case AnimationTreePlayer::NODE_BLEND3:
- switch (i) {
- case 0: text = "b-"; break;
- case 1: text = "a"; break;
- case 2: text = "b+"; break;
- }
- break;
-
- case AnimationTreePlayer::NODE_BLEND4:
- switch (i) {
- case 0: text = "a0"; break;
- case 1: text = "b0"; break;
- case 2: text = "a1"; break;
- case 3: text = "b1"; break;
- }
- break;
-
- case AnimationTreePlayer::NODE_TRANSITION:
- text = itos(i);
- if (anim_tree->transition_node_has_input_auto_advance(p_node, i))
- text += "->";
-
- break;
- default: {}
+ for (int i = 0; i < editors.size(); i++) {
+ if (editors[i]->can_edit(node)) {
+ editors[i]->edit(node);
+ editors[i]->show();
+ } else {
+ editors[i]->edit(Ref<AnimationNode>());
+ editors[i]->hide();
}
- font->draw(ci, ofs + ascofs + Point2(3, 0), text, font_color);
-
- ofs.y += h;
}
} else {
- ofs.y += h;
+ current_root = 0;
}
- Ref<StyleBox> pg_bg = get_stylebox("bg", "ProgressBar");
- Ref<StyleBox> pg_fill = get_stylebox("fill", "ProgressBar");
- Rect2 pg_rect(ofs, Size2(w, h));
-
- bool editable = true;
- switch (type) {
- case AnimationTreePlayer::NODE_ANIMATION: {
-
- Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
- String text;
- if (anim_tree->animation_node_get_master_animation(p_node) != "")
- text = anim_tree->animation_node_get_master_animation(p_node);
- else if (anim.is_null())
- text = "load...";
- else
- text = anim->get_name();
-
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, text, font_color_title);
+ edited_path = button_path;
- } break;
- case AnimationTreePlayer::NODE_ONESHOT:
- case AnimationTreePlayer::NODE_MIX:
- case AnimationTreePlayer::NODE_BLEND2:
- case AnimationTreePlayer::NODE_BLEND3:
- case AnimationTreePlayer::NODE_BLEND4:
- case AnimationTreePlayer::NODE_TIMESCALE:
- case AnimationTreePlayer::NODE_TRANSITION: {
-
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, "edit...", font_color_title);
- } break;
- default: editable = false;
- }
-
- if (editable) {
-
- Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons");
- Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2));
- arrow->draw(ci, ofs + arrow_ofs);
- }
+ _update_path();
}
-AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const {
-
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
-
- float h = (font->get_height() + get_constant("vseparation", "PopupMenu"));
-
- for (const List<StringName>::Element *E = order.back(); E; E = E->prev()) {
-
- StringName node = E->get();
-
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node);
-
- Point2 pos = anim_tree->node_get_position(node);
- Size2 size = get_node_size(node);
-
- pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
-
- if (!Rect2(pos, size).has_point(p_click))
- continue;
-
- if (p_node_id)
- *p_node_id = node;
-
- pos = p_click - pos;
-
- float y = pos.y - style->get_offset().height;
-
- if (y < 2 * h)
- return CLICK_NODE;
- y -= 2 * h;
-
- int inputs = anim_tree->node_get_input_count(node);
- int count = MAX(inputs, 1);
-
- if (inputs == 0 || (pos.x > size.width / 2 && type != AnimationTreePlayer::NODE_OUTPUT)) {
-
- if (y < count * h) {
-
- if (p_slot_index)
- *p_slot_index = 0;
- return CLICK_OUTPUT_SLOT;
- }
- }
-
- for (int i = 0; i < count; i++) {
-
- if (y < h) {
- if (p_slot_index)
- *p_slot_index = i;
- return CLICK_INPUT_SLOT;
- }
- y -= h;
- }
-
- bool has_parameters = type != AnimationTreePlayer::NODE_OUTPUT && type != AnimationTreePlayer::NODE_TIMESEEK;
- return has_parameters ? CLICK_PARAMETER : CLICK_NODE;
- }
-
- return CLICK_NONE;
-}
-
-Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) {
-
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
- Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
-
- Size2 size = get_node_size(p_node_id);
- Point2 pos = anim_tree->node_get_position(p_node_id);
-
- if (click_type == CLICK_NODE && click_node == p_node_id) {
-
- pos += click_motion - click_pos;
- if (pos.x < 5)
- pos.x = 5;
- if (pos.y < 5)
- pos.y = 5;
- }
-
- pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
-
- float w = size.width - style->get_minimum_size().width;
- float h = font->get_height() + get_constant("vseparation", "PopupMenu");
-
- pos += style->get_offset();
-
- pos.y += h * 2;
-
- pos.y += h * p_slot;
-
- pos += Point2(-slot_icon->get_width() / 2.0, h / 2.0).floor();
-
- if (!p_input) {
- pos.x += w + slot_icon->get_width();
- }
-
- return pos;
+Vector<String> AnimationTreeEditor::get_edited_path() const {
+ return button_path;
}
-void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) {
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid()) {
-
- if (mb->is_pressed()) {
+void AnimationTreeEditor::enter_editor(const String &p_path) {
- if (mb->get_button_index() == 1) {
- click_pos = Point2(mb->get_position().x, mb->get_position().y);
- click_motion = click_pos;
- click_type = _locate_click(click_pos, &click_node, &click_slot);
- if (click_type != CLICK_NONE) {
-
- order.erase(click_node);
- order.push_back(click_node);
- update();
- }
-
- switch (click_type) {
- case CLICK_INPUT_SLOT: {
- click_pos = _get_slot_pos(click_node, true, click_slot);
- } break;
- case CLICK_OUTPUT_SLOT: {
- click_pos = _get_slot_pos(click_node, false, click_slot);
- } break;
- case CLICK_PARAMETER: {
-
- edited_node = click_node;
- renaming_edit = false;
- _popup_edit_dialog();
- //open editor
- //_node_edit_property(click_node);
- } break;
- default: {}
- }
- }
- if (mb->get_button_index() == 2) {
-
- if (click_type != CLICK_NONE) {
- click_type = CLICK_NONE;
- update();
- } else {
- // try to disconnect/remove
-
- Point2 rclick_pos = Point2(mb->get_position().x, mb->get_position().y);
- rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot);
- if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) {
-
- node_popup->clear();
- node_popup->set_size(Size2(1, 1));
- node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT);
- if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) {
- node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
- if (rclick_type == CLICK_INPUT_SLOT) {
- if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot))
- node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE);
- else
- node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE);
- node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT);
- }
- }
-
- node_popup->set_position(rclick_pos + get_global_position());
- node_popup->popup();
- }
-
- if (rclick_type == CLICK_NODE) {
- node_popup->clear();
- node_popup->set_size(Size2(1, 1));
- node_popup->add_item(TTR("Rename"), NODE_RENAME);
- node_popup->add_item(TTR("Remove"), NODE_ERASE);
- if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION)
- node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
- node_popup->set_position(rclick_pos + get_global_position());
- node_popup->popup();
- }
- }
- }
- } else {
-
- if (mb->get_button_index() == 1 && click_type != CLICK_NONE) {
-
- switch (click_type) {
- case CLICK_INPUT_SLOT:
- case CLICK_OUTPUT_SLOT: {
-
- Point2 dst_click_pos = Point2(mb->get_position().x, mb->get_position().y);
- StringName id;
- int slot;
- ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot);
-
- if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) {
-
- anim_tree->connect_nodes(click_node, id, slot);
- }
- if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) {
-
- anim_tree->connect_nodes(id, click_node, click_slot);
- }
-
- } break;
- case CLICK_NODE: {
- Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos);
- if (new_pos.x < 5)
- new_pos.x = 5;
- if (new_pos.y < 5)
- new_pos.y = 5;
- anim_tree->node_set_position(click_node, new_pos);
-
- } break;
- default: {}
- }
-
- click_type = CLICK_NONE;
- update();
- }
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) {
-
- click_motion = Point2(mm->get_position().x, mm->get_position().y);
- update();
- }
- if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
-
- h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
- v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
- update();
- }
- }
+ Vector<String> path = edited_path;
+ path.push_back(p_path);
+ edit_path(path);
}
-void AnimationTreeEditor::_draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color) {
-
- static const int steps = 20;
-
- Rect2 r;
- r.position = p_from;
- r.expand_to(p_to);
- Vector2 sign = Vector2((p_from.x < p_to.x) ? 1 : -1, (p_from.y < p_to.y) ? 1 : -1);
- bool flip = sign.x * sign.y < 0;
-
- Vector2 prev;
- for (int i = 0; i <= steps; i++) {
-
- float d = i / float(steps);
- float c = -Math::cos(d * Math_PI) * 0.5 + 0.5;
- if (flip)
- c = 1.0 - c;
- Vector2 p = r.position + Vector2(d * r.size.width, c * r.size.height);
-
- if (i > 0) {
-
- draw_line(prev, p, p_color, 2);
- }
-
- prev = p;
- }
+void AnimationTreeEditor::_about_to_show_root() {
}
void AnimationTreeEditor::_notification(int p_what) {
+ if (p_what == NOTIFICATION_PROCESS) {
+ ObjectID root = 0;
+ if (tree && tree->get_tree_root().is_valid()) {
+ root = tree->get_tree_root()->get_instance_id();
+ }
- switch (p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
-
- play_button->set_icon(get_icon("Play", "EditorIcons"));
- add_menu->set_icon(get_icon("Add", "EditorIcons"));
- } break;
- case NOTIFICATION_DRAW: {
-
- _update_scrollbars();
- //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1));
- get_stylebox("bg", "Tree")->draw(get_canvas_item(), Rect2(Point2(), get_size()));
-
- for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
-
- _draw_node(E->get());
- }
-
- if (click_type == CLICK_INPUT_SLOT || click_type == CLICK_OUTPUT_SLOT) {
-
- _draw_cos_line(click_pos, click_motion, Color(0.5, 1, 0.5, 0.8));
- }
-
- List<AnimationTreePlayer::Connection> connections;
- anim_tree->get_connection_list(&connections);
-
- for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
-
- const AnimationTreePlayer::Connection &c = E->get();
- Point2 source = _get_slot_pos(c.src_node, false, 0);
- Point2 dest = _get_slot_pos(c.dst_node, true, c.dst_input);
- Color col = Color(1, 1, 0.5, 0.8);
- /*
- if (click_type==CLICK_NODE && click_node==c.src_node) {
-
- source+=click_motion-click_pos;
- }
-
- if (click_type==CLICK_NODE && click_node==c.dst_node) {
-
- dest+=click_motion-click_pos;
- }*/
-
- _draw_cos_line(source, dest, col);
- }
-
- switch (anim_tree->get_last_error()) {
-
- case AnimationTreePlayer::CONNECT_OK: {
-
- Ref<Font> f = get_font("font", "Label");
- f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is valid."), Color(0, 1, 0.6, 0.8));
- } break;
- default: {
-
- Ref<Font> f = get_font("font", "Label");
- f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is invalid."), Color(1, 0.6, 0.0, 0.8));
- } break;
- }
-
- } break;
+ if (root != current_root) {
+ edit_path(Vector<String>());
+ }
}
}
-void AnimationTreeEditor::_update_scrollbars() {
-
- Size2 size = get_size();
- Size2 hmin = h_scroll->get_combined_minimum_size();
- Size2 vmin = v_scroll->get_combined_minimum_size();
-
- v_scroll->set_begin(Point2(size.width - vmin.width, 0));
- v_scroll->set_end(Point2(size.width, size.height));
-
- h_scroll->set_begin(Point2(0, size.height - hmin.height));
- h_scroll->set_end(Point2(size.width - vmin.width, size.height));
-
- Size2 min = _get_maximum_size();
-
- if (min.height < size.height - hmin.height) {
-
- v_scroll->hide();
- offset.y = 0;
- } else {
-
- v_scroll->show();
- v_scroll->set_max(min.height);
- v_scroll->set_page(size.height - hmin.height);
- offset.y = v_scroll->get_value();
- }
-
- if (min.width < size.width - vmin.width) {
-
- h_scroll->hide();
- offset.x = 0;
- } else {
-
- h_scroll->show();
- h_scroll->set_max(min.width);
- h_scroll->set_page(size.width - vmin.width);
- offset.x = h_scroll->get_value();
- }
+void AnimationTreeEditor::_bind_methods() {
+ ClassDB::bind_method("_path_button_pressed", &AnimationTreeEditor::_path_button_pressed);
}
-void AnimationTreeEditor::_scroll_moved(float) {
+AnimationTreeEditor *AnimationTreeEditor::singleton = NULL;
- offset.x = h_scroll->get_value();
- offset.y = v_scroll->get_value();
- update();
+void AnimationTreeEditor::add_plugin(AnimationTreeNodeEditorPlugin *p_editor) {
+ ERR_FAIL_COND(p_editor->get_parent());
+ editor_base->add_child(p_editor);
+ editors.push_back(p_editor);
+ p_editor->set_h_size_flags(SIZE_EXPAND_FILL);
+ p_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+ p_editor->hide();
}
-void AnimationTreeEditor::_node_menu_item(int p_item) {
-
- switch (p_item) {
-
- case NODE_DISCONNECT: {
-
- if (rclick_type == CLICK_INPUT_SLOT) {
-
- anim_tree->disconnect_nodes(rclick_node, rclick_slot);
- update();
- }
-
- if (rclick_type == CLICK_OUTPUT_SLOT) {
-
- List<AnimationTreePlayer::Connection> connections;
- anim_tree->get_connection_list(&connections);
-
- for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
-
- const AnimationTreePlayer::Connection &c = E->get();
- if (c.dst_node == rclick_node) {
-
- anim_tree->disconnect_nodes(c.dst_node, c.dst_input);
- }
- }
- update();
- }
-
- } break;
- case NODE_RENAME: {
-
- renaming_edit = true;
- edited_node = rclick_node;
- _popup_edit_dialog();
-
- } break;
- case NODE_ADD_INPUT: {
-
- anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node) + 1);
- update();
- } break;
- case NODE_DELETE_INPUT: {
-
- anim_tree->transition_node_delete_input(rclick_node, rclick_slot);
- update();
- } break;
- case NODE_SET_AUTOADVANCE: {
-
- anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, true);
- update();
-
- } break;
- case NODE_CLEAR_AUTOADVANCE: {
-
- anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, false);
- update();
-
- } break;
-
- case NODE_ERASE: {
-
- if (rclick_node == "out")
- break;
- order.erase(rclick_node);
- anim_tree->remove_node(rclick_node);
- update();
- } break;
- }
+void AnimationTreeEditor::remove_plugin(AnimationTreeNodeEditorPlugin *p_editor) {
+ ERR_FAIL_COND(p_editor->get_parent() != editor_base);
+ editor_base->remove_child(p_editor);
+ editors.erase(p_editor);
}
-StringName AnimationTreeEditor::_add_node(int p_item) {
-
- static const char *bname[] = {
- "out",
- "anim",
- "oneshot",
- "mix",
- "blend2",
- "blend3",
- "blend4",
- "scale",
- "seek",
- "transition"
- };
-
- String name;
- int idx = 1;
-
- while (true) {
-
- name = bname[p_item];
- if (idx > 1)
- name += " " + itos(idx);
- if (anim_tree->node_exists(name))
- idx++;
- else
- break;
+String AnimationTreeEditor::get_base_path() {
+ String path = SceneStringNames::get_singleton()->parameters_base_path;
+ for (int i = 0; i < edited_path.size(); i++) {
+ path += edited_path[i] + "/";
}
-
- anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name);
- anim_tree->node_set_position(name, Point2(last_x, last_y));
- order.push_back(name);
- last_x += 10;
- last_y += 10;
- last_x = last_x % (int)get_size().width;
- last_y = last_y % (int)get_size().height;
- update();
-
- return name;
-};
-
-void AnimationTreeEditor::_file_dialog_selected(String p_path) {
-
- switch (file_op) {
-
- case MENU_IMPORT_ANIMATIONS: {
- Vector<String> files = file_dialog->get_selected_files();
-
- for (int i = 0; i < files.size(); i++) {
-
- StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION);
-
- RES anim = ResourceLoader::load(files[i]);
- anim_tree->animation_node_set_animation(node, anim);
- //anim_tree->node_set_name(node, files[i].get_file());
- };
- } break;
-
- default:
- break;
- };
-};
-
-void AnimationTreeEditor::_add_menu_item(int p_item) {
-
- if (p_item == MENU_GRAPH_CLEAR) {
-
- //clear
- } else if (p_item == MENU_IMPORT_ANIMATIONS) {
-
- file_op = MENU_IMPORT_ANIMATIONS;
- file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- file_dialog->popup_centered_ratio();
-
- } else {
-
- _add_node(p_item);
- }
-}
-
-Size2 AnimationTreeEditor::get_minimum_size() const {
-
- return Size2(10, 200);
+ return path;
}
-void AnimationTreeEditor::_find_paths_for_filter(const StringName &p_node, Set<String> &paths) {
-
- ERR_FAIL_COND(!anim_tree->node_exists(p_node));
-
- for (int i = 0; i < anim_tree->node_get_input_count(p_node); i++) {
-
- StringName port = anim_tree->node_get_input_source(p_node, i);
- if (port == StringName())
- continue;
- _find_paths_for_filter(port, paths);
- }
-
- if (anim_tree->node_get_type(p_node) == AnimationTreePlayer::NODE_ANIMATION) {
-
- Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
- if (anim.is_valid()) {
-
- for (int i = 0; i < anim->get_track_count(); i++) {
- paths.insert(anim->track_get_path(i));
- }
+bool AnimationTreeEditor::can_edit(const Ref<AnimationNode> &p_node) const {
+ for (int i = 0; i < editors.size(); i++) {
+ if (editors[i]->can_edit(p_node)) {
+ return true;
}
}
+ return false;
}
-void AnimationTreeEditor::_filter_edited() {
-
- TreeItem *ed = filter->get_edited();
- if (!ed)
- return;
+Vector<String> AnimationTreeEditor::get_animation_list() {
- if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
- anim_tree->oneshot_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
- anim_tree->blend2_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
- anim_tree->animation_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
+ if (!singleton->is_visible()) {
+ return Vector<String>();
}
-}
-
-void AnimationTreeEditor::_edit_filters() {
-
- filter_dialog->popup_centered_ratio();
- filter->clear();
-
- Set<String> npb;
- _find_paths_for_filter(edited_node, npb);
-
- TreeItem *root = filter->create_item();
- filter->set_hide_root(true);
- Map<String, TreeItem *> pm;
-
- Node *base = anim_tree->get_node(anim_tree->get_base_path());
-
- for (Set<String>::Element *E = npb.front(); E; E = E->next()) {
-
- TreeItem *parent = root;
- String descr = E->get();
- if (base) {
- NodePath np = E->get();
- if (np.get_subname_count() == 1) {
- Node *n = base->get_node(np);
- Skeleton *s = Object::cast_to<Skeleton>(n);
- if (s) {
+ AnimationTree *tree = singleton->tree;
+ if (!tree || !tree->has_node(tree->get_animation_player()))
+ return Vector<String>();
- String skelbase = E->get().substr(0, E->get().find(":"));
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(tree->get_node(tree->get_animation_player()));
- int bidx = s->find_bone(np.get_subname(0));
+ if (!ap)
+ return Vector<String>();
- if (bidx != -1) {
- int bparent = s->get_bone_parent(bidx);
- //
- if (bparent != -1) {
-
- String bpn = skelbase + ":" + s->get_bone_name(bparent);
- if (pm.has(bpn)) {
- parent = pm[bpn];
- descr = np.get_subname(0);
- }
- } else {
-
- if (pm.has(skelbase)) {
- parent = pm[skelbase];
- }
- }
- }
- }
- }
- }
-
- TreeItem *it = filter->create_item(parent);
- it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
- it->set_text(0, descr);
- it->set_metadata(0, NodePath(E->get()));
- it->set_editable(0, true);
- if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
- it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node, E->get()));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
- it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node, E->get()));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
- it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node, E->get()));
- }
- pm[E->get()] = it;
+ List<StringName> anims;
+ ap->get_animation_list(&anims);
+ Vector<String> ret;
+ for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
+ ret.push_back(E->get());
}
-}
-
-void AnimationTreeEditor::_bind_methods() {
- ClassDB::bind_method("_add_menu_item", &AnimationTreeEditor::_add_menu_item);
- ClassDB::bind_method("_node_menu_item", &AnimationTreeEditor::_node_menu_item);
- ClassDB::bind_method("_gui_input", &AnimationTreeEditor::_gui_input);
- //ClassDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed );
- ClassDB::bind_method("_scroll_moved", &AnimationTreeEditor::_scroll_moved);
- ClassDB::bind_method("_edit_dialog_changeds", &AnimationTreeEditor::_edit_dialog_changeds);
- ClassDB::bind_method("_edit_dialog_changede", &AnimationTreeEditor::_edit_dialog_changede);
- ClassDB::bind_method("_edit_dialog_changedf", &AnimationTreeEditor::_edit_dialog_changedf);
- ClassDB::bind_method("_edit_dialog_changed", &AnimationTreeEditor::_edit_dialog_changed);
- ClassDB::bind_method("_edit_dialog_animation_changed", &AnimationTreeEditor::_edit_dialog_animation_changed);
- ClassDB::bind_method("_edit_dialog_edit_animation", &AnimationTreeEditor::_edit_dialog_edit_animation);
- ClassDB::bind_method("_play_toggled", &AnimationTreeEditor::_play_toggled);
- ClassDB::bind_method("_edit_oneshot_start", &AnimationTreeEditor::_edit_oneshot_start);
- ClassDB::bind_method("_file_dialog_selected", &AnimationTreeEditor::_file_dialog_selected);
- ClassDB::bind_method("_master_anim_menu_item", &AnimationTreeEditor::_master_anim_menu_item);
- ClassDB::bind_method("_edit_filters", &AnimationTreeEditor::_edit_filters);
- ClassDB::bind_method("_filter_edited", &AnimationTreeEditor::_filter_edited);
+ return ret;
}
AnimationTreeEditor::AnimationTreeEditor() {
- set_focus_mode(FOCUS_ALL);
-
- PopupMenu *p;
- List<PropertyInfo> defaults;
-
- add_menu = memnew(MenuButton);
- //add_menu->set_
- add_menu->set_position(Point2(0, 0));
- add_menu->set_size(Point2(25, 15));
- add_child(add_menu);
-
- p = add_menu->get_popup();
- p->add_item(TTR("Animation Node"), AnimationTreePlayer::NODE_ANIMATION);
- p->add_item(TTR("OneShot Node"), AnimationTreePlayer::NODE_ONESHOT);
- p->add_item(TTR("Mix Node"), AnimationTreePlayer::NODE_MIX);
- p->add_item(TTR("Blend2 Node"), AnimationTreePlayer::NODE_BLEND2);
- p->add_item(TTR("Blend3 Node"), AnimationTreePlayer::NODE_BLEND3);
- p->add_item(TTR("Blend4 Node"), AnimationTreePlayer::NODE_BLEND4);
- p->add_item(TTR("TimeScale Node"), AnimationTreePlayer::NODE_TIMESCALE);
- p->add_item(TTR("TimeSeek Node"), AnimationTreePlayer::NODE_TIMESEEK);
- p->add_item(TTR("Transition Node"), AnimationTreePlayer::NODE_TRANSITION);
- p->add_separator();
- p->add_item(TTR("Import Animations..."), MENU_IMPORT_ANIMATIONS); // wtf
- p->add_separator();
- p->add_item(TTR("Clear"), MENU_GRAPH_CLEAR);
-
- p->connect("id_pressed", this, "_add_menu_item");
-
- play_button = memnew(Button);
- play_button->set_position(Point2(25, 0));
- play_button->set_size(Point2(25, 15));
- add_child(play_button);
- play_button->set_toggle_mode(true);
- play_button->connect("pressed", this, "_play_toggled");
-
- last_x = 50;
- last_y = 50;
-
- property_editor = memnew(CustomPropertyEditor);
- add_child(property_editor);
- property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed");
- property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation");
-
- h_scroll = memnew(HScrollBar);
- v_scroll = memnew(VScrollBar);
-
- add_child(h_scroll);
- add_child(v_scroll);
-
- h_scroll->connect("value_changed", this, "_scroll_moved");
- v_scroll->connect("value_changed", this, "_scroll_moved");
-
- node_popup = memnew(PopupMenu);
- add_child(node_popup);
- node_popup->set_as_toplevel(true);
-
- master_anim_popup = memnew(PopupMenu);
- add_child(master_anim_popup);
- master_anim_popup->connect("id_pressed", this, "_master_anim_menu_item");
-
- node_popup->connect("id_pressed", this, "_node_menu_item");
-
- updating_edit = false;
-
- edit_dialog = memnew(PopupPanel);
- //edit_dialog->get_ok()->hide();
- //edit_dialog->get_cancel()->hide();
- add_child(edit_dialog);
-
- edit_option = memnew(OptionButton);
- edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_option->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_option);
- edit_option->connect("item_selected", this, "_edit_dialog_changedf");
- edit_option->hide();
-
- for (int i = 0; i < 2; i++) {
- edit_scroll[i] = memnew(HSlider);
- edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_scroll[i]->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_scroll[i]);
- edit_scroll[i]->hide();
- edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf");
- }
- for (int i = 0; i < 4; i++) {
- edit_line[i] = memnew(LineEdit);
- edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_line[i]->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_line[i]);
- edit_line[i]->hide();
- edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds");
- edit_line[i]->connect("text_entered", this, "_edit_dialog_changede");
- edit_label[i] = memnew(Label);
- edit_dialog->add_child(edit_label[i]);
- edit_label[i]->hide();
- }
-
- edit_button = memnew(Button);
- edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_button->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_button);
- edit_button->hide();
- edit_button->connect("pressed", this, "_edit_oneshot_start");
-
- edit_check = memnew(CheckButton);
- edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_check->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_check);
- edit_check->hide();
- edit_check->connect("pressed", this, "_edit_dialog_changed");
-
- file_dialog = memnew(EditorFileDialog);
- file_dialog->set_enable_multiple_selection(true);
- file_dialog->set_current_dir(ProjectSettings::get_singleton()->get_resource_path());
- add_child(file_dialog);
- file_dialog->connect("file_selected", this, "_file_dialog_selected");
-
- filter_dialog = memnew(AcceptDialog);
- filter_dialog->set_title(TTR("Edit Node Filters"));
- add_child(filter_dialog);
-
- filter = memnew(Tree);
- filter_dialog->add_child(filter);
- //filter_dialog->set_child_rect(filter);
- filter->connect("item_edited", this, "_filter_edited");
+ AnimationNodeAnimation::get_editable_animation_list = get_animation_list;
+ path_edit = memnew(ScrollContainer);
+ add_child(path_edit);
+ path_edit->set_enable_h_scroll(true);
+ path_edit->set_enable_v_scroll(false);
+ path_hb = memnew(HBoxContainer);
+ path_edit->add_child(path_hb);
- filter_button = memnew(Button);
- filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- filter_button->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(filter_button);
- filter_button->hide();
- filter_button->set_text(TTR("Filters..."));
- filter_button->connect("pressed", this, "_edit_filters");
+ current_root = 0;
+ singleton = this;
+ editor_base = memnew(PanelContainer);
+ editor_base->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(editor_base);
- set_clip_contents(true);
+ add_plugin(memnew(AnimationNodeBlendTreeEditor));
+ add_plugin(memnew(AnimationNodeBlendSpace1DEditor));
+ add_plugin(memnew(AnimationNodeBlendSpace2DEditor));
+ add_plugin(memnew(AnimationNodeStateMachineEditor));
}
void AnimationTreeEditorPlugin::edit(Object *p_object) {
- anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object));
+ anim_tree_editor->edit(Object::cast_to<AnimationTree>(p_object));
}
bool AnimationTreeEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("AnimationTreePlayer");
+ return p_object->is_class("AnimationTree");
}
void AnimationTreeEditorPlugin::make_visible(bool p_visible) {
@@ -1422,13 +251,13 @@ void AnimationTreeEditorPlugin::make_visible(bool p_visible) {
//editor->animation_panel_make_visible(true);
button->show();
editor->make_bottom_panel_item_visible(anim_tree_editor);
- anim_tree_editor->set_physics_process(true);
+ anim_tree_editor->set_process(true);
} else {
if (anim_tree_editor->is_visible_in_tree())
editor->hide_bottom_panel();
button->hide();
- anim_tree_editor->set_physics_process(false);
+ anim_tree_editor->set_process(false);
}
}
diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h
index aeb5b1744f..b12054bb62 100644
--- a/editor/plugins/animation_tree_editor_plugin.h
+++ b/editor/plugins/animation_tree_editor_plugin.h
@@ -1,167 +1,65 @@
-/*************************************************************************/
-/* animation_tree_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
#ifndef ANIMATION_TREE_EDITOR_PLUGIN_H
#define ANIMATION_TREE_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/property_editor.h"
-#include "scene/animation/animation_tree_player.h"
+#include "scene/animation/animation_tree.h"
#include "scene/gui/button.h"
+#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
-class AnimationTreeEditor : public Control {
-
- GDCLASS(AnimationTreeEditor, Control);
-
- static const char *_node_type_names[];
-
- enum ClickType {
- CLICK_NONE,
- CLICK_NAME,
- CLICK_NODE,
- CLICK_INPUT_SLOT,
- CLICK_OUTPUT_SLOT,
- CLICK_PARAMETER
- };
-
- enum {
-
- MENU_GRAPH_CLEAR = 100,
- MENU_IMPORT_ANIMATIONS = 101,
- NODE_DISCONNECT,
- NODE_RENAME,
- NODE_ERASE,
- NODE_ADD_INPUT,
- NODE_DELETE_INPUT,
- NODE_SET_AUTOADVANCE,
- NODE_CLEAR_AUTOADVANCE
- };
-
- bool renaming_edit;
- StringName edited_node;
- bool updating_edit;
- Popup *edit_dialog;
- HSlider *edit_scroll[2];
- LineEdit *edit_line[4];
- OptionButton *edit_option;
- Label *edit_label[4];
- Button *edit_button;
- Button *filter_button;
- CheckButton *edit_check;
- EditorFileDialog *file_dialog;
- int file_op;
-
- void _popup_edit_dialog();
-
- void _setup_edit_dialog(const StringName &p_node);
- PopupMenu *master_anim_popup;
- PopupMenu *node_popup;
- PopupMenu *add_popup;
- HScrollBar *h_scroll;
- VScrollBar *v_scroll;
- MenuButton *add_menu;
-
- CustomPropertyEditor *property_editor;
-
- AnimationTreePlayer *anim_tree;
- List<StringName> order;
- Set<StringName> active_nodes;
-
- int last_x, last_y;
-
- Point2 offset;
- ClickType click_type;
- Point2 click_pos;
- StringName click_node;
- int click_slot;
- Point2 click_motion;
- ClickType rclick_type;
- StringName rclick_node;
- int rclick_slot;
-
- Button *play_button;
-
- Size2 _get_maximum_size();
- Size2 get_node_size(const StringName &p_node) const;
- void _draw_node(const StringName &p_node);
-
- AcceptDialog *filter_dialog;
- Tree *filter;
-
- void _draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color);
- void _update_scrollbars();
- void _scroll_moved(float);
- void _play_toggled();
- /*
- void _node_param_changed();
- void _node_add_callback();
- void _node_add(VisualServer::AnimationTreeNodeType p_type);
- void _node_edit_property(const StringName& p_node);
-*/
-
- void _master_anim_menu_item(int p_item);
- void _node_menu_item(int p_item);
- void _add_menu_item(int p_item);
-
- void _filter_edited();
- void _find_paths_for_filter(const StringName &p_node, Set<String> &paths);
- void _edit_filters();
-
- void _edit_oneshot_start();
- void _edit_dialog_animation_changed();
- void _edit_dialog_edit_animation();
- void _edit_dialog_changeds(String);
- void _edit_dialog_changede(String);
- void _edit_dialog_changedf(float);
- void _edit_dialog_changed();
- void _dialog_changed() const;
- ClickType _locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const;
- Point2 _get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot);
-
- StringName _add_node(int p_item);
- void _file_dialog_selected(String p_path);
+
+class AnimationTreeNodeEditorPlugin : public VBoxContainer {
+ GDCLASS(AnimationTreeNodeEditorPlugin, VBoxContainer)
+public:
+ virtual bool can_edit(const Ref<AnimationNode> &p_node) = 0;
+ virtual void edit(const Ref<AnimationNode> &p_node) = 0;
+};
+
+class AnimationTreeEditor : public VBoxContainer {
+
+ GDCLASS(AnimationTreeEditor, VBoxContainer);
+
+ ScrollContainer *path_edit;
+ HBoxContainer *path_hb;
+
+ AnimationTree *tree;
+ PanelContainer *editor_base;
+
+ Vector<String> button_path;
+ Vector<String> edited_path;
+ Vector<AnimationTreeNodeEditorPlugin *> editors;
+
+ void _update_path();
+ void _about_to_show_root();
+ ObjectID current_root;
+
+ void _path_button_pressed(int p_path);
+
+ static Vector<String> get_animation_list();
protected:
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
+ static AnimationTreeEditor *singleton;
+
public:
- virtual Size2 get_minimum_size() const;
- void edit(AnimationTreePlayer *p_anim_tree);
+ AnimationTree *get_tree() { return tree; }
+ void add_plugin(AnimationTreeNodeEditorPlugin *p_editor);
+ void remove_plugin(AnimationTreeNodeEditorPlugin *p_editor);
+
+ String get_base_path();
+
+ bool can_edit(const Ref<AnimationNode> &p_node) const;
+
+ void edit_path(const Vector<String> &p_path);
+ Vector<String> get_edited_path() const;
+
+ void enter_editor(const String &p_path = "");
+ static AnimationTreeEditor *get_singleton() { return singleton; }
+ void edit(AnimationTree *p_tree);
AnimationTreeEditor();
};
@@ -174,7 +72,7 @@ class AnimationTreeEditorPlugin : public EditorPlugin {
Button *button;
public:
- virtual String get_name() const { return "AnimTree"; }
+ virtual String get_name() const { return "AnimationTree"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
diff --git a/editor/plugins/animation_tree_player_editor_plugin.cpp b/editor/plugins/animation_tree_player_editor_plugin.cpp
new file mode 100644
index 0000000000..36d10ab99e
--- /dev/null
+++ b/editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -0,0 +1,1446 @@
+/*************************************************************************/
+/* animation_tree_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "animation_tree_player_editor_plugin.h"
+
+#include "core/io/resource_loader.h"
+#include "core/project_settings.h"
+#include "os/input.h"
+#include "os/keyboard.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/panel.h"
+#include "scene/main/viewport.h"
+
+void AnimationTreePlayerEditor::edit(AnimationTreePlayer *p_anim_tree) {
+
+ anim_tree = p_anim_tree;
+
+ if (!anim_tree) {
+ hide();
+ } else {
+ order.clear();
+ p_anim_tree->get_node_list(&order);
+ /*
+ for(List<StringName>::Element* E=order.front();E;E=E->next()) {
+
+ if (E->get() >= (int)last_id)
+ last_id=E->get()+1;
+ }*/
+ play_button->set_pressed(p_anim_tree->is_active());
+ //read the orders
+ }
+}
+
+Size2 AnimationTreePlayerEditor::_get_maximum_size() {
+
+ Size2 max;
+
+ for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
+
+ Point2 pos = anim_tree->node_get_position(E->get());
+
+ if (click_type == CLICK_NODE && click_node == E->get()) {
+
+ pos += click_motion - click_pos;
+ }
+ pos += get_node_size(E->get());
+ if (pos.x > max.x)
+ max.x = pos.x;
+ if (pos.y > max.y)
+ max.y = pos.y;
+ }
+
+ return max;
+}
+
+const char *AnimationTreePlayerEditor::_node_type_names[] = { "Output", "Animation", "OneShot", "Mix", "Blend2", "Blend3", "Blend4", "TimeScale", "TimeSeek", "Transition" };
+
+Size2 AnimationTreePlayerEditor::get_node_size(const StringName &p_node) const {
+
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
+
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
+
+ Size2 size = style->get_minimum_size();
+
+ int count = 2; // title and name
+ int inputs = anim_tree->node_get_input_count(p_node);
+ count += inputs ? inputs : 1;
+ String name = p_node;
+
+ float name_w = font->get_string_size(name).width;
+ float type_w = font->get_string_size(String(_node_type_names[type])).width;
+ float max_w = MAX(name_w, type_w);
+
+ switch (type) {
+ case AnimationTreePlayer::NODE_TIMESEEK:
+ case AnimationTreePlayer::NODE_OUTPUT: {
+ } break;
+ case AnimationTreePlayer::NODE_ANIMATION:
+ case AnimationTreePlayer::NODE_ONESHOT:
+ case AnimationTreePlayer::NODE_MIX:
+ case AnimationTreePlayer::NODE_BLEND2:
+ case AnimationTreePlayer::NODE_BLEND3:
+ case AnimationTreePlayer::NODE_BLEND4:
+ case AnimationTreePlayer::NODE_TIMESCALE:
+ case AnimationTreePlayer::NODE_TRANSITION: {
+
+ size.height += font->get_height();
+ } break;
+ case AnimationTreePlayer::NODE_MAX: {
+ }
+ }
+
+ size.x += max_w + 20;
+ size.y += count * (font->get_height() + get_constant("vseparation", "PopupMenu"));
+
+ return size;
+}
+
+void AnimationTreePlayerEditor::_edit_dialog_changede(String) {
+
+ edit_dialog->hide();
+}
+
+void AnimationTreePlayerEditor::_edit_dialog_changeds(String s) {
+
+ _edit_dialog_changed();
+}
+
+void AnimationTreePlayerEditor::_edit_dialog_changedf(float) {
+
+ _edit_dialog_changed();
+}
+
+void AnimationTreePlayerEditor::_edit_dialog_changed() {
+
+ if (updating_edit)
+ return;
+
+ if (renaming_edit) {
+
+ if (anim_tree->node_rename(edited_node, edit_line[0]->get_text()) == OK) {
+ for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
+
+ if (E->get() == edited_node)
+ E->get() = edit_line[0]->get_text();
+ }
+ edited_node = edit_line[0]->get_text();
+ }
+ update();
+ return;
+ }
+
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
+
+ switch (type) {
+
+ case AnimationTreePlayer::NODE_TIMESCALE:
+ anim_tree->timescale_node_set_scale(edited_node, edit_line[0]->get_text().to_double());
+ break;
+ case AnimationTreePlayer::NODE_ONESHOT:
+ anim_tree->oneshot_node_set_fadein_time(edited_node, edit_line[0]->get_text().to_double());
+ anim_tree->oneshot_node_set_fadeout_time(edited_node, edit_line[1]->get_text().to_double());
+ anim_tree->oneshot_node_set_autorestart_delay(edited_node, edit_line[2]->get_text().to_double());
+ anim_tree->oneshot_node_set_autorestart_random_delay(edited_node, edit_line[3]->get_text().to_double());
+ anim_tree->oneshot_node_set_autorestart(edited_node, edit_check->is_pressed());
+ anim_tree->oneshot_node_set_mix_mode(edited_node, edit_option->get_selected());
+
+ break;
+
+ case AnimationTreePlayer::NODE_MIX:
+
+ anim_tree->mix_node_set_amount(edited_node, edit_scroll[0]->get_value());
+ break;
+ case AnimationTreePlayer::NODE_BLEND2:
+ anim_tree->blend2_node_set_amount(edited_node, edit_scroll[0]->get_value());
+
+ break;
+
+ case AnimationTreePlayer::NODE_BLEND3:
+ anim_tree->blend3_node_set_amount(edited_node, edit_scroll[0]->get_value());
+
+ break;
+ case AnimationTreePlayer::NODE_BLEND4:
+
+ anim_tree->blend4_node_set_amount(edited_node, Point2(edit_scroll[0]->get_value(), edit_scroll[1]->get_value()));
+
+ break;
+
+ case AnimationTreePlayer::NODE_TRANSITION: {
+ anim_tree->transition_node_set_xfade_time(edited_node, edit_line[0]->get_text().to_double());
+ if (anim_tree->transition_node_get_current(edited_node) != edit_option->get_selected())
+ anim_tree->transition_node_set_current(edited_node, edit_option->get_selected());
+ } break;
+ default: {}
+ }
+}
+
+void AnimationTreePlayerEditor::_edit_dialog_animation_changed() {
+
+ Ref<Animation> anim = property_editor->get_variant().operator RefPtr();
+ anim_tree->animation_node_set_animation(edited_node, anim);
+ update();
+}
+
+void AnimationTreePlayerEditor::_edit_dialog_edit_animation() {
+
+ if (Engine::get_singleton()->is_editor_hint()) {
+ get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr());
+ };
+};
+
+void AnimationTreePlayerEditor::_edit_oneshot_start() {
+
+ anim_tree->oneshot_node_start(edited_node);
+}
+
+void AnimationTreePlayerEditor::_play_toggled() {
+
+ anim_tree->set_active(play_button->is_pressed());
+}
+
+void AnimationTreePlayerEditor::_master_anim_menu_item(int p_item) {
+
+ if (p_item == 0)
+ _edit_filters();
+ else {
+
+ String str = master_anim_popup->get_item_text(p_item);
+ anim_tree->animation_node_set_master_animation(edited_node, str);
+ }
+ update();
+}
+
+void AnimationTreePlayerEditor::_popup_edit_dialog() {
+
+ updating_edit = true;
+
+ for (int i = 0; i < 2; i++)
+ edit_scroll[i]->hide();
+
+ for (int i = 0; i < 4; i++) {
+
+ edit_line[i]->hide();
+ edit_label[i]->hide();
+ }
+
+ edit_option->hide();
+ edit_button->hide();
+ filter_button->hide();
+ edit_check->hide();
+
+ Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value());
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Size2 size = get_node_size(edited_node);
+ Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM));
+ popup_pos += get_global_position();
+
+ if (renaming_edit) {
+
+ edit_label[0]->set_text(TTR("New name:"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_line[0]->set_begin(Point2(15, 25));
+ edit_line[0]->set_text(edited_node);
+ edit_line[0]->show();
+ edit_dialog->set_size(Size2(150, 50));
+
+ } else {
+
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
+
+ switch (type) {
+
+ case AnimationTreePlayer::NODE_ANIMATION:
+
+ if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) {
+
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()));
+ master_anim_popup->clear();
+ master_anim_popup->add_item(TTR("Edit Filters"));
+ master_anim_popup->add_separator();
+ List<StringName> sn;
+ ap->get_animation_list(&sn);
+ sn.sort_custom<StringName::AlphCompare>();
+ for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
+ master_anim_popup->add_item(E->get());
+ }
+
+ master_anim_popup->set_position(popup_pos);
+ master_anim_popup->popup();
+ } else {
+ property_editor->edit(this, "", Variant::OBJECT, anim_tree->animation_node_get_animation(edited_node), PROPERTY_HINT_RESOURCE_TYPE, "Animation");
+ property_editor->set_position(popup_pos);
+ property_editor->popup();
+ updating_edit = false;
+ }
+ return;
+ case AnimationTreePlayer::NODE_TIMESCALE:
+ edit_label[0]->set_text(TTR("Scale:"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_line[0]->set_begin(Point2(15, 25));
+ edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node)));
+ edit_line[0]->show();
+ edit_dialog->set_size(Size2(150, 50));
+ break;
+ case AnimationTreePlayer::NODE_ONESHOT:
+ edit_label[0]->set_text(TTR("Fade In (s):"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_line[0]->set_begin(Point2(15, 25));
+ edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node)));
+ edit_line[0]->show();
+ edit_label[1]->set_text(TTR("Fade Out (s):"));
+ edit_label[1]->set_position(Point2(5, 55));
+ edit_label[1]->show();
+ edit_line[1]->set_begin(Point2(15, 75));
+ edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node)));
+ edit_line[1]->show();
+
+ edit_option->clear();
+ edit_option->add_item(TTR("Blend"), 0);
+ edit_option->add_item(TTR("Mix"), 1);
+ edit_option->set_begin(Point2(15, 105));
+
+ edit_option->select(anim_tree->oneshot_node_get_mix_mode(edited_node));
+ edit_option->show();
+
+ edit_check->set_text(TTR("Auto Restart:"));
+ edit_check->set_begin(Point2(15, 125));
+ edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node));
+ edit_check->show();
+
+ edit_label[2]->set_text(TTR("Restart (s):"));
+ edit_label[2]->set_position(Point2(5, 145));
+ edit_label[2]->show();
+ edit_line[2]->set_begin(Point2(15, 165));
+ edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node)));
+ edit_line[2]->show();
+ edit_label[3]->set_text(TTR("Random Restart (s):"));
+ edit_label[3]->set_position(Point2(5, 195));
+ edit_label[3]->show();
+ edit_line[3]->set_begin(Point2(15, 215));
+ edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node)));
+ edit_line[3]->show();
+
+ filter_button->set_begin(Point2(10, 245));
+ filter_button->show();
+
+ edit_button->set_begin(Point2(10, 268));
+ edit_button->set_text(TTR("Start!"));
+
+ edit_button->show();
+
+ edit_dialog->set_size(Size2(180, 293));
+
+ break;
+
+ case AnimationTreePlayer::NODE_MIX:
+
+ edit_label[0]->set_text(TTR("Amount:"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_scroll[0]->set_min(0);
+ edit_scroll[0]->set_max(1);
+ edit_scroll[0]->set_step(0.01);
+ edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node));
+ edit_scroll[0]->set_begin(Point2(15, 25));
+ edit_scroll[0]->show();
+ edit_dialog->set_size(Size2(150, 50));
+
+ break;
+ case AnimationTreePlayer::NODE_BLEND2:
+ edit_label[0]->set_text(TTR("Blend:"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_scroll[0]->set_min(0);
+ edit_scroll[0]->set_max(1);
+ edit_scroll[0]->set_step(0.01);
+ edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node));
+ edit_scroll[0]->set_begin(Point2(15, 25));
+ edit_scroll[0]->show();
+ filter_button->set_begin(Point2(10, 47));
+ filter_button->show();
+ edit_dialog->set_size(Size2(150, 74));
+
+ break;
+
+ case AnimationTreePlayer::NODE_BLEND3:
+ edit_label[0]->set_text(TTR("Blend:"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_scroll[0]->set_min(-1);
+ edit_scroll[0]->set_max(1);
+ edit_scroll[0]->set_step(0.01);
+ edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node));
+ edit_scroll[0]->set_begin(Point2(15, 25));
+ edit_scroll[0]->show();
+ edit_dialog->set_size(Size2(150, 50));
+
+ break;
+ case AnimationTreePlayer::NODE_BLEND4:
+
+ edit_label[0]->set_text(TTR("Blend 0:"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_scroll[0]->set_min(0);
+ edit_scroll[0]->set_max(1);
+ edit_scroll[0]->set_step(0.01);
+ edit_scroll[0]->set_value(anim_tree->blend4_node_get_amount(edited_node).x);
+ edit_scroll[0]->set_begin(Point2(15, 25));
+ edit_scroll[0]->show();
+ edit_label[1]->set_text(TTR("Blend 1:"));
+ edit_label[1]->set_position(Point2(5, 55));
+ edit_label[1]->show();
+ edit_scroll[1]->set_min(0);
+ edit_scroll[1]->set_max(1);
+ edit_scroll[1]->set_step(0.01);
+ edit_scroll[1]->set_value(anim_tree->blend4_node_get_amount(edited_node).y);
+ edit_scroll[1]->set_begin(Point2(15, 75));
+ edit_scroll[1]->show();
+ edit_dialog->set_size(Size2(150, 100));
+
+ break;
+
+ case AnimationTreePlayer::NODE_TRANSITION: {
+
+ edit_label[0]->set_text(TTR("X-Fade Time (s):"));
+ edit_label[0]->set_position(Point2(5, 5));
+ edit_label[0]->show();
+ edit_line[0]->set_begin(Point2(15, 25));
+ edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node)));
+ edit_line[0]->show();
+
+ edit_label[1]->set_text(TTR("Current:"));
+ edit_label[1]->set_position(Point2(5, 55));
+ edit_label[1]->show();
+ edit_option->set_begin(Point2(15, 75));
+
+ edit_option->clear();
+
+ for (int i = 0; i < anim_tree->transition_node_get_input_count(edited_node); i++) {
+ edit_option->add_item(itos(i), i);
+ }
+
+ edit_option->select(anim_tree->transition_node_get_current(edited_node));
+ edit_option->show();
+ edit_dialog->set_size(Size2(150, 100));
+
+ } break;
+ default: {}
+ }
+ }
+
+ edit_dialog->set_position(popup_pos);
+ edit_dialog->popup();
+
+ updating_edit = false;
+}
+
+void AnimationTreePlayerEditor::_draw_node(const StringName &p_node) {
+
+ RID ci = get_canvas_item();
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
+
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
+ Color font_color = get_color("font_color", "PopupMenu");
+ Color font_color_title = get_color("font_color_hover", "PopupMenu");
+ font_color_title.a *= 0.8;
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
+
+ Size2 size = get_node_size(p_node);
+ Point2 pos = anim_tree->node_get_position(p_node);
+ if (click_type == CLICK_NODE && click_node == p_node) {
+
+ pos += click_motion - click_pos;
+ if (pos.x < 5)
+ pos.x = 5;
+ if (pos.y < 5)
+ pos.y = 5;
+ }
+
+ pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
+
+ style->draw(ci, Rect2(pos, size));
+
+ float w = size.width - style->get_minimum_size().width;
+ float h = font->get_height() + get_constant("vseparation", "PopupMenu");
+
+ Point2 ofs = style->get_offset() + pos;
+ Point2 ascofs(0, font->get_ascent());
+
+ Color bx = font_color_title;
+ bx.a *= 0.1;
+ draw_rect(Rect2(ofs, Size2(size.width - style->get_minimum_size().width, font->get_height())), bx);
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, String(_node_type_names[type]), font_color_title);
+
+ ofs.y += h;
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, p_node, font_color);
+ ofs.y += h;
+
+ int count = 2; // title and name
+ int inputs = anim_tree->node_get_input_count(p_node);
+ count += inputs ? inputs : 1;
+
+ float icon_h_ofs = Math::floor((font->get_height() - slot_icon->get_height()) / 2.0) + 1;
+
+ if (type != AnimationTreePlayer::NODE_OUTPUT)
+ slot_icon->draw(ci, ofs + Point2(w, icon_h_ofs)); //output
+
+ if (inputs) {
+ for (int i = 0; i < inputs; i++) {
+
+ slot_icon->draw(ci, ofs + Point2(-slot_icon->get_width(), icon_h_ofs));
+ String text;
+ switch (type) {
+
+ case AnimationTreePlayer::NODE_TIMESCALE:
+ case AnimationTreePlayer::NODE_TIMESEEK: text = "in"; break;
+ case AnimationTreePlayer::NODE_OUTPUT: text = "out"; break;
+ case AnimationTreePlayer::NODE_ANIMATION: break;
+ case AnimationTreePlayer::NODE_ONESHOT: text = (i == 0 ? "in" : "add"); break;
+ case AnimationTreePlayer::NODE_BLEND2:
+ case AnimationTreePlayer::NODE_MIX: text = (i == 0 ? "a" : "b"); break;
+ case AnimationTreePlayer::NODE_BLEND3:
+ switch (i) {
+ case 0: text = "b-"; break;
+ case 1: text = "a"; break;
+ case 2: text = "b+"; break;
+ }
+ break;
+
+ case AnimationTreePlayer::NODE_BLEND4:
+ switch (i) {
+ case 0: text = "a0"; break;
+ case 1: text = "b0"; break;
+ case 2: text = "a1"; break;
+ case 3: text = "b1"; break;
+ }
+ break;
+
+ case AnimationTreePlayer::NODE_TRANSITION:
+ text = itos(i);
+ if (anim_tree->transition_node_has_input_auto_advance(p_node, i))
+ text += "->";
+
+ break;
+ default: {}
+ }
+ font->draw(ci, ofs + ascofs + Point2(3, 0), text, font_color);
+
+ ofs.y += h;
+ }
+ } else {
+ ofs.y += h;
+ }
+
+ Ref<StyleBox> pg_bg = get_stylebox("bg", "ProgressBar");
+ Ref<StyleBox> pg_fill = get_stylebox("fill", "ProgressBar");
+ Rect2 pg_rect(ofs, Size2(w, h));
+
+ bool editable = true;
+ switch (type) {
+ case AnimationTreePlayer::NODE_ANIMATION: {
+
+ Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
+ String text;
+ if (anim_tree->animation_node_get_master_animation(p_node) != "")
+ text = anim_tree->animation_node_get_master_animation(p_node);
+ else if (anim.is_null())
+ text = "load...";
+ else
+ text = anim->get_name();
+
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, text, font_color_title);
+
+ } break;
+ case AnimationTreePlayer::NODE_ONESHOT:
+ case AnimationTreePlayer::NODE_MIX:
+ case AnimationTreePlayer::NODE_BLEND2:
+ case AnimationTreePlayer::NODE_BLEND3:
+ case AnimationTreePlayer::NODE_BLEND4:
+ case AnimationTreePlayer::NODE_TIMESCALE:
+ case AnimationTreePlayer::NODE_TRANSITION: {
+
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, "edit...", font_color_title);
+ } break;
+ default: editable = false;
+ }
+
+ if (editable) {
+
+ Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons");
+ Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2));
+ arrow->draw(ci, ofs + arrow_ofs);
+ }
+}
+
+AnimationTreePlayerEditor::ClickType AnimationTreePlayerEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const {
+
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
+
+ float h = (font->get_height() + get_constant("vseparation", "PopupMenu"));
+
+ for (const List<StringName>::Element *E = order.back(); E; E = E->prev()) {
+
+ StringName node = E->get();
+
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node);
+
+ Point2 pos = anim_tree->node_get_position(node);
+ Size2 size = get_node_size(node);
+
+ pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
+
+ if (!Rect2(pos, size).has_point(p_click))
+ continue;
+
+ if (p_node_id)
+ *p_node_id = node;
+
+ pos = p_click - pos;
+
+ float y = pos.y - style->get_offset().height;
+
+ if (y < 2 * h)
+ return CLICK_NODE;
+ y -= 2 * h;
+
+ int inputs = anim_tree->node_get_input_count(node);
+ int count = MAX(inputs, 1);
+
+ if (inputs == 0 || (pos.x > size.width / 2 && type != AnimationTreePlayer::NODE_OUTPUT)) {
+
+ if (y < count * h) {
+
+ if (p_slot_index)
+ *p_slot_index = 0;
+ return CLICK_OUTPUT_SLOT;
+ }
+ }
+
+ for (int i = 0; i < count; i++) {
+
+ if (y < h) {
+ if (p_slot_index)
+ *p_slot_index = i;
+ return CLICK_INPUT_SLOT;
+ }
+ y -= h;
+ }
+
+ bool has_parameters = type != AnimationTreePlayer::NODE_OUTPUT && type != AnimationTreePlayer::NODE_TIMESEEK;
+ return has_parameters ? CLICK_PARAMETER : CLICK_NODE;
+ }
+
+ return CLICK_NONE;
+}
+
+Point2 AnimationTreePlayerEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) {
+
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
+
+ Size2 size = get_node_size(p_node_id);
+ Point2 pos = anim_tree->node_get_position(p_node_id);
+
+ if (click_type == CLICK_NODE && click_node == p_node_id) {
+
+ pos += click_motion - click_pos;
+ if (pos.x < 5)
+ pos.x = 5;
+ if (pos.y < 5)
+ pos.y = 5;
+ }
+
+ pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
+
+ float w = size.width - style->get_minimum_size().width;
+ float h = font->get_height() + get_constant("vseparation", "PopupMenu");
+
+ pos += style->get_offset();
+
+ pos.y += h * 2;
+
+ pos.y += h * p_slot;
+
+ pos += Point2(-slot_icon->get_width() / 2.0, h / 2.0).floor();
+
+ if (!p_input) {
+ pos.x += w + slot_icon->get_width();
+ }
+
+ return pos;
+}
+
+void AnimationTreePlayerEditor::_gui_input(Ref<InputEvent> p_event) {
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid()) {
+
+ if (mb->is_pressed()) {
+
+ if (mb->get_button_index() == 1) {
+ click_pos = Point2(mb->get_position().x, mb->get_position().y);
+ click_motion = click_pos;
+ click_type = _locate_click(click_pos, &click_node, &click_slot);
+ if (click_type != CLICK_NONE) {
+
+ order.erase(click_node);
+ order.push_back(click_node);
+ update();
+ }
+
+ switch (click_type) {
+ case CLICK_INPUT_SLOT: {
+ click_pos = _get_slot_pos(click_node, true, click_slot);
+ } break;
+ case CLICK_OUTPUT_SLOT: {
+ click_pos = _get_slot_pos(click_node, false, click_slot);
+ } break;
+ case CLICK_PARAMETER: {
+
+ edited_node = click_node;
+ renaming_edit = false;
+ _popup_edit_dialog();
+ //open editor
+ //_node_edit_property(click_node);
+ } break;
+ default: {}
+ }
+ }
+ if (mb->get_button_index() == 2) {
+
+ if (click_type != CLICK_NONE) {
+ click_type = CLICK_NONE;
+ update();
+ } else {
+ // try to disconnect/remove
+
+ Point2 rclick_pos = Point2(mb->get_position().x, mb->get_position().y);
+ rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot);
+ if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) {
+
+ node_popup->clear();
+ node_popup->set_size(Size2(1, 1));
+ node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT);
+ if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) {
+ node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
+ if (rclick_type == CLICK_INPUT_SLOT) {
+ if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot))
+ node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE);
+ else
+ node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE);
+ node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT);
+ }
+ }
+
+ node_popup->set_position(rclick_pos + get_global_position());
+ node_popup->popup();
+ }
+
+ if (rclick_type == CLICK_NODE) {
+ node_popup->clear();
+ node_popup->set_size(Size2(1, 1));
+ node_popup->add_item(TTR("Rename"), NODE_RENAME);
+ node_popup->add_item(TTR("Remove"), NODE_ERASE);
+ if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION)
+ node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
+ node_popup->set_position(rclick_pos + get_global_position());
+ node_popup->popup();
+ }
+ }
+ }
+ } else {
+
+ if (mb->get_button_index() == 1 && click_type != CLICK_NONE) {
+
+ switch (click_type) {
+ case CLICK_INPUT_SLOT:
+ case CLICK_OUTPUT_SLOT: {
+
+ Point2 dst_click_pos = Point2(mb->get_position().x, mb->get_position().y);
+ StringName id;
+ int slot;
+ ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot);
+
+ if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) {
+
+ anim_tree->connect_nodes(click_node, id, slot);
+ }
+ if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) {
+
+ anim_tree->connect_nodes(id, click_node, click_slot);
+ }
+
+ } break;
+ case CLICK_NODE: {
+ Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos);
+ if (new_pos.x < 5)
+ new_pos.x = 5;
+ if (new_pos.y < 5)
+ new_pos.y = 5;
+ anim_tree->node_set_position(click_node, new_pos);
+
+ } break;
+ default: {}
+ }
+
+ click_type = CLICK_NONE;
+ update();
+ }
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) {
+
+ click_motion = Point2(mm->get_position().x, mm->get_position().y);
+ update();
+ }
+ if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
+
+ h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
+ v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
+ update();
+ }
+ }
+}
+
+void AnimationTreePlayerEditor::_draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color) {
+
+ static const int steps = 20;
+
+ Rect2 r;
+ r.position = p_from;
+ r.expand_to(p_to);
+ Vector2 sign = Vector2((p_from.x < p_to.x) ? 1 : -1, (p_from.y < p_to.y) ? 1 : -1);
+ bool flip = sign.x * sign.y < 0;
+
+ Vector2 prev;
+ for (int i = 0; i <= steps; i++) {
+
+ float d = i / float(steps);
+ float c = -Math::cos(d * Math_PI) * 0.5 + 0.5;
+ if (flip)
+ c = 1.0 - c;
+ Vector2 p = r.position + Vector2(d * r.size.width, c * r.size.height);
+
+ if (i > 0) {
+
+ draw_line(prev, p, p_color, 2);
+ }
+
+ prev = p;
+ }
+}
+
+void AnimationTreePlayerEditor::_notification(int p_what) {
+
+ switch (p_what) {
+
+ case NOTIFICATION_ENTER_TREE: {
+
+ play_button->set_icon(get_icon("Play", "EditorIcons"));
+ add_menu->set_icon(get_icon("Add", "EditorIcons"));
+ } break;
+ case NOTIFICATION_DRAW: {
+
+ _update_scrollbars();
+ //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1));
+ get_stylebox("bg", "Tree")->draw(get_canvas_item(), Rect2(Point2(), get_size()));
+
+ for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
+
+ _draw_node(E->get());
+ }
+
+ if (click_type == CLICK_INPUT_SLOT || click_type == CLICK_OUTPUT_SLOT) {
+
+ _draw_cos_line(click_pos, click_motion, Color(0.5, 1, 0.5, 0.8));
+ }
+
+ List<AnimationTreePlayer::Connection> connections;
+ anim_tree->get_connection_list(&connections);
+
+ for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
+
+ const AnimationTreePlayer::Connection &c = E->get();
+ Point2 source = _get_slot_pos(c.src_node, false, 0);
+ Point2 dest = _get_slot_pos(c.dst_node, true, c.dst_input);
+ Color col = Color(1, 1, 0.5, 0.8);
+ /*
+ if (click_type==CLICK_NODE && click_node==c.src_node) {
+
+ source+=click_motion-click_pos;
+ }
+
+ if (click_type==CLICK_NODE && click_node==c.dst_node) {
+
+ dest+=click_motion-click_pos;
+ }*/
+
+ _draw_cos_line(source, dest, col);
+ }
+
+ switch (anim_tree->get_last_error()) {
+
+ case AnimationTreePlayer::CONNECT_OK: {
+
+ Ref<Font> f = get_font("font", "Label");
+ f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is valid."), Color(0, 1, 0.6, 0.8));
+ } break;
+ default: {
+
+ Ref<Font> f = get_font("font", "Label");
+ f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is invalid."), Color(1, 0.6, 0.0, 0.8));
+ } break;
+ }
+
+ } break;
+ }
+}
+
+void AnimationTreePlayerEditor::_update_scrollbars() {
+
+ Size2 size = get_size();
+ Size2 hmin = h_scroll->get_combined_minimum_size();
+ Size2 vmin = v_scroll->get_combined_minimum_size();
+
+ v_scroll->set_begin(Point2(size.width - vmin.width, 0));
+ v_scroll->set_end(Point2(size.width, size.height));
+
+ h_scroll->set_begin(Point2(0, size.height - hmin.height));
+ h_scroll->set_end(Point2(size.width - vmin.width, size.height));
+
+ Size2 min = _get_maximum_size();
+
+ if (min.height < size.height - hmin.height) {
+
+ v_scroll->hide();
+ offset.y = 0;
+ } else {
+
+ v_scroll->show();
+ v_scroll->set_max(min.height);
+ v_scroll->set_page(size.height - hmin.height);
+ offset.y = v_scroll->get_value();
+ }
+
+ if (min.width < size.width - vmin.width) {
+
+ h_scroll->hide();
+ offset.x = 0;
+ } else {
+
+ h_scroll->show();
+ h_scroll->set_max(min.width);
+ h_scroll->set_page(size.width - vmin.width);
+ offset.x = h_scroll->get_value();
+ }
+}
+
+void AnimationTreePlayerEditor::_scroll_moved(float) {
+
+ offset.x = h_scroll->get_value();
+ offset.y = v_scroll->get_value();
+ update();
+}
+
+void AnimationTreePlayerEditor::_node_menu_item(int p_item) {
+
+ switch (p_item) {
+
+ case NODE_DISCONNECT: {
+
+ if (rclick_type == CLICK_INPUT_SLOT) {
+
+ anim_tree->disconnect_nodes(rclick_node, rclick_slot);
+ update();
+ }
+
+ if (rclick_type == CLICK_OUTPUT_SLOT) {
+
+ List<AnimationTreePlayer::Connection> connections;
+ anim_tree->get_connection_list(&connections);
+
+ for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
+
+ const AnimationTreePlayer::Connection &c = E->get();
+ if (c.dst_node == rclick_node) {
+
+ anim_tree->disconnect_nodes(c.dst_node, c.dst_input);
+ }
+ }
+ update();
+ }
+
+ } break;
+ case NODE_RENAME: {
+
+ renaming_edit = true;
+ edited_node = rclick_node;
+ _popup_edit_dialog();
+
+ } break;
+ case NODE_ADD_INPUT: {
+
+ anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node) + 1);
+ update();
+ } break;
+ case NODE_DELETE_INPUT: {
+
+ anim_tree->transition_node_delete_input(rclick_node, rclick_slot);
+ update();
+ } break;
+ case NODE_SET_AUTOADVANCE: {
+
+ anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, true);
+ update();
+
+ } break;
+ case NODE_CLEAR_AUTOADVANCE: {
+
+ anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, false);
+ update();
+
+ } break;
+
+ case NODE_ERASE: {
+
+ if (rclick_node == "out")
+ break;
+ order.erase(rclick_node);
+ anim_tree->remove_node(rclick_node);
+ update();
+ } break;
+ }
+}
+
+StringName AnimationTreePlayerEditor::_add_node(int p_item) {
+
+ static const char *bname[] = {
+ "out",
+ "anim",
+ "oneshot",
+ "mix",
+ "blend2",
+ "blend3",
+ "blend4",
+ "scale",
+ "seek",
+ "transition"
+ };
+
+ String name;
+ int idx = 1;
+
+ while (true) {
+
+ name = bname[p_item];
+ if (idx > 1)
+ name += " " + itos(idx);
+ if (anim_tree->node_exists(name))
+ idx++;
+ else
+ break;
+ }
+
+ anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name);
+ anim_tree->node_set_position(name, Point2(last_x, last_y));
+ order.push_back(name);
+ last_x += 10;
+ last_y += 10;
+ last_x = last_x % (int)get_size().width;
+ last_y = last_y % (int)get_size().height;
+ update();
+
+ return name;
+};
+
+void AnimationTreePlayerEditor::_file_dialog_selected(String p_path) {
+
+ switch (file_op) {
+
+ case MENU_IMPORT_ANIMATIONS: {
+ Vector<String> files = file_dialog->get_selected_files();
+
+ for (int i = 0; i < files.size(); i++) {
+
+ StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION);
+
+ RES anim = ResourceLoader::load(files[i]);
+ anim_tree->animation_node_set_animation(node, anim);
+ //anim_tree->node_set_name(node, files[i].get_file());
+ };
+ } break;
+
+ default:
+ break;
+ };
+};
+
+void AnimationTreePlayerEditor::_add_menu_item(int p_item) {
+
+ if (p_item == MENU_GRAPH_CLEAR) {
+
+ //clear
+ } else if (p_item == MENU_IMPORT_ANIMATIONS) {
+
+ file_op = MENU_IMPORT_ANIMATIONS;
+ file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ file_dialog->popup_centered_ratio();
+
+ } else {
+
+ _add_node(p_item);
+ }
+}
+
+Size2 AnimationTreePlayerEditor::get_minimum_size() const {
+
+ return Size2(10, 200);
+}
+
+void AnimationTreePlayerEditor::_find_paths_for_filter(const StringName &p_node, Set<String> &paths) {
+
+ ERR_FAIL_COND(!anim_tree->node_exists(p_node));
+
+ for (int i = 0; i < anim_tree->node_get_input_count(p_node); i++) {
+
+ StringName port = anim_tree->node_get_input_source(p_node, i);
+ if (port == StringName())
+ continue;
+ _find_paths_for_filter(port, paths);
+ }
+
+ if (anim_tree->node_get_type(p_node) == AnimationTreePlayer::NODE_ANIMATION) {
+
+ Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
+ if (anim.is_valid()) {
+
+ for (int i = 0; i < anim->get_track_count(); i++) {
+ paths.insert(anim->track_get_path(i));
+ }
+ }
+ }
+}
+
+void AnimationTreePlayerEditor::_filter_edited() {
+
+ TreeItem *ed = filter->get_edited();
+ if (!ed)
+ return;
+
+ if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
+ anim_tree->oneshot_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
+ anim_tree->blend2_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
+ anim_tree->animation_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
+ }
+}
+
+void AnimationTreePlayerEditor::_edit_filters() {
+
+ filter_dialog->popup_centered_ratio();
+ filter->clear();
+
+ Set<String> npb;
+ _find_paths_for_filter(edited_node, npb);
+
+ TreeItem *root = filter->create_item();
+ filter->set_hide_root(true);
+ Map<String, TreeItem *> pm;
+
+ Node *base = anim_tree->get_node(anim_tree->get_base_path());
+
+ for (Set<String>::Element *E = npb.front(); E; E = E->next()) {
+
+ TreeItem *parent = root;
+ String descr = E->get();
+ if (base) {
+ NodePath np = E->get();
+
+ if (np.get_subname_count() == 1) {
+ Node *n = base->get_node(np);
+ Skeleton *s = Object::cast_to<Skeleton>(n);
+ if (s) {
+
+ String skelbase = E->get().substr(0, E->get().find(":"));
+
+ int bidx = s->find_bone(np.get_subname(0));
+
+ if (bidx != -1) {
+ int bparent = s->get_bone_parent(bidx);
+ //
+ if (bparent != -1) {
+
+ String bpn = skelbase + ":" + s->get_bone_name(bparent);
+ if (pm.has(bpn)) {
+ parent = pm[bpn];
+ descr = np.get_subname(0);
+ }
+ } else {
+
+ if (pm.has(skelbase)) {
+ parent = pm[skelbase];
+ }
+ }
+ }
+ }
+ }
+ }
+
+ TreeItem *it = filter->create_item(parent);
+ it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ it->set_text(0, descr);
+ it->set_metadata(0, NodePath(E->get()));
+ it->set_editable(0, true);
+ if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
+ it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node, E->get()));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
+ it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node, E->get()));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
+ it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node, E->get()));
+ }
+ pm[E->get()] = it;
+ }
+}
+
+void AnimationTreePlayerEditor::_bind_methods() {
+
+ ClassDB::bind_method("_add_menu_item", &AnimationTreePlayerEditor::_add_menu_item);
+ ClassDB::bind_method("_node_menu_item", &AnimationTreePlayerEditor::_node_menu_item);
+ ClassDB::bind_method("_gui_input", &AnimationTreePlayerEditor::_gui_input);
+ //ClassDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed );
+ ClassDB::bind_method("_scroll_moved", &AnimationTreePlayerEditor::_scroll_moved);
+ ClassDB::bind_method("_edit_dialog_changeds", &AnimationTreePlayerEditor::_edit_dialog_changeds);
+ ClassDB::bind_method("_edit_dialog_changede", &AnimationTreePlayerEditor::_edit_dialog_changede);
+ ClassDB::bind_method("_edit_dialog_changedf", &AnimationTreePlayerEditor::_edit_dialog_changedf);
+ ClassDB::bind_method("_edit_dialog_changed", &AnimationTreePlayerEditor::_edit_dialog_changed);
+ ClassDB::bind_method("_edit_dialog_animation_changed", &AnimationTreePlayerEditor::_edit_dialog_animation_changed);
+ ClassDB::bind_method("_edit_dialog_edit_animation", &AnimationTreePlayerEditor::_edit_dialog_edit_animation);
+ ClassDB::bind_method("_play_toggled", &AnimationTreePlayerEditor::_play_toggled);
+ ClassDB::bind_method("_edit_oneshot_start", &AnimationTreePlayerEditor::_edit_oneshot_start);
+ ClassDB::bind_method("_file_dialog_selected", &AnimationTreePlayerEditor::_file_dialog_selected);
+ ClassDB::bind_method("_master_anim_menu_item", &AnimationTreePlayerEditor::_master_anim_menu_item);
+ ClassDB::bind_method("_edit_filters", &AnimationTreePlayerEditor::_edit_filters);
+ ClassDB::bind_method("_filter_edited", &AnimationTreePlayerEditor::_filter_edited);
+}
+
+AnimationTreePlayerEditor::AnimationTreePlayerEditor() {
+
+ set_focus_mode(FOCUS_ALL);
+
+ PopupMenu *p;
+ List<PropertyInfo> defaults;
+
+ add_menu = memnew(MenuButton);
+ //add_menu->set_
+ add_menu->set_position(Point2(0, 0));
+ add_menu->set_size(Point2(25, 15));
+ add_child(add_menu);
+
+ p = add_menu->get_popup();
+ p->add_item(TTR("Animation Node"), AnimationTreePlayer::NODE_ANIMATION);
+ p->add_item(TTR("OneShot Node"), AnimationTreePlayer::NODE_ONESHOT);
+ p->add_item(TTR("Mix Node"), AnimationTreePlayer::NODE_MIX);
+ p->add_item(TTR("Blend2 Node"), AnimationTreePlayer::NODE_BLEND2);
+ p->add_item(TTR("Blend3 Node"), AnimationTreePlayer::NODE_BLEND3);
+ p->add_item(TTR("Blend4 Node"), AnimationTreePlayer::NODE_BLEND4);
+ p->add_item(TTR("TimeScale Node"), AnimationTreePlayer::NODE_TIMESCALE);
+ p->add_item(TTR("TimeSeek Node"), AnimationTreePlayer::NODE_TIMESEEK);
+ p->add_item(TTR("Transition Node"), AnimationTreePlayer::NODE_TRANSITION);
+ p->add_separator();
+ p->add_item(TTR("Import Animations..."), MENU_IMPORT_ANIMATIONS); // wtf
+ p->add_separator();
+ p->add_item(TTR("Clear"), MENU_GRAPH_CLEAR);
+
+ p->connect("id_pressed", this, "_add_menu_item");
+
+ play_button = memnew(Button);
+ play_button->set_position(Point2(25, 0));
+ play_button->set_size(Point2(25, 15));
+ add_child(play_button);
+ play_button->set_toggle_mode(true);
+ play_button->connect("pressed", this, "_play_toggled");
+
+ last_x = 50;
+ last_y = 50;
+
+ property_editor = memnew(CustomPropertyEditor);
+ add_child(property_editor);
+ property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed");
+ property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation");
+
+ h_scroll = memnew(HScrollBar);
+ v_scroll = memnew(VScrollBar);
+
+ add_child(h_scroll);
+ add_child(v_scroll);
+
+ h_scroll->connect("value_changed", this, "_scroll_moved");
+ v_scroll->connect("value_changed", this, "_scroll_moved");
+
+ node_popup = memnew(PopupMenu);
+ add_child(node_popup);
+ node_popup->set_as_toplevel(true);
+
+ master_anim_popup = memnew(PopupMenu);
+ add_child(master_anim_popup);
+ master_anim_popup->connect("id_pressed", this, "_master_anim_menu_item");
+
+ node_popup->connect("id_pressed", this, "_node_menu_item");
+
+ updating_edit = false;
+
+ edit_dialog = memnew(PopupPanel);
+ //edit_dialog->get_ok()->hide();
+ //edit_dialog->get_cancel()->hide();
+ add_child(edit_dialog);
+
+ edit_option = memnew(OptionButton);
+ edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ edit_option->set_margin(MARGIN_RIGHT, -10);
+ edit_dialog->add_child(edit_option);
+ edit_option->connect("item_selected", this, "_edit_dialog_changedf");
+ edit_option->hide();
+
+ for (int i = 0; i < 2; i++) {
+ edit_scroll[i] = memnew(HSlider);
+ edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ edit_scroll[i]->set_margin(MARGIN_RIGHT, -10);
+ edit_dialog->add_child(edit_scroll[i]);
+ edit_scroll[i]->hide();
+ edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf");
+ }
+ for (int i = 0; i < 4; i++) {
+ edit_line[i] = memnew(LineEdit);
+ edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ edit_line[i]->set_margin(MARGIN_RIGHT, -10);
+ edit_dialog->add_child(edit_line[i]);
+ edit_line[i]->hide();
+ edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds");
+ edit_line[i]->connect("text_entered", this, "_edit_dialog_changede");
+ edit_label[i] = memnew(Label);
+ edit_dialog->add_child(edit_label[i]);
+ edit_label[i]->hide();
+ }
+
+ edit_button = memnew(Button);
+ edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ edit_button->set_margin(MARGIN_RIGHT, -10);
+ edit_dialog->add_child(edit_button);
+ edit_button->hide();
+ edit_button->connect("pressed", this, "_edit_oneshot_start");
+
+ edit_check = memnew(CheckButton);
+ edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ edit_check->set_margin(MARGIN_RIGHT, -10);
+ edit_dialog->add_child(edit_check);
+ edit_check->hide();
+ edit_check->connect("pressed", this, "_edit_dialog_changed");
+
+ file_dialog = memnew(EditorFileDialog);
+ file_dialog->set_enable_multiple_selection(true);
+ file_dialog->set_current_dir(ProjectSettings::get_singleton()->get_resource_path());
+ add_child(file_dialog);
+ file_dialog->connect("file_selected", this, "_file_dialog_selected");
+
+ filter_dialog = memnew(AcceptDialog);
+ filter_dialog->set_title(TTR("Edit Node Filters"));
+ add_child(filter_dialog);
+
+ filter = memnew(Tree);
+ filter_dialog->add_child(filter);
+ //filter_dialog->set_child_rect(filter);
+ filter->connect("item_edited", this, "_filter_edited");
+
+ filter_button = memnew(Button);
+ filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ filter_button->set_margin(MARGIN_RIGHT, -10);
+ edit_dialog->add_child(filter_button);
+ filter_button->hide();
+ filter_button->set_text(TTR("Filters..."));
+ filter_button->connect("pressed", this, "_edit_filters");
+
+ set_clip_contents(true);
+}
+
+void AnimationTreePlayerEditorPlugin::edit(Object *p_object) {
+
+ anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object));
+}
+
+bool AnimationTreePlayerEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("AnimationTreePlayer");
+}
+
+void AnimationTreePlayerEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ //editor->hide_animation_player_editors();
+ //editor->animation_panel_make_visible(true);
+ button->show();
+ editor->make_bottom_panel_item_visible(anim_tree_editor);
+ anim_tree_editor->set_physics_process(true);
+ } else {
+
+ if (anim_tree_editor->is_visible_in_tree())
+ editor->hide_bottom_panel();
+ button->hide();
+ anim_tree_editor->set_physics_process(false);
+ }
+}
+
+AnimationTreePlayerEditorPlugin::AnimationTreePlayerEditorPlugin(EditorNode *p_node) {
+
+ editor = p_node;
+ anim_tree_editor = memnew(AnimationTreePlayerEditor);
+ anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
+
+ button = editor->add_bottom_panel_item(TTR("AnimationTree"), anim_tree_editor);
+ button->hide();
+}
+
+AnimationTreePlayerEditorPlugin::~AnimationTreePlayerEditorPlugin() {
+}
diff --git a/editor/plugins/animation_tree_player_editor_plugin.h b/editor/plugins/animation_tree_player_editor_plugin.h
new file mode 100644
index 0000000000..d1c5f395e4
--- /dev/null
+++ b/editor/plugins/animation_tree_player_editor_plugin.h
@@ -0,0 +1,187 @@
+/*************************************************************************/
+/* animation_tree_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ANIMATION_TREE_PLAYER_EDITOR_PLUGIN_H
+#define ANIMATION_TREE_PLAYER_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "editor/property_editor.h"
+#include "scene/animation/animation_tree_player.h"
+#include "scene/gui/button.h"
+#include "scene/gui/popup.h"
+#include "scene/gui/tree.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+
+class AnimationTreePlayerEditor : public Control {
+
+ GDCLASS(AnimationTreePlayerEditor, Control);
+
+ static const char *_node_type_names[];
+
+ enum ClickType {
+ CLICK_NONE,
+ CLICK_NAME,
+ CLICK_NODE,
+ CLICK_INPUT_SLOT,
+ CLICK_OUTPUT_SLOT,
+ CLICK_PARAMETER
+ };
+
+ enum {
+
+ MENU_GRAPH_CLEAR = 100,
+ MENU_IMPORT_ANIMATIONS = 101,
+ NODE_DISCONNECT,
+ NODE_RENAME,
+ NODE_ERASE,
+ NODE_ADD_INPUT,
+ NODE_DELETE_INPUT,
+ NODE_SET_AUTOADVANCE,
+ NODE_CLEAR_AUTOADVANCE
+ };
+
+ bool renaming_edit;
+ StringName edited_node;
+ bool updating_edit;
+ Popup *edit_dialog;
+ HSlider *edit_scroll[2];
+ LineEdit *edit_line[4];
+ OptionButton *edit_option;
+ Label *edit_label[4];
+ Button *edit_button;
+ Button *filter_button;
+ CheckButton *edit_check;
+ EditorFileDialog *file_dialog;
+ int file_op;
+
+ void _popup_edit_dialog();
+
+ void _setup_edit_dialog(const StringName &p_node);
+ PopupMenu *master_anim_popup;
+ PopupMenu *node_popup;
+ PopupMenu *add_popup;
+ HScrollBar *h_scroll;
+ VScrollBar *v_scroll;
+ MenuButton *add_menu;
+
+ CustomPropertyEditor *property_editor;
+
+ AnimationTreePlayer *anim_tree;
+ List<StringName> order;
+ Set<StringName> active_nodes;
+
+ int last_x, last_y;
+
+ Point2 offset;
+ ClickType click_type;
+ Point2 click_pos;
+ StringName click_node;
+ int click_slot;
+ Point2 click_motion;
+ ClickType rclick_type;
+ StringName rclick_node;
+ int rclick_slot;
+
+ Button *play_button;
+
+ Size2 _get_maximum_size();
+ Size2 get_node_size(const StringName &p_node) const;
+ void _draw_node(const StringName &p_node);
+
+ AcceptDialog *filter_dialog;
+ Tree *filter;
+
+ void _draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color);
+ void _update_scrollbars();
+ void _scroll_moved(float);
+ void _play_toggled();
+ /*
+ void _node_param_changed();
+ void _node_add_callback();
+ void _node_add(VisualServer::AnimationTreeNodeType p_type);
+ void _node_edit_property(const StringName& p_node);
+*/
+
+ void _master_anim_menu_item(int p_item);
+ void _node_menu_item(int p_item);
+ void _add_menu_item(int p_item);
+
+ void _filter_edited();
+ void _find_paths_for_filter(const StringName &p_node, Set<String> &paths);
+ void _edit_filters();
+
+ void _edit_oneshot_start();
+ void _edit_dialog_animation_changed();
+ void _edit_dialog_edit_animation();
+ void _edit_dialog_changeds(String);
+ void _edit_dialog_changede(String);
+ void _edit_dialog_changedf(float);
+ void _edit_dialog_changed();
+ void _dialog_changed() const;
+ ClickType _locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const;
+ Point2 _get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot);
+
+ StringName _add_node(int p_item);
+ void _file_dialog_selected(String p_path);
+
+protected:
+ void _notification(int p_what);
+ void _gui_input(Ref<InputEvent> p_event);
+ static void _bind_methods();
+
+public:
+ virtual Size2 get_minimum_size() const;
+ void edit(AnimationTreePlayer *p_anim_tree);
+ AnimationTreePlayerEditor();
+};
+
+class AnimationTreePlayerEditorPlugin : public EditorPlugin {
+
+ GDCLASS(AnimationTreePlayerEditorPlugin, EditorPlugin);
+
+ AnimationTreePlayerEditor *anim_tree_editor;
+ EditorNode *editor;
+ Button *button;
+
+public:
+ virtual String get_name() const { return "AnimTree"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ AnimationTreePlayerEditorPlugin(EditorNode *p_node);
+ ~AnimationTreePlayerEditorPlugin();
+};
+
+#endif // ANIMATION_TREE_EDITOR_PLUGIN_H
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index e98dfceb90..66770d98e5 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -384,14 +384,11 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
return;
}
- progress->set_max(download->get_body_size());
- progress->set_value(download->get_downloaded_bytes());
-
install->set_disabled(false);
+ status->set_text(TTR("Success!"));
+ // Make the progress bar invisible but don't reflow other Controls around it
+ progress->set_modulate(Color(0, 0, 0, 0));
- progress->set_value(download->get_downloaded_bytes());
-
- status->set_text(TTR("Success!") + " (" + String::humanize_size(download->get_downloaded_bytes()) + ")");
set_process(false);
}
@@ -413,25 +410,46 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
- progress->set_max(download->get_body_size());
- progress->set_value(download->get_downloaded_bytes());
+ // Make the progress bar visible again when retrying the download
+ progress->set_modulate(Color(1, 1, 1, 1));
+
+ if (download->get_downloaded_bytes() > 0) {
+ progress->set_max(download->get_body_size());
+ progress->set_value(download->get_downloaded_bytes());
+ }
int cstatus = download->get_http_client_status();
- if (cstatus == HTTPClient::STATUS_BODY)
- status->set_text(TTR("Fetching:") + " " + String::humanize_size(download->get_downloaded_bytes()));
+ if (cstatus == HTTPClient::STATUS_BODY) {
+ if (download->get_body_size() > 0) {
+ status->set_text(
+ vformat(
+ TTR("Downloading (%s / %s)..."),
+ String::humanize_size(download->get_downloaded_bytes()),
+ String::humanize_size(download->get_body_size())));
+ } else {
+ // Total file size is unknown, so it cannot be displayed
+ status->set_text(TTR("Downloading..."));
+ }
+ }
if (cstatus != prev_status) {
switch (cstatus) {
case HTTPClient::STATUS_RESOLVING: {
status->set_text(TTR("Resolving..."));
+ progress->set_max(1);
+ progress->set_value(0);
} break;
case HTTPClient::STATUS_CONNECTING: {
status->set_text(TTR("Connecting..."));
+ progress->set_max(1);
+ progress->set_value(0);
} break;
case HTTPClient::STATUS_REQUESTING: {
status->set_text(TTR("Requesting..."));
+ progress->set_max(1);
+ progress->set_value(0);
} break;
default: {}
}
@@ -527,7 +545,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
hb2->add_child(retry);
hb2->add_child(install);
- set_custom_minimum_size(Size2(250, 0));
+ set_custom_minimum_size(Size2(310, 0));
download = memnew(HTTPRequest);
add_child(download);
@@ -554,6 +572,8 @@ void EditorAssetLibrary::_notification(int p_what) {
error_tr->set_texture(get_icon("Error", "EditorIcons"));
reverse->set_icon(get_icon("Sort", "EditorIcons"));
+ filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ filter->set_clear_button_enabled(true);
error_label->raise();
} break;
@@ -604,6 +624,8 @@ void EditorAssetLibrary::_notification(int p_what) {
library_scroll_bg->add_style_override("panel", get_stylebox("bg", "Tree"));
error_tr->set_texture(get_icon("Error", "EditorIcons"));
reverse->set_icon(get_icon("Sort", "EditorIcons"));
+ filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ filter->set_clear_button_enabled(true);
} break;
}
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index eed6b5a95c..72248b62a3 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -375,33 +375,24 @@ Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_li
// Handles the first element
CanvasItem *canvas_item = p_list.front()->get();
- Rect2 rect;
- if (canvas_item->_edit_use_rect()) {
- rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2());
- } else {
- rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(Point2()), Size2());
- }
+ Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2());
// Expand with the other ones
for (List<CanvasItem *>::Element *E = p_list.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
Transform2D xform = canvas_item->get_global_transform_with_canvas();
- if (canvas_item->_edit_use_rect()) {
- Rect2 current_rect = canvas_item->_edit_get_rect();
- rect.expand_to(xform.xform(current_rect.position));
- rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0)));
- rect.expand_to(xform.xform(current_rect.position + current_rect.size));
- rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y)));
- } else {
- rect.expand_to(xform.xform(Point2()));
- }
+ Rect2 current_rect = canvas_item->_edit_get_rect();
+ rect.expand_to(xform.xform(current_rect.position));
+ rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0)));
+ rect.expand_to(xform.xform(current_rect.position + current_rect.size));
+ rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y)));
}
return rect;
}
-void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
+void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, bool include_locked_nodes) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))
@@ -409,12 +400,6 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c
const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
- /*bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != "";
- bool editable = !inherited || EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
- bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
-
- if (!lock_children && editable) {}*/
-
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (canvas_item && !canvas_item->is_set_as_toplevel()) {
_expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
@@ -424,28 +409,17 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c
}
}
- if (canvas_item && canvas_item->is_visible_in_tree() && !canvas_item->has_meta("_edit_lock_")) {
+ if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !canvas_item->has_meta("_edit_lock_"))) {
Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
- if (canvas_item->_edit_use_rect()) {
- Rect2 rect = canvas_item->_edit_get_rect();
- if (r_first) {
- r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2());
- r_first = false;
- }
- if (r_rect.size != Size2()) {
- r_rect.expand_to(xform.xform(rect.position));
- r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
- r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
- r_rect.expand_to(xform.xform(rect.position + rect.size));
- }
- } else {
- if (r_first) {
- r_rect = Rect2(xform.xform(Point2()), Size2());
- r_first = false;
- } else {
- r_rect.expand_to(xform.xform(Point2()));
- }
+ Rect2 rect = canvas_item->_edit_get_rect();
+ if (r_first) {
+ r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2());
+ r_first = false;
}
+ r_rect.expand_to(xform.xform(rect.position));
+ r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
+ r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
+ r_rect.expand_to(xform.xform(rect.position + rect.size));
}
}
@@ -2302,14 +2276,14 @@ void CanvasItemEditor::_draw_grid() {
real_grid_offset = grid_offset;
}
- const Color grid_minor_color = get_color("grid_minor_color", "Editor");
+ const Color grid_color = EditorSettings::get_singleton()->get("editors/2d/grid_color");
if (grid_step.x != 0) {
for (int i = 0; i < s.width; i++) {
int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier))));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_minor_color);
+ viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
last_cell = cell;
}
}
@@ -2320,7 +2294,7 @@ void CanvasItemEditor::_draw_grid() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_minor_color);
+ viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
last_cell = cell;
}
}
@@ -4879,7 +4853,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
- accept->get_ok()->set_text(TTR("Ugh"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
accept->popup_centered_minsize();
}
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index adc4010f39..2c943385ad 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -390,7 +390,7 @@ class CanvasItemEditor : public VBoxContainer {
List<CanvasItem *> _get_edited_canvas_items(bool retreive_locked = false, bool remove_canvas_item_if_parent_in_selection = true);
Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list);
- void _expand_encompassing_rect_using_children(Rect2 &p_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
+ void _expand_encompassing_rect_using_children(Rect2 &p_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true);
Rect2 _get_encompassing_rect(const Node *p_node);
Object *_get_editor_data(Object *p_what);
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 49c54ad67d..f5bdf77973 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -616,8 +616,8 @@ void CurveEditor::_draw() {
Vector2 min_edge = get_world_pos(Vector2(0, view_size.y));
Vector2 max_edge = get_world_pos(Vector2(view_size.x, 0));
- const Color grid_color0 = get_color("grid_major_color", "Editor");
- const Color grid_color1 = get_color("grid_minor_color", "Editor");
+ const Color grid_color0 = Color(1.0, 1.0, 1.0, 0.15);
+ const Color grid_color1 = Color(1.0, 1.0, 1.0, 0.07);
draw_line(Vector2(min_edge.x, curve.get_min_value()), Vector2(max_edge.x, curve.get_min_value()), grid_color0);
draw_line(Vector2(max_edge.x, curve.get_max_value()), Vector2(min_edge.x, curve.get_max_value()), grid_color0);
draw_line(Vector2(0, min_edge.y), Vector2(0, max_edge.y), grid_color0);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 0d25b3685a..9acbceec92 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -78,7 +78,7 @@ bool EditorTexturePreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Texture");
}
-Ref<Texture> EditorTexturePreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorTexturePreviewPlugin::generate(const RES &p_from) const {
Ref<Image> img;
Ref<AtlasTexture> atex = p_from;
@@ -138,12 +138,66 @@ EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() {
////////////////////////////////////////////////////////////////////////////
+bool EditorImagePreviewPlugin::handles(const String &p_type) const {
+
+ return p_type == "Image";
+}
+
+Ref<Texture> EditorImagePreviewPlugin::generate(const RES &p_from) const {
+
+ Ref<Image> img = p_from;
+
+ if (img.is_null() || img->empty())
+ return Ref<Image>();
+
+ img = img->duplicate();
+ img->clear_mipmaps();
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ thumbnail_size *= EDSCALE;
+ if (img->is_compressed()) {
+ if (img->decompress() != OK)
+ return Ref<Image>();
+ } else if (img->get_format() != Image::FORMAT_RGB8 && img->get_format() != Image::FORMAT_RGBA8) {
+ img->convert(Image::FORMAT_RGBA8);
+ }
+
+ int width, height;
+ if (img->get_width() > thumbnail_size && img->get_width() >= img->get_height()) {
+
+ width = thumbnail_size;
+ height = img->get_height() * thumbnail_size / img->get_width();
+ } else if (img->get_height() > thumbnail_size && img->get_height() >= img->get_width()) {
+
+ height = thumbnail_size;
+ width = img->get_width() * thumbnail_size / img->get_height();
+ } else {
+
+ width = img->get_width();
+ height = img->get_height();
+ }
+
+ img->resize(width, height);
+ post_process_preview(img);
+
+ Ref<ImageTexture> ptex;
+ ptex.instance();
+
+ ptex->create_from_image(img, 0);
+ return ptex;
+}
+
+EditorImagePreviewPlugin::EditorImagePreviewPlugin() {
+}
+
+////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////
bool EditorBitmapPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "BitMap");
}
-Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES &p_from) const {
Ref<BitMap> bm = p_from;
@@ -215,12 +269,12 @@ bool EditorPackedScenePreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "PackedScene");
}
-Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES &p_from) const {
return generate_from_path(p_from->get_path());
}
-Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_path) {
+Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_path) const {
String temp_path = EditorSettings::get_singleton()->get_cache_dir();
String cache_base = ProjectSettings::get_singleton()->globalize_path(p_path).md5_text();
@@ -269,7 +323,7 @@ bool EditorMaterialPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Material"); //any material
}
-Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES &p_from) const {
Ref<Material> material = p_from;
ERR_FAIL_COND_V(material.is_null(), Ref<Texture>());
@@ -281,7 +335,7 @@ Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES &p_from) {
VS::get_singleton()->viewport_set_update_mode(viewport, VS::VIEWPORT_UPDATE_ONCE); //once used for capture
preview_done = false;
- VS::get_singleton()->request_frame_drawn_callback(this, "_preview_done", Variant());
+ VS::get_singleton()->request_frame_drawn_callback(const_cast<EditorMaterialPreviewPlugin *>(this), "_preview_done", Variant());
while (!preview_done) {
OS::get_singleton()->delay_usec(10);
@@ -436,7 +490,7 @@ bool EditorScriptPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Script");
}
-Ref<Texture> EditorScriptPreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorScriptPreviewPlugin::generate(const RES &p_from) const {
Ref<Script> scr = p_from;
if (scr.is_null())
@@ -559,7 +613,7 @@ bool EditorAudioStreamPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "AudioStream");
}
-Ref<Texture> EditorAudioStreamPreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorAudioStreamPreviewPlugin::generate(const RES &p_from) const {
Ref<AudioStream> stream = p_from;
ERR_FAIL_COND_V(stream.is_null(), Ref<Texture>());
@@ -657,7 +711,7 @@ bool EditorMeshPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Mesh"); //any Mesh
}
-Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from) const {
Ref<Mesh> mesh = p_from;
ERR_FAIL_COND_V(mesh.is_null(), Ref<Texture>());
@@ -684,7 +738,7 @@ Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from) {
VS::get_singleton()->viewport_set_update_mode(viewport, VS::VIEWPORT_UPDATE_ONCE); //once used for capture
preview_done = false;
- VS::get_singleton()->request_frame_drawn_callback(this, "_preview_done", Variant());
+ VS::get_singleton()->request_frame_drawn_callback(const_cast<EditorMeshPreviewPlugin *>(this), "_preview_done", Variant());
while (!preview_done) {
OS::get_singleton()->delay_usec(10);
@@ -771,16 +825,7 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "DynamicFontData");
}
-Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path) {
- if (canvas.is_valid()) {
- VS::get_singleton()->viewport_remove_canvas(viewport, canvas);
- }
-
- canvas = VS::get_singleton()->canvas_create();
- canvas_item = VS::get_singleton()->canvas_item_create();
-
- VS::get_singleton()->viewport_attach_canvas(viewport, canvas);
- VS::get_singleton()->canvas_item_set_parent(canvas_item, canvas);
+Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path) const {
Ref<DynamicFontData> SampledFont;
SampledFont.instance();
@@ -809,7 +854,7 @@ Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path) {
VS::get_singleton()->viewport_set_update_mode(viewport, VS::VIEWPORT_UPDATE_ONCE); //once used for capture
preview_done = false;
- VS::get_singleton()->request_frame_drawn_callback(this, "_preview_done", Variant());
+ VS::get_singleton()->request_frame_drawn_callback(const_cast<EditorFontPreviewPlugin *>(this), "_preview_done", Variant());
while (!preview_done) {
OS::get_singleton()->delay_usec(10);
@@ -829,7 +874,7 @@ Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path) {
return ptex;
}
-Ref<Texture> EditorFontPreviewPlugin::generate(const RES &p_from) {
+Ref<Texture> EditorFontPreviewPlugin::generate(const RES &p_from) const {
return generate_from_path(p_from->get_path());
}
@@ -842,6 +887,12 @@ EditorFontPreviewPlugin::EditorFontPreviewPlugin() {
VS::get_singleton()->viewport_set_size(viewport, 128, 128);
VS::get_singleton()->viewport_set_active(viewport, true);
viewport_texture = VS::get_singleton()->viewport_get_texture(viewport);
+
+ canvas = VS::get_singleton()->canvas_create();
+ canvas_item = VS::get_singleton()->canvas_item_create();
+
+ VS::get_singleton()->viewport_attach_canvas(viewport, canvas);
+ VS::get_singleton()->canvas_item_set_parent(canvas_item, canvas);
}
EditorFontPreviewPlugin::~EditorFontPreviewPlugin() {
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index 140d9f849f..8bd7943383 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -39,16 +39,25 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator)
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
+ virtual Ref<Texture> generate(const RES &p_from) const;
EditorTexturePreviewPlugin();
};
+class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
+ GDCLASS(EditorImagePreviewPlugin, EditorResourcePreviewGenerator)
+public:
+ virtual bool handles(const String &p_type) const;
+ virtual Ref<Texture> generate(const RES &p_from) const;
+
+ EditorImagePreviewPlugin();
+};
+
class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorBitmapPreviewPlugin, EditorResourcePreviewGenerator)
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
+ virtual Ref<Texture> generate(const RES &p_from) const;
EditorBitmapPreviewPlugin();
};
@@ -57,8 +66,8 @@ class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
- virtual Ref<Texture> generate_from_path(const String &p_path);
+ virtual Ref<Texture> generate(const RES &p_from) const;
+ virtual Ref<Texture> generate_from_path(const String &p_path) const;
EditorPackedScenePreviewPlugin();
};
@@ -77,7 +86,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
RID light2;
RID light_instance2;
RID camera;
- volatile bool preview_done;
+ mutable volatile bool preview_done;
void _preview_done(const Variant &p_udata);
@@ -86,7 +95,7 @@ protected:
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
+ virtual Ref<Texture> generate(const RES &p_from) const;
EditorMaterialPreviewPlugin();
~EditorMaterialPreviewPlugin();
@@ -95,7 +104,7 @@ public:
class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
+ virtual Ref<Texture> generate(const RES &p_from) const;
EditorScriptPreviewPlugin();
};
@@ -103,7 +112,7 @@ public:
class EditorAudioStreamPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
+ virtual Ref<Texture> generate(const RES &p_from) const;
EditorAudioStreamPreviewPlugin();
};
@@ -121,7 +130,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
RID light2;
RID light_instance2;
RID camera;
- volatile bool preview_done;
+ mutable volatile bool preview_done;
void _preview_done(const Variant &p_udata);
@@ -130,7 +139,7 @@ protected:
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
+ virtual Ref<Texture> generate(const RES &p_from) const;
EditorMeshPreviewPlugin();
~EditorMeshPreviewPlugin();
@@ -144,7 +153,7 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
RID viewport_texture;
RID canvas;
RID canvas_item;
- volatile bool preview_done;
+ mutable volatile bool preview_done;
void _preview_done(const Variant &p_udata);
@@ -153,8 +162,8 @@ protected:
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture> generate(const RES &p_from);
- virtual Ref<Texture> generate_from_path(const String &p_path);
+ virtual Ref<Texture> generate(const RES &p_from) const;
+ virtual Ref<Texture> generate_from_path(const String &p_path) const;
EditorFontPreviewPlugin();
~EditorFontPreviewPlugin();
diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 68d5ea5247..99a28be555 100644
--- a/editor/plugins/cube_grid_theme_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* cube_grid_theme_editor_plugin.cpp */
+/* mesh_library_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "cube_grid_theme_editor_plugin.h"
+#include "mesh_library_editor_plugin.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
@@ -38,12 +38,13 @@
#include "scene/3d/physics_body.h"
#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
+#include "spatial_editor_plugin.h"
-void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_theme) {
+void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) {
- theme = p_theme;
- if (theme.is_valid())
- menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !theme->has_meta("_editor_source_scene"));
+ mesh_library = p_mesh_library;
+ if (mesh_library.is_valid())
+ menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !mesh_library->has_meta("_editor_source_scene"));
}
void MeshLibraryEditor::_menu_confirm() {
@@ -52,10 +53,10 @@ void MeshLibraryEditor::_menu_confirm() {
case MENU_OPTION_REMOVE_ITEM: {
- theme->remove_item(to_erase);
+ mesh_library->remove_item(to_erase);
} break;
case MENU_OPTION_UPDATE_FROM_SCENE: {
- String existing = theme->get_meta("_editor_source_scene");
+ String existing = mesh_library->get_meta("_editor_source_scene");
ERR_FAIL_COND(existing == "");
_import_scene_cbk(existing);
@@ -174,10 +175,10 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) {
ERR_FAIL_COND(ps.is_null());
Node *scene = ps->instance();
- _import_scene(scene, theme, option == MENU_OPTION_UPDATE_FROM_SCENE);
+ _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE);
memdelete(scene);
- theme->set_meta("_editor_source_scene", p_str);
+ mesh_library->set_meta("_editor_source_scene", p_str);
menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false);
}
@@ -194,7 +195,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
case MENU_OPTION_ADD_ITEM: {
- theme->create_item(theme->get_last_unused_item_id());
+ mesh_library->create_item(mesh_library->get_last_unused_item_id());
} break;
case MENU_OPTION_REMOVE_ITEM: {
@@ -212,7 +213,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
} break;
case MENU_OPTION_UPDATE_FROM_SCENE: {
- cd->set_text("Update from existing scene?:\n" + String(theme->get_meta("_editor_source_scene")));
+ cd->set_text("Update from existing scene?:\n" + String(mesh_library->get_meta("_editor_source_scene")));
cd->popup_centered(Size2(500, 60));
} break;
}
@@ -241,21 +242,20 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
add_child(file);
file->connect("file_selected", this, "_import_scene_cbk");
- Panel *panel = memnew(Panel);
- panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- add_child(panel);
- MenuButton *options = memnew(MenuButton);
- panel->add_child(options);
- options->set_position(Point2(1, 1));
- options->set_text("Theme");
- options->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
- options->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE);
- options->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE);
- options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true);
- options->get_popup()->connect("id_pressed", this, "_menu_cbk");
- menu = options;
+ menu = memnew(MenuButton);
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(menu);
+ menu->set_position(Point2(1, 1));
+ menu->set_text("Mesh Library");
+ menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshLibrary", "EditorIcons"));
+ menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
+ menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);
+ menu->get_popup()->add_separator();
+ menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE);
+ menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE);
+ menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true);
+ menu->get_popup()->connect("id_pressed", this, "_menu_cbk");
+ menu->hide();
+
editor = p_editor;
cd = memnew(ConfirmationDialog);
add_child(cd);
@@ -265,10 +265,10 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
void MeshLibraryEditorPlugin::edit(Object *p_node) {
if (Object::cast_to<MeshLibrary>(p_node)) {
- theme_editor->edit(Object::cast_to<MeshLibrary>(p_node));
- theme_editor->show();
+ mesh_library_editor->edit(Object::cast_to<MeshLibrary>(p_node));
+ mesh_library_editor->show();
} else
- theme_editor->hide();
+ mesh_library_editor->hide();
}
bool MeshLibraryEditorPlugin::handles(Object *p_node) const {
@@ -278,19 +278,22 @@ bool MeshLibraryEditorPlugin::handles(Object *p_node) const {
void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
- if (p_visible)
- theme_editor->show();
- else
- theme_editor->hide();
+ if (p_visible) {
+ mesh_library_editor->show();
+ mesh_library_editor->get_menu_button()->show();
+ } else {
+ mesh_library_editor->hide();
+ mesh_library_editor->get_menu_button()->hide();
+ }
}
MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
EDITOR_DEF("editors/grid_map/preview_size", 64);
- theme_editor = memnew(MeshLibraryEditor(p_node));
+ mesh_library_editor = memnew(MeshLibraryEditor(p_node));
- p_node->get_viewport()->add_child(theme_editor);
- theme_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
- theme_editor->set_end(Point2(0, 22));
- theme_editor->hide();
+ p_node->get_viewport()->add_child(mesh_library_editor);
+ mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
+ mesh_library_editor->set_end(Point2(0, 22));
+ mesh_library_editor->hide();
}
diff --git a/editor/plugins/cube_grid_theme_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h
index 36a8f8f203..be33b5324d 100644
--- a/editor/plugins/cube_grid_theme_editor_plugin.h
+++ b/editor/plugins/mesh_library_editor_plugin.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* cube_grid_theme_editor_plugin.h */
+/* mesh_library_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CUBE_GRID_THEME_EDITOR_PLUGIN_H
-#define CUBE_GRID_THEME_EDITOR_PLUGIN_H
+#ifndef MESH_LIBRARY_EDITOR_PLUGIN_H
+#define MESH_LIBRARY_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "scene/resources/mesh_library.h"
@@ -38,7 +38,7 @@ class MeshLibraryEditor : public Control {
GDCLASS(MeshLibraryEditor, Control);
- Ref<MeshLibrary> theme;
+ Ref<MeshLibrary> mesh_library;
EditorNode *editor;
MenuButton *menu;
@@ -65,7 +65,9 @@ protected:
static void _bind_methods();
public:
- void edit(const Ref<MeshLibrary> &p_theme);
+ MenuButton *get_menu_button() const { return menu; }
+
+ void edit(const Ref<MeshLibrary> &p_mesh_library);
static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true);
MeshLibraryEditor(EditorNode *p_editor);
@@ -75,7 +77,7 @@ class MeshLibraryEditorPlugin : public EditorPlugin {
GDCLASS(MeshLibraryEditorPlugin, EditorPlugin);
- MeshLibraryEditor *theme_editor;
+ MeshLibraryEditor *mesh_library_editor;
EditorNode *editor;
public:
@@ -88,4 +90,4 @@ public:
MeshLibraryEditorPlugin(EditorNode *p_node);
};
-#endif // CUBE_GRID_THEME_EDITOR_PLUGIN_H
+#endif // MESH_LIBRARY_EDITOR_PLUGIN_H
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index c2b17189ef..b50e0dfe88 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -68,6 +68,11 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) {
switch (p_idx) {
case MENU_GENERATE_VISIBILITY_RECT: {
+ float gen_time = particles->get_lifetime();
+ if (gen_time < 1.0)
+ generate_seconds->set_value(1.0);
+ else
+ generate_seconds->set_value(trunc(gen_time) + 1.0);
generate_aabb->popup_centered_minsize();
} break;
case MENU_LOAD_EMISSION_MASK: {
@@ -90,6 +95,12 @@ void Particles2DEditorPlugin::_generate_visibility_rect() {
EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
+ bool was_emitting = particles->is_emitting();
+ if (!was_emitting) {
+ particles->set_emitting(true);
+ OS::get_singleton()->delay_usec(1000);
+ }
+
Rect2 rect;
while (running < time) {
@@ -106,6 +117,10 @@ void Particles2DEditorPlugin::_generate_visibility_rect() {
running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
}
+ if (!was_emitting) {
+ particles->set_emitting(false);
+ }
+
particles->set_visibility_rect(rect);
}
diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp
index 1f5a4a8a36..6a99dcb9a5 100644
--- a/editor/plugins/particles_editor_plugin.cpp
+++ b/editor/plugins/particles_editor_plugin.cpp
@@ -270,6 +270,12 @@ void ParticlesEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_GENERATE_AABB: {
+ float gen_time = node->get_lifetime();
+
+ if (gen_time < 1.0)
+ generate_seconds->set_value(1.0);
+ else
+ generate_seconds->set_value(trunc(gen_time) + 1.0);
generate_aabb->popup_centered_minsize();
} break;
case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: {
@@ -323,7 +329,14 @@ void ParticlesEditor::_generate_aabb() {
EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
+ bool was_emitting = node->is_emitting();
+ if (!was_emitting) {
+ node->set_emitting(true);
+ OS::get_singleton()->delay_usec(1000);
+ }
+
AABB rect;
+
while (running < time) {
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
@@ -339,6 +352,10 @@ void ParticlesEditor::_generate_aabb() {
running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
}
+ if (!was_emitting) {
+ node->set_emitting(false);
+ }
+
node->set_visibility_aabb(rect);
}
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index 72a8b55a52..618c70d1a1 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -215,6 +215,10 @@ void PathSpatialGizmo::redraw() {
clear();
+ Ref<SpatialMaterial> path_material = gizmo_plugin->get_material("path_material");
+ Ref<SpatialMaterial> path_thin_material = gizmo_plugin->get_material("path_thin_material");
+ Ref<SpatialMaterial> handles_material = gizmo_plugin->get_material("handles");
+
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return;
@@ -238,7 +242,7 @@ void PathSpatialGizmo::redraw() {
}
if (v3p.size() > 1) {
- add_lines(v3p, PathEditorPlugin::singleton->path_material);
+ add_lines(v3p, path_material);
add_collision_segments(v3p);
}
@@ -265,13 +269,13 @@ void PathSpatialGizmo::redraw() {
}
if (v3p.size() > 1) {
- add_lines(v3p, PathEditorPlugin::singleton->path_thin_material);
+ add_lines(v3p, path_thin_material);
}
if (handles.size()) {
- add_handles(handles);
+ add_handles(handles, handles_material);
}
if (sec_handles.size()) {
- add_handles(sec_handles, false, true);
+ add_handles(sec_handles, handles_material, false, true);
}
}
}
@@ -282,16 +286,6 @@ PathSpatialGizmo::PathSpatialGizmo(Path *p_path) {
set_spatial_node(p_path);
}
-Ref<SpatialEditorGizmo> PathEditorPlugin::create_spatial_gizmo(Spatial *p_spatial) {
-
- if (Object::cast_to<Path>(p_spatial)) {
-
- return memnew(PathSpatialGizmo(Object::cast_to<Path>(p_spatial)));
- }
-
- return Ref<SpatialEditorGizmo>();
-}
-
bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {
if (!path)
@@ -567,21 +561,9 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
mirror_handle_angle = true;
mirror_handle_length = true;
- path_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- path_material->set_albedo(Color(0.5, 0.5, 1.0, 0.8));
- path_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- path_material->set_line_width(3);
- path_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- path_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
-
- path_thin_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- path_thin_material->set_albedo(Color(0.5, 0.5, 1.0, 0.4));
- path_thin_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- path_thin_material->set_line_width(1);
- path_thin_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- path_thin_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
-
- //SpatialEditor::get_singleton()->add_gizmo_plugin(this);
+ Ref<PathSpatialGizmoPlugin> gizmo_plugin;
+ gizmo_plugin.instance();
+ SpatialEditor::get_singleton()->register_gizmo_plugin(gizmo_plugin);
sep = memnew(VSeparator);
sep->hide();
@@ -630,18 +612,53 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
curve_edit->set_pressed(true);
/*
- collision_polygon_editor = memnew( PathEditor(p_node) );
- editor->get_viewport()->add_child(collision_polygon_editor);
+ collision_polygon_editor = memnew( PathEditor(p_node) );
+ editor->get_viewport()->add_child(collision_polygon_editor);
+ collision_polygon_editor->set_margin(MARGIN_LEFT,200);
+ collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
+ collision_polygon_editor->set_margin(MARGIN_TOP,0);
+ collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
+ collision_polygon_editor->hide();
+ */
+}
- collision_polygon_editor->set_margin(MARGIN_LEFT,200);
- collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
- collision_polygon_editor->set_margin(MARGIN_TOP,0);
- collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
+PathEditorPlugin::~PathEditorPlugin() {
+}
+
+Ref<EditorSpatialGizmo> PathSpatialGizmoPlugin::create_gizmo(Spatial *p_spatial) {
+ Ref<PathSpatialGizmo> ref;
+ Path *path = Object::cast_to<Path>(p_spatial);
+ if (path) ref = Ref<PathSpatialGizmo>(memnew(PathSpatialGizmo(path)));
- collision_polygon_editor->hide();
- */
+ return ref;
}
-PathEditorPlugin::~PathEditorPlugin() {
+String PathSpatialGizmoPlugin::get_name() const {
+ return "Path";
+}
+
+PathSpatialGizmoPlugin::PathSpatialGizmoPlugin() {
+
+ Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
+
+ Ref<SpatialMaterial> path_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+ path_color.a = 0.8;
+ path_material->set_albedo(path_color);
+ path_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ path_material->set_line_width(3);
+ path_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
+ path_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+
+ Ref<SpatialMaterial> path_thin_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+ path_color.a = 0.4;
+ path_thin_material->set_albedo(path_color);
+ path_thin_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ path_thin_material->set_line_width(1);
+ path_thin_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
+ path_thin_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+
+ add_material("path_material", path_material);
+ add_material("path_thin_material", path_thin_material);
+ create_handle_material("handles");
}
diff --git a/editor/plugins/path_editor_plugin.h b/editor/plugins/path_editor_plugin.h
index 52dfb78b61..61f309e794 100644
--- a/editor/plugins/path_editor_plugin.h
+++ b/editor/plugins/path_editor_plugin.h
@@ -49,10 +49,22 @@ public:
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
- void redraw();
+ virtual void redraw();
PathSpatialGizmo(Path *p_path = NULL);
};
+class PathSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
+
+ GDCLASS(PathSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
+
+protected:
+ Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial);
+
+public:
+ String get_name() const;
+ PathSpatialGizmoPlugin();
+};
+
class PathEditorPlugin : public EditorPlugin {
GDCLASS(PathEditorPlugin, EditorPlugin);
@@ -88,12 +100,10 @@ public:
Path *get_edited_path() { return path; }
static PathEditorPlugin *singleton;
- Ref<SpatialMaterial> path_material;
- Ref<SpatialMaterial> path_thin_material;
virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
//virtual bool forward_gui_input(const InputEvent& p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
- virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
+ //virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
virtual String get_name() const { return "Path"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 3b82e6578b..1bb7c98114 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -219,6 +219,9 @@ void ScriptEditorQuickOpen::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
connect("confirmed", this, "_confirmed");
+
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
} break;
}
}
@@ -839,6 +842,19 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
void ScriptEditor::_file_dialog_action(String p_file) {
switch (file_dialog_option) {
+ case FILE_NEW_TEXTFILE: {
+ Error err;
+ FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
+ if (err) {
+ memdelete(file);
+ editor->show_warning(TTR("Error writing TextFile:") + "\n" + p_file, TTR("Error!"));
+ break;
+ }
+ file->close();
+ memdelete(file);
+
+ // fallthrough to open the file.
+ }
case FILE_OPEN: {
List<String> extensions;
@@ -867,7 +883,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
file_dialog_option = -1;
return;
}
- }
+ } break;
case FILE_SAVE_AS: {
ScriptEditorBase *current = _get_current_editor();
@@ -926,6 +942,15 @@ void ScriptEditor::_menu_option(int p_option) {
script_create_dialog->config("Node", ".gd");
script_create_dialog->popup_centered(Size2(300, 300) * EDSCALE);
} break;
+ case FILE_NEW_TEXTFILE: {
+ file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
+ file_dialog_option = FILE_NEW_TEXTFILE;
+
+ file_dialog->clear_filters();
+ file_dialog->popup_centered_ratio();
+ file_dialog->set_title(TTR("New TextFile..."));
+ } break;
case FILE_OPEN: {
file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
@@ -1934,7 +1959,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
if (!se)
continue;
- if (se->get_edited_resource() == p_resource) {
+ if ((script != NULL && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) {
if (should_open) {
if (tab_container->get_current_tab() != i) {
@@ -2384,9 +2409,23 @@ void ScriptEditor::_unhandled_input(const Ref<InputEvent> &p_event) {
void ScriptEditor::_script_list_gui_input(const Ref<InputEvent> &ev) {
Ref<InputEventMouseButton> mb = ev;
- if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
+ if (mb.is_valid() && mb->is_pressed()) {
+ switch (mb->get_button_index()) {
+
+ case BUTTON_MIDDLE: {
+ // Right-click selects automatically; middle-click does not.
+ int idx = script_list->get_item_at_position(mb->get_position(), true);
+ if (idx >= 0) {
+ script_list->select(idx);
+ _script_selected(idx);
+ _menu_option(FILE_CLOSE);
+ }
+ } break;
- _make_script_list_context_menu();
+ case BUTTON_RIGHT: {
+ _make_script_list_context_menu();
+ } break;
+ }
}
}
@@ -2402,26 +2441,25 @@ void ScriptEditor::_make_script_list_context_menu() {
if (se) {
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/save"), FILE_SAVE);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/save_as"), FILE_SAVE_AS);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_file"), FILE_CLOSE);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_all"), CLOSE_ALL);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_other_tabs"), CLOSE_OTHER_TABS);
- context_menu->add_separator();
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/copy_path"), FILE_COPY_PATH);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/show_in_file_system"), SHOW_IN_FILE_SYSTEM);
-
+ }
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_file"), FILE_CLOSE);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_all"), CLOSE_ALL);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_other_tabs"), CLOSE_OTHER_TABS);
+ context_menu->add_separator();
+ if (se) {
Ref<Script> scr = se->get_edited_resource();
if (scr != NULL) {
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/reload_script_soft"), FILE_TOOL_RELOAD_SOFT);
if (!scr.is_null() && scr->is_tool()) {
- context_menu->add_separator();
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/run_file"), FILE_RUN);
+ context_menu->add_separator();
}
}
- } else {
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_file"), FILE_CLOSE);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/copy_path"), FILE_COPY_PATH);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/show_in_file_system"), SHOW_IN_FILE_SYSTEM);
+ context_menu->add_separator();
}
- context_menu->add_separator();
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/window_move_up"), WINDOW_MOVE_UP);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/window_move_down"), WINDOW_MOVE_DOWN);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/window_sort"), WINDOW_SORT);
@@ -2895,13 +2933,14 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_list->set_v_size_flags(SIZE_EXPAND_FILL);
script_split->set_split_offset(140);
_sort_list_on_update = true;
- script_list->connect("gui_input", this, "_script_list_gui_input");
+ script_list->connect("gui_input", this, "_script_list_gui_input", varray(), CONNECT_DEFERRED);
script_list->set_allow_rmb_select(true);
script_list->set_drag_forwarding(this);
context_menu = memnew(PopupMenu);
add_child(context_menu);
context_menu->connect("id_pressed", this, "_menu_option");
+ context_menu->set_hide_on_window_lose_focus(true);
overview_vbox = memnew(VBoxContainer);
overview_vbox->set_custom_minimum_size(Size2(0, 90));
@@ -2956,7 +2995,9 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu = memnew(MenuButton);
menu_hb->add_child(file_menu);
file_menu->set_text(TTR("File"));
- file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New")), FILE_NEW);
+ file_menu->get_popup()->set_hide_on_window_lose_focus(true);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New Script")), FILE_NEW);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New TextFile")), FILE_NEW_TEXTFILE);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTR("Open")), FILE_OPEN);
file_menu->get_popup()->add_submenu_item(TTR("Open Recent"), "RecentScripts", FILE_OPEN_RECENT);
@@ -3005,6 +3046,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_search_menu = memnew(MenuButton);
menu_hb->add_child(script_search_menu);
script_search_menu->set_text(TTR("Search"));
+ script_search_menu->get_popup()->set_hide_on_window_lose_focus(true);
script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F), HELP_SEARCH_FIND);
script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), HELP_SEARCH_FIND_NEXT);
script_search_menu->get_popup()->connect("id_pressed", this, "_menu_option");
@@ -3013,6 +3055,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
debug_menu = memnew(MenuButton);
menu_hb->add_child(debug_menu);
debug_menu->set_text(TTR("Debug"));
+ debug_menu->get_popup()->set_hide_on_window_lose_focus(true);
debug_menu->get_popup()->add_shortcut(ED_SHORTCUT("debugger/step_over", TTR("Step Over"), KEY_F10), DEBUG_NEXT);
debug_menu->get_popup()->add_shortcut(ED_SHORTCUT("debugger/step_into", TTR("Step Into"), KEY_F11), DEBUG_STEP);
debug_menu->get_popup()->add_separator();
@@ -3094,7 +3137,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
error_dialog = memnew(AcceptDialog);
add_child(error_dialog);
- error_dialog->get_ok()->set_text(TTR("I see..."));
+ error_dialog->get_ok()->set_text(TTR("OK"));
debugger = memnew(ScriptEditorDebugger(editor));
debugger->connect("goto_script_line", this, "_goto_script_line");
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 186c80a5f9..737f17358b 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -130,6 +130,7 @@ class ScriptEditor : public PanelContainer {
EditorNode *editor;
enum {
FILE_NEW,
+ FILE_NEW_TEXTFILE,
FILE_OPEN,
FILE_OPEN_RECENT,
FILE_SAVE,
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 165d7e32b9..522ce52234 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -274,6 +274,23 @@ void ScriptTextEditor::_set_theme_for_script() {
}
}
+void ScriptTextEditor::_toggle_warning_pannel(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ warnings_panel->set_visible(!warnings_panel->is_visible());
+ }
+}
+
+void ScriptTextEditor::_warning_clicked(Variant p_line) {
+ if (p_line.get_type() == Variant::INT) {
+ code_editor->get_text_edit()->cursor_set_line(p_line.operator int64_t());
+ } else if (p_line.get_type() == Variant::DICTIONARY) {
+ Dictionary meta = p_line.operator Dictionary();
+ code_editor->get_text_edit()->insert_at("#warning-ignore:" + meta["code"].operator String(), meta["line"].operator int64_t() - 1);
+ _validate_script();
+ }
+}
+
void ScriptTextEditor::reload_text() {
ERR_FAIL_COND(script.is_null());
@@ -421,8 +438,9 @@ void ScriptTextEditor::_validate_script() {
String text = te->get_text();
List<String> fnc;
Set<int> safe_lines;
+ List<ScriptLanguage::Warning> warnings;
- if (!script->get_language()->validate(text, line, col, errortxt, script->get_path(), &fnc, &safe_lines)) {
+ if (!script->get_language()->validate(text, line, col, errortxt, script->get_path(), &fnc, &warnings, &safe_lines)) {
String error_text = "error(" + itos(line) + "," + itos(col) + "): " + errortxt;
code_editor->set_error(error_text);
} else {
@@ -442,6 +460,37 @@ void ScriptTextEditor::_validate_script() {
}
}
+ code_editor->get_warning_count_label()->set_text(itos(warnings.size()));
+ warnings_panel->clear();
+ warnings_panel->push_table(3);
+ for (List<ScriptLanguage::Warning>::Element *E = warnings.front(); E; E = E->next()) {
+ ScriptLanguage::Warning w = E->get();
+
+ warnings_panel->push_cell();
+ warnings_panel->push_meta(w.line - 1);
+ warnings_panel->push_color(warnings_panel->get_color("warning_color", "Editor"));
+ warnings_panel->add_text(TTR("Line") + " " + itos(w.line));
+ warnings_panel->add_text(" (" + w.string_code + "):");
+ warnings_panel->pop(); // Color
+ warnings_panel->pop(); // Meta goto
+ warnings_panel->pop(); // Cell
+
+ warnings_panel->push_cell();
+ warnings_panel->add_text(w.message);
+ warnings_panel->pop(); // Cell
+
+ Dictionary ignore_meta;
+ ignore_meta["line"] = w.line;
+ ignore_meta["code"] = w.string_code.to_lower();
+ warnings_panel->push_cell();
+ warnings_panel->push_meta(ignore_meta);
+ warnings_panel->add_text(TTR("(ignore)"));
+ warnings_panel->pop(); // Meta ignore
+ warnings_panel->pop(); // Cell
+ //warnings_panel->add_newline();
+ }
+ warnings_panel->pop(); // Table
+
line--;
bool highlight_safe = EDITOR_DEF("text_editor/highlighting/highlight_type_safe_lines", true);
bool last_is_safe = false;
@@ -967,7 +1016,6 @@ void ScriptTextEditor::_edit_option(int p_op) {
}
} break;
-
case HELP_CONTEXTUAL: {
String text = tx->get_selection_text();
@@ -977,6 +1025,15 @@ void ScriptTextEditor::_edit_option(int p_op) {
emit_signal("request_help_search", text);
}
} break;
+ case LOOKUP_SYMBOL: {
+
+ String text = tx->get_word_under_cursor();
+ if (text == "")
+ text = tx->get_selection_text();
+ if (text != "") {
+ _lookup_symbol(text, tx->cursor_get_line(), tx->cursor_get_column());
+ }
+ } break;
}
}
@@ -1014,6 +1071,8 @@ void ScriptTextEditor::_bind_methods() {
ClassDB::bind_method("_goto_line", &ScriptTextEditor::_goto_line);
ClassDB::bind_method("_lookup_symbol", &ScriptTextEditor::_lookup_symbol);
ClassDB::bind_method("_text_edit_gui_input", &ScriptTextEditor::_text_edit_gui_input);
+ ClassDB::bind_method("_toggle_warning_pannel", &ScriptTextEditor::_toggle_warning_pannel);
+ ClassDB::bind_method("_warning_clicked", &ScriptTextEditor::_warning_clicked);
ClassDB::bind_method("_color_changed", &ScriptTextEditor::_color_changed);
ClassDB::bind_method("get_drag_data_fw", &ScriptTextEditor::get_drag_data_fw);
@@ -1182,19 +1241,13 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_RIGHT) {
-
+ if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
int col, row;
TextEdit *tx = code_editor->get_text_edit();
tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
Vector2 mpos = mb->get_global_position() - tx->get_global_position();
tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
- bool has_color = (tx->get_word_at_pos(mpos) == "Color");
- int fold_state = 0;
- bool can_fold = tx->can_fold(row);
- bool is_folded = tx->is_folded(row);
-
if (tx->is_right_click_moving_caret()) {
if (tx->is_selection_active()) {
@@ -1214,38 +1267,62 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
}
}
- if (!mb->is_pressed()) {
- if (has_color) {
- String line = tx->get_line(row);
- color_line = row;
- int begin = 0;
- int end = 0;
- bool valid = false;
- for (int i = col; i < line.length(); i++) {
- if (line[i] == '(') {
- begin = i;
- continue;
- } else if (line[i] == ')') {
- end = i + 1;
- valid = true;
- break;
- }
+ String word_at_mouse = tx->get_word_at_pos(mpos);
+ if (word_at_mouse == "")
+ word_at_mouse = tx->get_word_under_cursor();
+ if (word_at_mouse == "")
+ word_at_mouse = tx->get_selection_text();
+
+ bool has_color = (word_at_mouse == "Color");
+ int fold_state = 0;
+ bool foldable = tx->can_fold(row) || tx->is_folded(row);
+ bool open_docs = false;
+ bool goto_definition = false;
+
+ if (word_at_mouse.is_resource_file()) {
+ open_docs = true;
+ } else {
+
+ Node *base = get_tree()->get_edited_scene_root();
+ if (base) {
+ base = _find_node_for_script(base, base, script);
+ }
+ ScriptLanguage::LookupResult result;
+ if (script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), word_at_mouse, script->get_path().get_base_dir(), base, result) == OK) {
+ open_docs = true;
+ }
+ }
+
+ if (has_color) {
+ String line = tx->get_line(row);
+ color_line = row;
+ int begin = 0;
+ int end = 0;
+ bool valid = false;
+ for (int i = col; i < line.length(); i++) {
+ if (line[i] == '(') {
+ begin = i;
+ continue;
+ } else if (line[i] == ')') {
+ end = i + 1;
+ valid = true;
+ break;
}
- if (valid) {
- color_args = line.substr(begin, end - begin);
- String stripped = color_args.replace(" ", "").replace("(", "").replace(")", "");
- Vector<float> color = stripped.split_floats(",");
- if (color.size() > 2) {
- float alpha = color.size() > 3 ? color[3] : 1.0f;
- color_picker->set_pick_color(Color(color[0], color[1], color[2], alpha));
- }
- color_panel->set_position(get_global_transform().xform(get_local_mouse_position()));
- } else {
- has_color = false;
+ }
+ if (valid) {
+ color_args = line.substr(begin, end - begin);
+ String stripped = color_args.replace(" ", "").replace("(", "").replace(")", "");
+ Vector<float> color = stripped.split_floats(",");
+ if (color.size() > 2) {
+ float alpha = color.size() > 3 ? color[3] : 1.0f;
+ color_picker->set_pick_color(Color(color[0], color[1], color[2], alpha));
}
+ color_panel->set_position(get_global_transform().xform(get_local_mouse_position()));
+ } else {
+ has_color = false;
}
- _make_context_menu(tx->is_selection_active(), has_color, can_fold, is_folded);
}
+ _make_context_menu(tx->is_selection_active(), has_color, foldable, open_docs, goto_definition);
}
}
}
@@ -1264,7 +1341,7 @@ void ScriptTextEditor::_color_changed(const Color &p_color) {
code_editor->get_text_edit()->set_line(color_line, new_line);
}
-void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p_can_fold, bool p_is_folded) {
+void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition) {
context_menu->clear();
if (p_selection) {
@@ -1287,13 +1364,17 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_to_uppercase"), EDIT_TO_UPPERCASE);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_to_lowercase"), EDIT_TO_LOWERCASE);
}
- if (p_can_fold || p_is_folded)
+ if (p_foldable)
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE);
- if (p_color) {
+ if (p_color || p_open_docs || p_goto_definition) {
context_menu->add_separator();
- context_menu->add_item(TTR("Pick Color"), EDIT_PICK_COLOR);
+ if (p_open_docs)
+ context_menu->add_item(TTR("Lookup Symbol"), LOOKUP_SYMBOL);
+ if (p_color)
+ context_menu->add_item(TTR("Pick Color"), EDIT_PICK_COLOR);
}
+
context_menu->set_position(get_global_transform().xform(get_local_mouse_position()));
context_menu->set_size(Vector2(1, 1));
context_menu->popup();
@@ -1303,8 +1384,13 @@ ScriptTextEditor::ScriptTextEditor() {
theme_loaded = false;
+ VSplitContainer *editor_box = memnew(VSplitContainer);
+ add_child(editor_box);
+ editor_box->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ editor_box->set_v_size_flags(SIZE_EXPAND_FILL);
+
code_editor = memnew(CodeTextEditor);
- add_child(code_editor);
+ editor_box->add_child(code_editor);
code_editor->add_constant_override("separation", 0);
code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
code_editor->connect("validate_script", this, "_validate_script");
@@ -1312,7 +1398,20 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor->set_code_complete_func(_code_complete_scripts, this);
code_editor->get_text_edit()->connect("breakpoint_toggled", this, "_breakpoint_toggled");
code_editor->get_text_edit()->connect("symbol_lookup", this, "_lookup_symbol");
- code_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ code_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ warnings_panel = memnew(RichTextLabel);
+ editor_box->add_child(warnings_panel);
+ warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE));
+ warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL);
+ warnings_panel->set_meta_underline(true);
+ warnings_panel->set_selection_enabled(true);
+ warnings_panel->set_focus_mode(FOCUS_CLICK);
+ warnings_panel->hide();
+
+ code_editor->get_warning_label()->connect("gui_input", this, "_toggle_warning_pannel");
+ code_editor->get_warning_count_label()->connect("gui_input", this, "_toggle_warning_pannel");
+ warnings_panel->connect("meta_clicked", this, "_warning_clicked");
update_settings();
@@ -1327,6 +1426,7 @@ ScriptTextEditor::ScriptTextEditor() {
context_menu = memnew(PopupMenu);
add_child(context_menu);
context_menu->connect("id_pressed", this, "_edit_option");
+ context_menu->set_hide_on_window_lose_focus(true);
color_panel = memnew(PopupPanel);
add_child(color_panel);
@@ -1338,6 +1438,7 @@ ScriptTextEditor::ScriptTextEditor() {
edit_menu = memnew(MenuButton);
edit_menu->set_text(TTR("Edit"));
+ edit_menu->get_popup()->set_hide_on_window_lose_focus(true);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
edit_menu->get_popup()->add_separator();
@@ -1391,6 +1492,7 @@ ScriptTextEditor::ScriptTextEditor() {
search_menu = memnew(MenuButton);
edit_hb->add_child(search_menu);
search_menu->set_text(TTR("Search"));
+ search_menu->get_popup()->set_hide_on_window_lose_focus(true);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index f0b00a9117..837201a947 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -39,6 +39,7 @@ class ScriptTextEditor : public ScriptEditorBase {
GDCLASS(ScriptTextEditor, ScriptEditorBase);
CodeTextEditor *code_editor;
+ RichTextLabel *warnings_panel;
Ref<Script> script;
@@ -112,6 +113,7 @@ class ScriptTextEditor : public ScriptEditorBase {
DEBUG_GOTO_NEXT_BREAKPOINT,
DEBUG_GOTO_PREV_BREAKPOINT,
HELP_CONTEXTUAL,
+ LOOKUP_SYMBOL,
};
protected:
@@ -123,6 +125,8 @@ protected:
void _code_complete_script(const String &p_code, List<String> *r_options, bool &r_force);
void _load_theme_settings();
void _set_theme_for_script();
+ void _toggle_warning_pannel(const Ref<InputEvent> &p_event);
+ void _warning_clicked(Variant p_line);
void _notification(int p_what);
static void _bind_methods();
@@ -131,7 +135,7 @@ protected:
void _change_syntax_highlighter(int p_idx);
void _edit_option(int p_op);
- void _make_context_menu(bool p_selection, bool p_color, bool p_can_fold, bool p_is_folded);
+ void _make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _color_changed(const Color &p_color);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 7650cd6ae7..ea1876c27a 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -465,7 +465,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_RIGHT) {
+ if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
int col, row;
TextEdit *tx = shader_editor->get_text_edit();
@@ -491,10 +491,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
tx->cursor_set_column(col);
}
}
-
- if (!mb->is_pressed()) {
- _make_context_menu(tx->is_selection_active());
- }
+ _make_context_menu(tx->is_selection_active());
}
}
}
@@ -546,6 +543,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
context_menu = memnew(PopupMenu);
add_child(context_menu);
context_menu->connect("id_pressed", this, "_menu_option");
+ context_menu->set_hide_on_window_lose_focus(true);
VBoxContainer *main_container = memnew(VBoxContainer);
HBoxContainer *hbc = memnew(HBoxContainer);
@@ -554,6 +552,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
//edit_menu->set_position(Point2(5, -1));
edit_menu->set_text(TTR("Edit"));
+ edit_menu->get_popup()->set_hide_on_window_lose_focus(true);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
edit_menu->get_popup()->add_separator();
@@ -578,7 +577,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
search_menu = memnew(MenuButton);
//search_menu->set_position(Point2(38, -1));
search_menu->set_text(TTR("Search"));
-
+ search_menu->get_popup()->set_hide_on_window_lose_focus(true);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);
diff --git a/editor/plugins/skeleton_ik_editor_plugin.cpp b/editor/plugins/skeleton_ik_editor_plugin.cpp
new file mode 100644
index 0000000000..2d343d3edd
--- /dev/null
+++ b/editor/plugins/skeleton_ik_editor_plugin.cpp
@@ -0,0 +1,110 @@
+/*************************************************************************/
+/* skeleton_ik_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "skeleton_ik_editor_plugin.h"
+
+#include "scene/animation/skeleton_ik.h"
+
+void SkeletonIKEditorPlugin::_play() {
+
+ if (!skeleton_ik)
+ return;
+
+ if (!skeleton_ik->get_parent_skeleton())
+ return;
+
+ if (play_btn->is_pressed()) {
+
+ initial_bone_poses.resize(skeleton_ik->get_parent_skeleton()->get_bone_count());
+ for (int i = 0; i < skeleton_ik->get_parent_skeleton()->get_bone_count(); ++i) {
+ initial_bone_poses.write[i] = skeleton_ik->get_parent_skeleton()->get_bone_pose(i);
+ }
+
+ skeleton_ik->start();
+ } else {
+ skeleton_ik->stop();
+
+ if (initial_bone_poses.size() != skeleton_ik->get_parent_skeleton()->get_bone_count())
+ return;
+
+ for (int i = 0; i < skeleton_ik->get_parent_skeleton()->get_bone_count(); ++i) {
+ skeleton_ik->get_parent_skeleton()->set_bone_pose(i, initial_bone_poses[i]);
+ }
+ }
+}
+
+void SkeletonIKEditorPlugin::edit(Object *p_object) {
+
+ if (p_object != skeleton_ik) {
+ if (skeleton_ik) {
+ play_btn->set_pressed(false);
+ _play();
+ }
+ }
+
+ SkeletonIK *s = Object::cast_to<SkeletonIK>(p_object);
+ if (!s)
+ return;
+
+ skeleton_ik = s;
+}
+
+bool SkeletonIKEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("SkeletonIK");
+}
+
+void SkeletonIKEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible)
+ play_btn->show();
+ else
+ play_btn->hide();
+}
+
+void SkeletonIKEditorPlugin::_bind_methods() {
+
+ ClassDB::bind_method("_play", &SkeletonIKEditorPlugin::_play);
+}
+
+SkeletonIKEditorPlugin::SkeletonIKEditorPlugin(EditorNode *p_node) {
+
+ editor = p_node;
+ play_btn = memnew(Button);
+ play_btn->set_icon(editor->get_gui_base()->get_icon("Play", "EditorIcons"));
+ play_btn->set_text(TTR("Play IK"));
+ play_btn->set_toggle_mode(true);
+ play_btn->hide();
+ play_btn->connect("pressed", this, "_play");
+ add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, play_btn);
+ skeleton_ik = NULL;
+}
+
+SkeletonIKEditorPlugin::~SkeletonIKEditorPlugin() {}
diff --git a/editor/plugins/skeleton_ik_editor_plugin.h b/editor/plugins/skeleton_ik_editor_plugin.h
new file mode 100644
index 0000000000..e645bea39a
--- /dev/null
+++ b/editor/plugins/skeleton_ik_editor_plugin.h
@@ -0,0 +1,65 @@
+/*************************************************************************/
+/* skeleton_ik_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SKELETON_IK_EDITOR_PLUGIN_H
+#define SKELETON_IK_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+
+class SkeletonIK;
+
+class SkeletonIKEditorPlugin : public EditorPlugin {
+
+ GDCLASS(SkeletonIKEditorPlugin, EditorPlugin);
+
+ SkeletonIK *skeleton_ik;
+
+ Button *play_btn;
+ EditorNode *editor;
+ Vector<Transform> initial_bone_poses;
+
+ void _play();
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_name() const { return "SkeletonIK"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ SkeletonIKEditorPlugin(EditorNode *p_node);
+ ~SkeletonIKEditorPlugin();
+};
+
+#endif // SKELETON_IK_EDITOR_PLUGIN_H
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index eab1588a55..7ad117deb6 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -184,49 +184,6 @@ Transform SpatialEditorViewport::to_camera_transform(const Cursor &p_cursor) con
return camera_transform;
}
-String SpatialEditorGizmo::get_handle_name(int p_idx) const {
-
- if (get_script_instance() && get_script_instance()->has_method("get_handle_name"))
- return get_script_instance()->call("get_handle_name", p_idx);
-
- return "";
-}
-
-Variant SpatialEditorGizmo::get_handle_value(int p_idx) const {
-
- if (get_script_instance() && get_script_instance()->has_method("get_handle_value"))
- return get_script_instance()->call("get_handle_value", p_idx);
-
- return Variant();
-}
-
-void SpatialEditorGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
-
- if (get_script_instance() && get_script_instance()->has_method("set_handle"))
- get_script_instance()->call("set_handle", p_idx, p_camera, p_point);
-}
-
-void SpatialEditorGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
-
- if (get_script_instance() && get_script_instance()->has_method("commit_handle"))
- get_script_instance()->call("commit_handle", p_idx, p_restore, p_cancel);
-}
-
-bool SpatialEditorGizmo::intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum) {
-
- return false;
-}
-
-bool SpatialEditorGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) {
-
- return false;
-}
-
-SpatialEditorGizmo::SpatialEditorGizmo() {
-
- selected = false;
-}
-
int SpatialEditorViewport::get_selected_count() const {
Map<Node *, Object *> &selection = editor_selection->get_selection();
@@ -346,7 +303,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
Vector3 pos = _get_ray_pos(p_pos);
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario());
- Set<Ref<SpatialEditorGizmo> > found_gizmos;
+ Set<Ref<EditorSpatialGizmo> > found_gizmos;
Node *edited_scene = get_tree()->get_edited_scene_root();
ObjectID closest = 0;
@@ -361,7 +318,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
if (!spat)
continue;
- Ref<SpatialEditorGizmo> seg = spat->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = spat->get_gizmo();
if ((!seg.is_valid()) || found_gizmos.has(seg)) {
continue;
@@ -418,7 +375,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl
Vector3 pos = _get_ray_pos(p_pos);
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario());
- Set<Ref<SpatialEditorGizmo> > found_gizmos;
+ Set<Ref<EditorSpatialGizmo> > found_gizmos;
r_includes_current = false;
@@ -429,7 +386,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl
if (!spat)
continue;
- Ref<SpatialEditorGizmo> seg = spat->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = spat->get_gizmo();
if (!seg.is_valid())
continue;
@@ -559,7 +516,7 @@ void SpatialEditorViewport::_select_region() {
if (selected.find(root_sp) != -1) continue;
- Ref<SpatialEditorGizmo> seg = sp->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = sp->get_gizmo();
if (!seg.is_valid())
continue;
@@ -963,7 +920,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b->is_pressed() && _edit.gizmo.is_valid()) {
//restore
_edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, true);
- _edit.gizmo = Ref<SpatialEditorGizmo>();
+ _edit.gizmo = Ref<EditorSpatialGizmo>();
}
if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) {
@@ -1079,7 +1036,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (can_select_gizmos && spatial_editor->get_selected()) {
- Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = spatial_editor->get_selected()->get_gizmo();
if (seg.is_valid()) {
int handle = -1;
Vector3 point;
@@ -1158,7 +1115,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Spatial *spa = Object::cast_to<Spatial>(ObjectDB::get_instance(clicked));
if (spa) {
- Ref<SpatialEditorGizmo> seg = spa->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = spa->get_gizmo();
if (seg.is_valid()) {
_edit.gizmo = seg;
@@ -1175,7 +1132,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (_edit.gizmo.is_valid()) {
_edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, false);
- _edit.gizmo = Ref<SpatialEditorGizmo>();
+ _edit.gizmo = Ref<EditorSpatialGizmo>();
break;
}
if (clicked) {
@@ -1233,7 +1190,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (spatial_editor->get_selected()) {
- Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = spatial_editor->get_selected()->get_gizmo();
if (seg.is_valid()) {
int selected_handle = -1;
@@ -2124,6 +2081,15 @@ void SpatialEditorViewport::set_message(String p_message, float p_time) {
message_time = p_time;
}
+void SpatialEditorPlugin::edited_scene_changed() {
+ for (int i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) {
+ SpatialEditorViewport *viewport = SpatialEditor::get_singleton()->get_editor_viewport(i);
+ if (viewport->is_visible()) {
+ viewport->notification(Control::NOTIFICATION_VISIBILITY_CHANGED);
+ }
+ }
+}
+
void SpatialEditorViewport::_notification(int p_what) {
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
@@ -2867,7 +2833,7 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
dd = 0.0001;
float gsize = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
- gizmo_scale = (gsize / Math::abs(dd));
+ gizmo_scale = (gsize / Math::abs(dd)) * MAX(1, EDSCALE) / viewport_container->get_stretch_shrink();
Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
xform.basis.scale(scale);
@@ -3099,7 +3065,7 @@ Vector3 SpatialEditorViewport::_get_instance_position(const Point2 &p_pos) const
Vector3 world_pos = _get_ray_pos(p_pos);
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(world_pos, world_ray, get_tree()->get_root()->get_world()->get_scenario());
- Set<Ref<SpatialEditorGizmo> > found_gizmos;
+ Set<Ref<EditorSpatialGizmo> > found_gizmos;
float closest_dist = MAX_DISTANCE;
@@ -3113,7 +3079,7 @@ Vector3 SpatialEditorViewport::_get_instance_position(const Point2 &p_pos) const
if (!mesh_instance)
continue;
- Ref<SpatialEditorGizmo> seg = mesh_instance->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = mesh_instance->get_gizmo();
if ((!seg.is_valid()) || found_gizmos.has(seg)) {
continue;
@@ -3308,7 +3274,7 @@ void SpatialEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
- accept->get_ok()->set_text(TTR("Ugh"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
accept->popup_centered_minsize();
}
@@ -3389,7 +3355,7 @@ void SpatialEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p
if (root_node) {
list.push_back(root_node);
} else {
- accept->get_ok()->set_text(TTR("OK :("));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("No parent to instance a child at."));
accept->popup_centered_minsize();
_remove_preview();
@@ -3397,7 +3363,7 @@ void SpatialEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p
}
}
if (list.size() != 1) {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation requires a single selected node."));
accept->popup_centered_minsize();
_remove_preview();
@@ -3429,6 +3395,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
clicked = 0;
clicked_includes_current = false;
orthogonal = false;
+ lock_rotation = false;
message_time = 0;
zoom_indicator_delay = 0.0;
@@ -3892,10 +3859,6 @@ void SpatialEditor::select_gizmo_highlight_axis(int p_axis) {
}
}
-int SpatialEditor::get_skeleton_visibility_state() const {
- return view_menu->get_popup()->get_item_state(view_menu->get_popup()->get_item_index(MENU_VISIBILITY_SKELETON));
-}
-
void SpatialEditor::update_transform_gizmo() {
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -4048,6 +4011,16 @@ Dictionary SpatialEditor::get_state() const {
d["znear"] = get_znear();
d["zfar"] = get_zfar();
+ Dictionary gizmos_status;
+ for (int i = 0; i < gizmo_plugins.size(); i++) {
+ if (!gizmo_plugins[i]->can_be_hidden()) continue;
+ int state = gizmos_menu->get_item_state(gizmos_menu->get_item_index(i));
+ String name = gizmo_plugins[i]->get_name();
+ gizmos_status[name] = state;
+ }
+
+ d["gizmos_status"] = gizmos_status;
+
return d;
}
void SpatialEditor::set_state(const Dictionary &p_state) {
@@ -4121,6 +4094,39 @@ void SpatialEditor::set_state(const Dictionary &p_state) {
VisualServer::get_singleton()->instance_set_visible(origin_instance, use);
}
}
+
+ if (d.has("gizmos_status")) {
+ Dictionary gizmos_status = d["gizmos_status"];
+ List<Variant> keys;
+ gizmos_status.get_key_list(&keys);
+
+ for (int j = 0; j < gizmo_plugins.size(); ++j) {
+ if (!gizmo_plugins[j]->can_be_hidden()) continue;
+ int state = EditorSpatialGizmoPlugin::ON_TOP;
+ for (uint32_t i = 0; i < keys.size(); i++) {
+ if (gizmo_plugins.write[j]->get_name() == keys[i]) {
+ state = gizmos_status[keys[i]];
+ }
+ }
+
+ const int idx = gizmos_menu->get_item_index(j);
+
+ gizmos_menu->set_item_multistate(idx, state);
+ gizmo_plugins.write[j]->set_state(state);
+
+ switch (state) {
+ case EditorSpatialGizmoPlugin::ON_TOP:
+ gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_visible"));
+ break;
+ case EditorSpatialGizmoPlugin::VISIBLE:
+ gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_xray"));
+ break;
+ case EditorSpatialGizmoPlugin::HIDDEN:
+ gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_hidden"));
+ break;
+ }
+ }
+ }
}
void SpatialEditor::edit(Spatial *p_spatial) {
@@ -4128,7 +4134,7 @@ void SpatialEditor::edit(Spatial *p_spatial) {
if (p_spatial != selected) {
if (selected) {
- Ref<SpatialEditorGizmo> seg = selected->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = selected->get_gizmo();
if (seg.is_valid()) {
seg->set_selected(false);
selected->update_gizmo();
@@ -4140,7 +4146,7 @@ void SpatialEditor::edit(Spatial *p_spatial) {
if (selected) {
- Ref<SpatialEditorGizmo> seg = selected->get_gizmo();
+ Ref<EditorSpatialGizmo> seg = selected->get_gizmo();
if (seg.is_valid()) {
seg->set_selected(true);
selected->update_gizmo();
@@ -4214,6 +4220,30 @@ void SpatialEditor::_menu_item_toggled(bool pressed, int p_option) {
}
}
+void SpatialEditor::_menu_gizmo_toggled(int p_option) {
+
+ const int idx = gizmos_menu->get_item_index(p_option);
+ gizmos_menu->toggle_item_multistate(idx);
+
+ // Change icon
+ const int state = gizmos_menu->get_item_state(idx);
+ switch (state) {
+ case EditorSpatialGizmoPlugin::ON_TOP:
+ gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_visible"));
+ break;
+ case EditorSpatialGizmoPlugin::VISIBLE:
+ gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_xray"));
+ break;
+ case EditorSpatialGizmoPlugin::HIDDEN:
+ gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_hidden"));
+ break;
+ }
+
+ gizmo_plugins.write[p_option]->set_state(state);
+
+ update_all_gizmos();
+}
+
void SpatialEditor::_menu_item_pressed(int p_option) {
switch (p_option) {
@@ -4322,10 +4352,13 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option));
- is_checked = !is_checked;
- VisualServer::get_singleton()->instance_set_visible(origin_instance, is_checked);
+ origin_enabled = !is_checked;
+ VisualServer::get_singleton()->instance_set_visible(origin_instance, origin_enabled);
+ // Update the grid since its appearance depends on whether the origin is enabled
+ _finish_grid();
+ _init_grid();
- view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), is_checked);
+ view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), origin_enabled);
} break;
case MENU_VIEW_GRID: {
@@ -4388,28 +4421,6 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
_refresh_menu_icons();
} break;
- case MENU_VISIBILITY_SKELETON: {
-
- const int idx = view_menu->get_popup()->get_item_index(MENU_VISIBILITY_SKELETON);
- view_menu->get_popup()->toggle_item_multistate(idx);
-
- // Change icon
- const int state = view_menu->get_popup()->get_item_state(idx);
- switch (state) {
- case 0:
- view_menu->get_popup()->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_hidden"));
- break;
- case 1:
- view_menu->get_popup()->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_visible"));
- break;
- case 2:
- view_menu->get_popup()->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_xray"));
- break;
- }
-
- update_all_gizmos();
-
- } break;
}
}
@@ -4519,9 +4530,9 @@ void SpatialEditor::_init_indicators() {
nivec * 0.0 + ivec * (GIZMO_ARROW_OFFSET + GIZMO_ARROW_SIZE),
};
- int arrow_sides = 6;
+ int arrow_sides = 16;
- for (int k = 0; k < 6; k++) {
+ for (int k = 0; k < arrow_sides; k++) {
Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides);
Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides);
@@ -4605,10 +4616,10 @@ void SpatialEditor::_init_indicators() {
ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
};
- for (int k = 0; k < 32; k++) {
+ for (int k = 0; k < 64; k++) {
- Basis ma(ivec, Math_PI * 2 * float(k) / 32);
- Basis mb(ivec, Math_PI * 2 * float(k + 1) / 32);
+ Basis ma(ivec, Math_PI * 2 * float(k) / 64);
+ Basis mb(ivec, Math_PI * 2 * float(k + 1) / 64);
for (int j = 0; j < 4; j++) {
@@ -4725,6 +4736,26 @@ void SpatialEditor::_init_indicators() {
_generate_selection_box();
}
+struct _GizmoPluginComparator {
+
+ bool operator()(const Ref<EditorSpatialGizmoPlugin> &p_a, const Ref<EditorSpatialGizmoPlugin> &p_b) const {
+ return p_a->get_name() < p_b->get_name();
+ }
+};
+
+void SpatialEditor::_init_gizmos_menu() {
+ _register_all_gizmos();
+
+ gizmo_plugins.sort_custom<_GizmoPluginComparator>();
+
+ for (int i = 0; i < gizmo_plugins.size(); ++i) {
+ if (!gizmo_plugins[i]->can_be_hidden()) continue;
+ String plugin_name = gizmo_plugins[i]->get_name();
+ gizmos_menu->add_multistate_item(TTR(plugin_name), 3, EditorSpatialGizmoPlugin::ON_TOP, i);
+ gizmos_menu->set_item_icon(gizmos_menu->get_item_index(i), gizmos_menu->get_icon("visibility_visible"));
+ }
+}
+
void SpatialEditor::_init_grid() {
PoolVector<Color> grid_colors[3];
@@ -4750,7 +4781,11 @@ void SpatialEditor::_init_grid() {
Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
Color line_color = secondary_grid_color;
- if (j % primary_grid_steps == 0) {
+ if (origin_enabled && j == 0) {
+ // Don't draw the center lines of the grid if the origin is enabled
+ // The origin would overlap the grid lines in this case, causing flickering
+ continue;
+ } else if (j % primary_grid_steps == 0) {
line_color = primary_grid_color;
}
@@ -5005,7 +5040,6 @@ void SpatialEditor::_notification(int p_what) {
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_icon("Panels3", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_icon("Panels3Alt", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_icon("Panels4", "EditorIcons"));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VISIBILITY_SKELETON), view_menu->get_popup()->get_icon("visibility_visible"));
_menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
@@ -5018,14 +5052,13 @@ void SpatialEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- gizmos = memnew(SpatialEditorGizmos);
+ _init_gizmos_menu();
_init_indicators();
}
if (p_what == NOTIFICATION_EXIT_TREE) {
_finish_indicators();
- memdelete(gizmos);
}
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
tool_button[SpatialEditor::TOOL_MODE_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
@@ -5084,25 +5117,21 @@ void SpatialEditor::_request_gizmo(Object *p_obj) {
return;
if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_a_parent_of(sp)))) {
- Ref<SpatialEditorGizmo> seg;
+ Ref<EditorSpatialGizmo> seg;
- for (int i = 0; i < EditorNode::get_singleton()->get_editor_data().get_editor_plugin_count(); i++) {
+ for (int i = 0; i < gizmo_plugins.size(); ++i) {
+ seg = gizmo_plugins.write[i]->get_gizmo(sp);
- seg = EditorNode::get_singleton()->get_editor_data().get_editor_plugin(i)->create_spatial_gizmo(sp);
- if (seg.is_valid())
- break;
- }
+ if (seg.is_valid()) {
+ sp->set_gizmo(seg);
- if (!seg.is_valid()) {
- seg = gizmos->get_gizmo(sp);
- }
- if (seg.is_valid()) {
- sp->set_gizmo(seg);
- }
+ if (sp == selected) {
+ seg->set_selected(true);
+ selected->update_gizmo();
+ }
- if (seg.is_valid() && sp == selected) {
- seg->set_selected(true);
- selected->update_gizmo();
+ break;
+ }
}
}
}
@@ -5158,11 +5187,36 @@ void SpatialEditor::_node_removed(Node *p_node) {
selected = NULL;
}
+void SpatialEditor::_register_all_gizmos() {
+ register_gizmo_plugin(Ref<CameraSpatialGizmoPlugin>(memnew(CameraSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<LightSpatialGizmoPlugin>(memnew(LightSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<AudioStreamPlayer3DSpatialGizmoPlugin>(memnew(AudioStreamPlayer3DSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<MeshInstanceSpatialGizmoPlugin>(memnew(MeshInstanceSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<SoftBodySpatialGizmoPlugin>(memnew(SoftBodySpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<Sprite3DSpatialGizmoPlugin>(memnew(Sprite3DSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<SkeletonSpatialGizmoPlugin>(memnew(SkeletonSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<Position3DSpatialGizmoPlugin>(memnew(Position3DSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<RayCastSpatialGizmoPlugin>(memnew(RayCastSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<SpringArmSpatialGizmoPlugin>(memnew(SpringArmSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<VehicleWheelSpatialGizmoPlugin>(memnew(VehicleWheelSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<VisibilityNotifierGizmoPlugin>(memnew(VisibilityNotifierGizmoPlugin)));
+ register_gizmo_plugin(Ref<ParticlesGizmoPlugin>(memnew(ParticlesGizmoPlugin)));
+ register_gizmo_plugin(Ref<ReflectionProbeGizmoPlugin>(memnew(ReflectionProbeGizmoPlugin)));
+ register_gizmo_plugin(Ref<GIProbeGizmoPlugin>(memnew(GIProbeGizmoPlugin)));
+ register_gizmo_plugin(Ref<BakedIndirectLightGizmoPlugin>(memnew(BakedIndirectLightGizmoPlugin)));
+ register_gizmo_plugin(Ref<CollisionShapeSpatialGizmoPlugin>(memnew(CollisionShapeSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<CollisionPolygonSpatialGizmoPlugin>(memnew(CollisionPolygonSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<NavigationMeshSpatialGizmoPlugin>(memnew(NavigationMeshSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<JointSpatialGizmoPlugin>(memnew(JointSpatialGizmoPlugin)));
+ register_gizmo_plugin(Ref<PhysicalBoneSpatialGizmoPlugin>(memnew(PhysicalBoneSpatialGizmoPlugin)));
+}
+
void SpatialEditor::_bind_methods() {
ClassDB::bind_method("_unhandled_key_input", &SpatialEditor::_unhandled_key_input);
ClassDB::bind_method("_node_removed", &SpatialEditor::_node_removed);
ClassDB::bind_method("_menu_item_pressed", &SpatialEditor::_menu_item_pressed);
+ ClassDB::bind_method("_menu_gizmo_toggled", &SpatialEditor::_menu_gizmo_toggled);
ClassDB::bind_method("_menu_item_toggled", &SpatialEditor::_menu_item_toggled);
ClassDB::bind_method("_xform_dialog_action", &SpatialEditor::_xform_dialog_action);
ClassDB::bind_method("_get_editor_data", &SpatialEditor::_get_editor_data);
@@ -5363,19 +5417,26 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS);
p->add_separator();
+ p->add_submenu_item(TTR("Gizmos"), "GizmosMenu");
+
+ p->add_separator();
+
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN);
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid")), MENU_VIEW_GRID);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings")), MENU_VIEW_CAMERA_SETTINGS);
- p->add_separator();
- p->add_multistate_item(TTR("Skeleton Gizmo visibility"), 3, 1, MENU_VISIBILITY_SKELETON);
-
p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true);
p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true);
p->connect("id_pressed", this, "_menu_item_pressed");
+ gizmos_menu = memnew(PopupMenu);
+ p->add_child(gizmos_menu);
+ gizmos_menu->set_name("GizmosMenu");
+ gizmos_menu->set_hide_on_checkable_item_selection(false);
+ gizmos_menu->connect("id_pressed", this, "_menu_gizmo_toggled");
+
/* REST OF MENU */
palette_split = memnew(HSplitContainer);
@@ -5583,6 +5644,10 @@ void SpatialEditorPlugin::snap_cursor_to_plane(const Plane &p_plane) {
spatial_editor->snap_cursor_to_plane(p_plane);
}
+void SpatialEditor::register_gizmo_plugin(Ref<EditorSpatialGizmoPlugin> ref) {
+ gizmo_plugins.push_back(ref);
+}
+
SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) {
editor = p_node;
@@ -5596,3 +5661,182 @@ SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) {
SpatialEditorPlugin::~SpatialEditorPlugin() {
}
+
+void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
+
+ Color instanced_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced");
+
+ Vector<Ref<SpatialMaterial> > mats;
+
+ for (int i = 0; i < 4; i++) {
+ bool selected = i % 2 == 1;
+ bool instanced = i < 2;
+
+ Ref<SpatialMaterial> material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+
+ Color color = instanced ? instanced_color : p_color;
+
+ if (!selected) {
+ color.a *= 0.3;
+ }
+
+ material->set_albedo(color);
+ material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 1);
+
+ if (p_use_vertex_color) {
+ material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ }
+
+ if (p_billboard) {
+ material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
+ }
+
+ if (p_on_top && selected) {
+ material->set_on_top_of_alpha();
+ }
+
+ mats.push_back(material);
+ }
+
+ materials[p_name] = mats;
+}
+
+void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) {
+
+ Color instanced_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced");
+
+ Vector<Ref<SpatialMaterial> > icons;
+
+ for (int i = 0; i < 4; i++) {
+ bool selected = i % 2 == 1;
+ bool instanced = i < 2;
+
+ Ref<SpatialMaterial> icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+
+ Color color = instanced ? instanced_color : p_albedo;
+
+ if (!selected) {
+ color.a *= 0.3;
+ }
+
+ icon->set_albedo(color);
+
+ icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
+ icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
+ icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, p_texture);
+ icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true);
+ icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
+ icon->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN);
+
+ if (p_on_top && selected) {
+ icon->set_on_top_of_alpha();
+ }
+
+ icons.push_back(icon);
+ }
+
+ materials[p_name] = icons;
+}
+
+void EditorSpatialGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard) {
+ Ref<SpatialMaterial> handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+
+ handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
+ handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ handle_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true);
+ Ref<Texture> handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons");
+ handle_material->set_point_size(handle_t->get_width());
+ handle_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t);
+ handle_material->set_albedo(Color(1, 1, 1));
+ handle_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ handle_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ handle_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ handle_material->set_on_top_of_alpha();
+ if (p_billboard) {
+ handle_material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
+ handle_material->set_on_top_of_alpha();
+ }
+
+ materials[p_name] = Vector<Ref<SpatialMaterial> >();
+ materials[p_name].push_back(handle_material);
+}
+
+void EditorSpatialGizmoPlugin::add_material(const String &p_name, Ref<SpatialMaterial> p_material) {
+ materials[p_name] = Vector<Ref<SpatialMaterial> >();
+ materials[p_name].push_back(p_material);
+}
+
+Ref<SpatialMaterial> EditorSpatialGizmoPlugin::get_material(const String &p_name, EditorSpatialGizmo *p_gizmo) {
+ ERR_FAIL_COND_V(!materials.has(p_name), Ref<SpatialMaterial>());
+ ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref<SpatialMaterial>());
+
+ if (p_gizmo == NULL) return materials[p_name][0];
+
+ int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0);
+
+ Ref<SpatialMaterial> mat = materials[p_name][index];
+
+ if (current_state == ON_TOP && p_gizmo->is_selected()) {
+ mat->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true);
+ } else {
+ mat->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, false);
+ }
+
+ return mat;
+}
+
+Ref<EditorSpatialGizmo> EditorSpatialGizmoPlugin::get_gizmo(Spatial *p_spatial) {
+
+ Ref<EditorSpatialGizmo> ref = create_gizmo(p_spatial);
+
+ if (ref.is_null()) return ref;
+
+ ref->set_plugin(this);
+ ref->set_spatial_node(p_spatial);
+ ref->set_hidden(current_state == HIDDEN);
+
+ current_gizmos.push_back(ref.ptr());
+ return ref;
+}
+
+bool EditorSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return false;
+}
+
+Ref<EditorSpatialGizmo> EditorSpatialGizmoPlugin::create_gizmo(Spatial *p_spatial) {
+
+ Ref<EditorSpatialGizmo> ref;
+ if (has_gizmo(p_spatial)) ref.instance();
+ return ref;
+}
+
+bool EditorSpatialGizmoPlugin::can_be_hidden() const {
+ return true;
+}
+
+bool EditorSpatialGizmoPlugin::is_selectable_when_hidden() const {
+ return false;
+}
+
+void EditorSpatialGizmoPlugin::set_state(int p_state) {
+ current_state = p_state;
+ for (int i = 0; i < current_gizmos.size(); ++i) {
+ current_gizmos[i]->set_hidden(current_state == HIDDEN);
+ }
+}
+
+void EditorSpatialGizmoPlugin::unregister_gizmo(EditorSpatialGizmo *p_gizmo) {
+ current_gizmos.erase(p_gizmo);
+}
+
+EditorSpatialGizmoPlugin::EditorSpatialGizmoPlugin() {
+ current_state = ON_TOP;
+}
+
+EditorSpatialGizmoPlugin::~EditorSpatialGizmoPlugin() {
+}
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index bd449a28df..5850c0dbf1 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -43,11 +43,11 @@
class Camera;
class SpatialEditor;
-class SpatialEditorGizmos;
+class EditorSpatialGizmoPlugin;
-class SpatialEditorGizmo : public SpatialGizmo {
+class EditorSpatialGizmo : public SpatialGizmo {
- GDCLASS(SpatialEditorGizmo, SpatialGizmo);
+ GDCLASS(EditorSpatialGizmo, SpatialGizmo);
bool selected;
bool instanced;
@@ -56,15 +56,86 @@ public:
void set_selected(bool p_selected) { selected = p_selected; }
bool is_selected() const { return selected; }
+ struct Instance {
+
+ RID instance;
+ Ref<ArrayMesh> mesh;
+ RID skeleton;
+ bool billboard;
+ bool unscaled;
+ bool can_intersect;
+ bool extra_margin;
+ Instance() {
+
+ billboard = false;
+ unscaled = false;
+ can_intersect = false;
+ extra_margin = false;
+ }
+
+ void create_instance(Spatial *p_base, bool p_hidden = false);
+ };
+
+ Vector<Vector3> collision_segments;
+ Ref<TriangleMesh> collision_mesh;
+
+ struct Handle {
+ Vector3 pos;
+ bool billboard;
+ };
+
+ Vector<Vector3> handles;
+ Vector<Vector3> secondary_handles;
+ float selectable_icon_size = -1.0f;
+ bool billboard_handle;
+
+ bool valid;
+ bool hidden;
+ Spatial *base;
+ Vector<Instance> instances;
+ Spatial *spatial_node;
+ EditorSpatialGizmoPlugin *gizmo_plugin;
+
+ void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); }
+
+protected:
+ static void _bind_methods();
+
+public:
+ void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
+ void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID());
+ void add_collision_segments(const Vector<Vector3> &p_lines);
+ void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
+ void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);
+ void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard = false, bool p_secondary = false);
+ void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3());
+
virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
+ virtual Variant get_handle_value(int p_idx);
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
- virtual bool is_gizmo_handle_highlighted(int idx) const { return false; }
- virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
- SpatialEditorGizmo();
+ void set_spatial_node(Spatial *p_node);
+ Spatial *get_spatial_node() const { return spatial_node; }
+ Vector3 get_handle_pos(int p_idx) const;
+ bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
+ bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
+
+ virtual void clear();
+ virtual void create();
+ virtual void transform();
+ virtual void redraw();
+ virtual void free();
+
+ //TODO remove (?)
+ virtual bool is_editable() const;
+ virtual bool can_draw() const;
+
+ void set_hidden(bool p_hidden);
+ void set_plugin(EditorSpatialGizmoPlugin *p_gizmo);
+
+ EditorSpatialGizmo();
+ ~EditorSpatialGizmo();
};
class SpatialEditorViewport : public Control {
@@ -233,7 +304,7 @@ private:
int edited_gizmo;
Point2 mouse_pos;
bool snap;
- Ref<SpatialEditorGizmo> gizmo;
+ Ref<EditorSpatialGizmo> gizmo;
int gizmo_handle;
Variant gizmo_initial_value;
Vector3 gizmo_initial_pos;
@@ -437,6 +508,7 @@ private:
RID origin;
RID origin_instance;
+ bool origin_enabled;
RID grid[3];
RID grid_instance[3];
bool grid_visible[3]; //currently visible
@@ -489,10 +561,10 @@ private:
MENU_VIEW_USE_4_VIEWPORTS,
MENU_VIEW_ORIGIN,
MENU_VIEW_GRID,
+ MENU_VIEW_GIZMOS_3D_ICONS,
MENU_VIEW_CAMERA_SETTINGS,
MENU_LOCK_SELECTED,
MENU_UNLOCK_SELECTED,
- MENU_VISIBILITY_SKELETON,
MENU_SNAP_TO_FLOOR
};
@@ -500,6 +572,7 @@ private:
Button *tool_option_button[TOOL_OPT_MAX];
MenuButton *transform_menu;
+ PopupMenu *gizmos_menu;
MenuButton *view_menu;
ToolButton *lock_button;
@@ -531,6 +604,7 @@ private:
void _xform_dialog_action();
void _menu_item_pressed(int p_option);
void _menu_item_toggled(bool pressed, int p_option);
+ void _menu_gizmo_toggled(int p_option);
HBoxContainer *hbc_menu;
@@ -539,6 +613,7 @@ private:
void _instance_scene();
void _init_indicators();
+ void _init_gizmos_menu();
void _init_grid();
void _finish_indicators();
void _finish_grid();
@@ -558,7 +633,10 @@ private:
static SpatialEditor *singleton;
void _node_removed(Node *p_node);
- SpatialEditorGizmos *gizmos;
+ Vector<Ref<EditorSpatialGizmoPlugin> > gizmo_plugins;
+
+ void _register_all_gizmos();
+
SpatialEditor();
bool is_any_freelook_active() const;
@@ -598,8 +676,6 @@ public:
Ref<ArrayMesh> get_scale_gizmo(int idx) const { return scale_gizmo[idx]; }
Ref<ArrayMesh> get_scale_plane_gizmo(int idx) const { return scale_plane_gizmo[idx]; }
- int get_skeleton_visibility_state() const;
-
void update_transform_gizmo();
void update_all_gizmos();
void snap_selected_nodes_to_floor();
@@ -632,6 +708,8 @@ public:
return viewports[p_idx];
}
+ void register_gizmo_plugin(Ref<EditorSpatialGizmoPlugin> ref);
+
Camera *get_camera() { return NULL; }
void edit(Spatial *p_spatial);
void clear();
@@ -664,8 +742,55 @@ public:
virtual void set_state(const Dictionary &p_state);
virtual void clear() { spatial_editor->clear(); }
+ virtual void edited_scene_changed();
+
SpatialEditorPlugin(EditorNode *p_node);
~SpatialEditorPlugin();
};
+class EditorSpatialGizmoPlugin : public Resource {
+
+ GDCLASS(EditorSpatialGizmoPlugin, Resource);
+
+public:
+ static const int ON_TOP = 0;
+ static const int VISIBLE = 1;
+ static const int HIDDEN = 2;
+
+private:
+ int current_state;
+ List<EditorSpatialGizmo *> current_gizmos;
+ HashMap<String, Vector<Ref<SpatialMaterial> > > materials;
+
+protected:
+ virtual bool has_gizmo(Spatial *p_spatial);
+ virtual Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial);
+
+public:
+ void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
+ void create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
+ void create_handle_material(const String &p_name, bool p_billboard = false);
+ void add_material(const String &p_name, Ref<SpatialMaterial> p_material);
+
+ Ref<SpatialMaterial> get_material(const String &p_name, EditorSpatialGizmo *p_gizmo = NULL);
+
+ virtual String get_name() const = 0;
+ virtual bool can_be_hidden() const;
+ virtual bool is_selectable_when_hidden() const;
+
+ virtual void redraw(EditorSpatialGizmo *p_gizmo) {}
+ virtual String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { return ""; }
+ virtual Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { return Variant(); }
+ virtual void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {}
+ virtual void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) {}
+ virtual bool is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const { return false; }
+
+ Ref<EditorSpatialGizmo> get_gizmo(Spatial *p_spatial);
+ void set_state(int p_state);
+ void unregister_gizmo(EditorSpatialGizmo *p_gizmo);
+
+ EditorSpatialGizmoPlugin();
+ virtual ~EditorSpatialGizmoPlugin();
+};
+
#endif
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index e4fdd1f251..4a9cbfe535 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -57,8 +57,6 @@ void TextureRegionEditor::_region_draw() {
base_tex = obj_styleBox->get_texture();
else if (atlas_tex.is_valid())
base_tex = atlas_tex->get_atlas();
- else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile))
- base_tex = tile_set->tile_get_texture(selected_tile);
if (base_tex.is_null())
return;
@@ -72,7 +70,7 @@ void TextureRegionEditor::_region_draw() {
VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
if (snap_mode == SNAP_GRID) {
- Color grid_color = get_color("grid_major_color", "Editor");
+ Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
Size2 s = edit_draw->get_size();
int last_cell = 0;
@@ -284,8 +282,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
r = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
r = atlas_tex->get_region();
- else if (tile_set.is_valid() && selected_tile != -1)
- r = tile_set->tile_get_region(selected_tile);
rect.expand_to(r.position);
rect.expand_to(r.position + r.size);
}
@@ -302,9 +298,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
} else if (atlas_tex.is_valid()) {
undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
- } else if (tile_set.is_valid() && selected_tile != -1) {
- undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, rect);
- undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile));
}
undo_redo->add_do_method(edit_draw, "update");
undo_redo->add_undo_method(edit_draw, "update");
@@ -327,8 +320,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
rect_prev = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
rect_prev = atlas_tex->get_region();
- else if (tile_set.is_valid() && selected_tile != -1)
- rect_prev = tile_set->tile_get_region(selected_tile);
for (int i = 0; i < 8; i++) {
Vector2 tuv = endpoints[i];
@@ -372,9 +363,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
} else if (obj_styleBox.is_valid()) {
undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
- } else if (tile_set.is_valid()) {
- undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile));
- undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, rect_prev);
}
drag_index = -1;
}
@@ -595,8 +583,6 @@ void TextureRegionEditor::apply_rect(const Rect2 &rect) {
obj_styleBox->set_region_rect(rect);
else if (atlas_tex.is_valid())
atlas_tex->set_region(rect);
- else if (tile_set.is_valid() && selected_tile != -1)
- tile_set->tile_set_region(selected_tile, rect);
}
void TextureRegionEditor::_notification(int p_what) {
@@ -617,18 +603,16 @@ void TextureRegionEditor::_notification(int p_what) {
zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons"));
zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons"));
- icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
} break;
}
}
void TextureRegionEditor::_node_removed(Object *p_obj) {
- if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr() || p_obj == tile_set.ptr()) {
+ if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
node_ninepatch = NULL;
node_sprite = NULL;
obj_styleBox = Ref<StyleBox>(NULL);
atlas_tex = Ref<AtlasTexture>(NULL);
- tile_set = Ref<TileSet>(NULL);
hide();
}
}
@@ -677,8 +661,6 @@ void TextureRegionEditor::edit(Object *p_obj) {
obj_styleBox->remove_change_receptor(this);
if (atlas_tex.is_valid())
atlas_tex->remove_change_receptor(this);
- if (tile_set.is_valid())
- tile_set->remove_change_receptor(this);
if (p_obj) {
node_sprite = Object::cast_to<Sprite>(p_obj);
node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
@@ -686,8 +668,6 @@ void TextureRegionEditor::edit(Object *p_obj) {
obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
if (Object::cast_to<AtlasTexture>(p_obj))
atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
- if (Object::cast_to<TileSet>(p_obj))
- tile_set = Ref<TileSet>(Object::cast_to<TileSet>(p_obj));
p_obj->add_change_receptor(this);
_edit_region();
} else {
@@ -695,7 +675,6 @@ void TextureRegionEditor::edit(Object *p_obj) {
node_ninepatch = NULL;
obj_styleBox = Ref<StyleBoxTexture>(NULL);
atlas_tex = Ref<AtlasTexture>(NULL);
- tile_set = Ref<TileSet>(NULL);
}
edit_draw->update();
if (node_sprite && !node_sprite->is_region()) {
@@ -724,8 +703,6 @@ void TextureRegionEditor::_edit_region() {
texture = obj_styleBox->get_texture();
else if (atlas_tex.is_valid())
texture = atlas_tex->get_atlas();
- else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile))
- texture = tile_set->tile_get_texture(selected_tile);
if (texture.is_null()) {
edit_draw->update();
@@ -794,8 +771,6 @@ void TextureRegionEditor::_edit_region() {
rect = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
rect = atlas_tex->get_region();
- else if (tile_set.is_valid() && selected_tile != -1)
- rect = tile_set->tile_get_region(selected_tile);
edit_draw->update();
}
@@ -814,10 +789,8 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
node_ninepatch = NULL;
obj_styleBox = Ref<StyleBoxTexture>(NULL);
atlas_tex = Ref<AtlasTexture>(NULL);
- tile_set = Ref<TileSet>(NULL);
editor = p_editor;
undo_redo = editor->get_undo_redo();
- selected_tile = -1;
snap_step = Vector2(10, 10);
snap_separation = Vector2(0, 0);
@@ -891,7 +864,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
hb_grid->add_child(sb_step_y);
hb_grid->add_child(memnew(VSeparator));
- hb_grid->add_child(memnew(Label(TTR("Separation:"))));
+ hb_grid->add_child(memnew(Label(TTR("Sep.:"))));
sb_sep_x = memnew(SpinBox);
sb_sep_x->set_min(0);
@@ -924,10 +897,6 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
separator->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hb_tools->add_child(separator);
- icon_zoom = memnew(TextureRect);
- icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
- hb_tools->add_child(icon_zoom);
-
zoom_out = memnew(ToolButton);
zoom_out->connect("pressed", this, "_zoom_out");
hb_tools->add_child(zoom_out);
@@ -966,16 +935,15 @@ bool TextureRegionEditorPlugin::handles(Object *p_object) const {
void TextureRegionEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
texture_region_button->show();
- if (region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region())) {
+ if (region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region()) || texture_region_button->is_pressed()) {
editor->make_bottom_panel_item_visible(region_editor);
- } else {
- if (texture_region_button->is_pressed())
- region_editor->show();
}
} else {
+ if (region_editor->is_visible_in_tree()) {
+ editor->hide_bottom_panel();
+ }
texture_region_button->hide();
region_editor->edit(NULL);
- region_editor->hide();
}
}
@@ -1027,10 +995,9 @@ TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
editor = p_node;
region_editor = memnew(TextureRegionEditor(p_node));
- texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor);
- texture_region_button->set_tooltip(TTR("Texture Region Editor"));
-
region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
region_editor->hide();
+
+ texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor);
texture_region_button->hide();
}
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index eeba1987a6..670cc86bbb 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -38,7 +38,6 @@
#include "scene/gui/nine_patch_rect.h"
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
-#include "scene/resources/tile_set.h"
/**
@author Mariano Suligoy
@@ -56,10 +55,7 @@ class TextureRegionEditor : public Control {
};
friend class TextureRegionEditorPlugin;
- friend class TileSetEditor;
- friend class TileSetEditorPlugin;
MenuButton *snap_mode_button;
- TextureRect *icon_zoom;
ToolButton *zoom_in;
ToolButton *zoom_reset;
ToolButton *zoom_out;
@@ -91,14 +87,12 @@ class TextureRegionEditor : public Control {
Sprite *node_sprite;
Ref<StyleBoxTexture> obj_styleBox;
Ref<AtlasTexture> atlas_tex;
- Ref<TileSet> tile_set;
Rect2 rect;
Rect2 rect_prev;
float prev_margin;
int edited_margin;
List<Rect2> autoslice_cache;
- int selected_tile;
bool drag;
bool creating;
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 435ef229c5..0ba42cb101 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -73,7 +73,8 @@ void TileMapEditor::_notification(int p_what) {
rotate_180->set_icon(get_icon("Rotate180", "EditorIcons"));
rotate_270->set_icon(get_icon("Rotate270", "EditorIcons"));
- search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
PopupMenu *p = options->get_popup();
p->set_item_icon(p->get_item_index(OPTION_PAINTING), get_icon("Edit", "EditorIcons"));
@@ -168,10 +169,11 @@ void TileMapEditor::_menu_option(int p_option) {
}
void TileMapEditor::_palette_selected(int index) {
+ _update_palette();
+}
- if (manual_autotile) {
- _update_palette();
- }
+void TileMapEditor::_palette_multi_selected(int index, bool selected) {
+ _update_palette();
}
void TileMapEditor::_canvas_mouse_enter() {
@@ -296,7 +298,7 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p
}
node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
- if (manual_autotile) {
+ if (manual_autotile || node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE) {
if (current != -1) {
node->set_cell_autotile_coord(p_pos.x, p_pos.y, position);
}
@@ -317,7 +319,6 @@ void TileMapEditor::_text_entered(const String &p_text) {
}
void TileMapEditor::_text_changed(const String &p_text) {
-
_update_palette();
}
@@ -425,9 +426,12 @@ void TileMapEditor::_update_palette() {
Ref<Texture> tex = tileset->tile_get_texture(entries[i].id);
if (tex.is_valid()) {
+ Color color = tileset->tile_get_modulate(entries[i].id);
+ palette->set_item_icon_modulate(palette->get_item_count() - 1, color);
+
Rect2 region = tileset->tile_get_region(entries[i].id);
- if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE) {
+ if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(entries[i].id) == TileSet::ATLAS_TILE) {
int spacing = tileset->autotile_get_spacing(entries[i].id);
region.size = tileset->autotile_get_size(entries[i].id);
region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
@@ -450,7 +454,7 @@ void TileMapEditor::_update_palette() {
palette->select(0);
}
- if (manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) {
+ if ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE) {
const Map<Vector2, uint16_t> &tiles = tileset->autotile_get_bitmask_map(sel_tile);
@@ -532,10 +536,9 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
return PoolVector<Vector2>();
}
- for (int i = ids.size() - 1; i >= 0; i--) {
- if (ids[i] == prev_id) {
- return PoolVector<Vector2>();
- }
+ if (ids.size() == 1 && ids[0] == prev_id) {
+ // Same ID, nothing to change
+ return PoolVector<Vector2>();
}
Rect2i r = node->get_used_rect();
@@ -676,10 +679,10 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h
Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell);
Rect2 r = node->get_tileset()->tile_get_region(p_cell);
- if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE) {
+ if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE || node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE) {
Vector2 offset;
int selected = manual_palette->get_current();
- if (manual_autotile && selected != -1) {
+ if ((manual_autotile || node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE) && selected != -1) {
offset = manual_palette->get_item_metadata(selected);
} else {
offset = node->get_tileset()->autotile_get_icon_coordinate(p_cell);
@@ -759,10 +762,13 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h
rect.position = p_xform.xform(rect.position);
rect.size *= sc;
+ Color modulate = node->get_tileset()->tile_get_modulate(p_cell);
+ modulate.a = 0.5;
+
if (r.has_no_area())
- canvas_item_editor->draw_texture_rect(t, rect, false, Color(1, 1, 1, 0.5), p_transpose);
+ canvas_item_editor->draw_texture_rect(t, rect, false, modulate, p_transpose);
else
- canvas_item_editor->draw_texture_rect_region(t, rect, r, Color(1, 1, 1, 0.5), p_transpose);
+ canvas_item_editor->draw_texture_rect_region(t, rect, r, modulate, p_transpose);
}
void TileMapEditor::_draw_fill_preview(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) {
@@ -1673,6 +1679,7 @@ void TileMapEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed);
ClassDB::bind_method(D_METHOD("_update_transform_buttons"), &TileMapEditor::_update_transform_buttons);
ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected);
+ ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected);
ClassDB::bind_method(D_METHOD("_fill_points"), &TileMapEditor::_fill_points);
ClassDB::bind_method(D_METHOD("_erase_points"), &TileMapEditor::_erase_points);
@@ -1800,6 +1807,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
palette->set_max_text_lines(2);
palette->set_select_mode(ItemList::SELECT_MULTI);
palette->connect("item_selected", this, "_palette_selected");
+ palette->connect("multi_selected", this, "_palette_multi_selected");
palette_container->add_child(palette);
// Add autotile override palette
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index b8443ca962..bb76879b02 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -184,6 +184,7 @@ class TileMapEditor : public VBoxContainer {
void _update_palette();
void _menu_option(int p_option);
void _palette_selected(int index);
+ void _palette_multi_selected(int index, bool selected);
void _start_undo(const String &p_action);
void _finish_undo();
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 087c4293f1..1f891fe0fd 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -30,6 +30,8 @@
#include "tile_set_editor_plugin.h"
+#include "core/os/input.h"
+#include "core/os/keyboard.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/2d/physics_body_2d.h"
#include "scene/2d/sprite.h"
@@ -39,7 +41,9 @@ void TileSetEditor::edit(const Ref<TileSet> &p_tileset) {
tileset = p_tileset;
tileset->add_change_receptor(this);
- update_tile_list();
+ texture_list->clear();
+ texture_map.clear();
+ update_texture_list();
}
void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
@@ -161,75 +165,6 @@ void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_
_import_node(p_scene, p_library);
}
-void TileSetEditor::_menu_confirm() {
-
- switch (option) {
-
- case MENU_OPTION_MERGE_FROM_SCENE:
- case MENU_OPTION_CREATE_FROM_SCENE: {
-
- EditorNode *en = editor;
- Node *scene = en->get_edited_scene();
- if (!scene)
- break;
-
- _import_scene(scene, tileset, option == MENU_OPTION_MERGE_FROM_SCENE);
-
- } break;
- }
-}
-
-void TileSetEditor::_name_dialog_confirm(const String &name) {
-
- switch (option) {
-
- case MENU_OPTION_REMOVE_ITEM: {
-
- int id = tileset->find_tile_by_name(name);
-
- if (id < 0 && name.is_valid_integer())
- id = name.to_int();
-
- if (tileset->has_tile(id)) {
- tileset->remove_tile(id);
- update_tile_list();
- } else {
- err_dialog->set_text(TTR("Could not find tile:") + " " + name);
- err_dialog->popup_centered(Size2(300, 60));
- }
- } break;
- }
-}
-
-void TileSetEditor::_menu_cbk(int p_option) {
-
- option = p_option;
- switch (p_option) {
-
- case MENU_OPTION_ADD_ITEM: {
- tileset->create_tile(tileset->get_last_unused_tile_id());
- tileset->tile_set_name(tileset->get_last_unused_tile_id() - 1, itos(tileset->get_last_unused_tile_id() - 1));
- update_tile_list();
- } break;
- case MENU_OPTION_REMOVE_ITEM: {
-
- nd->set_title(TTR("Remove Item"));
- nd->set_text(TTR("Item name or ID:"));
- nd->popup_centered(Size2(300, 95));
- } break;
- case MENU_OPTION_CREATE_FROM_SCENE: {
-
- cd->set_text(TTR("Create from scene?"));
- cd->popup_centered(Size2(300, 60));
- } break;
- case MENU_OPTION_MERGE_FROM_SCENE: {
-
- cd->set_text(TTR("Merge from scene?"));
- cd->popup_centered(Size2(300, 60));
- } break;
- }
-}
-
Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) {
_import_scene(p_base_scene, ml, p_merge);
@@ -237,28 +172,36 @@ Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bo
}
void TileSetEditor::_bind_methods() {
-
- ClassDB::bind_method("_menu_cbk", &TileSetEditor::_menu_cbk);
- ClassDB::bind_method("_menu_confirm", &TileSetEditor::_menu_confirm);
- ClassDB::bind_method("_name_dialog_confirm", &TileSetEditor::_name_dialog_confirm);
- ClassDB::bind_method("_on_tile_list_selected", &TileSetEditor::_on_tile_list_selected);
+ ClassDB::bind_method("_on_tileset_toolbar_button_pressed", &TileSetEditor::_on_tileset_toolbar_button_pressed);
+ ClassDB::bind_method("_on_textures_added", &TileSetEditor::_on_textures_added);
+ ClassDB::bind_method("_on_tileset_toolbar_confirm", &TileSetEditor::_on_tileset_toolbar_confirm);
+ ClassDB::bind_method("_on_texture_list_selected", &TileSetEditor::_on_texture_list_selected);
ClassDB::bind_method("_on_edit_mode_changed", &TileSetEditor::_on_edit_mode_changed);
+ ClassDB::bind_method("_on_workspace_mode_changed", &TileSetEditor::_on_workspace_mode_changed);
ClassDB::bind_method("_on_workspace_overlay_draw", &TileSetEditor::_on_workspace_overlay_draw);
+ ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process);
ClassDB::bind_method("_on_workspace_draw", &TileSetEditor::_on_workspace_draw);
ClassDB::bind_method("_on_workspace_input", &TileSetEditor::_on_workspace_input);
ClassDB::bind_method("_on_tool_clicked", &TileSetEditor::_on_tool_clicked);
ClassDB::bind_method("_on_priority_changed", &TileSetEditor::_on_priority_changed);
ClassDB::bind_method("_on_grid_snap_toggled", &TileSetEditor::_on_grid_snap_toggled);
- ClassDB::bind_method("_set_snap_step_x", &TileSetEditor::_set_snap_step_x);
- ClassDB::bind_method("_set_snap_step_y", &TileSetEditor::_set_snap_step_y);
- ClassDB::bind_method("_set_snap_off_x", &TileSetEditor::_set_snap_off_x);
- ClassDB::bind_method("_set_snap_off_y", &TileSetEditor::_set_snap_off_y);
- ClassDB::bind_method("_set_snap_sep_x", &TileSetEditor::_set_snap_sep_x);
- ClassDB::bind_method("_set_snap_sep_y", &TileSetEditor::_set_snap_sep_y);
+ ClassDB::bind_method("_set_snap_step", &TileSetEditor::_set_snap_step);
+ ClassDB::bind_method("_set_snap_off", &TileSetEditor::_set_snap_off);
+ ClassDB::bind_method("_set_snap_sep", &TileSetEditor::_set_snap_sep);
}
void TileSetEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
+
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_icon(get_icon("ToolAddNode", "EditorIcons"));
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_icon(get_icon("Remove", "EditorIcons"));
+ tileset_toolbar_tools->set_icon(get_icon("Tools", "EditorIcons"));
+
+ tool_workspacemode[WORKSPACE_EDIT]->set_icon(get_icon("Edit", "EditorIcons"));
+ tool_workspacemode[WORKSPACE_CREATE_SINGLE]->set_icon(get_icon("AddSingleTile", "EditorIcons"));
+ tool_workspacemode[WORKSPACE_CREATE_AUTOTILE]->set_icon(get_icon("AddAutotile", "EditorIcons"));
+ tool_workspacemode[WORKSPACE_CREATE_ATLAS]->set_icon(get_icon("AddAtlasTile", "EditorIcons"));
+
tools[TOOL_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
tools[BITMASK_COPY]->set_icon(get_icon("Duplicate", "EditorIcons"));
tools[BITMASK_PASTE]->set_icon(get_icon("Override", "EditorIcons"));
@@ -266,221 +209,188 @@ void TileSetEditor::_notification(int p_what) {
tools[SHAPE_NEW_POLYGON]->set_icon(get_icon("CollisionPolygon2D", "EditorIcons"));
tools[SHAPE_DELETE]->set_icon(get_icon("Remove", "EditorIcons"));
tools[SHAPE_KEEP_INSIDE_TILE]->set_icon(get_icon("Snap", "EditorIcons"));
- tools[SHAPE_GRID_SNAP]->set_icon(get_icon("SnapGrid", "EditorIcons"));
+ tools[TOOL_GRID_SNAP]->set_icon(get_icon("SnapGrid", "EditorIcons"));
tools[ZOOM_OUT]->set_icon(get_icon("ZoomLess", "EditorIcons"));
tools[ZOOM_1]->set_icon(get_icon("ZoomReset", "EditorIcons"));
tools[ZOOM_IN]->set_icon(get_icon("ZoomMore", "EditorIcons"));
+ tools[VISIBLE_INFO]->set_icon(get_icon("InformationSign", "EditorIcons"));
+
+ tool_editmode[EDITMODE_REGION]->set_icon(get_icon("RegionEdit", "EditorIcons"));
+ tool_editmode[EDITMODE_COLLISION]->set_icon(get_icon("StaticBody2D", "EditorIcons"));
+ tool_editmode[EDITMODE_OCCLUSION]->set_icon(get_icon("LightOccluder2D", "EditorIcons"));
+ tool_editmode[EDITMODE_NAVIGATION]->set_icon(get_icon("Navigation2D", "EditorIcons"));
+ tool_editmode[EDITMODE_BITMASK]->set_icon(get_icon("PackedDataContainer", "EditorIcons"));
+ tool_editmode[EDITMODE_PRIORITY]->set_icon(get_icon("MaterialPreviewLight1", "EditorIcons"));
+ tool_editmode[EDITMODE_ICON]->set_icon(get_icon("LargeTexture", "EditorIcons"));
}
}
-void TileSetEditor::_changed_callback(Object *p_changed, const char *p_prop) {
- if (p_prop == StringName("region")) {
- update_tile_list_icon();
- preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
- } else if (p_prop == StringName("name")) {
- update_tile_list_icon();
- } else if (p_prop == StringName("texture") || p_prop == StringName("modulate") || p_prop == StringName("tile_mode")) {
- _on_tile_list_selected(get_current_tile());
- workspace->update();
- preview->set_texture(tileset->tile_get_texture(get_current_tile()));
- preview->set_modulate(tileset->tile_get_modulate(get_current_tile()));
- preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE)
- property_editor->show();
- else
- property_editor->hide();
- texture_region_editor->_edit_region();
- update_tile_list_icon();
- } else if (p_prop == StringName("autotile")) {
- workspace->update();
- }
-}
+TileSetEditor::TileSetEditor(EditorNode *p_editor) {
-void TileSetEditor::initialize_bottom_editor() {
+ editor = p_editor;
+ set_name("Tile Set Bottom Editor");
- //Side Panel
- side_panel = memnew(Control);
- side_panel->set_name("Tile Set");
+ HSplitContainer *split = memnew(HSplitContainer);
+ split->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_MINSIZE, 10);
+ add_child(split);
- VSplitContainer *split = memnew(VSplitContainer);
- side_panel->add_child(split);
- split->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ VBoxContainer *left_container = memnew(VBoxContainer);
+ split->add_child(left_container);
- tile_list = memnew(ItemList);
- tile_list->set_v_size_flags(SIZE_EXPAND_FILL);
- tile_list->set_h_size_flags(SIZE_EXPAND_FILL);
- tile_list->set_custom_minimum_size(Size2(10, 200));
- tile_list->connect("item_selected", this, "_on_tile_list_selected");
- split->add_child(tile_list);
+ texture_list = memnew(ItemList);
+ left_container->add_child(texture_list);
+ texture_list->set_v_size_flags(SIZE_EXPAND_FILL);
+ texture_list->set_custom_minimum_size(Size2(200, 0));
+ texture_list->connect("item_selected", this, "_on_texture_list_selected");
- property_editor = memnew(PropertyEditor);
- property_editor->set_v_size_flags(SIZE_EXPAND_FILL);
- property_editor->set_h_size_flags(SIZE_EXPAND_FILL);
- property_editor->set_custom_minimum_size(Size2(10, 70));
- split->add_child(property_editor);
+ HBoxContainer *tileset_toolbar_container = memnew(HBoxContainer);
+ left_container->add_child(tileset_toolbar_container);
- helper = memnew(TileSetEditorHelper(this));
- property_editor->call_deferred("edit", helper);
- helper->add_change_receptor(this);
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(ToolButton);
+ Vector<Variant> p;
+ p.push_back((int)TOOL_TILESET_ADD_TEXTURE);
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", p);
+ tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]);
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet"));
- //Editor
- //Bottom Panel
- bottom_panel = memnew(Control);
- bottom_panel->set_name("Tile Set Bottom Editor");
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(ToolButton);
+ p = Vector<Variant>();
+ p.push_back((int)TOOL_TILESET_REMOVE_TEXTURE);
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", p);
+ tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]);
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove current Texture from TileSet"));
+
+ Control *toolbar_separator = memnew(Control);
+ toolbar_separator->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ tileset_toolbar_container->add_child(toolbar_separator);
+
+ tileset_toolbar_tools = memnew(MenuButton);
+ tileset_toolbar_tools->set_text("Tools");
+ p = Vector<Variant>();
+ p.push_back((int)TOOL_TILESET_CREATE_SCENE);
+ tileset_toolbar_tools->get_popup()->add_item(TTR("Create from Scene"), TOOL_TILESET_CREATE_SCENE);
+ p = Vector<Variant>();
+ p.push_back((int)TOOL_TILESET_MERGE_SCENE);
+ tileset_toolbar_tools->get_popup()->add_item(TTR("Merge from Scene"), TOOL_TILESET_MERGE_SCENE);
+
+ tileset_toolbar_tools->get_popup()->connect("id_pressed", this, "_on_tileset_toolbar_button_pressed");
+ tileset_toolbar_container->add_child(tileset_toolbar_tools);
+
+ //---------------
+ VBoxContainer *right_container = memnew(VBoxContainer);
+ right_container->set_v_size_flags(SIZE_EXPAND_FILL);
+ split->add_child(right_container);
dragging_point = -1;
creating_shape = false;
snap_step = Vector2(32, 32);
+ snap_offset = WORKSPACE_MARGIN;
- bottom_panel->set_custom_minimum_size(Size2(0, 150));
+ set_custom_minimum_size(Size2(0, 150));
VBoxContainer *main_vb = memnew(VBoxContainer);
- bottom_panel->add_child(main_vb);
- main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ right_container->add_child(main_vb);
+ main_vb->set_v_size_flags(SIZE_EXPAND_FILL);
HBoxContainer *tool_hb = memnew(HBoxContainer);
Ref<ButtonGroup> g(memnew(ButtonGroup));
- String label[EDITMODE_MAX] = { "Collision", "Occlusion", "Navigation", "Bitmask", "Priority", "Icon" };
+ String workspace_label[WORKSPACE_MODE_MAX] = { "Edit", "New Single Tile", "New Autotile", "New Atlas" };
+
+ for (int i = 0; i < (int)WORKSPACE_MODE_MAX; i++) {
+ tool_workspacemode[i] = memnew(Button);
+ tool_workspacemode[i]->set_text(workspace_label[i]);
+ tool_workspacemode[i]->set_toggle_mode(true);
+ tool_workspacemode[i]->set_button_group(g);
+ Vector<Variant> p;
+ p.push_back(i);
+ tool_workspacemode[i]->connect("pressed", this, "_on_workspace_mode_changed", p);
+ tool_hb->add_child(tool_workspacemode[i]);
+ }
+ Control *spacer = memnew(Control);
+ spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ tool_hb->add_child(spacer);
+ tool_hb->move_child(spacer, (int)WORKSPACE_CREATE_SINGLE);
+
+ tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true);
+ workspace_mode = WORKSPACE_EDIT;
+
+ main_vb->add_child(tool_hb);
+ main_vb->add_child(memnew(HSeparator));
+
+ tool_hb = memnew(HBoxContainer);
+
+ g = Ref<ButtonGroup>(memnew(ButtonGroup));
+ String label[EDITMODE_MAX] = { "Region", "Collision", "Occlusion", "Navigation", "Bitmask", "Priority", "Icon" };
for (int i = 0; i < (int)EDITMODE_MAX; i++) {
tool_editmode[i] = memnew(Button);
tool_editmode[i]->set_text(label[i]);
tool_editmode[i]->set_toggle_mode(true);
tool_editmode[i]->set_button_group(g);
- Vector<Variant> args;
- args.push_back(i);
- tool_editmode[i]->connect("pressed", this, "_on_edit_mode_changed", args);
+ Vector<Variant> p;
+ p.push_back(i);
+ tool_editmode[i]->connect("pressed", this, "_on_edit_mode_changed", p);
tool_hb->add_child(tool_editmode[i]);
}
tool_editmode[EDITMODE_COLLISION]->set_pressed(true);
edit_mode = EDITMODE_COLLISION;
main_vb->add_child(tool_hb);
- main_vb->add_child(memnew(HSeparator));
+ separator_editmode = memnew(HSeparator);
+ main_vb->add_child(separator_editmode);
toolbar = memnew(HBoxContainer);
- for (int i = 0; i < (int)TOOLBAR_MAX; i++) {
- tool_containers[i] = memnew(HBoxContainer);
- toolbar->add_child(tool_containers[i]);
- tool_containers[i]->hide();
- }
-
Ref<ButtonGroup> tg(memnew(ButtonGroup));
- Vector<Variant> p;
+ p = Vector<Variant>();
tools[TOOL_SELECT] = memnew(ToolButton);
- tool_containers[TOOLBAR_DUMMY]->add_child(tools[TOOL_SELECT]);
+ toolbar->add_child(tools[TOOL_SELECT]);
tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to use as icon, this will be also used on invalid autotile bindings."));
tools[TOOL_SELECT]->set_toggle_mode(true);
tools[TOOL_SELECT]->set_button_group(tg);
tools[TOOL_SELECT]->set_pressed(true);
p.push_back((int)TOOL_SELECT);
tools[TOOL_SELECT]->connect("pressed", this, "_on_tool_clicked", p);
- tool_containers[TOOLBAR_DUMMY]->show();
tools[BITMASK_COPY] = memnew(ToolButton);
p.push_back((int)BITMASK_COPY);
tools[BITMASK_COPY]->connect("pressed", this, "_on_tool_clicked", p);
- tool_containers[TOOLBAR_BITMASK]->add_child(tools[BITMASK_COPY]);
+ toolbar->add_child(tools[BITMASK_COPY]);
tools[BITMASK_PASTE] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)BITMASK_PASTE);
tools[BITMASK_PASTE]->connect("pressed", this, "_on_tool_clicked", p);
- tool_containers[TOOLBAR_BITMASK]->add_child(tools[BITMASK_PASTE]);
+ toolbar->add_child(tools[BITMASK_PASTE]);
tools[BITMASK_CLEAR] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)BITMASK_CLEAR);
tools[BITMASK_CLEAR]->connect("pressed", this, "_on_tool_clicked", p);
- tool_containers[TOOLBAR_BITMASK]->add_child(tools[BITMASK_CLEAR]);
+ toolbar->add_child(tools[BITMASK_CLEAR]);
tools[SHAPE_NEW_POLYGON] = memnew(ToolButton);
- tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_NEW_POLYGON]);
+ toolbar->add_child(tools[SHAPE_NEW_POLYGON]);
tools[SHAPE_NEW_POLYGON]->set_toggle_mode(true);
tools[SHAPE_NEW_POLYGON]->set_button_group(tg);
- tool_containers[TOOLBAR_SHAPE]->add_child(memnew(VSeparator));
+
+ separator_delete = memnew(VSeparator);
+ toolbar->add_child(separator_delete);
tools[SHAPE_DELETE] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)SHAPE_DELETE);
tools[SHAPE_DELETE]->connect("pressed", this, "_on_tool_clicked", p);
- tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_DELETE]);
- tool_containers[TOOLBAR_SHAPE]->add_child(memnew(VSeparator));
+ toolbar->add_child(tools[SHAPE_DELETE]);
+
+ separator_grid = memnew(VSeparator);
+ toolbar->add_child(separator_grid);
tools[SHAPE_KEEP_INSIDE_TILE] = memnew(ToolButton);
tools[SHAPE_KEEP_INSIDE_TILE]->set_toggle_mode(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_pressed(true);
- tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_KEEP_INSIDE_TILE]);
- tools[SHAPE_GRID_SNAP] = memnew(ToolButton);
- tools[SHAPE_GRID_SNAP]->set_toggle_mode(true);
- tools[SHAPE_GRID_SNAP]->connect("toggled", this, "_on_grid_snap_toggled");
- tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_GRID_SNAP]);
-
- hb_grid = memnew(HBoxContainer);
- tool_containers[TOOLBAR_SHAPE]->add_child(hb_grid);
-
- hb_grid->add_child(memnew(VSeparator));
- hb_grid->add_child(memnew(Label(TTR("Offset:"))));
-
- sb_off_x = memnew(SpinBox);
- sb_off_x->set_min(-256);
- sb_off_x->set_max(256);
- sb_off_x->set_step(1);
- sb_off_x->set_value(snap_offset.x);
- sb_off_x->set_suffix("px");
- sb_off_x->connect("value_changed", this, "_set_snap_off_x");
- hb_grid->add_child(sb_off_x);
-
- sb_off_y = memnew(SpinBox);
- sb_off_y->set_min(-256);
- sb_off_y->set_max(256);
- sb_off_y->set_step(1);
- sb_off_y->set_value(snap_offset.y);
- sb_off_y->set_suffix("px");
- sb_off_y->connect("value_changed", this, "_set_snap_off_y");
- hb_grid->add_child(sb_off_y);
-
- hb_grid->add_child(memnew(VSeparator));
- hb_grid->add_child(memnew(Label(TTR("Step:"))));
-
- sb_step_x = memnew(SpinBox);
- sb_step_x->set_min(-256);
- sb_step_x->set_max(256);
- sb_step_x->set_step(1);
- sb_step_x->set_value(snap_step.x);
- sb_step_x->set_suffix("px");
- sb_step_x->connect("value_changed", this, "_set_snap_step_x");
- hb_grid->add_child(sb_step_x);
-
- sb_step_y = memnew(SpinBox);
- sb_step_y->set_min(-256);
- sb_step_y->set_max(256);
- sb_step_y->set_step(1);
- sb_step_y->set_value(snap_step.y);
- sb_step_y->set_suffix("px");
- sb_step_y->connect("value_changed", this, "_set_snap_step_y");
- hb_grid->add_child(sb_step_y);
-
- hb_grid->add_child(memnew(VSeparator));
- hb_grid->add_child(memnew(Label(TTR("Separation:"))));
-
- sb_sep_x = memnew(SpinBox);
- sb_sep_x->set_min(0);
- sb_sep_x->set_max(256);
- sb_sep_x->set_step(1);
- sb_sep_x->set_value(snap_separation.x);
- sb_sep_x->set_suffix("px");
- sb_sep_x->connect("value_changed", this, "_set_snap_sep_x");
- hb_grid->add_child(sb_sep_x);
-
- sb_sep_y = memnew(SpinBox);
- sb_sep_y->set_min(0);
- sb_sep_y->set_max(256);
- sb_sep_y->set_step(1);
- sb_sep_y->set_value(snap_separation.y);
- sb_sep_y->set_suffix("px");
- sb_sep_y->connect("value_changed", this, "_set_snap_sep_y");
- hb_grid->add_child(sb_sep_y);
-
- hb_grid->hide();
+ toolbar->add_child(tools[SHAPE_KEEP_INSIDE_TILE]);
+ tools[TOOL_GRID_SNAP] = memnew(ToolButton);
+ tools[TOOL_GRID_SNAP]->set_toggle_mode(true);
+ tools[TOOL_GRID_SNAP]->connect("toggled", this, "_on_grid_snap_toggled");
+ toolbar->add_child(tools[TOOL_GRID_SNAP]);
spin_priority = memnew(SpinBox);
spin_priority->set_min(1);
@@ -491,8 +401,6 @@ void TileSetEditor::initialize_bottom_editor() {
spin_priority->hide();
toolbar->add_child(spin_priority);
- tool_containers[TOOLBAR_SHAPE]->show();
-
Control *separator = memnew(Control);
separator->set_h_size_flags(SIZE_EXPAND_FILL);
toolbar->add_child(separator);
@@ -502,22 +410,31 @@ void TileSetEditor::initialize_bottom_editor() {
p.push_back((int)ZOOM_OUT);
tools[ZOOM_OUT]->connect("pressed", this, "_on_tool_clicked", p);
toolbar->add_child(tools[ZOOM_OUT]);
+ tools[ZOOM_OUT]->set_tooltip(TTR("Zoom Out"));
tools[ZOOM_1] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)ZOOM_1);
tools[ZOOM_1]->connect("pressed", this, "_on_tool_clicked", p);
toolbar->add_child(tools[ZOOM_1]);
+ tools[ZOOM_1]->set_tooltip(TTR("Reset Zoom"));
tools[ZOOM_IN] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)ZOOM_IN);
tools[ZOOM_IN]->connect("pressed", this, "_on_tool_clicked", p);
toolbar->add_child(tools[ZOOM_IN]);
+ tools[ZOOM_IN]->set_tooltip(TTR("Zoom In"));
+
+ tools[VISIBLE_INFO] = memnew(ToolButton);
+ tools[VISIBLE_INFO]->set_toggle_mode(true);
+ tools[VISIBLE_INFO]->set_tooltip(TTR("Display tile's names (hold Alt Key)"));
+ toolbar->add_child(tools[VISIBLE_INFO]);
main_vb->add_child(toolbar);
scroll = memnew(ScrollContainer);
main_vb->add_child(scroll);
scroll->set_v_size_flags(SIZE_EXPAND_FILL);
+ scroll->set_clip_contents(true);
workspace_container = memnew(Control);
scroll->add_child(workspace_container);
@@ -527,6 +444,7 @@ void TileSetEditor::initialize_bottom_editor() {
workspace_container->add_child(workspace_overlay);
workspace = memnew(Control);
+ workspace->set_focus_mode(FOCUS_ALL);
workspace->connect("draw", this, "_on_workspace_draw");
workspace->connect("gui_input", this, "_on_workspace_input");
workspace->set_draw_behind_parent(true);
@@ -536,39 +454,35 @@ void TileSetEditor::initialize_bottom_editor() {
workspace->add_child(preview);
preview->set_centered(false);
preview->set_draw_behind_parent(true);
- preview->set_region(true);
-}
-
-TileSetEditor::TileSetEditor(EditorNode *p_editor) {
+ preview->set_position(WORKSPACE_MARGIN);
- menu = memnew(MenuButton);
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(menu);
- menu->hide();
- menu->set_text(TTR("Tile Set"));
- menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
- menu->get_popup()->add_item(TTR("Remove Item"), MENU_OPTION_REMOVE_ITEM);
- menu->get_popup()->add_separator();
- menu->get_popup()->add_item(TTR("Create from Scene"), MENU_OPTION_CREATE_FROM_SCENE);
- menu->get_popup()->add_item(TTR("Merge from Scene"), MENU_OPTION_MERGE_FROM_SCENE);
- menu->get_popup()->connect("id_pressed", this, "_menu_cbk");
- editor = p_editor;
+ //---------------
cd = memnew(ConfirmationDialog);
add_child(cd);
- cd->get_ok()->connect("pressed", this, "_menu_confirm");
-
- nd = memnew(EditorNameDialog);
- add_child(nd);
- nd->set_hide_on_ok(true);
- nd->get_line_edit()->set_margin(MARGIN_TOP, 28);
- nd->connect("name_confirmed", this, "_name_dialog_confirm");
+ cd->connect("confirmed", this, "_on_tileset_toolbar_confirm");
+ //---------------
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
- err_dialog->set_title(TTR("Error"));
- draw_handles = false;
+ //---------------
+ texture_dialog = memnew(EditorFileDialog);
+ texture_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES);
+ texture_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILES);
+ texture_dialog->clear_filters();
+ List<String> extensions;
- initialize_bottom_editor();
+ ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
+ for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
+
+ texture_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
+ }
+ add_child(texture_dialog);
+ texture_dialog->connect("files_selected", this, "_on_textures_added");
+
+ //---------------
+ helper = memnew(TilesetEditorContext(this));
+ tile_names_opacity = 0;
}
TileSetEditor::~TileSetEditor() {
@@ -576,57 +490,185 @@ TileSetEditor::~TileSetEditor() {
memdelete(helper);
}
-void TileSetEditor::_on_tile_list_selected(int p_index) {
- if (get_current_tile() >= 0) {
+void TileSetEditor::_on_tileset_toolbar_button_pressed(int p_index) {
+ option = p_index;
+ switch (option) {
+ case TOOL_TILESET_ADD_TEXTURE: {
+ texture_dialog->popup_centered_ratio();
+ } break;
+ case TOOL_TILESET_REMOVE_TEXTURE: {
+ if (get_current_texture().is_valid()) {
+ cd->set_text(TTR("Remove Selected Textue and ALL TILES wich uses it?"));
+ cd->popup_centered(Size2(300, 60));
+ } else {
+ err_dialog->set_text(TTR("You haven't selected a texture to remove."));
+ err_dialog->popup_centered(Size2(300, 60));
+ }
+ } break;
+ case TOOL_TILESET_CREATE_SCENE: {
+
+ cd->set_text(TTR("Create from scene?"));
+ cd->popup_centered(Size2(300, 60));
+ } break;
+ case TOOL_TILESET_MERGE_SCENE: {
+
+ cd->set_text(TTR("Merge from scene?"));
+ cd->popup_centered(Size2(300, 60));
+ } break;
+ }
+}
+
+void TileSetEditor::_on_tileset_toolbar_confirm() {
+ switch (option) {
+ case TOOL_TILESET_REMOVE_TEXTURE: {
+ RID current_rid = get_current_texture()->get_rid();
+ List<int> ids;
+ tileset->get_tile_list(&ids);
+ for (List<int>::Element *E = ids.front(); E; E = E->next()) {
+ if (tileset->tile_get_texture(E->get())->get_rid() == current_rid) {
+ tileset->remove_tile(E->get());
+ }
+ }
+ texture_list->remove_item(texture_list->find_metadata(current_rid));
+ texture_map.erase(current_rid);
+ _on_texture_list_selected(-1);
+ } break;
+ case TOOL_TILESET_MERGE_SCENE:
+ case TOOL_TILESET_CREATE_SCENE: {
+
+ EditorNode *en = editor;
+ Node *scene = en->get_edited_scene();
+ if (!scene)
+ break;
+ _import_scene(scene, tileset, option == TOOL_TILESET_MERGE_SCENE);
+
+ edit(tileset);
+ } break;
+ }
+}
+
+void TileSetEditor::_on_texture_list_selected(int p_index) {
+ if (get_current_texture().is_valid()) {
current_item_index = p_index;
- preview->set_texture(tileset->tile_get_texture(get_current_tile()));
- preview->set_modulate(tileset->tile_get_modulate(get_current_tile()));
- preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
- workspace->set_custom_minimum_size(tileset->tile_get_region(get_current_tile()).size);
+ preview->set_texture(get_current_texture());
+ workspace->set_custom_minimum_size(get_current_texture()->get_size() + WORKSPACE_MARGIN * 2);
+ workspace_container->set_custom_minimum_size(get_current_texture()->get_size() + WORKSPACE_MARGIN * 2);
+ workspace_overlay->set_custom_minimum_size(get_current_texture()->get_size() + WORKSPACE_MARGIN * 2);
update_workspace_tile_mode();
} else {
current_item_index = -1;
preview->set_texture(NULL);
workspace->set_custom_minimum_size(Size2i());
+ update_workspace_tile_mode();
}
- texture_region_editor->selected_tile = get_current_tile();
- texture_region_editor->_edit_region();
- helper->selected_tile = get_current_tile();
- helper->_change_notify("");
+ set_current_tile(-1);
workspace->update();
}
+void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) {
+ int invalid_count = 0;
+ for (int i = 0; i < p_paths.size(); i++) {
+ Ref<Texture> t = Ref<Texture>(ResourceLoader::load(p_paths[i]));
+ if (texture_map.has(t->get_rid())) {
+ invalid_count++;
+ } else {
+ texture_list->add_item(t->get_path().get_file());
+ texture_map.insert(t->get_rid(), t);
+ texture_list->set_item_metadata(texture_list->get_item_count() - 1, t->get_rid());
+ }
+ }
+ update_texture_list_icon();
+ texture_list->select(texture_list->get_item_count() - 1);
+ _on_texture_list_selected(texture_list->get_item_count() - 1);
+ if (invalid_count > 0) {
+ err_dialog->set_text(String::num(invalid_count, 0) + TTR(" file(s) was not added because was already on the list."));
+ err_dialog->popup_centered(Size2(300, 60));
+ }
+}
+
void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
edit_mode = (EditMode)p_edit_mode;
switch (edit_mode) {
+ case EDITMODE_REGION: {
+ tools[TOOL_SELECT]->show();
+ tools[BITMASK_COPY]->hide();
+ tools[BITMASK_PASTE]->hide();
+ tools[BITMASK_CLEAR]->hide();
+ tools[SHAPE_NEW_POLYGON]->hide();
+
+ if (workspace_mode == WORKSPACE_EDIT) {
+ separator_delete->show();
+ tools[SHAPE_DELETE]->show();
+ } else {
+ separator_delete->hide();
+ tools[SHAPE_DELETE]->hide();
+ }
+
+ separator_grid->show();
+ tools[SHAPE_KEEP_INSIDE_TILE]->hide();
+ tools[TOOL_GRID_SNAP]->show();
+
+ tools[TOOL_SELECT]->set_pressed(true);
+ tools[TOOL_SELECT]->set_tooltip(TTR("Drag handles to edit Rect.\nClick on another Tile to edit it."));
+ spin_priority->hide();
+ } break;
case EDITMODE_BITMASK: {
- tool_containers[TOOLBAR_DUMMY]->show();
- tool_containers[TOOLBAR_BITMASK]->show();
- tool_containers[TOOLBAR_SHAPE]->hide();
+ tools[TOOL_SELECT]->show();
+ tools[BITMASK_COPY]->show();
+ tools[BITMASK_PASTE]->show();
+ tools[BITMASK_CLEAR]->show();
+ tools[SHAPE_NEW_POLYGON]->hide();
+
+ separator_delete->hide();
+ tools[SHAPE_DELETE]->hide();
+
+ separator_grid->hide();
+ tools[SHAPE_KEEP_INSIDE_TILE]->hide();
+ tools[TOOL_GRID_SNAP]->hide();
+
tools[TOOL_SELECT]->set_pressed(true);
- tools[TOOL_SELECT]->set_tooltip(TTR("LMB: set bit on.\nRMB: set bit off."));
+ tools[TOOL_SELECT]->set_tooltip(TTR("LMB: set bit on.\nRMB: set bit off.\nClick on another Tile to edit it."));
spin_priority->hide();
} break;
case EDITMODE_COLLISION:
case EDITMODE_NAVIGATION:
case EDITMODE_OCCLUSION: {
- tool_containers[TOOLBAR_DUMMY]->show();
- tool_containers[TOOLBAR_BITMASK]->hide();
- tool_containers[TOOLBAR_SHAPE]->show();
- tools[TOOL_SELECT]->set_tooltip(TTR("Select current edited sub-tile."));
- spin_priority->hide();
+ tools[TOOL_SELECT]->show();
+ tools[BITMASK_COPY]->hide();
+ tools[BITMASK_PASTE]->hide();
+ tools[BITMASK_CLEAR]->hide();
+ tools[SHAPE_NEW_POLYGON]->show();
+
+ separator_delete->show();
+ tools[SHAPE_DELETE]->show();
+ separator_grid->show();
+ tools[SHAPE_KEEP_INSIDE_TILE]->show();
+ tools[TOOL_GRID_SNAP]->show();
+
+ tools[TOOL_SELECT]->set_tooltip(TTR("Select current edited sub-tile.\nClick on another Tile to edit it."));
+ spin_priority->hide();
select_coord(edited_shape_coord);
} break;
default: {
- tool_containers[TOOLBAR_DUMMY]->show();
- tool_containers[TOOLBAR_BITMASK]->hide();
- tool_containers[TOOLBAR_SHAPE]->hide();
+ tools[TOOL_SELECT]->show();
+ tools[BITMASK_COPY]->hide();
+ tools[BITMASK_PASTE]->hide();
+ tools[BITMASK_CLEAR]->hide();
+ tools[SHAPE_NEW_POLYGON]->hide();
+
+ separator_delete->hide();
+ tools[SHAPE_DELETE]->hide();
+
+ separator_grid->show();
+ tools[SHAPE_KEEP_INSIDE_TILE]->hide();
+ tools[TOOL_GRID_SNAP]->show();
+
if (edit_mode == EDITMODE_ICON) {
- tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to use as icon, this will be also used on invalid autotile bindings."));
+ tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to use as icon, this will be also used on invalid autotile bindings.\nClick on another Tile to edit it."));
spin_priority->hide();
} else {
- tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to change its priority."));
+ tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to change its priority.\nClick on another Tile to edit it."));
spin_priority->show();
}
} break;
@@ -634,25 +676,53 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
workspace->update();
}
+void TileSetEditor::_on_workspace_mode_changed(int p_workspace_mode) {
+ workspace_mode = (WorkspaceMode)p_workspace_mode;
+ if (p_workspace_mode == WORKSPACE_EDIT) {
+ update_workspace_tile_mode();
+ } else {
+ for (int i = 0; i < EDITMODE_MAX; i++) {
+ tool_editmode[i]->hide();
+ }
+ tool_editmode[EDITMODE_REGION]->show();
+ tool_editmode[EDITMODE_REGION]->set_pressed(true);
+ _on_edit_mode_changed(EDITMODE_REGION);
+ separator_editmode->show();
+ }
+}
+
void TileSetEditor::_on_workspace_draw() {
- if (get_current_tile() >= 0 && !tileset.is_null()) {
+ const Color COLOR_AUTOTILE = Color(0.266373, 0.565288, 0.988281);
+ const Color COLOR_SINGLE = Color(0.988281, 0.909323, 0.266373);
+ const Color COLOR_ATLAS = Color(0.78653, 0.812835, 0.832031);
+
+ if (tileset.is_null())
+ return;
+ if (!get_current_texture().is_valid())
+ return;
+
+ draw_highlight_current_tile();
+
+ draw_grid_snap();
+ if (get_current_tile() >= 0) {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->autotile_get_size(get_current_tile());
Rect2i region = tileset->tile_get_region(get_current_tile());
- Color c(0.347214, 0.722656, 0.617063);
switch (edit_mode) {
case EDITMODE_ICON: {
Vector2 coord = tileset->autotile_get_icon_coordinate(get_current_tile());
- draw_highlight_tile(coord);
+ draw_highlight_subtile(coord);
} break;
case EDITMODE_BITMASK: {
- c = Color(1, 0, 0, 0.5);
+ Color c(1, 0, 0, 0.5);
for (float x = 0; x < region.size.x / (spacing + size.x); x++) {
for (float y = 0; y < region.size.y / (spacing + size.y); y++) {
Vector2 coord(x, y);
Point2 anchor(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
+ anchor += WORKSPACE_MARGIN;
+ anchor += region.position;
uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
if (mask & TileSet::BIND_TOPLEFT) {
@@ -702,9 +772,9 @@ void TileSetEditor::_on_workspace_draw() {
case EDITMODE_COLLISION:
case EDITMODE_OCCLUSION:
case EDITMODE_NAVIGATION: {
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
Vector2 coord = edited_shape_coord;
- draw_highlight_tile(coord);
+ draw_highlight_subtile(coord);
}
draw_polygon_shapes();
draw_grid_snap();
@@ -723,89 +793,335 @@ void TileSetEditor::_on_workspace_draw() {
}
}
spin_priority->set_suffix(" / " + String::num(total, 0));
- draw_highlight_tile(edited_shape_coord, queue_others);
+ draw_highlight_subtile(edited_shape_coord, queue_others);
} break;
}
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
- float j = -size.x; //make sure to draw at 0
- while (j < region.size.x) {
- j += size.x;
- if (spacing <= 0) {
- workspace->draw_line(Point2(j, 0), Point2(j, region.size.y), c);
- } else {
- workspace->draw_rect(Rect2(Point2(j, 0), Size2(spacing, region.size.y)), c);
- }
- j += spacing;
- }
- j = -size.y; //make sure to draw at 0
- while (j < region.size.y) {
- j += size.y;
- if (spacing <= 0) {
- workspace->draw_line(Point2(0, j), Point2(region.size.x, j), c);
- } else {
- workspace->draw_rect(Rect2(Point2(0, j), Size2(region.size.x, spacing)), c);
- }
- j += spacing;
+ draw_tile_subdivision(get_current_tile(), Color(0.347214, 0.722656, 0.617063));
+ }
+
+ RID current_texture_rid = get_current_texture()->get_rid();
+ List<int> *tiles = new List<int>();
+ tileset->get_tile_list(tiles);
+ for (List<int>::Element *E = tiles->front(); E; E = E->next()) {
+ int t_id = E->get();
+ if (tileset->tile_get_texture(t_id)->get_rid() == current_texture_rid && (t_id != get_current_tile() || edit_mode != EDITMODE_REGION)) {
+ Rect2i region = tileset->tile_get_region(t_id);
+ region.position += WORKSPACE_MARGIN;
+ Color c;
+ if (tileset->tile_get_tile_mode(t_id) == TileSet::SINGLE_TILE)
+ c = COLOR_SINGLE;
+ else if (tileset->tile_get_tile_mode(t_id) == TileSet::AUTO_TILE)
+ c = COLOR_AUTOTILE;
+ else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE)
+ c = COLOR_ATLAS;
+ draw_tile_subdivision(t_id, Color(0.347214, 0.722656, 0.617063, 0.5));
+ workspace->draw_rect(region, c, false);
+ }
+ }
+ if (edit_mode == EDITMODE_REGION) {
+ if (workspace_mode != WORKSPACE_EDIT) {
+ Rect2i region = edited_region;
+ Color c;
+ if (workspace_mode == WORKSPACE_CREATE_SINGLE)
+ c = COLOR_SINGLE;
+ else if (workspace_mode == WORKSPACE_CREATE_AUTOTILE)
+ c = COLOR_AUTOTILE;
+ else if (workspace_mode == WORKSPACE_CREATE_ATLAS)
+ c = COLOR_ATLAS;
+ workspace->draw_rect(region, c, false);
+ draw_edited_region_subdivision();
+ } else {
+ int t_id = get_current_tile();
+ Rect2i region;
+ if (draw_edited_region)
+ region = edited_region;
+ else {
+ region = tileset->tile_get_region(t_id);
+ region.position += WORKSPACE_MARGIN;
}
+ Color c;
+ if (tileset->tile_get_tile_mode(t_id) == TileSet::SINGLE_TILE)
+ c = COLOR_SINGLE;
+ else if (tileset->tile_get_tile_mode(t_id) == TileSet::AUTO_TILE)
+ c = COLOR_AUTOTILE;
+ else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE)
+ c = COLOR_ATLAS;
+ if (draw_edited_region)
+ draw_edited_region_subdivision();
+ else
+ draw_tile_subdivision(t_id, Color(0.347214, 0.722656, 0.617063, 1));
+ workspace->draw_rect(region, c, false);
}
}
workspace_overlay->update();
}
+void TileSetEditor::_on_workspace_process() {
+ float a = tile_names_opacity;
+ if (Input::get_singleton()->is_key_pressed(KEY_ALT) || tools[VISIBLE_INFO]->is_pressed()) {
+ a += get_tree()->get_idle_process_time() * 2;
+ } else {
+ a -= get_tree()->get_idle_process_time() * 2;
+ }
+
+ a = CLAMP(a, 0, 1);
+ if (a != tile_names_opacity)
+ workspace_overlay->update();
+ tile_names_opacity = a;
+}
+
void TileSetEditor::_on_workspace_overlay_draw() {
+ if (!tileset.is_valid())
+ return;
+ if (!get_current_texture().is_valid())
+ return;
+
+ const Color COLOR_AUTOTILE = Color(0.266373, 0.565288, 0.988281);
+ const Color COLOR_SINGLE = Color(0.988281, 0.909323, 0.266373);
+ const Color COLOR_ATLAS = Color(0.78653, 0.812835, 0.832031);
+
+ if (tile_names_opacity > 0) {
+ RID current_texture_rid = get_current_texture()->get_rid();
+ List<int> *tiles = new List<int>();
+ tileset->get_tile_list(tiles);
+ for (List<int>::Element *E = tiles->front(); E; E = E->next()) {
+ int t_id = E->get();
+ if (tileset->tile_get_texture(t_id)->get_rid() == current_texture_rid) {
+ Rect2i region = tileset->tile_get_region(t_id);
+ region.position += WORKSPACE_MARGIN;
+ region.position *= workspace->get_scale().x;
+ Color c;
+ if (tileset->tile_get_tile_mode(t_id) == TileSet::SINGLE_TILE)
+ c = COLOR_SINGLE;
+ else if (tileset->tile_get_tile_mode(t_id) == TileSet::AUTO_TILE)
+ c = COLOR_AUTOTILE;
+ else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE)
+ c = COLOR_ATLAS;
+ c.a = tile_names_opacity;
+ String tile_id_name = String::num(t_id, 0) + ": " + tileset->tile_get_name(t_id);
+ Ref<Font> font = get_font("font", "Label");
+ region.set_size(font->get_string_size(tile_id_name));
+ workspace_overlay->draw_rect(region, c);
+ region.position.y += region.size.y - 2;
+ c = Color(0.1, 0.1, 0.1, tile_names_opacity);
+ workspace_overlay->draw_string(font, region.position, tile_id_name, c);
+ }
+ }
+ }
+
int t_id = get_current_tile();
- if (t_id < 0 || !draw_handles)
+ if (t_id < 0)
return;
Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
-
- for (int i = 0; i < current_shape.size(); i++) {
- workspace_overlay->draw_texture(handle, current_shape[i] * workspace->get_scale().x - handle->get_size() * 0.5);
+ if (draw_handles) {
+ for (int i = 0; i < current_shape.size(); i++) {
+ workspace_overlay->draw_texture(handle, current_shape[i] * workspace->get_scale().x - handle->get_size() * 0.5);
+ }
}
}
#define MIN_DISTANCE_SQUARED 6
void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
+ if (tileset.is_null())
+ return;
+ if (!get_current_texture().is_valid())
+ return;
- if (get_current_tile() >= 0 && !tileset.is_null()) {
- Ref<InputEventMouseButton> mb = p_ie;
- Ref<InputEventMouseMotion> mm = p_ie;
+ static bool dragging;
+ static bool erasing;
+ draw_edited_region = false;
- static bool dragging;
- static bool erasing;
+ Rect2 current_tile_region = Rect2();
+ if (get_current_tile() >= 0) {
+ current_tile_region = tileset->tile_get_region(get_current_tile());
+ }
+ current_tile_region.position += WORKSPACE_MARGIN;
+
+ Ref<InputEventMouseButton> mb = p_ie;
+ Ref<InputEventMouseMotion> mm = p_ie;
+
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (!current_tile_region.has_point(mb->get_position())) {
+ List<int> *tiles = new List<int>();
+ tileset->get_tile_list(tiles);
+ for (List<int>::Element *E = tiles->front(); E; E = E->next()) {
+ int t_id = E->get();
+ if (get_current_texture()->get_rid() == tileset->tile_get_texture(t_id)->get_rid()) {
+ Rect2 r = tileset->tile_get_region(t_id);
+ r.position += WORKSPACE_MARGIN;
+ if (r.has_point(mb->get_position())) {
+ set_current_tile(t_id);
+ workspace->update();
+ workspace_overlay->update();
+ return;
+ }
+ }
+ }
+ }
+ }
+ }
+ // Drag Middle Mouse
+ if (mm.is_valid()) {
+ if (mm->get_button_mask() & BUTTON_MASK_MIDDLE) {
+ Vector2 dragged(mm->get_relative().x, mm->get_relative().y);
+ scroll->set_h_scroll(scroll->get_h_scroll() - dragged.x * workspace->get_scale().x);
+ scroll->set_v_scroll(scroll->get_v_scroll() - dragged.y * workspace->get_scale().x);
+ }
+ }
- int spacing = tileset->autotile_get_spacing(get_current_tile());
- Vector2 size = tileset->autotile_get_size(get_current_tile());
- switch (edit_mode) {
- case EDITMODE_ICON: {
- if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
- Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y)));
- tileset->autotile_set_icon_coordinate(get_current_tile(), coord);
- Rect2 region = tileset->tile_get_region(get_current_tile());
- region.size = size;
- coord.x *= (spacing + size.x);
- coord.y *= (spacing + size.y);
- region.position += coord;
- tile_list->set_item_icon_region(current_item_index, region);
- workspace->update();
+ if (edit_mode == EDITMODE_REGION) {
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (get_current_tile() >= 0 || workspace_mode != WORKSPACE_EDIT) {
+ dragging = true;
+ region_from = mb->get_position();
+ edited_region = Rect2(region_from, Size2());
+ workspace->update();
+ workspace_overlay->update();
+ return;
+ }
+ } else if (dragging && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
+ dragging = false;
+ edited_region = Rect2();
+ workspace->update();
+ workspace_overlay->update();
+ return;
+ } else if (dragging && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ dragging = false;
+ update_edited_region(mb->get_position());
+ edited_region.position -= WORKSPACE_MARGIN;
+ if (!edited_region.has_no_area()) {
+ if (get_current_tile() >= 0 && workspace_mode == WORKSPACE_EDIT) {
+ tileset->tile_set_region(get_current_tile(), edited_region);
+ } else {
+ int t_id = tileset->get_last_unused_tile_id();
+ tileset->create_tile(t_id);
+ tileset->tile_set_texture(t_id, get_current_texture());
+ tileset->tile_set_region(t_id, edited_region);
+ tileset->tile_set_name(t_id, get_current_texture()->get_path().get_file() + " " + String::num(t_id, 0));
+ if (workspace_mode != WORKSPACE_CREATE_SINGLE) {
+ tileset->autotile_set_size(t_id, snap_step);
+ tileset->autotile_set_spacing(t_id, snap_separation.x);
+ tileset->tile_set_tile_mode(t_id, workspace_mode == WORKSPACE_CREATE_AUTOTILE ? TileSet::AUTO_TILE : TileSet::ATLAS_TILE);
+ }
+ set_current_tile(t_id);
+ tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true);
+ _on_workspace_mode_changed(WORKSPACE_EDIT);
}
}
- } break;
- case EDITMODE_BITMASK: {
- if (mb.is_valid()) {
- if (mb->is_pressed()) {
- if (dragging) {
- return;
+ workspace->update();
+ workspace_overlay->update();
+ return;
+ }
+ } else if (mm.is_valid()) {
+ if (dragging) {
+ update_edited_region(mm->get_position());
+ draw_edited_region = true;
+ workspace->update();
+ workspace_overlay->update();
+ return;
+ }
+ }
+ }
+ if (workspace_mode == WORKSPACE_EDIT) {
+
+ if (get_current_tile() >= 0) {
+ int spacing = tileset->autotile_get_spacing(get_current_tile());
+ Vector2 size = tileset->autotile_get_size(get_current_tile());
+ switch (edit_mode) {
+ case EDITMODE_ICON: {
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && current_tile_region.has_point(mb->get_position())) {
+ Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
+ tileset->autotile_set_icon_coordinate(get_current_tile(), coord);
+ Rect2 region = tileset->tile_get_region(get_current_tile());
+ region.size = size;
+ coord.x *= (spacing + size.x);
+ coord.y *= (spacing + size.y);
+ region.position += coord;
+ workspace->update();
+ }
+ }
+ } break;
+ case EDITMODE_BITMASK: {
+ if (mb.is_valid()) {
+ if (mb->is_pressed()) {
+ if (dragging) {
+ return;
+ }
+ if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) {
+ dragging = true;
+ erasing = (mb->get_button_index() == BUTTON_RIGHT);
+ Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
+ Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
+ pos = mb->get_position() - (pos + current_tile_region.position);
+ uint16_t bit = 0;
+ if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
+ if (pos.x < size.x / 2) {
+ if (pos.y < size.y / 2) {
+ bit = TileSet::BIND_TOPLEFT;
+ } else {
+ bit = TileSet::BIND_BOTTOMLEFT;
+ }
+ } else {
+ if (pos.y < size.y / 2) {
+ bit = TileSet::BIND_TOPRIGHT;
+ } else {
+ bit = TileSet::BIND_BOTTOMRIGHT;
+ }
+ }
+ } else {
+ if (pos.x < size.x / 3) {
+ if (pos.y < size.y / 3) {
+ bit = TileSet::BIND_TOPLEFT;
+ } else if (pos.y > (size.y / 3) * 2) {
+ bit = TileSet::BIND_BOTTOMLEFT;
+ } else {
+ bit = TileSet::BIND_LEFT;
+ }
+ } else if (pos.x > (size.x / 3) * 2) {
+ if (pos.y < size.y / 3) {
+ bit = TileSet::BIND_TOPRIGHT;
+ } else if (pos.y > (size.y / 3) * 2) {
+ bit = TileSet::BIND_BOTTOMRIGHT;
+ } else {
+ bit = TileSet::BIND_RIGHT;
+ }
+ } else {
+ if (pos.y < size.y / 3) {
+ bit = TileSet::BIND_TOP;
+ } else if (pos.y > (size.y / 3) * 2) {
+ bit = TileSet::BIND_BOTTOM;
+ } else {
+ bit = TileSet::BIND_CENTER;
+ }
+ }
+ }
+ uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
+ if (erasing) {
+ mask &= ~bit;
+ } else {
+ mask |= bit;
+ }
+ tileset->autotile_set_bitmask(get_current_tile(), coord, mask);
+ workspace->update();
+ }
+ } else {
+ if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) {
+ dragging = false;
+ erasing = false;
+ }
}
- if (mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) {
- dragging = true;
- erasing = (mb->get_button_index() == BUTTON_RIGHT);
- Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y)));
+ }
+ if (mm.is_valid()) {
+ if (dragging && current_tile_region.has_point(mm->get_position())) {
+ Vector2 coord((int)((mm->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mm->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
- pos = mb->get_position() - pos;
+ pos = mm->get_position() - (pos + current_tile_region.position);
uint16_t bit = 0;
if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
if (pos.x < size.x / 2) {
@@ -857,269 +1173,198 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
tileset->autotile_set_bitmask(get_current_tile(), coord, mask);
workspace->update();
}
- } else {
- if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) {
- dragging = false;
- erasing = false;
- }
}
- }
- if (mm.is_valid()) {
- if (dragging) {
- Vector2 coord((int)(mm->get_position().x / (spacing + size.x)), (int)(mm->get_position().y / (spacing + size.y)));
- Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
- pos = mm->get_position() - pos;
- uint16_t bit = 0;
- if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
- if (pos.x < size.x / 2) {
- if (pos.y < size.y / 2) {
- bit = TileSet::BIND_TOPLEFT;
- } else {
- bit = TileSet::BIND_BOTTOMLEFT;
- }
- } else {
- if (pos.y < size.y / 2) {
- bit = TileSet::BIND_TOPRIGHT;
- } else {
- bit = TileSet::BIND_BOTTOMRIGHT;
- }
- }
- } else {
- if (pos.x < size.x / 3) {
- if (pos.y < size.y / 3) {
- bit = TileSet::BIND_TOPLEFT;
- } else if (pos.y > (size.y / 3) * 2) {
- bit = TileSet::BIND_BOTTOMLEFT;
- } else {
- bit = TileSet::BIND_LEFT;
- }
- } else if (pos.x > (size.x / 3) * 2) {
- if (pos.y < size.y / 3) {
- bit = TileSet::BIND_TOPRIGHT;
- } else if (pos.y > (size.y / 3) * 2) {
- bit = TileSet::BIND_BOTTOMRIGHT;
- } else {
- bit = TileSet::BIND_RIGHT;
- }
- } else {
- if (pos.y < size.y / 3) {
- bit = TileSet::BIND_TOP;
- } else if (pos.y > (size.y / 3) * 2) {
- bit = TileSet::BIND_BOTTOM;
- } else {
- bit = TileSet::BIND_CENTER;
- }
- }
- }
- uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
- if (erasing) {
- mask &= ~bit;
- } else {
- mask |= bit;
- }
- tileset->autotile_set_bitmask(get_current_tile(), coord, mask);
- workspace->update();
+ } break;
+ case EDITMODE_COLLISION:
+ case EDITMODE_OCCLUSION:
+ case EDITMODE_NAVIGATION:
+ case EDITMODE_PRIORITY: {
+ Vector2 shape_anchor = Vector2(0, 0);
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
+ shape_anchor = edited_shape_coord;
+ shape_anchor.x *= (size.x + spacing);
+ shape_anchor.y *= (size.y + spacing);
}
- }
- } break;
- case EDITMODE_COLLISION:
- case EDITMODE_OCCLUSION:
- case EDITMODE_NAVIGATION:
- case EDITMODE_PRIORITY: {
- Vector2 shape_anchor = Vector2(0, 0);
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
- shape_anchor = edited_shape_coord;
- shape_anchor.x *= (size.x + spacing);
- shape_anchor.y *= (size.y + spacing);
- }
- if (tools[TOOL_SELECT]->is_pressed()) {
- if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
- if (edit_mode != EDITMODE_PRIORITY && current_shape.size() > 0) {
- for (int i = 0; i < current_shape.size(); i++) {
- if ((current_shape[i] - mb->get_position()).length_squared() <= MIN_DISTANCE_SQUARED) {
- dragging_point = i;
- workspace->update();
- return;
+ shape_anchor += current_tile_region.position;
+ if (tools[TOOL_SELECT]->is_pressed()) {
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (edit_mode != EDITMODE_PRIORITY && current_shape.size() > 0) {
+ for (int i = 0; i < current_shape.size(); i++) {
+ if ((current_shape[i] - mb->get_position()).length_squared() <= MIN_DISTANCE_SQUARED) {
+ dragging_point = i;
+ workspace->update();
+ return;
+ }
}
}
- }
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
- Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y)));
- if (edited_shape_coord != coord) {
- edited_shape_coord = coord;
- edited_occlusion_shape = tileset->autotile_get_light_occluder(get_current_tile(), edited_shape_coord);
- edited_navigation_shape = tileset->autotile_get_navigation_polygon(get_current_tile(), edited_shape_coord);
- Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile());
- bool found_collision_shape = false;
- for (int i = 0; i < sd.size(); i++) {
- if (sd[i].autotile_coord == coord) {
- edited_collision_shape = sd[i].shape;
- found_collision_shape = true;
- break;
+ if ((tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) && current_tile_region.has_point(mb->get_position())) {
+ Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
+ if (edited_shape_coord != coord) {
+ edited_shape_coord = coord;
+ edited_occlusion_shape = tileset->autotile_get_light_occluder(get_current_tile(), edited_shape_coord);
+ edited_navigation_shape = tileset->autotile_get_navigation_polygon(get_current_tile(), edited_shape_coord);
+ Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile());
+ bool found_collision_shape = false;
+ for (int i = 0; i < sd.size(); i++) {
+ if (sd[i].autotile_coord == coord) {
+ edited_collision_shape = sd[i].shape;
+ found_collision_shape = true;
+ break;
+ }
}
+ if (!found_collision_shape)
+ edited_collision_shape = Ref<ConvexPolygonShape2D>(NULL);
+ select_coord(edited_shape_coord);
}
- if (!found_collision_shape)
- edited_collision_shape = Ref<ConvexPolygonShape2D>(NULL);
- select_coord(edited_shape_coord);
}
- }
- workspace->update();
- } else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
- if (edit_mode == EDITMODE_COLLISION) {
- if (dragging_point >= 0) {
- dragging_point = -1;
+ workspace->update();
+ } else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (edit_mode == EDITMODE_COLLISION) {
+ if (dragging_point >= 0) {
+ dragging_point = -1;
- Vector<Vector2> points;
+ Vector<Vector2> points;
- for (int i = 0; i < current_shape.size(); i++) {
- Vector2 p = current_shape[i];
- if (tools[SHAPE_GRID_SNAP]->is_pressed() || tools[SHAPE_KEEP_INSIDE_TILE]->is_pressed()) {
- p = snap_point(p);
+ for (int i = 0; i < current_shape.size(); i++) {
+ Vector2 p = current_shape[i];
+ if (tools[TOOL_GRID_SNAP]->is_pressed() || tools[SHAPE_KEEP_INSIDE_TILE]->is_pressed()) {
+ p = snap_point(p);
+ }
+ points.push_back(p - shape_anchor);
}
- points.push_back(p - shape_anchor);
- }
- edited_collision_shape->set_points(points);
+ edited_collision_shape->set_points(points);
- workspace->update();
- }
- } else if (edit_mode == EDITMODE_OCCLUSION) {
- if (dragging_point >= 0) {
- dragging_point = -1;
-
- PoolVector<Vector2> polygon;
- polygon.resize(current_shape.size());
- PoolVector<Vector2>::Write w = polygon.write();
-
- for (int i = 0; i < current_shape.size(); i++) {
- w[i] = current_shape[i] - shape_anchor;
+ workspace->update();
}
+ } else if (edit_mode == EDITMODE_OCCLUSION) {
+ if (dragging_point >= 0) {
+ dragging_point = -1;
- w = PoolVector<Vector2>::Write();
- edited_occlusion_shape->set_polygon(polygon);
+ PoolVector<Vector2> polygon;
+ polygon.resize(current_shape.size());
+ PoolVector<Vector2>::Write w = polygon.write();
- workspace->update();
- }
- } else if (edit_mode == EDITMODE_NAVIGATION) {
- if (dragging_point >= 0) {
- dragging_point = -1;
+ for (int i = 0; i < current_shape.size(); i++) {
+ w[i] = current_shape[i] - shape_anchor;
+ }
- PoolVector<Vector2> polygon;
- Vector<int> indices;
- polygon.resize(current_shape.size());
- PoolVector<Vector2>::Write w = polygon.write();
+ w = PoolVector<Vector2>::Write();
+ edited_occlusion_shape->set_polygon(polygon);
- for (int i = 0; i < current_shape.size(); i++) {
- w[i] = current_shape[i] - shape_anchor;
- indices.push_back(i);
+ workspace->update();
}
+ } else if (edit_mode == EDITMODE_NAVIGATION) {
+ if (dragging_point >= 0) {
+ dragging_point = -1;
+
+ PoolVector<Vector2> polygon;
+ Vector<int> indices;
+ polygon.resize(current_shape.size());
+ PoolVector<Vector2>::Write w = polygon.write();
+
+ for (int i = 0; i < current_shape.size(); i++) {
+ w[i] = current_shape[i] - shape_anchor;
+ indices.push_back(i);
+ }
- w = PoolVector<Vector2>::Write();
- edited_navigation_shape->set_vertices(polygon);
- edited_navigation_shape->add_polygon(indices);
-
- workspace->update();
- }
- }
- }
- } else if (mm.is_valid()) {
- if (dragging_point >= 0) {
- current_shape.set(dragging_point, snap_point(mm->get_position()));
- workspace->update();
- }
- }
- } else if (tools[SHAPE_NEW_POLYGON]->is_pressed()) {
+ w = PoolVector<Vector2>::Write();
+ edited_navigation_shape->set_vertices(polygon);
+ edited_navigation_shape->add_polygon(indices);
- if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
- Vector2 pos = mb->get_position();
- pos = snap_point(pos);
- if (creating_shape) {
- if (current_shape.size() > 0) {
- if ((pos - current_shape[0]).length_squared() <= MIN_DISTANCE_SQUARED) {
- if (current_shape.size() > 2) {
- close_shape(shape_anchor);
- workspace->update();
- return;
- }
+ workspace->update();
}
}
- current_shape.push_back(pos);
+ }
+ } else if (mm.is_valid()) {
+ if (dragging_point >= 0) {
+ current_shape.set(dragging_point, snap_point(mm->get_position()));
workspace->update();
- } else {
- int t_id = get_current_tile();
- if (t_id >= 0) {
- if (edit_mode == EDITMODE_COLLISION) {
- Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(t_id);
- for (int i = 0; i < sd.size(); i++) {
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE || sd[i].autotile_coord == edited_shape_coord) {
- Ref<ConvexPolygonShape2D> shape = sd[i].shape;
-
- if (!shape.is_null()) {
- sd.remove(i);
- tileset->tile_set_shapes(get_current_tile(), sd);
- edited_collision_shape = Ref<Shape2D>();
- workspace->update();
- }
- break;
+ }
+ }
+ } else if (tools[SHAPE_NEW_POLYGON]->is_pressed()) {
+
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ Vector2 pos = mb->get_position();
+ pos = snap_point(pos);
+ if (creating_shape) {
+ if (current_shape.size() > 0) {
+ if ((pos - current_shape[0]).length_squared() <= MIN_DISTANCE_SQUARED) {
+ if (current_shape.size() > 2) {
+ close_shape(shape_anchor);
+ workspace->update();
+ return;
}
}
- } else if (edit_mode == EDITMODE_OCCLUSION) {
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
- Map<Vector2, Ref<OccluderPolygon2D> > map = tileset->autotile_get_light_oclusion_map(t_id);
- for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = map.front(); E; E = E->next()) {
- if (E->key() == edited_shape_coord) {
- tileset->autotile_set_light_occluder(get_current_tile(), Ref<OccluderPolygon2D>(), edited_shape_coord);
+ }
+ current_shape.push_back(pos);
+ workspace->update();
+ } else {
+ int t_id = get_current_tile();
+ if (t_id >= 0) {
+ if (edit_mode == EDITMODE_COLLISION) {
+ Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(t_id);
+ for (int i = 0; i < sd.size(); i++) {
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE || sd[i].autotile_coord == edited_shape_coord) {
+ Ref<ConvexPolygonShape2D> shape = sd[i].shape;
+
+ if (!shape.is_null()) {
+ sd.remove(i);
+ tileset->tile_set_shapes(get_current_tile(), sd);
+ edited_collision_shape = Ref<Shape2D>();
+ workspace->update();
+ }
break;
}
}
- } else
- tileset->tile_set_light_occluder(t_id, Ref<OccluderPolygon2D>());
+ } else if (edit_mode == EDITMODE_OCCLUSION) {
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
+ Map<Vector2, Ref<OccluderPolygon2D> > map = tileset->autotile_get_light_oclusion_map(t_id);
+ for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = map.front(); E; E = E->next()) {
+ if (E->key() == edited_shape_coord) {
+ tileset->autotile_set_light_occluder(get_current_tile(), Ref<OccluderPolygon2D>(), edited_shape_coord);
+ break;
+ }
+ }
+ } else
+ tileset->tile_set_light_occluder(t_id, Ref<OccluderPolygon2D>());
- edited_occlusion_shape = Ref<OccluderPolygon2D>();
- workspace->update();
- } else if (edit_mode == EDITMODE_NAVIGATION) {
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
- Map<Vector2, Ref<NavigationPolygon> > map = tileset->autotile_get_navigation_map(t_id);
- for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = map.front(); E; E = E->next()) {
- if (E->key() == edited_shape_coord) {
- tileset->autotile_set_navigation_polygon(t_id, Ref<NavigationPolygon>(), edited_shape_coord);
- break;
+ edited_occlusion_shape = Ref<OccluderPolygon2D>();
+ workspace->update();
+ } else if (edit_mode == EDITMODE_NAVIGATION) {
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
+ Map<Vector2, Ref<NavigationPolygon> > map = tileset->autotile_get_navigation_map(t_id);
+ for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = map.front(); E; E = E->next()) {
+ if (E->key() == edited_shape_coord) {
+ tileset->autotile_set_navigation_polygon(t_id, Ref<NavigationPolygon>(), edited_shape_coord);
+ break;
+ }
}
- }
- } else
- tileset->tile_set_navigation_polygon(t_id, Ref<NavigationPolygon>());
- edited_navigation_shape = Ref<NavigationPolygon>();
- workspace->update();
+ } else
+ tileset->tile_set_navigation_polygon(t_id, Ref<NavigationPolygon>());
+ edited_navigation_shape = Ref<NavigationPolygon>();
+ workspace->update();
+ }
}
- }
- creating_shape = true;
- current_shape.resize(0);
- current_shape.push_back(snap_point(pos));
+ creating_shape = true;
+ current_shape.resize(0);
+ current_shape.push_back(snap_point(pos));
+ }
+ } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT && current_shape.size() > 2) {
+ if (creating_shape) {
+ close_shape(shape_anchor);
+ }
}
- } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT && current_shape.size() > 2) {
+ } else if (mm.is_valid()) {
if (creating_shape) {
- close_shape(shape_anchor);
+ workspace->update();
}
}
- } else if (mm.is_valid()) {
- if (creating_shape) {
- workspace->update();
- }
}
- }
- } break;
- }
-
- //Drag Middle Mouse
- if (mm.is_valid()) {
- if (mm->get_button_mask() & BUTTON_MASK_MIDDLE) {
-
- Vector2 dragged(mm->get_relative().x, mm->get_relative().y);
- scroll->set_h_scroll(scroll->get_h_scroll() - dragged.x * workspace->get_scale().x);
- scroll->set_v_scroll(scroll->get_v_scroll() - dragged.y * workspace->get_scale().x);
+ } break;
}
}
}
@@ -1144,6 +1389,16 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
workspace->update();
} else {
switch (edit_mode) {
+ case EDITMODE_REGION: {
+ if (workspace_mode == WORKSPACE_EDIT && get_current_tile() >= 0) {
+ tileset->remove_tile(get_current_tile());
+ workspace->update();
+ workspace_overlay->update();
+ }
+ tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true);
+ workspace_mode = WORKSPACE_EDIT;
+ update_workspace_tile_mode();
+ } break;
case EDITMODE_COLLISION: {
if (!edited_collision_shape.is_null()) {
Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile());
@@ -1186,22 +1441,22 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
if (scale > 0.1) {
scale /= 2;
workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(preview->get_region_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size * scale);
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
}
} else if (p_tool == ZOOM_1) {
workspace->set_scale(Vector2(1, 1));
- workspace_container->set_custom_minimum_size(preview->get_region_rect().size);
- workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size);
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
} else if (p_tool == ZOOM_IN) {
float scale = workspace->get_scale().x;
scale *= 2;
workspace->set_scale(Vector2(scale, scale));
- workspace_container->set_custom_minimum_size(preview->get_region_rect().size * scale);
- workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size * scale);
+ workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale);
+ workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
} else if (p_tool == TOOL_SELECT) {
if (creating_shape) {
- //Cancel Creation
+ // Cancel Creation
creating_shape = false;
current_shape.resize(0);
workspace->update();
@@ -1215,66 +1470,140 @@ void TileSetEditor::_on_priority_changed(float val) {
}
void TileSetEditor::_on_grid_snap_toggled(bool p_val) {
- if (p_val)
- hb_grid->show();
- else
- hb_grid->hide();
+ helper->set_snap_options_visible(p_val);
workspace->update();
}
-void TileSetEditor::_set_snap_step_x(float p_val) {
- snap_step.x = p_val;
+void TileSetEditor::_set_snap_step(Vector2 p_val) {
+ snap_step.x = CLAMP(p_val.x, 0, 256);
+ snap_step.y = CLAMP(p_val.y, 0, 256);
workspace->update();
}
-void TileSetEditor::_set_snap_step_y(float p_val) {
- snap_step.y = p_val;
+void TileSetEditor::_set_snap_off(Vector2 p_val) {
+ snap_offset.x = CLAMP(p_val.x, 0, 256 + WORKSPACE_MARGIN.x);
+ snap_offset.y = CLAMP(p_val.y, 0, 256 + WORKSPACE_MARGIN.y);
workspace->update();
}
-void TileSetEditor::_set_snap_off_x(float p_val) {
- snap_offset.x = p_val;
+void TileSetEditor::_set_snap_sep(Vector2 p_val) {
+ snap_separation.x = CLAMP(p_val.x, 0, 256);
+ snap_separation.y = CLAMP(p_val.y, 0, 256);
workspace->update();
}
-void TileSetEditor::_set_snap_off_y(float p_val) {
- snap_offset.y = p_val;
- workspace->update();
-}
-void TileSetEditor::_set_snap_sep_x(float p_val) {
- snap_separation.x = p_val;
- workspace->update();
-}
+void TileSetEditor::draw_highlight_current_tile() {
-void TileSetEditor::_set_snap_sep_y(float p_val) {
- snap_separation.y = p_val;
- workspace->update();
+ if (get_current_tile() >= 0) {
+ Rect2 region = tileset->tile_get_region(get_current_tile());
+ region.position += WORKSPACE_MARGIN;
+ workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, region.position.y), Color(0.3, 0.3, 0.3, 0.3));
+ workspace->draw_rect(Rect2(0, region.position.y, region.position.x, region.size.y), Color(0.3, 0.3, 0.3, 0.3));
+ workspace->draw_rect(Rect2(region.position.x + region.size.x, region.position.y, workspace->get_rect().size.x - region.position.x - region.size.x, region.size.y), Color(0.3, 0.3, 0.3, 0.3));
+ workspace->draw_rect(Rect2(0, region.position.y + region.size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - region.size.y - region.position.y), Color(0.3, 0.3, 0.3, 0.3));
+ } else {
+ workspace->draw_rect(Rect2(Point2(0, 0), workspace->get_rect().size), Color(0.3, 0.3, 0.3, 0.3));
+ }
}
-void TileSetEditor::draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted) {
+void TileSetEditor::draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted) {
Vector2 size = tileset->autotile_get_size(get_current_tile());
int spacing = tileset->autotile_get_spacing(get_current_tile());
Rect2 region = tileset->tile_get_region(get_current_tile());
coord.x *= (size.x + spacing);
coord.y *= (size.y + spacing);
- workspace->draw_rect(Rect2(0, 0, region.size.x, coord.y), Color(0.5, 0.5, 0.5, 0.5));
- workspace->draw_rect(Rect2(0, coord.y, coord.x, size.y), Color(0.5, 0.5, 0.5, 0.5));
- workspace->draw_rect(Rect2(coord.x + size.x, coord.y, region.size.x - coord.x - size.x, size.y), Color(0.5, 0.5, 0.5, 0.5));
- workspace->draw_rect(Rect2(0, coord.y + size.y, region.size.x, region.size.y - size.y - coord.y), Color(0.5, 0.5, 0.5, 0.5));
+ coord += region.position;
+ coord += WORKSPACE_MARGIN;
+ workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, coord.y), Color(0.3, 0.3, 0.3, 0.3));
+ workspace->draw_rect(Rect2(0, coord.y, coord.x, size.y), Color(0.3, 0.3, 0.3, 0.3));
+ workspace->draw_rect(Rect2(coord.x + size.x, coord.y, workspace->get_rect().size.x - coord.x - size.x, size.y), Color(0.3, 0.3, 0.3, 0.3));
+ workspace->draw_rect(Rect2(0, coord.y + size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - size.y - coord.y), Color(0.3, 0.3, 0.3, 0.3));
coord += Vector2(1, 1) / workspace->get_scale().x;
workspace->draw_rect(Rect2(coord, size - Vector2(2, 2) / workspace->get_scale().x), Color(1, 0, 0), false);
for (int i = 0; i < other_highlighted.size(); i++) {
coord = other_highlighted[i];
coord.x *= (size.x + spacing);
coord.y *= (size.y + spacing);
+ coord += region.position;
+ coord += WORKSPACE_MARGIN;
coord += Vector2(1, 1) / workspace->get_scale().x;
- workspace->draw_rect(Rect2(coord, size - Vector2(2, 2) / workspace->get_scale().x), Color(1, 0, 0), false);
+ workspace->draw_rect(Rect2(coord, size - Vector2(2, 2) / workspace->get_scale().x), Color(1, 0.5, 0.5), false);
+ }
+}
+
+void TileSetEditor::draw_tile_subdivision(int p_id, Color p_color) const {
+ Color c = p_color;
+ if (tileset->tile_get_tile_mode(p_id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(p_id) == TileSet::ATLAS_TILE) {
+ Rect2 region = tileset->tile_get_region(p_id);
+ Size2 size = tileset->autotile_get_size(p_id);
+ int spacing = tileset->autotile_get_spacing(p_id);
+ float j = 0;
+ while (j < region.size.x) {
+ j += size.x;
+ if (spacing <= 0) {
+ workspace->draw_line(region.position + WORKSPACE_MARGIN + Point2(j, 0), region.position + WORKSPACE_MARGIN + Point2(j, region.size.y), c);
+ } else {
+ workspace->draw_rect(Rect2(region.position + WORKSPACE_MARGIN + Point2(j, 0), Size2(spacing, region.size.y)), c);
+ }
+ j += spacing;
+ }
+ j = 0;
+ while (j < region.size.y) {
+ j += size.y;
+ if (spacing <= 0) {
+ workspace->draw_line(region.position + WORKSPACE_MARGIN + Point2(0, j), region.position + WORKSPACE_MARGIN + Point2(region.size.x, j), c);
+ } else {
+ workspace->draw_rect(Rect2(region.position + WORKSPACE_MARGIN + Point2(0, j), Size2(region.size.x, spacing)), c);
+ }
+ j += spacing;
+ }
+ }
+}
+
+void TileSetEditor::draw_edited_region_subdivision() const {
+ Color c = Color(0.347214, 0.722656, 0.617063, 1);
+ Rect2 region = edited_region;
+ Size2 size;
+ int spacing;
+ bool draw;
+ if (workspace_mode == WORKSPACE_EDIT) {
+ int p_id = get_current_tile();
+ size = tileset->autotile_get_size(p_id);
+ spacing = tileset->autotile_get_spacing(p_id);
+ draw = tileset->tile_get_tile_mode(p_id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(p_id) == TileSet::ATLAS_TILE;
+ } else {
+ size = snap_step;
+ spacing = snap_separation.x;
+ draw = workspace_mode != WORKSPACE_CREATE_SINGLE;
+ }
+ if (draw) {
+
+ float j = 0;
+ while (j < region.size.x) {
+ j += size.x;
+ if (spacing <= 0) {
+ workspace->draw_line(region.position + Point2(j, 0), region.position + Point2(j, region.size.y), c);
+ } else {
+ workspace->draw_rect(Rect2(region.position + Point2(j, 0), Size2(spacing, region.size.y)), c);
+ }
+ j += spacing;
+ }
+ j = 0;
+ while (j < region.size.y) {
+ j += size.y;
+ if (spacing <= 0) {
+ workspace->draw_line(region.position + Point2(0, j), region.position + Point2(region.size.x, j), c);
+ } else {
+ workspace->draw_rect(Rect2(region.position + Point2(0, j), Size2(region.size.x, spacing)), c);
+ }
+ j += spacing;
+ }
}
}
void TileSetEditor::draw_grid_snap() {
- if (tools[SHAPE_GRID_SNAP]->is_pressed()) {
+ if (tools[TOOL_GRID_SNAP]->is_pressed()) {
Color grid_color = Color(0.39, 0, 1, 0.2f);
Size2 s = workspace->get_size();
@@ -1328,7 +1657,7 @@ void TileSetEditor::draw_polygon_shapes() {
for (int i = 0; i < sd.size(); i++) {
Vector2 coord = Vector2(0, 0);
Vector2 anchor = Vector2(0, 0);
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
coord = sd[i].autotile_coord;
anchor = tileset->autotile_get_size(t_id);
anchor.x += tileset->autotile_get_spacing(t_id);
@@ -1336,6 +1665,8 @@ void TileSetEditor::draw_polygon_shapes() {
anchor.x *= coord.x;
anchor.y *= coord.y;
}
+ anchor += WORKSPACE_MARGIN;
+ anchor += tileset->tile_get_region(t_id).position;
Ref<ConvexPolygonShape2D> shape = sd[i].shape;
if (shape.is_valid()) {
Color c_bg;
@@ -1407,6 +1738,8 @@ void TileSetEditor::draw_polygon_shapes() {
anchor.y += tileset->autotile_get_spacing(t_id);
anchor.x *= coord.x;
anchor.y *= coord.y;
+ anchor += WORKSPACE_MARGIN;
+ anchor += tileset->tile_get_region(t_id).position;
Ref<OccluderPolygon2D> shape = E->value();
if (shape.is_valid()) {
Color c_bg;
@@ -1483,6 +1816,8 @@ void TileSetEditor::draw_polygon_shapes() {
anchor.y += tileset->autotile_get_spacing(t_id);
anchor.x *= coord.x;
anchor.y *= coord.y;
+ anchor += WORKSPACE_MARGIN;
+ anchor += tileset->tile_get_region(t_id).position;
Ref<NavigationPolygon> shape = E->value();
if (shape.is_valid()) {
Color c_bg;
@@ -1558,10 +1893,10 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) {
shape->set_points(segments);
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE)
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE)
tileset->tile_add_shape(get_current_tile(), shape, Transform2D(), false, edited_shape_coord);
else
- tileset->tile_set_shape(get_current_tile(), 0, shape);
+ tileset->tile_add_shape(get_current_tile(), shape, Transform2D());
edited_collision_shape = shape;
}
@@ -1582,7 +1917,7 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) {
w = PoolVector<Vector2>::Write();
shape->set_polygon(polygon);
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE)
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE)
tileset->autotile_set_light_occluder(get_current_tile(), shape, edited_shape_coord);
else
tileset->tile_set_light_occluder(get_current_tile(), shape);
@@ -1606,7 +1941,7 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) {
shape->set_vertices(polygon);
shape->add_polygon(indices);
- if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE)
+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE)
tileset->autotile_set_navigation_polygon(get_current_tile(), shape, edited_shape_coord);
else
tileset->tile_set_navigation_polygon(get_current_tile(), shape);
@@ -1619,6 +1954,8 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) {
void TileSetEditor::select_coord(const Vector2 &coord) {
current_shape = PoolVector2Array();
+ Rect2 current_tile_region = tileset->tile_get_region(get_current_tile());
+ current_tile_region.position += WORKSPACE_MARGIN;
if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) {
if (edited_collision_shape != tileset->tile_get_shape(get_current_tile(), 0))
edited_collision_shape = tileset->tile_get_shape(get_current_tile(), 0);
@@ -1631,14 +1968,14 @@ void TileSetEditor::select_coord(const Vector2 &coord) {
current_shape.resize(0);
if (edited_collision_shape.is_valid()) {
for (int i = 0; i < edited_collision_shape->get_points().size(); i++) {
- current_shape.push_back(edited_collision_shape->get_points()[i]);
+ current_shape.push_back(edited_collision_shape->get_points()[i] + current_tile_region.position);
}
}
} else if (edit_mode == EDITMODE_OCCLUSION) {
current_shape.resize(0);
if (edited_occlusion_shape.is_valid()) {
for (int i = 0; i < edited_occlusion_shape->get_polygon().size(); i++) {
- current_shape.push_back(edited_occlusion_shape->get_polygon()[i]);
+ current_shape.push_back(edited_occlusion_shape->get_polygon()[i] + current_tile_region.position);
}
}
} else if (edit_mode == EDITMODE_NAVIGATION) {
@@ -1647,7 +1984,7 @@ void TileSetEditor::select_coord(const Vector2 &coord) {
if (edited_navigation_shape->get_polygon_count() > 0) {
PoolVector<Vector2> vertices = edited_navigation_shape->get_vertices();
for (int i = 0; i < edited_navigation_shape->get_polygon(0).size(); i++) {
- current_shape.push_back(vertices[edited_navigation_shape->get_polygon(0)[i]]);
+ current_shape.push_back(vertices[edited_navigation_shape->get_polygon(0)[i]] + current_tile_region.position);
}
}
}
@@ -1658,6 +1995,7 @@ void TileSetEditor::select_coord(const Vector2 &coord) {
Vector2 shape_anchor = coord;
shape_anchor.x *= (size.x + spacing);
shape_anchor.y *= (size.y + spacing);
+ shape_anchor += current_tile_region.position;
if (edit_mode == EDITMODE_COLLISION) {
current_shape.resize(0);
if (edited_collision_shape.is_valid()) {
@@ -1684,6 +2022,9 @@ void TileSetEditor::select_coord(const Vector2 &coord) {
}
}
}
+ workspace->update();
+ workspace_container->update();
+ helper->_change_notify("");
}
Vector2 TileSetEditor::snap_point(const Vector2 &point) {
@@ -1694,11 +2035,13 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) {
Vector2 anchor = coord;
anchor.x *= (tile_size.x + spacing);
anchor.y *= (tile_size.y + spacing);
+ anchor += tileset->tile_get_region(get_current_tile()).position;
+ anchor += WORKSPACE_MARGIN;
Rect2 region(anchor, tile_size);
if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE)
- region.position = Point2(0, 0);
+ region.position = tileset->tile_get_region(get_current_tile()).position + WORKSPACE_MARGIN;
- if (tools[SHAPE_GRID_SNAP]->is_pressed()) {
+ if (tools[TOOL_GRID_SNAP]->is_pressed()) {
p.x = Math::snap_scalar_seperation(snap_offset.x, snap_step.x, p.x, snap_separation.x);
p.y = Math::snap_scalar_seperation(snap_offset.y, snap_step.y, p.y, snap_separation.y);
}
@@ -1715,211 +2058,335 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) {
return p;
}
-void TileSetEditor::update_tile_list() {
- int selected_tile = get_current_tile();
-
- if (selected_tile < 0)
- selected_tile = 0;
+void TileSetEditor::update_texture_list() {
+ Ref<Texture> selected_texture = get_current_texture();
helper->set_tileset(tileset);
- tile_list->clear();
List<int> ids;
tileset->get_tile_list(&ids);
for (List<int>::Element *E = ids.front(); E; E = E->next()) {
- tile_list->add_item(tileset->tile_get_name(E->get()));
- tile_list->set_item_metadata(tile_list->get_item_count() - 1, E->get());
- tile_list->set_item_icon(tile_list->get_item_count() - 1, tileset->tile_get_texture(E->get()));
- Rect2 region = tileset->tile_get_region(E->get());
- if (tileset->tile_get_tile_mode(E->get()) == TileSet::AUTO_TILE) {
- region.size = tileset->autotile_get_size(E->get());
- Vector2 pos = tileset->autotile_get_icon_coordinate(E->get());
- pos.x *= (tileset->autotile_get_spacing(E->get()) + region.size.x);
- pos.y *= (tileset->autotile_get_spacing(E->get()) + region.size.y);
- region.position += pos;
+ if (!texture_map.has(tileset->tile_get_texture(E->get())->get_rid())) {
+ texture_list->add_item(tileset->tile_get_texture(E->get())->get_path().get_file());
+ texture_map.insert(tileset->tile_get_texture(E->get())->get_rid(), tileset->tile_get_texture(E->get()));
+ texture_list->set_item_metadata(texture_list->get_item_count() - 1, tileset->tile_get_texture(E->get())->get_rid());
}
- tile_list->set_item_icon_region(tile_list->get_item_count() - 1, region);
- tile_list->set_item_icon_modulate(tile_list->get_item_count() - 1, tileset->tile_get_modulate(E->get()));
}
- if (tile_list->get_item_count() > 0 && selected_tile < tile_list->get_item_count()) {
- tile_list->select(selected_tile);
- _on_tile_list_selected(selected_tile);
+ if (texture_list->get_item_count() > 0 && selected_texture.is_valid()) {
+ texture_list->select(texture_list->find_metadata(selected_texture->get_rid()));
+ if (texture_list->get_selected_items().size() > 0)
+ _on_texture_list_selected(texture_list->get_selected_items()[0]);
+ } else if (get_current_texture().is_valid()) {
+ _on_texture_list_selected(texture_list->find_metadata(get_current_texture()->get_rid()));
+ } else {
+ _on_texture_list_selected(-1);
}
+ update_texture_list_icon();
helper->_change_notify("");
}
-void TileSetEditor::update_tile_list_icon() {
- List<int> ids;
- tileset->get_tile_list(&ids);
- int current_idx = 0;
- for (List<int>::Element *E = ids.front(); E; E = E->next()) {
- if (current_idx >= tile_list->get_item_count())
- break;
-
- Rect2 region = tileset->tile_get_region(E->get());
- if (tileset->tile_get_tile_mode(E->get()) == TileSet::AUTO_TILE) {
- region.size = tileset->autotile_get_size(E->get());
- Vector2 pos = tileset->autotile_get_icon_coordinate(E->get());
- pos.x *= (tileset->autotile_get_spacing(E->get()) + region.size.x);
- pos.y *= (tileset->autotile_get_spacing(E->get()) + region.size.y);
- region.position += pos;
- }
- tile_list->set_item_metadata(current_idx, E->get());
- tile_list->set_item_icon(current_idx, tileset->tile_get_texture(E->get()));
- tile_list->set_item_icon_region(current_idx, region);
- tile_list->set_item_icon_modulate(current_idx, tileset->tile_get_modulate(E->get()));
- tile_list->set_item_text(current_idx, tileset->tile_get_name(E->get()));
- current_idx += 1;
+void TileSetEditor::update_texture_list_icon() {
+
+ for (int current_idx = 0; current_idx < texture_list->get_item_count(); current_idx++) {
+ RID rid = texture_list->get_item_metadata(current_idx);
+ texture_list->set_item_icon(current_idx, texture_map[rid]);
+ texture_list->set_item_icon_region(current_idx, Rect2(0, 0, 150, 100));
}
- tile_list->update();
+ texture_list->update();
}
void TileSetEditor::update_workspace_tile_mode() {
- if (get_current_tile() < 0)
+
+ if (workspace_mode != WORKSPACE_EDIT) {
+ for (int i = 0; i < EDITMODE_MAX; i++) {
+ tool_editmode[i]->hide();
+ }
+ tool_editmode[EDITMODE_REGION]->show();
+ tool_editmode[EDITMODE_REGION]->set_pressed(true);
+ _on_edit_mode_changed(EDITMODE_REGION);
+ separator_editmode->show();
+ return;
+ }
+
+ if (get_current_tile() < 0) {
+ for (int i = 0; i < EDITMODE_MAX; i++) {
+ tool_editmode[i]->hide();
+ }
+ for (int i = 0; i < ZOOM_OUT; i++) {
+ tools[i]->hide();
+ }
+ separator_editmode->hide();
+ separator_delete->hide();
+ separator_grid->hide();
return;
+ }
+
+ for (int i = 0; i < EDITMODE_MAX; i++) {
+ tool_editmode[i]->show();
+ }
+ separator_editmode->show();
+
if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) {
if (tool_editmode[EDITMODE_ICON]->is_pressed() || tool_editmode[EDITMODE_PRIORITY]->is_pressed() || tool_editmode[EDITMODE_BITMASK]->is_pressed()) {
tool_editmode[EDITMODE_COLLISION]->set_pressed(true);
- _on_edit_mode_changed(EDITMODE_COLLISION);
- } else {
- select_coord(Vector2(0, 0));
+ edit_mode = EDITMODE_COLLISION;
}
+ select_coord(Vector2(0, 0));
tool_editmode[EDITMODE_ICON]->hide();
tool_editmode[EDITMODE_BITMASK]->hide();
tool_editmode[EDITMODE_PRIORITY]->hide();
- property_editor->hide();
+ } else if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
+ if (edit_mode == EDITMODE_ICON)
+ select_coord(tileset->autotile_get_icon_coordinate(get_current_tile()));
+ else
+ select_coord(edited_shape_coord);
+ } else if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
+ if (tool_editmode[EDITMODE_PRIORITY]->is_pressed() || tool_editmode[EDITMODE_BITMASK]->is_pressed()) {
+ tool_editmode[EDITMODE_COLLISION]->set_pressed(true);
+ edit_mode = EDITMODE_COLLISION;
+ }
+ if (edit_mode == EDITMODE_ICON)
+ select_coord(tileset->autotile_get_icon_coordinate(get_current_tile()));
+ else
+ select_coord(edited_shape_coord);
+
+ tool_editmode[EDITMODE_BITMASK]->hide();
+ tool_editmode[EDITMODE_PRIORITY]->hide();
+ }
+ _on_edit_mode_changed(edit_mode);
+}
+
+void TileSetEditor::update_edited_region(const Vector2 &end_point) {
+ edited_region = Rect2(region_from, Size2());
+ if (tools[TOOL_GRID_SNAP]->is_pressed()) {
+ Vector2 grid_coord;
+ grid_coord.x = Math::floor((region_from.x - snap_offset.x) / (snap_step.x + snap_separation.x));
+ grid_coord.y = Math::floor((region_from.y - snap_offset.y) / (snap_step.y + snap_separation.y));
+ grid_coord.x *= (snap_step.x + snap_separation.x);
+ grid_coord.y *= (snap_step.y + snap_separation.y);
+ grid_coord += snap_offset;
+ edited_region.expand_to(grid_coord);
+ grid_coord += snap_step;
+ edited_region.expand_to(grid_coord);
+ grid_coord.x = Math::floor((end_point.x - snap_offset.x) / (snap_step.x + snap_separation.x));
+ grid_coord.y = Math::floor((end_point.y - snap_offset.y) / (snap_step.y + snap_separation.y));
+ grid_coord.x *= (snap_step.x + snap_separation.x);
+ grid_coord.y *= (snap_step.y + snap_separation.y);
+ grid_coord += snap_offset;
+ edited_region.expand_to(grid_coord);
+ grid_coord += snap_step;
+ if (grid_coord.x < end_point.x)
+ grid_coord.x += snap_separation.x;
+ if (grid_coord.y < end_point.y)
+ grid_coord.y += snap_separation.y;
+ edited_region.expand_to(grid_coord);
} else {
- tool_editmode[EDITMODE_ICON]->show();
- tool_editmode[EDITMODE_BITMASK]->show();
- tool_editmode[EDITMODE_PRIORITY]->show();
- property_editor->show();
+ edited_region.expand_to(end_point);
+ }
+}
+
+int TileSetEditor::get_current_tile() const {
+ return current_tile;
+}
+
+void TileSetEditor::set_current_tile(int p_id) {
+ if (current_tile != p_id) {
+ current_tile = p_id;
+ helper->_change_notify("");
+ select_coord(Vector2(0, 0));
+ update_workspace_tile_mode();
}
}
-int TileSetEditor::get_current_tile() {
- if (tile_list->get_selected_items().size() == 0)
- return -1;
+Ref<Texture> TileSetEditor::get_current_texture() {
+ if (texture_list->get_selected_items().size() == 0)
+ return Ref<Texture>();
else
- return tile_list->get_item_metadata(tile_list->get_selected_items()[0]);
+ return texture_map[texture_list->get_item_metadata(texture_list->get_selected_items()[0])];
}
-void TileSetEditorHelper::set_tileset(const Ref<TileSet> &p_tileset) {
+void TilesetEditorContext::set_tileset(const Ref<TileSet> &p_tileset) {
tileset = p_tileset;
}
-bool TileSetEditorHelper::_set(const StringName &p_name, const Variant &p_value) {
+void TilesetEditorContext::set_snap_options_visible(bool p_visible) {
+ snap_options_visible = p_visible;
+ _change_notify("");
+}
- if (selected_tile < 0 || tileset.is_null())
- return false;
+bool TilesetEditorContext::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name.operator String();
- bool v = false;
- if (name == "bitmask_mode") {
- tileset->set(String::num(selected_tile, 0) + "/autotile/bitmask_mode", p_value, &v);
- } else if (name.left(7) == "layout/") {
- tileset->set(String::num(selected_tile, 0) + "/autotile" + name.right(6), p_value, &v);
- }
- if (v) {
- tileset->_change_notify("autotile");
+
+ if (name == "options_offset") {
+ Vector2 snap = p_value;
+ tileset_editor->_set_snap_off(snap + WORKSPACE_MARGIN);
+ return true;
+ } else if (name == "options_step") {
+ Vector2 snap = p_value;
+ tileset_editor->_set_snap_step(snap);
+ return true;
+ } else if (name == "options_separation") {
+ Vector2 snap = p_value;
+ tileset_editor->_set_snap_sep(snap);
+ return true;
+ } else if (p_name.operator String().left(5) == "tile_") {
+ String name = p_name.operator String().right(5);
+ bool v = false;
+
+ if (tileset_editor->get_current_tile() < 0 || tileset.is_null())
+ return false;
+
+ if (name == "autotile_bitmask_mode") {
+ tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/bitmask_mode", p_value, &v);
+ } else if (name == "subtile_size") {
+ tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/tile_size", p_value, &v);
+ } else if (name == "subtile_spacing") {
+ tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/spacing", p_value, &v);
+ } else {
+ tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/" + name, p_value, &v);
+ }
+ if (v) {
+ tileset->_change_notify("");
+ tileset_editor->workspace->update();
+ tileset_editor->workspace_overlay->update();
+ }
+ return v;
}
- return v;
-}
-bool TileSetEditorHelper::_get(const StringName &p_name, Variant &r_ret) const {
+ tileset_editor->err_dialog->set_text(TTR("This property can't be changed."));
+ tileset_editor->err_dialog->popup_centered(Size2(300, 60));
+ return false;
+}
- if (selected_tile < 0 || tileset.is_null())
- return false;
- if (!tileset->has_tile(selected_tile))
- return false;
+bool TilesetEditorContext::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name.operator String();
bool v = false;
- if (name == "bitmask_mode") {
- r_ret = tileset->get(String::num(selected_tile, 0) + "/autotile/bitmask_mode", &v);
- } else if (name.left(7) == "layout/") {
- r_ret = tileset->get(String::num(selected_tile, 0) + "/autotile" + name.right(6), &v);
+
+ if (name == "options_offset") {
+ r_ret = tileset_editor->snap_offset - WORKSPACE_MARGIN;
+ v = true;
+ } else if (name == "options_step") {
+ r_ret = tileset_editor->snap_step;
+ v = true;
+ } else if (name == "options_separation") {
+ r_ret = tileset_editor->snap_separation;
+ v = true;
+ } else if (name.left(5) == "tile_") {
+ name = name.right(5);
+
+ if (tileset_editor->get_current_tile() < 0 || tileset.is_null())
+ return false;
+ if (!tileset->has_tile(tileset_editor->get_current_tile()))
+ return false;
+
+ if (name == "autotile_bitmask_mode") {
+ r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/bitmask_mode", &v);
+ } else if (name == "subtile_size") {
+ r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/tile_size", &v);
+ } else if (name == "subtile_spacing") {
+ r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/spacing", &v);
+ } else {
+ r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/" + name, &v);
+ }
+ return v;
+ } else if (name == "selected_collision") {
+ r_ret = tileset_editor->edited_collision_shape;
+ v = true;
+ } else if (name == "selected_navigation") {
+ r_ret = tileset_editor->edited_navigation_shape;
+ v = true;
+ } else if (name == "selected_occlusion") {
+ r_ret = tileset_editor->edited_occlusion_shape;
+ v = true;
}
return v;
}
-void TileSetEditorHelper::_get_property_list(List<PropertyInfo> *p_list) const {
+void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const {
- if (selected_tile < 0 || tileset.is_null())
- return;
-
- p_list->push_back(PropertyInfo(Variant::INT, "bitmask_mode", PROPERTY_HINT_ENUM, "2x2,3x3 (minimal),3x3"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "layout/tile_size"));
- p_list->push_back(PropertyInfo(Variant::INT, "layout/spacing", PROPERTY_HINT_RANGE, "0,256,1"));
+ if (snap_options_visible) {
+ p_list->push_back(PropertyInfo(Variant::NIL, "Snap Options", PROPERTY_HINT_NONE, "options_", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "options_offset"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "options_step"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "options_separation"));
+ }
+ if (tileset_editor->get_current_tile() >= 0 && !tileset.is_null()) {
+ int id = tileset_editor->get_current_tile();
+ p_list->push_back(PropertyInfo(Variant::NIL, "Selected Tile", PROPERTY_HINT_NONE, "tile_", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::STRING, "tile_name"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_tex_offset"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
+ p_list->push_back(PropertyInfo(Variant::COLOR, "tile_modulate"));
+ p_list->push_back(PropertyInfo(Variant::INT, "tile_tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE"));
+ if (tileset->tile_get_tile_mode(id) == TileSet::AUTO_TILE) {
+ p_list->push_back(PropertyInfo(Variant::INT, "tile_autotile_bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_subtile_size"));
+ p_list->push_back(PropertyInfo(Variant::INT, "tile_subtile_spacing", PROPERTY_HINT_RANGE, "0, 256, 1"));
+ } else if (tileset->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) {
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_subtile_size"));
+ p_list->push_back(PropertyInfo(Variant::INT, "tile_subtile_spacing", PROPERTY_HINT_RANGE, "0, 256, 1"));
+ }
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_occluder_offset"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_navigation_offset"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::INT, "tile_z_index", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"));
+ }
+ if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_COLLISION && tileset_editor->edited_collision_shape.is_valid()) {
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_collision", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_collision_shape->get_class()));
+ }
+ if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_NAVIGATION && tileset_editor->edited_navigation_shape.is_valid()) {
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_navigation", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_navigation_shape->get_class()));
+ }
+ if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_OCCLUSION && tileset_editor->edited_occlusion_shape.is_valid()) {
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_occlusion", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_occlusion_shape->get_class()));
+ }
}
-TileSetEditorHelper::TileSetEditorHelper(TileSetEditor *p_tileset_editor) {
-
+TilesetEditorContext::TilesetEditorContext(TileSetEditor *p_tileset_editor) {
tileset_editor = p_tileset_editor;
- selected_tile = -1;
}
void TileSetEditorPlugin::edit(Object *p_node) {
if (Object::cast_to<TileSet>(p_node)) {
tileset_editor->edit(Object::cast_to<TileSet>(p_node));
- tileset_editor->show();
- tileset_editor->texture_region_editor->edit(p_node);
- } else
- tileset_editor->hide();
+ editor->get_inspector()->edit(tileset_editor->helper);
+ }
}
bool TileSetEditorPlugin::handles(Object *p_node) const {
- return p_node->is_class("TileSet");
+ return p_node->is_class("TileSet") ||
+ p_node->is_class("TilesetEditorContext");
}
void TileSetEditorPlugin::make_visible(bool p_visible) {
-
if (p_visible) {
- tileset_editor->show();
- tileset_editor->menu->show();
tileset_editor_button->show();
- tileset_editor->side_panel->show();
- if (tileset_editor_button->is_pressed()) {
- tileset_editor->bottom_panel->show();
- }
- texture_region_button->show();
- if (texture_region_button->is_pressed())
- tileset_editor->texture_region_editor->show();
+ editor->make_bottom_panel_item_visible(tileset_editor);
+ get_tree()->connect("idle_frame", tileset_editor, "_on_workspace_process");
} else {
- tileset_editor->hide();
- tileset_editor->menu->hide();
- tileset_editor->side_panel->hide();
- tileset_editor->bottom_panel->hide();
+ editor->hide_bottom_panel();
tileset_editor_button->hide();
- texture_region_button->hide();
- tileset_editor->texture_region_editor->hide();
+ get_tree()->disconnect("idle_frame", tileset_editor, "_on_workspace_process");
}
}
TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
-
+ editor = p_node;
tileset_editor = memnew(TileSetEditor(p_node));
- add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, tileset_editor);
- tileset_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
- tileset_editor->set_end(Point2(0, 22));
- tileset_editor->hide();
-
- tileset_editor->texture_region_editor = memnew(TextureRegionEditor(p_node));
- texture_region_button = p_node->add_bottom_panel_item(TTR("Texture Region"), tileset_editor->texture_region_editor);
- texture_region_button->set_tooltip(TTR("Texture Region Editor"));
-
- tileset_editor->texture_region_editor->set_custom_minimum_size(Size2(0, 200));
- tileset_editor->texture_region_editor->hide();
- texture_region_button->hide();
+ tileset_editor_button =
+ p_node->add_bottom_panel_item(TTR("Tile Set"), tileset_editor);
+ tileset_editor_button->set_tooltip(TTR("Tile Set Editor"));
- add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tileset_editor->side_panel);
- tileset_editor->side_panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- tileset_editor->side_panel->set_custom_minimum_size(Size2(200, 0));
- tileset_editor->side_panel->hide();
- tileset_editor_button = p_node->add_bottom_panel_item(TTR("Tile Set"), tileset_editor->bottom_panel);
+ tileset_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
+ tileset_editor->hide();
tileset_editor_button->hide();
}
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 4894d641a3..23bf68b90f 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -33,21 +33,38 @@
#include "editor/editor_name_dialog.h"
#include "editor/editor_node.h"
-#include "editor/plugins/texture_region_editor_plugin.h"
#include "scene/2d/sprite.h"
#include "scene/resources/convex_polygon_shape_2d.h"
#include "scene/resources/tile_set.h"
-class TileSetEditorHelper;
+#define WORKSPACE_MARGIN Vector2(10, 10)
+class TilesetEditorContext;
class TileSetEditor : public Control {
friend class TileSetEditorPlugin;
- friend class TextureRegionEditor;
+ friend class TilesetEditorContext;
- GDCLASS(TileSetEditor, Control);
+ GDCLASS(TileSetEditor, Control)
+
+ enum TextureToolButtons {
+ TOOL_TILESET_ADD_TEXTURE,
+ TOOL_TILESET_REMOVE_TEXTURE,
+ TOOL_TILESET_CREATE_SCENE,
+ TOOL_TILESET_MERGE_SCENE,
+ TOOL_TILESET_MAX
+ };
+
+ enum WorkspaceMode {
+ WORKSPACE_EDIT,
+ WORKSPACE_CREATE_SINGLE,
+ WORKSPACE_CREATE_AUTOTILE,
+ WORKSPACE_CREATE_ATLAS,
+ WORKSPACE_MODE_MAX
+ };
enum EditMode {
+ EDITMODE_REGION,
EDITMODE_COLLISION,
EDITMODE_OCCLUSION,
EDITMODE_NAVIGATION,
@@ -57,13 +74,6 @@ class TileSetEditor : public Control {
EDITMODE_MAX
};
- enum TileSetToolbar {
- TOOLBAR_DUMMY,
- TOOLBAR_BITMASK,
- TOOLBAR_SHAPE,
- TOOLBAR_MAX
- };
-
enum TileSetTools {
TOOL_SELECT,
BITMASK_COPY,
@@ -71,17 +81,42 @@ class TileSetEditor : public Control {
BITMASK_CLEAR,
SHAPE_NEW_POLYGON,
SHAPE_DELETE,
- SHAPE_CREATE_FROM_BITMASK,
- SHAPE_CREATE_FROM_NOT_BITMASK,
SHAPE_KEEP_INSIDE_TILE,
- SHAPE_GRID_SNAP,
+ TOOL_GRID_SNAP,
ZOOM_OUT,
ZOOM_1,
ZOOM_IN,
+ VISIBLE_INFO,
TOOL_MAX
};
Ref<TileSet> tileset;
+ TilesetEditorContext *helper;
+ EditorNode *editor;
+
+ ConfirmationDialog *cd;
+ AcceptDialog *err_dialog;
+ EditorFileDialog *texture_dialog;
+
+ ItemList *texture_list;
+ int option;
+ ToolButton *tileset_toolbar_buttons[TOOL_TILESET_MAX];
+ MenuButton *tileset_toolbar_tools;
+ Map<RID, Ref<Texture> > texture_map;
+
+ bool creating_shape;
+ int dragging_point;
+ float tile_names_opacity;
+ Vector2 region_from;
+ Rect2 edited_region;
+ bool draw_edited_region;
+ Vector2 edited_shape_coord;
+ PoolVector2Array current_shape;
+ Map<Vector2, uint16_t> bitmask_map_copy;
+
+ Vector2 snap_step;
+ Vector2 snap_offset;
+ Vector2 snap_separation;
Ref<ConvexPolygonShape2D> edited_collision_shape;
Ref<OccluderPolygon2D> edited_occlusion_shape;
@@ -94,55 +129,22 @@ class TileSetEditor : public Control {
bool draw_handles;
Control *workspace_overlay;
Control *workspace;
+ Button *tool_workspacemode[WORKSPACE_MODE_MAX];
Button *tool_editmode[EDITMODE_MAX];
- HBoxContainer *tool_containers[TOOLBAR_MAX];
+ HSeparator *separator_editmode;
HBoxContainer *toolbar;
- HBoxContainer *hb_grid;
ToolButton *tools[TOOL_MAX];
+ VSeparator *separator_delete;
+ VSeparator *separator_grid;
SpinBox *spin_priority;
- SpinBox *sb_step_y;
- SpinBox *sb_step_x;
- SpinBox *sb_off_y;
- SpinBox *sb_off_x;
- SpinBox *sb_sep_y;
- SpinBox *sb_sep_x;
+ WorkspaceMode workspace_mode;
EditMode edit_mode;
+ int current_tile;
- Vector2 snap_step;
- Vector2 snap_offset;
- Vector2 snap_separation;
+ void update_texture_list();
+ void update_texture_list_icon();
- bool creating_shape;
- int dragging_point;
- Vector2 edited_shape_coord;
- PoolVector2Array current_shape;
- Map<Vector2, uint16_t> bitmask_map_copy;
-
- EditorNode *editor;
- TextureRegionEditor *texture_region_editor;
- Control *bottom_panel;
- Control *side_panel;
- ItemList *tile_list;
- PropertyEditor *property_editor;
- TileSetEditorHelper *helper;
-
- MenuButton *menu;
- ConfirmationDialog *cd;
- EditorNameDialog *nd;
- AcceptDialog *err_dialog;
-
- enum {
-
- MENU_OPTION_ADD_ITEM,
- MENU_OPTION_REMOVE_ITEM,
- MENU_OPTION_CREATE_FROM_SCENE,
- MENU_OPTION_MERGE_FROM_SCENE
- };
-
- int option;
- void _menu_cbk(int p_option);
- void _menu_confirm();
- void _name_dialog_confirm(const String &name);
+ Ref<Texture> get_current_texture();
static void _import_node(Node *p_node, Ref<TileSet> p_library);
static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge);
@@ -150,7 +152,6 @@ class TileSetEditor : public Control {
protected:
static void _bind_methods();
void _notification(int p_what);
- virtual void _changed_callback(Object *p_changed, const char *p_prop);
public:
void edit(const Ref<TileSet> &p_tileset);
@@ -160,53 +161,61 @@ public:
~TileSetEditor();
private:
- void _on_tile_list_selected(int p_index);
+ void _on_tileset_toolbar_button_pressed(int p_index);
+ void _on_tileset_toolbar_confirm();
+ void _on_texture_list_selected(int p_index);
+ void _on_textures_added(const PoolStringArray &p_paths);
void _on_edit_mode_changed(int p_edit_mode);
+ void _on_workspace_mode_changed(int p_workspace_mode);
void _on_workspace_overlay_draw();
void _on_workspace_draw();
+ void _on_workspace_process();
void _on_workspace_input(const Ref<InputEvent> &p_ie);
void _on_tool_clicked(int p_tool);
void _on_priority_changed(float val);
void _on_grid_snap_toggled(bool p_val);
- void _set_snap_step_x(float p_val);
- void _set_snap_step_y(float p_val);
- void _set_snap_off_x(float p_val);
- void _set_snap_off_y(float p_val);
- void _set_snap_sep_x(float p_val);
- void _set_snap_sep_y(float p_val);
-
- void initialize_bottom_editor();
- void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
+ void _set_snap_step(Vector2 p_val);
+ void _set_snap_off(Vector2 p_val);
+ void _set_snap_sep(Vector2 p_val);
+
+ void draw_highlight_current_tile();
+ void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
+ void draw_tile_subdivision(int p_id, Color p_color) const;
+ void draw_edited_region_subdivision() const;
void draw_grid_snap();
void draw_polygon_shapes();
void close_shape(const Vector2 &shape_anchor);
void select_coord(const Vector2 &coord);
Vector2 snap_point(const Vector2 &point);
- void update_tile_list();
- void update_tile_list_icon();
void update_workspace_tile_mode();
+ void update_edited_region(const Vector2 &end_point);
- int get_current_tile();
+ int get_current_tile() const;
+ void set_current_tile(int p_id);
};
-class TileSetEditorHelper : public Object {
+class TilesetEditorContext : public Object {
friend class TileSetEditor;
- GDCLASS(TileSetEditorHelper, Object);
+ GDCLASS(TilesetEditorContext, Object);
Ref<TileSet> tileset;
TileSetEditor *tileset_editor;
- int selected_tile;
+ bool snap_options_visible;
public:
void set_tileset(const Ref<TileSet> &p_tileset);
+private:
+ void set_snap_options_visible(bool p_visible);
+
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
- TileSetEditorHelper(TileSetEditor *p_tileset_editor);
+public:
+ TilesetEditorContext(TileSetEditor *p_tileset_editor);
};
class TileSetEditorPlugin : public EditorPlugin {
@@ -214,11 +223,9 @@ class TileSetEditorPlugin : public EditorPlugin {
GDCLASS(TileSetEditorPlugin, EditorPlugin);
TileSetEditor *tileset_editor;
+ Button *tileset_editor_button;
EditorNode *editor;
- ToolButton *tileset_editor_button;
- ToolButton *texture_region_button;
-
public:
virtual String get_name() const { return "TileSet"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 9218fed907..63e89b78ea 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -119,6 +119,9 @@ void VisualShaderEditor::_update_graph() {
if (updating)
return;
+ if (visual_shader.is_null())
+ return;
+
graph->set_scroll_ofs(visual_shader->get_graph_offset() * EDSCALE);
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 170546f14c..019d5d382c 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "project_export.h"
+
#include "compressed_translation.h"
#include "editor_data.h"
#include "editor_node.h"
@@ -231,7 +232,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
if (error != String()) {
- Vector<String> items = error.split("\n");
+ Vector<String> items = error.split("\n", false);
error = "";
for (int i = 0; i < items.size(); i++) {
if (i > 0)
@@ -389,7 +390,6 @@ void ProjectExportDialog::_patch_deleted() {
void ProjectExportDialog::_update_parameters(const String &p_edited_property) {
_edit_preset(presets->get_current());
- parameters->update_tree();
}
void ProjectExportDialog::_runnable_pressed() {
@@ -756,7 +756,7 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) {
Error err = platform->export_project(current, export_debug->is_pressed(), p_path, 0);
if (err != OK) {
- error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted: ") + platform->get_name());
+ error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted:") + " " + platform->get_name());
error_dialog->show();
error_dialog->popup_centered_minsize(Size2(300, 80));
ERR_PRINT("Failed to export project");
@@ -842,12 +842,10 @@ ProjectExportDialog::ProjectExportDialog() {
settings_vb->add_child(sections);
sections->set_v_size_flags(SIZE_EXPAND_FILL);
- parameters = memnew(PropertyEditor);
+ parameters = memnew(EditorInspector);
sections->add_child(parameters);
parameters->set_name(TTR("Options"));
- parameters->hide_top_label();
parameters->set_v_size_flags(SIZE_EXPAND_FILL);
-
parameters->connect("property_edited", this, "_update_parameters");
VBoxContainer *resources_vb = memnew(VBoxContainer);
@@ -956,7 +954,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_error = memnew(Label);
main_vb->add_child(export_error);
export_error->hide();
- export_error->add_color_override("font_color", get_color("error_color", "Editor"));
+ export_error->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor"));
export_templates_error = memnew(HBoxContainer);
main_vb->add_child(export_templates_error);
@@ -964,7 +962,7 @@ ProjectExportDialog::ProjectExportDialog() {
Label *export_error2 = memnew(Label);
export_templates_error->add_child(export_error2);
- export_error2->add_color_override("font_color", get_color("error_color", "Editor"));
+ export_error2->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor"));
export_error2->set_text(" - " + TTR("Export templates for this platform are missing:") + " ");
error_dialog = memnew(AcceptDialog);
@@ -975,6 +973,7 @@ ProjectExportDialog::ProjectExportDialog() {
LinkButton *download_templates = memnew(LinkButton);
download_templates->set_text(TTR("Manage Export Templates"));
+ download_templates->set_v_size_flags(SIZE_SHRINK_CENTER);
export_templates_error->add_child(download_templates);
download_templates->connect("pressed", this, "_open_export_template_manager");
diff --git a/editor/project_export.h b/editor/project_export.h
index b62254974d..1f8723febd 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -31,26 +31,27 @@
#ifndef PROJECT_EXPORT_SETTINGS_H
#define PROJECT_EXPORT_SETTINGS_H
+#include "core/os/dir_access.h"
+#include "core/os/thread.h"
+#include "editor/editor_export.h"
#include "editor/editor_file_dialog.h"
-#include "os/dir_access.h"
-#include "os/thread.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_inspector.h"
#include "scene/gui/button.h"
+#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/label.h"
#include "scene/gui/link_button.h"
+#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/rich_text_label.h"
+#include "scene/gui/slider.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
-#include "editor/editor_file_system.h"
-#include "editor_export.h"
-#include "property_editor.h"
-#include "scene/gui/slider.h"
-
class EditorNode;
class ProjectExportDialog : public ConfirmationDialog {
@@ -64,12 +65,9 @@ private:
ItemList *presets;
LineEdit *name;
- PropertyEditor *parameters;
+ EditorInspector *parameters;
CheckButton *runnable;
- //EditorFileDialog *pck_export;
- //EditorFileDialog *file_export;
-
Button *button_export;
bool updating;
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 95d39953cf..aad9258ed9 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -915,12 +915,6 @@ void ProjectManager::_update_project_buttons() {
CanvasItem *item = Object::cast_to<CanvasItem>(scroll_children->get_child(i));
item->update();
-
- Button *show = Object::cast_to<Button>(item->get_node(NodePath("project/path_box/show")));
- if (show) {
- String current = item->get_meta("name");
- show->set_visible(selected_list.has(current));
- }
}
bool empty_selection = selected_list.empty();
@@ -1316,7 +1310,6 @@ void ProjectManager::_load_recent_projects() {
path_hb->add_child(show);
show->connect("pressed", this, "_show_project", varray(path));
show->set_tooltip(TTR("Show In File Manager"));
- show->set_visible(false);
Label *fpath = memnew(Label(path));
fpath->set_name("path");
@@ -1757,6 +1750,8 @@ ProjectManager::ProjectManager() {
editor_set_scale(custom_display_scale);
} break;
}
+
+ OS::get_singleton()->set_window_size(OS::get_singleton()->get_window_size() * MAX(1, EDSCALE));
}
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
@@ -1782,7 +1777,6 @@ ProjectManager::ProjectManager() {
String cp;
cp += 0xA9;
- cp += '0';
OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2018 Juan Linietsky, Ariel Manzur & Godot Contributors");
HBoxContainer *top_hb = memnew(HBoxContainer);
@@ -1825,7 +1819,7 @@ ProjectManager::ProjectManager() {
project_filter = memnew(ProjectListFilter);
search_box->add_child(project_filter);
project_filter->connect("filter_changed", this, "_load_recent_projects");
- project_filter->set_custom_minimum_size(Size2(250, 10));
+ project_filter->set_custom_minimum_size(Size2(280, 10) * EDSCALE);
search_tree_vb->add_child(search_box);
PanelContainer *pc = memnew(PanelContainer);
@@ -2023,18 +2017,6 @@ void ProjectListFilter::_setup_filters() {
filter_option->add_item(TTR("Path"));
}
-void ProjectListFilter::_command(int p_command) {
- switch (p_command) {
-
- case CMD_CLEAR_FILTER: {
- if (search_box->get_text() != "") {
- search_box->clear();
- emit_signal("filter_changed");
- }
- } break;
- }
-}
-
void ProjectListFilter::_search_text_changed(const String &p_newtext) {
emit_signal("filter_changed");
}
@@ -2057,13 +2039,14 @@ void ProjectListFilter::_filter_option_selected(int p_idx) {
void ProjectListFilter::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE)
- clear_search_button->set_icon(get_icon("Close", "EditorIcons"));
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
+ }
}
void ProjectListFilter::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_command"), &ProjectListFilter::_command);
ClassDB::bind_method(D_METHOD("_search_text_changed"), &ProjectListFilter::_search_text_changed);
ClassDB::bind_method(D_METHOD("_filter_option_selected"), &ProjectListFilter::_filter_option_selected);
@@ -2088,8 +2071,4 @@ ProjectListFilter::ProjectListFilter() {
search_box->connect("text_changed", this, "_search_text_changed");
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(search_box);
-
- clear_search_button = memnew(ToolButton);
- clear_search_button->connect("pressed", this, "_command", make_binds(CMD_CLEAR_FILTER));
- add_child(clear_search_button);
}
diff --git a/editor/project_manager.h b/editor/project_manager.h
index a9d23b1f71..ad21e00b0d 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -128,13 +128,8 @@ class ProjectListFilter : public HBoxContainer {
private:
friend class ProjectManager;
- enum Command {
- CMD_CLEAR_FILTER,
- };
-
OptionButton *filter_option;
LineEdit *search_box;
- ToolButton *clear_search_button;
enum FilterOption {
FILTER_NAME,
@@ -142,7 +137,6 @@ private:
};
FilterOption _current_filter;
- void _command(int p_command);
void _search_text_changed(const String &p_newtext);
void _setup_filters();
void _filter_option_selected(int p_idx);
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 2b2e03ce38..65b2e2301b 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -81,7 +81,8 @@ void ProjectSettingsEditor::_notification(int p_what) {
globals_editor->edit(ProjectSettings::get_singleton());
search_button->set_icon(get_icon("Search", "EditorIcons"));
- clear_button->set_icon(get_icon("Close", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
action_add_error->add_color_override("font_color", get_color("error_color", "Editor"));
@@ -119,7 +120,8 @@ void ProjectSettingsEditor::_notification(int p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
search_button->set_icon(get_icon("Search", "EditorIcons"));
- clear_button->set_icon(get_icon("Close", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
action_add_error->add_color_override("font_color", get_color("error_color", "Editor"));
popup_add->set_item_icon(popup_add->get_item_index(INPUT_KEY), get_icon("Keyboard", "EditorIcons"));
popup_add->set_item_icon(popup_add->get_item_index(INPUT_JOY_BUTTON), get_icon("JoyButton", "EditorIcons"));
@@ -213,10 +215,8 @@ void ProjectSettingsEditor::_action_edited() {
undo_redo->create_action(TTR("Change Action deadzone"));
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, new_action);
- undo_redo->add_do_method(this, "_update_actions");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", name, old_action);
- undo_redo->add_undo_method(this, "_update_actions");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
}
@@ -806,6 +806,10 @@ void ProjectSettingsEditor::popup_project_settings() {
plugin_settings->update_plugins();
}
+void ProjectSettingsEditor::update_plugins() {
+ plugin_settings->update_plugins();
+}
+
void ProjectSettingsEditor::_item_selected(const String &p_path) {
String selected_path = p_path;
@@ -1003,6 +1007,7 @@ void ProjectSettingsEditor::_copy_to_platform_about_to_show() {
Set<String> presets;
+ presets.insert("bptc");
presets.insert("s3tc");
presets.insert("etc");
presets.insert("etc2");
@@ -1591,15 +1596,6 @@ void ProjectSettingsEditor::_toggle_search_bar(bool p_pressed) {
}
}
-void ProjectSettingsEditor::_clear_search_box() {
-
- if (search_box->get_text() == "")
- return;
-
- search_box->clear();
- globals_editor->get_inspector()->update_tree();
-}
-
void ProjectSettingsEditor::set_plugins_page() {
tab_container->set_current_tab(plugin_settings->get_index());
@@ -1662,7 +1658,6 @@ void ProjectSettingsEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_translation_filter_option_changed"), &ProjectSettingsEditor::_translation_filter_option_changed);
ClassDB::bind_method(D_METHOD("_translation_filter_mode_changed"), &ProjectSettingsEditor::_translation_filter_mode_changed);
- ClassDB::bind_method(D_METHOD("_clear_search_box"), &ProjectSettingsEditor::_clear_search_box);
ClassDB::bind_method(D_METHOD("_toggle_search_bar"), &ProjectSettingsEditor::_toggle_search_bar);
ClassDB::bind_method(D_METHOD("_copy_to_platform_about_to_show"), &ProjectSettingsEditor::_copy_to_platform_about_to_show);
@@ -1753,10 +1748,6 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_bar->add_child(search_box);
- clear_button = memnew(ToolButton);
- search_bar->add_child(clear_button);
- clear_button->connect("pressed", this, "_clear_search_box");
-
globals_editor = memnew(SectionedInspector);
props_base->add_child(globals_editor);
globals_editor->get_inspector()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h
index 3b74ae1909..1344da1de7 100644
--- a/editor/project_settings_editor.h
+++ b/editor/project_settings_editor.h
@@ -69,7 +69,6 @@ class ProjectSettingsEditor : public AcceptDialog {
HBoxContainer *search_bar;
Button *search_button;
LineEdit *search_box;
- ToolButton *clear_button;
HBoxContainer *add_prop_bar;
AcceptDialog *message;
@@ -158,7 +157,6 @@ class ProjectSettingsEditor : public AcceptDialog {
void _translation_filter_mode_changed(int p_mode);
void _toggle_search_bar(bool p_pressed);
- void _clear_search_box();
void _copy_to_platform_about_to_show();
@@ -188,6 +186,7 @@ public:
static ProjectSettingsEditor *get_singleton() { return singleton; }
void popup_project_settings();
void set_plugins_page();
+ void update_plugins();
EditorAutoloadSettings *get_autoload_settings() { return autoload_settings; }
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index b370a711e3..408e67149a 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -287,7 +287,11 @@ void CustomPropertyEditor::_menu_option(int p_which) {
Object *obj = ClassDB::instance(intype);
if (!obj) {
- obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ if (ScriptServer::is_global_class(intype)) {
+ obj = EditorNode::get_editor_data().script_class_instance(intype);
+ } else {
+ obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ }
}
ERR_BREAK(!obj);
@@ -1132,7 +1136,11 @@ void CustomPropertyEditor::_type_create_selected(int p_idx) {
Object *obj = ClassDB::instance(intype);
if (!obj) {
- obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ if (ScriptServer::is_global_class(intype)) {
+ obj = EditorNode::get_editor_data().script_class_instance(intype);
+ } else {
+ obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ }
}
ERR_FAIL_COND(!obj);
@@ -1334,7 +1342,11 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
Object *obj = ClassDB::instance(intype);
if (!obj) {
- obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ if (ScriptServer::is_global_class(intype)) {
+ obj = EditorNode::get_editor_data().script_class_instance(intype);
+ } else {
+ obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ }
}
ERR_BREAK(!obj);
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index 907bb50f7e..d2101f1e00 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -258,6 +258,9 @@ void EditorQuickOpen::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
connect("confirmed", this, "_confirmed");
+
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
}
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index d8982c751c..607d974025 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -119,7 +119,7 @@ void SceneTreeDock::instance(const String &p_file) {
if (!edited_scene) {
current_option = -1;
- accept->get_ok()->set_text(TTR("OK :("));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("No parent to instance a child at."));
accept->popup_centered_minsize();
return;
@@ -164,7 +164,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
Ref<PackedScene> sdata = ResourceLoader::load(p_files[i]);
if (!sdata.is_valid()) {
current_option = -1;
- accept->get_ok()->set_text(TTR("Ugh"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error loading scene from %s"), p_files[i]));
accept->popup_centered_minsize();
error = true;
@@ -174,7 +174,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
current_option = -1;
- accept->get_ok()->set_text(TTR("Ugh"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), p_files[i]));
accept->popup_centered_minsize();
error = true;
@@ -233,7 +233,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) {
Ref<PackedScene> sdata = ResourceLoader::load(p_file);
if (!sdata.is_valid()) {
- accept->get_ok()->set_text(TTR("Ugh"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error loading scene from %s"), p_file));
accept->popup_centered_minsize();
return;
@@ -241,7 +241,7 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
- accept->get_ok()->set_text(TTR("Ugh"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), p_file));
accept->popup_centered_minsize();
return;
@@ -365,10 +365,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptLanguage *l = ScriptServer::get_language(i);
if (l->get_type() == existing->get_class()) {
- if (EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) {
- String name = l->get_global_class_name(existing->get_path(), NULL);
- inherits = editor->get_editor_data().script_class_get_base(name);
- } else if (l->can_inherit_from_file()) {
+ String name = l->get_global_class_name(existing->get_path());
+ if (ScriptServer::is_global_class(name)) {
+ if (EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) {
+ inherits = editor->get_editor_data().script_class_get_base(name);
+ } else if (l->can_inherit_from_file()) {
+ inherits = "\"" + existing->get_path() + "\"";
+ }
+ } else {
inherits = "\"" + existing->get_path() + "\"";
}
}
@@ -395,6 +399,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
const RefPtr empty;
editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty);
editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
+
+ editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons"));
+ editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon"));
}
}
@@ -402,7 +409,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_undo_method(this, "_update_script_button");
editor_data->get_undo_redo().commit_action();
-
} break;
case TOOL_MOVE_UP:
case TOOL_MOVE_DOWN: {
@@ -413,7 +419,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (scene_tree->get_selected() == edited_scene) {
current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered_minsize();
break;
@@ -474,7 +480,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (editor_selection->is_selected(edited_scene)) {
current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered_minsize();
break;
@@ -544,7 +550,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (editor_selection->is_selected(edited_scene)) {
current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered_minsize();
break;
@@ -631,7 +637,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *scene = editor_data->get_edited_scene_root();
if (!scene) {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done without a scene."));
accept->popup_centered_minsize();
break;
@@ -640,7 +646,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() != 1) {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation requires a single selected node."));
accept->popup_centered_minsize();
break;
@@ -649,14 +655,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *tocopy = selection.front()->get();
if (tocopy == scene) {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Can not perform with the root node."));
accept->popup_centered_minsize();
break;
}
if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on instanced scenes."));
accept->popup_centered_minsize();
break;
@@ -797,13 +803,38 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_CREATE_2D_SCENE:
case TOOL_CREATE_3D_SCENE:
- case TOOL_CREATE_USER_INTERFACE: {
+ case TOOL_CREATE_USER_INTERFACE:
+ case TOOL_CREATE_FAVORITE: {
Node *new_node;
- switch (p_tool) {
- case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
- case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
- case TOOL_CREATE_USER_INTERFACE: new_node = memnew(Control); break;
+
+ if (TOOL_CREATE_FAVORITE == p_tool) {
+ String name = selected_favorite_root.get_slicec(' ', 0);
+ if (ScriptServer::is_global_class(name)) {
+ new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_base(name)));
+ Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script");
+ if (new_node && script.is_valid()) {
+ new_node->set_script(script.get_ref_ptr());
+ new_node->set_name(name);
+ }
+ } else {
+ new_node = Object::cast_to<Node>(ClassDB::instance(selected_favorite_root));
+ }
+ if (!new_node) {
+ ERR_EXPLAIN("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
+ new_node = memnew(Node);
+ }
+ } else {
+ switch (p_tool) {
+ case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
+ case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
+ case TOOL_CREATE_USER_INTERFACE: {
+ Control *node = memnew(Control);
+ node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
+ new_node = node;
+
+ } break;
+ }
}
editor_data->get_undo_redo().create_action("New Scene Root");
@@ -857,39 +888,67 @@ void SceneTreeDock::_notification(int p_what) {
button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
button_clear_script->set_icon(get_icon("ScriptRemove", "EditorIcons"));
- filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ filter->set_clear_button_enabled(true);
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
- create_root_dialog->add_child(memnew(Label(TTR("Create Root Node:"))));
+ // create_root_dialog
+ HBoxContainer *top_row = memnew(HBoxContainer);
+ top_row->set_name("NodeShortcutsTopRow");
+ top_row->set_h_size_flags(SIZE_EXPAND_FILL);
+ top_row->add_child(memnew(Label(TTR("Create Root Node:"))));
+ top_row->add_spacer();
- Button *button_2d = memnew(Button);
- create_root_dialog->add_child(button_2d);
+ ToolButton *node_shortcuts_toggle = memnew(ToolButton);
+ node_shortcuts_toggle->set_name("NodeShortcutsToggle");
+ node_shortcuts_toggle->set_icon(get_icon("Favorites", "EditorIcons"));
+ node_shortcuts_toggle->set_toggle_mode(true);
+ node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
+ node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
+ node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog");
+ top_row->add_child(node_shortcuts_toggle);
+
+ create_root_dialog->add_child(top_row);
+ VBoxContainer *node_shortcuts = memnew(VBoxContainer);
+ node_shortcuts->set_name("NodeShortcuts");
+
+ VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer);
+ beginner_node_shortcuts->set_name("BeginnerNodeShortcuts");
+ node_shortcuts->add_child(beginner_node_shortcuts);
+
+ Button *button_2d = memnew(Button);
+ beginner_node_shortcuts->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
Button *button_3d = memnew(Button);
- create_root_dialog->add_child(button_3d);
+ beginner_node_shortcuts->add_child(button_3d);
button_3d->set_text(TTR("3D Scene"));
button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
Button *button_ui = memnew(Button);
- create_root_dialog->add_child(button_ui);
+ beginner_node_shortcuts->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
button_ui->set_icon(get_icon("Control", "EditorIcons"));
button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
+ VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
+ favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
+ node_shortcuts->add_child(favorite_node_shortcuts);
+
Button *button_custom = memnew(Button);
- create_root_dialog->add_child(button_custom);
+ node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Custom Node"));
button_custom->set_icon(get_icon("Add", "EditorIcons"));
button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
- create_root_dialog->add_spacer();
-
+ node_shortcuts->add_spacer();
+ create_root_dialog->add_child(node_shortcuts);
+ _update_create_root_dialog();
} break;
case NOTIFICATION_ENTER_TREE: {
@@ -905,7 +964,8 @@ void SceneTreeDock::_notification(int p_what) {
button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
button_clear_script->set_icon(get_icon("ScriptRemove", "EditorIcons"));
- filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
+ filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ filter->set_clear_button_enabled(true);
} break;
case NOTIFICATION_PROCESS: {
@@ -1244,7 +1304,7 @@ bool SceneTreeDock::_validate_no_foreign() {
if (E->get() != edited_scene && E->get()->get_owner() != edited_scene) {
- accept->get_ok()->set_text(TTR("Makes Sense!"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Can't operate on nodes from a foreign scene!"));
accept->popup_centered_minsize();
return false;
@@ -1252,7 +1312,7 @@ bool SceneTreeDock::_validate_no_foreign() {
if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
- accept->get_ok()->set_text(TTR("Makes Sense!"));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
accept->popup_centered_minsize();
return false;
@@ -1436,9 +1496,23 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
Ref<Script> existing = E->get()->get_script();
editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script.get_ref_ptr());
editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
+
+ String icon_path;
+ String name = p_script->get_language()->get_global_class_name(p_script->get_path(), NULL, &icon_path);
+ if (ScriptServer::is_global_class(name)) {
+ RES icon = ResourceLoader::load(icon_path);
+ editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", icon);
+ String existing_name = existing.is_valid() ? existing->get_language()->get_global_class_name(existing->get_path()) : String();
+ if (existing.is_null() || !ScriptServer::is_global_class(existing_name)) {
+ editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons"));
+ } else {
+ editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", editor_data->script_class_get_icon_path(existing_name));
+ }
+ }
}
editor_data->get_undo_redo().commit_action();
+ print_line("test: " + String(Variant(selected.front()->get()->get_meta("_editor_icon"))));
editor->push_item(p_script.operator->());
}
@@ -1732,7 +1806,7 @@ void SceneTreeDock::_new_scene_from(String p_file) {
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() != 1) {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation requires a single selected node."));
accept->popup_centered_minsize();
return;
@@ -1750,7 +1824,7 @@ void SceneTreeDock::_new_scene_from(String p_file) {
memdelete(copy);
if (err != OK) {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Couldn't save new scene. Likely dependencies (instances) couldn't be satisfied."));
accept->popup_centered_minsize();
return;
@@ -1762,14 +1836,14 @@ void SceneTreeDock::_new_scene_from(String p_file) {
err = ResourceSaver::save(p_file, sdata, flg);
if (err != OK) {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Error saving scene."));
accept->popup_centered_minsize();
return;
}
_replace_with_branch_scene(p_file, base);
} else {
- accept->get_ok()->set_text(TTR("I see..."));
+ accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Error duplicating scene to save it."));
accept->popup_centered_minsize();
return;
@@ -1985,6 +2059,8 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (selection.size() == 1) {
+ Node *selected = selection[0];
+
subresources.clear();
menu_subresources->clear();
menu_subresources->set_size(Size2(1, 1));
@@ -1995,18 +2071,23 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_icon_shortcut(get_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
menu->add_icon_shortcut(get_icon("Instance", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
menu->add_separator();
+
menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
- menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ Ref<Script> existing = selected->get_script();
+ if (existing.is_valid()) {
+ menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ }
menu->add_separator();
menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME);
}
menu->add_icon_shortcut(get_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
- menu->add_separator();
- menu->add_icon_shortcut(get_icon("MoveUp", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_up"), TOOL_MOVE_UP);
- menu->add_icon_shortcut(get_icon("MoveDown", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN);
- menu->add_icon_shortcut(get_icon("Duplicate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE);
- menu->add_icon_shortcut(get_icon("Reparent", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT);
-
+ if (scene_tree->get_selected() != edited_scene) {
+ menu->add_separator();
+ menu->add_icon_shortcut(get_icon("MoveUp", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_up"), TOOL_MOVE_UP);
+ menu->add_icon_shortcut(get_icon("MoveDown", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN);
+ menu->add_icon_shortcut(get_icon("Duplicate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE);
+ menu->add_icon_shortcut(get_icon("Reparent", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT);
+ }
if (selection.size() == 1) {
menu->add_icon_shortcut(get_icon("NewRoot", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/make_root"), TOOL_MAKE_ROOT);
@@ -2136,6 +2217,67 @@ void SceneTreeDock::_local_tree_selected() {
edit_local->set_pressed(true);
}
+void SceneTreeDock::_update_create_root_dialog() {
+
+ BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle")));
+ Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts"));
+
+ if (!toggle || !node_shortcuts)
+ return;
+
+ Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts")));
+ Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts")));
+
+ if (!beginner_nodes || !favorite_nodes)
+ return;
+
+ EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed());
+ EditorSettings::get_singleton()->save();
+ if (toggle->is_pressed()) {
+
+ for (int i = 0; i < favorite_nodes->get_child_count(); i++) {
+ favorite_nodes->get_child(i)->queue_delete();
+ }
+
+ FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
+
+ if (f) {
+
+ while (!f->eof_reached()) {
+ String l = f->get_line().strip_edges();
+
+ if (l != String()) {
+ Button *button = memnew(Button);
+ favorite_nodes->add_child(button);
+ button->set_text(TTR(l));
+ String name = l.get_slicec(' ', 0);
+ if (ScriptServer::is_global_class(name))
+ name = ScriptServer::get_global_class_base(name);
+ button->set_icon(get_icon(name, "EditorIcons"));
+ button->connect("pressed", this, "_favorite_root_selected", make_binds(l));
+ }
+ }
+
+ memdelete(f);
+ }
+
+ if (!favorite_nodes->is_visible_in_tree()) {
+ favorite_nodes->show();
+ beginner_nodes->hide();
+ }
+ } else {
+ if (!beginner_nodes->is_visible_in_tree()) {
+ beginner_nodes->show();
+ favorite_nodes->hide();
+ }
+ }
+}
+
+void SceneTreeDock::_favorite_root_selected(const String &p_class) {
+ selected_favorite_root = p_class;
+ _tool_selected(TOOL_CREATE_FAVORITE, false);
+}
+
void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
@@ -2164,6 +2306,8 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
+ ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
+ ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
@@ -2289,6 +2433,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
create_dialog->set_base_type("Node");
add_child(create_dialog);
create_dialog->connect("create", this, "_create");
+ create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
+ EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list");
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);
@@ -2325,6 +2471,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("id_pressed", this, "_tool_selected");
+ menu->set_hide_on_window_lose_focus(true);
menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources");
menu_subresources->connect("id_pressed", this, "_tool_selected");
@@ -2334,11 +2481,12 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
clear_inherit_confirm = memnew(ConfirmationDialog);
clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
- clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
+ clear_inherit_confirm->get_ok()->set_text(TTR("Clear"));
add_child(clear_inherit_confirm);
set_process_input(true);
set_process(true);
EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true);
+ EDITOR_DEF("_use_favorites_root_selection", false);
}
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 57f4759747..34a7c98d11 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -86,6 +86,7 @@ class SceneTreeDock : public VBoxContainer {
TOOL_CREATE_2D_SCENE,
TOOL_CREATE_3D_SCENE,
TOOL_CREATE_USER_INTERFACE,
+ TOOL_CREATE_FAVORITE,
};
@@ -141,6 +142,7 @@ class SceneTreeDock : public VBoxContainer {
EditorNode *editor;
VBoxContainer *create_root_dialog;
+ String selected_favorite_root;
void _add_children_to_popup(Object *p_obj, int p_depth);
@@ -201,6 +203,9 @@ class SceneTreeDock : public VBoxContainer {
void _remote_tree_selected();
void _local_tree_selected();
+ void _update_create_root_dialog();
+ void _favorite_root_selected(const String &p_class);
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index e483fde4bc..746e1cd28f 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -734,7 +734,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
error_list->set_item_metadata(error_list->get_item_count() - 1, stack);
- error_count++;
+ if (warning)
+ warning_count++;
+ else
+ error_count++;
} else if (p_msg == "profile_sig") {
//cache a signature
@@ -1011,20 +1014,26 @@ void ScriptEditorDebugger::_notification(int p_what) {
}
}
- if (error_count != last_error_count) {
+ if (error_count != last_error_count || warning_count != last_warning_count) {
- if (error_count == 0) {
+ if (error_count == 0 && warning_count == 0) {
error_split->set_name(TTR("Errors"));
debugger_button->set_text(TTR("Debugger"));
debugger_button->set_icon(Ref<Texture>());
tabs->set_tab_icon(error_split->get_index(), Ref<Texture>());
} else {
- error_split->set_name(TTR("Errors") + " (" + itos(error_count) + ")");
- debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count) + ")");
- debugger_button->set_icon(get_icon("Error", "EditorIcons"));
- tabs->set_tab_icon(error_split->get_index(), get_icon("Error", "EditorIcons"));
+ error_split->set_name(TTR("Errors") + " (" + itos(error_count + warning_count) + ")");
+ debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
+ if (error_count == 0) {
+ debugger_button->set_icon(get_icon("Warning", "EditorIcons"));
+ tabs->set_tab_icon(error_split->get_index(), get_icon("Warning", "EditorIcons"));
+ } else {
+ debugger_button->set_icon(get_icon("Error", "EditorIcons"));
+ tabs->set_tab_icon(error_split->get_index(), get_icon("Error", "EditorIcons"));
+ }
}
last_error_count = error_count;
+ last_warning_count = warning_count;
}
if (connection.is_null()) {
@@ -1054,6 +1063,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
error_list->clear();
error_stack->clear();
error_count = 0;
+ warning_count = 0;
profiler_signature.clear();
//live_edit_root->set_text("/root");
@@ -1198,7 +1208,7 @@ void ScriptEditorDebugger::start() {
int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
if (server->listen(remote_port) != OK) {
- EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), true);
+ EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR);
return;
}
@@ -1230,6 +1240,9 @@ void ScriptEditorDebugger::stop() {
if (connection.is_valid()) {
EditorNode::get_log()->add_message("** Debug Process Stopped **");
connection.unref();
+
+ reason->set_text("");
+ reason->set_tooltip("");
}
pending_in_queue = 0;
@@ -1750,6 +1763,7 @@ void ScriptEditorDebugger::_clear_errors_list() {
error_list->clear();
error_count = 0;
+ warning_count = 0;
_notification(NOTIFICATION_PROCESS);
}
@@ -2162,9 +2176,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
live_debug = false;
last_path_id = false;
error_count = 0;
+ warning_count = 0;
hide_on_stop = true;
enable_external_editor = false;
last_error_count = 0;
+ last_warning_count = 0;
EditorNode::get_singleton()->get_pause_button()->connect("pressed", this, "_paused");
}
diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h
index f7fe348b65..ce705aa35b 100644
--- a/editor/script_editor_debugger.h
+++ b/editor/script_editor_debugger.h
@@ -96,7 +96,9 @@ class ScriptEditorDebugger : public Control {
EditorFileDialog *file_dialog;
int error_count;
+ int warning_count;
int last_error_count;
+ int last_warning_count;
bool hide_on_stop;
bool enable_external_editor;
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index fe379703e5..4ebba73cb3 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -114,22 +114,6 @@ void EditorSettingsDialog::popup_edit_settings() {
_focus_current_search_box();
}
-void EditorSettingsDialog::_clear_search_box() {
-
- if (search_box->get_text() == "")
- return;
-
- search_box->clear();
- inspector->get_inspector()->update_tree();
-}
-
-void EditorSettingsDialog::_clear_shortcut_search_box() {
- if (shortcut_search_box->get_text() == "")
- return;
-
- shortcut_search_box->clear();
-}
-
void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) {
shortcut_filter = p_filter;
_update_shortcuts();
@@ -198,10 +182,10 @@ void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
void EditorSettingsDialog::_update_icons() {
- search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
- shortcut_search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
- clear_button->set_icon(get_icon("Close", "EditorIcons"));
- shortcut_clear_button->set_icon(get_icon("Close", "EditorIcons"));
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
+ shortcut_search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ shortcut_search_box->set_clear_button_enabled(true);
restart_close_button->set_icon(get_icon("Close", "EditorIcons"));
restart_container->add_style_override("panel", get_stylebox("bg", "Tree"));
@@ -411,8 +395,6 @@ void EditorSettingsDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save);
ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed);
ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited);
- ClassDB::bind_method(D_METHOD("_clear_search_box"), &EditorSettingsDialog::_clear_search_box);
- ClassDB::bind_method(D_METHOD("_clear_shortcut_search_box"), &EditorSettingsDialog::_clear_shortcut_search_box);
ClassDB::bind_method(D_METHOD("_shortcut_button_pressed"), &EditorSettingsDialog::_shortcut_button_pressed);
ClassDB::bind_method(D_METHOD("_filter_shortcuts"), &EditorSettingsDialog::_filter_shortcuts);
ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts);
@@ -451,10 +433,6 @@ EditorSettingsDialog::EditorSettingsDialog() {
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(search_box);
- clear_button = memnew(ToolButton);
- hbc->add_child(clear_button);
- clear_button->connect("pressed", this, "_clear_search_box");
-
inspector = memnew(SectionedInspector);
//inspector->hide_top_label();
inspector->get_inspector()->set_use_filter(true);
@@ -500,10 +478,6 @@ EditorSettingsDialog::EditorSettingsDialog() {
hbc->add_child(shortcut_search_box);
shortcut_search_box->connect("text_changed", this, "_filter_shortcuts");
- shortcut_clear_button = memnew(ToolButton);
- hbc->add_child(shortcut_clear_button);
- shortcut_clear_button->connect("pressed", this, "_clear_shortcut_search_box");
-
shortcuts = memnew(Tree);
tab_shortcuts->add_child(shortcuts, true);
shortcuts->set_v_size_flags(SIZE_EXPAND_FILL);
diff --git a/editor/settings_config_dialog.h b/editor/settings_config_dialog.h
index 6cf2eb6bdf..37d32e401d 100644
--- a/editor/settings_config_dialog.h
+++ b/editor/settings_config_dialog.h
@@ -52,8 +52,6 @@ class EditorSettingsDialog : public AcceptDialog {
LineEdit *search_box;
LineEdit *shortcut_search_box;
- ToolButton *clear_button;
- ToolButton *shortcut_clear_button;
SectionedInspector *inspector;
Timer *timer;
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index c450c0fd4c..64638cdb1e 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -47,7 +47,10 @@
// Keep small children away from this file.
// It's so ugly it will eat them alive
-#define HANDLE_HALF_SIZE 0.05
+// The previous comment is kept only for historical reasons.
+// No children will be harmed by the viewing of this file... hopefully.
+
+#define HANDLE_HALF_SIZE 9.5
bool EditorSpatialGizmo::can_draw() const {
return is_editable();
@@ -85,11 +88,37 @@ void EditorSpatialGizmo::clear() {
void EditorSpatialGizmo::redraw() {
- if (get_script_instance() && get_script_instance()->has_method("redraw"))
- get_script_instance()->call("redraw");
+ ERR_FAIL_COND(!gizmo_plugin);
+ gizmo_plugin->redraw(this);
+}
+
+String EditorSpatialGizmo::get_handle_name(int p_idx) const {
+ ERR_FAIL_COND_V(!gizmo_plugin, "");
+ return gizmo_plugin->get_handle_name(this, p_idx);
+}
+
+Variant EditorSpatialGizmo::get_handle_value(int p_idx) {
+ ERR_FAIL_COND_V(!gizmo_plugin, Variant());
+ return gizmo_plugin->get_handle_value(this, p_idx);
+}
+
+void EditorSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+ ERR_FAIL_COND(!gizmo_plugin);
+ return gizmo_plugin->set_handle(this, p_idx, p_camera, p_point);
}
-void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base) {
+void EditorSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+ ERR_FAIL_COND(!gizmo_plugin);
+ return gizmo_plugin->commit_handle(this, p_idx, p_restore, p_cancel);
+}
+
+void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) {
+
+ ERR_FAIL_NULL(p_node);
+ spatial_node = p_node;
+}
+
+void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base, bool p_hidden) {
instance = VS::get_singleton()->instance_create2(mesh->get_rid(), p_base->get_world()->get_scenario());
VS::get_singleton()->instance_attach_object_instance_id(instance, p_base->get_instance_id());
@@ -98,7 +127,8 @@ void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base) {
if (extra_margin)
VS::get_singleton()->instance_set_extra_visibility_margin(instance, 1);
VS::get_singleton()->instance_geometry_set_cast_shadows_setting(instance, VS::SHADOW_CASTING_SETTING_OFF);
- VS::get_singleton()->instance_set_layer_mask(instance, 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER); //gizmos are 26
+ int layer = p_hidden ? 0 : 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER;
+ VS::get_singleton()->instance_set_layer_mask(instance, layer); //gizmos are 26
}
void EditorSpatialGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard, const RID &p_skeleton) {
@@ -110,7 +140,7 @@ void EditorSpatialGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard
ins.mesh = p_mesh;
ins.skeleton = p_skeleton;
if (valid) {
- ins.create_instance(spatial_node);
+ ins.create_instance(spatial_node, hidden);
VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
}
@@ -159,7 +189,7 @@ void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Mat
ins.billboard = p_billboard;
ins.mesh = mesh;
if (valid) {
- ins.create_instance(spatial_node);
+ ins.create_instance(spatial_node, hidden);
VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
}
@@ -210,7 +240,7 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material,
ins.unscaled = true;
ins.billboard = true;
if (valid) {
- ins.create_instance(spatial_node);
+ ins.create_instance(spatial_node, hidden);
VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
}
@@ -233,7 +263,7 @@ void EditorSpatialGizmo::add_collision_segments(const Vector<Vector3> &p_lines)
}
}
-void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_billboard, bool p_secondary) {
+void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard, bool p_secondary) {
billboard_handle = p_billboard;
@@ -257,7 +287,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi
for (int i = 0; i < p_handles.size(); i++) {
Color col(1, 1, 1, 1);
- if (is_gizmo_handle_highlighted(i))
+ if (gizmo_plugin->is_gizmo_handle_highlighted(this, i))
col = Color(0, 0, 1, 0.9);
if (SpatialEditor::get_singleton()->get_over_gizmo_handle() != i)
@@ -268,10 +298,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi
}
a[VS::ARRAY_COLOR] = colors;
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_POINTS, a);
- if (p_billboard)
- mesh->surface_set_material(0, SpatialEditorGizmos::singleton->handle2_material_billboard);
- else
- mesh->surface_set_material(0, SpatialEditorGizmos::singleton->handle2_material);
+ mesh->surface_set_material(0, p_material);
if (p_billboard) {
float md = 0;
@@ -288,7 +315,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi
ins.billboard = p_billboard;
ins.extra_margin = true;
if (valid) {
- ins.create_instance(spatial_node);
+ ins.create_instance(spatial_node, hidden);
VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
}
instances.push_back(ins);
@@ -330,17 +357,13 @@ void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size
add_mesh(m);
}
-void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) {
-
- ERR_FAIL_NULL(p_node);
- spatial_node = p_node;
-}
-
bool EditorSpatialGizmo::intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum) {
ERR_FAIL_COND_V(!spatial_node, false);
ERR_FAIL_COND_V(!valid, false);
+ if (hidden && !gizmo_plugin->is_selectable_when_hidden()) return false;
+
if (selectable_icon_size > 0.0f) {
Vector3 origin = spatial_node->get_global_transform().get_origin();
@@ -413,7 +436,9 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point,
ERR_FAIL_COND_V(!spatial_node, false);
ERR_FAIL_COND_V(!valid, false);
- if (r_gizmo_handle) {
+ if (hidden && !gizmo_plugin->is_selectable_when_hidden()) return false;
+
+ if (r_gizmo_handle && !hidden) {
Transform t = spatial_node->get_global_transform();
t.orthonormalize();
@@ -428,7 +453,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point,
Vector3 hpos = t.xform(secondary_handles[i]);
Vector2 p = p_camera->unproject_position(hpos);
- if (p.distance_to(p_point) < SpatialEditorGizmos::singleton->handle_t->get_width() * 0.6) {
+
+ if (p.distance_to(p_point) < HANDLE_HALF_SIZE) {
real_t dp = p_camera->get_transform().origin.distance_to(hpos);
if (dp < min_d) {
@@ -453,7 +479,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point,
Vector3 hpos = t.xform(handles[i]);
Vector2 p = p_camera->unproject_position(hpos);
- if (p.distance_to(p_point) < SpatialEditorGizmos::singleton->handle_t->get_width() * 0.6) {
+
+ if (p.distance_to(p_point) < HANDLE_HALF_SIZE) {
real_t dp = p_camera->get_transform().origin.distance_to(hpos);
if (dp < min_d) {
@@ -504,6 +531,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point,
rect.set_position(center - rect.get_size() / 2.0);
if (rect.has_point(p_point)) {
+ r_pos = t.origin;
+ r_normal = -p_camera->project_ray_normal(p_point);
return true;
}
@@ -597,7 +626,7 @@ void EditorSpatialGizmo::create() {
for (int i = 0; i < instances.size(); i++) {
- instances.write[i].create_instance(spatial_node);
+ instances.write[i].create_instance(spatial_node, hidden);
}
transform();
@@ -624,96 +653,21 @@ void EditorSpatialGizmo::free() {
instances.write[i].instance = RID();
}
+ clear();
+
valid = false;
}
-Ref<SpatialMaterial> EditorSpatialGizmo::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
-
- String name = p_name;
-
- if (!is_editable()) {
- name += "@readonly";
- } else if (is_selected()) {
- name += "@selected";
- }
-
- if (SpatialEditorGizmos::singleton->material_cache.has(name)) {
- return SpatialEditorGizmos::singleton->material_cache[name];
- }
-
- Color color = p_color;
-
- if (!is_editable()) {
- color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced");
- }
- if (!is_selected()) {
- color.a *= 0.3;
- }
-
- Ref<SpatialMaterial> line_material;
- line_material.instance();
- line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- if (p_use_vertex_color) {
- line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+void EditorSpatialGizmo::set_hidden(bool p_hidden) {
+ hidden = p_hidden;
+ int layer = hidden ? 0 : 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER;
+ for (int i = 0; i < instances.size(); ++i) {
+ VS::get_singleton()->instance_set_layer_mask(instances[i].instance, layer);
}
-
- if (p_billboard) {
- line_material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
- }
-
- if (p_on_top && is_selected()) {
- line_material->set_on_top_of_alpha();
- }
-
- line_material->set_albedo(color);
-
- SpatialEditorGizmos::singleton->material_cache[name] = line_material;
-
- return line_material;
}
-Ref<SpatialMaterial> EditorSpatialGizmo::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) {
-
- String name = p_name;
-
- if (!is_editable()) {
- name += "@readonly";
- } else if (is_selected()) {
- name += "@selected";
- }
-
- if (SpatialEditorGizmos::singleton->material_cache.has(name)) {
- return SpatialEditorGizmos::singleton->material_cache[name];
- }
-
- Color color = p_albedo;
-
- if (!is_editable()) {
- color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced");
- } else if (!is_selected()) {
- color.a *= 0.3;
- }
-
- Ref<SpatialMaterial> icon;
- icon.instance();
- icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
- icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- icon->set_albedo(color);
- icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, p_texture);
- icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true);
- icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
-
- if (p_on_top && is_selected()) {
- icon->set_on_top_of_alpha();
- }
-
- SpatialEditorGizmos::singleton->material_cache[name] = icon;
-
- return icon;
+void EditorSpatialGizmo::set_plugin(EditorSpatialGizmoPlugin *p_plugin) {
+ gizmo_plugin = p_plugin;
}
void EditorSpatialGizmo::_bind_methods() {
@@ -723,9 +677,10 @@ void EditorSpatialGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments);
ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles);
ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1));
- ClassDB::bind_method(D_METHOD("add_handles", "handles", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_handles", "handles", "material", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorSpatialGizmo::_set_spatial_node);
ClassDB::bind_method(D_METHOD("clear"), &EditorSpatialGizmo::clear);
+ ClassDB::bind_method(D_METHOD("set_hidden", "hidden"), &EditorSpatialGizmo::set_hidden);
BIND_VMETHOD(MethodInfo("redraw"));
BIND_VMETHOD(MethodInfo(Variant::STRING, "get_handle_name", PropertyInfo(Variant::INT, "index")));
@@ -743,12 +698,17 @@ void EditorSpatialGizmo::_bind_methods() {
EditorSpatialGizmo::EditorSpatialGizmo() {
valid = false;
billboard_handle = false;
+ hidden = false;
base = NULL;
+ selected = false;
+ instanced = false;
spatial_node = NULL;
+ gizmo_plugin = NULL;
}
EditorSpatialGizmo::~EditorSpatialGizmo() {
+ if (gizmo_plugin != NULL) gizmo_plugin->unregister_gizmo(this);
clear();
}
@@ -761,7 +721,30 @@ Vector3 EditorSpatialGizmo::get_handle_pos(int p_idx) const {
//// light gizmo
-String LightSpatialGizmo::get_handle_name(int p_idx) const {
+LightSpatialGizmoPlugin::LightSpatialGizmoPlugin() {
+
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.2));
+
+ create_material("lines", gizmo_color);
+ create_material("lines_billboard", gizmo_color, true);
+
+ create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons"));
+ create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons"));
+ create_icon_material("light_spot_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpotLight", "EditorIcons"));
+
+ create_handle_material("handles");
+ create_handle_material("handles_billboard", true);
+}
+
+bool LightSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<Light>(p_spatial) != NULL;
+}
+
+String LightSpatialGizmoPlugin::get_name() const {
+ return "Lights";
+}
+
+String LightSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
if (p_idx == 0)
return "Radius";
@@ -769,8 +752,9 @@ String LightSpatialGizmo::get_handle_name(int p_idx) const {
return "Aperture";
}
-Variant LightSpatialGizmo::get_handle_value(int p_idx) const {
+Variant LightSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+ Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node());
if (p_idx == 0)
return light->get_param(Light::PARAM_RANGE);
if (p_idx == 1)
@@ -808,8 +792,9 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec
return a * 180.0 / Math_PI;
}
-void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+void LightSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+ Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node());
Transform gt = light->get_global_transform();
gt.orthonormalize();
Transform gi = gt.affine_inverse();
@@ -848,8 +833,9 @@ void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_
}
}
-void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+void LightSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+ Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node());
if (p_cancel) {
light->set_param(p_idx == 0 ? Light::PARAM_RANGE : Light::PARAM_SPOT_ANGLE, p_restore);
@@ -871,14 +857,16 @@ void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool
}
}
-void LightSpatialGizmo::redraw() {
+void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node());
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/light");
+ p_gizmo->clear();
if (Object::cast_to<DirectionalLight>(light)) {
- Ref<Material> material = create_material("light_directional_material", gizmo_color);
- Ref<Material> icon = create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons"));
+ Ref<Material> material = get_material("lines", p_gizmo);
+ Ref<Material> icon = get_material("light_directional_icon", p_gizmo);
const int arrow_points = 7;
const float arrow_length = 1.5;
@@ -909,16 +897,15 @@ void LightSpatialGizmo::redraw() {
}
}
- add_lines(lines, material);
- add_collision_segments(lines);
- add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
}
if (Object::cast_to<OmniLight>(light)) {
- Ref<Material> material = create_material("light_omni_material", gizmo_color, true);
- Ref<Material> icon = create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons"));
- clear();
+ Ref<Material> material = get_material("lines_billboard", p_gizmo);
+ Ref<Material> icon = get_material("light_omni_icon", p_gizmo);
OmniLight *on = Object::cast_to<OmniLight>(light);
@@ -941,29 +928,27 @@ void LightSpatialGizmo::redraw() {
points.push_back(Vector3(b.x, b.y, 0));
}
- add_lines(points, material, true);
- add_collision_segments(points);
+ p_gizmo->add_lines(points, material, true);
+ p_gizmo->add_collision_segments(points);
- add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
Vector<Vector3> handles;
handles.push_back(Vector3(r, 0, 0));
- add_handles(handles, true);
+ p_gizmo->add_handles(handles, get_material("handles_billboard"), true);
}
if (Object::cast_to<SpotLight>(light)) {
- Ref<Material> material = create_material("light_spot_material", gizmo_color);
- Ref<Material> icon = create_icon_material("light_spot_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpotLight", "EditorIcons"));
-
- clear();
+ Ref<Material> material = get_material("lines", p_gizmo);
+ Ref<Material> icon = get_material("light_spot_icon", p_gizmo);
Vector<Vector3> points;
- SpotLight *on = Object::cast_to<SpotLight>(light);
+ SpotLight *sl = Object::cast_to<SpotLight>(light);
- float r = on->get_param(Light::PARAM_RANGE);
- float w = r * Math::sin(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE)));
- float d = r * Math::cos(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE)));
+ float r = sl->get_param(Light::PARAM_RANGE);
+ float w = r * Math::sin(Math::deg2rad(sl->get_param(Light::PARAM_SPOT_ANGLE)));
+ float d = r * Math::cos(Math::deg2rad(sl->get_param(Light::PARAM_SPOT_ANGLE)));
for (int i = 0; i < 360; i++) {
@@ -985,7 +970,7 @@ void LightSpatialGizmo::redraw() {
points.push_back(Vector3(0, 0, -r));
points.push_back(Vector3());
- add_lines(points, material);
+ p_gizmo->add_lines(points, material);
Vector<Vector3> handles;
handles.push_back(Vector3(0, 0, -r));
@@ -1017,33 +1002,45 @@ void LightSpatialGizmo::redraw() {
collision_segments.push_back(Vector3(0, 0, -r));
collision_segments.push_back(Vector3());
- add_handles(handles);
- add_collision_segments(collision_segments);
- add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_handles(handles, get_material("handles"));
+ p_gizmo->add_collision_segments(collision_segments);
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
}
}
-LightSpatialGizmo::LightSpatialGizmo(Light *p_light) {
+//////
+
+//// player gizmo
+AudioStreamPlayer3DSpatialGizmoPlugin::AudioStreamPlayer3DSpatialGizmoPlugin() {
+
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1));
- light = p_light;
- set_spatial_node(p_light);
+ create_icon_material("stream_player_3d_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer", "EditorIcons"));
+ create_material("stream_player_3d_material", gizmo_color);
+ create_handle_material("handles");
}
-//////
+bool AudioStreamPlayer3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<AudioStreamPlayer3D>(p_spatial) != NULL;
+}
-//// player gizmo
+String AudioStreamPlayer3DSpatialGizmoPlugin::get_name() const {
+ return "AudioStreamPlayer3D";
+}
-String AudioStreamPlayer3DSpatialGizmo::get_handle_name(int p_idx) const {
+String AudioStreamPlayer3DSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
return "Emission Radius";
}
-Variant AudioStreamPlayer3DSpatialGizmo::get_handle_value(int p_idx) const {
-
+Variant AudioStreamPlayer3DSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+ AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
return player->get_emission_angle();
}
-void AudioStreamPlayer3DSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+void AudioStreamPlayer3DSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
Transform gt = player->get_global_transform();
gt.orthonormalize();
@@ -1081,7 +1078,9 @@ void AudioStreamPlayer3DSpatialGizmo::set_handle(int p_idx, Camera *p_camera, co
}
}
-void AudioStreamPlayer3DSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+void AudioStreamPlayer3DSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@@ -1097,16 +1096,17 @@ void AudioStreamPlayer3DSpatialGizmo::commit_handle(int p_idx, const Variant &p_
}
}
-void AudioStreamPlayer3DSpatialGizmo::redraw() {
+void AudioStreamPlayer3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
- clear();
+ AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
- Ref<Material> icon = create_icon_material("stream_player_3d_material", SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer", "EditorIcons"));
+ p_gizmo->clear();
+
+ Ref<Material> icon = get_material("stream_player_3d_icon", p_gizmo);
if (player->is_emission_angle_enabled()) {
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/stream_player_3d");
- Ref<Material> material = create_material("stream_player_3d_material", gizmo_color);
+ Ref<Material> material = get_material("stream_player_3d_material", p_gizmo);
float pc = player->get_emission_angle();
@@ -1138,27 +1138,40 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() {
points.write[200 + i * 2 + 1] = Vector3();
}
- add_lines(points, material);
- add_collision_segments(points);
+ p_gizmo->add_lines(points, material);
+ p_gizmo->add_collision_segments(points);
Vector<Vector3> handles;
float ha = Math::deg2rad(player->get_emission_angle());
handles.push_back(Vector3(Math::sin(ha), 0, -Math::cos(ha)));
- add_handles(handles);
+ p_gizmo->add_handles(handles, get_material("handles"));
}
- add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
}
-AudioStreamPlayer3DSpatialGizmo::AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player) {
+//////
+
+CameraSpatialGizmoPlugin::CameraSpatialGizmoPlugin() {
- player = p_player;
- set_spatial_node(p_player);
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
+
+ create_material("camera_material", gizmo_color);
+ create_icon_material("camera_icon", SpatialEditor::get_singleton()->get_icon("GizmoCamera", "EditorIcons"));
+ create_handle_material("handles");
}
-//////
+bool CameraSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<Camera>(p_spatial) != NULL;
+}
-String CameraSpatialGizmo::get_handle_name(int p_idx) const {
+String CameraSpatialGizmoPlugin::get_name() const {
+ return "Camera";
+}
+
+String CameraSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) {
return "FOV";
@@ -1166,7 +1179,10 @@ String CameraSpatialGizmo::get_handle_name(int p_idx) const {
return "Size";
}
}
-Variant CameraSpatialGizmo::get_handle_value(int p_idx) const {
+
+Variant CameraSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) {
return camera->get_fov();
@@ -1175,7 +1191,10 @@ Variant CameraSpatialGizmo::get_handle_value(int p_idx) const {
return camera->get_size();
}
}
-void CameraSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+void CameraSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node());
Transform gt = camera->get_global_transform();
gt.orthonormalize();
@@ -1201,7 +1220,10 @@ void CameraSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p
camera->set("size", d);
}
}
-void CameraSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+
+void CameraSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) {
@@ -1231,16 +1253,17 @@ void CameraSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool
}
}
-void CameraSpatialGizmo::redraw() {
+void CameraSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
- clear();
+ Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
Vector<Vector3> lines;
Vector<Vector3> handles;
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/camera");
- Ref<Material> material = create_material("camera_material", gizmo_color);
- Ref<Material> icon = create_icon_material("camera_icon", SpatialEditor::get_singleton()->get_icon("GizmoCamera", "EditorIcons"));
+ Ref<Material> material = get_material("camera_material", p_gizmo);
+ Ref<Material> icon = get_material("camera_icon", p_gizmo);
switch (camera->get_projection()) {
@@ -1310,71 +1333,123 @@ void CameraSpatialGizmo::redraw() {
} break;
}
- add_lines(lines, material);
- add_collision_segments(lines);
- add_unscaled_billboard(icon, 0.05);
- add_handles(handles);
-}
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_handles(handles, get_material("handles"));
-CameraSpatialGizmo::CameraSpatialGizmo(Camera *p_camera) {
+ ClippedCamera *clipcam = Object::cast_to<ClippedCamera>(camera);
+ if (clipcam) {
+ Spatial *parent = Object::cast_to<Spatial>(camera->get_parent());
+ if (!parent) {
+ return;
+ }
+ Vector3 cam_normal = -camera->get_global_transform().basis.get_axis(Vector3::AXIS_Z).normalized();
+ Vector3 cam_x = camera->get_global_transform().basis.get_axis(Vector3::AXIS_X).normalized();
+ Vector3 cam_y = camera->get_global_transform().basis.get_axis(Vector3::AXIS_Y).normalized();
+ Vector3 cam_pos = camera->get_global_transform().origin;
+ Vector3 parent_pos = parent->get_global_transform().origin;
+
+ Plane parent_plane(parent_pos, cam_normal);
+ Vector3 ray_from = parent_plane.project(cam_pos);
+
+ lines.clear();
+ lines.push_back(ray_from + cam_x * 0.5 + cam_y * 0.5);
+ lines.push_back(ray_from + cam_x * 0.5 + cam_y * -0.5);
+
+ lines.push_back(ray_from + cam_x * 0.5 + cam_y * -0.5);
+ lines.push_back(ray_from + cam_x * -0.5 + cam_y * -0.5);
+
+ lines.push_back(ray_from + cam_x * -0.5 + cam_y * -0.5);
+ lines.push_back(ray_from + cam_x * -0.5 + cam_y * 0.5);
+
+ lines.push_back(ray_from + cam_x * -0.5 + cam_y * 0.5);
+ lines.push_back(ray_from + cam_x * 0.5 + cam_y * 0.5);
- camera = p_camera;
- set_spatial_node(camera);
+ if (parent_plane.distance_to(cam_pos) < 0) {
+ lines.push_back(ray_from);
+ lines.push_back(cam_pos);
+ }
+
+ Transform local = camera->get_global_transform().affine_inverse();
+ for (int i = 0; i < lines.size(); i++) {
+ lines.write[i] = local.xform(lines[i]);
+ }
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+ }
}
//////
-bool MeshInstanceSpatialGizmo::can_draw() const {
- return true; //mesh can always draw (even though nothing is displayed)
+MeshInstanceSpatialGizmoPlugin::MeshInstanceSpatialGizmoPlugin() {
}
-void MeshInstanceSpatialGizmo::redraw() {
- clear();
+bool MeshInstanceSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<MeshInstance>(p_spatial) != NULL && Object::cast_to<SoftBody>(p_spatial) == NULL;
+}
+
+String MeshInstanceSpatialGizmoPlugin::get_name() const {
+ return "MeshInstance";
+}
+
+bool MeshInstanceSpatialGizmoPlugin::can_be_hidden() const {
+ return false;
+}
+
+void MeshInstanceSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ MeshInstance *mesh = Object::cast_to<MeshInstance>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
Ref<Mesh> m = mesh->get_mesh();
+
if (!m.is_valid())
return; //none
Ref<TriangleMesh> tm = m->generate_triangle_mesh();
if (tm.is_valid()) {
- add_collision_triangles(tm);
+ p_gizmo->add_collision_triangles(tm);
}
}
-MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance *p_mesh) {
+/////
+Sprite3DSpatialGizmoPlugin::Sprite3DSpatialGizmoPlugin() {
+}
- mesh = p_mesh;
- set_spatial_node(p_mesh);
+bool Sprite3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<Sprite3D>(p_spatial) != NULL;
}
-/////
+String Sprite3DSpatialGizmoPlugin::get_name() const {
+ return "Sprite3D";
+}
-bool Sprite3DSpatialGizmo::can_draw() const {
- return true;
+bool Sprite3DSpatialGizmoPlugin::can_be_hidden() const {
+ return false;
}
-void Sprite3DSpatialGizmo::redraw() {
- clear();
+void Sprite3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ Sprite3D *sprite = Object::cast_to<Sprite3D>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
Ref<TriangleMesh> tm = sprite->generate_triangle_mesh();
if (tm.is_valid()) {
- add_collision_triangles(tm);
+ p_gizmo->add_collision_triangles(tm);
}
}
-Sprite3DSpatialGizmo::Sprite3DSpatialGizmo(SpriteBase3D *p_sprite) {
-
- sprite = p_sprite;
- set_spatial_node(p_sprite);
-}
-
///
-void Position3DSpatialGizmo::redraw() {
+Position3DSpatialGizmoPlugin::Position3DSpatialGizmoPlugin() {
+ pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+ cursor_points = Vector<Vector3>();
- clear();
- add_mesh(SpatialEditorGizmos::singleton->pos3d_mesh);
- Vector<Vector3> cursor_points;
+ PoolVector<Color> cursor_colors;
float cs = 0.25;
cursor_points.push_back(Vector3(+cs, 0, 0));
cursor_points.push_back(Vector3(-cs, 0, 0));
@@ -1382,51 +1457,65 @@ void Position3DSpatialGizmo::redraw() {
cursor_points.push_back(Vector3(0, -cs, 0));
cursor_points.push_back(Vector3(0, 0, +cs));
cursor_points.push_back(Vector3(0, 0, -cs));
- add_collision_segments(cursor_points);
+ cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
+ cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
+ cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
+ cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
+ cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
+ cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
+
+ Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
+ mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ mat->set_line_width(3);
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[Mesh::ARRAY_VERTEX] = cursor_points;
+ d[Mesh::ARRAY_COLOR] = cursor_colors;
+ pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d);
+ pos3d_mesh->surface_set_material(0, mat);
+}
+
+bool Position3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<Position3D>(p_spatial) != NULL;
+}
+
+String Position3DSpatialGizmoPlugin::get_name() const {
+ return "Position3D";
}
-Position3DSpatialGizmo::Position3DSpatialGizmo(Position3D *p_p3d) {
+void Position3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
- p3d = p_p3d;
- set_spatial_node(p3d);
+ p_gizmo->clear();
+ p_gizmo->add_mesh(pos3d_mesh);
+ p_gizmo->add_collision_segments(cursor_points);
}
/////
-void SkeletonSpatialGizmo::redraw() {
+SkeletonSpatialGizmoPlugin::SkeletonSpatialGizmoPlugin() {
- clear();
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
+ create_material("skeleton_material", gizmo_color);
+}
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/skeleton");
- Ref<Material> material = create_material("skeleton_material", gizmo_color);
- SpatialMaterial *sm = Object::cast_to<SpatialMaterial>(material.ptr());
-
- { // Reset
- Color c(sm->get_albedo());
- c.a = 1;
- sm->set_albedo(c);
- }
- if (sm) {
- switch (SpatialEditor::get_singleton()->get_skeleton_visibility_state()) {
- case 0: {
- // Hidden
- Color c(sm->get_albedo());
- c.a = 0;
- sm->set_albedo(c);
- sm->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- } break;
- case 1:
- // Visible
- sm->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, false);
- sm->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN);
- sm->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, false);
- break;
- case 2:
- // x-ray
- sm->set_on_top_of_alpha();
- break;
- }
- }
+bool SkeletonSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<Skeleton>(p_spatial) != NULL;
+}
+
+String SkeletonSpatialGizmoPlugin::get_name() const {
+ return "Skeleton";
+}
+
+void SkeletonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ Skeleton *skel = Object::cast_to<Skeleton>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
+
+ Ref<Material> material = get_material("skeleton_material", p_gizmo);
Ref<SurfaceTool> surface_tool(memnew(SurfaceTool));
@@ -1452,7 +1541,9 @@ void SkeletonSpatialGizmo::redraw() {
Color bonecolor = Color(1.0, 0.4, 0.4, 0.3);
Color rootcolor = Color(0.4, 1.0, 0.4, 0.1);
- for (int i = 0; i < skel->get_bone_count(); i++) {
+ for (int i_bone = 0; i_bone < skel->get_bone_count(); i_bone++) {
+
+ int i = skel->get_process_order(i_bone);
int parent = skel->get_bone_parent(i);
@@ -1604,24 +1695,28 @@ void SkeletonSpatialGizmo::redraw() {
}
Ref<ArrayMesh> m = surface_tool->commit();
- add_mesh(m, false, skel->get_skeleton());
+ p_gizmo->add_mesh(m, false, skel->get_skeleton());
}
-SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton *p_skel) {
+////
- skel = p_skel;
- set_spatial_node(p_skel);
+PhysicalBoneSpatialGizmoPlugin::PhysicalBoneSpatialGizmoPlugin() {
+ create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1)));
}
-PhysicalBoneSpatialGizmo::PhysicalBoneSpatialGizmo(PhysicalBone *p_pb) :
- EditorSpatialGizmo(),
- physical_bone(p_pb) {
- set_spatial_node(p_pb);
+bool PhysicalBoneSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<PhysicalBone>(p_spatial) != NULL;
}
-void PhysicalBoneSpatialGizmo::redraw() {
+String PhysicalBoneSpatialGizmoPlugin::get_name() const {
+ return "PhysicalBones";
+}
- clear();
+void PhysicalBoneSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ p_gizmo->clear();
+
+ PhysicalBone *physical_bone = Object::cast_to<PhysicalBone>(p_gizmo->get_spatial_node());
if (!physical_bone)
return;
@@ -1635,26 +1730,25 @@ void PhysicalBoneSpatialGizmo::redraw() {
switch (physical_bone->get_joint_type()) {
case PhysicalBone::JOINT_TYPE_PIN: {
- PinJointSpatialGizmo::CreateGizmo(physical_bone->get_joint_offset(), points);
+ JointSpatialGizmoPlugin::CreatePinJointGizmo(physical_bone->get_joint_offset(), points);
} break;
case PhysicalBone::JOINT_TYPE_CONE: {
const PhysicalBone::ConeJointData *cjd(static_cast<const PhysicalBone::ConeJointData *>(physical_bone->get_joint_data()));
- ConeTwistJointSpatialGizmo::CreateGizmo(
+ JointSpatialGizmoPlugin::CreateConeTwistJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
pb ? pb->get_global_transform() : Transform(),
pbp ? pbp->get_global_transform() : Transform(),
cjd->swing_span,
cjd->twist_span,
- points,
pb ? &points : NULL,
pbp ? &points : NULL);
} break;
case PhysicalBone::JOINT_TYPE_HINGE: {
const PhysicalBone::HingeJointData *hjd(static_cast<const PhysicalBone::HingeJointData *>(physical_bone->get_joint_data()));
- HingeJointSpatialGizmo::CreateGizmo(
+ JointSpatialGizmoPlugin::CreateHingeJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
pb ? pb->get_global_transform() : Transform(),
@@ -1669,7 +1763,7 @@ void PhysicalBoneSpatialGizmo::redraw() {
case PhysicalBone::JOINT_TYPE_SLIDER: {
const PhysicalBone::SliderJointData *sjd(static_cast<const PhysicalBone::SliderJointData *>(physical_bone->get_joint_data()));
- SliderJointSpatialGizmo::CreateGizmo(
+ JointSpatialGizmoPlugin::CreateSliderJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
pb ? pb->get_global_transform() : Transform(),
@@ -1685,7 +1779,7 @@ void PhysicalBoneSpatialGizmo::redraw() {
case PhysicalBone::JOINT_TYPE_6DOF: {
const PhysicalBone::SixDOFJointData *sdofjd(static_cast<const PhysicalBone::SixDOFJointData *>(physical_bone->get_joint_data()));
- Generic6DOFJointSpatialGizmo::CreateGizmo(
+ JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
@@ -1721,14 +1815,15 @@ void PhysicalBoneSpatialGizmo::redraw() {
return;
}
- Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
+ Ref<Material> material = get_material("joint_material", p_gizmo);
- add_collision_segments(points);
- add_lines(points, material);
+ p_gizmo->add_collision_segments(points);
+ p_gizmo->add_lines(points, material);
}
// FIXME: Kept as reference for reimplementation in 3.1+
#if 0
+
void RoomSpatialGizmo::redraw() {
clear();
@@ -1745,41 +1840,41 @@ void RoomSpatialGizmo::redraw() {
for (int i = 0; i < fc; i++) {
- Vector3 fn = r[i].get_plane().normal;
+ Vector3 fn = r[i].get_plane().normal;
- for (int j = 0; j < 3; j++) {
+ for (int j = 0; j < 3; j++) {
- _EdgeKey ek;
- ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
- ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
- if (ek.from < ek.to)
- SWAP(ek.from, ek.to);
+ _EdgeKey ek;
+ ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
+ ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
+ if (ek.from < ek.to)
+ SWAP(ek.from, ek.to);
- Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek);
+ Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek);
- if (E) {
+ if (E) {
- if (E->get().dot(fn) > 0.9) {
+ if (E->get().dot(fn) > 0.9) {
- E->get() = Vector3();
- }
+ E->get() = Vector3();
+ }
- } else {
+ } else {
- edge_map[ek] = fn;
- }
+ edge_map[ek] = fn;
+ }
+ }
}
- }
for (Map<_EdgeKey, Vector3>::Element *E = edge_map.front(); E; E = E->next()) {
- if (E->get() != Vector3()) {
- lines.push_back(E->key().from);
- lines.push_back(E->key().to);
+ if (E->get() != Vector3()) {
+ lines.push_back(E->key().from);
+ lines.push_back(E->key().to);
+ }
}
- }
- add_lines(lines, SpatialEditorGizmos::singleton->room_material);
+ add_lines(lines, EditorSpatialGizmos::singleton->room_material);
add_collision_segments(lines);
}
@@ -1797,31 +1892,31 @@ void PortalSpatialGizmo::redraw() {
Vector<Point2> points = portal->get_shape();
if (points.size() == 0) {
- return;
- }
+ return;
+ }
Vector<Vector3> lines;
Vector3 center;
for (int i = 0; i < points.size(); i++) {
- Vector3 f;
- f.x = points[i].x;
- f.y = points[i].y;
- Vector3 fn;
- fn.x = points[(i + 1) % points.size()].x;
- fn.y = points[(i + 1) % points.size()].y;
- center += f;
+ Vector3 f;
+ f.x = points[i].x;
+ f.y = points[i].y;
+ Vector3 fn;
+ fn.x = points[(i + 1) % points.size()].x;
+ fn.y = points[(i + 1) % points.size()].y;
+ center += f;
- lines.push_back(f);
- lines.push_back(fn);
- }
+ lines.push_back(f);
+ lines.push_back(fn);
+ }
center /= points.size();
lines.push_back(center);
lines.push_back(center + Vector3(0, 0, 1));
- add_lines(lines, SpatialEditorGizmos::singleton->portal_material);
+ add_lines(lines, EditorSpatialGizmos::singleton->portal_material);
add_collision_segments(lines);
}
@@ -1834,33 +1929,90 @@ PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) {
#endif
/////
-void RayCastSpatialGizmo::redraw() {
+RayCastSpatialGizmoPlugin::RayCastSpatialGizmoPlugin() {
- clear();
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ create_material("shape_material", gizmo_color);
+}
+
+bool RayCastSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<RayCast>(p_spatial) != NULL;
+}
+
+String RayCastSpatialGizmoPlugin::get_name() const {
+ return "RayCast";
+}
+
+void RayCastSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ RayCast *raycast = Object::cast_to<RayCast>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
Vector<Vector3> lines;
lines.push_back(Vector3());
lines.push_back(raycast->get_cast_to());
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
- Ref<Material> material = create_material("shape_material", gizmo_color);
+ Ref<SpatialMaterial> material = get_material("shape_material", p_gizmo);
- add_lines(lines, material);
- add_collision_segments(lines);
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
}
-RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast *p_raycast) {
+/////
+
+void SpringArmSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ SpringArm *spring_arm = Object::cast_to<SpringArm>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
+
+ Vector<Vector3> lines;
+
+ lines.push_back(Vector3());
+ lines.push_back(Vector3(0, 0, 1.0) * spring_arm->get_length());
+
+ Ref<SpatialMaterial> material = get_material("shape_material", p_gizmo);
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+}
+
+SpringArmSpatialGizmoPlugin::SpringArmSpatialGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ create_material("shape_material", gizmo_color);
+}
- set_spatial_node(p_raycast);
- raycast = p_raycast;
+bool SpringArmSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<SpringArm>(p_spatial) != NULL;
+}
+
+String SpringArmSpatialGizmoPlugin::get_name() const {
+ return "SpringArm";
}
/////
-void VehicleWheelSpatialGizmo::redraw() {
+VehicleWheelSpatialGizmoPlugin::VehicleWheelSpatialGizmoPlugin() {
- clear();
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ create_material("shape_material", gizmo_color);
+}
+
+bool VehicleWheelSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<VehicleWheel>(p_spatial) != NULL;
+}
+
+String VehicleWheelSpatialGizmoPlugin::get_name() const {
+ return "VehicleWheel";
+}
+
+void VehicleWheelSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ VehicleWheel *car_wheel = Object::cast_to<VehicleWheel>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
Vector<Vector3> points;
@@ -1904,23 +2056,36 @@ void VehicleWheelSpatialGizmo::redraw() {
points.push_back(Vector3(0, -r, r * 2));
points.push_back(Vector3(-r * 2 * 0.2, -r, r * 2 * 0.8));
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
- Ref<Material> material = create_material("shape_material", gizmo_color);
+ Ref<Material> material = get_material("shape_material", p_gizmo);
- add_lines(points, material);
- add_collision_segments(points);
+ p_gizmo->add_lines(points, material);
+ p_gizmo->add_collision_segments(points);
}
-VehicleWheelSpatialGizmo::VehicleWheelSpatialGizmo(VehicleWheel *p_car_wheel) {
+///////////
- set_spatial_node(p_car_wheel);
- car_wheel = p_car_wheel;
+SoftBodySpatialGizmoPlugin::SoftBodySpatialGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ create_material("shape_material", gizmo_color);
+ create_handle_material("handles");
}
-///////////
+bool SoftBodySpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<SoftBody>(p_spatial) != NULL;
+}
-void SoftBodySpatialGizmo::redraw() {
- clear();
+String SoftBodySpatialGizmoPlugin::get_name() const {
+ return "SoftBody";
+}
+
+bool SoftBodySpatialGizmoPlugin::is_selectable_when_hidden() const {
+ return true;
+}
+
+void SoftBodySpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+ SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
if (!soft_body || soft_body->get_mesh().is_null()) {
return;
@@ -1936,84 +2101,840 @@ void SoftBodySpatialGizmo::redraw() {
return;
}
+ Ref<TriangleMesh> tm = soft_body->get_mesh()->generate_triangle_mesh();
+
Vector<Vector3> points;
soft_body->get_mesh()->generate_debug_mesh_indices(points);
-
soft_body->get_mesh()->clear_cache();
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
- Ref<Material> material = create_material("shape_material", gizmo_color);
+ Ref<Material> material = get_material("shape_material", p_gizmo);
- add_lines(lines, material);
- add_collision_segments(lines);
- add_handles(points);
-}
-
-bool SoftBodySpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) {
- return EditorSpatialGizmo::intersect_ray(p_camera, p_point, r_pos, r_normal, r_gizmo_handle, p_sec_first);
-
- /* Perform a shape cast but doesn't work with softbody
- PhysicsDirectSpaceState *space_state = PhysicsServer::get_singleton()->space_get_direct_state(SceneTree::get_singleton()->get_root()->get_world()->get_space());
- if (!physics_sphere_shape.is_valid()) {
- physics_sphere_shape = PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_SPHERE);
- real_t radius = 0.02;
- PhysicsServer::get_singleton()->shape_set_data(physics_sphere_shape, radius);
- }
-
- Vector3 sphere_motion(p_camera->project_ray_normal(p_point));
- real_t closest_safe;
- real_t closest_unsafe;
- PhysicsDirectSpaceState::ShapeRestInfo result;
- bool collided = space_state->cast_motion(
- physics_sphere_shape,
- p_camera->get_transform(),
- sphere_motion * Vector3(1000, 1000, 1000),
- 0.f,
- closest_safe,
- closest_unsafe,
- Set<RID>(),
- 0xFFFFFFFF,
- 0xFFFFFFFF,
- &result);
-
- if (collided) {
-
- if (result.collider_id == soft_body->get_instance_id()) {
- print_line("Collided");
- } else {
- print_line("Collided but with wrong object: " + itos(result.collider_id));
- }
- } else {
- print_line("Not collided, motion: x: " + rtos(sphere_motion[0]) + " y: " + rtos(sphere_motion[1]) + " z: " + rtos(sphere_motion[2]));
- }
- return false;
- */
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+ p_gizmo->add_handles(points, get_material("handles"));
+ p_gizmo->add_collision_triangles(tm);
+}
+
+String SoftBodySpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+ return "SoftBody pin point";
+}
+
+Variant SoftBodySpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+ SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node());
+ return Variant(soft_body->is_point_pinned(p_idx));
}
-void SoftBodySpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+void SoftBodySpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+ SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node());
soft_body->pin_point_toggle(p_idx);
- redraw();
}
-bool SoftBodySpatialGizmo::is_gizmo_handle_highlighted(int idx) const {
+bool SoftBodySpatialGizmoPlugin::is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const {
+ SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node());
return soft_body->is_point_pinned(idx);
}
-SoftBodySpatialGizmo::SoftBodySpatialGizmo(SoftBody *p_soft_physics_body) :
- EditorSpatialGizmo(),
- soft_body(p_soft_physics_body) {
- set_spatial_node(p_soft_physics_body);
+///////////
+
+VisibilityNotifierGizmoPlugin::VisibilityNotifierGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7));
+ create_material("visibility_notifier_material", gizmo_color);
+ gizmo_color.a = 0.1;
+ create_material("visibility_notifier_solid_material", gizmo_color);
+ create_handle_material("handles");
}
-SoftBodySpatialGizmo::~SoftBodySpatialGizmo() {
- //if (!physics_sphere_shape.is_valid()) {
- // PhysicsServer::get_singleton()->free(physics_sphere_shape);
- //}
+bool VisibilityNotifierGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<VisibilityNotifier>(p_spatial) != NULL;
}
-///////////
+String VisibilityNotifierGizmoPlugin::get_name() const {
+ return "VisibilityNotifier";
+}
+
+String VisibilityNotifierGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ switch (p_idx) {
+ case 0: return "Size X";
+ case 1: return "Size Y";
+ case 2: return "Size Z";
+ case 3: return "Pos X";
+ case 4: return "Pos Y";
+ case 5: return "Pos Z";
+ }
+
+ return "";
+}
+
+Variant VisibilityNotifierGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node());
+ return notifier->get_aabb();
+}
+void VisibilityNotifierGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node());
+
+ Transform gt = notifier->get_global_transform();
+
+ Transform gi = gt.affine_inverse();
+
+ bool move = p_idx >= 3;
+ p_idx = p_idx % 3;
+
+ AABB aabb = notifier->get_aabb();
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
+
+ Vector3 ofs = aabb.position + aabb.size * 0.5;
+
+ Vector3 axis;
+ axis[p_idx] = 1.0;
+
+ if (move) {
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb);
+
+ float d = ra[p_idx];
+
+ aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5;
+ notifier->set_aabb(aabb);
+
+ } else {
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
+
+ float d = ra[p_idx] - ofs[p_idx];
+ if (d < 0.001)
+ d = 0.001;
+ //resize
+ aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d;
+ aabb.size[p_idx] = d * 2;
+ notifier->set_aabb(aabb);
+ }
+}
+
+void VisibilityNotifierGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node());
+
+ if (p_cancel) {
+ notifier->set_aabb(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change Notifier AABB"));
+ ur->add_do_method(notifier, "set_aabb", notifier->get_aabb());
+ ur->add_undo_method(notifier, "set_aabb", p_restore);
+ ur->commit_action();
+}
+
+void VisibilityNotifierGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
+
+ Vector<Vector3> lines;
+ AABB aabb = notifier->get_aabb();
+
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ Vector<Vector3> handles;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = aabb.position[i] + aabb.size[i];
+ ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5;
+ ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5;
+ handles.push_back(ax);
+ }
+
+ Vector3 center = aabb.position + aabb.size * 0.5;
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = 1.0;
+ handles.push_back(center + ax);
+ lines.push_back(center);
+ lines.push_back(center + ax);
+ }
+
+ Ref<Material> material = get_material("visibility_notifier_material", p_gizmo);
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+
+ if (p_gizmo->is_selected()) {
+ Ref<Material> solid_material = get_material("visibility_notifier_solid_material", p_gizmo);
+ p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0);
+ }
+
+ p_gizmo->add_handles(handles, get_material("handles"));
+}
+
+////
+
+ParticlesGizmoPlugin::ParticlesGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
+ create_material("particles_material", gizmo_color);
+ gizmo_color.a = 0.1;
+ create_material("particles_solid_material", gizmo_color);
+ create_icon_material("particles_icon", SpatialEditor::get_singleton()->get_icon("GizmoParticles", "EditorIcons"));
+ create_handle_material("handles");
+}
+
+bool ParticlesGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<Particles>(p_spatial) != NULL;
+}
+
+String ParticlesGizmoPlugin::get_name() const {
+ return "Particles";
+}
+
+bool ParticlesGizmoPlugin::is_selectable_when_hidden() const {
+ return true;
+}
+
+String ParticlesGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ switch (p_idx) {
+ case 0: return "Size X";
+ case 1: return "Size Y";
+ case 2: return "Size Z";
+ case 3: return "Pos X";
+ case 4: return "Pos Y";
+ case 5: return "Pos Z";
+ }
+
+ return "";
+}
+Variant ParticlesGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node());
+ return particles->get_visibility_aabb();
+}
+void ParticlesGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node());
+
+ Transform gt = particles->get_global_transform();
+ //gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ bool move = p_idx >= 3;
+ p_idx = p_idx % 3;
+
+ AABB aabb = particles->get_visibility_aabb();
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
+
+ Vector3 ofs = aabb.position + aabb.size * 0.5;
+
+ Vector3 axis;
+ axis[p_idx] = 1.0;
+
+ if (move) {
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb);
+
+ float d = ra[p_idx];
+
+ aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5;
+ particles->set_visibility_aabb(aabb);
+
+ } else {
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
+
+ float d = ra[p_idx] - ofs[p_idx];
+ if (d < 0.001)
+ d = 0.001;
+ //resize
+ aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d;
+ aabb.size[p_idx] = d * 2;
+ particles->set_visibility_aabb(aabb);
+ }
+}
+
+void ParticlesGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node());
+
+ if (p_cancel) {
+ particles->set_visibility_aabb(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change Particles AABB"));
+ ur->add_do_method(particles, "set_custom_aabb", particles->get_visibility_aabb());
+ ur->add_undo_method(particles, "set_custom_aabb", p_restore);
+ ur->commit_action();
+}
+
+void ParticlesGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
+
+ Vector<Vector3> lines;
+ AABB aabb = particles->get_visibility_aabb();
+
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ Vector<Vector3> handles;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = aabb.position[i] + aabb.size[i];
+ ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5;
+ ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5;
+ handles.push_back(ax);
+ }
+
+ Vector3 center = aabb.position + aabb.size * 0.5;
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = 1.0;
+ handles.push_back(center + ax);
+ lines.push_back(center);
+ lines.push_back(center + ax);
+ }
+
+ Ref<Material> material = get_material("particles_material", p_gizmo);
+ Ref<Material> icon = get_material("particles_icon", p_gizmo);
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+
+ if (p_gizmo->is_selected()) {
+ Ref<Material> solid_material = get_material("particles_solid_material", p_gizmo);
+ p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0);
+ }
+
+ p_gizmo->add_handles(handles, get_material("handles"));
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
+}
+////
+
+ReflectionProbeGizmoPlugin::ReflectionProbeGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5));
+
+ create_material("reflection_probe_material", gizmo_color);
+
+ gizmo_color.a = 0.5;
+ create_material("reflection_internal_material", gizmo_color);
+
+ gizmo_color.a = 0.1;
+ create_material("reflection_probe_solid_material", gizmo_color);
+
+ create_icon_material("reflection_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoReflectionProbe", "EditorIcons"));
+ create_handle_material("handles");
+}
+
+bool ReflectionProbeGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<ReflectionProbe>(p_spatial) != NULL;
+}
+
+String ReflectionProbeGizmoPlugin::get_name() const {
+ return "ReflectionProbe";
+}
+
+String ReflectionProbeGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ switch (p_idx) {
+ case 0: return "Extents X";
+ case 1: return "Extents Y";
+ case 2: return "Extents Z";
+ case 3: return "Origin X";
+ case 4: return "Origin Y";
+ case 5: return "Origin Z";
+ }
+
+ return "";
+}
+Variant ReflectionProbeGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
+ return AABB(probe->get_extents(), probe->get_origin_offset());
+}
+void ReflectionProbeGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
+ Transform gt = probe->get_global_transform();
+
+ Transform gi = gt.affine_inverse();
+
+ if (p_idx < 3) {
+ Vector3 extents = probe->get_extents();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
+
+ Vector3 axis;
+ axis[p_idx] = 1.0;
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
+ float d = ra[p_idx];
+ if (d < 0.001)
+ d = 0.001;
+
+ extents[p_idx] = d;
+ probe->set_extents(extents);
+ } else {
+
+ p_idx -= 3;
+
+ Vector3 origin = probe->get_origin_offset();
+ origin[p_idx] = 0;
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
+
+ Vector3 axis;
+ axis[p_idx] = 1.0;
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(origin - axis * 16384, origin + axis * 16384, sg[0], sg[1], ra, rb);
+ float d = ra[p_idx];
+ d += 0.25;
+
+ origin[p_idx] = d;
+ probe->set_origin_offset(origin);
+ }
+}
+
+void ReflectionProbeGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
+
+ AABB restore = p_restore;
+
+ if (p_cancel) {
+ probe->set_extents(restore.position);
+ probe->set_origin_offset(restore.size);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change Probe Extents"));
+ ur->add_do_method(probe, "set_extents", probe->get_extents());
+ ur->add_do_method(probe, "set_origin_offset", probe->get_origin_offset());
+ ur->add_undo_method(probe, "set_extents", restore.position);
+ ur->add_undo_method(probe, "set_origin_offset", restore.size);
+ ur->commit_action();
+}
+
+void ReflectionProbeGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
+
+ Vector<Vector3> lines;
+ Vector<Vector3> internal_lines;
+ Vector3 extents = probe->get_extents();
+
+ AABB aabb;
+ aabb.position = -extents;
+ aabb.size = extents * 2;
+
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ for (int i = 0; i < 8; i++) {
+ Vector3 ep = aabb.get_endpoint(i);
+ internal_lines.push_back(probe->get_origin_offset());
+ internal_lines.push_back(ep);
+ }
+
+ Vector<Vector3> handles;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = aabb.position[i] + aabb.size[i];
+ handles.push_back(ax);
+ }
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 orig_handle = probe->get_origin_offset();
+ orig_handle[i] -= 0.25;
+ lines.push_back(orig_handle);
+ handles.push_back(orig_handle);
+
+ orig_handle[i] += 0.5;
+ lines.push_back(orig_handle);
+ }
+
+ Ref<Material> material = get_material("reflection_probe_material", p_gizmo);
+ Ref<Material> material_internal = get_material("reflection_internal_material", p_gizmo);
+ Ref<Material> icon = get_material("reflection_probe_icon", p_gizmo);
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_lines(internal_lines, material_internal);
+
+ if (p_gizmo->is_selected()) {
+ Ref<Material> solid_material = get_material("reflection_probe_solid_material", p_gizmo);
+ p_gizmo->add_solid_box(solid_material, probe->get_extents() * 2.0);
+ }
+
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_collision_segments(lines);
+ p_gizmo->add_handles(handles, get_material("handles"));
+}
+
+GIProbeGizmoPlugin::GIProbeGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/gi_probe", Color(0.5, 1, 0.6));
+
+ create_material("gi_probe_material", gizmo_color);
+
+ gizmo_color.a = 0.5;
+ create_material("gi_probe_internal_material", gizmo_color);
+
+ gizmo_color.a = 0.1;
+ create_material("gi_probe_solid_material", gizmo_color);
+
+ create_icon_material("gi_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoGIProbe", "EditorIcons"));
+ create_handle_material("handles");
+}
+
+bool GIProbeGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<GIProbe>(p_spatial) != NULL;
+}
+
+String GIProbeGizmoPlugin::get_name() const {
+ return "GIProbe";
+}
+
+String GIProbeGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ switch (p_idx) {
+ case 0: return "Extents X";
+ case 1: return "Extents Y";
+ case 2: return "Extents Z";
+ }
+
+ return "";
+}
+Variant GIProbeGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node());
+ return probe->get_extents();
+}
+void GIProbeGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node());
+
+ Transform gt = probe->get_global_transform();
+ //gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ Vector3 extents = probe->get_extents();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
+
+ Vector3 axis;
+ axis[p_idx] = 1.0;
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
+ float d = ra[p_idx];
+ if (d < 0.001)
+ d = 0.001;
+
+ extents[p_idx] = d;
+ probe->set_extents(extents);
+}
+
+void GIProbeGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node());
+
+ Vector3 restore = p_restore;
+
+ if (p_cancel) {
+ probe->set_extents(restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change Probe Extents"));
+ ur->add_do_method(probe, "set_extents", probe->get_extents());
+ ur->add_undo_method(probe, "set_extents", restore);
+ ur->commit_action();
+}
+
+void GIProbeGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node());
+
+ Ref<Material> material = get_material("gi_probe_material", p_gizmo);
+ Ref<Material> icon = get_material("gi_probe_icon", p_gizmo);
+ Ref<Material> material_internal = get_material("gi_probe_internal_material", p_gizmo);
+
+ p_gizmo->clear();
+
+ Vector<Vector3> lines;
+ Vector3 extents = probe->get_extents();
+
+ static const int subdivs[GIProbe::SUBDIV_MAX] = { 64, 128, 256, 512 };
+
+ AABB aabb = AABB(-extents, extents * 2);
+ int subdiv = subdivs[probe->get_subdiv()];
+ float cell_size = aabb.get_longest_axis_size() / subdiv;
+
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+
+ lines.clear();
+
+ for (int i = 1; i < subdiv; i++) {
+
+ for (int j = 0; j < 3; j++) {
+
+ if (cell_size * i > aabb.size[j]) {
+ continue;
+ }
+
+ Vector2 dir;
+ dir[j] = 1.0;
+ Vector2 ta, tb;
+ int j_n1 = (j + 1) % 3;
+ int j_n2 = (j + 2) % 3;
+ ta[j_n1] = 1.0;
+ tb[j_n2] = 1.0;
+
+ for (int k = 0; k < 4; k++) {
+
+ Vector3 from = aabb.position, to = aabb.position;
+ from[j] += cell_size * i;
+ to[j] += cell_size * i;
+
+ if (k & 1) {
+ to[j_n1] += aabb.size[j_n1];
+ } else {
+
+ to[j_n2] += aabb.size[j_n2];
+ }
+
+ if (k & 2) {
+ from[j_n1] += aabb.size[j_n1];
+ from[j_n2] += aabb.size[j_n2];
+ }
+
+ lines.push_back(from);
+ lines.push_back(to);
+ }
+ }
+ }
+
+ p_gizmo->add_lines(lines, material_internal);
+
+ Vector<Vector3> handles;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = aabb.position[i] + aabb.size[i];
+ handles.push_back(ax);
+ }
+
+ if (p_gizmo->is_selected()) {
+ Ref<Material> solid_material = get_material("gi_probe_solid_material", p_gizmo);
+ p_gizmo->add_solid_box(solid_material, aabb.get_size());
+ }
+
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_handles(handles, get_material("handles"));
+}
+
+////
+
+BakedIndirectLightGizmoPlugin::BakedIndirectLightGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/baked_indirect_light", Color(0.5, 0.6, 1));
+
+ create_material("baked_indirect_light_material", gizmo_color);
+
+ gizmo_color.a = 0.1;
+ create_material("baked_indirect_light_internal_material", gizmo_color);
+
+ create_icon_material("baked_indirect_light_icon", SpatialEditor::get_singleton()->get_icon("GizmoBakedLightmap", "EditorIcons"));
+ create_handle_material("handles");
+}
+
+String BakedIndirectLightGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ switch (p_idx) {
+ case 0: return "Extents X";
+ case 1: return "Extents Y";
+ case 2: return "Extents Z";
+ }
+
+ return "";
+}
+Variant BakedIndirectLightGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node());
+ return baker->get_extents();
+}
+void BakedIndirectLightGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node());
+
+ Transform gt = baker->get_global_transform();
+ //gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ Vector3 extents = baker->get_extents();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
+
+ Vector3 axis;
+ axis[p_idx] = 1.0;
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
+ float d = ra[p_idx];
+ if (d < 0.001)
+ d = 0.001;
+
+ extents[p_idx] = d;
+ baker->set_extents(extents);
+}
+
+void BakedIndirectLightGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node());
+
+ Vector3 restore = p_restore;
+
+ if (p_cancel) {
+ baker->set_extents(restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change Probe Extents"));
+ ur->add_do_method(baker, "set_extents", baker->get_extents());
+ ur->add_undo_method(baker, "set_extents", restore);
+ ur->commit_action();
+}
+
+bool BakedIndirectLightGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<BakedLightmap>(p_spatial) != NULL;
+}
+
+String BakedIndirectLightGizmoPlugin::get_name() const {
+ return "BakedLightmap";
+}
+
+void BakedIndirectLightGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node());
+
+ Ref<Material> material = get_material("baked_indirect_light_material", p_gizmo);
+ Ref<Material> icon = get_material("baked_indirect_light_icon", p_gizmo);
+ Ref<Material> material_internal = get_material("baked_indirect_light_internal_material", p_gizmo);
-String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const {
+ p_gizmo->clear();
+
+ Vector<Vector3> lines;
+ Vector3 extents = baker->get_extents();
+
+ AABB aabb = AABB(-extents, extents * 2);
+
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+
+ Vector<Vector3> handles;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = aabb.position[i] + aabb.size[i];
+ handles.push_back(ax);
+ }
+
+ if (p_gizmo->is_selected()) {
+ p_gizmo->add_solid_box(material_internal, aabb.get_size());
+ }
+
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
+ p_gizmo->add_handles(handles, get_material("handles"));
+}
+
+////
+
+CollisionShapeSpatialGizmoPlugin::CollisionShapeSpatialGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ create_material("shape_material", gizmo_color);
+ create_handle_material("handles");
+}
+
+bool CollisionShapeSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<CollisionShape>(p_spatial) != NULL;
+}
+
+String CollisionShapeSpatialGizmoPlugin::get_name() const {
+ return "CollisionShape";
+}
+
+String CollisionShapeSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ const CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node());
Ref<Shape> s = cs->get_shape();
if (s.is_null())
@@ -2046,7 +2967,10 @@ String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const {
return "";
}
-Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const {
+
+Variant CollisionShapeSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node());
Ref<Shape> s = cs->get_shape();
if (s.is_null())
@@ -2084,7 +3008,10 @@ Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const {
return Variant();
}
-void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+void CollisionShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node());
+
Ref<Shape> s = cs->get_shape();
if (s.is_null())
return;
@@ -2175,7 +3102,10 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P
cs->set_height(d * 2.0);
}
}
-void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+void CollisionShapeSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node());
+
Ref<Shape> s = cs->get_shape();
if (s.is_null())
return;
@@ -2252,7 +3182,11 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius());
ur->add_undo_method(ss.ptr(), "set_radius", p_restore);
} else {
- ur->create_action(TTR("Change Cylinder Shape Height"));
+ ur->create_action(
+ ///
+
+ ////////
+ TTR("Change Cylinder Shape Height"));
ur->add_do_method(ss.ptr(), "set_height", ss->get_height());
ur->add_undo_method(ss.ptr(), "set_height", p_restore);
}
@@ -2275,16 +3209,18 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
ur->commit_action();
}
}
-void CollisionShapeSpatialGizmo::redraw() {
+void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
- clear();
+ CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
Ref<Shape> s = cs->get_shape();
if (s.is_null())
return;
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
- Ref<Material> material = create_material("shape_material", gizmo_color);
+ Ref<Material> material = get_material("shape_material", p_gizmo);
+ Ref<Material> handles_material = get_material("handles");
if (Object::cast_to<SphereShape>(*s)) {
@@ -2325,11 +3261,11 @@ void CollisionShapeSpatialGizmo::redraw() {
collision_segments.push_back(Vector3(b.x, b.y, 0));
}
- add_lines(points, material);
- add_collision_segments(collision_segments);
+ p_gizmo->add_lines(points, material);
+ p_gizmo->add_collision_segments(collision_segments);
Vector<Vector3> handles;
handles.push_back(Vector3(r, 0, 0));
- add_handles(handles);
+ p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<BoxShape>(*s)) {
@@ -2356,9 +3292,9 @@ void CollisionShapeSpatialGizmo::redraw() {
handles.push_back(ax);
}
- add_lines(lines, material);
- add_collision_segments(lines);
- add_handles(handles);
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
+ p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<CapsuleShape>(*s)) {
@@ -2397,7 +3333,7 @@ void CollisionShapeSpatialGizmo::redraw() {
points.push_back(Vector3(b.y, 0, b.x) + dud);
}
- add_lines(points, material);
+ p_gizmo->add_lines(points, material);
Vector<Vector3> collision_segments;
@@ -2428,12 +3364,12 @@ void CollisionShapeSpatialGizmo::redraw() {
collision_segments.push_back(Vector3(b.y, 0, b.x) + dud);
}
- add_collision_segments(collision_segments);
+ p_gizmo->add_collision_segments(collision_segments);
Vector<Vector3> handles;
handles.push_back(Vector3(cs->get_radius(), 0, 0));
handles.push_back(Vector3(0, 0, cs->get_height() * 0.5 + cs->get_radius()));
- add_handles(handles);
+ p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<CylinderShape>(*s)) {
@@ -2465,7 +3401,7 @@ void CollisionShapeSpatialGizmo::redraw() {
}
}
- add_lines(points, material);
+ p_gizmo->add_lines(points, material);
Vector<Vector3> collision_segments;
@@ -2489,12 +3425,12 @@ void CollisionShapeSpatialGizmo::redraw() {
}
}
- add_collision_segments(collision_segments);
+ p_gizmo->add_collision_segments(collision_segments);
Vector<Vector3> handles;
handles.push_back(Vector3(cs->get_radius(), 0, 0));
handles.push_back(Vector3(0, cs->get_height() * 0.5, 0));
- add_handles(handles);
+ p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<PlaneShape>(*s)) {
@@ -2524,8 +3460,8 @@ void CollisionShapeSpatialGizmo::redraw() {
points.push_back(p.normal * p.d);
points.push_back(p.normal * p.d + p.normal * 3);
- add_lines(points, material);
- add_collision_segments(points);
+ p_gizmo->add_lines(points, material);
+ p_gizmo->add_collision_segments(points);
}
if (Object::cast_to<ConvexPolygonShape>(*s)) {
@@ -2546,8 +3482,8 @@ void CollisionShapeSpatialGizmo::redraw() {
points.write[i * 2 + 1] = md.vertices[md.edges[i].b];
}
- add_lines(points, material);
- add_collision_segments(points);
+ p_gizmo->add_lines(points, material);
+ p_gizmo->add_collision_segments(points);
}
}
}
@@ -2559,24 +3495,34 @@ void CollisionShapeSpatialGizmo::redraw() {
Vector<Vector3> points;
points.push_back(Vector3());
points.push_back(Vector3(0, 0, rs->get_length()));
- add_lines(points, material);
- add_collision_segments(points);
+ p_gizmo->add_lines(points, material);
+ p_gizmo->add_collision_segments(points);
Vector<Vector3> handles;
handles.push_back(Vector3(0, 0, rs->get_length()));
- add_handles(handles);
+ p_gizmo->add_handles(handles, handles_material);
}
}
-CollisionShapeSpatialGizmo::CollisionShapeSpatialGizmo(CollisionShape *p_cs) {
- cs = p_cs;
- set_spatial_node(p_cs);
+/////
+
+CollisionPolygonSpatialGizmoPlugin::CollisionPolygonSpatialGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ create_material("shape_material", gizmo_color);
}
-/////
+bool CollisionPolygonSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<CollisionPolygon>(p_spatial) != NULL;
+}
+
+String CollisionPolygonSpatialGizmoPlugin::get_name() const {
+ return "CollisionPolygon";
+}
-void CollisionPolygonSpatialGizmo::redraw() {
+void CollisionPolygonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
- clear();
+ CollisionPolygon *polygon = Object::cast_to<CollisionPolygon>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
Vector<Vector2> points = polygon->get_polygon();
float depth = polygon->get_depth() * 0.5;
@@ -2593,695 +3539,39 @@ void CollisionPolygonSpatialGizmo::redraw() {
lines.push_back(Vector3(points[i].x, points[i].y, -depth));
}
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
- Ref<Material> material = create_material("shape_material", gizmo_color);
-
- add_lines(lines, material);
- add_collision_segments(lines);
-}
-
-CollisionPolygonSpatialGizmo::CollisionPolygonSpatialGizmo(CollisionPolygon *p_polygon) {
-
- set_spatial_node(p_polygon);
- polygon = p_polygon;
-}
-///
-
-String VisibilityNotifierGizmo::get_handle_name(int p_idx) const {
-
- switch (p_idx) {
- case 0: return "X";
- case 1: return "Y";
- case 2: return "Z";
- }
-
- return "";
-}
-Variant VisibilityNotifierGizmo::get_handle_value(int p_idx) const {
-
- return notifier->get_aabb();
-}
-void VisibilityNotifierGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
-
- Transform gt = notifier->get_global_transform();
- //gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- AABB aabb = notifier->get_aabb();
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
- Vector3 ofs = aabb.position + aabb.size * 0.5;
-
- Vector3 axis;
- axis[p_idx] = 1.0;
-
- Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
- if (d < 0.001)
- d = 0.001;
-
- aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d;
- aabb.size[p_idx] = d * 2;
- notifier->set_aabb(aabb);
-}
-
-void VisibilityNotifierGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
-
- if (p_cancel) {
- notifier->set_aabb(p_restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Notifier Extents"));
- ur->add_do_method(notifier, "set_aabb", notifier->get_aabb());
- ur->add_undo_method(notifier, "set_aabb", p_restore);
- ur->commit_action();
-}
-
-void VisibilityNotifierGizmo::redraw() {
-
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/visibility_notifier");
- Ref<Material> material = create_material("visibility_notifier_material", gizmo_color);
-
- clear();
-
- Vector<Vector3> lines;
- AABB aabb = notifier->get_aabb();
-
- for (int i = 0; i < 12; i++) {
- Vector3 a, b;
- aabb.get_edge(i, a, b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- Vector<Vector3> handles;
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 ax;
- ax[i] = aabb.position[i] + aabb.size[i];
- handles.push_back(ax);
- }
-
- add_lines(lines, material);
- //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
- add_collision_segments(lines);
- add_handles(handles);
-}
-VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier *p_notifier) {
-
- notifier = p_notifier;
- set_spatial_node(p_notifier);
-}
-
-////////
-
-///
-
-String ParticlesGizmo::get_handle_name(int p_idx) const {
-
- switch (p_idx) {
- case 0: return "Size X";
- case 1: return "Size Y";
- case 2: return "Size Z";
- case 3: return "Pos X";
- case 4: return "Pos Y";
- case 5: return "Pos Z";
- }
-
- return "";
-}
-Variant ParticlesGizmo::get_handle_value(int p_idx) const {
-
- return particles->get_visibility_aabb();
-}
-void ParticlesGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
-
- Transform gt = particles->get_global_transform();
- //gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- bool move = p_idx >= 3;
- p_idx = p_idx % 3;
-
- AABB aabb = particles->get_visibility_aabb();
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
-
- Vector3 ofs = aabb.position + aabb.size * 0.5;
-
- Vector3 axis;
- axis[p_idx] = 1.0;
-
- if (move) {
-
- Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb);
-
- float d = ra[p_idx];
-
- aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5;
- particles->set_visibility_aabb(aabb);
-
- } else {
- Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
-
- float d = ra[p_idx] - ofs[p_idx];
- if (d < 0.001)
- d = 0.001;
- //resize
- aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d;
- aabb.size[p_idx] = d * 2;
- particles->set_visibility_aabb(aabb);
- }
-}
-
-void ParticlesGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
-
- if (p_cancel) {
- particles->set_visibility_aabb(p_restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Particles AABB"));
- ur->add_do_method(particles, "set_custom_aabb", particles->get_visibility_aabb());
- ur->add_undo_method(particles, "set_custom_aabb", p_restore);
- ur->commit_action();
-}
-
-void ParticlesGizmo::redraw() {
-
- clear();
-
- Vector<Vector3> lines;
- AABB aabb = particles->get_visibility_aabb();
-
- for (int i = 0; i < 12; i++) {
- Vector3 a, b;
- aabb.get_edge(i, a, b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- Vector<Vector3> handles;
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 ax;
- ax[i] = aabb.position[i] + aabb.size[i];
- ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5;
- ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5;
- handles.push_back(ax);
- }
-
- Vector3 center = aabb.position + aabb.size * 0.5;
- for (int i = 0; i < 3; i++) {
-
- Vector3 ax;
- ax[i] = 1.0;
- handles.push_back(center + ax);
- lines.push_back(center);
- lines.push_back(center + ax);
- }
-
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/particles");
- Ref<Material> material = create_material("particles_material", gizmo_color);
- Ref<Material> icon = create_icon_material("particles_icon", SpatialEditor::get_singleton()->get_icon("GizmoParticles", "EditorIcons"));
-
- add_lines(lines, material);
- add_collision_segments(lines);
-
- if (is_selected()) {
-
- gizmo_color.a = 0.1;
- Ref<Material> solid_material = create_material("particles_solid_material", gizmo_color);
- add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0);
- }
-
- //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
-
- add_handles(handles);
- add_unscaled_billboard(icon, 0.05);
-}
-ParticlesGizmo::ParticlesGizmo(Particles *p_particles) {
-
- particles = p_particles;
- set_spatial_node(p_particles);
-}
-
-////////
-
-///
-
-String ReflectionProbeGizmo::get_handle_name(int p_idx) const {
-
- switch (p_idx) {
- case 0: return "Extents X";
- case 1: return "Extents Y";
- case 2: return "Extents Z";
- case 3: return "Origin X";
- case 4: return "Origin Y";
- case 5: return "Origin Z";
- }
-
- return "";
-}
-Variant ReflectionProbeGizmo::get_handle_value(int p_idx) const {
-
- return AABB(probe->get_extents(), probe->get_origin_offset());
-}
-void ReflectionProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
-
- Transform gt = probe->get_global_transform();
- //gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- if (p_idx < 3) {
- Vector3 extents = probe->get_extents();
-
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
-
- Vector3 axis;
- axis[p_idx] = 1.0;
-
- Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
- if (d < 0.001)
- d = 0.001;
-
- extents[p_idx] = d;
- probe->set_extents(extents);
- } else {
-
- p_idx -= 3;
-
- Vector3 origin = probe->get_origin_offset();
- origin[p_idx] = 0;
-
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
-
- Vector3 axis;
- axis[p_idx] = 1.0;
-
- Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(origin - axis * 16384, origin + axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
- d += 0.25;
-
- origin[p_idx] = d;
- probe->set_origin_offset(origin);
- }
-}
-
-void ReflectionProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
-
- AABB restore = p_restore;
-
- if (p_cancel) {
- probe->set_extents(restore.position);
- probe->set_origin_offset(restore.size);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Probe Extents"));
- ur->add_do_method(probe, "set_extents", probe->get_extents());
- ur->add_do_method(probe, "set_origin_offset", probe->get_origin_offset());
- ur->add_undo_method(probe, "set_extents", restore.position);
- ur->add_undo_method(probe, "set_origin_offset", restore.size);
- ur->commit_action();
-}
-
-void ReflectionProbeGizmo::redraw() {
-
- clear();
-
- Vector<Vector3> lines;
- Vector<Vector3> internal_lines;
- Vector3 extents = probe->get_extents();
-
- AABB aabb;
- aabb.position = -extents;
- aabb.size = extents * 2;
-
- for (int i = 0; i < 12; i++) {
- Vector3 a, b;
- aabb.get_edge(i, a, b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- for (int i = 0; i < 8; i++) {
- Vector3 ep = aabb.get_endpoint(i);
- internal_lines.push_back(probe->get_origin_offset());
- internal_lines.push_back(ep);
- }
-
- Vector<Vector3> handles;
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 ax;
- ax[i] = aabb.position[i] + aabb.size[i];
- handles.push_back(ax);
- }
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 orig_handle = probe->get_origin_offset();
- orig_handle[i] -= 0.25;
- lines.push_back(orig_handle);
- handles.push_back(orig_handle);
-
- orig_handle[i] += 0.5;
- lines.push_back(orig_handle);
- }
-
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/reflection_probe");
- Ref<Material> material = create_material("reflection_probe_material", gizmo_color);
- Ref<Material> icon = create_icon_material("reflection_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoReflectionProbe", "EditorIcons"));
-
- Color gizmo_color_internal = gizmo_color;
- gizmo_color_internal.a = 0.5;
- Ref<Material> material_internal = create_material("reflection_internal_material", gizmo_color_internal);
-
- add_lines(lines, material);
- add_lines(internal_lines, material_internal);
-
- if (is_selected()) {
-
- gizmo_color.a = 0.1;
- Ref<Material> solid_material = create_material("reflection_probe_solid_material", gizmo_color);
- add_solid_box(solid_material, probe->get_extents() * 2.0);
- }
-
- //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
- add_unscaled_billboard(icon, 0.05);
- add_collision_segments(lines);
- add_handles(handles);
-}
-ReflectionProbeGizmo::ReflectionProbeGizmo(ReflectionProbe *p_probe) {
-
- probe = p_probe;
- set_spatial_node(p_probe);
-}
-
-////////
-
-///
-
-String GIProbeGizmo::get_handle_name(int p_idx) const {
-
- switch (p_idx) {
- case 0: return "Extents X";
- case 1: return "Extents Y";
- case 2: return "Extents Z";
- }
-
- return "";
-}
-Variant GIProbeGizmo::get_handle_value(int p_idx) const {
-
- return probe->get_extents();
-}
-void GIProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
-
- Transform gt = probe->get_global_transform();
- //gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- Vector3 extents = probe->get_extents();
-
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
-
- Vector3 axis;
- axis[p_idx] = 1.0;
-
- Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
- if (d < 0.001)
- d = 0.001;
-
- extents[p_idx] = d;
- probe->set_extents(extents);
-}
-
-void GIProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
-
- Vector3 restore = p_restore;
-
- if (p_cancel) {
- probe->set_extents(restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Probe Extents"));
- ur->add_do_method(probe, "set_extents", probe->get_extents());
- ur->add_undo_method(probe, "set_extents", restore);
- ur->commit_action();
-}
-
-void GIProbeGizmo::redraw() {
-
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/gi_probe");
- Ref<Material> material = create_material("gi_probe_material", gizmo_color);
- Ref<Material> icon = create_icon_material("gi_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoGIProbe", "EditorIcons"));
- Color gizmo_color_internal = gizmo_color;
- gizmo_color_internal.a = 0.1;
- Ref<Material> material_internal = create_material("gi_probe_internal_material", gizmo_color_internal);
-
- clear();
-
- Vector<Vector3> lines;
- Vector3 extents = probe->get_extents();
-
- static const int subdivs[GIProbe::SUBDIV_MAX] = { 64, 128, 256, 512 };
-
- AABB aabb = AABB(-extents, extents * 2);
- int subdiv = subdivs[probe->get_subdiv()];
- float cell_size = aabb.get_longest_axis_size() / subdiv;
-
- for (int i = 0; i < 12; i++) {
- Vector3 a, b;
- aabb.get_edge(i, a, b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- add_lines(lines, material);
- add_collision_segments(lines);
-
- lines.clear();
-
- for (int i = 1; i < subdiv; i++) {
-
- for (int j = 0; j < 3; j++) {
-
- if (cell_size * i > aabb.size[j]) {
- continue;
- }
-
- Vector2 dir;
- dir[j] = 1.0;
- Vector2 ta, tb;
- int j_n1 = (j + 1) % 3;
- int j_n2 = (j + 2) % 3;
- ta[j_n1] = 1.0;
- tb[j_n2] = 1.0;
-
- for (int k = 0; k < 4; k++) {
-
- Vector3 from = aabb.position, to = aabb.position;
- from[j] += cell_size * i;
- to[j] += cell_size * i;
-
- if (k & 1) {
- to[j_n1] += aabb.size[j_n1];
- } else {
-
- to[j_n2] += aabb.size[j_n2];
- }
-
- if (k & 2) {
- from[j_n1] += aabb.size[j_n1];
- from[j_n2] += aabb.size[j_n2];
- }
-
- lines.push_back(from);
- lines.push_back(to);
- }
- }
- }
-
- add_lines(lines, material_internal);
-
- Vector<Vector3> handles;
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 ax;
- ax[i] = aabb.position[i] + aabb.size[i];
- handles.push_back(ax);
- }
-
- if (is_selected()) {
-
- gizmo_color.a = 0.1;
- Ref<Material> solid_material = create_material("gi_probe_solid_material", gizmo_color);
- add_solid_box(solid_material, aabb.get_size());
- }
+ Ref<Material> material = get_material("shape_material", p_gizmo);
- add_unscaled_billboard(icon, 0.05);
- add_handles(handles);
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
}
-GIProbeGizmo::GIProbeGizmo(GIProbe *p_probe) {
- probe = p_probe;
- set_spatial_node(p_probe);
-}
-
-////////
-////////
-
-///
-
-String BakedIndirectLightGizmo::get_handle_name(int p_idx) const {
-
- switch (p_idx) {
- case 0: return "Extents X";
- case 1: return "Extents Y";
- case 2: return "Extents Z";
- }
-
- return "";
-}
-Variant BakedIndirectLightGizmo::get_handle_value(int p_idx) const {
-
- return baker->get_extents();
-}
-void BakedIndirectLightGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
-
- Transform gt = baker->get_global_transform();
- //gt.orthonormalize();
- Transform gi = gt.affine_inverse();
-
- Vector3 extents = baker->get_extents();
-
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
-
- Vector3 axis;
- axis[p_idx] = 1.0;
-
- Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
- if (d < 0.001)
- d = 0.001;
+////
- extents[p_idx] = d;
- baker->set_extents(extents);
+NavigationMeshSpatialGizmoPlugin::NavigationMeshSpatialGizmoPlugin() {
+ create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1)));
+ create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7)));
+ create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4)));
+ create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4)));
}
-void BakedIndirectLightGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
-
- Vector3 restore = p_restore;
-
- if (p_cancel) {
- baker->set_extents(restore);
- return;
- }
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Probe Extents"));
- ur->add_do_method(baker, "set_extents", baker->get_extents());
- ur->add_undo_method(baker, "set_extents", restore);
- ur->commit_action();
+bool NavigationMeshSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<NavigationMeshInstance>(p_spatial) != NULL;
}
-void BakedIndirectLightGizmo::redraw() {
-
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/baked_indirect_light");
- Ref<Material> material = create_material("baked_indirect_light_material", gizmo_color);
- Ref<Material> icon = create_icon_material("baked_indirect_light_icon", SpatialEditor::get_singleton()->get_icon("GizmoBakedLightmap", "EditorIcons"));
- Color gizmo_color_internal = gizmo_color;
- gizmo_color_internal.a = 0.1;
- Ref<Material> material_internal = create_material("baked_indirect_light_internal_material", gizmo_color_internal);
-
- clear();
-
- Vector<Vector3> lines;
- Vector3 extents = baker->get_extents();
-
- AABB aabb = AABB(-extents, extents * 2);
-
- for (int i = 0; i < 12; i++) {
- Vector3 a, b;
- aabb.get_edge(i, a, b);
- lines.push_back(a);
- lines.push_back(b);
- }
-
- add_lines(lines, material);
- add_collision_segments(lines);
-
- Vector<Vector3> handles;
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 ax;
- ax[i] = aabb.position[i] + aabb.size[i];
- handles.push_back(ax);
- }
-
- if (is_selected()) {
-
- gizmo_color.a = 0.1;
- Ref<Material> solid_material = create_material("baked_indirect_light_solid_material", gizmo_color);
- add_solid_box(solid_material, aabb.get_size());
- }
-
- add_unscaled_billboard(icon, 0.05);
- add_handles(handles);
+String NavigationMeshSpatialGizmoPlugin::get_name() const {
+ return "NavigationMeshInstance";
}
-BakedIndirectLightGizmo::BakedIndirectLightGizmo(BakedLightmap *p_baker) {
- baker = p_baker;
- set_spatial_node(p_baker);
-}
+void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
-////////
-void NavigationMeshSpatialGizmo::redraw() {
+ NavigationMeshInstance *navmesh = Object::cast_to<NavigationMeshInstance>(p_gizmo->get_spatial_node());
- Ref<Material> edge_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge"));
- Ref<Material> edge_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled"));
- Ref<Material> solid_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid"));
- Ref<Material> solid_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled"));
+ Ref<Material> edge_material = get_material("navigation_material", p_gizmo);
+ Ref<Material> edge_material_disabled = get_material("navigation_material", p_gizmo);
+ Ref<Material> solid_material = get_material("navigation_material", p_gizmo);
+ Ref<Material> solid_material_disabled = get_material("navigation_material", p_gizmo);
- clear();
+ p_gizmo->clear();
Ref<NavigationMesh> navmeshie = navmesh->get_navigation_mesh();
if (navmeshie.is_null())
return;
@@ -3353,28 +3643,19 @@ void NavigationMeshSpatialGizmo::redraw() {
tmesh->create(tmeshfaces);
if (lines.size())
- add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled);
- add_collision_triangles(tmesh);
+ p_gizmo->add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled);
+ p_gizmo->add_collision_triangles(tmesh);
Ref<ArrayMesh> m = memnew(ArrayMesh);
Array a;
a.resize(Mesh::ARRAY_MAX);
a[0] = tmeshfaces;
m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a);
m->surface_set_material(0, navmesh->is_enabled() ? solid_material : solid_material_disabled);
- add_mesh(m);
- add_collision_segments(lines);
-}
-
-NavigationMeshSpatialGizmo::NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh) {
-
- set_spatial_node(p_navmesh);
- navmesh = p_navmesh;
+ p_gizmo->add_mesh(m);
+ p_gizmo->add_collision_segments(lines);
}
//////
-///
-///
-///
#define BODY_A_RADIUS 0.25
#define BODY_B_RADIUS 0.27
@@ -3625,38 +3906,169 @@ void JointGizmosDrawer::draw_cone(const Transform &p_offset, const Basis &p_base
}
}
-void PinJointSpatialGizmo::CreateGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) {
- float cs = 0.25;
+////
- r_cursor_points.push_back(p_offset.translated(Vector3(+cs, 0, 0)).origin);
- r_cursor_points.push_back(p_offset.translated(Vector3(-cs, 0, 0)).origin);
- r_cursor_points.push_back(p_offset.translated(Vector3(0, +cs, 0)).origin);
- r_cursor_points.push_back(p_offset.translated(Vector3(0, -cs, 0)).origin);
- r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, +cs)).origin);
- r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, -cs)).origin);
+JointSpatialGizmoPlugin::JointSpatialGizmoPlugin() {
+ create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1)));
+ create_material("joint_body_a_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1)));
+ create_material("joint_body_b_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1)));
}
-void PinJointSpatialGizmo::redraw() {
+bool JointSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<Joint>(p_spatial) != NULL;
+}
- clear();
- Vector<Vector3> cursor_points;
- CreateGizmo(Transform(), cursor_points);
- add_collision_segments(cursor_points);
+String JointSpatialGizmoPlugin::get_name() const {
+ return "Joints";
+}
- Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
+void JointSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+ Joint *joint = Object::cast_to<Joint>(p_gizmo->get_spatial_node());
- add_lines(cursor_points, material);
-}
+ p_gizmo->clear();
-PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint *p_p3d) {
+ const Spatial *node_body_a = Object::cast_to<Spatial>(joint->get_node(joint->get_node_a()));
+ const Spatial *node_body_b = Object::cast_to<Spatial>(joint->get_node(joint->get_node_b()));
- p3d = p_p3d;
- set_spatial_node(p3d);
-}
+ Ref<Material> common_material = get_material("joint_material", p_gizmo);
+ Ref<Material> body_a_material = get_material("joint_body_a_material", p_gizmo);
+ Ref<Material> body_b_material = get_material("joint_body_b_material", p_gizmo);
-////
+ Vector<Vector3> points;
+ Vector<Vector3> body_a_points;
+ Vector<Vector3> body_b_points;
+
+ if (Object::cast_to<PinJoint>(joint)) {
+ CreatePinJointGizmo(Transform(), points);
+ p_gizmo->add_collision_segments(points);
+ p_gizmo->add_lines(points, common_material);
+ }
+
+ HingeJoint *hinge = Object::cast_to<HingeJoint>(joint);
+ if (hinge) {
+
+ CreateHingeJointGizmo(
+ Transform(),
+ hinge->get_global_transform(),
+ node_body_a ? node_body_a->get_global_transform() : Transform(),
+ node_body_b ? node_body_b->get_global_transform() : Transform(),
+ hinge->get_param(HingeJoint::PARAM_LIMIT_LOWER),
+ hinge->get_param(HingeJoint::PARAM_LIMIT_UPPER),
+ hinge->get_flag(HingeJoint::FLAG_USE_LIMIT),
+ points,
+ node_body_a ? &body_a_points : NULL,
+ node_body_b ? &body_b_points : NULL);
+
+ p_gizmo->add_collision_segments(points);
+ p_gizmo->add_collision_segments(body_a_points);
+ p_gizmo->add_collision_segments(body_b_points);
+
+ p_gizmo->add_lines(points, common_material);
+ p_gizmo->add_lines(body_a_points, body_a_material);
+ p_gizmo->add_lines(body_b_points, body_b_material);
+ }
+
+ SliderJoint *slider = Object::cast_to<SliderJoint>(joint);
+ if (slider) {
+
+ CreateSliderJointGizmo(
+ Transform(),
+ slider->get_global_transform(),
+ node_body_a ? node_body_a->get_global_transform() : Transform(),
+ node_body_b ? node_body_b->get_global_transform() : Transform(),
+ slider->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER),
+ slider->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER),
+ slider->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER),
+ slider->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER),
+ points,
+ node_body_a ? &body_a_points : NULL,
+ node_body_b ? &body_b_points : NULL);
+
+ p_gizmo->add_collision_segments(points);
+ p_gizmo->add_collision_segments(body_a_points);
+ p_gizmo->add_collision_segments(body_b_points);
+
+ p_gizmo->add_lines(points, common_material);
+ p_gizmo->add_lines(body_a_points, body_a_material);
+ p_gizmo->add_lines(body_b_points, body_b_material);
+ }
+
+ ConeTwistJoint *cone = Object::cast_to<ConeTwistJoint>(joint);
+ if (cone) {
+
+ CreateConeTwistJointGizmo(
+ Transform(),
+ cone->get_global_transform(),
+ node_body_a ? node_body_a->get_global_transform() : Transform(),
+ node_body_b ? node_body_b->get_global_transform() : Transform(),
+ cone->get_param(ConeTwistJoint::PARAM_SWING_SPAN),
+ cone->get_param(ConeTwistJoint::PARAM_TWIST_SPAN),
+ node_body_a ? &body_a_points : NULL,
+ node_body_b ? &body_b_points : NULL);
+
+ p_gizmo->add_collision_segments(body_a_points);
+ p_gizmo->add_collision_segments(body_b_points);
+
+ p_gizmo->add_lines(body_a_points, body_a_material);
+ p_gizmo->add_lines(body_b_points, body_b_material);
+ }
+
+ Generic6DOFJoint *gen = Object::cast_to<Generic6DOFJoint>(joint);
+ if (gen) {
+
+ CreateGeneric6DOFJointGizmo(
+ Transform(),
+ gen->get_global_transform(),
+ node_body_a ? node_body_a->get_global_transform() : Transform(),
+ node_body_b ? node_body_b->get_global_transform() : Transform(),
+
+ gen->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT),
+ gen->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT),
+ gen->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT),
+ gen->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT),
+ gen->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT),
+ gen->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT),
+
+ gen->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT),
+ gen->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT),
+ gen->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT),
+ gen->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT),
+ gen->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT),
+ gen->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT),
+
+ gen->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT),
+ gen->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT),
+ gen->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT),
+ gen->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT),
+ gen->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT),
+ gen->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT),
+
+ points,
+ node_body_a ? &body_a_points : NULL,
+ node_body_a ? &body_b_points : NULL);
+
+ p_gizmo->add_collision_segments(points);
+ p_gizmo->add_collision_segments(body_a_points);
+ p_gizmo->add_collision_segments(body_b_points);
+
+ p_gizmo->add_lines(points, common_material);
+ p_gizmo->add_lines(body_a_points, body_a_material);
+ p_gizmo->add_lines(body_b_points, body_b_material);
+ }
+}
+
+void JointSpatialGizmoPlugin::CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) {
+ float cs = 0.25;
+
+ r_cursor_points.push_back(p_offset.translated(Vector3(+cs, 0, 0)).origin);
+ r_cursor_points.push_back(p_offset.translated(Vector3(-cs, 0, 0)).origin);
+ r_cursor_points.push_back(p_offset.translated(Vector3(0, +cs, 0)).origin);
+ r_cursor_points.push_back(p_offset.translated(Vector3(0, -cs, 0)).origin);
+ r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, +cs)).origin);
+ r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, -cs)).origin);
+}
-void HingeJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
+void JointSpatialGizmoPlugin::CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
r_common_points.push_back(p_offset.translated(Vector3(0, 0, 0.5)).origin);
r_common_points.push_back(p_offset.translated(Vector3(0, 0, -0.5)).origin);
@@ -3688,52 +4100,7 @@ void HingeJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transf
}
}
-void HingeJointSpatialGizmo::redraw() {
-
- const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a()));
- const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b()));
-
- Vector<Vector3> points;
- Vector<Vector3> body_a_points;
- Vector<Vector3> body_b_points;
- CreateGizmo(
- Transform(),
- p3d->get_global_transform(),
- node_body_a ? node_body_a->get_global_transform() : Transform(),
- node_body_b ? node_body_b->get_global_transform() : Transform(),
- p3d->get_param(HingeJoint::PARAM_LIMIT_LOWER),
- p3d->get_param(HingeJoint::PARAM_LIMIT_UPPER),
- p3d->get_flag(HingeJoint::FLAG_USE_LIMIT),
- points,
- node_body_a ? &body_a_points : NULL,
- node_body_b ? &body_b_points : NULL);
-
- clear();
-
- Ref<Material> common_material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
- Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a"));
- Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b"));
-
- add_collision_segments(points);
- add_collision_segments(body_a_points);
- add_collision_segments(body_b_points);
-
- add_lines(points, common_material);
- add_lines(body_a_points, body_a_material);
- add_lines(body_b_points, body_b_material);
-}
-
-HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint *p_p3d) {
-
- p3d = p_p3d;
- set_spatial_node(p3d);
-}
-
-///////
-///
-////
-
-void SliderJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
+void JointSpatialGizmoPlugin::CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
p_linear_limit_lower = -p_linear_limit_lower;
p_linear_limit_upper = -p_linear_limit_upper;
@@ -3793,53 +4160,7 @@ void SliderJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Trans
true);
}
-void SliderJointSpatialGizmo::redraw() {
-
- const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a()));
- const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b()));
-
- clear();
- Vector<Vector3> cursor_points;
- Vector<Vector3> body_a_points;
- Vector<Vector3> body_b_points;
-
- CreateGizmo(
- Transform(),
- p3d->get_global_transform(),
- node_body_a ? node_body_a->get_global_transform() : Transform(),
- node_body_b ? node_body_b->get_global_transform() : Transform(),
- p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER),
- p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER),
- p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER),
- p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER),
- cursor_points,
- node_body_a ? &body_a_points : NULL,
- node_body_b ? &body_b_points : NULL);
-
- Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
- Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a"));
- Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b"));
-
- add_collision_segments(cursor_points);
- add_collision_segments(body_a_points);
- add_collision_segments(body_b_points);
-
- add_lines(cursor_points, material);
- add_lines(body_a_points, body_a_material);
- add_lines(body_b_points, body_b_material);
-}
-
-SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint *p_p3d) {
-
- p3d = p_p3d;
- set_spatial_node(p3d);
-}
-
-///////
-///
-////
-
-void ConeTwistJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
+void JointSpatialGizmoPlugin::CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
if (r_body_a_points)
JointGizmosDrawer::draw_cone(
@@ -3858,51 +4179,7 @@ void ConeTwistJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Tr
*r_body_b_points);
}
-void ConeTwistJointSpatialGizmo::redraw() {
-
- const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a()));
- const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b()));
-
- clear();
- Vector<Vector3> points;
- Vector<Vector3> body_a_points;
- Vector<Vector3> body_b_points;
-
- CreateGizmo(
- Transform(),
- p3d->get_global_transform(),
- node_body_a ? node_body_a->get_global_transform() : Transform(),
- node_body_b ? node_body_b->get_global_transform() : Transform(),
- p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN),
- p3d->get_param(ConeTwistJoint::PARAM_TWIST_SPAN),
- points,
- node_body_a ? &body_a_points : NULL,
- node_body_b ? &body_b_points : NULL);
-
- Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
- Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a"));
- Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b"));
-
- add_collision_segments(points);
- add_collision_segments(body_a_points);
- add_collision_segments(body_b_points);
-
- add_lines(points, material);
- add_lines(body_a_points, body_a_material);
- add_lines(body_b_points, body_b_material);
-}
-
-ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d) {
-
- p3d = p_p3d;
- set_spatial_node(p3d);
-}
-
-///////
-///
-////
-
-void Generic6DOFJointSpatialGizmo::CreateGizmo(
+void JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo(
const Transform &p_offset,
const Transform &p_trs_joint,
const Transform &p_trs_body_a,
@@ -4051,510 +4328,3 @@ void Generic6DOFJointSpatialGizmo::CreateGizmo(
#undef ADD_VTX
}
-
-void Generic6DOFJointSpatialGizmo::redraw() {
-
- const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a()));
- const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b()));
-
- clear();
- Vector<Vector3> cursor_points;
- Vector<Vector3> body_a_points;
- Vector<Vector3> body_b_points;
-
- CreateGizmo(
- Transform(),
- p3d->get_global_transform(),
- node_body_a ? node_body_a->get_global_transform() : Transform(),
- node_body_b ? node_body_b->get_global_transform() : Transform(),
-
- p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT),
- p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT),
- p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT),
- p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT),
- p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT),
- p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT),
-
- p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT),
- p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT),
- p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT),
- p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT),
- p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT),
- p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT),
-
- p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT),
- p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT),
- p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT),
- p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT),
- p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT),
- p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT),
-
- cursor_points,
- node_body_a ? &body_a_points : NULL,
- node_body_a ? &body_b_points : NULL);
-
- Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
- Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a"));
- Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b"));
-
- add_collision_segments(cursor_points);
- add_collision_segments(body_a_points);
- add_collision_segments(body_b_points);
-
- add_lines(cursor_points, material);
- add_lines(body_a_points, body_a_material);
- add_lines(body_b_points, body_b_material);
-}
-
-Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d) {
-
- p3d = p_p3d;
- set_spatial_node(p3d);
-}
-
-///////
-///
-////
-
-SpatialEditorGizmos *SpatialEditorGizmos::singleton = NULL;
-
-Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
-
- if (Object::cast_to<Light>(p_spatial)) {
-
- Ref<LightSpatialGizmo> lsg = memnew(LightSpatialGizmo(Object::cast_to<Light>(p_spatial)));
- return lsg;
- }
-
- if (Object::cast_to<Camera>(p_spatial)) {
-
- Ref<CameraSpatialGizmo> lsg = memnew(CameraSpatialGizmo(Object::cast_to<Camera>(p_spatial)));
- return lsg;
- }
-
- if (Object::cast_to<Skeleton>(p_spatial)) {
-
- Ref<SkeletonSpatialGizmo> lsg = memnew(SkeletonSpatialGizmo(Object::cast_to<Skeleton>(p_spatial)));
- return lsg;
- }
-
- if (Object::cast_to<PhysicalBone>(p_spatial)) {
-
- Ref<PhysicalBoneSpatialGizmo> pbsg = memnew(PhysicalBoneSpatialGizmo(Object::cast_to<PhysicalBone>(p_spatial)));
- return pbsg;
- }
-
- if (Object::cast_to<Position3D>(p_spatial)) {
-
- Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(Object::cast_to<Position3D>(p_spatial)));
- return lsg;
- }
-
- if (Object::cast_to<SoftBody>(p_spatial)) {
-
- Ref<SoftBodySpatialGizmo> misg = memnew(SoftBodySpatialGizmo(Object::cast_to<SoftBody>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<MeshInstance>(p_spatial)) {
-
- Ref<MeshInstanceSpatialGizmo> misg = memnew(MeshInstanceSpatialGizmo(Object::cast_to<MeshInstance>(p_spatial)));
- return misg;
- }
-
- /*if (Object::cast_to<Room>(p_spatial)) {
-
- Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(Object::cast_to<Room>(p_spatial)));
- return misg;
- }*/
-
- if (Object::cast_to<NavigationMeshInstance>(p_spatial)) {
-
- Ref<NavigationMeshSpatialGizmo> misg = memnew(NavigationMeshSpatialGizmo(Object::cast_to<NavigationMeshInstance>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<RayCast>(p_spatial)) {
-
- Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(Object::cast_to<RayCast>(p_spatial)));
- return misg;
- }
- /*
- if (Object::cast_to<Portal>(p_spatial)) {
-
- Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(Object::cast_to<Portal>(p_spatial)));
- return misg;
- }
-*/
-
- if (Object::cast_to<CollisionShape>(p_spatial)) {
-
- Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(Object::cast_to<CollisionShape>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<VisibilityNotifier>(p_spatial)) {
-
- Ref<VisibilityNotifierGizmo> misg = memnew(VisibilityNotifierGizmo(Object::cast_to<VisibilityNotifier>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<Particles>(p_spatial)) {
-
- Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(Object::cast_to<Particles>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<ReflectionProbe>(p_spatial)) {
-
- Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(Object::cast_to<ReflectionProbe>(p_spatial)));
- return misg;
- }
- if (Object::cast_to<GIProbe>(p_spatial)) {
-
- Ref<GIProbeGizmo> misg = memnew(GIProbeGizmo(Object::cast_to<GIProbe>(p_spatial)));
- return misg;
- }
- if (Object::cast_to<BakedLightmap>(p_spatial)) {
-
- Ref<BakedIndirectLightGizmo> misg = memnew(BakedIndirectLightGizmo(Object::cast_to<BakedLightmap>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<VehicleWheel>(p_spatial)) {
-
- Ref<VehicleWheelSpatialGizmo> misg = memnew(VehicleWheelSpatialGizmo(Object::cast_to<VehicleWheel>(p_spatial)));
- return misg;
- }
- if (Object::cast_to<PinJoint>(p_spatial)) {
-
- Ref<PinJointSpatialGizmo> misg = memnew(PinJointSpatialGizmo(Object::cast_to<PinJoint>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<HingeJoint>(p_spatial)) {
-
- Ref<HingeJointSpatialGizmo> misg = memnew(HingeJointSpatialGizmo(Object::cast_to<HingeJoint>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<SliderJoint>(p_spatial)) {
-
- Ref<SliderJointSpatialGizmo> misg = memnew(SliderJointSpatialGizmo(Object::cast_to<SliderJoint>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<ConeTwistJoint>(p_spatial)) {
-
- Ref<ConeTwistJointSpatialGizmo> misg = memnew(ConeTwistJointSpatialGizmo(Object::cast_to<ConeTwistJoint>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<Generic6DOFJoint>(p_spatial)) {
-
- Ref<Generic6DOFJointSpatialGizmo> misg = memnew(Generic6DOFJointSpatialGizmo(Object::cast_to<Generic6DOFJoint>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<CollisionPolygon>(p_spatial)) {
-
- Ref<CollisionPolygonSpatialGizmo> misg = memnew(CollisionPolygonSpatialGizmo(Object::cast_to<CollisionPolygon>(p_spatial)));
- return misg;
- }
-
- if (Object::cast_to<AudioStreamPlayer3D>(p_spatial)) {
-
- Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(Object::cast_to<AudioStreamPlayer3D>(p_spatial)));
- return misg;
- }
-
- return Ref<SpatialEditorGizmo>();
-}
-
-SpatialEditorGizmos::SpatialEditorGizmos() {
-
- singleton = this;
-
- handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- handle_material->set_on_top_of_alpha();
- handle_material->set_albedo(Color(0.8, 0.8, 0.8));
- handle_material_billboard = handle_material->duplicate();
- handle_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
-
- handle2_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- handle2_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- handle2_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true);
- handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons");
- handle2_material->set_point_size(handle_t->get_width());
- handle2_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t);
- handle2_material->set_albedo(Color(1, 1, 1));
- handle2_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- handle2_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- handle2_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- handle2_material->set_on_top_of_alpha();
- handle2_material_billboard = handle2_material->duplicate();
- handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
- handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
- handle2_material_billboard->set_on_top_of_alpha();
-
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.2));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/gi_probe", Color(0.5, 1, 0.6));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/baked_indirect_light", Color(0.5, 0.6, 1));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4));
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5));
-
-#if 0
- light_material = create_line_material(Color(1, 1, 0.2));
- light_material_omni = create_line_material(Color(1, 1, 0.2));
- light_material_omni->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
-
- light_material_omni_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- light_material_omni_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- light_material_omni_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- light_material_omni_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
- light_material_omni_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- light_material_omni_icon->set_albedo(Color(1, 1, 1, 0.9));
- light_material_omni_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons"));
- light_material_omni_icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true);
- light_material_omni_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
-
- light_material_directional_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- light_material_directional_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- light_material_directional_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- light_material_directional_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
- light_material_directional_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- light_material_directional_icon->set_albedo(Color(1, 1, 1, 0.9));
- light_material_directional_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons"));
- light_material_directional_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
- light_material_directional_icon->set_depth_scale(1);
-
- camera_material = create_line_material(Color(1.0, 0.5, 1.0));
-
- navmesh_edge_material = create_line_material(Color(0.1, 0.8, 1.0));
- navmesh_solid_material = create_solid_material(Color(0.1, 0.8, 1.0, 0.4));
- navmesh_edge_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, false);
- navmesh_edge_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, false);
- navmesh_solid_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
-
- navmesh_edge_material_disabled = create_line_material(Color(1.0, 0.8, 0.1));
- navmesh_solid_material_disabled = create_solid_material(Color(1.0, 0.8, 0.1, 0.4));
- navmesh_edge_material_disabled->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, false);
- navmesh_edge_material_disabled->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, false);
- navmesh_solid_material_disabled->set_cull_mode(SpatialMaterial::CULL_DISABLED);
-
- skeleton_material = create_line_material(Color(0.6, 1.0, 0.3));
- skeleton_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- skeleton_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- skeleton_material->set_on_top_of_alpha();
- skeleton_material->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
-
- //position 3D Shared mesh
-
- pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- {
-
- PoolVector<Vector3> cursor_points;
- PoolVector<Color> cursor_colors;
- float cs = 0.25;
- cursor_points.push_back(Vector3(+cs, 0, 0));
- cursor_points.push_back(Vector3(-cs, 0, 0));
- cursor_points.push_back(Vector3(0, +cs, 0));
- cursor_points.push_back(Vector3(0, -cs, 0));
- cursor_points.push_back(Vector3(0, 0, +cs));
- cursor_points.push_back(Vector3(0, 0, -cs));
- cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
- cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
- cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
-
- Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
- mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- mat->set_line_width(3);
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[Mesh::ARRAY_VERTEX] = cursor_points;
- d[Mesh::ARRAY_COLOR] = cursor_colors;
- pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d);
- pos3d_mesh->surface_set_material(0, mat);
- }
-
- listener_line_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- {
-
- PoolVector<Vector3> cursor_points;
- PoolVector<Color> cursor_colors;
- cursor_points.push_back(Vector3(0, 0, 0));
- cursor_points.push_back(Vector3(0, 0, -1.0));
- cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7));
-
- Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
- mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- mat->set_line_width(3);
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[Mesh::ARRAY_VERTEX] = cursor_points;
- d[Mesh::ARRAY_COLOR] = cursor_colors;
- listener_line_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d);
- listener_line_mesh->surface_set_material(0, mat);
- }
-
- room_material = create_line_material(Color(1.0, 0.6, 0.9));
- portal_material = create_line_material(Color(1.0, 0.8, 0.6));
- raycast_material = create_line_material(Color(1.0, 0.8, 0.6));
- car_wheel_material = create_line_material(Color(0.6, 0.8, 1.0));
- visibility_notifier_material = create_line_material(Color(1.0, 0.5, 1.0));
- particles_material = create_line_material(Color(1.0, 1.0, 0.5));
- reflection_probe_material = create_line_material(Color(0.5, 1.0, 0.7));
- reflection_probe_material_internal = create_line_material(Color(0.3, 0.8, 0.5, 0.15));
- gi_probe_material = create_line_material(Color(0.7, 1.0, 0.5));
- gi_probe_material_internal = create_line_material(Color(0.5, 0.8, 0.3, 0.1));
- joint_material = create_line_material(Color(0.6, 0.8, 1.0));
-
- stream_player_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- stream_player_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- stream_player_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- stream_player_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
- stream_player_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- stream_player_icon->set_albedo(Color(1, 1, 1, 0.9));
- stream_player_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer", "EditorIcons"));
-
- visibility_notifier_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- visibility_notifier_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- visibility_notifier_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- visibility_notifier_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
- visibility_notifier_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- visibility_notifier_icon->set_albedo(Color(1, 1, 1, 0.9));
- visibility_notifier_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("Visible", "EditorIcons"));
-
- listener_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- listener_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- listener_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- listener_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
- listener_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- listener_icon->set_albedo(Color(1, 1, 1, 0.9));
- listener_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoListener", "EditorIcons"));
-
- {
-
- PoolVector<Vector3> vertices;
-
-#undef ADD_VTX
-#define ADD_VTX(m_idx) \
- vertices.push_back(face_points[m_idx]);
-
- for (int i = 0; i < 6; i++) {
-
- Vector3 face_points[4];
-
- for (int j = 0; j < 4; j++) {
-
- float v[3];
- v[0] = 1.0;
- v[1] = 1 - 2 * ((j >> 1) & 1);
- v[2] = v[1] * (1 - 2 * (j & 1));
-
- for (int k = 0; k < 3; k++) {
-
- if (i < 3)
- face_points[j][(i + k) % 3] = v[k];
- else
- face_points[3 - j][(i + k) % 3] = -v[k];
- }
- }
- //tri 1
- ADD_VTX(0);
- ADD_VTX(1);
- ADD_VTX(2);
- //tri 2
- ADD_VTX(2);
- ADD_VTX(3);
- ADD_VTX(0);
- }
-
- test_cube_tm = Ref<TriangleMesh>(memnew(TriangleMesh));
- test_cube_tm->create(vertices);
- }
-
- shape_material = create_line_material(Color(0.2, 1, 1.0));
-#endif
-
- pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- {
-
- PoolVector<Vector3> cursor_points;
- PoolVector<Color> cursor_colors;
- float cs = 0.25;
- cursor_points.push_back(Vector3(+cs, 0, 0));
- cursor_points.push_back(Vector3(-cs, 0, 0));
- cursor_points.push_back(Vector3(0, +cs, 0));
- cursor_points.push_back(Vector3(0, -cs, 0));
- cursor_points.push_back(Vector3(0, 0, +cs));
- cursor_points.push_back(Vector3(0, 0, -cs));
- cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
- cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
- cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
-
- Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
- mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- mat->set_line_width(3);
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[Mesh::ARRAY_VERTEX] = cursor_points;
- d[Mesh::ARRAY_COLOR] = cursor_colors;
- pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d);
- pos3d_mesh->surface_set_material(0, mat);
- }
-
- listener_line_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- {
-
- PoolVector<Vector3> cursor_points;
- PoolVector<Color> cursor_colors;
- cursor_points.push_back(Vector3(0, 0, 0));
- cursor_points.push_back(Vector3(0, 0, -1.0));
- cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7));
- cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7));
-
- Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
- mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- mat->set_line_width(3);
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[Mesh::ARRAY_VERTEX] = cursor_points;
- d[Mesh::ARRAY_COLOR] = cursor_colors;
- listener_line_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d);
- listener_line_mesh->surface_set_material(0, mat);
- }
-}
diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h
index 198d028516..6f29e9d999 100644
--- a/editor/spatial_editor_gizmos.h
+++ b/editor/spatial_editor_gizmos.h
@@ -49,193 +49,127 @@
#include "scene/3d/ray_cast.h"
#include "scene/3d/reflection_probe.h"
#include "scene/3d/room_instance.h"
+#include "scene/3d/spring_arm.h"
#include "scene/3d/sprite_3d.h"
#include "scene/3d/vehicle_body.h"
#include "scene/3d/visibility_notifier.h"
class Camera;
-class EditorSpatialGizmo : public SpatialEditorGizmo {
+class LightSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- GDCLASS(EditorSpatialGizmo, SpatialGizmo);
+ GDCLASS(LightSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
- struct Instance {
-
- RID instance;
- Ref<ArrayMesh> mesh;
- RID skeleton;
- bool billboard;
- bool unscaled;
- bool can_intersect;
- bool extra_margin;
- Instance() {
-
- billboard = false;
- unscaled = false;
- can_intersect = false;
- extra_margin = false;
- }
-
- void create_instance(Spatial *p_base);
- };
-
- Vector<Vector3> collision_segments;
- Ref<TriangleMesh> collision_mesh;
-
- struct Handle {
- Vector3 pos;
- bool billboard;
- };
-
- Vector<Vector3> handles;
- Vector<Vector3> secondary_handles;
- float selectable_icon_size = -1.0f;
- bool billboard_handle;
+public:
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
- bool valid;
- Spatial *base;
- Vector<Instance> instances;
- Spatial *spatial_node;
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); }
+ LightSpatialGizmoPlugin();
+};
-protected:
- void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
- void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID());
- void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
- void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);
- void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false);
- void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3());
+class AudioStreamPlayer3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- void set_spatial_node(Spatial *p_node);
- const Spatial *get_spatial_node() const { return spatial_node; }
+ GDCLASS(AudioStreamPlayer3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
- static void _bind_methods();
+public:
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
- Ref<SpatialMaterial> create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
- Ref<SpatialMaterial> create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
+ void redraw(EditorSpatialGizmo *p_gizmo);
-public:
- virtual Vector3 get_handle_pos(int p_idx) const;
- virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
-
- void clear();
- void create();
- void transform();
- virtual void redraw();
- void free();
- virtual bool is_editable() const;
- virtual bool can_draw() const;
-
- EditorSpatialGizmo();
- ~EditorSpatialGizmo();
+ AudioStreamPlayer3DSpatialGizmoPlugin();
};
-class LightSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(LightSpatialGizmo, EditorSpatialGizmo);
+class CameraSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- Light *light;
+ GDCLASS(CameraSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
- void redraw();
- LightSpatialGizmo(Light *p_light = NULL);
-};
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
+ void redraw(EditorSpatialGizmo *p_gizmo);
-class AudioStreamPlayer3DSpatialGizmo : public EditorSpatialGizmo {
+ CameraSpatialGizmoPlugin();
+};
- GDCLASS(AudioStreamPlayer3DSpatialGizmo, EditorSpatialGizmo);
+class MeshInstanceSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- AudioStreamPlayer3D *player;
+ GDCLASS(MeshInstanceSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ bool can_be_hidden() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void redraw();
- AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player = NULL);
+ MeshInstanceSpatialGizmoPlugin();
};
-class CameraSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(CameraSpatialGizmo, EditorSpatialGizmo);
+class Sprite3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- Camera *camera;
+ GDCLASS(Sprite3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ bool can_be_hidden() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void redraw();
- CameraSpatialGizmo(Camera *p_camera = NULL);
+ Sprite3DSpatialGizmoPlugin();
};
-class MeshInstanceSpatialGizmo : public EditorSpatialGizmo {
+class Position3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- GDCLASS(MeshInstanceSpatialGizmo, EditorSpatialGizmo);
+ GDCLASS(Position3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
- MeshInstance *mesh;
+ Ref<ArrayMesh> pos3d_mesh;
+ Vector<Vector3> cursor_points;
public:
- virtual bool can_draw() const;
- void redraw();
- MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL);
-};
-
-class Sprite3DSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(Sprite3DSpatialGizmo, EditorSpatialGizmo);
-
- SpriteBase3D *sprite;
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
-public:
- virtual bool can_draw() const;
- void redraw();
- Sprite3DSpatialGizmo(SpriteBase3D *p_sprite = NULL);
+ Position3DSpatialGizmoPlugin();
};
-class Position3DSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(Position3DSpatialGizmo, EditorSpatialGizmo);
+class SkeletonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- Position3D *p3d;
+ GDCLASS(SkeletonSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- void redraw();
- Position3DSpatialGizmo(Position3D *p_p3d = NULL);
-};
-
-class SkeletonSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(SkeletonSpatialGizmo, EditorSpatialGizmo);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- Skeleton *skel;
-
-public:
- void redraw();
- SkeletonSpatialGizmo(Skeleton *p_skel = NULL);
+ SkeletonSpatialGizmoPlugin();
};
-class PhysicalBoneSpatialGizmo : public EditorSpatialGizmo {
- GDCLASS(PhysicalBoneSpatialGizmo, EditorSpatialGizmo);
+class PhysicalBoneSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- PhysicalBone *physical_bone;
+ GDCLASS(PhysicalBoneSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- //virtual Transform get_global_gizmo_transform();
- virtual void redraw();
- PhysicalBoneSpatialGizmo(PhysicalBone *p_pb = NULL);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+
+ PhysicalBoneSpatialGizmoPlugin();
};
#if 0
@@ -251,154 +185,176 @@ public:
};
#endif
-class VisibilityNotifierGizmo : public EditorSpatialGizmo {
-
- GDCLASS(VisibilityNotifierGizmo, EditorSpatialGizmo);
+class RayCastSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- VisibilityNotifier *notifier;
+ GDCLASS(RayCastSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void redraw();
- VisibilityNotifierGizmo(VisibilityNotifier *p_notifier = NULL);
+ RayCastSpatialGizmoPlugin();
};
-class ParticlesGizmo : public EditorSpatialGizmo {
-
- GDCLASS(ParticlesGizmo, EditorSpatialGizmo);
+class SpringArmSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- Particles *particles;
+ GDCLASS(SpringArmSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void redraw();
- ParticlesGizmo(Particles *p_particles = NULL);
+ SpringArmSpatialGizmoPlugin();
};
-class ReflectionProbeGizmo : public EditorSpatialGizmo {
-
- GDCLASS(ReflectionProbeGizmo, EditorSpatialGizmo);
+class VehicleWheelSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- ReflectionProbe *probe;
+ GDCLASS(VehicleWheelSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void redraw();
- ReflectionProbeGizmo(ReflectionProbe *p_probe = NULL);
+ VehicleWheelSpatialGizmoPlugin();
};
-class GIProbeGizmo : public EditorSpatialGizmo {
+class SoftBodySpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- GDCLASS(GIProbeGizmo, EditorSpatialGizmo);
-
- GIProbe *probe;
+ GDCLASS(SoftBodySpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ bool is_selectable_when_hidden() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void redraw();
- GIProbeGizmo(GIProbe *p_probe = NULL);
-};
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel);
+ bool is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const;
-class BakedIndirectLightGizmo : public EditorSpatialGizmo {
+ SoftBodySpatialGizmoPlugin();
+};
- GDCLASS(BakedIndirectLightGizmo, EditorSpatialGizmo);
+class VisibilityNotifierGizmoPlugin : public EditorSpatialGizmoPlugin {
- BakedLightmap *baker;
+ GDCLASS(VisibilityNotifierGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- void redraw();
- BakedIndirectLightGizmo(BakedLightmap *p_baker = NULL);
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
+
+ VisibilityNotifierGizmoPlugin();
};
-class SoftBodySpatialGizmo : public EditorSpatialGizmo {
- GDCLASS(SoftBodySpatialGizmo, EditorSpatialGizmo);
+class ParticlesGizmoPlugin : public EditorSpatialGizmoPlugin {
- class SoftBody *soft_body;
- //RID physics_sphere_shape; // Used for raycast that doesn't work, in this moment, with softbody
+ GDCLASS(ParticlesGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- void redraw();
- virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ bool is_selectable_when_hidden() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
- virtual bool is_gizmo_handle_highlighted(int idx) const;
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
- SoftBodySpatialGizmo(SoftBody *p_soft_physics_body = NULL);
- ~SoftBodySpatialGizmo();
+ ParticlesGizmoPlugin();
};
-class CollisionShapeSpatialGizmo : public EditorSpatialGizmo {
+class ReflectionProbeGizmoPlugin : public EditorSpatialGizmoPlugin {
- GDCLASS(CollisionShapeSpatialGizmo, EditorSpatialGizmo);
-
- CollisionShape *cs;
+ GDCLASS(ReflectionProbeGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
- void redraw();
- CollisionShapeSpatialGizmo(CollisionShape *p_cs = NULL);
-};
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
-class CollisionPolygonSpatialGizmo : public EditorSpatialGizmo {
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
- GDCLASS(CollisionPolygonSpatialGizmo, EditorSpatialGizmo);
+ ReflectionProbeGizmoPlugin();
+};
- CollisionPolygon *polygon;
+class GIProbeGizmoPlugin : public EditorSpatialGizmoPlugin {
+
+ GDCLASS(GIProbeGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- void redraw();
- CollisionPolygonSpatialGizmo(CollisionPolygon *p_polygon = NULL);
-};
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
-class RayCastSpatialGizmo : public EditorSpatialGizmo {
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
- GDCLASS(RayCastSpatialGizmo, EditorSpatialGizmo);
+ GIProbeGizmoPlugin();
+};
+
+class BakedIndirectLightGizmoPlugin : public EditorSpatialGizmoPlugin {
- RayCast *raycast;
+ GDCLASS(BakedIndirectLightGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- void redraw();
- RayCastSpatialGizmo(RayCast *p_raycast = NULL);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
+
+ BakedIndirectLightGizmoPlugin();
};
-class VehicleWheelSpatialGizmo : public EditorSpatialGizmo {
+class CollisionShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
+
+ GDCLASS(CollisionShapeSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
+
+public:
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
- GDCLASS(VehicleWheelSpatialGizmo, EditorSpatialGizmo);
+ CollisionShapeSpatialGizmoPlugin();
+};
- VehicleWheel *car_wheel;
+class CollisionPolygonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
+ GDCLASS(CollisionPolygonSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- void redraw();
- VehicleWheelSpatialGizmo(VehicleWheel *p_car_wheel = NULL);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+ CollisionPolygonSpatialGizmoPlugin();
};
-class NavigationMeshSpatialGizmo : public EditorSpatialGizmo {
+class NavigationMeshSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- GDCLASS(NavigationMeshSpatialGizmo, EditorSpatialGizmo);
+ GDCLASS(NavigationMeshSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
struct _EdgeKey {
@@ -408,11 +364,12 @@ class NavigationMeshSpatialGizmo : public EditorSpatialGizmo {
bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; }
};
- NavigationMeshInstance *navmesh;
-
public:
- void redraw();
- NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh = NULL);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+
+ NavigationMeshSpatialGizmoPlugin();
};
class JointGizmosDrawer {
@@ -421,7 +378,7 @@ public:
static Basis look_body_toward(Vector3::Axis p_axis, const Transform &joint_transform, const Transform &body_transform);
static Basis look_body_toward_x(const Transform &p_joint_transform, const Transform &p_body_transform);
static Basis look_body_toward_y(const Transform &p_joint_transform, const Transform &p_body_transform);
- /// Special function just used for physics joints, it that returns a basis constrained toward Joint Z axis
+ /// Special function just used for physics joints, it returns a basis constrained toward Joint Z axis
/// with axis X and Y that are looking toward the body and oriented toward up
static Basis look_body_toward_z(const Transform &p_joint_transform, const Transform &p_body_transform);
@@ -430,66 +387,20 @@ public:
static void draw_cone(const Transform &p_offset, const Basis &p_base, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points);
};
-class PinJointSpatialGizmo : public EditorSpatialGizmo {
+class JointSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- GDCLASS(PinJointSpatialGizmo, EditorSpatialGizmo);
-
- PinJoint *p3d;
-
-public:
- static void CreateGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points);
-
- void redraw();
- PinJointSpatialGizmo(PinJoint *p_p3d = NULL);
-};
-
-class HingeJointSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(HingeJointSpatialGizmo, EditorSpatialGizmo);
-
- HingeJoint *p3d;
+ GDCLASS(JointSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
-
- void redraw();
- HingeJointSpatialGizmo(HingeJoint *p_p3d = NULL);
-};
-
-class SliderJointSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(SliderJointSpatialGizmo, EditorSpatialGizmo);
-
- SliderJoint *p3d;
-
-public:
- static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
-
- void redraw();
- SliderJointSpatialGizmo(SliderJoint *p_p3d = NULL);
-};
-
-class ConeTwistJointSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(ConeTwistJointSpatialGizmo, EditorSpatialGizmo);
-
- ConeTwistJoint *p3d;
-
-public:
- static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
-
- void redraw();
- ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d = NULL);
-};
-
-class Generic6DOFJointSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(Generic6DOFJointSpatialGizmo, EditorSpatialGizmo);
-
- Generic6DOFJoint *p3d;
-
-public:
- static void CreateGizmo(
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+
+ static void CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points);
+ static void CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
+ static void CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
+ static void CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
+ static void CreateGeneric6DOFJointGizmo(
const Transform &p_offset,
const Transform &p_trs_joint,
const Transform &p_trs_body_a,
@@ -516,26 +427,7 @@ public:
Vector<Vector3> *r_body_a_points,
Vector<Vector3> *r_body_b_points);
- void redraw();
- Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d = NULL);
+ JointSpatialGizmoPlugin();
};
-class SpatialEditorGizmos {
-
-public:
- HashMap<String, Ref<SpatialMaterial> > material_cache;
-
- Ref<SpatialMaterial> handle2_material;
- Ref<SpatialMaterial> handle2_material_billboard;
- Ref<SpatialMaterial> handle_material;
- Ref<SpatialMaterial> handle_material_billboard;
- Ref<Texture> handle_t;
- Ref<ArrayMesh> pos3d_mesh;
- Ref<ArrayMesh> listener_line_mesh;
- static SpatialEditorGizmos *singleton;
-
- Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
-
- SpatialEditorGizmos();
-};
#endif // SPATIAL_EDITOR_GIZMOS_H
diff --git a/gles_builders.py b/gles_builders.py
new file mode 100644
index 0000000000..b5a2b24aa3
--- /dev/null
+++ b/gles_builders.py
@@ -0,0 +1,510 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+from platform_methods import subprocess_main
+
+
+class LegacyGLHeaderStruct:
+
+ def __init__(self):
+ self.vertex_lines = []
+ self.fragment_lines = []
+ self.uniforms = []
+ self.attributes = []
+ self.feedbacks = []
+ self.fbos = []
+ self.conditionals = []
+ self.enums = {}
+ self.texunits = []
+ self.texunit_names = []
+ self.ubos = []
+ self.ubo_names = []
+
+ self.vertex_included_files = []
+ self.fragment_included_files = []
+
+ self.reading = ""
+ self.line_offset = 0
+ self.vertex_offset = 0
+ self.fragment_offset = 0
+
+
+def include_file_in_legacygl_header(filename, header_data, depth):
+ fs = open(filename, "r")
+ line = fs.readline()
+
+ while line:
+
+ if line.find("[vertex]") != -1:
+ header_data.reading = "vertex"
+ line = fs.readline()
+ header_data.line_offset += 1
+ header_data.vertex_offset = header_data.line_offset
+ continue
+
+ if line.find("[fragment]") != -1:
+ header_data.reading = "fragment"
+ line = fs.readline()
+ header_data.line_offset += 1
+ header_data.fragment_offset = header_data.line_offset
+ continue
+
+ while line.find("#include ") != -1:
+ includeline = line.replace("#include ", "").strip()[1:-1]
+
+ import os.path
+
+ included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline)
+ if not included_file in header_data.vertex_included_files and header_data.reading == "vertex":
+ header_data.vertex_included_files += [included_file]
+ if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None:
+ print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
+ elif not included_file in header_data.fragment_included_files and header_data.reading == "fragment":
+ header_data.fragment_included_files += [included_file]
+ if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None:
+ print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
+
+ line = fs.readline()
+
+ if line.find("#ifdef ") != -1 or line.find("#elif defined(") != -1:
+ if line.find("#ifdef ") != -1:
+ ifdefline = line.replace("#ifdef ", "").strip()
+ else:
+ ifdefline = line.replace("#elif defined(", "").strip()
+ ifdefline = ifdefline.replace(")", "").strip()
+
+ if line.find("_EN_") != -1:
+ enumbase = ifdefline[:ifdefline.find("_EN_")]
+ ifdefline = ifdefline.replace("_EN_", "_")
+ line = line.replace("_EN_", "_")
+ if enumbase not in header_data.enums:
+ header_data.enums[enumbase] = []
+ if ifdefline not in header_data.enums[enumbase]:
+ header_data.enums[enumbase].append(ifdefline)
+
+ elif not ifdefline in header_data.conditionals:
+ header_data.conditionals += [ifdefline]
+
+ if line.find("uniform") != -1 and line.lower().find("texunit:") != -1:
+ # texture unit
+ texunitstr = line[line.find(":") + 1:].strip()
+ if texunitstr == "auto":
+ texunit = "-1"
+ else:
+ texunit = str(int(texunitstr))
+ uline = line[:line.lower().find("//")]
+ uline = uline.replace("uniform", "")
+ uline = uline.replace("highp", "")
+ uline = uline.replace(";", "")
+ lines = uline.split(",")
+ for x in lines:
+
+ x = x.strip()
+ x = x[x.rfind(" ") + 1:]
+ if x.find("[") != -1:
+ # unfiorm array
+ x = x[:x.find("[")]
+
+ if not x in header_data.texunit_names:
+ header_data.texunits += [(x, texunit)]
+ header_data.texunit_names += [x]
+
+ elif line.find("uniform") != -1 and line.lower().find("ubo:") != -1:
+ # uniform buffer object
+ ubostr = line[line.find(":") + 1:].strip()
+ ubo = str(int(ubostr))
+ uline = line[:line.lower().find("//")]
+ uline = uline[uline.find("uniform") + len("uniform"):]
+ uline = uline.replace("highp", "")
+ uline = uline.replace(";", "")
+ uline = uline.replace("{", "").strip()
+ lines = uline.split(",")
+ for x in lines:
+
+ x = x.strip()
+ x = x[x.rfind(" ") + 1:]
+ if x.find("[") != -1:
+ # unfiorm array
+ x = x[:x.find("[")]
+
+ if not x in header_data.ubo_names:
+ header_data.ubos += [(x, ubo)]
+ header_data.ubo_names += [x]
+
+ elif line.find("uniform") != -1 and line.find("{") == -1 and line.find(";") != -1:
+ uline = line.replace("uniform", "")
+ uline = uline.replace(";", "")
+ lines = uline.split(",")
+ for x in lines:
+
+ x = x.strip()
+ x = x[x.rfind(" ") + 1:]
+ if x.find("[") != -1:
+ # unfiorm array
+ x = x[:x.find("[")]
+
+ if not x in header_data.uniforms:
+ header_data.uniforms += [x]
+
+ if line.strip().find("attribute ") == 0 and line.find("attrib:") != -1:
+ uline = line.replace("in ", "")
+ uline = uline.replace("attribute ", "")
+ uline = uline.replace("highp ", "")
+ uline = uline.replace(";", "")
+ uline = uline[uline.find(" "):].strip()
+
+ if uline.find("//") != -1:
+ name, bind = uline.split("//")
+ if bind.find("attrib:") != -1:
+ name = name.strip()
+ bind = bind.replace("attrib:", "").strip()
+ header_data.attributes += [(name, bind)]
+
+ if line.strip().find("out ") == 0 and line.find("tfb:") != -1:
+ uline = line.replace("out ", "")
+ uline = uline.replace("highp ", "")
+ uline = uline.replace(";", "")
+ uline = uline[uline.find(" "):].strip()
+
+ if uline.find("//") != -1:
+ name, bind = uline.split("//")
+ if bind.find("tfb:") != -1:
+ name = name.strip()
+ bind = bind.replace("tfb:", "").strip()
+ header_data.feedbacks += [(name, bind)]
+
+ line = line.replace("\r", "")
+ line = line.replace("\n", "")
+
+ if header_data.reading == "vertex":
+ header_data.vertex_lines += [line]
+ if header_data.reading == "fragment":
+ header_data.fragment_lines += [line]
+
+ line = fs.readline()
+ header_data.line_offset += 1
+
+ fs.close()
+
+ return header_data
+
+
+def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2=False):
+ header_data = LegacyGLHeaderStruct()
+ include_file_in_legacygl_header(filename, header_data, 0)
+
+ out_file = filename + ".gen.h"
+ fd = open(out_file, "w")
+
+ enum_constants = []
+
+ fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
+
+ out_file_base = out_file
+ out_file_base = out_file_base[out_file_base.rfind("/") + 1:]
+ out_file_base = out_file_base[out_file_base.rfind("\\") + 1:]
+ out_file_ifdef = out_file_base.replace(".", "_").upper()
+ fd.write("#ifndef " + out_file_ifdef + class_suffix + "_120\n")
+ fd.write("#define " + out_file_ifdef + class_suffix + "_120\n")
+
+ out_file_class = out_file_base.replace(".glsl.gen.h", "").title().replace("_", "").replace(".", "") + "Shader" + class_suffix
+ fd.write("\n\n")
+ fd.write("#include \"" + include + "\"\n\n\n")
+ fd.write("class " + out_file_class + " : public Shader" + class_suffix + " {\n\n")
+ fd.write("\t virtual String get_shader_name() const { return \"" + out_file_class + "\"; }\n")
+
+ fd.write("public:\n\n")
+
+ if header_data.conditionals:
+ fd.write("\tenum Conditionals {\n")
+ for x in header_data.conditionals:
+ fd.write("\t\t" + x.upper() + ",\n")
+ fd.write("\t};\n\n")
+
+ if header_data.uniforms:
+ fd.write("\tenum Uniforms {\n")
+ for x in header_data.uniforms:
+ fd.write("\t\t" + x.upper() + ",\n")
+ fd.write("\t};\n\n")
+
+ fd.write("\t_FORCE_INLINE_ int get_uniform(Uniforms p_uniform) const { return _get_uniform(p_uniform); }\n\n")
+ if header_data.conditionals:
+ fd.write("\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) { _set_conditional(p_conditional,p_enable); }\n\n")
+ fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; ERR_FAIL_COND( get_active()!=this );\n\n ")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Size2i& p_vec2) { _FU GLint vec2[2]={p_vec2.x,p_vec2.y}; glUniform2iv(get_uniform(p_uniform),1,vec2); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n")
+ fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n")
+
+ fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) { _FU
+
+ const Transform &tr = p_transform;
+
+ GLfloat matrix[16]={ /* build a 16x16 matrix */
+ tr.basis.elements[0][0],
+ tr.basis.elements[1][0],
+ tr.basis.elements[2][0],
+ 0,
+ tr.basis.elements[0][1],
+ tr.basis.elements[1][1],
+ tr.basis.elements[2][1],
+ 0,
+ tr.basis.elements[0][2],
+ tr.basis.elements[1][2],
+ tr.basis.elements[2][2],
+ 0,
+ tr.origin.x,
+ tr.origin.y,
+ tr.origin.z,
+ 1
+ };
+
+
+ glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
+
+
+ }
+
+ """)
+
+ fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) { _FU
+
+ const Transform2D &tr = p_transform;
+
+ GLfloat matrix[16]={ /* build a 16x16 matrix */
+ tr.elements[0][0],
+ tr.elements[0][1],
+ 0,
+ 0,
+ tr.elements[1][0],
+ tr.elements[1][1],
+ 0,
+ 0,
+ 0,
+ 0,
+ 1,
+ 0,
+ tr.elements[2][0],
+ tr.elements[2][1],
+ 0,
+ 1
+ };
+
+
+ glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
+
+
+ }
+
+ """)
+
+ fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) { _FU
+
+ GLfloat matrix[16];
+
+ for (int i=0;i<4;i++) {
+ for (int j=0;j<4;j++) {
+
+ matrix[i*4+j]=p_matrix.matrix[i][j];
+ }
+ }
+
+ glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
+}""")
+
+ fd.write("\n\n#undef _FU\n\n\n")
+
+ fd.write("\tvirtual void init() {\n\n")
+
+ enum_value_count = 0
+
+ if header_data.enums:
+
+ fd.write("\t\t//Written using math, given nonstandarity of 64 bits integer constants..\n")
+ fd.write("\t\tstatic const Enum _enums[]={\n")
+
+ bitofs = len(header_data.conditionals)
+ enum_vals = []
+
+ for xv in header_data.enums:
+ x = header_data.enums[xv]
+ bits = 1
+ amt = len(x)
+ while (2 ** bits < amt):
+ bits += 1
+ strs = "{"
+ for i in range(amt):
+ strs += "\"#define " + x[i] + "\\n\","
+
+ c = {}
+ c["set_mask"] = "uint64_t(" + str(i) + ")<<" + str(bitofs)
+ c["clear_mask"] = "((uint64_t(1)<<40)-1) ^ (((uint64_t(1)<<" + str(bits) + ") - 1)<<" + str(bitofs) + ")"
+ enum_vals.append(c)
+ enum_constants.append(x[i])
+
+ strs += "NULL}"
+
+ fd.write("\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n")
+ bitofs += bits
+
+ fd.write("\t\t};\n\n")
+
+ fd.write("\t\tstatic const EnumValue _enum_values[]={\n")
+
+ enum_value_count = len(enum_vals)
+ for x in enum_vals:
+ fd.write("\t\t\t{" + x["set_mask"] + "," + x["clear_mask"] + "},\n")
+
+ fd.write("\t\t};\n\n")
+
+ conditionals_found = []
+ if header_data.conditionals:
+
+ fd.write("\t\tstatic const char* _conditional_strings[]={\n")
+ if header_data.conditionals:
+ for x in header_data.conditionals:
+ fd.write("\t\t\t\"#define " + x + "\\n\",\n")
+ conditionals_found.append(x)
+ fd.write("\t\t};\n\n")
+ else:
+ fd.write("\t\tstatic const char **_conditional_strings=NULL;\n")
+
+ if header_data.uniforms:
+
+ fd.write("\t\tstatic const char* _uniform_strings[]={\n")
+ if header_data.uniforms:
+ for x in header_data.uniforms:
+ fd.write("\t\t\t\"" + x + "\",\n")
+ fd.write("\t\t};\n\n")
+ else:
+ fd.write("\t\tstatic const char **_uniform_strings=NULL;\n")
+
+ if output_attribs:
+ if header_data.attributes:
+
+ fd.write("\t\tstatic AttributePair _attribute_pairs[]={\n")
+ for x in header_data.attributes:
+ fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
+ fd.write("\t\t};\n\n")
+ else:
+ fd.write("\t\tstatic AttributePair *_attribute_pairs=NULL;\n")
+
+ feedback_count = 0
+
+ if not gles2 and len(header_data.feedbacks):
+
+ fd.write("\t\tstatic const Feedback _feedbacks[]={\n")
+ for x in header_data.feedbacks:
+ name = x[0]
+ cond = x[1]
+ if cond in conditionals_found:
+ fd.write("\t\t\t{\"" + name + "\"," + str(conditionals_found.index(cond)) + "},\n")
+ else:
+ fd.write("\t\t\t{\"" + name + "\",-1},\n")
+
+ feedback_count += 1
+
+ fd.write("\t\t};\n\n")
+ else:
+ if gles2:
+ pass
+ else:
+ fd.write("\t\tstatic const Feedback* _feedbacks=NULL;\n")
+
+ if header_data.texunits:
+ fd.write("\t\tstatic TexUnitPair _texunit_pairs[]={\n")
+ for x in header_data.texunits:
+ fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
+ fd.write("\t\t};\n\n")
+ else:
+ fd.write("\t\tstatic TexUnitPair *_texunit_pairs=NULL;\n")
+
+ if not gles2 and header_data.ubos:
+ fd.write("\t\tstatic UBOPair _ubo_pairs[]={\n")
+ for x in header_data.ubos:
+ fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
+ fd.write("\t\t};\n\n")
+ else:
+ if gles2:
+ pass
+ else:
+ fd.write("\t\tstatic UBOPair *_ubo_pairs=NULL;\n")
+
+ fd.write("\t\tstatic const char _vertex_code[]={\n")
+ for x in header_data.vertex_lines:
+ for c in x:
+ fd.write(str(ord(c)) + ",")
+
+ fd.write(str(ord('\n')) + ",")
+ fd.write("\t\t0};\n\n")
+
+ fd.write("\t\tstatic const int _vertex_code_start=" + str(header_data.vertex_offset) + ";\n")
+
+ fd.write("\t\tstatic const char _fragment_code[]={\n")
+ for x in header_data.fragment_lines:
+ for c in x:
+ fd.write(str(ord(c)) + ",")
+
+ fd.write(str(ord('\n')) + ",")
+ fd.write("\t\t0};\n\n")
+
+ fd.write("\t\tstatic const int _fragment_code_start=" + str(header_data.fragment_offset) + ";\n")
+
+ if output_attribs:
+ if gles2:
+ fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(
+ len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
+ else:
+ fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(
+ len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(
+ feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
+ else:
+ if gles2:
+ fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(
+ len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(
+ enum_value_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
+ else:
+ fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(
+ len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(enum_value_count) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(
+ feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
+
+ fd.write("\t}\n\n")
+
+ if enum_constants:
+
+ fd.write("\tenum EnumConditionals {\n")
+ for x in enum_constants:
+ fd.write("\t\t" + x.upper() + ",\n")
+ fd.write("\t};\n\n")
+ fd.write("\tvoid set_enum_conditional(EnumConditionals p_cond) { _set_enum_conditional(p_cond); }\n")
+
+ fd.write("};\n\n")
+ fd.write("#endif\n\n")
+ fd.close()
+
+
+def build_gles3_headers(target, source, env):
+ for x in source:
+ build_legacygl_header(str(x), include="drivers/gles3/shader_gles3.h", class_suffix="GLES3", output_attribs=True)
+
+
+def build_gles2_headers(target, source, env):
+ for x in source:
+ build_legacygl_header(str(x), include="drivers/gles2/shader_gles2.h", class_suffix="GLES2", output_attribs=True, gles2=True)
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/main/SCsub b/main/SCsub
index 0692175799..9af102600e 100644
--- a/main/SCsub
+++ b/main/SCsub
@@ -1,128 +1,8 @@
#!/usr/bin/env python
Import('env')
-from compat import byte_to_str
-from collections import OrderedDict
-
-def make_splash(target, source, env):
-
- src = source[0].srcnode().abspath
- dst = target[0].srcnode().abspath
-
- with open(src, "rb") as f:
- buf = f.read()
-
- with open(dst, "w") as g:
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef BOOT_SPLASH_H\n")
- g.write("#define BOOT_SPLASH_H\n")
- g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n')
- g.write("static const unsigned char boot_splash_png[] = {\n")
- for i in range(len(buf)):
- g.write(byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
- g.write("#endif")
-
-
-def make_splash_editor(target, source, env):
-
- src = source[0].srcnode().abspath
- dst = target[0].srcnode().abspath
-
- with open(src, "rb") as f:
- buf = f.read()
-
- with open(dst, "w") as g:
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
- g.write("#define BOOT_SPLASH_EDITOR_H\n")
- g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
- g.write("static const unsigned char boot_splash_editor_png[] = {\n")
- for i in range(len(buf)):
- g.write(byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
- g.write("#endif")
-
-
-def make_app_icon(target, source, env):
-
- src = source[0].srcnode().abspath
- dst = target[0].srcnode().abspath
-
- with open(src, "rb") as f:
- buf = f.read()
-
- with open(dst, "w") as g:
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef APP_ICON_H\n")
- g.write("#define APP_ICON_H\n")
- g.write("static const unsigned char app_icon_png[] = {\n")
- for i in range(len(buf)):
- g.write(byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
- g.write("#endif")
-
-def make_default_controller_mappings(target, source, env):
- dst = target[0].srcnode().abspath
- g = open(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#include \"default_controller_mappings.h\"\n")
- g.write("#include \"typedefs.h\"\n")
-
- # ensure mappings have a consistent order
- platform_mappings = OrderedDict()
- for src in source:
- src_path = src.srcnode().abspath
- with open(src_path, "r") as f:
- # read mapping file and skip header
- mapping_file_lines = f.readlines()[2:]
-
- current_platform = None
- for line in mapping_file_lines:
- if not line:
- continue
- line = line.strip()
- if len(line) == 0:
- continue
- if line[0] == "#":
- current_platform = line[1:].strip()
- if current_platform not in platform_mappings:
- platform_mappings[current_platform] = {}
- elif current_platform:
- line_parts = line.split(",")
- guid = line_parts[0]
- if guid in platform_mappings[current_platform]:
- g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid]))
- valid_mapping = True
- for input_map in line_parts[2:]:
- if "+" in input_map or "-" in input_map or "~" in input_map:
- g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line))
- valid_mapping = False
- break
- if valid_mapping:
- platform_mappings[current_platform][guid] = line
-
- platform_variables = {
- "Linux": "#if X11_ENABLED",
- "Windows": "#ifdef WINDOWS_ENABLED",
- "Mac OS X": "#ifdef OSX_ENABLED",
- "Android": "#if defined(__ANDROID__)",
- "iOS": "#ifdef IPHONE_ENABLED",
- "Javascript": "#ifdef JAVASCRIPT_ENABLED",
- "UWP": "#ifdef UWP_ENABLED",
- }
-
- g.write("const char* DefaultControllerMappings::mappings[] = {\n")
- for platform, mappings in platform_mappings.items():
- variable = platform_variables[platform]
- g.write("{}\n".format(variable))
- for mapping in mappings.values():
- g.write("\t\"{}\",\n".format(mapping))
- g.write("#endif\n")
-
- g.write("\tNULL\n};\n")
- g.close()
+from platform_methods import run_in_subprocess
+import main_builders
env.main_sources = []
env.add_source_files(env.main_sources, "*.cpp")
@@ -131,20 +11,20 @@ env.add_source_files(env.main_sources, "*.cpp")
controller_databases = ["#main/gamecontrollerdb.txt", "#main/gamecontrollerdb_205.txt", "#main/gamecontrollerdb_204.txt", "#main/godotcontrollerdb.txt"]
env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases)
-env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, make_default_controller_mappings)
+env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(main_builders.make_default_controller_mappings))
env.main_sources.append("#main/default_controller_mappings.gen.cpp")
Export('env')
env.Depends("#main/splash.gen.h", "#main/splash.png")
-env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", make_splash)
+env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash))
env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
-env.CommandNoCache("#main/splash_editor.gen.h", "#main/splash_editor.png", make_splash_editor)
+env.CommandNoCache("#main/splash_editor.gen.h", "#main/splash_editor.png", run_in_subprocess(main_builders.make_splash_editor))
env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
-env.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)
+env.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", run_in_subprocess(main_builders.make_app_icon))
SConscript('tests/SCsub')
diff --git a/main/main.cpp b/main/main.cpp
index 5beeb95a11..2fd9cfa734 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -265,7 +265,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" -s, --script <script> Run a script.\n");
OS::get_singleton()->print(" --check-only Only parse for errors and quit (use with --script).\n");
#ifdef TOOLS_ENABLED
- OS::get_singleton()->print(" --export <target> Export the project using the given export target. Export only main pack if path ends with .pck or .zip'.\n");
+ OS::get_singleton()->print(" --export <target> Export the project using the given export target. Export only main pack if path ends with .pck or .zip.\n");
OS::get_singleton()->print(" --export-debug <target> Like --export, but use debug template.\n");
OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n");
OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n");
@@ -1257,14 +1257,14 @@ bool Main::start() {
#endif
} else if (args[i].length() && args[i][0] != '-' && game_path == "") {
game_path = args[i];
+ } else if (args[i] == "--check-only") {
+ check_only = true;
}
//parameters that have an argument to the right
else if (i < (args.size() - 1)) {
bool parsed_pair = true;
if (args[i] == "-s" || args[i] == "--script") {
script = args[i + 1];
- } else if (args[i] == "--check-only") {
- check_only = true;
} else if (args[i] == "--test") {
test = args[i + 1];
#ifdef TOOLS_ENABLED
diff --git a/main/main_builders.py b/main/main_builders.py
new file mode 100644
index 0000000000..6d45768493
--- /dev/null
+++ b/main/main_builders.py
@@ -0,0 +1,130 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+from platform_methods import subprocess_main
+from compat import byte_to_str
+from collections import OrderedDict
+
+
+def make_splash(target, source, env):
+ src = source[0]
+ dst = target[0]
+
+ with open(src, "rb") as f:
+ buf = f.read()
+
+ with open(dst, "w") as g:
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef BOOT_SPLASH_H\n")
+ g.write("#define BOOT_SPLASH_H\n")
+ g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n')
+ g.write("static const unsigned char boot_splash_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
+
+
+def make_splash_editor(target, source, env):
+ src = source[0]
+ dst = target[0]
+
+ with open(src, "rb") as f:
+ buf = f.read()
+
+ with open(dst, "w") as g:
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
+ g.write("#define BOOT_SPLASH_EDITOR_H\n")
+ g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
+ g.write("static const unsigned char boot_splash_editor_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
+
+
+def make_app_icon(target, source, env):
+ src = source[0]
+ dst = target[0]
+
+ with open(src, "rb") as f:
+ buf = f.read()
+
+ with open(dst, "w") as g:
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef APP_ICON_H\n")
+ g.write("#define APP_ICON_H\n")
+ g.write("static const unsigned char app_icon_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
+
+
+def make_default_controller_mappings(target, source, env):
+ dst = target[0]
+ g = open(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#include \"default_controller_mappings.h\"\n")
+ g.write("#include \"typedefs.h\"\n")
+
+ # ensure mappings have a consistent order
+ platform_mappings = OrderedDict()
+ for src_path in source:
+ with open(src_path, "r") as f:
+ # read mapping file and skip header
+ mapping_file_lines = f.readlines()[2:]
+
+ current_platform = None
+ for line in mapping_file_lines:
+ if not line:
+ continue
+ line = line.strip()
+ if len(line) == 0:
+ continue
+ if line[0] == "#":
+ current_platform = line[1:].strip()
+ if current_platform not in platform_mappings:
+ platform_mappings[current_platform] = {}
+ elif current_platform:
+ line_parts = line.split(",")
+ guid = line_parts[0]
+ if guid in platform_mappings[current_platform]:
+ g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid]))
+ valid_mapping = True
+ for input_map in line_parts[2:]:
+ if "+" in input_map or "-" in input_map or "~" in input_map:
+ g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line))
+ valid_mapping = False
+ break
+ if valid_mapping:
+ platform_mappings[current_platform][guid] = line
+
+ platform_variables = {
+ "Linux": "#if X11_ENABLED",
+ "Windows": "#ifdef WINDOWS_ENABLED",
+ "Mac OS X": "#ifdef OSX_ENABLED",
+ "Android": "#if defined(__ANDROID__)",
+ "iOS": "#ifdef IPHONE_ENABLED",
+ "Javascript": "#ifdef JAVASCRIPT_ENABLED",
+ "UWP": "#ifdef UWP_ENABLED",
+ }
+
+ g.write("const char* DefaultControllerMappings::mappings[] = {\n")
+ for platform, mappings in platform_mappings.items():
+ variable = platform_variables[platform]
+ g.write("{}\n".format(variable))
+ for mapping in mappings.values():
+ g.write("\t\"{}\",\n".format(mapping))
+ g.write("#endif\n")
+
+ g.write("\tNULL\n};\n")
+ g.close()
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/methods.py b/methods.py
index 33d503a41a..e9450d95e2 100644
--- a/methods.py
+++ b/methods.py
@@ -1,772 +1,52 @@
import os
-from compat import iteritems, itervalues, open_utf8, escape_string
+import os.path
+import sys
+import re
+import glob
+import string
+import datetime
+import subprocess
+from compat import iteritems, isbasestring
def add_source_files(self, sources, filetype, lib_env=None, shared=False):
- import glob
- import string
- # if not lib_objects:
- if not lib_env:
- lib_env = self
- if type(filetype) == type(""):
-
- dir = self.Dir('.').abspath
- list = glob.glob(dir + "/" + filetype)
- for f in list:
- sources.append(self.Object(f))
- else:
- for f in filetype:
- sources.append(self.Object(f))
-
-
-
-class LegacyGLHeaderStruct:
-
- def __init__(self):
- self.vertex_lines = []
- self.fragment_lines = []
- self.uniforms = []
- self.attributes = []
- self.feedbacks = []
- self.fbos = []
- self.conditionals = []
- self.enums = {}
- self.texunits = []
- self.texunit_names = []
- self.ubos = []
- self.ubo_names = []
-
- self.vertex_included_files = []
- self.fragment_included_files = []
-
- self.reading = ""
- self.line_offset = 0
- self.vertex_offset = 0
- self.fragment_offset = 0
-
-
-def include_file_in_legacygl_header(filename, header_data, depth):
- fs = open(filename, "r")
- line = fs.readline()
-
- while(line):
-
- if (line.find("[vertex]") != -1):
- header_data.reading = "vertex"
- line = fs.readline()
- header_data.line_offset += 1
- header_data.vertex_offset = header_data.line_offset
- continue
-
- if (line.find("[fragment]") != -1):
- header_data.reading = "fragment"
- line = fs.readline()
- header_data.line_offset += 1
- header_data.fragment_offset = header_data.line_offset
- continue
-
- while(line.find("#include ") != -1):
- includeline = line.replace("#include ", "").strip()[1:-1]
-
- import os.path
-
- included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline)
- if (not included_file in header_data.vertex_included_files and header_data.reading == "vertex"):
- header_data.vertex_included_files += [included_file]
- if(include_file_in_legacygl_header(included_file, header_data, depth + 1) == None):
- print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
- elif (not included_file in header_data.fragment_included_files and header_data.reading == "fragment"):
- header_data.fragment_included_files += [included_file]
- if(include_file_in_legacygl_header(included_file, header_data, depth + 1) == None):
- print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
-
- line = fs.readline()
-
- if (line.find("#ifdef ") != -1 or line.find("#elif defined(") != -1):
- if (line.find("#ifdef ") != -1):
- ifdefline = line.replace("#ifdef ", "").strip()
- else:
- ifdefline = line.replace("#elif defined(", "").strip()
- ifdefline = ifdefline.replace(")", "").strip()
-
- if (line.find("_EN_") != -1):
- enumbase = ifdefline[:ifdefline.find("_EN_")]
- ifdefline = ifdefline.replace("_EN_", "_")
- line = line.replace("_EN_", "_")
- if (enumbase not in header_data.enums):
- header_data.enums[enumbase] = []
- if (ifdefline not in header_data.enums[enumbase]):
- header_data.enums[enumbase].append(ifdefline)
-
- elif (not ifdefline in header_data.conditionals):
- header_data.conditionals += [ifdefline]
-
- if (line.find("uniform") != -1 and line.lower().find("texunit:") != -1):
- # texture unit
- texunitstr = line[line.find(":") + 1:].strip()
- if (texunitstr == "auto"):
- texunit = "-1"
- else:
- texunit = str(int(texunitstr))
- uline = line[:line.lower().find("//")]
- uline = uline.replace("uniform", "")
- uline = uline.replace("highp", "")
- uline = uline.replace(";", "")
- lines = uline.split(",")
- for x in lines:
-
- x = x.strip()
- x = x[x.rfind(" ") + 1:]
- if (x.find("[") != -1):
- # unfiorm array
- x = x[:x.find("[")]
-
- if (not x in header_data.texunit_names):
- header_data.texunits += [(x, texunit)]
- header_data.texunit_names += [x]
-
- elif (line.find("uniform") != -1 and line.lower().find("ubo:") != -1):
- # uniform buffer object
- ubostr = line[line.find(":") + 1:].strip()
- ubo = str(int(ubostr))
- uline = line[:line.lower().find("//")]
- uline = uline[uline.find("uniform") + len("uniform"):]
- uline = uline.replace("highp", "")
- uline = uline.replace(";", "")
- uline = uline.replace("{", "").strip()
- lines = uline.split(",")
- for x in lines:
-
- x = x.strip()
- x = x[x.rfind(" ") + 1:]
- if (x.find("[") != -1):
- # unfiorm array
- x = x[:x.find("[")]
-
- if (not x in header_data.ubo_names):
- header_data.ubos += [(x, ubo)]
- header_data.ubo_names += [x]
-
- elif (line.find("uniform") != -1 and line.find("{") == -1 and line.find(";") != -1):
- uline = line.replace("uniform", "")
- uline = uline.replace(";", "")
- lines = uline.split(",")
- for x in lines:
-
- x = x.strip()
- x = x[x.rfind(" ") + 1:]
- if (x.find("[") != -1):
- # unfiorm array
- x = x[:x.find("[")]
-
- if (not x in header_data.uniforms):
- header_data.uniforms += [x]
-
- if (line.strip().find("attribute ") == 0 and line.find("attrib:") != -1):
- uline = line.replace("in ", "")
- uline = uline.replace("attribute ", "")
- uline = uline.replace("highp ", "")
- uline = uline.replace(";", "")
- uline = uline[uline.find(" "):].strip()
-
- if (uline.find("//") != -1):
- name, bind = uline.split("//")
- if (bind.find("attrib:") != -1):
- name = name.strip()
- bind = bind.replace("attrib:", "").strip()
- header_data.attributes += [(name, bind)]
-
- if (line.strip().find("out ") == 0 and line.find("tfb:") != -1):
- uline = line.replace("out ", "")
- uline = uline.replace("highp ", "")
- uline = uline.replace(";", "")
- uline = uline[uline.find(" "):].strip()
-
- if (uline.find("//") != -1):
- name, bind = uline.split("//")
- if (bind.find("tfb:") != -1):
- name = name.strip()
- bind = bind.replace("tfb:", "").strip()
- header_data.feedbacks += [(name, bind)]
-
- line = line.replace("\r", "")
- line = line.replace("\n", "")
-
- if (header_data.reading == "vertex"):
- header_data.vertex_lines += [line]
- if (header_data.reading == "fragment"):
- header_data.fragment_lines += [line]
-
- line = fs.readline()
- header_data.line_offset += 1
-
- fs.close()
-
- return header_data
-
-
-def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2=False):
-
- header_data = LegacyGLHeaderStruct()
- include_file_in_legacygl_header(filename, header_data, 0)
-
- out_file = filename + ".gen.h"
- fd = open(out_file, "w")
-
- enum_constants = []
-
- fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
-
- out_file_base = out_file
- out_file_base = out_file_base[out_file_base.rfind("/") + 1:]
- out_file_base = out_file_base[out_file_base.rfind("\\") + 1:]
- out_file_ifdef = out_file_base.replace(".", "_").upper()
- fd.write("#ifndef " + out_file_ifdef + class_suffix + "_120\n")
- fd.write("#define " + out_file_ifdef + class_suffix + "_120\n")
-
- out_file_class = out_file_base.replace(".glsl.gen.h", "").title().replace("_", "").replace(".", "") + "Shader" + class_suffix
- fd.write("\n\n")
- fd.write("#include \"" + include + "\"\n\n\n")
- fd.write("class " + out_file_class + " : public Shader" + class_suffix + " {\n\n")
- fd.write("\t virtual String get_shader_name() const { return \"" + out_file_class + "\"; }\n")
-
- fd.write("public:\n\n")
-
- if (len(header_data.conditionals)):
- fd.write("\tenum Conditionals {\n")
- for x in header_data.conditionals:
- fd.write("\t\t" + x.upper() + ",\n")
- fd.write("\t};\n\n")
-
- if (len(header_data.uniforms)):
- fd.write("\tenum Uniforms {\n")
- for x in header_data.uniforms:
- fd.write("\t\t" + x.upper() + ",\n")
- fd.write("\t};\n\n")
-
- fd.write("\t_FORCE_INLINE_ int get_uniform(Uniforms p_uniform) const { return _get_uniform(p_uniform); }\n\n")
- if (len(header_data.conditionals)):
-
- fd.write("\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) { _set_conditional(p_conditional,p_enable); }\n\n")
- fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; ERR_FAIL_COND( get_active()!=this );\n\n ")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n")
- fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n")
-
- fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) { _FU
-
- const Transform &tr = p_transform;
-
- GLfloat matrix[16]={ /* build a 16x16 matrix */
- tr.basis.elements[0][0],
- tr.basis.elements[1][0],
- tr.basis.elements[2][0],
- 0,
- tr.basis.elements[0][1],
- tr.basis.elements[1][1],
- tr.basis.elements[2][1],
- 0,
- tr.basis.elements[0][2],
- tr.basis.elements[1][2],
- tr.basis.elements[2][2],
- 0,
- tr.origin.x,
- tr.origin.y,
- tr.origin.z,
- 1
- };
-
-
- glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
-
-
- }
-
- """)
-
- fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) { _FU
-
- const Transform2D &tr = p_transform;
-
- GLfloat matrix[16]={ /* build a 16x16 matrix */
- tr.elements[0][0],
- tr.elements[0][1],
- 0,
- 0,
- tr.elements[1][0],
- tr.elements[1][1],
- 0,
- 0,
- 0,
- 0,
- 1,
- 0,
- tr.elements[2][0],
- tr.elements[2][1],
- 0,
- 1
- };
-
-
- glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
-
-
- }
-
- """)
-
- fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) { _FU
-
- GLfloat matrix[16];
-
- for (int i=0;i<4;i++) {
- for (int j=0;j<4;j++) {
-
- matrix[i*4+j]=p_matrix.matrix[i][j];
- }
- }
-
- glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
- } """)
-
- fd.write("\n\n#undef _FU\n\n\n")
-
- fd.write("\tvirtual void init() {\n\n")
-
- enum_value_count = 0
-
- if (len(header_data.enums)):
-
- fd.write("\t\t//Written using math, given nonstandarity of 64 bits integer constants..\n")
- fd.write("\t\tstatic const Enum _enums[]={\n")
-
- bitofs = len(header_data.conditionals)
- enum_vals = []
-
- for xv in header_data.enums:
- x = header_data.enums[xv]
- bits = 1
- amt = len(x)
- while(2**bits < amt):
- bits += 1
- strs = "{"
- for i in range(amt):
- strs += "\"#define " + x[i] + "\\n\","
-
- v = {}
- v["set_mask"] = "uint64_t(" + str(i) + ")<<" + str(bitofs)
- v["clear_mask"] = "((uint64_t(1)<<40)-1) ^ (((uint64_t(1)<<" + str(bits) + ") - 1)<<" + str(bitofs) + ")"
- enum_vals.append(v)
- enum_constants.append(x[i])
-
- strs += "NULL}"
-
- fd.write("\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n")
- bitofs += bits
-
- fd.write("\t\t};\n\n")
-
- fd.write("\t\tstatic const EnumValue _enum_values[]={\n")
-
- enum_value_count = len(enum_vals)
- for x in enum_vals:
- fd.write("\t\t\t{" + x["set_mask"] + "," + x["clear_mask"] + "},\n")
-
- fd.write("\t\t};\n\n")
- conditionals_found = []
- if (len(header_data.conditionals)):
+ if isbasestring(filetype):
+ dir_path = self.Dir('.').abspath
+ filetype = glob.glob(dir_path + "/" + filetype)
- fd.write("\t\tstatic const char* _conditional_strings[]={\n")
- if (len(header_data.conditionals)):
- for x in header_data.conditionals:
- fd.write("\t\t\t\"#define " + x + "\\n\",\n")
- conditionals_found.append(x)
- fd.write("\t\t};\n\n")
- else:
- fd.write("\t\tstatic const char **_conditional_strings=NULL;\n")
-
- if (len(header_data.uniforms)):
-
- fd.write("\t\tstatic const char* _uniform_strings[]={\n")
- if (len(header_data.uniforms)):
- for x in header_data.uniforms:
- fd.write("\t\t\t\"" + x + "\",\n")
- fd.write("\t\t};\n\n")
- else:
- fd.write("\t\tstatic const char **_uniform_strings=NULL;\n")
-
- if output_attribs:
- if (len(header_data.attributes)):
-
- fd.write("\t\tstatic AttributePair _attribute_pairs[]={\n")
- for x in header_data.attributes:
- fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
- fd.write("\t\t};\n\n")
- else:
- fd.write("\t\tstatic AttributePair *_attribute_pairs=NULL;\n")
-
- feedback_count = 0
-
- if (not gles2 and len(header_data.feedbacks)):
-
- fd.write("\t\tstatic const Feedback _feedbacks[]={\n")
- for x in header_data.feedbacks:
- name = x[0]
- cond = x[1]
- if (cond in conditionals_found):
- fd.write("\t\t\t{\"" + name + "\"," + str(conditionals_found.index(cond)) + "},\n")
- else:
- fd.write("\t\t\t{\"" + name + "\",-1},\n")
-
- feedback_count += 1
-
- fd.write("\t\t};\n\n")
- else:
- if gles2:
- pass
- else:
- fd.write("\t\tstatic const Feedback* _feedbacks=NULL;\n")
-
- if (len(header_data.texunits)):
- fd.write("\t\tstatic TexUnitPair _texunit_pairs[]={\n")
- for x in header_data.texunits:
- fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
- fd.write("\t\t};\n\n")
- else:
- fd.write("\t\tstatic TexUnitPair *_texunit_pairs=NULL;\n")
-
- if (not gles2 and len(header_data.ubos)):
- fd.write("\t\tstatic UBOPair _ubo_pairs[]={\n")
- for x in header_data.ubos:
- fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
- fd.write("\t\t};\n\n")
- else:
- if gles2:
- pass
- else:
- fd.write("\t\tstatic UBOPair *_ubo_pairs=NULL;\n")
-
- fd.write("\t\tstatic const char _vertex_code[]={\n")
- for x in header_data.vertex_lines:
- for i in range(len(x)):
- fd.write(str(ord(x[i])) + ",")
-
- fd.write(str(ord('\n')) + ",")
- fd.write("\t\t0};\n\n")
-
- fd.write("\t\tstatic const int _vertex_code_start=" + str(header_data.vertex_offset) + ";\n")
-
- fd.write("\t\tstatic const char _fragment_code[]={\n")
- for x in header_data.fragment_lines:
- for i in range(len(x)):
- fd.write(str(ord(x[i])) + ",")
-
- fd.write(str(ord('\n')) + ",")
- fd.write("\t\t0};\n\n")
-
- fd.write("\t\tstatic const int _fragment_code_start=" + str(header_data.fragment_offset) + ";\n")
-
- if output_attribs:
- if gles2:
- fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
- else:
- fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
- else:
- if gles2:
- fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(enum_value_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
- else:
- fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(enum_value_count) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
-
- fd.write("\t}\n\n")
-
- if (len(enum_constants)):
+ for path in filetype:
+ sources.append(self.Object(path))
- fd.write("\tenum EnumConditionals {\n")
- for x in enum_constants:
- fd.write("\t\t" + x.upper() + ",\n")
- fd.write("\t};\n\n")
- fd.write("\tvoid set_enum_conditional(EnumConditionals p_cond) { _set_enum_conditional(p_cond); }\n")
- fd.write("};\n\n")
- fd.write("#endif\n\n")
- fd.close()
-
-
-def build_gles3_headers(target, source, env):
-
- for x in source:
- build_legacygl_header(str(x), include="drivers/gles3/shader_gles3.h", class_suffix="GLES3", output_attribs=True)
-
-
-def build_gles2_headers(target, source, env):
-
- for x in source:
- build_legacygl_header(str(x), include="drivers/gles2/shader_gles2.h", class_suffix="GLES2", output_attribs=True, gles2=True)
-
-def make_authors_header(target, source, env):
-
- sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"]
- sections_id = ["AUTHORS_FOUNDERS", "AUTHORS_LEAD_DEVELOPERS", "AUTHORS_PROJECT_MANAGERS", "AUTHORS_DEVELOPERS"]
-
- src = source[0].srcnode().abspath
- dst = target[0].srcnode().abspath
- f = open_utf8(src, "r")
- g = open_utf8(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _EDITOR_AUTHORS_H\n")
- g.write("#define _EDITOR_AUTHORS_H\n")
-
- current_section = ""
- reading = False
-
- def close_section():
- g.write("\t0\n")
- g.write("};\n")
-
- for line in f:
- if reading:
- if line.startswith(" "):
- g.write("\t\"" + escape_string(line.strip()) + "\",\n")
- continue
- if line.startswith("## "):
- if reading:
- close_section()
- reading = False
- for i in range(len(sections)):
- if line.strip().endswith(sections[i]):
- current_section = escape_string(sections_id[i])
- reading = True
- g.write("const char *const " + current_section + "[] = {\n")
- break
-
- if reading:
- close_section()
-
- g.write("#endif\n")
-
- g.close()
- f.close()
-
-def make_donors_header(target, source, env):
-
- sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors",
- "Gold donors", "Silver donors", "Bronze donors"]
- sections_id = ["DONORS_SPONSOR_PLAT", "DONORS_SPONSOR_GOLD", "DONORS_SPONSOR_MINI",
- "DONORS_GOLD", "DONORS_SILVER", "DONORS_BRONZE"]
-
- src = source[0].srcnode().abspath
- dst = target[0].srcnode().abspath
- f = open_utf8(src, "r")
- g = open_utf8(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _EDITOR_DONORS_H\n")
- g.write("#define _EDITOR_DONORS_H\n")
-
- current_section = ""
- reading = False
-
- def close_section():
- g.write("\t0\n")
- g.write("};\n")
-
- for line in f:
- if reading >= 0:
- if line.startswith(" "):
- g.write("\t\"" + escape_string(line.strip()) + "\",\n")
- continue
- if line.startswith("## "):
- if reading:
- close_section()
- reading = False
- for i in range(len(sections)):
- if line.strip().endswith(sections[i]):
- current_section = escape_string(sections_id[i])
- reading = True
- g.write("const char *const " + current_section + "[] = {\n")
- break
-
- if reading:
- close_section()
-
- g.write("#endif\n")
-
- g.close()
- f.close()
-
-
-def make_license_header(target, source, env):
- src_copyright = source[0].srcnode().abspath
- src_license = source[1].srcnode().abspath
- dst = target[0].srcnode().abspath
-
- class LicenseReader:
- def __init__(self, license_file):
- self._license_file = license_file
- self.line_num = 0
- self.current = self.next_line()
-
- def next_line(self):
- line = self._license_file.readline()
- self.line_num += 1
- while line.startswith("#"):
- line = self._license_file.readline()
- self.line_num += 1
- self.current = line
- return line
-
- def next_tag(self):
- if not ':' in self.current:
- return ('',[])
- tag, line = self.current.split(":", 1)
- lines = [line.strip()]
- while self.next_line() and self.current.startswith(" "):
- lines.append(self.current.strip())
- return (tag, lines)
-
- from collections import OrderedDict
- projects = OrderedDict()
- license_list = []
-
- with open_utf8(src_copyright, "r") as copyright_file:
- reader = LicenseReader(copyright_file)
- part = {}
- while reader.current:
- tag, content = reader.next_tag()
- if tag in ("Files", "Copyright", "License"):
- part[tag] = content[:]
- elif tag == "Comment":
- # attach part to named project
- projects[content[0]] = projects.get(content[0], []) + [part]
-
- if not tag or not reader.current:
- # end of a paragraph start a new part
- if "License" in part and not "Files" in part:
- # no Files tag in this one, so assume standalone license
- license_list.append(part["License"])
- part = {}
- reader.next_line()
-
- data_list = []
- for project in itervalues(projects):
- for part in project:
- part["file_index"] = len(data_list)
- data_list += part["Files"]
- part["copyright_index"] = len(data_list)
- data_list += part["Copyright"]
-
- with open_utf8(dst, "w") as f:
-
- f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- f.write("#ifndef _EDITOR_LICENSE_H\n")
- f.write("#define _EDITOR_LICENSE_H\n")
- f.write("const char *const GODOT_LICENSE_TEXT =")
-
- with open_utf8(src_license, "r") as license_file:
- for line in license_file:
- escaped_string = escape_string(line.strip())
- f.write("\n\t\t\"" + escaped_string + "\\n\"")
- f.write(";\n\n")
-
- f.write("struct ComponentCopyrightPart {\n"
- "\tconst char *license;\n"
- "\tconst char *const *files;\n"
- "\tconst char *const *copyright_statements;\n"
- "\tint file_count;\n"
- "\tint copyright_count;\n"
- "};\n\n")
-
- f.write("struct ComponentCopyright {\n"
- "\tconst char *name;\n"
- "\tconst ComponentCopyrightPart *parts;\n"
- "\tint part_count;\n"
- "};\n\n")
-
- f.write("const char *const COPYRIGHT_INFO_DATA[] = {\n")
- for line in data_list:
- f.write("\t\"" + escape_string(line) + "\",\n")
- f.write("};\n\n")
-
- f.write("const ComponentCopyrightPart COPYRIGHT_PROJECT_PARTS[] = {\n")
- part_index = 0
- part_indexes = {}
- for project_name, project in iteritems(projects):
- part_indexes[project_name] = part_index
- for part in project:
- f.write("\t{ \"" + escape_string(part["License"][0]) + "\", "
- + "&COPYRIGHT_INFO_DATA[" + str(part["file_index"]) + "], "
- + "&COPYRIGHT_INFO_DATA[" + str(part["copyright_index"]) + "], "
- + str(len(part["Files"])) + ", "
- + str(len(part["Copyright"])) + " },\n")
- part_index += 1
- f.write("};\n\n")
-
- f.write("const int COPYRIGHT_INFO_COUNT = " + str(len(projects)) + ";\n")
-
- f.write("const ComponentCopyright COPYRIGHT_INFO[] = {\n")
- for project_name, project in iteritems(projects):
- f.write("\t{ \"" + escape_string(project_name) + "\", "
- + "&COPYRIGHT_PROJECT_PARTS[" + str(part_indexes[project_name]) + "], "
- + str(len(project)) + " },\n")
- f.write("};\n\n")
-
- f.write("const int LICENSE_COUNT = " + str(len(license_list)) + ";\n")
-
- f.write("const char *const LICENSE_NAMES[] = {\n")
- for l in license_list:
- f.write("\t\"" + escape_string(l[0]) + "\",\n")
- f.write("};\n\n")
-
- f.write("const char *const LICENSE_BODIES[] = {\n\n")
- for l in license_list:
- for line in l[1:]:
- if line == ".":
- f.write("\t\"\\n\"\n")
- else:
- f.write("\t\"" + escape_string(line) + "\\n\"\n")
- f.write("\t\"\",\n\n")
- f.write("};\n\n")
-
- f.write("#endif\n")
def add_module_version_string(self,s):
self.module_version_string += "." + s
+
def update_version(module_version_string=""):
build_name = "custom_build"
- if (os.getenv("BUILD_NAME") != None):
+ if os.getenv("BUILD_NAME") != None:
build_name = os.getenv("BUILD_NAME")
print("Using custom build name: " + build_name)
import version
+ # NOTE: It is safe to generate this file here, since this is still executed serially
f = open("core/version_generated.gen.h", "w")
f.write("#define VERSION_SHORT_NAME \"" + str(version.short_name) + "\"\n")
f.write("#define VERSION_NAME \"" + str(version.name) + "\"\n")
f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
- if (hasattr(version, 'patch')):
+ if hasattr(version, 'patch'):
f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
f.write("#define VERSION_STATUS \"" + str(version.status) + "\"\n")
f.write("#define VERSION_BUILD \"" + str(build_name) + "\"\n")
f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
- import datetime
f.write("#define VERSION_YEAR " + str(datetime.datetime.now().year) + "\n")
f.close()
+ # NOTE: It is safe to generate this file here, since this is still executed serially
fhash = open("core/version_hash.gen.h", "w")
githash = ""
if os.path.isfile(".git/HEAD"):
@@ -783,7 +63,6 @@ def update_version(module_version_string=""):
def parse_cg_file(fname, uniforms, sizes, conditionals):
- import re
fs = open(fname, "r")
line = fs.readline()
@@ -797,7 +76,7 @@ def parse_cg_file(fname, uniforms, sizes, conditionals):
uniforms.append(name)
- if (type.find("texobj") != -1):
+ if type.find("texobj") != -1:
sizes.append(1)
else:
t = re.match(r"float(\d)x(\d)", type)
@@ -815,9 +94,6 @@ def parse_cg_file(fname, uniforms, sizes, conditionals):
fs.close()
-import glob
-
-
def detect_modules():
module_list = []
@@ -828,9 +104,9 @@ def detect_modules():
files = glob.glob("modules/*")
files.sort() # so register_module_types does not change that often, and also plugins are registered in alphabetic order
for x in files:
- if (not os.path.isdir(x)):
+ if not os.path.isdir(x):
continue
- if (not os.path.exists(x + "/config.py")):
+ if not os.path.exists(x + "/config.py"):
continue
x = x.replace("modules/", "") # rest of world
x = x.replace("modules\\", "") # win32
@@ -862,6 +138,7 @@ void unregister_module_types() {
}
"""
+ # NOTE: It is safe to generate this file here, since this is still executed serially
with open("modules/register_module_types.gen.cpp", "w") as f:
f.write(modules_cpp)
@@ -997,8 +274,6 @@ def use_windows_spawn_fix(self, platform=None):
# changes, no multiple versions of the same object file will be present.
self.Replace(ARFLAGS='q')
- import subprocess
-
def mySubProcess(cmdline, env):
startupinfo = subprocess.STARTUPINFO()
@@ -1035,7 +310,6 @@ def use_windows_spawn_fix(self, platform=None):
def split_lib(self, libname, src_list = None, env_lib = None):
- import string
env = self
num = 0
@@ -1071,7 +345,6 @@ def split_lib(self, libname, src_list = None, env_lib = None):
lib_list.append(lib)
if len(lib_list) > 0:
- import os, sys
if os.name == 'posix' and sys.platform == 'msys':
env.Replace(ARFLAGS=['rcsT'])
lib = env_lib.add_library(libname + "_collated", lib_list)
@@ -1097,7 +370,7 @@ def save_active_platforms(apnames, ap):
b = pngf.read(1)
str = " /* AUTOGENERATED FILE, DO NOT EDIT */ \n"
str += " static const unsigned char _" + x[9:] + "_" + name + "[]={"
- while(len(b) == 1):
+ while len(b) == 1:
str += hex(ord(b))
b = pngf.read(1)
if (len(b) == 1):
@@ -1107,6 +380,7 @@ def save_active_platforms(apnames, ap):
pngf.close()
+ # NOTE: It is safe to generate this file here, since this is still executed serially
wf = x + "/" + name + ".gen.h"
with open(wf, "w") as pngw:
pngw.write(str)
@@ -1248,14 +522,13 @@ def detect_visual_c_compiler_version(tools_env):
return vc_chosen_compiler_str
def find_visual_c_batch_file(env):
- from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
+ from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
version = get_default_version(env)
(host_platform, target_platform,req_target_platform) = get_host_target(env)
return find_batch_file(env, version, host_platform, target_platform)[0]
def generate_cpp_hint_file(filename):
- import os.path
if os.path.isfile(filename):
# Don't overwrite an existing hint file since the user may have customized it.
pass
@@ -1305,13 +578,14 @@ def generate_vs_project(env, num_jobs):
release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
targets = debug_targets + release_targets + release_debug_targets
- msvproj = env.MSVSProject(target=['#godot' + env['MSVSPROJECTSUFFIX']],
- incs=env.vs_incs,
- srcs=env.vs_srcs,
- runfile=targets,
- buildtarget=targets,
- auto_build_solution=1,
- variant=variants)
+ env.MSVSProject(
+ target=['#godot' + env['MSVSPROJECTSUFFIX']],
+ incs=env.vs_incs,
+ srcs=env.vs_srcs,
+ runfile=targets,
+ buildtarget=targets,
+ auto_build_solution=1,
+ variant=variants)
else:
print("Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project.")
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
index 64495d817e..50cb420e4e 100644
--- a/misc/dist/linux/godot.6
+++ b/misc/dist/linux/godot.6
@@ -1,4 +1,4 @@
-.TH GODOT "6" "February 2018" "godot 3.1" "Games"
+.TH GODOT "6" "Februaryot 2018" "godot 3.1" "Games"
.SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS
@@ -127,6 +127,9 @@ Print the frames per second to the stdout.
\fB\-s\fR, \fB\-\-script\fR <script>
Run a script.
.TP
+\fB\-\-check\-only\fR
+Only parse for errors and quit (use with --script).
+.TP
\fB\-\-export\fR <target>
Export the project using the given export target. Export only main pack if path ends with .pck or .zip.
.TP
@@ -146,7 +149,7 @@ Build the scripting solutions (e.g. for C# projects).
Generate JSON dump of the Godot API for GDNative bindings.
.TP
\fB\-\-test\fR <test>
-Run a unit test ('string', 'containers', 'math', 'render', 'multimesh', 'gui', 'io', 'shaderlang', 'physics', 'oa_hash_map').
+Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'io', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'image', 'ordered_hash_map').
.SH FILES
XDG_DATA_CONFIG/godot/ or ~/.config/godot/
.RS
@@ -156,7 +159,7 @@ XDG_DATA_HOME/godot/ or ~/.local/share/godot/
.RS
Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path), as well as export templates.
.RE
-XDG_DATA_CACHE/godot or ~/.cache/godot/
+XDG_DATA_CACHE/godot/ or ~/.cache/godot/
.RS
Cache folder for generated thumbnails and scene previews, as well as temporary location for downloads.
.RE
diff --git a/misc/dist/linux/org.godotengine.Godot.appdata.xml b/misc/dist/linux/org.godotengine.Godot.appdata.xml
index 8278f1f6f5..9f3f9e34af 100644
--- a/misc/dist/linux/org.godotengine.Godot.appdata.xml
+++ b/misc/dist/linux/org.godotengine.Godot.appdata.xml
@@ -1,12 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright 2017-2018 Rémi Verschelde <akien@godotengine.org> -->
<component type="desktop">
- <id>org.godotengine.Godot.desktop</id>
+ <id>org.godotengine.Godot</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>MIT</project_license>
<name>Godot Engine</name>
<summary>Multi-platform 2D and 3D game engine with a feature-rich editor</summary>
- <icon type="remote">https://raw.githubusercontent.com/godotengine/godot/master/icon.png</icon>
​<launchable type="desktop-id">org.godotengine.Godot.desktop</launchable>
<description>
<p>
@@ -26,9 +25,6 @@
<image>https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image>
</screenshot>
</screenshots>
- <categories>
- <category>Development</category>
- </categories>
<url type="homepage">https://godotengine.org</url>
<url type="bugtracker">https://github.com/godotengine/godot/issues</url>
<url type="faq">http://docs.godotengine.org/en/latest/about/faq.html</url>
diff --git a/misc/dist/linux/org.godotengine.Godot.desktop b/misc/dist/linux/org.godotengine.Godot.desktop
index 439b1d87b8..c8b99207f8 100644
--- a/misc/dist/linux/org.godotengine.Godot.desktop
+++ b/misc/dist/linux/org.godotengine.Godot.desktop
@@ -2,8 +2,9 @@
Name=Godot Engine
GenericName=Libre game engine
Comment=Multi-platform 2D and 3D game engine with a feature-rich editor
-Exec=godot -p
+Exec=godot %f
Icon=godot
Terminal=false
Type=Application
+MimeType=application/x-godot-project;
Categories=Development;IDE;
diff --git a/misc/dist/linux/org.godotengine.Godot.xml b/misc/dist/linux/org.godotengine.Godot.xml
new file mode 100644
index 0000000000..0572e4e54e
--- /dev/null
+++ b/misc/dist/linux/org.godotengine.Godot.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+ <mime-info xmlns='http://www.freedesktop.org/standards/shared-mime-info'>
+ <mime-type type="application/x-godot-project">
+ <comment>Godot Engine project</comment>
+ <icon name="godot" />
+ <glob pattern="*.godot" weight="100" />
+ </mime-type>
+</mime-info>
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 9263a9ba6d..70f70e7e5f 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -163,6 +163,18 @@ Variant BulletPhysicsServer::shape_get_data(RID p_shape) const {
return shape->get_data();
}
+void BulletPhysicsServer::shape_set_margin(RID p_shape, real_t p_margin) {
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+ shape->set_margin(p_margin);
+}
+
+real_t BulletPhysicsServer::shape_get_margin(RID p_shape) const {
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND_V(!shape, 0.0);
+ return shape->get_margin();
+}
+
real_t BulletPhysicsServer::shape_get_custom_solver_bias(RID p_shape) const {
//WARN_PRINT("Bias not supported by Bullet physics engine");
return 0.;
@@ -644,20 +656,6 @@ float BulletPhysicsServer::body_get_param(RID p_body, BodyParameter p_param) con
return body->get_param(p_param);
}
-void BulletPhysicsServer::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) {
- RigidBodyBullet *body = rigid_body_owner.get(p_body);
- ERR_FAIL_COND(!body);
-
- body->set_combine_mode(p_param, p_mode);
-}
-
-PhysicsServer::CombineMode BulletPhysicsServer::body_get_combine_mode(RID p_body, BodyParameter p_param) const {
- RigidBodyBullet *body = rigid_body_owner.get(p_body);
- ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT);
-
- return body->get_combine_mode(p_param);
-}
-
void BulletPhysicsServer::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) {
RigidBodyBullet *body = rigid_body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -875,12 +873,20 @@ PhysicsDirectBodyState *BulletPhysicsServer::body_get_direct_state(RID p_body) {
return BulletPhysicsDirectBodyState::get_singleton(body);
}
-bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result) {
+bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result, bool p_exclude_raycast_shapes) {
RigidBodyBullet *body = rigid_body_owner.get(p_body);
ERR_FAIL_COND_V(!body, false);
ERR_FAIL_COND_V(!body->get_space(), false);
- return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, r_result);
+ return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, r_result, p_exclude_raycast_shapes);
+}
+
+int BulletPhysicsServer::body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+ ERR_FAIL_COND_V(!body->get_space(), 0);
+
+ return body->get_space()->test_ray_separation(body, p_transform, p_infinite_inertia, r_recover_motion, r_results, p_result_max, p_margin);
}
RID BulletPhysicsServer::soft_body_create(bool p_init_sleeping) {
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index 2c5b7e51cf..e9c568d605 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -99,6 +99,9 @@ public:
virtual ShapeType shape_get_type(RID p_shape) const;
virtual Variant shape_get_data(RID p_shape) const;
+ virtual void shape_set_margin(RID p_shape, real_t p_margin);
+ virtual real_t shape_get_margin(RID p_shape) const;
+
/// Not supported
virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias);
/// Not supported
@@ -213,9 +216,6 @@ public:
virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
virtual float body_get_param(RID p_body, BodyParameter p_param) const;
- virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode);
- virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const;
-
virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin);
virtual real_t body_get_kinematic_safe_margin(RID p_body) const;
@@ -261,7 +261,8 @@ public:
// this function only works on physics process, errors and returns null otherwise
virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body);
- virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL);
+ virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true);
+ virtual int body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin = 0.001);
/* SOFT BODY API */
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp
index 197550d686..534034d707 100644
--- a/modules/bullet/godot_result_callbacks.cpp
+++ b/modules/bullet/godot_result_callbacks.cpp
@@ -30,6 +30,7 @@
#include "godot_result_callbacks.h"
+#include "area_bullet.h"
#include "bullet_types_converter.h"
#include "collision_object_bullet.h"
#include "rigid_body_bullet.h"
@@ -51,11 +52,23 @@ bool GodotClosestRayResultCallback::needsCollision(btBroadphaseProxy *proxy0) co
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer());
- if (m_pickRay && gObj->is_ray_pickable()) {
- return true;
- } else if (m_exclude->has(gObj->get_self())) {
+
+ if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) {
+ if (!collide_with_areas)
+ return false;
+ } else {
+ if (!collide_with_bodies)
+ return false;
+ }
+
+ if (m_pickRay && !gObj->is_ray_pickable()) {
+ return false;
+ }
+
+ if (m_exclude->has(gObj->get_self())) {
return false;
}
+
return true;
} else {
return false;
@@ -124,6 +137,15 @@ bool GodotClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0)
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer());
+
+ if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) {
+ if (!collide_with_areas)
+ return false;
+ } else {
+ if (!collide_with_bodies)
+ return false;
+ }
+
if (m_exclude->has(gObj->get_self())) {
return false;
}
@@ -144,6 +166,15 @@ bool GodotAllContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) co
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer());
+
+ if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) {
+ if (!collide_with_areas)
+ return false;
+ } else {
+ if (!collide_with_bodies)
+ return false;
+ }
+
if (m_exclude->has(gObj->get_self())) {
return false;
}
@@ -189,6 +220,15 @@ bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *pr
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer());
+
+ if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) {
+ if (!collide_with_areas)
+ return false;
+ } else {
+ if (!collide_with_bodies)
+ return false;
+ }
+
if (m_exclude->has(gObj->get_self())) {
return false;
}
@@ -218,6 +258,15 @@ bool GodotRestInfoContactResultCallback::needsCollision(btBroadphaseProxy *proxy
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer());
+
+ if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) {
+ if (!collide_with_areas)
+ return false;
+ } else {
+ if (!collide_with_bodies)
+ return false;
+ }
+
if (m_exclude->has(gObj->get_self())) {
return false;
}
@@ -260,10 +309,19 @@ void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3
if (m_penetration_distance > depth) { // Has penetration?
- bool isSwapped = m_manifoldPtr->getBody0() != m_body0Wrap->getCollisionObject();
+ const bool isSwapped = m_manifoldPtr->getBody0() != m_body0Wrap->getCollisionObject();
m_penetration_distance = depth;
m_other_compound_shape_index = isSwapped ? m_index0 : m_index1;
- m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld;
m_pointWorld = isSwapped ? (pointInWorldOnB + (normalOnBInWorld * depth)) : pointInWorldOnB;
+
+ const btCollisionObjectWrapper *bw0 = m_body0Wrap;
+ if (isSwapped)
+ bw0 = m_body1Wrap;
+
+ if (bw0->getCollisionShape()->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) {
+ m_pointNormalWorld = bw0->m_worldTransform.getBasis().transpose() * btVector3(0, 0, 1);
+ } else {
+ m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld;
+ }
}
}
diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h
index 363051f24c..3948f43c00 100644
--- a/modules/bullet/godot_result_callbacks.h
+++ b/modules/bullet/godot_result_callbacks.h
@@ -56,12 +56,17 @@ struct GodotClosestRayResultCallback : public btCollisionWorld::ClosestRayResult
bool m_pickRay;
int m_shapeId;
+ bool collide_with_bodies;
+ bool collide_with_areas;
+
public:
- GodotClosestRayResultCallback(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const Set<RID> *p_exclude) :
+ GodotClosestRayResultCallback(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) :
btCollisionWorld::ClosestRayResultCallback(rayFromWorld, rayToWorld),
m_exclude(p_exclude),
m_pickRay(false),
- m_shapeId(0) {}
+ m_shapeId(0),
+ collide_with_bodies(p_collide_with_bodies),
+ collide_with_areas(p_collide_with_areas) {}
virtual bool needsCollision(btBroadphaseProxy *proxy0) const;
@@ -108,9 +113,14 @@ public:
const Set<RID> *m_exclude;
int m_shapeId;
- GodotClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const Set<RID> *p_exclude) :
+ bool collide_with_bodies;
+ bool collide_with_areas;
+
+ GodotClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) :
btCollisionWorld::ClosestConvexResultCallback(convexFromWorld, convexToWorld),
- m_exclude(p_exclude) {}
+ m_exclude(p_exclude),
+ collide_with_bodies(p_collide_with_bodies),
+ collide_with_areas(p_collide_with_areas) {}
virtual bool needsCollision(btBroadphaseProxy *proxy0) const;
@@ -125,12 +135,17 @@ public:
int m_count;
const Set<RID> *m_exclude;
- GodotAllContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude) :
+ bool collide_with_bodies;
+ bool collide_with_areas;
+
+ GodotAllContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) :
m_self_object(p_self_object),
m_results(p_results),
m_exclude(p_exclude),
m_resultMax(p_resultMax),
- m_count(0) {}
+ m_count(0),
+ collide_with_bodies(p_collide_with_bodies),
+ collide_with_areas(p_collide_with_areas) {}
virtual bool needsCollision(btBroadphaseProxy *proxy0) const;
@@ -146,12 +161,17 @@ public:
int m_count;
const Set<RID> *m_exclude;
- GodotContactPairContactResultCallback(btCollisionObject *p_self_object, Vector3 *p_results, int p_resultMax, const Set<RID> *p_exclude) :
+ bool collide_with_bodies;
+ bool collide_with_areas;
+
+ GodotContactPairContactResultCallback(btCollisionObject *p_self_object, Vector3 *p_results, int p_resultMax, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) :
m_self_object(p_self_object),
m_results(p_results),
m_exclude(p_exclude),
m_resultMax(p_resultMax),
- m_count(0) {}
+ m_count(0),
+ collide_with_bodies(p_collide_with_bodies),
+ collide_with_areas(p_collide_with_areas) {}
virtual bool needsCollision(btBroadphaseProxy *proxy0) const;
@@ -167,13 +187,17 @@ public:
const btCollisionObject *m_rest_info_collision_object;
btVector3 m_rest_info_bt_point;
const Set<RID> *m_exclude;
+ bool collide_with_bodies;
+ bool collide_with_areas;
- GodotRestInfoContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeRestInfo *p_result, const Set<RID> *p_exclude) :
+ GodotRestInfoContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeRestInfo *p_result, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) :
m_self_object(p_self_object),
m_result(p_result),
m_exclude(p_exclude),
m_collided(false),
- m_min_distance(0) {}
+ m_min_distance(0),
+ collide_with_bodies(p_collide_with_bodies),
+ collide_with_areas(p_collide_with_areas) {}
virtual bool needsCollision(btBroadphaseProxy *proxy0) const;
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 81a62edba6..9c0e802be5 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -265,8 +265,6 @@ RigidBodyBullet::RigidBodyBullet() :
angularDamp(0),
can_sleep(true),
omit_forces_integration(false),
- restitution_combine_mode(PhysicsServer::COMBINE_MODE_INHERIT),
- friction_combine_mode(PhysicsServer::COMBINE_MODE_INHERIT),
force_integration_callback(NULL),
isTransformChanged(false),
previousActiveState(true),
@@ -761,22 +759,6 @@ Vector3 RigidBodyBullet::get_angular_velocity() const {
return gVec;
}
-void RigidBodyBullet::set_combine_mode(const PhysicsServer::BodyParameter p_param, const PhysicsServer::CombineMode p_mode) {
- if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) {
- restitution_combine_mode = p_mode;
- } else {
- friction_combine_mode = p_mode;
- }
-}
-
-PhysicsServer::CombineMode RigidBodyBullet::get_combine_mode(PhysicsServer::BodyParameter p_param) const {
- if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) {
- return restitution_combine_mode;
- } else {
- return friction_combine_mode;
- }
-}
-
void RigidBodyBullet::set_transform__bullet(const btTransform &p_global_transform) {
if (mode == PhysicsServer::BODY_MODE_KINEMATIC) {
// The kinematic use MotionState class
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index 35af3b90d8..f03009bce9 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -203,9 +203,6 @@ private:
bool can_sleep;
bool omit_forces_integration;
- PhysicsServer::CombineMode restitution_combine_mode;
- PhysicsServer::CombineMode friction_combine_mode;
-
Vector<CollisionData> collisions;
// these parameters are used to avoid vector resize
int maxCollisionsDetection;
@@ -301,12 +298,6 @@ public:
void set_angular_velocity(const Vector3 &p_velocity);
Vector3 get_angular_velocity() const;
- void set_combine_mode(const PhysicsServer::BodyParameter p_param, const PhysicsServer::CombineMode p_mode);
- PhysicsServer::CombineMode get_combine_mode(PhysicsServer::BodyParameter p_param) const;
-
- _FORCE_INLINE_ PhysicsServer::CombineMode get_restitution_combine_mode() const { return restitution_combine_mode; }
- _FORCE_INLINE_ PhysicsServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; }
-
virtual void set_transform__bullet(const btTransform &p_global_transform);
virtual const btTransform &get_transform__bullet() const;
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index e4c1a5f9b5..fab8d0cf3d 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -44,19 +44,20 @@
@author AndreaCatania
*/
-ShapeBullet::ShapeBullet() {}
+ShapeBullet::ShapeBullet() :
+ margin(0.04) {}
ShapeBullet::~ShapeBullet() {}
-btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 s;
G_TO_B(p_implicit_scale, s);
- return create_bt_shape(s, p_margin);
+ return create_bt_shape(s, p_extra_edge);
}
btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
p_btShape->setUserPointer(const_cast<ShapeBullet *>(this));
- p_btShape->setMargin(0.);
+ p_btShape->setMargin(margin);
return p_btShape;
}
@@ -93,6 +94,15 @@ const Map<ShapeOwnerBullet *, int> &ShapeBullet::get_owners() const {
return owners;
}
+void ShapeBullet::set_margin(real_t p_margin) {
+ margin = p_margin;
+ notifyShapeChanged();
+}
+
+real_t ShapeBullet::get_margin() const {
+ return margin;
+}
+
btEmptyShape *ShapeBullet::create_shape_empty() {
return bulletnew(btEmptyShape);
}
@@ -166,7 +176,7 @@ void PlaneShapeBullet::setup(const Plane &p_plane) {
notifyShapeChanged();
}
-btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 btPlaneNormal;
G_TO_B(plane.normal, btPlaneNormal);
return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d));
@@ -194,8 +204,8 @@ void SphereShapeBullet::setup(real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
- return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_margin));
+btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+ return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge));
}
/* Box */
@@ -221,8 +231,8 @@ void BoxShapeBullet::setup(const Vector3 &p_half_extents) {
notifyShapeChanged();
}
-btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
- return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_margin, p_margin, p_margin)));
+btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+ return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge)));
}
/* Capsule */
@@ -254,8 +264,8 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
- return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin));
+btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+ return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
}
/* Cylinder */
@@ -329,11 +339,10 @@ void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) {
notifyShapeChanged();
}
-btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs(ShapeBullet::create_shape_convex(vertices));
cs->setLocalScaling(p_implicit_scale);
prepare(cs);
- cs->setMargin(p_margin);
return cs;
}
@@ -402,14 +411,13 @@ void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) {
notifyShapeChanged();
}
-btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape);
if (!cs)
// This is necessary since if 0 faces the creation of concave return NULL
cs = ShapeBullet::create_shape_empty();
cs->setLocalScaling(p_implicit_scale);
prepare(cs);
- cs->setMargin(p_margin);
return cs;
}
@@ -495,11 +503,10 @@ void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int
notifyShapeChanged();
}
-btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height));
cs->setLocalScaling(p_implicit_scale);
prepare(cs);
- cs->setMargin(p_margin);
return cs;
}
@@ -533,6 +540,6 @@ void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) {
notifyShapeChanged();
}
-btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
- return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_margin, slips_on_slope));
+btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+ return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope));
}
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index 16a5ac1fc6..638e044e6a 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -52,6 +52,7 @@ class btBvhTriangleMeshShape;
class ShapeBullet : public RIDBullet {
Map<ShapeOwnerBullet *, int> owners;
+ real_t margin;
protected:
/// return self
@@ -62,14 +63,17 @@ public:
ShapeBullet();
virtual ~ShapeBullet();
- btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_margin = 0);
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0) = 0;
+ btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
void add_owner(ShapeOwnerBullet *p_owner);
void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false);
bool is_owner(ShapeOwnerBullet *p_owner) const;
const Map<ShapeOwnerBullet *, int> &get_owners() const;
+ void set_margin(real_t p_margin);
+ real_t get_margin() const;
+
/// Setup the shape
virtual void set_data(const Variant &p_data) = 0;
virtual Variant get_data() const = 0;
@@ -100,7 +104,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Plane &p_plane);
@@ -117,7 +121,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_radius);
@@ -134,7 +138,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector3 &p_half_extents);
@@ -153,7 +157,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_height, real_t p_radius);
@@ -189,7 +193,7 @@ public:
void get_vertices(Vector<Vector3> &out_vertices);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector<Vector3> &p_vertices);
@@ -207,7 +211,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(PoolVector<Vector3> p_faces);
@@ -227,7 +231,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
@@ -244,7 +248,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_length, bool p_slips_on_slope);
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 1686a6e87e..9fc7230f91 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -123,7 +123,7 @@ void SoftBodyBullet::update_visual_server(SoftBodyVisualServerHandler *p_visual_
void SoftBodyBullet::set_soft_mesh(const Ref<Mesh> &p_mesh) {
- if (p_mesh.is_null() || !p_mesh->surface_is_softbody_friendly(0))
+ if (p_mesh.is_null())
soft_mesh.unref();
else
soft_mesh = p_mesh;
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index 8454bea4eb..b5329bc347 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -61,7 +61,7 @@ BulletPhysicsDirectSpaceState::BulletPhysicsDirectSpaceState(SpaceBullet *p_spac
PhysicsDirectSpaceState(),
space(p_space) {}
-int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
if (p_result_max <= 0)
return 0;
@@ -69,13 +69,13 @@ int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, Shape
btVector3 bt_point;
G_TO_B(p_point, bt_point);
- btSphereShape sphere_point(0.f);
+ btSphereShape sphere_point(0.001f);
btCollisionObject collision_object_point;
collision_object_point.setCollisionShape(&sphere_point);
collision_object_point.setWorldTransform(btTransform(btQuaternion::getIdentity(), bt_point));
// Setup query
- GodotAllContactResultCallback btResult(&collision_object_point, r_results, p_result_max, &p_exclude);
+ GodotAllContactResultCallback btResult(&collision_object_point, r_results, p_result_max, &p_exclude, p_collide_with_bodies, p_collide_with_areas);
btResult.m_collisionFilterGroup = 0;
btResult.m_collisionFilterMask = p_collision_mask;
space->dynamicsWorld->contactTest(&collision_object_point, btResult);
@@ -84,7 +84,7 @@ int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, Shape
return btResult.m_count;
}
-bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_pick_ray) {
+bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_pick_ray) {
btVector3 btVec_from;
btVector3 btVec_to;
@@ -93,7 +93,7 @@ bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const V
G_TO_B(p_to, btVec_to);
// setup query
- GodotClosestRayResultCallback btResult(btVec_from, btVec_to, &p_exclude);
+ GodotClosestRayResultCallback btResult(btVec_from, btVec_to, &p_exclude, p_collide_with_bodies, p_collide_with_areas);
btResult.m_collisionFilterGroup = 0;
btResult.m_collisionFilterMask = p_collision_mask;
btResult.m_pickRay = p_pick_ray;
@@ -117,7 +117,7 @@ bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const V
}
}
-int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
if (p_result_max <= 0)
return 0;
@@ -139,7 +139,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
collision_object.setCollisionShape(btConvex);
collision_object.setWorldTransform(bt_xform);
- GodotAllContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude);
+ GodotAllContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude, p_collide_with_bodies, p_collide_with_areas);
btQuery.m_collisionFilterGroup = 0;
btQuery.m_collisionFilterMask = p_collision_mask;
btQuery.m_closestDistanceThreshold = 0;
@@ -150,7 +150,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
return btQuery.m_count;
}
-bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, ShapeRestInfo *r_info) {
+bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, ShapeRestInfo *r_info) {
ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape);
btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin);
@@ -171,7 +171,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
btTransform bt_xform_to(bt_xform_from);
bt_xform_to.getOrigin() += bt_motion;
- GodotClosestConvexResultCallback btResult(bt_xform_from.getOrigin(), bt_xform_to.getOrigin(), &p_exclude);
+ GodotClosestConvexResultCallback btResult(bt_xform_from.getOrigin(), bt_xform_to.getOrigin(), &p_exclude, p_collide_with_bodies, p_collide_with_areas);
btResult.m_collisionFilterGroup = 0;
btResult.m_collisionFilterMask = p_collision_mask;
@@ -197,7 +197,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
}
/// Returns the list of contacts pairs in this order: Local contact, other body contact
-bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
if (p_result_max <= 0)
return 0;
@@ -219,7 +219,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
collision_object.setCollisionShape(btConvex);
collision_object.setWorldTransform(bt_xform);
- GodotContactPairContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude);
+ GodotContactPairContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude, p_collide_with_bodies, p_collide_with_areas);
btQuery.m_collisionFilterGroup = 0;
btQuery.m_collisionFilterMask = p_collision_mask;
btQuery.m_closestDistanceThreshold = 0;
@@ -231,7 +231,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
return btQuery.m_count;
}
-bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape);
@@ -251,7 +251,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
collision_object.setCollisionShape(btConvex);
collision_object.setWorldTransform(bt_xform);
- GodotRestInfoContactResultCallback btQuery(&collision_object, r_info, &p_exclude);
+ GodotRestInfoContactResultCallback btQuery(&collision_object, r_info, &p_exclude, p_collide_with_bodies, p_collide_with_areas);
btQuery.m_collisionFilterGroup = 0;
btQuery.m_collisionFilterMask = p_collision_mask;
btQuery.m_closestDistanceThreshold = 0;
@@ -554,42 +554,12 @@ BulletPhysicsDirectSpaceState *SpaceBullet::get_direct_state() {
btScalar calculateGodotCombinedRestitution(const btCollisionObject *body0, const btCollisionObject *body1) {
- const PhysicsServer::CombineMode cm = static_cast<RigidBodyBullet *>(body0->getUserPointer())->get_restitution_combine_mode();
-
- switch (cm) {
- case PhysicsServer::COMBINE_MODE_INHERIT:
- if (static_cast<RigidBodyBullet *>(body1->getUserPointer())->get_restitution_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT)
- return calculateGodotCombinedRestitution(body1, body0);
- // else use MAX [This is used when the two bodies doesn't use physical material]
- case PhysicsServer::COMBINE_MODE_MAX:
- return MAX(body0->getRestitution(), body1->getRestitution());
- case PhysicsServer::COMBINE_MODE_MIN:
- return MIN(body0->getRestitution(), body1->getRestitution());
- case PhysicsServer::COMBINE_MODE_MULTIPLY:
- return body0->getRestitution() * body1->getRestitution();
- default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE:
- return (body0->getRestitution() + body1->getRestitution()) / 2;
- }
+ return CLAMP(body0->getRestitution() + body1->getRestitution(), 0, 1);
}
btScalar calculateGodotCombinedFriction(const btCollisionObject *body0, const btCollisionObject *body1) {
- const PhysicsServer::CombineMode cm = static_cast<RigidBodyBullet *>(body0->getUserPointer())->get_friction_combine_mode();
-
- switch (cm) {
- case PhysicsServer::COMBINE_MODE_INHERIT:
- if (static_cast<RigidBodyBullet *>(body1->getUserPointer())->get_friction_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT)
- return calculateGodotCombinedFriction(body1, body0);
- // else use MULTIPLY [This is used when the two bodies doesn't use physical material]
- case PhysicsServer::COMBINE_MODE_MULTIPLY:
- return body0->getFriction() * body1->getFriction();
- case PhysicsServer::COMBINE_MODE_MAX:
- return MAX(body0->getFriction(), body1->getFriction());
- case PhysicsServer::COMBINE_MODE_MIN:
- return MIN(body0->getFriction(), body1->getFriction());
- default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE:
- return (body0->getFriction() * body1->getFriction()) / 2;
- }
+ return ABS(MIN(body0->getFriction(), body1->getFriction()));
}
void SpaceBullet::create_empty_world(bool p_create_soft_world) {
@@ -849,7 +819,7 @@ static Ref<SpatialMaterial> red_mat;
static Ref<SpatialMaterial> blue_mat;
#endif
-bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result) {
+bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes) {
#if debug_test_motion
/// Yes I know this is not good, but I've used it as fast debugging hack.
@@ -924,6 +894,12 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f
// Skip no convex shape
continue;
}
+
+ if (p_exclude_raycast_shapes && p_body->get_bt_shape(shIndex)->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) {
+ // Skip rayshape in order to implement custom separation process
+ continue;
+ }
+
btConvexShape *convex_shape_test(static_cast<btConvexShape *>(p_body->get_bt_shape(shIndex)));
btTransform shape_world_from = body_transform * p_body->get_kinematic_utilities()->shapes[shIndex].transform;
@@ -954,11 +930,11 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f
btVector3 __rec(0, 0, 0);
RecoverResult r_recover_result;
- has_penetration = recover_from_penetration(p_body, body_transform, 0, p_infinite_inertia, __rec, &r_recover_result);
+ has_penetration = recover_from_penetration(p_body, body_transform, 1, p_infinite_inertia, __rec, &r_recover_result);
// Parse results
if (r_result) {
- B_TO_G(motion + initial_recover_motion, r_result->motion);
+ B_TO_G(motion + initial_recover_motion + __rec, r_result->motion);
if (has_penetration) {
@@ -994,6 +970,39 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f
return has_penetration;
}
+int SpaceBullet::test_ray_separation(RigidBodyBullet *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, float p_margin) {
+
+ btTransform body_transform;
+ G_TO_B(p_transform, body_transform);
+ UNSCALE_BT_BASIS(body_transform);
+
+ btVector3 recover_motion(0, 0, 0);
+
+ int rays_found;
+
+ for (int t(RECOVERING_MOVEMENT_CYCLES); 0 < t; --t) {
+ int last_ray_index = recover_from_penetration_ray(p_body, body_transform, RECOVERING_MOVEMENT_SCALE, p_infinite_inertia, p_result_max, recover_motion, r_results);
+
+ rays_found = MAX(last_ray_index, rays_found);
+ if (!rays_found) {
+ break;
+ } else {
+ body_transform.getOrigin() += recover_motion;
+ }
+ }
+
+ //optimize results (remove non colliding)
+ for (int i = 0; i < rays_found; i++) {
+ if (r_results[i].collision_depth >= 0) {
+ rays_found--;
+ SWAP(r_results[i], r_results[rays_found]);
+ }
+ }
+
+ B_TO_G(recover_motion, r_recover_motion);
+ return rays_found;
+}
+
struct RecoverPenetrationBroadPhaseCallback : public btBroadphaseAabbCallback {
private:
const btCollisionObject *self_collision_object;
@@ -1050,6 +1059,11 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran
continue;
}
+ if (kin_shape.shape->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) {
+ // Skip rayshape in order to implement custom separation process
+ continue;
+ }
+
body_shape_position = p_body_position * kin_shape.transform;
body_shape_position_recovered = body_shape_position;
body_shape_position_recovered.getOrigin() += r_delta_recover_movement;
@@ -1152,7 +1166,6 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC
if (contactPointResult.hasHit()) {
r_delta_recover_movement += contactPointResult.m_pointNormalWorld * (contactPointResult.m_penetration_distance * -1 * p_recover_movement_scale);
-
if (r_recover_result) {
if (contactPointResult.m_penetration_distance < r_recover_result->penetration_distance) {
r_recover_result->hasPenetration = true;
@@ -1168,3 +1181,79 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC
}
return false;
}
+
+int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results) {
+
+ RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask());
+
+ btTransform body_shape_position;
+ btTransform body_shape_position_recovered;
+
+ // Broad phase support
+ btVector3 minAabb, maxAabb;
+
+ int ray_index = 0;
+
+ // For each shape
+ for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) {
+
+ recover_broad_result.reset();
+
+ if (ray_index >= p_result_max) {
+ break;
+ }
+
+ const RigidBodyBullet::KinematicShape &kin_shape(p_body->get_kinematic_utilities()->shapes[kinIndex]);
+ if (!kin_shape.is_active()) {
+ continue;
+ }
+
+ if (kin_shape.shape->getShapeType() != CUSTOM_CONVEX_SHAPE_TYPE) {
+ continue;
+ }
+
+ body_shape_position = p_body_position * kin_shape.transform;
+ body_shape_position_recovered = body_shape_position;
+ body_shape_position_recovered.getOrigin() += r_delta_recover_movement;
+
+ kin_shape.shape->getAabb(body_shape_position_recovered, minAabb, maxAabb);
+ dynamicsWorld->getBroadphase()->aabbTest(minAabb, maxAabb, recover_broad_result);
+
+ for (int i = recover_broad_result.result_collision_objects.size() - 1; 0 <= i; --i) {
+ btCollisionObject *otherObject = recover_broad_result.result_collision_objects[i];
+ if (p_infinite_inertia && !otherObject->isStaticOrKinematicObject()) {
+ otherObject->activate(); // Force activation of hitten rigid, soft body
+ continue;
+ } else if (!p_body->get_bt_collision_object()->checkCollideWith(otherObject) || !otherObject->checkCollideWith(p_body->get_bt_collision_object()))
+ continue;
+
+ if (otherObject->getCollisionShape()->isCompound()) {
+
+ // Each convex shape
+ btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape());
+ for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) {
+
+ RecoverResult r_recover_result;
+ if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, &r_recover_result)) {
+
+ const btRigidBody *btRigid = static_cast<const btRigidBody *>(otherObject);
+ CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(otherObject->getUserPointer());
+
+ r_results[ray_index].collision_depth = r_recover_result.penetration_distance;
+ B_TO_G(r_recover_result.pointWorld, r_results[ray_index].collision_point);
+ B_TO_G(r_recover_result.normal, r_results[ray_index].collision_normal);
+ B_TO_G(btRigid->getVelocityInLocalPoint(r_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_results[ray_index].collider_velocity);
+ r_results[ray_index].collision_local_shape = kinIndex;
+ r_results[ray_index].collider_id = collisionObject->get_instance_id();
+ r_results[ray_index].collider = collisionObject->get_self();
+ r_results[ray_index].collider_shape = r_recover_result.other_compound_shape_index;
+ }
+ }
+ }
+ }
+
+ ++ray_index;
+ }
+
+ return ray_index;
+}
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index 6b86fc2f03..517ec67ffa 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -73,13 +73,13 @@ private:
public:
BulletPhysicsDirectSpaceState(SpaceBullet *p_space);
- virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_ray = false);
- virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, ShapeRestInfo *r_info = NULL);
+ virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_ray = false);
+ virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, ShapeRestInfo *r_info = NULL);
/// Returns the list of contacts pairs in this order: Local contact, other body contact
- virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
+ virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const;
};
@@ -174,7 +174,8 @@ public:
void update_gravity();
- bool test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result);
+ bool test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes);
+ int test_ray_separation(RigidBodyBullet *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, float p_margin);
private:
void create_empty_world(bool p_create_soft_world);
@@ -208,5 +209,7 @@ private:
/// This is an API that recover a kinematic object from penetration
/// Using this we leave Bullet to select the best algorithm, For example GJK in case we have Convex Convex, or a Bullet accelerated algorithm
bool RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL);
+
+ int recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results);
};
#endif
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index 53303a6533..2e07c23e28 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -34,9 +34,9 @@
#include "aabb.h"
#include "dvector.h"
#include "map.h"
-#include "math_2d.h"
#include "oa_hash_map.h"
#include "plane.h"
+#include "rect2.h"
#include "scene/resources/material.h"
#include "transform.h"
#include "vector3.h"
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp
index 3b1ddfe4c0..f9744c72af 100644
--- a/modules/csg/csg_gizmos.cpp
+++ b/modules/csg/csg_gizmos.cpp
@@ -32,7 +32,16 @@
///////////
-String CSGShapeSpatialGizmo::get_handle_name(int p_idx) const {
+CSGShapeSpatialGizmoPlugin::CSGShapeSpatialGizmoPlugin() {
+
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.2, 0.5, 1, 0.1));
+ create_material("shape_material", gizmo_color);
+ create_handle_material("handles");
+}
+
+String CSGShapeSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere>(cs)) {
@@ -57,7 +66,9 @@ String CSGShapeSpatialGizmo::get_handle_name(int p_idx) const {
return "";
}
-Variant CSGShapeSpatialGizmo::get_handle_value(int p_idx) const {
+Variant CSGShapeSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const {
+
+ CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere>(cs)) {
@@ -89,10 +100,12 @@ Variant CSGShapeSpatialGizmo::get_handle_value(int p_idx) const {
return Variant();
}
-void CSGShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+void CSGShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
Transform gt = cs->get_global_transform();
- gt.orthonormalize();
+ //gt.orthonormalize();
Transform gi = gt.affine_inverse();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
@@ -170,7 +183,9 @@ void CSGShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2
s->set_outer_radius(d);
}
}
-void CSGShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+void CSGShapeSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere>(cs)) {
CSGSphere *s = Object::cast_to<CSGSphere>(cs);
@@ -260,12 +275,26 @@ void CSGShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bo
ur->commit_action();
}
}
-void CSGShapeSpatialGizmo::redraw() {
+bool CSGShapeSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<CSGSphere>(p_spatial) || Object::cast_to<CSGBox>(p_spatial) || Object::cast_to<CSGCylinder>(p_spatial) || Object::cast_to<CSGTorus>(p_spatial) || Object::cast_to<CSGMesh>(p_spatial) || Object::cast_to<CSGPolygon>(p_spatial);
+}
- clear();
+String CSGShapeSpatialGizmoPlugin::get_name() const {
+ return "CSGShapes";
+}
+
+bool CSGShapeSpatialGizmoPlugin::is_selectable_when_hidden() const {
+ return true;
+}
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/csg");
- Ref<Material> material = create_material("shape_material", gizmo_color);
+void CSGShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+
+ CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
+
+ Ref<Material> material = get_material("shape_material", p_gizmo);
+ Ref<Material> handles_material = get_material("handles");
PoolVector<Vector3> faces = cs->get_brush_faces();
@@ -284,8 +313,8 @@ void CSGShapeSpatialGizmo::redraw() {
}
}
- add_lines(lines, material);
- add_collision_segments(lines);
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
if (Object::cast_to<CSGSphere>(cs)) {
CSGSphere *s = Object::cast_to<CSGSphere>(cs);
@@ -293,7 +322,7 @@ void CSGShapeSpatialGizmo::redraw() {
float r = s->get_radius();
Vector<Vector3> handles;
handles.push_back(Vector3(r, 0, 0));
- add_handles(handles);
+ p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<CSGBox>(cs)) {
@@ -303,7 +332,7 @@ void CSGShapeSpatialGizmo::redraw() {
handles.push_back(Vector3(s->get_width(), 0, 0));
handles.push_back(Vector3(0, s->get_height(), 0));
handles.push_back(Vector3(0, 0, s->get_depth()));
- add_handles(handles);
+ p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<CSGCylinder>(cs)) {
@@ -312,7 +341,7 @@ void CSGShapeSpatialGizmo::redraw() {
Vector<Vector3> handles;
handles.push_back(Vector3(s->get_radius(), 0, 0));
handles.push_back(Vector3(0, s->get_height() * 0.5, 0));
- add_handles(handles);
+ p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<CSGTorus>(cs)) {
@@ -321,25 +350,11 @@ void CSGShapeSpatialGizmo::redraw() {
Vector<Vector3> handles;
handles.push_back(Vector3(s->get_inner_radius(), 0, 0));
handles.push_back(Vector3(s->get_outer_radius(), 0, 0));
- add_handles(handles);
- }
-}
-CSGShapeSpatialGizmo::CSGShapeSpatialGizmo(CSGShape *p_cs) {
-
- cs = p_cs;
- set_spatial_node(p_cs);
-}
-
-Ref<SpatialEditorGizmo> EditorPluginCSG::create_spatial_gizmo(Spatial *p_spatial) {
- if (Object::cast_to<CSGSphere>(p_spatial) || Object::cast_to<CSGBox>(p_spatial) || Object::cast_to<CSGCylinder>(p_spatial) || Object::cast_to<CSGTorus>(p_spatial) || Object::cast_to<CSGMesh>(p_spatial) || Object::cast_to<CSGPolygon>(p_spatial)) {
- Ref<CSGShapeSpatialGizmo> csg = memnew(CSGShapeSpatialGizmo(Object::cast_to<CSGShape>(p_spatial)));
- return csg;
+ p_gizmo->add_handles(handles, handles_material);
}
-
- return Ref<SpatialEditorGizmo>();
}
EditorPluginCSG::EditorPluginCSG(EditorNode *p_editor) {
-
- EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.2, 0.5, 1, 0.1));
+ Ref<CSGShapeSpatialGizmoPlugin> gizmo_plugin = Ref<CSGShapeSpatialGizmoPlugin>(memnew(CSGShapeSpatialGizmoPlugin));
+ SpatialEditor::get_singleton()->register_gizmo_plugin(gizmo_plugin);
}
diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h
index 68e916823b..d65d1f58c1 100644
--- a/modules/csg/csg_gizmos.h
+++ b/modules/csg/csg_gizmos.h
@@ -35,25 +35,27 @@
#include "editor/editor_plugin.h"
#include "editor/spatial_editor_gizmos.h"
-class CSGShapeSpatialGizmo : public EditorSpatialGizmo {
+class CSGShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
- GDCLASS(CSGShapeSpatialGizmo, EditorSpatialGizmo);
-
- CSGShape *cs;
+ GDCLASS(CSGShapeSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
- void redraw();
- CSGShapeSpatialGizmo(CSGShape *p_cs = NULL);
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ bool is_selectable_when_hidden() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+
+ String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
+ void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
+ void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel);
+
+ CSGShapeSpatialGizmoPlugin();
};
class EditorPluginCSG : public EditorPlugin {
GDCLASS(EditorPluginCSG, EditorPlugin)
public:
- virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
EditorPluginCSG(EditorNode *p_editor);
};
diff --git a/modules/cvtt/SCsub b/modules/cvtt/SCsub
new file mode 100644
index 0000000000..5c396482aa
--- /dev/null
+++ b/modules/cvtt/SCsub
@@ -0,0 +1,21 @@
+#!/usr/bin/env python
+
+Import('env')
+Import('env_modules')
+
+env_cvtt = env_modules.Clone()
+
+# Thirdparty source files
+if env['builtin_squish']:
+ thirdparty_dir = "#thirdparty/cvtt/"
+ thirdparty_sources = [
+ "ConvectionKernels.cpp"
+ ]
+
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+ env_cvtt.add_source_files(env.modules_sources, thirdparty_sources)
+ env_cvtt.Append(CPPPATH=[thirdparty_dir])
+
+# Godot source files
+env_cvtt.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/cvtt/config.py b/modules/cvtt/config.py
new file mode 100644
index 0000000000..098f1eafa9
--- /dev/null
+++ b/modules/cvtt/config.py
@@ -0,0 +1,5 @@
+def can_build(env, platform):
+ return env['tools']
+
+def configure(env):
+ pass
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
new file mode 100644
index 0000000000..c860942d33
--- /dev/null
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -0,0 +1,300 @@
+/*************************************************************************/
+/* image_compress_cvtt.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "image_compress_cvtt.h"
+
+#include "print_string.h"
+
+#include <ConvectionKernels.h>
+
+void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::CompressSource p_source) {
+
+ if (p_image->get_format() >= Image::FORMAT_BPTC_RGBA)
+ return; //do not compress, already compressed
+
+ int w = p_image->get_width();
+ int h = p_image->get_height();
+
+ bool is_ldr = (p_image->get_format() <= Image::FORMAT_RGBA8);
+ bool is_hdr = (p_image->get_format() == Image::FORMAT_RGBH);
+
+ if (!is_ldr && !is_hdr) {
+ return; // Not a usable source format
+ }
+
+ cvtt::Options options;
+ uint32_t flags = cvtt::Flags::Fastest;
+
+ if (p_lossy_quality > 0.85)
+ flags = cvtt::Flags::Ultra;
+ else if (p_lossy_quality > 0.75)
+ flags = cvtt::Flags::Better;
+ else if (p_lossy_quality > 0.55)
+ flags = cvtt::Flags::Default;
+ else if (p_lossy_quality > 0.35)
+ flags = cvtt::Flags::Fast;
+ else if (p_lossy_quality > 0.15)
+ flags = cvtt::Flags::Faster;
+
+ flags |= cvtt::Flags::BC7_RespectPunchThrough;
+
+ if (p_source == Image::COMPRESS_SOURCE_NORMAL) {
+ flags |= cvtt::Flags::Uniform;
+ }
+
+ Image::Format target_format = Image::FORMAT_BPTC_RGBA;
+
+ bool is_signed = false;
+ if (is_hdr) {
+ PoolVector<uint8_t>::Read rb = p_image->get_data().read();
+
+ const uint16_t *source_data = reinterpret_cast<const uint16_t *>(&rb[0]);
+ int pixel_element_count = w * h * 3;
+ for (int i = 0; i < pixel_element_count; i++) {
+ if ((source_data[i] & 0x8000) != 0 && (source_data[i] & 0x7fff) != 0) {
+ is_signed = true;
+ break;
+ }
+ }
+
+ target_format = is_signed ? Image::FORMAT_BPTC_RGBF : Image::FORMAT_BPTC_RGBFU;
+ } else {
+ p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert
+ }
+
+ PoolVector<uint8_t>::Read rb = p_image->get_data().read();
+
+ PoolVector<uint8_t> data;
+ int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps());
+ int mm_count = p_image->has_mipmaps() ? Image::get_image_required_mipmaps(w, h, target_format) : 0;
+ data.resize(target_size);
+ int shift = Image::get_format_pixel_rshift(target_format);
+
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ int dst_ofs = 0;
+
+ for (int i = 0; i <= mm_count; i++) {
+
+ int bw = w % 4 != 0 ? w + (4 - w % 4) : w;
+ int bh = h % 4 != 0 ? h + (4 - h % 4) : h;
+
+ int src_ofs = p_image->get_mipmap_offset(i);
+
+ const uint8_t *in_bytes = &rb[src_ofs];
+ uint8_t *out_bytes = &wb[dst_ofs];
+
+ cvtt::PixelBlockU8 input_blocks_ldr[cvtt::NumParallelBlocks];
+ cvtt::PixelBlockF16 input_blocks_hdr[cvtt::NumParallelBlocks];
+
+ int bytes_per_pixel = is_hdr ? 6 : 4;
+
+ for (int y_start = 0; y_start < h; y_start += 4) {
+ int y_end = y_start + 4;
+
+ for (int x_start = 0; x_start < w; x_start += 4 * cvtt::NumParallelBlocks) {
+ int x_end = x_start + 4 * cvtt::NumParallelBlocks;
+
+ for (int y = y_start; y < y_end; y++) {
+ int first_input_element = (y - y_start) * 4;
+ const uint8_t *row_start;
+ if (y >= h) {
+ row_start = in_bytes + (h - 1) * (w * bytes_per_pixel);
+ } else {
+ row_start = in_bytes + y * (w * bytes_per_pixel);
+ }
+
+ for (int x = x_start; x < x_end; x++) {
+ const uint8_t *pixel_start;
+ if (x >= w) {
+ pixel_start = row_start + (w - 1) * bytes_per_pixel;
+ } else {
+ pixel_start = row_start + x * bytes_per_pixel;
+ }
+
+ int block_index = (x - x_start) / 4;
+ int block_element = (x - x_start) % 4 + first_input_element;
+ if (is_hdr) {
+ memcpy(input_blocks_hdr[block_index].m_pixels[block_element], pixel_start, bytes_per_pixel);
+ input_blocks_hdr[block_index].m_pixels[block_element][3] = 0x3c00; // 1.0 (unused)
+ } else {
+ memcpy(input_blocks_ldr[block_index].m_pixels[block_element], pixel_start, bytes_per_pixel);
+ }
+ }
+ }
+
+ uint8_t output_blocks[16 * cvtt::NumParallelBlocks];
+
+ if (is_hdr) {
+ if (is_signed) {
+ cvtt::Kernels::EncodeBC6HS(output_blocks, input_blocks_hdr, options);
+ } else {
+ cvtt::Kernels::EncodeBC6HU(output_blocks, input_blocks_hdr, options);
+ }
+ } else {
+ cvtt::Kernels::EncodeBC7(output_blocks, input_blocks_ldr, options);
+ }
+
+ int num_real_blocks = ((w - x_start) + 3) / 4;
+ if (num_real_blocks > cvtt::NumParallelBlocks) {
+ num_real_blocks = cvtt::NumParallelBlocks;
+ }
+
+ memcpy(out_bytes, output_blocks, 16 * num_real_blocks);
+ out_bytes += 16 * num_real_blocks;
+ }
+ }
+
+ dst_ofs += (MAX(4, bw) * MAX(4, bh)) >> shift;
+ w >>= 1;
+ h >>= 1;
+ }
+
+ rb = PoolVector<uint8_t>::Read();
+ wb = PoolVector<uint8_t>::Write();
+
+ p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
+}
+
+void image_decompress_cvtt(Image *p_image) {
+
+ Image::Format target_format;
+ bool is_signed = false;
+ bool is_hdr = false;
+
+ Image::Format input_format = p_image->get_format();
+
+ switch (input_format) {
+ case Image::FORMAT_BPTC_RGBA:
+ target_format = Image::FORMAT_RGBA8;
+ break;
+ case Image::FORMAT_BPTC_RGBF:
+ case Image::FORMAT_BPTC_RGBFU:
+ target_format = Image::FORMAT_RGBH;
+ is_signed = (input_format == Image::FORMAT_BPTC_RGBF);
+ is_hdr = true;
+ break;
+ default:
+ return; // Invalid input format
+ };
+
+ int w = p_image->get_width();
+ int h = p_image->get_height();
+
+ PoolVector<uint8_t>::Read rb = p_image->get_data().read();
+
+ PoolVector<uint8_t> data;
+ int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps());
+ int mm_count = p_image->get_mipmap_count();
+ data.resize(target_size);
+ int shift = Image::get_format_pixel_rshift(target_format);
+
+ PoolVector<uint8_t>::Write wb = data.write();
+
+ int bytes_per_pixel = is_hdr ? 6 : 4;
+
+ int dst_ofs = 0;
+
+ for (int i = 0; i <= mm_count; i++) {
+
+ int src_ofs = p_image->get_mipmap_offset(i);
+
+ const uint8_t *in_bytes = &rb[src_ofs];
+ uint8_t *out_bytes = &wb[dst_ofs];
+
+ cvtt::PixelBlockU8 output_blocks_ldr[cvtt::NumParallelBlocks];
+ cvtt::PixelBlockF16 output_blocks_hdr[cvtt::NumParallelBlocks];
+
+ for (int y_start = 0; y_start < h; y_start += 4) {
+ int y_end = y_start + 4;
+
+ for (int x_start = 0; x_start < w; x_start += 4 * cvtt::NumParallelBlocks) {
+ int x_end = x_start + 4 * cvtt::NumParallelBlocks;
+
+ uint8_t input_blocks[16 * cvtt::NumParallelBlocks];
+ memset(input_blocks, 0, sizeof(input_blocks));
+
+ int num_real_blocks = ((w - x_start) + 3) / 4;
+ if (num_real_blocks > cvtt::NumParallelBlocks) {
+ num_real_blocks = cvtt::NumParallelBlocks;
+ }
+
+ memcpy(input_blocks, in_bytes, 16 * num_real_blocks);
+ in_bytes += 16 * num_real_blocks;
+
+ if (is_hdr) {
+ if (is_signed) {
+ cvtt::Kernels::DecodeBC6HS(output_blocks_hdr, input_blocks);
+ } else {
+ cvtt::Kernels::DecodeBC6HU(output_blocks_hdr, input_blocks);
+ }
+ } else {
+ cvtt::Kernels::DecodeBC7(output_blocks_ldr, input_blocks);
+ }
+
+ for (int y = y_start; y < y_end; y++) {
+ int first_input_element = (y - y_start) * 4;
+ uint8_t *row_start;
+ if (y >= h) {
+ row_start = out_bytes + (h - 1) * (w * bytes_per_pixel);
+ } else {
+ row_start = out_bytes + y * (w * bytes_per_pixel);
+ }
+
+ for (int x = x_start; x < x_end; x++) {
+ uint8_t *pixel_start;
+ if (x >= w) {
+ pixel_start = row_start + (w - 1) * bytes_per_pixel;
+ } else {
+ pixel_start = row_start + x * bytes_per_pixel;
+ }
+
+ int block_index = (x - x_start) / 4;
+ int block_element = (x - x_start) % 4 + first_input_element;
+ if (is_hdr) {
+ memcpy(pixel_start, output_blocks_hdr[block_index].m_pixels[block_element], bytes_per_pixel);
+ } else {
+ memcpy(pixel_start, output_blocks_ldr[block_index].m_pixels[block_element], bytes_per_pixel);
+ }
+ }
+ }
+ }
+ }
+
+ dst_ofs += w * h * bytes_per_pixel;
+ w >>= 1;
+ h >>= 1;
+ }
+
+ rb = PoolVector<uint8_t>::Read();
+ wb = PoolVector<uint8_t>::Write();
+
+ p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
+}
diff --git a/modules/cvtt/image_compress_cvtt.h b/modules/cvtt/image_compress_cvtt.h
new file mode 100644
index 0000000000..0e18b247e5
--- /dev/null
+++ b/modules/cvtt/image_compress_cvtt.h
@@ -0,0 +1,39 @@
+/*************************************************************************/
+/* image_compress_cvtt.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IMAGE_COMPRESS_CVTT_H
+#define IMAGE_COMPRESS_CVTT_H
+
+#include "image.h"
+
+void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::CompressSource p_source);
+void image_decompress_cvtt(Image *p_image);
+
+#endif // IMAGE_COMPRESS_CVTT_H
diff --git a/platform/haiku/power_haiku.h b/modules/cvtt/register_types.cpp
index 2fe85cd23d..c96fbbf340 100644
--- a/platform/haiku/power_haiku.h
+++ b/modules/cvtt/register_types.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* power_haiku.h */
+/* register_types.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,26 +28,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_HAIKU_POWER_HAIKU_H_
-#define PLATFORM_HAIKU_POWER_HAIKU_H_
+#include "register_types.h"
-#include <os/os.h>
+#ifdef TOOLS_ENABLED
-class PowerHaiku {
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
+#include "image_compress_cvtt.h"
- bool UpdatePowerInfo();
+void register_cvtt_types() {
-public:
- PowerHaiku();
- virtual ~PowerHaiku();
+ Image::set_compress_bptc_func(image_compress_cvtt);
+ Image::_image_decompress_bptc = image_decompress_cvtt;
+}
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
-};
+void unregister_cvtt_types() {}
-#endif /* PLATFORM_HAIKU_POWER_HAIKU_H_ */
+#endif
diff --git a/modules/cvtt/register_types.h b/modules/cvtt/register_types.h
new file mode 100644
index 0000000000..73de9728d3
--- /dev/null
+++ b/modules/cvtt/register_types.h
@@ -0,0 +1,34 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef TOOLS_ENABLED
+void register_cvtt_types();
+void unregister_cvtt_types();
+#endif
diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp
index 8a674bc8c1..ddfa7af771 100644
--- a/modules/etc/image_etc.cpp
+++ b/modules/etc/image_etc.cpp
@@ -98,6 +98,33 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
Image::Format img_format = p_img->get_format();
Image::DetectChannels detected_channels = p_img->get_detected_channels();
+ if (p_source == Image::COMPRESS_SOURCE_LAYERED) {
+ //keep what comes in
+ switch (p_img->get_format()) {
+ case Image::FORMAT_L8: {
+ detected_channels = Image::DETECTED_L;
+ } break;
+ case Image::FORMAT_LA8: {
+ detected_channels = Image::DETECTED_LA;
+ } break;
+ case Image::FORMAT_R8: {
+ detected_channels = Image::DETECTED_R;
+ } break;
+ case Image::FORMAT_RG8: {
+ detected_channels = Image::DETECTED_RG;
+ } break;
+ case Image::FORMAT_RGB8: {
+ detected_channels = Image::DETECTED_RGB;
+ } break;
+ case Image::FORMAT_RGBA8:
+ case Image::FORMAT_RGBA4444:
+ case Image::FORMAT_RGBA5551: {
+ detected_channels = Image::DETECTED_RGBA;
+ } break;
+ default: {}
+ }
+ }
+
if (p_source == Image::COMPRESS_SOURCE_SRGB && (detected_channels == Image::DETECTED_R || detected_channels == Image::DETECTED_RG)) {
//R and RG do not support SRGB
detected_channels = Image::DETECTED_RGB;
@@ -147,7 +174,7 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
PoolVector<uint8_t>::Read r = img->get_data().read();
- int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps() ? -1 : 0);
+ int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps());
int mmc = 1 + (p_img->has_mipmaps() ? Image::get_image_required_mipmaps(imgw, imgh, etc_format) : 0);
PoolVector<uint8_t> dst_data;
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 116a86b27b..46b2a832f1 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -17,268 +17,19 @@ SConscript("net/SCsub")
SConscript("arvr/SCsub")
SConscript("pluginscript/SCsub")
-def _spaced(e):
- return e if e[-1] == '*' else e + ' '
+from platform_methods import run_in_subprocess
+import gdnative_builders
-def _build_gdnative_api_struct_header(api):
- gdnative_api_init_macro = [
- '\textern const godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct;'
- ]
-
- for ext in api['extensions']:
- name = ext['name']
- gdnative_api_init_macro.append(
- '\textern const godot_gdnative_ext_{0}_api_struct *_gdnative_wrapper_{0}_api_struct;'.format(name))
-
- gdnative_api_init_macro.append('\t_gdnative_wrapper_api_struct = options->api_struct;')
- gdnative_api_init_macro.append('\tfor (unsigned int i = 0; i < _gdnative_wrapper_api_struct->num_extensions; i++) { ')
- gdnative_api_init_macro.append('\t\tswitch (_gdnative_wrapper_api_struct->extensions[i]->type) {')
-
- for ext in api['extensions']:
- name = ext['name']
- gdnative_api_init_macro.append(
- '\t\t\tcase GDNATIVE_EXT_%s:' % ext['type'])
- gdnative_api_init_macro.append(
- '\t\t\t\t_gdnative_wrapper_{0}_api_struct = (godot_gdnative_ext_{0}_api_struct *)'
- ' _gdnative_wrapper_api_struct->extensions[i];'.format(name))
- gdnative_api_init_macro.append('\t\t\t\tbreak;')
- gdnative_api_init_macro.append('\t\t}')
- gdnative_api_init_macro.append('\t}')
-
- out = [
- '/* THIS FILE IS GENERATED DO NOT EDIT */',
- '#ifndef GODOT_GDNATIVE_API_STRUCT_H',
- '#define GODOT_GDNATIVE_API_STRUCT_H',
- '',
- '#include <gdnative/gdnative.h>',
- '#include <android/godot_android.h>',
- '#include <arvr/godot_arvr.h>',
- '#include <nativescript/godot_nativescript.h>',
- '#include <pluginscript/godot_pluginscript.h>',
- '',
- '#define GDNATIVE_API_INIT(options) do { \\\n' + ' \\\n'.join(gdnative_api_init_macro) + ' \\\n } while (0)',
- '',
- '#ifdef __cplusplus',
- 'extern "C" {',
- '#endif',
- '',
- 'enum GDNATIVE_API_TYPES {',
- '\tGDNATIVE_' + api['core']['type'] + ','
- ]
-
- for ext in api['extensions']:
- out += ['\tGDNATIVE_EXT_' + ext['type'] + ',']
-
- out += ['};', '']
-
-
- def generate_extension_struct(name, ext, include_version=True):
- ret_val = []
- if ext['next']:
- ret_val += generate_extension_struct(name, ext['next'])
-
- ret_val += [
- 'typedef struct godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct {',
- '\tunsigned int type;',
- '\tgodot_gdnative_api_version version;',
- '\tconst godot_gdnative_api_struct *next;'
- ]
-
- for funcdef in ext['api']:
- args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- ret_val.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
-
- ret_val += ['} godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct;', '']
-
- return ret_val
-
-
- for ext in api['extensions']:
- name = ext['name']
- out += generate_extension_struct(name, ext, False)
-
- out += [
- 'typedef struct godot_gdnative_core_api_struct {',
- '\tunsigned int type;',
- '\tgodot_gdnative_api_version version;',
- '\tconst godot_gdnative_api_struct *next;',
- '\tunsigned int num_extensions;',
- '\tconst godot_gdnative_api_struct **extensions;',
- ]
-
- for funcdef in api['core']['api']:
- args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
-
- out += [
- '} godot_gdnative_core_api_struct;',
- '',
- '#ifdef __cplusplus',
- '}',
- '#endif',
- '',
- '#endif // GODOT_GDNATIVE_API_STRUCT_H',
- ''
- ]
- return '\n'.join(out)
-
-def _build_gdnative_api_struct_source(api):
- out = [
- '/* THIS FILE IS GENERATED DO NOT EDIT */',
- '',
- '#include <gdnative_api_struct.gen.h>',
- ''
- ]
-
- def get_extension_struct_name(name, ext, include_version=True):
- return 'godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct'
-
- def get_extension_struct_instance_name(name, ext, include_version=True):
- return 'api_extension_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_struct'
-
- def get_extension_struct_definition(name, ext, include_version=True):
-
- ret_val = []
-
- if ext['next']:
- ret_val += get_extension_struct_definition(name, ext['next'])
-
- ret_val += [
- 'extern const ' + get_extension_struct_name(name, ext, include_version) + ' ' + get_extension_struct_instance_name(name, ext, include_version) + ' = {',
- '\tGDNATIVE_EXT_' + ext['type'] + ',',
- '\t{' + str(ext['version']['major']) + ', ' + str(ext['version']['minor']) + '},',
- '\t' + ('NULL' if not ext['next'] else ('(const godot_gdnative_api_struct *)&' + get_extension_struct_instance_name(name, ext['next']))) + ','
- ]
-
- for funcdef in ext['api']:
- ret_val.append('\t%s,' % funcdef['name'])
-
- ret_val += ['};\n']
-
- return ret_val
-
- for ext in api['extensions']:
- name = ext['name']
- out += get_extension_struct_definition(name, ext, False)
-
- out += ['', 'const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {']
-
- for ext in api['extensions']:
- name = ext['name']
- out += ['\t(godot_gdnative_api_struct *)&api_extension_' + name + '_struct,']
-
- out += ['};\n']
-
- out += [
- 'extern const godot_gdnative_core_api_struct api_struct = {',
- '\tGDNATIVE_' + api['core']['type'] + ',',
- '\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},',
- '\tNULL,',
- '\t' + str(len(api['extensions'])) + ',',
- '\tgdnative_extensions_pointers,',
- ]
-
- for funcdef in api['core']['api']:
- out.append('\t%s,' % funcdef['name'])
- out.append('};\n')
-
- return '\n'.join(out)
-
-def build_gdnative_api_struct(target, source, env):
- import json
- from collections import OrderedDict
-
- with open(source[0].path, 'r') as fd:
- api = json.load(fd)
-
- header, source = target
- with open(header.path, 'w') as fd:
- fd.write(_build_gdnative_api_struct_header(api))
- with open(source.path, 'w') as fd:
- fd.write(_build_gdnative_api_struct_source(api))
_, gensource = gdn_env.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
- 'gdnative_api.json', build_gdnative_api_struct)
+ 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_api_struct))
gdn_env.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True
-def _build_gdnative_wrapper_code(api):
- out = [
- '/* THIS FILE IS GENERATED DO NOT EDIT */',
- '',
- '#include <gdnative/gdnative.h>',
- '#include <nativescript/godot_nativescript.h>',
- '#include <pluginscript/godot_pluginscript.h>',
- '#include <arvr/godot_arvr.h>',
- '',
- '#include <gdnative_api_struct.gen.h>',
- '',
- '#ifdef __cplusplus',
- 'extern "C" {',
- '#endif',
- '',
- 'godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct = 0;',
- ]
-
- for ext in api['extensions']:
- name = ext['name']
- out.append('godot_gdnative_ext_' + name + '_api_struct *_gdnative_wrapper_' + name + '_api_struct = 0;')
-
- out += ['']
-
- for funcdef in api['core']['api']:
- args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- out.append('%s%s(%s) {' % (_spaced(funcdef['return_type']), funcdef['name'], args))
-
- args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
-
- return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
- return_line += '_gdnative_wrapper_api_struct->' + funcdef['name'] + '(' + args + ');'
-
- out.append(return_line)
- out.append('}')
- out.append('')
-
- for ext in api['extensions']:
- name = ext['name']
- for funcdef in ext['api']:
- args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- out.append('%s%s(%s) {' % (_spaced(funcdef['return_type']), funcdef['name'], args))
-
- args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
-
- return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
- return_line += '_gdnative_wrapper_' + name + '_api_struct->' + funcdef['name'] + '(' + args + ');'
-
- out.append(return_line)
- out.append('}')
- out.append('')
-
- out += [
- '#ifdef __cplusplus',
- '}',
- '#endif'
- ]
-
- return '\n'.join(out)
-
-
-def build_gdnative_wrapper_code(target, source, env):
- import json
- with open(source[0].path, 'r') as fd:
- api = json.load(fd)
-
- wrapper_file = target[0]
- with open(wrapper_file.path, 'w') as fd:
- fd.write(_build_gdnative_wrapper_code(api))
-
-
-
if ARGUMENTS.get('gdnative_wrapper', False):
-#build wrapper code
- gensource, = gdn_env.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', build_gdnative_wrapper_code)
+ gensource, = gdn_env.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
gd_wrapper_env = env.Clone()
gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml
index 1d3053244b..37d5b79e7a 100644
--- a/modules/gdnative/doc_classes/NativeScript.xml
+++ b/modules/gdnative/doc_classes/NativeScript.xml
@@ -57,6 +57,10 @@
</member>
<member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library">
</member>
+ <member name="script_class_icon_path" type="String" setter="set_script_class_icon_path" getter="get_script_class_icon_path">
+ </member>
+ <member name="script_class_name" type="String" setter="set_script_class_name" getter="get_script_class_name">
+ </member>
</members>
<constants>
</constants>
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp
index 6688be1a0d..2b6b7a823a 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/pool_arrays.cpp
@@ -35,7 +35,7 @@
#include "dvector.h"
#include "core/color.h"
-#include "core/math/math_2d.h"
+#include "core/math/vector2.h"
#include "core/math/vector3.h"
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp
index 83c58db520..54b98fc4e5 100644
--- a/modules/gdnative/gdnative/rect2.cpp
+++ b/modules/gdnative/gdnative/rect2.cpp
@@ -30,7 +30,7 @@
#include "gdnative/rect2.h"
-#include "core/math/math_2d.h"
+#include "core/math/transform_2d.h"
#include "core/variant.h"
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/transform2d.cpp b/modules/gdnative/gdnative/transform2d.cpp
index c69607a18a..fa0e15d9d2 100644
--- a/modules/gdnative/gdnative/transform2d.cpp
+++ b/modules/gdnative/gdnative/transform2d.cpp
@@ -30,7 +30,7 @@
#include "gdnative/transform2d.h"
-#include "core/math/math_2d.h"
+#include "core/math/transform_2d.h"
#include "core/variant.h"
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp
index 9e40b42373..c7902e06ee 100644
--- a/modules/gdnative/gdnative/vector2.cpp
+++ b/modules/gdnative/gdnative/vector2.cpp
@@ -30,7 +30,7 @@
#include "gdnative/vector2.h"
-#include "core/math/math_2d.h"
+#include "core/math/vector2.h"
#include "core/variant.h"
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 217fd87c3e..e326d11a84 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5876,6 +5876,14 @@
["int", "p_idx"],
["godot_object *", "p_object"]
]
+ },
+ {
+ "name": "godot_nativescript_profiling_add_data",
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_signature"],
+ ["uint64_t", "p_line"]
+ ]
}
]
},
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
new file mode 100644
index 0000000000..8a1cd049af
--- /dev/null
+++ b/modules/gdnative/gdnative_builders.py
@@ -0,0 +1,261 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+import json
+from platform_methods import subprocess_main
+
+
+def _spaced(e):
+ return e if e[-1] == '*' else e + ' '
+
+
+def _build_gdnative_api_struct_header(api):
+ gdnative_api_init_macro = [
+ '\textern const godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct;'
+ ]
+
+ for ext in api['extensions']:
+ name = ext['name']
+ gdnative_api_init_macro.append(
+ '\textern const godot_gdnative_ext_{0}_api_struct *_gdnative_wrapper_{0}_api_struct;'.format(name))
+
+ gdnative_api_init_macro.append('\t_gdnative_wrapper_api_struct = options->api_struct;')
+ gdnative_api_init_macro.append('\tfor (unsigned int i = 0; i < _gdnative_wrapper_api_struct->num_extensions; i++) { ')
+ gdnative_api_init_macro.append('\t\tswitch (_gdnative_wrapper_api_struct->extensions[i]->type) {')
+
+ for ext in api['extensions']:
+ name = ext['name']
+ gdnative_api_init_macro.append(
+ '\t\t\tcase GDNATIVE_EXT_%s:' % ext['type'])
+ gdnative_api_init_macro.append(
+ '\t\t\t\t_gdnative_wrapper_{0}_api_struct = (godot_gdnative_ext_{0}_api_struct *)'
+ ' _gdnative_wrapper_api_struct->extensions[i];'.format(name))
+ gdnative_api_init_macro.append('\t\t\t\tbreak;')
+ gdnative_api_init_macro.append('\t\t}')
+ gdnative_api_init_macro.append('\t}')
+
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '#ifndef GODOT_GDNATIVE_API_STRUCT_H',
+ '#define GODOT_GDNATIVE_API_STRUCT_H',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <android/godot_android.h>',
+ '#include <arvr/godot_arvr.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '#include <pluginscript/godot_pluginscript.h>',
+ '',
+ '#define GDNATIVE_API_INIT(options) do { \\\n' + ' \\\n'.join(gdnative_api_init_macro) + ' \\\n } while (0)',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ '',
+ 'enum GDNATIVE_API_TYPES {',
+ '\tGDNATIVE_' + api['core']['type'] + ','
+ ]
+
+ for ext in api['extensions']:
+ out += ['\tGDNATIVE_EXT_' + ext['type'] + ',']
+
+ out += ['};', '']
+
+ def generate_extension_struct(name, ext, include_version=True):
+ ret_val = []
+ if ext['next']:
+ ret_val += generate_extension_struct(name, ext['next'])
+
+ ret_val += [
+ 'typedef struct godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct {',
+ '\tunsigned int type;',
+ '\tgodot_gdnative_api_version version;',
+ '\tconst godot_gdnative_api_struct *next;'
+ ]
+
+ for funcdef in ext['api']:
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ ret_val.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ ret_val += ['} godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct;', '']
+
+ return ret_val
+
+ for ext in api['extensions']:
+ name = ext['name']
+ out += generate_extension_struct(name, ext, False)
+
+ out += [
+ 'typedef struct godot_gdnative_core_api_struct {',
+ '\tunsigned int type;',
+ '\tgodot_gdnative_api_version version;',
+ '\tconst godot_gdnative_api_struct *next;',
+ '\tunsigned int num_extensions;',
+ '\tconst godot_gdnative_api_struct **extensions;',
+ ]
+
+ for funcdef in api['core']['api']:
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ out += [
+ '} godot_gdnative_core_api_struct;',
+ '',
+ '#ifdef __cplusplus',
+ '}',
+ '#endif',
+ '',
+ '#endif // GODOT_GDNATIVE_API_STRUCT_H',
+ ''
+ ]
+ return '\n'.join(out)
+
+
+def _build_gdnative_api_struct_source(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ ''
+ ]
+
+ def get_extension_struct_name(name, ext, include_version=True):
+ return 'godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct'
+
+ def get_extension_struct_instance_name(name, ext, include_version=True):
+ return 'api_extension_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_struct'
+
+ def get_extension_struct_definition(name, ext, include_version=True):
+
+ ret_val = []
+
+ if ext['next']:
+ ret_val += get_extension_struct_definition(name, ext['next'])
+
+ ret_val += [
+ 'extern const ' + get_extension_struct_name(name, ext, include_version) + ' ' + get_extension_struct_instance_name(name, ext, include_version) + ' = {',
+ '\tGDNATIVE_EXT_' + ext['type'] + ',',
+ '\t{' + str(ext['version']['major']) + ', ' + str(ext['version']['minor']) + '},',
+ '\t' + ('NULL' if not ext['next'] else ('(const godot_gdnative_api_struct *)&' + get_extension_struct_instance_name(name, ext['next']))) + ','
+ ]
+
+ for funcdef in ext['api']:
+ ret_val.append('\t%s,' % funcdef['name'])
+
+ ret_val += ['};\n']
+
+ return ret_val
+
+ for ext in api['extensions']:
+ name = ext['name']
+ out += get_extension_struct_definition(name, ext, False)
+
+ out += ['', 'const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {']
+
+ for ext in api['extensions']:
+ name = ext['name']
+ out += ['\t(godot_gdnative_api_struct *)&api_extension_' + name + '_struct,']
+
+ out += ['};\n']
+
+ out += [
+ 'extern const godot_gdnative_core_api_struct api_struct = {',
+ '\tGDNATIVE_' + api['core']['type'] + ',',
+ '\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},',
+ '\tNULL,',
+ '\t' + str(len(api['extensions'])) + ',',
+ '\tgdnative_extensions_pointers,',
+ ]
+
+ for funcdef in api['core']['api']:
+ out.append('\t%s,' % funcdef['name'])
+ out.append('};\n')
+
+ return '\n'.join(out)
+
+
+def build_gdnative_api_struct(target, source, env):
+
+ with open(source[0], 'r') as fd:
+ api = json.load(fd)
+
+ header, source = target
+ with open(header, 'w') as fd:
+ fd.write(_build_gdnative_api_struct_header(api))
+ with open(source, 'w') as fd:
+ fd.write(_build_gdnative_api_struct_source(api))
+
+
+def _build_gdnative_wrapper_code(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '#include <pluginscript/godot_pluginscript.h>',
+ '#include <arvr/godot_arvr.h>',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ '',
+ 'godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct = 0;',
+ ]
+
+ for ext in api['extensions']:
+ name = ext['name']
+ out.append('godot_gdnative_ext_' + name + '_api_struct *_gdnative_wrapper_' + name + '_api_struct = 0;')
+
+ out += ['']
+
+ for funcdef in api['core']['api']:
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('%s%s(%s) {' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
+
+ return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
+ return_line += '_gdnative_wrapper_api_struct->' + funcdef['name'] + '(' + args + ');'
+
+ out.append(return_line)
+ out.append('}')
+ out.append('')
+
+ for ext in api['extensions']:
+ name = ext['name']
+ for funcdef in ext['api']:
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('%s%s(%s) {' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
+
+ return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
+ return_line += '_gdnative_wrapper_' + name + '_api_struct->' + funcdef['name'] + '(' + args + ');'
+
+ out.append(return_line)
+ out.append('}')
+ out.append('')
+
+ out += [
+ '#ifdef __cplusplus',
+ '}',
+ '#endif'
+ ]
+
+ return '\n'.join(out)
+
+
+def build_gdnative_wrapper_code(target, source, env):
+ with open(source[0], 'r') as fd:
+ api = json.load(fd)
+
+ wrapper_file = target[0]
+ with open(wrapper_file, 'w') as fd:
+ fd.write(_build_gdnative_wrapper_code(api))
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index f28ba352ab..29bd9eec5a 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -68,6 +68,7 @@ typedef enum {
GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
@@ -237,6 +238,8 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object);
+void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index ace2ecac5c..72606c8340 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -365,6 +365,10 @@ void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object
return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
}
+void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) {
+ NativeScriptLanguage::get_singleton()->profiling_add_data(StringName(p_signature), p_time);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 3a49b3fe71..608c7aa4a5 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -62,6 +62,11 @@ void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library);
ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library);
+ ClassDB::bind_method(D_METHOD("set_script_class_name", "class_name"), &NativeScript::set_script_class_name);
+ ClassDB::bind_method(D_METHOD("get_script_class_name"), &NativeScript::get_script_class_name);
+ ClassDB::bind_method(D_METHOD("set_script_class_icon_path", "icon_path"), &NativeScript::set_script_class_icon_path);
+ ClassDB::bind_method(D_METHOD("get_script_class_icon_path"), &NativeScript::get_script_class_icon_path);
+
ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation);
ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation);
ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation);
@@ -69,6 +74,9 @@ void NativeScript::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
+ ADD_GROUP("Script Class", "script_class_");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path");
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo(Variant::OBJECT, "new"));
}
@@ -131,6 +139,22 @@ Ref<GDNativeLibrary> NativeScript::get_library() const {
return library;
}
+void NativeScript::set_script_class_name(String p_type) {
+ script_class_name = p_type;
+}
+
+String NativeScript::get_script_class_name() const {
+ return script_class_name;
+}
+
+void NativeScript::set_script_class_icon_path(String p_icon_path) {
+ script_class_icon_path = p_icon_path;
+}
+
+String NativeScript::get_script_class_icon_path() const {
+ return script_class_icon_path;
+}
+
bool NativeScript::can_instance() const {
NativeScriptDesc *script_data = get_script_desc();
@@ -556,12 +580,17 @@ bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value)
Variant name = p_name;
const Variant *args[2] = { &name, &p_value };
- E->get().method.method((godot_object *)owner,
+ godot_variant result;
+ result = E->get().method.method((godot_object *)owner,
E->get().method.method_data,
userdata,
2,
(godot_variant **)args);
- return true;
+ bool handled = *(Variant *)&result;
+ godot_variant_destroy(&result);
+ if (handled) {
+ return true;
+ }
}
script_data = script_data->base_data;
@@ -596,10 +625,9 @@ bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
(godot_variant **)args);
r_ret = *(Variant *)&result;
godot_variant_destroy(&result);
- if (r_ret.get_type() == Variant::NIL) {
- return false;
+ if (r_ret.get_type() != Variant::NIL) {
+ return true;
}
- return true;
}
script_data = script_data->base_data;
@@ -982,6 +1010,10 @@ NativeScriptLanguage::NativeScriptLanguage() {
has_objects_to_register = false;
mutex = Mutex::create();
#endif
+
+#ifdef DEBUG_ENABLED
+ profiling = false;
+#endif
}
NativeScriptLanguage::~NativeScriptLanguage() {
@@ -1056,7 +1088,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
s->set_class_name(p_class_name);
return Ref<NativeScript>(s);
}
-bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const {
+bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return true;
}
@@ -1124,17 +1156,105 @@ void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_
}
void NativeScriptLanguage::profiling_start() {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ profile_data.clear();
+ profiling = true;
+#endif
}
void NativeScriptLanguage::profiling_stop() {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ profiling = false;
+#endif
}
int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ int current = 0;
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ if (current >= p_info_max)
+ break;
+
+ p_info_arr[current].call_count = d->get().call_count;
+ p_info_arr[current].self_time = d->get().self_time;
+ p_info_arr[current].total_time = d->get().total_time;
+ p_info_arr[current].signature = d->get().signature;
+ current++;
+ }
+
+ return current;
+#else
return 0;
+#endif
}
int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ int current = 0;
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ if (current >= p_info_max)
+ break;
+
+ if (d->get().last_frame_call_count) {
+ p_info_arr[current].call_count = d->get().last_frame_call_count;
+ p_info_arr[current].self_time = d->get().last_frame_self_time;
+ p_info_arr[current].total_time = d->get().last_frame_total_time;
+ p_info_arr[current].signature = d->get().signature;
+ current++;
+ }
+ }
+
+ return current;
+#else
return 0;
+#endif
+}
+
+void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature);
+ if (d) {
+ d->get().call_count += 1;
+ d->get().total_time += p_time;
+ d->get().frame_call_count += 1;
+ d->get().frame_total_time += p_time;
+ } else {
+ ProfileData data;
+
+ data.signature = p_signature;
+ data.call_count = 1;
+ data.self_time = 0;
+ data.total_time = p_time;
+ data.frame_call_count = 1;
+ data.frame_self_time = 0;
+ data.frame_total_time = p_time;
+ data.last_frame_call_count = 0;
+ data.last_frame_self_time = 0;
+ data.last_frame_total_time = 0;
+
+ profile_data.insert(p_signature, data);
+ }
+#endif
}
int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
@@ -1377,6 +1497,24 @@ void NativeScriptLanguage::frame() {
has_objects_to_register = false;
}
#endif
+
+#ifdef DEBUG_ENABLED
+ {
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ d->get().last_frame_call_count = d->get().frame_call_count;
+ d->get().last_frame_self_time = d->get().frame_self_time;
+ d->get().last_frame_total_time = d->get().frame_total_time;
+ d->get().frame_call_count = 0;
+ d->get().frame_self_time = 0;
+ d->get().frame_total_time = 0;
+ }
+ }
+#endif
+
call_libraries_cb(_frame_call_name);
}
@@ -1392,6 +1530,22 @@ void NativeScriptLanguage::thread_exit() {
#endif // NO_THREADS
+bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const {
+ return p_type == "NativeScript";
+}
+
+String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
+ Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
+ if (script.is_valid()) {
+ *r_base_type = script->get_instance_base_type();
+ *r_icon_path = script->get_script_class_icon_path();
+ return script->get_script_class_name();
+ }
+ *r_base_type = String();
+ *r_icon_path = String();
+ return String();
+}
+
void NativeReloadNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_notification"), &NativeReloadNode::_notification);
}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 1b39b63ad9..6f18e2db27 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -118,6 +118,9 @@ class NativeScript : public Script {
String class_name;
+ String script_class_name;
+ String script_class_icon_path;
+
#ifndef NO_THREADS
Mutex *owners_lock;
#endif
@@ -135,6 +138,11 @@ public:
void set_library(Ref<GDNativeLibrary> p_library);
Ref<GDNativeLibrary> get_library() const;
+ void set_script_class_name(String p_type);
+ String get_script_class_name() const;
+ void set_script_class_icon_path(String p_icon_path);
+ String get_script_class_icon_path() const;
+
virtual bool can_instance() const;
virtual Ref<Script> get_base_script() const; //for script inheritance
@@ -246,6 +254,22 @@ private:
Map<int, HashMap<StringName, const void *> > global_type_tags;
+ struct ProfileData {
+ StringName signature;
+ uint64_t call_count;
+ uint64_t self_time;
+ uint64_t total_time;
+ uint64_t frame_call_count;
+ uint64_t frame_self_time;
+ uint64_t frame_total_time;
+ uint64_t last_frame_call_count;
+ uint64_t last_frame_self_time;
+ uint64_t last_frame_total_time;
+ };
+
+ Map<StringName, ProfileData> profile_data;
+ bool profiling;
+
public:
// These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
@@ -295,7 +319,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
@@ -332,6 +356,11 @@ public:
void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
const void *get_global_type_tag(int p_idx, StringName p_class_name) const;
+
+ virtual bool handles_global_class_type(const String &p_type) const;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const;
+
+ void profiling_add_data(StringName p_signature, uint64_t p_time);
};
inline NativeScriptDesc *NativeScript::get_script_desc() const {
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 816b0f0cab..2b538c4a36 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -108,7 +108,7 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const
return script;
}
-bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const {
+bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
PoolStringArray functions;
if (_desc.validate) {
bool ret = _desc.validate(
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 2443e31361..c4df6f3a33 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -74,7 +74,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index cff3be76ae..5125b58b41 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -181,7 +181,11 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro
bool GDScript::can_instance() const {
- return valid || (!tool && !ScriptServer::is_scripting_enabled());
+#ifdef TOOLS_ENABLED
+ return valid && (tool || ScriptServer::is_scripting_enabled());
+#else
+ return valid;
+#endif
}
Ref<Script> GDScript::get_base_script() const {
@@ -310,27 +314,6 @@ bool GDScript::get_property_default_value(const StringName &p_property, Variant
ScriptInstance *GDScript::instance_create(Object *p_this) {
- if (!tool && !ScriptServer::is_scripting_enabled()) {
-
-#ifdef TOOLS_ENABLED
-
- //instance a fake script for editing the values
- //plist.invert();
-
- /*print_line("CREATING PLACEHOLDER");
- for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
- print_line(E->get().name);
- }*/
- PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this));
- placeholders.insert(si);
- //_update_placeholder(si);
- _update_exports();
- return si;
-#else
- return NULL;
-#endif
- }
-
GDScript *top = this;
while (top->_base)
top = top->_base;
@@ -349,6 +332,27 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
Variant::CallError unchecked_error;
return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error);
}
+
+PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) {
+#ifdef TOOLS_ENABLED
+
+ //instance a fake script for editing the values
+ //plist.invert();
+
+ /*print_line("CREATING PLACEHOLDER");
+ for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
+ print_line(E->get().name);
+ }*/
+ PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this));
+ placeholders.insert(si);
+ //_update_placeholder(si);
+ _update_exports();
+ return si;
+#else
+ return NULL;
+#endif
+}
+
bool GDScript::instance_has(const Object *p_this) const {
#ifndef NO_THREADS
@@ -480,6 +484,10 @@ bool GDScript::_update_exports() {
for (int i = 0; i < c->_signals.size(); i++) {
_signals[c->_signals[i].name] = c->_signals[i].arguments;
}
+ } else {
+ for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->set_build_failed(true);
+ }
}
} else {
//print_line("unchanged is "+get_path());
@@ -501,7 +509,7 @@ bool GDScript::_update_exports() {
_update_exports_values(values, propnames);
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
-
+ E->get()->set_build_failed(false);
E->get()->update(propnames, values);
}
}
@@ -596,6 +604,15 @@ Error GDScript::reload(bool p_keep_state) {
return err;
}
}
+#if DEBUG_ENABLED
+ for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
+ const GDScriptWarning &warning = E->get();
+ if (ScriptDebugger::get_singleton()) {
+ Vector<ScriptLanguage::StackInfo> si;
+ ScriptDebugger::get_singleton()->send_error("", get_path(), warning.line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si);
+ }
+ }
+#endif
valid = true;
@@ -1796,7 +1813,7 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
return p_type == "GDScript";
}
-String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type) const {
+String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
PoolVector<uint8_t> sourcef;
Error err;
@@ -1861,12 +1878,174 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
}
}
}
+ if (r_icon_path) {
+ if (c->icon_path.empty() || c->icon_path.is_abs_path())
+ *r_icon_path = c->icon_path;
+ else if (c->icon_path.is_rel_path())
+ *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
+ }
return c->name;
}
return String();
}
+#ifdef DEBUG_ENABLED
+String GDScriptWarning::get_message() const {
+
+#define CHECK_SYMBOLS(m_amount) ERR_FAIL_COND_V(symbols.size() < m_amount, String());
+
+ switch (code) {
+ case UNASSIGNED_VARIABLE_OP_ASSIGN: {
+ CHECK_SYMBOLS(1);
+ return "Using assignment with operation but the variable '" + symbols[0] + "' was not previously assigned a value.";
+ } break;
+ case UNASSIGNED_VARIABLE: {
+ CHECK_SYMBOLS(1);
+ return "The variable '" + symbols[0] + "' was used but never assigned a value.";
+ } break;
+ case UNUSED_VARIABLE: {
+ CHECK_SYMBOLS(1);
+ return "The local variable '" + symbols[0] + "' is declared but never used in the block.";
+ } break;
+ case UNUSED_CLASS_VARIABLE: {
+ CHECK_SYMBOLS(1);
+ return "The class variable '" + symbols[0] + "' is declared but never used in the script.";
+ } break;
+ case UNUSED_ARGUMENT: {
+ CHECK_SYMBOLS(2);
+ return "The argument '" + symbols[1] + "' is never used in the function '" + symbols[0] + "'.";
+ } break;
+ case UNREACHABLE_CODE: {
+ CHECK_SYMBOLS(1);
+ return "Unreachable code (statement after return) in function '" + symbols[0] + "()'.";
+ } break;
+ case STANDALONE_EXPRESSION: {
+ return "Standalone expression (the line has no effect).";
+ } break;
+ case VOID_ASSIGNMENT: {
+ CHECK_SYMBOLS(1);
+ return "Assignment operation, but the function '" + symbols[0] + "()' returns void.";
+ } break;
+ case NARROWING_CONVERSION: {
+ return "Narrowing coversion (float is converted to int and lose precision).";
+ } break;
+ case FUNCTION_MAY_YIELD: {
+ CHECK_SYMBOLS(1);
+ return "Assigned variable is typed but the function '" + symbols[0] + "()' may yield and return a GDScriptFunctionState instead.";
+ } break;
+ case VARIABLE_CONFLICTS_FUNCTION: {
+ CHECK_SYMBOLS(1);
+ return "Variable declaration of '" + symbols[0] + "' conflicts with a function of the same name.";
+ } break;
+ case FUNCTION_CONFLICTS_VARIABLE: {
+ CHECK_SYMBOLS(1);
+ return "Function declaration of '" + symbols[0] + "()' conflicts with a variable of the same name.";
+ } break;
+ case FUNCTION_CONFLICTS_CONSTANT: {
+ CHECK_SYMBOLS(1);
+ return "Function declaration of '" + symbols[0] + "()' conflicts with a constant of the same name.";
+ } break;
+ case INCOMPATIBLE_TERNARY: {
+ return "Values of the ternary conditional are not mutually compatible.";
+ } break;
+ case UNUSED_SIGNAL: {
+ CHECK_SYMBOLS(1);
+ return "The signal '" + symbols[0] + "' is declared but never emitted.";
+ } break;
+ case RETURN_VALUE_DISCARDED: {
+ CHECK_SYMBOLS(1);
+ return "The function '" + symbols[0] + "()' returns a value, but this value is never used.";
+ } break;
+ case PROPERTY_USED_AS_FUNCTION: {
+ CHECK_SYMBOLS(2);
+ return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a property with the same name. Did you mean to access it?";
+ } break;
+ case CONSTANT_USED_AS_FUNCTION: {
+ CHECK_SYMBOLS(2);
+ return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a constant with the same name. Did you mean to access it?";
+ } break;
+ case FUNCTION_USED_AS_PROPERTY: {
+ CHECK_SYMBOLS(2);
+ return "The property '" + symbols[0] + "' was not found in base '" + symbols[1] + "' but there's a method with the same name. Did you mean to call it?";
+ } break;
+ case INTEGER_DIVISION: {
+ return "Integer division, decimal part will be discarded.";
+ } break;
+ case UNSAFE_PROPERTY_ACCESS: {
+ CHECK_SYMBOLS(2);
+ return "The property '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype).";
+ } break;
+ case UNSAFE_METHOD_ACCESS: {
+ CHECK_SYMBOLS(2);
+ return "The method '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype).";
+ } break;
+ case UNSAFE_CAST: {
+ CHECK_SYMBOLS(1);
+ return "The value is cast to '" + symbols[0] + "' but has an unkown type.";
+ } break;
+ case UNSAFE_CALL_ARGUMENT: {
+ CHECK_SYMBOLS(4);
+ return "The argument '" + symbols[0] + "' of the function '" + symbols[1] + "' requires a the subtype '" + symbols[2] + "' but the supertype '" + symbols[3] + "' was provided";
+ } break;
+ }
+ ERR_EXPLAIN("Invalid GDScript waring code: " + get_name_from_code(code));
+ ERR_FAIL_V(String());
+
+#undef CHECK_SYMBOLS
+}
+
+String GDScriptWarning::get_name() const {
+ return get_name_from_code(code);
+}
+
+String GDScriptWarning::get_name_from_code(Code p_code) {
+ ERR_FAIL_COND_V(p_code < 0 || p_code >= WARNING_MAX, String());
+
+ static const char *names[] = {
+ "UNASSIGNED_VARIABLE",
+ "UNASSIGNED_VARIABLE_OP_ASSIGN",
+ "UNUSED_VARIABLE",
+ "UNUSED_CLASS_VARIABLE",
+ "UNUSED_ARGUMENT",
+ "UNREACHABLE_CODE",
+ "STANDALONE_EXPRESSION",
+ "VOID_ASSIGNMENT",
+ "NARROWING_CONVERSION",
+ "FUNCTION_MAY_YIELD",
+ "VARIABLE_CONFLICTS_FUNCTION",
+ "FUNCTION_CONFLICTS_VARIABLE",
+ "FUNCTION_CONFLICTS_CONSTANT",
+ "INCOMPATIBLE_TERNARY",
+ "UNUSED_SIGNAL",
+ "RETURN_VALUE_DISCARDED",
+ "PROPERTY_USED_AS_FUNCTION",
+ "CONSTANT_USED_AS_FUNCTION",
+ "FUNCTION_USED_AS_PROPERTY",
+ "INTEGER_DIVISION",
+ "UNSAFE_PROPERTY_ACCESS",
+ "UNSAFE_METHOD_ACCESS",
+ "UNSAFE_CAST",
+ "UNSAFE_CALL_ARGUMENT",
+ NULL
+ };
+
+ return names[(int)p_code];
+}
+
+GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name) {
+ for (int i = 0; i < WARNING_MAX; i++) {
+ if (get_name_from_code((Code)i) == p_name) {
+ return (Code)i;
+ }
+ }
+
+ ERR_EXPLAIN("Invalid GDScript waring name: " + p_name);
+ ERR_FAIL_V(WARNING_MAX);
+}
+
+#endif // DEBUG_ENABLED
+
GDScriptLanguage::GDScriptLanguage() {
calls = 0;
@@ -1903,6 +2082,15 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_max_call_stack = 0;
_call_stack = NULL;
}
+
+#ifdef DEBUG_ENABLED
+ GLOBAL_DEF("debug/gdscript/warnings/enable", true);
+ GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false);
+ for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
+ String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
+ GLOBAL_DEF("debug/gdscript/warnings/" + warning, !warning.begins_with("unsafe_"));
+ }
+#endif // DEBUG_ENABLED
}
GDScriptLanguage::~GDScriptLanguage() {
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 79ac9ed413..d400230f43 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -171,6 +171,7 @@ public:
virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
virtual ScriptInstance *instance_create(Object *p_this);
+ virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this);
virtual bool instance_has(const Object *p_this) const;
virtual bool has_source_code() const;
@@ -261,6 +262,49 @@ public:
~GDScriptInstance();
};
+#ifdef DEBUG_ENABLED
+struct GDScriptWarning {
+ enum Code {
+ UNASSIGNED_VARIABLE, // Variable used but never assigned
+ UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc)
+ UNUSED_VARIABLE, // Local variable is declared but never used
+ UNUSED_CLASS_VARIABLE, // Class variable is declared but never used in the file
+ UNUSED_ARGUMENT, // Function argument is never used
+ UNREACHABLE_CODE, // Code after a return statement
+ STANDALONE_EXPRESSION, // Expression not assigned to a variable
+ VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable
+ NARROWING_CONVERSION, // Float value into an integer slot, precision is lost
+ FUNCTION_MAY_YIELD, // Typed assign of function call that yields (it may return a function state)
+ VARIABLE_CONFLICTS_FUNCTION, // Variable has the same name of a function
+ FUNCTION_CONFLICTS_VARIABLE, // Function has the same name of a variable
+ FUNCTION_CONFLICTS_CONSTANT, // Function has the same name of a constant
+ INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible
+ UNUSED_SIGNAL, // Signal is defined but never emitted
+ RETURN_VALUE_DISCARDED, // Function call returns something but the value isn't used
+ PROPERTY_USED_AS_FUNCTION, // Function not found, but there's a property with the same name
+ CONSTANT_USED_AS_FUNCTION, // Function not found, but there's a constant with the same name
+ FUNCTION_USED_AS_PROPERTY, // Property not found, but there's a function with the same name
+ INTEGER_DIVISION, // Integer divide by integer, decimal part is discarded
+ UNSAFE_PROPERTY_ACCESS, // Property not found in the detected type (but can be in subtypes)
+ UNSAFE_METHOD_ACCESS, // Fucntion not found in the detected type (but can be in subtypes)
+ UNSAFE_CAST, // Cast used in an unknown type
+ UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument
+ WARNING_MAX,
+ } code;
+ Vector<String> symbols;
+ int line;
+
+ String get_name() const;
+ String get_message() const;
+ static String get_name_from_code(Code p_code);
+ static Code get_code_from_name(const String &p_name);
+
+ GDScriptWarning() :
+ line(-1),
+ code(WARNING_MAX) {}
+};
+#endif // DEBUG_ENABLED
+
class GDScriptLanguage : public ScriptLanguage {
static GDScriptLanguage *singleton;
@@ -397,7 +441,7 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
virtual bool is_using_templates();
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
@@ -448,7 +492,7 @@ public:
/* GLOBAL CLASSES */
virtual bool handles_global_class_type(const String &p_type) const;
- virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL) const;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const;
GDScriptLanguage();
~GDScriptLanguage();
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index fe393957db..368601127d 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -1994,8 +1994,11 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
p_script->_signals[name] = p_class->_signals[i].arguments;
}
- if (!p_class->owner) {
+ if (p_class->owner) {
parsed_classes.insert(p_class->name);
+ if (parsing_classes.has(p_class->name)) {
+ parsing_classes.erase(p_class->name);
+ }
}
//parse sub-classes
@@ -2011,7 +2014,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner
Error err = _parse_class_level(subclass.ptr(), p_script, p_class->subclasses[i], p_keep_state);
if (err)
return err;
- parsing_classes.erase(name);
}
#ifdef TOOLS_ENABLED
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 2a42524ba7..934c93059a 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -46,12 +46,12 @@
void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
p_delimiters->push_back("#");
- p_delimiters->push_back("\"\"\" \"\"\"");
}
void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
p_delimiters->push_back("\" \"");
p_delimiters->push_back("' '");
+ p_delimiters->push_back("\"\"\" \"\"\"");
}
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
#ifdef TOOLS_ENABLED
@@ -116,11 +116,24 @@ void GDScriptLanguage::make_template(const String &p_class_name, const String &p
p_script->set_source_code(src);
}
-bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const {
+bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
GDScriptParser parser;
Error err = parser.parse(p_script, p_path.get_base_dir(), true, p_path, false, r_safe_lines);
+#ifdef DEBUG_ENABLED
+ if (r_warnings) {
+ for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
+ const GDScriptWarning &warn = E->get();
+ ScriptLanguage::Warning w;
+ w.line = warn.line;
+ w.code = (int)warn.code;
+ w.string_code = GDScriptWarning::get_name_from_code(warn.code);
+ w.message = warn.get_message();
+ r_warnings->push_back(w);
+ }
+ }
+#endif
if (err) {
r_line_error = parser.get_error_line();
r_col_error = parser.get_error_column();
@@ -2442,7 +2455,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
} break;
case GDScriptParser::COMPLETION_BUILT_IN_TYPE_CONSTANT: {
List<StringName> constants;
- Variant::get_numeric_constants_for_type(parser.get_completion_built_in_constant(), &constants);
+ Variant::get_constants_for_type(parser.get_completion_built_in_constant(), &constants);
for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
options.insert(E->get().operator String());
}
@@ -3065,7 +3078,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
case GDScriptParser::DataType::BUILTIN: {
base_type.has_type = false;
- if (Variant::has_numeric_constant(base_type.builtin_type, p_symbol)) {
+ if (Variant::has_constant(base_type.builtin_type, p_symbol)) {
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT;
r_result.class_name = Variant::get_type_name(base_type.builtin_type);
r_result.class_member = p_symbol;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 852d465206..2c0d541d8f 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -38,6 +38,7 @@
#include "io/resource_loader.h"
#include "os/file_access.h"
#include "print_string.h"
+#include "project_settings.h"
#include "script_language.h"
template <class T>
@@ -56,6 +57,8 @@ T *GDScriptParser::alloc_node() {
return t;
}
+static String _find_function_name(const GDScriptParser::OperatorNode *p_call);
+
bool GDScriptParser::_end_statement() {
if (tokenizer->get_token() == GDScriptTokenizer::TK_SEMICOLON) {
@@ -607,7 +610,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
_set_error("Built-in type constant or static function expected after '.'");
return NULL;
}
- if (!Variant::has_numeric_constant(bi_type, identifier)) {
+ if (!Variant::has_constant(bi_type, identifier)) {
if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN &&
Variant::is_method_const(bi_type, identifier) &&
@@ -642,7 +645,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
} else {
ConstantNode *cn = alloc_node<ConstantNode>();
- cn->value = Variant::get_numeric_constant_value(bi_type, identifier);
+ cn->value = Variant::get_constant_value(bi_type, identifier);
cn->datatype = _type_from_variant(cn->value);
expr = cn;
}
@@ -726,7 +729,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
}
BlockNode *b = current_block;
- while (b) {
+ while (!bfn && b) {
if (b->variables.has(identifier)) {
IdentifierNode *id = alloc_node<IdentifierNode>();
LocalVarNode *lv = b->variables[identifier];
@@ -736,6 +739,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
expr = id;
bfn = true;
+#ifdef DEBUG_ENABLED
switch (tokenizer->get_token()) {
case GDScriptTokenizer::TK_OP_ASSIGN_ADD:
case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND:
@@ -747,15 +751,23 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT:
case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT:
case GDScriptTokenizer::TK_OP_ASSIGN_SUB: {
- if (lv->assignments == 0 && !lv->datatype.has_type) {
- _set_error("Using assignment with operation on a variable that was never assigned.");
- return NULL;
+ if (lv->assignments == 0) {
+ if (!lv->datatype.has_type) {
+ _set_error("Using assignment with operation on a variable that was never assigned.");
+ return NULL;
+ }
+ _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, -1, identifier.operator String());
}
} // fallthrough
case GDScriptTokenizer::TK_OP_ASSIGN: {
lv->assignments += 1;
+ lv->usages--; // Assignment is not really usage
+ } break;
+ default: {
+ lv->usages++;
}
}
+#endif // DEBUG_ENABLED
break;
}
b = b->parent_block;
@@ -785,6 +797,32 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
}
if (!bfn) {
+#ifdef DEBUG_ENABLED
+ if (current_function) {
+ int arg_idx = current_function->arguments.find(identifier);
+ if (arg_idx != -1) {
+ switch (tokenizer->get_token()) {
+ case GDScriptTokenizer::TK_OP_ASSIGN_ADD:
+ case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND:
+ case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR:
+ case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR:
+ case GDScriptTokenizer::TK_OP_ASSIGN_DIV:
+ case GDScriptTokenizer::TK_OP_ASSIGN_MOD:
+ case GDScriptTokenizer::TK_OP_ASSIGN_MUL:
+ case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT:
+ case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT:
+ case GDScriptTokenizer::TK_OP_ASSIGN_SUB:
+ case GDScriptTokenizer::TK_OP_ASSIGN: {
+ // Assignment is not really usage
+ current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] - 1;
+ } break;
+ default: {
+ current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] + 1;
+ }
+ }
+ }
+ }
+#endif // DEBUG_ENABLED
IdentifierNode *id = alloc_node<IdentifierNode>();
id->name = identifier;
id->line = id_line;
@@ -1986,12 +2024,20 @@ GDScriptParser::PatternNode *GDScriptParser::_parse_pattern(bool p_static) {
// bind
case GDScriptTokenizer::TK_PR_VAR: {
tokenizer->advance();
+ if (!tokenizer->is_token_literal()) {
+ _set_error("Expected identifier for binding variable name.");
+ return NULL;
+ }
pattern->pt_type = GDScriptParser::PatternNode::PT_BIND;
pattern->bind = tokenizer->get_token_identifier();
- // Check if binding is already used
- if (current_block->variables.has(pattern->bind)) {
- _set_error("Binding name of '" + pattern->bind.operator String() + "' was already used in the pattern.");
- return NULL;
+ // Check if variable name is already used
+ BlockNode *bl = current_block;
+ while (bl) {
+ if (bl->variables.has(pattern->bind)) {
+ _set_error("Binding name of '" + pattern->bind.operator String() + "' is already declared in this scope.");
+ return NULL;
+ }
+ bl = bl->parent_block;
}
// Create local variable for proper identifier detection later
LocalVarNode *lv = alloc_node<LocalVarNode>();
@@ -2601,6 +2647,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
pending_newline = -1;
}
+#ifdef DEBUG_ENABLED
switch (token) {
case GDScriptTokenizer::TK_EOF:
case GDScriptTokenizer::TK_ERROR:
@@ -2609,13 +2656,13 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
// will check later
} break;
default: {
- // TODO: Make this a warning
- /*if (p_block->has_return) {
- _set_error("Unreacheable code.");
- return;
- }*/
+ if (p_block->has_return && !current_function->has_unreachable_code) {
+ _add_warning(GDScriptWarning::UNREACHABLE_CODE, -1, current_function->name.operator String());
+ current_function->has_unreachable_code = true;
+ }
} break;
}
+#endif // DEBUG_ENABLED
switch (token) {
case GDScriptTokenizer::TK_EOF:
p_block->end_line = tokenizer->get_token_line();
@@ -2728,6 +2775,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
c->line = var_line;
assigned = c;
}
+ lv->assign = assigned;
//must be added later, to avoid self-referencing.
p_block->variables.insert(n, lv);
@@ -2745,6 +2793,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
lv->assign_op = op;
lv->assign = assigned;
+ lv->assign_op = op;
+
if (!_end_statement()) {
_set_error("Expected end of statement (var)");
return;
@@ -3387,6 +3437,32 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
tokenizer->advance(2);
+ if (tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) {
+ tokenizer->advance();
+
+ if ((tokenizer->get_token() == GDScriptTokenizer::TK_CONSTANT && tokenizer->get_token_constant().get_type() == Variant::STRING)) {
+ Variant constant = tokenizer->get_token_constant();
+ String icon_path = constant.operator String();
+
+ String abs_icon_path = icon_path.is_rel_path() ? self_path.get_base_dir().plus_file(icon_path).simplify_path() : icon_path;
+ if (!FileAccess::exists(abs_icon_path)) {
+ _set_error("No class icon found at: " + abs_icon_path);
+ return;
+ }
+
+ p_class->icon_path = icon_path;
+
+ tokenizer->advance();
+ } else {
+ _set_error("Optional parameter after 'class_name' must be a string constant file path to an icon.");
+ return;
+ }
+
+ } else if (tokenizer->get_token() == GDScriptTokenizer::TK_CONSTANT) {
+ _set_error("Class icon must be separated by a comma.");
+ return;
+ }
+
} break;
case GDScriptTokenizer::TK_PR_TOOL: {
@@ -3513,6 +3589,17 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
}
}
+#ifdef DEBUG_ENABLED
+ if (p_class->constant_expressions.has(name)) {
+ _add_warning(GDScriptWarning::FUNCTION_CONFLICTS_CONSTANT, -1, name);
+ }
+ for (int i = 0; i < p_class->variables.size(); i++) {
+ if (p_class->variables[i].identifier == name) {
+ _add_warning(GDScriptWarning::FUNCTION_CONFLICTS_VARIABLE, -1, name);
+ }
+ }
+#endif // DEBUG_ENABLED
+
if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after identifier (syntax: 'func <identifier>([arguments]):' ).");
@@ -3524,6 +3611,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
Vector<StringName> arguments;
Vector<DataType> argument_types;
Vector<Node *> default_values;
+#ifdef DEBUG_ENABLED
+ Vector<int> arguments_usage;
+#endif // DEBUG_ENABLED
int fnline = tokenizer->get_token_line();
@@ -3550,6 +3640,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
StringName argname = tokenizer->get_token_identifier();
arguments.push_back(argname);
+#ifdef DEBUG_ENABLED
+ arguments_usage.push_back(0);
+#endif // DEBUG_ENABLED
tokenizer->advance();
@@ -3703,7 +3796,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
function->default_values = default_values;
function->_static = _static;
function->line = fnline;
-
+#ifdef DEBUG_ENABLED
+ function->arguments_usage = arguments_usage;
+#endif // DEBUG_ENABLED
function->rpc_mode = rpc_mode;
rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
@@ -3730,6 +3825,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
ClassNode::Signal sig;
sig.name = tokenizer->get_token_identifier();
+ sig.emissions = 0;
+ sig.line = tokenizer->get_token_line();
tokenizer->advance();
if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN) {
@@ -4413,6 +4510,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
member.expression = NULL;
member._export.name = member.identifier;
member.line = tokenizer->get_token_line();
+ member.usages = 0;
member.rpc_mode = rpc_mode;
if (current_class->constant_expressions.has(member.identifier)) {
@@ -4428,7 +4526,20 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
return;
}
}
-
+#ifdef DEBUG_ENABLED
+ for (int i = 0; i < current_class->functions.size(); i++) {
+ if (current_class->functions[i]->name == member.identifier) {
+ _add_warning(GDScriptWarning::VARIABLE_CONFLICTS_FUNCTION, member.line, member.identifier);
+ break;
+ }
+ }
+ for (int i = 0; i < current_class->static_functions.size(); i++) {
+ if (current_class->static_functions[i]->name == member.identifier) {
+ _add_warning(GDScriptWarning::VARIABLE_CONFLICTS_FUNCTION, member.line, member.identifier);
+ break;
+ }
+ }
+#endif // DEBUG_ENABLED
tokenizer->advance();
rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
@@ -5689,11 +5800,26 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
node_type.has_type = true;
node_type.kind = DataType::BUILTIN;
node_type.builtin_type = Variant::ARRAY;
+#ifdef DEBUG_ENABLED
+ // Check stuff inside the array
+ ArrayNode *an = static_cast<ArrayNode *>(p_node);
+ for (int i = 0; i < an->elements.size(); i++) {
+ _reduce_node_type(an->elements[i]);
+ }
+#endif // DEBUG_ENABLED
} break;
case Node::TYPE_DICTIONARY: {
node_type.has_type = true;
node_type.kind = DataType::BUILTIN;
node_type.builtin_type = Variant::DICTIONARY;
+#ifdef DEBUG_ENABLED
+ // Check stuff inside the dictionarty
+ DictionaryNode *dn = static_cast<DictionaryNode *>(p_node);
+ for (int i = 0; i < dn->elements.size(); i++) {
+ _reduce_node_type(dn->elements[i].key);
+ _reduce_node_type(dn->elements[i].value);
+ }
+#endif // DEBUG_ENABLED
} break;
case Node::TYPE_SELF: {
node_type.has_type = true;
@@ -5704,6 +5830,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
IdentifierNode *id = static_cast<IdentifierNode *>(p_node);
if (id->declared_block) {
node_type = id->declared_block->variables[id->name]->get_datatype();
+ id->declared_block->variables[id->name]->usages += 1;
} else if (id->name == "#match_value") {
// It's a special id just for the match statetement, ignore
break;
@@ -5738,6 +5865,9 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
}
}
} else {
+#ifdef DEBUG_ENABLED
+ _add_warning(GDScriptWarning::UNSAFE_CAST, cn->line, cn->cast_type.to_string());
+#endif // DEBUG_ENABLED
_mark_line_as_unsafe(cn->line);
}
@@ -5864,6 +5994,12 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
op->line, op->column);
return DataType();
}
+#ifdef DEBUG_ENABLED
+ if (var_op == Variant::OP_DIVIDE && argument_a_type.has_type && argument_a_type.kind == DataType::BUILTIN && argument_a_type.builtin_type == Variant::INT &&
+ argument_b_type.has_type && argument_b_type.kind == DataType::BUILTIN && argument_b_type.builtin_type == Variant::INT) {
+ _add_warning(GDScriptWarning::INTEGER_DIVISION, op->line);
+ }
+#endif // DEBUG_ENABLED
} break;
// Ternary operators
@@ -5882,10 +6018,11 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
node_type = true_type;
} else if (_is_type_compatible(false_type, true_type)) {
node_type = false_type;
+ } else {
+#ifdef DEBUG_ENABLED
+ _add_warning(GDScriptWarning::INCOMPATIBLE_TERNARY, op->line);
+#endif // DEBUG_ENABLED
}
-
- // TODO: Warn if types aren't compatible
-
} break;
// Assignment should never happen within an expression
case OperatorNode::OP_ASSIGN:
@@ -5948,6 +6085,11 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
node_type = result;
} else {
node_type = _reduce_identifier_type(&base_type, member_id->name, op->line);
+#ifdef DEBUG_ENABLED
+ if (!node_type.has_type) {
+ _add_warning(GDScriptWarning::UNSAFE_PROPERTY_ACCESS, op->line, member_id->name.operator String(), base_type.to_string());
+ }
+#endif // DEBUG_ENABLED
}
} else {
_mark_line_as_unsafe(op->line);
@@ -6367,6 +6509,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
if (!_is_type_compatible(arg_type, par_types[i], true)) {
types_match = false;
break;
+ } else {
+#ifdef DEBUG_ENABLED
+ if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::REAL) {
+ _add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, Variant::get_type_name(tn->vtype));
+ }
+ if (par_types[i].may_yield && p_call->arguments[i + 1]->type == Node::TYPE_OPERATOR) {
+ _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, p_call->line, _find_function_name(static_cast<OperatorNode *>(p_call->arguments[i + 1])));
+ }
+#endif // DEBUG_ENABLED
}
}
@@ -6400,6 +6551,13 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
return_type = _type_from_property(mi.return_val, false);
+#ifdef DEBUG_ENABLED
+ // Check all arguments beforehand to solve warnings
+ for (int i = 1; i < p_call->arguments.size(); i++) {
+ _reduce_node_type(p_call->arguments[i]);
+ }
+#endif // DEBUG_ENABLED
+
// Check arguments
is_vararg = mi.flags & METHOD_FLAG_VARARG;
@@ -6426,6 +6584,13 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
ERR_FAIL_V(DataType());
}
+#ifdef DEBUG_ENABLED
+ // Check all arguments beforehand to solve warnings
+ for (int i = arg_id + 1; i < p_call->arguments.size(); i++) {
+ _reduce_node_type(p_call->arguments[i]);
+ }
+#endif // DEBUG_ENABLED
+
IdentifierNode *func_id = static_cast<IdentifierNode *>(p_call->arguments[arg_id]);
callee_name = func_id->name;
arg_count -= 1 + arg_id;
@@ -6505,8 +6670,18 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
_set_error("Method '" + callee_name + "' is not declared in the current class.", p_call->line);
return DataType();
}
+ DataType tmp_type;
+ valid = _get_member_type(original_type, func_id->name, tmp_type);
+ if (valid) {
+ if (tmp_type.is_constant) {
+ _add_warning(GDScriptWarning::CONSTANT_USED_AS_FUNCTION, p_call->line, callee_name, original_type.to_string());
+ } else {
+ _add_warning(GDScriptWarning::PROPERTY_USED_AS_FUNCTION, p_call->line, callee_name, original_type.to_string());
+ }
+ }
+ _add_warning(GDScriptWarning::UNSAFE_METHOD_ACCESS, p_call->line, callee_name, original_type.to_string());
_mark_line_as_unsafe(p_call->line);
-#endif
+#endif // DEBUG_ENABLED
return DataType();
}
@@ -6522,7 +6697,19 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
_set_error("Non-static function '" + String(callee_name) + "' can only be called from an instance.", p_call->line);
return DataType();
}
-#endif
+
+ // Check signal emission for warnings
+ if (callee_name == "emit_signal" && p_call->op == OperatorNode::OP_CALL && p_call->arguments[0]->type == Node::TYPE_SELF && p_call->arguments.size() >= 3 && p_call->arguments[2]->type == Node::TYPE_CONSTANT) {
+ ConstantNode *sig = static_cast<ConstantNode *>(p_call->arguments[2]);
+ String emitted = sig->value.get_type() == Variant::STRING ? sig->value.operator String() : "";
+ for (int i = 0; i < current_class->_signals.size(); i++) {
+ if (current_class->_signals[i].name == emitted) {
+ current_class->_signals.write[i].emissions += 1;
+ break;
+ }
+ }
+ }
+#endif // DEBUG_ENABLED
} break;
}
@@ -6547,8 +6734,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
continue;
}
+ DataType arg_type = arg_types[i - arg_diff];
+
if (!par_type.has_type) {
_mark_line_as_unsafe(p_call->line);
+#ifdef DEBUG_ENABLED
+ if (par_type.may_yield && p_call->arguments[i]->type == Node::TYPE_OPERATOR) {
+ _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, p_call->line, _find_function_name(static_cast<OperatorNode *>(p_call->arguments[i])));
+ }
+#endif // DEBUG_ENABLED
} else if (!_is_type_compatible(arg_types[i - arg_diff], par_type, true)) {
// Supertypes are acceptable for dynamic compliance
if (!_is_type_compatible(par_type, arg_types[i - arg_diff])) {
@@ -6560,6 +6754,12 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
} else {
_mark_line_as_unsafe(p_call->line);
}
+ } else {
+#ifdef DEBUG_ENABLED
+ if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::REAL) {
+ _add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, callee_name);
+ }
+#endif // DEBUG_ENABLED
}
}
@@ -6795,6 +6995,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType
DataType member_type;
+ for (int i = 0; i < current_class->variables.size(); i++) {
+ ClassNode::Member m = current_class->variables[i];
+ if (current_class->variables[i].identifier == p_identifier) {
+ member_type = current_class->variables[i].data_type;
+ current_class->variables.write[i].usages += 1;
+ return member_type;
+ }
+ }
+
if (_get_member_type(base_type, p_identifier, member_type)) {
return member_type;
}
@@ -6922,6 +7131,19 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType
_set_error("Identifier '" + p_identifier.operator String() + "' is not declared in the current scope.", p_line);
}
+#ifdef DEBUG_ENABLED
+ {
+ DataType tmp_type;
+ List<DataType> arg_types;
+ int argcount;
+ bool _static;
+ bool vararg;
+ if (_get_function_signature(base_type, p_identifier, tmp_type, arg_types, argcount, _static, vararg)) {
+ _add_warning(GDScriptWarning::FUNCTION_USED_AS_PROPERTY, p_line, p_identifier.operator String(), base_type.to_string());
+ }
+ }
+#endif // DEBUG_ENABLED
+
_mark_line_as_unsafe(p_line);
return DataType();
}
@@ -7174,6 +7396,11 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) {
}
}
}
+#ifdef DEBUG_ENABLED
+ if (p_function->arguments_usage[i] == 0 && !p_function->arguments[i].operator String().begins_with("_")) {
+ _add_warning(GDScriptWarning::UNUSED_ARGUMENT, p_function->line, p_function->name, p_function->arguments[i].operator String());
+ }
+#endif // DEBUG_ENABLED
}
if (!(p_function->name == "_init")) {
@@ -7244,6 +7471,7 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) {
if (p_function->has_yield) {
// yield() will make the function return a GDScriptFunctionState, so the type is ambiguous
p_function->return_type.has_type = false;
+ p_function->return_type.may_yield = true;
}
}
@@ -7270,6 +7498,20 @@ void GDScriptParser::_check_class_blocks_types(ClassNode *p_class) {
if (error_set) return;
}
+#ifdef DEBUG_ENABLED
+ // Warnings
+ for (int i = 0; i < p_class->variables.size(); i++) {
+ if (p_class->variables[i].usages == 0) {
+ _add_warning(GDScriptWarning::UNUSED_CLASS_VARIABLE, p_class->variables[i].line, p_class->variables[i].identifier);
+ }
+ }
+ for (int i = 0; i < p_class->_signals.size(); i++) {
+ if (p_class->_signals[i].emissions == 0) {
+ _add_warning(GDScriptWarning::UNUSED_SIGNAL, p_class->_signals[i].line, p_class->_signals[i].name);
+ }
+ }
+#endif // DEBUG_ENABLED
+
// Inner classes
for (int i = 0; i < p_class->subclasses.size(); i++) {
current_class = p_class->subclasses[i];
@@ -7279,6 +7521,26 @@ void GDScriptParser::_check_class_blocks_types(ClassNode *p_class) {
}
}
+#ifdef DEBUG_ENABLED
+static String _find_function_name(const GDScriptParser::OperatorNode *p_call) {
+ switch (p_call->arguments[0]->type) {
+ case GDScriptParser::Node::TYPE_TYPE: {
+ return Variant::get_type_name(static_cast<GDScriptParser::TypeNode *>(p_call->arguments[0])->vtype);
+ } break;
+ case GDScriptParser::Node::TYPE_BUILT_IN_FUNCTION: {
+ return GDScriptFunctions::get_func_name(static_cast<GDScriptParser::BuiltInFunctionNode *>(p_call->arguments[0])->function);
+ } break;
+ default: {
+ int id_index = p_call->op == GDScriptParser::OperatorNode::OP_PARENT_CALL ? 0 : 1;
+ if (p_call->arguments.size() > id_index && p_call->arguments[id_index]->type == GDScriptParser::Node::TYPE_IDENTIFIER) {
+ return static_cast<GDScriptParser::IdentifierNode *>(p_call->arguments[id_index])->name;
+ }
+ } break;
+ }
+ return String();
+}
+#endif // DEBUG_ENABLED
+
void GDScriptParser::_check_block_types(BlockNode *p_block) {
Node *last_var_assign = NULL;
@@ -7297,8 +7559,23 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
lv->datatype = _resolve_type(lv->datatype, lv->line);
_mark_line_as_safe(lv->line);
+ last_var_assign = lv->assign;
if (lv->assign) {
DataType assign_type = _reduce_node_type(lv->assign);
+#ifdef DEBUG_ENABLED
+ if (assign_type.has_type && assign_type.kind == DataType::BUILTIN && assign_type.builtin_type == Variant::NIL) {
+ if (lv->assign->type == Node::TYPE_OPERATOR) {
+ OperatorNode *call = static_cast<OperatorNode *>(lv->assign);
+ if (call->op == OperatorNode::OP_CALL || call->op == OperatorNode::OP_PARENT_CALL) {
+ _add_warning(GDScriptWarning::VOID_ASSIGNMENT, lv->line, _find_function_name(call));
+ }
+ }
+ }
+ if (lv->datatype.has_type && assign_type.may_yield && lv->assign->type == Node::TYPE_OPERATOR) {
+ _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, lv->line, _find_function_name(static_cast<OperatorNode *>(lv->assign)));
+ }
+#endif // DEBUG_ENABLED
+
if (!_is_type_compatible(lv->datatype, assign_type)) {
// Try supertype test
if (_is_type_compatible(assign_type, lv->datatype)) {
@@ -7329,6 +7606,11 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
lv->assign = convert_call;
lv->assign_op->arguments.write[1] = convert_call;
+#ifdef DEBUG_ENABLED
+ if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::REAL) {
+ _add_warning(GDScriptWarning::NARROWING_CONVERSION, lv->line);
+ }
+#endif // DEBUG_ENABLED
}
}
if (lv->datatype.infer_type) {
@@ -7343,15 +7625,6 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
_mark_line_as_unsafe(lv->line);
}
}
- last_var_assign = lv->assign;
-
- // TODO: Make a warning
- /*
- if (lv->assignments == 0) {
- _set_error("Variable '" + String(lv->name) + "' is never assigned.", lv->line);
- return;
- }
- */
} break;
case Node::TYPE_OPERATOR: {
OperatorNode *op = static_cast<OperatorNode *>(statement);
@@ -7417,6 +7690,19 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
} else {
rh_type = _reduce_node_type(op->arguments[1]);
}
+#ifdef DEBUG_ENABLED
+ if (rh_type.has_type && rh_type.kind == DataType::BUILTIN && rh_type.builtin_type == Variant::NIL) {
+ if (op->arguments[1]->type == Node::TYPE_OPERATOR) {
+ OperatorNode *call = static_cast<OperatorNode *>(op->arguments[1]);
+ if (call->op == OperatorNode::OP_CALL || call->op == OperatorNode::OP_PARENT_CALL) {
+ _add_warning(GDScriptWarning::VOID_ASSIGNMENT, op->line, _find_function_name(call));
+ }
+ }
+ }
+ if (lh_type.has_type && rh_type.may_yield && op->arguments[1]->type == Node::TYPE_OPERATOR) {
+ _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, op->line, _find_function_name(static_cast<OperatorNode *>(op->arguments[1])));
+ }
+#endif // DEBUG_ENABLED
if (!_is_type_compatible(lh_type, rh_type)) {
// Try supertype test
@@ -7447,6 +7733,11 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
convert_call->arguments.push_back(tgt_type);
op->arguments.write[1] = convert_call;
+#ifdef DEBUG_ENABLED
+ if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::REAL) {
+ _add_warning(GDScriptWarning::NARROWING_CONVERSION, op->line);
+ }
+#endif // DEBUG_ENABLED
}
}
if (!rh_type.has_type && (op->op != OperatorNode::OP_ASSIGN || lh_type.has_type || op->arguments[0]->type == Node::TYPE_OPERATOR)) {
@@ -7456,15 +7747,29 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
case OperatorNode::OP_CALL:
case OperatorNode::OP_PARENT_CALL: {
_mark_line_as_safe(op->line);
- _reduce_function_call_type(op);
+ DataType func_type = _reduce_function_call_type(op);
+#ifdef DEBUG_ENABLED
+ if (func_type.has_type && (func_type.kind != DataType::BUILTIN || func_type.builtin_type != Variant::NIL)) {
+ // Figure out function name for warning
+ String func_name = _find_function_name(op);
+ if (func_name.empty()) {
+ func_name == "<undetected name>";
+ }
+ _add_warning(GDScriptWarning::RETURN_VALUE_DISCARDED, op->line, func_name);
+ }
+#endif // DEBUG_ENABLED
if (error_set) return;
} break;
+ case OperatorNode::OP_YIELD: {
+ _mark_line_as_safe(op->line);
+ _reduce_node_type(op);
+ } break;
default: {
_mark_line_as_safe(op->line);
_reduce_node_type(op); // Test for safety anyway
- // TODO: Make this a warning
- /*_set_error("Standalone expression, nothing is done in this line.", statement->line);
- return; */
+#ifdef DEBUG_ENABLED
+ _add_warning(GDScriptWarning::STANDALONE_EXPRESSION, statement->line);
+#endif // DEBUG_ENABLED
}
}
} break;
@@ -7531,9 +7836,9 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
default: {
_mark_line_as_safe(statement->line);
_reduce_node_type(statement); // Test for safety anyway
- // TODO: Make this a warning
- /* _set_error("Standalone expression, nothing is done in this line.", statement->line);
- return; */
+#ifdef DEBUG_ENABLED
+ _add_warning(GDScriptWarning::STANDALONE_EXPRESSION, statement->line);
+#endif // DEBUG_ENABLED
}
}
}
@@ -7545,6 +7850,20 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
current_block = p_block;
if (error_set) return;
}
+
+#ifdef DEBUG_ENABLED
+ // Warnings check
+ for (Map<StringName, LocalVarNode *>::Element *E = p_block->variables.front(); E; E = E->next()) {
+ LocalVarNode *lv = E->get();
+ if (!lv->name.operator String().begins_with("_")) {
+ if (lv->usages == 0) {
+ _add_warning(GDScriptWarning::UNUSED_VARIABLE, lv->line, lv->name);
+ } else if (lv->assignments == 0) {
+ _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE, lv->line, lv->name);
+ }
+ }
+ }
+#endif // DEBUG_ENABLED
}
void GDScriptParser::_set_error(const String &p_error, int p_line, int p_column) {
@@ -7558,6 +7877,56 @@ void GDScriptParser::_set_error(const String &p_error, int p_line, int p_column)
error_set = true;
}
+#ifdef DEBUG_ENABLED
+void GDScriptParser::_add_warning(int p_code, int p_line, const String &p_symbol1, const String &p_symbol2, const String &p_symbol3, const String &p_symbol4) {
+ Vector<String> symbols;
+ if (!p_symbol1.empty()) {
+ symbols.push_back(p_symbol1);
+ }
+ if (!p_symbol2.empty()) {
+ symbols.push_back(p_symbol2);
+ }
+ if (!p_symbol3.empty()) {
+ symbols.push_back(p_symbol3);
+ }
+ if (!p_symbol4.empty()) {
+ symbols.push_back(p_symbol4);
+ }
+ _add_warning(p_code, p_line, symbols);
+}
+
+void GDScriptParser::_add_warning(int p_code, int p_line, const Vector<String> &p_symbols) {
+ if (tokenizer->is_ignoring_warnings() || !GLOBAL_GET("debug/gdscript/warnings/enable").booleanize()) {
+ return;
+ }
+ String warn_name = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)p_code).to_lower();
+ if (tokenizer->get_warning_global_skips().has(warn_name)) {
+ return;
+ }
+ if (!GLOBAL_GET("debug/gdscript/warnings/" + warn_name)) {
+ return;
+ }
+
+ GDScriptWarning warn;
+ warn.code = (GDScriptWarning::Code)p_code;
+ warn.symbols = p_symbols;
+ warn.line = p_line == -1 ? tokenizer->get_token_line() : p_line;
+
+ List<GDScriptWarning>::Element *before = NULL;
+ for (List<GDScriptWarning>::Element *E = warnings.front(); E; E = E->next()) {
+ if (E->get().line > warn.line) {
+ break;
+ }
+ before = E;
+ }
+ if (before) {
+ warnings.insert_after(before, warn);
+ } else {
+ warnings.push_front(warn);
+ }
+}
+#endif // DEBUG_ENABLED
+
String GDScriptParser::get_error() const {
return error;
@@ -7624,6 +7993,37 @@ Error GDScriptParser::_parse(const String &p_base_path) {
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+ // Resolve warning ignores
+ Vector<Pair<int, String> > warning_skips = tokenizer->get_warning_skips();
+ bool warning_is_error = GLOBAL_GET("debug/gdscript/warnings/treat_warnings_as_errors").booleanize();
+ for (List<GDScriptWarning>::Element *E = warnings.front(); E;) {
+ GDScriptWarning &w = E->get();
+ int skip_index = -1;
+ for (int i = 0; i < warning_skips.size(); i++) {
+ if (warning_skips[i].first >= w.line) {
+ break;
+ }
+ skip_index = i;
+ }
+ List<GDScriptWarning>::Element *next = E->next();
+ bool erase = false;
+ if (skip_index != -1) {
+ if (warning_skips[skip_index].second == GDScriptWarning::get_name_from_code(w.code).to_lower()) {
+ erase = true;
+ }
+ warning_skips.remove(skip_index);
+ }
+ if (erase) {
+ warnings.erase(E);
+ } else if (warning_is_error) {
+ _set_error(w.get_message() + " (warning treated as error)", w.line);
+ return ERR_PARSE_ERROR;
+ }
+ E = next;
+ }
+#endif // DEBUG_ENABLED
+
return OK;
}
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 48f256b4c6..dbe523a0b9 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -38,6 +38,7 @@
#include "script_language.h"
struct GDScriptDataType;
+struct GDScriptWarning;
class GDScriptParser {
public:
@@ -57,6 +58,7 @@ public:
bool is_constant;
bool is_meta_type; // Whether the value can be used as a type
bool infer_type;
+ bool may_yield; // For function calls
Variant::Type builtin_type;
StringName native_type;
@@ -95,6 +97,7 @@ public:
is_constant(false),
is_meta_type(false),
infer_type(false),
+ may_yield(false),
builtin_type(Variant::NIL),
class_type(NULL) {}
};
@@ -146,6 +149,7 @@ public:
StringName extends_file;
Vector<StringName> extends_class;
DataType base_type;
+ String icon_path;
struct Member {
PropertyInfo _export;
@@ -160,6 +164,7 @@ public:
Node *expression;
OperatorNode *initial_assignment;
MultiplayerAPI::RPCMode rpc_mode;
+ int usages;
};
struct Constant {
Node *expression;
@@ -169,6 +174,8 @@ public:
struct Signal {
StringName name;
Vector<StringName> arguments;
+ int emissions;
+ int line;
};
Vector<ClassNode *> subclasses;
@@ -197,12 +204,16 @@ public:
bool _static;
MultiplayerAPI::RPCMode rpc_mode;
bool has_yield;
+ bool has_unreachable_code;
StringName name;
DataType return_type;
Vector<StringName> arguments;
Vector<DataType> argument_types;
Vector<Node *> default_values;
BlockNode *body;
+#ifdef DEBUG_ENABLED
+ Vector<int> arguments_usage;
+#endif // DEBUG_ENABLED
virtual DataType get_datatype() const { return return_type; }
virtual void set_datatype(const DataType &p_datatype) { return_type = p_datatype; }
@@ -212,6 +223,7 @@ public:
_static = false;
rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
has_yield = false;
+ has_unreachable_code = false;
}
};
@@ -267,6 +279,7 @@ public:
Node *assign;
OperatorNode *assign_op;
int assignments;
+ int usages;
DataType datatype;
virtual DataType get_datatype() const { return datatype; }
virtual void set_datatype(const DataType &p_datatype) { datatype = p_datatype; }
@@ -275,6 +288,7 @@ public:
assign = NULL;
assign_op = NULL;
assignments = 0;
+ usages = 0;
}
};
@@ -518,6 +532,10 @@ private:
Set<int> *safe_lines;
#endif // DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
+ List<GDScriptWarning> warnings;
+#endif // DEBUG_ENABLED
+
int pending_newline;
List<int> tab_level;
@@ -550,6 +568,10 @@ private:
MultiplayerAPI::RPCMode rpc_mode;
void _set_error(const String &p_error, int p_line = -1, int p_column = -1);
+#ifdef DEBUG_ENABLED
+ void _add_warning(int p_code, int p_line = -1, const String &p_symbol1 = String(), const String &p_symbol2 = String(), const String &p_symbol3 = String(), const String &p_symbol4 = String());
+ void _add_warning(int p_code, int p_line, const Vector<String> &p_symbols);
+#endif // DEBUG_ENABLED
bool _recover_from_completion();
bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomplete = false);
@@ -605,6 +627,9 @@ public:
String get_error() const;
int get_error_line() const;
int get_error_column() const;
+#ifdef DEBUG_ENABLED
+ const List<GDScriptWarning> &get_warnings() const { return warnings; }
+#endif // DEBUG_ENABLED
Error parse(const String &p_code, const String &p_base_path = "", bool p_just_validate = false, const String &p_self_path = "", bool p_for_completion = false, Set<int> *r_safe_lines = NULL);
Error parse_bytecode(const Vector<uint8_t> &p_bytecode, const String &p_base_path = "", const String &p_self_path = "");
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 7ae7c72ed3..537a0c5eaf 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -526,8 +526,13 @@ void GDScriptTokenizerText::_advance() {
return;
}
case '#': { // line comment skip
-
+#ifdef DEBUG_ENABLED
+ String comment;
+#endif // DEBUG_ENABLED
while (GETCHAR(0) != '\n') {
+#ifdef DEBUG_ENABLED
+ comment += GETCHAR(0);
+#endif // DEBUG_ENABLED
code_pos++;
if (GETCHAR(0) == 0) { //end of file
//_make_error("Unterminated Comment");
@@ -535,6 +540,17 @@ void GDScriptTokenizerText::_advance() {
return;
}
}
+#ifdef DEBUG_ENABLED
+ if (comment.begins_with("#warning-ignore:")) {
+ String code = comment.get_slice(":", 1);
+ warning_skips.push_back(Pair<int, String>(line, code.strip_edges().to_lower()));
+ } else if (comment.begins_with("#warning-ignore-all:")) {
+ String code = comment.get_slice(":", 1);
+ warning_global_skips.insert(code.strip_edges().to_lower());
+ } else if (comment.strip_edges() == "#warnings-disable") {
+ ignore_warnings = true;
+ }
+#endif // DEBUG_ENABLED
INCPOS(1);
column = 1;
line++;
@@ -1045,6 +1061,9 @@ void GDScriptTokenizerText::set_code(const String &p_code) {
column = 1; //the same holds for columns
tk_rb_pos = 0;
error_flag = false;
+#ifdef DEBUG_ENABLED
+ ignore_warnings = false;
+#endif // DEBUG_ENABLED
last_error = "";
for (int i = 0; i < MAX_LOOKAHEAD + 1; i++)
_advance();
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 5bd303224c..11a291cb2e 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -31,6 +31,7 @@
#ifndef GDSCRIPT_TOKENIZER_H
#define GDSCRIPT_TOKENIZER_H
+#include "core/pair.h"
#include "gdscript_functions.h"
#include "string_db.h"
#include "ustring.h"
@@ -171,6 +172,11 @@ public:
virtual int get_token_line_indent(int p_offset = 0) const = 0;
virtual String get_token_error(int p_offset = 0) const = 0;
virtual void advance(int p_amount = 1) = 0;
+#ifdef DEBUG_ENABLED
+ virtual const Vector<Pair<int, String> > &get_warning_skips() const = 0;
+ virtual const Set<String> &get_warning_global_skips() const = 0;
+ virtual const bool is_ignoring_warnings() const = 0;
+#endif // DEBUG_ENABLED
virtual ~GDScriptTokenizer(){};
};
@@ -190,6 +196,7 @@ class GDScriptTokenizerText : public GDScriptTokenizer {
union {
Variant::Type vtype; //for type types
GDScriptFunctions::Function func; //function for built in functions
+ int warning_code; //for warning skip
};
int line, col;
TokenData() {
@@ -217,6 +224,11 @@ class GDScriptTokenizerText : public GDScriptTokenizer {
int tk_rb_pos;
String last_error;
bool error_flag;
+#ifdef DEBUG_ENABLED
+ Vector<Pair<int, String> > warning_skips;
+ Set<String> warning_global_skips;
+ bool ignore_warnings;
+#endif // DEBUG_ENABLED
void _advance();
@@ -232,6 +244,11 @@ public:
virtual const Variant &get_token_constant(int p_offset = 0) const;
virtual String get_token_error(int p_offset = 0) const;
virtual void advance(int p_amount = 1);
+#ifdef DEBUG_ENABLED
+ virtual const Vector<Pair<int, String> > &get_warning_skips() const { return warning_skips; }
+ virtual const Set<String> &get_warning_global_skips() const { return warning_global_skips; }
+ virtual const bool is_ignoring_warnings() const { return ignore_warnings; }
+#endif // DEBUG_ENABLED
};
class GDScriptTokenizerBuffer : public GDScriptTokenizer {
@@ -265,6 +282,17 @@ public:
virtual const Variant &get_token_constant(int p_offset = 0) const;
virtual String get_token_error(int p_offset = 0) const;
virtual void advance(int p_amount = 1);
+#ifdef DEBUG_ENABLED
+ virtual const Vector<Pair<int, String> > &get_warning_skips() const {
+ static Vector<Pair<int, String> > v;
+ return v;
+ }
+ virtual const Set<String> &get_warning_global_skips() const {
+ static Set<String> s;
+ return s;
+ }
+ virtual const bool is_ignoring_warnings() const { return true; }
+#endif // DEBUG_ENABLED
GDScriptTokenizerBuffer();
};
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 0c5df57d49..8b63987cde 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -208,21 +208,35 @@ bool GridMap::get_collision_layer_bit(int p_bit) const {
return get_collision_layer() & (1 << p_bit);
}
+#ifndef DISABLE_DEPRECATED
void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) {
- if (!theme.is_null())
- theme->unregister_owner(this);
- theme = p_theme;
- if (!theme.is_null())
- theme->register_owner(this);
+ WARN_PRINTS("GridMap.theme/set_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/set_mesh_library() instead.");
+ set_mesh_library(p_theme);
+}
+
+Ref<MeshLibrary> GridMap::get_theme() const {
+
+ WARN_PRINTS("GridMap.theme/get_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/get_mesh_library() instead.");
+ return get_mesh_library();
+}
+#endif // DISABLE_DEPRECATED
+
+void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
+
+ if (!mesh_library.is_null())
+ mesh_library->unregister_owner(this);
+ mesh_library = p_mesh_library;
+ if (!mesh_library.is_null())
+ mesh_library->register_owner(this);
_recreate_octant_data();
- _change_notify("theme");
+ _change_notify("mesh_library");
}
-Ref<MeshLibrary> GridMap::get_theme() const {
+Ref<MeshLibrary> GridMap::get_mesh_library() const {
- return theme;
+ return mesh_library;
}
void GridMap::set_cell_size(const Vector3 &p_size) {
@@ -469,7 +483,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
ERR_CONTINUE(!cell_map.has(E->get()));
const Cell &c = cell_map[E->get()];
- if (!theme.is_valid() || !theme->has_item(c.item))
+ if (!mesh_library.is_valid() || !mesh_library->has_item(c.item))
continue;
//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
@@ -488,7 +502,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
xform.set_origin(cellpos * cell_size + ofs);
xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
if (baked_meshes.size() == 0) {
- if (theme->get_item_mesh(c.item).is_valid()) {
+ if (mesh_library->get_item_mesh(c.item).is_valid()) {
if (!multimesh_items.has(c.item)) {
multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
}
@@ -500,7 +514,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
}
- Vector<MeshLibrary::ShapeData> shapes = theme->get_item_shapes(c.item);
+ Vector<MeshLibrary::ShapeData> shapes = mesh_library->get_item_shapes(c.item);
// add the item's shape at given xform to octant's static_body
for (int i = 0; i < shapes.size(); i++) {
// add the item's shape
@@ -515,7 +529,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
// add the item's navmesh at given xform to GridMap's Navigation ancestor
- Ref<NavigationMesh> navmesh = theme->get_item_navmesh(c.item);
+ Ref<NavigationMesh> navmesh = mesh_library->get_item_navmesh(c.item);
if (navmesh.is_valid()) {
Octant::NavMesh nm;
nm.xform = xform;
@@ -537,7 +551,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
RID mm = VS::get_singleton()->multimesh_create();
VS::get_singleton()->multimesh_allocate(mm, E->get().size(), VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE);
- VS::get_singleton()->multimesh_set_mesh(mm, theme->get_item_mesh(E->key())->get_rid());
+ VS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
int idx = 0;
for (List<Pair<Transform, IndexKey> >::Element *F = E->get().front(); F; F = F->next()) {
@@ -612,11 +626,11 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
}
- if (navigation && theme.is_valid()) {
+ if (navigation && mesh_library.is_valid()) {
for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
if (cell_map.has(F->key()) && F->get().id < 0) {
- Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item);
+ Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F->key()].item);
if (nm.is_valid()) {
F->get().id = navigation->navmesh_add(nm, F->get().xform, this);
}
@@ -846,8 +860,13 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &GridMap::set_collision_layer_bit);
ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &GridMap::get_collision_layer_bit);
+#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_theme", "theme"), &GridMap::set_theme);
ClassDB::bind_method(D_METHOD("get_theme"), &GridMap::get_theme);
+#endif // DISABLE_DEPRECATED
+
+ ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library);
+ ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library);
ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &GridMap::set_cell_size);
ClassDB::bind_method(D_METHOD("get_cell_size"), &GridMap::get_cell_size);
@@ -865,7 +884,6 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("world_to_map", "pos"), &GridMap::world_to_map);
ClassDB::bind_method(D_METHOD("map_to_world", "x", "y", "z"), &GridMap::map_to_world);
- //ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
@@ -889,7 +907,11 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_baked_meshes"), &GridMap::clear_baked_meshes);
ClassDB::bind_method(D_METHOD("make_baked_meshes", "gen_lightmap_uv", "lightmap_uv_texel_size"), &GridMap::make_baked_meshes, DEFVAL(false), DEFVAL(0.1));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_theme", "get_theme");
+#ifndef DISABLE_DEPRECATED
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary", PROPERTY_USAGE_NOEDITOR), "set_theme", "get_theme");
+#endif // DISABLE_DEPRECATED
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_library", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_mesh_library", "get_mesh_library");
ADD_GROUP("Cell", "cell_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size"), "set_cell_size", "get_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"), "set_octant_size", "get_octant_size");
@@ -952,7 +974,7 @@ Array GridMap::get_used_cells() const {
Array GridMap::get_meshes() {
- if (theme.is_null())
+ if (mesh_library.is_null())
return Array();
Vector3 ofs = _get_offset();
@@ -961,9 +983,9 @@ Array GridMap::get_meshes() {
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
int id = E->get().item;
- if (!theme->has_item(id))
+ if (!mesh_library->has_item(id))
continue;
- Ref<Mesh> mesh = theme->get_item_mesh(id);
+ Ref<Mesh> mesh = mesh_library->get_item_mesh(id);
if (mesh.is_null())
continue;
@@ -1004,7 +1026,7 @@ void GridMap::clear_baked_meshes() {
void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texel_size) {
- if (!theme.is_valid())
+ if (!mesh_library.is_valid())
return;
//generate
@@ -1015,10 +1037,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
IndexKey key = E->key();
int item = E->get().item;
- if (!theme->has_item(item))
+ if (!mesh_library->has_item(item))
continue;
- Ref<Mesh> mesh = theme->get_item_mesh(item);
+ Ref<Mesh> mesh = mesh_library->get_item_mesh(item);
if (!mesh.is_valid())
continue;
@@ -1137,8 +1159,8 @@ GridMap::GridMap() {
GridMap::~GridMap() {
- if (!theme.is_null())
- theme->unregister_owner(this);
+ if (!mesh_library.is_null())
+ mesh_library->unregister_owner(this);
clear();
}
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index ed36751fc8..3d8be5c9c7 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -157,7 +157,7 @@ class GridMap : public Spatial {
Vector3::Axis clip_axis;
- Ref<MeshLibrary> theme;
+ Ref<MeshLibrary> mesh_library;
Map<OctantKey, Octant *> octant_map;
Map<IndexKey, Cell> cell_map;
@@ -227,8 +227,13 @@ public:
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
+#ifndef DISABLE_DEPRECATED
void set_theme(const Ref<MeshLibrary> &p_theme);
Ref<MeshLibrary> get_theme() const;
+#endif // DISABLE_DEPRECATED
+
+ void set_mesh_library(const Ref<MeshLibrary> &p_mesh_library);
+ Ref<MeshLibrary> get_mesh_library() const;
void set_cell_size(const Vector3 &p_size);
Vector3 get_cell_size() const;
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index fc5972c810..7d38a8b748 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -43,7 +43,7 @@ void GridMapEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = NULL;
hide();
- theme_pallete->hide();
+ mesh_library_palette->hide();
}
}
@@ -320,12 +320,12 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
if (!spatial_editor)
return false;
- if (selected_pallete < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE)
+ if (selected_palette < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE)
return false;
- Ref<MeshLibrary> theme = node->get_theme();
- if (theme.is_null())
+ Ref<MeshLibrary> mesh_library = node->get_mesh_library();
+ if (mesh_library.is_null())
return false;
- if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !theme->has_item(selected_pallete))
+ if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !mesh_library->has_item(selected_palette))
return false;
Camera *camera = p_camera;
@@ -407,9 +407,9 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
int item = node->get_cell_item(cell[0], cell[1], cell[2]);
if (item >= 0) {
- selected_pallete = item;
- theme_pallete->set_current(item);
- update_pallete();
+ selected_palette = item;
+ mesh_library_palette->set_current(item);
+ update_palette();
_update_cursor_instance();
}
return true;
@@ -417,12 +417,12 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
if (input_action == INPUT_PAINT) {
SetItem si;
si.pos = Vector3(cell[0], cell[1], cell[2]);
- si.new_value = selected_pallete;
+ si.new_value = selected_palette;
si.new_orientation = cursor_rot;
si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
set_items.push_back(si);
- node->set_cell_item(cell[0], cell[1], cell[2], selected_pallete, cursor_rot);
+ node->set_cell_item(cell[0], cell[1], cell[2], selected_palette, cursor_rot);
return true;
} else if (input_action == INPUT_ERASE) {
SetItem si;
@@ -474,7 +474,7 @@ void GridMapEditor::_fill_selection() {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
- undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_pallete, cursor_rot);
+ undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_palette, cursor_rot);
undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
}
}
@@ -712,42 +712,42 @@ void GridMapEditor::_set_display_mode(int p_mode) {
display_mode = p_mode;
- update_pallete();
+ update_palette();
}
-void GridMapEditor::update_pallete() {
- int selected = theme_pallete->get_current();
+void GridMapEditor::update_palette() {
+ int selected = mesh_library_palette->get_current();
- theme_pallete->clear();
+ mesh_library_palette->clear();
if (display_mode == DISPLAY_THUMBNAIL) {
- theme_pallete->set_max_columns(0);
- theme_pallete->set_icon_mode(ItemList::ICON_MODE_TOP);
+ mesh_library_palette->set_max_columns(0);
+ mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
} else if (display_mode == DISPLAY_LIST) {
- theme_pallete->set_max_columns(1);
- theme_pallete->set_icon_mode(ItemList::ICON_MODE_LEFT);
+ mesh_library_palette->set_max_columns(1);
+ mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
}
float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
- theme_pallete->set_fixed_icon_size(Size2(min_size, min_size));
- theme_pallete->set_fixed_column_width(min_size * 3 / 2);
- theme_pallete->set_max_text_lines(2);
+ mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
+ mesh_library_palette->set_fixed_column_width(min_size * 3 / 2);
+ mesh_library_palette->set_max_text_lines(2);
- Ref<MeshLibrary> theme = node->get_theme();
+ Ref<MeshLibrary> mesh_library = node->get_mesh_library();
- if (theme.is_null()) {
- last_theme = NULL;
+ if (mesh_library.is_null()) {
+ last_mesh_library = NULL;
return;
}
Vector<int> ids;
- ids = theme->get_item_list();
+ ids = mesh_library->get_item_list();
List<_CGMEItemSort> il;
for (int i = 0; i < ids.size(); i++) {
_CGMEItemSort is;
is.id = ids[i];
- is.name = theme->get_item_name(ids[i]);
+ is.name = mesh_library->get_item_name(ids[i]);
il.push_back(is);
}
il.sort();
@@ -757,28 +757,28 @@ void GridMapEditor::update_pallete() {
for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
int id = E->get().id;
- theme_pallete->add_item("");
+ mesh_library_palette->add_item("");
- String name = theme->get_item_name(id);
- Ref<Texture> preview = theme->get_item_preview(id);
+ String name = mesh_library->get_item_name(id);
+ Ref<Texture> preview = mesh_library->get_item_preview(id);
if (!preview.is_null()) {
- theme_pallete->set_item_icon(item, preview);
- theme_pallete->set_item_tooltip(item, name);
+ mesh_library_palette->set_item_icon(item, preview);
+ mesh_library_palette->set_item_tooltip(item, name);
}
if (name != "") {
- theme_pallete->set_item_text(item, name);
+ mesh_library_palette->set_item_text(item, name);
}
- theme_pallete->set_item_metadata(item, id);
+ mesh_library_palette->set_item_metadata(item, id);
item++;
}
if (selected != -1) {
- theme_pallete->select(selected);
+ mesh_library_palette->select(selected);
}
- last_theme = theme.operator->();
+ last_mesh_library = mesh_library.operator->();
}
void GridMapEditor::edit(GridMap *p_gridmap) {
@@ -805,7 +805,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
return;
}
- update_pallete();
+ update_palette();
set_process(true);
@@ -914,7 +914,7 @@ void GridMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- theme_pallete->connect("item_selected", this, "_item_selected_cbk");
+ mesh_library_palette->connect("item_selected", this, "_item_selected_cbk");
for (int i = 0; i < 3; i++) {
grid[i] = VS::get_singleton()->mesh_create();
@@ -959,9 +959,9 @@ void GridMapEditor::_notification(int p_what) {
}
grid_xform = xf;
}
- Ref<MeshLibrary> cgmt = node->get_theme();
- if (cgmt.operator->() != last_theme)
- update_pallete();
+ Ref<MeshLibrary> cgmt = node->get_mesh_library();
+ if (cgmt.operator->() != last_mesh_library)
+ update_palette();
if (lock_view) {
@@ -994,10 +994,10 @@ void GridMapEditor::_update_cursor_instance() {
VisualServer::get_singleton()->free(cursor_instance);
cursor_instance = RID();
- if (selected_pallete >= 0) {
+ if (selected_palette >= 0) {
- if (node && !node->get_theme().is_null()) {
- Ref<Mesh> mesh = node->get_theme()->get_item_mesh(selected_pallete);
+ if (node && !node->get_mesh_library().is_null()) {
+ Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
if (!mesh.is_null() && mesh->get_rid().is_valid()) {
cursor_instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario());
@@ -1008,7 +1008,7 @@ void GridMapEditor::_update_cursor_instance() {
}
void GridMapEditor::_item_selected_cbk(int idx) {
- selected_pallete = theme_pallete->get_item_metadata(idx);
+ selected_palette = mesh_library_palette->get_item_metadata(idx);
_update_cursor_instance();
}
@@ -1146,9 +1146,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
display_mode = DISPLAY_THUMBNAIL;
- theme_pallete = memnew(ItemList);
- add_child(theme_pallete);
- theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL);
+ mesh_library_palette = memnew(ItemList);
+ add_child(mesh_library_palette);
+ mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
edit_axis = Vector3::AXIS_Y;
edit_floor[0] = -1;
@@ -1156,7 +1156,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
edit_floor[2] = -1;
cursor_visible = false;
- selected_pallete = -1;
+ selected_palette = -1;
lock_view = false;
cursor_rot = 0;
last_mouseover = Vector3(-1, -1, -1);
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 7c5feda125..c6e3eb87e5 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -97,7 +97,7 @@ class GridMapEditor : public VBoxContainer {
List<SetItem> set_items;
GridMap *node;
- MeshLibrary *last_theme;
+ MeshLibrary *last_mesh_library;
ClipMode clip_mode;
bool lock_view;
@@ -141,7 +141,7 @@ class GridMapEditor : public VBoxContainer {
Vector3 last_mouseover;
int display_mode;
- int selected_pallete;
+ int selected_palette;
int cursor_rot;
enum Menu {
@@ -185,9 +185,9 @@ class GridMapEditor : public VBoxContainer {
void update_grid();
void _configure();
void _menu_option(int);
- void update_pallete();
+ void update_palette();
void _set_display_mode(int p_mode);
- ItemList *theme_pallete;
+ ItemList *mesh_library_palette;
void _item_selected_cbk(int idx);
void _update_cursor_transform();
void _update_cursor_instance();
@@ -207,7 +207,6 @@ class GridMapEditor : public VBoxContainer {
bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click);
friend class GridMapEditorPlugin;
- Panel *theme_panel;
protected:
void _notification(int p_what);
diff --git a/modules/mbedtls/SCsub b/modules/mbedtls/SCsub
index 40540a857f..d11d7a7ec7 100755
--- a/modules/mbedtls/SCsub
+++ b/modules/mbedtls/SCsub
@@ -20,6 +20,8 @@ if env['builtin_mbedtls']:
"camellia.c",
"ccm.c",
"certs.c",
+ "chacha20.c",
+ "chachapoly.c",
"cipher.c",
"cipher_wrap.c",
"cmac.c",
@@ -37,6 +39,7 @@ if env['builtin_mbedtls']:
"error.c",
"gcm.c",
"havege.c",
+ "hkdf.c",
"hmac_drbg.c",
"md2.c",
"md4.c",
@@ -45,6 +48,7 @@ if env['builtin_mbedtls']:
"md_wrap.c",
"memory_buffer_alloc.c",
"net_sockets.c",
+ "nist_kw.c",
"oid.c",
"padlock.c",
"pem.c",
@@ -57,6 +61,7 @@ if env['builtin_mbedtls']:
"pkwrite.c",
"platform.c",
"platform_util.c",
+ "poly1305.c",
"ripemd160.c",
"rsa.c",
"rsa_internal.c",
diff --git a/modules/mobile_vr/config.py b/modules/mobile_vr/config.py
index 4912457e2b..e85fa631dd 100644
--- a/modules/mobile_vr/config.py
+++ b/modules/mobile_vr/config.py
@@ -1,6 +1,5 @@
def can_build(env, platform):
- # should probably change this to only be true on iOS and Android
- return False
+ return True
def configure(env):
pass
diff --git a/modules/mobile_vr/mobile_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 6b1c7eb279..e2c630565f 100644
--- a/modules/mobile_vr/mobile_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "mobile_interface.h"
+#include "mobile_vr_interface.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "servers/visual/visual_server_global.h"
@@ -279,7 +279,7 @@ bool MobileVRInterface::is_stereo() {
return true;
};
-bool MobileVRInterface::is_initialized() {
+bool MobileVRInterface::is_initialized() const {
return (initialized);
};
@@ -297,6 +297,47 @@ bool MobileVRInterface::initialize() {
mag_current_min = Vector3(0, 0, 0);
mag_current_max = Vector3(0, 0, 0);
+ // build our shader
+ if (lens_shader == NULL) {
+ ///@TODO need to switch between GLES2 and GLES3 version, Reduz suggested moving this into our drivers and making this a core shader
+ // create a shader
+ lens_shader = new LensDistortedShaderGLES3();
+
+ // create our shader stuff
+ lens_shader->init();
+
+ glGenBuffers(1, &half_screen_quad);
+ glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad);
+ {
+ /* clang-format off */
+ const float qv[16] = {
+ 0, -1,
+ -1, -1,
+ 0, 1,
+ -1, 1,
+ 1, 1,
+ 1, 1,
+ 1, -1,
+ 1, -1,
+ };
+ /* clang-format on */
+
+ glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, qv, GL_STATIC_DRAW);
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
+
+ glGenVertexArrays(1, &half_screen_array);
+ glBindVertexArray(half_screen_array);
+ glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad);
+ glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0);
+ glEnableVertexAttribArray(0);
+ glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, ((uint8_t *)NULL) + 8);
+ glEnableVertexAttribArray(4);
+ glBindVertexArray(0);
+ glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
+ }
+
// reset our orientation
orientation = Basis();
@@ -304,7 +345,7 @@ bool MobileVRInterface::initialize() {
arvr_server->set_primary_interface(this);
last_ticks = OS::get_singleton()->get_ticks_usec();
- ;
+
initialized = true;
};
@@ -319,6 +360,15 @@ void MobileVRInterface::uninitialize() {
arvr_server->clear_primary_interface_if(this);
}
+ // cleanup our shader and buffers
+ if (lens_shader != NULL) {
+ glDeleteVertexArrays(1, &half_screen_array);
+ glDeleteBuffers(1, &half_screen_quad);
+
+ delete lens_shader;
+ lens_shader = NULL;
+ }
+
initialized = false;
};
};
@@ -394,6 +444,9 @@ void MobileVRInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_t
// We must have a valid render target
ERR_FAIL_COND(!p_render_target.is_valid());
+ // We must have an initialised shader
+ ERR_FAIL_COND(lens_shader != NULL);
+
// Because we are rendering to our device we must use our main viewport!
ERR_FAIL_COND(p_screen_rect == Rect2());
@@ -420,13 +473,13 @@ void MobileVRInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_t
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, texid);
- lens_shader.bind();
- lens_shader.set_uniform(LensDistortedShaderGLES3::OFFSET_X, offset_x);
- lens_shader.set_uniform(LensDistortedShaderGLES3::K1, k1);
- lens_shader.set_uniform(LensDistortedShaderGLES3::K2, k2);
- lens_shader.set_uniform(LensDistortedShaderGLES3::EYE_CENTER, eye_center);
- lens_shader.set_uniform(LensDistortedShaderGLES3::UPSCALE, oversample);
- lens_shader.set_uniform(LensDistortedShaderGLES3::ASPECT_RATIO, aspect_ratio);
+ lens_shader->bind();
+ lens_shader->set_uniform(LensDistortedShaderGLES3::OFFSET_X, offset_x);
+ lens_shader->set_uniform(LensDistortedShaderGLES3::K1, k1);
+ lens_shader->set_uniform(LensDistortedShaderGLES3::K2, k2);
+ lens_shader->set_uniform(LensDistortedShaderGLES3::EYE_CENTER, eye_center);
+ lens_shader->set_uniform(LensDistortedShaderGLES3::UPSCALE, oversample);
+ lens_shader->set_uniform(LensDistortedShaderGLES3::ASPECT_RATIO, aspect_ratio);
glBindVertexArray(half_screen_array);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -454,41 +507,7 @@ MobileVRInterface::MobileVRInterface() {
k2 = 0.215;
last_ticks = 0;
- // create our shader stuff
- lens_shader.init();
-
- {
- glGenBuffers(1, &half_screen_quad);
- glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad);
- {
- /* clang-format off */
- const float qv[16] = {
- 0, -1,
- -1, -1,
- 0, 1,
- -1, 1,
- 1, 1,
- 1, 1,
- 1, -1,
- 1, -1,
- };
- /* clang-format on */
-
- glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, qv, GL_STATIC_DRAW);
- }
-
- glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
-
- glGenVertexArrays(1, &half_screen_array);
- glBindVertexArray(half_screen_array);
- glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad);
- glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0);
- glEnableVertexAttribArray(0);
- glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, ((uint8_t *)NULL) + 8);
- glEnableVertexAttribArray(4);
- glBindVertexArray(0);
- glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
- }
+ lens_shader = NULL;
};
MobileVRInterface::~MobileVRInterface() {
diff --git a/modules/mobile_vr/mobile_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index bb84281b46..cee0cca90e 100644
--- a/modules/mobile_vr/mobile_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -58,7 +58,7 @@ private:
float eye_height;
uint64_t last_ticks;
- LensDistortedShaderGLES3 lens_shader;
+ LensDistortedShaderGLES3 *lens_shader;
GLuint half_screen_quad;
GLuint half_screen_array;
@@ -134,7 +134,7 @@ public:
virtual StringName get_name() const;
virtual int get_capabilities() const;
- virtual bool is_initialized();
+ virtual bool is_initialized() const;
virtual bool initialize();
virtual void uninitialize();
@@ -150,4 +150,4 @@ public:
~MobileVRInterface();
};
-#endif // MOBILE_VR_INTERFACE_H
+#endif // !MOBILE_VR_INTERFACE_H
diff --git a/modules/mobile_vr/register_types.cpp b/modules/mobile_vr/register_types.cpp
index 0655727a4a..edddaa87e1 100644
--- a/modules/mobile_vr/register_types.cpp
+++ b/modules/mobile_vr/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "mobile_interface.h"
+#include "mobile_vr_interface.h"
void register_mobile_vr_types() {
ClassDB::register_class<MobileVRInterface>();
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index c69a3c9ba6..f3cf4c9c5d 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -18,14 +18,20 @@ def make_cs_files_header(src, dst):
header.write('#include "ustring.h"\n')
inserted_files = ''
import os
- for file in os.listdir(src):
- if file.endswith('.cs'):
- with open(os.path.join(src, file), 'rb') as f:
+ latest_mtime = 0
+ for root, _, files in os.walk(src):
+ files = [f for f in files if f.endswith('.cs')]
+ for file in files:
+ filepath = os.path.join(root, file)
+ filepath_src_rel = os.path.relpath(filepath, src)
+ mtime = os.path.getmtime(filepath)
+ latest_mtime = mtime if mtime > latest_mtime else latest_mtime
+ with open(filepath, 'rb') as f:
buf = f.read()
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
- name = os.path.splitext(file)[0]
+ name = os.path.splitext(os.path.normpath(filepath_src_rel))[0].strip(os.sep).replace(os.sep, '_').replace('.', '_dotto_')
header.write('\nstatic const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n')
header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n')
header.write('static const unsigned char _cs_' + name + '_compressed[] = { ')
@@ -33,18 +39,13 @@ def make_cs_files_header(src, dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert("' + file + '", ' \
+ inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
header.write(' };\n')
- version_file = os.path.join(src, 'VERSION.txt')
- with open(version_file, 'r') as content_file:
- try:
- glue_version = int(content_file.read()) # make sure the format is valid
- header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
- except ValueError:
- raise ValueError('Invalid C# glue version in: ' + version_file)
+ glue_version = int(latest_mtime) # The latest modified time will do for now
+ header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
header.write('\nstruct CompressedFile\n' '{\n'
'\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n'
'\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n'
@@ -61,6 +62,7 @@ env_mono.add_source_files(env.modules_sources, 'utils/*.cpp')
if env['tools']:
env_mono.add_source_files(env.modules_sources, 'editor/*.cpp')
+ # NOTE: It is safe to generate this file here, since this is still execute serially
make_cs_files_header('glue/cs_files', 'glue/cs_compressed.gen.h')
vars = Variables()
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 9a000a2a72..70fd1a35f1 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -83,6 +83,8 @@ def configure(env):
mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0']
if env['platform'] == 'windows':
+ mono_root = ''
+
if bits == '32':
if os.getenv('MONO32_PREFIX'):
mono_root = os.getenv('MONO32_PREFIX')
@@ -263,11 +265,13 @@ def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext):
def pkgconfig_try_find_mono_version():
+ from compat import decode_utf8
+
lines = subprocess.check_output(['pkg-config', 'monosgen-2', '--modversion']).splitlines()
greater_version = None
for line in lines:
try:
- version = LooseVersion(line)
+ version = LooseVersion(decode_utf8(line))
if greater_version is None or version > greater_version:
greater_version = version
except ValueError:
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 7d7028a7a6..cd1a8266ed 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -736,6 +736,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
obj->get_script_instance()->get_property_state(state);
map[obj->get_instance_id()] = state;
obj->set_script(RefPtr());
+ } else {
+ // no instance found. Let's remove it so we don't loop forever
+ E->get()->placeholders.erase(E->get()->placeholders.front()->get());
}
}
@@ -747,8 +750,24 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
}
}
- if (gdmono->reload_scripts_domain() != OK)
+ if (gdmono->reload_scripts_domain() != OK) {
+ // Failed to reload the scripts domain
+ // Make sure to add the scripts back to their owners before returning
+ for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
+ Ref<CSharpScript> scr = E->key();
+ for (Map<ObjectID, List<Pair<StringName, Variant> > >::Element *F = E->get().front(); F; F = F->next()) {
+ Object *obj = ObjectDB::get_instance(F->key());
+ if (!obj)
+ continue;
+ obj->set_script(scr.get_ref_ptr());
+ // Save reload state for next time if not saved
+ if (!scr->pending_reload_state.has(obj->get_instance_id())) {
+ scr->pending_reload_state[obj->get_instance_id()] = F->get();
+ }
+ }
+ }
return;
+ }
for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
@@ -778,6 +797,14 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
continue;
}
+ if (scr->valid && scr->is_tool() && obj->get_script_instance()->is_placeholder()) {
+ // Script instance was a placeholder, but now the script was built successfully and is a tool script.
+ // We have to replace the placeholder with an actual C# script instance.
+ scr->placeholders.erase(static_cast<PlaceHolderScriptInstance *>(obj->get_script_instance()));
+ ScriptInstance *script_instance = scr->instance_create(obj);
+ obj->set_script_instance(script_instance); // Not necessary as it's already done in instance_create, but just in case...
+ }
+
for (List<Pair<StringName, Variant> >::Element *G = F->get().front(); G; G = G->next()) {
obj->get_script_instance()->set(G->get().first, G->get().second);
}
@@ -1474,8 +1501,12 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List
bool CSharpScript::_update_exports() {
#ifdef TOOLS_ENABLED
- if (!valid)
+ if (!valid) {
+ for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->set_build_failed(true);
+ }
return false;
+ }
bool changed = false;
@@ -1577,6 +1608,7 @@ bool CSharpScript::_update_exports() {
_update_exports_values(values, propnames);
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->set_build_failed(false);
E->get()->update(propnames, values);
}
}
@@ -1687,7 +1719,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p
MonoObject *attr = p_member->get_attribute(CACHED_CLASS(ExportAttribute));
- PropertyHint hint;
+ PropertyHint hint = PROPERTY_HINT_NONE;
String hint_string;
if (variant_type == Variant::NIL) {
@@ -1873,7 +1905,11 @@ bool CSharpScript::can_instance() const {
}
#endif
- return valid || (!tool && !ScriptServer::is_scripting_enabled());
+#ifdef TOOLS_ENABLED
+ return valid && (tool || ScriptServer::is_scripting_enabled());
+#else
+ return valid;
+#endif
}
StringName CSharpScript::get_instance_base_type() const {
@@ -1971,16 +2007,9 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call
ScriptInstance *CSharpScript::instance_create(Object *p_this) {
- if (!tool && !ScriptServer::is_scripting_enabled()) {
-#ifdef TOOLS_ENABLED
- PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
- placeholders.insert(si);
- _update_exports();
- return si;
-#else
- return NULL;
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!valid);
#endif
- }
if (!script_class) {
if (GDMono::get_singleton()->get_project_assembly() == NULL) {
@@ -2011,6 +2040,18 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error);
}
+PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_this) {
+
+#ifdef TOOLS_ENABLED
+ PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
+ placeholders.insert(si);
+ _update_exports();
+ return si;
+#else
+ return NULL;
+#endif
+}
+
bool CSharpScript::instance_has(const Object *p_this) const {
#ifndef NO_THREADS
@@ -2077,9 +2118,11 @@ Error CSharpScript::reload(bool p_keep_state) {
if (script_class) {
#ifdef DEBUG_ENABLED
- OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." +
- script_class->get_name() + " for script " + get_path() + "\n")
- .utf8());
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." +
+ script_class->get_name() + " for script " + get_path() + "\n")
+ .utf8());
+ }
#endif
tool = script_class->has_attribute(CACHED_CLASS(ToolAttribute));
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 7f9732c297..53644eafae 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -139,6 +139,7 @@ public:
virtual bool can_instance() const;
virtual StringName get_instance_base_type() const;
virtual ScriptInstance *instance_create(Object *p_this);
+ virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this);
virtual bool instance_has(const Object *p_this) const;
virtual bool has_source_code() const;
@@ -292,7 +293,7 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
virtual bool is_using_templates();
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines = NULL) const { return true; }
+ /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const { return true; }
virtual String validate_path(const String &p_path) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 76907451e7..b97bb5e95f 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -512,6 +512,15 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo
data.resize(file_data.uncompressed_size);
Compression::decompress(data.ptrw(), file_data.uncompressed_size, file_data.data, file_data.compressed_size, Compression::MODE_DEFLATE);
+ String output_dir = output_file.get_base_dir();
+
+ if (!DirAccess::exists(output_dir)) {
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
+ Error err = da->make_dir_recursive(ProjectSettings::get_singleton()->globalize_path(output_dir));
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
+ }
+
FileAccessRef file = FileAccess::open(output_file, FileAccess::WRITE);
ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
file->store_buffer(data.ptr(), data.size());
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index b3b259e851..0fb8734410 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -210,6 +210,8 @@ bool GodotSharpBuilds::build_api_sln(const String &p_name, const String &p_api_s
if (!FileAccess::exists(api_assembly_file)) {
MonoBuildInfo api_build_info(api_sln_file, p_config);
+ // TODO Replace this global NoWarn with '#pragma warning' directives on generated files,
+ // once we start to actively document manually maintained C# classes
api_build_info.custom_props.push_back("NoWarn=1591"); // Ignore missing documentation warnings
if (!GodotSharpBuilds::get_singleton()->build(api_build_info)) {
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 0551c1991a..148bb32398 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -182,7 +182,7 @@ bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) {
}
bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) {
- return ptr->erase_checked(GDMonoMarshal::mono_object_to_variant(key));
+ return ptr->erase(GDMonoMarshal::mono_object_to_variant(key));
}
bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) {
@@ -191,7 +191,7 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject
// no dupes
Variant *ret = ptr->getptr(varKey);
if (ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value)) {
- ptr->erase_checked(varKey);
+ ptr->erase(varKey);
return true;
}
diff --git a/modules/mono/glue/cs_files/Array.cs b/modules/mono/glue/cs_files/Array.cs
index 51f57daef4..1ec4d7d20a 100644
--- a/modules/mono/glue/cs_files/Array.cs
+++ b/modules/mono/glue/cs_files/Array.cs
@@ -331,5 +331,10 @@ namespace Godot
{
return GetEnumerator();
}
+
+ internal IntPtr GetPtr()
+ {
+ return objectArray.GetPtr();
+ }
}
}
diff --git a/modules/mono/glue/cs_files/Color.cs b/modules/mono/glue/cs_files/Color.cs
index 1195071bd3..49e04b333a 100644
--- a/modules/mono/glue/cs_files/Color.cs
+++ b/modules/mono/glue/cs_files/Color.cs
@@ -258,11 +258,6 @@ namespace Godot
return res;
}
- public float Gray()
- {
- return (r + g + b) / 3.0f;
- }
-
public Color Inverted()
{
return new Color(
diff --git a/modules/mono/glue/cs_files/Dictionary.cs b/modules/mono/glue/cs_files/Dictionary.cs
index 57a1960ad9..30d17c2a59 100644
--- a/modules/mono/glue/cs_files/Dictionary.cs
+++ b/modules/mono/glue/cs_files/Dictionary.cs
@@ -397,5 +397,10 @@ namespace Godot
{
return GetEnumerator();
}
+
+ internal IntPtr GetPtr()
+ {
+ return objectDict.GetPtr();
+ }
}
}
diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs
index e2457ff98b..0a5d703f27 100644
--- a/modules/mono/glue/cs_files/GD.cs
+++ b/modules/mono/glue/cs_files/GD.cs
@@ -64,6 +64,11 @@ namespace Godot
return ResourceLoader.Load(path);
}
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) ResourceLoader.Load(path);
+ }
+
public static void Print(params object[] what)
{
NativeCalls.godot_icall_Godot_print(what);
@@ -187,10 +192,5 @@ namespace Godot
{
return NativeCalls.godot_icall_Godot_var2str(var);
}
-
- public static WeakRef WeakRef(Object obj)
- {
- return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
- }
}
}
diff --git a/modules/mono/glue/cs_files/NodeExtensions.cs b/modules/mono/glue/cs_files/NodeExtensions.cs
index a099b0e400..71534d7782 100644
--- a/modules/mono/glue/cs_files/NodeExtensions.cs
+++ b/modules/mono/glue/cs_files/NodeExtensions.cs
@@ -6,5 +6,40 @@ namespace Godot
{
return (T)GetNode(path);
}
+
+ public T GetNodeOrNull<T>(NodePath path) where T : Godot.Node
+ {
+ return GetNode(path) as T;
+ }
+
+ public T GetChild<T>(int idx) where T : Godot.Node
+ {
+ return (T)GetChild(idx);
+ }
+
+ public T GetChildOrNull<T>(int idx) where T : Godot.Node
+ {
+ return GetChild(idx) as T;
+ }
+
+ public T GetOwner<T>() where T : Godot.Node
+ {
+ return (T)GetOwner();
+ }
+
+ public T GetOwnerOrNull<T>() where T : Godot.Node
+ {
+ return GetOwner() as T;
+ }
+
+ public T GetParent<T>() where T : Godot.Node
+ {
+ return (T)GetParent();
+ }
+
+ public T GetParentOrNull<T>() where T : Godot.Node
+ {
+ return GetParent() as T;
+ }
}
}
diff --git a/modules/mono/glue/cs_files/ObjectExtensions.cs b/modules/mono/glue/cs_files/ObjectExtensions.cs
new file mode 100644
index 0000000000..5c9e6609f4
--- /dev/null
+++ b/modules/mono/glue/cs_files/ObjectExtensions.cs
@@ -0,0 +1,17 @@
+using System;
+
+namespace Godot
+{
+ public partial class Object
+ {
+ public static bool IsInstanceValid(Object instance)
+ {
+ return instance != null && instance.NativeInstance != IntPtr.Zero;
+ }
+
+ public static WeakRef WeakRef(Object obj)
+ {
+ return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/Plane.cs b/modules/mono/glue/cs_files/Plane.cs
index 1020f06bf5..9611dce11e 100644
--- a/modules/mono/glue/cs_files/Plane.cs
+++ b/modules/mono/glue/cs_files/Plane.cs
@@ -145,6 +145,15 @@ namespace Godot
return point - _normal * DistanceTo(point);
}
+ // Constants
+ private static readonly Plane _planeYZ = new Plane(1, 0, 0, 0);
+ private static readonly Plane _planeXZ = new Plane(0, 1, 0, 0);
+ private static readonly Plane _planeXY = new Plane(0, 0, 1, 0);
+
+ public static Plane PlaneYZ { get { return _planeYZ; } }
+ public static Plane PlaneXZ { get { return _planeXZ; } }
+ public static Plane PlaneXY { get { return _planeXY; } }
+
// Constructors
public Plane(real_t a, real_t b, real_t c, real_t d)
{
diff --git a/modules/mono/glue/cs_files/Rect2.cs b/modules/mono/glue/cs_files/Rect2.cs
index 6f16656573..e772665009 100644
--- a/modules/mono/glue/cs_files/Rect2.cs
+++ b/modules/mono/glue/cs_files/Rect2.cs
@@ -11,24 +11,24 @@ namespace Godot
[StructLayout(LayoutKind.Sequential)]
public struct Rect2 : IEquatable<Rect2>
{
- private Vector2 position;
- private Vector2 size;
+ private Vector2 _position;
+ private Vector2 _size;
public Vector2 Position
{
- get { return position; }
- set { position = value; }
+ get { return _position; }
+ set { _position = value; }
}
public Vector2 Size
{
- get { return size; }
- set { size = value; }
+ get { return _size; }
+ set { _size = value; }
}
public Vector2 End
{
- get { return position + size; }
+ get { return _position + _size; }
}
public real_t Area
@@ -36,6 +36,13 @@ namespace Godot
get { return GetArea(); }
}
+ public Rect2 Abs()
+ {
+ Vector2 end = End;
+ Vector2 topLeft = new Vector2(Mathf.Min(_position.x, end.x), Mathf.Min(_position.y, end.y));
+ return new Rect2(topLeft, _size.Abs());
+ }
+
public Rect2 Clip(Rect2 b)
{
var newRect = b;
@@ -43,31 +50,31 @@ namespace Godot
if (!Intersects(newRect))
return new Rect2();
- newRect.position.x = Mathf.Max(b.position.x, position.x);
- newRect.position.y = Mathf.Max(b.position.y, position.y);
+ newRect._position.x = Mathf.Max(b._position.x, _position.x);
+ newRect._position.y = Mathf.Max(b._position.y, _position.y);
- Vector2 bEnd = b.position + b.size;
- Vector2 end = position + size;
+ Vector2 bEnd = b._position + b._size;
+ Vector2 end = _position + _size;
- newRect.size.x = Mathf.Min(bEnd.x, end.x) - newRect.position.x;
- newRect.size.y = Mathf.Min(bEnd.y, end.y) - newRect.position.y;
+ newRect._size.x = Mathf.Min(bEnd.x, end.x) - newRect._position.x;
+ newRect._size.y = Mathf.Min(bEnd.y, end.y) - newRect._position.y;
return newRect;
}
public bool Encloses(Rect2 b)
{
- return b.position.x >= position.x && b.position.y >= position.y &&
- b.position.x + b.size.x < position.x + size.x &&
- b.position.y + b.size.y < position.y + size.y;
+ return b._position.x >= _position.x && b._position.y >= _position.y &&
+ b._position.x + b._size.x < _position.x + _size.x &&
+ b._position.y + b._size.y < _position.y + _size.y;
}
public Rect2 Expand(Vector2 to)
{
var expanded = this;
- Vector2 begin = expanded.position;
- Vector2 end = expanded.position + expanded.size;
+ Vector2 begin = expanded._position;
+ Vector2 end = expanded._position + expanded._size;
if (to.x < begin.x)
begin.x = to.x;
@@ -79,25 +86,25 @@ namespace Godot
if (to.y > end.y)
end.y = to.y;
- expanded.position = begin;
- expanded.size = end - begin;
+ expanded._position = begin;
+ expanded._size = end - begin;
return expanded;
}
public real_t GetArea()
{
- return size.x * size.y;
+ return _size.x * _size.y;
}
public Rect2 Grow(real_t by)
{
var g = this;
- g.position.x -= by;
- g.position.y -= by;
- g.size.x += by * 2;
- g.size.y += by * 2;
+ g._position.x -= by;
+ g._position.y -= by;
+ g._size.x += by * 2;
+ g._size.y += by * 2;
return g;
}
@@ -106,10 +113,10 @@ namespace Godot
{
var g = this;
- g.position.x -= left;
- g.position.y -= top;
- g.size.x += left + right;
- g.size.y += top + bottom;
+ g._position.x -= left;
+ g._position.y -= top;
+ g._size.x += left + right;
+ g._size.y += top + bottom;
return g;
}
@@ -128,19 +135,19 @@ namespace Godot
public bool HasNoArea()
{
- return size.x <= 0 || size.y <= 0;
+ return _size.x <= 0 || _size.y <= 0;
}
public bool HasPoint(Vector2 point)
{
- if (point.x < position.x)
+ if (point.x < _position.x)
return false;
- if (point.y < position.y)
+ if (point.y < _position.y)
return false;
- if (point.x >= position.x + size.x)
+ if (point.x >= _position.x + _size.x)
return false;
- if (point.y >= position.y + size.y)
+ if (point.y >= _position.y + _size.y)
return false;
return true;
@@ -148,13 +155,13 @@ namespace Godot
public bool Intersects(Rect2 b)
{
- if (position.x > b.position.x + b.size.x)
+ if (_position.x > b._position.x + b._size.x)
return false;
- if (position.x + size.x < b.position.x)
+ if (_position.x + _size.x < b._position.x)
return false;
- if (position.y > b.position.y + b.size.y)
+ if (_position.y > b._position.y + b._size.y)
return false;
- if (position.y + size.y < b.position.y)
+ if (_position.y + _size.y < b._position.y)
return false;
return true;
@@ -164,13 +171,13 @@ namespace Godot
{
Rect2 newRect;
- newRect.position.x = Mathf.Min(b.position.x, position.x);
- newRect.position.y = Mathf.Min(b.position.y, position.y);
+ newRect._position.x = Mathf.Min(b._position.x, _position.x);
+ newRect._position.y = Mathf.Min(b._position.y, _position.y);
- newRect.size.x = Mathf.Max(b.position.x + b.size.x, position.x + size.x);
- newRect.size.y = Mathf.Max(b.position.y + b.size.y, position.y + size.y);
+ newRect._size.x = Mathf.Max(b._position.x + b._size.x, _position.x + _size.x);
+ newRect._size.y = Mathf.Max(b._position.y + b._size.y, _position.y + _size.y);
- newRect.size = newRect.size - newRect.position; // Make relative again
+ newRect._size = newRect._size - newRect._position; // Make relative again
return newRect;
}
@@ -178,23 +185,23 @@ namespace Godot
// Constructors
public Rect2(Vector2 position, Vector2 size)
{
- this.position = position;
- this.size = size;
+ _position = position;
+ _size = size;
}
public Rect2(Vector2 position, real_t width, real_t height)
{
- this.position = position;
- size = new Vector2(width, height);
+ _position = position;
+ _size = new Vector2(width, height);
}
public Rect2(real_t x, real_t y, Vector2 size)
{
- position = new Vector2(x, y);
- this.size = size;
+ _position = new Vector2(x, y);
+ _size = size;
}
public Rect2(real_t x, real_t y, real_t width, real_t height)
{
- position = new Vector2(x, y);
- size = new Vector2(width, height);
+ _position = new Vector2(x, y);
+ _size = new Vector2(width, height);
}
public static bool operator ==(Rect2 left, Rect2 right)
@@ -219,20 +226,20 @@ namespace Godot
public bool Equals(Rect2 other)
{
- return position.Equals(other.position) && size.Equals(other.size);
+ return _position.Equals(other._position) && _size.Equals(other._size);
}
public override int GetHashCode()
{
- return position.GetHashCode() ^ size.GetHashCode();
+ return _position.GetHashCode() ^ _size.GetHashCode();
}
public override string ToString()
{
return String.Format("({0}, {1})", new object[]
{
- position.ToString(),
- size.ToString()
+ _position.ToString(),
+ _size.ToString()
});
}
@@ -240,8 +247,8 @@ namespace Godot
{
return String.Format("({0}, {1})", new object[]
{
- position.ToString(format),
- size.ToString(format)
+ _position.ToString(format),
+ _size.ToString(format)
});
}
}
diff --git a/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
new file mode 100644
index 0000000000..ceecc589e6
--- /dev/null
+++ b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
@@ -0,0 +1,10 @@
+namespace Godot
+{
+ public static partial class ResourceLoader
+ {
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) Load(path);
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/Transform.cs b/modules/mono/glue/cs_files/Transform.cs
index d1b247a552..e432d5b52c 100644
--- a/modules/mono/glue/cs_files/Transform.cs
+++ b/modules/mono/glue/cs_files/Transform.cs
@@ -102,7 +102,18 @@ namespace Godot
basis[0, 2] * vInv.x + basis[1, 2] * vInv.y + basis[2, 2] * vInv.z
);
}
-
+
+ // Constants
+ private static readonly Transform _identity = new Transform(Basis.Identity, Vector3.Zero);
+ private static readonly Transform _flipX = new Transform(new Basis(new Vector3(-1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1)), Vector3.Zero);
+ private static readonly Transform _flipY = new Transform(new Basis(new Vector3(1, 0, 0), new Vector3(0, -1, 0), new Vector3(0, 0, 1)), Vector3.Zero);
+ private static readonly Transform _flipZ = new Transform(new Basis(new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, -1)), Vector3.Zero);
+
+ public static Transform Identity { get { return _identity; } }
+ public static Transform FlipX { get { return _flipX; } }
+ public static Transform FlipY { get { return _flipY; } }
+ public static Transform FlipZ { get { return _flipZ; } }
+
// Constructors
public Transform(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis, Vector3 origin)
{
diff --git a/modules/mono/glue/cs_files/Transform2D.cs b/modules/mono/glue/cs_files/Transform2D.cs
index ff5259178b..8d30833066 100644
--- a/modules/mono/glue/cs_files/Transform2D.cs
+++ b/modules/mono/glue/cs_files/Transform2D.cs
@@ -11,22 +11,10 @@ namespace Godot
[StructLayout(LayoutKind.Sequential)]
public struct Transform2D : IEquatable<Transform2D>
{
- private static readonly Transform2D identity = new Transform2D
- (
- new Vector2(1f, 0f),
- new Vector2(0f, 1f),
- new Vector2(0f, 0f)
- );
-
public Vector2 x;
public Vector2 y;
public Vector2 o;
- public static Transform2D Identity
- {
- get { return identity; }
- }
-
public Vector2 Origin
{
get { return o; }
@@ -264,6 +252,15 @@ namespace Godot
Vector2 vInv = v - o;
return new Vector2(x.Dot(vInv), y.Dot(vInv));
}
+
+ // Constants
+ private static readonly Transform2D _identity = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, 1f), Vector2.Zero);
+ private static readonly Transform2D _flipX = new Transform2D(new Vector2(-1f, 0f), new Vector2(0f, 1f), Vector2.Zero);
+ private static readonly Transform2D _flipY = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, -1f), Vector2.Zero);
+
+ public static Transform2D Identity { get { return _identity; } }
+ public static Transform2D FlipX { get { return _flipX; } }
+ public static Transform2D FlipY { get { return _flipY; } }
// Constructors
public Transform2D(Vector2 xAxis, Vector2 yAxis, Vector2 origin)
diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt
deleted file mode 100755
index 1e8b314962..0000000000
--- a/modules/mono/glue/cs_files/VERSION.txt
+++ /dev/null
@@ -1 +0,0 @@
-6
diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs
index c274364895..14c8de6986 100644
--- a/modules/mono/glue/cs_files/Vector2.cs
+++ b/modules/mono/glue/cs_files/Vector2.cs
@@ -231,24 +231,27 @@ namespace Godot
{
return new Vector2(y, -x);
}
-
- private static readonly Vector2 zero = new Vector2 (0, 0);
- private static readonly Vector2 one = new Vector2 (1, 1);
- private static readonly Vector2 negOne = new Vector2 (-1, -1);
-
- private static readonly Vector2 up = new Vector2 (0, 1);
- private static readonly Vector2 down = new Vector2 (0, -1);
- private static readonly Vector2 right = new Vector2 (1, 0);
- private static readonly Vector2 left = new Vector2 (-1, 0);
-
- public static Vector2 Zero { get { return zero; } }
- public static Vector2 One { get { return one; } }
- public static Vector2 NegOne { get { return negOne; } }
-
- public static Vector2 Up { get { return up; } }
- public static Vector2 Down { get { return down; } }
- public static Vector2 Right { get { return right; } }
- public static Vector2 Left { get { return left; } }
+
+ // Constants
+ private static readonly Vector2 _zero = new Vector2(0, 0);
+ private static readonly Vector2 _one = new Vector2(1, 1);
+ private static readonly Vector2 _negOne = new Vector2(-1, -1);
+ private static readonly Vector2 _inf = new Vector2(Mathf.Inf, Mathf.Inf);
+
+ private static readonly Vector2 _up = new Vector2(0, -1);
+ private static readonly Vector2 _down = new Vector2(0, 1);
+ private static readonly Vector2 _right = new Vector2(1, 0);
+ private static readonly Vector2 _left = new Vector2(-1, 0);
+
+ public static Vector2 Zero { get { return _zero; } }
+ public static Vector2 NegOne { get { return _negOne; } }
+ public static Vector2 One { get { return _one; } }
+ public static Vector2 Inf { get { return _inf; } }
+
+ public static Vector2 Up { get { return _up; } }
+ public static Vector2 Down { get { return _down; } }
+ public static Vector2 Right { get { return _right; } }
+ public static Vector2 Left { get { return _left; } }
// Constructors
public Vector2(real_t x, real_t y)
diff --git a/modules/mono/glue/cs_files/Vector3.cs b/modules/mono/glue/cs_files/Vector3.cs
index 085a4f0043..861d9c54d9 100644
--- a/modules/mono/glue/cs_files/Vector3.cs
+++ b/modules/mono/glue/cs_files/Vector3.cs
@@ -272,27 +272,30 @@ namespace Godot
);
}
- private static readonly Vector3 zero = new Vector3 (0, 0, 0);
- private static readonly Vector3 one = new Vector3 (1, 1, 1);
- private static readonly Vector3 negOne = new Vector3 (-1, -1, -1);
+ // Constants
+ private static readonly Vector3 _zero = new Vector3(0, 0, 0);
+ private static readonly Vector3 _one = new Vector3(1, 1, 1);
+ private static readonly Vector3 _negOne = new Vector3(-1, -1, -1);
+ private static readonly Vector3 _inf = new Vector3(Mathf.Inf, Mathf.Inf, Mathf.Inf);
- private static readonly Vector3 up = new Vector3 (0, 1, 0);
- private static readonly Vector3 down = new Vector3 (0, -1, 0);
- private static readonly Vector3 right = new Vector3 (1, 0, 0);
- private static readonly Vector3 left = new Vector3 (-1, 0, 0);
- private static readonly Vector3 forward = new Vector3 (0, 0, -1);
- private static readonly Vector3 back = new Vector3 (0, 0, 1);
-
- public static Vector3 Zero { get { return zero; } }
- public static Vector3 One { get { return one; } }
- public static Vector3 NegOne { get { return negOne; } }
+ private static readonly Vector3 _up = new Vector3(0, 1, 0);
+ private static readonly Vector3 _down = new Vector3(0, -1, 0);
+ private static readonly Vector3 _right = new Vector3(1, 0, 0);
+ private static readonly Vector3 _left = new Vector3(-1, 0, 0);
+ private static readonly Vector3 _forward = new Vector3(0, 0, -1);
+ private static readonly Vector3 _back = new Vector3(0, 0, 1);
+
+ public static Vector3 Zero { get { return _zero; } }
+ public static Vector3 One { get { return _one; } }
+ public static Vector3 NegOne { get { return _negOne; } }
+ public static Vector3 Inf { get { return _inf; } }
- public static Vector3 Up { get { return up; } }
- public static Vector3 Down { get { return down; } }
- public static Vector3 Right { get { return right; } }
- public static Vector3 Left { get { return left; } }
- public static Vector3 Forward { get { return forward; } }
- public static Vector3 Back { get { return back; } }
+ public static Vector3 Up { get { return _up; } }
+ public static Vector3 Down { get { return _down; } }
+ public static Vector3 Right { get { return _right; } }
+ public static Vector3 Left { get { return _left; } }
+ public static Vector3 Forward { get { return _forward; } }
+ public static Vector3 Back { get { return _back; } }
// Constructors
public Vector3(real_t x, real_t y, real_t z)
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 9d3bee2176..27ce39b6d7 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -42,8 +42,25 @@
#include "gd_mono_class.h"
bool GDMonoAssembly::no_search = false;
+bool GDMonoAssembly::in_preload = false;
+
Vector<String> GDMonoAssembly::search_dirs;
+void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, void *user_data) {
+
+ if (no_search)
+ return;
+
+ // If our search and preload hooks fail to load the assembly themselves, the mono runtime still might.
+ // Just do Assembly.LoadFrom("/Full/Path/On/Disk.dll");
+ // In this case, we wouldn't have the assembly known in GDMono, which causes crashes
+ // if any class inside the assembly is looked up by Godot.
+ // And causing a lookup like that is as easy as throwing an exception defined in it...
+ // No, we can't make the assembly load hooks smart enough because they get passed a MonoAssemblyName* only,
+ // not the disk path passed to say Assembly.LoadFrom().
+ _wrap_mono_assembly(assembly);
+}
+
MonoAssembly *GDMonoAssembly::assembly_search_hook(MonoAssemblyName *aname, void *user_data) {
return GDMonoAssembly::_search_hook(aname, user_data, false);
}
@@ -111,6 +128,8 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d
return res ? res->get_assembly() : NULL;
}
+static _THREAD_LOCAL_(MonoImage *) image_corlib_loading = NULL;
+
MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly) {
(void)user_data; // UNUSED
@@ -138,16 +157,38 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
}
}
+ {
+ // If we find the assembly here, we load it with `mono_assembly_load_from_full`,
+ // which in turn invokes load hooks before returning the MonoAssembly to us.
+ // One of the load hooks is `load_aot_module`. This hook can end up calling preload hooks
+ // again for the same assembly in certain in certain circumstances (the `do_load_image` part).
+ // If this is the case and we return NULL due to the no_search condition below,
+ // it will result in an internal crash later on. Therefore we need to return the assembly we didn't
+ // get yet from `mono_assembly_load_from_full`. Luckily we have the image, which already got it.
+ // This must be done here. If done in search hooks, it would cause `mono_assembly_load_from_full`
+ // to think another MonoAssembly for this assembly was already loaded, making it delete its own,
+ // when in fact both pointers were the same... This hooks thing is confusing.
+ if (image_corlib_loading) {
+ return mono_image_get_assembly(image_corlib_loading);
+ }
+ }
+
+ if (no_search)
+ return NULL;
+
+ no_search = true;
+ in_preload = true;
+
String name = mono_assembly_name_get_name(aname);
bool has_extension = name.ends_with(".dll");
+ GDMonoAssembly *res = NULL;
if (has_extension ? name == "mscorlib.dll" : name == "mscorlib") {
GDMonoAssembly **stored_assembly = GDMono::get_singleton()->get_loaded_assembly(has_extension ? name.get_basename() : name);
if (stored_assembly)
return (*stored_assembly)->get_assembly();
String path;
- GDMonoAssembly *res = NULL;
for (int i = 0; i < search_dirs.size(); i++) {
const String &search_dir = search_dirs[i];
@@ -168,11 +209,12 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
}
}
}
-
- return res ? res->get_assembly() : NULL;
}
- return NULL;
+ no_search = false;
+ in_preload = false;
+
+ return res ? res->get_assembly() : NULL;
}
GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const String &p_path, bool p_refonly) {
@@ -192,12 +234,30 @@ GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const
return assembly;
}
+void GDMonoAssembly::_wrap_mono_assembly(MonoAssembly *assembly) {
+ String name = mono_assembly_name_get_name(mono_assembly_get_name(assembly));
+
+ MonoImage *image = mono_assembly_get_image(assembly);
+
+ GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, mono_image_get_filename(image)));
+ Error err = gdassembly->wrapper_for_image(image);
+
+ if (err != OK) {
+ memdelete(gdassembly);
+ ERR_FAIL();
+ }
+
+ MonoDomain *domain = mono_domain_get();
+ GDMono::get_singleton()->add_assembly(domain ? mono_domain_get_id(domain) : 0, gdassembly);
+}
+
void GDMonoAssembly::initialize() {
mono_install_assembly_search_hook(&assembly_search_hook, NULL);
mono_install_assembly_refonly_search_hook(&assembly_refonly_search_hook, NULL);
mono_install_assembly_preload_hook(&assembly_preload_hook, NULL);
mono_install_assembly_refonly_preload_hook(&assembly_refonly_preload_hook, NULL);
+ mono_install_assembly_load_hook(&assembly_load_hook, NULL);
}
Error GDMonoAssembly::load(bool p_refonly) {
@@ -241,8 +301,16 @@ no_pdb:
#endif
+ bool is_corlib_preload = in_preload && name == "mscorlib";
+
+ if (is_corlib_preload)
+ image_corlib_loading = image;
+
assembly = mono_assembly_load_from_full(image, image_filename.utf8().get_data(), &status, refonly);
+ if (is_corlib_preload)
+ image_corlib_loading = NULL;
+
ERR_FAIL_COND_V(status != MONO_IMAGE_OK || assembly == NULL, ERR_FILE_CANT_OPEN);
loaded = true;
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 5cf744a5a2..2c6d367fc6 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -89,8 +89,10 @@ class GDMonoAssembly {
#endif
static bool no_search;
+ static bool in_preload;
static Vector<String> search_dirs;
+ static void assembly_load_hook(MonoAssembly *assembly, void *user_data);
static MonoAssembly *assembly_search_hook(MonoAssemblyName *aname, void *user_data);
static MonoAssembly *assembly_refonly_search_hook(MonoAssemblyName *aname, void *user_data);
static MonoAssembly *assembly_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data);
@@ -100,6 +102,7 @@ class GDMonoAssembly {
static MonoAssembly *_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly);
static GDMonoAssembly *_load_assembly_from(const String &p_name, const String &p_path, bool p_refonly);
+ static void _wrap_mono_assembly(MonoAssembly *assembly);
friend class GDMono;
static void initialize();
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index ad74f73d74..4e515cde28 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -40,9 +40,7 @@ String GDMonoClass::get_full_name(MonoClass *p_mono_class) {
MonoReflectionType *type_obj = mono_type_get_object(mono_domain_get(), get_mono_type(p_mono_class));
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoString *str = mono_object_to_string((MonoObject *)type_obj, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoString *str = GDMonoUtils::object_to_string((MonoObject *)type_obj, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return GDMonoMarshal::mono_string_to_godot(str);
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index c8df1038ce..630bda8b4e 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -105,9 +105,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
}
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_runtime_invoke_array(mono_method, p_object, params, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoObject *ret = GDMonoUtils::runtime_invoke_array(mono_method, p_object, params, &exc);
if (exc) {
ret = NULL;
@@ -121,9 +119,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
return ret;
} else {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- mono_runtime_invoke(mono_method, p_object, NULL, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ GDMonoUtils::runtime_invoke(mono_method, p_object, NULL, &exc);
if (exc) {
if (r_exc) {
@@ -144,9 +140,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, MonoException **r_exc) {
MonoObject *GDMonoMethod::invoke_raw(MonoObject *p_object, void **p_params, MonoException **r_exc) {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_runtime_invoke(mono_method, p_object, p_params, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoObject *ret = GDMonoUtils::runtime_invoke(mono_method, p_object, p_params, &exc);
if (exc) {
ret = NULL;
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index a1c710c26c..ce66e0c8db 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -139,15 +139,23 @@ bool GDMonoProperty::has_setter() {
}
void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
- void *params[1] = { p_value };
- set_value(p_object, params, r_exc);
+ MonoMethod *prop_method = mono_property_get_set_method(mono_property);
+ MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1);
+ mono_array_set(params, MonoObject *, 0, p_value);
+ MonoException *exc = NULL;
+ GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc);
+ if (exc) {
+ if (r_exc) {
+ *r_exc = exc;
+ } else {
+ GDMonoUtils::set_pending_exception(exc);
+ }
+ }
}
void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- mono_property_set_value(mono_property, p_object, p_params, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ GDMonoUtils::property_set_value(mono_property, p_object, p_params, &exc);
if (exc) {
if (r_exc) {
@@ -160,9 +168,7 @@ void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoExcept
MonoObject *GDMonoProperty::get_value(MonoObject *p_object, MonoException **r_exc) {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_property_get_value(mono_property, p_object, NULL, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoObject *ret = GDMonoUtils::property_get_value(mono_property, p_object, NULL, &exc);
if (exc) {
ret = NULL;
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 21efd4064a..911d629956 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -414,7 +414,7 @@ MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class) {
void *args[1] = { &new_array };
MonoException *exc = NULL;
- mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc);
+ GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return mono_object;
@@ -444,7 +444,7 @@ MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class)
void *args[1] = { &new_dict };
MonoException *exc = NULL;
- mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc);
+ GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return mono_object;
@@ -476,9 +476,7 @@ String get_exception_name_and_message(MonoException *p_exc) {
res += ": ";
MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoString *msg = (MonoString *)mono_property_get_value(prop, (MonoObject *)p_exc, NULL, NULL);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoString *msg = (MonoString *)property_get_value(prop, (MonoObject *)p_exc, NULL, NULL);
res += GDMonoMarshal::mono_string_to_godot(msg);
return res;
@@ -489,9 +487,7 @@ void set_exception_message(MonoException *p_exc, String message) {
MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
MonoString *msg = GDMonoMarshal::mono_string_from_godot(message);
void *params[1] = { msg };
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- mono_property_set_value(prop, (MonoObject *)p_exc, params, NULL);
- GD_MONO_END_RUNTIME_INVOKE;
+ property_set_value(prop, (MonoObject *)p_exc, params, NULL);
}
void debug_print_unhandled_exception(MonoException *p_exc) {
@@ -592,4 +588,38 @@ void set_pending_exception(MonoException *p_exc) {
_THREAD_LOCAL_(int)
current_invoke_count = 0;
+MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_runtime_invoke(p_method, p_obj, p_params, (MonoObject **)&p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)&p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ mono_property_set_value(p_prop, p_obj, p_params, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+}
+
+MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_property_get_value(p_prop, p_obj, p_params, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
} // namespace GDMonoUtils
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index d6774ed41d..bf8860c85a 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -230,6 +230,14 @@ _FORCE_INLINE_ int &get_runtime_invoke_count_ref() {
return current_invoke_count;
}
+MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc);
+MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc);
+
+MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc);
+
+void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc);
+MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc);
+
} // namespace GDMonoUtils
#define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(NULL)))
diff --git a/modules/mono/utils/thread_local.cpp b/modules/mono/utils/thread_local.cpp
index 6f8b0f90bc..a0e28fca5f 100644
--- a/modules/mono/utils/thread_local.cpp
+++ b/modules/mono/utils/thread_local.cpp
@@ -63,7 +63,13 @@ struct ThreadLocalStorage::Impl {
#endif
}
- Impl(void (*p_destr_callback_func)(void *)) {
+#ifdef WINDOWS_ENABLED
+#define _CALLBACK_FUNC_ __stdcall
+#else
+#define _CALLBACK_FUNC_
+#endif
+
+ Impl(void(_CALLBACK_FUNC_ *p_destr_callback_func)(void *)) {
#ifdef WINDOWS_ENABLED
dwFlsIndex = FlsAlloc(p_destr_callback_func);
ERR_FAIL_COND(dwFlsIndex == FLS_OUT_OF_INDEXES);
@@ -89,10 +95,12 @@ void ThreadLocalStorage::set_value(void *p_value) const {
pimpl->set_value(p_value);
}
-void ThreadLocalStorage::alloc(void (*p_destr_callback)(void *)) {
+void ThreadLocalStorage::alloc(void(_CALLBACK_FUNC_ *p_destr_callback)(void *)) {
pimpl = memnew(ThreadLocalStorage::Impl(p_destr_callback));
}
+#undef _CALLBACK_FUNC_
+
void ThreadLocalStorage::free() {
memdelete(pimpl);
pimpl = NULL;
diff --git a/modules/mono/utils/thread_local.h b/modules/mono/utils/thread_local.h
index 7ff10b4efc..84dae1d86b 100644
--- a/modules/mono/utils/thread_local.h
+++ b/modules/mono/utils/thread_local.h
@@ -65,12 +65,18 @@
#include "core/typedefs.h"
+#ifdef WINDOWS_ENABLED
+#define _CALLBACK_FUNC_ __stdcall
+#else
+#define _CALLBACK_FUNC_
+#endif
+
struct ThreadLocalStorage {
void *get_value() const;
void set_value(void *p_value) const;
- void alloc(void (*p_dest_callback)(void *));
+ void alloc(void(_CALLBACK_FUNC_ *p_dest_callback)(void *));
void free();
private:
@@ -85,18 +91,10 @@ class ThreadLocal {
T init_val;
-#ifdef WINDOWS_ENABLED
-#define _CALLBACK_FUNC_ __stdcall
-#else
-#define _CALLBACK_FUNC_
-#endif
-
static void _CALLBACK_FUNC_ destr_callback(void *tls_data) {
memdelete(static_cast<T *>(tls_data));
}
-#undef _CALLBACK_FUNC_
-
T *_tls_get_value() const {
void *tls_data = storage.get_value();
@@ -156,6 +154,8 @@ private:
bool &flag;
};
+#undef _CALLBACK_FUNC_
+
#define _TLS_RECURSION_GUARD_V_(m_ret) \
static _THREAD_LOCAL_(bool) _recursion_flag_ = false; \
if (_recursion_flag_) \
diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_compress_squish.cpp
index 0cf24dd8d8..6aaabb9d9b 100644
--- a/modules/squish/image_compress_squish.cpp
+++ b/modules/squish/image_compress_squish.cpp
@@ -32,12 +32,6 @@
#include "print_string.h"
-#if defined(__SSE2__)
-#define SQUISH_USE_SSE 2
-#elif defined(__SSE__)
-#define SQUISH_USE_SSE 1
-#endif
-
#include <squish.h>
void image_decompress_squish(Image *p_image) {
@@ -46,7 +40,7 @@ void image_decompress_squish(Image *p_image) {
Image::Format target_format = Image::FORMAT_RGBA8;
PoolVector<uint8_t> data;
- int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps() ? -1 : 0);
+ int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps());
int mm_count = p_image->get_mipmap_count();
data.resize(target_size);
@@ -96,6 +90,33 @@ void image_compress_squish(Image *p_image, Image::CompressSource p_source) {
Image::DetectChannels dc = p_image->get_detected_channels();
+ if (p_source == Image::COMPRESS_SOURCE_LAYERED) {
+ //keep what comes in
+ switch (p_image->get_format()) {
+ case Image::FORMAT_L8: {
+ dc = Image::DETECTED_L;
+ } break;
+ case Image::FORMAT_LA8: {
+ dc = Image::DETECTED_LA;
+ } break;
+ case Image::FORMAT_R8: {
+ dc = Image::DETECTED_R;
+ } break;
+ case Image::FORMAT_RG8: {
+ dc = Image::DETECTED_RG;
+ } break;
+ case Image::FORMAT_RGB8: {
+ dc = Image::DETECTED_RGB;
+ } break;
+ case Image::FORMAT_RGBA8:
+ case Image::FORMAT_RGBA4444:
+ case Image::FORMAT_RGBA5551: {
+ dc = Image::DETECTED_RGBA;
+ } break;
+ default: {}
+ }
+ }
+
p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert
if (p_source == Image::COMPRESS_SOURCE_SRGB && (dc == Image::DETECTED_R || dc == Image::DETECTED_RG)) {
@@ -148,7 +169,7 @@ void image_compress_squish(Image *p_image, Image::CompressSource p_source) {
}
PoolVector<uint8_t> data;
- int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps() ? -1 : 0);
+ int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps());
int mm_count = p_image->has_mipmaps() ? Image::get_image_required_mipmaps(w, h, target_format) : 0;
data.resize(target_size);
int shift = Image::get_format_pixel_rshift(target_format);
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index 7cee1b491b..1aba3f56da 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -163,7 +163,6 @@ public:
class VideoStreamTheora : public VideoStream {
GDCLASS(VideoStreamTheora, VideoStream);
- RES_BASE_EXTENSION("ogv");
String file;
int audio_track;
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index de9b3d5a91..bbdec7195f 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2415,7 +2415,7 @@ void VisualScriptLanguage::make_template(const String &p_class_name, const Strin
script->set_instance_base_type(p_base_class_name);
}
-bool VisualScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const {
+bool VisualScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return false;
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 2ad72a40c0..13a8b909b0 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -564,7 +564,7 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
virtual bool is_using_templates();
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index ecf220a623..45a27d1e79 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -1330,7 +1330,7 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) {
}
void VisualScriptEditor::_generic_search() {
- new_connect_node_select->select_from_visual_script(String(""));
+ new_connect_node_select->select_from_visual_script(String(""), false);
}
void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) {
@@ -2610,7 +2610,7 @@ void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<Visua
undo_redo->commit_action();
}
-void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category) {
+void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) {
Vector2 ofs = graph->get_scroll_ofs() + port_action_pos;
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -2625,12 +2625,12 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node);
int new_id = script->get_available_id();
- if (Object::cast_to<VisualScriptOperator>(vnode_new.ptr())) {
+ if (Object::cast_to<VisualScriptOperator>(vnode_new.ptr()) && script->get_node(edited_func, port_action_node).is_valid()) {
Variant::Type type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).type;
Object::cast_to<VisualScriptOperator>(vnode_new.ptr())->set_typed(type);
}
- if (Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())) {
+ if (Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr()) && script->get_node(edited_func, port_action_node).is_valid()) {
Variant::Type type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).type;
String hint_name = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
@@ -2644,8 +2644,11 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
undo_redo->create_action(TTR("Add Node"));
undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode_new, ofs);
- connect_seq(vnode_old, vnode_new, new_id);
- connect_data(vnode_old, vnode_new, new_id);
+ if (vnode_old.is_valid() && p_connecting == true) {
+ connect_seq(vnode_old, vnode_new, new_id);
+ connect_data(vnode_old, vnode_new, new_id);
+ }
+
undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
@@ -2728,11 +2731,11 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
if (tg.type == Variant::OBJECT) {
vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
-
+ vsfc->set_base_type(String(""));
if (tg.gdclass != StringName()) {
vsfc->set_base_type(tg.gdclass);
- } else {
+ } else if (script->get_node(edited_func, port_action_node).is_valid()) {
PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint;
String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
@@ -2740,7 +2743,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
vsfc->set_base_type(base_type);
}
if (p_text == "call" || p_text == "call_deferred") {
- vsfc->set_function("");
+ vsfc->set_function(String(""));
}
}
if (tg.script.is_valid()) {
@@ -2748,7 +2751,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
} else if (tg.type == Variant::NIL) {
vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
- vsfc->set_base_type(script->get_instance_base_type());
+ vsfc->set_base_type(String(""));
} else {
vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE);
vsfc->set_basic_type(tg.type);
@@ -2762,11 +2765,11 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
if (tg.type == Variant::OBJECT) {
vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
-
+ vsp->set_base_type(String(""));
if (tg.gdclass != StringName()) {
vsp->set_base_type(tg.gdclass);
- } else {
+ } else if (script->get_node(edited_func, port_action_node).is_valid()) {
PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint;
String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
@@ -2779,7 +2782,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
} else if (tg.type == Variant::NIL) {
vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
- vsp->set_base_type(script->get_instance_base_type());
+ vsp->set_base_type(String(""));
} else {
vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE);
vsp->set_basic_type(tg.type);
@@ -2792,14 +2795,13 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
if (tg.type == Variant::OBJECT) {
vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
-
+ vsp->set_base_type(String(""));
if (tg.gdclass != StringName()) {
vsp->set_base_type(tg.gdclass);
- } else {
+ } else if (script->get_node(edited_func, port_action_node).is_valid()) {
PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint;
String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
-
if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
vsp->set_base_type(base_type);
}
@@ -2809,16 +2811,17 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
} else if (tg.type == Variant::NIL) {
vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
- vsp->set_base_type(script->get_instance_base_type());
+ vsp->set_base_type(String(""));
} else {
vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE);
vsp->set_basic_type(tg.type);
}
}
Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node);
- connect_seq(vnode_old, vnode, port_action_new_node);
- connect_data(vnode_old, vnode, port_action_new_node);
-
+ if (vnode_old.is_valid() && p_connecting == true) {
+ connect_seq(vnode_old, vnode, port_action_new_node);
+ connect_data(vnode_old, vnode, port_action_new_node);
+ }
_update_graph(port_action_new_node);
_update_graph_connections();
}
@@ -2869,7 +2872,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual
undo_redo->commit_action();
}
-void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category) {
+void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting) {
String name = p_text;
if (script->has_function(name)) {
@@ -2902,7 +2905,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
undo_redo->add_do_method(script.ptr(), "add_function", name);
for (int i = 0; i < minfo.arguments.size(); i++) {
- func_node->add_argument(minfo.arguments[i].type, minfo.arguments[i].name);
+ func_node->add_argument(minfo.arguments[i].type, minfo.arguments[i].name, -1, minfo.arguments[i].hint, minfo.arguments[i].hint_string);
}
undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id(), func_node);
@@ -3029,7 +3032,8 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) {
void VisualScriptEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- node_filter->add_icon_override("right_icon", Control::get_icon("Search", "EditorIcons"));
+ node_filter->set_right_icon(Control::get_icon("Search", "EditorIcons"));
+ node_filter->set_clear_button_enabled(true);
variable_editor->connect("changed", this, "_update_members");
signal_editor->connect("changed", this, "_update_members");
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index e0f8a0aaa7..8bfd147519 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -172,12 +172,12 @@ class VisualScriptEditor : public ScriptEditorBase {
void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id);
- void _selected_connect_node(const String &p_text, const String &p_category);
+ void _selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true);
void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id);
void _cancel_connect_node();
void _create_new_node(const String &p_text, const String &p_category, const Vector2 &p_point);
- void _selected_new_virtual_method(const String &p_text, const String &p_category);
+ void _selected_new_virtual_method(const String &p_text = String(""), const String &p_category = String(""), const bool p_connecting = true);
int error_line;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 9f10510d6d..d499512d93 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -205,6 +205,8 @@ PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
PropertyInfo out;
out.type = arguments[p_idx].type;
out.name = arguments[p_idx].name;
+ out.hint = arguments[p_idx].hint;
+ out.hint_string = arguments[p_idx].hint_string;
return out;
}
@@ -218,11 +220,13 @@ String VisualScriptFunction::get_text() const {
return get_name(); //use name as function name I guess
}
-void VisualScriptFunction::add_argument(Variant::Type p_type, const String &p_name, int p_index) {
+void VisualScriptFunction::add_argument(Variant::Type p_type, const String &p_name, int p_index, const PropertyHint p_hint, const String &p_hint_string) {
Argument arg;
arg.name = p_name;
arg.type = p_type;
+ arg.hint = p_hint;
+ arg.hint_string = p_hint_string;
if (p_index >= 0)
arguments.insert(p_index, arg);
else
@@ -1659,7 +1663,7 @@ Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const {
class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance {
public:
- int value;
+ Variant value;
bool valid;
//virtual int get_working_memory_size() const { return 0; }
@@ -1678,7 +1682,7 @@ public:
VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant);
- instance->value = Variant::get_numeric_constant_value(type, name, &instance->valid);
+ instance->value = Variant::get_constant_value(type, name, &instance->valid);
return instance;
}
@@ -1687,7 +1691,7 @@ void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) c
if (property.name == "constant") {
List<StringName> constants;
- Variant::get_numeric_constants_for_type(type, &constants);
+ Variant::get_constants_for_type(type, &constants);
if (constants.size() == 0) {
property.usage = 0;
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 9bfbd46e47..f7ac995816 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -40,6 +40,8 @@ class VisualScriptFunction : public VisualScriptNode {
struct Argument {
String name;
Variant::Type type;
+ PropertyHint hint;
+ String hint_string;
};
Vector<Argument> arguments;
@@ -70,7 +72,7 @@ public:
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
- void add_argument(Variant::Type p_type, const String &p_name, int p_index = -1);
+ void add_argument(Variant::Type p_type, const String &p_name, int p_index = -1, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = String(""));
void set_argument_type(int p_argidx, Variant::Type p_type);
Variant::Type get_argument_type(int p_argidx) const;
void set_argument_name(int p_argidx, const String &p_name);
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index 123d697081..e4dfc5fe45 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -206,8 +206,10 @@ void VisualScriptPropertySelector::_update_search() {
item->set_icon(0, type_icons[E->get().type]);
item->set_metadata(1, "get");
item->set_collapsed(1);
- item->set_selectable(1, false);
item->set_selectable(0, true);
+ item->set_selectable(1, false);
+ item->set_selectable(2, false);
+ item->set_metadata(2, connecting);
}
if (input == String() ||
@@ -218,8 +220,10 @@ void VisualScriptPropertySelector::_update_search() {
item->set_metadata(0, E->get().name);
item->set_icon(0, type_icons[E->get().type]);
item->set_metadata(1, "set");
- item->set_selectable(1, false);
item->set_selectable(0, true);
+ item->set_selectable(1, false);
+ item->set_selectable(2, false);
+ item->set_metadata(2, connecting);
}
}
@@ -341,6 +345,9 @@ void VisualScriptPropertySelector::_update_search() {
item->set_collapsed(1);
item->set_selectable(1, false);
+ item->set_selectable(2, false);
+ item->set_metadata(2, connecting);
+
if (category && category->get_children() == NULL) {
memdelete(category); //old category was unused
}
@@ -369,6 +376,8 @@ void VisualScriptPropertySelector::create_visualscript_item(const String &name,
item->set_selectable(0, true);
item->set_collapsed(1);
item->set_selectable(1, false);
+ item->set_selectable(2, false);
+ item->set_metadata(2, connecting);
}
}
@@ -423,6 +432,8 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
item->set_selectable(0, true);
item->set_metadata(1, "visualscript");
item->set_selectable(1, false);
+ item->set_selectable(2, false);
+ item->set_metadata(2, connecting);
}
}
@@ -431,7 +442,7 @@ void VisualScriptPropertySelector::_confirmed() {
TreeItem *ti = search_options->get_selected();
if (!ti)
return;
- emit_signal("selected", ti->get_metadata(0), ti->get_metadata(1));
+ emit_signal("selected", ti->get_metadata(0), ti->get_metadata(1), ti->get_metadata(2));
hide();
}
@@ -542,7 +553,7 @@ void VisualScriptPropertySelector::_notification(int p_what) {
}
}
-void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const String &p_current, bool p_virtuals_only) {
+void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const String &p_current, const bool p_virtuals_only, const bool p_connecting) {
base_type = p_base;
selected = p_current;
@@ -555,6 +566,8 @@ void VisualScriptPropertySelector::select_method_from_base_type(const String &p_
show_window(.5f);
search_box->set_text("");
search_box->grab_focus();
+ connecting = p_connecting;
+
_update_search();
}
@@ -562,7 +575,7 @@ void VisualScriptPropertySelector::set_type_filter(const Vector<Variant::Type> &
type_filter = p_type_filter;
}
-void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_current /*= ""*/, bool p_virtuals_only /*= false*/, bool p_seq_connect /*= false*/) {
+void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_current, bool p_virtuals_only, bool p_seq_connect, const bool p_connecting) {
base_type = p_base;
selected = p_current;
@@ -576,11 +589,12 @@ void VisualScriptPropertySelector::select_from_base_type(const String &p_base, c
search_box->set_text("");
search_box->grab_focus();
seq_connect = p_seq_connect;
+ connecting = p_connecting;
_update_search();
}
-void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_script, const String &p_current /*= ""*/) {
+void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_script, const String &p_current, const bool p_connecting) {
ERR_FAIL_COND(p_script.is_null());
base_type = p_script->get_instance_base_type();
@@ -595,11 +609,12 @@ void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_scrip
search_box->set_text("");
search_box->grab_focus();
seq_connect = false;
+ connecting = p_connecting;
_update_search();
}
-void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type, const String &p_current /*= ""*/) {
+void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type, const String &p_current, const bool p_connecting) {
ERR_FAIL_COND(p_type == Variant::NIL);
base_type = "";
selected = p_current;
@@ -613,11 +628,12 @@ void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type,
search_box->set_text("");
search_box->grab_focus();
seq_connect = false;
+ connecting = p_connecting;
_update_search();
}
-void VisualScriptPropertySelector::select_from_action(const String &p_type, const String &p_current /*= ""*/) {
+void VisualScriptPropertySelector::select_from_action(const String &p_type, const String &p_current, const bool p_connecting) {
base_type = p_type;
selected = p_current;
type = Variant::NIL;
@@ -630,10 +646,12 @@ void VisualScriptPropertySelector::select_from_action(const String &p_type, cons
search_box->set_text("");
search_box->grab_focus();
seq_connect = true;
+ connecting = p_connecting;
+
_update_search();
}
-void VisualScriptPropertySelector::select_from_instance(Object *p_instance, const String &p_current /*= ""*/) {
+void VisualScriptPropertySelector::select_from_instance(Object *p_instance, const String &p_current, const bool p_connecting) {
base_type = "";
selected = p_current;
type = Variant::NIL;
@@ -646,11 +664,12 @@ void VisualScriptPropertySelector::select_from_instance(Object *p_instance, cons
search_box->set_text("");
search_box->grab_focus();
seq_connect = false;
+ connecting = p_connecting;
_update_search();
}
-void VisualScriptPropertySelector::select_from_visual_script(const String &p_base) {
+void VisualScriptPropertySelector::select_from_visual_script(const String &p_base, const bool p_connecting) {
base_type = p_base;
selected = "";
type = Variant::NIL;
@@ -662,6 +681,7 @@ void VisualScriptPropertySelector::select_from_visual_script(const String &p_bas
show_window(.5f);
search_box->set_text("");
search_box->grab_focus();
+ connecting = p_connecting;
_update_search();
}
@@ -682,7 +702,7 @@ void VisualScriptPropertySelector::_bind_methods() {
ClassDB::bind_method(D_METHOD("_sbox_input"), &VisualScriptPropertySelector::_sbox_input);
ClassDB::bind_method(D_METHOD("_item_selected"), &VisualScriptPropertySelector::_item_selected);
- ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name")));
+ ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "category"), PropertyInfo(Variant::BOOL, "connecting")));
}
VisualScriptPropertySelector::VisualScriptPropertySelector() {
@@ -708,6 +728,7 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
help_bit = memnew(EditorHelpBit);
vbc->add_margin_child(TTR("Description:"), help_bit);
help_bit->connect("request_hide", this, "_closed");
- search_options->set_columns(2);
+ search_options->set_columns(3);
search_options->set_column_expand(1, false);
+ search_options->set_column_expand(2, false);
}
diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h
index ec536f86a8..917ef9ae6d 100644
--- a/modules/visual_script/visual_script_property_selector.h
+++ b/modules/visual_script/visual_script_property_selector.h
@@ -56,6 +56,7 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
bool properties;
bool visual_script_generic;
+ bool connecting;
String selected;
Variant::Type type;
String base_type;
@@ -74,13 +75,13 @@ protected:
static void _bind_methods();
public:
- void select_method_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false);
- void select_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false, bool p_seq_connect = false);
- void select_from_script(const Ref<Script> &p_script, const String &p_current /*= ""*/);
- void select_from_basic_type(Variant::Type p_type, const String &p_current = "");
- void select_from_action(const String &p_type, const String &p_current = "");
- void select_from_instance(Object *p_instance, const String &p_current = "");
- void select_from_visual_script(const String &p_base);
+ void select_method_from_base_type(const String &p_base, const String &p_current = "", const bool p_virtuals_only = false, const bool p_connecting = true);
+ void select_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false, bool p_seq_connect = false, const bool p_connecting = true);
+ void select_from_script(const Ref<Script> &p_script, const String &p_current = "", const bool p_connecting = true);
+ void select_from_basic_type(Variant::Type p_type, const String &p_current = "", const bool p_connecting = true);
+ void select_from_action(const String &p_type, const String &p_current = "", const bool p_connecting = true);
+ void select_from_instance(Object *p_instance, const String &p_current = "", const bool p_connecting = true);
+ void select_from_visual_script(const String &p_base, const bool p_connecting = true);
void show_window(float p_screen_ratio);
diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h
index 08be50846d..dcf88092c5 100644
--- a/modules/webm/video_stream_webm.h
+++ b/modules/webm/video_stream_webm.h
@@ -109,7 +109,6 @@ private:
class VideoStreamWebm : public VideoStream {
GDCLASS(VideoStreamWebm, VideoStream);
- RES_BASE_EXTENSION("webm");
String file;
int audio_track;
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub
index 15a88773e7..c0985b3245 100644
--- a/modules/websocket/SCsub
+++ b/modules/websocket/SCsub
@@ -7,87 +7,88 @@ Import('env_modules')
env_lws = env_modules.Clone()
-thirdparty_dir = "#thirdparty/libwebsockets/"
-helper_dir = "win32helpers/"
-thirdparty_sources = [
-
- "core/alloc.c",
- "core/context.c",
- "core/libwebsockets.c",
- "core/output.c",
- "core/pollfd.c",
- "core/service.c",
-
- "event-libs/poll/poll.c",
-
- "misc/base64-decode.c",
- "misc/lejp.c",
- "misc/sha-1.c",
-
- "roles/h1/ops-h1.c",
- "roles/http/header.c",
- "roles/http/client/client.c",
- "roles/http/client/client-handshake.c",
- "roles/http/server/fops-zip.c",
- "roles/http/server/lejp-conf.c",
- "roles/http/server/parsers.c",
- "roles/http/server/server.c",
- "roles/listen/ops-listen.c",
- "roles/pipe/ops-pipe.c",
- "roles/raw/ops-raw.c",
-
- "roles/ws/client-ws.c",
- "roles/ws/client-parser-ws.c",
- "roles/ws/ops-ws.c",
- "roles/ws/server-ws.c",
-
- "tls/tls.c",
- "tls/tls-client.c",
- "tls/tls-server.c",
-
- "tls/mbedtls/wrapper/library/ssl_cert.c",
- "tls/mbedtls/wrapper/library/ssl_pkey.c",
- "tls/mbedtls/wrapper/library/ssl_stack.c",
- "tls/mbedtls/wrapper/library/ssl_methods.c",
- "tls/mbedtls/wrapper/library/ssl_lib.c",
- "tls/mbedtls/wrapper/library/ssl_x509.c",
- "tls/mbedtls/wrapper/platform/ssl_port.c",
- "tls/mbedtls/wrapper/platform/ssl_pm.c",
- "tls/mbedtls/lws-genhash.c",
- "tls/mbedtls/mbedtls-client.c",
- "tls/mbedtls/lws-genrsa.c",
- "tls/mbedtls/ssl.c",
- "tls/mbedtls/mbedtls-server.c"
-]
-
-if env_lws["platform"] == "android": # Builtin getifaddrs
- thirdparty_sources += ["misc/getifaddrs.c"]
-
-if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock
- thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
-else: # Unix socket
- thirdparty_sources += ["plat/lws-plat-unix.c"]
-
-
-thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-
-if env_lws["platform"] == "javascript": # No need to add third party libraries at all
- pass
-else:
- env_lws.add_source_files(env.modules_sources, thirdparty_sources)
- env_lws.Append(CPPPATH=[thirdparty_dir])
-
- wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
- env_lws.Prepend(CPPPATH=wrapper_includes)
-
- if env['builtin_mbedtls']:
- mbedtls_includes = "#thirdparty/mbedtls/include"
- env_lws.Prepend(CPPPATH=[mbedtls_includes])
-
- if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp":
- env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
-
- if env_lws["platform"] == "uwp":
- env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
+if env['builtin_libwebsockets']:
+ thirdparty_dir = "#thirdparty/libwebsockets/"
+ helper_dir = "win32helpers/"
+ thirdparty_sources = [
+
+ "core/alloc.c",
+ "core/context.c",
+ "core/libwebsockets.c",
+ "core/output.c",
+ "core/pollfd.c",
+ "core/service.c",
+
+ "event-libs/poll/poll.c",
+
+ "misc/base64-decode.c",
+ "misc/lejp.c",
+ "misc/sha-1.c",
+
+ "roles/h1/ops-h1.c",
+ "roles/http/header.c",
+ "roles/http/client/client.c",
+ "roles/http/client/client-handshake.c",
+ "roles/http/server/fops-zip.c",
+ "roles/http/server/lejp-conf.c",
+ "roles/http/server/parsers.c",
+ "roles/http/server/server.c",
+ "roles/listen/ops-listen.c",
+ "roles/pipe/ops-pipe.c",
+ "roles/raw/ops-raw.c",
+
+ "roles/ws/client-ws.c",
+ "roles/ws/client-parser-ws.c",
+ "roles/ws/ops-ws.c",
+ "roles/ws/server-ws.c",
+
+ "tls/tls.c",
+ "tls/tls-client.c",
+ "tls/tls-server.c",
+
+ "tls/mbedtls/wrapper/library/ssl_cert.c",
+ "tls/mbedtls/wrapper/library/ssl_pkey.c",
+ "tls/mbedtls/wrapper/library/ssl_stack.c",
+ "tls/mbedtls/wrapper/library/ssl_methods.c",
+ "tls/mbedtls/wrapper/library/ssl_lib.c",
+ "tls/mbedtls/wrapper/library/ssl_x509.c",
+ "tls/mbedtls/wrapper/platform/ssl_port.c",
+ "tls/mbedtls/wrapper/platform/ssl_pm.c",
+ "tls/mbedtls/lws-genhash.c",
+ "tls/mbedtls/mbedtls-client.c",
+ "tls/mbedtls/lws-genrsa.c",
+ "tls/mbedtls/ssl.c",
+ "tls/mbedtls/mbedtls-server.c"
+ ]
+
+ if env_lws["platform"] == "android": # Builtin getifaddrs
+ thirdparty_sources += ["misc/getifaddrs.c"]
+
+ if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock
+ thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
+ else: # Unix socket
+ thirdparty_sources += ["plat/lws-plat-unix.c"]
+
+
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+ if env_lws["platform"] == "javascript": # No need to add third party libraries at all
+ pass
+ else:
+ env_lws.add_source_files(env.modules_sources, thirdparty_sources)
+ env_lws.Append(CPPPATH=[thirdparty_dir])
+
+ wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
+ env_lws.Prepend(CPPPATH=wrapper_includes)
+
+ if env['builtin_mbedtls']:
+ mbedtls_includes = "#thirdparty/mbedtls/include"
+ env_lws.Prepend(CPPPATH=[mbedtls_includes])
+
+ if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp":
+ env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
+
+ if env_lws["platform"] == "uwp":
+ env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
env_lws.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp
index 06f97aaf05..ac31daa108 100644
--- a/modules/websocket/lws_client.cpp
+++ b/modules/websocket/lws_client.cpp
@@ -127,11 +127,6 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi
case LWS_CALLBACK_CLIENT_ESTABLISHED:
peer->set_wsi(wsi);
peer_data->peer_id = 0;
- peer_data->in_size = 0;
- peer_data->in_count = 0;
- peer_data->out_count = 0;
- peer_data->rbw.resize(16);
- peer_data->rbr.resize(16);
peer_data->force_close = false;
_on_connect(lws_get_protocol(wsi)->name);
break;
@@ -142,10 +137,6 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi
return -1; // we should close the connection (would probably happen anyway)
case LWS_CALLBACK_CLIENT_CLOSED:
- peer_data->in_count = 0;
- peer_data->out_count = 0;
- peer_data->rbw.resize(0);
- peer_data->rbr.resize(0);
peer->close();
destroy_context();
_on_disconnect();
diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp
index 96acb99cc4..0989357258 100644
--- a/modules/websocket/lws_peer.cpp
+++ b/modules/websocket/lws_peer.cpp
@@ -41,6 +41,10 @@
#include "drivers/unix/socket_helpers.h"
void LWSPeer::set_wsi(struct lws *p_wsi) {
+ ERR_FAIL_COND(wsi != NULL);
+
+ rbw.resize(16);
+ rbr.resize(16);
wsi = p_wsi;
};
@@ -57,24 +61,24 @@ Error LWSPeer::read_wsi(void *in, size_t len) {
ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi));
- uint32_t size = peer_data->in_size;
+ uint32_t size = in_size;
uint8_t is_string = lws_frame_is_binary(wsi) ? 0 : 1;
- if (peer_data->rbr.space_left() < len + 5) {
+ if (rbr.space_left() < len + 5) {
ERR_EXPLAIN("Buffer full! Dropping data");
ERR_FAIL_V(FAILED);
}
- copymem(&(peer_data->input_buffer[size]), in, len);
+ copymem(&(input_buffer[size]), in, len);
size += len;
- peer_data->in_size = size;
+ in_size = size;
if (lws_is_final_fragment(wsi)) {
- peer_data->rbr.write((uint8_t *)&size, 4);
- peer_data->rbr.write((uint8_t *)&is_string, 1);
- peer_data->rbr.write(peer_data->input_buffer, size);
- peer_data->in_count++;
- peer_data->in_size = 0;
+ rbr.write((uint8_t *)&size, 4);
+ rbr.write((uint8_t *)&is_string, 1);
+ rbr.write(input_buffer, size);
+ in_count++;
+ in_size = 0;
}
return OK;
@@ -86,26 +90,26 @@ Error LWSPeer::write_wsi() {
PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi));
PoolVector<uint8_t> tmp;
- int left = peer_data->rbw.data_left();
+ int left = rbw.data_left();
uint32_t to_write = 0;
- if (left == 0 || peer_data->out_count == 0)
+ if (left == 0 || out_count == 0)
return OK;
- peer_data->rbw.read((uint8_t *)&to_write, 4);
- peer_data->out_count--;
+ rbw.read((uint8_t *)&to_write, 4);
+ out_count--;
if (left < to_write) {
- peer_data->rbw.advance_read(left);
+ rbw.advance_read(left);
return FAILED;
}
tmp.resize(LWS_PRE + to_write);
- peer_data->rbw.read(&(tmp.write()[LWS_PRE]), to_write);
+ rbw.read(&(tmp.write()[LWS_PRE]), to_write);
lws_write(wsi, &(tmp.write()[LWS_PRE]), to_write, (enum lws_write_protocol)write_mode);
tmp.resize(0);
- if (peer_data->out_count > 0)
+ if (out_count > 0)
lws_callback_on_writable(wsi); // we want to write more!
return OK;
@@ -116,9 +120,9 @@ Error LWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
PeerData *peer_data = (PeerData *)lws_wsi_user(wsi);
- peer_data->rbw.write((uint8_t *)&p_buffer_size, 4);
- peer_data->rbw.write(p_buffer, MIN(p_buffer_size, peer_data->rbw.space_left()));
- peer_data->out_count++;
+ rbw.write((uint8_t *)&p_buffer_size, 4);
+ rbw.write(p_buffer, MIN(p_buffer_size, rbw.space_left()));
+ out_count++;
lws_callback_on_writable(wsi); // notify that we want to write
return OK;
@@ -130,7 +134,7 @@ Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
PeerData *peer_data = (PeerData *)lws_wsi_user(wsi);
- if (peer_data->in_count == 0)
+ if (in_count == 0)
return ERR_UNAVAILABLE;
uint32_t to_read = 0;
@@ -138,17 +142,17 @@ Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
uint8_t is_string = 0;
r_buffer_size = 0;
- peer_data->rbr.read((uint8_t *)&to_read, 4);
- peer_data->in_count--;
- left = peer_data->rbr.data_left();
+ rbr.read((uint8_t *)&to_read, 4);
+ in_count--;
+ left = rbr.data_left();
if (left < to_read + 1) {
- peer_data->rbr.advance_read(left);
+ rbr.advance_read(left);
return FAILED;
}
- peer_data->rbr.read(&is_string, 1);
- peer_data->rbr.read(packet_buffer, to_read);
+ rbr.read(&is_string, 1);
+ rbr.read(packet_buffer, to_read);
*r_buffer = packet_buffer;
r_buffer_size = to_read;
_was_string = is_string;
@@ -161,7 +165,7 @@ int LWSPeer::get_available_packet_count() const {
if (!is_connected_to_host())
return 0;
- return ((PeerData *)lws_wsi_user(wsi))->in_count;
+ return in_count;
};
bool LWSPeer::was_string_packet() const {
@@ -176,12 +180,17 @@ bool LWSPeer::is_connected_to_host() const {
void LWSPeer::close() {
if (wsi != NULL) {
- struct lws *tmp = wsi;
PeerData *data = ((PeerData *)lws_wsi_user(wsi));
data->force_close = true;
- wsi = NULL;
- lws_callback_on_writable(tmp); // notify that we want to disconnect
+ lws_callback_on_writable(wsi); // notify that we want to disconnect
}
+ wsi = NULL;
+ rbw.resize(0);
+ rbr.resize(0);
+ in_count = 0;
+ in_size = 0;
+ out_count = 0;
+ _was_string = false;
};
IP_Address LWSPeer::get_connected_host() const {
@@ -228,8 +237,8 @@ uint16_t LWSPeer::get_connected_port() const {
LWSPeer::LWSPeer() {
wsi = NULL;
- _was_string = false;
write_mode = WRITE_MODE_BINARY;
+ close();
};
LWSPeer::~LWSPeer() {
diff --git a/modules/websocket/lws_peer.h b/modules/websocket/lws_peer.h
index e96b38b168..d7d46e3076 100644
--- a/modules/websocket/lws_peer.h
+++ b/modules/websocket/lws_peer.h
@@ -57,14 +57,15 @@ public:
struct PeerData {
uint32_t peer_id;
bool force_close;
- RingBuffer<uint8_t> rbw;
- RingBuffer<uint8_t> rbr;
- mutable uint8_t input_buffer[PACKET_BUFFER_SIZE];
- uint32_t in_size;
- int in_count;
- int out_count;
};
+ RingBuffer<uint8_t> rbw;
+ RingBuffer<uint8_t> rbr;
+ uint8_t input_buffer[PACKET_BUFFER_SIZE];
+ uint32_t in_size;
+ int in_count;
+ int out_count;
+
virtual int get_available_packet_count() const;
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp
index 8d13dc7a98..bb724bce9c 100644
--- a/modules/websocket/lws_server.cpp
+++ b/modules/websocket/lws_server.cpp
@@ -92,11 +92,6 @@ int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi
_peer_map[id] = peer;
peer_data->peer_id = id;
- peer_data->in_size = 0;
- peer_data->in_count = 0;
- peer_data->out_count = 0;
- peer_data->rbw.resize(16);
- peer_data->rbr.resize(16);
peer_data->force_close = false;
_on_connect(id, lws_get_protocol(wsi)->name);
@@ -111,10 +106,6 @@ int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi
_peer_map[id]->close();
_peer_map.erase(id);
}
- peer_data->in_count = 0;
- peer_data->out_count = 0;
- peer_data->rbr.resize(0);
- peer_data->rbw.resize(0);
_on_disconnect(id);
return 0; // we can end here
}
diff --git a/platform/SCsub b/platform/SCsub
index 2019a30be7..0f9c2047a0 100644
--- a/platform/SCsub
+++ b/platform/SCsub
@@ -18,10 +18,13 @@ for platform in env.platform_apis:
reg_apis_inc += '\n'
reg_apis += '}\n\n'
unreg_apis += '}\n'
+
+# NOTE: It is safe to generate this file here, since this is still execute serially
with open_utf8('register_platform_apis.gen.cpp', 'w') as f:
- f.write(reg_apis_inc)
- f.write(reg_apis)
- f.write(unreg_apis)
+ f.write(reg_apis_inc)
+ f.write(reg_apis)
+ f.write(unreg_apis)
+
platform_sources.append('register_platform_apis.gen.cpp')
lib = env.add_library('platform', platform_sources)
diff --git a/platform/android/detect.py b/platform/android/detect.py
index f8541d6a9b..b22e85b2c1 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -128,7 +128,7 @@ def configure(env):
env.extra_suffix = ".armv7" + env.extra_suffix
elif env["android_arch"] == "arm64v8":
if get_platform(env["ndk_platform"]) < 21:
- print("WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than andorid-21; setting ndk_platform=android-21")
+ print("WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21")
env["ndk_platform"] = "android-21"
env['ARCH'] = 'arch-arm64'
target_subpath = "aarch64-linux-android-4.9"
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 9ad0219746..e8ab1558cc 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -1086,7 +1086,6 @@ public:
virtual void get_export_options(List<ExportOption> *r_options) {
- /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), ""));
@@ -1094,8 +1093,8 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "org.godotengine.$genname"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.$genname"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0));
@@ -1133,8 +1132,6 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "user_permissions/" + itos(i)), false));
}
-
- //r_options->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)"));
}
virtual String get_name() const {
@@ -1336,12 +1333,28 @@ public:
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
r_missing_templates = find_export_template("android_debug.apk") == String() || find_export_template("android_release.apk") == String();
+ if (p_preset->get("custom_package/debug") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
+ r_missing_templates = false;
+ } else {
+ err += "Custom debug package not found.\n";
+ }
+ }
+
+ if (p_preset->get("custom_package/release") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/release"))) {
+ r_missing_templates = false;
+ } else {
+ err += "Custom release package not found.\n";
+ }
+ }
+
bool valid = !r_missing_templates;
String adb = EditorSettings::get_singleton()->get("export/android/adb");
- String err;
if (!FileAccess::exists(adb)) {
@@ -1847,6 +1860,9 @@ public:
r_features->push_back("Android");
}
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+ }
+
EditorExportAndroid() {
Ref<Image> img = memnew(Image(_android_logo));
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index 1f901c4919..aeaf698015 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -100,7 +100,7 @@ int AudioDriverMediaKit::get_mix_rate() const {
return mix_rate;
}
-AudioDriverSW::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const {
+AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const {
return speaker_mode;
}
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
index a09403e7d6..02fefcf52a 100644
--- a/platform/haiku/audio_driver_media_kit.h
+++ b/platform/haiku/audio_driver_media_kit.h
@@ -35,9 +35,10 @@
#include "core/os/mutex.h"
#include "core/os/thread.h"
-#include <SoundPlayer.h>
#include <kernel/image.h> // needed for image_id
+#include <SoundPlayer.h>
+
class AudioDriverMediaKit : public AudioDriver {
Mutex *mutex;
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 2959023204..7ecdd2bb11 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -64,6 +64,87 @@ def configure(env):
env["CC"] = "gcc-x86"
env["CXX"] = "g++-x86"
+ ## Dependencies
+
+ if not env['builtin_libwebp']:
+ env.ParseConfig('pkg-config libwebp --cflags --libs')
+
+ # freetype depends on libpng and zlib, so bundling one of them while keeping others
+ # as shared libraries leads to weird issues
+ if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']:
+ env['builtin_freetype'] = True
+ env['builtin_libpng'] = True
+ env['builtin_zlib'] = True
+
+ if not env['builtin_freetype']:
+ env.ParseConfig('pkg-config freetype2 --cflags --libs')
+
+ if not env['builtin_libpng']:
+ env.ParseConfig('pkg-config libpng --cflags --libs')
+
+ if not env['builtin_bullet']:
+ # We need at least version 2.88
+ import subprocess
+ bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip()
+ if bullet_version < "2.88":
+ # Abort as system bullet was requested but too old
+ print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88"))
+ sys.exit(255)
+ env.ParseConfig('pkg-config bullet --cflags --libs')
+
+ if not env['builtin_enet']:
+ env.ParseConfig('pkg-config libenet --cflags --libs')
+
+ if not env['builtin_squish'] and env['tools']:
+ env.ParseConfig('pkg-config libsquish --cflags --libs')
+
+ if not env['builtin_zstd']:
+ env.ParseConfig('pkg-config libzstd --cflags --libs')
+
+ # Sound and video libraries
+ # Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
+
+ if not env['builtin_libtheora']:
+ env['builtin_libogg'] = False # Needed to link against system libtheora
+ env['builtin_libvorbis'] = False # Needed to link against system libtheora
+ env.ParseConfig('pkg-config theora theoradec --cflags --libs')
+
+ if not env['builtin_libvpx']:
+ env.ParseConfig('pkg-config vpx --cflags --libs')
+
+ if not env['builtin_libvorbis']:
+ env['builtin_libogg'] = False # Needed to link against system libvorbis
+ env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs')
+
+ if not env['builtin_opus']:
+ env['builtin_libogg'] = False # Needed to link against system opus
+ env.ParseConfig('pkg-config opus opusfile --cflags --libs')
+
+ if not env['builtin_libogg']:
+ env.ParseConfig('pkg-config ogg --cflags --libs')
+
+ if env['builtin_libtheora']:
+ list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
+ if any(platform.machine() in s for s in list_of_x86):
+ env["x86_libtheora_opt_gcc"] = True
+
+ if not env['builtin_libwebsockets']:
+ env.ParseConfig('pkg-config libwebsockets --cflags --libs')
+
+ if not env['builtin_mbedtls']:
+ # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228
+ env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509'])
+
+ if not env['builtin_miniupnpc']:
+ # No pkgconfig file so far, hardcode default paths.
+ env.Append(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
+ env.Append(LIBS=["miniupnpc"])
+
+ # On Linux wchar_t should be 32-bits
+ # 16-bit library shouldn't be required due to compiler optimisations
+ if not env['builtin_pcre2']:
+ env.ParseConfig('pkg-config libpcre2-32 --cflags --libs')
+
## Flags
env.Append(CPPPATH=['#platform/haiku'])
diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h
index f92969bbb1..a870037985 100644
--- a/platform/haiku/haiku_application.h
+++ b/platform/haiku/haiku_application.h
@@ -31,9 +31,10 @@
#ifndef HAIKU_APPLICATION_H
#define HAIKU_APPLICATION_H
-#include <Application.h>
#include <kernel/image.h> // needed for image_id
+#include <Application.h>
+
class HaikuApplication : public BApplication {
public:
HaikuApplication();
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index b234a2ff91..7eeb226167 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -41,10 +41,14 @@ HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) :
last_buttons_state = 0;
last_button_mask = 0;
last_key_modifier_state = 0;
+
+ view = NULL;
+ update_runner = NULL;
+ input = NULL;
+ main_loop = NULL;
}
HaikuDirectWindow::~HaikuDirectWindow() {
- delete update_runner;
}
void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) {
@@ -53,7 +57,7 @@ void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) {
void HaikuDirectWindow::StartMessageRunner() {
update_runner = new BMessageRunner(BMessenger(this),
- new BMessage(REDRAW_MSG), 1000000 / 30 /* 30 fps */);
+ new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */);
}
void HaikuDirectWindow::StopMessageRunner() {
@@ -69,6 +73,7 @@ void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) {
}
bool HaikuDirectWindow::QuitRequested() {
+ StopMessageRunner();
main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
return false;
}
@@ -152,39 +157,36 @@ void HaikuDirectWindow::HandleMouseButton(BMessage *message) {
}
*/
- Ref<InputEvent> mouse_event;
- mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON;
- mouse_event.device = 0;
+ Ref<InputEventMouseButton> mouse_event;
+ mouse_event.instance();
- mouse_event.mouse_button.mod = GetKeyModifierState(modifiers);
- mouse_event->get_button_mask() = GetMouseButtonState(buttons);
- mouse_event->get_position().x = where.x;
- mouse_event->get_position().y = where.y;
- mouse_event.mouse_button.global_x = where.x;
- mouse_event.mouse_button.global_y = where.y;
+ mouse_event->set_button_mask(GetMouseButtonState(buttons));
+ mouse_event->set_position({ where.x, where.y });
+ mouse_event->set_global_position({ where.x, where.y });
+ GetKeyModifierState(mouse_event, modifiers);
switch (button) {
default:
case B_PRIMARY_MOUSE_BUTTON:
- mouse_event->get_button_index() = 1;
+ mouse_event->set_button_index(1);
break;
case B_SECONDARY_MOUSE_BUTTON:
- mouse_event->get_button_index() = 2;
+ mouse_event->set_button_index(2);
break;
case B_TERTIARY_MOUSE_BUTTON:
- mouse_event->get_button_index() = 3;
+ mouse_event->set_button_index(3);
break;
}
- mouse_event->is_pressed() = (message->what == B_MOUSE_DOWN);
+ mouse_event->set_pressed(message->what == B_MOUSE_DOWN);
if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) {
int32 clicks = message->FindInt32("clicks");
if (clicks > 1) {
- mouse_event.mouse_button.doubleclick = true;
+ mouse_event->set_doubleclick(true);
}
}
@@ -208,22 +210,18 @@ void HaikuDirectWindow::HandleMouseMoved(BMessage *message) {
Point2i rel = pos - last_mouse_position;
- Ref<InputEvent> motion_event;
- motion_event.type = Ref<InputEvent>::MOUSE_MOTION;
- motion_event.device = 0;
+ Ref<InputEventMouseMotion> motion_event;
+ motion_event.instance();
+ GetKeyModifierState(motion_event, modifiers);
- motion_event.mouse_motion.mod = GetKeyModifierState(modifiers);
- motion_event->get_button_mask() = GetMouseButtonState(buttons);
- motion_event.mouse_motion.x = pos.x;
- motion_event.mouse_motion.y = pos.y;
+ motion_event->set_button_mask(GetMouseButtonState(buttons));
+ motion_event->set_position({ pos.x, pos.y });
input->set_mouse_position(pos);
- motion_event.mouse_motion.global_x = pos.x;
- motion_event.mouse_motion.global_y = pos.y;
- motion_event.mouse_motion.speed_x = input->get_last_mouse_speed().x;
- motion_event.mouse_motion.speed_y = input->get_last_mouse_speed().y;
+ motion_event->set_global_position({ pos.x, pos.y });
+ motion_event->set_speed({ input->get_last_mouse_speed().x,
+ input->get_last_mouse_speed().y });
- motion_event->get_relative().x = rel.x;
- motion_event->get_relative().y = rel.y;
+ motion_event->set_relative({ rel.x, rel.y });
last_mouse_position = pos;
@@ -236,22 +234,21 @@ void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) {
return;
}
- Ref<InputEvent> mouse_event;
- mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON;
- mouse_event.device = 0;
+ Ref<InputEventMouseButton> mouse_event;
+ mouse_event.instance();
+ //GetKeyModifierState(mouse_event, modifiers);
- mouse_event->get_button_index() = wheel_delta_y < 0 ? 4 : 5;
- mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state);
- mouse_event->get_button_mask() = last_button_mask;
- mouse_event->get_position().x = last_mouse_position.x;
- mouse_event->get_position().y = last_mouse_position.y;
- mouse_event.mouse_button.global_x = last_mouse_position.x;
- mouse_event.mouse_button.global_y = last_mouse_position.y;
+ mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5);
+ mouse_event->set_button_mask(last_button_mask);
+ mouse_event->set_position({ last_mouse_position.x,
+ last_mouse_position.y });
+ mouse_event->set_global_position({ last_mouse_position.x,
+ last_mouse_position.y });
- mouse_event->is_pressed() = true;
+ mouse_event->set_pressed(true);
input->parse_input_event(mouse_event);
- mouse_event->is_pressed() = false;
+ mouse_event->set_pressed(false);
input->parse_input_event(mouse_event);
}
@@ -272,24 +269,23 @@ void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
return;
}
- Ref<InputEvent> event;
- event.type = Ref<InputEvent>::KEY;
- event.device = 0;
- event.key.mod = GetKeyModifierState(modifiers);
- event->is_pressed() = (message->what == B_KEY_DOWN);
- event->get_scancode() = KeyMappingHaiku::get_keysym(raw_char, key);
- event->is_echo() = message->HasInt32("be:key_repeat");
- event.key.unicode = 0;
+ Ref<InputEventKey> event;
+ event.instance();
+ GetKeyModifierState(event, modifiers);
+ event->set_pressed(message->what == B_KEY_DOWN);
+ event->set_scancode(KeyMappingHaiku::get_keysym(raw_char, key));
+ event->set_echo(message->HasInt32("be:key_repeat"));
+ event->set_unicode(0);
const char *bytes = NULL;
if (message->FindString("bytes", &bytes) == B_OK) {
- event.key.unicode = BUnicodeChar::FromUTF8(&bytes);
+ event->set_unicode(BUnicodeChar::FromUTF8(&bytes));
}
//make it consistent across platforms.
if (event->get_scancode() == KEY_BACKTAB) {
- event->get_scancode() = KEY_TAB;
- event->get_shift() = true;
+ event->set_scancode(KEY_TAB);
+ event->set_shift(true);
}
input->parse_input_event(event);
@@ -309,14 +305,14 @@ void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) {
int32 key = old_modifiers ^ modifiers;
- Ref<InputEvent> event;
- event.type = Ref<InputEvent>::KEY;
- event.device = 0;
- event.key.mod = GetKeyModifierState(modifiers);
- event->is_pressed() = ((modifiers & key) != 0);
- event->get_scancode() = KeyMappingHaiku::get_modifier_keysym(key);
- event->is_echo() = false;
- event.key.unicode = 0;
+ Ref<InputEventWithModifiers> event;
+ event.instance();
+ GetKeyModifierState(event, modifiers);
+
+ event->set_shift(key & B_SHIFT_KEY);
+ event->set_alt(key & B_OPTION_KEY);
+ event->set_control(key & B_CONTROL_KEY);
+ event->set_command(key & B_COMMAND_KEY);
input->parse_input_event(event);
}
@@ -333,14 +329,13 @@ void HaikuDirectWindow::HandleWindowResized(BMessage *message) {
current_video_mode->height = height;
}
-inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) {
+inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) {
last_key_modifier_state = p_state;
- InputModifierState state;
- state.shift = (p_state & B_SHIFT_KEY) != 0;
- state.control = (p_state & B_CONTROL_KEY) != 0;
- state.alt = (p_state & B_OPTION_KEY) != 0;
- state.meta = (p_state & B_COMMAND_KEY) != 0;
+ event->set_shift(p_state & B_SHIFT_KEY);
+ event->set_control(p_state & B_CONTROL_KEY);
+ event->set_alt(p_state & B_OPTION_KEY);
+ event->set_metakey(p_state & B_COMMAND_KEY);
return state;
}
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
index 55c2f5fccc..eee09191fa 100644
--- a/platform/haiku/haiku_direct_window.h
+++ b/platform/haiku/haiku_direct_window.h
@@ -31,9 +31,10 @@
#ifndef HAIKU_DIRECT_WINDOW_H
#define HAIKU_DIRECT_WINDOW_H
-#include <DirectWindow.h>
#include <kernel/image.h> // needed for image_id
+#include <DirectWindow.h>
+
#include "core/os/os.h"
#include "main/input_default.h"
@@ -63,7 +64,7 @@ private:
void HandleWindowResized(BMessage *message);
void HandleKeyboardEvent(BMessage *message);
void HandleKeyboardModifierEvent(BMessage *message);
- inline InputModifierState GetKeyModifierState(uint32 p_state);
+ inline void GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state);
inline int GetMouseButtonState(uint32 p_state);
public:
diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h
index 1a694dc13b..6869cb7de7 100644
--- a/platform/haiku/haiku_gl_view.h
+++ b/platform/haiku/haiku_gl_view.h
@@ -31,9 +31,10 @@
#ifndef HAIKU_GL_VIEW_H
#define HAIKU_GL_VIEW_H
-#include <GLView.h>
#include <kernel/image.h> // needed for image_id
+#include <GLView.h>
+
class HaikuGLView : public BGLView {
public:
HaikuGLView(BRect frame, uint32 type);
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index 209cb5cec4..c80365f1f3 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -28,9 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include "drivers/gles3/rasterizer_gles3.h"
+
#include "os_haiku.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "main/main.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/visual/visual_server_raster.h"
@@ -111,13 +112,12 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
context_gl->initialize();
context_gl->make_current();
context_gl->set_use_vsync(current_video_mode.use_vsync);
-
- /* Port to GLES 3 rasterizer */
- //rasterizer = memnew(RasterizerGLES2);
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
#endif
- visual_server = memnew(VisualServerRaster(rasterizer));
+ visual_server = memnew(VisualServerRaster());
ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
@@ -138,8 +138,6 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
AudioDriverManager::initialize(p_audio_driver);
- power_manager = memnew(PowerHaiku);
-
return OK;
}
@@ -152,7 +150,6 @@ void OS_Haiku::finalize() {
visual_server->finish();
memdelete(visual_server);
- memdelete(rasterizer);
memdelete(input);
@@ -336,7 +333,7 @@ String OS_Haiku::get_config_path() const {
if (has_environment("XDG_CONFIG_HOME")) {
return get_environment("XDG_CONFIG_HOME");
} else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".config");
+ return get_environment("HOME").plus_file("config/settings");
} else {
return ".";
}
@@ -347,7 +344,7 @@ String OS_Haiku::get_data_path() const {
if (has_environment("XDG_DATA_HOME")) {
return get_environment("XDG_DATA_HOME");
} else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".local/share");
+ return get_environment("HOME").plus_file("config/data");
} else {
return get_config_path();
}
@@ -358,8 +355,23 @@ String OS_Haiku::get_cache_path() const {
if (has_environment("XDG_CACHE_HOME")) {
return get_environment("XDG_CACHE_HOME");
} else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".cache");
+ return get_environment("HOME").plus_file("config/cache");
} else {
return get_config_path();
}
}
+
+OS::PowerState OS_Haiku::get_power_state() {
+ WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
+ return OS::POWERSTATE_UNKNOWN;
+}
+
+int OS_Haiku::get_power_seconds_left() {
+ WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
+ return -1;
+}
+
+int OS_Haiku::get_power_percent_left() {
+ WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
+ return -1;
+}
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
index 13d4420bde..e862eb44c3 100644
--- a/platform/haiku/os_haiku.h
+++ b/platform/haiku/os_haiku.h
@@ -37,9 +37,7 @@
#include "haiku_application.h"
#include "haiku_direct_window.h"
#include "main/input_default.h"
-#include "power_haiku.h"
#include "servers/audio_server.h"
-#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
class OS_Haiku : public OS_Unix {
@@ -48,11 +46,9 @@ private:
HaikuDirectWindow *window;
MainLoop *main_loop;
InputDefault *input;
- Rasterizer *rasterizer;
VisualServer *visual_server;
VideoMode current_video_mode;
int video_driver_index;
- PowerHaiku *power_manager;
#ifdef MEDIA_KIT_ENABLED
AudioDriverMediaKit driver_media_kit;
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
index bbd72dfeb6..72c8ee2535 100644
--- a/platform/haiku/platform_config.h
+++ b/platform/haiku/platform_config.h
@@ -34,3 +34,4 @@
#define _BSD_SOURCE 1
#define GLES3_INCLUDE_H "glad/glad.h"
+#define GLES2_INCLUDE_H "glad/glad.h"
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index e59c81a148..ab8d9909a0 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -119,6 +119,9 @@ public:
r_features->push_back("iOS");
}
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+ }
+
EditorExportPlatformIOS();
~EditorExportPlatformIOS();
};
@@ -175,17 +178,17 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 7cff6ba172..78e60af3e0 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -74,6 +74,9 @@ public:
r_features->push_back(get_os_name());
}
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+ }
+
EditorExportPlatformJavaScript();
};
@@ -140,14 +143,35 @@ Ref<Texture> EditorExportPlatformJavaScript::get_logo() const {
bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- r_missing_templates = false;
+ bool valid = false;
+ String err;
+
+ if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) != "")
+ valid = true;
+ else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) != "")
+ valid = true;
+
+ if (p_preset->get("custom_template/debug") != "") {
+ if (FileAccess::exists(p_preset->get("custom_template/debug"))) {
+ valid = true;
+ } else {
+ err += "Custom debug template not found.\n";
+ }
+ }
+
+ if (p_preset->get("custom_template/release") != "") {
+ if (FileAccess::exists(p_preset->get("custom_template/release"))) {
+ valid = true;
+ } else {
+ err += "Custom release template not found.\n";
+ }
+ }
- if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String())
- r_missing_templates = true;
- else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String())
- r_missing_templates = true;
+ if (!err.empty())
+ r_error = err;
- return !r_missing_templates;
+ r_missing_templates = !valid;
+ return valid;
}
String EditorExportPlatformJavaScript::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js
index c420052e54..ee1c06c623 100644
--- a/platform/javascript/http_request.js
+++ b/platform/javascript/http_request.js
@@ -82,7 +82,7 @@ var GodotHTTPRequest = {
godot_xhr_send_string: function(xhrId, strPtr) {
if (!strPtr) {
- Module.printErr("Failed to send string per XHR: null pointer");
+ console.warn("Failed to send string per XHR: null pointer");
return;
}
GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
@@ -90,11 +90,11 @@ var GodotHTTPRequest = {
godot_xhr_send_data: function(xhrId, ptr, len) {
if (!ptr) {
- Module.printErr("Failed to send data per XHR: null pointer");
+ console.warn("Failed to send data per XHR: null pointer");
return;
}
if (len < 0) {
- Module.printErr("Failed to send data per XHR: buffer length less than 0");
+ console.warn("Failed to send data per XHR: buffer length less than 0");
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index 2ef88345f6..07b4c192e6 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -69,7 +69,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
eval_ret = eval(UTF8ToString(CODE));
}
} catch (e) {
- Module.printErr(e);
+ console.warn(e);
eval_ret = null;
}
@@ -97,7 +97,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
if (array_ptr!==0) {
_free(array_ptr)
}
- Module.printErr(e);
+ console.warn(e);
// fall through
}
break;
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index b9d586e233..a2c6bdd629 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -788,7 +788,7 @@ bool OS_JavaScript::main_loop_iterate() {
/* clang-format off */
EM_ASM(
FS.syncfs(function(err) {
- if (err) { Module.printErr('Failed to save IDB file system: ' + err.message); }
+ if (err) { console.warn('Failed to save IDB file system: ' + err.message); }
});
);
/* clang-format on */
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 4dfa46528a..5c973c30c2 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -3,14 +3,8 @@
import os
Import('env')
-def make_debug(target, source, env):
- if (env["macports_clang"] != 'no'):
- mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
- mpclangver = env["macports_clang"]
- os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil {0} -o {0}.dSYM'.format(target[0]))
- else:
- os.system('dsymutil {0} -o {0}.dSYM'.format(target[0]))
- os.system('strip -u -r {0}'.format(target[0]))
+from platform_methods import run_in_subprocess
+import platform_osx_builders
files = [
'crash_handler_osx.mm',
@@ -25,5 +19,5 @@ files = [
prog = env.add_program('#bin/godot', files)
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
- env.AddPostAction(prog, make_debug)
+ env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index b630e4f223..f0945e2e1e 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -86,6 +86,9 @@ public:
r_features->push_back("OSX");
}
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+ }
+
EditorExportPlatformOSX();
~EditorExportPlatformOSX();
};
@@ -109,11 +112,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.macgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotmacgame"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
diff --git a/platform/osx/platform_osx_builders.py b/platform/osx/platform_osx_builders.py
new file mode 100644
index 0000000000..81997f674b
--- /dev/null
+++ b/platform/osx/platform_osx_builders.py
@@ -0,0 +1,21 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+import os
+from platform_methods import subprocess_main
+
+
+def make_debug_osx(target, source, env):
+ if (env["macports_clang"] != 'no'):
+ mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
+ mpclangver = env["macports_clang"]
+ os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil {0} -o {0}.dSYM'.format(target[0]))
+ else:
+ os.system('dsymutil {0} -o {0}.dSYM'.format(target[0]))
+ os.system('strip -u -r {0}'.format(target[0]))
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index ebc2c2d7a2..cb6633434b 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -1050,15 +1050,15 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name"), "Godot"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "Godot.Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher"), "CN=GodotEngine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name"), "Godot Engine"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game.Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher", PROPERTY_HINT_PLACEHOLDER_TEXT, "CN=CompanyName"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid"), "00000000-0000-0000-0000-000000000000"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid"), "00000000-0000-0000-0000-000000000000"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/certificate", PROPERTY_HINT_GLOBAL_FILE, "*.pfx"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/password"), ""));
@@ -1454,6 +1454,9 @@ public:
r_features->push_back("UWP");
}
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+ }
+
EditorExportUWP() {
Ref<Image> img = memnew(Image(_uwp_logo));
logo.instance();
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 3b48063fe9..89f71f0013 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -31,7 +31,7 @@
#ifndef OSUWP_H
#define OSUWP_H
-#include "core/math/math_2d.h"
+#include "core/math/transform_2d.h"
#include "core/ustring.h"
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#include "gl_context_egl.h"
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index ed3827353d..53ed3bf887 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -3,15 +3,8 @@
import os
Import('env')
-def make_debug_mingw(target, source, env):
- mingw_prefix = ""
- if (env["bits"] == "32"):
- mingw_prefix = env["mingw_prefix_32"]
- else:
- mingw_prefix = env["mingw_prefix_64"]
- os.system(mingw_prefix + 'objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0]))
- os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded {0}'.format(target[0]))
- os.system(mingw_prefix + 'objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0]))
+from platform_methods import run_in_subprocess
+import platform_windows_builders
common_win = [
"context_gl_win.cpp",
@@ -40,4 +33,4 @@ if env['vsproj']:
if not os.getenv("VCINSTALLDIR"):
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
- env.AddPostAction(prog, make_debug_mingw)
+ env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 34fc3e09b5..dcd3597e88 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -172,6 +172,7 @@ def configure_msvc(env, manual_msvc_config):
env.Append(CCFLAGS=['/O1'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+ env.Append(LINKFLAGS=['/OPT:REF'])
elif (env["target"] == "release_debug"):
if (env["optimize"] == "speed"): #optimize for speed (default)
@@ -180,12 +181,7 @@ def configure_msvc(env, manual_msvc_config):
env.Append(CCFLAGS=['/O1'])
env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
-
- elif (env["target"] == "debug_release"):
- env.Append(CCFLAGS=['/Z7', '/Od'])
- env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+ env.Append(LINKFLAGS=['/OPT:REF'])
elif (env["target"] == "debug"):
env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc'])
@@ -194,6 +190,10 @@ def configure_msvc(env, manual_msvc_config):
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
+ if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"):
+ env.AppendUnique(CCFLAGS=['/Z7'])
+ env.AppendUnique(LINKFLAGS=['/DEBUG'])
+
## Compile/link flags
env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 97544c18f5..38fd6366c7 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -137,14 +137,14 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
EditorExportPlatformPC::get_export_options(r_options);
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), String()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
}
void register_windows_exporter() {
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index 1a966b502a..78bfadfeae 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -186,6 +186,7 @@ static const _WinLocale _win_locales[] = {
{ "zh_CN", LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED },
{ "zh_HK", LANG_CHINESE, SUBLANG_CHINESE_HONGKONG },
{ "zh_SG", LANG_CHINESE, SUBLANG_CHINESE_SINGAPORE },
+ { "zh_TW", LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL },
{ 0, 0, 0 },
};
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index bd76db8796..56ac467dc6 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -190,6 +190,28 @@ BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) {
}
}
+BOOL CALLBACK _CloseWindowsEnum(HWND hWnd, LPARAM lParam) {
+ DWORD dwID;
+
+ GetWindowThreadProcessId(hWnd, &dwID);
+
+ if (dwID == (DWORD)lParam) {
+ PostMessage(hWnd, WM_CLOSE, 0, 0);
+ }
+
+ return TRUE;
+}
+
+bool _close_gracefully(const PROCESS_INFORMATION &pi, const DWORD dwStopWaitMsec) {
+ if (!EnumWindows(_CloseWindowsEnum, pi.dwProcessId))
+ return false;
+
+ if (WaitForSingleObject(pi.hProcess, dwStopWaitMsec) != WAIT_OBJECT_0)
+ return false;
+
+ return true;
+}
+
void OS_Windows::initialize_debugging() {
SetConsoleCtrlHandler(HandlerRoutine, TRUE);
@@ -387,7 +409,87 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
input->set_mouse_in_window(false);
} break;
+ case WM_INPUT: {
+ if (mouse_mode != MOUSE_MODE_CAPTURED || !use_raw_input) {
+ break;
+ }
+
+ UINT dwSize;
+
+ GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
+ LPBYTE lpb = new BYTE[dwSize];
+ if (lpb == NULL) {
+ return 0;
+ }
+
+ if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize)
+ OutputDebugString(TEXT("GetRawInputData does not return correct size !\n"));
+
+ RAWINPUT *raw = (RAWINPUT *)lpb;
+
+ if (raw->header.dwType == RIM_TYPEMOUSE) {
+ Ref<InputEventMouseMotion> mm;
+ mm.instance();
+
+ mm->set_control(control_mem);
+ mm->set_shift(shift_mem);
+ mm->set_alt(alt_mem);
+
+ mm->set_button_mask(last_button_state);
+
+ Point2i c(video_mode.width / 2, video_mode.height / 2);
+
+ // centering just so it works as before
+ POINT pos = { (int)c.x, (int)c.y };
+ ClientToScreen(hWnd, &pos);
+ SetCursorPos(pos.x, pos.y);
+
+ mm->set_position(c);
+ mm->set_global_position(c);
+ input->set_mouse_position(c);
+ mm->set_speed(Vector2(0, 0));
+
+ if (raw->data.mouse.usFlags ==MOUSE_MOVE_RELATIVE) {
+ mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY));
+
+ } else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) {
+
+ int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN);
+ int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
+ int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN);
+ int nScreenTop = GetSystemMetrics(SM_YVIRTUALSCREEN);
+
+ Vector2 abs_pos(
+ (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth) ) * nScreenWidth / 65536.0 + nScreenLeft,
+ (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight) ) * nScreenHeight / 65536.0 + nScreenTop
+ );
+
+ POINT coords; //client coords
+ coords.x = abs_pos.x;
+ coords.y = abs_pos.y;
+
+ ScreenToClient(hWnd, &coords);
+
+
+ mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y ));
+ old_x = coords.x;
+ old_y = coords.y;
+
+ /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth));
+ Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight));
+ */
+
+ }
+
+ if (window_has_focus && main_loop)
+ input->parse_input_event(mm);
+ }
+ delete[] lpb;
+ } break;
case WM_MOUSEMOVE: {
+ if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) {
+ break;
+ }
if (input->is_emulating_mouse_from_touch()) {
// Universal translation enabled; ignore OS translation
@@ -1066,6 +1168,20 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
return ERR_UNAVAILABLE;
}
+ use_raw_input = true;
+
+ RAWINPUTDEVICE Rid[1];
+
+ Rid[0].usUsagePage = 0x01;
+ Rid[0].usUsage = 0x02;
+ Rid[0].dwFlags = 0;
+ Rid[0].hwndTarget = 0;
+
+ if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) {
+ //registration failed.
+ use_raw_input = false;
+ }
+
pre_fs_valid = true;
if (video_mode.fullscreen) {
@@ -2309,6 +2425,8 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
if (r_exitcode)
*r_exitcode = ret;
+ CloseHandle(pi.pi.hProcess);
+ CloseHandle(pi.pi.hThread);
} else {
ProcessID pid = pi.pi.dwProcessId;
@@ -2320,22 +2438,26 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
return OK;
};
-Error OS_Windows::kill(const ProcessID &p_pid) {
+Error OS_Windows::kill(const ProcessID &p_pid, const int p_max_wait_msec) {
+ ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED);
- HANDLE h;
+ const PROCESS_INFORMATION pi = (*process_map)[p_pid].pi;
+ process_map->erase(p_pid);
- if (process_map->has(p_pid)) {
- h = (*process_map)[p_pid].pi.hProcess;
- process_map->erase(p_pid);
- } else {
+ Error result;
- ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED);
- };
+ if (p_max_wait_msec != -1 && _close_gracefully(pi, p_max_wait_msec)) {
+ result = OK;
+ } else {
+ const int ret = TerminateProcess(pi.hProcess, 0);
+ result = ret != 0 ? OK : FAILED;
+ }
- int ret = TerminateProcess(h, 0);
+ CloseHandle(pi.hProcess);
+ CloseHandle(pi.hThread);
- return ret != 0 ? OK : FAILED;
-};
+ return result;
+}
int OS_Windows::get_process_id() const {
return _getpid();
@@ -2777,7 +2899,7 @@ int OS_Windows::get_power_percent_left() {
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+ return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc";
}
void OS_Windows::disable_crash_handler() {
@@ -2789,10 +2911,9 @@ bool OS_Windows::is_disable_crash_handler() const {
}
Error OS_Windows::move_to_trash(const String &p_path) {
- SHFILEOPSTRUCTA sf;
- TCHAR *from = new TCHAR[p_path.length() + 2];
- strcpy(from, p_path.utf8().get_data());
- from[p_path.length()] = 0;
+ SHFILEOPSTRUCTW sf;
+ WCHAR *from = new WCHAR[p_path.length() + 2];
+ wcscpy(from, p_path.c_str());
from[p_path.length() + 1] = 0;
sf.hwnd = hWnd;
@@ -2804,7 +2925,7 @@ Error OS_Windows::move_to_trash(const String &p_path) {
sf.hNameMappings = NULL;
sf.lpszProgressTitle = NULL;
- int ret = SHFileOperation(&sf);
+ int ret = SHFileOperationW(&sf);
delete[] from;
if (ret) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 69c7d851b8..243d4bb328 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -125,6 +125,7 @@ class OS_Windows : public OS {
bool force_quit;
bool window_has_focus;
uint32_t last_button_state;
+ bool use_raw_input;
HCURSOR cursors[CURSOR_MAX] = { NULL };
CursorShape cursor_shape;
@@ -258,7 +259,7 @@ public:
virtual uint64_t get_ticks_usec() const;
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
- virtual Error kill(const ProcessID &p_pid);
+ virtual Error kill(const ProcessID &p_pid, const int p_stop_max_wait_msec = -1);
virtual int get_process_id() const;
virtual bool has_environment(const String &p_var) const;
diff --git a/platform/windows/platform_windows_builders.py b/platform/windows/platform_windows_builders.py
new file mode 100644
index 0000000000..a1ad3b8b50
--- /dev/null
+++ b/platform/windows/platform_windows_builders.py
@@ -0,0 +1,22 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+import os
+from platform_methods import subprocess_main
+
+
+def make_debug_mingw(target, source, env):
+ mingw_prefix = ""
+ if (env["bits"] == "32"):
+ mingw_prefix = env["mingw_prefix_32"]
+ else:
+ mingw_prefix = env["mingw_prefix_64"]
+ os.system(mingw_prefix + 'objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0]))
+ os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded {0}'.format(target[0]))
+ os.system(mingw_prefix + 'objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0]))
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/platform/x11/SCsub b/platform/x11/SCsub
index d0f77892ef..d3901eb798 100644
--- a/platform/x11/SCsub
+++ b/platform/x11/SCsub
@@ -3,10 +3,8 @@
import os
Import('env')
-def make_debug(target, source, env):
- os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0]))
- os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0]))
- os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0]))
+from platform_methods import run_in_subprocess
+import platform_x11_builders
common_x11 = [
"context_gl_x11.cpp",
@@ -20,4 +18,4 @@ common_x11 = [
prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11)
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
- env.AddPostAction(prog, make_debug)
+ env.AddPostAction(prog, run_in_subprocess(platform_x11_builders.make_debug_x11))
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 9d1e3291b7..733d2509f7 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -1339,7 +1339,7 @@ void OS_X11::request_attention() {
//
// Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE
// Will be unset by the window manager after user react on the request for attention
- //
+
XEvent xev;
Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False);
@@ -1353,6 +1353,7 @@ void OS_X11::request_attention() {
xev.xclient.data.l[1] = wm_attention;
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ XFlush(x11_display);
}
void OS_X11::get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) {
@@ -2343,7 +2344,7 @@ Error OS_X11::shell_open(String p_uri) {
bool OS_X11::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+ return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc";
}
String OS_X11::get_config_path() const {
@@ -2436,7 +2437,19 @@ String OS_X11::get_system_dir(SystemDir p_dir) const {
void OS_X11::move_window_to_foreground() {
- XRaiseWindow(x11_display, x11_window);
+ XEvent xev;
+ Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False);
+
+ memset(&xev, 0, sizeof(xev));
+ xev.type = ClientMessage;
+ xev.xclient.window = x11_window;
+ xev.xclient.message_type = net_active_window;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = 1;
+ xev.xclient.data.l[1] = CurrentTime;
+
+ XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ XFlush(x11_display);
}
void OS_X11::set_cursor_shape(CursorShape p_shape) {
diff --git a/platform/x11/platform_x11_builders.py b/platform/x11/platform_x11_builders.py
new file mode 100644
index 0000000000..5ff0c6fb14
--- /dev/null
+++ b/platform/x11/platform_x11_builders.py
@@ -0,0 +1,17 @@
+"""Functions used to generate source files during build time
+
+All such functions are invoked in a subprocess on Windows to prevent build flakiness.
+
+"""
+import os
+from platform_methods import subprocess_main
+
+
+def make_debug_x11(target, source, env):
+ os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0]))
+ os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0]))
+ os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0]))
+
+
+if __name__ == '__main__':
+ subprocess_main(globals())
diff --git a/platform_methods.py b/platform_methods.py
new file mode 100644
index 0000000000..4300216427
--- /dev/null
+++ b/platform_methods.py
@@ -0,0 +1,82 @@
+import os
+import sys
+import json
+import uuid
+import functools
+import subprocess
+
+# NOTE: The multiprocessing module is not compatible with SCons due to conflict on cPickle
+
+if sys.version_info[0] < 3:
+ JSON_SERIALIZABLE_TYPES = (bool, int, long, float, basestring)
+else:
+ JSON_SERIALIZABLE_TYPES = (bool, int, float, str)
+
+
+def run_in_subprocess(builder_function):
+
+ @functools.wraps(builder_function)
+ def wrapper(target, source, env):
+
+ # Convert SCons Node instances to absolute paths
+ target = [node.srcnode().abspath for node in target]
+ source = [node.srcnode().abspath for node in source]
+
+ # Short circuit on non-Windows platforms, no need to run in subprocess
+ if sys.platform not in ('win32', 'cygwin'):
+ return builder_function(target, source, env)
+
+ # Identify module
+ module_name = builder_function.__module__
+ function_name = builder_function.__name__
+ module_path = sys.modules[module_name].__file__
+ if module_path.endswith('.pyc') or module_path.endswith('.pyo'):
+ module_path = module_path[:-1]
+
+ # Subprocess environment
+ subprocess_env = os.environ.copy()
+ subprocess_env['PYTHONPATH'] = os.pathsep.join([os.getcwd()] + sys.path)
+
+ # Keep only JSON serializable environment items
+ filtered_env = dict(
+ (key, value)
+ for key, value in env.items()
+ if isinstance(value, JSON_SERIALIZABLE_TYPES)
+ )
+
+ # Save parameters
+ args = (target, source, filtered_env)
+ data = dict(fn=function_name, args=args)
+ json_path = os.path.join(os.environ['TMP'], uuid.uuid4().hex + '.json')
+ with open(json_path, 'wt') as json_file:
+ json.dump(data, json_file, indent=2)
+ json_file_size = os.stat(json_path).st_size
+
+ print('Executing builder function in subprocess: '
+ 'module_path=%r, parameter_file=%r, parameter_file_size=%r, target=%r, source=%r' % (
+ module_path, json_path, json_file_size, target, source))
+ try:
+ exit_code = subprocess.call([sys.executable, module_path, json_path], env=subprocess_env)
+ finally:
+ try:
+ os.remove(json_path)
+ except (OSError, IOError) as e:
+ # Do not fail the entire build if it cannot delete a temporary file
+ print('WARNING: Could not delete temporary file: path=%r; [%s] %s' %
+ (json_path, e.__class__.__name__, e))
+
+ # Must succeed
+ if exit_code:
+ raise RuntimeError(
+ 'Failed to run builder function in subprocess: module_path=%r; data=%r' % (module_path, data))
+
+ return wrapper
+
+
+def subprocess_main(namespace):
+
+ with open(sys.argv[1]) as json_file:
+ data = json.load(json_file)
+
+ fn = namespace[data['fn']]
+ fn(*data['args'])
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 507499a324..559e041dbf 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -296,6 +296,7 @@ float AudioStreamPlayer2D::get_volume_db() const {
}
void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) {
+ ERR_FAIL_COND(p_pitch_scale <= 0.0);
pitch_scale = p_pitch_scale;
}
float AudioStreamPlayer2D::get_pitch_scale() const {
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index a035d9021f..7f7e3542ed 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -349,23 +349,12 @@ void CanvasItem::_update_callback() {
Transform2D CanvasItem::get_global_transform_with_canvas() const {
- const CanvasItem *ci = this;
- Transform2D xform;
- const CanvasItem *last_valid = NULL;
-
- while (ci) {
-
- last_valid = ci;
- xform = ci->get_transform() * xform;
- ci = ci->get_parent_item();
- }
-
- if (last_valid->canvas_layer)
- return last_valid->canvas_layer->get_transform() * xform;
+ if (canvas_layer)
+ return canvas_layer->get_transform() * get_global_transform();
else if (is_inside_tree())
- return get_viewport()->get_canvas_transform() * xform;
-
- return xform;
+ return get_viewport()->get_canvas_transform() * get_global_transform();
+ else
+ return get_global_transform();
}
Transform2D CanvasItem::get_global_transform() const {
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 1e6a251c9c..85f8564ac2 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -139,6 +139,8 @@ class CanvasItem : public Node {
GDCLASS(CanvasItem, Node);
+ friend class CanvasLayer;
+
public:
enum BlendMode {
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 1e2184bd41..52d04ac10a 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -38,7 +38,7 @@ void CollisionObject2D::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
- Transform2D global_transform = get_global_transform();
+ Transform2D global_transform = get_global_transform_with_canvas();
if (area)
Physics2DServer::get_singleton()->area_set_transform(rid, global_transform);
@@ -64,7 +64,7 @@ void CollisionObject2D::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
- Transform2D global_transform = get_global_transform();
+ Transform2D global_transform = get_global_transform_with_canvas();
if (only_update_transform_changes && global_transform == last_transform) {
return;
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 83ef4df8f4..ff5f7062c4 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -119,7 +119,7 @@ void CollisionShape2D::_notification(int p_what) {
Color draw_col = get_tree()->get_debug_collisions_color();
if (disabled) {
- float g = draw_col.gray();
+ float g = draw_col.get_v();
draw_col.r = g;
draw_col.g = g;
draw_col.b = g;
diff --git a/scene/2d/line_builder.h b/scene/2d/line_builder.h
index b1c62f84e2..edfdf97c47 100644
--- a/scene/2d/line_builder.h
+++ b/scene/2d/line_builder.h
@@ -33,8 +33,8 @@
#include "color.h"
#include "line_2d.h"
-#include "math_2d.h"
#include "scene/resources/color_ramp.h"
+#include "vector2.h"
class LineBuilder {
public:
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 7252602a93..7de72dc41d 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -443,7 +443,7 @@ void Node2D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
- ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform");
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 9879f43877..66686f10a8 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -35,19 +35,6 @@
#include "engine.h"
#include "math_funcs.h"
#include "scene/scene_string_names.h"
-void PhysicsBody2D::_notification(int p_what) {
-
- /*
- switch(p_what) {
-
- case NOTIFICATION_TRANSFORM_CHANGED: {
-
- Physics2DServer::get_singleton()->body_set_state(get_rid(),Physics2DServer::BODY_STATE_TRANSFORM,get_global_transform());
-
- } break;
- }
- */
-}
void PhysicsBody2D::_set_layers(uint32_t p_mask) {
@@ -197,9 +184,9 @@ void StaticBody2D::set_friction(real_t p_friction) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
physics_material_override->set_friction(p_friction);
- _reload_physics_characteristics();
}
real_t StaticBody2D::get_friction() const {
@@ -223,9 +210,9 @@ void StaticBody2D::set_bounce(real_t p_bounce) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
physics_material_override->set_bounce(p_bounce);
- _reload_physics_characteristics();
}
real_t StaticBody2D::get_bounce() const {
@@ -239,11 +226,12 @@ real_t StaticBody2D::get_bounce() const {
return physics_material_override->get_bounce();
}
-#endif
+#endif // DISABLE_DEPRECATED
void StaticBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
}
physics_material_override = p_physics_material_override;
@@ -264,11 +252,14 @@ void StaticBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_constant_angular_velocity", "vel"), &StaticBody2D::set_constant_angular_velocity);
ClassDB::bind_method(D_METHOD("get_constant_linear_velocity"), &StaticBody2D::get_constant_linear_velocity);
ClassDB::bind_method(D_METHOD("get_constant_angular_velocity"), &StaticBody2D::get_constant_angular_velocity);
+
+#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_friction", "friction"), &StaticBody2D::set_friction);
ClassDB::bind_method(D_METHOD("get_friction"), &StaticBody2D::get_friction);
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody2D::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody2D::get_bounce);
+#endif // DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody2D::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody2D::get_physics_material_override);
@@ -277,8 +268,10 @@ void StaticBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity");
+#ifndef DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
+#endif // DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
}
@@ -295,13 +288,9 @@ void StaticBody2D::_reload_physics_characteristics() {
if (physics_material_override.is_null()) {
Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, 0);
Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, 1);
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, Physics2DServer::COMBINE_MODE_INHERIT);
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, Physics2DServer::COMBINE_MODE_INHERIT);
} else {
- Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce());
- Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->get_friction());
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, (Physics2DServer::CombineMode)physics_material_override->get_bounce_combine_mode());
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, (Physics2DServer::CombineMode)physics_material_override->get_friction_combine_mode());
+ Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce());
+ Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction());
}
}
@@ -434,7 +423,7 @@ bool RigidBody2D::_test_motion(const Vector2 &p_motion, bool p_infinite_inertia,
Physics2DServer::MotionResult *r = NULL;
if (p_result.is_valid())
r = p_result->get_result_ptr();
- return Physics2DServer::get_singleton()->body_test_motion(get_rid(), get_global_transform(), p_motion, p_infinite_inertia, p_margin, r);
+ return Physics2DServer::get_singleton()->body_test_motion(get_rid(), get_global_transform_with_canvas(), p_motion, p_infinite_inertia, p_margin, r);
}
void RigidBody2D::_direct_state_changed(Object *p_state) {
@@ -447,7 +436,7 @@ void RigidBody2D::_direct_state_changed(Object *p_state) {
set_block_transform_notify(true); // don't want notify (would feedback loop)
if (mode != MODE_KINEMATIC)
- set_global_transform(state->get_transform());
+ set_global_transform(get_canvas_transform().affine_inverse() * state->get_transform());
linear_velocity = state->get_linear_velocity();
angular_velocity = state->get_angular_velocity();
if (sleeping != state->is_sleeping()) {
@@ -620,9 +609,9 @@ void RigidBody2D::set_friction(real_t p_friction) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
physics_material_override->set_friction(p_friction);
- _reload_physics_characteristics();
}
real_t RigidBody2D::get_friction() const {
@@ -645,9 +634,9 @@ void RigidBody2D::set_bounce(real_t p_bounce) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
physics_material_override->set_bounce(p_bounce);
- _reload_physics_characteristics();
}
real_t RigidBody2D::get_bounce() const {
@@ -660,11 +649,12 @@ real_t RigidBody2D::get_bounce() const {
return physics_material_override->get_bounce();
}
-#endif
+#endif // DISABLE_DEPRECATED
void RigidBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
}
physics_material_override = p_physics_material_override;
@@ -963,11 +953,13 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_weight", "weight"), &RigidBody2D::set_weight);
ClassDB::bind_method(D_METHOD("get_weight"), &RigidBody2D::get_weight);
+#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_friction", "friction"), &RigidBody2D::set_friction);
ClassDB::bind_method(D_METHOD("get_friction"), &RigidBody2D::get_friction);
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &RigidBody2D::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody2D::get_bounce);
+#endif // DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody2D::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody2D::get_physics_material_override);
@@ -1036,8 +1028,10 @@ void RigidBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", 0), "set_inertia", "get_inertia");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight");
+#ifndef DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
+#endif // DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
@@ -1107,13 +1101,9 @@ void RigidBody2D::_reload_physics_characteristics() {
if (physics_material_override.is_null()) {
Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, 0);
Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, 1);
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, Physics2DServer::COMBINE_MODE_INHERIT);
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, Physics2DServer::COMBINE_MODE_INHERIT);
} else {
- Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce());
- Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->get_friction());
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, (Physics2DServer::CombineMode)physics_material_override->get_bounce_combine_mode());
- Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, (Physics2DServer::CombineMode)physics_material_override->get_friction_combine_mode());
+ Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce());
+ Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction());
}
}
@@ -1141,7 +1131,7 @@ bool KinematicBody2D::separate_raycast_shapes(bool p_infinite_inertia, Collision
Physics2DServer::SeparationResult sep_res[8]; //max 8 rays
- Transform2D gt = get_global_transform();
+ Transform2D gt = get_global_transform_with_canvas();
Vector2 recover;
int hits = Physics2DServer::get_singleton()->body_test_ray_separation(get_rid(), gt, p_infinite_inertia, recover, sep_res, 8, margin);
@@ -1155,7 +1145,7 @@ bool KinematicBody2D::separate_raycast_shapes(bool p_infinite_inertia, Collision
}
gt.elements[2] += recover;
- set_global_transform(gt);
+ set_global_transform(get_canvas_transform().affine_inverse() * gt);
if (deepest != -1) {
r_collision.collider = sep_res[deepest].collider_id;
@@ -1176,7 +1166,7 @@ bool KinematicBody2D::separate_raycast_shapes(bool p_infinite_inertia, Collision
bool KinematicBody2D::move_and_collide(const Vector2 &p_motion, bool p_infinite_inertia, Collision &r_collision, bool p_exclude_raycast_shapes, bool p_test_only) {
- Transform2D gt = get_global_transform();
+ Transform2D gt = get_global_transform_with_canvas();
Physics2DServer::MotionResult result;
bool colliding = Physics2DServer::get_singleton()->body_test_motion(get_rid(), gt, p_motion, p_infinite_inertia, margin, &result, p_exclude_raycast_shapes);
@@ -1195,13 +1185,16 @@ bool KinematicBody2D::move_and_collide(const Vector2 &p_motion, bool p_infinite_
if (!p_test_only) {
gt.elements[2] += result.motion;
- set_global_transform(gt);
+ set_global_transform(get_canvas_transform().affine_inverse() * gt);
}
return colliding;
}
-Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction, bool p_infinite_inertia, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle) {
+//so, if you pass 45 as limit, avoid numerical precision erros when angle is 45.
+#define FLOOR_ANGLE_THRESHOLD 0.01
+
+Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction, bool p_infinite_inertia, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle) {
Vector2 floor_motion = floor_velocity;
if (on_floor && on_floor_body.is_valid()) {
@@ -1222,6 +1215,8 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
colliders.clear();
floor_velocity = Vector2();
+ Vector2 lv_n = p_linear_velocity.normalized();
+
while (p_max_slides) {
Collision collision;
@@ -1248,40 +1243,50 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
if (collided) {
+ colliders.push_back(collision);
motion = collision.remainder;
+ bool is_on_slope = false;
if (p_floor_direction == Vector2()) {
//all is a wall
on_wall = true;
} else {
- if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle)) { //floor
+ if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //floor
on_floor = true;
on_floor_body = collision.collider_rid;
floor_velocity = collision.collider_vel;
- Vector2 rel_v = lv - floor_velocity;
- Vector2 hv = rel_v - p_floor_direction * p_floor_direction.dot(rel_v);
-
- if (collision.travel.length() < 1 && hv.length() < p_slope_stop_min_velocity) {
- Transform2D gt = get_global_transform();
- gt.elements[2] -= collision.travel;
- set_global_transform(gt);
- return Vector2();
+ if (p_stop_on_slope) {
+ if (Vector2() == lv_n + p_floor_direction) {
+ Transform2D gt = get_global_transform_with_canvas();
+ gt.elements[2] -= collision.travel;
+ set_global_transform(get_canvas_transform().affine_inverse() * gt);
+ return Vector2();
+ }
}
- } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle)) { //ceiling
+
+ is_on_slope = true;
+
+ } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //ceiling
on_ceiling = true;
} else {
on_wall = true;
}
}
- Vector2 n = collision.normal;
- motion = motion.slide(n);
- lv = lv.slide(n);
-
- colliders.push_back(collision);
+ if (p_stop_on_slope && is_on_slope) {
+ motion = motion.slide(p_floor_direction);
+ lv = lv.slide(p_floor_direction);
+ } else {
+ Vector2 n = collision.normal;
+ motion = motion.slide(n);
+ lv = lv.slide(n);
+ }
}
+
+ if (p_stop_on_slope)
+ break;
}
if (!found_collision) {
@@ -1295,17 +1300,17 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
return lv;
}
-Vector2 KinematicBody2D::move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction, bool p_infinite_inertia, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle) {
+Vector2 KinematicBody2D::move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction, bool p_infinite_inertia, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle) {
bool was_on_floor = on_floor;
- Vector2 ret = move_and_slide(p_linear_velocity, p_floor_direction, p_infinite_inertia, p_slope_stop_min_velocity, p_max_slides, p_floor_max_angle);
+ Vector2 ret = move_and_slide(p_linear_velocity, p_floor_direction, p_infinite_inertia, p_stop_on_slope, p_max_slides, p_floor_max_angle);
if (!was_on_floor || p_snap == Vector2()) {
return ret;
}
Collision col;
- Transform2D gt = get_global_transform();
+ Transform2D gt = get_global_transform_with_canvas();
if (move_and_collide(p_snap, p_infinite_inertia, col, false, true)) {
gt.elements[2] += col.travel;
@@ -1314,7 +1319,7 @@ Vector2 KinematicBody2D::move_and_slide_with_snap(const Vector2 &p_linear_veloci
on_floor_body = col.collider_rid;
floor_velocity = col.collider_vel;
}
- set_global_transform(gt);
+ set_global_transform(get_canvas_transform().affine_inverse() * gt);
}
return ret;
@@ -1411,30 +1416,30 @@ void KinematicBody2D::_direct_state_changed(Object *p_state) {
last_valid_transform = state->get_transform();
set_notify_local_transform(false);
- set_global_transform(last_valid_transform);
+ set_global_transform(get_canvas_transform().affine_inverse() * last_valid_transform);
set_notify_local_transform(true);
}
void KinematicBody2D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- last_valid_transform = get_global_transform();
+ last_valid_transform = get_global_transform_with_canvas();
}
if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
//used by sync to physics, send the new transform to the physics
- Transform2D new_transform = get_global_transform();
+ Transform2D new_transform = get_global_transform_with_canvas();
Physics2DServer::get_singleton()->body_set_state(get_rid(), Physics2DServer::BODY_STATE_TRANSFORM, new_transform);
//but then revert changes
set_notify_local_transform(false);
- set_global_transform(last_valid_transform);
+ set_global_transform(get_canvas_transform().affine_inverse() * last_valid_transform);
set_notify_local_transform(true);
}
}
void KinematicBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia", "exclude_raycast_shapes", "test_only"), &KinematicBody2D::_move, DEFVAL(true), DEFVAL(true), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "infinite_inertia", "slope_stop_min_velocity", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(5), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)));
- ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "infinite_inertia", "slope_stop_min_velocity", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide_with_snap, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(5), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)));
+ ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "infinite_inertia", "stop_on_slope", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)));
+ ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "infinite_inertia", "stop_on_slope", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide_with_snap, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)));
ClassDB::bind_method(D_METHOD("test_move", "from", "rel_vec", "infinite_inertia"), &KinematicBody2D::test_move);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 0a2ce0918b..0900438e3c 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -49,7 +49,6 @@ class PhysicsBody2D : public CollisionObject2D {
uint32_t _get_layers() const;
protected:
- void _notification(int p_what);
PhysicsBody2D(Physics2DServer::BodyMode p_mode);
static void _bind_methods();
@@ -338,8 +337,8 @@ public:
void set_safe_margin(float p_margin);
float get_safe_margin() const;
- Vector2 move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, float p_slope_stop_min_velocity = 5, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45));
- Vector2 move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, float p_slope_stop_min_velocity = 5, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45));
+ Vector2 move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45));
+ Vector2 move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45));
bool is_on_floor() const;
bool is_on_wall() const;
bool is_on_ceiling() const;
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index c9e5408f06..34f4ccc03e 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -29,8 +29,10 @@
/*************************************************************************/
#include "polygon_2d.h"
+
#include "core/math/geometry.h"
#include "skeleton_2d.h"
+
Dictionary Polygon2D::_edit_get_state() const {
Dictionary state = Node2D::_edit_get_state();
state["offset"] = offset;
@@ -646,7 +648,7 @@ void Polygon2D::_bind_methods() {
ADD_GROUP("Texture", "texture_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "set_texture_rotation_degrees", "get_texture_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation");
ADD_GROUP("Skeleton", "");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 255d2d38d5..9582c08110 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -209,7 +209,7 @@ void RayCast2D::_update_raycast_state() {
Physics2DDirectSpaceState::RayResult rr;
- if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask)) {
+ if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, collide_with_bodies, collide_with_areas)) {
collided = true;
against = rr.collider_id;
@@ -258,6 +258,26 @@ void RayCast2D::clear_exceptions() {
exclude.clear();
}
+void RayCast2D::set_collide_with_areas(bool p_clip) {
+
+ collide_with_areas = p_clip;
+}
+
+bool RayCast2D::is_collide_with_areas_enabled() const {
+
+ return collide_with_areas;
+}
+
+void RayCast2D::set_collide_with_bodies(bool p_clip) {
+
+ collide_with_bodies = p_clip;
+}
+
+bool RayCast2D::is_collide_with_bodies_enabled() const {
+
+ return collide_with_bodies;
+}
+
void RayCast2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast2D::set_enabled);
@@ -291,10 +311,20 @@ void RayCast2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast2D::set_exclude_parent_body);
ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast2D::get_exclude_parent_body);
+ ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &RayCast2D::set_collide_with_areas);
+ ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &RayCast2D::is_collide_with_areas_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &RayCast2D::set_collide_with_bodies);
+ ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &RayCast2D::is_collide_with_bodies_enabled);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cast_to"), "set_cast_to", "get_cast_to");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask");
+
+ ADD_GROUP("Collide With", "collide_with");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
}
RayCast2D::RayCast2D() {
@@ -306,4 +336,6 @@ RayCast2D::RayCast2D() {
collision_mask = 1;
cast_to = Vector2(0, 50);
exclude_parent_body = true;
+ collide_with_bodies = true;
+ collide_with_areas = false;
}
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index 0850cdc7cc..a438be87b6 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -49,12 +49,21 @@ class RayCast2D : public Node2D {
Vector2 cast_to;
+ bool collide_with_areas;
+ bool collide_with_bodies;
+
protected:
void _notification(int p_what);
void _update_raycast_state();
static void _bind_methods();
public:
+ void set_collide_with_areas(bool p_clip);
+ bool is_collide_with_areas_enabled() const;
+
+ void set_collide_with_bodies(bool p_clip);
+ bool is_collide_with_bodies_enabled() const;
+
void set_enabled(bool p_enabled);
bool is_enabled() const;
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index e6e9bde20a..2c362f1b31 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -288,7 +288,7 @@ void Skeleton2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_transform"), &Skeleton2D::_update_transform);
ClassDB::bind_method(D_METHOD("get_bone_count"), &Skeleton2D::get_bone_count);
- ClassDB::bind_method(D_METHOD("get_bone"), &Skeleton2D::get_bone);
+ ClassDB::bind_method(D_METHOD("get_bone", "idx"), &Skeleton2D::get_bone);
ClassDB::bind_method(D_METHOD("get_skeleton"), &Skeleton2D::get_skeleton);
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 78637cc097..80565fa455 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -368,7 +368,7 @@ void TileMap::update_dirty_quadrants() {
}
Rect2 r = tile_set->tile_get_region(c.id);
- if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
+ if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) {
int spacing = tile_set->autotile_get_spacing(c.id);
r.size = tile_set->autotile_get_size(c.id);
r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y);
@@ -491,7 +491,7 @@ void TileMap::update_dirty_quadrants() {
if (navigation) {
Ref<NavigationPolygon> navpoly;
Vector2 npoly_ofs;
- if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
+ if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) {
navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
npoly_ofs = Vector2();
} else {
@@ -563,7 +563,7 @@ void TileMap::update_dirty_quadrants() {
}
Ref<OccluderPolygon2D> occluder;
- if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
+ if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) {
occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
} else {
occluder = tile_set->tile_get_light_occluder(c.id);
@@ -631,11 +631,7 @@ void TileMap::_recompute_rect_cache() {
r_total = r_total.merge(r);
}
- if (r_total == Rect2()) {
- rect_cache = Rect2(-10, -10, 20, 20);
- } else {
- rect_cache = r_total.grow(MAX(cell_size.x, cell_size.y) * _get_quadrant_size());
- }
+ rect_cache = r_total;
item_rect_changed();
@@ -840,7 +836,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
Map<PosKey, Cell>::Element *E = tile_map.find(p);
if (E != NULL) {
int id = get_cell(p_x, p_y);
- if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE) {
+ if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) {
uint16_t mask = 0;
if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) {
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
@@ -1152,6 +1148,11 @@ PoolVector<int> TileMap::_get_tile_data() const {
return data;
}
+Rect2 TileMap::_edit_get_rect() const {
+ const_cast<TileMap *>(this)->update_dirty_quadrants();
+ return rect_cache;
+}
+
void TileMap::set_collision_layer(uint32_t p_layer) {
collision_layer = p_layer;
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index c8aceac17d..52aa6e8e2a 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -223,6 +223,8 @@ public:
INVALID_CELL = -1
};
+ virtual Rect2 _edit_get_rect() const;
+
void set_tileset(const Ref<TileSet> &p_tileset);
Ref<TileSet> get_tileset() const;
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 5f0ac3dd80..8504a18f54 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -626,6 +626,7 @@ float AudioStreamPlayer3D::get_max_db() const {
}
void AudioStreamPlayer3D::set_pitch_scale(float p_pitch_scale) {
+ ERR_FAIL_COND(p_pitch_scale <= 0.0);
pitch_scale = p_pitch_scale;
}
float AudioStreamPlayer3D::get_pitch_scale() const {
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 9a2046991b..bcd015875b 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -31,9 +31,10 @@
#include "camera.h"
#include "camera_matrix.h"
+#include "collision_object.h"
+#include "engine.h"
#include "scene/resources/material.h"
#include "scene/resources/surface_tool.h"
-
void Camera::_update_audio_listener_state() {
}
@@ -74,10 +75,7 @@ void Camera::_update_camera() {
if (!is_inside_tree())
return;
- Transform tr = get_camera_transform();
- tr.origin += tr.basis.get_axis(1) * v_offset;
- tr.origin += tr.basis.get_axis(0) * h_offset;
- VisualServer::get_singleton()->camera_set_transform(camera, tr);
+ VisualServer::get_singleton()->camera_set_transform(camera, get_camera_transform());
// here goes listener stuff
/*
@@ -143,7 +141,10 @@ void Camera::_notification(int p_what) {
Transform Camera::get_camera_transform() const {
- return get_global_transform().orthonormalized();
+ Transform tr = get_global_transform().orthonormalized();
+ tr.origin += tr.basis.get_axis(1) * v_offset;
+ tr.origin += tr.basis.get_axis(0) * h_offset;
+ return tr;
}
void Camera::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) {
@@ -313,6 +314,32 @@ bool Camera::is_position_behind(const Vector3 &p_pos) const {
return eyedir.dot(p_pos) < (eyedir.dot(t.origin) + near);
}
+Vector<Vector3> Camera::get_near_plane_points() const {
+ if (!is_inside_tree()) {
+ ERR_EXPLAIN("Camera is not inside scene.");
+ ERR_FAIL_COND_V(!is_inside_tree(), Vector<Vector3>());
+ }
+
+ Size2 viewport_size = get_viewport()->get_visible_rect().size;
+
+ CameraMatrix cm;
+
+ if (mode == PROJECTION_ORTHOGONAL)
+ cm.set_orthogonal(size, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH);
+ else
+ cm.set_perspective(fov, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH);
+
+ Vector3 endpoints[8];
+ cm.get_endpoints(Transform(), endpoints);
+
+ Vector<Vector3> points;
+ points.push_back(Vector3());
+ for (int i = 0; i < 4; i++) {
+ points.push_back(endpoints[i + 4]);
+ }
+ return points;
+}
+
Point2 Camera::unproject_position(const Vector3 &p_pos) const {
if (!is_inside_tree()) {
@@ -468,6 +495,10 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera::get_doppler_tracking);
+
+ ClassDB::bind_method(D_METHOD("set_cull_mask_bit", "layer", "enable"), &Camera::set_cull_mask_bit);
+ ClassDB::bind_method(D_METHOD("get_cull_mask_bit", "layer"), &Camera::get_cull_mask_bit);
+
//ClassDB::bind_method(D_METHOD("_camera_make_current"),&Camera::_camera_make_current );
ADD_PROPERTY(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"), "set_keep_aspect_mode", "get_keep_aspect_mode");
@@ -480,7 +511,7 @@ void Camera::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_znear", "get_znear");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_znear", "get_znear");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_zfar", "get_zfar");
BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE);
@@ -550,6 +581,20 @@ uint32_t Camera::get_cull_mask() const {
return layers;
}
+void Camera::set_cull_mask_bit(int p_layer, bool p_enable) {
+ ERR_FAIL_INDEX(p_layer, 32);
+ if (p_enable) {
+ set_cull_mask(layers | (1 << p_layer));
+ } else {
+ set_cull_mask(layers & (~(1 << p_layer)));
+ }
+}
+
+bool Camera::get_cull_mask_bit(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, 32, false);
+ return (layers & (1 << p_layer));
+}
+
Vector<Plane> Camera::get_frustum() const {
ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>());
@@ -620,3 +665,221 @@ Camera::~Camera() {
VisualServer::get_singleton()->free(camera);
}
+
+////////////////////////////////////////
+
+void ClippedCamera::set_margin(float p_margin) {
+ margin = p_margin;
+}
+float ClippedCamera::get_margin() const {
+ return margin;
+}
+void ClippedCamera::set_process_mode(ProcessMode p_mode) {
+
+ if (process_mode == p_mode) {
+ return;
+ }
+ set_process_internal(p_mode == CLIP_PROCESS_IDLE);
+ set_physics_process_internal(p_mode == CLIP_PROCESS_PHYSICS);
+}
+ClippedCamera::ProcessMode ClippedCamera::get_process_mode() const {
+ return process_mode;
+}
+
+Transform ClippedCamera::get_camera_transform() const {
+
+ Transform t = Camera::get_camera_transform();
+ t.origin += -t.basis.get_axis(Vector3::AXIS_Z).normalized() * clip_offset;
+ return t;
+}
+
+void ClippedCamera::_notification(int p_what) {
+ if (p_what == NOTIFICATION_INTERNAL_PROCESS || p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
+
+ Spatial *parent = Object::cast_to<Spatial>(get_parent());
+ if (!parent) {
+ return;
+ }
+
+ PhysicsDirectSpaceState *dspace = get_world()->get_direct_space_state();
+ ERR_FAIL_COND(!dspace); // most likely physics set to threads
+
+ Vector3 cam_fw = -get_global_transform().basis.get_axis(Vector3::AXIS_Z).normalized();
+ Vector3 cam_pos = get_global_transform().origin;
+ Vector3 parent_pos = parent->get_global_transform().origin;
+
+ Plane parent_plane(parent_pos, cam_fw);
+
+ if (parent_plane.is_point_over(cam_pos)) {
+ //cam is beyond parent plane
+ return;
+ }
+
+ Vector3 ray_from = parent_plane.project(cam_pos);
+
+ clip_offset = 0; //reset by defau;t
+
+ { //check if points changed
+ Vector<Vector3> local_points = get_near_plane_points();
+
+ bool all_equal = true;
+
+ for (int i = 0; i < 5; i++) {
+ if (points[i] != local_points[i]) {
+ all_equal = false;
+ break;
+ }
+ }
+
+ if (!all_equal) {
+ PhysicsServer::get_singleton()->shape_set_data(pyramid_shape, local_points);
+ points = local_points;
+ }
+ }
+
+ Transform xf = get_global_transform();
+ xf.origin = ray_from;
+ xf.orthonormalize();
+
+ float csafe, cunsafe;
+ if (dspace->cast_motion(pyramid_shape, xf, cam_pos - ray_from, margin, csafe, cunsafe, exclude, collision_mask, clip_to_bodies, clip_to_areas)) {
+ clip_offset = cam_pos.distance_to(ray_from + (cam_pos - ray_from).normalized() * csafe);
+ }
+
+ _update_camera();
+ }
+
+ if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
+ update_gizmo();
+ }
+}
+
+void ClippedCamera::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask = p_mask;
+}
+
+uint32_t ClippedCamera::get_collision_mask() const {
+
+ return collision_mask;
+}
+
+void ClippedCamera::set_collision_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_collision_mask();
+ if (p_value)
+ mask |= 1 << p_bit;
+ else
+ mask &= ~(1 << p_bit);
+ set_collision_mask(mask);
+}
+
+bool ClippedCamera::get_collision_mask_bit(int p_bit) const {
+
+ return get_collision_mask() & (1 << p_bit);
+}
+
+void ClippedCamera::add_exception_rid(const RID &p_rid) {
+
+ exclude.insert(p_rid);
+}
+
+void ClippedCamera::add_exception(const Object *p_object) {
+
+ ERR_FAIL_NULL(p_object);
+ const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
+ if (!co)
+ return;
+ add_exception_rid(co->get_rid());
+}
+
+void ClippedCamera::remove_exception_rid(const RID &p_rid) {
+
+ exclude.erase(p_rid);
+}
+
+void ClippedCamera::remove_exception(const Object *p_object) {
+
+ ERR_FAIL_NULL(p_object);
+ const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
+ if (!co)
+ return;
+ remove_exception_rid(co->get_rid());
+}
+
+void ClippedCamera::clear_exceptions() {
+
+ exclude.clear();
+}
+
+void ClippedCamera::set_clip_to_areas(bool p_clip) {
+
+ clip_to_areas = p_clip;
+}
+
+bool ClippedCamera::is_clip_to_areas_enabled() const {
+
+ return clip_to_areas;
+}
+
+void ClippedCamera::set_clip_to_bodies(bool p_clip) {
+
+ clip_to_bodies = p_clip;
+}
+
+bool ClippedCamera::is_clip_to_bodies_enabled() const {
+
+ return clip_to_bodies;
+}
+
+void ClippedCamera::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_margin", "margin"), &ClippedCamera::set_margin);
+ ClassDB::bind_method(D_METHOD("get_margin"), &ClippedCamera::get_margin);
+
+ ClassDB::bind_method(D_METHOD("set_process_mode", "process_mode"), &ClippedCamera::set_process_mode);
+ ClassDB::bind_method(D_METHOD("get_process_mode"), &ClippedCamera::get_process_mode);
+
+ ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &ClippedCamera::set_collision_mask);
+ ClassDB::bind_method(D_METHOD("get_collision_mask"), &ClippedCamera::get_collision_mask);
+
+ ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &ClippedCamera::set_collision_mask_bit);
+ ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &ClippedCamera::get_collision_mask_bit);
+
+ ClassDB::bind_method(D_METHOD("add_exception_rid", "rid"), &ClippedCamera::add_exception_rid);
+ ClassDB::bind_method(D_METHOD("add_exception", "node"), &ClippedCamera::add_exception);
+
+ ClassDB::bind_method(D_METHOD("remove_exception_rid", "rid"), &ClippedCamera::remove_exception_rid);
+ ClassDB::bind_method(D_METHOD("remove_exception", "node"), &ClippedCamera::remove_exception);
+
+ ClassDB::bind_method(D_METHOD("set_clip_to_areas", "enable"), &ClippedCamera::set_clip_to_areas);
+ ClassDB::bind_method(D_METHOD("is_clip_to_areas_enabled"), &ClippedCamera::is_clip_to_areas_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_clip_to_bodies", "enable"), &ClippedCamera::set_clip_to_bodies);
+ ClassDB::bind_method(D_METHOD("is_clip_to_bodies_enabled"), &ClippedCamera::is_clip_to_bodies_enabled);
+
+ ClassDB::bind_method(D_METHOD("clear_exceptions"), &ClippedCamera::clear_exceptions);
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
+
+ ADD_GROUP("Clip To", "clip_to");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_areas", "is_clip_to_areas_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_bodies", "is_clip_to_bodies_enabled");
+}
+ClippedCamera::ClippedCamera() {
+ margin = 0;
+ clip_offset = 0;
+ process_mode = CLIP_PROCESS_PHYSICS;
+ set_physics_process_internal(true);
+ collision_mask = 1;
+ set_notify_local_transform(Engine::get_singleton()->is_editor_hint());
+ points.resize(5);
+ pyramid_shape = PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON);
+ clip_to_areas = false;
+ clip_to_bodies = true;
+}
+ClippedCamera::~ClippedCamera() {
+ PhysicsServer::get_singleton()->free(pyramid_shape);
+}
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 1b506e0c4f..a35c9d6e7f 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -139,9 +139,14 @@ public:
bool is_position_behind(const Vector3 &p_pos) const;
virtual Vector3 project_position(const Point2 &p_point) const;
+ Vector<Vector3> get_near_plane_points() const;
+
void set_cull_mask(uint32_t p_layers);
uint32_t get_cull_mask() const;
+ void set_cull_mask_bit(int p_layer, bool p_enable);
+ bool get_cull_mask_bit(int p_layer) const;
+
virtual Vector<Plane> get_frustum() const;
void set_environment(const Ref<Environment> &p_environment);
@@ -169,4 +174,62 @@ VARIANT_ENUM_CAST(Camera::Projection);
VARIANT_ENUM_CAST(Camera::KeepAspect);
VARIANT_ENUM_CAST(Camera::DopplerTracking);
+class ClippedCamera : public Camera {
+
+ GDCLASS(ClippedCamera, Camera);
+
+public:
+ enum ProcessMode {
+ CLIP_PROCESS_PHYSICS,
+ CLIP_PROCESS_IDLE,
+ };
+
+private:
+ ProcessMode process_mode;
+ RID pyramid_shape;
+ float margin;
+ float clip_offset;
+ uint32_t collision_mask;
+ bool clip_to_areas;
+ bool clip_to_bodies;
+
+ Set<RID> exclude;
+
+ Vector<Vector3> points;
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+ virtual Transform get_camera_transform() const;
+
+public:
+ void set_clip_to_areas(bool p_clip);
+ bool is_clip_to_areas_enabled() const;
+
+ void set_clip_to_bodies(bool p_clip);
+ bool is_clip_to_bodies_enabled() const;
+
+ void set_margin(float p_margin);
+ float get_margin() const;
+
+ void set_process_mode(ProcessMode p_mode);
+ ProcessMode get_process_mode() const;
+
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
+ void set_collision_mask_bit(int p_bit, bool p_value);
+ bool get_collision_mask_bit(int p_bit) const;
+
+ void add_exception_rid(const RID &p_rid);
+ void add_exception(const Object *p_object);
+ void remove_exception_rid(const RID &p_rid);
+ void remove_exception(const Object *p_object);
+ void clear_exceptions();
+
+ ClippedCamera();
+ ~ClippedCamera();
+};
+
+VARIANT_ENUM_CAST(ClippedCamera::ProcessMode);
#endif
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index c3b0196316..8b2000d2e9 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -25,7 +25,7 @@ void CPUParticles::set_emitting(bool p_emitting) {
update_mutex->lock();
#endif
VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, true);
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true);
#ifndef NO_THREADS
update_mutex->unlock();
@@ -983,7 +983,7 @@ void CPUParticles::_notification(int p_what) {
update_mutex->lock();
#endif
VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, true);
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true);
#ifndef NO_THREADS
update_mutex->unlock();
#endif
@@ -997,7 +997,7 @@ void CPUParticles::_notification(int p_what) {
update_mutex->lock();
#endif
VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, false);
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false);
#ifndef NO_THREADS
update_mutex->unlock();
#endif
@@ -1024,7 +1024,7 @@ void CPUParticles::_notification(int p_what) {
update_mutex->lock();
#endif
VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE, false);
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false);
#ifndef NO_THREADS
update_mutex->unlock();
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 9a78fcfa35..2df6ef7c8a 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -189,9 +189,10 @@ void StaticBody::set_friction(real_t p_friction) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
+
physics_material_override->set_friction(p_friction);
- _reload_physics_characteristics();
}
real_t StaticBody::get_friction() const {
@@ -215,9 +216,9 @@ void StaticBody::set_bounce(real_t p_bounce) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
physics_material_override->set_bounce(p_bounce);
- _reload_physics_characteristics();
}
real_t StaticBody::get_bounce() const {
@@ -235,7 +236,8 @@ real_t StaticBody::get_bounce() const {
void StaticBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
}
physics_material_override = p_physics_material_override;
@@ -278,11 +280,13 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_constant_linear_velocity"), &StaticBody::get_constant_linear_velocity);
ClassDB::bind_method(D_METHOD("get_constant_angular_velocity"), &StaticBody::get_constant_angular_velocity);
+#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_friction", "friction"), &StaticBody::set_friction);
ClassDB::bind_method(D_METHOD("get_friction"), &StaticBody::get_friction);
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody::get_bounce);
+#endif // DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody::get_physics_material_override);
@@ -292,8 +296,10 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
+#ifndef DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
+#endif // DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity");
@@ -309,13 +315,9 @@ void StaticBody::_reload_physics_characteristics() {
if (physics_material_override.is_null()) {
PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, 0);
PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, 1);
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, PhysicsServer::COMBINE_MODE_INHERIT);
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, PhysicsServer::COMBINE_MODE_INHERIT);
} else {
- PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce());
- PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction());
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce_combine_mode());
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction_combine_mode());
+ PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce());
+ PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction());
}
}
@@ -622,9 +624,9 @@ void RigidBody::set_friction(real_t p_friction) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
physics_material_override->set_friction(p_friction);
- _reload_physics_characteristics();
}
real_t RigidBody::get_friction() const {
@@ -644,9 +646,9 @@ void RigidBody::set_bounce(real_t p_bounce) {
if (physics_material_override.is_null()) {
physics_material_override.instance();
+ set_physics_material_override(physics_material_override);
}
physics_material_override->set_bounce(p_bounce);
- _reload_physics_characteristics();
}
real_t RigidBody::get_bounce() const {
ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physical material")
@@ -657,11 +659,12 @@ real_t RigidBody::get_bounce() const {
return physics_material_override->get_bounce();
}
-#endif
+#endif // DISABLE_DEPRECATED
void RigidBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
}
physics_material_override = p_physics_material_override;
@@ -924,11 +927,13 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_weight", "weight"), &RigidBody::set_weight);
ClassDB::bind_method(D_METHOD("get_weight"), &RigidBody::get_weight);
+#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_friction", "friction"), &RigidBody::set_friction);
ClassDB::bind_method(D_METHOD("get_friction"), &RigidBody::get_friction);
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &RigidBody::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody::get_bounce);
+#endif // DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody::get_physics_material_override);
@@ -992,8 +997,10 @@ void RigidBody::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight");
+#ifndef DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
+#endif // DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
@@ -1062,23 +1069,19 @@ void RigidBody::_reload_physics_characteristics() {
if (physics_material_override.is_null()) {
PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, 0);
PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, 1);
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, PhysicsServer::COMBINE_MODE_INHERIT);
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, PhysicsServer::COMBINE_MODE_INHERIT);
} else {
- PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce());
- PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction());
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce_combine_mode());
- PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction_combine_mode());
+ PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce());
+ PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction());
}
}
//////////////////////////////////////////////////////
//////////////////////////
-Ref<KinematicCollision> KinematicBody::_move(const Vector3 &p_motion, bool p_infinite_inertia) {
+Ref<KinematicCollision> KinematicBody::_move(const Vector3 &p_motion, bool p_infinite_inertia, bool p_test_only) {
Collision col;
- if (move_and_collide(p_motion, p_infinite_inertia, col)) {
+ if (move_and_collide(p_motion, p_infinite_inertia, col, p_test_only)) {
if (motion_cache.is_null()) {
motion_cache.instance();
motion_cache->owner = this;
@@ -1092,7 +1095,7 @@ Ref<KinematicCollision> KinematicBody::_move(const Vector3 &p_motion, bool p_inf
return Ref<KinematicCollision>();
}
-bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collision) {
+bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collision, bool p_test_only) {
Transform gt = get_global_transform();
PhysicsServer::MotionResult result;
@@ -1105,6 +1108,7 @@ bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_in
r_collision.collision = result.collision_point;
r_collision.normal = result.collision_normal;
r_collision.collider = result.collider_id;
+ r_collision.collider_rid = result.collider;
r_collision.travel = result.motion;
r_collision.remainder = result.remainder;
r_collision.local_shape = result.collision_local_shape;
@@ -1116,13 +1120,18 @@ bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_in
}
}
- gt.origin += result.motion;
- set_global_transform(gt);
+ if (!p_test_only) {
+ gt.origin += result.motion;
+ set_global_transform(gt);
+ }
return colliding;
}
-Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle, bool p_infinite_inertia) {
+//so, if you pass 45 as limit, avoid numerical precision erros when angle is 45.
+#define FLOOR_ANGLE_THRESHOLD 0.01
+
+Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle, bool p_infinite_inertia) {
Vector3 lv = p_linear_velocity;
@@ -1140,69 +1149,127 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
colliders.clear();
floor_velocity = Vector3();
+ Vector3 lv_n = p_linear_velocity.normalized();
+
while (p_max_slides) {
Collision collision;
- bool collided = move_and_collide(motion, p_infinite_inertia, collision);
+ bool found_collision = false;
- if (collided) {
+ int test_type = 0;
- motion = collision.remainder;
-
- if (p_floor_direction == Vector3()) {
- //all is a wall
- on_wall = true;
+ do {
+ bool collided;
+ if (test_type == 0) { //collide
+ collided = move_and_collide(motion, p_infinite_inertia, collision);
+ if (!collided) {
+ motion = Vector3(); //clear because no collision happened and motion completed
+ }
} else {
- if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle)) { //floor
+ collided = separate_raycast_shapes(p_infinite_inertia, collision);
+ if (collided) {
+ collision.remainder = motion; //keep
+ collision.travel = Vector3();
+ }
+ }
- on_floor = true;
- floor_velocity = collision.collider_vel;
+ if (collided) {
+ found_collision = true;
+ }
- Vector3 rel_v = lv - floor_velocity;
- Vector3 hv = rel_v - p_floor_direction * p_floor_direction.dot(rel_v);
+ if (collided) {
- if (collision.travel.length() < 0.05 && hv.length() < p_slope_stop_min_velocity) {
- Transform gt = get_global_transform();
- gt.origin -= collision.travel;
- set_global_transform(gt);
- return floor_velocity - p_floor_direction * p_floor_direction.dot(floor_velocity);
- }
- } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle)) { //ceiling
- on_ceiling = true;
- } else {
+ colliders.push_back(collision);
+ motion = collision.remainder;
+
+ bool is_on_slope = false;
+ if (p_floor_direction == Vector3()) {
+ //all is a wall
on_wall = true;
+ } else {
+ if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //floor
+
+ on_floor = true;
+ on_floor_body = collision.collider_rid;
+ floor_velocity = collision.collider_vel;
+
+ if (p_stop_on_slope) {
+ if (Vector3() == lv_n + p_floor_direction) {
+ Transform gt = get_global_transform();
+ gt.origin -= collision.travel;
+ set_global_transform(gt);
+ return Vector3();
+ }
+ }
+
+ is_on_slope = true;
+
+ } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //ceiling
+ on_ceiling = true;
+ } else {
+ on_wall = true;
+ }
}
- }
- Vector3 n = collision.normal;
- motion = motion.slide(n);
- lv = lv.slide(n);
+ if (p_stop_on_slope && is_on_slope) {
+ motion = motion.slide(p_floor_direction);
+ lv = lv.slide(p_floor_direction);
+ } else {
+ Vector3 n = collision.normal;
+ motion = motion.slide(n);
+ lv = lv.slide(n);
+ }
- for (int i = 0; i < 3; i++) {
- if (locked_axis & (1 << i)) {
- lv[i] = 0;
+ for (int i = 0; i < 3; i++) {
+ if (locked_axis & (1 << i)) {
+ lv[i] = 0;
+ }
}
}
- colliders.push_back(collision);
+ ++test_type;
+ } while (!p_stop_on_slope && test_type < 2);
- } else {
+ if (!found_collision || motion == Vector3())
break;
- }
- p_max_slides--;
- if (motion == Vector3())
- break;
+ --p_max_slides;
}
return lv;
}
+Vector3 KinematicBody::move_and_slide_with_snap(const Vector3 &p_linear_velocity, const Vector3 &p_snap, const Vector3 &p_floor_direction, bool p_infinite_inertia, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle) {
+
+ bool was_on_floor = on_floor;
+
+ Vector3 ret = move_and_slide(p_linear_velocity, p_floor_direction, p_stop_on_slope, p_max_slides, p_floor_max_angle, p_infinite_inertia);
+ if (!was_on_floor || p_snap == Vector3()) {
+ return ret;
+ }
+
+ Collision col;
+ Transform gt = get_global_transform();
+
+ if (move_and_collide(p_snap, p_infinite_inertia, col, true)) {
+ gt.origin += col.travel;
+ if (p_floor_direction != Vector3() && Math::acos(p_floor_direction.normalized().dot(col.normal)) < p_floor_max_angle) {
+ on_floor = true;
+ on_floor_body = col.collider_rid;
+ floor_velocity = col.collider_vel;
+ }
+ set_global_transform(gt);
+ }
+
+ return ret;
+}
+
bool KinematicBody::is_on_floor() const {
return on_floor;
}
+
bool KinematicBody::is_on_wall() const {
return on_wall;
@@ -1224,6 +1291,43 @@ bool KinematicBody::test_move(const Transform &p_from, const Vector3 &p_motion,
return PhysicsServer::get_singleton()->body_test_motion(get_rid(), p_from, p_motion, p_infinite_inertia);
}
+bool KinematicBody::separate_raycast_shapes(bool p_infinite_inertia, Collision &r_collision) {
+
+ PhysicsServer::SeparationResult sep_res[8]; //max 8 rays
+
+ Transform gt = get_global_transform();
+
+ Vector3 recover;
+ int hits = PhysicsServer::get_singleton()->body_test_ray_separation(get_rid(), gt, p_infinite_inertia, recover, sep_res, 8, margin);
+ int deepest = -1;
+ float deepest_depth;
+ for (int i = 0; i < hits; i++) {
+ if (deepest == -1 || sep_res[i].collision_depth > deepest_depth) {
+ deepest = i;
+ deepest_depth = sep_res[i].collision_depth;
+ }
+ }
+
+ gt.origin += recover;
+ set_global_transform(gt);
+
+ if (deepest != -1) {
+ r_collision.collider = sep_res[deepest].collider_id;
+ r_collision.collider_metadata = sep_res[deepest].collider_metadata;
+ r_collision.collider_shape = sep_res[deepest].collider_shape;
+ r_collision.collider_vel = sep_res[deepest].collider_velocity;
+ r_collision.collision = sep_res[deepest].collision_point;
+ r_collision.normal = sep_res[deepest].collision_normal;
+ r_collision.local_shape = sep_res[deepest].collision_local_shape;
+ r_collision.travel = recover;
+ r_collision.remainder = Vector3();
+
+ return true;
+ } else {
+ return false;
+ }
+}
+
void KinematicBody::set_axis_lock(PhysicsServer::BodyAxis p_axis, bool p_lock) {
PhysicsServer::get_singleton()->body_set_axis_lock(get_rid(), p_axis, p_lock);
}
@@ -1270,8 +1374,9 @@ Ref<KinematicCollision> KinematicBody::_get_slide_collision(int p_bounce) {
void KinematicBody::_bind_methods() {
- ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia"), &KinematicBody::_move, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "slope_stop_min_velocity", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody::move_and_slide, DEFVAL(Vector3(0, 0, 0)), DEFVAL(0.05), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia", "test_only"), &KinematicBody::_move, DEFVAL(true), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody::move_and_slide, DEFVAL(Vector3(0, 0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "infinite_inertia", "stop_on_slope", "max_bounces", "floor_max_angle"), &KinematicBody::move_and_slide_with_snap, DEFVAL(Vector3(0, 0, 0)), DEFVAL(true), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)));
ClassDB::bind_method(D_METHOD("test_move", "from", "rel_vec", "infinite_inertia"), &KinematicBody::test_move);
@@ -1289,13 +1394,9 @@ void KinematicBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_slide_count"), &KinematicBody::get_slide_count);
ClassDB::bind_method(D_METHOD("get_slide_collision", "slide_idx"), &KinematicBody::_get_slide_collision);
- ADD_GROUP("Axis Lock", "axis_lock_");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_linear_x"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_X);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_linear_y"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Y);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_linear_z"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Z);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_x"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_X);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_y"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_Y);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_z"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_Z);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_x", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_X);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_y", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Y);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_z", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Z);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
}
@@ -2036,6 +2137,8 @@ void PhysicalBone::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_simulating_physics"), &PhysicalBone::is_simulating_physics);
+ ClassDB::bind_method(D_METHOD("get_bone_id"), &PhysicalBone::get_bone_id);
+
ClassDB::bind_method(D_METHOD("set_mass", "mass"), &PhysicalBone::set_mass);
ClassDB::bind_method(D_METHOD("get_mass"), &PhysicalBone::get_mass);
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index 4143989671..c4db41f577 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -285,6 +285,7 @@ public:
Vector3 normal;
Vector3 collider_vel;
ObjectID collider;
+ RID collider_rid;
int collider_shape;
Variant collider_metadata;
Vector3 remainder;
@@ -298,6 +299,7 @@ private:
float margin;
Vector3 floor_velocity;
+ RID on_floor_body;
bool on_floor;
bool on_ceiling;
bool on_wall;
@@ -307,23 +309,26 @@ private:
_FORCE_INLINE_ bool _ignores_mode(PhysicsServer::BodyMode) const;
- Ref<KinematicCollision> _move(const Vector3 &p_motion, bool p_infinite_inertia = true);
+ Ref<KinematicCollision> _move(const Vector3 &p_motion, bool p_infinite_inertia = true, bool p_test_only = false);
Ref<KinematicCollision> _get_slide_collision(int p_bounce);
protected:
static void _bind_methods();
public:
- bool move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collisionz);
+ bool move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collisionz, bool p_test_only = false);
bool test_move(const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia);
+ bool separate_raycast_shapes(bool p_infinite_inertia, Collision &r_collision);
+
void set_axis_lock(PhysicsServer::BodyAxis p_axis, bool p_lock);
bool get_axis_lock(PhysicsServer::BodyAxis p_axis) const;
void set_safe_margin(float p_margin);
float get_safe_margin() const;
- Vector3 move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction = Vector3(0, 0, 0), float p_slope_stop_min_velocity = 0.05, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45), bool p_infinite_inertia = true);
+ Vector3 move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction = Vector3(0, 0, 0), bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45), bool p_infinite_inertia = true);
+ Vector3 move_and_slide_with_snap(const Vector3 &p_linear_velocity, const Vector3 &p_snap, const Vector3 &p_floor_direction = Vector3(0, 0, 0), bool p_infinite_inertia = true, bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45));
bool is_on_floor() const;
bool is_on_wall() const;
bool is_on_ceiling() const;
@@ -557,6 +562,7 @@ protected:
private:
static Skeleton *find_skeleton_parent(Node *p_parent);
+
void _fix_joint_offset();
void _reload_joint();
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 7f83e2c3ea..b846a5b6c0 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -208,7 +208,7 @@ void RayCast::_update_raycast_state() {
PhysicsDirectSpaceState::RayResult rr;
- if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask)) {
+ if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, collide_with_bodies, collide_with_areas)) {
collided = true;
against = rr.collider_id;
@@ -259,6 +259,26 @@ void RayCast::clear_exceptions() {
exclude.clear();
}
+void RayCast::set_collide_with_areas(bool p_clip) {
+
+ collide_with_areas = p_clip;
+}
+
+bool RayCast::is_collide_with_areas_enabled() const {
+
+ return collide_with_areas;
+}
+
+void RayCast::set_collide_with_bodies(bool p_clip) {
+
+ collide_with_bodies = p_clip;
+}
+
+bool RayCast::is_collide_with_bodies_enabled() const {
+
+ return collide_with_bodies;
+}
+
void RayCast::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast::set_enabled);
@@ -292,10 +312,20 @@ void RayCast::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast::set_exclude_parent_body);
ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast::get_exclude_parent_body);
+ ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &RayCast::set_collide_with_areas);
+ ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &RayCast::is_collide_with_areas_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &RayCast::set_collide_with_bodies);
+ ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &RayCast::is_collide_with_bodies_enabled);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cast_to"), "set_cast_to", "get_cast_to");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
+
+ ADD_GROUP("Collide With", "collide_with");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
}
void RayCast::_create_debug_shape() {
@@ -370,4 +400,6 @@ RayCast::RayCast() {
cast_to = Vector3(0, -1, 0);
debug_shape = NULL;
exclude_parent_body = true;
+ collide_with_areas = false;
+ collide_with_bodies = true;
}
diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h
index 20cea80700..e95382e1fe 100644
--- a/scene/3d/ray_cast.h
+++ b/scene/3d/ray_cast.h
@@ -45,7 +45,6 @@ class RayCast : public Spatial {
Vector3 collision_normal;
Vector3 cast_to;
-
Set<RID> exclude;
uint32_t collision_mask;
@@ -58,12 +57,21 @@ class RayCast : public Spatial {
void _update_debug_shape();
void _clear_debug_shape();
+ bool collide_with_areas;
+ bool collide_with_bodies;
+
protected:
void _notification(int p_what);
void _update_raycast_state();
static void _bind_methods();
public:
+ void set_collide_with_areas(bool p_clip);
+ bool is_collide_with_areas_enabled() const;
+
+ void set_collide_with_bodies(bool p_clip);
+ bool is_collide_with_bodies_enabled() const;
+
void set_enabled(bool p_enabled);
bool is_enabled() const;
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 4b6b59b2d3..c796e47f25 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -131,7 +131,7 @@ void Skeleton::_get_property_list(List<PropertyInfo> *p_list) const {
String prep = "bones/" + itos(i) + "/";
p_list->push_back(PropertyInfo(Variant::STRING, prep + "name"));
- p_list->push_back(PropertyInfo(Variant::INT, prep + "parent", PROPERTY_HINT_RANGE, "-1," + itos(i - 1) + ",1"));
+ p_list->push_back(PropertyInfo(Variant::INT, prep + "parent", PROPERTY_HINT_RANGE, "-1," + itos(bones.size() - 1) + ",1"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM, prep + "rest"));
p_list->push_back(PropertyInfo(Variant::BOOL, prep + "enabled"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM, prep + "pose", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
@@ -139,6 +139,59 @@ void Skeleton::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
+void Skeleton::_update_process_order() {
+
+ if (!process_order_dirty)
+ return;
+
+ Bone *bonesptr = bones.ptrw();
+ int len = bones.size();
+
+ process_order.resize(len);
+ int *order = process_order.ptrw();
+ for (int i = 0; i < len; i++) {
+
+ if (bonesptr[i].parent >= len) {
+ //validate this just in case
+ ERR_PRINTS("Bone " + itos(i) + " has invalid parent: " + itos(bonesptr[i].parent));
+ bonesptr[i].parent = -1;
+ }
+ order[i] = i;
+ bonesptr[i].sort_index = i;
+ }
+ //now check process order
+ int pass_count = 0;
+ while (pass_count < len * len) {
+ //using bubblesort because of simplicity, it wont run every frame though.
+ //bublesort worst case is O(n^2), and this may be an infinite loop if cyclic
+ bool swapped = false;
+ for (int i = 0; i < len; i++) {
+ int parent_idx = bonesptr[order[i]].parent;
+ if (parent_idx < 0)
+ continue; //do nothing because it has no parent
+ //swap indices
+ int parent_order = bonesptr[parent_idx].sort_index;
+ if (parent_order > i) {
+ bonesptr[order[i]].sort_index = parent_order;
+ bonesptr[parent_idx].sort_index = i;
+ //swap order
+ SWAP(order[i], order[parent_order]);
+ swapped = true;
+ }
+ }
+
+ if (!swapped)
+ break;
+ pass_count++;
+ }
+
+ if (pass_count == len * len) {
+ ERR_PRINT("Skeleton parenthood graph is cyclic");
+ }
+
+ process_order_dirty = false;
+}
+
void Skeleton::_notification(int p_what) {
switch (p_what) {
@@ -181,19 +234,23 @@ void Skeleton::_notification(int p_what) {
vs->skeleton_allocate(skeleton, len); // if same size, nothin really happens
+ _update_process_order();
+
+ const int *order = process_order.ptr();
+
// pose changed, rebuild cache of inverses
if (rest_global_inverse_dirty) {
// calculate global rests and invert them
for (int i = 0; i < len; i++) {
- Bone &b = bonesptr[i];
+ Bone &b = bonesptr[order[i]];
if (b.parent >= 0)
b.rest_global_inverse = bonesptr[b.parent].rest_global_inverse * b.rest;
else
b.rest_global_inverse = b.rest;
}
for (int i = 0; i < len; i++) {
- Bone &b = bonesptr[i];
+ Bone &b = bonesptr[order[i]];
b.rest_global_inverse.affine_invert();
}
@@ -205,7 +262,7 @@ void Skeleton::_notification(int p_what) {
for (int i = 0; i < len; i++) {
- Bone &b = bonesptr[i];
+ Bone &b = bonesptr[order[i]];
if (b.disable_rest) {
if (b.enabled) {
@@ -319,12 +376,13 @@ void Skeleton::add_bone(const String &p_name) {
for (int i = 0; i < bones.size(); i++) {
- ERR_FAIL_COND(bones[i].name == "p_name");
+ ERR_FAIL_COND(bones[i].name == p_name);
}
Bone b;
b.name = p_name;
bones.push_back(b);
+ process_order_dirty = true;
rest_global_inverse_dirty = true;
_make_dirty();
@@ -368,10 +426,11 @@ int Skeleton::get_bone_count() const {
void Skeleton::set_bone_parent(int p_bone, int p_parent) {
ERR_FAIL_INDEX(p_bone, bones.size());
- ERR_FAIL_COND(p_parent != -1 && (p_parent < 0 || p_parent >= p_bone));
+ ERR_FAIL_COND(p_parent != -1 && (p_parent < 0));
bones.write[p_bone].parent = p_parent;
rest_global_inverse_dirty = true;
+ process_order_dirty = true;
_make_dirty();
}
@@ -379,6 +438,8 @@ void Skeleton::unparent_bone_and_rest(int p_bone) {
ERR_FAIL_INDEX(p_bone, bones.size());
+ _update_process_order();
+
int parent = bones[p_bone].parent;
while (parent >= 0) {
bones.write[p_bone].rest = bones[parent].rest * bones[p_bone].rest;
@@ -387,6 +448,7 @@ void Skeleton::unparent_bone_and_rest(int p_bone) {
bones.write[p_bone].parent = -1;
bones.write[p_bone].rest_global_inverse = bones[p_bone].rest.affine_inverse(); //same thing
+ process_order_dirty = true;
_make_dirty();
}
@@ -489,6 +551,8 @@ void Skeleton::clear_bones() {
bones.clear();
rest_global_inverse_dirty = true;
+ process_order_dirty = true;
+
_make_dirty();
}
@@ -538,12 +602,21 @@ void Skeleton::_make_dirty() {
dirty = true;
}
+int Skeleton::get_process_order(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx, bones.size(), -1);
+ _update_process_order();
+ return process_order[p_idx];
+}
+
void Skeleton::localize_rests() {
- for (int i = bones.size() - 1; i >= 0; i--) {
+ _update_process_order();
- if (bones[i].parent >= 0)
- set_bone_rest(i, bones[bones[i].parent].rest.affine_inverse() * bones[i].rest);
+ for (int i = bones.size() - 1; i >= 0; i--) {
+ int idx = process_order[i];
+ if (bones[idx].parent >= 0) {
+ set_bone_rest(idx, bones[bones[idx].parent].rest.affine_inverse() * bones[idx].rest);
+ }
}
}
@@ -600,9 +673,12 @@ PhysicalBone *Skeleton::_get_physical_bone_parent(int p_bone) {
void Skeleton::_rebuild_physical_bones_cache() {
const int b_size = bones.size();
for (int i = 0; i < b_size; ++i) {
- bones.write[i].cache_parent_physical_bone = _get_physical_bone_parent(i);
- if (bones[i].physical_bone)
- bones[i].physical_bone->_on_bone_parent_changed();
+ PhysicalBone *parent_pb = _get_physical_bone_parent(i);
+ if (parent_pb != bones[i].physical_bone) {
+ bones.write[i].cache_parent_physical_bone = parent_pb;
+ if (bones[i].physical_bone)
+ bones[i].physical_bone->_on_bone_parent_changed();
+ }
}
}
@@ -740,6 +816,8 @@ void Skeleton::_bind_methods() {
#endif // _3D_DISABLED
+ ClassDB::bind_method(D_METHOD("set_bone_ignore_animation", "bone", "ignore"), &Skeleton::set_bone_ignore_animation);
+
BIND_CONSTANT(NOTIFICATION_UPDATE_SKELETON);
}
@@ -747,6 +825,7 @@ Skeleton::Skeleton() {
rest_global_inverse_dirty = true;
dirty = false;
+ process_order_dirty = true;
skeleton = VisualServer::get_singleton()->skeleton_create();
set_notify_transform(true);
}
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index 9672acb57a..e044e08437 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -39,6 +39,8 @@
*/
#ifndef _3D_DISABLED
+typedef int BoneId;
+
class PhysicalBone;
#endif // _3D_DISABLED
@@ -52,6 +54,7 @@ class Skeleton : public Spatial {
bool enabled;
int parent;
+ int sort_index; //used for re-sorting process order
bool ignore_animation;
@@ -90,13 +93,15 @@ class Skeleton : public Spatial {
bool rest_global_inverse_dirty;
Vector<Bone> bones;
+ Vector<int> process_order;
+ bool process_order_dirty;
RID skeleton;
void _make_dirty();
bool dirty;
- //bind helpers
+ // bind helpers
Array _get_bound_child_nodes_to_bone(int p_bone) const {
Array bound;
@@ -110,6 +115,8 @@ class Skeleton : public Spatial {
return bound;
}
+ void _update_process_order();
+
protected:
bool _get(const StringName &p_path, Variant &r_ret) const;
bool _set(const StringName &p_path, const Variant &p_value);
@@ -170,6 +177,7 @@ public:
Transform get_bone_custom_pose(int p_bone) const;
void localize_rests(); // used for loaders and tools
+ int get_process_order(int p_idx);
#ifndef _3D_DISABLED
// Physical bone API
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 8498dc34c0..980c348c9b 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -98,7 +98,7 @@ SoftBody::PinnedPoint::PinnedPoint(const PinnedPoint &obj_tocopy) {
point_index = obj_tocopy.point_index;
spatial_attachment_path = obj_tocopy.spatial_attachment_path;
spatial_attachment = obj_tocopy.spatial_attachment;
- vertex_offset_transform = obj_tocopy.vertex_offset_transform;
+ offset = obj_tocopy.offset;
}
void SoftBody::_update_pickable() {
@@ -133,8 +133,8 @@ bool SoftBody::_get(const StringName &p_name, Variant &r_ret) const {
if ("pinned_points" == which) {
Array arr_ret;
- const int pinned_points_indices_size = pinned_points_indices.size();
- PoolVector<PinnedPoint>::Read r = pinned_points_indices.read();
+ const int pinned_points_indices_size = pinned_points.size();
+ PoolVector<PinnedPoint>::Read r = pinned_points.read();
arr_ret.resize(pinned_points_indices_size);
for (int i = 0; i < pinned_points_indices_size; ++i) {
@@ -157,13 +157,14 @@ bool SoftBody::_get(const StringName &p_name, Variant &r_ret) const {
void SoftBody::_get_property_list(List<PropertyInfo> *p_list) const {
- const int pinned_points_indices_size = pinned_points_indices.size();
+ const int pinned_points_indices_size = pinned_points.size();
p_list->push_back(PropertyInfo(Variant::POOL_INT_ARRAY, "pinned_points"));
for (int i = 0; i < pinned_points_indices_size; ++i) {
p_list->push_back(PropertyInfo(Variant::INT, "attachments/" + itos(i) + "/point_index"));
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "attachments/" + itos(i) + "/spatial_attachment_path"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "attachments/" + itos(i) + "/offset"));
}
}
@@ -172,17 +173,17 @@ bool SoftBody::_set_property_pinned_points_indices(const Array &p_indices) {
const int p_indices_size = p_indices.size();
{ // Remove the pined points on physics server that will be removed by resize
- PoolVector<PinnedPoint>::Read r = pinned_points_indices.read();
- if (p_indices_size < pinned_points_indices.size()) {
- for (int i = pinned_points_indices.size() - 1; i >= p_indices_size; --i) {
+ PoolVector<PinnedPoint>::Read r = pinned_points.read();
+ if (p_indices_size < pinned_points.size()) {
+ for (int i = pinned_points.size() - 1; i >= p_indices_size; --i) {
pin_point(r[i].point_index, false);
}
}
}
- pinned_points_indices.resize(p_indices_size);
+ pinned_points.resize(p_indices_size);
- PoolVector<PinnedPoint>::Write w = pinned_points_indices.write();
+ PoolVector<PinnedPoint>::Write w = pinned_points.write();
int point_index;
for (int i = 0; i < p_indices_size; ++i) {
point_index = p_indices.get(i);
@@ -197,13 +198,17 @@ bool SoftBody::_set_property_pinned_points_indices(const Array &p_indices) {
}
bool SoftBody::_set_property_pinned_points_attachment(int p_item, const String &p_what, const Variant &p_value) {
- if (pinned_points_indices.size() <= p_item) {
+ if (pinned_points.size() <= p_item) {
return false;
}
if ("spatial_attachment_path" == p_what) {
- PoolVector<PinnedPoint>::Write w = pinned_points_indices.write();
+ PoolVector<PinnedPoint>::Write w = pinned_points.write();
pin_point(w[p_item].point_index, true, p_value);
+ _make_cache_dirty();
+ } else if ("offset" == p_what) {
+ PoolVector<PinnedPoint>::Write w = pinned_points.write();
+ w[p_item].offset = p_value;
} else {
return false;
}
@@ -212,15 +217,17 @@ bool SoftBody::_set_property_pinned_points_attachment(int p_item, const String &
}
bool SoftBody::_get_property_pinned_points(int p_item, const String &p_what, Variant &r_ret) const {
- if (pinned_points_indices.size() <= p_item) {
+ if (pinned_points.size() <= p_item) {
return false;
}
- PoolVector<PinnedPoint>::Read r = pinned_points_indices.read();
+ PoolVector<PinnedPoint>::Read r = pinned_points.read();
if ("point_index" == p_what) {
r_ret = r[p_item].point_index;
} else if ("spatial_attachment_path" == p_what) {
r_ret = r[p_item].spatial_attachment_path;
+ } else if ("offset" == p_what) {
+ r_ret = r[p_item].offset;
} else {
return false;
}
@@ -229,6 +236,8 @@ bool SoftBody::_get_property_pinned_points(int p_item, const String &p_what, Var
}
void SoftBody::_changed_callback(Object *p_changed, const char *p_prop) {
+ update_physics_server();
+ _reset_points_offsets();
#ifdef TOOLS_ENABLED
if (p_changed == this) {
update_configuration_warning();
@@ -240,12 +249,13 @@ void SoftBody::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_WORLD: {
- if (Engine::get_singleton()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint()) {
+
add_change_receptor(this);
+ }
RID space = get_world()->get_space();
PhysicsServer::get_singleton()->soft_body_set_space(physics_rid, space);
- PhysicsServer::get_singleton()->soft_body_set_transform(physics_rid, get_global_transform());
update_physics_server();
} break;
case NOTIFICATION_READY: {
@@ -255,20 +265,32 @@ void SoftBody::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
- if (!simulation_started) {
- PhysicsServer::get_singleton()->soft_body_set_transform(physics_rid, get_global_transform());
-
- _update_cache_pin_points_datas();
- // Submit bone attachment
- const int pinned_points_indices_size = pinned_points_indices.size();
- PoolVector<PinnedPoint>::Read r = pinned_points_indices.read();
- for (int i = 0; i < pinned_points_indices_size; ++i) {
- if (!r[i].spatial_attachment) {
- // Use soft body position to update the point position
- PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, (get_global_transform() * r[i].vertex_offset_transform).origin);
- } else {
- PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, (r[i].spatial_attachment->get_global_transform() * r[i].vertex_offset_transform).origin);
- }
+ if (Engine::get_singleton()->is_editor_hint()) {
+ _reset_points_offsets();
+ return;
+ }
+
+ PhysicsServer::get_singleton()->soft_body_set_transform(physics_rid, get_global_transform());
+
+ set_notify_transform(false);
+ // Required to be top level with Transform at center of world in order to modify VisualServer only to support custom Transform
+ set_as_toplevel(true);
+ set_transform(Transform());
+ set_notify_transform(true);
+
+ } break;
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
+
+ if (!simulation_started)
+ return;
+
+ _update_cache_pin_points_datas();
+ // Submit bone attachment
+ const int pinned_points_indices_size = pinned_points.size();
+ PoolVector<PinnedPoint>::Read r = pinned_points.read();
+ for (int i = 0; i < pinned_points_indices_size; ++i) {
+ if (r[i].spatial_attachment) {
+ PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset));
}
}
} break;
@@ -408,8 +430,15 @@ void SoftBody::_draw_soft_mesh() {
void SoftBody::update_physics_server() {
- if (Engine::get_singleton()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint()) {
+
+ if (get_mesh().is_valid())
+ PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, get_mesh());
+ else
+ PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, NULL);
+
return;
+ }
if (get_mesh().is_valid()) {
@@ -430,6 +459,9 @@ void SoftBody::become_mesh_owner() {
if (!mesh_owner) {
mesh_owner = true;
+ Vector<Ref<Material> > copy_materials;
+ copy_materials.append_array(materials);
+
ERR_FAIL_COND(!mesh->get_surface_count());
// Get current mesh array and create new mesh array with necessary flag for softbody
@@ -443,11 +475,10 @@ void SoftBody::become_mesh_owner() {
Ref<ArrayMesh> soft_mesh;
soft_mesh.instance();
soft_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, surface_arrays, surface_blend_arrays, surface_format);
+ soft_mesh->surface_set_material(0, mesh->surface_get_material(0));
set_mesh(soft_mesh);
- Vector<Ref<Material> > copy_materials;
- copy_materials.append_array(materials);
for (int i = copy_materials.size() - 1; 0 <= i; --i) {
set_surface_material(i, copy_materials[i]);
}
@@ -506,15 +537,15 @@ const NodePath &SoftBody::get_parent_collision_ignore() const {
}
void SoftBody::set_pinned_points_indices(PoolVector<SoftBody::PinnedPoint> p_pinned_points_indices) {
- pinned_points_indices = p_pinned_points_indices;
- PoolVector<PinnedPoint>::Read w = pinned_points_indices.read();
- for (int i = pinned_points_indices.size() - 1; 0 <= i; --i) {
+ pinned_points = p_pinned_points_indices;
+ PoolVector<PinnedPoint>::Read w = pinned_points.read();
+ for (int i = pinned_points.size() - 1; 0 <= i; --i) {
pin_point(p_pinned_points_indices[i].point_index, true);
}
}
PoolVector<SoftBody::PinnedPoint> SoftBody::get_pinned_points_indices() {
- return pinned_points_indices;
+ return pinned_points;
}
void SoftBody::add_collision_exception_with(Node *p_node) {
@@ -651,6 +682,8 @@ SoftBody::SoftBody() :
pinned_points_cache_dirty(true) {
PhysicsServer::get_singleton()->body_attach_object_instance_id(physics_rid, get_instance_id());
+ //set_notify_transform(true);
+ set_physics_process_internal(true);
}
SoftBody::~SoftBody() {
@@ -658,36 +691,30 @@ SoftBody::~SoftBody() {
void SoftBody::reset_softbody_pin() {
PhysicsServer::get_singleton()->soft_body_remove_all_pinned_points(physics_rid);
- PoolVector<PinnedPoint>::Read pps = pinned_points_indices.read();
- for (int i = pinned_points_indices.size() - 1; 0 < i; --i) {
+ PoolVector<PinnedPoint>::Read pps = pinned_points.read();
+ for (int i = pinned_points.size() - 1; 0 < i; --i) {
PhysicsServer::get_singleton()->soft_body_pin_point(physics_rid, pps[i].point_index, true);
}
}
-void SoftBody::_update_cache_pin_points_datas() {
- if (pinned_points_cache_dirty) {
- pinned_points_cache_dirty = false;
+void SoftBody::_make_cache_dirty() {
+ pinned_points_cache_dirty = true;
+}
- PoolVector<PinnedPoint>::Write w = pinned_points_indices.write();
- for (int i = pinned_points_indices.size() - 1; 0 <= i; --i) {
+void SoftBody::_update_cache_pin_points_datas() {
+ if (!pinned_points_cache_dirty)
+ return;
- if (!w[i].spatial_attachment_path.is_empty()) {
- w[i].spatial_attachment = Object::cast_to<Spatial>(get_node(w[i].spatial_attachment_path));
- if (w[i].spatial_attachment) {
+ pinned_points_cache_dirty = false;
- Transform point_global_transform(get_global_transform());
- point_global_transform.translate(PhysicsServer::get_singleton()->soft_body_get_point_offset(physics_rid, w[i].point_index));
+ PoolVector<PinnedPoint>::Write w = pinned_points.write();
+ for (int i = pinned_points.size() - 1; 0 <= i; --i) {
- // Local transform relative to spatial attachment node
- w[i].vertex_offset_transform = w[i].spatial_attachment->get_global_transform().affine_inverse() * point_global_transform;
- continue;
- } else {
- ERR_PRINTS("The node with path: " + String(w[i].spatial_attachment_path) + " was not found or is not a spatial node.");
- }
- }
- // Local transform relative to Soft body
- w[i].vertex_offset_transform.origin = PhysicsServer::get_singleton()->soft_body_get_point_offset(physics_rid, w[i].point_index);
- w[i].vertex_offset_transform.basis = Basis();
+ if (!w[i].spatial_attachment_path.is_empty()) {
+ w[i].spatial_attachment = Object::cast_to<Spatial>(get_node(w[i].spatial_attachment_path));
+ }
+ if (!w[i].spatial_attachment) {
+ ERR_PRINT("Spatial node not defined in the pinned point, Softbody undefined behaviour!");
}
}
}
@@ -699,22 +726,54 @@ void SoftBody::_pin_point_on_physics_server(int p_point_index, bool pin) {
void SoftBody::_add_pinned_point(int p_point_index, const NodePath &p_spatial_attachment_path) {
SoftBody::PinnedPoint *pinned_point;
if (-1 == _get_pinned_point(p_point_index, pinned_point)) {
+
// Create new
PinnedPoint pp;
pp.point_index = p_point_index;
pp.spatial_attachment_path = p_spatial_attachment_path;
- pinned_points_indices.push_back(pp);
+
+ if (!p_spatial_attachment_path.is_empty() && has_node(p_spatial_attachment_path)) {
+ pp.spatial_attachment = Object::cast_to<Spatial>(get_node(p_spatial_attachment_path));
+ pp.offset = (pp.spatial_attachment->get_global_transform().affine_inverse() * get_global_transform()).xform(PhysicsServer::get_singleton()->soft_body_get_point_global_position(physics_rid, pp.point_index));
+ }
+
+ pinned_points.push_back(pp);
+
} else {
- // Update
+
pinned_point->point_index = p_point_index;
pinned_point->spatial_attachment_path = p_spatial_attachment_path;
+
+ if (!p_spatial_attachment_path.is_empty() && has_node(p_spatial_attachment_path)) {
+ pinned_point->spatial_attachment = Object::cast_to<Spatial>(get_node(p_spatial_attachment_path));
+ pinned_point->offset = (pinned_point->spatial_attachment->get_global_transform().affine_inverse() * get_global_transform()).xform(PhysicsServer::get_singleton()->soft_body_get_point_global_position(physics_rid, pinned_point->point_index));
+ }
+ }
+}
+
+void SoftBody::_reset_points_offsets() {
+
+ if (!Engine::get_singleton()->is_editor_hint())
+ return;
+
+ PoolVector<PinnedPoint>::Read r = pinned_points.read();
+ PoolVector<PinnedPoint>::Write w = pinned_points.write();
+ for (int i = pinned_points.size() - 1; 0 <= i; --i) {
+
+ if (!r[i].spatial_attachment)
+ w[i].spatial_attachment = Object::cast_to<Spatial>(get_node(r[i].spatial_attachment_path));
+
+ if (!r[i].spatial_attachment)
+ continue;
+
+ w[i].offset = (r[i].spatial_attachment->get_global_transform().affine_inverse() * get_global_transform()).xform(PhysicsServer::get_singleton()->soft_body_get_point_global_position(physics_rid, r[i].point_index));
}
}
void SoftBody::_remove_pinned_point(int p_point_index) {
const int id(_has_pinned_point(p_point_index));
if (-1 != id) {
- pinned_points_indices.remove(id);
+ pinned_points.remove(id);
}
}
@@ -724,14 +783,14 @@ int SoftBody::_get_pinned_point(int p_point_index, SoftBody::PinnedPoint *&r_poi
r_point = NULL;
return -1;
} else {
- r_point = const_cast<SoftBody::PinnedPoint *>(&pinned_points_indices.read()[id]);
+ r_point = const_cast<SoftBody::PinnedPoint *>(&pinned_points.read()[id]);
return id;
}
}
int SoftBody::_has_pinned_point(int p_point_index) const {
- PoolVector<PinnedPoint>::Read r = pinned_points_indices.read();
- for (int i = pinned_points_indices.size() - 1; 0 <= i; --i) {
+ PoolVector<PinnedPoint>::Read r = pinned_points.read();
+ for (int i = pinned_points.size() - 1; 0 <= i; --i) {
if (p_point_index == r[i].point_index) {
return i;
}
diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h
index f44f337698..cee32b9651 100644
--- a/scene/3d/soft_body.h
+++ b/scene/3d/soft_body.h
@@ -72,9 +72,7 @@ public:
int point_index;
NodePath spatial_attachment_path;
Spatial *spatial_attachment; // Cache
- /// This is the offset from the soft body to point or attachment to point
- /// Depend if the spatial_attachment_node is NULL or not
- Transform vertex_offset_transform; // Cache
+ Vector3 offset;
PinnedPoint();
PinnedPoint(const PinnedPoint &obj_tocopy);
@@ -89,7 +87,7 @@ private:
uint32_t collision_mask;
uint32_t collision_layer;
NodePath parent_collision_ignore;
- PoolVector<PinnedPoint> pinned_points_indices;
+ PoolVector<PinnedPoint> pinned_points;
bool simulation_started;
bool pinned_points_cache_dirty;
@@ -186,9 +184,14 @@ public:
private:
void reset_softbody_pin();
+
+ void _make_cache_dirty();
void _update_cache_pin_points_datas();
+
void _pin_point_on_physics_server(int p_point_index, bool pin);
void _add_pinned_point(int p_point_index, const NodePath &p_spatial_attachment_path);
+ void _reset_points_offsets();
+
void _remove_pinned_point(int p_point_index);
int _get_pinned_point(int p_point_index, PinnedPoint *&r_point) const;
int _has_pinned_point(int p_point_index) const;
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 64cb9ec4ca..3f494264e7 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -202,6 +202,7 @@ void Spatial::_notification(int p_what) {
#ifdef TOOLS_ENABLED
if (data.gizmo.is_valid()) {
data.gizmo->free();
+ data.gizmo.unref();
}
#endif
@@ -793,13 +794,13 @@ void Spatial::_bind_methods() {
//ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), "set_global_transform", "get_global_transform") ;
ADD_GROUP("Transform", "");
- ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform");
ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "translation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_translation", "get_translation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", 0), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
-
+ ADD_GROUP("Matrix", "");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform");
ADD_GROUP("Visibility", "");
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "SpatialGizmo", 0), "set_gizmo", "get_gizmo");
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 653714dc98..bc054a8763 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -51,6 +51,7 @@ public:
virtual bool can_draw() const = 0;
SpatialGizmo();
+ virtual ~SpatialGizmo() {}
};
class Spatial : public Node {
diff --git a/scene/3d/spring_arm.cpp b/scene/3d/spring_arm.cpp
new file mode 100644
index 0000000000..492c6b806e
--- /dev/null
+++ b/scene/3d/spring_arm.cpp
@@ -0,0 +1,172 @@
+/*************************************************************************/
+/* spring_arm.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "spring_arm.h"
+#include "engine.h"
+#include "scene/3d/collision_object.h"
+#include "scene/resources/sphere_shape.h"
+#include "servers/physics_server.h"
+
+SpringArm::SpringArm() :
+ spring_length(1),
+ mask(1),
+ current_spring_length(0),
+ margin(0.01) {}
+
+void SpringArm::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ set_process_internal(true);
+ }
+ break;
+ case NOTIFICATION_EXIT_TREE:
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ set_process_internal(false);
+ }
+ break;
+ case NOTIFICATION_INTERNAL_PROCESS:
+ process_spring();
+ break;
+ }
+}
+
+void SpringArm::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("get_hit_length"), &SpringArm::get_hit_length);
+
+ ClassDB::bind_method(D_METHOD("set_length", "length"), &SpringArm::set_length);
+ ClassDB::bind_method(D_METHOD("get_length"), &SpringArm::get_length);
+
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &SpringArm::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &SpringArm::get_shape);
+
+ ClassDB::bind_method(D_METHOD("add_excluded_object", "RID"), &SpringArm::add_excluded_object);
+ ClassDB::bind_method(D_METHOD("remove_excluded_object", "RID"), &SpringArm::remove_excluded_object);
+ ClassDB::bind_method(D_METHOD("clear_excluded_objects"), &SpringArm::clear_excluded_objects);
+
+ ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &SpringArm::set_mask);
+ ClassDB::bind_method(D_METHOD("get_collision_mask"), &SpringArm::get_mask);
+
+ ClassDB::bind_method(D_METHOD("set_margin", "margin"), &SpringArm::set_margin);
+ ClassDB::bind_method(D_METHOD("get_margin"), &SpringArm::get_margin);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "spring_length"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin"), "set_margin", "get_margin");
+}
+
+float SpringArm::get_length() const {
+ return spring_length;
+}
+
+void SpringArm::set_length(float p_length) {
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
+ update_gizmo();
+
+ spring_length = p_length;
+}
+
+void SpringArm::set_shape(Ref<Shape> p_shape) {
+ shape = p_shape;
+}
+
+Ref<Shape> SpringArm::get_shape() const {
+ return shape;
+}
+
+void SpringArm::set_mask(uint32_t p_mask) {
+ mask = p_mask;
+}
+
+uint32_t SpringArm::get_mask() {
+ return mask;
+}
+
+float SpringArm::get_margin() {
+ return margin;
+}
+
+void SpringArm::set_margin(float p_margin) {
+ margin = p_margin;
+}
+
+void SpringArm::add_excluded_object(RID p_rid) {
+ excluded_objects.insert(p_rid);
+}
+
+bool SpringArm::remove_excluded_object(RID p_rid) {
+ return excluded_objects.erase(p_rid);
+}
+
+void SpringArm::clear_excluded_objects() {
+ excluded_objects.clear();
+}
+
+float SpringArm::get_hit_length() {
+ return current_spring_length;
+}
+
+void SpringArm::process_spring() {
+ // From
+ real_t motion_delta(1);
+ real_t motion_delta_unsafe(1);
+
+ Vector3 motion;
+ const Vector3 cast_direction(get_global_transform().basis.xform(Vector3(0, 0, 1)));
+
+ if (shape.is_null()) {
+ motion = Vector3(cast_direction * (spring_length));
+ PhysicsDirectSpaceState::RayResult r;
+ bool intersected = get_world()->get_direct_space_state()->intersect_ray(get_global_transform().origin, get_global_transform().origin + motion, r, excluded_objects, mask);
+ if (intersected) {
+ float dist = get_global_transform().origin.distance_to(r.position);
+ dist -= margin;
+ motion_delta = dist / (spring_length);
+ }
+ } else {
+ motion = Vector3(cast_direction * spring_length);
+ get_world()->get_direct_space_state()->cast_motion(shape->get_rid(), get_global_transform(), motion, 0, motion_delta, motion_delta_unsafe, excluded_objects, mask);
+ }
+
+ current_spring_length = spring_length * motion_delta;
+ Transform childs_transform;
+ childs_transform.origin = get_global_transform().origin + cast_direction * (spring_length * motion_delta);
+
+ for (int i = get_child_count() - 1; 0 <= i; --i) {
+
+ Spatial *child = Object::cast_to<Spatial>(get_child(i));
+ if (child) {
+ childs_transform.basis = child->get_global_transform().basis;
+ child->set_global_transform(childs_transform);
+ }
+ }
+}
diff --git a/scene/3d/spring_arm.h b/scene/3d/spring_arm.h
new file mode 100644
index 0000000000..24d912d371
--- /dev/null
+++ b/scene/3d/spring_arm.h
@@ -0,0 +1,71 @@
+/*************************************************************************/
+/* spring_arm.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SPRING_ARM_H
+#define SPRING_ARM_H
+
+#include "scene/3d/spatial.h"
+
+class SpringArm : public Spatial {
+ GDCLASS(SpringArm, Spatial);
+
+ Ref<Shape> shape;
+ Set<RID> excluded_objects;
+ float spring_length;
+ bool keep_child_basis;
+ float current_spring_length;
+ uint32_t mask;
+ float margin;
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_length(float p_length);
+ float get_length() const;
+ void set_shape(Ref<Shape> p_shape);
+ Ref<Shape> get_shape() const;
+ void set_mask(uint32_t p_mask);
+ uint32_t get_mask();
+ void add_excluded_object(RID p_rid);
+ bool remove_excluded_object(RID p_rid);
+ void clear_excluded_objects();
+ float get_hit_length();
+ void set_margin(float p_margin);
+ float get_margin();
+
+ SpringArm();
+
+private:
+ void process_spring();
+};
+
+#endif
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 00541a7d8a..767518dc83 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -105,12 +105,28 @@ uint32_t VisualInstance::get_layer_mask() const {
return layers;
}
+void VisualInstance::set_layer_mask_bit(int p_layer, bool p_enable) {
+ ERR_FAIL_INDEX(p_layer, 32);
+ if (p_enable) {
+ set_layer_mask(layers | (1 << p_layer));
+ } else {
+ set_layer_mask(layers & (~(1 << p_layer)));
+ }
+}
+
+bool VisualInstance::get_layer_mask_bit(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, 32, false);
+ return (layers & (1 << p_layer));
+}
+
void VisualInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_visual_instance_rid"), &VisualInstance::_get_visual_instance_rid);
ClassDB::bind_method(D_METHOD("set_base", "base"), &VisualInstance::set_base);
ClassDB::bind_method(D_METHOD("set_layer_mask", "mask"), &VisualInstance::set_layer_mask);
ClassDB::bind_method(D_METHOD("get_layer_mask"), &VisualInstance::get_layer_mask);
+ ClassDB::bind_method(D_METHOD("set_layer_mask_bit", "layer", "enabled"), &VisualInstance::set_layer_mask_bit);
+ ClassDB::bind_method(D_METHOD("get_layer_mask_bit", "layer"), &VisualInstance::get_layer_mask_bit);
ClassDB::bind_method(D_METHOD("get_transformed_aabb"), &VisualInstance::get_transformed_aabb);
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h
index 8458a343b2..9249bc04ce 100644
--- a/scene/3d/visual_instance.h
+++ b/scene/3d/visual_instance.h
@@ -73,6 +73,9 @@ public:
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
+ void set_layer_mask_bit(int p_layer, bool p_enable);
+ bool get_layer_mask_bit(int p_layer) const;
+
VisualInstance();
~VisualInstance();
};
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 1bc9fa4b12..289cf7a3a7 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -1,12 +1,14 @@
#include "animation_blend_space_1d.h"
-void AnimationNodeBlendSpace1D::set_tree(AnimationTree *p_player) {
-
- AnimationRootNode::set_tree(p_player);
+void AnimationNodeBlendSpace1D::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, blend_position));
+}
+Variant AnimationNodeBlendSpace1D::get_parameter_default_value(const StringName &p_parameter) const {
+ return 0;
+}
- for (int i = 0; i < blend_points_used; i++) {
- blend_points[i].node->set_tree(p_player);
- }
+Ref<AnimationNode> AnimationNodeBlendSpace1D::get_child_by_name(const StringName &p_name) {
+ return get_blend_point_node(p_name.operator String().to_int());
}
void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const {
@@ -20,6 +22,10 @@ void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const
AnimationRootNode::_validate_property(property);
}
+void AnimationNodeBlendSpace1D::_tree_changed() {
+ emit_signal("tree_changed");
+}
+
void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace1D::add_blend_point, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("set_blend_point_position", "point", "pos"), &AnimationNodeBlendSpace1D::set_blend_point_position);
@@ -38,30 +44,37 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_snap", "snap"), &AnimationNodeBlendSpace1D::set_snap);
ClassDB::bind_method(D_METHOD("get_snap"), &AnimationNodeBlendSpace1D::get_snap);
- ClassDB::bind_method(D_METHOD("set_blend_pos", "pos"), &AnimationNodeBlendSpace1D::set_blend_pos);
- ClassDB::bind_method(D_METHOD("get_blend_pos"), &AnimationNodeBlendSpace1D::get_blend_pos);
-
ClassDB::bind_method(D_METHOD("set_value_label", "text"), &AnimationNodeBlendSpace1D::set_value_label);
ClassDB::bind_method(D_METHOD("get_value_label"), &AnimationNodeBlendSpace1D::get_value_label);
ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point);
+ ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace1D::_tree_changed);
+
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "_add_blend_point", "get_blend_point_node", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
}
ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "blend_pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_blend_pos", "get_blend_pos");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_value_label", "get_value_label");
}
+void AnimationNodeBlendSpace1D::get_child_nodes(List<ChildNode> *r_child_nodes) {
+ for (int i = 0; i < blend_points_used; i++) {
+ ChildNode cn;
+ cn.name = itos(i);
+ cn.node = blend_points[i].node;
+ r_child_nodes->push_back(cn);
+ }
+}
+
void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_node, float p_position, int p_at_index) {
ERR_FAIL_COND(blend_points_used >= MAX_BLEND_POINTS);
ERR_FAIL_COND(p_node.is_null());
- ERR_FAIL_COND(p_node->get_parent().is_valid());
+
ERR_FAIL_COND(p_at_index < -1 || p_at_index > blend_points_used);
if (p_at_index == -1 || p_at_index == blend_points_used) {
@@ -75,10 +88,10 @@ void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->set_parent(this);
- blend_points[p_at_index].node->set_tree(get_tree());
+ blend_points[p_at_index].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
+ emit_signal("tree_changed");
}
void AnimationNodeBlendSpace1D::set_blend_point_position(int p_point, float p_position) {
@@ -92,13 +105,13 @@ void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<Anim
ERR_FAIL_COND(p_node.is_null());
if (blend_points[p_point].node.is_valid()) {
- blend_points[p_point].node->set_parent(NULL);
- blend_points[p_point].node->set_tree(NULL);
+ blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed");
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->set_parent(this);
- blend_points[p_point].node->set_tree(get_tree());
+ blend_points[p_point].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+
+ emit_signal("tree_changed");
}
float AnimationNodeBlendSpace1D::get_blend_point_position(int p_point) const {
@@ -114,14 +127,14 @@ Ref<AnimationRootNode> AnimationNodeBlendSpace1D::get_blend_point_node(int p_poi
void AnimationNodeBlendSpace1D::remove_blend_point(int p_point) {
ERR_FAIL_INDEX(p_point, blend_points_used);
- blend_points[p_point].node->set_parent(NULL);
- blend_points[p_point].node->set_tree(NULL);
+ blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed");
for (int i = p_point; i < blend_points_used - 1; i++) {
blend_points[i] = blend_points[i + 1];
}
blend_points_used--;
+ emit_signal("tree_changed");
}
int AnimationNodeBlendSpace1D::get_blend_point_count() const {
@@ -161,14 +174,6 @@ float AnimationNodeBlendSpace1D::get_snap() const {
return snap;
}
-void AnimationNodeBlendSpace1D::set_blend_pos(float p_pos) {
- blend_pos = p_pos;
-}
-
-float AnimationNodeBlendSpace1D::get_blend_pos() const {
- return blend_pos;
-}
-
void AnimationNodeBlendSpace1D::set_value_label(const String &p_label) {
value_label = p_label;
}
@@ -193,9 +198,11 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
if (blend_points_used == 1) {
// only one point available, just play that animation
- return blend_node(blend_points[0].node, p_time, p_seek, 1.0, FILTER_IGNORE, false);
+ return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, 1.0, FILTER_IGNORE, false);
}
+ float blend_pos = get_parameter(blend_position);
+
float weights[MAX_BLEND_POINTS] = {};
int point_lower = -1;
@@ -262,7 +269,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
float max_time_remaining = 0.0;
for (int i = 0; i < blend_points_used; i++) {
- float remaining = blend_node(blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
+ float remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
max_time_remaining = MAX(max_time_remaining, remaining);
}
@@ -276,18 +283,18 @@ String AnimationNodeBlendSpace1D::get_caption() const {
AnimationNodeBlendSpace1D::AnimationNodeBlendSpace1D() {
+ for (int i = 0; i < MAX_BLEND_POINTS; i++) {
+ blend_points[i].name = itos(i);
+ }
blend_points_used = 0;
max_space = 1;
min_space = -1;
snap = 0.1;
value_label = "value";
+
+ blend_position = "blend_position";
}
AnimationNodeBlendSpace1D::~AnimationNodeBlendSpace1D() {
-
- for (int i = 0; i < blend_points_used; i++) {
- blend_points[i].node->set_parent(this);
- blend_points[i].node->set_tree(get_tree());
- }
}
diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h
index d1ed4c6a1f..f4e20f0d70 100644
--- a/scene/animation/animation_blend_space_1d.h
+++ b/scene/animation/animation_blend_space_1d.h
@@ -11,6 +11,7 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
};
struct BlendPoint {
+ StringName name;
Ref<AnimationRootNode> node;
float position;
};
@@ -18,8 +19,6 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
BlendPoint blend_points[MAX_BLEND_POINTS];
int blend_points_used;
- float blend_pos;
-
float max_space;
float min_space;
@@ -29,12 +28,19 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
void _add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node);
+ void _tree_changed();
+
+ StringName blend_position;
+
protected:
virtual void _validate_property(PropertyInfo &property) const;
static void _bind_methods();
public:
- virtual void set_tree(AnimationTree *p_player);
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+
+ virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
void add_blend_point(const Ref<AnimationRootNode> &p_node, float p_position, int p_at_index = -1);
void set_blend_point_position(int p_point, float p_position);
@@ -54,15 +60,14 @@ public:
void set_snap(float p_snap);
float get_snap() const;
- void set_blend_pos(float p_pos);
- float get_blend_pos() const;
-
void set_value_label(const String &p_label);
String get_value_label() const;
float process(float p_time, bool p_seek);
String get_caption() const;
+ Ref<AnimationNode> get_child_by_name(const StringName &p_name);
+
AnimationNodeBlendSpace1D();
~AnimationNodeBlendSpace1D();
};
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 3c93a0c8ec..3dc7f2a86f 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -1,18 +1,25 @@
#include "animation_blend_space_2d.h"
#include "math/delaunay.h"
-void AnimationNodeBlendSpace2D::set_tree(AnimationTree *p_player) {
- AnimationRootNode::set_tree(p_player);
+void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::VECTOR2, blend_position));
+}
+Variant AnimationNodeBlendSpace2D::get_parameter_default_value(const StringName &p_parameter) const {
+ return Vector2();
+}
+void AnimationNodeBlendSpace2D::get_child_nodes(List<ChildNode> *r_child_nodes) {
for (int i = 0; i < blend_points_used; i++) {
- blend_points[i].node->set_tree(p_player);
+ ChildNode cn;
+ cn.name = itos(i);
+ cn.node = blend_points[i].node;
+ r_child_nodes->push_back(cn);
}
}
void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_node, const Vector2 &p_position, int p_at_index) {
ERR_FAIL_COND(blend_points_used >= MAX_BLEND_POINTS);
ERR_FAIL_COND(p_node.is_null());
- ERR_FAIL_COND(p_node->get_parent().is_valid());
ERR_FAIL_COND(p_at_index < -1 || p_at_index > blend_points_used);
if (p_at_index == -1 || p_at_index == blend_points_used) {
@@ -32,13 +39,13 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->set_parent(this);
- blend_points[p_at_index].node->set_tree(get_tree());
+ blend_points[p_at_index].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
if (auto_triangles) {
trianges_dirty = true;
}
+ emit_signal("tree_changed");
}
void AnimationNodeBlendSpace2D::set_blend_point_position(int p_point, const Vector2 &p_position) {
@@ -53,12 +60,12 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim
ERR_FAIL_COND(p_node.is_null());
if (blend_points[p_point].node.is_valid()) {
- blend_points[p_point].node->set_parent(NULL);
- blend_points[p_point].node->set_tree(NULL);
+ blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed");
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->set_parent(this);
- blend_points[p_point].node->set_tree(get_tree());
+ blend_points[p_point].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+
+ emit_signal("tree_changed");
}
Vector2 AnimationNodeBlendSpace2D::get_blend_point_position(int p_point) const {
ERR_FAIL_INDEX_V(p_point, blend_points_used, Vector2());
@@ -71,8 +78,7 @@ Ref<AnimationRootNode> AnimationNodeBlendSpace2D::get_blend_point_node(int p_poi
void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) {
ERR_FAIL_INDEX(p_point, blend_points_used);
- blend_points[p_point].node->set_parent(NULL);
- blend_points[p_point].node->set_tree(NULL);
+ blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed");
for (int i = 0; i < triangles.size(); i++) {
bool erase = false;
@@ -95,6 +101,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) {
blend_points[i] = blend_points[i + 1];
}
blend_points_used--;
+ emit_signal("tree_changed");
}
int AnimationNodeBlendSpace2D::get_blend_point_count() const {
@@ -217,13 +224,6 @@ Vector2 AnimationNodeBlendSpace2D::get_snap() const {
return snap;
}
-void AnimationNodeBlendSpace2D::set_blend_position(const Vector2 &p_pos) {
- blend_pos = p_pos;
-}
-Vector2 AnimationNodeBlendSpace2D::get_blend_position() const {
- return blend_pos;
-}
-
void AnimationNodeBlendSpace2D::set_x_label(const String &p_label) {
x_label = p_label;
}
@@ -381,6 +381,8 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
_update_triangles();
+ Vector2 blend_pos = get_parameter(blend_position);
+
if (triangles.size() == 0)
return 0;
@@ -443,7 +445,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
- float t = blend_node(blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
+ float t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
if (first || t < mind) {
mind = t;
first = false;
@@ -455,7 +457,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
if (!found) {
//ignore
- blend_node(blend_points[i].node, p_time, p_seek, 0, FILTER_IGNORE, false);
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, 0, FILTER_IGNORE, false);
}
}
return mind;
@@ -487,6 +489,14 @@ bool AnimationNodeBlendSpace2D::get_auto_triangles() const {
return auto_triangles;
}
+Ref<AnimationNode> AnimationNodeBlendSpace2D::get_child_by_name(const StringName &p_name) {
+ return get_blend_point_node(p_name.operator String().to_int());
+}
+
+void AnimationNodeBlendSpace2D::_tree_changed() {
+ emit_signal("tree_changed");
+}
+
void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace2D::add_blend_point, DEFVAL(-1));
@@ -511,9 +521,6 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_snap", "snap"), &AnimationNodeBlendSpace2D::set_snap);
ClassDB::bind_method(D_METHOD("get_snap"), &AnimationNodeBlendSpace2D::get_snap);
- ClassDB::bind_method(D_METHOD("set_blend_position", "pos"), &AnimationNodeBlendSpace2D::set_blend_position);
- ClassDB::bind_method(D_METHOD("get_blend_position"), &AnimationNodeBlendSpace2D::get_blend_position);
-
ClassDB::bind_method(D_METHOD("set_x_label", "text"), &AnimationNodeBlendSpace2D::set_x_label);
ClassDB::bind_method(D_METHOD("get_x_label"), &AnimationNodeBlendSpace2D::get_x_label);
@@ -528,10 +535,12 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_auto_triangles", "enable"), &AnimationNodeBlendSpace2D::set_auto_triangles);
ClassDB::bind_method(D_METHOD("get_auto_triangles"), &AnimationNodeBlendSpace2D::get_auto_triangles);
+ ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace2D::_tree_changed);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_auto_triangles", "get_auto_triangles");
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "_add_blend_point", "get_blend_point_node", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
ADD_PROPERTYI(PropertyInfo(Variant::VECTOR2, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
}
@@ -540,13 +549,15 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "blend_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_blend_position", "get_blend_position");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "x_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_x_label", "get_x_label");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "y_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_y_label", "get_y_label");
}
AnimationNodeBlendSpace2D::AnimationNodeBlendSpace2D() {
+ for (int i = 0; i < MAX_BLEND_POINTS; i++) {
+ blend_points[i].name = itos(i);
+ }
auto_triangles = true;
blend_points_used = 0;
max_space = Vector2(1, 1);
@@ -555,12 +566,8 @@ AnimationNodeBlendSpace2D::AnimationNodeBlendSpace2D() {
x_label = "x";
y_label = "y";
trianges_dirty = false;
+ blend_position = "blend_position";
}
AnimationNodeBlendSpace2D::~AnimationNodeBlendSpace2D() {
-
- for (int i = 0; i < blend_points_used; i++) {
- blend_points[i].node->set_parent(this);
- blend_points[i].node->set_tree(get_tree());
- }
}
diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h
index 74d20b6013..3e1c66c924 100644
--- a/scene/animation/animation_blend_space_2d.h
+++ b/scene/animation/animation_blend_space_2d.h
@@ -11,6 +11,7 @@ class AnimationNodeBlendSpace2D : public AnimationRootNode {
};
struct BlendPoint {
+ StringName name;
Ref<AnimationRootNode> node;
Vector2 position;
};
@@ -24,7 +25,7 @@ class AnimationNodeBlendSpace2D : public AnimationRootNode {
Vector<BlendTriangle> triangles;
- Vector2 blend_pos;
+ StringName blend_position;
Vector2 max_space;
Vector2 min_space;
Vector2 snap;
@@ -42,12 +43,17 @@ class AnimationNodeBlendSpace2D : public AnimationRootNode {
void _update_triangles();
+ void _tree_changed();
+
protected:
virtual void _validate_property(PropertyInfo &property) const;
static void _bind_methods();
public:
- virtual void set_tree(AnimationTree *p_player);
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+
+ virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
void add_blend_point(const Ref<AnimationRootNode> &p_node, const Vector2 &p_position, int p_at_index = -1);
void set_blend_point_position(int p_point, const Vector2 &p_position);
@@ -72,9 +78,6 @@ public:
void set_snap(const Vector2 &p_snap);
Vector2 get_snap() const;
- void set_blend_position(const Vector2 &p_pos);
- Vector2 get_blend_position() const;
-
void set_x_label(const String &p_label);
String get_x_label() const;
@@ -89,6 +92,8 @@ public:
void set_auto_triangles(bool p_enable);
bool get_auto_triangles() const;
+ virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name);
+
AnimationNodeBlendSpace2D();
~AnimationNodeBlendSpace2D();
};
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 65904410d3..66a9c5babd 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -3,6 +3,7 @@
void AnimationNodeAnimation::set_animation(const StringName &p_name) {
animation = p_name;
+ _change_notify("animation");
}
StringName AnimationNodeAnimation::get_animation() const {
@@ -13,43 +14,36 @@ float AnimationNodeAnimation::get_playback_time() const {
return time;
}
+Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = NULL;
+
void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const {
- if (property.name == "animation") {
- AnimationTree *gp = get_tree();
- if (gp && gp->has_node(gp->get_animation_player())) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
- if (ap) {
- List<StringName> names;
- ap->get_animation_list(&names);
- String anims;
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (E != names.front()) {
- anims += ",";
- }
- anims += String(E->get());
- }
- if (anims != String()) {
- property.hint = PROPERTY_HINT_ENUM;
- property.hint_string = anims;
- }
+ if (property.name == "animation" && get_editable_animation_list) {
+ Vector<String> names = get_editable_animation_list();
+ String anims;
+ for (int i = 0; i < names.size(); i++) {
+
+ if (i > 0) {
+ anims += ",";
}
+ anims += String(names[i]);
+ }
+ if (anims != String()) {
+ property.hint = PROPERTY_HINT_ENUM;
+ property.hint_string = anims;
}
}
-
- AnimationRootNode::_validate_property(property);
}
float AnimationNodeAnimation::process(float p_time, bool p_seek) {
- AnimationPlayer *ap = get_player();
+ AnimationPlayer *ap = state->player;
ERR_FAIL_COND_V(!ap, 0);
- Ref<Animation> anim = ap->get_animation(animation);
- if (!anim.is_valid()) {
+ if (!ap->has_animation(animation)) {
- Ref<AnimationNodeBlendTree> tree = get_parent();
- if (tree.is_valid()) {
+ AnimationNodeBlendTree *tree = Object::cast_to<AnimationNodeBlendTree>(parent);
+ if (tree) {
String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this));
make_invalid(vformat(RTR("On BlendTree node '%s', animation not found: '%s'"), name, animation));
@@ -60,6 +54,8 @@ float AnimationNodeAnimation::process(float p_time, bool p_seek) {
return 0;
}
+ Ref<Animation> anim = ap->get_animation(animation);
+
if (p_seek) {
time = p_time;
step = 0;
@@ -108,6 +104,20 @@ AnimationNodeAnimation::AnimationNodeAnimation() {
////////////////////////////////////////////////////////
+void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::BOOL, active));
+ r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::REAL, remaining, PROPERTY_HINT_NONE, "", 0));
+}
+Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const {
+ if (p_parameter == active || p_parameter == prev_active) {
+ return false;
+ } else {
+ return 0.0;
+ }
+}
+
void AnimationNodeOneShot::set_fadein_time(float p_time) {
fade_in = p_time;
@@ -162,18 +172,6 @@ AnimationNodeOneShot::MixMode AnimationNodeOneShot::get_mix_mode() const {
return mix;
}
-void AnimationNodeOneShot::start() {
- active = true;
- do_start = true;
-}
-void AnimationNodeOneShot::stop() {
- active = false;
-}
-bool AnimationNodeOneShot::is_active() const {
-
- return active;
-}
-
String AnimationNodeOneShot::get_caption() const {
return "OneShot";
}
@@ -184,8 +182,16 @@ bool AnimationNodeOneShot::has_filter() const {
float AnimationNodeOneShot::process(float p_time, bool p_seek) {
+ bool active = get_parameter(this->active);
+ bool prev_active = get_parameter(this->prev_active);
+ float time = get_parameter(this->time);
+ float remaining = get_parameter(this->remaining);
+
if (!active) {
//make it as if this node doesn't exist, pass input 0 by.
+ if (prev_active) {
+ set_parameter(this->prev_active, false);
+ }
return blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync);
}
@@ -193,9 +199,12 @@ float AnimationNodeOneShot::process(float p_time, bool p_seek) {
if (p_seek)
time = p_time;
+ bool do_start = !prev_active;
+
if (do_start) {
time = 0;
os_seek = true;
+ set_parameter(this->prev_active, true);
}
float blend;
@@ -233,10 +242,15 @@ float AnimationNodeOneShot::process(float p_time, bool p_seek) {
if (!p_seek) {
time += p_time;
remaining = os_rem;
- if (remaining <= 0)
- active = false;
+ if (remaining <= 0) {
+ set_parameter(this->active, false);
+ set_parameter(this->prev_active, false);
+ }
}
+ set_parameter(this->time, time);
+ set_parameter(this->remaining, remaining);
+
return MAX(main_rem, remaining);
}
void AnimationNodeOneShot::set_use_sync(bool p_sync) {
@@ -269,10 +283,6 @@ void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mix_mode", "mode"), &AnimationNodeOneShot::set_mix_mode);
ClassDB::bind_method(D_METHOD("get_mix_mode"), &AnimationNodeOneShot::get_mix_mode);
- ClassDB::bind_method(D_METHOD("start"), &AnimationNodeOneShot::start);
- ClassDB::bind_method(D_METHOD("stop"), &AnimationNodeOneShot::stop);
- ClassDB::bind_method(D_METHOD("is_active"), &AnimationNodeOneShot::is_active);
-
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync);
@@ -297,26 +307,27 @@ AnimationNodeOneShot::AnimationNodeOneShot() {
add_input("in");
add_input("shot");
- time = 0;
fade_in = 0.1;
fade_out = 0.1;
autorestart = false;
autorestart_delay = 1;
- autorestart_remaining = 0;
+
mix = MIX_MODE_BLEND;
- active = false;
- do_start = false;
sync = false;
+
+ active = "active";
+ prev_active = "prev_active";
+ time = "time";
+ remaining = "remaining";
}
////////////////////////////////////////////////
-void AnimationNodeAdd2::set_amount(float p_amount) {
- amount = p_amount;
+void AnimationNodeAdd2::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "0,1,0.01"));
}
-
-float AnimationNodeAdd2::get_amount() const {
- return amount;
+Variant AnimationNodeAdd2::get_parameter_default_value(const StringName &p_parameter) const {
+ return 0;
}
String AnimationNodeAdd2::get_caption() const {
@@ -339,6 +350,7 @@ bool AnimationNodeAdd2::has_filter() const {
float AnimationNodeAdd2::process(float p_time, bool p_seek) {
+ float amount = get_parameter(add_amount);
float rem0 = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync);
blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync);
@@ -347,32 +359,27 @@ float AnimationNodeAdd2::process(float p_time, bool p_seek) {
void AnimationNodeAdd2::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeAdd2::set_amount);
- ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeAdd2::get_amount);
-
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd2::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd2::is_using_sync);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_amount", "get_amount");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeAdd2::AnimationNodeAdd2() {
+ add_amount = "add_amount";
add_input("in");
add_input("add");
- amount = 0;
sync = false;
}
////////////////////////////////////////////////
-void AnimationNodeAdd3::set_amount(float p_amount) {
- amount = p_amount;
+void AnimationNodeAdd3::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "-1,1,0.01"));
}
-
-float AnimationNodeAdd3::get_amount() const {
- return amount;
+Variant AnimationNodeAdd3::get_parameter_default_value(const StringName &p_parameter) const {
+ return 0;
}
String AnimationNodeAdd3::get_caption() const {
@@ -395,6 +402,7 @@ bool AnimationNodeAdd3::has_filter() const {
float AnimationNodeAdd3::process(float p_time, bool p_seek) {
+ float amount = get_parameter(add_amount);
blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_PASS, !sync);
float rem0 = blend_input(1, p_time, p_seek, 1.0, FILTER_IGNORE, !sync);
blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_PASS, !sync);
@@ -404,39 +412,37 @@ float AnimationNodeAdd3::process(float p_time, bool p_seek) {
void AnimationNodeAdd3::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeAdd3::set_amount);
- ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeAdd3::get_amount);
-
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd3::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd3::is_using_sync);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_amount", "get_amount");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeAdd3::AnimationNodeAdd3() {
+ add_amount = "add_amount";
add_input("-add");
add_input("in");
add_input("+add");
- amount = 0;
sync = false;
}
/////////////////////////////////////////////
-void AnimationNodeBlend2::set_amount(float p_amount) {
- amount = p_amount;
+void AnimationNodeBlend2::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "0,1,0.01"));
}
-
-float AnimationNodeBlend2::get_amount() const {
- return amount;
+Variant AnimationNodeBlend2::get_parameter_default_value(const StringName &p_parameter) const {
+ return 0; //for blend amount
}
+
String AnimationNodeBlend2::get_caption() const {
return "Blend2";
}
float AnimationNodeBlend2::process(float p_time, bool p_seek) {
+ float amount = get_parameter(blend_amount);
+
float rem0 = blend_input(0, p_time, p_seek, 1.0 - amount, FILTER_BLEND, !sync);
float rem1 = blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync);
@@ -459,31 +465,25 @@ bool AnimationNodeBlend2::has_filter() const {
}
void AnimationNodeBlend2::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeBlend2::set_amount);
- ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeBlend2::get_amount);
-
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend2::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend2::is_using_sync);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_amount", "get_amount");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeBlend2::AnimationNodeBlend2() {
+ blend_amount = "blend_amount";
add_input("in");
add_input("blend");
sync = false;
-
- amount = 0;
}
//////////////////////////////////////
-void AnimationNodeBlend3::set_amount(float p_amount) {
- amount = p_amount;
+void AnimationNodeBlend3::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "-1,1,0.01"));
}
-
-float AnimationNodeBlend3::get_amount() const {
- return amount;
+Variant AnimationNodeBlend3::get_parameter_default_value(const StringName &p_parameter) const {
+ return 0; //for blend amount
}
String AnimationNodeBlend3::get_caption() const {
@@ -502,6 +502,7 @@ bool AnimationNodeBlend3::is_using_sync() const {
float AnimationNodeBlend3::process(float p_time, bool p_seek) {
+ float amount = get_parameter(blend_amount);
float rem0 = blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_IGNORE, !sync);
float rem1 = blend_input(1, p_time, p_seek, 1.0 - ABS(amount), FILTER_IGNORE, !sync);
float rem2 = blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_IGNORE, !sync);
@@ -511,31 +512,26 @@ float AnimationNodeBlend3::process(float p_time, bool p_seek) {
void AnimationNodeBlend3::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeBlend3::set_amount);
- ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeBlend3::get_amount);
-
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend3::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend3::is_using_sync);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_amount", "get_amount");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeBlend3::AnimationNodeBlend3() {
+ blend_amount = "blend_amount";
add_input("-blend");
add_input("in");
add_input("+blend");
sync = false;
- amount = 0;
}
/////////////////////////////////
-void AnimationNodeTimeScale::set_scale(float p_scale) {
- scale = p_scale;
+void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, scale, PROPERTY_HINT_RANGE, "0,32,0.01,or_greater"));
}
-
-float AnimationNodeTimeScale::get_scale() const {
- return scale;
+Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const {
+ return 1.0; //initial timescale
}
String AnimationNodeTimeScale::get_caption() const {
@@ -544,6 +540,7 @@ String AnimationNodeTimeScale::get_caption() const {
float AnimationNodeTimeScale::process(float p_time, bool p_seek) {
+ float scale = get_parameter(this->scale);
if (p_seek) {
return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false);
} else {
@@ -552,25 +549,19 @@ float AnimationNodeTimeScale::process(float p_time, bool p_seek) {
}
void AnimationNodeTimeScale::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_scale", "scale"), &AnimationNodeTimeScale::set_scale);
- ClassDB::bind_method(D_METHOD("get_scale"), &AnimationNodeTimeScale::get_scale);
-
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0,32,0.01,or_greater"), "set_scale", "get_scale");
}
AnimationNodeTimeScale::AnimationNodeTimeScale() {
+ scale = "scale";
add_input("in");
- scale = 1.0;
}
////////////////////////////////////
-void AnimationNodeTimeSeek::set_seek_pos(float p_seek_pos) {
- seek_pos = p_seek_pos;
+void AnimationNodeTimeSeek::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater"));
}
-
-float AnimationNodeTimeSeek::get_seek_pos() const {
- return seek_pos;
+Variant AnimationNodeTimeSeek::get_parameter_default_value(const StringName &p_parameter) const {
+ return 1.0; //initial timescale
}
String AnimationNodeTimeSeek::get_caption() const {
@@ -579,11 +570,12 @@ String AnimationNodeTimeSeek::get_caption() const {
float AnimationNodeTimeSeek::process(float p_time, bool p_seek) {
+ float seek_pos = get_parameter(this->seek_pos);
if (p_seek) {
return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false);
} else if (seek_pos >= 0) {
float ret = blend_input(0, seek_pos, true, 1.0, FILTER_IGNORE, false);
- seek_pos = -1;
+ set_parameter(this->seek_pos, -1.0); //reset
_change_notify("seek_pos");
return ret;
} else {
@@ -592,19 +584,41 @@ float AnimationNodeTimeSeek::process(float p_time, bool p_seek) {
}
void AnimationNodeTimeSeek::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_seek_pos", "seek_pos"), &AnimationNodeTimeSeek::set_seek_pos);
- ClassDB::bind_method(D_METHOD("get_seek_pos"), &AnimationNodeTimeSeek::get_seek_pos);
-
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "seek_pos", PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater"), "set_seek_pos", "get_seek_pos");
}
+
AnimationNodeTimeSeek::AnimationNodeTimeSeek() {
add_input("in");
- seek_pos = -1;
+ seek_pos = "seek_position";
}
/////////////////////////////////////////////////
+void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) const {
+
+ String anims;
+ for (int i = 0; i < enabled_inputs; i++) {
+ if (i > 0) {
+ anims += ",";
+ }
+ anims += inputs[i].name;
+ }
+
+ r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims));
+ r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::REAL, prev_xfading, PROPERTY_HINT_NONE, "", 0));
+}
+Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const {
+ if (p_parameter == time || p_parameter == prev_xfading) {
+ return 0.0;
+ } else if (p_parameter == prev || p_parameter == prev_current) {
+ return -1;
+ } else {
+ return 0;
+ }
+}
+
String AnimationNodeTransition::get_caption() const {
return "Transition";
}
@@ -650,18 +664,12 @@ String AnimationNodeTransition::get_input_caption(int p_input) const {
return inputs[p_input].name;
}
-void AnimationNodeTransition::set_current(int p_current) {
-
- if (current == p_current)
- return;
- ERR_FAIL_INDEX(p_current, enabled_inputs);
-
+#if 0
Ref<AnimationNodeBlendTree> tree = get_parent();
if (tree.is_valid() && current >= 0) {
prev = current;
- prev_xfading = xfade;
- prev_time = time;
+ prev_xfading = xfade;
time = 0;
current = p_current;
switched = true;
@@ -669,11 +677,8 @@ void AnimationNodeTransition::set_current(int p_current) {
} else {
current = p_current;
}
-}
+#endif
-int AnimationNodeTransition::get_current() const {
- return current;
-}
void AnimationNodeTransition::set_cross_fade_time(float p_fade) {
xfade = p_fade;
}
@@ -684,9 +689,34 @@ float AnimationNodeTransition::get_cross_fade_time() const {
float AnimationNodeTransition::process(float p_time, bool p_seek) {
+ int current = get_parameter(this->current);
+ int prev = get_parameter(this->prev);
+ int prev_current = get_parameter(this->prev_current);
+
+ float time = get_parameter(this->time);
+ float prev_xfading = get_parameter(this->prev_xfading);
+
+ bool switched = current != prev_current;
+
+ if (switched) {
+ set_parameter(this->prev_current, current);
+ set_parameter(this->prev, prev_current);
+
+ prev = prev_current;
+ prev_xfading = xfade;
+ time = 0;
+ switched = true;
+ }
+
+ if (current < 0 || current >= enabled_inputs || prev >= enabled_inputs) {
+ return 0;
+ }
+
+ float rem = 0;
+
if (prev < 0) { // process current animation, check for transition
- float rem = blend_input(current, p_time, p_seek, 1.0, FILTER_IGNORE, false);
+ rem = blend_input(current, p_time, p_seek, 1.0, FILTER_IGNORE, false);
if (p_seek)
time = p_time;
@@ -695,16 +725,13 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) {
if (inputs[current].auto_advance && rem <= xfade) {
- set_current((current + 1) % enabled_inputs);
+ set_parameter(this->current, (current + 1) % enabled_inputs);
}
- return rem;
} else { // cross-fading from prev to current
float blend = xfade ? (prev_xfading / xfade) : 1;
- float rem;
-
if (!p_seek && switched) { //just switched, seek to start of current
rem = blend_input(current, 0, true, 1.0 - blend, FILTER_IGNORE, false);
@@ -723,28 +750,19 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) {
time += p_time;
prev_xfading -= p_time;
if (prev_xfading < 0) {
- prev = -1;
+ set_parameter(this->prev, -1);
}
}
-
- return rem;
}
+
+ set_parameter(this->time, time);
+ set_parameter(this->prev_xfading, prev_xfading);
+
+ return rem;
}
void AnimationNodeTransition::_validate_property(PropertyInfo &property) const {
- if (property.name == "current" && enabled_inputs > 0) {
- property.hint = PROPERTY_HINT_ENUM;
- String anims;
- for (int i = 0; i < enabled_inputs; i++) {
- if (i > 0) {
- anims += ",";
- }
- anims += inputs[i].name;
- }
- property.hint_string = anims;
- }
-
if (property.name.begins_with("input_")) {
String n = property.name.get_slicec('/', 0).get_slicec('_', 1);
if (n != "count") {
@@ -769,14 +787,10 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption);
ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption);
- ClassDB::bind_method(D_METHOD("set_current", "index"), &AnimationNodeTransition::set_current);
- ClassDB::bind_method(D_METHOD("get_current"), &AnimationNodeTransition::get_current);
-
ClassDB::bind_method(D_METHOD("set_cross_fade_time", "time"), &AnimationNodeTransition::set_cross_fade_time);
ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time);
ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "current", PROPERTY_HINT_RANGE, "0,64,1"), "set_current", "get_current");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time");
for (int i = 0; i < MAX_INPUTS; i++) {
@@ -786,13 +800,15 @@ void AnimationNodeTransition::_bind_methods() {
}
AnimationNodeTransition::AnimationNodeTransition() {
+
+ prev_xfading = "prev_xfading";
+ prev = "prev";
+ time = "time";
+ current = "current";
+ prev_current = "prev_current";
+ ;
+
enabled_inputs = 0;
- xfade = 0;
- current = -1;
- prev = -1;
- prev_time = 0;
- prev_xfading = 0;
- switched = false;
for (int i = 0; i < MAX_INPUTS; i++) {
inputs[i].auto_advance = false;
inputs[i].name = itos(i + 1);
@@ -814,69 +830,102 @@ AnimationNodeOutput::AnimationNodeOutput() {
}
///////////////////////////////////////////////////////
-void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNode> p_node) {
+void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) {
ERR_FAIL_COND(nodes.has(p_name));
ERR_FAIL_COND(p_node.is_null());
- ERR_FAIL_COND(p_node->get_parent().is_valid());
- ERR_FAIL_COND(p_node->get_tree() != NULL);
ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output);
ERR_FAIL_COND(String(p_name).find("/") != -1);
- nodes[p_name] = p_node;
- p_node->set_parent(this);
- p_node->set_tree(get_tree());
+ Node n;
+ n.node = p_node;
+ n.position = p_position;
+ n.connections.resize(n.node->get_input_count());
+ nodes[p_name] = n;
emit_changed();
+ emit_signal("tree_changed");
+
+ p_node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("changed", this, "_node_changed", varray(p_name), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const {
ERR_FAIL_COND_V(!nodes.has(p_name), Ref<AnimationNode>());
- return nodes[p_name];
+ return nodes[p_name].node;
}
StringName AnimationNodeBlendTree::get_node_name(const Ref<AnimationNode> &p_node) const {
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- if (E->get() == p_node) {
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
+ if (E->get().node == p_node) {
return E->key();
}
}
ERR_FAIL_V(StringName());
}
+
+void AnimationNodeBlendTree::set_node_position(const StringName &p_node, const Vector2 &p_position) {
+ ERR_FAIL_COND(!nodes.has(p_node));
+ nodes[p_node].position = p_position;
+}
+
+Vector2 AnimationNodeBlendTree::get_node_position(const StringName &p_node) const {
+ ERR_FAIL_COND_V(!nodes.has(p_node), Vector2());
+ return nodes[p_node].position;
+}
+
+void AnimationNodeBlendTree::get_child_nodes(List<ChildNode> *r_child_nodes) {
+ Vector<StringName> ns;
+
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
+ ns.push_back(E->key());
+ }
+
+ ns.sort_custom<StringName::AlphCompare>();
+
+ for (int i = 0; i < ns.size(); i++) {
+ ChildNode cn;
+ cn.name = ns[i];
+ cn.node = nodes[cn.name].node;
+ r_child_nodes->push_back(cn);
+ }
+}
+
bool AnimationNodeBlendTree::has_node(const StringName &p_name) const {
return nodes.has(p_name);
}
+Vector<StringName> AnimationNodeBlendTree::get_node_connection_array(const StringName &p_name) const {
+
+ ERR_FAIL_COND_V(!nodes.has(p_name), Vector<StringName>());
+ return nodes[p_name].connections;
+}
void AnimationNodeBlendTree::remove_node(const StringName &p_name) {
ERR_FAIL_COND(!nodes.has(p_name));
ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); //can't delete output
{
- //erase node connections
- Ref<AnimationNode> node = nodes[p_name];
- for (int i = 0; i < node->get_input_count(); i++) {
- node->set_input_connection(i, StringName());
- }
- node->set_parent(NULL);
- node->set_tree(NULL);
+ Ref<AnimationNode> node = nodes[p_name].node;
+ node->disconnect("tree_changed", this, "_tree_changed");
+ node->disconnect("changed", this, "_node_changed");
}
nodes.erase(p_name);
//erase connections to name
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- Ref<AnimationNode> node = E->get();
- for (int i = 0; i < node->get_input_count(); i++) {
- if (node->get_input_connection(i) == p_name) {
- node->set_input_connection(i, StringName());
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
+ for (int i = 0; i < E->get().connections.size(); i++) {
+ if (E->get().connections[i] == p_name) {
+ E->get().connections.write[i] = StringName();
}
}
}
emit_changed();
+ emit_signal("tree_changed");
}
void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringName &p_new_name) {
@@ -886,18 +935,24 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output);
ERR_FAIL_COND(p_new_name == SceneStringNames::get_singleton()->output);
+ nodes[p_name].node->disconnect("changed", this, "_node_changed");
+
nodes[p_new_name] = nodes[p_name];
nodes.erase(p_name);
//rename connections
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- Ref<AnimationNode> node = E->get();
- for (int i = 0; i < node->get_input_count(); i++) {
- if (node->get_input_connection(i) == p_name) {
- node->set_input_connection(i, p_new_name);
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
+
+ for (int i = 0; i < E->get().connections.size(); i++) {
+ if (E->get().connections[i] == p_name) {
+ E->get().connections.write[i] = p_new_name;
}
}
}
+ //connection must be done with new name
+ nodes[p_new_name].node->connect("changed", this, "_node_changed", varray(p_new_name), CONNECT_REFERENCE_COUNTED);
+
+ emit_signal("tree_changed");
}
void AnimationNodeBlendTree::connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node) {
@@ -907,18 +962,18 @@ void AnimationNodeBlendTree::connect_node(const StringName &p_input_node, int p_
ERR_FAIL_COND(p_output_node == SceneStringNames::get_singleton()->output);
ERR_FAIL_COND(p_input_node == p_output_node);
- Ref<AnimationNode> input = nodes[p_input_node];
- ERR_FAIL_INDEX(p_input_index, input->get_input_count());
+ Ref<AnimationNode> input = nodes[p_input_node].node;
+ ERR_FAIL_INDEX(p_input_index, nodes[p_input_node].connections.size());
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- Ref<AnimationNode> node = E->get();
- for (int i = 0; i < node->get_input_count(); i++) {
- StringName output = node->get_input_connection(i);
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
+ for (int i = 0; i < E->get().connections.size(); i++) {
+ StringName output = E->get().connections[i];
ERR_FAIL_COND(output == p_output_node);
}
}
- input->set_input_connection(p_input_index, p_output_node);
+ nodes[p_input_node].connections.write[p_input_index] = p_output_node;
+
emit_changed();
}
@@ -926,20 +981,21 @@ void AnimationNodeBlendTree::disconnect_node(const StringName &p_node, int p_inp
ERR_FAIL_COND(!nodes.has(p_node));
- Ref<AnimationNode> input = nodes[p_node];
- ERR_FAIL_INDEX(p_input_index, input->get_input_count());
+ Ref<AnimationNode> input = nodes[p_node].node;
+ ERR_FAIL_INDEX(p_input_index, nodes[p_node].connections.size());
- input->set_input_connection(p_input_index, StringName());
+ nodes[p_node].connections.write[p_input_index] = StringName();
}
float AnimationNodeBlendTree::get_connection_activity(const StringName &p_input_node, int p_input_index) const {
ERR_FAIL_COND_V(!nodes.has(p_input_node), 0);
- Ref<AnimationNode> input = nodes[p_input_node];
- ERR_FAIL_INDEX_V(p_input_index, input->get_input_count(), 0);
+ Ref<AnimationNode> input = nodes[p_input_node].node;
+ ERR_FAIL_INDEX_V(p_input_index, nodes[p_input_node].connections.size(), 0);
- return input->get_input_activity(p_input_index);
+ //return input->get_input_activity(p_input_index);
+ return 0;
}
AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node) const {
@@ -956,20 +1012,19 @@ AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node
return CONNECTION_ERROR_SAME_NODE;
}
- Ref<AnimationNode> input = nodes[p_input_node];
+ Ref<AnimationNode> input = nodes[p_input_node].node;
- if (p_input_index < 0 || p_input_index >= input->get_input_count()) {
+ if (p_input_index < 0 || p_input_index >= nodes[p_input_node].connections.size()) {
return CONNECTION_ERROR_NO_INPUT_INDEX;
}
- if (input->get_input_connection(p_input_index) != StringName()) {
+ if (nodes[p_input_node].connections[p_input_index] != StringName()) {
return CONNECTION_ERROR_CONNECTION_EXISTS;
}
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- Ref<AnimationNode> node = E->get();
- for (int i = 0; i < node->get_input_count(); i++) {
- StringName output = node->get_input_connection(i);
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
+ for (int i = 0; i < E->get().connections.size(); i++) {
+ StringName output = E->get().connections[i];
if (output == p_output_node) {
return CONNECTION_ERROR_CONNECTION_EXISTS;
}
@@ -980,10 +1035,9 @@ AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node
void AnimationNodeBlendTree::get_node_connections(List<NodeConnection> *r_connections) const {
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- Ref<AnimationNode> node = E->get();
- for (int i = 0; i < node->get_input_count(); i++) {
- StringName output = node->get_input_connection(i);
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
+ for (int i = 0; i < E->get().connections.size(); i++) {
+ StringName output = E->get().connections[i];
if (output != StringName()) {
NodeConnection nc;
nc.input_node = E->key();
@@ -1001,13 +1055,13 @@ String AnimationNodeBlendTree::get_caption() const {
float AnimationNodeBlendTree::process(float p_time, bool p_seek) {
- Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output];
- return blend_node(output, p_time, p_seek, 1.0);
+ Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node;
+ return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, 1.0);
}
void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) {
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
r_list->push_back(E->key());
}
}
@@ -1022,14 +1076,8 @@ Vector2 AnimationNodeBlendTree::get_graph_offset() const {
return graph_offset;
}
-void AnimationNodeBlendTree::set_tree(AnimationTree *p_player) {
-
- AnimationNode::set_tree(p_player);
-
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- Ref<AnimationNode> node = E->get();
- node->set_tree(p_player);
- }
+Ref<AnimationNode> AnimationNodeBlendTree::get_child_by_name(const StringName &p_name) {
+ return get_node(p_name);
}
bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_value) {
@@ -1051,7 +1099,7 @@ bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_val
if (what == "position") {
if (nodes.has(node_name)) {
- nodes[node_name]->set_position(p_value);
+ nodes[node_name].position = p_value;
}
return true;
}
@@ -1078,7 +1126,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons
if (what == "node") {
if (nodes.has(node_name)) {
- r_ret = nodes[node_name];
+ r_ret = nodes[node_name].node;
return true;
}
}
@@ -1086,7 +1134,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons
if (what == "position") {
if (nodes.has(node_name)) {
- r_ret = nodes[node_name]->get_position();
+ r_ret = nodes[node_name].position;
return true;
}
}
@@ -1113,7 +1161,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons
void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) const {
List<StringName> names;
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
+ for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) {
names.push_back(E->key());
}
names.sort_custom<StringName::AlphCompare>();
@@ -1121,7 +1169,7 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
String name = E->get();
if (name != "output") {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR));
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
@@ -1129,9 +1177,19 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons
p_list->push_back(PropertyInfo(Variant::ARRAY, "node_connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
+void AnimationNodeBlendTree::_tree_changed() {
+ emit_signal("tree_changed");
+}
+
+void AnimationNodeBlendTree::_node_changed(const StringName &p_node) {
+
+ ERR_FAIL_COND(!nodes.has(p_node));
+ nodes[p_node].connections.resize(nodes[p_node].node->get_input_count());
+}
+
void AnimationNodeBlendTree::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_node", "name", "node"), &AnimationNodeBlendTree::add_node);
+ ClassDB::bind_method(D_METHOD("add_node", "name", "node", "position"), &AnimationNodeBlendTree::add_node, DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("get_node", "name"), &AnimationNodeBlendTree::get_node);
ClassDB::bind_method(D_METHOD("remove_node", "name"), &AnimationNodeBlendTree::remove_node);
ClassDB::bind_method(D_METHOD("rename_node", "name", "new_name"), &AnimationNodeBlendTree::rename_node);
@@ -1139,9 +1197,15 @@ void AnimationNodeBlendTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("connect_node", "input_node", "input_index", "output_node"), &AnimationNodeBlendTree::connect_node);
ClassDB::bind_method(D_METHOD("disconnect_node", "input_node", "input_index"), &AnimationNodeBlendTree::disconnect_node);
+ ClassDB::bind_method(D_METHOD("set_node_position", "name", "position"), &AnimationNodeBlendTree::set_node_position);
+ ClassDB::bind_method(D_METHOD("get_node_position", "name"), &AnimationNodeBlendTree::get_node_position);
+
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeBlendTree::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeBlendTree::get_graph_offset);
+ ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendTree::_tree_changed);
+ ClassDB::bind_method(D_METHOD("_node_changed", "node"), &AnimationNodeBlendTree::_node_changed);
+
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
BIND_CONSTANT(CONNECTION_OK);
@@ -1156,15 +1220,12 @@ AnimationNodeBlendTree::AnimationNodeBlendTree() {
Ref<AnimationNodeOutput> output;
output.instance();
- output->set_position(Vector2(300, 150));
- output->set_parent(this);
- nodes["output"] = output;
+ Node n;
+ n.node = output;
+ n.position = Vector2(300, 150);
+ n.connections.resize(1);
+ nodes["output"] = n;
}
AnimationNodeBlendTree::~AnimationNodeBlendTree() {
-
- for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) {
- E->get()->set_parent(NULL);
- E->get()->set_tree(NULL);
- }
}
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index e86cc2e823..37bd45c74a 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -20,6 +20,8 @@ protected:
static void _bind_methods();
public:
+ static Vector<String> (*get_editable_animation_list)();
+
virtual String get_caption() const;
virtual float process(float p_time, bool p_seek);
@@ -41,8 +43,6 @@ public:
};
private:
- bool active;
- bool do_start;
float fade_in;
float fade_out;
@@ -51,15 +51,25 @@ private:
float autorestart_random_delay;
MixMode mix;
- float time;
- float remaining;
- float autorestart_remaining;
bool sync;
+ /* bool active;
+ bool do_start;
+ float time;
+ float remaining;*/
+
+ StringName active;
+ StringName prev_active;
+ StringName time;
+ StringName remaining;
+
protected:
static void _bind_methods();
public:
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+
virtual String get_caption() const;
void set_fadein_time(float p_time);
@@ -79,10 +89,6 @@ public:
void set_mix_mode(MixMode p_mix);
MixMode get_mix_mode() const;
- void start();
- void stop();
- bool is_active() const;
-
void set_use_sync(bool p_sync);
bool is_using_sync() const;
@@ -97,17 +103,17 @@ VARIANT_ENUM_CAST(AnimationNodeOneShot::MixMode)
class AnimationNodeAdd2 : public AnimationNode {
GDCLASS(AnimationNodeAdd2, AnimationNode);
- float amount;
+ StringName add_amount;
bool sync;
protected:
static void _bind_methods();
public:
- virtual String get_caption() const;
+ void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
- void set_amount(float p_amount);
- float get_amount() const;
+ virtual String get_caption() const;
void set_use_sync(bool p_sync);
bool is_using_sync() const;
@@ -121,17 +127,17 @@ public:
class AnimationNodeAdd3 : public AnimationNode {
GDCLASS(AnimationNodeAdd3, AnimationNode);
- float amount;
+ StringName add_amount;
bool sync;
protected:
static void _bind_methods();
public:
- virtual String get_caption() const;
+ void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
- void set_amount(float p_amount);
- float get_amount() const;
+ virtual String get_caption() const;
void set_use_sync(bool p_sync);
bool is_using_sync() const;
@@ -145,19 +151,19 @@ public:
class AnimationNodeBlend2 : public AnimationNode {
GDCLASS(AnimationNodeBlend2, AnimationNode);
- float amount;
+ StringName blend_amount;
bool sync;
protected:
static void _bind_methods();
public:
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+
virtual String get_caption() const;
virtual float process(float p_time, bool p_seek);
- void set_amount(float p_amount);
- float get_amount() const;
-
void set_use_sync(bool p_sync);
bool is_using_sync() const;
@@ -168,17 +174,17 @@ public:
class AnimationNodeBlend3 : public AnimationNode {
GDCLASS(AnimationNodeBlend3, AnimationNode);
- float amount;
+ StringName blend_amount;
bool sync;
protected:
static void _bind_methods();
public:
- virtual String get_caption() const;
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
- void set_amount(float p_amount);
- float get_amount() const;
+ virtual String get_caption() const;
void set_use_sync(bool p_sync);
bool is_using_sync() const;
@@ -190,16 +196,16 @@ public:
class AnimationNodeTimeScale : public AnimationNode {
GDCLASS(AnimationNodeTimeScale, AnimationNode);
- float scale;
+ StringName scale;
protected:
static void _bind_methods();
public:
- virtual String get_caption() const;
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
- void set_scale(float p_scale);
- float get_scale() const;
+ virtual String get_caption() const;
float process(float p_time, bool p_seek);
@@ -209,16 +215,16 @@ public:
class AnimationNodeTimeSeek : public AnimationNode {
GDCLASS(AnimationNodeTimeSeek, AnimationNode);
- float seek_pos;
+ StringName seek_pos;
protected:
static void _bind_methods();
public:
- virtual String get_caption() const;
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
- void set_seek_pos(float p_sec);
- float get_seek_pos() const;
+ virtual String get_caption() const;
float process(float p_time, bool p_seek);
@@ -241,13 +247,18 @@ class AnimationNodeTransition : public AnimationNode {
InputData inputs[MAX_INPUTS];
int enabled_inputs;
- float prev_time;
+ /*
float prev_xfading;
int prev;
- bool switched;
-
float time;
int current;
+ int prev_current; */
+
+ StringName prev_xfading;
+ StringName prev;
+ StringName time;
+ StringName current;
+ StringName prev_current;
float xfade;
@@ -258,6 +269,9 @@ protected:
void _validate_property(PropertyInfo &property) const;
public:
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+
virtual String get_caption() const;
void set_enabled_inputs(int p_inputs);
@@ -269,9 +283,6 @@ public:
void set_input_caption(int p_input, const String &p_name);
String get_input_caption(int p_input) const;
- void set_current(int p_current);
- int get_current() const;
-
void set_cross_fade_time(float p_fade);
float get_cross_fade_time() const;
@@ -293,10 +304,19 @@ public:
class AnimationNodeBlendTree : public AnimationRootNode {
GDCLASS(AnimationNodeBlendTree, AnimationRootNode)
- Map<StringName, Ref<AnimationNode> > nodes;
+ struct Node {
+ Ref<AnimationNode> node;
+ Vector2 position;
+ Vector<StringName> connections;
+ };
+
+ Map<StringName, Node> nodes;
Vector2 graph_offset;
+ void _tree_changed();
+ void _node_changed(const StringName &p_node);
+
protected:
static void _bind_methods();
bool _set(const StringName &p_name, const Variant &p_value);
@@ -314,12 +334,18 @@ public:
//no need to check for cycles due to tree topology
};
- void add_node(const StringName &p_name, Ref<AnimationNode> p_node);
+ void add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position = Vector2());
Ref<AnimationNode> get_node(const StringName &p_name) const;
void remove_node(const StringName &p_name);
void rename_node(const StringName &p_name, const StringName &p_new_name);
bool has_node(const StringName &p_name) const;
StringName get_node_name(const Ref<AnimationNode> &p_node) const;
+ Vector<StringName> get_node_connection_array(const StringName &p_name) const;
+
+ void set_node_position(const StringName &p_node, const Vector2 &p_position);
+ Vector2 get_node_position(const StringName &p_node) const;
+
+ virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
void connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node);
void disconnect_node(const StringName &p_node, int p_input_index);
@@ -342,7 +368,8 @@ public:
void set_graph_offset(const Vector2 &p_graph_offset);
Vector2 get_graph_offset() const;
- virtual void set_tree(AnimationTree *p_player);
+ virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name);
+
AnimationNodeBlendTree();
~AnimationNodeBlendTree();
};
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index f478112a36..c28e918a16 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -20,6 +20,26 @@ bool AnimationNodeStateMachineTransition::has_auto_advance() const {
return auto_advance;
}
+void AnimationNodeStateMachineTransition::set_advance_condition(const StringName &p_condition) {
+ String cs = p_condition;
+ ERR_FAIL_COND(cs.find("/") != -1 || cs.find(":") != -1);
+ advance_condition = p_condition;
+ if (cs != String()) {
+ advance_condition_name = "conditions/" + cs;
+ } else {
+ advance_condition_name = StringName();
+ }
+ emit_signal("advance_condition_changed");
+}
+
+StringName AnimationNodeStateMachineTransition::get_advance_condition() const {
+ return advance_condition;
+}
+
+StringName AnimationNodeStateMachineTransition::get_advance_condition_name() const {
+ return advance_condition_name;
+}
+
void AnimationNodeStateMachineTransition::set_xfade_time(float p_xfade) {
ERR_FAIL_COND(p_xfade < 0);
@@ -56,6 +76,9 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_auto_advance", "auto_advance"), &AnimationNodeStateMachineTransition::set_auto_advance);
ClassDB::bind_method(D_METHOD("has_auto_advance"), &AnimationNodeStateMachineTransition::has_auto_advance);
+ ClassDB::bind_method(D_METHOD("set_advance_condition", "name"), &AnimationNodeStateMachineTransition::set_advance_condition);
+ ClassDB::bind_method(D_METHOD("get_advance_condition"), &AnimationNodeStateMachineTransition::get_advance_condition);
+
ClassDB::bind_method(D_METHOD("set_xfade_time", "secs"), &AnimationNodeStateMachineTransition::set_xfade_time);
ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeStateMachineTransition::get_xfade_time);
@@ -67,6 +90,7 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,AtEnd"), "set_switch_mode", "get_switch_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_advance"), "set_auto_advance", "has_auto_advance");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "advance_condition"), "set_advance_condition", "get_advance_condition");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01"), "set_xfade_time", "get_xfade_time");
ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,32,1"), "set_priority", "get_priority");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
@@ -74,6 +98,8 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
BIND_ENUM_CONSTANT(SWITCH_MODE_IMMEDIATE);
BIND_ENUM_CONSTANT(SWITCH_MODE_SYNC);
BIND_ENUM_CONSTANT(SWITCH_MODE_AT_END);
+
+ ADD_SIGNAL(MethodInfo("advance_condition_changed"));
}
AnimationNodeStateMachineTransition::AnimationNodeStateMachineTransition() {
@@ -85,277 +111,241 @@ AnimationNodeStateMachineTransition::AnimationNodeStateMachineTransition() {
priority = 1;
}
-///////////////////////////////////////////////////////
-void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<AnimationNode> p_node) {
-
- ERR_FAIL_COND(states.has(p_name));
- ERR_FAIL_COND(p_node.is_null());
- ERR_FAIL_COND(p_node->get_parent().is_valid());
- ERR_FAIL_COND(p_node->get_tree() != NULL);
- ERR_FAIL_COND(String(p_name).find("/") != -1);
- states[p_name] = p_node;
+////////////////////////////////////////////////////////
- p_node->set_parent(this);
- p_node->set_tree(get_tree());
+void AnimationNodeStateMachinePlayback::travel(const StringName &p_state) {
- emit_changed();
+ start_request_travel = true;
+ start_request = p_state;
+ stop_request = false;
}
-Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const {
-
- ERR_FAIL_COND_V(!states.has(p_name), Ref<AnimationNode>());
-
- return states[p_name];
+void AnimationNodeStateMachinePlayback::start(const StringName &p_state) {
+ start_request_travel = false;
+ start_request = p_state;
+ stop_request = false;
+ print_line("wants start");
}
+void AnimationNodeStateMachinePlayback::stop() {
-StringName AnimationNodeStateMachine::get_node_name(const Ref<AnimationNode> &p_node) const {
- for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) {
- if (E->get() == p_node) {
- return E->key();
- }
- }
-
- ERR_FAIL_V(StringName());
+ stop_request = true;
}
-
-bool AnimationNodeStateMachine::has_node(const StringName &p_name) const {
- return states.has(p_name);
+bool AnimationNodeStateMachinePlayback::is_playing() const {
+ return playing;
+}
+StringName AnimationNodeStateMachinePlayback::get_current_node() const {
+ return current;
+}
+StringName AnimationNodeStateMachinePlayback::get_blend_from_node() const {
+ return fading_from;
+}
+Vector<StringName> AnimationNodeStateMachinePlayback::get_travel_path() const {
+ return path;
+}
+float AnimationNodeStateMachinePlayback::get_current_play_pos() const {
+ return pos_current;
+}
+float AnimationNodeStateMachinePlayback::get_current_length() const {
+ return len_current;
}
-void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
-
- ERR_FAIL_COND(!states.has(p_name));
-
- {
- //erase node connections
- Ref<AnimationNode> node = states[p_name];
- for (int i = 0; i < node->get_input_count(); i++) {
- node->set_input_connection(i, StringName());
- }
- node->set_parent(NULL);
- node->set_tree(NULL);
- }
- states.erase(p_name);
- path.erase(p_name);
+bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *sm, const StringName &p_travel) {
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_name || transitions[i].to == p_name) {
- transitions.remove(i);
- i--;
- }
- }
+ ERR_FAIL_COND_V(!playing, false);
+ ERR_FAIL_COND_V(!sm->states.has(p_travel), false);
+ ERR_FAIL_COND_V(!sm->states.has(current), false);
- if (start_node == p_name) {
- start_node = StringName();
- }
+ path.clear(); //a new one will be needed
- if (end_node == p_name) {
- end_node = StringName();
- }
+ if (current == p_travel)
+ return true; //nothing to do
- if (playing && current == p_name) {
- stop();
- }
- emit_changed();
-}
+ loops_current = 0; // reset loops, so fade does not happen immediately
-void AnimationNodeStateMachine::rename_node(const StringName &p_name, const StringName &p_new_name) {
+ Vector2 current_pos = sm->states[current].position;
+ Vector2 target_pos = sm->states[p_travel].position;
- ERR_FAIL_COND(!states.has(p_name));
- ERR_FAIL_COND(states.has(p_new_name));
+ Map<StringName, AStarCost> cost_map;
- states[p_new_name] = states[p_name];
- states.erase(p_name);
+ List<int> open_list;
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_name) {
- transitions.write[i].from = p_new_name;
- }
+ //build open list
+ for (int i = 0; i < sm->transitions.size(); i++) {
+ if (sm->transitions[i].from == current) {
+ open_list.push_back(i);
+ float cost = sm->states[sm->transitions[i].to].position.distance_to(current_pos);
+ cost *= sm->transitions[i].transition->get_priority();
+ AStarCost ap;
+ ap.prev = current;
+ ap.distance = cost;
+ cost_map[sm->transitions[i].to] = ap;
- if (transitions[i].to == p_name) {
- transitions.write[i].to = p_new_name;
+ if (sm->transitions[i].to == p_travel) { //prematurely found it! :D
+ path.push_back(p_travel);
+ return true;
+ }
}
}
- if (start_node == p_name) {
- start_node = p_new_name;
- }
+ //begin astar
+ bool found_route = false;
+ while (!found_route) {
- if (end_node == p_name) {
- end_node = p_new_name;
- }
+ if (open_list.size() == 0) {
+ return false; //no path found
+ }
- if (playing && current == p_name) {
- current = p_new_name;
- }
+ //find the last cost transition
+ List<int>::Element *least_cost_transition = NULL;
+ float least_cost = 1e20;
- path.clear(); //clear path
-}
+ for (List<int>::Element *E = open_list.front(); E; E = E->next()) {
-void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
+ float cost = cost_map[sm->transitions[E->get()].to].distance;
+ cost += sm->states[sm->transitions[E->get()].to].position.distance_to(target_pos);
- List<StringName> nodes;
- for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) {
- nodes.push_back(E->key());
- }
- nodes.sort_custom<StringName::AlphCompare>();
+ if (cost < least_cost) {
+ least_cost_transition = E;
+ }
+ }
- for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
- r_nodes->push_back(E->get());
- }
-}
+ StringName transition_prev = sm->transitions[least_cost_transition->get()].from;
+ StringName transition = sm->transitions[least_cost_transition->get()].to;
-bool AnimationNodeStateMachine::has_transition(const StringName &p_from, const StringName &p_to) const {
+ for (int i = 0; i < sm->transitions.size(); i++) {
+ if (sm->transitions[i].from != transition || sm->transitions[i].to == transition_prev) {
+ continue; //not interested on those
+ }
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_from && transitions[i].to == p_to)
- return true;
- }
- return false;
-}
+ float distance = sm->states[sm->transitions[i].from].position.distance_to(sm->states[sm->transitions[i].to].position);
+ distance *= sm->transitions[i].transition->get_priority();
+ distance += cost_map[sm->transitions[i].from].distance;
-int AnimationNodeStateMachine::find_transition(const StringName &p_from, const StringName &p_to) const {
+ if (cost_map.has(sm->transitions[i].to)) {
+ //oh this was visited already, can we win the cost?
+ if (distance < cost_map[sm->transitions[i].to].distance) {
+ cost_map[sm->transitions[i].to].distance = distance;
+ cost_map[sm->transitions[i].to].prev = sm->transitions[i].from;
+ }
+ } else {
+ //add to open list
+ AStarCost ac;
+ ac.prev = sm->transitions[i].from;
+ ac.distance = distance;
+ cost_map[sm->transitions[i].to] = ac;
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_from && transitions[i].to == p_to)
- return i;
- }
- return -1;
-}
+ open_list.push_back(i);
-void AnimationNodeStateMachine::add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition) {
+ if (sm->transitions[i].to == p_travel) {
+ found_route = true;
+ break;
+ }
+ }
+ }
- ERR_FAIL_COND(p_from == p_to);
- ERR_FAIL_COND(!states.has(p_from));
- ERR_FAIL_COND(!states.has(p_to));
- ERR_FAIL_COND(p_transition.is_null());
+ if (found_route) {
+ break;
+ }
- for (int i = 0; i < transitions.size(); i++) {
- ERR_FAIL_COND(transitions[i].from == p_from && transitions[i].to == p_to);
+ open_list.erase(least_cost_transition);
}
- Transition tr;
- tr.from = p_from;
- tr.to = p_to;
- tr.transition = p_transition;
-
- transitions.push_back(tr);
-}
-
-Ref<AnimationNodeStateMachineTransition> AnimationNodeStateMachine::get_transition(int p_transition) const {
- ERR_FAIL_INDEX_V(p_transition, transitions.size(), Ref<AnimationNodeStateMachineTransition>());
- return transitions[p_transition].transition;
-}
-StringName AnimationNodeStateMachine::get_transition_from(int p_transition) const {
+ //make path
+ StringName at = p_travel;
+ while (at != current) {
+ path.push_back(at);
+ at = cost_map[at].prev;
+ }
- ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName());
- return transitions[p_transition].from;
-}
-StringName AnimationNodeStateMachine::get_transition_to(int p_transition) const {
+ path.invert();
- ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName());
- return transitions[p_transition].to;
+ return true;
}
-int AnimationNodeStateMachine::get_transition_count() const {
-
- return transitions.size();
-}
-void AnimationNodeStateMachine::remove_transition(const StringName &p_from, const StringName &p_to) {
+float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *sm, float p_time, bool p_seek) {
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_from && transitions[i].to == p_to) {
- transitions.remove(i);
- return;
+ //if not playing and it can restart, then restart
+ if (!playing && start_request == StringName()) {
+ if (!stop_request && sm->start_node) {
+ start(sm->start_node);
+ } else {
+ return 0;
}
}
- if (playing) {
- path.clear();
- }
-}
-
-void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) {
-
- transitions.remove(p_transition);
- if (playing) {
- path.clear();
+ if (playing && stop_request) {
+ stop_request = false;
+ playing = false;
+ return 0;
}
-}
-
-void AnimationNodeStateMachine::set_start_node(const StringName &p_node) {
-
- ERR_FAIL_COND(p_node != StringName() && !states.has(p_node));
- start_node = p_node;
-}
-
-String AnimationNodeStateMachine::get_start_node() const {
-
- return start_node;
-}
-
-void AnimationNodeStateMachine::set_end_node(const StringName &p_node) {
-
- ERR_FAIL_COND(p_node != StringName() && !states.has(p_node));
- end_node = p_node;
-}
-
-String AnimationNodeStateMachine::get_end_node() const {
-
- return end_node;
-}
-void AnimationNodeStateMachine::set_graph_offset(const Vector2 &p_offset) {
- graph_offset = p_offset;
-}
+ bool play_start = false;
-Vector2 AnimationNodeStateMachine::get_graph_offset() const {
- return graph_offset;
-}
+ if (start_request != StringName()) {
-float AnimationNodeStateMachine::process(float p_time, bool p_seek) {
+ if (start_request_travel) {
+ if (!playing) {
+ start_request = StringName();
+ ERR_EXPLAIN("Can't travel to '" + String(start_request) + "' if state machine is not active.");
+ ERR_FAIL_V(0);
+ }
- //if not playing and it can restart, then restart
- if (!playing) {
- if (start_node) {
- start(start_node);
+ if (!_travel(sm, start_request)) {
+ //cant travel, then teleport
+ path.clear();
+ current = start_request;
+ }
} else {
- return 0;
+ path.clear();
+ current = start_request;
+ playing = true;
+ play_start = true;
}
+
+ start_request = StringName(); //clear start request
}
bool do_start = (p_seek && p_time == 0) || play_start || current == StringName();
if (do_start) {
- if (start_node != StringName() && p_seek && p_time == 0) {
- current = start_node;
+ if (sm->start_node != StringName() && p_seek && p_time == 0) {
+ current = sm->start_node;
}
- len_current = blend_node(states[current], 0, true, 1.0, FILTER_IGNORE, false);
+ len_current = sm->blend_node(current, sm->states[current].node, 0, true, 1.0, AnimationNode::FILTER_IGNORE, false);
pos_current = 0;
loops_current = 0;
play_start = false;
}
+ if (!sm->states.has(current)) {
+ playing = false; //current does not exist
+ current = StringName();
+ return 0;
+ }
float fade_blend = 1.0;
if (fading_from != StringName()) {
- if (!p_seek) {
- fading_pos += p_time;
- }
- fade_blend = MIN(1.0, fading_pos / fading_time);
- if (fade_blend >= 1.0) {
+ if (!sm->states.has(fading_from)) {
fading_from = StringName();
+ } else {
+ if (!p_seek) {
+ fading_pos += p_time;
+ }
+ fade_blend = MIN(1.0, fading_pos / fading_time);
+ if (fade_blend >= 1.0) {
+ fading_from = StringName();
+ }
}
}
- float rem = blend_node(states[current], p_time, p_seek, fade_blend, FILTER_IGNORE, false);
+ float rem = sm->blend_node(current, sm->states[current].node, p_time, p_seek, fade_blend, AnimationNode::FILTER_IGNORE, false);
if (fading_from != StringName()) {
- blend_node(states[fading_from], p_time, p_seek, 1.0 - fade_blend, FILTER_IGNORE, false);
+ sm->blend_node(current, sm->states[fading_from].node, p_time, p_seek, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, false);
}
//guess playback position
@@ -380,29 +370,39 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) {
if (path.size()) {
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == current && transitions[i].to == path[0]) {
- next_xfade = transitions[i].transition->get_xfade_time();
- switch_mode = transitions[i].transition->get_switch_mode();
+ for (int i = 0; i < sm->transitions.size(); i++) {
+ if (sm->transitions[i].from == current && sm->transitions[i].to == path[0]) {
+ next_xfade = sm->transitions[i].transition->get_xfade_time();
+ switch_mode = sm->transitions[i].transition->get_switch_mode();
next = path[0];
}
}
} else {
float priority_best = 1e20;
int auto_advance_to = -1;
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == current && transitions[i].transition->has_auto_advance()) {
+ for (int i = 0; i < sm->transitions.size(); i++) {
+
+ bool auto_advance = false;
+ if (sm->transitions[i].transition->has_auto_advance()) {
+ auto_advance = true;
+ }
+ StringName advance_condition_name = sm->transitions[i].transition->get_advance_condition_name();
+ if (advance_condition_name != StringName() && bool(sm->get_parameter(advance_condition_name))) {
+ auto_advance = true;
+ }
+
+ if (sm->transitions[i].from == current && sm->transitions[i].transition->has_auto_advance()) {
- if (transitions[i].transition->get_priority() < priority_best) {
+ if (sm->transitions[i].transition->get_priority() < priority_best) {
auto_advance_to = i;
}
}
}
if (auto_advance_to != -1) {
- next = transitions[auto_advance_to].to;
- next_xfade = transitions[auto_advance_to].transition->get_xfade_time();
- switch_mode = transitions[auto_advance_to].transition->get_switch_mode();
+ next = sm->transitions[auto_advance_to].to;
+ next_xfade = sm->transitions[auto_advance_to].transition->get_xfade_time();
+ switch_mode = sm->transitions[auto_advance_to].transition->get_switch_mode();
}
}
@@ -437,12 +437,12 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) {
}
current = next;
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
- len_current = blend_node(states[current], 0, true, 0, FILTER_IGNORE, false);
+ len_current = sm->blend_node(current, sm->states[current].node, 0, true, 0, AnimationNode::FILTER_IGNORE, false);
pos_current = MIN(pos_current, len_current);
- blend_node(states[current], pos_current, true, 0, FILTER_IGNORE, false);
+ sm->blend_node(current, sm->states[current].node, pos_current, true, 0, AnimationNode::FILTER_IGNORE, false);
} else {
- len_current = blend_node(states[current], 0, true, 0, FILTER_IGNORE, false);
+ len_current = sm->blend_node(current, sm->states[current].node, 0, true, 0, AnimationNode::FILTER_IGNORE, false);
pos_current = 0;
}
@@ -453,169 +453,321 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) {
//compute time left for transitions by using the end node
- if (end_node != StringName() && end_node != current) {
+ if (sm->end_node != StringName() && sm->end_node != current) {
- rem = blend_node(states[end_node], 0, true, 0, FILTER_IGNORE, false);
+ rem = sm->blend_node(current, sm->states[sm->end_node].node, 0, true, 0, AnimationNode::FILTER_IGNORE, false);
}
return rem;
}
-bool AnimationNodeStateMachine::travel(const StringName &p_state) {
- ERR_FAIL_COND_V(!playing, false);
- ERR_FAIL_COND_V(!states.has(p_state), false);
- ERR_FAIL_COND_V(!states.has(current), false);
+void AnimationNodeStateMachinePlayback::_bind_methods() {
- path.clear(); //a new one will be needed
+ ClassDB::bind_method(D_METHOD("travel", "to_node"), &AnimationNodeStateMachinePlayback::travel);
+ ClassDB::bind_method(D_METHOD("start", "node"), &AnimationNodeStateMachinePlayback::start);
+ ClassDB::bind_method(D_METHOD("stop"), &AnimationNodeStateMachinePlayback::stop);
+ ClassDB::bind_method(D_METHOD("is_playing"), &AnimationNodeStateMachinePlayback::is_playing);
+ ClassDB::bind_method(D_METHOD("get_current_node"), &AnimationNodeStateMachinePlayback::get_current_node);
+ ClassDB::bind_method(D_METHOD("get_travel_path"), &AnimationNodeStateMachinePlayback::get_travel_path);
+}
- if (current == p_state)
- return true; //nothing to do
+AnimationNodeStateMachinePlayback::AnimationNodeStateMachinePlayback() {
+ set_local_to_scene(true); //only one per instanced scene
- loops_current = 0; // reset loops, so fade does not happen immediately
+ playing = false;
+ len_current = 0;
+ fading_time = 0;
+ stop_request = false;
+}
- Vector2 current_pos = states[current]->get_position();
- Vector2 target_pos = states[p_state]->get_position();
+///////////////////////////////////////////////////////
- Map<StringName, AStarCost> cost_map;
+void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::OBJECT, playback, PROPERTY_HINT_RESOURCE_TYPE, "AnimationNodeStateMachinePlayback", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ List<StringName> advance_conditions;
+ for (int i = 0; i < transitions.size(); i++) {
+ StringName ac = transitions[i].transition->get_advance_condition_name();
+ if (ac != StringName() && advance_conditions.find(ac) == NULL) {
+ advance_conditions.push_back(ac);
+ }
+ }
- List<int> open_list;
+ advance_conditions.sort_custom<StringName::AlphCompare>();
+ for (List<StringName>::Element *E = advance_conditions.front(); E; E = E->next()) {
+ r_list->push_back(PropertyInfo(Variant::BOOL, E->get()));
+ }
+}
- //build open list
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == current) {
- open_list.push_back(i);
- float cost = states[transitions[i].to]->get_position().distance_to(current_pos);
- cost *= transitions[i].transition->get_priority();
- AStarCost ap;
- ap.prev = current;
- ap.distance = cost;
- cost_map[transitions[i].to] = ap;
+Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName &p_parameter) const {
- if (transitions[i].to == p_state) { //prematurely found it! :D
- path.push_back(p_state);
- return true;
- }
- }
+ if (p_parameter == playback) {
+ Ref<AnimationNodeStateMachinePlayback> p;
+ p.instance();
+ return p;
+ } else {
+ return false; //advance condition
}
+}
- //begin astar
- bool found_route = false;
- while (!found_route) {
+void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) {
- if (open_list.size() == 0) {
- return false; //no path found
+ ERR_FAIL_COND(states.has(p_name));
+ ERR_FAIL_COND(p_node.is_null());
+ ERR_FAIL_COND(String(p_name).find("/") != -1);
+
+ State state;
+ state.node = p_node;
+ state.position = p_position;
+
+ states[p_name] = state;
+
+ emit_changed();
+ emit_signal("tree_changed");
+
+ p_node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+}
+
+Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const {
+
+ ERR_FAIL_COND_V(!states.has(p_name), Ref<AnimationNode>());
+
+ return states[p_name].node;
+}
+
+StringName AnimationNodeStateMachine::get_node_name(const Ref<AnimationNode> &p_node) const {
+ for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) {
+ if (E->get().node == p_node) {
+ return E->key();
}
+ }
- //find the last cost transition
- List<int>::Element *least_cost_transition = NULL;
- float least_cost = 1e20;
+ ERR_FAIL_V(StringName());
+}
- for (List<int>::Element *E = open_list.front(); E; E = E->next()) {
+void AnimationNodeStateMachine::get_child_nodes(List<ChildNode> *r_child_nodes) {
+ Vector<StringName> nodes;
- float cost = cost_map[transitions[E->get()].to].distance;
- cost += states[transitions[E->get()].to]->get_position().distance_to(target_pos);
+ for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) {
+ nodes.push_back(E->key());
+ }
- if (cost < least_cost) {
- least_cost_transition = E;
- }
+ nodes.sort_custom<StringName::AlphCompare>();
+
+ for (int i = 0; i < nodes.size(); i++) {
+ ChildNode cn;
+ cn.name = nodes[i];
+ cn.node = states[cn.name].node;
+ r_child_nodes->push_back(cn);
+ }
+}
+
+bool AnimationNodeStateMachine::has_node(const StringName &p_name) const {
+ return states.has(p_name);
+}
+void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
+
+ ERR_FAIL_COND(!states.has(p_name));
+
+ {
+ Ref<AnimationNode> node = states[p_name].node;
+ node->disconnect("tree_changed", this, "_tree_changed");
+ }
+
+ states.erase(p_name);
+ //path.erase(p_name);
+
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].from == p_name || transitions[i].to == p_name) {
+ transitions.write[i].transition->disconnect("advance_condition_changed", this, "_tree_changed");
+ transitions.remove(i);
+ i--;
}
+ }
- StringName transition_prev = transitions[least_cost_transition->get()].from;
- StringName transition = transitions[least_cost_transition->get()].to;
+ if (start_node == p_name) {
+ start_node = StringName();
+ }
- for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from != transition || transitions[i].to == transition_prev) {
- continue; //not interested on those
- }
+ if (end_node == p_name) {
+ end_node = StringName();
+ }
- float distance = states[transitions[i].from]->get_position().distance_to(states[transitions[i].to]->get_position());
- distance *= transitions[i].transition->get_priority();
- distance += cost_map[transitions[i].from].distance;
+ /*if (playing && current == p_name) {
+ stop();
+ }*/
- if (cost_map.has(transitions[i].to)) {
- //oh this was visited already, can we win the cost?
- if (distance < cost_map[transitions[i].to].distance) {
- cost_map[transitions[i].to].distance = distance;
- cost_map[transitions[i].to].prev = transitions[i].from;
- }
- } else {
- //add to open list
- AStarCost ac;
- ac.prev = transitions[i].from;
- ac.distance = distance;
- cost_map[transitions[i].to] = ac;
+ emit_changed();
+ emit_signal("tree_changed");
+}
- open_list.push_back(i);
+void AnimationNodeStateMachine::rename_node(const StringName &p_name, const StringName &p_new_name) {
- if (transitions[i].to == p_state) {
- found_route = true;
- break;
- }
- }
+ ERR_FAIL_COND(!states.has(p_name));
+ ERR_FAIL_COND(states.has(p_new_name));
+
+ states[p_new_name] = states[p_name];
+ states.erase(p_name);
+
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].from == p_name) {
+ transitions.write[i].from = p_new_name;
}
- if (found_route) {
- break;
+ if (transitions[i].to == p_name) {
+ transitions.write[i].to = p_new_name;
}
+ }
- open_list.erase(least_cost_transition);
+ if (start_node == p_name) {
+ start_node = p_new_name;
}
- //make path
- StringName at = p_state;
- while (at != current) {
- path.push_back(at);
- at = cost_map[at].prev;
+ if (end_node == p_name) {
+ end_node = p_new_name;
}
- path.invert();
+ /*if (playing && current == p_name) {
+ current = p_new_name;
+ }*/
- return true;
+ //path.clear(); //clear path
+ emit_signal("tree_changed");
}
-void AnimationNodeStateMachine::start(const StringName &p_state) {
+void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
- ERR_FAIL_COND(!states.has(p_state));
- path.clear();
- current = p_state;
- playing = true;
- play_start = true;
+ List<StringName> nodes;
+ for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) {
+ nodes.push_back(E->key());
+ }
+ nodes.sort_custom<StringName::AlphCompare>();
+
+ for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
+ r_nodes->push_back(E->get());
+ }
}
-void AnimationNodeStateMachine::stop() {
- playing = false;
- play_start = false;
- current = StringName();
+
+bool AnimationNodeStateMachine::has_transition(const StringName &p_from, const StringName &p_to) const {
+
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].from == p_from && transitions[i].to == p_to)
+ return true;
+ }
+ return false;
}
-bool AnimationNodeStateMachine::is_playing() const {
- return playing;
+int AnimationNodeStateMachine::find_transition(const StringName &p_from, const StringName &p_to) const {
+
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].from == p_from && transitions[i].to == p_to)
+ return i;
+ }
+ return -1;
}
-StringName AnimationNodeStateMachine::get_current_node() const {
- if (!playing) {
- return StringName();
+
+void AnimationNodeStateMachine::add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition) {
+
+ ERR_FAIL_COND(p_from == p_to);
+ ERR_FAIL_COND(!states.has(p_from));
+ ERR_FAIL_COND(!states.has(p_to));
+ ERR_FAIL_COND(p_transition.is_null());
+
+ for (int i = 0; i < transitions.size(); i++) {
+ ERR_FAIL_COND(transitions[i].from == p_from && transitions[i].to == p_to);
}
- return current;
+ Transition tr;
+ tr.from = p_from;
+ tr.to = p_to;
+ tr.transition = p_transition;
+
+ tr.transition->connect("advance_condition_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+
+ transitions.push_back(tr);
+}
+
+Ref<AnimationNodeStateMachineTransition> AnimationNodeStateMachine::get_transition(int p_transition) const {
+ ERR_FAIL_INDEX_V(p_transition, transitions.size(), Ref<AnimationNodeStateMachineTransition>());
+ return transitions[p_transition].transition;
}
+StringName AnimationNodeStateMachine::get_transition_from(int p_transition) const {
+
+ ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName());
+ return transitions[p_transition].from;
+}
+StringName AnimationNodeStateMachine::get_transition_to(int p_transition) const {
+
+ ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName());
+ return transitions[p_transition].to;
+}
+
+int AnimationNodeStateMachine::get_transition_count() const {
+
+ return transitions.size();
+}
+void AnimationNodeStateMachine::remove_transition(const StringName &p_from, const StringName &p_to) {
-StringName AnimationNodeStateMachine::get_blend_from_node() const {
- if (!playing) {
- return StringName();
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].from == p_from && transitions[i].to == p_to) {
+ transitions.write[i].transition->disconnect("advance_condition_changed", this, "_tree_changed");
+ transitions.remove(i);
+ return;
+ }
}
- return fading_from;
+ /*if (playing) {
+ path.clear();
+ }*/
}
-float AnimationNodeStateMachine::get_current_play_pos() const {
- return pos_current;
+void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) {
+
+ ERR_FAIL_INDEX(p_transition, transitions.size());
+ transitions.write[p_transition].transition->disconnect("advance_condition_changed", this, "_tree_changed");
+ transitions.remove(p_transition);
+ /*if (playing) {
+ path.clear();
+ }*/
}
-float AnimationNodeStateMachine::get_current_length() const {
- return len_current;
+
+void AnimationNodeStateMachine::set_start_node(const StringName &p_node) {
+
+ ERR_FAIL_COND(p_node != StringName() && !states.has(p_node));
+ start_node = p_node;
}
-Vector<StringName> AnimationNodeStateMachine::get_travel_path() const {
- return path;
+String AnimationNodeStateMachine::get_start_node() const {
+
+ return start_node;
+}
+
+void AnimationNodeStateMachine::set_end_node(const StringName &p_node) {
+
+ ERR_FAIL_COND(p_node != StringName() && !states.has(p_node));
+ end_node = p_node;
+}
+
+String AnimationNodeStateMachine::get_end_node() const {
+
+ return end_node;
+}
+
+void AnimationNodeStateMachine::set_graph_offset(const Vector2 &p_offset) {
+ graph_offset = p_offset;
+}
+
+Vector2 AnimationNodeStateMachine::get_graph_offset() const {
+ return graph_offset;
+}
+
+float AnimationNodeStateMachine::process(float p_time, bool p_seek) {
+
+ Ref<AnimationNodeStateMachinePlayback> playback = get_parameter(this->playback);
+ ERR_FAIL_COND_V(playback.is_null(), 0.0);
+
+ return playback->process(this, p_time, p_seek);
}
+
String AnimationNodeStateMachine::get_caption() const {
return "StateMachine";
}
@@ -623,14 +775,8 @@ String AnimationNodeStateMachine::get_caption() const {
void AnimationNodeStateMachine::_notification(int p_what) {
}
-void AnimationNodeStateMachine::set_tree(AnimationTree *p_player) {
-
- AnimationNode::set_tree(p_player);
-
- for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) {
- Ref<AnimationRootNode> node = E->get();
- node->set_tree(p_player);
- }
+Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName &p_name) {
+ return get_node(p_name);
}
bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_value) {
@@ -651,7 +797,7 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_
if (what == "position") {
if (states.has(node_name)) {
- states[node_name]->set_position(p_value);
+ states[node_name].position = p_value;
}
return true;
}
@@ -687,7 +833,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c
if (what == "node") {
if (states.has(node_name)) {
- r_ret = states[node_name];
+ r_ret = states[node_name].node;
return true;
}
}
@@ -695,7 +841,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c
if (what == "position") {
if (states.has(node_name)) {
- r_ret = states[node_name]->get_position();
+ r_ret = states[node_name].position;
return true;
}
}
@@ -727,14 +873,14 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c
void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) const {
List<StringName> names;
- for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) {
+ for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) {
names.push_back(E->key());
}
names.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
String name = E->get();
- p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
@@ -744,16 +890,34 @@ void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) c
p_list->push_back(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
+void AnimationNodeStateMachine::set_node_position(const StringName &p_name, const Vector2 &p_position) {
+ ERR_FAIL_COND(!states.has(p_name));
+ states[p_name].position = p_position;
+}
+
+Vector2 AnimationNodeStateMachine::get_node_position(const StringName &p_name) const {
+
+ ERR_FAIL_COND_V(!states.has(p_name), Vector2());
+ return states[p_name].position;
+}
+
+void AnimationNodeStateMachine::_tree_changed() {
+ emit_signal("tree_changed");
+}
+
void AnimationNodeStateMachine::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_node", "name", "node"), &AnimationNodeStateMachine::add_node);
+ ClassDB::bind_method(D_METHOD("add_node", "name", "node", "position"), &AnimationNodeStateMachine::add_node, DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("get_node", "name"), &AnimationNodeStateMachine::get_node);
ClassDB::bind_method(D_METHOD("remove_node", "name"), &AnimationNodeStateMachine::remove_node);
ClassDB::bind_method(D_METHOD("rename_node", "name", "new_name"), &AnimationNodeStateMachine::rename_node);
ClassDB::bind_method(D_METHOD("has_node", "name"), &AnimationNodeStateMachine::has_node);
ClassDB::bind_method(D_METHOD("get_node_name", "node"), &AnimationNodeStateMachine::get_node_name);
- ClassDB::bind_method(D_METHOD("has_transition", "from", "to"), &AnimationNodeStateMachine::add_transition);
+ ClassDB::bind_method(D_METHOD("set_node_position", "name", "position"), &AnimationNodeStateMachine::set_node_position);
+ ClassDB::bind_method(D_METHOD("get_node_position", "name"), &AnimationNodeStateMachine::get_node_position);
+
+ ClassDB::bind_method(D_METHOD("has_transition", "from", "to"), &AnimationNodeStateMachine::has_transition);
ClassDB::bind_method(D_METHOD("add_transition", "from", "to", "transition"), &AnimationNodeStateMachine::add_transition);
ClassDB::bind_method(D_METHOD("get_transition", "idx"), &AnimationNodeStateMachine::get_transition);
ClassDB::bind_method(D_METHOD("get_transition_from", "idx"), &AnimationNodeStateMachine::get_transition_from);
@@ -771,20 +935,10 @@ void AnimationNodeStateMachine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "name"), &AnimationNodeStateMachine::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeStateMachine::get_graph_offset);
- ClassDB::bind_method(D_METHOD("travel", "to_node"), &AnimationNodeStateMachine::travel);
- ClassDB::bind_method(D_METHOD("start", "node"), &AnimationNodeStateMachine::start);
- ClassDB::bind_method(D_METHOD("stop"), &AnimationNodeStateMachine::stop);
- ClassDB::bind_method(D_METHOD("is_playing"), &AnimationNodeStateMachine::is_playing);
- ClassDB::bind_method(D_METHOD("get_current_node"), &AnimationNodeStateMachine::get_current_node);
- ClassDB::bind_method(D_METHOD("get_travel_path"), &AnimationNodeStateMachine::get_travel_path);
+ ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeStateMachine::_tree_changed);
}
AnimationNodeStateMachine::AnimationNodeStateMachine() {
- play_start = false;
-
- playing = false;
- len_current = 0;
-
- fading_time = 0;
+ playback = "playback";
}
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index e7357e09ea..5d633d6334 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -15,6 +15,8 @@ public:
private:
SwitchMode switch_mode;
bool auto_advance;
+ StringName advance_condition;
+ StringName advance_condition_name;
float xfade;
bool disabled;
int priority;
@@ -29,6 +31,11 @@ public:
void set_auto_advance(bool p_enable);
bool has_auto_advance() const;
+ void set_advance_condition(const StringName &p_condition);
+ StringName get_advance_condition() const;
+
+ StringName get_advance_condition_name() const;
+
void set_xfade_time(float p_xfade);
float get_xfade_time() const;
@@ -43,39 +50,24 @@ public:
VARIANT_ENUM_CAST(AnimationNodeStateMachineTransition::SwitchMode)
-class AnimationNodeStateMachine : public AnimationRootNode {
-
- GDCLASS(AnimationNodeStateMachine, AnimationRootNode);
+class AnimationNodeStateMachine;
-private:
- Map<StringName, Ref<AnimationRootNode> > states;
+class AnimationNodeStateMachinePlayback : public Resource {
+ GDCLASS(AnimationNodeStateMachinePlayback, Resource);
- struct Transition {
-
- StringName from;
- StringName to;
- Ref<AnimationNodeStateMachineTransition> transition;
- };
+ friend class AnimationNodeStateMachine;
struct AStarCost {
float distance;
StringName prev;
};
- Vector<Transition> transitions;
-
float len_total;
float len_current;
float pos_current;
int loops_current;
- bool play_start;
- StringName start_node;
- StringName end_node;
-
- Vector2 graph_offset;
-
StringName current;
StringName fading_from;
@@ -85,6 +77,63 @@ private:
Vector<StringName> path;
bool playing;
+ StringName start_request;
+ bool start_request_travel;
+ bool stop_request;
+
+ bool _travel(AnimationNodeStateMachine *p_state_machine, const StringName &p_travel);
+
+ float process(AnimationNodeStateMachine *p_state_machine, float p_time, bool p_seek);
+
+protected:
+ static void _bind_methods();
+
+public:
+ void travel(const StringName &p_state);
+ void start(const StringName &p_state);
+ void stop();
+ bool is_playing() const;
+ StringName get_current_node() const;
+ StringName get_blend_from_node() const;
+ Vector<StringName> get_travel_path() const;
+ float get_current_play_pos() const;
+ float get_current_length() const;
+
+ AnimationNodeStateMachinePlayback();
+};
+
+class AnimationNodeStateMachine : public AnimationRootNode {
+
+ GDCLASS(AnimationNodeStateMachine, AnimationRootNode);
+
+private:
+ friend class AnimationNodeStateMachinePlayback;
+
+ struct State {
+ Ref<AnimationRootNode> node;
+ Vector2 position;
+ };
+
+ Map<StringName, State> states;
+
+ struct Transition {
+
+ StringName from;
+ StringName to;
+ Ref<AnimationNodeStateMachineTransition> transition;
+ };
+
+ Vector<Transition> transitions;
+
+ StringName playback;
+
+ StringName start_node;
+ StringName end_node;
+
+ Vector2 graph_offset;
+
+ void _tree_changed();
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -94,7 +143,10 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- void add_node(const StringName &p_name, Ref<AnimationNode> p_node);
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+
+ void add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position = Vector2());
Ref<AnimationNode> get_node(const StringName &p_name) const;
void remove_node(const StringName &p_name);
void rename_node(const StringName &p_name, const StringName &p_new_name);
@@ -102,6 +154,11 @@ public:
StringName get_node_name(const Ref<AnimationNode> &p_node) const;
void get_node_list(List<StringName> *r_nodes) const;
+ void set_node_position(const StringName &p_name, const Vector2 &p_position);
+ Vector2 get_node_position(const StringName &p_name) const;
+
+ virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
+
bool has_transition(const StringName &p_from, const StringName &p_to) const;
int find_transition(const StringName &p_from, const StringName &p_to) const;
void add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition);
@@ -124,17 +181,7 @@ public:
virtual float process(float p_time, bool p_seek);
virtual String get_caption() const;
- bool travel(const StringName &p_state);
- void start(const StringName &p_state);
- void stop();
- bool is_playing() const;
- StringName get_current_node() const;
- StringName get_blend_from_node() const;
- Vector<StringName> get_travel_path() const;
- float get_current_play_pos() const;
- float get_current_length() const;
-
- virtual void set_tree(AnimationTree *p_player);
+ virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name);
AnimationNodeStateMachine();
};
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 2782354432..a660665d3f 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1644,7 +1644,7 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position");
ADD_GROUP("Playback Options", "playback_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_animation_process_mode", "get_animation_process_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_animation_process_mode", "get_animation_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", 0), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
@@ -1656,6 +1656,7 @@ void AnimationPlayer::_bind_methods() {
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE);
+ BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL);
}
AnimationPlayer::AnimationPlayer() {
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 49c73e54ad..f50b2454ec 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -65,6 +65,7 @@ public:
enum AnimationProcessMode {
ANIMATION_PROCESS_PHYSICS,
ANIMATION_PROCESS_IDLE,
+ ANIMATION_PROCESS_MANUAL,
};
private:
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index de9f82dadc..1513010a8a 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -5,6 +5,34 @@
#include "scene/scene_string_names.h"
#include "servers/audio/audio_stream.h"
+void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
+}
+
+Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const {
+ return Variant();
+}
+
+void AnimationNode::set_parameter(const StringName &p_name, const Variant &p_value) {
+ ERR_FAIL_COND(!state);
+ ERR_FAIL_COND(!state->tree->property_parent_map.has(base_path));
+ ERR_FAIL_COND(!state->tree->property_parent_map[base_path].has(p_name));
+ StringName path = state->tree->property_parent_map[base_path][p_name];
+
+ state->tree->property_map[path] = p_value;
+}
+
+Variant AnimationNode::get_parameter(const StringName &p_name) const {
+ ERR_FAIL_COND_V(!state, Variant());
+ ERR_FAIL_COND_V(!state->tree->property_parent_map.has(base_path), Variant());
+ ERR_FAIL_COND_V(!state->tree->property_parent_map[base_path].has(p_name), Variant());
+
+ StringName path = state->tree->property_parent_map[base_path][p_name];
+ return state->tree->property_map[path];
+}
+
+void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
+}
+
void AnimationNode::blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend) {
ERR_FAIL_COND(!state);
@@ -14,8 +42,8 @@ void AnimationNode::blend_animation(const StringName &p_animation, float p_time,
if (animation.is_null()) {
- Ref<AnimationNodeBlendTree> btree = get_parent();
- if (btree.is_valid()) {
+ AnimationNodeBlendTree *btree = Object::cast_to<AnimationNodeBlendTree>(parent);
+ if (btree) {
String name = btree->get_node_name(Ref<AnimationNodeAnimation>(this));
make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'."), name, p_animation));
} else {
@@ -37,10 +65,20 @@ void AnimationNode::blend_animation(const StringName &p_animation, float p_time,
state->animation_states.push_back(anim_state);
}
-float AnimationNode::_pre_process(State *p_state, float p_time, bool p_seek) {
+float AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, float p_time, bool p_seek, const Vector<StringName> &p_connections) {
+
+ base_path = p_base_path;
+ parent = p_parent;
+ connections = p_connections;
state = p_state;
+
float t = process(p_time, p_seek);
+
state = NULL;
+ parent = NULL;
+ base_path = StringName();
+ connections.clear();
+
return t;
}
@@ -56,39 +94,31 @@ void AnimationNode::make_invalid(const String &p_reason) {
float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) {
ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
ERR_FAIL_COND_V(!state, 0);
- ERR_FAIL_COND_V(!get_tree(), 0); //should not happen, but used to catch bugs
- Ref<AnimationNodeBlendTree> tree = get_parent();
+ AnimationNodeBlendTree *blend_tree = Object::cast_to<AnimationNodeBlendTree>(parent);
+ ERR_FAIL_COND_V(!blend_tree, 0);
- if (!tree.is_valid() && get_tree()->get_tree_root().ptr() != this) {
- make_invalid(RTR("Can't blend input because node is not in a tree"));
- return 0;
- }
-
- ERR_FAIL_COND_V(!tree.is_valid(), 0); //should not happen
-
- StringName anim_name = inputs[p_input].connected_to;
-
- Ref<AnimationNode> node = tree->get_node(anim_name);
+ StringName node_name = connections[p_input];
- if (node.is_null()) {
-
- String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this));
+ if (!blend_tree->has_node(node_name)) {
+ String name = blend_tree->get_node_name(Ref<AnimationNode>(this));
make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'."), get_input_name(p_input), name));
return 0;
}
- inputs.write[p_input].last_pass = state->last_pass;
+ Ref<AnimationNode> node = blend_tree->get_node(node_name);
- return _blend_node(node, p_time, p_seek, p_blend, p_filter, p_optimize, &inputs.write[p_input].activity);
+ //inputs.write[p_input].last_pass = state->last_pass;
+ float activity;
+ return _blend_node(node_name, blend_tree->get_node_connection_array(node_name), NULL, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity);
}
-float AnimationNode::blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) {
+float AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) {
- return _blend_node(p_node, p_time, p_seek, p_blend, p_filter, p_optimize);
+ return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_blend, p_filter, p_optimize);
}
-float AnimationNode::_blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize, float *r_max) {
+float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize, float *r_max) {
ERR_FAIL_COND_V(!p_node.is_valid(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -189,7 +219,19 @@ float AnimationNode::_blend_node(Ref<AnimationNode> p_node, float p_time, bool p
if (!p_seek && p_optimize && !any_valid) //pointless to go on, all are zero
return 0;
- return p_node->_pre_process(state, p_time, p_seek);
+ String new_path;
+ AnimationNode *new_parent;
+
+ //this is the slowest part of processing, but as strings process in powers of 2, and the paths always exist, it will not result in that many allocations
+ if (p_new_parent) {
+ new_parent = p_new_parent;
+ new_path = String(base_path) + String(p_subpath) + "/";
+ } else {
+ ERR_FAIL_COND_V(!parent, 0);
+ new_parent = parent;
+ new_path = String(parent->base_path) + String(p_subpath) + "/";
+ }
+ return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_connections);
}
int AnimationNode::get_input_count() const {
@@ -201,29 +243,6 @@ String AnimationNode::get_input_name(int p_input) {
return inputs[p_input].name;
}
-float AnimationNode::get_input_activity(int p_input) const {
-
- ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
- if (!get_tree())
- return 0;
-
- if (get_tree()->get_last_process_pass() != inputs[p_input].last_pass) {
- return 0;
- }
- return inputs[p_input].activity;
-}
-StringName AnimationNode::get_input_connection(int p_input) {
-
- ERR_FAIL_INDEX_V(p_input, inputs.size(), StringName());
- return inputs[p_input].connected_to;
-}
-
-void AnimationNode::set_input_connection(int p_input, const StringName &p_connection) {
-
- ERR_FAIL_INDEX(p_input, inputs.size());
- inputs.write[p_input].connected_to = p_connection;
-}
-
String AnimationNode::get_caption() const {
if (get_script_instance()) {
@@ -239,8 +258,6 @@ void AnimationNode::add_input(const String &p_name) {
Input input;
ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1);
input.name = p_name;
- input.activity = 0;
- input.last_pass = 0;
inputs.push_back(input);
emit_changed();
}
@@ -258,35 +275,6 @@ void AnimationNode::remove_input(int p_index) {
emit_changed();
}
-void AnimationNode::_set_parent(Object *p_parent) {
- set_parent(Object::cast_to<AnimationNode>(p_parent));
-}
-
-void AnimationNode::set_parent(AnimationNode *p_parent) {
- parent = p_parent; //do not use ref because parent contains children
- if (get_script_instance()) {
- get_script_instance()->call("_parent_set", p_parent);
- }
-}
-
-Ref<AnimationNode> AnimationNode::get_parent() const {
- if (parent) {
- return Ref<AnimationNode>(parent);
- }
-
- return Ref<AnimationNode>();
-}
-
-AnimationTree *AnimationNode::get_tree() const {
-
- return player;
-}
-
-AnimationPlayer *AnimationNode::get_player() const {
- ERR_FAIL_COND_V(!state, NULL);
- return state->player;
-}
-
float AnimationNode::process(float p_time, bool p_seek) {
if (get_script_instance()) {
@@ -320,22 +308,6 @@ bool AnimationNode::has_filter() const {
return false;
}
-void AnimationNode::set_position(const Vector2 &p_position) {
- position = p_position;
-}
-
-Vector2 AnimationNode::get_position() const {
- return position;
-}
-
-void AnimationNode::set_tree(AnimationTree *p_player) {
-
- if (player != NULL && p_player == NULL) {
- emit_signal("removed_from_graph");
- }
- player = p_player;
-}
-
Array AnimationNode::_get_filters() const {
Array paths;
@@ -361,12 +333,14 @@ void AnimationNode::_validate_property(PropertyInfo &property) const {
}
}
+Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
+ return Ref<AnimationNode>();
+}
+
void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
- ClassDB::bind_method(D_METHOD("get_input_connection", "input"), &AnimationNode::get_input_connection);
- ClassDB::bind_method(D_METHOD("get_input_activity", "input"), &AnimationNode::get_input_activity);
ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input);
ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input);
@@ -377,19 +351,15 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_filter_enabled", "enable"), &AnimationNode::set_filter_enabled);
ClassDB::bind_method(D_METHOD("is_filter_enabled"), &AnimationNode::is_filter_enabled);
- ClassDB::bind_method(D_METHOD("set_position", "position"), &AnimationNode::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &AnimationNode::get_position);
-
ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters);
ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters);
ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "blend"), &AnimationNode::blend_animation);
- ClassDB::bind_method(D_METHOD("blend_node", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("set_parent", "parent"), &AnimationNode::_set_parent);
- ClassDB::bind_method(D_METHOD("get_parent"), &AnimationNode::get_parent);
- ClassDB::bind_method(D_METHOD("get_tree"), &AnimationNode::get_tree);
+ ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter);
+ ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_filter_enabled", "is_filter_enabled");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters");
@@ -397,9 +367,11 @@ void AnimationNode::_bind_methods() {
BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "get_caption"));
BIND_VMETHOD(MethodInfo(Variant::STRING, "has_filter"));
- BIND_VMETHOD(MethodInfo("_parent_set", PropertyInfo(Variant::OBJECT, "parent")));
ADD_SIGNAL(MethodInfo("removed_from_graph"));
+
+ ADD_SIGNAL(MethodInfo("tree_changed"));
+
BIND_ENUM_CONSTANT(FILTER_IGNORE);
BIND_ENUM_CONSTANT(FILTER_PASS);
BIND_ENUM_CONSTANT(FILTER_STOP);
@@ -410,8 +382,6 @@ AnimationNode::AnimationNode() {
state = NULL;
parent = NULL;
- player = NULL;
- set_local_to_scene(true);
filter_enabled = false;
}
@@ -420,18 +390,17 @@ AnimationNode::AnimationNode() {
void AnimationTree::set_tree_root(const Ref<AnimationNode> &p_root) {
if (root.is_valid()) {
- root->set_tree(NULL);
- }
- if (p_root.is_valid()) {
- ERR_EXPLAIN("root node already set to another player");
- ERR_FAIL_COND(p_root->player);
+ root->disconnect("tree_changed", this, "_tree_changed");
}
+
root = p_root;
if (root.is_valid()) {
- root->set_tree(this);
+ root->connect("tree_changed", this, "_tree_changed");
}
+ properties_dirty = true;
+
update_configuration_warning();
}
@@ -699,7 +668,10 @@ void AnimationTree::_clear_caches() {
void AnimationTree::_process_graph(float p_delta) {
+ _update_properties(); //if properties need updating, update them
+
//check all tracks, see if they need modification
+
root_motion_transform = Transform();
if (!root.is_valid()) {
@@ -741,6 +713,7 @@ void AnimationTree::_process_graph(float p_delta) {
state.valid = true;
state.player = player;
state.last_pass = process_pass;
+ state.tree = this;
// root source blends
@@ -757,11 +730,11 @@ void AnimationTree::_process_graph(float p_delta) {
if (started) {
//if started, seek
- root->_pre_process(&state, 0, true);
+ root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, NULL, &state, 0, true, Vector<StringName>());
started = false;
}
- root->_pre_process(&state, p_delta, false);
+ root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, NULL, &state, p_delta, false, Vector<StringName>());
}
if (!state.valid) {
@@ -1199,6 +1172,11 @@ void AnimationTree::_process_graph(float p_delta) {
}
}
+void AnimationTree::advance(float p_time) {
+
+ _process_graph(p_time);
+}
+
void AnimationTree::_notification(int p_what) {
if (active && p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS && process_mode == ANIMATION_PROCESS_PHYSICS) {
@@ -1292,6 +1270,116 @@ Transform AnimationTree::get_root_motion_transform() const {
return root_motion_transform;
}
+void AnimationTree::_tree_changed() {
+ if (properties_dirty) {
+ return;
+ }
+
+ call_deferred("_update_properties");
+ properties_dirty = true;
+}
+
+void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref<AnimationNode> node) {
+
+ if (!property_parent_map.has(p_base_path)) {
+ property_parent_map[p_base_path] = HashMap<StringName, StringName>();
+ }
+
+ List<PropertyInfo> plist;
+ node->get_parameter_list(&plist);
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ PropertyInfo pinfo = E->get();
+
+ StringName key = pinfo.name;
+
+ if (!property_map.has(p_base_path + key)) {
+ property_map[p_base_path + key] = node->get_parameter_default_value(key);
+ }
+
+ property_parent_map[p_base_path][key] = p_base_path + key;
+
+ pinfo.name = p_base_path + key;
+ properties.push_back(pinfo);
+ }
+
+ List<AnimationNode::ChildNode> children;
+ node->get_child_nodes(&children);
+
+ for (List<AnimationNode::ChildNode>::Element *E = children.front(); E; E = E->next()) {
+ _update_properties_for_node(p_base_path + E->get().name + "/", E->get().node);
+ }
+}
+
+void AnimationTree::_update_properties() {
+ if (!properties_dirty) {
+ return;
+ }
+
+ properties.clear();
+ property_parent_map.clear();
+
+ if (root.is_valid()) {
+ _update_properties_for_node(SceneStringNames::get_singleton()->parameters_base_path, root);
+ }
+
+ properties_dirty = false;
+
+ _change_notify();
+}
+
+bool AnimationTree::_set(const StringName &p_name, const Variant &p_value) {
+ if (properties_dirty) {
+ _update_properties();
+ }
+
+ if (property_map.has(p_name)) {
+ property_map[p_name] = p_value;
+#ifdef TOOLS_ENABLED
+ _change_notify(p_name.operator String().utf8().get_data());
+#endif
+ return true;
+ }
+
+ return false;
+}
+
+bool AnimationTree::_get(const StringName &p_name, Variant &r_ret) const {
+ if (properties_dirty) {
+ const_cast<AnimationTree *>(this)->_update_properties();
+ }
+
+ if (property_map.has(p_name)) {
+ r_ret = property_map[p_name];
+ return true;
+ }
+
+ return false;
+}
+void AnimationTree::_get_property_list(List<PropertyInfo> *p_list) const {
+ if (properties_dirty) {
+ const_cast<AnimationTree *>(this)->_update_properties();
+ }
+
+ for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ p_list->push_back(E->get());
+ }
+}
+
+void AnimationTree::rename_parameter(const String &p_base, const String &p_new_base) {
+
+ //rename values first
+ for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ if (E->get().name.begins_with(p_base)) {
+ String new_name = E->get().name.replace_first(p_base, p_new_base);
+ property_map[new_name] = property_map[E->get().name];
+ }
+ }
+
+ //update tree second
+ properties_dirty = true;
+ _update_properties();
+}
+
void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationTree::set_active);
ClassDB::bind_method(D_METHOD("is_active"), &AnimationTree::is_active);
@@ -1310,17 +1398,25 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_root_motion_transform"), &AnimationTree::get_root_motion_transform);
+ ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationTree::_tree_changed);
+ ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties);
+
+ ClassDB::bind_method(D_METHOD("rename_parameter", "old_name", "new_name"), &AnimationTree::rename_parameter);
+
+ ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationTree::advance);
+
ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationTree::_node_removed);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_tree_root", "get_tree_root");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode"), "set_tree_root", "get_tree_root");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationPlayer"), "set_animation_player", "get_animation_player");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_mode", "get_process_mode");
ADD_GROUP("Root Motion", "root_motion_");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track");
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE);
+ BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL);
}
AnimationTree::AnimationTree() {
@@ -1330,10 +1426,8 @@ AnimationTree::AnimationTree() {
cache_valid = false;
setup_pass = 1;
started = true;
+ properties_dirty = true;
}
AnimationTree::~AnimationTree() {
- if (root.is_valid()) {
- root->player = NULL;
- }
}
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 540c36437a..3c615b2f92 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -23,9 +23,6 @@ public:
struct Input {
String name;
- StringName connected_to;
- float activity;
- uint64_t last_pass;
};
Vector<Input> inputs;
@@ -51,30 +48,33 @@ public:
List<AnimationState> animation_states;
bool valid;
AnimationPlayer *player;
+ AnimationTree *tree;
String invalid_reasons;
uint64_t last_pass;
};
Vector<float> blends;
State *state;
- float _pre_process(State *p_state, float p_time, bool p_seek);
+ String path;
+ float _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, float p_time, bool p_seek, const Vector<StringName> &p_connections);
void _pre_update_animations(HashMap<NodePath, int> *track_map);
- Vector2 position;
+ //all this is temporary
+ StringName base_path;
+ Vector<StringName> connections;
AnimationNode *parent;
- AnimationTree *player;
-
- float _blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = NULL);
HashMap<NodePath, bool> filter;
bool filter_enabled;
Array _get_filters() const;
void _set_filters(const Array &p_filters);
+ friend class AnimationNodeBlendTree;
+ float _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = NULL);
protected:
void blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend);
- float blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
+ float blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
float blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
void make_invalid(const String &p_reason);
@@ -85,20 +85,24 @@ protected:
void _set_parent(Object *p_parent);
public:
- void set_parent(AnimationNode *p_parent);
- Ref<AnimationNode> get_parent() const;
- virtual void set_tree(AnimationTree *p_player);
- AnimationTree *get_tree() const;
- AnimationPlayer *get_player() const;
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+
+ void set_parameter(const StringName &p_name, const Variant &p_value);
+ Variant get_parameter(const StringName &p_name) const;
+
+ struct ChildNode {
+ StringName name;
+ Ref<AnimationNode> node;
+ };
+
+ virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
virtual float process(float p_time, bool p_seek);
virtual String get_caption() const;
int get_input_count() const;
String get_input_name(int p_input);
- StringName get_input_connection(int p_input);
- void set_input_connection(int p_input, const StringName &p_connection);
- float get_input_activity(int p_input) const;
void add_input(const String &p_name);
void set_input_name(int p_input, const String &p_name);
@@ -112,8 +116,7 @@ public:
virtual bool has_filter() const;
- void set_position(const Vector2 &p_position);
- Vector2 get_position() const;
+ virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name);
AnimationNode();
};
@@ -133,6 +136,7 @@ public:
enum AnimationProcessMode {
ANIMATION_PROCESS_PHYSICS,
ANIMATION_PROCESS_IDLE,
+ ANIMATION_PROCESS_MANUAL,
};
private:
@@ -244,7 +248,21 @@ private:
NodePath root_motion_track;
Transform root_motion_transform;
+ friend class AnimationNode;
+ bool properties_dirty;
+ void _tree_changed();
+ void _update_properties();
+ List<PropertyInfo> properties;
+ HashMap<StringName, HashMap<StringName, StringName> > property_parent_map;
+ HashMap<StringName, Variant> property_map;
+
+ void _update_properties_for_node(const String &p_base_path, Ref<AnimationNode> node);
+
protected:
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
void _notification(int p_what);
static void _bind_methods();
@@ -271,6 +289,10 @@ public:
Transform get_root_motion_transform() const;
+ void advance(float p_time);
+
+ void rename_parameter(const String &p_base, const String &p_new_base);
+
uint64_t get_last_process_pass() const;
AnimationTree();
~AnimationTree();
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp
new file mode 100644
index 0000000000..9b1cb1369a
--- /dev/null
+++ b/scene/animation/skeleton_ik.cpp
@@ -0,0 +1,555 @@
+/*************************************************************************/
+/* skeleton_ik.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/**
+ * @author AndreaCatania
+ */
+
+#include "skeleton_ik.h"
+
+#ifndef _3D_DISABLED
+
+FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::find_child(const BoneId p_bone_id) {
+ for (int i = childs.size() - 1; 0 <= i; --i) {
+ if (p_bone_id == childs[i].bone) {
+ return &childs.write[i];
+ }
+ }
+ return NULL;
+}
+
+FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::add_child(const BoneId p_bone_id) {
+ const int infant_child_id = childs.size();
+ childs.resize(infant_child_id + 1);
+ childs.write[infant_child_id].bone = p_bone_id;
+ childs.write[infant_child_id].parent_item = this;
+ return &childs.write[infant_child_id];
+}
+
+/// Build a chain that starts from the root to tip
+void FabrikInverseKinematic::build_chain(Task *p_task, bool p_force_simple_chain) {
+
+ ERR_FAIL_COND(-1 == p_task->root_bone);
+
+ Chain &chain(p_task->chain);
+
+ chain.tips.resize(p_task->end_effectors.size());
+ chain.chain_root.bone = p_task->root_bone;
+ chain.chain_root.initial_transform = p_task->skeleton->get_bone_global_pose(chain.chain_root.bone);
+ chain.chain_root.current_pos = chain.chain_root.initial_transform.origin;
+ chain.chain_root.pb = p_task->skeleton->get_physical_bone(chain.chain_root.bone);
+ chain.middle_chain_item = NULL;
+
+ // Holds all IDs that are composing a single chain in reverse order
+ Vector<BoneId> chain_ids;
+ // This is used to know the chain size
+ int sub_chain_size;
+ // Resize only one time in order to fit all joints for performance reason
+ chain_ids.resize(p_task->skeleton->get_bone_count());
+
+ for (int x = p_task->end_effectors.size() - 1; 0 <= x; --x) {
+
+ const EndEffector *ee(&p_task->end_effectors[x]);
+ ERR_FAIL_COND(p_task->root_bone >= ee->tip_bone);
+ ERR_FAIL_INDEX(ee->tip_bone, p_task->skeleton->get_bone_count());
+
+ sub_chain_size = 0;
+ // Picks all IDs that composing a single chain in reverse order (except the root)
+ BoneId chain_sub_tip(ee->tip_bone);
+ while (chain_sub_tip > p_task->root_bone) {
+
+ chain_ids.write[sub_chain_size++] = chain_sub_tip;
+ chain_sub_tip = p_task->skeleton->get_bone_parent(chain_sub_tip);
+ }
+
+ BoneId middle_chain_item_id = (((float)sub_chain_size) * 0.5);
+
+ // Build chain by reading chain ids in reverse order
+ // For each chain item id will be created a ChainItem if doesn't exists
+ ChainItem *sub_chain(&chain.chain_root);
+ for (int i = sub_chain_size - 1; 0 <= i; --i) {
+
+ ChainItem *child_ci(sub_chain->find_child(chain_ids[i]));
+ if (!child_ci) {
+
+ child_ci = sub_chain->add_child(chain_ids[i]);
+
+ child_ci->pb = p_task->skeleton->get_physical_bone(child_ci->bone);
+
+ child_ci->initial_transform = p_task->skeleton->get_bone_global_pose(child_ci->bone);
+ child_ci->current_pos = child_ci->initial_transform.origin;
+
+ if (child_ci->parent_item) {
+ child_ci->length = (child_ci->current_pos - child_ci->parent_item->current_pos).length();
+ }
+ }
+
+ sub_chain = child_ci;
+
+ if (middle_chain_item_id == i) {
+ chain.middle_chain_item = child_ci;
+ }
+ }
+
+ if (!middle_chain_item_id)
+ chain.middle_chain_item = NULL;
+
+ // Initialize current tip
+ chain.tips.write[x].chain_item = sub_chain;
+ chain.tips.write[x].end_effector = ee;
+
+ if (p_force_simple_chain) {
+ // NOTE:
+ // This is an "hack" that force to create only one tip per chain since the solver of multi tip (end effector)
+ // is not yet created.
+ // Remove this code when this is done
+ break;
+ }
+ }
+}
+
+void FabrikInverseKinematic::update_chain(const Skeleton *p_sk, ChainItem *p_chain_item) {
+
+ if (!p_chain_item)
+ return;
+
+ p_chain_item->initial_transform = p_sk->get_bone_global_pose(p_chain_item->bone);
+ p_chain_item->current_pos = p_chain_item->initial_transform.origin;
+
+ for (int i = p_chain_item->childs.size() - 1; 0 <= i; --i) {
+ update_chain(p_sk, &p_chain_item->childs.write[i]);
+ }
+}
+
+void FabrikInverseKinematic::solve_simple(Task *p_task, bool p_solve_magnet) {
+
+ real_t distance_to_goal(1e4);
+ real_t previous_distance_to_goal(0);
+ int can_solve(p_task->max_iterations);
+ while (distance_to_goal > p_task->min_distance && Math::abs(previous_distance_to_goal - distance_to_goal) > 0.005 && can_solve) {
+ previous_distance_to_goal = distance_to_goal;
+ --can_solve;
+
+ solve_simple_backwards(p_task->chain, p_solve_magnet);
+ solve_simple_forwards(p_task->chain, p_solve_magnet);
+
+ distance_to_goal = (p_task->chain.tips[0].chain_item->current_pos - p_task->chain.tips[0].end_effector->goal_transform.origin).length();
+ }
+}
+
+void FabrikInverseKinematic::solve_simple_backwards(Chain &r_chain, bool p_solve_magnet) {
+
+ if (p_solve_magnet && !r_chain.middle_chain_item) {
+ return;
+ }
+
+ Vector3 goal;
+ ChainItem *sub_chain_tip;
+ if (p_solve_magnet) {
+ goal = r_chain.magnet_position;
+ sub_chain_tip = r_chain.middle_chain_item;
+ } else {
+ goal = r_chain.tips[0].end_effector->goal_transform.origin;
+ sub_chain_tip = r_chain.tips[0].chain_item;
+ }
+
+ while (sub_chain_tip) {
+ sub_chain_tip->current_pos = goal;
+
+ if (sub_chain_tip->parent_item) {
+ // Not yet in the chain root
+ // So calculate next goal location
+
+ const Vector3 look_parent((sub_chain_tip->parent_item->current_pos - sub_chain_tip->current_pos).normalized());
+ goal = sub_chain_tip->current_pos + (look_parent * sub_chain_tip->length);
+
+ // [TODO] Constraints goes here
+ }
+
+ sub_chain_tip = sub_chain_tip->parent_item;
+ }
+}
+
+void FabrikInverseKinematic::solve_simple_forwards(Chain &r_chain, bool p_solve_magnet) {
+
+ if (p_solve_magnet && !r_chain.middle_chain_item) {
+ return;
+ }
+
+ ChainItem *sub_chain_root(&r_chain.chain_root);
+ Vector3 origin(r_chain.chain_root.initial_transform.origin);
+
+ while (sub_chain_root) { // Reach the tip
+ sub_chain_root->current_pos = origin;
+
+ if (!sub_chain_root->childs.empty()) {
+
+ ChainItem &child(sub_chain_root->childs.write[0]);
+
+ // Is not tip
+ // So calculate next origin location
+
+ // Look child
+ sub_chain_root->current_ori = (child.current_pos - sub_chain_root->current_pos).normalized();
+ origin = sub_chain_root->current_pos + (sub_chain_root->current_ori * child.length);
+
+ // [TODO] Constraints goes here
+
+ if (p_solve_magnet && sub_chain_root == r_chain.middle_chain_item) {
+ // In case of magnet solving this is the tip
+ sub_chain_root = NULL;
+ } else {
+ sub_chain_root = &child;
+ }
+ } else {
+
+ // Is tip
+ sub_chain_root = NULL;
+ }
+ }
+}
+
+FabrikInverseKinematic::Task *FabrikInverseKinematic::create_simple_task(Skeleton *p_sk, BoneId root_bone, BoneId tip_bone, const Transform &goal_transform) {
+
+ FabrikInverseKinematic::EndEffector ee;
+ ee.tip_bone = tip_bone;
+
+ Task *task(memnew(Task));
+ task->skeleton = p_sk;
+ task->root_bone = root_bone;
+ task->end_effectors.push_back(ee);
+ task->goal_global_transform = goal_transform;
+
+ build_chain(task);
+
+ return task;
+}
+
+void FabrikInverseKinematic::free_task(Task *p_task) {
+ if (p_task)
+ memdelete(p_task);
+}
+
+void FabrikInverseKinematic::set_goal(Task *p_task, const Transform &p_goal) {
+ p_task->goal_global_transform = p_goal;
+}
+
+void FabrikInverseKinematic::make_goal(Task *p_task, const Transform &p_inverse_transf, real_t blending_delta) {
+
+ if (blending_delta >= 0.99f) {
+ // Update the end_effector (local transform) without blending
+ p_task->end_effectors.write[0].goal_transform = p_inverse_transf * p_task->goal_global_transform;
+ } else {
+
+ // End effector in local transform
+ const Transform end_effector_pose(p_task->skeleton->get_bone_global_pose(p_task->end_effectors.write[0].tip_bone));
+
+ // Update the end_effector (local transform) by blending with current pose
+ p_task->end_effectors.write[0].goal_transform = end_effector_pose.interpolate_with(p_inverse_transf * p_task->goal_global_transform, blending_delta);
+ }
+}
+
+void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool p_use_magnet, const Vector3 &p_magnet_position) {
+
+ if (blending_delta <= 0.01f) {
+ return; // Skip solving
+ }
+
+ make_goal(p_task, p_task->skeleton->get_global_transform().affine_inverse().scaled(p_task->skeleton->get_global_transform().get_basis().get_scale()), blending_delta);
+
+ update_chain(p_task->skeleton, &p_task->chain.chain_root);
+
+ if (p_use_magnet && p_task->chain.middle_chain_item) {
+ p_task->chain.magnet_position = p_task->chain.middle_chain_item->initial_transform.origin.linear_interpolate(p_magnet_position, blending_delta);
+ solve_simple(p_task, true);
+ }
+ solve_simple(p_task, false);
+
+ // Assign new bone position.
+ ChainItem *ci(&p_task->chain.chain_root);
+ while (ci) {
+ Transform new_bone_pose(ci->initial_transform);
+ new_bone_pose.origin = ci->current_pos;
+
+ if (!ci->childs.empty()) {
+
+ /// Rotate basis
+ const Vector3 initial_ori((ci->childs[0].initial_transform.origin - ci->initial_transform.origin).normalized());
+ const Vector3 rot_axis(initial_ori.cross(ci->current_ori).normalized());
+
+ if (rot_axis[0] != 0 && rot_axis[1] != 0 && rot_axis[2] != 0) {
+ const real_t rot_angle(Math::acos(CLAMP(initial_ori.dot(ci->current_ori), -1, 1)));
+ new_bone_pose.basis.rotate(rot_axis, rot_angle);
+ }
+ } else {
+ // Set target orientation to tip
+ new_bone_pose.basis = p_task->chain.tips[0].end_effector->goal_transform.basis;
+ }
+
+ p_task->skeleton->set_bone_global_pose(ci->bone, new_bone_pose);
+
+ if (!ci->childs.empty())
+ ci = &ci->childs.write[0];
+ else
+ ci = NULL;
+ }
+}
+
+void SkeletonIK::_validate_property(PropertyInfo &property) const {
+
+ if (property.name == "root_bone" || property.name == "tip_bone") {
+
+ if (skeleton) {
+
+ String names;
+ for (int i = 0; i < skeleton->get_bone_count(); i++) {
+ if (i > 0)
+ names += ",";
+ names += skeleton->get_bone_name(i);
+ }
+
+ property.hint = PROPERTY_HINT_ENUM;
+ property.hint_string = names;
+ } else {
+
+ property.hint = PROPERTY_HINT_NONE;
+ property.hint_string = "";
+ }
+ }
+}
+
+void SkeletonIK::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_root_bone", "root_bone"), &SkeletonIK::set_root_bone);
+ ClassDB::bind_method(D_METHOD("get_root_bone"), &SkeletonIK::get_root_bone);
+
+ ClassDB::bind_method(D_METHOD("set_tip_bone", "tip_bone"), &SkeletonIK::set_tip_bone);
+ ClassDB::bind_method(D_METHOD("get_tip_bone"), &SkeletonIK::get_tip_bone);
+
+ ClassDB::bind_method(D_METHOD("set_interpolation", "interpolation"), &SkeletonIK::set_interpolation);
+ ClassDB::bind_method(D_METHOD("get_interpolation"), &SkeletonIK::get_interpolation);
+
+ ClassDB::bind_method(D_METHOD("set_target_transform", "target"), &SkeletonIK::set_target_transform);
+ ClassDB::bind_method(D_METHOD("get_target_transform"), &SkeletonIK::get_target_transform);
+
+ ClassDB::bind_method(D_METHOD("set_target_node", "node"), &SkeletonIK::set_target_node);
+ ClassDB::bind_method(D_METHOD("get_target_node"), &SkeletonIK::get_target_node);
+
+ ClassDB::bind_method(D_METHOD("set_use_magnet", "use"), &SkeletonIK::set_use_magnet);
+ ClassDB::bind_method(D_METHOD("is_using_magnet"), &SkeletonIK::is_using_magnet);
+
+ ClassDB::bind_method(D_METHOD("set_magnet_position", "local_position"), &SkeletonIK::set_magnet_position);
+ ClassDB::bind_method(D_METHOD("get_magnet_position"), &SkeletonIK::get_magnet_position);
+
+ ClassDB::bind_method(D_METHOD("get_parent_skeleton"), &SkeletonIK::get_parent_skeleton);
+ ClassDB::bind_method(D_METHOD("is_running"), &SkeletonIK::is_running);
+
+ ClassDB::bind_method(D_METHOD("set_min_distance", "min_distance"), &SkeletonIK::set_min_distance);
+ ClassDB::bind_method(D_METHOD("get_min_distance"), &SkeletonIK::get_min_distance);
+
+ ClassDB::bind_method(D_METHOD("set_max_iterations", "iterations"), &SkeletonIK::set_max_iterations);
+ ClassDB::bind_method(D_METHOD("get_max_iterations"), &SkeletonIK::get_max_iterations);
+
+ ClassDB::bind_method(D_METHOD("start", "one_time"), &SkeletonIK::start, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("stop"), &SkeletonIK::stop);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "root_bone"), "set_root_bone", "get_root_bone");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "tip_bone"), "set_tip_bone", "get_tip_bone");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "interpolation", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_interpolation", "get_interpolation");
+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "target"), "set_target_transform", "get_target_transform");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_magnet"), "set_use_magnet", "is_using_magnet");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "magnet"), "set_magnet_position", "get_magnet_position");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_node"), "set_target_node", "get_target_node");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_distance"), "set_min_distance", "get_min_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max_iterations"), "set_max_iterations", "get_max_iterations");
+}
+
+void SkeletonIK::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ skeleton = Object::cast_to<Skeleton>(get_parent());
+ reload_chain();
+ } break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+
+ if (target_node_override)
+ reload_goal();
+
+ _solve_chain();
+
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ reload_chain();
+ } break;
+ }
+}
+
+SkeletonIK::SkeletonIK() :
+ Node(),
+ interpolation(1),
+ skeleton(NULL),
+ target_node_override(NULL),
+ use_magnet(false),
+ min_distance(0.01),
+ max_iterations(10),
+ task(NULL) {
+
+ set_process_priority(1);
+}
+
+SkeletonIK::~SkeletonIK() {
+ FabrikInverseKinematic::free_task(task);
+ task = NULL;
+}
+
+void SkeletonIK::set_root_bone(const StringName &p_root_bone) {
+ root_bone = p_root_bone;
+ reload_chain();
+}
+
+StringName SkeletonIK::get_root_bone() const {
+ return root_bone;
+}
+
+void SkeletonIK::set_tip_bone(const StringName &p_tip_bone) {
+ tip_bone = p_tip_bone;
+ reload_chain();
+}
+
+StringName SkeletonIK::get_tip_bone() const {
+ return tip_bone;
+}
+
+void SkeletonIK::set_interpolation(real_t p_interpolation) {
+ interpolation = p_interpolation;
+}
+
+real_t SkeletonIK::get_interpolation() const {
+ return interpolation;
+}
+
+void SkeletonIK::set_target_transform(const Transform &p_target) {
+ target = p_target;
+ reload_goal();
+}
+
+const Transform &SkeletonIK::get_target_transform() const {
+ return target;
+}
+
+void SkeletonIK::set_target_node(const NodePath &p_node) {
+ target_node_path_override = p_node;
+ target_node_override = NULL;
+ reload_goal();
+}
+
+NodePath SkeletonIK::get_target_node() {
+ return target_node_path_override;
+}
+
+void SkeletonIK::set_use_magnet(bool p_use) {
+ use_magnet = p_use;
+}
+
+bool SkeletonIK::is_using_magnet() const {
+ return use_magnet;
+}
+
+void SkeletonIK::set_magnet_position(const Vector3 &p_local_position) {
+ magnet_position = p_local_position;
+}
+
+const Vector3 &SkeletonIK::get_magnet_position() const {
+ return magnet_position;
+}
+
+void SkeletonIK::set_min_distance(real_t p_min_distance) {
+ min_distance = p_min_distance;
+}
+
+void SkeletonIK::set_max_iterations(int p_iterations) {
+ max_iterations = p_iterations;
+}
+
+bool SkeletonIK::is_running() {
+ return is_processing_internal();
+}
+
+void SkeletonIK::start(bool p_one_time) {
+ if (p_one_time) {
+ set_process_internal(false);
+ _solve_chain();
+ } else {
+ set_process_internal(true);
+ }
+}
+
+void SkeletonIK::stop() {
+ set_process_internal(false);
+}
+
+Transform SkeletonIK::_get_target_transform() {
+
+ if (!target_node_override && !target_node_path_override.is_empty())
+ target_node_override = Object::cast_to<Spatial>(get_node(target_node_path_override));
+
+ if (target_node_override)
+ return target_node_override->get_global_transform();
+ else
+ return target;
+}
+
+void SkeletonIK::reload_chain() {
+
+ FabrikInverseKinematic::free_task(task);
+ task = NULL;
+
+ if (!skeleton)
+ return;
+
+ task = FabrikInverseKinematic::create_simple_task(skeleton, skeleton->find_bone(root_bone), skeleton->find_bone(tip_bone), _get_target_transform());
+ task->max_iterations = max_iterations;
+ task->min_distance = min_distance;
+}
+
+void SkeletonIK::reload_goal() {
+ if (!task)
+ return;
+
+ FabrikInverseKinematic::set_goal(task, _get_target_transform());
+}
+
+void SkeletonIK::_solve_chain() {
+ if (!task)
+ return;
+ FabrikInverseKinematic::solve(task, interpolation, use_magnet, magnet_position);
+}
+
+#endif // _3D_DISABLED
diff --git a/scene/animation/skeleton_ik.h b/scene/animation/skeleton_ik.h
new file mode 100644
index 0000000000..08fb00e798
--- /dev/null
+++ b/scene/animation/skeleton_ik.h
@@ -0,0 +1,216 @@
+/*************************************************************************/
+/* skeleton_ik.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SKELETON_IK_H
+#define SKELETON_IK_H
+
+#ifndef _3D_DISABLED
+
+/**
+ * @author AndreaCatania
+ */
+
+#include "core/math/transform.h"
+#include "scene/3d/skeleton.h"
+
+class FabrikInverseKinematic {
+
+ struct EndEffector {
+ BoneId tip_bone;
+ Transform goal_transform;
+ };
+
+ struct ChainItem {
+
+ Vector<ChainItem> childs;
+ ChainItem *parent_item;
+
+ // Bone info
+ BoneId bone;
+ PhysicalBone *pb;
+
+ real_t length;
+ /// Positions relative to root bone
+ Transform initial_transform;
+ Vector3 current_pos;
+ // Direction from this bone to child
+ Vector3 current_ori;
+
+ ChainItem() :
+ parent_item(NULL),
+ bone(-1),
+ pb(NULL),
+ length(0) {}
+
+ ChainItem *find_child(const BoneId p_bone_id);
+ ChainItem *add_child(const BoneId p_bone_id);
+ };
+
+ struct ChainTip {
+ ChainItem *chain_item;
+ const EndEffector *end_effector;
+
+ ChainTip() :
+ chain_item(NULL),
+ end_effector(NULL) {}
+
+ ChainTip(ChainItem *p_chain_item, const EndEffector *p_end_effector) :
+ chain_item(p_chain_item),
+ end_effector(p_end_effector) {}
+
+ ChainTip(const ChainTip &p_other_ct) :
+ chain_item(p_other_ct.chain_item),
+ end_effector(p_other_ct.end_effector) {}
+ };
+
+ struct Chain {
+ ChainItem chain_root;
+ ChainItem *middle_chain_item;
+ Vector<ChainTip> tips;
+ Vector3 magnet_position;
+ };
+
+public:
+ struct Task : public RID_Data {
+ RID self;
+ Skeleton *skeleton;
+
+ Chain chain;
+
+ // Settings
+ real_t min_distance;
+ int max_iterations;
+
+ // Bone data
+ BoneId root_bone;
+ Vector<EndEffector> end_effectors;
+
+ Transform goal_global_transform;
+
+ Task() :
+ skeleton(NULL),
+ min_distance(0.01),
+ max_iterations(10),
+ root_bone(-1) {}
+ };
+
+private:
+ /// Init a chain that starts from the root to tip
+ static void build_chain(Task *p_task, bool p_force_simple_chain = true);
+
+ static void update_chain(const Skeleton *p_sk, ChainItem *p_chain_item);
+
+ static void solve_simple(Task *p_task, bool p_solve_magnet);
+ /// Special solvers that solve only chains with one end effector
+ static void solve_simple_backwards(Chain &r_chain, bool p_solve_magnet);
+ static void solve_simple_forwards(Chain &r_chain, bool p_solve_magnet);
+
+public:
+ static Task *create_simple_task(Skeleton *p_sk, BoneId root_bone, BoneId tip_bone, const Transform &goal_transform);
+ static void free_task(Task *p_task);
+ // The goal of chain should be always in local space
+ static void set_goal(Task *p_task, const Transform &p_goal);
+ static void make_goal(Task *p_task, const Transform &p_inverse_transf, real_t blending_delta);
+ static void solve(Task *p_task, real_t blending_delta, bool p_use_magnet, const Vector3 &p_magnet_position);
+};
+
+class SkeletonIK : public Node {
+ GDCLASS(SkeletonIK, Node);
+
+ StringName root_bone;
+ StringName tip_bone;
+ real_t interpolation;
+ Transform target;
+ NodePath target_node_path_override;
+ bool use_magnet;
+ Vector3 magnet_position;
+
+ real_t min_distance;
+ int max_iterations;
+
+ Skeleton *skeleton;
+ Spatial *target_node_override;
+ FabrikInverseKinematic::Task *task;
+
+protected:
+ virtual void
+ _validate_property(PropertyInfo &property) const;
+
+ static void _bind_methods();
+ virtual void _notification(int p_notification);
+
+public:
+ SkeletonIK();
+ virtual ~SkeletonIK();
+
+ void set_root_bone(const StringName &p_root_bone);
+ StringName get_root_bone() const;
+
+ void set_tip_bone(const StringName &p_tip_bone);
+ StringName get_tip_bone() const;
+
+ void set_interpolation(real_t p_interpolation);
+ real_t get_interpolation() const;
+
+ void set_target_transform(const Transform &p_target);
+ const Transform &get_target_transform() const;
+
+ void set_target_node(const NodePath &p_node);
+ NodePath get_target_node();
+
+ void set_use_magnet(bool p_use);
+ bool is_using_magnet() const;
+
+ void set_magnet_position(const Vector3 &p_constraint);
+ const Vector3 &get_magnet_position() const;
+
+ void set_min_distance(real_t p_min_distance);
+ real_t get_min_distance() const { return min_distance; }
+
+ void set_max_iterations(int p_iterations);
+ int get_max_iterations() const { return max_iterations; }
+
+ Skeleton *get_parent_skeleton() const { return skeleton; }
+
+ bool is_running();
+
+ void start(bool p_one_time = false);
+ void stop();
+
+private:
+ Transform _get_target_transform();
+ void reload_chain();
+ void reload_goal();
+ void _solve_chain();
+};
+
+#endif // _3D_DISABLED
+
+#endif // SKELETON_IK_H
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 81fdc32788..58be636e44 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -204,7 +204,7 @@ void Tween::_bind_methods() {
ClassDB::bind_method(D_METHOD("resume", "object", "key"), &Tween::resume, DEFVAL(""));
ClassDB::bind_method(D_METHOD("resume_all"), &Tween::resume_all);
ClassDB::bind_method(D_METHOD("remove", "object", "key"), &Tween::remove, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("_remove", "object", "key", "first_only"), &Tween::_remove);
+ ClassDB::bind_method(D_METHOD("_remove_by_uid", "uid"), &Tween::_remove_by_uid);
ClassDB::bind_method(D_METHOD("remove_all"), &Tween::remove_all);
ClassDB::bind_method(D_METHOD("seek", "time"), &Tween::seek);
ClassDB::bind_method(D_METHOD("tell"), &Tween::tell);
@@ -615,7 +615,7 @@ void Tween::_tween_process(float p_delta) {
emit_signal("tween_completed", object, NodePath(Vector<StringName>(), data.key, false));
// not repeat mode, remove completed action
if (!repeat)
- call_deferred("_remove", object, NodePath(Vector<StringName>(), data.key, false), true);
+ call_deferred("_remove_by_uid", data.uid);
} else if (!repeat)
all_finished = all_finished && data.finish;
}
@@ -778,15 +778,9 @@ bool Tween::resume_all() {
}
bool Tween::remove(Object *p_object, StringName p_key) {
- _remove(p_object, p_key, false);
- return true;
-}
-
-void Tween::_remove(Object *p_object, StringName p_key, bool first_only) {
-
if (pending_update != 0) {
- call_deferred("_remove", p_object, p_key, first_only);
- return;
+ call_deferred("remove", p_object, p_key);
+ return true;
}
List<List<InterpolateData>::Element *> for_removal;
for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) {
@@ -797,14 +791,33 @@ void Tween::_remove(Object *p_object, StringName p_key, bool first_only) {
continue;
if (object == p_object && (data.concatenated_key == p_key || p_key == "")) {
for_removal.push_back(E);
- if (first_only) {
- break;
- }
}
}
for (List<List<InterpolateData>::Element *>::Element *E = for_removal.front(); E; E = E->next()) {
interpolates.erase(E->get());
}
+ return true;
+}
+
+void Tween::_remove_by_uid(int uid) {
+ if (pending_update != 0) {
+ call_deferred("_remove_by_uid", uid);
+ return;
+ }
+
+ for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) {
+ if (uid == E->get().uid) {
+ E->erase();
+ break;
+ }
+ }
+}
+
+void Tween::_push_interpolate_data(InterpolateData &p_data) {
+ pending_update++;
+ p_data.uid = ++uid;
+ interpolates.push_back(p_data);
+ pending_update--;
}
bool Tween::remove_all() {
@@ -815,6 +828,7 @@ bool Tween::remove_all() {
}
set_active(false);
interpolates.clear();
+ uid = 0;
return true;
}
@@ -1027,7 +1041,7 @@ bool Tween::interpolate_property(Object *p_object, NodePath p_property, Variant
if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val))
return false;
- interpolates.push_back(data);
+ _push_interpolate_data(data);
return true;
}
@@ -1070,7 +1084,7 @@ bool Tween::interpolate_method(Object *p_object, StringName p_method, Variant p_
if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val))
return false;
- interpolates.push_back(data);
+ _push_interpolate_data(data);
return true;
}
@@ -1122,9 +1136,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c
data.arg[3] = p_arg4;
data.arg[4] = p_arg5;
- pending_update++;
- interpolates.push_back(data);
- pending_update--;
+ _push_interpolate_data(data);
return true;
}
@@ -1175,9 +1187,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
data.arg[3] = p_arg4;
data.arg[4] = p_arg5;
- pending_update++;
- interpolates.push_back(data);
- pending_update--;
+ _push_interpolate_data(data);
return true;
}
@@ -1232,7 +1242,7 @@ bool Tween::follow_property(Object *p_object, NodePath p_property, Variant p_ini
data.ease_type = p_ease_type;
data.delay = p_delay;
- interpolates.push_back(data);
+ _push_interpolate_data(data);
return true;
}
@@ -1283,7 +1293,7 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi
data.ease_type = p_ease_type;
data.delay = p_delay;
- interpolates.push_back(data);
+ _push_interpolate_data(data);
return true;
}
@@ -1341,7 +1351,7 @@ bool Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_
if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val))
return false;
- interpolates.push_back(data);
+ _push_interpolate_data(data);
return true;
}
@@ -1396,7 +1406,7 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in
if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val))
return false;
- interpolates.push_back(data);
+ _push_interpolate_data(data);
return true;
}
@@ -1407,6 +1417,7 @@ Tween::Tween() {
repeat = false;
speed_scale = 1;
pending_update = 0;
+ uid = 0;
}
Tween::~Tween() {
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 9997349c64..aa47c00717 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -100,6 +100,7 @@ private:
real_t delay;
int args;
Variant arg[5];
+ int uid;
};
String autoplay;
@@ -107,6 +108,7 @@ private:
bool repeat;
float speed_scale;
mutable int pending_update;
+ int uid;
List<InterpolateData> interpolates;
@@ -131,7 +133,8 @@ private:
bool _apply_tween_value(InterpolateData &p_data, Variant &value);
void _tween_process(float p_delta);
- void _remove(Object *p_object, StringName p_key, bool first_only);
+ void _remove_by_uid(int uid);
+ void _push_interpolate_data(InterpolateData &p_data);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index 863b278b62..7a9f2bd8d0 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -192,6 +192,7 @@ float AudioStreamPlayer::get_volume_db() const {
}
void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) {
+ ERR_FAIL_COND(p_pitch_scale <= 0.0);
pitch_scale = p_pitch_scale;
}
float AudioStreamPlayer::get_pitch_scale() const {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 12aeed1520..18f06eca31 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -663,6 +663,9 @@ void Control::_notification(int p_notification) {
bool Control::clips_input() const {
+ if (get_script_instance()) {
+ return get_script_instance()->call(SceneStringNames::get_singleton()->_clips_input);
+ }
return false;
}
bool Control::has_point(const Point2 &p_point) const {
@@ -2828,6 +2831,7 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
BIND_VMETHOD(MethodInfo(Variant::OBJECT, "_make_custom_tooltip", PropertyInfo(Variant::STRING, "for_text")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
ADD_GROUP("Anchor", "anchor_");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_LEFT);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 6bea04345b..c6bd2f097d 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -31,13 +31,13 @@
#ifndef CONTROL_H
#define CONTROL_H
-#include "math_2d.h"
#include "rid.h"
#include "scene/2d/canvas_item.h"
#include "scene/gui/shortcut.h"
#include "scene/main/node.h"
#include "scene/main/timer.h"
#include "scene/resources/theme.h"
+#include "transform_2d.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 25cb74a494..635f812805 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -582,7 +582,8 @@ void FileDialog::set_current_file(const String &p_file) {
int lp = p_file.find_last(".");
if (lp != -1) {
file->select(0, lp);
- file->grab_focus();
+ if (file->is_inside_tree())
+ file->grab_focus();
}
}
void FileDialog::set_current_path(const String &p_path) {
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 749efe8364..e82c0c4ad1 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -147,7 +147,6 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
grabbed = _get_point_from_pos(x);
//grab or select
if (grabbed != -1) {
- grabbed = false;
return;
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index d95ec9e495..a7163adbe6 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -356,14 +356,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
- if (create_hot_zone(pos).has_point(p_point))
+ if (is_in_hot_zone(pos, p_point))
return true;
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
- if (create_hot_zone(pos).has_point(p_point)) {
+ if (is_in_hot_zone(pos, p_point)) {
return true;
}
}
@@ -388,7 +388,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
- if (create_hot_zone(pos).has_point(mpos)) {
+ if (is_in_hot_zone(pos, mpos)) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
//check disconnect
@@ -435,7 +435,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
- if (create_hot_zone(pos).has_point(mpos)) {
+ if (is_in_hot_zone(pos, mpos)) {
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
//check disconnect
@@ -502,7 +502,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
- if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) {
+ if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
@@ -517,7 +517,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
- if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) {
+ if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
@@ -557,8 +557,55 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
-Rect2 GraphEdit::create_hot_zone(const Vector2 &pos) {
- return Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2);
+bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &pos) {
+
+ if (p_control->is_set_as_toplevel() || !p_control->is_visible())
+ return false;
+
+ if (!p_control->has_point(pos) || p_control->get_mouse_filter() == MOUSE_FILTER_IGNORE) {
+ //test children
+ for (int i = 0; i < p_control->get_child_count(); i++) {
+ Control *subchild = Object::cast_to<Control>(p_control->get_child(i));
+ if (!subchild)
+ continue;
+ if (_check_clickable_control(subchild, pos - subchild->get_position())) {
+ return true;
+ }
+ }
+
+ return false;
+ } else {
+ return true;
+ }
+}
+
+bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) {
+ if (!Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2).has_point(p_mouse_pos))
+ return false;
+
+ for (int i = 0; i < get_child_count(); i++) {
+ Control *child = Object::cast_to<Control>(get_child(i));
+ if (!child)
+ continue;
+ Rect2 rect = child->get_rect();
+ if (rect.has_point(p_mouse_pos)) {
+
+ //check sub-controls
+ Vector2 subpos = p_mouse_pos - rect.position;
+
+ for (int j = 0; j < child->get_child_count(); j++) {
+ Control *subchild = Object::cast_to<Control>(child->get_child(j));
+ if (!subchild)
+ continue;
+
+ if (_check_clickable_control(subchild, subpos - subchild->get_position())) {
+ return false;
+ }
+ }
+ }
+ }
+
+ return true;
}
template <class Vector2>
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 64ba18681e..31a449eb59 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -131,7 +131,7 @@ private:
GraphEditFilter *top_layer;
void _top_layer_input(const Ref<InputEvent> &p_ev);
- Rect2 create_hot_zone(const Vector2 &pos);
+ bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos);
void _top_layer_draw();
void _connections_layer_draw();
@@ -172,6 +172,8 @@ private:
void _snap_toggled();
void _snap_value_changed(double);
+ bool _check_clickable_control(Control *p_control, const Vector2 &pos);
+
protected:
static void _bind_methods();
virtual void add_child_notify(Node *p_child);
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 5c79741682..d61bd97c2a 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1423,6 +1423,9 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_custom_bg_color", "idx", "custom_bg_color"), &ItemList::set_item_custom_bg_color);
ClassDB::bind_method(D_METHOD("get_item_custom_bg_color", "idx"), &ItemList::get_item_custom_bg_color);
+ ClassDB::bind_method(D_METHOD("set_item_custom_fg_color", "idx", "custom_fg_color"), &ItemList::set_item_custom_fg_color);
+ ClassDB::bind_method(D_METHOD("get_item_custom_fg_color", "idx"), &ItemList::get_item_custom_fg_color);
+
ClassDB::bind_method(D_METHOD("set_item_tooltip_enabled", "idx", "enable"), &ItemList::set_item_tooltip_enabled);
ClassDB::bind_method(D_METHOD("is_item_tooltip_enabled", "idx"), &ItemList::is_item_tooltip_enabled);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index b71a4dd133..549daecdae 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -35,7 +35,9 @@
#include "os/os.h"
#include "print_string.h"
#include "translation.h"
+
#ifdef TOOLS_ENABLED
+#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#endif
@@ -64,6 +66,12 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
_reset_caret_blink_timer();
if (b->is_pressed()) {
+ if (!text.empty() && is_editable() && _is_over_clear_button(b->get_position())) {
+ clear_button_status.press_attempt = true;
+ clear_button_status.pressing_inside = true;
+ return;
+ }
+
shift_selection_check_pre(b->get_shift());
set_cursor_at_pixel_pos(b->get_position().x);
@@ -100,6 +108,15 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} else {
+ if (!text.empty() && is_editable() && clear_button_enabled) {
+ bool press_attempt = clear_button_status.press_attempt;
+ clear_button_status.press_attempt = false;
+ if (press_attempt && clear_button_status.pressing_inside && _is_over_clear_button(b->get_position())) {
+ clear();
+ return;
+ }
+ }
+
if ((!selection.creating) && (!selection.doubleclick)) {
deselect();
}
@@ -117,6 +134,14 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (m.is_valid()) {
+ if (!text.empty() && is_editable() && clear_button_enabled) {
+ bool last_press_inside = clear_button_status.pressing_inside;
+ clear_button_status.pressing_inside = clear_button_status.press_attempt && _is_over_clear_button(m->get_position());
+ if (last_press_inside != clear_button_status.pressing_inside) {
+ update();
+ }
+ }
+
if (m->get_button_mask() & BUTTON_LEFT) {
if (selection.creating) {
@@ -548,6 +573,25 @@ void LineEdit::drop_data(const Point2 &p_point, const Variant &p_data) {
}
}
+Control::CursorShape LineEdit::get_cursor_shape(const Point2 &p_pos) const {
+ if (!text.empty() && is_editable() && _is_over_clear_button(p_pos)) {
+ return CURSOR_ARROW;
+ }
+ return Control::get_cursor_shape(p_pos);
+}
+
+bool LineEdit::_is_over_clear_button(const Point2 &p_pos) const {
+ if (!clear_button_enabled || !has_point(p_pos)) {
+ return false;
+ }
+ Ref<Texture> icon = Control::get_icon("clear");
+ int x_ofs = get_stylebox("normal")->get_offset().x;
+ if (p_pos.x > get_size().width - icon->get_width() - x_ofs) {
+ return true;
+ }
+ return false;
+}
+
void LineEdit::_notification(int p_what) {
switch (p_what) {
@@ -640,7 +684,7 @@ void LineEdit::_notification(int p_what) {
int char_ofs = window_pos;
int y_area = height - style->get_minimum_size().height;
- int y_ofs = style->get_offset().y;
+ int y_ofs = style->get_offset().y + (y_area - font->get_height()) / 2;
int font_ascent = font->get_ascent();
@@ -655,10 +699,26 @@ void LineEdit::_notification(int p_what) {
font_color.a *= placeholder_alpha;
font_color.a *= disabled_alpha;
- if (has_icon("right_icon")) {
- Ref<Texture> r_icon = Control::get_icon("right_icon");
- ofs_max -= r_icon->get_width();
- r_icon->draw(ci, Point2(width - r_icon->get_width() - x_ofs, height / 2 - r_icon->get_height() / 2), Color(1, 1, 1, disabled_alpha * .9));
+ bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
+ if (right_icon.is_valid() || display_clear_icon) {
+ Ref<Texture> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon;
+ Color color_icon(1, 1, 1, disabled_alpha * .9);
+ if (display_clear_icon) {
+ if (clear_button_status.press_attempt && clear_button_status.pressing_inside) {
+ color_icon = get_color("clear_button_color_pressed");
+ } else {
+ color_icon = get_color("clear_button_color");
+ }
+ }
+ r_icon->draw(ci, Point2(width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT), height / 2 - r_icon->get_height() / 2), color_icon);
+
+ if (align == ALIGN_CENTER) {
+ if (window_pos == 0) {
+ x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - cached_text_width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT) * 2) / 2);
+ }
+ } else {
+ x_ofs = MAX(style->get_margin(MARGIN_LEFT), x_ofs - r_icon->get_width() - style->get_margin(MARGIN_RIGHT));
+ }
}
int caret_height = font->get_height() > y_area ? y_area : font->get_height();
@@ -716,7 +776,11 @@ void LineEdit::_notification(int p_what) {
if (char_ofs == cursor_pos && draw_caret) {
if (ime_text.length() == 0) {
+#ifdef TOOLS_ENABLED
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(Math::round(EDSCALE), caret_height)), cursor_color);
+#else
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(1, caret_height)), cursor_color);
+#endif
}
}
@@ -755,7 +819,11 @@ void LineEdit::_notification(int p_what) {
if (char_ofs == cursor_pos && draw_caret) { //may be at the end
if (ime_text.length() == 0) {
+#ifdef TOOLS_ENABLED
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(Math::round(EDSCALE), caret_height)), cursor_color);
+#else
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(1, caret_height)), cursor_color);
+#endif
}
}
@@ -1086,9 +1154,8 @@ void LineEdit::set_cursor_position(int p_pos) {
} else if (cursor_pos > window_pos) {
/* Adjust window if cursor goes too much to the right */
int window_width = get_size().width - style->get_minimum_size().width;
- if (has_icon("right_icon")) {
- Ref<Texture> r_icon = Control::get_icon("right_icon");
- window_width -= r_icon->get_width();
+ if (right_icon.is_valid()) {
+ window_width -= right_icon->get_width();
}
if (window_width < 0)
@@ -1375,10 +1442,26 @@ void LineEdit::set_expand_to_text_length(bool p_enabled) {
}
bool LineEdit::get_expand_to_text_length() const {
-
return expand_to_text_length;
}
+void LineEdit::set_clear_button_enabled(bool p_enabled) {
+ clear_button_enabled = p_enabled;
+ update();
+}
+
+bool LineEdit::is_clear_button_enabled() const {
+ return clear_button_enabled;
+}
+
+void LineEdit::set_right_icon(const Ref<Texture> &p_icon) {
+ if (right_icon == p_icon) {
+ return;
+ }
+ right_icon = p_icon;
+ update();
+}
+
void LineEdit::_ime_text_callback(void *p_self, String p_text, Point2 p_selection) {
LineEdit *self = (LineEdit *)p_self;
self->ime_text = p_text;
@@ -1471,6 +1554,8 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu);
ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled);
ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled);
+ ClassDB::bind_method(D_METHOD("set_clear_button_enabled", "enable"), &LineEdit::set_clear_button_enabled);
+ ClassDB::bind_method(D_METHOD("is_clear_button_enabled"), &LineEdit::is_clear_button_enabled);
ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "new_text")));
ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "new_text")));
@@ -1498,6 +1583,7 @@ void LineEdit::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand_to_text_length"), "set_expand_to_text_length", "get_expand_to_text_length");
ADD_PROPERTY(PropertyInfo(Variant::INT, "focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_focus_mode", "get_focus_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clear_button_enabled"), "set_clear_button_enabled", "is_clear_button_enabled");
ADD_GROUP("Placeholder", "placeholder_");
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder");
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
@@ -1522,6 +1608,7 @@ LineEdit::LineEdit() {
secret_character = "*";
text_changed_dirty = false;
placeholder_alpha = 0.6;
+ clear_button_enabled = false;
deselect();
set_focus_mode(FOCUS_ALL);
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index e9314ba8dd..5294d99da0 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -87,6 +87,10 @@ private:
int cached_width;
int cached_placeholder_width;
+ bool clear_button_enabled;
+
+ Ref<Texture> right_icon;
+
struct Selection {
int begin;
@@ -105,6 +109,13 @@ private:
List<TextOperation> undo_stack;
List<TextOperation>::Element *undo_stack_pos;
+ struct ClearButtonStatus {
+ bool press_attempt;
+ bool pressing_inside;
+ } clear_button_status;
+
+ bool _is_over_clear_button(const Point2 &p_pos) const;
+
void _clear_undo_stack();
void _clear_redo();
void _create_undo_state();
@@ -150,6 +161,8 @@ public:
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
+ virtual CursorShape get_cursor_shape(const Point2 &p_pos) const;
+
void menu_option(int p_option);
void set_context_menu_enabled(bool p_enable);
bool is_context_menu_enabled();
@@ -201,6 +214,11 @@ public:
void set_expand_to_text_length(bool p_enabled);
bool get_expand_to_text_length() const;
+ void set_clear_button_enabled(bool p_enabled);
+ bool is_clear_button_enabled() const;
+
+ void set_right_icon(const Ref<Texture> &p_icon);
+
virtual bool is_text_field() const;
LineEdit();
~LineEdit();
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index cd4ece0950..436dda41a4 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -530,6 +530,11 @@ void PopupMenu::_notification(int p_what) {
}
} break;
+ case MainLoop::NOTIFICATION_WM_FOCUS_OUT: {
+
+ if (hide_on_window_lose_focus)
+ hide();
+ } break;
case NOTIFICATION_MOUSE_ENTER: {
grab_focus();
@@ -1044,10 +1049,8 @@ void PopupMenu::activate_item(int p_item) {
ERR_FAIL_INDEX(p_item, items.size());
ERR_FAIL_COND(items[p_item].separator);
int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item;
- emit_signal("id_pressed", id);
- emit_signal("index_pressed", p_item);
- //hide all parent PopupMenue's
+ //hide all parent PopupMenus
Node *next = get_parent();
PopupMenu *pop = Object::cast_to<PopupMenu>(next);
while (pop) {
@@ -1071,16 +1074,23 @@ void PopupMenu::activate_item(int p_item) {
// Hides popup by default; unless otherwise specified
// by using set_hide_on_item_selection and set_hide_on_checkable_item_selection
+ bool need_hide = true;
+
if (items[p_item].checkable_type) {
if (!hide_on_checkable_item_selection)
- return;
+ need_hide = false;
} else if (0 < items[p_item].max_states) {
if (!hide_on_multistate_item_selection)
- return;
+ need_hide = false;
} else if (!hide_on_item_selection)
- return;
+ need_hide = false;
+
+ emit_signal("id_pressed", id);
+ emit_signal("index_pressed", p_item);
- hide();
+ if (need_hide) {
+ hide();
+ }
}
void PopupMenu::remove_item(int p_idx) {
@@ -1093,6 +1103,7 @@ void PopupMenu::remove_item(int p_idx) {
items.remove(p_idx);
update();
+ minimum_size_changed();
}
void PopupMenu::add_separator(const String &p_text) {
@@ -1249,6 +1260,16 @@ float PopupMenu::get_submenu_popup_delay() const {
return submenu_timer->get_wait_time();
}
+void PopupMenu::set_hide_on_window_lose_focus(bool p_enabled) {
+
+ hide_on_window_lose_focus = p_enabled;
+}
+
+bool PopupMenu::is_hide_on_window_lose_focus() const {
+
+ return hide_on_window_lose_focus;
+}
+
String PopupMenu::get_tooltip(const Point2 &p_pos) const {
int over = _get_mouse_over(p_pos);
@@ -1353,6 +1374,10 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_submenu_popup_delay", "seconds"), &PopupMenu::set_submenu_popup_delay);
ClassDB::bind_method(D_METHOD("get_submenu_popup_delay"), &PopupMenu::get_submenu_popup_delay);
+
+ ClassDB::bind_method(D_METHOD("set_hide_on_window_lose_focus", "enable"), &PopupMenu::set_hide_on_window_lose_focus);
+ ClassDB::bind_method(D_METHOD("is_hide_on_window_lose_focus"), &PopupMenu::is_hide_on_window_lose_focus);
+
ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 8ec51c7d3a..a06a17c9fe 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -101,6 +101,7 @@ class PopupMenu : public Popup {
bool hide_on_item_selection;
bool hide_on_checkable_item_selection;
bool hide_on_multistate_item_selection;
+ bool hide_on_window_lose_focus;
Vector2 moved;
Array _get_items() const;
@@ -207,6 +208,9 @@ public:
virtual void popup(const Rect2 &p_bounds = Rect2());
+ void set_hide_on_window_lose_focus(bool p_enabled);
+ bool is_hide_on_window_lose_focus() const;
+
PopupMenu();
~PopupMenu();
};
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 4062e48640..09d8664240 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -260,8 +260,8 @@ void Range::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exp_edit"), "set_exp_ratio", "is_ratio_exp");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rounded"), "set_use_rounded_values", "is_using_rounded_values");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_greater"), "set_allow_greater", "is_greater_allowed");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_greater"), "set_allow_greater", "is_greater_allowed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed");
}
void Range::set_use_rounded_values(bool p_enable) {
diff --git a/scene/gui/reference_rect.cpp b/scene/gui/reference_rect.cpp
index 5e25f43daf..74e68598f4 100644
--- a/scene/gui/reference_rect.cpp
+++ b/scene/gui/reference_rect.cpp
@@ -39,9 +39,25 @@ void ReferenceRect::_notification(int p_what) {
if (!is_inside_tree())
return;
if (Engine::get_singleton()->is_editor_hint())
- draw_style_box(get_stylebox("border"), Rect2(Point2(), get_size()));
+ draw_rect(Rect2(Point2(), get_size()), border_color, false);
}
}
+void ReferenceRect::set_border_color(const Color &color) {
+ border_color = color;
+}
+
+Color ReferenceRect::get_border_color() const {
+ return border_color;
+}
+
+void ReferenceRect::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_border_color"), &ReferenceRect::get_border_color);
+ ClassDB::bind_method(D_METHOD("set_border_color", "color"), &ReferenceRect::set_border_color);
+
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
+}
+
ReferenceRect::ReferenceRect() {
+ border_color = Color(1, 0, 0);
}
diff --git a/scene/gui/reference_rect.h b/scene/gui/reference_rect.h
index 473e348c85..9fad1a06b0 100644
--- a/scene/gui/reference_rect.h
+++ b/scene/gui/reference_rect.h
@@ -36,12 +36,17 @@
class ReferenceRect : public Control {
GDCLASS(ReferenceRect, Control);
+ Color border_color;
protected:
void _notification(int p_what);
+ static void _bind_methods();
public:
ReferenceRect();
+
+ void set_border_color(const Color &color);
+ Color get_border_color() const;
};
#endif // REFERENCE_RECT_H
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 50bd1d867c..2075f7ce70 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -189,7 +189,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed() && (mb->get_button_index() == BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == BUTTON_RIGHT))) {
// clicks
Point2 pos(mb->get_position().x, mb->get_position().y);
@@ -920,6 +920,14 @@ int Tabs::get_tabs_rearrange_group() const {
return tabs_rearrange_group;
}
+void Tabs::set_select_with_rmb(bool p_enabled) {
+ select_with_rmb = p_enabled;
+}
+
+bool Tabs::get_select_with_rmb() const {
+ return select_with_rmb;
+}
+
void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input);
@@ -950,6 +958,9 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tabs_rearrange_group", "group_id"), &Tabs::set_tabs_rearrange_group);
ClassDB::bind_method(D_METHOD("get_tabs_rearrange_group"), &Tabs::get_tabs_rearrange_group);
+ ClassDB::bind_method(D_METHOD("set_select_with_rmb", "enabled"), &Tabs::set_select_with_rmb);
+ ClassDB::bind_method(D_METHOD("get_select_with_rmb"), &Tabs::get_select_with_rmb);
+
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("right_button_pressed", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_close", PropertyInfo(Variant::INT, "tab")));
@@ -988,6 +999,8 @@ Tabs::Tabs() {
offset = 0;
max_drawn_tab = 0;
+ select_with_rmb = false;
+
min_width = 0;
scrolling_enabled = true;
buttons_visible = false;
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 3b38e7f2cb..e204f4364b 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -83,6 +83,8 @@ private:
int rb_hover;
bool rb_pressing;
+ bool select_with_rmb;
+
int cb_hover;
bool cb_pressing;
CloseButtonDisplayPolicy cb_displaypolicy;
@@ -150,6 +152,9 @@ public:
void set_tabs_rearrange_group(int p_group_id);
int get_tabs_rearrange_group() const;
+ void set_select_with_rmb(bool p_enabled);
+ bool get_select_with_rmb() const;
+
void ensure_tab_visible(int p_idx);
void set_min_width(int p_width);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 8926c1ec00..9a8dc62e4e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1148,10 +1148,18 @@ void TextEdit::_notification(int p_what) {
if (ime_text.length() == 0) {
if (draw_caret) {
if (insert_mode) {
- int caret_h = (block_caret) ? 4 : 1;
+#ifdef TOOLS_ENABLED
+ int caret_h = (block_caret) ? 4 : 2 * EDSCALE;
+#else
+ int caret_h = (block_caret) ? 4 : 2;
+#endif
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, caret_h)), cache.caret_color);
} else {
- caret_w = (block_caret) ? caret_w : 1;
+#ifdef TOOLS_ENABLED
+ caret_w = (block_caret) ? caret_w : 2 * EDSCALE;
+#else
+ caret_w = (block_caret) ? caret_w : 2;
+#endif
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
}
}
@@ -1169,7 +1177,12 @@ void TextEdit::_notification(int p_what) {
int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color);
if (underlined) {
- draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, 1), in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ float line_width = 1.0;
+#ifdef TOOLS_ENABLED
+ line_width *= EDSCALE;
+#endif
+
+ draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_selected_color : color);
}
} else if (draw_tabs && str[j] == '\t') {
int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2;
@@ -1224,11 +1237,19 @@ void TextEdit::_notification(int p_what) {
if (draw_caret) {
if (insert_mode) {
int char_w = cache.font->get_char_size(' ').width;
- int caret_h = (block_caret) ? 4 : 1;
+#ifdef TOOLS_ENABLED
+ int caret_h = (block_caret) ? 4 : 2 * EDSCALE;
+#else
+ int caret_h = (block_caret) ? 4 : 2;
+#endif
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(char_w, caret_h)), cache.caret_color);
} else {
int char_w = cache.font->get_char_size(' ').width;
- int caret_w = (block_caret) ? char_w : 1;
+#ifdef TOOLS_ENABLED
+ int caret_w = (block_caret) ? char_w : 2 * EDSCALE;
+#else
+ int caret_w = (block_caret) ? char_w : 2;
+#endif
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
}
}
@@ -2179,9 +2200,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
k->set_shift(false);
}
- if (!k->get_command()) {
- _reset_caret_blink_timer();
- }
+ _reset_caret_blink_timer();
// save here for insert mode, just in case it is cleared in the following section
bool had_selection = selection.active;
@@ -4328,7 +4347,11 @@ void TextEdit::_update_caches() {
cache.search_result_border_color = get_color("search_result_border_color");
cache.symbol_color = get_color("symbol_color");
cache.background_color = get_color("background_color");
+#ifdef TOOLS_ENABLED
+ cache.line_spacing = get_constant("line_spacing") * EDSCALE;
+#else
cache.line_spacing = get_constant("line_spacing");
+#endif
cache.row_height = cache.font->get_height() + cache.line_spacing;
cache.tab_icon = get_icon("tab");
cache.folded_icon = get_icon("GuiTreeArrowRight", "EditorIcons");
@@ -5745,8 +5768,11 @@ void TextEdit::_update_completion_candidates() {
}
// Calculate the similarity to keep completions in good order
float similarity;
- if (completion_strings[i].to_lower().begins_with(s.to_lower())) {
- // Substrings are the best candidates
+ if (completion_strings[i].begins_with(s)) {
+ // Substrings (same case) are the best candidates
+ similarity = 1.2;
+ } else if (completion_strings[i].to_lower().begins_with(s.to_lower())) {
+ // then any substrings
similarity = 1.1;
} else {
// Otherwise compute the similarity
@@ -6390,7 +6416,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
}
// check for dot or underscore or 'x' for hex notation in floating point number
- if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) {
+ if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f') && !in_word && prev_is_number && !is_number) {
is_number = true;
is_symbol = false;
is_char = false;
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 8414210952..c044443b51 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "canvas_layer.h"
+#include "scene/2d/canvas_item.h"
#include "viewport.h"
void CanvasLayer::set_layer(int p_xform) {
@@ -62,6 +63,24 @@ void CanvasLayer::_update_xform() {
transform.set_origin(ofs);
if (viewport.is_valid())
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
+
+ if (!is_inside_tree())
+ return;
+
+ _notify_xform(this);
+}
+
+void CanvasLayer::_notify_xform(Node *p_node) {
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+
+ CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i));
+ if (ci) {
+ ci->_notify_transform(ci);
+ } else {
+ _notify_xform(p_node->get_child(i));
+ }
+ }
}
void CanvasLayer::_update_locrotscale() {
@@ -248,12 +267,10 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas);
- //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
- //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ;
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index aae23fbb12..fd347c4739 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -56,6 +56,7 @@ class CanvasLayer : public Node {
int sort_index;
void _update_xform();
+ void _notify_xform(Node *p_node);
void _update_locrotscale();
protected:
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index b7b26d1c55..f6905e7c2e 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -725,6 +725,17 @@ const Map<StringName, MultiplayerAPI::RPCMode>::Element *Node::get_node_rset_mod
return data.rpc_properties.find(p_property);
}
+bool Node::can_process_notification(int p_what) const {
+ switch (p_what) {
+ case NOTIFICATION_PHYSICS_PROCESS: return data.physics_process;
+ case NOTIFICATION_PROCESS: return data.idle_process;
+ case NOTIFICATION_INTERNAL_PROCESS: return data.idle_process_internal;
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: return data.physics_process_internal;
+ }
+
+ return true;
+}
+
bool Node::can_process() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
@@ -1404,11 +1415,6 @@ bool Node::is_greater_than(const Node *p_node) const {
return res;
}
-bool Node::has_priority_higher_than(const Node *p_node) const {
- ERR_FAIL_NULL_V(p_node, false);
- return data.process_priority > p_node->data.process_priority;
-}
-
void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
if (data.owner == p_by)
@@ -2549,6 +2555,9 @@ void Node::clear_internal_tree_resource_paths() {
String Node::get_configuration_warning() const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_configuration_warning")) {
+ return get_script_instance()->call("_get_configuration_warning");
+ }
return String();
}
@@ -2757,6 +2766,7 @@ void Node::_bind_methods() {
BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning"));
//ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index")));
//ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path")));
diff --git a/scene/main/node.h b/scene/main/node.h
index 4b8f584ba7..f3422618ce 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -72,7 +72,7 @@ public:
struct ComparatorWithPriority {
- bool operator()(const Node *p_a, const Node *p_b) const { return p_b->has_priority_higher_than(p_a) || p_b->is_greater_than(p_a); }
+ bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; }
};
private:
@@ -265,7 +265,6 @@ public:
bool is_a_parent_of(const Node *p_node) const;
bool is_greater_than(const Node *p_node) const;
- bool has_priority_higher_than(const Node *p_node) const;
NodePath get_path() const;
NodePath get_path_to(const Node *p_node) const;
@@ -364,6 +363,7 @@ public:
void set_pause_mode(PauseMode p_mode);
PauseMode get_pause_mode() const;
bool can_process() const;
+ bool can_process_notification(int p_what) const;
void request_ready();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 1b2e87dd99..e99f785848 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -951,6 +951,8 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
if (!n->can_process())
continue;
+ if (!n->can_process_notification(p_notification))
+ continue;
n->notification(p_notification);
//ERR_FAIL_COND(node_count != g.nodes.size());
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 573c401290..f92b6e7583 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -444,7 +444,7 @@ void Viewport::_notification(int p_what) {
Vector2 point = get_canvas_transform().affine_inverse().xform(pos);
Physics2DDirectSpaceState::ShapeResult res[64];
- int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true);
+ int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true, true, true);
for (int i = 0; i < rc; i++) {
if (res[i].collider_id && res[i].collider) {
@@ -527,7 +527,7 @@ void Viewport::_notification(int p_what) {
PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space());
if (space) {
- bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true);
+ bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true);
ObjectID new_collider = 0;
if (col) {
@@ -563,7 +563,7 @@ void Viewport::_notification(int p_what) {
PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space());
if (space) {
- bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true);
+ bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true);
ObjectID new_collider = 0;
if (col) {
CollisionObject *co = Object::cast_to<CollisionObject>(result.collider);
@@ -1860,7 +1860,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (over != top && !top->is_a_parent_of(over)) {
PopupMenu *popup_menu = Object::cast_to<PopupMenu>(top);
- MenuButton *popup_menu_parent;
+ MenuButton *popup_menu_parent = NULL;
MenuButton *menu_button = Object::cast_to<MenuButton>(over);
if (popup_menu)
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index e717d27069..e4ef373c77 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -31,11 +31,11 @@
#ifndef VIEWPORT_H
#define VIEWPORT_H
-#include "math_2d.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
#include "servers/visual_server.h"
+#include "transform_2d.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index a4fd35304a..da4e2f991d 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -51,7 +51,6 @@
#include "scene/2d/parallax_background.h"
#include "scene/2d/parallax_layer.h"
#include "scene/2d/particles_2d.h"
-
#include "scene/2d/path_2d.h"
#include "scene/2d/physics_body_2d.h"
#include "scene/2d/polygon_2d.h"
@@ -201,9 +200,11 @@
#include "scene/3d/room_instance.h"
#include "scene/3d/skeleton.h"
#include "scene/3d/soft_body.h"
+#include "scene/3d/spring_arm.h"
#include "scene/3d/sprite_3d.h"
#include "scene/3d/vehicle_body.h"
#include "scene/3d/visibility_notifier.h"
+#include "scene/animation/skeleton_ik.h"
#include "scene/resources/environment.h"
#include "scene/resources/physics_material.h"
#endif
@@ -216,6 +217,7 @@ static ResourceFormatLoaderText *resource_loader_text = NULL;
static ResourceFormatLoaderDynamicFont *resource_loader_dynamic_font = NULL;
static ResourceFormatLoaderStreamTexture *resource_loader_stream_texture = NULL;
+static ResourceFormatLoaderTextureLayered *resource_loader_texture_layered = NULL;
static ResourceFormatLoaderBMFont *resource_loader_bmfont = NULL;
@@ -236,6 +238,9 @@ void register_scene_types() {
resource_loader_stream_texture = memnew(ResourceFormatLoaderStreamTexture);
ResourceLoader::add_resource_format_loader(resource_loader_stream_texture);
+ resource_loader_texture_layered = memnew(ResourceFormatLoaderTextureLayered);
+ ResourceLoader::add_resource_format_loader(resource_loader_texture_layered);
+
resource_loader_theme = memnew(ResourceFormatLoaderTheme);
ResourceLoader::add_resource_format_loader(resource_loader_theme);
@@ -367,10 +372,10 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
#ifndef _3D_DISABLED
- ClassDB::register_class<BoneAttachment>();
ClassDB::register_virtual_class<VisualInstance>();
ClassDB::register_virtual_class<GeometryInstance>();
ClassDB::register_class<Camera>();
+ ClassDB::register_class<ClippedCamera>();
ClassDB::register_class<Listener>();
ClassDB::register_class<ARVRCamera>();
ClassDB::register_class<ARVRController>();
@@ -409,6 +414,8 @@ void register_scene_types() {
ClassDB::register_class<AnimationNodeBlendSpace1D>();
ClassDB::register_class<AnimationNodeBlendSpace2D>();
ClassDB::register_class<AnimationNodeStateMachine>();
+ ClassDB::register_class<AnimationNodeStateMachinePlayback>();
+
ClassDB::register_class<AnimationNodeStateMachineTransition>();
ClassDB::register_class<AnimationNodeOutput>();
ClassDB::register_class<AnimationNodeOneShot>();
@@ -429,9 +436,14 @@ void register_scene_types() {
ClassDB::register_class<RigidBody>();
ClassDB::register_class<KinematicCollision>();
ClassDB::register_class<KinematicBody>();
+ ClassDB::register_class<SpringArm>();
+
ClassDB::register_class<PhysicalBone>();
ClassDB::register_class<SoftBody>();
+ ClassDB::register_class<SkeletonIK>();
+ ClassDB::register_class<BoneAttachment>();
+
ClassDB::register_class<VehicleBody>();
ClassDB::register_class<VehicleWheel>();
ClassDB::register_class<Area>();
@@ -613,6 +625,9 @@ void register_scene_types() {
ClassDB::register_class<ProxyTexture>();
ClassDB::register_class<AnimatedTexture>();
ClassDB::register_class<CubeMap>();
+ ClassDB::register_virtual_class<TextureLayered>();
+ ClassDB::register_class<Texture3D>();
+ ClassDB::register_class<TextureArray>();
ClassDB::register_class<Animation>();
ClassDB::register_virtual_class<Font>();
ClassDB::register_class<BitmapFont>();
@@ -726,6 +741,7 @@ void unregister_scene_types() {
memdelete(resource_loader_dynamic_font);
memdelete(resource_loader_stream_texture);
+ memdelete(resource_loader_texture_layered);
memdelete(resource_loader_theme);
DynamicFont::finish_dynamic_fonts();
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index 85e36abf4e..39206ed043 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "bit_mask.h"
+
#include "io/image_loader.h"
void BitMap::create(const Size2 &p_size) {
@@ -189,13 +190,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
{ //square value
/*
- checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent
- +---+---+
- | 1 | 2 |
- +---+---+
- | 4 | 8 | <- current pixel (curx,cury)
- +---+---+
- */
+ checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent
+ +---+---+
+ | 1 | 2 |
+ +---+---+
+ | 4 | 8 | <- current pixel (curx,cury)
+ +---+---+
+ */
//NOTE: due to the way we pick points from texture, rect needs to be smaller, otherwise it goes outside 1 pixel
Rect2i fixed_rect = Rect2i(rect.position, rect.size - Size2i(2, 2));
Point2i tl = Point2i(curx - 1, cury - 1);
@@ -215,13 +216,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
case 5:
case 13:
/* going UP with these cases:
- 1 5 13
- +---+---+ +---+---+ +---+---+
- | 1 | | | 1 | | | 1 | |
- +---+---+ +---+---+ +---+---+
- | | | | 4 | | | 4 | 8 |
- +---+---+ +---+---+ +---+---+
- */
+ 1 5 13
+ +---+---+ +---+---+ +---+---+
+ | 1 | | | 1 | | | 1 | |
+ +---+---+ +---+---+ +---+---+
+ | | | | 4 | | | 4 | 8 |
+ +---+---+ +---+---+ +---+---+
+ */
stepx = 0;
stepy = -1;
break;
@@ -230,13 +231,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
case 10:
case 11:
/* going DOWN with these cases:
- 8 10 11
- +---+---+ +---+---+ +---+---+
- | | | | | 2 | | 1 | 2 |
- +---+---+ +---+---+ +---+---+
- | | 8 | | | 8 | | | 8 |
- +---+---+ +---+---+ +---+---+
- */
+ 8 10 11
+ +---+---+ +---+---+ +---+---+
+ | | | | | 2 | | 1 | 2 |
+ +---+---+ +---+---+ +---+---+
+ | | 8 | | | 8 | | | 8 |
+ +---+---+ +---+---+ +---+---+
+ */
stepx = 0;
stepy = 1;
break;
@@ -245,13 +246,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
case 12:
case 14:
/* going LEFT with these cases:
- 4 12 14
- +---+---+ +---+---+ +---+---+
- | | | | | | | | 2 |
- +---+---+ +---+---+ +---+---+
- | 4 | | | 4 | 8 | | 4 | 8 |
- +---+---+ +---+---+ +---+---+
- */
+ 4 12 14
+ +---+---+ +---+---+ +---+---+
+ | | | | | | | | 2 |
+ +---+---+ +---+---+ +---+---+
+ | 4 | | | 4 | 8 | | 4 | 8 |
+ +---+---+ +---+---+ +---+---+
+ */
stepx = -1;
stepy = 0;
break;
@@ -260,25 +261,25 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
case 3:
case 7:
/* going RIGHT with these cases:
- 2 3 7
- +---+---+ +---+---+ +---+---+
- | | 2 | | 1 | 2 | | 1 | 2 |
- +---+---+ +---+---+ +---+---+
- | | | | | | | 4 | |
- +---+---+ +---+---+ +---+---+
- */
+ 2 3 7
+ +---+---+ +---+---+ +---+---+
+ | | 2 | | 1 | 2 | | 1 | 2 |
+ +---+---+ +---+---+ +---+---+
+ | | | | | | | 4 | |
+ +---+---+ +---+---+ +---+---+
+ */
stepx = 1;
stepy = 0;
break;
case 9:
/*
- +---+---+
- | 1 | |
- +---+---+
- | | 8 |
- +---+---+
- this should normally go UP, but if we already been here, we go down
- */
+ +---+---+
+ | 1 | |
+ +---+---+
+ | | 8 |
+ +---+---+
+ this should normally go UP, but if we already been here, we go down
+ */
if (case9s.has(Point2i(curx, cury))) {
//found, so we go down, and delete from case9s;
stepx = 0;
@@ -293,14 +294,14 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
break;
case 6:
/*
- 6
- +---+---+
- | | 2 |
- +---+---+
- | 4 | |
- +---+---+
- this normally go RIGHT, but if its coming from UP, it should go LEFT
- */
+ 6
+ +---+---+
+ | | 2 |
+ +---+---+
+ | 4 | |
+ +---+---+
+ this normally go RIGHT, but if its coming from UP, it should go LEFT
+ */
if (case6s.has(Point2i(curx, cury))) {
//found, so we go down, and delete from case6s;
stepx = -1;
@@ -418,31 +419,91 @@ static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect,
return result;
}
+struct FillBitsStackEntry {
+ Point2i pos;
+ int i;
+ int j;
+};
+
static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) {
- for (int i = p_pos.x - 1; i <= p_pos.x + 1; i++) {
- for (int j = p_pos.y - 1; j <= p_pos.y + 1; j++) {
+ // Using a custom stack to work iteratively to avoid stack overflow on big bitmaps
+ PoolVector<FillBitsStackEntry> stack;
+ // Tracking size since we won't be shrinking the stack vector
+ int stack_size = 0;
- if (i < rect.position.x || i >= rect.position.x + rect.size.x)
- continue;
- if (j < rect.position.y || j >= rect.position.y + rect.size.y)
- continue;
+ Point2i pos = p_pos;
+ int next_i;
+ int next_j;
- if (p_map->get_bit(Vector2(i, j)))
- continue;
+ bool reenter = true;
+ bool popped = false;
+ do {
+ if (reenter) {
+ next_i = pos.x - 1;
+ next_j = pos.y - 1;
+ reenter = false;
+ }
+
+ for (int i = next_i; i <= pos.x + 1; i++) {
+ for (int j = next_j; j <= pos.y + 1; j++) {
+ if (popped) {
+ // The next loop over j must start normally
+ next_j = pos.y;
+ popped = false;
+ // Skip because an iteration was already executed with current counter values
+ continue;
+ }
- else if (p_src->get_bit(Vector2(i, j))) {
- p_map->set_bit(Vector2(i, j), true);
- fill_bits(p_src, p_map, Point2i(i, j), rect);
+ if (i < rect.position.x || i >= rect.position.x + rect.size.x)
+ continue;
+ if (j < rect.position.y || j >= rect.position.y + rect.size.y)
+ continue;
+
+ if (p_map->get_bit(Vector2(i, j)))
+ continue;
+
+ else if (p_src->get_bit(Vector2(i, j))) {
+ p_map->set_bit(Vector2(i, j), true);
+
+ FillBitsStackEntry se = { pos, i, j };
+ stack.resize(MAX(stack_size + 1, stack.size()));
+ stack.set(stack_size, se);
+ stack_size++;
+
+ pos = Point2i(i, j);
+ reenter = true;
+ break;
+ }
+ }
+ if (reenter) {
+ break;
}
}
- }
+ if (!reenter) {
+ if (stack_size) {
+ FillBitsStackEntry se = stack.get(stack_size - 1);
+ stack_size--;
+ pos = se.pos;
+ next_i = se.i;
+ next_j = se.j;
+ popped = true;
+ }
+ }
+ } while (reenter || popped);
+
+#ifdef DEBUG_ENABLED
+ print_line("max stack size: " + itos(stack.size()));
+#endif
}
+
Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const {
Rect2i r = Rect2i(0, 0, width, height).clip(p_rect);
+#ifdef DEBUG_ENABLED
print_line("Rect: " + r);
+#endif
Point2i from;
Ref<BitMap> fill;
fill.instance();
@@ -454,9 +515,13 @@ Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, fl
if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) {
Vector<Vector2> polygon = _march_square(r, Point2i(j, i));
+#ifdef DEBUG_ENABLED
print_line("pre reduce: " + itos(polygon.size()));
+#endif
polygon = reduce(polygon, r, p_epsilon);
+#ifdef DEBUG_ENABLED
print_line("post reduce: " + itos(polygon.size()));
+#endif
polygons.push_back(polygon);
fill_bits(this, fill, Point2i(j, i), r);
}
@@ -510,6 +575,34 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
}
}
+Array BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const {
+
+ Vector<Vector<Vector2> > result = clip_opaque_to_polygons(p_rect, p_epsilon);
+
+ // Convert result to bindable types
+
+ Array result_array;
+ result_array.resize(result.size());
+ for (int i = 0; i < result.size(); i++) {
+
+ const Vector<Vector2> &polygon = result[i];
+
+ PoolVector2Array polygon_array;
+ polygon_array.resize(polygon.size());
+
+ {
+ PoolVector2Array::Write w = polygon_array.write();
+ for (int j = 0; j < polygon.size(); j++) {
+ w[j] = polygon[j];
+ }
+ }
+
+ result_array[i] = polygon_array;
+ }
+
+ return result_array;
+}
+
void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
@@ -526,6 +619,9 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data);
+ ClassDB::bind_method(D_METHOD("grow_mask", "pixels", "rect"), &BitMap::grow_mask);
+ ClassDB::bind_method(D_METHOD("opaque_to_polygons", "rect", "epsilon"), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0));
+
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
}
diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h
index dcd5edb4fb..40f0bfb04a 100644
--- a/scene/resources/bit_mask.h
+++ b/scene/resources/bit_mask.h
@@ -46,6 +46,8 @@ class BitMap : public Resource {
Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const;
+ Array _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const;
+
protected:
void _set_data(const Dictionary &p_d);
Dictionary _get_data() const;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 601f6fb558..0eee2ae393 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -434,9 +434,13 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
theme->set_color("cursor_color", "LineEdit", control_font_color_hover);
theme->set_color("selection_color", "LineEdit", font_color_selection);
+ theme->set_color("clear_button_color", "LineEdit", control_font_color);
+ theme->set_color("clear_button_color_pressed", "LineEdit", control_font_color_pressed);
theme->set_constant("minimum_spaces", "LineEdit", 12 * scale);
+ theme->set_icon("clear", "LineEdit", make_icon(line_edit_clear_png));
+
// ProgressBar
theme->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
@@ -863,7 +867,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8);
ttnc->set_draw_center(false);
- theme->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
theme->set_stylebox("panelnc", "Panel", ttnc);
theme->set_stylebox("panelf", "Panel", tc_sb);
diff --git a/scene/resources/default_theme/line_edit_clear.png b/scene/resources/default_theme/line_edit_clear.png
new file mode 100644
index 0000000000..af2775a132
--- /dev/null
+++ b/scene/resources/default_theme/line_edit_clear.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index c6b37cad5a..353e7eddbe 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -3,35 +3,35 @@
// png image block
static const unsigned char arrow_down_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6d, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0x63, 0x60, 0x18, 0x74, 0x80, 0x11, 0xc6, 0x78, 0xf0, 0xe0, 0xc1, 0x7f, 0x7c, 0xa, 0x15, 0x14, 0x14, 0x18, 0x19, 0x18, 0x18, 0x18, 0x98, 0x48, 0xb5, 0x81, 0x7c, 0xd, 0x8c, 0x8c, 0x8c, 0xf1, 0xc, 0xc, 0xc, 0x5f, 0xb1, 0xa8, 0xf9, 0xce, 0xc8, 0xc8, 0x98, 0xe, 0x57, 0x87, 0x2c, 0x73, 0xff, 0xfe, 0x7d, 0xd, 0x6, 0x6, 0x86, 0x55, 0x8c, 0x8c, 0x8c, 0xba, 0x50, 0xa1, 0x1b, 0xcc, 0xcc, 0xcc, 0x61, 0xb2, 0xb2, 0xb2, 0x97, 0xb1, 0x6a, 0x60, 0x60, 0x60, 0x60, 0x78, 0xf1, 0xe2, 0x5, 0xf7, 0xcf, 0x9f, 0x3f, 0xa7, 0x30, 0x30, 0x30, 0x30, 0xb0, 0xb3, 0xb3, 0xe7, 0x48, 0x48, 0x48, 0x60, 0xb3, 0x75, 0x30, 0x1, 0x0, 0x28, 0x20, 0x14, 0xc2, 0x1b, 0xd0, 0x7c, 0xca, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x34, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x32, 0x78, 0xf0, 0x1f, 0x15, 0x52, 0x20, 0xf1, 0x30, 0xee, 0xc1, 0x17, 0xb8, 0xf0, 0xb7, 0x87, 0x69, 0x48, 0xb6, 0xdc, 0xd7, 0xb8, 0x7f, 0x9, 0x2c, 0x7c, 0xfd, 0xb1, 0x2e, 0x9a, 0x3, 0x5e, 0x70, 0x3f, 0x9c, 0xff, 0x70, 0xfe, 0xb, 0x6e, 0x6, 0xea, 0x3, 0x0, 0xfb, 0x81, 0x48, 0xb8, 0x4d, 0xe4, 0x75, 0xd9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char arrow_right_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6c, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0x63, 0x60, 0xa0, 0x35, 0x60, 0x44, 0xe6, 0x3c, 0x78, 0xf0, 0xe0, 0x3f, 0x8c, 0xfd, 0xff, 0xff, 0xff, 0x44, 0x45, 0x45, 0xc5, 0x5, 0xe8, 0x1a, 0x98, 0x70, 0x9a, 0xc4, 0xc8, 0x38, 0xe5, 0xe1, 0xc3, 0x87, 0xda, 0x44, 0x6b, 0x60, 0x60, 0x60, 0xe0, 0xfe, 0xff, 0xff, 0xff, 0xaa, 0x17, 0x2f, 0x5e, 0x70, 0x13, 0xab, 0x81, 0x81, 0x81, 0x81, 0x41, 0xeb, 0xe7, 0xcf, 0x9f, 0x53, 0x48, 0xd1, 0x80, 0x1, 0x8, 0x69, 0xb8, 0xc6, 0xce, 0xce, 0x9e, 0x43, 0xac, 0x86, 0xaf, 0x8c, 0x8c, 0x8c, 0x61, 0x12, 0x12, 0x12, 0x5f, 0x89, 0xd2, 0xf0, 0xff, 0xff, 0xff, 0x1c, 0x79, 0x79, 0xf9, 0xab, 0x84, 0x1d, 0x49, 0x6d, 0x0, 0x0, 0x8f, 0x30, 0x1e, 0x10, 0x6e, 0x79, 0xda, 0xf9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char background_png[] = {
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0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char base_green_png[] = {
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+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x1, 0x3, 0x0, 0x0, 0x0, 0x49, 0xb4, 0xe8, 0xb7, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x90, 0xc9, 0xab, 0xff, 0xff, 0xff, 0xc6, 0xd0, 0x9d, 0x30, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0xe4, 0x0, 0x0, 0x0, 0xa0, 0x0, 0x1, 0xf3, 0xdb, 0xea, 0x79, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char button_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xd9, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x7d, 0x91, 0x41, 0x4e, 0xc3, 0x30, 0x14, 0x44, 0x9f, 0xed, 0x8f, 0x6d, 0x35, 0x8b, 0x9a, 0x6d, 0xb9, 0x6, 0xfb, 0xde, 0x81, 0xd3, 0xe4, 0x8, 0xf4, 0x32, 0xbd, 0x1, 0xb, 0x6e, 0xc0, 0x25, 0x60, 0x83, 0xa8, 0x2, 0x6a, 0xa4, 0xc6, 0x49, 0xfc, 0xbb, 0x88, 0x54, 0x11, 0x94, 0x30, 0xb3, 0xf9, 0xd2, 0x9f, 0x19, 0x8d, 0x34, 0x6, 0xc1, 0x13, 0x88, 0x78, 0x1c, 0x96, 0x9, 0x85, 0x91, 0xcc, 0x85, 0x8e, 0x2c, 0x78, 0x2a, 0x12, 0x5b, 0x2a, 0x2, 0x6, 0x3, 0x28, 0x4a, 0x47, 0xcb, 0x37, 0xd, 0x8, 0x81, 0xb4, 0x7f, 0x7a, 0xa8, 0x87, 0xc4, 0xc, 0xd2, 0xbc, 0x3f, 0xbf, 0x1e, 0x19, 0x84, 0xc8, 0x76, 0x57, 0x9f, 0xd2, 0x80, 0xfe, 0x7a, 0x1b, 0x24, 0xed, 0x6a, 0x5e, 0x38, 0xb, 0x9e, 0xaa, 0x4f, 0xfd, 0xdc, 0x8e, 0xd2, 0xd3, 0x27, 0x2a, 0xbc, 0xe0, 0x8, 0x65, 0xe6, 0xe6, 0xd6, 0x94, 0x80, 0x13, 0x2c, 0x46, 0x29, 0xb, 0x2, 0x5, 0x83, 0x15, 0xc0, 0xac, 0x26, 0x18, 0x90, 0xe9, 0x5c, 0x11, 0x30, 0x9, 0x54, 0x17, 0x5, 0xa, 0xa, 0x42, 0x41, 0xcb, 0x62, 0x87, 0x2, 0x4a, 0x11, 0x46, 0xba, 0xd5, 0x84, 0x8e, 0xd1, 0x92, 0x69, 0x6d, 0xe3, 0xd0, 0x3f, 0x74, 0xd8, 0x86, 0x96, 0xec, 0xb8, 0xc3, 0xa5, 0xaf, 0xfb, 0x47, 0x1f, 0x3d, 0xe1, 0xc6, 0x48, 0x3c, 0x7d, 0x1e, 0x3e, 0xde, 0xf8, 0x31, 0x6c, 0xfe, 0x1d, 0xab, 0x15, 0x32, 0x30, 0x70, 0x5e, 0x9b, 0xfb, 0xa, 0xbb, 0x7c, 0x61, 0xa2, 0x50, 0x44, 0x45, 0xca, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xc7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xd0, 0x81, 0x66, 0x43, 0x31, 0x14, 0x87, 0xf1, 0xf, 0x5, 0x17, 0xb8, 0x28, 0x2e, 0x8, 0x71, 0xf3, 0x6, 0x19, 0xb6, 0xb9, 0xcb, 0xac, 0x95, 0xa4, 0xb7, 0xad, 0x6a, 0xd5, 0x68, 0x5f, 0xe4, 0x3e, 0x76, 0x1e, 0xe1, 0xbf, 0x21, 0xa6, 0xab, 0xf8, 0x1, 0x7c, 0x9c, 0x73, 0xe, 0xac, 0xe8, 0xe8, 0x19, 0x30, 0x58, 0xc6, 0xca, 0x62, 0x18, 0xe8, 0xe9, 0x58, 0x41, 0xc7, 0x1a, 0x87, 0x27, 0x10, 0x49, 0xe4, 0x5f, 0x89, 0x48, 0xc0, 0xe3, 0x58, 0xd3, 0x41, 0x8f, 0xb, 0xcb, 0xbd, 0x7c, 0xeb, 0xbf, 0x7b, 0x9, 0xb, 0x8e, 0x1e, 0x6, 0xfc, 0xad, 0x64, 0x6d, 0xb5, 0x79, 0xb0, 0x55, 0xd6, 0xad, 0xe0, 0x19, 0xc0, 0x10, 0xae, 0xda, 0x34, 0x5c, 0x45, 0xc0, 0x80, 0x25, 0x5e, 0xf4, 0xd5, 0x70, 0x11, 0x11, 0xb, 0x23, 0xe9, 0xac, 0xcf, 0x86, 0xb3, 0x48, 0x8c, 0x30, 0x92, 0x4f, 0xa, 0xd, 0x27, 0x91, 0x6b, 0x70, 0xd4, 0x47, 0xc3, 0xf1, 0x2f, 0x48, 0x7, 0x4d, 0xd, 0x87, 0x3a, 0xc2, 0x12, 0x67, 0xbd, 0x37, 0xcc, 0x75, 0x49, 0x43, 0xd8, 0xe9, 0xad, 0x61, 0x57, 0xcf, 0x1c, 0xf0, 0xfb, 0x32, 0xe9, 0xf5, 0xc9, 0xa4, 0x7d, 0x7d, 0x54, 0x8f, 0x7b, 0x59, 0xe6, 0x92, 0x14, 0x1f, 0x24, 0xcd, 0x3f, 0x7b, 0x6b, 0xa, 0xe, 0x6a, 0x82, 0x91, 0x45, 0x30, 0xba, 0x1, 0x4a, 0x51, 0xc4, 0x35, 0x1f, 0xe5, 0xa1, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char button_focus_png[] = {
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};
static const unsigned char button_hover_png[] = {
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};
static const unsigned char button_normal_png[] = {
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};
static const unsigned char button_pressed_png[] = {
@@ -39,19 +39,19 @@ static const unsigned char button_pressed_png[] = {
};
static const unsigned char checked_png[] = {
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};
static const unsigned char checker_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0xe1, 0x64, 0xe1, 0x57, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x1a, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0xfc, 0xcf, 0xc0, 0xc0, 0xd0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc4, 0x0, 0x5, 0x98, 0xc, 0xc6, 0x7a, 0xc2, 0x6a, 0x0, 0x8b, 0x7a, 0x2, 0x8d, 0x68, 0x67, 0xe3, 0xa, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0xe1, 0x64, 0xe1, 0x57, 0x0, 0x0, 0x0, 0x14, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xfc, 0xcf, 0xc0, 0xc0, 0xd0, 0x0, 0xc4, 0xf8, 0x18, 0xf5, 0x84, 0x19, 0x0, 0x9f, 0x5f, 0xa, 0x1, 0xf8, 0xef, 0x65, 0xf4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char close_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char close_hl_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char color_picker_hue_png[] = {
@@ -59,31 +59,31 @@ static const unsigned char color_picker_hue_png[] = {
};
static const unsigned char color_picker_sample_png[] = {
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+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x14, 0x8, 0x0, 0x0, 0x0, 0x0, 0x47, 0x29, 0xbc, 0x83, 0x0, 0x0, 0x0, 0x3c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xd5, 0x21, 0x11, 0x0, 0x30, 0xc, 0x4, 0xc1, 0xfa, 0x57, 0x53, 0x87, 0xed, 0x4, 0x45, 0xc4, 0xed, 0xa3, 0xc3, 0x4b, 0xfe, 0xbc, 0xd9, 0x9d, 0x35, 0x2b, 0xe, 0x0, 0x0, 0x0, 0x80, 0xed, 0x66, 0xc5, 0x1, 0x0, 0x0, 0x0, 0xe0, 0x6, 0x1, 0x0, 0x0, 0x90, 0x6, 0x70, 0x83, 0x0, 0x0, 0x0, 0x28, 0x3, 0x7c, 0x54, 0x93, 0xd6, 0xf1, 0xd1, 0x16, 0x8a, 0x17, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char dosfont_png[] = {
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};
static const unsigned char dropdown_png[] = {
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};
static const unsigned char error_icon_png[] = {
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};
static const unsigned char focus_png[] = {
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};
static const unsigned char frame_focus_png[] = {
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};
static const unsigned char full_panel_bg_png[] = {
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};
static const unsigned char graph_node_png[] = {
@@ -91,391 +91,395 @@ static const unsigned char graph_node_png[] = {
};
static const unsigned char graph_node_breakpoint_png[] = {
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};
static const unsigned char graph_node_close_png[] = {
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};
static const unsigned char graph_node_comment_png[] = {
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};
static const unsigned char graph_node_comment_focus_png[] = {
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};
static const unsigned char graph_node_default_png[] = {
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};
static const unsigned char graph_node_default_focus_png[] = {
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};
static const unsigned char graph_node_position_png[] = {
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};
static const unsigned char graph_node_selected_png[] = {
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};
static const unsigned char graph_port_png[] = {
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};
static const unsigned char hseparator_png[] = {
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};
static const unsigned char hslider_bg_png[] = {
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};
static const unsigned char hslider_grabber_png[] = {
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};
static const unsigned char hslider_grabber_disabled_png[] = {
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};
static const unsigned char hslider_grabber_hl_png[] = {
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};
static const unsigned char hslider_tick_png[] = {
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};
static const unsigned char hsplit_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x40, 0x5, 0x0, 0x0, 0x10, 0x0, 0x1, 0xa1, 0xc5, 0x21, 0xc1, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char hsplitter_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x40, 0x8, 0x0, 0x0, 0x0, 0x0, 0x2, 0x6f, 0x69, 0x56, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x27, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0x80, 0x2, 0x66, 0x86, 0x5, 0xa2, 0xe7, 0x18, 0x16, 0x88, 0x9e, 0x63, 0x66, 0x10, 0xbd, 0xf6, 0x98, 0x41, 0xf4, 0xda, 0x63, 0x6, 0xc, 0x30, 0xaa, 0x66, 0x54, 0xd, 0x9a, 0x1a, 0x0, 0x5c, 0x29, 0x6a, 0x81, 0x90, 0x8f, 0x52, 0x12, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x40, 0x8, 0x0, 0x0, 0x0, 0x0, 0x2, 0x6f, 0x69, 0x56, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x1a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x80, 0x5, 0xa9, 0x10, 0xcc, 0x90, 0x6a, 0xd, 0xc6, 0x70, 0x80, 0x4b, 0xcd, 0xa8, 0x9a, 0x51, 0x35, 0x0, 0x78, 0xd5, 0x34, 0xa1, 0x54, 0x8c, 0xd5, 0x84, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_add_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0xa0, 0x25, 0x78, 0xf0, 0xe0, 0xc1, 0xff, 0x7, 0xf, 0x1e, 0xfc, 0xc7, 0xa7, 0x86, 0x89, 0x52, 0x4b, 0x46, 0xd, 0x60, 0x60, 0x60, 0x64, 0x60, 0x80, 0x84, 0x36, 0x39, 0x9a, 0x15, 0x14, 0x14, 0x18, 0x29, 0x76, 0x1, 0x5e, 0x30, 0x9a, 0xe, 0xe8, 0x64, 0x0, 0xc5, 0x0, 0x0, 0xc7, 0x6e, 0x12, 0x94, 0xf9, 0x26, 0x2e, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1d, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x3c, 0xf8, 0xff, 0xe0, 0xff, 0xd0, 0x52, 0x80, 0x10, 0xc4, 0xd, 0x9, 0x2a, 0x18, 0x26, 0xe1, 0x40, 0x18, 0x0, 0x0, 0x5b, 0x26, 0x61, 0x4d, 0xc9, 0xc1, 0x48, 0x81, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_close_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_color_pick_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x1, 0x55, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xb5, 0x92, 0xb1, 0x4a, 0x3, 0x41, 0x14, 0x45, 0xef, 0xdb, 0x6c, 0xac, 0xf2, 0x1, 0xda, 0xcd, 0x40, 0x4, 0x25, 0x11, 0x4, 0x8b, 0x80, 0x8d, 0x20, 0x88, 0x5d, 0x20, 0x88, 0x90, 0x22, 0x9d, 0x9d, 0xa0, 0x85, 0x58, 0xeb, 0x7, 0x88, 0xe0, 0x7, 0x58, 0x8b, 0x36, 0x5a, 0x88, 0xa0, 0xa5, 0x85, 0xa5, 0x60, 0x61, 0xb0, 0x70, 0xb2, 0xef, 0x8d, 0x44, 0x41, 0x21, 0x1f, 0x20, 0x6c, 0xf2, 0x2c, 0xcc, 0xc2, 0x12, 0x92, 0x8d, 0x45, 0xbc, 0xe5, 0xdc, 0xb9, 0x67, 0xee, 0xbc, 0x19, 0xe0, 0xbf, 0xe5, 0xbd, 0x2f, 0x35, 0x9b, 0xcd, 0x29, 0x0, 0x10, 0x91, 0x9a, 0x88, 0x7c, 0x88, 0xc8, 0xa7, 0x88, 0xd4, 0x0, 0x80, 0xb2, 0xc2, 0xcc, 0x5c, 0x21, 0xa2, 0x5b, 0x22, 0xba, 0xef, 0x76, 0xbb, 0x97, 0x44, 0x74, 0x4a, 0x44, 0x61, 0xdf, 0xfe, 0x32, 0xc6, 0x4c, 0x87, 0x59, 0x0, 0x0, 0xdf, 0x0, 0x62, 0x55, 0xad, 0x6, 0x41, 0x50, 0x1d, 0xf0, 0x62, 0x0, 0x8, 0xb2, 0xd2, 0xd6, 0xda, 0x27, 0x0, 0x27, 0x83, 0xeb, 0xaa, 0x1a, 0x3, 0xd8, 0x19, 0xb, 0x60, 0xe6, 0x3a, 0x80, 0x6d, 0x0, 0xd, 0x0, 0x9d, 0x14, 0x60, 0xcb, 0x18, 0x73, 0x95, 0x9, 0x60, 0xe6, 0x3a, 0x11, 0x1d, 0xc7, 0x71, 0xbc, 0x6e, 0x8c, 0x39, 0x53, 0xd5, 0xdd, 0xc4, 0xcb, 0xe5, 0x72, 0x1b, 0xc9, 0x60, 0x87, 0x2, 0xd2, 0xe1, 0x62, 0xb1, 0xf8, 0xec, 0xbd, 0x2f, 0x11, 0xd1, 0x51, 0xaf, 0xd7, 0x3b, 0x0, 0xd0, 0x51, 0xd5, 0x95, 0x42, 0xa1, 0x30, 0x3b, 0xf2, 0x64, 0x11, 0x79, 0x77, 0xce, 0x95, 0x81, 0xdf, 0x67, 0x14, 0x91, 0x76, 0xff, 0x3a, 0x60, 0xe6, 0x45, 0x66, 0xae, 0xc, 0xd, 0x47, 0x51, 0xb4, 0x29, 0x22, 0xed, 0x56, 0xab, 0xb5, 0xd0, 0xdf, 0x3c, 0xe7, 0xbd, 0x7f, 0x8b, 0xa2, 0xa8, 0x31, 0x7a, 0x52, 0x93, 0x8, 0x8b, 0xc8, 0x72, 0xba, 0xb6, 0x73, 0xae, 0x9c, 0xae, 0x9d, 0xa5, 0x0, 0x0, 0x88, 0x68, 0xd, 0xc0, 0x8b, 0xaa, 0xbe, 0x3a, 0xe7, 0xca, 0x61, 0x18, 0xde, 0xa9, 0xea, 0xbe, 0xb5, 0xf6, 0x7c, 0x1c, 0x20, 0xf9, 0x89, 0x4b, 0x0, 0x56, 0xf3, 0xf9, 0xfc, 0xd, 0x80, 0x79, 0x55, 0xdd, 0xb3, 0xd6, 0x5e, 0x8c, 0xad, 0x9e, 0x0, 0x54, 0x75, 0x86, 0x88, 0xae, 0x1, 0x3c, 0x2, 0x38, 0x34, 0xc6, 0x3c, 0xfc, 0x25, 0x3c, 0x11, 0xfd, 0x0, 0x28, 0x54, 0xbb, 0xfe, 0xad, 0x99, 0xe5, 0xb8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xaa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x9d, 0x8e, 0x35, 0x82, 0x2, 0x41, 0x10, 0x45, 0x3b, 0xda, 0x3d, 0xca, 0xba, 0x44, 0x2b, 0x70, 0x9, 0xdc, 0xe1, 0x20, 0xe8, 0x91, 0x90, 0x78, 0x6e, 0x40, 0x4c, 0x82, 0x74, 0xff, 0xc2, 0x9d, 0x18, 0xa7, 0x6, 0x77, 0x7b, 0x23, 0x2d, 0xaf, 0x4c, 0xdc, 0xc, 0xbd, 0x65, 0x1e, 0x84, 0x80, 0x19, 0x55, 0x34, 0x60, 0x3e, 0xd0, 0xea, 0x17, 0x3d, 0x4a, 0xc8, 0x80, 0x1a, 0x60, 0xc2, 0x4f, 0xfd, 0x30, 0xe0, 0x1b, 0x2d, 0x16, 0xab, 0xa7, 0x2c, 0xe, 0x41, 0x68, 0xa5, 0xb9, 0xca, 0x91, 0x16, 0x2e, 0x54, 0xe0, 0x59, 0x54, 0x91, 0xfe, 0xa3, 0x3a, 0xff, 0xce, 0xab, 0x5b, 0xf, 0xa0, 0x4, 0x8f, 0x7b, 0x4c, 0xd3, 0x1b, 0xca, 0x32, 0xcc, 0x55, 0x7a, 0xf4, 0x76, 0x42, 0x2b, 0x97, 0x3e, 0xae, 0xfa, 0xdd, 0xd2, 0xd2, 0x8e, 0x72, 0xe1, 0x83, 0xaf, 0x9f, 0xa9, 0x28, 0x7d, 0x5b, 0xe2, 0x2a, 0xd, 0xc3, 0xa2, 0x78, 0xfe, 0x7d, 0x51, 0xfc, 0x0, 0x8a, 0x41, 0xcb, 0x3d, 0xb2, 0xae, 0x1c, 0xd3, 0xc, 0xa5, 0x30, 0x81, 0xc6, 0xda, 0x29, 0x8e, 0x83, 0x34, 0x25, 0x29, 0x4a, 0x46, 0x71, 0x1f, 0x33, 0xbe, 0x51, 0x89, 0xaf, 0x78, 0xe3, 0x97, 0x7e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_folder_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x8f, 0xc1, 0xd, 0x80, 0x30, 0x8, 0x45, 0x9f, 0x9d, 0x84, 0x39, 0x4c, 0x3b, 0xbd, 0x75, 0x8f, 0x32, 0x9, 0x5e, 0xec, 0xa5, 0x9, 0xa4, 0xc6, 0x26, 0x5e, 0x7c, 0x17, 0xe, 0xc0, 0xe3, 0x3, 0x5f, 0xb3, 0x1, 0xb4, 0xd6, 0x4e, 0x60, 0x77, 0x66, 0xaa, 0x88, 0x14, 0x4f, 0x90, 0xee, 0xea, 0x2d, 0x3, 0xe4, 0x28, 0x41, 0x8a, 0x9a, 0x1d, 0x55, 0x75, 0x25, 0xfd, 0x5, 0x9b, 0x11, 0xd, 0x54, 0x11, 0x29, 0x53, 0x9, 0x1c, 0x32, 0x4c, 0xbe, 0x10, 0xf1, 0xb, 0x16, 0xa, 0xea, 0xd3, 0x45, 0x33, 0x3b, 0xde, 0x1e, 0x5f, 0xc3, 0x5, 0x1f, 0xc5, 0x12, 0x2c, 0xc5, 0x88, 0xe1, 0xb4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x6, 0x78, 0x70, 0xf4, 0xc1, 0x7f, 0x24, 0x78, 0x18, 0x53, 0xc1, 0x7f, 0x54, 0x48, 0x50, 0xc1, 0x43, 0x1b, 0xbc, 0xa, 0x50, 0xad, 0x23, 0xa4, 0xe0, 0xff, 0x70, 0x52, 0x70, 0x18, 0x97, 0xf4, 0xfd, 0x43, 0xd4, 0x88, 0x4a, 0x0, 0x5a, 0xcb, 0x18, 0xab, 0x5e, 0xd9, 0x1a, 0x53, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_parent_folder_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0xc6, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xdd, 0x90, 0xbd, 0x6a, 0x2, 0x51, 0x10, 0x46, 0xcf, 0x8c, 0xbb, 0xaf, 0x10, 0xdb, 0xcb, 0x2e, 0x4b, 0x40, 0xf2, 0x14, 0x51, 0x8b, 0x3c, 0x70, 0x44, 0x48, 0x48, 0x15, 0x4c, 0x61, 0x67, 0xd2, 0x4, 0x96, 0xb, 0x5b, 0x89, 0x58, 0x59, 0xee, 0x8f, 0x3b, 0x36, 0xbb, 0x8d, 0x78, 0xa3, 0x92, 0x4a, 0x4f, 0xf9, 0xcd, 0xcc, 0x99, 0x61, 0xe0, 0xe6, 0x91, 0x50, 0xc1, 0x7b, 0x3f, 0x54, 0xd5, 0x39, 0x60, 0x6d, 0xdb, 0xbe, 0x24, 0x49, 0xb2, 0xb9, 0x58, 0x90, 0xe7, 0xf9, 0x43, 0x1c, 0xc7, 0xef, 0x66, 0xf6, 0xd4, 0x45, 0xbf, 0xc0, 0xb3, 0x73, 0x6e, 0x7d, 0x56, 0x70, 0x62, 0xb8, 0xe7, 0xa4, 0x44, 0x8f, 0xcf, 0x8e, 0xa2, 0xe8, 0xa3, 0x1b, 0xfe, 0xee, 0x62, 0x13, 0x91, 0x1f, 0xe0, 0x11, 0x78, 0xf3, 0xde, 0xf, 0x83, 0x2, 0x55, 0x9d, 0x1, 0x23, 0x60, 0xd5, 0x34, 0xcd, 0xb4, 0xcf, 0xab, 0xaa, 0x1a, 0x77, 0xc2, 0x91, 0xaa, 0xbe, 0x6, 0x5, 0xc0, 0xe, 0xf8, 0x2a, 0xcb, 0x72, 0x92, 0xa6, 0xe9, 0xb6, 0xf, 0xb3, 0x2c, 0xdb, 0xd6, 0x75, 0x3d, 0x11, 0x91, 0x25, 0x50, 0xfe, 0xf9, 0x83, 0x1e, 0x33, 0x93, 0xa2, 0x28, 0xf6, 0x80, 0x39, 0xe7, 0x6, 0xa1, 0xbe, 0xe3, 0xb, 0xae, 0x26, 0x28, 0x10, 0x11, 0x3, 0x16, 0x22, 0xf2, 0xf9, 0xdf, 0x25, 0xf7, 0xce, 0x1, 0x9e, 0x13, 0x48, 0xe9, 0x87, 0xc5, 0x3a, 0xd2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x68, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x33, 0xb8, 0x27, 0xfe, 0xe0, 0xfc, 0x83, 0x73, 0xf7, 0xc4, 0x71, 0x48, 0xdf, 0x11, 0x7b, 0x78, 0xe9, 0xc1, 0x3f, 0x20, 0xbc, 0xfe, 0x40, 0x12, 0x8f, 0x34, 0x4c, 0x9, 0xa6, 0xe1, 0x57, 0x80, 0x12, 0x17, 0x81, 0xf8, 0x2f, 0x58, 0xe1, 0x15, 0x34, 0x8b, 0x1e, 0x9c, 0x5, 0xa, 0x5e, 0xb8, 0x23, 0x6, 0x52, 0x70, 0x5b, 0x14, 0xac, 0xf0, 0xc, 0xaa, 0x82, 0x7d, 0xf, 0x8e, 0xde, 0x14, 0xf9, 0xcf, 0x8, 0x52, 0xc0, 0xc0, 0x70, 0x5b, 0xf4, 0xe1, 0xc9, 0x7, 0x47, 0xb1, 0xb8, 0x3, 0xaa, 0x0, 0xa, 0x48, 0x52, 0x80, 0xb0, 0xea, 0xc8, 0xc3, 0x83, 0xc, 0x83, 0xe, 0x0, 0x0, 0xb8, 0x27, 0x55, 0x4c, 0xbe, 0xc0, 0xd2, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_play_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xa2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0xf2, 0x80, 0x11, 0x99, 0xf3, 0xe0, 0xc1, 0x83, 0xc3, 0xc, 0xc, 0xc, 0xc2, 0xc, 0xc, 0xc, 0xa5, 0xa, 0xa, 0xa, 0x5b, 0xc9, 0x31, 0xe0, 0x3f, 0x5c, 0x82, 0x91, 0x71, 0x27, 0x3, 0x3, 0x43, 0x91, 0xbc, 0xbc, 0xfc, 0x35, 0x7c, 0x6, 0x30, 0xe1, 0x92, 0xf8, 0xff, 0xff, 0xbf, 0xfb, 0xff, 0xff, 0xff, 0x2f, 0x3e, 0x78, 0xf0, 0x60, 0xca, 0x93, 0x27, 0x4f, 0x84, 0x49, 0x76, 0x1, 0x1a, 0xf8, 0xc0, 0xc8, 0xc8, 0xd8, 0xf1, 0xeb, 0xd7, 0xaf, 0x9, 0xaa, 0xaa, 0xaa, 0x3f, 0x89, 0x72, 0x1, 0x1a, 0x10, 0xf8, 0xff, 0xff, 0x7f, 0x7, 0x2b, 0x2b, 0xeb, 0x1e, 0x74, 0x9, 0x62, 0xd, 0xc0, 0x9, 0x88, 0x35, 0xe0, 0x3d, 0x23, 0x23, 0x63, 0xc5, 0xef, 0xdf, 0xbf, 0x5d, 0xd0, 0x25, 0x58, 0x8, 0x68, 0xfc, 0xc3, 0xc0, 0xc0, 0x30, 0x93, 0x85, 0x85, 0xa5, 0x5e, 0x46, 0x46, 0xe6, 0x2d, 0x36, 0x5, 0x38, 0xd, 0x20, 0x36, 0x1a, 0xd1, 0xd, 0x38, 0xc2, 0x0, 0x4d, 0x48, 0xf2, 0xf2, 0xf2, 0x44, 0x25, 0xa4, 0x61, 0x0, 0x0, 0x1e, 0x57, 0x33, 0x3c, 0xcc, 0xe7, 0x34, 0x69, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x41, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x1b, 0x78, 0x70, 0xf8, 0xc1, 0xb5, 0x7, 0xde, 0xf8, 0x14, 0xfc, 0x7, 0xc1, 0x87, 0x3b, 0x1e, 0x6a, 0xe1, 0x54, 0x0, 0x85, 0xbf, 0x1f, 0x4c, 0x79, 0x22, 0x8c, 0x5d, 0x1, 0x2, 0xbe, 0x7f, 0x58, 0x7e, 0x9b, 0x1d, 0x43, 0x1, 0x1a, 0x3c, 0x4c, 0x91, 0x82, 0x77, 0x8, 0x2b, 0x8, 0x3b, 0x12, 0xd3, 0x9b, 0x84, 0x3, 0x8a, 0xfe, 0x0, 0x0, 0xa4, 0x15, 0x70, 0xca, 0x48, 0x40, 0x6f, 0xa6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_reload_png[] = {
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};
static const unsigned char icon_snap_grid_png[] = {
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};
static const unsigned char icon_stop_png[] = {
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};
static const unsigned char icon_zoom_less_png[] = {
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};
static const unsigned char icon_zoom_more_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0xa0, 0x25, 0x78, 0xf0, 0xe0, 0xc1, 0xff, 0x7, 0xf, 0x1e, 0xfc, 0xc7, 0xa7, 0x86, 0x89, 0x52, 0x4b, 0x46, 0xd, 0x60, 0x60, 0x60, 0x64, 0x60, 0x80, 0x84, 0x36, 0x39, 0x9a, 0x15, 0x14, 0x14, 0x18, 0x29, 0x76, 0x1, 0x5e, 0x30, 0x9a, 0xe, 0xe8, 0x64, 0x0, 0xc5, 0x0, 0x0, 0xc7, 0x6e, 0x12, 0x94, 0xf9, 0x26, 0x2e, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x3c, 0xf8, 0xf, 0x84, 0x43, 0x4a, 0x1, 0x42, 0x10, 0xf, 0x24, 0xa8, 0x60, 0x78, 0x84, 0x3, 0x61, 0x0, 0x0, 0xca, 0x3a, 0x6d, 0x8d, 0x50, 0x1e, 0x9a, 0xaa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char icon_zoom_reset_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xdd, 0x91, 0xbb, 0xd, 0x80, 0x30, 0x10, 0x43, 0x1f, 0x11, 0x23, 0x20, 0xea, 0x4c, 0xc5, 0x62, 0x48, 0xec, 0xc0, 0x56, 0x97, 0x26, 0x43, 0xa4, 0x31, 0x15, 0x12, 0x45, 0x72, 0x8a, 0x14, 0xa, 0x84, 0xab, 0xfb, 0x58, 0x3e, 0xeb, 0xc, 0x83, 0x98, 0xee, 0x22, 0xa5, 0xb4, 0x49, 0x3a, 0x1, 0x62, 0x8c, 0x53, 0x8d, 0x5c, 0xe3, 0x4, 0x80, 0x9c, 0xf3, 0x22, 0x69, 0xf7, 0x2e, 0xb5, 0x38, 0x1, 0xa0, 0x94, 0x72, 0x0, 0xab, 0x27, 0xd0, 0xc3, 0xc1, 0xcc, 0x64, 0x66, 0x6a, 0xf5, 0xb5, 0x59, 0x70, 0x15, 0x3b, 0x30, 0x7b, 0xcb, 0xd6, 0x33, 0x9f, 0x18, 0x76, 0xf0, 0x71, 0x81, 0x5a, 0xa, 0xaf, 0x3b, 0xf8, 0x41, 0xa, 0xc3, 0xb8, 0x0, 0x6c, 0x9c, 0x3f, 0xb8, 0x84, 0xfc, 0x5b, 0x85, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0xa, 0x3c, 0xc, 0x7b, 0xf0, 0xff, 0xc1, 0x7f, 0x9c, 0x22, 0xcf, 0x44, 0x1e, 0xbc, 0x84, 0x72, 0xb1, 0x8b, 0x3c, 0x58, 0x5, 0xe4, 0x40, 0xb8, 0x38, 0x45, 0x18, 0x60, 0x5c, 0x84, 0x30, 0x59, 0xa, 0xa0, 0x80, 0x6e, 0xa, 0x86, 0x92, 0x2f, 0x8, 0x3, 0x0, 0x69, 0xc8, 0x86, 0x87, 0x72, 0xca, 0x85, 0x23, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char line_edit_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x4, 0x3, 0x0, 0x0, 0x0, 0x7f, 0x1c, 0xd2, 0x8e, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x17, 0x16, 0x1a, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x21, 0x1f, 0x25, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x1d, 0x1c, 0x21, 0x1d, 0x1c, 0x21, 0x24, 0x22, 0x29, 0x28, 0x26, 0x2d, 0x28, 0x26, 0x2e, 0x2b, 0x2a, 0x31, 0x2c, 0x2a, 0x32, 0xff, 0xff, 0xff, 0xb9, 0x11, 0x56, 0x3e, 0x0, 0x0, 0x0, 0x8, 0x74, 0x52, 0x4e, 0x53, 0x6f, 0xef, 0xf7, 0xf7, 0xf0, 0xf9, 0xf1, 0xee, 0xcf, 0x21, 0xd2, 0xdf, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xd, 0xf6, 0xb4, 0x61, 0xf5, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x2d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x36, 0x12, 0x60, 0xf0, 0x98, 0xb5, 0x6a, 0x65, 0xb, 0x43, 0xe4, 0x9e, 0x33, 0xa7, 0xa7, 0x32, 0x58, 0x9d, 0x39, 0x73, 0x66, 0x31, 0x16, 0x12, 0x22, 0xb, 0x52, 0xd9, 0xc6, 0xc0, 0x2, 0xd4, 0x55, 0x0, 0x0, 0xc, 0x14, 0x1a, 0x90, 0x55, 0x1a, 0xec, 0xdb, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x4, 0x3, 0x0, 0x0, 0x0, 0x7f, 0x1c, 0xd2, 0x8e, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x17, 0x16, 0x1a, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x21, 0x1f, 0x25, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x1d, 0x1c, 0x21, 0x1d, 0x1c, 0x21, 0x24, 0x22, 0x29, 0x28, 0x26, 0x2d, 0x28, 0x26, 0x2e, 0x2b, 0x2a, 0x31, 0x2c, 0x2a, 0x32, 0xff, 0xff, 0xff, 0xb9, 0x11, 0x56, 0x3e, 0x0, 0x0, 0x0, 0x8, 0x74, 0x52, 0x4e, 0x53, 0x6f, 0xef, 0xf7, 0xf7, 0xf0, 0xf9, 0xf1, 0xee, 0xcf, 0x21, 0xd2, 0xdf, 0x0, 0x0, 0x0, 0x2d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x36, 0x12, 0x60, 0xf0, 0x98, 0xb5, 0x6a, 0x65, 0xb, 0x43, 0xe4, 0x9e, 0x33, 0xa7, 0xa7, 0x32, 0x58, 0x9d, 0x39, 0x73, 0x66, 0x31, 0x16, 0x12, 0x22, 0xb, 0x52, 0xd9, 0xc6, 0xc0, 0x2, 0xd4, 0x55, 0x0, 0x0, 0xc, 0x14, 0x1a, 0x90, 0x55, 0x1a, 0xec, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
+static const unsigned char line_edit_clear_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x90, 0x1, 0x6, 0xc0, 0x30, 0xc, 0x45, 0x77, 0x89, 0xd5, 0x76, 0xb3, 0x9e, 0x7b, 0x65, 0x63, 0xd, 0xf9, 0xbb, 0x48, 0x3b, 0xb3, 0x92, 0x54, 0x42, 0xb1, 0x5, 0x88, 0xf7, 0xc8, 0xcf, 0x9f, 0xfe, 0x1a, 0x8e, 0x14, 0xf4, 0x4e, 0x81, 0x63, 0x87, 0x51, 0x90, 0x28, 0x8, 0x46, 0x42, 0x51, 0x4a, 0x9e, 0x79, 0x43, 0xc5, 0x81, 0x55, 0x6f, 0xbc, 0x34, 0xdc, 0x2b, 0x2e, 0x16, 0xe5, 0x3a, 0xb1, 0xb, 0xb6, 0xca, 0x3, 0x2b, 0xb2, 0xc2, 0xbe, 0xf0, 0x66, 0x71, 0x4f, 0x70, 0x3b, 0x61, 0x14, 0x89, 0x26, 0x71, 0x5d, 0x6c, 0x9f, 0x1e, 0x17, 0x35, 0xae, 0xfa, 0xeb, 0xdc, 0x62, 0xc3, 0x84, 0x2d, 0x77, 0x22, 0xda, 0x98, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char line_edit_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x95, 0xce, 0x31, 0x12, 0x2, 0x21, 0x10, 0x44, 0xd1, 0x3f, 0x40, 0xa1, 0x44, 0xa6, 0x46, 0xde, 0x63, 0x4f, 0xe5, 0x15, 0x38, 0xb2, 0xd6, 0x6, 0xb0, 0xc8, 0x30, 0x6, 0x96, 0xac, 0x56, 0x99, 0xf8, 0xb3, 0x7e, 0x51, 0xcb, 0xf9, 0x1a, 0xb3, 0x3f, 0xa, 0xaf, 0xc, 0xad, 0x2d, 0xcb, 0xe5, 0x76, 0x38, 0x5, 0x76, 0xec, 0x6c, 0xf7, 0xe0, 0x53, 0xe0, 0x13, 0xa1, 0x27, 0x27, 0x43, 0x26, 0x81, 0x20, 0xc8, 0x70, 0xfc, 0xe8, 0xf, 0x34, 0x67, 0xd8, 0x9c, 0x86, 0x61, 0x2e, 0x68, 0xe9, 0x91, 0xaf, 0x4b, 0x5a, 0x7d, 0x2a, 0x2c, 0x3, 0xed, 0xef, 0x1e, 0x6b, 0xcb, 0x4f, 0xa6, 0x66, 0x2b, 0x25, 0x6, 0x1, 0x37, 0x40, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char line_edit_focus_png[] = {
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};
static const unsigned char logo_png[] = {
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};
static const unsigned char mini_checkerboard_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x7c, 0xf0, 0xe0, 0xc1, 0x7f, 0x6, 0x3c, 0x40, 0x5e, 0x5e, 0x1e, 0x9f, 0x34, 0x3, 0x13, 0x5e, 0x59, 0x22, 0xc0, 0xa8, 0x1, 0x83, 0xc1, 0x0, 0xc6, 0xff, 0xff, 0xff, 0xe3, 0x4d, 0x7, 0xf, 0x1f, 0x3e, 0xa4, 0xad, 0xb, 0x46, 0xd, 0x18, 0xc, 0x6, 0x0, 0x0, 0x6e, 0x41, 0xa, 0xba, 0x94, 0xaa, 0x47, 0x57, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x0, 0x0, 0x0, 0x0, 0x3a, 0x98, 0xa0, 0xbd, 0x0, 0x0, 0x0, 0x17, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x78, 0x0, 0x5, 0xff, 0xa1, 0x60, 0xa0, 0x4, 0x60, 0xc, 0x98, 0xc4, 0x0, 0x9, 0x0, 0x0, 0x44, 0x81, 0xef, 0x81, 0xc1, 0x26, 0x8e, 0x8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char option_arrow_png[] = {
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+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0xdc, 0x4f, 0xb8, 0x9f, 0x80, 0x45, 0xf8, 0xa1, 0xf6, 0x83, 0x2f, 0xf, 0xbe, 0x3c, 0xd4, 0x46, 0x13, 0x7e, 0xc1, 0xfd, 0xe0, 0xea, 0x83, 0xff, 0x40, 0x78, 0xf5, 0x5, 0x37, 0xaa, 0xfa, 0xf9, 0x40, 0x41, 0x30, 0x7c, 0x38, 0x9f, 0x81, 0x12, 0x80, 0x69, 0x14, 0x61, 0xcb, 0x11, 0xce, 0xc5, 0xe5, 0x41, 0xc2, 0x0, 0x0, 0x95, 0x48, 0x37, 0x91, 0x1f, 0xec, 0x77, 0x5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char option_button_disabled_png[] = {
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};
static const unsigned char option_button_focus_png[] = {
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};
static const unsigned char option_button_hover_png[] = {
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static const unsigned char option_button_normal_png[] = {
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static const unsigned char option_button_pressed_png[] = {
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};
static const unsigned char panel_bg_png[] = {
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};
static const unsigned char popup_bg_png[] = {
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};
static const unsigned char popup_bg_disabled_png[] = {
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};
static const unsigned char popup_checked_png[] = {
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};
static const unsigned char popup_hover_png[] = {
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};
static const unsigned char popup_unchecked_png[] = {
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static const unsigned char popup_window_png[] = {
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};
static const unsigned char progress_bar_png[] = {
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};
static const unsigned char progress_fill_png[] = {
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};
static const unsigned char radio_checked_png[] = {
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};
static const unsigned char radio_unchecked_png[] = {
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};
static const unsigned char reference_border_png[] = {
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};
static const unsigned char scroll_bg_png[] = {
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};
static const unsigned char scroll_button_down_png[] = {
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};
static const unsigned char scroll_button_down_hl_png[] = {
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};
static const unsigned char scroll_button_left_png[] = {
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};
static const unsigned char scroll_button_left_hl_png[] = {
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};
static const unsigned char scroll_button_right_png[] = {
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};
static const unsigned char scroll_button_right_hl_png[] = {
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};
static const unsigned char scroll_button_up_png[] = {
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};
static const unsigned char scroll_button_up_hl_png[] = {
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};
static const unsigned char scroll_grabber_png[] = {
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};
static const unsigned char scroll_grabber_hl_png[] = {
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};
static const unsigned char scroll_grabber_pressed_png[] = {
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};
static const unsigned char selection_png[] = {
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};
static const unsigned char selection_oof_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2c, 0x2, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0x15, 0x15, 0x17, 0xe9, 0x54, 0x1, 0x21, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0x3, 0x20, 0x25, 0x16, 0xc, 0x1f, 0x74, 0xbf, 0x74, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x76, 0x1, 0x2, 0x23, 0x1, 0x6, 0xd1, 0xf4, 0xe, 0x20, 0x28, 0xb, 0x64, 0xd0, 0x5c, 0x7d, 0x6, 0x8, 0x76, 0x4d, 0x62, 0x70, 0xdf, 0xfb, 0xe, 0x8, 0x6e, 0x97, 0x30, 0x78, 0x9c, 0x3, 0x31, 0xde, 0xb4, 0x50, 0xca, 0x80, 0x1b, 0x8, 0xb7, 0x2, 0x6e, 0x29, 0xcc, 0x19, 0x0, 0x1a, 0x23, 0x52, 0x59, 0xa4, 0x2f, 0x3d, 0xa7, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2c, 0x2, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xaf, 0xdf, 0x90, 0xa5, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0x3, 0x20, 0x25, 0x16, 0xc, 0x1f, 0x74, 0xbf, 0x74, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x64, 0x54, 0x52, 0x64, 0x60, 0x60, 0x78, 0x77, 0x8f, 0x51, 0x34, 0x8, 0xcc, 0xb8, 0xcd, 0xa8, 0xd9, 0x4, 0x66, 0xdc, 0x60, 0x74, 0x2f, 0x33, 0x4, 0x32, 0xde, 0xce, 0x64, 0xf4, 0x68, 0x53, 0x0, 0x32, 0xfe, 0xcd, 0xa0, 0x90, 0x1, 0x37, 0x10, 0x6e, 0x5, 0xdc, 0x52, 0xb8, 0x33, 0x0, 0xcc, 0x7, 0x26, 0xff, 0x1f, 0x38, 0x23, 0x97, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char spinbox_updown_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xcd, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xe5, 0x53, 0x31, 0xe, 0x82, 0x40, 0x10, 0x9c, 0x5d, 0x22, 0x3e, 0x80, 0x86, 0xc4, 0x0, 0xe1, 0xf, 0x16, 0x5a, 0x58, 0xf9, 0x5, 0xe3, 0x13, 0xd0, 0xc2, 0xc4, 0xcf, 0xd8, 0xf0, 0x5, 0xe3, 0x1f, 0x2c, 0x2c, 0x6c, 0xf8, 0x1, 0xc5, 0x72, 0x85, 0x9, 0xd, 0xf, 0x10, 0x43, 0xce, 0x86, 0x82, 0xe0, 0xe9, 0x19, 0x8d, 0x95, 0x53, 0xce, 0xce, 0x6e, 0x26, 0x99, 0x59, 0xe0, 0x97, 0x10, 0x91, 0x95, 0x52, 0x2a, 0x79, 0xa5, 0xa1, 0x67, 0x83, 0xa2, 0x28, 0xa6, 0x0, 0x8e, 0x0, 0x98, 0x99, 0xe7, 0x61, 0x18, 0x9e, 0xde, 0x3e, 0x20, 0x22, 0x3e, 0x11, 0x65, 0x0, 0x46, 0x2d, 0x55, 0x3a, 0x8e, 0x33, 0xe, 0x82, 0xe0, 0xd2, 0xd7, 0x72, 0x9f, 0xc8, 0xb2, 0x6c, 0x0, 0x60, 0xdf, 0x59, 0x6, 0x0, 0xbf, 0x69, 0x9a, 0x43, 0x9e, 0xe7, 0x43, 0xeb, 0x1, 0xcf, 0xf3, 0x76, 0x44, 0x34, 0x33, 0x18, 0x9b, 0xb8, 0xae, 0x9b, 0x9a, 0x1c, 0xff, 0x3b, 0x1e, 0x62, 0x14, 0x91, 0x94, 0x88, 0x8c, 0xe5, 0x21, 0xa2, 0x34, 0x8a, 0xa2, 0x75, 0x97, 0x7b, 0x48, 0xa1, 0xaa, 0xaa, 0x8d, 0xd6, 0xda, 0x54, 0x9a, 0x73, 0x5d, 0xd7, 0x5b, 0xab, 0x83, 0xd6, 0xc5, 0xe7, 0x45, 0x2, 0x80, 0x38, 0x8e, 0x4b, 0xad, 0xf5, 0x2, 0xc0, 0x15, 0xc0, 0x8d, 0x99, 0x97, 0xa6, 0x65, 0x2b, 0x94, 0x52, 0x89, 0xed, 0x99, 0xbe, 0xc6, 0x1d, 0x31, 0x1f, 0x40, 0xdc, 0x74, 0x8a, 0x5b, 0xc1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0xdc, 0x4f, 0x7f, 0x98, 0x86, 0x47, 0xfa, 0x81, 0xe5, 0x83, 0x1f, 0xf, 0x7e, 0x3d, 0xb2, 0xc5, 0xa5, 0x5b, 0xe2, 0xc1, 0x93, 0x7, 0xff, 0x81, 0xf0, 0xf9, 0x63, 0x69, 0x2c, 0xd2, 0x67, 0x58, 0xef, 0x1f, 0x2, 0x4a, 0x42, 0xe0, 0xf1, 0xdb, 0xec, 0x98, 0xfa, 0x67, 0x2, 0x25, 0xe0, 0xf0, 0xe1, 0x2, 0x86, 0x41, 0x7, 0x30, 0x1d, 0x39, 0x3, 0xbf, 0x37, 0x8f, 0xdd, 0x66, 0x27, 0x29, 0xa0, 0x10, 0x4a, 0x2c, 0xa0, 0x41, 0x8d, 0x1b, 0x3c, 0x4c, 0x3, 0x46, 0x16, 0x69, 0x0, 0x0, 0x87, 0x2a, 0x58, 0xb5, 0x18, 0xe9, 0x80, 0x2c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char submenu_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc4, 0xf, 0xbe, 0x8b, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x7d, 0xca, 0x21, 0x12, 0x80, 0x20, 0x14, 0x45, 0xd1, 0xf7, 0x2d, 0x4, 0x36, 0x40, 0x63, 0xa8, 0xba, 0x1f, 0xbb, 0x9d, 0xe5, 0xb8, 0x0, 0xb3, 0xfb, 0xd1, 0xc, 0x8d, 0xd, 0x10, 0x48, 0xcf, 0x22, 0x6, 0xc7, 0xef, 0x6d, 0x77, 0xe6, 0x8, 0x0, 0xa4, 0x94, 0x88, 0x3b, 0x92, 0x4b, 0x8, 0x61, 0xeb, 0x3f, 0xe0, 0x95, 0x88, 0xac, 0x39, 0xe7, 0x49, 0x5, 0x0, 0x2c, 0xc9, 0xbd, 0x94, 0x62, 0x35, 0x0, 0x0, 0x63, 0x6b, 0x6d, 0xfd, 0x3, 0x4f, 0x1a, 0x38, 0x8d, 0x31, 0x51, 0x3, 0x55, 0x44, 0x66, 0xe7, 0x5c, 0xfd, 0x4, 0x24, 0xa3, 0xf7, 0xfe, 0xe8, 0x7f, 0x1, 0xe, 0xc2, 0x1e, 0x10, 0xa, 0xf0, 0x33, 0x4c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x78, 0xc0, 0xf0, 0xe0, 0x3f, 0x8, 0xde, 0x4f, 0x60, 0x0, 0x3, 0xb8, 0xc0, 0x83, 0x2f, 0xf, 0xb5, 0xe1, 0x2, 0x50, 0x78, 0xf5, 0x5, 0x37, 0xaa, 0xc0, 0xff, 0x87, 0xf3, 0x31, 0x4, 0x30, 0xb5, 0x60, 0x1a, 0x8a, 0x61, 0x2d, 0x0, 0xa6, 0x55, 0x4f, 0xb1, 0x91, 0xd6, 0xa7, 0xae, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char tab_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0x0, 0xaa, 0x8d, 0x23, 0x32, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x4, 0xff, 0x23, 0xff, 0x8b, 0xfc, 0x17, 0xf9, 0x1f, 0x49, 0xac, 0x10, 0x13, 0x3, 0x3, 0x61, 0x53, 0xb0, 0x98, 0x80, 0xc, 0x0, 0xa8, 0x3e, 0x18, 0x31, 0xbe, 0x78, 0xfc, 0x7a, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x19, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x2, 0xfe, 0x47, 0xfe, 0x17, 0x1, 0xc2, 0x48, 0xd2, 0x84, 0x10, 0x2, 0x84, 0xb9, 0x98, 0x0, 0x0, 0xbf, 0x67, 0x1d, 0x5, 0x89, 0x9b, 0x48, 0x90, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char tab_behind_png[] = {
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};
static const unsigned char tab_close_png[] = {
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};
static const unsigned char tab_container_bg_png[] = {
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};
static const unsigned char tab_current_png[] = {
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};
static const unsigned char tab_menu_png[] = {
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};
static const unsigned char tab_menu_hl_png[] = {
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};
static const unsigned char toggle_off_png[] = {
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static const unsigned char toggle_on_png[] = {
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static const unsigned char tool_button_pressed_png[] = {
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static const unsigned char tooltip_bg_png[] = {
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};
static const unsigned char tree_bg_png[] = {
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};
static const unsigned char tree_bg_disabled_png[] = {
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};
static const unsigned char tree_bg_focus_png[] = {
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};
static const unsigned char tree_cursor_png[] = {
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};
static const unsigned char tree_cursor_unfocus_png[] = {
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};
static const unsigned char tree_title_png[] = {
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};
static const unsigned char tree_title_pressed_png[] = {
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};
static const unsigned char unchecked_png[] = {
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};
static const unsigned char updown_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x2b, 0x8a, 0x3e, 0x7d, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xa6, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xa5, 0x90, 0x21, 0xe, 0xc2, 0x50, 0x10, 0x44, 0xdf, 0x27, 0x9b, 0x10, 0x2e, 0xc0, 0x9, 0xd6, 0x81, 0xe3, 0x6, 0xe0, 0xa0, 0xd7, 0x2d, 0xae, 0x18, 0x24, 0x95, 0xc5, 0x7d, 0x51, 0xdd, 0xb, 0x60, 0xf6, 0x67, 0x31, 0xfb, 0x49, 0xc1, 0x20, 0x3a, 0x6a, 0x93, 0x99, 0x9d, 0xcc, 0xc, 0x2c, 0x45, 0xaa, 0x47, 0xce, 0x79, 0x2b, 0x22, 0x2d, 0x80, 0x99, 0x5d, 0x54, 0x75, 0xfa, 0x8, 0x82, 0xec, 0x80, 0x7d, 0xe8, 0x7, 0x33, 0x3b, 0xa9, 0xea, 0x94, 0x82, 0xbc, 0x1, 0x3b, 0x60, 0x8, 0xc1, 0x1e, 0x78, 0x9a, 0xd9, 0x51, 0xc2, 0x76, 0x57, 0xbf, 0x0, 0xaa, 0x9b, 0x88, 0xb4, 0x2b, 0x77, 0x7f, 0x1, 0x7d, 0xb5, 0x54, 0xd5, 0x29, 0x84, 0x7d, 0x70, 0x4b, 0x6b, 0x8e, 0xe3, 0x78, 0x7, 0x36, 0x66, 0x76, 0xae, 0xd5, 0x22, 0xf8, 0x15, 0x78, 0x89, 0xbb, 0xaf, 0x53, 0x4a, 0x7, 0x11, 0xe9, 0x72, 0xce, 0x5f, 0x21, 0xdd, 0xfd, 0x21, 0xa5, 0x94, 0x66, 0x96, 0xba, 0x9b, 0xd5, 0x1c, 0x4a, 0x29, 0xcd, 0xff, 0xa1, 0x7e, 0xa6, 0xbe, 0xc6, 0xd4, 0x9f, 0x3c, 0xcb, 0xf1, 0x6, 0x8e, 0x4e, 0x65, 0x44, 0x6f, 0x74, 0x5c, 0xa1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0x81, 0x83, 0xf6, 0xf6, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x8d, 0x4e, 0xb5, 0x1, 0xc0, 0x30, 0xc, 0xf3, 0x15, 0xfe, 0xff, 0x96, 0x64, 0xa, 0x6c, 0xca, 0x56, 0xd2, 0x25, 0x65, 0xe6, 0xc8, 0x8b, 0x49, 0x20, 0x79, 0x28, 0x95, 0x81, 0xa1, 0xd4, 0x7d, 0x4, 0xbb, 0xa1, 0x50, 0xea, 0x3c, 0xa6, 0x71, 0x98, 0x96, 0x69, 0x58, 0x31, 0xcc, 0xb7, 0xe5, 0x2f, 0x48, 0x63, 0x26, 0xf6, 0xa2, 0xd4, 0x18, 0xf9, 0x7, 0x2d, 0xe3, 0x46, 0x89, 0xb4, 0xd2, 0xf8, 0xa3, 0x68, 0xe3, 0xd7, 0x14, 0x20, 0xe6, 0xc3, 0x3d, 0xd8, 0xca, 0x5e, 0x94, 0x32, 0xd0, 0x3, 0x91, 0xba, 0x5f, 0x1b, 0x4a, 0x9b, 0x12, 0x62, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char vseparator_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xff, 0xff, 0xff, 0x64, 0x6c, 0x1, 0xd2, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x3, 0x11, 0xc, 0x4c, 0xf2, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x10, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x80, 0x81, 0xac, 0x95, 0xc, 0x48, 0x0, 0x0, 0xe, 0x79, 0x1, 0x14, 0xa1, 0xc9, 0x59, 0x2, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0x9, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xeb, 0x64, 0x9a, 0x78, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0xf, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x80, 0x83, 0xac, 0x95, 0xc, 0x48, 0x0, 0x0, 0xe, 0x79, 0x1, 0x14, 0x17, 0x9a, 0x55, 0x26, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char vslider_bg_png[] = {
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};
static const unsigned char vslider_grabber_png[] = {
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};
static const unsigned char vslider_grabber_disabled_png[] = {
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};
static const unsigned char vslider_grabber_hl_png[] = {
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};
static const unsigned char vslider_tick_png[] = {
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};
static const unsigned char vsplit_bg_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x40, 0x5, 0x0, 0x0, 0x10, 0x0, 0x1, 0xa1, 0xc5, 0x21, 0xc1, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char vsplitter_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0x6c, 0x9, 0xa6, 0x3, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0xa0, 0x10, 0x30, 0x33, 0x2c, 0x10, 0x3d, 0x47, 0x9, 0x66, 0x66, 0x10, 0xbd, 0xf6, 0x98, 0x22, 0x3c, 0xe0, 0x60, 0x18, 0x84, 0x1, 0x0, 0x59, 0x34, 0x6a, 0x2d, 0x64, 0xeb, 0x72, 0x24, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0x6c, 0x9, 0xa6, 0x3, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x18, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x1c, 0x2c, 0x48, 0xa5, 0xc, 0x33, 0xa4, 0x5a, 0x53, 0x86, 0x29, 0x7, 0xa3, 0x61, 0x0, 0x0, 0x18, 0x61, 0x34, 0xa1, 0xba, 0xa4, 0x4d, 0xe, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char window_resizer_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x19, 0x11, 0x33, 0x13, 0xaa, 0xc0, 0xf, 0x5f, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x2f, 0x49, 0x44, 0x41, 0x54, 0x38, 0xcb, 0x63, 0x60, 0x18, 0x5, 0x24, 0x81, 0x17, 0x2f, 0x5e, 0xf4, 0xa3, 0x8b, 0x31, 0x91, 0xa2, 0xb9, 0xb9, 0xb9, 0x99, 0x7c, 0x9b, 0xb3, 0xb3, 0xb3, 0xfb, 0x87, 0x81, 0x66, 0x6c, 0x81, 0x48, 0x92, 0x66, 0xa2, 0x5c, 0x43, 0x91, 0xe6, 0x11, 0xa, 0x0, 0x73, 0x5b, 0x34, 0x19, 0x10, 0xa0, 0xb6, 0x7d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0xbc, 0xe0, 0x45, 0x3f, 0x1, 0xe9, 0xec, 0xfe, 0x81, 0x94, 0x86, 0xb1, 0x70, 0x48, 0x23, 0x58, 0x84, 0xa4, 0x7, 0x15, 0x0, 0x0, 0xed, 0x9f, 0x18, 0xe8, 0xcd, 0x91, 0xd8, 0xe, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
// shaders block
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index df5bbe9e6c..d4e16d488b 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -34,6 +34,8 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
+ ERR_FAIL_COND(p_pass == this);
+
if (next_pass == p_pass)
return;
@@ -398,8 +400,10 @@ void SpatialMaterial::_update_shader() {
if (flags[FLAG_USE_VERTEX_LIGHTING]) {
code += ",vertex_lighting";
}
+ bool using_world = false;
if (flags[FLAG_TRIPLANAR_USE_WORLD] && (flags[FLAG_UV1_USE_TRIPLANAR] || flags[FLAG_UV2_USE_TRIPLANAR])) {
code += ",world_vertex_coords";
+ using_world = true;
}
if (flags[FLAG_DONT_RECEIVE_SHADOWS]) {
code += ",shadows_disabled";
@@ -423,7 +427,7 @@ void SpatialMaterial::_update_shader() {
if (proximity_fade_enabled) {
code += "uniform float proximity_fade_distance;\n";
}
- if (distance_fade_enabled) {
+ if (distance_fade != DISTANCE_FADE_DISABLED) {
code += "uniform float distance_fade_min;\n";
code += "uniform float distance_fade_max;\n";
}
@@ -782,7 +786,7 @@ void SpatialMaterial::_update_shader() {
code += "\tALBEDO *= 1.0 - ref_amount;\n";
code += "\tALPHA = 1.0;\n";
- } else if (features[FEATURE_TRANSPARENT] || flags[FLAG_USE_ALPHA_SCISSOR] || distance_fade_enabled || proximity_fade_enabled) {
+ } else if (features[FEATURE_TRANSPARENT] || flags[FLAG_USE_ALPHA_SCISSOR] || (distance_fade == DISTANCE_FADE_PIXEL_ALPHA) || proximity_fade_enabled) {
code += "\tALPHA = albedo.a * albedo_tex.a;\n";
}
@@ -793,8 +797,47 @@ void SpatialMaterial::_update_shader() {
code += "\tALPHA*=clamp(1.0-smoothstep(world_pos.z+proximity_fade_distance,world_pos.z,VERTEX.z),0.0,1.0);\n";
}
- if (distance_fade_enabled) {
- code += "\tALPHA*=clamp(smoothstep(distance_fade_min,distance_fade_max,-VERTEX.z),0.0,1.0);\n";
+ if (distance_fade != DISTANCE_FADE_DISABLED) {
+ if (distance_fade == DISTANCE_FADE_OBJECT_DITHER || distance_fade == DISTANCE_FADE_PIXEL_DITHER) {
+
+ code += "\t{\n";
+ if (distance_fade == DISTANCE_FADE_OBJECT_DITHER) {
+ code += "\t\tfloat fade_distance = abs((INV_CAMERA_MATRIX * WORLD_MATRIX[3]).z);\n";
+
+ } else {
+ code += "\t\tfloat fade_distance=-VERTEX.z;\n";
+ }
+
+ code += "\t\tfloat fade=clamp(smoothstep(distance_fade_min,distance_fade_max,fade_distance),0.0,1.0);\n";
+ code += "\t\tint x = int(FRAGCOORD.x) % 4;\n";
+ code += "\t\tint y = int(FRAGCOORD.y) % 4;\n";
+ code += "\t\tint index = x + y * 4;\n";
+ code += "\t\tfloat limit = 0.0;\n\n";
+ code += "\t\tif (x < 8) {\n";
+ code += "\t\t\tif (index == 0) limit = 0.0625;\n";
+ code += "\t\t\tif (index == 1) limit = 0.5625;\n";
+ code += "\t\t\tif (index == 2) limit = 0.1875;\n";
+ code += "\t\t\tif (index == 3) limit = 0.6875;\n";
+ code += "\t\t\tif (index == 4) limit = 0.8125;\n";
+ code += "\t\t\tif (index == 5) limit = 0.3125;\n";
+ code += "\t\t\tif (index == 6) limit = 0.9375;\n";
+ code += "\t\t\tif (index == 7) limit = 0.4375;\n";
+ code += "\t\t\tif (index == 8) limit = 0.25;\n";
+ code += "\t\t\tif (index == 9) limit = 0.75;\n";
+ code += "\t\t\tif (index == 10) limit = 0.125;\n";
+ code += "\t\t\tif (index == 11) limit = 0.625;\n";
+ code += "\t\t\tif (index == 12) limit = 1.0;\n";
+ code += "\t\t\tif (index == 13) limit = 0.5;\n";
+ code += "\t\t\tif (index == 14) limit = 0.875;\n";
+ code += "\t\t\tif (index == 15) limit = 0.375;\n";
+ code += "\t\t}\n\n";
+ code += "\tif (fade < limit)\n";
+ code += "\t\tdiscard;\n";
+ code += "\t}\n\n";
+
+ } else {
+ code += "\tALPHA*=clamp(smoothstep(distance_fade_min,distance_fade_max,-VERTEX.z),0.0,1.0);\n";
+ }
}
if (features[FEATURE_RIM]) {
@@ -1324,7 +1367,7 @@ void SpatialMaterial::_validate_property(PropertyInfo &property) const {
property.usage = 0;
}
- if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && !distance_fade_enabled) {
+ if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && distance_fade == DISTANCE_FADE_DISABLED) {
property.usage = 0;
}
@@ -1645,15 +1688,15 @@ float SpatialMaterial::get_proximity_fade_distance() const {
return proximity_fade_distance;
}
-void SpatialMaterial::set_distance_fade(bool p_enable) {
+void SpatialMaterial::set_distance_fade(DistanceFadeMode p_mode) {
- distance_fade_enabled = p_enable;
+ distance_fade = p_mode;
_queue_shader_change();
_change_notify();
}
-bool SpatialMaterial::is_distance_fade_enabled() const {
+SpatialMaterial::DistanceFadeMode SpatialMaterial::get_distance_fade() const {
- return distance_fade_enabled;
+ return distance_fade;
}
void SpatialMaterial::set_distance_fade_max_distance(float p_distance) {
@@ -1859,8 +1902,8 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_proximity_fade_distance", "distance"), &SpatialMaterial::set_proximity_fade_distance);
ClassDB::bind_method(D_METHOD("get_proximity_fade_distance"), &SpatialMaterial::get_proximity_fade_distance);
- ClassDB::bind_method(D_METHOD("set_distance_fade", "enabled"), &SpatialMaterial::set_distance_fade);
- ClassDB::bind_method(D_METHOD("is_distance_fade_enabled"), &SpatialMaterial::is_distance_fade_enabled);
+ ClassDB::bind_method(D_METHOD("set_distance_fade", "mode"), &SpatialMaterial::set_distance_fade);
+ ClassDB::bind_method(D_METHOD("get_distance_fade"), &SpatialMaterial::get_distance_fade);
ClassDB::bind_method(D_METHOD("set_distance_fade_max_distance", "distance"), &SpatialMaterial::set_distance_fade_max_distance);
ClassDB::bind_method(D_METHOD("get_distance_fade_max_distance"), &SpatialMaterial::get_distance_fade_max_distance);
@@ -2003,7 +2046,7 @@ void SpatialMaterial::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "proximity_fade_enable"), "set_proximity_fade", "is_proximity_fade_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_proximity_fade_distance", "get_proximity_fade_distance");
ADD_GROUP("Distance Fade", "distance_fade_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_fade_enable"), "set_distance_fade", "is_distance_fade_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "distance_fade_mode", PROPERTY_HINT_ENUM, "Disabled,PixelAlpha,PixelDither,ObjectDither"), "set_distance_fade", "get_distance_fade");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_min_distance", "get_distance_fade_min_distance");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_max_distance", "get_distance_fade_max_distance");
@@ -2101,15 +2144,20 @@ void SpatialMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(EMISSION_OP_ADD);
BIND_ENUM_CONSTANT(EMISSION_OP_MULTIPLY);
+
+ BIND_ENUM_CONSTANT(DISTANCE_FADE_DISABLED);
+ BIND_ENUM_CONSTANT(DISTANCE_FADE_PIXEL_ALPHA);
+ BIND_ENUM_CONSTANT(DISTANCE_FADE_PIXEL_DITHER);
+ BIND_ENUM_CONSTANT(DISTANCE_FADE_OBJECT_DITHER);
}
SpatialMaterial::SpatialMaterial() :
element(this) {
- //initialize to right values
+ // Initialize to the same values as the shader
set_albedo(Color(1.0, 1.0, 1.0, 1.0));
set_specular(0.5);
- set_roughness(0.0);
+ set_roughness(1.0);
set_metallic(0.0);
set_emission(Color(0, 0, 0));
set_emission_energy(1.0);
@@ -2139,7 +2187,7 @@ SpatialMaterial::SpatialMaterial() :
emission_op = EMISSION_OP_ADD;
proximity_fade_enabled = false;
- distance_fade_enabled = false;
+ distance_fade = DISTANCE_FADE_DISABLED;
set_proximity_fade_distance(1);
set_distance_fade_min_distance(0);
set_distance_fade_max_distance(10);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 7a1a4acfbf..f43d240a53 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -233,6 +233,13 @@ public:
EMISSION_OP_MULTIPLY
};
+ enum DistanceFadeMode {
+ DISTANCE_FADE_DISABLED,
+ DISTANCE_FADE_PIXEL_ALPHA,
+ DISTANCE_FADE_PIXEL_DITHER,
+ DISTANCE_FADE_OBJECT_DITHER,
+ };
+
private:
union MaterialKey {
@@ -251,7 +258,7 @@ private:
uint64_t billboard_mode : 2;
uint64_t grow : 1;
uint64_t proximity_fade : 1;
- uint64_t distance_fade : 1;
+ uint64_t distance_fade : 2;
uint64_t emission_op : 1;
};
@@ -296,7 +303,7 @@ private:
mk.deep_parallax = deep_parallax ? 1 : 0;
mk.grow = grow_enabled;
mk.proximity_fade = proximity_fade_enabled;
- mk.distance_fade = distance_fade_enabled;
+ mk.distance_fade = distance_fade;
mk.emission_op = emission_op;
return mk;
@@ -402,7 +409,7 @@ private:
bool proximity_fade_enabled;
float proximity_fade_distance;
- bool distance_fade_enabled;
+ DistanceFadeMode distance_fade;
float distance_fade_max_distance;
float distance_fade_min_distance;
@@ -583,8 +590,8 @@ public:
void set_proximity_fade_distance(float p_distance);
float get_proximity_fade_distance() const;
- void set_distance_fade(bool p_enable);
- bool is_distance_fade_enabled() const;
+ void set_distance_fade(DistanceFadeMode p_mode);
+ DistanceFadeMode get_distance_fade() const;
void set_distance_fade_max_distance(float p_distance);
float get_distance_fade_max_distance() const;
@@ -630,6 +637,7 @@ VARIANT_ENUM_CAST(SpatialMaterial::SpecularMode)
VARIANT_ENUM_CAST(SpatialMaterial::BillboardMode)
VARIANT_ENUM_CAST(SpatialMaterial::TextureChannel)
VARIANT_ENUM_CAST(SpatialMaterial::EmissionOperator)
+VARIANT_ENUM_CAST(SpatialMaterial::DistanceFadeMode)
//////////////////////
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index e74ad2e55b..dcd87a2a61 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -966,6 +966,16 @@ void ArrayMesh::surface_set_material(int p_idx, const Ref<Material> &p_material)
emit_changed();
}
+int ArrayMesh::surface_find_by_name(const String &p_name) const {
+ for (int i = 0; i < surfaces.size(); i++) {
+ if (surfaces[i].name == p_name) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
void ArrayMesh::surface_set_name(int p_idx, const String &p_name) {
ERR_FAIL_INDEX(p_idx, surfaces.size());
@@ -1312,6 +1322,7 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type);
ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material);
ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &ArrayMesh::surface_get_material);
+ ClassDB::bind_method(D_METHOD("surface_find_by_name", "name"), &ArrayMesh::surface_find_by_name);
ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name);
ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name);
ClassDB::bind_method(D_METHOD("surface_get_arrays", "surf_idx"), &ArrayMesh::surface_get_arrays);
@@ -1323,7 +1334,7 @@ void ArrayMesh::_bind_methods() {
ClassDB::set_method_flags(get_class_static(), _scs_create("center_geometry"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("regen_normalmaps"), &ArrayMesh::regen_normalmaps);
ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
- ClassDB::bind_method(D_METHOD("lightmap_unwrap"), &ArrayMesh::lightmap_unwrap);
+ ClassDB::bind_method(D_METHOD("lightmap_unwrap", "transform", "texel_size"), &ArrayMesh::lightmap_unwrap);
ClassDB::set_method_flags(get_class_static(), _scs_create("lightmap_unwrap"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("get_faces"), &ArrayMesh::get_faces);
ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &ArrayMesh::generate_triangle_mesh);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 2127eaae4c..36bfca49f8 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -212,6 +212,7 @@ public:
void surface_set_material(int p_idx, const Ref<Material> &p_material);
Ref<Material> surface_get_material(int p_idx) const;
+ int surface_find_by_name(const String &p_name) const;
void surface_set_name(int p_idx, const String &p_name);
String surface_get_name(int p_idx) const;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index b95e0495d9..07783d5f4a 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -31,6 +31,7 @@
#include "packed_scene.h"
#include "core/core_string_names.h"
+#include "engine.h"
#include "io/resource_loader.h"
#include "project_settings.h"
#include "scene/2d/node_2d.h"
@@ -279,7 +280,12 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
stray_instances.push_back(node); //can't be added, go to stray list
}
} else {
- node->_set_name_nocheck(snames[n.name]);
+ if (Engine::get_singleton()->is_editor_hint()) {
+ //validate name if using editor, to avoid broken
+ node->set_name(snames[n.name]);
+ } else {
+ node->_set_name_nocheck(snames[n.name]);
+ }
}
}
@@ -389,7 +395,15 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
nd.name = _nm_get_string(p_node->get_name(), name_map);
nd.instance = -1; //not instanced by default
- nd.index = p_node->get_index();
+
+ //really convoluted condition, but it basically checks that index is only saved when part of an inherited scene OR the node parent is from the edited scene
+ if (p_owner->get_scene_inherited_state().is_null() && (p_node == p_owner || (p_node->get_owner() == p_owner && (p_node->get_parent() == p_owner || p_node->get_parent()->get_owner() == p_owner)))) {
+ //do not save index, because it belongs to saved scene and scene is not inherited
+ nd.index = -1;
+ } else {
+ //part of an inherited scene, or parent is from an instanced scene
+ nd.index = p_node->get_index();
+ }
// if this node is part of an instanced scene or sub-instanced scene
// we need to get the corresponding instance states.
diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp
index de3cfd1371..dc5ca1aef6 100644
--- a/scene/resources/physics_material.cpp
+++ b/scene/resources/physics_material.cpp
@@ -29,66 +29,48 @@
/*************************************************************************/
#include "physics_material.h"
-bool PhysicsMaterial::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name == "bounce") {
- set_bounce(p_value);
- } else if (p_name == "bounce_combine_mode") {
- set_bounce_combine_mode(static_cast<PhysicsServer::CombineMode>(int(p_value)));
- } else if (p_name == "friction") {
- set_friction(p_value);
- } else if (p_name == "friction_combine_mode") {
- set_friction_combine_mode(static_cast<PhysicsServer::CombineMode>(int(p_value)));
- } else {
- return false;
- }
+void PhysicsMaterial::_bind_methods() {
- emit_changed();
- return true;
-}
+ ClassDB::bind_method(D_METHOD("set_friction", "friction"), &PhysicsMaterial::set_friction);
+ ClassDB::bind_method(D_METHOD("get_friction"), &PhysicsMaterial::get_friction);
-bool PhysicsMaterial::_get(const StringName &p_name, Variant &r_ret) const {
- if (p_name == "bounce") {
- r_ret = bounce;
- } else if (p_name == "bounce_combine_mode") {
- r_ret = int(bounce_combine_mode);
- } else if (p_name == "friction") {
- r_ret = friction;
- } else if (p_name == "friction_combine_mode") {
- r_ret = int(friction_combine_mode);
- } else {
- return false;
- }
+ ClassDB::bind_method(D_METHOD("set_rough", "rough"), &PhysicsMaterial::set_rough);
+ ClassDB::bind_method(D_METHOD("is_rough"), &PhysicsMaterial::is_rough);
- return true;
-}
+ ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &PhysicsMaterial::set_bounce);
+ ClassDB::bind_method(D_METHOD("get_bounce"), &PhysicsMaterial::get_bounce);
-void PhysicsMaterial::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::REAL, "bounce"));
- p_list->push_back(PropertyInfo(Variant::INT, "bounce_combine_mode", PROPERTY_HINT_ENUM, "Max,Min,Multiply,Average"));
- p_list->push_back(PropertyInfo(Variant::REAL, "friction"));
- p_list->push_back(PropertyInfo(Variant::INT, "friction_combine_mode", PROPERTY_HINT_ENUM, "Max,Min,Multiply,Average"));
-}
+ ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent);
+ ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent);
-void PhysicsMaterial::_bind_methods() {}
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent");
+}
-void PhysicsMaterial::set_bounce(real_t p_val) {
- bounce = p_val;
+void PhysicsMaterial::set_friction(real_t p_val) {
+ friction = p_val;
+ emit_changed();
}
-void PhysicsMaterial::set_bounce_combine_mode(PhysicsServer::CombineMode p_val) {
- bounce_combine_mode = p_val;
+void PhysicsMaterial::set_rough(bool p_val) {
+ rough = p_val;
+ emit_changed();
}
-void PhysicsMaterial::set_friction(real_t p_val) {
- friction = p_val;
+void PhysicsMaterial::set_bounce(real_t p_val) {
+ bounce = p_val;
+ emit_changed();
}
-void PhysicsMaterial::set_friction_combine_mode(PhysicsServer::CombineMode p_val) {
- friction_combine_mode = p_val;
+void PhysicsMaterial::set_absorbent(bool p_val) {
+ absorbent = p_val;
+ emit_changed();
}
PhysicsMaterial::PhysicsMaterial() :
+ friction(1),
+ rough(false),
bounce(0),
- bounce_combine_mode(PhysicsServer::COMBINE_MODE_MAX),
- friction(0),
- friction_combine_mode(PhysicsServer::COMBINE_MODE_MULTIPLY) {}
+ absorbent(false) {}
diff --git a/scene/resources/physics_material.h b/scene/resources/physics_material.h
index a6cb8c288e..c69e44a7da 100644
--- a/scene/resources/physics_material.h
+++ b/scene/resources/physics_material.h
@@ -37,32 +37,36 @@ class PhysicsMaterial : public Resource {
GDCLASS(PhysicsMaterial, Resource);
OBJ_SAVE_TYPE(PhysicsMaterial);
- RES_BASE_EXTENSION("PhyMat");
+ RES_BASE_EXTENSION("phymat");
- real_t bounce;
- PhysicsServer::CombineMode bounce_combine_mode;
real_t friction;
- PhysicsServer::CombineMode friction_combine_mode;
+ bool rough;
+ real_t bounce;
+ bool absorbent;
protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
static void _bind_methods();
public:
+ void set_friction(real_t p_val);
+ _FORCE_INLINE_ real_t get_friction() const { return friction; }
+
+ void set_rough(bool p_val);
+ _FORCE_INLINE_ bool is_rough() const { return rough; }
+
+ _FORCE_INLINE_ real_t computed_friction() const {
+ return rough ? -friction : friction;
+ }
+
void set_bounce(real_t p_val);
_FORCE_INLINE_ real_t get_bounce() const { return bounce; }
- void set_bounce_combine_mode(PhysicsServer::CombineMode p_val);
- _FORCE_INLINE_ PhysicsServer::CombineMode get_bounce_combine_mode() const { return bounce_combine_mode; }
-
- void set_friction(real_t p_val);
- _FORCE_INLINE_ real_t get_friction() const { return friction; }
+ void set_absorbent(bool p_val);
+ _FORCE_INLINE_ bool is_absorbent() const { return absorbent; }
- void set_friction_combine_mode(PhysicsServer::CombineMode p_val);
- _FORCE_INLINE_ PhysicsServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; }
+ _FORCE_INLINE_ real_t computed_bounce() const {
+ return absorbent ? -bounce : bounce;
+ }
PhysicsMaterial();
};
diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp
index 418d8ce819..a48ce0564b 100644
--- a/scene/resources/shape.cpp
+++ b/scene/resources/shape.cpp
@@ -50,6 +50,15 @@ void Shape::add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p
}
}
+real_t Shape::get_margin() const {
+ return margin;
+}
+
+void Shape::set_margin(real_t p_margin) {
+ margin = p_margin;
+ PhysicsServer::get_singleton()->shape_set_margin(shape, margin);
+}
+
Ref<ArrayMesh> Shape::get_debug_mesh() {
if (debug_mesh_cache.is_valid())
@@ -87,12 +96,22 @@ Ref<ArrayMesh> Shape::get_debug_mesh() {
return debug_mesh_cache;
}
-Shape::Shape() {
+void Shape::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin);
+ ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin);
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.01"), "set_margin", "get_margin");
+}
+
+Shape::Shape() :
+ margin(0.04) {
ERR_PRINT("Constructor must not be called!");
}
-Shape::Shape(RID p_shape) {
+Shape::Shape(RID p_shape) :
+ margin(0.04) {
shape = p_shape;
}
diff --git a/scene/resources/shape.h b/scene/resources/shape.h
index ad87a69679..0c44b86e92 100644
--- a/scene/resources/shape.h
+++ b/scene/resources/shape.h
@@ -40,10 +40,13 @@ class Shape : public Resource {
OBJ_SAVE_TYPE(Shape);
RES_BASE_EXTENSION("shape");
RID shape;
+ real_t margin;
Ref<ArrayMesh> debug_mesh_cache;
protected:
+ static void _bind_methods();
+
_FORCE_INLINE_ RID get_shape() const { return shape; }
Shape(RID p_shape);
@@ -55,6 +58,9 @@ public:
void add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform);
+ real_t get_margin() const;
+ void set_margin(real_t p_margin);
+
Shape();
~Shape();
};
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index f2d5cb3516..4176aed4d8 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -405,7 +405,7 @@ void ProceduralSky::_update_sky() {
} else {
Ref<Image> image = _generate_sky();
- VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
+ VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, Image::FORMAT_RGBE9995, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
VS::get_singleton()->texture_set_data(texture, image);
_radiance_changed();
}
@@ -422,7 +422,7 @@ void ProceduralSky::_queue_update() {
void ProceduralSky::_thread_done(const Ref<Image> &p_image) {
- VS::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
+ VS::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, Image::FORMAT_RGBE9995, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
VS::get_singleton()->texture_set_data(texture, p_image);
_radiance_changed();
Thread::wait_to_finish(sky_thread);
@@ -532,14 +532,14 @@ ProceduralSky::ProceduralSky() {
texture = VS::get_singleton()->texture_create();
update_queued = false;
- sky_top_color = Color::hex(0x0c74f9ff);
- sky_horizon_color = Color::hex(0x8ed2e8ff);
- sky_curve = 0.25;
+ sky_top_color = Color::hex(0xa5d6f1ff);
+ sky_horizon_color = Color::hex(0xd6eafaff);
+ sky_curve = 0.09;
sky_energy = 1;
- ground_bottom_color = Color::hex(0x1a2530ff);
- ground_horizon_color = Color::hex(0x7bc9f3ff);
- ground_curve = 0.01;
+ ground_bottom_color = Color::hex(0x282f36ff);
+ ground_horizon_color = Color::hex(0x6c655fff);
+ ground_curve = 0.02;
ground_energy = 1;
sun_color = Color(1, 1, 1);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index c8d12b88fc..d8efbeba17 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -124,7 +124,7 @@ bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
Size2 s = p_value;
w = s.width;
h = s.height;
- VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
+ VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0);
} else if (p_name == "_data") {
_set_data(p_value);
} else
@@ -151,13 +151,6 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
- PropertyHint img_hint = PROPERTY_HINT_NONE;
- if (storage == STORAGE_COMPRESS_LOSSY) {
- img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
- } else if (storage == STORAGE_COMPRESS_LOSSLESS) {
- img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
- }
-
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
@@ -183,7 +176,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
flags = p_flags;
- VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, p_format, p_flags);
+ VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, 0, p_format, VS::TEXTURE_TYPE_2D, p_flags);
format = p_format;
w = p_width;
h = p_height;
@@ -196,7 +189,7 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags
h = p_image->get_height();
format = p_image->get_format();
- VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), p_flags);
+ VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags);
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
}
@@ -221,9 +214,10 @@ Image::Format ImageTexture::get_format() const {
return format;
}
-
+#ifndef DISABLE_DEPRECATED
Error ImageTexture::load(const String &p_path) {
+ WARN_DEPRECATED
Ref<Image> img;
img.instance();
Error err = img->load(p_path);
@@ -232,7 +226,7 @@ Error ImageTexture::load(const String &p_path) {
}
return err;
}
-
+#endif
void ImageTexture::set_data(const Ref<Image> &p_image) {
ERR_FAIL_COND(p_image.is_null());
@@ -301,7 +295,7 @@ void ImageTexture::set_size_override(const Size2 &p_size) {
w = s.x;
if (s.y != 0)
h = s.y;
- VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
+ VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0);
}
void ImageTexture::set_path(const String &p_path, bool p_take_over) {
@@ -352,7 +346,9 @@ void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));
ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
+#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);
+#endif
ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);
@@ -592,7 +588,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
int sh = th;
int mipmaps = Image::get_image_required_mipmaps(tw, th, format);
- int total_size = Image::get_image_data_size(tw, th, format, mipmaps);
+ int total_size = Image::get_image_data_size(tw, th, format, true);
int idx = 0;
int ofs = 0;
@@ -625,7 +621,11 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
memdelete(f);
- if (bytes != total_size - ofs) {
+ int expected = total_size - ofs;
+ if (bytes < expected) {
+ //this is a compatibility workaround for older format, which saved less mipmaps. It is still recommended the image is reimported.
+ zeromem(w.ptr() + bytes, (expected - bytes));
+ } else if (bytes != expected) {
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
}
@@ -648,7 +648,7 @@ Error StreamTexture::load(const String &p_path) {
if (err)
return err;
- VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), image->get_format(), lflags);
+ VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, image->get_format(), VS::TEXTURE_TYPE_2D, lflags);
VS::get_singleton()->texture_set_data(texture, image);
w = lw;
@@ -1155,7 +1155,6 @@ void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile
Size2 scale = p_rect.size / size;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
for (int i = 0; i < pieces.size(); i++) {
// TODO
@@ -1170,7 +1169,6 @@ void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons
Size2 scale = p_rect.size / p_src_rect.size;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
for (int i = 0; i < pieces.size(); i++) {
// TODO
@@ -1195,7 +1193,7 @@ void CubeMap::set_flags(uint32_t p_flags) {
flags = p_flags;
if (_is_valid())
- VS::get_singleton()->texture_set_flags(cubemap, flags | VS::TEXTURE_FLAG_CUBEMAP);
+ VS::get_singleton()->texture_set_flags(cubemap, flags);
}
uint32_t CubeMap::get_flags() const {
@@ -1211,7 +1209,7 @@ void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) {
format = p_image->get_format();
w = p_image->get_width();
h = p_image->get_height();
- VS::get_singleton()->texture_allocate(cubemap, w, h, p_image->get_format(), flags | VS::TEXTURE_FLAG_CUBEMAP);
+ VS::get_singleton()->texture_allocate(cubemap, w, h, 0, p_image->get_format(), VS::TEXTURE_TYPE_CUBEMAP, flags);
}
VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side));
@@ -1322,13 +1320,6 @@ bool CubeMap::_get(const StringName &p_name, Variant &r_ret) const {
void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const {
- PropertyHint img_hint = PROPERTY_HINT_NONE;
- if (storage == STORAGE_COMPRESS_LOSSY) {
- img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
- } else if (storage == STORAGE_COMPRESS_LOSSLESS) {
- img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
- }
-
p_list->push_back(PropertyInfo(Variant::OBJECT, "side/left", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "side/right", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "side/bottom", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
@@ -1474,7 +1465,7 @@ void CurveTexture::_update() {
Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RF, data));
- VS::get_singleton()->texture_allocate(_texture, _width, 1, Image::FORMAT_RF, VS::TEXTURE_FLAG_FILTER);
+ VS::get_singleton()->texture_allocate(_texture, _width, 1, 0, Image::FORMAT_RF, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
VS::get_singleton()->texture_set_data(_texture, image);
emit_changed();
@@ -1583,7 +1574,7 @@ void GradientTexture::_update() {
Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));
- VS::get_singleton()->texture_allocate(texture, width, 1, Image::FORMAT_RGBA8, VS::TEXTURE_FLAG_FILTER);
+ VS::get_singleton()->texture_allocate(texture, width, 1, 0, Image::FORMAT_RGBA8, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
VS::get_singleton()->texture_set_data(texture, image);
emit_changed();
@@ -1876,3 +1867,327 @@ AnimatedTexture::AnimatedTexture() {
AnimatedTexture::~AnimatedTexture() {
VS::get_singleton()->free(proxy);
}
+///////////////////////////////
+
+void TextureLayered::set_flags(uint32_t p_flags) {
+ flags = p_flags;
+
+ if (texture.is_valid()) {
+ VS::get_singleton()->texture_set_flags(texture, flags);
+ }
+}
+
+uint32_t TextureLayered::get_flags() const {
+ return flags;
+}
+
+Image::Format TextureLayered::get_format() const {
+ return format;
+}
+
+uint32_t TextureLayered::get_width() const {
+ return width;
+}
+
+uint32_t TextureLayered::get_height() const {
+ return height;
+}
+
+uint32_t TextureLayered::get_depth() const {
+ return depth;
+}
+
+void TextureLayered::_set_data(const Dictionary &p_data) {
+ ERR_FAIL_COND(!p_data.has("width"));
+ ERR_FAIL_COND(!p_data.has("height"));
+ ERR_FAIL_COND(!p_data.has("depth"));
+ ERR_FAIL_COND(!p_data.has("format"));
+ ERR_FAIL_COND(!p_data.has("flags"));
+ ERR_FAIL_COND(!p_data.has("layers"));
+ int w = p_data["width"];
+ int h = p_data["height"];
+ int d = p_data["depth"];
+ Image::Format format = Image::Format(int(p_data["format"]));
+ int flags = p_data["flags"];
+ Array layers = p_data["layers"];
+ ERR_FAIL_COND(layers.size() != d);
+
+ create(w, h, d, format, flags);
+
+ for (int i = 0; i < layers.size(); i++) {
+ Ref<Image> img = layers[i];
+ ERR_CONTINUE(!img.is_valid());
+ ERR_CONTINUE(img->get_format() != format);
+ ERR_CONTINUE(img->get_width() != w);
+ ERR_CONTINUE(img->get_height() != h);
+ set_layer_data(img, i);
+ }
+}
+
+Dictionary TextureLayered::_get_data() const {
+ Dictionary d;
+ d["width"] = width;
+ d["height"] = height;
+ d["depth"] = depth;
+ d["flags"] = flags;
+ d["format"] = format;
+
+ Array layers;
+ for (int i = 0; i < depth; i++) {
+ layers.push_back(get_layer_data(i));
+ }
+ d["layers"] = layers;
+ return d;
+}
+
+void TextureLayered::create(uint32_t p_width, uint32_t p_height, uint32_t p_depth, Image::Format p_format, uint32_t p_flags) {
+ VS::get_singleton()->texture_allocate(texture, p_width, p_height, p_depth, p_format, is_3d ? VS::TEXTURE_TYPE_3D : VS::TEXTURE_TYPE_2D_ARRAY, p_flags);
+
+ width = p_width;
+ height = p_height;
+ depth = p_depth;
+
+ flags = p_flags;
+}
+
+void TextureLayered::set_layer_data(const Ref<Image> &p_image, int p_layer) {
+ ERR_FAIL_COND(!texture.is_valid());
+ VS::get_singleton()->texture_set_data(texture, p_image, p_layer);
+}
+
+Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
+
+ ERR_FAIL_COND_V(!texture.is_valid(), Ref<Image>());
+ return VS::get_singleton()->texture_get_data(texture, p_layer);
+}
+
+void TextureLayered::set_data_partial(const Ref<Image> &p_image, int p_x_ofs, int p_y_ofs, int p_z, int p_mipmap) {
+ ERR_FAIL_COND(!texture.is_valid());
+ VS::get_singleton()->texture_set_data_partial(texture, p_image, 0, 0, p_image->get_width(), p_image->get_height(), p_x_ofs, p_y_ofs, p_mipmap, p_z);
+}
+
+RID TextureLayered::get_rid() const {
+ return texture;
+}
+
+void TextureLayered::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ VS::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ Resource::set_path(p_path, p_take_over);
+}
+
+void TextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextureLayered::set_flags);
+ ClassDB::bind_method(D_METHOD("get_flags"), &TextureLayered::get_flags);
+
+ ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
+
+ ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
+ ClassDB::bind_method(D_METHOD("get_depth"), &TextureLayered::get_depth);
+
+ ClassDB::bind_method(D_METHOD("create", "width", "height", "depth", "format", "flags"), &TextureLayered::create, DEFVAL(FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("set_layer_data", "image", "layer"), &TextureLayered::set_layer_data);
+ ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
+ ClassDB::bind_method(D_METHOD("set_data_partial", "image", "x_offset", "y_offset", "layer", "mipmap"), &TextureLayered::set_data_partial, DEFVAL(0));
+
+ ClassDB::bind_method(D_METHOD("_set_data", "data"), &TextureLayered::_set_data);
+ ClassDB::bind_method(D_METHOD("_get_data"), &TextureLayered::_get_data);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"), "set_flags", "get_flags");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data");
+
+ BIND_ENUM_CONSTANT(FLAG_MIPMAPS);
+ BIND_ENUM_CONSTANT(FLAG_REPEAT);
+ BIND_ENUM_CONSTANT(FLAG_FILTER);
+ BIND_ENUM_CONSTANT(FLAGS_DEFAULT);
+}
+
+TextureLayered::TextureLayered(bool p_3d) {
+ is_3d = p_3d;
+ format = Image::FORMAT_MAX;
+ flags = FLAGS_DEFAULT;
+
+ width = 0;
+ height = 0;
+ depth = 0;
+
+ texture = VS::get_singleton()->texture_create();
+}
+
+TextureLayered::~TextureLayered() {
+ if (texture.is_valid()) {
+ VS::get_singleton()->free(texture);
+ }
+}
+
+RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error) {
+
+ if (r_error) {
+ *r_error = ERR_CANT_OPEN;
+ }
+
+ Ref<TextureLayered> lt;
+ Ref<Texture3D> tex3d;
+ Ref<TextureArray> texarr;
+
+ if (p_path.ends_with("tex3d")) {
+ tex3d.instance();
+ lt = tex3d;
+ } else if (p_path.ends_with("texarr")) {
+ texarr.instance();
+ lt = texarr;
+ } else {
+ ERR_EXPLAIN("Unrecognized layered texture extension");
+ ERR_FAIL_V(RES());
+ }
+
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, RES());
+
+ uint8_t header[5] = { 0, 0, 0, 0, 0 };
+ f->get_buffer(header, 4);
+
+ if (header[0] == 'G' && header[1] == 'D' && header[2] == '3' && header[3] == 'T') {
+ if (tex3d.is_null()) {
+ memdelete(f);
+ ERR_FAIL_COND_V(tex3d.is_null(), RES())
+ }
+ } else if (header[0] == 'G' && header[1] == 'D' && header[2] == 'A' && header[3] == 'T') {
+ if (texarr.is_null()) {
+ memdelete(f);
+ ERR_FAIL_COND_V(texarr.is_null(), RES())
+ }
+ } else {
+
+ ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header));
+ ERR_FAIL_V(RES());
+ }
+
+ int tw = f->get_32();
+ int th = f->get_32();
+ int td = f->get_32();
+ int flags = f->get_32(); //texture flags!
+ Image::Format format = Image::Format(f->get_32());
+ uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
+
+ lt->create(tw, th, td, format, flags);
+
+ for (int layer = 0; layer < td; layer++) {
+
+ Ref<Image> image;
+ image.instance();
+
+ if (compression == COMPRESSION_LOSSLESS) {
+ //look for a PNG file inside
+
+ int mipmaps = f->get_32();
+ Vector<Ref<Image> > mipmap_images;
+
+ for (int i = 0; i < mipmaps; i++) {
+ uint32_t size = f->get_32();
+
+ PoolVector<uint8_t> pv;
+ pv.resize(size);
+ {
+ PoolVector<uint8_t>::Write w = pv.write();
+ f->get_buffer(w.ptr(), size);
+ }
+
+ Ref<Image> img = Image::lossless_unpacker(pv);
+
+ if (img.is_null() || img->empty() || format != img->get_format()) {
+ if (r_error) {
+ *r_error = ERR_FILE_CORRUPT;
+ }
+ memdelete(f);
+ ERR_FAIL_V(RES());
+ }
+
+ mipmap_images.push_back(img);
+ }
+
+ if (mipmap_images.size() == 1) {
+
+ image = mipmap_images[0];
+
+ } else {
+ int total_size = Image::get_image_data_size(tw, th, format, true);
+ PoolVector<uint8_t> img_data;
+ img_data.resize(total_size);
+
+ {
+ PoolVector<uint8_t>::Write w = img_data.write();
+
+ int ofs = 0;
+ for (int i = 0; i < mipmap_images.size(); i++) {
+
+ PoolVector<uint8_t> id = mipmap_images[i]->get_data();
+ int len = id.size();
+ PoolVector<uint8_t>::Read r = id.read();
+ copymem(&w[ofs], r.ptr(), len);
+ ofs += len;
+ }
+ }
+
+ image->create(tw, th, true, format, img_data);
+ if (image->empty()) {
+ if (r_error) {
+ *r_error = ERR_FILE_CORRUPT;
+ }
+ memdelete(f);
+ ERR_FAIL_V(RES());
+ }
+ }
+
+ } else {
+
+ //look for regular format
+ bool mipmaps = (flags & Texture::FLAG_MIPMAPS);
+ int total_size = Image::get_image_data_size(tw, th, format, mipmaps);
+
+ PoolVector<uint8_t> img_data;
+ img_data.resize(total_size);
+
+ {
+ PoolVector<uint8_t>::Write w = img_data.write();
+ int bytes = f->get_buffer(w.ptr(), total_size);
+ if (bytes != total_size) {
+ if (r_error) {
+ *r_error = ERR_FILE_CORRUPT;
+ memdelete(f);
+ }
+ ERR_FAIL_V(RES());
+ }
+ }
+
+ image->create(tw, th, mipmaps, format, img_data);
+ }
+
+ lt->set_layer_data(image, layer);
+ }
+
+ if (r_error)
+ *r_error = OK;
+
+ return lt;
+}
+
+void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("tex3d");
+ p_extensions->push_back("texarr");
+}
+bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const {
+ return p_type == "Texture3D" || p_type == "TextureArray";
+}
+String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const {
+
+ if (p_path.get_extension().to_lower() == "tex3d")
+ return "Texture3D";
+ if (p_path.get_extension().to_lower() == "texarr")
+ return "TextureArray";
+ return "";
+}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c994bdad5f..c1331fb3fe 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -33,9 +33,9 @@
#include "curve.h"
#include "io/resource_loader.h"
-#include "math_2d.h"
#include "os/mutex.h"
#include "os/thread_safe.h"
+#include "rect2.h"
#include "resource.h"
#include "scene/resources/color_ramp.h"
#include "servers/visual_server.h"
@@ -125,7 +125,9 @@ public:
void set_flags(uint32_t p_flags);
uint32_t get_flags() const;
Image::Format get_format() const;
+#ifndef DISABLE_DEPRECATED
Error load(const String &p_path);
+#endif
void set_data(const Ref<Image> &p_image);
Ref<Image> get_data() const;
@@ -401,6 +403,88 @@ VARIANT_ENUM_CAST(CubeMap::Flags)
VARIANT_ENUM_CAST(CubeMap::Side)
VARIANT_ENUM_CAST(CubeMap::Storage)
+class TextureLayered : public Resource {
+
+ GDCLASS(TextureLayered, Resource)
+
+public:
+ enum Flags {
+ FLAG_MIPMAPS = VisualServer::TEXTURE_FLAG_MIPMAPS,
+ FLAG_REPEAT = VisualServer::TEXTURE_FLAG_REPEAT,
+ FLAG_FILTER = VisualServer::TEXTURE_FLAG_FILTER,
+ FLAG_CONVERT_TO_LINEAR = VisualServer::TEXTURE_FLAG_CONVERT_TO_LINEAR,
+ FLAGS_DEFAULT = FLAG_FILTER,
+ };
+
+private:
+ bool is_3d;
+ RID texture;
+ Image::Format format;
+ uint32_t flags;
+
+ int width;
+ int height;
+ int depth;
+
+ void _set_data(const Dictionary &p_data);
+ Dictionary _get_data() const;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_flags(uint32_t p_flags);
+ uint32_t get_flags() const;
+
+ Image::Format get_format() const;
+ uint32_t get_width() const;
+ uint32_t get_height() const;
+ uint32_t get_depth() const;
+
+ void create(uint32_t p_width, uint32_t p_height, uint32_t p_depth, Image::Format p_format, uint32_t p_flags = FLAGS_DEFAULT);
+ void set_layer_data(const Ref<Image> &p_image, int p_layer);
+ Ref<Image> get_layer_data(int p_layer) const;
+ void set_data_partial(const Ref<Image> &p_image, int p_x_ofs, int p_y_ofs, int p_z, int p_mipmap = 0);
+
+ virtual RID get_rid() const;
+ virtual void set_path(const String &p_path, bool p_take_over = false);
+
+ TextureLayered(bool p_3d = false);
+ ~TextureLayered();
+};
+
+VARIANT_ENUM_CAST(TextureLayered::Flags)
+
+class Texture3D : public TextureLayered {
+
+ GDCLASS(Texture3D, TextureLayered)
+public:
+ Texture3D() :
+ TextureLayered(true) {}
+};
+
+class TextureArray : public TextureLayered {
+
+ GDCLASS(TextureArray, TextureLayered)
+public:
+ TextureArray() :
+ TextureLayered(false) {}
+};
+
+class ResourceFormatLoaderTextureLayered : public ResourceFormatLoader {
+public:
+ enum Compression {
+ COMPRESSION_LOSSLESS,
+ COMPRESSION_VRAM,
+ COMPRESSION_UNCOMPRESSED
+ };
+
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
class CurveTexture : public Texture {
GDCLASS(CurveTexture, Texture)
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index dd50671fa0..3d2b6c36de 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -262,7 +262,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
- p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE"));
+ p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE"));
if (tile_get_tile_mode(id) == AUTO_TILE) {
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
@@ -272,6 +272,12 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ } else if (tile_get_tile_mode(id) == ATLAS_TILE) {
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
@@ -494,8 +500,21 @@ uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
static Map<Vector2, uint16_t> dummy;
+ static Map<Vector2, uint16_t> dummy_atlas;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
- return tile_map[p_id].autotile_data.flags;
+ if (tile_get_tile_mode(p_id) == ATLAS_TILE) {
+ dummy_atlas = Map<Vector2, uint16_t>();
+ Rect2 region = tile_get_region(p_id);
+ Size2 size = autotile_get_size(p_id);
+ float spacing = autotile_get_spacing(p_id);
+ for (int x = 0; x < (region.size.x / (size.x + spacing)); x++) {
+ for (int y = 0; y < (region.size.y / (size.y + spacing)); y++) {
+ dummy_atlas.insert(Vector2(x, y), 0);
+ }
+ }
+ return dummy_atlas;
+ } else
+ return tile_map[p_id].autotile_data.flags;
}
Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
@@ -976,7 +995,7 @@ void TileSet::_bind_methods() {
BIND_ENUM_CONSTANT(SINGLE_TILE);
BIND_ENUM_CONSTANT(AUTO_TILE);
- BIND_ENUM_CONSTANT(ANIMATED_TILE);
+ BIND_ENUM_CONSTANT(ATLAS_TILE);
}
TileSet::TileSet() {
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index ec635ee5cc..40eee2700d 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -75,7 +75,7 @@ public:
enum TileMode {
SINGLE_TILE,
AUTO_TILE,
- ANIMATED_TILE
+ ATLAS_TILE
};
struct AutotileData {
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index bf765385d0..e468b3dab4 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -102,6 +102,8 @@ SceneStringNames::SceneStringNames() {
_update_scroll = StaticCString::create("_update_scroll");
_update_xform = StaticCString::create("_update_xform");
+ _clips_input = StaticCString::create("_clips_input");
+
_proxgroup_add = StaticCString::create("_proxgroup_add");
_proxgroup_remove = StaticCString::create("_proxgroup_remove");
@@ -199,4 +201,6 @@ SceneStringNames::SceneStringNames() {
}
_mesh_changed = StaticCString::create("_mesh_changed");
+
+ parameters_base_path = "parameters/";
}
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index b88cf7d8d7..dbbcf79b9f 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -127,6 +127,8 @@ public:
StringName _update_scroll;
StringName _update_xform;
+ StringName _clips_input;
+
StringName _proxgroup_add;
StringName _proxgroup_remove;
@@ -201,6 +203,8 @@ public:
StringName output;
+ StringName parameters_base_path;
+
enum {
MAX_MATERIALS = 32
};
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 113f23f8f2..eef8aba0c4 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "audio_stream.h"
+#include "os/os.h"
//////////////////////////////
@@ -99,6 +100,119 @@ void AudioStream::_bind_methods() {
////////////////////////////////
+Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() {
+ Ref<AudioStreamPlaybackMicrophone> playback;
+ playback.instance();
+
+ playbacks.insert(playback.ptr());
+
+ playback->microphone = Ref<AudioStreamMicrophone>((AudioStreamMicrophone *)this);
+ playback->active = false;
+
+ return playback;
+}
+
+String AudioStreamMicrophone::get_stream_name() const {
+
+ //if (audio_stream.is_valid()) {
+ //return "Random: " + audio_stream->get_name();
+ //}
+ return "Microphone";
+}
+
+float AudioStreamMicrophone::get_length() const {
+ return 0;
+}
+
+void AudioStreamMicrophone::_bind_methods() {
+}
+
+AudioStreamMicrophone::AudioStreamMicrophone() {
+}
+
+void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+
+ AudioDriver::get_singleton()->lock();
+
+ Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
+ unsigned int input_size = AudioDriver::get_singleton()->get_input_size();
+
+ // p_frames is multipled by two since an AudioFrame is stereo
+ if ((p_frames + MICROPHONE_PLAYBACK_DELAY * 2) > input_size) {
+ for (int i = 0; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0.0f, 0.0f);
+ }
+ input_ofs = 0;
+ } else {
+ for (int i = 0; i < p_frames; i++) {
+ if (input_size >= input_ofs) {
+ float l = (buf[input_ofs++] >> 16) / 32768.f;
+ if (input_ofs >= buf.size()) {
+ input_ofs = 0;
+ }
+ float r = (buf[input_ofs++] >> 16) / 32768.f;
+ if (input_ofs >= buf.size()) {
+ input_ofs = 0;
+ }
+
+ p_buffer[i] = AudioFrame(l, r);
+ } else {
+ p_buffer[i] = AudioFrame(0.0f, 0.0f);
+ }
+ }
+ }
+
+ AudioDriver::get_singleton()->unlock();
+}
+
+void AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
+ AudioStreamPlaybackResampled::mix(p_buffer, p_rate_scale, p_frames);
+}
+
+float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() {
+ return AudioDriver::get_singleton()->get_mix_rate();
+}
+
+void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
+ input_ofs = 0;
+
+ AudioDriver::get_singleton()->capture_start();
+
+ active = true;
+ _begin_resample();
+}
+
+void AudioStreamPlaybackMicrophone::stop() {
+ AudioDriver::get_singleton()->capture_stop();
+ active = false;
+}
+
+bool AudioStreamPlaybackMicrophone::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackMicrophone::get_loop_count() const {
+ return 0;
+}
+
+float AudioStreamPlaybackMicrophone::get_playback_position() const {
+ return 0;
+}
+
+void AudioStreamPlaybackMicrophone::seek(float p_time) {
+ return; // Can't seek a microphone input
+}
+
+AudioStreamPlaybackMicrophone::~AudioStreamPlaybackMicrophone() {
+ microphone->playbacks.erase(this);
+ stop();
+}
+
+AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() {
+}
+
+////////////////////////////////
+
void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) {
audio_stream = p_audio_stream;
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 3312ce1ff6..66e1b6ee2f 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -94,6 +94,63 @@ public:
virtual float get_length() const = 0; //if supported, otherwise return 0
};
+// Microphone
+
+class AudioStreamPlaybackMicrophone;
+
+class AudioStreamMicrophone : public AudioStream {
+
+ GDCLASS(AudioStreamMicrophone, AudioStream)
+ friend class AudioStreamPlaybackMicrophone;
+
+ Set<AudioStreamPlaybackMicrophone *> playbacks;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual Ref<AudioStreamPlayback> instance_playback();
+ virtual String get_stream_name() const;
+
+ virtual float get_length() const; //if supported, otherwise return 0
+
+ AudioStreamMicrophone();
+};
+
+class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
+
+ GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback)
+ friend class AudioStreamMicrophone;
+
+ const int MICROPHONE_PLAYBACK_DELAY = 256;
+
+ bool active;
+ unsigned int input_ofs;
+
+ Ref<AudioStreamMicrophone> microphone;
+
+protected:
+ virtual void _mix_internal(AudioFrame *p_buffer, int p_frames);
+ virtual float get_stream_sampling_rate();
+
+public:
+ virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames);
+
+ virtual void start(float p_from_pos = 0.0);
+ virtual void stop();
+ virtual bool is_playing() const;
+
+ virtual int get_loop_count() const; //times it looped
+
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
+
+ ~AudioStreamPlaybackMicrophone();
+ AudioStreamPlaybackMicrophone();
+};
+
+//
+
class AudioStreamPlaybackRandomPitch;
class AudioStreamRandomPitch : public AudioStream {
diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp
index ddd0a0db6b..c6d1217308 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.cpp
+++ b/servers/audio/effects/audio_effect_pitch_shift.cpp
@@ -305,9 +305,9 @@ Ref<AudioEffectInstance> AudioEffectPitchShift::instance() {
return ins;
}
-void AudioEffectPitchShift::set_pitch_scale(float p_adjust) {
-
- pitch_scale = p_adjust;
+void AudioEffectPitchShift::set_pitch_scale(float p_pitch_scale) {
+ ERR_FAIL_COND(p_pitch_scale <= 0.0);
+ pitch_scale = p_pitch_scale;
}
float AudioEffectPitchShift::get_pitch_scale() const {
diff --git a/servers/audio/effects/audio_effect_pitch_shift.h b/servers/audio/effects/audio_effect_pitch_shift.h
index f1c78d752f..78f92a0261 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.h
+++ b/servers/audio/effects/audio_effect_pitch_shift.h
@@ -100,7 +100,7 @@ protected:
public:
Ref<AudioEffectInstance> instance();
- void set_pitch_scale(float p_adjust);
+ void set_pitch_scale(float p_pitch_scale);
float get_pitch_scale() const;
AudioEffectPitchShift();
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index ad5fad8464..78ba658ed8 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -61,7 +61,7 @@ void AudioEffectRecordInstance::_io_thread_process() {
while (is_recording) {
//Check: The current recording has been requested to stop
- if (is_recording && !base->should_record) {
+ if (is_recording && !base->recording_active) {
is_recording = false;
}
@@ -136,7 +136,7 @@ Ref<AudioEffectInstance> AudioEffectRecord::instance() {
ensure_thread_stopped();
current_instance = ins;
- if (should_record) {
+ if (recording_active) {
ins->init();
}
@@ -144,23 +144,29 @@ Ref<AudioEffectInstance> AudioEffectRecord::instance() {
}
void AudioEffectRecord::ensure_thread_stopped() {
- should_record = false;
+ recording_active = false;
if (current_instance != 0 && current_instance->thread_active) {
Thread::wait_to_finish(current_instance->io_thread);
}
}
-void AudioEffectRecord::set_should_record(bool p_record) {
+void AudioEffectRecord::set_recording_active(bool p_record) {
if (p_record) {
+ if (current_instance == 0) {
+ WARN_PRINTS("Recording should not be set as active before Godot has initialized.");
+ recording_active = false;
+ return;
+ }
+
ensure_thread_stopped();
current_instance->init();
}
- should_record = p_record;
+ recording_active = p_record;
}
-bool AudioEffectRecord::get_should_record() const {
- return should_record;
+bool AudioEffectRecord::is_recording_active() const {
+ return recording_active;
}
void AudioEffectRecord::set_format(AudioStreamSample::Format p_format) {
@@ -227,7 +233,7 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
w[i * 2 + 1] = rr[i];
}
} else {
- ERR_EXPLAIN("format not implemented");
+ ERR_PRINT("Format not implemented.");
}
Ref<AudioStreamSample> sample;
@@ -244,13 +250,12 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
}
void AudioEffectRecord::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_should_record", "record"), &AudioEffectRecord::set_should_record);
- ClassDB::bind_method(D_METHOD("get_should_record"), &AudioEffectRecord::get_should_record);
+ ClassDB::bind_method(D_METHOD("set_recording_active", "record"), &AudioEffectRecord::set_recording_active);
+ ClassDB::bind_method(D_METHOD("is_recording_active"), &AudioEffectRecord::is_recording_active);
ClassDB::bind_method(D_METHOD("set_format", "format"), &AudioEffectRecord::set_format);
ClassDB::bind_method(D_METHOD("get_format"), &AudioEffectRecord::get_format);
ClassDB::bind_method(D_METHOD("get_recording"), &AudioEffectRecord::get_recording);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "should_record"), "set_should_record", "get_should_record");
ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format");
}
diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h
index 05c2d7352f..e4f5ba8a23 100644
--- a/servers/audio/effects/audio_effect_record.h
+++ b/servers/audio/effects/audio_effect_record.h
@@ -78,7 +78,7 @@ class AudioEffectRecord : public AudioEffect {
IO_BUFFER_SIZE_MS = 1500
};
- bool should_record;
+ bool recording_active;
Ref<AudioEffectRecordInstance> current_instance;
AudioStreamSample::Format format;
@@ -91,8 +91,8 @@ protected:
public:
Ref<AudioEffectInstance> instance();
- void set_should_record(bool p_record);
- bool get_should_record() const;
+ void set_recording_active(bool p_record);
+ bool is_recording_active() const;
void set_format(AudioStreamSample::Format p_format);
AudioStreamSample::Format get_format() const;
Ref<AudioStreamSample> get_recording() const;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 2eaa2ce8e7..b737f4681d 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -33,6 +33,7 @@
#include "os/file_access.h"
#include "os/os.h"
#include "project_settings.h"
+#include "scene/resources/audio_stream_sample.h"
#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio/effects/audio_effect_compressor.h"
#ifdef TOOLS_ENABLED
@@ -79,6 +80,17 @@ double AudioDriver::get_mix_time() const {
return total;
}
+void AudioDriver::input_buffer_write(int32_t sample) {
+
+ input_buffer.write[input_position++] = sample;
+ if (input_position >= input_buffer.size()) {
+ input_position = 0;
+ }
+ if (input_size < input_buffer.size()) {
+ input_size++;
+ }
+}
+
AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
switch (p_channels) {
case 4: return SPEAKER_SURROUND_31;
@@ -113,6 +125,14 @@ String AudioDriver::get_device() {
return "Default";
}
+Array AudioDriver::capture_get_device_list() {
+ Array list;
+
+ list.push_back("Default");
+
+ return list;
+}
+
AudioDriver::AudioDriver() {
_last_mix_time = 0;
@@ -123,14 +143,19 @@ AudioDriver::AudioDriver() {
#endif
}
-AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS];
-int AudioDriverManager::driver_count = 0;
AudioDriverDummy AudioDriverManager::dummy_driver;
+AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = {
+ &AudioDriverManager::dummy_driver,
+};
+int AudioDriverManager::driver_count = 1;
void AudioDriverManager::add_driver(AudioDriver *p_driver) {
ERR_FAIL_COND(driver_count >= MAX_DRIVERS);
- drivers[driver_count++] = p_driver;
+ drivers[driver_count - 1] = p_driver;
+
+ // Last driver is always our dummy driver
+ drivers[driver_count++] = &AudioDriverManager::dummy_driver;
}
int AudioDriverManager::get_driver_count() {
@@ -163,14 +188,6 @@ void AudioDriverManager::initialize(int p_driver) {
return;
}
}
-
- // Fallback to our dummy driver
- if (dummy_driver.init() == OK) {
- ERR_PRINT("AudioDriverManager: all drivers failed, falling back to dummy driver");
- dummy_driver.set_singleton();
- } else {
- ERR_PRINT("AudioDriverManager: dummy driver failed to init()");
- }
}
AudioDriver *AudioDriverManager::get_driver(int p_driver) {
@@ -1201,6 +1218,21 @@ void AudioServer::set_device(String device) {
AudioDriver::get_singleton()->set_device(device);
}
+Array AudioServer::capture_get_device_list() {
+
+ return AudioDriver::get_singleton()->capture_get_device_list();
+}
+
+String AudioServer::capture_get_device() {
+
+ return AudioDriver::get_singleton()->capture_get_device();
+}
+
+void AudioServer::capture_set_device(const String &p_name) {
+
+ AudioDriver::get_singleton()->capture_set_device(p_name);
+}
+
void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
@@ -1249,7 +1281,11 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
ClassDB::bind_method(D_METHOD("get_device_list"), &AudioServer::get_device_list);
ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device);
- ClassDB::bind_method(D_METHOD("set_device"), &AudioServer::set_device);
+ ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device);
+
+ ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
+ ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
+ ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 258fd1d9b0..2663a0f968 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -38,6 +38,8 @@
#include "variant.h"
class AudioDriverDummy;
+class AudioStream;
+class AudioStreamSample;
class AudioDriver {
@@ -51,8 +53,13 @@ class AudioDriver {
#endif
protected:
+ Vector<int32_t> input_buffer;
+ unsigned int input_position;
+ unsigned int input_size;
+
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
+ void input_buffer_write(int32_t sample);
#ifdef DEBUG_ENABLED
_FORCE_INLINE_ void start_counting_ticks() { prof_ticks = OS::get_singleton()->get_ticks_usec(); }
@@ -91,11 +98,21 @@ public:
virtual void unlock() = 0;
virtual void finish() = 0;
+ virtual Error capture_start() { return FAILED; }
+ virtual Error capture_stop() { return FAILED; }
+ virtual void capture_set_device(const String &p_name) {}
+ virtual String capture_get_device() { return "Default"; }
+ virtual Array capture_get_device_list(); // TODO: convert this and get_device_list to PoolStringArray
+
virtual float get_latency() { return 0; }
SpeakerMode get_speaker_mode_by_total_channels(int p_channels) const;
int get_total_channels_by_speaker_mode(SpeakerMode) const;
+ Vector<int32_t> get_input_buffer() { return input_buffer; }
+ unsigned int get_input_position() { return input_position; }
+ unsigned int get_input_size() { return input_size; }
+
#ifdef DEBUG_ENABLED
uint64_t get_profiling_time() const { return prof_time; }
void reset_profiling_time() { prof_time = 0; }
@@ -222,6 +239,18 @@ private:
void _mix_step();
+#if 0
+ struct AudioInBlock {
+
+ Ref<AudioStreamSample> audio_stream;
+ int current_position;
+ bool loops;
+ };
+
+ Map<StringName, AudioInBlock *> audio_in_block_map;
+ Vector<AudioInBlock *> audio_in_blocks;
+#endif
+
struct CallbackItem {
AudioCallback callback;
@@ -335,8 +364,11 @@ public:
String get_device();
void set_device(String device);
- float get_output_latency() { return output_latency; }
+ Array capture_get_device_list();
+ String capture_get_device();
+ void capture_set_device(const String &p_name);
+ float get_output_latency() { return output_latency; }
AudioServer();
virtual ~AudioServer();
};
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp
index 5a41b621eb..0ce38e4486 100644
--- a/servers/physics/body_pair_sw.cpp
+++ b/servers/physics/body_pair_sw.cpp
@@ -212,41 +212,11 @@ bool BodyPairSW::_test_ccd(real_t p_step, BodySW *p_A, int p_shape_A, const Tran
}
real_t combine_bounce(BodySW *A, BodySW *B) {
- const PhysicsServer::CombineMode cm = A->get_bounce_combine_mode();
-
- switch (cm) {
- case PhysicsServer::COMBINE_MODE_INHERIT:
- if (B->get_bounce_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT)
- return combine_bounce(B, A);
- // else use MAX [This is used when the two bodies doesn't use physical material]
- case PhysicsServer::COMBINE_MODE_MAX:
- return MAX(A->get_bounce(), B->get_bounce());
- case PhysicsServer::COMBINE_MODE_MIN:
- return MIN(A->get_bounce(), B->get_bounce());
- case PhysicsServer::COMBINE_MODE_MULTIPLY:
- return A->get_bounce() * B->get_bounce();
- default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE:
- return (A->get_bounce() + B->get_bounce()) / 2;
- }
+ return CLAMP(A->get_bounce() + B->get_bounce(), 0, 1);
}
real_t combine_friction(BodySW *A, BodySW *B) {
- const PhysicsServer::CombineMode cm = A->get_friction_combine_mode();
-
- switch (cm) {
- case PhysicsServer::COMBINE_MODE_INHERIT:
- if (B->get_friction_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT)
- return combine_friction(B, A);
- // else use Multiply [This is used when the two bodies doesn't use physical material]
- case PhysicsServer::COMBINE_MODE_MULTIPLY:
- return A->get_friction() * B->get_friction();
- case PhysicsServer::COMBINE_MODE_MAX:
- return MAX(A->get_friction(), B->get_friction());
- case PhysicsServer::COMBINE_MODE_MIN:
- return MIN(A->get_friction(), B->get_friction());
- default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE:
- return (A->get_friction() + B->get_friction()) / 2;
- }
+ return ABS(MIN(A->get_friction(), B->get_friction()));
}
bool BodyPairSW::setup(real_t p_step) {
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 59f987fc17..cc9681193c 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -423,22 +423,6 @@ void BodySW::_compute_area_gravity_and_dampenings(const AreaSW *p_area) {
area_angular_damp += p_area->get_angular_damp();
}
-void BodySW::set_combine_mode(PhysicsServer::BodyParameter p_param, PhysicsServer::CombineMode p_mode) {
- if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) {
- bounce_combine_mode = p_mode;
- } else {
- friction_combine_mode = p_mode;
- }
-}
-
-PhysicsServer::CombineMode BodySW::get_combine_mode(PhysicsServer::BodyParameter p_param) const {
- if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) {
- return bounce_combine_mode;
- } else {
- return friction_combine_mode;
- }
-}
-
void BodySW::set_axis_lock(PhysicsServer::BodyAxis p_axis, bool lock) {
if (lock) {
locked_axis |= p_axis;
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index 5df270f679..9d7b147fd6 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -49,8 +49,6 @@ class BodySW : public CollisionObjectSW {
real_t mass;
real_t bounce;
real_t friction;
- PhysicsServer::CombineMode bounce_combine_mode;
- PhysicsServer::CombineMode friction_combine_mode;
real_t linear_damp;
real_t angular_damp;
@@ -304,12 +302,6 @@ public:
_FORCE_INLINE_ Vector3 get_gravity() const { return gravity; }
_FORCE_INLINE_ real_t get_bounce() const { return bounce; }
- void set_combine_mode(PhysicsServer::BodyParameter p_param, PhysicsServer::CombineMode p_mode);
- PhysicsServer::CombineMode get_combine_mode(PhysicsServer::BodyParameter p_param) const;
-
- _FORCE_INLINE_ PhysicsServer::CombineMode get_bounce_combine_mode() const { return bounce_combine_mode; }
- _FORCE_INLINE_ PhysicsServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; }
-
void set_axis_lock(PhysicsServer::BodyAxis p_axis, bool lock);
bool is_axis_locked(PhysicsServer::BodyAxis p_axis) const;
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index 8f2b147460..b059c20c95 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -560,6 +560,12 @@ static void _collision_sphere_capsule(const ShapeSW *p_a, const Transform &p_tra
}
template <bool withMargin>
+static void _collision_sphere_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
+
+ return;
+}
+
+template <bool withMargin>
static void _collision_sphere_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW *>(p_a);
@@ -851,6 +857,12 @@ static void _collision_box_capsule(const ShapeSW *p_a, const Transform &p_transf
}
template <bool withMargin>
+static void _collision_box_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
+
+ return;
+}
+
+template <bool withMargin>
static void _collision_box_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
const BoxShapeSW *box_A = static_cast<const BoxShapeSW *>(p_a);
@@ -1127,6 +1139,12 @@ static void _collision_capsule_capsule(const ShapeSW *p_a, const Transform &p_tr
}
template <bool withMargin>
+static void _collision_capsule_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
+
+ return;
+}
+
+template <bool withMargin>
static void _collision_capsule_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW *>(p_a);
@@ -1247,6 +1265,24 @@ static void _collision_capsule_face(const ShapeSW *p_a, const Transform &p_trans
}
template <bool withMargin>
+static void _collision_cylinder_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
+
+ return;
+}
+
+template <bool withMargin>
+static void _collision_cylinder_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
+
+ return;
+}
+
+template <bool withMargin>
+static void _collision_cylinder_face(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
+
+ return;
+}
+
+template <bool withMargin>
static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) {
const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW *>(p_a);
@@ -1475,59 +1511,81 @@ bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_tran
ERR_FAIL_COND_V(type_B == PhysicsServer::SHAPE_RAY, false);
ERR_FAIL_COND_V(p_shape_B->is_concave(), false);
- static const CollisionFunc collision_table[5][5] = {
+ static const CollisionFunc collision_table[6][6] = {
{ _collision_sphere_sphere<false>,
_collision_sphere_box<false>,
_collision_sphere_capsule<false>,
+ _collision_sphere_cylinder<false>,
_collision_sphere_convex_polygon<false>,
_collision_sphere_face<false> },
{ 0,
_collision_box_box<false>,
_collision_box_capsule<false>,
+ _collision_box_cylinder<false>,
_collision_box_convex_polygon<false>,
_collision_box_face<false> },
{ 0,
0,
_collision_capsule_capsule<false>,
+ _collision_capsule_cylinder<false>,
_collision_capsule_convex_polygon<false>,
_collision_capsule_face<false> },
{ 0,
0,
0,
+ _collision_cylinder_cylinder<false>,
+ _collision_cylinder_convex_polygon<false>,
+ _collision_cylinder_face<false> },
+ { 0,
+ 0,
+ 0,
+ 0,
_collision_convex_polygon_convex_polygon<false>,
_collision_convex_polygon_face<false> },
{ 0,
0,
0,
0,
+ 0,
0 },
};
- static const CollisionFunc collision_table_margin[5][5] = {
+ static const CollisionFunc collision_table_margin[6][6] = {
{ _collision_sphere_sphere<true>,
_collision_sphere_box<true>,
_collision_sphere_capsule<true>,
+ _collision_sphere_cylinder<true>,
_collision_sphere_convex_polygon<true>,
_collision_sphere_face<true> },
{ 0,
_collision_box_box<true>,
_collision_box_capsule<true>,
+ _collision_box_cylinder<true>,
_collision_box_convex_polygon<true>,
_collision_box_face<true> },
{ 0,
0,
_collision_capsule_capsule<true>,
+ _collision_capsule_cylinder<true>,
_collision_capsule_convex_polygon<true>,
_collision_capsule_face<true> },
{ 0,
0,
0,
+ _collision_cylinder_cylinder<true>,
+ _collision_cylinder_convex_polygon<true>,
+ _collision_cylinder_face<true> },
+ { 0,
+ 0,
+ 0,
+ 0,
_collision_convex_polygon_convex_polygon<true>,
_collision_convex_polygon_face<true> },
{ 0,
0,
0,
0,
+ 0,
0 },
};
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index a06942cb2a..472283833e 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -124,6 +124,13 @@ Variant PhysicsServerSW::shape_get_data(RID p_shape) const {
return shape->get_data();
};
+void PhysicsServerSW::shape_set_margin(RID p_shape, real_t p_margin) {
+}
+
+real_t PhysicsServerSW::shape_get_margin(RID p_shape) const {
+ return 0.0;
+}
+
real_t PhysicsServerSW::shape_get_custom_solver_bias(RID p_shape) const {
const ShapeSW *shape = shape_owner.get(p_shape);
@@ -292,6 +299,7 @@ void PhysicsServerSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) {
area->set_shape(p_shape_idx, shape);
}
+
void PhysicsServerSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform &p_transform) {
AreaSW *area = area_owner.get(p_area);
@@ -701,20 +709,6 @@ real_t PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const
return body->get_param(p_param);
};
-void PhysicsServerSW::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) {
- BodySW *body = body_owner.get(p_body);
- ERR_FAIL_COND(!body);
-
- body->set_combine_mode(p_param, p_mode);
-}
-
-PhysicsServer::CombineMode PhysicsServerSW::body_get_combine_mode(RID p_body, BodyParameter p_param) const {
- BodySW *body = body_owner.get(p_body);
- ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT);
-
- return body->get_combine_mode(p_param);
-}
-
void PhysicsServerSW::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -955,7 +949,19 @@ bool PhysicsServerSW::body_is_ray_pickable(RID p_body) const {
return body->is_ray_pickable();
}
-bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result) {
+bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result, bool p_exclude_raycast_shapes) {
+
+ BodySW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, false);
+ ERR_FAIL_COND_V(!body->get_space(), false);
+ ERR_FAIL_COND_V(body->get_space()->is_locked(), false);
+
+ _update_shapes();
+
+ return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, body->get_kinematic_margin(), r_result, p_exclude_raycast_shapes);
+}
+
+int PhysicsServerSW::body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, false);
@@ -964,7 +970,7 @@ bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, cons
_update_shapes();
- return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, body->get_kinematic_margin(), r_result);
+ return body->get_space()->test_body_ray_separation(body, p_transform, p_infinite_inertia, r_recover_motion, r_results, p_result_max, p_margin);
}
PhysicsDirectBodyState *PhysicsServerSW::body_get_direct_state(RID p_body) {
diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h
index 57037fb325..4131c5e248 100644
--- a/servers/physics/physics_server_sw.h
+++ b/servers/physics/physics_server_sw.h
@@ -85,6 +85,10 @@ public:
virtual ShapeType shape_get_type(RID p_shape) const;
virtual Variant shape_get_data(RID p_shape) const;
+
+ virtual void shape_set_margin(RID p_shape, real_t p_margin);
+ virtual real_t shape_get_margin(RID p_shape) const;
+
virtual real_t shape_get_custom_solver_bias(RID p_shape) const;
/* SPACE API */
@@ -188,10 +192,6 @@ public:
virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value);
virtual real_t body_get_param(RID p_body, BodyParameter p_param) const;
- /// p_param accept only Bounce and Friction
- virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode);
- virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const;
-
virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin);
virtual real_t body_get_kinematic_safe_margin(RID p_body) const;
@@ -234,7 +234,8 @@ public:
virtual void body_set_ray_pickable(RID p_body, bool p_enable);
virtual bool body_is_ray_pickable(RID p_body) const;
- virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL);
+ virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true);
+ virtual int body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin = 0.001);
// this function only works on physics process, errors and returns null otherwise
virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body);
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index b604e5cdf6..cae2e6fb00 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -34,12 +34,22 @@
#include "physics_server_sw.h"
#include "project_settings.h"
-_FORCE_INLINE_ static bool _can_collide_with(CollisionObjectSW *p_object, uint32_t p_collision_mask) {
+_FORCE_INLINE_ static bool _can_collide_with(CollisionObjectSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
- return p_object->get_collision_layer() & p_collision_mask;
+ if (!(p_object->get_collision_layer() & p_collision_mask)) {
+ return false;
+ }
+
+ if (p_object->get_type() == CollisionObjectSW::TYPE_AREA && !p_collide_with_areas)
+ return false;
+
+ if (p_object->get_type() == CollisionObjectSW::TYPE_BODY && !p_collide_with_bodies)
+ return false;
+
+ return true;
}
-int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
ERR_FAIL_COND_V(space->locked, false);
int amount = space->broadphase->cull_point(p_point, space->intersection_query_results, SpaceSW::INTERSECTION_QUERY_MAX, space->intersection_query_subindex_results);
@@ -52,7 +62,7 @@ int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResu
if (cc >= p_result_max)
break;
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
//area can't be picked by ray (default)
@@ -83,7 +93,7 @@ int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResu
return cc;
}
-bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_pick_ray) {
+bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_pick_ray) {
ERR_FAIL_COND_V(space->locked, false);
@@ -105,7 +115,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
if (p_pick_ray && !(static_cast<CollisionObjectSW *>(space->intersection_query_results[i])->is_ray_pickable()))
@@ -161,7 +171,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto
return true;
}
-int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
if (p_result_max <= 0)
return 0;
@@ -182,7 +192,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transfo
if (cc >= p_result_max)
break;
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
//area can't be picked by ray (default)
@@ -212,7 +222,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transfo
return cc;
}
-bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, ShapeRestInfo *r_info) {
+bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, ShapeRestInfo *r_info) {
ShapeSW *shape = static_cast<PhysicsServerSW *>(PhysicsServer::get_singleton())->shape_owner.get(p_shape);
ERR_FAIL_COND_V(!shape, false);
@@ -242,7 +252,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
if (p_exclude.has(space->intersection_query_results[i]->get_self()))
@@ -326,7 +336,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform
return true;
}
-bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
if (p_result_max <= 0)
return 0;
@@ -356,7 +366,7 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
const CollisionObjectSW *col_obj = space->intersection_query_results[i];
@@ -405,7 +415,7 @@ static void _rest_cbk_result(const Vector3 &p_point_A, const Vector3 &p_point_B,
rd->best_object = rd->object;
rd->best_shape = rd->shape;
}
-bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
ShapeSW *shape = static_cast<PhysicsServerSW *>(PhysicsServer::get_singleton())->shape_owner.get(p_shape);
ERR_FAIL_COND_V(!shape, 0);
@@ -422,7 +432,7 @@ bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
const CollisionObjectSW *col_obj = space->intersection_query_results[i];
@@ -541,7 +551,144 @@ int SpaceSW::_cull_aabb_for_body(BodySW *p_body, const AABB &p_aabb) {
return amount;
}
-bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result) {
+int SpaceSW::test_body_ray_separation(BodySW *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, real_t p_margin) {
+
+ AABB body_aabb;
+
+ for (int i = 0; i < p_body->get_shape_count(); i++) {
+
+ if (i == 0)
+ body_aabb = p_body->get_shape_aabb(i);
+ else
+ body_aabb = body_aabb.merge(p_body->get_shape_aabb(i));
+ }
+
+ // Undo the currently transform the physics server is aware of and apply the provided one
+ body_aabb = p_transform.xform(p_body->get_inv_transform().xform(body_aabb));
+ body_aabb = body_aabb.grow(p_margin);
+
+ Transform body_transform = p_transform;
+
+ for (int i = 0; i < p_result_max; i++) {
+ //reset results
+ r_results[i].collision_depth = 0;
+ }
+
+ int rays_found = 0;
+
+ {
+ // raycast AND separate
+
+ const int max_results = 32;
+ int recover_attempts = 4;
+ Vector3 sr[max_results * 2];
+ PhysicsServerSW::CollCbkData cbk;
+ cbk.max = max_results;
+ PhysicsServerSW::CollCbkData *cbkptr = &cbk;
+ CollisionSolverSW::CallbackResult cbkres = PhysicsServerSW::_shape_col_cbk;
+
+ do {
+
+ Vector3 recover_motion;
+
+ bool collided = false;
+
+ int amount = _cull_aabb_for_body(p_body, body_aabb);
+ int ray_index = 0;
+
+ for (int j = 0; j < p_body->get_shape_count(); j++) {
+ if (p_body->is_shape_set_as_disabled(j))
+ continue;
+
+ ShapeSW *body_shape = p_body->get_shape(j);
+
+ if (body_shape->get_type() != PhysicsServer::SHAPE_RAY)
+ continue;
+
+ Transform body_shape_xform = body_transform * p_body->get_shape_transform(j);
+
+ for (int i = 0; i < amount; i++) {
+
+ const CollisionObjectSW *col_obj = intersection_query_results[i];
+ int shape_idx = intersection_query_subindex_results[i];
+
+ cbk.amount = 0;
+ cbk.ptr = sr;
+
+ if (CollisionObjectSW::TYPE_BODY == col_obj->get_type()) {
+ const BodySW *b = static_cast<const BodySW *>(col_obj);
+ if (p_infinite_inertia && PhysicsServer::BODY_MODE_STATIC != b->get_mode() && PhysicsServer::BODY_MODE_KINEMATIC != b->get_mode()) {
+ continue;
+ }
+ }
+
+ ShapeSW *against_shape = col_obj->get_shape(shape_idx);
+ if (CollisionSolverSW::solve_static(body_shape, body_shape_xform, against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), cbkres, cbkptr, NULL, p_margin)) {
+ if (cbk.amount > 0) {
+ collided = true;
+ }
+
+ if (ray_index < p_result_max) {
+ PhysicsServer::SeparationResult &result = r_results[ray_index];
+
+ for (int k = 0; k < cbk.amount; k++) {
+ Vector3 a = sr[k * 2 + 0];
+ Vector3 b = sr[k * 2 + 1];
+
+ recover_motion += (b - a) * 0.4;
+
+ float depth = a.distance_to(b);
+ if (depth > result.collision_depth) {
+
+ result.collision_depth = depth;
+ result.collision_point = b;
+ result.collision_normal = (b - a).normalized();
+ result.collision_local_shape = shape_idx;
+ result.collider = col_obj->get_self();
+ result.collider_id = col_obj->get_instance_id();
+ //result.collider_metadata = col_obj->get_shape_metadata(shape_idx);
+ if (col_obj->get_type() == CollisionObjectSW::TYPE_BODY) {
+ BodySW *body = (BodySW *)col_obj;
+
+ Vector3 rel_vec = b - body->get_transform().get_origin();
+ //result.collider_velocity = Vector3(-body->get_angular_velocity() * rel_vec.y, body->get_angular_velocity() * rel_vec.x) + body->get_linear_velocity();
+ result.collider_velocity = body->get_linear_velocity() + (body->get_angular_velocity()).cross(body->get_transform().origin - rel_vec); // * mPos);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ ray_index++;
+ }
+
+ rays_found = MAX(ray_index, rays_found);
+
+ if (!collided || recover_motion == Vector3()) {
+ break;
+ }
+
+ body_transform.origin += recover_motion;
+ body_aabb.position += recover_motion;
+
+ recover_attempts--;
+ } while (recover_attempts);
+ }
+
+ //optimize results (remove non colliding)
+ for (int i = 0; i < rays_found; i++) {
+ if (r_results[i].collision_depth == 0) {
+ rays_found--;
+ SWAP(r_results[i], r_results[rays_found]);
+ }
+ }
+
+ r_recover_motion = body_transform.origin - p_transform.origin;
+ return rays_found;
+}
+
+bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes) {
//give me back regular physics engine logic
//this is madness
@@ -597,6 +744,10 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve
Transform body_shape_xform = body_transform * p_body->get_shape_transform(j);
ShapeSW *body_shape = p_body->get_shape(j);
+ if (p_exclude_raycast_shapes && body_shape->get_type() == PhysicsServer::SHAPE_RAY) {
+ continue;
+ }
+
for (int i = 0; i < amount; i++) {
const CollisionObjectSW *col_obj = intersection_query_results[i];
@@ -655,6 +806,10 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve
Transform body_shape_xform = body_transform * p_body->get_shape_transform(j);
ShapeSW *body_shape = p_body->get_shape(j);
+ if (p_exclude_raycast_shapes && body_shape->get_type() == PhysicsServer::SHAPE_RAY) {
+ continue;
+ }
+
Transform body_shape_xform_inv = body_shape_xform.affine_inverse();
MotionShapeSW mshape;
mshape.shape = body_shape;
diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h
index 4d864e9a51..e7231df532 100644
--- a/servers/physics/space_sw.h
+++ b/servers/physics/space_sw.h
@@ -48,12 +48,12 @@ class PhysicsDirectSpaceStateSW : public PhysicsDirectSpaceState {
public:
SpaceSW *space;
- virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_ray = false);
- virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, ShapeRestInfo *r_info = NULL);
- virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
+ virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_ray = false);
+ virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, ShapeRestInfo *r_info = NULL);
+ virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const;
PhysicsDirectSpaceStateSW();
@@ -197,7 +197,8 @@ public:
void set_elapsed_time(ElapsedTime p_time, uint64_t p_msec) { elapsed_time[p_time] = p_msec; }
uint64_t get_elapsed_time(ElapsedTime p_time) const { return elapsed_time[p_time]; }
- bool test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result);
+ int test_body_ray_separation(BodySW *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, real_t p_margin);
+ bool test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes);
SpaceSW();
~SpaceSW();
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index fcd2a65ee7..aa063d6c1e 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -405,22 +405,6 @@ void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) {
area_angular_damp += p_area->get_angular_damp();
}
-void Body2DSW::set_combine_mode(Physics2DServer::BodyParameter p_param, Physics2DServer::CombineMode p_mode) {
- if (p_param == Physics2DServer::BODY_PARAM_BOUNCE) {
- bounce_combine_mode = p_mode;
- } else {
- friction_combine_mode = p_mode;
- }
-}
-
-Physics2DServer::CombineMode Body2DSW::get_combine_mode(Physics2DServer::BodyParameter p_param) const {
- if (p_param == Physics2DServer::BODY_PARAM_BOUNCE) {
- return bounce_combine_mode;
- } else {
- return friction_combine_mode;
- }
-}
-
void Body2DSW::integrate_forces(real_t p_step) {
if (mode == Physics2DServer::BODY_MODE_STATIC)
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index fef233a72b..69184ad484 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -54,8 +54,6 @@ class Body2DSW : public CollisionObject2DSW {
real_t mass;
real_t bounce;
real_t friction;
- Physics2DServer::CombineMode bounce_combine_mode;
- Physics2DServer::CombineMode friction_combine_mode;
real_t _inv_mass;
real_t _inv_inertia;
@@ -274,12 +272,6 @@ public:
_FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
_FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; }
- void set_combine_mode(Physics2DServer::BodyParameter p_param, Physics2DServer::CombineMode p_mode);
- Physics2DServer::CombineMode get_combine_mode(Physics2DServer::BodyParameter p_param) const;
-
- _FORCE_INLINE_ Physics2DServer::CombineMode get_bounce_combine_mode() const { return bounce_combine_mode; }
- _FORCE_INLINE_ Physics2DServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; }
-
void integrate_forces(real_t p_step);
void integrate_velocities(real_t p_step);
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp
index be8dcf6fa8..2633edf7bb 100644
--- a/servers/physics_2d/body_pair_2d_sw.cpp
+++ b/servers/physics_2d/body_pair_2d_sw.cpp
@@ -220,41 +220,11 @@ bool BodyPair2DSW::_test_ccd(real_t p_step, Body2DSW *p_A, int p_shape_A, const
}
real_t combine_bounce(Body2DSW *A, Body2DSW *B) {
- const Physics2DServer::CombineMode cm = A->get_bounce_combine_mode();
-
- switch (cm) {
- case Physics2DServer::COMBINE_MODE_INHERIT:
- if (B->get_bounce_combine_mode() != Physics2DServer::COMBINE_MODE_INHERIT)
- return combine_bounce(B, A);
- // else use MAX [This is used when the two bodies doesn't use physical material]
- case Physics2DServer::COMBINE_MODE_MAX:
- return MAX(A->get_bounce(), B->get_bounce());
- case Physics2DServer::COMBINE_MODE_MIN:
- return MIN(A->get_bounce(), B->get_bounce());
- case Physics2DServer::COMBINE_MODE_MULTIPLY:
- return A->get_bounce() * B->get_bounce();
- default: // Is always Physics2DServer::COMBINE_MODE_AVERAGE:
- return (A->get_bounce() + B->get_bounce()) / 2;
- }
+ return CLAMP(A->get_bounce() + B->get_bounce(), 0, 1);
}
real_t combine_friction(Body2DSW *A, Body2DSW *B) {
- const Physics2DServer::CombineMode cm = A->get_friction_combine_mode();
-
- switch (cm) {
- case Physics2DServer::COMBINE_MODE_INHERIT:
- if (B->get_friction_combine_mode() != Physics2DServer::COMBINE_MODE_INHERIT)
- return combine_friction(B, A);
- // else use Multiply [This is used when the two bodies doesn't use physical material]
- case Physics2DServer::COMBINE_MODE_MULTIPLY:
- return A->get_friction() * B->get_friction();
- case Physics2DServer::COMBINE_MODE_MAX:
- return MAX(A->get_friction(), B->get_friction());
- case Physics2DServer::COMBINE_MODE_MIN:
- return MIN(A->get_friction(), B->get_friction());
- default: // Is always Physics2DServer::COMBINE_MODE_AVERAGE:
- return (A->get_friction() + B->get_friction()) / 2;
- }
+ return ABS(MIN(A->get_friction(), B->get_friction()));
}
bool BodyPair2DSW::setup(real_t p_step) {
diff --git a/servers/physics_2d/broad_phase_2d_sw.h b/servers/physics_2d/broad_phase_2d_sw.h
index 80ae970624..d7d236c4c6 100644
--- a/servers/physics_2d/broad_phase_2d_sw.h
+++ b/servers/physics_2d/broad_phase_2d_sw.h
@@ -31,8 +31,8 @@
#ifndef BROAD_PHASE_2D_SW_H
#define BROAD_PHASE_2D_SW_H
-#include "math_2d.h"
#include "math_funcs.h"
+#include "rect2.h"
class CollisionObject2DSW;
diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp
index d49c1b8376..517dce0043 100644
--- a/servers/physics_2d/joints_2d_sw.cpp
+++ b/servers/physics_2d/joints_2d_sw.cpp
@@ -321,7 +321,7 @@ void GrooveJoint2DSW::solve(real_t p_step) {
Vector2 jOld = jn_acc;
j += jOld;
- jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : xf_normal.project(j)).clamped(jn_max);
+ jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : j.project(xf_normal)).clamped(jn_max);
j = jn_acc - jOld;
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index ba87969eea..15e80bcd5e 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -789,22 +789,6 @@ real_t Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) cons
return body->get_param(p_param);
};
-void Physics2DServerSW::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) {
-
- Body2DSW *body = body_owner.get(p_body);
- ERR_FAIL_COND(!body);
-
- body->set_combine_mode(p_param, p_mode);
-}
-
-Physics2DServer::CombineMode Physics2DServerSW::body_get_combine_mode(RID p_body, BodyParameter p_param) const {
-
- Body2DSW *body = body_owner.get(p_body);
- ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT);
-
- return body->get_combine_mode(p_param);
-}
-
void Physics2DServerSW::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) {
Body2DSW *body = body_owner.get(p_body);
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 0b8d3f2a31..d4fc44b1d7 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -200,10 +200,6 @@ public:
virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value);
virtual real_t body_get_param(RID p_body, BodyParameter p_param) const;
- /// p_param accept only Bounce and Friction
- virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode);
- virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const;
-
virtual void body_set_state(RID p_body, BodyState p_state, const Variant &p_variant);
virtual Variant body_get_state(RID p_body, BodyState p_state) const;
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index b9b0f80805..6b34fb9739 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -211,9 +211,6 @@ public:
FUNC3(body_set_param, RID, BodyParameter, real_t);
FUNC2RC(real_t, body_get_param, RID, BodyParameter);
- FUNC3(body_set_combine_mode, RID, BodyParameter, CombineMode);
- FUNC2RC(CombineMode, body_get_combine_mode, RID, BodyParameter);
-
FUNC3(body_set_state, RID, BodyState, const Variant &);
FUNC2RC(Variant, body_get_state, RID, BodyState);
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 6e45951f42..ecebd09436 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -34,12 +34,22 @@
#include "pair.h"
#include "physics_2d_server_sw.h"
-_FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask) {
+_FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
- return p_object->get_collision_layer() & p_collision_mask;
+ if (!(p_object->get_collision_layer() & p_collision_mask)) {
+ return false;
+ }
+
+ if (p_object->get_type() == CollisionObject2DSW::TYPE_AREA && !p_collide_with_areas)
+ return false;
+
+ if (p_object->get_type() == CollisionObject2DSW::TYPE_BODY && !p_collide_with_bodies)
+ return false;
+
+ return true;
}
-int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_pick_point) {
+int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_pick_point) {
if (p_result_max <= 0)
return 0;
@@ -54,7 +64,7 @@ int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeRe
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
if (p_exclude.has(space->intersection_query_results[i]->get_self()))
@@ -90,7 +100,7 @@ int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeRe
return cc;
}
-bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
ERR_FAIL_COND_V(space->locked, false);
@@ -112,7 +122,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vec
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
if (p_exclude.has(space->intersection_query_results[i]->get_self()))
@@ -170,7 +180,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vec
return true;
}
-int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
if (p_result_max <= 0)
return 0;
@@ -190,7 +200,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Trans
if (cc >= p_result_max)
break;
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
if (p_exclude.has(space->intersection_query_results[i]->get_self()))
@@ -215,7 +225,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Trans
return cc;
}
-bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape);
ERR_FAIL_COND_V(!shape, false);
@@ -236,7 +246,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
if (p_exclude.has(space->intersection_query_results[i]->get_self()))
@@ -299,7 +309,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor
return true;
}
-bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
if (p_result_max <= 0)
return 0;
@@ -330,7 +340,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
const CollisionObject2DSW *col_obj = space->intersection_query_results[i];
@@ -388,7 +398,7 @@ static void _rest_cbk_result(const Vector2 &p_point_A, const Vector2 &p_point_B,
rd->best_shape = rd->shape;
}
-bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask) {
+bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape);
ERR_FAIL_COND_V(!shape, 0);
@@ -406,7 +416,7 @@ bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_sh
for (int i = 0; i < amount; i++) {
- if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask))
+ if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas))
continue;
const CollisionObject2DSW *col_obj = space->intersection_query_results[i];
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index 1247317b03..6e2e025185 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -48,12 +48,12 @@ class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState {
public:
Space2DSW *space;
- virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_point = false);
- virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
- virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF);
+ virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_point = false);
+ virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
+ virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
Physics2DDirectSpaceStateSW();
};
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 37c4bc83ad..a51b938541 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -203,6 +203,22 @@ Vector<RID> Physics2DShapeQueryParameters::get_exclude() const {
return ret;
}
+void Physics2DShapeQueryParameters::set_collide_with_bodies(bool p_enable) {
+ collide_with_bodies = p_enable;
+}
+
+bool Physics2DShapeQueryParameters::is_collide_with_bodies_enabled() const {
+ return collide_with_bodies;
+}
+
+void Physics2DShapeQueryParameters::set_collide_with_areas(bool p_enable) {
+ collide_with_areas = p_enable;
+}
+
+bool Physics2DShapeQueryParameters::is_collide_with_areas_enabled() const {
+ return collide_with_areas;
+}
+
void Physics2DShapeQueryParameters::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &Physics2DShapeQueryParameters::set_shape);
@@ -224,6 +240,12 @@ void Physics2DShapeQueryParameters::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &Physics2DShapeQueryParameters::set_exclude);
ClassDB::bind_method(D_METHOD("get_exclude"), &Physics2DShapeQueryParameters::get_exclude);
+ ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &Physics2DShapeQueryParameters::set_collide_with_bodies);
+ ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &Physics2DShapeQueryParameters::is_collide_with_bodies_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &Physics2DShapeQueryParameters::set_collide_with_areas);
+ ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &Physics2DShapeQueryParameters::is_collide_with_areas_enabled);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
@@ -231,22 +253,26 @@ void Physics2DShapeQueryParameters::_bind_methods() {
//ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter
ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled");
}
Physics2DShapeQueryParameters::Physics2DShapeQueryParameters() {
margin = 0;
collision_mask = 0x7FFFFFFF;
+ collide_with_bodies = true;
+ collide_with_areas = false;
}
-Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers) {
+Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas) {
RayResult inters;
Set<RID> exclude;
for (int i = 0; i < p_exclude.size(); i++)
exclude.insert(p_exclude[i]);
- bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers);
+ bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers, p_collide_with_bodies, p_collide_with_areas);
if (!res)
return Dictionary();
@@ -267,7 +293,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP
Vector<ShapeResult> sr;
sr.resize(p_max_results);
- int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask);
+ int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
Array ret;
ret.resize(rc);
for (int i = 0; i < rc; i++) {
@@ -287,7 +313,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP
Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query) {
float closest_safe, closest_unsafe;
- bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask);
+ bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res)
return Array();
Array ret;
@@ -297,7 +323,7 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParam
return ret;
}
-Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers) {
+Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas) {
Set<RID> exclude;
for (int i = 0; i < p_exclude.size(); i++)
@@ -306,7 +332,7 @@ Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_
Vector<ShapeResult> ret;
ret.resize(p_max_results);
- int rc = intersect_point(p_point, ret.ptrw(), ret.size(), exclude, p_layers);
+ int rc = intersect_point(p_point, ret.ptrw(), ret.size(), exclude, p_layers, p_collide_with_bodies, p_collide_with_areas);
if (rc == 0)
return Array();
@@ -330,7 +356,7 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryPar
Vector<Vector2> ret;
ret.resize(p_max_results * 2);
int rc = 0;
- bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask);
+ bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res)
return Array();
Array r;
@@ -343,7 +369,7 @@ Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQue
ShapeRestInfo sri;
- bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask);
+ bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
Dictionary r;
if (!res)
return r;
@@ -364,8 +390,8 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() {
void Physics2DDirectSpaceState::_bind_methods() {
- ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_layer"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF));
- ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF));
+ ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_layer", "collide_with_bodies", "collide_with_areas"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer", "collide_with_bodies", "collide_with_areas"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false));
ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_intersect_shape, DEFVAL(32));
ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &Physics2DDirectSpaceState::_cast_motion);
ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32));
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 796eec1e8e..82b4eb75d8 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -107,6 +107,9 @@ class Physics2DShapeQueryParameters : public Reference {
Set<RID> exclude;
uint32_t collision_mask;
+ bool collide_with_bodies;
+ bool collide_with_areas;
+
protected:
static void _bind_methods();
@@ -127,6 +130,12 @@ public:
void set_collision_mask(int p_collision_mask);
int get_collision_mask() const;
+ void set_collide_with_bodies(bool p_enable);
+ bool is_collide_with_bodies_enabled() const;
+
+ void set_collide_with_areas(bool p_enable);
+ bool is_collide_with_areas_enabled() const;
+
void set_exclude(const Vector<RID> &p_exclude);
Vector<RID> get_exclude() const;
@@ -137,9 +146,9 @@ class Physics2DDirectSpaceState : public Object {
GDCLASS(Physics2DDirectSpaceState, Object);
- Dictionary _intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0);
+ Dictionary _intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
- Array _intersect_point(const Vector2 &p_point, int p_max_results = 32, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0);
+ Array _intersect_point(const Vector2 &p_point, int p_max_results = 32, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
Array _intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results = 32);
Array _cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query);
Array _collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results = 32);
@@ -160,7 +169,7 @@ public:
Variant metadata;
};
- virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0;
+ virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
struct ShapeResult {
@@ -171,13 +180,13 @@ public:
Variant metadata;
};
- virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_pick_point = false) = 0;
+ virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_point = false) = 0;
- virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0;
+ virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
- virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0;
+ virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
- virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0;
+ virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
struct ShapeRestInfo {
@@ -190,7 +199,7 @@ public:
Variant metadata;
};
- virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0;
+ virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
Physics2DDirectSpaceState();
};
@@ -423,19 +432,6 @@ public:
virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value) = 0;
virtual float body_get_param(RID p_body, BodyParameter p_param) const = 0;
- enum CombineMode {
- COMBINE_MODE_MAX,
- COMBINE_MODE_MIN,
- COMBINE_MODE_MULTIPLY,
- COMBINE_MODE_AVERAGE,
-
- COMBINE_MODE_INHERIT /// Inherit from other body or use COMBINE_MODE_MAX (Restitution) COMBINE_MODE_MULTIPLY (Friction)
- };
-
- /// p_param accept only Bounce and Friction
- virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) = 0;
- virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const = 0;
-
//state
enum BodyState {
BODY_STATE_TRANSFORM,
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index cda3856ecc..deb3cd9bbe 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -29,7 +29,9 @@
/*************************************************************************/
#include "physics_server.h"
+
#include "core/project_settings.h"
+#include "method_bind_ext.gen.inc"
#include "print_string.h"
PhysicsServer *PhysicsServer::singleton = NULL;
@@ -198,6 +200,22 @@ Vector<RID> PhysicsShapeQueryParameters::get_exclude() const {
return ret;
}
+void PhysicsShapeQueryParameters::set_collide_with_bodies(bool p_enable) {
+ collide_with_bodies = p_enable;
+}
+
+bool PhysicsShapeQueryParameters::is_collide_with_bodies_enabled() const {
+ return collide_with_bodies;
+}
+
+void PhysicsShapeQueryParameters::set_collide_with_areas(bool p_enable) {
+ collide_with_areas = p_enable;
+}
+
+bool PhysicsShapeQueryParameters::is_collide_with_areas_enabled() const {
+ return collide_with_areas;
+}
+
void PhysicsShapeQueryParameters::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &PhysicsShapeQueryParameters::set_shape);
@@ -216,18 +234,28 @@ void PhysicsShapeQueryParameters::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &PhysicsShapeQueryParameters::set_exclude);
ClassDB::bind_method(D_METHOD("get_exclude"), &PhysicsShapeQueryParameters::get_exclude);
+ ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &PhysicsShapeQueryParameters::set_collide_with_bodies);
+ ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &PhysicsShapeQueryParameters::is_collide_with_bodies_enabled);
+
+ ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &PhysicsShapeQueryParameters::set_collide_with_areas);
+ ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsShapeQueryParameters::is_collide_with_areas_enabled);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
//ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter
ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled");
}
PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() {
margin = 0;
collision_mask = 0x7FFFFFFF;
+ collide_with_bodies = true;
+ collide_with_areas = false;
}
/////////////////////////////////////
@@ -262,14 +290,14 @@ Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Tran
}
*/
-Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask) {
+Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
RayResult inters;
Set<RID> exclude;
for (int i = 0; i < p_exclude.size(); i++)
exclude.insert(p_exclude[i]);
- bool res = intersect_ray(p_from, p_to, inters, exclude, p_collision_mask);
+ bool res = intersect_ray(p_from, p_to, inters, exclude, p_collision_mask, p_collide_with_bodies, p_collide_with_areas);
if (!res)
return Dictionary();
@@ -289,7 +317,7 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam
Vector<ShapeResult> sr;
sr.resize(p_max_results);
- int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask);
+ int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
Array ret;
ret.resize(rc);
for (int i = 0; i < rc; i++) {
@@ -308,7 +336,7 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam
Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) {
float closest_safe, closest_unsafe;
- bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask);
+ bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res)
return Array();
Array ret;
@@ -322,7 +350,7 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet
Vector<Vector3> ret;
ret.resize(p_max_results * 2);
int rc = 0;
- bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask);
+ bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
if (!res)
return Array();
Array r;
@@ -335,7 +363,7 @@ Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryPa
ShapeRestInfo sri;
- bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask);
+ bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas);
Dictionary r;
if (!res)
return r;
@@ -358,7 +386,7 @@ void PhysicsDirectSpaceState::_bind_methods() {
//ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0));
//ClassDB::bind_method(D_METHOD("intersect_shape","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
- ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF));
+ ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false));
ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32));
ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion);
ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(32));
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 294c6b6674..f2aa33a6cc 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -108,6 +108,9 @@ class PhysicsShapeQueryParameters : public Reference {
Set<RID> exclude;
uint32_t collision_mask;
+ bool collide_with_bodies;
+ bool collide_with_areas;
+
protected:
static void _bind_methods();
@@ -128,6 +131,12 @@ public:
void set_exclude(const Vector<RID> &p_exclude);
Vector<RID> get_exclude() const;
+ void set_collide_with_bodies(bool p_enable);
+ bool is_collide_with_bodies_enabled() const;
+
+ void set_collide_with_areas(bool p_enable);
+ bool is_collide_with_areas_enabled() const;
+
PhysicsShapeQueryParameters();
};
@@ -136,7 +145,7 @@ class PhysicsDirectSpaceState : public Object {
GDCLASS(PhysicsDirectSpaceState, Object);
private:
- Dictionary _intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_collision_mask = 0);
+ Dictionary _intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_collision_mask = 0, bool p_collide_with_bodies = true, bool p_collide_with_areas = false);
Array _intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results = 32);
Array _cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion);
Array _collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results = 32);
@@ -154,7 +163,7 @@ public:
int shape;
};
- virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0;
+ virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
struct RayResult {
@@ -166,9 +175,9 @@ public:
int shape;
};
- virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_ray = false) = 0;
+ virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_ray = false) = 0;
- virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0;
+ virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
struct ShapeRestInfo {
@@ -180,11 +189,11 @@ public:
Vector3 linear_velocity; //velocity at contact point
};
- virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, ShapeRestInfo *r_info = NULL) = 0;
+ virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, ShapeRestInfo *r_info = NULL) = 0;
- virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0;
+ virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
- virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0;
+ virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0;
virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const = 0;
@@ -243,6 +252,10 @@ public:
virtual ShapeType shape_get_type(RID p_shape) const = 0;
virtual Variant shape_get_data(RID p_shape) const = 0;
+
+ virtual void shape_set_margin(RID p_shape, real_t p_margin) = 0;
+ virtual real_t shape_get_margin(RID p_shape) const = 0;
+
virtual real_t shape_get_custom_solver_bias(RID p_shape) const = 0;
/* SPACE API */
@@ -401,19 +414,6 @@ public:
virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value) = 0;
virtual float body_get_param(RID p_body, BodyParameter p_param) const = 0;
- enum CombineMode {
- COMBINE_MODE_MAX,
- COMBINE_MODE_MIN,
- COMBINE_MODE_MULTIPLY,
- COMBINE_MODE_AVERAGE,
-
- COMBINE_MODE_INHERIT /// Inherit from other body or use COMBINE_MODE_MAX (Restitution) COMBINE_MODE_MULTIPLY (Friction)
- };
-
- /// p_param accept only Bounce and Friction
- virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) = 0;
- virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const = 0;
-
virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin) = 0;
virtual real_t body_get_kinematic_safe_margin(RID p_body) const = 0;
@@ -495,7 +495,22 @@ public:
Variant collider_metadata;
};
- virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL) = 0;
+ virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true) = 0;
+
+ struct SeparationResult {
+
+ float collision_depth;
+ Vector3 collision_point;
+ Vector3 collision_normal;
+ Vector3 collider_velocity;
+ int collision_local_shape;
+ ObjectID collider_id;
+ RID collider;
+ int collider_shape;
+ Variant collider_metadata;
+ };
+
+ virtual int body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin = 0.001) = 0;
/* SOFT BODY */
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index aa0e5c289b..4c764641e3 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -73,7 +73,7 @@ static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsag
usage.vram = E->get().bytes;
usage.id = E->get().texture;
usage.type = "Texture";
- usage.format = itos(E->get().size.width) + "x" + itos(E->get().size.height) + " " + Image::get_format_name(E->get().format);
+ usage.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format);
r_usage->push_back(usage);
}
}
@@ -104,6 +104,7 @@ void register_server_types() {
ClassDB::register_virtual_class<AudioStream>();
ClassDB::register_virtual_class<AudioStreamPlayback>();
+ ClassDB::register_class<AudioStreamMicrophone>();
ClassDB::register_class<AudioStreamRandomPitch>();
ClassDB::register_virtual_class<AudioEffect>();
ClassDB::register_class<AudioEffectEQ>();
diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h
index 611e25af2a..843773e5b1 100644
--- a/servers/server_wrap_mt_common.h
+++ b/servers/server_wrap_mt_common.h
@@ -197,9 +197,10 @@
}
#define FUNC5RID(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
- int m_type##allocn() { \
- for (int i = 0; i < m_type##_pool_max_size; i++) { \
- m_type##_id_pool.push_back(server_name->m_type##_create()); \
+ List<RID> m_type##_id_pool; \
+ int m_type##allocn(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
+ for (int i = 0; i < pool_max_size; i++) { \
+ m_type##_id_pool.push_back(server_name->m_type##_create(p1, p2, p3, p4, p5)); \
} \
return 0; \
} \
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 5ce4f2b62d..49dff0d557 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -176,17 +176,34 @@ public:
/* TEXTURE API */
virtual RID texture_create() = 0;
- virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0;
- virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0;
- virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0;
- virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0;
+ virtual void texture_allocate(RID p_texture,
+ int p_width,
+ int p_height,
+ int p_depth_3d,
+ Image::Format p_format,
+ VS::TextureType p_type,
+ uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0;
+
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_level = 0) = 0;
+
+ virtual void texture_set_data_partial(RID p_texture,
+ const Ref<Image> &p_image,
+ int src_x, int src_y,
+ int src_w, int src_h,
+ int dst_x, int dst_y,
+ int p_dst_mip,
+ int p_level = 0) = 0;
+
+ virtual Ref<Image> texture_get_data(RID p_texture, int p_level = 0) const = 0;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0;
virtual uint32_t texture_get_flags(RID p_texture) const = 0;
virtual Image::Format texture_get_format(RID p_texture) const = 0;
+ virtual VS::TextureType texture_get_type(RID p_texture) const = 0;
virtual uint32_t texture_get_texid(RID p_texture) const = 0;
virtual uint32_t texture_get_width(RID p_texture) const = 0;
virtual uint32_t texture_get_height(RID p_texture) const = 0;
- virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0;
+ virtual uint32_t texture_get_depth(RID p_texture) const = 0;
+ virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth_3d) = 0;
virtual void texture_set_path(RID p_texture, const String &p_path) = 0;
virtual String texture_get_path(RID p_texture) const = 0;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 1783ef4525..8705033326 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -123,6 +123,12 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"TYPE_SAMPLER2D",
"TYPE_ISAMPLER2D",
"TYPE_USAMPLER2D",
+ "TYPE_SAMPLER2DARRAY",
+ "TYPE_ISAMPLER2DARRAY",
+ "TYPE_USAMPLER2DARRAY",
+ "TYPE_SAMPLER3D",
+ "TYPE_ISAMPLER3D",
+ "TYPE_USAMPLER3D",
"TYPE_SAMPLERCUBE",
"INTERPOLATION_FLAT",
"INTERPOLATION_NO_PERSPECTIVE",
@@ -257,6 +263,12 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
{ TK_TYPE_SAMPLER2D, "sampler2D" },
{ TK_TYPE_ISAMPLER2D, "isampler2D" },
{ TK_TYPE_USAMPLER2D, "usampler2D" },
+ { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray" },
+ { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray" },
+ { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray" },
+ { TK_TYPE_SAMPLER3D, "sampler3D" },
+ { TK_TYPE_ISAMPLER3D, "isampler3D" },
+ { TK_TYPE_USAMPLER3D, "usampler3D" },
{ TK_TYPE_SAMPLERCUBE, "samplerCube" },
{ TK_INTERPOLATION_FLAT, "flat" },
{ TK_INTERPOLATION_NO_PERSPECTIVE, "noperspective" },
@@ -516,13 +528,14 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
bool hexa_found = false;
bool sign_found = false;
bool minus_exponent_found = false;
+ bool float_suffix_found = false;
String str;
int i = 0;
while (true) {
if (GETCHAR(i) == '.') {
- if (period_found || exponent_found)
+ if (period_found || exponent_found || hexa_found || float_suffix_found)
return _make_token(TK_ERROR, "Invalid numeric constant");
period_found = true;
} else if (GETCHAR(i) == 'x') {
@@ -530,11 +543,16 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_ERROR, "Invalid numeric constant");
hexa_found = true;
} else if (GETCHAR(i) == 'e') {
- if (hexa_found || exponent_found)
+ if (hexa_found || exponent_found || float_suffix_found)
return _make_token(TK_ERROR, "Invalid numeric constant");
exponent_found = true;
+ } else if (GETCHAR(i) == 'f') {
+ if (hexa_found || exponent_found)
+ return _make_token(TK_ERROR, "Invalid numeric constant");
+ float_suffix_found = true;
} else if (_is_number(GETCHAR(i))) {
- //all ok
+ if (float_suffix_found)
+ return _make_token(TK_ERROR, "Invalid numeric constant");
} else if (hexa_found && _is_hex(GETCHAR(i))) {
} else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) {
@@ -550,21 +568,60 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
i++;
}
- if (!_is_number(str[str.length() - 1]))
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ CharType last_char = str[str.length() - 1];
+
+ if (hexa_found) {
+ //hex integers eg."0xFF" or "0x12AB", etc - NOT supported yet
+ return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant - Not supported");
+ } else if (period_found || float_suffix_found) {
+ //floats
+ if (period_found) {
+ if (float_suffix_found) {
+ //checks for eg "1.f" or "1.99f" notations
+ if (last_char != 'f') {
+ return _make_token(TK_ERROR, "Invalid (float) numeric constant");
+ }
+ } else {
+ //checks for eg. "1." or "1.99" notations
+ if (last_char != '.' && !_is_number(last_char)) {
+ return _make_token(TK_ERROR, "Invalid (float) numeric constant");
+ }
+ }
+ } else if (float_suffix_found) {
+ // if no period found the float suffix must be the last character, like in "2f" for "2.0"
+ if (last_char != 'f') {
+ return _make_token(TK_ERROR, "Invalid (float) numeric constant");
+ }
+ }
+
+ if (float_suffix_found) {
+ //strip the suffix
+ str = str.left(str.length() - 1);
+ //compensate reading cursor position
+ char_idx += 1;
+ }
+
+ if (!str.is_valid_float()) {
+ return _make_token(TK_ERROR, "Invalid (float) numeric constant");
+ }
+ } else {
+ //integers
+ if (!_is_number(last_char)) {
+ return _make_token(TK_ERROR, "Invalid (integer) numeric constant");
+ }
+ if (!str.is_valid_integer()) {
+ return _make_token(TK_ERROR, "Invalid numeric constant");
+ }
+ }
char_idx += str.length();
Token tk;
- if (period_found || minus_exponent_found)
+ if (period_found || minus_exponent_found || float_suffix_found)
tk.type = TK_REAL_CONSTANT;
else
tk.type = TK_INT_CONSTANT;
- if (!str.is_valid_float()) {
- return _make_token(TK_ERROR, "Invalid numeric constant");
- }
-
- tk.constant = str.to_double();
+ tk.constant = str.to_double(); //wont work with hex
tk.line = tk_line;
return tk;
@@ -660,6 +717,12 @@ bool ShaderLanguage::is_token_datatype(TokenType p_type) {
p_type == TK_TYPE_SAMPLER2D ||
p_type == TK_TYPE_ISAMPLER2D ||
p_type == TK_TYPE_USAMPLER2D ||
+ p_type == TK_TYPE_SAMPLER2DARRAY ||
+ p_type == TK_TYPE_ISAMPLER2DARRAY ||
+ p_type == TK_TYPE_USAMPLER2DARRAY ||
+ p_type == TK_TYPE_SAMPLER3D ||
+ p_type == TK_TYPE_ISAMPLER3D ||
+ p_type == TK_TYPE_USAMPLER3D ||
p_type == TK_TYPE_SAMPLERCUBE);
}
@@ -731,6 +794,12 @@ String ShaderLanguage::get_datatype_name(DataType p_type) {
case TYPE_SAMPLER2D: return "sampler2D";
case TYPE_ISAMPLER2D: return "isampler2D";
case TYPE_USAMPLER2D: return "usampler2D";
+ case TYPE_SAMPLER2DARRAY: return "sampler2DArray";
+ case TYPE_ISAMPLER2DARRAY: return "isampler2DArray";
+ case TYPE_USAMPLER2DARRAY: return "usampler2DArray";
+ case TYPE_SAMPLER3D: return "sampler3D";
+ case TYPE_ISAMPLER3D: return "isampler3D";
+ case TYPE_USAMPLER3D: return "usampler3D";
case TYPE_SAMPLERCUBE: return "samplerCube";
}
@@ -1802,6 +1871,12 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "textureSize", TYPE_IVEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID } },
{ "textureSize", TYPE_IVEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID } },
{ "textureSize", TYPE_IVEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER2DARRAY, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER2DARRAY, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER2DARRAY, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER3D, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER3D, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER3D, TYPE_INT, TYPE_VOID } },
{ "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID } },
{ "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID } },
@@ -1813,6 +1888,24 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID } },
{ "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
{ "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID } },
{ "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
@@ -1831,15 +1924,38 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
{ "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_VOID } },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_VOID } },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_VOID } },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
{ "textureLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
{ "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
{ "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
{ "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
{ "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
{ "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
{ "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
+ { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
+ { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
+ { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
+
+ { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
+ { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
+ { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
+
{ "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
{ "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
@@ -1852,6 +1968,12 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
{ "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
{ "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
{ "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
{ "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
@@ -2139,7 +2261,16 @@ bool ShaderLanguage::is_scalar_type(DataType p_type) {
bool ShaderLanguage::is_sampler_type(DataType p_type) {
- return p_type == TYPE_SAMPLER2D || p_type == TYPE_ISAMPLER2D || p_type == TYPE_USAMPLER2D || p_type == TYPE_SAMPLERCUBE;
+ return p_type == TYPE_SAMPLER2D ||
+ p_type == TYPE_ISAMPLER2D ||
+ p_type == TYPE_USAMPLER2D ||
+ p_type == TYPE_SAMPLER2DARRAY ||
+ p_type == TYPE_ISAMPLER2DARRAY ||
+ p_type == TYPE_USAMPLER2DARRAY ||
+ p_type == TYPE_SAMPLER3D ||
+ p_type == TYPE_ISAMPLER3D ||
+ p_type == TYPE_USAMPLER3D ||
+ p_type == TYPE_SAMPLERCUBE;
}
void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {
@@ -2306,24 +2437,54 @@ bool ShaderLanguage::_is_operator_assign(Operator p_op) const {
return false;
}
-bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types) {
+bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message) {
if (p_node->type == Node::TYPE_OPERATOR) {
OperatorNode *op = static_cast<OperatorNode *>(p_node);
+
if (op->op == OP_INDEX) {
- return _validate_assign(op->arguments[0], p_builtin_types);
+ return _validate_assign(op->arguments[0], p_builtin_types, r_message);
+
+ } else if (_is_operator_assign(op->op)) {
+ //chained assignment
+ return _validate_assign(op->arguments[1], p_builtin_types, r_message);
+
+ } else if (op->op == OP_CALL) {
+ if (r_message)
+ *r_message = RTR("Assignment to function.");
+ return false;
}
- }
- if (p_node->type == Node::TYPE_VARIABLE) {
+ } else if (p_node->type == Node::TYPE_MEMBER) {
+
+ MemberNode *member = static_cast<MemberNode *>(p_node);
+ return _validate_assign(member->owner, p_builtin_types, r_message);
+
+ } else if (p_node->type == Node::TYPE_VARIABLE) {
VariableNode *var = static_cast<VariableNode *>(p_node);
- if (p_builtin_types.has(var->name) && p_builtin_types[var->name].constant) {
- return false; //ops not valid
+
+ if (shader->uniforms.has(var->name)) {
+ if (r_message)
+ *r_message = RTR("Assignment to uniform.");
+ return false;
+ }
+
+ if (shader->varyings.has(var->name) && current_function != String("vertex")) {
+ if (r_message)
+ *r_message = RTR("Varyings can only be assigned in vertex function.");
+ return false;
+ }
+
+ if (!(p_builtin_types.has(var->name) && p_builtin_types[var->name].constant)) {
+ return true;
}
}
- return true;
+
+ if (r_message)
+ *r_message = "Assignment to constant expression.";
+ return false;
}
ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
@@ -3090,10 +3251,14 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
ERR_FAIL_V(NULL);
}
- if (_is_operator_assign(op->op) && !_validate_assign(expression[next_op - 1].node, p_builtin_types)) {
+ if (_is_operator_assign(op->op)) {
- _set_error("Assignment to constant expression.");
- return NULL;
+ String assign_message;
+ if (!_validate_assign(expression[next_op - 1].node, p_builtin_types, &assign_message)) {
+
+ _set_error(assign_message);
+ return NULL;
+ }
}
if (expression[next_op + 1].is_op) {
@@ -3710,8 +3875,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
- if (!uniform && (type < TYPE_FLOAT || type > TYPE_VEC4)) {
- _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed.");
+ if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
+ _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed.");
return ERR_PARSE_ERROR;
}
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 9b84c5f195..d68f233b2f 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -72,6 +72,12 @@ public:
TK_TYPE_SAMPLER2D,
TK_TYPE_ISAMPLER2D,
TK_TYPE_USAMPLER2D,
+ TK_TYPE_SAMPLER2DARRAY,
+ TK_TYPE_ISAMPLER2DARRAY,
+ TK_TYPE_USAMPLER2DARRAY,
+ TK_TYPE_SAMPLER3D,
+ TK_TYPE_ISAMPLER3D,
+ TK_TYPE_USAMPLER3D,
TK_TYPE_SAMPLERCUBE,
TK_INTERPOLATION_FLAT,
TK_INTERPOLATION_NO_PERSPECTIVE,
@@ -186,6 +192,12 @@ public:
TYPE_SAMPLER2D,
TYPE_ISAMPLER2D,
TYPE_USAMPLER2D,
+ TYPE_SAMPLER2DARRAY,
+ TYPE_ISAMPLER2DARRAY,
+ TYPE_USAMPLER2DARRAY,
+ TYPE_SAMPLER3D,
+ TYPE_ISAMPLER3D,
+ TYPE_USAMPLER3D,
TYPE_SAMPLERCUBE,
};
@@ -617,7 +629,7 @@ private:
bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL);
bool _is_operator_assign(Operator p_op) const;
- bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types);
+ bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = NULL);
bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 0de8676f32..caa454b98e 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -127,6 +127,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["NORMAL"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = constt(ShaderLanguage::TYPE_VEC3);
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index a1c6e83296..0b4bbffddf 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -669,7 +669,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
int color_size = p_colors.size();
int uv_size = p_uvs.size();
ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
- ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount || !p_texture.is_valid()));
+ ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
#endif
Vector<int> indices = Geometry::triangulate_polygon(p_points);
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 6bf3670e5a..c7d33ec43c 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -161,6 +161,7 @@ void VisualServerRaster::set_boot_image(const Ref<Image> &p_image, const Color &
VSG::rasterizer->set_boot_image(p_image, p_color, p_scale);
}
void VisualServerRaster::set_default_clear_color(const Color &p_color) {
+ VSG::viewport->set_default_clear_color(p_color);
}
bool VisualServerRaster::has_feature(Features p_feature) const {
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index d58be21858..a00b364565 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -148,17 +148,19 @@ public:
/* TEXTURE API */
BIND0R(RID, texture_create)
- BIND5(texture_allocate, RID, int, int, Image::Format, uint32_t)
- BIND3(texture_set_data, RID, const Ref<Image> &, CubeMapSide)
- BIND10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, CubeMapSide)
- BIND2RC(Ref<Image>, texture_get_data, RID, CubeMapSide)
+ BIND7(texture_allocate, RID, int, int, int, Image::Format, TextureType, uint32_t)
+ BIND3(texture_set_data, RID, const Ref<Image> &, int)
+ BIND10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, int)
+ BIND2RC(Ref<Image>, texture_get_data, RID, int)
BIND2(texture_set_flags, RID, uint32_t)
BIND1RC(uint32_t, texture_get_flags, RID)
BIND1RC(Image::Format, texture_get_format, RID)
+ BIND1RC(TextureType, texture_get_type, RID)
BIND1RC(uint32_t, texture_get_texid, RID)
BIND1RC(uint32_t, texture_get_width, RID)
BIND1RC(uint32_t, texture_get_height, RID)
- BIND3(texture_set_size_override, RID, int, int)
+ BIND1RC(uint32_t, texture_get_depth, RID)
+ BIND4(texture_set_size_override, RID, int, int, int)
BIND3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
BIND3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 73d18e61b6..213b3ad8f6 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -820,7 +820,7 @@ void VisualServerScene::instance_geometry_set_flag(RID p_instance, VS::InstanceF
instance->baked_light = p_enabled;
} break;
- case VS::INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE: {
+ case VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE: {
instance->redraw_if_visible = p_enabled;
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index dd6bc3cf26..a700fcf11b 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -252,7 +252,9 @@ void VisualServerViewport::draw_viewports() {
// process all our active interfaces
ARVRServer::get_singleton()->_process();
- clear_color = GLOBAL_GET("rendering/environment/default_clear_color");
+ if (Engine::get_singleton()->is_editor_hint()) {
+ clear_color = GLOBAL_GET("rendering/environment/default_clear_color");
+ }
//sort viewports
active_viewports.sort_custom<ViewportSort>();
@@ -660,5 +662,9 @@ bool VisualServerViewport::free(RID p_rid) {
return false;
}
+void VisualServerViewport::set_default_clear_color(const Color &p_color) {
+ clear_color = p_color;
+}
+
VisualServerViewport::VisualServerViewport() {
}
diff --git a/servers/visual/visual_server_viewport.h b/servers/visual/visual_server_viewport.h
index c0c83c0450..f915e26b81 100644
--- a/servers/visual/visual_server_viewport.h
+++ b/servers/visual/visual_server_viewport.h
@@ -188,6 +188,7 @@ public:
virtual int viewport_get_render_info(RID p_viewport, VS::ViewportRenderInfo p_info);
virtual void viewport_set_debug_draw(RID p_viewport, VS::ViewportDebugDraw p_draw);
+ void set_default_clear_color(const Color &p_color);
void draw_viewports();
bool free(RID p_rid);
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index c6af960d9f..3a4d72c793 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -82,17 +82,19 @@ public:
/* EVENT QUEUING */
FUNCRID(texture)
- FUNC5(texture_allocate, RID, int, int, Image::Format, uint32_t)
- FUNC3(texture_set_data, RID, const Ref<Image> &, CubeMapSide)
- FUNC10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, CubeMapSide)
- FUNC2RC(Ref<Image>, texture_get_data, RID, CubeMapSide)
+ FUNC7(texture_allocate, RID, int, int, int, Image::Format, TextureType, uint32_t)
+ FUNC3(texture_set_data, RID, const Ref<Image> &, int)
+ FUNC10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, int)
+ FUNC2RC(Ref<Image>, texture_get_data, RID, int)
FUNC2(texture_set_flags, RID, uint32_t)
FUNC1RC(uint32_t, texture_get_flags, RID)
FUNC1RC(Image::Format, texture_get_format, RID)
+ FUNC1RC(TextureType, texture_get_type, RID)
FUNC1RC(uint32_t, texture_get_texid, RID)
FUNC1RC(uint32_t, texture_get_width, RID)
FUNC1RC(uint32_t, texture_get_height, RID)
- FUNC3(texture_set_size_override, RID, int, int)
+ FUNC1RC(uint32_t, texture_get_depth, RID)
+ FUNC4(texture_set_size_override, RID, int, int, int)
FUNC3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
FUNC3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index cca74302e6..18a04e9a4b 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -55,7 +55,7 @@ RID VisualServer::texture_create_from_image(const Ref<Image> &p_image, uint32_t
ERR_FAIL_COND_V(!p_image.is_valid(), RID());
RID texture = texture_create();
- texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), p_flags); //if it has mipmaps, use, else generate
+ texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); //if it has mipmaps, use, else generate
ERR_FAIL_COND_V(!texture.is_valid(), texture);
texture_set_data(texture, p_image);
@@ -72,7 +72,9 @@ Array VisualServer::_texture_debug_usage_bind() {
Dictionary dict;
dict["texture"] = E->get().texture;
- dict["size"] = E->get().size;
+ dict["width"] = E->get().width;
+ dict["height"] = E->get().height;
+ dict["depth"] = E->get().depth;
dict["format"] = E->get().format;
dict["bytes"] = E->get().bytes;
dict["path"] = E->get().path;
@@ -333,7 +335,7 @@ RID VisualServer::get_white_texture() {
}
Ref<Image> white = memnew(Image(4, 4, 0, Image::FORMAT_RGB8, wt));
white_texture = texture_create();
- texture_allocate(white_texture, 4, 4, Image::FORMAT_RGB8);
+ texture_allocate(white_texture, 4, 4, 0, Image::FORMAT_RGB8, TEXTURE_TYPE_2D);
texture_set_data(white_texture, white);
return white_texture;
}
@@ -1658,17 +1660,19 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create);
ClassDB::bind_method(D_METHOD("texture_create_from_image", "image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("texture_allocate", "texture", "width", "height", "format", "flags"), &VisualServer::texture_allocate, DEFVAL(TEXTURE_FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("texture_set_data", "texture", "image", "cube_side"), &VisualServer::texture_set_data, DEFVAL(CUBEMAP_LEFT));
- ClassDB::bind_method(D_METHOD("texture_set_data_partial", "texture", "image", "src_x", "src_y", "src_w", "src_h", "dst_x", "dst_y", "dst_mip", "cube_side"), &VisualServer::texture_set_data_partial, DEFVAL(CUBEMAP_LEFT));
+ ClassDB::bind_method(D_METHOD("texture_allocate", "texture", "width", "height", "depth_3d", "format", "type", "flags"), &VisualServer::texture_allocate, DEFVAL(TEXTURE_FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("texture_set_data", "texture", "image", "layer"), &VisualServer::texture_set_data, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("texture_set_data_partial", "texture", "image", "src_x", "src_y", "src_w", "src_h", "dst_x", "dst_y", "dst_mip", "layer"), &VisualServer::texture_set_data_partial, DEFVAL(0));
ClassDB::bind_method(D_METHOD("texture_get_data", "texture", "cube_side"), &VisualServer::texture_get_data, DEFVAL(CUBEMAP_LEFT));
ClassDB::bind_method(D_METHOD("texture_set_flags", "texture", "flags"), &VisualServer::texture_set_flags);
ClassDB::bind_method(D_METHOD("texture_get_flags", "texture"), &VisualServer::texture_get_flags);
ClassDB::bind_method(D_METHOD("texture_get_format", "texture"), &VisualServer::texture_get_format);
+ ClassDB::bind_method(D_METHOD("texture_get_type", "texture"), &VisualServer::texture_get_type);
ClassDB::bind_method(D_METHOD("texture_get_texid", "texture"), &VisualServer::texture_get_texid);
ClassDB::bind_method(D_METHOD("texture_get_width", "texture"), &VisualServer::texture_get_width);
ClassDB::bind_method(D_METHOD("texture_get_height", "texture"), &VisualServer::texture_get_height);
- ClassDB::bind_method(D_METHOD("texture_set_size_override", "texture", "width", "height"), &VisualServer::texture_set_size_override);
+ ClassDB::bind_method(D_METHOD("texture_get_depth", "texture"), &VisualServer::texture_get_depth);
+ ClassDB::bind_method(D_METHOD("texture_set_size_override", "texture", "width", "height", "depth"), &VisualServer::texture_set_size_override);
ClassDB::bind_method(D_METHOD("texture_set_path", "texture", "path"), &VisualServer::texture_set_path);
ClassDB::bind_method(D_METHOD("texture_get_path", "texture"), &VisualServer::texture_get_path);
ClassDB::bind_method(D_METHOD("texture_set_shrink_all_x2_on_set_data", "shrink"), &VisualServer::texture_set_shrink_all_x2_on_set_data);
@@ -1802,24 +1806,24 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("gi_probe_get_bounds", "probe"), &VisualServer::gi_probe_get_bounds);
ClassDB::bind_method(D_METHOD("gi_probe_set_cell_size", "probe", "range"), &VisualServer::gi_probe_set_cell_size);
ClassDB::bind_method(D_METHOD("gi_probe_get_cell_size", "probe"), &VisualServer::gi_probe_get_cell_size);
- ClassDB::bind_method(D_METHOD("gi_probe_set_to_cell_xform", "xform"), &VisualServer::gi_probe_set_to_cell_xform);
- ClassDB::bind_method(D_METHOD("gi_probe_get_to_cell_xform"), &VisualServer::gi_probe_get_to_cell_xform);
- ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_data", "data"), &VisualServer::gi_probe_set_dynamic_data);
- ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_data"), &VisualServer::gi_probe_get_dynamic_data);
- ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_range", "range"), &VisualServer::gi_probe_set_dynamic_range);
- ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_range"), &VisualServer::gi_probe_get_dynamic_range);
- ClassDB::bind_method(D_METHOD("gi_probe_set_energy", "energy"), &VisualServer::gi_probe_set_energy);
- ClassDB::bind_method(D_METHOD("gi_probe_get_energy"), &VisualServer::gi_probe_get_energy);
- ClassDB::bind_method(D_METHOD("gi_probe_set_bias", "bias"), &VisualServer::gi_probe_set_bias);
- ClassDB::bind_method(D_METHOD("gi_probe_get_bias"), &VisualServer::gi_probe_get_bias);
- ClassDB::bind_method(D_METHOD("gi_probe_set_normal_bias", "bias"), &VisualServer::gi_probe_set_normal_bias);
- ClassDB::bind_method(D_METHOD("gi_probe_get_normal_bias"), &VisualServer::gi_probe_get_normal_bias);
- ClassDB::bind_method(D_METHOD("gi_probe_set_propagation", "propagation"), &VisualServer::gi_probe_set_propagation);
- ClassDB::bind_method(D_METHOD("gi_probe_get_propagation"), &VisualServer::gi_probe_get_propagation);
- ClassDB::bind_method(D_METHOD("gi_probe_set_interior", "enable"), &VisualServer::gi_probe_set_interior);
- ClassDB::bind_method(D_METHOD("gi_probe_is_interior"), &VisualServer::gi_probe_is_interior);
- ClassDB::bind_method(D_METHOD("gi_probe_set_compress", "enable"), &VisualServer::gi_probe_set_compress);
- ClassDB::bind_method(D_METHOD("gi_probe_is_compressed"), &VisualServer::gi_probe_is_compressed);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_to_cell_xform", "probe", "xform"), &VisualServer::gi_probe_set_to_cell_xform);
+ ClassDB::bind_method(D_METHOD("gi_probe_get_to_cell_xform", "probe"), &VisualServer::gi_probe_get_to_cell_xform);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_data", "probe", "data"), &VisualServer::gi_probe_set_dynamic_data);
+ ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_data", "probe"), &VisualServer::gi_probe_get_dynamic_data);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_range", "probe", "range"), &VisualServer::gi_probe_set_dynamic_range);
+ ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_range", "probe"), &VisualServer::gi_probe_get_dynamic_range);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_energy", "probe", "energy"), &VisualServer::gi_probe_set_energy);
+ ClassDB::bind_method(D_METHOD("gi_probe_get_energy", "probe"), &VisualServer::gi_probe_get_energy);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_bias", "probe", "bias"), &VisualServer::gi_probe_set_bias);
+ ClassDB::bind_method(D_METHOD("gi_probe_get_bias", "probe"), &VisualServer::gi_probe_get_bias);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_normal_bias", "probe", "bias"), &VisualServer::gi_probe_set_normal_bias);
+ ClassDB::bind_method(D_METHOD("gi_probe_get_normal_bias", "probe"), &VisualServer::gi_probe_get_normal_bias);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_propagation", "probe", "propagation"), &VisualServer::gi_probe_set_propagation);
+ ClassDB::bind_method(D_METHOD("gi_probe_get_propagation", "probe"), &VisualServer::gi_probe_get_propagation);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_interior", "probe", "enable"), &VisualServer::gi_probe_set_interior);
+ ClassDB::bind_method(D_METHOD("gi_probe_is_interior", "probe"), &VisualServer::gi_probe_is_interior);
+ ClassDB::bind_method(D_METHOD("gi_probe_set_compress", "probe", "enable"), &VisualServer::gi_probe_set_compress);
+ ClassDB::bind_method(D_METHOD("gi_probe_is_compressed", "probe"), &VisualServer::gi_probe_is_compressed);
ClassDB::bind_method(D_METHOD("lightmap_capture_create"), &VisualServer::lightmap_capture_create);
ClassDB::bind_method(D_METHOD("lightmap_capture_set_bounds", "capture", "bounds"), &VisualServer::lightmap_capture_set_bounds);
@@ -2059,13 +2063,17 @@ void VisualServer::_bind_methods() {
BIND_ENUM_CONSTANT(CUBEMAP_FRONT);
BIND_ENUM_CONSTANT(CUBEMAP_BACK);
+ BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D);
+ BIND_ENUM_CONSTANT(TEXTURE_TYPE_CUBEMAP);
+ BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D_ARRAY);
+ BIND_ENUM_CONSTANT(TEXTURE_TYPE_3D);
+
BIND_ENUM_CONSTANT(TEXTURE_FLAG_MIPMAPS);
BIND_ENUM_CONSTANT(TEXTURE_FLAG_REPEAT);
BIND_ENUM_CONSTANT(TEXTURE_FLAG_FILTER);
BIND_ENUM_CONSTANT(TEXTURE_FLAG_ANISOTROPIC_FILTER);
BIND_ENUM_CONSTANT(TEXTURE_FLAG_CONVERT_TO_LINEAR);
BIND_ENUM_CONSTANT(TEXTURE_FLAG_MIRRORED_REPEAT);
- BIND_ENUM_CONSTANT(TEXTURE_FLAG_CUBEMAP);
BIND_ENUM_CONSTANT(TEXTURE_FLAG_USED_FOR_STREAMING);
BIND_ENUM_CONSTANT(TEXTURE_FLAGS_DEFAULT);
@@ -2201,7 +2209,7 @@ void VisualServer::_bind_methods() {
BIND_ENUM_CONSTANT(INSTANCE_GEOMETRY_MASK);
BIND_ENUM_CONSTANT(INSTANCE_FLAG_USE_BAKED_LIGHT);
- BIND_ENUM_CONSTANT(INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE);
+ BIND_ENUM_CONSTANT(INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE);
BIND_ENUM_CONSTANT(INSTANCE_FLAG_MAX);
BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_OFF);
@@ -2353,6 +2361,7 @@ VisualServer::VisualServer() {
//ERR_FAIL_COND(singleton);
singleton = this;
+ GLOBAL_DEF("rendering/vram_compression/import_bptc", false);
GLOBAL_DEF("rendering/vram_compression/import_s3tc", true);
GLOBAL_DEF("rendering/vram_compression/import_etc", false);
GLOBAL_DEF("rendering/vram_compression/import_etc2", true);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 8a4a4e2d36..fd7f96339e 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -34,9 +34,9 @@
#include "bsp_tree.h"
#include "geometry.h"
#include "image.h"
-#include "math_2d.h"
#include "object.h"
#include "rid.h"
+#include "transform_2d.h"
#include "variant.h"
/**
@@ -90,11 +90,17 @@ public:
TEXTURE_FLAG_ANISOTROPIC_FILTER = 8,
TEXTURE_FLAG_CONVERT_TO_LINEAR = 16,
TEXTURE_FLAG_MIRRORED_REPEAT = 32, /// Repeat texture, with alternate sections mirrored
- TEXTURE_FLAG_CUBEMAP = 2048,
- TEXTURE_FLAG_USED_FOR_STREAMING = 4096,
+ TEXTURE_FLAG_USED_FOR_STREAMING = 2048,
TEXTURE_FLAGS_DEFAULT = TEXTURE_FLAG_REPEAT | TEXTURE_FLAG_MIPMAPS | TEXTURE_FLAG_FILTER
};
+ enum TextureType {
+ TEXTURE_TYPE_2D,
+ TEXTURE_TYPE_CUBEMAP,
+ TEXTURE_TYPE_2D_ARRAY,
+ TEXTURE_TYPE_3D,
+ };
+
enum CubeMapSide {
CUBEMAP_LEFT,
@@ -107,17 +113,33 @@ public:
virtual RID texture_create() = 0;
RID texture_create_from_image(const Ref<Image> &p_image, uint32_t p_flags = TEXTURE_FLAGS_DEFAULT); // helper
- virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = TEXTURE_FLAGS_DEFAULT) = 0;
- virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, CubeMapSide p_cube_side = CUBEMAP_LEFT) = 0;
- virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, CubeMapSide p_cube_side = CUBEMAP_LEFT) = 0;
- virtual Ref<Image> texture_get_data(RID p_texture, CubeMapSide p_cube_side = CUBEMAP_LEFT) const = 0;
+ virtual void texture_allocate(RID p_texture,
+ int p_width,
+ int p_height,
+ int p_depth_3d,
+ Image::Format p_format,
+ TextureType p_type,
+ uint32_t p_flags = TEXTURE_FLAGS_DEFAULT) = 0;
+
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) = 0;
+ virtual void texture_set_data_partial(RID p_texture,
+ const Ref<Image> &p_image,
+ int src_x, int src_y,
+ int src_w, int src_h,
+ int dst_x, int dst_y,
+ int p_dst_mip,
+ int p_layer = 0) = 0;
+
+ virtual Ref<Image> texture_get_data(RID p_texture, int p_layer = 0) const = 0;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0;
virtual uint32_t texture_get_flags(RID p_texture) const = 0;
virtual Image::Format texture_get_format(RID p_texture) const = 0;
+ virtual TextureType texture_get_type(RID p_texture) const = 0;
virtual uint32_t texture_get_texid(RID p_texture) const = 0;
virtual uint32_t texture_get_width(RID p_texture) const = 0;
virtual uint32_t texture_get_height(RID p_texture) const = 0;
- virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0;
+ virtual uint32_t texture_get_depth(RID p_texture) const = 0;
+ virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth_3d) = 0;
virtual void texture_set_path(RID p_texture, const String &p_path) = 0;
virtual String texture_get_path(RID p_texture) const = 0;
@@ -132,7 +154,9 @@ public:
struct TextureInfo {
RID texture;
- Size2 size;
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
Image::Format format;
int bytes;
String path;
@@ -809,7 +833,7 @@ public:
enum InstanceFlags {
INSTANCE_FLAG_USE_BAKED_LIGHT,
- INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE,
+ INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE,
INSTANCE_FLAG_MAX
};
@@ -1054,6 +1078,7 @@ VARIANT_ENUM_CAST(VisualServer::EnvironmentSSAOQuality);
VARIANT_ENUM_CAST(VisualServer::EnvironmentSSAOBlur);
VARIANT_ENUM_CAST(VisualServer::InstanceFlags);
VARIANT_ENUM_CAST(VisualServer::ShadowCastingSetting);
+VARIANT_ENUM_CAST(VisualServer::TextureType);
//typedef VisualServer VS; // makes it easier to use
#define VS VisualServer
diff --git a/thirdparty/README.md b/thirdparty/README.md
index ea2a996812..9da3d857a6 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -40,6 +40,17 @@ File extracted from a recent Fedora install:
as it's generated on the user's system.)
+## cvtt
+
+- Upstream: https://github.com/elasota/cvtt
+- Version: 1.0.0-beta4
+- License: MIT
+
+Files extracted from upstream source:
+
+- all .cpp, .h, and .txt files in ConvectionKernels/
+
+
## enet
- Upstream: http://enet.bespin.org
@@ -117,7 +128,7 @@ Files extracted from upstream source:
## glad
- Upstream: https://github.com/Dav1dde/glad
-- Version: 0.1.20a0
+- Version: 0.1.25
- License: MIT
The files we package are automatically generated.
@@ -152,7 +163,7 @@ Files extracted from upstream source:
## libpng
- Upstream: http://libpng.org/pub/png/libpng.html
-- Version: 1.6.34
+- Version: 1.6.35
- License: libpng/zlib
Files extracted from upstream source:
@@ -161,6 +172,7 @@ Files extracted from upstream source:
`example.c` and `pngtest.c`
- the arm/ folder
- `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h`
+- `LICENSE`
## libsimplewebm
@@ -262,14 +274,12 @@ Godot build configurations, check them out when updating.
## mbedtls
- Upstream: https://tls.mbed.org/
-- Version: 2.8.0
+- Version: 2.12.0
- License: Apache 2.0
-File extracted from upstream release tarball `mbedtls-2.8.0-apache.tgz`:
+File extracted from upstream release tarball `mbedtls-2.12.0-apache.tgz`:
- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/`
- All `*.c` from `library/` to `thirdparty/mbedtls/library/`
-- In file `thirdparty/mbedtls/library/net_sockets.c` mbedTLS overrides the `_WIN32_WINNT` define.
- Be sure to check the Godot addition to only redfine it when undefined or `< 0x0501` (PRed upstream).
- Applied the patch in `thirdparty/mbedtls/1453.diff` (PR 1453). Soon to be merged upstream. Check it out at next update.
diff --git a/thirdparty/b2d_convexdecomp/b2Glue.h b/thirdparty/b2d_convexdecomp/b2Glue.h
index 425486356e..10c2f62361 100644
--- a/thirdparty/b2d_convexdecomp/b2Glue.h
+++ b/thirdparty/b2d_convexdecomp/b2Glue.h
@@ -19,7 +19,7 @@
#ifndef B2GLUE_H
#define B2GLUE_H
-#include "math_2d.h"
+#include "vector2.h"
#include <limits.h>
namespace b2ConvexDecomp {
diff --git a/thirdparty/cvtt/ConvectionKernels.cpp b/thirdparty/cvtt/ConvectionKernels.cpp
new file mode 100644
index 0000000000..6661d8120d
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels.cpp
@@ -0,0 +1,7576 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels.h"
+#include "ConvectionKernels_BC7_SingleColor.h"
+
+#if (defined(_M_IX86_FP) && _M_IX86_FP >= 2) || defined(_M_X64) || defined(__SSE2__)
+#define CVTT_USE_SSE2
+#endif
+
+#ifdef CVTT_USE_SSE2
+#include <emmintrin.h>
+#endif
+
+#include <float.h>
+#include <assert.h>
+#include <string.h>
+#include <algorithm>
+#include <math.h>
+
+#define UNREFERENCED_PARAMETER(n) ((void)n)
+
+namespace cvtt
+{
+#ifdef CVTT_USE_SSE2
+ // SSE2 version
+ struct ParallelMath
+ {
+ typedef uint16_t ScalarUInt16;
+ typedef int16_t ScalarSInt16;
+
+ template<unsigned int TRoundingMode>
+ struct RoundForScope
+ {
+ unsigned int m_oldCSR;
+
+ RoundForScope()
+ {
+ m_oldCSR = _mm_getcsr();
+ _mm_setcsr((m_oldCSR & ~_MM_ROUND_MASK) | (TRoundingMode));
+ }
+
+ ~RoundForScope()
+ {
+ _mm_setcsr(m_oldCSR);
+ }
+ };
+
+ struct RoundTowardZeroForScope : RoundForScope<_MM_ROUND_TOWARD_ZERO>
+ {
+ };
+
+ struct RoundTowardNearestForScope : RoundForScope<_MM_ROUND_NEAREST>
+ {
+ };
+
+ struct RoundUpForScope : RoundForScope<_MM_ROUND_UP>
+ {
+ };
+
+ struct RoundDownForScope : RoundForScope<_MM_ROUND_DOWN>
+ {
+ };
+
+ static const int ParallelSize = 8;
+
+ enum Int16Subtype
+ {
+ IntSubtype_Signed,
+ IntSubtype_UnsignedFull,
+ IntSubtype_UnsignedTruncated,
+ IntSubtype_Abstract,
+ };
+
+ template<int TSubtype>
+ struct VInt16
+ {
+ __m128i m_value;
+
+ inline VInt16 operator+(int16_t other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_add_epi16(m_value, _mm_set1_epi16(static_cast<int16_t>(other)));
+ return result;
+ }
+
+ inline VInt16 operator+(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_add_epi16(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator|(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_or_si128(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator&(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_and_si128(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator-(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_sub_epi16(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator<<(int bits) const
+ {
+ VInt16 result;
+ result.m_value = _mm_slli_epi16(m_value, bits);
+ return result;
+ }
+ };
+
+ typedef VInt16<IntSubtype_Signed> SInt16;
+ typedef VInt16<IntSubtype_UnsignedFull> UInt16;
+ typedef VInt16<IntSubtype_UnsignedTruncated> UInt15;
+ typedef VInt16<IntSubtype_Abstract> AInt16;
+
+ template<int TSubtype>
+ struct VInt32
+ {
+ __m128i m_values[2];
+
+ inline VInt32 operator+(const VInt32& other) const
+ {
+ VInt32 result;
+ result.m_values[0] = _mm_add_epi32(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_add_epi32(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline VInt32 operator-(const VInt32& other) const
+ {
+ VInt32 result;
+ result.m_values[0] = _mm_sub_epi32(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_sub_epi32(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline VInt32 operator<<(const int other) const
+ {
+ VInt32 result;
+ result.m_values[0] = _mm_slli_epi32(m_values[0], other);
+ result.m_values[1] = _mm_slli_epi32(m_values[1], other);
+ return result;
+ }
+ };
+
+ typedef VInt32<IntSubtype_Signed> SInt32;
+ typedef VInt32<IntSubtype_UnsignedTruncated> UInt31;
+ typedef VInt32<IntSubtype_UnsignedFull> UInt32;
+ typedef VInt32<IntSubtype_Abstract> AInt32;
+
+ template<class TTargetType>
+ struct LosslessCast
+ {
+#ifdef CVTT_PERMIT_ALIASING
+ template<int TSrcSubtype>
+ static const TTargetType& Cast(const VInt32<TSrcSubtype> &src)
+ {
+ return reinterpret_cast<VInt32<TSubtype>&>(src);
+ }
+
+ template<int TSrcSubtype>
+ static const TTargetType& Cast(const VInt16<TSrcSubtype> &src)
+ {
+ return reinterpret_cast<VInt16<TSubtype>&>(src);
+ }
+#else
+ template<int TSrcSubtype>
+ static TTargetType Cast(const VInt32<TSrcSubtype> &src)
+ {
+ TTargetType result;
+ result.m_values[0] = src.m_values[0];
+ result.m_values[1] = src.m_values[1];
+ return result;
+ }
+
+ template<int TSrcSubtype>
+ static TTargetType Cast(const VInt16<TSrcSubtype> &src)
+ {
+ TTargetType result;
+ result.m_value = src.m_value;
+ return result;
+ }
+#endif
+ };
+
+ struct Int64
+ {
+ __m128i m_values[4];
+ };
+
+ struct Float
+ {
+ __m128 m_values[2];
+
+ inline Float operator+(const Float& other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_add_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_add_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator+(float other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_add_ps(m_values[0], _mm_set1_ps(other));
+ result.m_values[1] = _mm_add_ps(m_values[1], _mm_set1_ps(other));
+ return result;
+ }
+
+ inline Float operator-(const Float& other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_sub_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_sub_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator-() const
+ {
+ Float result;
+ result.m_values[0] = _mm_sub_ps(_mm_setzero_ps(), m_values[0]);
+ result.m_values[1] = _mm_sub_ps(_mm_setzero_ps(), m_values[1]);
+ return result;
+ }
+
+ inline Float operator*(const Float& other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_mul_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_mul_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator*(float other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_mul_ps(m_values[0], _mm_set1_ps(other));
+ result.m_values[1] = _mm_mul_ps(m_values[1], _mm_set1_ps(other));
+ return result;
+ }
+
+ inline Float operator/(const Float& other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_div_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_div_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator/(float other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_div_ps(m_values[0], _mm_set1_ps(other));
+ result.m_values[1] = _mm_div_ps(m_values[1], _mm_set1_ps(other));
+ return result;
+ }
+ };
+
+ struct Int16CompFlag
+ {
+ __m128i m_value;
+
+ inline Int16CompFlag operator&(const Int16CompFlag& other) const
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_and_si128(m_value, other.m_value);
+ return result;
+ }
+
+ inline Int16CompFlag operator|(const Int16CompFlag& other) const
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_or_si128(m_value, other.m_value);
+ return result;
+ }
+ };
+
+ struct FloatCompFlag
+ {
+ __m128 m_values[2];
+ };
+
+ template<int TSubtype>
+ static VInt16<TSubtype> AbstractAdd(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_add_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ template<int TSubtype>
+ static VInt16<TSubtype> AbstractSubtract(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_sub_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Float Select(FloatCompFlag flag, Float a, Float b)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], a.m_values[i]), _mm_andnot_ps(flag.m_values[i], b.m_values[i]));
+ return result;
+ }
+
+ template<int TSubtype>
+ static VInt16<TSubtype> Select(Int16CompFlag flag, const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, a.m_value), _mm_andnot_si128(flag.m_value, b.m_value));
+ return result;
+ }
+
+ template<int TSubtype>
+ static VInt16<TSubtype> SelectOrZero(Int16CompFlag flag, const VInt16<TSubtype> &a)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_and_si128(flag.m_value, a.m_value);
+ return result;
+ }
+
+ template<int TSubtype>
+ static void ConditionalSet(VInt16<TSubtype>& dest, Int16CompFlag flag, const VInt16<TSubtype> src)
+ {
+ dest.m_value = _mm_or_si128(_mm_andnot_si128(flag.m_value, dest.m_value), _mm_and_si128(flag.m_value, src.m_value));
+ }
+
+ static SInt16 ConditionalNegate(const Int16CompFlag &flag, const SInt16& v)
+ {
+ SInt16 result;
+ result.m_value = _mm_add_epi16(_mm_xor_si128(flag.m_value, v.m_value), _mm_srli_epi16(flag.m_value, 15));
+ return result;
+ }
+
+ template<int TSubtype>
+ static void NotConditionalSet(VInt16<TSubtype>& dest, Int16CompFlag flag, const VInt16<TSubtype> src)
+ {
+ dest.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, dest.m_value), _mm_andnot_si128(flag.m_value, src.m_value));
+ }
+
+ static void ConditionalSet(Float& dest, FloatCompFlag flag, const Float src)
+ {
+ for (int i = 0; i < 2; i++)
+ dest.m_values[i] = _mm_or_ps(_mm_andnot_ps(flag.m_values[i], dest.m_values[i]), _mm_and_ps(flag.m_values[i], src.m_values[i]));
+ }
+
+ static void NotConditionalSet(Float& dest, FloatCompFlag flag, const Float src)
+ {
+ for (int i = 0; i < 2; i++)
+ dest.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], dest.m_values[i]), _mm_andnot_ps(flag.m_values[i], src.m_values[i]));
+ }
+
+ static void MakeSafeDenominator(Float& v)
+ {
+ ConditionalSet(v, Equal(v, MakeFloatZero()), MakeFloat(1.0f));
+ }
+
+ static SInt16 TruncateToPrecisionSigned(const SInt16 &v, int precision)
+ {
+ int lostBits = 16 - precision;
+ if (lostBits == 0)
+ return v;
+
+ SInt16 result;
+ result.m_value = _mm_srai_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits);
+ return result;
+ }
+
+ static UInt16 TruncateToPrecisionUnsigned(const UInt16 &v, int precision)
+ {
+ int lostBits = 16 - precision;
+ if (lostBits == 0)
+ return v;
+
+ UInt16 result;
+ result.m_value = _mm_srli_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits);
+ return result;
+ }
+
+ static UInt16 Min(const UInt16 &a, const UInt16 &b)
+ {
+ __m128i bitFlip = _mm_set1_epi16(-32768);
+
+ UInt16 result;
+ result.m_value = _mm_xor_si128(_mm_min_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip);
+ return result;
+ }
+
+ static SInt16 Min(const SInt16 &a, const SInt16 &b)
+ {
+ SInt16 result;
+ result.m_value = _mm_min_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt15 Min(const UInt15 &a, const UInt15 &b)
+ {
+ UInt15 result;
+ result.m_value = _mm_min_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Float Min(Float a, Float b)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_min_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static UInt16 Max(const UInt16 &a, const UInt16 &b)
+ {
+ __m128i bitFlip = _mm_set1_epi16(-32768);
+
+ UInt16 result;
+ result.m_value = _mm_xor_si128(_mm_max_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip);
+ return result;
+ }
+
+ static SInt16 Max(const SInt16 &a, const SInt16 &b)
+ {
+ SInt16 result;
+ result.m_value = _mm_max_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt15 Max(const UInt15 &a, const UInt15 &b)
+ {
+ UInt15 result;
+ result.m_value = _mm_max_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Float Max(Float a, Float b)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_max_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static Float Clamp(Float v, float min, float max)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_max_ps(_mm_min_ps(v.m_values[i], _mm_set1_ps(max)), _mm_set1_ps(min));
+ return result;
+ }
+
+ static Float Reciprocal(Float v)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_rcp_ps(v.m_values[i]);
+ return result;
+ }
+
+ static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, UInt15& chOut)
+ {
+ int16_t values[8];
+ for (int i = 0; i < 8; i++)
+ values[i] = inputBlocks[i].m_pixels[pxOffset][channel];
+
+ chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]);
+ }
+
+ static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, SInt16& chOut)
+ {
+ int16_t values[8];
+ for (int i = 0; i < 8; i++)
+ values[i] = inputBlocks[i].m_pixels[pxOffset][channel];
+
+ chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]);
+ }
+
+ static Float MakeFloat(float v)
+ {
+ Float f;
+ f.m_values[0] = f.m_values[1] = _mm_set1_ps(v);
+ return f;
+ }
+
+ static Float MakeFloatZero()
+ {
+ Float f;
+ f.m_values[0] = f.m_values[1] = _mm_setzero_ps();
+ return f;
+ }
+
+ static UInt16 MakeUInt16(uint16_t v)
+ {
+ UInt16 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static SInt16 MakeSInt16(int16_t v)
+ {
+ SInt16 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static AInt16 MakeAInt16(int16_t v)
+ {
+ AInt16 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static UInt15 MakeUInt15(uint16_t v)
+ {
+ UInt15 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static SInt32 MakeSInt32(int32_t v)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_set1_epi32(v);
+ result.m_values[1] = _mm_set1_epi32(v);
+ return result;
+ }
+
+ static UInt31 MakeUInt31(uint32_t v)
+ {
+ UInt31 result;
+ result.m_values[0] = _mm_set1_epi32(v);
+ result.m_values[1] = _mm_set1_epi32(v);
+ return result;
+ }
+
+ static uint16_t Extract(const UInt16 &v, int offset)
+ {
+ return reinterpret_cast<const uint16_t*>(&v.m_value)[offset];
+ }
+
+ static int16_t Extract(const SInt16 &v, int offset)
+ {
+ return reinterpret_cast<const int16_t*>(&v.m_value)[offset];
+ }
+
+ static uint16_t Extract(const UInt15 &v, int offset)
+ {
+ return reinterpret_cast<const uint16_t*>(&v.m_value)[offset];
+ }
+
+ static int16_t Extract(const AInt16 &v, int offset)
+ {
+ return reinterpret_cast<const int16_t*>(&v.m_value)[offset];
+ }
+
+ static void PutUInt16(UInt16 &dest, int offset, uint16_t v)
+ {
+ reinterpret_cast<uint16_t*>(&dest)[offset] = v;
+ }
+
+ static void PutUInt15(UInt15 &dest, int offset, uint16_t v)
+ {
+ reinterpret_cast<uint16_t*>(&dest)[offset] = v;
+ }
+
+ static void PutSInt16(SInt16 &dest, int offset, int16_t v)
+ {
+ reinterpret_cast<int16_t*>(&dest)[offset] = v;
+ }
+
+ static float ExtractFloat(const Float& v, int offset)
+ {
+ return reinterpret_cast<const float*>(&v)[offset];
+ }
+
+ static void PutFloat(Float &dest, int offset, float v)
+ {
+ reinterpret_cast<float*>(&dest)[offset] = v;
+ }
+
+ static Int16CompFlag Less(const SInt16 &a, const SInt16 &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Int16CompFlag Less(const UInt15 &a, const UInt15 &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Int16CompFlag LessOrEqual(const UInt15 &a, const UInt15 &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static FloatCompFlag Less(const Float &a, const Float &b)
+ {
+ FloatCompFlag result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_cmplt_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static FloatCompFlag LessOrEqual(Float a, Float b)
+ {
+ FloatCompFlag result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_cmple_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ template<int TSubtype>
+ static Int16CompFlag Equal(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmpeq_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static FloatCompFlag Equal(Float a, Float b)
+ {
+ FloatCompFlag result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_cmpeq_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static Float ToFloat(const UInt16 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()));
+ result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()));
+ return result;
+ }
+
+ static UInt31 ToUInt31(const UInt16 &v)
+ {
+ UInt31 result;
+ result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128());
+ result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128());
+ return result;
+ }
+
+ static SInt32 ToInt32(const UInt16 &v)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128());
+ result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128());
+ return result;
+ }
+
+ static SInt32 ToInt32(const SInt16 &v)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16);
+ result.m_values[1] = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16);
+ return result;
+ }
+
+ static Float ToFloat(const SInt16 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16));
+ result.m_values[1] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16));
+ return result;
+ }
+
+ static Float ToFloat(const UInt15 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()));
+ result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()));
+ return result;
+ }
+
+ static Float ToFloat(const UInt31 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(v.m_values[0]);
+ result.m_values[1] = _mm_cvtepi32_ps(v.m_values[1]);
+ return result;
+ }
+
+ static Int16CompFlag FloatFlagToInt16(const FloatCompFlag &v)
+ {
+ __m128i lo = _mm_castps_si128(v.m_values[0]);
+ __m128i hi = _mm_castps_si128(v.m_values[1]);
+
+ Int16CompFlag result;
+ result.m_value = _mm_packs_epi32(lo, hi);
+ return result;
+ }
+
+ static FloatCompFlag Int16FlagToFloat(const Int16CompFlag &v)
+ {
+ __m128i lo = _mm_unpacklo_epi16(v.m_value, v.m_value);
+ __m128i hi = _mm_unpackhi_epi16(v.m_value, v.m_value);
+
+ FloatCompFlag result;
+ result.m_values[0] = _mm_castsi128_ps(lo);
+ result.m_values[1] = _mm_castsi128_ps(hi);
+ return result;
+ }
+
+ static Int16CompFlag MakeBoolInt16(bool b)
+ {
+ Int16CompFlag result;
+ if (b)
+ result.m_value = _mm_set1_epi16(-1);
+ else
+ result.m_value = _mm_setzero_si128();
+ return result;
+ }
+
+ static FloatCompFlag MakeBoolFloat(bool b)
+ {
+ FloatCompFlag result;
+ if (b)
+ result.m_values[0] = result.m_values[1] = _mm_castsi128_ps(_mm_set1_epi32(-1));
+ else
+ result.m_values[0] = result.m_values[1] = _mm_setzero_ps();
+ return result;
+ }
+
+ static Int16CompFlag AndNot(const Int16CompFlag &a, const Int16CompFlag &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_andnot_si128(b.m_value, a.m_value);
+ return result;
+ }
+
+ static UInt16 RoundAndConvertToU16(Float v, const void* /*roundingMode*/)
+ {
+ __m128i lo = _mm_cvtps_epi32(_mm_add_ps(v.m_values[0], _mm_set1_ps(-32768)));
+ __m128i hi = _mm_cvtps_epi32(_mm_add_ps(v.m_values[1], _mm_set1_ps(-32768)));
+
+ __m128i packed = _mm_packs_epi32(lo, hi);
+
+ UInt16 result;
+ result.m_value = _mm_xor_si128(packed, _mm_set1_epi16(-32768));
+ return result;
+ }
+
+ static UInt15 RoundAndConvertToU15(Float v, const void* /*roundingMode*/)
+ {
+ __m128i lo = _mm_cvtps_epi32(v.m_values[0]);
+ __m128i hi = _mm_cvtps_epi32(v.m_values[1]);
+
+ __m128i packed = _mm_packs_epi32(lo, hi);
+
+ UInt15 result;
+ result.m_value = _mm_packs_epi32(lo, hi);
+ return result;
+ }
+
+ static SInt16 RoundAndConvertToS16(Float v, const void* /*roundingMode*/)
+ {
+ __m128i lo = _mm_cvtps_epi32(v.m_values[0]);
+ __m128i hi = _mm_cvtps_epi32(v.m_values[1]);
+
+ __m128i packed = _mm_packs_epi32(lo, hi);
+
+ SInt16 result;
+ result.m_value = _mm_packs_epi32(lo, hi);
+ return result;
+ }
+
+ static Float Sqrt(Float f)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_sqrt_ps(f.m_values[i]);
+ return result;
+ }
+
+ static UInt16 Abs(const SInt16 &a)
+ {
+ __m128i signBitsXor = _mm_srai_epi16(a.m_value, 15);
+ __m128i signBitsAdd = _mm_srli_epi16(a.m_value, 15);
+
+ UInt16 result;
+ result.m_value = _mm_add_epi16(_mm_xor_si128(a.m_value, signBitsXor), signBitsAdd);
+ return result;
+ }
+
+ static Float Abs(const Float& a)
+ {
+ __m128 invMask = _mm_set1_ps(-0.0f);
+
+ Float result;
+ result.m_values[0] = _mm_andnot_ps(invMask, a.m_values[0]);
+ result.m_values[1] = _mm_andnot_ps(invMask, a.m_values[1]);
+ return result;
+ }
+
+ static UInt16 SqDiffUInt8(const UInt15 &a, const UInt15 &b)
+ {
+ __m128i diff = _mm_sub_epi16(a.m_value, b.m_value);
+
+ UInt16 result;
+ result.m_value = _mm_mullo_epi16(diff, diff);
+ return result;
+ }
+
+ static Float SqDiffSInt16(const SInt16 &a, const SInt16 &b)
+ {
+ __m128i diffU = _mm_sub_epi16(_mm_max_epi16(a.m_value, b.m_value), _mm_min_epi16(a.m_value, b.m_value));
+
+ __m128i mulHi = _mm_mulhi_epu16(diffU, diffU);
+ __m128i mulLo = _mm_mullo_epi16(diffU, diffU);
+ __m128i sqDiffHi = _mm_unpackhi_epi16(mulLo, mulHi);
+ __m128i sqDiffLo = _mm_unpacklo_epi16(mulLo, mulHi);
+
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(sqDiffLo);
+ result.m_values[1] = _mm_cvtepi32_ps(sqDiffHi);
+
+ return result;
+ }
+
+ static Float TwosCLHalfToFloat(const SInt16 &v)
+ {
+ __m128i absV = _mm_add_epi16(_mm_xor_si128(v.m_value, _mm_srai_epi16(v.m_value, 15)), _mm_srli_epi16(v.m_value, 15));
+
+ __m128i signBits = _mm_and_si128(v.m_value, _mm_set1_epi16(-32768));
+ __m128i mantissa = _mm_and_si128(v.m_value, _mm_set1_epi16(0x03ff));
+ __m128i exponent = _mm_and_si128(v.m_value, _mm_set1_epi16(0x7c00));
+
+ __m128i isDenormal = _mm_cmpeq_epi16(exponent, _mm_setzero_si128());
+
+ // Convert exponent to high-bits
+ exponent = _mm_add_epi16(_mm_srli_epi16(exponent, 3), _mm_set1_epi16(14336));
+
+ __m128i denormalCorrectionHigh = _mm_and_si128(isDenormal, _mm_or_si128(signBits, _mm_set1_epi16(14336)));
+
+ __m128i highBits = _mm_or_si128(signBits, _mm_or_si128(exponent, _mm_srli_epi16(mantissa, 3)));
+ __m128i lowBits = _mm_slli_epi16(mantissa, 13);
+
+ __m128i flow = _mm_unpacklo_epi16(lowBits, highBits);
+ __m128i fhigh = _mm_unpackhi_epi16(lowBits, highBits);
+
+ __m128i correctionLow = _mm_unpacklo_epi16(_mm_setzero_si128(), denormalCorrectionHigh);
+ __m128i correctionHigh = _mm_unpackhi_epi16(_mm_setzero_si128(), denormalCorrectionHigh);
+
+ Float result;
+ result.m_values[0] = _mm_sub_ps(_mm_castsi128_ps(flow), _mm_castsi128_ps(correctionLow));
+ result.m_values[1] = _mm_sub_ps(_mm_castsi128_ps(fhigh), _mm_castsi128_ps(correctionHigh));
+
+ return result;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CL(const SInt16 &a, const SInt16 &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+ Float fb = TwosCLHalfToFloat(b);
+
+ Float diff = fa - fb;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a) * aWeight;
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static UInt16 RightShift(const UInt16 &v, int bits)
+ {
+ UInt16 result;
+ result.m_value = _mm_srli_epi16(v.m_value, bits);
+ return result;
+ }
+
+ static UInt31 RightShift(const UInt31 &v, int bits)
+ {
+ UInt31 result;
+ result.m_values[0] = _mm_srli_epi32(v.m_values[0], bits);
+ result.m_values[1] = _mm_srli_epi32(v.m_values[1], bits);
+ return result;
+ }
+
+ static SInt16 RightShift(const SInt16 &v, int bits)
+ {
+ SInt16 result;
+ result.m_value = _mm_srai_epi16(v.m_value, bits);
+ return result;
+ }
+
+ static UInt15 RightShift(const UInt15 &v, int bits)
+ {
+ UInt15 result;
+ result.m_value = _mm_srli_epi16(v.m_value, bits);
+ return result;
+ }
+
+ static SInt32 RightShift(const SInt32 &v, int bits)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_srai_epi32(v.m_values[0], bits);
+ result.m_values[1] = _mm_srai_epi32(v.m_values[1], bits);
+ return result;
+ }
+
+ static SInt16 ToSInt16(const SInt32 &v)
+ {
+ SInt16 result;
+ result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]);
+ return result;
+ }
+
+ static UInt16 ToUInt16(const UInt32 &v)
+ {
+ __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16);
+ __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16);
+
+ UInt16 result;
+ result.m_value = _mm_packs_epi32(low, high);
+ return result;
+ }
+
+ static UInt16 ToUInt16(const UInt31 &v)
+ {
+ __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16);
+ __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16);
+
+ UInt16 result;
+ result.m_value = _mm_packs_epi32(low, high);
+ return result;
+ }
+
+ static UInt15 ToUInt15(const UInt31 &v)
+ {
+ UInt15 result;
+ result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]);
+ return result;
+ }
+
+ static SInt32 XMultiply(const SInt16 &a, const SInt16 &b)
+ {
+ __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ SInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static SInt32 XMultiply(const SInt16 &a, const UInt15 &b)
+ {
+ __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ SInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static SInt32 XMultiply(const UInt15 &a, const SInt16 &b)
+ {
+ return XMultiply(b, a);
+ }
+
+ static UInt32 XMultiply(const UInt16 &a, const UInt16 &b)
+ {
+ __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ UInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static UInt16 CompactMultiply(const UInt16 &a, const UInt15 &b)
+ {
+ UInt16 result;
+ result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt16 CompactMultiply(const UInt15 &a, const UInt15 &b)
+ {
+ UInt16 result;
+ result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt31 XMultiply(const UInt15 &a, const UInt15 &b)
+ {
+ __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ UInt31 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static UInt31 XMultiply(const UInt16 &a, const UInt15 &b)
+ {
+ __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ UInt31 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static UInt31 XMultiply(const UInt15 &a, const UInt16 &b)
+ {
+ return XMultiply(b, a);
+ }
+
+ static bool AnySet(Int16CompFlag v)
+ {
+ return _mm_movemask_epi8(v.m_value) != 0;
+ }
+
+ static bool AllSet(Int16CompFlag v)
+ {
+ return _mm_movemask_epi8(v.m_value) == 0xffff;
+ }
+
+ static bool AnySet(FloatCompFlag v)
+ {
+ return _mm_movemask_ps(v.m_values[0]) != 0 || _mm_movemask_ps(v.m_values[1]) != 0;
+ }
+
+ static bool AllSet(FloatCompFlag v)
+ {
+ return _mm_movemask_ps(v.m_values[0]) == 0xf && _mm_movemask_ps(v.m_values[1]) == 0xf;
+ }
+ };
+
+#else
+ // Scalar version
+ struct ParallelMath
+ {
+ struct RoundTowardZeroForScope
+ {
+ };
+
+ struct RoundTowardNearestForScope
+ {
+ };
+
+ struct RoundUpForScope
+ {
+ };
+
+ struct RoundDownForScope
+ {
+ };
+
+ static const int ParallelSize = 1;
+
+ enum Int16Subtype
+ {
+ IntSubtype_Signed,
+ IntSubtype_UnsignedFull,
+ IntSubtype_UnsignedTruncated,
+ IntSubtype_Abstract,
+ };
+
+ typedef int32_t SInt16;
+ typedef int32_t UInt15;
+ typedef int32_t UInt16;
+ typedef int32_t AInt16;
+
+ typedef int32_t SInt32;
+ typedef int32_t UInt31;
+ typedef int32_t UInt32;
+ typedef int32_t AInt32;
+
+ typedef int32_t ScalarUInt16;
+ typedef int32_t ScalarSInt16;
+
+ typedef float Float;
+
+ template<class TTargetType>
+ struct LosslessCast
+ {
+ static const int32_t& Cast(const int32_t &src)
+ {
+ return src;
+ }
+ };
+
+ typedef bool Int16CompFlag;
+ typedef bool FloatCompFlag;
+
+ static int32_t AbstractAdd(const int32_t &a, const int32_t &b)
+ {
+ return a + b;
+ }
+
+ static int32_t AbstractSubtract(const int32_t &a, const int32_t &b)
+ {
+ return a - b;
+ }
+
+ static float Select(bool flag, float a, float b)
+ {
+ return flag ? a : b;
+ }
+
+ static int32_t Select(bool flag, int32_t a, int32_t b)
+ {
+ return flag ? a : b;
+ }
+
+ static int32_t SelectOrZero(bool flag, int32_t a)
+ {
+ return flag ? a : 0;
+ }
+
+ static void ConditionalSet(int32_t& dest, bool flag, int32_t src)
+ {
+ if (flag)
+ dest = src;
+ }
+
+ static int32_t ConditionalNegate(bool flag, int32_t v)
+ {
+ return (flag) ? -v : v;
+ }
+
+ static void NotConditionalSet(int32_t& dest, bool flag, int32_t src)
+ {
+ if (!flag)
+ dest = src;
+ }
+
+ static void ConditionalSet(float& dest, bool flag, float src)
+ {
+ if (flag)
+ dest = src;
+ }
+
+ static void NotConditionalSet(float& dest, bool flag, float src)
+ {
+ if (!flag)
+ dest = src;
+ }
+
+ static void MakeSafeDenominator(float& v)
+ {
+ if (v == 0.0f)
+ v = 1.0f;
+ }
+
+ static int32_t SignedRightShift(int32_t v, int bits)
+ {
+ return v >> bits;
+ }
+
+ static int32_t TruncateToPrecisionSigned(int32_t v, int precision)
+ {
+ v = (v << (32 - precision)) & 0xffffffff;
+ return SignedRightShift(v, 32 - precision);
+ }
+
+ static int32_t TruncateToPrecisionUnsigned(int32_t v, int precision)
+ {
+ return v & ((1 << precision) - 1);
+ }
+
+ static int32_t Min(int32_t a, int32_t b)
+ {
+ if (a < b)
+ return a;
+ return b;
+ }
+
+ static float Min(float a, float b)
+ {
+ if (a < b)
+ return a;
+ return b;
+ }
+
+ static int32_t Max(int32_t a, int32_t b)
+ {
+ if (a > b)
+ return a;
+ return b;
+ }
+
+ static float Max(float a, float b)
+ {
+ if (a > b)
+ return a;
+ return b;
+ }
+
+ static float Abs(float a)
+ {
+ return fabsf(a);
+ }
+
+ static int32_t Abs(int32_t a)
+ {
+ if (a < 0)
+ return -a;
+ return a;
+ }
+
+ static float Clamp(float v, float min, float max)
+ {
+ if (v < min)
+ return min;
+ if (v > max)
+ return max;
+ return v;
+ }
+
+ static float Reciprocal(float v)
+ {
+ return 1.0f / v;
+ }
+
+ static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, int32_t& chOut)
+ {
+ chOut = inputBlocks[0].m_pixels[pxOffset][channel];
+ }
+
+ static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, int32_t& chOut)
+ {
+ chOut = inputBlocks[0].m_pixels[pxOffset][channel];
+ }
+
+ static float MakeFloat(float v)
+ {
+ return v;
+ }
+
+ static float MakeFloatZero()
+ {
+ return 0.0f;
+ }
+
+ static int32_t MakeUInt16(uint16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeSInt16(int16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeAInt16(int16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeUInt15(uint16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeSInt32(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeUInt31(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t Extract(int32_t v, int offset)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ return v;
+ }
+
+ static void PutUInt16(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static void PutUInt15(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static void PutSInt16(int32_t &dest, int offset, ParallelMath::ScalarSInt16 v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static float ExtractFloat(float v, int offset)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ return v;
+ }
+
+ static void PutFloat(float &dest, int offset, float v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static bool Less(int32_t a, int32_t b)
+ {
+ return a < b;
+ }
+
+ static bool Less(float a, float b)
+ {
+ return a < b;
+ }
+
+ static bool LessOrEqual(int32_t a, int32_t b)
+ {
+ return a < b;
+ }
+
+ static bool LessOrEqual(float a, float b)
+ {
+ return a < b;
+ }
+
+ static bool Equal(int32_t a, int32_t b)
+ {
+ return a == b;
+ }
+
+ static bool Equal(float a, float b)
+ {
+ return a == b;
+ }
+
+ static float ToFloat(int32_t v)
+ {
+ return static_cast<float>(v);
+ }
+
+ static int32_t ToUInt31(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t ToInt32(int32_t v)
+ {
+ return v;
+ }
+
+ static bool FloatFlagToInt16(bool v)
+ {
+ return v;
+ }
+
+ static bool Int16FlagToFloat(bool v)
+ {
+ return v;
+ }
+
+ static bool AndNot(bool a, bool b)
+ {
+ return a && !b;
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardZeroForScope *rtz)
+ {
+ UNREFERENCED_PARAMETER(rtz);
+ return static_cast<int>(v);
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundUpForScope *ru)
+ {
+ UNREFERENCED_PARAMETER(ru);
+ return static_cast<int>(ceilf(v));
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundDownForScope *rd)
+ {
+ UNREFERENCED_PARAMETER(rd);
+ return static_cast<int>(floorf(v));
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ UNREFERENCED_PARAMETER(rtn);
+ return static_cast<int>(floorf(v + 0.5f));
+ }
+
+ template<class TRoundMode>
+ static int32_t RoundAndConvertToU16(float v, const TRoundMode *roundingMode)
+ {
+ return RoundAndConvertToInt(v, roundingMode);
+ }
+
+ template<class TRoundMode>
+ static int32_t RoundAndConvertToU15(float v, const TRoundMode *roundingMode)
+ {
+ return RoundAndConvertToInt(v, roundingMode);
+ }
+
+ template<class TRoundMode>
+ static int32_t RoundAndConvertToS16(float v, const TRoundMode *roundingMode)
+ {
+ return RoundAndConvertToInt(v, roundingMode);
+ }
+
+ static float Sqrt(float f)
+ {
+ return sqrtf(f);
+ }
+
+ static int32_t SqDiffUInt8(int32_t a, int32_t b)
+ {
+ int32_t delta = a - b;
+ return delta * delta;
+ }
+
+ static int32_t SqDiffInt16(int32_t a, int32_t b)
+ {
+ int32_t delta = a - b;
+ return delta * delta;
+ }
+
+ static int32_t SqDiffSInt16(int32_t a, int32_t b)
+ {
+ int32_t delta = a - b;
+ return delta * delta;
+ }
+
+ static float TwosCLHalfToFloat(int32_t v)
+ {
+ int32_t absV = (v < 0) ? -v : v;
+
+ int32_t signBits = (absV & -32768);
+ int32_t mantissa = (absV & 0x03ff);
+ int32_t exponent = (absV & 0x7c00);
+
+ bool isDenormal = (exponent == 0);
+
+ // Convert exponent to high-bits
+ exponent = (exponent >> 3) + 14336;
+
+ int32_t denormalCorrection = (isDenormal ? (signBits | 14336) : 0) << 16;
+
+ int32_t fBits = ((exponent | signBits) << 16) | (mantissa << 13);
+
+ float f, correction;
+ memcpy(&f, &fBits, 4);
+ memcpy(&correction, &denormalCorrection, 4);
+
+ return f - correction;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CL(const SInt16 &a, const SInt16 &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+ Float fb = TwosCLHalfToFloat(b);
+
+ Float diff = fa - fb;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a) * aWeight;
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static int32_t RightShift(int32_t v, int bits)
+ {
+ return SignedRightShift(v, bits);
+ }
+
+ static int32_t ToSInt16(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t ToUInt16(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t ToUInt15(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t XMultiply(int32_t a, int32_t b)
+ {
+ return a * b;
+ }
+
+ static int32_t CompactMultiply(int32_t a, int32_t b)
+ {
+ return a * b;
+ }
+
+ static bool AnySet(bool v)
+ {
+ return v;
+ }
+
+ static bool AllSet(bool v)
+ {
+ return v;
+ }
+ };
+
+#endif
+
+ namespace Internal
+ {
+ namespace BC7Data
+ {
+ enum AlphaMode
+ {
+ AlphaMode_Combined,
+ AlphaMode_Separate,
+ AlphaMode_None,
+ };
+
+ enum PBitMode
+ {
+ PBitMode_PerEndpoint,
+ PBitMode_PerSubset,
+ PBitMode_None
+ };
+
+ struct BC7ModeInfo
+ {
+ PBitMode m_pBitMode;
+ AlphaMode m_alphaMode;
+ int m_rgbBits;
+ int m_alphaBits;
+ int m_partitionBits;
+ int m_numSubsets;
+ int m_indexBits;
+ int m_alphaIndexBits;
+ bool m_hasIndexSelector;
+ };
+
+ BC7ModeInfo g_modes[] =
+ {
+ { PBitMode_PerEndpoint, AlphaMode_None, 4, 0, 4, 3, 3, 0, false }, // 0
+ { PBitMode_PerSubset, AlphaMode_None, 6, 0, 6, 2, 3, 0, false }, // 1
+ { PBitMode_None, AlphaMode_None, 5, 0, 6, 3, 2, 0, false }, // 2
+ { PBitMode_PerEndpoint, AlphaMode_None, 7, 0, 6, 2, 2, 0, false }, // 3 (Mode reference has an error, P-bit is really per-endpoint)
+
+ { PBitMode_None, AlphaMode_Separate, 5, 6, 0, 1, 2, 3, true }, // 4
+ { PBitMode_None, AlphaMode_Separate, 7, 8, 0, 1, 2, 2, false }, // 5
+ { PBitMode_PerEndpoint, AlphaMode_Combined, 7, 7, 0, 1, 4, 0, false }, // 6
+ { PBitMode_PerEndpoint, AlphaMode_Combined, 5, 5, 6, 2, 2, 0, false } // 7
+ };
+
+ const int g_weight2[] = { 0, 21, 43, 64 };
+ const int g_weight3[] = { 0, 9, 18, 27, 37, 46, 55, 64 };
+ const int g_weight4[] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
+
+ const int *g_weightTables[] =
+ {
+ NULL,
+ NULL,
+ g_weight2,
+ g_weight3,
+ g_weight4
+ };
+
+ struct BC6HModeInfo
+ {
+ uint16_t m_modeID;
+ bool m_partitioned;
+ bool m_transformed;
+ int m_aPrec;
+ int m_bPrec[3];
+ };
+
+ // [partitioned][precision]
+ bool g_hdrModesExistForPrecision[2][17] =
+ {
+ //0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
+ { false, false, false, false, false, false, false, false, false, false, true, true, true, false, false, false, true },
+ { false, false, false, false, false, false, true, true, true, true, true, true, false, false, false, false, false },
+ };
+
+ BC6HModeInfo g_hdrModes[] =
+ {
+ { 0x00, true, true, 10,{ 5, 5, 5 } },
+ { 0x01, true, true, 7,{ 6, 6, 6 } },
+ { 0x02, true, true, 11,{ 5, 4, 4 } },
+ { 0x06, true, true, 11,{ 4, 5, 4 } },
+ { 0x0a, true, true, 11,{ 4, 4, 5 } },
+ { 0x0e, true, true, 9,{ 5, 5, 5 } },
+ { 0x12, true, true, 8,{ 6, 5, 5 } },
+ { 0x16, true, true, 8,{ 5, 6, 5 } },
+ { 0x1a, true, true, 8,{ 5, 5, 6 } },
+ { 0x1e, true, false, 6,{ 6, 6, 6 } },
+ { 0x03, false, false, 10,{ 10, 10, 10 } },
+ { 0x07, false, true, 11,{ 9, 9, 9 } },
+ { 0x0b, false, true, 12,{ 8, 8, 8 } },
+ { 0x0f, false, true, 16,{ 4, 4, 4 } },
+ };
+
+ const int g_maxHDRPrecision = 16;
+
+ static const size_t g_numHDRModes = sizeof(g_hdrModes) / sizeof(g_hdrModes[0]);
+
+ static uint16_t g_partitionMap[64] =
+ {
+ 0xCCCC, 0x8888, 0xEEEE, 0xECC8,
+ 0xC880, 0xFEEC, 0xFEC8, 0xEC80,
+ 0xC800, 0xFFEC, 0xFE80, 0xE800,
+ 0xFFE8, 0xFF00, 0xFFF0, 0xF000,
+ 0xF710, 0x008E, 0x7100, 0x08CE,
+ 0x008C, 0x7310, 0x3100, 0x8CCE,
+ 0x088C, 0x3110, 0x6666, 0x366C,
+ 0x17E8, 0x0FF0, 0x718E, 0x399C,
+ 0xaaaa, 0xf0f0, 0x5a5a, 0x33cc,
+ 0x3c3c, 0x55aa, 0x9696, 0xa55a,
+ 0x73ce, 0x13c8, 0x324c, 0x3bdc,
+ 0x6996, 0xc33c, 0x9966, 0x660,
+ 0x272, 0x4e4, 0x4e40, 0x2720,
+ 0xc936, 0x936c, 0x39c6, 0x639c,
+ 0x9336, 0x9cc6, 0x817e, 0xe718,
+ 0xccf0, 0xfcc, 0x7744, 0xee22,
+ };
+
+ static uint32_t g_partitionMap2[64] =
+ {
+ 0xaa685050, 0x6a5a5040, 0x5a5a4200, 0x5450a0a8,
+ 0xa5a50000, 0xa0a05050, 0x5555a0a0, 0x5a5a5050,
+ 0xaa550000, 0xaa555500, 0xaaaa5500, 0x90909090,
+ 0x94949494, 0xa4a4a4a4, 0xa9a59450, 0x2a0a4250,
+ 0xa5945040, 0x0a425054, 0xa5a5a500, 0x55a0a0a0,
+ 0xa8a85454, 0x6a6a4040, 0xa4a45000, 0x1a1a0500,
+ 0x0050a4a4, 0xaaa59090, 0x14696914, 0x69691400,
+ 0xa08585a0, 0xaa821414, 0x50a4a450, 0x6a5a0200,
+ 0xa9a58000, 0x5090a0a8, 0xa8a09050, 0x24242424,
+ 0x00aa5500, 0x24924924, 0x24499224, 0x50a50a50,
+ 0x500aa550, 0xaaaa4444, 0x66660000, 0xa5a0a5a0,
+ 0x50a050a0, 0x69286928, 0x44aaaa44, 0x66666600,
+ 0xaa444444, 0x54a854a8, 0x95809580, 0x96969600,
+ 0xa85454a8, 0x80959580, 0xaa141414, 0x96960000,
+ 0xaaaa1414, 0xa05050a0, 0xa0a5a5a0, 0x96000000,
+ 0x40804080, 0xa9a8a9a8, 0xaaaaaa44, 0x2a4a5254,
+ };
+
+ static int g_fixupIndexes2[64] =
+ {
+ 15,15,15,15,
+ 15,15,15,15,
+ 15,15,15,15,
+ 15,15,15,15,
+ 15, 2, 8, 2,
+ 2, 8, 8,15,
+ 2, 8, 2, 2,
+ 8, 8, 2, 2,
+
+ 15,15, 6, 8,
+ 2, 8,15,15,
+ 2, 8, 2, 2,
+ 2,15,15, 6,
+ 6, 2, 6, 8,
+ 15,15, 2, 2,
+ 15,15,15,15,
+ 15, 2, 2,15,
+ };
+
+ static int g_fixupIndexes3[64][2] =
+ {
+ { 3,15 },{ 3, 8 },{ 15, 8 },{ 15, 3 },
+ { 8,15 },{ 3,15 },{ 15, 3 },{ 15, 8 },
+ { 8,15 },{ 8,15 },{ 6,15 },{ 6,15 },
+ { 6,15 },{ 5,15 },{ 3,15 },{ 3, 8 },
+ { 3,15 },{ 3, 8 },{ 8,15 },{ 15, 3 },
+ { 3,15 },{ 3, 8 },{ 6,15 },{ 10, 8 },
+ { 5, 3 },{ 8,15 },{ 8, 6 },{ 6,10 },
+ { 8,15 },{ 5,15 },{ 15,10 },{ 15, 8 },
+
+ { 8,15 },{ 15, 3 },{ 3,15 },{ 5,10 },
+ { 6,10 },{ 10, 8 },{ 8, 9 },{ 15,10 },
+ { 15, 6 },{ 3,15 },{ 15, 8 },{ 5,15 },
+ { 15, 3 },{ 15, 6 },{ 15, 6 },{ 15, 8 },
+ { 3,15 },{ 15, 3 },{ 5,15 },{ 5,15 },
+ { 5,15 },{ 8,15 },{ 5,15 },{ 10,15 },
+ { 5,15 },{ 10,15 },{ 8,15 },{ 13,15 },
+ { 15, 3 },{ 12,15 },{ 3,15 },{ 3, 8 },
+ };
+
+ static const unsigned char g_fragments[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0, 16
+ 0, 1, 2, 3, // 16, 4
+ 0, 1, 4, // 20, 3
+ 0, 1, 2, 4, // 23, 4
+ 2, 3, 7, // 27, 3
+ 1, 2, 3, 7, // 30, 4
+ 0, 1, 2, 3, 4, 5, 6, 7, // 34, 8
+ 0, 1, 4, 8, // 42, 4
+ 0, 1, 2, 4, 5, 8, // 46, 6
+ 0, 1, 2, 3, 4, 5, 6, 8, // 52, 8
+ 1, 4, 5, 6, 9, // 60, 5
+ 2, 5, 6, 7, 10, // 65, 5
+ 5, 6, 9, 10, // 70, 4
+ 2, 3, 7, 11, // 74, 4
+ 1, 2, 3, 6, 7, 11, // 78, 6
+ 0, 1, 2, 3, 5, 6, 7, 11, // 84, 8
+ 0, 1, 2, 3, 8, 9, 10, 11, // 92, 8
+ 2, 3, 6, 7, 8, 9, 10, 11, // 100, 8
+ 4, 5, 6, 7, 8, 9, 10, 11, // 108, 8
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, // 116, 12
+ 0, 4, 8, 12, // 128, 4
+ 0, 2, 3, 4, 6, 7, 8, 12, // 132, 8
+ 0, 1, 2, 4, 5, 8, 9, 12, // 140, 8
+ 0, 1, 2, 3, 4, 5, 6, 8, 9, 12, // 148, 10
+ 3, 6, 7, 8, 9, 12, // 158, 6
+ 3, 5, 6, 7, 8, 9, 10, 12, // 164, 8
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, // 172, 12
+ 0, 1, 2, 5, 6, 7, 11, 12, // 184, 8
+ 5, 8, 9, 10, 13, // 192, 5
+ 8, 12, 13, // 197, 3
+ 4, 8, 12, 13, // 200, 4
+ 2, 3, 6, 9, 12, 13, // 204, 6
+ 0, 1, 2, 3, 8, 9, 12, 13, // 210, 8
+ 0, 1, 4, 5, 8, 9, 12, 13, // 218, 8
+ 2, 3, 6, 7, 8, 9, 12, 13, // 226, 8
+ 2, 3, 5, 6, 9, 10, 12, 13, // 234, 8
+ 0, 3, 6, 7, 9, 10, 12, 13, // 242, 8
+ 0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 12, 13, // 250, 12
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, // 262, 13
+ 2, 3, 4, 7, 8, 11, 12, 13, // 275, 8
+ 1, 2, 6, 7, 8, 11, 12, 13, // 283, 8
+ 2, 3, 4, 6, 7, 8, 9, 11, 12, 13, // 291, 10
+ 2, 3, 4, 5, 10, 11, 12, 13, // 301, 8
+ 0, 1, 6, 7, 10, 11, 12, 13, // 309, 8
+ 6, 9, 10, 11, 14, // 317, 5
+ 0, 2, 4, 6, 8, 10, 12, 14, // 322, 8
+ 1, 3, 5, 7, 8, 10, 12, 14, // 330, 8
+ 1, 3, 4, 6, 9, 11, 12, 14, // 338, 8
+ 0, 2, 5, 7, 9, 11, 12, 14, // 346, 8
+ 0, 3, 4, 5, 8, 9, 13, 14, // 354, 8
+ 2, 3, 4, 7, 8, 9, 13, 14, // 362, 8
+ 1, 2, 5, 6, 9, 10, 13, 14, // 370, 8
+ 0, 3, 4, 7, 9, 10, 13, 14, // 378, 8
+ 0, 3, 5, 6, 8, 11, 13, 14, // 386, 8
+ 1, 2, 4, 7, 8, 11, 13, 14, // 394, 8
+ 0, 1, 4, 7, 10, 11, 13, 14, // 402, 8
+ 0, 3, 6, 7, 10, 11, 13, 14, // 410, 8
+ 8, 12, 13, 14, // 418, 4
+ 1, 2, 3, 7, 8, 12, 13, 14, // 422, 8
+ 4, 8, 9, 12, 13, 14, // 430, 6
+ 0, 4, 5, 8, 9, 12, 13, 14, // 436, 8
+ 1, 2, 3, 6, 7, 8, 9, 12, 13, 14, // 444, 10
+ 2, 6, 8, 9, 10, 12, 13, 14, // 454, 8
+ 0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, // 462, 12
+ 0, 7, 9, 10, 11, 12, 13, 14, // 474, 8
+ 1, 2, 3, 4, 5, 6, 8, 15, // 482, 8
+ 3, 7, 11, 15, // 490, 4
+ 0, 1, 3, 4, 5, 7, 11, 15, // 494, 8
+ 0, 4, 5, 10, 11, 15, // 502, 6
+ 1, 2, 3, 6, 7, 10, 11, 15, // 508, 8
+ 0, 1, 2, 3, 5, 6, 7, 10, 11, 15, // 516, 10
+ 0, 4, 5, 6, 9, 10, 11, 15, // 526, 8
+ 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 15, // 534, 12
+ 1, 2, 4, 5, 8, 9, 12, 15, // 546, 8
+ 2, 3, 5, 6, 8, 9, 12, 15, // 554, 8
+ 0, 3, 5, 6, 9, 10, 12, 15, // 562, 8
+ 1, 2, 4, 7, 9, 10, 12, 15, // 570, 8
+ 1, 2, 5, 6, 8, 11, 12, 15, // 578, 8
+ 0, 3, 4, 7, 8, 11, 12, 15, // 586, 8
+ 0, 1, 5, 6, 10, 11, 12, 15, // 594, 8
+ 1, 2, 6, 7, 10, 11, 12, 15, // 602, 8
+ 1, 3, 4, 6, 8, 10, 13, 15, // 610, 8
+ 0, 2, 5, 7, 8, 10, 13, 15, // 618, 8
+ 0, 2, 4, 6, 9, 11, 13, 15, // 626, 8
+ 1, 3, 5, 7, 9, 11, 13, 15, // 634, 8
+ 0, 1, 2, 3, 4, 5, 7, 8, 12, 13, 15, // 642, 11
+ 2, 3, 4, 5, 8, 9, 14, 15, // 653, 8
+ 0, 1, 6, 7, 8, 9, 14, 15, // 661, 8
+ 0, 1, 5, 10, 14, 15, // 669, 6
+ 0, 3, 4, 5, 9, 10, 14, 15, // 675, 8
+ 0, 1, 5, 6, 9, 10, 14, 15, // 683, 8
+ 11, 14, 15, // 691, 3
+ 7, 11, 14, 15, // 694, 4
+ 1, 2, 4, 5, 8, 11, 14, 15, // 698, 8
+ 0, 1, 4, 7, 8, 11, 14, 15, // 706, 8
+ 0, 1, 4, 5, 10, 11, 14, 15, // 714, 8
+ 2, 3, 6, 7, 10, 11, 14, 15, // 722, 8
+ 4, 5, 6, 7, 10, 11, 14, 15, // 730, 8
+ 0, 1, 4, 5, 7, 8, 10, 11, 14, 15, // 738, 10
+ 0, 1, 2, 3, 5, 6, 7, 9, 10, 11, 14, 15, // 748, 12
+ 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 14, 15, // 760, 13
+ 0, 1, 2, 3, 4, 6, 7, 11, 12, 14, 15, // 773, 11
+ 3, 4, 8, 9, 10, 13, 14, 15, // 784, 8
+ 11, 13, 14, 15, // 792, 4
+ 0, 1, 2, 4, 11, 13, 14, 15, // 796, 8
+ 0, 1, 2, 4, 5, 10, 11, 13, 14, 15, // 804, 10
+ 7, 10, 11, 13, 14, 15, // 814, 6
+ 3, 6, 7, 10, 11, 13, 14, 15, // 820, 8
+ 1, 5, 9, 10, 11, 13, 14, 15, // 828, 8
+ 1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, // 836, 12
+ 12, 13, 14, 15, // 848, 4
+ 0, 1, 2, 3, 12, 13, 14, 15, // 852, 8
+ 0, 1, 4, 5, 12, 13, 14, 15, // 860, 8
+ 4, 5, 6, 7, 12, 13, 14, 15, // 868, 8
+ 4, 8, 9, 10, 12, 13, 14, 15, // 876, 8
+ 0, 4, 5, 8, 9, 10, 12, 13, 14, 15, // 884, 10
+ 0, 1, 4, 5, 6, 8, 9, 10, 12, 13, 14, 15, // 894, 12
+ 0, 1, 2, 3, 4, 7, 8, 11, 12, 13, 14, 15, // 906, 12
+ 0, 1, 3, 4, 8, 9, 11, 12, 13, 14, 15, // 918, 11
+ 0, 2, 3, 7, 8, 10, 11, 12, 13, 14, 15, // 929, 11
+ 7, 9, 10, 11, 12, 13, 14, 15, // 940, 8
+ 3, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 948, 10
+ 2, 3, 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 958, 12
+ 8, 9, 10, 11, 12, 13, 14, 15, // 970, 8
+ 0, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 978, 12
+ 0, 1, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 990, 13
+ 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1003, 12
+ 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1015, 13
+ 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1028, 12
+ 0, 2, // 1040, 2
+ 1, 3, // 1042, 2
+ 0, 1, 4, 5, // 1044, 4
+ 0, 1, 2, 4, 5, // 1048, 5
+ 2, 3, 6, // 1053, 3
+ 0, 2, 4, 6, // 1056, 4
+ 1, 2, 5, 6, // 1060, 4
+ 0, 1, 2, 3, 5, 6, // 1064, 6
+ 0, 1, 2, 4, 5, 6, // 1070, 6
+ 0, 1, 2, 3, 4, 5, 6, // 1076, 7
+ 0, 3, 4, 7, // 1083, 4
+ 0, 1, 2, 3, 4, 7, // 1087, 6
+ 1, 3, 5, 7, // 1093, 4
+ 2, 3, 6, 7, // 1097, 4
+ 1, 2, 3, 6, 7, // 1101, 5
+ 1, 2, 3, 5, 6, 7, // 1106, 6
+ 0, 1, 2, 3, 5, 6, 7, // 1112, 7
+ 4, 5, 6, 7, // 1119, 4
+ 0, 8, // 1123, 2
+ 0, 1, 4, 5, 8, // 1125, 5
+ 0, 1, 8, 9, // 1130, 4
+ 4, 5, 8, 9, // 1134, 4
+ 0, 1, 4, 5, 8, 9, // 1138, 6
+ 2, 6, 8, 9, // 1144, 4
+ 6, 7, 8, 9, // 1148, 4
+ 0, 2, 4, 6, 8, 10, // 1152, 6
+ 1, 2, 5, 6, 9, 10, // 1158, 6
+ 0, 3, 4, 7, 9, 10, // 1164, 6
+ 0, 1, 2, 8, 9, 10, // 1170, 6
+ 4, 5, 6, 8, 9, 10, // 1176, 6
+ 3, 11, // 1182, 2
+ 2, 3, 6, 7, 11, // 1184, 5
+ 0, 3, 8, 11, // 1189, 4
+ 0, 3, 4, 7, 8, 11, // 1193, 6
+ 1, 3, 5, 7, 9, 11, // 1199, 6
+ 2, 3, 10, 11, // 1205, 4
+ 1, 5, 10, 11, // 1209, 4
+ 4, 5, 10, 11, // 1213, 4
+ 6, 7, 10, 11, // 1217, 4
+ 2, 3, 6, 7, 10, 11, // 1221, 6
+ 1, 2, 3, 9, 10, 11, // 1227, 6
+ 5, 6, 7, 9, 10, 11, // 1233, 6
+ 8, 9, 10, 11, // 1239, 4
+ 4, 12, // 1243, 2
+ 0, 1, 2, 3, 4, 5, 8, 12, // 1245, 8
+ 8, 9, 12, // 1253, 3
+ 0, 4, 5, 8, 9, 12, // 1256, 6
+ 0, 1, 4, 5, 8, 9, 12, // 1262, 7
+ 2, 3, 5, 6, 8, 9, 12, // 1269, 7
+ 1, 5, 9, 13, // 1276, 4
+ 6, 7, 9, 13, // 1280, 4
+ 1, 4, 7, 10, 13, // 1284, 5
+ 1, 6, 8, 11, 13, // 1289, 5
+ 0, 1, 12, 13, // 1294, 4
+ 4, 5, 12, 13, // 1298, 4
+ 0, 1, 6, 7, 12, 13, // 1302, 6
+ 0, 1, 4, 8, 12, 13, // 1308, 6
+ 8, 9, 12, 13, // 1314, 4
+ 4, 8, 9, 12, 13, // 1318, 5
+ 4, 5, 8, 9, 12, 13, // 1323, 6
+ 0, 4, 5, 8, 9, 12, 13, // 1329, 7
+ 0, 1, 6, 10, 12, 13, // 1336, 6
+ 3, 6, 7, 9, 10, 12, 13, // 1342, 7
+ 0, 1, 10, 11, 12, 13, // 1349, 6
+ 2, 4, 7, 9, 14, // 1355, 5
+ 4, 5, 10, 14, // 1360, 4
+ 2, 6, 10, 14, // 1364, 4
+ 2, 5, 8, 11, 14, // 1368, 5
+ 0, 2, 12, 14, // 1373, 4
+ 8, 10, 12, 14, // 1377, 4
+ 4, 6, 8, 10, 12, 14, // 1381, 6
+ 13, 14, // 1387, 2
+ 9, 10, 13, 14, // 1389, 4
+ 5, 6, 9, 10, 13, 14, // 1393, 6
+ 0, 1, 2, 12, 13, 14, // 1399, 6
+ 4, 5, 6, 12, 13, 14, // 1405, 6
+ 8, 9, 12, 13, 14, // 1411, 5
+ 8, 9, 10, 12, 13, 14, // 1416, 6
+ 7, 15, // 1422, 2
+ 0, 5, 10, 15, // 1424, 4
+ 0, 1, 2, 3, 6, 7, 11, 15, // 1428, 8
+ 10, 11, 15, // 1436, 3
+ 0, 1, 5, 6, 10, 11, 15, // 1439, 7
+ 3, 6, 7, 10, 11, 15, // 1446, 6
+ 12, 15, // 1452, 2
+ 0, 3, 12, 15, // 1454, 4
+ 4, 7, 12, 15, // 1458, 4
+ 0, 3, 6, 9, 12, 15, // 1462, 6
+ 0, 3, 5, 10, 12, 15, // 1468, 6
+ 8, 11, 12, 15, // 1474, 4
+ 5, 6, 8, 11, 12, 15, // 1478, 6
+ 4, 7, 8, 11, 12, 15, // 1484, 6
+ 1, 3, 13, 15, // 1490, 4
+ 9, 11, 13, 15, // 1494, 4
+ 5, 7, 9, 11, 13, 15, // 1498, 6
+ 2, 3, 14, 15, // 1504, 4
+ 2, 3, 4, 5, 14, 15, // 1508, 6
+ 6, 7, 14, 15, // 1514, 4
+ 2, 3, 5, 9, 14, 15, // 1518, 6
+ 2, 3, 8, 9, 14, 15, // 1524, 6
+ 10, 14, 15, // 1530, 3
+ 0, 4, 5, 9, 10, 14, 15, // 1533, 7
+ 2, 3, 7, 11, 14, 15, // 1540, 6
+ 10, 11, 14, 15, // 1546, 4
+ 7, 10, 11, 14, 15, // 1550, 5
+ 6, 7, 10, 11, 14, 15, // 1555, 6
+ 1, 2, 3, 13, 14, 15, // 1561, 6
+ 5, 6, 7, 13, 14, 15, // 1567, 6
+ 10, 11, 13, 14, 15, // 1573, 5
+ 9, 10, 11, 13, 14, 15, // 1578, 6
+ 0, 4, 8, 9, 12, 13, 14, 15, // 1584, 8
+ 9, 10, 12, 13, 14, 15, // 1592, 6
+ 8, 11, 12, 13, 14, 15, // 1598, 6
+ 3, 7, 10, 11, 12, 13, 14, 15, // 1604, 8
+ };
+ static const int g_shapeRanges[][2] =
+ {
+ { 0, 16 },{ 16, 4 },{ 20, 3 },{ 23, 4 },{ 27, 3 },{ 30, 4 },{ 34, 8 },{ 42, 4 },{ 46, 6 },{ 52, 8 },{ 60, 5 },
+ { 65, 5 },{ 70, 4 },{ 74, 4 },{ 78, 6 },{ 84, 8 },{ 92, 8 },{ 100, 8 },{ 108, 8 },{ 116, 12 },{ 128, 4 },{ 132, 8 },
+ { 140, 8 },{ 148, 10 },{ 158, 6 },{ 164, 8 },{ 172, 12 },{ 184, 8 },{ 192, 5 },{ 197, 3 },{ 200, 4 },{ 204, 6 },{ 210, 8 },
+ { 218, 8 },{ 226, 8 },{ 234, 8 },{ 242, 8 },{ 250, 12 },{ 262, 13 },{ 275, 8 },{ 283, 8 },{ 291, 10 },{ 301, 8 },{ 309, 8 },
+ { 317, 5 },{ 322, 8 },{ 330, 8 },{ 338, 8 },{ 346, 8 },{ 354, 8 },{ 362, 8 },{ 370, 8 },{ 378, 8 },{ 386, 8 },{ 394, 8 },
+ { 402, 8 },{ 410, 8 },{ 418, 4 },{ 422, 8 },{ 430, 6 },{ 436, 8 },{ 444, 10 },{ 454, 8 },{ 462, 12 },{ 474, 8 },{ 482, 8 },
+ { 490, 4 },{ 494, 8 },{ 502, 6 },{ 508, 8 },{ 516, 10 },{ 526, 8 },{ 534, 12 },{ 546, 8 },{ 554, 8 },{ 562, 8 },{ 570, 8 },
+ { 578, 8 },{ 586, 8 },{ 594, 8 },{ 602, 8 },{ 610, 8 },{ 618, 8 },{ 626, 8 },{ 634, 8 },{ 642, 11 },{ 653, 8 },{ 661, 8 },
+ { 669, 6 },{ 675, 8 },{ 683, 8 },{ 691, 3 },{ 694, 4 },{ 698, 8 },{ 706, 8 },{ 714, 8 },{ 722, 8 },{ 730, 8 },{ 738, 10 },
+ { 748, 12 },{ 760, 13 },{ 773, 11 },{ 784, 8 },{ 792, 4 },{ 796, 8 },{ 804, 10 },{ 814, 6 },{ 820, 8 },{ 828, 8 },{ 836, 12 },
+ { 848, 4 },{ 852, 8 },{ 860, 8 },{ 868, 8 },{ 876, 8 },{ 884, 10 },{ 894, 12 },{ 906, 12 },{ 918, 11 },{ 929, 11 },{ 940, 8 },
+ { 948, 10 },{ 958, 12 },{ 970, 8 },{ 978, 12 },{ 990, 13 },{ 1003, 12 },{ 1015, 13 },{ 1028, 12 },{ 1040, 2 },{ 1042, 2 },{ 1044, 4 },
+ { 1048, 5 },{ 1053, 3 },{ 1056, 4 },{ 1060, 4 },{ 1064, 6 },{ 1070, 6 },{ 1076, 7 },{ 1083, 4 },{ 1087, 6 },{ 1093, 4 },{ 1097, 4 },
+ { 1101, 5 },{ 1106, 6 },{ 1112, 7 },{ 1119, 4 },{ 1123, 2 },{ 1125, 5 },{ 1130, 4 },{ 1134, 4 },{ 1138, 6 },{ 1144, 4 },{ 1148, 4 },
+ { 1152, 6 },{ 1158, 6 },{ 1164, 6 },{ 1170, 6 },{ 1176, 6 },{ 1182, 2 },{ 1184, 5 },{ 1189, 4 },{ 1193, 6 },{ 1199, 6 },{ 1205, 4 },
+ { 1209, 4 },{ 1213, 4 },{ 1217, 4 },{ 1221, 6 },{ 1227, 6 },{ 1233, 6 },{ 1239, 4 },{ 1243, 2 },{ 1245, 8 },{ 1253, 3 },{ 1256, 6 },
+ { 1262, 7 },{ 1269, 7 },{ 1276, 4 },{ 1280, 4 },{ 1284, 5 },{ 1289, 5 },{ 1294, 4 },{ 1298, 4 },{ 1302, 6 },{ 1308, 6 },{ 1314, 4 },
+ { 1318, 5 },{ 1323, 6 },{ 1329, 7 },{ 1336, 6 },{ 1342, 7 },{ 1349, 6 },{ 1355, 5 },{ 1360, 4 },{ 1364, 4 },{ 1368, 5 },{ 1373, 4 },
+ { 1377, 4 },{ 1381, 6 },{ 1387, 2 },{ 1389, 4 },{ 1393, 6 },{ 1399, 6 },{ 1405, 6 },{ 1411, 5 },{ 1416, 6 },{ 1422, 2 },{ 1424, 4 },
+ { 1428, 8 },{ 1436, 3 },{ 1439, 7 },{ 1446, 6 },{ 1452, 2 },{ 1454, 4 },{ 1458, 4 },{ 1462, 6 },{ 1468, 6 },{ 1474, 4 },{ 1478, 6 },
+ { 1484, 6 },{ 1490, 4 },{ 1494, 4 },{ 1498, 6 },{ 1504, 4 },{ 1508, 6 },{ 1514, 4 },{ 1518, 6 },{ 1524, 6 },{ 1530, 3 },{ 1533, 7 },
+ { 1540, 6 },{ 1546, 4 },{ 1550, 5 },{ 1555, 6 },{ 1561, 6 },{ 1567, 6 },{ 1573, 5 },{ 1578, 6 },{ 1584, 8 },{ 1592, 6 },{ 1598, 6 },
+ { 1604, 8 },
+ };
+ static const int g_shapes1[][2] =
+ {
+ { 0, 16 }
+ };
+ static const int g_shapes2[64][2] =
+ {
+ { 33, 96 },{ 63, 66 },{ 20, 109 },{ 22, 107 },{ 37, 92 },{ 7, 122 },{ 8, 121 },{ 23, 106 },
+ { 38, 91 },{ 2, 127 },{ 9, 120 },{ 26, 103 },{ 3, 126 },{ 6, 123 },{ 1, 128 },{ 19, 110 },
+ { 15, 114 },{ 124, 5 },{ 72, 57 },{ 115, 14 },{ 125, 4 },{ 70, 59 },{ 100, 29 },{ 60, 69 },
+ { 116, 13 },{ 99, 30 },{ 78, 51 },{ 94, 35 },{ 104, 25 },{ 111, 18 },{ 71, 58 },{ 90, 39 },
+ { 45, 84 },{ 16, 113 },{ 82, 47 },{ 95, 34 },{ 87, 42 },{ 83, 46 },{ 53, 76 },{ 48, 81 },
+ { 68, 61 },{ 105, 24 },{ 98, 31 },{ 88, 41 },{ 75, 54 },{ 43, 86 },{ 52, 77 },{ 117, 12 },
+ { 119, 10 },{ 118, 11 },{ 85, 44 },{ 101, 28 },{ 36, 93 },{ 55, 74 },{ 89, 40 },{ 79, 50 },
+ { 56, 73 },{ 49, 80 },{ 64, 65 },{ 27, 102 },{ 32, 97 },{ 112, 17 },{ 67, 62 },{ 21, 108 },
+ };
+ static const int g_shapes3[64][3] =
+ {
+ { 148, 160, 240 },{ 132, 212, 205 },{ 136, 233, 187 },{ 175, 237, 143 },{ 6, 186, 232 },{ 33, 142, 232 },{ 131, 123, 142 },{ 131, 96, 186 },
+ { 6, 171, 110 },{ 1, 18, 110 },{ 1, 146, 123 },{ 33, 195, 66 },{ 20, 51, 66 },{ 20, 178, 96 },{ 2, 177, 106 },{ 211, 4, 59 },
+ { 8, 191, 91 },{ 230, 14, 29 },{ 1, 188, 234 },{ 151, 110, 168 },{ 20, 144, 238 },{ 137, 66, 206 },{ 173, 179, 232 },{ 209, 194, 186 },
+ { 239, 165, 142 },{ 131, 152, 242 },{ 214, 54, 12 },{ 140, 219, 201 },{ 190, 150, 231 },{ 156, 135, 241 },{ 185, 227, 167 },{ 145, 210, 59 },
+ { 138, 174, 106 },{ 189, 229, 14 },{ 176, 133, 106 },{ 78, 178, 195 },{ 111, 146, 171 },{ 216, 180, 196 },{ 217, 181, 193 },{ 184, 228, 166 },
+ { 192, 225, 153 },{ 134, 141, 123 },{ 6, 222, 198 },{ 149, 183, 96 },{ 33, 226, 164 },{ 161, 215, 51 },{ 197, 221, 18 },{ 1, 223, 199 },
+ { 154, 163, 110 },{ 20, 236, 169 },{ 157, 204, 66 },{ 1, 202, 220 },{ 20, 170, 235 },{ 203, 158, 66 },{ 162, 155, 110 },{ 6, 201, 218 },
+ { 139, 135, 123 },{ 33, 167, 224 },{ 182, 150, 96 },{ 19, 200, 213 },{ 63, 207, 159 },{ 147, 172, 109 },{ 129, 130, 128 },{ 208, 14, 59 },
+ };
+
+ static const int g_shapeList1[] =
+ {
+ 0,
+ };
+
+ static const int g_shapeList1Collapse[] =
+ {
+ 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1,
+ };
+ static const int g_shapeList2[] =
+ {
+ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77,
+ 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88,
+ 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99,
+ 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
+ 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121,
+ 122, 123, 124, 125, 126, 127, 128,
+ };
+ static const int g_shapeList2Collapse[] =
+ {
+ -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
+ 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86,
+ 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97,
+ 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
+ 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119,
+ 120, 121, 122, 123, 124, 125, 126, 127, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1,
+ };
+
+ static const int g_shapeList12[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
+ 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
+ 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
+ 121, 122, 123, 124, 125, 126, 127, 128,
+ };
+
+ static const int g_shapeList12Collapse[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
+ 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
+ 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
+ 121, 122, 123, 124, 125, 126, 127, 128, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1,
+ };
+
+ static const int g_shapeList3[] =
+ {
+ 1, 2, 4, 6, 8, 12, 14, 18, 19, 20, 29,
+ 33, 51, 54, 59, 63, 66, 78, 91, 96, 106, 109,
+ 110, 111, 123, 128, 129, 130, 131, 132, 133, 134, 135,
+ 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146,
+ 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157,
+ 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168,
+ 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179,
+ 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190,
+ 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201,
+ 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212,
+ 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
+ 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234,
+ 235, 236, 237, 238, 239, 240, 241, 242,
+ };
+
+ static const int g_shapeList3Collapse[] =
+ {
+ -1, 0, 1, -1, 2, -1, 3, -1, 4, -1, -1,
+ -1, 5, -1, 6, -1, -1, -1, 7, 8, 9, -1,
+ -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, -1,
+ 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 12, -1, -1, 13,
+ -1, -1, -1, -1, 14, -1, -1, -1, 15, -1, -1,
+ 16, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 17, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 18, -1, -1, -1, -1, 19, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 20, -1, -1, 21,
+ 22, 23, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 24, -1, -1, -1, -1, 25, 26, 27, 28,
+ 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83,
+ 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94,
+ 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105,
+ 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116,
+ 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139,
+ };
+
+ static const int g_shapeList3Short[] =
+ {
+ 1, 2, 4, 6, 18, 20, 33, 51, 59, 66, 96,
+ 106, 110, 123, 131, 132, 136, 142, 143, 146, 148, 160,
+ 171, 175, 177, 178, 186, 187, 195, 205, 211, 212, 232,
+ 233, 237, 240,
+ };
+
+ static const int g_shapeList3ShortCollapse[] =
+ {
+ -1, 0, 1, -1, 2, -1, 3, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 4, -1, 5, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 7, -1, -1, -1,
+ -1, -1, -1, -1, 8, -1, -1, -1, -1, -1, -1,
+ 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 10, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 11, -1, -1, -1,
+ 12, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 13, -1, -1, -1, -1, -1, -1, -1, 14,
+ 15, -1, -1, -1, 16, -1, -1, -1, -1, -1, 17,
+ 18, -1, -1, 19, -1, 20, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 21, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 22, -1, -1, -1, 23,
+ -1, 24, 25, -1, -1, -1, -1, -1, -1, -1, 26,
+ 27, -1, -1, -1, -1, -1, -1, -1, 28, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 29, -1, -1, -1,
+ -1, -1, 30, 31, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 32, 33, -1, -1, -1, 34, -1, -1, 35, -1,
+ -1,
+ };
+
+ static const int g_shapeListAll[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
+ 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
+ 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
+ 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131,
+ 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142,
+ 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153,
+ 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
+ 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
+ 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
+ 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
+ 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 242,
+ };
+
+ static const int g_numShapes1 = sizeof(g_shapeList1) / sizeof(g_shapeList1[0]);
+ static const int g_numShapes2 = sizeof(g_shapeList2) / sizeof(g_shapeList2[0]);
+ static const int g_numShapes12 = sizeof(g_shapeList12) / sizeof(g_shapeList12[0]);
+ static const int g_numShapes3 = sizeof(g_shapeList3) / sizeof(g_shapeList3[0]);
+ static const int g_numShapes3Short = sizeof(g_shapeList3Short) / sizeof(g_shapeList3Short[0]);
+ static const int g_numShapesAll = sizeof(g_shapeListAll) / sizeof(g_shapeListAll[0]);
+ static const int g_numFragments = sizeof(g_fragments) / sizeof(g_fragments[0]);
+
+ static const int g_maxFragmentsPerMode = (g_numShapes2 > g_numShapes3) ? g_numShapes2 : g_numShapes3;
+ }
+
+ namespace BC6HData
+ {
+ enum EField
+ {
+ NA, // N/A
+ M, // Mode
+ D, // Shape
+ RW,
+ RX,
+ RY,
+ RZ,
+ GW,
+ GX,
+ GY,
+ GZ,
+ BW,
+ BX,
+ BY,
+ BZ,
+ };
+
+ struct ModeDescriptor
+ {
+ EField m_eField;
+ uint8_t m_uBit;
+ };
+
+ const ModeDescriptor g_modeDescriptors[14][82] =
+ {
+ { // Mode 1 (0x00) - 10 5 5 5
+ { M, 0 },{ M, 1 },{ GY, 4 },{ BY, 4 },{ BZ, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 2 (0x01) - 7 6 6 6
+ { M, 0 },{ M, 1 },{ GY, 5 },{ GZ, 4 },{ GZ, 5 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ BZ, 0 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ BY, 5 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BZ, 3 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 3 (0x02) - 11 5 4 4
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { RW,10 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,10 },
+ { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,10 },
+ { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 4 (0x06) - 11 4 5 4
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,10 },
+ { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { GW,10 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,10 },
+ { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ BZ, 0 },
+ { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ GY, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 5 (0x0a) - 11 4 4 5
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,10 },
+ { BY, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,10 },
+ { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BW,10 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ BZ, 1 },
+ { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ BZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 6 (0x0e) - 9 5 5 5
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 7 (0x12) - 8 6 5 5
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ GZ, 4 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BZ, 3 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 8 (0x16) - 8 5 6 5
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ BZ, 0 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GY, 5 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ GZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 9 (0x1a) - 8 5 5 6
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ BY, 5 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 10 (0x1e) - 6 6 6 6
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ GZ, 4 },{ BZ, 0 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GY, 5 },{ BY, 5 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ GZ, 5 },{ BZ, 3 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
+ { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 },
+ { D, 3 },{ D, 4 },
+ },
+
+ { // Mode 11 (0x03) - 10 10
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { RX, 5 },{ RX, 6 },{ RX, 7 },{ RX, 8 },{ RX, 9 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { GX, 5 },{ GX, 6 },{ GX, 7 },{ GX, 8 },{ GX, 9 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BX, 5 },{ BX, 6 },{ BX, 7 },{ BX, 8 },{ BX, 9 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },
+ },
+
+ { // Mode 12 (0x07) - 11 9
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { RX, 5 },{ RX, 6 },{ RX, 7 },{ RX, 8 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { GX, 5 },{ GX, 6 },{ GX, 7 },{ GX, 8 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BX, 5 },{ BX, 6 },{ BX, 7 },{ BX, 8 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },
+ },
+
+ { // Mode 13 (0x0b) - 12 8
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
+ { RX, 5 },{ RX, 6 },{ RX, 7 },{ RW,11 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
+ { GX, 5 },{ GX, 6 },{ GX, 7 },{ GW,11 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
+ { BX, 5 },{ BX, 6 },{ BX, 7 },{ BW,11 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },
+ },
+
+ { // Mode 14 (0x0f) - 16 4
+ { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
+ { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
+ { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
+ { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,15 },
+ { RW,14 },{ RW,13 },{ RW,12 },{ RW,11 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,15 },
+ { GW,14 },{ GW,13 },{ GW,12 },{ GW,11 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,15 },
+ { BW,14 },{ BW,13 },{ BW,12 },{ BW,11 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
+ { NA, 0 },{ NA, 0 },
+ },
+ };
+ }
+
+ struct PackingVector
+ {
+ uint32_t m_vector[4];
+ int m_offset;
+
+ void Init()
+ {
+ for (int i = 0; i < 4; i++)
+ m_vector[i] = 0;
+
+ m_offset = 0;
+ }
+
+ inline void Pack(ParallelMath::ScalarUInt16 value, int bits)
+ {
+ int vOffset = m_offset >> 5;
+ int bitOffset = m_offset & 0x1f;
+
+ m_vector[vOffset] |= (static_cast<uint32_t>(value) << bitOffset) & static_cast<uint32_t>(0xffffffff);
+
+ int overflowBits = bitOffset + bits - 32;
+ if (overflowBits > 0)
+ m_vector[vOffset + 1] |= (static_cast<uint32_t>(value) >> (bits - overflowBits));
+
+ m_offset += bits;
+ }
+
+ inline void Flush(uint8_t* output)
+ {
+ assert(m_offset == 128);
+
+ for (int v = 0; v < 4; v++)
+ {
+ uint32_t chunk = m_vector[v];
+ for (int b = 0; b < 4; b++)
+ output[v * 4 + b] = static_cast<uint8_t>((chunk >> (b * 8)) & 0xff);
+ }
+ }
+ };
+
+
+ struct UnpackingVector
+ {
+ uint32_t m_vector[4];
+
+ void Init(const uint8_t *bytes)
+ {
+ for (int i = 0; i < 4; i++)
+ m_vector[i] = 0;
+
+ for (int b = 0; b < 16; b++)
+ m_vector[b / 4] |= (bytes[b] << ((b % 4) * 8));
+ }
+
+ inline ParallelMath::ScalarUInt16 Unpack(int bits)
+ {
+ uint32_t bitMask = (1 << bits) - 1;
+
+ ParallelMath::ScalarUInt16 result = static_cast<ParallelMath::ScalarUInt16>(m_vector[0] & bitMask);
+
+ for (int i = 0; i < 4; i++)
+ {
+ m_vector[i] >>= bits;
+ if (i != 3)
+ m_vector[i] |= (m_vector[i + 1] & bitMask) << (32 - bits);
+ }
+
+ return result;
+ }
+ };
+
+ void ComputeTweakFactors2(int tweak, int range, float* outFactors)
+ {
+ int totalUnits = range - 1;
+ int minOutsideUnits = ((tweak >> 1) & 1);
+ int maxOutsideUnits = (tweak & 1);
+ int insideUnits = totalUnits - minOutsideUnits - maxOutsideUnits;
+
+ outFactors[0] = -static_cast<float>(minOutsideUnits) / static_cast<float>(insideUnits);
+ outFactors[1] = static_cast<float>(maxOutsideUnits) / static_cast<float>(insideUnits) + 1.0f;
+ }
+
+ ParallelMath::Float ScaleHDRValue(ParallelMath::Float v, bool isSigned)
+ {
+ if (isSigned)
+ {
+ ParallelMath::Float offset = ParallelMath::Select(ParallelMath::Less(v, ParallelMath::MakeFloatZero()), ParallelMath::MakeFloat(-30.0f), ParallelMath::MakeFloat(30.0f));
+ return (v * 32.0f + offset) / 31.0f;
+ }
+ else
+ return (v * 64.0f + 30.0f) / 31.0f;
+ }
+
+ ParallelMath::SInt16 UnscaleHDRValueSigned(const ParallelMath::SInt16 &v)
+ {
+#ifdef CVTT_ENABLE_ASSERTS
+ for (int i = 0; i < ParallelMath::ParallelSize; i++)
+ assert(ParallelMath::Extract(v, i) != -32768)
+#endif
+
+ ParallelMath::Int16CompFlag negative = ParallelMath::Less(v, ParallelMath::MakeSInt16(0));
+ ParallelMath::UInt15 absComp = ParallelMath::LosslessCast<ParallelMath::UInt15>::Cast(ParallelMath::Select(negative, ParallelMath::SInt16(ParallelMath::MakeSInt16(0) - v), v));
+
+ ParallelMath::UInt31 multiplied = ParallelMath::XMultiply(absComp, ParallelMath::MakeUInt15(31));
+ ParallelMath::UInt31 shifted = ParallelMath::RightShift(multiplied, 5);
+ ParallelMath::UInt15 absCompScaled = ParallelMath::ToUInt15(shifted);
+ ParallelMath::SInt16 signBits = ParallelMath::SelectOrZero(negative, ParallelMath::MakeSInt16(-32768));
+
+ return ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(absCompScaled) | signBits;
+ }
+
+ ParallelMath::UInt15 UnscaleHDRValueUnsigned(const ParallelMath::UInt16 &v)
+ {
+ return ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(v, ParallelMath::MakeUInt15(31)), 6));
+ }
+
+ void UnscaleHDREndpoints(const ParallelMath::AInt16 inEP[2][3], ParallelMath::AInt16 outEP[2][3], bool isSigned)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ if (isSigned)
+ outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueSigned(ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(inEP[epi][ch])));
+ else
+ outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::LosslessCast<ParallelMath::UInt16>::Cast(inEP[epi][ch])));
+ }
+ }
+ }
+
+ template<int TVectorSize>
+ class UnfinishedEndpoints
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ UnfinishedEndpoints()
+ {
+ }
+
+ UnfinishedEndpoints(const MFloat base[TVectorSize], const MFloat offset[TVectorSize])
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_base[ch] = base[ch];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_offset[ch] = offset[ch];
+ }
+
+ UnfinishedEndpoints(const UnfinishedEndpoints& other)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_base[ch] = other.m_base[ch];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_offset[ch] = other.m_offset[ch];
+ }
+
+ void FinishHDRUnsigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode)
+ {
+ float tweakFactors[2];
+ ComputeTweakFactors2(tweak, range, tweakFactors);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MUInt15 channelEPs[2];
+ for (int epi = 0; epi < 2; epi++)
+ {
+ MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], 0.0f, 31743.0f);
+ channelEPs[epi] = ParallelMath::RoundAndConvertToU15(f, roundingMode);
+ }
+
+ outEP0[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[0]);
+ outEP1[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[1]);
+ }
+ }
+
+ void FinishHDRSigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode)
+ {
+ float tweakFactors[2];
+ ComputeTweakFactors2(tweak, range, tweakFactors);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MSInt16 channelEPs[2];
+ for (int epi = 0; epi < 2; epi++)
+ {
+ MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], -31743.0f, 31743.0f);
+ channelEPs[epi] = ParallelMath::RoundAndConvertToS16(f, roundingMode);
+ }
+
+ outEP0[ch] = channelEPs[0];
+ outEP1[ch] = channelEPs[1];
+ }
+ }
+
+ void FinishLDR(int tweak, int range, MUInt15* outEP0, MUInt15* outEP1)
+ {
+ ParallelMath::RoundTowardNearestForScope roundingMode;
+
+ float tweakFactors[2];
+ ComputeTweakFactors2(tweak, range, tweakFactors);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat ep0f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[0], 0.0f, 255.0f);
+ MFloat ep1f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[1], 0.0f, 255.0f);
+ outEP0[ch] = ParallelMath::RoundAndConvertToU15(ep0f, &roundingMode);
+ outEP1[ch] = ParallelMath::RoundAndConvertToU15(ep1f, &roundingMode);
+ }
+ }
+
+ template<int TNewVectorSize>
+ UnfinishedEndpoints<TNewVectorSize> ExpandTo(float filler)
+ {
+ MFloat newBase[TNewVectorSize];
+ MFloat newOffset[TNewVectorSize];
+
+ for (int ch = 0; ch < TNewVectorSize && ch < TVectorSize; ch++)
+ {
+ newBase[ch] = m_base[ch];
+ newOffset[ch] = m_offset[ch];
+ }
+
+ MFloat fillerV = ParallelMath::MakeFloat(filler);
+
+ for (int ch = TVectorSize; ch < TNewVectorSize; ch++)
+ {
+ newBase[ch] = fillerV;
+ newOffset[ch] = ParallelMath::MakeFloatZero();
+ }
+
+ return UnfinishedEndpoints<TNewVectorSize>(newBase, newOffset);
+ }
+
+ private:
+ MFloat m_base[TVectorSize];
+ MFloat m_offset[TVectorSize];
+ };
+
+ template<int TMatrixSize>
+ class PackedCovarianceMatrix
+ {
+ public:
+ // 0: xx,
+ // 1: xy, yy
+ // 3: xz, yz, zz
+ // 6: xw, yw, zw, ww
+ // ... etc.
+ static const int PyramidSize = (TMatrixSize * (TMatrixSize + 1)) / 2;
+
+ typedef ParallelMath::Float MFloat;
+
+ PackedCovarianceMatrix()
+ {
+ for (int i = 0; i < PyramidSize; i++)
+ m_values[i] = ParallelMath::MakeFloatZero();
+ }
+
+ void Add(const ParallelMath::Float vec[TMatrixSize], ParallelMath::Float weight)
+ {
+ int index = 0;
+ for (int row = 0; row < TMatrixSize; row++)
+ {
+ for (int col = 0; col <= row; col++)
+ {
+ m_values[index] = m_values[index] + vec[row] * vec[col] * weight;
+ index++;
+ }
+ }
+ }
+
+ void Product(MFloat outVec[TMatrixSize], const MFloat inVec[TMatrixSize])
+ {
+ for (int row = 0; row < TMatrixSize; row++)
+ {
+ MFloat sum = ParallelMath::MakeFloatZero();
+
+ int index = (row * (row + 1)) >> 1;
+ for (int col = 0; col < TMatrixSize; col++)
+ {
+ sum = sum + inVec[col] * m_values[index];
+ if (col >= row)
+ index += col + 1;
+ else
+ index++;
+ }
+
+ outVec[row] = sum;
+ }
+ }
+
+ private:
+ ParallelMath::Float m_values[PyramidSize];
+ };
+
+ static const int NumEndpointSelectorPasses = 3;
+
+ template<int TVectorSize, int TIterationCount>
+ class EndpointSelector
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+
+ EndpointSelector()
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_centroid[ch] = ParallelMath::MakeFloatZero();
+ m_direction[ch] = ParallelMath::MakeFloatZero();
+ }
+ m_weightTotal = ParallelMath::MakeFloatZero();
+ m_minDist = ParallelMath::MakeFloat(FLT_MAX);
+ m_maxDist = ParallelMath::MakeFloat(-FLT_MAX);
+ }
+
+ void ContributePass(const MFloat value[TVectorSize], int pass, MFloat weight)
+ {
+ if (pass == 0)
+ ContributeCentroid(value, weight);
+ else if (pass == 1)
+ ContributeDirection(value, weight);
+ else if (pass == 2)
+ ContributeMinMax(value);
+ }
+
+ void FinishPass(int pass)
+ {
+ if (pass == 0)
+ FinishCentroid();
+ else if (pass == 1)
+ FinishDirection();
+ }
+
+ UnfinishedEndpoints<TVectorSize> GetEndpoints(const float channelWeights[TVectorSize]) const
+ {
+ MFloat unweightedBase[TVectorSize];
+ MFloat unweightedOffset[TVectorSize];
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat min = m_centroid[ch] + m_direction[ch] * m_minDist;
+ MFloat max = m_centroid[ch] + m_direction[ch] * m_maxDist;
+
+ float safeWeight = channelWeights[ch];
+ if (safeWeight == 0.f)
+ safeWeight = 1.0f;
+
+ unweightedBase[ch] = min / channelWeights[ch];
+ unweightedOffset[ch] = (max - min) / channelWeights[ch];
+ }
+
+ return UnfinishedEndpoints<TVectorSize>(unweightedBase, unweightedOffset);
+ }
+
+ private:
+ void ContributeCentroid(const MFloat value[TVectorSize], MFloat weight)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_centroid[ch] = m_centroid[ch] + value[ch] * weight;
+ m_weightTotal = m_weightTotal + weight;
+ }
+
+ void FinishCentroid()
+ {
+ MFloat denom = m_weightTotal;
+ ParallelMath::MakeSafeDenominator(denom);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_centroid[ch] = m_centroid[ch] / denom;
+ }
+
+ void ContributeDirection(const MFloat value[TVectorSize], MFloat weight)
+ {
+ MFloat diff[TVectorSize];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ diff[ch] = value[ch] - m_centroid[ch];
+
+ m_covarianceMatrix.Add(diff, weight);
+ }
+
+ void FinishDirection()
+ {
+ MFloat approx[TVectorSize];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ approx[ch] = ParallelMath::MakeFloat(1.0f);
+
+ for (int i = 0; i < TIterationCount; i++)
+ {
+ MFloat product[TVectorSize];
+ m_covarianceMatrix.Product(product, approx);
+
+ MFloat largestComponent = product[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ largestComponent = ParallelMath::Max(largestComponent, product[ch]);
+
+ // product = largestComponent*newApprox
+ ParallelMath::MakeSafeDenominator(largestComponent);
+ for (int ch = 0; ch < TVectorSize; ch++)
+ approx[ch] = product[ch] / largestComponent;
+ }
+
+ // Normalize
+ MFloat approxLen = ParallelMath::MakeFloatZero();
+ for (int ch = 0; ch < TVectorSize; ch++)
+ approxLen = approxLen + approx[ch] * approx[ch];
+
+ approxLen = ParallelMath::Sqrt(approxLen);
+
+ ParallelMath::MakeSafeDenominator(approxLen);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_direction[ch] = approx[ch] / approxLen;
+ }
+
+ void ContributeMinMax(const MFloat value[TVectorSize])
+ {
+ MFloat dist = ParallelMath::MakeFloatZero();
+ for (int ch = 0; ch < TVectorSize; ch++)
+ dist = dist + m_direction[ch] * (value[ch] - m_centroid[ch]);
+
+ m_minDist = ParallelMath::Min(m_minDist, dist);
+ m_maxDist = ParallelMath::Max(m_maxDist, dist);
+ }
+
+ ParallelMath::Float m_centroid[TVectorSize];
+ ParallelMath::Float m_direction[TVectorSize];
+ PackedCovarianceMatrix<TVectorSize> m_covarianceMatrix;
+ ParallelMath::Float m_weightTotal;
+
+ ParallelMath::Float m_minDist;
+ ParallelMath::Float m_maxDist;
+ };
+
+ static const ParallelMath::UInt16 g_weightReciprocals[] =
+ {
+ ParallelMath::MakeUInt16(0), // -1
+ ParallelMath::MakeUInt16(0), // 0
+ ParallelMath::MakeUInt16(32768), // 1
+ ParallelMath::MakeUInt16(16384), // 2
+ ParallelMath::MakeUInt16(10923), // 3
+ ParallelMath::MakeUInt16(8192), // 4
+ ParallelMath::MakeUInt16(6554), // 5
+ ParallelMath::MakeUInt16(5461), // 6
+ ParallelMath::MakeUInt16(4681), // 7
+ ParallelMath::MakeUInt16(4096), // 8
+ ParallelMath::MakeUInt16(3641), // 9
+ ParallelMath::MakeUInt16(3277), // 10
+ ParallelMath::MakeUInt16(2979), // 11
+ ParallelMath::MakeUInt16(2731), // 12
+ ParallelMath::MakeUInt16(2521), // 13
+ ParallelMath::MakeUInt16(2341), // 14
+ ParallelMath::MakeUInt16(2185), // 15
+ };
+
+ template<int TVectorSize>
+ class IndexSelector
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::UInt31 MUInt31;
+
+ template<class TInterpolationEPType, class TColorEPType>
+ void Init(const float channelWeights[TVectorSize], const TInterpolationEPType interpolationEndPoints[2][TVectorSize], const TColorEPType colorSpaceEndpoints[2][TVectorSize], int range)
+ {
+ // In BC6H, the interpolation endpoints are higher-precision than the endpoints in color space.
+ // We need to select indexes using the color-space endpoints.
+
+ m_isUniform = true;
+ for (int ch = 1; ch < TVectorSize; ch++)
+ {
+ if (channelWeights[ch] != channelWeights[0])
+ m_isUniform = false;
+ }
+
+ // To work with channel weights, we need something where:
+ // pxDiff = px - ep[0]
+ // epDiff = ep[1] - ep[0]
+ //
+ // weightedEPDiff = epDiff * channelWeights
+ // normalizedWeightedAxis = weightedEPDiff / len(weightedEPDiff)
+ // normalizedIndex = dot(pxDiff * channelWeights, normalizedWeightedAxis) / len(weightedEPDiff)
+ // index = normalizedIndex * maxValue
+ //
+ // Equivalent to:
+ // axis = channelWeights * maxValue * epDiff * channelWeights / lenSquared(epDiff * channelWeights)
+ // index = dot(axis, pxDiff)
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_endPoint[ep][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(interpolationEndPoints[ep][ch]);
+
+ m_range = range;
+ m_maxValue = static_cast<float>(range - 1);
+
+ MFloat epDiffWeighted[TVectorSize];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_origin[ch] = ParallelMath::ToFloat(colorSpaceEndpoints[0][ch]);
+ MFloat opposingOriginCh = ParallelMath::ToFloat(colorSpaceEndpoints[1][ch]);
+ epDiffWeighted[ch] = (opposingOriginCh - m_origin[ch]) * channelWeights[ch];
+ }
+
+ MFloat lenSquared = epDiffWeighted[0] * epDiffWeighted[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ lenSquared = lenSquared + epDiffWeighted[ch] * epDiffWeighted[ch];
+
+ ParallelMath::MakeSafeDenominator(lenSquared);
+
+ MFloat maxValueDividedByLengthSquared = ParallelMath::MakeFloat(m_maxValue) / lenSquared;
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_axis[ch] = epDiffWeighted[ch] * channelWeights[ch] * maxValueDividedByLengthSquared;
+ }
+
+ template<bool TSigned>
+ void Init(const float channelWeights[TVectorSize], const MUInt15 endPoints[2][TVectorSize], int range)
+ {
+ MAInt16 converted[2][TVectorSize];
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < TVectorSize; ch++)
+ converted[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(endPoints[epi][ch]);
+
+ Init<MUInt15, MUInt15>(channelWeights, endPoints, endPoints, range);
+ }
+
+ void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(64) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
+ MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
+ pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(32), 6));
+ }
+ }
+
+ void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 64, 7));
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(256) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
+ MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
+ pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(128), 8));
+ }
+ }
+
+ void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel)
+ {
+ ReconstructLDR_BC7(index, pixel, TVectorSize);
+ }
+
+ void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel)
+ {
+ ReconstructLDRPrecise(index, pixel, TVectorSize);
+ }
+
+ MUInt15 SelectIndexLDR(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const
+ {
+ MFloat dist = (pixel[0] - m_origin[0]) * m_axis[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ dist = dist + (pixel[ch] - m_origin[ch]) * m_axis[ch];
+
+ return ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(dist, 0.0f, m_maxValue), rtn);
+ }
+
+ protected:
+ MAInt16 m_endPoint[2][TVectorSize];
+
+ private:
+ MFloat m_origin[TVectorSize];
+ MFloat m_axis[TVectorSize];
+ int m_range;
+ float m_maxValue;
+ bool m_isUniform;
+ };
+
+
+ template<int TVectorSize>
+ class IndexSelectorHDR : public IndexSelector<TVectorSize>
+ {
+ public:
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt31 MUInt31;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::Float MFloat;
+
+ private:
+
+ MUInt15 InvertSingle(const MUInt15& anIndex) const
+ {
+ MUInt15 inverted = m_maxValueMinusOne - anIndex;
+ return ParallelMath::Select(m_isInverted, inverted, anIndex);
+ }
+
+ void ReconstructHDRSignedUninverted(const MUInt15 &index, MSInt16* pixel) const
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MSInt16 ep0 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[0][ch]);
+ MSInt16 ep1 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[1][ch]);
+
+ MSInt32 pixel32 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1);
+
+ pixel32 = ParallelMath::RightShift(pixel32 + ParallelMath::MakeSInt32(32), 6);
+
+ pixel[ch] = UnscaleHDRValueSigned(ParallelMath::ToSInt16(pixel32));
+ }
+ }
+
+ void ReconstructHDRUnsignedUninverted(const MUInt15 &index, MSInt16* pixel) const
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MUInt16 ep0 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[0][ch]);
+ MUInt16 ep1 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[1][ch]);
+
+ MUInt31 pixel31 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1);
+
+ pixel31 = ParallelMath::RightShift(pixel31 + ParallelMath::MakeUInt31(32), 6);
+
+ pixel[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::ToUInt16(pixel31)));
+ }
+ }
+
+ MFloat ErrorForInterpolatorComponent(int index, int ch, const MFloat *pixel) const
+ {
+ MFloat diff = pixel[ch] - m_reconstructedInterpolators[index][ch];
+ return diff * diff;
+ }
+
+ MFloat ErrorForInterpolator(int index, const MFloat *pixel) const
+ {
+ MFloat error = ErrorForInterpolatorComponent(index, 0, pixel);
+ for (int ch = 1; ch < TVectorSize; ch++)
+ error = error + ErrorForInterpolatorComponent(index, ch, pixel);
+ return error;
+ }
+
+ public:
+
+ void InitHDR(int range, bool isSigned, bool fastIndexing, const float *channelWeights)
+ {
+ assert(range <= 16);
+
+ m_range = range;
+
+ m_isInverted = ParallelMath::MakeBoolInt16(false);
+ m_maxValueMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(range - 1));
+
+ if (!fastIndexing)
+ {
+ for (int i = 0; i < range; i++)
+ {
+ MSInt16 recon2CL[TVectorSize];
+
+ if (isSigned)
+ ReconstructHDRSignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL);
+ else
+ ReconstructHDRUnsignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_reconstructedInterpolators[i][ch] = ParallelMath::TwosCLHalfToFloat(recon2CL[ch]) * channelWeights[ch];
+ }
+ }
+ }
+
+ void ReconstructHDRSigned(const MUInt15 &index, MSInt16* pixel) const
+ {
+ ReconstructHDRSignedUninverted(InvertSingle(index), pixel);
+ }
+
+ void ReconstructHDRUnsigned(const MUInt15 &index, MSInt16* pixel) const
+ {
+ ReconstructHDRUnsignedUninverted(InvertSingle(index), pixel);
+ }
+
+ void ConditionalInvert(ParallelMath::Int16CompFlag invert)
+ {
+ m_isInverted = invert;
+ }
+
+ MUInt15 SelectIndexHDRSlow(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope*) const
+ {
+ MUInt15 index = ParallelMath::MakeUInt15(0);
+
+ MFloat bestError = ErrorForInterpolator(0, pixel);
+ for (int i = 1; i < m_range; i++)
+ {
+ MFloat error = ErrorForInterpolator(i, pixel);
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(static_cast<uint16_t>(i)));
+ bestError = ParallelMath::Min(bestError, error);
+ }
+
+ return InvertSingle(index);
+ }
+
+ MUInt15 SelectIndexHDRFast(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const
+ {
+ return InvertSingle(this->SelectIndexLDR(pixel, rtn));
+ }
+
+ private:
+ MFloat m_reconstructedInterpolators[16][TVectorSize];
+ ParallelMath::Int16CompFlag m_isInverted;
+ MUInt15 m_maxValueMinusOne;
+ int m_range;
+ };
+
+ // Solve for a, b where v = a*t + b
+ // This allows endpoints to be mapped to where T=0 and T=1
+ // Least squares from totals:
+ // a = (tv - t*v/w)/(tt - t*t/w)
+ // b = (v - a*t)/w
+ template<int TVectorSize>
+ class EndpointRefiner
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ MFloat m_tv[TVectorSize];
+ MFloat m_v[TVectorSize];
+ MFloat m_tt;
+ MFloat m_t;
+ MFloat m_w;
+ int m_wu;
+
+ float m_rcpMaxIndex;
+ float m_channelWeights[TVectorSize];
+ float m_rcpChannelWeights[TVectorSize];
+
+ void Init(int indexRange, const float channelWeights[TVectorSize])
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_tv[ch] = ParallelMath::MakeFloatZero();
+ m_v[ch] = ParallelMath::MakeFloatZero();
+ }
+ m_tt = ParallelMath::MakeFloatZero();
+ m_t = ParallelMath::MakeFloatZero();
+ m_w = ParallelMath::MakeFloatZero();
+
+ m_rcpMaxIndex = 1.0f / static_cast<float>(indexRange - 1);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_channelWeights[ch] = channelWeights[ch];
+ m_rcpChannelWeights[ch] = 1.0f;
+ if (m_channelWeights[ch] != 0.0f)
+ m_rcpChannelWeights[ch] = 1.0f / channelWeights[ch];
+ }
+
+ m_wu = 0;
+ }
+
+ void ContributePW(const MFloat *pwFloatPixel, const MUInt15 &index, MFloat weight)
+ {
+ MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat v = pwFloatPixel[ch] * weight;
+
+ m_tv[ch] = m_tv[ch] + t * v;
+ m_v[ch] = m_v[ch] + v;
+ }
+ m_tt = m_tt + weight * t * t;
+ m_t = m_t + weight * t;
+ m_w = m_w + weight;
+ }
+
+ void ContributeUnweightedPW(const MFloat *pwFloatPixel, const MUInt15 &index, int numRealChannels)
+ {
+ MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MFloat v = pwFloatPixel[ch];
+
+ m_tv[ch] = m_tv[ch] + t * v;
+ m_v[ch] = m_v[ch] + v;
+ }
+ m_tt = m_tt + t * t;
+ m_t = m_t + t;
+ m_wu++;
+ }
+
+ void ContributeUnweightedPW(const MFloat *floatPixel, const MUInt15 &index)
+ {
+ ContributeUnweightedPW(floatPixel, index, TVectorSize);
+ }
+
+ void GetRefinedEndpoints(MFloat endPoint[2][TVectorSize])
+ {
+ // a = (tv - t*v/w)/(tt - t*t/w)
+ // b = (v - a*t)/w
+ MFloat w = m_w + ParallelMath::MakeFloat(static_cast<float>(m_wu));
+
+ ParallelMath::MakeSafeDenominator(w);
+ MFloat wRcp = ParallelMath::Reciprocal(w);
+
+ MFloat adenom = (m_tt * w - m_t * m_t) * wRcp;
+
+ ParallelMath::FloatCompFlag adenomZero = ParallelMath::Equal(adenom, ParallelMath::MakeFloatZero());
+ ParallelMath::ConditionalSet(adenom, adenomZero, ParallelMath::MakeFloat(1.0f));
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ /*
+ if (adenom == 0.0)
+ p1 = p2 = er.v / er.w;
+ else
+ {
+ float4 a = (er.tv - er.t*er.v / er.w) / adenom;
+ float4 b = (er.v - a * er.t) / er.w;
+ p1 = b;
+ p2 = a + b;
+ }
+ */
+
+ MFloat a = (m_tv[ch] - m_t * m_v[ch] * wRcp) / adenom;
+ MFloat b = (m_v[ch] - a * m_t) * wRcp;
+
+ MFloat p1 = b;
+ MFloat p2 = a + b;
+
+ ParallelMath::ConditionalSet(p1, adenomZero, (m_v[ch] * wRcp));
+ ParallelMath::ConditionalSet(p2, adenomZero, p1);
+
+ // Unweight
+ float inverseWeight = m_rcpChannelWeights[ch];
+
+ endPoint[0][ch] = p1 * inverseWeight;
+ endPoint[1][ch] = p2 * inverseWeight;
+ }
+ }
+
+ void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], int numRealChannels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ MFloat floatEndPoint[2][TVectorSize];
+ GetRefinedEndpoints(floatEndPoint);
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < TVectorSize; ch++)
+ endPoint[epi][ch] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(floatEndPoint[epi][ch], 0.0f, 255.0f), roundingMode);
+ }
+
+ void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ GetRefinedEndpointsLDR(endPoint, TVectorSize, roundingMode);
+ }
+
+ void GetRefinedEndpointsHDR(MSInt16 endPoint[2][TVectorSize], bool isSigned, const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ MFloat floatEndPoint[2][TVectorSize];
+ GetRefinedEndpoints(floatEndPoint);
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat f = floatEndPoint[epi][ch];
+ if (isSigned)
+ endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToS16(ParallelMath::Clamp(f, -31743.0f, 31743.0f), roundingMode));
+ else
+ endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(f, 0.0f, 31743.0f), roundingMode));
+ }
+ }
+ }
+ };
+
+ template<int TVectorSize>
+ class AggregatedError
+ {
+ public:
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt31 MUInt31;
+ typedef ParallelMath::Float MFloat;
+
+ AggregatedError()
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_errorUnweighted[ch] = ParallelMath::MakeUInt31(0);
+ }
+
+ void Add(const MUInt16 &channelErrorUnweighted, int ch)
+ {
+ m_errorUnweighted[ch] = m_errorUnweighted[ch] + ParallelMath::ToUInt31(channelErrorUnweighted);
+ }
+
+ MFloat Finalize(uint32_t flags, const float channelWeightsSq[TVectorSize]) const
+ {
+ if (flags & cvtt::Flags::Uniform)
+ {
+ MUInt31 total = m_errorUnweighted[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ total = total + m_errorUnweighted[ch];
+ return ParallelMath::ToFloat(total);
+ }
+ else
+ {
+ MFloat total = ParallelMath::ToFloat(m_errorUnweighted[0]) * channelWeightsSq[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ total = total + ParallelMath::ToFloat(m_errorUnweighted[ch]) * channelWeightsSq[ch];
+ return total;
+ }
+ }
+
+ private:
+ MUInt31 m_errorUnweighted[TVectorSize];
+ };
+
+ class BCCommon
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ static int TweakRoundsForRange(int range)
+ {
+ if (range == 3)
+ return 3;
+ return 4;
+ }
+
+ template<int TVectorSize>
+ static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, AggregatedError<TVectorSize> &aggError)
+ {
+ for (int ch = 0; ch < numRealChannels; ch++)
+ aggError.Add(ParallelMath::SqDiffUInt8(reconstructed[ch], original[ch]), ch);
+ }
+
+ template<int TVectorSize>
+ static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], AggregatedError<TVectorSize> &aggError)
+ {
+ ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, TVectorSize, aggError);
+ }
+
+ template<int TVectorSize>
+ static MFloat ComputeErrorLDRSimple(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, const float *channelWeightsSq)
+ {
+ AggregatedError<TVectorSize> aggError;
+ ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, numRealChannels, aggError);
+ return aggError.Finalize(flags, channelWeightsSq);
+ }
+
+ template<int TVectorSize>
+ static MFloat ComputeErrorHDRFast(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize])
+ {
+ MFloat error = ParallelMath::MakeFloatZero();
+ if (flags & Flags::Uniform)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]);
+ }
+ else
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]);
+ }
+
+ return error;
+ }
+
+ template<int TVectorSize>
+ static MFloat ComputeErrorHDRSlow(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize])
+ {
+ MFloat error = ParallelMath::MakeFloatZero();
+ if (flags & Flags::Uniform)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]);
+ }
+ else
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]);
+ }
+
+ return error;
+ }
+
+ template<int TChannelCount>
+ static void PreWeightPixelsLDR(MFloat preWeightedPixels[16][TChannelCount], const MUInt15 pixels[16][TChannelCount], const float channelWeights[TChannelCount])
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < TChannelCount; ch++)
+ preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch];
+ }
+ }
+
+ template<int TChannelCount>
+ static void PreWeightPixelsHDR(MFloat preWeightedPixels[16][TChannelCount], const MSInt16 pixels[16][TChannelCount], const float channelWeights[TChannelCount])
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < TChannelCount; ch++)
+ preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch];
+ }
+ }
+ };
+
+ class BC7Computer
+ {
+ public:
+ static const int MaxTweakRounds = 4;
+
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::Float MFloat;
+
+ struct WorkInfo
+ {
+ MUInt15 m_mode;
+ MFloat m_error;
+ MUInt15 m_ep[3][2][4];
+ MUInt15 m_indexes[16];
+ MUInt15 m_indexes2[16];
+
+ union
+ {
+ MUInt15 m_partition;
+ struct IndexSelectorAndRotation
+ {
+ MUInt15 m_indexSelector;
+ MUInt15 m_rotation;
+ } m_isr;
+ } m_u;
+ };
+
+ static void TweakAlpha(const MUInt15 original[2], int tweak, int range, MUInt15 result[2])
+ {
+ ParallelMath::RoundTowardNearestForScope roundingMode;
+
+ float tf[2];
+ ComputeTweakFactors2(tweak, range, tf);
+
+ MFloat base = ParallelMath::ToFloat(original[0]);
+ MFloat offs = ParallelMath::ToFloat(original[1]) - base;
+
+ result[0] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[0], 0.0f, 255.0f), &roundingMode);
+ result[1] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[1], 0.0f, 255.0f), &roundingMode);
+ }
+
+ static void Quantize(MUInt15* color, int bits, int channels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ float maxColor = static_cast<float>((1 << bits) - 1);
+
+ for (int i = 0; i < channels; i++)
+ color[i] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(ParallelMath::ToFloat(color[i]) * ParallelMath::MakeFloat(1.0f / 255.0f) * maxColor, 0.f, 255.f), roundingMode);
+ }
+
+ static void QuantizeP(MUInt15* color, int bits, uint16_t p, int channels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ uint16_t pShift = static_cast<uint16_t>(1 << (7 - bits));
+ MUInt15 pShiftV = ParallelMath::MakeUInt15(pShift);
+
+ float maxColorF = static_cast<float>(255 - (1 << (7 - bits)));
+
+ float maxQuantized = static_cast<float>((1 << bits) - 1);
+
+ for (int ch = 0; ch < channels; ch++)
+ {
+ MUInt15 clr = color[ch];
+ if (p)
+ clr = ParallelMath::Max(clr, pShiftV) - pShiftV;
+
+ MFloat rerangedColor = ParallelMath::ToFloat(clr) * maxQuantized / maxColorF;
+
+ clr = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(rerangedColor, 0.0f, maxQuantized), roundingMode) << 1;
+ if (p)
+ clr = clr | ParallelMath::MakeUInt15(1);
+
+ color[ch] = clr;
+ }
+ }
+
+ static void Unquantize(MUInt15* color, int bits, int channels)
+ {
+ for (int ch = 0; ch < channels; ch++)
+ {
+ MUInt15 clr = color[ch];
+ clr = clr << (8 - bits);
+ color[ch] = clr | ParallelMath::RightShift(clr, bits);
+ }
+ }
+
+ static void CompressEndpoints0(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 4, p[j], 3, roundingMode);
+ Unquantize(ep[j], 5, 3);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+ }
+
+ static void CompressEndpoints1(MUInt15 ep[2][4], uint16_t p, const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 6, p, 3, roundingMode);
+ Unquantize(ep[j], 7, 3);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+ }
+
+ static void CompressEndpoints2(MUInt15 ep[2][4], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ Quantize(ep[j], 5, 3, roundingMode);
+ Unquantize(ep[j], 5, 3);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+ }
+
+ static void CompressEndpoints3(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 7, p[j], 3, roundingMode);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+ }
+
+ static void CompressEndpoints4(MUInt15 epRGB[2][3], MUInt15 epA[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ Quantize(epRGB[j], 5, 3, roundingMode);
+ Unquantize(epRGB[j], 5, 3);
+
+ Quantize(epA + j, 6, 1, roundingMode);
+ Unquantize(epA + j, 6, 1);
+ }
+ }
+
+ static void CompressEndpoints5(MUInt15 epRGB[2][3], MUInt15 epA[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ Quantize(epRGB[j], 7, 3, roundingMode);
+ Unquantize(epRGB[j], 7, 3);
+ }
+
+ // Alpha is full precision
+ (void)epA;
+ }
+
+ static void CompressEndpoints6(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ QuantizeP(ep[j], 7, p[j], 4, roundingMode);
+ }
+
+ static void CompressEndpoints7(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 5, p[j], 4, roundingMode);
+ Unquantize(ep[j], 6, 4);
+ }
+ }
+
+ struct SinglePlaneTemporaries
+ {
+ UnfinishedEndpoints<3> unfinishedRGB[BC7Data::g_numShapesAll];
+ UnfinishedEndpoints<4> unfinishedRGBA[BC7Data::g_numShapes12];
+
+ MUInt15 fragmentBestIndexes[BC7Data::g_numFragments];
+ MUInt15 shapeBestEP[BC7Data::g_maxFragmentsPerMode][2][4];
+ MFloat shapeBestError[BC7Data::g_maxFragmentsPerMode];
+ };
+
+ static void TrySingleColorRGBAMultiTable(uint32_t flags, const MUInt15 pixels[16][4], const MFloat average[4], int numRealChannels, const uint8_t *fragmentStart, int shapeLength, const MFloat &staticAlphaError, const ParallelMath::Int16CompFlag punchThroughInvalid[4], MFloat& shapeBestError, MUInt15 shapeBestEP[2][4], MUInt15 *fragmentBestIndexes, const float *channelWeightsSq, const cvtt::Tables::BC7SC::Table*const* tables, int numTables, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ MFloat bestAverageError = ParallelMath::MakeFloat(FLT_MAX);
+
+ MUInt15 intAverage[4];
+ for (int ch = 0; ch < 4; ch++)
+ intAverage[ch] = ParallelMath::RoundAndConvertToU15(average[ch], rtn);
+
+ MUInt15 eps[2][4];
+ MUInt15 reconstructed[4];
+ MUInt15 index = ParallelMath::MakeUInt15(0);
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ eps[epi][ch] = ParallelMath::MakeUInt15(0);
+ eps[epi][3] = ParallelMath::MakeUInt15(255);
+ }
+
+ for (int ch = 0; ch < 3; ch++)
+ reconstructed[ch] = ParallelMath::MakeUInt15(0);
+ reconstructed[3] = ParallelMath::MakeUInt15(255);
+
+ // Depending on the target index and parity bits, there are multiple valid solid colors.
+ // We want to find the one closest to the actual average.
+ MFloat epsAverageDiff = ParallelMath::MakeFloat(FLT_MAX);
+ for (int t = 0; t < numTables; t++)
+ {
+ const cvtt::Tables::BC7SC::Table& table = *(tables[t]);
+
+ ParallelMath::Int16CompFlag pti = punchThroughInvalid[table.m_pBits];
+
+ MUInt15 candidateReconstructed[4];
+ MUInt15 candidateEPs[2][4];
+
+ for (int i = 0; i < ParallelMath::ParallelSize; i++)
+ {
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ ParallelMath::ScalarUInt16 avgValue = ParallelMath::Extract(intAverage[ch], i);
+ assert(avgValue >= 0 && avgValue <= 255);
+
+ const cvtt::Tables::BC7SC::TableEntry &entry = table.m_entries[avgValue];
+
+ ParallelMath::PutUInt15(candidateEPs[0][ch], i, entry.m_min);
+ ParallelMath::PutUInt15(candidateEPs[1][ch], i, entry.m_max);
+ ParallelMath::PutUInt15(candidateReconstructed[ch], i, entry.m_actualColor);
+ }
+ }
+
+ MFloat avgError = ParallelMath::MakeFloatZero();
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MFloat delta = ParallelMath::ToFloat(candidateReconstructed[ch]) - average[ch];
+ avgError = avgError + delta * delta * channelWeightsSq[ch];
+ }
+
+ ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(avgError, bestAverageError));
+ better = ParallelMath::AndNot(pti, better); // Mask out punch-through invalidations
+
+ if (ParallelMath::AnySet(better))
+ {
+ ParallelMath::ConditionalSet(bestAverageError, ParallelMath::Int16FlagToFloat(better), avgError);
+
+ MUInt15 candidateIndex = ParallelMath::MakeUInt15(table.m_index);
+
+ ParallelMath::ConditionalSet(index, better, candidateIndex);
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(reconstructed[ch], better, candidateReconstructed[ch]);
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(eps[epi][ch], better, candidateEPs[epi][ch]);
+ }
+ }
+
+ AggregatedError<4> aggError;
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = fragmentStart[pxi];
+
+ BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError);
+ }
+
+ MFloat error = aggError.Finalize(flags, channelWeightsSq) + staticAlphaError;
+
+ ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, shapeBestError));
+ if (ParallelMath::AnySet(better))
+ {
+ shapeBestError = ParallelMath::Min(shapeBestError, error);
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(shapeBestEP[epi][ch], better, eps[epi][ch]);
+ }
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ ParallelMath::ConditionalSet(fragmentBestIndexes[pxi], better, index);
+ }
+ }
+
+
+ static void TrySinglePlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], int numTweakRounds, int numRefineRounds, WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ if (numTweakRounds < 1)
+ numTweakRounds = 1;
+ else if (numTweakRounds > MaxTweakRounds)
+ numTweakRounds = MaxTweakRounds;
+
+ float channelWeightsSq[4];
+
+ for (int ch = 0; ch < 4; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ SinglePlaneTemporaries temps;
+
+ MUInt15 maxAlpha = ParallelMath::MakeUInt15(0);
+ MUInt15 minAlpha = ParallelMath::MakeUInt15(255);
+ ParallelMath::Int16CompFlag isPunchThrough = ParallelMath::MakeBoolInt16(true);
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 a = pixels[px][3];
+ maxAlpha = ParallelMath::Max(maxAlpha, a);
+ minAlpha = ParallelMath::Min(minAlpha, a);
+
+ isPunchThrough = (isPunchThrough & (ParallelMath::Equal(a, ParallelMath::MakeUInt15(0)) | ParallelMath::Equal(a, ParallelMath::MakeUInt15(255))));
+ }
+
+ ParallelMath::Int16CompFlag blockHasNonMaxAlpha = ParallelMath::Less(minAlpha, ParallelMath::MakeUInt15(255));
+ ParallelMath::Int16CompFlag blockHasNonZeroAlpha = ParallelMath::Less(ParallelMath::MakeUInt15(0), maxAlpha);
+
+ bool anyBlockHasAlpha = ParallelMath::AnySet(blockHasNonMaxAlpha);
+
+ // Try RGB modes if any block has a min alpha 251 or higher
+ bool allowRGBModes = ParallelMath::AnySet(ParallelMath::Less(ParallelMath::MakeUInt15(250), minAlpha));
+
+ // Try mode 7 if any block has alpha.
+ // Mode 7 is almost never selected for RGB blocks because mode 4 has very accurate 7.7.7.1 endpoints
+ // and its parity bit doesn't affect alpha, meaning mode 7 can only be better in extremely specific
+ // situations, and only by at most 1 unit of error per pixel.
+ bool allowMode7 = anyBlockHasAlpha;
+
+ MFloat preWeightedPixels[16][4];
+
+ BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights);
+
+ const int *rgbInitialEPCollapseList = NULL;
+
+ // Get initial RGB endpoints
+ if (allowRGBModes)
+ {
+ const int *shapeList;
+ int numShapesToEvaluate;
+
+ if (flags & Flags::BC7_EnablePartitioning)
+ {
+ if (flags & Flags::BC7_Enable3Subsets)
+ {
+ shapeList = BC7Data::g_shapeListAll;
+ rgbInitialEPCollapseList = BC7Data::g_shapeListAll;
+ numShapesToEvaluate = BC7Data::g_numShapesAll;
+ }
+ else
+ {
+ shapeList = BC7Data::g_shapeList12;
+ rgbInitialEPCollapseList = BC7Data::g_shapeList12Collapse;
+ numShapesToEvaluate = BC7Data::g_numShapes12;
+ }
+ }
+ else
+ {
+ shapeList = BC7Data::g_shapeList1;
+ rgbInitialEPCollapseList = BC7Data::g_shapeList1Collapse;
+ numShapesToEvaluate = BC7Data::g_numShapes1;
+ }
+
+ for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++)
+ {
+ int shape = shapeList[shapeIter];
+
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeSize = BC7Data::g_shapeRanges[shape][1];
+
+ EndpointSelector<3, 8> epSelector;
+
+ for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
+ {
+ for (int spx = 0; spx < shapeSize; spx++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + spx];
+ epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f));
+ }
+ epSelector.FinishPass(epPass);
+ }
+ temps.unfinishedRGB[shapeIter] = epSelector.GetEndpoints(channelWeights);
+ }
+ }
+
+ const int *rgbaInitialEPCollapseList = BC7Data::g_shapeList12Collapse;
+
+ // Get initial RGBA endpoints
+ {
+ const int *shapeList = BC7Data::g_shapeList12;
+ int numShapesToEvaluate = BC7Data::g_numShapes12;
+
+ for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++)
+ {
+ int shape = shapeList[shapeIter];
+
+ if (anyBlockHasAlpha || !allowRGBModes)
+ {
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeSize = BC7Data::g_shapeRanges[shape][1];
+
+ EndpointSelector<4, 8> epSelector;
+
+ for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
+ {
+ for (int spx = 0; spx < shapeSize; spx++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + spx];
+ epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f));
+ }
+ epSelector.FinishPass(epPass);
+ }
+ temps.unfinishedRGBA[shapeIter] = epSelector.GetEndpoints(channelWeights);
+ }
+ else
+ {
+ temps.unfinishedRGBA[shapeIter] = temps.unfinishedRGB[rgbInitialEPCollapseList[shape]].ExpandTo<4>(255);
+ }
+ }
+ }
+
+ for (uint16_t mode = 0; mode <= 7; mode++)
+ {
+ if (!(flags & Flags::BC7_EnablePartitioning) && BC7Data::g_modes[mode].m_numSubsets != 1)
+ continue;
+
+ if (!(flags & Flags::BC7_Enable3Subsets) && BC7Data::g_modes[mode].m_numSubsets == 3)
+ continue;
+
+ if (mode == 4 || mode == 5)
+ continue;
+
+ if (mode < 4 && !allowRGBModes)
+ continue;
+
+ if (mode == 7 && !allowMode7)
+ continue;
+
+ bool isRGB = (mode < 4);
+
+ unsigned int numPartitions = 1 << BC7Data::g_modes[mode].m_partitionBits;
+ int numSubsets = BC7Data::g_modes[mode].m_numSubsets;
+ int indexPrec = BC7Data::g_modes[mode].m_indexBits;
+
+ int parityBitMax = 1;
+ if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerEndpoint)
+ parityBitMax = 4;
+ else if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerSubset)
+ parityBitMax = 2;
+
+ int numRealChannels = isRGB ? 3 : 4;
+
+ int numShapes;
+ const int *shapeList;
+ const int *shapeCollapseList;
+
+ if (numSubsets == 1)
+ {
+ numShapes = BC7Data::g_numShapes1;
+ shapeList = BC7Data::g_shapeList1;
+ shapeCollapseList = BC7Data::g_shapeList1Collapse;
+ }
+ else if (numSubsets == 2)
+ {
+ numShapes = BC7Data::g_numShapes2;
+ shapeList = BC7Data::g_shapeList2;
+ shapeCollapseList = BC7Data::g_shapeList2Collapse;
+ }
+ else
+ {
+ assert(numSubsets == 3);
+ if (numPartitions == 16)
+ {
+ numShapes = BC7Data::g_numShapes3Short;
+ shapeList = BC7Data::g_shapeList3Short;
+ shapeCollapseList = BC7Data::g_shapeList3ShortCollapse;
+ }
+ else
+ {
+ assert(numPartitions == 64);
+ numShapes = BC7Data::g_numShapes3;
+ shapeList = BC7Data::g_shapeList3;
+ shapeCollapseList = BC7Data::g_shapeList3Collapse;
+ }
+ }
+
+ for (int slot = 0; slot < BC7Data::g_maxFragmentsPerMode; slot++)
+ temps.shapeBestError[slot] = ParallelMath::MakeFloat(FLT_MAX);
+
+ for (int shapeIter = 0; shapeIter < numShapes; shapeIter++)
+ {
+ int shape = shapeList[shapeIter];
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeLength = BC7Data::g_shapeRanges[shape][1];
+ int shapeCollapsedEvalIndex = shapeCollapseList[shape];
+
+ AggregatedError<1> alphaAggError;
+ if (isRGB && anyBlockHasAlpha)
+ {
+ MUInt15 filledAlpha[1] = { ParallelMath::MakeUInt15(255) };
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+ MUInt15 original[1] = { pixels[px][3] };
+ BCCommon::ComputeErrorLDR<1>(flags, filledAlpha, original, alphaAggError);
+ }
+ }
+
+ float alphaWeightsSq[1] = { channelWeightsSq[3] };
+ MFloat staticAlphaError = alphaAggError.Finalize(flags, alphaWeightsSq);
+
+ assert(shapeCollapsedEvalIndex >= 0);
+
+ MUInt15 tweakBaseEP[MaxTweakRounds][2][4];
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ if (isRGB)
+ {
+ temps.unfinishedRGB[rgbInitialEPCollapseList[shape]].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]);
+ tweakBaseEP[tweak][0][3] = tweakBaseEP[tweak][1][3] = ParallelMath::MakeUInt15(255);
+ }
+ else
+ {
+ temps.unfinishedRGBA[rgbaInitialEPCollapseList[shape]].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]);
+ }
+ }
+
+ ParallelMath::Int16CompFlag punchThroughInvalid[4];
+ for (int pIter = 0; pIter < parityBitMax; pIter++)
+ {
+ punchThroughInvalid[pIter] = ParallelMath::MakeBoolInt16(false);
+
+ if ((flags & Flags::BC7_RespectPunchThrough) && (mode == 6 || mode == 7))
+ {
+ // Modes 6 and 7 have parity bits that affect alpha
+ if (pIter == 0)
+ punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonZeroAlpha);
+ else if (pIter == parityBitMax - 1)
+ punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonMaxAlpha);
+ else
+ punchThroughInvalid[pIter] = isPunchThrough;
+ }
+ }
+
+ for (int pIter = 0; pIter < parityBitMax; pIter++)
+ {
+ if (ParallelMath::AllSet(punchThroughInvalid[pIter]))
+ continue;
+
+ bool needPunchThroughCheck = ParallelMath::AnySet(punchThroughInvalid[pIter]);
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ uint16_t p[2];
+ p[0] = (pIter & 1);
+ p[1] = ((pIter >> 1) & 1);
+
+ MUInt15 ep[2][4];
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 4; ch++)
+ ep[epi][ch] = tweakBaseEP[tweak][epi][ch];
+
+ for (int refine = 0; refine < numRefineRounds; refine++)
+ {
+ switch (mode)
+ {
+ case 0:
+ CompressEndpoints0(ep, p, rtn);
+ break;
+ case 1:
+ CompressEndpoints1(ep, p[0], rtn);
+ break;
+ case 2:
+ CompressEndpoints2(ep, rtn);
+ break;
+ case 3:
+ CompressEndpoints3(ep, p, rtn);
+ break;
+ case 6:
+ CompressEndpoints6(ep, p, rtn);
+ break;
+ case 7:
+ CompressEndpoints7(ep, p, rtn);
+ break;
+ default:
+ assert(false);
+ break;
+ };
+
+ MFloat shapeError = ParallelMath::MakeFloatZero();
+
+ IndexSelector<4> indexSelector;
+ indexSelector.Init<false>(channelWeights, ep, 1 << indexPrec);
+
+ EndpointRefiner<4> epRefiner;
+ epRefiner.Init(1 << indexPrec, channelWeights);
+
+ MUInt15 indexes[16];
+
+ AggregatedError<4> aggError;
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+
+ MUInt15 index;
+ MUInt15 reconstructed[4];
+
+ index = indexSelector.SelectIndexLDR(floatPixels[px], rtn);
+ indexSelector.ReconstructLDR_BC7(index, reconstructed, numRealChannels);
+
+ if (flags & cvtt::Flags::BC7_FastIndexing)
+ BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError);
+ else
+ {
+ MFloat error = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq);
+
+ MUInt15 altIndexes[2];
+ altIndexes[0] = ParallelMath::Max(index, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
+ altIndexes[1] = ParallelMath::Min(index + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << indexPrec) - 1)));
+
+ for (int ii = 0; ii < 2; ii++)
+ {
+ indexSelector.ReconstructLDR_BC7(altIndexes[ii], reconstructed, numRealChannels);
+
+ MFloat altError = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq);
+ ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altError, error));
+ error = ParallelMath::Min(error, altError);
+ ParallelMath::ConditionalSet(index, better, altIndexes[ii]);
+ }
+
+ shapeError = shapeError + error;
+ }
+
+ if (refine != numRefineRounds - 1)
+ epRefiner.ContributeUnweightedPW(preWeightedPixels[px], index, numRealChannels);
+
+ indexes[pxi] = index;
+ }
+
+ if (flags & cvtt::Flags::BC7_FastIndexing)
+ shapeError = aggError.Finalize(flags, channelWeightsSq);
+
+ if (isRGB)
+ shapeError = shapeError + staticAlphaError;
+
+ ParallelMath::FloatCompFlag shapeErrorBetter;
+ ParallelMath::Int16CompFlag shapeErrorBetter16;
+
+ shapeErrorBetter = ParallelMath::Less(shapeError, temps.shapeBestError[shapeCollapsedEvalIndex]);
+ shapeErrorBetter16 = ParallelMath::FloatFlagToInt16(shapeErrorBetter);
+
+ if (ParallelMath::AnySet(shapeErrorBetter16))
+ {
+ bool punchThroughOK = true;
+ if (needPunchThroughCheck)
+ {
+ shapeErrorBetter16 = ParallelMath::AndNot(punchThroughInvalid[pIter], shapeErrorBetter16);
+ shapeErrorBetter = ParallelMath::Int16FlagToFloat(shapeErrorBetter16);
+
+ if (!ParallelMath::AnySet(shapeErrorBetter16))
+ punchThroughOK = false;
+ }
+
+ if (punchThroughOK)
+ {
+ ParallelMath::ConditionalSet(temps.shapeBestError[shapeCollapsedEvalIndex], shapeErrorBetter, shapeError);
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(temps.shapeBestEP[shapeCollapsedEvalIndex][epi][ch], shapeErrorBetter16, ep[epi][ch]);
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ ParallelMath::ConditionalSet(temps.fragmentBestIndexes[shapeStart + pxi], shapeErrorBetter16, indexes[pxi]);
+ }
+ }
+
+ if (refine != numRefineRounds - 1)
+ epRefiner.GetRefinedEndpointsLDR(ep, numRealChannels, rtn);
+ } // refine
+ } // tweak
+ } // p
+
+ if (flags & cvtt::Flags::BC7_TrySingleColor)
+ {
+ MUInt15 total[4];
+ for (int ch = 0; ch < 4; ch++)
+ total[ch] = ParallelMath::MakeUInt15(0);
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+ for (int ch = 0; ch < 4; ch++)
+ total[ch] = total[ch] + pixels[pxi][ch];
+ }
+
+ MFloat rcpShapeLength = ParallelMath::MakeFloat(1.0f / static_cast<float>(shapeLength));
+ MFloat average[4];
+ for (int ch = 0; ch < 4; ch++)
+ average[ch] = ParallelMath::ToFloat(total[ch]) * rcpShapeLength;
+
+ const uint8_t *fragment = BC7Data::g_fragments + shapeStart;
+ MFloat &shapeBestError = temps.shapeBestError[shapeCollapsedEvalIndex];
+ MUInt15(&shapeBestEP)[2][4] = temps.shapeBestEP[shapeCollapsedEvalIndex];
+ MUInt15 *fragmentBestIndexes = temps.fragmentBestIndexes + shapeStart;
+
+ const cvtt::Tables::BC7SC::Table **scTables = NULL;
+ int numSCTables = 0;
+
+ switch (mode)
+ {
+ case 0:
+ {
+ const cvtt::Tables::BC7SC::Table *tables[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode0_p00_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p00_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p00_i3,
+ &cvtt::Tables::BC7SC::g_mode0_p01_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p01_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p01_i3,
+ &cvtt::Tables::BC7SC::g_mode0_p10_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p10_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p10_i3,
+ &cvtt::Tables::BC7SC::g_mode0_p11_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p11_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p11_i3,
+ };
+ scTables = tables;
+ numSCTables = sizeof(tables) / sizeof(tables[0]);
+ }
+ break;
+ case 1:
+ {
+ const cvtt::Tables::BC7SC::Table *tables[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode1_p0_i1,
+ &cvtt::Tables::BC7SC::g_mode1_p0_i2,
+ &cvtt::Tables::BC7SC::g_mode1_p0_i3,
+ &cvtt::Tables::BC7SC::g_mode1_p1_i1,
+ &cvtt::Tables::BC7SC::g_mode1_p1_i2,
+ &cvtt::Tables::BC7SC::g_mode1_p1_i3,
+ };
+ scTables = tables;
+ numSCTables = sizeof(tables) / sizeof(tables[0]);
+ }
+ break;
+ case 2:
+ {
+ const cvtt::Tables::BC7SC::Table *tables[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode2,
+ };
+ scTables = tables;
+ numSCTables = sizeof(tables) / sizeof(tables[0]);
+ }
+ break;
+ case 3:
+ {
+ const cvtt::Tables::BC7SC::Table *tables[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode3_p0,
+ &cvtt::Tables::BC7SC::g_mode3_p1,
+ };
+ scTables = tables;
+ numSCTables = sizeof(tables) / sizeof(tables[0]);
+ }
+ break;
+ case 6:
+ {
+ const cvtt::Tables::BC7SC::Table *tables[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode6_p0_i1,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i2,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i3,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i4,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i5,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i6,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i7,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i1,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i2,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i3,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i4,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i5,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i6,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i7,
+ };
+ scTables = tables;
+ numSCTables = sizeof(tables) / sizeof(tables[0]);
+ }
+ break;
+ case 7:
+ {
+ const cvtt::Tables::BC7SC::Table *tables[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode7_p00,
+ &cvtt::Tables::BC7SC::g_mode7_p01,
+ &cvtt::Tables::BC7SC::g_mode7_p10,
+ &cvtt::Tables::BC7SC::g_mode7_p11,
+ };
+ scTables = tables;
+ numSCTables = sizeof(tables) / sizeof(tables[0]);
+ }
+ break;
+ default:
+ assert(false);
+ break;
+ }
+
+ TrySingleColorRGBAMultiTable(flags, pixels, average, numRealChannels, fragment, shapeLength, staticAlphaError, punchThroughInvalid, shapeBestError, shapeBestEP, fragmentBestIndexes, channelWeightsSq, scTables, numSCTables, rtn);
+ }
+ } // shapeIter
+
+ for (uint16_t partition = 0; partition < numPartitions; partition++)
+ {
+ const int *partitionShapes;
+ if (numSubsets == 1)
+ partitionShapes = BC7Data::g_shapes1[partition];
+ else if (numSubsets == 2)
+ partitionShapes = BC7Data::g_shapes2[partition];
+ else
+ {
+ assert(numSubsets == 3);
+ partitionShapes = BC7Data::g_shapes3[partition];
+ }
+
+ MFloat totalError = ParallelMath::MakeFloatZero();
+ for (int subset = 0; subset < numSubsets; subset++)
+ totalError = totalError + temps.shapeBestError[shapeCollapseList[partitionShapes[subset]]];
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(totalError, work.m_error);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ if (ParallelMath::AnySet(errorBetter16))
+ {
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ int shape = partitionShapes[subset];
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeLength = BC7Data::g_shapeRanges[shape][1];
+ int shapeCollapsedEvalIndex = shapeCollapseList[shape];
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConditionalSet(work.m_ep[subset][epi][ch], errorBetter16, temps.shapeBestEP[shapeCollapsedEvalIndex][epi][ch]);
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+ ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, temps.fragmentBestIndexes[shapeStart + pxi]);
+ }
+ }
+
+ work.m_error = ParallelMath::Min(totalError, work.m_error);
+ ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode));
+ ParallelMath::ConditionalSet(work.m_u.m_partition, errorBetter16, ParallelMath::MakeUInt15(partition));
+ }
+ }
+ }
+ }
+
+ static void TryDualPlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], int numTweakRounds, int numRefineRounds, WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ // TODO: These error calculations are not optimal for weight-by-alpha, but this routine needs to be mostly rewritten for that.
+ // The alpha/color solutions are co-dependent in that case, but a good way to solve it would probably be to
+ // solve the alpha channel first, then solve the RGB channels, which in turn breaks down into two cases:
+ // - Separate alpha channel, then weighted RGB
+ // - Alpha+2 other channels, then the independent channel
+
+ if (!(flags & Flags::BC7_EnableDualPlane))
+ return;
+
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ if (numTweakRounds < 1)
+ numTweakRounds = 1;
+ else if (numTweakRounds > MaxTweakRounds)
+ numTweakRounds = MaxTweakRounds;
+
+ float channelWeightsSq[4];
+ for (int ch = 0; ch < 4; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ for (uint16_t mode = 4; mode <= 5; mode++)
+ {
+ for (uint16_t rotation = 0; rotation < 4; rotation++)
+ {
+ int alphaChannel = (rotation + 3) & 3;
+ int redChannel = (rotation == 1) ? 3 : 0;
+ int greenChannel = (rotation == 2) ? 3 : 1;
+ int blueChannel = (rotation == 3) ? 3 : 2;
+
+ MUInt15 rotatedRGB[16][3];
+ MFloat floatRotatedRGB[16][3];
+
+ for (int px = 0; px < 16; px++)
+ {
+ rotatedRGB[px][0] = pixels[px][redChannel];
+ rotatedRGB[px][1] = pixels[px][greenChannel];
+ rotatedRGB[px][2] = pixels[px][blueChannel];
+
+ for (int ch = 0; ch < 3; ch++)
+ floatRotatedRGB[px][ch] = ParallelMath::ToFloat(rotatedRGB[px][ch]);
+ }
+
+ uint16_t maxIndexSelector = (mode == 4) ? 2 : 1;
+
+ float rotatedRGBWeights[3] = { channelWeights[redChannel], channelWeights[greenChannel], channelWeights[blueChannel] };
+ float rotatedRGBWeightsSq[3] = { channelWeightsSq[redChannel], channelWeightsSq[greenChannel], channelWeightsSq[blueChannel] };
+ float rotatedAlphaWeight[1] = { channelWeights[alphaChannel] };
+ float rotatedAlphaWeightSq[1] = { channelWeightsSq[alphaChannel] };
+
+ float uniformWeight[1] = { 1.0f }; // Since the alpha channel is independent, there's no need to bother with weights when doing refinement or selection, only error
+
+ MFloat preWeightedRotatedRGB[16][3];
+ BCCommon::PreWeightPixelsLDR<3>(preWeightedRotatedRGB, rotatedRGB, rotatedRGBWeights);
+
+ for (uint16_t indexSelector = 0; indexSelector < maxIndexSelector; indexSelector++)
+ {
+ EndpointSelector<3, 8> rgbSelector;
+
+ for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
+ {
+ for (int px = 0; px < 16; px++)
+ rgbSelector.ContributePass(preWeightedRotatedRGB[px], epPass, ParallelMath::MakeFloat(1.0f));
+
+ rgbSelector.FinishPass(epPass);
+ }
+
+ MUInt15 alphaRange[2];
+
+ alphaRange[0] = alphaRange[1] = pixels[0][alphaChannel];
+ for (int px = 1; px < 16; px++)
+ {
+ alphaRange[0] = ParallelMath::Min(pixels[px][alphaChannel], alphaRange[0]);
+ alphaRange[1] = ParallelMath::Max(pixels[px][alphaChannel], alphaRange[1]);
+ }
+
+ int rgbPrec = 0;
+ int alphaPrec = 0;
+
+ if (mode == 4)
+ {
+ rgbPrec = indexSelector ? 3 : 2;
+ alphaPrec = indexSelector ? 2 : 3;
+ }
+ else
+ rgbPrec = alphaPrec = 2;
+
+ UnfinishedEndpoints<3> unfinishedRGB = rgbSelector.GetEndpoints(rotatedRGBWeights);
+
+ MFloat bestRGBError = ParallelMath::MakeFloat(FLT_MAX);
+ MFloat bestAlphaError = ParallelMath::MakeFloat(FLT_MAX);
+
+ MUInt15 bestRGBIndexes[16];
+ MUInt15 bestAlphaIndexes[16];
+ MUInt15 bestEP[2][4];
+
+ for (int px = 0; px < 16; px++)
+ bestRGBIndexes[px] = bestAlphaIndexes[px] = ParallelMath::MakeUInt15(0);
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ MUInt15 rgbEP[2][3];
+ MUInt15 alphaEP[2];
+
+ unfinishedRGB.FinishLDR(tweak, 1 << rgbPrec, rgbEP[0], rgbEP[1]);
+
+ TweakAlpha(alphaRange, tweak, 1 << alphaPrec, alphaEP);
+
+ for (int refine = 0; refine < numRefineRounds; refine++)
+ {
+ if (mode == 4)
+ CompressEndpoints4(rgbEP, alphaEP, rtn);
+ else
+ CompressEndpoints5(rgbEP, alphaEP, rtn);
+
+
+ IndexSelector<1> alphaIndexSelector;
+ IndexSelector<3> rgbIndexSelector;
+
+ {
+ MUInt15 alphaEPTemp[2][1] = { { alphaEP[0] },{ alphaEP[1] } };
+ alphaIndexSelector.Init<false>(uniformWeight, alphaEPTemp, 1 << alphaPrec);
+ }
+ rgbIndexSelector.Init<false>(rotatedRGBWeights, rgbEP, 1 << rgbPrec);
+
+ EndpointRefiner<3> rgbRefiner;
+ EndpointRefiner<1> alphaRefiner;
+
+ rgbRefiner.Init(1 << rgbPrec, rotatedRGBWeights);
+ alphaRefiner.Init(1 << alphaPrec, uniformWeight);
+
+ MFloat errorRGB = ParallelMath::MakeFloatZero();
+ MFloat errorA = ParallelMath::MakeFloatZero();
+
+ MUInt15 rgbIndexes[16];
+ MUInt15 alphaIndexes[16];
+
+ AggregatedError<3> rgbAggError;
+ AggregatedError<1> alphaAggError;
+
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 rgbIndex = rgbIndexSelector.SelectIndexLDR(floatRotatedRGB[px], rtn);
+ MUInt15 alphaIndex = alphaIndexSelector.SelectIndexLDR(floatPixels[px] + alphaChannel, rtn);
+
+ MUInt15 reconstructedRGB[3];
+ MUInt15 reconstructedAlpha[1];
+
+ rgbIndexSelector.ReconstructLDR_BC7(rgbIndex, reconstructedRGB);
+ alphaIndexSelector.ReconstructLDR_BC7(alphaIndex, reconstructedAlpha);
+
+ if (flags & cvtt::Flags::BC7_FastIndexing)
+ {
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], rgbAggError);
+ BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, alphaAggError);
+ }
+ else
+ {
+ AggregatedError<3> baseRGBAggError;
+ AggregatedError<1> baseAlphaAggError;
+
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], baseRGBAggError);
+ BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, baseAlphaAggError);
+
+ MFloat rgbError = baseRGBAggError.Finalize(flags, rotatedRGBWeightsSq);
+ MFloat alphaError = baseAlphaAggError.Finalize(flags, rotatedAlphaWeightSq);
+
+ MUInt15 altRGBIndexes[2];
+ MUInt15 altAlphaIndexes[2];
+
+ altRGBIndexes[0] = ParallelMath::Max(rgbIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
+ altRGBIndexes[1] = ParallelMath::Min(rgbIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << rgbPrec) - 1)));
+
+ altAlphaIndexes[0] = ParallelMath::Max(alphaIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
+ altAlphaIndexes[1] = ParallelMath::Min(alphaIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << alphaPrec) - 1)));
+
+ for (int ii = 0; ii < 2; ii++)
+ {
+ rgbIndexSelector.ReconstructLDR_BC7(altRGBIndexes[ii], reconstructedRGB);
+ alphaIndexSelector.ReconstructLDR_BC7(altAlphaIndexes[ii], reconstructedAlpha);
+
+ AggregatedError<3> altRGBAggError;
+ AggregatedError<1> altAlphaAggError;
+
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], altRGBAggError);
+ BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, altAlphaAggError);
+
+ MFloat altRGBError = altRGBAggError.Finalize(flags, rotatedRGBWeightsSq);
+ MFloat altAlphaError = altAlphaAggError.Finalize(flags, rotatedAlphaWeightSq);
+
+ ParallelMath::Int16CompFlag rgbBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altRGBError, rgbError));
+ ParallelMath::Int16CompFlag alphaBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altAlphaError, alphaError));
+
+ rgbError = ParallelMath::Min(altRGBError, rgbError);
+ alphaError = ParallelMath::Min(altAlphaError, alphaError);
+
+ ParallelMath::ConditionalSet(rgbIndex, rgbBetter, altRGBIndexes[ii]);
+ ParallelMath::ConditionalSet(alphaIndex, alphaBetter, altAlphaIndexes[ii]);
+ }
+
+ errorRGB = errorRGB + rgbError;
+ errorA = errorA + alphaError;
+ }
+
+ if (refine != numRefineRounds - 1)
+ {
+ rgbRefiner.ContributeUnweightedPW(preWeightedRotatedRGB[px], rgbIndex);
+ alphaRefiner.ContributeUnweightedPW(floatPixels[px] + alphaChannel, alphaIndex);
+ }
+
+ if (flags & Flags::BC7_FastIndexing)
+ {
+ errorRGB = rgbAggError.Finalize(flags, rotatedRGBWeightsSq);
+ errorA = rgbAggError.Finalize(flags, rotatedAlphaWeightSq);
+ }
+
+ rgbIndexes[px] = rgbIndex;
+ alphaIndexes[px] = alphaIndex;
+ }
+
+ ParallelMath::FloatCompFlag rgbBetter = ParallelMath::Less(errorRGB, bestRGBError);
+ ParallelMath::FloatCompFlag alphaBetter = ParallelMath::Less(errorA, bestAlphaError);
+
+ ParallelMath::Int16CompFlag rgbBetterInt16 = ParallelMath::FloatFlagToInt16(rgbBetter);
+ ParallelMath::Int16CompFlag alphaBetterInt16 = ParallelMath::FloatFlagToInt16(alphaBetter);
+
+ if (ParallelMath::AnySet(rgbBetterInt16))
+ {
+ bestRGBError = ParallelMath::Min(errorRGB, bestRGBError);
+
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestRGBIndexes[px], rgbBetterInt16, rgbIndexes[px]);
+
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEP[ep][ch], rgbBetterInt16, rgbEP[ep][ch]);
+ }
+ }
+
+ if (ParallelMath::AnySet(alphaBetterInt16))
+ {
+ bestAlphaError = ParallelMath::Min(errorA, bestAlphaError);
+
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestAlphaIndexes[px], alphaBetterInt16, alphaIndexes[px]);
+
+ for (int ep = 0; ep < 2; ep++)
+ ParallelMath::ConditionalSet(bestEP[ep][3], alphaBetterInt16, alphaEP[ep]);
+ }
+
+ if (refine != numRefineRounds - 1)
+ {
+ rgbRefiner.GetRefinedEndpointsLDR(rgbEP, rtn);
+
+ MUInt15 alphaEPTemp[2][1];
+ alphaRefiner.GetRefinedEndpointsLDR(alphaEPTemp, rtn);
+
+ for (int i = 0; i < 2; i++)
+ alphaEP[i] = alphaEPTemp[i][0];
+ }
+ } // refine
+ } // tweak
+
+ MFloat combinedError = bestRGBError + bestAlphaError;
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, work.m_error);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ work.m_error = ParallelMath::Min(combinedError, work.m_error);
+
+ ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode));
+ ParallelMath::ConditionalSet(work.m_u.m_isr.m_rotation, errorBetter16, ParallelMath::MakeUInt15(rotation));
+ ParallelMath::ConditionalSet(work.m_u.m_isr.m_indexSelector, errorBetter16, ParallelMath::MakeUInt15(indexSelector));
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, indexSelector ? bestAlphaIndexes[px] : bestRGBIndexes[px]);
+ ParallelMath::ConditionalSet(work.m_indexes2[px], errorBetter16, indexSelector ? bestRGBIndexes[px] : bestAlphaIndexes[px]);
+ }
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConditionalSet(work.m_ep[0][ep][ch], errorBetter16, bestEP[ep][ch]);
+ }
+ }
+ }
+ }
+
+ template<class T>
+ static void Swap(T& a, T& b)
+ {
+ T temp = a;
+ a = b;
+ b = temp;
+ }
+
+ static void Pack(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, const float channelWeights[4], int numTweakRounds, int numRefineRounds)
+ {
+ MUInt15 pixels[16][4];
+ MFloat floatPixels[16][4];
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]);
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]);
+ }
+
+ WorkInfo work;
+ memset(&work, 0, sizeof(work));
+
+ work.m_error = ParallelMath::MakeFloat(FLT_MAX);
+
+ {
+ ParallelMath::RoundTowardNearestForScope rtn;
+ TrySinglePlane(flags, pixels, floatPixels, channelWeights, numTweakRounds, numRefineRounds, work, &rtn);
+ TryDualPlane(flags, pixels, floatPixels, channelWeights, numTweakRounds, numRefineRounds, work, &rtn);
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ PackingVector pv;
+ pv.Init();
+
+ ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(work.m_mode, block);
+ ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(work.m_u.m_partition, block);
+ ParallelMath::ScalarUInt16 indexSelector = ParallelMath::Extract(work.m_u.m_isr.m_indexSelector, block);
+
+ const BC7Data::BC7ModeInfo& modeInfo = BC7Data::g_modes[mode];
+
+ ParallelMath::ScalarUInt16 indexes[16];
+ ParallelMath::ScalarUInt16 indexes2[16];
+ ParallelMath::ScalarUInt16 endPoints[3][2][4];
+
+ for (int i = 0; i < 16; i++)
+ {
+ indexes[i] = ParallelMath::Extract(work.m_indexes[i], block);
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ indexes2[i] = ParallelMath::Extract(work.m_indexes2[i], block);
+ }
+
+ for (int subset = 0; subset < 3; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ endPoints[subset][ep][ch] = ParallelMath::Extract(work.m_ep[subset][ep][ch], block);
+ }
+ }
+
+ int fixups[3] = { 0, 0, 0 };
+
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ bool flipRGB = ((indexes[0] & (1 << (modeInfo.m_indexBits - 1))) != 0);
+ bool flipAlpha = ((indexes2[0] & (1 << (modeInfo.m_alphaIndexBits - 1))) != 0);
+
+ if (flipRGB)
+ {
+ uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1;
+ for (int px = 0; px < 16; px++)
+ indexes[px] = highIndex - indexes[px];
+ }
+
+ if (flipAlpha)
+ {
+ uint16_t highIndex = (1 << modeInfo.m_alphaIndexBits) - 1;
+ for (int px = 0; px < 16; px++)
+ indexes2[px] = highIndex - indexes2[px];
+ }
+
+ if (indexSelector)
+ Swap(flipRGB, flipAlpha);
+
+ if (flipRGB)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ Swap(endPoints[0][0][ch], endPoints[0][1][ch]);
+ }
+ if (flipAlpha)
+ Swap(endPoints[0][0][3], endPoints[0][1][3]);
+
+ }
+ else
+ {
+ if (modeInfo.m_numSubsets == 2)
+ fixups[1] = BC7Data::g_fixupIndexes2[partition];
+ else if (modeInfo.m_numSubsets == 3)
+ {
+ fixups[1] = BC7Data::g_fixupIndexes3[partition][0];
+ fixups[2] = BC7Data::g_fixupIndexes3[partition][1];
+ }
+
+ bool flip[3] = { false, false, false };
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ flip[subset] = ((indexes[fixups[subset]] & (1 << (modeInfo.m_indexBits - 1))) != 0);
+
+ if (flip[0] || flip[1] || flip[2])
+ {
+ uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1;
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = 0;
+ if (modeInfo.m_numSubsets == 2)
+ subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
+ else if (modeInfo.m_numSubsets == 3)
+ subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3;
+
+ if (flip[subset])
+ indexes[px] = highIndex - indexes[px];
+ }
+
+ int maxCH = (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined) ? 4 : 3;
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ if (flip[subset])
+ for (int ch = 0; ch < maxCH; ch++)
+ Swap(endPoints[subset][0][ch], endPoints[subset][1][ch]);
+ }
+ }
+ }
+
+ pv.Pack(static_cast<uint8_t>(1 << mode), mode + 1);
+
+ if (modeInfo.m_partitionBits)
+ pv.Pack(partition, modeInfo.m_partitionBits);
+
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ ParallelMath::ScalarUInt16 rotation = ParallelMath::Extract(work.m_u.m_isr.m_rotation, block);
+ pv.Pack(rotation, 2);
+ }
+
+ if (modeInfo.m_hasIndexSelector)
+ pv.Pack(indexSelector, 1);
+
+ // Encode RGB
+ for (int ch = 0; ch < 3; ch++)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][ch];
+ epPart >>= (8 - modeInfo.m_rgbBits);
+
+ pv.Pack(epPart, modeInfo.m_rgbBits);
+ }
+ }
+ }
+
+ // Encode alpha
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][3];
+ epPart >>= (8 - modeInfo.m_alphaBits);
+
+ pv.Pack(epPart, modeInfo.m_alphaBits);
+ }
+ }
+ }
+
+ // Encode parity bits
+ if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][0][0];
+ epPart >>= (7 - modeInfo.m_rgbBits);
+ epPart &= 1;
+
+ pv.Pack(epPart, 1);
+ }
+ }
+ else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][0];
+ epPart >>= (7 - modeInfo.m_rgbBits);
+ epPart &= 1;
+
+ pv.Pack(epPart, 1);
+ }
+ }
+ }
+
+ // Encode indexes
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_indexBits;
+ if ((px == 0) || (px == fixups[1]) || (px == fixups[2]))
+ bits--;
+
+ pv.Pack(indexes[px], bits);
+ }
+
+ // Encode secondary indexes
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_alphaIndexBits;
+ if (px == 0)
+ bits--;
+
+ pv.Pack(indexes2[px], bits);
+ }
+ }
+
+ pv.Flush(packedBlocks);
+
+ packedBlocks += 16;
+ }
+ }
+
+ static void UnpackOne(PixelBlockU8 &output, const uint8_t* packedBlock)
+ {
+ UnpackingVector pv;
+ pv.Init(packedBlock);
+
+ int mode = 8;
+ for (int i = 0; i < 8; i++)
+ {
+ if (pv.Unpack(1) == 1)
+ {
+ mode = i;
+ break;
+ }
+ }
+
+ if (mode > 7)
+ {
+ for (int px = 0; px < 16; px++)
+ for (int ch = 0; ch < 4; ch++)
+ output.m_pixels[px][ch] = 0;
+
+ return;
+ }
+
+ const BC7Data::BC7ModeInfo &modeInfo = BC7Data::g_modes[mode];
+
+ int partition = 0;
+ if (modeInfo.m_partitionBits)
+ partition = pv.Unpack(modeInfo.m_partitionBits);
+
+ int rotation = 0;
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ rotation = pv.Unpack(2);
+
+ int indexSelector = 0;
+ if (modeInfo.m_hasIndexSelector)
+ indexSelector = pv.Unpack(1);
+
+ // Resolve fixups
+ int fixups[3] = { 0, 0, 0 };
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_Separate)
+ {
+ if (modeInfo.m_numSubsets == 2)
+ fixups[1] = BC7Data::g_fixupIndexes2[partition];
+ else if (modeInfo.m_numSubsets == 3)
+ {
+ fixups[1] = BC7Data::g_fixupIndexes3[partition][0];
+ fixups[2] = BC7Data::g_fixupIndexes3[partition][1];
+ }
+ }
+
+ int endPoints[3][2][4];
+
+ // Decode RGB
+ for (int ch = 0; ch < 3; ch++)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ endPoints[subset][ep][ch] = (pv.Unpack(modeInfo.m_rgbBits) << (8 - modeInfo.m_rgbBits));
+ }
+ }
+
+ // Decode alpha
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ endPoints[subset][ep][3] = (pv.Unpack(modeInfo.m_alphaBits) << (8 - modeInfo.m_alphaBits));
+ }
+ }
+ else
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ endPoints[subset][ep][3] = 255;
+ }
+ }
+
+ int parityBits = 0;
+
+ // Decode parity bits
+ if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ int p = pv.Unpack(1);
+
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits);
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits);
+ }
+ }
+
+ parityBits = 1;
+ }
+ else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ int p = pv.Unpack(1);
+
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits);
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits);
+ }
+ }
+
+ parityBits = 1;
+ }
+
+ // Fill endpoint bits
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[subset][ep][ch] |= (endPoints[subset][ep][ch] >> (modeInfo.m_rgbBits + parityBits));
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ endPoints[subset][ep][3] |= (endPoints[subset][ep][3] >> (modeInfo.m_alphaBits + parityBits));
+ }
+ }
+
+ int indexes[16];
+ int indexes2[16];
+
+ // Decode indexes
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_indexBits;
+ if ((px == 0) || (px == fixups[1]) || (px == fixups[2]))
+ bits--;
+
+ indexes[px] = pv.Unpack(bits);
+ }
+
+ // Decode secondary indexes
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_alphaIndexBits;
+ if (px == 0)
+ bits--;
+
+ indexes2[px] = pv.Unpack(bits);
+ }
+ }
+ else
+ {
+ for (int px = 0; px < 16; px++)
+ indexes2[px] = 0;
+ }
+
+ const int *alphaWeights = BC7Data::g_weightTables[modeInfo.m_alphaIndexBits];
+ const int *rgbWeights = BC7Data::g_weightTables[modeInfo.m_indexBits];
+
+ // Decode each pixel
+ for (int px = 0; px < 16; px++)
+ {
+ int rgbWeight = 0;
+ int alphaWeight = 0;
+
+ int rgbIndex = indexes[px];
+
+ rgbWeight = rgbWeights[indexes[px]];
+
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined)
+ alphaWeight = rgbWeight;
+ else if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ alphaWeight = alphaWeights[indexes2[px]];
+
+ if (indexSelector == 1)
+ {
+ int temp = rgbWeight;
+ rgbWeight = alphaWeight;
+ alphaWeight = temp;
+ }
+
+ int pixel[4] = { 0, 0, 0, 255 };
+
+ int subset = 0;
+
+ if (modeInfo.m_numSubsets == 2)
+ subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
+ else if (modeInfo.m_numSubsets == 3)
+ subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3;
+
+ for (int ch = 0; ch < 3; ch++)
+ pixel[ch] = ((64 - rgbWeight) * endPoints[subset][0][ch] + rgbWeight * endPoints[subset][1][ch] + 32) >> 6;
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ pixel[3] = ((64 - alphaWeight) * endPoints[subset][0][3] + alphaWeight * endPoints[subset][1][3] + 32) >> 6;
+
+ if (rotation != 0)
+ {
+ int ch = rotation - 1;
+ int temp = pixel[ch];
+ pixel[ch] = pixel[3];
+ pixel[3] = temp;
+ }
+
+ for (int ch = 0; ch < 4; ch++)
+ output.m_pixels[px][ch] = static_cast<uint8_t>(pixel[ch]);
+ }
+ }
+ };
+
+ class BC6HComputer
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::UInt31 MUInt31;
+
+ static const int MaxTweakRounds = 4;
+ static const int MaxRefineRounds = 3;
+
+ static MSInt16 QuantizeSingleEndpointElementSigned(const MSInt16 &elem2CL, int precision, const ParallelMath::RoundUpForScope* ru)
+ {
+ assert(ParallelMath::AllSet(ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(31744))));
+ assert(ParallelMath::AllSet(ParallelMath::Less(ParallelMath::MakeSInt16(-31744), elem2CL)));
+
+ // Expand to full range
+ ParallelMath::Int16CompFlag isNegative = ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(0));
+ MUInt15 absElem = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - elem2CL, elem2CL));
+
+ absElem = ParallelMath::RightShift(ParallelMath::RoundAndConvertToU15(ParallelMath::ToFloat(absElem) * 32.0f / 31.0f, ru), 16 - precision);
+
+ MSInt16 absElemS16 = ParallelMath::LosslessCast<MSInt16>::Cast(absElem);
+
+ return ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - absElemS16, absElemS16);
+ }
+
+ static MUInt15 QuantizeSingleEndpointElementUnsigned(const MUInt15 &elem, int precision, const ParallelMath::RoundUpForScope* ru)
+ {
+ MUInt16 expandedElem = ParallelMath::RoundAndConvertToU16(ParallelMath::Min(ParallelMath::ToFloat(elem) * 64.0f / 31.0f, ParallelMath::MakeFloat(65535.0f)), ru);
+ return ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(expandedElem, 16 - precision));
+ }
+
+ static void UnquantizeSingleEndpointElementSigned(const MSInt16 &comp, int precision, MSInt16 &outUnquantized, MSInt16 &outUnquantizedFinished2CL)
+ {
+ MSInt16 zero = ParallelMath::MakeSInt16(0);
+
+ ParallelMath::Int16CompFlag negative = ParallelMath::Less(comp, zero);
+ MUInt15 absComp = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(negative, MSInt16(zero - comp), comp));
+
+ MSInt16 unq;
+ MUInt15 absUnq;
+
+ if (precision >= 16)
+ {
+ unq = comp;
+ absUnq = absComp;
+ }
+ else
+ {
+ MSInt16 maxCompMinusOne = ParallelMath::MakeSInt16(static_cast<int16_t>((1 << (precision - 1)) - 2));
+ ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero);
+ ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp);
+
+ absUnq = (absComp << (16 - precision)) + ParallelMath::MakeUInt15(static_cast<uint16_t>(0x4000 >> (precision - 1)));
+ ParallelMath::ConditionalSet(absUnq, isZero, ParallelMath::MakeUInt15(0));
+ ParallelMath::ConditionalSet(absUnq, isMax, ParallelMath::MakeUInt15(0x7fff));
+
+ unq = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(absUnq));
+ }
+
+ outUnquantized = unq;
+
+ MUInt15 funq = ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(absUnq, ParallelMath::MakeUInt15(31)), 5));
+
+ outUnquantizedFinished2CL = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(funq));
+ }
+
+ static void UnquantizeSingleEndpointElementUnsigned(const MUInt15 &comp, int precision, MUInt16 &outUnquantized, MUInt16 &outUnquantizedFinished)
+ {
+ MUInt16 unq = ParallelMath::LosslessCast<MUInt16>::Cast(comp);
+ if (precision < 15)
+ {
+ MUInt15 zero = ParallelMath::MakeUInt15(0);
+ MUInt15 maxCompMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << precision) - 2));
+
+ ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero);
+ ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp);
+
+ unq = (ParallelMath::LosslessCast<MUInt16>::Cast(comp) << (16 - precision)) + ParallelMath::MakeUInt16(static_cast<uint16_t>(0x8000 >> precision));
+
+ ParallelMath::ConditionalSet(unq, isZero, ParallelMath::MakeUInt16(0));
+ ParallelMath::ConditionalSet(unq, isMax, ParallelMath::MakeUInt16(0xffff));
+ }
+
+ outUnquantized = unq;
+ outUnquantizedFinished = ParallelMath::ToUInt16(ParallelMath::RightShift(ParallelMath::XMultiply(unq, ParallelMath::MakeUInt15(31)), 6));
+ }
+
+ static void QuantizeEndpointsSigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ MSInt16 unquantizedEP[2][3];
+ MSInt16 finishedUnquantizedEP[2][3];
+
+ {
+ ParallelMath::RoundUpForScope ru;
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MSInt16 qee = QuantizeSingleEndpointElementSigned(endPoints[epi][ch], precision, &ru);
+ UnquantizeSingleEndpointElementSigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]);
+ quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee);
+ }
+ }
+ }
+
+ indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange);
+ indexSelector.InitHDR(indexRange, true, fastIndexing, channelWeights);
+
+ MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1);
+
+ MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn);
+
+ ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index);
+
+ if (ParallelMath::AnySet(invert))
+ {
+ ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index));
+
+ indexSelector.ConditionalInvert(invert);
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MAInt16 firstEP = quantizedEndPoints[0][ch];
+ MAInt16 secondEP = quantizedEndPoints[1][ch];
+
+ quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP);
+ quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP);
+ }
+ }
+
+ indexes[fixupIndex] = index;
+ }
+
+ static void QuantizeEndpointsUnsigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ MUInt16 unquantizedEP[2][3];
+ MUInt16 finishedUnquantizedEP[2][3];
+
+ {
+ ParallelMath::RoundUpForScope ru;
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 qee = QuantizeSingleEndpointElementUnsigned(ParallelMath::LosslessCast<MUInt15>::Cast(endPoints[epi][ch]), precision, &ru);
+ UnquantizeSingleEndpointElementUnsigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]);
+ quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee);
+ }
+ }
+ }
+
+ indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange);
+ indexSelector.InitHDR(indexRange, false, fastIndexing, channelWeights);
+
+ MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1);
+
+ MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn);
+
+ ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index);
+
+ if (ParallelMath::AnySet(invert))
+ {
+ ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index));
+
+ indexSelector.ConditionalInvert(invert);
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MAInt16 firstEP = quantizedEndPoints[0][ch];
+ MAInt16 secondEP = quantizedEndPoints[1][ch];
+
+ quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP);
+ quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP);
+ }
+ }
+
+ indexes[fixupIndex] = index;
+ }
+
+ static void EvaluatePartitionedLegality(const MAInt16 ep0[2][3], const MAInt16 ep1[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][2][3], ParallelMath::Int16CompFlag& outIsLegal)
+ {
+ ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true);
+
+ MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1));
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ outEncodedEPs[0][0][ch] = ep0[0][ch];
+ outEncodedEPs[0][1][ch] = ep0[1][ch];
+ outEncodedEPs[1][0][ch] = ep1[0][ch];
+ outEncodedEPs[1][1][ch] = ep1[1][ch];
+
+ if (isTransformed)
+ {
+ for (int subset = 0; subset < 2; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ if (epi == 0 && subset == 0)
+ continue;
+
+ MAInt16 bReduced = (outEncodedEPs[subset][epi][ch] & aSignificantMask);
+
+ MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch])), bPrec[ch]);
+
+ outEncodedEPs[subset][epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta);
+
+ MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch]) & aSignificantMask);
+ allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced);
+ }
+ }
+ }
+
+ if (!ParallelMath::AnySet(allLegal))
+ break;
+ }
+
+ outIsLegal = allLegal;
+ }
+
+ static void EvaluateSingleLegality(const MAInt16 ep[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][3], ParallelMath::Int16CompFlag& outIsLegal)
+ {
+ ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true);
+
+ MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1));
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ outEncodedEPs[0][ch] = ep[0][ch];
+ outEncodedEPs[1][ch] = ep[1][ch];
+
+ if (isTransformed)
+ {
+ MAInt16 bReduced = (outEncodedEPs[1][ch] & aSignificantMask);
+
+ MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[1][ch], outEncodedEPs[0][ch])), bPrec[ch]);
+
+ outEncodedEPs[1][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta);
+
+ MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[1][ch], outEncodedEPs[0][ch]) & aSignificantMask);
+ allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced);
+ }
+ }
+
+ outIsLegal = allLegal;
+ }
+
+ static void Pack(uint32_t flags, const PixelBlockF16* inputs, uint8_t* packedBlocks, const float channelWeights[4], bool isSigned, int numTweakRounds, int numRefineRounds)
+ {
+ if (numTweakRounds < 1)
+ numTweakRounds = 1;
+ else if (numTweakRounds > MaxTweakRounds)
+ numTweakRounds = MaxTweakRounds;
+
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+ else if (numRefineRounds > MaxRefineRounds)
+ numRefineRounds = MaxRefineRounds;
+
+ bool fastIndexing = (flags & cvtt::Flags::BC6H_FastIndexing);
+ float channelWeightsSq[3];
+
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ MSInt16 pixels[16][3];
+ MFloat floatPixels2CL[16][3];
+ MFloat floatPixelsLinearWeighted[16][3];
+
+ MSInt16 low15Bits = ParallelMath::MakeSInt16(32767);
+
+ for (int ch = 0; ch < 3; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MSInt16 pixelValue;
+ ParallelMath::ConvertHDRInputs(inputs, px, ch, pixelValue);
+
+ // Convert from sign+magnitude to 2CL
+ if (isSigned)
+ {
+ ParallelMath::Int16CompFlag negative = ParallelMath::Less(pixelValue, ParallelMath::MakeSInt16(0));
+ MSInt16 magnitude = (pixelValue & low15Bits);
+ ParallelMath::ConditionalSet(pixelValue, negative, ParallelMath::MakeSInt16(0) - magnitude);
+ pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(-31743));
+ }
+ else
+ pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(0));
+
+ pixelValue = ParallelMath::Min(pixelValue, ParallelMath::MakeSInt16(31743));
+
+ pixels[px][ch] = pixelValue;
+ floatPixels2CL[px][ch] = ParallelMath::ToFloat(pixelValue);
+ floatPixelsLinearWeighted[px][ch] = ParallelMath::TwosCLHalfToFloat(pixelValue) * channelWeights[ch];
+ }
+ }
+
+ MFloat preWeightedPixels[16][3];
+
+ BCCommon::PreWeightPixelsHDR<3>(preWeightedPixels, pixels, channelWeights);
+
+ MAInt16 bestEndPoints[2][2][3];
+ MUInt15 bestIndexes[16];
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt15 bestMode = ParallelMath::MakeUInt15(0);
+ MUInt15 bestPartition = ParallelMath::MakeUInt15(0);
+
+ for (int px = 0; px < 16; px++)
+ bestIndexes[px] = ParallelMath::MakeUInt15(0);
+
+ for (int subset = 0; subset < 2; subset++)
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ bestEndPoints[subset][epi][ch] = ParallelMath::MakeAInt16(0);
+
+ UnfinishedEndpoints<3> partitionedUFEP[32][2];
+ UnfinishedEndpoints<3> singleUFEP;
+
+ // Generate UFEP for partitions
+ for (int p = 0; p < 32; p++)
+ {
+ int partitionMask = BC7Data::g_partitionMap[p];
+
+ EndpointSelector<3, 8> epSelectors[2];
+
+ for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = (partitionMask >> px) & 1;
+ epSelectors[subset].ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f));
+ }
+
+ for (int subset = 0; subset < 2; subset++)
+ epSelectors[subset].FinishPass(pass);
+ }
+
+ for (int subset = 0; subset < 2; subset++)
+ partitionedUFEP[p][subset] = epSelectors[subset].GetEndpoints(channelWeights);
+ }
+
+ // Generate UFEP for single
+ {
+ EndpointSelector<3, 8> epSelector;
+
+ for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
+ {
+ for (int px = 0; px < 16; px++)
+ epSelector.ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f));
+
+ epSelector.FinishPass(pass);
+ }
+
+ singleUFEP = epSelector.GetEndpoints(channelWeights);
+ }
+
+ for (int partitionedInt = 0; partitionedInt < 2; partitionedInt++)
+ {
+ bool partitioned = (partitionedInt == 1);
+
+ for (int aPrec = BC7Data::g_maxHDRPrecision; aPrec >= 0; aPrec--)
+ {
+ if (!BC7Data::g_hdrModesExistForPrecision[partitionedInt][aPrec])
+ continue;
+
+ int numPartitions = partitioned ? 32 : 1;
+ int numSubsets = partitioned ? 2 : 1;
+ int indexBits = partitioned ? 3 : 4;
+ int indexRange = (1 << indexBits);
+
+ for (int p = 0; p < numPartitions; p++)
+ {
+ int partitionMask = partitioned ? BC7Data::g_partitionMap[p] : 0;
+
+ const int MaxMetaRounds = MaxTweakRounds * MaxRefineRounds;
+
+ MAInt16 metaEndPointsQuantized[MaxMetaRounds][2][2][3];
+ MUInt15 metaIndexes[MaxMetaRounds][16];
+ MFloat metaError[MaxMetaRounds][2];
+
+ bool roundValid[MaxMetaRounds][2];
+
+ for (int r = 0; r < MaxMetaRounds; r++)
+ for (int subset = 0; subset < 2; subset++)
+ roundValid[r][subset] = true;
+
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ for (int tweak = 0; tweak < MaxTweakRounds; tweak++)
+ {
+ EndpointRefiner<3> refiners[2];
+
+ bool abortRemainingRefines = false;
+ for (int refinePass = 0; refinePass < MaxRefineRounds; refinePass++)
+ {
+ int metaRound = tweak * MaxRefineRounds + refinePass;
+
+ if (tweak >= numTweakRounds || refinePass >= numRefineRounds)
+ abortRemainingRefines = true;
+
+ if (abortRemainingRefines)
+ {
+ roundValid[metaRound][subset] = false;
+ continue;
+ }
+
+ MAInt16(&mrQuantizedEndPoints)[2][2][3] = metaEndPointsQuantized[metaRound];
+ MUInt15(&mrIndexes)[16] = metaIndexes[metaRound];
+
+ MSInt16 endPointsColorSpace[2][3];
+
+ if (refinePass == 0)
+ {
+ UnfinishedEndpoints<3> ufep = partitioned ? partitionedUFEP[p][subset] : singleUFEP;
+
+ if (isSigned)
+ ufep.FinishHDRSigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn);
+ else
+ ufep.FinishHDRUnsigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn);
+ }
+ else
+ refiners[subset].GetRefinedEndpointsHDR(endPointsColorSpace, isSigned, &rtn);
+
+ refiners[subset].Init(indexRange, channelWeights);
+
+ int fixupIndex = (subset == 0) ? 0 : BC7Data::g_fixupIndexes2[p];
+
+ IndexSelectorHDR<3> indexSelector;
+ if (isSigned)
+ QuantizeEndpointsSigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn);
+ else
+ QuantizeEndpointsUnsigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn);
+
+ if (metaRound > 0)
+ {
+ ParallelMath::Int16CompFlag anySame = ParallelMath::MakeBoolInt16(false);
+
+ for (int prevRound = 0; prevRound < metaRound; prevRound++)
+ {
+ MAInt16(&prevRoundEPs)[2][3] = metaEndPointsQuantized[prevRound][subset];
+
+ ParallelMath::Int16CompFlag same = ParallelMath::MakeBoolInt16(true);
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ same = (same & ParallelMath::Equal(prevRoundEPs[epi][ch], mrQuantizedEndPoints[subset][epi][ch]));
+
+ anySame = (anySame | same);
+ if (ParallelMath::AllSet(anySame))
+ break;
+ }
+
+ if (ParallelMath::AllSet(anySame))
+ {
+ roundValid[metaRound][subset] = false;
+ continue;
+ }
+ }
+
+ MFloat subsetError = ParallelMath::MakeFloatZero();
+
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ if (subset != ((partitionMask >> px) & 1))
+ continue;
+
+ MUInt15 index;
+ if (px == fixupIndex)
+ index = mrIndexes[px];
+ else
+ {
+ index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixels2CL[px], &rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[px], &rtn);
+ mrIndexes[px] = index;
+ }
+
+ MSInt16 reconstructed[3];
+ if (isSigned)
+ indexSelector.ReconstructHDRSigned(mrIndexes[px], reconstructed);
+ else
+ indexSelector.ReconstructHDRUnsigned(mrIndexes[px], reconstructed);
+
+ subsetError = subsetError + (fastIndexing ? BCCommon::ComputeErrorHDRFast<3>(flags, reconstructed, pixels[px], channelWeightsSq) : BCCommon::ComputeErrorHDRSlow<3>(flags, reconstructed, pixels[px], channelWeightsSq));
+
+ if (refinePass != numRefineRounds - 1)
+ refiners[subset].ContributeUnweightedPW(preWeightedPixels[px], index);
+ }
+ }
+
+ metaError[metaRound][subset] = subsetError;
+ }
+ }
+ }
+
+ // Now we have a bunch of attempts, but not all of them will fit in the delta coding scheme
+ int numMeta1 = partitioned ? MaxMetaRounds : 1;
+ for (int meta0 = 0; meta0 < MaxMetaRounds; meta0++)
+ {
+ if (!roundValid[meta0][0])
+ continue;
+
+ for (int meta1 = 0; meta1 < numMeta1; meta1++)
+ {
+ MFloat combinedError = metaError[meta0][0];
+ if (partitioned)
+ {
+ if (!roundValid[meta1][1])
+ continue;
+
+ combinedError = combinedError + metaError[meta1][1];
+ }
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, bestError);
+ if (!ParallelMath::AnySet(errorBetter))
+ continue;
+
+ ParallelMath::Int16CompFlag needsCommit = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ // Figure out if this is encodable
+ for (int mode = 0; mode < BC7Data::g_numHDRModes; mode++)
+ {
+ const BC7Data::BC6HModeInfo &modeInfo = BC7Data::g_hdrModes[mode];
+
+ if (modeInfo.m_partitioned != partitioned || modeInfo.m_aPrec != aPrec)
+ continue;
+
+ MAInt16 encodedEPs[2][2][3];
+ ParallelMath::Int16CompFlag isLegal;
+ if (partitioned)
+ EvaluatePartitionedLegality(metaEndPointsQuantized[meta0][0], metaEndPointsQuantized[meta1][1], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs, isLegal);
+ else
+ EvaluateSingleLegality(metaEndPointsQuantized[meta0][0], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs[0], isLegal);
+
+ ParallelMath::Int16CompFlag isLegalAndBetter = (ParallelMath::FloatFlagToInt16(errorBetter) & isLegal);
+ if (!ParallelMath::AnySet(isLegalAndBetter))
+ continue;
+
+ ParallelMath::FloatCompFlag isLegalAndBetterFloat = ParallelMath::Int16FlagToFloat(isLegalAndBetter);
+
+ ParallelMath::ConditionalSet(bestError, isLegalAndBetterFloat, combinedError);
+ ParallelMath::ConditionalSet(bestMode, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(mode)));
+ ParallelMath::ConditionalSet(bestPartition, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(p)));
+
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEndPoints[subset][epi][ch], isLegalAndBetter, encodedEPs[subset][epi][ch]);
+ }
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = ((partitionMask >> px) & 1);
+ if (subset == 0)
+ ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta0][px]);
+ else
+ ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta1][px]);
+ }
+
+ needsCommit = ParallelMath::AndNot(needsCommit, isLegalAndBetter);
+ if (!ParallelMath::AnySet(needsCommit))
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // At this point, everything should be set
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(bestMode, block);
+ ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(bestPartition, block);
+ int32_t eps[2][2][3];
+ ParallelMath::ScalarUInt16 indexes[16];
+
+ const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode];
+
+ const BC6HData::ModeDescriptor* desc = BC6HData::g_modeDescriptors[mode];
+
+ const size_t headerBits = modeInfo.m_partitioned ? 82 : 65;
+
+ for (int subset = 0; subset < 2; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ eps[subset][epi][ch] = ParallelMath::Extract(bestEndPoints[subset][epi][ch], block);
+ }
+ }
+
+ for (int px = 0; px < 16; px++)
+ indexes[px] = ParallelMath::Extract(bestIndexes[px], block);
+
+ uint16_t modeID = modeInfo.m_modeID;
+
+ PackingVector pv;
+ pv.Init();
+
+ for (size_t i = 0; i < headerBits; i++)
+ {
+ int32_t codedValue = 0;
+ switch (desc[i].m_eField)
+ {
+ case BC6HData::M: codedValue = modeID; break;
+ case BC6HData::D: codedValue = partition; break;
+ case BC6HData::RW: codedValue = eps[0][0][0]; break;
+ case BC6HData::RX: codedValue = eps[0][1][0]; break;
+ case BC6HData::RY: codedValue = eps[1][0][0]; break;
+ case BC6HData::RZ: codedValue = eps[1][1][0]; break;
+ case BC6HData::GW: codedValue = eps[0][0][1]; break;
+ case BC6HData::GX: codedValue = eps[0][1][1]; break;
+ case BC6HData::GY: codedValue = eps[1][0][1]; break;
+ case BC6HData::GZ: codedValue = eps[1][1][1]; break;
+ case BC6HData::BW: codedValue = eps[0][0][2]; break;
+ case BC6HData::BX: codedValue = eps[0][1][2]; break;
+ case BC6HData::BY: codedValue = eps[1][0][2]; break;
+ case BC6HData::BZ: codedValue = eps[1][1][2]; break;
+ default: assert(false); break;
+ }
+
+ pv.Pack(static_cast<uint16_t>((codedValue >> desc[i].m_uBit) & 1), 1);
+ }
+
+ int fixupIndex1 = 0;
+ int indexBits = 4;
+ if (modeInfo.m_partitioned)
+ {
+ fixupIndex1 = BC7Data::g_fixupIndexes2[partition];
+ indexBits = 3;
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[px], block);
+ if (px == 0 || px == fixupIndex1)
+ pv.Pack(index, indexBits - 1);
+ else
+ pv.Pack(index, indexBits);
+ }
+
+ pv.Flush(packedBlocks + 16 * block);
+ }
+ }
+
+ static void SignExtendSingle(int &v, int bits)
+ {
+ if (v & (1 << (bits - 1)))
+ v |= -(1 << bits);
+ }
+
+ static void UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned)
+ {
+ UnpackingVector pv;
+ pv.Init(pBC);
+
+ int numModeBits = 2;
+ int modeBits = pv.Unpack(2);
+ if (modeBits != 0 && modeBits != 1)
+ {
+ modeBits |= pv.Unpack(3) << 2;
+ numModeBits += 3;
+ }
+
+ int mode = -1;
+ for (int possibleMode = 0; possibleMode < BC7Data::g_numHDRModes; possibleMode++)
+ {
+ if (BC7Data::g_hdrModes[possibleMode].m_modeID == modeBits)
+ {
+ mode = possibleMode;
+ break;
+ }
+ }
+
+ if (mode < 0)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ output.m_pixels[px][ch] = 0;
+ output.m_pixels[px][3] = 0x3c00; // 1.0
+ }
+ return;
+ }
+
+ const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode];
+ const size_t headerBits = modeInfo.m_partitioned ? 82 : 65;
+ const BC6HData::ModeDescriptor* desc = BC6HData::g_modeDescriptors[mode];
+
+ int32_t partition = 0;
+ int32_t eps[2][2][3];
+
+ for (int subset = 0; subset < 2; subset++)
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ eps[subset][epi][ch] = 0;
+
+ for (size_t i = numModeBits; i < headerBits; i++)
+ {
+ int32_t *pCodedValue = NULL;
+
+ switch (desc[i].m_eField)
+ {
+ case BC6HData::D: pCodedValue = &partition; break;
+ case BC6HData::RW: pCodedValue = &eps[0][0][0]; break;
+ case BC6HData::RX: pCodedValue = &eps[0][1][0]; break;
+ case BC6HData::RY: pCodedValue = &eps[1][0][0]; break;
+ case BC6HData::RZ: pCodedValue = &eps[1][1][0]; break;
+ case BC6HData::GW: pCodedValue = &eps[0][0][1]; break;
+ case BC6HData::GX: pCodedValue = &eps[0][1][1]; break;
+ case BC6HData::GY: pCodedValue = &eps[1][0][1]; break;
+ case BC6HData::GZ: pCodedValue = &eps[1][1][1]; break;
+ case BC6HData::BW: pCodedValue = &eps[0][0][2]; break;
+ case BC6HData::BX: pCodedValue = &eps[0][1][2]; break;
+ case BC6HData::BY: pCodedValue = &eps[1][0][2]; break;
+ case BC6HData::BZ: pCodedValue = &eps[1][1][2]; break;
+ default: assert(false); break;
+ }
+
+ (*pCodedValue) |= pv.Unpack(1) << desc[i].m_uBit;
+ }
+
+
+ uint16_t modeID = modeInfo.m_modeID;
+
+ int fixupIndex1 = 0;
+ int indexBits = 4;
+ int numSubsets = 1;
+ if (modeInfo.m_partitioned)
+ {
+ fixupIndex1 = BC7Data::g_fixupIndexes2[partition];
+ indexBits = 3;
+ numSubsets = 2;
+ }
+
+ int indexes[16];
+ for (int px = 0; px < 16; px++)
+ {
+ if (px == 0 || px == fixupIndex1)
+ indexes[px] = pv.Unpack(indexBits - 1);
+ else
+ indexes[px] = pv.Unpack(indexBits);
+ }
+
+ if (modeInfo.m_partitioned)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ if (isSigned)
+ SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec);
+ if (modeInfo.m_transformed || isSigned)
+ {
+ SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]);
+ SignExtendSingle(eps[1][0][ch], modeInfo.m_bPrec[ch]);
+ SignExtendSingle(eps[1][1][ch], modeInfo.m_bPrec[ch]);
+ }
+ }
+ }
+ else
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ if (isSigned)
+ SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec);
+ if (modeInfo.m_transformed || isSigned)
+ SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]);
+ }
+ }
+
+ int aPrec = modeInfo.m_aPrec;
+
+ if (modeInfo.m_transformed)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ int wrapMask = (1 << aPrec) - 1;
+
+ eps[0][1][ch] = ((eps[0][0][ch] + eps[0][1][ch]) & wrapMask);
+ if (isSigned)
+ SignExtendSingle(eps[0][1][ch], aPrec);
+
+ if (modeInfo.m_partitioned)
+ {
+ eps[1][0][ch] = ((eps[0][0][ch] + eps[1][0][ch]) & wrapMask);
+ eps[1][1][ch] = ((eps[0][0][ch] + eps[1][1][ch]) & wrapMask);
+
+ if (isSigned)
+ {
+ SignExtendSingle(eps[1][0][ch], aPrec);
+ SignExtendSingle(eps[1][1][ch], aPrec);
+ }
+ }
+ }
+ }
+
+ // Unquantize endpoints
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ int &v = eps[subset][epi][ch];
+
+ if (isSigned)
+ {
+ if (aPrec >= 16)
+ {
+ // Nothing
+ }
+ else
+ {
+ bool s = false;
+ int comp = v;
+ if (v < 0)
+ {
+ s = true;
+ comp = -comp;
+ }
+
+ int unq = 0;
+ if (comp == 0)
+ unq = 0;
+ else if (comp >= ((1 << (aPrec - 1)) - 1))
+ unq = 0x7fff;
+ else
+ unq = ((comp << 15) + 0x4000) >> (aPrec - 1);
+
+ if (s)
+ unq = -unq;
+
+ v = unq;
+ }
+ }
+ else
+ {
+ if (aPrec >= 15)
+ {
+ // Nothing
+ }
+ else if (v == 0)
+ {
+ // Nothing
+ }
+ else if (v == ((1 << aPrec) - 1))
+ v = 0xffff;
+ else
+ v = ((v << 16) + 0x8000) >> aPrec;
+ }
+ }
+ }
+ }
+
+ const int *weights = BC7Data::g_weightTables[indexBits];
+
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = 0;
+ if (modeInfo.m_partitioned)
+ subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
+
+ int w = weights[indexes[px]];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ int comp = ((64 - w) * eps[subset][0][ch] + w * eps[subset][1][ch] + 32) >> 6;
+
+ if (isSigned)
+ {
+ if (comp < 0)
+ comp = -(((-comp) * 31) >> 5);
+ else
+ comp = (comp * 31) >> 5;
+
+ int s = 0;
+ if (comp < 0)
+ {
+ s = 0x8000;
+ comp = -comp;
+ }
+
+ output.m_pixels[px][ch] = static_cast<uint16_t>(s | comp);
+ }
+ else
+ {
+ comp = (comp * 31) >> 6;
+ output.m_pixels[px][ch] = static_cast<uint16_t>(comp);
+ }
+ }
+ output.m_pixels[px][3] = 0x3c00; // 1.0
+ }
+ }
+ };
+
+ namespace S3TCSingleColorTables
+ {
+ struct SingleColorTableEntry
+ {
+ uint8_t m_min;
+ uint8_t m_max;
+ uint8_t m_actualColor;
+ uint8_t m_span;
+ };
+
+ SingleColorTableEntry g_singleColor5_3[256] =
+ {
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 8, 0, 2, 8 }, { 8, 0, 2, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 16, 8, 10, 8 }, { 33, 0, 11, 33 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 24, 16, 18, 8 }, { 41, 8, 19, 33 }, { 16, 24, 21, 8 }, { 16, 24, 21, 8 }, { 0, 33, 22, 33 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 41, 24, 29, 17 }, { 24, 33, 30, 9 }, { 24, 33, 30, 9 },
+ { 16, 41, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 41, 33, 35, 8 }, { 41, 33, 35, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 },
+ { 24, 49, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 49, 41, 43, 8 }, { 66, 33, 44, 33 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 57, 49, 51, 8 }, { 74, 41, 52, 33 }, { 49, 57, 54, 8 }, { 49, 57, 54, 8 }, { 33, 66, 55, 33 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 74, 57, 62, 17 }, { 57, 66, 63, 9 },
+ { 57, 66, 63, 9 }, { 49, 74, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 74, 66, 68, 8 }, { 74, 66, 68, 8 }, { 66, 74, 71, 8 }, { 66, 74, 71, 8 },
+ { 66, 74, 71, 8 }, { 57, 82, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 82, 74, 76, 8 }, { 99, 66, 77, 33 }, { 74, 82, 79, 8 }, { 74, 82, 79, 8 },
+ { 74, 82, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 90, 82, 84, 8 }, { 107, 74, 85, 33 }, { 82, 90, 87, 8 }, { 82, 90, 87, 8 },
+ { 66, 99, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 107, 90, 95, 17 },
+ { 90, 99, 96, 9 }, { 90, 99, 96, 9 }, { 82, 107, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 107, 99, 101, 8 }, { 107, 99, 101, 8 }, { 99, 107, 104, 8 },
+ { 99, 107, 104, 8 }, { 99, 107, 104, 8 }, { 90, 115, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 115, 107, 109, 8 }, { 132, 99, 110, 33 }, { 107, 115, 112, 8 },
+ { 107, 115, 112, 8 }, { 107, 115, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 123, 115, 117, 8 }, { 140, 107, 118, 33 }, { 115, 123, 120, 8 },
+ { 115, 123, 120, 8 }, { 99, 132, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 },
+ { 140, 123, 128, 17 }, { 123, 132, 129, 9 }, { 123, 132, 129, 9 }, { 115, 140, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 140, 132, 134, 8 }, { 140, 132, 134, 8 },
+ { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 123, 148, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 148, 140, 142, 8 }, { 165, 132, 143, 33 },
+ { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 156, 148, 150, 8 }, { 173, 140, 151, 33 },
+ { 148, 156, 153, 8 }, { 148, 156, 153, 8 }, { 132, 165, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 165, 156, 159, 9 }, { 165, 156, 159, 9 },
+ { 165, 156, 159, 9 }, { 173, 156, 161, 17 }, { 156, 165, 162, 9 }, { 156, 165, 162, 9 }, { 148, 173, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 173, 165, 167, 8 },
+ { 173, 165, 167, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 156, 181, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 181, 173, 175, 8 },
+ { 198, 165, 176, 33 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 189, 181, 183, 8 },
+ { 206, 173, 184, 33 }, { 181, 189, 186, 8 }, { 181, 189, 186, 8 }, { 165, 198, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 198, 189, 192, 9 },
+ { 198, 189, 192, 9 }, { 198, 189, 192, 9 }, { 206, 189, 194, 17 }, { 189, 198, 195, 9 }, { 189, 198, 195, 9 }, { 181, 206, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 206, 198, 200, 8 }, { 206, 198, 200, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 189, 214, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 214, 206, 208, 8 }, { 231, 198, 209, 33 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 222, 214, 216, 8 }, { 239, 206, 217, 33 }, { 214, 222, 219, 8 }, { 214, 222, 219, 8 }, { 198, 231, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 239, 222, 227, 17 }, { 222, 231, 228, 9 }, { 222, 231, 228, 9 }, { 214, 239, 230, 25 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 239, 231, 233, 8 }, { 239, 231, 233, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 222, 247, 238, 25 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 247, 239, 241, 8 }, { 247, 239, 241, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 255, 247, 249, 8 }, { 255, 247, 249, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+
+ SingleColorTableEntry g_singleColor6_3[256] =
+ {
+ { 0, 0, 0, 0 }, { 4, 0, 1, 4 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 8, 4, 5, 4 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 12, 8, 9, 4 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 16, 12, 13, 4 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 20, 16, 17, 4 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 24, 20, 21, 4 }, { 20, 24, 22, 4 }, { 69, 0, 23, 69 },
+ { 24, 24, 24, 0 }, { 28, 24, 25, 4 }, { 24, 28, 26, 4 }, { 65, 8, 27, 57 }, { 28, 28, 28, 0 }, { 32, 28, 29, 4 }, { 28, 32, 30, 4 }, { 69, 12, 31, 57 },
+ { 32, 32, 32, 0 }, { 36, 32, 33, 4 }, { 32, 36, 34, 4 }, { 65, 20, 35, 45 }, { 36, 36, 36, 0 }, { 40, 36, 37, 4 }, { 36, 40, 38, 4 }, { 69, 24, 39, 45 },
+ { 40, 40, 40, 0 }, { 44, 40, 41, 4 }, { 40, 44, 42, 4 }, { 65, 32, 43, 33 }, { 44, 44, 44, 0 }, { 48, 44, 45, 4 }, { 44, 48, 46, 4 }, { 69, 36, 47, 33 },
+ { 48, 48, 48, 0 }, { 52, 48, 49, 4 }, { 48, 52, 50, 4 }, { 65, 44, 51, 21 }, { 52, 52, 52, 0 }, { 56, 52, 53, 4 }, { 52, 56, 54, 4 }, { 69, 48, 55, 21 },
+ { 56, 56, 56, 0 }, { 60, 56, 57, 4 }, { 56, 60, 58, 4 }, { 65, 56, 59, 9 }, { 60, 60, 60, 0 }, { 65, 60, 61, 5 }, { 56, 65, 62, 9 }, { 60, 65, 63, 5 },
+ { 56, 69, 64, 13 }, { 65, 65, 65, 0 }, { 69, 65, 66, 4 }, { 65, 69, 67, 4 }, { 60, 73, 68, 13 }, { 69, 69, 69, 0 }, { 73, 69, 70, 4 }, { 69, 73, 71, 4 },
+ { 56, 81, 72, 25 }, { 73, 73, 73, 0 }, { 77, 73, 74, 4 }, { 73, 77, 75, 4 }, { 60, 85, 76, 25 }, { 77, 77, 77, 0 }, { 81, 77, 78, 4 }, { 77, 81, 79, 4 },
+ { 56, 93, 80, 37 }, { 81, 81, 81, 0 }, { 85, 81, 82, 4 }, { 81, 85, 83, 4 }, { 60, 97, 84, 37 }, { 85, 85, 85, 0 }, { 89, 85, 86, 4 }, { 85, 89, 87, 4 },
+ { 56, 105, 88, 49 }, { 89, 89, 89, 0 }, { 93, 89, 90, 4 }, { 89, 93, 91, 4 }, { 60, 109, 92, 49 }, { 93, 93, 93, 0 }, { 97, 93, 94, 4 }, { 93, 97, 95, 4 },
+ { 134, 77, 96, 57 }, { 97, 97, 97, 0 }, { 101, 97, 98, 4 }, { 97, 101, 99, 4 }, { 130, 85, 100, 45 }, { 101, 101, 101, 0 }, { 105, 101, 102, 4 }, { 101, 105, 103, 4 },
+ { 134, 89, 104, 45 }, { 105, 105, 105, 0 }, { 109, 105, 106, 4 }, { 105, 109, 107, 4 }, { 130, 97, 108, 33 }, { 109, 109, 109, 0 }, { 113, 109, 110, 4 }, { 109, 113, 111, 4 },
+ { 134, 101, 112, 33 }, { 113, 113, 113, 0 }, { 117, 113, 114, 4 }, { 113, 117, 115, 4 }, { 130, 109, 116, 21 }, { 117, 117, 117, 0 }, { 121, 117, 118, 4 }, { 117, 121, 119, 4 },
+ { 134, 113, 120, 21 }, { 121, 121, 121, 0 }, { 125, 121, 122, 4 }, { 121, 125, 123, 4 }, { 130, 121, 124, 9 }, { 125, 125, 125, 0 }, { 130, 125, 126, 5 }, { 121, 130, 127, 9 },
+ { 125, 130, 128, 5 }, { 121, 134, 129, 13 }, { 130, 130, 130, 0 }, { 134, 130, 131, 4 }, { 130, 134, 132, 4 }, { 125, 138, 133, 13 }, { 134, 134, 134, 0 }, { 138, 134, 135, 4 },
+ { 134, 138, 136, 4 }, { 121, 146, 137, 25 }, { 138, 138, 138, 0 }, { 142, 138, 139, 4 }, { 138, 142, 140, 4 }, { 125, 150, 141, 25 }, { 142, 142, 142, 0 }, { 146, 142, 143, 4 },
+ { 142, 146, 144, 4 }, { 121, 158, 145, 37 }, { 146, 146, 146, 0 }, { 150, 146, 147, 4 }, { 146, 150, 148, 4 }, { 125, 162, 149, 37 }, { 150, 150, 150, 0 }, { 154, 150, 151, 4 },
+ { 150, 154, 152, 4 }, { 121, 170, 153, 49 }, { 154, 154, 154, 0 }, { 158, 154, 155, 4 }, { 154, 158, 156, 4 }, { 125, 174, 157, 49 }, { 158, 158, 158, 0 }, { 162, 158, 159, 4 },
+ { 158, 162, 160, 4 }, { 199, 142, 161, 57 }, { 162, 162, 162, 0 }, { 166, 162, 163, 4 }, { 162, 166, 164, 4 }, { 195, 150, 165, 45 }, { 166, 166, 166, 0 }, { 170, 166, 167, 4 },
+ { 166, 170, 168, 4 }, { 199, 154, 169, 45 }, { 170, 170, 170, 0 }, { 174, 170, 171, 4 }, { 170, 174, 172, 4 }, { 195, 162, 173, 33 }, { 174, 174, 174, 0 }, { 178, 174, 175, 4 },
+ { 174, 178, 176, 4 }, { 199, 166, 177, 33 }, { 178, 178, 178, 0 }, { 182, 178, 179, 4 }, { 178, 182, 180, 4 }, { 195, 174, 181, 21 }, { 182, 182, 182, 0 }, { 186, 182, 183, 4 },
+ { 182, 186, 184, 4 }, { 199, 178, 185, 21 }, { 186, 186, 186, 0 }, { 190, 186, 187, 4 }, { 186, 190, 188, 4 }, { 195, 186, 189, 9 }, { 190, 190, 190, 0 }, { 195, 190, 191, 5 },
+ { 186, 195, 192, 9 }, { 190, 195, 193, 5 }, { 186, 199, 194, 13 }, { 195, 195, 195, 0 }, { 199, 195, 196, 4 }, { 195, 199, 197, 4 }, { 190, 203, 198, 13 }, { 199, 199, 199, 0 },
+ { 203, 199, 200, 4 }, { 199, 203, 201, 4 }, { 186, 211, 202, 25 }, { 203, 203, 203, 0 }, { 207, 203, 204, 4 }, { 203, 207, 205, 4 }, { 190, 215, 206, 25 }, { 207, 207, 207, 0 },
+ { 211, 207, 208, 4 }, { 207, 211, 209, 4 }, { 186, 223, 210, 37 }, { 211, 211, 211, 0 }, { 215, 211, 212, 4 }, { 211, 215, 213, 4 }, { 190, 227, 214, 37 }, { 215, 215, 215, 0 },
+ { 219, 215, 216, 4 }, { 215, 219, 217, 4 }, { 186, 235, 218, 49 }, { 219, 219, 219, 0 }, { 223, 219, 220, 4 }, { 219, 223, 221, 4 }, { 190, 239, 222, 49 }, { 223, 223, 223, 0 },
+ { 227, 223, 224, 4 }, { 223, 227, 225, 4 }, { 186, 247, 226, 61 }, { 227, 227, 227, 0 }, { 231, 227, 228, 4 }, { 227, 231, 229, 4 }, { 190, 251, 230, 61 }, { 231, 231, 231, 0 },
+ { 235, 231, 232, 4 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 239, 235, 236, 4 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 243, 239, 240, 4 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 247, 243, 244, 4 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 251, 247, 248, 4 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 255, 251, 252, 4 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+
+ SingleColorTableEntry g_singleColor5_2[256] =
+ {
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 },
+ { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 },
+ { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 },
+ { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 },
+ { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 },
+ { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 },
+ { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 },
+ { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 },
+ { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 },
+ { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 },
+ { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 },
+ { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 },
+ { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 },
+ { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 },
+ { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 },
+ { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 },
+ { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 },
+ { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 },
+ { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 },
+ { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+
+ SingleColorTableEntry g_singleColor6_2[256] =
+ {
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
+ { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
+ { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 },
+ { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 },
+ { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 },
+ { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 },
+ { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 60, 97, 78, 37 }, { 77, 81, 79, 4 },
+ { 60, 101, 80, 41 }, { 81, 81, 81, 0 }, { 60, 105, 82, 45 }, { 81, 85, 83, 4 }, { 60, 109, 84, 49 }, { 85, 85, 85, 0 }, { 60, 113, 86, 53 }, { 85, 89, 87, 4 },
+ { 60, 117, 88, 57 }, { 89, 89, 89, 0 }, { 60, 121, 90, 61 }, { 89, 93, 91, 4 }, { 60, 125, 92, 65 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 },
+ { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 },
+ { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 },
+ { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 },
+ { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 },
+ { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 },
+ { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 125, 162, 143, 37 },
+ { 142, 146, 144, 4 }, { 125, 166, 145, 41 }, { 146, 146, 146, 0 }, { 125, 170, 147, 45 }, { 146, 150, 148, 4 }, { 125, 174, 149, 49 }, { 150, 150, 150, 0 }, { 125, 178, 151, 53 },
+ { 150, 154, 152, 4 }, { 125, 182, 153, 57 }, { 154, 154, 154, 0 }, { 125, 186, 155, 61 }, { 154, 158, 156, 4 }, { 125, 190, 157, 65 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 },
+ { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 },
+ { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 },
+ { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 },
+ { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 },
+ { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 },
+ { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 },
+ { 190, 227, 208, 37 }, { 207, 211, 209, 4 }, { 190, 231, 210, 41 }, { 211, 211, 211, 0 }, { 190, 235, 212, 45 }, { 211, 215, 213, 4 }, { 190, 239, 214, 49 }, { 215, 215, 215, 0 },
+ { 190, 243, 216, 53 }, { 215, 219, 217, 4 }, { 190, 247, 218, 57 }, { 219, 219, 219, 0 }, { 190, 251, 220, 61 }, { 219, 223, 221, 4 }, { 190, 255, 222, 65 }, { 223, 223, 223, 0 },
+ { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+
+ SingleColorTableEntry g_singleColor5_3_p[256] =
+ {
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 8, 0, 2, 8 }, { 8, 0, 2, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 16, 8, 10, 8 }, { 33, 0, 11, 33 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 24, 16, 18, 8 }, { 41, 8, 19, 33 }, { 16, 24, 21, 8 }, { 16, 24, 21, 8 }, { 0, 33, 22, 33 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 41, 24, 29, 17 }, { 24, 33, 30, 9 }, { 24, 33, 30, 9 },
+ { 16, 41, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 41, 33, 35, 8 }, { 41, 33, 35, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 },
+ { 24, 49, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 49, 41, 43, 8 }, { 66, 33, 44, 33 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 57, 49, 51, 8 }, { 74, 41, 52, 33 }, { 49, 57, 54, 8 }, { 49, 57, 54, 8 }, { 33, 66, 55, 33 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 74, 57, 62, 17 }, { 57, 66, 63, 9 },
+ { 57, 66, 63, 9 }, { 49, 74, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 74, 66, 68, 8 }, { 74, 66, 68, 8 }, { 66, 74, 71, 8 }, { 66, 74, 71, 8 },
+ { 66, 74, 71, 8 }, { 57, 82, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 82, 74, 76, 8 }, { 99, 66, 77, 33 }, { 74, 82, 79, 8 }, { 74, 82, 79, 8 },
+ { 74, 82, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 90, 82, 84, 8 }, { 107, 74, 85, 33 }, { 82, 90, 87, 8 }, { 82, 90, 87, 8 },
+ { 66, 99, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 107, 90, 95, 17 },
+ { 90, 99, 96, 9 }, { 90, 99, 96, 9 }, { 82, 107, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 107, 99, 101, 8 }, { 107, 99, 101, 8 }, { 99, 107, 104, 8 },
+ { 99, 107, 104, 8 }, { 99, 107, 104, 8 }, { 90, 115, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 115, 107, 109, 8 }, { 132, 99, 110, 33 }, { 107, 115, 112, 8 },
+ { 107, 115, 112, 8 }, { 107, 115, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 123, 115, 117, 8 }, { 140, 107, 118, 33 }, { 115, 123, 120, 8 },
+ { 115, 123, 120, 8 }, { 99, 132, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 },
+ { 140, 123, 128, 17 }, { 123, 132, 129, 9 }, { 123, 132, 129, 9 }, { 115, 140, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 140, 132, 134, 8 }, { 140, 132, 134, 8 },
+ { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 123, 148, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 148, 140, 142, 8 }, { 165, 132, 143, 33 },
+ { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 156, 148, 150, 8 }, { 173, 140, 151, 33 },
+ { 148, 156, 153, 8 }, { 148, 156, 153, 8 }, { 132, 165, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 165, 156, 159, 9 }, { 165, 156, 159, 9 },
+ { 165, 156, 159, 9 }, { 173, 156, 161, 17 }, { 156, 165, 162, 9 }, { 156, 165, 162, 9 }, { 148, 173, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 173, 165, 167, 8 },
+ { 173, 165, 167, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 156, 181, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 181, 173, 175, 8 },
+ { 198, 165, 176, 33 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 189, 181, 183, 8 },
+ { 206, 173, 184, 33 }, { 181, 189, 186, 8 }, { 181, 189, 186, 8 }, { 165, 198, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 198, 189, 192, 9 },
+ { 198, 189, 192, 9 }, { 198, 189, 192, 9 }, { 206, 189, 194, 17 }, { 189, 198, 195, 9 }, { 189, 198, 195, 9 }, { 181, 206, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 206, 198, 200, 8 }, { 206, 198, 200, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 189, 214, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 214, 206, 208, 8 }, { 231, 198, 209, 33 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 222, 214, 216, 8 }, { 239, 206, 217, 33 }, { 214, 222, 219, 8 }, { 214, 222, 219, 8 }, { 198, 231, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 239, 222, 227, 17 }, { 222, 231, 228, 9 }, { 222, 231, 228, 9 }, { 214, 239, 230, 25 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 239, 231, 233, 8 }, { 239, 231, 233, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 222, 247, 238, 25 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 247, 239, 241, 8 }, { 247, 239, 241, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 255, 247, 249, 8 }, { 255, 247, 249, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+
+ SingleColorTableEntry g_singleColor6_3_p[256] =
+ {
+ { 0, 0, 0, 0 }, { 4, 0, 1, 4 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 8, 4, 5, 4 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 12, 8, 9, 4 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 16, 12, 13, 4 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 20, 16, 17, 4 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 24, 20, 21, 4 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 28, 24, 25, 4 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 32, 28, 29, 4 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
+ { 32, 32, 32, 0 }, { 36, 32, 33, 4 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 40, 36, 37, 4 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
+ { 40, 40, 40, 0 }, { 44, 40, 41, 4 }, { 40, 44, 42, 4 }, { 65, 32, 43, 33 }, { 44, 44, 44, 0 }, { 48, 44, 45, 4 }, { 44, 48, 46, 4 }, { 69, 36, 47, 33 },
+ { 48, 48, 48, 0 }, { 52, 48, 49, 4 }, { 48, 52, 50, 4 }, { 65, 44, 51, 21 }, { 52, 52, 52, 0 }, { 56, 52, 53, 4 }, { 52, 56, 54, 4 }, { 69, 48, 55, 21 },
+ { 56, 56, 56, 0 }, { 60, 56, 57, 4 }, { 56, 60, 58, 4 }, { 65, 56, 59, 9 }, { 60, 60, 60, 0 }, { 65, 60, 61, 5 }, { 56, 65, 62, 9 }, { 60, 65, 63, 5 },
+ { 56, 69, 64, 13 }, { 65, 65, 65, 0 }, { 69, 65, 66, 4 }, { 65, 69, 67, 4 }, { 60, 73, 68, 13 }, { 69, 69, 69, 0 }, { 73, 69, 70, 4 }, { 69, 73, 71, 4 },
+ { 56, 81, 72, 25 }, { 73, 73, 73, 0 }, { 77, 73, 74, 4 }, { 73, 77, 75, 4 }, { 60, 85, 76, 25 }, { 77, 77, 77, 0 }, { 81, 77, 78, 4 }, { 77, 81, 79, 4 },
+ { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 85, 81, 82, 4 }, { 81, 85, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 89, 85, 86, 4 }, { 85, 89, 87, 4 },
+ { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 93, 89, 90, 4 }, { 89, 93, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 97, 93, 94, 4 }, { 93, 97, 95, 4 },
+ { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 101, 97, 98, 4 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 105, 101, 102, 4 }, { 101, 105, 103, 4 },
+ { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 109, 105, 106, 4 }, { 105, 109, 107, 4 }, { 130, 97, 108, 33 }, { 109, 109, 109, 0 }, { 113, 109, 110, 4 }, { 109, 113, 111, 4 },
+ { 134, 101, 112, 33 }, { 113, 113, 113, 0 }, { 117, 113, 114, 4 }, { 113, 117, 115, 4 }, { 130, 109, 116, 21 }, { 117, 117, 117, 0 }, { 121, 117, 118, 4 }, { 117, 121, 119, 4 },
+ { 134, 113, 120, 21 }, { 121, 121, 121, 0 }, { 125, 121, 122, 4 }, { 121, 125, 123, 4 }, { 130, 121, 124, 9 }, { 125, 125, 125, 0 }, { 130, 125, 126, 5 }, { 121, 130, 127, 9 },
+ { 125, 130, 128, 5 }, { 121, 134, 129, 13 }, { 130, 130, 130, 0 }, { 134, 130, 131, 4 }, { 130, 134, 132, 4 }, { 125, 138, 133, 13 }, { 134, 134, 134, 0 }, { 138, 134, 135, 4 },
+ { 134, 138, 136, 4 }, { 121, 146, 137, 25 }, { 138, 138, 138, 0 }, { 142, 138, 139, 4 }, { 138, 142, 140, 4 }, { 125, 150, 141, 25 }, { 142, 142, 142, 0 }, { 146, 142, 143, 4 },
+ { 142, 146, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 150, 146, 147, 4 }, { 146, 150, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 154, 150, 151, 4 },
+ { 150, 154, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 158, 154, 155, 4 }, { 154, 158, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 162, 158, 159, 4 },
+ { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 166, 162, 163, 4 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 170, 166, 167, 4 },
+ { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 174, 170, 171, 4 }, { 170, 174, 172, 4 }, { 195, 162, 173, 33 }, { 174, 174, 174, 0 }, { 178, 174, 175, 4 },
+ { 174, 178, 176, 4 }, { 199, 166, 177, 33 }, { 178, 178, 178, 0 }, { 182, 178, 179, 4 }, { 178, 182, 180, 4 }, { 195, 174, 181, 21 }, { 182, 182, 182, 0 }, { 186, 182, 183, 4 },
+ { 182, 186, 184, 4 }, { 199, 178, 185, 21 }, { 186, 186, 186, 0 }, { 190, 186, 187, 4 }, { 186, 190, 188, 4 }, { 195, 186, 189, 9 }, { 190, 190, 190, 0 }, { 195, 190, 191, 5 },
+ { 186, 195, 192, 9 }, { 190, 195, 193, 5 }, { 186, 199, 194, 13 }, { 195, 195, 195, 0 }, { 199, 195, 196, 4 }, { 195, 199, 197, 4 }, { 190, 203, 198, 13 }, { 199, 199, 199, 0 },
+ { 203, 199, 200, 4 }, { 199, 203, 201, 4 }, { 186, 211, 202, 25 }, { 203, 203, 203, 0 }, { 207, 203, 204, 4 }, { 203, 207, 205, 4 }, { 190, 215, 206, 25 }, { 207, 207, 207, 0 },
+ { 211, 207, 208, 4 }, { 207, 211, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 215, 211, 212, 4 }, { 211, 215, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 },
+ { 219, 215, 216, 4 }, { 215, 219, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 223, 219, 220, 4 }, { 219, 223, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 },
+ { 227, 223, 224, 4 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 231, 227, 228, 4 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
+ { 235, 231, 232, 4 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 239, 235, 236, 4 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 243, 239, 240, 4 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 247, 243, 244, 4 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 251, 247, 248, 4 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 255, 251, 252, 4 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+
+ SingleColorTableEntry g_singleColor5_2_p[256] =
+ {
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 },
+ { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 },
+ { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 },
+ { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 },
+ { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 },
+ { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 },
+ { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 },
+ { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 },
+ { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 },
+ { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 },
+ { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 },
+ { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 },
+ { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 },
+ { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 },
+ { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 },
+ { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 },
+ { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 },
+ { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 },
+ { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 },
+ { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+
+ SingleColorTableEntry g_singleColor6_2_p[256] =
+ {
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
+ { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
+ { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 },
+ { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 },
+ { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 },
+ { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 },
+ { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 77, 77, 77, 0 }, { 77, 81, 79, 4 },
+ { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 85, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 89, 87, 4 },
+ { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 93, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 },
+ { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 },
+ { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 },
+ { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 },
+ { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 },
+ { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 },
+ { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 142, 142, 142, 0 },
+ { 142, 146, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 150, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 },
+ { 150, 154, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 158, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 },
+ { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 },
+ { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 },
+ { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 },
+ { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 },
+ { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 },
+ { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 },
+ { 207, 207, 207, 0 }, { 207, 211, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 215, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 },
+ { 215, 215, 215, 0 }, { 215, 219, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 223, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 },
+ { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+ };
+ }
+
+ class S3TCComputer
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ static void Init(MFloat& error)
+ {
+ error = ParallelMath::MakeFloat(FLT_MAX);
+ }
+
+ static void QuantizeTo6Bits(MUInt15& v)
+ {
+ MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(253)) + ParallelMath::MakeUInt16(512), 10));
+ v = (reduced << 2) | ParallelMath::RightShift(reduced, 4);
+ }
+
+ static void QuantizeTo5Bits(MUInt15& v)
+ {
+ MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(249)) + ParallelMath::MakeUInt16(1024), 11));
+ v = (reduced << 3) | ParallelMath::RightShift(reduced, 2);
+ }
+
+ static void QuantizeTo565(MUInt15 endPoint[3])
+ {
+ QuantizeTo5Bits(endPoint[0]);
+ QuantizeTo6Bits(endPoint[1]);
+ QuantizeTo5Bits(endPoint[2]);
+ }
+
+ static MFloat ParanoidFactorForSpan(const MSInt16& span)
+ {
+ return ParallelMath::Abs(ParallelMath::ToFloat(span)) * 0.03f;
+ }
+
+ static MFloat ParanoidDiff(const MUInt15& a, const MUInt15& b, const MFloat& d)
+ {
+ MFloat absDiff = ParallelMath::Abs(ParallelMath::ToFloat(ParallelMath::LosslessCast<MSInt16>::Cast(a) - ParallelMath::LosslessCast<MSInt16>::Cast(b)));
+ absDiff = absDiff + d;
+ return absDiff * absDiff;
+ }
+
+ static void TestSingleColor(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], int range, const float* channelWeights,
+ MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ float channelWeightsSq[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ MUInt15 totals[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) };
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ totals[ch] = totals[ch] + pixels[px][ch];
+ }
+
+ MUInt15 average[3];
+ for (int ch = 0; ch < 3; ch++)
+ average[ch] = ParallelMath::RightShift(totals[ch] + ParallelMath::MakeUInt15(8), 4);
+
+ const S3TCSingleColorTables::SingleColorTableEntry* rbTable = NULL;
+ const S3TCSingleColorTables::SingleColorTableEntry* gTable = NULL;
+ if (flags & cvtt::Flags::S3TC_Paranoid)
+ {
+ if (range == 4)
+ {
+ rbTable = S3TCSingleColorTables::g_singleColor5_3_p;
+ gTable = S3TCSingleColorTables::g_singleColor6_3_p;
+ }
+ else
+ {
+ assert(range == 3);
+ rbTable = S3TCSingleColorTables::g_singleColor5_2_p;
+ gTable = S3TCSingleColorTables::g_singleColor6_2_p;
+ }
+ }
+ else
+ {
+ if (range == 4)
+ {
+ rbTable = S3TCSingleColorTables::g_singleColor5_3;
+ gTable = S3TCSingleColorTables::g_singleColor6_3;
+ }
+ else
+ {
+ assert(range == 3);
+ rbTable = S3TCSingleColorTables::g_singleColor5_2;
+ gTable = S3TCSingleColorTables::g_singleColor6_2;
+ }
+ }
+
+ MUInt15 interpolated[3];
+ MUInt15 eps[2][3];
+ MSInt16 spans[3];
+ for (int i = 0; i < ParallelMath::ParallelSize; i++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ uint16_t avg = ParallelMath::Extract(average[ch], i);
+ const S3TCSingleColorTables::SingleColorTableEntry& tableEntry = ((ch == 1) ? gTable[avg] : rbTable[avg]);
+ ParallelMath::PutUInt15(eps[0][ch], i, tableEntry.m_min);
+ ParallelMath::PutUInt15(eps[1][ch], i, tableEntry.m_max);
+ ParallelMath::PutUInt15(interpolated[ch], i, tableEntry.m_actualColor);
+ ParallelMath::PutSInt16(spans[ch], i, tableEntry.m_span);
+ }
+ }
+
+ MFloat error = ParallelMath::MakeFloatZero();
+ if (flags & cvtt::Flags::S3TC_Paranoid)
+ {
+ MFloat spanParanoidFactors[3];
+ for (int ch = 0; ch < 3; ch++)
+ spanParanoidFactors[ch] = ParanoidFactorForSpan(spans[ch]);
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ error = error + ParanoidDiff(interpolated[ch], pixels[px][ch], spanParanoidFactors[ch]) * channelWeightsSq[ch];
+ }
+ }
+ else
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ error = error + ParallelMath::ToFloat(ParallelMath::SqDiffUInt8(interpolated[ch], pixels[px][ch])) * channelWeightsSq[ch];
+ }
+ }
+
+ ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError);
+ ParallelMath::Int16CompFlag better16 = ParallelMath::FloatFlagToInt16(better);
+
+ if (ParallelMath::AnySet(better16))
+ {
+ bestError = ParallelMath::Min(bestError, error);
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEndpoints[epi][ch], better16, eps[epi][ch]);
+
+ MUInt15 vindexes = ParallelMath::MakeUInt15(1);
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], better16, vindexes);
+
+ ParallelMath::ConditionalSet(bestRange, better16, ParallelMath::MakeUInt15(range));
+ }
+ }
+
+ static void TestEndpoints(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], const MUInt15 unquantizedEndPoints[2][3], int range, const float* channelWeights,
+ MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, EndpointRefiner<3> *refiner, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ float channelWeightsSq[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ MUInt15 endPoints[2][3];
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[ep][ch] = unquantizedEndPoints[ep][ch];
+
+ QuantizeTo565(endPoints[0]);
+ QuantizeTo565(endPoints[1]);
+
+ IndexSelector<3> selector;
+ selector.Init<false>(channelWeights, endPoints, range);
+
+ MUInt15 indexes[16];
+
+ MFloat paranoidFactors[3];
+ for (int ch = 0; ch < 3; ch++)
+ paranoidFactors[ch] = ParanoidFactorForSpan(ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[0][ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[1][ch]));
+
+ MFloat error = ParallelMath::MakeFloatZero();
+ AggregatedError<3> aggError;
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 index = selector.SelectIndexLDR(floatPixels[px], rtn);
+ indexes[px] = index;
+
+ if (refiner)
+ refiner->ContributeUnweightedPW(preWeightedPixels[px], index);
+
+ MUInt15 reconstructed[3];
+ selector.ReconstructLDRPrecise(index, reconstructed);
+
+ if (flags & Flags::S3TC_Paranoid)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ error = error + ParanoidDiff(reconstructed[ch], pixels[px][ch], paranoidFactors[ch]) * channelWeightsSq[ch];
+ }
+ else
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructed, pixels[px], aggError);
+ }
+
+ if (!(flags & Flags::S3TC_Paranoid))
+ error = aggError.Finalize(flags, channelWeightsSq);
+
+ ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError);
+
+ if (ParallelMath::AnySet(better))
+ {
+ ParallelMath::Int16CompFlag betterInt16 = ParallelMath::FloatFlagToInt16(better);
+
+ ParallelMath::ConditionalSet(bestError, better, error);
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEndpoints[ep][ch], betterInt16, endPoints[ep][ch]);
+
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], betterInt16, indexes[px]);
+
+ ParallelMath::ConditionalSet(bestRange, betterInt16, ParallelMath::MakeUInt15(static_cast<uint16_t>(range)));
+ }
+ }
+
+ static void TestCounts(uint32_t flags, const int *counts, int nCounts, MUInt15 numElements, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], bool alphaTest,
+ const MFloat floatSortedInputs[16][4], const MFloat preWeightedFloatSortedInputs[16][4], const float *channelWeights, MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange,
+ const ParallelMath::RoundTowardNearestForScope* rtn)
+ {
+ UNREFERENCED_PARAMETER(alphaTest);
+ UNREFERENCED_PARAMETER(flags);
+
+ EndpointRefiner<3> refiner;
+
+ refiner.Init(nCounts, channelWeights);
+
+ bool escape = false;
+ int e = 0;
+ for (int i = 0; i < nCounts; i++)
+ {
+ for (int n = 0; n < counts[i]; n++)
+ {
+ ParallelMath::Int16CompFlag valid = ParallelMath::Less(ParallelMath::MakeUInt15(static_cast<uint16_t>(n)), numElements);
+ if (!ParallelMath::AnySet(valid))
+ {
+ escape = true;
+ break;
+ }
+
+ if (ParallelMath::AllSet(valid))
+ refiner.ContributeUnweightedPW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i)));
+ else
+ {
+ MFloat weight = ParallelMath::Select(ParallelMath::Int16FlagToFloat(valid), ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloat(0.0f));
+ refiner.ContributePW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), weight);
+ }
+ }
+
+ if (escape)
+ break;
+ }
+
+ MUInt15 endPoints[2][3];
+ refiner.GetRefinedEndpointsLDR(endPoints, rtn);
+
+ TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, nCounts, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, NULL, rtn);
+ }
+
+ static void PackExplicitAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride)
+ {
+ UNREFERENCED_PARAMETER(flags);
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ float weights[1] = { 1.0f };
+
+ MUInt15 pixels[16];
+ MFloat floatPixels[16];
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]);
+ floatPixels[px] = ParallelMath::ToFloat(pixels[px]);
+ }
+
+ MUInt15 ep[2][1] = { { ParallelMath::MakeUInt15(0) },{ ParallelMath::MakeUInt15(255) } };
+
+ IndexSelector<1> selector;
+ selector.Init<false>(weights, ep, 16);
+
+ MUInt15 indexes[16];
+
+ for (int px = 0; px < 16; px++)
+ indexes[px] = selector.SelectIndexLDR(&floatPixels[px], &rtn);
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ for (int px = 0; px < 16; px += 8)
+ {
+ int index0 = ParallelMath::Extract(indexes[px], block);
+ int index1 = ParallelMath::Extract(indexes[px], block);
+
+ packedBlocks[px / 2] = static_cast<uint8_t>(index0 | (index1 << 4));
+ }
+
+ packedBlocks += packedBlockStride;
+ }
+ }
+
+ static void PackInterpolatedAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride, bool isSigned, int maxTweakRounds, int numRefineRounds)
+ {
+ if (maxTweakRounds < 1)
+ maxTweakRounds = 1;
+
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ float oneWeight[1] = { 1.0f };
+
+ MUInt15 pixels[16];
+ MFloat floatPixels[16];
+
+ MUInt15 highTerminal = isSigned ? ParallelMath::MakeUInt15(254) : ParallelMath::MakeUInt15(255);
+ MUInt15 highTerminalMinusOne = highTerminal - ParallelMath::MakeUInt15(1);
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]);
+
+ if (isSigned)
+ pixels[px] = ParallelMath::Min(pixels[px], highTerminal);
+
+ floatPixels[px] = ParallelMath::ToFloat(pixels[px]);
+ }
+
+ MUInt15 sortedPixels[16];
+ for (int px = 0; px < 16; px++)
+ sortedPixels[px] = pixels[px];
+
+ for (int sortEnd = 15; sortEnd > 0; sortEnd--)
+ {
+ for (int sortOffset = 0; sortOffset < sortEnd; sortOffset++)
+ {
+ MUInt15 a = sortedPixels[sortOffset];
+ MUInt15 b = sortedPixels[sortOffset + 1];
+
+ sortedPixels[sortOffset] = ParallelMath::Min(a, b);
+ sortedPixels[sortOffset + 1] = ParallelMath::Max(a, b);
+ }
+ }
+
+ MUInt15 zero = ParallelMath::MakeUInt15(0);
+ MUInt15 one = ParallelMath::MakeUInt15(1);
+
+ MUInt15 bestIsFullRange = zero;
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt15 bestEP[2] = { zero, zero };
+ MUInt15 bestIndexes[16] = {
+ zero, zero, zero, zero,
+ zero, zero, zero, zero,
+ zero, zero, zero, zero,
+ zero, zero, zero, zero
+ };
+
+ // Full-precision
+ {
+ MUInt15 minEP = sortedPixels[0];
+ MUInt15 maxEP = sortedPixels[15];
+
+ MFloat base[1] = { ParallelMath::ToFloat(minEP) };
+ MFloat offset[1] = { ParallelMath::ToFloat(maxEP - minEP) };
+
+ UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset);
+
+ int numTweakRounds = BCCommon::TweakRoundsForRange(8);
+ if (numTweakRounds > maxTweakRounds)
+ numTweakRounds = maxTweakRounds;
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ MUInt15 ep[2][1];
+
+ ufep.FinishLDR(tweak, 8, ep[0], ep[1]);
+
+ for (int refinePass = 0; refinePass < numRefineRounds; refinePass++)
+ {
+ EndpointRefiner<1> refiner;
+ refiner.Init(8, oneWeight);
+
+ if (isSigned)
+ for (int epi = 0; epi < 2; epi++)
+ ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal);
+
+ IndexSelector<1> indexSelector;
+ indexSelector.Init<false>(oneWeight, ep, 8);
+
+ MUInt15 indexes[16];
+
+ AggregatedError<1> aggError;
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 index = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn);
+
+ MUInt15 reconstructedPixel;
+
+ indexSelector.ReconstructLDRPrecise(index, &reconstructedPixel);
+ BCCommon::ComputeErrorLDR<1>(flags, &reconstructedPixel, &pixels[px], aggError);
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.ContributeUnweightedPW(&floatPixels[px], index);
+
+ indexes[px] = index;
+ }
+ MFloat error = aggError.Finalize(flags | Flags::Uniform, oneWeight);
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ if (ParallelMath::AnySet(errorBetter16))
+ {
+ bestError = ParallelMath::Min(error, bestError);
+ ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, one);
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]);
+
+ for (int epi = 0; epi < 2; epi++)
+ ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]);
+ }
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.GetRefinedEndpointsLDR(ep, &rtn);
+ }
+ }
+ }
+
+ // Reduced precision with special endpoints
+ {
+ MUInt15 bestHeuristicMin = sortedPixels[0];
+ MUInt15 bestHeuristicMax = sortedPixels[15];
+
+ ParallelMath::Int16CompFlag canTryClipping;
+
+ // In reduced precision, we want try putting endpoints at the reserved indexes at the ends.
+ // The heuristic we use is to assign indexes to the end as long as they aren't off by more than half of the index range.
+ // This will usually not find anything, but it's cheap to check.
+
+ {
+ MUInt15 largestPossibleRange = bestHeuristicMax - bestHeuristicMin; // Max: 255
+ MUInt15 lowestPossibleClearance = ParallelMath::Min(bestHeuristicMin, static_cast<MUInt15>(highTerminal - bestHeuristicMax));
+
+ MUInt15 lowestPossibleClearanceTimes10 = (lowestPossibleClearance << 2) + (lowestPossibleClearance << 4);
+ canTryClipping = ParallelMath::LessOrEqual(lowestPossibleClearanceTimes10, largestPossibleRange);
+ }
+
+ if (ParallelMath::AnySet(canTryClipping))
+ {
+ MUInt15 lowClearances[16];
+ MUInt15 highClearances[16];
+ MUInt15 bestSkipCount = ParallelMath::MakeUInt15(0);
+
+ lowClearances[0] = highClearances[0] = ParallelMath::MakeUInt15(0);
+
+ for (int px = 1; px < 16; px++)
+ {
+ lowClearances[px] = sortedPixels[px - 1];
+ highClearances[px] = highTerminal - sortedPixels[16 - px];
+ }
+
+ for (uint16_t firstIndex = 0; firstIndex < 16; firstIndex++)
+ {
+ uint16_t numSkippedLow = firstIndex;
+
+ MUInt15 lowClearance = lowClearances[firstIndex];
+
+ for (uint16_t lastIndex = firstIndex; lastIndex < 16; lastIndex++)
+ {
+ uint16_t numSkippedHigh = 15 - lastIndex;
+ uint16_t numSkipped = numSkippedLow + numSkippedHigh;
+
+ MUInt15 numSkippedV = ParallelMath::MakeUInt15(numSkipped);
+
+ ParallelMath::Int16CompFlag areMoreSkipped = ParallelMath::Less(bestSkipCount, numSkippedV);
+
+ if (!ParallelMath::AnySet(areMoreSkipped))
+ continue;
+
+ MUInt15 clearance = ParallelMath::Max(highClearances[numSkippedHigh], lowClearance);
+ MUInt15 clearanceTimes10 = (clearance << 2) + (clearance << 4);
+
+ MUInt15 range = sortedPixels[lastIndex] - sortedPixels[firstIndex];
+
+ ParallelMath::Int16CompFlag isBetter = (areMoreSkipped & ParallelMath::LessOrEqual(clearanceTimes10, range));
+ ParallelMath::ConditionalSet(bestHeuristicMin, isBetter, sortedPixels[firstIndex]);
+ ParallelMath::ConditionalSet(bestHeuristicMax, isBetter, sortedPixels[lastIndex]);
+ }
+ }
+ }
+
+ MUInt15 bestSimpleMin = one;
+ MUInt15 bestSimpleMax = highTerminalMinusOne;
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConditionalSet(bestSimpleMin, ParallelMath::Less(zero, sortedPixels[15 - px]), sortedPixels[15 - px]);
+ ParallelMath::ConditionalSet(bestSimpleMax, ParallelMath::Less(sortedPixels[px], highTerminal), sortedPixels[px]);
+ }
+
+ MUInt15 minEPs[2] = { bestSimpleMin, bestHeuristicMin };
+ MUInt15 maxEPs[2] = { bestSimpleMax, bestHeuristicMax };
+
+ int minEPRange = 2;
+ if (ParallelMath::AllSet(ParallelMath::Equal(minEPs[0], minEPs[1])))
+ minEPRange = 1;
+
+ int maxEPRange = 2;
+ if (ParallelMath::AllSet(ParallelMath::Equal(maxEPs[0], maxEPs[1])))
+ maxEPRange = 1;
+
+ for (int minEPIndex = 0; minEPIndex < minEPRange; minEPIndex++)
+ {
+ for (int maxEPIndex = 0; maxEPIndex < maxEPRange; maxEPIndex++)
+ {
+ MFloat base[1] = { ParallelMath::ToFloat(minEPs[minEPIndex]) };
+ MFloat offset[1] = { ParallelMath::ToFloat(maxEPs[maxEPIndex] - minEPs[minEPIndex]) };
+
+ UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset);
+
+ int numTweakRounds = BCCommon::TweakRoundsForRange(6);
+ if (numTweakRounds > maxTweakRounds)
+ numTweakRounds = maxTweakRounds;
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ MUInt15 ep[2][1];
+
+ ufep.FinishLDR(tweak, 8, ep[0], ep[1]);
+
+ for (int refinePass = 0; refinePass < numRefineRounds; refinePass++)
+ {
+ EndpointRefiner<1> refiner;
+ refiner.Init(6, oneWeight);
+
+ if (isSigned)
+ for (int epi = 0; epi < 2; epi++)
+ ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal);
+
+ IndexSelector<1> indexSelector;
+ indexSelector.Init<false>(oneWeight, ep, 6);
+
+ MUInt15 indexes[16];
+ MFloat error = ParallelMath::MakeFloatZero();
+
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 selectedIndex = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn);
+
+ MUInt15 reconstructedPixel;
+
+ indexSelector.ReconstructLDRPrecise(selectedIndex, &reconstructedPixel);
+
+ MFloat zeroError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &zero, &pixels[px], 1, oneWeight);
+ MFloat highTerminalError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &highTerminal, &pixels[px], 1, oneWeight);
+ MFloat selectedIndexError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &reconstructedPixel, &pixels[px], 1, oneWeight);
+
+ MFloat bestPixelError = zeroError;
+ MUInt15 index = ParallelMath::MakeUInt15(6);
+
+ ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(ParallelMath::Less(highTerminalError, bestPixelError)), ParallelMath::MakeUInt15(7));
+ bestPixelError = ParallelMath::Min(bestPixelError, highTerminalError);
+
+ ParallelMath::FloatCompFlag selectedIndexBetter = ParallelMath::Less(selectedIndexError, bestPixelError);
+
+ if (ParallelMath::AllSet(selectedIndexBetter))
+ {
+ if (refinePass != numRefineRounds - 1)
+ refiner.ContributeUnweightedPW(&floatPixels[px], selectedIndex);
+ }
+ else
+ {
+ MFloat refineWeight = ParallelMath::Select(selectedIndexBetter, ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloatZero());
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.ContributePW(&floatPixels[px], selectedIndex, refineWeight);
+ }
+
+ ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(selectedIndexBetter), selectedIndex);
+ bestPixelError = ParallelMath::Min(bestPixelError, selectedIndexError);
+
+ error = error + bestPixelError;
+
+ indexes[px] = index;
+ }
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ if (ParallelMath::AnySet(errorBetter16))
+ {
+ bestError = ParallelMath::Min(error, bestError);
+ ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, zero);
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]);
+
+ for (int epi = 0; epi < 2; epi++)
+ ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]);
+ }
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.GetRefinedEndpointsLDR(ep, &rtn);
+ }
+ }
+ }
+ }
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int ep0 = ParallelMath::Extract(bestEP[0], block);
+ int ep1 = ParallelMath::Extract(bestEP[1], block);
+ int isFullRange = ParallelMath::Extract(bestIsFullRange, block);
+
+ if (isSigned)
+ {
+ ep0 -= 127;
+ ep1 -= 127;
+
+ assert(ep0 >= -127 && ep0 <= 127);
+ assert(ep1 >= -127 && ep1 <= 127);
+ }
+
+
+ bool swapEndpoints = (isFullRange != 0) != (ep0 > ep1);
+
+ if (swapEndpoints)
+ std::swap(ep0, ep1);
+
+ uint16_t dumpBits = 0;
+ int dumpBitsOffset = 0;
+ int dumpByteOffset = 2;
+ packedBlocks[0] = static_cast<uint8_t>(ep0 & 0xff);
+ packedBlocks[1] = static_cast<uint8_t>(ep1 & 0xff);
+
+ int maxValue = (isFullRange != 0) ? 7 : 5;
+
+ for (int px = 0; px < 16; px++)
+ {
+ int index = ParallelMath::Extract(bestIndexes[px], block);
+
+ if (swapEndpoints && index <= maxValue)
+ index = maxValue - index;
+
+ if (index != 0)
+ {
+ if (index == maxValue)
+ index = 1;
+ else if (index < maxValue)
+ index++;
+ }
+
+ assert(index >= 0 && index < 8);
+
+ dumpBits |= static_cast<uint16_t>(index << dumpBitsOffset);
+ dumpBitsOffset += 3;
+
+ if (dumpBitsOffset >= 8)
+ {
+ assert(dumpByteOffset < 8);
+ packedBlocks[dumpByteOffset] = static_cast<uint8_t>(dumpBits & 0xff);
+ dumpBits >>= 8;
+ dumpBitsOffset -= 8;
+ dumpByteOffset++;
+ }
+ }
+
+ assert(dumpBitsOffset == 0);
+ assert(dumpByteOffset == 8);
+
+ packedBlocks += packedBlockStride;
+ }
+ }
+
+ static void PackRGB(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, size_t packedBlockStride, const float channelWeights[4], bool alphaTest, float alphaThreshold, bool exhaustive, int maxTweakRounds, int numRefineRounds)
+ {
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ if (maxTweakRounds < 1)
+ maxTweakRounds = 1;
+
+ EndpointSelector<3, 8> endpointSelector;
+
+ MUInt15 pixels[16][4];
+ MFloat floatPixels[16][4];
+
+ MFloat preWeightedPixels[16][4];
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]);
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]);
+ }
+
+ if (alphaTest)
+ {
+ MUInt15 threshold = ParallelMath::MakeUInt15(static_cast<uint16_t>(floor(alphaThreshold * 255.0f + 0.5f)));
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::Int16CompFlag belowThreshold = ParallelMath::Less(pixels[px][3], threshold);
+ pixels[px][3] = ParallelMath::Select(belowThreshold, ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(255));
+ }
+ }
+
+ BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights);
+
+ MUInt15 minAlpha = ParallelMath::MakeUInt15(255);
+
+ for (int px = 0; px < 16; px++)
+ minAlpha = ParallelMath::Min(minAlpha, pixels[px][3]);
+
+ MFloat pixelWeights[16];
+ for (int px = 0; px < 16; px++)
+ {
+ pixelWeights[px] = ParallelMath::MakeFloat(1.0f);
+ if (alphaTest)
+ {
+ ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255));
+
+ ParallelMath::ConditionalSet(pixelWeights[px], ParallelMath::Int16FlagToFloat(isTransparent), ParallelMath::MakeFloatZero());
+ }
+ }
+
+ for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
+ {
+ for (int px = 0; px < 16; px++)
+ endpointSelector.ContributePass(preWeightedPixels[px], pass, pixelWeights[px]);
+
+ endpointSelector.FinishPass(pass);
+ }
+
+ UnfinishedEndpoints<3> ufep = endpointSelector.GetEndpoints(channelWeights);
+
+ MUInt15 bestEndpoints[2][3];
+ MUInt15 bestIndexes[16];
+ MUInt15 bestRange = ParallelMath::MakeUInt15(0);
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+
+ for (int px = 0; px < 16; px++)
+ bestIndexes[px] = ParallelMath::MakeUInt15(0);
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 3; ch++)
+ bestEndpoints[ep][ch] = ParallelMath::MakeUInt15(0);
+
+ if (exhaustive)
+ {
+ MSInt16 sortBins[16];
+
+ {
+ // Compute an 11-bit index, change it to signed, stuff it in the high bits of the sort bins,
+ // and pack the original indexes into the low bits.
+
+ MUInt15 sortEP[2][3];
+ ufep.FinishLDR(0, 11, sortEP[0], sortEP[1]);
+
+ IndexSelector<3> sortSelector;
+ sortSelector.Init<false>(channelWeights, sortEP, 1 << 11);
+
+ for (int16_t px = 0; px < 16; px++)
+ {
+ MSInt16 sortBin = ParallelMath::LosslessCast<MSInt16>::Cast(sortSelector.SelectIndexLDR(floatPixels[px], &rtn) << 4);
+
+ if (alphaTest)
+ {
+ ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255));
+
+ ParallelMath::ConditionalSet(sortBin, isTransparent, ParallelMath::MakeSInt16(-16)); // 0xfff0
+ }
+
+ sortBin = sortBin + ParallelMath::MakeSInt16(px);
+
+ sortBins[px] = sortBin;
+ }
+ }
+
+ // Sort bins
+ for (int sortEnd = 1; sortEnd < 16; sortEnd++)
+ {
+ for (int sortLoc = sortEnd; sortLoc > 0; sortLoc--)
+ {
+ MSInt16 a = sortBins[sortLoc];
+ MSInt16 b = sortBins[sortLoc - 1];
+
+ sortBins[sortLoc] = ParallelMath::Max(a, b);
+ sortBins[sortLoc - 1] = ParallelMath::Min(a, b);
+ }
+ }
+
+ MUInt15 firstElement = ParallelMath::MakeUInt15(0);
+ for (uint16_t e = 0; e < 16; e++)
+ {
+ ParallelMath::Int16CompFlag isInvalid = ParallelMath::Less(sortBins[e], ParallelMath::MakeSInt16(0));
+ ParallelMath::ConditionalSet(firstElement, isInvalid, ParallelMath::MakeUInt15(e + 1));
+ if (!ParallelMath::AnySet(isInvalid))
+ break;
+ }
+
+ MUInt15 numElements = ParallelMath::MakeUInt15(16) - firstElement;
+
+ MUInt15 sortedInputs[16][4];
+ MFloat floatSortedInputs[16][4];
+ MFloat pwFloatSortedInputs[16][4];
+
+ for (int e = 0; e < 16; e++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ sortedInputs[e][ch] = ParallelMath::MakeUInt15(0);
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ for (int e = ParallelMath::Extract(firstElement, block); e < 16; e++)
+ {
+ ParallelMath::ScalarUInt16 sortBin = ParallelMath::Extract(sortBins[e], block);
+ int originalIndex = (sortBin & 15);
+
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::PutUInt15(sortedInputs[15 - e][ch], block, ParallelMath::Extract(pixels[originalIndex][ch], block));
+ }
+ }
+
+ for (int e = 0; e < 16; e++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ {
+ MFloat f = ParallelMath::ToFloat(sortedInputs[e][ch]);
+ floatSortedInputs[e][ch] = f;
+ pwFloatSortedInputs[e][ch] = f * channelWeights[ch];
+ }
+ }
+
+ for (int n0 = 0; n0 <= 15; n0++)
+ {
+ int remainingFor1 = 16 - n0;
+ if (remainingFor1 == 16)
+ remainingFor1 = 15;
+
+ for (int n1 = 0; n1 <= remainingFor1; n1++)
+ {
+ int remainingFor2 = 16 - n1 - n0;
+ if (remainingFor2 == 16)
+ remainingFor2 = 15;
+
+ for (int n2 = 0; n2 <= remainingFor2; n2++)
+ {
+ int n3 = 16 - n2 - n1 - n0;
+
+ if (n3 == 16)
+ continue;
+
+ int counts[4] = { n0, n1, n2, n3 };
+
+ TestCounts(flags, counts, 4, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+ }
+ }
+ }
+
+ TestSingleColor(flags, pixels, floatPixels, 4, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+
+ if (alphaTest)
+ {
+ for (int n0 = 0; n0 <= 15; n0++)
+ {
+ int remainingFor1 = 16 - n0;
+ if (remainingFor1 == 16)
+ remainingFor1 = 15;
+
+ for (int n1 = 0; n1 <= remainingFor1; n1++)
+ {
+ int n2 = 16 - n1 - n0;
+
+ if (n2 == 16)
+ continue;
+
+ int counts[3] = { n0, n1, n2 };
+
+ TestCounts(flags, counts, 3, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+ }
+ }
+
+ TestSingleColor(flags, pixels, floatPixels, 3, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+ }
+ }
+ else
+ {
+ int minRange = alphaTest ? 3 : 4;
+
+ for (int range = minRange; range <= 4; range++)
+ {
+ int tweakRounds = BCCommon::TweakRoundsForRange(range);
+ if (tweakRounds > maxTweakRounds)
+ tweakRounds = maxTweakRounds;
+
+ for (int tweak = 0; tweak < tweakRounds; tweak++)
+ {
+ MUInt15 endPoints[2][3];
+
+ ufep.FinishLDR(tweak, range, endPoints[0], endPoints[1]);
+
+ for (int refine = 0; refine < numRefineRounds; refine++)
+ {
+ EndpointRefiner<3> refiner;
+ refiner.Init(range, channelWeights);
+
+ TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, range, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &refiner, &rtn);
+
+ if (refine != numRefineRounds - 1)
+ refiner.GetRefinedEndpointsLDR(endPoints, &rtn);
+ }
+ }
+ }
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ ParallelMath::ScalarUInt16 range = ParallelMath::Extract(bestRange, block);
+ assert(range == 3 || range == 4);
+
+ ParallelMath::ScalarUInt16 compressedEP[2];
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 endPoint[3];
+ for (int ch = 0; ch < 3; ch++)
+ endPoint[ch] = ParallelMath::Extract(bestEndpoints[ep][ch], block);
+
+ int compressed = (endPoint[0] & 0xf8) << 8;
+ compressed |= (endPoint[1] & 0xfc) << 3;
+ compressed |= (endPoint[2] & 0xf8) >> 3;
+
+ compressedEP[ep] = static_cast<ParallelMath::ScalarUInt16>(compressed);
+ }
+
+ int indexOrder[4];
+
+ if (range == 4)
+ {
+ if (compressedEP[0] == compressedEP[1])
+ {
+ indexOrder[0] = 0;
+ indexOrder[1] = 0;
+ indexOrder[2] = 0;
+ indexOrder[3] = 0;
+ }
+ else if (compressedEP[0] < compressedEP[1])
+ {
+ std::swap(compressedEP[0], compressedEP[1]);
+ indexOrder[0] = 1;
+ indexOrder[1] = 3;
+ indexOrder[2] = 2;
+ indexOrder[3] = 0;
+ }
+ else
+ {
+ indexOrder[0] = 0;
+ indexOrder[1] = 2;
+ indexOrder[2] = 3;
+ indexOrder[3] = 1;
+ }
+ }
+ else
+ {
+ assert(range == 3);
+
+ if (compressedEP[0] > compressedEP[1])
+ {
+ std::swap(compressedEP[0], compressedEP[1]);
+ indexOrder[0] = 1;
+ indexOrder[1] = 2;
+ indexOrder[2] = 0;
+ }
+ else
+ {
+ indexOrder[0] = 0;
+ indexOrder[1] = 2;
+ indexOrder[2] = 1;
+ }
+ indexOrder[3] = 3;
+ }
+
+ packedBlocks[0] = static_cast<uint8_t>(compressedEP[0] & 0xff);
+ packedBlocks[1] = static_cast<uint8_t>((compressedEP[0] >> 8) & 0xff);
+ packedBlocks[2] = static_cast<uint8_t>(compressedEP[1] & 0xff);
+ packedBlocks[3] = static_cast<uint8_t>((compressedEP[1] >> 8) & 0xff);
+
+ for (int i = 0; i < 16; i += 4)
+ {
+ int packedIndexes = 0;
+ for (int subi = 0; subi < 4; subi++)
+ {
+ ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[i + subi], block);
+ packedIndexes |= (indexOrder[index] << (subi * 2));
+ }
+
+ packedBlocks[4 + i / 4] = static_cast<uint8_t>(packedIndexes);
+ }
+
+ packedBlocks += packedBlockStride;
+ }
+ }
+ };
+
+ // Signed input blocks are converted into unsigned space, with the maximum value being 254
+ void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize])
+ {
+ for (size_t block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ const PixelBlockS8& inputSignedBlock = inputSigned[block];
+ PixelBlockU8& inputNormalizedBlock = inputNormalized[block];
+
+ for (size_t px = 0; px < 16; px++)
+ {
+ for (size_t ch = 0; ch < 4; ch++)
+ inputNormalizedBlock.m_pixels[px][ch] = static_cast<uint8_t>(std::max<int>(inputSignedBlock.m_pixels[px][ch], -127) + 127);
+ }
+ }
+ }
+
+ void FillWeights(const Options &options, float channelWeights[4])
+ {
+ if (options.flags & Flags::Uniform)
+ channelWeights[0] = channelWeights[1] = channelWeights[2] = channelWeights[3] = 1.0f;
+ else
+ {
+ channelWeights[0] = options.redWeight;
+ channelWeights[1] = options.greenWeight;
+ channelWeights[2] = options.blueWeight;
+ channelWeights[3] = options.alphaWeight;
+ }
+ }
+ }
+
+ namespace Kernels
+ {
+ void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::BC7Computer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, options.seedPoints, options.refineRoundsBC7);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, false, options.seedPoints, options.refineRoundsBC6H);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, true, options.seedPoints, options.refineRoundsBC6H);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC, 8, channelWeights, true, options.threshold, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
+ Internal::S3TCComputer::PackExplicitAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16, false, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 8, false, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ PixelBlockU8 inputBlocks[ParallelMath::ParallelSize];
+ Internal::BiasSignedInput(inputBlocks, pBlocks + blockBase);
+
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 8, true, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 16, false, options.seedPoints, options.refineRoundsIIC);
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 1, pBC + 8, 16, false, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Internal::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ PixelBlockU8 inputBlocks[ParallelMath::ParallelSize];
+ Internal::BiasSignedInput(inputBlocks, pBlocks + blockBase);
+
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 16, true, options.seedPoints, options.refineRoundsIIC);
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 1, pBC + 8, 16, true, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
+ {
+ Internal::BC7Computer::UnpackOne(pBlocks[blockBase], pBC);
+ pBC += 16;
+ }
+ }
+
+ void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
+ {
+ Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, false);
+ pBC += 16;
+ }
+ }
+
+ void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
+ {
+ Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, true);
+ pBC += 16;
+ }
+ }
+ }
+}
diff --git a/thirdparty/cvtt/ConvectionKernels.h b/thirdparty/cvtt/ConvectionKernels.h
new file mode 100644
index 0000000000..fb5ca130f9
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels.h
@@ -0,0 +1,145 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+#pragma once
+#ifndef __CVTT_CONVECTION_KERNELS__
+#define __CVTT_CONVECTION_KERNELS__
+
+#include <stdint.h>
+
+namespace cvtt
+{
+ namespace Flags
+ {
+ // Enable partitioned modes in BC7 encoding (slower, better quality)
+ const uint32_t BC7_EnablePartitioning = 0x001;
+
+ // Enable 3-partition modes in BC7 encoding (slower, better quality, requires BC7_EnablePartitioning)
+ const uint32_t BC7_Enable3Subsets = 0x002;
+
+ // Enable dual-plane modes in BC7 encoding (slower, better quality)
+ const uint32_t BC7_EnableDualPlane = 0x004;
+
+ // Use fast indexing in BC7 encoding (about 2x faster, slightly worse quality)
+ const uint32_t BC7_FastIndexing = 0x008;
+
+ // Try precomputed single-color lookups where applicable (slightly slower, small quality increase on specific blocks)
+ const uint32_t BC7_TrySingleColor = 0x010;
+
+ // Don't allow non-zero or non-max alpha values in blocks that only contain one or the other
+ const uint32_t BC7_RespectPunchThrough = 0x020;
+
+ // Use fast indexing in HDR formats (faster, worse quality)
+ const uint32_t BC6H_FastIndexing = 0x040;
+
+ // Exhaustive search RGB orderings when encoding BC1-BC3 (much slower, better quality)
+ const uint32_t S3TC_Exhaustive = 0x080;
+
+ // Penalize distant endpoints, improving quality on inaccurate GPU decoders
+ const uint32_t S3TC_Paranoid = 0x100;
+
+ // Uniform color channel importance
+ const uint32_t Uniform = 0x200;
+
+ // Misc useful default flag combinations
+ const uint32_t Fastest = (BC6H_FastIndexing | S3TC_Paranoid);
+ const uint32_t Faster = (BC7_EnableDualPlane | BC6H_FastIndexing | S3TC_Paranoid);
+ const uint32_t Fast = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_FastIndexing | S3TC_Paranoid);
+ const uint32_t Default = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_FastIndexing | S3TC_Paranoid);
+ const uint32_t Better = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | S3TC_Paranoid | S3TC_Exhaustive);
+ const uint32_t Ultra = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_TrySingleColor | S3TC_Paranoid | S3TC_Exhaustive);
+ }
+
+ const unsigned int NumParallelBlocks = 8;
+
+ struct Options
+ {
+ uint32_t flags; // Bitmask of cvtt::Flags values
+ float threshold; // Alpha test threshold for BC1
+ float redWeight; // Red channel importance
+ float greenWeight; // Green channel importance
+ float blueWeight; // Blue channel importance
+ float alphaWeight; // Alpha channel importance
+
+ int refineRoundsBC7; // Number of refine rounds for BC7
+ int refineRoundsBC6H; // Number of refine rounds for BC6H (max 3)
+ int refineRoundsIIC; // Number of refine rounds for independent interpolated channels (BC3 alpha, BC4, BC5)
+ int refineRoundsS3TC; // Number of refine rounds for S3TC RGB
+
+ int seedPoints; // Number of seed points (min 1, max 4)
+
+ Options()
+ : flags(Flags::Default)
+ , threshold(0.5f)
+ , redWeight(0.2125f / 0.7154f)
+ , greenWeight(1.0f)
+ , blueWeight(0.0721f / 0.7154f)
+ , alphaWeight(1.0f)
+ , refineRoundsBC7(2)
+ , refineRoundsBC6H(3)
+ , refineRoundsIIC(8)
+ , refineRoundsS3TC(2)
+ , seedPoints(4)
+ {
+ }
+ };
+
+ // RGBA input block for unsigned 8-bit formats
+ struct PixelBlockU8
+ {
+ uint8_t m_pixels[16][4];
+ };
+
+ // RGBA input block for signed 8-bit formats
+ struct PixelBlockS8
+ {
+ int8_t m_pixels[16][4];
+ };
+
+ // RGBA input block for half-precision float formats (bit-cast to int16_t)
+ struct PixelBlockF16
+ {
+ int16_t m_pixels[16][4];
+ };
+
+ namespace Kernels
+ {
+ // NOTE: All functions accept and output NumParallelBlocks blocks at once
+ void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
+ void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
+ void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
+ void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
+ void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options);
+ void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
+ void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options);
+ void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
+ void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
+ void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
+
+ void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC);
+ void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC);
+ void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC);
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h b/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h
new file mode 100644
index 0000000000..b5564c0dab
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h
@@ -0,0 +1,1940 @@
+#pragma once
+#include <stdint.h>
+
+namespace cvtt { namespace Tables { namespace BC7SC {
+
+struct TableEntry
+{
+ uint8_t m_min;
+ uint8_t m_max;
+ uint8_t m_actualColor;
+};
+
+struct Table
+{
+ uint8_t m_index;
+ uint8_t m_pBits;
+ TableEntry m_entries[256];
+};
+
+Table g_mode0_p00_i1=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 16, 2 }, { 0, 16, 2 }, { 0, 33, 5 }, { 0, 33, 5 }, { 0, 33, 5 }, { 0, 49, 7 },
+ { 0, 49, 7 }, { 0, 66, 9 }, { 0, 66, 9 }, { 0, 82, 12 }, { 0, 82, 12 }, { 0, 82, 12 }, { 0, 99, 14 }, { 0, 99, 14 },
+ { 0, 115, 16 }, { 0, 115, 16 }, { 16, 33, 18 }, { 0, 132, 19 }, { 0, 132, 19 }, { 0, 148, 21 }, { 0, 148, 21 }, { 0, 165, 23 },
+ { 0, 165, 23 }, { 0, 181, 25 }, { 0, 181, 25 }, { 0, 198, 28 }, { 0, 198, 28 }, { 0, 198, 28 }, { 0, 214, 30 }, { 33, 16, 31 },
+ { 0, 231, 32 }, { 33, 33, 33 }, { 0, 247, 35 }, { 0, 247, 35 }, { 0, 247, 35 }, { 16, 165, 37 }, { 33, 66, 38 }, { 16, 181, 39 },
+ { 33, 82, 40 }, { 16, 198, 42 }, { 16, 198, 42 }, { 16, 198, 42 }, { 16, 214, 44 }, { 33, 115, 45 }, { 16, 231, 46 }, { 33, 132, 47 },
+ { 16, 247, 48 }, { 33, 148, 49 }, { 33, 148, 49 }, { 49, 66, 51 }, { 33, 165, 52 }, { 33, 165, 52 }, { 33, 181, 54 }, { 33, 181, 54 },
+ { 33, 198, 56 }, { 66, 0, 57 }, { 33, 214, 58 }, { 66, 16, 59 }, { 33, 231, 61 }, { 33, 231, 61 }, { 33, 231, 61 }, { 33, 247, 63 },
+ { 66, 49, 64 }, { 49, 165, 65 }, { 66, 66, 66 }, { 49, 181, 68 }, { 49, 181, 68 }, { 49, 181, 68 }, { 49, 198, 70 }, { 66, 99, 71 },
+ { 49, 214, 72 }, { 66, 115, 73 }, { 49, 231, 75 }, { 49, 231, 75 }, { 49, 231, 75 }, { 49, 247, 77 }, { 66, 148, 78 }, { 66, 148, 78 },
+ { 66, 165, 80 }, { 66, 165, 80 }, { 66, 181, 82 }, { 66, 181, 82 }, { 82, 99, 84 }, { 66, 198, 85 }, { 66, 198, 85 }, { 66, 214, 87 },
+ { 66, 214, 87 }, { 66, 231, 89 }, { 99, 33, 90 }, { 66, 247, 91 }, { 99, 49, 92 }, { 82, 165, 94 }, { 82, 165, 94 }, { 82, 165, 94 },
+ { 82, 181, 96 }, { 99, 82, 97 }, { 82, 198, 98 }, { 99, 99, 99 }, { 82, 214, 101 }, { 82, 214, 101 }, { 82, 214, 101 }, { 82, 231, 103 },
+ { 99, 132, 104 }, { 82, 247, 105 }, { 99, 148, 106 }, { 99, 148, 106 }, { 99, 165, 108 }, { 99, 165, 108 }, { 115, 82, 110 }, { 99, 181, 111 },
+ { 99, 181, 111 }, { 99, 198, 113 }, { 99, 198, 113 }, { 99, 214, 115 }, { 132, 16, 116 }, { 115, 132, 117 }, { 99, 231, 118 }, { 99, 231, 118 },
+ { 99, 247, 120 }, { 99, 247, 120 }, { 115, 165, 122 }, { 132, 66, 123 }, { 115, 181, 124 }, { 132, 82, 125 }, { 115, 198, 127 }, { 115, 198, 127 },
+ { 115, 198, 127 }, { 115, 214, 129 }, { 132, 115, 130 }, { 115, 231, 131 }, { 132, 132, 132 }, { 115, 247, 134 }, { 115, 247, 134 }, { 115, 247, 134 },
+ { 148, 66, 136 }, { 132, 165, 137 }, { 132, 165, 137 }, { 132, 181, 139 }, { 132, 181, 139 }, { 132, 198, 141 }, { 165, 0, 142 }, { 148, 115, 143 },
+ { 132, 214, 144 }, { 132, 214, 144 }, { 132, 231, 146 }, { 132, 231, 146 }, { 132, 247, 148 }, { 165, 49, 149 }, { 148, 165, 150 }, { 165, 66, 151 },
+ { 148, 181, 153 }, { 148, 181, 153 }, { 148, 181, 153 }, { 148, 198, 155 }, { 165, 99, 156 }, { 148, 214, 157 }, { 165, 115, 158 }, { 148, 231, 160 },
+ { 148, 231, 160 }, { 148, 231, 160 }, { 148, 247, 162 }, { 165, 148, 163 }, { 165, 148, 163 }, { 165, 165, 165 }, { 165, 165, 165 }, { 165, 181, 167 },
+ { 165, 181, 167 }, { 181, 99, 169 }, { 165, 198, 170 }, { 165, 198, 170 }, { 165, 214, 172 }, { 165, 214, 172 }, { 165, 231, 174 }, { 198, 33, 175 },
+ { 181, 148, 176 }, { 165, 247, 177 }, { 165, 247, 177 }, { 181, 165, 179 }, { 181, 165, 179 }, { 181, 181, 181 }, { 198, 82, 182 }, { 181, 198, 183 },
+ { 198, 99, 184 }, { 181, 214, 186 }, { 181, 214, 186 }, { 181, 214, 186 }, { 181, 231, 188 }, { 198, 132, 189 }, { 181, 247, 190 }, { 198, 148, 191 },
+ { 198, 148, 191 }, { 198, 165, 193 }, { 198, 165, 193 }, { 214, 82, 195 }, { 198, 181, 196 }, { 198, 181, 196 }, { 198, 198, 198 }, { 231, 0, 199 },
+ { 198, 214, 200 }, { 231, 16, 201 }, { 214, 132, 202 }, { 198, 231, 203 }, { 198, 231, 203 }, { 198, 247, 205 }, { 198, 247, 205 }, { 214, 165, 207 },
+ { 231, 66, 208 }, { 214, 181, 209 }, { 231, 82, 210 }, { 214, 198, 212 }, { 214, 198, 212 }, { 214, 198, 212 }, { 214, 214, 214 }, { 231, 115, 215 },
+ { 214, 231, 216 }, { 231, 132, 217 }, { 214, 247, 219 }, { 214, 247, 219 }, { 214, 247, 219 }, { 231, 165, 222 }, { 231, 165, 222 }, { 231, 165, 222 },
+ { 231, 181, 224 }, { 231, 181, 224 }, { 231, 198, 226 }, { 231, 198, 226 }, { 247, 115, 228 }, { 231, 214, 229 }, { 231, 214, 229 }, { 231, 231, 231 },
+ { 231, 231, 231 }, { 231, 247, 233 }, { 231, 247, 233 }, { 247, 165, 235 }, { 247, 165, 235 }, { 247, 181, 238 }, { 247, 181, 238 }, { 247, 181, 238 },
+ { 247, 198, 240 }, { 247, 198, 240 }, { 247, 214, 242 }, { 247, 214, 242 }, { 247, 231, 245 }, { 247, 231, 245 }, { 247, 231, 245 }, { 247, 247, 247 },
+ { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 },
+ }
+};
+
+Table g_mode0_p00_i2=
+{
+ 2,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 16, 5 },
+ { 0, 33, 9 }, { 0, 33, 9 }, { 0, 33, 9 }, { 16, 0, 12 }, { 16, 0, 12 }, { 0, 49, 14 }, { 0, 49, 14 }, { 0, 49, 14 },
+ { 16, 16, 16 }, { 16, 16, 16 }, { 0, 66, 19 }, { 0, 66, 19 }, { 0, 66, 19 }, { 16, 33, 21 }, { 0, 82, 23 }, { 0, 82, 23 },
+ { 33, 0, 24 }, { 16, 49, 25 }, { 16, 49, 25 }, { 0, 99, 28 }, { 0, 99, 28 }, { 0, 99, 28 }, { 16, 66, 30 }, { 0, 115, 32 },
+ { 0, 115, 32 }, { 33, 33, 33 }, { 16, 82, 35 }, { 16, 82, 35 }, { 0, 132, 37 }, { 0, 132, 37 }, { 33, 49, 38 }, { 16, 99, 39 },
+ { 49, 16, 40 }, { 0, 148, 42 }, { 0, 148, 42 }, { 0, 148, 42 }, { 16, 115, 44 }, { 49, 33, 45 }, { 0, 165, 46 }, { 33, 82, 47 },
+ { 16, 132, 49 }, { 16, 132, 49 }, { 0, 181, 51 }, { 0, 181, 51 }, { 33, 99, 52 }, { 16, 148, 53 }, { 49, 66, 54 }, { 0, 198, 56 },
+ { 0, 198, 56 }, { 66, 33, 57 }, { 16, 165, 58 }, { 82, 0, 59 }, { 0, 214, 60 }, { 33, 132, 61 }, { 16, 181, 62 }, { 49, 99, 63 },
+ { 0, 231, 65 }, { 0, 231, 65 }, { 66, 66, 66 }, { 16, 198, 67 }, { 49, 115, 68 }, { 0, 247, 69 }, { 33, 165, 70 }, { 66, 82, 71 },
+ { 16, 214, 72 }, { 82, 49, 73 }, { 33, 181, 75 }, { 33, 181, 75 }, { 16, 231, 76 }, { 49, 148, 77 }, { 82, 66, 78 }, { 33, 198, 79 },
+ { 66, 115, 80 }, { 16, 247, 81 }, { 49, 165, 82 }, { 115, 0, 83 }, { 33, 214, 84 }, { 66, 132, 85 }, { 49, 181, 86 }, { 82, 99, 87 },
+ { 33, 231, 89 }, { 33, 231, 89 }, { 99, 66, 90 }, { 49, 198, 91 }, { 115, 33, 92 }, { 33, 247, 93 }, { 66, 165, 94 }, { 49, 214, 95 },
+ { 82, 132, 96 }, { 66, 181, 98 }, { 66, 181, 98 }, { 99, 99, 99 }, { 49, 231, 100 }, { 82, 148, 101 }, { 66, 198, 103 }, { 66, 198, 103 },
+ { 99, 115, 104 }, { 49, 247, 105 }, { 115, 82, 106 }, { 66, 214, 108 }, { 66, 214, 108 }, { 132, 49, 109 }, { 82, 181, 110 }, { 115, 99, 111 },
+ { 66, 231, 112 }, { 99, 148, 113 }, { 82, 198, 115 }, { 82, 198, 115 }, { 148, 33, 116 }, { 66, 247, 117 }, { 99, 165, 118 }, { 82, 214, 119 },
+ { 115, 132, 120 }, { 99, 181, 122 }, { 99, 181, 122 }, { 132, 99, 123 }, { 82, 231, 124 }, { 148, 66, 125 }, { 99, 198, 127 }, { 99, 198, 127 },
+ { 82, 247, 128 }, { 115, 165, 129 }, { 181, 0, 130 }, { 99, 214, 131 }, { 132, 132, 132 }, { 115, 181, 134 }, { 115, 181, 134 }, { 181, 16, 135 },
+ { 99, 231, 136 }, { 132, 148, 137 }, { 115, 198, 138 }, { 148, 115, 139 }, { 99, 247, 141 }, { 99, 247, 141 }, { 165, 82, 142 }, { 115, 214, 143 },
+ { 148, 132, 144 }, { 132, 181, 146 }, { 132, 181, 146 }, { 198, 16, 147 }, { 115, 231, 148 }, { 181, 66, 149 }, { 132, 198, 151 }, { 132, 198, 151 },
+ { 115, 247, 152 }, { 148, 165, 153 }, { 214, 0, 154 }, { 132, 214, 155 }, { 165, 132, 156 }, { 148, 181, 157 }, { 181, 99, 158 }, { 132, 231, 160 },
+ { 132, 231, 160 }, { 198, 66, 161 }, { 148, 198, 162 }, { 214, 33, 163 }, { 132, 247, 164 }, { 165, 165, 165 }, { 231, 0, 166 }, { 148, 214, 167 },
+ { 214, 49, 168 }, { 165, 181, 170 }, { 165, 181, 170 }, { 148, 231, 171 }, { 181, 148, 172 }, { 165, 198, 174 }, { 165, 198, 174 }, { 198, 115, 175 },
+ { 148, 247, 176 }, { 181, 165, 177 }, { 247, 0, 178 }, { 165, 214, 179 }, { 231, 49, 180 }, { 181, 181, 181 }, { 214, 99, 182 }, { 165, 231, 184 },
+ { 165, 231, 184 }, { 231, 66, 185 }, { 181, 198, 186 }, { 247, 33, 187 }, { 165, 247, 188 }, { 198, 165, 189 }, { 181, 214, 190 }, { 214, 132, 191 },
+ { 198, 181, 193 }, { 198, 181, 193 }, { 231, 99, 194 }, { 181, 231, 195 }, { 247, 66, 196 }, { 198, 198, 198 }, { 198, 198, 198 }, { 181, 247, 200 },
+ { 181, 247, 200 }, { 247, 82, 201 }, { 198, 214, 203 }, { 198, 214, 203 }, { 198, 214, 203 }, { 214, 181, 205 }, { 198, 231, 207 }, { 198, 231, 207 },
+ { 231, 148, 208 }, { 214, 198, 210 }, { 214, 198, 210 }, { 198, 247, 212 }, { 198, 247, 212 }, { 198, 247, 212 }, { 214, 214, 214 }, { 247, 132, 215 },
+ { 231, 181, 217 }, { 231, 181, 217 }, { 214, 231, 219 }, { 214, 231, 219 }, { 214, 231, 219 }, { 231, 198, 222 }, { 231, 198, 222 }, { 214, 247, 223 },
+ { 247, 165, 224 }, { 231, 214, 226 }, { 231, 214, 226 }, { 231, 214, 226 }, { 247, 181, 228 }, { 247, 181, 228 }, { 231, 231, 231 }, { 231, 231, 231 },
+ { 231, 231, 231 }, { 247, 198, 233 }, { 247, 198, 233 }, { 231, 247, 236 }, { 231, 247, 236 }, { 231, 247, 236 }, { 247, 214, 238 }, { 247, 214, 238 },
+ { 247, 214, 238 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 247, 247 }, { 247, 247, 247 },
+ { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 },
+ }
+};
+
+Table g_mode0_p00_i3=
+{
+ 3,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 16, 7 }, { 0, 16, 7 }, { 0, 16, 7 }, { 0, 16, 7 },
+ { 0, 16, 7 }, { 16, 0, 9 }, { 16, 0, 9 }, { 16, 0, 9 }, { 0, 33, 14 }, { 0, 33, 14 }, { 0, 33, 14 }, { 0, 33, 14 },
+ { 16, 16, 16 }, { 16, 16, 16 }, { 33, 0, 19 }, { 33, 0, 19 }, { 0, 49, 21 }, { 0, 49, 21 }, { 0, 49, 21 }, { 16, 33, 23 },
+ { 16, 33, 23 }, { 33, 16, 26 }, { 33, 16, 26 }, { 0, 66, 28 }, { 0, 66, 28 }, { 0, 66, 28 }, { 16, 49, 30 }, { 16, 49, 30 },
+ { 33, 33, 33 }, { 33, 33, 33 }, { 0, 82, 35 }, { 0, 82, 35 }, { 0, 82, 35 }, { 16, 66, 37 }, { 66, 0, 38 }, { 33, 49, 40 },
+ { 33, 49, 40 }, { 0, 99, 42 }, { 0, 99, 42 }, { 0, 99, 42 }, { 16, 82, 44 }, { 66, 16, 45 }, { 33, 66, 47 }, { 33, 66, 47 },
+ { 0, 115, 49 }, { 0, 115, 49 }, { 0, 115, 49 }, { 16, 99, 51 }, { 66, 33, 52 }, { 33, 82, 54 }, { 33, 82, 54 }, { 0, 132, 56 },
+ { 0, 132, 56 }, { 99, 0, 57 }, { 16, 115, 58 }, { 66, 49, 59 }, { 33, 99, 61 }, { 33, 99, 61 }, { 0, 148, 62 }, { 49, 82, 63 },
+ { 99, 16, 64 }, { 16, 132, 65 }, { 66, 66, 66 }, { 33, 115, 68 }, { 33, 115, 68 }, { 0, 165, 70 }, { 0, 165, 70 }, { 99, 33, 71 },
+ { 16, 148, 72 }, { 66, 82, 73 }, { 33, 132, 75 }, { 33, 132, 75 }, { 0, 181, 76 }, { 49, 115, 77 }, { 99, 49, 78 }, { 16, 165, 79 },
+ { 66, 99, 80 }, { 33, 148, 82 }, { 33, 148, 82 }, { 132, 16, 83 }, { 0, 198, 84 }, { 99, 66, 85 }, { 16, 181, 86 }, { 66, 115, 87 },
+ { 33, 165, 89 }, { 33, 165, 89 }, { 0, 214, 90 }, { 49, 148, 91 }, { 99, 82, 92 }, { 16, 198, 93 }, { 66, 132, 94 }, { 33, 181, 95 },
+ { 82, 115, 96 }, { 0, 231, 97 }, { 49, 165, 98 }, { 99, 99, 99 }, { 16, 214, 100 }, { 66, 148, 101 }, { 165, 16, 102 }, { 33, 198, 103 },
+ { 0, 247, 104 }, { 49, 181, 105 }, { 99, 115, 106 }, { 16, 231, 107 }, { 66, 165, 108 }, { 33, 214, 109 }, { 82, 148, 110 }, { 132, 82, 111 },
+ { 49, 198, 112 }, { 16, 247, 113 }, { 198, 0, 114 }, { 66, 181, 115 }, { 165, 49, 116 }, { 33, 231, 117 }, { 132, 99, 118 }, { 49, 214, 119 },
+ { 99, 148, 120 }, { 198, 16, 121 }, { 66, 198, 122 }, { 33, 247, 123 }, { 82, 181, 124 }, { 132, 115, 125 }, { 49, 231, 126 }, { 99, 165, 127 },
+ { 66, 214, 128 }, { 115, 148, 129 }, { 165, 82, 130 }, { 82, 198, 131 }, { 132, 132, 132 }, { 49, 247, 133 }, { 99, 181, 134 }, { 198, 49, 135 },
+ { 66, 231, 136 }, { 165, 99, 137 }, { 82, 214, 138 }, { 132, 148, 139 }, { 231, 16, 140 }, { 99, 198, 141 }, { 66, 247, 142 }, { 115, 181, 143 },
+ { 165, 115, 144 }, { 82, 231, 145 }, { 132, 165, 146 }, { 231, 33, 147 }, { 99, 214, 148 }, { 198, 82, 149 }, { 115, 198, 150 }, { 165, 132, 151 },
+ { 82, 247, 152 }, { 132, 181, 153 }, { 231, 49, 154 }, { 99, 231, 155 }, { 198, 99, 156 }, { 115, 214, 157 }, { 165, 148, 158 }, { 132, 198, 160 },
+ { 132, 198, 160 }, { 99, 247, 161 }, { 148, 181, 162 }, { 198, 115, 163 }, { 115, 231, 164 }, { 165, 165, 165 }, { 132, 214, 167 }, { 132, 214, 167 },
+ { 231, 82, 168 }, { 148, 198, 169 }, { 198, 132, 170 }, { 115, 247, 171 }, { 165, 181, 172 }, { 132, 231, 174 }, { 132, 231, 174 }, { 231, 99, 175 },
+ { 148, 214, 176 }, { 198, 148, 177 }, { 165, 198, 179 }, { 165, 198, 179 }, { 132, 247, 181 }, { 132, 247, 181 }, { 231, 115, 182 }, { 148, 231, 183 },
+ { 198, 165, 184 }, { 247, 99, 185 }, { 165, 214, 186 }, { 165, 214, 186 }, { 181, 198, 188 }, { 231, 132, 189 }, { 148, 247, 190 }, { 198, 181, 191 },
+ { 165, 231, 193 }, { 165, 231, 193 }, { 165, 231, 193 }, { 181, 214, 195 }, { 231, 148, 196 }, { 198, 198, 198 }, { 198, 198, 198 }, { 165, 247, 200 },
+ { 165, 247, 200 }, { 165, 247, 200 }, { 181, 231, 202 }, { 231, 165, 203 }, { 198, 214, 205 }, { 198, 214, 205 }, { 198, 214, 205 }, { 214, 198, 207 },
+ { 181, 247, 209 }, { 181, 247, 209 }, { 231, 181, 210 }, { 198, 231, 212 }, { 198, 231, 212 }, { 198, 231, 212 }, { 214, 214, 214 }, { 214, 214, 214 },
+ { 231, 198, 217 }, { 231, 198, 217 }, { 198, 247, 219 }, { 198, 247, 219 }, { 198, 247, 219 }, { 214, 231, 221 }, { 214, 231, 221 }, { 231, 214, 224 },
+ { 231, 214, 224 }, { 231, 214, 224 }, { 247, 198, 226 }, { 214, 247, 228 }, { 214, 247, 228 }, { 214, 247, 228 }, { 231, 231, 231 }, { 231, 231, 231 },
+ { 231, 231, 231 }, { 247, 214, 233 }, { 247, 214, 233 }, { 247, 214, 233 }, { 231, 247, 238 }, { 231, 247, 238 }, { 231, 247, 238 }, { 231, 247, 238 },
+ { 247, 231, 240 }, { 247, 231, 240 }, { 247, 231, 240 }, { 247, 231, 240 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 },
+ { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 },
+ }
+};
+
+Table g_mode0_p01_i1=
+{
+ 1,
+ 2,
+ {
+ { 0, 8, 1 }, { 0, 8, 1 }, { 0, 8, 1 }, { 0, 24, 3 }, { 0, 24, 3 }, { 0, 41, 6 }, { 0, 41, 6 }, { 0, 41, 6 },
+ { 0, 57, 8 }, { 0, 57, 8 }, { 0, 74, 10 }, { 0, 74, 10 }, { 0, 90, 13 }, { 0, 90, 13 }, { 0, 90, 13 }, { 0, 107, 15 },
+ { 0, 107, 15 }, { 0, 123, 17 }, { 0, 123, 17 }, { 0, 140, 20 }, { 0, 140, 20 }, { 0, 140, 20 }, { 0, 156, 22 }, { 0, 156, 22 },
+ { 0, 173, 24 }, { 0, 173, 24 }, { 16, 90, 26 }, { 0, 189, 27 }, { 0, 189, 27 }, { 0, 206, 29 }, { 0, 206, 29 }, { 0, 222, 31 },
+ { 33, 24, 32 }, { 16, 140, 33 }, { 0, 239, 34 }, { 0, 239, 34 }, { 0, 255, 36 }, { 0, 255, 36 }, { 16, 173, 38 }, { 33, 74, 39 },
+ { 16, 189, 40 }, { 33, 90, 41 }, { 16, 206, 43 }, { 16, 206, 43 }, { 16, 206, 43 }, { 16, 222, 45 }, { 33, 123, 46 }, { 16, 239, 47 },
+ { 33, 140, 48 }, { 16, 255, 50 }, { 16, 255, 50 }, { 16, 255, 50 }, { 33, 173, 53 }, { 33, 173, 53 }, { 33, 173, 53 }, { 33, 189, 55 },
+ { 33, 189, 55 }, { 33, 206, 57 }, { 66, 8, 58 }, { 49, 123, 59 }, { 33, 222, 60 }, { 33, 222, 60 }, { 33, 239, 62 }, { 33, 239, 62 },
+ { 33, 255, 64 }, { 66, 57, 65 }, { 49, 173, 66 }, { 66, 74, 67 }, { 49, 189, 69 }, { 49, 189, 69 }, { 49, 189, 69 }, { 49, 206, 71 },
+ { 66, 107, 72 }, { 49, 222, 73 }, { 66, 123, 74 }, { 49, 239, 76 }, { 49, 239, 76 }, { 49, 239, 76 }, { 49, 255, 78 }, { 66, 156, 79 },
+ { 66, 156, 79 }, { 66, 173, 81 }, { 66, 173, 81 }, { 66, 189, 83 }, { 66, 189, 83 }, { 66, 206, 86 }, { 66, 206, 86 }, { 66, 206, 86 },
+ { 66, 222, 88 }, { 66, 222, 88 }, { 66, 239, 90 }, { 99, 41, 91 }, { 82, 156, 92 }, { 66, 255, 93 }, { 66, 255, 93 }, { 82, 173, 95 },
+ { 82, 173, 95 }, { 82, 189, 97 }, { 99, 90, 98 }, { 82, 206, 99 }, { 99, 107, 100 }, { 82, 222, 102 }, { 82, 222, 102 }, { 82, 222, 102 },
+ { 82, 239, 104 }, { 99, 140, 105 }, { 82, 255, 106 }, { 99, 156, 107 }, { 99, 156, 107 }, { 99, 173, 109 }, { 99, 173, 109 }, { 115, 90, 111 },
+ { 99, 189, 112 }, { 99, 189, 112 }, { 99, 206, 114 }, { 132, 8, 115 }, { 99, 222, 116 }, { 132, 24, 117 }, { 99, 239, 119 }, { 99, 239, 119 },
+ { 99, 239, 119 }, { 99, 255, 121 }, { 99, 255, 121 }, { 115, 173, 123 }, { 132, 74, 124 }, { 115, 189, 125 }, { 132, 90, 126 }, { 115, 206, 128 },
+ { 115, 206, 128 }, { 115, 206, 128 }, { 115, 222, 130 }, { 132, 123, 131 }, { 115, 239, 132 }, { 132, 140, 133 }, { 115, 255, 135 }, { 115, 255, 135 },
+ { 115, 255, 135 }, { 132, 173, 138 }, { 132, 173, 138 }, { 132, 173, 138 }, { 132, 189, 140 }, { 132, 189, 140 }, { 132, 206, 142 }, { 165, 8, 143 },
+ { 148, 123, 144 }, { 132, 222, 145 }, { 132, 222, 145 }, { 132, 239, 147 }, { 165, 41, 148 }, { 132, 255, 149 }, { 165, 57, 150 }, { 148, 173, 152 },
+ { 148, 173, 152 }, { 148, 173, 152 }, { 148, 189, 154 }, { 148, 189, 154 }, { 148, 206, 156 }, { 165, 107, 157 }, { 148, 222, 158 }, { 165, 123, 159 },
+ { 148, 239, 161 }, { 148, 239, 161 }, { 148, 239, 161 }, { 148, 255, 163 }, { 165, 156, 164 }, { 165, 156, 164 }, { 165, 173, 166 }, { 165, 173, 166 },
+ { 165, 189, 168 }, { 165, 189, 168 }, { 165, 206, 171 }, { 165, 206, 171 }, { 165, 206, 171 }, { 165, 222, 173 }, { 198, 24, 174 }, { 165, 239, 175 },
+ { 198, 41, 176 }, { 181, 156, 177 }, { 165, 255, 178 }, { 165, 255, 178 }, { 181, 173, 180 }, { 198, 74, 181 }, { 181, 189, 182 }, { 198, 90, 183 },
+ { 181, 206, 185 }, { 181, 206, 185 }, { 181, 206, 185 }, { 181, 222, 187 }, { 181, 222, 187 }, { 181, 239, 189 }, { 198, 140, 190 }, { 181, 255, 191 },
+ { 198, 156, 192 }, { 198, 156, 192 }, { 198, 173, 194 }, { 198, 173, 194 }, { 198, 189, 197 }, { 198, 189, 197 }, { 198, 189, 197 }, { 198, 206, 199 },
+ { 231, 8, 200 }, { 198, 222, 201 }, { 231, 24, 202 }, { 198, 239, 204 }, { 198, 239, 204 }, { 198, 239, 204 }, { 198, 255, 206 }, { 231, 57, 207 },
+ { 214, 173, 208 }, { 231, 74, 209 }, { 214, 189, 210 }, { 231, 90, 211 }, { 214, 206, 213 }, { 214, 206, 213 }, { 231, 107, 214 }, { 214, 222, 215 },
+ { 231, 123, 216 }, { 214, 239, 218 }, { 214, 239, 218 }, { 214, 239, 218 }, { 214, 255, 220 }, { 214, 255, 220 }, { 231, 173, 223 }, { 231, 173, 223 },
+ { 231, 173, 223 }, { 231, 189, 225 }, { 231, 189, 225 }, { 231, 206, 227 }, { 231, 206, 227 }, { 231, 222, 230 }, { 231, 222, 230 }, { 231, 222, 230 },
+ { 231, 239, 232 }, { 231, 239, 232 }, { 231, 255, 234 }, { 231, 255, 234 }, { 247, 173, 237 }, { 247, 173, 237 }, { 247, 173, 237 }, { 247, 189, 239 },
+ { 247, 189, 239 }, { 247, 206, 241 }, { 247, 206, 241 }, { 247, 222, 243 }, { 247, 222, 243 }, { 247, 239, 246 }, { 247, 239, 246 }, { 247, 239, 246 },
+ { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 },
+ }
+};
+
+Table g_mode0_p01_i2=
+{
+ 2,
+ 2,
+ {
+ { 0, 8, 2 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 24, 7 }, { 0, 24, 7 }, { 0, 24, 7 },
+ { 0, 24, 7 }, { 0, 24, 7 }, { 0, 41, 12 }, { 0, 41, 12 }, { 0, 41, 12 }, { 0, 41, 12 }, { 16, 8, 14 }, { 0, 57, 16 },
+ { 0, 57, 16 }, { 0, 57, 16 }, { 16, 24, 18 }, { 16, 24, 18 }, { 0, 74, 21 }, { 0, 74, 21 }, { 0, 74, 21 }, { 16, 41, 23 },
+ { 0, 90, 25 }, { 0, 90, 25 }, { 33, 8, 26 }, { 16, 57, 28 }, { 16, 57, 28 }, { 0, 107, 30 }, { 0, 107, 30 }, { 0, 107, 30 },
+ { 16, 74, 32 }, { 16, 74, 32 }, { 0, 123, 35 }, { 0, 123, 35 }, { 0, 123, 35 }, { 16, 90, 37 }, { 0, 140, 39 }, { 0, 140, 39 },
+ { 33, 57, 40 }, { 16, 107, 42 }, { 16, 107, 42 }, { 0, 156, 44 }, { 0, 156, 44 }, { 33, 74, 45 }, { 16, 123, 46 }, { 49, 41, 47 },
+ { 0, 173, 49 }, { 0, 173, 49 }, { 66, 8, 50 }, { 16, 140, 51 }, { 0, 189, 53 }, { 0, 189, 53 }, { 33, 107, 54 }, { 16, 156, 55 },
+ { 49, 74, 56 }, { 0, 206, 58 }, { 0, 206, 58 }, { 66, 41, 59 }, { 16, 173, 60 }, { 49, 90, 61 }, { 0, 222, 62 }, { 33, 140, 63 },
+ { 16, 189, 65 }, { 16, 189, 65 }, { 82, 24, 66 }, { 0, 239, 67 }, { 33, 156, 68 }, { 16, 206, 69 }, { 49, 123, 70 }, { 0, 255, 72 },
+ { 0, 255, 72 }, { 66, 90, 73 }, { 16, 222, 74 }, { 49, 140, 75 }, { 33, 189, 77 }, { 33, 189, 77 }, { 66, 107, 78 }, { 16, 239, 79 },
+ { 82, 74, 80 }, { 33, 206, 82 }, { 33, 206, 82 }, { 16, 255, 83 }, { 49, 173, 84 }, { 115, 8, 85 }, { 33, 222, 86 }, { 66, 140, 87 },
+ { 49, 189, 88 }, { 82, 107, 89 }, { 33, 239, 91 }, { 33, 239, 91 }, { 99, 74, 92 }, { 49, 206, 93 }, { 82, 123, 94 }, { 33, 255, 95 },
+ { 66, 173, 96 }, { 132, 8, 97 }, { 49, 222, 98 }, { 115, 57, 99 }, { 66, 189, 101 }, { 66, 189, 101 }, { 49, 239, 102 }, { 82, 156, 103 },
+ { 66, 206, 105 }, { 66, 206, 105 }, { 99, 123, 106 }, { 49, 255, 107 }, { 82, 173, 108 }, { 148, 8, 109 }, { 66, 222, 110 }, { 99, 140, 111 },
+ { 82, 189, 112 }, { 115, 107, 113 }, { 66, 239, 115 }, { 66, 239, 115 }, { 132, 74, 116 }, { 82, 206, 117 }, { 148, 41, 118 }, { 66, 255, 119 },
+ { 99, 173, 120 }, { 82, 222, 121 }, { 115, 140, 122 }, { 99, 189, 124 }, { 99, 189, 124 }, { 132, 107, 125 }, { 82, 239, 126 }, { 115, 156, 127 },
+ { 99, 206, 129 }, { 99, 206, 129 }, { 165, 41, 130 }, { 82, 255, 131 }, { 148, 90, 132 }, { 99, 222, 134 }, { 99, 222, 134 }, { 165, 57, 135 },
+ { 115, 189, 136 }, { 181, 24, 137 }, { 99, 239, 138 }, { 132, 156, 139 }, { 115, 206, 141 }, { 115, 206, 141 }, { 181, 41, 142 }, { 99, 255, 143 },
+ { 132, 173, 144 }, { 115, 222, 145 }, { 148, 140, 146 }, { 132, 189, 148 }, { 132, 189, 148 }, { 165, 107, 149 }, { 115, 239, 150 }, { 181, 74, 151 },
+ { 132, 206, 153 }, { 132, 206, 153 }, { 115, 255, 154 }, { 148, 173, 155 }, { 214, 8, 156 }, { 132, 222, 157 }, { 165, 140, 158 }, { 148, 189, 160 },
+ { 148, 189, 160 }, { 214, 24, 161 }, { 132, 239, 162 }, { 198, 74, 163 }, { 148, 206, 164 }, { 181, 123, 165 }, { 132, 255, 167 }, { 132, 255, 167 },
+ { 198, 90, 168 }, { 148, 222, 169 }, { 214, 57, 170 }, { 165, 189, 172 }, { 165, 189, 172 }, { 231, 24, 173 }, { 148, 239, 174 }, { 214, 74, 175 },
+ { 165, 206, 177 }, { 165, 206, 177 }, { 148, 255, 178 }, { 181, 173, 179 }, { 247, 8, 180 }, { 165, 222, 181 }, { 198, 140, 182 }, { 181, 189, 183 },
+ { 214, 107, 184 }, { 165, 239, 186 }, { 165, 239, 186 }, { 231, 74, 187 }, { 181, 206, 188 }, { 247, 41, 189 }, { 165, 255, 190 }, { 198, 173, 191 },
+ { 181, 222, 193 }, { 181, 222, 193 }, { 247, 57, 194 }, { 198, 189, 195 }, { 231, 107, 196 }, { 181, 239, 197 }, { 214, 156, 198 }, { 198, 206, 200 },
+ { 198, 206, 200 }, { 231, 123, 201 }, { 181, 255, 202 }, { 247, 90, 203 }, { 198, 222, 205 }, { 198, 222, 205 }, { 198, 222, 205 }, { 214, 189, 207 },
+ { 247, 107, 208 }, { 198, 239, 210 }, { 198, 239, 210 }, { 198, 239, 210 }, { 214, 206, 212 }, { 198, 255, 214 }, { 198, 255, 214 }, { 231, 173, 215 },
+ { 214, 222, 216 }, { 247, 140, 217 }, { 231, 189, 219 }, { 231, 189, 219 }, { 214, 239, 221 }, { 214, 239, 221 }, { 214, 239, 221 }, { 231, 206, 224 },
+ { 231, 206, 224 }, { 214, 255, 226 }, { 214, 255, 226 }, { 214, 255, 226 }, { 231, 222, 228 }, { 231, 222, 228 }, { 247, 189, 231 }, { 247, 189, 231 },
+ { 231, 239, 233 }, { 231, 239, 233 }, { 231, 239, 233 }, { 247, 206, 235 }, { 247, 206, 235 }, { 231, 255, 238 }, { 231, 255, 238 }, { 231, 255, 238 },
+ { 247, 222, 240 }, { 247, 222, 240 }, { 247, 222, 240 }, { 247, 239, 245 }, { 247, 239, 245 }, { 247, 239, 245 }, { 247, 239, 245 }, { 247, 239, 245 },
+ { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 },
+ }
+};
+
+Table g_mode0_p01_i3=
+{
+ 3,
+ 2,
+ {
+ { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 24, 10 },
+ { 0, 24, 10 }, { 0, 24, 10 }, { 0, 24, 10 }, { 0, 24, 10 }, { 16, 8, 13 }, { 16, 8, 13 }, { 16, 8, 13 }, { 0, 41, 17 },
+ { 0, 41, 17 }, { 0, 41, 17 }, { 0, 41, 17 }, { 16, 24, 19 }, { 16, 24, 19 }, { 33, 8, 22 }, { 33, 8, 22 }, { 0, 57, 24 },
+ { 0, 57, 24 }, { 0, 57, 24 }, { 16, 41, 27 }, { 16, 41, 27 }, { 16, 41, 27 }, { 33, 24, 29 }, { 0, 74, 31 }, { 0, 74, 31 },
+ { 49, 8, 32 }, { 16, 57, 33 }, { 16, 57, 33 }, { 33, 41, 36 }, { 33, 41, 36 }, { 0, 90, 38 }, { 0, 90, 38 }, { 0, 90, 38 },
+ { 16, 74, 40 }, { 16, 74, 40 }, { 66, 8, 42 }, { 33, 57, 43 }, { 0, 107, 45 }, { 0, 107, 45 }, { 49, 41, 46 }, { 16, 90, 47 },
+ { 66, 24, 48 }, { 33, 74, 50 }, { 33, 74, 50 }, { 82, 8, 51 }, { 0, 123, 52 }, { 0, 123, 52 }, { 16, 107, 54 }, { 66, 41, 55 },
+ { 33, 90, 57 }, { 33, 90, 57 }, { 82, 24, 58 }, { 0, 140, 59 }, { 49, 74, 60 }, { 16, 123, 61 }, { 66, 57, 62 }, { 33, 107, 64 },
+ { 33, 107, 64 }, { 82, 41, 65 }, { 0, 156, 66 }, { 99, 24, 67 }, { 16, 140, 68 }, { 66, 74, 69 }, { 115, 8, 70 }, { 33, 123, 71 },
+ { 0, 173, 73 }, { 0, 173, 73 }, { 0, 173, 73 }, { 16, 156, 75 }, { 66, 90, 76 }, { 115, 24, 77 }, { 33, 140, 78 }, { 82, 74, 79 },
+ { 0, 189, 80 }, { 99, 57, 81 }, { 16, 173, 82 }, { 66, 107, 83 }, { 115, 41, 84 }, { 33, 156, 85 }, { 132, 24, 86 }, { 0, 206, 87 },
+ { 99, 74, 88 }, { 16, 189, 89 }, { 66, 123, 90 }, { 115, 57, 91 }, { 33, 173, 92 }, { 82, 107, 93 }, { 0, 222, 94 }, { 99, 90, 95 },
+ { 16, 206, 96 }, { 66, 140, 97 }, { 115, 74, 98 }, { 33, 189, 99 }, { 132, 57, 100 }, { 0, 239, 101 }, { 99, 107, 102 }, { 16, 222, 103 },
+ { 66, 156, 104 }, { 33, 206, 106 }, { 33, 206, 106 }, { 0, 255, 108 }, { 0, 255, 108 }, { 99, 123, 109 }, { 16, 239, 110 }, { 66, 173, 111 },
+ { 115, 107, 112 }, { 33, 222, 113 }, { 132, 90, 114 }, { 49, 206, 115 }, { 99, 140, 116 }, { 16, 255, 117 }, { 66, 189, 118 }, { 165, 57, 119 },
+ { 33, 239, 120 }, { 132, 107, 121 }, { 49, 222, 122 }, { 99, 156, 123 }, { 148, 90, 124 }, { 66, 206, 125 }, { 115, 140, 126 }, { 33, 255, 127 },
+ { 132, 123, 128 }, { 49, 239, 129 }, { 99, 173, 130 }, { 148, 107, 131 }, { 66, 222, 132 }, { 165, 90, 133 }, { 82, 206, 134 }, { 132, 140, 135 },
+ { 49, 255, 136 }, { 99, 189, 137 }, { 66, 239, 139 }, { 66, 239, 139 }, { 66, 239, 139 }, { 82, 222, 141 }, { 132, 156, 142 }, { 181, 90, 143 },
+ { 99, 206, 144 }, { 148, 140, 145 }, { 66, 255, 146 }, { 165, 123, 147 }, { 82, 239, 148 }, { 132, 173, 149 }, { 181, 107, 150 }, { 99, 222, 151 },
+ { 198, 90, 152 }, { 115, 206, 153 }, { 165, 140, 154 }, { 82, 255, 155 }, { 132, 189, 156 }, { 181, 123, 157 }, { 99, 239, 158 }, { 148, 173, 159 },
+ { 115, 222, 160 }, { 165, 156, 161 }, { 214, 90, 162 }, { 132, 206, 163 }, { 181, 140, 164 }, { 99, 255, 165 }, { 198, 123, 166 }, { 115, 239, 167 },
+ { 165, 173, 168 }, { 214, 107, 169 }, { 132, 222, 170 }, { 132, 222, 170 }, { 148, 206, 172 }, { 115, 255, 174 }, { 115, 255, 174 }, { 165, 189, 175 },
+ { 214, 123, 176 }, { 132, 239, 177 }, { 181, 173, 178 }, { 148, 222, 179 }, { 198, 156, 180 }, { 247, 90, 181 }, { 165, 206, 182 }, { 214, 140, 183 },
+ { 132, 255, 184 }, { 231, 123, 185 }, { 148, 239, 186 }, { 198, 173, 187 }, { 247, 107, 188 }, { 165, 222, 189 }, { 214, 156, 190 }, { 181, 206, 192 },
+ { 181, 206, 192 }, { 148, 255, 193 }, { 198, 189, 194 }, { 247, 123, 195 }, { 165, 239, 196 }, { 214, 173, 197 }, { 181, 222, 198 }, { 231, 156, 199 },
+ { 198, 206, 201 }, { 198, 206, 201 }, { 247, 140, 202 }, { 165, 255, 203 }, { 165, 255, 203 }, { 181, 239, 205 }, { 181, 239, 205 }, { 231, 173, 207 },
+ { 198, 222, 208 }, { 247, 156, 209 }, { 214, 206, 211 }, { 214, 206, 211 }, { 181, 255, 212 }, { 231, 189, 213 }, { 198, 239, 215 }, { 198, 239, 215 },
+ { 247, 173, 216 }, { 214, 222, 217 }, { 214, 222, 217 }, { 231, 206, 220 }, { 231, 206, 220 }, { 198, 255, 222 }, { 198, 255, 222 }, { 247, 189, 223 },
+ { 214, 239, 225 }, { 214, 239, 225 }, { 214, 239, 225 }, { 231, 222, 227 }, { 231, 222, 227 }, { 247, 206, 230 }, { 247, 206, 230 }, { 214, 255, 231 },
+ { 214, 255, 231 }, { 231, 239, 234 }, { 231, 239, 234 }, { 231, 239, 234 }, { 247, 222, 236 }, { 247, 222, 236 }, { 247, 222, 236 }, { 231, 255, 241 },
+ { 231, 255, 241 }, { 231, 255, 241 }, { 231, 255, 241 }, { 247, 239, 244 }, { 247, 239, 244 }, { 247, 239, 244 }, { 247, 239, 244 }, { 247, 239, 244 },
+ { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 },
+ }
+};
+
+Table g_mode0_p10_i1=
+{
+ 1,
+ 1,
+ {
+ { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 },
+ { 8, 0, 7 }, { 8, 16, 9 }, { 8, 16, 9 }, { 8, 33, 12 }, { 8, 33, 12 }, { 8, 33, 12 }, { 8, 49, 14 }, { 8, 49, 14 },
+ { 8, 66, 16 }, { 8, 66, 16 }, { 8, 82, 18 }, { 8, 82, 18 }, { 8, 99, 21 }, { 8, 99, 21 }, { 8, 99, 21 }, { 8, 115, 23 },
+ { 8, 115, 23 }, { 8, 132, 25 }, { 8, 132, 25 }, { 8, 148, 28 }, { 8, 148, 28 }, { 8, 148, 28 }, { 8, 165, 30 }, { 8, 165, 30 },
+ { 8, 181, 32 }, { 8, 181, 32 }, { 8, 198, 35 }, { 8, 198, 35 }, { 8, 198, 35 }, { 8, 214, 37 }, { 8, 214, 37 }, { 8, 231, 39 },
+ { 41, 33, 40 }, { 24, 148, 41 }, { 8, 247, 42 }, { 8, 247, 42 }, { 24, 165, 44 }, { 41, 66, 45 }, { 24, 181, 46 }, { 41, 82, 47 },
+ { 24, 198, 48 }, { 41, 99, 49 }, { 24, 214, 51 }, { 24, 214, 51 }, { 24, 214, 51 }, { 24, 231, 53 }, { 41, 132, 54 }, { 24, 247, 55 },
+ { 41, 148, 56 }, { 41, 148, 56 }, { 41, 165, 58 }, { 41, 165, 58 }, { 41, 181, 61 }, { 41, 181, 61 }, { 41, 181, 61 }, { 41, 198, 63 },
+ { 74, 0, 64 }, { 41, 214, 65 }, { 74, 16, 66 }, { 41, 231, 68 }, { 41, 231, 68 }, { 41, 231, 68 }, { 41, 247, 70 }, { 41, 247, 70 },
+ { 57, 165, 72 }, { 74, 66, 73 }, { 57, 181, 74 }, { 74, 82, 75 }, { 57, 198, 77 }, { 57, 198, 77 }, { 74, 99, 78 }, { 57, 214, 79 },
+ { 74, 115, 80 }, { 57, 231, 81 }, { 74, 132, 82 }, { 57, 247, 84 }, { 57, 247, 84 }, { 57, 247, 84 }, { 74, 165, 87 }, { 74, 165, 87 },
+ { 74, 165, 87 }, { 74, 181, 89 }, { 74, 181, 89 }, { 74, 198, 91 }, { 107, 0, 92 }, { 74, 214, 94 }, { 74, 214, 94 }, { 74, 214, 94 },
+ { 74, 231, 96 }, { 107, 33, 97 }, { 74, 247, 98 }, { 107, 49, 99 }, { 90, 165, 101 }, { 90, 165, 101 }, { 90, 165, 101 }, { 90, 181, 103 },
+ { 90, 181, 103 }, { 90, 198, 105 }, { 107, 99, 106 }, { 90, 214, 107 }, { 107, 115, 108 }, { 90, 231, 110 }, { 90, 231, 110 }, { 107, 132, 111 },
+ { 90, 247, 112 }, { 107, 148, 113 }, { 107, 148, 113 }, { 107, 165, 115 }, { 107, 165, 115 }, { 107, 181, 117 }, { 107, 181, 117 }, { 107, 198, 120 },
+ { 107, 198, 120 }, { 107, 198, 120 }, { 107, 214, 122 }, { 140, 16, 123 }, { 107, 231, 124 }, { 140, 33, 125 }, { 107, 247, 127 }, { 107, 247, 127 },
+ { 107, 247, 127 }, { 123, 165, 129 }, { 140, 66, 130 }, { 123, 181, 131 }, { 140, 82, 132 }, { 123, 198, 134 }, { 123, 198, 134 }, { 123, 198, 134 },
+ { 123, 214, 136 }, { 123, 214, 136 }, { 123, 231, 138 }, { 140, 132, 139 }, { 123, 247, 140 }, { 140, 148, 141 }, { 140, 148, 141 }, { 156, 66, 143 },
+ { 140, 165, 144 }, { 140, 165, 144 }, { 140, 181, 146 }, { 140, 181, 146 }, { 140, 198, 148 }, { 173, 0, 149 }, { 140, 214, 150 }, { 173, 16, 151 },
+ { 140, 231, 153 }, { 140, 231, 153 }, { 140, 231, 153 }, { 140, 247, 155 }, { 173, 49, 156 }, { 156, 165, 157 }, { 173, 66, 158 }, { 156, 181, 160 },
+ { 156, 181, 160 }, { 156, 181, 160 }, { 156, 198, 162 }, { 173, 99, 163 }, { 156, 214, 164 }, { 173, 115, 165 }, { 156, 231, 167 }, { 156, 231, 167 },
+ { 156, 231, 167 }, { 156, 247, 169 }, { 156, 247, 169 }, { 173, 165, 172 }, { 173, 165, 172 }, { 173, 165, 172 }, { 173, 181, 174 }, { 173, 181, 174 },
+ { 189, 99, 176 }, { 173, 198, 177 }, { 173, 198, 177 }, { 173, 214, 179 }, { 173, 214, 179 }, { 173, 231, 181 }, { 206, 33, 182 }, { 173, 247, 183 },
+ { 206, 49, 184 }, { 189, 165, 186 }, { 189, 165, 186 }, { 189, 165, 186 }, { 189, 181, 188 }, { 206, 82, 189 }, { 189, 198, 190 }, { 206, 99, 191 },
+ { 189, 214, 193 }, { 189, 214, 193 }, { 189, 214, 193 }, { 189, 231, 195 }, { 206, 132, 196 }, { 189, 247, 197 }, { 206, 148, 198 }, { 206, 148, 198 },
+ { 206, 165, 200 }, { 206, 165, 200 }, { 206, 181, 202 }, { 206, 181, 202 }, { 206, 198, 205 }, { 206, 198, 205 }, { 206, 198, 205 }, { 206, 214, 207 },
+ { 239, 16, 208 }, { 222, 132, 209 }, { 206, 231, 210 }, { 206, 231, 210 }, { 206, 247, 212 }, { 206, 247, 212 }, { 222, 165, 214 }, { 239, 66, 215 },
+ { 222, 181, 216 }, { 239, 82, 217 }, { 222, 198, 219 }, { 222, 198, 219 }, { 222, 198, 219 }, { 222, 214, 221 }, { 239, 115, 222 }, { 222, 231, 223 },
+ { 239, 132, 224 }, { 222, 247, 226 }, { 222, 247, 226 }, { 222, 247, 226 }, { 255, 66, 228 }, { 239, 165, 229 }, { 239, 165, 229 }, { 239, 181, 231 },
+ { 239, 181, 231 }, { 239, 198, 233 }, { 239, 198, 233 }, { 239, 214, 235 }, { 239, 214, 235 }, { 239, 231, 238 }, { 239, 231, 238 }, { 239, 231, 238 },
+ { 239, 247, 240 }, { 239, 247, 240 }, { 255, 165, 242 }, { 255, 165, 242 }, { 255, 181, 245 }, { 255, 181, 245 }, { 255, 181, 245 }, { 255, 198, 247 },
+ { 255, 198, 247 }, { 255, 214, 249 }, { 255, 214, 249 }, { 255, 231, 252 }, { 255, 231, 252 }, { 255, 231, 252 }, { 255, 247, 254 }, { 255, 247, 254 },
+ }
+};
+
+Table g_mode0_p10_i2=
+{
+ 2,
+ 1,
+ {
+ { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 },
+ { 8, 0, 6 }, { 8, 16, 10 }, { 8, 16, 10 }, { 8, 16, 10 }, { 8, 16, 10 }, { 8, 33, 15 }, { 8, 33, 15 }, { 8, 33, 15 },
+ { 8, 33, 15 }, { 24, 0, 17 }, { 24, 0, 17 }, { 8, 49, 20 }, { 8, 49, 20 }, { 8, 49, 20 }, { 24, 16, 22 }, { 8, 66, 24 },
+ { 8, 66, 24 }, { 8, 66, 24 }, { 24, 33, 27 }, { 24, 33, 27 }, { 8, 82, 29 }, { 8, 82, 29 }, { 8, 82, 29 }, { 24, 49, 31 },
+ { 24, 49, 31 }, { 8, 99, 34 }, { 8, 99, 34 }, { 8, 99, 34 }, { 24, 66, 36 }, { 8, 115, 38 }, { 8, 115, 38 }, { 41, 33, 39 },
+ { 24, 82, 40 }, { 57, 0, 41 }, { 8, 132, 43 }, { 8, 132, 43 }, { 8, 132, 43 }, { 24, 99, 45 }, { 8, 148, 47 }, { 8, 148, 47 },
+ { 41, 66, 48 }, { 24, 115, 50 }, { 24, 115, 50 }, { 8, 165, 52 }, { 8, 165, 52 }, { 41, 82, 53 }, { 24, 132, 54 }, { 57, 49, 55 },
+ { 8, 181, 57 }, { 8, 181, 57 }, { 74, 16, 58 }, { 24, 148, 59 }, { 57, 66, 60 }, { 8, 198, 61 }, { 41, 115, 62 }, { 24, 165, 64 },
+ { 24, 165, 64 }, { 90, 0, 65 }, { 8, 214, 66 }, { 41, 132, 67 }, { 24, 181, 68 }, { 57, 99, 69 }, { 8, 231, 71 }, { 8, 231, 71 },
+ { 74, 66, 72 }, { 24, 198, 73 }, { 90, 33, 74 }, { 8, 247, 75 }, { 41, 165, 76 }, { 24, 214, 77 }, { 57, 132, 78 }, { 41, 181, 80 },
+ { 41, 181, 80 }, { 74, 99, 81 }, { 24, 231, 82 }, { 57, 148, 83 }, { 41, 198, 85 }, { 41, 198, 85 }, { 74, 115, 86 }, { 24, 247, 87 },
+ { 90, 82, 88 }, { 41, 214, 90 }, { 41, 214, 90 }, { 107, 49, 91 }, { 57, 181, 92 }, { 90, 99, 93 }, { 41, 231, 94 }, { 74, 148, 95 },
+ { 57, 198, 97 }, { 57, 198, 97 }, { 123, 33, 98 }, { 41, 247, 99 }, { 74, 165, 100 }, { 57, 214, 101 }, { 90, 132, 102 }, { 74, 181, 104 },
+ { 74, 181, 104 }, { 107, 99, 105 }, { 57, 231, 106 }, { 123, 66, 107 }, { 74, 198, 109 }, { 74, 198, 109 }, { 57, 247, 110 }, { 90, 165, 111 },
+ { 156, 0, 112 }, { 74, 214, 113 }, { 107, 132, 114 }, { 90, 181, 116 }, { 90, 181, 116 }, { 156, 16, 117 }, { 74, 231, 118 }, { 107, 148, 119 },
+ { 90, 198, 120 }, { 123, 115, 121 }, { 74, 247, 123 }, { 74, 247, 123 }, { 140, 82, 124 }, { 90, 214, 125 }, { 123, 132, 126 }, { 107, 181, 128 },
+ { 107, 181, 128 }, { 173, 16, 129 }, { 90, 231, 130 }, { 156, 66, 131 }, { 107, 198, 133 }, { 107, 198, 133 }, { 90, 247, 134 }, { 123, 165, 135 },
+ { 189, 0, 136 }, { 107, 214, 137 }, { 140, 132, 138 }, { 123, 181, 139 }, { 156, 99, 140 }, { 107, 231, 142 }, { 107, 231, 142 }, { 173, 66, 143 },
+ { 123, 198, 144 }, { 189, 33, 145 }, { 107, 247, 146 }, { 140, 165, 147 }, { 206, 0, 148 }, { 123, 214, 149 }, { 189, 49, 150 }, { 140, 181, 152 },
+ { 140, 181, 152 }, { 123, 231, 153 }, { 156, 148, 154 }, { 140, 198, 156 }, { 140, 198, 156 }, { 173, 115, 157 }, { 123, 247, 158 }, { 156, 165, 159 },
+ { 222, 0, 160 }, { 140, 214, 161 }, { 206, 49, 162 }, { 156, 181, 163 }, { 189, 99, 164 }, { 140, 231, 166 }, { 140, 231, 166 }, { 206, 66, 167 },
+ { 156, 198, 168 }, { 222, 33, 169 }, { 140, 247, 170 }, { 173, 165, 171 }, { 156, 214, 172 }, { 189, 132, 173 }, { 173, 181, 175 }, { 173, 181, 175 },
+ { 206, 99, 176 }, { 156, 231, 177 }, { 222, 66, 178 }, { 173, 198, 180 }, { 173, 198, 180 }, { 239, 33, 181 }, { 156, 247, 182 }, { 222, 82, 183 },
+ { 173, 214, 185 }, { 173, 214, 185 }, { 239, 49, 186 }, { 189, 181, 187 }, { 255, 16, 188 }, { 173, 231, 189 }, { 206, 148, 190 }, { 189, 198, 192 },
+ { 189, 198, 192 }, { 255, 33, 193 }, { 173, 247, 194 }, { 239, 82, 195 }, { 189, 214, 196 }, { 222, 132, 197 }, { 206, 181, 199 }, { 206, 181, 199 },
+ { 239, 99, 200 }, { 189, 231, 201 }, { 255, 66, 202 }, { 206, 198, 204 }, { 206, 198, 204 }, { 189, 247, 205 }, { 222, 165, 206 }, { 206, 214, 208 },
+ { 206, 214, 208 }, { 239, 132, 209 }, { 222, 181, 210 }, { 255, 99, 211 }, { 206, 231, 213 }, { 206, 231, 213 }, { 206, 231, 213 }, { 222, 198, 215 },
+ { 255, 115, 216 }, { 206, 247, 218 }, { 206, 247, 218 }, { 206, 247, 218 }, { 222, 214, 220 }, { 222, 214, 220 }, { 239, 181, 223 }, { 239, 181, 223 },
+ { 222, 231, 225 }, { 222, 231, 225 }, { 222, 231, 225 }, { 239, 198, 227 }, { 222, 247, 229 }, { 222, 247, 229 }, { 255, 165, 230 }, { 239, 214, 232 },
+ { 239, 214, 232 }, { 239, 214, 232 }, { 255, 181, 234 }, { 255, 181, 234 }, { 239, 231, 237 }, { 239, 231, 237 }, { 239, 231, 237 }, { 255, 198, 239 },
+ { 239, 247, 241 }, { 239, 247, 241 }, { 239, 247, 241 }, { 255, 214, 243 }, { 255, 214, 243 }, { 255, 214, 243 }, { 255, 231, 248 }, { 255, 231, 248 },
+ { 255, 231, 248 }, { 255, 231, 248 }, { 255, 231, 248 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 247, 253 },
+ }
+};
+
+Table g_mode0_p10_i3=
+{
+ 3,
+ 3,
+ {
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 },
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 },
+ { 8, 24, 15 }, { 24, 8, 17 }, { 24, 8, 17 }, { 24, 8, 17 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 },
+ { 24, 24, 24 }, { 24, 24, 24 }, { 41, 8, 27 }, { 41, 8, 27 }, { 8, 57, 29 }, { 8, 57, 29 }, { 8, 57, 29 }, { 24, 41, 31 },
+ { 24, 41, 31 }, { 41, 24, 34 }, { 41, 24, 34 }, { 8, 74, 36 }, { 8, 74, 36 }, { 8, 74, 36 }, { 24, 57, 38 }, { 24, 57, 38 },
+ { 41, 41, 41 }, { 41, 41, 41 }, { 8, 90, 43 }, { 8, 90, 43 }, { 8, 90, 43 }, { 24, 74, 45 }, { 74, 8, 46 }, { 41, 57, 48 },
+ { 41, 57, 48 }, { 8, 107, 50 }, { 8, 107, 50 }, { 8, 107, 50 }, { 24, 90, 52 }, { 74, 24, 53 }, { 41, 74, 55 }, { 41, 74, 55 },
+ { 8, 123, 57 }, { 8, 123, 57 }, { 8, 123, 57 }, { 24, 107, 59 }, { 74, 41, 60 }, { 41, 90, 62 }, { 41, 90, 62 }, { 8, 140, 64 },
+ { 8, 140, 64 }, { 107, 8, 65 }, { 24, 123, 66 }, { 74, 57, 67 }, { 41, 107, 69 }, { 41, 107, 69 }, { 8, 156, 70 }, { 57, 90, 71 },
+ { 107, 24, 72 }, { 24, 140, 73 }, { 74, 74, 74 }, { 41, 123, 76 }, { 41, 123, 76 }, { 8, 173, 78 }, { 8, 173, 78 }, { 107, 41, 79 },
+ { 24, 156, 80 }, { 74, 90, 81 }, { 41, 140, 83 }, { 41, 140, 83 }, { 8, 189, 84 }, { 57, 123, 85 }, { 107, 57, 86 }, { 24, 173, 87 },
+ { 74, 107, 88 }, { 41, 156, 90 }, { 41, 156, 90 }, { 140, 24, 91 }, { 8, 206, 92 }, { 107, 74, 93 }, { 24, 189, 94 }, { 74, 123, 95 },
+ { 41, 173, 97 }, { 41, 173, 97 }, { 8, 222, 98 }, { 57, 156, 99 }, { 107, 90, 100 }, { 24, 206, 101 }, { 74, 140, 102 }, { 41, 189, 103 },
+ { 90, 123, 104 }, { 8, 239, 105 }, { 57, 173, 106 }, { 107, 107, 107 }, { 24, 222, 108 }, { 74, 156, 109 }, { 173, 24, 110 }, { 41, 206, 111 },
+ { 8, 255, 112 }, { 57, 189, 113 }, { 107, 123, 114 }, { 24, 239, 115 }, { 74, 173, 116 }, { 41, 222, 117 }, { 90, 156, 118 }, { 140, 90, 119 },
+ { 57, 206, 120 }, { 24, 255, 121 }, { 206, 8, 122 }, { 74, 189, 123 }, { 173, 57, 124 }, { 41, 239, 125 }, { 140, 107, 126 }, { 57, 222, 127 },
+ { 107, 156, 128 }, { 206, 24, 129 }, { 74, 206, 130 }, { 41, 255, 131 }, { 90, 189, 132 }, { 140, 123, 133 }, { 57, 239, 134 }, { 107, 173, 135 },
+ { 74, 222, 136 }, { 123, 156, 137 }, { 173, 90, 138 }, { 90, 206, 139 }, { 140, 140, 140 }, { 57, 255, 141 }, { 107, 189, 142 }, { 206, 57, 143 },
+ { 74, 239, 144 }, { 173, 107, 145 }, { 90, 222, 146 }, { 140, 156, 147 }, { 239, 24, 148 }, { 107, 206, 149 }, { 74, 255, 150 }, { 123, 189, 151 },
+ { 173, 123, 152 }, { 90, 239, 153 }, { 140, 173, 154 }, { 239, 41, 155 }, { 107, 222, 156 }, { 206, 90, 157 }, { 123, 206, 158 }, { 173, 140, 159 },
+ { 90, 255, 160 }, { 140, 189, 161 }, { 239, 57, 162 }, { 107, 239, 163 }, { 206, 107, 164 }, { 123, 222, 165 }, { 173, 156, 166 }, { 140, 206, 168 },
+ { 140, 206, 168 }, { 107, 255, 169 }, { 156, 189, 170 }, { 206, 123, 171 }, { 123, 239, 172 }, { 173, 173, 173 }, { 140, 222, 175 }, { 140, 222, 175 },
+ { 239, 90, 176 }, { 156, 206, 177 }, { 206, 140, 178 }, { 123, 255, 179 }, { 173, 189, 180 }, { 140, 239, 182 }, { 140, 239, 182 }, { 239, 107, 183 },
+ { 156, 222, 184 }, { 206, 156, 185 }, { 173, 206, 187 }, { 173, 206, 187 }, { 140, 255, 189 }, { 140, 255, 189 }, { 239, 123, 190 }, { 156, 239, 191 },
+ { 206, 173, 192 }, { 255, 107, 193 }, { 173, 222, 194 }, { 173, 222, 194 }, { 189, 206, 196 }, { 239, 140, 197 }, { 156, 255, 198 }, { 206, 189, 199 },
+ { 173, 239, 201 }, { 173, 239, 201 }, { 173, 239, 201 }, { 189, 222, 203 }, { 239, 156, 204 }, { 206, 206, 206 }, { 206, 206, 206 }, { 173, 255, 208 },
+ { 173, 255, 208 }, { 173, 255, 208 }, { 189, 239, 210 }, { 239, 173, 211 }, { 206, 222, 213 }, { 206, 222, 213 }, { 206, 222, 213 }, { 222, 206, 215 },
+ { 189, 255, 217 }, { 189, 255, 217 }, { 239, 189, 218 }, { 206, 239, 220 }, { 206, 239, 220 }, { 206, 239, 220 }, { 222, 222, 222 }, { 222, 222, 222 },
+ { 239, 206, 225 }, { 239, 206, 225 }, { 206, 255, 227 }, { 206, 255, 227 }, { 206, 255, 227 }, { 222, 239, 229 }, { 222, 239, 229 }, { 239, 222, 232 },
+ { 239, 222, 232 }, { 239, 222, 232 }, { 255, 206, 234 }, { 222, 255, 236 }, { 222, 255, 236 }, { 222, 255, 236 }, { 239, 239, 239 }, { 239, 239, 239 },
+ { 239, 239, 239 }, { 255, 222, 241 }, { 255, 222, 241 }, { 255, 222, 241 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 },
+ { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode0_p11_i1=
+{
+ 1,
+ 3,
+ {
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 },
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 10 }, { 8, 24, 10 }, { 8, 41, 13 }, { 8, 41, 13 }, { 8, 41, 13 }, { 8, 57, 15 },
+ { 8, 57, 15 }, { 8, 74, 17 }, { 8, 74, 17 }, { 8, 90, 20 }, { 8, 90, 20 }, { 8, 90, 20 }, { 8, 107, 22 }, { 8, 107, 22 },
+ { 8, 123, 24 }, { 8, 123, 24 }, { 24, 41, 26 }, { 8, 140, 27 }, { 8, 140, 27 }, { 8, 156, 29 }, { 8, 156, 29 }, { 8, 173, 31 },
+ { 8, 173, 31 }, { 8, 189, 33 }, { 8, 189, 33 }, { 8, 206, 36 }, { 8, 206, 36 }, { 8, 206, 36 }, { 8, 222, 38 }, { 41, 24, 39 },
+ { 8, 239, 40 }, { 41, 41, 41 }, { 8, 255, 43 }, { 8, 255, 43 }, { 8, 255, 43 }, { 24, 173, 45 }, { 41, 74, 46 }, { 24, 189, 47 },
+ { 41, 90, 48 }, { 24, 206, 50 }, { 24, 206, 50 }, { 24, 206, 50 }, { 24, 222, 52 }, { 41, 123, 53 }, { 24, 239, 54 }, { 41, 140, 55 },
+ { 24, 255, 56 }, { 41, 156, 57 }, { 41, 156, 57 }, { 57, 74, 59 }, { 41, 173, 60 }, { 41, 173, 60 }, { 41, 189, 62 }, { 41, 189, 62 },
+ { 41, 206, 64 }, { 74, 8, 65 }, { 41, 222, 66 }, { 74, 24, 67 }, { 41, 239, 69 }, { 41, 239, 69 }, { 41, 239, 69 }, { 41, 255, 71 },
+ { 74, 57, 72 }, { 57, 173, 73 }, { 74, 74, 74 }, { 57, 189, 76 }, { 57, 189, 76 }, { 57, 189, 76 }, { 57, 206, 78 }, { 74, 107, 79 },
+ { 57, 222, 80 }, { 74, 123, 81 }, { 57, 239, 83 }, { 57, 239, 83 }, { 57, 239, 83 }, { 57, 255, 85 }, { 74, 156, 86 }, { 74, 156, 86 },
+ { 74, 173, 88 }, { 74, 173, 88 }, { 74, 189, 90 }, { 74, 189, 90 }, { 90, 107, 92 }, { 74, 206, 93 }, { 74, 206, 93 }, { 74, 222, 95 },
+ { 74, 222, 95 }, { 74, 239, 97 }, { 107, 41, 98 }, { 74, 255, 99 }, { 107, 57, 100 }, { 90, 173, 102 }, { 90, 173, 102 }, { 90, 173, 102 },
+ { 90, 189, 104 }, { 107, 90, 105 }, { 90, 206, 106 }, { 107, 107, 107 }, { 90, 222, 109 }, { 90, 222, 109 }, { 90, 222, 109 }, { 90, 239, 111 },
+ { 107, 140, 112 }, { 90, 255, 113 }, { 107, 156, 114 }, { 107, 156, 114 }, { 107, 173, 116 }, { 107, 173, 116 }, { 123, 90, 118 }, { 107, 189, 119 },
+ { 107, 189, 119 }, { 107, 206, 121 }, { 107, 206, 121 }, { 107, 222, 123 }, { 140, 24, 124 }, { 123, 140, 125 }, { 107, 239, 126 }, { 107, 239, 126 },
+ { 107, 255, 128 }, { 107, 255, 128 }, { 123, 173, 130 }, { 140, 74, 131 }, { 123, 189, 132 }, { 140, 90, 133 }, { 123, 206, 135 }, { 123, 206, 135 },
+ { 123, 206, 135 }, { 123, 222, 137 }, { 140, 123, 138 }, { 123, 239, 139 }, { 140, 140, 140 }, { 123, 255, 142 }, { 123, 255, 142 }, { 123, 255, 142 },
+ { 156, 74, 144 }, { 140, 173, 145 }, { 140, 173, 145 }, { 140, 189, 147 }, { 140, 189, 147 }, { 140, 206, 149 }, { 173, 8, 150 }, { 156, 123, 151 },
+ { 140, 222, 152 }, { 140, 222, 152 }, { 140, 239, 154 }, { 140, 239, 154 }, { 140, 255, 156 }, { 173, 57, 157 }, { 156, 173, 158 }, { 173, 74, 159 },
+ { 156, 189, 161 }, { 156, 189, 161 }, { 156, 189, 161 }, { 156, 206, 163 }, { 173, 107, 164 }, { 156, 222, 165 }, { 173, 123, 166 }, { 156, 239, 168 },
+ { 156, 239, 168 }, { 156, 239, 168 }, { 156, 255, 170 }, { 173, 156, 171 }, { 173, 156, 171 }, { 173, 173, 173 }, { 173, 173, 173 }, { 173, 189, 175 },
+ { 173, 189, 175 }, { 189, 107, 177 }, { 173, 206, 178 }, { 173, 206, 178 }, { 173, 222, 180 }, { 173, 222, 180 }, { 173, 239, 182 }, { 206, 41, 183 },
+ { 189, 156, 184 }, { 173, 255, 185 }, { 173, 255, 185 }, { 189, 173, 187 }, { 189, 173, 187 }, { 189, 189, 189 }, { 206, 90, 190 }, { 189, 206, 191 },
+ { 206, 107, 192 }, { 189, 222, 194 }, { 189, 222, 194 }, { 189, 222, 194 }, { 189, 239, 196 }, { 206, 140, 197 }, { 189, 255, 198 }, { 206, 156, 199 },
+ { 206, 156, 199 }, { 206, 173, 201 }, { 206, 173, 201 }, { 222, 90, 203 }, { 206, 189, 204 }, { 206, 189, 204 }, { 206, 206, 206 }, { 239, 8, 207 },
+ { 206, 222, 208 }, { 239, 24, 209 }, { 222, 140, 210 }, { 206, 239, 211 }, { 206, 239, 211 }, { 206, 255, 213 }, { 206, 255, 213 }, { 222, 173, 215 },
+ { 239, 74, 216 }, { 222, 189, 217 }, { 239, 90, 218 }, { 222, 206, 220 }, { 222, 206, 220 }, { 222, 206, 220 }, { 222, 222, 222 }, { 239, 123, 223 },
+ { 222, 239, 224 }, { 239, 140, 225 }, { 222, 255, 227 }, { 222, 255, 227 }, { 222, 255, 227 }, { 239, 173, 230 }, { 239, 173, 230 }, { 239, 173, 230 },
+ { 239, 189, 232 }, { 239, 189, 232 }, { 239, 206, 234 }, { 239, 206, 234 }, { 255, 123, 236 }, { 239, 222, 237 }, { 239, 222, 237 }, { 239, 239, 239 },
+ { 239, 239, 239 }, { 239, 255, 241 }, { 239, 255, 241 }, { 255, 173, 243 }, { 255, 173, 243 }, { 255, 189, 246 }, { 255, 189, 246 }, { 255, 189, 246 },
+ { 255, 206, 248 }, { 255, 206, 248 }, { 255, 222, 250 }, { 255, 222, 250 }, { 255, 239, 253 }, { 255, 239, 253 }, { 255, 239, 253 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode0_p11_i2=
+{
+ 2,
+ 3,
+ {
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 },
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 13 }, { 8, 24, 13 }, { 8, 24, 13 }, { 8, 24, 13 }, { 8, 24, 13 },
+ { 8, 41, 17 }, { 8, 41, 17 }, { 8, 41, 17 }, { 24, 8, 20 }, { 24, 8, 20 }, { 8, 57, 22 }, { 8, 57, 22 }, { 8, 57, 22 },
+ { 24, 24, 24 }, { 24, 24, 24 }, { 8, 74, 27 }, { 8, 74, 27 }, { 8, 74, 27 }, { 24, 41, 29 }, { 8, 90, 31 }, { 8, 90, 31 },
+ { 41, 8, 32 }, { 24, 57, 33 }, { 24, 57, 33 }, { 8, 107, 36 }, { 8, 107, 36 }, { 8, 107, 36 }, { 24, 74, 38 }, { 8, 123, 40 },
+ { 8, 123, 40 }, { 41, 41, 41 }, { 24, 90, 43 }, { 24, 90, 43 }, { 8, 140, 45 }, { 8, 140, 45 }, { 41, 57, 46 }, { 24, 107, 47 },
+ { 57, 24, 48 }, { 8, 156, 50 }, { 8, 156, 50 }, { 8, 156, 50 }, { 24, 123, 52 }, { 57, 41, 53 }, { 8, 173, 54 }, { 41, 90, 55 },
+ { 24, 140, 57 }, { 24, 140, 57 }, { 8, 189, 59 }, { 8, 189, 59 }, { 41, 107, 60 }, { 24, 156, 61 }, { 57, 74, 62 }, { 8, 206, 64 },
+ { 8, 206, 64 }, { 74, 41, 65 }, { 24, 173, 66 }, { 90, 8, 67 }, { 8, 222, 68 }, { 41, 140, 69 }, { 24, 189, 70 }, { 57, 107, 71 },
+ { 8, 239, 73 }, { 8, 239, 73 }, { 74, 74, 74 }, { 24, 206, 75 }, { 57, 123, 76 }, { 8, 255, 77 }, { 41, 173, 78 }, { 74, 90, 79 },
+ { 24, 222, 80 }, { 90, 57, 81 }, { 41, 189, 83 }, { 41, 189, 83 }, { 24, 239, 84 }, { 57, 156, 85 }, { 90, 74, 86 }, { 41, 206, 87 },
+ { 74, 123, 88 }, { 24, 255, 89 }, { 57, 173, 90 }, { 123, 8, 91 }, { 41, 222, 92 }, { 74, 140, 93 }, { 57, 189, 94 }, { 90, 107, 95 },
+ { 41, 239, 97 }, { 41, 239, 97 }, { 107, 74, 98 }, { 57, 206, 99 }, { 123, 41, 100 }, { 41, 255, 101 }, { 74, 173, 102 }, { 57, 222, 103 },
+ { 90, 140, 104 }, { 74, 189, 106 }, { 74, 189, 106 }, { 107, 107, 107 }, { 57, 239, 108 }, { 90, 156, 109 }, { 74, 206, 111 }, { 74, 206, 111 },
+ { 107, 123, 112 }, { 57, 255, 113 }, { 123, 90, 114 }, { 74, 222, 116 }, { 74, 222, 116 }, { 140, 57, 117 }, { 90, 189, 118 }, { 123, 107, 119 },
+ { 74, 239, 120 }, { 107, 156, 121 }, { 90, 206, 123 }, { 90, 206, 123 }, { 156, 41, 124 }, { 74, 255, 125 }, { 107, 173, 126 }, { 90, 222, 127 },
+ { 123, 140, 128 }, { 107, 189, 130 }, { 107, 189, 130 }, { 140, 107, 131 }, { 90, 239, 132 }, { 156, 74, 133 }, { 107, 206, 135 }, { 107, 206, 135 },
+ { 90, 255, 136 }, { 123, 173, 137 }, { 189, 8, 138 }, { 107, 222, 139 }, { 140, 140, 140 }, { 123, 189, 142 }, { 123, 189, 142 }, { 189, 24, 143 },
+ { 107, 239, 144 }, { 140, 156, 145 }, { 123, 206, 146 }, { 156, 123, 147 }, { 107, 255, 149 }, { 107, 255, 149 }, { 173, 90, 150 }, { 123, 222, 151 },
+ { 156, 140, 152 }, { 140, 189, 154 }, { 140, 189, 154 }, { 206, 24, 155 }, { 123, 239, 156 }, { 189, 74, 157 }, { 140, 206, 159 }, { 140, 206, 159 },
+ { 123, 255, 160 }, { 156, 173, 161 }, { 222, 8, 162 }, { 140, 222, 163 }, { 173, 140, 164 }, { 156, 189, 165 }, { 189, 107, 166 }, { 140, 239, 168 },
+ { 140, 239, 168 }, { 206, 74, 169 }, { 156, 206, 170 }, { 222, 41, 171 }, { 140, 255, 172 }, { 173, 173, 173 }, { 239, 8, 174 }, { 156, 222, 175 },
+ { 222, 57, 176 }, { 173, 189, 178 }, { 173, 189, 178 }, { 156, 239, 179 }, { 189, 156, 180 }, { 173, 206, 182 }, { 173, 206, 182 }, { 206, 123, 183 },
+ { 156, 255, 184 }, { 189, 173, 185 }, { 255, 8, 186 }, { 173, 222, 187 }, { 239, 57, 188 }, { 189, 189, 189 }, { 222, 107, 190 }, { 173, 239, 192 },
+ { 173, 239, 192 }, { 239, 74, 193 }, { 189, 206, 194 }, { 255, 41, 195 }, { 173, 255, 196 }, { 206, 173, 197 }, { 189, 222, 198 }, { 222, 140, 199 },
+ { 206, 189, 201 }, { 206, 189, 201 }, { 239, 107, 202 }, { 189, 239, 203 }, { 255, 74, 204 }, { 206, 206, 206 }, { 206, 206, 206 }, { 189, 255, 208 },
+ { 189, 255, 208 }, { 255, 90, 209 }, { 206, 222, 211 }, { 206, 222, 211 }, { 206, 222, 211 }, { 222, 189, 213 }, { 206, 239, 215 }, { 206, 239, 215 },
+ { 239, 156, 216 }, { 222, 206, 218 }, { 222, 206, 218 }, { 206, 255, 220 }, { 206, 255, 220 }, { 206, 255, 220 }, { 222, 222, 222 }, { 255, 140, 223 },
+ { 239, 189, 225 }, { 239, 189, 225 }, { 222, 239, 227 }, { 222, 239, 227 }, { 222, 239, 227 }, { 239, 206, 230 }, { 239, 206, 230 }, { 222, 255, 231 },
+ { 255, 173, 232 }, { 239, 222, 234 }, { 239, 222, 234 }, { 239, 222, 234 }, { 255, 189, 236 }, { 255, 189, 236 }, { 239, 239, 239 }, { 239, 239, 239 },
+ { 239, 239, 239 }, { 255, 206, 241 }, { 255, 206, 241 }, { 239, 255, 244 }, { 239, 255, 244 }, { 239, 255, 244 }, { 255, 222, 246 }, { 255, 222, 246 },
+ { 255, 222, 246 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 255, 255 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode0_p11_i3=
+{
+ 3,
+ 3,
+ {
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 },
+ { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 },
+ { 8, 24, 15 }, { 24, 8, 17 }, { 24, 8, 17 }, { 24, 8, 17 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 },
+ { 24, 24, 24 }, { 24, 24, 24 }, { 41, 8, 27 }, { 41, 8, 27 }, { 8, 57, 29 }, { 8, 57, 29 }, { 8, 57, 29 }, { 24, 41, 31 },
+ { 24, 41, 31 }, { 41, 24, 34 }, { 41, 24, 34 }, { 8, 74, 36 }, { 8, 74, 36 }, { 8, 74, 36 }, { 24, 57, 38 }, { 24, 57, 38 },
+ { 41, 41, 41 }, { 41, 41, 41 }, { 8, 90, 43 }, { 8, 90, 43 }, { 8, 90, 43 }, { 24, 74, 45 }, { 74, 8, 46 }, { 41, 57, 48 },
+ { 41, 57, 48 }, { 8, 107, 50 }, { 8, 107, 50 }, { 8, 107, 50 }, { 24, 90, 52 }, { 74, 24, 53 }, { 41, 74, 55 }, { 41, 74, 55 },
+ { 8, 123, 57 }, { 8, 123, 57 }, { 8, 123, 57 }, { 24, 107, 59 }, { 74, 41, 60 }, { 41, 90, 62 }, { 41, 90, 62 }, { 8, 140, 64 },
+ { 8, 140, 64 }, { 107, 8, 65 }, { 24, 123, 66 }, { 74, 57, 67 }, { 41, 107, 69 }, { 41, 107, 69 }, { 8, 156, 70 }, { 57, 90, 71 },
+ { 107, 24, 72 }, { 24, 140, 73 }, { 74, 74, 74 }, { 41, 123, 76 }, { 41, 123, 76 }, { 8, 173, 78 }, { 8, 173, 78 }, { 107, 41, 79 },
+ { 24, 156, 80 }, { 74, 90, 81 }, { 41, 140, 83 }, { 41, 140, 83 }, { 8, 189, 84 }, { 57, 123, 85 }, { 107, 57, 86 }, { 24, 173, 87 },
+ { 74, 107, 88 }, { 41, 156, 90 }, { 41, 156, 90 }, { 140, 24, 91 }, { 8, 206, 92 }, { 107, 74, 93 }, { 24, 189, 94 }, { 74, 123, 95 },
+ { 41, 173, 97 }, { 41, 173, 97 }, { 8, 222, 98 }, { 57, 156, 99 }, { 107, 90, 100 }, { 24, 206, 101 }, { 74, 140, 102 }, { 41, 189, 103 },
+ { 90, 123, 104 }, { 8, 239, 105 }, { 57, 173, 106 }, { 107, 107, 107 }, { 24, 222, 108 }, { 74, 156, 109 }, { 173, 24, 110 }, { 41, 206, 111 },
+ { 8, 255, 112 }, { 57, 189, 113 }, { 107, 123, 114 }, { 24, 239, 115 }, { 74, 173, 116 }, { 41, 222, 117 }, { 90, 156, 118 }, { 140, 90, 119 },
+ { 57, 206, 120 }, { 24, 255, 121 }, { 206, 8, 122 }, { 74, 189, 123 }, { 173, 57, 124 }, { 41, 239, 125 }, { 140, 107, 126 }, { 57, 222, 127 },
+ { 107, 156, 128 }, { 206, 24, 129 }, { 74, 206, 130 }, { 41, 255, 131 }, { 90, 189, 132 }, { 140, 123, 133 }, { 57, 239, 134 }, { 107, 173, 135 },
+ { 74, 222, 136 }, { 123, 156, 137 }, { 173, 90, 138 }, { 90, 206, 139 }, { 140, 140, 140 }, { 57, 255, 141 }, { 107, 189, 142 }, { 206, 57, 143 },
+ { 74, 239, 144 }, { 173, 107, 145 }, { 90, 222, 146 }, { 140, 156, 147 }, { 239, 24, 148 }, { 107, 206, 149 }, { 74, 255, 150 }, { 123, 189, 151 },
+ { 173, 123, 152 }, { 90, 239, 153 }, { 140, 173, 154 }, { 239, 41, 155 }, { 107, 222, 156 }, { 206, 90, 157 }, { 123, 206, 158 }, { 173, 140, 159 },
+ { 90, 255, 160 }, { 140, 189, 161 }, { 239, 57, 162 }, { 107, 239, 163 }, { 206, 107, 164 }, { 123, 222, 165 }, { 173, 156, 166 }, { 140, 206, 168 },
+ { 140, 206, 168 }, { 107, 255, 169 }, { 156, 189, 170 }, { 206, 123, 171 }, { 123, 239, 172 }, { 173, 173, 173 }, { 140, 222, 175 }, { 140, 222, 175 },
+ { 239, 90, 176 }, { 156, 206, 177 }, { 206, 140, 178 }, { 123, 255, 179 }, { 173, 189, 180 }, { 140, 239, 182 }, { 140, 239, 182 }, { 239, 107, 183 },
+ { 156, 222, 184 }, { 206, 156, 185 }, { 173, 206, 187 }, { 173, 206, 187 }, { 140, 255, 189 }, { 140, 255, 189 }, { 239, 123, 190 }, { 156, 239, 191 },
+ { 206, 173, 192 }, { 255, 107, 193 }, { 173, 222, 194 }, { 173, 222, 194 }, { 189, 206, 196 }, { 239, 140, 197 }, { 156, 255, 198 }, { 206, 189, 199 },
+ { 173, 239, 201 }, { 173, 239, 201 }, { 173, 239, 201 }, { 189, 222, 203 }, { 239, 156, 204 }, { 206, 206, 206 }, { 206, 206, 206 }, { 173, 255, 208 },
+ { 173, 255, 208 }, { 173, 255, 208 }, { 189, 239, 210 }, { 239, 173, 211 }, { 206, 222, 213 }, { 206, 222, 213 }, { 206, 222, 213 }, { 222, 206, 215 },
+ { 189, 255, 217 }, { 189, 255, 217 }, { 239, 189, 218 }, { 206, 239, 220 }, { 206, 239, 220 }, { 206, 239, 220 }, { 222, 222, 222 }, { 222, 222, 222 },
+ { 239, 206, 225 }, { 239, 206, 225 }, { 206, 255, 227 }, { 206, 255, 227 }, { 206, 255, 227 }, { 222, 239, 229 }, { 222, 239, 229 }, { 239, 222, 232 },
+ { 239, 222, 232 }, { 239, 222, 232 }, { 255, 206, 234 }, { 222, 255, 236 }, { 222, 255, 236 }, { 222, 255, 236 }, { 239, 239, 239 }, { 239, 239, 239 },
+ { 239, 239, 239 }, { 255, 222, 241 }, { 255, 222, 241 }, { 255, 222, 241 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 },
+ { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode1_p0_i1=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 4, 1 }, { 0, 12, 2 }, { 0, 20, 3 }, { 0, 28, 4 }, { 0, 32, 5 }, { 0, 40, 6 }, { 0, 48, 7 },
+ { 0, 56, 8 }, { 0, 64, 9 }, { 0, 68, 10 }, { 0, 76, 11 }, { 0, 84, 12 }, { 0, 92, 13 }, { 0, 96, 14 }, { 0, 104, 15 },
+ { 0, 112, 16 }, { 0, 120, 17 }, { 0, 129, 18 }, { 0, 133, 19 }, { 0, 141, 20 }, { 0, 149, 21 }, { 0, 153, 22 }, { 0, 161, 23 },
+ { 0, 169, 24 }, { 0, 177, 25 }, { 0, 185, 26 }, { 0, 189, 27 }, { 0, 197, 28 }, { 0, 205, 29 }, { 0, 213, 30 }, { 0, 217, 31 },
+ { 0, 225, 32 }, { 0, 233, 33 }, { 0, 241, 34 }, { 0, 249, 35 }, { 0, 253, 36 }, { 4, 237, 37 }, { 4, 245, 38 }, { 4, 253, 39 },
+ { 8, 233, 40 }, { 8, 241, 41 }, { 8, 249, 42 }, { 12, 229, 43 }, { 12, 237, 44 }, { 12, 245, 45 }, { 12, 253, 46 }, { 16, 233, 47 },
+ { 16, 241, 48 }, { 16, 249, 49 }, { 20, 233, 50 }, { 20, 237, 51 }, { 20, 245, 52 }, { 20, 253, 53 }, { 24, 237, 54 }, { 24, 241, 55 },
+ { 24, 249, 56 }, { 28, 233, 57 }, { 28, 241, 58 }, { 28, 245, 59 }, { 28, 253, 60 }, { 32, 237, 61 }, { 32, 245, 62 }, { 32, 249, 63 },
+ { 36, 233, 64 }, { 36, 241, 65 }, { 36, 249, 66 }, { 36, 253, 67 }, { 40, 237, 68 }, { 40, 245, 69 }, { 40, 253, 70 }, { 44, 233, 71 },
+ { 44, 241, 72 }, { 44, 249, 73 }, { 48, 233, 74 }, { 48, 237, 75 }, { 48, 245, 76 }, { 48, 253, 77 }, { 52, 237, 78 }, { 52, 241, 79 },
+ { 52, 249, 80 }, { 56, 233, 81 }, { 56, 241, 82 }, { 56, 245, 83 }, { 56, 253, 84 }, { 60, 237, 85 }, { 60, 245, 86 }, { 60, 249, 87 },
+ { 64, 233, 88 }, { 64, 241, 89 }, { 64, 249, 90 }, { 64, 253, 91 }, { 68, 237, 92 }, { 68, 245, 93 }, { 68, 253, 94 }, { 72, 233, 95 },
+ { 72, 241, 96 }, { 72, 249, 97 }, { 76, 229, 98 }, { 76, 237, 99 }, { 76, 245, 100 }, { 76, 253, 101 }, { 80, 233, 102 }, { 80, 241, 103 },
+ { 80, 249, 104 }, { 84, 233, 105 }, { 84, 237, 106 }, { 84, 245, 107 }, { 84, 253, 108 }, { 88, 237, 109 }, { 88, 241, 110 }, { 88, 249, 111 },
+ { 92, 233, 112 }, { 92, 241, 113 }, { 92, 245, 114 }, { 92, 253, 115 }, { 96, 237, 116 }, { 96, 245, 117 }, { 96, 249, 118 }, { 100, 233, 119 },
+ { 100, 241, 120 }, { 100, 249, 121 }, { 100, 253, 122 }, { 104, 237, 123 }, { 104, 245, 124 }, { 104, 253, 125 }, { 108, 233, 126 }, { 108, 241, 127 },
+ { 108, 249, 128 }, { 112, 233, 129 }, { 112, 237, 130 }, { 112, 245, 131 }, { 112, 253, 132 }, { 116, 237, 133 }, { 116, 241, 134 }, { 116, 249, 135 },
+ { 120, 233, 136 }, { 120, 241, 137 }, { 120, 245, 138 }, { 120, 253, 139 }, { 124, 237, 140 }, { 124, 245, 141 }, { 124, 249, 142 }, { 129, 225, 143 },
+ { 129, 233, 144 }, { 129, 241, 145 }, { 129, 249, 146 }, { 133, 229, 147 }, { 133, 237, 148 }, { 133, 245, 149 }, { 133, 253, 150 }, { 137, 233, 151 },
+ { 137, 241, 152 }, { 137, 249, 153 }, { 141, 233, 154 }, { 141, 237, 155 }, { 141, 245, 156 }, { 141, 253, 157 }, { 145, 237, 158 }, { 145, 241, 159 },
+ { 145, 249, 160 }, { 149, 233, 161 }, { 149, 241, 162 }, { 149, 245, 163 }, { 149, 253, 164 }, { 153, 237, 165 }, { 153, 245, 166 }, { 153, 249, 167 },
+ { 157, 233, 168 }, { 157, 241, 169 }, { 157, 249, 170 }, { 157, 253, 171 }, { 161, 237, 172 }, { 161, 245, 173 }, { 161, 253, 174 }, { 165, 233, 175 },
+ { 165, 241, 176 }, { 165, 249, 177 }, { 169, 233, 178 }, { 169, 237, 179 }, { 169, 245, 180 }, { 169, 253, 181 }, { 173, 237, 182 }, { 173, 241, 183 },
+ { 173, 249, 184 }, { 177, 233, 185 }, { 177, 241, 186 }, { 177, 245, 187 }, { 177, 253, 188 }, { 181, 237, 189 }, { 181, 245, 190 }, { 181, 249, 191 },
+ { 185, 233, 192 }, { 185, 241, 193 }, { 185, 249, 194 }, { 185, 253, 195 }, { 189, 237, 196 }, { 189, 245, 197 }, { 189, 253, 198 }, { 193, 233, 199 },
+ { 193, 241, 200 }, { 193, 249, 201 }, { 197, 229, 202 }, { 197, 237, 203 }, { 197, 245, 204 }, { 197, 253, 205 }, { 201, 233, 206 }, { 201, 241, 207 },
+ { 201, 249, 208 }, { 205, 233, 209 }, { 205, 237, 210 }, { 205, 245, 211 }, { 205, 253, 212 }, { 209, 237, 213 }, { 209, 241, 214 }, { 209, 249, 215 },
+ { 213, 233, 216 }, { 213, 241, 217 }, { 213, 245, 218 }, { 213, 253, 219 }, { 217, 237, 220 }, { 217, 245, 221 }, { 217, 249, 222 }, { 221, 233, 223 },
+ { 221, 241, 224 }, { 221, 249, 225 }, { 221, 253, 226 }, { 225, 237, 227 }, { 225, 245, 228 }, { 225, 253, 229 }, { 229, 233, 230 }, { 229, 241, 231 },
+ { 229, 249, 232 }, { 233, 233, 233 }, { 233, 237, 234 }, { 233, 245, 235 }, { 233, 253, 236 }, { 237, 237, 237 }, { 237, 241, 238 }, { 237, 249, 239 },
+ { 241, 233, 240 }, { 241, 241, 241 }, { 241, 245, 242 }, { 241, 253, 243 }, { 245, 237, 244 }, { 245, 245, 245 }, { 245, 249, 246 }, { 249, 233, 247 },
+ { 249, 241, 248 }, { 249, 249, 249 }, { 249, 253, 250 }, { 253, 237, 251 }, { 253, 245, 252 }, { 253, 253, 253 }, { 253, 253, 253 }, { 253, 253, 253 },
+ }
+};
+
+Table g_mode1_p0_i2=
+{
+ 2,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 4, 1 }, { 0, 8, 2 }, { 0, 12, 3 }, { 4, 4, 4 }, { 0, 16, 5 }, { 0, 20, 6 }, { 0, 24, 7 },
+ { 0, 28, 8 }, { 0, 32, 9 }, { 0, 36, 10 }, { 0, 40, 11 }, { 0, 44, 12 }, { 4, 36, 13 }, { 0, 48, 14 }, { 0, 52, 15 },
+ { 0, 56, 16 }, { 0, 60, 17 }, { 0, 64, 18 }, { 0, 68, 19 }, { 0, 72, 20 }, { 0, 76, 21 }, { 4, 68, 22 }, { 0, 80, 23 },
+ { 0, 84, 24 }, { 0, 88, 25 }, { 0, 92, 26 }, { 0, 96, 27 }, { 0, 100, 28 }, { 0, 104, 29 }, { 0, 108, 30 }, { 4, 100, 31 },
+ { 0, 112, 32 }, { 0, 116, 33 }, { 0, 120, 34 }, { 0, 124, 35 }, { 0, 129, 36 }, { 0, 133, 37 }, { 4, 124, 38 }, { 0, 137, 39 },
+ { 0, 141, 40 }, { 0, 145, 41 }, { 0, 149, 42 }, { 0, 153, 43 }, { 0, 157, 44 }, { 0, 161, 45 }, { 0, 165, 46 }, { 4, 157, 47 },
+ { 0, 169, 48 }, { 0, 173, 49 }, { 0, 177, 50 }, { 0, 181, 51 }, { 0, 185, 52 }, { 0, 189, 53 }, { 0, 193, 54 }, { 0, 197, 55 },
+ { 4, 189, 56 }, { 0, 201, 57 }, { 0, 205, 58 }, { 0, 209, 59 }, { 0, 213, 60 }, { 0, 217, 61 }, { 0, 221, 62 }, { 0, 225, 63 },
+ { 0, 229, 64 }, { 4, 221, 65 }, { 0, 233, 66 }, { 0, 237, 67 }, { 0, 241, 68 }, { 0, 245, 69 }, { 0, 249, 70 }, { 0, 253, 71 },
+ { 4, 245, 72 }, { 4, 249, 73 }, { 4, 253, 74 }, { 8, 245, 75 }, { 8, 249, 76 }, { 8, 253, 77 }, { 12, 245, 78 }, { 12, 249, 79 },
+ { 12, 253, 80 }, { 20, 237, 81 }, { 16, 249, 82 }, { 16, 253, 83 }, { 20, 249, 84 }, { 24, 241, 85 }, { 20, 253, 86 }, { 24, 249, 87 },
+ { 24, 253, 88 }, { 28, 245, 89 }, { 28, 249, 90 }, { 28, 253, 91 }, { 32, 245, 92 }, { 32, 249, 93 }, { 32, 253, 94 }, { 36, 245, 95 },
+ { 36, 249, 96 }, { 36, 253, 97 }, { 40, 245, 98 }, { 40, 249, 99 }, { 40, 253, 100 }, { 44, 245, 101 }, { 44, 249, 102 }, { 44, 253, 103 },
+ { 52, 237, 104 }, { 48, 249, 105 }, { 48, 253, 106 }, { 52, 249, 107 }, { 56, 241, 108 }, { 52, 253, 109 }, { 56, 249, 110 }, { 56, 253, 111 },
+ { 60, 245, 112 }, { 60, 249, 113 }, { 60, 253, 114 }, { 64, 245, 115 }, { 64, 249, 116 }, { 64, 253, 117 }, { 68, 245, 118 }, { 68, 249, 119 },
+ { 68, 253, 120 }, { 72, 245, 121 }, { 72, 249, 122 }, { 72, 253, 123 }, { 76, 245, 124 }, { 76, 249, 125 }, { 76, 253, 126 }, { 84, 237, 127 },
+ { 80, 249, 128 }, { 80, 253, 129 }, { 84, 249, 130 }, { 88, 241, 131 }, { 84, 253, 132 }, { 88, 249, 133 }, { 88, 253, 134 }, { 92, 245, 135 },
+ { 92, 249, 136 }, { 92, 253, 137 }, { 96, 245, 138 }, { 96, 249, 139 }, { 96, 253, 140 }, { 100, 245, 141 }, { 100, 249, 142 }, { 100, 253, 143 },
+ { 104, 245, 144 }, { 104, 249, 145 }, { 104, 253, 146 }, { 108, 245, 147 }, { 108, 249, 148 }, { 108, 253, 149 }, { 116, 237, 150 }, { 112, 249, 151 },
+ { 112, 253, 152 }, { 116, 249, 153 }, { 120, 241, 154 }, { 116, 253, 155 }, { 120, 249, 156 }, { 120, 253, 157 }, { 124, 245, 158 }, { 124, 249, 159 },
+ { 124, 253, 160 }, { 129, 241, 161 }, { 129, 245, 162 }, { 129, 249, 163 }, { 129, 253, 164 }, { 133, 245, 165 }, { 133, 249, 166 }, { 133, 253, 167 },
+ { 141, 237, 168 }, { 137, 249, 169 }, { 137, 253, 170 }, { 141, 249, 171 }, { 145, 241, 172 }, { 141, 253, 173 }, { 145, 249, 174 }, { 145, 253, 175 },
+ { 149, 245, 176 }, { 149, 249, 177 }, { 149, 253, 178 }, { 153, 245, 179 }, { 153, 249, 180 }, { 153, 253, 181 }, { 157, 245, 182 }, { 157, 249, 183 },
+ { 157, 253, 184 }, { 161, 245, 185 }, { 161, 249, 186 }, { 161, 253, 187 }, { 165, 245, 188 }, { 165, 249, 189 }, { 165, 253, 190 }, { 173, 237, 191 },
+ { 169, 249, 192 }, { 169, 253, 193 }, { 173, 249, 194 }, { 177, 241, 195 }, { 173, 253, 196 }, { 177, 249, 197 }, { 177, 253, 198 }, { 181, 245, 199 },
+ { 181, 249, 200 }, { 181, 253, 201 }, { 185, 245, 202 }, { 185, 249, 203 }, { 185, 253, 204 }, { 189, 245, 205 }, { 189, 249, 206 }, { 189, 253, 207 },
+ { 193, 245, 208 }, { 193, 249, 209 }, { 193, 253, 210 }, { 197, 245, 211 }, { 197, 249, 212 }, { 197, 253, 213 }, { 205, 237, 214 }, { 201, 249, 215 },
+ { 201, 253, 216 }, { 205, 249, 217 }, { 209, 241, 218 }, { 205, 253, 219 }, { 209, 249, 220 }, { 209, 253, 221 }, { 213, 245, 222 }, { 213, 249, 223 },
+ { 213, 253, 224 }, { 217, 245, 225 }, { 217, 249, 226 }, { 217, 253, 227 }, { 221, 245, 228 }, { 221, 249, 229 }, { 221, 253, 230 }, { 225, 245, 231 },
+ { 225, 249, 232 }, { 225, 253, 233 }, { 229, 245, 234 }, { 229, 249, 235 }, { 229, 253, 236 }, { 237, 237, 237 }, { 233, 249, 238 }, { 233, 253, 239 },
+ { 237, 249, 240 }, { 241, 241, 241 }, { 237, 253, 242 }, { 241, 249, 243 }, { 241, 253, 244 }, { 245, 245, 245 }, { 245, 249, 246 }, { 245, 253, 247 },
+ { 249, 245, 248 }, { 249, 249, 249 }, { 249, 253, 250 }, { 253, 245, 251 }, { 253, 249, 252 }, { 253, 253, 253 }, { 253, 253, 253 }, { 253, 253, 253 },
+ }
+};
+
+Table g_mode1_p0_i3=
+{
+ 3,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 4, 2 }, { 0, 8, 3 }, { 4, 4, 4 }, { 0, 12, 5 }, { 4, 8, 6 }, { 0, 16, 7 },
+ { 0, 20, 8 }, { 4, 16, 9 }, { 0, 24, 10 }, { 4, 20, 11 }, { 0, 28, 12 }, { 8, 20, 13 }, { 0, 32, 14 }, { 0, 36, 15 },
+ { 4, 32, 16 }, { 0, 40, 17 }, { 4, 36, 18 }, { 0, 44, 19 }, { 0, 48, 20 }, { 4, 44, 21 }, { 0, 52, 22 }, { 4, 48, 23 },
+ { 0, 56, 24 }, { 0, 60, 25 }, { 4, 56, 26 }, { 0, 64, 27 }, { 4, 60, 28 }, { 0, 68, 29 }, { 0, 72, 30 }, { 4, 68, 31 },
+ { 0, 76, 32 }, { 4, 72, 33 }, { 0, 80, 34 }, { 0, 84, 35 }, { 4, 80, 36 }, { 0, 88, 37 }, { 4, 84, 38 }, { 0, 92, 39 },
+ { 8, 84, 40 }, { 0, 96, 41 }, { 0, 100, 42 }, { 4, 96, 43 }, { 0, 104, 44 }, { 4, 100, 45 }, { 0, 108, 46 }, { 0, 112, 47 },
+ { 4, 108, 48 }, { 0, 116, 49 }, { 4, 112, 50 }, { 0, 120, 51 }, { 0, 124, 52 }, { 4, 120, 53 }, { 0, 129, 54 }, { 4, 124, 55 },
+ { 0, 133, 56 }, { 4, 129, 57 }, { 0, 137, 58 }, { 0, 141, 59 }, { 4, 137, 60 }, { 0, 145, 61 }, { 4, 141, 62 }, { 0, 149, 63 },
+ { 8, 141, 64 }, { 0, 153, 65 }, { 0, 157, 66 }, { 4, 153, 67 }, { 0, 161, 68 }, { 4, 157, 69 }, { 0, 165, 70 }, { 0, 169, 71 },
+ { 4, 165, 72 }, { 0, 173, 73 }, { 4, 169, 74 }, { 0, 177, 75 }, { 0, 181, 76 }, { 4, 177, 77 }, { 0, 185, 78 }, { 4, 181, 79 },
+ { 0, 189, 80 }, { 0, 193, 81 }, { 4, 189, 82 }, { 0, 197, 83 }, { 4, 193, 84 }, { 0, 201, 85 }, { 0, 205, 86 }, { 4, 201, 87 },
+ { 0, 209, 88 }, { 4, 205, 89 }, { 0, 213, 90 }, { 8, 205, 91 }, { 0, 217, 92 }, { 0, 221, 93 }, { 4, 217, 94 }, { 0, 225, 95 },
+ { 4, 221, 96 }, { 0, 229, 97 }, { 0, 233, 98 }, { 4, 229, 99 }, { 0, 237, 100 }, { 4, 233, 101 }, { 0, 241, 102 }, { 0, 245, 103 },
+ { 4, 241, 104 }, { 0, 249, 105 }, { 4, 245, 106 }, { 0, 253, 107 }, { 8, 245, 108 }, { 4, 253, 109 }, { 8, 249, 110 }, { 8, 253, 111 },
+ { 12, 249, 112 }, { 16, 245, 113 }, { 12, 253, 114 }, { 20, 245, 115 }, { 16, 253, 116 }, { 20, 249, 117 }, { 20, 253, 118 }, { 24, 249, 119 },
+ { 28, 245, 120 }, { 24, 253, 121 }, { 32, 245, 122 }, { 28, 253, 123 }, { 32, 249, 124 }, { 32, 253, 125 }, { 36, 249, 126 }, { 44, 241, 127 },
+ { 36, 253, 128 }, { 44, 245, 129 }, { 40, 253, 130 }, { 48, 245, 131 }, { 44, 253, 132 }, { 48, 249, 133 }, { 48, 253, 134 }, { 52, 249, 135 },
+ { 56, 245, 136 }, { 52, 253, 137 }, { 60, 245, 138 }, { 56, 253, 139 }, { 60, 249, 140 }, { 60, 253, 141 }, { 64, 249, 142 }, { 68, 245, 143 },
+ { 64, 253, 144 }, { 72, 245, 145 }, { 68, 253, 146 }, { 72, 249, 147 }, { 72, 253, 148 }, { 76, 249, 149 }, { 80, 245, 150 }, { 76, 253, 151 },
+ { 84, 245, 152 }, { 80, 253, 153 }, { 84, 249, 154 }, { 84, 253, 155 }, { 88, 249, 156 }, { 92, 245, 157 }, { 88, 253, 158 }, { 96, 245, 159 },
+ { 92, 253, 160 }, { 96, 249, 161 }, { 96, 253, 162 }, { 100, 249, 163 }, { 108, 241, 164 }, { 100, 253, 165 }, { 108, 245, 166 }, { 104, 253, 167 },
+ { 112, 245, 168 }, { 108, 253, 169 }, { 112, 249, 170 }, { 112, 253, 171 }, { 116, 249, 172 }, { 120, 245, 173 }, { 116, 253, 174 }, { 124, 245, 175 },
+ { 120, 253, 176 }, { 124, 249, 177 }, { 124, 253, 178 }, { 133, 241, 179 }, { 129, 249, 180 }, { 129, 253, 181 }, { 133, 249, 182 }, { 137, 245, 183 },
+ { 133, 253, 184 }, { 141, 245, 185 }, { 137, 253, 186 }, { 141, 249, 187 }, { 141, 253, 188 }, { 145, 249, 189 }, { 149, 245, 190 }, { 145, 253, 191 },
+ { 153, 245, 192 }, { 149, 253, 193 }, { 153, 249, 194 }, { 153, 253, 195 }, { 157, 249, 196 }, { 165, 241, 197 }, { 157, 253, 198 }, { 165, 245, 199 },
+ { 161, 253, 200 }, { 169, 245, 201 }, { 165, 253, 202 }, { 169, 249, 203 }, { 169, 253, 204 }, { 173, 249, 205 }, { 177, 245, 206 }, { 173, 253, 207 },
+ { 181, 245, 208 }, { 177, 253, 209 }, { 181, 249, 210 }, { 181, 253, 211 }, { 185, 249, 212 }, { 189, 245, 213 }, { 185, 253, 214 }, { 193, 245, 215 },
+ { 189, 253, 216 }, { 193, 249, 217 }, { 193, 253, 218 }, { 197, 249, 219 }, { 201, 245, 220 }, { 197, 253, 221 }, { 205, 245, 222 }, { 201, 253, 223 },
+ { 205, 249, 224 }, { 205, 253, 225 }, { 209, 249, 226 }, { 213, 245, 227 }, { 209, 253, 228 }, { 217, 245, 229 }, { 213, 253, 230 }, { 217, 249, 231 },
+ { 217, 253, 232 }, { 221, 249, 233 }, { 229, 241, 234 }, { 221, 253, 235 }, { 229, 245, 236 }, { 225, 253, 237 }, { 233, 245, 238 }, { 229, 253, 239 },
+ { 233, 249, 240 }, { 233, 253, 241 }, { 237, 249, 242 }, { 241, 245, 243 }, { 237, 253, 244 }, { 245, 245, 245 }, { 241, 253, 246 }, { 245, 249, 247 },
+ { 245, 253, 248 }, { 249, 249, 249 }, { 253, 245, 250 }, { 249, 253, 251 }, { 249, 253, 251 }, { 253, 253, 253 }, { 253, 253, 253 }, { 253, 253, 253 },
+ }
+};
+
+Table g_mode1_p1_i1=
+{
+ 1,
+ 1,
+ {
+ { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 6, 3 }, { 2, 14, 4 }, { 2, 22, 5 }, { 2, 30, 6 }, { 2, 34, 7 },
+ { 2, 42, 8 }, { 2, 50, 9 }, { 2, 58, 10 }, { 2, 66, 11 }, { 2, 70, 12 }, { 2, 78, 13 }, { 2, 86, 14 }, { 2, 94, 15 },
+ { 2, 98, 16 }, { 2, 106, 17 }, { 2, 114, 18 }, { 2, 122, 19 }, { 2, 131, 20 }, { 2, 135, 21 }, { 2, 143, 22 }, { 2, 151, 23 },
+ { 2, 155, 24 }, { 2, 163, 25 }, { 2, 171, 26 }, { 2, 179, 27 }, { 2, 187, 28 }, { 2, 191, 29 }, { 2, 199, 30 }, { 2, 207, 31 },
+ { 2, 215, 32 }, { 2, 219, 33 }, { 2, 227, 34 }, { 2, 235, 35 }, { 2, 243, 36 }, { 2, 251, 37 }, { 2, 255, 38 }, { 6, 239, 39 },
+ { 6, 247, 40 }, { 6, 255, 41 }, { 10, 235, 42 }, { 10, 243, 43 }, { 10, 251, 44 }, { 14, 231, 45 }, { 14, 239, 46 }, { 14, 247, 47 },
+ { 14, 255, 48 }, { 18, 235, 49 }, { 18, 243, 50 }, { 18, 251, 51 }, { 22, 235, 52 }, { 22, 239, 53 }, { 22, 247, 54 }, { 22, 255, 55 },
+ { 26, 239, 56 }, { 26, 243, 57 }, { 26, 251, 58 }, { 30, 235, 59 }, { 30, 243, 60 }, { 30, 247, 61 }, { 30, 255, 62 }, { 34, 239, 63 },
+ { 34, 247, 64 }, { 34, 251, 65 }, { 38, 235, 66 }, { 38, 243, 67 }, { 38, 251, 68 }, { 38, 255, 69 }, { 42, 239, 70 }, { 42, 247, 71 },
+ { 42, 255, 72 }, { 46, 235, 73 }, { 46, 243, 74 }, { 46, 251, 75 }, { 50, 235, 76 }, { 50, 239, 77 }, { 50, 247, 78 }, { 50, 255, 79 },
+ { 54, 239, 80 }, { 54, 243, 81 }, { 54, 251, 82 }, { 58, 235, 83 }, { 58, 243, 84 }, { 58, 247, 85 }, { 58, 255, 86 }, { 62, 239, 87 },
+ { 62, 247, 88 }, { 62, 251, 89 }, { 66, 235, 90 }, { 66, 243, 91 }, { 66, 251, 92 }, { 66, 255, 93 }, { 70, 239, 94 }, { 70, 247, 95 },
+ { 70, 255, 96 }, { 74, 235, 97 }, { 74, 243, 98 }, { 74, 251, 99 }, { 78, 231, 100 }, { 78, 239, 101 }, { 78, 247, 102 }, { 78, 255, 103 },
+ { 82, 235, 104 }, { 82, 243, 105 }, { 82, 251, 106 }, { 86, 235, 107 }, { 86, 239, 108 }, { 86, 247, 109 }, { 86, 255, 110 }, { 90, 239, 111 },
+ { 90, 243, 112 }, { 90, 251, 113 }, { 94, 235, 114 }, { 94, 243, 115 }, { 94, 247, 116 }, { 94, 255, 117 }, { 98, 239, 118 }, { 98, 247, 119 },
+ { 98, 251, 120 }, { 102, 235, 121 }, { 102, 243, 122 }, { 102, 251, 123 }, { 102, 255, 124 }, { 106, 239, 125 }, { 106, 247, 126 }, { 106, 255, 127 },
+ { 110, 235, 128 }, { 110, 243, 129 }, { 110, 251, 130 }, { 114, 235, 131 }, { 114, 239, 132 }, { 114, 247, 133 }, { 114, 255, 134 }, { 118, 239, 135 },
+ { 118, 243, 136 }, { 118, 251, 137 }, { 122, 235, 138 }, { 122, 243, 139 }, { 122, 247, 140 }, { 122, 255, 141 }, { 126, 239, 142 }, { 126, 247, 143 },
+ { 126, 251, 144 }, { 131, 227, 145 }, { 131, 235, 146 }, { 131, 243, 147 }, { 131, 251, 148 }, { 135, 231, 149 }, { 135, 239, 150 }, { 135, 247, 151 },
+ { 135, 255, 152 }, { 139, 235, 153 }, { 139, 243, 154 }, { 139, 251, 155 }, { 143, 235, 156 }, { 143, 239, 157 }, { 143, 247, 158 }, { 143, 255, 159 },
+ { 147, 239, 160 }, { 147, 243, 161 }, { 147, 251, 162 }, { 151, 235, 163 }, { 151, 243, 164 }, { 151, 247, 165 }, { 151, 255, 166 }, { 155, 239, 167 },
+ { 155, 247, 168 }, { 155, 251, 169 }, { 159, 235, 170 }, { 159, 243, 171 }, { 159, 251, 172 }, { 159, 255, 173 }, { 163, 239, 174 }, { 163, 247, 175 },
+ { 163, 255, 176 }, { 167, 235, 177 }, { 167, 243, 178 }, { 167, 251, 179 }, { 171, 235, 180 }, { 171, 239, 181 }, { 171, 247, 182 }, { 171, 255, 183 },
+ { 175, 239, 184 }, { 175, 243, 185 }, { 175, 251, 186 }, { 179, 235, 187 }, { 179, 243, 188 }, { 179, 247, 189 }, { 179, 255, 190 }, { 183, 239, 191 },
+ { 183, 247, 192 }, { 183, 251, 193 }, { 187, 235, 194 }, { 187, 243, 195 }, { 187, 251, 196 }, { 187, 255, 197 }, { 191, 239, 198 }, { 191, 247, 199 },
+ { 191, 255, 200 }, { 195, 235, 201 }, { 195, 243, 202 }, { 195, 251, 203 }, { 199, 231, 204 }, { 199, 239, 205 }, { 199, 247, 206 }, { 199, 255, 207 },
+ { 203, 235, 208 }, { 203, 243, 209 }, { 203, 251, 210 }, { 207, 235, 211 }, { 207, 239, 212 }, { 207, 247, 213 }, { 207, 255, 214 }, { 211, 239, 215 },
+ { 211, 243, 216 }, { 211, 251, 217 }, { 215, 235, 218 }, { 215, 243, 219 }, { 215, 247, 220 }, { 215, 255, 221 }, { 219, 239, 222 }, { 219, 247, 223 },
+ { 219, 251, 224 }, { 223, 235, 225 }, { 223, 243, 226 }, { 223, 251, 227 }, { 223, 255, 228 }, { 227, 239, 229 }, { 227, 247, 230 }, { 227, 255, 231 },
+ { 231, 235, 232 }, { 231, 243, 233 }, { 231, 251, 234 }, { 235, 235, 235 }, { 235, 239, 236 }, { 235, 247, 237 }, { 235, 255, 238 }, { 239, 239, 239 },
+ { 239, 243, 240 }, { 239, 251, 241 }, { 243, 235, 242 }, { 243, 243, 243 }, { 243, 247, 244 }, { 243, 255, 245 }, { 247, 239, 246 }, { 247, 247, 247 },
+ { 247, 251, 248 }, { 251, 235, 249 }, { 251, 243, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 239, 253 }, { 255, 247, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode1_p1_i2=
+{
+ 2,
+ 1,
+ {
+ { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 6, 3 }, { 2, 10, 4 }, { 2, 14, 5 }, { 6, 6, 6 }, { 2, 18, 7 },
+ { 2, 22, 8 }, { 2, 26, 9 }, { 2, 30, 10 }, { 2, 34, 11 }, { 2, 38, 12 }, { 2, 42, 13 }, { 2, 46, 14 }, { 6, 38, 15 },
+ { 2, 50, 16 }, { 2, 54, 17 }, { 2, 58, 18 }, { 2, 62, 19 }, { 2, 66, 20 }, { 2, 70, 21 }, { 2, 74, 22 }, { 2, 78, 23 },
+ { 6, 70, 24 }, { 2, 82, 25 }, { 2, 86, 26 }, { 2, 90, 27 }, { 2, 94, 28 }, { 2, 98, 29 }, { 2, 102, 30 }, { 2, 106, 31 },
+ { 2, 110, 32 }, { 6, 102, 33 }, { 2, 114, 34 }, { 2, 118, 35 }, { 2, 122, 36 }, { 2, 126, 37 }, { 2, 131, 38 }, { 2, 135, 39 },
+ { 6, 126, 40 }, { 2, 139, 41 }, { 2, 143, 42 }, { 2, 147, 43 }, { 2, 151, 44 }, { 2, 155, 45 }, { 2, 159, 46 }, { 2, 163, 47 },
+ { 2, 167, 48 }, { 6, 159, 49 }, { 2, 171, 50 }, { 2, 175, 51 }, { 2, 179, 52 }, { 2, 183, 53 }, { 2, 187, 54 }, { 2, 191, 55 },
+ { 2, 195, 56 }, { 2, 199, 57 }, { 6, 191, 58 }, { 2, 203, 59 }, { 2, 207, 60 }, { 2, 211, 61 }, { 2, 215, 62 }, { 2, 219, 63 },
+ { 2, 223, 64 }, { 2, 227, 65 }, { 2, 231, 66 }, { 6, 223, 67 }, { 2, 235, 68 }, { 2, 239, 69 }, { 2, 243, 70 }, { 2, 247, 71 },
+ { 2, 251, 72 }, { 2, 255, 73 }, { 6, 247, 74 }, { 6, 251, 75 }, { 6, 255, 76 }, { 10, 247, 77 }, { 10, 251, 78 }, { 10, 255, 79 },
+ { 14, 247, 80 }, { 14, 251, 81 }, { 14, 255, 82 }, { 22, 239, 83 }, { 18, 251, 84 }, { 18, 255, 85 }, { 22, 251, 86 }, { 26, 243, 87 },
+ { 22, 255, 88 }, { 26, 251, 89 }, { 26, 255, 90 }, { 30, 247, 91 }, { 30, 251, 92 }, { 30, 255, 93 }, { 34, 247, 94 }, { 34, 251, 95 },
+ { 34, 255, 96 }, { 38, 247, 97 }, { 38, 251, 98 }, { 38, 255, 99 }, { 42, 247, 100 }, { 42, 251, 101 }, { 42, 255, 102 }, { 46, 247, 103 },
+ { 46, 251, 104 }, { 46, 255, 105 }, { 54, 239, 106 }, { 50, 251, 107 }, { 50, 255, 108 }, { 54, 251, 109 }, { 58, 243, 110 }, { 54, 255, 111 },
+ { 58, 251, 112 }, { 58, 255, 113 }, { 62, 247, 114 }, { 62, 251, 115 }, { 62, 255, 116 }, { 66, 247, 117 }, { 66, 251, 118 }, { 66, 255, 119 },
+ { 70, 247, 120 }, { 70, 251, 121 }, { 70, 255, 122 }, { 74, 247, 123 }, { 74, 251, 124 }, { 74, 255, 125 }, { 78, 247, 126 }, { 78, 251, 127 },
+ { 78, 255, 128 }, { 86, 239, 129 }, { 82, 251, 130 }, { 82, 255, 131 }, { 86, 251, 132 }, { 90, 243, 133 }, { 86, 255, 134 }, { 90, 251, 135 },
+ { 90, 255, 136 }, { 94, 247, 137 }, { 94, 251, 138 }, { 94, 255, 139 }, { 98, 247, 140 }, { 98, 251, 141 }, { 98, 255, 142 }, { 102, 247, 143 },
+ { 102, 251, 144 }, { 102, 255, 145 }, { 106, 247, 146 }, { 106, 251, 147 }, { 106, 255, 148 }, { 110, 247, 149 }, { 110, 251, 150 }, { 110, 255, 151 },
+ { 118, 239, 152 }, { 114, 251, 153 }, { 114, 255, 154 }, { 118, 251, 155 }, { 122, 243, 156 }, { 118, 255, 157 }, { 122, 251, 158 }, { 122, 255, 159 },
+ { 126, 247, 160 }, { 126, 251, 161 }, { 126, 255, 162 }, { 131, 243, 163 }, { 131, 247, 164 }, { 131, 251, 165 }, { 131, 255, 166 }, { 135, 247, 167 },
+ { 135, 251, 168 }, { 135, 255, 169 }, { 143, 239, 170 }, { 139, 251, 171 }, { 139, 255, 172 }, { 143, 251, 173 }, { 147, 243, 174 }, { 143, 255, 175 },
+ { 147, 251, 176 }, { 147, 255, 177 }, { 151, 247, 178 }, { 151, 251, 179 }, { 151, 255, 180 }, { 155, 247, 181 }, { 155, 251, 182 }, { 155, 255, 183 },
+ { 159, 247, 184 }, { 159, 251, 185 }, { 159, 255, 186 }, { 163, 247, 187 }, { 163, 251, 188 }, { 163, 255, 189 }, { 167, 247, 190 }, { 167, 251, 191 },
+ { 167, 255, 192 }, { 175, 239, 193 }, { 171, 251, 194 }, { 171, 255, 195 }, { 175, 251, 196 }, { 179, 243, 197 }, { 175, 255, 198 }, { 179, 251, 199 },
+ { 179, 255, 200 }, { 183, 247, 201 }, { 183, 251, 202 }, { 183, 255, 203 }, { 187, 247, 204 }, { 187, 251, 205 }, { 187, 255, 206 }, { 191, 247, 207 },
+ { 191, 251, 208 }, { 191, 255, 209 }, { 195, 247, 210 }, { 195, 251, 211 }, { 195, 255, 212 }, { 199, 247, 213 }, { 199, 251, 214 }, { 199, 255, 215 },
+ { 207, 239, 216 }, { 203, 251, 217 }, { 203, 255, 218 }, { 207, 251, 219 }, { 211, 243, 220 }, { 207, 255, 221 }, { 211, 251, 222 }, { 211, 255, 223 },
+ { 215, 247, 224 }, { 215, 251, 225 }, { 215, 255, 226 }, { 219, 247, 227 }, { 219, 251, 228 }, { 219, 255, 229 }, { 223, 247, 230 }, { 223, 251, 231 },
+ { 223, 255, 232 }, { 227, 247, 233 }, { 227, 251, 234 }, { 227, 255, 235 }, { 231, 247, 236 }, { 231, 251, 237 }, { 231, 255, 238 }, { 239, 239, 239 },
+ { 235, 251, 240 }, { 235, 255, 241 }, { 239, 251, 242 }, { 243, 243, 243 }, { 239, 255, 244 }, { 243, 251, 245 }, { 243, 255, 246 }, { 247, 247, 247 },
+ { 247, 251, 248 }, { 247, 255, 249 }, { 251, 247, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 247, 253 }, { 255, 251, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode1_p1_i3=
+{
+ 3,
+ 1,
+ {
+ { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 6, 4 }, { 2, 10, 5 }, { 6, 6, 6 }, { 2, 14, 7 },
+ { 6, 10, 8 }, { 2, 18, 9 }, { 2, 22, 10 }, { 6, 18, 11 }, { 2, 26, 12 }, { 6, 22, 13 }, { 2, 30, 14 }, { 10, 22, 15 },
+ { 2, 34, 16 }, { 2, 38, 17 }, { 6, 34, 18 }, { 2, 42, 19 }, { 6, 38, 20 }, { 2, 46, 21 }, { 2, 50, 22 }, { 6, 46, 23 },
+ { 2, 54, 24 }, { 6, 50, 25 }, { 2, 58, 26 }, { 2, 62, 27 }, { 6, 58, 28 }, { 2, 66, 29 }, { 6, 62, 30 }, { 2, 70, 31 },
+ { 2, 74, 32 }, { 6, 70, 33 }, { 2, 78, 34 }, { 6, 74, 35 }, { 2, 82, 36 }, { 2, 86, 37 }, { 6, 82, 38 }, { 2, 90, 39 },
+ { 6, 86, 40 }, { 2, 94, 41 }, { 10, 86, 42 }, { 2, 98, 43 }, { 2, 102, 44 }, { 6, 98, 45 }, { 2, 106, 46 }, { 6, 102, 47 },
+ { 2, 110, 48 }, { 2, 114, 49 }, { 6, 110, 50 }, { 2, 118, 51 }, { 6, 114, 52 }, { 2, 122, 53 }, { 2, 126, 54 }, { 6, 122, 55 },
+ { 2, 131, 56 }, { 6, 126, 57 }, { 2, 135, 58 }, { 6, 131, 59 }, { 2, 139, 60 }, { 2, 143, 61 }, { 6, 139, 62 }, { 2, 147, 63 },
+ { 6, 143, 64 }, { 2, 151, 65 }, { 10, 143, 66 }, { 2, 155, 67 }, { 2, 159, 68 }, { 6, 155, 69 }, { 2, 163, 70 }, { 6, 159, 71 },
+ { 2, 167, 72 }, { 2, 171, 73 }, { 6, 167, 74 }, { 2, 175, 75 }, { 6, 171, 76 }, { 2, 179, 77 }, { 2, 183, 78 }, { 6, 179, 79 },
+ { 2, 187, 80 }, { 6, 183, 81 }, { 2, 191, 82 }, { 2, 195, 83 }, { 6, 191, 84 }, { 2, 199, 85 }, { 6, 195, 86 }, { 2, 203, 87 },
+ { 2, 207, 88 }, { 6, 203, 89 }, { 2, 211, 90 }, { 6, 207, 91 }, { 2, 215, 92 }, { 10, 207, 93 }, { 2, 219, 94 }, { 2, 223, 95 },
+ { 6, 219, 96 }, { 2, 227, 97 }, { 6, 223, 98 }, { 2, 231, 99 }, { 2, 235, 100 }, { 6, 231, 101 }, { 2, 239, 102 }, { 6, 235, 103 },
+ { 2, 243, 104 }, { 2, 247, 105 }, { 6, 243, 106 }, { 2, 251, 107 }, { 6, 247, 108 }, { 2, 255, 109 }, { 10, 247, 110 }, { 6, 255, 111 },
+ { 10, 251, 112 }, { 10, 255, 113 }, { 14, 251, 114 }, { 18, 247, 115 }, { 14, 255, 116 }, { 22, 247, 117 }, { 18, 255, 118 }, { 22, 251, 119 },
+ { 22, 255, 120 }, { 26, 251, 121 }, { 30, 247, 122 }, { 26, 255, 123 }, { 34, 247, 124 }, { 30, 255, 125 }, { 34, 251, 126 }, { 34, 255, 127 },
+ { 38, 251, 128 }, { 46, 243, 129 }, { 38, 255, 130 }, { 46, 247, 131 }, { 42, 255, 132 }, { 50, 247, 133 }, { 46, 255, 134 }, { 50, 251, 135 },
+ { 50, 255, 136 }, { 54, 251, 137 }, { 58, 247, 138 }, { 54, 255, 139 }, { 62, 247, 140 }, { 58, 255, 141 }, { 62, 251, 142 }, { 62, 255, 143 },
+ { 66, 251, 144 }, { 70, 247, 145 }, { 66, 255, 146 }, { 74, 247, 147 }, { 70, 255, 148 }, { 74, 251, 149 }, { 74, 255, 150 }, { 78, 251, 151 },
+ { 82, 247, 152 }, { 78, 255, 153 }, { 86, 247, 154 }, { 82, 255, 155 }, { 86, 251, 156 }, { 86, 255, 157 }, { 90, 251, 158 }, { 94, 247, 159 },
+ { 90, 255, 160 }, { 98, 247, 161 }, { 94, 255, 162 }, { 98, 251, 163 }, { 98, 255, 164 }, { 102, 251, 165 }, { 110, 243, 166 }, { 102, 255, 167 },
+ { 110, 247, 168 }, { 106, 255, 169 }, { 114, 247, 170 }, { 110, 255, 171 }, { 114, 251, 172 }, { 114, 255, 173 }, { 118, 251, 174 }, { 122, 247, 175 },
+ { 118, 255, 176 }, { 126, 247, 177 }, { 122, 255, 178 }, { 126, 251, 179 }, { 126, 255, 180 }, { 135, 243, 181 }, { 131, 251, 182 }, { 131, 255, 183 },
+ { 135, 251, 184 }, { 139, 247, 185 }, { 135, 255, 186 }, { 143, 247, 187 }, { 139, 255, 188 }, { 143, 251, 189 }, { 143, 255, 190 }, { 147, 251, 191 },
+ { 151, 247, 192 }, { 147, 255, 193 }, { 155, 247, 194 }, { 151, 255, 195 }, { 155, 251, 196 }, { 155, 255, 197 }, { 159, 251, 198 }, { 167, 243, 199 },
+ { 159, 255, 200 }, { 167, 247, 201 }, { 163, 255, 202 }, { 171, 247, 203 }, { 167, 255, 204 }, { 171, 251, 205 }, { 171, 255, 206 }, { 175, 251, 207 },
+ { 179, 247, 208 }, { 175, 255, 209 }, { 183, 247, 210 }, { 179, 255, 211 }, { 183, 251, 212 }, { 183, 255, 213 }, { 187, 251, 214 }, { 191, 247, 215 },
+ { 187, 255, 216 }, { 195, 247, 217 }, { 191, 255, 218 }, { 195, 251, 219 }, { 195, 255, 220 }, { 199, 251, 221 }, { 203, 247, 222 }, { 199, 255, 223 },
+ { 207, 247, 224 }, { 203, 255, 225 }, { 207, 251, 226 }, { 207, 255, 227 }, { 211, 251, 228 }, { 215, 247, 229 }, { 211, 255, 230 }, { 219, 247, 231 },
+ { 215, 255, 232 }, { 219, 251, 233 }, { 219, 255, 234 }, { 223, 251, 235 }, { 231, 243, 236 }, { 223, 255, 237 }, { 231, 247, 238 }, { 227, 255, 239 },
+ { 235, 247, 240 }, { 231, 255, 241 }, { 235, 251, 242 }, { 235, 255, 243 }, { 239, 251, 244 }, { 243, 247, 245 }, { 239, 255, 246 }, { 247, 247, 247 },
+ { 243, 255, 248 }, { 247, 251, 249 }, { 247, 255, 250 }, { 251, 251, 251 }, { 255, 247, 252 }, { 251, 255, 253 }, { 251, 255, 253 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode2=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 24, 8 },
+ { 0, 24, 8 }, { 0, 24, 8 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 41, 13 }, { 0, 41, 13 }, { 0, 49, 16 },
+ { 0, 49, 16 }, { 0, 49, 16 }, { 0, 57, 19 }, { 0, 57, 19 }, { 0, 57, 19 }, { 8, 49, 21 }, { 0, 66, 22 }, { 0, 66, 22 },
+ { 0, 74, 24 }, { 33, 8, 25 }, { 0, 82, 27 }, { 0, 82, 27 }, { 41, 0, 28 }, { 16, 57, 29 }, { 0, 90, 30 }, { 0, 90, 30 },
+ { 0, 99, 32 }, { 33, 33, 33 }, { 0, 107, 35 }, { 0, 107, 35 }, { 33, 41, 36 }, { 0, 115, 38 }, { 0, 115, 38 }, { 0, 115, 38 },
+ { 0, 123, 40 }, { 33, 57, 41 }, { 0, 132, 43 }, { 0, 132, 43 }, { 33, 66, 44 }, { 0, 140, 46 }, { 0, 140, 46 }, { 66, 8, 47 },
+ { 16, 115, 48 }, { 0, 148, 49 }, { 66, 16, 50 }, { 0, 156, 51 }, { 33, 90, 52 }, { 0, 165, 54 }, { 0, 165, 54 }, { 33, 99, 55 },
+ { 24, 123, 56 }, { 0, 173, 57 }, { 66, 41, 58 }, { 0, 181, 59 }, { 8, 165, 60 }, { 74, 33, 61 }, { 0, 189, 62 }, { 33, 123, 63 },
+ { 0, 198, 65 }, { 0, 198, 65 }, { 66, 66, 66 }, { 8, 189, 67 }, { 0, 206, 68 }, { 66, 74, 69 }, { 0, 214, 70 }, { 33, 148, 71 },
+ { 99, 16, 72 }, { 0, 222, 73 }, { 66, 90, 74 }, { 107, 8, 75 }, { 0, 231, 76 }, { 66, 99, 77 }, { 0, 239, 78 }, { 33, 173, 79 },
+ { 99, 41, 80 }, { 0, 247, 81 }, { 33, 181, 82 }, { 99, 49, 83 }, { 0, 255, 84 }, { 66, 123, 85 }, { 8, 247, 86 }, { 16, 231, 87 },
+ { 66, 132, 88 }, { 8, 255, 89 }, { 33, 206, 90 }, { 99, 74, 91 }, { 16, 247, 92 }, { 41, 198, 93 }, { 16, 255, 94 }, { 24, 239, 95 },
+ { 66, 156, 96 }, { 24, 247, 97 }, { 33, 231, 98 }, { 99, 99, 99 }, { 24, 255, 100 }, { 33, 239, 101 }, { 99, 107, 102 }, { 33, 247, 103 },
+ { 66, 181, 104 }, { 132, 49, 105 }, { 33, 255, 106 }, { 99, 123, 107 }, { 140, 41, 108 }, { 41, 247, 109 }, { 99, 132, 110 }, { 41, 255, 111 },
+ { 66, 206, 112 }, { 132, 74, 113 }, { 49, 247, 114 }, { 66, 214, 115 }, { 132, 82, 116 }, { 49, 255, 117 }, { 99, 156, 118 }, { 57, 247, 119 },
+ { 66, 231, 120 }, { 99, 165, 121 }, { 57, 255, 122 }, { 66, 239, 123 }, { 132, 107, 124 }, { 66, 247, 125 }, { 74, 231, 126 }, { 140, 99, 127 },
+ { 66, 255, 128 }, { 99, 189, 129 }, { 165, 57, 130 }, { 74, 247, 131 }, { 132, 132, 132 }, { 74, 255, 133 }, { 82, 239, 134 }, { 132, 140, 135 },
+ { 82, 247, 136 }, { 99, 214, 137 }, { 165, 82, 138 }, { 82, 255, 139 }, { 132, 156, 140 }, { 173, 74, 141 }, { 90, 247, 142 }, { 132, 165, 143 },
+ { 90, 255, 144 }, { 99, 239, 145 }, { 165, 107, 146 }, { 115, 214, 147 }, { 99, 247, 148 }, { 165, 115, 149 }, { 99, 255, 150 }, { 132, 189, 151 },
+ { 198, 57, 152 }, { 107, 247, 153 }, { 132, 198, 154 }, { 123, 222, 155 }, { 107, 255, 156 }, { 165, 140, 157 }, { 115, 247, 158 }, { 132, 214, 159 },
+ { 173, 132, 160 }, { 115, 255, 161 }, { 132, 222, 162 }, { 198, 90, 163 }, { 123, 247, 164 }, { 165, 165, 165 }, { 123, 255, 166 }, { 132, 239, 167 },
+ { 165, 173, 168 }, { 231, 41, 169 }, { 132, 247, 170 }, { 198, 115, 171 }, { 132, 255, 172 }, { 165, 189, 173 }, { 206, 107, 174 }, { 140, 247, 175 },
+ { 165, 198, 176 }, { 231, 66, 177 }, { 140, 255, 178 }, { 198, 140, 179 }, { 148, 247, 180 }, { 156, 231, 181 }, { 198, 148, 182 }, { 148, 255, 183 },
+ { 165, 222, 184 }, { 231, 90, 185 }, { 156, 247, 186 }, { 165, 231, 187 }, { 156, 255, 188 }, { 165, 239, 189 }, { 198, 173, 190 }, { 165, 247, 192 },
+ { 165, 247, 192 }, { 206, 165, 193 }, { 181, 222, 194 }, { 165, 255, 195 }, { 231, 123, 196 }, { 173, 247, 197 }, { 198, 198, 198 }, { 231, 132, 199 },
+ { 173, 255, 200 }, { 198, 206, 201 }, { 181, 247, 203 }, { 181, 247, 203 }, { 231, 148, 204 }, { 181, 255, 205 }, { 198, 222, 206 }, { 239, 140, 207 },
+ { 189, 247, 208 }, { 198, 231, 209 }, { 189, 255, 211 }, { 189, 255, 211 }, { 231, 173, 212 }, { 198, 247, 214 }, { 198, 247, 214 }, { 231, 181, 215 },
+ { 198, 255, 217 }, { 198, 255, 217 }, { 198, 255, 217 }, { 206, 247, 219 }, { 214, 231, 220 }, { 206, 255, 222 }, { 206, 255, 222 }, { 231, 206, 223 },
+ { 214, 247, 225 }, { 214, 247, 225 }, { 239, 198, 226 }, { 214, 255, 227 }, { 222, 239, 228 }, { 222, 239, 228 }, { 222, 247, 230 }, { 231, 231, 231 },
+ { 222, 255, 233 }, { 222, 255, 233 }, { 231, 239, 234 }, { 231, 239, 234 }, { 231, 247, 236 }, { 231, 247, 236 }, { 231, 255, 239 }, { 231, 255, 239 },
+ { 231, 255, 239 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 255, 244 }, { 239, 255, 244 }, { 247, 247, 247 }, { 247, 247, 247 },
+ { 247, 247, 247 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 255, 247, 252 }, { 255, 247, 252 }, { 255, 255, 255 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode3_p0=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 },
+ { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 },
+ { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 },
+ { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 },
+ { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 },
+ { 0, 122, 40 }, { 0, 124, 41 }, { 0, 128, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 136, 45 }, { 0, 140, 46 }, { 0, 142, 47 },
+ { 0, 146, 48 }, { 0, 148, 49 }, { 0, 152, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 160, 53 }, { 0, 164, 54 }, { 0, 168, 55 },
+ { 0, 170, 56 }, { 0, 174, 57 }, { 0, 176, 58 }, { 0, 180, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 188, 62 }, { 0, 192, 63 },
+ { 0, 194, 64 }, { 0, 198, 65 }, { 0, 200, 66 }, { 0, 204, 67 }, { 0, 206, 68 }, { 0, 210, 69 }, { 0, 212, 70 }, { 0, 216, 71 },
+ { 0, 218, 72 }, { 0, 222, 73 }, { 0, 224, 74 }, { 0, 228, 75 }, { 0, 232, 76 }, { 0, 234, 77 }, { 0, 238, 78 }, { 0, 240, 79 },
+ { 0, 244, 80 }, { 0, 246, 81 }, { 0, 250, 82 }, { 0, 252, 83 }, { 2, 252, 84 }, { 2, 254, 85 }, { 4, 254, 86 }, { 6, 252, 87 },
+ { 8, 252, 88 }, { 8, 254, 89 }, { 10, 254, 90 }, { 12, 252, 91 }, { 14, 252, 92 }, { 14, 254, 93 }, { 16, 254, 94 }, { 18, 252, 95 },
+ { 20, 252, 96 }, { 20, 254, 97 }, { 22, 254, 98 }, { 24, 252, 99 }, { 26, 250, 100 }, { 26, 254, 101 }, { 28, 252, 102 }, { 30, 252, 103 },
+ { 30, 254, 104 }, { 32, 254, 105 }, { 34, 252, 106 }, { 36, 252, 107 }, { 36, 254, 108 }, { 38, 254, 109 }, { 40, 252, 110 }, { 42, 252, 111 },
+ { 42, 254, 112 }, { 44, 254, 113 }, { 46, 252, 114 }, { 48, 252, 115 }, { 48, 254, 116 }, { 50, 254, 117 }, { 52, 252, 118 }, { 54, 252, 119 },
+ { 54, 254, 120 }, { 56, 254, 121 }, { 58, 252, 122 }, { 60, 252, 123 }, { 60, 254, 124 }, { 62, 254, 125 }, { 64, 252, 126 }, { 66, 252, 127 },
+ { 66, 254, 128 }, { 68, 254, 129 }, { 70, 252, 130 }, { 72, 252, 131 }, { 72, 254, 132 }, { 74, 254, 133 }, { 76, 252, 134 }, { 78, 252, 135 },
+ { 78, 254, 136 }, { 80, 254, 137 }, { 82, 252, 138 }, { 84, 252, 139 }, { 84, 254, 140 }, { 86, 254, 141 }, { 88, 252, 142 }, { 90, 250, 143 },
+ { 90, 254, 144 }, { 92, 252, 145 }, { 94, 252, 146 }, { 94, 254, 147 }, { 96, 254, 148 }, { 98, 252, 149 }, { 100, 252, 150 }, { 100, 254, 151 },
+ { 102, 254, 152 }, { 104, 252, 153 }, { 106, 252, 154 }, { 106, 254, 155 }, { 108, 254, 156 }, { 110, 252, 157 }, { 112, 252, 158 }, { 112, 254, 159 },
+ { 114, 254, 160 }, { 116, 252, 161 }, { 118, 252, 162 }, { 118, 254, 163 }, { 120, 254, 164 }, { 122, 252, 165 }, { 124, 252, 166 }, { 124, 254, 167 },
+ { 126, 254, 168 }, { 128, 252, 169 }, { 130, 252, 170 }, { 130, 254, 171 }, { 132, 254, 172 }, { 134, 252, 173 }, { 136, 252, 174 }, { 136, 254, 175 },
+ { 138, 254, 176 }, { 140, 252, 177 }, { 142, 252, 178 }, { 142, 254, 179 }, { 144, 254, 180 }, { 146, 252, 181 }, { 148, 252, 182 }, { 148, 254, 183 },
+ { 150, 254, 184 }, { 152, 252, 185 }, { 154, 250, 186 }, { 154, 254, 187 }, { 156, 252, 188 }, { 158, 252, 189 }, { 158, 254, 190 }, { 160, 254, 191 },
+ { 162, 252, 192 }, { 164, 252, 193 }, { 164, 254, 194 }, { 166, 254, 195 }, { 168, 252, 196 }, { 170, 252, 197 }, { 170, 254, 198 }, { 172, 254, 199 },
+ { 174, 252, 200 }, { 176, 252, 201 }, { 176, 254, 202 }, { 178, 254, 203 }, { 180, 252, 204 }, { 182, 252, 205 }, { 182, 254, 206 }, { 184, 254, 207 },
+ { 186, 252, 208 }, { 188, 252, 209 }, { 188, 254, 210 }, { 190, 254, 211 }, { 192, 252, 212 }, { 194, 252, 213 }, { 194, 254, 214 }, { 196, 254, 215 },
+ { 198, 252, 216 }, { 200, 252, 217 }, { 200, 254, 218 }, { 202, 254, 219 }, { 204, 252, 220 }, { 206, 252, 221 }, { 206, 254, 222 }, { 208, 254, 223 },
+ { 210, 252, 224 }, { 212, 252, 225 }, { 212, 254, 226 }, { 214, 254, 227 }, { 216, 252, 228 }, { 218, 250, 229 }, { 218, 254, 230 }, { 220, 252, 231 },
+ { 222, 252, 232 }, { 222, 254, 233 }, { 224, 254, 234 }, { 226, 252, 235 }, { 228, 252, 236 }, { 228, 254, 237 }, { 230, 254, 238 }, { 232, 252, 239 },
+ { 234, 252, 240 }, { 234, 254, 241 }, { 236, 254, 242 }, { 238, 252, 243 }, { 240, 252, 244 }, { 240, 254, 245 }, { 242, 254, 246 }, { 244, 252, 247 },
+ { 246, 252, 248 }, { 246, 254, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 },
+ }
+};
+
+Table g_mode3_p1=
+{
+ 1,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 9, 4 }, { 1, 13, 5 }, { 1, 15, 6 }, { 1, 19, 7 },
+ { 1, 21, 8 }, { 1, 25, 9 }, { 1, 27, 10 }, { 1, 31, 11 }, { 1, 33, 12 }, { 1, 37, 13 }, { 1, 41, 14 }, { 1, 43, 15 },
+ { 1, 47, 16 }, { 1, 49, 17 }, { 1, 53, 18 }, { 1, 55, 19 }, { 1, 59, 20 }, { 1, 61, 21 }, { 1, 65, 22 }, { 1, 67, 23 },
+ { 1, 71, 24 }, { 1, 73, 25 }, { 1, 77, 26 }, { 1, 79, 27 }, { 1, 83, 28 }, { 1, 85, 29 }, { 1, 89, 30 }, { 1, 91, 31 },
+ { 1, 95, 32 }, { 1, 97, 33 }, { 1, 101, 34 }, { 1, 105, 35 }, { 1, 107, 36 }, { 1, 111, 37 }, { 1, 113, 38 }, { 1, 117, 39 },
+ { 1, 119, 40 }, { 1, 123, 41 }, { 1, 125, 42 }, { 1, 129, 43 }, { 1, 131, 44 }, { 1, 135, 45 }, { 1, 137, 46 }, { 1, 141, 47 },
+ { 1, 143, 48 }, { 1, 147, 49 }, { 1, 149, 50 }, { 1, 153, 51 }, { 1, 155, 52 }, { 1, 159, 53 }, { 1, 161, 54 }, { 1, 165, 55 },
+ { 1, 169, 56 }, { 1, 171, 57 }, { 1, 175, 58 }, { 1, 177, 59 }, { 1, 181, 60 }, { 1, 183, 61 }, { 1, 187, 62 }, { 1, 189, 63 },
+ { 1, 193, 64 }, { 1, 195, 65 }, { 1, 199, 66 }, { 1, 201, 67 }, { 1, 205, 68 }, { 1, 207, 69 }, { 1, 211, 70 }, { 1, 213, 71 },
+ { 1, 217, 72 }, { 1, 219, 73 }, { 1, 223, 74 }, { 1, 225, 75 }, { 1, 229, 76 }, { 1, 233, 77 }, { 1, 235, 78 }, { 1, 239, 79 },
+ { 1, 241, 80 }, { 1, 245, 81 }, { 1, 247, 82 }, { 1, 251, 83 }, { 1, 253, 84 }, { 3, 253, 85 }, { 3, 255, 86 }, { 5, 255, 87 },
+ { 7, 253, 88 }, { 9, 253, 89 }, { 9, 255, 90 }, { 11, 255, 91 }, { 13, 253, 92 }, { 15, 253, 93 }, { 15, 255, 94 }, { 17, 255, 95 },
+ { 19, 253, 96 }, { 21, 253, 97 }, { 21, 255, 98 }, { 23, 255, 99 }, { 25, 253, 100 }, { 27, 251, 101 }, { 27, 255, 102 }, { 29, 253, 103 },
+ { 31, 253, 104 }, { 31, 255, 105 }, { 33, 255, 106 }, { 35, 253, 107 }, { 37, 253, 108 }, { 37, 255, 109 }, { 39, 255, 110 }, { 41, 253, 111 },
+ { 43, 253, 112 }, { 43, 255, 113 }, { 45, 255, 114 }, { 47, 253, 115 }, { 49, 253, 116 }, { 49, 255, 117 }, { 51, 255, 118 }, { 53, 253, 119 },
+ { 55, 253, 120 }, { 55, 255, 121 }, { 57, 255, 122 }, { 59, 253, 123 }, { 61, 253, 124 }, { 61, 255, 125 }, { 63, 255, 126 }, { 65, 253, 127 },
+ { 67, 253, 128 }, { 67, 255, 129 }, { 69, 255, 130 }, { 71, 253, 131 }, { 73, 253, 132 }, { 73, 255, 133 }, { 75, 255, 134 }, { 77, 253, 135 },
+ { 79, 253, 136 }, { 79, 255, 137 }, { 81, 255, 138 }, { 83, 253, 139 }, { 85, 253, 140 }, { 85, 255, 141 }, { 87, 255, 142 }, { 89, 253, 143 },
+ { 91, 251, 144 }, { 91, 255, 145 }, { 93, 253, 146 }, { 95, 253, 147 }, { 95, 255, 148 }, { 97, 255, 149 }, { 99, 253, 150 }, { 101, 253, 151 },
+ { 101, 255, 152 }, { 103, 255, 153 }, { 105, 253, 154 }, { 107, 253, 155 }, { 107, 255, 156 }, { 109, 255, 157 }, { 111, 253, 158 }, { 113, 253, 159 },
+ { 113, 255, 160 }, { 115, 255, 161 }, { 117, 253, 162 }, { 119, 253, 163 }, { 119, 255, 164 }, { 121, 255, 165 }, { 123, 253, 166 }, { 125, 253, 167 },
+ { 125, 255, 168 }, { 127, 255, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 },
+ { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 },
+ { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 },
+ { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 },
+ { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 },
+ { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 },
+ { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 },
+ { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 },
+ { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 },
+ { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 },
+ { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_rgb_low=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 24, 8 },
+ { 0, 24, 8 }, { 0, 24, 8 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 41, 13 }, { 0, 41, 13 }, { 0, 49, 16 },
+ { 0, 49, 16 }, { 0, 49, 16 }, { 0, 57, 19 }, { 0, 57, 19 }, { 0, 57, 19 }, { 8, 49, 21 }, { 0, 66, 22 }, { 0, 66, 22 },
+ { 0, 74, 24 }, { 33, 8, 25 }, { 0, 82, 27 }, { 0, 82, 27 }, { 41, 0, 28 }, { 16, 57, 29 }, { 0, 90, 30 }, { 0, 90, 30 },
+ { 0, 99, 32 }, { 33, 33, 33 }, { 0, 107, 35 }, { 0, 107, 35 }, { 33, 41, 36 }, { 0, 115, 38 }, { 0, 115, 38 }, { 0, 115, 38 },
+ { 0, 123, 40 }, { 33, 57, 41 }, { 0, 132, 43 }, { 0, 132, 43 }, { 33, 66, 44 }, { 0, 140, 46 }, { 0, 140, 46 }, { 66, 8, 47 },
+ { 16, 115, 48 }, { 0, 148, 49 }, { 66, 16, 50 }, { 0, 156, 51 }, { 33, 90, 52 }, { 0, 165, 54 }, { 0, 165, 54 }, { 33, 99, 55 },
+ { 24, 123, 56 }, { 0, 173, 57 }, { 66, 41, 58 }, { 0, 181, 59 }, { 8, 165, 60 }, { 74, 33, 61 }, { 0, 189, 62 }, { 33, 123, 63 },
+ { 0, 198, 65 }, { 0, 198, 65 }, { 66, 66, 66 }, { 8, 189, 67 }, { 0, 206, 68 }, { 66, 74, 69 }, { 0, 214, 70 }, { 33, 148, 71 },
+ { 99, 16, 72 }, { 0, 222, 73 }, { 66, 90, 74 }, { 107, 8, 75 }, { 0, 231, 76 }, { 66, 99, 77 }, { 0, 239, 78 }, { 33, 173, 79 },
+ { 99, 41, 80 }, { 0, 247, 81 }, { 33, 181, 82 }, { 99, 49, 83 }, { 0, 255, 84 }, { 66, 123, 85 }, { 8, 247, 86 }, { 16, 231, 87 },
+ { 66, 132, 88 }, { 8, 255, 89 }, { 33, 206, 90 }, { 99, 74, 91 }, { 16, 247, 92 }, { 41, 198, 93 }, { 16, 255, 94 }, { 24, 239, 95 },
+ { 66, 156, 96 }, { 24, 247, 97 }, { 33, 231, 98 }, { 99, 99, 99 }, { 24, 255, 100 }, { 33, 239, 101 }, { 99, 107, 102 }, { 33, 247, 103 },
+ { 66, 181, 104 }, { 132, 49, 105 }, { 33, 255, 106 }, { 99, 123, 107 }, { 140, 41, 108 }, { 41, 247, 109 }, { 99, 132, 110 }, { 41, 255, 111 },
+ { 66, 206, 112 }, { 132, 74, 113 }, { 49, 247, 114 }, { 66, 214, 115 }, { 132, 82, 116 }, { 49, 255, 117 }, { 99, 156, 118 }, { 57, 247, 119 },
+ { 66, 231, 120 }, { 99, 165, 121 }, { 57, 255, 122 }, { 66, 239, 123 }, { 132, 107, 124 }, { 66, 247, 125 }, { 74, 231, 126 }, { 140, 99, 127 },
+ { 66, 255, 128 }, { 99, 189, 129 }, { 165, 57, 130 }, { 74, 247, 131 }, { 132, 132, 132 }, { 74, 255, 133 }, { 82, 239, 134 }, { 132, 140, 135 },
+ { 82, 247, 136 }, { 99, 214, 137 }, { 165, 82, 138 }, { 82, 255, 139 }, { 132, 156, 140 }, { 173, 74, 141 }, { 90, 247, 142 }, { 132, 165, 143 },
+ { 90, 255, 144 }, { 99, 239, 145 }, { 165, 107, 146 }, { 115, 214, 147 }, { 99, 247, 148 }, { 165, 115, 149 }, { 99, 255, 150 }, { 132, 189, 151 },
+ { 198, 57, 152 }, { 107, 247, 153 }, { 132, 198, 154 }, { 123, 222, 155 }, { 107, 255, 156 }, { 165, 140, 157 }, { 115, 247, 158 }, { 132, 214, 159 },
+ { 173, 132, 160 }, { 115, 255, 161 }, { 132, 222, 162 }, { 198, 90, 163 }, { 123, 247, 164 }, { 165, 165, 165 }, { 123, 255, 166 }, { 132, 239, 167 },
+ { 165, 173, 168 }, { 231, 41, 169 }, { 132, 247, 170 }, { 198, 115, 171 }, { 132, 255, 172 }, { 165, 189, 173 }, { 206, 107, 174 }, { 140, 247, 175 },
+ { 165, 198, 176 }, { 231, 66, 177 }, { 140, 255, 178 }, { 198, 140, 179 }, { 148, 247, 180 }, { 156, 231, 181 }, { 198, 148, 182 }, { 148, 255, 183 },
+ { 165, 222, 184 }, { 231, 90, 185 }, { 156, 247, 186 }, { 165, 231, 187 }, { 156, 255, 188 }, { 165, 239, 189 }, { 198, 173, 190 }, { 165, 247, 192 },
+ { 165, 247, 192 }, { 206, 165, 193 }, { 181, 222, 194 }, { 165, 255, 195 }, { 231, 123, 196 }, { 173, 247, 197 }, { 198, 198, 198 }, { 231, 132, 199 },
+ { 173, 255, 200 }, { 198, 206, 201 }, { 181, 247, 203 }, { 181, 247, 203 }, { 231, 148, 204 }, { 181, 255, 205 }, { 198, 222, 206 }, { 239, 140, 207 },
+ { 189, 247, 208 }, { 198, 231, 209 }, { 189, 255, 211 }, { 189, 255, 211 }, { 231, 173, 212 }, { 198, 247, 214 }, { 198, 247, 214 }, { 231, 181, 215 },
+ { 198, 255, 217 }, { 198, 255, 217 }, { 198, 255, 217 }, { 206, 247, 219 }, { 214, 231, 220 }, { 206, 255, 222 }, { 206, 255, 222 }, { 231, 206, 223 },
+ { 214, 247, 225 }, { 214, 247, 225 }, { 239, 198, 226 }, { 214, 255, 227 }, { 222, 239, 228 }, { 222, 239, 228 }, { 222, 247, 230 }, { 231, 231, 231 },
+ { 222, 255, 233 }, { 222, 255, 233 }, { 231, 239, 234 }, { 231, 239, 234 }, { 231, 247, 236 }, { 231, 247, 236 }, { 231, 255, 239 }, { 231, 255, 239 },
+ { 231, 255, 239 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 255, 244 }, { 239, 255, 244 }, { 247, 247, 247 }, { 247, 247, 247 },
+ { 247, 247, 247 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 255, 247, 252 }, { 255, 247, 252 }, { 255, 255, 255 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_rgb_high_i1=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 8, 1 }, { 0, 16, 2 }, { 0, 24, 3 }, { 0, 24, 3 }, { 0, 33, 5 }, { 0, 41, 6 }, { 0, 49, 7 },
+ { 0, 57, 8 }, { 0, 66, 9 }, { 0, 74, 10 }, { 0, 74, 10 }, { 0, 82, 12 }, { 0, 90, 13 }, { 0, 99, 14 }, { 0, 107, 15 },
+ { 0, 115, 16 }, { 0, 123, 17 }, { 8, 82, 18 }, { 0, 132, 19 }, { 0, 140, 20 }, { 0, 148, 21 }, { 0, 156, 22 }, { 0, 165, 23 },
+ { 0, 173, 24 }, { 0, 181, 25 }, { 16, 90, 26 }, { 0, 189, 27 }, { 0, 198, 28 }, { 0, 206, 29 }, { 0, 214, 30 }, { 0, 222, 31 },
+ { 0, 231, 32 }, { 8, 189, 33 }, { 0, 239, 34 }, { 0, 247, 35 }, { 0, 255, 36 }, { 8, 214, 37 }, { 8, 222, 38 }, { 8, 231, 39 },
+ { 8, 239, 40 }, { 24, 148, 41 }, { 8, 247, 42 }, { 8, 255, 43 }, { 16, 214, 44 }, { 16, 222, 45 }, { 16, 231, 46 }, { 16, 239, 47 },
+ { 16, 247, 48 }, { 33, 148, 49 }, { 16, 255, 50 }, { 24, 214, 51 }, { 24, 222, 52 }, { 24, 231, 53 }, { 24, 239, 54 }, { 24, 247, 55 },
+ { 24, 255, 56 }, { 33, 206, 57 }, { 33, 214, 58 }, { 49, 123, 59 }, { 33, 222, 60 }, { 33, 231, 61 }, { 33, 239, 62 }, { 33, 247, 63 },
+ { 33, 255, 64 }, { 41, 214, 65 }, { 41, 222, 66 }, { 66, 74, 67 }, { 41, 231, 68 }, { 41, 239, 69 }, { 41, 247, 70 }, { 41, 255, 71 },
+ { 49, 214, 72 }, { 49, 222, 73 }, { 57, 181, 74 }, { 49, 231, 75 }, { 49, 239, 76 }, { 49, 247, 77 }, { 49, 255, 78 }, { 57, 214, 79 },
+ { 57, 222, 80 }, { 57, 231, 81 }, { 66, 181, 82 }, { 57, 239, 83 }, { 57, 247, 84 }, { 57, 255, 85 }, { 66, 206, 86 }, { 66, 214, 87 },
+ { 66, 222, 88 }, { 66, 231, 89 }, { 66, 239, 90 }, { 66, 247, 91 }, { 82, 156, 92 }, { 66, 255, 93 }, { 74, 214, 94 }, { 74, 222, 95 },
+ { 74, 231, 96 }, { 74, 239, 97 }, { 74, 247, 98 }, { 74, 255, 99 }, { 99, 107, 100 }, { 82, 214, 101 }, { 82, 222, 102 }, { 82, 231, 103 },
+ { 82, 239, 104 }, { 82, 247, 105 }, { 82, 255, 106 }, { 90, 214, 107 }, { 99, 165, 108 }, { 90, 222, 109 }, { 90, 231, 110 }, { 90, 239, 111 },
+ { 90, 247, 112 }, { 90, 255, 113 }, { 99, 206, 114 }, { 99, 214, 115 }, { 99, 222, 116 }, { 107, 181, 117 }, { 99, 231, 118 }, { 99, 239, 119 },
+ { 99, 247, 120 }, { 99, 255, 121 }, { 107, 214, 122 }, { 107, 222, 123 }, { 107, 231, 124 }, { 115, 189, 125 }, { 107, 239, 126 }, { 107, 247, 127 },
+ { 107, 255, 128 }, { 115, 214, 129 }, { 115, 222, 130 }, { 115, 231, 131 }, { 115, 239, 132 }, { 132, 140, 133 }, { 115, 247, 134 }, { 115, 255, 135 },
+ { 123, 214, 136 }, { 123, 222, 137 }, { 123, 231, 138 }, { 123, 239, 139 }, { 123, 247, 140 }, { 132, 198, 141 }, { 123, 255, 142 }, { 148, 115, 143 },
+ { 132, 214, 144 }, { 132, 222, 145 }, { 132, 231, 146 }, { 132, 239, 147 }, { 132, 247, 148 }, { 132, 255, 149 }, { 140, 214, 150 }, { 156, 123, 151 },
+ { 140, 222, 152 }, { 140, 231, 153 }, { 140, 239, 154 }, { 140, 247, 155 }, { 140, 255, 156 }, { 148, 214, 157 }, { 148, 222, 158 }, { 165, 123, 159 },
+ { 148, 231, 160 }, { 148, 239, 161 }, { 148, 247, 162 }, { 148, 255, 163 }, { 156, 214, 164 }, { 156, 222, 165 }, { 165, 173, 166 }, { 156, 231, 167 },
+ { 156, 239, 168 }, { 156, 247, 169 }, { 156, 255, 170 }, { 165, 206, 171 }, { 165, 214, 172 }, { 165, 222, 173 }, { 165, 231, 174 }, { 165, 239, 175 },
+ { 181, 148, 176 }, { 165, 247, 177 }, { 165, 255, 178 }, { 173, 214, 179 }, { 173, 222, 180 }, { 173, 231, 181 }, { 173, 239, 182 }, { 173, 247, 183 },
+ { 189, 156, 184 }, { 173, 255, 185 }, { 181, 214, 186 }, { 181, 222, 187 }, { 181, 231, 188 }, { 181, 239, 189 }, { 181, 247, 190 }, { 181, 255, 191 },
+ { 198, 156, 192 }, { 189, 214, 193 }, { 189, 222, 194 }, { 189, 231, 195 }, { 189, 239, 196 }, { 189, 247, 197 }, { 189, 255, 198 }, { 198, 206, 199 },
+ { 198, 214, 200 }, { 198, 222, 201 }, { 206, 181, 202 }, { 198, 231, 203 }, { 198, 239, 204 }, { 198, 247, 205 }, { 198, 255, 206 }, { 206, 214, 207 },
+ { 206, 222, 208 }, { 214, 181, 209 }, { 206, 231, 210 }, { 206, 239, 211 }, { 206, 247, 212 }, { 206, 255, 213 }, { 214, 214, 214 }, { 214, 222, 215 },
+ { 214, 231, 216 }, { 222, 189, 217 }, { 214, 239, 218 }, { 214, 247, 219 }, { 214, 255, 220 }, { 222, 214, 221 }, { 222, 222, 222 }, { 222, 231, 223 },
+ { 222, 239, 224 }, { 231, 189, 225 }, { 222, 247, 226 }, { 222, 255, 227 }, { 247, 115, 228 }, { 231, 214, 229 }, { 231, 222, 230 }, { 231, 231, 231 },
+ { 231, 239, 232 }, { 231, 247, 233 }, { 231, 255, 234 }, { 239, 214, 235 }, { 255, 123, 236 }, { 239, 222, 237 }, { 239, 231, 238 }, { 239, 239, 239 },
+ { 239, 247, 240 }, { 239, 255, 241 }, { 247, 214, 242 }, { 247, 222, 243 }, { 247, 222, 243 }, { 247, 231, 245 }, { 247, 239, 246 }, { 247, 247, 247 },
+ { 247, 255, 248 }, { 255, 214, 249 }, { 255, 222, 250 }, { 255, 222, 250 }, { 255, 231, 252 }, { 255, 239, 253 }, { 255, 247, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_rgb_high_i2=
+{
+ 2,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 16, 5 }, { 0, 16, 5 }, { 8, 0, 6 }, { 0, 24, 7 },
+ { 8, 8, 8 }, { 0, 33, 9 }, { 8, 16, 10 }, { 0, 41, 12 }, { 0, 41, 12 }, { 8, 24, 13 }, { 0, 49, 14 }, { 8, 33, 15 },
+ { 0, 57, 16 }, { 8, 41, 17 }, { 16, 24, 18 }, { 0, 66, 19 }, { 8, 49, 20 }, { 0, 74, 21 }, { 8, 57, 22 }, { 0, 82, 23 },
+ { 8, 66, 24 }, { 0, 90, 25 }, { 33, 8, 26 }, { 8, 74, 27 }, { 0, 99, 28 }, { 8, 82, 29 }, { 0, 107, 30 }, { 8, 90, 31 },
+ { 0, 115, 32 }, { 24, 57, 33 }, { 8, 99, 34 }, { 0, 123, 35 }, { 8, 107, 36 }, { 0, 132, 37 }, { 8, 115, 38 }, { 0, 140, 39 },
+ { 8, 123, 40 }, { 41, 41, 41 }, { 0, 148, 42 }, { 8, 132, 43 }, { 0, 156, 44 }, { 8, 140, 45 }, { 0, 165, 46 }, { 8, 148, 47 },
+ { 41, 66, 48 }, { 0, 173, 49 }, { 8, 156, 50 }, { 0, 181, 51 }, { 8, 165, 52 }, { 0, 189, 53 }, { 8, 173, 54 }, { 16, 156, 55 },
+ { 0, 198, 56 }, { 8, 181, 57 }, { 0, 206, 58 }, { 8, 189, 59 }, { 0, 214, 60 }, { 8, 198, 61 }, { 0, 222, 62 }, { 33, 140, 63 },
+ { 8, 206, 64 }, { 0, 231, 65 }, { 8, 214, 66 }, { 0, 239, 67 }, { 8, 222, 68 }, { 0, 247, 69 }, { 24, 189, 70 }, { 8, 231, 71 },
+ { 0, 255, 72 }, { 8, 239, 73 }, { 16, 222, 74 }, { 8, 247, 75 }, { 16, 231, 76 }, { 8, 255, 77 }, { 41, 173, 78 }, { 16, 239, 79 },
+ { 24, 222, 80 }, { 16, 247, 81 }, { 24, 231, 82 }, { 16, 255, 83 }, { 24, 239, 84 }, { 41, 198, 85 }, { 33, 222, 86 }, { 24, 247, 87 },
+ { 49, 189, 88 }, { 24, 255, 89 }, { 41, 214, 90 }, { 33, 239, 91 }, { 41, 222, 92 }, { 33, 247, 93 }, { 41, 231, 94 }, { 33, 255, 95 },
+ { 66, 173, 96 }, { 41, 239, 97 }, { 49, 222, 98 }, { 41, 247, 99 }, { 49, 231, 100 }, { 41, 255, 101 }, { 49, 239, 102 }, { 57, 222, 103 },
+ { 74, 181, 104 }, { 49, 247, 105 }, { 57, 231, 106 }, { 49, 255, 107 }, { 57, 239, 108 }, { 74, 198, 109 }, { 57, 247, 110 }, { 74, 206, 111 },
+ { 66, 231, 112 }, { 57, 255, 113 }, { 107, 132, 114 }, { 66, 239, 115 }, { 74, 222, 116 }, { 66, 247, 117 }, { 74, 231, 118 }, { 66, 255, 119 },
+ { 74, 239, 120 }, { 82, 222, 121 }, { 99, 181, 122 }, { 74, 247, 123 }, { 82, 231, 124 }, { 74, 255, 125 }, { 82, 239, 126 }, { 90, 222, 127 },
+ { 82, 247, 128 }, { 99, 206, 129 }, { 90, 231, 130 }, { 82, 255, 131 }, { 90, 239, 132 }, { 107, 198, 133 }, { 90, 247, 134 }, { 107, 206, 135 },
+ { 90, 255, 136 }, { 107, 214, 137 }, { 99, 239, 138 }, { 107, 222, 139 }, { 140, 140, 140 }, { 99, 247, 141 }, { 107, 231, 142 }, { 99, 255, 143 },
+ { 107, 239, 144 }, { 115, 222, 145 }, { 107, 247, 146 }, { 140, 165, 147 }, { 115, 231, 148 }, { 107, 255, 149 }, { 115, 239, 150 }, { 123, 222, 151 },
+ { 115, 247, 152 }, { 123, 231, 153 }, { 115, 255, 154 }, { 132, 214, 155 }, { 123, 239, 156 }, { 132, 222, 157 }, { 123, 247, 158 }, { 140, 206, 159 },
+ { 123, 255, 160 }, { 140, 214, 161 }, { 132, 239, 162 }, { 140, 222, 163 }, { 132, 247, 164 }, { 156, 189, 165 }, { 140, 231, 166 }, { 132, 255, 167 },
+ { 140, 239, 168 }, { 148, 222, 169 }, { 140, 247, 170 }, { 148, 231, 171 }, { 140, 255, 172 }, { 173, 173, 173 }, { 148, 239, 174 }, { 156, 222, 175 },
+ { 148, 247, 176 }, { 156, 231, 177 }, { 148, 255, 178 }, { 156, 239, 179 }, { 173, 198, 180 }, { 165, 222, 181 }, { 156, 247, 182 }, { 181, 189, 183 },
+ { 156, 255, 184 }, { 173, 214, 185 }, { 165, 239, 186 }, { 173, 222, 187 }, { 165, 247, 188 }, { 173, 231, 189 }, { 165, 255, 190 }, { 198, 173, 191 },
+ { 173, 239, 192 }, { 181, 222, 193 }, { 173, 247, 194 }, { 181, 231, 195 }, { 173, 255, 196 }, { 181, 239, 197 }, { 189, 222, 198 }, { 206, 181, 199 },
+ { 181, 247, 200 }, { 189, 231, 201 }, { 181, 255, 202 }, { 189, 239, 203 }, { 206, 198, 204 }, { 189, 247, 205 }, { 206, 206, 206 }, { 198, 231, 207 },
+ { 189, 255, 208 }, { 239, 132, 209 }, { 198, 239, 210 }, { 206, 222, 211 }, { 198, 247, 212 }, { 206, 231, 213 }, { 198, 255, 214 }, { 206, 239, 215 },
+ { 214, 222, 216 }, { 231, 181, 217 }, { 206, 247, 218 }, { 214, 231, 219 }, { 206, 255, 220 }, { 214, 239, 221 }, { 222, 222, 222 }, { 214, 247, 223 },
+ { 231, 206, 224 }, { 222, 231, 225 }, { 214, 255, 226 }, { 222, 239, 227 }, { 231, 222, 228 }, { 222, 247, 229 }, { 239, 206, 230 }, { 222, 255, 231 },
+ { 239, 214, 232 }, { 231, 239, 233 }, { 239, 222, 234 }, { 247, 206, 235 }, { 231, 247, 236 }, { 239, 231, 237 }, { 231, 255, 238 }, { 239, 239, 239 },
+ { 247, 222, 240 }, { 239, 247, 241 }, { 239, 247, 241 }, { 247, 231, 243 }, { 239, 255, 244 }, { 247, 239, 245 }, { 255, 222, 246 }, { 247, 247, 247 },
+ { 255, 231, 248 }, { 247, 255, 249 }, { 247, 255, 249 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_rgb_high_i3=
+{
+ 3,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 8, 0, 5 }, { 0, 16, 7 }, { 0, 16, 7 },
+ { 8, 8, 8 }, { 16, 0, 9 }, { 0, 24, 10 }, { 8, 16, 11 }, { 8, 16, 11 }, { 16, 8, 13 }, { 0, 33, 14 }, { 8, 24, 15 },
+ { 16, 16, 16 }, { 0, 41, 17 }, { 0, 41, 17 }, { 8, 33, 19 }, { 0, 49, 21 }, { 0, 49, 21 }, { 8, 41, 22 }, { 16, 33, 23 },
+ { 0, 57, 24 }, { 8, 49, 25 }, { 33, 16, 26 }, { 16, 41, 27 }, { 0, 66, 28 }, { 8, 57, 29 }, { 16, 49, 30 }, { 0, 74, 31 },
+ { 8, 66, 32 }, { 16, 57, 33 }, { 41, 24, 34 }, { 0, 82, 35 }, { 8, 74, 36 }, { 16, 66, 37 }, { 0, 90, 38 }, { 8, 82, 39 },
+ { 16, 74, 40 }, { 41, 41, 41 }, { 0, 99, 42 }, { 8, 90, 43 }, { 16, 82, 44 }, { 0, 107, 45 }, { 8, 99, 46 }, { 16, 90, 47 },
+ { 24, 82, 48 }, { 0, 115, 49 }, { 8, 107, 50 }, { 16, 99, 51 }, { 0, 123, 52 }, { 8, 115, 53 }, { 16, 107, 54 }, { 41, 74, 55 },
+ { 0, 132, 56 }, { 8, 123, 57 }, { 16, 115, 58 }, { 0, 140, 59 }, { 8, 132, 60 }, { 16, 123, 61 }, { 0, 148, 62 }, { 49, 82, 63 },
+ { 8, 140, 64 }, { 16, 132, 65 }, { 0, 156, 66 }, { 8, 148, 67 }, { 16, 140, 68 }, { 41, 107, 69 }, { 0, 165, 70 }, { 33, 123, 71 },
+ { 16, 148, 72 }, { 0, 173, 73 }, { 8, 165, 74 }, { 16, 156, 75 }, { 0, 181, 76 }, { 49, 115, 77 }, { 8, 173, 78 }, { 16, 165, 79 },
+ { 0, 189, 80 }, { 8, 181, 81 }, { 16, 173, 82 }, { 24, 165, 83 }, { 0, 198, 84 }, { 33, 156, 85 }, { 16, 181, 86 }, { 0, 206, 87 },
+ { 8, 198, 88 }, { 16, 189, 89 }, { 0, 214, 90 }, { 49, 148, 91 }, { 8, 206, 92 }, { 16, 198, 93 }, { 0, 222, 94 }, { 8, 214, 95 },
+ { 16, 206, 96 }, { 0, 231, 97 }, { 8, 222, 98 }, { 33, 189, 99 }, { 16, 214, 100 }, { 0, 239, 101 }, { 8, 231, 102 }, { 16, 222, 103 },
+ { 0, 247, 104 }, { 8, 239, 105 }, { 33, 206, 106 }, { 16, 231, 107 }, { 0, 255, 108 }, { 8, 247, 109 }, { 16, 239, 110 }, { 24, 231, 111 },
+ { 8, 255, 112 }, { 16, 247, 113 }, { 41, 214, 114 }, { 24, 239, 115 }, { 57, 198, 116 }, { 16, 255, 117 }, { 24, 247, 118 }, { 49, 214, 119 },
+ { 33, 239, 120 }, { 24, 255, 121 }, { 49, 222, 122 }, { 33, 247, 123 }, { 82, 181, 124 }, { 41, 239, 125 }, { 49, 231, 126 }, { 33, 255, 127 },
+ { 41, 247, 128 }, { 49, 239, 129 }, { 57, 231, 130 }, { 41, 255, 131 }, { 66, 222, 132 }, { 49, 247, 133 }, { 57, 239, 134 }, { 107, 173, 135 },
+ { 49, 255, 136 }, { 57, 247, 137 }, { 82, 214, 138 }, { 66, 239, 139 }, { 74, 231, 140 }, { 57, 255, 141 }, { 66, 247, 142 }, { 115, 181, 143 },
+ { 74, 239, 144 }, { 82, 231, 145 }, { 66, 255, 146 }, { 74, 247, 147 }, { 82, 239, 148 }, { 90, 231, 149 }, { 74, 255, 150 }, { 99, 222, 151 },
+ { 82, 247, 152 }, { 90, 239, 153 }, { 140, 173, 154 }, { 82, 255, 155 }, { 90, 247, 156 }, { 115, 214, 157 }, { 99, 239, 158 }, { 107, 231, 159 },
+ { 90, 255, 160 }, { 99, 247, 161 }, { 148, 181, 162 }, { 107, 239, 163 }, { 115, 231, 164 }, { 99, 255, 165 }, { 107, 247, 166 }, { 115, 239, 167 },
+ { 140, 206, 168 }, { 107, 255, 169 }, { 132, 222, 170 }, { 115, 247, 171 }, { 123, 239, 172 }, { 173, 173, 173 }, { 115, 255, 174 }, { 123, 247, 175 },
+ { 148, 214, 176 }, { 132, 239, 177 }, { 140, 231, 178 }, { 123, 255, 179 }, { 156, 214, 180 }, { 132, 247, 181 }, { 140, 239, 182 }, { 148, 231, 183 },
+ { 132, 255, 184 }, { 140, 247, 185 }, { 148, 239, 186 }, { 173, 206, 187 }, { 156, 231, 188 }, { 140, 255, 189 }, { 148, 247, 190 }, { 156, 239, 191 },
+ { 181, 206, 192 }, { 148, 255, 193 }, { 156, 247, 194 }, { 181, 214, 195 }, { 165, 239, 196 }, { 173, 231, 197 }, { 156, 255, 198 }, { 206, 189, 199 },
+ { 165, 247, 200 }, { 173, 239, 201 }, { 181, 231, 202 }, { 165, 255, 203 }, { 173, 247, 204 }, { 181, 239, 205 }, { 206, 206, 206 }, { 189, 231, 207 },
+ { 173, 255, 208 }, { 181, 247, 209 }, { 189, 239, 210 }, { 214, 206, 211 }, { 181, 255, 212 }, { 189, 247, 213 }, { 214, 214, 214 }, { 198, 239, 215 },
+ { 247, 173, 216 }, { 189, 255, 217 }, { 239, 189, 218 }, { 198, 247, 219 }, { 206, 239, 220 }, { 214, 231, 221 }, { 198, 255, 222 }, { 206, 247, 223 },
+ { 231, 214, 224 }, { 214, 239, 225 }, { 222, 231, 226 }, { 206, 255, 227 }, { 214, 247, 228 }, { 222, 239, 229 }, { 247, 206, 230 }, { 214, 255, 231 },
+ { 239, 222, 232 }, { 222, 247, 233 }, { 231, 239, 234 }, { 222, 255, 236 }, { 222, 255, 236 }, { 222, 255, 236 }, { 231, 247, 238 }, { 239, 239, 239 },
+ { 247, 231, 240 }, { 231, 255, 241 }, { 239, 247, 242 }, { 239, 247, 242 }, { 247, 239, 244 }, { 255, 231, 245 }, { 239, 255, 246 }, { 247, 247, 247 },
+ { 255, 239, 248 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 255, 247, 252 }, { 255, 247, 252 }, { 255, 255, 255 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_a_low=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 4, 1 }, { 0, 4, 1 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 20, 7 },
+ { 0, 24, 8 }, { 0, 28, 9 }, { 0, 28, 9 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 44, 14 }, { 4, 36, 15 },
+ { 0, 48, 16 }, { 0, 52, 17 }, { 0, 56, 18 }, { 8, 40, 19 }, { 0, 60, 20 }, { 0, 65, 21 }, { 4, 60, 22 }, { 0, 69, 23 },
+ { 0, 73, 24 }, { 0, 77, 25 }, { 12, 56, 26 }, { 0, 81, 27 }, { 0, 85, 28 }, { 0, 89, 29 }, { 16, 60, 30 }, { 0, 93, 31 },
+ { 0, 97, 32 }, { 0, 101, 33 }, { 0, 105, 34 }, { 4, 97, 35 }, { 0, 109, 36 }, { 0, 113, 37 }, { 0, 117, 38 }, { 8, 101, 39 },
+ { 0, 121, 40 }, { 0, 125, 41 }, { 4, 121, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 138, 45 }, { 8, 125, 46 }, { 0, 142, 47 },
+ { 0, 146, 48 }, { 0, 150, 49 }, { 16, 121, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 162, 53 }, { 0, 166, 54 }, { 4, 158, 55 },
+ { 0, 170, 56 }, { 0, 174, 57 }, { 0, 178, 58 }, { 8, 162, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 190, 62 }, { 12, 166, 63 },
+ { 0, 195, 64 }, { 0, 199, 65 }, { 8, 186, 66 }, { 0, 203, 67 }, { 0, 207, 68 }, { 0, 211, 69 }, { 12, 190, 70 }, { 0, 215, 71 },
+ { 0, 219, 72 }, { 0, 223, 73 }, { 0, 227, 74 }, { 4, 219, 75 }, { 0, 231, 76 }, { 0, 235, 77 }, { 0, 239, 78 }, { 8, 223, 79 },
+ { 0, 243, 80 }, { 0, 247, 81 }, { 0, 251, 82 }, { 12, 227, 83 }, { 0, 255, 84 }, { 4, 251, 85 }, { 4, 255, 86 }, { 16, 231, 87 },
+ { 8, 251, 88 }, { 8, 255, 89 }, { 12, 251, 90 }, { 20, 235, 91 }, { 12, 255, 92 }, { 16, 251, 93 }, { 16, 255, 94 }, { 24, 239, 95 },
+ { 20, 251, 96 }, { 20, 255, 97 }, { 24, 251, 98 }, { 28, 243, 99 }, { 24, 255, 100 }, { 28, 251, 101 }, { 28, 255, 102 }, { 32, 247, 103 },
+ { 32, 251, 104 }, { 32, 255, 105 }, { 56, 207, 106 }, { 36, 251, 107 }, { 36, 255, 108 }, { 40, 251, 109 }, { 60, 211, 110 }, { 40, 255, 111 },
+ { 44, 251, 112 }, { 44, 255, 113 }, { 65, 215, 114 }, { 48, 251, 115 }, { 48, 255, 116 }, { 52, 251, 117 }, { 65, 227, 118 }, { 52, 255, 119 },
+ { 56, 251, 120 }, { 56, 255, 121 }, { 65, 239, 122 }, { 60, 251, 123 }, { 60, 255, 124 }, { 65, 247, 125 }, { 65, 251, 126 }, { 65, 255, 127 },
+ { 77, 231, 128 }, { 69, 251, 129 }, { 69, 255, 130 }, { 73, 251, 131 }, { 81, 235, 132 }, { 73, 255, 133 }, { 77, 251, 134 }, { 77, 255, 135 },
+ { 85, 239, 136 }, { 81, 251, 137 }, { 81, 255, 138 }, { 85, 251, 139 }, { 89, 243, 140 }, { 85, 255, 141 }, { 89, 251, 142 }, { 89, 255, 143 },
+ { 93, 247, 144 }, { 93, 251, 145 }, { 93, 255, 146 }, { 117, 207, 147 }, { 97, 251, 148 }, { 97, 255, 149 }, { 101, 251, 150 }, { 121, 211, 151 },
+ { 101, 255, 152 }, { 105, 251, 153 }, { 105, 255, 154 }, { 125, 215, 155 }, { 109, 251, 156 }, { 109, 255, 157 }, { 113, 251, 158 }, { 130, 219, 159 },
+ { 113, 255, 160 }, { 117, 251, 161 }, { 117, 255, 162 }, { 130, 231, 163 }, { 121, 251, 164 }, { 121, 255, 165 }, { 125, 251, 166 }, { 130, 243, 167 },
+ { 125, 255, 168 }, { 138, 231, 169 }, { 130, 251, 170 }, { 130, 255, 171 }, { 134, 251, 172 }, { 142, 235, 173 }, { 134, 255, 174 }, { 138, 251, 175 },
+ { 138, 255, 176 }, { 146, 239, 177 }, { 142, 251, 178 }, { 142, 255, 179 }, { 146, 251, 180 }, { 150, 243, 181 }, { 146, 255, 182 }, { 150, 251, 183 },
+ { 150, 255, 184 }, { 154, 247, 185 }, { 154, 251, 186 }, { 154, 255, 187 }, { 178, 207, 188 }, { 158, 251, 189 }, { 158, 255, 190 }, { 162, 251, 191 },
+ { 182, 211, 192 }, { 162, 255, 193 }, { 166, 251, 194 }, { 166, 255, 195 }, { 186, 215, 196 }, { 170, 251, 197 }, { 170, 255, 198 }, { 174, 251, 199 },
+ { 190, 219, 200 }, { 174, 255, 201 }, { 178, 251, 202 }, { 178, 255, 203 }, { 195, 223, 204 }, { 182, 251, 205 }, { 182, 255, 206 }, { 186, 251, 207 },
+ { 195, 235, 208 }, { 186, 255, 209 }, { 190, 251, 210 }, { 190, 255, 211 }, { 195, 247, 212 }, { 195, 251, 213 }, { 203, 235, 214 }, { 195, 255, 215 },
+ { 199, 251, 216 }, { 199, 255, 217 }, { 207, 239, 218 }, { 203, 251, 219 }, { 203, 255, 220 }, { 207, 251, 221 }, { 211, 243, 222 }, { 207, 255, 223 },
+ { 211, 251, 224 }, { 211, 255, 225 }, { 215, 247, 226 }, { 215, 251, 227 }, { 215, 255, 228 }, { 239, 207, 229 }, { 219, 251, 230 }, { 219, 255, 231 },
+ { 223, 251, 232 }, { 243, 211, 233 }, { 223, 255, 234 }, { 227, 251, 235 }, { 227, 255, 236 }, { 247, 215, 237 }, { 231, 251, 238 }, { 231, 255, 239 },
+ { 235, 251, 240 }, { 251, 219, 241 }, { 235, 255, 242 }, { 239, 251, 243 }, { 239, 255, 244 }, { 255, 223, 245 }, { 243, 251, 246 }, { 243, 255, 247 },
+ { 247, 251, 248 }, { 247, 251, 248 }, { 247, 255, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 251, 255, 252 }, { 255, 251, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_a_high_i1=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 4, 1 }, { 0, 12, 2 }, { 0, 20, 3 }, { 0, 28, 4 }, { 0, 32, 5 }, { 0, 40, 6 }, { 0, 48, 7 },
+ { 0, 56, 8 }, { 0, 65, 9 }, { 0, 69, 10 }, { 0, 77, 11 }, { 0, 85, 12 }, { 0, 89, 13 }, { 0, 97, 14 }, { 0, 105, 15 },
+ { 0, 113, 16 }, { 0, 121, 17 }, { 0, 125, 18 }, { 0, 134, 19 }, { 0, 142, 20 }, { 0, 146, 21 }, { 0, 154, 22 }, { 0, 162, 23 },
+ { 0, 170, 24 }, { 0, 178, 25 }, { 0, 182, 26 }, { 0, 190, 27 }, { 0, 199, 28 }, { 0, 203, 29 }, { 0, 211, 30 }, { 0, 219, 31 },
+ { 0, 227, 32 }, { 0, 235, 33 }, { 0, 239, 34 }, { 0, 247, 35 }, { 0, 255, 36 }, { 4, 239, 37 }, { 4, 243, 38 }, { 4, 251, 39 },
+ { 8, 235, 40 }, { 8, 243, 41 }, { 8, 247, 42 }, { 8, 255, 43 }, { 12, 239, 44 }, { 12, 247, 45 }, { 12, 251, 46 }, { 16, 235, 47 },
+ { 16, 243, 48 }, { 16, 251, 49 }, { 16, 255, 50 }, { 20, 239, 51 }, { 20, 247, 52 }, { 20, 255, 53 }, { 24, 235, 54 }, { 24, 243, 55 },
+ { 24, 251, 56 }, { 28, 231, 57 }, { 28, 239, 58 }, { 28, 247, 59 }, { 28, 255, 60 }, { 32, 235, 61 }, { 32, 243, 62 }, { 32, 251, 63 },
+ { 36, 235, 64 }, { 36, 239, 65 }, { 36, 247, 66 }, { 36, 255, 67 }, { 40, 239, 68 }, { 40, 243, 69 }, { 40, 251, 70 }, { 44, 235, 71 },
+ { 44, 243, 72 }, { 44, 247, 73 }, { 44, 255, 74 }, { 48, 239, 75 }, { 48, 247, 76 }, { 48, 251, 77 }, { 52, 235, 78 }, { 52, 243, 79 },
+ { 52, 251, 80 }, { 52, 255, 81 }, { 56, 239, 82 }, { 56, 247, 83 }, { 56, 255, 84 }, { 60, 235, 85 }, { 60, 243, 86 }, { 60, 251, 87 },
+ { 65, 227, 88 }, { 65, 235, 89 }, { 65, 243, 90 }, { 65, 247, 91 }, { 65, 255, 92 }, { 69, 239, 93 }, { 69, 247, 94 }, { 69, 251, 95 },
+ { 73, 235, 96 }, { 73, 243, 97 }, { 73, 251, 98 }, { 73, 255, 99 }, { 77, 239, 100 }, { 77, 247, 101 }, { 77, 255, 102 }, { 81, 235, 103 },
+ { 81, 243, 104 }, { 81, 251, 105 }, { 85, 231, 106 }, { 85, 239, 107 }, { 85, 247, 108 }, { 85, 255, 109 }, { 89, 235, 110 }, { 89, 243, 111 },
+ { 89, 251, 112 }, { 93, 235, 113 }, { 93, 239, 114 }, { 93, 247, 115 }, { 93, 255, 116 }, { 97, 239, 117 }, { 97, 243, 118 }, { 97, 251, 119 },
+ { 101, 235, 120 }, { 101, 243, 121 }, { 101, 247, 122 }, { 101, 255, 123 }, { 105, 239, 124 }, { 105, 247, 125 }, { 105, 251, 126 }, { 109, 235, 127 },
+ { 109, 243, 128 }, { 109, 251, 129 }, { 109, 255, 130 }, { 113, 239, 131 }, { 113, 247, 132 }, { 113, 255, 133 }, { 117, 235, 134 }, { 117, 243, 135 },
+ { 117, 251, 136 }, { 121, 235, 137 }, { 121, 239, 138 }, { 121, 247, 139 }, { 121, 255, 140 }, { 125, 239, 141 }, { 125, 243, 142 }, { 125, 251, 143 },
+ { 130, 227, 144 }, { 130, 235, 145 }, { 130, 243, 146 }, { 130, 251, 147 }, { 130, 255, 148 }, { 134, 239, 149 }, { 134, 247, 150 }, { 134, 255, 151 },
+ { 138, 235, 152 }, { 138, 243, 153 }, { 138, 251, 154 }, { 142, 231, 155 }, { 142, 239, 156 }, { 142, 247, 157 }, { 142, 255, 158 }, { 146, 235, 159 },
+ { 146, 243, 160 }, { 146, 251, 161 }, { 150, 235, 162 }, { 150, 239, 163 }, { 150, 247, 164 }, { 150, 255, 165 }, { 154, 239, 166 }, { 154, 243, 167 },
+ { 154, 251, 168 }, { 158, 235, 169 }, { 158, 243, 170 }, { 158, 247, 171 }, { 158, 255, 172 }, { 162, 239, 173 }, { 162, 247, 174 }, { 162, 251, 175 },
+ { 166, 235, 176 }, { 166, 243, 177 }, { 166, 251, 178 }, { 166, 255, 179 }, { 170, 239, 180 }, { 170, 247, 181 }, { 170, 255, 182 }, { 174, 235, 183 },
+ { 174, 243, 184 }, { 174, 251, 185 }, { 178, 235, 186 }, { 178, 239, 187 }, { 178, 247, 188 }, { 178, 255, 189 }, { 182, 239, 190 }, { 182, 243, 191 },
+ { 182, 251, 192 }, { 186, 235, 193 }, { 186, 243, 194 }, { 186, 247, 195 }, { 186, 255, 196 }, { 190, 239, 197 }, { 190, 247, 198 }, { 190, 251, 199 },
+ { 195, 227, 200 }, { 195, 235, 201 }, { 195, 243, 202 }, { 195, 251, 203 }, { 199, 231, 204 }, { 199, 239, 205 }, { 199, 247, 206 }, { 199, 255, 207 },
+ { 203, 235, 208 }, { 203, 243, 209 }, { 203, 251, 210 }, { 207, 235, 211 }, { 207, 239, 212 }, { 207, 247, 213 }, { 207, 255, 214 }, { 211, 239, 215 },
+ { 211, 243, 216 }, { 211, 251, 217 }, { 215, 235, 218 }, { 215, 243, 219 }, { 215, 247, 220 }, { 215, 255, 221 }, { 219, 239, 222 }, { 219, 247, 223 },
+ { 219, 251, 224 }, { 223, 235, 225 }, { 223, 243, 226 }, { 223, 251, 227 }, { 223, 255, 228 }, { 227, 239, 229 }, { 227, 247, 230 }, { 227, 255, 231 },
+ { 231, 235, 232 }, { 231, 243, 233 }, { 231, 251, 234 }, { 235, 235, 235 }, { 235, 239, 236 }, { 235, 247, 237 }, { 235, 255, 238 }, { 239, 239, 239 },
+ { 239, 243, 240 }, { 239, 251, 241 }, { 243, 235, 242 }, { 243, 243, 243 }, { 243, 247, 244 }, { 243, 255, 245 }, { 247, 239, 246 }, { 247, 247, 247 },
+ { 247, 251, 248 }, { 251, 235, 249 }, { 251, 243, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 239, 253 }, { 255, 247, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_a_high_i2=
+{
+ 2,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 4, 1 }, { 0, 8, 2 }, { 0, 12, 3 }, { 4, 4, 4 }, { 0, 16, 5 }, { 0, 20, 6 }, { 0, 24, 7 },
+ { 0, 28, 8 }, { 0, 32, 9 }, { 0, 36, 10 }, { 0, 40, 11 }, { 0, 44, 12 }, { 4, 36, 13 }, { 0, 48, 14 }, { 0, 52, 15 },
+ { 0, 56, 16 }, { 0, 60, 17 }, { 0, 65, 18 }, { 0, 69, 19 }, { 4, 60, 20 }, { 0, 73, 21 }, { 0, 77, 22 }, { 0, 81, 23 },
+ { 0, 85, 24 }, { 0, 89, 25 }, { 0, 93, 26 }, { 0, 97, 27 }, { 0, 101, 28 }, { 4, 93, 29 }, { 0, 105, 30 }, { 0, 109, 31 },
+ { 0, 113, 32 }, { 0, 117, 33 }, { 0, 121, 34 }, { 0, 125, 35 }, { 4, 117, 36 }, { 0, 130, 37 }, { 0, 134, 38 }, { 0, 138, 39 },
+ { 0, 142, 40 }, { 0, 146, 41 }, { 0, 150, 42 }, { 0, 154, 43 }, { 0, 158, 44 }, { 4, 150, 45 }, { 0, 162, 46 }, { 0, 166, 47 },
+ { 0, 170, 48 }, { 0, 174, 49 }, { 0, 178, 50 }, { 0, 182, 51 }, { 0, 186, 52 }, { 0, 190, 53 }, { 4, 182, 54 }, { 0, 195, 55 },
+ { 0, 199, 56 }, { 0, 203, 57 }, { 0, 207, 58 }, { 0, 211, 59 }, { 0, 215, 60 }, { 4, 207, 61 }, { 0, 219, 62 }, { 0, 223, 63 },
+ { 0, 227, 64 }, { 0, 231, 65 }, { 0, 235, 66 }, { 0, 239, 67 }, { 0, 243, 68 }, { 0, 247, 69 }, { 4, 239, 70 }, { 0, 251, 71 },
+ { 0, 255, 72 }, { 4, 251, 73 }, { 8, 243, 74 }, { 4, 255, 75 }, { 8, 251, 76 }, { 8, 255, 77 }, { 12, 247, 78 }, { 12, 251, 79 },
+ { 12, 255, 80 }, { 16, 247, 81 }, { 16, 251, 82 }, { 16, 255, 83 }, { 20, 247, 84 }, { 20, 251, 85 }, { 20, 255, 86 }, { 24, 247, 87 },
+ { 24, 251, 88 }, { 24, 255, 89 }, { 28, 247, 90 }, { 28, 251, 91 }, { 28, 255, 92 }, { 36, 239, 93 }, { 32, 251, 94 }, { 32, 255, 95 },
+ { 36, 251, 96 }, { 40, 243, 97 }, { 36, 255, 98 }, { 40, 251, 99 }, { 40, 255, 100 }, { 44, 247, 101 }, { 44, 251, 102 }, { 44, 255, 103 },
+ { 48, 247, 104 }, { 48, 251, 105 }, { 48, 255, 106 }, { 52, 247, 107 }, { 52, 251, 108 }, { 52, 255, 109 }, { 56, 247, 110 }, { 56, 251, 111 },
+ { 56, 255, 112 }, { 60, 247, 113 }, { 60, 251, 114 }, { 60, 255, 115 }, { 65, 247, 116 }, { 65, 251, 117 }, { 65, 255, 118 }, { 69, 247, 119 },
+ { 69, 251, 120 }, { 69, 255, 121 }, { 73, 247, 122 }, { 73, 251, 123 }, { 73, 255, 124 }, { 77, 247, 125 }, { 77, 251, 126 }, { 77, 255, 127 },
+ { 81, 247, 128 }, { 81, 251, 129 }, { 81, 255, 130 }, { 85, 247, 131 }, { 85, 251, 132 }, { 85, 255, 133 }, { 93, 239, 134 }, { 89, 251, 135 },
+ { 89, 255, 136 }, { 93, 251, 137 }, { 97, 243, 138 }, { 93, 255, 139 }, { 97, 251, 140 }, { 97, 255, 141 }, { 101, 247, 142 }, { 101, 251, 143 },
+ { 101, 255, 144 }, { 105, 247, 145 }, { 105, 251, 146 }, { 105, 255, 147 }, { 109, 247, 148 }, { 109, 251, 149 }, { 109, 255, 150 }, { 113, 247, 151 },
+ { 113, 251, 152 }, { 113, 255, 153 }, { 117, 247, 154 }, { 117, 251, 155 }, { 117, 255, 156 }, { 125, 239, 157 }, { 121, 251, 158 }, { 121, 255, 159 },
+ { 125, 251, 160 }, { 130, 239, 161 }, { 125, 255, 162 }, { 130, 247, 163 }, { 130, 251, 164 }, { 130, 255, 165 }, { 134, 247, 166 }, { 134, 251, 167 },
+ { 134, 255, 168 }, { 138, 247, 169 }, { 138, 251, 170 }, { 138, 255, 171 }, { 142, 247, 172 }, { 142, 251, 173 }, { 142, 255, 174 }, { 150, 239, 175 },
+ { 146, 251, 176 }, { 146, 255, 177 }, { 150, 251, 178 }, { 154, 243, 179 }, { 150, 255, 180 }, { 154, 251, 181 }, { 154, 255, 182 }, { 158, 247, 183 },
+ { 158, 251, 184 }, { 158, 255, 185 }, { 162, 247, 186 }, { 162, 251, 187 }, { 162, 255, 188 }, { 166, 247, 189 }, { 166, 251, 190 }, { 166, 255, 191 },
+ { 170, 247, 192 }, { 170, 251, 193 }, { 170, 255, 194 }, { 174, 247, 195 }, { 174, 251, 196 }, { 174, 255, 197 }, { 182, 239, 198 }, { 178, 251, 199 },
+ { 178, 255, 200 }, { 182, 251, 201 }, { 186, 243, 202 }, { 182, 255, 203 }, { 186, 251, 204 }, { 186, 255, 205 }, { 190, 247, 206 }, { 190, 251, 207 },
+ { 190, 255, 208 }, { 195, 243, 209 }, { 195, 247, 210 }, { 195, 251, 211 }, { 195, 255, 212 }, { 199, 247, 213 }, { 199, 251, 214 }, { 199, 255, 215 },
+ { 207, 239, 216 }, { 203, 251, 217 }, { 203, 255, 218 }, { 207, 251, 219 }, { 211, 243, 220 }, { 207, 255, 221 }, { 211, 251, 222 }, { 211, 255, 223 },
+ { 215, 247, 224 }, { 215, 251, 225 }, { 215, 255, 226 }, { 219, 247, 227 }, { 219, 251, 228 }, { 219, 255, 229 }, { 223, 247, 230 }, { 223, 251, 231 },
+ { 223, 255, 232 }, { 227, 247, 233 }, { 227, 251, 234 }, { 227, 255, 235 }, { 231, 247, 236 }, { 231, 251, 237 }, { 231, 255, 238 }, { 239, 239, 239 },
+ { 235, 251, 240 }, { 235, 255, 241 }, { 239, 251, 242 }, { 243, 243, 243 }, { 239, 255, 244 }, { 243, 251, 245 }, { 243, 255, 246 }, { 247, 247, 247 },
+ { 247, 251, 248 }, { 247, 255, 249 }, { 251, 247, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 247, 253 }, { 255, 251, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode4_a_high_i3=
+{
+ 3,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 4, 2 }, { 0, 8, 3 }, { 4, 4, 4 }, { 0, 12, 5 }, { 4, 8, 6 }, { 0, 16, 7 },
+ { 0, 20, 8 }, { 4, 16, 9 }, { 0, 24, 10 }, { 4, 20, 11 }, { 0, 28, 12 }, { 8, 20, 13 }, { 0, 32, 14 }, { 0, 36, 15 },
+ { 4, 32, 16 }, { 0, 40, 17 }, { 4, 36, 18 }, { 0, 44, 19 }, { 0, 48, 20 }, { 4, 44, 21 }, { 0, 52, 22 }, { 4, 48, 23 },
+ { 0, 56, 24 }, { 0, 60, 25 }, { 4, 56, 26 }, { 0, 65, 27 }, { 4, 60, 28 }, { 0, 69, 29 }, { 4, 65, 30 }, { 0, 73, 31 },
+ { 0, 77, 32 }, { 4, 73, 33 }, { 0, 81, 34 }, { 4, 77, 35 }, { 0, 85, 36 }, { 8, 77, 37 }, { 0, 89, 38 }, { 0, 93, 39 },
+ { 4, 89, 40 }, { 0, 97, 41 }, { 4, 93, 42 }, { 0, 101, 43 }, { 0, 105, 44 }, { 4, 101, 45 }, { 0, 109, 46 }, { 4, 105, 47 },
+ { 0, 113, 48 }, { 0, 117, 49 }, { 4, 113, 50 }, { 0, 121, 51 }, { 4, 117, 52 }, { 0, 125, 53 }, { 8, 117, 54 }, { 0, 130, 55 },
+ { 8, 121, 56 }, { 0, 134, 57 }, { 0, 138, 58 }, { 4, 134, 59 }, { 0, 142, 60 }, { 4, 138, 61 }, { 0, 146, 62 }, { 0, 150, 63 },
+ { 4, 146, 64 }, { 0, 154, 65 }, { 4, 150, 66 }, { 0, 158, 67 }, { 0, 162, 68 }, { 4, 158, 69 }, { 0, 166, 70 }, { 4, 162, 71 },
+ { 0, 170, 72 }, { 0, 174, 73 }, { 4, 170, 74 }, { 0, 178, 75 }, { 4, 174, 76 }, { 0, 182, 77 }, { 0, 186, 78 }, { 4, 182, 79 },
+ { 0, 190, 80 }, { 4, 186, 81 }, { 0, 195, 82 }, { 8, 186, 83 }, { 0, 199, 84 }, { 4, 195, 85 }, { 0, 203, 86 }, { 0, 207, 87 },
+ { 4, 203, 88 }, { 0, 211, 89 }, { 4, 207, 90 }, { 0, 215, 91 }, { 0, 219, 92 }, { 4, 215, 93 }, { 0, 223, 94 }, { 4, 219, 95 },
+ { 0, 227, 96 }, { 0, 231, 97 }, { 4, 227, 98 }, { 0, 235, 99 }, { 4, 231, 100 }, { 0, 239, 101 }, { 8, 231, 102 }, { 0, 243, 103 },
+ { 0, 247, 104 }, { 4, 243, 105 }, { 0, 251, 106 }, { 4, 247, 107 }, { 0, 255, 108 }, { 8, 247, 109 }, { 4, 255, 110 }, { 8, 251, 111 },
+ { 8, 255, 112 }, { 12, 251, 113 }, { 20, 243, 114 }, { 12, 255, 115 }, { 20, 247, 116 }, { 16, 255, 117 }, { 24, 247, 118 }, { 20, 255, 119 },
+ { 24, 251, 120 }, { 24, 255, 121 }, { 28, 251, 122 }, { 32, 247, 123 }, { 28, 255, 124 }, { 36, 247, 125 }, { 32, 255, 126 }, { 36, 251, 127 },
+ { 36, 255, 128 }, { 40, 251, 129 }, { 44, 247, 130 }, { 40, 255, 131 }, { 48, 247, 132 }, { 44, 255, 133 }, { 48, 251, 134 }, { 48, 255, 135 },
+ { 52, 251, 136 }, { 56, 247, 137 }, { 52, 255, 138 }, { 60, 247, 139 }, { 56, 255, 140 }, { 60, 251, 141 }, { 60, 255, 142 }, { 65, 251, 143 },
+ { 69, 247, 144 }, { 65, 255, 145 }, { 69, 251, 146 }, { 69, 255, 147 }, { 73, 251, 148 }, { 77, 247, 149 }, { 73, 255, 150 }, { 81, 247, 151 },
+ { 77, 255, 152 }, { 81, 251, 153 }, { 81, 255, 154 }, { 85, 251, 155 }, { 89, 247, 156 }, { 85, 255, 157 }, { 93, 247, 158 }, { 89, 255, 159 },
+ { 93, 251, 160 }, { 93, 255, 161 }, { 97, 251, 162 }, { 101, 247, 163 }, { 97, 255, 164 }, { 105, 247, 165 }, { 101, 255, 166 }, { 105, 251, 167 },
+ { 105, 255, 168 }, { 109, 251, 169 }, { 113, 247, 170 }, { 109, 255, 171 }, { 117, 247, 172 }, { 113, 255, 173 }, { 117, 251, 174 }, { 117, 255, 175 },
+ { 121, 251, 176 }, { 134, 235, 177 }, { 121, 255, 178 }, { 130, 247, 179 }, { 125, 255, 180 }, { 130, 251, 181 }, { 134, 247, 182 }, { 130, 255, 183 },
+ { 138, 247, 184 }, { 134, 255, 185 }, { 138, 251, 186 }, { 138, 255, 187 }, { 142, 251, 188 }, { 146, 247, 189 }, { 142, 255, 190 }, { 150, 247, 191 },
+ { 146, 255, 192 }, { 150, 251, 193 }, { 150, 255, 194 }, { 154, 251, 195 }, { 158, 247, 196 }, { 154, 255, 197 }, { 162, 247, 198 }, { 158, 255, 199 },
+ { 162, 251, 200 }, { 162, 255, 201 }, { 166, 251, 202 }, { 174, 243, 203 }, { 166, 255, 204 }, { 174, 247, 205 }, { 170, 255, 206 }, { 178, 247, 207 },
+ { 174, 255, 208 }, { 178, 251, 209 }, { 178, 255, 210 }, { 182, 251, 211 }, { 186, 247, 212 }, { 182, 255, 213 }, { 190, 247, 214 }, { 186, 255, 215 },
+ { 190, 251, 216 }, { 190, 255, 217 }, { 199, 243, 218 }, { 195, 251, 219 }, { 195, 255, 220 }, { 199, 251, 221 }, { 203, 247, 222 }, { 199, 255, 223 },
+ { 207, 247, 224 }, { 203, 255, 225 }, { 207, 251, 226 }, { 207, 255, 227 }, { 211, 251, 228 }, { 215, 247, 229 }, { 211, 255, 230 }, { 219, 247, 231 },
+ { 215, 255, 232 }, { 219, 251, 233 }, { 219, 255, 234 }, { 223, 251, 235 }, { 231, 243, 236 }, { 223, 255, 237 }, { 231, 247, 238 }, { 227, 255, 239 },
+ { 235, 247, 240 }, { 231, 255, 241 }, { 235, 251, 242 }, { 235, 255, 243 }, { 239, 251, 244 }, { 243, 247, 245 }, { 239, 255, 246 }, { 247, 247, 247 },
+ { 243, 255, 248 }, { 247, 251, 249 }, { 247, 255, 250 }, { 251, 251, 251 }, { 255, 247, 252 }, { 251, 255, 253 }, { 251, 255, 253 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode5_rgb_low=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 },
+ { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 },
+ { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 },
+ { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 },
+ { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 },
+ { 0, 122, 40 }, { 0, 124, 41 }, { 0, 129, 42 }, { 0, 131, 43 }, { 0, 133, 44 }, { 0, 137, 45 }, { 0, 139, 46 }, { 0, 143, 47 },
+ { 0, 145, 48 }, { 0, 149, 49 }, { 0, 151, 50 }, { 0, 155, 51 }, { 0, 157, 52 }, { 0, 161, 53 }, { 0, 165, 54 }, { 0, 167, 55 },
+ { 0, 171, 56 }, { 0, 173, 57 }, { 0, 177, 58 }, { 0, 179, 59 }, { 0, 183, 60 }, { 0, 185, 61 }, { 0, 189, 62 }, { 0, 191, 63 },
+ { 0, 195, 64 }, { 0, 197, 65 }, { 0, 201, 66 }, { 0, 203, 67 }, { 0, 207, 68 }, { 0, 209, 69 }, { 0, 213, 70 }, { 0, 215, 71 },
+ { 0, 219, 72 }, { 0, 221, 73 }, { 0, 225, 74 }, { 0, 229, 75 }, { 0, 231, 76 }, { 0, 235, 77 }, { 0, 237, 78 }, { 0, 241, 79 },
+ { 0, 243, 80 }, { 0, 247, 81 }, { 0, 249, 82 }, { 0, 253, 83 }, { 0, 255, 84 }, { 2, 255, 85 }, { 4, 253, 86 }, { 6, 253, 87 },
+ { 6, 255, 88 }, { 8, 255, 89 }, { 10, 253, 90 }, { 12, 253, 91 }, { 12, 255, 92 }, { 14, 255, 93 }, { 16, 253, 94 }, { 18, 253, 95 },
+ { 18, 255, 96 }, { 20, 255, 97 }, { 22, 253, 98 }, { 24, 253, 99 }, { 24, 255, 100 }, { 26, 255, 101 }, { 28, 253, 102 }, { 30, 251, 103 },
+ { 30, 255, 104 }, { 32, 253, 105 }, { 34, 253, 106 }, { 34, 255, 107 }, { 36, 255, 108 }, { 38, 253, 109 }, { 40, 253, 110 }, { 40, 255, 111 },
+ { 42, 255, 112 }, { 44, 253, 113 }, { 46, 253, 114 }, { 46, 255, 115 }, { 48, 255, 116 }, { 50, 253, 117 }, { 52, 253, 118 }, { 52, 255, 119 },
+ { 54, 255, 120 }, { 56, 253, 121 }, { 58, 253, 122 }, { 58, 255, 123 }, { 60, 255, 124 }, { 62, 253, 125 }, { 64, 253, 126 }, { 64, 255, 127 },
+ { 66, 255, 128 }, { 68, 253, 129 }, { 70, 253, 130 }, { 70, 255, 131 }, { 72, 255, 132 }, { 74, 253, 133 }, { 76, 253, 134 }, { 76, 255, 135 },
+ { 78, 255, 136 }, { 80, 253, 137 }, { 82, 253, 138 }, { 82, 255, 139 }, { 84, 255, 140 }, { 86, 253, 141 }, { 88, 253, 142 }, { 88, 255, 143 },
+ { 90, 255, 144 }, { 92, 253, 145 }, { 94, 251, 146 }, { 94, 255, 147 }, { 96, 253, 148 }, { 98, 253, 149 }, { 98, 255, 150 }, { 100, 255, 151 },
+ { 102, 253, 152 }, { 104, 253, 153 }, { 104, 255, 154 }, { 106, 255, 155 }, { 108, 253, 156 }, { 110, 253, 157 }, { 110, 255, 158 }, { 112, 255, 159 },
+ { 114, 253, 160 }, { 116, 253, 161 }, { 116, 255, 162 }, { 118, 255, 163 }, { 120, 253, 164 }, { 122, 253, 165 }, { 122, 255, 166 }, { 124, 255, 167 },
+ { 126, 253, 168 }, { 129, 251, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 },
+ { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 },
+ { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 },
+ { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 },
+ { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 },
+ { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 },
+ { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 },
+ { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 },
+ { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 },
+ { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 },
+ { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode6_p0_i1=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 8, 1 }, { 0, 24, 2 }, { 0, 40, 3 }, { 0, 56, 4 }, { 0, 72, 5 }, { 0, 88, 6 }, { 0, 104, 7 },
+ { 0, 120, 8 }, { 0, 136, 9 }, { 0, 152, 10 }, { 0, 168, 11 }, { 0, 184, 12 }, { 0, 200, 13 }, { 0, 216, 14 }, { 0, 232, 15 },
+ { 0, 248, 16 }, { 2, 234, 17 }, { 2, 250, 18 }, { 4, 236, 19 }, { 4, 252, 20 }, { 6, 238, 21 }, { 6, 254, 22 }, { 8, 240, 23 },
+ { 10, 226, 24 }, { 10, 242, 25 }, { 12, 228, 26 }, { 12, 244, 27 }, { 14, 230, 28 }, { 14, 246, 29 }, { 16, 232, 30 }, { 16, 248, 31 },
+ { 18, 234, 32 }, { 18, 250, 33 }, { 20, 236, 34 }, { 20, 252, 35 }, { 22, 238, 36 }, { 22, 254, 37 }, { 24, 240, 38 }, { 26, 226, 39 },
+ { 26, 242, 40 }, { 28, 228, 41 }, { 28, 244, 42 }, { 30, 230, 43 }, { 30, 246, 44 }, { 32, 232, 45 }, { 32, 248, 46 }, { 34, 234, 47 },
+ { 34, 250, 48 }, { 36, 236, 49 }, { 36, 252, 50 }, { 38, 238, 51 }, { 38, 254, 52 }, { 40, 240, 53 }, { 42, 226, 54 }, { 42, 242, 55 },
+ { 44, 228, 56 }, { 44, 244, 57 }, { 46, 230, 58 }, { 46, 246, 59 }, { 48, 232, 60 }, { 48, 248, 61 }, { 50, 234, 62 }, { 50, 250, 63 },
+ { 52, 236, 64 }, { 52, 252, 65 }, { 54, 238, 66 }, { 54, 254, 67 }, { 56, 240, 68 }, { 58, 226, 69 }, { 58, 242, 70 }, { 60, 228, 71 },
+ { 60, 244, 72 }, { 62, 230, 73 }, { 62, 246, 74 }, { 64, 232, 75 }, { 64, 248, 76 }, { 66, 234, 77 }, { 66, 250, 78 }, { 68, 236, 79 },
+ { 68, 252, 80 }, { 70, 238, 81 }, { 70, 254, 82 }, { 72, 240, 83 }, { 74, 226, 84 }, { 74, 242, 85 }, { 76, 228, 86 }, { 76, 244, 87 },
+ { 78, 230, 88 }, { 78, 246, 89 }, { 80, 232, 90 }, { 80, 248, 91 }, { 82, 234, 92 }, { 82, 250, 93 }, { 84, 236, 94 }, { 84, 252, 95 },
+ { 86, 238, 96 }, { 86, 254, 97 }, { 88, 240, 98 }, { 90, 226, 99 }, { 90, 242, 100 }, { 92, 228, 101 }, { 92, 244, 102 }, { 94, 230, 103 },
+ { 94, 246, 104 }, { 96, 232, 105 }, { 96, 248, 106 }, { 98, 234, 107 }, { 98, 250, 108 }, { 100, 236, 109 }, { 100, 252, 110 }, { 102, 238, 111 },
+ { 102, 254, 112 }, { 104, 240, 113 }, { 106, 226, 114 }, { 106, 242, 115 }, { 108, 228, 116 }, { 108, 244, 117 }, { 110, 230, 118 }, { 110, 246, 119 },
+ { 112, 232, 120 }, { 112, 248, 121 }, { 114, 234, 122 }, { 114, 250, 123 }, { 116, 236, 124 }, { 116, 252, 125 }, { 118, 238, 126 }, { 118, 254, 127 },
+ { 120, 240, 128 }, { 122, 226, 129 }, { 122, 242, 130 }, { 124, 228, 131 }, { 124, 244, 132 }, { 126, 230, 133 }, { 126, 246, 134 }, { 128, 232, 135 },
+ { 128, 248, 136 }, { 130, 234, 137 }, { 130, 250, 138 }, { 132, 236, 139 }, { 132, 252, 140 }, { 134, 238, 141 }, { 134, 254, 142 }, { 136, 240, 143 },
+ { 138, 226, 144 }, { 138, 242, 145 }, { 140, 228, 146 }, { 140, 244, 147 }, { 142, 230, 148 }, { 142, 246, 149 }, { 144, 232, 150 }, { 144, 248, 151 },
+ { 146, 234, 152 }, { 146, 250, 153 }, { 148, 236, 154 }, { 148, 252, 155 }, { 150, 238, 156 }, { 150, 254, 157 }, { 152, 240, 158 }, { 154, 226, 159 },
+ { 154, 242, 160 }, { 156, 228, 161 }, { 156, 244, 162 }, { 158, 230, 163 }, { 158, 246, 164 }, { 160, 232, 165 }, { 160, 248, 166 }, { 162, 234, 167 },
+ { 162, 250, 168 }, { 164, 236, 169 }, { 164, 252, 170 }, { 166, 238, 171 }, { 166, 254, 172 }, { 168, 240, 173 }, { 170, 226, 174 }, { 170, 242, 175 },
+ { 172, 228, 176 }, { 172, 244, 177 }, { 174, 230, 178 }, { 174, 246, 179 }, { 176, 232, 180 }, { 176, 248, 181 }, { 178, 234, 182 }, { 178, 250, 183 },
+ { 180, 236, 184 }, { 180, 252, 185 }, { 182, 238, 186 }, { 182, 254, 187 }, { 184, 240, 188 }, { 186, 226, 189 }, { 186, 242, 190 }, { 188, 228, 191 },
+ { 188, 244, 192 }, { 190, 230, 193 }, { 190, 246, 194 }, { 192, 232, 195 }, { 192, 248, 196 }, { 194, 234, 197 }, { 194, 250, 198 }, { 196, 236, 199 },
+ { 196, 252, 200 }, { 198, 238, 201 }, { 198, 254, 202 }, { 200, 240, 203 }, { 202, 226, 204 }, { 202, 242, 205 }, { 204, 228, 206 }, { 204, 244, 207 },
+ { 206, 230, 208 }, { 206, 246, 209 }, { 208, 232, 210 }, { 208, 248, 211 }, { 210, 234, 212 }, { 210, 250, 213 }, { 212, 236, 214 }, { 212, 252, 215 },
+ { 214, 238, 216 }, { 214, 254, 217 }, { 216, 240, 218 }, { 218, 226, 219 }, { 218, 242, 220 }, { 220, 228, 221 }, { 220, 244, 222 }, { 222, 230, 223 },
+ { 222, 246, 224 }, { 224, 232, 225 }, { 224, 248, 226 }, { 226, 234, 227 }, { 226, 250, 228 }, { 228, 236, 229 }, { 228, 252, 230 }, { 230, 238, 231 },
+ { 230, 254, 232 }, { 232, 240, 233 }, { 234, 226, 234 }, { 234, 242, 235 }, { 236, 228, 236 }, { 236, 244, 237 }, { 238, 230, 238 }, { 238, 246, 239 },
+ { 240, 232, 240 }, { 240, 248, 241 }, { 242, 234, 242 }, { 242, 250, 243 }, { 244, 236, 244 }, { 244, 252, 245 }, { 246, 238, 246 }, { 246, 254, 247 },
+ { 248, 240, 248 }, { 250, 226, 249 }, { 250, 242, 250 }, { 252, 228, 251 }, { 252, 244, 252 }, { 254, 230, 253 }, { 254, 246, 254 }, { 254, 246, 254 },
+ }
+};
+
+Table g_mode6_p0_i2=
+{
+ 2,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 4, 1 }, { 0, 12, 2 }, { 0, 18, 3 }, { 0, 26, 4 }, { 0, 32, 5 }, { 0, 40, 6 }, { 0, 48, 7 },
+ { 0, 54, 8 }, { 0, 62, 9 }, { 0, 68, 10 }, { 0, 76, 11 }, { 0, 82, 12 }, { 0, 90, 13 }, { 0, 96, 14 }, { 0, 104, 15 },
+ { 0, 112, 16 }, { 0, 118, 17 }, { 0, 126, 18 }, { 0, 132, 19 }, { 0, 140, 20 }, { 0, 146, 21 }, { 0, 154, 22 }, { 0, 160, 23 },
+ { 0, 168, 24 }, { 0, 176, 25 }, { 0, 182, 26 }, { 0, 190, 27 }, { 0, 196, 28 }, { 0, 204, 29 }, { 0, 210, 30 }, { 0, 218, 31 },
+ { 0, 224, 32 }, { 0, 232, 33 }, { 0, 240, 34 }, { 0, 246, 35 }, { 0, 254, 36 }, { 2, 248, 37 }, { 4, 244, 38 }, { 4, 250, 39 },
+ { 6, 246, 40 }, { 6, 252, 41 }, { 8, 248, 42 }, { 8, 254, 43 }, { 10, 250, 44 }, { 12, 244, 45 }, { 12, 252, 46 }, { 14, 246, 47 },
+ { 14, 254, 48 }, { 16, 248, 49 }, { 18, 242, 50 }, { 18, 250, 51 }, { 20, 244, 52 }, { 20, 252, 53 }, { 22, 246, 54 }, { 22, 254, 55 },
+ { 24, 248, 56 }, { 26, 244, 57 }, { 26, 250, 58 }, { 28, 246, 59 }, { 28, 252, 60 }, { 30, 248, 61 }, { 30, 254, 62 }, { 32, 250, 63 },
+ { 34, 244, 64 }, { 34, 252, 65 }, { 36, 246, 66 }, { 36, 254, 67 }, { 38, 248, 68 }, { 40, 244, 69 }, { 40, 250, 70 }, { 42, 246, 71 },
+ { 42, 252, 72 }, { 44, 248, 73 }, { 44, 254, 74 }, { 46, 250, 75 }, { 48, 244, 76 }, { 48, 252, 77 }, { 50, 246, 78 }, { 50, 254, 79 },
+ { 52, 248, 80 }, { 54, 244, 81 }, { 54, 250, 82 }, { 56, 246, 83 }, { 56, 252, 84 }, { 58, 248, 85 }, { 58, 254, 86 }, { 60, 250, 87 },
+ { 62, 244, 88 }, { 62, 252, 89 }, { 64, 246, 90 }, { 64, 254, 91 }, { 66, 248, 92 }, { 68, 244, 93 }, { 68, 250, 94 }, { 70, 246, 95 },
+ { 70, 252, 96 }, { 72, 248, 97 }, { 72, 254, 98 }, { 74, 250, 99 }, { 76, 244, 100 }, { 76, 252, 101 }, { 78, 246, 102 }, { 78, 254, 103 },
+ { 80, 248, 104 }, { 82, 242, 105 }, { 82, 250, 106 }, { 84, 244, 107 }, { 84, 252, 108 }, { 86, 246, 109 }, { 86, 254, 110 }, { 88, 248, 111 },
+ { 90, 244, 112 }, { 90, 250, 113 }, { 92, 246, 114 }, { 92, 252, 115 }, { 94, 248, 116 }, { 94, 254, 117 }, { 96, 250, 118 }, { 98, 244, 119 },
+ { 98, 252, 120 }, { 100, 246, 121 }, { 100, 254, 122 }, { 102, 248, 123 }, { 104, 244, 124 }, { 104, 250, 125 }, { 106, 246, 126 }, { 106, 252, 127 },
+ { 108, 248, 128 }, { 108, 254, 129 }, { 110, 250, 130 }, { 112, 244, 131 }, { 112, 252, 132 }, { 114, 246, 133 }, { 114, 254, 134 }, { 116, 248, 135 },
+ { 118, 244, 136 }, { 118, 250, 137 }, { 120, 246, 138 }, { 120, 252, 139 }, { 122, 248, 140 }, { 122, 254, 141 }, { 124, 250, 142 }, { 126, 244, 143 },
+ { 126, 252, 144 }, { 128, 246, 145 }, { 128, 254, 146 }, { 130, 248, 147 }, { 132, 244, 148 }, { 132, 250, 149 }, { 134, 246, 150 }, { 134, 252, 151 },
+ { 136, 248, 152 }, { 136, 254, 153 }, { 138, 250, 154 }, { 140, 244, 155 }, { 140, 252, 156 }, { 142, 246, 157 }, { 142, 254, 158 }, { 144, 248, 159 },
+ { 146, 242, 160 }, { 146, 250, 161 }, { 148, 244, 162 }, { 148, 252, 163 }, { 150, 246, 164 }, { 150, 254, 165 }, { 152, 248, 166 }, { 154, 244, 167 },
+ { 154, 250, 168 }, { 156, 246, 169 }, { 156, 252, 170 }, { 158, 248, 171 }, { 158, 254, 172 }, { 160, 250, 173 }, { 162, 244, 174 }, { 162, 252, 175 },
+ { 164, 246, 176 }, { 164, 254, 177 }, { 166, 248, 178 }, { 168, 244, 179 }, { 168, 250, 180 }, { 170, 246, 181 }, { 170, 252, 182 }, { 172, 248, 183 },
+ { 172, 254, 184 }, { 174, 250, 185 }, { 176, 244, 186 }, { 176, 252, 187 }, { 178, 246, 188 }, { 178, 254, 189 }, { 180, 248, 190 }, { 182, 244, 191 },
+ { 182, 250, 192 }, { 184, 246, 193 }, { 184, 252, 194 }, { 186, 248, 195 }, { 186, 254, 196 }, { 188, 250, 197 }, { 190, 244, 198 }, { 190, 252, 199 },
+ { 192, 246, 200 }, { 192, 254, 201 }, { 194, 248, 202 }, { 196, 244, 203 }, { 196, 250, 204 }, { 198, 246, 205 }, { 198, 252, 206 }, { 200, 248, 207 },
+ { 200, 254, 208 }, { 202, 250, 209 }, { 204, 244, 210 }, { 204, 252, 211 }, { 206, 246, 212 }, { 206, 254, 213 }, { 208, 248, 214 }, { 210, 242, 215 },
+ { 210, 250, 216 }, { 212, 244, 217 }, { 212, 252, 218 }, { 214, 246, 219 }, { 214, 254, 220 }, { 216, 248, 221 }, { 218, 244, 222 }, { 218, 250, 223 },
+ { 220, 246, 224 }, { 220, 252, 225 }, { 222, 248, 226 }, { 222, 254, 227 }, { 224, 250, 228 }, { 226, 244, 229 }, { 226, 252, 230 }, { 228, 246, 231 },
+ { 228, 254, 232 }, { 230, 248, 233 }, { 232, 244, 234 }, { 232, 250, 235 }, { 234, 246, 236 }, { 234, 252, 237 }, { 236, 248, 238 }, { 236, 254, 239 },
+ { 238, 250, 240 }, { 240, 244, 241 }, { 240, 252, 242 }, { 242, 246, 243 }, { 242, 254, 244 }, { 244, 248, 245 }, { 246, 244, 246 }, { 246, 250, 247 },
+ { 248, 246, 248 }, { 248, 252, 249 }, { 250, 248, 250 }, { 250, 254, 251 }, { 252, 250, 252 }, { 254, 244, 253 }, { 254, 252, 254 }, { 254, 252, 254 },
+ }
+};
+
+Table g_mode6_p0_i3=
+{
+ 3,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 4, 1 }, { 0, 8, 2 }, { 0, 14, 3 }, { 0, 18, 4 }, { 0, 24, 5 }, { 0, 28, 6 }, { 0, 32, 7 },
+ { 0, 38, 8 }, { 0, 42, 9 }, { 0, 48, 10 }, { 0, 52, 11 }, { 0, 58, 12 }, { 0, 62, 13 }, { 0, 68, 14 }, { 0, 72, 15 },
+ { 0, 78, 16 }, { 0, 82, 17 }, { 0, 88, 18 }, { 0, 92, 19 }, { 0, 96, 20 }, { 0, 102, 21 }, { 0, 106, 22 }, { 0, 112, 23 },
+ { 0, 116, 24 }, { 0, 122, 25 }, { 0, 126, 26 }, { 0, 132, 27 }, { 0, 136, 28 }, { 0, 142, 29 }, { 0, 146, 30 }, { 0, 152, 31 },
+ { 0, 156, 32 }, { 0, 160, 33 }, { 0, 166, 34 }, { 0, 170, 35 }, { 0, 176, 36 }, { 0, 180, 37 }, { 0, 186, 38 }, { 0, 190, 39 },
+ { 0, 196, 40 }, { 0, 200, 41 }, { 0, 206, 42 }, { 0, 210, 43 }, { 0, 216, 44 }, { 0, 220, 45 }, { 0, 224, 46 }, { 0, 230, 47 },
+ { 0, 234, 48 }, { 0, 240, 49 }, { 0, 244, 50 }, { 0, 250, 51 }, { 0, 254, 52 }, { 2, 252, 53 }, { 4, 248, 54 }, { 4, 254, 55 },
+ { 6, 250, 56 }, { 8, 248, 57 }, { 8, 252, 58 }, { 10, 250, 59 }, { 10, 254, 60 }, { 12, 252, 61 }, { 14, 248, 62 }, { 14, 254, 63 },
+ { 16, 250, 64 }, { 18, 248, 65 }, { 18, 252, 66 }, { 20, 250, 67 }, { 20, 254, 68 }, { 22, 252, 69 }, { 24, 248, 70 }, { 24, 254, 71 },
+ { 26, 250, 72 }, { 28, 248, 73 }, { 28, 252, 74 }, { 30, 250, 75 }, { 30, 254, 76 }, { 32, 252, 77 }, { 34, 250, 78 }, { 34, 254, 79 },
+ { 36, 252, 80 }, { 38, 248, 81 }, { 38, 254, 82 }, { 40, 250, 83 }, { 42, 248, 84 }, { 42, 252, 85 }, { 44, 250, 86 }, { 44, 254, 87 },
+ { 46, 252, 88 }, { 48, 248, 89 }, { 48, 254, 90 }, { 50, 250, 91 }, { 52, 248, 92 }, { 52, 252, 93 }, { 54, 250, 94 }, { 54, 254, 95 },
+ { 56, 252, 96 }, { 58, 248, 97 }, { 58, 254, 98 }, { 60, 250, 99 }, { 62, 248, 100 }, { 62, 252, 101 }, { 64, 250, 102 }, { 64, 254, 103 },
+ { 66, 252, 104 }, { 68, 248, 105 }, { 68, 254, 106 }, { 70, 250, 107 }, { 72, 248, 108 }, { 72, 252, 109 }, { 74, 250, 110 }, { 74, 254, 111 },
+ { 76, 252, 112 }, { 78, 248, 113 }, { 78, 254, 114 }, { 80, 250, 115 }, { 82, 248, 116 }, { 82, 252, 117 }, { 84, 250, 118 }, { 84, 254, 119 },
+ { 86, 252, 120 }, { 88, 248, 121 }, { 88, 254, 122 }, { 90, 250, 123 }, { 92, 248, 124 }, { 92, 252, 125 }, { 94, 250, 126 }, { 94, 254, 127 },
+ { 96, 252, 128 }, { 98, 250, 129 }, { 98, 254, 130 }, { 100, 252, 131 }, { 102, 248, 132 }, { 102, 254, 133 }, { 104, 250, 134 }, { 106, 248, 135 },
+ { 106, 252, 136 }, { 108, 250, 137 }, { 108, 254, 138 }, { 110, 252, 139 }, { 112, 248, 140 }, { 112, 254, 141 }, { 114, 250, 142 }, { 116, 248, 143 },
+ { 116, 252, 144 }, { 118, 250, 145 }, { 118, 254, 146 }, { 120, 252, 147 }, { 122, 248, 148 }, { 122, 254, 149 }, { 124, 250, 150 }, { 126, 248, 151 },
+ { 126, 252, 152 }, { 128, 250, 153 }, { 128, 254, 154 }, { 130, 252, 155 }, { 132, 248, 156 }, { 132, 254, 157 }, { 134, 250, 158 }, { 136, 248, 159 },
+ { 136, 252, 160 }, { 138, 250, 161 }, { 138, 254, 162 }, { 140, 252, 163 }, { 142, 248, 164 }, { 142, 254, 165 }, { 144, 250, 166 }, { 146, 248, 167 },
+ { 146, 252, 168 }, { 148, 250, 169 }, { 148, 254, 170 }, { 150, 252, 171 }, { 152, 248, 172 }, { 152, 254, 173 }, { 154, 250, 174 }, { 156, 248, 175 },
+ { 156, 252, 176 }, { 158, 250, 177 }, { 158, 254, 178 }, { 160, 252, 179 }, { 162, 250, 180 }, { 162, 254, 181 }, { 164, 252, 182 }, { 166, 248, 183 },
+ { 166, 254, 184 }, { 168, 250, 185 }, { 170, 248, 186 }, { 170, 252, 187 }, { 172, 250, 188 }, { 172, 254, 189 }, { 174, 252, 190 }, { 176, 248, 191 },
+ { 176, 254, 192 }, { 178, 250, 193 }, { 180, 248, 194 }, { 180, 252, 195 }, { 182, 250, 196 }, { 182, 254, 197 }, { 184, 252, 198 }, { 186, 248, 199 },
+ { 186, 254, 200 }, { 188, 250, 201 }, { 190, 248, 202 }, { 190, 252, 203 }, { 192, 250, 204 }, { 192, 254, 205 }, { 194, 252, 206 }, { 196, 248, 207 },
+ { 196, 254, 208 }, { 198, 250, 209 }, { 200, 248, 210 }, { 200, 252, 211 }, { 202, 250, 212 }, { 202, 254, 213 }, { 204, 252, 214 }, { 206, 248, 215 },
+ { 206, 254, 216 }, { 208, 250, 217 }, { 210, 248, 218 }, { 210, 252, 219 }, { 212, 250, 220 }, { 212, 254, 221 }, { 214, 252, 222 }, { 216, 248, 223 },
+ { 216, 254, 224 }, { 218, 250, 225 }, { 220, 248, 226 }, { 220, 252, 227 }, { 222, 250, 228 }, { 222, 254, 229 }, { 224, 252, 230 }, { 226, 250, 231 },
+ { 226, 254, 232 }, { 228, 252, 233 }, { 230, 248, 234 }, { 230, 254, 235 }, { 232, 250, 236 }, { 234, 248, 237 }, { 234, 252, 238 }, { 236, 250, 239 },
+ { 236, 254, 240 }, { 238, 252, 241 }, { 240, 248, 242 }, { 240, 254, 243 }, { 242, 250, 244 }, { 244, 248, 245 }, { 244, 252, 246 }, { 246, 250, 247 },
+ { 246, 254, 248 }, { 248, 252, 249 }, { 250, 248, 250 }, { 250, 254, 251 }, { 252, 250, 252 }, { 254, 248, 253 }, { 254, 252, 254 }, { 254, 252, 254 },
+ }
+};
+
+Table g_mode6_p0_i4=
+{
+ 4,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 10, 3 }, { 0, 14, 4 }, { 0, 18, 5 }, { 0, 22, 6 }, { 0, 26, 7 },
+ { 0, 30, 8 }, { 0, 32, 9 }, { 0, 36, 10 }, { 0, 40, 11 }, { 0, 44, 12 }, { 0, 48, 13 }, { 0, 52, 14 }, { 0, 56, 15 },
+ { 0, 60, 16 }, { 0, 64, 17 }, { 0, 66, 18 }, { 0, 70, 19 }, { 0, 74, 20 }, { 0, 78, 21 }, { 0, 82, 22 }, { 0, 86, 23 },
+ { 0, 90, 24 }, { 0, 94, 25 }, { 0, 96, 26 }, { 0, 100, 27 }, { 0, 104, 28 }, { 0, 108, 29 }, { 0, 112, 30 }, { 0, 116, 31 },
+ { 0, 120, 32 }, { 0, 124, 33 }, { 0, 128, 34 }, { 0, 130, 35 }, { 0, 134, 36 }, { 0, 138, 37 }, { 0, 142, 38 }, { 0, 146, 39 },
+ { 0, 150, 40 }, { 0, 154, 41 }, { 0, 158, 42 }, { 0, 160, 43 }, { 0, 164, 44 }, { 0, 168, 45 }, { 0, 172, 46 }, { 0, 176, 47 },
+ { 0, 180, 48 }, { 0, 184, 49 }, { 0, 188, 50 }, { 0, 192, 51 }, { 0, 194, 52 }, { 0, 198, 53 }, { 0, 202, 54 }, { 0, 206, 55 },
+ { 0, 210, 56 }, { 0, 214, 57 }, { 0, 218, 58 }, { 0, 222, 59 }, { 0, 224, 60 }, { 0, 228, 61 }, { 0, 232, 62 }, { 0, 236, 63 },
+ { 0, 240, 64 }, { 0, 244, 65 }, { 0, 248, 66 }, { 0, 252, 67 }, { 2, 250, 68 }, { 2, 254, 69 }, { 4, 252, 70 }, { 6, 250, 71 },
+ { 6, 254, 72 }, { 8, 252, 73 }, { 10, 250, 74 }, { 10, 254, 75 }, { 12, 252, 76 }, { 14, 250, 77 }, { 14, 254, 78 }, { 16, 252, 79 },
+ { 18, 250, 80 }, { 18, 254, 81 }, { 20, 252, 82 }, { 22, 250, 83 }, { 22, 254, 84 }, { 24, 252, 85 }, { 26, 250, 86 }, { 26, 254, 87 },
+ { 28, 252, 88 }, { 30, 252, 89 }, { 30, 254, 90 }, { 32, 254, 91 }, { 34, 252, 92 }, { 36, 250, 93 }, { 36, 254, 94 }, { 38, 252, 95 },
+ { 40, 250, 96 }, { 40, 254, 97 }, { 42, 252, 98 }, { 44, 250, 99 }, { 44, 254, 100 }, { 46, 252, 101 }, { 48, 250, 102 }, { 48, 254, 103 },
+ { 50, 252, 104 }, { 52, 250, 105 }, { 52, 254, 106 }, { 54, 252, 107 }, { 56, 250, 108 }, { 56, 254, 109 }, { 58, 252, 110 }, { 60, 252, 111 },
+ { 60, 254, 112 }, { 62, 254, 113 }, { 64, 252, 114 }, { 66, 250, 115 }, { 66, 254, 116 }, { 68, 252, 117 }, { 70, 250, 118 }, { 70, 254, 119 },
+ { 72, 252, 120 }, { 74, 250, 121 }, { 74, 254, 122 }, { 76, 252, 123 }, { 78, 250, 124 }, { 78, 254, 125 }, { 80, 252, 126 }, { 82, 250, 127 },
+ { 82, 254, 128 }, { 84, 252, 129 }, { 86, 250, 130 }, { 86, 254, 131 }, { 88, 252, 132 }, { 90, 250, 133 }, { 90, 254, 134 }, { 92, 252, 135 },
+ { 94, 252, 136 }, { 94, 254, 137 }, { 96, 254, 138 }, { 98, 252, 139 }, { 100, 250, 140 }, { 100, 254, 141 }, { 102, 252, 142 }, { 104, 250, 143 },
+ { 104, 254, 144 }, { 106, 252, 145 }, { 108, 250, 146 }, { 108, 254, 147 }, { 110, 252, 148 }, { 112, 250, 149 }, { 112, 254, 150 }, { 114, 252, 151 },
+ { 116, 250, 152 }, { 116, 254, 153 }, { 118, 252, 154 }, { 120, 250, 155 }, { 120, 254, 156 }, { 122, 252, 157 }, { 124, 252, 158 }, { 124, 254, 159 },
+ { 126, 254, 160 }, { 128, 252, 161 }, { 130, 250, 162 }, { 130, 254, 163 }, { 132, 252, 164 }, { 134, 250, 165 }, { 134, 254, 166 }, { 136, 252, 167 },
+ { 138, 250, 168 }, { 138, 254, 169 }, { 140, 252, 170 }, { 142, 250, 171 }, { 142, 254, 172 }, { 144, 252, 173 }, { 146, 250, 174 }, { 146, 254, 175 },
+ { 148, 252, 176 }, { 150, 250, 177 }, { 150, 254, 178 }, { 152, 252, 179 }, { 154, 250, 180 }, { 154, 254, 181 }, { 156, 252, 182 }, { 158, 252, 183 },
+ { 158, 254, 184 }, { 160, 254, 185 }, { 162, 252, 186 }, { 164, 250, 187 }, { 164, 254, 188 }, { 166, 252, 189 }, { 168, 250, 190 }, { 168, 254, 191 },
+ { 170, 252, 192 }, { 172, 250, 193 }, { 172, 254, 194 }, { 174, 252, 195 }, { 176, 250, 196 }, { 176, 254, 197 }, { 178, 252, 198 }, { 180, 250, 199 },
+ { 180, 254, 200 }, { 182, 252, 201 }, { 184, 250, 202 }, { 184, 254, 203 }, { 186, 252, 204 }, { 188, 252, 205 }, { 188, 254, 206 }, { 190, 254, 207 },
+ { 192, 252, 208 }, { 194, 250, 209 }, { 194, 254, 210 }, { 196, 252, 211 }, { 198, 250, 212 }, { 198, 254, 213 }, { 200, 252, 214 }, { 202, 250, 215 },
+ { 202, 254, 216 }, { 204, 252, 217 }, { 206, 250, 218 }, { 206, 254, 219 }, { 208, 252, 220 }, { 210, 250, 221 }, { 210, 254, 222 }, { 212, 252, 223 },
+ { 214, 250, 224 }, { 214, 254, 225 }, { 216, 252, 226 }, { 218, 250, 227 }, { 218, 254, 228 }, { 220, 252, 229 }, { 222, 252, 230 }, { 222, 254, 231 },
+ { 224, 254, 232 }, { 226, 252, 233 }, { 228, 250, 234 }, { 228, 254, 235 }, { 230, 252, 236 }, { 232, 250, 237 }, { 232, 254, 238 }, { 234, 252, 239 },
+ { 236, 250, 240 }, { 236, 254, 241 }, { 238, 252, 242 }, { 240, 250, 243 }, { 240, 254, 244 }, { 242, 252, 245 }, { 244, 250, 246 }, { 244, 254, 247 },
+ { 246, 252, 248 }, { 248, 250, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 },
+ }
+};
+
+Table g_mode6_p0_i5=
+{
+ 5,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 },
+ { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 },
+ { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 },
+ { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 },
+ { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 },
+ { 0, 122, 40 }, { 0, 124, 41 }, { 0, 128, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 136, 45 }, { 0, 140, 46 }, { 0, 142, 47 },
+ { 0, 146, 48 }, { 0, 148, 49 }, { 0, 152, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 160, 53 }, { 0, 164, 54 }, { 0, 168, 55 },
+ { 0, 170, 56 }, { 0, 174, 57 }, { 0, 176, 58 }, { 0, 180, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 188, 62 }, { 0, 192, 63 },
+ { 0, 194, 64 }, { 0, 198, 65 }, { 0, 200, 66 }, { 0, 204, 67 }, { 0, 206, 68 }, { 0, 210, 69 }, { 0, 212, 70 }, { 0, 216, 71 },
+ { 0, 218, 72 }, { 0, 222, 73 }, { 0, 224, 74 }, { 0, 228, 75 }, { 0, 232, 76 }, { 0, 234, 77 }, { 0, 238, 78 }, { 0, 240, 79 },
+ { 0, 244, 80 }, { 0, 246, 81 }, { 0, 250, 82 }, { 0, 252, 83 }, { 2, 252, 84 }, { 2, 254, 85 }, { 4, 254, 86 }, { 6, 252, 87 },
+ { 8, 252, 88 }, { 8, 254, 89 }, { 10, 254, 90 }, { 12, 252, 91 }, { 14, 252, 92 }, { 14, 254, 93 }, { 16, 254, 94 }, { 18, 252, 95 },
+ { 20, 252, 96 }, { 20, 254, 97 }, { 22, 254, 98 }, { 24, 252, 99 }, { 26, 250, 100 }, { 26, 254, 101 }, { 28, 252, 102 }, { 30, 252, 103 },
+ { 30, 254, 104 }, { 32, 254, 105 }, { 34, 252, 106 }, { 36, 252, 107 }, { 36, 254, 108 }, { 38, 254, 109 }, { 40, 252, 110 }, { 42, 252, 111 },
+ { 42, 254, 112 }, { 44, 254, 113 }, { 46, 252, 114 }, { 48, 252, 115 }, { 48, 254, 116 }, { 50, 254, 117 }, { 52, 252, 118 }, { 54, 252, 119 },
+ { 54, 254, 120 }, { 56, 254, 121 }, { 58, 252, 122 }, { 60, 252, 123 }, { 60, 254, 124 }, { 62, 254, 125 }, { 64, 252, 126 }, { 66, 252, 127 },
+ { 66, 254, 128 }, { 68, 254, 129 }, { 70, 252, 130 }, { 72, 252, 131 }, { 72, 254, 132 }, { 74, 254, 133 }, { 76, 252, 134 }, { 78, 252, 135 },
+ { 78, 254, 136 }, { 80, 254, 137 }, { 82, 252, 138 }, { 84, 252, 139 }, { 84, 254, 140 }, { 86, 254, 141 }, { 88, 252, 142 }, { 90, 250, 143 },
+ { 90, 254, 144 }, { 92, 252, 145 }, { 94, 252, 146 }, { 94, 254, 147 }, { 96, 254, 148 }, { 98, 252, 149 }, { 100, 252, 150 }, { 100, 254, 151 },
+ { 102, 254, 152 }, { 104, 252, 153 }, { 106, 252, 154 }, { 106, 254, 155 }, { 108, 254, 156 }, { 110, 252, 157 }, { 112, 252, 158 }, { 112, 254, 159 },
+ { 114, 254, 160 }, { 116, 252, 161 }, { 118, 252, 162 }, { 118, 254, 163 }, { 120, 254, 164 }, { 122, 252, 165 }, { 124, 252, 166 }, { 124, 254, 167 },
+ { 126, 254, 168 }, { 128, 252, 169 }, { 130, 252, 170 }, { 130, 254, 171 }, { 132, 254, 172 }, { 134, 252, 173 }, { 136, 252, 174 }, { 136, 254, 175 },
+ { 138, 254, 176 }, { 140, 252, 177 }, { 142, 252, 178 }, { 142, 254, 179 }, { 144, 254, 180 }, { 146, 252, 181 }, { 148, 252, 182 }, { 148, 254, 183 },
+ { 150, 254, 184 }, { 152, 252, 185 }, { 154, 250, 186 }, { 154, 254, 187 }, { 156, 252, 188 }, { 158, 252, 189 }, { 158, 254, 190 }, { 160, 254, 191 },
+ { 162, 252, 192 }, { 164, 252, 193 }, { 164, 254, 194 }, { 166, 254, 195 }, { 168, 252, 196 }, { 170, 252, 197 }, { 170, 254, 198 }, { 172, 254, 199 },
+ { 174, 252, 200 }, { 176, 252, 201 }, { 176, 254, 202 }, { 178, 254, 203 }, { 180, 252, 204 }, { 182, 252, 205 }, { 182, 254, 206 }, { 184, 254, 207 },
+ { 186, 252, 208 }, { 188, 252, 209 }, { 188, 254, 210 }, { 190, 254, 211 }, { 192, 252, 212 }, { 194, 252, 213 }, { 194, 254, 214 }, { 196, 254, 215 },
+ { 198, 252, 216 }, { 200, 252, 217 }, { 200, 254, 218 }, { 202, 254, 219 }, { 204, 252, 220 }, { 206, 252, 221 }, { 206, 254, 222 }, { 208, 254, 223 },
+ { 210, 252, 224 }, { 212, 252, 225 }, { 212, 254, 226 }, { 214, 254, 227 }, { 216, 252, 228 }, { 218, 250, 229 }, { 218, 254, 230 }, { 220, 252, 231 },
+ { 222, 252, 232 }, { 222, 254, 233 }, { 224, 254, 234 }, { 226, 252, 235 }, { 228, 252, 236 }, { 228, 254, 237 }, { 230, 254, 238 }, { 232, 252, 239 },
+ { 234, 252, 240 }, { 234, 254, 241 }, { 236, 254, 242 }, { 238, 252, 243 }, { 240, 252, 244 }, { 240, 254, 245 }, { 242, 254, 246 }, { 244, 252, 247 },
+ { 246, 252, 248 }, { 246, 254, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 },
+ }
+};
+
+Table g_mode6_p0_i6=
+{
+ 6,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 2, 1 }, { 0, 4, 2 }, { 0, 8, 3 }, { 0, 10, 4 }, { 0, 12, 5 }, { 0, 14, 6 }, { 0, 16, 7 },
+ { 0, 20, 8 }, { 0, 22, 9 }, { 0, 24, 10 }, { 0, 26, 11 }, { 0, 30, 12 }, { 0, 32, 13 }, { 0, 34, 14 }, { 0, 36, 15 },
+ { 0, 40, 16 }, { 0, 42, 17 }, { 0, 44, 18 }, { 0, 46, 19 }, { 0, 48, 20 }, { 0, 52, 21 }, { 0, 54, 22 }, { 0, 56, 23 },
+ { 0, 58, 24 }, { 0, 62, 25 }, { 0, 64, 26 }, { 0, 66, 27 }, { 0, 68, 28 }, { 0, 72, 29 }, { 0, 74, 30 }, { 0, 76, 31 },
+ { 0, 78, 32 }, { 0, 80, 33 }, { 0, 84, 34 }, { 0, 86, 35 }, { 0, 88, 36 }, { 0, 90, 37 }, { 0, 94, 38 }, { 0, 96, 39 },
+ { 0, 98, 40 }, { 0, 100, 41 }, { 0, 104, 42 }, { 0, 106, 43 }, { 0, 108, 44 }, { 0, 110, 45 }, { 0, 112, 46 }, { 0, 116, 47 },
+ { 0, 118, 48 }, { 0, 120, 49 }, { 0, 122, 50 }, { 0, 126, 51 }, { 0, 128, 52 }, { 0, 130, 53 }, { 0, 132, 54 }, { 0, 136, 55 },
+ { 0, 138, 56 }, { 0, 140, 57 }, { 0, 142, 58 }, { 0, 144, 59 }, { 0, 148, 60 }, { 0, 150, 61 }, { 0, 152, 62 }, { 0, 154, 63 },
+ { 0, 158, 64 }, { 0, 160, 65 }, { 0, 162, 66 }, { 0, 164, 67 }, { 0, 168, 68 }, { 0, 170, 69 }, { 0, 172, 70 }, { 0, 174, 71 },
+ { 0, 176, 72 }, { 0, 180, 73 }, { 0, 182, 74 }, { 0, 184, 75 }, { 0, 186, 76 }, { 0, 190, 77 }, { 0, 192, 78 }, { 0, 194, 79 },
+ { 0, 196, 80 }, { 0, 200, 81 }, { 0, 202, 82 }, { 0, 204, 83 }, { 0, 206, 84 }, { 0, 208, 85 }, { 0, 212, 86 }, { 0, 214, 87 },
+ { 0, 216, 88 }, { 0, 218, 89 }, { 0, 222, 90 }, { 0, 224, 91 }, { 0, 226, 92 }, { 0, 228, 93 }, { 0, 232, 94 }, { 0, 234, 95 },
+ { 0, 236, 96 }, { 0, 238, 97 }, { 0, 240, 98 }, { 0, 244, 99 }, { 0, 246, 100 }, { 0, 248, 101 }, { 0, 250, 102 }, { 0, 254, 103 },
+ { 2, 252, 104 }, { 4, 252, 105 }, { 4, 254, 106 }, { 6, 254, 107 }, { 8, 254, 108 }, { 10, 254, 109 }, { 12, 252, 110 }, { 14, 252, 111 },
+ { 14, 254, 112 }, { 16, 254, 113 }, { 18, 254, 114 }, { 20, 254, 115 }, { 22, 254, 116 }, { 24, 252, 117 }, { 26, 252, 118 }, { 26, 254, 119 },
+ { 28, 254, 120 }, { 30, 254, 121 }, { 32, 254, 122 }, { 34, 252, 123 }, { 36, 252, 124 }, { 36, 254, 125 }, { 38, 254, 126 }, { 40, 254, 127 },
+ { 42, 254, 128 }, { 44, 252, 129 }, { 46, 252, 130 }, { 46, 254, 131 }, { 48, 254, 132 }, { 50, 254, 133 }, { 52, 254, 134 }, { 54, 254, 135 },
+ { 56, 252, 136 }, { 58, 252, 137 }, { 58, 254, 138 }, { 60, 254, 139 }, { 62, 254, 140 }, { 64, 254, 141 }, { 66, 252, 142 }, { 68, 252, 143 },
+ { 68, 254, 144 }, { 70, 254, 145 }, { 72, 254, 146 }, { 74, 254, 147 }, { 76, 252, 148 }, { 78, 252, 149 }, { 78, 254, 150 }, { 80, 254, 151 },
+ { 82, 254, 152 }, { 84, 254, 153 }, { 86, 254, 154 }, { 88, 252, 155 }, { 90, 252, 156 }, { 90, 254, 157 }, { 92, 254, 158 }, { 94, 254, 159 },
+ { 96, 254, 160 }, { 98, 252, 161 }, { 100, 252, 162 }, { 100, 254, 163 }, { 102, 254, 164 }, { 104, 254, 165 }, { 106, 254, 166 }, { 108, 252, 167 },
+ { 110, 252, 168 }, { 110, 254, 169 }, { 112, 254, 170 }, { 114, 254, 171 }, { 116, 254, 172 }, { 118, 254, 173 }, { 120, 252, 174 }, { 122, 252, 175 },
+ { 122, 254, 176 }, { 124, 254, 177 }, { 126, 254, 178 }, { 128, 254, 179 }, { 130, 252, 180 }, { 132, 252, 181 }, { 132, 254, 182 }, { 134, 254, 183 },
+ { 136, 254, 184 }, { 138, 254, 185 }, { 140, 252, 186 }, { 142, 252, 187 }, { 142, 254, 188 }, { 144, 254, 189 }, { 146, 254, 190 }, { 148, 254, 191 },
+ { 150, 254, 192 }, { 152, 252, 193 }, { 154, 252, 194 }, { 154, 254, 195 }, { 156, 254, 196 }, { 158, 254, 197 }, { 160, 254, 198 }, { 162, 252, 199 },
+ { 164, 252, 200 }, { 164, 254, 201 }, { 166, 254, 202 }, { 168, 254, 203 }, { 170, 254, 204 }, { 172, 252, 205 }, { 174, 252, 206 }, { 174, 254, 207 },
+ { 176, 254, 208 }, { 178, 254, 209 }, { 180, 254, 210 }, { 182, 254, 211 }, { 184, 252, 212 }, { 186, 252, 213 }, { 186, 254, 214 }, { 188, 254, 215 },
+ { 190, 254, 216 }, { 192, 254, 217 }, { 194, 252, 218 }, { 196, 252, 219 }, { 196, 254, 220 }, { 198, 254, 221 }, { 200, 254, 222 }, { 202, 254, 223 },
+ { 204, 252, 224 }, { 206, 252, 225 }, { 206, 254, 226 }, { 208, 254, 227 }, { 210, 254, 228 }, { 212, 254, 229 }, { 214, 254, 230 }, { 216, 252, 231 },
+ { 218, 252, 232 }, { 218, 254, 233 }, { 220, 254, 234 }, { 222, 254, 235 }, { 224, 254, 236 }, { 226, 252, 237 }, { 228, 252, 238 }, { 228, 254, 239 },
+ { 230, 254, 240 }, { 232, 254, 241 }, { 234, 254, 242 }, { 236, 252, 243 }, { 238, 252, 244 }, { 238, 254, 245 }, { 240, 254, 246 }, { 242, 254, 247 },
+ { 244, 254, 248 }, { 246, 254, 249 }, { 248, 252, 250 }, { 250, 252, 251 }, { 250, 254, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 },
+ }
+};
+
+Table g_mode6_p0_i7=
+{
+ 7,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 2, 1 }, { 0, 4, 2 }, { 0, 6, 3 }, { 0, 8, 4 }, { 0, 10, 5 }, { 0, 12, 6 }, { 0, 14, 7 },
+ { 0, 16, 8 }, { 0, 20, 9 }, { 0, 22, 10 }, { 0, 24, 11 }, { 0, 26, 12 }, { 0, 28, 13 }, { 0, 30, 14 }, { 0, 32, 15 },
+ { 0, 34, 16 }, { 0, 36, 17 }, { 0, 38, 18 }, { 0, 40, 19 }, { 0, 42, 20 }, { 0, 44, 21 }, { 0, 46, 22 }, { 0, 48, 23 },
+ { 0, 52, 24 }, { 0, 54, 25 }, { 0, 56, 26 }, { 0, 58, 27 }, { 0, 60, 28 }, { 0, 62, 29 }, { 0, 64, 30 }, { 0, 66, 31 },
+ { 0, 68, 32 }, { 0, 70, 33 }, { 0, 72, 34 }, { 0, 74, 35 }, { 0, 76, 36 }, { 0, 78, 37 }, { 0, 80, 38 }, { 0, 84, 39 },
+ { 0, 86, 40 }, { 0, 88, 41 }, { 0, 90, 42 }, { 0, 92, 43 }, { 0, 94, 44 }, { 0, 96, 45 }, { 0, 98, 46 }, { 0, 100, 47 },
+ { 0, 102, 48 }, { 0, 104, 49 }, { 0, 106, 50 }, { 0, 108, 51 }, { 0, 110, 52 }, { 0, 112, 53 }, { 0, 116, 54 }, { 0, 118, 55 },
+ { 0, 120, 56 }, { 0, 122, 57 }, { 0, 124, 58 }, { 0, 126, 59 }, { 0, 128, 60 }, { 0, 130, 61 }, { 0, 132, 62 }, { 0, 134, 63 },
+ { 0, 136, 64 }, { 0, 138, 65 }, { 0, 140, 66 }, { 0, 142, 67 }, { 0, 144, 68 }, { 0, 148, 69 }, { 0, 150, 70 }, { 0, 152, 71 },
+ { 0, 154, 72 }, { 0, 156, 73 }, { 0, 158, 74 }, { 0, 160, 75 }, { 0, 162, 76 }, { 0, 164, 77 }, { 0, 166, 78 }, { 0, 168, 79 },
+ { 0, 170, 80 }, { 0, 172, 81 }, { 0, 174, 82 }, { 0, 176, 83 }, { 0, 180, 84 }, { 0, 182, 85 }, { 0, 184, 86 }, { 0, 186, 87 },
+ { 0, 188, 88 }, { 0, 190, 89 }, { 0, 192, 90 }, { 0, 194, 91 }, { 0, 196, 92 }, { 0, 198, 93 }, { 0, 200, 94 }, { 0, 202, 95 },
+ { 0, 204, 96 }, { 0, 206, 97 }, { 0, 208, 98 }, { 0, 212, 99 }, { 0, 214, 100 }, { 0, 216, 101 }, { 0, 218, 102 }, { 0, 220, 103 },
+ { 0, 222, 104 }, { 0, 224, 105 }, { 0, 226, 106 }, { 0, 228, 107 }, { 0, 230, 108 }, { 0, 232, 109 }, { 0, 234, 110 }, { 0, 236, 111 },
+ { 0, 238, 112 }, { 0, 240, 113 }, { 0, 244, 114 }, { 0, 246, 115 }, { 0, 248, 116 }, { 0, 250, 117 }, { 0, 252, 118 }, { 0, 254, 119 },
+ { 2, 254, 120 }, { 4, 254, 121 }, { 6, 254, 122 }, { 8, 254, 123 }, { 10, 254, 124 }, { 12, 252, 125 }, { 14, 252, 126 }, { 14, 254, 127 },
+ { 16, 254, 128 }, { 18, 254, 129 }, { 20, 254, 130 }, { 22, 254, 131 }, { 24, 254, 132 }, { 26, 254, 133 }, { 28, 254, 134 }, { 30, 254, 135 },
+ { 32, 254, 136 }, { 34, 254, 137 }, { 36, 254, 138 }, { 38, 254, 139 }, { 40, 254, 140 }, { 42, 254, 141 }, { 44, 252, 142 }, { 46, 252, 143 },
+ { 46, 254, 144 }, { 48, 254, 145 }, { 50, 254, 146 }, { 52, 254, 147 }, { 54, 254, 148 }, { 56, 254, 149 }, { 58, 254, 150 }, { 60, 254, 151 },
+ { 62, 254, 152 }, { 64, 254, 153 }, { 66, 254, 154 }, { 68, 254, 155 }, { 70, 254, 156 }, { 72, 254, 157 }, { 74, 254, 158 }, { 76, 252, 159 },
+ { 78, 252, 160 }, { 78, 254, 161 }, { 80, 254, 162 }, { 82, 254, 163 }, { 84, 254, 164 }, { 86, 254, 165 }, { 88, 254, 166 }, { 90, 254, 167 },
+ { 92, 254, 168 }, { 94, 254, 169 }, { 96, 254, 170 }, { 98, 254, 171 }, { 100, 254, 172 }, { 102, 254, 173 }, { 104, 254, 174 }, { 106, 254, 175 },
+ { 108, 252, 176 }, { 110, 252, 177 }, { 110, 254, 178 }, { 112, 254, 179 }, { 114, 254, 180 }, { 116, 254, 181 }, { 118, 254, 182 }, { 120, 254, 183 },
+ { 122, 254, 184 }, { 124, 254, 185 }, { 126, 254, 186 }, { 128, 254, 187 }, { 130, 254, 188 }, { 132, 254, 189 }, { 134, 254, 190 }, { 136, 254, 191 },
+ { 138, 254, 192 }, { 140, 252, 193 }, { 142, 252, 194 }, { 142, 254, 195 }, { 144, 254, 196 }, { 146, 254, 197 }, { 148, 254, 198 }, { 150, 254, 199 },
+ { 152, 254, 200 }, { 154, 254, 201 }, { 156, 254, 202 }, { 158, 254, 203 }, { 160, 254, 204 }, { 162, 254, 205 }, { 164, 254, 206 }, { 166, 254, 207 },
+ { 168, 254, 208 }, { 170, 254, 209 }, { 172, 252, 210 }, { 174, 252, 211 }, { 174, 254, 212 }, { 176, 254, 213 }, { 178, 254, 214 }, { 180, 254, 215 },
+ { 182, 254, 216 }, { 184, 254, 217 }, { 186, 254, 218 }, { 188, 254, 219 }, { 190, 254, 220 }, { 192, 254, 221 }, { 194, 254, 222 }, { 196, 254, 223 },
+ { 198, 254, 224 }, { 200, 254, 225 }, { 202, 254, 226 }, { 204, 252, 227 }, { 206, 252, 228 }, { 206, 254, 229 }, { 208, 254, 230 }, { 210, 254, 231 },
+ { 212, 254, 232 }, { 214, 254, 233 }, { 216, 254, 234 }, { 218, 254, 235 }, { 220, 254, 236 }, { 222, 254, 237 }, { 224, 254, 238 }, { 226, 254, 239 },
+ { 228, 254, 240 }, { 230, 254, 241 }, { 232, 254, 242 }, { 234, 254, 243 }, { 236, 252, 244 }, { 238, 252, 245 }, { 238, 254, 246 }, { 240, 254, 247 },
+ { 242, 254, 248 }, { 244, 254, 249 }, { 246, 254, 250 }, { 248, 254, 251 }, { 250, 254, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 },
+ }
+};
+
+Table g_mode6_p1_i1=
+{
+ 1,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 9, 2 }, { 1, 25, 3 }, { 1, 41, 4 }, { 1, 57, 5 }, { 1, 73, 6 }, { 1, 89, 7 },
+ { 1, 105, 8 }, { 1, 121, 9 }, { 1, 137, 10 }, { 1, 153, 11 }, { 1, 169, 12 }, { 1, 185, 13 }, { 1, 201, 14 }, { 1, 217, 15 },
+ { 1, 233, 16 }, { 1, 249, 17 }, { 3, 235, 18 }, { 3, 251, 19 }, { 5, 237, 20 }, { 5, 253, 21 }, { 7, 239, 22 }, { 7, 255, 23 },
+ { 9, 241, 24 }, { 11, 227, 25 }, { 11, 243, 26 }, { 13, 229, 27 }, { 13, 245, 28 }, { 15, 231, 29 }, { 15, 247, 30 }, { 17, 233, 31 },
+ { 17, 249, 32 }, { 19, 235, 33 }, { 19, 251, 34 }, { 21, 237, 35 }, { 21, 253, 36 }, { 23, 239, 37 }, { 23, 255, 38 }, { 25, 241, 39 },
+ { 27, 227, 40 }, { 27, 243, 41 }, { 29, 229, 42 }, { 29, 245, 43 }, { 31, 231, 44 }, { 31, 247, 45 }, { 33, 233, 46 }, { 33, 249, 47 },
+ { 35, 235, 48 }, { 35, 251, 49 }, { 37, 237, 50 }, { 37, 253, 51 }, { 39, 239, 52 }, { 39, 255, 53 }, { 41, 241, 54 }, { 43, 227, 55 },
+ { 43, 243, 56 }, { 45, 229, 57 }, { 45, 245, 58 }, { 47, 231, 59 }, { 47, 247, 60 }, { 49, 233, 61 }, { 49, 249, 62 }, { 51, 235, 63 },
+ { 51, 251, 64 }, { 53, 237, 65 }, { 53, 253, 66 }, { 55, 239, 67 }, { 55, 255, 68 }, { 57, 241, 69 }, { 59, 227, 70 }, { 59, 243, 71 },
+ { 61, 229, 72 }, { 61, 245, 73 }, { 63, 231, 74 }, { 63, 247, 75 }, { 65, 233, 76 }, { 65, 249, 77 }, { 67, 235, 78 }, { 67, 251, 79 },
+ { 69, 237, 80 }, { 69, 253, 81 }, { 71, 239, 82 }, { 71, 255, 83 }, { 73, 241, 84 }, { 75, 227, 85 }, { 75, 243, 86 }, { 77, 229, 87 },
+ { 77, 245, 88 }, { 79, 231, 89 }, { 79, 247, 90 }, { 81, 233, 91 }, { 81, 249, 92 }, { 83, 235, 93 }, { 83, 251, 94 }, { 85, 237, 95 },
+ { 85, 253, 96 }, { 87, 239, 97 }, { 87, 255, 98 }, { 89, 241, 99 }, { 91, 227, 100 }, { 91, 243, 101 }, { 93, 229, 102 }, { 93, 245, 103 },
+ { 95, 231, 104 }, { 95, 247, 105 }, { 97, 233, 106 }, { 97, 249, 107 }, { 99, 235, 108 }, { 99, 251, 109 }, { 101, 237, 110 }, { 101, 253, 111 },
+ { 103, 239, 112 }, { 103, 255, 113 }, { 105, 241, 114 }, { 107, 227, 115 }, { 107, 243, 116 }, { 109, 229, 117 }, { 109, 245, 118 }, { 111, 231, 119 },
+ { 111, 247, 120 }, { 113, 233, 121 }, { 113, 249, 122 }, { 115, 235, 123 }, { 115, 251, 124 }, { 117, 237, 125 }, { 117, 253, 126 }, { 119, 239, 127 },
+ { 119, 255, 128 }, { 121, 241, 129 }, { 123, 227, 130 }, { 123, 243, 131 }, { 125, 229, 132 }, { 125, 245, 133 }, { 127, 231, 134 }, { 127, 247, 135 },
+ { 129, 233, 136 }, { 129, 249, 137 }, { 131, 235, 138 }, { 131, 251, 139 }, { 133, 237, 140 }, { 133, 253, 141 }, { 135, 239, 142 }, { 135, 255, 143 },
+ { 137, 241, 144 }, { 139, 227, 145 }, { 139, 243, 146 }, { 141, 229, 147 }, { 141, 245, 148 }, { 143, 231, 149 }, { 143, 247, 150 }, { 145, 233, 151 },
+ { 145, 249, 152 }, { 147, 235, 153 }, { 147, 251, 154 }, { 149, 237, 155 }, { 149, 253, 156 }, { 151, 239, 157 }, { 151, 255, 158 }, { 153, 241, 159 },
+ { 155, 227, 160 }, { 155, 243, 161 }, { 157, 229, 162 }, { 157, 245, 163 }, { 159, 231, 164 }, { 159, 247, 165 }, { 161, 233, 166 }, { 161, 249, 167 },
+ { 163, 235, 168 }, { 163, 251, 169 }, { 165, 237, 170 }, { 165, 253, 171 }, { 167, 239, 172 }, { 167, 255, 173 }, { 169, 241, 174 }, { 171, 227, 175 },
+ { 171, 243, 176 }, { 173, 229, 177 }, { 173, 245, 178 }, { 175, 231, 179 }, { 175, 247, 180 }, { 177, 233, 181 }, { 177, 249, 182 }, { 179, 235, 183 },
+ { 179, 251, 184 }, { 181, 237, 185 }, { 181, 253, 186 }, { 183, 239, 187 }, { 183, 255, 188 }, { 185, 241, 189 }, { 187, 227, 190 }, { 187, 243, 191 },
+ { 189, 229, 192 }, { 189, 245, 193 }, { 191, 231, 194 }, { 191, 247, 195 }, { 193, 233, 196 }, { 193, 249, 197 }, { 195, 235, 198 }, { 195, 251, 199 },
+ { 197, 237, 200 }, { 197, 253, 201 }, { 199, 239, 202 }, { 199, 255, 203 }, { 201, 241, 204 }, { 203, 227, 205 }, { 203, 243, 206 }, { 205, 229, 207 },
+ { 205, 245, 208 }, { 207, 231, 209 }, { 207, 247, 210 }, { 209, 233, 211 }, { 209, 249, 212 }, { 211, 235, 213 }, { 211, 251, 214 }, { 213, 237, 215 },
+ { 213, 253, 216 }, { 215, 239, 217 }, { 215, 255, 218 }, { 217, 241, 219 }, { 219, 227, 220 }, { 219, 243, 221 }, { 221, 229, 222 }, { 221, 245, 223 },
+ { 223, 231, 224 }, { 223, 247, 225 }, { 225, 233, 226 }, { 225, 249, 227 }, { 227, 235, 228 }, { 227, 251, 229 }, { 229, 237, 230 }, { 229, 253, 231 },
+ { 231, 239, 232 }, { 231, 255, 233 }, { 233, 241, 234 }, { 235, 227, 235 }, { 235, 243, 236 }, { 237, 229, 237 }, { 237, 245, 238 }, { 239, 231, 239 },
+ { 239, 247, 240 }, { 241, 233, 241 }, { 241, 249, 242 }, { 243, 235, 243 }, { 243, 251, 244 }, { 245, 237, 245 }, { 245, 253, 246 }, { 247, 239, 247 },
+ { 247, 255, 248 }, { 249, 241, 249 }, { 251, 227, 250 }, { 251, 243, 251 }, { 253, 229, 252 }, { 253, 245, 253 }, { 255, 231, 254 }, { 255, 247, 255 },
+ }
+};
+
+Table g_mode6_p1_i2=
+{
+ 2,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 5, 2 }, { 1, 13, 3 }, { 1, 19, 4 }, { 1, 27, 5 }, { 1, 33, 6 }, { 1, 41, 7 },
+ { 1, 49, 8 }, { 1, 55, 9 }, { 1, 63, 10 }, { 1, 69, 11 }, { 1, 77, 12 }, { 1, 83, 13 }, { 1, 91, 14 }, { 1, 97, 15 },
+ { 1, 105, 16 }, { 1, 113, 17 }, { 1, 119, 18 }, { 1, 127, 19 }, { 1, 133, 20 }, { 1, 141, 21 }, { 1, 147, 22 }, { 1, 155, 23 },
+ { 1, 161, 24 }, { 1, 169, 25 }, { 1, 177, 26 }, { 1, 183, 27 }, { 1, 191, 28 }, { 1, 197, 29 }, { 1, 205, 30 }, { 1, 211, 31 },
+ { 1, 219, 32 }, { 1, 225, 33 }, { 1, 233, 34 }, { 1, 241, 35 }, { 1, 247, 36 }, { 1, 255, 37 }, { 3, 249, 38 }, { 5, 245, 39 },
+ { 5, 251, 40 }, { 7, 247, 41 }, { 7, 253, 42 }, { 9, 249, 43 }, { 9, 255, 44 }, { 11, 251, 45 }, { 13, 245, 46 }, { 13, 253, 47 },
+ { 15, 247, 48 }, { 15, 255, 49 }, { 17, 249, 50 }, { 19, 243, 51 }, { 19, 251, 52 }, { 21, 245, 53 }, { 21, 253, 54 }, { 23, 247, 55 },
+ { 23, 255, 56 }, { 25, 249, 57 }, { 27, 245, 58 }, { 27, 251, 59 }, { 29, 247, 60 }, { 29, 253, 61 }, { 31, 249, 62 }, { 31, 255, 63 },
+ { 33, 251, 64 }, { 35, 245, 65 }, { 35, 253, 66 }, { 37, 247, 67 }, { 37, 255, 68 }, { 39, 249, 69 }, { 41, 245, 70 }, { 41, 251, 71 },
+ { 43, 247, 72 }, { 43, 253, 73 }, { 45, 249, 74 }, { 45, 255, 75 }, { 47, 251, 76 }, { 49, 245, 77 }, { 49, 253, 78 }, { 51, 247, 79 },
+ { 51, 255, 80 }, { 53, 249, 81 }, { 55, 245, 82 }, { 55, 251, 83 }, { 57, 247, 84 }, { 57, 253, 85 }, { 59, 249, 86 }, { 59, 255, 87 },
+ { 61, 251, 88 }, { 63, 245, 89 }, { 63, 253, 90 }, { 65, 247, 91 }, { 65, 255, 92 }, { 67, 249, 93 }, { 69, 245, 94 }, { 69, 251, 95 },
+ { 71, 247, 96 }, { 71, 253, 97 }, { 73, 249, 98 }, { 73, 255, 99 }, { 75, 251, 100 }, { 77, 245, 101 }, { 77, 253, 102 }, { 79, 247, 103 },
+ { 79, 255, 104 }, { 81, 249, 105 }, { 83, 243, 106 }, { 83, 251, 107 }, { 85, 245, 108 }, { 85, 253, 109 }, { 87, 247, 110 }, { 87, 255, 111 },
+ { 89, 249, 112 }, { 91, 245, 113 }, { 91, 251, 114 }, { 93, 247, 115 }, { 93, 253, 116 }, { 95, 249, 117 }, { 95, 255, 118 }, { 97, 251, 119 },
+ { 99, 245, 120 }, { 99, 253, 121 }, { 101, 247, 122 }, { 101, 255, 123 }, { 103, 249, 124 }, { 105, 245, 125 }, { 105, 251, 126 }, { 107, 247, 127 },
+ { 107, 253, 128 }, { 109, 249, 129 }, { 109, 255, 130 }, { 111, 251, 131 }, { 113, 245, 132 }, { 113, 253, 133 }, { 115, 247, 134 }, { 115, 255, 135 },
+ { 117, 249, 136 }, { 119, 245, 137 }, { 119, 251, 138 }, { 121, 247, 139 }, { 121, 253, 140 }, { 123, 249, 141 }, { 123, 255, 142 }, { 125, 251, 143 },
+ { 127, 245, 144 }, { 127, 253, 145 }, { 129, 247, 146 }, { 129, 255, 147 }, { 131, 249, 148 }, { 133, 245, 149 }, { 133, 251, 150 }, { 135, 247, 151 },
+ { 135, 253, 152 }, { 137, 249, 153 }, { 137, 255, 154 }, { 139, 251, 155 }, { 141, 245, 156 }, { 141, 253, 157 }, { 143, 247, 158 }, { 143, 255, 159 },
+ { 145, 249, 160 }, { 147, 243, 161 }, { 147, 251, 162 }, { 149, 245, 163 }, { 149, 253, 164 }, { 151, 247, 165 }, { 151, 255, 166 }, { 153, 249, 167 },
+ { 155, 245, 168 }, { 155, 251, 169 }, { 157, 247, 170 }, { 157, 253, 171 }, { 159, 249, 172 }, { 159, 255, 173 }, { 161, 251, 174 }, { 163, 245, 175 },
+ { 163, 253, 176 }, { 165, 247, 177 }, { 165, 255, 178 }, { 167, 249, 179 }, { 169, 245, 180 }, { 169, 251, 181 }, { 171, 247, 182 }, { 171, 253, 183 },
+ { 173, 249, 184 }, { 173, 255, 185 }, { 175, 251, 186 }, { 177, 245, 187 }, { 177, 253, 188 }, { 179, 247, 189 }, { 179, 255, 190 }, { 181, 249, 191 },
+ { 183, 245, 192 }, { 183, 251, 193 }, { 185, 247, 194 }, { 185, 253, 195 }, { 187, 249, 196 }, { 187, 255, 197 }, { 189, 251, 198 }, { 191, 245, 199 },
+ { 191, 253, 200 }, { 193, 247, 201 }, { 193, 255, 202 }, { 195, 249, 203 }, { 197, 245, 204 }, { 197, 251, 205 }, { 199, 247, 206 }, { 199, 253, 207 },
+ { 201, 249, 208 }, { 201, 255, 209 }, { 203, 251, 210 }, { 205, 245, 211 }, { 205, 253, 212 }, { 207, 247, 213 }, { 207, 255, 214 }, { 209, 249, 215 },
+ { 211, 243, 216 }, { 211, 251, 217 }, { 213, 245, 218 }, { 213, 253, 219 }, { 215, 247, 220 }, { 215, 255, 221 }, { 217, 249, 222 }, { 219, 245, 223 },
+ { 219, 251, 224 }, { 221, 247, 225 }, { 221, 253, 226 }, { 223, 249, 227 }, { 223, 255, 228 }, { 225, 251, 229 }, { 227, 245, 230 }, { 227, 253, 231 },
+ { 229, 247, 232 }, { 229, 255, 233 }, { 231, 249, 234 }, { 233, 245, 235 }, { 233, 251, 236 }, { 235, 247, 237 }, { 235, 253, 238 }, { 237, 249, 239 },
+ { 237, 255, 240 }, { 239, 251, 241 }, { 241, 245, 242 }, { 241, 253, 243 }, { 243, 247, 244 }, { 243, 255, 245 }, { 245, 249, 246 }, { 247, 245, 247 },
+ { 247, 251, 248 }, { 249, 247, 249 }, { 249, 253, 250 }, { 251, 249, 251 }, { 251, 255, 252 }, { 253, 251, 253 }, { 255, 245, 254 }, { 255, 253, 255 },
+ }
+};
+
+Table g_mode6_p1_i3=
+{
+ 3,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 5, 2 }, { 1, 9, 3 }, { 1, 15, 4 }, { 1, 19, 5 }, { 1, 25, 6 }, { 1, 29, 7 },
+ { 1, 33, 8 }, { 1, 39, 9 }, { 1, 43, 10 }, { 1, 49, 11 }, { 1, 53, 12 }, { 1, 59, 13 }, { 1, 63, 14 }, { 1, 69, 15 },
+ { 1, 73, 16 }, { 1, 79, 17 }, { 1, 83, 18 }, { 1, 89, 19 }, { 1, 93, 20 }, { 1, 97, 21 }, { 1, 103, 22 }, { 1, 107, 23 },
+ { 1, 113, 24 }, { 1, 117, 25 }, { 1, 123, 26 }, { 1, 127, 27 }, { 1, 133, 28 }, { 1, 137, 29 }, { 1, 143, 30 }, { 1, 147, 31 },
+ { 1, 153, 32 }, { 1, 157, 33 }, { 1, 161, 34 }, { 1, 167, 35 }, { 1, 171, 36 }, { 1, 177, 37 }, { 1, 181, 38 }, { 1, 187, 39 },
+ { 1, 191, 40 }, { 1, 197, 41 }, { 1, 201, 42 }, { 1, 207, 43 }, { 1, 211, 44 }, { 1, 217, 45 }, { 1, 221, 46 }, { 1, 225, 47 },
+ { 1, 231, 48 }, { 1, 235, 49 }, { 1, 241, 50 }, { 1, 245, 51 }, { 1, 251, 52 }, { 1, 255, 53 }, { 3, 253, 54 }, { 5, 249, 55 },
+ { 5, 255, 56 }, { 7, 251, 57 }, { 9, 249, 58 }, { 9, 253, 59 }, { 11, 251, 60 }, { 11, 255, 61 }, { 13, 253, 62 }, { 15, 249, 63 },
+ { 15, 255, 64 }, { 17, 251, 65 }, { 19, 249, 66 }, { 19, 253, 67 }, { 21, 251, 68 }, { 21, 255, 69 }, { 23, 253, 70 }, { 25, 249, 71 },
+ { 25, 255, 72 }, { 27, 251, 73 }, { 29, 249, 74 }, { 29, 253, 75 }, { 31, 251, 76 }, { 31, 255, 77 }, { 33, 253, 78 }, { 35, 251, 79 },
+ { 35, 255, 80 }, { 37, 253, 81 }, { 39, 249, 82 }, { 39, 255, 83 }, { 41, 251, 84 }, { 43, 249, 85 }, { 43, 253, 86 }, { 45, 251, 87 },
+ { 45, 255, 88 }, { 47, 253, 89 }, { 49, 249, 90 }, { 49, 255, 91 }, { 51, 251, 92 }, { 53, 249, 93 }, { 53, 253, 94 }, { 55, 251, 95 },
+ { 55, 255, 96 }, { 57, 253, 97 }, { 59, 249, 98 }, { 59, 255, 99 }, { 61, 251, 100 }, { 63, 249, 101 }, { 63, 253, 102 }, { 65, 251, 103 },
+ { 65, 255, 104 }, { 67, 253, 105 }, { 69, 249, 106 }, { 69, 255, 107 }, { 71, 251, 108 }, { 73, 249, 109 }, { 73, 253, 110 }, { 75, 251, 111 },
+ { 75, 255, 112 }, { 77, 253, 113 }, { 79, 249, 114 }, { 79, 255, 115 }, { 81, 251, 116 }, { 83, 249, 117 }, { 83, 253, 118 }, { 85, 251, 119 },
+ { 85, 255, 120 }, { 87, 253, 121 }, { 89, 249, 122 }, { 89, 255, 123 }, { 91, 251, 124 }, { 93, 249, 125 }, { 93, 253, 126 }, { 95, 251, 127 },
+ { 95, 255, 128 }, { 97, 253, 129 }, { 99, 251, 130 }, { 99, 255, 131 }, { 101, 253, 132 }, { 103, 249, 133 }, { 103, 255, 134 }, { 105, 251, 135 },
+ { 107, 249, 136 }, { 107, 253, 137 }, { 109, 251, 138 }, { 109, 255, 139 }, { 111, 253, 140 }, { 113, 249, 141 }, { 113, 255, 142 }, { 115, 251, 143 },
+ { 117, 249, 144 }, { 117, 253, 145 }, { 119, 251, 146 }, { 119, 255, 147 }, { 121, 253, 148 }, { 123, 249, 149 }, { 123, 255, 150 }, { 125, 251, 151 },
+ { 127, 249, 152 }, { 127, 253, 153 }, { 129, 251, 154 }, { 129, 255, 155 }, { 131, 253, 156 }, { 133, 249, 157 }, { 133, 255, 158 }, { 135, 251, 159 },
+ { 137, 249, 160 }, { 137, 253, 161 }, { 139, 251, 162 }, { 139, 255, 163 }, { 141, 253, 164 }, { 143, 249, 165 }, { 143, 255, 166 }, { 145, 251, 167 },
+ { 147, 249, 168 }, { 147, 253, 169 }, { 149, 251, 170 }, { 149, 255, 171 }, { 151, 253, 172 }, { 153, 249, 173 }, { 153, 255, 174 }, { 155, 251, 175 },
+ { 157, 249, 176 }, { 157, 253, 177 }, { 159, 251, 178 }, { 159, 255, 179 }, { 161, 253, 180 }, { 163, 251, 181 }, { 163, 255, 182 }, { 165, 253, 183 },
+ { 167, 249, 184 }, { 167, 255, 185 }, { 169, 251, 186 }, { 171, 249, 187 }, { 171, 253, 188 }, { 173, 251, 189 }, { 173, 255, 190 }, { 175, 253, 191 },
+ { 177, 249, 192 }, { 177, 255, 193 }, { 179, 251, 194 }, { 181, 249, 195 }, { 181, 253, 196 }, { 183, 251, 197 }, { 183, 255, 198 }, { 185, 253, 199 },
+ { 187, 249, 200 }, { 187, 255, 201 }, { 189, 251, 202 }, { 191, 249, 203 }, { 191, 253, 204 }, { 193, 251, 205 }, { 193, 255, 206 }, { 195, 253, 207 },
+ { 197, 249, 208 }, { 197, 255, 209 }, { 199, 251, 210 }, { 201, 249, 211 }, { 201, 253, 212 }, { 203, 251, 213 }, { 203, 255, 214 }, { 205, 253, 215 },
+ { 207, 249, 216 }, { 207, 255, 217 }, { 209, 251, 218 }, { 211, 249, 219 }, { 211, 253, 220 }, { 213, 251, 221 }, { 213, 255, 222 }, { 215, 253, 223 },
+ { 217, 249, 224 }, { 217, 255, 225 }, { 219, 251, 226 }, { 221, 249, 227 }, { 221, 253, 228 }, { 223, 251, 229 }, { 223, 255, 230 }, { 225, 253, 231 },
+ { 227, 251, 232 }, { 227, 255, 233 }, { 229, 253, 234 }, { 231, 249, 235 }, { 231, 255, 236 }, { 233, 251, 237 }, { 235, 249, 238 }, { 235, 253, 239 },
+ { 237, 251, 240 }, { 237, 255, 241 }, { 239, 253, 242 }, { 241, 249, 243 }, { 241, 255, 244 }, { 243, 251, 245 }, { 245, 249, 246 }, { 245, 253, 247 },
+ { 247, 251, 248 }, { 247, 255, 249 }, { 249, 253, 250 }, { 251, 249, 251 }, { 251, 255, 252 }, { 253, 251, 253 }, { 255, 249, 254 }, { 255, 253, 255 },
+ }
+};
+
+Table g_mode6_p1_i4=
+{
+ 4,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 11, 4 }, { 1, 15, 5 }, { 1, 19, 6 }, { 1, 23, 7 },
+ { 1, 27, 8 }, { 1, 31, 9 }, { 1, 33, 10 }, { 1, 37, 11 }, { 1, 41, 12 }, { 1, 45, 13 }, { 1, 49, 14 }, { 1, 53, 15 },
+ { 1, 57, 16 }, { 1, 61, 17 }, { 1, 65, 18 }, { 1, 67, 19 }, { 1, 71, 20 }, { 1, 75, 21 }, { 1, 79, 22 }, { 1, 83, 23 },
+ { 1, 87, 24 }, { 1, 91, 25 }, { 1, 95, 26 }, { 1, 97, 27 }, { 1, 101, 28 }, { 1, 105, 29 }, { 1, 109, 30 }, { 1, 113, 31 },
+ { 1, 117, 32 }, { 1, 121, 33 }, { 1, 125, 34 }, { 1, 129, 35 }, { 1, 131, 36 }, { 1, 135, 37 }, { 1, 139, 38 }, { 1, 143, 39 },
+ { 1, 147, 40 }, { 1, 151, 41 }, { 1, 155, 42 }, { 1, 159, 43 }, { 1, 161, 44 }, { 1, 165, 45 }, { 1, 169, 46 }, { 1, 173, 47 },
+ { 1, 177, 48 }, { 1, 181, 49 }, { 1, 185, 50 }, { 1, 189, 51 }, { 1, 193, 52 }, { 1, 195, 53 }, { 1, 199, 54 }, { 1, 203, 55 },
+ { 1, 207, 56 }, { 1, 211, 57 }, { 1, 215, 58 }, { 1, 219, 59 }, { 1, 223, 60 }, { 1, 225, 61 }, { 1, 229, 62 }, { 1, 233, 63 },
+ { 1, 237, 64 }, { 1, 241, 65 }, { 1, 245, 66 }, { 1, 249, 67 }, { 1, 253, 68 }, { 3, 251, 69 }, { 3, 255, 70 }, { 5, 253, 71 },
+ { 7, 251, 72 }, { 7, 255, 73 }, { 9, 253, 74 }, { 11, 251, 75 }, { 11, 255, 76 }, { 13, 253, 77 }, { 15, 251, 78 }, { 15, 255, 79 },
+ { 17, 253, 80 }, { 19, 251, 81 }, { 19, 255, 82 }, { 21, 253, 83 }, { 23, 251, 84 }, { 23, 255, 85 }, { 25, 253, 86 }, { 27, 251, 87 },
+ { 27, 255, 88 }, { 29, 253, 89 }, { 31, 253, 90 }, { 31, 255, 91 }, { 33, 255, 92 }, { 35, 253, 93 }, { 37, 251, 94 }, { 37, 255, 95 },
+ { 39, 253, 96 }, { 41, 251, 97 }, { 41, 255, 98 }, { 43, 253, 99 }, { 45, 251, 100 }, { 45, 255, 101 }, { 47, 253, 102 }, { 49, 251, 103 },
+ { 49, 255, 104 }, { 51, 253, 105 }, { 53, 251, 106 }, { 53, 255, 107 }, { 55, 253, 108 }, { 57, 251, 109 }, { 57, 255, 110 }, { 59, 253, 111 },
+ { 61, 253, 112 }, { 61, 255, 113 }, { 63, 255, 114 }, { 65, 253, 115 }, { 67, 251, 116 }, { 67, 255, 117 }, { 69, 253, 118 }, { 71, 251, 119 },
+ { 71, 255, 120 }, { 73, 253, 121 }, { 75, 251, 122 }, { 75, 255, 123 }, { 77, 253, 124 }, { 79, 251, 125 }, { 79, 255, 126 }, { 81, 253, 127 },
+ { 83, 251, 128 }, { 83, 255, 129 }, { 85, 253, 130 }, { 87, 251, 131 }, { 87, 255, 132 }, { 89, 253, 133 }, { 91, 251, 134 }, { 91, 255, 135 },
+ { 93, 253, 136 }, { 95, 253, 137 }, { 95, 255, 138 }, { 97, 255, 139 }, { 99, 253, 140 }, { 101, 251, 141 }, { 101, 255, 142 }, { 103, 253, 143 },
+ { 105, 251, 144 }, { 105, 255, 145 }, { 107, 253, 146 }, { 109, 251, 147 }, { 109, 255, 148 }, { 111, 253, 149 }, { 113, 251, 150 }, { 113, 255, 151 },
+ { 115, 253, 152 }, { 117, 251, 153 }, { 117, 255, 154 }, { 119, 253, 155 }, { 121, 251, 156 }, { 121, 255, 157 }, { 123, 253, 158 }, { 125, 253, 159 },
+ { 125, 255, 160 }, { 127, 255, 161 }, { 129, 253, 162 }, { 131, 251, 163 }, { 131, 255, 164 }, { 133, 253, 165 }, { 135, 251, 166 }, { 135, 255, 167 },
+ { 137, 253, 168 }, { 139, 251, 169 }, { 139, 255, 170 }, { 141, 253, 171 }, { 143, 251, 172 }, { 143, 255, 173 }, { 145, 253, 174 }, { 147, 251, 175 },
+ { 147, 255, 176 }, { 149, 253, 177 }, { 151, 251, 178 }, { 151, 255, 179 }, { 153, 253, 180 }, { 155, 251, 181 }, { 155, 255, 182 }, { 157, 253, 183 },
+ { 159, 253, 184 }, { 159, 255, 185 }, { 161, 255, 186 }, { 163, 253, 187 }, { 165, 251, 188 }, { 165, 255, 189 }, { 167, 253, 190 }, { 169, 251, 191 },
+ { 169, 255, 192 }, { 171, 253, 193 }, { 173, 251, 194 }, { 173, 255, 195 }, { 175, 253, 196 }, { 177, 251, 197 }, { 177, 255, 198 }, { 179, 253, 199 },
+ { 181, 251, 200 }, { 181, 255, 201 }, { 183, 253, 202 }, { 185, 251, 203 }, { 185, 255, 204 }, { 187, 253, 205 }, { 189, 253, 206 }, { 189, 255, 207 },
+ { 191, 255, 208 }, { 193, 253, 209 }, { 195, 251, 210 }, { 195, 255, 211 }, { 197, 253, 212 }, { 199, 251, 213 }, { 199, 255, 214 }, { 201, 253, 215 },
+ { 203, 251, 216 }, { 203, 255, 217 }, { 205, 253, 218 }, { 207, 251, 219 }, { 207, 255, 220 }, { 209, 253, 221 }, { 211, 251, 222 }, { 211, 255, 223 },
+ { 213, 253, 224 }, { 215, 251, 225 }, { 215, 255, 226 }, { 217, 253, 227 }, { 219, 251, 228 }, { 219, 255, 229 }, { 221, 253, 230 }, { 223, 253, 231 },
+ { 223, 255, 232 }, { 225, 255, 233 }, { 227, 253, 234 }, { 229, 251, 235 }, { 229, 255, 236 }, { 231, 253, 237 }, { 233, 251, 238 }, { 233, 255, 239 },
+ { 235, 253, 240 }, { 237, 251, 241 }, { 237, 255, 242 }, { 239, 253, 243 }, { 241, 251, 244 }, { 241, 255, 245 }, { 243, 253, 246 }, { 245, 251, 247 },
+ { 245, 255, 248 }, { 247, 253, 249 }, { 249, 251, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode6_p1_i5=
+{
+ 5,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 9, 4 }, { 1, 13, 5 }, { 1, 15, 6 }, { 1, 19, 7 },
+ { 1, 21, 8 }, { 1, 25, 9 }, { 1, 27, 10 }, { 1, 31, 11 }, { 1, 33, 12 }, { 1, 37, 13 }, { 1, 41, 14 }, { 1, 43, 15 },
+ { 1, 47, 16 }, { 1, 49, 17 }, { 1, 53, 18 }, { 1, 55, 19 }, { 1, 59, 20 }, { 1, 61, 21 }, { 1, 65, 22 }, { 1, 67, 23 },
+ { 1, 71, 24 }, { 1, 73, 25 }, { 1, 77, 26 }, { 1, 79, 27 }, { 1, 83, 28 }, { 1, 85, 29 }, { 1, 89, 30 }, { 1, 91, 31 },
+ { 1, 95, 32 }, { 1, 97, 33 }, { 1, 101, 34 }, { 1, 105, 35 }, { 1, 107, 36 }, { 1, 111, 37 }, { 1, 113, 38 }, { 1, 117, 39 },
+ { 1, 119, 40 }, { 1, 123, 41 }, { 1, 125, 42 }, { 1, 129, 43 }, { 1, 131, 44 }, { 1, 135, 45 }, { 1, 137, 46 }, { 1, 141, 47 },
+ { 1, 143, 48 }, { 1, 147, 49 }, { 1, 149, 50 }, { 1, 153, 51 }, { 1, 155, 52 }, { 1, 159, 53 }, { 1, 161, 54 }, { 1, 165, 55 },
+ { 1, 169, 56 }, { 1, 171, 57 }, { 1, 175, 58 }, { 1, 177, 59 }, { 1, 181, 60 }, { 1, 183, 61 }, { 1, 187, 62 }, { 1, 189, 63 },
+ { 1, 193, 64 }, { 1, 195, 65 }, { 1, 199, 66 }, { 1, 201, 67 }, { 1, 205, 68 }, { 1, 207, 69 }, { 1, 211, 70 }, { 1, 213, 71 },
+ { 1, 217, 72 }, { 1, 219, 73 }, { 1, 223, 74 }, { 1, 225, 75 }, { 1, 229, 76 }, { 1, 233, 77 }, { 1, 235, 78 }, { 1, 239, 79 },
+ { 1, 241, 80 }, { 1, 245, 81 }, { 1, 247, 82 }, { 1, 251, 83 }, { 1, 253, 84 }, { 3, 253, 85 }, { 3, 255, 86 }, { 5, 255, 87 },
+ { 7, 253, 88 }, { 9, 253, 89 }, { 9, 255, 90 }, { 11, 255, 91 }, { 13, 253, 92 }, { 15, 253, 93 }, { 15, 255, 94 }, { 17, 255, 95 },
+ { 19, 253, 96 }, { 21, 253, 97 }, { 21, 255, 98 }, { 23, 255, 99 }, { 25, 253, 100 }, { 27, 251, 101 }, { 27, 255, 102 }, { 29, 253, 103 },
+ { 31, 253, 104 }, { 31, 255, 105 }, { 33, 255, 106 }, { 35, 253, 107 }, { 37, 253, 108 }, { 37, 255, 109 }, { 39, 255, 110 }, { 41, 253, 111 },
+ { 43, 253, 112 }, { 43, 255, 113 }, { 45, 255, 114 }, { 47, 253, 115 }, { 49, 253, 116 }, { 49, 255, 117 }, { 51, 255, 118 }, { 53, 253, 119 },
+ { 55, 253, 120 }, { 55, 255, 121 }, { 57, 255, 122 }, { 59, 253, 123 }, { 61, 253, 124 }, { 61, 255, 125 }, { 63, 255, 126 }, { 65, 253, 127 },
+ { 67, 253, 128 }, { 67, 255, 129 }, { 69, 255, 130 }, { 71, 253, 131 }, { 73, 253, 132 }, { 73, 255, 133 }, { 75, 255, 134 }, { 77, 253, 135 },
+ { 79, 253, 136 }, { 79, 255, 137 }, { 81, 255, 138 }, { 83, 253, 139 }, { 85, 253, 140 }, { 85, 255, 141 }, { 87, 255, 142 }, { 89, 253, 143 },
+ { 91, 251, 144 }, { 91, 255, 145 }, { 93, 253, 146 }, { 95, 253, 147 }, { 95, 255, 148 }, { 97, 255, 149 }, { 99, 253, 150 }, { 101, 253, 151 },
+ { 101, 255, 152 }, { 103, 255, 153 }, { 105, 253, 154 }, { 107, 253, 155 }, { 107, 255, 156 }, { 109, 255, 157 }, { 111, 253, 158 }, { 113, 253, 159 },
+ { 113, 255, 160 }, { 115, 255, 161 }, { 117, 253, 162 }, { 119, 253, 163 }, { 119, 255, 164 }, { 121, 255, 165 }, { 123, 253, 166 }, { 125, 253, 167 },
+ { 125, 255, 168 }, { 127, 255, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 },
+ { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 },
+ { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 },
+ { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 },
+ { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 },
+ { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 },
+ { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 },
+ { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 },
+ { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 },
+ { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 },
+ { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode6_p1_i6=
+{
+ 6,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 5, 3 }, { 1, 9, 4 }, { 1, 11, 5 }, { 1, 13, 6 }, { 1, 15, 7 },
+ { 1, 17, 8 }, { 1, 21, 9 }, { 1, 23, 10 }, { 1, 25, 11 }, { 1, 27, 12 }, { 1, 31, 13 }, { 1, 33, 14 }, { 1, 35, 15 },
+ { 1, 37, 16 }, { 1, 41, 17 }, { 1, 43, 18 }, { 1, 45, 19 }, { 1, 47, 20 }, { 1, 49, 21 }, { 1, 53, 22 }, { 1, 55, 23 },
+ { 1, 57, 24 }, { 1, 59, 25 }, { 1, 63, 26 }, { 1, 65, 27 }, { 1, 67, 28 }, { 1, 69, 29 }, { 1, 73, 30 }, { 1, 75, 31 },
+ { 1, 77, 32 }, { 1, 79, 33 }, { 1, 81, 34 }, { 1, 85, 35 }, { 1, 87, 36 }, { 1, 89, 37 }, { 1, 91, 38 }, { 1, 95, 39 },
+ { 1, 97, 40 }, { 1, 99, 41 }, { 1, 101, 42 }, { 1, 105, 43 }, { 1, 107, 44 }, { 1, 109, 45 }, { 1, 111, 46 }, { 1, 113, 47 },
+ { 1, 117, 48 }, { 1, 119, 49 }, { 1, 121, 50 }, { 1, 123, 51 }, { 1, 127, 52 }, { 1, 129, 53 }, { 1, 131, 54 }, { 1, 133, 55 },
+ { 1, 137, 56 }, { 1, 139, 57 }, { 1, 141, 58 }, { 1, 143, 59 }, { 1, 145, 60 }, { 1, 149, 61 }, { 1, 151, 62 }, { 1, 153, 63 },
+ { 1, 155, 64 }, { 1, 159, 65 }, { 1, 161, 66 }, { 1, 163, 67 }, { 1, 165, 68 }, { 1, 169, 69 }, { 1, 171, 70 }, { 1, 173, 71 },
+ { 1, 175, 72 }, { 1, 177, 73 }, { 1, 181, 74 }, { 1, 183, 75 }, { 1, 185, 76 }, { 1, 187, 77 }, { 1, 191, 78 }, { 1, 193, 79 },
+ { 1, 195, 80 }, { 1, 197, 81 }, { 1, 201, 82 }, { 1, 203, 83 }, { 1, 205, 84 }, { 1, 207, 85 }, { 1, 209, 86 }, { 1, 213, 87 },
+ { 1, 215, 88 }, { 1, 217, 89 }, { 1, 219, 90 }, { 1, 223, 91 }, { 1, 225, 92 }, { 1, 227, 93 }, { 1, 229, 94 }, { 1, 233, 95 },
+ { 1, 235, 96 }, { 1, 237, 97 }, { 1, 239, 98 }, { 1, 241, 99 }, { 1, 245, 100 }, { 1, 247, 101 }, { 1, 249, 102 }, { 1, 251, 103 },
+ { 1, 255, 104 }, { 3, 253, 105 }, { 5, 253, 106 }, { 5, 255, 107 }, { 7, 255, 108 }, { 9, 255, 109 }, { 11, 255, 110 }, { 13, 253, 111 },
+ { 15, 253, 112 }, { 15, 255, 113 }, { 17, 255, 114 }, { 19, 255, 115 }, { 21, 255, 116 }, { 23, 255, 117 }, { 25, 253, 118 }, { 27, 253, 119 },
+ { 27, 255, 120 }, { 29, 255, 121 }, { 31, 255, 122 }, { 33, 255, 123 }, { 35, 253, 124 }, { 37, 253, 125 }, { 37, 255, 126 }, { 39, 255, 127 },
+ { 41, 255, 128 }, { 43, 255, 129 }, { 45, 253, 130 }, { 47, 253, 131 }, { 47, 255, 132 }, { 49, 255, 133 }, { 51, 255, 134 }, { 53, 255, 135 },
+ { 55, 255, 136 }, { 57, 253, 137 }, { 59, 253, 138 }, { 59, 255, 139 }, { 61, 255, 140 }, { 63, 255, 141 }, { 65, 255, 142 }, { 67, 253, 143 },
+ { 69, 253, 144 }, { 69, 255, 145 }, { 71, 255, 146 }, { 73, 255, 147 }, { 75, 255, 148 }, { 77, 253, 149 }, { 79, 253, 150 }, { 79, 255, 151 },
+ { 81, 255, 152 }, { 83, 255, 153 }, { 85, 255, 154 }, { 87, 255, 155 }, { 89, 253, 156 }, { 91, 253, 157 }, { 91, 255, 158 }, { 93, 255, 159 },
+ { 95, 255, 160 }, { 97, 255, 161 }, { 99, 253, 162 }, { 101, 253, 163 }, { 101, 255, 164 }, { 103, 255, 165 }, { 105, 255, 166 }, { 107, 255, 167 },
+ { 109, 253, 168 }, { 111, 253, 169 }, { 111, 255, 170 }, { 113, 255, 171 }, { 115, 255, 172 }, { 117, 255, 173 }, { 119, 255, 174 }, { 121, 253, 175 },
+ { 123, 253, 176 }, { 123, 255, 177 }, { 125, 255, 178 }, { 127, 255, 179 }, { 129, 255, 180 }, { 131, 253, 181 }, { 133, 253, 182 }, { 133, 255, 183 },
+ { 135, 255, 184 }, { 137, 255, 185 }, { 139, 255, 186 }, { 141, 253, 187 }, { 143, 253, 188 }, { 143, 255, 189 }, { 145, 255, 190 }, { 147, 255, 191 },
+ { 149, 255, 192 }, { 151, 255, 193 }, { 153, 253, 194 }, { 155, 253, 195 }, { 155, 255, 196 }, { 157, 255, 197 }, { 159, 255, 198 }, { 161, 255, 199 },
+ { 163, 253, 200 }, { 165, 253, 201 }, { 165, 255, 202 }, { 167, 255, 203 }, { 169, 255, 204 }, { 171, 255, 205 }, { 173, 253, 206 }, { 175, 253, 207 },
+ { 175, 255, 208 }, { 177, 255, 209 }, { 179, 255, 210 }, { 181, 255, 211 }, { 183, 255, 212 }, { 185, 253, 213 }, { 187, 253, 214 }, { 187, 255, 215 },
+ { 189, 255, 216 }, { 191, 255, 217 }, { 193, 255, 218 }, { 195, 253, 219 }, { 197, 253, 220 }, { 197, 255, 221 }, { 199, 255, 222 }, { 201, 255, 223 },
+ { 203, 255, 224 }, { 205, 253, 225 }, { 207, 253, 226 }, { 207, 255, 227 }, { 209, 255, 228 }, { 211, 255, 229 }, { 213, 255, 230 }, { 215, 255, 231 },
+ { 217, 253, 232 }, { 219, 253, 233 }, { 219, 255, 234 }, { 221, 255, 235 }, { 223, 255, 236 }, { 225, 255, 237 }, { 227, 253, 238 }, { 229, 253, 239 },
+ { 229, 255, 240 }, { 231, 255, 241 }, { 233, 255, 242 }, { 235, 255, 243 }, { 237, 253, 244 }, { 239, 253, 245 }, { 239, 255, 246 }, { 241, 255, 247 },
+ { 243, 255, 248 }, { 245, 255, 249 }, { 247, 255, 250 }, { 249, 253, 251 }, { 251, 253, 252 }, { 251, 255, 253 }, { 253, 255, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode6_p1_i7=
+{
+ 7,
+ 1,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 5, 3 }, { 1, 7, 4 }, { 1, 9, 5 }, { 1, 11, 6 }, { 1, 13, 7 },
+ { 1, 15, 8 }, { 1, 17, 9 }, { 1, 21, 10 }, { 1, 23, 11 }, { 1, 25, 12 }, { 1, 27, 13 }, { 1, 29, 14 }, { 1, 31, 15 },
+ { 1, 33, 16 }, { 1, 35, 17 }, { 1, 37, 18 }, { 1, 39, 19 }, { 1, 41, 20 }, { 1, 43, 21 }, { 1, 45, 22 }, { 1, 47, 23 },
+ { 1, 49, 24 }, { 1, 53, 25 }, { 1, 55, 26 }, { 1, 57, 27 }, { 1, 59, 28 }, { 1, 61, 29 }, { 1, 63, 30 }, { 1, 65, 31 },
+ { 1, 67, 32 }, { 1, 69, 33 }, { 1, 71, 34 }, { 1, 73, 35 }, { 1, 75, 36 }, { 1, 77, 37 }, { 1, 79, 38 }, { 1, 81, 39 },
+ { 1, 85, 40 }, { 1, 87, 41 }, { 1, 89, 42 }, { 1, 91, 43 }, { 1, 93, 44 }, { 1, 95, 45 }, { 1, 97, 46 }, { 1, 99, 47 },
+ { 1, 101, 48 }, { 1, 103, 49 }, { 1, 105, 50 }, { 1, 107, 51 }, { 1, 109, 52 }, { 1, 111, 53 }, { 1, 113, 54 }, { 1, 117, 55 },
+ { 1, 119, 56 }, { 1, 121, 57 }, { 1, 123, 58 }, { 1, 125, 59 }, { 1, 127, 60 }, { 1, 129, 61 }, { 1, 131, 62 }, { 1, 133, 63 },
+ { 1, 135, 64 }, { 1, 137, 65 }, { 1, 139, 66 }, { 1, 141, 67 }, { 1, 143, 68 }, { 1, 145, 69 }, { 1, 149, 70 }, { 1, 151, 71 },
+ { 1, 153, 72 }, { 1, 155, 73 }, { 1, 157, 74 }, { 1, 159, 75 }, { 1, 161, 76 }, { 1, 163, 77 }, { 1, 165, 78 }, { 1, 167, 79 },
+ { 1, 169, 80 }, { 1, 171, 81 }, { 1, 173, 82 }, { 1, 175, 83 }, { 1, 177, 84 }, { 1, 181, 85 }, { 1, 183, 86 }, { 1, 185, 87 },
+ { 1, 187, 88 }, { 1, 189, 89 }, { 1, 191, 90 }, { 1, 193, 91 }, { 1, 195, 92 }, { 1, 197, 93 }, { 1, 199, 94 }, { 1, 201, 95 },
+ { 1, 203, 96 }, { 1, 205, 97 }, { 1, 207, 98 }, { 1, 209, 99 }, { 1, 213, 100 }, { 1, 215, 101 }, { 1, 217, 102 }, { 1, 219, 103 },
+ { 1, 221, 104 }, { 1, 223, 105 }, { 1, 225, 106 }, { 1, 227, 107 }, { 1, 229, 108 }, { 1, 231, 109 }, { 1, 233, 110 }, { 1, 235, 111 },
+ { 1, 237, 112 }, { 1, 239, 113 }, { 1, 241, 114 }, { 1, 245, 115 }, { 1, 247, 116 }, { 1, 249, 117 }, { 1, 251, 118 }, { 1, 253, 119 },
+ { 1, 255, 120 }, { 3, 255, 121 }, { 5, 255, 122 }, { 7, 255, 123 }, { 9, 255, 124 }, { 11, 255, 125 }, { 13, 253, 126 }, { 15, 253, 127 },
+ { 15, 255, 128 }, { 17, 255, 129 }, { 19, 255, 130 }, { 21, 255, 131 }, { 23, 255, 132 }, { 25, 255, 133 }, { 27, 255, 134 }, { 29, 255, 135 },
+ { 31, 255, 136 }, { 33, 255, 137 }, { 35, 255, 138 }, { 37, 255, 139 }, { 39, 255, 140 }, { 41, 255, 141 }, { 43, 255, 142 }, { 45, 253, 143 },
+ { 47, 253, 144 }, { 47, 255, 145 }, { 49, 255, 146 }, { 51, 255, 147 }, { 53, 255, 148 }, { 55, 255, 149 }, { 57, 255, 150 }, { 59, 255, 151 },
+ { 61, 255, 152 }, { 63, 255, 153 }, { 65, 255, 154 }, { 67, 255, 155 }, { 69, 255, 156 }, { 71, 255, 157 }, { 73, 255, 158 }, { 75, 255, 159 },
+ { 77, 253, 160 }, { 79, 253, 161 }, { 79, 255, 162 }, { 81, 255, 163 }, { 83, 255, 164 }, { 85, 255, 165 }, { 87, 255, 166 }, { 89, 255, 167 },
+ { 91, 255, 168 }, { 93, 255, 169 }, { 95, 255, 170 }, { 97, 255, 171 }, { 99, 255, 172 }, { 101, 255, 173 }, { 103, 255, 174 }, { 105, 255, 175 },
+ { 107, 255, 176 }, { 109, 253, 177 }, { 111, 253, 178 }, { 111, 255, 179 }, { 113, 255, 180 }, { 115, 255, 181 }, { 117, 255, 182 }, { 119, 255, 183 },
+ { 121, 255, 184 }, { 123, 255, 185 }, { 125, 255, 186 }, { 127, 255, 187 }, { 129, 255, 188 }, { 131, 255, 189 }, { 133, 255, 190 }, { 135, 255, 191 },
+ { 137, 255, 192 }, { 139, 255, 193 }, { 141, 253, 194 }, { 143, 253, 195 }, { 143, 255, 196 }, { 145, 255, 197 }, { 147, 255, 198 }, { 149, 255, 199 },
+ { 151, 255, 200 }, { 153, 255, 201 }, { 155, 255, 202 }, { 157, 255, 203 }, { 159, 255, 204 }, { 161, 255, 205 }, { 163, 255, 206 }, { 165, 255, 207 },
+ { 167, 255, 208 }, { 169, 255, 209 }, { 171, 255, 210 }, { 173, 253, 211 }, { 175, 253, 212 }, { 175, 255, 213 }, { 177, 255, 214 }, { 179, 255, 215 },
+ { 181, 255, 216 }, { 183, 255, 217 }, { 185, 255, 218 }, { 187, 255, 219 }, { 189, 255, 220 }, { 191, 255, 221 }, { 193, 255, 222 }, { 195, 255, 223 },
+ { 197, 255, 224 }, { 199, 255, 225 }, { 201, 255, 226 }, { 203, 255, 227 }, { 205, 253, 228 }, { 207, 253, 229 }, { 207, 255, 230 }, { 209, 255, 231 },
+ { 211, 255, 232 }, { 213, 255, 233 }, { 215, 255, 234 }, { 217, 255, 235 }, { 219, 255, 236 }, { 221, 255, 237 }, { 223, 255, 238 }, { 225, 255, 239 },
+ { 227, 255, 240 }, { 229, 255, 241 }, { 231, 255, 242 }, { 233, 255, 243 }, { 235, 255, 244 }, { 237, 253, 245 }, { 239, 253, 246 }, { 239, 255, 247 },
+ { 241, 255, 248 }, { 243, 255, 249 }, { 245, 255, 250 }, { 247, 255, 251 }, { 249, 255, 252 }, { 251, 255, 253 }, { 253, 255, 254 }, { 255, 255, 255 },
+ }
+};
+
+Table g_mode7_p00=
+{
+ 1,
+ 0,
+ {
+ { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 },
+ { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 },
+ { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 },
+ { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 },
+ { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 },
+ { 0, 122, 40 }, { 0, 124, 41 }, { 0, 128, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 136, 45 }, { 0, 140, 46 }, { 0, 142, 47 },
+ { 0, 146, 48 }, { 0, 148, 49 }, { 0, 152, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 160, 53 }, { 0, 164, 54 }, { 0, 168, 55 },
+ { 0, 170, 56 }, { 0, 174, 57 }, { 0, 176, 58 }, { 0, 180, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 188, 62 }, { 0, 192, 63 },
+ { 0, 194, 64 }, { 0, 198, 65 }, { 0, 200, 66 }, { 0, 204, 67 }, { 0, 206, 68 }, { 0, 210, 69 }, { 0, 212, 70 }, { 0, 216, 71 },
+ { 0, 218, 72 }, { 0, 222, 73 }, { 0, 224, 74 }, { 0, 228, 75 }, { 0, 232, 76 }, { 0, 234, 77 }, { 0, 238, 78 }, { 0, 240, 79 },
+ { 0, 244, 80 }, { 0, 246, 81 }, { 0, 250, 82 }, { 0, 252, 83 }, { 2, 252, 84 }, { 2, 254, 85 }, { 4, 254, 86 }, { 6, 252, 87 },
+ { 8, 252, 88 }, { 8, 254, 89 }, { 10, 254, 90 }, { 12, 252, 91 }, { 14, 252, 92 }, { 14, 254, 93 }, { 16, 254, 94 }, { 18, 252, 95 },
+ { 20, 252, 96 }, { 20, 254, 97 }, { 22, 254, 98 }, { 24, 252, 99 }, { 26, 250, 100 }, { 26, 254, 101 }, { 28, 252, 102 }, { 30, 252, 103 },
+ { 30, 254, 104 }, { 32, 254, 105 }, { 34, 252, 106 }, { 36, 252, 107 }, { 36, 254, 108 }, { 38, 254, 109 }, { 40, 252, 110 }, { 42, 252, 111 },
+ { 42, 254, 112 }, { 44, 254, 113 }, { 46, 252, 114 }, { 48, 252, 115 }, { 48, 254, 116 }, { 50, 254, 117 }, { 52, 252, 118 }, { 54, 252, 119 },
+ { 54, 254, 120 }, { 56, 254, 121 }, { 58, 252, 122 }, { 60, 252, 123 }, { 60, 254, 124 }, { 62, 254, 125 }, { 64, 252, 126 }, { 66, 252, 127 },
+ { 66, 254, 128 }, { 68, 254, 129 }, { 70, 252, 130 }, { 72, 252, 131 }, { 72, 254, 132 }, { 74, 254, 133 }, { 76, 252, 134 }, { 78, 252, 135 },
+ { 78, 254, 136 }, { 80, 254, 137 }, { 82, 252, 138 }, { 84, 252, 139 }, { 84, 254, 140 }, { 86, 254, 141 }, { 88, 252, 142 }, { 90, 250, 143 },
+ { 90, 254, 144 }, { 92, 252, 145 }, { 94, 252, 146 }, { 94, 254, 147 }, { 96, 254, 148 }, { 98, 252, 149 }, { 100, 252, 150 }, { 100, 254, 151 },
+ { 102, 254, 152 }, { 104, 252, 153 }, { 106, 252, 154 }, { 106, 254, 155 }, { 108, 254, 156 }, { 110, 252, 157 }, { 112, 252, 158 }, { 112, 254, 159 },
+ { 114, 254, 160 }, { 116, 252, 161 }, { 118, 252, 162 }, { 118, 254, 163 }, { 120, 254, 164 }, { 122, 252, 165 }, { 124, 252, 166 }, { 124, 254, 167 },
+ { 126, 254, 168 }, { 128, 252, 169 }, { 130, 252, 170 }, { 130, 254, 171 }, { 132, 254, 172 }, { 134, 252, 173 }, { 136, 252, 174 }, { 136, 254, 175 },
+ { 138, 254, 176 }, { 140, 252, 177 }, { 142, 252, 178 }, { 142, 254, 179 }, { 144, 254, 180 }, { 146, 252, 181 }, { 148, 252, 182 }, { 148, 254, 183 },
+ { 150, 254, 184 }, { 152, 252, 185 }, { 154, 250, 186 }, { 154, 254, 187 }, { 156, 252, 188 }, { 158, 252, 189 }, { 158, 254, 190 }, { 160, 254, 191 },
+ { 162, 252, 192 }, { 164, 252, 193 }, { 164, 254, 194 }, { 166, 254, 195 }, { 168, 252, 196 }, { 170, 252, 197 }, { 170, 254, 198 }, { 172, 254, 199 },
+ { 174, 252, 200 }, { 176, 252, 201 }, { 176, 254, 202 }, { 178, 254, 203 }, { 180, 252, 204 }, { 182, 252, 205 }, { 182, 254, 206 }, { 184, 254, 207 },
+ { 186, 252, 208 }, { 188, 252, 209 }, { 188, 254, 210 }, { 190, 254, 211 }, { 192, 252, 212 }, { 194, 252, 213 }, { 194, 254, 214 }, { 196, 254, 215 },
+ { 198, 252, 216 }, { 200, 252, 217 }, { 200, 254, 218 }, { 202, 254, 219 }, { 204, 252, 220 }, { 206, 252, 221 }, { 206, 254, 222 }, { 208, 254, 223 },
+ { 210, 252, 224 }, { 212, 252, 225 }, { 212, 254, 226 }, { 214, 254, 227 }, { 216, 252, 228 }, { 218, 250, 229 }, { 218, 254, 230 }, { 220, 252, 231 },
+ { 222, 252, 232 }, { 222, 254, 233 }, { 224, 254, 234 }, { 226, 252, 235 }, { 228, 252, 236 }, { 228, 254, 237 }, { 230, 254, 238 }, { 232, 252, 239 },
+ { 234, 252, 240 }, { 234, 254, 241 }, { 236, 254, 242 }, { 238, 252, 243 }, { 240, 252, 244 }, { 240, 254, 245 }, { 242, 254, 246 }, { 244, 252, 247 },
+ { 246, 252, 248 }, { 246, 254, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 },
+ }
+};
+
+Table g_mode7_p01=
+{
+ 1,
+ 2,
+ {
+ { 0, 1, 0 }, { 0, 3, 1 }, { 0, 5, 2 }, { 0, 9, 3 }, { 0, 11, 4 }, { 0, 15, 5 }, { 0, 17, 6 }, { 0, 21, 7 },
+ { 0, 23, 8 }, { 0, 27, 9 }, { 0, 29, 10 }, { 0, 33, 11 }, { 0, 37, 12 }, { 0, 39, 13 }, { 0, 43, 14 }, { 0, 45, 15 },
+ { 0, 49, 16 }, { 0, 51, 17 }, { 0, 55, 18 }, { 0, 57, 19 }, { 0, 61, 20 }, { 0, 63, 21 }, { 0, 67, 22 }, { 0, 69, 23 },
+ { 0, 73, 24 }, { 0, 75, 25 }, { 0, 79, 26 }, { 0, 81, 27 }, { 0, 85, 28 }, { 0, 87, 29 }, { 0, 91, 30 }, { 0, 93, 31 },
+ { 0, 97, 32 }, { 0, 101, 33 }, { 0, 103, 34 }, { 0, 107, 35 }, { 0, 109, 36 }, { 0, 113, 37 }, { 0, 115, 38 }, { 0, 119, 39 },
+ { 0, 121, 40 }, { 0, 125, 41 }, { 0, 127, 42 }, { 0, 131, 43 }, { 0, 133, 44 }, { 0, 137, 45 }, { 0, 139, 46 }, { 0, 143, 47 },
+ { 0, 145, 48 }, { 0, 149, 49 }, { 0, 151, 50 }, { 0, 155, 51 }, { 0, 157, 52 }, { 0, 161, 53 }, { 0, 165, 54 }, { 0, 167, 55 },
+ { 0, 171, 56 }, { 0, 173, 57 }, { 0, 177, 58 }, { 0, 179, 59 }, { 0, 183, 60 }, { 0, 185, 61 }, { 0, 189, 62 }, { 0, 191, 63 },
+ { 0, 195, 64 }, { 0, 197, 65 }, { 0, 201, 66 }, { 0, 203, 67 }, { 0, 207, 68 }, { 0, 209, 69 }, { 0, 213, 70 }, { 0, 215, 71 },
+ { 0, 219, 72 }, { 0, 221, 73 }, { 0, 225, 74 }, { 0, 229, 75 }, { 0, 231, 76 }, { 0, 235, 77 }, { 0, 237, 78 }, { 0, 241, 79 },
+ { 0, 243, 80 }, { 0, 247, 81 }, { 0, 249, 82 }, { 0, 253, 83 }, { 0, 255, 84 }, { 2, 255, 85 }, { 4, 253, 86 }, { 6, 253, 87 },
+ { 6, 255, 88 }, { 8, 255, 89 }, { 10, 253, 90 }, { 12, 253, 91 }, { 12, 255, 92 }, { 14, 255, 93 }, { 16, 253, 94 }, { 18, 253, 95 },
+ { 18, 255, 96 }, { 20, 255, 97 }, { 22, 253, 98 }, { 24, 253, 99 }, { 24, 255, 100 }, { 26, 255, 101 }, { 28, 253, 102 }, { 30, 251, 103 },
+ { 30, 255, 104 }, { 32, 253, 105 }, { 34, 253, 106 }, { 34, 255, 107 }, { 36, 255, 108 }, { 38, 253, 109 }, { 40, 253, 110 }, { 40, 255, 111 },
+ { 42, 255, 112 }, { 44, 253, 113 }, { 46, 253, 114 }, { 46, 255, 115 }, { 48, 255, 116 }, { 50, 253, 117 }, { 52, 253, 118 }, { 52, 255, 119 },
+ { 54, 255, 120 }, { 56, 253, 121 }, { 58, 253, 122 }, { 58, 255, 123 }, { 60, 255, 124 }, { 62, 253, 125 }, { 64, 253, 126 }, { 64, 255, 127 },
+ { 66, 255, 128 }, { 68, 253, 129 }, { 70, 253, 130 }, { 70, 255, 131 }, { 72, 255, 132 }, { 74, 253, 133 }, { 76, 253, 134 }, { 76, 255, 135 },
+ { 78, 255, 136 }, { 80, 253, 137 }, { 82, 253, 138 }, { 82, 255, 139 }, { 84, 255, 140 }, { 86, 253, 141 }, { 88, 253, 142 }, { 88, 255, 143 },
+ { 90, 255, 144 }, { 92, 253, 145 }, { 94, 251, 146 }, { 94, 255, 147 }, { 96, 253, 148 }, { 98, 253, 149 }, { 98, 255, 150 }, { 100, 255, 151 },
+ { 102, 253, 152 }, { 104, 253, 153 }, { 104, 255, 154 }, { 106, 255, 155 }, { 108, 253, 156 }, { 110, 253, 157 }, { 110, 255, 158 }, { 112, 255, 159 },
+ { 114, 253, 160 }, { 116, 253, 161 }, { 116, 255, 162 }, { 118, 255, 163 }, { 120, 253, 164 }, { 122, 253, 165 }, { 122, 255, 166 }, { 124, 255, 167 },
+ { 126, 253, 168 }, { 128, 253, 169 }, { 128, 255, 170 }, { 130, 255, 171 }, { 132, 253, 172 }, { 134, 253, 173 }, { 134, 255, 174 }, { 136, 255, 175 },
+ { 138, 253, 176 }, { 140, 253, 177 }, { 140, 255, 178 }, { 142, 255, 179 }, { 144, 253, 180 }, { 146, 253, 181 }, { 146, 255, 182 }, { 148, 255, 183 },
+ { 150, 253, 184 }, { 152, 253, 185 }, { 152, 255, 186 }, { 154, 255, 187 }, { 156, 253, 188 }, { 158, 251, 189 }, { 158, 255, 190 }, { 160, 253, 191 },
+ { 162, 253, 192 }, { 162, 255, 193 }, { 164, 255, 194 }, { 166, 253, 195 }, { 168, 253, 196 }, { 168, 255, 197 }, { 170, 255, 198 }, { 172, 253, 199 },
+ { 174, 253, 200 }, { 174, 255, 201 }, { 176, 255, 202 }, { 178, 253, 203 }, { 180, 253, 204 }, { 180, 255, 205 }, { 182, 255, 206 }, { 184, 253, 207 },
+ { 186, 253, 208 }, { 186, 255, 209 }, { 188, 255, 210 }, { 190, 253, 211 }, { 192, 253, 212 }, { 192, 255, 213 }, { 194, 255, 214 }, { 196, 253, 215 },
+ { 198, 253, 216 }, { 198, 255, 217 }, { 200, 255, 218 }, { 202, 253, 219 }, { 204, 253, 220 }, { 204, 255, 221 }, { 206, 255, 222 }, { 208, 253, 223 },
+ { 210, 253, 224 }, { 210, 255, 225 }, { 212, 255, 226 }, { 214, 253, 227 }, { 216, 253, 228 }, { 216, 255, 229 }, { 218, 255, 230 }, { 220, 253, 231 },
+ { 222, 251, 232 }, { 222, 255, 233 }, { 224, 253, 234 }, { 226, 253, 235 }, { 226, 255, 236 }, { 228, 255, 237 }, { 230, 253, 238 }, { 232, 253, 239 },
+ { 232, 255, 240 }, { 234, 255, 241 }, { 236, 253, 242 }, { 238, 253, 243 }, { 238, 255, 244 }, { 240, 255, 245 }, { 242, 253, 246 }, { 244, 253, 247 },
+ { 244, 255, 248 }, { 246, 255, 249 }, { 248, 253, 250 }, { 250, 253, 251 }, { 250, 255, 252 }, { 252, 255, 253 }, { 254, 253, 254 }, { 254, 253, 254 },
+ }
+};
+
+Table g_mode7_p10=
+{
+ 1,
+ 1,
+ {
+ { 1, 0, 1 }, { 1, 0, 1 }, { 1, 4, 2 }, { 1, 6, 3 }, { 1, 10, 4 }, { 1, 12, 5 }, { 1, 16, 6 }, { 1, 18, 7 },
+ { 1, 22, 8 }, { 1, 24, 9 }, { 1, 28, 10 }, { 1, 30, 11 }, { 1, 34, 12 }, { 1, 38, 13 }, { 1, 40, 14 }, { 1, 44, 15 },
+ { 1, 46, 16 }, { 1, 50, 17 }, { 1, 52, 18 }, { 1, 56, 19 }, { 1, 58, 20 }, { 1, 62, 21 }, { 1, 64, 22 }, { 1, 68, 23 },
+ { 1, 70, 24 }, { 1, 74, 25 }, { 1, 76, 26 }, { 1, 80, 27 }, { 1, 82, 28 }, { 1, 86, 29 }, { 1, 88, 30 }, { 1, 92, 31 },
+ { 1, 94, 32 }, { 1, 98, 33 }, { 1, 102, 34 }, { 1, 104, 35 }, { 1, 108, 36 }, { 1, 110, 37 }, { 1, 114, 38 }, { 1, 116, 39 },
+ { 1, 120, 40 }, { 1, 122, 41 }, { 1, 126, 42 }, { 1, 128, 43 }, { 1, 132, 44 }, { 1, 134, 45 }, { 1, 138, 46 }, { 1, 140, 47 },
+ { 1, 144, 48 }, { 1, 146, 49 }, { 1, 150, 50 }, { 1, 152, 51 }, { 1, 156, 52 }, { 1, 158, 53 }, { 1, 162, 54 }, { 1, 166, 55 },
+ { 1, 168, 56 }, { 1, 172, 57 }, { 1, 174, 58 }, { 1, 178, 59 }, { 1, 180, 60 }, { 1, 184, 61 }, { 1, 186, 62 }, { 1, 190, 63 },
+ { 1, 192, 64 }, { 1, 196, 65 }, { 1, 198, 66 }, { 1, 202, 67 }, { 1, 204, 68 }, { 1, 208, 69 }, { 1, 210, 70 }, { 1, 214, 71 },
+ { 1, 216, 72 }, { 1, 220, 73 }, { 1, 222, 74 }, { 1, 226, 75 }, { 1, 230, 76 }, { 1, 232, 77 }, { 1, 236, 78 }, { 1, 238, 79 },
+ { 1, 242, 80 }, { 1, 244, 81 }, { 1, 248, 82 }, { 1, 250, 83 }, { 1, 254, 84 }, { 3, 252, 85 }, { 5, 252, 86 }, { 5, 254, 87 },
+ { 7, 254, 88 }, { 9, 252, 89 }, { 11, 252, 90 }, { 11, 254, 91 }, { 13, 254, 92 }, { 15, 252, 93 }, { 17, 252, 94 }, { 17, 254, 95 },
+ { 19, 254, 96 }, { 21, 252, 97 }, { 23, 252, 98 }, { 23, 254, 99 }, { 25, 254, 100 }, { 27, 252, 101 }, { 29, 250, 102 }, { 29, 254, 103 },
+ { 31, 252, 104 }, { 33, 252, 105 }, { 33, 254, 106 }, { 35, 254, 107 }, { 37, 252, 108 }, { 39, 252, 109 }, { 39, 254, 110 }, { 41, 254, 111 },
+ { 43, 252, 112 }, { 45, 252, 113 }, { 45, 254, 114 }, { 47, 254, 115 }, { 49, 252, 116 }, { 51, 252, 117 }, { 51, 254, 118 }, { 53, 254, 119 },
+ { 55, 252, 120 }, { 57, 252, 121 }, { 57, 254, 122 }, { 59, 254, 123 }, { 61, 252, 124 }, { 63, 252, 125 }, { 63, 254, 126 }, { 65, 254, 127 },
+ { 67, 252, 128 }, { 69, 252, 129 }, { 69, 254, 130 }, { 71, 254, 131 }, { 73, 252, 132 }, { 75, 252, 133 }, { 75, 254, 134 }, { 77, 254, 135 },
+ { 79, 252, 136 }, { 81, 252, 137 }, { 81, 254, 138 }, { 83, 254, 139 }, { 85, 252, 140 }, { 87, 252, 141 }, { 87, 254, 142 }, { 89, 254, 143 },
+ { 91, 252, 144 }, { 93, 250, 145 }, { 93, 254, 146 }, { 95, 252, 147 }, { 97, 252, 148 }, { 97, 254, 149 }, { 99, 254, 150 }, { 101, 252, 151 },
+ { 103, 252, 152 }, { 103, 254, 153 }, { 105, 254, 154 }, { 107, 252, 155 }, { 109, 252, 156 }, { 109, 254, 157 }, { 111, 254, 158 }, { 113, 252, 159 },
+ { 115, 252, 160 }, { 115, 254, 161 }, { 117, 254, 162 }, { 119, 252, 163 }, { 121, 252, 164 }, { 121, 254, 165 }, { 123, 254, 166 }, { 125, 252, 167 },
+ { 127, 252, 168 }, { 127, 254, 169 }, { 129, 254, 170 }, { 131, 252, 171 }, { 133, 252, 172 }, { 133, 254, 173 }, { 135, 254, 174 }, { 137, 252, 175 },
+ { 139, 252, 176 }, { 139, 254, 177 }, { 141, 254, 178 }, { 143, 252, 179 }, { 145, 252, 180 }, { 145, 254, 181 }, { 147, 254, 182 }, { 149, 252, 183 },
+ { 151, 252, 184 }, { 151, 254, 185 }, { 153, 254, 186 }, { 155, 252, 187 }, { 157, 250, 188 }, { 157, 254, 189 }, { 159, 252, 190 }, { 161, 252, 191 },
+ { 161, 254, 192 }, { 163, 254, 193 }, { 165, 252, 194 }, { 167, 252, 195 }, { 167, 254, 196 }, { 169, 254, 197 }, { 171, 252, 198 }, { 173, 252, 199 },
+ { 173, 254, 200 }, { 175, 254, 201 }, { 177, 252, 202 }, { 179, 252, 203 }, { 179, 254, 204 }, { 181, 254, 205 }, { 183, 252, 206 }, { 185, 252, 207 },
+ { 185, 254, 208 }, { 187, 254, 209 }, { 189, 252, 210 }, { 191, 252, 211 }, { 191, 254, 212 }, { 193, 254, 213 }, { 195, 252, 214 }, { 197, 252, 215 },
+ { 197, 254, 216 }, { 199, 254, 217 }, { 201, 252, 218 }, { 203, 252, 219 }, { 203, 254, 220 }, { 205, 254, 221 }, { 207, 252, 222 }, { 209, 252, 223 },
+ { 209, 254, 224 }, { 211, 254, 225 }, { 213, 252, 226 }, { 215, 252, 227 }, { 215, 254, 228 }, { 217, 254, 229 }, { 219, 252, 230 }, { 221, 250, 231 },
+ { 221, 254, 232 }, { 223, 252, 233 }, { 225, 252, 234 }, { 225, 254, 235 }, { 227, 254, 236 }, { 229, 252, 237 }, { 231, 252, 238 }, { 231, 254, 239 },
+ { 233, 254, 240 }, { 235, 252, 241 }, { 237, 252, 242 }, { 237, 254, 243 }, { 239, 254, 244 }, { 241, 252, 245 }, { 243, 252, 246 }, { 243, 254, 247 },
+ { 245, 254, 248 }, { 247, 252, 249 }, { 249, 252, 250 }, { 249, 254, 251 }, { 251, 254, 252 }, { 253, 252, 253 }, { 255, 252, 254 }, { 255, 254, 255 },
+ }
+};
+
+Table g_mode7_p11=
+{
+ 1,
+ 3,
+ {
+ { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 9, 4 }, { 1, 13, 5 }, { 1, 15, 6 }, { 1, 19, 7 },
+ { 1, 21, 8 }, { 1, 25, 9 }, { 1, 27, 10 }, { 1, 31, 11 }, { 1, 33, 12 }, { 1, 37, 13 }, { 1, 41, 14 }, { 1, 43, 15 },
+ { 1, 47, 16 }, { 1, 49, 17 }, { 1, 53, 18 }, { 1, 55, 19 }, { 1, 59, 20 }, { 1, 61, 21 }, { 1, 65, 22 }, { 1, 67, 23 },
+ { 1, 71, 24 }, { 1, 73, 25 }, { 1, 77, 26 }, { 1, 79, 27 }, { 1, 83, 28 }, { 1, 85, 29 }, { 1, 89, 30 }, { 1, 91, 31 },
+ { 1, 95, 32 }, { 1, 97, 33 }, { 1, 101, 34 }, { 1, 105, 35 }, { 1, 107, 36 }, { 1, 111, 37 }, { 1, 113, 38 }, { 1, 117, 39 },
+ { 1, 119, 40 }, { 1, 123, 41 }, { 1, 125, 42 }, { 1, 129, 43 }, { 1, 131, 44 }, { 1, 135, 45 }, { 1, 137, 46 }, { 1, 141, 47 },
+ { 1, 143, 48 }, { 1, 147, 49 }, { 1, 149, 50 }, { 1, 153, 51 }, { 1, 155, 52 }, { 1, 159, 53 }, { 1, 161, 54 }, { 1, 165, 55 },
+ { 1, 169, 56 }, { 1, 171, 57 }, { 1, 175, 58 }, { 1, 177, 59 }, { 1, 181, 60 }, { 1, 183, 61 }, { 1, 187, 62 }, { 1, 189, 63 },
+ { 1, 193, 64 }, { 1, 195, 65 }, { 1, 199, 66 }, { 1, 201, 67 }, { 1, 205, 68 }, { 1, 207, 69 }, { 1, 211, 70 }, { 1, 213, 71 },
+ { 1, 217, 72 }, { 1, 219, 73 }, { 1, 223, 74 }, { 1, 225, 75 }, { 1, 229, 76 }, { 1, 233, 77 }, { 1, 235, 78 }, { 1, 239, 79 },
+ { 1, 241, 80 }, { 1, 245, 81 }, { 1, 247, 82 }, { 1, 251, 83 }, { 1, 253, 84 }, { 3, 253, 85 }, { 3, 255, 86 }, { 5, 255, 87 },
+ { 7, 253, 88 }, { 9, 253, 89 }, { 9, 255, 90 }, { 11, 255, 91 }, { 13, 253, 92 }, { 15, 253, 93 }, { 15, 255, 94 }, { 17, 255, 95 },
+ { 19, 253, 96 }, { 21, 253, 97 }, { 21, 255, 98 }, { 23, 255, 99 }, { 25, 253, 100 }, { 27, 251, 101 }, { 27, 255, 102 }, { 29, 253, 103 },
+ { 31, 253, 104 }, { 31, 255, 105 }, { 33, 255, 106 }, { 35, 253, 107 }, { 37, 253, 108 }, { 37, 255, 109 }, { 39, 255, 110 }, { 41, 253, 111 },
+ { 43, 253, 112 }, { 43, 255, 113 }, { 45, 255, 114 }, { 47, 253, 115 }, { 49, 253, 116 }, { 49, 255, 117 }, { 51, 255, 118 }, { 53, 253, 119 },
+ { 55, 253, 120 }, { 55, 255, 121 }, { 57, 255, 122 }, { 59, 253, 123 }, { 61, 253, 124 }, { 61, 255, 125 }, { 63, 255, 126 }, { 65, 253, 127 },
+ { 67, 253, 128 }, { 67, 255, 129 }, { 69, 255, 130 }, { 71, 253, 131 }, { 73, 253, 132 }, { 73, 255, 133 }, { 75, 255, 134 }, { 77, 253, 135 },
+ { 79, 253, 136 }, { 79, 255, 137 }, { 81, 255, 138 }, { 83, 253, 139 }, { 85, 253, 140 }, { 85, 255, 141 }, { 87, 255, 142 }, { 89, 253, 143 },
+ { 91, 251, 144 }, { 91, 255, 145 }, { 93, 253, 146 }, { 95, 253, 147 }, { 95, 255, 148 }, { 97, 255, 149 }, { 99, 253, 150 }, { 101, 253, 151 },
+ { 101, 255, 152 }, { 103, 255, 153 }, { 105, 253, 154 }, { 107, 253, 155 }, { 107, 255, 156 }, { 109, 255, 157 }, { 111, 253, 158 }, { 113, 253, 159 },
+ { 113, 255, 160 }, { 115, 255, 161 }, { 117, 253, 162 }, { 119, 253, 163 }, { 119, 255, 164 }, { 121, 255, 165 }, { 123, 253, 166 }, { 125, 253, 167 },
+ { 125, 255, 168 }, { 127, 255, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 },
+ { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 },
+ { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 },
+ { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 },
+ { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 },
+ { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 },
+ { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 },
+ { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 },
+ { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 },
+ { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 },
+ { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 },
+ }
+};
+
+}}}
diff --git a/thirdparty/cvtt/LICENSE.txt b/thirdparty/cvtt/LICENSE.txt
new file mode 100644
index 0000000000..6964f6e43f
--- /dev/null
+++ b/thirdparty/cvtt/LICENSE.txt
@@ -0,0 +1,45 @@
+Convection Texture Tools Stand-Alone Kernels
+
+Copyright (c) 2018 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************
+
+Based on DirectX Texture Library
+
+Copyright (c) 2018 Microsoft Corp
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this
+software and associated documentation files (the "Software"), to deal in the Software
+without restriction, including without limitation the rights to use, copy, modify,
+merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be included in all copies
+or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. \ No newline at end of file
diff --git a/thirdparty/glad/glad.c b/thirdparty/glad/glad.c
index 8f8b2189ec..35469e9031 100644
--- a/thirdparty/glad/glad.c
+++ b/thirdparty/glad/glad.c
@@ -1,6 +1,6 @@
/*
- OpenGL loader generated by glad 0.1.20a0 on Fri May 4 21:44:11 2018.
+ OpenGL loader generated by glad 0.1.25 on Sat Jul 28 10:59:43 2018.
Language/Generator: C/C++
Specification: gl
@@ -56,8 +56,9 @@ int open_gl(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
- gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress(
- libGL, "wglGetProcAddress");
+ void (* tmp)(void);
+ tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
+ gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
@@ -76,7 +77,7 @@ void close_gl(void) {
#include <dlfcn.h>
static void* libGL;
-#ifndef __APPLE__
+#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
@@ -99,7 +100,7 @@ int open_gl(void) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
-#ifdef __APPLE__
+#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
@@ -126,7 +127,7 @@ void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
-#ifndef __APPLE__
+#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
@@ -164,7 +165,7 @@ static int max_loaded_minor;
static const char *exts = NULL;
static int num_exts_i = 0;
-static const char **exts_i = NULL;
+static char **exts_i = NULL;
static int get_exts(void) {
#ifdef _GLAD_IS_SOME_NEW_VERSION
@@ -178,7 +179,7 @@ static int get_exts(void) {
num_exts_i = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
if (num_exts_i > 0) {
- exts_i = (const char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
+ exts_i = (char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
}
if (exts_i == NULL) {
@@ -191,11 +192,7 @@ static int get_exts(void) {
char *local_str = (char*)malloc((len+1) * sizeof(char));
if(local_str != NULL) {
-#if _MSC_VER >= 1400
- strncpy_s(local_str, len+1, gl_str_tmp, len);
-#else
- strncpy(local_str, gl_str_tmp, len+1);
-#endif
+ memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
}
exts_i[index] = local_str;
}
diff --git a/thirdparty/glad/glad/glad.h b/thirdparty/glad/glad/glad.h
index 4eebad4f2f..4d92d33b37 100644
--- a/thirdparty/glad/glad/glad.h
+++ b/thirdparty/glad/glad/glad.h
@@ -1,6 +1,6 @@
/*
- OpenGL loader generated by glad 0.1.20a0 on Fri May 4 21:44:11 2018.
+ OpenGL loader generated by glad 0.1.25 on Sat Jul 28 10:59:43 2018.
Language/Generator: C/C++
Specification: gl
@@ -156,16 +156,8 @@ typedef unsigned int GLhandleARB;
typedef unsigned short GLhalfARB;
typedef unsigned short GLhalf;
typedef GLint GLfixed;
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef long GLintptr;
-#else
-typedef ptrdiff_t GLintptr;
-#endif
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef long GLsizeiptr;
-#else
-typedef ptrdiff_t GLsizeiptr;
-#endif
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
typedef int64_t GLint64;
typedef uint64_t GLuint64;
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
diff --git a/thirdparty/libpng/LICENSE b/thirdparty/libpng/LICENSE
index 4cda4fa0ad..6ee9c8f554 100644
--- a/thirdparty/libpng/LICENSE
+++ b/thirdparty/libpng/LICENSE
@@ -10,8 +10,8 @@ this sentence.
This code is released under the libpng license.
-libpng versions 1.0.7, July 1, 2000 through 1.6.34, September 29, 2017 are
-Copyright (c) 2000-2002, 2004, 2006-2017 Glenn Randers-Pehrson, are
+libpng versions 1.0.7, July 1, 2000 through 1.6.35, July 15, 2018 are
+Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are
derived from libpng-1.0.6, and are distributed according to the same
disclaimer and license as libpng-1.0.6 with the following individuals
added to the list of Contributing Authors:
@@ -130,4 +130,4 @@ any encryption software. See the EAR, paragraphs 734.3(b)(3) and
Glenn Randers-Pehrson
glennrp at users.sourceforge.net
-September 29, 2017
+July 15, 2018
diff --git a/thirdparty/libpng/png.c b/thirdparty/libpng/png.c
index ff02c56518..a25afebcc8 100644
--- a/thirdparty/libpng/png.c
+++ b/thirdparty/libpng/png.c
@@ -1,8 +1,8 @@
/* png.c - location for general purpose libpng functions
*
- * Last changed in libpng 1.6.33 [September 28, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -14,7 +14,7 @@
#include "pngpriv.h"
/* Generate a compiler error if there is an old png.h in the search path. */
-typedef png_libpng_version_1_6_34 Your_png_h_is_not_version_1_6_34;
+typedef png_libpng_version_1_6_35 Your_png_h_is_not_version_1_6_35;
#ifdef __GNUC__
/* The version tests may need to be added to, but the problem warning has
@@ -71,7 +71,7 @@ png_set_sig_bytes(png_structrp png_ptr, int num_bytes)
* PNG signature (this is the same behavior as strcmp, memcmp, etc).
*/
int PNGAPI
-png_sig_cmp(png_const_bytep sig, png_size_t start, png_size_t num_to_check)
+png_sig_cmp(png_const_bytep sig, size_t start, size_t num_to_check)
{
png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
@@ -136,7 +136,7 @@ png_reset_crc(png_structrp png_ptr)
* trouble of calculating it.
*/
void /* PRIVATE */
-png_calculate_crc(png_structrp png_ptr, png_const_bytep ptr, png_size_t length)
+png_calculate_crc(png_structrp png_ptr, png_const_bytep ptr, size_t length)
{
int need_crc = 1;
@@ -421,7 +421,7 @@ png_destroy_info_struct(png_const_structrp png_ptr, png_infopp info_ptr_ptr)
* those cases where it does anything other than a memset.
*/
PNG_FUNCTION(void,PNGAPI
-png_info_init_3,(png_infopp ptr_ptr, png_size_t png_info_struct_size),
+png_info_init_3,(png_infopp ptr_ptr, size_t png_info_struct_size),
PNG_DEPRECATED)
{
png_inforp info_ptr = *ptr_ptr;
@@ -816,15 +816,15 @@ png_get_copyright(png_const_structrp png_ptr)
#else
# ifdef __STDC__
return PNG_STRING_NEWLINE \
- "libpng version 1.6.34 - September 29, 2017" PNG_STRING_NEWLINE \
- "Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson" \
+ "libpng version 1.6.35 - July 15, 2018" PNG_STRING_NEWLINE \
+ "Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson" \
PNG_STRING_NEWLINE \
"Copyright (c) 1996-1997 Andreas Dilger" PNG_STRING_NEWLINE \
"Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc." \
PNG_STRING_NEWLINE;
# else
- return "libpng version 1.6.34 - September 29, 2017\
- Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson\
+ return "libpng version 1.6.35 - July 15, 2018\
+ Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson\
Copyright (c) 1996-1997 Andreas Dilger\
Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.";
# endif
@@ -942,7 +942,7 @@ png_handle_as_unknown(png_const_structrp png_ptr, png_const_bytep chunk_name)
/* The code is the fifth byte after each four byte string. Historically this
* code was always searched from the end of the list, this is no longer
- * necessary because the 'set' routine handles duplicate entries correcty.
+ * necessary because the 'set' routine handles duplicate entries correctly.
*/
do /* num_chunk_list > 0, so at least one */
{
@@ -2067,7 +2067,7 @@ png_icc_check_header(png_const_structrp png_ptr, png_colorspacerp colorspace,
*/
/* Data checks (could be skipped). These checks must be independent of the
- * version number; however, the version number doesn't accomodate changes in
+ * version number; however, the version number doesn't accommodate changes in
* the header fields (just the known tags and the interpretation of the
* data.)
*/
@@ -2707,7 +2707,7 @@ png_check_IHDR(png_const_structrp png_ptr,
#if defined(PNG_sCAL_SUPPORTED) || defined(PNG_pCAL_SUPPORTED)
/* ASCII to fp functions */
-/* Check an ASCII formated floating point value, see the more detailed
+/* Check an ASCII formatted floating point value, see the more detailed
* comments in pngpriv.h
*/
/* The following is used internally to preserve the sticky flags */
@@ -2715,11 +2715,11 @@ png_check_IHDR(png_const_structrp png_ptr,
#define png_fp_set(state, value) ((state) = (value) | ((state) & PNG_FP_STICKY))
int /* PRIVATE */
-png_check_fp_number(png_const_charp string, png_size_t size, int *statep,
+png_check_fp_number(png_const_charp string, size_t size, int *statep,
png_size_tp whereami)
{
int state = *statep;
- png_size_t i = *whereami;
+ size_t i = *whereami;
while (i < size)
{
@@ -2842,10 +2842,10 @@ PNG_FP_End:
/* The same but for a complete string. */
int
-png_check_fp_string(png_const_charp string, png_size_t size)
+png_check_fp_string(png_const_charp string, size_t size)
{
int state=0;
- png_size_t char_index=0;
+ size_t char_index=0;
if (png_check_fp_number(string, size, &state, &char_index) != 0 &&
(char_index == size || string[char_index] == 0))
@@ -2906,7 +2906,7 @@ png_pow10(int power)
#pragma GCC diagnostic warning "-Wstrict-overflow=2"
#endif /* GCC_STRICT_OVERFLOW */
void /* PRIVATE */
-png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
+png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, size_t size,
double fp, unsigned int precision)
{
/* We use standard functions from math.h, but not printf because
@@ -3237,7 +3237,7 @@ png_ascii_from_fp(png_const_structrp png_ptr, png_charp ascii, png_size_t size,
*/
void /* PRIVATE */
png_ascii_from_fixed(png_const_structrp png_ptr, png_charp ascii,
- png_size_t size, png_fixed_point fp)
+ size_t size, png_fixed_point fp)
{
/* Require space for 10 decimal digits, a decimal point, a minus sign and a
* trailing \0, 13 characters:
@@ -4344,7 +4344,7 @@ png_set_option(png_structrp png_ptr, int option, int onoff)
png_uint_32 setting = (2U + (onoff != 0)) << option;
png_uint_32 current = png_ptr->options;
- png_ptr->options = (png_uint_32)(((current & ~mask) | setting) & 0xff);
+ png_ptr->options = (png_uint_32)((current & ~mask) | setting);
return (int)(current & mask) >> option;
}
diff --git a/thirdparty/libpng/png.h b/thirdparty/libpng/png.h
index 4c873f5c22..19e464cc17 100644
--- a/thirdparty/libpng/png.h
+++ b/thirdparty/libpng/png.h
@@ -1,9 +1,9 @@
/* png.h - header file for PNG reference library
*
- * libpng version 1.6.34, September 29, 2017
+ * libpng version 1.6.35, July 15, 2018
*
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -12,7 +12,7 @@
* Authors and maintainers:
* libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat
* libpng versions 0.89, June 1996, through 0.96, May 1997: Andreas Dilger
- * libpng versions 0.97, January 1998, through 1.6.34, September 29, 2017:
+ * libpng versions 0.97, January 1998, through 1.6.35, July 15, 2018:
* Glenn Randers-Pehrson.
* See also "Contributing Authors", below.
*/
@@ -25,8 +25,8 @@
*
* This code is released under the libpng license.
*
- * libpng versions 1.0.7, July 1, 2000 through 1.6.34, September 29, 2017 are
- * Copyright (c) 2000-2002, 2004, 2006-2017 Glenn Randers-Pehrson, are
+ * libpng versions 1.0.7, July 1, 2000 through 1.6.35, July 15, 2018 are
+ * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are
* derived from libpng-1.0.6, and are distributed according to the same
* disclaimer and license as libpng-1.0.6 with the following individuals
* added to the list of Contributing Authors:
@@ -213,7 +213,7 @@
* ...
* 1.5.30 15 10527 15.so.15.30[.0]
* ...
- * 1.6.34 16 10633 16.so.16.34[.0]
+ * 1.6.35 16 10635 16.so.16.35[.0]
*
* Henceforth the source version will match the shared-library major
* and minor numbers; the shared-library major version number will be
@@ -241,13 +241,13 @@
* Y2K compliance in libpng:
* =========================
*
- * September 29, 2017
+ * July 15, 2018
*
* Since the PNG Development group is an ad-hoc body, we can't make
* an official declaration.
*
* This is your unofficial assurance that libpng from version 0.71 and
- * upward through 1.6.34 are Y2K compliant. It is my belief that
+ * upward through 1.6.35 are Y2K compliant. It is my belief that
* earlier versions were also Y2K compliant.
*
* Libpng only has two year fields. One is a 2-byte unsigned integer
@@ -309,8 +309,8 @@
*/
/* Version information for png.h - this should match the version in png.c */
-#define PNG_LIBPNG_VER_STRING "1.6.34"
-#define PNG_HEADER_VERSION_STRING " libpng version 1.6.34 - September 29, 2017\n"
+#define PNG_LIBPNG_VER_STRING "1.6.35"
+#define PNG_HEADER_VERSION_STRING " libpng version 1.6.35 - July 15, 2018\n"
#define PNG_LIBPNG_VER_SONUM 16
#define PNG_LIBPNG_VER_DLLNUM 16
@@ -318,13 +318,13 @@
/* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */
#define PNG_LIBPNG_VER_MAJOR 1
#define PNG_LIBPNG_VER_MINOR 6
-#define PNG_LIBPNG_VER_RELEASE 34
+#define PNG_LIBPNG_VER_RELEASE 35
/* This should match the numeric part of the final component of
* PNG_LIBPNG_VER_STRING, omitting any leading zero:
*/
-#define PNG_LIBPNG_VER_BUILD 0
+#define PNG_LIBPNG_VER_BUILD 02
/* Release Status */
#define PNG_LIBPNG_BUILD_ALPHA 1
@@ -341,7 +341,7 @@
#define PNG_LIBPNG_BUILD_SPECIAL 32 /* Cannot be OR'ed with
PNG_LIBPNG_BUILD_PRIVATE */
-#define PNG_LIBPNG_BUILD_BASE_TYPE PNG_LIBPNG_BUILD_STABLE
+#define PNG_LIBPNG_BUILD_BASE_TYPE PNG_LIBPNG_BUILD_BETA
/* Careful here. At one time, Guy wanted to use 082, but that would be octal.
* We must not include leading zeros.
@@ -349,7 +349,7 @@
* version 1.0.0 was mis-numbered 100 instead of 10000). From
* version 1.0.1 it's xxyyzz, where x=major, y=minor, z=release
*/
-#define PNG_LIBPNG_VER 10634 /* 1.6.34 */
+#define PNG_LIBPNG_VER 10635 /* 1.6.35 */
/* Library configuration: these options cannot be changed after
* the library has been built.
@@ -459,7 +459,7 @@ extern "C" {
/* This triggers a compiler error in png.c, if png.c and png.h
* do not agree upon the version number.
*/
-typedef char* png_libpng_version_1_6_34;
+typedef char* png_libpng_version_1_6_35;
/* Basic control structions. Read libpng-manual.txt or libpng.3 for more info.
*
@@ -600,8 +600,8 @@ typedef struct png_text_struct
png_charp key; /* keyword, 1-79 character description of "text" */
png_charp text; /* comment, may be an empty string (ie "")
or a NULL pointer */
- png_size_t text_length; /* length of the text string */
- png_size_t itxt_length; /* length of the itxt string */
+ size_t text_length; /* length of the text string */
+ size_t itxt_length; /* length of the itxt string */
png_charp lang; /* language code, 0-79 characters
or a NULL pointer */
png_charp lang_key; /* keyword translated UTF-8 string, 0 or more
@@ -654,7 +654,7 @@ typedef struct png_unknown_chunk_t
{
png_byte name[5]; /* Textual chunk name with '\0' terminator */
png_byte *data; /* Data, should not be modified on read! */
- png_size_t size;
+ size_t size;
/* On write 'location' must be set using the flag values listed below.
* Notice that on read it is set by libpng however the values stored have
@@ -679,7 +679,7 @@ typedef png_unknown_chunk * * png_unknown_chunkpp;
/* Maximum positive integer used in PNG is (2^31)-1 */
#define PNG_UINT_31_MAX ((png_uint_32)0x7fffffffL)
#define PNG_UINT_32_MAX ((png_uint_32)(-1))
-#define PNG_SIZE_MAX ((png_size_t)(-1))
+#define PNG_SIZE_MAX ((size_t)(-1))
/* These are constants for fixed point values encoded in the
* PNG specification manner (x100000)
@@ -785,7 +785,7 @@ typedef png_unknown_chunk * * png_unknown_chunkpp;
typedef struct png_row_info_struct
{
png_uint_32 width; /* width of row */
- png_size_t rowbytes; /* number of bytes in row */
+ size_t rowbytes; /* number of bytes in row */
png_byte color_type; /* color type of row */
png_byte bit_depth; /* bit depth of row */
png_byte channels; /* number of channels (1, 2, 3, or 4) */
@@ -804,7 +804,7 @@ typedef png_row_info * * png_row_infopp;
* expected to return the read data in the buffer.
*/
typedef PNG_CALLBACK(void, *png_error_ptr, (png_structp, png_const_charp));
-typedef PNG_CALLBACK(void, *png_rw_ptr, (png_structp, png_bytep, png_size_t));
+typedef PNG_CALLBACK(void, *png_rw_ptr, (png_structp, png_bytep, size_t));
typedef PNG_CALLBACK(void, *png_flush_ptr, (png_structp));
typedef PNG_CALLBACK(void, *png_read_status_ptr, (png_structp, png_uint_32,
int));
@@ -941,8 +941,8 @@ PNG_EXPORT(2, void, png_set_sig_bytes, (png_structrp png_ptr, int num_bytes));
* signature, and non-zero otherwise. Having num_to_check == 0 or
* start > 7 will always fail (ie return non-zero).
*/
-PNG_EXPORT(3, int, png_sig_cmp, (png_const_bytep sig, png_size_t start,
- png_size_t num_to_check));
+PNG_EXPORT(3, int, png_sig_cmp, (png_const_bytep sig, size_t start,
+ size_t num_to_check));
/* Simple signature checking function. This is the same as calling
* png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n).
@@ -961,11 +961,11 @@ PNG_EXPORTA(5, png_structp, png_create_write_struct,
png_error_ptr warn_fn),
PNG_ALLOCATED);
-PNG_EXPORT(6, png_size_t, png_get_compression_buffer_size,
+PNG_EXPORT(6, size_t, png_get_compression_buffer_size,
(png_const_structrp png_ptr));
PNG_EXPORT(7, void, png_set_compression_buffer_size, (png_structrp png_ptr,
- png_size_t size));
+ size_t size));
/* Moved from pngconf.h in 1.4.0 and modified to ensure setjmp/longjmp
* match up.
@@ -1018,7 +1018,7 @@ PNG_EXPORT(13, void, png_write_sig, (png_structrp png_ptr));
/* Write a PNG chunk - size, type, (optional) data, CRC. */
PNG_EXPORT(14, void, png_write_chunk, (png_structrp png_ptr, png_const_bytep
- chunk_name, png_const_bytep data, png_size_t length));
+ chunk_name, png_const_bytep data, size_t length));
/* Write the start of a PNG chunk - length and chunk name. */
PNG_EXPORT(15, void, png_write_chunk_start, (png_structrp png_ptr,
@@ -1026,7 +1026,7 @@ PNG_EXPORT(15, void, png_write_chunk_start, (png_structrp png_ptr,
/* Write the data of a PNG chunk started with png_write_chunk_start(). */
PNG_EXPORT(16, void, png_write_chunk_data, (png_structrp png_ptr,
- png_const_bytep data, png_size_t length));
+ png_const_bytep data, size_t length));
/* Finish a chunk started with png_write_chunk_start() (includes CRC). */
PNG_EXPORT(17, void, png_write_chunk_end, (png_structrp png_ptr));
@@ -1040,7 +1040,7 @@ PNG_EXPORTA(18, png_infop, png_create_info_struct, (png_const_structrp png_ptr),
* the API will be removed in the future.
*/
PNG_EXPORTA(19, void, png_info_init_3, (png_infopp info_ptr,
- png_size_t png_info_struct_size), PNG_DEPRECATED);
+ size_t png_info_struct_size), PNG_DEPRECATED);
/* Writes all the PNG information before the image. */
PNG_EXPORT(20, void, png_write_info_before_PLTE,
@@ -1137,7 +1137,7 @@ PNG_EXPORT(35, void, png_build_grayscale_palette, (int bit_depth,
* corresponding composited pixel, and the color channels are unassociated
* (not premultiplied). The gamma encoded color channels must be scaled
* according to the contribution and to do this it is necessary to undo
- * the encoding, scale the color values, perform the composition and reencode
+ * the encoding, scale the color values, perform the composition and re-encode
* the values. This is the 'PNG' mode.
*
* The alternative is to 'associate' the alpha with the color information by
@@ -1193,7 +1193,7 @@ PNG_FIXED_EXPORT(228, void, png_set_alpha_mode_fixed, (png_structrp png_ptr,
*
* png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
* In this case the output is assumed to be something like an sRGB conformant
- * display preceeded by a power-law lookup table of power 1.45. This is how
+ * display preceded by a power-law lookup table of power 1.45. This is how
* early Mac systems behaved.
*
* png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);
@@ -1240,7 +1240,7 @@ PNG_FIXED_EXPORT(228, void, png_set_alpha_mode_fixed, (png_structrp png_ptr,
*
* When the default gamma of PNG files doesn't match the output gamma.
* If you have PNG files with no gamma information png_set_alpha_mode allows
- * you to provide a default gamma, but it also sets the ouput gamma to the
+ * you to provide a default gamma, but it also sets the output gamma to the
* matching value. If you know your PNG files have a gamma that doesn't
* match the output you can take advantage of the fact that
* png_set_alpha_mode always sets the output gamma but only sets the PNG
@@ -1691,7 +1691,7 @@ PNG_EXPORT(218, png_byte, png_get_current_pass_number, (png_const_structrp));
* chunk will cause an error at this point unless it is to be saved.
* positive: The chunk was handled, libpng will ignore/discard it.
*
- * See "INTERACTION WTIH USER CHUNK CALLBACKS" below for important notes about
+ * See "INTERACTION WITH USER CHUNK CALLBACKS" below for important notes about
* how this behavior will change in libpng 1.7
*/
PNG_EXPORT(88, void, png_set_read_user_chunk_fn, (png_structrp png_ptr,
@@ -1716,7 +1716,7 @@ PNG_EXPORT(91, png_voidp, png_get_progressive_ptr,
/* Function to be called when data becomes available */
PNG_EXPORT(92, void, png_process_data, (png_structrp png_ptr,
- png_inforp info_ptr, png_bytep buffer, png_size_t buffer_size));
+ png_inforp info_ptr, png_bytep buffer, size_t buffer_size));
/* A function which may be called *only* within png_process_data to stop the
* processing of any more data. The function returns the number of bytes
@@ -1725,7 +1725,7 @@ PNG_EXPORT(92, void, png_process_data, (png_structrp png_ptr,
* 'save' is set to true the routine will first save all the pending data and
* will always return 0.
*/
-PNG_EXPORT(219, png_size_t, png_process_data_pause, (png_structrp, int save));
+PNG_EXPORT(219, size_t, png_process_data_pause, (png_structrp, int save));
/* A function which may be called *only* outside (after) a call to
* png_process_data. It returns the number of bytes of data to skip in the
@@ -1870,7 +1870,7 @@ PNG_EXPORT(110, png_uint_32, png_get_valid, (png_const_structrp png_ptr,
png_const_inforp info_ptr, png_uint_32 flag));
/* Returns number of bytes needed to hold a transformed row. */
-PNG_EXPORT(111, png_size_t, png_get_rowbytes, (png_const_structrp png_ptr,
+PNG_EXPORT(111, size_t, png_get_rowbytes, (png_const_structrp png_ptr,
png_const_inforp info_ptr));
#ifdef PNG_INFO_IMAGE_SUPPORTED
@@ -2239,7 +2239,7 @@ PNG_EXPORT(171, void, png_set_sCAL_s, (png_const_structrp png_ptr,
* to specifying "NEVER", however when "AS_DEFAULT" is used for specific chunks
* it simply resets the behavior to the libpng default.
*
- * INTERACTION WTIH USER CHUNK CALLBACKS:
+ * INTERACTION WITH USER CHUNK CALLBACKS:
* The per-chunk handling is always used when there is a png_user_chunk_ptr
* callback and the callback returns 0; the chunk is then always stored *unless*
* it is critical and the per-chunk setting is other than ALWAYS. Notice that
@@ -2658,7 +2658,7 @@ PNG_EXPORT(243, int, png_get_palette_max, (png_const_structp png_ptr,
* The simplified API hides the details of both libpng and the PNG file format
* itself. It allows PNG files to be read into a very limited number of
* in-memory bitmap formats or to be written from the same formats. If these
- * formats do not accomodate your needs then you can, and should, use the more
+ * formats do not accommodate your needs then you can, and should, use the more
* sophisticated APIs above - these support a wide variety of in-memory formats
* and a wide variety of sophisticated transformations to those formats as well
* as a wide variety of APIs to manipulate ancillary information.
@@ -3020,7 +3020,7 @@ PNG_EXPORT(235, int, png_image_begin_read_from_stdio, (png_imagep image,
#endif /* STDIO */
PNG_EXPORT(236, int, png_image_begin_read_from_memory, (png_imagep image,
- png_const_voidp memory, png_size_t size));
+ png_const_voidp memory, size_t size));
/* The PNG header is read from the given memory buffer. */
PNG_EXPORT(237, int, png_image_finish_read, (png_imagep image,
@@ -3133,7 +3133,7 @@ PNG_EXPORT(245, int, png_image_write_to_memory, (png_imagep image, void *memory,
* than or equal to the original value.
*
* If the function returns false and *memory_bytes was not changed an error
- * occured during write. If *memory_bytes was changed, or is not 0 if
+ * occurred during write. If *memory_bytes was changed, or is not 0 if
* 'memory' was NULL, the write would have succeeded but for the memory
* buffer being too small. *memory_bytes contains the required number of
* bytes and will be bigger that the original value.
@@ -3217,7 +3217,7 @@ PNG_EXPORT(245, int, png_image_write_to_memory, (png_imagep image, void *memory,
* option and 'onoff' is 0 (off) or non-0 (on). The value returned is given
* by the PNG_OPTION_ defines below.
*
- * HARDWARE: normally hardware capabilites, such as the Intel SSE instructions,
+ * HARDWARE: normally hardware capabilities, such as the Intel SSE instructions,
* are detected at run time, however sometimes it may be impossible
* to do this in user mode, in which case it is necessary to discover
* the capabilities in an OS specific way. Such capabilities are
diff --git a/thirdparty/libpng/pngconf.h b/thirdparty/libpng/pngconf.h
index d13b13e57a..a4646bab85 100644
--- a/thirdparty/libpng/pngconf.h
+++ b/thirdparty/libpng/pngconf.h
@@ -1,9 +1,9 @@
/* pngconf.h - machine configurable file for libpng
*
- * libpng version 1.6.34, September 29, 2017
+ * libpng version 1.6.35, July 15, 2018
*
- * Copyright (c) 1998-2002,2004,2006-2016 Glenn Randers-Pehrson
+ * Copyright (c) 1998-2002,2004,2006-2016,2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -127,7 +127,7 @@
*
* These cases only differ if the operating system does not use the C
* calling convention, at present this just means the above cases
- * (x86 DOS/Windows sytems) and, even then, this does not apply to
+ * (x86 DOS/Windows systems) and, even then, this does not apply to
* Cygwin running on those systems.
*
* Note that the value must be defined in pnglibconf.h so that what
@@ -515,8 +515,10 @@
# error "libpng requires an unsigned 32-bit (or more) type"
#endif
-/* Prior to 1.6.0 it was possible to disable the use of size_t, 1.6.0, however,
- * requires an ISOC90 compiler and relies on consistent behavior of sizeof.
+/* Prior to 1.6.0, it was possible to disable the use of size_t and ptrdiff_t.
+ * From 1.6.0 onwards, an ISO C90 compiler, as well as a standard-compliant
+ * behavior of sizeof and ptrdiff_t are required.
+ * The legacy typedefs are provided here for backwards compatibility.
*/
typedef size_t png_size_t;
typedef ptrdiff_t png_ptrdiff_t;
@@ -537,13 +539,12 @@ typedef ptrdiff_t png_ptrdiff_t;
# endif
#endif
-/* png_alloc_size_t is guaranteed to be no smaller than png_size_t, and no
- * smaller than png_uint_32. Casts from png_size_t or png_uint_32 to
- * png_alloc_size_t are not necessary; in fact, it is recommended not to use
- * them at all so that the compiler can complain when something turns out to be
- * problematic.
+/* png_alloc_size_t is guaranteed to be no smaller than size_t, and no smaller
+ * than png_uint_32. Casts from size_t or png_uint_32 to png_alloc_size_t are
+ * not necessary; in fact, it is recommended not to use them at all, so that
+ * the compiler can complain when something turns out to be problematic.
*
- * Casts in the other direction (from png_alloc_size_t to png_size_t or
+ * Casts in the other direction (from png_alloc_size_t to size_t or
* png_uint_32) should be explicitly applied; however, we do not expect to
* encounter practical situations that require such conversions.
*
@@ -553,7 +554,7 @@ typedef ptrdiff_t png_ptrdiff_t;
#ifdef PNG_SMALL_SIZE_T
typedef png_uint_32 png_alloc_size_t;
#else
- typedef png_size_t png_alloc_size_t;
+ typedef size_t png_alloc_size_t;
#endif
/* Prior to 1.6.0 libpng offered limited support for Microsoft C compiler
@@ -589,8 +590,8 @@ typedef char * png_charp;
typedef const char * png_const_charp;
typedef png_fixed_point * png_fixed_point_p;
typedef const png_fixed_point * png_const_fixed_point_p;
-typedef png_size_t * png_size_tp;
-typedef const png_size_t * png_const_size_tp;
+typedef size_t * png_size_tp;
+typedef const size_t * png_const_size_tp;
#ifdef PNG_STDIO_SUPPORTED
typedef FILE * png_FILE_p;
diff --git a/thirdparty/libpng/pngget.c b/thirdparty/libpng/pngget.c
index 26e9fb1c35..2325508f1d 100644
--- a/thirdparty/libpng/pngget.c
+++ b/thirdparty/libpng/pngget.c
@@ -1,8 +1,8 @@
/* pngget.c - retrieval of values from info struct
*
- * Last changed in libpng 1.6.32 [August 24, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -26,7 +26,7 @@ png_get_valid(png_const_structrp png_ptr, png_const_inforp info_ptr,
return(0);
}
-png_size_t PNGAPI
+size_t PNGAPI
png_get_rowbytes(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
@@ -367,7 +367,7 @@ png_get_y_pixels_per_inch(png_const_structrp png_ptr, png_const_inforp info_ptr)
static png_fixed_point
png_fixed_inches_from_microns(png_const_structrp png_ptr, png_int_32 microns)
{
- /* Convert from metres * 1,000,000 to inches * 100,000, meters to
+ /* Convert from meters * 1,000,000 to inches * 100,000, meters to
* inches is simply *(100/2.54), so we want *(10/2.54) == 500/127.
* Notice that this can overflow - a warning is output and 0 is
* returned.
@@ -741,8 +741,7 @@ png_get_iCCP(png_const_structrp png_ptr, png_inforp info_ptr,
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->valid & PNG_INFO_iCCP) != 0 &&
- name != NULL && compression_type != NULL && profile != NULL &&
- proflen != NULL)
+ name != NULL && profile != NULL && proflen != NULL)
{
*name = info_ptr->iccp_name;
*profile = info_ptr->iccp_profile;
@@ -750,11 +749,13 @@ png_get_iCCP(png_const_structrp png_ptr, png_inforp info_ptr,
/* This is somewhat irrelevant since the profile data returned has
* actually been uncompressed.
*/
- *compression_type = PNG_COMPRESSION_TYPE_BASE;
+ if (compression_type != NULL)
+ *compression_type = PNG_COMPRESSION_TYPE_BASE;
return (PNG_INFO_iCCP);
}
return (0);
+
}
#endif
@@ -1164,7 +1165,7 @@ png_get_user_chunk_ptr(png_const_structrp png_ptr)
}
#endif
-png_size_t PNGAPI
+size_t PNGAPI
png_get_compression_buffer_size(png_const_structrp png_ptr)
{
if (png_ptr == NULL)
diff --git a/thirdparty/libpng/pnginfo.h b/thirdparty/libpng/pnginfo.h
index d5f6149dbd..2fcf868dac 100644
--- a/thirdparty/libpng/pnginfo.h
+++ b/thirdparty/libpng/pnginfo.h
@@ -1,8 +1,8 @@
/* pnginfo.h - header file for PNG reference library
*
- * Last changed in libpng 1.6.1 [March 28, 2013]
- * Copyright (c) 1998-2002,2004,2006-2013 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2013,2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -55,10 +55,10 @@
struct png_info_def
{
/* The following are necessary for every PNG file */
- png_uint_32 width; /* width of image in pixels (from IHDR) */
- png_uint_32 height; /* height of image in pixels (from IHDR) */
- png_uint_32 valid; /* valid chunk data (see PNG_INFO_ below) */
- png_size_t rowbytes; /* bytes needed to hold an untransformed row */
+ png_uint_32 width; /* width of image in pixels (from IHDR) */
+ png_uint_32 height; /* height of image in pixels (from IHDR) */
+ png_uint_32 valid; /* valid chunk data (see PNG_INFO_ below) */
+ size_t rowbytes; /* bytes needed to hold an untransformed row */
png_colorp palette; /* array of color values (valid & PNG_INFO_PLTE) */
png_uint_16 num_palette; /* number of color entries in "palette" (PLTE) */
png_uint_16 num_trans; /* number of transparent palette color (tRNS) */
@@ -247,7 +247,7 @@ defined(PNG_READ_BACKGROUND_SUPPORTED)
/* The sCAL chunk describes the actual physical dimensions of the
* subject matter of the graphic. The chunk contains a unit specification
* a byte value, and two ASCII strings representing floating-point
- * values. The values are width and height corresponsing to one pixel
+ * values. The values are width and height corresponding to one pixel
* in the image. Data values are valid if (valid & PNG_INFO_sCAL) is
* non-zero.
*/
diff --git a/thirdparty/libpng/pnglibconf.h b/thirdparty/libpng/pnglibconf.h
index 53b5e442c4..00acecc69b 100644
--- a/thirdparty/libpng/pnglibconf.h
+++ b/thirdparty/libpng/pnglibconf.h
@@ -1,10 +1,10 @@
-/* libpng 1.6.34 STANDARD API DEFINITION */
+/* libpng 1.6.35 STANDARD API DEFINITION */
/* pnglibconf.h - library build configuration */
-/* Libpng version 1.6.34 - September 29, 2017 */
+/* Libpng version 1.6.35 - July 15, 2018 */
-/* Copyright (c) 1998-2017 Glenn Randers-Pehrson */
+/* Copyright (c) 1998-2018 Glenn Randers-Pehrson */
/* This code is released under the libpng license. */
/* For conditions of distribution and use, see the disclaimer */
diff --git a/thirdparty/libpng/pngpread.c b/thirdparty/libpng/pngpread.c
index fbe361dc34..c4ba51c4d4 100644
--- a/thirdparty/libpng/pngpread.c
+++ b/thirdparty/libpng/pngpread.c
@@ -1,8 +1,8 @@
/* pngpread.c - read a png file in push mode
*
- * Last changed in libpng 1.6.32 [August 24, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -34,7 +34,7 @@ if (png_ptr->buffer_size < N) \
void PNGAPI
png_process_data(png_structrp png_ptr, png_inforp info_ptr,
- png_bytep buffer, png_size_t buffer_size)
+ png_bytep buffer, size_t buffer_size)
{
if (png_ptr == NULL || info_ptr == NULL)
return;
@@ -47,7 +47,7 @@ png_process_data(png_structrp png_ptr, png_inforp info_ptr,
}
}
-png_size_t PNGAPI
+size_t PNGAPI
png_process_data_pause(png_structrp png_ptr, int save)
{
if (png_ptr != NULL)
@@ -60,7 +60,7 @@ png_process_data_pause(png_structrp png_ptr, int save)
else
{
/* This includes any pending saved bytes: */
- png_size_t remaining = png_ptr->buffer_size;
+ size_t remaining = png_ptr->buffer_size;
png_ptr->buffer_size = 0;
/* So subtract the saved buffer size, unless all the data
@@ -133,8 +133,8 @@ png_process_some_data(png_structrp png_ptr, png_inforp info_ptr)
void /* PRIVATE */
png_push_read_sig(png_structrp png_ptr, png_inforp info_ptr)
{
- png_size_t num_checked = png_ptr->sig_bytes, /* SAFE, does not exceed 8 */
- num_to_check = 8 - num_checked;
+ size_t num_checked = png_ptr->sig_bytes; /* SAFE, does not exceed 8 */
+ size_t num_to_check = 8 - num_checked;
if (png_ptr->buffer_size < num_to_check)
{
@@ -418,7 +418,7 @@ png_push_read_chunk(png_structrp png_ptr, png_inforp info_ptr)
}
void PNGCBAPI
-png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, png_size_t length)
+png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, size_t length)
{
png_bytep ptr;
@@ -428,7 +428,7 @@ png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, png_size_t length)
ptr = buffer;
if (png_ptr->save_buffer_size != 0)
{
- png_size_t save_size;
+ size_t save_size;
if (length < png_ptr->save_buffer_size)
save_size = length;
@@ -445,7 +445,7 @@ png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, png_size_t length)
}
if (length != 0 && png_ptr->current_buffer_size != 0)
{
- png_size_t save_size;
+ size_t save_size;
if (length < png_ptr->current_buffer_size)
save_size = length;
@@ -467,7 +467,7 @@ png_push_save_buffer(png_structrp png_ptr)
{
if (png_ptr->save_buffer_ptr != png_ptr->save_buffer)
{
- png_size_t i, istop;
+ size_t i, istop;
png_bytep sp;
png_bytep dp;
@@ -482,7 +482,7 @@ png_push_save_buffer(png_structrp png_ptr)
if (png_ptr->save_buffer_size + png_ptr->current_buffer_size >
png_ptr->save_buffer_max)
{
- png_size_t new_max;
+ size_t new_max;
png_bytep old_buffer;
if (png_ptr->save_buffer_size > PNG_SIZE_MAX -
@@ -494,7 +494,7 @@ png_push_save_buffer(png_structrp png_ptr)
new_max = png_ptr->save_buffer_size + png_ptr->current_buffer_size + 256;
old_buffer = png_ptr->save_buffer;
png_ptr->save_buffer = (png_bytep)png_malloc_warn(png_ptr,
- (png_size_t)new_max);
+ (size_t)new_max);
if (png_ptr->save_buffer == NULL)
{
@@ -522,7 +522,7 @@ png_push_save_buffer(png_structrp png_ptr)
void /* PRIVATE */
png_push_restore_buffer(png_structrp png_ptr, png_bytep buffer,
- png_size_t buffer_length)
+ size_t buffer_length)
{
png_ptr->current_buffer = buffer;
png_ptr->current_buffer_size = buffer_length;
@@ -562,7 +562,7 @@ png_push_read_IDAT(png_structrp png_ptr)
if (png_ptr->idat_size != 0 && png_ptr->save_buffer_size != 0)
{
- png_size_t save_size = png_ptr->save_buffer_size;
+ size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
@@ -572,7 +572,7 @@ png_push_read_IDAT(png_structrp png_ptr)
* will break on either 16-bit or 64-bit platforms.
*/
if (idat_size < save_size)
- save_size = (png_size_t)idat_size;
+ save_size = (size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
@@ -589,7 +589,7 @@ png_push_read_IDAT(png_structrp png_ptr)
if (png_ptr->idat_size != 0 && png_ptr->current_buffer_size != 0)
{
- png_size_t save_size = png_ptr->current_buffer_size;
+ size_t save_size = png_ptr->current_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
@@ -598,7 +598,7 @@ png_push_read_IDAT(png_structrp png_ptr)
* larger - this cannot overflow.
*/
if (idat_size < save_size)
- save_size = (png_size_t)idat_size;
+ save_size = (size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
@@ -625,7 +625,7 @@ png_push_read_IDAT(png_structrp png_ptr)
void /* PRIVATE */
png_process_IDAT_data(png_structrp png_ptr, png_bytep buffer,
- png_size_t buffer_length)
+ size_t buffer_length)
{
/* The caller checks for a non-zero buffer length. */
if (!(buffer_length > 0) || buffer == NULL)
diff --git a/thirdparty/libpng/pngpriv.h b/thirdparty/libpng/pngpriv.h
index 1f2e90f2b3..3581f67919 100644
--- a/thirdparty/libpng/pngpriv.h
+++ b/thirdparty/libpng/pngpriv.h
@@ -1,8 +1,8 @@
/* pngpriv.h - private declarations for use inside libpng
*
- * Last changed in libpng 1.6.32 [August 24, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -210,7 +210,11 @@
defined(__SSE2__) || defined(_M_X64) || defined(_M_AMD64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
# define PNG_INTEL_SSE_OPT 1
+# else
+# define PNG_INTEL_SSE_OPT 0
# endif
+# else
+# define PNG_INTEL_SSE_OPT 0
# endif
#endif
@@ -234,6 +238,8 @@
# if PNG_INTEL_SSE_IMPLEMENTATION > 0
# define PNG_FILTER_OPTIMIZATIONS png_init_filter_functions_sse2
# endif
+#else
+# define PNG_INTEL_SSE_IMPLEMENTATION 0
#endif
#if PNG_MIPS_MSA_OPT > 0
@@ -728,8 +734,8 @@
/* Added to libpng-1.2.6 JB */
#define PNG_ROWBYTES(pixel_bits, width) \
((pixel_bits) >= 8 ? \
- ((png_size_t)(width) * (((png_size_t)(pixel_bits)) >> 3)) : \
- (( ((png_size_t)(width) * ((png_size_t)(pixel_bits))) + 7) >> 3) )
+ ((size_t)(width) * (((size_t)(pixel_bits)) >> 3)) : \
+ (( ((size_t)(width) * ((size_t)(pixel_bits))) + 7) >> 3) )
/* This returns the number of trailing bits in the last byte of a row, 0 if the
* last byte is completely full of pixels. It is, in principle, (pixel_bits x
@@ -917,7 +923,7 @@
* PNG files the -I directives must match.
*
* The most likely explanation is that you passed a -I in CFLAGS. This will
- * not work; all the preprocessor directories and in particular all the -I
+ * not work; all the preprocessor directives and in particular all the -I
* directives must be in CPPFLAGS.
*/
#endif
@@ -1046,15 +1052,15 @@ PNG_INTERNAL_FUNCTION(void,png_zfree,(voidpf png_ptr, voidpf ptr),PNG_EMPTY);
*/
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_read_data,(png_structp png_ptr,
- png_bytep data, png_size_t length),PNG_EMPTY);
+ png_bytep data, size_t length),PNG_EMPTY);
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_push_fill_buffer,(png_structp png_ptr,
- png_bytep buffer, png_size_t length),PNG_EMPTY);
+ png_bytep buffer, size_t length),PNG_EMPTY);
#endif
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_write_data,(png_structp png_ptr,
- png_bytep data, png_size_t length),PNG_EMPTY);
+ png_bytep data, size_t length),PNG_EMPTY);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
# ifdef PNG_STDIO_SUPPORTED
@@ -1068,7 +1074,7 @@ PNG_INTERNAL_FUNCTION(void,png_reset_crc,(png_structrp png_ptr),PNG_EMPTY);
/* Write the "data" buffer to whatever output you are using */
PNG_INTERNAL_FUNCTION(void,png_write_data,(png_structrp png_ptr,
- png_const_bytep data, png_size_t length),PNG_EMPTY);
+ png_const_bytep data, size_t length),PNG_EMPTY);
/* Read and check the PNG file signature */
PNG_INTERNAL_FUNCTION(void,png_read_sig,(png_structrp png_ptr,
@@ -1080,7 +1086,7 @@ PNG_INTERNAL_FUNCTION(png_uint_32,png_read_chunk_header,(png_structrp png_ptr),
/* Read data from whatever input you are using into the "data" buffer */
PNG_INTERNAL_FUNCTION(void,png_read_data,(png_structrp png_ptr, png_bytep data,
- png_size_t length),PNG_EMPTY);
+ size_t length),PNG_EMPTY);
/* Read bytes into buf, and update png_ptr->crc */
PNG_INTERNAL_FUNCTION(void,png_crc_read,(png_structrp png_ptr, png_bytep buf,
@@ -1098,7 +1104,7 @@ PNG_INTERNAL_FUNCTION(int,png_crc_error,(png_structrp png_ptr),PNG_EMPTY);
* since this is the maximum buffer size we can specify.
*/
PNG_INTERNAL_FUNCTION(void,png_calculate_crc,(png_structrp png_ptr,
- png_const_bytep ptr, png_size_t length),PNG_EMPTY);
+ png_const_bytep ptr, size_t length),PNG_EMPTY);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_flush,(png_structrp png_ptr),PNG_EMPTY);
@@ -1181,7 +1187,7 @@ PNG_INTERNAL_FUNCTION(void,png_write_hIST,(png_structrp png_ptr,
/* Chunks that have keywords */
#ifdef PNG_WRITE_tEXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_tEXt,(png_structrp png_ptr,
- png_const_charp key, png_const_charp text, png_size_t text_len),PNG_EMPTY);
+ png_const_charp key, png_const_charp text, size_t text_len),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_zTXt_SUPPORTED
@@ -1574,10 +1580,10 @@ PNG_INTERNAL_FUNCTION(void,png_push_check_crc,(png_structrp png_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_save_buffer,(png_structrp png_ptr),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_restore_buffer,(png_structrp png_ptr,
- png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
+ png_bytep buffer, size_t buffer_length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_read_IDAT,(png_structrp png_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_process_IDAT_data,(png_structrp png_ptr,
- png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
+ png_bytep buffer, size_t buffer_length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_process_row,(png_structrp png_ptr),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_handle_unknown,(png_structrp png_ptr,
@@ -1847,13 +1853,13 @@ PNG_INTERNAL_FUNCTION(void,png_chunk_report,(png_const_structrp png_ptr,
#ifdef PNG_FLOATING_POINT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_ascii_from_fp,(png_const_structrp png_ptr,
- png_charp ascii, png_size_t size, double fp, unsigned int precision),
+ png_charp ascii, size_t size, double fp, unsigned int precision),
PNG_EMPTY);
#endif /* FLOATING_POINT */
#ifdef PNG_FIXED_POINT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_ascii_from_fixed,(png_const_structrp png_ptr,
- png_charp ascii, png_size_t size, png_fixed_point fp),PNG_EMPTY);
+ png_charp ascii, size_t size, png_fixed_point fp),PNG_EMPTY);
#endif /* FIXED_POINT */
#endif /* sCAL */
@@ -1946,7 +1952,7 @@ PNG_INTERNAL_FUNCTION(void,png_ascii_from_fixed,(png_const_structrp png_ptr,
* the problem character.) This has not been tested within libpng.
*/
PNG_INTERNAL_FUNCTION(int,png_check_fp_number,(png_const_charp string,
- png_size_t size, int *statep, png_size_tp whereami),PNG_EMPTY);
+ size_t size, int *statep, png_size_tp whereami),PNG_EMPTY);
/* This is the same but it checks a complete string and returns true
* only if it just contains a floating point number. As of 1.5.4 this
@@ -1955,7 +1961,7 @@ PNG_INTERNAL_FUNCTION(int,png_check_fp_number,(png_const_charp string,
* for negative or zero values using the sticky flag.
*/
PNG_INTERNAL_FUNCTION(int,png_check_fp_string,(png_const_charp string,
- png_size_t size),PNG_EMPTY);
+ size_t size),PNG_EMPTY);
#endif /* pCAL || sCAL */
#if defined(PNG_GAMMA_SUPPORTED) ||\
@@ -2030,7 +2036,7 @@ typedef struct png_control
png_voidp error_buf; /* Always a jmp_buf at present. */
png_const_bytep memory; /* Memory buffer. */
- png_size_t size; /* Size of the memory buffer. */
+ size_t size; /* Size of the memory buffer. */
unsigned int for_write :1; /* Otherwise it is a read structure */
unsigned int owned_file :1; /* We own the file in io_ptr */
diff --git a/thirdparty/libpng/pngread.c b/thirdparty/libpng/pngread.c
index da32e9ad9c..bff7503ee3 100644
--- a/thirdparty/libpng/pngread.c
+++ b/thirdparty/libpng/pngread.c
@@ -1,8 +1,8 @@
/* pngread.c - read a PNG file
*
- * Last changed in libpng 1.6.33 [September 28, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -1532,7 +1532,7 @@ png_image_begin_read_from_file(png_imagep image, const char *file_name)
#endif /* STDIO */
static void PNGCBAPI
-png_image_memory_read(png_structp png_ptr, png_bytep out, png_size_t need)
+png_image_memory_read(png_structp png_ptr, png_bytep out, size_t need)
{
if (png_ptr != NULL)
{
@@ -1543,7 +1543,7 @@ png_image_memory_read(png_structp png_ptr, png_bytep out, png_size_t need)
if (cp != NULL)
{
png_const_bytep memory = cp->memory;
- png_size_t size = cp->size;
+ size_t size = cp->size;
if (memory != NULL && size >= need)
{
@@ -1562,7 +1562,7 @@ png_image_memory_read(png_structp png_ptr, png_bytep out, png_size_t need)
}
int PNGAPI png_image_begin_read_from_memory(png_imagep image,
- png_const_voidp memory, png_size_t size)
+ png_const_voidp memory, size_t size)
{
if (image != NULL && image->version == PNG_IMAGE_VERSION)
{
@@ -4150,7 +4150,7 @@ png_image_finish_read(png_imagep image, png_const_colorp background,
*
* NOTE: this will be changed in 1.7 because PNG_IMAGE_BUFFER_SIZE
* will be changed to use png_alloc_size_t; bigger images can be
- * accomodated on 64-bit systems.
+ * accommodated on 64-bit systems.
*/
if (image->height <=
0xffffffffU/PNG_IMAGE_PIXEL_COMPONENT_SIZE(image->format)/check)
diff --git a/thirdparty/libpng/pngrio.c b/thirdparty/libpng/pngrio.c
index 7e26e855ca..372221483f 100644
--- a/thirdparty/libpng/pngrio.c
+++ b/thirdparty/libpng/pngrio.c
@@ -1,8 +1,8 @@
/* pngrio.c - functions for data input
*
- * Last changed in libpng 1.6.24 [August 4, 2016]
- * Copyright (c) 1998-2002,2004,2006-2016 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2016,2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -29,7 +29,7 @@
* to read more than 64K on a 16-bit machine.
*/
void /* PRIVATE */
-png_read_data(png_structrp png_ptr, png_bytep data, png_size_t length)
+png_read_data(png_structrp png_ptr, png_bytep data, size_t length)
{
png_debug1(4, "reading %d bytes", (int)length);
@@ -47,14 +47,14 @@ png_read_data(png_structrp png_ptr, png_bytep data, png_size_t length)
* than changing the library.
*/
void PNGCBAPI
-png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+png_default_read_data(png_structp png_ptr, png_bytep data, size_t length)
{
- png_size_t check;
+ size_t check;
if (png_ptr == NULL)
return;
- /* fread() returns 0 on error, so it is OK to store this in a png_size_t
+ /* fread() returns 0 on error, so it is OK to store this in a size_t
* instead of an int, which is what fread() actually returns.
*/
check = fread(data, 1, length, png_voidcast(png_FILE_p, png_ptr->io_ptr));
diff --git a/thirdparty/libpng/pngrtran.c b/thirdparty/libpng/pngrtran.c
index c189650313..67d1f249a6 100644
--- a/thirdparty/libpng/pngrtran.c
+++ b/thirdparty/libpng/pngrtran.c
@@ -1,8 +1,8 @@
/* pngrtran.c - transforms the data in a row for PNG readers
*
- * Last changed in libpng 1.6.33 [September 28, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -292,7 +292,7 @@ png_set_alpha_mode_fixed(png_structrp png_ptr, int mode,
* who use the inverse of the gamma value accidentally! Since some of these
* values are reasonable this may have to be changed:
*
- * 1.6.x: changed from 0.07..3 to 0.01..100 (to accomodate the optimal 16-bit
+ * 1.6.x: changed from 0.07..3 to 0.01..100 (to accommodate the optimal 16-bit
* gamma of 36, and its reciprocal.)
*/
if (output_gamma < 1000 || output_gamma > 10000000)
@@ -747,7 +747,7 @@ png_set_quantize(png_structrp png_ptr, png_colorp palette,
int num_red = (1 << PNG_QUANTIZE_RED_BITS);
int num_green = (1 << PNG_QUANTIZE_GREEN_BITS);
int num_blue = (1 << PNG_QUANTIZE_BLUE_BITS);
- png_size_t num_entries = ((png_size_t)1 << total_bits);
+ size_t num_entries = ((size_t)1 << total_bits);
png_ptr->palette_lookup = (png_bytep)png_calloc(png_ptr,
(png_alloc_size_t)(num_entries * (sizeof (png_byte))));
@@ -1317,7 +1317,7 @@ png_init_read_transformations(png_structrp png_ptr)
else if (png_ptr->screen_gamma != 0)
/* The converse - assume the file matches the screen, note that this
- * perhaps undesireable default can (from 1.5.4) be changed by calling
+ * perhaps undesirable default can (from 1.5.4) be changed by calling
* png_set_alpha_mode (even if the alpha handling mode isn't required
* or isn't changed from the default.)
*/
@@ -1885,7 +1885,7 @@ png_init_read_transformations(png_structrp png_ptr)
png_ptr->transformations &= ~PNG_SHIFT;
- /* significant bits can be in the range 1 to 7 for a meaninful result, if
+ /* significant bits can be in the range 1 to 7 for a meaningful result, if
* the number of significant bits is 0 then no shift is done (this is an
* error condition which is silently ignored.)
*/
@@ -2151,8 +2151,8 @@ png_do_unpack(png_row_infop row_info, png_bytep row)
{
case 1:
{
- png_bytep sp = row + (png_size_t)((row_width - 1) >> 3);
- png_bytep dp = row + (png_size_t)row_width - 1;
+ png_bytep sp = row + (size_t)((row_width - 1) >> 3);
+ png_bytep dp = row + (size_t)row_width - 1;
png_uint_32 shift = 7U - ((row_width + 7U) & 0x07);
for (i = 0; i < row_width; i++)
{
@@ -2175,8 +2175,8 @@ png_do_unpack(png_row_infop row_info, png_bytep row)
case 2:
{
- png_bytep sp = row + (png_size_t)((row_width - 1) >> 2);
- png_bytep dp = row + (png_size_t)row_width - 1;
+ png_bytep sp = row + (size_t)((row_width - 1) >> 2);
+ png_bytep dp = row + (size_t)row_width - 1;
png_uint_32 shift = ((3U - ((row_width + 3U) & 0x03)) << 1);
for (i = 0; i < row_width; i++)
{
@@ -2198,8 +2198,8 @@ png_do_unpack(png_row_infop row_info, png_bytep row)
case 4:
{
- png_bytep sp = row + (png_size_t)((row_width - 1) >> 1);
- png_bytep dp = row + (png_size_t)row_width - 1;
+ png_bytep sp = row + (size_t)((row_width - 1) >> 1);
+ png_bytep dp = row + (size_t)row_width - 1;
png_uint_32 shift = ((1U - ((row_width + 1U) & 0x01)) << 2);
for (i = 0; i < row_width; i++)
{
@@ -2463,95 +2463,94 @@ png_do_chop(png_row_infop row_info, png_bytep row)
static void
png_do_read_swap_alpha(png_row_infop row_info, png_bytep row)
{
+ png_uint_32 row_width = row_info->width;
+
png_debug(1, "in png_do_read_swap_alpha");
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
{
- png_uint_32 row_width = row_info->width;
- if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ /* This converts from RGBA to ARGB */
+ if (row_info->bit_depth == 8)
{
- /* This converts from RGBA to ARGB */
- if (row_info->bit_depth == 8)
- {
- png_bytep sp = row + row_info->rowbytes;
- png_bytep dp = sp;
- png_byte save;
- png_uint_32 i;
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save;
+ png_uint_32 i;
- for (i = 0; i < row_width; i++)
- {
- save = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = save;
- }
+ for (i = 0; i < row_width; i++)
+ {
+ save = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save;
}
+ }
#ifdef PNG_READ_16BIT_SUPPORTED
- /* This converts from RRGGBBAA to AARRGGBB */
- else
- {
- png_bytep sp = row + row_info->rowbytes;
- png_bytep dp = sp;
- png_byte save[2];
- png_uint_32 i;
+ /* This converts from RRGGBBAA to AARRGGBB */
+ else
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save[2];
+ png_uint_32 i;
- for (i = 0; i < row_width; i++)
- {
- save[0] = *(--sp);
- save[1] = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = save[0];
- *(--dp) = save[1];
- }
+ for (i = 0; i < row_width; i++)
+ {
+ save[0] = *(--sp);
+ save[1] = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save[0];
+ *(--dp) = save[1];
}
-#endif
}
+#endif
+ }
- else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ {
+ /* This converts from GA to AG */
+ if (row_info->bit_depth == 8)
{
- /* This converts from GA to AG */
- if (row_info->bit_depth == 8)
- {
- png_bytep sp = row + row_info->rowbytes;
- png_bytep dp = sp;
- png_byte save;
- png_uint_32 i;
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save;
+ png_uint_32 i;
- for (i = 0; i < row_width; i++)
- {
- save = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = save;
- }
+ for (i = 0; i < row_width; i++)
+ {
+ save = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save;
}
+ }
#ifdef PNG_READ_16BIT_SUPPORTED
- /* This converts from GGAA to AAGG */
- else
- {
- png_bytep sp = row + row_info->rowbytes;
- png_bytep dp = sp;
- png_byte save[2];
- png_uint_32 i;
+ /* This converts from GGAA to AAGG */
+ else
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save[2];
+ png_uint_32 i;
- for (i = 0; i < row_width; i++)
- {
- save[0] = *(--sp);
- save[1] = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = *(--sp);
- *(--dp) = save[0];
- *(--dp) = save[1];
- }
+ for (i = 0; i < row_width; i++)
+ {
+ save[0] = *(--sp);
+ save[1] = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save[0];
+ *(--dp) = save[1];
}
-#endif
}
+#endif
}
}
#endif
@@ -2681,8 +2680,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
if ((flags & PNG_FLAG_FILLER_AFTER) != 0)
{
/* This changes the data from G to GX */
- png_bytep sp = row + (png_size_t)row_width;
- png_bytep dp = sp + (png_size_t)row_width;
+ png_bytep sp = row + (size_t)row_width;
+ png_bytep dp = sp + (size_t)row_width;
for (i = 1; i < row_width; i++)
{
*(--dp) = lo_filler;
@@ -2697,8 +2696,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
else
{
/* This changes the data from G to XG */
- png_bytep sp = row + (png_size_t)row_width;
- png_bytep dp = sp + (png_size_t)row_width;
+ png_bytep sp = row + (size_t)row_width;
+ png_bytep dp = sp + (size_t)row_width;
for (i = 0; i < row_width; i++)
{
*(--dp) = *(--sp);
@@ -2716,8 +2715,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
if ((flags & PNG_FLAG_FILLER_AFTER) != 0)
{
/* This changes the data from GG to GGXX */
- png_bytep sp = row + (png_size_t)row_width * 2;
- png_bytep dp = sp + (png_size_t)row_width * 2;
+ png_bytep sp = row + (size_t)row_width * 2;
+ png_bytep dp = sp + (size_t)row_width * 2;
for (i = 1; i < row_width; i++)
{
*(--dp) = lo_filler;
@@ -2735,8 +2734,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
else
{
/* This changes the data from GG to XXGG */
- png_bytep sp = row + (png_size_t)row_width * 2;
- png_bytep dp = sp + (png_size_t)row_width * 2;
+ png_bytep sp = row + (size_t)row_width * 2;
+ png_bytep dp = sp + (size_t)row_width * 2;
for (i = 0; i < row_width; i++)
{
*(--dp) = *(--sp);
@@ -2758,8 +2757,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
if ((flags & PNG_FLAG_FILLER_AFTER) != 0)
{
/* This changes the data from RGB to RGBX */
- png_bytep sp = row + (png_size_t)row_width * 3;
- png_bytep dp = sp + (png_size_t)row_width;
+ png_bytep sp = row + (size_t)row_width * 3;
+ png_bytep dp = sp + (size_t)row_width;
for (i = 1; i < row_width; i++)
{
*(--dp) = lo_filler;
@@ -2776,8 +2775,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
else
{
/* This changes the data from RGB to XRGB */
- png_bytep sp = row + (png_size_t)row_width * 3;
- png_bytep dp = sp + (png_size_t)row_width;
+ png_bytep sp = row + (size_t)row_width * 3;
+ png_bytep dp = sp + (size_t)row_width;
for (i = 0; i < row_width; i++)
{
*(--dp) = *(--sp);
@@ -2797,8 +2796,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
if ((flags & PNG_FLAG_FILLER_AFTER) != 0)
{
/* This changes the data from RRGGBB to RRGGBBXX */
- png_bytep sp = row + (png_size_t)row_width * 6;
- png_bytep dp = sp + (png_size_t)row_width * 2;
+ png_bytep sp = row + (size_t)row_width * 6;
+ png_bytep dp = sp + (size_t)row_width * 2;
for (i = 1; i < row_width; i++)
{
*(--dp) = lo_filler;
@@ -2820,8 +2819,8 @@ png_do_read_filler(png_row_infop row_info, png_bytep row,
else
{
/* This changes the data from RRGGBB to XXRRGGBB */
- png_bytep sp = row + (png_size_t)row_width * 6;
- png_bytep dp = sp + (png_size_t)row_width * 2;
+ png_bytep sp = row + (size_t)row_width * 6;
+ png_bytep dp = sp + (size_t)row_width * 2;
for (i = 0; i < row_width; i++)
{
*(--dp) = *(--sp);
@@ -2862,8 +2861,8 @@ png_do_gray_to_rgb(png_row_infop row_info, png_bytep row)
if (row_info->bit_depth == 8)
{
/* This changes G to RGB */
- png_bytep sp = row + (png_size_t)row_width - 1;
- png_bytep dp = sp + (png_size_t)row_width * 2;
+ png_bytep sp = row + (size_t)row_width - 1;
+ png_bytep dp = sp + (size_t)row_width * 2;
for (i = 0; i < row_width; i++)
{
*(dp--) = *sp;
@@ -2875,8 +2874,8 @@ png_do_gray_to_rgb(png_row_infop row_info, png_bytep row)
else
{
/* This changes GG to RRGGBB */
- png_bytep sp = row + (png_size_t)row_width * 2 - 1;
- png_bytep dp = sp + (png_size_t)row_width * 4;
+ png_bytep sp = row + (size_t)row_width * 2 - 1;
+ png_bytep dp = sp + (size_t)row_width * 4;
for (i = 0; i < row_width; i++)
{
*(dp--) = *sp;
@@ -2894,8 +2893,8 @@ png_do_gray_to_rgb(png_row_infop row_info, png_bytep row)
if (row_info->bit_depth == 8)
{
/* This changes GA to RGBA */
- png_bytep sp = row + (png_size_t)row_width * 2 - 1;
- png_bytep dp = sp + (png_size_t)row_width * 2;
+ png_bytep sp = row + (size_t)row_width * 2 - 1;
+ png_bytep dp = sp + (size_t)row_width * 2;
for (i = 0; i < row_width; i++)
{
*(dp--) = *(sp--);
@@ -2908,8 +2907,8 @@ png_do_gray_to_rgb(png_row_infop row_info, png_bytep row)
else
{
/* This changes GGAA to RRGGBBAA */
- png_bytep sp = row + (png_size_t)row_width * 4 - 1;
- png_bytep dp = sp + (png_size_t)row_width * 4;
+ png_bytep sp = row + (size_t)row_width * 4 - 1;
+ png_bytep dp = sp + (size_t)row_width * 4;
for (i = 0; i < row_width; i++)
{
*(dp--) = *(sp--);
@@ -2980,7 +2979,7 @@ png_do_gray_to_rgb(png_row_infop row_info, png_bytep row)
* values this results in an implicit assumption that the original PNG RGB
* values were linear.
*
- * Other integer coefficents can be used via png_set_rgb_to_gray(). Because
+ * Other integer coefficients can be used via png_set_rgb_to_gray(). Because
* the API takes just red and green coefficients the blue coefficient is
* calculated to make the sum 32768. This will result in different rounding
* to that used above.
@@ -3209,720 +3208,718 @@ png_do_compose(png_row_infop row_info, png_bytep row, png_structrp png_ptr)
png_debug(1, "in png_do_compose");
+ switch (row_info->color_type)
{
- switch (row_info->color_type)
+ case PNG_COLOR_TYPE_GRAY:
{
- case PNG_COLOR_TYPE_GRAY:
+ switch (row_info->bit_depth)
{
- switch (row_info->bit_depth)
+ case 1:
+ {
+ sp = row;
+ shift = 7;
+ for (i = 0; i < row_width; i++)
+ {
+ if ((png_uint_16)((*sp >> shift) & 0x01)
+ == png_ptr->trans_color.gray)
+ {
+ unsigned int tmp = *sp & (0x7f7f >> (7 - shift));
+ tmp |=
+ (unsigned int)(png_ptr->background.gray << shift);
+ *sp = (png_byte)(tmp & 0xff);
+ }
+
+ if (shift == 0)
+ {
+ shift = 7;
+ sp++;
+ }
+
+ else
+ shift--;
+ }
+ break;
+ }
+
+ case 2:
{
- case 1:
+#ifdef PNG_READ_GAMMA_SUPPORTED
+ if (gamma_table != NULL)
{
sp = row;
- shift = 7;
+ shift = 6;
for (i = 0; i < row_width; i++)
{
- if ((png_uint_16)((*sp >> shift) & 0x01)
- == png_ptr->trans_color.gray)
+ if ((png_uint_16)((*sp >> shift) & 0x03)
+ == png_ptr->trans_color.gray)
{
- unsigned int tmp = *sp & (0x7f7f >> (7 - shift));
+ unsigned int tmp = *sp & (0x3f3f >> (6 - shift));
tmp |=
- (unsigned int)(png_ptr->background.gray << shift);
+ (unsigned int)png_ptr->background.gray << shift;
+ *sp = (png_byte)(tmp & 0xff);
+ }
+
+ else
+ {
+ unsigned int p = (*sp >> shift) & 0x03;
+ unsigned int g = (gamma_table [p | (p << 2) |
+ (p << 4) | (p << 6)] >> 6) & 0x03;
+ unsigned int tmp = *sp & (0x3f3f >> (6 - shift));
+ tmp |= (unsigned int)(g << shift);
*sp = (png_byte)(tmp & 0xff);
}
if (shift == 0)
{
- shift = 7;
+ shift = 6;
sp++;
}
else
- shift--;
+ shift -= 2;
}
- break;
}
- case 2:
+ else
+#endif
{
-#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_table != NULL)
+ sp = row;
+ shift = 6;
+ for (i = 0; i < row_width; i++)
{
- sp = row;
- shift = 6;
- for (i = 0; i < row_width; i++)
+ if ((png_uint_16)((*sp >> shift) & 0x03)
+ == png_ptr->trans_color.gray)
{
- if ((png_uint_16)((*sp >> shift) & 0x03)
- == png_ptr->trans_color.gray)
- {
- unsigned int tmp = *sp & (0x3f3f >> (6 - shift));
- tmp |=
- (unsigned int)png_ptr->background.gray << shift;
- *sp = (png_byte)(tmp & 0xff);
- }
-
- else
- {
- unsigned int p = (*sp >> shift) & 0x03;
- unsigned int g = (gamma_table [p | (p << 2) |
- (p << 4) | (p << 6)] >> 6) & 0x03;
- unsigned int tmp = *sp & (0x3f3f >> (6 - shift));
- tmp |= (unsigned int)(g << shift);
- *sp = (png_byte)(tmp & 0xff);
- }
-
- if (shift == 0)
- {
- shift = 6;
- sp++;
- }
-
- else
- shift -= 2;
+ unsigned int tmp = *sp & (0x3f3f >> (6 - shift));
+ tmp |=
+ (unsigned int)png_ptr->background.gray << shift;
+ *sp = (png_byte)(tmp & 0xff);
}
- }
- else
-#endif
- {
- sp = row;
- shift = 6;
- for (i = 0; i < row_width; i++)
+ if (shift == 0)
{
- if ((png_uint_16)((*sp >> shift) & 0x03)
- == png_ptr->trans_color.gray)
- {
- unsigned int tmp = *sp & (0x3f3f >> (6 - shift));
- tmp |=
- (unsigned int)png_ptr->background.gray << shift;
- *sp = (png_byte)(tmp & 0xff);
- }
-
- if (shift == 0)
- {
- shift = 6;
- sp++;
- }
-
- else
- shift -= 2;
+ shift = 6;
+ sp++;
}
+
+ else
+ shift -= 2;
}
- break;
}
+ break;
+ }
- case 4:
- {
+ case 4:
+ {
#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_table != NULL)
+ if (gamma_table != NULL)
+ {
+ sp = row;
+ shift = 4;
+ for (i = 0; i < row_width; i++)
{
- sp = row;
- shift = 4;
- for (i = 0; i < row_width; i++)
+ if ((png_uint_16)((*sp >> shift) & 0x0f)
+ == png_ptr->trans_color.gray)
{
- if ((png_uint_16)((*sp >> shift) & 0x0f)
- == png_ptr->trans_color.gray)
- {
- unsigned int tmp = *sp & (0x0f0f >> (4 - shift));
- tmp |=
- (unsigned int)(png_ptr->background.gray << shift);
- *sp = (png_byte)(tmp & 0xff);
- }
-
- else
- {
- unsigned int p = (*sp >> shift) & 0x0f;
- unsigned int g = (gamma_table[p | (p << 4)] >> 4) &
- 0x0f;
- unsigned int tmp = *sp & (0x0f0f >> (4 - shift));
- tmp |= (unsigned int)(g << shift);
- *sp = (png_byte)(tmp & 0xff);
- }
-
- if (shift == 0)
- {
- shift = 4;
- sp++;
- }
-
- else
- shift -= 4;
+ unsigned int tmp = *sp & (0x0f0f >> (4 - shift));
+ tmp |=
+ (unsigned int)(png_ptr->background.gray << shift);
+ *sp = (png_byte)(tmp & 0xff);
}
- }
- else
-#endif
- {
- sp = row;
- shift = 4;
- for (i = 0; i < row_width; i++)
+ else
{
- if ((png_uint_16)((*sp >> shift) & 0x0f)
- == png_ptr->trans_color.gray)
- {
- unsigned int tmp = *sp & (0x0f0f >> (4 - shift));
- tmp |=
- (unsigned int)(png_ptr->background.gray << shift);
- *sp = (png_byte)(tmp & 0xff);
- }
-
- if (shift == 0)
- {
- shift = 4;
- sp++;
- }
-
- else
- shift -= 4;
+ unsigned int p = (*sp >> shift) & 0x0f;
+ unsigned int g = (gamma_table[p | (p << 4)] >> 4) &
+ 0x0f;
+ unsigned int tmp = *sp & (0x0f0f >> (4 - shift));
+ tmp |= (unsigned int)(g << shift);
+ *sp = (png_byte)(tmp & 0xff);
}
- }
- break;
- }
- case 8:
- {
-#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_table != NULL)
- {
- sp = row;
- for (i = 0; i < row_width; i++, sp++)
- {
- if (*sp == png_ptr->trans_color.gray)
- *sp = (png_byte)png_ptr->background.gray;
-
- else
- *sp = gamma_table[*sp];
- }
- }
- else
-#endif
- {
- sp = row;
- for (i = 0; i < row_width; i++, sp++)
+ if (shift == 0)
{
- if (*sp == png_ptr->trans_color.gray)
- *sp = (png_byte)png_ptr->background.gray;
+ shift = 4;
+ sp++;
}
+
+ else
+ shift -= 4;
}
- break;
}
- case 16:
+ else
+#endif
{
-#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_16 != NULL)
+ sp = row;
+ shift = 4;
+ for (i = 0; i < row_width; i++)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 2)
+ if ((png_uint_16)((*sp >> shift) & 0x0f)
+ == png_ptr->trans_color.gray)
{
- png_uint_16 v;
-
- v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
-
- if (v == png_ptr->trans_color.gray)
- {
- /* Background is already in screen gamma */
- *sp = (png_byte)((png_ptr->background.gray >> 8)
- & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.gray
- & 0xff);
- }
-
- else
- {
- v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
- *sp = (png_byte)((v >> 8) & 0xff);
- *(sp + 1) = (png_byte)(v & 0xff);
- }
+ unsigned int tmp = *sp & (0x0f0f >> (4 - shift));
+ tmp |=
+ (unsigned int)(png_ptr->background.gray << shift);
+ *sp = (png_byte)(tmp & 0xff);
}
- }
- else
-#endif
- {
- sp = row;
- for (i = 0; i < row_width; i++, sp += 2)
- {
- png_uint_16 v;
- v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
-
- if (v == png_ptr->trans_color.gray)
- {
- *sp = (png_byte)((png_ptr->background.gray >> 8)
- & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.gray
- & 0xff);
- }
+ if (shift == 0)
+ {
+ shift = 4;
+ sp++;
}
+
+ else
+ shift -= 4;
}
- break;
}
-
- default:
- break;
+ break;
}
- break;
- }
- case PNG_COLOR_TYPE_RGB:
- {
- if (row_info->bit_depth == 8)
+ case 8:
{
#ifdef PNG_READ_GAMMA_SUPPORTED
if (gamma_table != NULL)
{
sp = row;
- for (i = 0; i < row_width; i++, sp += 3)
+ for (i = 0; i < row_width; i++, sp++)
{
- if (*sp == png_ptr->trans_color.red &&
- *(sp + 1) == png_ptr->trans_color.green &&
- *(sp + 2) == png_ptr->trans_color.blue)
- {
- *sp = (png_byte)png_ptr->background.red;
- *(sp + 1) = (png_byte)png_ptr->background.green;
- *(sp + 2) = (png_byte)png_ptr->background.blue;
- }
+ if (*sp == png_ptr->trans_color.gray)
+ *sp = (png_byte)png_ptr->background.gray;
else
- {
*sp = gamma_table[*sp];
- *(sp + 1) = gamma_table[*(sp + 1)];
- *(sp + 2) = gamma_table[*(sp + 2)];
- }
}
}
else
#endif
{
sp = row;
- for (i = 0; i < row_width; i++, sp += 3)
+ for (i = 0; i < row_width; i++, sp++)
{
- if (*sp == png_ptr->trans_color.red &&
- *(sp + 1) == png_ptr->trans_color.green &&
- *(sp + 2) == png_ptr->trans_color.blue)
- {
- *sp = (png_byte)png_ptr->background.red;
- *(sp + 1) = (png_byte)png_ptr->background.green;
- *(sp + 2) = (png_byte)png_ptr->background.blue;
- }
+ if (*sp == png_ptr->trans_color.gray)
+ *sp = (png_byte)png_ptr->background.gray;
}
}
+ break;
}
- else /* if (row_info->bit_depth == 16) */
+
+ case 16:
{
#ifdef PNG_READ_GAMMA_SUPPORTED
if (gamma_16 != NULL)
{
sp = row;
- for (i = 0; i < row_width; i++, sp += 6)
+ for (i = 0; i < row_width; i++, sp += 2)
{
- png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
-
- png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
- + *(sp + 3));
+ png_uint_16 v;
- png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
- + *(sp + 5));
+ v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
- if (r == png_ptr->trans_color.red &&
- g == png_ptr->trans_color.green &&
- b == png_ptr->trans_color.blue)
+ if (v == png_ptr->trans_color.gray)
{
/* Background is already in screen gamma */
- *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
- *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
- & 0xff);
- *(sp + 3) = (png_byte)(png_ptr->background.green
- & 0xff);
- *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
- & 0xff);
- *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
+ *sp = (png_byte)((png_ptr->background.gray >> 8)
+ & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.gray
+ & 0xff);
}
else
{
- png_uint_16 v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
*sp = (png_byte)((v >> 8) & 0xff);
*(sp + 1) = (png_byte)(v & 0xff);
-
- v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
- *(sp + 2) = (png_byte)((v >> 8) & 0xff);
- *(sp + 3) = (png_byte)(v & 0xff);
-
- v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
- *(sp + 4) = (png_byte)((v >> 8) & 0xff);
- *(sp + 5) = (png_byte)(v & 0xff);
}
}
}
-
else
#endif
{
sp = row;
- for (i = 0; i < row_width; i++, sp += 6)
+ for (i = 0; i < row_width; i++, sp += 2)
{
- png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
-
- png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
- + *(sp + 3));
+ png_uint_16 v;
- png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
- + *(sp + 5));
+ v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
- if (r == png_ptr->trans_color.red &&
- g == png_ptr->trans_color.green &&
- b == png_ptr->trans_color.blue)
+ if (v == png_ptr->trans_color.gray)
{
- *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
- *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
- & 0xff);
- *(sp + 3) = (png_byte)(png_ptr->background.green
- & 0xff);
- *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
- & 0xff);
- *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
+ *sp = (png_byte)((png_ptr->background.gray >> 8)
+ & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.gray
+ & 0xff);
}
}
}
+ break;
}
- break;
+
+ default:
+ break;
}
+ break;
+ }
- case PNG_COLOR_TYPE_GRAY_ALPHA:
+ case PNG_COLOR_TYPE_RGB:
+ {
+ if (row_info->bit_depth == 8)
{
- if (row_info->bit_depth == 8)
- {
#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
- gamma_table != NULL)
+ if (gamma_table != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 3)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 2)
+ if (*sp == png_ptr->trans_color.red &&
+ *(sp + 1) == png_ptr->trans_color.green &&
+ *(sp + 2) == png_ptr->trans_color.blue)
{
- png_uint_16 a = *(sp + 1);
+ *sp = (png_byte)png_ptr->background.red;
+ *(sp + 1) = (png_byte)png_ptr->background.green;
+ *(sp + 2) = (png_byte)png_ptr->background.blue;
+ }
- if (a == 0xff)
- *sp = gamma_table[*sp];
+ else
+ {
+ *sp = gamma_table[*sp];
+ *(sp + 1) = gamma_table[*(sp + 1)];
+ *(sp + 2) = gamma_table[*(sp + 2)];
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 3)
+ {
+ if (*sp == png_ptr->trans_color.red &&
+ *(sp + 1) == png_ptr->trans_color.green &&
+ *(sp + 2) == png_ptr->trans_color.blue)
+ {
+ *sp = (png_byte)png_ptr->background.red;
+ *(sp + 1) = (png_byte)png_ptr->background.green;
+ *(sp + 2) = (png_byte)png_ptr->background.blue;
+ }
+ }
+ }
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+#ifdef PNG_READ_GAMMA_SUPPORTED
+ if (gamma_16 != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 6)
+ {
+ png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
- else if (a == 0)
- {
- /* Background is already in screen gamma */
- *sp = (png_byte)png_ptr->background.gray;
- }
+ png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
+ + *(sp + 3));
- else
- {
- png_byte v, w;
+ png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
+ + *(sp + 5));
- v = gamma_to_1[*sp];
- png_composite(w, v, a, png_ptr->background_1.gray);
- if (optimize == 0)
- w = gamma_from_1[w];
- *sp = w;
- }
+ if (r == png_ptr->trans_color.red &&
+ g == png_ptr->trans_color.green &&
+ b == png_ptr->trans_color.blue)
+ {
+ /* Background is already in screen gamma */
+ *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
+ *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
+ & 0xff);
+ *(sp + 3) = (png_byte)(png_ptr->background.green
+ & 0xff);
+ *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
+ & 0xff);
+ *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
+ }
+
+ else
+ {
+ png_uint_16 v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+
+ v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
+ *(sp + 2) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 3) = (png_byte)(v & 0xff);
+
+ v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
+ *(sp + 4) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 5) = (png_byte)(v & 0xff);
}
}
- else
+ }
+
+ else
#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 6)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 2)
+ png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+
+ png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
+ + *(sp + 3));
+
+ png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
+ + *(sp + 5));
+
+ if (r == png_ptr->trans_color.red &&
+ g == png_ptr->trans_color.green &&
+ b == png_ptr->trans_color.blue)
{
- png_byte a = *(sp + 1);
+ *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
+ *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
+ & 0xff);
+ *(sp + 3) = (png_byte)(png_ptr->background.green
+ & 0xff);
+ *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
+ & 0xff);
+ *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
+ }
+ }
+ }
+ }
+ break;
+ }
- if (a == 0)
- *sp = (png_byte)png_ptr->background.gray;
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ {
+ if (row_info->bit_depth == 8)
+ {
+#ifdef PNG_READ_GAMMA_SUPPORTED
+ if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
+ gamma_table != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 2)
+ {
+ png_uint_16 a = *(sp + 1);
+
+ if (a == 0xff)
+ *sp = gamma_table[*sp];
+
+ else if (a == 0)
+ {
+ /* Background is already in screen gamma */
+ *sp = (png_byte)png_ptr->background.gray;
+ }
+
+ else
+ {
+ png_byte v, w;
- else if (a < 0xff)
- png_composite(*sp, *sp, a, png_ptr->background.gray);
+ v = gamma_to_1[*sp];
+ png_composite(w, v, a, png_ptr->background_1.gray);
+ if (optimize == 0)
+ w = gamma_from_1[w];
+ *sp = w;
}
}
}
- else /* if (png_ptr->bit_depth == 16) */
+ else
+#endif
{
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 2)
+ {
+ png_byte a = *(sp + 1);
+
+ if (a == 0)
+ *sp = (png_byte)png_ptr->background.gray;
+
+ else if (a < 0xff)
+ png_composite(*sp, *sp, a, png_ptr->background.gray);
+ }
+ }
+ }
+ else /* if (png_ptr->bit_depth == 16) */
+ {
#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
- gamma_16_to_1 != NULL)
+ if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
+ gamma_16_to_1 != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 4)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 4)
+ png_uint_16 a = (png_uint_16)(((*(sp + 2)) << 8)
+ + *(sp + 3));
+
+ if (a == (png_uint_16)0xffff)
{
- png_uint_16 a = (png_uint_16)(((*(sp + 2)) << 8)
- + *(sp + 3));
+ png_uint_16 v;
- if (a == (png_uint_16)0xffff)
- {
- png_uint_16 v;
+ v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ }
- v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
- *sp = (png_byte)((v >> 8) & 0xff);
- *(sp + 1) = (png_byte)(v & 0xff);
- }
+ else if (a == 0)
+ {
+ /* Background is already in screen gamma */
+ *sp = (png_byte)((png_ptr->background.gray >> 8)
+ & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.gray & 0xff);
+ }
- else if (a == 0)
- {
- /* Background is already in screen gamma */
- *sp = (png_byte)((png_ptr->background.gray >> 8)
- & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.gray & 0xff);
- }
+ else
+ {
+ png_uint_16 g, v, w;
+ g = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
+ png_composite_16(v, g, a, png_ptr->background_1.gray);
+ if (optimize != 0)
+ w = v;
else
- {
- png_uint_16 g, v, w;
-
- g = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
- png_composite_16(v, g, a, png_ptr->background_1.gray);
- if (optimize != 0)
- w = v;
- else
- w = gamma_16_from_1[(v & 0xff) >>
- gamma_shift][v >> 8];
- *sp = (png_byte)((w >> 8) & 0xff);
- *(sp + 1) = (png_byte)(w & 0xff);
- }
+ w = gamma_16_from_1[(v & 0xff) >>
+ gamma_shift][v >> 8];
+ *sp = (png_byte)((w >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(w & 0xff);
}
}
- else
+ }
+ else
#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 4)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 4)
- {
- png_uint_16 a = (png_uint_16)(((*(sp + 2)) << 8)
- + *(sp + 3));
+ png_uint_16 a = (png_uint_16)(((*(sp + 2)) << 8)
+ + *(sp + 3));
- if (a == 0)
- {
- *sp = (png_byte)((png_ptr->background.gray >> 8)
- & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.gray & 0xff);
- }
+ if (a == 0)
+ {
+ *sp = (png_byte)((png_ptr->background.gray >> 8)
+ & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.gray & 0xff);
+ }
- else if (a < 0xffff)
- {
- png_uint_16 g, v;
+ else if (a < 0xffff)
+ {
+ png_uint_16 g, v;
- g = (png_uint_16)(((*sp) << 8) + *(sp + 1));
- png_composite_16(v, g, a, png_ptr->background.gray);
- *sp = (png_byte)((v >> 8) & 0xff);
- *(sp + 1) = (png_byte)(v & 0xff);
- }
+ g = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+ png_composite_16(v, g, a, png_ptr->background.gray);
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
}
}
}
- break;
}
+ break;
+ }
- case PNG_COLOR_TYPE_RGB_ALPHA:
+ case PNG_COLOR_TYPE_RGB_ALPHA:
+ {
+ if (row_info->bit_depth == 8)
{
- if (row_info->bit_depth == 8)
- {
#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
- gamma_table != NULL)
+ if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
+ gamma_table != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 4)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 4)
+ png_byte a = *(sp + 3);
+
+ if (a == 0xff)
{
- png_byte a = *(sp + 3);
+ *sp = gamma_table[*sp];
+ *(sp + 1) = gamma_table[*(sp + 1)];
+ *(sp + 2) = gamma_table[*(sp + 2)];
+ }
- if (a == 0xff)
- {
- *sp = gamma_table[*sp];
- *(sp + 1) = gamma_table[*(sp + 1)];
- *(sp + 2) = gamma_table[*(sp + 2)];
- }
+ else if (a == 0)
+ {
+ /* Background is already in screen gamma */
+ *sp = (png_byte)png_ptr->background.red;
+ *(sp + 1) = (png_byte)png_ptr->background.green;
+ *(sp + 2) = (png_byte)png_ptr->background.blue;
+ }
- else if (a == 0)
- {
- /* Background is already in screen gamma */
- *sp = (png_byte)png_ptr->background.red;
- *(sp + 1) = (png_byte)png_ptr->background.green;
- *(sp + 2) = (png_byte)png_ptr->background.blue;
- }
+ else
+ {
+ png_byte v, w;
- else
- {
- png_byte v, w;
-
- v = gamma_to_1[*sp];
- png_composite(w, v, a, png_ptr->background_1.red);
- if (optimize == 0) w = gamma_from_1[w];
- *sp = w;
-
- v = gamma_to_1[*(sp + 1)];
- png_composite(w, v, a, png_ptr->background_1.green);
- if (optimize == 0) w = gamma_from_1[w];
- *(sp + 1) = w;
-
- v = gamma_to_1[*(sp + 2)];
- png_composite(w, v, a, png_ptr->background_1.blue);
- if (optimize == 0) w = gamma_from_1[w];
- *(sp + 2) = w;
- }
+ v = gamma_to_1[*sp];
+ png_composite(w, v, a, png_ptr->background_1.red);
+ if (optimize == 0) w = gamma_from_1[w];
+ *sp = w;
+
+ v = gamma_to_1[*(sp + 1)];
+ png_composite(w, v, a, png_ptr->background_1.green);
+ if (optimize == 0) w = gamma_from_1[w];
+ *(sp + 1) = w;
+
+ v = gamma_to_1[*(sp + 2)];
+ png_composite(w, v, a, png_ptr->background_1.blue);
+ if (optimize == 0) w = gamma_from_1[w];
+ *(sp + 2) = w;
}
}
- else
+ }
+ else
#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 4)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 4)
- {
- png_byte a = *(sp + 3);
+ png_byte a = *(sp + 3);
- if (a == 0)
- {
- *sp = (png_byte)png_ptr->background.red;
- *(sp + 1) = (png_byte)png_ptr->background.green;
- *(sp + 2) = (png_byte)png_ptr->background.blue;
- }
+ if (a == 0)
+ {
+ *sp = (png_byte)png_ptr->background.red;
+ *(sp + 1) = (png_byte)png_ptr->background.green;
+ *(sp + 2) = (png_byte)png_ptr->background.blue;
+ }
- else if (a < 0xff)
- {
- png_composite(*sp, *sp, a, png_ptr->background.red);
+ else if (a < 0xff)
+ {
+ png_composite(*sp, *sp, a, png_ptr->background.red);
- png_composite(*(sp + 1), *(sp + 1), a,
- png_ptr->background.green);
+ png_composite(*(sp + 1), *(sp + 1), a,
+ png_ptr->background.green);
- png_composite(*(sp + 2), *(sp + 2), a,
- png_ptr->background.blue);
- }
+ png_composite(*(sp + 2), *(sp + 2), a,
+ png_ptr->background.blue);
}
}
}
- else /* if (row_info->bit_depth == 16) */
- {
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
#ifdef PNG_READ_GAMMA_SUPPORTED
- if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
- gamma_16_to_1 != NULL)
+ if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
+ gamma_16_to_1 != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 8)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 8)
- {
- png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
- << 8) + (png_uint_16)(*(sp + 7)));
+ png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
+ << 8) + (png_uint_16)(*(sp + 7)));
- if (a == (png_uint_16)0xffff)
- {
- png_uint_16 v;
+ if (a == (png_uint_16)0xffff)
+ {
+ png_uint_16 v;
- v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
- *sp = (png_byte)((v >> 8) & 0xff);
- *(sp + 1) = (png_byte)(v & 0xff);
+ v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
- v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
- *(sp + 2) = (png_byte)((v >> 8) & 0xff);
- *(sp + 3) = (png_byte)(v & 0xff);
+ v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
+ *(sp + 2) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 3) = (png_byte)(v & 0xff);
- v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
- *(sp + 4) = (png_byte)((v >> 8) & 0xff);
- *(sp + 5) = (png_byte)(v & 0xff);
- }
+ v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
+ *(sp + 4) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 5) = (png_byte)(v & 0xff);
+ }
- else if (a == 0)
- {
- /* Background is already in screen gamma */
- *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
- *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
- & 0xff);
- *(sp + 3) = (png_byte)(png_ptr->background.green
- & 0xff);
- *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
- & 0xff);
- *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
- }
+ else if (a == 0)
+ {
+ /* Background is already in screen gamma */
+ *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
+ *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
+ & 0xff);
+ *(sp + 3) = (png_byte)(png_ptr->background.green
+ & 0xff);
+ *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
+ & 0xff);
+ *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
+ }
- else
- {
- png_uint_16 v, w;
-
- v = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
- png_composite_16(w, v, a, png_ptr->background_1.red);
- if (optimize == 0)
- w = gamma_16_from_1[((w & 0xff) >> gamma_shift)][w >>
- 8];
- *sp = (png_byte)((w >> 8) & 0xff);
- *(sp + 1) = (png_byte)(w & 0xff);
-
- v = gamma_16_to_1[*(sp + 3) >> gamma_shift][*(sp + 2)];
- png_composite_16(w, v, a, png_ptr->background_1.green);
- if (optimize == 0)
- w = gamma_16_from_1[((w & 0xff) >> gamma_shift)][w >>
- 8];
-
- *(sp + 2) = (png_byte)((w >> 8) & 0xff);
- *(sp + 3) = (png_byte)(w & 0xff);
-
- v = gamma_16_to_1[*(sp + 5) >> gamma_shift][*(sp + 4)];
- png_composite_16(w, v, a, png_ptr->background_1.blue);
- if (optimize == 0)
- w = gamma_16_from_1[((w & 0xff) >> gamma_shift)][w >>
- 8];
-
- *(sp + 4) = (png_byte)((w >> 8) & 0xff);
- *(sp + 5) = (png_byte)(w & 0xff);
- }
+ else
+ {
+ png_uint_16 v, w;
+
+ v = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
+ png_composite_16(w, v, a, png_ptr->background_1.red);
+ if (optimize == 0)
+ w = gamma_16_from_1[((w & 0xff) >> gamma_shift)][w >>
+ 8];
+ *sp = (png_byte)((w >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(w & 0xff);
+
+ v = gamma_16_to_1[*(sp + 3) >> gamma_shift][*(sp + 2)];
+ png_composite_16(w, v, a, png_ptr->background_1.green);
+ if (optimize == 0)
+ w = gamma_16_from_1[((w & 0xff) >> gamma_shift)][w >>
+ 8];
+
+ *(sp + 2) = (png_byte)((w >> 8) & 0xff);
+ *(sp + 3) = (png_byte)(w & 0xff);
+
+ v = gamma_16_to_1[*(sp + 5) >> gamma_shift][*(sp + 4)];
+ png_composite_16(w, v, a, png_ptr->background_1.blue);
+ if (optimize == 0)
+ w = gamma_16_from_1[((w & 0xff) >> gamma_shift)][w >>
+ 8];
+
+ *(sp + 4) = (png_byte)((w >> 8) & 0xff);
+ *(sp + 5) = (png_byte)(w & 0xff);
}
}
+ }
- else
+ else
#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 8)
{
- sp = row;
- for (i = 0; i < row_width; i++, sp += 8)
- {
- png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
- << 8) + (png_uint_16)(*(sp + 7)));
+ png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
+ << 8) + (png_uint_16)(*(sp + 7)));
- if (a == 0)
- {
- *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
- *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
- *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
- & 0xff);
- *(sp + 3) = (png_byte)(png_ptr->background.green
- & 0xff);
- *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
- & 0xff);
- *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
- }
+ if (a == 0)
+ {
+ *sp = (png_byte)((png_ptr->background.red >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(png_ptr->background.red & 0xff);
+ *(sp + 2) = (png_byte)((png_ptr->background.green >> 8)
+ & 0xff);
+ *(sp + 3) = (png_byte)(png_ptr->background.green
+ & 0xff);
+ *(sp + 4) = (png_byte)((png_ptr->background.blue >> 8)
+ & 0xff);
+ *(sp + 5) = (png_byte)(png_ptr->background.blue & 0xff);
+ }
- else if (a < 0xffff)
- {
- png_uint_16 v;
+ else if (a < 0xffff)
+ {
+ png_uint_16 v;
- png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
- png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
- + *(sp + 3));
- png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
- + *(sp + 5));
+ png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+ png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
+ + *(sp + 3));
+ png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
+ + *(sp + 5));
- png_composite_16(v, r, a, png_ptr->background.red);
- *sp = (png_byte)((v >> 8) & 0xff);
- *(sp + 1) = (png_byte)(v & 0xff);
+ png_composite_16(v, r, a, png_ptr->background.red);
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
- png_composite_16(v, g, a, png_ptr->background.green);
- *(sp + 2) = (png_byte)((v >> 8) & 0xff);
- *(sp + 3) = (png_byte)(v & 0xff);
+ png_composite_16(v, g, a, png_ptr->background.green);
+ *(sp + 2) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 3) = (png_byte)(v & 0xff);
- png_composite_16(v, b, a, png_ptr->background.blue);
- *(sp + 4) = (png_byte)((v >> 8) & 0xff);
- *(sp + 5) = (png_byte)(v & 0xff);
- }
+ png_composite_16(v, b, a, png_ptr->background.blue);
+ *(sp + 4) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 5) = (png_byte)(v & 0xff);
}
}
}
- break;
}
-
- default:
- break;
+ break;
}
+
+ default:
+ break;
}
}
#endif /* READ_BACKGROUND || READ_ALPHA_MODE */
@@ -4220,8 +4217,8 @@ png_do_expand_palette(png_row_infop row_info, png_bytep row,
{
case 1:
{
- sp = row + (png_size_t)((row_width - 1) >> 3);
- dp = row + (png_size_t)row_width - 1;
+ sp = row + (size_t)((row_width - 1) >> 3);
+ dp = row + (size_t)row_width - 1;
shift = 7 - (int)((row_width + 7) & 0x07);
for (i = 0; i < row_width; i++)
{
@@ -4247,8 +4244,8 @@ png_do_expand_palette(png_row_infop row_info, png_bytep row,
case 2:
{
- sp = row + (png_size_t)((row_width - 1) >> 2);
- dp = row + (png_size_t)row_width - 1;
+ sp = row + (size_t)((row_width - 1) >> 2);
+ dp = row + (size_t)row_width - 1;
shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
for (i = 0; i < row_width; i++)
{
@@ -4270,8 +4267,8 @@ png_do_expand_palette(png_row_infop row_info, png_bytep row,
case 4:
{
- sp = row + (png_size_t)((row_width - 1) >> 1);
- dp = row + (png_size_t)row_width - 1;
+ sp = row + (size_t)((row_width - 1) >> 1);
+ dp = row + (size_t)row_width - 1;
shift = (int)((row_width & 0x01) << 2);
for (i = 0; i < row_width; i++)
{
@@ -4304,8 +4301,8 @@ png_do_expand_palette(png_row_infop row_info, png_bytep row,
{
if (num_trans > 0)
{
- sp = row + (png_size_t)row_width - 1;
- dp = row + ((png_size_t)row_width << 2) - 1;
+ sp = row + (size_t)row_width - 1;
+ dp = row + ((size_t)row_width << 2) - 1;
for (i = 0; i < row_width; i++)
{
@@ -4329,8 +4326,8 @@ png_do_expand_palette(png_row_infop row_info, png_bytep row,
else
{
- sp = row + (png_size_t)row_width - 1;
- dp = row + (png_size_t)(row_width * 3) - 1;
+ sp = row + (size_t)row_width - 1;
+ dp = row + (size_t)(row_width * 3) - 1;
for (i = 0; i < row_width; i++)
{
@@ -4365,195 +4362,130 @@ png_do_expand(png_row_infop row_info, png_bytep row,
png_debug(1, "in png_do_expand");
+ if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
{
- if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
- {
- unsigned int gray = trans_color != NULL ? trans_color->gray : 0;
+ unsigned int gray = trans_color != NULL ? trans_color->gray : 0;
- if (row_info->bit_depth < 8)
+ if (row_info->bit_depth < 8)
+ {
+ switch (row_info->bit_depth)
{
- switch (row_info->bit_depth)
+ case 1:
{
- case 1:
+ gray = (gray & 0x01) * 0xff;
+ sp = row + (size_t)((row_width - 1) >> 3);
+ dp = row + (size_t)row_width - 1;
+ shift = 7 - (int)((row_width + 7) & 0x07);
+ for (i = 0; i < row_width; i++)
{
- gray = (gray & 0x01) * 0xff;
- sp = row + (png_size_t)((row_width - 1) >> 3);
- dp = row + (png_size_t)row_width - 1;
- shift = 7 - (int)((row_width + 7) & 0x07);
- for (i = 0; i < row_width; i++)
- {
- if ((*sp >> shift) & 0x01)
- *dp = 0xff;
-
- else
- *dp = 0;
-
- if (shift == 7)
- {
- shift = 0;
- sp--;
- }
-
- else
- shift++;
+ if ((*sp >> shift) & 0x01)
+ *dp = 0xff;
- dp--;
- }
- break;
- }
+ else
+ *dp = 0;
- case 2:
- {
- gray = (gray & 0x03) * 0x55;
- sp = row + (png_size_t)((row_width - 1) >> 2);
- dp = row + (png_size_t)row_width - 1;
- shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
- for (i = 0; i < row_width; i++)
+ if (shift == 7)
{
- value = (*sp >> shift) & 0x03;
- *dp = (png_byte)(value | (value << 2) | (value << 4) |
- (value << 6));
- if (shift == 6)
- {
- shift = 0;
- sp--;
- }
-
- else
- shift += 2;
-
- dp--;
+ shift = 0;
+ sp--;
}
- break;
- }
-
- case 4:
- {
- gray = (gray & 0x0f) * 0x11;
- sp = row + (png_size_t)((row_width - 1) >> 1);
- dp = row + (png_size_t)row_width - 1;
- shift = (int)((1 - ((row_width + 1) & 0x01)) << 2);
- for (i = 0; i < row_width; i++)
- {
- value = (*sp >> shift) & 0x0f;
- *dp = (png_byte)(value | (value << 4));
- if (shift == 4)
- {
- shift = 0;
- sp--;
- }
- else
- shift = 4;
+ else
+ shift++;
- dp--;
- }
- break;
+ dp--;
}
-
- default:
- break;
+ break;
}
- row_info->bit_depth = 8;
- row_info->pixel_depth = 8;
- row_info->rowbytes = row_width;
- }
-
- if (trans_color != NULL)
- {
- if (row_info->bit_depth == 8)
+ case 2:
{
- gray = gray & 0xff;
- sp = row + (png_size_t)row_width - 1;
- dp = row + ((png_size_t)row_width << 1) - 1;
-
+ gray = (gray & 0x03) * 0x55;
+ sp = row + (size_t)((row_width - 1) >> 2);
+ dp = row + (size_t)row_width - 1;
+ shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
for (i = 0; i < row_width; i++)
{
- if ((*sp & 0xffU) == gray)
- *dp-- = 0;
+ value = (*sp >> shift) & 0x03;
+ *dp = (png_byte)(value | (value << 2) | (value << 4) |
+ (value << 6));
+ if (shift == 6)
+ {
+ shift = 0;
+ sp--;
+ }
else
- *dp-- = 0xff;
+ shift += 2;
- *dp-- = *sp--;
+ dp--;
}
+ break;
}
- else if (row_info->bit_depth == 16)
+ case 4:
{
- unsigned int gray_high = (gray >> 8) & 0xff;
- unsigned int gray_low = gray & 0xff;
- sp = row + row_info->rowbytes - 1;
- dp = row + (row_info->rowbytes << 1) - 1;
+ gray = (gray & 0x0f) * 0x11;
+ sp = row + (size_t)((row_width - 1) >> 1);
+ dp = row + (size_t)row_width - 1;
+ shift = (int)((1 - ((row_width + 1) & 0x01)) << 2);
for (i = 0; i < row_width; i++)
{
- if ((*(sp - 1) & 0xffU) == gray_high &&
- (*(sp) & 0xffU) == gray_low)
+ value = (*sp >> shift) & 0x0f;
+ *dp = (png_byte)(value | (value << 4));
+ if (shift == 4)
{
- *dp-- = 0;
- *dp-- = 0;
+ shift = 0;
+ sp--;
}
else
- {
- *dp-- = 0xff;
- *dp-- = 0xff;
- }
+ shift = 4;
- *dp-- = *sp--;
- *dp-- = *sp--;
+ dp--;
}
+ break;
}
- row_info->color_type = PNG_COLOR_TYPE_GRAY_ALPHA;
- row_info->channels = 2;
- row_info->pixel_depth = (png_byte)(row_info->bit_depth << 1);
- row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
- row_width);
+ default:
+ break;
}
+
+ row_info->bit_depth = 8;
+ row_info->pixel_depth = 8;
+ row_info->rowbytes = row_width;
}
- else if (row_info->color_type == PNG_COLOR_TYPE_RGB &&
- trans_color != NULL)
+
+ if (trans_color != NULL)
{
if (row_info->bit_depth == 8)
{
- png_byte red = (png_byte)(trans_color->red & 0xff);
- png_byte green = (png_byte)(trans_color->green & 0xff);
- png_byte blue = (png_byte)(trans_color->blue & 0xff);
- sp = row + (png_size_t)row_info->rowbytes - 1;
- dp = row + ((png_size_t)row_width << 2) - 1;
+ gray = gray & 0xff;
+ sp = row + (size_t)row_width - 1;
+ dp = row + ((size_t)row_width << 1) - 1;
+
for (i = 0; i < row_width; i++)
{
- if (*(sp - 2) == red && *(sp - 1) == green && *(sp) == blue)
+ if ((*sp & 0xffU) == gray)
*dp-- = 0;
else
*dp-- = 0xff;
*dp-- = *sp--;
- *dp-- = *sp--;
- *dp-- = *sp--;
}
}
+
else if (row_info->bit_depth == 16)
{
- png_byte red_high = (png_byte)((trans_color->red >> 8) & 0xff);
- png_byte green_high = (png_byte)((trans_color->green >> 8) & 0xff);
- png_byte blue_high = (png_byte)((trans_color->blue >> 8) & 0xff);
- png_byte red_low = (png_byte)(trans_color->red & 0xff);
- png_byte green_low = (png_byte)(trans_color->green & 0xff);
- png_byte blue_low = (png_byte)(trans_color->blue & 0xff);
+ unsigned int gray_high = (gray >> 8) & 0xff;
+ unsigned int gray_low = gray & 0xff;
sp = row + row_info->rowbytes - 1;
- dp = row + ((png_size_t)row_width << 3) - 1;
+ dp = row + (row_info->rowbytes << 1) - 1;
for (i = 0; i < row_width; i++)
{
- if (*(sp - 5) == red_high &&
- *(sp - 4) == red_low &&
- *(sp - 3) == green_high &&
- *(sp - 2) == green_low &&
- *(sp - 1) == blue_high &&
- *(sp ) == blue_low)
+ if ((*(sp - 1) & 0xffU) == gray_high &&
+ (*(sp) & 0xffU) == gray_low)
{
*dp-- = 0;
*dp-- = 0;
@@ -4567,18 +4499,81 @@ png_do_expand(png_row_infop row_info, png_bytep row,
*dp-- = *sp--;
*dp-- = *sp--;
- *dp-- = *sp--;
- *dp-- = *sp--;
- *dp-- = *sp--;
- *dp-- = *sp--;
}
}
- row_info->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
- row_info->channels = 4;
- row_info->pixel_depth = (png_byte)(row_info->bit_depth << 2);
- row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
+
+ row_info->color_type = PNG_COLOR_TYPE_GRAY_ALPHA;
+ row_info->channels = 2;
+ row_info->pixel_depth = (png_byte)(row_info->bit_depth << 1);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
+ row_width);
}
}
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB &&
+ trans_color != NULL)
+ {
+ if (row_info->bit_depth == 8)
+ {
+ png_byte red = (png_byte)(trans_color->red & 0xff);
+ png_byte green = (png_byte)(trans_color->green & 0xff);
+ png_byte blue = (png_byte)(trans_color->blue & 0xff);
+ sp = row + (size_t)row_info->rowbytes - 1;
+ dp = row + ((size_t)row_width << 2) - 1;
+ for (i = 0; i < row_width; i++)
+ {
+ if (*(sp - 2) == red && *(sp - 1) == green && *(sp) == blue)
+ *dp-- = 0;
+
+ else
+ *dp-- = 0xff;
+
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ }
+ }
+ else if (row_info->bit_depth == 16)
+ {
+ png_byte red_high = (png_byte)((trans_color->red >> 8) & 0xff);
+ png_byte green_high = (png_byte)((trans_color->green >> 8) & 0xff);
+ png_byte blue_high = (png_byte)((trans_color->blue >> 8) & 0xff);
+ png_byte red_low = (png_byte)(trans_color->red & 0xff);
+ png_byte green_low = (png_byte)(trans_color->green & 0xff);
+ png_byte blue_low = (png_byte)(trans_color->blue & 0xff);
+ sp = row + row_info->rowbytes - 1;
+ dp = row + ((size_t)row_width << 3) - 1;
+ for (i = 0; i < row_width; i++)
+ {
+ if (*(sp - 5) == red_high &&
+ *(sp - 4) == red_low &&
+ *(sp - 3) == green_high &&
+ *(sp - 2) == green_low &&
+ *(sp - 1) == blue_high &&
+ *(sp ) == blue_low)
+ {
+ *dp-- = 0;
+ *dp-- = 0;
+ }
+
+ else
+ {
+ *dp-- = 0xff;
+ *dp-- = 0xff;
+ }
+
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ }
+ }
+ row_info->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
+ row_info->channels = 4;
+ row_info->pixel_depth = (png_byte)(row_info->bit_depth << 2);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
+ }
}
#endif
@@ -4760,8 +4755,7 @@ png_do_read_transformations(png_structrp png_ptr, png_row_infop row_info)
&(png_ptr->trans_color));
else
- png_do_expand(row_info, png_ptr->row_buf + 1,
- NULL);
+ png_do_expand(row_info, png_ptr->row_buf + 1, NULL);
}
}
#endif
@@ -4985,7 +4979,7 @@ png_do_read_transformations(png_structrp png_ptr, png_row_infop row_info)
(png_ptr, /* png_ptr */
row_info, /* row_info: */
/* png_uint_32 width; width of row */
- /* png_size_t rowbytes; number of bytes in row */
+ /* size_t rowbytes; number of bytes in row */
/* png_byte color_type; color type of pixels */
/* png_byte bit_depth; bit depth of samples */
/* png_byte channels; number of channels (1-4) */
diff --git a/thirdparty/libpng/pngrutil.c b/thirdparty/libpng/pngrutil.c
index 8692933bd8..7001f1976e 100644
--- a/thirdparty/libpng/pngrutil.c
+++ b/thirdparty/libpng/pngrutil.c
@@ -1,8 +1,8 @@
/* pngrutil.c - utilities to read a PNG file
*
- * Last changed in libpng 1.6.33 [September 28, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -102,7 +102,7 @@ png_get_int_32)(png_const_bytep buf)
png_uint_16 (PNGAPI
png_get_uint_16)(png_const_bytep buf)
{
- /* ANSI-C requires an int value to accomodate at least 16 bits so this
+ /* ANSI-C requires an int value to accommodate at least 16 bits so this
* works and allows the compiler not to worry about possible narrowing
* on 32-bit systems. (Pre-ANSI systems did not make integers smaller
* than 16 bits either.)
@@ -120,7 +120,7 @@ png_get_uint_16)(png_const_bytep buf)
void /* PRIVATE */
png_read_sig(png_structrp png_ptr, png_inforp info_ptr)
{
- png_size_t num_checked, num_to_check;
+ size_t num_checked, num_to_check;
/* Exit if the user application does not expect a signature. */
if (png_ptr->sig_bytes >= 8)
@@ -1648,7 +1648,7 @@ png_handle_sPLT(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length)
int entry_size, i;
png_uint_32 skip = 0;
png_uint_32 dl;
- png_size_t max_dl;
+ size_t max_dl;
png_debug(1, "in png_handle_sPLT");
@@ -1997,6 +1997,15 @@ png_handle_bKGD(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length)
else if ((png_ptr->color_type & PNG_COLOR_MASK_COLOR) == 0) /* GRAY */
{
+ if (png_ptr->bit_depth <= 8)
+ {
+ if (buf[0] != 0 || buf[1] >= (unsigned int)(1 << png_ptr->bit_depth))
+ {
+ png_chunk_benign_error(png_ptr, "invalid gray level");
+ return;
+ }
+ }
+
background.index = 0;
background.red =
background.green =
@@ -2006,6 +2015,15 @@ png_handle_bKGD(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length)
else
{
+ if (png_ptr->bit_depth <= 8)
+ {
+ if (buf[0] != 0 || buf[2] != 0 || buf[4] != 0)
+ {
+ png_chunk_benign_error(png_ptr, "invalid color");
+ return;
+ }
+ }
+
background.index = 0;
background.red = png_get_uint_16(buf);
background.green = png_get_uint_16(buf + 2);
@@ -2359,7 +2377,7 @@ void /* PRIVATE */
png_handle_sCAL(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length)
{
png_bytep buffer;
- png_size_t i;
+ size_t i;
int state;
png_debug(1, "in png_handle_sCAL");
@@ -2429,7 +2447,7 @@ png_handle_sCAL(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length)
else
{
- png_size_t heighti = i;
+ size_t heighti = i;
state = 0;
if (png_check_fp_number((png_const_charp)buffer, length,
@@ -2867,7 +2885,7 @@ png_cache_unknown_chunk(png_structrp png_ptr, png_uint_32 length)
{
PNG_CSTRING_FROM_CHUNK(png_ptr->unknown_chunk.name, png_ptr->chunk_name);
/* The following is safe because of the PNG_SIZE_MAX init above */
- png_ptr->unknown_chunk.size = (png_size_t)length/*SAFE*/;
+ png_ptr->unknown_chunk.size = (size_t)length/*SAFE*/;
/* 'mode' is a flag array, only the bottom four bits matter here */
png_ptr->unknown_chunk.location = (png_byte)png_ptr->mode/*SAFE*/;
@@ -3149,10 +3167,13 @@ png_check_chunk_length(png_const_structrp png_ptr, const png_uint_32 length)
{
png_alloc_size_t idat_limit = PNG_UINT_31_MAX;
size_t row_factor =
- (png_ptr->width * png_ptr->channels * (png_ptr->bit_depth > 8? 2: 1)
- + 1 + (png_ptr->interlaced? 6: 0));
+ (size_t)png_ptr->width
+ * (size_t)png_ptr->channels
+ * (png_ptr->bit_depth > 8? 2: 1)
+ + 1
+ + (png_ptr->interlaced? 6: 0);
if (png_ptr->height > PNG_UINT_32_MAX/row_factor)
- idat_limit=PNG_UINT_31_MAX;
+ idat_limit = PNG_UINT_31_MAX;
else
idat_limit = png_ptr->height * row_factor;
row_factor = row_factor > 32566? 32566 : row_factor;
@@ -3679,8 +3700,8 @@ png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass,
{
case 1:
{
- png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 3);
- png_bytep dp = row + (png_size_t)((final_width - 1) >> 3);
+ png_bytep sp = row + (size_t)((row_info->width - 1) >> 3);
+ png_bytep dp = row + (size_t)((final_width - 1) >> 3);
unsigned int sshift, dshift;
unsigned int s_start, s_end;
int s_inc;
@@ -3806,8 +3827,8 @@ png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass,
case 4:
{
- png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 1);
- png_bytep dp = row + (png_size_t)((final_width - 1) >> 1);
+ png_bytep sp = row + (size_t)((row_info->width - 1) >> 1);
+ png_bytep dp = row + (size_t)((final_width - 1) >> 1);
unsigned int sshift, dshift;
unsigned int s_start, s_end;
int s_inc;
@@ -3869,12 +3890,12 @@ png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass,
default:
{
- png_size_t pixel_bytes = (row_info->pixel_depth >> 3);
+ size_t pixel_bytes = (row_info->pixel_depth >> 3);
- png_bytep sp = row + (png_size_t)(row_info->width - 1)
+ png_bytep sp = row + (size_t)(row_info->width - 1)
* pixel_bytes;
- png_bytep dp = row + (png_size_t)(final_width - 1) * pixel_bytes;
+ png_bytep dp = row + (size_t)(final_width - 1) * pixel_bytes;
int jstop = (int)png_pass_inc[pass];
png_uint_32 i;
@@ -3911,8 +3932,8 @@ static void
png_read_filter_row_sub(png_row_infop row_info, png_bytep row,
png_const_bytep prev_row)
{
- png_size_t i;
- png_size_t istop = row_info->rowbytes;
+ size_t i;
+ size_t istop = row_info->rowbytes;
unsigned int bpp = (row_info->pixel_depth + 7) >> 3;
png_bytep rp = row + bpp;
@@ -3929,8 +3950,8 @@ static void
png_read_filter_row_up(png_row_infop row_info, png_bytep row,
png_const_bytep prev_row)
{
- png_size_t i;
- png_size_t istop = row_info->rowbytes;
+ size_t i;
+ size_t istop = row_info->rowbytes;
png_bytep rp = row;
png_const_bytep pp = prev_row;
@@ -3945,11 +3966,11 @@ static void
png_read_filter_row_avg(png_row_infop row_info, png_bytep row,
png_const_bytep prev_row)
{
- png_size_t i;
+ size_t i;
png_bytep rp = row;
png_const_bytep pp = prev_row;
unsigned int bpp = (row_info->pixel_depth + 7) >> 3;
- png_size_t istop = row_info->rowbytes - bpp;
+ size_t istop = row_info->rowbytes - bpp;
for (i = 0; i < bpp; i++)
{
@@ -4385,7 +4406,7 @@ png_read_start_row(png_structrp png_ptr)
static PNG_CONST png_byte png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
unsigned int max_pixel_depth;
- png_size_t row_bytes;
+ size_t row_bytes;
png_debug(1, "in png_read_start_row");
diff --git a/thirdparty/libpng/pngset.c b/thirdparty/libpng/pngset.c
index 6f3a1ee11e..7cf54d9248 100644
--- a/thirdparty/libpng/pngset.c
+++ b/thirdparty/libpng/pngset.c
@@ -1,8 +1,8 @@
/* pngset.c - storage of image information into info struct
*
- * Last changed in libpng 1.6.32 [August 24, 2017]
- * Copyright (c) 1998-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -313,7 +313,7 @@ png_set_pCAL(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_charp purpose, png_int_32 X0, png_int_32 X1, int type,
int nparams, png_const_charp units, png_charpp params)
{
- png_size_t length;
+ size_t length;
int i;
png_debug1(1, "in %s storage function", "pCAL");
@@ -390,7 +390,7 @@ png_set_pCAL(png_const_structrp png_ptr, png_inforp info_ptr,
memcpy(info_ptr->pcal_units, units, length);
info_ptr->pcal_params = png_voidcast(png_charpp, png_malloc_warn(png_ptr,
- (png_size_t)(((unsigned int)nparams + 1) * (sizeof (png_charp)))));
+ (size_t)(((unsigned int)nparams + 1) * (sizeof (png_charp)))));
if (info_ptr->pcal_params == NULL)
{
@@ -430,7 +430,7 @@ void PNGAPI
png_set_sCAL_s(png_const_structrp png_ptr, png_inforp info_ptr,
int unit, png_const_charp swidth, png_const_charp sheight)
{
- png_size_t lengthw = 0, lengthh = 0;
+ size_t lengthw = 0, lengthh = 0;
png_debug1(1, "in %s storage function", "sCAL");
@@ -691,7 +691,7 @@ png_set_iCCP(png_const_structrp png_ptr, png_inforp info_ptr,
{
png_charp new_iccp_name;
png_bytep new_iccp_profile;
- png_size_t length;
+ size_t length;
png_debug1(1, "in %s storage function", "iCCP");
@@ -1018,7 +1018,7 @@ png_set_tRNS(png_structrp png_ptr, png_inforp info_ptr,
/* Changed from num_trans to PNG_MAX_PALETTE_LENGTH in version 1.2.1 */
info_ptr->trans_alpha = png_voidcast(png_bytep,
png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH));
- memcpy(info_ptr->trans_alpha, trans_alpha, (png_size_t)num_trans);
+ memcpy(info_ptr->trans_alpha, trans_alpha, (size_t)num_trans);
}
png_ptr->trans_alpha = info_ptr->trans_alpha;
}
@@ -1098,7 +1098,7 @@ png_set_sPLT(png_const_structrp png_ptr,
do
{
- png_size_t length;
+ size_t length;
/* Skip invalid input entries */
if (entries->name == NULL || entries->entries == NULL)
@@ -1563,7 +1563,7 @@ png_set_rows(png_const_structrp png_ptr, png_inforp info_ptr,
#endif
void PNGAPI
-png_set_compression_buffer_size(png_structrp png_ptr, png_size_t size)
+png_set_compression_buffer_size(png_structrp png_ptr, size_t size)
{
if (png_ptr == NULL)
return;
diff --git a/thirdparty/libpng/pngstruct.h b/thirdparty/libpng/pngstruct.h
index d83f971253..699e8ac68a 100644
--- a/thirdparty/libpng/pngstruct.h
+++ b/thirdparty/libpng/pngstruct.h
@@ -1,8 +1,8 @@
/* pngstruct.h - header file for PNG reference library
*
- * Last changed in libpng 1.6.32 [August 24, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -47,7 +47,7 @@
/* zlib.h declares a magic type 'uInt' that limits the amount of data that zlib
* can handle at once. This type need be no larger than 16 bits (so maximum of
* 65535), this define allows us to discover how big it is, but limited by the
- * maximuum for png_size_t. The value can be overriden in a library build
+ * maximum for size_t. The value can be overridden in a library build
* (pngusr.h, or set it in CPPFLAGS) and it works to set it to a considerably
* lower value (e.g. 255 works). A lower value may help memory usage (slightly)
* and may even improve performance on some systems (and degrade it on others.)
@@ -214,7 +214,7 @@ struct png_struct_def
png_uint_32 height; /* height of image in pixels */
png_uint_32 num_rows; /* number of rows in current pass */
png_uint_32 usr_width; /* width of row at start of write */
- png_size_t rowbytes; /* size of row in bytes */
+ size_t rowbytes; /* size of row in bytes */
png_uint_32 iwidth; /* width of current interlaced row in pixels */
png_uint_32 row_number; /* current row in interlace pass */
png_uint_32 chunk_name; /* PNG_CHUNK() id of current chunk */
@@ -232,7 +232,7 @@ struct png_struct_def
png_bytep try_row; /* buffer to save trial row when filtering */
png_bytep tst_row; /* buffer to save best trial row when filtering */
#endif
- png_size_t info_rowbytes; /* Added in 1.5.4: cache of updated row bytes */
+ size_t info_rowbytes; /* Added in 1.5.4: cache of updated row bytes */
png_uint_32 idat_size; /* current IDAT size for read */
png_uint_32 crc; /* current chunk CRC value */
@@ -307,7 +307,7 @@ struct png_struct_def
#endif
#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
- png_color_8 shift; /* shift for significant bit tranformation */
+ png_color_8 shift; /* shift for significant bit transformation */
#endif
#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \
@@ -328,10 +328,10 @@ struct png_struct_def
png_bytep current_buffer; /* buffer for recently used data */
png_uint_32 push_length; /* size of current input chunk */
png_uint_32 skip_length; /* bytes to skip in input data */
- png_size_t save_buffer_size; /* amount of data now in save_buffer */
- png_size_t save_buffer_max; /* total size of save_buffer */
- png_size_t buffer_size; /* total amount of available input data */
- png_size_t current_buffer_size; /* amount of data now in current_buffer */
+ size_t save_buffer_size; /* amount of data now in save_buffer */
+ size_t save_buffer_max; /* total size of save_buffer */
+ size_t buffer_size; /* total amount of available input data */
+ size_t current_buffer_size; /* amount of data now in current_buffer */
int process_mode; /* what push library is currently doing */
int cur_palette; /* current push library palette index */
@@ -451,7 +451,7 @@ struct png_struct_def
#endif
/* New member added in libpng-1.2.26 */
- png_size_t old_big_row_buf_size;
+ size_t old_big_row_buf_size;
#ifdef PNG_READ_SUPPORTED
/* New member added in libpng-1.2.30 */
diff --git a/thirdparty/libpng/pngtrans.c b/thirdparty/libpng/pngtrans.c
index 6882f0fd7b..de84aa6d6b 100644
--- a/thirdparty/libpng/pngtrans.c
+++ b/thirdparty/libpng/pngtrans.c
@@ -1,8 +1,8 @@
/* pngtrans.c - transforms the data in a row (used by both readers and writers)
*
- * Last changed in libpng 1.6.33 [September 28, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -269,8 +269,8 @@ png_do_invert(png_row_infop row_info, png_bytep row)
if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
{
png_bytep rp = row;
- png_size_t i;
- png_size_t istop = row_info->rowbytes;
+ size_t i;
+ size_t istop = row_info->rowbytes;
for (i = 0; i < istop; i++)
{
@@ -283,8 +283,8 @@ png_do_invert(png_row_infop row_info, png_bytep row)
row_info->bit_depth == 8)
{
png_bytep rp = row;
- png_size_t i;
- png_size_t istop = row_info->rowbytes;
+ size_t i;
+ size_t istop = row_info->rowbytes;
for (i = 0; i < istop; i += 2)
{
@@ -298,8 +298,8 @@ png_do_invert(png_row_infop row_info, png_bytep row)
row_info->bit_depth == 16)
{
png_bytep rp = row;
- png_size_t i;
- png_size_t istop = row_info->rowbytes;
+ size_t i;
+ size_t istop = row_info->rowbytes;
for (i = 0; i < istop; i += 4)
{
@@ -609,7 +609,7 @@ png_do_strip_channel(png_row_infop row_info, png_bytep row, int at_start)
return; /* The filler channel has gone already */
/* Fix the rowbytes value. */
- row_info->rowbytes = (png_size_t)(dp-row);
+ row_info->rowbytes = (size_t)(dp-row);
}
#endif
diff --git a/thirdparty/libpng/pngwio.c b/thirdparty/libpng/pngwio.c
index 37c7c3a7f0..e5391687a2 100644
--- a/thirdparty/libpng/pngwio.c
+++ b/thirdparty/libpng/pngwio.c
@@ -1,8 +1,8 @@
/* pngwio.c - functions for data output
*
- * Last changed in libpng 1.6.24 [August 4, 2016]
- * Copyright (c) 1998-2002,2004,2006-2014,2016 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2014,2016,2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -30,7 +30,7 @@
*/
void /* PRIVATE */
-png_write_data(png_structrp png_ptr, png_const_bytep data, png_size_t length)
+png_write_data(png_structrp png_ptr, png_const_bytep data, size_t length)
{
/* NOTE: write_data_fn must not change the buffer! */
if (png_ptr->write_data_fn != NULL )
@@ -48,9 +48,9 @@ png_write_data(png_structrp png_ptr, png_const_bytep data, png_size_t length)
* than changing the library.
*/
void PNGCBAPI
-png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
+png_default_write_data(png_structp png_ptr, png_bytep data, size_t length)
{
- png_size_t check;
+ size_t check;
if (png_ptr == NULL)
return;
diff --git a/thirdparty/libpng/pngwrite.c b/thirdparty/libpng/pngwrite.c
index a16d77ce00..5bd87f373e 100644
--- a/thirdparty/libpng/pngwrite.c
+++ b/thirdparty/libpng/pngwrite.c
@@ -1,8 +1,8 @@
/* pngwrite.c - general routines to write a PNG file
*
- * Last changed in libpng 1.6.32 [August 24, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -1636,7 +1636,7 @@ png_write_image_16bit(png_voidp argument)
* calculation can be done to 15 bits of accuracy; however, the output needs to
* be scaled in the range 0..255*65535, so include that scaling here.
*/
-# define UNP_RECIPROCAL(alpha) ((((0xffff*0xff)<<7)+(alpha>>1))/alpha)
+# define UNP_RECIPROCAL(alpha) ((((0xffff*0xff)<<7)+((alpha)>>1))/(alpha))
static png_byte
png_unpremultiply(png_uint_32 component, png_uint_32 alpha,
@@ -2162,8 +2162,7 @@ png_image_write_main(png_voidp argument)
static void (PNGCBAPI
-image_memory_write)(png_structp png_ptr, png_bytep/*const*/ data,
- png_size_t size)
+image_memory_write)(png_structp png_ptr, png_bytep/*const*/ data, size_t size)
{
png_image_write_control *display = png_voidcast(png_image_write_control*,
png_ptr->io_ptr/*backdoor: png_get_io_ptr(png_ptr)*/);
diff --git a/thirdparty/libpng/pngwtran.c b/thirdparty/libpng/pngwtran.c
index 377b43e5ca..3a1e0a21d2 100644
--- a/thirdparty/libpng/pngwtran.c
+++ b/thirdparty/libpng/pngwtran.c
@@ -1,8 +1,8 @@
/* pngwtran.c - transforms the data in a row for PNG writers
*
- * Last changed in libpng 1.6.26 [October 20, 2016]
- * Copyright (c) 1998-2002,2004,2006-2016 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2016,2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -212,9 +212,9 @@ png_do_shift(png_row_infop row_info, png_bytep row,
if (row_info->bit_depth < 8)
{
png_bytep bp = row;
- png_size_t i;
+ size_t i;
unsigned int mask;
- png_size_t row_bytes = row_info->rowbytes;
+ size_t row_bytes = row_info->rowbytes;
if (bit_depth->gray == 1 && row_info->bit_depth == 2)
mask = 0x55;
@@ -514,7 +514,7 @@ png_do_write_transformations(png_structrp png_ptr, png_row_infop row_info)
(png_ptr, /* png_ptr */
row_info, /* row_info: */
/* png_uint_32 width; width of row */
- /* png_size_t rowbytes; number of bytes in row */
+ /* size_t rowbytes; number of bytes in row */
/* png_byte color_type; color type of pixels */
/* png_byte bit_depth; bit depth of samples */
/* png_byte channels; number of channels (1-4) */
diff --git a/thirdparty/libpng/pngwutil.c b/thirdparty/libpng/pngwutil.c
index 0d4fb1336c..ab431e712c 100644
--- a/thirdparty/libpng/pngwutil.c
+++ b/thirdparty/libpng/pngwutil.c
@@ -1,8 +1,8 @@
/* pngwutil.c - utilities to write a PNG file
*
- * Last changed in libpng 1.6.32 [August 24, 2017]
- * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
+ * Last changed in libpng 1.6.35 [July 15, 2018]
+ * Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -59,7 +59,7 @@ png_write_sig(png_structrp png_ptr)
/* Write the rest of the 8 byte signature */
png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes],
- (png_size_t)(8 - png_ptr->sig_bytes));
+ (size_t)(8 - png_ptr->sig_bytes));
if (png_ptr->sig_bytes < 3)
png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
@@ -124,8 +124,7 @@ png_write_chunk_start(png_structrp png_ptr, png_const_bytep chunk_string,
* given to png_write_chunk_header().
*/
void PNGAPI
-png_write_chunk_data(png_structrp png_ptr, png_const_bytep data,
- png_size_t length)
+png_write_chunk_data(png_structrp png_ptr, png_const_bytep data, size_t length)
{
/* Write the data, and run the CRC over it */
if (png_ptr == NULL)
@@ -160,7 +159,7 @@ png_write_chunk_end(png_structrp png_ptr)
/* Write the crc in a single operation */
png_save_uint_32(buf, png_ptr->crc);
- png_write_data(png_ptr, buf, (png_size_t)4);
+ png_write_data(png_ptr, buf, 4);
}
/* Write a PNG chunk all at once. The type is an array of ASCII characters
@@ -174,7 +173,7 @@ png_write_chunk_end(png_structrp png_ptr)
*/
static void
png_write_complete_chunk(png_structrp png_ptr, png_uint_32 chunk_name,
- png_const_bytep data, png_size_t length)
+ png_const_bytep data, size_t length)
{
if (png_ptr == NULL)
return;
@@ -191,7 +190,7 @@ png_write_complete_chunk(png_structrp png_ptr, png_uint_32 chunk_name,
/* This is the API that calls the internal function above. */
void PNGAPI
png_write_chunk(png_structrp png_ptr, png_const_bytep chunk_string,
- png_const_bytep data, png_size_t length)
+ png_const_bytep data, size_t length)
{
png_write_complete_chunk(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), data,
length);
@@ -820,7 +819,7 @@ png_write_IHDR(png_structrp png_ptr, png_uint_32 width, png_uint_32 height,
buf[12] = (png_byte)interlace_type;
/* Write the chunk */
- png_write_complete_chunk(png_ptr, png_IHDR, buf, (png_size_t)13);
+ png_write_complete_chunk(png_ptr, png_IHDR, buf, 13);
if ((png_ptr->do_filter) == PNG_NO_FILTERS)
{
@@ -889,7 +888,7 @@ png_write_PLTE(png_structrp png_ptr, png_const_colorp palette,
buf[0] = pal_ptr->red;
buf[1] = pal_ptr->green;
buf[2] = pal_ptr->blue;
- png_write_chunk_data(png_ptr, buf, (png_size_t)3);
+ png_write_chunk_data(png_ptr, buf, 3);
}
#else
@@ -903,7 +902,7 @@ png_write_PLTE(png_structrp png_ptr, png_const_colorp palette,
buf[0] = pal_ptr[i].red;
buf[1] = pal_ptr[i].green;
buf[2] = pal_ptr[i].blue;
- png_write_chunk_data(png_ptr, buf, (png_size_t)3);
+ png_write_chunk_data(png_ptr, buf, 3);
}
#endif
@@ -1075,7 +1074,7 @@ png_write_IEND(png_structrp png_ptr)
{
png_debug(1, "in png_write_IEND");
- png_write_complete_chunk(png_ptr, png_IEND, NULL, (png_size_t)0);
+ png_write_complete_chunk(png_ptr, png_IEND, NULL, 0);
png_ptr->mode |= PNG_HAVE_IEND;
}
@@ -1090,7 +1089,7 @@ png_write_gAMA_fixed(png_structrp png_ptr, png_fixed_point file_gamma)
/* file_gamma is saved in 1/100,000ths */
png_save_uint_32(buf, (png_uint_32)file_gamma);
- png_write_complete_chunk(png_ptr, png_gAMA, buf, (png_size_t)4);
+ png_write_complete_chunk(png_ptr, png_gAMA, buf, 4);
}
#endif
@@ -1108,7 +1107,7 @@ png_write_sRGB(png_structrp png_ptr, int srgb_intent)
"Invalid sRGB rendering intent specified");
buf[0]=(png_byte)srgb_intent;
- png_write_complete_chunk(png_ptr, png_sRGB, buf, (png_size_t)1);
+ png_write_complete_chunk(png_ptr, png_sRGB, buf, 1);
}
#endif
@@ -1182,8 +1181,8 @@ png_write_sPLT(png_structrp png_ptr, png_const_sPLT_tp spalette)
png_uint_32 name_len;
png_byte new_name[80];
png_byte entrybuf[10];
- png_size_t entry_size = (spalette->depth == 8 ? 6 : 10);
- png_size_t palette_size = entry_size * (png_size_t)spalette->nentries;
+ size_t entry_size = (spalette->depth == 8 ? 6 : 10);
+ size_t palette_size = entry_size * (size_t)spalette->nentries;
png_sPLT_entryp ep;
#ifndef PNG_POINTER_INDEXING_SUPPORTED
int i;
@@ -1200,10 +1199,9 @@ png_write_sPLT(png_structrp png_ptr, png_const_sPLT_tp spalette)
png_write_chunk_header(png_ptr, png_sPLT,
(png_uint_32)(name_len + 2 + palette_size));
- png_write_chunk_data(png_ptr, (png_bytep)new_name,
- (png_size_t)(name_len + 1));
+ png_write_chunk_data(png_ptr, (png_bytep)new_name, (size_t)(name_len + 1));
- png_write_chunk_data(png_ptr, &spalette->depth, (png_size_t)1);
+ png_write_chunk_data(png_ptr, &spalette->depth, 1);
/* Loop through each palette entry, writing appropriately */
#ifdef PNG_POINTER_INDEXING_SUPPORTED
@@ -1265,7 +1263,7 @@ void /* PRIVATE */
png_write_sBIT(png_structrp png_ptr, png_const_color_8p sbit, int color_type)
{
png_byte buf[4];
- png_size_t size;
+ size_t size;
png_debug(1, "in png_write_sBIT");
@@ -1365,7 +1363,7 @@ png_write_tRNS(png_structrp png_ptr, png_const_bytep trans_alpha,
/* Write the chunk out as it is */
png_write_complete_chunk(png_ptr, png_tRNS, trans_alpha,
- (png_size_t)num_trans);
+ (size_t)num_trans);
}
else if (color_type == PNG_COLOR_TYPE_GRAY)
@@ -1380,7 +1378,7 @@ png_write_tRNS(png_structrp png_ptr, png_const_bytep trans_alpha,
}
png_save_uint_16(buf, tran->gray);
- png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)2);
+ png_write_complete_chunk(png_ptr, png_tRNS, buf, 2);
}
else if (color_type == PNG_COLOR_TYPE_RGB)
@@ -1400,7 +1398,7 @@ png_write_tRNS(png_structrp png_ptr, png_const_bytep trans_alpha,
return;
}
- png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)6);
+ png_write_complete_chunk(png_ptr, png_tRNS, buf, 6);
}
else
@@ -1433,7 +1431,7 @@ png_write_bKGD(png_structrp png_ptr, png_const_color_16p back, int color_type)
}
buf[0] = back->index;
- png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)1);
+ png_write_complete_chunk(png_ptr, png_bKGD, buf, 1);
}
else if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
@@ -1454,7 +1452,7 @@ png_write_bKGD(png_structrp png_ptr, png_const_color_16p back, int color_type)
return;
}
- png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)6);
+ png_write_complete_chunk(png_ptr, png_bKGD, buf, 6);
}
else
@@ -1468,7 +1466,7 @@ png_write_bKGD(png_structrp png_ptr, png_const_color_16p back, int color_type)
}
png_save_uint_16(buf, back->gray);
- png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)2);
+ png_write_complete_chunk(png_ptr, png_bKGD, buf, 2);
}
}
#endif
@@ -1488,7 +1486,7 @@ png_write_eXIf(png_structrp png_ptr, png_bytep exif, int num_exif)
for (i = 0; i < num_exif; i++)
{
buf[0] = exif[i];
- png_write_chunk_data(png_ptr, buf, (png_size_t)1);
+ png_write_chunk_data(png_ptr, buf, 1);
}
png_write_chunk_end(png_ptr);
@@ -1519,7 +1517,7 @@ png_write_hIST(png_structrp png_ptr, png_const_uint_16p hist, int num_hist)
for (i = 0; i < num_hist; i++)
{
png_save_uint_16(buf, hist[i]);
- png_write_chunk_data(png_ptr, buf, (png_size_t)2);
+ png_write_chunk_data(png_ptr, buf, 2);
}
png_write_chunk_end(png_ptr);
@@ -1530,7 +1528,7 @@ png_write_hIST(png_structrp png_ptr, png_const_uint_16p hist, int num_hist)
/* Write a tEXt chunk */
void /* PRIVATE */
png_write_tEXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
- png_size_t text_len)
+ size_t text_len)
{
png_uint_32 key_len;
png_byte new_key[80];
@@ -1627,7 +1625,7 @@ png_write_iTXt(png_structrp png_ptr, int compression, png_const_charp key,
png_const_charp lang, png_const_charp lang_key, png_const_charp text)
{
png_uint_32 key_len, prefix_len;
- png_size_t lang_len, lang_key_len;
+ size_t lang_len, lang_key_len;
png_byte new_key[82];
compression_state comp;
@@ -1737,7 +1735,7 @@ png_write_oFFs(png_structrp png_ptr, png_int_32 x_offset, png_int_32 y_offset,
png_save_int_32(buf + 4, y_offset);
buf[8] = (png_byte)unit_type;
- png_write_complete_chunk(png_ptr, png_oFFs, buf, (png_size_t)9);
+ png_write_complete_chunk(png_ptr, png_oFFs, buf, 9);
}
#endif
#ifdef PNG_WRITE_pCAL_SUPPORTED
@@ -1748,7 +1746,7 @@ png_write_pCAL(png_structrp png_ptr, png_charp purpose, png_int_32 X0,
png_charpp params)
{
png_uint_32 purpose_len;
- png_size_t units_len, total_len;
+ size_t units_len, total_len;
png_size_tp params_len;
png_byte buf[10];
png_byte new_purpose[80];
@@ -1772,7 +1770,7 @@ png_write_pCAL(png_structrp png_ptr, png_charp purpose, png_int_32 X0,
total_len = purpose_len + units_len + 10;
params_len = (png_size_tp)png_malloc(png_ptr,
- (png_alloc_size_t)((png_alloc_size_t)nparams * (sizeof (png_size_t))));
+ (png_alloc_size_t)((png_alloc_size_t)nparams * (sizeof (size_t))));
/* Find the length of each parameter, making sure we don't count the
* null terminator for the last parameter.
@@ -1792,8 +1790,8 @@ png_write_pCAL(png_structrp png_ptr, png_charp purpose, png_int_32 X0,
png_save_int_32(buf + 4, X1);
buf[8] = (png_byte)type;
buf[9] = (png_byte)nparams;
- png_write_chunk_data(png_ptr, buf, (png_size_t)10);
- png_write_chunk_data(png_ptr, (png_const_bytep)units, (png_size_t)units_len);
+ png_write_chunk_data(png_ptr, buf, 10);
+ png_write_chunk_data(png_ptr, (png_const_bytep)units, (size_t)units_len);
for (i = 0; i < nparams; i++)
{
@@ -1812,7 +1810,7 @@ png_write_sCAL_s(png_structrp png_ptr, int unit, png_const_charp width,
png_const_charp height)
{
png_byte buf[64];
- png_size_t wlen, hlen, total_len;
+ size_t wlen, hlen, total_len;
png_debug(1, "in png_write_sCAL_s");
@@ -1853,7 +1851,7 @@ png_write_pHYs(png_structrp png_ptr, png_uint_32 x_pixels_per_unit,
png_save_uint_32(buf + 4, y_pixels_per_unit);
buf[8] = (png_byte)unit_type;
- png_write_complete_chunk(png_ptr, png_pHYs, buf, (png_size_t)9);
+ png_write_complete_chunk(png_ptr, png_pHYs, buf, 9);
}
#endif
@@ -1883,7 +1881,7 @@ png_write_tIME(png_structrp png_ptr, png_const_timep mod_time)
buf[5] = mod_time->minute;
buf[6] = mod_time->second;
- png_write_complete_chunk(png_ptr, png_tIME, buf, (png_size_t)7);
+ png_write_complete_chunk(png_ptr, png_tIME, buf, 7);
}
#endif
@@ -2073,8 +2071,8 @@ png_write_finish_row(png_structrp png_ptr)
{
if (png_ptr->prev_row != NULL)
memset(png_ptr->prev_row, 0,
- (png_size_t)(PNG_ROWBYTES(png_ptr->usr_channels*
- png_ptr->usr_bit_depth, png_ptr->width)) + 1);
+ PNG_ROWBYTES(png_ptr->usr_channels *
+ png_ptr->usr_bit_depth, png_ptr->width) + 1);
return;
}
@@ -2130,7 +2128,7 @@ png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
- sp = row + (png_size_t)(i >> 3);
+ sp = row + (size_t)(i >> 3);
value = (int)(*sp >> (7 - (int)(i & 0x07))) & 0x01;
d |= (value << shift);
@@ -2168,7 +2166,7 @@ png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
- sp = row + (png_size_t)(i >> 2);
+ sp = row + (size_t)(i >> 2);
value = (*sp >> ((3 - (int)(i & 0x03)) << 1)) & 0x03;
d |= (value << shift);
@@ -2204,7 +2202,7 @@ png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
- sp = row + (png_size_t)(i >> 1);
+ sp = row + (size_t)(i >> 1);
value = (*sp >> ((1 - (int)(i & 0x01)) << 2)) & 0x0f;
d |= (value << shift);
@@ -2230,7 +2228,7 @@ png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
png_bytep dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
- png_size_t pixel_bytes;
+ size_t pixel_bytes;
/* Start at the beginning */
dp = row;
@@ -2243,7 +2241,7 @@ png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
i += png_pass_inc[pass])
{
/* Find out where the original pixel is */
- sp = row + (png_size_t)i * pixel_bytes;
+ sp = row + (size_t)i * pixel_bytes;
/* Move the pixel */
if (dp != sp)
@@ -2274,16 +2272,16 @@ png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
*/
static void /* PRIVATE */
png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
- png_size_t row_bytes);
+ size_t row_bytes);
#ifdef PNG_WRITE_FILTER_SUPPORTED
-static png_size_t /* PRIVATE */
+static size_t /* PRIVATE */
png_setup_sub_row(png_structrp png_ptr, const png_uint_32 bpp,
- const png_size_t row_bytes, const png_size_t lmins)
+ size_t row_bytes, size_t lmins)
{
png_bytep rp, dp, lp;
- png_size_t i;
- png_size_t sum = 0;
+ size_t i;
+ size_t sum = 0;
unsigned int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_SUB;
@@ -2318,10 +2316,10 @@ png_setup_sub_row(png_structrp png_ptr, const png_uint_32 bpp,
static void /* PRIVATE */
png_setup_sub_row_only(png_structrp png_ptr, const png_uint_32 bpp,
- const png_size_t row_bytes)
+ size_t row_bytes)
{
png_bytep rp, dp, lp;
- png_size_t i;
+ size_t i;
png_ptr->try_row[0] = PNG_FILTER_VALUE_SUB;
@@ -2338,13 +2336,12 @@ png_setup_sub_row_only(png_structrp png_ptr, const png_uint_32 bpp,
}
}
-static png_size_t /* PRIVATE */
-png_setup_up_row(png_structrp png_ptr, const png_size_t row_bytes,
- const png_size_t lmins)
+static size_t /* PRIVATE */
+png_setup_up_row(png_structrp png_ptr, size_t row_bytes, size_t lmins)
{
png_bytep rp, dp, pp;
- png_size_t i;
- png_size_t sum = 0;
+ size_t i;
+ size_t sum = 0;
unsigned int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_UP;
@@ -2367,10 +2364,10 @@ png_setup_up_row(png_structrp png_ptr, const png_size_t row_bytes,
return (sum);
}
static void /* PRIVATE */
-png_setup_up_row_only(png_structrp png_ptr, const png_size_t row_bytes)
+png_setup_up_row_only(png_structrp png_ptr, size_t row_bytes)
{
png_bytep rp, dp, pp;
- png_size_t i;
+ size_t i;
png_ptr->try_row[0] = PNG_FILTER_VALUE_UP;
@@ -2382,13 +2379,13 @@ png_setup_up_row_only(png_structrp png_ptr, const png_size_t row_bytes)
}
}
-static png_size_t /* PRIVATE */
+static size_t /* PRIVATE */
png_setup_avg_row(png_structrp png_ptr, const png_uint_32 bpp,
- const png_size_t row_bytes, const png_size_t lmins)
+ size_t row_bytes, size_t lmins)
{
png_bytep rp, dp, pp, lp;
png_uint_32 i;
- png_size_t sum = 0;
+ size_t sum = 0;
unsigned int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_AVG;
@@ -2424,7 +2421,7 @@ png_setup_avg_row(png_structrp png_ptr, const png_uint_32 bpp,
}
static void /* PRIVATE */
png_setup_avg_row_only(png_structrp png_ptr, const png_uint_32 bpp,
- const png_size_t row_bytes)
+ size_t row_bytes)
{
png_bytep rp, dp, pp, lp;
png_uint_32 i;
@@ -2444,13 +2441,13 @@ png_setup_avg_row_only(png_structrp png_ptr, const png_uint_32 bpp,
}
}
-static png_size_t /* PRIVATE */
+static size_t /* PRIVATE */
png_setup_paeth_row(png_structrp png_ptr, const png_uint_32 bpp,
- const png_size_t row_bytes, const png_size_t lmins)
+ size_t row_bytes, size_t lmins)
{
png_bytep rp, dp, pp, cp, lp;
- png_size_t i;
- png_size_t sum = 0;
+ size_t i;
+ size_t sum = 0;
unsigned int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_PAETH;
@@ -2507,10 +2504,10 @@ png_setup_paeth_row(png_structrp png_ptr, const png_uint_32 bpp,
}
static void /* PRIVATE */
png_setup_paeth_row_only(png_structrp png_ptr, const png_uint_32 bpp,
- const png_size_t row_bytes)
+ size_t row_bytes)
{
png_bytep rp, dp, pp, cp, lp;
- png_size_t i;
+ size_t i;
png_ptr->try_row[0] = PNG_FILTER_VALUE_PAETH;
@@ -2559,8 +2556,8 @@ png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
png_bytep row_buf;
png_bytep best_row;
png_uint_32 bpp;
- png_size_t mins;
- png_size_t row_bytes = row_info->rowbytes;
+ size_t mins;
+ size_t row_bytes = row_info->rowbytes;
png_debug(1, "in png_write_find_filter");
@@ -2615,8 +2612,8 @@ png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
* 'none' filter.
*/
png_bytep rp;
- png_size_t sum = 0;
- png_size_t i;
+ size_t sum = 0;
+ size_t i;
unsigned int v;
{
@@ -2644,8 +2641,8 @@ png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
else if ((filter_to_do & PNG_FILTER_SUB) != 0)
{
- png_size_t sum;
- png_size_t lmins = mins;
+ size_t sum;
+ size_t lmins = mins;
sum = png_setup_sub_row(png_ptr, bpp, row_bytes, lmins);
@@ -2670,8 +2667,8 @@ png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
else if ((filter_to_do & PNG_FILTER_UP) != 0)
{
- png_size_t sum;
- png_size_t lmins = mins;
+ size_t sum;
+ size_t lmins = mins;
sum = png_setup_up_row(png_ptr, row_bytes, lmins);
@@ -2696,8 +2693,8 @@ png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
else if ((filter_to_do & PNG_FILTER_AVG) != 0)
{
- png_size_t sum;
- png_size_t lmins = mins;
+ size_t sum;
+ size_t lmins = mins;
sum= png_setup_avg_row(png_ptr, bpp, row_bytes, lmins);
@@ -2722,8 +2719,8 @@ png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
else if ((filter_to_do & PNG_FILTER_PAETH) != 0)
{
- png_size_t sum;
- png_size_t lmins = mins;
+ size_t sum;
+ size_t lmins = mins;
sum = png_setup_paeth_row(png_ptr, bpp, row_bytes, lmins);
@@ -2748,7 +2745,7 @@ png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
/* Do the actual writing of a previously filtered row. */
static void
png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
- png_size_t full_row_length/*includes filter byte*/)
+ size_t full_row_length/*includes filter byte*/)
{
png_debug(1, "in png_write_filtered_row");
diff --git a/thirdparty/libwebsockets/lws_config.h b/thirdparty/libwebsockets/lws_config.h
index 7185a806a5..e5e15cc2fd 100644
--- a/thirdparty/libwebsockets/lws_config.h
+++ b/thirdparty/libwebsockets/lws_config.h
@@ -174,7 +174,7 @@
#define LWS_HAVE_MALLOC_H
#endif
-#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED)
+#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED) && !defined(__HAIKU__)
#define LWS_HAVE_PIPE2
#endif
diff --git a/thirdparty/libwebsockets/lws_config_private.h b/thirdparty/libwebsockets/lws_config_private.h
index 9d04078fef..b26d225afa 100644
--- a/thirdparty/libwebsockets/lws_config_private.h
+++ b/thirdparty/libwebsockets/lws_config_private.h
@@ -81,7 +81,7 @@
/* Define to 1 if you have the <sys/prctl.h> header file. */
#define LWS_HAVE_SYS_PRCTL_H
-#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__)
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__)
#undef LWS_HAVE_SYS_PRCTL_H
#endif
diff --git a/thirdparty/mbedtls/1453.diff b/thirdparty/mbedtls/1453.diff
index fef60fc0e6..6630ad861f 100644
--- a/thirdparty/mbedtls/1453.diff
+++ b/thirdparty/mbedtls/1453.diff
@@ -1,5 +1,5 @@
diff --git a/library/entropy_poll.c b/library/entropy_poll.c
-index 67900c46..cefe882d 100644
+index 67900c46c8..cefe882d2a 100644
--- a/library/entropy_poll.c
+++ b/library/entropy_poll.c
@@ -54,28 +54,43 @@
@@ -54,7 +54,7 @@ index 67900c46..cefe882d 100644
return( 0 );
diff --git a/library/x509_crt.c b/library/x509_crt.c
-index 290c1eb3..038eae02 100644
+index 290c1eb3d1..3cf1743821 100644
--- a/library/x509_crt.c
+++ b/library/x509_crt.c
@@ -65,6 +65,19 @@
@@ -81,7 +81,7 @@ index 290c1eb3..038eae02 100644
char filename[MAX_PATH];
char *p;
size_t len = strlen( path );
-+ int lengthAsInt = 0;
++ int length_as_int = 0;
WIN32_FIND_DATAW file_data;
HANDLE hFind;
@@ -90,7 +90,7 @@ index 290c1eb3..038eae02 100644
filename[len++] = '*';
- w_ret = MultiByteToWideChar( CP_ACP, 0, filename, (int)len, szDir,
-+ if ( FAILED ( SizeTToInt( len, &lengthAsInt ) ) )
++ if ( FAILED ( SizeTToInt( len, &length_as_int ) ) )
+ return( MBEDTLS_ERR_X509_FILE_IO_ERROR );
+
+ /*
@@ -101,7 +101,7 @@ index 290c1eb3..038eae02 100644
+ * incoming string are less than MAX_PATH to avoid a buffer overrun with
+ * MultiByteToWideChar().
+ */
-+ w_ret = MultiByteToWideChar( CP_ACP, 0, filename, lengthAsInt, szDir,
++ w_ret = MultiByteToWideChar( CP_ACP, 0, filename, length_as_int, szDir,
MAX_PATH - 3 );
if( w_ret == 0 )
return( MBEDTLS_ERR_X509_BAD_INPUT_DATA );
@@ -109,12 +109,12 @@ index 290c1eb3..038eae02 100644
if( file_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
continue;
-+ if ( FAILED( SizeTToInt( wcslen( file_data.cFileName ), &lengthAsInt ) ) )
++ if ( FAILED( SizeTToInt( wcslen( file_data.cFileName ), &length_as_int ) ) )
+ return( MBEDTLS_ERR_X509_FILE_IO_ERROR );
+
w_ret = WideCharToMultiByte( CP_ACP, 0, file_data.cFileName,
- lstrlenW( file_data.cFileName ),
-+ lengthAsInt,
++ length_as_int,
p, (int) len - 1,
NULL, NULL );
if( w_ret == 0 )
diff --git a/thirdparty/mbedtls/include/mbedtls/aes.h b/thirdparty/mbedtls/include/mbedtls/aes.h
index dd5c1183a5..f6603d5962 100644
--- a/thirdparty/mbedtls/include/mbedtls/aes.h
+++ b/thirdparty/mbedtls/include/mbedtls/aes.h
@@ -13,6 +13,11 @@
* <em>ISO/IEC 18033-2:2006: Information technology -- Security
* techniques -- Encryption algorithms -- Part 2: Asymmetric
* ciphers</em>.
+ *
+ * The AES-XTS block mode is standardized by NIST SP 800-38E
+ * <https://nvlpubs.nist.gov/nistpubs/legacy/sp/nistspecialpublication800-38e.pdf>
+ * and described in detail by IEEE P1619
+ * <https://ieeexplore.ieee.org/servlet/opac?punumber=4375278>.
*/
/* Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
@@ -89,6 +94,19 @@ typedef struct
}
mbedtls_aes_context;
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+/**
+ * \brief The AES XTS context-type definition.
+ */
+typedef struct
+{
+ mbedtls_aes_context crypt; /*!< The AES context to use for AES block
+ encryption or decryption. */
+ mbedtls_aes_context tweak; /*!< The AES context used for tweak
+ computation. */
+} mbedtls_aes_xts_context;
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
#else /* MBEDTLS_AES_ALT */
#include "aes_alt.h"
#endif /* MBEDTLS_AES_ALT */
@@ -110,6 +128,25 @@ void mbedtls_aes_init( mbedtls_aes_context *ctx );
*/
void mbedtls_aes_free( mbedtls_aes_context *ctx );
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+/**
+ * \brief This function initializes the specified AES XTS context.
+ *
+ * It must be the first API called before using
+ * the context.
+ *
+ * \param ctx The AES XTS context to initialize.
+ */
+void mbedtls_aes_xts_init( mbedtls_aes_xts_context *ctx );
+
+/**
+ * \brief This function releases and clears the specified AES XTS context.
+ *
+ * \param ctx The AES XTS context to clear.
+ */
+void mbedtls_aes_xts_free( mbedtls_aes_xts_context *ctx );
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
/**
* \brief This function sets the encryption key.
*
@@ -142,6 +179,44 @@ int mbedtls_aes_setkey_enc( mbedtls_aes_context *ctx, const unsigned char *key,
int mbedtls_aes_setkey_dec( mbedtls_aes_context *ctx, const unsigned char *key,
unsigned int keybits );
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+/**
+ * \brief This function prepares an XTS context for encryption and
+ * sets the encryption key.
+ *
+ * \param ctx The AES XTS context to which the key should be bound.
+ * \param key The encryption key. This is comprised of the XTS key1
+ * concatenated with the XTS key2.
+ * \param keybits The size of \p key passed in bits. Valid options are:
+ * <ul><li>256 bits (each of key1 and key2 is a 128-bit key)</li>
+ * <li>512 bits (each of key1 and key2 is a 256-bit key)</li></ul>
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_AES_INVALID_KEY_LENGTH on failure.
+ */
+int mbedtls_aes_xts_setkey_enc( mbedtls_aes_xts_context *ctx,
+ const unsigned char *key,
+ unsigned int keybits );
+
+/**
+ * \brief This function prepares an XTS context for decryption and
+ * sets the decryption key.
+ *
+ * \param ctx The AES XTS context to which the key should be bound.
+ * \param key The decryption key. This is comprised of the XTS key1
+ * concatenated with the XTS key2.
+ * \param keybits The size of \p key passed in bits. Valid options are:
+ * <ul><li>256 bits (each of key1 and key2 is a 128-bit key)</li>
+ * <li>512 bits (each of key1 and key2 is a 256-bit key)</li></ul>
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_AES_INVALID_KEY_LENGTH on failure.
+ */
+int mbedtls_aes_xts_setkey_dec( mbedtls_aes_xts_context *ctx,
+ const unsigned char *key,
+ unsigned int keybits );
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
/**
* \brief This function performs an AES single-block encryption or
* decryption operation.
@@ -213,6 +288,49 @@ int mbedtls_aes_crypt_cbc( mbedtls_aes_context *ctx,
unsigned char *output );
#endif /* MBEDTLS_CIPHER_MODE_CBC */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+/**
+ * \brief This function performs an AES-XTS encryption or decryption
+ * operation for an entire XTS data unit.
+ *
+ * AES-XTS encrypts or decrypts blocks based on their location as
+ * defined by a data unit number. The data unit number must be
+ * provided by \p data_unit.
+ *
+ * NIST SP 800-38E limits the maximum size of a data unit to 2^20
+ * AES blocks. If the data unit is larger than this, this function
+ * returns #MBEDTLS_ERR_AES_INVALID_INPUT_LENGTH.
+ *
+ * \param ctx The AES XTS context to use for AES XTS operations.
+ * \param mode The AES operation: #MBEDTLS_AES_ENCRYPT or
+ * #MBEDTLS_AES_DECRYPT.
+ * \param length The length of a data unit in bytes. This can be any
+ * length between 16 bytes and 2^24 bytes inclusive
+ * (between 1 and 2^20 block cipher blocks).
+ * \param data_unit The address of the data unit encoded as an array of 16
+ * bytes in little-endian format. For disk encryption, this
+ * is typically the index of the block device sector that
+ * contains the data.
+ * \param input The buffer holding the input data (which is an entire
+ * data unit). This function reads \p length bytes from \p
+ * input.
+ * \param output The buffer holding the output data (which is an entire
+ * data unit). This function writes \p length bytes to \p
+ * output.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_AES_INVALID_INPUT_LENGTH if \p length is
+ * smaller than an AES block in size (16 bytes) or if \p
+ * length is larger than 2^20 blocks (16 MiB).
+ */
+int mbedtls_aes_crypt_xts( mbedtls_aes_xts_context *ctx,
+ int mode,
+ size_t length,
+ const unsigned char data_unit[16],
+ const unsigned char *input,
+ unsigned char *output );
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
#if defined(MBEDTLS_CIPHER_MODE_CFB)
/**
* \brief This function performs an AES-CFB128 encryption or decryption
@@ -296,6 +414,56 @@ int mbedtls_aes_crypt_cfb8( mbedtls_aes_context *ctx,
unsigned char *output );
#endif /*MBEDTLS_CIPHER_MODE_CFB */
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+/**
+ * \brief This function performs an AES-OFB (Output Feedback Mode)
+ * encryption or decryption operation.
+ *
+ * For OFB, you must set up the context with
+ * mbedtls_aes_setkey_enc(), regardless of whether you are
+ * performing an encryption or decryption operation. This is
+ * because OFB mode uses the same key schedule for encryption and
+ * decryption.
+ *
+ * The OFB operation is identical for encryption or decryption,
+ * therefore no operation mode needs to be specified.
+ *
+ * \note Upon exit, the content of iv, the Initialisation Vector, is
+ * updated so that you can call the same function again on the next
+ * block(s) of data and get the same result as if it was encrypted
+ * in one call. This allows a "streaming" usage, by initialising
+ * iv_off to 0 before the first call, and preserving its value
+ * between calls.
+ *
+ * For non-streaming use, the iv should be initialised on each call
+ * to a unique value, and iv_off set to 0 on each call.
+ *
+ * If you need to retain the contents of the initialisation vector,
+ * you must either save it manually or use the cipher module
+ * instead.
+ *
+ * \warning For the OFB mode, the initialisation vector must be unique
+ * every encryption operation. Reuse of an initialisation vector
+ * will compromise security.
+ *
+ * \param ctx The AES context to use for encryption or decryption.
+ * \param length The length of the input data.
+ * \param iv_off The offset in IV (updated after use).
+ * \param iv The initialization vector (updated after use).
+ * \param input The buffer holding the input data.
+ * \param output The buffer holding the output data.
+ *
+ * \return \c 0 on success.
+ */
+int mbedtls_aes_crypt_ofb( mbedtls_aes_context *ctx,
+ size_t length,
+ size_t *iv_off,
+ unsigned char iv[16],
+ const unsigned char *input,
+ unsigned char *output );
+
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
+
#if defined(MBEDTLS_CIPHER_MODE_CTR)
/**
* \brief This function performs an AES-CTR encryption or decryption
diff --git a/thirdparty/mbedtls/include/mbedtls/bn_mul.h b/thirdparty/mbedtls/include/mbedtls/bn_mul.h
index f4b2b561d1..b587317d95 100644
--- a/thirdparty/mbedtls/include/mbedtls/bn_mul.h
+++ b/thirdparty/mbedtls/include/mbedtls/bn_mul.h
@@ -49,7 +49,14 @@
/* armcc5 --gnu defines __GNUC__ but doesn't support GNU's extended asm */
#if defined(__GNUC__) && \
( !defined(__ARMCC_VERSION) || __ARMCC_VERSION >= 6000000 )
-#if defined(__i386__)
+
+/*
+ * Disable use of the i386 assembly code below if option -O0, to disable all
+ * compiler optimisations, is passed, detected with __OPTIMIZE__
+ * This is done as the number of registers used in the assembly code doesn't
+ * work with the -O0 option.
+ */
+#if defined(__i386__) && defined(__OPTIMIZE__)
#define MULADDC_INIT \
asm( \
@@ -142,7 +149,7 @@
"movl %%esi, %3 \n\t" \
: "=m" (t), "=m" (c), "=m" (d), "=m" (s) \
: "m" (t), "m" (s), "m" (d), "m" (c), "m" (b) \
- : "eax", "ecx", "edx", "esi", "edi" \
+ : "eax", "ebx", "ecx", "edx", "esi", "edi" \
);
#else
@@ -154,7 +161,7 @@
"movl %%esi, %3 \n\t" \
: "=m" (t), "=m" (c), "=m" (d), "=m" (s) \
: "m" (t), "m" (s), "m" (d), "m" (c), "m" (b) \
- : "eax", "ecx", "edx", "esi", "edi" \
+ : "eax", "ebx", "ecx", "edx", "esi", "edi" \
);
#endif /* SSE2 */
#endif /* i386 */
diff --git a/thirdparty/mbedtls/include/mbedtls/ccm.h b/thirdparty/mbedtls/include/mbedtls/ccm.h
index 8585ce5e7c..5d727e7cca 100644
--- a/thirdparty/mbedtls/include/mbedtls/ccm.h
+++ b/thirdparty/mbedtls/include/mbedtls/ccm.h
@@ -14,6 +14,18 @@
* <li>Nonce - A unique value that is assigned to the payload and the
* associated data.</li></ul>
*
+ * Definition of CCM:
+ * http://csrc.nist.gov/publications/nistpubs/800-38C/SP800-38C_updated-July20_2007.pdf
+ * RFC 3610 "Counter with CBC-MAC (CCM)"
+ *
+ * Related:
+ * RFC 5116 "An Interface and Algorithms for Authenticated Encryption"
+ *
+ * Definition of CCM*:
+ * IEEE 802.15.4 - IEEE Standard for Local and metropolitan area networks
+ * Integer representation is fixed most-significant-octet-first order and
+ * the representation of octets is most-significant-bit-first order. This is
+ * consistent with RFC 3610.
*/
/*
* Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
@@ -102,7 +114,6 @@ void mbedtls_ccm_free( mbedtls_ccm_context *ctx );
/**
* \brief This function encrypts a buffer using CCM.
*
- *
* \note The tag is written to a separate buffer. To concatenate
* the \p tag with the \p output, as done in <em>RFC-3610:
* Counter with CBC-MAC (CCM)</em>, use
@@ -112,15 +123,17 @@ void mbedtls_ccm_free( mbedtls_ccm_context *ctx );
* \param ctx The CCM context to use for encryption.
* \param length The length of the input data in Bytes.
* \param iv Initialization vector (nonce).
- * \param iv_len The length of the IV in Bytes: 7, 8, 9, 10, 11, 12, or 13.
+ * \param iv_len The length of the nonce in Bytes: 7, 8, 9, 10, 11, 12,
+ * or 13. The length L of the message length field is
+ * 15 - \p iv_len.
* \param add The additional data field.
* \param add_len The length of additional data in Bytes.
* Must be less than 2^16 - 2^8.
* \param input The buffer holding the input data.
* \param output The buffer holding the output data.
* Must be at least \p length Bytes wide.
- * \param tag The buffer holding the tag.
- * \param tag_len The length of the tag to generate in Bytes:
+ * \param tag The buffer holding the authentication field.
+ * \param tag_len The length of the authentication field to generate in Bytes:
* 4, 6, 8, 10, 12, 14 or 16.
*
* \return \c 0 on success.
@@ -133,21 +146,64 @@ int mbedtls_ccm_encrypt_and_tag( mbedtls_ccm_context *ctx, size_t length,
unsigned char *tag, size_t tag_len );
/**
+ * \brief This function encrypts a buffer using CCM*.
+ *
+ * \note The tag is written to a separate buffer. To concatenate
+ * the \p tag with the \p output, as done in <em>RFC-3610:
+ * Counter with CBC-MAC (CCM)</em>, use
+ * \p tag = \p output + \p length, and make sure that the
+ * output buffer is at least \p length + \p tag_len wide.
+ *
+ * \note When using this function in a variable tag length context,
+ * the tag length has to be encoded into the \p iv passed to
+ * this function.
+ *
+ * \param ctx The CCM context to use for encryption.
+ * \param length The length of the input data in Bytes.
+ * \param iv Initialization vector (nonce).
+ * \param iv_len The length of the nonce in Bytes: 7, 8, 9, 10, 11, 12,
+ * or 13. The length L of the message length field is
+ * 15 - \p iv_len.
+ * \param add The additional data field.
+ * \param add_len The length of additional data in Bytes.
+ * Must be less than 2^16 - 2^8.
+ * \param input The buffer holding the input data.
+ * \param output The buffer holding the output data.
+ * Must be at least \p length Bytes wide.
+ * \param tag The buffer holding the authentication field.
+ * \param tag_len The length of the authentication field to generate in Bytes:
+ * 0, 4, 6, 8, 10, 12, 14 or 16.
+ *
+ * \warning Passing 0 as \p tag_len means that the message is no
+ * longer authenticated.
+ *
+ * \return \c 0 on success.
+ * \return A CCM or cipher-specific error code on failure.
+ */
+int mbedtls_ccm_star_encrypt_and_tag( mbedtls_ccm_context *ctx, size_t length,
+ const unsigned char *iv, size_t iv_len,
+ const unsigned char *add, size_t add_len,
+ const unsigned char *input, unsigned char *output,
+ unsigned char *tag, size_t tag_len );
+
+/**
* \brief This function performs a CCM authenticated decryption of a
* buffer.
*
* \param ctx The CCM context to use for decryption.
* \param length The length of the input data in Bytes.
- * \param iv Initialization vector.
- * \param iv_len The length of the IV in Bytes: 7, 8, 9, 10, 11, 12, or 13.
+ * \param iv Initialization vector (nonce).
+ * \param iv_len The length of the nonce in Bytes: 7, 8, 9, 10, 11, 12,
+ * or 13. The length L of the message length field is
+ * 15 - \p iv_len.
* \param add The additional data field.
* \param add_len The length of additional data in Bytes.
* Must be less than 2^16 - 2^8.
* \param input The buffer holding the input data.
* \param output The buffer holding the output data.
* Must be at least \p length Bytes wide.
- * \param tag The buffer holding the tag.
- * \param tag_len The length of the tag in Bytes.
+ * \param tag The buffer holding the authentication field.
+ * \param tag_len The length of the authentication field in Bytes.
* 4, 6, 8, 10, 12, 14 or 16.
*
* \return \c 0 on success. This indicates that the message is authentic.
@@ -160,6 +216,43 @@ int mbedtls_ccm_auth_decrypt( mbedtls_ccm_context *ctx, size_t length,
const unsigned char *input, unsigned char *output,
const unsigned char *tag, size_t tag_len );
+/**
+ * \brief This function performs a CCM* authenticated decryption of a
+ * buffer.
+ *
+ * \note When using this function in a variable tag length context,
+ * the tag length has to be decoded from \p iv and passed to
+ * this function as \p tag_len. (\p tag needs to be adjusted
+ * accordingly.)
+ *
+ * \param ctx The CCM context to use for decryption.
+ * \param length The length of the input data in Bytes.
+ * \param iv Initialization vector (nonce).
+ * \param iv_len The length of the nonce in Bytes: 7, 8, 9, 10, 11, 12,
+ * or 13. The length L of the message length field is
+ * 15 - \p iv_len.
+ * \param add The additional data field.
+ * \param add_len The length of additional data in Bytes.
+ * Must be less than 2^16 - 2^8.
+ * \param input The buffer holding the input data.
+ * \param output The buffer holding the output data.
+ * Must be at least \p length Bytes wide.
+ * \param tag The buffer holding the authentication field.
+ * \param tag_len The length of the authentication field in Bytes.
+ * 0, 4, 6, 8, 10, 12, 14 or 16.
+ *
+ * \warning Passing 0 as \p tag_len means that the message is no
+ * longer authenticated.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_CCM_AUTH_FAILED if the tag does not match.
+ * \return A cipher-specific error code on calculation failure.
+ */
+int mbedtls_ccm_star_auth_decrypt( mbedtls_ccm_context *ctx, size_t length,
+ const unsigned char *iv, size_t iv_len,
+ const unsigned char *add, size_t add_len,
+ const unsigned char *input, unsigned char *output,
+ const unsigned char *tag, size_t tag_len );
#if defined(MBEDTLS_SELF_TEST) && defined(MBEDTLS_AES_C)
/**
diff --git a/thirdparty/mbedtls/include/mbedtls/chacha20.h b/thirdparty/mbedtls/include/mbedtls/chacha20.h
new file mode 100644
index 0000000000..47bd7d38b9
--- /dev/null
+++ b/thirdparty/mbedtls/include/mbedtls/chacha20.h
@@ -0,0 +1,212 @@
+/**
+ * \file chacha20.h
+ *
+ * \brief This file contains ChaCha20 definitions and functions.
+ *
+ * ChaCha20 is a stream cipher that can encrypt and decrypt
+ * information. ChaCha was created by Daniel Bernstein as a variant of
+ * its Salsa cipher https://cr.yp.to/chacha/chacha-20080128.pdf
+ * ChaCha20 is the variant with 20 rounds, that was also standardized
+ * in RFC 7539.
+ *
+ * \author Daniel King <damaki.gh@gmail.com>
+ */
+
+/* Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of Mbed TLS (https://tls.mbed.org)
+ */
+
+#ifndef MBEDTLS_CHACHA20_H
+#define MBEDTLS_CHACHA20_H
+
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#include <stdint.h>
+#include <stddef.h>
+
+#define MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA -0x0051 /**< Invalid input parameter(s). */
+#define MBEDTLS_ERR_CHACHA20_FEATURE_UNAVAILABLE -0x0053 /**< Feature not available. For example, s part of the API is not implemented. */
+#define MBEDTLS_ERR_CHACHA20_HW_ACCEL_FAILED -0x0055 /**< Chacha20 hardware accelerator failed. */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if !defined(MBEDTLS_CHACHA20_ALT)
+
+typedef struct
+{
+ uint32_t state[16]; /*! The state (before round operations). */
+ uint8_t keystream8[64]; /*! Leftover keystream bytes. */
+ size_t keystream_bytes_used; /*! Number of keystream bytes already used. */
+}
+mbedtls_chacha20_context;
+
+#else /* MBEDTLS_CHACHA20_ALT */
+#include "chacha20_alt.h"
+#endif /* MBEDTLS_CHACHA20_ALT */
+
+/**
+ * \brief This function initializes the specified ChaCha20 context.
+ *
+ * It must be the first API called before using
+ * the context.
+ *
+ * It is usually followed by calls to
+ * \c mbedtls_chacha20_setkey() and
+ * \c mbedtls_chacha20_starts(), then one or more calls to
+ * to \c mbedtls_chacha20_update(), and finally to
+ * \c mbedtls_chacha20_free().
+ *
+ * \param ctx The ChaCha20 context to initialize.
+ */
+void mbedtls_chacha20_init( mbedtls_chacha20_context *ctx );
+
+/**
+ * \brief This function releases and clears the specified ChaCha20 context.
+ *
+ * \param ctx The ChaCha20 context to clear.
+ */
+void mbedtls_chacha20_free( mbedtls_chacha20_context *ctx );
+
+/**
+ * \brief This function sets the encryption/decryption key.
+ *
+ * \note After using this function, you must also call
+ * \c mbedtls_chacha20_starts() to set a nonce before you
+ * start encrypting/decrypting data with
+ * \c mbedtls_chacha_update().
+ *
+ * \param ctx The ChaCha20 context to which the key should be bound.
+ * \param key The encryption/decryption key. Must be 32 bytes in length.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA if ctx or key is NULL.
+ */
+int mbedtls_chacha20_setkey( mbedtls_chacha20_context *ctx,
+ const unsigned char key[32] );
+
+/**
+ * \brief This function sets the nonce and initial counter value.
+ *
+ * \note A ChaCha20 context can be re-used with the same key by
+ * calling this function to change the nonce.
+ *
+ * \warning You must never use the same nonce twice with the same key.
+ * This would void any confidentiality guarantees for the
+ * messages encrypted with the same nonce and key.
+ *
+ * \param ctx The ChaCha20 context to which the nonce should be bound.
+ * \param nonce The nonce. Must be 12 bytes in size.
+ * \param counter The initial counter value. This is usually 0.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA if ctx or nonce is
+ * NULL.
+ */
+int mbedtls_chacha20_starts( mbedtls_chacha20_context* ctx,
+ const unsigned char nonce[12],
+ uint32_t counter );
+
+/**
+ * \brief This function encrypts or decrypts data.
+ *
+ * Since ChaCha20 is a stream cipher, the same operation is
+ * used for encrypting and decrypting data.
+ *
+ * \note The \p input and \p output pointers must either be equal or
+ * point to non-overlapping buffers.
+ *
+ * \note \c mbedtls_chacha20_setkey() and
+ * \c mbedtls_chacha20_starts() must be called at least once
+ * to setup the context before this function can be called.
+ *
+ * \note This function can be called multiple times in a row in
+ * order to encrypt of decrypt data piecewise with the same
+ * key and nonce.
+ *
+ * \param ctx The ChaCha20 context to use for encryption or decryption.
+ * \param size The length of the input data in bytes.
+ * \param input The buffer holding the input data.
+ * This pointer can be NULL if size == 0.
+ * \param output The buffer holding the output data.
+ * Must be able to hold \p size bytes.
+ * This pointer can be NULL if size == 0.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA if the ctx, input, or
+ * output pointers are NULL.
+ */
+int mbedtls_chacha20_update( mbedtls_chacha20_context *ctx,
+ size_t size,
+ const unsigned char *input,
+ unsigned char *output );
+
+/**
+ * \brief This function encrypts or decrypts data with ChaCha20 and
+ * the given key and nonce.
+ *
+ * Since ChaCha20 is a stream cipher, the same operation is
+ * used for encrypting and decrypting data.
+ *
+ * \warning You must never use the same (key, nonce) pair more than
+ * once. This would void any confidentiality guarantees for
+ * the messages encrypted with the same nonce and key.
+ *
+ * \note The \p input and \p output pointers must either be equal or
+ * point to non-overlapping buffers.
+ *
+ * \param key The encryption/decryption key. Must be 32 bytes in length.
+ * \param nonce The nonce. Must be 12 bytes in size.
+ * \param counter The initial counter value. This is usually 0.
+ * \param size The length of the input data in bytes.
+ * \param input The buffer holding the input data.
+ * This pointer can be NULL if size == 0.
+ * \param output The buffer holding the output data.
+ * Must be able to hold \p size bytes.
+ * This pointer can be NULL if size == 0.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA if key, nonce, input,
+ * or output is NULL.
+ */
+int mbedtls_chacha20_crypt( const unsigned char key[32],
+ const unsigned char nonce[12],
+ uint32_t counter,
+ size_t size,
+ const unsigned char* input,
+ unsigned char* output );
+
+#if defined(MBEDTLS_SELF_TEST)
+/**
+ * \brief The ChaCha20 checkup routine.
+ *
+ * \return \c 0 on success.
+ * \return \c 1 on failure.
+ */
+int mbedtls_chacha20_self_test( int verbose );
+#endif /* MBEDTLS_SELF_TEST */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* MBEDTLS_CHACHA20_H */
diff --git a/thirdparty/mbedtls/include/mbedtls/chachapoly.h b/thirdparty/mbedtls/include/mbedtls/chachapoly.h
new file mode 100644
index 0000000000..42b2b230c5
--- /dev/null
+++ b/thirdparty/mbedtls/include/mbedtls/chachapoly.h
@@ -0,0 +1,355 @@
+/**
+ * \file chachapoly.h
+ *
+ * \brief This file contains the AEAD-ChaCha20-Poly1305 definitions and
+ * functions.
+ *
+ * ChaCha20-Poly1305 is an algorithm for Authenticated Encryption
+ * with Associated Data (AEAD) that can be used to encrypt and
+ * authenticate data. It is based on ChaCha20 and Poly1305 by Daniel
+ * Bernstein and was standardized in RFC 7539.
+ *
+ * \author Daniel King <damaki.gh@gmail.com>
+ */
+
+/* Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of Mbed TLS (https://tls.mbed.org)
+ */
+
+#ifndef MBEDTLS_CHACHAPOLY_H
+#define MBEDTLS_CHACHAPOLY_H
+
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+/* for shared error codes */
+#include "poly1305.h"
+
+#define MBEDTLS_ERR_CHACHAPOLY_BAD_STATE -0x0054 /**< The requested operation is not permitted in the current state. */
+#define MBEDTLS_ERR_CHACHAPOLY_AUTH_FAILED -0x0056 /**< Authenticated decryption failed: data was not authentic. */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum
+{
+ MBEDTLS_CHACHAPOLY_ENCRYPT, /**< The mode value for performing encryption. */
+ MBEDTLS_CHACHAPOLY_DECRYPT /**< The mode value for performing decryption. */
+}
+mbedtls_chachapoly_mode_t;
+
+#if !defined(MBEDTLS_CHACHAPOLY_ALT)
+
+#include "chacha20.h"
+
+typedef struct
+{
+ mbedtls_chacha20_context chacha20_ctx; /**< The ChaCha20 context. */
+ mbedtls_poly1305_context poly1305_ctx; /**< The Poly1305 context. */
+ uint64_t aad_len; /**< The length (bytes) of the Additional Authenticated Data. */
+ uint64_t ciphertext_len; /**< The length (bytes) of the ciphertext. */
+ int state; /**< The current state of the context. */
+ mbedtls_chachapoly_mode_t mode; /**< Cipher mode (encrypt or decrypt). */
+}
+mbedtls_chachapoly_context;
+
+#else /* !MBEDTLS_CHACHAPOLY_ALT */
+#include "chachapoly_alt.h"
+#endif /* !MBEDTLS_CHACHAPOLY_ALT */
+
+/**
+ * \brief This function initializes the specified ChaCha20-Poly1305 context.
+ *
+ * It must be the first API called before using
+ * the context. It must be followed by a call to
+ * \c mbedtls_chachapoly_setkey() before any operation can be
+ * done, and to \c mbedtls_chachapoly_free() once all
+ * operations with that context have been finished.
+ *
+ * In order to encrypt or decrypt full messages at once, for
+ * each message you should make a single call to
+ * \c mbedtls_chachapoly_crypt_and_tag() or
+ * \c mbedtls_chachapoly_auth_decrypt().
+ *
+ * In order to encrypt messages piecewise, for each
+ * message you should make a call to
+ * \c mbedtls_chachapoly_starts(), then 0 or more calls to
+ * \c mbedtls_chachapoly_update_aad(), then 0 or more calls to
+ * \c mbedtls_chachapoly_update(), then one call to
+ * \c mbedtls_chachapoly_finish().
+ *
+ * \warning Decryption with the piecewise API is discouraged! Always
+ * use \c mbedtls_chachapoly_auth_decrypt() when possible!
+ *
+ * If however this is not possible because the data is too
+ * large to fit in memory, you need to:
+ *
+ * - call \c mbedtls_chachapoly_starts() and (if needed)
+ * \c mbedtls_chachapoly_update_aad() as above,
+ * - call \c mbedtls_chachapoly_update() multiple times and
+ * ensure its output (the plaintext) is NOT used in any other
+ * way than placing it in temporary storage at this point,
+ * - call \c mbedtls_chachapoly_finish() to compute the
+ * authentication tag and compared it in constant time to the
+ * tag received with the ciphertext.
+ *
+ * If the tags are not equal, you must immediately discard
+ * all previous outputs of \c mbedtls_chachapoly_update(),
+ * otherwise you can now safely use the plaintext.
+ *
+ * \param ctx The ChachaPoly context to initialize.
+ */
+void mbedtls_chachapoly_init( mbedtls_chachapoly_context *ctx );
+
+/**
+ * \brief This function releases and clears the specified ChaCha20-Poly1305 context.
+ *
+ * \param ctx The ChachaPoly context to clear.
+ */
+void mbedtls_chachapoly_free( mbedtls_chachapoly_context *ctx );
+
+/**
+ * \brief This function sets the ChaCha20-Poly1305 symmetric encryption key.
+ *
+ * \param ctx The ChaCha20-Poly1305 context to which the key should be
+ * bound.
+ * \param key The 256-bit (32 bytes) key.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if \p ctx or \p key are NULL.
+ */
+int mbedtls_chachapoly_setkey( mbedtls_chachapoly_context *ctx,
+ const unsigned char key[32] );
+
+/**
+ * \brief This function starts a ChaCha20-Poly1305 encryption or
+ * decryption operation.
+ *
+ * \warning You must never use the same nonce twice with the same key.
+ * This would void any confidentiality and authenticity
+ * guarantees for the messages encrypted with the same nonce
+ * and key.
+ *
+ * \note If the context is being used for AAD only (no data to
+ * encrypt or decrypt) then \p mode can be set to any value.
+ *
+ * \warning Decryption with the piecewise API is discouraged, see the
+ * warning on \c mbedtls_chachapoly_init().
+ *
+ * \param ctx The ChaCha20-Poly1305 context.
+ * \param nonce The nonce/IV to use for the message. Must be 12 bytes.
+ * \param mode The operation to perform: #MBEDTLS_CHACHAPOLY_ENCRYPT or
+ * #MBEDTLS_CHACHAPOLY_DECRYPT (discouraged, see warning).
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if \p ctx or \p mac are NULL.
+ */
+int mbedtls_chachapoly_starts( mbedtls_chachapoly_context *ctx,
+ const unsigned char nonce[12],
+ mbedtls_chachapoly_mode_t mode );
+
+/**
+ * \brief This function feeds additional data to be authenticated
+ * into an ongoing ChaCha20-Poly1305 operation.
+ *
+ * The Additional Authenticated Data (AAD), also called
+ * Associated Data (AD) is only authenticated but not
+ * encrypted nor included in the encrypted output. It is
+ * usually transmitted separately from the ciphertext or
+ * computed locally by each party.
+ *
+ * \note This function is called before data is encrypted/decrypted.
+ * I.e. call this function to process the AAD before calling
+ * \c mbedtls_chachapoly_update().
+ *
+ * You may call this function multiple times to process
+ * an arbitrary amount of AAD. It is permitted to call
+ * this function 0 times, if no AAD is used.
+ *
+ * This function cannot be called any more if data has
+ * been processed by \c mbedtls_chachapoly_update(),
+ * or if the context has been finished.
+ *
+ * \warning Decryption with the piecewise API is discouraged, see the
+ * warning on \c mbedtls_chachapoly_init().
+ *
+ * \param ctx The ChaCha20-Poly1305 context to use.
+ * \param aad_len The length (in bytes) of the AAD. The length has no
+ * restrictions.
+ * \param aad Buffer containing the AAD.
+ * This pointer can be NULL if aad_len == 0.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if \p ctx or \p aad are NULL.
+ * \return #MBEDTLS_ERR_CHACHAPOLY_BAD_STATE
+ * if the operations has not been started or has been
+ * finished, or if the AAD has been finished.
+ */
+int mbedtls_chachapoly_update_aad( mbedtls_chachapoly_context *ctx,
+ const unsigned char *aad,
+ size_t aad_len );
+
+/**
+ * \brief Thus function feeds data to be encrypted or decrypted
+ * into an on-going ChaCha20-Poly1305
+ * operation.
+ *
+ * The direction (encryption or decryption) depends on the
+ * mode that was given when calling
+ * \c mbedtls_chachapoly_starts().
+ *
+ * You may call this function multiple times to process
+ * an arbitrary amount of data. It is permitted to call
+ * this function 0 times, if no data is to be encrypted
+ * or decrypted.
+ *
+ * \warning Decryption with the piecewise API is discouraged, see the
+ * warning on \c mbedtls_chachapoly_init().
+ *
+ * \param ctx The ChaCha20-Poly1305 context to use.
+ * \param len The length (in bytes) of the data to encrypt or decrypt.
+ * \param input The buffer containing the data to encrypt or decrypt.
+ * This pointer can be NULL if len == 0.
+ * \param output The buffer to where the encrypted or decrypted data is written.
+ * Must be able to hold \p len bytes.
+ * This pointer can be NULL if len == 0.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if \p ctx, \p input, or \p output are NULL.
+ * \return #MBEDTLS_ERR_CHACHAPOLY_BAD_STATE
+ * if the operation has not been started or has been
+ * finished.
+ */
+int mbedtls_chachapoly_update( mbedtls_chachapoly_context *ctx,
+ size_t len,
+ const unsigned char *input,
+ unsigned char *output );
+
+/**
+ * \brief This function finished the ChaCha20-Poly1305 operation and
+ * generates the MAC (authentication tag).
+ *
+ * \param ctx The ChaCha20-Poly1305 context to use.
+ * \param mac The buffer to where the 128-bit (16 bytes) MAC is written.
+ *
+ * \warning Decryption with the piecewise API is discouraged, see the
+ * warning on \c mbedtls_chachapoly_init().
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if \p ctx or \p mac are NULL.
+ * \return #MBEDTLS_ERR_CHACHAPOLY_BAD_STATE
+ * if the operation has not been started or has been
+ * finished.
+ */
+int mbedtls_chachapoly_finish( mbedtls_chachapoly_context *ctx,
+ unsigned char mac[16] );
+
+/**
+ * \brief This function performs a complete ChaCha20-Poly1305
+ * authenticated encryption with the previously-set key.
+ *
+ * \note Before using this function, you must set the key with
+ * \c mbedtls_chachapoly_setkey().
+ *
+ * \warning You must never use the same nonce twice with the same key.
+ * This would void any confidentiality and authenticity
+ * guarantees for the messages encrypted with the same nonce
+ * and key.
+ *
+ * \param ctx The ChaCha20-Poly1305 context to use (holds the key).
+ * \param length The length (in bytes) of the data to encrypt or decrypt.
+ * \param nonce The 96-bit (12 bytes) nonce/IV to use.
+ * \param aad The buffer containing the additional authenticated data (AAD).
+ * This pointer can be NULL if aad_len == 0.
+ * \param aad_len The length (in bytes) of the AAD data to process.
+ * \param input The buffer containing the data to encrypt or decrypt.
+ * This pointer can be NULL if ilen == 0.
+ * \param output The buffer to where the encrypted or decrypted data is written.
+ * This pointer can be NULL if ilen == 0.
+ * \param tag The buffer to where the computed 128-bit (16 bytes) MAC is written.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if one or more of the required parameters are NULL.
+ */
+int mbedtls_chachapoly_encrypt_and_tag( mbedtls_chachapoly_context *ctx,
+ size_t length,
+ const unsigned char nonce[12],
+ const unsigned char *aad,
+ size_t aad_len,
+ const unsigned char *input,
+ unsigned char *output,
+ unsigned char tag[16] );
+
+/**
+ * \brief This function performs a complete ChaCha20-Poly1305
+ * authenticated decryption with the previously-set key.
+ *
+ * \note Before using this function, you must set the key with
+ * \c mbedtls_chachapoly_setkey().
+ *
+ * \param ctx The ChaCha20-Poly1305 context to use (holds the key).
+ * \param length The length (in bytes) of the data to decrypt.
+ * \param nonce The 96-bit (12 bytes) nonce/IV to use.
+ * \param aad The buffer containing the additional authenticated data (AAD).
+ * This pointer can be NULL if aad_len == 0.
+ * \param aad_len The length (in bytes) of the AAD data to process.
+ * \param tag The buffer holding the authentication tag.
+ * \param input The buffer containing the data to decrypt.
+ * This pointer can be NULL if ilen == 0.
+ * \param output The buffer to where the decrypted data is written.
+ * This pointer can be NULL if ilen == 0.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if one or more of the required parameters are NULL.
+ * \return #MBEDTLS_ERR_CHACHAPOLY_AUTH_FAILED
+ * if the data was not authentic.
+ */
+int mbedtls_chachapoly_auth_decrypt( mbedtls_chachapoly_context *ctx,
+ size_t length,
+ const unsigned char nonce[12],
+ const unsigned char *aad,
+ size_t aad_len,
+ const unsigned char tag[16],
+ const unsigned char *input,
+ unsigned char *output );
+
+#if defined(MBEDTLS_SELF_TEST)
+/**
+ * \brief The ChaCha20-Poly1305 checkup routine.
+ *
+ * \return \c 0 on success.
+ * \return \c 1 on failure.
+ */
+int mbedtls_chachapoly_self_test( int verbose );
+#endif /* MBEDTLS_SELF_TEST */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* MBEDTLS_CHACHAPOLY_H */
diff --git a/thirdparty/mbedtls/include/mbedtls/check_config.h b/thirdparty/mbedtls/include/mbedtls/check_config.h
index be80332963..9e6bb8a46a 100644
--- a/thirdparty/mbedtls/include/mbedtls/check_config.h
+++ b/thirdparty/mbedtls/include/mbedtls/check_config.h
@@ -4,7 +4,7 @@
* \brief Consistency checks for configuration options
*/
/*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright (C) 2006-2018, ARM Limited, All Rights Reserved
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may
@@ -87,6 +87,11 @@
#error "MBEDTLS_CMAC_C defined, but not all prerequisites"
#endif
+#if defined(MBEDTLS_NIST_KW_C) && \
+ ( !defined(MBEDTLS_AES_C) || !defined(MBEDTLS_CIPHER_C) )
+#error "MBEDTLS_NIST_KW_C defined, but not all prerequisites"
+#endif
+
#if defined(MBEDTLS_ECDH_C) && !defined(MBEDTLS_ECP_C)
#error "MBEDTLS_ECDH_C defined, but not all prerequisites"
#endif
@@ -191,6 +196,10 @@
#error "MBEDTLS_HAVEGE_C defined, but not all prerequisites"
#endif
+#if defined(MBEDTLS_HKDF_C) && !defined(MBEDTLS_MD_C)
+#error "MBEDTLS_HKDF_C defined, but not all prerequisites"
+#endif
+
#if defined(MBEDTLS_HMAC_DRBG_C) && !defined(MBEDTLS_MD_C)
#error "MBEDTLS_HMAC_DRBG_C defined, but not all prerequisites"
#endif
diff --git a/thirdparty/mbedtls/include/mbedtls/cipher.h b/thirdparty/mbedtls/include/mbedtls/cipher.h
index 46b3bdfefa..ea0ce983f1 100644
--- a/thirdparty/mbedtls/include/mbedtls/cipher.h
+++ b/thirdparty/mbedtls/include/mbedtls/cipher.h
@@ -37,7 +37,7 @@
#include <stddef.h>
-#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CCM_C)
+#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CCM_C) || defined(MBEDTLS_CHACHAPOLY_C)
#define MBEDTLS_CIPHER_MODE_AEAD
#endif
@@ -45,7 +45,7 @@
#define MBEDTLS_CIPHER_MODE_WITH_PADDING
#endif
-#if defined(MBEDTLS_ARC4_C)
+#if defined(MBEDTLS_ARC4_C) || defined(MBEDTLS_CIPHER_NULL_CIPHER)
#define MBEDTLS_CIPHER_MODE_STREAM
#endif
@@ -87,6 +87,7 @@ typedef enum {
MBEDTLS_CIPHER_ID_BLOWFISH, /**< The Blowfish cipher. */
MBEDTLS_CIPHER_ID_ARC4, /**< The RC4 cipher. */
MBEDTLS_CIPHER_ID_ARIA, /**< The Aria cipher. */
+ MBEDTLS_CIPHER_ID_CHACHA20, /**< The ChaCha20 cipher. */
} mbedtls_cipher_id_t;
/**
@@ -164,6 +165,13 @@ typedef enum {
MBEDTLS_CIPHER_ARIA_128_CCM, /**< Aria cipher with 128-bit key and CCM mode. */
MBEDTLS_CIPHER_ARIA_192_CCM, /**< Aria cipher with 192-bit key and CCM mode. */
MBEDTLS_CIPHER_ARIA_256_CCM, /**< Aria cipher with 256-bit key and CCM mode. */
+ MBEDTLS_CIPHER_AES_128_OFB, /**< AES 128-bit cipher in OFB mode. */
+ MBEDTLS_CIPHER_AES_192_OFB, /**< AES 192-bit cipher in OFB mode. */
+ MBEDTLS_CIPHER_AES_256_OFB, /**< AES 256-bit cipher in OFB mode. */
+ MBEDTLS_CIPHER_AES_128_XTS, /**< AES 128-bit cipher in XTS block mode. */
+ MBEDTLS_CIPHER_AES_256_XTS, /**< AES 256-bit cipher in XTS block mode. */
+ MBEDTLS_CIPHER_CHACHA20, /**< ChaCha20 stream cipher. */
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, /**< ChaCha20-Poly1305 AEAD cipher. */
} mbedtls_cipher_type_t;
/** Supported cipher modes. */
@@ -172,11 +180,13 @@ typedef enum {
MBEDTLS_MODE_ECB, /**< The ECB cipher mode. */
MBEDTLS_MODE_CBC, /**< The CBC cipher mode. */
MBEDTLS_MODE_CFB, /**< The CFB cipher mode. */
- MBEDTLS_MODE_OFB, /**< The OFB cipher mode - unsupported. */
+ MBEDTLS_MODE_OFB, /**< The OFB cipher mode. */
MBEDTLS_MODE_CTR, /**< The CTR cipher mode. */
MBEDTLS_MODE_GCM, /**< The GCM cipher mode. */
MBEDTLS_MODE_STREAM, /**< The stream cipher mode. */
MBEDTLS_MODE_CCM, /**< The CCM cipher mode. */
+ MBEDTLS_MODE_XTS, /**< The XTS cipher mode. */
+ MBEDTLS_MODE_CHACHAPOLY, /**< The ChaCha-Poly cipher mode. */
} mbedtls_cipher_mode_t;
/** Supported cipher padding types. */
@@ -292,7 +302,8 @@ typedef struct {
/** Number of Bytes that have not been processed yet. */
size_t unprocessed_len;
- /** Current IV or NONCE_COUNTER for CTR-mode. */
+ /** Current IV or NONCE_COUNTER for CTR-mode, data unit (or sector) number
+ * for XTS-mode. */
unsigned char iv[MBEDTLS_MAX_IV_LENGTH];
/** IV size in Bytes, for ciphers with variable-length IVs. */
@@ -579,11 +590,11 @@ int mbedtls_cipher_set_iv( mbedtls_cipher_context_t *ctx,
*/
int mbedtls_cipher_reset( mbedtls_cipher_context_t *ctx );
-#if defined(MBEDTLS_GCM_C)
+#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CHACHAPOLY_C)
/**
* \brief This function adds additional data for AEAD ciphers.
- * Only supported with GCM. Must be called
- * exactly once, after mbedtls_cipher_reset().
+ * Currently supported with GCM and ChaCha20+Poly1305.
+ * Must be called exactly once, after mbedtls_cipher_reset().
*
* \param ctx The generic cipher context.
* \param ad The additional data to use.
@@ -594,7 +605,7 @@ int mbedtls_cipher_reset( mbedtls_cipher_context_t *ctx );
*/
int mbedtls_cipher_update_ad( mbedtls_cipher_context_t *ctx,
const unsigned char *ad, size_t ad_len );
-#endif /* MBEDTLS_GCM_C */
+#endif /* MBEDTLS_GCM_C || MBEDTLS_CHACHAPOLY_C */
/**
* \brief The generic cipher update function. It encrypts or
@@ -652,10 +663,10 @@ int mbedtls_cipher_update( mbedtls_cipher_context_t *ctx, const unsigned char *i
int mbedtls_cipher_finish( mbedtls_cipher_context_t *ctx,
unsigned char *output, size_t *olen );
-#if defined(MBEDTLS_GCM_C)
+#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CHACHAPOLY_C)
/**
* \brief This function writes a tag for AEAD ciphers.
- * Only supported with GCM.
+ * Currently supported with GCM and ChaCha20+Poly1305.
* Must be called after mbedtls_cipher_finish().
*
* \param ctx The generic cipher context.
@@ -670,7 +681,7 @@ int mbedtls_cipher_write_tag( mbedtls_cipher_context_t *ctx,
/**
* \brief This function checks the tag for AEAD ciphers.
- * Only supported with GCM.
+ * Currently supported with GCM and ChaCha20+Poly1305.
* Must be called after mbedtls_cipher_finish().
*
* \param ctx The generic cipher context.
@@ -682,7 +693,7 @@ int mbedtls_cipher_write_tag( mbedtls_cipher_context_t *ctx,
*/
int mbedtls_cipher_check_tag( mbedtls_cipher_context_t *ctx,
const unsigned char *tag, size_t tag_len );
-#endif /* MBEDTLS_GCM_C */
+#endif /* MBEDTLS_GCM_C || MBEDTLS_CHACHAPOLY_C */
/**
* \brief The generic all-in-one encryption/decryption function,
diff --git a/thirdparty/mbedtls/include/mbedtls/cipher_internal.h b/thirdparty/mbedtls/include/mbedtls/cipher_internal.h
index 969ff9ccb8..c6def0bef7 100644
--- a/thirdparty/mbedtls/include/mbedtls/cipher_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/cipher_internal.h
@@ -64,6 +64,14 @@ struct mbedtls_cipher_base_t
unsigned char *output );
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ /** Encrypt using OFB (Full length) */
+ int (*ofb_func)( void *ctx, size_t length, size_t *iv_off,
+ unsigned char *iv,
+ const unsigned char *input,
+ unsigned char *output );
+#endif
+
#if defined(MBEDTLS_CIPHER_MODE_CTR)
/** Encrypt using CTR */
int (*ctr_func)( void *ctx, size_t length, size_t *nc_off,
@@ -71,6 +79,13 @@ struct mbedtls_cipher_base_t
const unsigned char *input, unsigned char *output );
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ /** Encrypt or decrypt using XTS. */
+ int (*xts_func)( void *ctx, mbedtls_operation_t mode, size_t length,
+ const unsigned char data_unit[16],
+ const unsigned char *input, unsigned char *output );
+#endif
+
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
/** Encrypt using STREAM */
int (*stream_func)( void *ctx, size_t length,
diff --git a/thirdparty/mbedtls/include/mbedtls/cmac.h b/thirdparty/mbedtls/include/mbedtls/cmac.h
index 913c05f8a7..a4fd552565 100644
--- a/thirdparty/mbedtls/include/mbedtls/cmac.h
+++ b/thirdparty/mbedtls/include/mbedtls/cmac.h
@@ -28,7 +28,7 @@
#ifndef MBEDTLS_CMAC_H
#define MBEDTLS_CMAC_H
-#include "mbedtls/cipher.h"
+#include "cipher.h"
#ifdef __cplusplus
extern "C" {
diff --git a/thirdparty/mbedtls/include/mbedtls/compat-1.3.h b/thirdparty/mbedtls/include/mbedtls/compat-1.3.h
index 600a0f154c..213b691403 100644
--- a/thirdparty/mbedtls/include/mbedtls/compat-1.3.h
+++ b/thirdparty/mbedtls/include/mbedtls/compat-1.3.h
@@ -1378,7 +1378,8 @@
#define SSL_ANTI_REPLAY_ENABLED MBEDTLS_SSL_ANTI_REPLAY_ENABLED
#define SSL_ARC4_DISABLED MBEDTLS_SSL_ARC4_DISABLED
#define SSL_ARC4_ENABLED MBEDTLS_SSL_ARC4_ENABLED
-#define SSL_BUFFER_LEN MBEDTLS_SSL_BUFFER_LEN
+#define SSL_BUFFER_LEN ( ( ( MBEDTLS_SSL_IN_BUFFER_LEN ) < ( MBEDTLS_SSL_OUT_BUFFER_LEN ) ) \
+ ? ( MBEDTLS_SSL_IN_BUFFER_LEN ) : ( MBEDTLS_SSL_OUT_BUFFER_LEN ) )
#define SSL_CACHE_DEFAULT_MAX_ENTRIES MBEDTLS_SSL_CACHE_DEFAULT_MAX_ENTRIES
#define SSL_CACHE_DEFAULT_TIMEOUT MBEDTLS_SSL_CACHE_DEFAULT_TIMEOUT
#define SSL_CBC_RECORD_SPLITTING_DISABLED MBEDTLS_SSL_CBC_RECORD_SPLITTING_DISABLED
diff --git a/thirdparty/mbedtls/include/mbedtls/config.h b/thirdparty/mbedtls/include/mbedtls/config.h
index ae10a4d728..70820be56f 100644
--- a/thirdparty/mbedtls/include/mbedtls/config.h
+++ b/thirdparty/mbedtls/include/mbedtls/config.h
@@ -8,7 +8,7 @@
* memory footprint.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright (C) 2006-2018, ARM Limited, All Rights Reserved
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may
@@ -89,6 +89,28 @@
//#define MBEDTLS_NO_UDBL_DIVISION
/**
+ * \def MBEDTLS_NO_64BIT_MULTIPLICATION
+ *
+ * The platform lacks support for 32x32 -> 64-bit multiplication.
+ *
+ * Used in:
+ * library/poly1305.c
+ *
+ * Some parts of the library may use multiplication of two unsigned 32-bit
+ * operands with a 64-bit result in order to speed up computations. On some
+ * platforms, this is not available in hardware and has to be implemented in
+ * software, usually in a library provided by the toolchain.
+ *
+ * Sometimes it is not desirable to have to link to that library. This option
+ * removes the dependency of that library on platforms that lack a hardware
+ * 64-bit multiplier by embedding a software implementation in Mbed TLS.
+ *
+ * Note that depending on the compiler, this may decrease performance compared
+ * to using the library function provided by the toolchain.
+ */
+//#define MBEDTLS_NO_64BIT_MULTIPLICATION
+
+/**
* \def MBEDTLS_HAVE_SSE2
*
* CPU supports SSE2 instruction set.
@@ -279,14 +301,18 @@
//#define MBEDTLS_BLOWFISH_ALT
//#define MBEDTLS_CAMELLIA_ALT
//#define MBEDTLS_CCM_ALT
+//#define MBEDTLS_CHACHA20_ALT
+//#define MBEDTLS_CHACHAPOLY_ALT
//#define MBEDTLS_CMAC_ALT
//#define MBEDTLS_DES_ALT
//#define MBEDTLS_DHM_ALT
//#define MBEDTLS_ECJPAKE_ALT
//#define MBEDTLS_GCM_ALT
+//#define MBEDTLS_NIST_KW_ALT
//#define MBEDTLS_MD2_ALT
//#define MBEDTLS_MD4_ALT
//#define MBEDTLS_MD5_ALT
+//#define MBEDTLS_POLY1305_ALT
//#define MBEDTLS_RIPEMD160_ALT
//#define MBEDTLS_RSA_ALT
//#define MBEDTLS_SHA1_ALT
@@ -516,6 +542,20 @@
#define MBEDTLS_CIPHER_MODE_CTR
/**
+ * \def MBEDTLS_CIPHER_MODE_OFB
+ *
+ * Enable Output Feedback mode (OFB) for symmetric ciphers.
+ */
+#define MBEDTLS_CIPHER_MODE_OFB
+
+/**
+ * \def MBEDTLS_CIPHER_MODE_XTS
+ *
+ * Enable Xor-encrypt-xor with ciphertext stealing mode (XTS) for AES.
+ */
+#define MBEDTLS_CIPHER_MODE_XTS
+
+/**
* \def MBEDTLS_CIPHER_NULL_CIPHER
*
* Enable NULL cipher.
@@ -1135,6 +1175,17 @@
#define MBEDTLS_SSL_ALL_ALERT_MESSAGES
/**
+ * \def MBEDTLS_SSL_ASYNC_PRIVATE
+ *
+ * Enable asynchronous external private key operations in SSL. This allows
+ * you to configure an SSL connection to call an external cryptographic
+ * module to perform private key operations instead of performing the
+ * operation inside the library.
+ *
+ */
+//#define MBEDTLS_SSL_ASYNC_PRIVATE
+
+/**
* \def MBEDTLS_SSL_DEBUG_ALL
*
* Enable the debug messages in SSL module for all issues.
@@ -1920,6 +1971,26 @@
#define MBEDTLS_CERTS_C
/**
+ * \def MBEDTLS_CHACHA20_C
+ *
+ * Enable the ChaCha20 stream cipher.
+ *
+ * Module: library/chacha20.c
+ */
+#define MBEDTLS_CHACHA20_C
+
+/**
+ * \def MBEDTLS_CHACHAPOLY_C
+ *
+ * Enable the ChaCha20-Poly1305 AEAD algorithm.
+ *
+ * Module: library/chachapoly.c
+ *
+ * This module requires: MBEDTLS_CHACHA20_C, MBEDTLS_POLY1305_C
+ */
+#define MBEDTLS_CHACHAPOLY_C
+
+/**
* \def MBEDTLS_CIPHER_C
*
* Enable the generic cipher layer.
@@ -2150,6 +2221,21 @@
//#define MBEDTLS_HAVEGE_C
/**
+ * \def MBEDTLS_HKDF_C
+ *
+ * Enable the HKDF algorithm (RFC 5869).
+ *
+ * Module: library/hkdf.c
+ * Caller:
+ *
+ * Requires: MBEDTLS_MD_C
+ *
+ * This module adds support for the Hashed Message Authentication Code
+ * (HMAC)-based key derivation function (HKDF).
+ */
+#define MBEDTLS_HKDF_C
+
+/**
* \def MBEDTLS_HMAC_DRBG_C
*
* Enable the HMAC_DRBG random generator.
@@ -2164,6 +2250,19 @@
#define MBEDTLS_HMAC_DRBG_C
/**
+ * \def MBEDTLS_NIST_KW_C
+ *
+ * Enable the Key Wrapping mode for 128-bit block ciphers,
+ * as defined in NIST SP 800-38F. Only KW and KWP modes
+ * are supported. At the moment, only AES is approved by NIST.
+ *
+ * Module: library/nist_kw.c
+ *
+ * Requires: MBEDTLS_AES_C and MBEDTLS_CIPHER_C
+ */
+//#define MBEDTLS_NIST_KW_C
+
+/**
* \def MBEDTLS_MD_C
*
* Enable the generic message digest layer.
@@ -2447,6 +2546,16 @@
#define MBEDTLS_PLATFORM_C
/**
+ * \def MBEDTLS_POLY1305_C
+ *
+ * Enable the Poly1305 MAC algorithm.
+ *
+ * Module: library/poly1305.c
+ * Caller: library/chachapoly.c
+ */
+#define MBEDTLS_POLY1305_C
+
+/**
* \def MBEDTLS_RIPEMD160_C
*
* Enable the RIPEMD-160 hash algorithm.
@@ -2856,7 +2965,51 @@
//#define MBEDTLS_SSL_CACHE_DEFAULT_MAX_ENTRIES 50 /**< Maximum entries in cache */
/* SSL options */
-//#define MBEDTLS_SSL_MAX_CONTENT_LEN 16384 /**< Maxium fragment length in bytes, determines the size of each of the two internal I/O buffers */
+
+/** \def MBEDTLS_SSL_MAX_CONTENT_LEN
+ *
+ * Maximum fragment length in bytes.
+ *
+ * Determines the size of both the incoming and outgoing TLS I/O buffers.
+ *
+ * Uncommenting MBEDTLS_SSL_IN_CONTENT_LEN and/or MBEDTLS_SSL_OUT_CONTENT_LEN
+ * will override this length by setting maximum incoming and/or outgoing
+ * fragment length, respectively.
+ */
+//#define MBEDTLS_SSL_MAX_CONTENT_LEN 16384
+
+/** \def MBEDTLS_SSL_IN_CONTENT_LEN
+ *
+ * Maximum incoming fragment length in bytes.
+ *
+ * Uncomment to set the size of the inward TLS buffer independently of the
+ * outward buffer.
+ */
+//#define MBEDTLS_SSL_IN_CONTENT_LEN 16384
+
+/** \def MBEDTLS_SSL_OUT_CONTENT_LEN
+ *
+ * Maximum outgoing fragment length in bytes.
+ *
+ * Uncomment to set the size of the outward TLS buffer independently of the
+ * inward buffer.
+ *
+ * It is possible to save RAM by setting a smaller outward buffer, while keeping
+ * the default inward 16384 byte buffer to conform to the TLS specification.
+ *
+ * The minimum required outward buffer size is determined by the handshake
+ * protocol's usage. Handshaking will fail if the outward buffer is too small.
+ * The specific size requirement depends on the configured ciphers and any
+ * certificate data which is sent during the handshake.
+ *
+ * For absolute minimum RAM usage, it's best to enable
+ * MBEDTLS_SSL_MAX_FRAGMENT_LENGTH and reduce MBEDTLS_SSL_MAX_CONTENT_LEN. This
+ * reduces both incoming and outgoing buffer sizes. However this is only
+ * guaranteed if the other end of the connection also supports the TLS
+ * max_fragment_len extension. Otherwise the connection may fail.
+ */
+//#define MBEDTLS_SSL_OUT_CONTENT_LEN 16384
+
//#define MBEDTLS_SSL_DEFAULT_TICKET_LIFETIME 86400 /**< Lifetime of session tickets (if enabled) */
//#define MBEDTLS_PSK_MAX_LEN 32 /**< Max size of TLS pre-shared keys, in bytes (default 256 bits) */
//#define MBEDTLS_SSL_COOKIE_TIMEOUT 60 /**< Default expiration delay of DTLS cookies, in seconds if HAVE_TIME, or in number of cookies issued */
@@ -2933,7 +3086,7 @@
/* \} name SECTION: Customisation configuration options */
/* Target and application specific configurations */
-//#define YOTTA_CFG_MBEDTLS_TARGET_CONFIG_FILE "mbedtls/target_config.h"
+//#define YOTTA_CFG_MBEDTLS_TARGET_CONFIG_FILE "target_config.h"
#if defined(TARGET_LIKE_MBED) && defined(YOTTA_CFG_MBEDTLS_TARGET_CONFIG_FILE)
#include YOTTA_CFG_MBEDTLS_TARGET_CONFIG_FILE
diff --git a/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h b/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
index dcbc047924..3835d7299b 100644
--- a/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
+++ b/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
@@ -36,7 +36,7 @@
#include "aes.h"
#if defined(MBEDTLS_THREADING_C)
-#include "mbedtls/threading.h"
+#include "threading.h"
#endif
#define MBEDTLS_ERR_CTR_DRBG_ENTROPY_SOURCE_FAILED -0x0034 /**< The entropy source failed. */
diff --git a/thirdparty/mbedtls/include/mbedtls/error.h b/thirdparty/mbedtls/include/mbedtls/error.h
index a17f8d8ace..6b82d4fbbe 100644
--- a/thirdparty/mbedtls/include/mbedtls/error.h
+++ b/thirdparty/mbedtls/include/mbedtls/error.h
@@ -4,7 +4,7 @@
* \brief Error to string translation
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright (C) 2006-2018, ARM Limited, All Rights Reserved
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may
@@ -62,7 +62,7 @@
* DES 2 0x0032-0x0032 0x0033-0x0033
* CTR_DBRG 4 0x0034-0x003A
* ENTROPY 3 0x003C-0x0040 0x003D-0x003F
- * NET 11 0x0042-0x0052 0x0043-0x0045
+ * NET 13 0x0042-0x0052 0x0043-0x0049
* ARIA 4 0x0058-0x005E
* ASN1 7 0x0060-0x006C
* CMAC 1 0x007A-0x007A
@@ -77,6 +77,9 @@
* SHA1 1 0x0035-0x0035
* SHA256 1 0x0037-0x0037
* SHA512 1 0x0039-0x0039
+ * CHACHA20 3 0x0051-0x0055
+ * POLY1305 3 0x0057-0x005B
+ * CHACHAPOLY 2 0x0054-0x0056
*
* High-level module nr (3 bits - 0x0...-0x7...)
* Name ID Nr of Errors
@@ -89,8 +92,9 @@
* RSA 4 11
* ECP 4 9 (Started from top)
* MD 5 5
+ * HKDF 5 1 (Started from top)
* CIPHER 6 8
- * SSL 6 17 (Started from top)
+ * SSL 6 22 (Started from top)
* SSL 7 31
*
* Module dependent error code (5 bits 0x.00.-0x.F8.)
diff --git a/thirdparty/mbedtls/include/mbedtls/gcm.h b/thirdparty/mbedtls/include/mbedtls/gcm.h
index bec5577142..87535ab957 100644
--- a/thirdparty/mbedtls/include/mbedtls/gcm.h
+++ b/thirdparty/mbedtls/include/mbedtls/gcm.h
@@ -113,21 +113,41 @@ int mbedtls_gcm_setkey( mbedtls_gcm_context *ctx,
* the same as input buffer. If the buffers overlap, the output
* buffer must trail at least 8 Bytes behind the input buffer.
*
+ * \warning When this function performs a decryption, it outputs the
+ * authentication tag and does not verify that the data is
+ * authentic. You should use this function to perform encryption
+ * only. For decryption, use mbedtls_gcm_auth_decrypt() instead.
+ *
* \param ctx The GCM context to use for encryption or decryption.
- * \param mode The operation to perform: #MBEDTLS_GCM_ENCRYPT or
- * #MBEDTLS_GCM_DECRYPT.
- * \param length The length of the input data. This must be a multiple of
- * 16 except in the last call before mbedtls_gcm_finish().
+ * \param mode The operation to perform:
+ * - #MBEDTLS_GCM_ENCRYPT to perform authenticated encryption.
+ * The ciphertext is written to \p output and the
+ * authentication tag is written to \p tag.
+ * - #MBEDTLS_GCM_DECRYPT to perform decryption.
+ * The plaintext is written to \p output and the
+ * authentication tag is written to \p tag.
+ * Note that this mode is not recommended, because it does
+ * not verify the authenticity of the data. For this reason,
+ * you should use mbedtls_gcm_auth_decrypt() instead of
+ * calling this function in decryption mode.
+ * \param length The length of the input data, which is equal to the length
+ * of the output data.
* \param iv The initialization vector.
* \param iv_len The length of the IV.
* \param add The buffer holding the additional data.
* \param add_len The length of the additional data.
- * \param input The buffer holding the input data.
- * \param output The buffer for holding the output data.
+ * \param input The buffer holding the input data. Its size is \b length.
+ * \param output The buffer for holding the output data. It must have room
+ * for \b length bytes.
* \param tag_len The length of the tag to generate.
* \param tag The buffer for holding the tag.
*
- * \return \c 0 on success.
+ * \return \c 0 if the encryption or decryption was performed
+ * successfully. Note that in #MBEDTLS_GCM_DECRYPT mode,
+ * this does not indicate that the data is authentic.
+ * \return #MBEDTLS_ERR_GCM_BAD_INPUT if the lengths are not valid.
+ * \return #MBEDTLS_ERR_GCM_HW_ACCEL_FAILED or a cipher-specific
+ * error code if the encryption or decryption failed.
*/
int mbedtls_gcm_crypt_and_tag( mbedtls_gcm_context *ctx,
int mode,
@@ -150,19 +170,23 @@ int mbedtls_gcm_crypt_and_tag( mbedtls_gcm_context *ctx,
* must trail at least 8 Bytes behind the input buffer.
*
* \param ctx The GCM context.
- * \param length The length of the input data. This must be a multiple
- * of 16 except in the last call before mbedtls_gcm_finish().
+ * \param length The length of the ciphertext to decrypt, which is also
+ * the length of the decrypted plaintext.
* \param iv The initialization vector.
* \param iv_len The length of the IV.
* \param add The buffer holding the additional data.
* \param add_len The length of the additional data.
- * \param tag The buffer holding the tag.
- * \param tag_len The length of the tag.
- * \param input The buffer holding the input data.
- * \param output The buffer for holding the output data.
+ * \param tag The buffer holding the tag to verify.
+ * \param tag_len The length of the tag to verify.
+ * \param input The buffer holding the ciphertext. Its size is \b length.
+ * \param output The buffer for holding the decrypted plaintext. It must
+ * have room for \b length bytes.
*
- * \return 0 if successful and authenticated.
- * \return #MBEDTLS_ERR_GCM_AUTH_FAILED if the tag does not match.
+ * \return \c 0 if successful and authenticated.
+ * \return #MBEDTLS_ERR_GCM_AUTH_FAILED if the tag does not match.
+ * \return #MBEDTLS_ERR_GCM_BAD_INPUT if the lengths are not valid.
+ * \return #MBEDTLS_ERR_GCM_HW_ACCEL_FAILED or a cipher-specific
+ * error code if the decryption failed.
*/
int mbedtls_gcm_auth_decrypt( mbedtls_gcm_context *ctx,
size_t length,
diff --git a/thirdparty/mbedtls/include/mbedtls/hkdf.h b/thirdparty/mbedtls/include/mbedtls/hkdf.h
new file mode 100644
index 0000000000..6833e7272e
--- /dev/null
+++ b/thirdparty/mbedtls/include/mbedtls/hkdf.h
@@ -0,0 +1,125 @@
+/**
+ * \file hkdf.h
+ *
+ * \brief This file contains the HKDF interface.
+ *
+ * The HMAC-based Extract-and-Expand Key Derivation Function (HKDF) is
+ * specified by RFC 5869.
+ */
+/*
+ * Copyright (C) 2016-2018, ARM Limited, All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of mbed TLS (https://tls.mbed.org)
+ */
+#ifndef MBEDTLS_HKDF_H
+#define MBEDTLS_HKDF_H
+
+#include "md.h"
+
+/**
+ * \name HKDF Error codes
+ * \{
+ */
+#define MBEDTLS_ERR_HKDF_BAD_INPUT_DATA -0x5F80 /**< Bad input parameters to function. */
+/* \} name */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \brief This is the HMAC-based Extract-and-Expand Key Derivation Function
+ * (HKDF).
+ *
+ * \param md A hash function; md.size denotes the length of the hash
+ * function output in bytes.
+ * \param salt An optional salt value (a non-secret random value);
+ * if the salt is not provided, a string of all zeros of
+ * md.size length is used as the salt.
+ * \param salt_len The length in bytes of the optional \p salt.
+ * \param ikm The input keying material.
+ * \param ikm_len The length in bytes of \p ikm.
+ * \param info An optional context and application specific information
+ * string. This can be a zero-length string.
+ * \param info_len The length of \p info in bytes.
+ * \param okm The output keying material of \p okm_len bytes.
+ * \param okm_len The length of the output keying material in bytes. This
+ * must be less than or equal to 255 * md.size bytes.
+ *
+ * \return 0 on success.
+ * \return #MBEDTLS_ERR_HKDF_BAD_INPUT_DATA when the parameters are invalid.
+ * \return An MBEDTLS_ERR_MD_* error for errors returned from the underlying
+ * MD layer.
+ */
+int mbedtls_hkdf( const mbedtls_md_info_t *md, const unsigned char *salt,
+ size_t salt_len, const unsigned char *ikm, size_t ikm_len,
+ const unsigned char *info, size_t info_len,
+ unsigned char *okm, size_t okm_len );
+
+/**
+ * \brief Take the input keying material \p ikm and extract from it a
+ * fixed-length pseudorandom key \p prk.
+ *
+ * \param md A hash function; md.size denotes the length of the
+ * hash function output in bytes.
+ * \param salt An optional salt value (a non-secret random value);
+ * if the salt is not provided, a string of all zeros
+ * of md.size length is used as the salt.
+ * \param salt_len The length in bytes of the optional \p salt.
+ * \param ikm The input keying material.
+ * \param ikm_len The length in bytes of \p ikm.
+ * \param[out] prk A pseudorandom key of at least md.size bytes.
+ *
+ * \return 0 on success.
+ * \return #MBEDTLS_ERR_HKDF_BAD_INPUT_DATA when the parameters are invalid.
+ * \return An MBEDTLS_ERR_MD_* error for errors returned from the underlying
+ * MD layer.
+ */
+int mbedtls_hkdf_extract( const mbedtls_md_info_t *md,
+ const unsigned char *salt, size_t salt_len,
+ const unsigned char *ikm, size_t ikm_len,
+ unsigned char *prk );
+
+/**
+ * \brief Expand the supplied \p prk into several additional pseudorandom
+ * keys, which is the output of the HKDF.
+ *
+ * \param md A hash function; md.size denotes the length of the hash
+ * function output in bytes.
+ * \param prk A pseudorandom key of at least md.size bytes. \p prk is usually,
+ * the output from the HKDF extract step.
+ * \param prk_len The length in bytes of \p prk.
+ * \param info An optional context and application specific information
+ * string. This can be a zero-length string.
+ * \param info_len The length of \p info in bytes.
+ * \param okm The output keying material of \p okm_len bytes.
+ * \param okm_len The length of the output keying material in bytes. This
+ * must be less than or equal to 255 * md.size bytes.
+ *
+ * \return 0 on success.
+ * \return #MBEDTLS_ERR_HKDF_BAD_INPUT_DATA when the parameters are invalid.
+ * \return An MBEDTLS_ERR_MD_* error for errors returned from the underlying
+ * MD layer.
+ */
+int mbedtls_hkdf_expand( const mbedtls_md_info_t *md, const unsigned char *prk,
+ size_t prk_len, const unsigned char *info,
+ size_t info_len, unsigned char *okm, size_t okm_len );
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* hkdf.h */
diff --git a/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h b/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
index e0821cf788..2608de8595 100644
--- a/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
+++ b/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
@@ -27,7 +27,7 @@
#include "md.h"
#if defined(MBEDTLS_THREADING_C)
-#include "mbedtls/threading.h"
+#include "threading.h"
#endif
/*
diff --git a/thirdparty/mbedtls/include/mbedtls/net.h b/thirdparty/mbedtls/include/mbedtls/net.h
index 28ae8217c0..6c13b53fb9 100644
--- a/thirdparty/mbedtls/include/mbedtls/net.h
+++ b/thirdparty/mbedtls/include/mbedtls/net.h
@@ -1,7 +1,7 @@
/**
* \file net.h
*
- * \brief Deprecated header file that includes mbedtls/net_sockets.h
+ * \brief Deprecated header file that includes net_sockets.h
*
* \deprecated Superseded by mbedtls/net_sockets.h
*/
@@ -25,7 +25,7 @@
*/
#if !defined(MBEDTLS_DEPRECATED_REMOVED)
-#include "mbedtls/net_sockets.h"
+#include "net_sockets.h"
#if defined(MBEDTLS_DEPRECATED_WARNING)
#warning "Deprecated header file: Superseded by mbedtls/net_sockets.h"
#endif /* MBEDTLS_DEPRECATED_WARNING */
diff --git a/thirdparty/mbedtls/include/mbedtls/net_sockets.h b/thirdparty/mbedtls/include/mbedtls/net_sockets.h
index 0f9b31ebcb..9f07eeb4d3 100644
--- a/thirdparty/mbedtls/include/mbedtls/net_sockets.h
+++ b/thirdparty/mbedtls/include/mbedtls/net_sockets.h
@@ -1,7 +1,23 @@
/**
* \file net_sockets.h
*
- * \brief Network communication functions
+ * \brief Network sockets abstraction layer to integrate Mbed TLS into a
+ * BSD-style sockets API.
+ *
+ * The network sockets module provides an example integration of the
+ * Mbed TLS library into a BSD sockets implementation. The module is
+ * intended to be an example of how Mbed TLS can be integrated into a
+ * networking stack, as well as to be Mbed TLS's network integration
+ * for its supported platforms.
+ *
+ * The module is intended only to be used with the Mbed TLS library and
+ * is not intended to be used by third party application software
+ * directly.
+ *
+ * The supported platforms are as follows:
+ * * Microsoft Windows and Windows CE
+ * * POSIX/Unix platforms including Linux, OS X
+ *
*/
/*
* Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
diff --git a/thirdparty/mbedtls/include/mbedtls/nist_kw.h b/thirdparty/mbedtls/include/mbedtls/nist_kw.h
new file mode 100644
index 0000000000..5a0f656a8f
--- /dev/null
+++ b/thirdparty/mbedtls/include/mbedtls/nist_kw.h
@@ -0,0 +1,178 @@
+/**
+ * \file nist_kw.h
+ *
+ * \brief This file provides an API for key wrapping (KW) and key wrapping with
+ * padding (KWP) as defined in NIST SP 800-38F.
+ * https://nvlpubs.nist.gov/nistpubs/SpecialPublications/NIST.SP.800-38F.pdf
+ *
+ * Key wrapping specifies a deterministic authenticated-encryption mode
+ * of operation, according to <em>NIST SP 800-38F: Recommendation for
+ * Block Cipher Modes of Operation: Methods for Key Wrapping</em>. Its
+ * purpose is to protect cryptographic keys.
+ *
+ * Its equivalent is RFC 3394 for KW, and RFC 5649 for KWP.
+ * https://tools.ietf.org/html/rfc3394
+ * https://tools.ietf.org/html/rfc5649
+ *
+ */
+/*
+ * Copyright (C) 2018, Arm Limited (or its affiliates), All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of Mbed TLS (https://tls.mbed.org)
+ */
+
+#ifndef MBEDTLS_NIST_KW_H
+#define MBEDTLS_NIST_KW_H
+
+#include "cipher.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum
+{
+ MBEDTLS_KW_MODE_KW = 0,
+ MBEDTLS_KW_MODE_KWP = 1
+} mbedtls_nist_kw_mode_t;
+
+#if !defined(MBEDTLS_NIST_KW_ALT)
+// Regular implementation
+//
+
+/**
+ * \brief The key wrapping context-type definition. The key wrapping context is passed
+ * to the APIs called.
+ *
+ * \note The definition of this type may change in future library versions.
+ * Don't make any assumptions on this context!
+ */
+typedef struct {
+ mbedtls_cipher_context_t cipher_ctx; /*!< The cipher context used. */
+} mbedtls_nist_kw_context;
+
+#else /* MBEDTLS_NIST_key wrapping_ALT */
+#include "nist_kw_alt.h"
+#endif /* MBEDTLS_NIST_KW_ALT */
+
+/**
+ * \brief This function initializes the specified key wrapping context
+ * to make references valid and prepare the context
+ * for mbedtls_nist_kw_setkey() or mbedtls_nist_kw_free().
+ *
+ * \param ctx The key wrapping context to initialize.
+ *
+ */
+void mbedtls_nist_kw_init( mbedtls_nist_kw_context *ctx );
+
+/**
+ * \brief This function initializes the key wrapping context set in the
+ * \p ctx parameter and sets the encryption key.
+ *
+ * \param ctx The key wrapping context.
+ * \param cipher The 128-bit block cipher to use. Only AES is supported.
+ * \param key The Key Encryption Key (KEK).
+ * \param keybits The KEK size in bits. This must be acceptable by the cipher.
+ * \param is_wrap Specify whether the operation within the context is wrapping or unwrapping
+ *
+ * \return \c 0 on success.
+ * \return \c MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA for any invalid input.
+ * \return \c MBEDTLS_ERR_CIPHER_FEATURE_UNAVAILABLE for 128-bit block ciphers
+ * which are not supported.
+ * \return cipher-specific error code on failure of the underlying cipher.
+ */
+int mbedtls_nist_kw_setkey( mbedtls_nist_kw_context *ctx,
+ mbedtls_cipher_id_t cipher,
+ const unsigned char *key,
+ unsigned int keybits,
+ const int is_wrap );
+
+/**
+ * \brief This function releases and clears the specified key wrapping context
+ * and underlying cipher sub-context.
+ *
+ * \param ctx The key wrapping context to clear.
+ */
+void mbedtls_nist_kw_free( mbedtls_nist_kw_context *ctx );
+
+/**
+ * \brief This function encrypts a buffer using key wrapping.
+ *
+ * \param ctx The key wrapping context to use for encryption.
+ * \param mode The key wrapping mode to use (MBEDTLS_KW_MODE_KW or MBEDTLS_KW_MODE_KWP)
+ * \param input The buffer holding the input data.
+ * \param in_len The length of the input data in Bytes.
+ * The input uses units of 8 Bytes called semiblocks.
+ * <ul><li>For KW mode: a multiple of 8 bytes between 16 and 2^57-8 inclusive. </li>
+ * <li>For KWP mode: any length between 1 and 2^32-1 inclusive.</li></ul>
+ * \param[out] output The buffer holding the output data.
+ * <ul><li>For KW mode: Must be at least 8 bytes larger than \p in_len.</li>
+ * <li>For KWP mode: Must be at least 8 bytes larger rounded up to a multiple of
+ * 8 bytes for KWP (15 bytes at most).</li></ul>
+ * \param[out] out_len The number of bytes written to the output buffer. \c 0 on failure.
+ * \param[in] out_size The capacity of the output buffer.
+ *
+ * \return \c 0 on success.
+ * \return \c MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA for invalid input length.
+ * \return cipher-specific error code on failure of the underlying cipher.
+ */
+int mbedtls_nist_kw_wrap( mbedtls_nist_kw_context *ctx, mbedtls_nist_kw_mode_t mode,
+ const unsigned char *input, size_t in_len,
+ unsigned char *output, size_t* out_len, size_t out_size );
+
+/**
+ * \brief This function decrypts a buffer using key wrapping.
+ *
+ * \param ctx The key wrapping context to use for decryption.
+ * \param mode The key wrapping mode to use (MBEDTLS_KW_MODE_KW or MBEDTLS_KW_MODE_KWP)
+ * \param input The buffer holding the input data.
+ * \param in_len The length of the input data in Bytes.
+ * The input uses units of 8 Bytes called semiblocks.
+ * The input must be a multiple of semiblocks.
+ * <ul><li>For KW mode: a multiple of 8 bytes between 24 and 2^57 inclusive. </li>
+ * <li>For KWP mode: a multiple of 8 bytes between 16 and 2^32 inclusive.</li></ul>
+ * \param[out] output The buffer holding the output data.
+ * The output buffer's minimal length is 8 bytes shorter than \p in_len.
+ * \param[out] out_len The number of bytes written to the output buffer. \c 0 on failure.
+ * For KWP mode, the length could be up to 15 bytes shorter than \p in_len,
+ * depending on how much padding was added to the data.
+ * \param[in] out_size The capacity of the output buffer.
+ *
+ * \return \c 0 on success.
+ * \return \c MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA for invalid input length.
+ * \return \c MBEDTLS_ERR_CIPHER_AUTH_FAILED for verification failure of the ciphertext.
+ * \return cipher-specific error code on failure of the underlying cipher.
+ */
+int mbedtls_nist_kw_unwrap( mbedtls_nist_kw_context *ctx, mbedtls_nist_kw_mode_t mode,
+ const unsigned char *input, size_t in_len,
+ unsigned char *output, size_t* out_len, size_t out_size);
+
+
+#if defined(MBEDTLS_SELF_TEST) && defined(MBEDTLS_AES_C)
+/**
+ * \brief The key wrapping checkup routine.
+ *
+ * \return \c 0 on success.
+ * \return \c 1 on failure.
+ */
+int mbedtls_nist_kw_self_test( int verbose );
+#endif /* MBEDTLS_SELF_TEST && MBEDTLS_AES_C */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* MBEDTLS_NIST_KW_H */
diff --git a/thirdparty/mbedtls/include/mbedtls/oid.h b/thirdparty/mbedtls/include/mbedtls/oid.h
index 408645ece7..f82554844c 100644
--- a/thirdparty/mbedtls/include/mbedtls/oid.h
+++ b/thirdparty/mbedtls/include/mbedtls/oid.h
@@ -97,6 +97,8 @@
/* ISO arc for standard certificate and CRL extensions */
#define MBEDTLS_OID_ID_CE MBEDTLS_OID_ISO_CCITT_DS "\x1D" /**< id-ce OBJECT IDENTIFIER ::= {joint-iso-ccitt(2) ds(5) 29} */
+#define MBEDTLS_OID_NIST_ALG MBEDTLS_OID_GOV "\x03\x04" /** { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistAlgorithm(4) */
+
/**
* Private Internet Extensions
* { iso(1) identified-organization(3) dod(6) internet(1)
@@ -219,12 +221,12 @@
#define MBEDTLS_OID_DIGEST_ALG_MD4 MBEDTLS_OID_RSA_COMPANY "\x02\x04" /**< id-mbedtls_md4 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 4 } */
#define MBEDTLS_OID_DIGEST_ALG_MD5 MBEDTLS_OID_RSA_COMPANY "\x02\x05" /**< id-mbedtls_md5 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 5 } */
#define MBEDTLS_OID_DIGEST_ALG_SHA1 MBEDTLS_OID_ISO_IDENTIFIED_ORG MBEDTLS_OID_OIW_SECSIG_SHA1 /**< id-mbedtls_sha1 OBJECT IDENTIFIER ::= { iso(1) identified-organization(3) oiw(14) secsig(3) algorithms(2) 26 } */
-#define MBEDTLS_OID_DIGEST_ALG_SHA224 MBEDTLS_OID_GOV "\x03\x04\x02\x04" /**< id-sha224 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 4 } */
-#define MBEDTLS_OID_DIGEST_ALG_SHA256 MBEDTLS_OID_GOV "\x03\x04\x02\x01" /**< id-mbedtls_sha256 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 1 } */
+#define MBEDTLS_OID_DIGEST_ALG_SHA224 MBEDTLS_OID_NIST_ALG "\x02\x04" /**< id-sha224 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 4 } */
+#define MBEDTLS_OID_DIGEST_ALG_SHA256 MBEDTLS_OID_NIST_ALG "\x02\x01" /**< id-mbedtls_sha256 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 1 } */
-#define MBEDTLS_OID_DIGEST_ALG_SHA384 MBEDTLS_OID_GOV "\x03\x04\x02\x02" /**< id-sha384 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 2 } */
+#define MBEDTLS_OID_DIGEST_ALG_SHA384 MBEDTLS_OID_NIST_ALG "\x02\x02" /**< id-sha384 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 2 } */
-#define MBEDTLS_OID_DIGEST_ALG_SHA512 MBEDTLS_OID_GOV "\x03\x04\x02\x03" /**< id-mbedtls_sha512 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 3 } */
+#define MBEDTLS_OID_DIGEST_ALG_SHA512 MBEDTLS_OID_NIST_ALG "\x02\x03" /**< id-mbedtls_sha512 OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistalgorithm(4) hashalgs(2) 3 } */
#define MBEDTLS_OID_HMAC_SHA1 MBEDTLS_OID_RSA_COMPANY "\x02\x07" /**< id-hmacWithSHA1 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 7 } */
@@ -241,8 +243,21 @@
*/
#define MBEDTLS_OID_DES_CBC MBEDTLS_OID_ISO_IDENTIFIED_ORG MBEDTLS_OID_OIW_SECSIG_ALG "\x07" /**< desCBC OBJECT IDENTIFIER ::= { iso(1) identified-organization(3) oiw(14) secsig(3) algorithms(2) 7 } */
#define MBEDTLS_OID_DES_EDE3_CBC MBEDTLS_OID_RSA_COMPANY "\x03\x07" /**< des-ede3-cbc OBJECT IDENTIFIER ::= { iso(1) member-body(2) -- us(840) rsadsi(113549) encryptionAlgorithm(3) 7 } */
+#define MBEDTLS_OID_AES MBEDTLS_OID_NIST_ALG "\x01" /** aes OBJECT IDENTIFIER ::= { joint-iso-itu-t(2) country(16) us(840) organization(1) gov(101) csor(3) nistAlgorithm(4) 1 } */
/*
+ * Key Wrapping algorithms
+ */
+/*
+ * RFC 5649
+ */
+#define MBEDTLS_OID_AES128_KW MBEDTLS_OID_AES "\x05" /** id-aes128-wrap OBJECT IDENTIFIER ::= { aes 5 } */
+#define MBEDTLS_OID_AES128_KWP MBEDTLS_OID_AES "\x08" /** id-aes128-wrap-pad OBJECT IDENTIFIER ::= { aes 8 } */
+#define MBEDTLS_OID_AES192_KW MBEDTLS_OID_AES "\x19" /** id-aes192-wrap OBJECT IDENTIFIER ::= { aes 25 } */
+#define MBEDTLS_OID_AES192_KWP MBEDTLS_OID_AES "\x1c" /** id-aes192-wrap-pad OBJECT IDENTIFIER ::= { aes 28 } */
+#define MBEDTLS_OID_AES256_KW MBEDTLS_OID_AES "\x2d" /** id-aes256-wrap OBJECT IDENTIFIER ::= { aes 45 } */
+#define MBEDTLS_OID_AES256_KWP MBEDTLS_OID_AES "\x30" /** id-aes256-wrap-pad OBJECT IDENTIFIER ::= { aes 48 } */
+/*
* PKCS#5 OIDs
*/
#define MBEDTLS_OID_PKCS5_PBKDF2 MBEDTLS_OID_PKCS5 "\x0c" /**< id-PBKDF2 OBJECT IDENTIFIER ::= {pkcs-5 12} */
diff --git a/thirdparty/mbedtls/include/mbedtls/platform.h b/thirdparty/mbedtls/include/mbedtls/platform.h
index bba770911e..624cc642ac 100644
--- a/thirdparty/mbedtls/include/mbedtls/platform.h
+++ b/thirdparty/mbedtls/include/mbedtls/platform.h
@@ -40,7 +40,7 @@
#endif
#if defined(MBEDTLS_HAVE_TIME)
-#include "mbedtls/platform_time.h"
+#include "platform_time.h"
#endif
#ifdef __cplusplus
@@ -121,8 +121,8 @@ extern "C" {
#else
/* For size_t */
#include <stddef.h>
-extern void * (*mbedtls_calloc)( size_t n, size_t size );
-extern void (*mbedtls_free)( void *ptr );
+extern void *mbedtls_calloc( size_t n, size_t size );
+extern void mbedtls_free( void *ptr );
/**
* \brief This function dynamically sets the memory-management
diff --git a/thirdparty/mbedtls/include/mbedtls/poly1305.h b/thirdparty/mbedtls/include/mbedtls/poly1305.h
new file mode 100644
index 0000000000..54b50abc25
--- /dev/null
+++ b/thirdparty/mbedtls/include/mbedtls/poly1305.h
@@ -0,0 +1,181 @@
+/**
+ * \file poly1305.h
+ *
+ * \brief This file contains Poly1305 definitions and functions.
+ *
+ * Poly1305 is a one-time message authenticator that can be used to
+ * authenticate messages. Poly1305-AES was created by Daniel
+ * Bernstein https://cr.yp.to/mac/poly1305-20050329.pdf The generic
+ * Poly1305 algorithm (not tied to AES) was also standardized in RFC
+ * 7539.
+ *
+ * \author Daniel King <damaki.gh@gmail.com>
+ */
+
+/* Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of Mbed TLS (https://tls.mbed.org)
+ */
+
+#ifndef MBEDTLS_POLY1305_H
+#define MBEDTLS_POLY1305_H
+
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "mbedtls/config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#include <stdint.h>
+#include <stddef.h>
+
+#define MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA -0x0057 /**< Invalid input parameter(s). */
+#define MBEDTLS_ERR_POLY1305_FEATURE_UNAVAILABLE -0x0059 /**< Feature not available. For example, s part of the API is not implemented. */
+#define MBEDTLS_ERR_POLY1305_HW_ACCEL_FAILED -0x005B /**< Poly1305 hardware accelerator failed. */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if !defined(MBEDTLS_POLY1305_ALT)
+
+typedef struct
+{
+ uint32_t r[4]; /** The value for 'r' (low 128 bits of the key). */
+ uint32_t s[4]; /** The value for 's' (high 128 bits of the key). */
+ uint32_t acc[5]; /** The accumulator number. */
+ uint8_t queue[16]; /** The current partial block of data. */
+ size_t queue_len; /** The number of bytes stored in 'queue'. */
+}
+mbedtls_poly1305_context;
+
+#else /* MBEDTLS_POLY1305_ALT */
+#include "poly1305_alt.h"
+#endif /* MBEDTLS_POLY1305_ALT */
+
+/**
+ * \brief This function initializes the specified Poly1305 context.
+ *
+ * It must be the first API called before using
+ * the context.
+ *
+ * It is usually followed by a call to
+ * \c mbedtls_poly1305_starts(), then one or more calls to
+ * \c mbedtls_poly1305_update(), then one call to
+ * \c mbedtls_poly1305_finish(), then finally
+ * \c mbedtls_poly1305_free().
+ *
+ * \param ctx The Poly1305 context to initialize.
+ */
+void mbedtls_poly1305_init( mbedtls_poly1305_context *ctx );
+
+/**
+ * \brief This function releases and clears the specified Poly1305 context.
+ *
+ * \param ctx The Poly1305 context to clear.
+ */
+void mbedtls_poly1305_free( mbedtls_poly1305_context *ctx );
+
+/**
+ * \brief This function sets the one-time authentication key.
+ *
+ * \warning The key must be unique and unpredictable for each
+ * invocation of Poly1305.
+ *
+ * \param ctx The Poly1305 context to which the key should be bound.
+ * \param key The buffer containing the 256-bit key.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if ctx or key are NULL.
+ */
+int mbedtls_poly1305_starts( mbedtls_poly1305_context *ctx,
+ const unsigned char key[32] );
+
+/**
+ * \brief This functions feeds an input buffer into an ongoing
+ * Poly1305 computation.
+ *
+ * It is called between \c mbedtls_cipher_poly1305_starts() and
+ * \c mbedtls_cipher_poly1305_finish().
+ * It can be called repeatedly to process a stream of data.
+ *
+ * \param ctx The Poly1305 context to use for the Poly1305 operation.
+ * \param ilen The length of the input data (in bytes). Any value is accepted.
+ * \param input The buffer holding the input data.
+ * This pointer can be NULL if ilen == 0.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if ctx or input are NULL.
+ */
+int mbedtls_poly1305_update( mbedtls_poly1305_context *ctx,
+ const unsigned char *input,
+ size_t ilen );
+
+/**
+ * \brief This function generates the Poly1305 Message
+ * Authentication Code (MAC).
+ *
+ * \param ctx The Poly1305 context to use for the Poly1305 operation.
+ * \param mac The buffer to where the MAC is written. Must be big enough
+ * to hold the 16-byte MAC.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if ctx or mac are NULL.
+ */
+int mbedtls_poly1305_finish( mbedtls_poly1305_context *ctx,
+ unsigned char mac[16] );
+
+/**
+ * \brief This function calculates the Poly1305 MAC of the input
+ * buffer with the provided key.
+ *
+ * \warning The key must be unique and unpredictable for each
+ * invocation of Poly1305.
+ *
+ * \param key The buffer containing the 256-bit key.
+ * \param ilen The length of the input data (in bytes). Any value is accepted.
+ * \param input The buffer holding the input data.
+ * This pointer can be NULL if ilen == 0.
+ * \param mac The buffer to where the MAC is written. Must be big enough
+ * to hold the 16-byte MAC.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA
+ * if key, input, or mac are NULL.
+ */
+int mbedtls_poly1305_mac( const unsigned char key[32],
+ const unsigned char *input,
+ size_t ilen,
+ unsigned char mac[16] );
+
+#if defined(MBEDTLS_SELF_TEST)
+/**
+ * \brief The Poly1305 checkup routine.
+ *
+ * \return \c 0 on success.
+ * \return \c 1 on failure.
+ */
+int mbedtls_poly1305_self_test( int verbose );
+#endif /* MBEDTLS_SELF_TEST */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* MBEDTLS_POLY1305_H */
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl.h b/thirdparty/mbedtls/include/mbedtls/ssl.h
index 250031a6d3..2d511a8ea1 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl.h
@@ -62,7 +62,7 @@
#endif
#if defined(MBEDTLS_HAVE_TIME)
-#include "mbedtls/platform_time.h"
+#include "platform_time.h"
#endif
/*
@@ -120,6 +120,7 @@
#define MBEDTLS_ERR_SSL_NON_FATAL -0x6680 /**< The alert message received indicates a non-fatal error. */
#define MBEDTLS_ERR_SSL_INVALID_VERIFY_HASH -0x6600 /**< Couldn't set the hash for verifying CertificateVerify */
#define MBEDTLS_ERR_SSL_CONTINUE_PROCESSING -0x6580 /**< Internal-only message signaling that further message-processing should be done */
+#define MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS -0x6500 /**< The asynchronous operation is not completed yet. */
/*
* Various constants
@@ -219,7 +220,7 @@
#endif
/*
- * Maxium fragment length in bytes,
+ * Maximum fragment length in bytes,
* determines the size of each of the two internal I/O buffers.
*
* Note: the RFC defines the default size of SSL / TLS messages. If you
@@ -233,6 +234,14 @@
#define MBEDTLS_SSL_MAX_CONTENT_LEN 16384 /**< Size of the input / output buffer */
#endif
+#if !defined(MBEDTLS_SSL_IN_CONTENT_LEN)
+#define MBEDTLS_SSL_IN_CONTENT_LEN MBEDTLS_SSL_MAX_CONTENT_LEN
+#endif
+
+#if !defined(MBEDTLS_SSL_OUT_CONTENT_LEN)
+#define MBEDTLS_SSL_OUT_CONTENT_LEN MBEDTLS_SSL_MAX_CONTENT_LEN
+#endif
+
/* \} name SECTION: Module settings */
/*
@@ -536,7 +545,6 @@ typedef void mbedtls_ssl_set_timer_t( void * ctx,
*/
typedef int mbedtls_ssl_get_timer_t( void * ctx );
-
/* Defined below */
typedef struct mbedtls_ssl_session mbedtls_ssl_session;
typedef struct mbedtls_ssl_context mbedtls_ssl_context;
@@ -553,6 +561,218 @@ typedef struct mbedtls_ssl_key_cert mbedtls_ssl_key_cert;
typedef struct mbedtls_ssl_flight_item mbedtls_ssl_flight_item;
#endif
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+#if defined(MBEDTLS_X509_CRT_PARSE_C)
+/**
+ * \brief Callback type: start external signature operation.
+ *
+ * This callback is called during an SSL handshake to start
+ * a signature decryption operation using an
+ * external processor. The parameter \p cert contains
+ * the public key; it is up to the callback function to
+ * determine how to access the associated private key.
+ *
+ * This function typically sends or enqueues a request, and
+ * does not wait for the operation to complete. This allows
+ * the handshake step to be non-blocking.
+ *
+ * The parameters \p ssl and \p cert are guaranteed to remain
+ * valid throughout the handshake. On the other hand, this
+ * function must save the contents of \p hash if the value
+ * is needed for later processing, because the \p hash buffer
+ * is no longer valid after this function returns.
+ *
+ * This function may call mbedtls_ssl_set_async_operation_data()
+ * to store an operation context for later retrieval
+ * by the resume or cancel callback.
+ *
+ * \note For RSA signatures, this function must produce output
+ * that is consistent with PKCS#1 v1.5 in the same way as
+ * mbedtls_rsa_pkcs1_sign(). Before the private key operation,
+ * apply the padding steps described in RFC 8017, section 9.2
+ * "EMSA-PKCS1-v1_5" as follows.
+ * - If \p md_alg is #MBEDTLS_MD_NONE, apply the PKCS#1 v1.5
+ * encoding, treating \p hash as the DigestInfo to be
+ * padded. In other words, apply EMSA-PKCS1-v1_5 starting
+ * from step 3, with `T = hash` and `tLen = hash_len`.
+ * - If `md_alg != MBEDTLS_MD_NONE`, apply the PKCS#1 v1.5
+ * encoding, treating \p hash as the hash to be encoded and
+ * padded. In other words, apply EMSA-PKCS1-v1_5 starting
+ * from step 2, with `digestAlgorithm` obtained by calling
+ * mbedtls_oid_get_oid_by_md() on \p md_alg.
+ *
+ * \note For ECDSA signatures, the output format is the DER encoding
+ * `Ecdsa-Sig-Value` defined in
+ * [RFC 4492 section 5.4](https://tools.ietf.org/html/rfc4492#section-5.4).
+ *
+ * \param ssl The SSL connection instance. It should not be
+ * modified other than via
+ * mbedtls_ssl_set_async_operation_data().
+ * \param cert Certificate containing the public key.
+ * In simple cases, this is one of the pointers passed to
+ * mbedtls_ssl_conf_own_cert() when configuring the SSL
+ * connection. However, if other callbacks are used, this
+ * property may not hold. For example, if an SNI callback
+ * is registered with mbedtls_ssl_conf_sni(), then
+ * this callback determines what certificate is used.
+ * \param md_alg Hash algorithm.
+ * \param hash Buffer containing the hash. This buffer is
+ * no longer valid when the function returns.
+ * \param hash_len Size of the \c hash buffer in bytes.
+ *
+ * \return 0 if the operation was started successfully and the SSL
+ * stack should call the resume callback immediately.
+ * \return #MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS if the operation
+ * was started successfully and the SSL stack should return
+ * immediately without calling the resume callback yet.
+ * \return #MBEDTLS_ERR_SSL_HW_ACCEL_FALLTHROUGH if the external
+ * processor does not support this key. The SSL stack will
+ * use the private key object instead.
+ * \return Any other error indicates a fatal failure and is
+ * propagated up the call chain. The callback should
+ * use \c MBEDTLS_ERR_PK_xxx error codes, and <b>must not</b>
+ * use \c MBEDTLS_ERR_SSL_xxx error codes except as
+ * directed in the documentation of this callback.
+ */
+typedef int mbedtls_ssl_async_sign_t( mbedtls_ssl_context *ssl,
+ mbedtls_x509_crt *cert,
+ mbedtls_md_type_t md_alg,
+ const unsigned char *hash,
+ size_t hash_len );
+
+/**
+ * \brief Callback type: start external decryption operation.
+ *
+ * This callback is called during an SSL handshake to start
+ * an RSA decryption operation using an
+ * external processor. The parameter \p cert contains
+ * the public key; it is up to the callback function to
+ * determine how to access the associated private key.
+ *
+ * This function typically sends or enqueues a request, and
+ * does not wait for the operation to complete. This allows
+ * the handshake step to be non-blocking.
+ *
+ * The parameters \p ssl and \p cert are guaranteed to remain
+ * valid throughout the handshake. On the other hand, this
+ * function must save the contents of \p input if the value
+ * is needed for later processing, because the \p input buffer
+ * is no longer valid after this function returns.
+ *
+ * This function may call mbedtls_ssl_set_async_operation_data()
+ * to store an operation context for later retrieval
+ * by the resume or cancel callback.
+ *
+ * \warning RSA decryption as used in TLS is subject to a potential
+ * timing side channel attack first discovered by Bleichenbacher
+ * in 1998. This attack can be remotely exploitable
+ * in practice. To avoid this attack, you must ensure that
+ * if the callback performs an RSA decryption, the time it
+ * takes to execute and return the result does not depend
+ * on whether the RSA decryption succeeded or reported
+ * invalid padding.
+ *
+ * \param ssl The SSL connection instance. It should not be
+ * modified other than via
+ * mbedtls_ssl_set_async_operation_data().
+ * \param cert Certificate containing the public key.
+ * In simple cases, this is one of the pointers passed to
+ * mbedtls_ssl_conf_own_cert() when configuring the SSL
+ * connection. However, if other callbacks are used, this
+ * property may not hold. For example, if an SNI callback
+ * is registered with mbedtls_ssl_conf_sni(), then
+ * this callback determines what certificate is used.
+ * \param input Buffer containing the input ciphertext. This buffer
+ * is no longer valid when the function returns.
+ * \param input_len Size of the \p input buffer in bytes.
+ *
+ * \return 0 if the operation was started successfully and the SSL
+ * stack should call the resume callback immediately.
+ * \return #MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS if the operation
+ * was started successfully and the SSL stack should return
+ * immediately without calling the resume callback yet.
+ * \return #MBEDTLS_ERR_SSL_HW_ACCEL_FALLTHROUGH if the external
+ * processor does not support this key. The SSL stack will
+ * use the private key object instead.
+ * \return Any other error indicates a fatal failure and is
+ * propagated up the call chain. The callback should
+ * use \c MBEDTLS_ERR_PK_xxx error codes, and <b>must not</b>
+ * use \c MBEDTLS_ERR_SSL_xxx error codes except as
+ * directed in the documentation of this callback.
+ */
+typedef int mbedtls_ssl_async_decrypt_t( mbedtls_ssl_context *ssl,
+ mbedtls_x509_crt *cert,
+ const unsigned char *input,
+ size_t input_len );
+#endif /* MBEDTLS_X509_CRT_PARSE_C */
+
+/**
+ * \brief Callback type: resume external operation.
+ *
+ * This callback is called during an SSL handshake to resume
+ * an external operation started by the
+ * ::mbedtls_ssl_async_sign_t or
+ * ::mbedtls_ssl_async_decrypt_t callback.
+ *
+ * This function typically checks the status of a pending
+ * request or causes the request queue to make progress, and
+ * does not wait for the operation to complete. This allows
+ * the handshake step to be non-blocking.
+ *
+ * This function may call mbedtls_ssl_get_async_operation_data()
+ * to retrieve an operation context set by the start callback.
+ * It may call mbedtls_ssl_set_async_operation_data() to modify
+ * this context.
+ *
+ * Note that when this function returns a status other than
+ * #MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS, it must free any
+ * resources associated with the operation.
+ *
+ * \param ssl The SSL connection instance. It should not be
+ * modified other than via
+ * mbedtls_ssl_set_async_operation_data().
+ * \param output Buffer containing the output (signature or decrypted
+ * data) on success.
+ * \param output_len On success, number of bytes written to \p output.
+ * \param output_size Size of the \p output buffer in bytes.
+ *
+ * \return 0 if output of the operation is available in the
+ * \p output buffer.
+ * \return #MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS if the operation
+ * is still in progress. Subsequent requests for progress
+ * on the SSL connection will call the resume callback
+ * again.
+ * \return Any other error means that the operation is aborted.
+ * The SSL handshake is aborted. The callback should
+ * use \c MBEDTLS_ERR_PK_xxx error codes, and <b>must not</b>
+ * use \c MBEDTLS_ERR_SSL_xxx error codes except as
+ * directed in the documentation of this callback.
+ */
+typedef int mbedtls_ssl_async_resume_t( mbedtls_ssl_context *ssl,
+ unsigned char *output,
+ size_t *output_len,
+ size_t output_size );
+
+/**
+ * \brief Callback type: cancel external operation.
+ *
+ * This callback is called if an SSL connection is closed
+ * while an asynchronous operation is in progress. Note that
+ * this callback is not called if the
+ * ::mbedtls_ssl_async_resume_t callback has run and has
+ * returned a value other than
+ * #MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS, since in that case
+ * the asynchronous operation has already completed.
+ *
+ * This function may call mbedtls_ssl_get_async_operation_data()
+ * to retrieve an operation context set by the start callback.
+ *
+ * \param ssl The SSL connection instance. It should not be
+ * modified.
+ */
+typedef void mbedtls_ssl_async_cancel_t( mbedtls_ssl_context *ssl );
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
/*
* This structure is used for storing current session data.
*/
@@ -669,6 +889,16 @@ struct mbedtls_ssl_config
mbedtls_x509_crl *ca_crl; /*!< trusted CAs CRLs */
#endif /* MBEDTLS_X509_CRT_PARSE_C */
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+#if defined(MBEDTLS_X509_CRT_PARSE_C)
+ mbedtls_ssl_async_sign_t *f_async_sign_start; /*!< start asynchronous signature operation */
+ mbedtls_ssl_async_decrypt_t *f_async_decrypt_start; /*!< start asynchronous decryption operation */
+#endif /* MBEDTLS_X509_CRT_PARSE_C */
+ mbedtls_ssl_async_resume_t *f_async_resume; /*!< resume asynchronous operation */
+ mbedtls_ssl_async_cancel_t *f_async_cancel; /*!< cancel asynchronous operation */
+ void *p_async_config_data; /*!< Configuration data set by mbedtls_ssl_conf_async_private_cb(). */
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
#if defined(MBEDTLS_KEY_EXCHANGE__WITH_CERT__ENABLED)
const int *sig_hashes; /*!< allowed signature hashes */
#endif
@@ -1307,6 +1537,85 @@ void mbedtls_ssl_conf_export_keys_cb( mbedtls_ssl_config *conf,
void *p_export_keys );
#endif /* MBEDTLS_SSL_EXPORT_KEYS */
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+/**
+ * \brief Configure asynchronous private key operation callbacks.
+ *
+ * \param conf SSL configuration context
+ * \param f_async_sign Callback to start a signature operation. See
+ * the description of ::mbedtls_ssl_async_sign_t
+ * for more information. This may be \c NULL if the
+ * external processor does not support any signature
+ * operation; in this case the private key object
+ * associated with the certificate will be used.
+ * \param f_async_decrypt Callback to start a decryption operation. See
+ * the description of ::mbedtls_ssl_async_decrypt_t
+ * for more information. This may be \c NULL if the
+ * external processor does not support any decryption
+ * operation; in this case the private key object
+ * associated with the certificate will be used.
+ * \param f_async_resume Callback to resume an asynchronous operation. See
+ * the description of ::mbedtls_ssl_async_resume_t
+ * for more information. This may not be \c NULL unless
+ * \p f_async_sign and \p f_async_decrypt are both
+ * \c NULL.
+ * \param f_async_cancel Callback to cancel an asynchronous operation. See
+ * the description of ::mbedtls_ssl_async_cancel_t
+ * for more information. This may be \c NULL if
+ * no cleanup is needed.
+ * \param config_data A pointer to configuration data which can be
+ * retrieved with
+ * mbedtls_ssl_conf_get_async_config_data(). The
+ * library stores this value without dereferencing it.
+ */
+void mbedtls_ssl_conf_async_private_cb( mbedtls_ssl_config *conf,
+ mbedtls_ssl_async_sign_t *f_async_sign,
+ mbedtls_ssl_async_decrypt_t *f_async_decrypt,
+ mbedtls_ssl_async_resume_t *f_async_resume,
+ mbedtls_ssl_async_cancel_t *f_async_cancel,
+ void *config_data );
+
+/**
+ * \brief Retrieve the configuration data set by
+ * mbedtls_ssl_conf_async_private_cb().
+ *
+ * \param conf SSL configuration context
+ * \return The configuration data set by
+ * mbedtls_ssl_conf_async_private_cb().
+ */
+void *mbedtls_ssl_conf_get_async_config_data( const mbedtls_ssl_config *conf );
+
+/**
+ * \brief Retrieve the asynchronous operation user context.
+ *
+ * \note This function may only be called while a handshake
+ * is in progress.
+ *
+ * \param ssl The SSL context to access.
+ *
+ * \return The asynchronous operation user context that was last
+ * set during the current handshake. If
+ * mbedtls_ssl_set_async_operation_data() has not yet been
+ * called during the current handshake, this function returns
+ * \c NULL.
+ */
+void *mbedtls_ssl_get_async_operation_data( const mbedtls_ssl_context *ssl );
+
+/**
+ * \brief Retrieve the asynchronous operation user context.
+ *
+ * \note This function may only be called while a handshake
+ * is in progress.
+ *
+ * \param ssl The SSL context to access.
+ * \param ctx The new value of the asynchronous operation user context.
+ * Call mbedtls_ssl_get_async_operation_data() later during the
+ * same handshake to retrieve this value.
+ */
+void mbedtls_ssl_set_async_operation_data( mbedtls_ssl_context *ssl,
+ void *ctx );
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
/**
* \brief Callback type: generate a cookie
*
@@ -2117,7 +2426,8 @@ void mbedtls_ssl_conf_cert_req_ca_list( mbedtls_ssl_config *conf,
#if defined(MBEDTLS_SSL_MAX_FRAGMENT_LENGTH)
/**
* \brief Set the maximum fragment length to emit and/or negotiate
- * (Default: MBEDTLS_SSL_MAX_CONTENT_LEN, usually 2^14 bytes)
+ * (Default: the smaller of MBEDTLS_SSL_IN_CONTENT_LEN and
+ * MBEDTLS_SSL_OUT_CONTENT_LEN, usually 2^14 bytes)
* (Server: set maximum fragment length to emit,
* usually negotiated by the client during handshake
* (Client: set maximum fragment length to emit *and*
@@ -2436,7 +2746,6 @@ const mbedtls_x509_crt *mbedtls_ssl_get_peer_cert( const mbedtls_ssl_context *ss
* \brief Save session in order to resume it later (client-side only)
* Session data is copied to presented session structure.
*
- * \warning Currently, peer certificate is lost in the operation.
*
* \param ssl SSL context
* \param session session context
@@ -2444,7 +2753,18 @@ const mbedtls_x509_crt *mbedtls_ssl_get_peer_cert( const mbedtls_ssl_context *ss
* \return 0 if successful,
* MBEDTLS_ERR_SSL_ALLOC_FAILED if memory allocation failed,
* MBEDTLS_ERR_SSL_BAD_INPUT_DATA if used server-side or
- * arguments are otherwise invalid
+ * arguments are otherwise invalid.
+ *
+ * \note Only the server certificate is copied, and not the full chain,
+ * so you should not attempt to validate the certificate again
+ * by calling \c mbedtls_x509_crt_verify() on it.
+ * Instead, you should use the results from the verification
+ * in the original handshake by calling \c mbedtls_ssl_get_verify_result()
+ * after loading the session again into a new SSL context
+ * using \c mbedtls_ssl_set_session().
+ *
+ * \note Once the session object is not needed anymore, you should
+ * free it by calling \c mbedtls_ssl_session_free().
*
* \sa mbedtls_ssl_set_session()
*/
@@ -2606,17 +2926,19 @@ int mbedtls_ssl_read( mbedtls_ssl_context *ssl, unsigned char *buf, size_t len )
* or MBEDTLS_ERR_SSL_WANT_WRITE or MBEDTLS_ERR_SSL_WANT_READ,
* or another negative error code.
*
- * \note If this function returns something other than a positive value
- * or MBEDTLS_ERR_SSL_WANT_READ/WRITE, you must stop using
- * the SSL context for reading or writing, and either free it or
- * call \c mbedtls_ssl_session_reset() on it before re-using it
- * for a new connection; the current connection must be closed.
+ * \note If this function returns something other than 0, a positive
+ * value or MBEDTLS_ERR_SSL_WANT_READ/WRITE, you must stop
+ * using the SSL context for reading or writing, and either
+ * free it or call \c mbedtls_ssl_session_reset() on it before
+ * re-using it for a new connection; the current connection
+ * must be closed.
*
* \note When this function returns MBEDTLS_ERR_SSL_WANT_WRITE/READ,
* it must be called later with the *same* arguments,
- * until it returns a positive value. When the function returns
- * MBEDTLS_ERR_SSL_WANT_WRITE there may be some partial
- * data in the output buffer, however this is not yet sent.
+ * until it returns a value greater that or equal to 0. When
+ * the function returns MBEDTLS_ERR_SSL_WANT_WRITE there may be
+ * some partial data in the output buffer, however this is not
+ * yet sent.
*
* \note If the requested length is greater than the maximum
* fragment length (either the built-in limit or the one set
@@ -2625,6 +2947,9 @@ int mbedtls_ssl_read( mbedtls_ssl_context *ssl, unsigned char *buf, size_t len )
* - with DTLS, MBEDTLS_ERR_SSL_BAD_INPUT_DATA is returned.
* \c mbedtls_ssl_get_max_frag_len() may be used to query the
* active maximum fragment length.
+ *
+ * \note Attempting to write 0 bytes will result in an empty TLS
+ * application record being sent.
*/
int mbedtls_ssl_write( mbedtls_ssl_context *ssl, const unsigned char *buf, size_t len );
@@ -2717,6 +3042,9 @@ void mbedtls_ssl_session_init( mbedtls_ssl_session *session );
* \brief Free referenced items in an SSL session including the
* peer certificate and clear memory
*
+ * \note A session object can be freed even if the SSL context
+ * that was used to retrieve the session is still in use.
+ *
* \param session SSL session
*/
void mbedtls_ssl_session_free( mbedtls_ssl_session *session );
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h b/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h
index 7d5eba0916..cda8b4835b 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h
@@ -271,6 +271,15 @@ extern "C" {
#define MBEDTLS_TLS_ECJPAKE_WITH_AES_128_CCM_8 0xC0FF /**< experimental */
+/* RFC 7905 */
+#define MBEDTLS_TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256 0xCCA8 /**< TLS 1.2 */
+#define MBEDTLS_TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256 0xCCA9 /**< TLS 1.2 */
+#define MBEDTLS_TLS_DHE_RSA_WITH_CHACHA20_POLY1305_SHA256 0xCCAA /**< TLS 1.2 */
+#define MBEDTLS_TLS_PSK_WITH_CHACHA20_POLY1305_SHA256 0xCCAB /**< TLS 1.2 */
+#define MBEDTLS_TLS_ECDHE_PSK_WITH_CHACHA20_POLY1305_SHA256 0xCCAC /**< TLS 1.2 */
+#define MBEDTLS_TLS_DHE_PSK_WITH_CHACHA20_POLY1305_SHA256 0xCCAD /**< TLS 1.2 */
+#define MBEDTLS_TLS_RSA_PSK_WITH_CHACHA20_POLY1305_SHA256 0xCCAE /**< TLS 1.2 */
+
/* Reminder: update mbedtls_ssl_premaster_secret when adding a new key exchange.
* Reminder: update MBEDTLS_KEY_EXCHANGE__xxx below
*/
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_internal.h b/thirdparty/mbedtls/include/mbedtls/ssl_internal.h
index 60b431a0f4..d214703d77 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl_internal.h
@@ -143,32 +143,73 @@
#define MBEDTLS_SSL_PADDING_ADD 0
#endif
-#define MBEDTLS_SSL_PAYLOAD_LEN ( MBEDTLS_SSL_MAX_CONTENT_LEN \
- + MBEDTLS_SSL_COMPRESSION_ADD \
- + MBEDTLS_MAX_IV_LENGTH \
- + MBEDTLS_SSL_MAC_ADD \
- + MBEDTLS_SSL_PADDING_ADD \
- )
+#define MBEDTLS_SSL_PAYLOAD_OVERHEAD ( MBEDTLS_SSL_COMPRESSION_ADD + \
+ MBEDTLS_MAX_IV_LENGTH + \
+ MBEDTLS_SSL_MAC_ADD + \
+ MBEDTLS_SSL_PADDING_ADD \
+ )
+
+#define MBEDTLS_SSL_IN_PAYLOAD_LEN ( MBEDTLS_SSL_PAYLOAD_OVERHEAD + \
+ ( MBEDTLS_SSL_IN_CONTENT_LEN ) )
+
+#define MBEDTLS_SSL_OUT_PAYLOAD_LEN ( MBEDTLS_SSL_PAYLOAD_OVERHEAD + \
+ ( MBEDTLS_SSL_OUT_CONTENT_LEN ) )
+
+/* Maximum length we can advertise as our max content length for
+ RFC 6066 max_fragment_length extension negotiation purposes
+ (the lesser of both sizes, if they are unequal.)
+ */
+#define MBEDTLS_TLS_EXT_ADV_CONTENT_LEN ( \
+ (MBEDTLS_SSL_IN_CONTENT_LEN > MBEDTLS_SSL_OUT_CONTENT_LEN) \
+ ? ( MBEDTLS_SSL_OUT_CONTENT_LEN ) \
+ : ( MBEDTLS_SSL_IN_CONTENT_LEN ) \
+ )
/*
* Check that we obey the standard's message size bounds
*/
#if MBEDTLS_SSL_MAX_CONTENT_LEN > 16384
-#error Bad configuration - record content too large.
+#error "Bad configuration - record content too large."
+#endif
+
+#if MBEDTLS_SSL_IN_CONTENT_LEN > MBEDTLS_SSL_MAX_CONTENT_LEN
+#error "Bad configuration - incoming record content should not be larger than MBEDTLS_SSL_MAX_CONTENT_LEN."
+#endif
+
+#if MBEDTLS_SSL_OUT_CONTENT_LEN > MBEDTLS_SSL_MAX_CONTENT_LEN
+#error "Bad configuration - outgoing record content should not be larger than MBEDTLS_SSL_MAX_CONTENT_LEN."
+#endif
+
+#if MBEDTLS_SSL_IN_PAYLOAD_LEN > MBEDTLS_SSL_MAX_CONTENT_LEN + 2048
+#error "Bad configuration - incoming protected record payload too large."
#endif
-#if MBEDTLS_SSL_PAYLOAD_LEN > 16384 + 2048
-#error Bad configuration - protected record payload too large.
+#if MBEDTLS_SSL_OUT_PAYLOAD_LEN > MBEDTLS_SSL_MAX_CONTENT_LEN + 2048
+#error "Bad configuration - outgoing protected record payload too large."
#endif
+/* Calculate buffer sizes */
+
/* Note: Even though the TLS record header is only 5 bytes
long, we're internally using 8 bytes to store the
implicit sequence number. */
#define MBEDTLS_SSL_HEADER_LEN 13
-#define MBEDTLS_SSL_BUFFER_LEN \
- ( ( MBEDTLS_SSL_HEADER_LEN ) + ( MBEDTLS_SSL_PAYLOAD_LEN ) )
+#define MBEDTLS_SSL_IN_BUFFER_LEN \
+ ( ( MBEDTLS_SSL_HEADER_LEN ) + ( MBEDTLS_SSL_IN_PAYLOAD_LEN ) )
+
+#define MBEDTLS_SSL_OUT_BUFFER_LEN \
+ ( ( MBEDTLS_SSL_HEADER_LEN ) + ( MBEDTLS_SSL_OUT_PAYLOAD_LEN ) )
+
+#ifdef MBEDTLS_ZLIB_SUPPORT
+/* Compression buffer holds both IN and OUT buffers, so should be size of the larger */
+#define MBEDTLS_SSL_COMPRESS_BUFFER_LEN ( \
+ ( MBEDTLS_SSL_IN_BUFFER_LEN > MBEDTLS_SSL_OUT_BUFFER_LEN ) \
+ ? MBEDTLS_SSL_IN_BUFFER_LEN \
+ : MBEDTLS_SSL_OUT_BUFFER_LEN \
+ )
+#endif
/*
* TLS extension flags (for extensions with outgoing ServerHello content
@@ -243,6 +284,7 @@ struct mbedtls_ssl_handshake_params
mbedtls_x509_crl *sni_ca_crl; /*!< trusted CAs CRLs from SNI */
#endif /* MBEDTLS_SSL_SERVER_NAME_INDICATION */
#endif /* MBEDTLS_X509_CRT_PARSE_C */
+
#if defined(MBEDTLS_SSL_PROTO_DTLS)
unsigned int out_msg_seq; /*!< Outgoing handshake sequence number */
unsigned int in_msg_seq; /*!< Incoming handshake sequence number */
@@ -307,6 +349,19 @@ struct mbedtls_ssl_handshake_params
#if defined(MBEDTLS_SSL_EXTENDED_MASTER_SECRET)
int extended_ms; /*!< use Extended Master Secret? */
#endif
+
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ unsigned int async_in_progress : 1; /*!< an asynchronous operation is in progress */
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ /** Asynchronous operation context. This field is meant for use by the
+ * asynchronous operation callbacks (mbedtls_ssl_config::f_async_sign_start,
+ * mbedtls_ssl_config::f_async_decrypt_start,
+ * mbedtls_ssl_config::f_async_resume, mbedtls_ssl_config::f_async_cancel).
+ * The library does not use it internally. */
+ void *user_async_ctx;
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
};
/*
@@ -410,9 +465,9 @@ void mbedtls_ssl_transform_free( mbedtls_ssl_transform *transform );
* \brief Free referenced items in an SSL handshake context and clear
* memory
*
- * \param handshake SSL handshake context
+ * \param ssl SSL context
*/
-void mbedtls_ssl_handshake_free( mbedtls_ssl_handshake_params *handshake );
+void mbedtls_ssl_handshake_free( mbedtls_ssl_context *ssl );
int mbedtls_ssl_handshake_client_step( mbedtls_ssl_context *ssl );
int mbedtls_ssl_handshake_server_step( mbedtls_ssl_context *ssl );
@@ -630,7 +685,13 @@ static inline int mbedtls_ssl_safer_memcmp( const void *a, const void *b, size_t
volatile unsigned char diff = 0;
for( i = 0; i < n; i++ )
- diff |= A[i] ^ B[i];
+ {
+ /* Read volatile data in order before computing diff.
+ * This avoids IAR compiler warning:
+ * 'the order of volatile accesses is undefined ..' */
+ unsigned char x = A[i], y = B[i];
+ diff |= x ^ y;
+ }
return( diff );
}
@@ -646,9 +707,9 @@ int mbedtls_ssl_get_key_exchange_md_ssl_tls( mbedtls_ssl_context *ssl,
#if defined(MBEDTLS_SSL_PROTO_TLS1) || defined(MBEDTLS_SSL_PROTO_TLS1_1) || \
defined(MBEDTLS_SSL_PROTO_TLS1_2)
int mbedtls_ssl_get_key_exchange_md_tls1_2( mbedtls_ssl_context *ssl,
- unsigned char *output,
- unsigned char *data, size_t data_len,
- mbedtls_md_type_t md_alg );
+ unsigned char *hash, size_t *hashlen,
+ unsigned char *data, size_t data_len,
+ mbedtls_md_type_t md_alg );
#endif /* MBEDTLS_SSL_PROTO_TLS1 || MBEDTLS_SSL_PROTO_TLS1_1 || \
MBEDTLS_SSL_PROTO_TLS1_2 */
diff --git a/thirdparty/mbedtls/include/mbedtls/threading.h b/thirdparty/mbedtls/include/mbedtls/threading.h
index aeea5d0e1a..c25daa5cdf 100644
--- a/thirdparty/mbedtls/include/mbedtls/threading.h
+++ b/thirdparty/mbedtls/include/mbedtls/threading.h
@@ -99,9 +99,6 @@ extern int (*mbedtls_mutex_unlock)( mbedtls_threading_mutex_t *mutex );
#if defined(MBEDTLS_FS_IO)
extern mbedtls_threading_mutex_t mbedtls_threading_readdir_mutex;
#endif
-#if defined(MBEDTLS_HAVE_TIME_DATE)
-extern mbedtls_threading_mutex_t mbedtls_threading_gmtime_mutex;
-#endif
#endif /* MBEDTLS_THREADING_C */
#ifdef __cplusplus
diff --git a/thirdparty/mbedtls/include/mbedtls/version.h b/thirdparty/mbedtls/include/mbedtls/version.h
index 83e3c1726b..eaf25d908c 100644
--- a/thirdparty/mbedtls/include/mbedtls/version.h
+++ b/thirdparty/mbedtls/include/mbedtls/version.h
@@ -39,7 +39,7 @@
* Major, Minor, Patchlevel
*/
#define MBEDTLS_VERSION_MAJOR 2
-#define MBEDTLS_VERSION_MINOR 10
+#define MBEDTLS_VERSION_MINOR 12
#define MBEDTLS_VERSION_PATCH 0
/**
@@ -47,9 +47,9 @@
* MMNNPP00
* Major version | Minor version | Patch version
*/
-#define MBEDTLS_VERSION_NUMBER 0x020A0000
-#define MBEDTLS_VERSION_STRING "2.10.0"
-#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.10.0"
+#define MBEDTLS_VERSION_NUMBER 0x020C0000
+#define MBEDTLS_VERSION_STRING "2.12.0"
+#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.12.0"
#if defined(MBEDTLS_VERSION_C)
diff --git a/thirdparty/mbedtls/library/aes.c b/thirdparty/mbedtls/library/aes.c
index fea9b5383d..5c939bba47 100644
--- a/thirdparty/mbedtls/library/aes.c
+++ b/thirdparty/mbedtls/library/aes.c
@@ -521,6 +521,20 @@ void mbedtls_aes_free( mbedtls_aes_context *ctx )
mbedtls_platform_zeroize( ctx, sizeof( mbedtls_aes_context ) );
}
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+void mbedtls_aes_xts_init( mbedtls_aes_xts_context *ctx )
+{
+ mbedtls_aes_init( &ctx->crypt );
+ mbedtls_aes_init( &ctx->tweak );
+}
+
+void mbedtls_aes_xts_free( mbedtls_aes_xts_context *ctx )
+{
+ mbedtls_aes_free( &ctx->crypt );
+ mbedtls_aes_free( &ctx->tweak );
+}
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
/*
* AES key schedule (encryption)
*/
@@ -702,6 +716,78 @@ exit:
return( ret );
}
+
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+static int mbedtls_aes_xts_decode_keys( const unsigned char *key,
+ unsigned int keybits,
+ const unsigned char **key1,
+ unsigned int *key1bits,
+ const unsigned char **key2,
+ unsigned int *key2bits )
+{
+ const unsigned int half_keybits = keybits / 2;
+ const unsigned int half_keybytes = half_keybits / 8;
+
+ switch( keybits )
+ {
+ case 256: break;
+ case 512: break;
+ default : return( MBEDTLS_ERR_AES_INVALID_KEY_LENGTH );
+ }
+
+ *key1bits = half_keybits;
+ *key2bits = half_keybits;
+ *key1 = &key[0];
+ *key2 = &key[half_keybytes];
+
+ return 0;
+}
+
+int mbedtls_aes_xts_setkey_enc( mbedtls_aes_xts_context *ctx,
+ const unsigned char *key,
+ unsigned int keybits)
+{
+ int ret;
+ const unsigned char *key1, *key2;
+ unsigned int key1bits, key2bits;
+
+ ret = mbedtls_aes_xts_decode_keys( key, keybits, &key1, &key1bits,
+ &key2, &key2bits );
+ if( ret != 0 )
+ return( ret );
+
+ /* Set the tweak key. Always set tweak key for the encryption mode. */
+ ret = mbedtls_aes_setkey_enc( &ctx->tweak, key2, key2bits );
+ if( ret != 0 )
+ return( ret );
+
+ /* Set crypt key for encryption. */
+ return mbedtls_aes_setkey_enc( &ctx->crypt, key1, key1bits );
+}
+
+int mbedtls_aes_xts_setkey_dec( mbedtls_aes_xts_context *ctx,
+ const unsigned char *key,
+ unsigned int keybits)
+{
+ int ret;
+ const unsigned char *key1, *key2;
+ unsigned int key1bits, key2bits;
+
+ ret = mbedtls_aes_xts_decode_keys( key, keybits, &key1, &key1bits,
+ &key2, &key2bits );
+ if( ret != 0 )
+ return( ret );
+
+ /* Set the tweak key. Always set tweak key for encryption. */
+ ret = mbedtls_aes_setkey_enc( &ctx->tweak, key2, key2bits );
+ if( ret != 0 )
+ return( ret );
+
+ /* Set crypt key for decryption. */
+ return mbedtls_aes_setkey_dec( &ctx->crypt, key1, key1bits );
+}
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
#endif /* !MBEDTLS_AES_SETKEY_DEC_ALT */
#define AES_FROUND(X0,X1,X2,X3,Y0,Y1,Y2,Y3) \
@@ -983,6 +1069,165 @@ int mbedtls_aes_crypt_cbc( mbedtls_aes_context *ctx,
}
#endif /* MBEDTLS_CIPHER_MODE_CBC */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+
+/* Endianess with 64 bits values */
+#ifndef GET_UINT64_LE
+#define GET_UINT64_LE(n,b,i) \
+{ \
+ (n) = ( (uint64_t) (b)[(i) + 7] << 56 ) \
+ | ( (uint64_t) (b)[(i) + 6] << 48 ) \
+ | ( (uint64_t) (b)[(i) + 5] << 40 ) \
+ | ( (uint64_t) (b)[(i) + 4] << 32 ) \
+ | ( (uint64_t) (b)[(i) + 3] << 24 ) \
+ | ( (uint64_t) (b)[(i) + 2] << 16 ) \
+ | ( (uint64_t) (b)[(i) + 1] << 8 ) \
+ | ( (uint64_t) (b)[(i) ] ); \
+}
+#endif
+
+#ifndef PUT_UINT64_LE
+#define PUT_UINT64_LE(n,b,i) \
+{ \
+ (b)[(i) + 7] = (unsigned char) ( (n) >> 56 ); \
+ (b)[(i) + 6] = (unsigned char) ( (n) >> 48 ); \
+ (b)[(i) + 5] = (unsigned char) ( (n) >> 40 ); \
+ (b)[(i) + 4] = (unsigned char) ( (n) >> 32 ); \
+ (b)[(i) + 3] = (unsigned char) ( (n) >> 24 ); \
+ (b)[(i) + 2] = (unsigned char) ( (n) >> 16 ); \
+ (b)[(i) + 1] = (unsigned char) ( (n) >> 8 ); \
+ (b)[(i) ] = (unsigned char) ( (n) ); \
+}
+#endif
+
+typedef unsigned char mbedtls_be128[16];
+
+/*
+ * GF(2^128) multiplication function
+ *
+ * This function multiplies a field element by x in the polynomial field
+ * representation. It uses 64-bit word operations to gain speed but compensates
+ * for machine endianess and hence works correctly on both big and little
+ * endian machines.
+ */
+static void mbedtls_gf128mul_x_ble( unsigned char r[16],
+ const unsigned char x[16] )
+{
+ uint64_t a, b, ra, rb;
+
+ GET_UINT64_LE( a, x, 0 );
+ GET_UINT64_LE( b, x, 8 );
+
+ ra = ( a << 1 ) ^ 0x0087 >> ( 8 - ( ( b >> 63 ) << 3 ) );
+ rb = ( a >> 63 ) | ( b << 1 );
+
+ PUT_UINT64_LE( ra, r, 0 );
+ PUT_UINT64_LE( rb, r, 8 );
+}
+
+/*
+ * AES-XTS buffer encryption/decryption
+ */
+int mbedtls_aes_crypt_xts( mbedtls_aes_xts_context *ctx,
+ int mode,
+ size_t length,
+ const unsigned char data_unit[16],
+ const unsigned char *input,
+ unsigned char *output )
+{
+ int ret;
+ size_t blocks = length / 16;
+ size_t leftover = length % 16;
+ unsigned char tweak[16];
+ unsigned char prev_tweak[16];
+ unsigned char tmp[16];
+
+ /* Sectors must be at least 16 bytes. */
+ if( length < 16 )
+ return MBEDTLS_ERR_AES_INVALID_INPUT_LENGTH;
+
+ /* NIST SP 80-38E disallows data units larger than 2**20 blocks. */
+ if( length > ( 1 << 20 ) * 16 )
+ return MBEDTLS_ERR_AES_INVALID_INPUT_LENGTH;
+
+ /* Compute the tweak. */
+ ret = mbedtls_aes_crypt_ecb( &ctx->tweak, MBEDTLS_AES_ENCRYPT,
+ data_unit, tweak );
+ if( ret != 0 )
+ return( ret );
+
+ while( blocks-- )
+ {
+ size_t i;
+
+ if( leftover && ( mode == MBEDTLS_AES_DECRYPT ) && blocks == 0 )
+ {
+ /* We are on the last block in a decrypt operation that has
+ * leftover bytes, so we need to use the next tweak for this block,
+ * and this tweak for the lefover bytes. Save the current tweak for
+ * the leftovers and then update the current tweak for use on this,
+ * the last full block. */
+ memcpy( prev_tweak, tweak, sizeof( tweak ) );
+ mbedtls_gf128mul_x_ble( tweak, tweak );
+ }
+
+ for( i = 0; i < 16; i++ )
+ tmp[i] = input[i] ^ tweak[i];
+
+ ret = mbedtls_aes_crypt_ecb( &ctx->crypt, mode, tmp, tmp );
+ if( ret != 0 )
+ return( ret );
+
+ for( i = 0; i < 16; i++ )
+ output[i] = tmp[i] ^ tweak[i];
+
+ /* Update the tweak for the next block. */
+ mbedtls_gf128mul_x_ble( tweak, tweak );
+
+ output += 16;
+ input += 16;
+ }
+
+ if( leftover )
+ {
+ /* If we are on the leftover bytes in a decrypt operation, we need to
+ * use the previous tweak for these bytes (as saved in prev_tweak). */
+ unsigned char *t = mode == MBEDTLS_AES_DECRYPT ? prev_tweak : tweak;
+
+ /* We are now on the final part of the data unit, which doesn't divide
+ * evenly by 16. It's time for ciphertext stealing. */
+ size_t i;
+ unsigned char *prev_output = output - 16;
+
+ /* Copy ciphertext bytes from the previous block to our output for each
+ * byte of cyphertext we won't steal. At the same time, copy the
+ * remainder of the input for this final round (since the loop bounds
+ * are the same). */
+ for( i = 0; i < leftover; i++ )
+ {
+ output[i] = prev_output[i];
+ tmp[i] = input[i] ^ t[i];
+ }
+
+ /* Copy ciphertext bytes from the previous block for input in this
+ * round. */
+ for( ; i < 16; i++ )
+ tmp[i] = prev_output[i] ^ t[i];
+
+ ret = mbedtls_aes_crypt_ecb( &ctx->crypt, mode, tmp, tmp );
+ if( ret != 0 )
+ return ret;
+
+ /* Write the result back to the previous block, overriding the previous
+ * output we copied. */
+ for( i = 0; i < 16; i++ )
+ prev_output[i] = tmp[i] ^ t[i];
+ }
+
+ return( 0 );
+}
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
#if defined(MBEDTLS_CIPHER_MODE_CFB)
/*
* AES-CFB128 buffer encryption/decryption
@@ -1061,7 +1306,41 @@ int mbedtls_aes_crypt_cfb8( mbedtls_aes_context *ctx,
return( 0 );
}
-#endif /*MBEDTLS_CIPHER_MODE_CFB */
+#endif /* MBEDTLS_CIPHER_MODE_CFB */
+
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+/*
+ * AES-OFB (Output Feedback Mode) buffer encryption/decryption
+ */
+int mbedtls_aes_crypt_ofb( mbedtls_aes_context *ctx,
+ size_t length,
+ size_t *iv_off,
+ unsigned char iv[16],
+ const unsigned char *input,
+ unsigned char *output )
+{
+ int ret = 0;
+ size_t n = *iv_off;
+
+ while( length-- )
+ {
+ if( n == 0 )
+ {
+ ret = mbedtls_aes_crypt_ecb( ctx, MBEDTLS_AES_ENCRYPT, iv, iv );
+ if( ret != 0 )
+ goto exit;
+ }
+ *output++ = *input++ ^ iv[n];
+
+ n = ( n + 1 ) & 0x0F;
+ }
+
+ *iv_off = n;
+
+exit:
+ return( ret );
+}
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
#if defined(MBEDTLS_CIPHER_MODE_CTR)
/*
@@ -1218,6 +1497,72 @@ static const unsigned char aes_test_cfb128_ct[3][64] =
};
#endif /* MBEDTLS_CIPHER_MODE_CFB */
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+/*
+ * AES-OFB test vectors from:
+ *
+ * https://csrc.nist.gov/publications/detail/sp/800-38a/final
+ */
+static const unsigned char aes_test_ofb_key[3][32] =
+{
+ { 0x2B, 0x7E, 0x15, 0x16, 0x28, 0xAE, 0xD2, 0xA6,
+ 0xAB, 0xF7, 0x15, 0x88, 0x09, 0xCF, 0x4F, 0x3C },
+ { 0x8E, 0x73, 0xB0, 0xF7, 0xDA, 0x0E, 0x64, 0x52,
+ 0xC8, 0x10, 0xF3, 0x2B, 0x80, 0x90, 0x79, 0xE5,
+ 0x62, 0xF8, 0xEA, 0xD2, 0x52, 0x2C, 0x6B, 0x7B },
+ { 0x60, 0x3D, 0xEB, 0x10, 0x15, 0xCA, 0x71, 0xBE,
+ 0x2B, 0x73, 0xAE, 0xF0, 0x85, 0x7D, 0x77, 0x81,
+ 0x1F, 0x35, 0x2C, 0x07, 0x3B, 0x61, 0x08, 0xD7,
+ 0x2D, 0x98, 0x10, 0xA3, 0x09, 0x14, 0xDF, 0xF4 }
+};
+
+static const unsigned char aes_test_ofb_iv[16] =
+{
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+ 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F
+};
+
+static const unsigned char aes_test_ofb_pt[64] =
+{
+ 0x6B, 0xC1, 0xBE, 0xE2, 0x2E, 0x40, 0x9F, 0x96,
+ 0xE9, 0x3D, 0x7E, 0x11, 0x73, 0x93, 0x17, 0x2A,
+ 0xAE, 0x2D, 0x8A, 0x57, 0x1E, 0x03, 0xAC, 0x9C,
+ 0x9E, 0xB7, 0x6F, 0xAC, 0x45, 0xAF, 0x8E, 0x51,
+ 0x30, 0xC8, 0x1C, 0x46, 0xA3, 0x5C, 0xE4, 0x11,
+ 0xE5, 0xFB, 0xC1, 0x19, 0x1A, 0x0A, 0x52, 0xEF,
+ 0xF6, 0x9F, 0x24, 0x45, 0xDF, 0x4F, 0x9B, 0x17,
+ 0xAD, 0x2B, 0x41, 0x7B, 0xE6, 0x6C, 0x37, 0x10
+};
+
+static const unsigned char aes_test_ofb_ct[3][64] =
+{
+ { 0x3B, 0x3F, 0xD9, 0x2E, 0xB7, 0x2D, 0xAD, 0x20,
+ 0x33, 0x34, 0x49, 0xF8, 0xE8, 0x3C, 0xFB, 0x4A,
+ 0x77, 0x89, 0x50, 0x8d, 0x16, 0x91, 0x8f, 0x03,
+ 0xf5, 0x3c, 0x52, 0xda, 0xc5, 0x4e, 0xd8, 0x25,
+ 0x97, 0x40, 0x05, 0x1e, 0x9c, 0x5f, 0xec, 0xf6,
+ 0x43, 0x44, 0xf7, 0xa8, 0x22, 0x60, 0xed, 0xcc,
+ 0x30, 0x4c, 0x65, 0x28, 0xf6, 0x59, 0xc7, 0x78,
+ 0x66, 0xa5, 0x10, 0xd9, 0xc1, 0xd6, 0xae, 0x5e },
+ { 0xCD, 0xC8, 0x0D, 0x6F, 0xDD, 0xF1, 0x8C, 0xAB,
+ 0x34, 0xC2, 0x59, 0x09, 0xC9, 0x9A, 0x41, 0x74,
+ 0xfc, 0xc2, 0x8b, 0x8d, 0x4c, 0x63, 0x83, 0x7c,
+ 0x09, 0xe8, 0x17, 0x00, 0xc1, 0x10, 0x04, 0x01,
+ 0x8d, 0x9a, 0x9a, 0xea, 0xc0, 0xf6, 0x59, 0x6f,
+ 0x55, 0x9c, 0x6d, 0x4d, 0xaf, 0x59, 0xa5, 0xf2,
+ 0x6d, 0x9f, 0x20, 0x08, 0x57, 0xca, 0x6c, 0x3e,
+ 0x9c, 0xac, 0x52, 0x4b, 0xd9, 0xac, 0xc9, 0x2a },
+ { 0xDC, 0x7E, 0x84, 0xBF, 0xDA, 0x79, 0x16, 0x4B,
+ 0x7E, 0xCD, 0x84, 0x86, 0x98, 0x5D, 0x38, 0x60,
+ 0x4f, 0xeb, 0xdc, 0x67, 0x40, 0xd2, 0x0b, 0x3a,
+ 0xc8, 0x8f, 0x6a, 0xd8, 0x2a, 0x4f, 0xb0, 0x8d,
+ 0x71, 0xab, 0x47, 0xa0, 0x86, 0xe8, 0x6e, 0xed,
+ 0xf3, 0x9d, 0x1c, 0x5b, 0xba, 0x97, 0xc4, 0x08,
+ 0x01, 0x26, 0x14, 0x1d, 0x67, 0xf3, 0x7b, 0xe8,
+ 0x53, 0x8f, 0x5a, 0x8b, 0xe7, 0x40, 0xe4, 0x84 }
+};
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
+
#if defined(MBEDTLS_CIPHER_MODE_CTR)
/*
* AES-CTR test vectors from:
@@ -1281,6 +1626,74 @@ static const int aes_test_ctr_len[3] =
{ 16, 32, 36 };
#endif /* MBEDTLS_CIPHER_MODE_CTR */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+/*
+ * AES-XTS test vectors from:
+ *
+ * IEEE P1619/D16 Annex B
+ * https://web.archive.org/web/20150629024421/http://grouper.ieee.org/groups/1619/email/pdf00086.pdf
+ * (Archived from original at http://grouper.ieee.org/groups/1619/email/pdf00086.pdf)
+ */
+static const unsigned char aes_test_xts_key[][32] =
+{
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
+ 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
+ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
+ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22 },
+ { 0xff, 0xfe, 0xfd, 0xfc, 0xfb, 0xfa, 0xf9, 0xf8,
+ 0xf7, 0xf6, 0xf5, 0xf4, 0xf3, 0xf2, 0xf1, 0xf0,
+ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
+ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22 },
+};
+
+static const unsigned char aes_test_xts_pt32[][32] =
+{
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
+ 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
+ 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
+ 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44 },
+ { 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
+ 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
+ 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44,
+ 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44 },
+};
+
+static const unsigned char aes_test_xts_ct32[][32] =
+{
+ { 0x91, 0x7c, 0xf6, 0x9e, 0xbd, 0x68, 0xb2, 0xec,
+ 0x9b, 0x9f, 0xe9, 0xa3, 0xea, 0xdd, 0xa6, 0x92,
+ 0xcd, 0x43, 0xd2, 0xf5, 0x95, 0x98, 0xed, 0x85,
+ 0x8c, 0x02, 0xc2, 0x65, 0x2f, 0xbf, 0x92, 0x2e },
+ { 0xc4, 0x54, 0x18, 0x5e, 0x6a, 0x16, 0x93, 0x6e,
+ 0x39, 0x33, 0x40, 0x38, 0xac, 0xef, 0x83, 0x8b,
+ 0xfb, 0x18, 0x6f, 0xff, 0x74, 0x80, 0xad, 0xc4,
+ 0x28, 0x93, 0x82, 0xec, 0xd6, 0xd3, 0x94, 0xf0 },
+ { 0xaf, 0x85, 0x33, 0x6b, 0x59, 0x7a, 0xfc, 0x1a,
+ 0x90, 0x0b, 0x2e, 0xb2, 0x1e, 0xc9, 0x49, 0xd2,
+ 0x92, 0xdf, 0x4c, 0x04, 0x7e, 0x0b, 0x21, 0x53,
+ 0x21, 0x86, 0xa5, 0x97, 0x1a, 0x22, 0x7a, 0x89 },
+};
+
+static const unsigned char aes_test_xts_data_unit[][16] =
+{
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x33, 0x33, 0x33, 0x33, 0x33, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x33, 0x33, 0x33, 0x33, 0x33, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+};
+
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
/*
* Checkup routine
*/
@@ -1297,11 +1710,14 @@ int mbedtls_aes_self_test( int verbose )
#if defined(MBEDTLS_CIPHER_MODE_CBC)
unsigned char prv[16];
#endif
-#if defined(MBEDTLS_CIPHER_MODE_CTR) || defined(MBEDTLS_CIPHER_MODE_CFB)
+#if defined(MBEDTLS_CIPHER_MODE_CTR) || defined(MBEDTLS_CIPHER_MODE_CFB) || \
+ defined(MBEDTLS_CIPHER_MODE_OFB)
size_t offset;
#endif
-#if defined(MBEDTLS_CIPHER_MODE_CTR)
+#if defined(MBEDTLS_CIPHER_MODE_CTR) || defined(MBEDTLS_CIPHER_MODE_XTS)
int len;
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_CTR)
unsigned char nonce_counter[16];
unsigned char stream_block[16];
#endif
@@ -1509,6 +1925,69 @@ int mbedtls_aes_self_test( int verbose )
mbedtls_printf( "\n" );
#endif /* MBEDTLS_CIPHER_MODE_CFB */
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ /*
+ * OFB mode
+ */
+ for( i = 0; i < 6; i++ )
+ {
+ u = i >> 1;
+ keybits = 128 + u * 64;
+ mode = i & 1;
+
+ if( verbose != 0 )
+ mbedtls_printf( " AES-OFB-%3d (%s): ", keybits,
+ ( mode == MBEDTLS_AES_DECRYPT ) ? "dec" : "enc" );
+
+ memcpy( iv, aes_test_ofb_iv, 16 );
+ memcpy( key, aes_test_ofb_key[u], keybits / 8 );
+
+ offset = 0;
+ ret = mbedtls_aes_setkey_enc( &ctx, key, keybits );
+ /*
+ * AES-192 is an optional feature that may be unavailable when
+ * there is an alternative underlying implementation i.e. when
+ * MBEDTLS_AES_ALT is defined.
+ */
+ if( ret == MBEDTLS_ERR_AES_FEATURE_UNAVAILABLE && keybits == 192 )
+ {
+ mbedtls_printf( "skipped\n" );
+ continue;
+ }
+ else if( ret != 0 )
+ {
+ goto exit;
+ }
+
+ if( mode == MBEDTLS_AES_DECRYPT )
+ {
+ memcpy( buf, aes_test_ofb_ct[u], 64 );
+ aes_tests = aes_test_ofb_pt;
+ }
+ else
+ {
+ memcpy( buf, aes_test_ofb_pt, 64 );
+ aes_tests = aes_test_ofb_ct[u];
+ }
+
+ ret = mbedtls_aes_crypt_ofb( &ctx, 64, &offset, iv, buf, buf );
+ if( ret != 0 )
+ goto exit;
+
+ if( memcmp( buf, aes_tests, 64 ) != 0 )
+ {
+ ret = 1;
+ goto exit;
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( "passed\n" );
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( "\n" );
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
+
#if defined(MBEDTLS_CIPHER_MODE_CTR)
/*
* CTR mode
@@ -1561,6 +2040,73 @@ int mbedtls_aes_self_test( int verbose )
mbedtls_printf( "\n" );
#endif /* MBEDTLS_CIPHER_MODE_CTR */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ {
+ static const int num_tests =
+ sizeof(aes_test_xts_key) / sizeof(*aes_test_xts_key);
+ mbedtls_aes_xts_context ctx_xts;
+
+ /*
+ * XTS mode
+ */
+ mbedtls_aes_xts_init( &ctx_xts );
+
+ for( i = 0; i < num_tests << 1; i++ )
+ {
+ const unsigned char *data_unit;
+ u = i >> 1;
+ mode = i & 1;
+
+ if( verbose != 0 )
+ mbedtls_printf( " AES-XTS-128 (%s): ",
+ ( mode == MBEDTLS_AES_DECRYPT ) ? "dec" : "enc" );
+
+ memset( key, 0, sizeof( key ) );
+ memcpy( key, aes_test_xts_key[u], 32 );
+ data_unit = aes_test_xts_data_unit[u];
+
+ len = sizeof( *aes_test_xts_ct32 );
+
+ if( mode == MBEDTLS_AES_DECRYPT )
+ {
+ ret = mbedtls_aes_xts_setkey_dec( &ctx_xts, key, 256 );
+ if( ret != 0)
+ goto exit;
+ memcpy( buf, aes_test_xts_ct32[u], len );
+ aes_tests = aes_test_xts_pt32[u];
+ }
+ else
+ {
+ ret = mbedtls_aes_xts_setkey_enc( &ctx_xts, key, 256 );
+ if( ret != 0)
+ goto exit;
+ memcpy( buf, aes_test_xts_pt32[u], len );
+ aes_tests = aes_test_xts_ct32[u];
+ }
+
+
+ ret = mbedtls_aes_crypt_xts( &ctx_xts, mode, len, data_unit,
+ buf, buf );
+ if( ret != 0 )
+ goto exit;
+
+ if( memcmp( buf, aes_tests, len ) != 0 )
+ {
+ ret = 1;
+ goto exit;
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( "passed\n" );
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( "\n" );
+
+ mbedtls_aes_xts_free( &ctx_xts );
+ }
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
ret = 0;
exit:
diff --git a/thirdparty/mbedtls/library/asn1write.c b/thirdparty/mbedtls/library/asn1write.c
index c01c836550..72acdf3012 100644
--- a/thirdparty/mbedtls/library/asn1write.c
+++ b/thirdparty/mbedtls/library/asn1write.c
@@ -83,7 +83,9 @@ int mbedtls_asn1_write_len( unsigned char **p, unsigned char *start, size_t len
return( 4 );
}
+#if SIZE_MAX > 0xFFFFFFFF
if( len <= 0xFFFFFFFF )
+#endif
{
if( *p - start < 5 )
return( MBEDTLS_ERR_ASN1_BUF_TOO_SMALL );
@@ -96,7 +98,9 @@ int mbedtls_asn1_write_len( unsigned char **p, unsigned char *start, size_t len
return( 5 );
}
+#if SIZE_MAX > 0xFFFFFFFF
return( MBEDTLS_ERR_ASN1_INVALID_LENGTH );
+#endif
}
int mbedtls_asn1_write_tag( unsigned char **p, unsigned char *start, unsigned char tag )
diff --git a/thirdparty/mbedtls/library/ccm.c b/thirdparty/mbedtls/library/ccm.c
index cf6520935e..804eaf80f1 100644
--- a/thirdparty/mbedtls/library/ccm.c
+++ b/thirdparty/mbedtls/library/ccm.c
@@ -152,8 +152,10 @@ static int ccm_auth_crypt( mbedtls_ccm_context *ctx, int mode, size_t length,
* Check length requirements: SP800-38C A.1
* Additional requirement: a < 2^16 - 2^8 to simplify the code.
* 'length' checked later (when writing it to the first block)
+ *
+ * Also, loosen the requirements to enable support for CCM* (IEEE 802.15.4).
*/
- if( tag_len < 4 || tag_len > 16 || tag_len % 2 != 0 )
+ if( tag_len == 2 || tag_len > 16 || tag_len % 2 != 0 )
return( MBEDTLS_ERR_CCM_BAD_INPUT );
/* Also implies q is within bounds */
@@ -302,7 +304,7 @@ static int ccm_auth_crypt( mbedtls_ccm_context *ctx, int mode, size_t length,
/*
* Authenticated encryption
*/
-int mbedtls_ccm_encrypt_and_tag( mbedtls_ccm_context *ctx, size_t length,
+int mbedtls_ccm_star_encrypt_and_tag( mbedtls_ccm_context *ctx, size_t length,
const unsigned char *iv, size_t iv_len,
const unsigned char *add, size_t add_len,
const unsigned char *input, unsigned char *output,
@@ -312,10 +314,23 @@ int mbedtls_ccm_encrypt_and_tag( mbedtls_ccm_context *ctx, size_t length,
add, add_len, input, output, tag, tag_len ) );
}
+int mbedtls_ccm_encrypt_and_tag( mbedtls_ccm_context *ctx, size_t length,
+ const unsigned char *iv, size_t iv_len,
+ const unsigned char *add, size_t add_len,
+ const unsigned char *input, unsigned char *output,
+ unsigned char *tag, size_t tag_len )
+{
+ if( tag_len == 0 )
+ return( MBEDTLS_ERR_CCM_BAD_INPUT );
+
+ return( mbedtls_ccm_star_encrypt_and_tag( ctx, length, iv, iv_len, add,
+ add_len, input, output, tag, tag_len ) );
+}
+
/*
* Authenticated decryption
*/
-int mbedtls_ccm_auth_decrypt( mbedtls_ccm_context *ctx, size_t length,
+int mbedtls_ccm_star_auth_decrypt( mbedtls_ccm_context *ctx, size_t length,
const unsigned char *iv, size_t iv_len,
const unsigned char *add, size_t add_len,
const unsigned char *input, unsigned char *output,
@@ -346,6 +361,18 @@ int mbedtls_ccm_auth_decrypt( mbedtls_ccm_context *ctx, size_t length,
return( 0 );
}
+int mbedtls_ccm_auth_decrypt( mbedtls_ccm_context *ctx, size_t length,
+ const unsigned char *iv, size_t iv_len,
+ const unsigned char *add, size_t add_len,
+ const unsigned char *input, unsigned char *output,
+ const unsigned char *tag, size_t tag_len )
+{
+ if( tag_len == 0 )
+ return( MBEDTLS_ERR_CCM_BAD_INPUT );
+
+ return( mbedtls_ccm_star_auth_decrypt( ctx, length, iv, iv_len, add,
+ add_len, input, output, tag, tag_len ) );
+}
#endif /* !MBEDTLS_CCM_ALT */
#if defined(MBEDTLS_SELF_TEST) && defined(MBEDTLS_AES_C)
diff --git a/thirdparty/mbedtls/library/chacha20.c b/thirdparty/mbedtls/library/chacha20.c
new file mode 100644
index 0000000000..d14a51e044
--- /dev/null
+++ b/thirdparty/mbedtls/library/chacha20.c
@@ -0,0 +1,570 @@
+/**
+ * \file chacha20.c
+ *
+ * \brief ChaCha20 cipher.
+ *
+ * \author Daniel King <damaki.gh@gmail.com>
+ *
+ * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of mbed TLS (https://tls.mbed.org)
+ */
+
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "mbedtls/config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#if defined(MBEDTLS_CHACHA20_C)
+
+#include "mbedtls/chacha20.h"
+#include "mbedtls/platform_util.h"
+
+#include <stddef.h>
+#include <string.h>
+
+#if defined(MBEDTLS_SELF_TEST)
+#if defined(MBEDTLS_PLATFORM_C)
+#include "mbedtls/platform.h"
+#else
+#include <stdio.h>
+#define mbedtls_printf printf
+#endif /* MBEDTLS_PLATFORM_C */
+#endif /* MBEDTLS_SELF_TEST */
+
+#if !defined(MBEDTLS_CHACHA20_ALT)
+
+#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \
+ !defined(inline) && !defined(__cplusplus)
+#define inline __inline
+#endif
+
+#define BYTES_TO_U32_LE( data, offset ) \
+ ( (uint32_t) data[offset] \
+ | (uint32_t) ( (uint32_t) data[( offset ) + 1] << 8 ) \
+ | (uint32_t) ( (uint32_t) data[( offset ) + 2] << 16 ) \
+ | (uint32_t) ( (uint32_t) data[( offset ) + 3] << 24 ) \
+ )
+
+#define ROTL32( value, amount ) \
+ ( (uint32_t) ( value << amount ) | ( value >> ( 32 - amount ) ) )
+
+#define CHACHA20_CTR_INDEX ( 12U )
+
+#define CHACHA20_BLOCK_SIZE_BYTES ( 4U * 16U )
+
+/**
+ * \brief ChaCha20 quarter round operation.
+ *
+ * The quarter round is defined as follows (from RFC 7539):
+ * 1. a += b; d ^= a; d <<<= 16;
+ * 2. c += d; b ^= c; b <<<= 12;
+ * 3. a += b; d ^= a; d <<<= 8;
+ * 4. c += d; b ^= c; b <<<= 7;
+ *
+ * \param state ChaCha20 state to modify.
+ * \param a The index of 'a' in the state.
+ * \param b The index of 'b' in the state.
+ * \param c The index of 'c' in the state.
+ * \param d The index of 'd' in the state.
+ */
+static inline void chacha20_quarter_round( uint32_t state[16],
+ size_t a,
+ size_t b,
+ size_t c,
+ size_t d )
+{
+ /* a += b; d ^= a; d <<<= 16; */
+ state[a] += state[b];
+ state[d] ^= state[a];
+ state[d] = ROTL32( state[d], 16 );
+
+ /* c += d; b ^= c; b <<<= 12 */
+ state[c] += state[d];
+ state[b] ^= state[c];
+ state[b] = ROTL32( state[b], 12 );
+
+ /* a += b; d ^= a; d <<<= 8; */
+ state[a] += state[b];
+ state[d] ^= state[a];
+ state[d] = ROTL32( state[d], 8 );
+
+ /* c += d; b ^= c; b <<<= 7; */
+ state[c] += state[d];
+ state[b] ^= state[c];
+ state[b] = ROTL32( state[b], 7 );
+}
+
+/**
+ * \brief Perform the ChaCha20 inner block operation.
+ *
+ * This function performs two rounds: the column round and the
+ * diagonal round.
+ *
+ * \param state The ChaCha20 state to update.
+ */
+static void chacha20_inner_block( uint32_t state[16] )
+{
+ chacha20_quarter_round( state, 0, 4, 8, 12 );
+ chacha20_quarter_round( state, 1, 5, 9, 13 );
+ chacha20_quarter_round( state, 2, 6, 10, 14 );
+ chacha20_quarter_round( state, 3, 7, 11, 15 );
+
+ chacha20_quarter_round( state, 0, 5, 10, 15 );
+ chacha20_quarter_round( state, 1, 6, 11, 12 );
+ chacha20_quarter_round( state, 2, 7, 8, 13 );
+ chacha20_quarter_round( state, 3, 4, 9, 14 );
+}
+
+/**
+ * \brief Generates a keystream block.
+ *
+ * \param initial_state The initial ChaCha20 state (key, nonce, counter).
+ * \param keystream Generated keystream bytes are written to this buffer.
+ */
+static void chacha20_block( const uint32_t initial_state[16],
+ unsigned char keystream[64] )
+{
+ uint32_t working_state[16];
+ size_t i;
+
+ memcpy( working_state,
+ initial_state,
+ CHACHA20_BLOCK_SIZE_BYTES );
+
+ for( i = 0U; i < 10U; i++ )
+ chacha20_inner_block( working_state );
+
+ working_state[ 0] += initial_state[ 0];
+ working_state[ 1] += initial_state[ 1];
+ working_state[ 2] += initial_state[ 2];
+ working_state[ 3] += initial_state[ 3];
+ working_state[ 4] += initial_state[ 4];
+ working_state[ 5] += initial_state[ 5];
+ working_state[ 6] += initial_state[ 6];
+ working_state[ 7] += initial_state[ 7];
+ working_state[ 8] += initial_state[ 8];
+ working_state[ 9] += initial_state[ 9];
+ working_state[10] += initial_state[10];
+ working_state[11] += initial_state[11];
+ working_state[12] += initial_state[12];
+ working_state[13] += initial_state[13];
+ working_state[14] += initial_state[14];
+ working_state[15] += initial_state[15];
+
+ for( i = 0U; i < 16; i++ )
+ {
+ size_t offset = i * 4U;
+
+ keystream[offset ] = (unsigned char)( working_state[i] );
+ keystream[offset + 1U] = (unsigned char)( working_state[i] >> 8 );
+ keystream[offset + 2U] = (unsigned char)( working_state[i] >> 16 );
+ keystream[offset + 3U] = (unsigned char)( working_state[i] >> 24 );
+ }
+
+ mbedtls_platform_zeroize( working_state, sizeof( working_state ) );
+}
+
+void mbedtls_chacha20_init( mbedtls_chacha20_context *ctx )
+{
+ if( ctx != NULL )
+ {
+ mbedtls_platform_zeroize( ctx->state, sizeof( ctx->state ) );
+ mbedtls_platform_zeroize( ctx->keystream8, sizeof( ctx->keystream8 ) );
+
+ /* Initially, there's no keystream bytes available */
+ ctx->keystream_bytes_used = CHACHA20_BLOCK_SIZE_BYTES;
+ }
+}
+
+void mbedtls_chacha20_free( mbedtls_chacha20_context *ctx )
+{
+ if( ctx != NULL )
+ {
+ mbedtls_platform_zeroize( ctx, sizeof( mbedtls_chacha20_context ) );
+ }
+}
+
+int mbedtls_chacha20_setkey( mbedtls_chacha20_context *ctx,
+ const unsigned char key[32] )
+{
+ if( ( ctx == NULL ) || ( key == NULL ) )
+ {
+ return( MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA );
+ }
+
+ /* ChaCha20 constants - the string "expand 32-byte k" */
+ ctx->state[0] = 0x61707865;
+ ctx->state[1] = 0x3320646e;
+ ctx->state[2] = 0x79622d32;
+ ctx->state[3] = 0x6b206574;
+
+ /* Set key */
+ ctx->state[4] = BYTES_TO_U32_LE( key, 0 );
+ ctx->state[5] = BYTES_TO_U32_LE( key, 4 );
+ ctx->state[6] = BYTES_TO_U32_LE( key, 8 );
+ ctx->state[7] = BYTES_TO_U32_LE( key, 12 );
+ ctx->state[8] = BYTES_TO_U32_LE( key, 16 );
+ ctx->state[9] = BYTES_TO_U32_LE( key, 20 );
+ ctx->state[10] = BYTES_TO_U32_LE( key, 24 );
+ ctx->state[11] = BYTES_TO_U32_LE( key, 28 );
+
+ return( 0 );
+}
+
+int mbedtls_chacha20_starts( mbedtls_chacha20_context* ctx,
+ const unsigned char nonce[12],
+ uint32_t counter )
+{
+ if( ( ctx == NULL ) || ( nonce == NULL ) )
+ {
+ return( MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA );
+ }
+
+ /* Counter */
+ ctx->state[12] = counter;
+
+ /* Nonce */
+ ctx->state[13] = BYTES_TO_U32_LE( nonce, 0 );
+ ctx->state[14] = BYTES_TO_U32_LE( nonce, 4 );
+ ctx->state[15] = BYTES_TO_U32_LE( nonce, 8 );
+
+ mbedtls_platform_zeroize( ctx->keystream8, sizeof( ctx->keystream8 ) );
+
+ /* Initially, there's no keystream bytes available */
+ ctx->keystream_bytes_used = CHACHA20_BLOCK_SIZE_BYTES;
+
+ return( 0 );
+}
+
+int mbedtls_chacha20_update( mbedtls_chacha20_context *ctx,
+ size_t size,
+ const unsigned char *input,
+ unsigned char *output )
+{
+ size_t offset = 0U;
+ size_t i;
+
+ if( ctx == NULL )
+ {
+ return( MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA );
+ }
+ else if( ( size > 0U ) && ( ( input == NULL ) || ( output == NULL ) ) )
+ {
+ /* input and output pointers are allowed to be NULL only if size == 0 */
+ return( MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA );
+ }
+
+ /* Use leftover keystream bytes, if available */
+ while( size > 0U && ctx->keystream_bytes_used < CHACHA20_BLOCK_SIZE_BYTES )
+ {
+ output[offset] = input[offset]
+ ^ ctx->keystream8[ctx->keystream_bytes_used];
+
+ ctx->keystream_bytes_used++;
+ offset++;
+ size--;
+ }
+
+ /* Process full blocks */
+ while( size >= CHACHA20_BLOCK_SIZE_BYTES )
+ {
+ /* Generate new keystream block and increment counter */
+ chacha20_block( ctx->state, ctx->keystream8 );
+ ctx->state[CHACHA20_CTR_INDEX]++;
+
+ for( i = 0U; i < 64U; i += 8U )
+ {
+ output[offset + i ] = input[offset + i ] ^ ctx->keystream8[i ];
+ output[offset + i+1] = input[offset + i+1] ^ ctx->keystream8[i+1];
+ output[offset + i+2] = input[offset + i+2] ^ ctx->keystream8[i+2];
+ output[offset + i+3] = input[offset + i+3] ^ ctx->keystream8[i+3];
+ output[offset + i+4] = input[offset + i+4] ^ ctx->keystream8[i+4];
+ output[offset + i+5] = input[offset + i+5] ^ ctx->keystream8[i+5];
+ output[offset + i+6] = input[offset + i+6] ^ ctx->keystream8[i+6];
+ output[offset + i+7] = input[offset + i+7] ^ ctx->keystream8[i+7];
+ }
+
+ offset += CHACHA20_BLOCK_SIZE_BYTES;
+ size -= CHACHA20_BLOCK_SIZE_BYTES;
+ }
+
+ /* Last (partial) block */
+ if( size > 0U )
+ {
+ /* Generate new keystream block and increment counter */
+ chacha20_block( ctx->state, ctx->keystream8 );
+ ctx->state[CHACHA20_CTR_INDEX]++;
+
+ for( i = 0U; i < size; i++)
+ {
+ output[offset + i] = input[offset + i] ^ ctx->keystream8[i];
+ }
+
+ ctx->keystream_bytes_used = size;
+
+ }
+
+ return( 0 );
+}
+
+int mbedtls_chacha20_crypt( const unsigned char key[32],
+ const unsigned char nonce[12],
+ uint32_t counter,
+ size_t data_len,
+ const unsigned char* input,
+ unsigned char* output )
+{
+ mbedtls_chacha20_context ctx;
+ int ret;
+
+ mbedtls_chacha20_init( &ctx );
+
+ ret = mbedtls_chacha20_setkey( &ctx, key );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_chacha20_starts( &ctx, nonce, counter );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_chacha20_update( &ctx, data_len, input, output );
+
+cleanup:
+ mbedtls_chacha20_free( &ctx );
+ return( ret );
+}
+
+#endif /* !MBEDTLS_CHACHA20_ALT */
+
+#if defined(MBEDTLS_SELF_TEST)
+
+static const unsigned char test_keys[2][32] =
+{
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01
+ }
+};
+
+static const unsigned char test_nonces[2][12] =
+{
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x02
+ }
+};
+
+static const uint32_t test_counters[2] =
+{
+ 0U,
+ 1U
+};
+
+static const unsigned char test_input[2][375] =
+{
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ },
+ {
+ 0x41, 0x6e, 0x79, 0x20, 0x73, 0x75, 0x62, 0x6d,
+ 0x69, 0x73, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x74,
+ 0x6f, 0x20, 0x74, 0x68, 0x65, 0x20, 0x49, 0x45,
+ 0x54, 0x46, 0x20, 0x69, 0x6e, 0x74, 0x65, 0x6e,
+ 0x64, 0x65, 0x64, 0x20, 0x62, 0x79, 0x20, 0x74,
+ 0x68, 0x65, 0x20, 0x43, 0x6f, 0x6e, 0x74, 0x72,
+ 0x69, 0x62, 0x75, 0x74, 0x6f, 0x72, 0x20, 0x66,
+ 0x6f, 0x72, 0x20, 0x70, 0x75, 0x62, 0x6c, 0x69,
+ 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x61,
+ 0x73, 0x20, 0x61, 0x6c, 0x6c, 0x20, 0x6f, 0x72,
+ 0x20, 0x70, 0x61, 0x72, 0x74, 0x20, 0x6f, 0x66,
+ 0x20, 0x61, 0x6e, 0x20, 0x49, 0x45, 0x54, 0x46,
+ 0x20, 0x49, 0x6e, 0x74, 0x65, 0x72, 0x6e, 0x65,
+ 0x74, 0x2d, 0x44, 0x72, 0x61, 0x66, 0x74, 0x20,
+ 0x6f, 0x72, 0x20, 0x52, 0x46, 0x43, 0x20, 0x61,
+ 0x6e, 0x64, 0x20, 0x61, 0x6e, 0x79, 0x20, 0x73,
+ 0x74, 0x61, 0x74, 0x65, 0x6d, 0x65, 0x6e, 0x74,
+ 0x20, 0x6d, 0x61, 0x64, 0x65, 0x20, 0x77, 0x69,
+ 0x74, 0x68, 0x69, 0x6e, 0x20, 0x74, 0x68, 0x65,
+ 0x20, 0x63, 0x6f, 0x6e, 0x74, 0x65, 0x78, 0x74,
+ 0x20, 0x6f, 0x66, 0x20, 0x61, 0x6e, 0x20, 0x49,
+ 0x45, 0x54, 0x46, 0x20, 0x61, 0x63, 0x74, 0x69,
+ 0x76, 0x69, 0x74, 0x79, 0x20, 0x69, 0x73, 0x20,
+ 0x63, 0x6f, 0x6e, 0x73, 0x69, 0x64, 0x65, 0x72,
+ 0x65, 0x64, 0x20, 0x61, 0x6e, 0x20, 0x22, 0x49,
+ 0x45, 0x54, 0x46, 0x20, 0x43, 0x6f, 0x6e, 0x74,
+ 0x72, 0x69, 0x62, 0x75, 0x74, 0x69, 0x6f, 0x6e,
+ 0x22, 0x2e, 0x20, 0x53, 0x75, 0x63, 0x68, 0x20,
+ 0x73, 0x74, 0x61, 0x74, 0x65, 0x6d, 0x65, 0x6e,
+ 0x74, 0x73, 0x20, 0x69, 0x6e, 0x63, 0x6c, 0x75,
+ 0x64, 0x65, 0x20, 0x6f, 0x72, 0x61, 0x6c, 0x20,
+ 0x73, 0x74, 0x61, 0x74, 0x65, 0x6d, 0x65, 0x6e,
+ 0x74, 0x73, 0x20, 0x69, 0x6e, 0x20, 0x49, 0x45,
+ 0x54, 0x46, 0x20, 0x73, 0x65, 0x73, 0x73, 0x69,
+ 0x6f, 0x6e, 0x73, 0x2c, 0x20, 0x61, 0x73, 0x20,
+ 0x77, 0x65, 0x6c, 0x6c, 0x20, 0x61, 0x73, 0x20,
+ 0x77, 0x72, 0x69, 0x74, 0x74, 0x65, 0x6e, 0x20,
+ 0x61, 0x6e, 0x64, 0x20, 0x65, 0x6c, 0x65, 0x63,
+ 0x74, 0x72, 0x6f, 0x6e, 0x69, 0x63, 0x20, 0x63,
+ 0x6f, 0x6d, 0x6d, 0x75, 0x6e, 0x69, 0x63, 0x61,
+ 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x20, 0x6d, 0x61,
+ 0x64, 0x65, 0x20, 0x61, 0x74, 0x20, 0x61, 0x6e,
+ 0x79, 0x20, 0x74, 0x69, 0x6d, 0x65, 0x20, 0x6f,
+ 0x72, 0x20, 0x70, 0x6c, 0x61, 0x63, 0x65, 0x2c,
+ 0x20, 0x77, 0x68, 0x69, 0x63, 0x68, 0x20, 0x61,
+ 0x72, 0x65, 0x20, 0x61, 0x64, 0x64, 0x72, 0x65,
+ 0x73, 0x73, 0x65, 0x64, 0x20, 0x74, 0x6f
+ }
+};
+
+static const unsigned char test_output[2][375] =
+{
+ {
+ 0x76, 0xb8, 0xe0, 0xad, 0xa0, 0xf1, 0x3d, 0x90,
+ 0x40, 0x5d, 0x6a, 0xe5, 0x53, 0x86, 0xbd, 0x28,
+ 0xbd, 0xd2, 0x19, 0xb8, 0xa0, 0x8d, 0xed, 0x1a,
+ 0xa8, 0x36, 0xef, 0xcc, 0x8b, 0x77, 0x0d, 0xc7,
+ 0xda, 0x41, 0x59, 0x7c, 0x51, 0x57, 0x48, 0x8d,
+ 0x77, 0x24, 0xe0, 0x3f, 0xb8, 0xd8, 0x4a, 0x37,
+ 0x6a, 0x43, 0xb8, 0xf4, 0x15, 0x18, 0xa1, 0x1c,
+ 0xc3, 0x87, 0xb6, 0x69, 0xb2, 0xee, 0x65, 0x86
+ },
+ {
+ 0xa3, 0xfb, 0xf0, 0x7d, 0xf3, 0xfa, 0x2f, 0xde,
+ 0x4f, 0x37, 0x6c, 0xa2, 0x3e, 0x82, 0x73, 0x70,
+ 0x41, 0x60, 0x5d, 0x9f, 0x4f, 0x4f, 0x57, 0xbd,
+ 0x8c, 0xff, 0x2c, 0x1d, 0x4b, 0x79, 0x55, 0xec,
+ 0x2a, 0x97, 0x94, 0x8b, 0xd3, 0x72, 0x29, 0x15,
+ 0xc8, 0xf3, 0xd3, 0x37, 0xf7, 0xd3, 0x70, 0x05,
+ 0x0e, 0x9e, 0x96, 0xd6, 0x47, 0xb7, 0xc3, 0x9f,
+ 0x56, 0xe0, 0x31, 0xca, 0x5e, 0xb6, 0x25, 0x0d,
+ 0x40, 0x42, 0xe0, 0x27, 0x85, 0xec, 0xec, 0xfa,
+ 0x4b, 0x4b, 0xb5, 0xe8, 0xea, 0xd0, 0x44, 0x0e,
+ 0x20, 0xb6, 0xe8, 0xdb, 0x09, 0xd8, 0x81, 0xa7,
+ 0xc6, 0x13, 0x2f, 0x42, 0x0e, 0x52, 0x79, 0x50,
+ 0x42, 0xbd, 0xfa, 0x77, 0x73, 0xd8, 0xa9, 0x05,
+ 0x14, 0x47, 0xb3, 0x29, 0x1c, 0xe1, 0x41, 0x1c,
+ 0x68, 0x04, 0x65, 0x55, 0x2a, 0xa6, 0xc4, 0x05,
+ 0xb7, 0x76, 0x4d, 0x5e, 0x87, 0xbe, 0xa8, 0x5a,
+ 0xd0, 0x0f, 0x84, 0x49, 0xed, 0x8f, 0x72, 0xd0,
+ 0xd6, 0x62, 0xab, 0x05, 0x26, 0x91, 0xca, 0x66,
+ 0x42, 0x4b, 0xc8, 0x6d, 0x2d, 0xf8, 0x0e, 0xa4,
+ 0x1f, 0x43, 0xab, 0xf9, 0x37, 0xd3, 0x25, 0x9d,
+ 0xc4, 0xb2, 0xd0, 0xdf, 0xb4, 0x8a, 0x6c, 0x91,
+ 0x39, 0xdd, 0xd7, 0xf7, 0x69, 0x66, 0xe9, 0x28,
+ 0xe6, 0x35, 0x55, 0x3b, 0xa7, 0x6c, 0x5c, 0x87,
+ 0x9d, 0x7b, 0x35, 0xd4, 0x9e, 0xb2, 0xe6, 0x2b,
+ 0x08, 0x71, 0xcd, 0xac, 0x63, 0x89, 0x39, 0xe2,
+ 0x5e, 0x8a, 0x1e, 0x0e, 0xf9, 0xd5, 0x28, 0x0f,
+ 0xa8, 0xca, 0x32, 0x8b, 0x35, 0x1c, 0x3c, 0x76,
+ 0x59, 0x89, 0xcb, 0xcf, 0x3d, 0xaa, 0x8b, 0x6c,
+ 0xcc, 0x3a, 0xaf, 0x9f, 0x39, 0x79, 0xc9, 0x2b,
+ 0x37, 0x20, 0xfc, 0x88, 0xdc, 0x95, 0xed, 0x84,
+ 0xa1, 0xbe, 0x05, 0x9c, 0x64, 0x99, 0xb9, 0xfd,
+ 0xa2, 0x36, 0xe7, 0xe8, 0x18, 0xb0, 0x4b, 0x0b,
+ 0xc3, 0x9c, 0x1e, 0x87, 0x6b, 0x19, 0x3b, 0xfe,
+ 0x55, 0x69, 0x75, 0x3f, 0x88, 0x12, 0x8c, 0xc0,
+ 0x8a, 0xaa, 0x9b, 0x63, 0xd1, 0xa1, 0x6f, 0x80,
+ 0xef, 0x25, 0x54, 0xd7, 0x18, 0x9c, 0x41, 0x1f,
+ 0x58, 0x69, 0xca, 0x52, 0xc5, 0xb8, 0x3f, 0xa3,
+ 0x6f, 0xf2, 0x16, 0xb9, 0xc1, 0xd3, 0x00, 0x62,
+ 0xbe, 0xbc, 0xfd, 0x2d, 0xc5, 0xbc, 0xe0, 0x91,
+ 0x19, 0x34, 0xfd, 0xa7, 0x9a, 0x86, 0xf6, 0xe6,
+ 0x98, 0xce, 0xd7, 0x59, 0xc3, 0xff, 0x9b, 0x64,
+ 0x77, 0x33, 0x8f, 0x3d, 0xa4, 0xf9, 0xcd, 0x85,
+ 0x14, 0xea, 0x99, 0x82, 0xcc, 0xaf, 0xb3, 0x41,
+ 0xb2, 0x38, 0x4d, 0xd9, 0x02, 0xf3, 0xd1, 0xab,
+ 0x7a, 0xc6, 0x1d, 0xd2, 0x9c, 0x6f, 0x21, 0xba,
+ 0x5b, 0x86, 0x2f, 0x37, 0x30, 0xe3, 0x7c, 0xfd,
+ 0xc4, 0xfd, 0x80, 0x6c, 0x22, 0xf2, 0x21
+ }
+};
+
+static const size_t test_lengths[2] =
+{
+ 64U,
+ 375U
+};
+
+#define ASSERT( cond, args ) \
+ do \
+ { \
+ if( ! ( cond ) ) \
+ { \
+ if( verbose != 0 ) \
+ mbedtls_printf args; \
+ \
+ return( -1 ); \
+ } \
+ } \
+ while( 0 )
+
+int mbedtls_chacha20_self_test( int verbose )
+{
+ unsigned char output[381];
+ unsigned i;
+ int ret;
+
+ for( i = 0U; i < 2U; i++ )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " ChaCha20 test %u ", i );
+
+ ret = mbedtls_chacha20_crypt( test_keys[i],
+ test_nonces[i],
+ test_counters[i],
+ test_lengths[i],
+ test_input[i],
+ output );
+
+ ASSERT( 0 == ret, ( "error code: %i\n", ret ) );
+
+ ASSERT( 0 == memcmp( output, test_output[i], test_lengths[i] ),
+ ( "failed (output)\n" ) );
+
+ if( verbose != 0 )
+ mbedtls_printf( "passed\n" );
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( "\n" );
+
+ return( 0 );
+}
+
+#endif /* MBEDTLS_SELF_TEST */
+
+#endif /* !MBEDTLS_CHACHA20_C */
diff --git a/thirdparty/mbedtls/library/chachapoly.c b/thirdparty/mbedtls/library/chachapoly.c
new file mode 100644
index 0000000000..860f877653
--- /dev/null
+++ b/thirdparty/mbedtls/library/chachapoly.c
@@ -0,0 +1,547 @@
+/**
+ * \file chachapoly.c
+ *
+ * \brief ChaCha20-Poly1305 AEAD construction based on RFC 7539.
+ *
+ * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of mbed TLS (https://tls.mbed.org)
+ */
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "mbedtls/config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+
+#include "mbedtls/chachapoly.h"
+#include "mbedtls/platform_util.h"
+
+#include <string.h>
+
+#if defined(MBEDTLS_SELF_TEST)
+#if defined(MBEDTLS_PLATFORM_C)
+#include "mbedtls/platform.h"
+#else
+#include <stdio.h>
+#define mbedtls_printf printf
+#endif /* MBEDTLS_PLATFORM_C */
+#endif /* MBEDTLS_SELF_TEST */
+
+#if !defined(MBEDTLS_CHACHAPOLY_ALT)
+
+#define CHACHAPOLY_STATE_INIT ( 0 )
+#define CHACHAPOLY_STATE_AAD ( 1 )
+#define CHACHAPOLY_STATE_CIPHERTEXT ( 2 ) /* Encrypting or decrypting */
+#define CHACHAPOLY_STATE_FINISHED ( 3 )
+
+/**
+ * \brief Adds nul bytes to pad the AAD for Poly1305.
+ *
+ * \param ctx The ChaCha20-Poly1305 context.
+ */
+static int chachapoly_pad_aad( mbedtls_chachapoly_context *ctx )
+{
+ uint32_t partial_block_len = (uint32_t) ( ctx->aad_len % 16U );
+ unsigned char zeroes[15];
+
+ if( partial_block_len == 0U )
+ return( 0 );
+
+ memset( zeroes, 0, sizeof( zeroes ) );
+
+ return( mbedtls_poly1305_update( &ctx->poly1305_ctx,
+ zeroes,
+ 16U - partial_block_len ) );
+}
+
+/**
+ * \brief Adds nul bytes to pad the ciphertext for Poly1305.
+ *
+ * \param ctx The ChaCha20-Poly1305 context.
+ */
+static int chachapoly_pad_ciphertext( mbedtls_chachapoly_context *ctx )
+{
+ uint32_t partial_block_len = (uint32_t) ( ctx->ciphertext_len % 16U );
+ unsigned char zeroes[15];
+
+ if( partial_block_len == 0U )
+ return( 0 );
+
+ memset( zeroes, 0, sizeof( zeroes ) );
+ return( mbedtls_poly1305_update( &ctx->poly1305_ctx,
+ zeroes,
+ 16U - partial_block_len ) );
+}
+
+void mbedtls_chachapoly_init( mbedtls_chachapoly_context *ctx )
+{
+ if( ctx != NULL )
+ {
+ mbedtls_chacha20_init( &ctx->chacha20_ctx );
+ mbedtls_poly1305_init( &ctx->poly1305_ctx );
+ ctx->aad_len = 0U;
+ ctx->ciphertext_len = 0U;
+ ctx->state = CHACHAPOLY_STATE_INIT;
+ ctx->mode = MBEDTLS_CHACHAPOLY_ENCRYPT;
+ }
+}
+
+void mbedtls_chachapoly_free( mbedtls_chachapoly_context *ctx )
+{
+ if( ctx != NULL )
+ {
+ mbedtls_chacha20_free( &ctx->chacha20_ctx );
+ mbedtls_poly1305_free( &ctx->poly1305_ctx );
+ ctx->aad_len = 0U;
+ ctx->ciphertext_len = 0U;
+ ctx->state = CHACHAPOLY_STATE_INIT;
+ ctx->mode = MBEDTLS_CHACHAPOLY_ENCRYPT;
+ }
+}
+
+int mbedtls_chachapoly_setkey( mbedtls_chachapoly_context *ctx,
+ const unsigned char key[32] )
+{
+ int ret;
+
+ if( ( ctx == NULL ) || ( key == NULL ) )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+
+ ret = mbedtls_chacha20_setkey( &ctx->chacha20_ctx, key );
+
+ return( ret );
+}
+
+int mbedtls_chachapoly_starts( mbedtls_chachapoly_context *ctx,
+ const unsigned char nonce[12],
+ mbedtls_chachapoly_mode_t mode )
+{
+ int ret;
+ unsigned char poly1305_key[64];
+
+ if( ( ctx == NULL ) || ( nonce == NULL ) )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+
+ /* Set counter = 0, will be update to 1 when generating Poly1305 key */
+ ret = mbedtls_chacha20_starts( &ctx->chacha20_ctx, nonce, 0U );
+ if( ret != 0 )
+ goto cleanup;
+
+ /* Generate the Poly1305 key by getting the ChaCha20 keystream output with
+ * counter = 0. This is the same as encrypting a buffer of zeroes.
+ * Only the first 256-bits (32 bytes) of the key is used for Poly1305.
+ * The other 256 bits are discarded.
+ */
+ memset( poly1305_key, 0, sizeof( poly1305_key ) );
+ ret = mbedtls_chacha20_update( &ctx->chacha20_ctx, sizeof( poly1305_key ),
+ poly1305_key, poly1305_key );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_poly1305_starts( &ctx->poly1305_ctx, poly1305_key );
+
+ if( ret == 0 )
+ {
+ ctx->aad_len = 0U;
+ ctx->ciphertext_len = 0U;
+ ctx->state = CHACHAPOLY_STATE_AAD;
+ ctx->mode = mode;
+ }
+
+cleanup:
+ mbedtls_platform_zeroize( poly1305_key, 64U );
+ return( ret );
+}
+
+int mbedtls_chachapoly_update_aad( mbedtls_chachapoly_context *ctx,
+ const unsigned char *aad,
+ size_t aad_len )
+{
+ if( ctx == NULL )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+ else if( ( aad_len > 0U ) && ( aad == NULL ) )
+ {
+ /* aad pointer is allowed to be NULL if aad_len == 0 */
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+ else if( ctx->state != CHACHAPOLY_STATE_AAD )
+ {
+ return( MBEDTLS_ERR_CHACHAPOLY_BAD_STATE );
+ }
+
+ ctx->aad_len += aad_len;
+
+ return( mbedtls_poly1305_update( &ctx->poly1305_ctx, aad, aad_len ) );
+}
+
+int mbedtls_chachapoly_update( mbedtls_chachapoly_context *ctx,
+ size_t len,
+ const unsigned char *input,
+ unsigned char *output )
+{
+ int ret;
+
+ if( ctx == NULL )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+ else if( ( len > 0U ) && ( ( input == NULL ) || ( output == NULL ) ) )
+ {
+ /* input and output pointers are allowed to be NULL if len == 0 */
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+ else if( ( ctx->state != CHACHAPOLY_STATE_AAD ) &&
+ ( ctx->state != CHACHAPOLY_STATE_CIPHERTEXT ) )
+ {
+ return( MBEDTLS_ERR_CHACHAPOLY_BAD_STATE );
+ }
+
+ if( ctx->state == CHACHAPOLY_STATE_AAD )
+ {
+ ctx->state = CHACHAPOLY_STATE_CIPHERTEXT;
+
+ ret = chachapoly_pad_aad( ctx );
+ if( ret != 0 )
+ return( ret );
+ }
+
+ ctx->ciphertext_len += len;
+
+ if( ctx->mode == MBEDTLS_CHACHAPOLY_ENCRYPT )
+ {
+ ret = mbedtls_chacha20_update( &ctx->chacha20_ctx, len, input, output );
+ if( ret != 0 )
+ return( ret );
+
+ ret = mbedtls_poly1305_update( &ctx->poly1305_ctx, output, len );
+ if( ret != 0 )
+ return( ret );
+ }
+ else /* DECRYPT */
+ {
+ ret = mbedtls_poly1305_update( &ctx->poly1305_ctx, input, len );
+ if( ret != 0 )
+ return( ret );
+
+ ret = mbedtls_chacha20_update( &ctx->chacha20_ctx, len, input, output );
+ if( ret != 0 )
+ return( ret );
+ }
+
+ return( 0 );
+}
+
+int mbedtls_chachapoly_finish( mbedtls_chachapoly_context *ctx,
+ unsigned char mac[16] )
+{
+ int ret;
+ unsigned char len_block[16];
+
+ if( ( ctx == NULL ) || ( mac == NULL ) )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+ else if( ctx->state == CHACHAPOLY_STATE_INIT )
+ {
+ return( MBEDTLS_ERR_CHACHAPOLY_BAD_STATE );
+ }
+
+ if( ctx->state == CHACHAPOLY_STATE_AAD )
+ {
+ ret = chachapoly_pad_aad( ctx );
+ if( ret != 0 )
+ return( ret );
+ }
+ else if( ctx->state == CHACHAPOLY_STATE_CIPHERTEXT )
+ {
+ ret = chachapoly_pad_ciphertext( ctx );
+ if( ret != 0 )
+ return( ret );
+ }
+
+ ctx->state = CHACHAPOLY_STATE_FINISHED;
+
+ /* The lengths of the AAD and ciphertext are processed by
+ * Poly1305 as the final 128-bit block, encoded as little-endian integers.
+ */
+ len_block[ 0] = (unsigned char)( ctx->aad_len );
+ len_block[ 1] = (unsigned char)( ctx->aad_len >> 8 );
+ len_block[ 2] = (unsigned char)( ctx->aad_len >> 16 );
+ len_block[ 3] = (unsigned char)( ctx->aad_len >> 24 );
+ len_block[ 4] = (unsigned char)( ctx->aad_len >> 32 );
+ len_block[ 5] = (unsigned char)( ctx->aad_len >> 40 );
+ len_block[ 6] = (unsigned char)( ctx->aad_len >> 48 );
+ len_block[ 7] = (unsigned char)( ctx->aad_len >> 56 );
+ len_block[ 8] = (unsigned char)( ctx->ciphertext_len );
+ len_block[ 9] = (unsigned char)( ctx->ciphertext_len >> 8 );
+ len_block[10] = (unsigned char)( ctx->ciphertext_len >> 16 );
+ len_block[11] = (unsigned char)( ctx->ciphertext_len >> 24 );
+ len_block[12] = (unsigned char)( ctx->ciphertext_len >> 32 );
+ len_block[13] = (unsigned char)( ctx->ciphertext_len >> 40 );
+ len_block[14] = (unsigned char)( ctx->ciphertext_len >> 48 );
+ len_block[15] = (unsigned char)( ctx->ciphertext_len >> 56 );
+
+ ret = mbedtls_poly1305_update( &ctx->poly1305_ctx, len_block, 16U );
+ if( ret != 0 )
+ return( ret );
+
+ ret = mbedtls_poly1305_finish( &ctx->poly1305_ctx, mac );
+
+ return( ret );
+}
+
+static int chachapoly_crypt_and_tag( mbedtls_chachapoly_context *ctx,
+ mbedtls_chachapoly_mode_t mode,
+ size_t length,
+ const unsigned char nonce[12],
+ const unsigned char *aad,
+ size_t aad_len,
+ const unsigned char *input,
+ unsigned char *output,
+ unsigned char tag[16] )
+{
+ int ret;
+
+ ret = mbedtls_chachapoly_starts( ctx, nonce, mode );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_chachapoly_update_aad( ctx, aad, aad_len );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_chachapoly_update( ctx, length, input, output );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_chachapoly_finish( ctx, tag );
+
+cleanup:
+ return( ret );
+}
+
+int mbedtls_chachapoly_encrypt_and_tag( mbedtls_chachapoly_context *ctx,
+ size_t length,
+ const unsigned char nonce[12],
+ const unsigned char *aad,
+ size_t aad_len,
+ const unsigned char *input,
+ unsigned char *output,
+ unsigned char tag[16] )
+{
+ return( chachapoly_crypt_and_tag( ctx, MBEDTLS_CHACHAPOLY_ENCRYPT,
+ length, nonce, aad, aad_len,
+ input, output, tag ) );
+}
+
+int mbedtls_chachapoly_auth_decrypt( mbedtls_chachapoly_context *ctx,
+ size_t length,
+ const unsigned char nonce[12],
+ const unsigned char *aad,
+ size_t aad_len,
+ const unsigned char tag[16],
+ const unsigned char *input,
+ unsigned char *output )
+{
+ int ret;
+ unsigned char check_tag[16];
+ size_t i;
+ int diff;
+
+ if( tag == NULL )
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+
+ if( ( ret = chachapoly_crypt_and_tag( ctx,
+ MBEDTLS_CHACHAPOLY_DECRYPT, length, nonce,
+ aad, aad_len, input, output, check_tag ) ) != 0 )
+ {
+ return( ret );
+ }
+
+ /* Check tag in "constant-time" */
+ for( diff = 0, i = 0; i < sizeof( check_tag ); i++ )
+ diff |= tag[i] ^ check_tag[i];
+
+ if( diff != 0 )
+ {
+ mbedtls_platform_zeroize( output, length );
+ return( MBEDTLS_ERR_CHACHAPOLY_AUTH_FAILED );
+ }
+
+ return( 0 );
+}
+
+#endif /* MBEDTLS_CHACHAPOLY_ALT */
+
+#if defined(MBEDTLS_SELF_TEST)
+
+static const unsigned char test_key[1][32] =
+{
+ {
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+ 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
+ 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
+ 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f
+ }
+};
+
+static const unsigned char test_nonce[1][12] =
+{
+ {
+ 0x07, 0x00, 0x00, 0x00, /* 32-bit common part */
+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47 /* 64-bit IV */
+ }
+};
+
+static const unsigned char test_aad[1][12] =
+{
+ {
+ 0x50, 0x51, 0x52, 0x53, 0xc0, 0xc1, 0xc2, 0xc3,
+ 0xc4, 0xc5, 0xc6, 0xc7
+ }
+};
+
+static const size_t test_aad_len[1] =
+{
+ 12U
+};
+
+static const unsigned char test_input[1][114] =
+{
+ {
+ 0x4c, 0x61, 0x64, 0x69, 0x65, 0x73, 0x20, 0x61,
+ 0x6e, 0x64, 0x20, 0x47, 0x65, 0x6e, 0x74, 0x6c,
+ 0x65, 0x6d, 0x65, 0x6e, 0x20, 0x6f, 0x66, 0x20,
+ 0x74, 0x68, 0x65, 0x20, 0x63, 0x6c, 0x61, 0x73,
+ 0x73, 0x20, 0x6f, 0x66, 0x20, 0x27, 0x39, 0x39,
+ 0x3a, 0x20, 0x49, 0x66, 0x20, 0x49, 0x20, 0x63,
+ 0x6f, 0x75, 0x6c, 0x64, 0x20, 0x6f, 0x66, 0x66,
+ 0x65, 0x72, 0x20, 0x79, 0x6f, 0x75, 0x20, 0x6f,
+ 0x6e, 0x6c, 0x79, 0x20, 0x6f, 0x6e, 0x65, 0x20,
+ 0x74, 0x69, 0x70, 0x20, 0x66, 0x6f, 0x72, 0x20,
+ 0x74, 0x68, 0x65, 0x20, 0x66, 0x75, 0x74, 0x75,
+ 0x72, 0x65, 0x2c, 0x20, 0x73, 0x75, 0x6e, 0x73,
+ 0x63, 0x72, 0x65, 0x65, 0x6e, 0x20, 0x77, 0x6f,
+ 0x75, 0x6c, 0x64, 0x20, 0x62, 0x65, 0x20, 0x69,
+ 0x74, 0x2e
+ }
+};
+
+static const unsigned char test_output[1][114] =
+{
+ {
+ 0xd3, 0x1a, 0x8d, 0x34, 0x64, 0x8e, 0x60, 0xdb,
+ 0x7b, 0x86, 0xaf, 0xbc, 0x53, 0xef, 0x7e, 0xc2,
+ 0xa4, 0xad, 0xed, 0x51, 0x29, 0x6e, 0x08, 0xfe,
+ 0xa9, 0xe2, 0xb5, 0xa7, 0x36, 0xee, 0x62, 0xd6,
+ 0x3d, 0xbe, 0xa4, 0x5e, 0x8c, 0xa9, 0x67, 0x12,
+ 0x82, 0xfa, 0xfb, 0x69, 0xda, 0x92, 0x72, 0x8b,
+ 0x1a, 0x71, 0xde, 0x0a, 0x9e, 0x06, 0x0b, 0x29,
+ 0x05, 0xd6, 0xa5, 0xb6, 0x7e, 0xcd, 0x3b, 0x36,
+ 0x92, 0xdd, 0xbd, 0x7f, 0x2d, 0x77, 0x8b, 0x8c,
+ 0x98, 0x03, 0xae, 0xe3, 0x28, 0x09, 0x1b, 0x58,
+ 0xfa, 0xb3, 0x24, 0xe4, 0xfa, 0xd6, 0x75, 0x94,
+ 0x55, 0x85, 0x80, 0x8b, 0x48, 0x31, 0xd7, 0xbc,
+ 0x3f, 0xf4, 0xde, 0xf0, 0x8e, 0x4b, 0x7a, 0x9d,
+ 0xe5, 0x76, 0xd2, 0x65, 0x86, 0xce, 0xc6, 0x4b,
+ 0x61, 0x16
+ }
+};
+
+static const size_t test_input_len[1] =
+{
+ 114U
+};
+
+static const unsigned char test_mac[1][16] =
+{
+ {
+ 0x1a, 0xe1, 0x0b, 0x59, 0x4f, 0x09, 0xe2, 0x6a,
+ 0x7e, 0x90, 0x2e, 0xcb, 0xd0, 0x60, 0x06, 0x91
+ }
+};
+
+#define ASSERT( cond, args ) \
+ do \
+ { \
+ if( ! ( cond ) ) \
+ { \
+ if( verbose != 0 ) \
+ mbedtls_printf args; \
+ \
+ return( -1 ); \
+ } \
+ } \
+ while( 0 )
+
+int mbedtls_chachapoly_self_test( int verbose )
+{
+ mbedtls_chachapoly_context ctx;
+ unsigned i;
+ int ret;
+ unsigned char output[200];
+ unsigned char mac[16];
+
+ for( i = 0U; i < 1U; i++ )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " ChaCha20-Poly1305 test %u ", i );
+
+ mbedtls_chachapoly_init( &ctx );
+
+ ret = mbedtls_chachapoly_setkey( &ctx, test_key[i] );
+ ASSERT( 0 == ret, ( "setkey() error code: %i\n", ret ) );
+
+ ret = mbedtls_chachapoly_encrypt_and_tag( &ctx,
+ test_input_len[i],
+ test_nonce[i],
+ test_aad[i],
+ test_aad_len[i],
+ test_input[i],
+ output,
+ mac );
+
+ ASSERT( 0 == ret, ( "crypt_and_tag() error code: %i\n", ret ) );
+
+ ASSERT( 0 == memcmp( output, test_output[i], test_input_len[i] ),
+ ( "failure (wrong output)\n" ) );
+
+ ASSERT( 0 == memcmp( mac, test_mac[i], 16U ),
+ ( "failure (wrong MAC)\n" ) );
+
+ mbedtls_chachapoly_free( &ctx );
+
+ if( verbose != 0 )
+ mbedtls_printf( "passed\n" );
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( "\n" );
+
+ return( 0 );
+}
+
+#endif /* MBEDTLS_SELF_TEST */
+
+#endif /* MBEDTLS_CHACHAPOLY_C */
diff --git a/thirdparty/mbedtls/library/cipher.c b/thirdparty/mbedtls/library/cipher.c
index a5cd61cdf3..7ae6c4ac5d 100644
--- a/thirdparty/mbedtls/library/cipher.c
+++ b/thirdparty/mbedtls/library/cipher.c
@@ -38,6 +38,10 @@
#include <stdlib.h>
#include <string.h>
+#if defined(MBEDTLS_CHACHAPOLY_C)
+#include "mbedtls/chachapoly.h"
+#endif
+
#if defined(MBEDTLS_GCM_C)
#include "mbedtls/gcm.h"
#endif
@@ -46,6 +50,10 @@
#include "mbedtls/ccm.h"
#endif
+#if defined(MBEDTLS_CHACHA20_C)
+#include "mbedtls/chacha20.h"
+#endif
+
#if defined(MBEDTLS_CMAC_C)
#include "mbedtls/cmac.h"
#endif
@@ -57,9 +65,25 @@
#define mbedtls_free free
#endif
-#if defined(MBEDTLS_ARC4_C) || defined(MBEDTLS_CIPHER_NULL_CIPHER)
-#define MBEDTLS_CIPHER_MODE_STREAM
-#endif
+#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CHACHAPOLY_C)
+/* Compare the contents of two buffers in constant time.
+ * Returns 0 if the contents are bitwise identical, otherwise returns
+ * a non-zero value.
+ * This is currently only used by GCM and ChaCha20+Poly1305.
+ */
+static int mbedtls_constant_time_memcmp( const void *v1, const void *v2, size_t len )
+{
+ const unsigned char *p1 = (const unsigned char*) v1;
+ const unsigned char *p2 = (const unsigned char*) v2;
+ size_t i;
+ unsigned char diff;
+
+ for( diff = 0, i = 0; i < len; i++ )
+ diff |= p1[i] ^ p2[i];
+
+ return (int)diff;
+}
+#endif /* MBEDTLS_GCM_C || MBEDTLS_CHACHAPOLY_C */
static int supported_init = 0;
@@ -191,10 +215,11 @@ int mbedtls_cipher_setkey( mbedtls_cipher_context_t *ctx, const unsigned char *k
ctx->operation = operation;
/*
- * For CFB and CTR mode always use the encryption key schedule
+ * For OFB, CFB and CTR mode always use the encryption key schedule
*/
if( MBEDTLS_ENCRYPT == operation ||
MBEDTLS_MODE_CFB == ctx->cipher_info->mode ||
+ MBEDTLS_MODE_OFB == ctx->cipher_info->mode ||
MBEDTLS_MODE_CTR == ctx->cipher_info->mode )
{
return ctx->cipher_info->base->setkey_enc_func( ctx->cipher_ctx, key,
@@ -231,6 +256,18 @@ int mbedtls_cipher_set_iv( mbedtls_cipher_context_t *ctx,
return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
}
+#if defined(MBEDTLS_CHACHA20_C)
+ if ( ctx->cipher_info->type == MBEDTLS_CIPHER_CHACHA20 )
+ {
+ if ( 0 != mbedtls_chacha20_starts( (mbedtls_chacha20_context*)ctx->cipher_ctx,
+ iv,
+ 0U ) ) /* Initial counter value */
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+ }
+#endif
+
memcpy( ctx->iv, iv, actual_iv_size );
ctx->iv_size = actual_iv_size;
@@ -247,22 +284,45 @@ int mbedtls_cipher_reset( mbedtls_cipher_context_t *ctx )
return( 0 );
}
-#if defined(MBEDTLS_GCM_C)
+#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CHACHAPOLY_C)
int mbedtls_cipher_update_ad( mbedtls_cipher_context_t *ctx,
const unsigned char *ad, size_t ad_len )
{
if( NULL == ctx || NULL == ctx->cipher_info )
return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+#if defined(MBEDTLS_GCM_C)
if( MBEDTLS_MODE_GCM == ctx->cipher_info->mode )
{
return mbedtls_gcm_starts( (mbedtls_gcm_context *) ctx->cipher_ctx, ctx->operation,
ctx->iv, ctx->iv_size, ad, ad_len );
}
+#endif
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ if (MBEDTLS_CIPHER_CHACHA20_POLY1305 == ctx->cipher_info->type )
+ {
+ int result;
+ mbedtls_chachapoly_mode_t mode;
+
+ mode = ( ctx->operation == MBEDTLS_ENCRYPT )
+ ? MBEDTLS_CHACHAPOLY_ENCRYPT
+ : MBEDTLS_CHACHAPOLY_DECRYPT;
+
+ result = mbedtls_chachapoly_starts( (mbedtls_chachapoly_context*) ctx->cipher_ctx,
+ ctx->iv,
+ mode );
+ if ( result != 0 )
+ return( result );
+
+ return mbedtls_chachapoly_update_aad( (mbedtls_chachapoly_context*) ctx->cipher_ctx,
+ ad, ad_len );
+ }
+#endif
return( 0 );
}
-#endif /* MBEDTLS_GCM_C */
+#endif /* MBEDTLS_GCM_C || MBEDTLS_CHACHAPOLY_C */
int mbedtls_cipher_update( mbedtls_cipher_context_t *ctx, const unsigned char *input,
size_t ilen, unsigned char *output, size_t *olen )
@@ -303,6 +363,15 @@ int mbedtls_cipher_update( mbedtls_cipher_context_t *ctx, const unsigned char *i
}
#endif
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ if ( ctx->cipher_info->type == MBEDTLS_CIPHER_CHACHA20_POLY1305 )
+ {
+ *olen = ilen;
+ return mbedtls_chachapoly_update( (mbedtls_chachapoly_context*) ctx->cipher_ctx,
+ ilen, input, output );
+ }
+#endif
+
if ( 0 == block_size )
{
return MBEDTLS_ERR_CIPHER_INVALID_CONTEXT;
@@ -424,6 +493,21 @@ int mbedtls_cipher_update( mbedtls_cipher_context_t *ctx, const unsigned char *i
}
#endif /* MBEDTLS_CIPHER_MODE_CFB */
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ if( ctx->cipher_info->mode == MBEDTLS_MODE_OFB )
+ {
+ if( 0 != ( ret = ctx->cipher_info->base->ofb_func( ctx->cipher_ctx,
+ ilen, &ctx->unprocessed_len, ctx->iv, input, output ) ) )
+ {
+ return( ret );
+ }
+
+ *olen = ilen;
+
+ return( 0 );
+ }
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
+
#if defined(MBEDTLS_CIPHER_MODE_CTR)
if( ctx->cipher_info->mode == MBEDTLS_MODE_CTR )
{
@@ -440,6 +524,27 @@ int mbedtls_cipher_update( mbedtls_cipher_context_t *ctx, const unsigned char *i
}
#endif /* MBEDTLS_CIPHER_MODE_CTR */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ if( ctx->cipher_info->mode == MBEDTLS_MODE_XTS )
+ {
+ if( ctx->unprocessed_len > 0 ) {
+ /* We can only process an entire data unit at a time. */
+ return( MBEDTLS_ERR_CIPHER_FEATURE_UNAVAILABLE );
+ }
+
+ ret = ctx->cipher_info->base->xts_func( ctx->cipher_ctx,
+ ctx->operation, ilen, ctx->iv, input, output );
+ if( ret != 0 )
+ {
+ return( ret );
+ }
+
+ *olen = ilen;
+
+ return( 0 );
+ }
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
if( ctx->cipher_info->mode == MBEDTLS_MODE_STREAM )
{
@@ -639,13 +744,21 @@ int mbedtls_cipher_finish( mbedtls_cipher_context_t *ctx,
*olen = 0;
if( MBEDTLS_MODE_CFB == ctx->cipher_info->mode ||
+ MBEDTLS_MODE_OFB == ctx->cipher_info->mode ||
MBEDTLS_MODE_CTR == ctx->cipher_info->mode ||
MBEDTLS_MODE_GCM == ctx->cipher_info->mode ||
+ MBEDTLS_MODE_XTS == ctx->cipher_info->mode ||
MBEDTLS_MODE_STREAM == ctx->cipher_info->mode )
{
return( 0 );
}
+ if ( ( MBEDTLS_CIPHER_CHACHA20 == ctx->cipher_info->type ) ||
+ ( MBEDTLS_CIPHER_CHACHA20_POLY1305 == ctx->cipher_info->type ) )
+ {
+ return( 0 );
+ }
+
if( MBEDTLS_MODE_ECB == ctx->cipher_info->mode )
{
if( ctx->unprocessed_len != 0 )
@@ -757,7 +870,7 @@ int mbedtls_cipher_set_padding_mode( mbedtls_cipher_context_t *ctx, mbedtls_ciph
}
#endif /* MBEDTLS_CIPHER_MODE_WITH_PADDING */
-#if defined(MBEDTLS_GCM_C)
+#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CHACHAPOLY_C)
int mbedtls_cipher_write_tag( mbedtls_cipher_context_t *ctx,
unsigned char *tag, size_t tag_len )
{
@@ -767,8 +880,22 @@ int mbedtls_cipher_write_tag( mbedtls_cipher_context_t *ctx,
if( MBEDTLS_ENCRYPT != ctx->operation )
return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+#if defined(MBEDTLS_GCM_C)
if( MBEDTLS_MODE_GCM == ctx->cipher_info->mode )
return mbedtls_gcm_finish( (mbedtls_gcm_context *) ctx->cipher_ctx, tag, tag_len );
+#endif
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ if ( MBEDTLS_CIPHER_CHACHA20_POLY1305 == ctx->cipher_info->type )
+ {
+ /* Don't allow truncated MAC for Poly1305 */
+ if ( tag_len != 16U )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ return mbedtls_chachapoly_finish( (mbedtls_chachapoly_context*) ctx->cipher_ctx,
+ tag );
+ }
+#endif
return( 0 );
}
@@ -776,6 +903,7 @@ int mbedtls_cipher_write_tag( mbedtls_cipher_context_t *ctx,
int mbedtls_cipher_check_tag( mbedtls_cipher_context_t *ctx,
const unsigned char *tag, size_t tag_len )
{
+ unsigned char check_tag[16];
int ret;
if( NULL == ctx || NULL == ctx->cipher_info ||
@@ -784,12 +912,9 @@ int mbedtls_cipher_check_tag( mbedtls_cipher_context_t *ctx,
return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
}
+#if defined(MBEDTLS_GCM_C)
if( MBEDTLS_MODE_GCM == ctx->cipher_info->mode )
{
- unsigned char check_tag[16];
- size_t i;
- int diff;
-
if( tag_len > sizeof( check_tag ) )
return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
@@ -800,18 +925,38 @@ int mbedtls_cipher_check_tag( mbedtls_cipher_context_t *ctx,
}
/* Check the tag in "constant-time" */
- for( diff = 0, i = 0; i < tag_len; i++ )
- diff |= tag[i] ^ check_tag[i];
+ if( mbedtls_constant_time_memcmp( tag, check_tag, tag_len ) != 0 )
+ return( MBEDTLS_ERR_CIPHER_AUTH_FAILED );
+
+ return( 0 );
+ }
+#endif /* MBEDTLS_GCM_C */
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ if ( MBEDTLS_CIPHER_CHACHA20_POLY1305 == ctx->cipher_info->type )
+ {
+ /* Don't allow truncated MAC for Poly1305 */
+ if ( tag_len != sizeof( check_tag ) )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
- if( diff != 0 )
+ ret = mbedtls_chachapoly_finish( (mbedtls_chachapoly_context*) ctx->cipher_ctx,
+ check_tag );
+ if ( ret != 0 )
+ {
+ return( ret );
+ }
+
+ /* Check the tag in "constant-time" */
+ if( mbedtls_constant_time_memcmp( tag, check_tag, tag_len ) != 0 )
return( MBEDTLS_ERR_CIPHER_AUTH_FAILED );
return( 0 );
}
+#endif /* MBEDTLS_CHACHAPOLY_C */
return( 0 );
}
-#endif /* MBEDTLS_GCM_C */
+#endif /* MBEDTLS_GCM_C || MBEDTLS_CHACHAPOLY_C */
/*
* Packet-oriented wrapper for non-AEAD modes
@@ -870,6 +1015,21 @@ int mbedtls_cipher_auth_encrypt( mbedtls_cipher_context_t *ctx,
tag, tag_len ) );
}
#endif /* MBEDTLS_CCM_C */
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ if ( MBEDTLS_CIPHER_CHACHA20_POLY1305 == ctx->cipher_info->type )
+ {
+ /* ChachaPoly has fixed length nonce and MAC (tag) */
+ if ( ( iv_len != ctx->cipher_info->iv_size ) ||
+ ( tag_len != 16U ) )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ *olen = ilen;
+ return( mbedtls_chachapoly_encrypt_and_tag( ctx->cipher_ctx,
+ ilen, iv, ad, ad_len, input, output, tag ) );
+ }
+#endif /* MBEDTLS_CHACHAPOLY_C */
return( MBEDTLS_ERR_CIPHER_FEATURE_UNAVAILABLE );
}
@@ -916,6 +1076,28 @@ int mbedtls_cipher_auth_decrypt( mbedtls_cipher_context_t *ctx,
return( ret );
}
#endif /* MBEDTLS_CCM_C */
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ if ( MBEDTLS_CIPHER_CHACHA20_POLY1305 == ctx->cipher_info->type )
+ {
+ int ret;
+
+ /* ChachaPoly has fixed length nonce and MAC (tag) */
+ if ( ( iv_len != ctx->cipher_info->iv_size ) ||
+ ( tag_len != 16U ) )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ *olen = ilen;
+ ret = mbedtls_chachapoly_auth_decrypt( ctx->cipher_ctx, ilen,
+ iv, ad, ad_len, tag, input, output );
+
+ if( ret == MBEDTLS_ERR_CHACHAPOLY_AUTH_FAILED )
+ ret = MBEDTLS_ERR_CIPHER_AUTH_FAILED;
+
+ return( ret );
+ }
+#endif /* MBEDTLS_CHACHAPOLY_C */
return( MBEDTLS_ERR_CIPHER_FEATURE_UNAVAILABLE );
}
diff --git a/thirdparty/mbedtls/library/cipher_wrap.c b/thirdparty/mbedtls/library/cipher_wrap.c
index a9ef8195ca..893490acc8 100644
--- a/thirdparty/mbedtls/library/cipher_wrap.c
+++ b/thirdparty/mbedtls/library/cipher_wrap.c
@@ -33,6 +33,10 @@
#include "mbedtls/cipher_internal.h"
+#if defined(MBEDTLS_CHACHAPOLY_C)
+#include "mbedtls/chachapoly.h"
+#endif
+
#if defined(MBEDTLS_AES_C)
#include "mbedtls/aes.h"
#endif
@@ -57,6 +61,10 @@
#include "mbedtls/blowfish.h"
#endif
+#if defined(MBEDTLS_CHACHA20_C)
+#include "mbedtls/chacha20.h"
+#endif
+
#if defined(MBEDTLS_GCM_C)
#include "mbedtls/gcm.h"
#endif
@@ -142,6 +150,15 @@ static int aes_crypt_cfb128_wrap( void *ctx, mbedtls_operation_t operation,
}
#endif /* MBEDTLS_CIPHER_MODE_CFB */
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+static int aes_crypt_ofb_wrap( void *ctx, size_t length, size_t *iv_off,
+ unsigned char *iv, const unsigned char *input, unsigned char *output )
+{
+ return mbedtls_aes_crypt_ofb( (mbedtls_aes_context *) ctx, length, iv_off,
+ iv, input, output );
+}
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
+
#if defined(MBEDTLS_CIPHER_MODE_CTR)
static int aes_crypt_ctr_wrap( void *ctx, size_t length, size_t *nc_off,
unsigned char *nonce_counter, unsigned char *stream_block,
@@ -152,6 +169,33 @@ static int aes_crypt_ctr_wrap( void *ctx, size_t length, size_t *nc_off,
}
#endif /* MBEDTLS_CIPHER_MODE_CTR */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+static int aes_crypt_xts_wrap( void *ctx, mbedtls_operation_t operation,
+ size_t length,
+ const unsigned char data_unit[16],
+ const unsigned char *input,
+ unsigned char *output )
+{
+ mbedtls_aes_xts_context *xts_ctx = ctx;
+ int mode;
+
+ switch( operation )
+ {
+ case MBEDTLS_ENCRYPT:
+ mode = MBEDTLS_AES_ENCRYPT;
+ break;
+ case MBEDTLS_DECRYPT:
+ mode = MBEDTLS_AES_DECRYPT;
+ break;
+ default:
+ return MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA;
+ }
+
+ return mbedtls_aes_crypt_xts( xts_ctx, mode, length,
+ data_unit, input, output );
+}
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
static int aes_setkey_dec_wrap( void *ctx, const unsigned char *key,
unsigned int key_bitlen )
{
@@ -191,9 +235,15 @@ static const mbedtls_cipher_base_t aes_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
aes_crypt_cfb128_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ aes_crypt_ofb_wrap,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
aes_crypt_ctr_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -306,6 +356,41 @@ static const mbedtls_cipher_info_t aes_256_cfb128_info = {
};
#endif /* MBEDTLS_CIPHER_MODE_CFB */
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+static const mbedtls_cipher_info_t aes_128_ofb_info = {
+ MBEDTLS_CIPHER_AES_128_OFB,
+ MBEDTLS_MODE_OFB,
+ 128,
+ "AES-128-OFB",
+ 16,
+ 0,
+ 16,
+ &aes_info
+};
+
+static const mbedtls_cipher_info_t aes_192_ofb_info = {
+ MBEDTLS_CIPHER_AES_192_OFB,
+ MBEDTLS_MODE_OFB,
+ 192,
+ "AES-192-OFB",
+ 16,
+ 0,
+ 16,
+ &aes_info
+};
+
+static const mbedtls_cipher_info_t aes_256_ofb_info = {
+ MBEDTLS_CIPHER_AES_256_OFB,
+ MBEDTLS_MODE_OFB,
+ 256,
+ "AES-256-OFB",
+ 16,
+ 0,
+ 16,
+ &aes_info
+};
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
+
#if defined(MBEDTLS_CIPHER_MODE_CTR)
static const mbedtls_cipher_info_t aes_128_ctr_info = {
MBEDTLS_CIPHER_AES_128_CTR,
@@ -341,6 +426,92 @@ static const mbedtls_cipher_info_t aes_256_ctr_info = {
};
#endif /* MBEDTLS_CIPHER_MODE_CTR */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+static int xts_aes_setkey_enc_wrap( void *ctx, const unsigned char *key,
+ unsigned int key_bitlen )
+{
+ mbedtls_aes_xts_context *xts_ctx = ctx;
+ return( mbedtls_aes_xts_setkey_enc( xts_ctx, key, key_bitlen ) );
+}
+
+static int xts_aes_setkey_dec_wrap( void *ctx, const unsigned char *key,
+ unsigned int key_bitlen )
+{
+ mbedtls_aes_xts_context *xts_ctx = ctx;
+ return( mbedtls_aes_xts_setkey_dec( xts_ctx, key, key_bitlen ) );
+}
+
+static void *xts_aes_ctx_alloc( void )
+{
+ mbedtls_aes_xts_context *xts_ctx = mbedtls_calloc( 1, sizeof( *xts_ctx ) );
+
+ if( xts_ctx != NULL )
+ mbedtls_aes_xts_init( xts_ctx );
+
+ return( xts_ctx );
+}
+
+static void xts_aes_ctx_free( void *ctx )
+{
+ mbedtls_aes_xts_context *xts_ctx = ctx;
+
+ if( xts_ctx == NULL )
+ return;
+
+ mbedtls_aes_xts_free( xts_ctx );
+ mbedtls_free( xts_ctx );
+}
+
+static const mbedtls_cipher_base_t xts_aes_info = {
+ MBEDTLS_CIPHER_ID_AES,
+ NULL,
+#if defined(MBEDTLS_CIPHER_MODE_CBC)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_CFB)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_CTR)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ aes_crypt_xts_wrap,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_STREAM)
+ NULL,
+#endif
+ xts_aes_setkey_enc_wrap,
+ xts_aes_setkey_dec_wrap,
+ xts_aes_ctx_alloc,
+ xts_aes_ctx_free
+};
+
+static const mbedtls_cipher_info_t aes_128_xts_info = {
+ MBEDTLS_CIPHER_AES_128_XTS,
+ MBEDTLS_MODE_XTS,
+ 256,
+ "AES-128-XTS",
+ 16,
+ 0,
+ 16,
+ &xts_aes_info
+};
+
+static const mbedtls_cipher_info_t aes_256_xts_info = {
+ MBEDTLS_CIPHER_AES_256_XTS,
+ MBEDTLS_MODE_XTS,
+ 512,
+ "AES-256-XTS",
+ 16,
+ 0,
+ 16,
+ &xts_aes_info
+};
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
+
#if defined(MBEDTLS_GCM_C)
static int gcm_aes_setkey_wrap( void *ctx, const unsigned char *key,
unsigned int key_bitlen )
@@ -358,9 +529,15 @@ static const mbedtls_cipher_base_t gcm_aes_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -421,9 +598,15 @@ static const mbedtls_cipher_base_t ccm_aes_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -548,9 +731,15 @@ static const mbedtls_cipher_base_t camellia_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
camellia_crypt_cfb128_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
camellia_crypt_ctr_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -715,9 +904,15 @@ static const mbedtls_cipher_base_t gcm_camellia_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -778,9 +973,15 @@ static const mbedtls_cipher_base_t ccm_camellia_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -906,9 +1107,15 @@ static const mbedtls_cipher_base_t aria_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
aria_crypt_cfb128_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
aria_crypt_ctr_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -1073,9 +1280,15 @@ static const mbedtls_cipher_base_t gcm_aria_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -1136,9 +1349,15 @@ static const mbedtls_cipher_base_t ccm_aria_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -1312,9 +1531,15 @@ static const mbedtls_cipher_base_t des_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -1357,9 +1582,15 @@ static const mbedtls_cipher_base_t des_ede_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -1402,9 +1633,15 @@ static const mbedtls_cipher_base_t des_ede3_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -1511,9 +1748,15 @@ static const mbedtls_cipher_base_t blowfish_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
blowfish_crypt_cfb64_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
blowfish_crypt_ctr_wrap,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
NULL,
#endif
@@ -1621,9 +1864,15 @@ static const mbedtls_cipher_base_t arc4_base_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
arc4_crypt_stream_wrap,
#endif
@@ -1645,6 +1894,162 @@ static const mbedtls_cipher_info_t arc4_128_info = {
};
#endif /* MBEDTLS_ARC4_C */
+#if defined(MBEDTLS_CHACHA20_C)
+
+static int chacha20_setkey_wrap( void *ctx, const unsigned char *key,
+ unsigned int key_bitlen )
+{
+ if( key_bitlen != 256U )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ if ( 0 != mbedtls_chacha20_setkey( (mbedtls_chacha20_context*)ctx, key ) )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ return( 0 );
+}
+
+static int chacha20_stream_wrap( void *ctx, size_t length,
+ const unsigned char *input,
+ unsigned char *output )
+{
+ int ret;
+
+ ret = mbedtls_chacha20_update( ctx, length, input, output );
+ if( ret == MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ return( ret );
+}
+
+static void * chacha20_ctx_alloc( void )
+{
+ mbedtls_chacha20_context *ctx;
+ ctx = mbedtls_calloc( 1, sizeof( mbedtls_chacha20_context ) );
+
+ if( ctx == NULL )
+ return( NULL );
+
+ mbedtls_chacha20_init( ctx );
+
+ return( ctx );
+}
+
+static void chacha20_ctx_free( void *ctx )
+{
+ mbedtls_chacha20_free( (mbedtls_chacha20_context *) ctx );
+ mbedtls_free( ctx );
+}
+
+static const mbedtls_cipher_base_t chacha20_base_info = {
+ MBEDTLS_CIPHER_ID_CHACHA20,
+ NULL,
+#if defined(MBEDTLS_CIPHER_MODE_CBC)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_CFB)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_CTR)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_STREAM)
+ chacha20_stream_wrap,
+#endif
+ chacha20_setkey_wrap,
+ chacha20_setkey_wrap,
+ chacha20_ctx_alloc,
+ chacha20_ctx_free
+};
+static const mbedtls_cipher_info_t chacha20_info = {
+ MBEDTLS_CIPHER_CHACHA20,
+ MBEDTLS_MODE_STREAM,
+ 256,
+ "CHACHA20",
+ 12,
+ 0,
+ 1,
+ &chacha20_base_info
+};
+#endif /* MBEDTLS_CHACHA20_C */
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+
+static int chachapoly_setkey_wrap( void *ctx,
+ const unsigned char *key,
+ unsigned int key_bitlen )
+{
+ if( key_bitlen != 256U )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ if ( 0 != mbedtls_chachapoly_setkey( (mbedtls_chachapoly_context*)ctx, key ) )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ return( 0 );
+}
+
+static void * chachapoly_ctx_alloc( void )
+{
+ mbedtls_chachapoly_context *ctx;
+ ctx = mbedtls_calloc( 1, sizeof( mbedtls_chachapoly_context ) );
+
+ if( ctx == NULL )
+ return( NULL );
+
+ mbedtls_chachapoly_init( ctx );
+
+ return( ctx );
+}
+
+static void chachapoly_ctx_free( void *ctx )
+{
+ mbedtls_chachapoly_free( (mbedtls_chachapoly_context *) ctx );
+ mbedtls_free( ctx );
+}
+
+static const mbedtls_cipher_base_t chachapoly_base_info = {
+ MBEDTLS_CIPHER_ID_CHACHA20,
+ NULL,
+#if defined(MBEDTLS_CIPHER_MODE_CBC)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_CFB)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_CTR)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
+#if defined(MBEDTLS_CIPHER_MODE_STREAM)
+ NULL,
+#endif
+ chachapoly_setkey_wrap,
+ chachapoly_setkey_wrap,
+ chachapoly_ctx_alloc,
+ chachapoly_ctx_free
+};
+static const mbedtls_cipher_info_t chachapoly_info = {
+ MBEDTLS_CIPHER_CHACHA20_POLY1305,
+ MBEDTLS_MODE_CHACHAPOLY,
+ 256,
+ "CHACHA20-POLY1305",
+ 12,
+ 0,
+ 1,
+ &chachapoly_base_info
+};
+#endif /* MBEDTLS_CHACHAPOLY_C */
+
#if defined(MBEDTLS_CIPHER_NULL_CIPHER)
static int null_crypt_stream( void *ctx, size_t length,
const unsigned char *input,
@@ -1684,9 +2089,15 @@ static const mbedtls_cipher_base_t null_base_info = {
#if defined(MBEDTLS_CIPHER_MODE_CFB)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
NULL,
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ NULL,
+#endif
#if defined(MBEDTLS_CIPHER_MODE_STREAM)
null_crypt_stream,
#endif
@@ -1724,11 +2135,20 @@ const mbedtls_cipher_definition_t mbedtls_cipher_definitions[] =
{ MBEDTLS_CIPHER_AES_192_CFB128, &aes_192_cfb128_info },
{ MBEDTLS_CIPHER_AES_256_CFB128, &aes_256_cfb128_info },
#endif
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ { MBEDTLS_CIPHER_AES_128_OFB, &aes_128_ofb_info },
+ { MBEDTLS_CIPHER_AES_192_OFB, &aes_192_ofb_info },
+ { MBEDTLS_CIPHER_AES_256_OFB, &aes_256_ofb_info },
+#endif
#if defined(MBEDTLS_CIPHER_MODE_CTR)
{ MBEDTLS_CIPHER_AES_128_CTR, &aes_128_ctr_info },
{ MBEDTLS_CIPHER_AES_192_CTR, &aes_192_ctr_info },
{ MBEDTLS_CIPHER_AES_256_CTR, &aes_256_ctr_info },
#endif
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ { MBEDTLS_CIPHER_AES_128_XTS, &aes_128_xts_info },
+ { MBEDTLS_CIPHER_AES_256_XTS, &aes_256_xts_info },
+#endif
#if defined(MBEDTLS_GCM_C)
{ MBEDTLS_CIPHER_AES_128_GCM, &aes_128_gcm_info },
{ MBEDTLS_CIPHER_AES_192_GCM, &aes_192_gcm_info },
@@ -1831,6 +2251,14 @@ const mbedtls_cipher_definition_t mbedtls_cipher_definitions[] =
#endif
#endif /* MBEDTLS_DES_C */
+#if defined(MBEDTLS_CHACHA20_C)
+ { MBEDTLS_CIPHER_CHACHA20, &chacha20_info },
+#endif
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ { MBEDTLS_CIPHER_CHACHA20_POLY1305, &chachapoly_info },
+#endif
+
#if defined(MBEDTLS_CIPHER_NULL_CIPHER)
{ MBEDTLS_CIPHER_NULL, &null_cipher_info },
#endif /* MBEDTLS_CIPHER_NULL_CIPHER */
diff --git a/thirdparty/mbedtls/library/cmac.c b/thirdparty/mbedtls/library/cmac.c
index 4d7a1f1693..5d101e1c7d 100644
--- a/thirdparty/mbedtls/library/cmac.c
+++ b/thirdparty/mbedtls/library/cmac.c
@@ -828,6 +828,7 @@ static int cmac_test_subkeys( int verbose,
mbedtls_cipher_free( &ctx );
}
+ ret = 0;
goto exit;
cleanup:
@@ -883,6 +884,7 @@ static int cmac_test_wth_cipher( int verbose,
if( verbose != 0 )
mbedtls_printf( "passed\n" );
}
+ ret = 0;
exit:
return( ret );
diff --git a/thirdparty/mbedtls/library/entropy_poll.c b/thirdparty/mbedtls/library/entropy_poll.c
index cefe882d2a..f44a753f4d 100644
--- a/thirdparty/mbedtls/library/entropy_poll.c
+++ b/thirdparty/mbedtls/library/entropy_poll.c
@@ -19,19 +19,25 @@
* This file is part of mbed TLS (https://tls.mbed.org)
*/
+#if defined(__linux__)
+/* Ensure that syscall() is available even when compiling with -std=c99 */
+#define _GNU_SOURCE
+#endif
+
#if !defined(MBEDTLS_CONFIG_FILE)
#include "mbedtls/config.h"
#else
#include MBEDTLS_CONFIG_FILE
#endif
+#include <string.h>
+
#if defined(MBEDTLS_ENTROPY_C)
#include "mbedtls/entropy.h"
#include "mbedtls/entropy_poll.h"
#if defined(MBEDTLS_TIMING_C)
-#include <string.h>
#include "mbedtls/timing.h"
#endif
#if defined(MBEDTLS_HAVEGE_C)
@@ -44,7 +50,8 @@
#if !defined(MBEDTLS_NO_PLATFORM_ENTROPY)
#if !defined(unix) && !defined(__unix__) && !defined(__unix) && \
- !defined(__APPLE__) && !defined(_WIN32) && !defined(__QNXNTO__)
+ !defined(__APPLE__) && !defined(_WIN32) && !defined(__QNXNTO__) && \
+ !defined(__HAIKU__)
#error "Platform entropy sources only work on Unix and Windows, see MBEDTLS_NO_PLATFORM_ENTROPY in config.h"
#endif
diff --git a/thirdparty/mbedtls/library/entropy_poll.c.orig b/thirdparty/mbedtls/library/entropy_poll.c.orig
new file mode 100644
index 0000000000..040aa117dc
--- /dev/null
+++ b/thirdparty/mbedtls/library/entropy_poll.c.orig
@@ -0,0 +1,275 @@
+/*
+ * Platform-specific and custom entropy polling functions
+ *
+ * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of mbed TLS (https://tls.mbed.org)
+ */
+
+#if defined(__linux__)
+/* Ensure that syscall() is available even when compiling with -std=c99 */
+#define _GNU_SOURCE
+#endif
+
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "mbedtls/config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#include <string.h>
+
+#if defined(MBEDTLS_ENTROPY_C)
+
+#include "mbedtls/entropy.h"
+#include "mbedtls/entropy_poll.h"
+
+#if defined(MBEDTLS_TIMING_C)
+#include "mbedtls/timing.h"
+#endif
+#if defined(MBEDTLS_HAVEGE_C)
+#include "mbedtls/havege.h"
+#endif
+#if defined(MBEDTLS_ENTROPY_NV_SEED)
+#include "mbedtls/platform.h"
+#endif
+
+#if !defined(MBEDTLS_NO_PLATFORM_ENTROPY)
+
+#if !defined(unix) && !defined(__unix__) && !defined(__unix) && \
+ !defined(__APPLE__) && !defined(_WIN32) && !defined(__QNXNTO__) && \
+ !defined(__HAIKU__)
+#error "Platform entropy sources only work on Unix and Windows, see MBEDTLS_NO_PLATFORM_ENTROPY in config.h"
+#endif
+
+#if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32)
+
+#if !defined(_WIN32_WINNT)
+#define _WIN32_WINNT 0x0400
+#endif
+#include <windows.h>
+#include <wincrypt.h>
+
+int mbedtls_platform_entropy_poll( void *data, unsigned char *output, size_t len,
+ size_t *olen )
+{
+ HCRYPTPROV provider;
+ ((void) data);
+ *olen = 0;
+
+ if( CryptAcquireContext( &provider, NULL, NULL,
+ PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) == FALSE )
+ {
+ return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
+ }
+
+ if( CryptGenRandom( provider, (DWORD) len, output ) == FALSE )
+ {
+ CryptReleaseContext( provider, 0 );
+ return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
+ }
+
+ CryptReleaseContext( provider, 0 );
+ *olen = len;
+
+ return( 0 );
+}
+#else /* _WIN32 && !EFIX64 && !EFI32 */
+
+/*
+ * Test for Linux getrandom() support.
+ * Since there is no wrapper in the libc yet, use the generic syscall wrapper
+ * available in GNU libc and compatible libc's (eg uClibc).
+ */
+#if defined(__linux__) && defined(__GLIBC__)
+#include <unistd.h>
+#include <sys/syscall.h>
+#if defined(SYS_getrandom)
+#define HAVE_GETRANDOM
+
+static int getrandom_wrapper( void *buf, size_t buflen, unsigned int flags )
+{
+ /* MemSan cannot understand that the syscall writes to the buffer */
+#if defined(__has_feature)
+#if __has_feature(memory_sanitizer)
+ memset( buf, 0, buflen );
+#endif
+#endif
+
+ return( syscall( SYS_getrandom, buf, buflen, flags ) );
+}
+
+#include <sys/utsname.h>
+/* Check if version is at least 3.17.0 */
+static int check_version_3_17_plus( void )
+{
+ int minor;
+ struct utsname un;
+ const char *ver;
+
+ /* Get version information */
+ uname(&un);
+ ver = un.release;
+
+ /* Check major version; assume a single digit */
+ if( ver[0] < '3' || ver[0] > '9' || ver [1] != '.' )
+ return( -1 );
+
+ if( ver[0] - '0' > 3 )
+ return( 0 );
+
+ /* Ok, so now we know major == 3, check minor.
+ * Assume 1 or 2 digits. */
+ if( ver[2] < '0' || ver[2] > '9' )
+ return( -1 );
+
+ minor = ver[2] - '0';
+
+ if( ver[3] >= '0' && ver[3] <= '9' )
+ minor = 10 * minor + ver[3] - '0';
+ else if( ver [3] != '.' )
+ return( -1 );
+
+ if( minor < 17 )
+ return( -1 );
+
+ return( 0 );
+}
+static int has_getrandom = -1;
+#endif /* SYS_getrandom */
+#endif /* __linux__ */
+
+#include <stdio.h>
+
+int mbedtls_platform_entropy_poll( void *data,
+ unsigned char *output, size_t len, size_t *olen )
+{
+ FILE *file;
+ size_t read_len;
+ ((void) data);
+
+#if defined(HAVE_GETRANDOM)
+ if( has_getrandom == -1 )
+ has_getrandom = ( check_version_3_17_plus() == 0 );
+
+ if( has_getrandom )
+ {
+ int ret;
+
+ if( ( ret = getrandom_wrapper( output, len, 0 ) ) < 0 )
+ return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
+
+ *olen = ret;
+ return( 0 );
+ }
+#endif /* HAVE_GETRANDOM */
+
+ *olen = 0;
+
+ file = fopen( "/dev/urandom", "rb" );
+ if( file == NULL )
+ return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
+
+ read_len = fread( output, 1, len, file );
+ if( read_len != len )
+ {
+ fclose( file );
+ return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
+ }
+
+ fclose( file );
+ *olen = len;
+
+ return( 0 );
+}
+#endif /* _WIN32 && !EFIX64 && !EFI32 */
+#endif /* !MBEDTLS_NO_PLATFORM_ENTROPY */
+
+#if defined(MBEDTLS_TEST_NULL_ENTROPY)
+int mbedtls_null_entropy_poll( void *data,
+ unsigned char *output, size_t len, size_t *olen )
+{
+ ((void) data);
+ ((void) output);
+ *olen = 0;
+
+ if( len < sizeof(unsigned char) )
+ return( 0 );
+
+ *olen = sizeof(unsigned char);
+
+ return( 0 );
+}
+#endif
+
+#if defined(MBEDTLS_TIMING_C)
+int mbedtls_hardclock_poll( void *data,
+ unsigned char *output, size_t len, size_t *olen )
+{
+ unsigned long timer = mbedtls_timing_hardclock();
+ ((void) data);
+ *olen = 0;
+
+ if( len < sizeof(unsigned long) )
+ return( 0 );
+
+ memcpy( output, &timer, sizeof(unsigned long) );
+ *olen = sizeof(unsigned long);
+
+ return( 0 );
+}
+#endif /* MBEDTLS_TIMING_C */
+
+#if defined(MBEDTLS_HAVEGE_C)
+int mbedtls_havege_poll( void *data,
+ unsigned char *output, size_t len, size_t *olen )
+{
+ mbedtls_havege_state *hs = (mbedtls_havege_state *) data;
+ *olen = 0;
+
+ if( mbedtls_havege_random( hs, output, len ) != 0 )
+ return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
+
+ *olen = len;
+
+ return( 0 );
+}
+#endif /* MBEDTLS_HAVEGE_C */
+
+#if defined(MBEDTLS_ENTROPY_NV_SEED)
+int mbedtls_nv_seed_poll( void *data,
+ unsigned char *output, size_t len, size_t *olen )
+{
+ unsigned char buf[MBEDTLS_ENTROPY_BLOCK_SIZE];
+ size_t use_len = MBEDTLS_ENTROPY_BLOCK_SIZE;
+ ((void) data);
+
+ memset( buf, 0, MBEDTLS_ENTROPY_BLOCK_SIZE );
+
+ if( mbedtls_nv_seed_read( buf, MBEDTLS_ENTROPY_BLOCK_SIZE ) < 0 )
+ return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
+
+ if( len < use_len )
+ use_len = len;
+
+ memcpy( output, buf, use_len );
+ *olen = use_len;
+
+ return( 0 );
+}
+#endif /* MBEDTLS_ENTROPY_NV_SEED */
+
+#endif /* MBEDTLS_ENTROPY_C */
diff --git a/thirdparty/mbedtls/library/error.c b/thirdparty/mbedtls/library/error.c
index 8818054c56..774244b454 100644
--- a/thirdparty/mbedtls/library/error.c
+++ b/thirdparty/mbedtls/library/error.c
@@ -73,6 +73,14 @@
#include "mbedtls/ccm.h"
#endif
+#if defined(MBEDTLS_CHACHA20_C)
+#include "mbedtls/chacha20.h"
+#endif
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+#include "mbedtls/chachapoly.h"
+#endif
+
#if defined(MBEDTLS_CIPHER_C)
#include "mbedtls/cipher.h"
#endif
@@ -105,6 +113,10 @@
#include "mbedtls/gcm.h"
#endif
+#if defined(MBEDTLS_HKDF_C)
+#include "mbedtls/hkdf.h"
+#endif
+
#if defined(MBEDTLS_HMAC_DRBG_C)
#include "mbedtls/hmac_drbg.h"
#endif
@@ -153,6 +165,10 @@
#include "mbedtls/pkcs5.h"
#endif
+#if defined(MBEDTLS_POLY1305_C)
+#include "mbedtls/poly1305.h"
+#endif
+
#if defined(MBEDTLS_RIPEMD160_C)
#include "mbedtls/ripemd160.h"
#endif
@@ -497,6 +513,8 @@ void mbedtls_strerror( int ret, char *buf, size_t buflen )
mbedtls_snprintf( buf, buflen, "SSL - Couldn't set the hash for verifying CertificateVerify" );
if( use_ret == -(MBEDTLS_ERR_SSL_CONTINUE_PROCESSING) )
mbedtls_snprintf( buf, buflen, "SSL - Internal-only message signaling that further message-processing should be done" );
+ if( use_ret == -(MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS) )
+ mbedtls_snprintf( buf, buflen, "SSL - The asynchronous operation is not completed yet" );
#endif /* MBEDTLS_SSL_TLS_C */
#if defined(MBEDTLS_X509_USE_C) || defined(MBEDTLS_X509_CREATE_C)
@@ -670,6 +688,22 @@ void mbedtls_strerror( int ret, char *buf, size_t buflen )
mbedtls_snprintf( buf, buflen, "CCM - CCM hardware accelerator failed" );
#endif /* MBEDTLS_CCM_C */
+#if defined(MBEDTLS_CHACHA20_C)
+ if( use_ret == -(MBEDTLS_ERR_CHACHA20_BAD_INPUT_DATA) )
+ mbedtls_snprintf( buf, buflen, "CHACHA20 - Invalid input parameter(s)" );
+ if( use_ret == -(MBEDTLS_ERR_CHACHA20_FEATURE_UNAVAILABLE) )
+ mbedtls_snprintf( buf, buflen, "CHACHA20 - Feature not available. For example, s part of the API is not implemented" );
+ if( use_ret == -(MBEDTLS_ERR_CHACHA20_HW_ACCEL_FAILED) )
+ mbedtls_snprintf( buf, buflen, "CHACHA20 - Chacha20 hardware accelerator failed" );
+#endif /* MBEDTLS_CHACHA20_C */
+
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ if( use_ret == -(MBEDTLS_ERR_CHACHAPOLY_BAD_STATE) )
+ mbedtls_snprintf( buf, buflen, "CHACHAPOLY - The requested operation is not permitted in the current state" );
+ if( use_ret == -(MBEDTLS_ERR_CHACHAPOLY_AUTH_FAILED) )
+ mbedtls_snprintf( buf, buflen, "CHACHAPOLY - Authenticated decryption failed: data was not authentic" );
+#endif /* MBEDTLS_CHACHAPOLY_C */
+
#if defined(MBEDTLS_CMAC_C)
if( use_ret == -(MBEDTLS_ERR_CMAC_HW_ACCEL_FAILED) )
mbedtls_snprintf( buf, buflen, "CMAC - CMAC hardware accelerator failed" );
@@ -715,6 +749,11 @@ void mbedtls_strerror( int ret, char *buf, size_t buflen )
mbedtls_snprintf( buf, buflen, "GCM - Bad input parameters to function" );
#endif /* MBEDTLS_GCM_C */
+#if defined(MBEDTLS_HKDF_C)
+ if( use_ret == -(MBEDTLS_ERR_HKDF_BAD_INPUT_DATA) )
+ mbedtls_snprintf( buf, buflen, "HKDF - Bad input parameters to function" );
+#endif /* MBEDTLS_HKDF_C */
+
#if defined(MBEDTLS_HMAC_DRBG_C)
if( use_ret == -(MBEDTLS_ERR_HMAC_DRBG_REQUEST_TOO_BIG) )
mbedtls_snprintf( buf, buflen, "HMAC_DRBG - Too many random requested in single call" );
@@ -782,6 +821,15 @@ void mbedtls_strerror( int ret, char *buf, size_t buflen )
mbedtls_snprintf( buf, buflen, "PADLOCK - Input data should be aligned" );
#endif /* MBEDTLS_PADLOCK_C */
+#if defined(MBEDTLS_POLY1305_C)
+ if( use_ret == -(MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA) )
+ mbedtls_snprintf( buf, buflen, "POLY1305 - Invalid input parameter(s)" );
+ if( use_ret == -(MBEDTLS_ERR_POLY1305_FEATURE_UNAVAILABLE) )
+ mbedtls_snprintf( buf, buflen, "POLY1305 - Feature not available. For example, s part of the API is not implemented" );
+ if( use_ret == -(MBEDTLS_ERR_POLY1305_HW_ACCEL_FAILED) )
+ mbedtls_snprintf( buf, buflen, "POLY1305 - Poly1305 hardware accelerator failed" );
+#endif /* MBEDTLS_POLY1305_C */
+
#if defined(MBEDTLS_RIPEMD160_C)
if( use_ret == -(MBEDTLS_ERR_RIPEMD160_HW_ACCEL_FAILED) )
mbedtls_snprintf( buf, buflen, "RIPEMD160 - RIPEMD160 hardware accelerator failed" );
diff --git a/thirdparty/mbedtls/library/hkdf.c b/thirdparty/mbedtls/library/hkdf.c
new file mode 100644
index 0000000000..82d8a429f4
--- /dev/null
+++ b/thirdparty/mbedtls/library/hkdf.c
@@ -0,0 +1,192 @@
+/*
+ * HKDF implementation -- RFC 5869
+ *
+ * Copyright (C) 2016-2018, ARM Limited, All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of mbed TLS (https://tls.mbed.org)
+ */
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "mbedtls/config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#if defined(MBEDTLS_HKDF_C)
+
+#include <string.h>
+#include "mbedtls/hkdf.h"
+#include "mbedtls/platform_util.h"
+
+int mbedtls_hkdf( const mbedtls_md_info_t *md, const unsigned char *salt,
+ size_t salt_len, const unsigned char *ikm, size_t ikm_len,
+ const unsigned char *info, size_t info_len,
+ unsigned char *okm, size_t okm_len )
+{
+ int ret;
+ unsigned char prk[MBEDTLS_MD_MAX_SIZE];
+
+ ret = mbedtls_hkdf_extract( md, salt, salt_len, ikm, ikm_len, prk );
+
+ if( ret == 0 )
+ {
+ ret = mbedtls_hkdf_expand( md, prk, mbedtls_md_get_size( md ),
+ info, info_len, okm, okm_len );
+ }
+
+ mbedtls_platform_zeroize( prk, sizeof( prk ) );
+
+ return( ret );
+}
+
+int mbedtls_hkdf_extract( const mbedtls_md_info_t *md,
+ const unsigned char *salt, size_t salt_len,
+ const unsigned char *ikm, size_t ikm_len,
+ unsigned char *prk )
+{
+ unsigned char null_salt[MBEDTLS_MD_MAX_SIZE] = { '\0' };
+
+ if( salt == NULL )
+ {
+ size_t hash_len;
+
+ if( salt_len != 0 )
+ {
+ return MBEDTLS_ERR_HKDF_BAD_INPUT_DATA;
+ }
+
+ hash_len = mbedtls_md_get_size( md );
+
+ if( hash_len == 0 )
+ {
+ return MBEDTLS_ERR_HKDF_BAD_INPUT_DATA;
+ }
+
+ salt = null_salt;
+ salt_len = hash_len;
+ }
+
+ return( mbedtls_md_hmac( md, salt, salt_len, ikm, ikm_len, prk ) );
+}
+
+int mbedtls_hkdf_expand( const mbedtls_md_info_t *md, const unsigned char *prk,
+ size_t prk_len, const unsigned char *info,
+ size_t info_len, unsigned char *okm, size_t okm_len )
+{
+ size_t hash_len;
+ size_t where = 0;
+ size_t n;
+ size_t t_len = 0;
+ size_t i;
+ int ret = 0;
+ mbedtls_md_context_t ctx;
+ unsigned char t[MBEDTLS_MD_MAX_SIZE];
+
+ if( okm == NULL )
+ {
+ return( MBEDTLS_ERR_HKDF_BAD_INPUT_DATA );
+ }
+
+ hash_len = mbedtls_md_get_size( md );
+
+ if( prk_len < hash_len || hash_len == 0 )
+ {
+ return( MBEDTLS_ERR_HKDF_BAD_INPUT_DATA );
+ }
+
+ if( info == NULL )
+ {
+ info = (const unsigned char *) "";
+ info_len = 0;
+ }
+
+ n = okm_len / hash_len;
+
+ if( (okm_len % hash_len) != 0 )
+ {
+ n++;
+ }
+
+ /*
+ * Per RFC 5869 Section 2.3, okm_len must not exceed
+ * 255 times the hash length
+ */
+ if( n > 255 )
+ {
+ return( MBEDTLS_ERR_HKDF_BAD_INPUT_DATA );
+ }
+
+ mbedtls_md_init( &ctx );
+
+ if( (ret = mbedtls_md_setup( &ctx, md, 1) ) != 0 )
+ {
+ goto exit;
+ }
+
+ /*
+ * Compute T = T(1) | T(2) | T(3) | ... | T(N)
+ * Where T(N) is defined in RFC 5869 Section 2.3
+ */
+ for( i = 1; i <= n; i++ )
+ {
+ size_t num_to_copy;
+ unsigned char c = i & 0xff;
+
+ ret = mbedtls_md_hmac_starts( &ctx, prk, prk_len );
+ if( ret != 0 )
+ {
+ goto exit;
+ }
+
+ ret = mbedtls_md_hmac_update( &ctx, t, t_len );
+ if( ret != 0 )
+ {
+ goto exit;
+ }
+
+ ret = mbedtls_md_hmac_update( &ctx, info, info_len );
+ if( ret != 0 )
+ {
+ goto exit;
+ }
+
+ /* The constant concatenated to the end of each T(n) is a single octet.
+ * */
+ ret = mbedtls_md_hmac_update( &ctx, &c, 1 );
+ if( ret != 0 )
+ {
+ goto exit;
+ }
+
+ ret = mbedtls_md_hmac_finish( &ctx, t );
+ if( ret != 0 )
+ {
+ goto exit;
+ }
+
+ num_to_copy = i != n ? hash_len : okm_len - where;
+ memcpy( okm + where, t, num_to_copy );
+ where += hash_len;
+ t_len = hash_len;
+ }
+
+exit:
+ mbedtls_md_free( &ctx );
+ mbedtls_platform_zeroize( t, sizeof( t ) );
+
+ return( ret );
+}
+
+#endif /* MBEDTLS_HKDF_C */
diff --git a/thirdparty/mbedtls/library/md5.c b/thirdparty/mbedtls/library/md5.c
index 8238c2b81a..2a740cda81 100644
--- a/thirdparty/mbedtls/library/md5.c
+++ b/thirdparty/mbedtls/library/md5.c
@@ -309,14 +309,6 @@ void mbedtls_md5_update( mbedtls_md5_context *ctx,
}
#endif
-static const unsigned char md5_padding[64] =
-{
- 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-};
-
/*
* MD5 final digest
*/
@@ -324,26 +316,48 @@ int mbedtls_md5_finish_ret( mbedtls_md5_context *ctx,
unsigned char output[16] )
{
int ret;
- uint32_t last, padn;
+ uint32_t used;
uint32_t high, low;
- unsigned char msglen[8];
- high = ( ctx->total[0] >> 29 )
- | ( ctx->total[1] << 3 );
- low = ( ctx->total[0] << 3 );
+ /*
+ * Add padding: 0x80 then 0x00 until 8 bytes remain for the length
+ */
+ used = ctx->total[0] & 0x3F;
- PUT_UINT32_LE( low, msglen, 0 );
- PUT_UINT32_LE( high, msglen, 4 );
+ ctx->buffer[used++] = 0x80;
- last = ctx->total[0] & 0x3F;
- padn = ( last < 56 ) ? ( 56 - last ) : ( 120 - last );
+ if( used <= 56 )
+ {
+ /* Enough room for padding + length in current block */
+ memset( ctx->buffer + used, 0, 56 - used );
+ }
+ else
+ {
+ /* We'll need an extra block */
+ memset( ctx->buffer + used, 0, 64 - used );
- if( ( ret = mbedtls_md5_update_ret( ctx, md5_padding, padn ) ) != 0 )
+ if( ( ret = mbedtls_internal_md5_process( ctx, ctx->buffer ) ) != 0 )
return( ret );
- if( ( ret = mbedtls_md5_update_ret( ctx, msglen, 8 ) ) != 0 )
- return( ret );
+ memset( ctx->buffer, 0, 56 );
+ }
+
+ /*
+ * Add message length
+ */
+ high = ( ctx->total[0] >> 29 )
+ | ( ctx->total[1] << 3 );
+ low = ( ctx->total[0] << 3 );
+
+ PUT_UINT32_LE( low, ctx->buffer, 56 );
+ PUT_UINT32_LE( high, ctx->buffer, 60 );
+
+ if( ( ret = mbedtls_internal_md5_process( ctx, ctx->buffer ) ) != 0 )
+ return( ret );
+ /*
+ * Output final state
+ */
PUT_UINT32_LE( ctx->state[0], output, 0 );
PUT_UINT32_LE( ctx->state[1], output, 4 );
PUT_UINT32_LE( ctx->state[2], output, 8 );
diff --git a/thirdparty/mbedtls/library/memory_buffer_alloc.c b/thirdparty/mbedtls/library/memory_buffer_alloc.c
index ceaeda1e73..51ea7c41d7 100644
--- a/thirdparty/mbedtls/library/memory_buffer_alloc.c
+++ b/thirdparty/mbedtls/library/memory_buffer_alloc.c
@@ -518,7 +518,9 @@ void mbedtls_memory_buffer_alloc_status( void )
heap.alloc_count, heap.free_count );
if( heap.first->next == NULL )
+ {
mbedtls_fprintf( stderr, "All memory de-allocated in stack buffer\n" );
+ }
else
{
mbedtls_fprintf( stderr, "Memory currently allocated:\n" );
diff --git a/thirdparty/mbedtls/library/net_sockets.c b/thirdparty/mbedtls/library/net_sockets.c
index 9b0a375fb7..816b1303df 100644
--- a/thirdparty/mbedtls/library/net_sockets.c
+++ b/thirdparty/mbedtls/library/net_sockets.c
@@ -19,6 +19,11 @@
* This file is part of mbed TLS (https://tls.mbed.org)
*/
+/* Enable definition of getaddrinfo() even when compiling with -std=c99. Must
+ * be set before config.h, which pulls in glibc's features.h indirectly.
+ * Harmless on other platforms. */
+#define _POSIX_C_SOURCE 200112L
+
#if !defined(MBEDTLS_CONFIG_FILE)
#include "mbedtls/config.h"
#else
@@ -28,7 +33,8 @@
#if defined(MBEDTLS_NET_C)
#if !defined(unix) && !defined(__unix__) && !defined(__unix) && \
- !defined(__APPLE__) && !defined(_WIN32) && !defined(__QNXNTO__)
+ !defined(__APPLE__) && !defined(_WIN32) && !defined(__QNXNTO__) && \
+ !defined(__HAIKU__)
#error "This module only works on Unix and Windows, see MBEDTLS_NET_C in config.h"
#endif
@@ -47,13 +53,11 @@
#define IS_EINTR( ret ) ( ( ret ) == WSAEINTR )
-/* GODOT ADDITION */
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
#undef _WIN32_WINNT
/* Enables getaddrinfo() & Co */
#define _WIN32_WINNT 0x0501
#endif
-/* END GODOT ADDITION */
#include <ws2tcpip.h>
diff --git a/thirdparty/mbedtls/library/nist_kw.c b/thirdparty/mbedtls/library/nist_kw.c
new file mode 100644
index 0000000000..176af9fe08
--- /dev/null
+++ b/thirdparty/mbedtls/library/nist_kw.c
@@ -0,0 +1,755 @@
+/*
+ * Implementation of NIST SP 800-38F key wrapping, supporting KW and KWP modes
+ * only
+ *
+ * Copyright (C) 2018, Arm Limited (or its affiliates), All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of Mbed TLS (https://tls.mbed.org)
+ */
+/*
+ * Definition of Key Wrapping:
+ * https://nvlpubs.nist.gov/nistpubs/SpecialPublications/NIST.SP.800-38F.pdf
+ * RFC 3394 "Advanced Encryption Standard (AES) Key Wrap Algorithm"
+ * RFC 5649 "Advanced Encryption Standard (AES) Key Wrap with Padding Algorithm"
+ *
+ * Note: RFC 3394 defines different methodology for intermediate operations for
+ * the wrapping and unwrapping operation than the definition in NIST SP 800-38F.
+ */
+
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "mbedtls/config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#if defined(MBEDTLS_NIST_KW_C)
+
+#include "mbedtls/nist_kw.h"
+#include "mbedtls/platform_util.h"
+
+#include <stdint.h>
+#include <string.h>
+
+#if defined(MBEDTLS_SELF_TEST) && defined(MBEDTLS_AES_C)
+#if defined(MBEDTLS_PLATFORM_C)
+#include "mbedtls/platform.h"
+#else
+#include <stdio.h>
+#define mbedtls_printf printf
+#endif /* MBEDTLS_PLATFORM_C */
+#endif /* MBEDTLS_SELF_TEST && MBEDTLS_AES_C */
+
+#if !defined(MBEDTLS_NIST_KW_ALT)
+
+#define KW_SEMIBLOCK_LENGTH 8
+#define MIN_SEMIBLOCKS_COUNT 3
+
+/* constant-time buffer comparison */
+static inline unsigned char mbedtls_nist_kw_safer_memcmp( const void *a, const void *b, size_t n )
+{
+ size_t i;
+ volatile const unsigned char *A = (volatile const unsigned char *) a;
+ volatile const unsigned char *B = (volatile const unsigned char *) b;
+ volatile unsigned char diff = 0;
+
+ for( i = 0; i < n; i++ )
+ {
+ /* Read volatile data in order before computing diff.
+ * This avoids IAR compiler warning:
+ * 'the order of volatile accesses is undefined ..' */
+ unsigned char x = A[i], y = B[i];
+ diff |= x ^ y;
+ }
+
+ return( diff );
+}
+
+/*! The 64-bit default integrity check value (ICV) for KW mode. */
+static const unsigned char NIST_KW_ICV1[] = {0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6};
+/*! The 32-bit default integrity check value (ICV) for KWP mode. */
+static const unsigned char NIST_KW_ICV2[] = {0xA6, 0x59, 0x59, 0xA6};
+
+#ifndef GET_UINT32_BE
+#define GET_UINT32_BE(n,b,i) \
+do { \
+ (n) = ( (uint32_t) (b)[(i) ] << 24 ) \
+ | ( (uint32_t) (b)[(i) + 1] << 16 ) \
+ | ( (uint32_t) (b)[(i) + 2] << 8 ) \
+ | ( (uint32_t) (b)[(i) + 3] ); \
+} while( 0 )
+#endif
+
+#ifndef PUT_UINT32_BE
+#define PUT_UINT32_BE(n,b,i) \
+do { \
+ (b)[(i) ] = (unsigned char) ( (n) >> 24 ); \
+ (b)[(i) + 1] = (unsigned char) ( (n) >> 16 ); \
+ (b)[(i) + 2] = (unsigned char) ( (n) >> 8 ); \
+ (b)[(i) + 3] = (unsigned char) ( (n) ); \
+} while( 0 )
+#endif
+
+/*
+ * Initialize context
+ */
+void mbedtls_nist_kw_init( mbedtls_nist_kw_context *ctx )
+{
+ memset( ctx, 0, sizeof( mbedtls_nist_kw_context ) );
+}
+
+int mbedtls_nist_kw_setkey( mbedtls_nist_kw_context *ctx,
+ mbedtls_cipher_id_t cipher,
+ const unsigned char *key,
+ unsigned int keybits,
+ const int is_wrap )
+{
+ int ret;
+ const mbedtls_cipher_info_t *cipher_info;
+
+ cipher_info = mbedtls_cipher_info_from_values( cipher,
+ keybits,
+ MBEDTLS_MODE_ECB );
+ if( cipher_info == NULL )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ if( cipher_info->block_size != 16 )
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+
+ /*
+ * SP 800-38F currently defines AES cipher as the only block cipher allowed:
+ * "For KW and KWP, the underlying block cipher shall be approved, and the
+ * block size shall be 128 bits. Currently, the AES block cipher, with key
+ * lengths of 128, 192, or 256 bits, is the only block cipher that fits
+ * this profile."
+ * Currently we don't support other 128 bit block ciphers for key wrapping,
+ * such as Camellia and Aria.
+ */
+ if( cipher != MBEDTLS_CIPHER_ID_AES )
+ return( MBEDTLS_ERR_CIPHER_FEATURE_UNAVAILABLE );
+
+ mbedtls_cipher_free( &ctx->cipher_ctx );
+
+ if( ( ret = mbedtls_cipher_setup( &ctx->cipher_ctx, cipher_info ) ) != 0 )
+ return( ret );
+
+ if( ( ret = mbedtls_cipher_setkey( &ctx->cipher_ctx, key, keybits,
+ is_wrap ? MBEDTLS_ENCRYPT :
+ MBEDTLS_DECRYPT )
+ ) != 0 )
+ {
+ return( ret );
+ }
+
+ return( 0 );
+}
+
+/*
+ * Free context
+ */
+void mbedtls_nist_kw_free( mbedtls_nist_kw_context *ctx )
+{
+ mbedtls_cipher_free( &ctx->cipher_ctx );
+ mbedtls_platform_zeroize( ctx, sizeof( mbedtls_nist_kw_context ) );
+}
+
+/*
+ * Helper function for Xoring the uint64_t "t" with the encrypted A.
+ * Defined in NIST SP 800-38F section 6.1
+ */
+static void calc_a_xor_t( unsigned char A[KW_SEMIBLOCK_LENGTH], uint64_t t )
+{
+ size_t i = 0;
+ for( i = 0; i < sizeof( t ); i++ )
+ {
+ A[i] ^= ( t >> ( ( sizeof( t ) - 1 - i ) * 8 ) ) & 0xff;
+ }
+}
+
+/*
+ * KW-AE as defined in SP 800-38F section 6.2
+ * KWP-AE as defined in SP 800-38F section 6.3
+ */
+int mbedtls_nist_kw_wrap( mbedtls_nist_kw_context *ctx,
+ mbedtls_nist_kw_mode_t mode,
+ const unsigned char *input, size_t in_len,
+ unsigned char *output, size_t *out_len, size_t out_size )
+{
+ int ret = 0;
+ size_t semiblocks = 0;
+ size_t s;
+ size_t olen, padlen = 0;
+ uint64_t t = 0;
+ unsigned char outbuff[KW_SEMIBLOCK_LENGTH * 2];
+ unsigned char inbuff[KW_SEMIBLOCK_LENGTH * 2];
+ unsigned char *R2 = output + KW_SEMIBLOCK_LENGTH;
+ unsigned char *A = output;
+
+ *out_len = 0;
+ /*
+ * Generate the String to work on
+ */
+ if( mode == MBEDTLS_KW_MODE_KW )
+ {
+ if( out_size < in_len + KW_SEMIBLOCK_LENGTH )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ /*
+ * According to SP 800-38F Table 1, the plaintext length for KW
+ * must be between 2 to 2^54-1 semiblocks inclusive.
+ */
+ if( in_len < 16 ||
+#if SIZE_MAX > 0x1FFFFFFFFFFFFF8
+ in_len > 0x1FFFFFFFFFFFFF8 ||
+#endif
+ in_len % KW_SEMIBLOCK_LENGTH != 0 )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ memcpy( output, NIST_KW_ICV1, KW_SEMIBLOCK_LENGTH );
+ memmove( output + KW_SEMIBLOCK_LENGTH, input, in_len );
+ }
+ else
+ {
+ if( in_len % 8 != 0 )
+ {
+ padlen = ( 8 - ( in_len % 8 ) );
+ }
+
+ if( out_size < in_len + KW_SEMIBLOCK_LENGTH + padlen )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ /*
+ * According to SP 800-38F Table 1, the plaintext length for KWP
+ * must be between 1 and 2^32-1 octets inclusive.
+ */
+ if( in_len < 1
+#if SIZE_MAX > 0xFFFFFFFF
+ || in_len > 0xFFFFFFFF
+#endif
+ )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ memcpy( output, NIST_KW_ICV2, KW_SEMIBLOCK_LENGTH / 2 );
+ PUT_UINT32_BE( ( in_len & 0xffffffff ), output,
+ KW_SEMIBLOCK_LENGTH / 2 );
+
+ memcpy( output + KW_SEMIBLOCK_LENGTH, input, in_len );
+ memset( output + KW_SEMIBLOCK_LENGTH + in_len, 0, padlen );
+ }
+ semiblocks = ( ( in_len + padlen ) / KW_SEMIBLOCK_LENGTH ) + 1;
+
+ s = 6 * ( semiblocks - 1 );
+
+ if( mode == MBEDTLS_KW_MODE_KWP
+ && in_len <= KW_SEMIBLOCK_LENGTH )
+ {
+ memcpy( inbuff, output, 16 );
+ ret = mbedtls_cipher_update( &ctx->cipher_ctx,
+ inbuff, 16, output, &olen );
+ if( ret != 0 )
+ goto cleanup;
+ }
+ else
+ {
+ /*
+ * Do the wrapping function W, as defined in RFC 3394 section 2.2.1
+ */
+ if( semiblocks < MIN_SEMIBLOCKS_COUNT )
+ {
+ ret = MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA;
+ goto cleanup;
+ }
+
+ /* Calculate intermediate values */
+ for( t = 1; t <= s; t++ )
+ {
+ memcpy( inbuff, A, KW_SEMIBLOCK_LENGTH );
+ memcpy( inbuff + KW_SEMIBLOCK_LENGTH, R2, KW_SEMIBLOCK_LENGTH );
+
+ ret = mbedtls_cipher_update( &ctx->cipher_ctx,
+ inbuff, 16, outbuff, &olen );
+ if( ret != 0 )
+ goto cleanup;
+
+ memcpy( A, outbuff, KW_SEMIBLOCK_LENGTH );
+ calc_a_xor_t( A, t );
+
+ memcpy( R2, outbuff + KW_SEMIBLOCK_LENGTH, KW_SEMIBLOCK_LENGTH );
+ R2 += KW_SEMIBLOCK_LENGTH;
+ if( R2 >= output + ( semiblocks * KW_SEMIBLOCK_LENGTH ) )
+ R2 = output + KW_SEMIBLOCK_LENGTH;
+ }
+ }
+
+ *out_len = semiblocks * KW_SEMIBLOCK_LENGTH;
+
+cleanup:
+
+ if( ret != 0)
+ {
+ memset( output, 0, semiblocks * KW_SEMIBLOCK_LENGTH );
+ }
+ mbedtls_platform_zeroize( inbuff, KW_SEMIBLOCK_LENGTH * 2 );
+ mbedtls_platform_zeroize( outbuff, KW_SEMIBLOCK_LENGTH * 2 );
+ mbedtls_cipher_finish( &ctx->cipher_ctx, NULL, &olen );
+ return( ret );
+}
+
+/*
+ * W-1 function as defined in RFC 3394 section 2.2.2
+ * This function assumes the following:
+ * 1. Output buffer is at least of size ( semiblocks - 1 ) * KW_SEMIBLOCK_LENGTH.
+ * 2. The input buffer is of size semiblocks * KW_SEMIBLOCK_LENGTH.
+ * 3. Minimal number of semiblocks is 3.
+ * 4. A is a buffer to hold the first semiblock of the input buffer.
+ */
+static int unwrap( mbedtls_nist_kw_context *ctx,
+ const unsigned char *input, size_t semiblocks,
+ unsigned char A[KW_SEMIBLOCK_LENGTH],
+ unsigned char *output, size_t* out_len )
+{
+ int ret = 0;
+ const size_t s = 6 * ( semiblocks - 1 );
+ size_t olen;
+ uint64_t t = 0;
+ unsigned char outbuff[KW_SEMIBLOCK_LENGTH * 2];
+ unsigned char inbuff[KW_SEMIBLOCK_LENGTH * 2];
+ unsigned char *R = output + ( semiblocks - 2 ) * KW_SEMIBLOCK_LENGTH;
+ *out_len = 0;
+
+ if( semiblocks < MIN_SEMIBLOCKS_COUNT )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ memcpy( A, input, KW_SEMIBLOCK_LENGTH );
+ memmove( output, input + KW_SEMIBLOCK_LENGTH, ( semiblocks - 1 ) * KW_SEMIBLOCK_LENGTH );
+
+ /* Calculate intermediate values */
+ for( t = s; t >= 1; t-- )
+ {
+ calc_a_xor_t( A, t );
+
+ memcpy( inbuff, A, KW_SEMIBLOCK_LENGTH );
+ memcpy( inbuff + KW_SEMIBLOCK_LENGTH, R, KW_SEMIBLOCK_LENGTH );
+
+ ret = mbedtls_cipher_update( &ctx->cipher_ctx,
+ inbuff, 16, outbuff, &olen );
+ if( ret != 0 )
+ goto cleanup;
+
+ memcpy( A, outbuff, KW_SEMIBLOCK_LENGTH );
+
+ /* Set R as LSB64 of outbuff */
+ memcpy( R, outbuff + KW_SEMIBLOCK_LENGTH, KW_SEMIBLOCK_LENGTH );
+
+ if( R == output )
+ R = output + ( semiblocks - 2 ) * KW_SEMIBLOCK_LENGTH;
+ else
+ R -= KW_SEMIBLOCK_LENGTH;
+ }
+
+ *out_len = ( semiblocks - 1 ) * KW_SEMIBLOCK_LENGTH;
+
+cleanup:
+ if( ret != 0)
+ memset( output, 0, ( semiblocks - 1 ) * KW_SEMIBLOCK_LENGTH );
+ mbedtls_platform_zeroize( inbuff, sizeof( inbuff ) );
+ mbedtls_platform_zeroize( outbuff, sizeof( outbuff ) );
+
+ return( ret );
+}
+
+/*
+ * KW-AD as defined in SP 800-38F section 6.2
+ * KWP-AD as defined in SP 800-38F section 6.3
+ */
+int mbedtls_nist_kw_unwrap( mbedtls_nist_kw_context *ctx,
+ mbedtls_nist_kw_mode_t mode,
+ const unsigned char *input, size_t in_len,
+ unsigned char *output, size_t *out_len, size_t out_size )
+{
+ int ret = 0;
+ size_t i, olen;
+ unsigned char A[KW_SEMIBLOCK_LENGTH];
+ unsigned char diff, bad_padding = 0;
+
+ *out_len = 0;
+ if( out_size < in_len - KW_SEMIBLOCK_LENGTH )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ if( mode == MBEDTLS_KW_MODE_KW )
+ {
+ /*
+ * According to SP 800-38F Table 1, the ciphertext length for KW
+ * must be between 3 to 2^54 semiblocks inclusive.
+ */
+ if( in_len < 24 ||
+#if SIZE_MAX > 0x200000000000000
+ in_len > 0x200000000000000 ||
+#endif
+ in_len % KW_SEMIBLOCK_LENGTH != 0 )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ ret = unwrap( ctx, input, in_len / KW_SEMIBLOCK_LENGTH,
+ A, output, out_len );
+ if( ret != 0 )
+ goto cleanup;
+
+ /* Check ICV in "constant-time" */
+ diff = mbedtls_nist_kw_safer_memcmp( NIST_KW_ICV1, A, KW_SEMIBLOCK_LENGTH );
+
+ if( diff != 0 )
+ {
+ ret = MBEDTLS_ERR_CIPHER_AUTH_FAILED;
+ goto cleanup;
+ }
+
+ }
+ else if( mode == MBEDTLS_KW_MODE_KWP )
+ {
+ size_t padlen = 0;
+ uint32_t Plen;
+ /*
+ * According to SP 800-38F Table 1, the ciphertext length for KWP
+ * must be between 2 to 2^29 semiblocks inclusive.
+ */
+ if( in_len < KW_SEMIBLOCK_LENGTH * 2 ||
+#if SIZE_MAX > 0x100000000
+ in_len > 0x100000000 ||
+#endif
+ in_len % KW_SEMIBLOCK_LENGTH != 0 )
+ {
+ return( MBEDTLS_ERR_CIPHER_BAD_INPUT_DATA );
+ }
+
+ if( in_len == KW_SEMIBLOCK_LENGTH * 2 )
+ {
+ unsigned char outbuff[KW_SEMIBLOCK_LENGTH * 2];
+ ret = mbedtls_cipher_update( &ctx->cipher_ctx,
+ input, 16, outbuff, &olen );
+ if( ret != 0 )
+ goto cleanup;
+
+ memcpy( A, outbuff, KW_SEMIBLOCK_LENGTH );
+ memcpy( output, outbuff + KW_SEMIBLOCK_LENGTH, KW_SEMIBLOCK_LENGTH );
+ mbedtls_platform_zeroize( outbuff, sizeof( outbuff ) );
+ *out_len = KW_SEMIBLOCK_LENGTH;
+ }
+ else
+ {
+ /* in_len >= KW_SEMIBLOCK_LENGTH * 3 */
+ ret = unwrap( ctx, input, in_len / KW_SEMIBLOCK_LENGTH,
+ A, output, out_len );
+ if( ret != 0 )
+ goto cleanup;
+ }
+
+ /* Check ICV in "constant-time" */
+ diff = mbedtls_nist_kw_safer_memcmp( NIST_KW_ICV2, A, KW_SEMIBLOCK_LENGTH / 2 );
+
+ if( diff != 0 )
+ {
+ ret = MBEDTLS_ERR_CIPHER_AUTH_FAILED;
+ }
+
+ GET_UINT32_BE( Plen, A, KW_SEMIBLOCK_LENGTH / 2 );
+
+ /*
+ * Plen is the length of the plaintext, when the input is valid.
+ * If Plen is larger than the plaintext and padding, padlen will be
+ * larger than 8, because of the type wrap around.
+ */
+ padlen = in_len - KW_SEMIBLOCK_LENGTH - Plen;
+ if ( padlen > 7 )
+ {
+ padlen &= 7;
+ ret = MBEDTLS_ERR_CIPHER_AUTH_FAILED;
+ }
+
+ /* Check padding in "constant-time" */
+ for( diff = 0, i = 0; i < KW_SEMIBLOCK_LENGTH; i++ )
+ {
+ if( i >= KW_SEMIBLOCK_LENGTH - padlen )
+ diff |= output[*out_len - KW_SEMIBLOCK_LENGTH + i];
+ else
+ bad_padding |= output[*out_len - KW_SEMIBLOCK_LENGTH + i];
+ }
+
+ if( diff != 0 )
+ {
+ ret = MBEDTLS_ERR_CIPHER_AUTH_FAILED;
+ }
+
+ if( ret != 0 )
+ {
+ goto cleanup;
+ }
+ memset( output + Plen, 0, padlen );
+ *out_len = Plen;
+ }
+ else
+ {
+ ret = MBEDTLS_ERR_CIPHER_FEATURE_UNAVAILABLE;
+ goto cleanup;
+ }
+
+cleanup:
+ if( ret != 0 )
+ {
+ memset( output, 0, *out_len );
+ *out_len = 0;
+ }
+
+ mbedtls_platform_zeroize( &bad_padding, sizeof( bad_padding) );
+ mbedtls_platform_zeroize( &diff, sizeof( diff ) );
+ mbedtls_platform_zeroize( A, sizeof( A ) );
+ mbedtls_cipher_finish( &ctx->cipher_ctx, NULL, &olen );
+ return( ret );
+}
+
+#endif /* !MBEDTLS_NIST_KW_ALT */
+
+#if defined(MBEDTLS_SELF_TEST) && defined(MBEDTLS_AES_C)
+
+#define KW_TESTS 3
+
+/*
+ * Test vectors taken from NIST
+ * https://csrc.nist.gov/Projects/Cryptographic-Algorithm-Validation-Program/CAVP-TESTING-BLOCK-CIPHER-MODES#KW
+ */
+static const unsigned int key_len[KW_TESTS] = { 16, 24, 32 };
+
+static const unsigned char kw_key[KW_TESTS][32] = {
+ { 0x75, 0x75, 0xda, 0x3a, 0x93, 0x60, 0x7c, 0xc2,
+ 0xbf, 0xd8, 0xce, 0xc7, 0xaa, 0xdf, 0xd9, 0xa6 },
+ { 0x2d, 0x85, 0x26, 0x08, 0x1d, 0x02, 0xfb, 0x5b,
+ 0x85, 0xf6, 0x9a, 0xc2, 0x86, 0xec, 0xd5, 0x7d,
+ 0x40, 0xdf, 0x5d, 0xf3, 0x49, 0x47, 0x44, 0xd3 },
+ { 0x11, 0x2a, 0xd4, 0x1b, 0x48, 0x56, 0xc7, 0x25,
+ 0x4a, 0x98, 0x48, 0xd3, 0x0f, 0xdd, 0x78, 0x33,
+ 0x5b, 0x03, 0x9a, 0x48, 0xa8, 0x96, 0x2c, 0x4d,
+ 0x1c, 0xb7, 0x8e, 0xab, 0xd5, 0xda, 0xd7, 0x88 }
+};
+
+static const unsigned char kw_msg[KW_TESTS][40] = {
+ { 0x42, 0x13, 0x6d, 0x3c, 0x38, 0x4a, 0x3e, 0xea,
+ 0xc9, 0x5a, 0x06, 0x6f, 0xd2, 0x8f, 0xed, 0x3f },
+ { 0x95, 0xc1, 0x1b, 0xf5, 0x35, 0x3a, 0xfe, 0xdb,
+ 0x98, 0xfd, 0xd6, 0xc8, 0xca, 0x6f, 0xdb, 0x6d,
+ 0xa5, 0x4b, 0x74, 0xb4, 0x99, 0x0f, 0xdc, 0x45,
+ 0xc0, 0x9d, 0x15, 0x8f, 0x51, 0xce, 0x62, 0x9d,
+ 0xe2, 0xaf, 0x26, 0xe3, 0x25, 0x0e, 0x6b, 0x4c },
+ { 0x1b, 0x20, 0xbf, 0x19, 0x90, 0xb0, 0x65, 0xd7,
+ 0x98, 0xe1, 0xb3, 0x22, 0x64, 0xad, 0x50, 0xa8,
+ 0x74, 0x74, 0x92, 0xba, 0x09, 0xa0, 0x4d, 0xd1 }
+};
+
+static const size_t kw_msg_len[KW_TESTS] = { 16, 40, 24 };
+static const size_t kw_out_len[KW_TESTS] = { 24, 48, 32 };
+static const unsigned char kw_res[KW_TESTS][48] = {
+ { 0x03, 0x1f, 0x6b, 0xd7, 0xe6, 0x1e, 0x64, 0x3d,
+ 0xf6, 0x85, 0x94, 0x81, 0x6f, 0x64, 0xca, 0xa3,
+ 0xf5, 0x6f, 0xab, 0xea, 0x25, 0x48, 0xf5, 0xfb },
+ { 0x44, 0x3c, 0x6f, 0x15, 0x09, 0x83, 0x71, 0x91,
+ 0x3e, 0x5c, 0x81, 0x4c, 0xa1, 0xa0, 0x42, 0xec,
+ 0x68, 0x2f, 0x7b, 0x13, 0x6d, 0x24, 0x3a, 0x4d,
+ 0x6c, 0x42, 0x6f, 0xc6, 0x97, 0x15, 0x63, 0xe8,
+ 0xa1, 0x4a, 0x55, 0x8e, 0x09, 0x64, 0x16, 0x19,
+ 0xbf, 0x03, 0xfc, 0xaf, 0x90, 0xb1, 0xfc, 0x2d },
+ { 0xba, 0x8a, 0x25, 0x9a, 0x47, 0x1b, 0x78, 0x7d,
+ 0xd5, 0xd5, 0x40, 0xec, 0x25, 0xd4, 0x3d, 0x87,
+ 0x20, 0x0f, 0xda, 0xdc, 0x6d, 0x1f, 0x05, 0xd9,
+ 0x16, 0x58, 0x4f, 0xa9, 0xf6, 0xcb, 0xf5, 0x12 }
+};
+
+static const unsigned char kwp_key[KW_TESTS][32] = {
+ { 0x78, 0x65, 0xe2, 0x0f, 0x3c, 0x21, 0x65, 0x9a,
+ 0xb4, 0x69, 0x0b, 0x62, 0x9c, 0xdf, 0x3c, 0xc4 },
+ { 0xf5, 0xf8, 0x96, 0xa3, 0xbd, 0x2f, 0x4a, 0x98,
+ 0x23, 0xef, 0x16, 0x2b, 0x00, 0xb8, 0x05, 0xd7,
+ 0xde, 0x1e, 0xa4, 0x66, 0x26, 0x96, 0xa2, 0x58 },
+ { 0x95, 0xda, 0x27, 0x00, 0xca, 0x6f, 0xd9, 0xa5,
+ 0x25, 0x54, 0xee, 0x2a, 0x8d, 0xf1, 0x38, 0x6f,
+ 0x5b, 0x94, 0xa1, 0xa6, 0x0e, 0xd8, 0xa4, 0xae,
+ 0xf6, 0x0a, 0x8d, 0x61, 0xab, 0x5f, 0x22, 0x5a }
+};
+
+static const unsigned char kwp_msg[KW_TESTS][31] = {
+ { 0xbd, 0x68, 0x43, 0xd4, 0x20, 0x37, 0x8d, 0xc8,
+ 0x96 },
+ { 0x6c, 0xcd, 0xd5, 0x85, 0x18, 0x40, 0x97, 0xeb,
+ 0xd5, 0xc3, 0xaf, 0x3e, 0x47, 0xd0, 0x2c, 0x19,
+ 0x14, 0x7b, 0x4d, 0x99, 0x5f, 0x96, 0x43, 0x66,
+ 0x91, 0x56, 0x75, 0x8c, 0x13, 0x16, 0x8f },
+ { 0xd1 }
+};
+static const size_t kwp_msg_len[KW_TESTS] = { 9, 31, 1 };
+
+static const unsigned char kwp_res[KW_TESTS][48] = {
+ { 0x41, 0xec, 0xa9, 0x56, 0xd4, 0xaa, 0x04, 0x7e,
+ 0xb5, 0xcf, 0x4e, 0xfe, 0x65, 0x96, 0x61, 0xe7,
+ 0x4d, 0xb6, 0xf8, 0xc5, 0x64, 0xe2, 0x35, 0x00 },
+ { 0x4e, 0x9b, 0xc2, 0xbc, 0xbc, 0x6c, 0x1e, 0x13,
+ 0xd3, 0x35, 0xbc, 0xc0, 0xf7, 0x73, 0x6a, 0x88,
+ 0xfa, 0x87, 0x53, 0x66, 0x15, 0xbb, 0x8e, 0x63,
+ 0x8b, 0xcc, 0x81, 0x66, 0x84, 0x68, 0x17, 0x90,
+ 0x67, 0xcf, 0xa9, 0x8a, 0x9d, 0x0e, 0x33, 0x26 },
+ { 0x06, 0xba, 0x7a, 0xe6, 0xf3, 0x24, 0x8c, 0xfd,
+ 0xcf, 0x26, 0x75, 0x07, 0xfa, 0x00, 0x1b, 0xc4 }
+};
+static const size_t kwp_out_len[KW_TESTS] = { 24, 40, 16 };
+
+int mbedtls_nist_kw_self_test( int verbose )
+{
+ mbedtls_nist_kw_context ctx;
+ unsigned char out[48];
+ size_t olen;
+ int i;
+ int ret = 0;
+ mbedtls_nist_kw_init( &ctx );
+
+ for( i = 0; i < KW_TESTS; i++ )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " KW-AES-%u ", (unsigned int) key_len[i] * 8 );
+
+ ret = mbedtls_nist_kw_setkey( &ctx, MBEDTLS_CIPHER_ID_AES,
+ kw_key[i], key_len[i] * 8, 1 );
+ if( ret != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " KW: setup failed " );
+
+ goto end;
+ }
+
+ ret = mbedtls_nist_kw_wrap( &ctx, MBEDTLS_KW_MODE_KW, kw_msg[i],
+ kw_msg_len[i], out, &olen, sizeof( out ) );
+ if( ret != 0 || kw_out_len[i] != olen ||
+ memcmp( out, kw_res[i], kw_out_len[i] ) != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( "failed. ");
+
+ ret = 1;
+ goto end;
+ }
+
+ if( ( ret = mbedtls_nist_kw_setkey( &ctx, MBEDTLS_CIPHER_ID_AES,
+ kw_key[i], key_len[i] * 8, 0 ) )
+ != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " KW: setup failed ");
+
+ goto end;
+ }
+
+ ret = mbedtls_nist_kw_unwrap( &ctx, MBEDTLS_KW_MODE_KW,
+ out, olen, out, &olen, sizeof( out ) );
+
+ if( ret != 0 || olen != kw_msg_len[i] ||
+ memcmp( out, kw_msg[i], kw_msg_len[i] ) != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( "failed\n" );
+
+ ret = 1;
+ goto end;
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( " passed\n" );
+ }
+
+ for( i = 0; i < KW_TESTS; i++ )
+ {
+ olen = sizeof( out );
+ if( verbose != 0 )
+ mbedtls_printf( " KWP-AES-%u ", (unsigned int) key_len[i] * 8 );
+
+ ret = mbedtls_nist_kw_setkey( &ctx, MBEDTLS_CIPHER_ID_AES, kwp_key[i],
+ key_len[i] * 8, 1 );
+ if( ret != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " KWP: setup failed " );
+
+ goto end;
+ }
+ ret = mbedtls_nist_kw_wrap( &ctx, MBEDTLS_KW_MODE_KWP, kwp_msg[i],
+ kwp_msg_len[i], out, &olen, sizeof( out ) );
+
+ if( ret != 0 || kwp_out_len[i] != olen ||
+ memcmp( out, kwp_res[i], kwp_out_len[i] ) != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( "failed. ");
+
+ ret = 1;
+ goto end;
+ }
+
+ if( ( ret = mbedtls_nist_kw_setkey( &ctx, MBEDTLS_CIPHER_ID_AES,
+ kwp_key[i], key_len[i] * 8, 0 ) )
+ != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " KWP: setup failed ");
+
+ goto end;
+ }
+
+ ret = mbedtls_nist_kw_unwrap( &ctx, MBEDTLS_KW_MODE_KWP, out,
+ olen, out, &olen, sizeof( out ) );
+
+ if( ret != 0 || olen != kwp_msg_len[i] ||
+ memcmp( out, kwp_msg[i], kwp_msg_len[i] ) != 0 )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( "failed. ");
+
+ ret = 1;
+ goto end;
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( " passed\n" );
+ }
+end:
+ mbedtls_nist_kw_free( &ctx );
+
+ if( verbose != 0 )
+ mbedtls_printf( "\n" );
+
+ return( ret );
+}
+
+#endif /* MBEDTLS_SELF_TEST && MBEDTLS_AES_C */
+
+#endif /* MBEDTLS_NIST_KW_C */
diff --git a/thirdparty/mbedtls/library/pkcs5.c b/thirdparty/mbedtls/library/pkcs5.c
index 440a174b5b..f04f0ab25e 100644
--- a/thirdparty/mbedtls/library/pkcs5.c
+++ b/thirdparty/mbedtls/library/pkcs5.c
@@ -249,8 +249,10 @@ int mbedtls_pkcs5_pbkdf2_hmac( mbedtls_md_context_t *ctx, const unsigned char *p
memset( counter, 0, 4 );
counter[3] = 1;
+#if UINT_MAX > 0xFFFFFFFF
if( iteration_count > 0xFFFFFFFF )
return( MBEDTLS_ERR_PKCS5_BAD_INPUT_DATA );
+#endif
while( key_length )
{
diff --git a/thirdparty/mbedtls/library/pkparse.c b/thirdparty/mbedtls/library/pkparse.c
index ccb7f5409d..d6ac987e23 100644
--- a/thirdparty/mbedtls/library/pkparse.c
+++ b/thirdparty/mbedtls/library/pkparse.c
@@ -1261,7 +1261,6 @@ int mbedtls_pk_parse_key( mbedtls_pk_context *pk,
return( ret );
#endif /* MBEDTLS_PKCS12_C || MBEDTLS_PKCS5_C */
#else
- ((void) ret);
((void) pwd);
((void) pwdlen);
#endif /* MBEDTLS_PEM_PARSE_C */
diff --git a/thirdparty/mbedtls/library/platform.c b/thirdparty/mbedtls/library/platform.c
index 9e992875d9..b24b2fa652 100644
--- a/thirdparty/mbedtls/library/platform.c
+++ b/thirdparty/mbedtls/library/platform.c
@@ -51,14 +51,24 @@ static void platform_free_uninit( void *ptr )
#define MBEDTLS_PLATFORM_STD_FREE platform_free_uninit
#endif /* !MBEDTLS_PLATFORM_STD_FREE */
-void * (*mbedtls_calloc)( size_t, size_t ) = MBEDTLS_PLATFORM_STD_CALLOC;
-void (*mbedtls_free)( void * ) = MBEDTLS_PLATFORM_STD_FREE;
+static void * (*mbedtls_calloc_func)( size_t, size_t ) = MBEDTLS_PLATFORM_STD_CALLOC;
+static void (*mbedtls_free_func)( void * ) = MBEDTLS_PLATFORM_STD_FREE;
+
+void * mbedtls_calloc( size_t nmemb, size_t size )
+{
+ return (*mbedtls_calloc_func)( nmemb, size );
+}
+
+void mbedtls_free( void * ptr )
+{
+ (*mbedtls_free_func)( ptr );
+}
int mbedtls_platform_set_calloc_free( void * (*calloc_func)( size_t, size_t ),
void (*free_func)( void * ) )
{
- mbedtls_calloc = calloc_func;
- mbedtls_free = free_func;
+ mbedtls_calloc_func = calloc_func;
+ mbedtls_free_func = free_func;
return( 0 );
}
#endif /* MBEDTLS_PLATFORM_MEMORY */
diff --git a/thirdparty/mbedtls/library/poly1305.c b/thirdparty/mbedtls/library/poly1305.c
new file mode 100644
index 0000000000..e22d3afb68
--- /dev/null
+++ b/thirdparty/mbedtls/library/poly1305.c
@@ -0,0 +1,563 @@
+/**
+ * \file poly1305.c
+ *
+ * \brief Poly1305 authentication algorithm.
+ *
+ * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This file is part of mbed TLS (https://tls.mbed.org)
+ */
+#if !defined(MBEDTLS_CONFIG_FILE)
+#include "mbedtls/config.h"
+#else
+#include MBEDTLS_CONFIG_FILE
+#endif
+
+#if defined(MBEDTLS_POLY1305_C)
+
+#include "mbedtls/poly1305.h"
+#include "mbedtls/platform_util.h"
+
+#include <string.h>
+
+#if defined(MBEDTLS_SELF_TEST)
+#if defined(MBEDTLS_PLATFORM_C)
+#include "mbedtls/platform.h"
+#else
+#include <stdio.h>
+#define mbedtls_printf printf
+#endif /* MBEDTLS_PLATFORM_C */
+#endif /* MBEDTLS_SELF_TEST */
+
+#if !defined(MBEDTLS_POLY1305_ALT)
+
+#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \
+ !defined(inline) && !defined(__cplusplus)
+#define inline __inline
+#endif
+
+#define POLY1305_BLOCK_SIZE_BYTES ( 16U )
+
+#define BYTES_TO_U32_LE( data, offset ) \
+ ( (uint32_t) data[offset] \
+ | (uint32_t) ( (uint32_t) data[( offset ) + 1] << 8 ) \
+ | (uint32_t) ( (uint32_t) data[( offset ) + 2] << 16 ) \
+ | (uint32_t) ( (uint32_t) data[( offset ) + 3] << 24 ) \
+ )
+
+/*
+ * Our implementation is tuned for 32-bit platforms with a 64-bit multiplier.
+ * However we provided an alternative for platforms without such a multiplier.
+ */
+#if defined(MBEDTLS_NO_64BIT_MULTIPLICATION)
+static uint64_t mul64( uint32_t a, uint32_t b )
+{
+ /* a = al + 2**16 ah, b = bl + 2**16 bh */
+ const uint16_t al = (uint16_t) a;
+ const uint16_t bl = (uint16_t) b;
+ const uint16_t ah = a >> 16;
+ const uint16_t bh = b >> 16;
+
+ /* ab = al*bl + 2**16 (ah*bl + bl*bh) + 2**32 ah*bh */
+ const uint32_t lo = (uint32_t) al * bl;
+ const uint64_t me = (uint64_t)( (uint32_t) ah * bl ) + (uint32_t) al * bh;
+ const uint32_t hi = (uint32_t) ah * bh;
+
+ return( lo + ( me << 16 ) + ( (uint64_t) hi << 32 ) );
+}
+#else
+static inline uint64_t mul64( uint32_t a, uint32_t b )
+{
+ return( (uint64_t) a * b );
+}
+#endif
+
+
+/**
+ * \brief Process blocks with Poly1305.
+ *
+ * \param ctx The Poly1305 context.
+ * \param nblocks Number of blocks to process. Note that this
+ * function only processes full blocks.
+ * \param input Buffer containing the input block(s).
+ * \param needs_padding Set to 0 if the padding bit has already been
+ * applied to the input data before calling this
+ * function. Otherwise, set this parameter to 1.
+ */
+static void poly1305_process( mbedtls_poly1305_context *ctx,
+ size_t nblocks,
+ const unsigned char *input,
+ uint32_t needs_padding )
+{
+ uint64_t d0, d1, d2, d3;
+ uint32_t acc0, acc1, acc2, acc3, acc4;
+ uint32_t r0, r1, r2, r3;
+ uint32_t rs1, rs2, rs3;
+ size_t offset = 0U;
+ size_t i;
+
+ r0 = ctx->r[0];
+ r1 = ctx->r[1];
+ r2 = ctx->r[2];
+ r3 = ctx->r[3];
+
+ rs1 = r1 + ( r1 >> 2U );
+ rs2 = r2 + ( r2 >> 2U );
+ rs3 = r3 + ( r3 >> 2U );
+
+ acc0 = ctx->acc[0];
+ acc1 = ctx->acc[1];
+ acc2 = ctx->acc[2];
+ acc3 = ctx->acc[3];
+ acc4 = ctx->acc[4];
+
+ /* Process full blocks */
+ for( i = 0U; i < nblocks; i++ )
+ {
+ /* The input block is treated as a 128-bit little-endian integer */
+ d0 = BYTES_TO_U32_LE( input, offset + 0 );
+ d1 = BYTES_TO_U32_LE( input, offset + 4 );
+ d2 = BYTES_TO_U32_LE( input, offset + 8 );
+ d3 = BYTES_TO_U32_LE( input, offset + 12 );
+
+ /* Compute: acc += (padded) block as a 130-bit integer */
+ d0 += (uint64_t) acc0;
+ d1 += (uint64_t) acc1 + ( d0 >> 32U );
+ d2 += (uint64_t) acc2 + ( d1 >> 32U );
+ d3 += (uint64_t) acc3 + ( d2 >> 32U );
+ acc0 = (uint32_t) d0;
+ acc1 = (uint32_t) d1;
+ acc2 = (uint32_t) d2;
+ acc3 = (uint32_t) d3;
+ acc4 += (uint32_t) ( d3 >> 32U ) + needs_padding;
+
+ /* Compute: acc *= r */
+ d0 = mul64( acc0, r0 ) +
+ mul64( acc1, rs3 ) +
+ mul64( acc2, rs2 ) +
+ mul64( acc3, rs1 );
+ d1 = mul64( acc0, r1 ) +
+ mul64( acc1, r0 ) +
+ mul64( acc2, rs3 ) +
+ mul64( acc3, rs2 ) +
+ mul64( acc4, rs1 );
+ d2 = mul64( acc0, r2 ) +
+ mul64( acc1, r1 ) +
+ mul64( acc2, r0 ) +
+ mul64( acc3, rs3 ) +
+ mul64( acc4, rs2 );
+ d3 = mul64( acc0, r3 ) +
+ mul64( acc1, r2 ) +
+ mul64( acc2, r1 ) +
+ mul64( acc3, r0 ) +
+ mul64( acc4, rs3 );
+ acc4 *= r0;
+
+ /* Compute: acc %= (2^130 - 5) (partial remainder) */
+ d1 += ( d0 >> 32 );
+ d2 += ( d1 >> 32 );
+ d3 += ( d2 >> 32 );
+ acc0 = (uint32_t) d0;
+ acc1 = (uint32_t) d1;
+ acc2 = (uint32_t) d2;
+ acc3 = (uint32_t) d3;
+ acc4 = (uint32_t) ( d3 >> 32 ) + acc4;
+
+ d0 = (uint64_t) acc0 + ( acc4 >> 2 ) + ( acc4 & 0xFFFFFFFCU );
+ acc4 &= 3U;
+ acc0 = (uint32_t) d0;
+ d0 = (uint64_t) acc1 + ( d0 >> 32U );
+ acc1 = (uint32_t) d0;
+ d0 = (uint64_t) acc2 + ( d0 >> 32U );
+ acc2 = (uint32_t) d0;
+ d0 = (uint64_t) acc3 + ( d0 >> 32U );
+ acc3 = (uint32_t) d0;
+ d0 = (uint64_t) acc4 + ( d0 >> 32U );
+ acc4 = (uint32_t) d0;
+
+ offset += POLY1305_BLOCK_SIZE_BYTES;
+ }
+
+ ctx->acc[0] = acc0;
+ ctx->acc[1] = acc1;
+ ctx->acc[2] = acc2;
+ ctx->acc[3] = acc3;
+ ctx->acc[4] = acc4;
+}
+
+/**
+ * \brief Compute the Poly1305 MAC
+ *
+ * \param ctx The Poly1305 context.
+ * \param mac The buffer to where the MAC is written. Must be
+ * big enough to contain the 16-byte MAC.
+ */
+static void poly1305_compute_mac( const mbedtls_poly1305_context *ctx,
+ unsigned char mac[16] )
+{
+ uint64_t d;
+ uint32_t g0, g1, g2, g3, g4;
+ uint32_t acc0, acc1, acc2, acc3, acc4;
+ uint32_t mask;
+ uint32_t mask_inv;
+
+ acc0 = ctx->acc[0];
+ acc1 = ctx->acc[1];
+ acc2 = ctx->acc[2];
+ acc3 = ctx->acc[3];
+ acc4 = ctx->acc[4];
+
+ /* Before adding 's' we ensure that the accumulator is mod 2^130 - 5.
+ * We do this by calculating acc - (2^130 - 5), then checking if
+ * the 131st bit is set. If it is, then reduce: acc -= (2^130 - 5)
+ */
+
+ /* Calculate acc + -(2^130 - 5) */
+ d = ( (uint64_t) acc0 + 5U );
+ g0 = (uint32_t) d;
+ d = ( (uint64_t) acc1 + ( d >> 32 ) );
+ g1 = (uint32_t) d;
+ d = ( (uint64_t) acc2 + ( d >> 32 ) );
+ g2 = (uint32_t) d;
+ d = ( (uint64_t) acc3 + ( d >> 32 ) );
+ g3 = (uint32_t) d;
+ g4 = acc4 + (uint32_t) ( d >> 32U );
+
+ /* mask == 0xFFFFFFFF if 131st bit is set, otherwise mask == 0 */
+ mask = (uint32_t) 0U - ( g4 >> 2U );
+ mask_inv = ~mask;
+
+ /* If 131st bit is set then acc=g, otherwise, acc is unmodified */
+ acc0 = ( acc0 & mask_inv ) | ( g0 & mask );
+ acc1 = ( acc1 & mask_inv ) | ( g1 & mask );
+ acc2 = ( acc2 & mask_inv ) | ( g2 & mask );
+ acc3 = ( acc3 & mask_inv ) | ( g3 & mask );
+
+ /* Add 's' */
+ d = (uint64_t) acc0 + ctx->s[0];
+ acc0 = (uint32_t) d;
+ d = (uint64_t) acc1 + ctx->s[1] + ( d >> 32U );
+ acc1 = (uint32_t) d;
+ d = (uint64_t) acc2 + ctx->s[2] + ( d >> 32U );
+ acc2 = (uint32_t) d;
+ acc3 += ctx->s[3] + (uint32_t) ( d >> 32U );
+
+ /* Compute MAC (128 least significant bits of the accumulator) */
+ mac[ 0] = (unsigned char)( acc0 );
+ mac[ 1] = (unsigned char)( acc0 >> 8 );
+ mac[ 2] = (unsigned char)( acc0 >> 16 );
+ mac[ 3] = (unsigned char)( acc0 >> 24 );
+ mac[ 4] = (unsigned char)( acc1 );
+ mac[ 5] = (unsigned char)( acc1 >> 8 );
+ mac[ 6] = (unsigned char)( acc1 >> 16 );
+ mac[ 7] = (unsigned char)( acc1 >> 24 );
+ mac[ 8] = (unsigned char)( acc2 );
+ mac[ 9] = (unsigned char)( acc2 >> 8 );
+ mac[10] = (unsigned char)( acc2 >> 16 );
+ mac[11] = (unsigned char)( acc2 >> 24 );
+ mac[12] = (unsigned char)( acc3 );
+ mac[13] = (unsigned char)( acc3 >> 8 );
+ mac[14] = (unsigned char)( acc3 >> 16 );
+ mac[15] = (unsigned char)( acc3 >> 24 );
+}
+
+void mbedtls_poly1305_init( mbedtls_poly1305_context *ctx )
+{
+ if( ctx != NULL )
+ {
+ mbedtls_platform_zeroize( ctx, sizeof( mbedtls_poly1305_context ) );
+ }
+}
+
+void mbedtls_poly1305_free( mbedtls_poly1305_context *ctx )
+{
+ if( ctx != NULL )
+ {
+ mbedtls_platform_zeroize( ctx, sizeof( mbedtls_poly1305_context ) );
+ }
+}
+
+int mbedtls_poly1305_starts( mbedtls_poly1305_context *ctx,
+ const unsigned char key[32] )
+{
+ if( ctx == NULL || key == NULL )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+
+ /* r &= 0x0ffffffc0ffffffc0ffffffc0fffffff */
+ ctx->r[0] = BYTES_TO_U32_LE( key, 0 ) & 0x0FFFFFFFU;
+ ctx->r[1] = BYTES_TO_U32_LE( key, 4 ) & 0x0FFFFFFCU;
+ ctx->r[2] = BYTES_TO_U32_LE( key, 8 ) & 0x0FFFFFFCU;
+ ctx->r[3] = BYTES_TO_U32_LE( key, 12 ) & 0x0FFFFFFCU;
+
+ ctx->s[0] = BYTES_TO_U32_LE( key, 16 );
+ ctx->s[1] = BYTES_TO_U32_LE( key, 20 );
+ ctx->s[2] = BYTES_TO_U32_LE( key, 24 );
+ ctx->s[3] = BYTES_TO_U32_LE( key, 28 );
+
+ /* Initial accumulator state */
+ ctx->acc[0] = 0U;
+ ctx->acc[1] = 0U;
+ ctx->acc[2] = 0U;
+ ctx->acc[3] = 0U;
+ ctx->acc[4] = 0U;
+
+ /* Queue initially empty */
+ mbedtls_platform_zeroize( ctx->queue, sizeof( ctx->queue ) );
+ ctx->queue_len = 0U;
+
+ return( 0 );
+}
+
+int mbedtls_poly1305_update( mbedtls_poly1305_context *ctx,
+ const unsigned char *input,
+ size_t ilen )
+{
+ size_t offset = 0U;
+ size_t remaining = ilen;
+ size_t queue_free_len;
+ size_t nblocks;
+
+ if( ctx == NULL )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+ else if( ( ilen > 0U ) && ( input == NULL ) )
+ {
+ /* input pointer is allowed to be NULL only if ilen == 0 */
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+
+ if( ( remaining > 0U ) && ( ctx->queue_len > 0U ) )
+ {
+ queue_free_len = ( POLY1305_BLOCK_SIZE_BYTES - ctx->queue_len );
+
+ if( ilen < queue_free_len )
+ {
+ /* Not enough data to complete the block.
+ * Store this data with the other leftovers.
+ */
+ memcpy( &ctx->queue[ctx->queue_len],
+ input,
+ ilen );
+
+ ctx->queue_len += ilen;
+
+ remaining = 0U;
+ }
+ else
+ {
+ /* Enough data to produce a complete block */
+ memcpy( &ctx->queue[ctx->queue_len],
+ input,
+ queue_free_len );
+
+ ctx->queue_len = 0U;
+
+ poly1305_process( ctx, 1U, ctx->queue, 1U ); /* add padding bit */
+
+ offset += queue_free_len;
+ remaining -= queue_free_len;
+ }
+ }
+
+ if( remaining >= POLY1305_BLOCK_SIZE_BYTES )
+ {
+ nblocks = remaining / POLY1305_BLOCK_SIZE_BYTES;
+
+ poly1305_process( ctx, nblocks, &input[offset], 1U );
+
+ offset += nblocks * POLY1305_BLOCK_SIZE_BYTES;
+ remaining %= POLY1305_BLOCK_SIZE_BYTES;
+ }
+
+ if( remaining > 0U )
+ {
+ /* Store partial block */
+ ctx->queue_len = remaining;
+ memcpy( ctx->queue, &input[offset], remaining );
+ }
+
+ return( 0 );
+}
+
+int mbedtls_poly1305_finish( mbedtls_poly1305_context *ctx,
+ unsigned char mac[16] )
+{
+ if( ( ctx == NULL ) || ( mac == NULL ) )
+ {
+ return( MBEDTLS_ERR_POLY1305_BAD_INPUT_DATA );
+ }
+
+ /* Process any leftover data */
+ if( ctx->queue_len > 0U )
+ {
+ /* Add padding bit */
+ ctx->queue[ctx->queue_len] = 1U;
+ ctx->queue_len++;
+
+ /* Pad with zeroes */
+ memset( &ctx->queue[ctx->queue_len],
+ 0,
+ POLY1305_BLOCK_SIZE_BYTES - ctx->queue_len );
+
+ poly1305_process( ctx, 1U, /* Process 1 block */
+ ctx->queue, 0U ); /* Already padded above */
+ }
+
+ poly1305_compute_mac( ctx, mac );
+
+ return( 0 );
+}
+
+int mbedtls_poly1305_mac( const unsigned char key[32],
+ const unsigned char *input,
+ size_t ilen,
+ unsigned char mac[16] )
+{
+ mbedtls_poly1305_context ctx;
+ int ret;
+
+ mbedtls_poly1305_init( &ctx );
+
+ ret = mbedtls_poly1305_starts( &ctx, key );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_poly1305_update( &ctx, input, ilen );
+ if( ret != 0 )
+ goto cleanup;
+
+ ret = mbedtls_poly1305_finish( &ctx, mac );
+
+cleanup:
+ mbedtls_poly1305_free( &ctx );
+ return( ret );
+}
+
+#endif /* MBEDTLS_POLY1305_ALT */
+
+#if defined(MBEDTLS_SELF_TEST)
+
+static const unsigned char test_keys[2][32] =
+{
+ {
+ 0x85, 0xd6, 0xbe, 0x78, 0x57, 0x55, 0x6d, 0x33,
+ 0x7f, 0x44, 0x52, 0xfe, 0x42, 0xd5, 0x06, 0xa8,
+ 0x01, 0x03, 0x80, 0x8a, 0xfb, 0x0d, 0xb2, 0xfd,
+ 0x4a, 0xbf, 0xf6, 0xaf, 0x41, 0x49, 0xf5, 0x1b
+ },
+ {
+ 0x1c, 0x92, 0x40, 0xa5, 0xeb, 0x55, 0xd3, 0x8a,
+ 0xf3, 0x33, 0x88, 0x86, 0x04, 0xf6, 0xb5, 0xf0,
+ 0x47, 0x39, 0x17, 0xc1, 0x40, 0x2b, 0x80, 0x09,
+ 0x9d, 0xca, 0x5c, 0xbc, 0x20, 0x70, 0x75, 0xc0
+ }
+};
+
+static const unsigned char test_data[2][127] =
+{
+ {
+ 0x43, 0x72, 0x79, 0x70, 0x74, 0x6f, 0x67, 0x72,
+ 0x61, 0x70, 0x68, 0x69, 0x63, 0x20, 0x46, 0x6f,
+ 0x72, 0x75, 0x6d, 0x20, 0x52, 0x65, 0x73, 0x65,
+ 0x61, 0x72, 0x63, 0x68, 0x20, 0x47, 0x72, 0x6f,
+ 0x75, 0x70
+ },
+ {
+ 0x27, 0x54, 0x77, 0x61, 0x73, 0x20, 0x62, 0x72,
+ 0x69, 0x6c, 0x6c, 0x69, 0x67, 0x2c, 0x20, 0x61,
+ 0x6e, 0x64, 0x20, 0x74, 0x68, 0x65, 0x20, 0x73,
+ 0x6c, 0x69, 0x74, 0x68, 0x79, 0x20, 0x74, 0x6f,
+ 0x76, 0x65, 0x73, 0x0a, 0x44, 0x69, 0x64, 0x20,
+ 0x67, 0x79, 0x72, 0x65, 0x20, 0x61, 0x6e, 0x64,
+ 0x20, 0x67, 0x69, 0x6d, 0x62, 0x6c, 0x65, 0x20,
+ 0x69, 0x6e, 0x20, 0x74, 0x68, 0x65, 0x20, 0x77,
+ 0x61, 0x62, 0x65, 0x3a, 0x0a, 0x41, 0x6c, 0x6c,
+ 0x20, 0x6d, 0x69, 0x6d, 0x73, 0x79, 0x20, 0x77,
+ 0x65, 0x72, 0x65, 0x20, 0x74, 0x68, 0x65, 0x20,
+ 0x62, 0x6f, 0x72, 0x6f, 0x67, 0x6f, 0x76, 0x65,
+ 0x73, 0x2c, 0x0a, 0x41, 0x6e, 0x64, 0x20, 0x74,
+ 0x68, 0x65, 0x20, 0x6d, 0x6f, 0x6d, 0x65, 0x20,
+ 0x72, 0x61, 0x74, 0x68, 0x73, 0x20, 0x6f, 0x75,
+ 0x74, 0x67, 0x72, 0x61, 0x62, 0x65, 0x2e
+ }
+};
+
+static const size_t test_data_len[2] =
+{
+ 34U,
+ 127U
+};
+
+static const unsigned char test_mac[2][16] =
+{
+ {
+ 0xa8, 0x06, 0x1d, 0xc1, 0x30, 0x51, 0x36, 0xc6,
+ 0xc2, 0x2b, 0x8b, 0xaf, 0x0c, 0x01, 0x27, 0xa9
+ },
+ {
+ 0x45, 0x41, 0x66, 0x9a, 0x7e, 0xaa, 0xee, 0x61,
+ 0xe7, 0x08, 0xdc, 0x7c, 0xbc, 0xc5, 0xeb, 0x62
+ }
+};
+
+#define ASSERT( cond, args ) \
+ do \
+ { \
+ if( ! ( cond ) ) \
+ { \
+ if( verbose != 0 ) \
+ mbedtls_printf args; \
+ \
+ return( -1 ); \
+ } \
+ } \
+ while( 0 )
+
+int mbedtls_poly1305_self_test( int verbose )
+{
+ unsigned char mac[16];
+ unsigned i;
+ int ret;
+
+ for( i = 0U; i < 2U; i++ )
+ {
+ if( verbose != 0 )
+ mbedtls_printf( " Poly1305 test %u ", i );
+
+ ret = mbedtls_poly1305_mac( test_keys[i],
+ test_data[i],
+ test_data_len[i],
+ mac );
+ ASSERT( 0 == ret, ( "error code: %i\n", ret ) );
+
+ ASSERT( 0 == memcmp( mac, test_mac[i], 16U ), ( "failed (mac)\n" ) );
+
+ if( verbose != 0 )
+ mbedtls_printf( "passed\n" );
+ }
+
+ if( verbose != 0 )
+ mbedtls_printf( "\n" );
+
+ return( 0 );
+}
+
+#endif /* MBEDTLS_SELF_TEST */
+
+#endif /* MBEDTLS_POLY1305_C */
diff --git a/thirdparty/mbedtls/library/sha1.c b/thirdparty/mbedtls/library/sha1.c
index 1587de4805..bab6087c4e 100644
--- a/thirdparty/mbedtls/library/sha1.c
+++ b/thirdparty/mbedtls/library/sha1.c
@@ -342,14 +342,6 @@ void mbedtls_sha1_update( mbedtls_sha1_context *ctx,
}
#endif
-static const unsigned char sha1_padding[64] =
-{
- 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-};
-
/*
* SHA-1 final digest
*/
@@ -357,25 +349,48 @@ int mbedtls_sha1_finish_ret( mbedtls_sha1_context *ctx,
unsigned char output[20] )
{
int ret;
- uint32_t last, padn;
+ uint32_t used;
uint32_t high, low;
- unsigned char msglen[8];
+ /*
+ * Add padding: 0x80 then 0x00 until 8 bytes remain for the length
+ */
+ used = ctx->total[0] & 0x3F;
+
+ ctx->buffer[used++] = 0x80;
+
+ if( used <= 56 )
+ {
+ /* Enough room for padding + length in current block */
+ memset( ctx->buffer + used, 0, 56 - used );
+ }
+ else
+ {
+ /* We'll need an extra block */
+ memset( ctx->buffer + used, 0, 64 - used );
+
+ if( ( ret = mbedtls_internal_sha1_process( ctx, ctx->buffer ) ) != 0 )
+ return( ret );
+
+ memset( ctx->buffer, 0, 56 );
+ }
+
+ /*
+ * Add message length
+ */
high = ( ctx->total[0] >> 29 )
| ( ctx->total[1] << 3 );
low = ( ctx->total[0] << 3 );
- PUT_UINT32_BE( high, msglen, 0 );
- PUT_UINT32_BE( low, msglen, 4 );
-
- last = ctx->total[0] & 0x3F;
- padn = ( last < 56 ) ? ( 56 - last ) : ( 120 - last );
+ PUT_UINT32_BE( high, ctx->buffer, 56 );
+ PUT_UINT32_BE( low, ctx->buffer, 60 );
- if( ( ret = mbedtls_sha1_update_ret( ctx, sha1_padding, padn ) ) != 0 )
- return( ret );
- if( ( ret = mbedtls_sha1_update_ret( ctx, msglen, 8 ) ) != 0 )
+ if( ( ret = mbedtls_internal_sha1_process( ctx, ctx->buffer ) ) != 0 )
return( ret );
+ /*
+ * Output final state
+ */
PUT_UINT32_BE( ctx->state[0], output, 0 );
PUT_UINT32_BE( ctx->state[1], output, 4 );
PUT_UINT32_BE( ctx->state[2], output, 8 );
diff --git a/thirdparty/mbedtls/library/sha256.c b/thirdparty/mbedtls/library/sha256.c
index 695485d847..dbb4a89861 100644
--- a/thirdparty/mbedtls/library/sha256.c
+++ b/thirdparty/mbedtls/library/sha256.c
@@ -311,14 +311,6 @@ void mbedtls_sha256_update( mbedtls_sha256_context *ctx,
}
#endif
-static const unsigned char sha256_padding[64] =
-{
- 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-};
-
/*
* SHA-256 final digest
*/
@@ -326,26 +318,48 @@ int mbedtls_sha256_finish_ret( mbedtls_sha256_context *ctx,
unsigned char output[32] )
{
int ret;
- uint32_t last, padn;
+ uint32_t used;
uint32_t high, low;
- unsigned char msglen[8];
+ /*
+ * Add padding: 0x80 then 0x00 until 8 bytes remain for the length
+ */
+ used = ctx->total[0] & 0x3F;
+
+ ctx->buffer[used++] = 0x80;
+
+ if( used <= 56 )
+ {
+ /* Enough room for padding + length in current block */
+ memset( ctx->buffer + used, 0, 56 - used );
+ }
+ else
+ {
+ /* We'll need an extra block */
+ memset( ctx->buffer + used, 0, 64 - used );
+
+ if( ( ret = mbedtls_internal_sha256_process( ctx, ctx->buffer ) ) != 0 )
+ return( ret );
+
+ memset( ctx->buffer, 0, 56 );
+ }
+
+ /*
+ * Add message length
+ */
high = ( ctx->total[0] >> 29 )
| ( ctx->total[1] << 3 );
low = ( ctx->total[0] << 3 );
- PUT_UINT32_BE( high, msglen, 0 );
- PUT_UINT32_BE( low, msglen, 4 );
-
- last = ctx->total[0] & 0x3F;
- padn = ( last < 56 ) ? ( 56 - last ) : ( 120 - last );
-
- if( ( ret = mbedtls_sha256_update_ret( ctx, sha256_padding, padn ) ) != 0 )
- return( ret );
+ PUT_UINT32_BE( high, ctx->buffer, 56 );
+ PUT_UINT32_BE( low, ctx->buffer, 60 );
- if( ( ret = mbedtls_sha256_update_ret( ctx, msglen, 8 ) ) != 0 )
+ if( ( ret = mbedtls_internal_sha256_process( ctx, ctx->buffer ) ) != 0 )
return( ret );
+ /*
+ * Output final state
+ */
PUT_UINT32_BE( ctx->state[0], output, 0 );
PUT_UINT32_BE( ctx->state[1], output, 4 );
PUT_UINT32_BE( ctx->state[2], output, 8 );
diff --git a/thirdparty/mbedtls/library/sha512.c b/thirdparty/mbedtls/library/sha512.c
index 6de94e99b4..a9440e8af5 100644
--- a/thirdparty/mbedtls/library/sha512.c
+++ b/thirdparty/mbedtls/library/sha512.c
@@ -341,18 +341,6 @@ void mbedtls_sha512_update( mbedtls_sha512_context *ctx,
}
#endif
-static const unsigned char sha512_padding[128] =
-{
- 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-};
-
/*
* SHA-512 final digest
*/
@@ -360,26 +348,48 @@ int mbedtls_sha512_finish_ret( mbedtls_sha512_context *ctx,
unsigned char output[64] )
{
int ret;
- size_t last, padn;
+ unsigned used;
uint64_t high, low;
- unsigned char msglen[16];
- high = ( ctx->total[0] >> 61 )
- | ( ctx->total[1] << 3 );
- low = ( ctx->total[0] << 3 );
+ /*
+ * Add padding: 0x80 then 0x00 until 16 bytes remain for the length
+ */
+ used = ctx->total[0] & 0x7F;
- PUT_UINT64_BE( high, msglen, 0 );
- PUT_UINT64_BE( low, msglen, 8 );
+ ctx->buffer[used++] = 0x80;
- last = (size_t)( ctx->total[0] & 0x7F );
- padn = ( last < 112 ) ? ( 112 - last ) : ( 240 - last );
+ if( used <= 112 )
+ {
+ /* Enough room for padding + length in current block */
+ memset( ctx->buffer + used, 0, 112 - used );
+ }
+ else
+ {
+ /* We'll need an extra block */
+ memset( ctx->buffer + used, 0, 128 - used );
- if( ( ret = mbedtls_sha512_update_ret( ctx, sha512_padding, padn ) ) != 0 )
+ if( ( ret = mbedtls_internal_sha512_process( ctx, ctx->buffer ) ) != 0 )
return( ret );
- if( ( ret = mbedtls_sha512_update_ret( ctx, msglen, 16 ) ) != 0 )
- return( ret );
+ memset( ctx->buffer, 0, 112 );
+ }
+
+ /*
+ * Add message length
+ */
+ high = ( ctx->total[0] >> 61 )
+ | ( ctx->total[1] << 3 );
+ low = ( ctx->total[0] << 3 );
+
+ PUT_UINT64_BE( high, ctx->buffer, 112 );
+ PUT_UINT64_BE( low, ctx->buffer, 120 );
+ if( ( ret = mbedtls_internal_sha512_process( ctx, ctx->buffer ) ) != 0 )
+ return( ret );
+
+ /*
+ * Output final state
+ */
PUT_UINT64_BE( ctx->state[0], output, 0 );
PUT_UINT64_BE( ctx->state[1], output, 8 );
PUT_UINT64_BE( ctx->state[2], output, 16 );
diff --git a/thirdparty/mbedtls/library/ssl_ciphersuites.c b/thirdparty/mbedtls/library/ssl_ciphersuites.c
index 2e9a0fd792..59cdc7a806 100644
--- a/thirdparty/mbedtls/library/ssl_ciphersuites.c
+++ b/thirdparty/mbedtls/library/ssl_ciphersuites.c
@@ -47,7 +47,7 @@
* 1. By key exchange:
* Forward-secure non-PSK > forward-secure PSK > ECJPAKE > other non-PSK > other PSK
* 2. By key length and cipher:
- * AES-256 > Camellia-256 > ARIA-256 > AES-128 > Camellia-128 > ARIA-128 > 3DES
+ * ChaCha > AES-256 > Camellia-256 > ARIA-256 > AES-128 > Camellia-128 > ARIA-128 > 3DES
* 3. By cipher mode when relevant GCM > CCM > CBC > CCM_8
* 4. By hash function used when relevant
* 5. By key exchange/auth again: EC > non-EC
@@ -57,6 +57,11 @@ static const int ciphersuite_preference[] =
#if defined(MBEDTLS_SSL_CIPHERSUITES)
MBEDTLS_SSL_CIPHERSUITES,
#else
+ /* Chacha-Poly ephemeral suites */
+ MBEDTLS_TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256,
+ MBEDTLS_TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256,
+ MBEDTLS_TLS_DHE_RSA_WITH_CHACHA20_POLY1305_SHA256,
+
/* All AES-256 ephemeral suites */
MBEDTLS_TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384,
MBEDTLS_TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384,
@@ -127,6 +132,8 @@ static const int ciphersuite_preference[] =
MBEDTLS_TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA,
/* The PSK ephemeral suites */
+ MBEDTLS_TLS_ECDHE_PSK_WITH_CHACHA20_POLY1305_SHA256,
+ MBEDTLS_TLS_DHE_PSK_WITH_CHACHA20_POLY1305_SHA256,
MBEDTLS_TLS_DHE_PSK_WITH_AES_256_GCM_SHA384,
MBEDTLS_TLS_DHE_PSK_WITH_AES_256_CCM,
MBEDTLS_TLS_ECDHE_PSK_WITH_AES_256_CBC_SHA384,
@@ -227,6 +234,7 @@ static const int ciphersuite_preference[] =
MBEDTLS_TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA,
/* The RSA PSK suites */
+ MBEDTLS_TLS_RSA_PSK_WITH_CHACHA20_POLY1305_SHA256,
MBEDTLS_TLS_RSA_PSK_WITH_AES_256_GCM_SHA384,
MBEDTLS_TLS_RSA_PSK_WITH_AES_256_CBC_SHA384,
MBEDTLS_TLS_RSA_PSK_WITH_AES_256_CBC_SHA,
@@ -246,6 +254,7 @@ static const int ciphersuite_preference[] =
MBEDTLS_TLS_RSA_PSK_WITH_3DES_EDE_CBC_SHA,
/* The PSK suites */
+ MBEDTLS_TLS_PSK_WITH_CHACHA20_POLY1305_SHA256,
MBEDTLS_TLS_PSK_WITH_AES_256_GCM_SHA384,
MBEDTLS_TLS_PSK_WITH_AES_256_CCM,
MBEDTLS_TLS_PSK_WITH_AES_256_CBC_SHA384,
@@ -312,6 +321,75 @@ static const int ciphersuite_preference[] =
static const mbedtls_ssl_ciphersuite_t ciphersuite_definitions[] =
{
+#if defined(MBEDTLS_CHACHAPOLY_C) && \
+ defined(MBEDTLS_SHA256_C) && \
+ defined(MBEDTLS_SSL_PROTO_TLS1_2)
+#if defined(MBEDTLS_KEY_EXCHANGE_ECDHE_RSA_ENABLED)
+ { MBEDTLS_TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256,
+ "TLS-ECDHE-RSA-WITH-CHACHA20-POLY1305-SHA256",
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, MBEDTLS_MD_SHA256,
+ MBEDTLS_KEY_EXCHANGE_ECDHE_RSA,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ 0 },
+#endif
+#if defined(MBEDTLS_KEY_EXCHANGE_ECDHE_ECDSA_ENABLED)
+ { MBEDTLS_TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256,
+ "TLS-ECDHE-ECDSA-WITH-CHACHA20-POLY1305-SHA256",
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, MBEDTLS_MD_SHA256,
+ MBEDTLS_KEY_EXCHANGE_ECDHE_ECDSA,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ 0 },
+#endif
+#if defined(MBEDTLS_KEY_EXCHANGE_DHE_RSA_ENABLED)
+ { MBEDTLS_TLS_DHE_RSA_WITH_CHACHA20_POLY1305_SHA256,
+ "TLS-DHE-RSA-WITH-CHACHA20-POLY1305-SHA256",
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, MBEDTLS_MD_SHA256,
+ MBEDTLS_KEY_EXCHANGE_DHE_RSA,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ 0 },
+#endif
+#if defined(MBEDTLS_KEY_EXCHANGE_PSK_ENABLED)
+ { MBEDTLS_TLS_PSK_WITH_CHACHA20_POLY1305_SHA256,
+ "TLS-PSK-WITH-CHACHA20-POLY1305-SHA256",
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, MBEDTLS_MD_SHA256,
+ MBEDTLS_KEY_EXCHANGE_PSK,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ 0 },
+#endif
+#if defined(MBEDTLS_KEY_EXCHANGE_ECDHE_PSK_ENABLED)
+ { MBEDTLS_TLS_ECDHE_PSK_WITH_CHACHA20_POLY1305_SHA256,
+ "TLS-ECDHE-PSK-WITH-CHACHA20-POLY1305-SHA256",
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, MBEDTLS_MD_SHA256,
+ MBEDTLS_KEY_EXCHANGE_ECDHE_PSK,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ 0 },
+#endif
+#if defined(MBEDTLS_KEY_EXCHANGE_DHE_PSK_ENABLED)
+ { MBEDTLS_TLS_DHE_PSK_WITH_CHACHA20_POLY1305_SHA256,
+ "TLS-DHE-PSK-WITH-CHACHA20-POLY1305-SHA256",
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, MBEDTLS_MD_SHA256,
+ MBEDTLS_KEY_EXCHANGE_DHE_PSK,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ 0 },
+#endif
+#if defined(MBEDTLS_KEY_EXCHANGE_RSA_PSK_ENABLED)
+ { MBEDTLS_TLS_RSA_PSK_WITH_CHACHA20_POLY1305_SHA256,
+ "TLS-RSA-PSK-WITH-CHACHA20-POLY1305-SHA256",
+ MBEDTLS_CIPHER_CHACHA20_POLY1305, MBEDTLS_MD_SHA256,
+ MBEDTLS_KEY_EXCHANGE_RSA_PSK,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ MBEDTLS_SSL_MAJOR_VERSION_3, MBEDTLS_SSL_MINOR_VERSION_3,
+ 0 },
+#endif
+#endif /* MBEDTLS_CHACHAPOLY_C &&
+ MBEDTLS_SHA256_C &&
+ MBEDTLS_SSL_PROTO_TLS1_2 */
#if defined(MBEDTLS_KEY_EXCHANGE_ECDHE_ECDSA_ENABLED)
#if defined(MBEDTLS_AES_C)
#if defined(MBEDTLS_SHA1_C)
diff --git a/thirdparty/mbedtls/library/ssl_cli.c b/thirdparty/mbedtls/library/ssl_cli.c
index 7455e99d2e..ba59c48989 100644
--- a/thirdparty/mbedtls/library/ssl_cli.c
+++ b/thirdparty/mbedtls/library/ssl_cli.c
@@ -57,7 +57,7 @@ static void ssl_write_hostname_ext( mbedtls_ssl_context *ssl,
size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
size_t hostname_len;
*olen = 0;
@@ -127,7 +127,7 @@ static void ssl_write_renegotiation_ext( mbedtls_ssl_context *ssl,
size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
*olen = 0;
@@ -171,7 +171,7 @@ static void ssl_write_signature_algorithms_ext( mbedtls_ssl_context *ssl,
size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
size_t sig_alg_len = 0;
const int *md;
#if defined(MBEDTLS_RSA_C) || defined(MBEDTLS_ECDSA_C)
@@ -256,7 +256,7 @@ static void ssl_write_supported_elliptic_curves_ext( mbedtls_ssl_context *ssl,
size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
unsigned char *elliptic_curve_list = p + 6;
size_t elliptic_curve_len = 0;
const mbedtls_ecp_curve_info *info;
@@ -329,7 +329,7 @@ static void ssl_write_supported_point_formats_ext( mbedtls_ssl_context *ssl,
size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
*olen = 0;
@@ -362,7 +362,7 @@ static void ssl_write_ecjpake_kkpp_ext( mbedtls_ssl_context *ssl,
{
int ret;
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
size_t kkpp_len;
*olen = 0;
@@ -439,7 +439,7 @@ static void ssl_write_max_fragment_length_ext( mbedtls_ssl_context *ssl,
size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
*olen = 0;
@@ -472,7 +472,7 @@ static void ssl_write_truncated_hmac_ext( mbedtls_ssl_context *ssl,
unsigned char *buf, size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
*olen = 0;
@@ -504,7 +504,7 @@ static void ssl_write_encrypt_then_mac_ext( mbedtls_ssl_context *ssl,
unsigned char *buf, size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
*olen = 0;
@@ -538,7 +538,7 @@ static void ssl_write_extended_ms_ext( mbedtls_ssl_context *ssl,
unsigned char *buf, size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
*olen = 0;
@@ -572,7 +572,7 @@ static void ssl_write_session_ticket_ext( mbedtls_ssl_context *ssl,
unsigned char *buf, size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
size_t tlen = ssl->session_negotiate->ticket_len;
*olen = 0;
@@ -616,7 +616,7 @@ static void ssl_write_alpn_ext( mbedtls_ssl_context *ssl,
unsigned char *buf, size_t *olen )
{
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
size_t alpnlen = 0;
const char **cur;
@@ -1247,14 +1247,14 @@ static int ssl_parse_supported_point_formats_ext( mbedtls_ssl_context *ssl,
size_t list_size;
const unsigned char *p;
- list_size = buf[0];
- if( list_size + 1 != len )
+ if( len == 0 || (size_t)( buf[0] + 1 ) != len )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad server hello message" ) );
mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR );
return( MBEDTLS_ERR_SSL_BAD_HS_SERVER_HELLO );
}
+ list_size = buf[0];
p = buf + 1;
while( list_size > 0 )
@@ -2117,7 +2117,7 @@ static int ssl_write_encrypted_pms( mbedtls_ssl_context *ssl,
size_t len_bytes = ssl->minor_ver == MBEDTLS_SSL_MINOR_VERSION_0 ? 0 : 2;
unsigned char *p = ssl->handshake->premaster + pms_offset;
- if( offset + len_bytes > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ if( offset + len_bytes > MBEDTLS_SSL_OUT_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "buffer too small for encrypted pms" ) );
return( MBEDTLS_ERR_SSL_BUFFER_TOO_SMALL );
@@ -2160,7 +2160,7 @@ static int ssl_write_encrypted_pms( mbedtls_ssl_context *ssl,
if( ( ret = mbedtls_pk_encrypt( &ssl->session_negotiate->peer_cert->pk,
p, ssl->handshake->pmslen,
ssl->out_msg + offset + len_bytes, olen,
- MBEDTLS_SSL_MAX_CONTENT_LEN - offset - len_bytes,
+ MBEDTLS_SSL_OUT_CONTENT_LEN - offset - len_bytes,
ssl->conf->f_rng, ssl->conf->p_rng ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_rsa_pkcs1_encrypt", ret );
@@ -2544,10 +2544,9 @@ static int ssl_parse_server_key_exchange( mbedtls_ssl_context *ssl )
defined(MBEDTLS_SSL_PROTO_TLS1_2)
if( md_alg != MBEDTLS_MD_NONE )
{
- /* Info from md_alg will be used instead */
- hashlen = 0;
- ret = mbedtls_ssl_get_key_exchange_md_tls1_2( ssl, hash, params,
- params_len, md_alg );
+ ret = mbedtls_ssl_get_key_exchange_md_tls1_2( ssl, hash, &hashlen,
+ params, params_len,
+ md_alg );
if( ret != 0 )
return( ret );
}
@@ -2559,8 +2558,7 @@ static int ssl_parse_server_key_exchange( mbedtls_ssl_context *ssl )
return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
}
- MBEDTLS_SSL_DEBUG_BUF( 3, "parameters hash", hash, hashlen != 0 ? hashlen :
- (unsigned int) ( mbedtls_md_get_size( mbedtls_md_info_from_type( md_alg ) ) ) );
+ MBEDTLS_SSL_DEBUG_BUF( 3, "parameters hash", hash, hashlen );
if( ssl->session_negotiate->peer_cert == NULL )
{
@@ -2711,7 +2709,7 @@ static int ssl_parse_certificate_request( mbedtls_ssl_context *ssl )
* therefore the buffer length at this point must be greater than that
* regardless of the actual code path.
*/
- if( ssl->in_hslen <= mbedtls_ssl_hs_hdr_len( ssl ) + 2 + n )
+ if( ssl->in_hslen <= mbedtls_ssl_hs_hdr_len( ssl ) + 3 + n )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad certificate request message" ) );
mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
@@ -2928,7 +2926,7 @@ static int ssl_write_client_key_exchange( mbedtls_ssl_context *ssl )
i = 4;
n = ssl->conf->psk_identity_len;
- if( i + 2 + n > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ if( i + 2 + n > MBEDTLS_SSL_OUT_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "psk identity too long or "
"SSL buffer too short" ) );
@@ -2964,7 +2962,7 @@ static int ssl_write_client_key_exchange( mbedtls_ssl_context *ssl )
*/
n = ssl->handshake->dhm_ctx.len;
- if( i + 2 + n > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ if( i + 2 + n > MBEDTLS_SSL_OUT_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "psk identity or DHM size too long"
" or SSL buffer too short" ) );
@@ -2993,7 +2991,7 @@ static int ssl_write_client_key_exchange( mbedtls_ssl_context *ssl )
* ClientECDiffieHellmanPublic public;
*/
ret = mbedtls_ecdh_make_public( &ssl->handshake->ecdh_ctx, &n,
- &ssl->out_msg[i], MBEDTLS_SSL_MAX_CONTENT_LEN - i,
+ &ssl->out_msg[i], MBEDTLS_SSL_OUT_CONTENT_LEN - i,
ssl->conf->f_rng, ssl->conf->p_rng );
if( ret != 0 )
{
@@ -3034,7 +3032,7 @@ static int ssl_write_client_key_exchange( mbedtls_ssl_context *ssl )
i = 4;
ret = mbedtls_ecjpake_write_round_two( &ssl->handshake->ecjpake_ctx,
- ssl->out_msg + i, MBEDTLS_SSL_MAX_CONTENT_LEN - i, &n,
+ ssl->out_msg + i, MBEDTLS_SSL_OUT_CONTENT_LEN - i, &n,
ssl->conf->f_rng, ssl->conf->p_rng );
if( ret != 0 )
{
diff --git a/thirdparty/mbedtls/library/ssl_srv.c b/thirdparty/mbedtls/library/ssl_srv.c
index 09b7a3fed3..52087ae6e1 100644
--- a/thirdparty/mbedtls/library/ssl_srv.c
+++ b/thirdparty/mbedtls/library/ssl_srv.c
@@ -91,6 +91,13 @@ static int ssl_parse_servername_ext( mbedtls_ssl_context *ssl,
MBEDTLS_SSL_DEBUG_MSG( 3, ( "parse ServerName extension" ) );
+ if( len < 2 )
+ {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad client hello message" ) );
+ mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
+ MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR );
+ return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_HELLO );
+ }
servername_list_size = ( ( buf[0] << 8 ) | ( buf[1] ) );
if( servername_list_size + 2 != len )
{
@@ -101,7 +108,7 @@ static int ssl_parse_servername_ext( mbedtls_ssl_context *ssl,
}
p = buf + 2;
- while( servername_list_size > 0 )
+ while( servername_list_size > 2 )
{
hostname_len = ( ( p[1] << 8 ) | p[2] );
if( hostname_len + 3 > servername_list_size )
@@ -205,6 +212,12 @@ static int ssl_parse_signature_algorithms_ext( mbedtls_ssl_context *ssl,
mbedtls_md_type_t md_cur;
mbedtls_pk_type_t sig_cur;
+ if ( len < 2 ) {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad client hello message" ) );
+ mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
+ MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR );
+ return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_HELLO );
+ }
sig_alg_list_size = ( ( buf[0] << 8 ) | ( buf[1] ) );
if( sig_alg_list_size + 2 != len ||
sig_alg_list_size % 2 != 0 )
@@ -273,6 +286,12 @@ static int ssl_parse_supported_elliptic_curves( mbedtls_ssl_context *ssl,
const unsigned char *p;
const mbedtls_ecp_curve_info *curve_info, **curves;
+ if ( len < 2 ) {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad client hello message" ) );
+ mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
+ MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR );
+ return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_HELLO );
+ }
list_size = ( ( buf[0] << 8 ) | ( buf[1] ) );
if( list_size + 2 != len ||
list_size % 2 != 0 )
@@ -332,14 +351,14 @@ static int ssl_parse_supported_point_formats( mbedtls_ssl_context *ssl,
size_t list_size;
const unsigned char *p;
- list_size = buf[0];
- if( list_size + 1 != len )
+ if( len == 0 || (size_t)( buf[0] + 1 ) != len )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad client hello message" ) );
mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR );
return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_HELLO );
}
+ list_size = buf[0];
p = buf + 1;
while( list_size > 0 )
@@ -709,7 +728,7 @@ static int ssl_pick_cert( mbedtls_ssl_context *ssl,
MBEDTLS_SSL_DEBUG_CRT( 3, "candidate certificate chain, certificate",
cur->cert );
- if( ! mbedtls_pk_can_do( cur->key, pk_alg ) )
+ if( ! mbedtls_pk_can_do( &cur->cert->pk, pk_alg ) )
{
MBEDTLS_SSL_DEBUG_MSG( 3, ( "certificate mismatch: key type" ) );
continue;
@@ -733,7 +752,7 @@ static int ssl_pick_cert( mbedtls_ssl_context *ssl,
#if defined(MBEDTLS_ECDSA_C)
if( pk_alg == MBEDTLS_PK_ECDSA &&
- ssl_check_key_curve( cur->key, ssl->handshake->curves ) != 0 )
+ ssl_check_key_curve( &cur->cert->pk, ssl->handshake->curves ) != 0 )
{
MBEDTLS_SSL_DEBUG_MSG( 3, ( "certificate mismatch: elliptic curve" ) );
continue;
@@ -1303,7 +1322,7 @@ read_record_header:
else
#endif
{
- if( msg_len > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ if( msg_len > MBEDTLS_SSL_IN_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad client hello message" ) );
return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_HELLO );
@@ -1656,10 +1675,16 @@ read_record_header:
while( ext_len != 0 )
{
- unsigned int ext_id = ( ( ext[0] << 8 )
- | ( ext[1] ) );
- unsigned int ext_size = ( ( ext[2] << 8 )
- | ( ext[3] ) );
+ unsigned int ext_id;
+ unsigned int ext_size;
+ if ( ext_len < 4 ) {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad client hello message" ) );
+ mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
+ MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR );
+ return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_HELLO );
+ }
+ ext_id = ( ( ext[0] << 8 ) | ( ext[1] ) );
+ ext_size = ( ( ext[2] << 8 ) | ( ext[3] ) );
if( ext_size + 4 > ext_len )
{
@@ -2235,7 +2260,7 @@ static void ssl_write_ecjpake_kkpp_ext( mbedtls_ssl_context *ssl,
{
int ret;
unsigned char *p = buf;
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
size_t kkpp_len;
*olen = 0;
@@ -2342,7 +2367,7 @@ static int ssl_write_hello_verify_request( mbedtls_ssl_context *ssl )
cookie_len_byte = p++;
if( ( ret = ssl->conf->f_cookie_write( ssl->conf->p_cookie,
- &p, ssl->out_buf + MBEDTLS_SSL_BUFFER_LEN,
+ &p, ssl->out_buf + MBEDTLS_SSL_OUT_BUFFER_LEN,
ssl->cli_id, ssl->cli_id_len ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "f_cookie_write", ret );
@@ -2638,7 +2663,7 @@ static int ssl_write_certificate_request( mbedtls_ssl_context *ssl )
size_t dn_size, total_dn_size; /* excluding length bytes */
size_t ct_len, sa_len; /* including length bytes */
unsigned char *buf, *p;
- const unsigned char * const end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ const unsigned char * const end = ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN;
const mbedtls_x509_crt *crt;
int authmode;
@@ -2828,54 +2853,56 @@ static int ssl_get_ecdh_params_from_cert( mbedtls_ssl_context *ssl )
#endif /* MBEDTLS_KEY_EXCHANGE_ECDH_RSA_ENABLED) ||
MBEDTLS_KEY_EXCHANGE_ECDH_ECDSA_ENABLED */
-static int ssl_write_server_key_exchange( mbedtls_ssl_context *ssl )
+#if defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED) && \
+ defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+static int ssl_resume_server_key_exchange( mbedtls_ssl_context *ssl,
+ size_t *signature_len )
+{
+ /* Append the signature to ssl->out_msg, leaving 2 bytes for the
+ * signature length which will be added in ssl_write_server_key_exchange
+ * after the call to ssl_prepare_server_key_exchange.
+ * ssl_write_server_key_exchange also takes care of incrementing
+ * ssl->out_msglen. */
+ unsigned char *sig_start = ssl->out_msg + ssl->out_msglen + 2;
+ size_t sig_max_len = ( ssl->out_buf + MBEDTLS_SSL_OUT_CONTENT_LEN
+ - sig_start );
+ int ret = ssl->conf->f_async_resume( ssl,
+ sig_start, signature_len, sig_max_len );
+ if( ret != MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS )
+ {
+ ssl->handshake->async_in_progress = 0;
+ mbedtls_ssl_set_async_operation_data( ssl, NULL );
+ }
+ MBEDTLS_SSL_DEBUG_RET( 2, "ssl_resume_server_key_exchange", ret );
+ return( ret );
+}
+#endif /* defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED) &&
+ defined(MBEDTLS_SSL_ASYNC_PRIVATE) */
+
+/* Prepare the ServerKeyExchange message, up to and including
+ * calculating the signature if any, but excluding formatting the
+ * signature and sending the message. */
+static int ssl_prepare_server_key_exchange( mbedtls_ssl_context *ssl,
+ size_t *signature_len )
{
- int ret;
- size_t n = 0;
const mbedtls_ssl_ciphersuite_t *ciphersuite_info =
ssl->transform_negotiate->ciphersuite_info;
-
#if defined(MBEDTLS_KEY_EXCHANGE__SOME_PFS__ENABLED)
- unsigned char *p = ssl->out_msg + 4;
- size_t len;
#if defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED)
- unsigned char *dig_signed = p;
- size_t dig_signed_len = 0;
+ unsigned char *dig_signed = NULL;
#endif /* MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED */
#endif /* MBEDTLS_KEY_EXCHANGE__SOME_PFS__ENABLED */
- MBEDTLS_SSL_DEBUG_MSG( 2, ( "=> write server key exchange" ) );
-
- /*
- *
- * Part 1: Extract static ECDH parameters and abort
- * if ServerKeyExchange not needed.
- *
- */
-
- /* For suites involving ECDH, extract DH parameters
- * from certificate at this point. */
-#if defined(MBEDTLS_KEY_EXCHANGE__SOME__ECDH_ENABLED)
- if( mbedtls_ssl_ciphersuite_uses_ecdh( ciphersuite_info ) )
- {
- ssl_get_ecdh_params_from_cert( ssl );
- }
-#endif /* MBEDTLS_KEY_EXCHANGE__SOME__ECDH_ENABLED */
+ (void) ciphersuite_info; /* unused in some configurations */
+#if !defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED)
+ (void) signature_len;
+#endif /* MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED */
- /* Key exchanges not involving ephemeral keys don't use
- * ServerKeyExchange, so end here. */
-#if defined(MBEDTLS_KEY_EXCHANGE__SOME_NON_PFS__ENABLED)
- if( mbedtls_ssl_ciphersuite_no_pfs( ciphersuite_info ) )
- {
- MBEDTLS_SSL_DEBUG_MSG( 2, ( "<= skip write server key exchange" ) );
- ssl->state++;
- return( 0 );
- }
-#endif /* MBEDTLS_KEY_EXCHANGE__NON_PFS__ENABLED */
+ ssl->out_msglen = 4; /* header (type:1, length:3) to be written later */
/*
*
- * Part 2: Provide key exchange parameters for chosen ciphersuite.
+ * Part 1: Provide key exchange parameters for chosen ciphersuite.
*
*/
@@ -2885,18 +2912,21 @@ static int ssl_write_server_key_exchange( mbedtls_ssl_context *ssl )
#if defined(MBEDTLS_KEY_EXCHANGE_ECJPAKE_ENABLED)
if( ciphersuite_info->key_exchange == MBEDTLS_KEY_EXCHANGE_ECJPAKE )
{
- const unsigned char *end = ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN;
+ int ret;
+ size_t len = 0;
- ret = mbedtls_ecjpake_write_round_two( &ssl->handshake->ecjpake_ctx,
- p, end - p, &len, ssl->conf->f_rng, ssl->conf->p_rng );
+ ret = mbedtls_ecjpake_write_round_two(
+ &ssl->handshake->ecjpake_ctx,
+ ssl->out_msg + ssl->out_msglen,
+ MBEDTLS_SSL_OUT_CONTENT_LEN - ssl->out_msglen, &len,
+ ssl->conf->f_rng, ssl->conf->p_rng );
if( ret != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_ecjpake_write_round_two", ret );
return( ret );
}
- p += len;
- n += len;
+ ssl->out_msglen += len;
}
#endif /* MBEDTLS_KEY_EXCHANGE_ECJPAKE_ENABLED */
@@ -2910,10 +2940,8 @@ static int ssl_write_server_key_exchange( mbedtls_ssl_context *ssl )
if( ciphersuite_info->key_exchange == MBEDTLS_KEY_EXCHANGE_DHE_PSK ||
ciphersuite_info->key_exchange == MBEDTLS_KEY_EXCHANGE_ECDHE_PSK )
{
- *(p++) = 0x00;
- *(p++) = 0x00;
-
- n += 2;
+ ssl->out_msg[ssl->out_msglen++] = 0x00;
+ ssl->out_msg[ssl->out_msglen++] = 0x00;
}
#endif /* MBEDTLS_KEY_EXCHANGE_DHE_PSK_ENABLED ||
MBEDTLS_KEY_EXCHANGE_ECDHE_PSK_ENABLED */
@@ -2924,6 +2952,9 @@ static int ssl_write_server_key_exchange( mbedtls_ssl_context *ssl )
#if defined(MBEDTLS_KEY_EXCHANGE__SOME__DHE_ENABLED)
if( mbedtls_ssl_ciphersuite_uses_dhe( ciphersuite_info ) )
{
+ int ret;
+ size_t len = 0;
+
if( ssl->conf->dhm_P.p == NULL || ssl->conf->dhm_G.p == NULL )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "no DH parameters set" ) );
@@ -2947,21 +2978,21 @@ static int ssl_write_server_key_exchange( mbedtls_ssl_context *ssl )
return( ret );
}
- if( ( ret = mbedtls_dhm_make_params( &ssl->handshake->dhm_ctx,
- (int) mbedtls_mpi_size( &ssl->handshake->dhm_ctx.P ),
- p, &len, ssl->conf->f_rng, ssl->conf->p_rng ) ) != 0 )
+ if( ( ret = mbedtls_dhm_make_params(
+ &ssl->handshake->dhm_ctx,
+ (int) mbedtls_mpi_size( &ssl->handshake->dhm_ctx.P ),
+ ssl->out_msg + ssl->out_msglen, &len,
+ ssl->conf->f_rng, ssl->conf->p_rng ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_dhm_make_params", ret );
return( ret );
}
#if defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED)
- dig_signed = p;
- dig_signed_len = len;
+ dig_signed = ssl->out_msg + ssl->out_msglen;
#endif
- p += len;
- n += len;
+ ssl->out_msglen += len;
MBEDTLS_SSL_DEBUG_MPI( 3, "DHM: X ", &ssl->handshake->dhm_ctx.X );
MBEDTLS_SSL_DEBUG_MPI( 3, "DHM: P ", &ssl->handshake->dhm_ctx.P );
@@ -2986,6 +3017,8 @@ static int ssl_write_server_key_exchange( mbedtls_ssl_context *ssl )
*/
const mbedtls_ecp_curve_info **curve = NULL;
const mbedtls_ecp_group_id *gid;
+ int ret;
+ size_t len = 0;
/* Match our preference list against the offered curves */
for( gid = ssl->conf->curve_list; *gid != MBEDTLS_ECP_DP_NONE; gid++ )
@@ -3009,21 +3042,21 @@ curve_matching_done:
return( ret );
}
- if( ( ret = mbedtls_ecdh_make_params( &ssl->handshake->ecdh_ctx, &len,
- p, MBEDTLS_SSL_MAX_CONTENT_LEN - n,
- ssl->conf->f_rng, ssl->conf->p_rng ) ) != 0 )
+ if( ( ret = mbedtls_ecdh_make_params(
+ &ssl->handshake->ecdh_ctx, &len,
+ ssl->out_msg + ssl->out_msglen,
+ MBEDTLS_SSL_OUT_CONTENT_LEN - ssl->out_msglen,
+ ssl->conf->f_rng, ssl->conf->p_rng ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_ecdh_make_params", ret );
return( ret );
}
#if defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED)
- dig_signed = p;
- dig_signed_len = len;
+ dig_signed = ssl->out_msg + ssl->out_msglen;
#endif
- p += len;
- n += len;
+ ssl->out_msglen += len;
MBEDTLS_SSL_DEBUG_ECP( 3, "ECDH: Q ", &ssl->handshake->ecdh_ctx.Q );
}
@@ -3031,19 +3064,20 @@ curve_matching_done:
/*
*
- * Part 3: For key exchanges involving the server signing the
+ * Part 2: For key exchanges involving the server signing the
* exchange parameters, compute and add the signature here.
*
*/
#if defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED)
if( mbedtls_ssl_ciphersuite_uses_server_signature( ciphersuite_info ) )
{
- size_t signature_len = 0;
- unsigned int hashlen = 0;
- unsigned char hash[64];
+ size_t dig_signed_len = ssl->out_msg + ssl->out_msglen - dig_signed;
+ size_t hashlen = 0;
+ unsigned char hash[MBEDTLS_MD_MAX_SIZE];
+ int ret;
/*
- * 3.1: Choose hash algorithm:
+ * 2.1: Choose hash algorithm:
* A: For TLS 1.2, obey signature-hash-algorithm extension
* to choose appropriate hash.
* B: For SSL3, TLS1.0, TLS1.1 and ECDHE_ECDSA, use SHA1
@@ -3090,7 +3124,7 @@ curve_matching_done:
MBEDTLS_SSL_DEBUG_MSG( 3, ( "pick hash algorithm %d for signing", md_alg ) );
/*
- * 3.2: Compute the hash to be signed
+ * 2.2: Compute the hash to be signed
*/
#if defined(MBEDTLS_SSL_PROTO_SSL3) || defined(MBEDTLS_SSL_PROTO_TLS1) || \
defined(MBEDTLS_SSL_PROTO_TLS1_1)
@@ -3110,9 +3144,7 @@ curve_matching_done:
defined(MBEDTLS_SSL_PROTO_TLS1_2)
if( md_alg != MBEDTLS_MD_NONE )
{
- /* Info from md_alg will be used instead */
- hashlen = 0;
- ret = mbedtls_ssl_get_key_exchange_md_tls1_2( ssl, hash,
+ ret = mbedtls_ssl_get_key_exchange_md_tls1_2( ssl, hash, &hashlen,
dig_signed,
dig_signed_len,
md_alg );
@@ -3127,18 +3159,11 @@ curve_matching_done:
return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
}
- MBEDTLS_SSL_DEBUG_BUF( 3, "parameters hash", hash, hashlen != 0 ? hashlen :
- (unsigned int) ( mbedtls_md_get_size( mbedtls_md_info_from_type( md_alg ) ) ) );
+ MBEDTLS_SSL_DEBUG_BUF( 3, "parameters hash", hash, hashlen );
/*
- * 3.3: Compute and add the signature
+ * 2.3: Compute and add the signature
*/
- if( mbedtls_ssl_own_key( ssl ) == NULL )
- {
- MBEDTLS_SSL_DEBUG_MSG( 1, ( "got no private key" ) );
- return( MBEDTLS_ERR_SSL_PRIVATE_KEY_REQUIRED );
- }
-
#if defined(MBEDTLS_SSL_PROTO_TLS1_2)
if( ssl->minor_ver == MBEDTLS_SSL_MINOR_VERSION_3 )
{
@@ -3158,33 +3183,150 @@ curve_matching_done:
*
*/
- *(p++) = mbedtls_ssl_hash_from_md_alg( md_alg );
- *(p++) = mbedtls_ssl_sig_from_pk_alg( sig_alg );
-
- n += 2;
+ ssl->out_msg[ssl->out_msglen++] =
+ mbedtls_ssl_hash_from_md_alg( md_alg );
+ ssl->out_msg[ssl->out_msglen++] =
+ mbedtls_ssl_sig_from_pk_alg( sig_alg );
}
#endif /* MBEDTLS_SSL_PROTO_TLS1_2 */
- if( ( ret = mbedtls_pk_sign( mbedtls_ssl_own_key( ssl ), md_alg, hash, hashlen,
- p + 2 , &signature_len, ssl->conf->f_rng, ssl->conf->p_rng ) ) != 0 )
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ if( ssl->conf->f_async_sign_start != NULL )
+ {
+ ret = ssl->conf->f_async_sign_start( ssl,
+ mbedtls_ssl_own_cert( ssl ),
+ md_alg, hash, hashlen );
+ switch( ret )
+ {
+ case MBEDTLS_ERR_SSL_HW_ACCEL_FALLTHROUGH:
+ /* act as if f_async_sign was null */
+ break;
+ case 0:
+ ssl->handshake->async_in_progress = 1;
+ return( ssl_resume_server_key_exchange( ssl, signature_len ) );
+ case MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS:
+ ssl->handshake->async_in_progress = 1;
+ return( MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS );
+ default:
+ MBEDTLS_SSL_DEBUG_RET( 1, "f_async_sign_start", ret );
+ return( ret );
+ }
+ }
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
+ if( mbedtls_ssl_own_key( ssl ) == NULL )
+ {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "got no private key" ) );
+ return( MBEDTLS_ERR_SSL_PRIVATE_KEY_REQUIRED );
+ }
+
+ /* Append the signature to ssl->out_msg, leaving 2 bytes for the
+ * signature length which will be added in ssl_write_server_key_exchange
+ * after the call to ssl_prepare_server_key_exchange.
+ * ssl_write_server_key_exchange also takes care of incrementing
+ * ssl->out_msglen. */
+ if( ( ret = mbedtls_pk_sign( mbedtls_ssl_own_key( ssl ),
+ md_alg, hash, hashlen,
+ ssl->out_msg + ssl->out_msglen + 2,
+ signature_len,
+ ssl->conf->f_rng,
+ ssl->conf->p_rng ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_pk_sign", ret );
return( ret );
}
+ }
+#endif /* MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED */
+
+ return( 0 );
+}
+
+/* Prepare the ServerKeyExchange message and send it. For ciphersuites
+ * that do not include a ServerKeyExchange message, do nothing. Either
+ * way, if successful, move on to the next step in the SSL state
+ * machine. */
+static int ssl_write_server_key_exchange( mbedtls_ssl_context *ssl )
+{
+ int ret;
+ size_t signature_len = 0;
+#if defined(MBEDTLS_KEY_EXCHANGE__SOME_NON_PFS__ENABLED)
+ const mbedtls_ssl_ciphersuite_t *ciphersuite_info =
+ ssl->transform_negotiate->ciphersuite_info;
+#endif /* MBEDTLS_KEY_EXCHANGE__SOME_NON_PFS__ENABLED */
+
+ MBEDTLS_SSL_DEBUG_MSG( 2, ( "=> write server key exchange" ) );
+
+#if defined(MBEDTLS_KEY_EXCHANGE__SOME_NON_PFS__ENABLED)
+ /* Extract static ECDH parameters and abort if ServerKeyExchange
+ * is not needed. */
+ if( mbedtls_ssl_ciphersuite_no_pfs( ciphersuite_info ) )
+ {
+ /* For suites involving ECDH, extract DH parameters
+ * from certificate at this point. */
+#if defined(MBEDTLS_KEY_EXCHANGE__SOME__ECDH_ENABLED)
+ if( mbedtls_ssl_ciphersuite_uses_ecdh( ciphersuite_info ) )
+ {
+ ssl_get_ecdh_params_from_cert( ssl );
+ }
+#endif /* MBEDTLS_KEY_EXCHANGE__SOME__ECDH_ENABLED */
- *(p++) = (unsigned char)( signature_len >> 8 );
- *(p++) = (unsigned char)( signature_len );
- n += 2;
+ /* Key exchanges not involving ephemeral keys don't use
+ * ServerKeyExchange, so end here. */
+ MBEDTLS_SSL_DEBUG_MSG( 2, ( "<= skip write server key exchange" ) );
+ ssl->state++;
+ return( 0 );
+ }
+#endif /* MBEDTLS_KEY_EXCHANGE__SOME_NON_PFS__ENABLED */
- MBEDTLS_SSL_DEBUG_BUF( 3, "my signature", p, signature_len );
+#if defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED) && \
+ defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ /* If we have already prepared the message and there is an ongoing
+ * signature operation, resume signing. */
+ if( ssl->handshake->async_in_progress != 0 )
+ {
+ MBEDTLS_SSL_DEBUG_MSG( 2, ( "resuming signature operation" ) );
+ ret = ssl_resume_server_key_exchange( ssl, &signature_len );
+ }
+ else
+#endif /* defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED) &&
+ defined(MBEDTLS_SSL_ASYNC_PRIVATE) */
+ {
+ /* ServerKeyExchange is needed. Prepare the message. */
+ ret = ssl_prepare_server_key_exchange( ssl, &signature_len );
+ }
- n += signature_len;
+ if( ret != 0 )
+ {
+ /* If we're starting to write a new message, set ssl->out_msglen
+ * to 0. But if we're resuming after an asynchronous message,
+ * out_msglen is the amount of data written so far and mst be
+ * preserved. */
+ if( ret == MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS )
+ MBEDTLS_SSL_DEBUG_MSG( 2, ( "<= write server key exchange (pending)" ) );
+ else
+ ssl->out_msglen = 0;
+ return( ret );
}
-#endif /* MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED */
- /* Done with actual work; add header and send. */
+ /* If there is a signature, write its length.
+ * ssl_prepare_server_key_exchange already wrote the signature
+ * itself at its proper place in the output buffer. */
+#if defined(MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED)
+ if( signature_len != 0 )
+ {
+ ssl->out_msg[ssl->out_msglen++] = (unsigned char)( signature_len >> 8 );
+ ssl->out_msg[ssl->out_msglen++] = (unsigned char)( signature_len );
- ssl->out_msglen = 4 + n;
+ MBEDTLS_SSL_DEBUG_BUF( 3, "my signature",
+ ssl->out_msg + ssl->out_msglen,
+ signature_len );
+
+ /* Skip over the already-written signature */
+ ssl->out_msglen += signature_len;
+ }
+#endif /* MBEDTLS_KEY_EXCHANGE__WITH_SERVER_SIGNATURE__ENABLED */
+
+ /* Add header and send. */
ssl->out_msgtype = MBEDTLS_SSL_MSG_HANDSHAKE;
ssl->out_msg[0] = MBEDTLS_SSL_HS_SERVER_KEY_EXCHANGE;
@@ -3197,7 +3339,6 @@ curve_matching_done:
}
MBEDTLS_SSL_DEBUG_MSG( 2, ( "<= write server key exchange" ) );
-
return( 0 );
}
@@ -3272,33 +3413,59 @@ static int ssl_parse_client_dh_public( mbedtls_ssl_context *ssl, unsigned char *
#if defined(MBEDTLS_KEY_EXCHANGE_RSA_ENABLED) || \
defined(MBEDTLS_KEY_EXCHANGE_RSA_PSK_ENABLED)
-static int ssl_parse_encrypted_pms( mbedtls_ssl_context *ssl,
- const unsigned char *p,
- const unsigned char *end,
- size_t pms_offset )
+
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+static int ssl_resume_decrypt_pms( mbedtls_ssl_context *ssl,
+ unsigned char *peer_pms,
+ size_t *peer_pmslen,
+ size_t peer_pmssize )
+{
+ int ret = ssl->conf->f_async_resume( ssl,
+ peer_pms, peer_pmslen, peer_pmssize );
+ if( ret != MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS )
+ {
+ ssl->handshake->async_in_progress = 0;
+ mbedtls_ssl_set_async_operation_data( ssl, NULL );
+ }
+ MBEDTLS_SSL_DEBUG_RET( 2, "ssl_decrypt_encrypted_pms", ret );
+ return( ret );
+}
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
+static int ssl_decrypt_encrypted_pms( mbedtls_ssl_context *ssl,
+ const unsigned char *p,
+ const unsigned char *end,
+ unsigned char *peer_pms,
+ size_t *peer_pmslen,
+ size_t peer_pmssize )
{
int ret;
- size_t len = mbedtls_pk_get_len( mbedtls_ssl_own_key( ssl ) );
- unsigned char *pms = ssl->handshake->premaster + pms_offset;
- unsigned char ver[2];
- unsigned char fake_pms[48], peer_pms[48];
- unsigned char mask;
- size_t i, peer_pmslen;
- unsigned int diff;
+ mbedtls_pk_context *private_key = mbedtls_ssl_own_key( ssl );
+ mbedtls_pk_context *public_key = &mbedtls_ssl_own_cert( ssl )->pk;
+ size_t len = mbedtls_pk_get_len( public_key );
- if( ! mbedtls_pk_can_do( mbedtls_ssl_own_key( ssl ), MBEDTLS_PK_RSA ) )
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ /* If we have already started decoding the message and there is an ongoing
+ * decryption operation, resume signing. */
+ if( ssl->handshake->async_in_progress != 0 )
{
- MBEDTLS_SSL_DEBUG_MSG( 1, ( "got no RSA private key" ) );
- return( MBEDTLS_ERR_SSL_PRIVATE_KEY_REQUIRED );
+ MBEDTLS_SSL_DEBUG_MSG( 2, ( "resuming decryption operation" ) );
+ return( ssl_resume_decrypt_pms( ssl,
+ peer_pms, peer_pmslen, peer_pmssize ) );
}
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
/*
- * Decrypt the premaster using own private RSA key
+ * Prepare to decrypt the premaster using own private RSA key
*/
#if defined(MBEDTLS_SSL_PROTO_TLS1) || defined(MBEDTLS_SSL_PROTO_TLS1_1) || \
defined(MBEDTLS_SSL_PROTO_TLS1_2)
if( ssl->minor_ver != MBEDTLS_SSL_MINOR_VERSION_0 )
{
+ if ( p + 2 > end ) {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad client key exchange message" ) );
+ return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_KEY_EXCHANGE );
+ }
if( *p++ != ( ( len >> 8 ) & 0xFF ) ||
*p++ != ( ( len ) & 0xFF ) )
{
@@ -3314,30 +3481,120 @@ static int ssl_parse_encrypted_pms( mbedtls_ssl_context *ssl,
return( MBEDTLS_ERR_SSL_BAD_HS_CLIENT_KEY_EXCHANGE );
}
+ /*
+ * Decrypt the premaster secret
+ */
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ if( ssl->conf->f_async_decrypt_start != NULL )
+ {
+ ret = ssl->conf->f_async_decrypt_start( ssl,
+ mbedtls_ssl_own_cert( ssl ),
+ p, len );
+ switch( ret )
+ {
+ case MBEDTLS_ERR_SSL_HW_ACCEL_FALLTHROUGH:
+ /* act as if f_async_decrypt_start was null */
+ break;
+ case 0:
+ ssl->handshake->async_in_progress = 1;
+ return( ssl_resume_decrypt_pms( ssl,
+ peer_pms,
+ peer_pmslen,
+ peer_pmssize ) );
+ case MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS:
+ ssl->handshake->async_in_progress = 1;
+ return( MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS );
+ default:
+ MBEDTLS_SSL_DEBUG_RET( 1, "f_async_decrypt_start", ret );
+ return( ret );
+ }
+ }
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
+ if( ! mbedtls_pk_can_do( private_key, MBEDTLS_PK_RSA ) )
+ {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "got no RSA private key" ) );
+ return( MBEDTLS_ERR_SSL_PRIVATE_KEY_REQUIRED );
+ }
+
+ ret = mbedtls_pk_decrypt( private_key, p, len,
+ peer_pms, peer_pmslen, peer_pmssize,
+ ssl->conf->f_rng, ssl->conf->p_rng );
+ return( ret );
+}
+
+static int ssl_parse_encrypted_pms( mbedtls_ssl_context *ssl,
+ const unsigned char *p,
+ const unsigned char *end,
+ size_t pms_offset )
+{
+ int ret;
+ unsigned char *pms = ssl->handshake->premaster + pms_offset;
+ unsigned char ver[2];
+ unsigned char fake_pms[48], peer_pms[48];
+ unsigned char mask;
+ size_t i, peer_pmslen;
+ unsigned int diff;
+
+ /* In case of a failure in decryption, the decryption may write less than
+ * 2 bytes of output, but we always read the first two bytes. It doesn't
+ * matter in the end because diff will be nonzero in that case due to
+ * peer_pmslen being less than 48, and we only care whether diff is 0.
+ * But do initialize peer_pms for robustness anyway. This also makes
+ * memory analyzers happy (don't access uninitialized memory, even
+ * if it's an unsigned char). */
+ peer_pms[0] = peer_pms[1] = ~0;
+
+ ret = ssl_decrypt_encrypted_pms( ssl, p, end,
+ peer_pms,
+ &peer_pmslen,
+ sizeof( peer_pms ) );
+
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ if ( ret == MBEDTLS_ERR_SSL_ASYNC_IN_PROGRESS )
+ return( ret );
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
mbedtls_ssl_write_version( ssl->handshake->max_major_ver,
- ssl->handshake->max_minor_ver,
- ssl->conf->transport, ver );
+ ssl->handshake->max_minor_ver,
+ ssl->conf->transport, ver );
+
+ /* Avoid data-dependent branches while checking for invalid
+ * padding, to protect against timing-based Bleichenbacher-type
+ * attacks. */
+ diff = (unsigned int) ret;
+ diff |= peer_pmslen ^ 48;
+ diff |= peer_pms[0] ^ ver[0];
+ diff |= peer_pms[1] ^ ver[1];
+
+ /* mask = diff ? 0xff : 0x00 using bit operations to avoid branches */
+ /* MSVC has a warning about unary minus on unsigned, but this is
+ * well-defined and precisely what we want to do here */
+#if defined(_MSC_VER)
+#pragma warning( push )
+#pragma warning( disable : 4146 )
+#endif
+ mask = - ( ( diff | - diff ) >> ( sizeof( unsigned int ) * 8 - 1 ) );
+#if defined(_MSC_VER)
+#pragma warning( pop )
+#endif
/*
* Protection against Bleichenbacher's attack: invalid PKCS#1 v1.5 padding
* must not cause the connection to end immediately; instead, send a
* bad_record_mac later in the handshake.
- * Also, avoid data-dependant branches here to protect against
- * timing-based variants.
+ * To protect against timing-based variants of the attack, we must
+ * not have any branch that depends on whether the decryption was
+ * successful. In particular, always generate the fake premaster secret,
+ * regardless of whether it will ultimately influence the output or not.
*/
ret = ssl->conf->f_rng( ssl->conf->p_rng, fake_pms, sizeof( fake_pms ) );
if( ret != 0 )
+ {
+ /* It's ok to abort on an RNG failure, since this does not reveal
+ * anything about the RSA decryption. */
return( ret );
-
- ret = mbedtls_pk_decrypt( mbedtls_ssl_own_key( ssl ), p, len,
- peer_pms, &peer_pmslen,
- sizeof( peer_pms ),
- ssl->conf->f_rng, ssl->conf->p_rng );
-
- diff = (unsigned int) ret;
- diff |= peer_pmslen ^ 48;
- diff |= peer_pms[0] ^ ver[0];
- diff |= peer_pms[1] ^ ver[1];
+ }
#if defined(MBEDTLS_SSL_DEBUG_ALL)
if( diff != 0 )
@@ -3352,18 +3609,8 @@ static int ssl_parse_encrypted_pms( mbedtls_ssl_context *ssl,
}
ssl->handshake->pmslen = 48;
- /* mask = diff ? 0xff : 0x00 using bit operations to avoid branches */
- /* MSVC has a warning about unary minus on unsigned, but this is
- * well-defined and precisely what we want to do here */
-#if defined(_MSC_VER)
-#pragma warning( push )
-#pragma warning( disable : 4146 )
-#endif
- mask = - ( ( diff | - diff ) >> ( sizeof( unsigned int ) * 8 - 1 ) );
-#if defined(_MSC_VER)
-#pragma warning( pop )
-#endif
-
+ /* Set pms to either the true or the fake PMS, without
+ * data-dependent branches. */
for( i = 0; i < ssl->handshake->pmslen; i++ )
pms[i] = ( mask & fake_pms[i] ) | ( (~mask) & peer_pms[i] );
@@ -3445,6 +3692,20 @@ static int ssl_parse_client_key_exchange( mbedtls_ssl_context *ssl )
MBEDTLS_SSL_DEBUG_MSG( 2, ( "=> parse client key exchange" ) );
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE) && \
+ ( defined(MBEDTLS_KEY_EXCHANGE_RSA_ENABLED) || \
+ defined(MBEDTLS_KEY_EXCHANGE_RSA_PSK_ENABLED) )
+ if( ( ciphersuite_info->key_exchange == MBEDTLS_KEY_EXCHANGE_RSA_PSK ||
+ ciphersuite_info->key_exchange == MBEDTLS_KEY_EXCHANGE_RSA ) &&
+ ( ssl->handshake->async_in_progress != 0 ) )
+ {
+ /* We've already read a record and there is an asynchronous
+ * operation in progress to decrypt it. So skip reading the
+ * record. */
+ MBEDTLS_SSL_DEBUG_MSG( 3, ( "will resume decryption of previously-read record" ) );
+ }
+ else
+#endif
if( ( ret = mbedtls_ssl_read_record( ssl ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_ssl_read_record", ret );
@@ -3557,6 +3818,19 @@ static int ssl_parse_client_key_exchange( mbedtls_ssl_context *ssl )
#if defined(MBEDTLS_KEY_EXCHANGE_RSA_PSK_ENABLED)
if( ciphersuite_info->key_exchange == MBEDTLS_KEY_EXCHANGE_RSA_PSK )
{
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ if ( ssl->handshake->async_in_progress != 0 )
+ {
+ /* There is an asynchronous operation in progress to
+ * decrypt the encrypted premaster secret, so skip
+ * directly to resuming this operation. */
+ MBEDTLS_SSL_DEBUG_MSG( 3, ( "PSK identity already parsed" ) );
+ /* Update p to skip the PSK identity. ssl_parse_encrypted_pms
+ * won't actually use it, but maintain p anyway for robustness. */
+ p += ssl->conf->psk_identity_len + 2;
+ }
+ else
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
if( ( ret = ssl_parse_client_psk_identity( ssl, &p, end ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, ( "ssl_parse_client_psk_identity" ), ret );
@@ -3926,7 +4200,7 @@ static int ssl_write_new_session_ticket( mbedtls_ssl_context *ssl )
if( ( ret = ssl->conf->f_ticket_write( ssl->conf->p_ticket,
ssl->session_negotiate,
ssl->out_msg + 10,
- ssl->out_msg + MBEDTLS_SSL_MAX_CONTENT_LEN,
+ ssl->out_msg + MBEDTLS_SSL_OUT_CONTENT_LEN,
&tlen, &lifetime ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_ssl_ticket_write", ret );
diff --git a/thirdparty/mbedtls/library/ssl_tls.c b/thirdparty/mbedtls/library/ssl_tls.c
index e8e0cd854b..91f96c8ab6 100644
--- a/thirdparty/mbedtls/library/ssl_tls.c
+++ b/thirdparty/mbedtls/library/ssl_tls.c
@@ -141,14 +141,24 @@ static void ssl_reset_retransmit_timeout( mbedtls_ssl_context *ssl )
* } MaxFragmentLength;
* and we add 0 -> extension unused
*/
-static unsigned int mfl_code_to_length[MBEDTLS_SSL_MAX_FRAG_LEN_INVALID] =
+static unsigned int ssl_mfl_code_to_length( int mfl )
{
- MBEDTLS_SSL_MAX_CONTENT_LEN, /* MBEDTLS_SSL_MAX_FRAG_LEN_NONE */
- 512, /* MBEDTLS_SSL_MAX_FRAG_LEN_512 */
- 1024, /* MBEDTLS_SSL_MAX_FRAG_LEN_1024 */
- 2048, /* MBEDTLS_SSL_MAX_FRAG_LEN_2048 */
- 4096, /* MBEDTLS_SSL_MAX_FRAG_LEN_4096 */
-};
+ switch( mfl )
+ {
+ case MBEDTLS_SSL_MAX_FRAG_LEN_NONE:
+ return ( MBEDTLS_TLS_EXT_ADV_CONTENT_LEN );
+ case MBEDTLS_SSL_MAX_FRAG_LEN_512:
+ return 512;
+ case MBEDTLS_SSL_MAX_FRAG_LEN_1024:
+ return 1024;
+ case MBEDTLS_SSL_MAX_FRAG_LEN_2048:
+ return 2048;
+ case MBEDTLS_SSL_MAX_FRAG_LEN_4096:
+ return 4096;
+ default:
+ return ( MBEDTLS_TLS_EXT_ADV_CONTENT_LEN );
+ }
+}
#endif /* MBEDTLS_SSL_MAX_FRAGMENT_LENGTH */
#if defined(MBEDTLS_SSL_CLI_C)
@@ -688,18 +698,32 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl )
transform->keylen = cipher_info->key_bitlen / 8;
if( cipher_info->mode == MBEDTLS_MODE_GCM ||
- cipher_info->mode == MBEDTLS_MODE_CCM )
+ cipher_info->mode == MBEDTLS_MODE_CCM ||
+ cipher_info->mode == MBEDTLS_MODE_CHACHAPOLY )
{
+ size_t taglen, explicit_ivlen;
+
transform->maclen = 0;
mac_key_len = 0;
+ /* All modes haves 96-bit IVs;
+ * GCM and CCM has 4 implicit and 8 explicit bytes
+ * ChachaPoly has all 12 bytes implicit
+ */
transform->ivlen = 12;
- transform->fixed_ivlen = 4;
+ if( cipher_info->mode == MBEDTLS_MODE_CHACHAPOLY )
+ transform->fixed_ivlen = 12;
+ else
+ transform->fixed_ivlen = 4;
+
+ /* All modes have 128-bit tags, except CCM_8 (ciphersuite flag) */
+ taglen = transform->ciphersuite_info->flags &
+ MBEDTLS_CIPHERSUITE_SHORT_TAG ? 8 : 16;
- /* Minimum length is expicit IV + tag */
- transform->minlen = transform->ivlen - transform->fixed_ivlen
- + ( transform->ciphersuite_info->flags &
- MBEDTLS_CIPHERSUITE_SHORT_TAG ? 8 : 16 );
+
+ /* Minimum length of encrypted record */
+ explicit_ivlen = transform->ivlen - transform->fixed_ivlen;
+ transform->minlen = explicit_ivlen + taglen;
}
else
{
@@ -956,11 +980,11 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl )
if( ssl->compress_buf == NULL )
{
MBEDTLS_SSL_DEBUG_MSG( 3, ( "Allocating compression buffer" ) );
- ssl->compress_buf = mbedtls_calloc( 1, MBEDTLS_SSL_BUFFER_LEN );
+ ssl->compress_buf = mbedtls_calloc( 1, MBEDTLS_SSL_COMPRESS_BUFFER_LEN );
if( ssl->compress_buf == NULL )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "alloc(%d bytes) failed",
- MBEDTLS_SSL_BUFFER_LEN ) );
+ MBEDTLS_SSL_COMPRESS_BUFFER_LEN ) );
return( MBEDTLS_ERR_SSL_ALLOC_FAILED );
}
}
@@ -1151,6 +1175,9 @@ int mbedtls_ssl_psk_derive_premaster( mbedtls_ssl_context *ssl, mbedtls_key_exch
* other_secret already set by the ClientKeyExchange message,
* and is 48 bytes long
*/
+ if( end - p < 2 )
+ return( MBEDTLS_ERR_SSL_BAD_INPUT_DATA );
+
*p++ = 0;
*p++ = 48;
p += 48;
@@ -1276,6 +1303,27 @@ static void ssl_mac( mbedtls_md_context_t *md_ctx,
#define SSL_SOME_MODES_USE_MAC
#endif
+/* The function below is only used in the Lucky 13 counter-measure in
+ * ssl_decrypt_buf(). These are the defines that guard the call site. */
+#if defined(SSL_SOME_MODES_USE_MAC) && \
+ ( defined(MBEDTLS_SSL_PROTO_TLS1) || \
+ defined(MBEDTLS_SSL_PROTO_TLS1_1) || \
+ defined(MBEDTLS_SSL_PROTO_TLS1_2) )
+/* This function makes sure every byte in the memory region is accessed
+ * (in ascending addresses order) */
+static void ssl_read_memory( unsigned char *p, size_t len )
+{
+ unsigned char acc = 0;
+ volatile unsigned char force;
+
+ for( ; len != 0; p++, len-- )
+ acc ^= *p;
+
+ force = acc;
+ (void) force;
+}
+#endif /* SSL_SOME_MODES_USE_MAC && ( TLS1 || TLS1_1 || TLS1_2 ) */
+
/*
* Encryption/decryption functions
*/
@@ -1297,11 +1345,11 @@ static int ssl_encrypt_buf( mbedtls_ssl_context *ssl )
MBEDTLS_SSL_DEBUG_BUF( 4, "before encrypt: output payload",
ssl->out_msg, ssl->out_msglen );
- if( ssl->out_msglen > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ if( ssl->out_msglen > MBEDTLS_SSL_OUT_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "Record content %u too large, maximum %d",
(unsigned) ssl->out_msglen,
- MBEDTLS_SSL_MAX_CONTENT_LEN ) );
+ MBEDTLS_SSL_OUT_CONTENT_LEN ) );
return( MBEDTLS_ERR_SSL_BAD_INPUT_DATA );
}
@@ -1394,17 +1442,26 @@ static int ssl_encrypt_buf( mbedtls_ssl_context *ssl )
}
else
#endif /* MBEDTLS_ARC4_C || MBEDTLS_CIPHER_NULL_CIPHER */
-#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CCM_C)
+#if defined(MBEDTLS_GCM_C) || \
+ defined(MBEDTLS_CCM_C) || \
+ defined(MBEDTLS_CHACHAPOLY_C)
if( mode == MBEDTLS_MODE_GCM ||
- mode == MBEDTLS_MODE_CCM )
+ mode == MBEDTLS_MODE_CCM ||
+ mode == MBEDTLS_MODE_CHACHAPOLY )
{
int ret;
size_t enc_msglen, olen;
unsigned char *enc_msg;
unsigned char add_data[13];
- unsigned char taglen = ssl->transform_out->ciphersuite_info->flags &
+ unsigned char iv[12];
+ mbedtls_ssl_transform *transform = ssl->transform_out;
+ unsigned char taglen = transform->ciphersuite_info->flags &
MBEDTLS_CIPHERSUITE_SHORT_TAG ? 8 : 16;
+ size_t explicit_ivlen = transform->ivlen - transform->fixed_ivlen;
+ /*
+ * Prepare additional authenticated data
+ */
memcpy( add_data, ssl->out_ctr, 8 );
add_data[8] = ssl->out_msgtype;
mbedtls_ssl_write_version( ssl->major_ver, ssl->minor_ver,
@@ -1412,44 +1469,57 @@ static int ssl_encrypt_buf( mbedtls_ssl_context *ssl )
add_data[11] = ( ssl->out_msglen >> 8 ) & 0xFF;
add_data[12] = ssl->out_msglen & 0xFF;
- MBEDTLS_SSL_DEBUG_BUF( 4, "additional data used for AEAD",
- add_data, 13 );
+ MBEDTLS_SSL_DEBUG_BUF( 4, "additional data for AEAD", add_data, 13 );
/*
* Generate IV
*/
- if( ssl->transform_out->ivlen - ssl->transform_out->fixed_ivlen != 8 )
+ if( transform->ivlen == 12 && transform->fixed_ivlen == 4 )
+ {
+ /* GCM and CCM: fixed || explicit (=seqnum) */
+ memcpy( iv, transform->iv_enc, transform->fixed_ivlen );
+ memcpy( iv + transform->fixed_ivlen, ssl->out_ctr, 8 );
+ memcpy( ssl->out_iv, ssl->out_ctr, 8 );
+
+ }
+ else if( transform->ivlen == 12 && transform->fixed_ivlen == 12 )
+ {
+ /* ChachaPoly: fixed XOR sequence number */
+ unsigned char i;
+
+ memcpy( iv, transform->iv_enc, transform->fixed_ivlen );
+
+ for( i = 0; i < 8; i++ )
+ iv[i+4] ^= ssl->out_ctr[i];
+ }
+ else
{
/* Reminder if we ever add an AEAD mode with a different size */
MBEDTLS_SSL_DEBUG_MSG( 1, ( "should never happen" ) );
return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
}
- memcpy( ssl->transform_out->iv_enc + ssl->transform_out->fixed_ivlen,
- ssl->out_ctr, 8 );
- memcpy( ssl->out_iv, ssl->out_ctr, 8 );
-
- MBEDTLS_SSL_DEBUG_BUF( 4, "IV used", ssl->out_iv,
- ssl->transform_out->ivlen - ssl->transform_out->fixed_ivlen );
+ MBEDTLS_SSL_DEBUG_BUF( 4, "IV used (internal)",
+ iv, transform->ivlen );
+ MBEDTLS_SSL_DEBUG_BUF( 4, "IV used (transmitted)",
+ ssl->out_iv, explicit_ivlen );
/*
- * Fix pointer positions and message length with added IV
+ * Fix message length with added IV
*/
enc_msg = ssl->out_msg;
enc_msglen = ssl->out_msglen;
- ssl->out_msglen += ssl->transform_out->ivlen -
- ssl->transform_out->fixed_ivlen;
+ ssl->out_msglen += explicit_ivlen;
MBEDTLS_SSL_DEBUG_MSG( 3, ( "before encrypt: msglen = %d, "
- "including %d bytes of padding",
- ssl->out_msglen, 0 ) );
+ "including 0 bytes of padding",
+ ssl->out_msglen ) );
/*
* Encrypt and authenticate
*/
- if( ( ret = mbedtls_cipher_auth_encrypt( &ssl->transform_out->cipher_ctx_enc,
- ssl->transform_out->iv_enc,
- ssl->transform_out->ivlen,
+ if( ( ret = mbedtls_cipher_auth_encrypt( &transform->cipher_ctx_enc,
+ iv, transform->ivlen,
add_data, 13,
enc_msg, enc_msglen,
enc_msg, &olen,
@@ -1609,7 +1679,6 @@ static int ssl_encrypt_buf( mbedtls_ssl_context *ssl )
static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
{
- size_t i;
mbedtls_cipher_mode_t mode;
int auth_done = 0;
#if defined(SSL_SOME_MODES_USE_MAC)
@@ -1659,20 +1728,27 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
}
else
#endif /* MBEDTLS_ARC4_C || MBEDTLS_CIPHER_NULL_CIPHER */
-#if defined(MBEDTLS_GCM_C) || defined(MBEDTLS_CCM_C)
+#if defined(MBEDTLS_GCM_C) || \
+ defined(MBEDTLS_CCM_C) || \
+ defined(MBEDTLS_CHACHAPOLY_C)
if( mode == MBEDTLS_MODE_GCM ||
- mode == MBEDTLS_MODE_CCM )
+ mode == MBEDTLS_MODE_CCM ||
+ mode == MBEDTLS_MODE_CHACHAPOLY )
{
int ret;
size_t dec_msglen, olen;
unsigned char *dec_msg;
unsigned char *dec_msg_result;
unsigned char add_data[13];
- unsigned char taglen = ssl->transform_in->ciphersuite_info->flags &
+ unsigned char iv[12];
+ mbedtls_ssl_transform *transform = ssl->transform_in;
+ unsigned char taglen = transform->ciphersuite_info->flags &
MBEDTLS_CIPHERSUITE_SHORT_TAG ? 8 : 16;
- size_t explicit_iv_len = ssl->transform_in->ivlen -
- ssl->transform_in->fixed_ivlen;
+ size_t explicit_iv_len = transform->ivlen - transform->fixed_ivlen;
+ /*
+ * Compute and update sizes
+ */
if( ssl->in_msglen < explicit_iv_len + taglen )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "msglen (%d) < explicit_iv_len (%d) "
@@ -1686,6 +1762,9 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
dec_msg_result = ssl->in_msg;
ssl->in_msglen = dec_msglen;
+ /*
+ * Prepare additional authenticated data
+ */
memcpy( add_data, ssl->in_ctr, 8 );
add_data[8] = ssl->in_msgtype;
mbedtls_ssl_write_version( ssl->major_ver, ssl->minor_ver,
@@ -1693,23 +1772,43 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
add_data[11] = ( ssl->in_msglen >> 8 ) & 0xFF;
add_data[12] = ssl->in_msglen & 0xFF;
- MBEDTLS_SSL_DEBUG_BUF( 4, "additional data used for AEAD",
- add_data, 13 );
+ MBEDTLS_SSL_DEBUG_BUF( 4, "additional data for AEAD", add_data, 13 );
- memcpy( ssl->transform_in->iv_dec + ssl->transform_in->fixed_ivlen,
- ssl->in_iv,
- ssl->transform_in->ivlen - ssl->transform_in->fixed_ivlen );
+ /*
+ * Prepare IV
+ */
+ if( transform->ivlen == 12 && transform->fixed_ivlen == 4 )
+ {
+ /* GCM and CCM: fixed || explicit (transmitted) */
+ memcpy( iv, transform->iv_dec, transform->fixed_ivlen );
+ memcpy( iv + transform->fixed_ivlen, ssl->in_iv, 8 );
- MBEDTLS_SSL_DEBUG_BUF( 4, "IV used", ssl->transform_in->iv_dec,
- ssl->transform_in->ivlen );
+ }
+ else if( transform->ivlen == 12 && transform->fixed_ivlen == 12 )
+ {
+ /* ChachaPoly: fixed XOR sequence number */
+ unsigned char i;
+
+ memcpy( iv, transform->iv_dec, transform->fixed_ivlen );
+
+ for( i = 0; i < 8; i++ )
+ iv[i+4] ^= ssl->in_ctr[i];
+ }
+ else
+ {
+ /* Reminder if we ever add an AEAD mode with a different size */
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "should never happen" ) );
+ return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
+ }
+
+ MBEDTLS_SSL_DEBUG_BUF( 4, "IV used", iv, transform->ivlen );
MBEDTLS_SSL_DEBUG_BUF( 4, "TAG used", dec_msg + dec_msglen, taglen );
/*
* Decrypt and authenticate
*/
if( ( ret = mbedtls_cipher_auth_decrypt( &ssl->transform_in->cipher_ctx_dec,
- ssl->transform_in->iv_dec,
- ssl->transform_in->ivlen,
+ iv, transform->ivlen,
add_data, 13,
dec_msg, dec_msglen,
dec_msg_result, &olen,
@@ -1827,6 +1926,7 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
*/
if( ssl->minor_ver >= MBEDTLS_SSL_MINOR_VERSION_2 )
{
+ unsigned char i;
dec_msglen -= ssl->transform_in->ivlen;
ssl->in_msglen -= ssl->transform_in->ivlen;
@@ -1900,27 +2000,28 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
* and fake check up to 256 bytes of padding
*/
size_t pad_count = 0, real_count = 1;
- size_t padding_idx = ssl->in_msglen - padlen - 1;
+ size_t padding_idx = ssl->in_msglen - padlen;
+ size_t i;
/*
* Padding is guaranteed to be incorrect if:
- * 1. padlen >= ssl->in_msglen
+ * 1. padlen > ssl->in_msglen
*
- * 2. padding_idx >= MBEDTLS_SSL_MAX_CONTENT_LEN +
+ * 2. padding_idx > MBEDTLS_SSL_IN_CONTENT_LEN +
* ssl->transform_in->maclen
*
* In both cases we reset padding_idx to a safe value (0) to
* prevent out-of-buffer reads.
*/
- correct &= ( ssl->in_msglen >= padlen + 1 );
- correct &= ( padding_idx < MBEDTLS_SSL_MAX_CONTENT_LEN +
+ correct &= ( padlen <= ssl->in_msglen );
+ correct &= ( padding_idx <= MBEDTLS_SSL_IN_CONTENT_LEN +
ssl->transform_in->maclen );
padding_idx *= correct;
- for( i = 1; i <= 256; i++ )
+ for( i = 0; i < 256; i++ )
{
- real_count &= ( i <= padlen );
+ real_count &= ( i < padlen );
pad_count += real_count *
( ssl->in_msg[padding_idx + i] == padlen - 1 );
}
@@ -1951,8 +2052,10 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
}
+#if defined(MBEDTLS_SSL_DEBUG_ALL)
MBEDTLS_SSL_DEBUG_BUF( 4, "raw buffer after decryption",
ssl->in_msg, ssl->in_msglen );
+#endif
/*
* Authenticate if not done yet.
@@ -1985,20 +2088,69 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
{
/*
* Process MAC and always update for padlen afterwards to make
- * total time independent of padlen
- *
- * extra_run compensates MAC check for padlen
+ * total time independent of padlen.
*
* Known timing attacks:
* - Lucky Thirteen (http://www.isg.rhul.ac.uk/tls/TLStiming.pdf)
*
- * We use ( ( Lx + 8 ) / 64 ) to handle 'negative Lx' values
- * correctly. (We round down instead of up, so -56 is the correct
- * value for our calculations instead of -55)
+ * To compensate for different timings for the MAC calculation
+ * depending on how much padding was removed (which is determined
+ * by padlen), process extra_run more blocks through the hash
+ * function.
+ *
+ * The formula in the paper is
+ * extra_run = ceil( (L1-55) / 64 ) - ceil( (L2-55) / 64 )
+ * where L1 is the size of the header plus the decrypted message
+ * plus CBC padding and L2 is the size of the header plus the
+ * decrypted message. This is for an underlying hash function
+ * with 64-byte blocks.
+ * We use ( (Lx+8) / 64 ) to handle 'negative Lx' values
+ * correctly. We round down instead of up, so -56 is the correct
+ * value for our calculations instead of -55.
+ *
+ * Repeat the formula rather than defining a block_size variable.
+ * This avoids requiring division by a variable at runtime
+ * (which would be marginally less efficient and would require
+ * linking an extra division function in some builds).
*/
size_t j, extra_run = 0;
- extra_run = ( 13 + ssl->in_msglen + padlen + 8 ) / 64 -
- ( 13 + ssl->in_msglen + 8 ) / 64;
+
+ /*
+ * The next two sizes are the minimum and maximum values of
+ * in_msglen over all padlen values.
+ *
+ * They're independent of padlen, since we previously did
+ * in_msglen -= padlen.
+ *
+ * Note that max_len + maclen is never more than the buffer
+ * length, as we previously did in_msglen -= maclen too.
+ */
+ const size_t max_len = ssl->in_msglen + padlen;
+ const size_t min_len = ( max_len > 256 ) ? max_len - 256 : 0;
+
+ switch( ssl->transform_in->ciphersuite_info->mac )
+ {
+#if defined(MBEDTLS_MD5_C) || defined(MBEDTLS_SHA1_C) || \
+ defined(MBEDTLS_SHA256_C)
+ case MBEDTLS_MD_MD5:
+ case MBEDTLS_MD_SHA1:
+ case MBEDTLS_MD_SHA256:
+ /* 8 bytes of message size, 64-byte compression blocks */
+ extra_run = ( 13 + ssl->in_msglen + padlen + 8 ) / 64 -
+ ( 13 + ssl->in_msglen + 8 ) / 64;
+ break;
+#endif
+#if defined(MBEDTLS_SHA512_C)
+ case MBEDTLS_MD_SHA384:
+ /* 16 bytes of message size, 128-byte compression blocks */
+ extra_run = ( 13 + ssl->in_msglen + padlen + 16 ) / 128 -
+ ( 13 + ssl->in_msglen + 16 ) / 128;
+ break;
+#endif
+ default:
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "should never happen" ) );
+ return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
+ }
extra_run &= correct * 0xFF;
@@ -2007,12 +2159,25 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
mbedtls_md_hmac_update( &ssl->transform_in->md_ctx_dec, ssl->in_len, 2 );
mbedtls_md_hmac_update( &ssl->transform_in->md_ctx_dec, ssl->in_msg,
ssl->in_msglen );
+ /* Make sure we access everything even when padlen > 0. This
+ * makes the synchronisation requirements for just-in-time
+ * Prime+Probe attacks much tighter and hopefully impractical. */
+ ssl_read_memory( ssl->in_msg + ssl->in_msglen, padlen );
mbedtls_md_hmac_finish( &ssl->transform_in->md_ctx_dec, mac_expect );
- /* Call mbedtls_md_process at least once due to cache attacks */
+
+ /* Call mbedtls_md_process at least once due to cache attacks
+ * that observe whether md_process() was called of not */
for( j = 0; j < extra_run + 1; j++ )
mbedtls_md_process( &ssl->transform_in->md_ctx_dec, ssl->in_msg );
mbedtls_md_hmac_reset( &ssl->transform_in->md_ctx_dec );
+
+ /* Make sure we access all the memory that could contain the MAC,
+ * before we check it in the next code block. This makes the
+ * synchronisation requirements for just-in-time Prime+Probe
+ * attacks much tighter and hopefully impractical. */
+ ssl_read_memory( ssl->in_msg + min_len,
+ max_len - min_len + ssl->transform_in->maclen );
}
else
#endif /* MBEDTLS_SSL_PROTO_TLS1 || MBEDTLS_SSL_PROTO_TLS1_1 || \
@@ -2022,9 +2187,11 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
}
+#if defined(MBEDTLS_SSL_DEBUG_ALL)
MBEDTLS_SSL_DEBUG_BUF( 4, "expected mac", mac_expect, ssl->transform_in->maclen );
MBEDTLS_SSL_DEBUG_BUF( 4, "message mac", ssl->in_msg + ssl->in_msglen,
ssl->transform_in->maclen );
+#endif
if( mbedtls_ssl_safer_memcmp( ssl->in_msg + ssl->in_msglen, mac_expect,
ssl->transform_in->maclen ) != 0 )
@@ -2053,6 +2220,16 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
if( ssl->in_msglen == 0 )
{
+#if defined(MBEDTLS_SSL_PROTO_TLS1_2)
+ if( ssl->minor_ver == MBEDTLS_SSL_MINOR_VERSION_3
+ && ssl->in_msgtype != MBEDTLS_SSL_MSG_APPLICATION_DATA )
+ {
+ /* TLS v1.2 explicitly disallows zero-length messages which are not application data */
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "invalid zero-length message type: %d", ssl->in_msgtype ) );
+ return( MBEDTLS_ERR_SSL_INVALID_RECORD );
+ }
+#endif /* MBEDTLS_SSL_PROTO_TLS1_2 */
+
ssl->nb_zero++;
/*
@@ -2077,6 +2254,7 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
else
#endif
{
+ unsigned char i;
for( i = 8; i > ssl_ep_len( ssl ); i-- )
if( ++ssl->in_ctr[i - 1] != 0 )
break;
@@ -2126,7 +2304,7 @@ static int ssl_compress_buf( mbedtls_ssl_context *ssl )
ssl->transform_out->ctx_deflate.next_in = msg_pre;
ssl->transform_out->ctx_deflate.avail_in = len_pre;
ssl->transform_out->ctx_deflate.next_out = msg_post;
- ssl->transform_out->ctx_deflate.avail_out = MBEDTLS_SSL_BUFFER_LEN - bytes_written;
+ ssl->transform_out->ctx_deflate.avail_out = MBEDTLS_SSL_OUT_BUFFER_LEN - bytes_written;
ret = deflate( &ssl->transform_out->ctx_deflate, Z_SYNC_FLUSH );
if( ret != Z_OK )
@@ -2135,7 +2313,7 @@ static int ssl_compress_buf( mbedtls_ssl_context *ssl )
return( MBEDTLS_ERR_SSL_COMPRESSION_FAILED );
}
- ssl->out_msglen = MBEDTLS_SSL_BUFFER_LEN -
+ ssl->out_msglen = MBEDTLS_SSL_OUT_BUFFER_LEN -
ssl->transform_out->ctx_deflate.avail_out - bytes_written;
MBEDTLS_SSL_DEBUG_MSG( 3, ( "after compression: msglen = %d, ",
@@ -2173,7 +2351,7 @@ static int ssl_decompress_buf( mbedtls_ssl_context *ssl )
ssl->transform_in->ctx_inflate.next_in = msg_pre;
ssl->transform_in->ctx_inflate.avail_in = len_pre;
ssl->transform_in->ctx_inflate.next_out = msg_post;
- ssl->transform_in->ctx_inflate.avail_out = MBEDTLS_SSL_BUFFER_LEN -
+ ssl->transform_in->ctx_inflate.avail_out = MBEDTLS_SSL_IN_BUFFER_LEN -
header_bytes;
ret = inflate( &ssl->transform_in->ctx_inflate, Z_SYNC_FLUSH );
@@ -2183,7 +2361,7 @@ static int ssl_decompress_buf( mbedtls_ssl_context *ssl )
return( MBEDTLS_ERR_SSL_COMPRESSION_FAILED );
}
- ssl->in_msglen = MBEDTLS_SSL_BUFFER_LEN -
+ ssl->in_msglen = MBEDTLS_SSL_IN_BUFFER_LEN -
ssl->transform_in->ctx_inflate.avail_out - header_bytes;
MBEDTLS_SSL_DEBUG_MSG( 3, ( "after decompression: msglen = %d, ",
@@ -2258,7 +2436,7 @@ int mbedtls_ssl_fetch_input( mbedtls_ssl_context *ssl, size_t nb_want )
return( MBEDTLS_ERR_SSL_BAD_INPUT_DATA );
}
- if( nb_want > MBEDTLS_SSL_BUFFER_LEN - (size_t)( ssl->in_hdr - ssl->in_buf ) )
+ if( nb_want > MBEDTLS_SSL_IN_BUFFER_LEN - (size_t)( ssl->in_hdr - ssl->in_buf ) )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "requesting more data than fits" ) );
return( MBEDTLS_ERR_SSL_BAD_INPUT_DATA );
@@ -2344,7 +2522,7 @@ int mbedtls_ssl_fetch_input( mbedtls_ssl_context *ssl, size_t nb_want )
}
else
{
- len = MBEDTLS_SSL_BUFFER_LEN - ( ssl->in_hdr - ssl->in_buf );
+ len = MBEDTLS_SSL_IN_BUFFER_LEN - ( ssl->in_hdr - ssl->in_buf );
if( ssl->state != MBEDTLS_SSL_HANDSHAKE_OVER )
timeout = ssl->handshake->retransmit_timeout;
@@ -2798,12 +2976,12 @@ int mbedtls_ssl_write_record( mbedtls_ssl_context *ssl )
if( ssl->conf->transport == MBEDTLS_SSL_TRANSPORT_DATAGRAM )
{
/* Make room for the additional DTLS fields */
- if( MBEDTLS_SSL_MAX_CONTENT_LEN - ssl->out_msglen < 8 )
+ if( MBEDTLS_SSL_OUT_CONTENT_LEN - ssl->out_msglen < 8 )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "DTLS handshake message too large: "
"size %u, maximum %u",
(unsigned) ( ssl->in_hslen - 4 ),
- (unsigned) ( MBEDTLS_SSL_MAX_CONTENT_LEN - 12 ) ) );
+ (unsigned) ( MBEDTLS_SSL_OUT_CONTENT_LEN - 12 ) ) );
return( MBEDTLS_ERR_SSL_BAD_INPUT_DATA );
}
@@ -3016,7 +3194,7 @@ static int ssl_reassemble_dtls_handshake( mbedtls_ssl_context *ssl )
MBEDTLS_SSL_DEBUG_MSG( 2, ( "initialize reassembly, total length = %d",
msg_len ) );
- if( ssl->in_hslen > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ if( ssl->in_hslen > MBEDTLS_SSL_IN_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "handshake message too large" ) );
return( MBEDTLS_ERR_SSL_FEATURE_UNAVAILABLE );
@@ -3120,7 +3298,7 @@ static int ssl_reassemble_dtls_handshake( mbedtls_ssl_context *ssl )
ssl->next_record_offset = new_remain - ssl->in_hdr;
ssl->in_left = ssl->next_record_offset + remain_len;
- if( ssl->in_left > MBEDTLS_SSL_BUFFER_LEN -
+ if( ssl->in_left > MBEDTLS_SSL_IN_BUFFER_LEN -
(size_t)( ssl->in_hdr - ssl->in_buf ) )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "reassembled message too large for buffer" ) );
@@ -3496,7 +3674,7 @@ static int ssl_handle_possible_reconnect( mbedtls_ssl_context *ssl )
ssl->conf->p_cookie,
ssl->cli_id, ssl->cli_id_len,
ssl->in_buf, ssl->in_left,
- ssl->out_buf, MBEDTLS_SSL_MAX_CONTENT_LEN, &len );
+ ssl->out_buf, MBEDTLS_SSL_OUT_CONTENT_LEN, &len );
MBEDTLS_SSL_DEBUG_RET( 2, "ssl_check_dtls_clihlo_cookie", ret );
@@ -3593,7 +3771,7 @@ static int ssl_parse_record_header( mbedtls_ssl_context *ssl )
}
/* Check length against the size of our buffer */
- if( ssl->in_msglen > MBEDTLS_SSL_BUFFER_LEN
+ if( ssl->in_msglen > MBEDTLS_SSL_IN_BUFFER_LEN
- (size_t)( ssl->in_msg - ssl->in_buf ) )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad message length" ) );
@@ -3687,7 +3865,7 @@ static int ssl_parse_record_header( mbedtls_ssl_context *ssl )
if( ssl->transform_in == NULL )
{
if( ssl->in_msglen < 1 ||
- ssl->in_msglen > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ ssl->in_msglen > MBEDTLS_SSL_IN_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad message length" ) );
return( MBEDTLS_ERR_SSL_INVALID_RECORD );
@@ -3703,7 +3881,7 @@ static int ssl_parse_record_header( mbedtls_ssl_context *ssl )
#if defined(MBEDTLS_SSL_PROTO_SSL3)
if( ssl->minor_ver == MBEDTLS_SSL_MINOR_VERSION_0 &&
- ssl->in_msglen > ssl->transform_in->minlen + MBEDTLS_SSL_MAX_CONTENT_LEN )
+ ssl->in_msglen > ssl->transform_in->minlen + MBEDTLS_SSL_IN_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad message length" ) );
return( MBEDTLS_ERR_SSL_INVALID_RECORD );
@@ -3716,7 +3894,7 @@ static int ssl_parse_record_header( mbedtls_ssl_context *ssl )
*/
if( ssl->minor_ver >= MBEDTLS_SSL_MINOR_VERSION_1 &&
ssl->in_msglen > ssl->transform_in->minlen +
- MBEDTLS_SSL_MAX_CONTENT_LEN + 256 )
+ MBEDTLS_SSL_IN_CONTENT_LEN + 256 )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad message length" ) );
return( MBEDTLS_ERR_SSL_INVALID_RECORD );
@@ -3764,7 +3942,7 @@ static int ssl_prepare_record_content( mbedtls_ssl_context *ssl )
MBEDTLS_SSL_DEBUG_BUF( 4, "input payload after decrypt",
ssl->in_msg, ssl->in_msglen );
- if( ssl->in_msglen > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ if( ssl->in_msglen > MBEDTLS_SSL_IN_CONTENT_LEN )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad message length" ) );
return( MBEDTLS_ERR_SSL_INVALID_RECORD );
@@ -4096,6 +4274,16 @@ int mbedtls_ssl_handle_message_type( mbedtls_ssl_context *ssl )
if( ssl->in_msgtype == MBEDTLS_SSL_MSG_ALERT )
{
+ if( ssl->in_msglen != 2 )
+ {
+ /* Note: Standard allows for more than one 2 byte alert
+ to be packed in a single message, but Mbed TLS doesn't
+ currently support this. */
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "invalid alert message, len: %d",
+ ssl->in_msglen ) );
+ return( MBEDTLS_ERR_SSL_INVALID_RECORD );
+ }
+
MBEDTLS_SSL_DEBUG_MSG( 2, ( "got an alert message, type: [%d:%d]",
ssl->in_msg[0], ssl->in_msg[1] ) );
@@ -4325,10 +4513,10 @@ int mbedtls_ssl_write_certificate( mbedtls_ssl_context *ssl )
while( crt != NULL )
{
n = crt->raw.len;
- if( n > MBEDTLS_SSL_MAX_CONTENT_LEN - 3 - i )
+ if( n > MBEDTLS_SSL_OUT_CONTENT_LEN - 3 - i )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "certificate too large, %d > %d",
- i + 3 + n, MBEDTLS_SSL_MAX_CONTENT_LEN ) );
+ i + 3 + n, MBEDTLS_SSL_OUT_CONTENT_LEN ) );
return( MBEDTLS_ERR_SSL_CERTIFICATE_TOO_LARGE );
}
@@ -4528,6 +4716,12 @@ int mbedtls_ssl_parse_certificate( mbedtls_ssl_context *ssl )
while( i < ssl->in_hslen )
{
+ if ( i + 3 > ssl->in_hslen ) {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad certificate message" ) );
+ mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL,
+ MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR );
+ return( MBEDTLS_ERR_SSL_BAD_HS_CERTIFICATE );
+ }
if( ssl->in_msg[i] != 0 )
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad certificate message" ) );
@@ -5202,7 +5396,7 @@ static void ssl_handshake_wrapup_free_hs_transform( mbedtls_ssl_context *ssl )
/*
* Free our handshake params
*/
- mbedtls_ssl_handshake_free( ssl->handshake );
+ mbedtls_ssl_handshake_free( ssl );
mbedtls_free( ssl->handshake );
ssl->handshake = NULL;
@@ -5557,7 +5751,7 @@ static int ssl_handshake_init( mbedtls_ssl_context *ssl )
if( ssl->session_negotiate )
mbedtls_ssl_session_free( ssl->session_negotiate );
if( ssl->handshake )
- mbedtls_ssl_handshake_free( ssl->handshake );
+ mbedtls_ssl_handshake_free( ssl );
/*
* Either the pointers are now NULL or cleared properly and can be freed.
@@ -5662,17 +5856,23 @@ int mbedtls_ssl_setup( mbedtls_ssl_context *ssl,
const mbedtls_ssl_config *conf )
{
int ret;
- const size_t len = MBEDTLS_SSL_BUFFER_LEN;
ssl->conf = conf;
/*
* Prepare base structures
*/
- if( ( ssl-> in_buf = mbedtls_calloc( 1, len ) ) == NULL ||
- ( ssl->out_buf = mbedtls_calloc( 1, len ) ) == NULL )
+ ssl->in_buf = mbedtls_calloc( 1, MBEDTLS_SSL_IN_BUFFER_LEN );
+ if( ssl->in_buf == NULL )
{
- MBEDTLS_SSL_DEBUG_MSG( 1, ( "alloc(%d bytes) failed", len ) );
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "alloc(%d bytes) failed", MBEDTLS_SSL_IN_BUFFER_LEN) );
+ return( MBEDTLS_ERR_SSL_ALLOC_FAILED );
+ }
+
+ ssl->out_buf = mbedtls_calloc( 1, MBEDTLS_SSL_OUT_BUFFER_LEN );
+ if( ssl->out_buf == NULL )
+ {
+ MBEDTLS_SSL_DEBUG_MSG( 1, ( "alloc(%d bytes) failed", MBEDTLS_SSL_OUT_BUFFER_LEN) );
mbedtls_free( ssl->in_buf );
ssl->in_buf = NULL;
return( MBEDTLS_ERR_SSL_ALLOC_FAILED );
@@ -5773,9 +5973,9 @@ static int ssl_session_reset_int( mbedtls_ssl_context *ssl, int partial )
ssl->transform_in = NULL;
ssl->transform_out = NULL;
- memset( ssl->out_buf, 0, MBEDTLS_SSL_BUFFER_LEN );
+ memset( ssl->out_buf, 0, MBEDTLS_SSL_OUT_BUFFER_LEN );
if( partial == 0 )
- memset( ssl->in_buf, 0, MBEDTLS_SSL_BUFFER_LEN );
+ memset( ssl->in_buf, 0, MBEDTLS_SSL_IN_BUFFER_LEN );
#if defined(MBEDTLS_SSL_HW_RECORD_ACCEL)
if( mbedtls_ssl_hw_record_reset != NULL )
@@ -5995,27 +6195,27 @@ static int ssl_append_key_cert( mbedtls_ssl_key_cert **head,
mbedtls_x509_crt *cert,
mbedtls_pk_context *key )
{
- mbedtls_ssl_key_cert *new;
+ mbedtls_ssl_key_cert *new_cert;
- new = mbedtls_calloc( 1, sizeof( mbedtls_ssl_key_cert ) );
- if( new == NULL )
+ new_cert = mbedtls_calloc( 1, sizeof( mbedtls_ssl_key_cert ) );
+ if( new_cert == NULL )
return( MBEDTLS_ERR_SSL_ALLOC_FAILED );
- new->cert = cert;
- new->key = key;
- new->next = NULL;
+ new_cert->cert = cert;
+ new_cert->key = key;
+ new_cert->next = NULL;
/* Update head is the list was null, else add to the end */
if( *head == NULL )
{
- *head = new;
+ *head = new_cert;
}
else
{
mbedtls_ssl_key_cert *cur = *head;
while( cur->next != NULL )
cur = cur->next;
- cur->next = new;
+ cur->next = new_cert;
}
return( 0 );
@@ -6100,7 +6300,7 @@ int mbedtls_ssl_conf_psk( mbedtls_ssl_config *conf,
/* Identity len will be encoded on two bytes */
if( ( psk_identity_len >> 16 ) != 0 ||
- psk_identity_len > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ psk_identity_len > MBEDTLS_SSL_OUT_CONTENT_LEN )
{
return( MBEDTLS_ERR_SSL_BAD_INPUT_DATA );
}
@@ -6401,7 +6601,7 @@ void mbedtls_ssl_conf_arc4_support( mbedtls_ssl_config *conf, char arc4 )
int mbedtls_ssl_conf_max_frag_len( mbedtls_ssl_config *conf, unsigned char mfl_code )
{
if( mfl_code >= MBEDTLS_SSL_MAX_FRAG_LEN_INVALID ||
- mfl_code_to_length[mfl_code] > MBEDTLS_SSL_MAX_CONTENT_LEN )
+ ssl_mfl_code_to_length( mfl_code ) > MBEDTLS_TLS_EXT_ADV_CONTENT_LEN )
{
return( MBEDTLS_ERR_SSL_BAD_INPUT_DATA );
}
@@ -6480,6 +6680,43 @@ void mbedtls_ssl_conf_export_keys_cb( mbedtls_ssl_config *conf,
}
#endif
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+void mbedtls_ssl_conf_async_private_cb(
+ mbedtls_ssl_config *conf,
+ mbedtls_ssl_async_sign_t *f_async_sign,
+ mbedtls_ssl_async_decrypt_t *f_async_decrypt,
+ mbedtls_ssl_async_resume_t *f_async_resume,
+ mbedtls_ssl_async_cancel_t *f_async_cancel,
+ void *async_config_data )
+{
+ conf->f_async_sign_start = f_async_sign;
+ conf->f_async_decrypt_start = f_async_decrypt;
+ conf->f_async_resume = f_async_resume;
+ conf->f_async_cancel = f_async_cancel;
+ conf->p_async_config_data = async_config_data;
+}
+
+void *mbedtls_ssl_conf_get_async_config_data( const mbedtls_ssl_config *conf )
+{
+ return( conf->p_async_config_data );
+}
+
+void *mbedtls_ssl_get_async_operation_data( const mbedtls_ssl_context *ssl )
+{
+ if( ssl->handshake == NULL )
+ return( NULL );
+ else
+ return( ssl->handshake->user_async_ctx );
+}
+
+void mbedtls_ssl_set_async_operation_data( mbedtls_ssl_context *ssl,
+ void *ctx )
+{
+ if( ssl->handshake != NULL )
+ ssl->handshake->user_async_ctx = ctx;
+}
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
/*
* SSL get accessors
*/
@@ -6642,15 +6879,15 @@ size_t mbedtls_ssl_get_max_frag_len( const mbedtls_ssl_context *ssl )
/*
* Assume mfl_code is correct since it was checked when set
*/
- max_len = mfl_code_to_length[ssl->conf->mfl_code];
+ max_len = ssl_mfl_code_to_length( ssl->conf->mfl_code );
/*
* Check if a smaller max length was negotiated
*/
if( ssl->session_out != NULL &&
- mfl_code_to_length[ssl->session_out->mfl_code] < max_len )
+ ssl_mfl_code_to_length( ssl->session_out->mfl_code ) < max_len )
{
- max_len = mfl_code_to_length[ssl->session_out->mfl_code];
+ max_len = ssl_mfl_code_to_length( ssl->session_out->mfl_code );
}
return max_len;
@@ -7194,8 +7431,16 @@ int mbedtls_ssl_read( mbedtls_ssl_context *ssl, unsigned char *buf, size_t len )
}
/*
- * Send application data to be encrypted by the SSL layer,
- * taking care of max fragment length and buffer size
+ * Send application data to be encrypted by the SSL layer, taking care of max
+ * fragment length and buffer size.
+ *
+ * According to RFC 5246 Section 6.2.1:
+ *
+ * Zero-length fragments of Application data MAY be sent as they are
+ * potentially useful as a traffic analysis countermeasure.
+ *
+ * Therefore, it is possible that the input message length is 0 and the
+ * corresponding return code is 0 on success.
*/
static int ssl_write_real( mbedtls_ssl_context *ssl,
const unsigned char *buf, size_t len )
@@ -7204,7 +7449,7 @@ static int ssl_write_real( mbedtls_ssl_context *ssl,
#if defined(MBEDTLS_SSL_MAX_FRAGMENT_LENGTH)
size_t max_len = mbedtls_ssl_get_max_frag_len( ssl );
#else
- size_t max_len = MBEDTLS_SSL_MAX_CONTENT_LEN;
+ size_t max_len = MBEDTLS_SSL_OUT_CONTENT_LEN;
#endif /* MBEDTLS_SSL_MAX_FRAGMENT_LENGTH */
if( len > max_len )
{
@@ -7223,6 +7468,12 @@ static int ssl_write_real( mbedtls_ssl_context *ssl,
if( ssl->out_left != 0 )
{
+ /*
+ * The user has previously tried to send the data and
+ * MBEDTLS_ERR_SSL_WANT_WRITE or the message was only partially
+ * written. In this case, we expect the high-level write function
+ * (e.g. mbedtls_ssl_write()) to be called with the same parameters
+ */
if( ( ret = mbedtls_ssl_flush_output( ssl ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_ssl_flush_output", ret );
@@ -7231,6 +7482,11 @@ static int ssl_write_real( mbedtls_ssl_context *ssl,
}
else
{
+ /*
+ * The user is trying to send a message the first time, so we need to
+ * copy the data into the internal buffers and setup the data structure
+ * to keep track of partial writes
+ */
ssl->out_msglen = len;
ssl->out_msgtype = MBEDTLS_SSL_MSG_APPLICATION_DATA;
memcpy( ssl->out_msg, buf, len );
@@ -7387,11 +7643,21 @@ static void ssl_key_cert_free( mbedtls_ssl_key_cert *key_cert )
}
#endif /* MBEDTLS_X509_CRT_PARSE_C */
-void mbedtls_ssl_handshake_free( mbedtls_ssl_handshake_params *handshake )
+void mbedtls_ssl_handshake_free( mbedtls_ssl_context *ssl )
{
+ mbedtls_ssl_handshake_params *handshake = ssl->handshake;
+
if( handshake == NULL )
return;
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ if( ssl->conf->f_async_cancel != NULL && handshake->async_in_progress != 0 )
+ {
+ ssl->conf->f_async_cancel( ssl );
+ handshake->async_in_progress = 0;
+ }
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
+
#if defined(MBEDTLS_SSL_PROTO_SSL3) || defined(MBEDTLS_SSL_PROTO_TLS1) || \
defined(MBEDTLS_SSL_PROTO_TLS1_1)
mbedtls_md5_free( &handshake->fin_md5 );
@@ -7496,20 +7762,20 @@ void mbedtls_ssl_free( mbedtls_ssl_context *ssl )
if( ssl->out_buf != NULL )
{
- mbedtls_platform_zeroize( ssl->out_buf, MBEDTLS_SSL_BUFFER_LEN );
+ mbedtls_platform_zeroize( ssl->out_buf, MBEDTLS_SSL_OUT_BUFFER_LEN );
mbedtls_free( ssl->out_buf );
}
if( ssl->in_buf != NULL )
{
- mbedtls_platform_zeroize( ssl->in_buf, MBEDTLS_SSL_BUFFER_LEN );
+ mbedtls_platform_zeroize( ssl->in_buf, MBEDTLS_SSL_IN_BUFFER_LEN );
mbedtls_free( ssl->in_buf );
}
#if defined(MBEDTLS_ZLIB_SUPPORT)
if( ssl->compress_buf != NULL )
{
- mbedtls_platform_zeroize( ssl->compress_buf, MBEDTLS_SSL_BUFFER_LEN );
+ mbedtls_platform_zeroize( ssl->compress_buf, MBEDTLS_SSL_COMPRESS_BUFFER_LEN );
mbedtls_free( ssl->compress_buf );
}
#endif
@@ -7522,7 +7788,7 @@ void mbedtls_ssl_free( mbedtls_ssl_context *ssl )
if( ssl->handshake )
{
- mbedtls_ssl_handshake_free( ssl->handshake );
+ mbedtls_ssl_handshake_free( ssl );
mbedtls_ssl_transform_free( ssl->transform_negotiate );
mbedtls_ssl_session_free( ssl->session_negotiate );
@@ -8289,13 +8555,14 @@ exit:
#if defined(MBEDTLS_SSL_PROTO_TLS1) || defined(MBEDTLS_SSL_PROTO_TLS1_1) || \
defined(MBEDTLS_SSL_PROTO_TLS1_2)
int mbedtls_ssl_get_key_exchange_md_tls1_2( mbedtls_ssl_context *ssl,
- unsigned char *output,
- unsigned char *data, size_t data_len,
- mbedtls_md_type_t md_alg )
+ unsigned char *hash, size_t *hashlen,
+ unsigned char *data, size_t data_len,
+ mbedtls_md_type_t md_alg )
{
int ret = 0;
mbedtls_md_context_t ctx;
const mbedtls_md_info_t *md_info = mbedtls_md_info_from_type( md_alg );
+ *hashlen = mbedtls_md_get_size( md_info );
mbedtls_md_init( &ctx );
@@ -8326,7 +8593,7 @@ int mbedtls_ssl_get_key_exchange_md_tls1_2( mbedtls_ssl_context *ssl,
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_md_update", ret );
goto exit;
}
- if( ( ret = mbedtls_md_finish( &ctx, output ) ) != 0 )
+ if( ( ret = mbedtls_md_finish( &ctx, hash ) ) != 0 )
{
MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_md_finish", ret );
goto exit;
diff --git a/thirdparty/mbedtls/library/threading.c b/thirdparty/mbedtls/library/threading.c
index f1c37245c7..7a32e672c7 100644
--- a/thirdparty/mbedtls/library/threading.c
+++ b/thirdparty/mbedtls/library/threading.c
@@ -114,9 +114,6 @@ void mbedtls_threading_set_alt( void (*mutex_init)( mbedtls_threading_mutex_t *
#if defined(MBEDTLS_FS_IO)
mbedtls_mutex_init( &mbedtls_threading_readdir_mutex );
#endif
-#if defined(MBEDTLS_HAVE_TIME_DATE)
- mbedtls_mutex_init( &mbedtls_threading_gmtime_mutex );
-#endif
}
/*
@@ -127,9 +124,6 @@ void mbedtls_threading_free_alt( void )
#if defined(MBEDTLS_FS_IO)
mbedtls_mutex_free( &mbedtls_threading_readdir_mutex );
#endif
-#if defined(MBEDTLS_HAVE_TIME_DATE)
- mbedtls_mutex_free( &mbedtls_threading_gmtime_mutex );
-#endif
}
#endif /* MBEDTLS_THREADING_ALT */
@@ -142,8 +136,5 @@ void mbedtls_threading_free_alt( void )
#if defined(MBEDTLS_FS_IO)
mbedtls_threading_mutex_t mbedtls_threading_readdir_mutex MUTEX_INIT;
#endif
-#if defined(MBEDTLS_HAVE_TIME_DATE)
-mbedtls_threading_mutex_t mbedtls_threading_gmtime_mutex MUTEX_INIT;
-#endif
#endif /* MBEDTLS_THREADING_C */
diff --git a/thirdparty/mbedtls/library/timing.c b/thirdparty/mbedtls/library/timing.c
index 6a30e51259..3e8139f1f9 100644
--- a/thirdparty/mbedtls/library/timing.c
+++ b/thirdparty/mbedtls/library/timing.c
@@ -39,7 +39,8 @@
#if !defined(MBEDTLS_TIMING_ALT)
#if !defined(unix) && !defined(__unix__) && !defined(__unix) && \
- !defined(__APPLE__) && !defined(_WIN32) && !defined(__QNXNTO__)
+ !defined(__APPLE__) && !defined(_WIN32) && !defined(__QNXNTO__) && \
+ !defined(__HAIKU__)
#error "This module only works on Unix and Windows, see MBEDTLS_TIMING_C in config.h"
#endif
diff --git a/thirdparty/mbedtls/library/version_features.c b/thirdparty/mbedtls/library/version_features.c
index e8e448f6f8..777b6034c4 100644
--- a/thirdparty/mbedtls/library/version_features.c
+++ b/thirdparty/mbedtls/library/version_features.c
@@ -39,6 +39,9 @@ static const char *features[] = {
#if defined(MBEDTLS_NO_UDBL_DIVISION)
"MBEDTLS_NO_UDBL_DIVISION",
#endif /* MBEDTLS_NO_UDBL_DIVISION */
+#if defined(MBEDTLS_NO_64BIT_MULTIPLICATION)
+ "MBEDTLS_NO_64BIT_MULTIPLICATION",
+#endif /* MBEDTLS_NO_64BIT_MULTIPLICATION */
#if defined(MBEDTLS_HAVE_SSE2)
"MBEDTLS_HAVE_SSE2",
#endif /* MBEDTLS_HAVE_SSE2 */
@@ -102,6 +105,12 @@ static const char *features[] = {
#if defined(MBEDTLS_CCM_ALT)
"MBEDTLS_CCM_ALT",
#endif /* MBEDTLS_CCM_ALT */
+#if defined(MBEDTLS_CHACHA20_ALT)
+ "MBEDTLS_CHACHA20_ALT",
+#endif /* MBEDTLS_CHACHA20_ALT */
+#if defined(MBEDTLS_CHACHAPOLY_ALT)
+ "MBEDTLS_CHACHAPOLY_ALT",
+#endif /* MBEDTLS_CHACHAPOLY_ALT */
#if defined(MBEDTLS_CMAC_ALT)
"MBEDTLS_CMAC_ALT",
#endif /* MBEDTLS_CMAC_ALT */
@@ -117,6 +126,9 @@ static const char *features[] = {
#if defined(MBEDTLS_GCM_ALT)
"MBEDTLS_GCM_ALT",
#endif /* MBEDTLS_GCM_ALT */
+#if defined(MBEDTLS_NIST_KW_ALT)
+ "MBEDTLS_NIST_KW_ALT",
+#endif /* MBEDTLS_NIST_KW_ALT */
#if defined(MBEDTLS_MD2_ALT)
"MBEDTLS_MD2_ALT",
#endif /* MBEDTLS_MD2_ALT */
@@ -126,6 +138,9 @@ static const char *features[] = {
#if defined(MBEDTLS_MD5_ALT)
"MBEDTLS_MD5_ALT",
#endif /* MBEDTLS_MD5_ALT */
+#if defined(MBEDTLS_POLY1305_ALT)
+ "MBEDTLS_POLY1305_ALT",
+#endif /* MBEDTLS_POLY1305_ALT */
#if defined(MBEDTLS_RIPEMD160_ALT)
"MBEDTLS_RIPEMD160_ALT",
#endif /* MBEDTLS_RIPEMD160_ALT */
@@ -255,6 +270,12 @@ static const char *features[] = {
#if defined(MBEDTLS_CIPHER_MODE_CTR)
"MBEDTLS_CIPHER_MODE_CTR",
#endif /* MBEDTLS_CIPHER_MODE_CTR */
+#if defined(MBEDTLS_CIPHER_MODE_OFB)
+ "MBEDTLS_CIPHER_MODE_OFB",
+#endif /* MBEDTLS_CIPHER_MODE_OFB */
+#if defined(MBEDTLS_CIPHER_MODE_XTS)
+ "MBEDTLS_CIPHER_MODE_XTS",
+#endif /* MBEDTLS_CIPHER_MODE_XTS */
#if defined(MBEDTLS_CIPHER_NULL_CIPHER)
"MBEDTLS_CIPHER_NULL_CIPHER",
#endif /* MBEDTLS_CIPHER_NULL_CIPHER */
@@ -405,6 +426,9 @@ static const char *features[] = {
#if defined(MBEDTLS_SSL_ALL_ALERT_MESSAGES)
"MBEDTLS_SSL_ALL_ALERT_MESSAGES",
#endif /* MBEDTLS_SSL_ALL_ALERT_MESSAGES */
+#if defined(MBEDTLS_SSL_ASYNC_PRIVATE)
+ "MBEDTLS_SSL_ASYNC_PRIVATE",
+#endif /* MBEDTLS_SSL_ASYNC_PRIVATE */
#if defined(MBEDTLS_SSL_DEBUG_ALL)
"MBEDTLS_SSL_DEBUG_ALL",
#endif /* MBEDTLS_SSL_DEBUG_ALL */
@@ -543,6 +567,12 @@ static const char *features[] = {
#if defined(MBEDTLS_CERTS_C)
"MBEDTLS_CERTS_C",
#endif /* MBEDTLS_CERTS_C */
+#if defined(MBEDTLS_CHACHA20_C)
+ "MBEDTLS_CHACHA20_C",
+#endif /* MBEDTLS_CHACHA20_C */
+#if defined(MBEDTLS_CHACHAPOLY_C)
+ "MBEDTLS_CHACHAPOLY_C",
+#endif /* MBEDTLS_CHACHAPOLY_C */
#if defined(MBEDTLS_CIPHER_C)
"MBEDTLS_CIPHER_C",
#endif /* MBEDTLS_CIPHER_C */
@@ -585,9 +615,15 @@ static const char *features[] = {
#if defined(MBEDTLS_HAVEGE_C)
"MBEDTLS_HAVEGE_C",
#endif /* MBEDTLS_HAVEGE_C */
+#if defined(MBEDTLS_HKDF_C)
+ "MBEDTLS_HKDF_C",
+#endif /* MBEDTLS_HKDF_C */
#if defined(MBEDTLS_HMAC_DRBG_C)
"MBEDTLS_HMAC_DRBG_C",
#endif /* MBEDTLS_HMAC_DRBG_C */
+#if defined(MBEDTLS_NIST_KW_C)
+ "MBEDTLS_NIST_KW_C",
+#endif /* MBEDTLS_NIST_KW_C */
#if defined(MBEDTLS_MD_C)
"MBEDTLS_MD_C",
#endif /* MBEDTLS_MD_C */
@@ -639,6 +675,9 @@ static const char *features[] = {
#if defined(MBEDTLS_PLATFORM_C)
"MBEDTLS_PLATFORM_C",
#endif /* MBEDTLS_PLATFORM_C */
+#if defined(MBEDTLS_POLY1305_C)
+ "MBEDTLS_POLY1305_C",
+#endif /* MBEDTLS_POLY1305_C */
#if defined(MBEDTLS_RIPEMD160_C)
"MBEDTLS_RIPEMD160_C",
#endif /* MBEDTLS_RIPEMD160_C */
diff --git a/thirdparty/mbedtls/library/x509.c b/thirdparty/mbedtls/library/x509.c
index 371d6da1dc..2e6795f750 100644
--- a/thirdparty/mbedtls/library/x509.c
+++ b/thirdparty/mbedtls/library/x509.c
@@ -29,6 +29,10 @@
* http://www.itu.int/ITU-T/studygroups/com17/languages/X.690-0207.pdf
*/
+/* Ensure gmtime_r is available even with -std=c99; must be included before
+ * config.h, which pulls in glibc's features.h. Harmless on other platforms. */
+#define _POSIX_C_SOURCE 200112L
+
#if !defined(MBEDTLS_CONFIG_FILE)
#include "mbedtls/config.h"
#else
@@ -59,26 +63,13 @@
#define mbedtls_snprintf snprintf
#endif
-
#if defined(MBEDTLS_HAVE_TIME)
#include "mbedtls/platform_time.h"
#endif
-
-#if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32)
-#include <windows.h>
-#else
+#if defined(MBEDTLS_HAVE_TIME_DATE)
#include <time.h>
#endif
-#if defined(MBEDTLS_FS_IO)
-#include <stdio.h>
-#if !defined(_WIN32)
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <dirent.h>
-#endif
-#endif
-
#define CHECK(code) if( ( ret = code ) != 0 ){ return( ret ); }
#define CHECK_RANGE(min, max, val) if( val < min || val > max ){ return( ret ); }
@@ -903,36 +894,18 @@ int mbedtls_x509_key_size_helper( char *buf, size_t buf_size, const char *name )
* Set the time structure to the current time.
* Return 0 on success, non-zero on failure.
*/
-#if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32)
-static int x509_get_current_time( mbedtls_x509_time *now )
-{
- SYSTEMTIME st;
-
- GetSystemTime( &st );
-
- now->year = st.wYear;
- now->mon = st.wMonth;
- now->day = st.wDay;
- now->hour = st.wHour;
- now->min = st.wMinute;
- now->sec = st.wSecond;
-
- return( 0 );
-}
-#else
static int x509_get_current_time( mbedtls_x509_time *now )
{
- struct tm *lt;
+ struct tm *lt, tm_buf;
mbedtls_time_t tt;
int ret = 0;
-#if defined(MBEDTLS_THREADING_C)
- if( mbedtls_mutex_lock( &mbedtls_threading_gmtime_mutex ) != 0 )
- return( MBEDTLS_ERR_THREADING_MUTEX_ERROR );
-#endif
-
tt = mbedtls_time( NULL );
- lt = gmtime( &tt );
+#if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32)
+ lt = gmtime_s( &tm_buf, &tt ) == 0 ? &tm_buf : NULL;
+#else
+ lt = gmtime_r( &tt, &tm_buf );
+#endif
if( lt == NULL )
ret = -1;
@@ -946,14 +919,8 @@ static int x509_get_current_time( mbedtls_x509_time *now )
now->sec = lt->tm_sec;
}
-#if defined(MBEDTLS_THREADING_C)
- if( mbedtls_mutex_unlock( &mbedtls_threading_gmtime_mutex ) != 0 )
- return( MBEDTLS_ERR_THREADING_MUTEX_ERROR );
-#endif
-
return( ret );
}
-#endif /* _WIN32 && !EFIX64 && !EFI32 */
/*
* Return 0 if before <= after, 1 otherwise
diff --git a/thirdparty/mbedtls/library/x509_crt.c b/thirdparty/mbedtls/library/x509_crt.c
index 038eae0257..3cf1743821 100644
--- a/thirdparty/mbedtls/library/x509_crt.c
+++ b/thirdparty/mbedtls/library/x509_crt.c
@@ -1139,7 +1139,7 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path )
char filename[MAX_PATH];
char *p;
size_t len = strlen( path );
- int lengthAsInt = 0;
+ int length_as_int = 0;
WIN32_FIND_DATAW file_data;
HANDLE hFind;
@@ -1154,7 +1154,7 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path )
p = filename + len;
filename[len++] = '*';
- if ( FAILED ( SizeTToInt( len, &lengthAsInt ) ) )
+ if ( FAILED ( SizeTToInt( len, &length_as_int ) ) )
return( MBEDTLS_ERR_X509_FILE_IO_ERROR );
/*
@@ -1165,7 +1165,7 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path )
* incoming string are less than MAX_PATH to avoid a buffer overrun with
* MultiByteToWideChar().
*/
- w_ret = MultiByteToWideChar( CP_ACP, 0, filename, lengthAsInt, szDir,
+ w_ret = MultiByteToWideChar( CP_ACP, 0, filename, length_as_int, szDir,
MAX_PATH - 3 );
if( w_ret == 0 )
return( MBEDTLS_ERR_X509_BAD_INPUT_DATA );
@@ -1182,11 +1182,11 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path )
if( file_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
continue;
- if ( FAILED( SizeTToInt( wcslen( file_data.cFileName ), &lengthAsInt ) ) )
+ if ( FAILED( SizeTToInt( wcslen( file_data.cFileName ), &length_as_int ) ) )
return( MBEDTLS_ERR_X509_FILE_IO_ERROR );
w_ret = WideCharToMultiByte( CP_ACP, 0, file_data.cFileName,
- lengthAsInt,
+ length_as_int,
p, (int) len - 1,
NULL, NULL );
if( w_ret == 0 )
diff --git a/thirdparty/mbedtls/library/x509_csr.c b/thirdparty/mbedtls/library/x509_csr.c
index 3e8e8fbc6a..f84425728a 100644
--- a/thirdparty/mbedtls/library/x509_csr.c
+++ b/thirdparty/mbedtls/library/x509_csr.c
@@ -274,34 +274,25 @@ int mbedtls_x509_csr_parse( mbedtls_x509_csr *csr, const unsigned char *buf, siz
return( MBEDTLS_ERR_X509_BAD_INPUT_DATA );
#if defined(MBEDTLS_PEM_PARSE_C)
- mbedtls_pem_init( &pem );
-
/* Avoid calling mbedtls_pem_read_buffer() on non-null-terminated string */
- if( buf[buflen - 1] != '\0' )
- ret = MBEDTLS_ERR_PEM_NO_HEADER_FOOTER_PRESENT;
- else
+ if( buf[buflen - 1] == '\0' )
+ {
+ mbedtls_pem_init( &pem );
ret = mbedtls_pem_read_buffer( &pem,
"-----BEGIN CERTIFICATE REQUEST-----",
"-----END CERTIFICATE REQUEST-----",
buf, NULL, 0, &use_len );
- if( ret == 0 )
- {
- /*
- * Was PEM encoded, parse the result
- */
- if( ( ret = mbedtls_x509_csr_parse_der( csr, pem.buf, pem.buflen ) ) != 0 )
- return( ret );
+ if( ret == 0 )
+ /*
+ * Was PEM encoded, parse the result
+ */
+ ret = mbedtls_x509_csr_parse_der( csr, pem.buf, pem.buflen );
mbedtls_pem_free( &pem );
- return( 0 );
- }
- else if( ret != MBEDTLS_ERR_PEM_NO_HEADER_FOOTER_PRESENT )
- {
- mbedtls_pem_free( &pem );
- return( ret );
+ if( ret != MBEDTLS_ERR_PEM_NO_HEADER_FOOTER_PRESENT )
+ return( ret );
}
- else
#endif /* MBEDTLS_PEM_PARSE_C */
return( mbedtls_x509_csr_parse_der( csr, buf, buflen ) );
}
diff --git a/thirdparty/misc/triangulator.h b/thirdparty/misc/triangulator.h
index b6dd7e8236..d1538cfae5 100644
--- a/thirdparty/misc/triangulator.h
+++ b/thirdparty/misc/triangulator.h
@@ -21,9 +21,9 @@
#ifndef TRIANGULATOR_H
#define TRIANGULATOR_H
-#include "math_2d.h"
#include "list.h"
#include "set.h"
+#include "vector2.h"
//2D point structure
diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h
index 92edefe966..05f8d72598 100644
--- a/thirdparty/squish/config.h
+++ b/thirdparty/squish/config.h
@@ -32,6 +32,26 @@
#endif
// Set to 1 or 2 when building squish to use SSE or SSE2 instructions.
+// -- GODOT start --
+#ifdef _MSC_VER
+ #if defined(_M_IX86_FP)
+ #if _M_IX86_FP >= 2
+ #define SQUISH_USE_SSE 2
+ #elif _M_IX86_FP >= 1
+ #define SQUISH_USE_SSE 1
+ #endif
+ #elif defined(_M_X64)
+ #define SQUISH_USE_SSE 2
+ #endif
+#else
+ #if defined(__SSE2__)
+ #define SQUISH_USE_SSE 2
+ #elif defined(__SSE__)
+ #define SQUISH_USE_SSE 1
+ #endif
+#endif
+// -- GODOT end --
+
#ifndef SQUISH_USE_SSE
#define SQUISH_USE_SSE 0
#endif
diff --git a/thirdparty/thekla_atlas/nvcore/nvcore.h b/thirdparty/thekla_atlas/nvcore/nvcore.h
index a3deb66be2..5ef69668d9 100644
--- a/thirdparty/thekla_atlas/nvcore/nvcore.h
+++ b/thirdparty/thekla_atlas/nvcore/nvcore.h
@@ -44,6 +44,9 @@
#elif defined POSH_OS_FREEBSD
# define NV_OS_FREEBSD 1
# define NV_OS_UNIX 1
+#elif defined POSH_OS_HAIKU
+# define NV_OS_HAIKU 1
+# define NV_OS_UNIX 1
#elif defined POSH_OS_OPENBSD
# define NV_OS_OPENBSD 1
# define NV_OS_UNIX 1
@@ -341,7 +344,7 @@ template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N];
#elif NV_CC_GNUC
# if NV_OS_LINUX
# include "DefsGnucLinux.h"
-# elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD
+# elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_HAIKU
# include "DefsGnucDarwin.h"
# elif NV_OS_ORBIS
# include "DefsOrbis.h"
diff --git a/thirdparty/thekla_atlas/nvmath/nvmath.h b/thirdparty/thekla_atlas/nvmath/nvmath.h
index f2b69426e1..a697f9293d 100644
--- a/thirdparty/thekla_atlas/nvmath/nvmath.h
+++ b/thirdparty/thekla_atlas/nvmath/nvmath.h
@@ -181,10 +181,8 @@ namespace nv
{
#if NV_OS_WIN32 || NV_OS_XBOX || NV_OS_DURANGO
return _finite(f) != 0;
-#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS
+#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS || NV_OS_LINUX
return isfinite(f);
-#elif NV_OS_LINUX
- return finitef(f);
#else
# error "isFinite not supported"
#endif
@@ -196,10 +194,8 @@ namespace nv
{
#if NV_OS_WIN32 || NV_OS_XBOX || NV_OS_DURANGO
return _isnan(f) != 0;
-#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS
+#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS || NV_OS_LINUX
return isnan(f);
-#elif NV_OS_LINUX
- return isnanf(f);
#else
# error "isNan not supported"
#endif
diff --git a/thirdparty/thekla_atlas/poshlib/posh.h b/thirdparty/thekla_atlas/poshlib/posh.h
index 3038297b39..72acd20ce0 100644
--- a/thirdparty/thekla_atlas/poshlib/posh.h
+++ b/thirdparty/thekla_atlas/poshlib/posh.h
@@ -298,6 +298,11 @@ Metrowerks:
# define POSH_OS_STRING "Linux"
#endif
+#if defined __HAIKU__
+# define POSH_OS_HAIKU 1
+# define POSH_OS_STRING "Haiku"
+#endif
+
#if defined __FreeBSD__
# define POSH_OS_FREEBSD 1
# define POSH_OS_STRING "FreeBSD"