diff options
103 files changed, 959 insertions, 1038 deletions
diff --git a/.gitignore b/.gitignore index b347b348a5..0de1e682a0 100644 --- a/.gitignore +++ b/.gitignore @@ -88,6 +88,9 @@ bld/ [Tt]est[Rr]esult*/ [Bb]uild[Ll]og.* +# Hints for improving IntelliSense, created together with VS project +cpp.hint + #NUNIT *.VisualState.xml TestResult.xml diff --git a/SConstruct b/SConstruct index 10982211ac..856994ef15 100644 --- a/SConstruct +++ b/SConstruct @@ -22,6 +22,7 @@ platform_flags = {} # flags for each platform active_platforms = [] active_platform_ids = [] platform_exporters = [] +platform_apis = [] global_defaults = [] for x in glob.glob("platform/*"): @@ -34,6 +35,8 @@ for x in glob.glob("platform/*"): if (os.path.exists(x + "/export/export.cpp")): platform_exporters.append(x[9:]) + if (os.path.exists(x + "/api/api.cpp")): + platform_apis.append(x[9:]) if (os.path.exists(x + "/globals/global_defaults.cpp")): global_defaults.append(x[9:]) if (detect.is_active()): @@ -215,6 +218,7 @@ env_base.Append(CPPPATH=['#core', '#core/math', '#editor', '#drivers', '#']) # configure ENV for platform env_base.platform_exporters = platform_exporters +env_base.platform_apis = platform_apis """ sys.path.append("./platform/"+env_base["platform"]) @@ -438,6 +442,7 @@ if selected_platform in platform_list: SConscript("editor/SCsub") SConscript("drivers/SCsub") + SConscript("platform/SCsub") SConscript("modules/SCsub") SConscript("main/SCsub") @@ -447,6 +452,7 @@ if selected_platform in platform_list: if env['vsproj']: env['CPPPATH'] = [Dir(path) for path in env['CPPPATH']] methods.generate_vs_project(env, GetOption("num_jobs")) + methods.generate_cpp_hint_file("cpp.hint") # Check for the existence of headers conf = Configure(env) diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 31a0d3ccef..d9bdf0e3cf 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -44,6 +44,8 @@ <member name="JSON" type="JSON" setter="" getter=""> [JSON] singleton </member> + <member name="JavaScript" type="JavaScript" setter="" getter=""> + </member> <member name="Marshalls" type="Reference" setter="" getter=""> [Marshalls] singleton </member> diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index ee334e26a2..83a06bcd4d 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -287,7 +287,7 @@ <argument index="1" name="send" type="String"> </argument> <description> - Connects the output of the bus at [code]bus_idx[/code] to the bus named [code]send[/send]. + Connects the output of the bus at [code]bus_idx[/code] to the bus named [code]send[/code]. </description> </method> <method name="set_bus_solo"> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index dd192e2166..bb3a9b3845 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -346,14 +346,14 @@ Get the global transform matrix of this item in relation to the canvas. </description> </method> - <method name="get_item_and_children_rect" qualifiers="const"> + <method name="edit_get_item_and_children_rect" qualifiers="const"> <return type="Rect2"> </return> <description> Get a [Rect2] with the boundaries of this item and its children. </description> </method> - <method name="get_item_rect" qualifiers="const"> + <method name="edit_get_rect" qualifiers="const"> <return type="Rect2"> </return> <description> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 03871802b7..57966fb74e 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -60,7 +60,7 @@ <argument index="1" name="constant" type="int"> </argument> <description> - Overrides an integer constant in the [theme] resource the node uses. If the [code]constant[code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. + Overrides an integer constant in the [Theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. </description> </method> <method name="add_font_override"> diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 4f8da7af9e..b6eb26ce8c 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -377,13 +377,13 @@ </argument> <description> Sets the [Color] of the pixel at [code](x, y)[/code] if the image is unlocked. Example: - [code] + [codeblock] var img = Image.new() img.lock() img.set_pixel(x, y, color) # Does not have an effect img.unlock() img.set_pixel(x, y, color) # Works - [/code]. + [/codeblock] </description> </method> <method name="shrink_x2"> diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml index 1cebed7efc..e4404fc258 100644 --- a/doc/classes/InputEvent.xml +++ b/doc/classes/InputEvent.xml @@ -18,7 +18,7 @@ <argument index="0" name="event" type="InputEvent"> </argument> <description> - Returns [code]true[/code] if this event matches [code]event[event]. + Returns [code]true[/code] if this event matches [code]event[/code]. </description> </method> <method name="as_text" qualifiers="const"> diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml index 13d3a14511..383f8360fb 100644 --- a/doc/classes/InputEventAction.xml +++ b/doc/classes/InputEventAction.xml @@ -4,7 +4,7 @@ Input event type for actions. </brief_description> <description> - Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project > Project Settings > Input Map[/Code]. See [method Node._input]. + Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project > Project Settings > Input Map[/code]. See [method Node._input]. </description> <tutorials> http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#actions diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index a04b9e78ae..d5a1d85def 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -4,7 +4,7 @@ Singleton that manages [InputEventAction]. </brief_description> <description> - Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/Code] or in code with [method add_action] and [method action_add_event]. See [method Node._input]. + Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/code] or in code with [method add_action] and [method action_add_event]. See [method Node._input]. </description> <tutorials> http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#inputmap diff --git a/doc/classes/JavaScript.xml b/doc/classes/JavaScript.xml new file mode 100644 index 0000000000..9dd386f08e --- /dev/null +++ b/doc/classes/JavaScript.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="JavaScript" inherits="Object" category="Core" version="3.0-alpha"> + <brief_description> + Singleton that connects the engine with the browser's JavaScript context in HTML5 export. + </brief_description> + <description> + The JavaScript singleton is implemented only in HTML5 export. It's used to access the browser's JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs. + </description> + <tutorials> + http://docs.godotengine.org/en/stable/learning/workflow/export/exporting_for_web.html#calling-javascript-from-script + </tutorials> + <demos> + </demos> + <methods> + <method name="eval"> + <return type="Variant"> + </return> + <argument index="0" name="code" type="String"> + </argument> + <argument index="1" name="use_global_execution_context" type="bool" default="false"> + </argument> + <description> + Execute the string [code]code[/code] as JavaScript code within the browser window. This is a call to the actual global JavaScript function [code]eval()[/code]. + If [code]use_global_execution_context[/code] is [code]true[/code], the code will be evaluated in the global execution context. Otherwise, it is evaluated in the execution context of a function within the engine's runtime environment. + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index b827db474d..a423974753 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -32,7 +32,7 @@ <argument index="0" name="slide_idx" type="int"> </argument> <description> - Returns a [KinematicCollision], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count]()-1). + Returns a [KinematicCollision], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count] - 1). </description> </method> <method name="get_slide_count" qualifiers="const"> diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 264e414ad4..7285c780e5 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -32,7 +32,7 @@ <argument index="0" name="slide_idx" type="int"> </argument> <description> - Returns a [KinematicCollision2D], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count]()-1). + Returns a [KinematicCollision2D], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count] - 1). </description> </method> <method name="get_slide_count" qualifiers="const"> diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index f49a806f0e..7b76d94c95 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -63,7 +63,7 @@ <argument index="0" name="i" type="int"> </argument> <description> - Returns point [code]i[code]'s position. + Returns point [code]i[/code]'s position. </description> </method> <method name="get_points" qualifiers="const"> diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index dc015d781b..cd0108019b 100644 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -7,6 +7,7 @@ import os import xml.etree.ElementTree as ET input_list = [] +cur_file = "" for arg in sys.argv[1:]: if arg.endswith(os.sep): @@ -206,6 +207,7 @@ def rstize_text(text, cclass): elif cmd == '/code': tag_text = '``' inside_code = False + escape_post = True elif inside_code: tag_text = '[' + tag_text + ']' elif cmd.find('html') == 0: @@ -217,7 +219,10 @@ def rstize_text(text, cclass): param = tag_text[space_pos + 1:] if param.find('.') != -1: - (class_param, method_param) = param.split('.') + ss = param.split('.') + if len(ss) > 2: + sys.exit("Bad reference: '" + param + "' in file: " + cur_file) + (class_param, method_param) = ss tag_text = ':ref:`' + class_param + '.' + method_param + '<class_' + class_param + '_' + method_param + '>`' else: tag_text = ':ref:`' + param + '<class_' + cclass + "_" + param + '>`' @@ -519,8 +524,8 @@ for path in input_list: elif os.path.isfile(path) and path.endswith('.xml'): file_list.append(path) -for file in file_list: - tree = ET.parse(file) +for cur_file in file_list: + tree = ET.parse(cur_file) doc = tree.getroot() if 'version' not in doc.attrib: diff --git a/drivers/gl_context/context_gl.cpp b/drivers/gl_context/context_gl.cpp index a453eef227..1581512369 100644 --- a/drivers/gl_context/context_gl.cpp +++ b/drivers/gl_context/context_gl.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "context_gl.h" -#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) ContextGL *ContextGL::singleton = NULL; diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h index 399657eb52..3496f2948c 100644 --- a/drivers/gl_context/context_gl.h +++ b/drivers/gl_context/context_gl.h @@ -30,7 +30,7 @@ #ifndef CONTEXT_GL_H #define CONTEXT_GL_H -#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) #include "typedefs.h" diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 42a253bc2d..308a18aa9d 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -149,13 +149,6 @@ void RasterizerCanvasGLES3::canvas_begin() { storage->frame.clear_request = false; } - /*canvas_shader.unbind(); - canvas_shader.set_custom_shader(0); - canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,false); - canvas_shader.bind(); - canvas_shader.set_uniform(CanvasShaderGLES2::TEXTURE, 0); - canvas_use_modulate=false;*/ - reset_canvas(); state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_TEXTURE_RECT, true); @@ -911,61 +904,6 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur } } -#if 0 -void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material,Shader* shader) { - - if (canvas_shader.bind()) - rebind_texpixel_size=true; - - if (material->shader_version!=shader->version) { - //todo optimize uniforms - material->shader_version=shader->version; - } - - if (shader->has_texscreen && framebuffer.active) { - - int x = viewport.x; - int y = window_size.height-(viewport.height+viewport.y); - - canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_SCREEN_MULT,Vector2(float(viewport.width)/framebuffer.width,float(viewport.height)/framebuffer.height)); - canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_SCREEN_CLAMP,Color(float(x)/framebuffer.width,float(y)/framebuffer.height,float(x+viewport.width)/framebuffer.width,float(y+viewport.height)/framebuffer.height)); - canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_TEX,max_texture_units-1); - glActiveTexture(GL_TEXTURE0+max_texture_units-1); - glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color); - if (framebuffer.scale==1 && !canvas_texscreen_used) { -#ifdef GLEW_ENABLED - if (current_rt) { - glReadBuffer(GL_COLOR_ATTACHMENT0); - } else { - glReadBuffer(GL_BACK); - } -#endif - if (current_rt) { - glCopyTexSubImage2D(GL_TEXTURE_2D,0,viewport.x,viewport.y,viewport.x,viewport.y,viewport.width,viewport.height); - canvas_shader.set_uniform(CanvasShaderGLES2::TEXSCREEN_SCREEN_CLAMP,Color(float(x)/framebuffer.width,float(viewport.y)/framebuffer.height,float(x+viewport.width)/framebuffer.width,float(y+viewport.height)/framebuffer.height)); - //window_size.height-(viewport.height+viewport.y) - } else { - glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,viewport.width,viewport.height); - } - - canvas_texscreen_used=true; - } - - glActiveTexture(GL_TEXTURE0); - - } - - if (shader->has_screen_uv) { - canvas_shader.set_uniform(CanvasShaderGLES2::SCREEN_UV_MULT,Vector2(1.0/viewport.width,1.0/viewport.height)); - } - - - uses_texpixel_size=shader->uses_texpixel_size; - -} - -#endif - void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) { glDisable(GL_BLEND); diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index b9fd6d6fe7..7d877bdb8c 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -1368,7 +1368,7 @@ void AnimationKeyEditor::_track_editor_draw() { icon_ofs.x-=hsep; */ - track_ofs[0] = size.width - icon_ofs.x; + track_ofs[0] = size.width - icon_ofs.x + ofs.x; icon_ofs.x -= down_icon->get_width(); te->draw_texture(down_icon, icon_ofs - Size2(0, 4 * EDSCALE)); @@ -1380,7 +1380,7 @@ void AnimationKeyEditor::_track_editor_draw() { icon_ofs.x -= hsep; te->draw_line(Point2(icon_ofs.x, ofs.y + y), Point2(icon_ofs.x, ofs.y + y + h), sepcolor); - track_ofs[1] = size.width - icon_ofs.x; + track_ofs[1] = size.width - icon_ofs.x + ofs.x; icon_ofs.x -= down_icon->get_width(); te->draw_texture(down_icon, icon_ofs - Size2(0, 4 * EDSCALE)); @@ -1394,7 +1394,7 @@ void AnimationKeyEditor::_track_editor_draw() { icon_ofs.x -= hsep; te->draw_line(Point2(icon_ofs.x, ofs.y + y), Point2(icon_ofs.x, ofs.y + y + h), sepcolor); - track_ofs[2] = size.width - icon_ofs.x; + track_ofs[2] = size.width - icon_ofs.x + ofs.x; if (animation->track_get_type(idx) == Animation::TYPE_VALUE) { @@ -1415,13 +1415,12 @@ void AnimationKeyEditor::_track_editor_draw() { icon_ofs.x -= hsep; te->draw_line(Point2(icon_ofs.x, ofs.y + y), Point2(icon_ofs.x, ofs.y + y + h), sepcolor); - track_ofs[3] = size.width - icon_ofs.x; + track_ofs[3] = size.width - icon_ofs.x + ofs.x; icon_ofs.x -= hsep; icon_ofs.x -= add_key_icon->get_width(); te->draw_texture((mouse_over.over == MouseOver::OVER_ADD_KEY && mouse_over.track == idx) ? add_key_icon_hl : add_key_icon, icon_ofs); - - track_ofs[4] = size.width - icon_ofs.x; + track_ofs[4] = size.width - icon_ofs.x + ofs.x; //draw the keys; int tt = animation->track_get_type(idx); @@ -2080,7 +2079,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) return; } - if (mpos.x < name_limit) { + if (mpos.x < name_limit - (type_icon[0]->get_width() / 2.0)) { //name column // area diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 0cec380fc1..c7201ef041 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3279,7 +3279,7 @@ void EditorNode::register_editor_types() { ClassDB::register_class<EditorResourceConversionPlugin>(); // FIXME: Is this stuff obsolete, or should it be ported to new APIs? - //ClassDB::register_class<EditorScenePostImport>(); + ClassDB::register_class<EditorScenePostImport>(); //ClassDB::register_type<EditorImportExport>(); } @@ -4282,12 +4282,19 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) { - /* - String cur_path = filesystem_dock->get_current_path(); - for(int i=0;i<EditorImportExport::get_singleton()->get_import_plugin_count();i++) { - EditorImportExport::get_singleton()->get_import_plugin(i)->import_from_drop(p_files,cur_path); + String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_current_path()); + DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + for (int i = 0; i < p_files.size(); i++) { + + String from = p_files[i]; + if (!ResourceFormatImporter::get_singleton()->can_be_imported(from)) { + continue; + } + String to = to_path.plus_file(from.get_file()); + dir->copy(from, to); } - */ + EditorFileSystem::get_singleton()->scan_changes(); } void EditorNode::_file_access_close_error_notify(const String &p_str) { @@ -4799,7 +4806,12 @@ EditorNode::EditorNode() { dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE); dock_tab_move_left->connect("pressed", this, "_dock_move_left"); dock_hb->add_child(dock_tab_move_left); - dock_hb->add_spacer(); + + Label *dock_label = memnew(Label); + dock_label->set_text(TTR("Dock Position")); + dock_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); + dock_hb->add_child(dock_label); + dock_tab_move_right = memnew(ToolButton); dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index bf4ef3ae39..165c0691fb 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -922,7 +922,8 @@ void EditorSettings::raise_order(const String &p_setting) { void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value) { - ERR_FAIL_COND(!props.has(p_setting)); + if (!props.has(p_setting)) + return; props[p_setting].initial = p_value; props[p_setting].initial_set = true; } diff --git a/editor/icons/icon_texture_button.svg b/editor/icons/icon_texture_button.svg index 17f87ab861..19f5e8d5c9 100644 --- a/editor/icons/icon_texture_button.svg +++ b/editor/icons/icon_texture_button.svg @@ -1,7 +1,5 @@ <svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> <g transform="translate(0 -1036.4)"> -<path transform="translate(0 1036.4)" d="m1 3v8h14v-8h-1-12-1zm8 2h1v1h1v2h1v2h-2-2-2-2v-1h1v-1h1v-1h2v-1h1v-1z" fill="#a5efac"/> -<rect transform="scale(1,-1)" x="1" y="-1049.4" width="14" height="2.0001" fill="#a5efac"/> -<rect transform="scale(1,-1)" x="1" y="-1049.4" width="14" height="2.0001" fill-opacity=".078431"/> +<path transform="translate(0 1036.4)" d="m8 1v2h6v10h-4v2h6v-14h-8zm-5 1v3.1328l-1.4453-0.96484-1.1094 1.6641 3 2c0.3359 0.2239 0.77347 0.2239 1.1094 0l3-2-1.1094-1.6641-1.4453 0.96484v-3.1328h-2zm7 4v1h-1v1h-1v1h1v2h2 2v-2h-1v-2h-1v-1h-1zm-7.5 4c-0.831 0-1.5 0.669-1.5 1.5v0.5 1h-1v2h8v-2h-1v-1-0.5c0-0.831-0.669-1.5-1.5-1.5h-3z" fill="#a5efac"/> </g> </svg> diff --git a/editor/icons/icon_texture_rect.svg b/editor/icons/icon_texture_rect.svg index 86d24ac223..2dbbe7f247 100644 --- a/editor/icons/icon_texture_rect.svg +++ b/editor/icons/icon_texture_rect.svg @@ -1,6 +1,5 @@ <svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> <g transform="translate(0 -1036.4)"> -<rect x="2" y="1038.4" width="12" height="12" fill="none" stroke="#a5efac" stroke-linecap="round" stroke-width="2"/> -<path d="m9 1042.4v1h-1v1h-2v1h-1v1h-1v1h2 2 2 2v-2h-1v-2h-1v-1h-1z" fill="#a5efac"/> +<path transform="translate(0 1036.4)" d="m1 1v14h14v-14h-14zm2 2h10v10h-10v-10zm6 3v1h-1v1h-2v1h-1v1h-1v1h2 2 2 2v-2h-1v-2h-1v-1h-1z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#a5efac" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/> </g> </svg> diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp index 4541c77085..bd24aac99b 100644 --- a/editor/import/resource_importer_obj.cpp +++ b/editor/import/resource_importer_obj.cpp @@ -413,6 +413,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in for (List<Ref<Mesh> >::Element *E = meshes.front(); E; E = E->next()) { MeshInstance *mi = memnew(MeshInstance); + mi->set_mesh(E->get()); mi->set_name(E->get()->get_name()); scene->add_child(mi); mi->set_owner(scene); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 38467369db..b6ba09fb58 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -176,9 +176,9 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Node2D *n2d = Object::cast_to<Node2D>(E->get()); - if (n2d && n2d->edit_has_pivot()) { + if (n2d && n2d->_edit_use_pivot()) { - Vector2 offset = n2d->edit_get_pivot(); + Vector2 offset = n2d->_edit_get_pivot(); Vector2 gpos = n2d->get_global_position(); Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos); @@ -186,9 +186,9 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { Vector2 motion_ofs = gpos - local_mouse_pos; undo_redo->add_do_method(n2d, "set_global_position", local_mouse_pos); - undo_redo->add_do_method(n2d, "edit_set_pivot", offset + n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); + undo_redo->add_do_method(n2d, "_edit_set_pivot", offset + n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); undo_redo->add_undo_method(n2d, "set_global_position", gpos); - undo_redo->add_undo_method(n2d, "edit_set_pivot", offset); + undo_redo->add_undo_method(n2d, "_edit_set_pivot", offset); for (int i = 0; i < n2d->get_child_count(); i++) { Node2D *n2dc = Object::cast_to<Node2D>(n2d->get_child(i)); if (!n2dc) @@ -249,8 +249,8 @@ void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap, Transform2D ci_transform = canvas_item->get_global_transform_with_canvas(); Transform2D to_snap_transform = p_to_snap ? p_to_snap->get_global_transform_with_canvas() : Transform2D(); if (fmod(ci_transform.get_rotation() - to_snap_transform.get_rotation(), (real_t)360.0) == 0.0) { - Point2 begin = ci_transform.xform(canvas_item->get_item_rect().get_position()); - Point2 end = ci_transform.xform(canvas_item->get_item_rect().get_position() + canvas_item->get_item_rect().get_size()); + Point2 begin = ci_transform.xform(canvas_item->_edit_get_rect().get_position()); + Point2 end = ci_transform.xform(canvas_item->_edit_get_rect().get_position() + canvas_item->_edit_get_rect().get_size()); _snap_if_closer_point(p_value, begin, r_current_snap, r_snapped, ci_transform.get_rotation()); _snap_if_closer_point(p_value, end, r_current_snap, r_snapped, ci_transform.get_rotation()); @@ -282,8 +282,8 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(1, 1))); can_snap = true; } else if (const CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_canvas_item->get_parent())) { - begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position()); - end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position() + parent_ci->get_item_rect().get_size()); + begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position()); + end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position() + parent_ci->_edit_get_rect().get_size()); can_snap = true; } @@ -306,8 +306,8 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const // Self sides (for anchors) if ((snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) { - begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position()); - end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position() + p_canvas_item->get_item_rect().get_size()); + begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position()); + end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size()); _snap_if_closer_point(p_target, begin, output, snapped, rotation); _snap_if_closer_point(p_target, end, output, snapped, rotation); } @@ -629,7 +629,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) { - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); if (rect.has_point(local_pos)) { @@ -675,7 +675,7 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) { - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform(); if (p_rect.has_point(xform.xform(rect.position)) && @@ -767,15 +767,15 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE if (p_snap) drag *= grid_step * Math::pow(2.0, grid_step_multiplier); - undo_redo->add_undo_method(canvas_item, "edit_set_state", canvas_item->edit_get_state()); + undo_redo->add_undo_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); if (p_move_mode == MOVE_VIEW_BASE) { // drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag); - Rect2 local_rect = canvas_item->get_item_rect(); + Rect2 local_rect = canvas_item->_edit_get_rect(); local_rect.position += drag; - undo_redo->add_do_method(canvas_item, "edit_set_rect", local_rect); + undo_redo->add_do_method(canvas_item, "_edit_set_rect", local_rect); } else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT @@ -816,7 +816,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() { if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - Rect2 rect = canvas_item->get_item_rect(); + Rect2 rect = canvas_item->_edit_get_rect(); Transform2D xform = canvas_item->get_global_transform_with_canvas(); r2.expand_to(xform.xform(rect.position)); @@ -877,7 +877,7 @@ CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const ERR_FAIL_COND_V(!canvas_item, DRAG_NONE); - Rect2 rect = canvas_item->get_item_rect(); + Rect2 rect = canvas_item->_edit_get_rect(); Transform2D xforml = canvas_item->get_global_transform_with_canvas(); Transform2D xform = transform * xforml; @@ -1011,14 +1011,14 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) { if (!se) continue; - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); if (Object::cast_to<Node2D>(canvas_item)) - se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot(); if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); } if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) { @@ -1500,7 +1500,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { // Cancel a drag if (bone_ik_list.size()) { for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { - E->get().node->edit_set_state(E->get().orig_state); + E->get().node->_edit_set_state(E->get().orig_state); } bone_ik_list.clear(); @@ -1519,9 +1519,9 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if (!se) continue; - canvas_item->edit_set_state(se->undo_state); + canvas_item->_edit_set_state(se->undo_state); if (Object::cast_to<Node2D>(canvas_item)) - Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot); + Object::cast_to<Node2D>(canvas_item)->_edit_set_pivot(se->undo_pivot); if (Object::cast_to<Control>(canvas_item)) Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot); } @@ -1574,8 +1574,8 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { - undo_redo->add_do_method(E->get().node, "edit_set_state", E->get().node->edit_get_state()); - undo_redo->add_undo_method(E->get().node, "edit_set_state", E->get().orig_state); + undo_redo->add_do_method(E->get().node, "_edit_set_state", E->get().node->_edit_get_state()); + undo_redo->add_undo_method(E->get().node, "_edit_set_state", E->get().orig_state); } undo_redo->add_do_method(viewport, "update"); @@ -1601,14 +1601,14 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if (!se) continue; - Variant state = canvas_item->edit_get_state(); - undo_redo->add_do_method(canvas_item, "edit_set_state", state); - undo_redo->add_undo_method(canvas_item, "edit_set_state", se->undo_state); + Variant state = canvas_item->_edit_get_state(); + undo_redo->add_do_method(canvas_item, "_edit_set_state", state); + undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state); { Node2D *pvt = Object::cast_to<Node2D>(canvas_item); - if (pvt && pvt->edit_has_pivot()) { - undo_redo->add_do_method(canvas_item, "edit_set_pivot", pvt->edit_get_pivot()); - undo_redo->add_undo_method(canvas_item, "edit_set_pivot", se->undo_pivot); + if (pvt && pvt->_edit_use_pivot()) { + undo_redo->add_do_method(canvas_item, "_edit_set_pivot", pvt->_edit_get_pivot()); + undo_redo->add_undo_method(canvas_item, "_edit_set_pivot", se->undo_pivot); } Control *cnt = Object::cast_to<Control>(canvas_item); @@ -1709,7 +1709,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { BoneIK bik; bik.node = b; bik.len = len; - bik.orig_state = b->edit_get_state(); + bik.orig_state = b->_edit_get_state(); bone_ik_list.push_back(bik); @@ -1741,13 +1741,13 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { drag = DRAG_ROTATE; drag_from = transform.affine_inverse().xform(click); - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); if (Object::cast_to<Node2D>(canvas_item)) - se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot(); if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); return; } @@ -1764,13 +1764,13 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { drag = _get_resize_handle_drag_type(click, drag_point_from); if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); if (Object::cast_to<Node2D>(canvas_item)) - se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->_edit_get_pivot(); if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); return; } @@ -1780,9 +1780,9 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { drag = _get_anchor_handle_drag_type(click, drag_point_from); if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); - se->undo_state = canvas_item->edit_get_state(); + se->undo_state = canvas_item->_edit_get_state(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - se->pre_drag_rect = canvas_item->get_item_rect(); + se->pre_drag_rect = canvas_item->_edit_get_rect(); return; } } @@ -1890,9 +1890,9 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { bool dragging_bone = drag == DRAG_ALL && selection.size() == 1 && bone_ik_list.size(); if (!dragging_bone) { - canvas_item->edit_set_state(se->undo_state); //reset state and reapply + canvas_item->_edit_set_state(se->undo_state); //reset state and reapply if (Object::cast_to<Node2D>(canvas_item)) - Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot); + Object::cast_to<Node2D>(canvas_item)->_edit_set_pivot(se->undo_pivot); if (Object::cast_to<Control>(canvas_item)) Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot); } @@ -2003,10 +2003,10 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) - canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom); - Rect2 local_rect = canvas_item->get_item_rect(); + Rect2 local_rect = canvas_item->_edit_get_rect(); Vector2 begin = local_rect.position; Vector2 end = local_rect.position + local_rect.size; - Vector2 minsize = canvas_item->edit_get_minimum_size(); + Vector2 minsize = canvas_item->_edit_get_minimum_size(); if (uniform) { // Keep the height/width ratio of the item @@ -2084,7 +2084,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { if (Object::cast_to<Node2D>(canvas_item)) { Node2D *n2d = Object::cast_to<Node2D>(canvas_item); - n2d->edit_set_pivot(se->undo_pivot + drag_vector); + n2d->_edit_set_pivot(se->undo_pivot + drag_vector); } if (Object::cast_to<Control>(canvas_item)) { Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot + drag_vector); @@ -2103,7 +2103,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { local_rect.position = begin; local_rect.size = end - begin; - canvas_item->edit_set_rect(local_rect); + canvas_item->_edit_set_rect(local_rect); } else { //ok, all that had to be done was done, now solve IK @@ -2454,7 +2454,7 @@ void CanvasItemEditor::_draw_selection() { if (!se) continue; - Rect2 rect = canvas_item->get_item_rect(); + Rect2 rect = canvas_item->_edit_get_rect(); if (show_helpers && drag != DRAG_NONE && drag != DRAG_PIVOT) { const Transform2D pre_drag_xform = transform * se->pre_drag_xform; @@ -2496,7 +2496,7 @@ void CanvasItemEditor::_draw_selection() { Node2D *node2d = Object::cast_to<Node2D>(canvas_item); if (node2d) { - if (node2d->edit_has_pivot()) { + if (node2d->_edit_use_pivot()) { viewport->draw_texture(pivot_icon, xform.get_origin() + (-pivot_icon->get_size() / 2).floor()); can_move_pivot = true; pivot_found = true; @@ -2868,7 +2868,7 @@ void CanvasItemEditor::_get_encompassing_rect(Node *p_node, Rect2 &r_rect, const CanvasItem *c = Object::cast_to<CanvasItem>(p_node); if (c && c->is_visible_in_tree()) { - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); Transform2D xform = p_xform * c->get_transform(); r_rect.expand_to(xform.xform(rect.position)); r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0))); @@ -2963,7 +2963,7 @@ void CanvasItemEditor::_notification(int p_what) { if (!se) continue; - Rect2 r = canvas_item->get_item_rect(); + Rect2 r = canvas_item->_edit_get_rect(); Transform2D xform = canvas_item->get_transform(); if (r != se->prev_rect || xform != se->prev_xform) { @@ -3899,7 +3899,7 @@ void CanvasItemEditor::_focus_selection(int p_op) { //if (!canvas_item->is_visible_in_tree()) continue; ++count; - Rect2 item_rect = canvas_item->get_item_rect(); + Rect2 item_rect = canvas_item->_edit_get_rect(); Vector2 pos = canvas_item->get_global_transform().get_origin(); Vector2 scale = canvas_item->get_global_transform().get_scale(); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 607ccaa4e7..85416a5700 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1583,7 +1583,7 @@ void ScriptEditor::_update_script_names() { } } - if (_sort_list_on_update) { + if (_sort_list_on_update && !sedata.empty()) { sedata.sort(); // change actual order of tab_container so that the order can be rearranged by user diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 0ee0eed3a2..ffddd8a3a9 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -363,7 +363,7 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era return PoolVector<Vector2>(); } - Rect2i r = node->get_item_rect(); + Rect2i r = node->_edit_get_rect(); r.position = r.position / node->get_cell_size(); r.size = r.size / node->get_cell_size(); diff --git a/main/main.cpp b/main/main.cpp index 3a87742528..f6b11bc3ca 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -35,6 +35,7 @@ #include "message_queue.h" #include "modules/register_module_types.h" #include "os/os.h" +#include "platform/register_platform_apis.h" #include "project_settings.h" #include "scene/register_scene_types.h" #include "script_debugger_local.h" @@ -1108,6 +1109,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { MAIN_PRINT("Main: Load Modules, Physics, Drivers, Scripts"); + register_platform_apis(); register_module_types(); initialize_physics(); @@ -1764,8 +1766,7 @@ bool Main::iteration() { return exit; if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw()) - //OS::get_singleton()->delay_usec(16600); //apply some delay to force idle time (results in about 60 FPS max) - OS::get_singleton()->delay_usec(1000); //apply some delay to force idle time (results in about 60 FPS max) + OS::get_singleton()->delay_usec(16600); //apply some delay to force idle time (results in about 60 FPS max) else { uint32_t frame_delay = Engine::get_singleton()->get_frame_delay(); if (frame_delay) @@ -1826,6 +1827,7 @@ void Main::cleanup() { unregister_driver_types(); unregister_module_types(); + unregister_platform_apis(); unregister_scene_types(); unregister_server_types(); diff --git a/methods.py b/methods.py index 6e4fecd67e..c8cc84eb4c 100644 --- a/methods.py +++ b/methods.py @@ -1686,6 +1686,17 @@ def find_visual_c_batch_file(env): (host_platform, target_platform,req_target_platform) = get_host_target(env) return find_batch_file(env, version, host_platform, target_platform)[0] +def generate_cpp_hint_file(filename): + import os.path + if os.path.isfile(filename): + # Don't overwrite an existing hint file since the user may have customized it. + pass + else: + try: + fd = open(filename, "w") + fd.write("#define GDCLASS(m_class, m_inherits)\n") + except IOError: + print("Could not write cpp.hint file.") def generate_vs_project(env, num_jobs): batch_file = find_visual_c_batch_file(env) @@ -1712,9 +1723,9 @@ def generate_vs_project(env, num_jobs): # to double quote off the directory. However, the path ends # in a backslash, so we need to remove this, lest it escape the # last double quote off, confusing MSBuild - env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs)) - env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs)) - env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs)) + env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs)) + env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs)) + env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs)) # This version information (Win32, x64, Debug, Release, Release_Debug seems to be # required for Visual Studio to understand that it needs to generate an NMAKE diff --git a/misc/dist/html/default.html b/misc/dist/html/default.html index 9fae34f97e..0f78fc640e 100644 --- a/misc/dist/html/default.html +++ b/misc/dist/html/default.html @@ -225,12 +225,11 @@ $GODOT_HEAD_INCLUDE <script type="text/javascript" src="$GODOT_BASENAME.js"></script> <script type="text/javascript">//<![CDATA[ - var game = new Engine; + var engine = new Engine; (function() { const BASENAME = '$GODOT_BASENAME'; - const MEMORY_SIZE = $GODOT_TOTAL_MEMORY; const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED; const INDETERMINATE_STATUS_STEP_MS = 100; @@ -246,8 +245,7 @@ $GODOT_HEAD_INCLUDE var indeterminiateStatusAnimationId = 0; setStatusMode('indeterminate'); - game.setCanvas(canvas); - game.setAsmjsMemorySize(MEMORY_SIZE); + engine.setCanvas(canvas); function setStatusMode(mode) { @@ -302,7 +300,7 @@ $GODOT_HEAD_INCLUDE }); }; - game.setProgressFunc((current, total) => { + engine.setProgressFunc((current, total) => { if (total > 0) { statusProgressInner.style.width = current/total * 100 + '%'; @@ -332,10 +330,6 @@ $GODOT_HEAD_INCLUDE outputRoot.style.display = 'block'; function print(text) { - if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); - } - if (text.length <= 0) return; while (outputScroll.childElementCount >= OUTPUT_MSG_COUNT_MAX) { outputScroll.firstChild.remove(); } @@ -356,26 +350,31 @@ $GODOT_HEAD_INCLUDE }; function printError(text) { - print('**ERROR**' + ":", text); + if (!text.startsWith('**ERROR**: ')) { + text = '**ERROR**: ' + text; + } + print(text); } - game.setStdoutFunc(text => { + engine.setStdoutFunc(text => { print(text); console.log(text); }); - game.setStderrFunc(text => { + engine.setStderrFunc(text => { printError(text); console.warn(text); }); } - game.start(BASENAME + '.pck').then(() => { + engine.startGame(BASENAME + '.pck').then(() => { setStatusMode('hidden'); initializing = false; }, err => { - if (DEBUG_ENABLED) + if (DEBUG_ENABLED) { printError(err.message); + console.warn(err); + } setStatusNotice(err.message); setStatusMode('notice'); initializing = false; diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index bc60c9cb6b..cbf30c8a2e 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -77,7 +77,7 @@ btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalCo PhysicsDirectSpaceState::ShapeResult &result = m_results[count]; - result.shape = convexResult.m_localShapeInfo->m_shapePart; + result.shape = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is a odd name but contains the compound shape ID result.rid = gObj->get_self(); result.collider_id = gObj->get_instance_id(); result.collider = 0 == result.collider_id ? NULL : ObjectDB::get_instance(result.collider_id); @@ -122,7 +122,7 @@ bool GodotClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) btScalar GodotClosestConvexResultCallback::addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) { btScalar res = btCollisionWorld::ClosestConvexResultCallback::addSingleResult(convexResult, normalInWorldSpace); - m_shapePart = convexResult.m_localShapeInfo->m_shapePart; + m_shapeId = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is a odd name but contains the compound shape ID return res; } @@ -242,3 +242,21 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp return cp.getDistance(); } + +void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorldOnB, btScalar depth) { + + if (depth < 0) { + // Has penetration + if (m_most_penetrated_distance > depth) { + + bool isSwapped = m_manifoldPtr->getBody0() != m_body0Wrap->getCollisionObject(); + + m_most_penetrated_distance = depth; + m_pointCollisionObject = (isSwapped ? m_body0Wrap : m_body1Wrap)->getCollisionObject(); + m_other_compound_shape_index = isSwapped ? m_index1 : m_index0; + m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; + m_pointWorld = isSwapped ? (pointInWorldOnB + normalOnBInWorld * depth) : pointInWorldOnB; + m_penetration_distance = depth; + } + } +} diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h index 68dff5b12a..ba5142676b 100644 --- a/modules/bullet/godot_result_callbacks.h +++ b/modules/bullet/godot_result_callbacks.h @@ -88,7 +88,7 @@ public: struct GodotClosestConvexResultCallback : public btCollisionWorld::ClosestConvexResultCallback { public: const Set<RID> *m_exclude; - int m_shapePart; + int m_shapeId; GodotClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const Set<RID> *p_exclude) : btCollisionWorld::ClosestConvexResultCallback(convexFromWorld, convexToWorld), m_exclude(p_exclude) {} @@ -149,4 +149,31 @@ public: virtual btScalar addSingleResult(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1); }; +struct GodotDeepPenetrationContactResultCallback : public btManifoldResult { + btVector3 m_pointNormalWorld; + btVector3 m_pointWorld; + btScalar m_penetration_distance; + int m_other_compound_shape_index; + const btCollisionObject *m_pointCollisionObject; + + btScalar m_most_penetrated_distance; + + GodotDeepPenetrationContactResultCallback(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) + : btManifoldResult(body0Wrap, body1Wrap), + m_pointCollisionObject(NULL), + m_penetration_distance(0), + m_other_compound_shape_index(0), + m_most_penetrated_distance(1e20) {} + + void reset() { + m_pointCollisionObject = NULL; + m_most_penetrated_distance = 1e20; + } + + bool hasHit() { + return m_pointCollisionObject; + } + + virtual void addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth); +}; #endif // GODOT_RESULT_CALLBACKS_H diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 9df01aee3e..e4d049b00d 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -115,12 +115,13 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); - btConvexShape *btConvex = dynamic_cast<btConvexShape *>(shape->create_bt_shape()); - if (!btConvex) { - bulletdelete(btConvex); + btCollisionShape *btShape = shape->create_bt_shape(); + if (!btShape->isConvex()) { + bulletdelete(btShape); ERR_PRINTS("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return 0; } + btConvexShape *btConvex = static_cast<btConvexShape *>(btShape); btVector3 scale_with_margin; G_TO_B(p_xform.basis.get_scale(), scale_with_margin); @@ -147,12 +148,13 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask, ShapeRestInfo *r_info) { ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); - btConvexShape *bt_convex_shape = dynamic_cast<btConvexShape *>(shape->create_bt_shape()); - if (!bt_convex_shape) { - bulletdelete(bt_convex_shape); + btCollisionShape *btShape = shape->create_bt_shape(); + if (!btShape->isConvex()) { + bulletdelete(btShape); ERR_PRINTS("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return 0; } + btConvexShape *bt_convex_shape = static_cast<btConvexShape *>(btShape); btVector3 bt_motion; G_TO_B(p_motion, bt_motion); @@ -173,17 +175,19 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf space->dynamicsWorld->convexSweepTest(bt_convex_shape, bt_xform_from, bt_xform_to, btResult, 0.002); - if (btResult.hasHit()) { - if (btCollisionObject::CO_RIGID_BODY == btResult.m_hitCollisionObject->getInternalType()) { - B_TO_G(static_cast<const btRigidBody *>(btResult.m_hitCollisionObject)->getVelocityInLocalPoint(btResult.m_hitPointWorld), r_info->linear_velocity); + if (r_info) { + if (btResult.hasHit()) { + if (btCollisionObject::CO_RIGID_BODY == btResult.m_hitCollisionObject->getInternalType()) { + B_TO_G(static_cast<const btRigidBody *>(btResult.m_hitCollisionObject)->getVelocityInLocalPoint(btResult.m_hitPointWorld), r_info->linear_velocity); + } + CollisionObjectBullet *collision_object = static_cast<CollisionObjectBullet *>(btResult.m_hitCollisionObject->getUserPointer()); + p_closest_safe = p_closest_unsafe = btResult.m_closestHitFraction; + B_TO_G(btResult.m_hitPointWorld, r_info->point); + B_TO_G(btResult.m_hitNormalWorld, r_info->normal); + r_info->rid = collision_object->get_self(); + r_info->collider_id = collision_object->get_instance_id(); + r_info->shape = btResult.m_shapeId; } - CollisionObjectBullet *collision_object = static_cast<CollisionObjectBullet *>(btResult.m_hitCollisionObject->getUserPointer()); - p_closest_safe = p_closest_unsafe = btResult.m_closestHitFraction; - B_TO_G(btResult.m_hitPointWorld, r_info->point); - B_TO_G(btResult.m_hitNormalWorld, r_info->normal); - r_info->rid = collision_object->get_self(); - r_info->collider_id = collision_object->get_instance_id(); - r_info->shape = btResult.m_shapePart; } bulletdelete(bt_convex_shape); @@ -197,12 +201,13 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform & ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); - btConvexShape *btConvex = dynamic_cast<btConvexShape *>(shape->create_bt_shape()); - if (!btConvex) { - bulletdelete(btConvex); + btCollisionShape *btShape = shape->create_bt_shape(); + if (!btShape->isConvex()) { + bulletdelete(btShape); ERR_PRINTS("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return 0; } + btConvexShape *btConvex = static_cast<btConvexShape *>(btShape); btVector3 scale_with_margin; G_TO_B(p_shape_xform.basis.get_scale(), scale_with_margin); @@ -231,12 +236,13 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); - btConvexShape *btConvex = dynamic_cast<btConvexShape *>(shape->create_bt_shape()); - if (!btConvex) { - bulletdelete(btConvex); + btCollisionShape *btShape = shape->create_bt_shape(); + if (!btShape->isConvex()) { + bulletdelete(btShape); ERR_PRINTS("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return 0; } + btConvexShape *btConvex = static_cast<btConvexShape *>(btShape); btVector3 scale_with_margin; G_TO_B(p_shape_xform.basis.get_scale() + Vector3(p_margin, p_margin, p_margin), scale_with_margin); @@ -777,7 +783,8 @@ void SpaceBullet::check_body_collision() { void SpaceBullet::update_gravity() { btVector3 btGravity; G_TO_B(gravityDirection * gravityMagnitude, btGravity); - dynamicsWorld->setGravity(btGravity); + //dynamicsWorld->setGravity(btGravity); + dynamicsWorld->setGravity(btVector3(0, 0, 0)); if (soft_body_world_info) { soft_body_world_info->m_gravity = btGravity; } @@ -877,11 +884,11 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f continue; } - btConvexShape *convex_shape_test(dynamic_cast<btConvexShape *>(p_body->get_bt_shape(shIndex))); - if (!convex_shape_test) { + if (!p_body->get_bt_shape(shIndex)->isConvex()) { // Skip no convex shape continue; } + btConvexShape *convex_shape_test(static_cast<btConvexShape *>(p_body->get_bt_shape(shIndex))); btTransform shape_world_from; G_TO_B(p_body->get_shape_transform(shIndex), shape_world_from); @@ -910,26 +917,26 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f { /// Phase three - Recover + contact test with margin - RecoverResult recover_result; + RecoverResult r_recover_result; - hasPenetration = recover_from_penetration(p_body, body_safe_position, recovered_motion, &recover_result); + hasPenetration = recover_from_penetration(p_body, body_safe_position, recovered_motion, &r_recover_result); if (r_result) { B_TO_G(recovered_motion + recover_initial_position, r_result->motion); if (hasPenetration) { - const btRigidBody *btRigid = static_cast<const btRigidBody *>(recover_result.other_collision_object); + const btRigidBody *btRigid = static_cast<const btRigidBody *>(r_recover_result.other_collision_object); CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(btRigid->getUserPointer()); r_result->remainder = p_motion - r_result->motion; // is the remaining movements - B_TO_G(recover_result.pointWorld, r_result->collision_point); - B_TO_G(recover_result.pointNormalWorld, r_result->collision_normal); - B_TO_G(btRigid->getVelocityInLocalPoint(recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity); // It calculates velocity at point and assign it using special function Bullet_to_Godot + B_TO_G(r_recover_result.pointWorld, r_result->collision_point); + B_TO_G(r_recover_result.pointNormalWorld, r_result->collision_normal); + B_TO_G(btRigid->getVelocityInLocalPoint(r_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity); // It calculates velocity at point and assign it using special function Bullet_to_Godot r_result->collider = collisionObject->get_self(); r_result->collider_id = collisionObject->get_instance_id(); - r_result->collider_shape = recover_result.other_compound_shape_index; - r_result->collision_local_shape = recover_result.local_shape_most_recovered; + r_result->collider_shape = r_recover_result.other_compound_shape_index; + r_result->collision_local_shape = r_recover_result.local_shape_most_recovered; //{ /// Add manifold point to manage collisions // btPersistentManifold* manifold = dynamicsWorld->getDispatcher()->getNewManifold(p_body->getBtBody(), btRigid); @@ -995,7 +1002,7 @@ public: } }; -bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_body_position, btVector3 &out_recover_position, RecoverResult *recover_result) { +bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_body_position, btVector3 &r_recover_position, RecoverResult *r_recover_result) { RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask()); @@ -1005,9 +1012,6 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran // Broad phase support btVector3 minAabb, maxAabb; - // GJK support - btGjkPairDetector::ClosestPointInput gjk_input; - bool penetration = false; // For each shape @@ -1022,7 +1026,7 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran body_shape_position = p_body_position * kin_shape.transform; body_shape_position_recovered = body_shape_position; - body_shape_position_recovered.getOrigin() += out_recover_position; + body_shape_position_recovered.getOrigin() += r_recover_position; kin_shape.shape->getAabb(body_shape_position_recovered, minAabb, maxAabb); dynamicsWorld->getBroadphase()->aabbTest(minAabb, maxAabb, recover_broad_result); @@ -1032,66 +1036,33 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran if (!p_body->get_bt_collision_object()->checkCollideWith(otherObject) || !otherObject->checkCollideWith(p_body->get_bt_collision_object())) continue; - if (otherObject->getCollisionShape()->isCompound()) { /// Execute GJK test against all shapes + if (otherObject->getCollisionShape()->isCompound()) { // Each convex shape btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape()); for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) { - if (!cs->getChildShape(x)->isConvex()) - continue; + if (cs->getChildShape(x)->isConvex()) { + if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(cs->getChildShape(x)), otherObject, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), r_recover_position, r_recover_result)) { - // Initialize GJK input - gjk_input.m_transformA = body_shape_position; - gjk_input.m_transformA.getOrigin() += out_recover_position; - gjk_input.m_transformB = otherObject->getWorldTransform() * cs->getChildTransform(x); + penetration = true; + } + } else { + if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), r_recover_position, r_recover_result)) { - // Perform GJK test - btPointCollector result; - btGjkPairDetector gjk_pair_detector(kin_shape.shape, static_cast<const btConvexShape *>(cs->getChildShape(x)), gjk_simplex_solver, gjk_epa_pen_solver); - gjk_pair_detector.getClosestPoints(gjk_input, result, 0); - if (0 > result.m_distance) { - // Has penetration - out_recover_position += result.m_normalOnBInWorld * (result.m_distance * -1); - penetration = true; - - if (recover_result) { - - recover_result->hasPenetration = true; - recover_result->other_collision_object = otherObject; - recover_result->other_compound_shape_index = x; - recover_result->penetration_distance = result.m_distance; - recover_result->pointNormalWorld = result.m_normalOnBInWorld; - recover_result->pointWorld = result.m_pointInWorld; + penetration = true; } } } - } else if (otherObject->getCollisionShape()->isConvex()) { /// Execute GJK test against object shape + if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(otherObject->getCollisionShape()), otherObject, 0, body_shape_position, otherObject->getWorldTransform(), r_recover_position, r_recover_result)) { - // Initialize GJK input - gjk_input.m_transformA = body_shape_position; - gjk_input.m_transformA.getOrigin() += out_recover_position; - gjk_input.m_transformB = otherObject->getWorldTransform(); - - // Perform GJK test - btPointCollector result; - btGjkPairDetector gjk_pair_detector(kin_shape.shape, static_cast<const btConvexShape *>(otherObject->getCollisionShape()), gjk_simplex_solver, gjk_epa_pen_solver); - gjk_pair_detector.getClosestPoints(gjk_input, result, 0); - if (0 > result.m_distance) { - // Has penetration - out_recover_position += result.m_normalOnBInWorld * (result.m_distance * -1); penetration = true; + } + } else { + if (RFP_convex_world_test(kin_shape.shape, otherObject->getCollisionShape(), p_body->get_bt_collision_object(), otherObject, kinIndex, 0, body_shape_position, otherObject->getWorldTransform(), r_recover_position, r_recover_result)) { - if (recover_result) { - - recover_result->hasPenetration = true; - recover_result->other_collision_object = otherObject; - recover_result->other_compound_shape_index = 0; - recover_result->penetration_distance = result.m_distance; - recover_result->pointNormalWorld = result.m_normalOnBInWorld; - recover_result->pointWorld = result.m_pointInWorld; - } + penetration = true; } } } @@ -1099,3 +1070,70 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran return penetration; } + +bool SpaceBullet::RFP_convex_convex_test(const btConvexShape *p_shapeA, const btConvexShape *p_shapeB, btCollisionObject *p_objectB, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btVector3 &r_recover_position, RecoverResult *r_recover_result) { + + // Initialize GJK input + btGjkPairDetector::ClosestPointInput gjk_input; + gjk_input.m_transformA = p_transformA; + gjk_input.m_transformA.getOrigin() += r_recover_position; + gjk_input.m_transformB = p_transformB; + + // Perform GJK test + btPointCollector result; + btGjkPairDetector gjk_pair_detector(p_shapeA, p_shapeB, gjk_simplex_solver, gjk_epa_pen_solver); + gjk_pair_detector.getClosestPoints(gjk_input, result, 0); + if (0 > result.m_distance) { + // Has penetration + r_recover_position += result.m_normalOnBInWorld * (result.m_distance * -1); + + if (r_recover_result) { + + r_recover_result->hasPenetration = true; + r_recover_result->other_collision_object = p_objectB; + r_recover_result->other_compound_shape_index = p_shapeId_B; + r_recover_result->penetration_distance = result.m_distance; + r_recover_result->pointNormalWorld = result.m_normalOnBInWorld; + r_recover_result->pointWorld = result.m_pointInWorld; + } + return true; + } + return false; +} + +bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btVector3 &r_recover_position, RecoverResult *r_recover_result) { + + /// Contact test + + btTransform p_recovered_transformA(p_transformA); + p_recovered_transformA.getOrigin() += r_recover_position; + + btCollisionObjectWrapper obA(NULL, p_shapeA, p_objectA, p_recovered_transformA, -1, p_shapeId_A); + btCollisionObjectWrapper obB(NULL, p_shapeB, p_objectB, p_transformB, -1, p_shapeId_B); + + btCollisionAlgorithm *algorithm = dispatcher->findAlgorithm(&obA, &obB, NULL, BT_CLOSEST_POINT_ALGORITHMS); + if (algorithm) { + GodotDeepPenetrationContactResultCallback contactPointResult(&obA, &obB); + //discrete collision detection query + algorithm->processCollision(&obA, &obB, dynamicsWorld->getDispatchInfo(), &contactPointResult); + + algorithm->~btCollisionAlgorithm(); + dispatcher->freeCollisionAlgorithm(algorithm); + + if (contactPointResult.hasHit()) { + r_recover_position += contactPointResult.m_pointNormalWorld * (contactPointResult.m_penetration_distance * -1); + + if (r_recover_result) { + + r_recover_result->hasPenetration = true; + r_recover_result->other_collision_object = p_objectB; + r_recover_result->other_compound_shape_index = p_shapeId_B; + r_recover_result->penetration_distance = contactPointResult.m_penetration_distance; + r_recover_result->pointNormalWorld = contactPointResult.m_pointNormalWorld; + r_recover_result->pointWorld = contactPointResult.m_pointWorld; + } + return true; + } + } + return false; +} diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index d9206f8046..9acac9a7d6 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -189,6 +189,12 @@ private: : hasPenetration(false) {} }; - bool recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_from, btVector3 &out_recover_position, RecoverResult *recover_result = NULL); + bool recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_from, btVector3 &r_recover_position, RecoverResult *r_recover_result = NULL); + /// This is an API that recover a kinematic object from penetration + /// This allow only Convex Convex test and it always use GJK algorithm, With this API we don't benefit of Bullet special accelerated functions + bool RFP_convex_convex_test(const btConvexShape *p_shapeA, const btConvexShape *p_shapeB, btCollisionObject *p_objectB, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btVector3 &r_recover_position, RecoverResult *r_recover_result); + /// This is an API that recover a kinematic object from penetration + /// Using this we leave Bullet to select the best algorithm, For example GJK in case we have Convex Convex, or a Bullet accelerated algorithm + bool RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btVector3 &r_recover_position, RecoverResult *r_recover_result); }; #endif diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index 1bee1115a6..eb34f9dd3f 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -41,7 +41,7 @@ void GDMonoField::set_value_raw(MonoObject *p_object, void *p_ptr) { void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) { #define SET_FROM_STRUCT_AND_BREAK(m_type) \ { \ - const m_type &val = p_value.operator m_type(); \ + const m_type &val = p_value.operator ::m_type(); \ MARSHALLED_OUT(m_type, val, raw); \ mono_field_set_value(p_object, mono_field, raw); \ break; \ diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 9c415951bb..8bc2bb5096 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -36,7 +36,7 @@ namespace GDMonoMarshal { #define RETURN_BOXED_STRUCT(m_t, m_var_in) \ { \ - const m_t &m_in = m_var_in->operator m_t(); \ + const m_t &m_in = m_var_in->operator ::m_t(); \ MARSHALLED_OUT(m_t, m_in, raw); \ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(m_t), raw); \ } diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml index 354febf89a..8c6951fea2 100644 --- a/modules/regex/doc_classes/RegExMatch.xml +++ b/modules/regex/doc_classes/RegExMatch.xml @@ -4,7 +4,7 @@ Contains the results of a regex search. </brief_description> <description> - Contains the results of a single regex match returned by [method RegEx.search] and [method.RegEx.search_all]. It can be used to find the position and range of the match and its capturing groups, and it can extract its sub-string for you. + Contains the results of a single regex match returned by [method RegEx.search] and [method RegEx.search_all]. It can be used to find the position and range of the match and its capturing groups, and it can extract its sub-string for you. </description> <tutorials> </tutorials> diff --git a/platform/SCsub b/platform/SCsub new file mode 100644 index 0000000000..4ef23ab053 --- /dev/null +++ b/platform/SCsub @@ -0,0 +1,30 @@ +#!/usr/bin/env python + +from compat import open_utf8 + +Import('env') +platform_sources = [] + +# Register platform-exclusive APIs +reg_apis_inc = '#include "register_platform_apis.h"\n' +reg_apis = 'void register_platform_apis() {\n' +unreg_apis = 'void unregister_platform_apis() {\n' +for platform in env.platform_apis: + platform_dir = env.Dir(platform) + platform_sources.append(platform_dir.File('api/api.cpp')) + reg_apis += '\tregister_' + platform + '_api();\n' + unreg_apis += '\tunregister_' + platform + '_api();\n' + reg_apis_inc += '#include "' + platform + '/api/api.h"\n' +reg_apis_inc += '\n' +reg_apis += '}\n\n' +unreg_apis += '}\n' +f = open_utf8('register_platform_apis.gen.cpp', 'w') +f.write(reg_apis_inc) +f.write(reg_apis) +f.write(unreg_apis) +f.close() +platform_sources.append('register_platform_apis.gen.cpp') + +env.Prepend(LIBS=env.Library('platform', platform_sources)) + +Export('env') diff --git a/platform/android/detect.py b/platform/android/detect.py index a3ada5cf51..bc67f6e6dc 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -205,7 +205,7 @@ def configure(env): env.Append(CPPFLAGS=["-isystem", lib_sysroot + "/usr/include"]) env.Append(CPPFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split()) - env.Append(CPPFLAGS='-DNO_STATVFS -DGLES2_ENABLED'.split()) + env.Append(CPPFLAGS='-DNO_STATVFS -DGLES_ENABLED'.split()) env['neon_enabled'] = False if env['android_arch'] == 'x86': diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 79be1501a7..9945dc599b 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -945,16 +945,17 @@ public: public: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - int api = p_preset->get("graphics/api"); + // Reenable when a GLES 2.0 backend is readded + /*int api = p_preset->get("graphics/api"); if (api == 0) r_features->push_back("etc"); - else - r_features->push_back("etc2"); + else*/ + r_features->push_back("etc2"); } virtual void get_export_options(List<ExportOption> *r_options) { - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1)); + /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), "")); diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/globals/global_defaults.cpp index c73b578154..0e1c17e9c8 100644 --- a/platform/android/globals/global_defaults.cpp +++ b/platform/android/globals/global_defaults.cpp @@ -31,12 +31,4 @@ #include "project_settings.h" void register_android_global_defaults() { - - /* GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false); - GLOBAL_DEF("rasterizer.Android/fp16_framebuffer",false); - GLOBAL_DEF("display.Android/driver","GLES2"); - //GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false); - - ProjectSettings::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2")); - */ } diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 9d056bca7c..f9bcbadc24 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -29,24 +29,23 @@ /*************************************************************************/ #ifdef ANDROID_NATIVE_ACTIVITY -#include <errno.h> -#include <jni.h> - -#include <EGL/egl.h> -#include <GLES2/gl2.h> - #include "engine.h" #include "file_access_android.h" #include "main/main.h" #include "os_android.h" #include "project_settings.h" + +#include <EGL/egl.h> #include <android/log.h> #include <android/sensor.h> #include <android/window.h> #include <android_native_app_glue.h> +#include <errno.h> +#include <jni.h> #include <stdlib.h> #include <string.h> #include <unistd.h> + #define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "godot", __VA_ARGS__)) #define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "godot", __VA_ARGS__)) diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 50f9783dd2..7c62654ef6 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -67,7 +67,7 @@ def configure(env): ## Flags env.Append(CPPPATH=['#platform/haiku']) - env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL']) env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED']) # env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 0c34e39655..3af111faf3 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -76,7 +76,7 @@ int OS_Haiku::get_video_driver_count() const { } const char *OS_Haiku::get_video_driver_name(int p_driver) const { - return "GLES2"; + return "GLES3"; } void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { @@ -106,7 +106,9 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_ context_gl->initialize(); context_gl->make_current(); - rasterizer = memnew(RasterizerGLES2); + /* Port to GLES 3 rasterizer */ + //rasterizer = memnew(RasterizerGLES2); + #endif visual_server = memnew(VisualServerRaster(rasterizer)); diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index d426b478bf..4ea358f871 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -163,7 +163,7 @@ def configure(env): env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' env.Append(CPPPATH=['#platform/iphone']) - env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED']) + env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED']) # TODO: Move that to opus module's config if 'module_opus_enabled' in env and env['module_opus_enabled']: diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/iphone/globals/global_defaults.cpp index 4bdc716d6e..b81e6def3b 100644 --- a/platform/iphone/globals/global_defaults.cpp +++ b/platform/iphone/globals/global_defaults.cpp @@ -31,11 +31,4 @@ #include "project_settings.h" void register_iphone_global_defaults() { - - /*GLOBAL_DEF("rasterizer.iOS/use_fragment_lighting",false); - GLOBAL_DEF("rasterizer.iOS/fp16_framebuffer",false); - GLOBAL_DEF("display.iOS/driver","GLES2"); - ProjectSettings::get_singleton()->set_custom_property_info("display.iOS/driver",PropertyInfo(Variant::STRING,"display.iOS/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2")); - GLOBAL_DEF("display.iOS/use_cadisplaylink",true); - */ } diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index 9efd4b9891..25f4e1e166 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -92,6 +92,7 @@ void InAppStore::_bind_methods() { PoolRealArray prices; PoolStringArray ids; PoolStringArray localized_prices; + PoolStringArray currency_codes; for (int i = 0; i < [products count]; i++) { @@ -105,12 +106,14 @@ void InAppStore::_bind_methods() { prices.push_back([product.price doubleValue]); ids.push_back(String::utf8([product.productIdentifier UTF8String])); localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); + currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); }; ret["titles"] = titles; ret["descriptions"] = descriptions; ret["prices"] = prices; ret["ids"] = ids; ret["localized_prices"] = localized_prices; + ret["currency_codes"] = currency_codes; PoolStringArray invalid_ids; diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index d0865a35b9..62b7d93968 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -54,7 +54,7 @@ int OSIPhone::get_video_driver_count() const { const char *OSIPhone::get_video_driver_name(int p_driver) const { - return "GLES2"; + return "GLES3"; }; OSIPhone *OSIPhone::get_singleton() { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index 54de66082e..7ff6e7a9a9 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include <alloca.h> -// #define GLES2_INCLUDE_H <ES2/gl.h> + #define GLES3_INCLUDE_H <ES3/gl.h> #define PLATFORM_REFCOUNT diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index e3015d87b9..8d505a5829 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -21,37 +21,21 @@ for x in javascript_files: env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_main_after_fs_sync','_send_notification']\""]) -# output file name without file extension -basename = "godot" + env["PROGSUFFIX"] target_dir = env.Dir("#bin") - -zip_dir = target_dir.Dir('.javascript_zip') -zip_files = env.InstallAs(zip_dir.File('godot.html'), '#misc/dist/html/default.html') - -implicit_targets = [] -if env['wasm']: - wasm = target_dir.File(basename + '.wasm') - implicit_targets.append(wasm) - zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm)) - prejs = env.File('pre_wasm.js') -else: - asmjs_files = [target_dir.File(basename + '.asm.js'), target_dir.File(basename + '.js.mem')] - implicit_targets.extend(asmjs_files) - zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files)) - prejs = env.File('pre_asmjs.js') - -js = env.Program(['#bin/godot'] + implicit_targets, javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js')[0]; -zip_files.append(InstallAs(zip_dir.File('godot.js'), js)) +build = env.Program(['#bin/godot', target_dir.File('godot' + env['PROGSUFFIX'] + '.wasm')], javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js'); js_libraries = [] js_libraries.append(env.File('http_request.js')) for lib in js_libraries: env.Append(LINKFLAGS=['--js-library', lib.path]) -env.Depends(js, js_libraries) +env.Depends(build, js_libraries) +prejs = env.File('pre.js') postjs = env.File('engine.js') -env.Depends(js, [prejs, postjs]) env.Append(LINKFLAGS=['--pre-js', prejs.path]) env.Append(LINKFLAGS=['--post-js', postjs.path]) +env.Depends(build, [prejs, postjs]) +zip_dir = target_dir.Dir('.javascript_zip') +zip_files = env.InstallAs([zip_dir.File('godot.js'), zip_dir.File('godot.wasm'), zip_dir.File('godot.html')], build + ['#misc/dist/html/default.html']) Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX'] + env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET") diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp new file mode 100644 index 0000000000..f2b2ca40bf --- /dev/null +++ b/platform/javascript/api/api.cpp @@ -0,0 +1,73 @@ +/*************************************************************************/ +/* api.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "api.h" +#include "engine.h" +#include "javascript_eval.h" + +static JavaScript *javascript_eval; + +void register_javascript_api() { + + ClassDB::register_virtual_class<JavaScript>(); + javascript_eval = memnew(JavaScript); + Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); +} + +void unregister_javascript_api() { + + memdelete(javascript_eval); +} + +JavaScript *JavaScript::singleton = NULL; + +JavaScript *JavaScript::get_singleton() { + + return singleton; +} + +JavaScript::JavaScript() { + + ERR_FAIL_COND(singleton != NULL); + singleton = this; +} + +JavaScript::~JavaScript() {} + +void JavaScript::_bind_methods() { + + ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false)); +} + +#if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED) +Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { + + return Variant(); +} +#endif diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h new file mode 100644 index 0000000000..53cd9239fc --- /dev/null +++ b/platform/javascript/api/api.h @@ -0,0 +1,31 @@ +/*************************************************************************/ +/* api.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +void register_javascript_api(); +void unregister_javascript_api(); diff --git a/platform/javascript/javascript_eval.h b/platform/javascript/api/javascript_eval.h index ed7cf383da..4d0b0b21ff 100644 --- a/platform/javascript/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -27,8 +27,6 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef JAVASCRIPT_EVAL_ENABLED - #ifndef JAVASCRIPT_EVAL_H #define JAVASCRIPT_EVAL_H @@ -52,4 +50,3 @@ public: }; #endif // JAVASCRIPT_EVAL_H -#endif // JAVASCRIPT_EVAL_ENABLED diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index a2988d9c60..8472c3ccab 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -19,7 +19,6 @@ def can_build(): def get_opts(): from SCons.Variables import BoolVariable return [ - BoolVariable('wasm', 'Compile to WebAssembly', False), BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True), ] @@ -103,20 +102,13 @@ def configure(env): ## Link flags - env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"']) + env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) + env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) + env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"']) - if env['wasm']: - env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) - # In contrast to asm.js, enabling memory growth on WebAssembly has no - # major performance impact, and causes only a negligible increase in - # memory size. - env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) - env.extra_suffix = '.webassembly' + env.extra_suffix - else: - env.Append(LINKFLAGS=['-s', 'ASM_JS=1']) - env.Append(LINKFLAGS=['--separate-asm']) - env.Append(LINKFLAGS=['--memory-init-file', '1']) + env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0']) + env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1']) # TODO: Move that to opus module's config if 'module_opus_enabled' in env and env['module_opus_enabled']: diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js index 99d1c20bbd..dc4bdc7efb 100644 --- a/platform/javascript/engine.js +++ b/platform/javascript/engine.js @@ -5,7 +5,6 @@ (function() { var engine = Engine; - var USING_WASM = engine.USING_WASM; var DOWNLOAD_ATTEMPTS_MAX = 4; var basePath = null; @@ -32,87 +31,101 @@ this.rtenv = null; - var gameInitPromise = null; + var initPromise = null; var unloadAfterInit = true; - var memorySize = 268435456; + var preloadedFiles = []; + + var resizeCanvasOnStart = true; var progressFunc = null; - var pckProgressTracker = {}; + var preloadProgressTracker = {}; var lastProgress = { loaded: 0, total: 0 }; var canvas = null; + var executableName = null; + var locale = null; var stdout = null; var stderr = null; - this.initGame = function(mainPack) { - - if (!gameInitPromise) { + this.init = function(newBasePath) { - if (mainPack === undefined) { - if (basePath !== null) { - mainPack = basePath + '.pck'; - } else { - return Promise.reject(new Error("No main pack to load specified")); - } - } - if (basePath === null) - basePath = getBasePath(mainPack); - - gameInitPromise = Engine.initEngine().then( + if (!initPromise) { + initPromise = Engine.load(newBasePath).then( instantiate.bind(this) ); - var gameLoadPromise = loadPromise(mainPack, pckProgressTracker).then(function(xhr) { return xhr.response; }); - gameInitPromise = Promise.all([gameLoadPromise, gameInitPromise]).then(function(values) { - // resolve with pck - return new Uint8Array(values[0]); - }); - if (unloadAfterInit) - gameInitPromise.then(Engine.unloadEngine); requestAnimationFrame(animateProgress); + if (unloadAfterInit) + initPromise.then(Engine.unloadEngine); } - return gameInitPromise; + return initPromise; }; - function instantiate(initializer) { + function instantiate(wasmBuf) { - var rtenvOpts = { - noInitialRun: true, - thisProgram: getBaseName(basePath), + var rtenvProps = { engine: this, + ENV: {}, }; if (typeof stdout === 'function') - rtenvOpts.print = stdout; + rtenvProps.print = stdout; if (typeof stderr === 'function') - rtenvOpts.printErr = stderr; - if (typeof WebAssembly === 'object' && initializer instanceof ArrayBuffer) { - rtenvOpts.instantiateWasm = function(imports, onSuccess) { - WebAssembly.instantiate(initializer, imports).then(function(result) { - onSuccess(result.instance); - }); - return {}; - }; - } else if (initializer.asm && initializer.mem) { - rtenvOpts.asm = initializer.asm; - rtenvOpts.memoryInitializerRequest = initializer.mem; - rtenvOpts.TOTAL_MEMORY = memorySize; - } else { - throw new Error("Invalid initializer"); - } + rtenvProps.printErr = stderr; + rtenvProps.instantiateWasm = function(imports, onSuccess) { + WebAssembly.instantiate(wasmBuf, imports).then(function(result) { + onSuccess(result.instance); + }); + return {}; + }; return new Promise(function(resolve, reject) { - rtenvOpts.onRuntimeInitialized = resolve; - rtenvOpts.onAbort = reject; - rtenvOpts.engine.rtenv = Engine.RuntimeEnvironment(rtenvOpts); + rtenvProps.onRuntimeInitialized = resolve; + rtenvProps.onAbort = reject; + rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps); }); } - this.start = function(mainPack) { + this.preloadFile = function(pathOrBuffer, bufferFilename) { + + if (pathOrBuffer instanceof ArrayBuffer) { + pathOrBuffer = new Uint8Array(pathOrBuffer); + } else if (ArrayBuffer.isView(pathOrBuffer)) { + pathOrBuffer = new Uint8Array(pathOrBuffer.buffer); + } + if (pathOrBuffer instanceof Uint8Array) { + preloadedFiles.push({ + name: bufferFilename, + buffer: pathOrBuffer + }); + return Promise.resolve(); + } else if (typeof pathOrBuffer === 'string') { + return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) { + preloadedFiles.push({ + name: pathOrBuffer, + buffer: xhr.response + }); + }); + } else { + throw Promise.reject("Invalid object for preloading"); + } + }; + + this.start = function() { + + return this.init().then( + Function.prototype.apply.bind(synchronousStart, this, arguments) + ); + }; + + this.startGame = function(mainPack) { - return this.initGame(mainPack).then(synchronousStart.bind(this)); + executableName = getBaseName(mainPack); + return Promise.all([this.init(getBasePath(mainPack)), this.preloadFile(mainPack)]).then( + Function.prototype.apply.bind(synchronousStart, this, []) + ); }; - function synchronousStart(pckView) { - // TODO don't expect canvas when runninng as cli tool + function synchronousStart() { + if (canvas instanceof HTMLCanvasElement) { this.rtenv.canvas = canvas; } else { @@ -147,15 +160,33 @@ ev.preventDefault(); }, false); - this.rtenv.FS.createDataFile('/', this.rtenv.thisProgram + '.pck', pckView, true, true, true); - gameInitPromise = null; - this.rtenv.callMain(); + if (locale) { + this.rtenv.locale = locale; + } else { + this.rtenv.locale = navigator.languages ? navigator.languages[0] : navigator.language; + } + this.rtenv.locale = this.rtenv.locale.split('.')[0]; + this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart; + + this.rtenv.thisProgram = executableName || getBaseName(basePath); + + preloadedFiles.forEach(function(file) { + this.rtenv.FS.createDataFile('/', file.name, new Uint8Array(file.buffer), true, true, true); + }, this); + + preloadedFiles = null; + initPromise = null; + this.rtenv.callMain(arguments); } this.setProgressFunc = function(func) { progressFunc = func; }; + this.setResizeCanvasOnStart = function(enabled) { + resizeCanvasOnStart = enabled; + }; + function animateProgress() { var loaded = 0; @@ -163,7 +194,7 @@ var totalIsValid = true; var progressIsFinal = true; - [loadingFiles, pckProgressTracker].forEach(function(tracker) { + [loadingFiles, preloadProgressTracker].forEach(function(tracker) { Object.keys(tracker).forEach(function(file) { if (!tracker[file].final) progressIsFinal = false; @@ -190,14 +221,20 @@ canvas = elem; }; - this.setAsmjsMemorySize = function(size) { - memorySize = size; + this.setExecutableName = function(newName) { + + executableName = newName; + }; + + this.setLocale = function(newLocale) { + + locale = newLocale; }; this.setUnloadAfterInit = function(enabled) { - if (enabled && !unloadAfterInit && gameInitPromise) { - gameInitPromise.then(Engine.unloadEngine); + if (enabled && !unloadAfterInit && initPromise) { + initPromise.then(Engine.unloadEngine); } unloadAfterInit = enabled; }; @@ -232,26 +269,16 @@ Engine.RuntimeEnvironment = engine.RuntimeEnvironment; - Engine.initEngine = function(newBasePath) { + Engine.load = function(newBasePath) { if (newBasePath !== undefined) basePath = getBasePath(newBasePath); if (engineLoadPromise === null) { - if (USING_WASM) { - if (typeof WebAssembly !== 'object') - return Promise.reject(new Error("Browser doesn't support WebAssembly")); - // TODO cache/retrieve module to/from idb - engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) { - return xhr.response; - }); - } else { - var asmjsPromise = loadPromise(basePath + '.asm.js').then(function(xhr) { - return asmjsModulePromise(xhr.response); - }); - var memPromise = loadPromise(basePath + '.mem'); - engineLoadPromise = Promise.all([asmjsPromise, memPromise]).then(function(values) { - return { asm: values[0], mem: values[1] }; - }); - } + if (typeof WebAssembly !== 'object') + return Promise.reject(new Error("Browser doesn't support WebAssembly")); + // TODO cache/retrieve module to/from idb + engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) { + return xhr.response; + }); engineLoadPromise = engineLoadPromise.catch(function(err) { engineLoadPromise = null; throw err; @@ -260,34 +287,7 @@ return engineLoadPromise; }; - function asmjsModulePromise(module) { - var elem = document.createElement('script'); - var script = new Blob([ - 'Engine.asm = (function() { var Module = {};', - module, - 'return Module.asm; })();' - ]); - var url = URL.createObjectURL(script); - elem.src = url; - return new Promise(function(resolve, reject) { - elem.addEventListener('load', function() { - URL.revokeObjectURL(url); - var asm = Engine.asm; - Engine.asm = undefined; - setTimeout(function() { - // delay to reclaim compilation memory - resolve(asm); - }, 1); - }); - elem.addEventListener('error', function() { - URL.revokeObjectURL(url); - reject("asm.js faiilure"); - }); - document.body.appendChild(elem); - }); - } - - Engine.unloadEngine = function() { + Engine.unload = function() { engineLoadPromise = null; }; @@ -306,7 +306,7 @@ if (!file.endsWith('.js')) { xhr.responseType = 'arraybuffer'; } - ['loadstart', 'progress', 'load', 'error', 'timeout', 'abort'].forEach(function(ev) { + ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) { xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker)); }); xhr.send(); @@ -321,7 +321,7 @@ this.abort(); return; } else { - loadXHR(resolve, reject, file); + setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); } } @@ -348,12 +348,11 @@ break; case 'error': - case 'timeout': if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { tracker[file].final = true; reject(new Error("Failed loading file '" + file + "'")); } else { - loadXHR(resolve, reject, file); + setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); } break; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 4a97bf4c32..d0d4b17874 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -35,8 +35,6 @@ #define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip" #define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip" -#define EXPORT_TEMPLATE_ASMJS_RELEASE "javascript_release.zip" -#define EXPORT_TEMPLATE_ASMJS_DEBUG "javascript_debug.zip" class EditorExportPlatformJavaScript : public EditorExportPlatform { @@ -47,18 +45,11 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform { bool runnable_when_last_polled; void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug); - void _fix_fsloader_js(Vector<uint8_t> &p_js, const String &p_pack_name, uint64_t p_pack_size); public: - enum Target { - TARGET_WEBASSEMBLY, - TARGET_ASMJS - }; - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); virtual void get_export_options(List<ExportOption> *r_options); - virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; virtual String get_name() const; virtual String get_os_name() const; @@ -90,17 +81,9 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re String str_export; Vector<String> lines = str_template.split("\n"); - int memory_mb; - if (p_preset->get("options/target").operator int() != TARGET_ASMJS) - // WebAssembly allows memory growth, so start with a reasonable default - memory_mb = 1 << 4; - else - memory_mb = 1 << (p_preset->get("options/memory_size").operator int() + 5); - for (int i = 0; i < lines.size(); i++) { String current_line = lines[i]; - current_line = current_line.replace("$GODOT_TOTAL_MEMORY", itos(memory_mb * 1024 * 1024)); current_line = current_line.replace("$GODOT_BASENAME", p_name); current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include")); current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false"); @@ -129,8 +112,6 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) { - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "options/target", PROPERTY_HINT_ENUM, "WebAssembly,asm.js"), TARGET_WEBASSEMBLY)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "options/memory_size", PROPERTY_HINT_ENUM, "32 MB,64 MB,128 MB,256 MB,512 MB,1 GB"), 3)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false)); @@ -139,14 +120,6 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), "")); } -bool EditorExportPlatformJavaScript::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { - - if (p_option == "options/memory_size") { - return p_options["options/target"].operator int() == TARGET_ASMJS; - } - return true; -} - String EditorExportPlatformJavaScript::get_name() const { return "HTML5"; @@ -166,17 +139,10 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p r_missing_templates = false; - if (p_preset->get("options/target").operator int() == TARGET_WEBASSEMBLY) { - if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String()) - r_missing_templates = true; - else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String()) - r_missing_templates = true; - } else { - if (find_export_template(EXPORT_TEMPLATE_ASMJS_RELEASE) == String()) - r_missing_templates = true; - else if (find_export_template(EXPORT_TEMPLATE_ASMJS_DEBUG) == String()) - r_missing_templates = true; - } + if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String()) + r_missing_templates = true; + else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String()) + r_missing_templates = true; return !r_missing_templates; } @@ -197,17 +163,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese if (template_path == String()) { - if (p_preset->get("options/target").operator int() == TARGET_WEBASSEMBLY) { - if (p_debug) - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG); - else - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE); - } else { - if (p_debug) - template_path = find_export_template(EXPORT_TEMPLATE_ASMJS_DEBUG); - else - template_path = find_export_template(EXPORT_TEMPLATE_ASMJS_RELEASE); - } + if (p_debug) + template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG); + else + template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE); } if (template_path != String() && !FileAccess::exists(template_path)) { @@ -270,12 +229,6 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } else if (file == "godot.wasm") { file = p_path.get_file().get_basename() + ".wasm"; - } else if (file == "godot.asm.js") { - - file = p_path.get_file().get_basename() + ".asm.js"; - } else if (file == "godot.mem") { - - file = p_path.get_file().get_basename() + ".mem"; } String dst = p_path.get_base_dir().plus_file(file); diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 1d737879f6..a755dcb5c4 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -29,16 +29,9 @@ /*************************************************************************/ #ifdef JAVASCRIPT_EVAL_ENABLED -#include "javascript_eval.h" +#include "api/javascript_eval.h" #include "emscripten.h" -JavaScript *JavaScript::singleton = NULL; - -JavaScript *JavaScript::get_singleton() { - - return singleton; -} - extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_poolbytearray_and_open_write(PoolByteArray *p_arr, PoolByteArray::Write *r_write, int p_len) { p_arr->resize(p_len); @@ -182,18 +175,4 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { return Variant(); } -void JavaScript::_bind_methods() { - - ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, false); -} - -JavaScript::JavaScript() { - - ERR_FAIL_COND(singleton != NULL); - singleton = this; -} - -JavaScript::~JavaScript() { -} - #endif // JAVASCRIPT_EVAL_ENABLED diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index ed4f416cfd..5c5d608524 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -61,7 +61,6 @@ int main(int argc, char *argv[]) { // run the 'main_after_fs_sync' function /* clang-format off */ EM_ASM( - Module.noExitRuntime = true; FS.mkdir('/userfs'); FS.mount(IDBFS, {}, '/userfs'); FS.syncfs(true, function(err) { diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 77d81aec5d..54c0e81421 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -438,25 +438,23 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i video_mode = p_desired; // can't fulfil fullscreen request due to browser security video_mode.fullscreen = false; - set_window_size(Size2(p_desired.width, p_desired.height)); + /* clang-format off */ + bool resize_canvas_on_start = EM_ASM_INT_V( + return Module.resizeCanvasOnStart; + ); + /* clang-format on */ + if (resize_canvas_on_start) { + set_window_size(Size2(video_mode.width, video_mode.height)); + } else { + Size2 canvas_size = get_window_size(); + video_mode.width = canvas_size.width; + video_mode.height = canvas_size.height; + } - // find locale, emscripten only sets "C" char locale_ptr[16]; /* clang-format off */ - EM_ASM_({ - var locale = ""; - if (Module.locale) { - // best case: server-side script reads Accept-Language early and - // defines the locale to be read here - locale = Module.locale; - } else { - // no luck, use what the JS engine can tell us - // if this turns out not compatible enough, add tests for - // browserLanguage, systemLanguage and userLanguage - locale = navigator.languages ? navigator.languages[0] : navigator.language; - } - locale = locale.split('.')[0]; - stringToUTF8(locale, $0, 16); + EM_ASM_ARGS({ + stringToUTF8(Module.locale, $0, 16); }, locale_ptr); /* clang-format on */ setenv("LANG", locale_ptr, true); @@ -512,11 +510,6 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i #undef SET_EM_CALLBACK #undef EM_CHECK -#ifdef JAVASCRIPT_EVAL_ENABLED - javascript_eval = memnew(JavaScript); - Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); -#endif - visual_server->init(); } diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index f478f95dd2..85c185c10f 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -32,7 +32,6 @@ #include "audio_driver_javascript.h" #include "drivers/unix/os_unix.h" -#include "javascript_eval.h" #include "main/input_default.h" #include "os/input.h" #include "os/main_loop.h" @@ -67,10 +66,6 @@ class OS_JavaScript : public OS_Unix { PowerJavascript *power_manager; -#ifdef JAVASCRIPT_EVAL_ENABLED - JavaScript *javascript_eval; -#endif - static void _close_notification_funcs(const String &p_file, int p_flags); void process_joypads(); diff --git a/platform/javascript/pre_wasm.js b/platform/javascript/pre.js index be4383c8c9..311aa44fda 100644 --- a/platform/javascript/pre_wasm.js +++ b/platform/javascript/pre.js @@ -1,3 +1,2 @@ var Engine = { - USING_WASM: true, RuntimeEnvironment: function(Module) { diff --git a/platform/javascript/pre_asmjs.js b/platform/javascript/pre_asmjs.js deleted file mode 100644 index 3c497721b6..0000000000 --- a/platform/javascript/pre_asmjs.js +++ /dev/null @@ -1,3 +0,0 @@ -var Engine = { - USING_WASM: false, - RuntimeEnvironment: function(Module) { diff --git a/platform/osx/detect.py b/platform/osx/detect.py index c24bd98bf6..ff7cf2ad2f 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -110,7 +110,7 @@ def configure(env): ## Flags env.Append(CPPPATH=['#platform/osx']) - env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED']) + env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED']) env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) env.Append(LIBS=['pthread']) diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 2e0e2620be..8703b8ff16 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -896,7 +896,7 @@ int OS_OSX::get_video_driver_count() const { const char *OS_OSX::get_video_driver_name(int p_driver) const { - return "GLES2"; + return "GLES3"; } void OS_OSX::initialize_core() { @@ -1066,8 +1066,6 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au zoomed = true; /*** END OSX INITIALIZATION ***/ - /*** END OSX INITIALIZATION ***/ - /*** END OSX INITIALIZATION ***/ bool use_gl2 = p_video_driver != 1; @@ -1077,16 +1075,12 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); - //rasterizer = instance_RasterizerGLES2(); - //visual_server = memnew( VisualServerRaster(rasterizer) ); - visual_server = memnew(VisualServerRaster); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } visual_server->init(); - // visual_server->cursor_set_visible(false, 0); AudioDriverManager::initialize(p_audio_driver); diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h new file mode 100644 index 0000000000..37f98f6cd3 --- /dev/null +++ b/platform/register_platform_apis.h @@ -0,0 +1,36 @@ +/*************************************************************************/ +/* register_platform_apis.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef REGISTER_APIS_H +#define REGISTER_APIS_H + +void register_platform_apis(); +void unregister_platform_apis(); + +#endif diff --git a/platform/uwp/app.h b/platform/uwp/app.h index e079fa9c9d..b812512a98 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -33,6 +33,7 @@ #include <wrl.h> +// ANGLE doesn't provide a specific lib for GLES3, so we keep using GLES2 #include "GLES2/gl2.h" #include "os_uwp.h" diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 434c597449..7cc8afff06 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -136,7 +136,7 @@ def configure(env): env.Append(CPPPATH=['#platform/uwp', '#drivers/windows']) env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND']) - env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED']) + env.Append(CCFLAGS=['/DGLES_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED']) winver = "0x0602" # Windows 8 is the minimum target for UWP build env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index acb0ba4bca..978a56f64f 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -69,7 +69,7 @@ int OSUWP::get_video_driver_count() const { } const char *OSUWP::get_video_driver_name(int p_driver) const { - return "GLES2"; + return "GLES3"; } Size2 OSUWP::get_window_size() const { diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 8571f0dc65..81aa18dd23 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -27,25 +27,12 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) - -// -// C++ Implementation: context_gl_x11 -// -// Description: -// -// +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) + // Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 -// -// Copyright: See COPYING file that comes with this distribution -// -// #include "context_gl_win.h" -//#include "drivers/opengl/glwrapper.h" -//#include "ctxgl_procaddr.h" - #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_CONTEXT_FLAGS_ARB 0x2094 diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 0059cbc311..5a280b0d08 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -27,18 +27,9 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) -// -// C++ Interface: context_gl_x11 -// -// Description: -// -// +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) + // Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 -// -// Copyright: See COPYING file that comes with this distribution -// -// #ifndef CONTEXT_GL_WIN_H #define CONTEXT_GL_WIN_H diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 0f62dbb9e8..97a3198d10 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -143,7 +143,7 @@ int OS_Windows::get_video_driver_count() const { } const char *OS_Windows::get_video_driver_name(int p_driver) const { - return "GLES2"; + return "GLES3"; } int OS_Windows::get_audio_driver_count() const { diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 6bd0ac8317..3d07851c4f 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -236,7 +236,7 @@ def configure(env): env.ParseConfig('pkg-config zlib --cflags --libs') env.Append(CPPPATH=['#platform/x11']) - env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL']) env.Append(LIBS=['GL', 'pthread']) if (platform.system() == "Linux"): diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 5982556c18..4865858b7d 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -247,16 +247,16 @@ SpriteFrames::SpriteFrames() { add_animation(SceneStringNames::get_singleton()->_default); } -void AnimatedSprite::edit_set_pivot(const Point2 &p_pivot) { +void AnimatedSprite::_edit_set_pivot(const Point2 &p_pivot) { set_offset(p_pivot); } -Point2 AnimatedSprite::edit_get_pivot() const { +Point2 AnimatedSprite::_edit_get_pivot() const { return get_offset(); } -bool AnimatedSprite::edit_has_pivot() const { +bool AnimatedSprite::_edit_use_pivot() const { return true; } @@ -509,17 +509,17 @@ bool AnimatedSprite::is_flipped_v() const { return vflip; } -Rect2 AnimatedSprite::get_item_rect() const { +Rect2 AnimatedSprite::_edit_get_rect() const { if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) { - return Node2D::get_item_rect(); + return Node2D::_edit_get_rect(); } Ref<Texture> t; if (animation) t = frames->get_frame(animation, frame); if (t.is_null()) - return Node2D::get_item_rect(); + return Node2D::_edit_get_rect(); Size2i s = t->get_size(); Point2 ofs = offset; diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index 6c660d0381..a8d0db021a 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -149,9 +149,9 @@ protected: virtual void _validate_property(PropertyInfo &property) const; public: - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; void set_sprite_frames(const Ref<SpriteFrames> &p_frames); Ref<SpriteFrames> get_sprite_frames() const; @@ -181,7 +181,7 @@ public: void set_modulate(const Color &p_color); Color get_modulate() const; - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; virtual String get_configuration_warning() const; AnimatedSprite(); diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp index 2858ddaad5..e4f52a227a 100644 --- a/scene/2d/back_buffer_copy.cpp +++ b/scene/2d/back_buffer_copy.cpp @@ -49,7 +49,7 @@ void BackBufferCopy::_update_copy_mode() { } } -Rect2 BackBufferCopy::get_item_rect() const { +Rect2 BackBufferCopy::_edit_get_rect() const { return rect; } diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h index 2424dd7b19..cfd632d755 100644 --- a/scene/2d/back_buffer_copy.h +++ b/scene/2d/back_buffer_copy.h @@ -52,14 +52,14 @@ protected: static void _bind_methods(); public: + Rect2 _edit_get_rect() const; + void set_rect(const Rect2 &p_rect); Rect2 get_rect() const; void set_copy_mode(CopyMode p_mode); CopyMode get_copy_mode() const; - Rect2 get_item_rect() const; - BackBufferCopy(); ~BackBufferCopy(); }; diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index fa45c61f68..66abe1baa8 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -306,22 +306,7 @@ void CanvasItem::hide() { _change_notify("visible"); } -Variant CanvasItem::edit_get_state() const { - - return Variant(); -} -void CanvasItem::edit_set_state(const Variant &p_state) { -} - -void CanvasItem::edit_set_rect(const Rect2 &p_edit_rect) { - - //used by editors, implement at will -} - -void CanvasItem::edit_rotate(float p_rot) { -} - -Size2 CanvasItem::edit_get_minimum_size() const { +Size2 CanvasItem::_edit_get_minimum_size() const { return Size2(-1, -1); //no limit } @@ -941,15 +926,22 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("_toplevel_raise_self"), &CanvasItem::_toplevel_raise_self); ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback); - - ClassDB::bind_method(D_METHOD("edit_set_state", "state"), &CanvasItem::edit_set_state); - ClassDB::bind_method(D_METHOD("edit_get_state"), &CanvasItem::edit_get_state); - ClassDB::bind_method(D_METHOD("edit_set_rect", "rect"), &CanvasItem::edit_set_rect); - ClassDB::bind_method(D_METHOD("edit_rotate", "degrees"), &CanvasItem::edit_rotate); - - ClassDB::bind_method(D_METHOD("get_item_rect"), &CanvasItem::get_item_rect); - ClassDB::bind_method(D_METHOD("get_item_and_children_rect"), &CanvasItem::get_item_and_children_rect); - //ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform); + ClassDB::bind_method(D_METHOD("_edit_set_state", "state"), &CanvasItem::_edit_set_state); + ClassDB::bind_method(D_METHOD("_edit_get_state"), &CanvasItem::_edit_get_state); + + ClassDB::bind_method(D_METHOD("_edit_set_position", "position"), &CanvasItem::_edit_set_position); + ClassDB::bind_method(D_METHOD("_edit_get_position"), &CanvasItem::_edit_get_position); + ClassDB::bind_method(D_METHOD("_edit_use_position"), &CanvasItem::_edit_use_position); + ClassDB::bind_method(D_METHOD("_edit_set_rect", "rect"), &CanvasItem::_edit_set_rect); + ClassDB::bind_method(D_METHOD("_edit_get_rect"), &CanvasItem::_edit_get_rect); + ClassDB::bind_method(D_METHOD("_edit_use_rect"), &CanvasItem::_edit_use_rect); + ClassDB::bind_method(D_METHOD("_edit_get_item_and_children_rect"), &CanvasItem::_edit_get_item_and_children_rect); + ClassDB::bind_method(D_METHOD("_edit_set_rotation", "degrees"), &CanvasItem::_edit_set_rotation); + ClassDB::bind_method(D_METHOD("_edit_get_rotation"), &CanvasItem::_edit_get_rotation); + ClassDB::bind_method(D_METHOD("_edit_use_rotation"), &CanvasItem::_edit_use_rotation); + ClassDB::bind_method(D_METHOD("_edit_set_pivot", "pivot"), &CanvasItem::_edit_set_pivot); + ClassDB::bind_method(D_METHOD("_edit_get_pivot"), &CanvasItem::_edit_get_pivot); + ClassDB::bind_method(D_METHOD("_edit_use_pivot"), &CanvasItem::_edit_use_pivot); ClassDB::bind_method(D_METHOD("get_canvas_item"), &CanvasItem::get_canvas_item); @@ -1119,14 +1111,14 @@ int CanvasItem::get_canvas_layer() const { return 0; } -Rect2 CanvasItem::get_item_and_children_rect() const { +Rect2 CanvasItem::_edit_get_item_and_children_rect() const { - Rect2 rect = get_item_rect(); + Rect2 rect = _edit_get_rect(); for (int i = 0; i < get_child_count(); i++) { CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i)); if (c) { - Rect2 sir = c->get_transform().xform(c->get_item_and_children_rect()); + Rect2 sir = c->get_transform().xform(c->_edit_get_item_and_children_rect()); rect = rect.merge(sir); } } diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 1a043c204f..c877a94755 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -216,11 +216,31 @@ public: /* EDITOR */ - virtual Variant edit_get_state() const; - virtual void edit_set_state(const Variant &p_state); - virtual void edit_set_rect(const Rect2 &p_edit_rect); - virtual void edit_rotate(float p_rot); - virtual Size2 edit_get_minimum_size() const; + virtual void _edit_set_state(const Dictionary &p_state){}; + virtual Dictionary _edit_get_state() const { return Dictionary(); }; + + // Used to move/select the node + virtual void _edit_set_position(const Point2 &p_position){}; + virtual Point2 _edit_get_position() const { return Point2(); }; + virtual bool _edit_use_position() const { return false; }; + + // Used to resize/move/select the node + virtual void _edit_set_rect(const Rect2 &p_rect){}; + virtual Rect2 _edit_get_rect() const { return Rect2(-32, -32, 64, 64); }; + Rect2 _edit_get_item_and_children_rect() const; + virtual bool _edit_use_rect() const { return false; }; + + // Used to rotate the node + virtual void _edit_set_rotation(float p_rotation){}; + virtual float _edit_get_rotation() const { return 0.0; }; + virtual bool _edit_use_rotation() const { return false; }; + + // Used to set a pivot + virtual void _edit_set_pivot(const Point2 &p_pivot){}; + virtual Point2 _edit_get_pivot() const { return Point2(); }; + virtual bool _edit_use_pivot() const { return false; }; + + virtual Size2 _edit_get_minimum_size() const; /* VISIBILITY */ @@ -272,14 +292,11 @@ public: CanvasItem *get_parent_item() const; - virtual Rect2 get_item_rect() const = 0; virtual Transform2D get_transform() const = 0; virtual Transform2D get_global_transform() const; virtual Transform2D get_global_transform_with_canvas() const; - Rect2 get_item_and_children_rect() const; - CanvasItem *get_toplevel() const; _FORCE_INLINE_ RID get_canvas_item() const { return canvas_item; } diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index a840744c78..92855299ae 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -243,7 +243,7 @@ CollisionPolygon2D::BuildMode CollisionPolygon2D::get_build_mode() const { return build_mode; } -Rect2 CollisionPolygon2D::get_item_rect() const { +Rect2 CollisionPolygon2D::_edit_get_rect() const { return aabb; } diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index c9ec860e36..2fb08a4599 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -69,7 +69,7 @@ public: void set_polygon(const Vector<Point2> &p_polygon); Vector<Point2> get_polygon() const; - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; virtual String get_configuration_warning() const; diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 0758f4a9bf..f7cb5473e3 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -158,7 +158,7 @@ Ref<Shape2D> CollisionShape2D::get_shape() const { return shape; } -Rect2 CollisionShape2D::get_item_rect() const { +Rect2 CollisionShape2D::_edit_get_rect() const { return rect; } diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index 04203a75b4..4745c659c8 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -51,9 +51,10 @@ protected: static void _bind_methods(); public: + virtual Rect2 _edit_get_rect() const; + void set_shape(const Ref<Shape2D> &p_shape); Ref<Shape2D> get_shape() const; - virtual Rect2 get_item_rect() const; void set_disabled(bool p_disabled); bool is_disabled() const; diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 516acefe2a..d2b987e037 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -32,21 +32,21 @@ #include "engine.h" #include "servers/visual_server.h" -void Light2D::edit_set_pivot(const Point2 &p_pivot) { +void Light2D::_edit_set_pivot(const Point2 &p_pivot) { set_texture_offset(p_pivot); } -Point2 Light2D::edit_get_pivot() const { +Point2 Light2D::_edit_get_pivot() const { return get_texture_offset(); } -bool Light2D::edit_has_pivot() const { +bool Light2D::_edit_use_pivot() const { return true; } -Rect2 Light2D::get_item_rect() const { +Rect2 Light2D::_edit_get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index f6bc943adb..9b9da8379f 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -84,9 +84,10 @@ protected: static void _bind_methods(); public: - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; + virtual Rect2 _edit_get_rect() const; void set_enabled(bool p_enabled); bool is_enabled() const; @@ -151,8 +152,6 @@ public: void set_shadow_smooth(float p_amount); float get_shadow_smooth() const; - virtual Rect2 get_item_rect() const; - String get_configuration_warning() const; Light2D(); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index c562a4652d..36fbf5fda6 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -34,35 +34,22 @@ #include "scene/main/viewport.h" #include "servers/visual_server.h" -void Node2D::edit_set_pivot(const Point2 &p_pivot) { -} - -Point2 Node2D::edit_get_pivot() const { - - return Point2(); -} -bool Node2D::edit_has_pivot() const { - - return false; -} +Dictionary Node2D::_edit_get_state() const { -Variant Node2D::edit_get_state() const { - - Array state; - state.push_back(get_position()); - state.push_back(get_rotation()); - state.push_back(get_scale()); + Dictionary state; + state["position"] = get_position(); + state["rotation"] = get_rotation(); + state["scale"] = get_scale(); return state; } -void Node2D::edit_set_state(const Variant &p_state) { +void Node2D::_edit_set_state(const Dictionary &p_state) { - Array state = p_state; - ERR_FAIL_COND(state.size() != 3); + Dictionary state = p_state; + pos = state["position"]; + angle = state["rotation"]; + _scale = state["scale"]; - pos = state[0]; - angle = state[1]; - _scale = state[2]; _update_transform(); _change_notify("rotation"); _change_notify("rotation_degrees"); @@ -70,9 +57,16 @@ void Node2D::edit_set_state(const Variant &p_state) { _change_notify("position"); } -void Node2D::edit_set_rect(const Rect2 &p_edit_rect) { +void Node2D::_edit_set_position(const Point2 &p_position) { + pos = p_position; +} + +Point2 Node2D::_edit_get_position() const { + return pos; +} - Rect2 r = get_item_rect(); +void Node2D::_edit_set_rect(const Rect2 &p_edit_rect) { + Rect2 r = _edit_get_rect(); Vector2 zero_offset; if (r.size.x != 0) @@ -101,14 +95,25 @@ void Node2D::edit_set_rect(const Rect2 &p_edit_rect) { _change_notify("position"); } -void Node2D::edit_rotate(float p_rot) { +bool Node2D::_edit_use_rect() const { + return true; +} - angle += p_rot; +void Node2D::_edit_set_rotation(float p_rotation) { + angle = p_rotation; _update_transform(); _change_notify("rotation"); _change_notify("rotation_degrees"); } +float Node2D::_edit_get_rotation() const { + return angle; +} + +bool Node2D::_edit_use_rotation() const { + return true; +} + void Node2D::_update_xform_values() { pos = _mat.elements[2]; @@ -205,17 +210,6 @@ Transform2D Node2D::get_transform() const { return _mat; } -Rect2 Node2D::get_item_rect() const { - - if (get_script_instance()) { - Variant::CallError err; - Rect2 r = get_script_instance()->call("_get_item_rect", NULL, 0, err); - if (err.error == Variant::CallError::CALL_OK) - return r; - } - return Rect2(Point2(-32, -32), Size2(64, 64)); -} - void Node2D::rotate(float p_radians) { set_rotation(get_rotation() + p_radians); @@ -439,7 +433,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative); ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative); - ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot); + ClassDB::bind_method(D_METHOD("_edit_set_pivot", "pivot"), &Node2D::_edit_set_pivot); ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index eca1e96c82..e1e07f2895 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -56,13 +56,16 @@ protected: static void _bind_methods(); public: - virtual Variant edit_get_state() const; - virtual void edit_set_state(const Variant &p_state); - virtual void edit_set_rect(const Rect2 &p_edit_rect); - virtual void edit_rotate(float p_rot); - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual Dictionary _edit_get_state() const; + virtual void _edit_set_state(const Dictionary &p_state); + + virtual void _edit_set_position(const Point2 &p_position); + virtual Point2 _edit_get_position() const; + virtual void _edit_set_rect(const Rect2 &p_edit_rect); + virtual bool _edit_use_rect() const; + virtual void _edit_set_rotation(float p_rotation); + virtual float _edit_get_rotation() const; + virtual bool _edit_use_rotation() const; void set_position(const Point2 &p_pos); void set_rotation(float p_radians); @@ -85,7 +88,6 @@ public: float get_global_rotation() const; float get_global_rotation_degrees() const; Size2 get_global_scale() const; - virtual Rect2 get_item_rect() const; void set_transform(const Transform2D &p_transform); void set_global_transform(const Transform2D &p_transform); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index b5b5445684..3f2ad19e51 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "polygon_2d.h" -Rect2 Polygon2D::get_item_rect() const { +Rect2 Polygon2D::_edit_get_rect() const { if (rect_cache_dirty) { int l = polygon.size(); @@ -49,16 +49,16 @@ Rect2 Polygon2D::get_item_rect() const { return item_rect; } -void Polygon2D::edit_set_pivot(const Point2 &p_pivot) { +void Polygon2D::_edit_set_pivot(const Point2 &p_pivot) { set_offset(p_pivot); } -Point2 Polygon2D::edit_get_pivot() const { +Point2 Polygon2D::_edit_get_pivot() const { return get_offset(); } -bool Polygon2D::edit_has_pivot() const { +bool Polygon2D::_edit_use_pivot() const { return true; } diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index 0c2c049c18..d09e22f5ff 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -99,11 +99,11 @@ public: //editor stuff - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; Polygon2D(); }; diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index cde665d422..1e729bc179 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -38,7 +38,7 @@ void Position2D::_draw_cross() { draw_line(Point2(0, -10), Point2(0, +10), Color(0.5, 1, 0.5)); } -Rect2 Position2D::get_item_rect() const { +Rect2 Position2D::_edit_get_rect() const { return Rect2(Point2(-10, -10), Size2(20, 20)); } diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index af54fb919a..5961e447df 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -42,7 +42,7 @@ protected: void _notification(int p_what); public: - virtual Rect2 get_item_rect() const; + virtual Rect2 _edit_get_rect() const; Position2D(); }; diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index bf7c5a3ba4..d5fcda90d5 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -133,7 +133,7 @@ void TouchScreenButton::_notification(int p_what) { return; if (shape.is_valid()) { Color draw_col = get_tree()->get_debug_collisions_color(); - Vector2 pos = shape_centered ? get_item_rect().size * 0.5f : Vector2(); + Vector2 pos = shape_centered ? _edit_get_rect().size * 0.5f : Vector2(); draw_set_transform_matrix(get_canvas_transform().translated(pos)); shape->draw(get_canvas_item(), draw_col); } @@ -251,7 +251,7 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { bool TouchScreenButton::_is_point_inside(const Point2 &p_point) { Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(p_point); - Rect2 item_rect = get_item_rect(); + Rect2 item_rect = _edit_get_rect(); bool touched = false; bool check_rect = true; @@ -322,13 +322,13 @@ void TouchScreenButton::_release(bool p_exiting_tree) { } } -Rect2 TouchScreenButton::get_item_rect() const { +Rect2 TouchScreenButton::_edit_get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); /* if (texture.is_null()) - return CanvasItem::get_item_rect(); + return CanvasItem::_edit_get_rect(); */ return Rect2(Size2(), texture->get_size()); diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 7647070b26..2e674c20b4 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -102,7 +102,7 @@ public: bool is_pressed() const; - Rect2 get_item_rect() const; + Rect2 _edit_get_rect() const; TouchScreenButton(); }; diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index c53faab5f9..df2265aae9 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -33,16 +33,16 @@ #include "scene/main/viewport.h" #include "scene/scene_string_names.h" -void Sprite::edit_set_pivot(const Point2 &p_pivot) { +void Sprite::_edit_set_pivot(const Point2 &p_pivot) { set_offset(p_pivot); } -Point2 Sprite::edit_get_pivot() const { +Point2 Sprite::_edit_get_pivot() const { return get_offset(); } -bool Sprite::edit_has_pivot() const { +bool Sprite::_edit_use_pivot() const { return true; } @@ -257,13 +257,13 @@ int Sprite::get_hframes() const { return hframes; } -Rect2 Sprite::get_item_rect() const { +Rect2 Sprite::_edit_get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); /* if (texture.is_null()) - return CanvasItem::get_item_rect(); + return CanvasItem::_edit_get_rect(); */ Size2i s; @@ -368,224 +368,3 @@ Sprite::Sprite() { vframes = 1; hframes = 1; } - -//////////////////////////// VPSPRITE -/// -/// -/// - -#if 0 -void ViewportSprite::edit_set_pivot(const Point2& p_pivot) { - - set_offset(p_pivot); -} - -Point2 ViewportSprite::edit_get_pivot() const { - - return get_offset(); -} -bool ViewportSprite::edit_has_pivot() const { - - return true; -} - -void ViewportSprite::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - if (!viewport_path.is_empty()) { - - Node *n = get_node(viewport_path); - ERR_FAIL_COND(!n); - Viewport *vp=Object::cast_to<Viewport>(n); - ERR_FAIL_COND(!vp); - - Ref<RenderTargetTexture> rtt = vp->get_render_target_texture(); - texture=rtt; - texture->connect("changed",this,"update"); - item_rect_changed(); - } - } break; - case NOTIFICATION_EXIT_TREE: { - - if (texture.is_valid()) { - - texture->disconnect("changed",this,"update"); - texture=Ref<Texture>(); - } - } break; - case NOTIFICATION_DRAW: { - - if (texture.is_null()) - return; - - RID ci = get_canvas_item(); - - /* - texture->draw(ci,Point2()); - break; - */ - - Size2i s; - Rect2i src_rect; - - s = texture->get_size(); - - src_rect.size=s; - - Point2 ofs=offset; - if (centered) - ofs-=s/2; - - if (OS::get_singleton()->get_use_pixel_snap()) { - ofs=ofs.floor(); - } - Rect2 dst_rect(ofs,s); - texture->draw_rect_region(ci,dst_rect,src_rect,modulate); - - } break; - } -} - -void ViewportSprite::set_viewport_path(const NodePath& p_viewport) { - - viewport_path=p_viewport; - update(); - if (!is_inside_tree()) - return; - - if (texture.is_valid()) { - texture->disconnect("changed",this,"update"); - texture=Ref<Texture>(); - } - - if (viewport_path.is_empty()) - return; - - - Node *n = get_node(viewport_path); - ERR_FAIL_COND(!n); - Viewport *vp=Object::cast_to<Viewport>(n); - ERR_FAIL_COND(!vp); - - Ref<RenderTargetTexture> rtt = vp->get_render_target_texture(); - texture=rtt; - - if (texture.is_valid()) { - texture->connect("changed",this,"update"); - } - - item_rect_changed(); - -} - -NodePath ViewportSprite::get_viewport_path() const { - - return viewport_path; -} - -void ViewportSprite::set_centered(bool p_center) { - - centered=p_center; - update(); - item_rect_changed(); -} - -bool ViewportSprite::is_centered() const { - - return centered; -} - -void ViewportSprite::set_offset(const Point2& p_offset) { - - offset=p_offset; - update(); - item_rect_changed(); -} -Point2 ViewportSprite::get_offset() const { - - return offset; -} -void ViewportSprite::set_modulate(const Color& p_color) { - - modulate=p_color; - update(); -} - -Color ViewportSprite::get_modulate() const{ - - return modulate; -} - - -Rect2 ViewportSprite::get_item_rect() const { - - if (texture.is_null()) - return Rect2(0,0,1,1); - /* - if (texture.is_null()) - return CanvasItem::get_item_rect(); - */ - - Size2i s; - - s = texture->get_size(); - Point2 ofs=offset; - if (centered) - ofs-=s/2; - - if (s==Size2(0,0)) - s=Size2(1,1); - - return Rect2(ofs,s); -} - -String ViewportSprite::get_configuration_warning() const { - - if (!has_node(viewport_path) || !Object::cast_to<Viewport>(get_node(viewport_path))) { - return TTR("Path property must point to a valid Viewport node to work. Such Viewport must be set to 'render target' mode."); - } else { - - Node *n = get_node(viewport_path); - if (n) { - Viewport *vp = Object::cast_to<Viewport>(n); - if (!vp->is_set_as_render_target()) { - - return TTR("The Viewport set in the path property must be set as 'render target' in order for this sprite to work."); - } - } - } - - return String(); - -} - -void ViewportSprite::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_viewport_path","path"),&ViewportSprite::set_viewport_path); - ClassDB::bind_method(D_METHOD("get_viewport_path"),&ViewportSprite::get_viewport_path); - - ClassDB::bind_method(D_METHOD("set_centered","centered"),&ViewportSprite::set_centered); - ClassDB::bind_method(D_METHOD("is_centered"),&ViewportSprite::is_centered); - - ClassDB::bind_method(D_METHOD("set_offset","offset"),&ViewportSprite::set_offset); - ClassDB::bind_method(D_METHOD("get_offset"),&ViewportSprite::get_offset); - - ClassDB::bind_method(D_METHOD("set_modulate","modulate"),&ViewportSprite::set_modulate); - ClassDB::bind_method(D_METHOD("get_modulate"),&ViewportSprite::get_modulate); - - ADD_PROPERTYNZ( PropertyInfo( Variant::NODE_PATH, "viewport"), "set_viewport_path","get_viewport_path"); - ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), "set_centered","is_centered"); - ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), "set_offset","get_offset"); - ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), "set_modulate","get_modulate"); - -} - -ViewportSprite::ViewportSprite() { - - centered=true; - modulate=Color(1,1,1,1); -} -#endif diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 64d30325f2..1bef73c0a5 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -62,9 +62,10 @@ protected: virtual void _validate_property(PropertyInfo &property) const; public: - virtual void edit_set_pivot(const Point2 &p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; + virtual Rect2 _edit_get_rect() const; void set_texture(const Ref<Texture> &p_texture); Ref<Texture> get_texture() const; @@ -102,53 +103,7 @@ public: void set_hframes(int p_amount); int get_hframes() const; - virtual Rect2 get_item_rect() const; - Sprite(); }; -#if 0 -class ViewportSprite : public Node2D { - - GDCLASS( ViewportSprite, Node2D ); - - Ref<Texture> texture; - NodePath viewport_path; - - bool centered; - Point2 offset; - Color modulate; - -protected: - - void _notification(int p_what); - - static void _bind_methods(); - -public: - - virtual void edit_set_pivot(const Point2& p_pivot); - virtual Point2 edit_get_pivot() const; - virtual bool edit_has_pivot() const; - - void set_viewport_path(const NodePath& p_viewport); - NodePath get_viewport_path() const; - - void set_centered(bool p_center); - bool is_centered() const; - - void set_offset(const Point2& p_offset); - Point2 get_offset() const; - - void set_modulate(const Color& p_color); - Color get_modulate() const; - - virtual Rect2 get_item_rect() const; - - virtual String get_configuration_warning() const; - - ViewportSprite(); -}; - -#endif #endif // SPRITE_H diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index dd4270ab26..f067b5a187 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -883,7 +883,7 @@ PoolVector<int> TileMap::_get_tile_data() const { return data; } -Rect2 TileMap::get_item_rect() const { +Rect2 TileMap::_edit_get_rect() const { const_cast<TileMap *>(this)->_update_dirty_quadrants(); return rect_cache; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 706b87cec3..9e14ec838a 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -229,7 +229,7 @@ public: void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false); int get_cellv(const Vector2 &p_pos) const; - Rect2 get_item_rect() const; + Rect2 _edit_get_rect() const; void set_collision_layer(uint32_t p_layer); uint32_t get_collision_layer() const; diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index b0fd57baf5..298bc2649e 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -83,7 +83,7 @@ void VisibilityNotifier2D::set_rect(const Rect2 &p_rect) { _change_notify("rect"); } -Rect2 VisibilityNotifier2D::get_item_rect() const { +Rect2 VisibilityNotifier2D::_edit_get_rect() const { return rect; } diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index ee5152978b..6e06833912 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -54,13 +54,13 @@ protected: static void _bind_methods(); public: + virtual Rect2 _edit_get_rect() const; + void set_rect(const Rect2 &p_rect); Rect2 get_rect() const; bool is_on_screen() const; - virtual Rect2 get_item_rect() const; - VisibilityNotifier2D(); }; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 3976a2ad48..adca78d1d4 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -45,7 +45,7 @@ #endif #include <stdio.h> -Variant Control::edit_get_state() const { +Dictionary Control::_edit_get_state() const { Dictionary s; s["rect"] = get_rect(); @@ -59,22 +59,78 @@ Variant Control::edit_get_state() const { s["anchors"] = anchors; return s; } -void Control::edit_set_state(const Variant &p_state) { +void Control::_edit_set_state(const Dictionary &p_state) { - Dictionary s = p_state; + Dictionary state = p_state; - Rect2 state = s["rect"]; - set_position(state.position); - set_size(state.size); - set_rotation(s["rotation"]); - set_scale(s["scale"]); - Array anchors = s["anchors"]; + Rect2 rect = state["rect"]; + set_position(rect.position); + set_size(rect.size); + set_rotation(state["rotation"]); + set_scale(state["scale"]); + Array anchors = state["anchors"]; set_anchor(MARGIN_LEFT, anchors[0]); set_anchor(MARGIN_TOP, anchors[1]); set_anchor(MARGIN_RIGHT, anchors[2]); set_anchor(MARGIN_BOTTOM, anchors[3]); } +void Control::_edit_set_position(const Point2 &p_position) { + set_position(p_position); +}; + +Point2 Control::_edit_get_position() const { + return get_position(); +}; + +void Control::_edit_set_rect(const Rect2 &p_edit_rect) { + + Transform2D xform = _get_internal_transform(); + + Vector2 new_pos = xform.basis_xform(p_edit_rect.position); + + Vector2 pos = get_position() + new_pos; + + Rect2 new_rect = get_rect(); + new_rect.position = pos.snapped(Vector2(1, 1)); + new_rect.size = p_edit_rect.size.snapped(Vector2(1, 1)); + + set_position(new_rect.position); + set_size(new_rect.size); +} + +Rect2 Control::_edit_get_rect() const { + return Rect2(Point2(), get_size()); +} + +bool Control::_edit_use_rect() const { + return true; +} + +void Control::_edit_set_rotation(float p_rotation) { + set_rotation(p_rotation); +} + +float Control::_edit_get_rotation() const { + return get_rotation(); +} + +bool Control::_edit_use_rotation() const { + return true; +} + +void Control::_edit_set_pivot(const Point2 &p_pivot) { + set_pivot_offset(p_pivot); +} + +Point2 Control::_edit_get_pivot() const { + return get_pivot_offset(); +} + +bool Control::_edit_use_pivot() const { + return true; +} + void Control::set_custom_minimum_size(const Size2 &p_custom) { if (p_custom == data.custom_minimum_size) @@ -96,7 +152,7 @@ Size2 Control::get_combined_minimum_size() const { return minsize; } -Size2 Control::edit_get_minimum_size() const { +Size2 Control::_edit_get_minimum_size() const { return get_combined_minimum_size(); } @@ -110,23 +166,6 @@ Transform2D Control::_get_internal_transform() const { return offset.affine_inverse() * (rot_scale * offset); } -void Control::edit_set_rect(const Rect2 &p_edit_rect) { - - Transform2D xform = _get_internal_transform(); - - // xform[2] += get_position(); - - Vector2 new_pos = xform.basis_xform(p_edit_rect.position); - - Vector2 pos = get_position() + new_pos; - - Rect2 new_rect = get_rect(); - new_rect.position = pos.snapped(Vector2(1, 1)); - new_rect.size = p_edit_rect.size.snapped(Vector2(1, 1)); - - set_position(new_rect.position); - set_size(new_rect.size); -} bool Control::_set(const StringName &p_name, const Variant &p_value) { @@ -1210,7 +1249,7 @@ Size2 Control::get_parent_area_size() const { if (data.parent_canvas_item) { - parent_size = data.parent_canvas_item->get_item_rect().size; + parent_size = data.parent_canvas_item->_edit_get_rect().size; } else { parent_size = get_viewport()->get_visible_rect().size; @@ -1289,7 +1328,7 @@ float Control::_get_parent_range(int p_idx) const { } if (data.parent_canvas_item) { - return data.parent_canvas_item->get_item_rect().size[p_idx & 1]; + return data.parent_canvas_item->_edit_get_rect().size[p_idx & 1]; } else { return get_viewport()->get_visible_rect().size[p_idx & 1]; } @@ -1751,11 +1790,6 @@ Rect2 Control::get_rect() const { return Rect2(get_position(), get_size()); } -Rect2 Control::get_item_rect() const { - - return Rect2(Point2(), get_size()); -} - void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) { ERR_FAIL_COND(p_icon.is_null()); @@ -2254,7 +2288,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { Point2 points[4]; Transform2D xform = get_global_transform(); - Rect2 rect = get_item_rect(); + Rect2 rect = _edit_get_rect(); points[0] = xform.xform(rect.position); points[1] = xform.xform(rect.position + Point2(rect.size.x, 0)); @@ -2313,7 +2347,7 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con Point2 points[4]; Transform2D xform = c->get_global_transform(); - Rect2 rect = c->get_item_rect(); + Rect2 rect = c->_edit_get_rect(); points[0] = xform.xform(rect.position); points[1] = xform.xform(rect.position + Point2(rect.size.x, 0)); diff --git a/scene/gui/control.h b/scene/gui/control.h index 94c484ca50..92d1c969fc 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -271,10 +271,25 @@ public: }; - virtual Variant edit_get_state() const; - virtual void edit_set_state(const Variant &p_state); - virtual void edit_set_rect(const Rect2 &p_edit_rect); - virtual Size2 edit_get_minimum_size() const; + virtual Dictionary _edit_get_state() const; + virtual void _edit_set_state(const Dictionary &p_state); + + virtual void _edit_set_position(const Point2 &p_position); + virtual Point2 _edit_get_position() const; + + virtual void _edit_set_rect(const Rect2 &p_edit_rect); + virtual Rect2 _edit_get_rect() const; + virtual bool _edit_use_rect() const; + + virtual void _edit_set_rotation(float p_rotation); + virtual float _edit_get_rotation() const; + virtual bool _edit_use_rotation() const; + + virtual void _edit_set_pivot(const Point2 &p_pivot); + virtual Point2 _edit_get_pivot() const; + virtual bool _edit_use_pivot() const; + + virtual Size2 _edit_get_minimum_size() const; void accept_event(); @@ -427,7 +442,6 @@ public: CursorShape get_default_cursor_shape() const; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const; - virtual Rect2 get_item_rect() const; virtual Transform2D get_transform() const; bool is_toplevel_control() const; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 5d3e5ec0e8..f7bf1cd9ea 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1309,6 +1309,7 @@ void LineEdit::set_expand_to_text_length(bool p_enabled) { expand_to_text_length = p_enabled; minimum_size_changed(); + set_window_pos(0); } bool LineEdit::get_expand_to_text_length() const { @@ -1428,7 +1429,7 @@ void LineEdit::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "max_length"), "set_max_length", "get_max_length"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable"); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "secret"), "set_secret", "is_secret"); - ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "expand_to_len"), "set_expand_to_text_length", "get_expand_to_text_length"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand_to_text_length"), "set_expand_to_text_length", "get_expand_to_text_length"); ADD_PROPERTY(PropertyInfo(Variant::INT, "focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_focus_mode", "get_focus_mode"); ADD_GROUP("Placeholder", "placeholder_"); ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder"); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d38c688241..2bf45f1189 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2067,7 +2067,7 @@ int Node::get_position_in_parent() const { return data.pos; } -Node *Node::duplicate(int p_flags) const { +Node *Node::_duplicate(int p_flags) const { Node *node = NULL; @@ -2147,9 +2147,6 @@ Node *Node::duplicate(int p_flags) const { } } - if (p_flags & DUPLICATE_SIGNALS) - _duplicate_signals(this, node); - for (int i = 0; i < get_child_count(); i++) { if (get_child(i)->data.parent_owned) @@ -2170,6 +2167,17 @@ Node *Node::duplicate(int p_flags) const { return node; } +Node *Node::duplicate(int p_flags) const { + + Node *dupe = _duplicate(p_flags); + + if (dupe && (p_flags & DUPLICATE_SIGNALS)) { + _duplicate_signals(this, dupe); + } + + return dupe; +} + void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const { if (get_owner() != get_parent()->get_owner()) @@ -2240,6 +2248,9 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p } } +// Duplication of signals must happen after all the node descendants have been copied, +// because re-targeting of connections from some descendant to another is not possible +// if the emitter node comes later in tree order than the receiver void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner())) @@ -2262,6 +2273,12 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { NodePath ptarget = p_original->get_path_to(target); Node *copytarget = p_copy->get_node(ptarget); + // Cannot find a path to the duplicate target, so it seems it's not part + // of the duplicated and not yet parented hierarchy, so at least try to connect + // to the same target as the original + if (!copytarget) + copytarget = target; + if (copy && copytarget) { copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, CONNECT_PERSIST); } diff --git a/scene/main/node.h b/scene/main/node.h index e8901f7b6e..c43e96063f 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -169,6 +169,7 @@ private: void _duplicate_signals(const Node *p_original, Node *p_copy) const; void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const; + Node *_duplicate(int p_flags) const; Array _get_children() const; Array _get_groups() const; |