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-rw-r--r--editor/register_editor_types.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/register_editor_types.cpp b/editor/register_editor_types.cpp
index 0170cd4b05..d3097a694e 100644
--- a/editor/register_editor_types.cpp
+++ b/editor/register_editor_types.cpp
@@ -154,6 +154,7 @@ void register_editor_types() {
GDREGISTER_ABSTRACT_CLASS(EditorDebuggerSession);
// This list is alphabetized, and plugins that depend on Node2D are in their own section below.
+ EditorPlugins::add_by_type<AnimationTreeEditorPlugin>();
EditorPlugins::add_by_type<AudioStreamRandomizerEditorPlugin>();
EditorPlugins::add_by_type<BitMapEditorPlugin>();
EditorPlugins::add_by_type<BoneMapEditorPlugin>();
@@ -161,6 +162,7 @@ void register_editor_types() {
EditorPlugins::add_by_type<ControlEditorPlugin>();
EditorPlugins::add_by_type<CPUParticles3DEditorPlugin>();
EditorPlugins::add_by_type<CurveEditorPlugin>();
+ EditorPlugins::add_by_type<DebugAdapterServer>();
EditorPlugins::add_by_type<FontEditorPlugin>();
EditorPlugins::add_by_type<GPUParticles3DEditorPlugin>();
EditorPlugins::add_by_type<GPUParticlesCollisionSDF3DEditorPlugin>();