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-rw-r--r--SConstruct4
-rw-r--r--core/io/packet_peer.cpp10
-rw-r--r--core/io/packet_peer.h12
-rw-r--r--core/os/os.cpp15
-rw-r--r--core/os/os.h20
-rw-r--r--core/ustring.cpp173
-rw-r--r--core/ustring.h35
-rw-r--r--core/variant_call.cpp4
-rw-r--r--doc/classes/Animation.xml2
-rw-r--r--doc/classes/BakedLightmap.xml77
-rw-r--r--doc/classes/BakedLightmapData.xml113
-rw-r--r--doc/classes/Camera.xml182
-rw-r--r--doc/classes/Curve.xml2
-rw-r--r--doc/classes/HTTPClient.xml3
-rw-r--r--doc/classes/Light.xml8
-rw-r--r--doc/classes/Navigation.xml2
-rw-r--r--doc/classes/Navigation2D.xml2
-rw-r--r--doc/classes/PacketPeer.xml4
-rw-r--r--doc/classes/SceneState.xml8
-rw-r--r--doc/classes/ScriptEditor.xml10
-rw-r--r--doc/classes/SpatialMaterial.xml10
-rw-r--r--doc/classes/String.xml3
-rw-r--r--doc/classes/TextEdit.xml7
-rw-r--r--doc/classes/TileMap.xml18
-rw-r--r--doc/classes/VisualServer.xml4
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp4
-rw-r--r--drivers/unix/packet_peer_udp_posix.cpp2
-rw-r--r--drivers/unix/packet_peer_udp_posix.h12
-rw-r--r--drivers/windows/packet_peer_udp_winsock.cpp (renamed from platform/windows/packet_peer_udp_winsock.cpp)6
-rw-r--r--drivers/windows/packet_peer_udp_winsock.h (renamed from platform/windows/packet_peer_udp_winsock.h)16
-rw-r--r--drivers/windows/stream_peer_tcp_winsock.cpp (renamed from platform/windows/stream_peer_winsock.cpp)52
-rw-r--r--drivers/windows/stream_peer_tcp_winsock.h (renamed from platform/windows/stream_peer_winsock.h)12
-rw-r--r--drivers/windows/tcp_server_winsock.cpp (renamed from platform/windows/tcp_server_winsock.cpp)8
-rw-r--r--drivers/windows/tcp_server_winsock.h (renamed from platform/windows/tcp_server_winsock.h)4
-rw-r--r--editor/editor_export.cpp18
-rw-r--r--editor/editor_export.h8
-rw-r--r--editor/editor_sub_scene.cpp95
-rw-r--r--editor/editor_sub_scene.h5
-rw-r--r--editor/editor_themes.cpp6
-rw-r--r--editor/filesystem_dock.cpp9
-rw-r--r--editor/plugins/mesh_instance_editor_plugin.h4
-rw-r--r--editor/plugins/script_editor_plugin.cpp14
-rw-r--r--editor/plugins/script_editor_plugin.h1
-rw-r--r--editor/plugins/script_text_editor.cpp45
-rw-r--r--editor/plugins/shader_editor_plugin.cpp36
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp157
-rw-r--r--editor/plugins/spatial_editor_plugin.h34
-rw-r--r--editor/project_export.cpp4
-rw-r--r--editor/property_editor.cpp10
-rw-r--r--editor/scene_tree_dock.cpp113
-rw-r--r--editor/scene_tree_editor.cpp8
-rw-r--r--editor/script_create_dialog.cpp14
-rw-r--r--editor/script_create_dialog.h1
-rw-r--r--main/SCsub24
-rw-r--r--main/main.cpp6
-rw-r--r--main/splash_editor.png (renamed from main/splash_sponsors.png)bin39571 -> 39571 bytes
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp4
-rw-r--r--modules/enet/networked_multiplayer_enet.h8
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp4
-rw-r--r--modules/gdnative/gdnative_api.json6
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h4
-rw-r--r--modules/gdscript/gdscript_parser.cpp42
-rw-r--r--modules/gridmap/grid_map.cpp4
-rw-r--r--modules/gridmap/grid_map.h5
-rw-r--r--platform/android/detect.py2
-rw-r--r--platform/android/export/export.cpp5
-rw-r--r--platform/iphone/export/export.cpp2
-rw-r--r--platform/javascript/export/export.cpp4
-rw-r--r--platform/osx/export/export.cpp2
-rw-r--r--platform/osx/os_osx.h4
-rw-r--r--platform/osx/os_osx.mm6
-rw-r--r--platform/uwp/SCsub3
-rw-r--r--platform/uwp/export/export.cpp2
-rw-r--r--platform/uwp/os_uwp.cpp8
-rw-r--r--platform/windows/SCsub7
-rw-r--r--platform/windows/detect.py5
-rw-r--r--platform/windows/os_windows.cpp16
-rw-r--r--platform/windows/os_windows.h4
-rw-r--r--platform/x11/SCsub4
-rw-r--r--platform/x11/export/export.cpp3
-rw-r--r--platform/x11/os_x11.cpp6
-rw-r--r--platform/x11/os_x11.h4
-rw-r--r--scene/2d/navigation2d.cpp4
-rw-r--r--scene/2d/navigation2d.h2
-rw-r--r--scene/2d/navigation_polygon.cpp6
-rw-r--r--scene/2d/tile_map.cpp25
-rw-r--r--scene/2d/tile_map.h1
-rw-r--r--scene/3d/baked_lightmap.cpp7
-rw-r--r--scene/3d/camera.cpp198
-rw-r--r--scene/3d/camera.h13
-rw-r--r--scene/3d/navigation.cpp4
-rw-r--r--scene/3d/navigation.h2
-rw-r--r--scene/3d/navigation_mesh.cpp6
-rw-r--r--scene/3d/particles.cpp34
-rw-r--r--scene/3d/voxel_light_baker.cpp8
-rw-r--r--scene/gui/dialogs.cpp13
-rw-r--r--scene/gui/popup_menu.cpp37
-rw-r--r--scene/gui/rich_text_label.cpp11
-rw-r--r--scene/gui/text_edit.cpp74
-rw-r--r--scene/gui/text_edit.h4
-rw-r--r--scene/gui/tree.cpp14
-rw-r--r--scene/main/node.cpp38
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/resources/packed_scene.cpp23
-rw-r--r--scene/resources/packed_scene.h6
-rw-r--r--scene/resources/scene_format_text.cpp11
-rw-r--r--servers/visual/shader_language.cpp79
-rw-r--r--servers/visual/shader_language.h25
-rw-r--r--servers/visual/shader_types.cpp143
-rw-r--r--servers/visual/visual_server_raster.cpp4
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp10
-rw-r--r--servers/visual/visual_server_wrap_mt.h6
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--servers/visual_server.h3
-rw-r--r--thirdparty/README.md8
-rw-r--r--thirdparty/squish/Add-Decompress-Bc5-to-Squish.patch143
-rw-r--r--thirdparty/squish/colourblock.cpp85
-rw-r--r--thirdparty/squish/colourblock.h3
-rw-r--r--thirdparty/squish/squish.cpp8
-rw-r--r--thirdparty/thekla_atlas/nvcore/Debug.cpp9
-rw-r--r--thirdparty/thekla_atlas/nvmath/ftoi.h5
-rw-r--r--thirdparty/thekla_atlas/nvmath/nvmath.h17
124 files changed, 1801 insertions, 916 deletions
diff --git a/SConstruct b/SConstruct
index af1ffb544e..ad6b6ee445 100644
--- a/SConstruct
+++ b/SConstruct
@@ -188,6 +188,7 @@ opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True))
opts.Add(BoolVariable('builtin_thekla_atlas', "Use the builtin thekla_altas library", True))
opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True))
opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True))
+opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))
# Environment setup
opts.Add("CXX", "C++ compiler")
@@ -239,6 +240,9 @@ if (env_base['target'] == 'debug'):
env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
+if (env_base['no_editor_splash']):
+ env_base.Append(CPPFLAGS=['-DNO_EDITOR_SPLASH'])
+
if not env_base['deprecated']:
env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED'])
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index 16c73c26e7..c6b12f73ae 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -49,7 +49,7 @@ bool PacketPeer::is_object_decoding_allowed() const {
return allow_object_decoding;
}
-Error PacketPeer::get_packet_buffer(PoolVector<uint8_t> &r_buffer) const {
+Error PacketPeer::get_packet_buffer(PoolVector<uint8_t> &r_buffer) {
const uint8_t *buffer;
int buffer_size;
@@ -78,7 +78,7 @@ Error PacketPeer::put_packet_buffer(const PoolVector<uint8_t> &p_buffer) {
return put_packet(&r[0], len);
}
-Error PacketPeer::get_var(Variant &r_variant) const {
+Error PacketPeer::get_var(Variant &r_variant) {
const uint8_t *buffer;
int buffer_size;
@@ -107,7 +107,7 @@ Error PacketPeer::put_var(const Variant &p_packet) {
return put_packet(buf, len);
}
-Variant PacketPeer::_bnd_get_var() const {
+Variant PacketPeer::_bnd_get_var() {
Variant var;
get_var(var);
@@ -117,7 +117,7 @@ Variant PacketPeer::_bnd_get_var() const {
Error PacketPeer::_put_packet(const PoolVector<uint8_t> &p_buffer) {
return put_packet_buffer(p_buffer);
}
-PoolVector<uint8_t> PacketPeer::_get_packet() const {
+PoolVector<uint8_t> PacketPeer::_get_packet() {
PoolVector<uint8_t> raw;
last_get_error = get_packet_buffer(raw);
@@ -202,7 +202,7 @@ int PacketPeerStream::get_available_packet_count() const {
return count;
}
-Error PacketPeerStream::get_packet(const uint8_t **r_buffer, int &r_buffer_size) const {
+Error PacketPeerStream::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
ERR_FAIL_COND_V(peer.is_null(), ERR_UNCONFIGURED);
_poll_buffer();
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index b08d44ad8a..a6d363ec12 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -37,13 +37,13 @@ class PacketPeer : public Reference {
GDCLASS(PacketPeer, Reference);
- Variant _bnd_get_var() const;
+ Variant _bnd_get_var();
void _bnd_put_var(const Variant &p_var);
static void _bind_methods();
Error _put_packet(const PoolVector<uint8_t> &p_buffer);
- PoolVector<uint8_t> _get_packet() const;
+ PoolVector<uint8_t> _get_packet();
Error _get_packet_error() const;
mutable Error last_get_error;
@@ -52,17 +52,17 @@ class PacketPeer : public Reference {
public:
virtual int get_available_packet_count() const = 0;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const = 0; ///< buffer is GONE after next get_packet
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) = 0; ///< buffer is GONE after next get_packet
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) = 0;
virtual int get_max_packet_size() const = 0;
/* helpers / binders */
- virtual Error get_packet_buffer(PoolVector<uint8_t> &r_buffer) const;
+ virtual Error get_packet_buffer(PoolVector<uint8_t> &r_buffer);
virtual Error put_packet_buffer(const PoolVector<uint8_t> &p_buffer);
- virtual Error get_var(Variant &r_variant) const;
+ virtual Error get_var(Variant &r_variant);
virtual Error put_var(const Variant &p_packet);
void set_allow_object_decoding(bool p_enable);
@@ -91,7 +91,7 @@ protected:
public:
virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const;
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 8088a6fa74..7010d44930 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -536,12 +536,21 @@ String OS::get_joy_guid(int p_device) const {
void OS::set_context(int p_context) {
}
+
+OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = NULL;
+
void OS::set_use_vsync(bool p_enable) {
+ _use_vsync = p_enable;
+ if (switch_vsync_function) { //if a function was set, use function
+ switch_vsync_function(p_enable);
+ } else { //otherwise just call here
+ _set_use_vsync(p_enable);
+ }
}
bool OS::is_vsync_enabled() const {
- return true;
+ return _use_vsync;
}
OS::PowerState OS::get_power_state() {
@@ -606,10 +615,6 @@ bool OS::has_feature(const String &p_feature) {
return false;
}
-void *OS::get_stack_bottom() const {
- return _stack_bottom;
-}
-
OS::OS() {
void *volatile stack_bottom;
diff --git a/core/os/os.h b/core/os/os.h
index 41500acd93..2faaa6ab8f 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -58,6 +58,7 @@ class OS {
int _exit_code;
int _orientation;
bool _allow_hidpi;
+ bool _use_vsync;
char *last_error;
@@ -435,8 +436,16 @@ public:
virtual void set_context(int p_context);
- virtual void set_use_vsync(bool p_enable);
- virtual bool is_vsync_enabled() const;
+ //amazing hack because OpenGL needs this to be set on a separate thread..
+ //also core can't access servers, so a callback must be used
+ typedef void (*SwitchVSyncCallbackInThread)(bool);
+
+ static SwitchVSyncCallbackInThread switch_vsync_function;
+ void set_use_vsync(bool p_enable);
+ bool is_vsync_enabled() const;
+
+ //real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed
+ virtual void _set_use_vsync(bool p_enable) {}
virtual OS::PowerState get_power_state();
virtual int get_power_seconds_left();
@@ -445,13 +454,6 @@ public:
virtual void force_process_input(){};
bool has_feature(const String &p_feature);
- /**
- * Returns the stack bottom of the main thread of the application.
- * This may be of use when integrating languages with garbage collectors that
- * need to check whether a pointer is on the stack.
- */
- virtual void *get_stack_bottom() const;
-
bool is_hidpi_allowed() const { return _allow_hidpi; }
OS();
virtual ~OS();
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 3a0708851e..ceafe209ea 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -393,7 +393,7 @@ bool String::operator<(const CharType *p_str) const {
return false; //should never reach here anyway
}
-bool String::operator<=(String p_str) const {
+bool String::operator<=(const String &p_str) const {
return (*this < p_str) || (*this == p_str);
}
@@ -426,7 +426,7 @@ bool String::operator<(const char *p_str) const {
return false; //should never reach here anyway
}
-bool String::operator<(String p_str) const {
+bool String::operator<(const String &p_str) const {
return operator<(p_str.c_str());
}
@@ -734,7 +734,7 @@ Vector<String> String::split_spaces() const {
return ret;
}
-Vector<String> String::split(const String &p_splitter, bool p_allow_empty) const {
+Vector<String> String::split(const String &p_splitter, bool p_allow_empty, int p_maxsplit) const {
Vector<String> ret;
int from = 0;
@@ -745,8 +745,21 @@ Vector<String> String::split(const String &p_splitter, bool p_allow_empty) const
int end = find(p_splitter, from);
if (end < 0)
end = len;
- if (p_allow_empty || (end > from))
- ret.push_back(substr(from, end - from));
+ if (p_allow_empty || (end > from)) {
+ if (p_maxsplit <= 0)
+ ret.push_back(substr(from, end - from));
+ else if (p_maxsplit > 0) {
+
+ // Put rest of the string and leave cycle.
+ if (p_maxsplit == ret.size()) {
+ ret.push_back(substr(from, len));
+ break;
+ }
+
+ // Otherwise, push items until positive limit is reached.
+ ret.push_back(substr(from, end - from));
+ }
+ }
if (end == len)
break;
@@ -889,7 +902,10 @@ String String::to_upper() const {
for (int i = 0; i < upper.size(); i++) {
- upper[i] = _find_upper(upper[i]);
+ const char s = upper[i];
+ const char t = _find_upper(s);
+ if (s != t) // avoid copy on write
+ upper[i] = t;
}
return upper;
@@ -897,20 +913,17 @@ String String::to_upper() const {
String String::to_lower() const {
- String upper = *this;
+ String lower = *this;
- for (int i = 0; i < upper.size(); i++) {
+ for (int i = 0; i < lower.size(); i++) {
- upper[i] = _find_lower(upper[i]);
+ const char s = lower[i];
+ const char t = _find_lower(s);
+ if (s != t) // avoid copy on write
+ lower[i] = t;
}
- return upper;
-}
-
-int String::length() const {
-
- int s = size();
- return s ? (s - 1) : 0; // length does not include zero
+ return lower;
}
const CharType *String::c_str() const {
@@ -2162,7 +2175,7 @@ Vector<uint8_t> String::sha256_buffer() const {
return ret;
}
-String String::insert(int p_at_pos, String p_string) const {
+String String::insert(int p_at_pos, const String &p_string) const {
if (p_at_pos < 0)
return *this;
@@ -2190,10 +2203,15 @@ String String::substr(int p_from, int p_chars) const {
p_chars = length() - p_from;
}
+ if (p_from == 0 && p_chars >= length()) {
+
+ return String(*this);
+ }
+
return String(&c_str()[p_from], p_chars);
}
-int String::find_last(String p_str) const {
+int String::find_last(const String &p_str) const {
int pos = -1;
int findfrom = 0;
@@ -2206,19 +2224,21 @@ int String::find_last(String p_str) const {
return pos;
}
-int String::find(String p_str, int p_from) const {
+
+int String::find(const String &p_str, int p_from) const {
if (p_from < 0)
return -1;
- int src_len = p_str.length();
+ const int src_len = p_str.length();
- int len = length();
+ const int len = length();
if (src_len == 0 || len == 0)
return -1; //wont find anything!
const CharType *src = c_str();
+ const CharType *str = p_str.c_str();
for (int i = p_from; i <= (len - src_len); i++) {
@@ -2233,7 +2253,7 @@ int String::find(String p_str, int p_from) const {
return -1;
};
- if (src[read_pos] != p_str[j]) {
+ if (src[read_pos] != str[j]) {
found = false;
break;
}
@@ -2246,6 +2266,62 @@ int String::find(String p_str, int p_from) const {
return -1;
}
+int String::find(const char *p_str, int p_from) const {
+
+ if (p_from < 0)
+ return -1;
+
+ const int len = length();
+
+ if (len == 0)
+ return -1; //wont find anything!
+
+ const CharType *src = c_str();
+
+ int src_len = 0;
+ while (p_str[src_len] != '\0')
+ src_len++;
+
+ if (src_len == 1) {
+
+ const char needle = p_str[0];
+
+ for (int i = p_from; i < len; i++) {
+
+ if (src[i] == needle) {
+ return i;
+ }
+ }
+
+ } else {
+
+ for (int i = p_from; i <= (len - src_len); i++) {
+
+ bool found = true;
+ for (int j = 0; j < src_len; j++) {
+
+ int read_pos = i + j;
+
+ if (read_pos >= len) {
+
+ ERR_PRINT("read_pos>=len");
+ return -1;
+ };
+
+ if (src[read_pos] != p_str[j]) {
+ found = false;
+ break;
+ }
+ }
+
+ if (found)
+ return i;
+ }
+ }
+
+ return -1;
+}
+
int String::findmk(const Vector<String> &p_keys, int p_from, int *r_key) const {
if (p_from < 0)
@@ -2300,7 +2376,7 @@ int String::findmk(const Vector<String> &p_keys, int p_from, int *r_key) const {
return -1;
}
-int String::findn(String p_str, int p_from) const {
+int String::findn(const String &p_str, int p_from) const {
if (p_from < 0)
return -1;
@@ -2341,7 +2417,7 @@ int String::findn(String p_str, int p_from) const {
return -1;
}
-int String::rfind(String p_str, int p_from) const {
+int String::rfind(const String &p_str, int p_from) const {
// establish a limit
int limit = length() - p_str.length();
@@ -2387,7 +2463,7 @@ int String::rfind(String p_str, int p_from) const {
return -1;
}
-int String::rfindn(String p_str, int p_from) const {
+int String::rfindn(const String &p_str, int p_from) const {
// establish a limit
int limit = length() - p_str.length();
@@ -2687,7 +2763,7 @@ String String::format(const Variant &values, String placeholder) const {
return new_string;
}
-String String::replace(String p_key, String p_with) const {
+String String::replace(const String &p_key, const String &p_with) const {
String new_string;
int search_from = 0;
@@ -2700,12 +2776,43 @@ String String::replace(String p_key, String p_with) const {
search_from = result + p_key.length();
}
+ if (search_from == 0) {
+
+ return *this;
+ }
+
new_string += substr(search_from, length() - search_from);
return new_string;
}
-String String::replace_first(String p_key, String p_with) const {
+String String::replace(const char *p_key, const char *p_with) const {
+
+ String new_string;
+ int search_from = 0;
+ int result = 0;
+
+ while ((result = find(p_key, search_from)) >= 0) {
+
+ new_string += substr(search_from, result - search_from);
+ new_string += p_with;
+ int k = 0;
+ while (p_key[k] != '\0')
+ k++;
+ search_from = result + k;
+ }
+
+ if (search_from == 0) {
+
+ return *this;
+ }
+
+ new_string += substr(search_from, length() - search_from);
+
+ return new_string;
+}
+
+String String::replace_first(const String &p_key, const String &p_with) const {
String new_string;
int search_from = 0;
@@ -2719,11 +2826,16 @@ String String::replace_first(String p_key, String p_with) const {
break;
}
+ if (search_from == 0) {
+
+ return *this;
+ }
+
new_string += substr(search_from, length() - search_from);
return new_string;
}
-String String::replacen(String p_key, String p_with) const {
+String String::replacen(const String &p_key, const String &p_with) const {
String new_string;
int search_from = 0;
@@ -2736,6 +2848,11 @@ String String::replacen(String p_key, String p_with) const {
search_from = result + p_key.length();
}
+ if (search_from == 0) {
+
+ return *this;
+ }
+
new_string += substr(search_from, length() - search_from);
return new_string;
}
diff --git a/core/ustring.h b/core/ustring.h
index 9c24133b55..73537bfd13 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -93,8 +93,8 @@ public:
bool operator!=(const CharType *p_str) const;
bool operator<(const CharType *p_str) const;
bool operator<(const char *p_str) const;
- bool operator<(String p_str) const;
- bool operator<=(String p_str) const;
+ bool operator<(const String &p_str) const;
+ bool operator<=(const String &p_str) const;
signed char casecmp_to(const String &p_str) const;
signed char nocasecmp_to(const String &p_str) const;
@@ -103,15 +103,19 @@ public:
const CharType *c_str() const;
/* standard size stuff */
- int length() const;
+ _FORCE_INLINE_ int length() const {
+ int s = size();
+ return s ? (s - 1) : 0; // length does not include zero
+ }
/* complex helpers */
String substr(int p_from, int p_chars) const;
- int find(String p_str, int p_from = 0) const; ///< return <0 if failed
- int find_last(String p_str) const; ///< return <0 if failed
- int findn(String p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive
- int rfind(String p_str, int p_from = -1) const; ///< return <0 if failed
- int rfindn(String p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive
+ int find(const String &p_str, int p_from = 0) const; ///< return <0 if failed
+ int find(const char *p_str, int p_from) const; ///< return <0 if failed
+ int find_last(const String &p_str) const; ///< return <0 if failed
+ int findn(const String &p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive
+ int rfind(const String &p_str, int p_from = -1) const; ///< return <0 if failed
+ int rfindn(const String &p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive
int findmk(const Vector<String> &p_keys, int p_from = 0, int *r_key = NULL) const; ///< return <0 if failed
bool match(const String &p_wildcard) const;
bool matchn(const String &p_wildcard) const;
@@ -125,10 +129,11 @@ public:
Vector<String> bigrams() const;
float similarity(const String &p_string) const;
String format(const Variant &values, String placeholder = "{_}") const;
- String replace_first(String p_key, String p_with) const;
- String replace(String p_key, String p_with) const;
- String replacen(String p_key, String p_with) const;
- String insert(int p_at_pos, String p_string) const;
+ String replace_first(const String &p_key, const String &p_with) const;
+ String replace(const String &p_key, const String &p_with) const;
+ String replace(const char *p_key, const char *p_with) const;
+ String replacen(const String &p_key, const String &p_with) const;
+ String insert(int p_at_pos, const String &p_string) const;
String pad_decimals(int p_digits) const;
String pad_zeros(int p_digits) const;
String lpad(int min_length, const String &character = " ") const;
@@ -162,7 +167,7 @@ public:
String get_slice(String p_splitter, int p_slice) const;
String get_slicec(CharType p_splitter, int p_slice) const;
- Vector<String> split(const String &p_splitter, bool p_allow_empty = true) const;
+ Vector<String> split(const String &p_splitter, bool p_allow_empty = true, int p_maxsplit = 0) const;
Vector<String> split_spaces() const;
Vector<float> split_floats(const String &p_splitter, bool p_allow_empty = true) const;
Vector<float> split_floats_mk(const Vector<String> &p_splitters, bool p_allow_empty = true) const;
@@ -204,7 +209,7 @@ public:
Vector<uint8_t> md5_buffer() const;
Vector<uint8_t> sha256_buffer() const;
- inline bool empty() const { return length() == 0; }
+ _FORCE_INLINE_ bool empty() const { return length() == 0; }
// path functions
bool is_abs_path() const;
@@ -242,6 +247,8 @@ public:
*/
/* String(CharType p_char);*/
inline String() {}
+ inline String(const String &p_str) :
+ Vector(p_str) {}
String(const char *p_str);
String(const CharType *p_str, int p_clip_to_len = -1);
String(const StrRange &p_range);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index f66cce85c9..2b99a60ba5 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -254,7 +254,7 @@ struct _VariantCall {
VCALL_LOCALMEM2R(String, replacen);
VCALL_LOCALMEM2R(String, insert);
VCALL_LOCALMEM0R(String, capitalize);
- VCALL_LOCALMEM2R(String, split);
+ VCALL_LOCALMEM3R(String, split);
VCALL_LOCALMEM2R(String, split_floats);
VCALL_LOCALMEM0R(String, to_upper);
VCALL_LOCALMEM0R(String, to_lower);
@@ -1446,7 +1446,7 @@ void register_variant_methods() {
ADDFUNC2R(STRING, STRING, String, replacen, STRING, "what", STRING, "forwhat", varray());
ADDFUNC2R(STRING, STRING, String, insert, INT, "position", STRING, "what", varray());
ADDFUNC0R(STRING, STRING, String, capitalize, varray());
- ADDFUNC2R(STRING, POOL_STRING_ARRAY, String, split, STRING, "divisor", BOOL, "allow_empty", varray(true));
+ ADDFUNC3R(STRING, POOL_STRING_ARRAY, String, split, STRING, "divisor", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0));
ADDFUNC2R(STRING, POOL_REAL_ARRAY, String, split_floats, STRING, "divisor", BOOL, "allow_empty", varray(true));
ADDFUNC0R(STRING, STRING, String, to_upper, varray());
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index dd248d18f7..f78b39eadb 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -321,7 +321,7 @@
<argument index="1" name="enabled" type="bool">
</argument>
<description>
- Enables/disables the given track. Tracks are enabled by default.
+ Enables/disables the given track. Tracks are enabled by default.
</description>
</method>
<method name="track_set_imported">
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
new file mode 100644
index 0000000000..8084af3817
--- /dev/null
+++ b/doc/classes/BakedLightmap.xml
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.0-beta">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="bake">
+ <return type="int" enum="BakedLightmap.BakeError">
+ </return>
+ <argument index="0" name="from_node" type="Node" default="null">
+ </argument>
+ <argument index="1" name="create_visual_debug" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="debug_bake">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="BakedLightmap.BakeMode">
+ </member>
+ <member name="bake_quality" type="int" setter="set_bake_quality" getter="get_bake_quality" enum="BakedLightmap.BakeQuality">
+ </member>
+ <member name="bake_subdiv" type="int" setter="set_bake_subdiv" getter="get_bake_subdiv" enum="BakedLightmap.Subdiv">
+ </member>
+ <member name="capture_subdiv" type="int" setter="set_capture_subdiv" getter="get_capture_subdiv" enum="BakedLightmap.Subdiv">
+ </member>
+ <member name="energy" type="float" setter="set_energy" getter="get_energy">
+ </member>
+ <member name="extents" type="Vector3" setter="set_extents" getter="get_extents">
+ </member>
+ <member name="hdr" type="bool" setter="set_hdr" getter="is_hdr">
+ </member>
+ <member name="image_path" type="String" setter="set_image_path" getter="get_image_path">
+ </member>
+ <member name="light_data" type="BakedLightmapData" setter="set_light_data" getter="get_light_data">
+ </member>
+ <member name="propagation" type="float" setter="set_propagation" getter="get_propagation">
+ </member>
+ </members>
+ <constants>
+ <constant name="SUBDIV_128" value="0" enum="Subdiv">
+ </constant>
+ <constant name="SUBDIV_256" value="1" enum="Subdiv">
+ </constant>
+ <constant name="SUBDIV_512" value="2" enum="Subdiv">
+ </constant>
+ <constant name="SUBDIV_1024" value="3" enum="Subdiv">
+ </constant>
+ <constant name="SUBDIV_2048" value="4" enum="Subdiv">
+ </constant>
+ <constant name="SUBDIV_4096" value="5" enum="Subdiv">
+ </constant>
+ <constant name="SUBDIV_MAX" value="6" enum="Subdiv">
+ </constant>
+ <constant name="BAKE_QUALITY_LOW" value="0" enum="BakeQuality">
+ </constant>
+ <constant name="BAKE_QUALITY_MEDIUM" value="1" enum="BakeQuality">
+ </constant>
+ <constant name="BAKE_QUALITY_HIGH" value="2" enum="BakeQuality">
+ </constant>
+ <constant name="BAKE_MODE_CONE_TRACE" value="0" enum="BakeMode">
+ </constant>
+ <constant name="BAKE_MODE_RAY_TRACE" value="1" enum="BakeMode">
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/BakedLightmapData.xml b/doc/classes/BakedLightmapData.xml
new file mode 100644
index 0000000000..6997dcb0b2
--- /dev/null
+++ b/doc/classes/BakedLightmapData.xml
@@ -0,0 +1,113 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.0-beta">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="add_user">
+ <return type="void">
+ </return>
+ <argument index="0" name="path" type="NodePath">
+ </argument>
+ <argument index="1" name="lightmap" type="Texture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="clear_users">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_bounds" qualifiers="const">
+ <return type="AABB">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_cell_space_transform" qualifiers="const">
+ <return type="Transform">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_cell_subdiv" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_octree" qualifiers="const">
+ <return type="PoolByteArray">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_user_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_user_lightmap" qualifiers="const">
+ <return type="Texture">
+ </return>
+ <argument index="0" name="user_idx" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_user_path" qualifiers="const">
+ <return type="NodePath">
+ </return>
+ <argument index="0" name="user_idx" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_bounds">
+ <return type="void">
+ </return>
+ <argument index="0" name="bounds" type="AABB">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_cell_space_transform">
+ <return type="void">
+ </return>
+ <argument index="0" name="xform" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_cell_subdiv">
+ <return type="void">
+ </return>
+ <argument index="0" name="cell_subdiv" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_octree">
+ <return type="void">
+ </return>
+ <argument index="0" name="octree" type="PoolByteArray">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="energy" type="float" setter="set_energy" getter="get_energy">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index 5d6c13498c..91c9ecc774 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -25,88 +25,6 @@
Get the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform.
</description>
</method>
- <method name="get_cull_mask" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the culling mask, describing which 3D render layers are rendered by this Camera.
- </description>
- </method>
- <method name="get_doppler_tracking" qualifiers="const">
- <return type="int" enum="Camera.DopplerTracking">
- </return>
- <description>
- </description>
- </method>
- <method name="get_environment" qualifiers="const">
- <return type="Environment">
- </return>
- <description>
- Returns the [Environment] used by this Camera.
- </description>
- </method>
- <method name="get_fov" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Returns the [i]FOV[/i] Y angle in degrees (FOV means Field of View).
- </description>
- </method>
- <method name="get_h_offset" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Returns the horizontal (X) offset of the Camera viewport.
- </description>
- </method>
- <method name="get_keep_aspect_mode" qualifiers="const">
- <return type="int" enum="Camera.KeepAspect">
- </return>
- <description>
- Returns the current mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants.
- </description>
- </method>
- <method name="get_projection" qualifiers="const">
- <return type="int" enum="Camera.Projection">
- </return>
- <description>
- Returns the Camera's projection. See PROJECTION_* constants.
- </description>
- </method>
- <method name="get_size" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_v_offset" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Returns the vertical (Y) offset of the Camera viewport.
- </description>
- </method>
- <method name="get_zfar" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Returns the far clip plane in world space units.
- </description>
- </method>
- <method name="get_znear" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Returns the near clip plane in world space units.
- </description>
- </method>
- <method name="is_current" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- Returns [code]true[/code] if the Camera is the current one in the [Viewport], or plans to become current (if outside the scene tree).
- </description>
- </method>
<method name="is_position_behind" qualifiers="const">
<return type="bool">
</return>
@@ -129,6 +47,7 @@
<argument index="0" name="screen_point" type="Vector2">
</argument>
<description>
+ Returns a normal vector from the screen point location directed along the camera. Orthogonal cameras are normalized. Perspective cameras account for perspective, screen width/height, etc.
</description>
</method>
<method name="project_position" qualifiers="const">
@@ -158,51 +77,6 @@
Returns a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
</description>
</method>
- <method name="set_cull_mask">
- <return type="void">
- </return>
- <argument index="0" name="mask" type="int">
- </argument>
- <description>
- Sets the cull mask, describing which 3D render layers are rendered by this Camera.
- </description>
- </method>
- <method name="set_doppler_tracking">
- <return type="void">
- </return>
- <argument index="0" name="mode" type="int" enum="Camera.DopplerTracking">
- </argument>
- <description>
- Changes Doppler effect tracking. See [code]DOPPLER_*[/code] constants.
- </description>
- </method>
- <method name="set_environment">
- <return type="void">
- </return>
- <argument index="0" name="env" type="Environment">
- </argument>
- <description>
- Sets the [Environment] to use for this Camera.
- </description>
- </method>
- <method name="set_h_offset">
- <return type="void">
- </return>
- <argument index="0" name="ofs" type="float">
- </argument>
- <description>
- Sets the horizontal (X) offset of the Camera viewport.
- </description>
- </method>
- <method name="set_keep_aspect_mode">
- <return type="void">
- </return>
- <argument index="0" name="mode" type="int" enum="Camera.KeepAspect">
- </argument>
- <description>
- Sets the mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants.
- </description>
- </method>
<method name="set_orthogonal">
<return type="void">
</return>
@@ -229,15 +103,6 @@
Set the camera projection to perspective mode, by specifying a [i]FOV[/i] Y angle in degrees (FOV means Field of View), and the [i]near[/i] and [i]far[/i] clip planes in worldspace units.
</description>
</method>
- <method name="set_v_offset">
- <return type="void">
- </return>
- <argument index="0" name="ofs" type="float">
- </argument>
- <description>
- Sets the vertical (Y) offset of the Camera viewport.
- </description>
- </method>
<method name="unproject_position" qualifiers="const">
<return type="Vector2">
</return>
@@ -248,6 +113,47 @@
</description>
</method>
</methods>
+ <members>
+ <member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask">
+ The culling mask that describes which 3D render layers are rendered by this camera.
+ </member>
+ <member name="current" type="bool" setter="set_current" getter="is_current">
+ If [code]true[/code] the ancestor [Viewport] is currently using this Camera. Default value: [code]false[/code].
+ </member>
+ <member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="Camera.DopplerTracking">
+ If not [code]DOPPLER_TRACKING_DISABLED[/code] this Camera will simulate the Doppler effect for objects changed in particular [code]_process[/code] methods. Default value: [code]DOPPLER_TRACKING_DISABLED[/code].
+ </member>
+ <member name="environment" type="Environment" setter="set_environment" getter="get_environment">
+ Set the [Environment] to use for this Camera.
+ </member>
+ <member name="far" type="float" setter="set_zfar" getter="get_zfar">
+ The distance to the far culling boundary for this Camera relative to its local z-axis.
+ </member>
+ <member name="fov" type="float" setter="set_fov" getter="get_fov">
+ The camera's field of view angle (in degrees). Only applicable in perspective mode. Since [member keep_aspect] locks one axis, [code]fov[/code] sets the other axis' field of view angle.
+ </member>
+ <member name="h_offset" type="float" setter="set_h_offset" getter="get_h_offset">
+ The horizontal (X) offset of the Camear viewport.
+ </member>
+ <member name="keep_aspect" type="int" setter="set_keep_aspect_mode" getter="get_keep_aspect_mode" enum="Camera.KeepAspect">
+ The axis to lock during [member fov]/[member size] adjustments.
+ </member>
+ <member name="near" type="float" setter="set_znear" getter="get_znear">
+ The distance to the near culling boundary for this Camera relative to its local z-axis.
+ </member>
+ <member name="projection" type="int" setter="set_projection" getter="get_projection" enum="Camera.Projection">
+ The camera's projection mode. In [code]PROJECTION_PERSPECTIVE[/code] mode, objects' z-distance from the camera's local space scales their perceived size.
+ </member>
+ <member name="size" type="float" setter="set_size" getter="get_size">
+ The camera's size measured as 1/2 the width or height. Only applicable in orthogonal mode. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length.
+ </member>
+ <member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset">
+ The horizontal (Y) offset of the Camear viewport.
+ </member>
+ <member name="vaspect" type="bool" setter="set_vaspect" getter="get_vaspect">
+ A boolean representation of [member keep_aspect] in which [code]true[/code] is equivalent to [code]KEEP_WIDTH[/code].
+ </member>
+ </members>
<constants>
<constant name="PROJECTION_PERSPECTIVE" value="0" enum="Projection">
Perspective Projection (object's size on the screen becomes smaller when far away).
@@ -256,10 +162,10 @@
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are).
</constant>
<constant name="KEEP_WIDTH" value="0" enum="KeepAspect">
- Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's width by changing the height. Height is [code]sizey[/code] for orthographic projection, [code]fovy[/code] for perspective projection.
+ Preserves the horizontal aspect ratio.
</constant>
<constant name="KEEP_HEIGHT" value="1" enum="KeepAspect">
- Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's height by changing the width. Width is [code]sizex[/code] for orthographic projection, [code]fovx[/code] for perspective projection.
+ Preserves the vertical aspect ratio.
</constant>
<constant name="DOPPLER_TRACKING_DISABLED" value="0" enum="DopplerTracking">
Disable Doppler effect simulation (default).
diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml
index f7ef9a182c..8a007cc5cc 100644
--- a/doc/classes/Curve.xml
+++ b/doc/classes/Curve.xml
@@ -107,9 +107,9 @@
<return type="float">
</return>
<argument index="0" name="offset" type="float">
- Returns the y value for the point that would exist at x-position [code]offset[/code] along the curve using the baked cache. Bakes the curve's points if not already baked.
</argument>
<description>
+ Returns the y value for the point that would exist at x-position [code]offset[/code] along the curve using the baked cache. Bakes the curve's points if not already baked.
</description>
</method>
<method name="remove_point">
diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml
index 9d4b45a8d7..80f6966e12 100644
--- a/doc/classes/HTTPClient.xml
+++ b/doc/classes/HTTPClient.xml
@@ -26,7 +26,7 @@
</return>
<argument index="0" name="host" type="String">
</argument>
- <argument index="1" name="port" type="int">
+ <argument index="1" name="port" type="int" default="-1">
</argument>
<argument index="2" name="use_ssl" type="bool" default="false">
</argument>
@@ -35,6 +35,7 @@
<description>
Connect to a host. This needs to be done before any requests are sent.
The host should not have http:// prepended but will strip the protocol identifier if provided.
+ If no [code]port[/code] is specified (or [code]-1[/code] is used), it is automatically set to 80 for HTTP and 443 for HTTPS (if [code]use_ssl[/code] is enabled).
[code]verify_host[/code] will check the SSL identity of the host if set to [code]true[/code].
</description>
</method>
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index e4f92cc9b3..4aa39ffff6 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -15,6 +15,8 @@
<members>
<member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only">
</member>
+ <member name="light_bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="Light.BakeMode">
+ </member>
<member name="light_color" type="Color" setter="set_color" getter="get_color">
</member>
<member name="light_cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask">
@@ -71,5 +73,11 @@
</constant>
<constant name="PARAM_MAX" value="15" enum="Param">
</constant>
+ <constant name="BAKE_DISABLED" value="0" enum="BakeMode">
+ </constant>
+ <constant name="BAKE_INDIRECT" value="1" enum="BakeMode">
+ </constant>
+ <constant name="BAKE_ALL" value="2" enum="BakeMode">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml
index 995cb5b179..8fe520f853 100644
--- a/doc/classes/Navigation.xml
+++ b/doc/classes/Navigation.xml
@@ -64,7 +64,7 @@
Returns a path of points as a [code]PoolVector3Array[/code]. If [code]optimize[/code] is false the [code]NavigationMesh[/code] agent properties will be taken into account, otherwise it will return the nearest path and ignore agent radius, height, etc.
</description>
</method>
- <method name="navmesh_create">
+ <method name="navmesh_add">
<return type="int">
</return>
<argument index="0" name="mesh" type="NavigationMesh">
diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml
index 8868348cf9..18c15a616a 100644
--- a/doc/classes/Navigation2D.xml
+++ b/doc/classes/Navigation2D.xml
@@ -37,7 +37,7 @@
<description>
</description>
</method>
- <method name="navpoly_create">
+ <method name="navpoly_add">
<return type="int">
</return>
<argument index="0" name="mesh" type="NavigationPolygon">
diff --git a/doc/classes/PacketPeer.xml b/doc/classes/PacketPeer.xml
index 891f0c9ffc..57d88d7ff8 100644
--- a/doc/classes/PacketPeer.xml
+++ b/doc/classes/PacketPeer.xml
@@ -18,7 +18,7 @@
Return the number of packets currently available in the ring-buffer.
</description>
</method>
- <method name="get_packet" qualifiers="const">
+ <method name="get_packet">
<return type="PoolByteArray">
</return>
<description>
@@ -32,7 +32,7 @@
Return the error state of the last packet received (via [method get_packet] and [method get_var]).
</description>
</method>
- <method name="get_var" qualifiers="const">
+ <method name="get_var">
<return type="Variant">
</return>
<description>
diff --git a/doc/classes/SceneState.xml b/doc/classes/SceneState.xml
index 4fcaaa23dc..f5cf2dbee4 100644
--- a/doc/classes/SceneState.xml
+++ b/doc/classes/SceneState.xml
@@ -88,6 +88,14 @@
Returns the list of group names associated with the node at [code]idx[/code].
</description>
</method>
+ <method name="get_node_index" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_node_instance" qualifiers="const">
<return type="PackedScene">
</return>
diff --git a/doc/classes/ScriptEditor.xml b/doc/classes/ScriptEditor.xml
index 0b035f90d2..81b0b3d0c3 100644
--- a/doc/classes/ScriptEditor.xml
+++ b/doc/classes/ScriptEditor.xml
@@ -57,6 +57,16 @@
Returns an array with all [Script] objects which are currently open in editor.
</description>
</method>
+ <method name="open_script_create_dialog">
+ <return type="void">
+ </return>
+ <argument index="0" name="base_name" type="String">
+ </argument>
+ <argument index="1" name="base_path" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
<signals>
<signal name="editor_script_changed">
diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml
index cf08b0daae..403a6dc930 100644
--- a/doc/classes/SpatialMaterial.xml
+++ b/doc/classes/SpatialMaterial.xml
@@ -75,6 +75,8 @@
</member>
<member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy">
</member>
+ <member name="emission_on_uv2" type="bool" setter="set_flag" getter="get_flag">
+ </member>
<member name="emission_operator" type="int" setter="set_emission_operator" getter="get_emission_operator" enum="SpatialMaterial.EmissionOperator">
</member>
<member name="emission_texture" type="Texture" setter="set_texture" getter="get_texture">
@@ -305,13 +307,15 @@
</constant>
<constant name="FLAG_AO_ON_UV2" value="10" enum="Flags">
</constant>
- <constant name="FLAG_USE_ALPHA_SCISSOR" value="11" enum="Flags">
+ <constant name="FLAG_EMISSION_ON_UV2" value="11" enum="Flags">
+ </constant>
+ <constant name="FLAG_USE_ALPHA_SCISSOR" value="12" enum="Flags">
</constant>
<constant name="FLAG_TRIPLANAR_USE_WORLD" value="9" enum="Flags">
</constant>
- <constant name="FLAG_ALBEDO_TEXTURE_FORCE_SRGB" value="12" enum="Flags">
+ <constant name="FLAG_ALBEDO_TEXTURE_FORCE_SRGB" value="13" enum="Flags">
</constant>
- <constant name="FLAG_MAX" value="13" enum="Flags">
+ <constant name="FLAG_MAX" value="14" enum="Flags">
</constant>
<constant name="DIFFUSE_BURLEY" value="0" enum="DiffuseMode">
</constant>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index 78e9f3cd3f..8bbd52b417 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -662,8 +662,11 @@
</argument>
<argument index="1" name="allow_empty" type="bool" default="True">
</argument>
+ <argument index="2" name="maxsplit" type="int" default="0">
+ </argument>
<description>
Splits the string by a divisor string and returns an array of the substrings. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",".
+ If [code]maxsplit[/code] is given, at most maxsplit number of splits occur, and the remainder of the string is returned as the final element of the list (thus, the list will have at most maxsplit+1 elements)
</description>
</method>
<method name="split_floats">
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index da30c4c7bd..85cbeaaa03 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -109,6 +109,13 @@
Cut the current selection.
</description>
</method>
+ <method name="deselect">
+ <return type="void">
+ </return>
+ <description>
+ Clears the current selection.
+ </description>
+ </method>
<method name="fold_all_lines">
<return type="void">
</return>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 72cd56dc55..510a215fbc 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -182,6 +182,24 @@
<description>
</description>
</method>
+ <method name="update_bitmask_area">
+ <return type="void">
+ </return>
+ <argument index="0" name="arg0" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="update_bitmask_region">
+ <return type="void">
+ </return>
+ <argument index="0" name="start" type="Vector2" default="Vector2( 0, 0 )">
+ </argument>
+ <argument index="1" name="end" type="Vector2" default="Vector2( 0, 0 )">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="world_to_map" qualifiers="const">
<return type="Vector2">
</return>
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 1a9dc3a669..0cba132de8 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -2315,7 +2315,9 @@
</constant>
<constant name="INSTANCE_GI_PROBE" value="7" enum="InstanceType">
</constant>
- <constant name="INSTANCE_MAX" value="8" enum="InstanceType">
+ <constant name="INSTANCE_LIGHTMAP_CAPTURE" value="8" enum="InstanceType">
+ </constant>
+ <constant name="INSTANCE_MAX" value="9" enum="InstanceType">
The max value for INSTANCE_* constants, used internally.
</constant>
<constant name="INSTANCE_GEOMETRY_MASK" value="30" enum="InstanceType">
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 309497c938..5d93c6a982 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1545,7 +1545,7 @@ void RasterizerCanvasGLES3::reset_canvas() {
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
//use for reading from screen
- if (storage->frame.current_rt) {
+ if (storage->frame.current_rt && !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_NO_SAMPLING]) {
glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 3);
glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->effects.mip_maps[0].color);
}
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 13fbb5c293..29ab531177 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1557,7 +1557,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
glEnableVertexAttribArray(VS::ARRAY_NORMAL);
glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.normals.ptr());
- glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3) * vertices, ((uint8_t *)NULL) + buf_ofs);
+ glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs);
buf_ofs += sizeof(Vector3) * vertices;
} else {
@@ -1569,7 +1569,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
glEnableVertexAttribArray(VS::ARRAY_TANGENT);
glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Plane) * vertices, c.tangents.ptr());
- glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane) * vertices, ((uint8_t *)NULL) + buf_ofs);
+ glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane), ((uint8_t *)NULL) + buf_ofs);
buf_ofs += sizeof(Plane) * vertices;
} else {
diff --git a/drivers/unix/packet_peer_udp_posix.cpp b/drivers/unix/packet_peer_udp_posix.cpp
index 61d2737555..f6742d8114 100644
--- a/drivers/unix/packet_peer_udp_posix.cpp
+++ b/drivers/unix/packet_peer_udp_posix.cpp
@@ -65,7 +65,7 @@ int PacketPeerUDPPosix::get_available_packet_count() const {
return queue_count;
}
-Error PacketPeerUDPPosix::get_packet(const uint8_t **r_buffer, int &r_buffer_size) const {
+Error PacketPeerUDPPosix::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
Error err = const_cast<PacketPeerUDPPosix *>(this)->_poll(false);
if (err != OK)
diff --git a/drivers/unix/packet_peer_udp_posix.h b/drivers/unix/packet_peer_udp_posix.h
index e580d336b2..ad7be5bbe0 100644
--- a/drivers/unix/packet_peer_udp_posix.h
+++ b/drivers/unix/packet_peer_udp_posix.h
@@ -41,12 +41,12 @@ class PacketPeerUDPPosix : public PacketPeerUDP {
PACKET_BUFFER_SIZE = 65536
};
- mutable RingBuffer<uint8_t> rb;
+ RingBuffer<uint8_t> rb;
uint8_t recv_buffer[PACKET_BUFFER_SIZE];
- mutable uint8_t packet_buffer[PACKET_BUFFER_SIZE];
- mutable IP_Address packet_ip;
- mutable int packet_port;
- mutable int queue_count;
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ IP_Address packet_ip;
+ int packet_port;
+ int queue_count;
int sockfd;
bool sock_blocking;
IP::Type sock_type;
@@ -62,7 +62,7 @@ class PacketPeerUDPPosix : public PacketPeerUDP {
public:
virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const;
diff --git a/platform/windows/packet_peer_udp_winsock.cpp b/drivers/windows/packet_peer_udp_winsock.cpp
index d414ec891e..119ee68bd2 100644
--- a/platform/windows/packet_peer_udp_winsock.cpp
+++ b/drivers/windows/packet_peer_udp_winsock.cpp
@@ -27,6 +27,8 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
#include "packet_peer_udp_winsock.h"
#include <winsock2.h>
@@ -43,7 +45,7 @@ int PacketPeerUDPWinsock::get_available_packet_count() const {
return queue_count;
}
-Error PacketPeerUDPWinsock::get_packet(const uint8_t **r_buffer, int &r_buffer_size) const {
+Error PacketPeerUDPWinsock::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
Error err = const_cast<PacketPeerUDPWinsock *>(this)->_poll(false);
if (err != OK)
@@ -291,3 +293,5 @@ PacketPeerUDPWinsock::~PacketPeerUDPWinsock() {
close();
}
+
+#endif
diff --git a/platform/windows/packet_peer_udp_winsock.h b/drivers/windows/packet_peer_udp_winsock.h
index 8a6951fd6e..8ce2cff741 100644
--- a/platform/windows/packet_peer_udp_winsock.h
+++ b/drivers/windows/packet_peer_udp_winsock.h
@@ -27,6 +27,8 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
#ifndef PACKET_PEER_UDP_WINSOCK_H
#define PACKET_PEER_UDP_WINSOCK_H
@@ -39,12 +41,12 @@ class PacketPeerUDPWinsock : public PacketPeerUDP {
PACKET_BUFFER_SIZE = 65536
};
- mutable RingBuffer<uint8_t> rb;
+ RingBuffer<uint8_t> rb;
uint8_t recv_buffer[PACKET_BUFFER_SIZE];
- mutable uint8_t packet_buffer[PACKET_BUFFER_SIZE];
- mutable IP_Address packet_ip;
- mutable int packet_port;
- mutable int queue_count;
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ IP_Address packet_ip;
+ int packet_port;
+ int queue_count;
int sockfd;
bool sock_blocking;
IP::Type sock_type;
@@ -62,7 +64,7 @@ class PacketPeerUDPWinsock : public PacketPeerUDP {
public:
virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const;
@@ -82,3 +84,5 @@ public:
~PacketPeerUDPWinsock();
};
#endif // PACKET_PEER_UDP_WINSOCK_H
+
+#endif
diff --git a/platform/windows/stream_peer_winsock.cpp b/drivers/windows/stream_peer_tcp_winsock.cpp
index 8b83215325..f4cd38079d 100644
--- a/platform/windows/stream_peer_winsock.cpp
+++ b/drivers/windows/stream_peer_tcp_winsock.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* stream_peer_winsock.cpp */
+/* stream_peer_tcp_winsock.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -29,7 +29,7 @@
/*************************************************************************/
#ifdef WINDOWS_ENABLED
-#include "stream_peer_winsock.h"
+#include "stream_peer_tcp_winsock.h"
#include <winsock2.h>
#include <ws2tcpip.h>
@@ -38,14 +38,14 @@
int winsock_refcount = 0;
-StreamPeerTCP *StreamPeerWinsock::_create() {
+StreamPeerTCP *StreamPeerTCPWinsock::_create() {
- return memnew(StreamPeerWinsock);
+ return memnew(StreamPeerTCPWinsock);
};
-void StreamPeerWinsock::make_default() {
+void StreamPeerTCPWinsock::make_default() {
- StreamPeerTCP::_create = StreamPeerWinsock::_create;
+ StreamPeerTCP::_create = StreamPeerTCPWinsock::_create;
if (winsock_refcount == 0) {
WSADATA data;
@@ -54,7 +54,7 @@ void StreamPeerWinsock::make_default() {
++winsock_refcount;
};
-void StreamPeerWinsock::cleanup() {
+void StreamPeerTCPWinsock::cleanup() {
--winsock_refcount;
if (winsock_refcount == 0) {
@@ -63,7 +63,7 @@ void StreamPeerWinsock::cleanup() {
};
};
-Error StreamPeerWinsock::_block(int p_sockfd, bool p_read, bool p_write) const {
+Error StreamPeerTCPWinsock::_block(int p_sockfd, bool p_read, bool p_write) const {
fd_set read, write;
FD_ZERO(&read);
@@ -78,7 +78,7 @@ Error StreamPeerWinsock::_block(int p_sockfd, bool p_read, bool p_write) const {
return ret < 0 ? FAILED : OK;
};
-Error StreamPeerWinsock::_poll_connection() const {
+Error StreamPeerTCPWinsock::_poll_connection() const {
ERR_FAIL_COND_V(status != STATUS_CONNECTING || sockfd == INVALID_SOCKET, FAILED);
@@ -108,7 +108,7 @@ Error StreamPeerWinsock::_poll_connection() const {
return OK;
};
-Error StreamPeerWinsock::write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block) {
+Error StreamPeerTCPWinsock::write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block) {
if (status == STATUS_NONE || status == STATUS_ERROR) {
@@ -166,7 +166,7 @@ Error StreamPeerWinsock::write(const uint8_t *p_data, int p_bytes, int &r_sent,
return OK;
};
-Error StreamPeerWinsock::read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block) {
+Error StreamPeerTCPWinsock::read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block) {
if (!is_connected_to_host()) {
@@ -224,29 +224,29 @@ Error StreamPeerWinsock::read(uint8_t *p_buffer, int p_bytes, int &r_received, b
return OK;
};
-Error StreamPeerWinsock::put_data(const uint8_t *p_data, int p_bytes) {
+Error StreamPeerTCPWinsock::put_data(const uint8_t *p_data, int p_bytes) {
int total;
return write(p_data, p_bytes, total, true);
};
-Error StreamPeerWinsock::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
+Error StreamPeerTCPWinsock::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
return write(p_data, p_bytes, r_sent, false);
};
-Error StreamPeerWinsock::get_data(uint8_t *p_buffer, int p_bytes) {
+Error StreamPeerTCPWinsock::get_data(uint8_t *p_buffer, int p_bytes) {
int total;
return read(p_buffer, p_bytes, total, true);
};
-Error StreamPeerWinsock::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
+Error StreamPeerTCPWinsock::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
return read(p_buffer, p_bytes, r_received, false);
};
-StreamPeerTCP::Status StreamPeerWinsock::get_status() const {
+StreamPeerTCP::Status StreamPeerTCPWinsock::get_status() const {
if (status == STATUS_CONNECTING) {
_poll_connection();
@@ -255,7 +255,7 @@ StreamPeerTCP::Status StreamPeerWinsock::get_status() const {
return status;
};
-bool StreamPeerWinsock::is_connected_to_host() const {
+bool StreamPeerTCPWinsock::is_connected_to_host() const {
if (status == STATUS_NONE || status == STATUS_ERROR) {
@@ -268,7 +268,7 @@ bool StreamPeerWinsock::is_connected_to_host() const {
return (sockfd != INVALID_SOCKET);
};
-void StreamPeerWinsock::disconnect_from_host() {
+void StreamPeerTCPWinsock::disconnect_from_host() {
if (sockfd != INVALID_SOCKET)
closesocket(sockfd);
@@ -281,7 +281,7 @@ void StreamPeerWinsock::disconnect_from_host() {
peer_port = 0;
};
-void StreamPeerWinsock::set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_sock_type) {
+void StreamPeerTCPWinsock::set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_sock_type) {
sockfd = p_sockfd;
sock_type = p_sock_type;
@@ -290,7 +290,7 @@ void StreamPeerWinsock::set_socket(int p_sockfd, IP_Address p_host, int p_port,
peer_port = p_port;
};
-Error StreamPeerWinsock::connect_to_host(const IP_Address &p_host, uint16_t p_port) {
+Error StreamPeerTCPWinsock::connect_to_host(const IP_Address &p_host, uint16_t p_port) {
ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
@@ -331,13 +331,13 @@ Error StreamPeerWinsock::connect_to_host(const IP_Address &p_host, uint16_t p_po
return OK;
};
-void StreamPeerWinsock::set_nodelay(bool p_enabled) {
+void StreamPeerTCPWinsock::set_nodelay(bool p_enabled) {
ERR_FAIL_COND(!is_connected_to_host());
int flag = p_enabled ? 1 : 0;
setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char *)&flag, sizeof(int));
}
-int StreamPeerWinsock::get_available_bytes() const {
+int StreamPeerTCPWinsock::get_available_bytes() const {
unsigned long len;
int ret = ioctlsocket(sockfd, FIONREAD, &len);
@@ -345,17 +345,17 @@ int StreamPeerWinsock::get_available_bytes() const {
return len;
}
-IP_Address StreamPeerWinsock::get_connected_host() const {
+IP_Address StreamPeerTCPWinsock::get_connected_host() const {
return peer_host;
};
-uint16_t StreamPeerWinsock::get_connected_port() const {
+uint16_t StreamPeerTCPWinsock::get_connected_port() const {
return peer_port;
};
-StreamPeerWinsock::StreamPeerWinsock() {
+StreamPeerTCPWinsock::StreamPeerTCPWinsock() {
sock_type = IP::TYPE_NONE;
sockfd = INVALID_SOCKET;
@@ -363,7 +363,7 @@ StreamPeerWinsock::StreamPeerWinsock() {
peer_port = 0;
};
-StreamPeerWinsock::~StreamPeerWinsock() {
+StreamPeerTCPWinsock::~StreamPeerTCPWinsock() {
disconnect_from_host();
};
diff --git a/platform/windows/stream_peer_winsock.h b/drivers/windows/stream_peer_tcp_winsock.h
index 26e2a3e4c9..fef457c43f 100644
--- a/platform/windows/stream_peer_winsock.h
+++ b/drivers/windows/stream_peer_tcp_winsock.h
@@ -29,15 +29,15 @@
/*************************************************************************/
#ifdef WINDOWS_ENABLED
-#ifndef STREAM_PEER_WINSOCK_H
-#define STREAM_PEER_WINSOCK_H
+#ifndef STREAM_PEER_TCP_WINSOCK_H
+#define STREAM_PEER_TCP_WINSOCK_H
#include "error_list.h"
#include "core/io/ip_address.h"
#include "core/io/stream_peer_tcp.h"
-class StreamPeerWinsock : public StreamPeerTCP {
+class StreamPeerTCPWinsock : public StreamPeerTCP {
protected:
mutable Status status;
@@ -82,10 +82,10 @@ public:
virtual void set_nodelay(bool p_enabled);
- StreamPeerWinsock();
- ~StreamPeerWinsock();
+ StreamPeerTCPWinsock();
+ ~StreamPeerTCPWinsock();
};
-#endif // TCP_SOCKET_POSIX_H
+#endif // STREAM_PEER_TCP_WINSOCK_H
#endif
diff --git a/platform/windows/tcp_server_winsock.cpp b/drivers/windows/tcp_server_winsock.cpp
index de300befa7..49de279793 100644
--- a/platform/windows/tcp_server_winsock.cpp
+++ b/drivers/windows/tcp_server_winsock.cpp
@@ -27,9 +27,11 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
#include "tcp_server_winsock.h"
-#include "stream_peer_winsock.h"
+#include "stream_peer_tcp_winsock.h"
#include <winsock2.h>
#include <ws2tcpip.h>
@@ -151,7 +153,7 @@ Ref<StreamPeerTCP> TCPServerWinsock::take_connection() {
int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size);
ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL);
- Ref<StreamPeerWinsock> conn = memnew(StreamPeerWinsock);
+ Ref<StreamPeerTCPWinsock> conn = memnew(StreamPeerTCPWinsock);
IP_Address ip;
int port;
_set_ip_addr_port(ip, port, &their_addr);
@@ -181,3 +183,5 @@ TCPServerWinsock::~TCPServerWinsock() {
stop();
};
+
+#endif
diff --git a/platform/windows/tcp_server_winsock.h b/drivers/windows/tcp_server_winsock.h
index a3e01098ed..fd16480167 100644
--- a/platform/windows/tcp_server_winsock.h
+++ b/drivers/windows/tcp_server_winsock.h
@@ -27,6 +27,8 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
#ifndef TCP_SERVER_WINSOCK_H
#define TCP_SERVER_WINSOCK_H
@@ -54,3 +56,5 @@ public:
};
#endif
+
+#endif
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index b330f5d177..3585417d13 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -1288,8 +1288,18 @@ bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset,
return valid;
}
-String EditorExportPlatformPC::get_binary_extension() const {
- return extension;
+String EditorExportPlatformPC::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
+ for (Map<String, String>::Element *E = extensions.front(); E; E = E->next()) {
+ if (p_preset->get(E->key())) {
+ return extensions[E->key()];
+ }
+ }
+
+ if (extensions.has("default")) {
+ return extensions["default"];
+ }
+
+ return "";
}
Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
@@ -1337,8 +1347,8 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr
return save_pack(p_preset, pck_path);
}
-void EditorExportPlatformPC::set_extension(const String &p_extension) {
- extension = p_extension;
+void EditorExportPlatformPC::set_extension(const String &p_extension, const String &p_feature_key) {
+ extensions[p_feature_key] = p_extension;
}
void EditorExportPlatformPC::set_name(const String &p_name) {
diff --git a/editor/editor_export.h b/editor/editor_export.h
index 8b1cf4bcff..02b15aff10 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -240,7 +240,7 @@ public:
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
- virtual String get_binary_extension() const = 0;
+ virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const = 0;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0;
virtual void get_platform_features(List<String> *r_features) = 0;
@@ -363,7 +363,7 @@ class EditorExportPlatformPC : public EditorExportPlatform {
Ref<ImageTexture> logo;
String name;
String os_name;
- String extension;
+ Map<String, String> extensions;
String release_file_32;
String release_file_64;
@@ -385,10 +385,10 @@ public:
virtual Ref<Texture> get_logo() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
- virtual String get_binary_extension() const;
+ virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
- void set_extension(const String &p_extension);
+ void set_extension(const String &p_extension, const String &p_feature_key = "default");
void set_name(const String &p_name);
void set_os_name(const String &p_name);
diff --git a/editor/editor_sub_scene.cpp b/editor/editor_sub_scene.cpp
index b81dfd3f46..fad9346b38 100644
--- a/editor/editor_sub_scene.cpp
+++ b/editor/editor_sub_scene.cpp
@@ -96,14 +96,54 @@ void EditorSubScene::_fill_tree(Node *p_node, TreeItem *p_parent) {
}
}
-void EditorSubScene::ok_pressed() {
+void EditorSubScene::_selected_changed() {
+ selection.clear();
+ is_root = false;
+}
- TreeItem *s = tree->get_selected();
- if (!s)
- return;
- Node *selnode = s->get_metadata(0);
- if (!selnode)
+void EditorSubScene::_item_multi_selected(Object *p_object, int p_cell, bool p_selected) {
+ if (!is_root) {
+ TreeItem *item = Object::cast_to<TreeItem>(p_object);
+ ERR_FAIL_COND(!item);
+
+ Node *n = item->get_metadata(0);
+
+ if (!n)
+ return;
+ if (p_selected) {
+ if (n == scene) {
+ is_root = true;
+ selection.clear();
+ }
+ selection.push_back(n);
+ }
+ }
+}
+
+void EditorSubScene::_remove_selection_child(Node *n) {
+ if (n->get_child_count() > 0) {
+ for (int i = 0; i < n->get_child_count(); i++) {
+ Node *c = n->get_child(i);
+ List<Node *>::Element *E = selection.find(c);
+ if (E) {
+ selection.move_to_back(E);
+ selection.pop_back();
+ }
+ if (c->get_child_count() > 0) {
+ _remove_selection_child(c);
+ }
+ }
+ }
+}
+
+void EditorSubScene::ok_pressed() {
+ if (selection.size() <= 0) {
return;
+ }
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node *c = E->get();
+ _remove_selection_child(c);
+ }
emit_signal("subscene_selected");
hide();
clear();
@@ -127,37 +167,34 @@ void EditorSubScene::_reown(Node *p_node, List<Node *> *p_to_reown) {
}
void EditorSubScene::move(Node *p_new_parent, Node *p_new_owner) {
-
if (!scene) {
return;
}
- TreeItem *s = tree->get_selected();
- if (!s) {
- return;
- }
- Node *selnode = s->get_metadata(0);
- if (!selnode) {
+ if (selection.size() <= 0) {
return;
}
- List<Node *> to_reown;
- _reown(selnode, &to_reown);
-
- if (selnode != scene) {
- selnode->get_parent()->remove_child(selnode);
- }
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node *selnode = E->get();
+ if (!selnode) {
+ return;
+ }
+ List<Node *> to_reown;
+ _reown(selnode, &to_reown);
+ if (selnode != scene) {
+ selnode->get_parent()->remove_child(selnode);
+ }
- p_new_parent->add_child(selnode);
- for (List<Node *>::Element *E = to_reown.front(); E; E = E->next()) {
- E->get()->set_owner(p_new_owner);
+ p_new_parent->add_child(selnode);
+ for (List<Node *>::Element *E = to_reown.front(); E; E = E->next()) {
+ E->get()->set_owner(p_new_owner);
+ }
}
-
- if (selnode != scene) {
+ if (!is_root) {
memdelete(scene);
}
scene = NULL;
-
//return selnode;
}
@@ -172,12 +209,15 @@ void EditorSubScene::_bind_methods() {
ClassDB::bind_method(D_METHOD("_path_selected"), &EditorSubScene::_path_selected);
ClassDB::bind_method(D_METHOD("_path_changed"), &EditorSubScene::_path_changed);
ClassDB::bind_method(D_METHOD("_path_browse"), &EditorSubScene::_path_browse);
+ ClassDB::bind_method(D_METHOD("_item_multi_selected"), &EditorSubScene::_item_multi_selected);
+ ClassDB::bind_method(D_METHOD("_selected_changed"), &EditorSubScene::_selected_changed);
ADD_SIGNAL(MethodInfo("subscene_selected"));
}
EditorSubScene::EditorSubScene() {
scene = NULL;
+ is_root = false;
set_title(TTR("Select Node(s) to Import"));
set_hide_on_ok(false);
@@ -200,6 +240,11 @@ EditorSubScene::EditorSubScene() {
tree = memnew(Tree);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
vb->add_margin_child(TTR("Import From Node:"), tree, true);
+ tree->set_select_mode(Tree::SELECT_MULTI);
+ tree->connect("multi_selected", this, "_item_multi_selected");
+ //tree->connect("nothing_selected", this, "_deselect_items");
+ tree->connect("cell_selected", this, "_selected_changed");
+
tree->connect("item_activated", this, "_ok", make_binds(), CONNECT_DEFERRED);
file_dialog = memnew(EditorFileDialog);
diff --git a/editor/editor_sub_scene.h b/editor/editor_sub_scene.h
index 13ce19bbb2..db9d91018a 100644
--- a/editor/editor_sub_scene.h
+++ b/editor/editor_sub_scene.h
@@ -38,13 +38,18 @@ class EditorSubScene : public ConfirmationDialog {
GDCLASS(EditorSubScene, ConfirmationDialog);
+ List<Node *> selection;
LineEdit *path;
Tree *tree;
Node *scene;
+ bool is_root;
EditorFileDialog *file_dialog;
void _fill_tree(Node *p_node, TreeItem *p_parent);
+ void _selected_changed();
+ void _item_multi_selected(Object *p_object, int p_cell, bool p_selected);
+ void _remove_selection_child(Node *c);
void _reown(Node *p_node, List<Node *> *p_to_reown);
void ok_pressed();
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 152eda7d91..cc0b292cc4 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -999,6 +999,12 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("bg", "ColorPickerButton", theme->get_icon("GuiMiniCheckerboard", "EditorIcons"));
+ // Information on 3D viewport
+ Ref<StyleBoxFlat> style_info_3d_viewport = style_default->duplicate();
+ style_info_3d_viewport->set_bg_color(style_info_3d_viewport->get_bg_color() * Color(1, 1, 1, 0.5));
+ style_info_3d_viewport->set_border_width_all(0);
+ theme->set_stylebox("Information3dViewport", "EditorStyles", style_info_3d_viewport);
+
// adaptive script theme constants
// for comments and elements with lower relevance
const Color dim_color = Color(font_color.r, font_color.g, font_color.b, 0.5);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 9ece36ea80..c30f077888 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -129,6 +129,7 @@ void FileSystemDock::_update_tree(bool keep_collapse_state) {
}
_create_tree(root, EditorFileSystem::get_singleton()->get_filesystem(), uncollapsed_paths);
+ tree->ensure_cursor_is_visible();
updating_tree = false;
}
@@ -590,10 +591,7 @@ void FileSystemDock::_select_file(int p_idx) {
if (fpath != "res://") {
fpath = fpath.substr(0, fpath.length() - 1);
}
- path = fpath;
- _update_files(false);
- current_path->set_text(path);
- _push_to_history();
+ navigate_to_path(fpath);
} else {
if (ResourceLoader::get_resource_type(fpath) == "PackedScene") {
editor->open_request(fpath);
@@ -1219,6 +1217,9 @@ void FileSystemDock::_go_to_file_list() {
tree->hide();
file_list_vb->show();
button_favorite->hide();
+ } else {
+ bool collapsed = tree->get_selected()->is_collapsed();
+ tree->get_selected()->set_collapsed(!collapsed);
}
//file_options->show();
diff --git a/editor/plugins/mesh_instance_editor_plugin.h b/editor/plugins/mesh_instance_editor_plugin.h
index 68c149f98a..32c779509a 100644
--- a/editor/plugins/mesh_instance_editor_plugin.h
+++ b/editor/plugins/mesh_instance_editor_plugin.h
@@ -35,9 +35,9 @@
#include "scene/3d/mesh_instance.h"
#include "scene/gui/spin_box.h"
-class MeshInstanceEditor : public Node {
+class MeshInstanceEditor : public Control {
- GDCLASS(MeshInstanceEditor, Node);
+ GDCLASS(MeshInstanceEditor, Control);
enum Menu {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index c02b3458e5..591e6dac56 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1329,12 +1329,12 @@ void ScriptEditor::_members_overview_selected(int p_idx) {
if (!se) {
return;
}
- Dictionary state;
- state["scroll_position"] = members_overview->get_item_metadata(p_idx);
+ // Go to the member's line and reset the cursor column. We can't just change scroll_position
+ // directly, since code might be folded.
+ se->goto_line(members_overview->get_item_metadata(p_idx));
+ Dictionary state = se->get_edit_state();
state["column"] = 0;
- state["row"] = members_overview->get_item_metadata(p_idx);
se->set_edit_state(state);
- se->ensure_focus();
}
void ScriptEditor::_help_overview_selected(int p_idx) {
@@ -1845,6 +1845,11 @@ void ScriptEditor::apply_scripts() const {
}
}
+void ScriptEditor::open_script_create_dialog(const String &p_base_name, const String &p_base_path) {
+ _menu_option(FILE_NEW);
+ script_create_dialog->config(p_base_name, p_base_path);
+}
+
void ScriptEditor::_editor_play() {
debugger->start();
@@ -2548,6 +2553,7 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_current_script"), &ScriptEditor::_get_current_script);
ClassDB::bind_method(D_METHOD("get_open_scripts"), &ScriptEditor::_get_open_scripts);
+ ClassDB::bind_method(D_METHOD("open_script_create_dialog", "base_name", "base_path"), &ScriptEditor::open_script_create_dialog);
ADD_SIGNAL(MethodInfo("editor_script_changed", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));
ADD_SIGNAL(MethodInfo("script_close", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index ffd42d18ca..9d5c110dec 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -360,6 +360,7 @@ public:
void ensure_focus_current();
void apply_scripts() const;
+ void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
void ensure_select_current();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 95f2739927..0610f55b3f 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -537,10 +537,6 @@ void ScriptTextEditor::set_edit_state(const Variant &p_state) {
code_editor->get_text_edit()->cursor_set_line(state["row"]);
code_editor->get_text_edit()->set_v_scroll(state["scroll_position"]);
code_editor->get_text_edit()->grab_focus();
-
- //int scroll_pos;
- //int cursor_column;
- //int cursor_row;
}
String ScriptTextEditor::get_name() {
@@ -924,26 +920,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
if (scr.is_null())
return;
- tx->begin_complex_operation();
- if (tx->is_selection_active()) {
- tx->indent_selection_left();
- } else {
- int begin = tx->cursor_get_line();
- String line_text = tx->get_line(begin);
- // begins with tab
- if (line_text.begins_with("\t")) {
- line_text = line_text.substr(1, line_text.length());
- tx->set_line(begin, line_text);
- }
- // begins with 4 spaces
- else if (line_text.begins_with(" ")) {
- line_text = line_text.substr(4, line_text.length());
- tx->set_line(begin, line_text);
- }
- }
- tx->end_complex_operation();
- tx->update();
- //tx->deselect();
+ tx->indent_left();
} break;
case EDIT_INDENT_RIGHT: {
@@ -951,18 +928,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
if (scr.is_null())
return;
- tx->begin_complex_operation();
- if (tx->is_selection_active()) {
- tx->indent_selection_right();
- } else {
- int begin = tx->cursor_get_line();
- String line_text = tx->get_line(begin);
- line_text = '\t' + line_text;
- tx->set_line(begin, line_text);
- }
- tx->end_complex_operation();
- tx->update();
- //tx->deselect();
+ tx->indent_right();
} break;
case EDIT_DELETE_LINE: {
@@ -1503,14 +1469,15 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/select_all"), EDIT_SELECT_ALL);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
+ context_menu->add_separator();
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
if (p_selection) {
context_menu->add_separator();
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_to_uppercase"), EDIT_TO_UPPERCASE);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_to_lowercase"), EDIT_TO_LOWERCASE);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
}
if (p_can_fold || p_is_folded)
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index b390070b4a..3e00776dfd 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -161,7 +161,7 @@ void ShaderTextEditor::_load_theme_settings() {
for (const Map<StringName, ShaderLanguage::FunctionInfo>::Element *E = ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) {
- for (const Map<StringName, ShaderLanguage::DataType>::Element *F = E->get().built_ins.front(); F; F = F->next()) {
+ for (const Map<StringName, ShaderLanguage::BuiltInInfo>::Element *F = E->get().built_ins.front(); F; F = F->next()) {
keywords.push_back(F->key());
}
}
@@ -379,26 +379,7 @@ void ShaderEditor::_menu_option(int p_option) {
if (shader.is_null())
return;
- tx->begin_complex_operation();
- if (tx->is_selection_active()) {
- tx->indent_selection_left();
- } else {
- int begin = tx->cursor_get_line();
- String line_text = tx->get_line(begin);
- // begins with tab
- if (line_text.begins_with("\t")) {
- line_text = line_text.substr(1, line_text.length());
- tx->set_line(begin, line_text);
- }
- // begins with 4 spaces
- else if (line_text.begins_with(" ")) {
- line_text = line_text.substr(4, line_text.length());
- tx->set_line(begin, line_text);
- }
- }
- tx->end_complex_operation();
- tx->update();
- //tx->deselect();
+ tx->indent_left();
} break;
case EDIT_INDENT_RIGHT: {
@@ -407,18 +388,7 @@ void ShaderEditor::_menu_option(int p_option) {
if (shader.is_null())
return;
- tx->begin_complex_operation();
- if (tx->is_selection_active()) {
- tx->indent_selection_right();
- } else {
- int begin = tx->cursor_get_line();
- String line_text = tx->get_line(begin);
- line_text = '\t' + line_text;
- tx->set_line(begin, line_text);
- }
- tx->end_complex_operation();
- tx->update();
- //tx->deselect();
+ tx->indent_right();
} break;
case EDIT_DELETE_LINE: {
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index cefc957ebf..59da5112ae 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2219,15 +2219,9 @@ void SpatialEditorViewport::_notification(int p_what) {
viewport->set_hdr(hdr);
bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
- if (show_info != info->is_visible()) {
- if (show_info)
- info->show();
- else
- info->hide();
- }
+ info_label->set_visible(show_info);
if (show_info) {
-
String text;
text += TTR("Objects Drawn") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_OBJECTS_IN_FRAME)) + "\n";
text += TTR("Material Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_MATERIAL_CHANGES_IN_FRAME)) + "\n";
@@ -2235,38 +2229,19 @@ void SpatialEditorViewport::_notification(int p_what) {
text += TTR("Surface Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SURFACE_CHANGES_IN_FRAME)) + "\n";
text += TTR("Draw Calls") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME)) + "\n";
text += TTR("Vertices") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_VERTICES_IN_FRAME));
-
- if (info_label->get_text() != text || surface->get_size() != prev_size) {
- info_label->set_text(text);
- Size2 ms = info->get_minimum_size();
- info->set_position(surface->get_size() - ms - Vector2(20, 20) * EDSCALE);
- }
+ info_label->set_text(text);
}
// FPS Counter.
bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FPS));
- if (show_fps != fps->is_visible()) {
- if (show_fps)
- fps->show();
- else
- fps->hide();
- }
+ fps_label->set_visible(show_fps);
if (show_fps) {
String text;
const float temp_fps = Engine::get_singleton()->get_frames_per_second();
text += TTR("FPS") + ": " + itos(temp_fps) + " (" + String::num(1000.0f / temp_fps, 2) + " ms)";
-
- if (fps_label->get_text() != text || surface->get_size() != prev_size) {
- fps_label->set_text(text);
- Size2 ms = fps->get_size();
- Size2 size = surface->get_size();
- size.y = ms.y + 20;
- fps->set_position(size - ms - Vector2(20, 0) * EDSCALE);
- }
+ fps_label->set_text(text);
}
-
- prev_size = surface->get_size();
}
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -2275,8 +2250,8 @@ void SpatialEditorViewport::_notification(int p_what) {
surface->connect("gui_input", this, "_sinput");
surface->connect("mouse_entered", this, "_smouseenter");
surface->connect("mouse_exited", this, "_smouseexit");
- info->add_style_override("panel", get_stylebox("panel", "Panel"));
- fps->add_style_override("panel", get_stylebox("panel", "Panel"));
+ info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
+ fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
preview_camera->set_icon(get_icon("Camera", "EditorIcons"));
_init_gizmo_instance(index);
}
@@ -2773,8 +2748,10 @@ void SpatialEditorViewport::set_can_preview(Camera *p_preview) {
if (!preview_camera->is_pressed()) {
if (p_preview) {
+ fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 15 * EDSCALE + preview_camera->get_size().height);
preview_camera->show();
} else {
+ fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
preview_camera->hide();
}
}
@@ -3399,20 +3376,24 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
preview_node = NULL;
- info = memnew(PanelContainer);
- info->set_self_modulate(Color(1, 1, 1, 0.4));
- surface->add_child(info);
info_label = memnew(Label);
- info->add_child(info_label);
- info->hide();
+ info_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
+ info_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -90 * EDSCALE);
+ info_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE);
+ info_label->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -10 * EDSCALE);
+ info_label->set_h_grow_direction(GROW_DIRECTION_BEGIN);
+ info_label->set_v_grow_direction(GROW_DIRECTION_BEGIN);
+ surface->add_child(info_label);
+ info_label->hide();
// FPS Counter.
- fps = memnew(PanelContainer);
- fps->set_self_modulate(Color(1, 1, 1, 0.4));
- surface->add_child(fps);
fps_label = memnew(Label);
- fps->add_child(fps_label);
- fps->hide();
+ fps_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
+ fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
+ fps_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE);
+ fps_label->set_h_grow_direction(GROW_DIRECTION_BEGIN);
+ surface->add_child(fps_label);
+ fps_label->hide();
accept = NULL;
@@ -3884,8 +3865,7 @@ Dictionary SpatialEditor::get_state() const {
d["rotate_snap"] = get_rotate_snap();
d["scale_snap"] = get_scale_snap();
- int local_coords_index = transform_menu->get_popup()->get_item_index(MENU_TRANSFORM_LOCAL_COORDS);
- d["local_coords"] = transform_menu->get_popup()->is_item_checked(local_coords_index);
+ d["local_coords"] = tool_option_button[TOOL_OPT_LOCAL_COORDS]->is_pressed();
int vc = 0;
if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT)))
@@ -3923,8 +3903,7 @@ void SpatialEditor::set_state(const Dictionary &p_state) {
if (d.has("snap_enabled")) {
snap_enabled = d["snap_enabled"];
- int snap_enabled_idx = transform_menu->get_popup()->get_item_index(MENU_TRANSFORM_USE_SNAP);
- transform_menu->get_popup()->set_item_checked(snap_enabled_idx, snap_enabled);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(d["snap_enabled"]);
}
if (d.has("translate_snap"))
@@ -3937,8 +3916,7 @@ void SpatialEditor::set_state(const Dictionary &p_state) {
snap_scale->set_text(d["scale_snap"]);
if (d.has("local_coords")) {
- int local_coords_idx = transform_menu->get_popup()->get_item_index(MENU_TRANSFORM_LOCAL_COORDS);
- transform_menu->get_popup()->set_item_checked(local_coords_idx, d["local_coords"]);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(d["local_coords"]);
update_transform_gizmo();
}
@@ -4078,6 +4056,22 @@ void SpatialEditor::_xform_dialog_action() {
undo_redo->commit_action();
}
+void SpatialEditor::_menu_item_toggled(bool pressed, int p_option) {
+
+ switch (p_option) {
+ case MENU_TOOL_LOCAL_COORDS: {
+
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(pressed);
+ update_transform_gizmo();
+ } break;
+
+ case MENU_TOOL_USE_SNAP: {
+ tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(pressed);
+ snap_enabled = pressed;
+ } break;
+ }
+}
+
void SpatialEditor::_menu_item_pressed(int p_option) {
switch (p_option) {
@@ -4091,29 +4085,13 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
for (int i = 0; i < TOOL_MAX; i++)
tool_button[i]->set_pressed(i == p_option);
tool_mode = (ToolMode)p_option;
-
- //static const char *_mode[]={"Selection Mode.","Translation Mode.","Rotation Mode.","Scale Mode.","List Selection Mode."};
- //set_message(_mode[p_option],3);
update_transform_gizmo();
} break;
- case MENU_TRANSFORM_USE_SNAP: {
-
- bool is_checked = transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(p_option));
- snap_enabled = !is_checked;
- transform_menu->get_popup()->set_item_checked(transform_menu->get_popup()->get_item_index(p_option), snap_enabled);
- } break;
case MENU_TRANSFORM_CONFIGURE_SNAP: {
snap_dialog->popup_centered(Size2(200, 180));
} break;
- case MENU_TRANSFORM_LOCAL_COORDS: {
-
- bool is_checked = transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(p_option));
- transform_menu->get_popup()->set_item_checked(transform_menu->get_popup()->get_item_index(p_option), !is_checked);
- update_transform_gizmo();
-
- } break;
case MENU_TRANSFORM_DIALOG: {
for (int i = 0; i < 3; i++) {
@@ -4718,6 +4696,19 @@ void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event))
_menu_item_pressed(MENU_TOOL_SCALE);
+
+ else if (ED_IS_SHORTCUT("spatial_editor/local_coords", p_event))
+ if (are_local_coords_enabled()) {
+ _menu_item_toggled(false, MENU_TOOL_LOCAL_COORDS);
+ } else {
+ _menu_item_toggled(true, MENU_TOOL_LOCAL_COORDS);
+ }
+ else if (ED_IS_SHORTCUT("spatial_editor/snap", p_event))
+ if (is_snap_enabled()) {
+ _menu_item_toggled(false, MENU_TOOL_USE_SNAP);
+ } else {
+ _menu_item_toggled(true, MENU_TOOL_USE_SNAP);
+ }
}
}
}
@@ -4733,6 +4724,9 @@ void SpatialEditor::_notification(int p_what) {
tool_button[SpatialEditor::TOOL_LOCK_SELECTED]->set_icon(get_icon("Lock", "EditorIcons"));
tool_button[SpatialEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_icon("Unlock", "EditorIcons"));
+ tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_icon("Object", "EditorIcons"));
+ tool_option_button[SpatialEditor::TOOL_OPT_USE_SNAP]->set_icon(get_icon("Snap", "EditorIcons"));
+
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_icon("Panels1", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_icon("Panels2", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_icon("Panels2Alt", "EditorIcons"));
@@ -4768,6 +4762,9 @@ void SpatialEditor::_notification(int p_what) {
tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons"));
tool_button[SpatialEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_icon("ListSelect", "EditorIcons"));
+ tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_icon("Object", "EditorIcons"));
+ tool_option_button[SpatialEditor::TOOL_OPT_USE_SNAP]->set_icon(get_icon("Snap", "EditorIcons"));
+
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_icon("Panels1", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_icon("Panels2", "EditorIcons"));
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_icon("Panels2Alt", "EditorIcons"));
@@ -4886,6 +4883,7 @@ void SpatialEditor::_bind_methods() {
ClassDB::bind_method("_unhandled_key_input", &SpatialEditor::_unhandled_key_input);
ClassDB::bind_method("_node_removed", &SpatialEditor::_node_removed);
ClassDB::bind_method("_menu_item_pressed", &SpatialEditor::_menu_item_pressed);
+ ClassDB::bind_method("_menu_item_toggled", &SpatialEditor::_menu_item_toggled);
ClassDB::bind_method("_xform_dialog_action", &SpatialEditor::_xform_dialog_action);
ClassDB::bind_method("_get_editor_data", &SpatialEditor::_get_editor_data);
ClassDB::bind_method("_request_gizmo", &SpatialEditor::_request_gizmo);
@@ -4949,6 +4947,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
Vector<Variant> button_binds;
button_binds.resize(1);
+ String sct;
tool_button[TOOL_MODE_SELECT] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_MODE_SELECT]);
@@ -4960,7 +4959,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_SELECT]->set_tooltip(TTR("Select Mode (Q)\n") + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection"));
tool_button[TOOL_MODE_MOVE] = memnew(ToolButton);
-
hbc_menu->add_child(tool_button[TOOL_MODE_MOVE]);
tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true);
tool_button[TOOL_MODE_MOVE]->set_flat(true);
@@ -4984,9 +4982,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_SCALE]->connect("pressed", this, "_menu_item_pressed", button_binds);
tool_button[TOOL_MODE_SCALE]->set_tooltip(TTR("Scale Mode (R)"));
- VSeparator *vs = memnew(VSeparator);
- hbc_menu->add_child(vs);
-
tool_button[TOOL_MODE_LIST_SELECT] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_MODE_LIST_SELECT]);
tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true);
@@ -5007,6 +5002,29 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", this, "_menu_item_pressed", button_binds);
tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved)."));
+ VSeparator *vs = memnew(VSeparator);
+ hbc_menu->add_child(vs);
+
+ tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(ToolButton);
+ hbc_menu->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true);
+ button_binds[0] = MENU_TOOL_LOCAL_COORDS;
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", this, "_menu_item_toggled", button_binds);
+ ED_SHORTCUT("spatial_editor/local_coords", TTR("Local Coords"), KEY_T);
+ sct = ED_GET_SHORTCUT("spatial_editor/local_coords").ptr()->get_as_text();
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_tooltip(vformat(TTR("Local Space Mode (%s)"), sct));
+
+ tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton);
+ hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]);
+ tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true);
+ tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true);
+ button_binds[0] = MENU_TOOL_USE_SNAP;
+ tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", this, "_menu_item_toggled", button_binds);
+ ED_SHORTCUT("spatial_editor/snap", TTR("Snap"), KEY_Y);
+ sct = ED_GET_SHORTCUT("spatial_editor/snap").ptr()->get_as_text();
+ tool_option_button[TOOL_OPT_USE_SNAP]->set_tooltip(vformat(TTR("Snap Mode (%s)"), sct));
+
vs = memnew(VSeparator);
hbc_menu->add_child(vs);
@@ -5021,7 +5039,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
ED_SHORTCUT("spatial_editor/left_view", TTR("Left View"), KEY_MASK_ALT + KEY_KP_3);
ED_SHORTCUT("spatial_editor/right_view", TTR("Right View"), KEY_KP_3);
ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal view"), KEY_KP_5);
- ED_SHORTCUT("spatial_editor/snap", TTR("Snap"), KEY_S);
ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K);
ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O);
ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F);
@@ -5043,12 +5060,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
hbc_menu->add_child(transform_menu);
p = transform_menu->get_popup();
- p->add_check_shortcut(ED_SHORTCUT("spatial_editor/use_snap", TTR("Use Snap")), MENU_TRANSFORM_USE_SNAP);
p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap..")), MENU_TRANSFORM_CONFIGURE_SNAP);
p->add_separator();
- p->add_check_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Local Coords")), MENU_TRANSFORM_LOCAL_COORDS);
- //p->set_item_checked(p->get_item_count()-1,true);
- p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog..")), MENU_TRANSFORM_DIALOG);
p->connect("id_pressed", this, "_menu_item_pressed");
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 8369a5de54..4aa1d9c0c1 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -106,7 +106,6 @@ private:
int index;
String name;
void _menu_option(int p_option);
- Size2 prev_size;
Spatial *preview_node;
AABB *preview_bounds;
@@ -136,10 +135,7 @@ private:
bool freelook_active;
real_t freelook_speed;
- PanelContainer *info;
Label *info_label;
-
- PanelContainer *fps;
Label *fps_label;
struct _RayResult {
@@ -405,6 +401,14 @@ public:
};
+ enum ToolOptions {
+
+ TOOL_OPT_LOCAL_COORDS,
+ TOOL_OPT_USE_SNAP,
+ TOOL_OPT_MAX
+
+ };
+
private:
EditorNode *editor;
EditorSelection *editor_selection;
@@ -449,17 +453,6 @@ private:
Spatial *preview_node;
AABB preview_bounds;
- /*
- struct Selected {
- AABB aabb;
- Transform original; // original location when moving
- Transform last_xform; // last transform
- Spatial *sp;
- RID poly_instance;
- };
-
- Map<uint32_t,Selected> selected;
-*/
struct Gizmo {
bool visible;
@@ -474,9 +467,9 @@ private:
MENU_TOOL_ROTATE,
MENU_TOOL_SCALE,
MENU_TOOL_LIST_SELECT,
- MENU_TRANSFORM_USE_SNAP,
+ MENU_TOOL_LOCAL_COORDS,
+ MENU_TOOL_USE_SNAP,
MENU_TRANSFORM_CONFIGURE_SNAP,
- MENU_TRANSFORM_LOCAL_COORDS,
MENU_TRANSFORM_DIALOG,
MENU_VIEW_USE_1_VIEWPORT,
MENU_VIEW_USE_2_VIEWPORTS,
@@ -493,6 +486,7 @@ private:
};
Button *tool_button[TOOL_MAX];
+ Button *tool_option_button[TOOL_OPT_MAX];
MenuButton *transform_menu;
MenuButton *view_menu;
@@ -524,11 +518,10 @@ private:
void _xform_dialog_action();
void _menu_item_pressed(int p_option);
+ void _menu_item_toggled(bool pressed, int p_option);
HBoxContainer *hbc_menu;
- //
- //
void _generate_selection_box();
UndoRedo *undo_redo;
@@ -579,13 +572,12 @@ public:
bool is_gizmo_visible() const { return gizmo.visible; }
ToolMode get_tool_mode() const { return tool_mode; }
+ bool are_local_coords_enabled() const { return tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->is_pressed(); }
bool is_snap_enabled() const { return snap_enabled; }
float get_translate_snap() const { return snap_translate->get_text().to_double(); }
float get_rotate_snap() const { return snap_rotate->get_text().to_double(); }
float get_scale_snap() const { return snap_scale->get_text().to_double(); }
- bool are_local_coords_enabled() const { return transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(SpatialEditor::MENU_TRANSFORM_LOCAL_COORDS)); }
-
Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 767dbcc27b..3c31b70564 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -718,7 +718,9 @@ void ProjectExportDialog::_export_project() {
export_project->set_access(FileDialog::ACCESS_FILESYSTEM);
export_project->clear_filters();
export_project->set_current_file(default_filename);
- String extension = platform->get_binary_extension();
+
+ String extension = platform->get_binary_extension(current);
+
if (extension != String()) {
export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export");
}
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index d22bee40d9..623b0e15ab 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -551,6 +551,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
text_edit->show();
text_edit->set_text(v);
+ text_edit->deselect();
int button_margin = get_constant("button_margin", "Dialogs");
int margin = get_constant("margin", "Dialogs");
@@ -2952,14 +2953,19 @@ void PropertyEditor::update_tree() {
if (!found) {
DocData *dd = EditorHelp::get_doc_data();
Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(classname);
- if (E) {
+ while (E && descr == String()) {
for (int i = 0; i < E->get().properties.size(); i++) {
if (E->get().properties[i].name == propname.operator String()) {
descr = E->get().properties[i].description.strip_edges().word_wrap(80);
+ break;
}
}
+ if (!E->get().inherits.empty()) {
+ E = dd->class_list.find(E->get().inherits);
+ } else {
+ break;
+ }
}
-
descr_cache[classname][propname] = descr;
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 4d86030e7d..4d5d467857 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1373,77 +1373,81 @@ void SceneTreeDock::_create() {
}
} else if (current_option == TOOL_REPLACE) {
- Node *n = scene_tree->get_selected();
- ERR_FAIL_COND(!n);
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ ERR_FAIL_COND(selection.size() <= 0);
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node *n = E->get();
+ ERR_FAIL_COND(!n);
- Object *c = create_dialog->instance_selected();
+ Object *c = create_dialog->instance_selected();
- ERR_FAIL_COND(!c);
- Node *newnode = Object::cast_to<Node>(c);
- ERR_FAIL_COND(!newnode);
+ ERR_FAIL_COND(!c);
+ Node *newnode = Object::cast_to<Node>(c);
+ ERR_FAIL_COND(!newnode);
- List<PropertyInfo> pinfo;
- n->get_property_list(&pinfo);
+ List<PropertyInfo> pinfo;
+ n->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
- continue;
- if (E->get().name == "__meta__")
- continue;
- newnode->set(E->get().name, n->get(E->get().name));
- }
+ for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ continue;
+ if (E->get().name == "__meta__")
+ continue;
+ newnode->set(E->get().name, n->get(E->get().name));
+ }
- editor->push_item(NULL);
+ editor->push_item(NULL);
- //reconnect signals
- List<MethodInfo> sl;
+ //reconnect signals
+ List<MethodInfo> sl;
- n->get_signal_list(&sl);
- for (List<MethodInfo>::Element *E = sl.front(); E; E = E->next()) {
+ n->get_signal_list(&sl);
+ for (List<MethodInfo>::Element *E = sl.front(); E; E = E->next()) {
- List<Object::Connection> cl;
- n->get_signal_connection_list(E->get().name, &cl);
+ List<Object::Connection> cl;
+ n->get_signal_connection_list(E->get().name, &cl);
- for (List<Object::Connection>::Element *F = cl.front(); F; F = F->next()) {
+ for (List<Object::Connection>::Element *F = cl.front(); F; F = F->next()) {
- Object::Connection &c = F->get();
- if (!(c.flags & Object::CONNECT_PERSIST))
- continue;
- newnode->connect(c.signal, c.target, c.method, varray(), Object::CONNECT_PERSIST);
+ Object::Connection &c = F->get();
+ if (!(c.flags & Object::CONNECT_PERSIST))
+ continue;
+ newnode->connect(c.signal, c.target, c.method, varray(), Object::CONNECT_PERSIST);
+ }
}
- }
- String newname = n->get_name();
+ String newname = n->get_name();
- List<Node *> to_erase;
- for (int i = 0; i < n->get_child_count(); i++) {
- if (n->get_child(i)->get_owner() == NULL && n->is_owned_by_parent()) {
- to_erase.push_back(n->get_child(i));
+ List<Node *> to_erase;
+ for (int i = 0; i < n->get_child_count(); i++) {
+ if (n->get_child(i)->get_owner() == NULL && n->is_owned_by_parent()) {
+ to_erase.push_back(n->get_child(i));
+ }
}
- }
- n->replace_by(newnode, true);
+ n->replace_by(newnode, true);
- if (n == edited_scene) {
- edited_scene = newnode;
- editor->set_edited_scene(newnode);
- newnode->set_editable_instances(n->get_editable_instances());
- }
+ if (n == edited_scene) {
+ edited_scene = newnode;
+ editor->set_edited_scene(newnode);
+ newnode->set_editable_instances(n->get_editable_instances());
+ }
- //small hack to make collisionshapes and other kind of nodes to work
- for (int i = 0; i < newnode->get_child_count(); i++) {
- Node *c = newnode->get_child(i);
- c->call("set_transform", c->call("get_transform"));
- }
- editor_data->get_undo_redo().clear_history();
- newnode->set_name(newname);
+ //small hack to make collisionshapes and other kind of nodes to work
+ for (int i = 0; i < newnode->get_child_count(); i++) {
+ Node *c = newnode->get_child(i);
+ c->call("set_transform", c->call("get_transform"));
+ }
+ editor_data->get_undo_redo().clear_history();
+ newnode->set_name(newname);
- editor->push_item(newnode);
+ editor->push_item(newnode);
- memdelete(n);
+ memdelete(n);
- while (to_erase.front()) {
- memdelete(to_erase.front()->get());
- to_erase.pop_front();
+ while (to_erase.front()) {
+ memdelete(to_erase.front()->get());
+ to_erase.pop_front();
+ }
}
}
}
@@ -1737,13 +1741,12 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_icon_shortcut(get_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
menu->add_icon_shortcut(get_icon("Instance", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
menu->add_separator();
- menu->add_icon_shortcut(get_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
- menu->add_separator();
menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
menu->add_separator();
}
-
+ menu->add_icon_shortcut(get_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
+ menu->add_separator();
menu->add_icon_shortcut(get_icon("MoveUp", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_up"), TOOL_MOVE_UP);
menu->add_icon_shortcut(get_icon("MoveDown", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN);
menu->add_icon_shortcut(get_icon("Duplicate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 3e503c45a5..827e8d9ee4 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -774,9 +774,11 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from
Node *n = get_node(np);
if (n) {
-
- selected.push_back(n);
- icons.push_back(next->get_icon(0));
+ // Only allow selection if not part of an instanced scene.
+ if (!n->get_owner() || n->get_owner() == get_scene_node() || n->get_owner()->get_filename() == String()) {
+ selected.push_back(n);
+ icons.push_back(next->get_icon(0));
+ }
}
next = tree->get_next_selected(next);
}
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 3cab14b0c4..97f442b0ec 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -331,6 +331,12 @@ void ScriptCreateDialog::_file_selected(const String &p_file) {
} else {
file_path->set_text(p);
_path_changed(p);
+
+ String filename = p.get_file().get_basename();
+ int select_start = p.find_last(filename);
+ file_path->select(select_start, select_start + filename.length());
+ file_path->set_cursor_position(select_start + filename.length());
+ file_path->grab_focus();
}
}
@@ -425,6 +431,10 @@ void ScriptCreateDialog::_path_changed(const String &p_path) {
_update_dialog();
}
+void ScriptCreateDialog::_path_entered(const String &p_path) {
+ ok_pressed();
+}
+
void ScriptCreateDialog::_msg_script_valid(bool valid, const String &p_msg) {
error_label->set_text(TTR(p_msg));
@@ -459,7 +469,7 @@ void ScriptCreateDialog::_update_dialog() {
script_ok = false;
}
}
- if (has_named_classes && (!is_class_name_valid)) {
+ if (has_named_classes && (is_new_script_created && !is_class_name_valid)) {
_msg_script_valid(false, TTR("Invalid class name"));
script_ok = false;
}
@@ -550,6 +560,7 @@ void ScriptCreateDialog::_bind_methods() {
ClassDB::bind_method("_browse_path", &ScriptCreateDialog::_browse_path);
ClassDB::bind_method("_file_selected", &ScriptCreateDialog::_file_selected);
ClassDB::bind_method("_path_changed", &ScriptCreateDialog::_path_changed);
+ ClassDB::bind_method("_path_entered", &ScriptCreateDialog::_path_entered);
ClassDB::bind_method("_template_changed", &ScriptCreateDialog::_template_changed);
ADD_SIGNAL(MethodInfo("script_created", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));
}
@@ -715,6 +726,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
hb = memnew(HBoxContainer);
file_path = memnew(LineEdit);
file_path->connect("text_changed", this, "_path_changed");
+ file_path->connect("text_entered", this, "_path_entered");
file_path->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(file_path);
path_button = memnew(Button);
diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h
index c7bbc82d47..1cff9871d8 100644
--- a/editor/script_create_dialog.h
+++ b/editor/script_create_dialog.h
@@ -73,6 +73,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
Vector<String> template_list;
void _path_changed(const String &p_path = String());
+ void _path_entered(const String &p_path = String());
void _lang_changed(int l = 0);
void _built_in_pressed();
bool _validate(const String &p_string);
diff --git a/main/SCsub b/main/SCsub
index 2cc617fc2c..5748bc38d2 100644
--- a/main/SCsub
+++ b/main/SCsub
@@ -24,6 +24,27 @@ def make_splash(target, source, env):
g.write("#endif")
+def make_splash_editor(target, source, env):
+
+ src = source[0].srcnode().abspath
+ dst = target[0].srcnode().abspath
+ f = open(src, "rb")
+ g = open(dst, "w")
+
+ buf = f.read()
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
+ g.write("#define BOOT_SPLASH_EDITOR_H\n")
+ g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
+ g.write("static const unsigned char boot_splash_editor_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
+
+
+
def make_app_icon(target, source, env):
src = source[0].srcnode().abspath
@@ -51,6 +72,9 @@ Export('env')
env.Depends("#main/splash.gen.h", "#main/splash.png")
env.Command("#main/splash.gen.h", "#main/splash.png", make_splash)
+env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
+env.Command("#main/splash_editor.gen.h", "#main/splash_editor.png", make_splash_editor)
+
env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)
diff --git a/main/main.cpp b/main/main.cpp
index c6e20f6d3b..ab520c5e7f 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -42,6 +42,7 @@
#include "script_debugger_remote.h"
#include "servers/register_server_types.h"
#include "splash.gen.h"
+#include "splash_editor.gen.h"
#include "input_map.h"
#include "io/resource_loader.h"
@@ -1051,7 +1052,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
#ifndef NO_DEFAULT_BOOT_LOGO
MAIN_PRINT("Main: Create bootsplash");
+#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
+
+ Ref<Image> splash = editor ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
+#else
Ref<Image> splash = memnew(Image(boot_splash_png));
+#endif
MAIN_PRINT("Main: ClearColor");
VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);
diff --git a/main/splash_sponsors.png b/main/splash_editor.png
index d8677f1749..d8677f1749 100644
--- a/main/splash_sponsors.png
+++ b/main/splash_editor.png
Binary files differ
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index ce485956b4..396bebf0ea 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -386,7 +386,7 @@ int NetworkedMultiplayerENet::get_available_packet_count() const {
return incoming_packets.size();
}
-Error NetworkedMultiplayerENet::get_packet(const uint8_t **r_buffer, int &r_buffer_size) const {
+Error NetworkedMultiplayerENet::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
ERR_FAIL_COND_V(incoming_packets.size() == 0, ERR_UNAVAILABLE);
@@ -480,7 +480,7 @@ int NetworkedMultiplayerENet::get_max_packet_size() const {
return 1 << 24; //anything is good
}
-void NetworkedMultiplayerENet::_pop_current_packet() const {
+void NetworkedMultiplayerENet::_pop_current_packet() {
if (current_packet.packet) {
enet_packet_destroy(current_packet.packet);
diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h
index 81d517147d..d7bc5c7849 100644
--- a/modules/enet/networked_multiplayer_enet.h
+++ b/modules/enet/networked_multiplayer_enet.h
@@ -86,12 +86,12 @@ private:
CompressionMode compression_mode;
- mutable List<Packet> incoming_packets;
+ List<Packet> incoming_packets;
- mutable Packet current_packet;
+ Packet current_packet;
uint32_t _gen_unique_id() const;
- void _pop_current_packet() const;
+ void _pop_current_packet();
Vector<uint8_t> src_compressor_mem;
Vector<uint8_t> dst_compressor_mem;
@@ -123,7 +123,7 @@ public:
virtual bool is_server() const;
virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const; ///< buffer is GONE after next get_packet
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const;
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index 92a88e354b..8ff67b10b1 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -52,10 +52,6 @@ godot_object GDAPI *godot_global_get_singleton(char *p_name) {
return (godot_object *)Engine::get_singleton()->get_singleton_object(String(p_name));
} // result shouldn't be freed
-void GDAPI *godot_get_stack_bottom() {
- return OS::get_singleton()->get_stack_bottom();
-}
-
// MethodBind API
godot_method_bind GDAPI *godot_method_bind_get_method(const char *p_classname, const char *p_methodname) {
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index b7b2553435..06c6e9f410 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5533,12 +5533,6 @@
]
},
{
- "name": "godot_get_stack_bottom",
- "return_type": "void *",
- "arguments": [
- ]
- },
- {
"name": "godot_method_bind_get_method",
"return_type": "godot_method_bind *",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index f7f5606428..9d7829a51f 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -212,10 +212,6 @@ void GDAPI godot_object_destroy(godot_object *p_o);
godot_object GDAPI *godot_global_get_singleton(char *p_name); // result shouldn't be freed
-////// OS API
-
-void GDAPI *godot_get_stack_bottom(); // returns stack bottom of the main thread
-
////// MethodBind API
typedef struct {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 36ae61e388..8c110143b8 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -597,12 +597,36 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
OperatorNode *op = alloc_node<OperatorNode>();
op->op = OperatorNode::OP_CALL;
+ //Do a quick Array and Dictionary Check. Replace if either require no arguments.
+ bool replaced = false;
+
if (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE) {
+ Variant::Type ct = tokenizer->get_token_type();
+ if (p_parsing_constant == false) {
+ if (ct == Variant::ARRAY) {
+ if (tokenizer->get_token(2) == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) {
+ ArrayNode *arr = alloc_node<ArrayNode>();
+ expr = arr;
+ replaced = true;
+ tokenizer->advance(3);
+ }
+ }
+ if (ct == Variant::DICTIONARY) {
+ if (tokenizer->get_token(2) == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) {
+ DictionaryNode *dict = alloc_node<DictionaryNode>();
+ expr = dict;
+ replaced = true;
+ tokenizer->advance(3);
+ }
+ }
+ }
- TypeNode *tn = alloc_node<TypeNode>();
- tn->vtype = tokenizer->get_token_type();
- op->arguments.push_back(tn);
- tokenizer->advance(2);
+ if (!replaced) {
+ TypeNode *tn = alloc_node<TypeNode>();
+ tn->vtype = tokenizer->get_token_type();
+ op->arguments.push_back(tn);
+ tokenizer->advance(2);
+ }
} else if (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_FUNC) {
BuiltInFunctionNode *bn = alloc_node<BuiltInFunctionNode>();
@@ -628,11 +652,11 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
_make_completable_call(0);
completion_node = op;
}
- if (!_parse_arguments(op, op->arguments, p_static, true))
- return NULL;
-
- expr = op;
-
+ if (!replaced) {
+ if (!_parse_arguments(op, op->arguments, p_static, true))
+ return NULL;
+ expr = op;
+ }
} else if (tokenizer->is_token_literal(0, true)) {
// We check with is_token_literal, as this allows us to use match/sync/etc. as a name
//identifier (reference)
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index b3a1947647..bebf8bcf8f 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -469,7 +469,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
nm.xform = xform;
if (navigation) {
- nm.id = navigation->navmesh_create(navmesh, xform, this);
+ nm.id = navigation->navmesh_add(navmesh, xform, this);
} else {
nm.id = -1;
}
@@ -556,7 +556,7 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
if (cell_map.has(F->key()) && F->get().id < 0) {
Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item);
if (nm.is_valid()) {
- F->get().id = navigation->navmesh_create(nm, F->get().xform, this);
+ F->get().id = navigation->navmesh_add(nm, F->get().xform, this);
}
}
}
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 5bfdf1dac3..ab66bf123e 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -186,6 +186,11 @@ class GridMap : public Spatial {
Vector3 _get_offset() const;
+ struct BakedMesh {
+ Ref<Mesh> mesh;
+ Transform transform;
+ };
+
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
diff --git a/platform/android/detect.py b/platform/android/detect.py
index bc67f6e6dc..892b1b6a85 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -277,7 +277,7 @@ def get_ndk_version(path):
try:
with open(prop_file_path) as prop_file:
for line in prop_file:
- key_value = map(lambda x: string.strip(x), line.split("="))
+ key_value = list(map(lambda x: x.strip(), line.split("=")))
if key_value[0] == "Pkg.Revision":
return key_value[1]
except:
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 255413bf2c..d4c079cfc6 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -352,10 +352,11 @@ class EditorExportAndroid : public EditorExportPlatform {
ea->device_lock->unlock();
}
+ uint64_t sleep = OS::get_singleton()->get_power_state() == OS::POWERSTATE_ON_BATTERY ? 1000 : 100;
uint64_t wait = 3000000;
uint64_t time = OS::get_singleton()->get_ticks_usec();
while (OS::get_singleton()->get_ticks_usec() - time < wait) {
- OS::get_singleton()->delay_usec(1000);
+ OS::get_singleton()->delay_usec(1000 * sleep);
if (ea->quit_request)
break;
}
@@ -1305,7 +1306,7 @@ public:
return valid;
}
- virtual String get_binary_extension() const {
+ virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
return "apk";
}
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 1833bdf2b3..9ea8d58db0 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -108,7 +108,7 @@ public:
virtual String get_os_name() const { return "iOS"; }
virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension() const { return "ipa"; }
+ virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return "ipa"; }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 775e9c7ee0..ec5010f330 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -57,7 +57,7 @@ public:
virtual Ref<Texture> get_logo() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
- virtual String get_binary_extension() const;
+ virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool poll_devices();
@@ -149,7 +149,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
return !r_missing_templates;
}
-String EditorExportPlatformJavaScript::get_binary_extension() const {
+String EditorExportPlatformJavaScript::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
return "html";
}
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index d3b763b42e..8a09aa634e 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -74,7 +74,7 @@ public:
virtual String get_os_name() const { return "OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension() const { return use_dmg() ? "dmg" : "zip"; }
+ virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return use_dmg() ? "dmg" : "zip"; }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index ede50a05ba..2381b85658 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -215,8 +215,8 @@ public:
virtual bool _check_internal_feature_support(const String &p_feature);
- virtual void set_use_vsync(bool p_enable);
- virtual bool is_vsync_enabled() const;
+ virtual void _set_use_vsync(bool p_enable);
+ //virtual bool is_vsync_enabled() const;
void run();
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index f3809e6eed..aab37cb59c 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -2063,14 +2063,14 @@ Error OS_OSX::move_to_trash(const String &p_path) {
return OK;
}
-void OS_OSX::set_use_vsync(bool p_enable) {
+void OS_OSX::_set_use_vsync(bool p_enable) {
CGLContextObj ctx = CGLGetCurrentContext();
if (ctx) {
GLint swapInterval = p_enable ? 1 : 0;
CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
}
}
-
+/*
bool OS_OSX::is_vsync_enabled() const {
GLint swapInterval = 0;
CGLContextObj ctx = CGLGetCurrentContext();
@@ -2079,7 +2079,7 @@ bool OS_OSX::is_vsync_enabled() const {
}
return swapInterval ? true : false;
}
-
+*/
OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index f0d69fef33..fb0c4a92ae 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -4,9 +4,6 @@ Import('env')
files = [
'thread_uwp.cpp',
- '#platform/windows/tcp_server_winsock.cpp',
- '#platform/windows/packet_peer_udp_winsock.cpp',
- '#platform/windows/stream_peer_winsock.cpp',
'#platform/windows/key_mapping_win.cpp',
'#platform/windows/windows_terminal_logger.cpp',
'joypad_uwp.cpp',
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 7f86b4ae53..45ca097de5 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -1013,7 +1013,7 @@ public:
return "UWP";
}
- virtual String get_binary_extension() const {
+ virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const {
return "appx";
}
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 659f162724..3018ac0bef 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -34,13 +34,13 @@
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/mutex_windows.h"
+#include "drivers/windows/packet_peer_udp_winsock.h"
#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
+#include "drivers/windows/stream_peer_tcp_winsock.h"
+#include "drivers/windows/tcp_server_winsock.h"
#include "io/marshalls.h"
#include "main/main.h"
-#include "platform/windows/packet_peer_udp_winsock.h"
-#include "platform/windows/stream_peer_winsock.h"
-#include "platform/windows/tcp_server_winsock.h"
#include "platform/windows/windows_terminal_logger.h"
#include "project_settings.h"
#include "servers/audio_server.h"
@@ -163,7 +163,7 @@ void OSUWP::initialize_core() {
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
TCPServerWinsock::make_default();
- StreamPeerWinsock::make_default();
+ StreamPeerTCPWinsock::make_default();
PacketPeerUDPWinsock::make_default();
// We need to know how often the clock is updated
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 135ccd902a..604896b0db 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -9,9 +9,9 @@ def make_debug_mingw(target, source, env):
mingw_prefix = env["mingw_prefix_32"]
else:
mingw_prefix = env["mingw_prefix_64"]
- os.system(mingw_prefix + 'objcopy --only-keep-debug %s %s.debug' % (target[0], target[0]))
+ os.system(mingw_prefix + 'objcopy --only-keep-debug %s %s.debugsymbols' % (target[0], target[0]))
os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded %s' % (target[0]))
- os.system(mingw_prefix + 'objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0]))
+ os.system(mingw_prefix + 'objcopy --add-gnu-debuglink=%s.debugsymbols %s' % (target[0], target[0]))
common_win = [
"context_gl_win.cpp",
@@ -19,9 +19,6 @@ common_win = [
"os_windows.cpp",
"ctxgl_procaddr.cpp",
"key_mapping_win.cpp",
- "tcp_server_winsock.cpp",
- "packet_peer_udp_winsock.cpp",
- "stream_peer_winsock.cpp",
"joypad.cpp",
"power_windows.cpp",
"windows_terminal_logger.cpp"
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index bc8be7f034..564359d743 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -188,6 +188,9 @@ def configure(env):
else:
VC_PATH = ""
+ if (env["use_lto"]):
+ env.Append(CCFLAGS=['/GL'])
+ env.Append(LINKFLAGS=['/LTCG'])
if (env["openmp"]):
env.Append(CPPFLAGS=['/openmp'])
@@ -269,7 +272,7 @@ def configure(env):
if (env["openmp"]):
env.Append(CPPFLAGS=['-fopenmp'])
- env.Append(LIBS=['gomp'])
+ env.Append(LINKFLAGS=['-fopenmp'])
## Compile flags
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 5916c8f06c..d3fa2bbc0d 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -34,19 +34,19 @@
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/mutex_windows.h"
+#include "drivers/windows/packet_peer_udp_winsock.h"
#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
+#include "drivers/windows/stream_peer_tcp_winsock.h"
+#include "drivers/windows/tcp_server_winsock.h"
#include "drivers/windows/thread_windows.h"
#include "io/marshalls.h"
#include "joypad.h"
#include "lang_table.h"
#include "main/main.h"
-#include "packet_peer_udp_winsock.h"
#include "servers/audio_server.h"
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
-#include "stream_peer_winsock.h"
-#include "tcp_server_winsock.h"
#include "version_generated.gen.h"
#include "windows_terminal_logger.h"
@@ -196,7 +196,7 @@ void OS_Windows::initialize_core() {
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
TCPServerWinsock::make_default();
- StreamPeerWinsock::make_default();
+ StreamPeerTCPWinsock::make_default();
PacketPeerUDPWinsock::make_default();
// We need to know how often the clock is updated
@@ -1253,7 +1253,7 @@ void OS_Windows::finalize_core() {
memdelete(process_map);
TCPServerWinsock::cleanup();
- StreamPeerWinsock::cleanup();
+ StreamPeerTCPWinsock::cleanup();
}
void OS_Windows::alert(const String &p_alert, const String &p_title) {
@@ -2288,19 +2288,19 @@ String OS_Windows::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
-void OS_Windows::set_use_vsync(bool p_enable) {
+void OS_Windows::_set_use_vsync(bool p_enable) {
if (gl_context)
gl_context->set_use_vsync(p_enable);
}
-
+/*
bool OS_Windows::is_vsync_enabled() const {
if (gl_context)
return gl_context->is_using_vsync();
return true;
-}
+}*/
OS::PowerState OS_Windows::get_power_state() {
return power_manager->get_power_state();
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index f2226a53a9..7c5490a0a4 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -275,8 +275,8 @@ public:
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
- virtual void set_use_vsync(bool p_enable);
- virtual bool is_vsync_enabled() const;
+ virtual void _set_use_vsync(bool p_enable);
+ //virtual bool is_vsync_enabled() const;
virtual OS::PowerState get_power_state();
virtual int get_power_seconds_left();
diff --git a/platform/x11/SCsub b/platform/x11/SCsub
index 6378553638..38dd2ddd88 100644
--- a/platform/x11/SCsub
+++ b/platform/x11/SCsub
@@ -4,9 +4,9 @@ import os
Import('env')
def make_debug(target, source, env):
- os.system('objcopy --only-keep-debug %s %s.debug' % (target[0], target[0]))
+ os.system('objcopy --only-keep-debug %s %s.debugsymbols' % (target[0], target[0]))
os.system('strip --strip-debug --strip-unneeded %s' % (target[0]))
- os.system('objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0]))
+ os.system('objcopy --add-gnu-debuglink=%s.debugsymbols %s' % (target[0], target[0]))
common_x11 = [
"context_gl_x11.cpp",
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index fdb43c9ae0..1baa3e127f 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -44,7 +44,8 @@ void register_x11_exporter() {
logo->create_from_image(img);
platform->set_logo(logo);
platform->set_name("Linux/X11");
- platform->set_extension("bin");
+ platform->set_extension("x86");
+ platform->set_extension("x86_64", "binary_format/64_bits");
platform->set_release_32("linux_x11_32_release");
platform->set_debug_32("linux_x11_32_debug");
platform->set_release_64("linux_x11_64_release");
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 0c0bc1a8a3..6616e47317 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -2306,11 +2306,11 @@ String OS_X11::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
-void OS_X11::set_use_vsync(bool p_enable) {
+void OS_X11::_set_use_vsync(bool p_enable) {
if (context_gl)
return context_gl->set_use_vsync(p_enable);
}
-
+/*
bool OS_X11::is_vsync_enabled() const {
if (context_gl)
@@ -2318,7 +2318,7 @@ bool OS_X11::is_vsync_enabled() const {
return true;
}
-
+*/
void OS_X11::set_context(int p_context) {
XClassHint *classHint = XAllocClassHint();
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index c8cea1e30c..86f25918fd 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -270,8 +270,8 @@ public:
virtual void set_context(int p_context);
- virtual void set_use_vsync(bool p_enable);
- virtual bool is_vsync_enabled() const;
+ virtual void _set_use_vsync(bool p_enable);
+ //virtual bool is_vsync_enabled() const;
virtual OS::PowerState get_power_state();
virtual int get_power_seconds_left();
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 9eff107827..40013814f8 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -205,7 +205,7 @@ void Navigation2D::_navpoly_unlink(int p_id) {
nm.linked = false;
}
-int Navigation2D::navpoly_create(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) {
+int Navigation2D::navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) {
int id = last_id++;
NavMesh nm;
@@ -708,7 +708,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) {
void Navigation2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navpoly_create", "mesh", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navpoly_add", "mesh", "xform", "owner"), &Navigation2D::navpoly_add, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navpoly_set_transform", "id", "xform"), &Navigation2D::navpoly_set_transform);
ClassDB::bind_method(D_METHOD("navpoly_remove", "id"), &Navigation2D::navpoly_remove);
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index bb97e1a9a9..02dbcb0f96 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -159,7 +159,7 @@ protected:
public:
//API should be as dynamic as possible
- int navpoly_create(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner = NULL);
+ int navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner = NULL);
void navpoly_set_transform(int p_id, const Transform2D &p_xform);
void navpoly_remove(int p_id);
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index c53241e985..5a6a5128e6 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -293,7 +293,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) {
if (navpoly.is_valid()) {
- nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this);
+ nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
}
}
}
@@ -324,7 +324,7 @@ void NavigationPolygonInstance::_notification(int p_what) {
if (enabled && navpoly.is_valid()) {
- nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this);
+ nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
}
break;
}
@@ -419,7 +419,7 @@ void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolyg
}
if (navigation && navpoly.is_valid() && enabled) {
- nav_id = navigation->navpoly_create(navpoly, get_relative_transform_to_parent(navigation), this);
+ nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
}
//update_gizmo();
_change_notify("navpoly");
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 1e34372d1e..7b30ddaa56 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -486,7 +486,7 @@ void TileMap::_update_dirty_quadrants() {
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
- int pid = navigation->navpoly_create(navpoly, nav_rel * xform);
+ int pid = navigation->navpoly_add(navpoly, nav_rel * xform);
Quadrant::NavPoly np;
np.id = pid;
@@ -739,6 +739,26 @@ void TileMap::update_bitmask_area(const Vector2 &p_pos) {
}
}
+void TileMap::update_bitmask_region(const Vector2 &p_start, const Vector2 &p_end) {
+
+ if ((p_end.x < p_start.x || p_end.y < p_start.y) || (p_end.x == p_start.x && p_end.y == p_start.y)) {
+ int i;
+ Array a = get_used_cells();
+ for (i = 0; i < a.size(); i++) {
+ // update_bitmask_area() in order to update cells adjacent to the
+ // current cell, since ordering in array may not be reliable
+ Vector2 vector = (Vector2)a[i];
+ update_bitmask_area(Vector2(vector.x, vector.y));
+ }
+ return;
+ }
+ for (int x = p_start.x - 1; x <= p_end.x + 1; x++) {
+ for (int y = p_start.y - 1; y <= p_end.y + 1; y++) {
+ update_cell_bitmask(x, y);
+ }
+ }
+}
+
void TileMap::update_cell_bitmask(int p_x, int p_y) {
PosKey p(p_x, p_y);
@@ -1507,6 +1527,9 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants);
ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants);
+ ClassDB::bind_method(D_METHOD("update_bitmask_area"), &TileMap::update_bitmask_area);
+ ClassDB::bind_method(D_METHOD("update_bitmask_region", "start", "end"), &TileMap::update_bitmask_region, DEFVAL(Vector2()), DEFVAL(Vector2()));
+
ClassDB::bind_method(D_METHOD("_set_tile_data"), &TileMap::_set_tile_data);
ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMap::_get_tile_data);
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index e5608884c4..8f0b2e6e4c 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -245,6 +245,7 @@ public:
void make_bitmask_area_dirty(const Vector2 &p_pos);
void update_bitmask_area(const Vector2 &p_pos);
+ void update_bitmask_region(const Vector2 &p_start = Vector2(), const Vector2 &p_end = Vector2());
void update_cell_bitmask(int p_x, int p_y);
void update_dirty_bitmask();
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index 8af8c2f7da..99d14e7f74 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -175,6 +175,7 @@ BakedLightmap::Subdiv BakedLightmap::get_capture_subdiv() const {
void BakedLightmap::set_extents(const Vector3 &p_extents) {
extents = p_extents;
+ update_gizmo();
}
Vector3 BakedLightmap::get_extents() const {
@@ -701,6 +702,12 @@ void BakedLightmap::_bind_methods() {
BIND_ENUM_CONSTANT(BAKE_QUALITY_HIGH);
BIND_ENUM_CONSTANT(BAKE_MODE_CONE_TRACE);
BIND_ENUM_CONSTANT(BAKE_MODE_RAY_TRACE);
+
+ BIND_ENUM_CONSTANT(BAKE_ERROR_OK);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_NO_SAVE_PATH);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_NO_MESHES);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_CANT_CREATE_IMAGE);
+ BIND_ENUM_CONSTANT(BAKE_ERROR_USER_ABORTED);
}
BakedLightmap::BakedLightmap() {
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index af210fff1c..72c0b979af 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -56,126 +56,16 @@ void Camera::_update_camera_mode() {
}
}
-bool Camera::_set(const StringName &p_name, const Variant &p_value) {
-
- bool changed_all = false;
- if (p_name == "projection") {
-
- int proj = p_value;
- if (proj == PROJECTION_PERSPECTIVE)
- mode = PROJECTION_PERSPECTIVE;
- if (proj == PROJECTION_ORTHOGONAL)
- mode = PROJECTION_ORTHOGONAL;
-
- changed_all = true;
- } else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx")
- fov = p_value;
- else if (p_name == "size" || p_name == "sizex" || p_name == "sizey")
- size = p_value;
- else if (p_name == "near")
- near = p_value;
- else if (p_name == "far")
- far = p_value;
- else if (p_name == "keep_aspect")
- set_keep_aspect_mode(KeepAspect(int(p_value)));
- else if (p_name == "vaspect")
- set_keep_aspect_mode(p_value ? KEEP_WIDTH : KEEP_HEIGHT);
- else if (p_name == "h_offset")
- h_offset = p_value;
- else if (p_name == "v_offset")
- v_offset = p_value;
- else if (p_name == "current") {
- if (p_value.operator bool()) {
- make_current();
- } else {
- clear_current();
+void Camera::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "fov") {
+ if (mode == PROJECTION_ORTHOGONAL) {
+ p_property.usage = PROPERTY_USAGE_NOEDITOR;
}
- } else if (p_name == "cull_mask") {
- set_cull_mask(p_value);
- } else if (p_name == "environment") {
- set_environment(p_value);
- } else if (p_name == "doppler/tracking") {
- set_doppler_tracking(DopplerTracking(int(p_value)));
- } else
- return false;
-
- _update_camera_mode();
- if (changed_all)
- _change_notify();
- return true;
-}
-bool Camera::_get(const StringName &p_name, Variant &r_ret) const {
-
- if (p_name == "projection") {
- r_ret = mode;
- } else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx")
- r_ret = fov;
- else if (p_name == "size" || p_name == "sizex" || p_name == "sizey")
- r_ret = size;
- else if (p_name == "near")
- r_ret = near;
- else if (p_name == "far")
- r_ret = far;
- else if (p_name == "keep_aspect")
- r_ret = int(keep_aspect);
- else if (p_name == "current") {
-
- if (is_inside_tree() && get_tree()->is_node_being_edited(this)) {
- r_ret = current;
- } else {
- r_ret = is_current();
+ } else if (p_property.name == "size") {
+ if (mode == PROJECTION_PERSPECTIVE) {
+ p_property.usage = PROPERTY_USAGE_NOEDITOR;
}
- } else if (p_name == "cull_mask") {
- r_ret = get_cull_mask();
- } else if (p_name == "h_offset") {
- r_ret = get_h_offset();
- } else if (p_name == "v_offset") {
- r_ret = get_v_offset();
- } else if (p_name == "environment") {
- r_ret = get_environment();
- } else if (p_name == "doppler/tracking") {
- r_ret = get_doppler_tracking();
- } else
- return false;
-
- return true;
-}
-
-void Camera::_get_property_list(List<PropertyInfo> *p_list) const {
-
- p_list->push_back(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal"));
-
- switch (mode) {
-
- case PROJECTION_PERSPECTIVE: {
-
- p_list->push_back(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_NOEDITOR));
- if (keep_aspect == KEEP_WIDTH)
- p_list->push_back(PropertyInfo(Variant::REAL, "fovx", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR));
- else
- p_list->push_back(PropertyInfo(Variant::REAL, "fovy", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR));
-
- } break;
- case PROJECTION_ORTHOGONAL: {
-
- p_list->push_back(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "1,16384,0.01", PROPERTY_USAGE_NOEDITOR));
- if (keep_aspect == KEEP_WIDTH)
- p_list->push_back(PropertyInfo(Variant::REAL, "sizex", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR));
- else
- p_list->push_back(PropertyInfo(Variant::REAL, "sizey", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR));
-
- } break;
}
-
- p_list->push_back(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "current"));
- p_list->push_back(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"));
- p_list->push_back(PropertyInfo(Variant::REAL, "h_offset"));
- p_list->push_back(PropertyInfo(Variant::REAL, "v_offset"));
- p_list->push_back(PropertyInfo(Variant::INT, "doppler/tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"));
}
void Camera::_update_camera() {
@@ -282,6 +172,14 @@ void Camera::set_orthogonal(float p_size, float p_z_near, float p_z_far) {
update_gizmo();
}
+void Camera::set_projection(Camera::Projection p_mode) {
+ if (p_mode == PROJECTION_PERSPECTIVE || p_mode == PROJECTION_ORTHOGONAL) {
+ mode = p_mode;
+ _update_camera_mode();
+ _change_notify();
+ }
+}
+
RID Camera::get_camera() const {
return camera;
@@ -311,6 +209,14 @@ void Camera::clear_current() {
}
}
+void Camera::set_current(bool p_current) {
+ if (p_current) {
+ make_current();
+ } else {
+ clear_current();
+ }
+}
+
bool Camera::is_current() const {
if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) {
@@ -481,6 +387,7 @@ void Camera::set_environment(const Ref<Environment> &p_environment) {
VS::get_singleton()->camera_set_environment(camera, environment->get_rid());
else
VS::get_singleton()->camera_set_environment(camera, RID());
+ _update_camera_mode();
}
Ref<Environment> Camera::get_environment() const {
@@ -489,10 +396,9 @@ Ref<Environment> Camera::get_environment() const {
}
void Camera::set_keep_aspect_mode(KeepAspect p_aspect) {
-
keep_aspect = p_aspect;
VisualServer::get_singleton()->camera_set_use_vertical_aspect(camera, p_aspect == KEEP_WIDTH);
-
+ _update_camera_mode();
_change_notify();
}
@@ -501,6 +407,15 @@ Camera::KeepAspect Camera::get_keep_aspect_mode() const {
return keep_aspect;
}
+void Camera::set_vaspect(bool p_vaspect) {
+ set_keep_aspect_mode(p_vaspect ? KEEP_WIDTH : KEEP_HEIGHT);
+ _update_camera_mode();
+}
+
+bool Camera::get_vaspect() const {
+ return keep_aspect == KEEP_HEIGHT;
+}
+
void Camera::set_doppler_tracking(DopplerTracking p_tracking) {
if (doppler_tracking == p_tracking)
@@ -511,6 +426,7 @@ void Camera::set_doppler_tracking(DopplerTracking p_tracking) {
velocity_tracker->set_track_physics_step(doppler_tracking == DOPPLER_TRACKING_PHYSICS_STEP);
velocity_tracker->reset(get_global_transform().origin);
}
+ _update_camera_mode();
}
Camera::DopplerTracking Camera::get_doppler_tracking() const {
@@ -529,13 +445,19 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal);
ClassDB::bind_method(D_METHOD("make_current"), &Camera::make_current);
ClassDB::bind_method(D_METHOD("clear_current"), &Camera::clear_current);
+ ClassDB::bind_method(D_METHOD("set_current"), &Camera::set_current);
ClassDB::bind_method(D_METHOD("is_current"), &Camera::is_current);
ClassDB::bind_method(D_METHOD("get_camera_transform"), &Camera::get_camera_transform);
ClassDB::bind_method(D_METHOD("get_fov"), &Camera::get_fov);
ClassDB::bind_method(D_METHOD("get_size"), &Camera::get_size);
ClassDB::bind_method(D_METHOD("get_zfar"), &Camera::get_zfar);
ClassDB::bind_method(D_METHOD("get_znear"), &Camera::get_znear);
+ ClassDB::bind_method(D_METHOD("set_fov"), &Camera::set_fov);
+ ClassDB::bind_method(D_METHOD("set_size"), &Camera::set_size);
+ ClassDB::bind_method(D_METHOD("set_zfar"), &Camera::set_zfar);
+ ClassDB::bind_method(D_METHOD("set_znear"), &Camera::set_znear);
ClassDB::bind_method(D_METHOD("get_projection"), &Camera::get_projection);
+ ClassDB::bind_method(D_METHOD("set_projection"), &Camera::set_projection);
ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera::set_h_offset);
ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera::get_h_offset);
ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera::set_v_offset);
@@ -546,10 +468,26 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment);
ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode);
+ ClassDB::bind_method(D_METHOD("set_vaspect"), &Camera::set_vaspect);
+ ClassDB::bind_method(D_METHOD("get_vaspect"), &Camera::get_vaspect);
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera::get_doppler_tracking);
//ClassDB::bind_method(D_METHOD("_camera_make_current"),&Camera::_camera_make_current );
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"), "set_keep_aspect_mode", "get_keep_aspect_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vaspect"), "set_vaspect", "get_vaspect");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal"), "set_projection", "get_projection");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "near"), "set_znear", "get_znear");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "far"), "set_zfar", "get_zfar");
+
BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE);
BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL);
@@ -586,10 +524,30 @@ Camera::Projection Camera::get_projection() const {
return mode;
}
-void Camera::set_cull_mask(uint32_t p_layers) {
+void Camera::set_fov(float p_fov) {
+ fov = p_fov;
+ _update_camera_mode();
+}
+
+void Camera::set_size(float p_size) {
+ size = p_size;
+ _update_camera_mode();
+}
+
+void Camera::set_znear(float p_znear) {
+ near = p_znear;
+ _update_camera_mode();
+}
+void Camera::set_zfar(float p_zfar) {
+ far = p_zfar;
+ _update_camera_mode();
+}
+
+void Camera::set_cull_mask(uint32_t p_layers) {
layers = p_layers;
VisualServer::get_singleton()->camera_set_cull_mask(camera, layers);
+ _update_camera_mode();
}
uint32_t Camera::get_cull_mask() const {
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 73c6844c1a..520afb962b 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -95,10 +95,8 @@ protected:
virtual void _request_camera_update();
void _update_camera_mode();
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
+ virtual void _validate_property(PropertyInfo &property) const;
static void _bind_methods();
@@ -111,9 +109,11 @@ public:
void set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far);
void set_orthogonal(float p_size, float p_z_near, float p_z_far);
+ void set_projection(Camera::Projection p_mode);
void make_current();
void clear_current();
+ void set_current(bool p_current);
bool is_current() const;
RID get_camera() const;
@@ -124,6 +124,11 @@ public:
float get_znear() const;
Projection get_projection() const;
+ void set_fov(float p_fov);
+ void set_size(float p_size);
+ void set_zfar(float p_zfar);
+ void set_znear(float p_znear);
+
virtual Transform get_camera_transform() const;
Vector3 project_ray_normal(const Point2 &p_pos) const;
@@ -143,6 +148,8 @@ public:
void set_keep_aspect_mode(KeepAspect p_aspect);
KeepAspect get_keep_aspect_mode() const;
+ void set_vaspect(bool p_vaspect);
+ bool get_vaspect() const;
void set_v_offset(float p_offset);
float get_v_offset() const;
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index b6507aedb3..78cf75e3b3 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -202,7 +202,7 @@ void Navigation::_navmesh_unlink(int p_id) {
nm.linked = false;
}
-int Navigation::navmesh_create(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner) {
+int Navigation::navmesh_add(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner) {
int id = last_id++;
NavMesh nm;
@@ -686,7 +686,7 @@ Vector3 Navigation::get_up_vector() const {
void Navigation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navmesh_create", "mesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navmesh_add", "mesh", "xform", "owner"), &Navigation::navmesh_add, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navmesh_set_transform", "id", "xform"), &Navigation::navmesh_set_transform);
ClassDB::bind_method(D_METHOD("navmesh_remove", "id"), &Navigation::navmesh_remove);
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index d9a38f7b00..134afa2278 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -166,7 +166,7 @@ public:
Vector3 get_up_vector() const;
//API should be as dynamic as possible
- int navmesh_create(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner = NULL);
+ int navmesh_add(const Ref<NavigationMesh> &p_mesh, const Transform &p_xform, Object *p_owner = NULL);
void navmesh_set_transform(int p_id, const Transform &p_xform);
void navmesh_remove(int p_id);
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 40750cdfe8..4fb12b8fac 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -471,7 +471,7 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
if (navmesh.is_valid()) {
- nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
+ nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
}
}
}
@@ -508,7 +508,7 @@ void NavigationMeshInstance::_notification(int p_what) {
if (enabled && navmesh.is_valid()) {
- nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
+ nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
}
break;
}
@@ -568,7 +568,7 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_na
navmesh = p_navmesh;
if (navigation && navmesh.is_valid() && enabled) {
- nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
+ nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
}
if (debug_view && navmesh.is_valid()) {
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 821f1a5a78..b445ccc5a9 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -598,6 +598,11 @@ void ParticlesMaterial::_update_shader() {
code += "}\n";
code += "\n";
+ code += "float rand_from_seed_m1_p1(inout uint seed) {\n";
+ code += " return rand_from_seed(seed)*2.0-1.0;\n";
+ code += "}\n";
+ code += "\n";
+
//improve seed quality
code += "uint hash(uint x) {\n";
code += " x = ((x >> uint(16)) ^ x) * uint(73244475);\n";
@@ -614,6 +619,8 @@ void ParticlesMaterial::_update_shader() {
code += " float scale_rand = rand_from_seed(alt_seed);\n";
code += " float hue_rot_rand = rand_from_seed(alt_seed);\n";
code += " float anim_offset_rand = rand_from_seed(alt_seed);\n";
+ code += " float pi = 3.14159;\n";
+ code += " float degree_to_rad = pi / 180.0;\n";
code += "\n";
if (emission_shape >= EMISSION_SHAPE_POINTS) {
@@ -638,23 +645,28 @@ void ParticlesMaterial::_update_shader() {
else
code += " float tex_anim_offset = 0.0;\n";
+ code += " float spread_rad = spread*degree_to_rad;\n";
+
if (flags[FLAG_DISABLE_Z]) {
- code += " float angle1 = (rand_from_seed(alt_seed)*2.0-1.0)*spread/180.0*3.1416;\n";
- code += " vec3 rot = vec3( cos(angle1), sin(angle1),0.0 );\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad;\n";
+ code += " vec3 rot = vec3( cos(angle1_rad), sin(angle1_rad),0.0 );\n";
code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
} else {
//initiate velocity spread in 3D
- code += " float angle1 = rand_from_seed(alt_seed)*spread*3.1416;\n";
- code += " float angle2 = rand_from_seed(alt_seed)*20.0*3.1416; // make it more random like\n";
- code += " vec3 rot_xz = vec3( sin(angle1), 0.0, cos(angle1) );\n";
- code += " vec3 rot = vec3( cos(angle2)*rot_xz.x,sin(angle2)*rot_xz.x, rot_xz.z);\n";
- code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad;\n";
+ code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed)*spread_rad*(1.0-flatness);\n";
+ code += " vec3 direction_xz = vec3( sin(angle1_rad), 0, cos(angle1_rad));\n";
+ code += " vec3 direction_yz = vec3( 0, sin(angle2_rad), cos(angle2_rad));\n";
+ code += " direction_yz.z = direction_yz.z / sqrt(direction_yz.z); //better uniform distribution\n";
+ code += " vec3 direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n";
+ code += " direction = normalize(direction);\n";
+ code += " VELOCITY = direction*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
}
code += " float base_angle = (initial_angle+tex_angle)*mix(1.0,angle_rand,initial_angle_random);\n";
- code += " CUSTOM.x = base_angle*3.1416/180.0;\n"; //angle
+ code += " CUSTOM.x = base_angle*degree_to_rad;\n"; //angle
code += " CUSTOM.y = 0.0;\n"; //phase
code += " CUSTOM.z = (anim_offset+tex_anim_offset)*mix(1.0,anim_offset_rand,anim_offset_random);\n"; //animation offset (0-1)
switch (emission_shape) {
@@ -777,7 +789,7 @@ void ParticlesMaterial::_update_shader() {
code += " float orbit_amount = (orbit_velocity+tex_orbit_velocity)*mix(1.0,rand_from_seed(alt_seed),orbit_velocity_random);\n";
code += " if (orbit_amount!=0.0) {\n";
- code += " float ang = orbit_amount * DELTA * 3.1416 * 2.0;\n";
+ code += " float ang = orbit_amount * DELTA * pi * 2.0;\n";
code += " mat2 rot = mat2(vec2(cos(ang),-sin(ang)),vec2(sin(ang),cos(ang)));\n";
code += " TRANSFORM[3].xy-=diff.xy;\n";
code += " TRANSFORM[3].xy+=rot * diff.xy;\n";
@@ -800,7 +812,7 @@ void ParticlesMaterial::_update_shader() {
code += " }\n";
code += " float base_angle = (initial_angle+tex_angle)*mix(1.0,angle_rand,initial_angle_random);\n";
code += " base_angle += CUSTOM.y*LIFETIME*(angular_velocity+tex_angular_velocity)*mix(1.0,rand_from_seed(alt_seed)*2.0-1.0,angular_velocity_random);\n";
- code += " CUSTOM.x = base_angle*3.1416/180.0;\n"; //angle
+ code += " CUSTOM.x = base_angle*degree_to_rad;\n"; //angle
code += " CUSTOM.z = (anim_offset+tex_anim_offset)*mix(1.0,anim_offset_rand,anim_offset_random)+CUSTOM.y*(anim_speed+tex_anim_speed)*mix(1.0,rand_from_seed(alt_seed),anim_speed_random);\n"; //angle
if (flags[FLAG_ANIM_LOOP]) {
code += " CUSTOM.z = mod(CUSTOM.z,1.0);\n"; //loop
@@ -821,7 +833,7 @@ void ParticlesMaterial::_update_shader() {
else
code += " float tex_hue_variation = 0.0;\n";
- code += " float hue_rot_angle = (hue_variation+tex_hue_variation)*3.1416*2.0*mix(1.0,hue_rot_rand*2.0-1.0,hue_variation_random);\n";
+ code += " float hue_rot_angle = (hue_variation+tex_hue_variation)*pi*2.0*mix(1.0,hue_rot_rand*2.0-1.0,hue_variation_random);\n";
code += " float hue_rot_c = cos(hue_rot_angle);\n";
code += " float hue_rot_s = sin(hue_rot_angle);\n";
code += " mat4 hue_rot_mat = mat4( vec4(0.299, 0.587, 0.114, 0.0),\n";
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 98dc1590d8..c05dfddeca 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -1781,7 +1781,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
//print_line("bake line " + itos(i) + " / " + itos(height));
#ifdef _OPENMP
-#pragma omp parallel for
+#pragma omp parallel for schedule(dynamic, 1)
#endif
for (int j = 0; j < width; j++) {
@@ -1878,12 +1878,14 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
LightMap *lightmap_ptr = lightmap.ptrw();
const Cell *cells = bake_cells.ptr();
const Light *light = bake_light.ptr();
-
+#ifdef _OPENMP
+#pragma omp parallel
+#endif
for (int i = 0; i < height; i++) {
//print_line("bake line " + itos(i) + " / " + itos(height));
#ifdef _OPENMP
-#pragma omp parallel for
+#pragma omp parallel for schedule(dynamic, 1)
#endif
for (int j = 0; j < width; j++) {
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index d4912339da..9a55073bb6 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -289,10 +289,17 @@ bool WindowDialog::get_resizable() const {
Size2 WindowDialog::get_minimum_size() const {
Ref<Font> font = get_font("title_font", "WindowDialog");
- int msx = close_button->get_combined_minimum_size().x;
- msx += font->get_string_size(title).x;
- return Size2(msx, 1);
+ const int button_width = close_button->get_combined_minimum_size().x;
+ const int title_width = font->get_string_size(title).x;
+ const int padding = button_width / 2;
+ const int button_area = button_width + padding;
+
+ // as the title gets centered, title_width + close_button_width is not enough.
+ // we want a width w, such that w / 2 - title_width / 2 >= button_area, i.e.
+ // w >= 2 * button_area + title_width
+
+ return Size2(2 * button_area + title_width, 1);
}
TextureButton *WindowDialog::get_close_button() {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 32f889e826..698676cc39 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -42,24 +42,6 @@ String PopupMenu::_get_accel_text(int p_item) const {
else if (items[p_item].accel)
return keycode_get_string(items[p_item].accel);
return String();
-
- /*
- String atxt;
- if (p_accel&KEY_MASK_SHIFT)
- atxt+="Shift+";
- if (p_accel&KEY_MASK_ALT)
- atxt+="Alt+";
- if (p_accel&KEY_MASK_CTRL)
- atxt+="Ctrl+";
- if (p_accel&KEY_MASK_META)
- atxt+="Meta+";
-
- p_accel&=KEY_CODE_MASK;
-
- atxt+=String::chr(p_accel).to_upper();
-
- return atxt;
-*/
}
Size2 PopupMenu::get_minimum_size() const {
@@ -136,7 +118,6 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
Ref<Font> font = get_font("font");
int vseparation = get_constant("vseparation");
- //int hseparation = get_constant("hseparation");
float font_h = font->get_height();
for (int i = 0; i < items.size(); i++) {
@@ -230,6 +211,11 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
mouse_over = i;
update();
+
+ if (items[i].submenu != "" && submenu_over != i) {
+ submenu_over = i;
+ submenu_timer->start();
+ }
break;
}
}
@@ -245,6 +231,11 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
mouse_over = i;
update();
+
+ if (items[i].submenu != "" && submenu_over != i) {
+ submenu_over = i;
+ submenu_timer->start();
+ }
break;
}
}
@@ -500,6 +491,13 @@ void PopupMenu::_notification(int p_what) {
} break;
case NOTIFICATION_MOUSE_EXIT: {
+ if (mouse_over >= 0 && (items[mouse_over].submenu == "" || submenu_over != -1)) {
+ mouse_over = -1;
+ update();
+ }
+ } break;
+ case NOTIFICATION_POPUP_HIDE: {
+
if (mouse_over >= 0) {
mouse_over = -1;
update();
@@ -1217,6 +1215,7 @@ void PopupMenu::set_invalidate_click_until_motion() {
PopupMenu::PopupMenu() {
mouse_over = -1;
+ submenu_over = -1;
set_focus_mode(FOCUS_ALL);
set_as_toplevel(true);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 05c6e9f77e..6fbc58a38a 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -31,6 +31,11 @@
#include "os/keyboard.h"
#include "os/os.h"
#include "scene/scene_string_names.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor/editor_node.h"
+#endif
+
RichTextLabel::Item *RichTextLabel::_get_next_item(Item *p_item, bool p_free) {
if (p_free) {
@@ -370,7 +375,11 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
Color uc = color;
uc.a *= 0.5;
int uy = y + lh - fh + ascent + 2;
- VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + pofs, uy), p_ofs + Point2(align_ofs + pofs + cw, uy), uc);
+ float underline_width = 1.0;
+#ifdef TOOLS_ENABLED
+ underline_width *= EDSCALE;
+#endif
+ VS::get_singleton()->canvas_item_add_line(ci, p_ofs + Point2(align_ofs + pofs, uy), p_ofs + Point2(align_ofs + pofs + cw, uy), uc, underline_width);
}
ofs += cw;
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index e5169089f2..83aee5ca30 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1664,17 +1664,22 @@ void TextEdit::backspace_at_cursor() {
cursor_set_column(prev_column);
}
-void TextEdit::indent_selection_right() {
+void TextEdit::indent_right() {
- if (!is_selection_active()) {
- return;
- }
+ int start_line;
+ int end_line;
begin_complex_operation();
- int start_line = get_selection_from_line();
- int end_line = get_selection_to_line();
+
+ if (is_selection_active()) {
+ start_line = get_selection_from_line();
+ end_line = get_selection_to_line();
+ } else {
+ start_line = cursor.line;
+ end_line = start_line;
+ }
// ignore if the cursor is not past the first column
- if (get_selection_to_column() == 0) {
+ if (is_selection_active() && get_selection_to_column() == 0) {
end_line--;
}
@@ -1688,23 +1693,32 @@ void TextEdit::indent_selection_right() {
set_line(i, line_text);
}
- // fix selection being off by one on the last line
- selection.to_column++;
+ // fix selection and cursor being off by one on the last line
+ if (is_selection_active()) {
+ selection.to_column++;
+ selection.from_column++;
+ }
+ cursor.column++;
end_complex_operation();
update();
}
-void TextEdit::indent_selection_left() {
+void TextEdit::indent_left() {
- if (!is_selection_active()) {
- return;
- }
+ int start_line;
+ int end_line;
begin_complex_operation();
- int start_line = get_selection_from_line();
- int end_line = get_selection_to_line();
+
+ if (is_selection_active()) {
+ start_line = get_selection_from_line();
+ end_line = get_selection_to_line();
+ } else {
+ start_line = cursor.line;
+ end_line = start_line;
+ }
// ignore if the cursor is not past the first column
- if (get_selection_to_column() == 0) {
+ if (is_selection_active() && get_selection_to_column() == 0) {
end_line--;
}
String last_line_text = get_line(end_line);
@@ -1721,9 +1735,15 @@ void TextEdit::indent_selection_left() {
}
}
- // fix selection being off by one on the last line
- if (last_line_text != get_line(end_line) && selection.to_column > 0) {
- selection.to_column--;
+ // fix selection and cursor being off by one on the last line
+ if (is_selection_active() && last_line_text != get_line(end_line)) {
+ if (selection.to_column > 0)
+ selection.to_column--;
+ if (selection.from_column > 0)
+ selection.from_column--;
+ }
+ if (cursor.column > 0) {
+ cursor.column--;
}
end_complex_operation();
update();
@@ -2216,9 +2236,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
case KEY_TAB: {
if (k->get_shift()) {
- indent_selection_left();
+ indent_left();
} else {
- indent_selection_right();
+ indent_right();
}
dobreak = true;
accept_event();
@@ -2389,8 +2409,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (readonly)
break;
- if (selection.active) {
-
+ if (is_selection_active()) {
+ if (k->get_shift()) {
+ indent_left();
+ } else {
+ indent_right();
+ }
} else {
if (k->get_shift()) {
@@ -5444,8 +5468,10 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("cut"), &TextEdit::cut);
ClassDB::bind_method(D_METHOD("copy"), &TextEdit::copy);
ClassDB::bind_method(D_METHOD("paste"), &TextEdit::paste);
- ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all);
+
ClassDB::bind_method(D_METHOD("select", "from_line", "from_column", "to_line", "to_column"), &TextEdit::select);
+ ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all);
+ ClassDB::bind_method(D_METHOD("deselect"), &TextEdit::deselect);
ClassDB::bind_method(D_METHOD("is_selection_active"), &TextEdit::is_selection_active);
ClassDB::bind_method(D_METHOD("get_selection_from_line"), &TextEdit::get_selection_from_line);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index dd305d5822..edef28cc25 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -443,8 +443,8 @@ public:
void set_line(int line, String new_text);
void backspace_at_cursor();
- void indent_selection_left();
- void indent_selection_right();
+ void indent_left();
+ void indent_right();
int get_indent_level(int p_line) const;
inline void set_scroll_pass_end_of_file(bool p_enabled) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index ab12d123ba..b5b42e8f29 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -30,6 +30,7 @@
#include "tree.h"
#include <limits.h>
+#include "math_funcs.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "os/os.h"
@@ -37,6 +38,10 @@
#include "project_settings.h"
#include "scene/main/viewport.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_node.h"
+#endif
+
void TreeItem::move_to_top() {
if (!parent || parent->childs == this)
@@ -1412,9 +1417,14 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (c->get_children() != NULL)
root_pos -= Point2i(cache.arrow->get_width(), 0);
+ float line_width = 1.0;
+#ifdef TOOLS_ENABLED
+ line_width *= EDSCALE;
+#endif
+
Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width() / 2, p_pos.y + label_h / 2 + cache.arrow->get_height() / 2) - cache.offset + p_draw_ofs;
- VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x, root_pos.y), cache.relationship_line_color);
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x - Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color, line_width);
}
int child_h = draw_item(children_pos, p_draw_ofs, p_draw_size, c);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index efc5d269a6..af7a6bddd9 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2110,6 +2110,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
StringName script_property_name = CoreStringNames::get_singleton()->_script;
+ List<const Node *> hidden_roots;
List<const Node *> node_tree;
node_tree.push_front(this);
@@ -2120,11 +2121,16 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
for (int i = 0; i < N->get()->get_child_count(); ++i) {
+ Node *descendant = N->get()->get_child(i);
// Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later
- if (N->get()->get_child(i)->data.owner != this)
+ // but remember non-instanced nodes that are hidden below instanced ones
+ if (descendant->data.owner != this) {
+ if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this)
+ hidden_roots.push_back(descendant);
continue;
+ }
- node_tree.push_back(N->get()->get_child(i));
+ node_tree.push_back(descendant);
}
}
}
@@ -2201,6 +2207,34 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
node->add_child(dup);
+ if (i < node->get_child_count() - 1) {
+ node->move_child(dup, i);
+ }
+ }
+
+ for (List<const Node *>::Element *E = hidden_roots.front(); E; E = E->next()) {
+
+ Node *parent = node->get_node(get_path_to(E->get()->data.parent));
+ if (!parent) {
+
+ memdelete(node);
+ return NULL;
+ }
+
+ Node *dup = E->get()->_duplicate(p_flags, r_duplimap);
+ if (!dup) {
+
+ memdelete(node);
+ return NULL;
+ }
+
+ parent->add_child(dup);
+ int pos = E->get()->get_position_in_parent();
+
+ if (pos < parent->get_child_count() - 1) {
+
+ parent->move_child(dup, pos);
+ }
}
return node;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 4635de81e8..f5d7043a40 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1421,7 +1421,7 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_label->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_TOP));
gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, -ttp->get_margin(MARGIN_RIGHT));
gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, -ttp->get_margin(MARGIN_BOTTOM));
- gui.tooltip_label->set_text(tooltip);
+ gui.tooltip_label->set_text(tooltip.strip_edges());
Rect2 r(gui.tooltip_pos + Point2(10, 10), gui.tooltip_label->get_combined_minimum_size() + ttp->get_minimum_size());
Rect2 vr = gui.tooltip_label->get_viewport_rect();
if (r.size.x + r.position.x > vr.size.x)
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 3a5cb7da2e..879f76e6d8 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -270,6 +270,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (i > 0) {
if (parent) {
parent->_add_child_nocheck(node, snames[n.name]);
+ if (n.index >= 0 && n.index < parent->get_child_count() - 1)
+ parent->move_child(node, n.index);
} else {
//it may be possible that an instanced scene has changed
//and the node has nowhere to go anymore
@@ -386,6 +388,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
nd.name = _nm_get_string(p_node->get_name(), name_map);
nd.instance = -1; //not instanced by default
+ nd.index = p_node->get_index();
// if this node is part of an instanced scene or sub-instanced scene
// we need to get the corresponding instance states.
@@ -1114,7 +1117,10 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
nd.parent = r[idx++];
nd.owner = r[idx++];
nd.type = r[idx++];
- nd.name = r[idx++];
+ uint32_t name_index = r[idx++];
+ nd.name = name_index & ((1 << NAME_INDEX_BITS) - 1);
+ nd.index = (name_index >> NAME_INDEX_BITS);
+ nd.index--; //0 is invaild, stored as 1
nd.instance = r[idx++];
nd.properties.resize(r[idx++]);
for (int j = 0; j < nd.properties.size(); j++) {
@@ -1206,7 +1212,11 @@ Dictionary SceneState::get_bundled_scene() const {
rnodes.push_back(nd.parent);
rnodes.push_back(nd.owner);
rnodes.push_back(nd.type);
- rnodes.push_back(nd.name);
+ uint32_t name_index = nd.name;
+ if (nd.index < (1 << (32 - NAME_INDEX_BITS)) - 1) { //save if less than 16k childs
+ name_index |= uint32_t(nd.index + 1) << NAME_INDEX_BITS; //for backwards compatibility, index 0 is no index
+ }
+ rnodes.push_back(name_index);
rnodes.push_back(nd.instance);
rnodes.push_back(nd.properties.size());
for (int j = 0; j < nd.properties.size(); j++) {
@@ -1284,6 +1294,11 @@ StringName SceneState::get_node_name(int p_idx) const {
return names[nodes[p_idx].name];
}
+int SceneState::get_node_index(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, nodes.size(), -1);
+ return nodes[p_idx].index;
+}
+
bool SceneState::is_node_instance_placeholder(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, nodes.size(), false);
@@ -1524,7 +1539,7 @@ int SceneState::add_node_path(const NodePath &p_path) {
node_paths.push_back(p_path);
return (node_paths.size() - 1) | FLAG_ID_IS_PATH;
}
-int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance) {
+int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index) {
NodeData nd;
nd.parent = p_parent;
@@ -1532,6 +1547,7 @@ int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int
nd.type = p_type;
nd.name = p_name;
nd.instance = p_instance;
+ nd.index = p_index;
nodes.push_back(nd);
@@ -1605,6 +1621,7 @@ void SceneState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_instance_placeholder", "idx"), &SceneState::get_node_instance_placeholder);
ClassDB::bind_method(D_METHOD("get_node_instance", "idx"), &SceneState::get_node_instance);
ClassDB::bind_method(D_METHOD("get_node_groups", "idx"), &SceneState::_get_node_groups);
+ ClassDB::bind_method(D_METHOD("get_node_index", "idx"), &SceneState::get_node_index);
ClassDB::bind_method(D_METHOD("get_node_property_count", "idx"), &SceneState::get_node_property_count);
ClassDB::bind_method(D_METHOD("get_node_property_name", "idx", "prop_idx"), &SceneState::get_node_property_name);
ClassDB::bind_method(D_METHOD("get_node_property_value", "idx", "prop_idx"), &SceneState::get_node_property_value);
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 20bfb19b1f..70deea24ff 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -48,6 +48,8 @@ class SceneState : public Reference {
enum {
NO_PARENT_SAVED = 0x7FFFFFFF,
+ NAME_INDEX_BITS = 18,
+ NAME_MASK = (1 << NAME_INDEX_BITS) - 1,
};
struct NodeData {
@@ -57,6 +59,7 @@ class SceneState : public Reference {
int type;
int name;
int instance;
+ int index;
struct Property {
@@ -151,6 +154,7 @@ public:
String get_node_instance_placeholder(int p_idx) const;
bool is_node_instance_placeholder(int p_idx) const;
Vector<StringName> get_node_groups(int p_idx) const;
+ int get_node_index(int p_idx) const;
int get_node_property_count(int p_idx) const;
StringName get_node_property_name(int p_idx, int p_prop) const;
@@ -174,7 +178,7 @@ public:
int find_name(const StringName &p_name) const;
int add_value(const Variant &p_value);
int add_node_path(const NodePath &p_path);
- int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance);
+ int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index);
void add_node_property(int p_node, int p_name, int p_value);
void add_node_group(int p_node, int p_group);
void set_base_scene(int p_idx);
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index aebbb5b562..7bf5f24269 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -198,6 +198,7 @@ Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::R
int type = -1;
int name = -1;
int instance = -1;
+ int index = -1;
//int base_scene=-1;
if (next_tag.fields.has("name")) {
@@ -249,7 +250,11 @@ Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::R
owner = 0; //if no owner, owner is root
}
- int node_id = packed_scene->get_state()->add_node(parent, owner, type, name, instance);
+ if (next_tag.fields.has("index")) {
+ index = next_tag.fields["index"];
+ }
+
+ int node_id = packed_scene->get_state()->add_node(parent, owner, type, name, instance, index);
if (next_tag.fields.has("groups")) {
@@ -1609,6 +1614,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
StringName type = state->get_node_type(i);
StringName name = state->get_node_name(i);
+ int index = state->get_node_index(i);
NodePath path = state->get_node_path(i, true);
NodePath owner = state->get_node_owner_path(i);
Ref<PackedScene> instance = state->get_node_instance(i);
@@ -1626,6 +1632,9 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
if (owner != NodePath() && owner != NodePath(".")) {
header += " owner=\"" + String(owner.simplified()) + "\"";
}
+ if (index >= 0) {
+ header += " index=\"" + itos(index) + "\"";
+ }
if (groups.size()) {
String sgroups = " groups=[\n";
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index e10a57c571..c69bbb9343 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -755,12 +755,12 @@ void ShaderLanguage::clear() {
}
}
-bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type) {
+bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type) {
if (p_builtin_types.has(p_identifier)) {
if (r_data_type) {
- *r_data_type = p_builtin_types[p_identifier];
+ *r_data_type = p_builtin_types[p_identifier].type;
}
if (r_type) {
*r_type = IDENTIFIER_BUILTIN_VAR;
@@ -2008,7 +2008,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
return false;
}
-bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg) {
+bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg) {
TkPos pos = _get_tkpos();
Token tk = _get_token();
@@ -2261,7 +2261,48 @@ bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionT
return false;
}
-ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types) {
+bool ShaderLanguage::_is_operator_assign(Operator p_op) const {
+ switch (p_op) {
+ case OP_ASSIGN:
+ case OP_ASSIGN_ADD:
+ case OP_ASSIGN_SUB:
+ case OP_ASSIGN_MUL:
+ case OP_ASSIGN_DIV:
+ case OP_ASSIGN_MOD:
+ case OP_ASSIGN_SHIFT_LEFT:
+ case OP_ASSIGN_SHIFT_RIGHT:
+ case OP_ASSIGN_BIT_AND:
+ case OP_ASSIGN_BIT_OR:
+ case OP_ASSIGN_BIT_XOR:
+ return true;
+ default:
+ return false;
+ }
+
+ return false;
+}
+
+bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types) {
+
+ if (p_node->type == Node::TYPE_OPERATOR) {
+
+ OperatorNode *op = static_cast<OperatorNode *>(p_node);
+ if (op->type == OP_INDEX) {
+ return _validate_assign(op->arguments[0], p_builtin_types);
+ }
+ }
+
+ if (p_node->type == Node::TYPE_VARIABLE) {
+
+ VariableNode *var = static_cast<VariableNode *>(p_node);
+ if (p_builtin_types.has(var->name) && p_builtin_types[var->name].constant) {
+ return false; //ops not valid
+ }
+ }
+ return true;
+}
+
+ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
Vector<Expression> expression;
//Vector<TokenType> operators;
@@ -2765,6 +2806,11 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
_set_error("Invalid base type for increment/decrement operator");
return NULL;
}
+
+ if (!_validate_assign(expr, p_builtin_types)) {
+ _set_error("Invalid use of increment/decrement operator in constant expression.");
+ return NULL;
+ }
expr = op;
} else {
@@ -2948,6 +2994,11 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
OperatorNode *op = alloc_node<OperatorNode>();
op->op = expression[i].op;
+ if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_builtin_types)) {
+
+ _set_error("Can't use increment/decrement operator in constant expression.");
+ return NULL;
+ }
op->arguments.push_back(expression[i + 1].node);
expression[i].is_op = false;
@@ -3019,6 +3070,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
ERR_FAIL_V(NULL);
}
+ if (_is_operator_assign(op->op) && !_validate_assign(expression[next_op - 1].node, p_builtin_types)) {
+
+ _set_error("Assignment to constant expression.");
+ return NULL;
+ }
+
if (expression[next_op + 1].is_op) {
// this is not invalid and can really appear
// but it becomes invalid anyway because no binary op
@@ -3142,7 +3199,7 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
return p_node;
}
-ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types) {
+ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
ShaderLanguage::Node *expr = _parse_expression(p_block, p_builtin_types);
if (!expr) //errored
@@ -3153,7 +3210,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_
return expr;
}
-Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, bool p_just_one, bool p_can_break, bool p_can_continue) {
+Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one, bool p_can_break, bool p_can_continue) {
while (true) {
@@ -3636,7 +3693,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
name = tk.text;
- if (_find_identifier(NULL, Map<StringName, DataType>(), name)) {
+ if (_find_identifier(NULL, Map<StringName, BuiltInInfo>(), name)) {
_set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
@@ -3660,7 +3717,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type == TK_OP_ASSIGN) {
- Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, DataType>());
+ Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>());
if (!expr)
return ERR_PARSE_ERROR;
if (expr->type != Node::TYPE_CONSTANT) {
@@ -3841,7 +3898,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
- if (_find_identifier(NULL, Map<StringName, DataType>(), name)) {
+ if (_find_identifier(NULL, Map<StringName, BuiltInInfo>(), name)) {
_set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
@@ -3852,7 +3909,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
- Map<StringName, DataType> builtin_types;
+ Map<StringName, BuiltInInfo> builtin_types;
if (p_functions.has(name)) {
builtin_types = p_functions[name].built_ins;
}
@@ -4109,7 +4166,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
if (comp_ident && skip_function != StringName() && p_functions.has(skip_function)) {
- for (Map<StringName, DataType>::Element *E = p_functions[skip_function].built_ins.front(); E; E = E->next()) {
+ for (Map<StringName, BuiltInInfo>::Element *E = p_functions[skip_function].built_ins.front(); E; E = E->next()) {
matches.insert(E->key());
}
}
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index e092bf931f..4cf8560990 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -537,8 +537,18 @@ public:
static void get_keyword_list(List<String> *r_keywords);
static void get_builtin_funcs(List<String> *r_keywords);
+ struct BuiltInInfo {
+ DataType type;
+ bool constant;
+ BuiltInInfo() {}
+ BuiltInInfo(DataType p_type, bool p_constant = false) {
+ type = p_type;
+ constant = p_constant;
+ }
+ };
+
struct FunctionInfo {
- Map<StringName, DataType> built_ins;
+ Map<StringName, BuiltInInfo> built_ins;
bool can_discard;
};
@@ -601,7 +611,10 @@ private:
IDENTIFIER_BUILTIN_VAR,
};
- bool _find_identifier(const BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL);
+ bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL);
+
+ bool _is_operator_assign(Operator p_op) const;
+ bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types);
bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);
@@ -625,14 +638,14 @@ private:
static const BuiltinFuncDef builtin_func_defs[];
bool _validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type);
- bool _parse_function_arguments(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg = NULL);
+ bool _parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg = NULL);
- Node *_parse_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types);
+ Node *_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types);
ShaderLanguage::Node *_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node);
- Node *_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types);
+ Node *_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types);
- Error _parse_block(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false);
+ Error _parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false);
Error _parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types);
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 7489ca7e3e..a25c5ca65e 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -45,6 +45,11 @@ const Set<String> &ShaderTypes::get_types() {
ShaderTypes *ShaderTypes::singleton = NULL;
+static ShaderLanguage::BuiltInInfo constt(ShaderLanguage::DataType p_type) {
+
+ return ShaderLanguage::BuiltInInfo(p_type, true);
+}
+
ShaderTypes::ShaderTypes() {
singleton = this;
@@ -58,32 +63,32 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["UV2"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["POINT_SIZE"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INSTANCE_ID"] = ShaderLanguage::TYPE_INT;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INSTANCE_CUSTOM"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INSTANCE_ID"] = constt(ShaderLanguage::TYPE_INT);
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INSTANCE_CUSTOM"] = constt(ShaderLanguage::TYPE_VEC4);
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["ROUGHNESS"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].can_discard = false;
//builtins
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INV_CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INV_CAMERA_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["MODELVIEW_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["VERTEX"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["FRAGCOORD"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["FRONT_FACING"] = ShaderLanguage::TYPE_BOOL;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["VERTEX"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["FRONT_FACING"] = constt(ShaderLanguage::TYPE_BOOL);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["TANGENT"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["BINORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["NORMALMAP"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["NORMALMAP_DEPTH"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV2"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV2"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["COLOR"] = constt(ShaderLanguage::TYPE_VEC4);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["METALLIC"] = ShaderLanguage::TYPE_FLOAT;
@@ -103,33 +108,33 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SIDE"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SIDE"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA_SCISSOR"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["WORLD_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_CAMERA_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].can_discard = true;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
-
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT_COLOR"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ATTENUATION"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TRANSMISSION"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ROUGHNESS"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["WORLD_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_CAMERA_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["NORMAL"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT_COLOR"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ATTENUATION"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ALBEDO"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TRANSMISSION"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ROUGHNESS"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["DIFFUSE_LIGHT"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["SPECULAR_LIGHT"] = ShaderLanguage::TYPE_VEC3;
@@ -177,38 +182,38 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["POINT_SIZE"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["EXTRA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["INSTANCE_CUSTOM"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["AT_LIGHT_PASS"] = ShaderLanguage::TYPE_BOOL;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["WORLD_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["EXTRA_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["INSTANCE_CUSTOM"] = constt(ShaderLanguage::TYPE_VEC4);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["AT_LIGHT_PASS"] = constt(ShaderLanguage::TYPE_BOOL);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].can_discard = false;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["FRAGCOORD"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMALMAP"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMALMAP_DEPTH"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["UV"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE_PIXEL_SIZE"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMAL_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_PIXEL_SIZE"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["POINT_COORD"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["AT_LIGHT_PASS"] = ShaderLanguage::TYPE_BOOL;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE"] = constt(ShaderLanguage::TYPE_SAMPLER2D);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE_PIXEL_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMAL_TEXTURE"] = constt(ShaderLanguage::TYPE_SAMPLER2D);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_UV"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_PIXEL_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["AT_LIGHT_PASS"] = constt(ShaderLanguage::TYPE_BOOL);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_TEXTURE"] = constt(ShaderLanguage::TYPE_SAMPLER2D);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].can_discard = true;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["POSITION"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TEXTURE_PIXEL_SIZE"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["POSITION"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["NORMAL"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["UV"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["COLOR"] = constt(ShaderLanguage::TYPE_VEC4);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TEXTURE"] = constt(ShaderLanguage::TYPE_SAMPLER2D);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TEXTURE_PIXEL_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["SCREEN_UV"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_VEC"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_HEIGHT"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_COLOR"] = ShaderLanguage::TYPE_VEC4;
@@ -216,8 +221,8 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_SHADOW"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["SHADOW"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["POINT_COORD"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].can_discard = true;
shader_modes[VS::SHADER_CANVAS_ITEM].modes.insert("skip_vertex_transform");
@@ -237,16 +242,16 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["VELOCITY"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["MASS"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["ACTIVE"] = ShaderLanguage::TYPE_BOOL;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["RESTART"] = ShaderLanguage::TYPE_BOOL;
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["RESTART"] = constt(ShaderLanguage::TYPE_BOOL);
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["CUSTOM"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["TRANSFORM"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["LIFETIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["DELTA"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["NUMBER"] = ShaderLanguage::TYPE_UINT;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["INDEX"] = ShaderLanguage::TYPE_INT;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["EMISSION_TRANSFORM"] = ShaderLanguage::TYPE_MAT4;
- shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["RANDOM_SEED"] = ShaderLanguage::TYPE_UINT;
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["LIFETIME"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["DELTA"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["NUMBER"] = constt(ShaderLanguage::TYPE_UINT);
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["INDEX"] = constt(ShaderLanguage::TYPE_INT);
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["EMISSION_TRANSFORM"] = constt(ShaderLanguage::TYPE_MAT4);
+ shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["RANDOM_SEED"] = constt(ShaderLanguage::TYPE_UINT);
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].can_discard = false;
shader_modes[VS::SHADER_PARTICLES].modes.insert("billboard");
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 6b527b5cd1..7bb7d04fcd 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -181,6 +181,10 @@ void VisualServerRaster::set_debug_generate_wireframes(bool p_generate) {
VSG::storage->set_debug_generate_wireframes(p_generate);
}
+void VisualServerRaster::call_set_use_vsync(bool p_enable) {
+ OS::get_singleton()->_set_use_vsync(p_enable);
+}
+
VisualServerRaster::VisualServerRaster() {
VSG::canvas = memnew(VisualServerCanvas);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index a0e79e9d3e..716c1754e1 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -668,6 +668,8 @@ public:
virtual bool has_os_feature(const String &p_feature) const;
virtual void set_debug_generate_wireframes(bool p_generate);
+ virtual void call_set_use_vsync(bool p_enable);
+
VisualServerRaster();
~VisualServerRaster();
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
index b86a0ae3f6..e55b7a9309 100644
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ b/servers/visual/visual_server_wrap_mt.cpp
@@ -158,9 +158,19 @@ void VisualServerWrapMT::finish() {
canvas_occluder_polygon_free_cached_ids();
}
+void VisualServerWrapMT::set_use_vsync_callback(bool p_enable) {
+
+ singleton_mt->call_set_use_vsync(p_enable);
+}
+
+VisualServerWrapMT *VisualServerWrapMT::singleton_mt = NULL;
+
VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread) :
command_queue(p_create_thread) {
+ singleton_mt = this;
+ OS::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
+
visual_server = p_contained;
create_thread = p_create_thread;
thread = NULL;
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index cb6f67474e..0f24521f5d 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -64,6 +64,8 @@ class VisualServerWrapMT : public VisualServer {
//#define DEBUG_SYNC
+ static VisualServerWrapMT *singleton_mt;
+
#ifdef DEBUG_SYNC
#define SYNC_DEBUG print_line("sync on: " + String(__FUNCTION__));
#else
@@ -584,6 +586,10 @@ public:
virtual bool has_feature(Features p_feature) const { return visual_server->has_feature(p_feature); }
virtual bool has_os_feature(const String &p_feature) const { return visual_server->has_os_feature(p_feature); }
+ FUNC1(call_set_use_vsync, bool)
+
+ static void set_use_vsync_callback(bool p_enable);
+
VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread);
~VisualServerWrapMT();
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 153cff2f22..42ecb82a46 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1820,6 +1820,7 @@ void VisualServer::_bind_methods() {
BIND_ENUM_CONSTANT(INSTANCE_LIGHT);
BIND_ENUM_CONSTANT(INSTANCE_REFLECTION_PROBE);
BIND_ENUM_CONSTANT(INSTANCE_GI_PROBE);
+ BIND_ENUM_CONSTANT(INSTANCE_LIGHTMAP_CAPTURE);
BIND_ENUM_CONSTANT(INSTANCE_MAX);
BIND_ENUM_CONSTANT(INSTANCE_GEOMETRY_MASK);
@@ -1921,6 +1922,7 @@ VisualServer::VisualServer() {
//ERR_FAIL_COND(singleton);
singleton = this;
+
GLOBAL_DEF("rendering/vram_compression/import_s3tc", true);
GLOBAL_DEF("rendering/vram_compression/import_etc", false);
GLOBAL_DEF("rendering/vram_compression/import_etc2", true);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index ad4d32b967..23354c3d37 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -751,7 +751,6 @@ public:
INSTANCE_GI_PROBE,
INSTANCE_LIGHTMAP_CAPTURE,
INSTANCE_MAX,
- /*INSTANCE_BAKED_LIGHT_SAMPLER,*/
INSTANCE_GEOMETRY_MASK = (1 << INSTANCE_MESH) | (1 << INSTANCE_MULTIMESH) | (1 << INSTANCE_IMMEDIATE) | (1 << INSTANCE_PARTICLES)
};
@@ -981,6 +980,8 @@ public:
virtual void set_debug_generate_wireframes(bool p_generate) = 0;
+ virtual void call_set_use_vsync(bool p_enable) = 0;
+
VisualServer();
virtual ~VisualServer();
};
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 8c50081782..62690e21c7 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -365,6 +365,7 @@ Files extracted from upstream source:
- celt/ and silk/ subfolders
- COPYING
+
## pcre2
- Upstream: http://www.pcre.org/
@@ -378,6 +379,7 @@ Files extracted from upstream source:
- src/pcre2_jit_*.c and src/sljit/*
- AUTHORS and COPYING
+
## pvrtccompressor
- Upstream: https://bitbucket.org/jthlim/pvrtccompressor
@@ -389,12 +391,14 @@ Files extracted from upstream source:
- all .cpp and .h files apart from `main.cpp`
- LICENSE.TXT
+
## recastnavigation
- Upstream: https://github.com/recastnavigation/recastnavigation
- version: git commit ef3ea40f - 2016-02-06
- License: zlib
+
## rtaudio
- Upstream: http://www.music.mcgill.ca/~gary/rtaudio/
@@ -416,6 +420,10 @@ Files extracted from upstream source:
- all .cpp, .h and .inl files
+Important: Some files have Godot-made changes.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+comments and a patch is provided in the squish/ folder.
+
## tinyexr
diff --git a/thirdparty/squish/Add-Decompress-Bc5-to-Squish.patch b/thirdparty/squish/Add-Decompress-Bc5-to-Squish.patch
new file mode 100644
index 0000000000..1e06a8d318
--- /dev/null
+++ b/thirdparty/squish/Add-Decompress-Bc5-to-Squish.patch
@@ -0,0 +1,143 @@
+From 7b64cc4c8b0be0443741483bf65909f5140179c0 Mon Sep 17 00:00:00 2001
+From: Orkun <orkuntezerm@gmail.com>
+Date: Sun, 19 Nov 2017 02:24:31 +0300
+Subject: [PATCH] Fix #12220: Add Decompress Bc5 to Squish
+
+This Commit fixes the corrupted file preview described in #12220.
+Added DecompressColourBc5 function to squish.
+---
+ thirdparty/squish/colourblock.cpp | 85 +++++++++++++++++++++++++++++++++++++++
+ thirdparty/squish/colourblock.h | 3 ++
+ thirdparty/squish/squish.cpp | 8 +++-
+ 3 files changed, 95 insertions(+), 1 deletion(-)
+
+diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp
+index af8b98036..3de46382c 100644
+--- a/thirdparty/squish/colourblock.cpp
++++ b/thirdparty/squish/colourblock.cpp
+@@ -211,4 +211,89 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 )
+ }
+ }
+
++// -- Godot start --
++void DecompressColourBc5( u8* rgba, void const* block)
++{
++ // get the block bytes
++ u8 const* bytes = reinterpret_cast< u8 const* >( block );
++
++ // unpack the endpoints
++ u8 codes[16];
++ int red_0 = bytes[0];
++ int red_1 = bytes[1];
++
++ codes[0] = red_0;
++ codes[1] = red_1;
++ codes[6] = 0.0f;
++ codes[7] = 1.0f;
++ // generate the midpoints
++ if(red_0 > red_1)
++ {
++ for( int i = 2; i < 8; ++i )
++ {
++ codes[i] = ((8-i)*red_0 + (i-1)*red_1)/7;
++ }
++ }
++ else
++ {
++ for( int i = 2; i < 6; ++i )
++ {
++ codes[i] = ((6-i)*red_0 + (i-1)*red_1)/5;
++ }
++ }
++
++ int green_0 = bytes[8];
++ int green_1 = bytes[9];
++
++ codes[0 + 8] = green_0;
++ codes[1 + 8] = green_1;
++ codes[6 + 8] = 0.0f;
++ codes[7 + 8] = 1.0f;
++ // generate the midpoints
++ if(green_0 > green_1)
++ {
++ for( int i = 2; i < 8; ++i )
++ {
++ codes[i + 8] = ((8-i)*green_0 + (i-1)*green_1)/7;
++ }
++ }
++ else
++ {
++ for( int i = 2; i < 6; ++i )
++ {
++ codes[i + 8] = ((6-i)*green_0 + (i-1)*green_1)/5;
++ }
++ }
++
++ u8 indices[32];
++ for( int i = 0; i < 4; ++i )
++ {
++ u8 packed = bytes[2 + i];
++ u8* red_ind = indices + 4*i;
++
++ red_ind[0] = packed & 0x3;
++ red_ind[1] = ( packed >> 2 ) & 0x3;
++ red_ind[2] = ( packed >> 4 ) & 0x3;
++ red_ind[3] = ( packed >> 6 ) & 0x3;
++
++ packed = bytes[8 + i];
++ u8* green_ind = indices + 4*i + 16;
++ green_ind[0] = packed & 0x3;
++ green_ind[1] = ( packed >> 2 ) & 0x3;
++ green_ind[2] = ( packed >> 4 ) & 0x3;
++ green_ind[3] = ( packed >> 6 ) & 0x3;
++ }
++
++ // store out the colours
++ for( int i = 0; i < 16; ++i )
++ {
++ rgba[4*i] = codes[indices[i]];
++ rgba[4*i +1] = codes[indices[i + 16] + 8];
++ rgba[4*i +2] = 0;
++ rgba[4*i +3] = 255;
++ }
++}
++// -- GODOT end --
++
++
+ } // namespace squish
+diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h
+index fee2cd7c5..3cb9b7e3b 100644
+--- a/thirdparty/squish/colourblock.h
++++ b/thirdparty/squish/colourblock.h
+@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void*
+ void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block );
+
+ void DecompressColour( u8* rgba, void const* block, bool isDxt1 );
++// -- GODOT start --
++void DecompressColourBc5( u8* rgba, void const* block );
++// -- GODOT end --
+
+ } // namespace squish
+
+diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp
+index 1d22a64ad..fd11a147d 100644
+--- a/thirdparty/squish/squish.cpp
++++ b/thirdparty/squish/squish.cpp
+@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags )
+ colourBlock = reinterpret_cast< u8 const* >( block ) + 8;
+
+ // decompress colour
+- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
++ // -- GODOT start --
++ //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
++ if(( flags & ( kBc5 ) ) != 0)
++ DecompressColourBc5( rgba, colourBlock);
++ else
++ DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
++ // -- GODOT end --
+
+ // decompress alpha separately if necessary
+ if( ( flags & kDxt3 ) != 0 )
+--
+2.13.6
+
diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp
index af8b980365..3de46382c0 100644
--- a/thirdparty/squish/colourblock.cpp
+++ b/thirdparty/squish/colourblock.cpp
@@ -211,4 +211,89 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 )
}
}
+// -- Godot start --
+void DecompressColourBc5( u8* rgba, void const* block)
+{
+ // get the block bytes
+ u8 const* bytes = reinterpret_cast< u8 const* >( block );
+
+ // unpack the endpoints
+ u8 codes[16];
+ int red_0 = bytes[0];
+ int red_1 = bytes[1];
+
+ codes[0] = red_0;
+ codes[1] = red_1;
+ codes[6] = 0.0f;
+ codes[7] = 1.0f;
+ // generate the midpoints
+ if(red_0 > red_1)
+ {
+ for( int i = 2; i < 8; ++i )
+ {
+ codes[i] = ((8-i)*red_0 + (i-1)*red_1)/7;
+ }
+ }
+ else
+ {
+ for( int i = 2; i < 6; ++i )
+ {
+ codes[i] = ((6-i)*red_0 + (i-1)*red_1)/5;
+ }
+ }
+
+ int green_0 = bytes[8];
+ int green_1 = bytes[9];
+
+ codes[0 + 8] = green_0;
+ codes[1 + 8] = green_1;
+ codes[6 + 8] = 0.0f;
+ codes[7 + 8] = 1.0f;
+ // generate the midpoints
+ if(green_0 > green_1)
+ {
+ for( int i = 2; i < 8; ++i )
+ {
+ codes[i + 8] = ((8-i)*green_0 + (i-1)*green_1)/7;
+ }
+ }
+ else
+ {
+ for( int i = 2; i < 6; ++i )
+ {
+ codes[i + 8] = ((6-i)*green_0 + (i-1)*green_1)/5;
+ }
+ }
+
+ u8 indices[32];
+ for( int i = 0; i < 4; ++i )
+ {
+ u8 packed = bytes[2 + i];
+ u8* red_ind = indices + 4*i;
+
+ red_ind[0] = packed & 0x3;
+ red_ind[1] = ( packed >> 2 ) & 0x3;
+ red_ind[2] = ( packed >> 4 ) & 0x3;
+ red_ind[3] = ( packed >> 6 ) & 0x3;
+
+ packed = bytes[8 + i];
+ u8* green_ind = indices + 4*i + 16;
+ green_ind[0] = packed & 0x3;
+ green_ind[1] = ( packed >> 2 ) & 0x3;
+ green_ind[2] = ( packed >> 4 ) & 0x3;
+ green_ind[3] = ( packed >> 6 ) & 0x3;
+ }
+
+ // store out the colours
+ for( int i = 0; i < 16; ++i )
+ {
+ rgba[4*i] = codes[indices[i]];
+ rgba[4*i +1] = codes[indices[i + 16] + 8];
+ rgba[4*i +2] = 0;
+ rgba[4*i +3] = 255;
+ }
+}
+// -- GODOT end --
+
+
} // namespace squish
diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h
index fee2cd7c5d..3cb9b7e3b9 100644
--- a/thirdparty/squish/colourblock.h
+++ b/thirdparty/squish/colourblock.h
@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void*
void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block );
void DecompressColour( u8* rgba, void const* block, bool isDxt1 );
+// -- GODOT start --
+void DecompressColourBc5( u8* rgba, void const* block );
+// -- GODOT end --
} // namespace squish
diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp
index 1d22a64ad6..fd11a147de 100644
--- a/thirdparty/squish/squish.cpp
+++ b/thirdparty/squish/squish.cpp
@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags )
colourBlock = reinterpret_cast< u8 const* >( block ) + 8;
// decompress colour
- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
+ // -- GODOT start --
+ //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
+ if(( flags & ( kBc5 ) ) != 0)
+ DecompressColourBc5( rgba, colourBlock);
+ else
+ DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
+ // -- GODOT end --
// decompress alpha separately if necessary
if( ( flags & kDxt3 ) != 0 )
diff --git a/thirdparty/thekla_atlas/nvcore/Debug.cpp b/thirdparty/thekla_atlas/nvcore/Debug.cpp
index 81498c219e..4980ffa916 100644
--- a/thirdparty/thekla_atlas/nvcore/Debug.cpp
+++ b/thirdparty/thekla_atlas/nvcore/Debug.cpp
@@ -394,8 +394,10 @@ namespace
#pragma warning(disable:4748)
static NV_NOINLINE int backtrace(void * trace[], int maxcount) {
CONTEXT ctx = { 0 };
+// -- GODOT start --
#if NV_CPU_X86 && !NV_CPU_X86_64
ctx.ContextFlags = CONTEXT_CONTROL;
+#if NV_CC_MSVC
_asm {
call x
x: pop eax
@@ -404,6 +406,13 @@ namespace
mov ctx.Esp, esp
}
#else
+ register long unsigned int ebp asm("ebp");
+ ctx.Eip = (DWORD) __builtin_return_address(0);
+ ctx.Ebp = ebp;
+ ctx.Esp = (DWORD) __builtin_frame_address(0);
+#endif
+// -- GODOT end --
+#else
RtlCaptureContext(&ctx); // Not implemented correctly in x86.
#endif
diff --git a/thirdparty/thekla_atlas/nvmath/ftoi.h b/thirdparty/thekla_atlas/nvmath/ftoi.h
index bee15c0908..182c56d1c3 100644
--- a/thirdparty/thekla_atlas/nvmath/ftoi.h
+++ b/thirdparty/thekla_atlas/nvmath/ftoi.h
@@ -53,7 +53,10 @@ namespace nv
return (val<0) ? ftoi_ceil_xs(val) : ftoi_floor_xs(val);
}
-#if NV_CPU_X86 || NV_CPU_X86_64
+// -- GODOT start --
+//#if NV_CPU_X86 || NV_CPU_X86_64
+#if NV_USE_SSE
+// -- GODOT end --
NV_FORCEINLINE int ftoi_round_sse(float f) {
return _mm_cvt_ss2si(_mm_set_ss(f));
diff --git a/thirdparty/thekla_atlas/nvmath/nvmath.h b/thirdparty/thekla_atlas/nvmath/nvmath.h
index 695f452c1d..f2b69426e1 100644
--- a/thirdparty/thekla_atlas/nvmath/nvmath.h
+++ b/thirdparty/thekla_atlas/nvmath/nvmath.h
@@ -14,10 +14,12 @@
#include <float.h> // finite, isnan
#endif
-#if NV_CPU_X86 || NV_CPU_X86_64
- //#include <intrin.h>
- #include <xmmintrin.h>
-#endif
+// -- GODOT start --
+//#if NV_CPU_X86 || NV_CPU_X86_64
+// //#include <intrin.h>
+// #include <xmmintrin.h>
+//#endif
+// -- GODOT end --
@@ -65,6 +67,13 @@
#endif
+// -- GODOT start --
+#if NV_USE_SSE
+ //#include <intrin.h>
+ #include <xmmintrin.h>
+#endif
+// -- GODOT end --
+
#ifndef PI
#define PI float(3.1415926535897932384626433833)