summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.gitignore3
-rw-r--r--.lgtm.yml7
-rw-r--r--.mailmap1
-rw-r--r--AUTHORS.md1
-rw-r--r--CHANGELOG.md2
-rw-r--r--COPYRIGHT.txt2
-rw-r--r--DONORS.md86
-rw-r--r--SConstruct2
-rw-r--r--core/SCsub1
-rw-r--r--core/color.cpp4
-rw-r--r--core/cowdata.h2
-rw-r--r--core/crypto/crypto_core.cpp20
-rw-r--r--core/crypto/crypto_core.h2
-rw-r--r--core/hashfuncs.h2
-rw-r--r--core/image.cpp76
-rw-r--r--core/image.h13
-rw-r--r--core/input/SCsub1
-rw-r--r--core/io/compression.cpp87
-rw-r--r--core/io/compression.h3
-rw-r--r--core/io/file_access_encrypted.cpp73
-rw-r--r--core/io/file_access_encrypted.h9
-rw-r--r--core/io/file_access_pack.cpp67
-rw-r--r--core/io/file_access_pack.h14
-rw-r--r--core/io/file_access_zip.cpp6
-rw-r--r--core/io/file_access_zip.h8
-rw-r--r--core/io/ip_address.cpp4
-rw-r--r--core/io/json.cpp20
-rw-r--r--core/io/json.h8
-rw-r--r--core/io/pck_packer.cpp191
-rw-r--r--core/io/pck_packer.h14
-rw-r--r--core/io/xml_parser.cpp4
-rw-r--r--core/list.h40
-rw-r--r--core/math/audio_frame.h2
-rw-r--r--core/math/basis.h18
-rw-r--r--core/math/expression.cpp20
-rw-r--r--core/math/math_funcs.h7
-rw-r--r--core/math/quat.h2
-rw-r--r--core/math/random_pcg.h5
-rw-r--r--core/math/vector2.h8
-rw-r--r--core/math/vector3.h16
-rw-r--r--core/method_bind.h14
-rw-r--r--core/object.h2
-rw-r--r--core/os/file_access.cpp8
-rw-r--r--core/register_core_types.cpp2
-rw-r--r--core/string_buffer.h24
-rw-r--r--core/string_builder.cpp4
-rw-r--r--core/string_name.cpp2
-rw-r--r--core/string_name.h2
-rw-r--r--core/translation_po.h2
-rw-r--r--core/type_info.h3
-rw-r--r--core/ustring.cpp1114
-rw-r--r--core/ustring.h182
-rw-r--r--core/variant.cpp4
-rw-r--r--core/variant.h4
-rw-r--r--core/variant_call.cpp119
-rw-r--r--core/variant_op.cpp34
-rw-r--r--core/variant_parser.cpp30
-rw-r--r--core/variant_parser.h8
-rw-r--r--core/vector.h2
-rw-r--r--doc/classes/Array.xml12
-rw-r--r--doc/classes/AudioEffectDistortion.xml5
-rw-r--r--doc/classes/AudioEffectFilter.xml3
-rw-r--r--doc/classes/BaseButton.xml4
-rw-r--r--doc/classes/CodeEdit.xml203
-rw-r--r--doc/classes/CollisionShape3D.xml2
-rw-r--r--doc/classes/DisplayServer.xml24
-rw-r--r--doc/classes/EditorFeatureProfile.xml10
-rw-r--r--doc/classes/GPUParticles2D.xml2
-rw-r--r--doc/classes/GPUParticles3D.xml30
-rw-r--r--doc/classes/GridContainer.xml7
-rw-r--r--doc/classes/HTTPRequest.xml43
-rw-r--r--doc/classes/Image.xml2
-rw-r--r--doc/classes/ImageTexture3D.xml39
-rw-r--r--doc/classes/Mesh.xml2
-rw-r--r--doc/classes/MultiMesh.xml2
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--doc/classes/Object.xml5
-rw-r--r--doc/classes/PCKPacker.xml6
-rw-r--r--doc/classes/PackedByteArray.xml31
-rw-r--r--doc/classes/ParticlesMaterial.xml27
-rw-r--r--doc/classes/PopupMenu.xml32
-rw-r--r--doc/classes/ProjectSettings.xml4
-rw-r--r--doc/classes/RayCast2D.xml10
-rw-r--r--doc/classes/RayCast3D.xml10
-rw-r--r--doc/classes/Shortcut.xml (renamed from doc/classes/ShortCut.xml)2
-rw-r--r--doc/classes/SpriteFrames.xml2
-rw-r--r--doc/classes/StreamTexture3D.xml25
-rw-r--r--doc/classes/String.xml49
-rw-r--r--doc/classes/Tabs.xml7
-rw-r--r--doc/classes/TextEdit.xml306
-rw-r--r--doc/classes/Texture3D.xml49
-rw-r--r--doc/classes/VisualInstance3D.xml4
-rw-r--r--doc/classes/VisualShader.xml9
-rw-r--r--doc/classes/VisualShaderNode.xml6
-rw-r--r--doc/classes/VisualShaderNodeCustom.xml4
-rw-r--r--doc/classes/VisualShaderNodeTexture.xml2
-rw-r--r--doc/classes/VisualShaderNodeTexture3D.xml20
-rw-r--r--doc/classes/VisualShaderNodeTexture3DUniform.xml15
-rwxr-xr-xdoc/tools/makerst.py2
-rw-r--r--doc/translations/classes.pot2
-rw-r--r--drivers/alsa/audio_driver_alsa.h8
-rw-r--r--drivers/alsamidi/midi_driver_alsamidi.h7
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h8
-rw-r--r--drivers/unix/file_access_unix.cpp2
-rw-r--r--drivers/unix/os_unix.cpp39
-rw-r--r--drivers/unix/thread_posix.cpp10
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp20
-rw-r--r--drivers/windows/dir_access_windows.cpp132
-rw-r--r--drivers/windows/file_access_windows.cpp57
-rw-r--r--editor/code_editor.cpp199
-rw-r--r--editor/code_editor.h16
-rw-r--r--editor/connections_dialog.cpp5
-rw-r--r--editor/editor_about.cpp5
-rw-r--r--editor/editor_audio_buses.h2
-rw-r--r--editor/editor_builders.py1
-rw-r--r--editor/editor_export.cpp262
-rw-r--r--editor/editor_export.h25
-rw-r--r--editor/editor_feature_profile.cpp2
-rw-r--r--editor/editor_help.cpp16
-rw-r--r--editor/editor_node.cpp19
-rw-r--r--editor/editor_run.cpp4
-rw-r--r--editor/editor_run_native.cpp2
-rw-r--r--editor/editor_settings.cpp37
-rw-r--r--editor/editor_settings.h10
-rw-r--r--editor/editor_themes.cpp18
-rw-r--r--editor/filesystem_dock.cpp2
-rw-r--r--editor/find_in_files.cpp4
-rw-r--r--editor/icons/Shortcut.svg (renamed from editor/icons/ShortCut.svg)0
-rw-r--r--editor/import/resource_importer_layered_texture.cpp113
-rw-r--r--editor/import/resource_importer_layered_texture.h4
-rw-r--r--editor/input_map_editor.cpp2
-rw-r--r--editor/node_3d_editor_gizmos.cpp2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h10
-rw-r--r--editor/plugins/debugger_editor_plugin.cpp32
-rw-r--r--editor/plugins/editor_preview_plugins.cpp4
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_editor_plugin.cpp7
-rw-r--r--editor/plugins/script_editor_plugin.h2
-rw-r--r--editor/plugins/script_text_editor.cpp243
-rw-r--r--editor/plugins/script_text_editor.h13
-rw-r--r--editor/plugins/shader_editor_plugin.cpp139
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp7
-rw-r--r--editor/plugins/text_editor.cpp45
-rw-r--r--editor/plugins/text_editor.h2
-rw-r--r--editor/plugins/texture_3d_editor_plugin.cpp213
-rw-r--r--editor/plugins/texture_3d_editor_plugin.h93
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp5
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp1567
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h87
-rw-r--r--editor/project_export.cpp125
-rw-r--r--editor/project_export.h11
-rw-r--r--editor/project_manager.cpp1
-rw-r--r--editor/settings_config_dialog.cpp6
-rw-r--r--editor/translations/af.po14
-rw-r--r--editor/translations/ar.po814
-rw-r--r--editor/translations/bg.po12
-rw-r--r--editor/translations/bn.po14
-rw-r--r--editor/translations/ca.po14
-rw-r--r--editor/translations/cs.po20
-rw-r--r--editor/translations/da.po16
-rw-r--r--editor/translations/de.po65
-rw-r--r--editor/translations/editor.pot12
-rw-r--r--editor/translations/el.po14
-rw-r--r--editor/translations/eo.po12
-rw-r--r--editor/translations/es.po16
-rw-r--r--editor/translations/es_AR.po14
-rw-r--r--editor/translations/et.po263
-rw-r--r--editor/translations/eu.po14
-rwxr-xr-xeditor/translations/extract.py139
-rw-r--r--editor/translations/fa.po14
-rw-r--r--editor/translations/fi.po16
-rw-r--r--editor/translations/fil.po51
-rw-r--r--editor/translations/fr.po24
-rw-r--r--editor/translations/ga.po12
-rw-r--r--editor/translations/he.po832
-rw-r--r--editor/translations/hi.po14
-rw-r--r--editor/translations/hr.po14
-rw-r--r--editor/translations/hu.po41
-rw-r--r--editor/translations/id.po36
-rw-r--r--editor/translations/is.po12
-rw-r--r--editor/translations/it.po31
-rw-r--r--editor/translations/ja.po34
-rw-r--r--editor/translations/ka.po14
-rw-r--r--editor/translations/ko.po14
-rw-r--r--editor/translations/lt.po12
-rw-r--r--editor/translations/lv.po14
-rw-r--r--editor/translations/mi.po12
-rw-r--r--editor/translations/ml.po12
-rw-r--r--editor/translations/mr.po12
-rw-r--r--editor/translations/ms.po1176
-rw-r--r--editor/translations/nb.po14
-rw-r--r--editor/translations/nl.po33
-rw-r--r--editor/translations/or.po12
-rw-r--r--editor/translations/pl.po23
-rw-r--r--editor/translations/pr.po12
-rw-r--r--editor/translations/pt_BR.po16
-rw-r--r--editor/translations/pt_PT.po88
-rw-r--r--editor/translations/ro.po14
-rw-r--r--editor/translations/ru.po34
-rw-r--r--editor/translations/si.po12
-rw-r--r--editor/translations/sk.po929
-rw-r--r--editor/translations/sl.po14
-rw-r--r--editor/translations/sq.po14
-rw-r--r--editor/translations/sr_Cyrl.po14
-rw-r--r--editor/translations/sr_Latn.po12
-rw-r--r--editor/translations/sv.po30
-rw-r--r--editor/translations/ta.po34
-rw-r--r--editor/translations/te.po12
-rw-r--r--editor/translations/th.po40
-rw-r--r--editor/translations/tr.po38
-rw-r--r--editor/translations/uk.po16
-rw-r--r--editor/translations/ur_PK.po12
-rw-r--r--editor/translations/vi.po14
-rw-r--r--editor/translations/zh_CN.po25
-rw-r--r--editor/translations/zh_HK.po14
-rw-r--r--editor/translations/zh_TW.po18
-rw-r--r--glsl_builders.py10
-rw-r--r--main/main.cpp7
-rw-r--r--main/main_builders.py1
-rw-r--r--main/splash_editor.pngbin28059 -> 25801 bytes
-rw-r--r--methods.py7
-rw-r--r--misc/dist/html/fixed-size.html1
-rw-r--r--misc/dist/html/full-size.html2
-rw-r--r--modules/arkit/register_types.h5
-rw-r--r--modules/basis_universal/texture_basisu.h5
-rw-r--r--modules/bullet/rigid_body_bullet.cpp4
-rw-r--r--modules/bullet/shape_bullet.cpp2
-rw-r--r--modules/camera/register_types.h5
-rw-r--r--modules/cvtt/register_types.h8
-rw-r--r--modules/denoise/register_types.h5
-rw-r--r--modules/denoise/resource_to_cpp.py2
-rw-r--r--modules/gdnative/gdnative/string.cpp649
-rw-r--r--modules/gdnative/gdnative_api.json390
-rw-r--r--modules/gdnative/include/gdnative/string.h158
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp4
-rw-r--r--modules/gdnative/tests/test_string.h1980
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml73
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp10
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp48
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_cache.cpp10
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/gdscript/gdscript_functions.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.cpp8
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp48
-rw-r--r--modules/gdscript/gdscript_tokenizer.h22
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp6
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/mbedtls/crypto_mbedtls.cpp21
-rw-r--r--modules/mono/build_scripts/mono_configure.py1
-rw-r--r--modules/mono/build_scripts/solution_builder.py3
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs25
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs2
-rwxr-xr-xmodules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs21
-rw-r--r--modules/mono/editor/script_class_parser.cpp8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs34
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs41
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs28
-rw-r--r--modules/mono/glue/collections_glue.cpp23
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp25
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp38
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h26
-rw-r--r--modules/mono/register_types.h5
-rw-r--r--modules/mono/utils/mono_reg_utils.cpp8
-rw-r--r--modules/mono/utils/path_utils.cpp26
-rw-r--r--modules/mono/utils/string_utils.cpp6
-rw-r--r--modules/regex/regex.cpp229
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp8
-rw-r--r--modules/tinyexr/image_loader_tinyexr.cpp158
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp2
-rw-r--r--modules/visual_script/visual_script_editor.cpp6
-rw-r--r--modules/visual_script/visual_script_editor.h2
-rw-r--r--modules/visual_script/visual_script_expression.cpp14
-rw-r--r--modules/visual_script/visual_script_nodes.cpp52
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnection.xml2
-rw-r--r--modules/webrtc/webrtc_data_channel_gdnative.h8
-rw-r--r--modules/webrtc/webrtc_data_channel_js.h8
-rw-r--r--modules/webrtc/webrtc_multiplayer.h2
-rw-r--r--modules/webrtc/webrtc_peer_connection_gdnative.h8
-rw-r--r--platform/android/export/export.cpp14
-rw-r--r--platform/android/export/gradle_export_util.h2
-rw-r--r--platform/iphone/display_server_iphone.mm4
-rw-r--r--platform/iphone/export/export.cpp2
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.h2
-rw-r--r--platform/iphone/in_app_store.mm2
-rw-r--r--platform/iphone/ios.mm2
-rw-r--r--platform/iphone/os_iphone.mm4
-rw-r--r--platform/javascript/SCsub2
-rw-r--r--platform/javascript/engine/engine.js8
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp4
-rw-r--r--platform/linuxbsd/detect.py6
-rw-r--r--platform/linuxbsd/display_server_x11.cpp40
-rw-r--r--platform/linuxbsd/display_server_x11.h2
-rw-r--r--platform/linuxbsd/platform_config.h12
-rw-r--r--platform/osx/crash_handler_osx.mm4
-rw-r--r--platform/osx/detect.py1
-rw-r--r--platform/osx/display_server_osx.h3
-rw-r--r--platform/osx/display_server_osx.mm30
-rw-r--r--platform/osx/export/export.cpp2
-rw-r--r--platform/server/platform_config.h13
-rw-r--r--platform/uwp/detect.py2
-rw-r--r--platform/uwp/export/export.cpp2
-rw-r--r--platform/uwp/os_uwp.cpp8
-rw-r--r--platform/windows/crash_handler_windows.cpp2
-rw-r--r--platform/windows/detect.py22
-rw-r--r--platform/windows/display_server_windows.cpp100
-rw-r--r--platform/windows/display_server_windows.h5
-rw-r--r--platform/windows/os_windows.cpp61
-rw-r--r--scene/2d/ray_cast_2d.cpp24
-rw-r--r--scene/2d/ray_cast_2d.h6
-rw-r--r--scene/2d/tile_map.cpp25
-rw-r--r--scene/2d/tile_map.h4
-rw-r--r--scene/3d/collision_shape_3d.cpp23
-rw-r--r--scene/3d/collision_shape_3d.h2
-rw-r--r--scene/3d/gpu_particles_3d.cpp52
-rw-r--r--scene/3d/gpu_particles_3d.h17
-rw-r--r--scene/3d/ray_cast_3d.cpp20
-rw-r--r--scene/3d/ray_cast_3d.h6
-rw-r--r--scene/3d/soft_body_3d.cpp2
-rw-r--r--scene/3d/soft_body_3d.h2
-rw-r--r--scene/gui/base_button.cpp10
-rw-r--r--scene/gui/base_button.h6
-rw-r--r--scene/gui/code_edit.cpp444
-rw-r--r--scene/gui/code_edit.h135
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/graph_edit.cpp1
-rw-r--r--scene/gui/label.cpp30
-rw-r--r--scene/gui/line_edit.cpp17
-rw-r--r--scene/gui/popup_menu.cpp43
-rw-r--r--scene/gui/popup_menu.h24
-rw-r--r--scene/gui/rich_text_effect.h4
-rw-r--r--scene/gui/rich_text_label.cpp8
-rw-r--r--scene/gui/shortcut.cpp24
-rw-r--r--scene/gui/shortcut.h6
-rw-r--r--scene/gui/tabs.cpp9
-rw-r--r--scene/gui/tabs.h2
-rw-r--r--scene/gui/text_edit.cpp934
-rw-r--r--scene/gui/text_edit.h293
-rw-r--r--scene/gui/tree.cpp13
-rw-r--r--scene/main/canvas_item.cpp6
-rw-r--r--scene/main/canvas_item.h4
-rw-r--r--scene/main/http_request.cpp114
-rw-r--r--scene/main/http_request.h13
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/main/scene_tree.h6
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/register_scene_types.cpp17
-rw-r--r--scene/resources/default_theme/bookmark.pngbin0 -> 160 bytes
-rw-r--r--scene/resources/default_theme/default_theme.cpp51
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/dynamic_font.cpp16
-rw-r--r--scene/resources/dynamic_font.h16
-rw-r--r--scene/resources/font.cpp26
-rw-r--r--scene/resources/font.h26
-rw-r--r--scene/resources/mesh.h1
-rw-r--r--scene/resources/mesh_library.h6
-rw-r--r--scene/resources/packed_scene.cpp4
-rw-r--r--scene/resources/particles_material.cpp283
-rw-r--r--scene/resources/particles_material.h65
-rw-r--r--scene/resources/shader.cpp2
-rw-r--r--scene/resources/syntax_highlighter.cpp16
-rw-r--r--scene/resources/syntax_highlighter.h2
-rw-r--r--scene/resources/texture.cpp304
-rw-r--r--scene/resources/texture.h116
-rw-r--r--scene/resources/tile_set.cpp4
-rw-r--r--scene/resources/visual_shader.cpp174
-rw-r--r--scene/resources/visual_shader.h43
-rw-r--r--scene/resources/visual_shader_nodes.cpp189
-rw-r--r--scene/resources/visual_shader_nodes.h142
-rw-r--r--servers/display_server.cpp5
-rw-r--r--servers/display_server.h2
-rw-r--r--servers/physics_2d/body_2d_sw.cpp2
-rw-r--r--servers/physics_server_2d.h2
-rw-r--r--servers/physics_server_3d.h2
-rw-r--r--servers/rendering/rasterizer.h10
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp1
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_rd.h2
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp460
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_storage_rd.h52
-rw-r--r--servers/rendering/rasterizer_rd/shaders/canvas.glsl2
-rw-r--r--servers/rendering/rasterizer_rd/shaders/particles.glsl238
-rw-r--r--servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl8
-rw-r--r--servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl2
-rw-r--r--servers/rendering/rasterizer_rd/shaders/sdfgi_direct_light.glsl2
-rw-r--r--servers/rendering/rasterizer_rd/shaders/sdfgi_integrate.glsl4
-rw-r--r--servers/rendering/rasterizer_rd/shaders/sdfgi_preprocess.glsl6
-rw-r--r--servers/rendering/rasterizer_rd/shaders/volumetric_fog.glsl2
-rw-r--r--servers/rendering/rendering_server_canvas.cpp13
-rw-r--r--servers/rendering/rendering_server_raster.h16
-rw-r--r--servers/rendering/rendering_server_wrap_mt.h9
-rw-r--r--servers/rendering/shader_language.cpp262
-rw-r--r--servers/rendering/shader_language.h31
-rw-r--r--servers/rendering/shader_types.cpp24
-rw-r--r--servers/rendering_server.h22
-rw-r--r--servers/text_server.h0
-rw-r--r--tests/SCsub4
-rw-r--r--tests/test_expression.h22
-rw-r--r--tests/test_list.h279
-rw-r--r--tests/test_main.cpp1
-rw-r--r--tests/test_math.cpp8
-rw-r--r--tests/test_shader_lang.cpp2
-rw-r--r--tests/test_string.h570
-rw-r--r--thirdparty/README.md4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/aes.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/aesni.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/arc4.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/aria.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/asn1.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/asn1write.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/base64.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/bignum.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/blowfish.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/bn_mul.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/camellia.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ccm.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/certs.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/chacha20.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/chachapoly.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/check_config.h14
-rw-r--r--thirdparty/mbedtls/include/mbedtls/cipher.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/cipher_internal.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/cmac.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/compat-1.3.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/config.h40
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ctr_drbg.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/debug.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/des.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/dhm.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ecdh.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ecdsa.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ecjpake.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ecp.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ecp_internal.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/entropy.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/entropy_poll.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/error.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/gcm.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/havege.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/hkdf.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/hmac_drbg.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/md.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/md2.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/md4.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/md5.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/md_internal.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/memory_buffer_alloc.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/net.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/net_sockets.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/nist_kw.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/oid.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/padlock.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/pem.h36
-rw-r--r--thirdparty/mbedtls/include/mbedtls/pk.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/pk_internal.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/pkcs11.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/pkcs12.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/pkcs5.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/platform.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/platform_time.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/platform_util.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/poly1305.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ripemd160.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/rsa.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/rsa_internal.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/sha1.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/sha256.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/sha512.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl_cache.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl_cookie.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl_internal.h89
-rw-r--r--thirdparty/mbedtls/include/mbedtls/ssl_ticket.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/threading.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/timing.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/version.h12
-rw-r--r--thirdparty/mbedtls/include/mbedtls/x509.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/x509_crl.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/x509_crt.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/x509_csr.h4
-rw-r--r--thirdparty/mbedtls/include/mbedtls/xtea.h4
-rw-r--r--thirdparty/mbedtls/library/aes.c4
-rw-r--r--thirdparty/mbedtls/library/aesni.c4
-rw-r--r--thirdparty/mbedtls/library/arc4.c4
-rw-r--r--thirdparty/mbedtls/library/aria.c4
-rw-r--r--thirdparty/mbedtls/library/asn1parse.c4
-rw-r--r--thirdparty/mbedtls/library/asn1write.c4
-rw-r--r--thirdparty/mbedtls/library/base64.c4
-rw-r--r--thirdparty/mbedtls/library/bignum.c4
-rw-r--r--thirdparty/mbedtls/library/blowfish.c4
-rw-r--r--thirdparty/mbedtls/library/camellia.c4
-rw-r--r--thirdparty/mbedtls/library/ccm.c4
-rw-r--r--thirdparty/mbedtls/library/certs.c4
-rw-r--r--thirdparty/mbedtls/library/chacha20.c4
-rw-r--r--thirdparty/mbedtls/library/chachapoly.c4
-rw-r--r--thirdparty/mbedtls/library/cipher.c4
-rw-r--r--thirdparty/mbedtls/library/cipher_wrap.c4
-rw-r--r--thirdparty/mbedtls/library/cmac.c4
-rw-r--r--thirdparty/mbedtls/library/ctr_drbg.c4
-rw-r--r--thirdparty/mbedtls/library/debug.c4
-rw-r--r--thirdparty/mbedtls/library/des.c4
-rw-r--r--thirdparty/mbedtls/library/dhm.c62
-rw-r--r--thirdparty/mbedtls/library/ecdh.c4
-rw-r--r--thirdparty/mbedtls/library/ecdsa.c4
-rw-r--r--thirdparty/mbedtls/library/ecjpake.c4
-rw-r--r--thirdparty/mbedtls/library/ecp.c4
-rw-r--r--thirdparty/mbedtls/library/ecp_curves.c4
-rw-r--r--thirdparty/mbedtls/library/entropy.c4
-rw-r--r--thirdparty/mbedtls/library/entropy_poll.c4
-rw-r--r--thirdparty/mbedtls/library/error.c4
-rw-r--r--thirdparty/mbedtls/library/gcm.c4
-rw-r--r--thirdparty/mbedtls/library/havege.c4
-rw-r--r--thirdparty/mbedtls/library/hkdf.c4
-rw-r--r--thirdparty/mbedtls/library/hmac_drbg.c4
-rw-r--r--thirdparty/mbedtls/library/md.c4
-rw-r--r--thirdparty/mbedtls/library/md2.c4
-rw-r--r--thirdparty/mbedtls/library/md4.c4
-rw-r--r--thirdparty/mbedtls/library/md5.c4
-rw-r--r--thirdparty/mbedtls/library/md_wrap.c4
-rw-r--r--thirdparty/mbedtls/library/memory_buffer_alloc.c4
-rw-r--r--thirdparty/mbedtls/library/net_sockets.c13
-rw-r--r--thirdparty/mbedtls/library/nist_kw.c4
-rw-r--r--thirdparty/mbedtls/library/oid.c4
-rw-r--r--thirdparty/mbedtls/library/padlock.c4
-rw-r--r--thirdparty/mbedtls/library/pem.c4
-rw-r--r--thirdparty/mbedtls/library/pk.c4
-rw-r--r--thirdparty/mbedtls/library/pk_wrap.c4
-rw-r--r--thirdparty/mbedtls/library/pkcs11.c4
-rw-r--r--thirdparty/mbedtls/library/pkcs12.c4
-rw-r--r--thirdparty/mbedtls/library/pkcs5.c4
-rw-r--r--thirdparty/mbedtls/library/pkparse.c4
-rw-r--r--thirdparty/mbedtls/library/pkwrite.c4
-rw-r--r--thirdparty/mbedtls/library/platform.c4
-rw-r--r--thirdparty/mbedtls/library/platform_util.c4
-rw-r--r--thirdparty/mbedtls/library/poly1305.c4
-rw-r--r--thirdparty/mbedtls/library/ripemd160.c4
-rw-r--r--thirdparty/mbedtls/library/rsa.c46
-rw-r--r--thirdparty/mbedtls/library/rsa_internal.c4
-rw-r--r--thirdparty/mbedtls/library/sha1.c4
-rw-r--r--thirdparty/mbedtls/library/sha256.c4
-rw-r--r--thirdparty/mbedtls/library/sha512.c4
-rw-r--r--thirdparty/mbedtls/library/ssl_cache.c4
-rw-r--r--thirdparty/mbedtls/library/ssl_ciphersuites.c4
-rw-r--r--thirdparty/mbedtls/library/ssl_cli.c4
-rw-r--r--thirdparty/mbedtls/library/ssl_cookie.c4
-rw-r--r--thirdparty/mbedtls/library/ssl_srv.c4
-rw-r--r--thirdparty/mbedtls/library/ssl_ticket.c4
-rw-r--r--thirdparty/mbedtls/library/ssl_tls.c307
-rw-r--r--thirdparty/mbedtls/library/threading.c4
-rw-r--r--thirdparty/mbedtls/library/timing.c4
-rw-r--r--thirdparty/mbedtls/library/version.c4
-rw-r--r--thirdparty/mbedtls/library/version_features.c10
-rw-r--r--thirdparty/mbedtls/library/x509.c4
-rw-r--r--thirdparty/mbedtls/library/x509_create.c4
-rw-r--r--thirdparty/mbedtls/library/x509_crl.c6
-rw-r--r--thirdparty/mbedtls/library/x509_crt.c7
-rw-r--r--thirdparty/mbedtls/library/x509_csr.c4
-rw-r--r--thirdparty/mbedtls/library/x509write_crt.c238
-rw-r--r--thirdparty/mbedtls/library/x509write_csr.c150
-rw-r--r--thirdparty/mbedtls/library/xtea.c4
-rw-r--r--thirdparty/tinyexr/tinyexr.cc6
-rw-r--r--thirdparty/tinyexr/tinyexr.h710
571 files changed, 17463 insertions, 7914 deletions
diff --git a/.gitignore b/.gitignore
index 6af581040c..8d1aad947d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -383,3 +383,6 @@ ruby.png
snow.png
updown.png
gcov.css
+
+# https://clangd.llvm.org/ cache folder
+.clangd/
diff --git a/.lgtm.yml b/.lgtm.yml
new file mode 100644
index 0000000000..e4841eaff4
--- /dev/null
+++ b/.lgtm.yml
@@ -0,0 +1,7 @@
+extraction:
+ cpp:
+ after_prepare:
+ - pip3 install scons
+ - PATH="/opt/work/.local/bin:$PATH"
+ index:
+ build_command: scons -j2
diff --git a/.mailmap b/.mailmap
index f2f69eb9da..c4e5de7e78 100644
--- a/.mailmap
+++ b/.mailmap
@@ -24,6 +24,7 @@ dankan1890 <mewuidev2@gmail.com>
Daniel J. Ramirez <djrmuv@gmail.com>
Dominik 'dreamsComeTrue' Jasiński <dominikjasinski@o2.pl>
Emmanuel Barroga <emmanuelbarroga@gmail.com>
+Eric M <itsjusteza@gmail.com>
Erik Selecký <35656626+rxlecky@users.noreply.github.com>
Erik Selecký <35656626+rxlecky@users.noreply.github.com> <35656626+SeleckyErik@users.noreply.github.com>
Fabian <supagu@gmail.com>
diff --git a/AUTHORS.md b/AUTHORS.md
index 40aa50f8b6..8ae19cfdf7 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -66,6 +66,7 @@ name is available.
Emmanuel Leblond (touilleMan)
Eoin O'Neill (Eoin-ONeill-Yokai)
Eric Lasota (elasota)
+ Eric M (EricEzaM)
Eric Rybicki (ericrybick)
Erik Selecký (rxlecky)
est31
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 1f8f8bd676..88c9e1a8a0 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -384,6 +384,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Ogg samples now have an icon in the editor, like WAV samples.
- Camera2D drag margins are now disabled by default.
- If porting a project from Godot 3.1 where drag margins were used, these must be enabled manually again.
+- The Camera2D Offset property now ignores the Limit property.
+ - To get the old behavior back, move the camera itself instead of changing the offset.
- `Camera.project_position()` now requires a second `depth` argument to determine the distance of the point from the camera.
- To get the old behavior back, pass the Camera's `near` property value as the second argument.
- `Skeleton.set_bone_global_pose()` was replaced by `Skeleton.set_bone_global_pose_override()`.
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index 8ccdecd307..757913f0bd 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -338,7 +338,7 @@ License: Expat
Files: ./thirdparty/tinyexr/
Comment: TinyEXR
-Copyright: 2014-2019, Syoyo Fujita
+Copyright: 2014-2020, Syoyo Fujita
2002, Industrial Light & Magic, a division of Lucas Digital Ltd. LLC
License: BSD-3-clause
diff --git a/DONORS.md b/DONORS.md
index 88e674f043..5728109135 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -14,7 +14,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Gamblify <https://www.gamblify.com>
Heroic Labs <https://heroiclabs.com>
- Interblock <http://interblockgaming.com>
## Gold sponsors
@@ -27,16 +26,17 @@ generous deed immortalized in the next stable release of Godot Engine.
## Bronze sponsors
Brandon Lamb
+ Garry Newman
## Mini sponsors
AD Ford
- Alan Beauchamp
albinaask
Alejandro Saucedo
alex brown
Andrew Dunai
Christian Baune
+ Christoffer Sundbom
Christopher Montesano
Darkhan Baimyrza
Darrin Massena
@@ -46,7 +46,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Edward Flick
Gamechuck
GameDev.net
- Grady
Hein-Pieter van Braam
Jacob McKenney
Jasper Brooks
@@ -78,7 +77,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Asher Glick
Austen McRae
Bernhard Werner
- beVR
Carlo Cabanilla
Chris Goddard
Christopher Case
@@ -93,8 +91,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Florian Rämisch
Forge
Gamejunkey
+ Grady
Jakub Grzesik
Javier Roman
+ Jeff Nyte
+ Joan Fons
Jon Woodward
Karl Werf
Klavdij Voncina
@@ -103,7 +104,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Maciej Pendolski
Manuele Finocchiaro
Markus Wiesner
+ Mason Bially
Matthew Hillier
+ m kaersten
Mohamed Ikbel Boulabiar
Monster Vial
Officine Pixel S.n.c.
@@ -114,10 +117,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Rob Messick
Roland Fredenhagen
Ronan Zeegers
- Ryan Badour
Sandro Jenny
Sarksus
- Scott Wadden
+ Sean
Sergey
Sofox
Spicylewd
@@ -133,13 +135,16 @@ generous deed immortalized in the next stable release of Godot Engine.
Adam Nakonieczny
Adam Neumann
Alexander J Maynard
+ Alex de la Mare
Alexey Dyadchenko
Alex Khayrullin
alice gambrell
Andreas Funke
André Frélicot
Andrew Harris
+ Antoni Batchelli
aoshiwik
+ Arisaka Mayuki
Barugon
Can Eris
Carlos de Sousa Marques
@@ -148,7 +153,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Chelsea Hash
Chris Petrich
Chris Serino
- Christian Alexander Bjørklund Bøhler
Christian Leth Jeppesen
Cody Parker
Conrad Curry
@@ -164,19 +168,20 @@ generous deed immortalized in the next stable release of Godot Engine.
Felix Brückner
flesk
F S
+ Gabrielius Vaiškūnas
Gary Hulst
gavlig
GGGames.org
GiulianoB
+ Green Fox
Guilherme Felipe de C. G. da Silva
Heath Hayes
Hoai Nam Tran
Horváth Péter
Hu Hund
+ James Couzens
Jared
Jared White
- Jeff Nyte
- Joan Fons
Joel Fivat
Joel Höglund
John G Gentzel
@@ -186,26 +191,31 @@ generous deed immortalized in the next stable release of Godot Engine.
Joshua Flores
Joshua Lesperance
Juan Velandia
+ Judd
Julian Todd
Juraj Móza
+ JUSTIN CARROLL
Justo Delgado Baudí
Kelteseth
kickmaniac
kinfox
+ kuku
Lachie
Lain Ballard
Leo Fidel R Liban
luca duran
+ Luc-Frédéric Langis
MadScientistCarl
Marcelo Dornbusch Lopes
Marisa Clardy
Markus Fehr
Martin Eigel
+ Martin Kotz
+ Martin Soucek
Matt Eunson
Michael
Michael Dürwald
Mikado069
- m kaersten
MuffinManKen
Nick Abousselam
Oliver Dick
@@ -221,13 +231,13 @@ generous deed immortalized in the next stable release of Godot Engine.
pl
Ranoller
Raymond Harris
+ razmie
Ricardo Alcantara
Rob
Robert Willes
Rob McInroy
Rocknight Studios
Ronnie Ashlock
- Ryan
Ryan Wilson
Samuel Judd
Scott Pilet
@@ -235,9 +245,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Sean Robertson
Sébastien
Serban Serafimescu
+ Sergey Minakov
Shishir Tandale
SKison
- SleepCircle
spilldata
Steven Landow
Stoned Xander
@@ -245,13 +255,14 @@ generous deed immortalized in the next stable release of Godot Engine.
TheLevelOfDetail .
Thomas Bjarnelöf
Thomas Kurz
+ Tim Howard
Timothy Pulliam
Tobias Bocanegra
Trent Fehl
Valryia
VikFro
- Vincent Henderson
Vojtěch
+ voxelv
William Foster
Wojciech Chojnacki
Xavier PATRICELLI
@@ -264,6 +275,7 @@ generous deed immortalized in the next stable release of Godot Engine.
1D_Inc
Aaron
+ Aaron Passchier
Abraham Haskins
Acheron
Adam
@@ -275,9 +287,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Adam Smeltzer
Adam Szymański
Adisibio
+ Agar3s - Giovanny Beltrán
Agustinus Arya
Aidan O'Flannagain
Aki Mimoto
+ Alan Beauchamp
Albin Jonasson Svärdsby
Alder Stefano
AleMax
@@ -290,6 +304,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Allen Schade
Andreas Krampitz
André Simões
+ Andre Stackhouse
andrew james morris
Andrew Mansuetti
Andrew Rosenwinkel
@@ -298,16 +313,18 @@ generous deed immortalized in the next stable release of Godot Engine.
Anthony Avina
AP Condomines
Arda Erol
- Arisaka Mayuki
Armin Preiml
Arseniy M
Arthur S. Muszynski
Ashley Claymore
Ashton Scott Snapp
+ Astier Mickael
Aubrey Falconer
B A
Balázs Batári
+ Balázs Kondákor
Bartosz Bielecki
+ Bekhoucha Danyl
Benedikt
Ben Vercammen
Bernd Jänichen
@@ -315,6 +332,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Black Block
Blair Allen
Bobby CC Wong
+ Borkzilla
Bram
brian
Brian mc gowan
@@ -322,6 +340,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Burney Waring
Caleb Gartner
Cameron Meyer
+ Carlos Cejudo
Carl van der Geest
Carwyn Edwards
Cas Brugman
@@ -329,14 +348,15 @@ generous deed immortalized in the next stable release of Godot Engine.
Chad Steadman
Chris Brown
Chris Chapin
+ Chris Jagusch
+ Christian Clavet
Christian Winter
Christoffer Dahlblom
- Christoffer Sundbom
Christophe Gagnier
Christopher Schmitt
- Christoph Woinke
Clay Heaton
Cole Johnson
+ Conall O
Curt King
CzechBlueBear
Daniel De Macedo
@@ -344,8 +364,10 @@ generous deed immortalized in the next stable release of Godot Engine.
DanielMaximiano
Daniel Szarfman
Daniel Tebbutt
+ Danny Welch
Daren Scot Wilson
Dave Walker
+ David Bôle
David May
David Woodard
David Zanetti
@@ -377,7 +399,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Fekinox
Felix Bohmann
Flaredown
- Florian Richer
Forty Doubleu
Frank
FuDiggity
@@ -385,6 +406,7 @@ generous deed immortalized in the next stable release of Godot Engine.
gamedev by Celio
Gary Thomas
George Marques
+ Greg Lincoln
Greg Olson
GREGORY C FEIN
Greyson Richey
@@ -394,9 +416,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Guldoman
Gustavo Loureiro dos Reis
Hal A
+ helija
Heribert Hirth
Hunter Jones
Hylpher
+ Ian Williams
Iiari
iKlem
IndustrialRobot
@@ -406,9 +430,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Jaguar
Jaiden Gerig
Jaime Ruiz-Borau Vizárraga
+ Jake Huxell
Jako Danar
James
James A F Manley
+ James Thomas
Jamiee H
Jamie Massey
Janders
@@ -429,6 +455,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Jonatan R
Jonathan G
Jon Bonazza
+ Jon Oakes
Jon Sully
Jordy Goodridge
Jorge Antunes
@@ -437,12 +464,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Josh Mitchell
Joshua Southerland
Juanfran
- Judd
Julian Murgia
June Little
JungleRobba
Justin Calleja
Justin Hamilton
+ Justin Oaksford
Justin Spedding
KaDokta
Karel Němec
@@ -454,11 +481,13 @@ generous deed immortalized in the next stable release of Godot Engine.
Kevin McPhillips
Kiri Jolly
Kjetil Haugland
+ Kristian Nygaard Jensen
KsyTek Games
Kuan Cheang
kycho
Kyle Appelgate
Kyuppin
+ Laurent CHEA
Laurent Tréguier
LEMMiNO
Leonardo Dimano
@@ -496,9 +525,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Mikayla
Mike Birkhead
Mike Cunningham
+ Mitchell J. Wagner
Molinghu
+ Molly Jameson
MoM
- Mored4u
Nathan Fish
Natrim
nee
@@ -520,25 +550,25 @@ generous deed immortalized in the next stable release of Godot Engine.
Oleg Reva
Olivier
Omar Delarosa
+ Orinxlm
Oscar Domingo
Oscar Norlander
- Pan Ip
Parinya Teerakasemsuk
Patrick Dully
Patrick Nafarrete
Paul Gieske
Paul Mason
Paweł Kowal
+ PaweÅ‚ Åyczkowski
Pedro Assuncao
Penguin
- Peter
Philip Cohoe
Pierre-Nicolas Tollitte
Piotr Góral
Point08
Preethi Vaidyanathan
+ Price Comstock
pwab
- Rad Cat
Rafa Laguna
Remi Rampin
Rémi Verschelde
@@ -547,6 +577,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Richard Ivánek
Robert Farr (Larington)
Robert Larnach
+ Rob Ruana
Roger Smith
Roland RzÄ…sa
Roman Tinkov
@@ -558,6 +589,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Sam Caulfield
Sam Edson
Samuele Zolfanelli
+ sayaks
Scott D. Yelich
Scott Longley
ScottMakesGames
@@ -574,6 +606,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Simon Schoenenberger
Simon Wenner
Sintinium
+ Skalli
smbe19
smo1704
soft circles
@@ -581,9 +614,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Stefano Caronia
Steve Cloete
Svenne Krap
+ tadashi endo
Tannen Helmers
Terry
tezuvholovdr
+ Theodore Lindsey
TheVoiceInMyHead
thomas
Thomas Bechtold
@@ -591,6 +626,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Thomas Kelly
Tim Drumheller
Tim Erskine
+ Tim Gleason
Timothy B. MacDonald
Tobbun
Tobias Bradtke
@@ -622,10 +658,16 @@ generous deed immortalized in the next stable release of Godot Engine.
werner mendizabal
Wiley Thompson
Will
+ William Edwards
+ William F Siqueira
+ William Hogben
+ Windvis
Wyatt Goodin
+ x1212
Yegor Smirnov
YiYin Gu
Yuri Sizov
+ Zak Stephens
Zgegnesh Hemomancer
ΒΑΣΙΛΗΣ ΓΕΩΡΓΑΚΟΠΟΥΛΟΣ
éƒæ™¨ç…œ
diff --git a/SConstruct b/SConstruct
index 64a4c48eff..b7b0321039 100644
--- a/SConstruct
+++ b/SConstruct
@@ -13,8 +13,6 @@ from collections import OrderedDict
# Local
import methods
import glsl_builders
-import version
-from platform_methods import run_in_subprocess
# Scan possible build platforms
diff --git a/core/SCsub b/core/SCsub
index 40ee78d3ea..16ee49d003 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -4,7 +4,6 @@ Import("env")
import core_builders
import make_binders
-from platform_methods import run_in_subprocess
env.core_sources = []
diff --git a/core/color.cpp b/core/color.cpp
index c85cd9100d..c61ee0e64a 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -390,7 +390,7 @@ String _to_hex(float p_val) {
String ret;
for (int i = 0; i < 2; i++) {
- CharType c[2] = { 0, 0 };
+ char32_t c[2] = { 0, 0 };
int lv = v & 0xF;
if (lv < 10) {
c[0] = '0' + lv;
@@ -399,7 +399,7 @@ String _to_hex(float p_val) {
}
v >>= 4;
- String cs = (const CharType *)c;
+ String cs = (const char32_t *)c;
ret = cs + ret;
}
diff --git a/core/cowdata.h b/core/cowdata.h
index 82daefb5bd..79676e6d80 100644
--- a/core/cowdata.h
+++ b/core/cowdata.h
@@ -40,6 +40,7 @@
template <class T>
class Vector;
class String;
+class Char16String;
class CharString;
template <class T, class V>
class VMap;
@@ -49,6 +50,7 @@ class CowData {
template <class TV>
friend class Vector;
friend class String;
+ friend class Char16String;
friend class CharString;
template <class TV, class VV>
friend class VMap;
diff --git a/core/crypto/crypto_core.cpp b/core/crypto/crypto_core.cpp
index b0dc47e655..117e47d538 100644
--- a/core/crypto/crypto_core.cpp
+++ b/core/crypto/crypto_core.cpp
@@ -140,13 +140,19 @@ Error CryptoCore::AESContext::encrypt_ecb(const uint8_t p_src[16], uint8_t r_dst
return ret ? FAILED : OK;
}
-Error CryptoCore::AESContext::decrypt_ecb(const uint8_t p_src[16], uint8_t r_dst[16]) {
- int ret = mbedtls_aes_crypt_ecb((mbedtls_aes_context *)ctx, MBEDTLS_AES_DECRYPT, p_src, r_dst);
+Error CryptoCore::AESContext::encrypt_cbc(size_t p_length, uint8_t r_iv[16], const uint8_t *p_src, uint8_t *r_dst) {
+ int ret = mbedtls_aes_crypt_cbc((mbedtls_aes_context *)ctx, MBEDTLS_AES_ENCRYPT, p_length, r_iv, p_src, r_dst);
return ret ? FAILED : OK;
}
-Error CryptoCore::AESContext::encrypt_cbc(size_t p_length, uint8_t r_iv[16], const uint8_t *p_src, uint8_t *r_dst) {
- int ret = mbedtls_aes_crypt_cbc((mbedtls_aes_context *)ctx, MBEDTLS_AES_ENCRYPT, p_length, r_iv, p_src, r_dst);
+Error CryptoCore::AESContext::encrypt_cfb(size_t p_length, uint8_t p_iv[16], const uint8_t *p_src, uint8_t *r_dst) {
+ size_t iv_off = 0; // Ignore and assume 16-byte alignment.
+ int ret = mbedtls_aes_crypt_cfb128((mbedtls_aes_context *)ctx, MBEDTLS_AES_ENCRYPT, p_length, &iv_off, p_iv, p_src, r_dst);
+ return ret ? FAILED : OK;
+}
+
+Error CryptoCore::AESContext::decrypt_ecb(const uint8_t p_src[16], uint8_t r_dst[16]) {
+ int ret = mbedtls_aes_crypt_ecb((mbedtls_aes_context *)ctx, MBEDTLS_AES_DECRYPT, p_src, r_dst);
return ret ? FAILED : OK;
}
@@ -155,6 +161,12 @@ Error CryptoCore::AESContext::decrypt_cbc(size_t p_length, uint8_t r_iv[16], con
return ret ? FAILED : OK;
}
+Error CryptoCore::AESContext::decrypt_cfb(size_t p_length, uint8_t p_iv[16], const uint8_t *p_src, uint8_t *r_dst) {
+ size_t iv_off = 0; // Ignore and assume 16-byte alignment.
+ int ret = mbedtls_aes_crypt_cfb128((mbedtls_aes_context *)ctx, MBEDTLS_AES_DECRYPT, p_length, &iv_off, p_iv, p_src, r_dst);
+ return ret ? FAILED : OK;
+}
+
// CryptoCore
String CryptoCore::b64_encode_str(const uint8_t *p_src, int p_src_len) {
int b64len = p_src_len / 3 * 4 + 4 + 1;
diff --git a/core/crypto/crypto_core.h b/core/crypto/crypto_core.h
index 82df9c23a8..9ab2871caa 100644
--- a/core/crypto/crypto_core.h
+++ b/core/crypto/crypto_core.h
@@ -88,6 +88,8 @@ public:
Error decrypt_ecb(const uint8_t p_src[16], uint8_t r_dst[16]);
Error encrypt_cbc(size_t p_length, uint8_t r_iv[16], const uint8_t *p_src, uint8_t *r_dst);
Error decrypt_cbc(size_t p_length, uint8_t r_iv[16], const uint8_t *p_src, uint8_t *r_dst);
+ Error encrypt_cfb(size_t p_length, uint8_t p_iv[16], const uint8_t *p_src, uint8_t *r_dst);
+ Error decrypt_cfb(size_t p_length, uint8_t p_iv[16], const uint8_t *p_src, uint8_t *r_dst);
};
static String b64_encode_str(const uint8_t *p_src, int p_src_len);
diff --git a/core/hashfuncs.h b/core/hashfuncs.h
index d984f6c524..f4048843fc 100644
--- a/core/hashfuncs.h
+++ b/core/hashfuncs.h
@@ -146,6 +146,8 @@ struct HashMapHasherDefault {
static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; }
static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; }
+ static _FORCE_INLINE_ uint32_t hash(const char16_t p_uchar) { return (uint32_t)p_uchar; }
+ static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return (uint32_t)p_uchar; }
static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); }
static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); }
diff --git a/core/image.cpp b/core/image.cpp
index e2f353698f..b8a443eed2 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -363,6 +363,82 @@ void Image::get_mipmap_offset_size_and_dimensions(int p_mipmap, int &r_ofs, int
r_size = ofs2 - ofs;
}
+Image::Image3DValidateError Image::validate_3d_image(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_images) {
+ int w = p_width;
+ int h = p_height;
+ int d = p_depth;
+
+ int arr_ofs = 0;
+
+ while (true) {
+ for (int i = 0; i < d; i++) {
+ int idx = i + arr_ofs;
+ if (idx >= p_images.size()) {
+ return VALIDATE_3D_ERR_MISSING_IMAGES;
+ }
+ if (p_images[idx].is_null() || p_images[idx]->empty()) {
+ return VALIDATE_3D_ERR_IMAGE_EMPTY;
+ }
+ if (p_images[idx]->get_format() != p_format) {
+ return VALIDATE_3D_ERR_IMAGE_FORMAT_MISMATCH;
+ }
+ if (p_images[idx]->get_width() != w || p_images[idx]->get_height() != h) {
+ return VALIDATE_3D_ERR_IMAGE_SIZE_MISMATCH;
+ }
+ if (p_images[idx]->has_mipmaps()) {
+ return VALIDATE_3D_ERR_IMAGE_HAS_MIPMAPS;
+ }
+ }
+
+ arr_ofs += d;
+
+ if (!p_mipmaps) {
+ break;
+ }
+
+ if (w == 1 && h == 1 && d == 1) {
+ break;
+ }
+
+ w = MAX(1, w >> 1);
+ h = MAX(1, h >> 1);
+ d = MAX(1, d >> 1);
+ }
+
+ if (arr_ofs != p_images.size()) {
+ return VALIDATE_3D_ERR_EXTRA_IMAGES;
+ }
+
+ return VALIDATE_3D_OK;
+}
+
+String Image::get_3d_image_validation_error_text(Image3DValidateError p_error) {
+ switch (p_error) {
+ case VALIDATE_3D_OK: {
+ return TTR("Ok");
+ } break;
+ case VALIDATE_3D_ERR_IMAGE_EMPTY: {
+ return TTR("Empty Image found");
+ } break;
+ case VALIDATE_3D_ERR_MISSING_IMAGES: {
+ return TTR("Missing Images");
+ } break;
+ case VALIDATE_3D_ERR_EXTRA_IMAGES: {
+ return TTR("Too many Images");
+ } break;
+ case VALIDATE_3D_ERR_IMAGE_SIZE_MISMATCH: {
+ return TTR("Image size mismatch");
+ } break;
+ case VALIDATE_3D_ERR_IMAGE_FORMAT_MISMATCH: {
+ return TTR("Image format mismatch");
+ } break;
+ case VALIDATE_3D_ERR_IMAGE_HAS_MIPMAPS: {
+ return TTR("Image has included mipmaps");
+ } break;
+ }
+ return String();
+}
+
int Image::get_width() const {
return width;
}
diff --git a/core/image.h b/core/image.h
index d2572b072e..06794c7fed 100644
--- a/core/image.h
+++ b/core/image.h
@@ -230,6 +230,19 @@ public:
void get_mipmap_offset_and_size(int p_mipmap, int &r_ofs, int &r_size) const; //get where the mipmap begins in data
void get_mipmap_offset_size_and_dimensions(int p_mipmap, int &r_ofs, int &r_size, int &w, int &h) const; //get where the mipmap begins in data
+ enum Image3DValidateError {
+ VALIDATE_3D_OK,
+ VALIDATE_3D_ERR_IMAGE_EMPTY,
+ VALIDATE_3D_ERR_MISSING_IMAGES,
+ VALIDATE_3D_ERR_EXTRA_IMAGES,
+ VALIDATE_3D_ERR_IMAGE_SIZE_MISMATCH,
+ VALIDATE_3D_ERR_IMAGE_FORMAT_MISMATCH,
+ VALIDATE_3D_ERR_IMAGE_HAS_MIPMAPS,
+ };
+
+ static Image3DValidateError validate_3d_image(Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_images);
+ static String get_3d_image_validation_error_text(Image3DValidateError p_error);
+
/**
* Resize the image, using the preferred interpolation method.
*/
diff --git a/core/input/SCsub b/core/input/SCsub
index f40978911b..740398b266 100644
--- a/core/input/SCsub
+++ b/core/input/SCsub
@@ -2,7 +2,6 @@
Import("env")
-from platform_methods import run_in_subprocess
import input_builders
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index 99ca8107e4..7480262835 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -180,8 +180,95 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
ERR_FAIL_V(-1);
}
+/**
+ This will handle both Gzip and Deflat streams. It will automatically allocate the output buffer into the provided p_dst_vect Vector.
+ This is required for compressed data who's final uncompressed size is unknown, as is the case for HTTP response bodies.
+ This is much slower however than using Compression::decompress because it may result in multiple full copies of the output buffer.
+*/
+int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
+ int ret;
+ uint8_t *dst = nullptr;
+ int out_mark = 0;
+ z_stream strm;
+
+ ERR_FAIL_COND_V(p_src_size <= 0, Z_DATA_ERROR);
+
+ // This function only supports GZip and Deflate
+ int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
+ ERR_FAIL_COND_V(p_mode != MODE_DEFLATE && p_mode != MODE_GZIP, Z_ERRNO);
+
+ // Initialize the stream
+ strm.zalloc = Z_NULL;
+ strm.zfree = Z_NULL;
+ strm.opaque = Z_NULL;
+ strm.avail_in = 0;
+ strm.next_in = Z_NULL;
+
+ int err = inflateInit2(&strm, window_bits);
+ ERR_FAIL_COND_V(err != Z_OK, -1);
+
+ // Setup the stream inputs
+ strm.next_in = (Bytef *)p_src;
+ strm.avail_in = p_src_size;
+
+ // Ensure the destination buffer is empty
+ p_dst_vect->resize(0);
+
+ // decompress until deflate stream ends or end of file
+ do {
+ // Add another chunk size to the output buffer
+ // This forces a copy of the whole buffer
+ p_dst_vect->resize(p_dst_vect->size() + gzip_chunk);
+ // Get pointer to the actual output buffer
+ dst = p_dst_vect->ptrw();
+
+ // Set the stream to the new output stream
+ // Since it was copied, we need to reset the stream to the new buffer
+ strm.next_out = &(dst[out_mark]);
+ strm.avail_out = gzip_chunk;
+
+ // run inflate() on input until output buffer is full and needs to be resized
+ // or input runs out
+ do {
+ ret = inflate(&strm, Z_SYNC_FLUSH);
+
+ switch (ret) {
+ case Z_NEED_DICT:
+ ret = Z_DATA_ERROR;
+ [[fallthrough]];
+ case Z_DATA_ERROR:
+ case Z_MEM_ERROR:
+ case Z_STREAM_ERROR:
+ WARN_PRINT(strm.msg);
+ (void)inflateEnd(&strm);
+ p_dst_vect->resize(0);
+ return ret;
+ }
+ } while (strm.avail_out > 0 && strm.avail_in > 0);
+
+ out_mark += gzip_chunk;
+
+ // Encorce max output size
+ if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
+ (void)inflateEnd(&strm);
+ p_dst_vect->resize(0);
+ return Z_BUF_ERROR;
+ }
+ } while (ret != Z_STREAM_END);
+
+ // If all done successfully, resize the output if it's larger than the actual output
+ if (ret == Z_STREAM_END && (unsigned long)p_dst_vect->size() > strm.total_out) {
+ p_dst_vect->resize(strm.total_out);
+ }
+
+ // clean up and return
+ (void)inflateEnd(&strm);
+ return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
+}
+
int Compression::zlib_level = Z_DEFAULT_COMPRESSION;
int Compression::gzip_level = Z_DEFAULT_COMPRESSION;
int Compression::zstd_level = 3;
bool Compression::zstd_long_distance_matching = false;
int Compression::zstd_window_log_size = 27; // ZSTD_WINDOWLOG_LIMIT_DEFAULT
+int Compression::gzip_chunk = 16384;
diff --git a/core/io/compression.h b/core/io/compression.h
index f195f96ba5..c103fa8eae 100644
--- a/core/io/compression.h
+++ b/core/io/compression.h
@@ -32,6 +32,7 @@
#define COMPRESSION_H
#include "core/typedefs.h"
+#include "core/vector.h"
class Compression {
public:
@@ -40,6 +41,7 @@ public:
static int zstd_level;
static bool zstd_long_distance_matching;
static int zstd_window_log_size;
+ static int gzip_chunk;
enum Mode {
MODE_FASTLZ,
@@ -51,6 +53,7 @@ public:
static int compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size, Mode p_mode = MODE_ZSTD);
static int get_max_compressed_buffer_size(int p_src_size, Mode p_mode = MODE_ZSTD);
static int decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size, Mode p_mode = MODE_ZSTD);
+ static int decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode);
Compression() {}
};
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 5938914cb0..eb684f457e 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -37,52 +37,54 @@
#include <stdio.h>
-#define COMP_MAGIC 0x43454447
-
-Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode) {
+Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode, bool p_with_magic) {
ERR_FAIL_COND_V_MSG(file != nullptr, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open.");
ERR_FAIL_COND_V(p_key.size() != 32, ERR_INVALID_PARAMETER);
pos = 0;
eofed = false;
+ use_magic = p_with_magic;
if (p_mode == MODE_WRITE_AES256) {
data.clear();
writing = true;
file = p_base;
- mode = p_mode;
key = p_key;
} else if (p_mode == MODE_READ) {
writing = false;
key = p_key;
- uint32_t magic = p_base->get_32();
- ERR_FAIL_COND_V(magic != COMP_MAGIC, ERR_FILE_UNRECOGNIZED);
- mode = Mode(p_base->get_32());
- ERR_FAIL_INDEX_V(mode, MODE_MAX, ERR_FILE_CORRUPT);
- ERR_FAIL_COND_V(mode == 0, ERR_FILE_CORRUPT);
+ if (use_magic) {
+ uint32_t magic = p_base->get_32();
+ ERR_FAIL_COND_V(magic != ENCRYPTED_HEADER_MAGIC, ERR_FILE_UNRECOGNIZED);
+ }
unsigned char md5d[16];
p_base->get_buffer(md5d, 16);
length = p_base->get_64();
+
+ unsigned char iv[16];
+ for (int i = 0; i < 16; i++) {
+ iv[i] = p_base->get_8();
+ }
+
base = p_base->get_position();
ERR_FAIL_COND_V(p_base->get_len() < base + length, ERR_FILE_CORRUPT);
uint32_t ds = length;
if (ds % 16) {
ds += 16 - (ds % 16);
}
-
data.resize(ds);
uint32_t blen = p_base->get_buffer(data.ptrw(), ds);
ERR_FAIL_COND_V(blen != ds, ERR_FILE_CORRUPT);
- CryptoCore::AESContext ctx;
- ctx.set_decode_key(key.ptrw(), 256);
+ {
+ CryptoCore::AESContext ctx;
- for (size_t i = 0; i < ds; i += 16) {
- ctx.decrypt_ecb(&data.write[i], &data.write[i]);
+ ctx.set_encode_key(key.ptrw(), 256); // Due to the nature of CFB, same key schedule is used for both encryption and decryption!
+ ctx.decrypt_cfb(ds, iv, data.ptrw(), data.ptrw());
}
data.resize(length);
@@ -119,6 +121,25 @@ void FileAccessEncrypted::close() {
return;
}
+ _release();
+
+ file->close();
+ memdelete(file);
+
+ file = nullptr;
+}
+
+void FileAccessEncrypted::release() {
+ if (!file) {
+ return;
+ }
+
+ _release();
+
+ file = nullptr;
+}
+
+void FileAccessEncrypted::_release() {
if (writing) {
Vector<uint8_t> compressed;
size_t len = data.size();
@@ -138,27 +159,23 @@ void FileAccessEncrypted::close() {
CryptoCore::AESContext ctx;
ctx.set_encode_key(key.ptrw(), 256);
- for (size_t i = 0; i < len; i += 16) {
- ctx.encrypt_ecb(&compressed.write[i], &compressed.write[i]);
+ if (use_magic) {
+ file->store_32(ENCRYPTED_HEADER_MAGIC);
}
- file->store_32(COMP_MAGIC);
- file->store_32(mode);
-
file->store_buffer(hash, 16);
file->store_64(data.size());
- file->store_buffer(compressed.ptr(), compressed.size());
- file->close();
- memdelete(file);
- file = nullptr;
- data.clear();
+ unsigned char iv[16];
+ for (int i = 0; i < 16; i++) {
+ iv[i] = Math::rand() % 256;
+ file->store_8(iv[i]);
+ }
- } else {
- file->close();
- memdelete(file);
+ ctx.encrypt_cfb(len, iv, compressed.ptrw(), compressed.ptrw());
+
+ file->store_buffer(compressed.ptr(), compressed.size());
data.clear();
- file = nullptr;
}
}
diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h
index e269c1e30c..fddc6842f3 100644
--- a/core/io/file_access_encrypted.h
+++ b/core/io/file_access_encrypted.h
@@ -33,6 +33,8 @@
#include "core/os/file_access.h"
+#define ENCRYPTED_HEADER_MAGIC 0x43454447
+
class FileAccessEncrypted : public FileAccess {
public:
enum Mode {
@@ -42,7 +44,6 @@ public:
};
private:
- Mode mode = MODE_MAX;
Vector<uint8_t> key;
bool writing = false;
FileAccess *file = nullptr;
@@ -51,13 +52,17 @@ private:
Vector<uint8_t> data;
mutable int pos = 0;
mutable bool eofed = false;
+ bool use_magic = true;
+
+ void _release();
public:
- Error open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode);
+ Error open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode, bool p_with_magic = true);
Error open_and_parse_password(FileAccess *p_base, const String &p_key, Mode p_mode);
virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
virtual void close(); ///< close a file
+ virtual void release(); ///< finish and keep base file open
virtual bool is_open() const; ///< true when file is open
virtual String get_path() const; /// returns the path for the current open file
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 024ec3b2b5..8fdbb650d4 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -30,6 +30,8 @@
#include "file_access_pack.h"
+#include "core/io/file_access_encrypted.h"
+#include "core/script_language.h"
#include "core/version.h"
#include <stdio.h>
@@ -44,13 +46,14 @@ Error PackedData::add_pack(const String &p_path, bool p_replace_files, size_t p_
return ERR_FILE_UNRECOGNIZED;
}
-void PackedData::add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files) {
+void PackedData::add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted) {
PathMD5 pmd5(path.md5_buffer());
- //printf("adding path %ls, %lli, %lli\n", path.c_str(), pmd5.a, pmd5.b);
+ //printf("adding path %s, %lli, %lli\n", path.utf8().get_data(), pmd5.a, pmd5.b);
bool exists = files.has(pmd5);
PackedFile pf;
+ pf.encrypted = p_encrypted;
pf.pack = pkg_path;
pf.offset = ofs;
pf.size = size;
@@ -179,6 +182,11 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files,
ERR_FAIL_V_MSG(false, "Pack created with a newer version of the engine: " + itos(ver_major) + "." + itos(ver_minor) + ".");
}
+ uint32_t pack_flags = f->get_32();
+ uint64_t file_base = f->get_64();
+
+ bool enc_directory = (pack_flags & PACK_DIR_ENCRYPTED);
+
for (int i = 0; i < 16; i++) {
//reserved
f->get_32();
@@ -186,6 +194,30 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files,
int file_count = f->get_32();
+ if (enc_directory) {
+ FileAccessEncrypted *fae = memnew(FileAccessEncrypted);
+ if (!fae) {
+ f->close();
+ memdelete(f);
+ ERR_FAIL_V_MSG(false, "Can't open encrypted pack directory.");
+ }
+
+ Vector<uint8_t> key;
+ key.resize(32);
+ for (int i = 0; i < key.size(); i++) {
+ key.write[i] = script_encryption_key[i];
+ }
+
+ Error err = fae->open_and_parse(f, key, FileAccessEncrypted::MODE_READ, false);
+ if (err) {
+ f->close();
+ memdelete(f);
+ memdelete(fae);
+ ERR_FAIL_V_MSG(false, "Can't open encrypted pack directory.");
+ }
+ f = fae;
+ }
+
for (int i = 0; i < file_count; i++) {
uint32_t sl = f->get_32();
CharString cs;
@@ -196,11 +228,13 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files,
String path;
path.parse_utf8(cs.ptr());
- uint64_t ofs = f->get_64();
+ uint64_t ofs = file_base + f->get_64();
uint64_t size = f->get_64();
uint8_t md5[16];
f->get_buffer(md5, 16);
- PackedData::get_singleton()->add_path(p_path, path, ofs + p_offset, size, md5, this, p_replace_files);
+ uint32_t flags = f->get_32();
+
+ PackedData::get_singleton()->add_path(p_path, path, ofs + p_offset, size, md5, this, p_replace_files, (flags & PACK_FILE_ENCRYPTED));
}
f->close();
@@ -234,7 +268,7 @@ void FileAccessPack::seek(size_t p_position) {
eof = false;
}
- f->seek(pf.offset + p_position);
+ f->seek(off + p_position);
pos = p_position;
}
@@ -319,12 +353,35 @@ FileAccessPack::FileAccessPack(const String &p_path, const PackedData::PackedFil
ERR_FAIL_COND_MSG(!f, "Can't open pack-referenced file '" + String(pf.pack) + "'.");
f->seek(pf.offset);
+ off = pf.offset;
+
+ if (pf.encrypted) {
+ FileAccessEncrypted *fae = memnew(FileAccessEncrypted);
+ if (!fae) {
+ ERR_FAIL_MSG("Can't open encrypted pack-referenced file '" + String(pf.pack) + "'.");
+ }
+
+ Vector<uint8_t> key;
+ key.resize(32);
+ for (int i = 0; i < key.size(); i++) {
+ key.write[i] = script_encryption_key[i];
+ }
+
+ Error err = fae->open_and_parse(f, key, FileAccessEncrypted::MODE_READ, false);
+ if (err) {
+ memdelete(fae);
+ ERR_FAIL_MSG("Can't open encrypted pack-referenced file '" + String(pf.pack) + "'.");
+ }
+ f = fae;
+ off = 0;
+ }
pos = 0;
eof = false;
}
FileAccessPack::~FileAccessPack() {
if (f) {
+ f->close();
memdelete(f);
}
}
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 6e316119cb..d934b0deb5 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -40,7 +40,15 @@
// Godot's packed file magic header ("GDPC" in ASCII).
#define PACK_HEADER_MAGIC 0x43504447
// The current packed file format version number.
-#define PACK_FORMAT_VERSION 1
+#define PACK_FORMAT_VERSION 2
+
+enum PackFlags {
+ PACK_DIR_ENCRYPTED = 1 << 0
+};
+
+enum PackFileFlags {
+ PACK_FILE_ENCRYPTED = 1 << 0
+};
class PackSource;
@@ -56,6 +64,7 @@ public:
uint64_t size;
uint8_t md5[16];
PackSource *src;
+ bool encrypted;
};
private:
@@ -102,7 +111,7 @@ private:
public:
void add_pack_source(PackSource *p_source);
- void add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files); // for PackSource
+ void add_path(const String &pkg_path, const String &path, uint64_t ofs, uint64_t size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted = false); // for PackSource
void set_disabled(bool p_disabled) { disabled = p_disabled; }
_FORCE_INLINE_ bool is_disabled() const { return disabled; }
@@ -135,6 +144,7 @@ class FileAccessPack : public FileAccess {
mutable size_t pos;
mutable bool eof;
+ uint64_t off;
FileAccess *f;
virtual Error _open(const String &p_path, int p_mode_flags);
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 974bb65a18..ce402fe8ed 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -148,7 +148,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
}
bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset = 0) {
- //printf("opening zip pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
+ //printf("opening zip pack %s, %i, %i\n", p_name.utf8().get_data(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
// load with offset feature only supported for PCK files
ERR_FAIL_COND_V_MSG(p_offset != 0, false, "Invalid PCK data. Note that loading files with a non-zero offset isn't supported with ZIP archives.");
@@ -200,8 +200,8 @@ bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, size_
files[fname] = f;
uint8_t md5[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
- PackedData::get_singleton()->add_path(p_path, fname, 1, 0, md5, this, p_replace_files);
- //printf("packed data add path %ls, %ls\n", p_name.c_str(), fname.c_str());
+ PackedData::get_singleton()->add_path(p_path, fname, 1, 0, md5, this, p_replace_files, false);
+ //printf("packed data add path %s, %s\n", p_name.utf8().get_data(), fname.utf8().get_data());
if ((i + 1) < gi.number_entry) {
unzGoToNextFile(zfile);
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index ec51a9e4fb..2cce24e878 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef MINIZIP_ENABLED
-
#ifndef FILE_ACCESS_ZIP_H
#define FILE_ACCESS_ZIP_H
+#ifdef MINIZIP_ENABLED
+
#include "core/io/file_access_pack.h"
#include "core/map.h"
@@ -113,6 +113,6 @@ public:
~FileAccessZip();
};
-#endif // FILE_ACCESS_ZIP_H
-
#endif // MINIZIP_ENABLED
+
+#endif // FILE_ACCESS_ZIP_H
diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp
index c7a0ae5605..d0fb63b958 100644
--- a/core/io/ip_address.cpp
+++ b/core/io/ip_address.cpp
@@ -71,7 +71,7 @@ static void _parse_hex(const String &p_string, int p_start, uint8_t *p_dst) {
}
int n = 0;
- CharType c = p_string[i];
+ char32_t c = p_string[i];
if (c >= '0' && c <= '9') {
n = c - '0';
} else if (c >= 'a' && c <= 'f') {
@@ -101,7 +101,7 @@ void IP_Address::_parse_ipv6(const String &p_string) {
int parts_idx = 0;
for (int i = 0; i < p_string.length(); i++) {
- CharType c = p_string[i];
+ char32_t c = p_string[i];
if (c == ':') {
if (i == 0) {
continue; // next must be a ":"
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 8bdd6385cb..1b89d966fd 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -125,7 +125,7 @@ String JSON::print(const Variant &p_var, const String &p_indent, bool p_sort_key
return _print_var(p_var, p_indent, 0, p_sort_keys);
}
-Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
+Error JSON::_get_token(const char32_t *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
while (p_len > 0) {
switch (p_str[index]) {
case '\n': {
@@ -180,12 +180,12 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
} else if (p_str[index] == '\\') {
//escaped characters...
index++;
- CharType next = p_str[index];
+ char32_t next = p_str[index];
if (next == 0) {
r_err_str = "Unterminated String";
return ERR_PARSE_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -206,7 +206,7 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
case 'u': {
// hex number
for (int j = 0; j < 4; j++) {
- CharType c = p_str[index + j + 1];
+ char32_t c = p_str[index + j + 1];
if (c == 0) {
r_err_str = "Unterminated String";
return ERR_PARSE_ERROR;
@@ -215,7 +215,7 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
r_err_str = "Malformed hex constant in string";
return ERR_PARSE_ERROR;
}
- CharType v;
+ char32_t v;
if (c >= '0' && c <= '9') {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
@@ -264,7 +264,7 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) {
//a number
- const CharType *rptr;
+ const char32_t *rptr;
double number = String::to_float(&p_str[index], &rptr);
index += (rptr - &p_str[index]);
r_token.type = TK_NUMBER;
@@ -293,7 +293,7 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
return ERR_PARSE_ERROR;
}
-Error JSON::_parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str) {
+Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str) {
if (token.type == TK_CURLY_BRACKET_OPEN) {
Dictionary d;
Error err = _parse_object(d, p_str, index, p_len, line, r_err_str);
@@ -337,7 +337,7 @@ Error JSON::_parse_value(Variant &value, Token &token, const CharType *p_str, in
}
}
-Error JSON::_parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str) {
+Error JSON::_parse_array(Array &array, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str) {
Token token;
bool need_comma = false;
@@ -375,7 +375,7 @@ Error JSON::_parse_array(Array &array, const CharType *p_str, int &index, int p_
return ERR_PARSE_ERROR;
}
-Error JSON::_parse_object(Dictionary &object, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str) {
+Error JSON::_parse_object(Dictionary &object, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str) {
bool at_key = true;
String key;
Token token;
@@ -439,7 +439,7 @@ Error JSON::_parse_object(Dictionary &object, const CharType *p_str, int &index,
}
Error JSON::parse(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line) {
- const CharType *str = p_json.ptr();
+ const char32_t *str = p_json.ptr();
int idx = 0;
int len = p_json.length();
Token token;
diff --git a/core/io/json.h b/core/io/json.h
index 4fc5630a93..9122228163 100644
--- a/core/io/json.h
+++ b/core/io/json.h
@@ -65,10 +65,10 @@ class JSON {
static String _print_var(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys);
- static Error _get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
- static Error _parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str);
- static Error _parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str);
- static Error _parse_object(Dictionary &object, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str);
+ static Error _get_token(const char32_t *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
+ static Error _parse_value(Variant &value, Token &token, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
+ static Error _parse_array(Array &array, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
+ static Error _parse_object(Dictionary &object, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str);
public:
static String print(const Variant &p_var, const String &p_indent = "", bool p_sort_keys = true);
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index 374b2a5e07..5480d3c535 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -30,36 +30,58 @@
#include "pck_packer.h"
+#include "core/crypto/crypto_core.h"
+#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
#include "core/os/file_access.h"
#include "core/version.h"
-static uint64_t _align(uint64_t p_n, int p_alignment) {
- if (p_alignment == 0) {
- return p_n;
+static int _get_pad(int p_alignment, int p_n) {
+ int rest = p_n % p_alignment;
+ int pad = 0;
+ if (rest > 0) {
+ pad = p_alignment - rest;
}
- uint64_t rest = p_n % p_alignment;
- if (rest == 0) {
- return p_n;
- } else {
- return p_n + (p_alignment - rest);
- }
-}
-
-static void _pad(FileAccess *p_file, int p_bytes) {
- for (int i = 0; i < p_bytes; i++) {
- p_file->store_8(0);
- }
+ return pad;
}
void PCKPacker::_bind_methods() {
- ClassDB::bind_method(D_METHOD("pck_start", "pck_name", "alignment"), &PCKPacker::pck_start, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("add_file", "pck_path", "source_path"), &PCKPacker::add_file);
+ ClassDB::bind_method(D_METHOD("pck_start", "pck_name", "alignment", "key", "encrypt_directory"), &PCKPacker::pck_start, DEFVAL(0), DEFVAL(String()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_file", "pck_path", "source_path", "encrypt"), &PCKPacker::add_file, DEFVAL(false));
ClassDB::bind_method(D_METHOD("flush", "verbose"), &PCKPacker::flush, DEFVAL(false));
}
-Error PCKPacker::pck_start(const String &p_file, int p_alignment) {
+Error PCKPacker::pck_start(const String &p_file, int p_alignment, const String &p_key, bool p_encrypt_directory) {
+ ERR_FAIL_COND_V_MSG((p_key.empty() || !p_key.is_valid_hex_number(false) || p_key.length() != 64), ERR_CANT_CREATE, "Invalid Encryption Key (must be 64 characters long).");
+
+ String _key = p_key.to_lower();
+ key.resize(32);
+ for (int i = 0; i < 32; i++) {
+ int v = 0;
+ if (i * 2 < _key.length()) {
+ char32_t ct = _key[i * 2];
+ if (ct >= '0' && ct <= '9') {
+ ct = ct - '0';
+ } else if (ct >= 'a' && ct <= 'f') {
+ ct = 10 + ct - 'a';
+ }
+ v |= ct << 4;
+ }
+
+ if (i * 2 + 1 < _key.length()) {
+ char32_t ct = _key[i * 2 + 1];
+ if (ct >= '0' && ct <= '9') {
+ ct = ct - '0';
+ } else if (ct >= 'a' && ct <= 'f') {
+ ct = 10 + ct - 'a';
+ }
+ v |= ct;
+ }
+ key.write[i] = v;
+ }
+ enc_dir = p_encrypt_directory;
+
if (file != nullptr) {
memdelete(file);
}
@@ -76,16 +98,19 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment) {
file->store_32(VERSION_MINOR);
file->store_32(VERSION_PATCH);
- for (int i = 0; i < 16; i++) {
- file->store_32(0); // reserved
+ uint32_t pack_flags = 0;
+ if (enc_dir) {
+ pack_flags |= PACK_DIR_ENCRYPTED;
}
+ file->store_32(pack_flags); // flags
files.clear();
+ ofs = 0;
return OK;
}
-Error PCKPacker::add_file(const String &p_file, const String &p_src) {
+Error PCKPacker::add_file(const String &p_file, const String &p_src, bool p_encrypt) {
FileAccess *f = FileAccess::open(p_src, FileAccess::READ);
if (!f) {
return ERR_FILE_CANT_OPEN;
@@ -94,8 +119,32 @@ Error PCKPacker::add_file(const String &p_file, const String &p_src) {
File pf;
pf.path = p_file;
pf.src_path = p_src;
+ pf.ofs = ofs;
pf.size = f->get_len();
- pf.offset_offset = 0;
+
+ Vector<uint8_t> data = FileAccess::get_file_as_array(p_src);
+ {
+ unsigned char hash[16];
+ CryptoCore::md5(data.ptr(), data.size(), hash);
+ pf.md5.resize(16);
+ for (int i = 0; i < 16; i++) {
+ pf.md5.write[i] = hash[i];
+ }
+ }
+ pf.encrypted = p_encrypt;
+
+ uint64_t _size = pf.size;
+ if (p_encrypt) { // Add encryption overhead.
+ if (_size % 16) { // Pad to encryption block size.
+ _size += 16 - (_size % 16);
+ }
+ _size += 16; // hash
+ _size += 8; // data size
+ _size += 16; // iv
+ }
+
+ int pad = _get_pad(alignment, ofs + _size);
+ ofs = ofs + _size + pad;
files.push_back(pf);
@@ -108,27 +157,64 @@ Error PCKPacker::add_file(const String &p_file, const String &p_src) {
Error PCKPacker::flush(bool p_verbose) {
ERR_FAIL_COND_V_MSG(!file, ERR_INVALID_PARAMETER, "File must be opened before use.");
- // write the index
+ int64_t file_base_ofs = file->get_position();
+ file->store_64(0); // files base
+ for (int i = 0; i < 16; i++) {
+ file->store_32(0); // reserved
+ }
+
+ // write the index
file->store_32(files.size());
+ FileAccessEncrypted *fae = nullptr;
+ FileAccess *fhead = file;
+
+ if (enc_dir) {
+ fae = memnew(FileAccessEncrypted);
+ ERR_FAIL_COND_V(!fae, ERR_CANT_CREATE);
+
+ Error err = fae->open_and_parse(file, key, FileAccessEncrypted::MODE_WRITE_AES256, false);
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
+
+ fhead = fae;
+ }
+
for (int i = 0; i < files.size(); i++) {
- file->store_pascal_string(files[i].path);
- files.write[i].offset_offset = file->get_position();
- file->store_64(0); // offset
- file->store_64(files[i].size); // size
-
- // # empty md5
- file->store_32(0);
- file->store_32(0);
- file->store_32(0);
- file->store_32(0);
+ int string_len = files[i].path.utf8().length();
+ int pad = _get_pad(4, string_len);
+
+ fhead->store_32(string_len + pad);
+ fhead->store_buffer((const uint8_t *)files[i].path.utf8().get_data(), string_len);
+ for (int j = 0; j < pad; j++) {
+ fhead->store_8(0);
+ }
+
+ fhead->store_64(files[i].ofs);
+ fhead->store_64(files[i].size); // pay attention here, this is where file is
+ fhead->store_buffer(files[i].md5.ptr(), 16); //also save md5 for file
+
+ uint32_t flags = 0;
+ if (files[i].encrypted) {
+ flags |= PACK_FILE_ENCRYPTED;
+ }
+ fhead->store_32(flags);
+ }
+
+ if (fae) {
+ fae->release();
+ memdelete(fae);
}
- uint64_t ofs = file->get_position();
- ofs = _align(ofs, alignment);
+ int header_padding = _get_pad(alignment, file->get_position());
+ for (int i = 0; i < header_padding; i++) {
+ file->store_8(Math::rand() % 256);
+ }
- _pad(file, ofs - file->get_position());
+ int64_t file_base = file->get_position();
+ file->seek(file_base_ofs);
+ file->store_64(file_base); // update files base
+ file->seek(file_base);
const uint32_t buf_max = 65536;
uint8_t *buf = memnew_arr(uint8_t, buf_max);
@@ -137,26 +223,41 @@ Error PCKPacker::flush(bool p_verbose) {
for (int i = 0; i < files.size(); i++) {
FileAccess *src = FileAccess::open(files[i].src_path, FileAccess::READ);
uint64_t to_write = files[i].size;
+
+ fae = nullptr;
+ FileAccess *ftmp = file;
+ if (files[i].encrypted) {
+ fae = memnew(FileAccessEncrypted);
+ ERR_FAIL_COND_V(!fae, ERR_CANT_CREATE);
+
+ Error err = fae->open_and_parse(file, key, FileAccessEncrypted::MODE_WRITE_AES256, false);
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
+ ftmp = fae;
+ }
+
while (to_write > 0) {
int read = src->get_buffer(buf, MIN(to_write, buf_max));
- file->store_buffer(buf, read);
+ ftmp->store_buffer(buf, read);
to_write -= read;
}
- uint64_t pos = file->get_position();
- file->seek(files[i].offset_offset); // go back to store the file's offset
- file->store_64(ofs);
- file->seek(pos);
+ if (fae) {
+ fae->release();
+ memdelete(fae);
+ }
- ofs = _align(ofs + files[i].size, alignment);
- _pad(file, ofs - pos);
+ int pad = _get_pad(alignment, file->get_position());
+ for (int j = 0; j < pad; j++) {
+ file->store_8(Math::rand() % 256);
+ }
src->close();
memdelete(src);
count += 1;
- if (p_verbose && files.size() > 0) {
+ const int file_num = files.size();
+ if (p_verbose && (file_num > 0)) {
if (count % 100 == 0) {
- printf("%i/%i (%.2f)\r", count, files.size(), float(count) / files.size() * 100);
+ printf("%i/%i (%.2f)\r", count, file_num, float(count) / file_num * 100);
fflush(stdout);
}
}
diff --git a/core/io/pck_packer.h b/core/io/pck_packer.h
index 2929967a68..a6054dff2c 100644
--- a/core/io/pck_packer.h
+++ b/core/io/pck_packer.h
@@ -40,20 +40,26 @@ class PCKPacker : public Reference {
FileAccess *file = nullptr;
int alignment;
+ uint64_t ofs = 0;
+
+ Vector<uint8_t> key;
+ bool enc_dir = false;
static void _bind_methods();
struct File {
String path;
String src_path;
- int size;
- uint64_t offset_offset;
+ uint64_t ofs;
+ uint64_t size;
+ bool encrypted;
+ Vector<uint8_t> md5;
};
Vector<File> files;
public:
- Error pck_start(const String &p_file, int p_alignment = 0);
- Error add_file(const String &p_file, const String &p_src);
+ Error pck_start(const String &p_file, int p_alignment = 0, const String &p_key = String(), bool p_encrypt_directory = false);
+ Error add_file(const String &p_file, const String &p_src, bool p_encrypt = false);
Error flush(bool p_verbose = false);
PCKPacker() {}
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index b11267b60f..fc75ac7d1e 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -36,7 +36,7 @@
VARIANT_ENUM_CAST(XMLParser::NodeType);
-static bool _equalsn(const CharType *str1, const CharType *str2, int len) {
+static bool _equalsn(const char32_t *str1, const char32_t *str2, int len) {
int i;
for (i = 0; i < len && str1[i] && str2[i]; ++i) {
if (str1[i] != str2[i]) {
@@ -64,7 +64,7 @@ String XMLParser::_replace_special_characters(const String &origstr) {
int specialChar = -1;
for (int i = 0; i < (int)special_characters.size(); ++i) {
- const CharType *p = &origstr[pos] + 1;
+ const char32_t *p = &origstr[pos] + 1;
if (_equalsn(&special_characters[i][1], p, special_characters[i].length() - 1)) {
specialChar = i;
diff --git a/core/list.h b/core/list.h
index f850db5241..1cef3c484d 100644
--- a/core/list.h
+++ b/core/list.h
@@ -395,28 +395,38 @@ public:
ERR_FAIL_COND(p_A->data != _data);
ERR_FAIL_COND(p_B->data != _data);
+ if (p_A == p_B) {
+ return;
+ }
Element *A_prev = p_A->prev_ptr;
Element *A_next = p_A->next_ptr;
+ Element *B_prev = p_B->prev_ptr;
+ Element *B_next = p_B->next_ptr;
- p_A->next_ptr = p_B->next_ptr;
- p_A->prev_ptr = p_B->prev_ptr;
-
- p_B->next_ptr = A_next;
- p_B->prev_ptr = A_prev;
-
- if (p_A->prev_ptr) {
- p_A->prev_ptr->next_ptr = p_A;
+ if (A_prev) {
+ A_prev->next_ptr = p_B;
+ } else {
+ _data->first = p_B;
}
- if (p_A->next_ptr) {
- p_A->next_ptr->prev_ptr = p_A;
+ if (B_prev) {
+ B_prev->next_ptr = p_A;
+ } else {
+ _data->first = p_A;
}
-
- if (p_B->prev_ptr) {
- p_B->prev_ptr->next_ptr = p_B;
+ if (A_next) {
+ A_next->prev_ptr = p_B;
+ } else {
+ _data->last = p_B;
}
- if (p_B->next_ptr) {
- p_B->next_ptr->prev_ptr = p_B;
+ if (B_next) {
+ B_next->prev_ptr = p_A;
+ } else {
+ _data->last = p_A;
}
+ p_A->prev_ptr = A_next == p_B ? p_B : B_prev;
+ p_A->next_ptr = B_next == p_A ? p_B : B_next;
+ p_B->prev_ptr = B_next == p_A ? p_A : A_prev;
+ p_B->next_ptr = A_next == p_B ? p_A : A_next;
}
/**
* copy the list
diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h
index 91f533eafb..43d4a63cd3 100644
--- a/core/math/audio_frame.h
+++ b/core/math/audio_frame.h
@@ -121,7 +121,7 @@ struct AudioFrame {
r = p_frame.r;
}
- _ALWAYS_INLINE_ AudioFrame operator=(const AudioFrame &p_frame) {
+ _ALWAYS_INLINE_ AudioFrame &operator=(const AudioFrame &p_frame) {
l = p_frame.l;
r = p_frame.r;
return *this;
diff --git a/core/math/basis.h b/core/math/basis.h
index 985fb0e44f..a86937ceb4 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -36,7 +36,11 @@
class Basis {
public:
- Vector3 elements[3];
+ Vector3 elements[3] = {
+ Vector3(1, 0, 0),
+ Vector3(0, 1, 0),
+ Vector3(0, 0, 1)
+ };
_FORCE_INLINE_ const Vector3 &operator[](int axis) const {
return elements[axis];
@@ -254,17 +258,7 @@ public:
elements[2] = row2;
}
- _FORCE_INLINE_ Basis() {
- elements[0][0] = 1;
- elements[0][1] = 0;
- elements[0][2] = 0;
- elements[1][0] = 0;
- elements[1][1] = 1;
- elements[1][2] = 0;
- elements[2][0] = 0;
- elements[2][1] = 0;
- elements[2][2] = 1;
- }
+ _FORCE_INLINE_ Basis() {}
};
_FORCE_INLINE_ void Basis::operator*=(const Basis &p_matrix) {
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 735a30f6cc..1040f9e0e4 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -596,7 +596,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
} break;
case TEXT_CHAR: {
- CharType result[2] = { *p_inputs[0], 0 };
+ char32_t result[2] = { *p_inputs[0], 0 };
*r_return = String(result);
@@ -739,7 +739,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
////////
-static bool _is_number(CharType c) {
+static bool _is_number(char32_t c) {
return (c >= '0' && c <= '9');
}
@@ -747,7 +747,7 @@ Error Expression::_get_token(Token &r_token) {
while (true) {
#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++])
- CharType cchar = GET_CHAR();
+ char32_t cchar = GET_CHAR();
switch (cchar) {
case 0: {
@@ -900,7 +900,7 @@ Error Expression::_get_token(Token &r_token) {
case '"': {
String str;
while (true) {
- CharType ch = GET_CHAR();
+ char32_t ch = GET_CHAR();
if (ch == 0) {
_set_error("Unterminated String");
@@ -912,13 +912,13 @@ Error Expression::_get_token(Token &r_token) {
} else if (ch == '\\') {
//escaped characters...
- CharType next = GET_CHAR();
+ char32_t next = GET_CHAR();
if (next == 0) {
_set_error("Unterminated String");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -939,7 +939,7 @@ Error Expression::_get_token(Token &r_token) {
case 'u': {
// hex number
for (int j = 0; j < 4; j++) {
- CharType c = GET_CHAR();
+ char32_t c = GET_CHAR();
if (c == 0) {
_set_error("Unterminated String");
@@ -951,7 +951,7 @@ Error Expression::_get_token(Token &r_token) {
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType v;
+ char32_t v;
if (_is_number(c)) {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
@@ -992,7 +992,7 @@ Error Expression::_get_token(Token &r_token) {
break;
}
- CharType next_char = (str_ofs >= expression.length()) ? 0 : expression[str_ofs];
+ char32_t next_char = (str_ofs >= expression.length()) ? 0 : expression[str_ofs];
if (_is_number(cchar) || (cchar == '.' && _is_number(next_char))) {
//a number
@@ -1004,7 +1004,7 @@ Error Expression::_get_token(Token &r_token) {
#define READING_DONE 4
int reading = READING_INT;
- CharType c = cchar;
+ char32_t c = cchar;
bool exp_sign = false;
bool exp_beg = false;
bool is_float = false;
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 9f8d4da5b3..24b42790f0 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -46,7 +46,8 @@ class Math {
public:
Math() {} // useless to instance
- static const uint64_t RANDOM_MAX = 0xFFFFFFFF;
+ // Not using 'RANDOM_MAX' to avoid conflict with system headers on some OSes (at least NetBSD).
+ static const uint64_t RANDOM_32BIT_MAX = 0xFFFFFFFF;
static _ALWAYS_INLINE_ double sin(double p_x) { return ::sin(p_x); }
static _ALWAYS_INLINE_ float sin(float p_x) { return ::sinf(p_x); }
@@ -283,8 +284,8 @@ public:
static void randomize();
static uint32_t rand_from_seed(uint64_t *seed);
static uint32_t rand();
- static _ALWAYS_INLINE_ double randd() { return (double)rand() / (double)Math::RANDOM_MAX; }
- static _ALWAYS_INLINE_ float randf() { return (float)rand() / (float)Math::RANDOM_MAX; }
+ static _ALWAYS_INLINE_ double randd() { return (double)rand() / (double)Math::RANDOM_32BIT_MAX; }
+ static _ALWAYS_INLINE_ float randf() { return (float)rand() / (float)Math::RANDOM_32BIT_MAX; }
static double random(double from, double to);
static float random(float from, float to);
diff --git a/core/math/quat.h b/core/math/quat.h
index 64d0f00912..8619ea3c5c 100644
--- a/core/math/quat.h
+++ b/core/math/quat.h
@@ -130,7 +130,7 @@ public:
w(q.w) {
}
- Quat operator=(const Quat &q) {
+ Quat &operator=(const Quat &q) {
x = q.x;
y = q.y;
z = q.z;
diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h
index 8fd5a056fa..09b13ab74d 100644
--- a/core/math/random_pcg.h
+++ b/core/math/random_pcg.h
@@ -31,12 +31,12 @@
#ifndef RANDOM_PCG_H
#define RANDOM_PCG_H
-#include <math.h>
-
#include "core/math/math_defs.h"
#include "thirdparty/misc/pcg.h"
+#include <math.h>
+
#if defined(__GNUC__)
#define CLZ32(x) __builtin_clz(x)
#elif defined(_MSC_VER)
@@ -67,7 +67,6 @@ class RandomPCG {
public:
static const uint64_t DEFAULT_SEED = 12047754176567800795U;
static const uint64_t DEFAULT_INC = PCG_DEFAULT_INC_64;
- static const uint64_t RANDOM_MAX = 0xFFFFFFFF;
RandomPCG(uint64_t p_seed = DEFAULT_SEED, uint64_t p_inc = DEFAULT_INC);
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 8a08d3bf64..0966d3392f 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -114,10 +114,10 @@ struct Vector2 {
bool operator==(const Vector2 &p_vec2) const;
bool operator!=(const Vector2 &p_vec2) const;
- bool operator<(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
- bool operator>(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
- bool operator<=(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y <= p_vec2.y) : (x < p_vec2.x); }
- bool operator>=(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y >= p_vec2.y) : (x > p_vec2.x); }
+ bool operator<(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y < p_vec2.y) : (x < p_vec2.x); }
+ bool operator>(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y > p_vec2.y) : (x > p_vec2.x); }
+ bool operator<=(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y <= p_vec2.y) : (x < p_vec2.x); }
+ bool operator>=(const Vector2 &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); }
real_t angle() const;
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 0bc1a467f2..5370b297f1 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -322,8 +322,8 @@ bool Vector3::operator!=(const Vector3 &p_v) const {
}
bool Vector3::operator<(const Vector3 &p_v) const {
- if (Math::is_equal_approx(x, p_v.x)) {
- if (Math::is_equal_approx(y, p_v.y)) {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
return z < p_v.z;
} else {
return y < p_v.y;
@@ -334,8 +334,8 @@ bool Vector3::operator<(const Vector3 &p_v) const {
}
bool Vector3::operator>(const Vector3 &p_v) const {
- if (Math::is_equal_approx(x, p_v.x)) {
- if (Math::is_equal_approx(y, p_v.y)) {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
return z > p_v.z;
} else {
return y > p_v.y;
@@ -346,8 +346,8 @@ bool Vector3::operator>(const Vector3 &p_v) const {
}
bool Vector3::operator<=(const Vector3 &p_v) const {
- if (Math::is_equal_approx(x, p_v.x)) {
- if (Math::is_equal_approx(y, p_v.y)) {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
return z <= p_v.z;
} else {
return y < p_v.y;
@@ -358,8 +358,8 @@ bool Vector3::operator<=(const Vector3 &p_v) const {
}
bool Vector3::operator>=(const Vector3 &p_v) const {
- if (Math::is_equal_approx(x, p_v.x)) {
- if (Math::is_equal_approx(y, p_v.y)) {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
return z >= p_v.z;
} else {
return y > p_v.y;
diff --git a/core/method_bind.h b/core/method_bind.h
index ff2c771f81..942e2e0036 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -181,18 +181,18 @@ VARIANT_ENUM_CAST(Variant::Type);
VARIANT_ENUM_CAST(Variant::Operator);
template <>
-struct VariantCaster<wchar_t> {
- static _FORCE_INLINE_ wchar_t cast(const Variant &p_variant) {
- return (wchar_t)p_variant.operator int();
+struct VariantCaster<char32_t> {
+ static _FORCE_INLINE_ char32_t cast(const Variant &p_variant) {
+ return (char32_t)p_variant.operator int();
}
};
#ifdef PTRCALL_ENABLED
template <>
-struct PtrToArg<wchar_t> {
- _FORCE_INLINE_ static wchar_t convert(const void *p_ptr) {
- return wchar_t(*reinterpret_cast<const int *>(p_ptr));
+struct PtrToArg<char32_t> {
+ _FORCE_INLINE_ static char32_t convert(const void *p_ptr) {
+ return char32_t(*reinterpret_cast<const int *>(p_ptr));
}
- _FORCE_INLINE_ static void encode(wchar_t p_val, const void *p_ptr) {
+ _FORCE_INLINE_ static void encode(char32_t p_val, const void *p_ptr) {
*(int *)p_ptr = p_val;
}
};
diff --git a/core/object.h b/core/object.h
index f9a12da8f6..12ef600dfc 100644
--- a/core/object.h
+++ b/core/object.h
@@ -658,7 +658,7 @@ public:
Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
void notification(int p_notification, bool p_reversed = false);
- String to_string();
+ virtual String to_string();
//used mainly by script, get and set all INCLUDING string
virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const;
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 20b3435911..9dbb2952f7 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -234,7 +234,7 @@ double FileAccess::get_double() const {
String FileAccess::get_token() const {
CharString token;
- CharType c = get_8();
+ char32_t c = get_8();
while (!eof_reached()) {
if (c <= ' ') {
@@ -299,7 +299,7 @@ public:
String FileAccess::get_line() const {
CharBuffer line;
- CharType c = get_8();
+ char32_t c = get_8();
while (!eof_reached()) {
if (c == '\n' || c == '\0') {
@@ -342,8 +342,8 @@ Vector<String> FileAccess::get_csv_line(const String &p_delim) const {
bool in_quote = false;
String current;
for (int i = 0; i < l.length(); i++) {
- CharType c = l[i];
- CharType s[2] = { 0, 0 };
+ char32_t c = l[i];
+ char32_t s[2] = { 0, 0 };
if (!in_quote && c == p_delim[0]) {
strings.push_back(current);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 4f094dd6c6..a2b3f75bea 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -232,7 +232,7 @@ void register_core_types() {
}
void register_core_settings() {
- //since in register core types, globals may not e present
+ // Since in register core types, globals may not be present.
GLOBAL_DEF("network/limits/tcp/connect_timeout_seconds", (30));
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/tcp/connect_timeout_seconds", PropertyInfo(Variant::INT, "network/limits/tcp/connect_timeout_seconds", PROPERTY_HINT_RANGE, "1,1800,1"));
GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16));
diff --git a/core/string_buffer.h b/core/string_buffer.h
index f9cf31075a..a685720851 100644
--- a/core/string_buffer.h
+++ b/core/string_buffer.h
@@ -35,21 +35,21 @@
template <int SHORT_BUFFER_SIZE = 64>
class StringBuffer {
- CharType short_buffer[SHORT_BUFFER_SIZE];
+ char32_t short_buffer[SHORT_BUFFER_SIZE];
String buffer;
int string_length = 0;
- _FORCE_INLINE_ CharType *current_buffer_ptr() {
+ _FORCE_INLINE_ char32_t *current_buffer_ptr() {
return static_cast<String &>(buffer).empty() ? short_buffer : buffer.ptrw();
}
public:
- StringBuffer &append(CharType p_char);
+ StringBuffer &append(char32_t p_char);
StringBuffer &append(const String &p_string);
StringBuffer &append(const char *p_str);
- StringBuffer &append(const CharType *p_str, int p_clip_to_len = -1);
+ StringBuffer &append(const char32_t *p_str, int p_clip_to_len = -1);
- _FORCE_INLINE_ void operator+=(CharType p_char) {
+ _FORCE_INLINE_ void operator+=(char32_t p_char) {
append(p_char);
}
@@ -61,7 +61,7 @@ public:
append(p_str);
}
- _FORCE_INLINE_ void operator+=(const CharType *p_str) {
+ _FORCE_INLINE_ void operator+=(const char32_t *p_str) {
append(p_str);
}
@@ -80,7 +80,7 @@ public:
};
template <int SHORT_BUFFER_SIZE>
-StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(CharType p_char) {
+StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(char32_t p_char) {
reserve(string_length + 2);
current_buffer_ptr()[string_length++] = p_char;
return *this;
@@ -88,7 +88,7 @@ StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(CharTyp
template <int SHORT_BUFFER_SIZE>
StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const String &p_string) {
- return append(p_string.c_str());
+ return append(p_string.get_data());
}
template <int SHORT_BUFFER_SIZE>
@@ -96,7 +96,7 @@ StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const c
int len = strlen(p_str);
reserve(string_length + len + 1);
- CharType *buf = current_buffer_ptr();
+ char32_t *buf = current_buffer_ptr();
for (const char *c_ptr = p_str; *c_ptr; ++c_ptr) {
buf[string_length++] = *c_ptr;
}
@@ -104,13 +104,13 @@ StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const c
}
template <int SHORT_BUFFER_SIZE>
-StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const CharType *p_str, int p_clip_to_len) {
+StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const char32_t *p_str, int p_clip_to_len) {
int len = 0;
while ((p_clip_to_len < 0 || len < p_clip_to_len) && p_str[len]) {
++len;
}
reserve(string_length + len + 1);
- memcpy(&(current_buffer_ptr()[string_length]), p_str, len * sizeof(CharType));
+ memcpy(&(current_buffer_ptr()[string_length]), p_str, len * sizeof(char32_t));
string_length += len;
return *this;
@@ -125,7 +125,7 @@ StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::reserve(int p_
bool need_copy = string_length > 0 && buffer.empty();
buffer.resize(next_power_of_2(p_size));
if (need_copy) {
- memcpy(buffer.ptrw(), short_buffer, string_length * sizeof(CharType));
+ memcpy(buffer.ptrw(), short_buffer, string_length * sizeof(char32_t));
}
return *this;
diff --git a/core/string_builder.cpp b/core/string_builder.cpp
index c8d6498f27..dec299ffa3 100644
--- a/core/string_builder.cpp
+++ b/core/string_builder.cpp
@@ -61,7 +61,7 @@ String StringBuilder::as_string() const {
return "";
}
- CharType *buffer = memnew_arr(CharType, string_length);
+ char32_t *buffer = memnew_arr(char32_t, string_length);
int current_position = 0;
@@ -73,7 +73,7 @@ String StringBuilder::as_string() const {
// Godot string
const String &s = strings[godot_string_elem];
- memcpy(buffer + current_position, s.ptr(), s.length() * sizeof(CharType));
+ memcpy(buffer + current_position, s.ptr(), s.length() * sizeof(char32_t));
current_position += s.length();
diff --git a/core/string_name.cpp b/core/string_name.cpp
index cbf6009681..6260e3ce8c 100644
--- a/core/string_name.cpp
+++ b/core/string_name.cpp
@@ -317,7 +317,7 @@ StringName StringName::search(const char *p_name) {
return StringName(); //does not exist
}
-StringName StringName::search(const CharType *p_name) {
+StringName StringName::search(const char32_t *p_name) {
ERR_FAIL_COND_V(!configured, StringName());
ERR_FAIL_COND_V(!p_name, StringName());
diff --git a/core/string_name.h b/core/string_name.h
index 886ddd0ee7..4f90479bda 100644
--- a/core/string_name.h
+++ b/core/string_name.h
@@ -122,7 +122,7 @@ public:
}
static StringName search(const char *p_name);
- static StringName search(const CharType *p_name);
+ static StringName search(const char32_t *p_name);
static StringName search(const String &p_name);
struct AlphCompare {
diff --git a/core/translation_po.h b/core/translation_po.h
index 730635f63d..88830210ef 100644
--- a/core/translation_po.h
+++ b/core/translation_po.h
@@ -42,7 +42,7 @@ class TranslationPO : public Translation {
// TLDR: Maps context to a list of source strings and translated strings. In PO terms, maps msgctxt to a list of msgid and msgstr.
// The first key corresponds to context, and the second key (of the contained HashMap) corresponds to source string.
// The value Vector<StringName> in the second map stores the translated strings. Index 0, 1, 2 matches msgstr[0], msgstr[1], msgstr[2]... in the case of plurals.
- // Otherwise index 0 mathes to msgstr in a singular translation.
+ // Otherwise index 0 matches to msgstr in a singular translation.
// Strings without context have "" as first key.
HashMap<StringName, HashMap<StringName, Vector<StringName>>> translation_map;
diff --git a/core/type_info.h b/core/type_info.h
index e3d2b5bd53..3c7f59bb84 100644
--- a/core/type_info.h
+++ b/core/type_info.h
@@ -132,7 +132,8 @@ MAKE_TYPE_INFO_WITH_META(uint32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_
MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT32)
MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT64)
MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT64)
-MAKE_TYPE_INFO(wchar_t, Variant::INT)
+MAKE_TYPE_INFO(char16_t, Variant::INT)
+MAKE_TYPE_INFO(char32_t, Variant::INT)
MAKE_TYPE_INFO_WITH_META(float, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_FLOAT)
MAKE_TYPE_INFO_WITH_META(double, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_DOUBLE)
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 9d2d938eaf..d5afbc2b47 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -39,7 +39,6 @@
#include "core/ucaps.h"
#include "core/variant.h"
-#include <wchar.h>
#include <cstdint>
#ifndef NO_USE_STDLIB
@@ -62,9 +61,10 @@
#define IS_HEX_DIGIT(m_d) (((m_d) >= '0' && (m_d) <= '9') || ((m_d) >= 'a' && (m_d) <= 'f') || ((m_d) >= 'A' && (m_d) <= 'F'))
const char CharString::_null = 0;
-const CharType String::_null = 0;
+const char16_t Char16String::_null = 0;
+const char32_t String::_null = 0;
-bool is_symbol(CharType c) {
+bool is_symbol(char32_t c) {
return c != '_' && ((c >= '!' && c <= '/') || (c >= ':' && c <= '@') || (c >= '[' && c <= '`') || (c >= '{' && c <= '~') || c == '\t' || c == ' ');
}
@@ -96,9 +96,11 @@ bool select_word(const String &p_s, int p_col, int &r_beg, int &r_end) {
}
}
-/** STRING **/
+/*************************************************************************/
+/* Char16String */
+/*************************************************************************/
-bool CharString::operator<(const CharString &p_right) const {
+bool Char16String::operator<(const Char16String &p_right) const {
if (length() == 0) {
return p_right.length() != 0;
}
@@ -106,7 +108,7 @@ bool CharString::operator<(const CharString &p_right) const {
return is_str_less(get_data(), p_right.get_data());
}
-CharString &CharString::operator+=(char p_char) {
+Char16String &Char16String::operator+=(char16_t p_char) {
resize(size() ? size() + 1 : 2);
set(length(), 0);
set(length() - 1, p_char);
@@ -114,19 +116,75 @@ CharString &CharString::operator+=(char p_char) {
return *this;
}
-const char *CharString::get_data() const {
+Char16String &Char16String::operator=(const char16_t *p_cstr) {
+ copy_from(p_cstr);
+ return *this;
+}
+
+const char16_t *Char16String::get_data() const {
if (size()) {
return &operator[](0);
} else {
- return "";
+ return u"";
}
}
+void Char16String::copy_from(const char16_t *p_cstr) {
+ if (!p_cstr) {
+ resize(0);
+ return;
+ }
+
+ const char16_t *s = p_cstr;
+ for (; *s; s++) {
+ }
+ size_t len = s - p_cstr;
+
+ if (len == 0) {
+ resize(0);
+ return;
+ }
+
+ Error err = resize(++len); // include terminating null char
+
+ ERR_FAIL_COND_MSG(err != OK, "Failed to copy char16_t string.");
+
+ memcpy(ptrw(), p_cstr, len * sizeof(char16_t));
+}
+
+/*************************************************************************/
+/* CharString */
+/*************************************************************************/
+
+bool CharString::operator<(const CharString &p_right) const {
+ if (length() == 0) {
+ return p_right.length() != 0;
+ }
+
+ return is_str_less(get_data(), p_right.get_data());
+}
+
+CharString &CharString::operator+=(char p_char) {
+ resize(size() ? size() + 1 : 2);
+ set(length(), 0);
+ set(length() - 1, p_char);
+
+ return *this;
+}
+
CharString &CharString::operator=(const char *p_cstr) {
copy_from(p_cstr);
return *this;
}
+const char *CharString::get_data() const {
+ if (size()) {
+ return &operator[](0);
+ } else {
+ return "";
+ }
+}
+
void CharString::copy_from(const char *p_cstr) {
if (!p_cstr) {
resize(0);
@@ -147,7 +205,44 @@ void CharString::copy_from(const char *p_cstr) {
memcpy(ptrw(), p_cstr, len);
}
+/*************************************************************************/
+/* String */
+/*************************************************************************/
+
+//TODO: move to TextServer
+//kind of poor should be rewritten properly
+String String::word_wrap(int p_chars_per_line) const {
+ int from = 0;
+ int last_space = 0;
+ String ret;
+ for (int i = 0; i < length(); i++) {
+ if (i - from >= p_chars_per_line) {
+ if (last_space == -1) {
+ ret += substr(from, i - from + 1) + "\n";
+ } else {
+ ret += substr(from, last_space - from) + "\n";
+ i = last_space; //rewind
+ }
+ from = i + 1;
+ last_space = -1;
+ } else if (operator[](i) == ' ' || operator[](i) == '\t') {
+ last_space = i;
+ } else if (operator[](i) == '\n') {
+ ret += substr(from, i - from) + "\n";
+ from = i + 1;
+ last_space = -1;
+ }
+ }
+
+ if (from < length()) {
+ ret += substr(from, length());
+ }
+
+ return ret;
+}
+
void String::copy_from(const char *p_cstr) {
+ // copy Latin-1 encoded c-string directly
if (!p_cstr) {
resize(0);
return;
@@ -166,21 +261,22 @@ void String::copy_from(const char *p_cstr) {
resize(len + 1); // include 0
- CharType *dst = this->ptrw();
+ char32_t *dst = this->ptrw();
for (int i = 0; i < len + 1; i++) {
dst[i] = p_cstr[i];
}
}
-void String::copy_from(const CharType *p_cstr, const int p_clip_to) {
+void String::copy_from(const char *p_cstr, const int p_clip_to) {
+ // copy Latin-1 encoded c-string directly
if (!p_cstr) {
resize(0);
return;
}
int len = 0;
- const CharType *ptr = p_cstr;
+ const char *ptr = p_cstr;
while ((p_clip_to < 0 || len < p_clip_to) && *(ptr++) != 0) {
len++;
}
@@ -190,55 +286,117 @@ void String::copy_from(const CharType *p_cstr, const int p_clip_to) {
return;
}
- copy_from_unchecked(p_cstr, len);
-}
-
-// assumes the following have already been validated:
-// p_char != nullptr
-// p_length > 0
-// p_length <= p_char strlen
-void String::copy_from_unchecked(const CharType *p_char, const int p_length) {
- resize(p_length + 1);
- set(p_length, 0);
+ resize(len + 1); // include 0
- CharType *dst = ptrw();
+ char32_t *dst = this->ptrw();
- for (int i = 0; i < p_length; i++) {
- dst[i] = p_char[i];
+ for (int i = 0; i < len; i++) {
+ dst[i] = p_cstr[i];
}
+ dst[len] = 0;
}
-void String::copy_from(const CharType &p_char) {
+void String::copy_from(const wchar_t *p_cstr) {
+#ifdef WINDOWS_ENABLED
+ // wchar_t is 16-bit, parse as UTF-16
+ parse_utf16((const char16_t *)p_cstr);
+#else
+ // wchar_t is 32-bit, copy directly
+ copy_from((const char32_t *)p_cstr);
+#endif
+}
+
+void String::copy_from(const wchar_t *p_cstr, const int p_clip_to) {
+#ifdef WINDOWS_ENABLED
+ // wchar_t is 16-bit, parse as UTF-16
+ parse_utf16((const char16_t *)p_cstr, p_clip_to);
+#else
+ // wchar_t is 32-bit, copy directly
+ copy_from((const char32_t *)p_cstr, p_clip_to);
+#endif
+}
+
+void String::copy_from(const char32_t &p_char) {
resize(2);
- set(0, p_char);
+ if ((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff)) {
+ print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(p_char, 16) + ".");
+ set(0, 0xfffd);
+ } else {
+ set(0, p_char);
+ }
set(1, 0);
}
-bool String::operator==(const String &p_str) const {
- if (length() != p_str.length()) {
- return false;
+void String::copy_from(const char32_t *p_cstr) {
+ if (!p_cstr) {
+ resize(0);
+ return;
}
- if (empty()) {
- return true;
+
+ int len = 0;
+ const char32_t *ptr = p_cstr;
+ while (*(ptr++) != 0) {
+ len++;
}
- int l = length();
+ if (len == 0) {
+ resize(0);
+ return;
+ }
- const CharType *src = c_str();
- const CharType *dst = p_str.c_str();
+ copy_from_unchecked(p_cstr, len);
+}
- /* Compare char by char */
- for (int i = 0; i < l; i++) {
- if (src[i] != dst[i]) {
- return false;
+void String::copy_from(const char32_t *p_cstr, const int p_clip_to) {
+ if (!p_cstr) {
+ resize(0);
+ return;
+ }
+
+ int len = 0;
+ const char32_t *ptr = p_cstr;
+ while ((p_clip_to < 0 || len < p_clip_to) && *(ptr++) != 0) {
+ len++;
+ }
+
+ if (len == 0) {
+ resize(0);
+ return;
+ }
+
+ copy_from_unchecked(p_cstr, len);
+}
+
+// assumes the following have already been validated:
+// p_char != nullptr
+// p_length > 0
+// p_length <= p_char strlen
+void String::copy_from_unchecked(const char32_t *p_char, const int p_length) {
+ resize(p_length + 1);
+ set(p_length, 0);
+
+ char32_t *dst = ptrw();
+
+ for (int i = 0; i < p_length; i++) {
+ if ((p_char[i] >= 0xd800 && p_char[i] <= 0xdfff) || (p_char[i] > 0x10ffff)) {
+ print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(p_char[i], 16) + ".");
+ dst[i] = 0xfffd;
+ } else {
+ dst[i] = p_char[i];
}
}
+}
- return true;
+void String::operator=(const char *p_str) {
+ copy_from(p_str);
}
-bool String::operator!=(const String &p_str) const {
- return !(*this == p_str);
+void String::operator=(const char32_t *p_str) {
+ copy_from(p_str);
+}
+
+void String::operator=(const wchar_t *p_str) {
+ copy_from(p_str);
}
String String::operator+(const String &p_str) const {
@@ -247,6 +405,28 @@ String String::operator+(const String &p_str) const {
return res;
}
+String operator+(const char *p_chr, const String &p_str) {
+ String tmp = p_chr;
+ tmp += p_str;
+ return tmp;
+}
+
+String operator+(const wchar_t *p_chr, const String &p_str) {
+#ifdef WINDOWS_ENABLED
+ // wchar_t is 16-bit
+ String tmp = String::utf16((const char16_t *)p_chr);
+#else
+ // wchar_t is 32-bi
+ String tmp = (const char32_t *)p_chr;
+#endif
+ tmp += p_str;
+ return tmp;
+}
+
+String operator+(char32_t p_chr, const String &p_str) {
+ return (String::chr(p_chr) + p_str);
+}
+
String &String::operator+=(const String &p_str) {
if (empty()) {
*this = p_str;
@@ -261,8 +441,8 @@ String &String::operator+=(const String &p_str) {
resize(length() + p_str.size());
- const CharType *src = p_str.c_str();
- CharType *dst = ptrw();
+ const char32_t *src = p_str.get_data();
+ char32_t *dst = ptrw();
set(length(), 0);
@@ -273,19 +453,6 @@ String &String::operator+=(const String &p_str) {
return *this;
}
-String &String::operator+=(const CharType *p_str) {
- *this += String(p_str);
- return *this;
-}
-
-String &String::operator+=(CharType p_char) {
- resize(size() ? size() + 1 : 2);
- set(length(), 0);
- set(length() - 1, p_char);
-
- return *this;
-}
-
String &String::operator+=(const char *p_str) {
if (!p_str || p_str[0] == 0) {
return *this;
@@ -301,7 +468,7 @@ String &String::operator+=(const char *p_str) {
resize(from + src_len + 1);
- CharType *dst = ptrw();
+ char32_t *dst = ptrw();
set(length(), 0);
@@ -312,16 +479,43 @@ String &String::operator+=(const char *p_str) {
return *this;
}
-void String::operator=(const char *p_str) {
- copy_from(p_str);
+String &String::operator+=(const wchar_t *p_str) {
+#ifdef WINDOWS_ENABLED
+ // wchar_t is 16-bit
+ *this += String::utf16((const char16_t *)p_str);
+#else
+ // wchar_t is 32-bit
+ *this += String((const char32_t *)p_str);
+#endif
+ return *this;
}
-void String::operator=(const CharType *p_str) {
- copy_from(p_str);
+String &String::operator+=(const char32_t *p_str) {
+ *this += String(p_str);
+ return *this;
}
-bool String::operator==(const StrRange &p_str_range) const {
- int len = p_str_range.len;
+String &String::operator+=(char32_t p_char) {
+ resize(size() ? size() + 1 : 2);
+ set(length(), 0);
+ if ((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff)) {
+ print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(p_char, 16) + ".");
+ set(length() - 1, 0xfffd);
+ } else {
+ set(length() - 1, p_char);
+ }
+
+ return *this;
+}
+
+bool String::operator==(const char *p_str) const {
+ // compare Latin-1 encoded c-string
+ int len = 0;
+ const char *aux = p_str;
+
+ while (*(aux++) != 0) {
+ len++;
+ }
if (length() != len) {
return false;
@@ -330,12 +524,13 @@ bool String::operator==(const StrRange &p_str_range) const {
return true;
}
- const CharType *c_str = p_str_range.c_str;
- const CharType *dst = &operator[](0);
+ int l = length();
- /* Compare char by char */
- for (int i = 0; i < len; i++) {
- if (c_str[i] != dst[i]) {
+ const char32_t *dst = get_data();
+
+ // Compare char by char
+ for (int i = 0; i < l; i++) {
+ if ((char32_t)p_str[i] != dst[i]) {
return false;
}
}
@@ -343,9 +538,19 @@ bool String::operator==(const StrRange &p_str_range) const {
return true;
}
-bool String::operator==(const char *p_str) const {
+bool String::operator==(const wchar_t *p_str) const {
+#ifdef WINDOWS_ENABLED
+ // wchar_t is 16-bit, parse as UTF-16
+ return *this == String::utf16((const char16_t *)p_str);
+#else
+ // wchar_t is 32-bit, compare char by char
+ return *this == (const char32_t *)p_str;
+#endif
+}
+
+bool String::operator==(const char32_t *p_str) const {
int len = 0;
- const char *aux = p_str;
+ const char32_t *aux = p_str;
while (*(aux++) != 0) {
len++;
@@ -360,7 +565,7 @@ bool String::operator==(const char *p_str) const {
int l = length();
- const CharType *dst = c_str();
+ const char32_t *dst = get_data();
/* Compare char by char */
for (int i = 0; i < l; i++) {
@@ -372,14 +577,32 @@ bool String::operator==(const char *p_str) const {
return true;
}
-bool String::operator==(const CharType *p_str) const {
- int len = 0;
- const CharType *aux = p_str;
+bool String::operator==(const String &p_str) const {
+ if (length() != p_str.length()) {
+ return false;
+ }
+ if (empty()) {
+ return true;
+ }
- while (*(aux++) != 0) {
- len++;
+ int l = length();
+
+ const char32_t *src = get_data();
+ const char32_t *dst = p_str.get_data();
+
+ /* Compare char by char */
+ for (int i = 0; i < l; i++) {
+ if (src[i] != dst[i]) {
+ return false;
+ }
}
+ return true;
+}
+
+bool String::operator==(const StrRange &p_str_range) const {
+ int len = p_str_range.len;
+
if (length() != len) {
return false;
}
@@ -387,13 +610,12 @@ bool String::operator==(const CharType *p_str) const {
return true;
}
- int l = length();
-
- const CharType *dst = c_str();
+ const char32_t *c_str = p_str_range.c_str;
+ const char32_t *dst = &operator[](0);
/* Compare char by char */
- for (int i = 0; i < l; i++) {
- if (p_str[i] != dst[i]) {
+ for (int i = 0; i < len; i++) {
+ if (c_str[i] != dst[i]) {
return false;
}
}
@@ -401,30 +623,68 @@ bool String::operator==(const CharType *p_str) const {
return true;
}
+bool operator==(const char *p_chr, const String &p_str) {
+ return p_str == p_chr;
+}
+
+bool operator==(const wchar_t *p_chr, const String &p_str) {
+#ifdef WINDOWS_ENABLED
+ // wchar_t is 16-bit
+ return p_str == String::utf16((const char16_t *)p_chr);
+#else
+ // wchar_t is 32-bi
+ return p_str == String((const char32_t *)p_chr);
+#endif
+}
+
bool String::operator!=(const char *p_str) const {
return (!(*this == p_str));
}
-bool String::operator!=(const CharType *p_str) const {
+bool String::operator!=(const wchar_t *p_str) const {
return (!(*this == p_str));
}
-bool String::operator<(const CharType *p_str) const {
+bool String::operator!=(const char32_t *p_str) const {
+ return (!(*this == p_str));
+}
+
+bool String::operator!=(const String &p_str) const {
+ return !((*this == p_str));
+}
+
+bool String::operator<=(const String &p_str) const {
+ return (*this < p_str) || (*this == p_str);
+}
+
+bool String::operator<(const char *p_str) const {
if (empty() && p_str[0] == 0) {
return false;
}
if (empty()) {
return true;
}
-
- return is_str_less(c_str(), p_str);
+ return is_str_less(get_data(), p_str);
}
-bool String::operator<=(const String &p_str) const {
- return (*this < p_str) || (*this == p_str);
+bool String::operator<(const wchar_t *p_str) const {
+ if (empty() && p_str[0] == 0) {
+ return false;
+ }
+ if (empty()) {
+ return true;
+ }
+
+#ifdef WINDOWS_ENABLED
+ // wchar_t is 16-bit
+ return is_str_less(get_data(), String::utf16((const char16_t *)p_str).get_data());
+#else
+ // wchar_t is 32-bit
+ return is_str_less(get_data(), (const char32_t *)p_str);
+#endif
}
-bool String::operator<(const char *p_str) const {
+bool String::operator<(const char32_t *p_str) const {
if (empty() && p_str[0] == 0) {
return false;
}
@@ -432,11 +692,11 @@ bool String::operator<(const char *p_str) const {
return true;
}
- return is_str_less(c_str(), p_str);
+ return is_str_less(get_data(), p_str);
}
bool String::operator<(const String &p_str) const {
- return operator<(p_str.c_str());
+ return operator<(p_str.get_data());
}
signed char String::nocasecmp_to(const String &p_str) const {
@@ -450,8 +710,8 @@ signed char String::nocasecmp_to(const String &p_str) const {
return 1;
}
- const CharType *that_str = p_str.c_str();
- const CharType *this_str = c_str();
+ const char32_t *that_str = p_str.get_data();
+ const char32_t *this_str = get_data();
while (true) {
if (*that_str == 0 && *this_str == 0) {
@@ -482,8 +742,8 @@ signed char String::casecmp_to(const String &p_str) const {
return 1;
}
- const CharType *that_str = p_str.c_str();
- const CharType *this_str = c_str();
+ const char32_t *that_str = p_str.get_data();
+ const char32_t *this_str = get_data();
while (true) {
if (*that_str == 0 && *this_str == 0) {
@@ -504,8 +764,8 @@ signed char String::casecmp_to(const String &p_str) const {
}
signed char String::naturalnocasecmp_to(const String &p_str) const {
- const CharType *this_str = c_str();
- const CharType *that_str = p_str.c_str();
+ const char32_t *this_str = get_data();
+ const char32_t *that_str = p_str.get_data();
if (this_str && that_str) {
while (*this_str == '.' || *that_str == '.') {
@@ -571,6 +831,11 @@ signed char String::naturalnocasecmp_to(const String &p_str) const {
return 0;
}
+const char32_t *String::get_data() const {
+ static const char32_t zero = 0;
+ return size() ? &operator[](0) : &zero;
+}
+
void String::erase(int p_pos, int p_chars) {
*this = left(p_pos) + substr(p_pos + p_chars, length() - ((p_pos + p_chars)));
}
@@ -593,7 +858,7 @@ String String::capitalize() const {
}
String String::camelcase_to_underscore(bool lowercase) const {
- const CharType *cstr = c_str();
+ const char32_t *cstr = get_data();
String new_string;
const char A = 'A', Z = 'Z';
const char a = 'a', z = 'z';
@@ -705,7 +970,7 @@ String String::get_slice(String p_splitter, int p_slice) const {
return ""; //no find!
}
-String String::get_slicec(CharType p_splitter, int p_slice) const {
+String String::get_slicec(char32_t p_splitter, int p_slice) const {
if (empty()) {
return String();
}
@@ -714,7 +979,7 @@ String String::get_slicec(CharType p_splitter, int p_slice) const {
return String();
}
- const CharType *c = this->ptr();
+ const char32_t *c = this->ptr();
int i = 0;
int prev = 0;
int count = 0;
@@ -851,7 +1116,7 @@ Vector<float> String::split_floats(const String &p_splitter, bool p_allow_empty)
end = len;
}
if (p_allow_empty || (end > from)) {
- ret.push_back(String::to_float(&c_str()[from]));
+ ret.push_back(String::to_float(&get_data()[from]));
}
if (end == len) {
@@ -880,7 +1145,7 @@ Vector<float> String::split_floats_mk(const Vector<String> &p_splitters, bool p_
}
if (p_allow_empty || (end > from)) {
- ret.push_back(String::to_float(&c_str()[from]));
+ ret.push_back(String::to_float(&get_data()[from]));
}
if (end == len) {
@@ -904,7 +1169,7 @@ Vector<int> String::split_ints(const String &p_splitter, bool p_allow_empty) con
end = len;
}
if (p_allow_empty || (end > from)) {
- ret.push_back(String::to_int(&c_str()[from], end - from));
+ ret.push_back(String::to_int(&get_data()[from], end - from));
}
if (end == len) {
@@ -933,7 +1198,7 @@ Vector<int> String::split_ints_mk(const Vector<String> &p_splitters, bool p_allo
}
if (p_allow_empty || (end > from)) {
- ret.push_back(String::to_int(&c_str()[from], end - from));
+ ret.push_back(String::to_int(&get_data()[from], end - from));
}
if (end == len) {
@@ -946,7 +1211,7 @@ Vector<int> String::split_ints_mk(const Vector<String> &p_splitters, bool p_allo
return ret;
}
-String String::join(Vector<String> parts) {
+String String::join(Vector<String> parts) const {
String ret;
for (int i = 0; i < parts.size(); ++i) {
if (i > 0) {
@@ -957,11 +1222,11 @@ String String::join(Vector<String> parts) {
return ret;
}
-CharType String::char_uppercase(CharType p_char) {
+char32_t String::char_uppercase(char32_t p_char) {
return _find_upper(p_char);
}
-CharType String::char_lowercase(CharType p_char) {
+char32_t String::char_lowercase(char32_t p_char) {
return _find_lower(p_char);
}
@@ -969,8 +1234,8 @@ String String::to_upper() const {
String upper = *this;
for (int i = 0; i < upper.size(); i++) {
- const CharType s = upper[i];
- const CharType t = _find_upper(s);
+ const char32_t s = upper[i];
+ const char32_t t = _find_upper(s);
if (s != t) { // avoid copy on write
upper[i] = t;
}
@@ -983,8 +1248,8 @@ String String::to_lower() const {
String lower = *this;
for (int i = 0; i < lower.size(); i++) {
- const CharType s = lower[i];
- const CharType t = _find_lower(s);
+ const char32_t s = lower[i];
+ const char32_t t = _find_lower(s);
if (s != t) { // avoid copy on write
lower[i] = t;
}
@@ -993,34 +1258,8 @@ String String::to_lower() const {
return lower;
}
-const CharType *String::c_str() const {
- static const CharType zero = 0;
-
- return size() ? &operator[](0) : &zero;
-}
-
-String String::md5(const uint8_t *p_md5) {
- return String::hex_encode_buffer(p_md5, 16);
-}
-
-String String::hex_encode_buffer(const uint8_t *p_buffer, int p_len) {
- static const char hex[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
-
- String ret;
- char v[2] = { 0, 0 };
-
- for (int i = 0; i < p_len; i++) {
- v[0] = hex[p_buffer[i] >> 4];
- ret += v;
- v[0] = hex[p_buffer[i] & 0xF];
- ret += v;
- }
-
- return ret;
-}
-
-String String::chr(CharType p_char) {
- CharType c[2] = { p_char, 0 };
+String String::chr(char32_t p_char) {
+ char32_t c[2] = { p_char, 0 };
return String(c);
}
@@ -1028,6 +1267,14 @@ String String::num(double p_num, int p_decimals) {
if (Math::is_nan(p_num)) {
return "nan";
}
+
+ if (Math::is_inf(p_num)) {
+ if (signbit(p_num)) {
+ return "-inf";
+ } else {
+ return "inf";
+ }
+ }
#ifndef NO_USE_STDLIB
if (p_decimals > 16) {
@@ -1106,7 +1353,7 @@ String String::num(double p_num, int p_decimals) {
/* decimal part */
if (p_decimals > 0 || (p_decimals == -1 && (int)p_num != p_num)) {
- double dec = p_num - (float)((int)p_num);
+ double dec = p_num - (double)((int)p_num);
int digit = 0;
if (p_decimals > MAX_DIGITS)
@@ -1125,7 +1372,7 @@ String String::num(double p_num, int p_decimals) {
if (digit == MAX_DIGITS) //no point in going to infinite
break;
- if ((dec - (float)((int)dec)) < 1e-6)
+ if ((dec - (double)((int)dec)) < 1e-6)
break;
}
@@ -1159,7 +1406,7 @@ String String::num(double p_num, int p_decimals) {
s = "0";
else {
while (intn) {
- CharType num = '0' + (intn % 10);
+ char32_t num = '0' + (intn % 10);
intn /= 10;
s = num + s;
}
@@ -1188,7 +1435,7 @@ String String::num_int64(int64_t p_num, int base, bool capitalize_hex) {
}
String s;
s.resize(chars + 1);
- CharType *c = s.ptrw();
+ char32_t *c = s.ptrw();
c[chars] = 0;
n = p_num;
do {
@@ -1221,7 +1468,7 @@ String String::num_uint64(uint64_t p_num, int base, bool capitalize_hex) {
String s;
s.resize(chars + 1);
- CharType *c = s.ptrw();
+ char32_t *c = s.ptrw();
c[chars] = 0;
n = p_num;
do {
@@ -1240,6 +1487,18 @@ String String::num_uint64(uint64_t p_num, int base, bool capitalize_hex) {
}
String String::num_real(double p_num) {
+ if (Math::is_nan(p_num)) {
+ return "nan";
+ }
+
+ if (Math::is_inf(p_num)) {
+ if (signbit(p_num)) {
+ return "-inf";
+ } else {
+ return "inf";
+ }
+ }
+
String s;
String sd;
/* integer part */
@@ -1251,7 +1510,7 @@ String String::num_real(double p_num) {
/* decimal part */
if ((int)p_num != p_num) {
- double dec = p_num - (float)((int)p_num);
+ double dec = p_num - (double)((int)p_num);
int digit = 0;
int decimals = MAX_DIGITS;
@@ -1265,7 +1524,7 @@ String String::num_real(double p_num) {
dec_max = dec_max * 10 + 9;
digit++;
- if ((dec - (float)((int)dec)) < 1e-6) {
+ if ((dec - (double)((int)dec)) < 1e-6) {
break;
}
@@ -1302,7 +1561,7 @@ String String::num_real(double p_num) {
s = "0";
} else {
while (intn) {
- CharType num = '0' + (intn % 10);
+ char32_t num = '0' + (intn % 10);
intn /= 10;
s = num + s;
}
@@ -1319,6 +1578,14 @@ String String::num_scientific(double p_num) {
if (Math::is_nan(p_num)) {
return "nan";
}
+
+ if (Math::is_inf(p_num)) {
+ if (signbit(p_num)) {
+ return "-inf";
+ } else {
+ return "inf";
+ }
+ }
#ifndef NO_USE_STDLIB
char buf[256];
@@ -1348,6 +1615,26 @@ String String::num_scientific(double p_num) {
#endif
}
+String String::md5(const uint8_t *p_md5) {
+ return String::hex_encode_buffer(p_md5, 16);
+}
+
+String String::hex_encode_buffer(const uint8_t *p_buffer, int p_len) {
+ static const char hex[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
+
+ String ret;
+ char v[2] = { 0, 0 };
+
+ for (int i = 0; i < p_len; i++) {
+ v[0] = hex[p_buffer[i] >> 4];
+ ret += v;
+ v[0] = hex[p_buffer[i] & 0xF];
+ ret += v;
+ }
+
+ return ret;
+}
+
CharString String::ascii(bool p_allow_extended) const {
if (!length()) {
return CharString();
@@ -1357,7 +1644,13 @@ CharString String::ascii(bool p_allow_extended) const {
cs.resize(size());
for (int i = 0; i < size(); i++) {
- cs[i] = operator[](i);
+ char32_t c = operator[](i);
+ if ((c <= 0x7f) || (c <= 0xff && p_allow_extended)) {
+ cs[i] = c;
+ } else {
+ print_error("Unicode parsing error: Cannot represent " + num_int64(c, 16) + " as ASCII/Latin-1 character.");
+ cs[i] = 0x20;
+ }
}
return cs;
@@ -1371,7 +1664,7 @@ String String::utf8(const char *p_utf8, int p_len) {
}
bool String::parse_utf8(const char *p_utf8, int p_len) {
-#define _UNICERROR(m_err) print_line("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?");
+#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?");
if (!p_utf8) {
return true;
@@ -1384,9 +1677,9 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
/* HANDLE BOM (Byte Order Mark) */
if (p_len < 0 || p_len >= 3) {
- bool has_bom = uint8_t(p_utf8[0]) == 0xEF && uint8_t(p_utf8[1]) == 0xBB && uint8_t(p_utf8[2]) == 0xBF;
+ bool has_bom = uint8_t(p_utf8[0]) == 0xef && uint8_t(p_utf8[1]) == 0xbb && uint8_t(p_utf8[2]) == 0xbf;
if (has_bom) {
- //just skip it
+ //8-bit encoding, byte order has no meaning in UTF-8, just skip it
if (p_len >= 0) {
p_len -= 3;
}
@@ -1405,24 +1698,19 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
/* Determine the number of characters in sequence */
if ((c & 0x80) == 0) {
skip = 0;
- } else if ((c & 0xE0) == 0xC0) {
+ } else if ((c & 0xe0) == 0xc0) {
skip = 1;
- } else if ((c & 0xF0) == 0xE0) {
+ } else if ((c & 0xf0) == 0xe0) {
skip = 2;
- } else if ((c & 0xF8) == 0xF0) {
+ } else if ((c & 0xf8) == 0xf0) {
skip = 3;
- } else if ((c & 0xFC) == 0xF8) {
- skip = 4;
- } else if ((c & 0xFE) == 0xFC) {
- skip = 5;
} else {
- _UNICERROR("invalid skip");
+ _UNICERROR("invalid skip at " + num_int64(cstr_size));
return true; //invalid utf8
}
- if (skip == 1 && (c & 0x1E) == 0) {
- //printf("overlong rejected\n");
- _UNICERROR("overlong rejected");
+ if (skip == 1 && (c & 0x1e) == 0) {
+ _UNICERROR("overlong rejected at " + num_int64(cstr_size));
return true; //reject overlong
}
@@ -1448,7 +1736,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
}
resize(str_size + 1);
- CharType *dst = ptrw();
+ char32_t *dst = ptrw();
dst[str_size] = 0;
while (cstr_size) {
@@ -1457,19 +1745,14 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
/* Determine the number of characters in sequence */
if ((*p_utf8 & 0x80) == 0) {
len = 1;
- } else if ((*p_utf8 & 0xE0) == 0xC0) {
+ } else if ((*p_utf8 & 0xe0) == 0xc0) {
len = 2;
- } else if ((*p_utf8 & 0xF0) == 0xE0) {
+ } else if ((*p_utf8 & 0xf0) == 0xe0) {
len = 3;
- } else if ((*p_utf8 & 0xF8) == 0xF0) {
+ } else if ((*p_utf8 & 0xf8) == 0xf0) {
len = 4;
- } else if ((*p_utf8 & 0xFC) == 0xF8) {
- len = 5;
- } else if ((*p_utf8 & 0xFE) == 0xFC) {
- len = 6;
} else {
_UNICERROR("invalid len");
-
return true; //invalid UTF8
}
@@ -1479,7 +1762,6 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
}
if (len == 2 && (*p_utf8 & 0x1E) == 0) {
- //printf("overlong rejected\n");
_UNICERROR("no space left");
return true; //reject overlong
}
@@ -1491,24 +1773,23 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
if (len == 1) {
unichar = *p_utf8;
} else {
- unichar = (0xFF >> (len + 1)) & *p_utf8;
+ unichar = (0xff >> (len + 1)) & *p_utf8;
for (int i = 1; i < len; i++) {
- if ((p_utf8[i] & 0xC0) != 0x80) {
+ if ((p_utf8[i] & 0xc0) != 0x80) {
_UNICERROR("invalid utf8");
return true; //invalid utf8
}
- if (unichar == 0 && i == 2 && ((p_utf8[i] & 0x7F) >> (7 - len)) == 0) {
+ if (unichar == 0 && i == 2 && ((p_utf8[i] & 0x7f) >> (7 - len)) == 0) {
_UNICERROR("invalid utf8 overlong");
return true; //no overlong
}
- unichar = (unichar << 6) | (p_utf8[i] & 0x3F);
+ unichar = (unichar << 6) | (p_utf8[i] & 0x3f);
}
}
-
- //printf("char %i, len %i\n",unichar,len);
- if (sizeof(wchar_t) == 2 && unichar > 0xFFFF) {
- unichar = ' '; //too long for windows
+ if (unichar >= 0xd800 && unichar <= 0xdfff) {
+ _UNICERROR("invalid code point");
+ return CharString();
}
*(dst++) = unichar;
@@ -1517,6 +1798,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
}
return false;
+#undef _UNICERROR
}
CharString String::utf8() const {
@@ -1525,7 +1807,7 @@ CharString String::utf8() const {
return CharString();
}
- const CharType *d = &operator[](0);
+ const char32_t *d = &operator[](0);
int fl = 0;
for (int i = 0; i < l; i++) {
uint32_t c = d[i];
@@ -1535,13 +1817,15 @@ CharString String::utf8() const {
fl += 2;
} else if (c <= 0xffff) { // 16 bits
fl += 3;
- } else if (c <= 0x001fffff) { // 21 bits
+ } else if (c <= 0x0010ffff) { // 21 bits
fl += 4;
-
- } else if (c <= 0x03ffffff) { // 26 bits
- fl += 5;
- } else if (c <= 0x7fffffff) { // 31 bits
- fl += 6;
+ } else {
+ print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
+ return CharString();
+ }
+ if (c >= 0xd800 && c <= 0xdfff) {
+ print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
+ return CharString();
}
}
@@ -1561,35 +1845,17 @@ CharString String::utf8() const {
if (c <= 0x7f) { // 7 bits.
APPEND_CHAR(c);
} else if (c <= 0x7ff) { // 11 bits
-
APPEND_CHAR(uint32_t(0xc0 | ((c >> 6) & 0x1f))); // Top 5 bits.
APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
} else if (c <= 0xffff) { // 16 bits
-
APPEND_CHAR(uint32_t(0xe0 | ((c >> 12) & 0x0f))); // Top 4 bits.
APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Middle 6 bits.
APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
- } else if (c <= 0x001fffff) { // 21 bits
-
+ } else { // 21 bits
APPEND_CHAR(uint32_t(0xf0 | ((c >> 18) & 0x07))); // Top 3 bits.
APPEND_CHAR(uint32_t(0x80 | ((c >> 12) & 0x3f))); // Upper middle 6 bits.
APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Lower middle 6 bits.
APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
- } else if (c <= 0x03ffffff) { // 26 bits
-
- APPEND_CHAR(uint32_t(0xf8 | ((c >> 24) & 0x03))); // Top 2 bits.
- APPEND_CHAR(uint32_t(0x80 | ((c >> 18) & 0x3f))); // Upper middle 6 bits.
- APPEND_CHAR(uint32_t(0x80 | ((c >> 12) & 0x3f))); // middle 6 bits.
- APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Lower middle 6 bits.
- APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
- } else if (c <= 0x7fffffff) { // 31 bits
-
- APPEND_CHAR(uint32_t(0xfc | ((c >> 30) & 0x01))); // Top 1 bit.
- APPEND_CHAR(uint32_t(0x80 | ((c >> 24) & 0x3f))); // Upper upper middle 6 bits.
- APPEND_CHAR(uint32_t(0x80 | ((c >> 18) & 0x3f))); // Lower upper middle 6 bits.
- APPEND_CHAR(uint32_t(0x80 | ((c >> 12) & 0x3f))); // Upper lower middle 6 bits.
- APPEND_CHAR(uint32_t(0x80 | ((c >> 6) & 0x3f))); // Lower lower middle 6 bits.
- APPEND_CHAR(uint32_t(0x80 | (c & 0x3f))); // Bottom 6 bits.
}
}
#undef APPEND_CHAR
@@ -1598,21 +1864,191 @@ CharString String::utf8() const {
return utf8s;
}
-/*
-String::String(CharType p_char) {
+String String::utf16(const char16_t *p_utf16, int p_len) {
+ String ret;
+ ret.parse_utf16(p_utf16, p_len);
+
+ return ret;
+}
+
+bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
+#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?");
+
+ if (!p_utf16) {
+ return true;
+ }
+
+ String aux;
+
+ int cstr_size = 0;
+ int str_size = 0;
+
+ /* HANDLE BOM (Byte Order Mark) */
+ bool byteswap = false; // assume correct endianness if no BOM found
+ if (p_len < 0 || p_len >= 1) {
+ bool has_bom = false;
+ if (uint16_t(p_utf16[0]) == 0xfeff) { // correct BOM, read as is
+ has_bom = true;
+ byteswap = false;
+ } else if (uint16_t(p_utf16[0]) == 0xfffe) { // backwards BOM, swap bytes
+ has_bom = true;
+ byteswap = true;
+ }
+ if (has_bom) {
+ if (p_len >= 0) {
+ p_len -= 1;
+ }
+ p_utf16 += 1;
+ }
+ }
+
+ {
+ const char16_t *ptrtmp = p_utf16;
+ const char16_t *ptrtmp_limit = &p_utf16[p_len];
+ int skip = 0;
+ while (ptrtmp != ptrtmp_limit && *ptrtmp) {
+ uint32_t c = (byteswap) ? BSWAP16(*ptrtmp) : *ptrtmp;
+ if (skip == 0) {
+ if ((c & 0xfffffc00) == 0xd800) {
+ skip = 1; // lead surrogate
+ } else if ((c & 0xfffffc00) == 0xdc00) {
+ _UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
+ return true; // invalid UTF16
+ } else {
+ skip = 0;
+ }
+ str_size++;
+ } else {
+ if ((c & 0xfffffc00) == 0xdc00) { // trail surrogate
+ --skip;
+ } else {
+ _UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
+ return true; // invalid UTF16
+ }
+ }
+
+ cstr_size++;
+ ptrtmp++;
+ }
+
+ if (skip) {
+ _UNICERROR("no space left");
+ return true; // not enough space
+ }
+ }
+
+ if (str_size == 0) {
+ clear();
+ return false;
+ }
+
+ resize(str_size + 1);
+ char32_t *dst = ptrw();
+ dst[str_size] = 0;
+
+ while (cstr_size) {
+ int len = 0;
+ uint32_t c = (byteswap) ? BSWAP16(*p_utf16) : *p_utf16;
+
+ if ((c & 0xfffffc00) == 0xd800) {
+ len = 2;
+ } else {
+ len = 1;
+ }
+
+ if (len > cstr_size) {
+ _UNICERROR("no space left");
+ return true; //not enough space
+ }
+
+ uint32_t unichar = 0;
+ if (len == 1) {
+ unichar = c;
+ } else {
+ uint32_t c2 = (byteswap) ? BSWAP16(p_utf16[1]) : p_utf16[1];
+ unichar = (c << 10UL) + c2 - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ }
+
+ *(dst++) = unichar;
+ cstr_size -= len;
+ p_utf16 += len;
+ }
- shared=nullptr;
- copy_from(p_char);
+ return false;
+#undef _UNICERROR
}
+Char16String String::utf16() const {
+ int l = length();
+ if (!l) {
+ return Char16String();
+ }
-*/
+ const char32_t *d = &operator[](0);
+ int fl = 0;
+ for (int i = 0; i < l; i++) {
+ uint32_t c = d[i];
+ if (c <= 0xffff) { // 16 bits.
+ fl += 1;
+ } else if (c <= 0x10ffff) { // 32 bits.
+ fl += 2;
+ } else {
+ print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
+ return Char16String();
+ }
+ if (c >= 0xd800 && c <= 0xdfff) {
+ print_error("Unicode parsing error: Invalid unicode codepoint " + num_int64(c, 16) + ".");
+ return Char16String();
+ }
+ }
+
+ Char16String utf16s;
+ if (fl == 0) {
+ return utf16s;
+ }
+
+ utf16s.resize(fl + 1);
+ uint16_t *cdst = (uint16_t *)utf16s.get_data();
+
+#define APPEND_CHAR(m_c) *(cdst++) = m_c
+
+ for (int i = 0; i < l; i++) {
+ uint32_t c = d[i];
+
+ if (c <= 0xffff) { // 16 bits.
+ APPEND_CHAR(c);
+ } else { // 32 bits.
+ APPEND_CHAR(uint32_t((c >> 10) + 0xd7c0)); // lead surrogate.
+ APPEND_CHAR(uint32_t((c & 0x3ff) | 0xdc00)); // trail surrogate.
+ }
+ }
+#undef APPEND_CHAR
+ *cdst = 0; //trailing zero
+
+ return utf16s;
+}
String::String(const char *p_str) {
copy_from(p_str);
}
-String::String(const CharType *p_str, int p_clip_to_len) {
+String::String(const wchar_t *p_str) {
+ copy_from(p_str);
+}
+
+String::String(const char32_t *p_str) {
+ copy_from(p_str);
+}
+
+String::String(const char *p_str, int p_clip_to_len) {
+ copy_from(p_str, p_clip_to_len);
+}
+
+String::String(const wchar_t *p_str, int p_clip_to_len) {
+ copy_from(p_str, p_clip_to_len);
+}
+
+String::String(const char32_t *p_str, int p_clip_to_len) {
copy_from(p_str, p_clip_to_len);
}
@@ -1620,7 +2056,6 @@ String::String(const StrRange &p_range) {
if (!p_range.c_str) {
return;
}
-
copy_from(p_range.c_str, p_range.len);
}
@@ -1629,7 +2064,7 @@ int64_t String::hex_to_int(bool p_with_prefix) const {
return 0;
}
- const CharType *s = ptr();
+ const char32_t *s = ptr();
int64_t sign = s[0] == '-' ? -1 : 1;
@@ -1647,7 +2082,7 @@ int64_t String::hex_to_int(bool p_with_prefix) const {
int64_t hex = 0;
while (*s) {
- CharType c = LOWERCASE(*s);
+ char32_t c = LOWERCASE(*s);
int64_t n;
if (c >= '0' && c <= '9') {
n = c - '0';
@@ -1672,7 +2107,7 @@ int64_t String::bin_to_int(bool p_with_prefix) const {
return 0;
}
- const CharType *s = ptr();
+ const char32_t *s = ptr();
int64_t sign = s[0] == '-' ? -1 : 1;
@@ -1690,7 +2125,7 @@ int64_t String::bin_to_int(bool p_with_prefix) const {
int64_t binary = 0;
while (*s) {
- CharType c = LOWERCASE(*s);
+ char32_t c = LOWERCASE(*s);
int64_t n;
if (c == '0' || c == '1') {
n = c - '0';
@@ -1719,7 +2154,7 @@ int64_t String::to_int() const {
int64_t sign = 1;
for (int i = 0; i < to; i++) {
- CharType c = operator[](i);
+ char32_t c = operator[](i);
if (c >= '0' && c <= '9') {
bool overflow = (integer > INT64_MAX / 10) || (integer == INT64_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
@@ -1765,6 +2200,37 @@ int64_t String::to_int(const char *p_str, int p_len) {
return integer * sign;
}
+int64_t String::to_int(const wchar_t *p_str, int p_len) {
+ int to = 0;
+ if (p_len >= 0) {
+ to = p_len;
+ } else {
+ while (p_str[to] != 0 && p_str[to] != '.') {
+ to++;
+ }
+ }
+
+ int64_t integer = 0;
+ int64_t sign = 1;
+
+ for (int i = 0; i < to; i++) {
+ wchar_t c = p_str[i];
+ if (c >= '0' && c <= '9') {
+ bool overflow = (integer > INT64_MAX / 10) || (integer == INT64_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
+ ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + String(p_str).substr(0, to) + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+ integer *= 10;
+ integer += c - '0';
+
+ } else if (c == '-' && integer == 0) {
+ sign = -sign;
+ } else if (c != ' ') {
+ break;
+ }
+ }
+
+ return integer * sign;
+}
+
bool String::is_numeric() const {
if (length() == 0) {
return false;
@@ -1776,14 +2242,13 @@ bool String::is_numeric() const {
}
bool dot = false;
for (int i = s; i < length(); i++) {
- CharType c = operator[](i);
+ char32_t c = operator[](i);
if (c == '.') {
if (dot) {
return false;
}
dot = true;
- }
- if (c < '0' || c > '9') {
+ } else if (c < '0' || c > '9') {
return false;
}
}
@@ -1945,11 +2410,11 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
}
expSign = false;
}
- if (!IS_DIGIT(CharType(*p))) {
+ if (!IS_DIGIT(char32_t(*p))) {
p = pExp;
goto done;
}
- while (IS_DIGIT(CharType(*p))) {
+ while (IS_DIGIT(char32_t(*p))) {
exp = exp * 10 + (*p - '0');
p += 1;
}
@@ -2007,19 +2472,18 @@ done:
#define READING_DONE 4
double String::to_float(const char *p_str) {
-#ifndef NO_USE_STDLIB
- return built_in_strtod<char>(p_str);
-//return atof(p_str); DOES NOT WORK ON ANDROID(??)
-#else
return built_in_strtod<char>(p_str);
-#endif
}
-double String::to_float(const CharType *p_str, const CharType **r_end) {
- return built_in_strtod<CharType>(p_str, (CharType **)r_end);
+double String::to_float(const char32_t *p_str, const char32_t **r_end) {
+ return built_in_strtod<char32_t>(p_str, (char32_t **)r_end);
}
-int64_t String::to_int(const CharType *p_str, int p_len, bool p_clamp) {
+double String::to_float(const wchar_t *p_str, const wchar_t **r_end) {
+ return built_in_strtod<wchar_t>(p_str, (wchar_t **)r_end);
+}
+
+int64_t String::to_int(const char32_t *p_str, int p_len, bool p_clamp) {
if (p_len == 0 || !p_str[0]) {
return 0;
}
@@ -2029,11 +2493,11 @@ int64_t String::to_int(const CharType *p_str, int p_len, bool p_clamp) {
int64_t sign = 1;
int reading = READING_SIGN;
- const CharType *str = p_str;
- const CharType *limit = &p_str[p_len];
+ const char32_t *str = p_str;
+ const char32_t *limit = &p_str[p_len];
while (*str && reading != READING_DONE && str != limit) {
- CharType c = *(str++);
+ char32_t c = *(str++);
switch (reading) {
case READING_SIGN: {
if (c >= '0' && c <= '9') {
@@ -2087,26 +2551,7 @@ double String::to_float() const {
if (empty()) {
return 0;
}
-#ifndef NO_USE_STDLIB
- return built_in_strtod<CharType>(c_str());
-//return wcstod(c_str(),nullptr ); DOES NOT WORK ON ANDROID :(
-#else
- return built_in_strtod<CharType>(c_str());
-#endif
-}
-
-bool operator==(const char *p_chr, const String &p_str) {
- return p_str == p_chr;
-}
-
-String operator+(const char *p_chr, const String &p_str) {
- String tmp = p_chr;
- tmp += p_str;
- return tmp;
-}
-
-String operator+(CharType p_chr, const String &p_str) {
- return (String::chr(p_chr) + p_str);
+ return built_in_strtod<char32_t>(get_data());
}
uint32_t String::hash(const char *p_cstr) {
@@ -2129,7 +2574,27 @@ uint32_t String::hash(const char *p_cstr, int p_len) {
return hashv;
}
-uint32_t String::hash(const CharType *p_cstr, int p_len) {
+uint32_t String::hash(const wchar_t *p_cstr, int p_len) {
+ uint32_t hashv = 5381;
+ for (int i = 0; i < p_len; i++) {
+ hashv = ((hashv << 5) + hashv) + p_cstr[i]; /* hash * 33 + c */
+ }
+
+ return hashv;
+}
+
+uint32_t String::hash(const wchar_t *p_cstr) {
+ uint32_t hashv = 5381;
+ uint32_t c;
+
+ while ((c = *p_cstr++)) {
+ hashv = ((hashv << 5) + hashv) + c; /* hash * 33 + c */
+ }
+
+ return hashv;
+}
+
+uint32_t String::hash(const char32_t *p_cstr, int p_len) {
uint32_t hashv = 5381;
for (int i = 0; i < p_len; i++) {
hashv = ((hashv << 5) + hashv) + p_cstr[i]; /* hash * 33 + c */
@@ -2138,7 +2603,7 @@ uint32_t String::hash(const CharType *p_cstr, int p_len) {
return hashv;
}
-uint32_t String::hash(const CharType *p_cstr) {
+uint32_t String::hash(const char32_t *p_cstr) {
uint32_t hashv = 5381;
uint32_t c;
@@ -2152,7 +2617,7 @@ uint32_t String::hash(const CharType *p_cstr) {
uint32_t String::hash() const {
/* simple djb2 hashing */
- const CharType *chr = c_str();
+ const char32_t *chr = get_data();
uint32_t hashv = 5381;
uint32_t c;
@@ -2166,7 +2631,7 @@ uint32_t String::hash() const {
uint64_t String::hash64() const {
/* simple djb2 hashing */
- const CharType *chr = c_str();
+ const char32_t *chr = get_data();
uint64_t hashv = 5381;
uint64_t c;
@@ -2278,7 +2743,7 @@ String String::substr(int p_from, int p_chars) const {
}
String s = String();
- s.copy_from_unchecked(&c_str()[p_from], p_chars);
+ s.copy_from_unchecked(&get_data()[p_from], p_chars);
return s;
}
@@ -2295,8 +2760,8 @@ int String::find(const String &p_str, int p_from) const {
return -1; // won't find anything!
}
- const CharType *src = c_str();
- const CharType *str = p_str.c_str();
+ const char32_t *src = get_data();
+ const char32_t *str = p_str.get_data();
for (int i = p_from; i <= (len - src_len); i++) {
bool found = true;
@@ -2333,7 +2798,7 @@ int String::find(const char *p_str, int p_from) const {
return -1; // won't find anything!
}
- const CharType *src = c_str();
+ const char32_t *src = get_data();
int src_len = 0;
while (p_str[src_len] != '\0') {
@@ -2341,7 +2806,7 @@ int String::find(const char *p_str, int p_from) const {
}
if (src_len == 1) {
- const char needle = p_str[0];
+ const char32_t needle = p_str[0];
for (int i = p_from; i < len; i++) {
if (src[i] == needle) {
@@ -2360,7 +2825,7 @@ int String::find(const char *p_str, int p_from) const {
return -1;
}
- if (src[read_pos] != p_str[j]) {
+ if (src[read_pos] != (char32_t)p_str[j]) {
found = false;
break;
}
@@ -2375,7 +2840,7 @@ int String::find(const char *p_str, int p_from) const {
return -1;
}
-int String::find_char(const CharType &p_char, int p_from) const {
+int String::find_char(const char32_t &p_char, int p_from) const {
return _cowdata.find(p_char, p_from);
}
@@ -2396,7 +2861,7 @@ int String::findmk(const Vector<String> &p_keys, int p_from, int *r_key) const {
return -1; // won't find anything!
}
- const CharType *src = c_str();
+ const char32_t *src = get_data();
for (int i = p_from; i < len; i++) {
bool found = true;
@@ -2405,7 +2870,7 @@ int String::findmk(const Vector<String> &p_keys, int p_from, int *r_key) const {
if (r_key) {
*r_key = k;
}
- const CharType *cmp = keys[k].c_str();
+ const char32_t *cmp = keys[k].get_data();
int l = keys[k].length();
for (int j = 0; j < l; j++) {
@@ -2445,7 +2910,7 @@ int String::findn(const String &p_str, int p_from) const {
return -1; // won't find anything!
}
- const CharType *srcd = c_str();
+ const char32_t *srcd = get_data();
for (int i = p_from; i <= (length() - src_len); i++) {
bool found = true;
@@ -2457,8 +2922,8 @@ int String::findn(const String &p_str, int p_from) const {
return -1;
}
- CharType src = _find_lower(srcd[read_pos]);
- CharType dst = _find_lower(p_str[j]);
+ char32_t src = _find_lower(srcd[read_pos]);
+ char32_t dst = _find_lower(p_str[j]);
if (src != dst) {
found = false;
@@ -2495,7 +2960,7 @@ int String::rfind(const String &p_str, int p_from) const {
return -1; // won't find anything!
}
- const CharType *src = c_str();
+ const char32_t *src = get_data();
for (int i = p_from; i >= 0; i--) {
bool found = true;
@@ -2542,7 +3007,7 @@ int String::rfindn(const String &p_str, int p_from) const {
return -1; // won't find anything!
}
- const CharType *src = c_str();
+ const char32_t *src = get_data();
for (int i = p_from; i >= 0; i--) {
bool found = true;
@@ -2554,8 +3019,8 @@ int String::rfindn(const String &p_str, int p_from) const {
return -1;
}
- CharType srcc = _find_lower(src[read_pos]);
- CharType dstc = _find_lower(p_str[j]);
+ char32_t srcc = _find_lower(src[read_pos]);
+ char32_t dstc = _find_lower(p_str[j]);
if (srcc != dstc) {
found = false;
@@ -2589,8 +3054,8 @@ bool String::begins_with(const String &p_string) const {
return true;
}
- const CharType *src = &p_string[0];
- const CharType *str = &operator[](0);
+ const char32_t *src = &p_string[0];
+ const char32_t *str = &operator[](0);
int i = 0;
for (; i < l; i++) {
@@ -2609,11 +3074,11 @@ bool String::begins_with(const char *p_string) const {
return false;
}
- const CharType *str = &operator[](0);
+ const char32_t *str = &operator[](0);
int i = 0;
while (*p_string && i < l) {
- if (*p_string != str[i]) {
+ if ((char32_t)*p_string != str[i]) {
return false;
}
i++;
@@ -2657,7 +3122,7 @@ int String::_count(const String &p_string, int p_from, int p_to, bool p_case_ins
}
if (p_from == 0 && p_to == len) {
str = String();
- str.copy_from_unchecked(&c_str()[0], len);
+ str.copy_from_unchecked(&get_data()[0], len);
} else {
str = substr(p_from, p_to - p_from);
}
@@ -2695,14 +3160,14 @@ bool String::_base_is_subsequence_of(const String &p_string, bool case_insensiti
return false;
}
- const CharType *src = &operator[](0);
- const CharType *tgt = &p_string[0];
+ const char32_t *src = &operator[](0);
+ const char32_t *tgt = &p_string[0];
for (; *src && *tgt; tgt++) {
bool match = false;
if (case_insensitive) {
- CharType srcc = _find_lower(*src);
- CharType tgtc = _find_lower(*tgt);
+ char32_t srcc = _find_lower(*src);
+ char32_t tgtc = _find_lower(*tgt);
match = srcc == tgtc;
} else {
match = *src == *tgt;
@@ -2748,8 +3213,8 @@ float String::similarity(const String &p_string) const {
int src_size = src_bigrams.size();
int tgt_size = tgt_bigrams.size();
- float sum = src_size + tgt_size;
- float inter = 0;
+ double sum = src_size + tgt_size;
+ double inter = 0;
for (int i = 0; i < src_size; i++) {
for (int j = 0; j < tgt_size; j++) {
if (src_bigrams[i] == tgt_bigrams[j]) {
@@ -2762,7 +3227,7 @@ float String::similarity(const String &p_string) const {
return (2.0f * inter) / sum;
}
-static bool _wildcard_match(const CharType *p_pattern, const CharType *p_string, bool p_case_sensitive) {
+static bool _wildcard_match(const char32_t *p_pattern, const char32_t *p_string, bool p_case_sensitive) {
switch (*p_pattern) {
case '\0':
return !*p_string;
@@ -2781,14 +3246,14 @@ bool String::match(const String &p_wildcard) const {
return false;
}
- return _wildcard_match(p_wildcard.c_str(), c_str(), true);
+ return _wildcard_match(p_wildcard.get_data(), get_data(), true);
}
bool String::matchn(const String &p_wildcard) const {
if (!p_wildcard.length() || !length()) {
return false;
}
- return _wildcard_match(p_wildcard.c_str(), c_str(), false);
+ return _wildcard_match(p_wildcard.get_data(), get_data(), false);
}
String String::format(const Variant &values, String placeholder) const {
@@ -2938,9 +3403,10 @@ String String::repeat(int p_count) const {
ERR_FAIL_COND_V_MSG(p_count < 0, "", "Parameter count should be a positive number.");
String new_string;
- const CharType *src = this->c_str();
+ const char32_t *src = this->get_data();
new_string.resize(length() * p_count + 1);
+ new_string[length() * p_count] = 0;
for (int i = 0; i < p_count; i++) {
for (int j = 0; j < length(); j++) {
@@ -2975,7 +3441,7 @@ String String::right(int p_pos) const {
return substr(p_pos, (length() - p_pos));
}
-CharType String::ord_at(int p_idx) const {
+char32_t String::ord_at(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, length(), 0);
return operator[](p_idx);
}
@@ -2989,7 +3455,7 @@ String String::dedent() const {
int indent_stop = -1;
for (int i = 0; i < length(); i++) {
- CharType c = operator[](i);
+ char32_t c = operator[](i);
if (c == '\n') {
if (has_text) {
new_string += substr(indent_stop, i - indent_stop);
@@ -3218,7 +3684,7 @@ bool String::is_valid_identifier() const {
return false;
}
- const wchar_t *str = &operator[](0);
+ const char32_t *str = &operator[](0);
for (int i = 0; i < len; i++) {
if (i == 0) {
@@ -3237,36 +3703,14 @@ bool String::is_valid_identifier() const {
return true;
}
-//kind of poor should be rewritten properly
-
-String String::word_wrap(int p_chars_per_line) const {
- int from = 0;
- int last_space = 0;
- String ret;
- for (int i = 0; i < length(); i++) {
- if (i - from >= p_chars_per_line) {
- if (last_space == -1) {
- ret += substr(from, i - from + 1) + "\n";
- } else {
- ret += substr(from, last_space - from) + "\n";
- i = last_space; //rewind
- }
- from = i + 1;
- last_space = -1;
- } else if (operator[](i) == ' ' || operator[](i) == '\t') {
- last_space = i;
- } else if (operator[](i) == '\n') {
- ret += substr(from, i - from) + "\n";
- from = i + 1;
- last_space = -1;
- }
- }
-
- if (from < length()) {
- ret += substr(from, length());
+bool String::is_valid_string() const {
+ int l = length();
+ const char32_t *src = get_data();
+ bool valid = true;
+ for (int i = 0; i < l; i++) {
+ valid = valid && (src[i] < 0xd800 || (src[i] > 0xdfff && src[i] <= 0x10ffff));
}
-
- return ret;
+ return valid;
}
String String::http_escape() const {
@@ -3297,9 +3741,9 @@ String String::http_unescape() const {
String res;
for (int i = 0; i < length(); ++i) {
if (ord_at(i) == '%' && i + 2 < length()) {
- CharType ord1 = ord_at(i + 1);
+ char32_t ord1 = ord_at(i + 1);
if ((ord1 >= '0' && ord1 <= '9') || (ord1 >= 'A' && ord1 <= 'Z')) {
- CharType ord2 = ord_at(i + 2);
+ char32_t ord2 = ord_at(i + 2);
if ((ord2 >= '0' && ord2 <= '9') || (ord2 >= 'A' && ord2 <= 'Z')) {
char bytes[3] = { (char)ord1, (char)ord2, 0 };
res += (char)strtol(bytes, nullptr, 16);
@@ -3389,18 +3833,18 @@ for (int i=1;i<32;i++) {
return str;
}
-static _FORCE_INLINE_ int _xml_unescape(const CharType *p_src, int p_src_len, CharType *p_dst) {
+static _FORCE_INLINE_ int _xml_unescape(const char32_t *p_src, int p_src_len, char32_t *p_dst) {
int len = 0;
while (p_src_len) {
if (*p_src == '&') {
int eat = 0;
if (p_src_len >= 4 && p_src[1] == '#') {
- CharType c = 0;
+ char32_t c = 0;
for (int i = 2; i < p_src_len; i++) {
eat = i + 1;
- CharType ct = p_src[i];
+ char32_t ct = p_src[i];
if (ct == ';') {
break;
} else if (ct >= '0' && ct <= '9') {
@@ -3476,12 +3920,12 @@ static _FORCE_INLINE_ int _xml_unescape(const CharType *p_src, int p_src_len, Ch
String String::xml_unescape() const {
String str;
int l = length();
- int len = _xml_unescape(c_str(), l, nullptr);
+ int len = _xml_unescape(get_data(), l, nullptr);
if (len == 0) {
return String();
}
str.resize(len + 1);
- _xml_unescape(c_str(), l, str.ptrw());
+ _xml_unescape(get_data(), l, str.ptrw());
str[len] = 0;
return str;
}
@@ -3602,7 +4046,7 @@ bool String::is_valid_hex_number(bool p_with_prefix) const {
}
for (int i = from; i < len; i++) {
- CharType c = operator[](i);
+ char32_t c = operator[](i);
if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')) {
continue;
}
@@ -3917,7 +4361,7 @@ String String::percent_decode() const {
String String::property_name_encode() const {
// Escape and quote strings with extended ASCII or further Unicode characters
// as well as '"', '=' or ' ' (32)
- const CharType *cstr = c_str();
+ const char32_t *cstr = get_data();
for (int i = 0; cstr[i]; i++) {
if (cstr[i] == '=' || cstr[i] == '"' || cstr[i] < 33 || cstr[i] > 126) {
return "\"" + c_escape_multiline() + "\"";
@@ -3984,7 +4428,7 @@ String String::lpad(int min_length, const String &character) const {
// In case of an error, the string returned is the error description and "error" is true.
String String::sprintf(const Array &values, bool *error) const {
String formatted;
- CharType *self = (CharType *)c_str();
+ char32_t *self = (char32_t *)get_data();
bool in_format = false;
int value_index = 0;
int min_chars = 0;
@@ -3997,7 +4441,7 @@ String String::sprintf(const Array &values, bool *error) const {
*error = true;
for (; *self; self++) {
- const CharType c = *self;
+ const char32_t c = *self;
if (in_format) { // We have % - lets see what else we get.
switch (c) {
@@ -4134,9 +4578,11 @@ String String::sprintf(const Array &values, bool *error) const {
if (values[value_index].is_num()) {
int value = values[value_index];
if (value < 0) {
- return "unsigned byte integer is lower than maximum";
- } else if (value > 255) {
- return "unsigned byte integer is greater than maximum";
+ return "unsigned integer is lower than minimum";
+ } else if (value >= 0xd800 && value <= 0xdfff) {
+ return "unsigned integer is invalid Unicode character";
+ } else if (value > 0x10ffff) {
+ return "unsigned integer is greater than maximum";
}
str = chr(values[value_index]);
} else if (values[value_index].get_type() == Variant::STRING) {
diff --git a/core/ustring.h b/core/ustring.h
index 7a1c1a5232..1f8a5d7e7d 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -36,8 +36,13 @@
#include "core/typedefs.h"
#include "core/vector.h"
+/*************************************************************************/
+/* CharProxy */
+/*************************************************************************/
+
template <class T>
class CharProxy {
+ friend class Char16String;
friend class CharString;
friend class String;
@@ -71,6 +76,54 @@ public:
}
};
+/*************************************************************************/
+/* Char16String */
+/*************************************************************************/
+
+class Char16String {
+ CowData<char16_t> _cowdata;
+ static const char16_t _null;
+
+public:
+ _FORCE_INLINE_ char16_t *ptrw() { return _cowdata.ptrw(); }
+ _FORCE_INLINE_ const char16_t *ptr() const { return _cowdata.ptr(); }
+ _FORCE_INLINE_ int size() const { return _cowdata.size(); }
+ Error resize(int p_size) { return _cowdata.resize(p_size); }
+
+ _FORCE_INLINE_ char16_t get(int p_index) const { return _cowdata.get(p_index); }
+ _FORCE_INLINE_ void set(int p_index, const char16_t &p_elem) { _cowdata.set(p_index, p_elem); }
+ _FORCE_INLINE_ const char16_t &operator[](int p_index) const {
+ if (unlikely(p_index == _cowdata.size())) {
+ return _null;
+ }
+
+ return _cowdata.get(p_index);
+ }
+ _FORCE_INLINE_ CharProxy<char16_t> operator[](int p_index) { return CharProxy<char16_t>(p_index, _cowdata); }
+
+ _FORCE_INLINE_ Char16String() {}
+ _FORCE_INLINE_ Char16String(const Char16String &p_str) { _cowdata._ref(p_str._cowdata); }
+ _FORCE_INLINE_ Char16String &operator=(const Char16String &p_str) {
+ _cowdata._ref(p_str._cowdata);
+ return *this;
+ }
+ _FORCE_INLINE_ Char16String(const char16_t *p_cstr) { copy_from(p_cstr); }
+
+ Char16String &operator=(const char16_t *p_cstr);
+ bool operator<(const Char16String &p_right) const;
+ Char16String &operator+=(char16_t p_char);
+ int length() const { return size() ? size() - 1 : 0; }
+ const char16_t *get_data() const;
+ operator const char16_t *() const { return get_data(); };
+
+protected:
+ void copy_from(const char16_t *p_cstr);
+};
+
+/*************************************************************************/
+/* CharString */
+/*************************************************************************/
+
class CharString {
CowData<char> _cowdata;
static const char _null;
@@ -94,7 +147,7 @@ public:
_FORCE_INLINE_ CharString() {}
_FORCE_INLINE_ CharString(const CharString &p_str) { _cowdata._ref(p_str._cowdata); }
- _FORCE_INLINE_ CharString operator=(const CharString &p_str) {
+ _FORCE_INLINE_ CharString &operator=(const CharString &p_str) {
_cowdata._ref(p_str._cowdata);
return *this;
}
@@ -111,26 +164,35 @@ protected:
void copy_from(const char *p_cstr);
};
-typedef wchar_t CharType;
+/*************************************************************************/
+/* String */
+/*************************************************************************/
struct StrRange {
- const CharType *c_str;
+ const char32_t *c_str;
int len;
- StrRange(const CharType *p_c_str = nullptr, int p_len = 0) {
+ StrRange(const char32_t *p_c_str = nullptr, int p_len = 0) {
c_str = p_c_str;
len = p_len;
}
};
class String {
- CowData<CharType> _cowdata;
- static const CharType _null;
+ CowData<char32_t> _cowdata;
+ static const char32_t _null;
void copy_from(const char *p_cstr);
- void copy_from(const CharType *p_cstr, const int p_clip_to = -1);
- void copy_from(const CharType &p_char);
- void copy_from_unchecked(const CharType *p_char, const int p_length);
+ void copy_from(const char *p_cstr, const int p_clip_to);
+ void copy_from(const wchar_t *p_cstr);
+ void copy_from(const wchar_t *p_cstr, const int p_clip_to);
+ void copy_from(const char32_t *p_cstr);
+ void copy_from(const char32_t *p_cstr, const int p_clip_to);
+
+ void copy_from(const char32_t &p_char);
+
+ void copy_from_unchecked(const char32_t *p_char, const int p_length);
+
bool _base_is_subsequence_of(const String &p_string, bool case_insensitive) const;
int _count(const String &p_string, int p_from, int p_to, bool p_case_insensitive) const;
@@ -140,48 +202,56 @@ public:
npos = -1 ///<for "some" compatibility with std::string (npos is a huge value in std::string)
};
- _FORCE_INLINE_ CharType *ptrw() { return _cowdata.ptrw(); }
- _FORCE_INLINE_ const CharType *ptr() const { return _cowdata.ptr(); }
+ _FORCE_INLINE_ char32_t *ptrw() { return _cowdata.ptrw(); }
+ _FORCE_INLINE_ const char32_t *ptr() const { return _cowdata.ptr(); }
void remove(int p_index) { _cowdata.remove(p_index); }
_FORCE_INLINE_ void clear() { resize(0); }
- _FORCE_INLINE_ CharType get(int p_index) const { return _cowdata.get(p_index); }
- _FORCE_INLINE_ void set(int p_index, const CharType &p_elem) { _cowdata.set(p_index, p_elem); }
+ _FORCE_INLINE_ char32_t get(int p_index) const { return _cowdata.get(p_index); }
+ _FORCE_INLINE_ void set(int p_index, const char32_t &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
- _FORCE_INLINE_ const CharType &operator[](int p_index) const {
+ _FORCE_INLINE_ const char32_t &operator[](int p_index) const {
if (unlikely(p_index == _cowdata.size())) {
return _null;
}
return _cowdata.get(p_index);
}
- _FORCE_INLINE_ CharProxy<CharType> operator[](int p_index) { return CharProxy<CharType>(p_index, _cowdata); }
+ _FORCE_INLINE_ CharProxy<char32_t> operator[](int p_index) { return CharProxy<char32_t>(p_index, _cowdata); }
bool operator==(const String &p_str) const;
bool operator!=(const String &p_str) const;
String operator+(const String &p_str) const;
- //String operator+(CharType p_char) const;
String &operator+=(const String &);
- String &operator+=(CharType p_char);
+ String &operator+=(char32_t p_char);
String &operator+=(const char *p_str);
- String &operator+=(const CharType *p_str);
+ String &operator+=(const wchar_t *p_str);
+ String &operator+=(const char32_t *p_str);
/* Compatibility Operators */
void operator=(const char *p_str);
- void operator=(const CharType *p_str);
+ void operator=(const wchar_t *p_str);
+ void operator=(const char32_t *p_str);
+
bool operator==(const char *p_str) const;
- bool operator==(const CharType *p_str) const;
+ bool operator==(const wchar_t *p_str) const;
+ bool operator==(const char32_t *p_str) const;
bool operator==(const StrRange &p_str_range) const;
+
bool operator!=(const char *p_str) const;
- bool operator!=(const CharType *p_str) const;
- bool operator<(const CharType *p_str) const;
+ bool operator!=(const wchar_t *p_str) const;
+ bool operator!=(const char32_t *p_str) const;
+
+ bool operator<(const char32_t *p_str) const;
bool operator<(const char *p_str) const;
+ bool operator<(const wchar_t *p_str) const;
+
bool operator<(const String &p_str) const;
bool operator<=(const String &p_str) const;
@@ -189,7 +259,7 @@ public:
signed char nocasecmp_to(const String &p_str) const;
signed char naturalnocasecmp_to(const String &p_str) const;
- const CharType *c_str() const;
+ const char32_t *get_data() const;
/* standard size stuff */
_FORCE_INLINE_ int length() const {
@@ -197,11 +267,13 @@ public:
return s ? (s - 1) : 0; // length does not include zero
}
+ bool is_valid_string() const;
+
/* complex helpers */
String substr(int p_from, int p_chars = -1) const;
int find(const String &p_str, int p_from = 0) const; ///< return <0 if failed
int find(const char *p_str, int p_from = 0) const; ///< return <0 if failed
- int find_char(const CharType &p_char, int p_from = 0) const; ///< return <0 if failed
+ int find_char(const char32_t &p_char, int p_from = 0) const; ///< return <0 if failed
int findn(const String &p_str, int p_from = 0) const; ///< return <0 if failed, case insensitive
int rfind(const String &p_str, int p_from = -1) const; ///< return <0 if failed
int rfindn(const String &p_str, int p_from = -1) const; ///< return <0 if failed, case insensitive
@@ -238,26 +310,31 @@ public:
static String num_real(double p_num);
static String num_int64(int64_t p_num, int base = 10, bool capitalize_hex = false);
static String num_uint64(uint64_t p_num, int base = 10, bool capitalize_hex = false);
- static String chr(CharType p_char);
+ static String chr(char32_t p_char);
static String md5(const uint8_t *p_md5);
static String hex_encode_buffer(const uint8_t *p_buffer, int p_len);
bool is_numeric() const;
- double to_float() const;
+ double to_float() const;
int64_t hex_to_int(bool p_with_prefix = true) const;
int64_t bin_to_int(bool p_with_prefix = true) const;
int64_t to_int() const;
+
static int64_t to_int(const char *p_str, int p_len = -1);
+ static int64_t to_int(const wchar_t *p_str, int p_len = -1);
+ static int64_t to_int(const char32_t *p_str, int p_len = -1, bool p_clamp = false);
+
static double to_float(const char *p_str);
- static double to_float(const CharType *p_str, const CharType **r_end = nullptr);
- static int64_t to_int(const CharType *p_str, int p_len = -1, bool p_clamp = false);
+ static double to_float(const wchar_t *p_str, const wchar_t **r_end = nullptr);
+ static double to_float(const char32_t *p_str, const char32_t **r_end = nullptr);
+
String capitalize() const;
String camelcase_to_underscore(bool lowercase = true) const;
String get_with_code_lines() const;
int get_slice_count(String p_splitter) const;
String get_slice(String p_splitter, int p_slice) const;
- String get_slicec(CharType p_splitter, int p_slice) const;
+ String get_slicec(char32_t p_splitter, int p_slice) const;
Vector<String> split(const String &p_splitter, bool p_allow_empty = true, int p_maxsplit = 0) const;
Vector<String> rsplit(const String &p_splitter, bool p_allow_empty = true, int p_maxsplit = 0) const;
@@ -267,10 +344,10 @@ public:
Vector<int> split_ints(const String &p_splitter, bool p_allow_empty = true) const;
Vector<int> split_ints_mk(const Vector<String> &p_splitters, bool p_allow_empty = true) const;
- String join(Vector<String> parts);
+ String join(Vector<String> parts) const;
- static CharType char_uppercase(CharType p_char);
- static CharType char_lowercase(CharType p_char);
+ static char32_t char_uppercase(char32_t p_char);
+ static char32_t char_lowercase(char32_t p_char);
String to_upper() const;
String to_lower() const;
@@ -287,7 +364,7 @@ public:
String get_extension() const;
String get_basename() const;
String plus_file(const String &p_file) const;
- CharType ord_at(int p_idx) const;
+ char32_t ord_at(int p_idx) const;
void erase(int p_pos, int p_chars);
@@ -296,8 +373,14 @@ public:
bool parse_utf8(const char *p_utf8, int p_len = -1); //return true on error
static String utf8(const char *p_utf8, int p_len = -1);
- static uint32_t hash(const CharType *p_cstr, int p_len); /* hash the string */
- static uint32_t hash(const CharType *p_cstr); /* hash the string */
+ Char16String utf16() const;
+ bool parse_utf16(const char16_t *p_utf16, int p_len = -1); //return true on error
+ static String utf16(const char16_t *p_utf16, int p_len = -1);
+
+ static uint32_t hash(const char32_t *p_cstr, int p_len); /* hash the string */
+ static uint32_t hash(const char32_t *p_cstr); /* hash the string */
+ static uint32_t hash(const wchar_t *p_cstr, int p_len); /* hash the string */
+ static uint32_t hash(const wchar_t *p_cstr); /* hash the string */
static uint32_t hash(const char *p_cstr, int p_len); /* hash the string */
static uint32_t hash(const char *p_cstr); /* hash the string */
uint32_t hash() const; /* hash the string */
@@ -348,24 +431,30 @@ public:
/**
* The constructors must not depend on other overloads
*/
- /* String(CharType p_char);*/
+ /* String(char32_t p_char);*/
_FORCE_INLINE_ String() {}
_FORCE_INLINE_ String(const String &p_str) { _cowdata._ref(p_str._cowdata); }
- String operator=(const String &p_str) {
+ String &operator=(const String &p_str) {
_cowdata._ref(p_str._cowdata);
return *this;
}
String(const char *p_str);
- String(const CharType *p_str, int p_clip_to_len = -1);
+ String(const wchar_t *p_str);
+ String(const char32_t *p_str);
+ String(const char *p_str, int p_clip_to_len);
+ String(const wchar_t *p_str, int p_clip_to_len);
+ String(const char32_t *p_str, int p_clip_to_len);
String(const StrRange &p_range);
};
bool operator==(const char *p_chr, const String &p_str);
+bool operator==(const wchar_t *p_chr, const String &p_str);
String operator+(const char *p_chr, const String &p_str);
-String operator+(CharType p_chr, const String &p_str);
+String operator+(const wchar_t *p_chr, const String &p_str);
+String operator+(char32_t p_chr, const String &p_str);
String itos(int64_t p_val);
String uitos(uint64_t p_val);
@@ -387,15 +476,18 @@ struct NaturalNoCaseComparator {
template <typename L, typename R>
_FORCE_INLINE_ bool is_str_less(const L *l_ptr, const R *r_ptr) {
while (true) {
- if (*l_ptr == 0 && *r_ptr == 0) {
+ const char32_t l = *l_ptr;
+ const char32_t r = *r_ptr;
+
+ if (l == 0 && r == 0) {
return false;
- } else if (*l_ptr == 0) {
+ } else if (l == 0) {
return true;
- } else if (*r_ptr == 0) {
+ } else if (r == 0) {
return false;
- } else if (*l_ptr < *r_ptr) {
+ } else if (l < r) {
return true;
- } else if (*l_ptr > *r_ptr) {
+ } else if (l > r) {
return false;
}
@@ -432,7 +524,7 @@ String DTRN(const String &p_text, const String &p_text_plural, int p_n, const St
String RTR(const String &p_text, const String &p_context = "");
String RTRN(const String &p_text, const String &p_text_plural, int p_n, const String &p_context = "");
-bool is_symbol(CharType c);
+bool is_symbol(char32_t c);
bool select_word(const String &p_s, int p_col, int &r_beg, int &r_end);
#endif // USTRING_H
diff --git a/core/variant.cpp b/core/variant.cpp
index c19ce79e64..181ced0f32 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -1558,7 +1558,7 @@ Variant::operator unsigned char() const {
}
}
-Variant::operator CharType() const {
+Variant::operator char32_t() const {
return operator unsigned int();
}
@@ -2445,7 +2445,7 @@ Variant::Variant(const char *const p_cstring) {
memnew_placement(_data._mem, String((const char *)p_cstring));
}
-Variant::Variant(const CharType *p_wstring) {
+Variant::Variant(const char32_t *p_wstring) {
type = STRING;
memnew_placement(_data._mem, String(p_wstring));
}
diff --git a/core/variant.h b/core/variant.h
index 27a709b473..112003a7ae 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -246,7 +246,7 @@ public:
operator ObjectID() const;
- operator CharType() const;
+ operator char32_t() const;
operator float() const;
operator double() const;
operator String() const;
@@ -323,7 +323,7 @@ public:
Variant(const String &p_string);
Variant(const StringName &p_string);
Variant(const char *const p_cstring);
- Variant(const CharType *p_wstring);
+ Variant(const char32_t *p_wstring);
Variant(const Vector2 &p_vector2);
Variant(const Vector2i &p_vector2i);
Variant(const Rect2 &p_rect2);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 91af127d32..0ebb2f04a1 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -239,6 +239,7 @@ struct _VariantCall {
VCALL_LOCALMEM1R(String, casecmp_to);
VCALL_LOCALMEM1R(String, nocasecmp_to);
+ VCALL_LOCALMEM1R(String, naturalnocasecmp_to);
VCALL_LOCALMEM0R(String, length);
VCALL_LOCALMEM3R(String, count);
VCALL_LOCALMEM3R(String, countn);
@@ -311,6 +312,8 @@ struct _VariantCall {
VCALL_LOCALMEM0R(String, to_int);
VCALL_LOCALMEM0R(String, to_float);
VCALL_LOCALMEM0R(String, hex_to_int);
+ VCALL_LOCALMEM2R(String, lpad);
+ VCALL_LOCALMEM2R(String, rpad);
VCALL_LOCALMEM1R(String, pad_decimals);
VCALL_LOCALMEM1R(String, pad_zeros);
VCALL_LOCALMEM1R(String, trim_prefix);
@@ -350,6 +353,39 @@ struct _VariantCall {
r_ret = retval;
}
+ static void _call_String_to_utf16(Variant &r_ret, Variant &p_self, const Variant **p_args) {
+ String *s = reinterpret_cast<String *>(p_self._data._mem);
+ if (s->empty()) {
+ r_ret = PackedByteArray();
+ return;
+ }
+ Char16String charstr = s->utf16();
+
+ PackedByteArray retval;
+ size_t len = charstr.length() * 2;
+ retval.resize(len);
+ uint8_t *w = retval.ptrw();
+ copymem(w, (const void *)charstr.ptr(), len);
+
+ r_ret = retval;
+ }
+
+ static void _call_String_to_utf32(Variant &r_ret, Variant &p_self, const Variant **p_args) {
+ String *s = reinterpret_cast<String *>(p_self._data._mem);
+ if (s->empty()) {
+ r_ret = PackedByteArray();
+ return;
+ }
+
+ PackedByteArray retval;
+ size_t len = s->length() * 4;
+ retval.resize(len);
+ uint8_t *w = retval.ptrw();
+ copymem(w, (const void *)s->ptr(), len);
+
+ r_ret = retval;
+ }
+
VCALL_LOCALMEM1R(Vector2, distance_to);
VCALL_LOCALMEM1R(Vector2, distance_squared_to);
VCALL_LOCALMEM0R(Vector2, length);
@@ -594,14 +630,14 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Array, min);
static void _call_PackedByteArray_get_string_from_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- PackedByteArray *ba = reinterpret_cast<PackedByteArray *>(p_self._data._mem);
+ Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
String s;
- if (ba->size() > 0) {
- const uint8_t *r = ba->ptr();
+ if (ba->array.size() > 0) {
+ const uint8_t *r = ba->array.ptr();
CharString cs;
- cs.resize(ba->size() + 1);
- copymem(cs.ptrw(), r, ba->size());
- cs[ba->size()] = 0;
+ cs.resize(ba->array.size() + 1);
+ copymem(cs.ptrw(), r, ba->array.size());
+ cs[ba->array.size()] = 0;
s = cs.get_data();
}
@@ -609,32 +645,54 @@ struct _VariantCall {
}
static void _call_PackedByteArray_get_string_from_utf8(Variant &r_ret, Variant &p_self, const Variant **p_args) {
+ Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+
+ String s;
+ if (ba->array.size() > 0) {
+ const uint8_t *r = ba->array.ptr();
+ s.parse_utf8((const char *)r, ba->array.size());
+ }
+ r_ret = s;
+ }
+
+ static void _call_PackedByteArray_get_string_from_utf16(Variant &r_ret, Variant &p_self, const Variant **p_args) {
PackedByteArray *ba = reinterpret_cast<PackedByteArray *>(p_self._data._mem);
String s;
if (ba->size() > 0) {
const uint8_t *r = ba->ptr();
- s.parse_utf8((const char *)r, ba->size());
+ s.parse_utf16((const char16_t *)r, ba->size() / 2);
}
r_ret = s;
}
- static void _call_PackedByteArray_compress(Variant &r_ret, Variant &p_self, const Variant **p_args) {
+ static void _call_PackedByteArray_get_string_from_utf32(Variant &r_ret, Variant &p_self, const Variant **p_args) {
PackedByteArray *ba = reinterpret_cast<PackedByteArray *>(p_self._data._mem);
- PackedByteArray compressed;
+ String s;
if (ba->size() > 0) {
- Compression::Mode mode = (Compression::Mode)(int)(*p_args[0]);
+ const uint8_t *r = ba->ptr();
+ s = String((const char32_t *)r, ba->size() / 4);
+ }
+ r_ret = s;
+ }
+
+ static void _call_PackedByteArray_compress(Variant &r_ret, Variant &p_self, const Variant **p_args) {
+ Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+ PackedByteArray compressed;
- compressed.resize(Compression::get_max_compressed_buffer_size(ba->size(), mode));
- int result = Compression::compress(compressed.ptrw(), ba->ptr(), ba->size(), mode);
+ if (ba->array.size() > 0) {
+ Compression::Mode mode = (Compression::Mode)(int)(*p_args[0]);
+ compressed.resize(Compression::get_max_compressed_buffer_size(ba->array.size(), mode));
+ int result = Compression::compress(compressed.ptrw(), ba->array.ptr(), ba->array.size(), mode);
result = result >= 0 ? result : 0;
compressed.resize(result);
}
+
r_ret = compressed;
}
static void _call_PackedByteArray_decompress(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- PackedByteArray *ba = reinterpret_cast<PackedByteArray *>(p_self._data._mem);
+ Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
PackedByteArray decompressed;
Compression::Mode mode = (Compression::Mode)(int)(*p_args[1]);
@@ -646,7 +704,7 @@ struct _VariantCall {
}
decompressed.resize(buffer_size);
- int result = Compression::decompress(decompressed.ptrw(), buffer_size, ba->ptr(), ba->size(), mode);
+ int result = Compression::decompress(decompressed.ptrw(), buffer_size, ba->array.ptr(), ba->array.size(), mode);
result = result >= 0 ? result : 0;
decompressed.resize(result);
@@ -654,14 +712,31 @@ struct _VariantCall {
r_ret = decompressed;
}
+ static void _call_PackedByteArray_decompress_dynamic(Variant &r_ret, Variant &p_self, const Variant **p_args) {
+ Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+ PackedByteArray decompressed;
+ int max_output_size = (int)(*p_args[0]);
+ Compression::Mode mode = (Compression::Mode)(int)(*p_args[1]);
+
+ int result = Compression::decompress_dynamic(&decompressed, max_output_size, ba->array.ptr(), ba->array.size(), mode);
+
+ if (result == OK) {
+ r_ret = decompressed;
+ } else {
+ decompressed.clear();
+ r_ret = decompressed;
+ ERR_FAIL_MSG("Decompression failed.");
+ }
+ }
+
static void _call_PackedByteArray_hex_encode(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- PackedByteArray *ba = reinterpret_cast<PackedByteArray *>(p_self._data._mem);
- if (ba->size() == 0) {
+ Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+ if (ba->array.size() == 0) {
r_ret = String();
return;
}
- const uint8_t *r = ba->ptr();
- String s = String::hex_encode_buffer(&r[0], ba->size());
+ const uint8_t *r = ba->array.ptr();
+ String s = String::hex_encode_buffer(&r[0], ba->array.size());
r_ret = s;
}
@@ -1789,6 +1864,7 @@ void register_variant_methods() {
/* STRING */
ADDFUNC1R(STRING, INT, String, casecmp_to, STRING, "to", varray());
ADDFUNC1R(STRING, INT, String, nocasecmp_to, STRING, "to", varray());
+ ADDFUNC1R(STRING, INT, String, naturalnocasecmp_to, STRING, "to", varray());
ADDFUNC0R(STRING, INT, String, length, varray());
ADDFUNC2R(STRING, STRING, String, substr, INT, "from", INT, "len", varray(-1));
@@ -1867,6 +1943,8 @@ void register_variant_methods() {
ADDFUNC0R(STRING, INT, String, to_int, varray());
ADDFUNC0R(STRING, FLOAT, String, to_float, varray());
ADDFUNC0R(STRING, INT, String, hex_to_int, varray());
+ ADDFUNC2R(STRING, STRING, String, lpad, INT, "min_length", STRING, "character", varray(" "));
+ ADDFUNC2R(STRING, STRING, String, rpad, INT, "min_length", STRING, "character", varray(" "));
ADDFUNC1R(STRING, STRING, String, pad_decimals, INT, "digits", varray());
ADDFUNC1R(STRING, STRING, String, pad_zeros, INT, "digits", varray());
ADDFUNC1R(STRING, STRING, String, trim_prefix, STRING, "prefix", varray());
@@ -1874,6 +1952,8 @@ void register_variant_methods() {
ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_ascii, varray());
ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf8, varray());
+ ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf16, varray());
+ ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf32, varray());
ADDFUNC0R(VECTOR2, FLOAT, Vector2, angle, varray());
ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to, VECTOR2, "to", varray());
@@ -2109,9 +2189,12 @@ void register_variant_methods() {
ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_ascii, varray());
ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_utf8, varray());
+ ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_utf16, varray());
+ ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_utf32, varray());
ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, hex_encode, varray());
ADDFUNC1R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, compress, INT, "compression_mode", varray(0));
ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0));
+ ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, decompress_dynamic, INT, "max_output_size", INT, "compression_mode", varray(0));
ADDFUNC0R(PACKED_INT32_ARRAY, INT, PackedInt32Array, size, varray());
ADDFUNC0R(PACKED_INT32_ARRAY, BOOL, PackedInt32Array, empty, varray());
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 0cb2fe29a1..ec4eea05bf 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -245,22 +245,22 @@ bool Variant::booleanize() const {
_RETURN(p_a._data.m_type); \
}
-#define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \
- CASE_TYPE(m_prefix, m_op_name, m_name) { \
- if (p_b.type == INT) \
- _RETURN(p_a._data.m_type m_op p_b._data._int); \
- if (p_b.type == FLOAT) \
- _RETURN(p_a._data.m_type m_op p_b._data._float); \
- if (p_b.type == VECTOR2) \
- _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
- if (p_b.type == VECTOR3) \
- _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \
- if (p_b.type == VECTOR2I) \
- _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
- if (p_b.type == VECTOR3I) \
- _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \
- \
- _RETURN_FAIL \
+#define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) \
+ _RETURN(p_a._data.m_type m_op p_b._data._int); \
+ if (p_b.type == FLOAT) \
+ _RETURN(p_a._data.m_type m_op p_b._data._float); \
+ if (p_b.type == VECTOR2) \
+ _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
+ if (p_b.type == VECTOR3) \
+ _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \
+ if (p_b.type == VECTOR2I) \
+ _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2i *>(p_b._data._mem)); \
+ if (p_b.type == VECTOR3I) \
+ _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3i *>(p_b._data._mem)); \
+ \
+ _RETURN_FAIL \
}
#define DEFAULT_OP_STR_REV(m_prefix, m_op_name, m_name, m_op, m_type) \
@@ -4215,7 +4215,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
int split = csize / 2;
for (int i = 0; i < csize; i++) {
- CharType chr = ' ';
+ char32_t chr = ' ';
if (i < split) {
if (i < sa.length()) {
diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp
index 74f4f32c0e..3c4fed68fb 100644
--- a/core/variant_parser.cpp
+++ b/core/variant_parser.cpp
@@ -35,7 +35,7 @@
#include "core/os/keyboard.h"
#include "core/string_buffer.h"
-CharType VariantParser::StreamFile::get_char() {
+char32_t VariantParser::StreamFile::get_char() {
return f->get_8();
}
@@ -47,7 +47,7 @@ bool VariantParser::StreamFile::is_eof() const {
return f->eof_reached();
}
-CharType VariantParser::StreamString::get_char() {
+char32_t VariantParser::StreamString::get_char() {
if (pos > s.length()) {
return 0;
} else if (pos == s.length()) {
@@ -94,7 +94,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
bool string_name = false;
while (true) {
- CharType cchar;
+ char32_t cchar;
if (p_stream->saved) {
cchar = p_stream->saved;
p_stream->saved = 0;
@@ -145,7 +145,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
}
case ';': {
while (true) {
- CharType ch = p_stream->get_char();
+ char32_t ch = p_stream->get_char();
if (p_stream->is_eof()) {
r_token.type = TK_EOF;
return OK;
@@ -173,7 +173,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
StringBuffer<> color_str;
color_str += '#';
while (true) {
- CharType ch = p_stream->get_char();
+ char32_t ch = p_stream->get_char();
if (p_stream->is_eof()) {
r_token.type = TK_EOF;
return OK;
@@ -204,7 +204,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
case '"': {
String str;
while (true) {
- CharType ch = p_stream->get_char();
+ char32_t ch = p_stream->get_char();
if (ch == 0) {
r_err_str = "Unterminated String";
@@ -214,13 +214,13 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
break;
} else if (ch == '\\') {
//escaped characters...
- CharType next = p_stream->get_char();
+ char32_t next = p_stream->get_char();
if (next == 0) {
r_err_str = "Unterminated String";
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -241,7 +241,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
case 'u': {
//hex number
for (int j = 0; j < 4; j++) {
- CharType c = p_stream->get_char();
+ char32_t c = p_stream->get_char();
if (c == 0) {
r_err_str = "Unterminated String";
r_token.type = TK_ERROR;
@@ -252,7 +252,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType v;
+ char32_t v;
if (c >= '0' && c <= '9') {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
@@ -321,7 +321,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
cchar = p_stream->get_char();
}
- CharType c = cchar;
+ char32_t c = cchar;
bool exp_sign = false;
bool exp_beg = false;
bool is_float = false;
@@ -421,7 +421,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String> &strings,
String accum;
while (true) {
- CharType c = p_stream->get_char();
+ char32_t c = p_stream->get_char();
if (p_stream->is_eof()) {
r_err_str = "Unexpected EOF while parsing old-style project.godot construct";
@@ -1206,7 +1206,7 @@ Error VariantParser::_parse_tag(Token &token, Stream *p_stream, int &line, Strin
r_tag.fields.clear();
while (true) {
- CharType c = p_stream->get_char();
+ char32_t c = p_stream->get_char();
if (p_stream->is_eof()) {
r_err_str = "Unexpected EOF while parsing simple tag";
return ERR_PARSE_ERROR;
@@ -1305,7 +1305,7 @@ Error VariantParser::parse_tag_assign_eof(Stream *p_stream, int &line, String &r
String what;
while (true) {
- CharType c;
+ char32_t c;
if (p_stream->saved) {
c = p_stream->saved;
p_stream->saved = 0;
@@ -1320,7 +1320,7 @@ Error VariantParser::parse_tag_assign_eof(Stream *p_stream, int &line, String &r
if (c == ';') { //comment
while (true) {
- CharType ch = p_stream->get_char();
+ char32_t ch = p_stream->get_char();
if (p_stream->is_eof()) {
return ERR_FILE_EOF;
}
diff --git a/core/variant_parser.h b/core/variant_parser.h
index b55d7b2df0..12329e2db6 100644
--- a/core/variant_parser.h
+++ b/core/variant_parser.h
@@ -38,11 +38,11 @@
class VariantParser {
public:
struct Stream {
- virtual CharType get_char() = 0;
+ virtual char32_t get_char() = 0;
virtual bool is_utf8() const = 0;
virtual bool is_eof() const = 0;
- CharType saved = 0;
+ char32_t saved = 0;
Stream() {}
virtual ~Stream() {}
@@ -51,7 +51,7 @@ public:
struct StreamFile : public Stream {
FileAccess *f = nullptr;
- virtual CharType get_char();
+ virtual char32_t get_char();
virtual bool is_utf8() const;
virtual bool is_eof() const;
@@ -62,7 +62,7 @@ public:
String s;
int pos = 0;
- virtual CharType get_char();
+ virtual char32_t get_char();
virtual bool is_utf8() const;
virtual bool is_eof() const;
diff --git a/core/vector.h b/core/vector.h
index 5fb630c21c..5a61f0eae3 100644
--- a/core/vector.h
+++ b/core/vector.h
@@ -82,7 +82,7 @@ public:
_FORCE_INLINE_ bool empty() const { return _cowdata.empty(); }
_FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); }
- _FORCE_INLINE_ const T get(int p_index) const { return _cowdata.get(p_index); }
+ _FORCE_INLINE_ const T &get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 61df5e092e..20579e0159 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -119,7 +119,8 @@
<return type="Variant">
</return>
<description>
- Returns the last element of the array. Throws an error and returns [code]null[/code] if the array is empty.
+ Returns the last element of the array. Prints an error and returns [code]null[/code] if the array is empty.
+ [b]Note:[/b] Calling this function is not the same as writing [code]array[-1][/code]. If the array is empty, accessing by index will pause project execution when running from the editor.
</description>
</method>
<method name="bsearch">
@@ -216,7 +217,8 @@
<return type="Variant">
</return>
<description>
- Returns the first element of the array. Throws an error and returns [code]null[/code] if the array is empty.
+ Returns the first element of the array. Prints an error and returns [code]null[/code] if the array is empty.
+ [b]Note:[/b] Calling this function is not the same as writing [code]array[0][/code]. If the array is empty, accessing by index will pause project execution when running from the editor.
</description>
</method>
<method name="has">
@@ -283,14 +285,14 @@
<return type="Variant">
</return>
<description>
- Removes and returns the last element of the array. Returns [code]null[/code] if the array is empty.
+ Removes and returns the last element of the array. Returns [code]null[/code] if the array is empty, without printing an error message.
</description>
</method>
<method name="pop_front">
<return type="Variant">
</return>
<description>
- Removes and returns the first element of the array. Returns [code]null[/code] if the array is empty.
+ Removes and returns the first element of the array. Returns [code]null[/code] if the array is empty, wwithout printing an error message.
</description>
</method>
<method name="push_back">
@@ -317,7 +319,7 @@
<argument index="0" name="position" type="int">
</argument>
<description>
- Removes an element from the array by index.
+ Removes an element from the array by index. If the index does not exist in the array, nothing happens.
</description>
</method>
<method name="resize">
diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml
index 3cfeaadb23..24a145b0f3 100644
--- a/doc/classes/AudioEffectDistortion.xml
+++ b/doc/classes/AudioEffectDistortion.xml
@@ -2,13 +2,14 @@
<class name="AudioEffectDistortion" inherits="AudioEffect" version="4.0">
<brief_description>
Adds a distortion audio effect to an Audio bus.
- Modify the sound to make it dirty.
+ Modify the sound to make it distorted.
</brief_description>
<description>
- Modify the sound and make it dirty. Different types are available: clip, tan, lo-fi (bit crushing), overdrive, or waveshape.
+ Different types are available: clip, tan, lo-fi (bit crushing), overdrive, or waveshape.
By distorting the waveform the frequency content change, which will often make the sound "crunchy" or "abrasive". For games, it can simulate sound coming from some saturated device or speaker very efficiently.
</description>
<tutorials>
+ <link title="Audio buses">https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html</link>
</tutorials>
<methods>
</methods>
diff --git a/doc/classes/AudioEffectFilter.xml b/doc/classes/AudioEffectFilter.xml
index f548fb49cc..293848d204 100644
--- a/doc/classes/AudioEffectFilter.xml
+++ b/doc/classes/AudioEffectFilter.xml
@@ -7,6 +7,7 @@
Allows frequencies other than the [member cutoff_hz] to pass.
</description>
<tutorials>
+ <link title="Audio buses">https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html</link>
</tutorials>
<methods>
</methods>
@@ -20,7 +21,7 @@
Gain amount of the frequencies after the filter.
</member>
<member name="resonance" type="float" setter="set_resonance" getter="get_resonance" default="0.5">
- Amount of boost in the overtones near the cutoff frequency.
+ Amount of boost in the frequency range near the cutoff frequency.
</member>
</members>
<constants>
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 3812b45b13..bf4d9383ac 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -65,8 +65,8 @@
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if [member toggle_mode] is active).
</member>
- <member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut">
- [ShortCut] associated to the button.
+ <member name="shortcut" type="Shortcut" setter="set_shortcut" getter="get_shortcut">
+ [Shortcut] associated to the button.
</member>
<member name="shortcut_in_tooltip" type="bool" setter="set_shortcut_in_tooltip" getter="is_shortcut_in_tooltip_enabled" default="true">
If [code]true[/code], the button will add information about its shortcut in the tooltip.
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
new file mode 100644
index 0000000000..f6bc9e2cca
--- /dev/null
+++ b/doc/classes/CodeEdit.xml
@@ -0,0 +1,203 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CodeEdit" inherits="TextEdit" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="clear_bookmarked_lines">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="clear_breakpointed_lines">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="clear_executing_lines">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_bookmarked_lines" qualifiers="const">
+ <return type="Array">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_breakpointed_lines" qualifiers="const">
+ <return type="Array">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_executing_lines" qualifiers="const">
+ <return type="Array">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_line_bookmarked" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_line_breakpointed" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_line_executing" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_as_bookmarked">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="bookmarked" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_as_breakpoint">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="breakpointed" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_as_executing">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="executing" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="draw_bookmarks" type="bool" setter="set_draw_bookmarks_gutter" getter="is_drawing_bookmarks_gutter" default="false">
+ </member>
+ <member name="draw_breakpoints_gutter" type="bool" setter="set_draw_breakpoints_gutter" getter="is_drawing_breakpoints_gutter" default="false">
+ </member>
+ <member name="draw_executing_lines" type="bool" setter="set_draw_executing_lines_gutter" getter="is_drawing_executing_lines_gutter" default="false">
+ </member>
+ <member name="draw_fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter" default="false">
+ </member>
+ <member name="draw_line_numbers" type="bool" setter="set_draw_line_numbers" getter="is_draw_line_numbers_enabled" default="false">
+ </member>
+ <member name="zero_pad_line_numbers" type="bool" setter="set_line_numbers_zero_padded" getter="is_line_numbers_zero_padded" default="false">
+ </member>
+ </members>
+ <signals>
+ <signal name="breakpoint_toggled">
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+ <theme_items>
+ <theme_item name="background_color" type="Color" default="Color( 0, 0, 0, 0 )">
+ </theme_item>
+ <theme_item name="bookmark" type="Texture2D">
+ </theme_item>
+ <theme_item name="bookmark_color" type="Color" default="Color( 0.5, 0.64, 1, 0.8 )">
+ </theme_item>
+ <theme_item name="brace_mismatch_color" type="Color" default="Color( 1, 0.2, 0.2, 1 )">
+ </theme_item>
+ <theme_item name="breakpoint" type="Texture2D">
+ </theme_item>
+ <theme_item name="breakpoint_color" type="Color" default="Color( 0.9, 0.29, 0.3, 1 )">
+ </theme_item>
+ <theme_item name="can_fold" type="Texture2D">
+ </theme_item>
+ <theme_item name="caret_background_color" type="Color" default="Color( 0, 0, 0, 1 )">
+ </theme_item>
+ <theme_item name="caret_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
+ </theme_item>
+ <theme_item name="code_folding_color" type="Color" default="Color( 0.8, 0.8, 0.8, 0.8 )">
+ </theme_item>
+ <theme_item name="completion" type="StyleBox">
+ </theme_item>
+ <theme_item name="completion_background_color" type="Color" default="Color( 0.17, 0.16, 0.2, 1 )">
+ </theme_item>
+ <theme_item name="completion_existing_color" type="Color" default="Color( 0.87, 0.87, 0.87, 0.13 )">
+ </theme_item>
+ <theme_item name="completion_font_color" type="Color" default="Color( 0.67, 0.67, 0.67, 1 )">
+ </theme_item>
+ <theme_item name="completion_lines" type="int" default="7">
+ </theme_item>
+ <theme_item name="completion_max_width" type="int" default="50">
+ </theme_item>
+ <theme_item name="completion_scroll_color" type="Color" default="Color( 1, 1, 1, 1 )">
+ </theme_item>
+ <theme_item name="completion_scroll_width" type="int" default="3">
+ </theme_item>
+ <theme_item name="completion_selected_color" type="Color" default="Color( 0.26, 0.26, 0.27, 1 )">
+ </theme_item>
+ <theme_item name="current_line_color" type="Color" default="Color( 0.25, 0.25, 0.26, 0.8 )">
+ </theme_item>
+ <theme_item name="executing_line" type="Texture2D">
+ </theme_item>
+ <theme_item name="executing_line_color" type="Color" default="Color( 0.98, 0.89, 0.27, 1 )">
+ </theme_item>
+ <theme_item name="focus" type="StyleBox">
+ </theme_item>
+ <theme_item name="folded" type="Texture2D">
+ </theme_item>
+ <theme_item name="font" type="Font">
+ </theme_item>
+ <theme_item name="font_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
+ </theme_item>
+ <theme_item name="font_color_readonly" type="Color" default="Color( 0.88, 0.88, 0.88, 0.5 )">
+ </theme_item>
+ <theme_item name="font_color_selected" type="Color" default="Color( 0, 0, 0, 1 )">
+ </theme_item>
+ <theme_item name="line_number_color" type="Color" default="Color( 0.67, 0.67, 0.67, 0.4 )">
+ </theme_item>
+ <theme_item name="line_spacing" type="int" default="4">
+ </theme_item>
+ <theme_item name="mark_color" type="Color" default="Color( 1, 0.4, 0.4, 0.4 )">
+ </theme_item>
+ <theme_item name="normal" type="StyleBox">
+ </theme_item>
+ <theme_item name="read_only" type="StyleBox">
+ </theme_item>
+ <theme_item name="safe_line_number_color" type="Color" default="Color( 0.67, 0.78, 0.67, 0.6 )">
+ </theme_item>
+ <theme_item name="selection_color" type="Color" default="Color( 0.49, 0.49, 0.49, 1 )">
+ </theme_item>
+ <theme_item name="space" type="Texture2D">
+ </theme_item>
+ <theme_item name="tab" type="Texture2D">
+ </theme_item>
+ <theme_item name="word_highlighted_color" type="Color" default="Color( 0.8, 0.9, 0.9, 0.15 )">
+ </theme_item>
+ </theme_items>
+</class>
diff --git a/doc/classes/CollisionShape3D.xml b/doc/classes/CollisionShape3D.xml
index 05851e445e..177900dd4f 100644
--- a/doc/classes/CollisionShape3D.xml
+++ b/doc/classes/CollisionShape3D.xml
@@ -10,7 +10,7 @@
<link title="Physics introduction">https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<methods>
- <method name="make_convex_from_brothers">
+ <method name="make_convex_from_siblings">
<return type="void">
</return>
<description>
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index 814c232668..28194587ab 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -901,6 +901,30 @@
<description>
</description>
</method>
+ <method name="window_set_mouse_passthrough">
+ <return type="void">
+ </return>
+ <argument index="0" name="region" type="PackedVector2Array">
+ </argument>
+ <argument index="1" name="window_id" type="int" default="0">
+ </argument>
+ <description>
+ Sets a polygonal region of the window which accepts mouse events. Mouse events outside the region will be passed through.
+ Passing an empty array will disable passthrough support (all mouse events will be intercepted by the window, which is the default behavior).
+ [codeblock]
+ # Set region, using Path2D node.
+ DisplayServer.window_set_mouse_passthrough($Path2D.curve.get_baked_points())
+
+ # Set region, using Polygon2D node.
+ DisplayServer.window_set_mouse_passthrough($Polygon2D.polygon)
+
+ # Reset region to default.
+ DisplayServer.window_set_mouse_passthrough([])
+ [/codeblock]
+ [b]Note:[/b] On Windows, the portion of a window that lies outside the region is not drawn, while on Linux and macOS it is.
+ [b]Note:[/b] This method is implemented on Linux, macOS and Windows.
+ </description>
+ </method>
<method name="window_set_position">
<return type="void">
</return>
diff --git a/doc/classes/EditorFeatureProfile.xml b/doc/classes/EditorFeatureProfile.xml
index eb03d3010f..e05a685dd7 100644
--- a/doc/classes/EditorFeatureProfile.xml
+++ b/doc/classes/EditorFeatureProfile.xml
@@ -135,15 +135,15 @@
<constant name="FEATURE_SCENE_TREE" value="3" enum="Feature">
Scene tree editing. If this feature is disabled, the Scene tree dock will still be visible but will be read-only.
</constant>
- <constant name="FEATURE_IMPORT_DOCK" value="4" enum="Feature">
- The Import dock. If this feature is disabled, the Import dock won't be visible.
- </constant>
- <constant name="FEATURE_NODE_DOCK" value="5" enum="Feature">
+ <constant name="FEATURE_NODE_DOCK" value="4" enum="Feature">
The Node dock. If this feature is disabled, signals and groups won't be visible and modifiable from the editor.
</constant>
- <constant name="FEATURE_FILESYSTEM_DOCK" value="6" enum="Feature">
+ <constant name="FEATURE_FILESYSTEM_DOCK" value="5" enum="Feature">
The FileSystem dock. If this feature is disabled, the FileSystem dock won't be visible.
</constant>
+ <constant name="FEATURE_IMPORT_DOCK" value="6" enum="Feature">
+ The Import dock. If this feature is disabled, the Import dock won't be visible.
+ </constant>
<constant name="FEATURE_MAX" value="7" enum="Feature">
Represents the size of the [enum Feature] enum.
</constant>
diff --git a/doc/classes/GPUParticles2D.xml b/doc/classes/GPUParticles2D.xml
index 5bed28aaf7..244bdcf2f3 100644
--- a/doc/classes/GPUParticles2D.xml
+++ b/doc/classes/GPUParticles2D.xml
@@ -33,7 +33,7 @@
<member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="GPUParticles2D.DrawOrder" default="0">
Particle draw order. Uses [enum DrawOrder] values.
</member>
- <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" default="false">
+ <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" default="true">
If [code]true[/code], particles are being emitted.
</member>
<member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" default="0.0">
diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml
index 3e17963407..8444610f49 100644
--- a/doc/classes/GPUParticles3D.xml
+++ b/doc/classes/GPUParticles3D.xml
@@ -18,6 +18,22 @@
Returns the axis-aligned bounding box that contains all the particles that are active in the current frame.
</description>
</method>
+ <method name="emit_particle">
+ <return type="void">
+ </return>
+ <argument index="0" name="xform" type="Transform">
+ </argument>
+ <argument index="1" name="velocity" type="Vector3">
+ </argument>
+ <argument index="2" name="color" type="Color">
+ </argument>
+ <argument index="3" name="custom" type="Color">
+ </argument>
+ <argument index="4" name="flags" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_draw_pass_mesh" qualifiers="const">
<return type="Mesh">
</return>
@@ -68,7 +84,7 @@
<member name="draw_passes" type="int" setter="set_draw_passes" getter="get_draw_passes" default="1">
The number of draw passes when rendering particles.
</member>
- <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" default="false">
+ <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" default="true">
If [code]true[/code], particles are being emitted.
</member>
<member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" default="0.0">
@@ -101,6 +117,8 @@
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
Speed scaling ratio. A value of [code]0[/code] can be used to pause the particles.
</member>
+ <member name="sub_emitter" type="NodePath" setter="set_sub_emitter" getter="get_sub_emitter" default="NodePath(&quot;&quot;)">
+ </member>
<member name="visibility_aabb" type="AABB" setter="set_visibility_aabb" getter="get_visibility_aabb" default="AABB( -4, -4, -4, 8, 8, 8 )">
The [AABB] that determines the area of the world part of which needs to be visible on screen for the particle system to be active.
</member>
@@ -115,6 +133,16 @@
<constant name="DRAW_ORDER_VIEW_DEPTH" value="2" enum="DrawOrder">
Particles are drawn in order of depth.
</constant>
+ <constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags">
+ </constant>
+ <constant name="EMIT_FLAG_ROTATION_SCALE" value="2" enum="EmitFlags">
+ </constant>
+ <constant name="EMIT_FLAG_VELOCITY" value="4" enum="EmitFlags">
+ </constant>
+ <constant name="EMIT_FLAG_COLOR" value="8" enum="EmitFlags">
+ </constant>
+ <constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
+ </constant>
<constant name="MAX_DRAW_PASSES" value="4">
Maximum number of draw passes supported.
</constant>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index e13dc43104..6ee794c5c4 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="GridContainer" inherits="Container" version="4.0">
<brief_description>
- Grid container used to arrange elements in a grid like layout.
+ Grid container used to arrange Control-derived children in a grid like layout.
</brief_description>
<description>
- Grid container will arrange its children in a grid like structure, the grid columns are specified using the [member columns] property and the number of rows will be equal to the number of children in the container divided by the number of columns. For example, if the container has 5 children, and 2 columns, there will be 3 rows in the container.
+ GridContainer will arrange its Control-derived children in a grid like structure, the grid columns are specified using the [member columns] property and the number of rows will be equal to the number of children in the container divided by the number of columns. For example, if the container has 5 children, and 2 columns, there will be 3 rows in the container.
Notice that grid layout will preserve the columns and rows for every size of the container, and that empty columns will be expanded automatically.
+ [b]Note:[/b] GridContainer only works with child nodes inheriting from Control. It won't rearrange child nodes inheriting from Node2D.
</description>
<tutorials>
</tutorials>
@@ -13,7 +14,7 @@
</methods>
<members>
<member name="columns" type="int" setter="set_columns" getter="get_columns" default="1">
- The number of columns in the [GridContainer]. If modified, [GridContainer] reorders its children to accommodate the new layout.
+ The number of columns in the [GridContainer]. If modified, [GridContainer] reorders its Control-derived children to accommodate the new layout.
</member>
</members>
<constants>
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index 4801af07d3..8cc7ecfbe3 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -64,6 +64,11 @@
add_child(texture_rect)
texture_rect.texture = texture
[/codeblock]
+
+ [b]Gzipped response bodies[/b]
+ HttpRequest will automatically handle decompression of response bodies.
+ A "Accept-Encoding" header will be automatically added to each of your requests, unless one is already specified.
+ Any response with a "Content-Encoding: gzip" header will automatically be decompressed and delivered to you as a uncompressed bytes.
[b]Note:[/b] When performing HTTP requests from a project exported to HTML5, keep in mind the remote server may not allow requests from foreign origins due to [url=https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS]CORS[/url]. If you host the server in question, you should modify its backend to allow requests from foreign origins by adding the [code]Access-Control-Allow-Origin: *[/code] HTTP header.
</description>
<tutorials>
@@ -119,10 +124,34 @@
[b]Note:[/b] The [code]request_data[/code] parameter is ignored if [code]method[/code] is [constant HTTPClient.METHOD_GET]. This is because GET methods can't contain request data. As a workaround, you can pass request data as a query string in the URL. See [method String.http_escape] for an example.
</description>
</method>
+ <method name="request_raw">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="url" type="String">
+ </argument>
+ <argument index="1" name="custom_headers" type="PackedStringArray" default="PackedStringArray( )">
+ </argument>
+ <argument index="2" name="ssl_validate_domain" type="bool" default="true">
+ </argument>
+ <argument index="3" name="method" type="int" enum="HTTPClient.Method" default="0">
+ </argument>
+ <argument index="4" name="request_data_raw" type="PackedByteArray" default="PackedByteArray( )">
+ </argument>
+ <description>
+ Creates request on the underlying [HTTPClient] using a raw array of bytes for the request body. If there is no configuration errors, it tries to connect using [method HTTPClient.connect_to_host] and passes parameters onto [method HTTPClient.request].
+ Returns [constant OK] if request is successfully created. (Does not imply that the server has responded), [constant ERR_UNCONFIGURED] if not in the tree, [constant ERR_BUSY] if still processing previous request, [constant ERR_INVALID_PARAMETER] if given string is not a valid URL format, or [constant ERR_CANT_CONNECT] if not using thread and the [HTTPClient] cannot connect to host.
+ </description>
+ </method>
</methods>
<members>
+ <member name="accept_gzip" type="bool" setter="set_accept_gzip" getter="is_accepting_gzip" default="true">
+ If [code]true[/code], this header will be added to each request: [code]Accept-Encoding: gzip, deflate[/code] telling servers that it's okay to compress response bodies.
+ Any Response body declaring a [code]Content-Encoding[/code] of either [code]gzip[/code] or [code]deflate[/code] will then be automatically decompressed, and the uncompressed bytes will be delivered via [code]request_completed[/code].
+ If the user has specified their own [code]Accept-Encoding[/code] header, then no header will be added regaurdless of [code]accept_gzip[/code].
+ If [code]false[/code] no header will be added, and no decompression will be performed on response bodies. The raw bytes of the response body will be returned via [code]request_completed[/code].
+ </member>
<member name="body_size_limit" type="int" setter="set_body_size_limit" getter="get_body_size_limit" default="-1">
- Maximum allowed size for response bodies.
+ Maximum allowed size for response bodies. If the response body is compressed, this will be used as the maximum allowed size for the decompressed body.
</member>
<member name="download_chunk_size" type="int" setter="set_download_chunk_size" getter="get_download_chunk_size" default="4096">
The size of the buffer used and maximum bytes to read per iteration. See [member HTTPClient.read_chunk_size].
@@ -179,19 +208,21 @@
<constant name="RESULT_BODY_SIZE_LIMIT_EXCEEDED" value="7" enum="Result">
Request exceeded its maximum size limit, see [member body_size_limit].
</constant>
- <constant name="RESULT_REQUEST_FAILED" value="8" enum="Result">
+ <constant name="RESULT_BODY_DECOMPRESS_FAILED" value="8" enum="Result">
+ </constant>
+ <constant name="RESULT_REQUEST_FAILED" value="9" enum="Result">
Request failed (currently unused).
</constant>
- <constant name="RESULT_DOWNLOAD_FILE_CANT_OPEN" value="9" enum="Result">
+ <constant name="RESULT_DOWNLOAD_FILE_CANT_OPEN" value="10" enum="Result">
HTTPRequest couldn't open the download file.
</constant>
- <constant name="RESULT_DOWNLOAD_FILE_WRITE_ERROR" value="10" enum="Result">
+ <constant name="RESULT_DOWNLOAD_FILE_WRITE_ERROR" value="11" enum="Result">
HTTPRequest couldn't write to the download file.
</constant>
- <constant name="RESULT_REDIRECT_LIMIT_REACHED" value="11" enum="Result">
+ <constant name="RESULT_REDIRECT_LIMIT_REACHED" value="12" enum="Result">
Request reached its maximum redirect limit, see [member max_redirects].
</constant>
- <constant name="RESULT_TIMEOUT" value="12" enum="Result">
+ <constant name="RESULT_TIMEOUT" value="13" enum="Result">
</constant>
</constants>
</class>
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 5aa5de1dae..20be20db34 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -233,7 +233,7 @@
<return type="PackedByteArray">
</return>
<description>
- Returns the image's raw data.
+ Returns a copy of the image's raw data.
</description>
</method>
<method name="get_format" qualifiers="const">
diff --git a/doc/classes/ImageTexture3D.xml b/doc/classes/ImageTexture3D.xml
new file mode 100644
index 0000000000..d05082487d
--- /dev/null
+++ b/doc/classes/ImageTexture3D.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ImageTexture3D" inherits="Texture3D" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="create">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="format" type="int" enum="Image.Format">
+ </argument>
+ <argument index="1" name="width" type="int">
+ </argument>
+ <argument index="2" name="height" type="int">
+ </argument>
+ <argument index="3" name="depth" type="int">
+ </argument>
+ <argument index="4" name="use_mipmaps" type="bool">
+ </argument>
+ <argument index="5" name="data" type="Image[]">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="update">
+ <return type="void">
+ </return>
+ <argument index="0" name="data" type="Image[]">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 367099e455..1efa72a2b2 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -44,7 +44,7 @@
<return type="AABB">
</return>
<description>
- Returns the smallest [AABB] enclosing this mesh. Not affected by [code]custom_aabb[/code].
+ Returns the smallest [AABB] enclosing this mesh in local space. Not affected by [code]custom_aabb[/code]. See also [method VisualInstance3D.get_transformed_aabb].
[b]Note:[/b] This is only implemented for [ArrayMesh] and [PrimitiveMesh].
</description>
</method>
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 8a6c560cdd..e1b3ffa2e4 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -18,7 +18,7 @@
<return type="AABB">
</return>
<description>
- Returns the visibility axis-aligned bounding box.
+ Returns the visibility axis-aligned bounding box in local space. See also [method VisualInstance3D.get_transformed_aabb].
</description>
</method>
<method name="get_instance_color" qualifiers="const">
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index b342fc0813..1548800901 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -525,7 +525,7 @@
â” â•´Menu
┃ ┠╴Label
┃ ┖╴Camera2D
- â”–-SplashScreen
+ â”–â•´SplashScreen
â”–â•´Camera2D
[/codeblock]
</description>
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index 2395ccd211..50d91c7943 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -395,7 +395,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Removes a given entry from the object's metadata.
+ Removes a given entry from the object's metadata. See also [method set_meta].
</description>
</method>
<method name="set">
@@ -464,7 +464,8 @@
<argument index="1" name="value" type="Variant">
</argument>
<description>
- Adds or changes a given entry in the object's metadata. Metadata are serialized, and can take any [Variant] value.
+ Adds, changes or removes a given entry in the object's metadata. Metadata are serialized and can take any [Variant] value.
+ To remove a given entry from the object's metadata, use [method remove_meta]. Metadata is also removed if its value is set to [code]null[/code]. This means you can also use [code]set_meta("name", null)[/code] to remove metadata for [code]"name"[/code].
</description>
</method>
<method name="set_script">
diff --git a/doc/classes/PCKPacker.xml b/doc/classes/PCKPacker.xml
index 314869be49..6b500d5ac3 100644
--- a/doc/classes/PCKPacker.xml
+++ b/doc/classes/PCKPacker.xml
@@ -23,6 +23,8 @@
</argument>
<argument index="1" name="source_path" type="String">
</argument>
+ <argument index="2" name="encrypt" type="bool" default="false">
+ </argument>
<description>
Adds the [code]source_path[/code] file to the current PCK package at the [code]pck_path[/code] internal path (should start with [code]res://[/code]).
</description>
@@ -43,6 +45,10 @@
</argument>
<argument index="1" name="alignment" type="int" default="0">
</argument>
+ <argument index="2" name="key" type="String" default="&quot;&quot;">
+ </argument>
+ <argument index="3" name="encrypt_directory" type="bool" default="false">
+ </argument>
<description>
Creates a new PCK file with the name [code]pck_name[/code]. The [code].pck[/code] file extension isn't added automatically, so it should be part of [code]pck_name[/code] (even though it's not required).
</description>
diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml
index 08f8558881..0b43522bce 100644
--- a/doc/classes/PackedByteArray.xml
+++ b/doc/classes/PackedByteArray.xml
@@ -57,6 +57,19 @@
Returns a new [PackedByteArray] with the data decompressed. Set [code]buffer_size[/code] to the size of the uncompressed data. Set the compression mode using one of [enum File.CompressionMode]'s constants.
</description>
</method>
+ <method name="decompress_dynamic">
+ <return type="PackedByteArray">
+ </return>
+ <argument index="0" name="max_output_size" type="int">
+ </argument>
+ <argument index="1" name="compression_mode" type="int" default="0">
+ </argument>
+ <description>
+ Returns a new [PackedByteArray] with the data decompressed. Set the compression mode using one of [enum File.CompressionMode]'s constants. [b]This method only accepts gzip and deflate compression modes.[/b]
+ This method is potentially slower than [code]decompress[/code], as it may have to re-allocate it's output buffer multiple times while decompressing, where as [code]decompress[/code] knows it's output buffer size from the beginning.
+ GZIP has a maximal compression ratio of 1032:1, meaning it's very possible for a small compressed payload to decompress to a potentially very large output. To guard against this, you may provide a maximum size this function is allowed to allocate in bytes via [code]max_output_size[/code]. Passing -1 will allow for unbounded output. If any positive value is passed, and the decompression exceeds that amount in bytes, then an error will be returned.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
@@ -68,14 +81,28 @@
<return type="String">
</return>
<description>
- Returns a copy of the array's contents as [String]. Fast alternative to [method get_string_from_utf8] if the content is ASCII-only. Unlike the UTF-8 function this function maps every byte to a character in the array. Multibyte sequences will not be interpreted correctly. For parsing user input always use [method get_string_from_utf8].
+ Converts ASCII/Latin-1 encoded array to [String]. Fast alternative to [method get_string_from_utf8] if the content is ASCII/Latin-1 only. Unlike the UTF-8 function this function maps every byte to a character in the array. Multibyte sequences will not be interpreted correctly. For parsing user input always use [method get_string_from_utf8].
+ </description>
+ </method>
+ <method name="get_string_from_utf16">
+ <return type="String">
+ </return>
+ <description>
+ Converts UTF-16 encoded array to [String]. If the BOM is missing, system endianness is assumed. Returns empty string if source array is not valid UTF-16 string.
+ </description>
+ </method>
+ <method name="get_string_from_utf32">
+ <return type="String">
+ </return>
+ <description>
+ Converts UTF-32 encoded array to [String]. System endianness is assumed. Returns empty string if source array is not valid UTF-32 string.
</description>
</method>
<method name="get_string_from_utf8">
<return type="String">
</return>
<description>
- Returns a copy of the array's contents as [String]. Slower than [method get_string_from_ascii] but supports UTF-8 encoded data. Use this function if you are unsure about the source of the data. For user input this function should always be preferred.
+ Converts UTF-8 encoded array to [String]. Slower than [method get_string_from_ascii] but supports UTF-8 encoded data. Use this function if you are unsure about the source of the data. For user input this function should always be preferred. Returns empty string if source array is not valid UTF-8 string.
</description>
</method>
<method name="has">
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index d04ac5bdce..f6fa3cf38b 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -243,6 +243,14 @@
<member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0">
Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Applied to X/Z plane and Y/Z planes.
</member>
+ <member name="sub_emitter_amount_at_end" type="int" setter="set_sub_emitter_amount_at_end" getter="get_sub_emitter_amount_at_end">
+ </member>
+ <member name="sub_emitter_frequency" type="float" setter="set_sub_emitter_frequency" getter="get_sub_emitter_frequency">
+ </member>
+ <member name="sub_emitter_keep_velocity" type="bool" setter="set_sub_emitter_keep_velocity" getter="get_sub_emitter_keep_velocity" default="false">
+ </member>
+ <member name="sub_emitter_mode" type="int" setter="set_sub_emitter_mode" getter="get_sub_emitter_mode" enum="ParticlesMaterial.SubEmitterMode" default="0">
+ </member>
<member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0">
Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
</member>
@@ -252,15 +260,6 @@
<member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
Tangential acceleration randomness ratio.
</member>
- <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier">
- Trail particles' color will vary along this [GradientTexture].
- </member>
- <member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor" default="1">
- Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] particles. The remaining particles will be used as trail(s).
- </member>
- <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier">
- Trail particles' size will vary along this [CurveTexture].
- </member>
</members>
<constants>
<constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter">
@@ -332,5 +331,15 @@
<constant name="EMISSION_SHAPE_MAX" value="5" enum="EmissionShape">
Represents the size of the [enum EmissionShape] enum.
</constant>
+ <constant name="SUB_EMITTER_DISABLED" value="0" enum="SubEmitterMode">
+ </constant>
+ <constant name="SUB_EMITTER_CONSTANT" value="1" enum="SubEmitterMode">
+ </constant>
+ <constant name="SUB_EMITTER_AT_END" value="2" enum="SubEmitterMode">
+ </constant>
+ <constant name="SUB_EMITTER_AT_COLLISION" value="3" enum="SubEmitterMode">
+ </constant>
+ <constant name="SUB_EMITTER_MAX" value="4" enum="SubEmitterMode">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index 2af0f500a0..b1ec9a222a 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -29,14 +29,14 @@
<method name="add_check_shortcut">
<return type="void">
</return>
- <argument index="0" name="shortcut" type="ShortCut">
+ <argument index="0" name="shortcut" type="Shortcut">
</argument>
<argument index="1" name="id" type="int" default="-1">
</argument>
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
- Adds a new checkable item and assigns the specified [ShortCut] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ Adds a new checkable item and assigns the specified [Shortcut] to it. Sets the label of the checkbox to the [Shortcut]'s name.
An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
[b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
@@ -63,14 +63,14 @@
</return>
<argument index="0" name="texture" type="Texture2D">
</argument>
- <argument index="1" name="shortcut" type="ShortCut">
+ <argument index="1" name="shortcut" type="Shortcut">
</argument>
<argument index="2" name="id" type="int" default="-1">
</argument>
<argument index="3" name="global" type="bool" default="false">
</argument>
<description>
- Adds a new checkable item and assigns the specified [ShortCut] and icon [code]texture[/code] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ Adds a new checkable item and assigns the specified [Shortcut] and icon [code]texture[/code] to it. Sets the label of the checkbox to the [Shortcut]'s name.
An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
[b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
@@ -111,7 +111,7 @@
</return>
<argument index="0" name="texture" type="Texture2D">
</argument>
- <argument index="1" name="shortcut" type="ShortCut">
+ <argument index="1" name="shortcut" type="Shortcut">
</argument>
<argument index="2" name="id" type="int" default="-1">
</argument>
@@ -126,14 +126,14 @@
</return>
<argument index="0" name="texture" type="Texture2D">
</argument>
- <argument index="1" name="shortcut" type="ShortCut">
+ <argument index="1" name="shortcut" type="Shortcut">
</argument>
<argument index="2" name="id" type="int" default="-1">
</argument>
<argument index="3" name="global" type="bool" default="false">
</argument>
<description>
- Adds a new item and assigns the specified [ShortCut] and icon [code]texture[/code] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ Adds a new item and assigns the specified [Shortcut] and icon [code]texture[/code] to it. Sets the label of the checkbox to the [Shortcut]'s name.
An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
</description>
</method>
@@ -188,14 +188,14 @@
<method name="add_radio_check_shortcut">
<return type="void">
</return>
- <argument index="0" name="shortcut" type="ShortCut">
+ <argument index="0" name="shortcut" type="Shortcut">
</argument>
<argument index="1" name="id" type="int" default="-1">
</argument>
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
- Adds a new radio check button and assigns a [ShortCut] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ Adds a new radio check button and assigns a [Shortcut] to it. Sets the label of the checkbox to the [Shortcut]'s name.
An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
[b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
@@ -212,14 +212,14 @@
<method name="add_shortcut">
<return type="void">
</return>
- <argument index="0" name="shortcut" type="ShortCut">
+ <argument index="0" name="shortcut" type="Shortcut">
</argument>
<argument index="1" name="id" type="int" default="-1">
</argument>
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
- Adds a [ShortCut].
+ Adds a [Shortcut].
An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
</description>
</method>
@@ -303,12 +303,12 @@
</description>
</method>
<method name="get_item_shortcut" qualifiers="const">
- <return type="ShortCut">
+ <return type="Shortcut">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns the [ShortCut] associated with the specified [code]idx[/code] item.
+ Returns the [Shortcut] associated with the specified [code]idx[/code] item.
</description>
</method>
<method name="get_item_submenu" qualifiers="const">
@@ -521,12 +521,12 @@
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="shortcut" type="ShortCut">
+ <argument index="1" name="shortcut" type="Shortcut">
</argument>
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
- Sets a [ShortCut] for the specified item [code]idx[/code].
+ Sets a [Shortcut] for the specified item [code]idx[/code].
</description>
</method>
<method name="set_item_shortcut_disabled">
@@ -537,7 +537,7 @@
<argument index="1" name="disabled" type="bool">
</argument>
<description>
- Disables the [ShortCut] of the specified index [code]idx[/code].
+ Disables the [Shortcut] of the specified index [code]idx[/code].
</description>
</method>
<method name="set_item_submenu">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 38d65f6338..ed8eddda07 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -873,7 +873,7 @@
Size of the hash table used for the broad-phase 2D hash grid algorithm.
</member>
<member name="physics/2d/cell_size" type="int" setter="" getter="" default="128">
- Cell size used for the broad-phase 2D hash grid algorithm.
+ Cell size used for the broad-phase 2D hash grid algorithm (in pixels).
</member>
<member name="physics/2d/default_angular_damp" type="float" setter="" getter="" default="1.0">
The default angular damp in 2D.
@@ -1199,7 +1199,7 @@
<member name="rendering/vulkan/staging_buffer/texture_upload_region_size_px" type="int" setter="" getter="" default="64">
</member>
<member name="world/2d/cell_size" type="int" setter="" getter="" default="100">
- Cell size used for the 2D hash grid that [VisibilityNotifier2D] uses.
+ Cell size used for the 2D hash grid that [VisibilityNotifier2D] uses (in pixels).
</member>
</members>
<constants>
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index db4b9a0383..e30d7df63f 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -4,8 +4,8 @@
Query the closest object intersecting a ray.
</brief_description>
<description>
- A RayCast represents a line from its origin to its destination position, [code]cast_to[/code]. It is used to query the 2D space in order to find the closest object along the path of the ray.
- RayCast2D can ignore some objects by adding them to the exception list via [code]add_exception[/code], by setting proper filtering with collision layers, or by filtering object types with type masks.
+ A RayCast represents a line from its origin to its destination position, [member target_position]. It is used to query the 2D space in order to find the closest object along the path of the ray.
+ RayCast2D can ignore some objects by adding them to the exception list via [method add_exception], by setting proper filtering with collision layers, or by filtering object types with type masks.
RayCast2D can be configured to report collisions with [Area2D]s ([member collide_with_areas]) and/or [PhysicsBody2D]s ([member collide_with_bodies]).
Only enabled raycasts will be able to query the space and report collisions.
RayCast2D calculates intersection every physics frame (see [Node]), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame) use [method force_raycast_update] after adjusting the raycast.
@@ -123,9 +123,6 @@
</method>
</methods>
<members>
- <member name="cast_to" type="Vector2" setter="set_cast_to" getter="get_cast_to" default="Vector2( 0, 50 )">
- The ray's destination point, relative to the RayCast's [code]position[/code].
- </member>
<member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false">
If [code]true[/code], collision with [Area2D]s will be reported.
</member>
@@ -141,6 +138,9 @@
<member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body" default="true">
If [code]true[/code], the parent node will be excluded from collision detection.
</member>
+ <member name="target_position" type="Vector2" setter="set_target_position" getter="get_target_position" default="Vector2( 0, 50 )">
+ The ray's destination point, relative to the RayCast's [code]position[/code].
+ </member>
</members>
<constants>
</constants>
diff --git a/doc/classes/RayCast3D.xml b/doc/classes/RayCast3D.xml
index 1e61664a7d..1d8edf0adb 100644
--- a/doc/classes/RayCast3D.xml
+++ b/doc/classes/RayCast3D.xml
@@ -4,8 +4,8 @@
Query the closest object intersecting a ray.
</brief_description>
<description>
- A RayCast represents a line from its origin to its destination position, [code]cast_to[/code]. It is used to query the 3D space in order to find the closest object along the path of the ray.
- RayCast3D can ignore some objects by adding them to the exception list via [code]add_exception[/code] or by setting proper filtering with collision layers and masks.
+ A RayCast represents a line from its origin to its destination position, [member target_position]. It is used to query the 3D space in order to find the closest object along the path of the ray.
+ RayCast3D can ignore some objects by adding them to the exception list via [method add_exception] or by setting proper filtering with collision layers and masks.
RayCast3D can be configured to report collisions with [Area3D]s ([member collide_with_areas]) and/or [PhysicsBody3D]s ([member collide_with_bodies]).
Only enabled raycasts will be able to query the space and report collisions.
RayCast3D calculates intersection every physics frame (see [Node]), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame), use [method force_raycast_update] after adjusting the raycast.
@@ -126,9 +126,6 @@
</method>
</methods>
<members>
- <member name="cast_to" type="Vector3" setter="set_cast_to" getter="get_cast_to" default="Vector3( 0, -1, 0 )">
- The ray's destination point, relative to the RayCast's [code]position[/code].
- </member>
<member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false">
If [code]true[/code], collision with [Area3D]s will be reported.
</member>
@@ -144,6 +141,9 @@
<member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body" default="true">
If [code]true[/code], collisions will be ignored for this RayCast3D's immediate parent.
</member>
+ <member name="target_position" type="Vector3" setter="set_target_position" getter="get_target_position" default="Vector3( 0, -1, 0 )">
+ The ray's destination point, relative to the RayCast's [code]position[/code].
+ </member>
</members>
<constants>
</constants>
diff --git a/doc/classes/ShortCut.xml b/doc/classes/Shortcut.xml
index 9a2a761969..55bbb083c9 100644
--- a/doc/classes/ShortCut.xml
+++ b/doc/classes/Shortcut.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ShortCut" inherits="Resource" version="4.0">
+<class name="Shortcut" inherits="Resource" version="4.0">
<brief_description>
A shortcut for binding input.
</brief_description>
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index 516ae25e92..1c7d84c5a2 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -54,7 +54,7 @@
<argument index="0" name="anim" type="StringName">
</argument>
<description>
- If [code]true[/code], the given animation will loop.
+ Returns [code]true[/code] if the given animation is configured to loop when it finishes playing. Otherwise, returns [code]false[/code].
</description>
</method>
<method name="get_animation_names" qualifiers="const">
diff --git a/doc/classes/StreamTexture3D.xml b/doc/classes/StreamTexture3D.xml
new file mode 100644
index 0000000000..7054a4ee99
--- /dev/null
+++ b/doc/classes/StreamTexture3D.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="StreamTexture3D" inherits="Texture3D" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="load">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="load_path" type="String" setter="load" getter="get_load_path" default="&quot;&quot;">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index e134ae03e0..40fff25fc4 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -654,6 +654,17 @@
Returns the string's amount of characters.
</description>
</method>
+ <method name="lpad">
+ <return type="String">
+ </return>
+ <argument index="0" name="min_length" type="int">
+ </argument>
+ <argument index="1" name="character" type="String" default="&quot; &quot;">
+ </argument>
+ <description>
+ Formats a string to be at least [code]min_length[/code] long by adding [code]character[/code]s to the left of the string.
+ </description>
+ </method>
<method name="lstrip">
<return type="String">
</return>
@@ -695,6 +706,15 @@
Returns the MD5 hash of the string as a string.
</description>
</method>
+ <method name="naturalnocasecmp_to">
+ <return type="int">
+ </return>
+ <argument index="0" name="to" type="String">
+ </argument>
+ <description>
+ Performs a case-insensitive natural order comparison to another string. Returns [code]-1[/code] if less than, [code]+1[/code] if greater than, or [code]0[/code] if equal.
+ </description>
+ </method>
<method name="nocasecmp_to">
<return type="int">
</return>
@@ -816,6 +836,17 @@
Returns the right side of the string from a given position.
</description>
</method>
+ <method name="rpad">
+ <return type="String">
+ </return>
+ <argument index="0" name="min_length" type="int">
+ </argument>
+ <argument index="1" name="character" type="String" default="&quot; &quot;">
+ </argument>
+ <description>
+ Formats a string to be at least [code]min_length[/code] long by adding [code]character[/code]s to the right of the string.
+ </description>
+ </method>
<method name="rsplit">
<return type="PackedStringArray">
</return>
@@ -953,7 +984,7 @@
<return type="PackedByteArray">
</return>
<description>
- Converts the String (which is a character array) to [PackedByteArray] (which is an array of bytes). The conversion is faster compared to [method to_utf8], as this method assumes that all the characters in the String are ASCII characters.
+ Converts the String (which is a character array) to ASCII/Latin-1 encoded [PackedByteArray] (which is an array of bytes). The conversion is faster compared to [method to_utf8], as this method assumes that all the characters in the String are ASCII/Latin-1 characters, unsupported characters are replaced with spaces.
</description>
</method>
<method name="to_float">
@@ -984,11 +1015,25 @@
Returns the string converted to uppercase.
</description>
</method>
+ <method name="to_utf16">
+ <return type="PackedByteArray">
+ </return>
+ <description>
+ Converts the String (which is an array of characters) to UTF-16 encoded [PackedByteArray] (which is an array of bytes).
+ </description>
+ </method>
+ <method name="to_utf32">
+ <return type="PackedByteArray">
+ </return>
+ <description>
+ Converts the String (which is an array of characters) to UTF-32 encoded [PackedByteArray] (which is an array of bytes).
+ </description>
+ </method>
<method name="to_utf8">
<return type="PackedByteArray">
</return>
<description>
- Converts the String (which is an array of characters) to [PackedByteArray] (which is an array of bytes). The conversion is a bit slower than [method to_ascii], but supports all UTF-8 characters. Therefore, you should prefer this function over [method to_ascii].
+ Converts the String (which is an array of characters) to UTF-8 encode [PackedByteArray] (which is an array of bytes). The conversion is a bit slower than [method to_ascii], but supports all UTF-8 characters. Therefore, you should prefer this function over [method to_ascii].
</description>
</method>
<method name="trim_prefix">
diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml
index 3fc1db9dc6..ef1f370185 100644
--- a/doc/classes/Tabs.xml
+++ b/doc/classes/Tabs.xml
@@ -36,6 +36,13 @@
Returns [code]true[/code] if the offset buttons (the ones that appear when there's not enough space for all tabs) are visible.
</description>
</method>
+ <method name="get_previous_tab" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ Returns the previously active tab index.
+ </description>
+ </method>
<method name="get_select_with_rmb" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index ccc99dc8e3..a23a4936f8 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -9,6 +9,14 @@
<tutorials>
</tutorials>
<methods>
+ <method name="add_gutter">
+ <return type="void">
+ </return>
+ <argument index="0" name="at" type="int" default="-1">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="can_fold" qualifiers="const">
<return type="bool">
</return>
@@ -112,11 +120,34 @@
Folds the given line, if possible (see [method can_fold]).
</description>
</method>
- <method name="get_breakpoints" qualifiers="const">
- <return type="Array">
+ <method name="get_gutter_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_gutter_name" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_gutter_type" qualifiers="const">
+ <return type="int" enum="TextEdit.GutterType">
</return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_gutter_width" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
<description>
- Returns an array containing the line number of each breakpoint.
</description>
</method>
<method name="get_line" qualifiers="const">
@@ -135,6 +166,46 @@
Returns the amount of total lines in the text.
</description>
</method>
+ <method name="get_line_gutter_icon" qualifiers="const">
+ <return type="Texture2D">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_line_gutter_item_color">
+ <return type="Color">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_line_gutter_metadata" qualifiers="const">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_line_gutter_text" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="get_menu" qualifiers="const">
<return type="PopupMenu">
</return>
@@ -202,6 +273,40 @@
Returns whether the line at the specified index is folded or not.
</description>
</method>
+ <method name="is_gutter_clickable" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_gutter_drawn" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_gutter_overwritable" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_line_gutter_clickable" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="is_line_hidden" qualifiers="const">
<return type="bool">
</return>
@@ -241,11 +346,12 @@
Perform redo operation.
</description>
</method>
- <method name="remove_breakpoints">
+ <method name="remove_gutter">
<return type="void">
</return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
<description>
- Removes all the breakpoints. This will not fire the [signal breakpoint_toggled] signal.
</description>
</method>
<method name="search" qualifiers="const">
@@ -295,6 +401,78 @@
If [member selecting_enabled] is [code]false[/code], no selection will occur.
</description>
</method>
+ <method name="set_gutter_clickable">
+ <return type="void">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <argument index="1" name="clickable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_gutter_custom_draw">
+ <return type="void">
+ </return>
+ <argument index="0" name="column" type="int">
+ </argument>
+ <argument index="1" name="object" type="Object">
+ </argument>
+ <argument index="2" name="callback" type="StringName">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_gutter_draw">
+ <return type="void">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <argument index="1" name="draw" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_gutter_name">
+ <return type="void">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <argument index="1" name="name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_gutter_overwritable">
+ <return type="void">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <argument index="1" name="overwritable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_gutter_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <argument index="1" name="type" type="int" enum="TextEdit.GutterType">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_gutter_width">
+ <return type="void">
+ </return>
+ <argument index="0" name="gutter" type="int">
+ </argument>
+ <argument index="1" name="width" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_line">
<return type="void">
</return>
@@ -317,6 +495,66 @@
If [code]true[/code], hides the line of the specified index.
</description>
</method>
+ <method name="set_line_gutter_clickable">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <argument index="2" name="clickable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_gutter_icon">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <argument index="2" name="icon" type="Texture2D">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_gutter_item_color">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <argument index="2" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_gutter_metadata">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <argument index="2" name="metadata" type="Variant">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_gutter_text">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <argument index="1" name="gutter" type="int">
+ </argument>
+ <argument index="2" name="text" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="toggle_fold_line">
<return type="void">
</return>
@@ -351,9 +589,6 @@
</method>
</methods>
<members>
- <member name="breakpoint_gutter" type="bool" setter="set_breakpoint_gutter_enabled" getter="is_breakpoint_gutter_enabled" default="false">
- If [code]true[/code], the breakpoint gutter is visible.
- </member>
<member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled" default="false">
If [code]true[/code], the caret (visual cursor) blinks.
</member>
@@ -378,9 +613,6 @@
If [code]true[/code], the "tab" character will have a visible representation.
</member>
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
- <member name="fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter" default="false">
- If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines.
- </member>
<member name="hiding_enabled" type="bool" setter="set_hiding_enabled" getter="is_hiding_enabled" default="false">
If [code]true[/code], all lines that have been set to hidden by [method set_line_as_hidden], will not be visible.
</member>
@@ -416,9 +648,6 @@
<member name="shortcut_keys_enabled" type="bool" setter="set_shortcut_keys_enabled" getter="is_shortcut_keys_enabled" default="true">
If [code]true[/code], shortcut keys for context menu items are enabled, even if the context menu is disabled.
</member>
- <member name="show_line_numbers" type="bool" setter="set_show_line_numbers" getter="is_show_line_numbers_enabled" default="false">
- If [code]true[/code], line numbers are displayed to the left of the text.
- </member>
<member name="smooth_scrolling" type="bool" setter="set_smooth_scroll_enable" getter="is_smooth_scroll_enabled" default="false">
If [code]true[/code], sets the [code]step[/code] of the scrollbars to [code]0.25[/code] which results in smoother scrolling.
</member>
@@ -438,29 +667,31 @@
</member>
</members>
<signals>
- <signal name="breakpoint_toggled">
- <argument index="0" name="row" type="int">
- </argument>
+ <signal name="cursor_changed">
<description>
- Emitted when a breakpoint is placed via the breakpoint gutter.
+ Emitted when the cursor changes.
</description>
</signal>
- <signal name="cursor_changed">
+ <signal name="gutter_added">
<description>
- Emitted when the cursor changes.
</description>
</signal>
- <signal name="info_clicked">
- <argument index="0" name="row" type="int">
+ <signal name="gutter_clicked">
+ <argument index="0" name="line" type="int">
</argument>
- <argument index="1" name="info" type="String">
+ <argument index="1" name="gutter" type="int">
</argument>
<description>
- Emitted when the info icon is clicked.
</description>
</signal>
- <signal name="line_edited_from">
- <argument index="0" name="line" type="int">
+ <signal name="gutter_removed">
+ <description>
+ </description>
+ </signal>
+ <signal name="lines_edited_from">
+ <argument index="0" name="from_line" type="int">
+ </argument>
+ <argument index="1" name="to_line" type="int">
</argument>
<description>
</description>
@@ -501,6 +732,12 @@
<constant name="SEARCH_BACKWARDS" value="4" enum="SearchFlags">
Search from end to beginning.
</constant>
+ <constant name="GUTTER_TYPE_STRING" value="0" enum="GutterType">
+ </constant>
+ <constant name="GUTTER_TPYE_ICON" value="1" enum="GutterType">
+ </constant>
+ <constant name="GUTTER_TPYE_CUSTOM" value="2" enum="GutterType">
+ </constant>
<constant name="MENU_CUT" value="0" enum="MenuItems">
Cuts (copies and clears) the selected text.
</constant>
@@ -530,14 +767,8 @@
<theme_item name="background_color" type="Color" default="Color( 0, 0, 0, 0 )">
Sets the background [Color] of this [TextEdit]. [member syntax_highlighting] has to be enabled.
</theme_item>
- <theme_item name="bookmark_color" type="Color" default="Color( 0.08, 0.49, 0.98, 1 )">
- Sets the [Color] of the bookmark marker. [member syntax_highlighting] has to be enabled.
- </theme_item>
<theme_item name="brace_mismatch_color" type="Color" default="Color( 1, 0.2, 0.2, 1 )">
</theme_item>
- <theme_item name="breakpoint_color" type="Color" default="Color( 0.8, 0.8, 0.4, 0.2 )">
- Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be enabled.
- </theme_item>
<theme_item name="caret_background_color" type="Color" default="Color( 0, 0, 0, 1 )">
</theme_item>
<theme_item name="caret_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
@@ -565,14 +796,8 @@
<theme_item name="current_line_color" type="Color" default="Color( 0.25, 0.25, 0.26, 0.8 )">
Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be enabled.
</theme_item>
- <theme_item name="executing_line_color" type="Color" default="Color( 0.2, 0.8, 0.2, 0.4 )">
- </theme_item>
<theme_item name="focus" type="StyleBox">
</theme_item>
- <theme_item name="fold" type="Texture2D">
- </theme_item>
- <theme_item name="folded" type="Texture2D">
- </theme_item>
<theme_item name="font" type="Font">
Sets the default [Font].
</theme_item>
@@ -584,9 +809,6 @@
<theme_item name="font_color_selected" type="Color" default="Color( 0, 0, 0, 1 )">
Sets the [Color] of the selected text. [member override_selected_font_color] has to be enabled.
</theme_item>
- <theme_item name="line_number_color" type="Color" default="Color( 0.67, 0.67, 0.67, 0.4 )">
- Sets the [Color] of the line numbers. [member show_line_numbers] has to be enabled.
- </theme_item>
<theme_item name="line_spacing" type="int" default="4">
Sets the spacing between the lines.
</theme_item>
@@ -599,8 +821,6 @@
<theme_item name="read_only" type="StyleBox">
Sets the [StyleBox] of this [TextEdit] when [member readonly] is enabled.
</theme_item>
- <theme_item name="safe_line_number_color" type="Color" default="Color( 0.67, 0.78, 0.67, 0.6 )">
- </theme_item>
<theme_item name="selection_color" type="Color" default="Color( 0.49, 0.49, 0.49, 1 )">
Sets the highlight [Color] of text selections.
</theme_item>
diff --git a/doc/classes/Texture3D.xml b/doc/classes/Texture3D.xml
new file mode 100644
index 0000000000..85e940716d
--- /dev/null
+++ b/doc/classes/Texture3D.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Texture3D" inherits="Texture" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="get_data" qualifiers="const">
+ <return type="Image[]">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_depth" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_format" qualifiers="const">
+ <return type="int" enum="Image.Format">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_height" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_width" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="has_mipmaps" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/VisualInstance3D.xml b/doc/classes/VisualInstance3D.xml
index 6451b3f330..01d569d9c8 100644
--- a/doc/classes/VisualInstance3D.xml
+++ b/doc/classes/VisualInstance3D.xml
@@ -13,7 +13,7 @@
<return type="AABB">
</return>
<description>
- Returns the [AABB] (also known as the bounding box) for this [VisualInstance3D].
+ Returns the [AABB] (also known as the bounding box) for this [VisualInstance3D]. See also [method get_transformed_aabb].
</description>
</method>
<method name="get_base" qualifiers="const">
@@ -44,7 +44,7 @@
</return>
<description>
Returns the transformed [AABB] (also known as the bounding box) for this [VisualInstance3D].
- Transformed in this case means the [AABB] plus the position, rotation, and scale of the [Node3D]'s [Transform].
+ Transformed in this case means the [AABB] plus the position, rotation, and scale of the [Node3D]'s [Transform]. See also [method get_aabb].
</description>
</method>
<method name="set_base">
diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml
index 40b0f52469..f03550bd5e 100644
--- a/doc/classes/VisualShader.xml
+++ b/doc/classes/VisualShader.xml
@@ -193,7 +193,6 @@
</method>
</methods>
<members>
- <member name="code" type="String" setter="set_code" getter="get_code" override="true" default="&quot;shader_type spatial;void vertex() {// Output:0}void fragment() {// Output:0}void light() {// Output:0}&quot;" />
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2( 0, 0 )">
The offset vector of the whole graph.
</member>
@@ -210,7 +209,13 @@
<constant name="TYPE_LIGHT" value="2" enum="Type">
A shader for light calculations.
</constant>
- <constant name="TYPE_MAX" value="3" enum="Type">
+ <constant name="TYPE_EMIT" value="3" enum="Type">
+ </constant>
+ <constant name="TYPE_PROCESS" value="4" enum="Type">
+ </constant>
+ <constant name="TYPE_END" value="5" enum="Type">
+ </constant>
+ <constant name="TYPE_MAX" value="6" enum="Type">
Represents the size of the [enum Type] enum.
</constant>
<constant name="NODE_ID_INVALID" value="-1">
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index 6327ab534f..3bb527f3d4 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -57,6 +57,12 @@
Emitted when the node requests an editor refresh. Currently called only in setter of [member VisualShaderNodeTexture.source], [VisualShaderNodeTexture], and [VisualShaderNodeCubemap] (and their derivatives).
</description>
</signal>
+ <signal name="show_port_preview">
+ <argument index="0" name="port_id" type="int">
+ </argument>
+ <description>
+ </description>
+ </signal>
</signals>
<constants>
<constant name="PORT_TYPE_SCALAR" value="0" enum="PortType">
diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml
index 3be9b803e9..59b501660a 100644
--- a/doc/classes/VisualShaderNodeCustom.xml
+++ b/doc/classes/VisualShaderNodeCustom.xml
@@ -5,9 +5,9 @@
</brief_description>
<description>
By inheriting this class you can create a custom [VisualShader] script addon which will be automatically added to the Visual Shader Editor. The [VisualShaderNode]'s behavior is defined by overriding the provided virtual methods.
- In order for the node to be registered as an editor addon, you must use the [code]tool[/code] keyword and provide a [code]class_name[/code] for your custom script. For example:
+ In order for the node to be registered as an editor addon, you must use the [code]@tool[/code] annotation and provide a [code]class_name[/code] for your custom script. For example:
[codeblock]
- tool
+ @tool
extends VisualShaderNodeCustom
class_name VisualShaderNodeNoise
[/codeblock]
diff --git a/doc/classes/VisualShaderNodeTexture.xml b/doc/classes/VisualShaderNodeTexture.xml
index 8e389e0b40..0c83ffffe4 100644
--- a/doc/classes/VisualShaderNodeTexture.xml
+++ b/doc/classes/VisualShaderNodeTexture.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTexture" inherits="VisualShaderNode" version="4.0">
<brief_description>
- Performs a texture lookup within the visual shader graph.
+ Performs a 2D texture lookup within the visual shader graph.
</brief_description>
<description>
Performs a lookup operation on the provided texture, with support for multiple texture sources to choose from.
diff --git a/doc/classes/VisualShaderNodeTexture3D.xml b/doc/classes/VisualShaderNodeTexture3D.xml
new file mode 100644
index 0000000000..17929e823e
--- /dev/null
+++ b/doc/classes/VisualShaderNodeTexture3D.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeTexture3D" inherits="VisualShaderNodeSample3D" version="4.0">
+ <brief_description>
+ Performs a 3D texture lookup within the visual shader graph.
+ </brief_description>
+ <description>
+ Performs a lookup operation on the provided texture, with support for multiple texture sources to choose from.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="texture" type="Texture3D" setter="set_texture" getter="get_texture">
+ A source texture. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeTexture3DUniform.xml b/doc/classes/VisualShaderNodeTexture3DUniform.xml
new file mode 100644
index 0000000000..d9e9acf117
--- /dev/null
+++ b/doc/classes/VisualShaderNodeTexture3DUniform.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeTexture3DUniform" inherits="VisualShaderNodeTextureUniform" version="4.0">
+ <brief_description>
+ Provides a 3D texture uniform within the visual shader graph.
+ </brief_description>
+ <description>
+ Translated to [code]uniform sampler3D[/code] in the shader language.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index b594f652b3..ed147f31cd 100755
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -1041,7 +1041,7 @@ def make_footer(): # type: () -> str
return (
".. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`\n"
".. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`\n"
- ".. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`"
+ ".. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`\n"
)
# fmt: on
diff --git a/doc/translations/classes.pot b/doc/translations/classes.pot
index 0e89e02762..7f352bce28 100644
--- a/doc/translations/classes.pot
+++ b/doc/translations/classes.pot
@@ -41208,7 +41208,7 @@ msgid ""
"result, it should not be depended upon for reproducible random streams "
"across Godot versions.\n"
"To generate a random float number (within a given range) based on a time-"
-"dependant seed:\n"
+"dependent seed:\n"
"[codeblock]\n"
"var rng = RandomNumberGenerator.new()\n"
"func _ready():\n"
diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h
index 7aec0c4071..d1220d126e 100644
--- a/drivers/alsa/audio_driver_alsa.h
+++ b/drivers/alsa/audio_driver_alsa.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef ALSA_ENABLED
-
#ifndef AUDIO_DRIVER_ALSA_H
#define AUDIO_DRIVER_ALSA_H
+#ifdef ALSA_ENABLED
+
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "servers/audio_server.h"
@@ -88,6 +88,6 @@ public:
~AudioDriverALSA() {}
};
-#endif // AUDIO_DRIVER_ALSA_H
-
#endif // ALSA_ENABLED
+
+#endif // AUDIO_DRIVER_ALSA_H
diff --git a/drivers/alsamidi/midi_driver_alsamidi.h b/drivers/alsamidi/midi_driver_alsamidi.h
index e8ed6df5b0..6aabe8e3fd 100644
--- a/drivers/alsamidi/midi_driver_alsamidi.h
+++ b/drivers/alsamidi/midi_driver_alsamidi.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef ALSAMIDI_ENABLED
-
#ifndef MIDI_DRIVER_ALSAMIDI_H
#define MIDI_DRIVER_ALSAMIDI_H
+#ifdef ALSAMIDI_ENABLED
+
#include "core/os/midi_driver.h"
#include "core/os/mutex.h"
#include "core/os/thread.h"
@@ -64,5 +64,6 @@ public:
virtual ~MIDIDriverALSAMidi();
};
-#endif // MIDI_DRIVER_ALSAMIDI_H
#endif // ALSAMIDI_ENABLED
+
+#endif // MIDI_DRIVER_ALSAMIDI_H
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index 2f2ad0fc38..35ccae94b8 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef PULSEAUDIO_ENABLED
-
#ifndef AUDIO_DRIVER_PULSEAUDIO_H
#define AUDIO_DRIVER_PULSEAUDIO_H
+#ifdef PULSEAUDIO_ENABLED
+
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "servers/audio_server.h"
@@ -124,6 +124,6 @@ public:
~AudioDriverPulseAudio() {}
};
-#endif // AUDIO_DRIVER_PULSEAUDIO_H
-
#endif // PULSEAUDIO_ENABLED
+
+#endif // AUDIO_DRIVER_PULSEAUDIO_H
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index 06bad9f385..51c657007c 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -78,7 +78,7 @@ Error FileAccessUnix::_open(const String &p_path, int p_mode_flags) {
path_src = p_path;
path = fix_path(p_path);
- //printf("opening %ls, %i\n", path.c_str(), Memory::get_static_mem_usage());
+ //printf("opening %s, %i\n", path.utf8().get_data(), Memory::get_static_mem_usage());
ERR_FAIL_COND_V_MSG(f, ERR_ALREADY_IN_USE, "File is already in use.");
const char *mode_string;
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 3c212cadb8..96c338f86b 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -48,7 +48,7 @@
#include <mach/mach_time.h>
#endif
-#if defined(__FreeBSD__) || defined(__OpenBSD__)
+#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
#include <sys/param.h>
#include <sys/sysctl.h>
#endif
@@ -171,52 +171,53 @@ double OS_Unix::get_unix_time() const {
OS::Date OS_Unix::get_date(bool utc) const {
time_t t = time(nullptr);
- struct tm *lt;
+ struct tm lt;
if (utc) {
- lt = gmtime(&t);
+ gmtime_r(&t, &lt);
} else {
- lt = localtime(&t);
+ localtime_r(&t, &lt);
}
Date ret;
- ret.year = 1900 + lt->tm_year;
+ ret.year = 1900 + lt.tm_year;
// Index starting at 1 to match OS_Unix::get_date
// and Windows SYSTEMTIME and tm_mon follows the typical structure
// of 0-11, noted here: http://www.cplusplus.com/reference/ctime/tm/
- ret.month = (Month)(lt->tm_mon + 1);
- ret.day = lt->tm_mday;
- ret.weekday = (Weekday)lt->tm_wday;
- ret.dst = lt->tm_isdst;
+ ret.month = (Month)(lt.tm_mon + 1);
+ ret.day = lt.tm_mday;
+ ret.weekday = (Weekday)lt.tm_wday;
+ ret.dst = lt.tm_isdst;
return ret;
}
OS::Time OS_Unix::get_time(bool utc) const {
time_t t = time(nullptr);
- struct tm *lt;
+ struct tm lt;
if (utc) {
- lt = gmtime(&t);
+ gmtime_r(&t, &lt);
} else {
- lt = localtime(&t);
+ localtime_r(&t, &lt);
}
Time ret;
- ret.hour = lt->tm_hour;
- ret.min = lt->tm_min;
- ret.sec = lt->tm_sec;
+ ret.hour = lt.tm_hour;
+ ret.min = lt.tm_min;
+ ret.sec = lt.tm_sec;
get_time_zone_info();
return ret;
}
OS::TimeZoneInfo OS_Unix::get_time_zone_info() const {
time_t t = time(nullptr);
- struct tm *lt = localtime(&t);
+ struct tm lt;
+ localtime_r(&t, &lt);
char name[16];
- strftime(name, 16, "%Z", lt);
+ strftime(name, 16, "%Z", &lt);
name[15] = 0;
TimeZoneInfo ret;
ret.name = name;
char bias_buf[16];
- strftime(bias_buf, 16, "%z", lt);
+ strftime(bias_buf, 16, "%z", &lt);
int bias;
bias_buf[15] = 0;
sscanf(bias_buf, "%d", &bias);
@@ -476,7 +477,7 @@ String OS_Unix::get_executable_path() const {
return OS::get_executable_path();
}
return b;
-#elif defined(__OpenBSD__)
+#elif defined(__OpenBSD__) || defined(__NetBSD__)
char resolved_path[MAXPATHLEN];
realpath(OS::get_executable_path().utf8().get_data(), resolved_path);
diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp
index aa1b5019ca..285088342b 100644
--- a/drivers/unix/thread_posix.cpp
+++ b/drivers/unix/thread_posix.cpp
@@ -29,17 +29,17 @@
/*************************************************************************/
#include "thread_posix.h"
-#include "core/script_language.h"
#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS)
+#include "core/os/memory.h"
+#include "core/safe_refcount.h"
+#include "core/script_language.h"
+
#ifdef PTHREAD_BSD_SET_NAME
#include <pthread_np.h>
#endif
-#include "core/os/memory.h"
-#include "core/safe_refcount.h"
-
static void _thread_id_key_destr_callback(void *p_value) {
memdelete(static_cast<Thread::ID *>(p_value));
}
@@ -126,6 +126,8 @@ Error ThreadPosix::set_name_func_posix(const String &p_name) {
#ifdef PTHREAD_BSD_SET_NAME
pthread_set_name_np(running_thread, p_name.utf8().get_data());
int err = 0; // Open/FreeBSD ignore errors in this function
+#elif defined(PTHREAD_NETBSD_SET_NAME)
+ int err = pthread_setname_np(running_thread, "%s", const_cast<char *>(p_name.utf8().get_data()));
#else
int err = pthread_setname_np(running_thread, p_name.utf8().get_data());
#endif // PTHREAD_BSD_SET_NAME
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index fb890491a4..9fe3f7e6c0 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -3650,7 +3650,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
//print_line("DEBUG: SAMPLER: texel buffer");
} else {
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported buffer type.";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported buffer type.";
}
return false;
}
@@ -3673,7 +3673,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
} else {
//print_line("DEBUG: sampler unknown");
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported sampler type.";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported sampler type.";
}
return false;
}
@@ -3698,7 +3698,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
if (reflection.getType()->getQualifier().layoutPushConstant) {
uint32_t len = reflection.size;
if (push_constant.push_constant_size != 0 && push_constant.push_constant_size != len) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' push constants for different stages should all be the same size.";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' push constants for different stages should all be the same size.";
return false;
}
push_constant.push_constant_size = len;
@@ -3714,7 +3714,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
//print_line("DEBUG: Storage buffer");
} else {
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported block type: (" + itos(reflection.getType()->getQualifier().storage) + ").";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported block type: (" + itos(reflection.getType()->getQualifier().storage) + ").";
}
return false;
}
@@ -3743,7 +3743,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
}
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' unsupported uniform type.";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' unsupported uniform type.";
}
return false;
}
@@ -3751,7 +3751,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
if (!reflection.getType()->getQualifier().hasBinding()) {
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' lacks a binding number.";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' lacks a binding number.";
}
return false;
}
@@ -3760,14 +3760,14 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
if (set >= MAX_UNIFORM_SETS) {
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").";
}
return false;
}
if (set >= limits.maxBoundDescriptorSets) {
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").";
}
return false;
}
@@ -3781,7 +3781,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
//already exists, verify that it's the same type
if (bindings[set][i].descriptorType != layout_binding.descriptorType) {
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform type.";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform type.";
}
return false;
}
@@ -3789,7 +3789,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
//also, verify that it's the same size
if (bindings[set][i].descriptorCount != layout_binding.descriptorCount || uniform_infos[set][i].length != info.length) {
if (r_error) {
- *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform size.";
+ *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform size.";
}
return false;
}
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index b8153907a9..03e4e30797 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -65,7 +65,7 @@ Error DirAccessWindows::list_dir_begin() {
_cishidden = false;
list_dir_end();
- p->h = FindFirstFileExW((current_dir + "\\*").c_str(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, nullptr, 0);
+ p->h = FindFirstFileExW((LPCWSTR)(String(current_dir + "\\*").utf16().get_data()), FindExInfoStandard, &p->fu, FindExSearchNameMatch, nullptr, 0);
if (p->h == INVALID_HANDLE_VALUE) {
return ERR_CANT_OPEN;
@@ -75,13 +75,14 @@ Error DirAccessWindows::list_dir_begin() {
}
String DirAccessWindows::get_next() {
- if (p->h == INVALID_HANDLE_VALUE)
+ if (p->h == INVALID_HANDLE_VALUE) {
return "";
+ }
_cisdir = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
_cishidden = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN);
- String name = p->fu.cFileName;
+ String name = String::utf16((const char16_t *)(p->fu.cFileName));
if (FindNextFileW(p->h, &p->fu) == 0) {
FindClose(p->h);
@@ -111,8 +112,9 @@ int DirAccessWindows::get_drive_count() {
}
String DirAccessWindows::get_drive(int p_drive) {
- if (p_drive < 0 || p_drive >= drive_count)
+ if (p_drive < 0 || p_drive >= drive_count) {
return "";
+ }
return String::chr(drives[p_drive]) + ":";
}
@@ -122,18 +124,17 @@ Error DirAccessWindows::change_dir(String p_dir) {
p_dir = fix_path(p_dir);
- wchar_t real_current_dir_name[2048];
+ WCHAR real_current_dir_name[2048];
GetCurrentDirectoryW(2048, real_current_dir_name);
- String prev_dir = real_current_dir_name;
+ String prev_dir = String::utf16((const char16_t *)real_current_dir_name);
- SetCurrentDirectoryW(current_dir.c_str());
- bool worked = (SetCurrentDirectoryW(p_dir.c_str()) != 0);
+ SetCurrentDirectoryW((LPCWSTR)(current_dir.utf16().get_data()));
+ bool worked = (SetCurrentDirectoryW((LPCWSTR)(p_dir.utf16().get_data())) != 0);
String base = _get_root_path();
if (base != "") {
GetCurrentDirectoryW(2048, real_current_dir_name);
- String new_dir;
- new_dir = String(real_current_dir_name).replace("\\", "/");
+ String new_dir = String::utf16((const char16_t *)real_current_dir_name).replace("\\", "/");
if (!new_dir.begins_with(base)) {
worked = false;
}
@@ -141,13 +142,11 @@ Error DirAccessWindows::change_dir(String p_dir) {
if (worked) {
GetCurrentDirectoryW(2048, real_current_dir_name);
- current_dir = real_current_dir_name; // TODO, utf8 parser
+ current_dir = String::utf16((const char16_t *)real_current_dir_name);
current_dir = current_dir.replace("\\", "/");
+ }
- } //else {
-
- SetCurrentDirectoryW(prev_dir.c_str());
- //}
+ SetCurrentDirectoryW((LPCWSTR)(prev_dir.utf16().get_data()));
return worked ? OK : ERR_INVALID_PARAMETER;
}
@@ -156,8 +155,9 @@ Error DirAccessWindows::make_dir(String p_dir) {
GLOBAL_LOCK_FUNCTION
p_dir = fix_path(p_dir);
- if (p_dir.is_rel_path())
+ if (p_dir.is_rel_path()) {
p_dir = current_dir.plus_file(p_dir);
+ }
p_dir = p_dir.replace("/", "\\");
@@ -167,16 +167,16 @@ Error DirAccessWindows::make_dir(String p_dir) {
p_dir = "\\\\?\\" + p_dir; //done according to
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa363855(v=vs.85).aspx
- success = CreateDirectoryW(p_dir.c_str(), nullptr);
+ success = CreateDirectoryW((LPCWSTR)(p_dir.utf16().get_data()), nullptr);
err = GetLastError();
if (success) {
return OK;
- };
+ }
if (err == ERROR_ALREADY_EXISTS || err == ERROR_ACCESS_DENIED) {
return ERR_ALREADY_EXISTS;
- };
+ }
return ERR_CANT_CREATE;
}
@@ -185,12 +185,11 @@ String DirAccessWindows::get_current_dir(bool p_include_drive) {
String base = _get_root_path();
if (base != "") {
String bd = current_dir.replace("\\", "/").replace_first(base, "");
- if (bd.begins_with("/"))
+ if (bd.begins_with("/")) {
return _get_root_string() + bd.substr(1, bd.length());
- else
+ } else {
return _get_root_string() + bd;
-
- } else {
+ }
}
if (p_include_drive) {
@@ -209,20 +208,18 @@ String DirAccessWindows::get_current_dir(bool p_include_drive) {
bool DirAccessWindows::file_exists(String p_file) {
GLOBAL_LOCK_FUNCTION
- if (!p_file.is_abs_path())
+ if (!p_file.is_abs_path()) {
p_file = get_current_dir().plus_file(p_file);
+ }
p_file = fix_path(p_file);
- //p_file.replace("/","\\");
-
- //WIN32_FILE_ATTRIBUTE_DATA fileInfo;
-
DWORD fileAttr;
- fileAttr = GetFileAttributesW(p_file.c_str());
- if (INVALID_FILE_ATTRIBUTES == fileAttr)
+ fileAttr = GetFileAttributesW((LPCWSTR)(p_file.utf16().get_data()));
+ if (INVALID_FILE_ATTRIBUTES == fileAttr) {
return false;
+ }
return !(fileAttr & FILE_ATTRIBUTE_DIRECTORY);
}
@@ -230,31 +227,30 @@ bool DirAccessWindows::file_exists(String p_file) {
bool DirAccessWindows::dir_exists(String p_dir) {
GLOBAL_LOCK_FUNCTION
- if (p_dir.is_rel_path())
+ if (p_dir.is_rel_path()) {
p_dir = get_current_dir().plus_file(p_dir);
+ }
p_dir = fix_path(p_dir);
- //p_dir.replace("/","\\");
-
- //WIN32_FILE_ATTRIBUTE_DATA fileInfo;
-
DWORD fileAttr;
-
- fileAttr = GetFileAttributesW(p_dir.c_str());
- if (INVALID_FILE_ATTRIBUTES == fileAttr)
+ fileAttr = GetFileAttributesW((LPCWSTR)(p_dir.utf16().get_data()));
+ if (INVALID_FILE_ATTRIBUTES == fileAttr) {
return false;
+ }
return (fileAttr & FILE_ATTRIBUTE_DIRECTORY);
}
Error DirAccessWindows::rename(String p_path, String p_new_path) {
- if (p_path.is_rel_path())
+ if (p_path.is_rel_path()) {
p_path = get_current_dir().plus_file(p_path);
+ }
p_path = fix_path(p_path);
- if (p_new_path.is_rel_path())
+ if (p_new_path.is_rel_path()) {
p_new_path = get_current_dir().plus_file(p_new_path);
+ }
p_new_path = fix_path(p_new_path);
@@ -262,16 +258,16 @@ Error DirAccessWindows::rename(String p_path, String p_new_path) {
if (p_path.to_lower() == p_new_path.to_lower()) {
WCHAR tmpfile[MAX_PATH];
- if (!GetTempFileNameW(fix_path(get_current_dir()).c_str(), nullptr, 0, tmpfile)) {
+ if (!GetTempFileNameW((LPCWSTR)(fix_path(get_current_dir()).utf16().get_data()), nullptr, 0, tmpfile)) {
return FAILED;
}
- if (!::ReplaceFileW(tmpfile, p_path.c_str(), nullptr, 0, nullptr, nullptr)) {
+ if (!::ReplaceFileW(tmpfile, (LPCWSTR)(p_path.utf16().get_data()), nullptr, 0, nullptr, nullptr)) {
DeleteFileW(tmpfile);
return FAILED;
}
- return ::_wrename(tmpfile, p_new_path.c_str()) == 0 ? OK : FAILED;
+ return ::_wrename(tmpfile, (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED;
} else {
if (file_exists(p_new_path)) {
@@ -280,60 +276,60 @@ Error DirAccessWindows::rename(String p_path, String p_new_path) {
}
}
- return ::_wrename(p_path.c_str(), p_new_path.c_str()) == 0 ? OK : FAILED;
+ return ::_wrename((LPCWSTR)(p_path.utf16().get_data()), (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED;
}
}
Error DirAccessWindows::remove(String p_path) {
- if (p_path.is_rel_path())
+ if (p_path.is_rel_path()) {
p_path = get_current_dir().plus_file(p_path);
+ }
p_path = fix_path(p_path);
DWORD fileAttr;
- fileAttr = GetFileAttributesW(p_path.c_str());
- if (INVALID_FILE_ATTRIBUTES == fileAttr)
+ fileAttr = GetFileAttributesW((LPCWSTR)(p_path.utf16().get_data()));
+ if (INVALID_FILE_ATTRIBUTES == fileAttr) {
return FAILED;
- if ((fileAttr & FILE_ATTRIBUTE_DIRECTORY))
- return ::_wrmdir(p_path.c_str()) == 0 ? OK : FAILED;
- else
- return ::_wunlink(p_path.c_str()) == 0 ? OK : FAILED;
+ }
+ if ((fileAttr & FILE_ATTRIBUTE_DIRECTORY)) {
+ return ::_wrmdir((LPCWSTR)(p_path.utf16().get_data())) == 0 ? OK : FAILED;
+ } else {
+ return ::_wunlink((LPCWSTR)(p_path.utf16().get_data())) == 0 ? OK : FAILED;
+ }
}
/*
FileType DirAccessWindows::get_file_type(const String& p_file) const {
+ WCHAR real_current_dir_name[2048];
+ GetCurrentDirectoryW(2048, real_current_dir_name);
+ String prev_dir = Strong::utf16((const char16_t *)real_current_dir_name);
-
- wchar_t real_current_dir_name[2048];
- GetCurrentDirectoryW(2048,real_current_dir_name);
- String prev_dir=real_current_dir_name;
-
- bool worked SetCurrentDirectoryW(current_dir.c_str());
+ bool worked = SetCurrentDirectoryW((LPCWSTR)(current_dir.utf16().get_data()));
DWORD attr;
if (worked) {
-
- WIN32_FILE_ATTRIBUTE_DATA fileInfo;
- attr = GetFileAttributesExW(p_file.c_str(), GetFileExInfoStandard, &fileInfo);
-
+ WIN32_FILE_ATTRIBUTE_DATA fileInfo;
+ attr = GetFileAttributesExW((LPCWSTR)(p_file.utf16().get_data()), GetFileExInfoStandard, &fileInfo);
}
- SetCurrentDirectoryW(prev_dir.c_str());
+ SetCurrentDirectoryW((LPCWSTR)(prev_dir.utf16().get_data()));
- if (!worked)
+ if (!worked) {
return FILE_TYPE_NONE;
+ }
-
- return (attr&FILE_ATTRIBUTE_DIRECTORY)?FILE_TYPE_
+ return (attr & FILE_ATTRIBUTE_DIRECTORY) ? FILE_TYPE_
}
*/
size_t DirAccessWindows::get_space_left() {
uint64_t bytes = 0;
- if (!GetDiskFreeSpaceEx(nullptr, (PULARGE_INTEGER)&bytes, nullptr, nullptr))
+ if (!GetDiskFreeSpaceEx(nullptr, (PULARGE_INTEGER)&bytes, nullptr, nullptr)) {
return 0;
+ }
//this is either 0 or a value in bytes.
return (size_t)bytes;
@@ -352,7 +348,7 @@ String DirAccessWindows::get_filesystem_type() const {
DWORD dwMaxFileNameLength = 0;
DWORD dwFileSystemFlags = 0;
- if (::GetVolumeInformationW(unit.c_str(),
+ if (::GetVolumeInformationW((LPCWSTR)(unit.utf16().get_data()),
szVolumeName,
sizeof(szVolumeName),
&dwSerialNumber,
@@ -360,7 +356,7 @@ String DirAccessWindows::get_filesystem_type() const {
&dwFileSystemFlags,
szFileSystemName,
sizeof(szFileSystemName)) == TRUE) {
- return String(szFileSystemName);
+ return String::utf16((const char16_t *)szFileSystemName);
}
ERR_FAIL_V("");
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index 50366d0b2d..dd86061ea7 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -59,29 +59,32 @@ void FileAccessWindows::check_errors() const {
Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
path_src = p_path;
path = fix_path(p_path);
- if (f)
+ if (f) {
close();
+ }
- const wchar_t *mode_string;
+ const WCHAR *mode_string;
- if (p_mode_flags == READ)
+ if (p_mode_flags == READ) {
mode_string = L"rb";
- else if (p_mode_flags == WRITE)
+ } else if (p_mode_flags == WRITE) {
mode_string = L"wb";
- else if (p_mode_flags == READ_WRITE)
+ } else if (p_mode_flags == READ_WRITE) {
mode_string = L"rb+";
- else if (p_mode_flags == WRITE_READ)
+ } else if (p_mode_flags == WRITE_READ) {
mode_string = L"wb+";
- else
+ } else {
return ERR_INVALID_PARAMETER;
+ }
/* pretty much every implementation that uses fopen as primary
backend supports utf8 encoding */
struct _stat st;
- if (_wstat(path.c_str(), &st) == 0) {
- if (!S_ISREG(st.st_mode))
+ if (_wstat((LPCWSTR)(path.utf16().get_data()), &st) == 0) {
+ if (!S_ISREG(st.st_mode)) {
return ERR_FILE_CANT_OPEN;
+ }
};
#ifdef TOOLS_ENABLED
@@ -91,9 +94,9 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
// platforms).
if (p_mode_flags == READ) {
WIN32_FIND_DATAW d;
- HANDLE f = FindFirstFileW(path.c_str(), &d);
+ HANDLE f = FindFirstFileW((LPCWSTR)(path.utf16().get_data()), &d);
if (f != INVALID_HANDLE_VALUE) {
- String fname = d.cFileName;
+ String fname = String::utf16((const char16_t *)(d.cFileName));
if (fname != String()) {
String base_file = path.get_file();
if (base_file != fname && base_file.findn(fname) == 0) {
@@ -110,7 +113,7 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
path = path + ".tmp";
}
- errno_t errcode = _wfopen_s(&f, path.c_str(), mode_string);
+ errno_t errcode = _wfopen_s(&f, (LPCWSTR)(path.utf16().get_data()), mode_string);
if (f == nullptr) {
switch (errcode) {
@@ -130,8 +133,9 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
}
void FileAccessWindows::close() {
- if (!f)
+ if (!f) {
return;
+ }
fclose(f);
f = nullptr;
@@ -148,16 +152,16 @@ void FileAccessWindows::close() {
// UWP has no PathFileExists, so we check attributes instead
DWORD fileAttr;
- fileAttr = GetFileAttributesW(save_path.c_str());
+ fileAttr = GetFileAttributesW((LPCWSTR)(save_path.utf16().get_data()));
if (INVALID_FILE_ATTRIBUTES == fileAttr) {
#else
- if (!PathFileExistsW(save_path.c_str())) {
+ if (!PathFileExistsW((LPCWSTR)(save_path.utf16().get_data()))) {
#endif
//creating new file
- rename_error = _wrename((save_path + ".tmp").c_str(), save_path.c_str()) != 0;
+ rename_error = _wrename((LPCWSTR)((save_path + ".tmp").utf16().get_data()), (LPCWSTR)(save_path.utf16().get_data())) != 0;
} else {
//atomic replace for existing file
- rename_error = !ReplaceFileW(save_path.c_str(), (save_path + ".tmp").c_str(), nullptr, 2 | 4, nullptr, nullptr);
+ rename_error = !ReplaceFileW((LPCWSTR)(save_path.utf16().get_data()), (LPCWSTR)((save_path + ".tmp").utf16().get_data()), nullptr, 2 | 4, nullptr, nullptr);
}
if (rename_error) {
attempts--;
@@ -192,15 +196,17 @@ bool FileAccessWindows::is_open() const {
void FileAccessWindows::seek(size_t p_position) {
ERR_FAIL_COND(!f);
last_error = OK;
- if (fseek(f, p_position, SEEK_SET))
+ if (fseek(f, p_position, SEEK_SET)) {
check_errors();
+ }
prev_op = 0;
}
void FileAccessWindows::seek_end(int64_t p_position) {
ERR_FAIL_COND(!f);
- if (fseek(f, p_position, SEEK_END))
+ if (fseek(f, p_position, SEEK_END)) {
check_errors();
+ }
prev_op = 0;
}
@@ -209,7 +215,7 @@ size_t FileAccessWindows::get_position() const {
aux_position = ftell(f);
if (!aux_position) {
check_errors();
- };
+ }
return aux_position;
}
@@ -241,7 +247,7 @@ uint8_t FileAccessWindows::get_8() const {
if (fread(&b, 1, 1, f) == 0) {
check_errors();
b = '\0';
- };
+ }
return b;
}
@@ -266,8 +272,9 @@ Error FileAccessWindows::get_error() const {
void FileAccessWindows::flush() {
ERR_FAIL_COND(!f);
fflush(f);
- if (prev_op == WRITE)
+ if (prev_op == WRITE) {
prev_op = 0;
+ }
}
void FileAccessWindows::store_8(uint8_t p_dest) {
@@ -298,9 +305,9 @@ void FileAccessWindows::store_buffer(const uint8_t *p_src, int p_length) {
bool FileAccessWindows::file_exists(const String &p_name) {
FILE *g;
- //printf("opening file %s\n", p_fname.c_str());
+ //printf("opening file %s\n", p_fname.utf8().get_data());
String filename = fix_path(p_name);
- _wfopen_s(&g, filename.c_str(), L"rb");
+ _wfopen_s(&g, (LPCWSTR)(filename.utf16().get_data()), L"rb");
if (g == nullptr) {
return false;
} else {
@@ -315,7 +322,7 @@ uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
file = file.substr(0, file.length() - 1);
struct _stat st;
- int rv = _wstat(file.c_str(), &st);
+ int rv = _wstat((LPCWSTR)(file.utf16().get_data()), &st);
if (rv == 0) {
return st.st_mtime;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 37db3ba780..ede6dde239 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -40,7 +40,7 @@
#include "scene/gui/separator.h"
#include "scene/resources/dynamic_font.h"
-void GotoLineDialog::popup_find_line(TextEdit *p_edit) {
+void GotoLineDialog::popup_find_line(CodeEdit *p_edit) {
text_editor = p_edit;
line->set_text(itos(text_editor->cursor_get_line()));
@@ -113,7 +113,7 @@ void FindReplaceBar::_unhandled_input(const Ref<InputEvent> &p_event) {
}
Control *focus_owner = get_focus_owner();
- if (text_edit->has_focus() || (focus_owner && vbc_lineedit->is_a_parent_of(focus_owner))) {
+ if (text_editor->has_focus() || (focus_owner && vbc_lineedit->is_a_parent_of(focus_owner))) {
bool accepted = true;
switch (k->get_keycode()) {
@@ -135,20 +135,20 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col)
int line, col;
String text = get_search_text();
- bool found = text_edit->search(text, p_flags, p_from_line, p_from_col, line, col);
+ bool found = text_editor->search(text, p_flags, p_from_line, p_from_col, line, col);
if (found) {
if (!preserve_cursor) {
- text_edit->unfold_line(line);
- text_edit->cursor_set_line(line, false);
- text_edit->cursor_set_column(col + text.length(), false);
- text_edit->center_viewport_to_cursor();
- text_edit->select(line, col, line, col + text.length());
+ text_editor->unfold_line(line);
+ text_editor->cursor_set_line(line, false);
+ text_editor->cursor_set_column(col + text.length(), false);
+ text_editor->center_viewport_to_cursor();
+ text_editor->select(line, col, line, col + text.length());
}
- text_edit->set_search_text(text);
- text_edit->set_search_flags(p_flags);
- text_edit->set_current_search_result(line, col);
+ text_editor->set_search_text(text);
+ text_editor->set_search_flags(p_flags);
+ text_editor->set_current_search_result(line, col);
result_line = line;
result_col = col;
@@ -158,9 +158,9 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col)
results_count = 0;
result_line = -1;
result_col = -1;
- text_edit->set_search_text("");
- text_edit->set_search_flags(p_flags);
- text_edit->set_current_search_result(line, col);
+ text_editor->set_search_text("");
+ text_editor->set_search_flags(p_flags);
+ text_editor->set_current_search_result(line, col);
}
_update_matches_label();
@@ -169,67 +169,67 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col)
}
void FindReplaceBar::_replace() {
- bool selection_enabled = text_edit->is_selection_active();
+ bool selection_enabled = text_editor->is_selection_active();
Point2i selection_begin, selection_end;
if (selection_enabled) {
- selection_begin = Point2i(text_edit->get_selection_from_line(), text_edit->get_selection_from_column());
- selection_end = Point2i(text_edit->get_selection_to_line(), text_edit->get_selection_to_column());
+ selection_begin = Point2i(text_editor->get_selection_from_line(), text_editor->get_selection_from_column());
+ selection_end = Point2i(text_editor->get_selection_to_line(), text_editor->get_selection_to_column());
}
String replace_text = get_replace_text();
int search_text_len = get_search_text().length();
- text_edit->begin_complex_operation();
+ text_editor->begin_complex_operation();
if (selection_enabled && is_selection_only()) { // To restrict search_current() to selected region
- text_edit->cursor_set_line(selection_begin.width);
- text_edit->cursor_set_column(selection_begin.height);
+ text_editor->cursor_set_line(selection_begin.width);
+ text_editor->cursor_set_column(selection_begin.height);
}
if (search_current()) {
- text_edit->unfold_line(result_line);
- text_edit->select(result_line, result_col, result_line, result_col + search_text_len);
+ text_editor->unfold_line(result_line);
+ text_editor->select(result_line, result_col, result_line, result_col + search_text_len);
if (selection_enabled && is_selection_only()) {
Point2i match_from(result_line, result_col);
Point2i match_to(result_line, result_col + search_text_len);
if (!(match_from < selection_begin || match_to > selection_end)) {
- text_edit->insert_text_at_cursor(replace_text);
+ text_editor->insert_text_at_cursor(replace_text);
if (match_to.x == selection_end.x) { // Adjust selection bounds if necessary
selection_end.y += replace_text.length() - search_text_len;
}
}
} else {
- text_edit->insert_text_at_cursor(replace_text);
+ text_editor->insert_text_at_cursor(replace_text);
}
}
- text_edit->end_complex_operation();
+ text_editor->end_complex_operation();
results_count = -1;
if (selection_enabled && is_selection_only()) {
// Reselect in order to keep 'Replace' restricted to selection
- text_edit->select(selection_begin.x, selection_begin.y, selection_end.x, selection_end.y);
+ text_editor->select(selection_begin.x, selection_begin.y, selection_end.x, selection_end.y);
} else {
- text_edit->deselect();
+ text_editor->deselect();
}
}
void FindReplaceBar::_replace_all() {
- text_edit->disconnect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
+ text_editor->disconnect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
// Line as x so it gets priority in comparison, column as y.
- Point2i orig_cursor(text_edit->cursor_get_line(), text_edit->cursor_get_column());
+ Point2i orig_cursor(text_editor->cursor_get_line(), text_editor->cursor_get_column());
Point2i prev_match = Point2(-1, -1);
- bool selection_enabled = text_edit->is_selection_active();
+ bool selection_enabled = text_editor->is_selection_active();
Point2i selection_begin, selection_end;
if (selection_enabled) {
- selection_begin = Point2i(text_edit->get_selection_from_line(), text_edit->get_selection_from_column());
- selection_end = Point2i(text_edit->get_selection_to_line(), text_edit->get_selection_to_column());
+ selection_begin = Point2i(text_editor->get_selection_from_line(), text_editor->get_selection_from_column());
+ selection_end = Point2i(text_editor->get_selection_to_line(), text_editor->get_selection_to_column());
}
- int vsval = text_edit->get_v_scroll();
+ int vsval = text_editor->get_v_scroll();
- text_edit->cursor_set_line(0);
- text_edit->cursor_set_column(0);
+ text_editor->cursor_set_line(0);
+ text_editor->cursor_set_column(0);
String replace_text = get_replace_text();
int search_text_len = get_search_text().length();
@@ -238,11 +238,11 @@ void FindReplaceBar::_replace_all() {
replace_all_mode = true;
- text_edit->begin_complex_operation();
+ text_editor->begin_complex_operation();
if (selection_enabled && is_selection_only()) {
- text_edit->cursor_set_line(selection_begin.width);
- text_edit->cursor_set_column(selection_begin.height);
+ text_editor->cursor_set_line(selection_begin.width);
+ text_editor->cursor_set_column(selection_begin.height);
}
if (search_current()) {
do {
@@ -256,8 +256,8 @@ void FindReplaceBar::_replace_all() {
prev_match = Point2i(result_line, result_col + replace_text.length());
- text_edit->unfold_line(result_line);
- text_edit->select(result_line, result_col, result_line, match_to.y);
+ text_editor->unfold_line(result_line);
+ text_editor->select(result_line, result_col, result_line, match_to.y);
if (selection_enabled && is_selection_only()) {
if (match_from < selection_begin || match_to > selection_end) {
@@ -265,48 +265,48 @@ void FindReplaceBar::_replace_all() {
}
// Replace but adjust selection bounds.
- text_edit->insert_text_at_cursor(replace_text);
+ text_editor->insert_text_at_cursor(replace_text);
if (match_to.x == selection_end.x) {
selection_end.y += replace_text.length() - search_text_len;
}
} else {
// Just replace.
- text_edit->insert_text_at_cursor(replace_text);
+ text_editor->insert_text_at_cursor(replace_text);
}
rc++;
} while (search_next());
}
- text_edit->end_complex_operation();
+ text_editor->end_complex_operation();
replace_all_mode = false;
// Restore editor state (selection, cursor, scroll).
- text_edit->cursor_set_line(orig_cursor.x);
- text_edit->cursor_set_column(orig_cursor.y);
+ text_editor->cursor_set_line(orig_cursor.x);
+ text_editor->cursor_set_column(orig_cursor.y);
if (selection_enabled && is_selection_only()) {
// Reselect.
- text_edit->select(selection_begin.x, selection_begin.y, selection_end.x, selection_end.y);
+ text_editor->select(selection_begin.x, selection_begin.y, selection_end.x, selection_end.y);
} else {
- text_edit->deselect();
+ text_editor->deselect();
}
- text_edit->set_v_scroll(vsval);
+ text_editor->set_v_scroll(vsval);
matches_label->add_theme_color_override("font_color", rc > 0 ? get_theme_color("font_color", "Label") : get_theme_color("error_color", "Editor"));
matches_label->set_text(vformat(TTR("%d replaced."), rc));
- text_edit->call_deferred("connect", "text_changed", Callable(this, "_editor_text_changed"));
+ text_editor->call_deferred("connect", "text_changed", Callable(this, "_editor_text_changed"));
results_count = -1;
}
void FindReplaceBar::_get_search_from(int &r_line, int &r_col) {
- r_line = text_edit->cursor_get_line();
- r_col = text_edit->cursor_get_column();
+ r_line = text_editor->cursor_get_line();
+ r_col = text_editor->cursor_get_column();
- if (text_edit->is_selection_active() && is_selection_only()) {
+ if (text_editor->is_selection_active() && is_selection_only()) {
return;
}
@@ -327,7 +327,7 @@ void FindReplaceBar::_update_results_count() {
return;
}
- String full_text = text_edit->get_text();
+ String full_text = text_editor->get_text();
int from_pos = 0;
@@ -399,7 +399,7 @@ bool FindReplaceBar::search_prev() {
int line, col;
_get_search_from(line, col);
- if (text_edit->is_selection_active()) {
+ if (text_editor->is_selection_active()) {
col--; // Skip currently selected word.
}
@@ -407,9 +407,9 @@ bool FindReplaceBar::search_prev() {
if (col < 0) {
line -= 1;
if (line < 0) {
- line = text_edit->get_line_count() - 1;
+ line = text_editor->get_line_count() - 1;
}
- col = text_edit->get_line(line).length();
+ col = text_editor->get_line(line).length();
}
return _search(flags, line, col);
@@ -440,9 +440,9 @@ bool FindReplaceBar::search_next() {
if (line == result_line && col == result_col) {
col += text.length();
- if (col > text_edit->get_line(line).length()) {
+ if (col > text_editor->get_line(line).length()) {
line += 1;
- if (line >= text_edit->get_line_count()) {
+ if (line >= text_editor->get_line_count()) {
line = 0;
}
col = 0;
@@ -454,10 +454,10 @@ bool FindReplaceBar::search_next() {
void FindReplaceBar::_hide_bar() {
if (replace_text->has_focus() || search_text->has_focus()) {
- text_edit->grab_focus();
+ text_editor->grab_focus();
}
- text_edit->set_search_text("");
+ text_editor->set_search_text("");
result_line = -1;
result_col = -1;
hide();
@@ -477,8 +477,8 @@ void FindReplaceBar::_show_search(bool p_focus_replace, bool p_show_only) {
search_text->call_deferred("grab_focus");
}
- if (text_edit->is_selection_active() && !selection_only->is_pressed()) {
- search_text->set_text(text_edit->get_selection_text());
+ if (text_editor->is_selection_active() && !selection_only->is_pressed()) {
+ search_text->set_text(text_editor->get_selection_text());
}
if (!get_search_text().empty()) {
@@ -511,9 +511,9 @@ void FindReplaceBar::popup_replace() {
hbc_option_replace->show();
}
- selection_only->set_pressed((text_edit->is_selection_active() && text_edit->get_selection_from_line() < text_edit->get_selection_to_line()));
+ selection_only->set_pressed((text_editor->is_selection_active() && text_editor->get_selection_from_line() < text_editor->get_selection_to_line()));
- _show_search(is_visible() || text_edit->is_selection_active());
+ _show_search(is_visible() || text_editor->is_selection_active());
}
void FindReplaceBar::_search_options_changed(bool p_pressed) {
@@ -544,7 +544,7 @@ void FindReplaceBar::_search_text_entered(const String &p_text) {
}
void FindReplaceBar::_replace_text_entered(const String &p_text) {
- if (selection_only->is_pressed() && text_edit->is_selection_active()) {
+ if (selection_only->is_pressed() && text_editor->is_selection_active()) {
_replace_all();
_hide_bar();
} else if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
@@ -579,10 +579,10 @@ void FindReplaceBar::set_error(const String &p_label) {
emit_signal("error", p_label);
}
-void FindReplaceBar::set_text_edit(TextEdit *p_text_edit) {
+void FindReplaceBar::set_text_edit(CodeEdit *p_text_edit) {
results_count = -1;
- text_edit = p_text_edit;
- text_edit->connect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
+ text_editor = p_text_edit;
+ text_editor->connect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
}
void FindReplaceBar::_bind_methods() {
@@ -932,11 +932,9 @@ void CodeTextEditor::update_editor_settings() {
text_editor->set_v_scroll_speed(EditorSettings::get_singleton()->get("text_editor/navigation/v_scroll_speed"));
text_editor->set_draw_minimap(EditorSettings::get_singleton()->get("text_editor/navigation/show_minimap"));
text_editor->set_minimap_width((int)EditorSettings::get_singleton()->get("text_editor/navigation/minimap_width") * EDSCALE);
- text_editor->set_show_line_numbers(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_numbers"));
+ text_editor->set_draw_line_numbers(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_numbers"));
text_editor->set_line_numbers_zero_padded(EditorSettings::get_singleton()->get("text_editor/appearance/line_numbers_zero_padded"));
- text_editor->set_bookmark_gutter_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/show_bookmark_gutter"));
- text_editor->set_breakpoint_gutter_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/show_breakpoint_gutter"));
- text_editor->set_draw_info_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/show_info_gutter"));
+ text_editor->set_draw_bookmarks_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/show_bookmark_gutter"));
text_editor->set_hiding_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/word_wrap"));
@@ -1390,11 +1388,11 @@ void CodeTextEditor::goto_line_centered(int p_line) {
}
void CodeTextEditor::set_executing_line(int p_line) {
- text_editor->set_executing_line(p_line);
+ text_editor->set_line_as_executing(p_line, true);
}
void CodeTextEditor::clear_executing_line() {
- text_editor->clear_executing_line();
+ text_editor->clear_executing_lines();
}
Variant CodeTextEditor::get_edit_state() {
@@ -1405,8 +1403,8 @@ Variant CodeTextEditor::get_edit_state() {
state["column"] = text_editor->cursor_get_column();
state["row"] = text_editor->cursor_get_line();
- state["selection"] = get_text_edit()->is_selection_active();
- if (get_text_edit()->is_selection_active()) {
+ state["selection"] = get_text_editor()->is_selection_active();
+ if (get_text_editor()->is_selection_active()) {
state["selection_from_line"] = text_editor->get_selection_from_line();
state["selection_from_column"] = text_editor->get_selection_from_column();
state["selection_to_line"] = text_editor->get_selection_to_line();
@@ -1414,8 +1412,8 @@ Variant CodeTextEditor::get_edit_state() {
}
state["folded_lines"] = text_editor->get_folded_lines();
- state["breakpoints"] = text_editor->get_breakpoints_array();
- state["bookmarks"] = text_editor->get_bookmarks_array();
+ state["breakpoints"] = text_editor->get_breakpointed_lines();
+ state["bookmarks"] = text_editor->get_bookmarked_lines();
Ref<EditorSyntaxHighlighter> syntax_highlighter = text_editor->get_syntax_highlighter();
state["syntax_highlighter"] = syntax_highlighter->_get_name();
@@ -1453,7 +1451,7 @@ void CodeTextEditor::set_edit_state(const Variant &p_state) {
if (state.has("bookmarks")) {
Array bookmarks = state["bookmarks"];
for (int i = 0; i < bookmarks.size(); i++) {
- text_editor->set_line_as_bookmark(bookmarks[i], true);
+ text_editor->set_line_as_bookmarked(bookmarks[i], true);
}
}
}
@@ -1591,27 +1589,26 @@ void CodeTextEditor::set_warning_nb(int p_warning_nb) {
void CodeTextEditor::toggle_bookmark() {
int line = text_editor->cursor_get_line();
- text_editor->set_line_as_bookmark(line, !text_editor->is_line_set_as_bookmark(line));
+ text_editor->set_line_as_bookmarked(line, !text_editor->is_line_bookmarked(line));
}
void CodeTextEditor::goto_next_bookmark() {
- List<int> bmarks;
- text_editor->get_bookmarks(&bmarks);
+ Array bmarks = text_editor->get_bookmarked_lines();
if (bmarks.size() <= 0) {
return;
}
int line = text_editor->cursor_get_line();
- if (line >= bmarks[bmarks.size() - 1]) {
+ if (line >= (int)bmarks[bmarks.size() - 1]) {
text_editor->unfold_line(bmarks[0]);
text_editor->cursor_set_line(bmarks[0]);
text_editor->center_viewport_to_cursor();
} else {
- for (List<int>::Element *E = bmarks.front(); E; E = E->next()) {
- int bline = E->get();
- if (bline > line) {
- text_editor->unfold_line(bline);
- text_editor->cursor_set_line(bline);
+ for (int i = 0; i < bmarks.size(); i++) {
+ int bmark_line = bmarks[i];
+ if (bmark_line > line) {
+ text_editor->unfold_line(bmark_line);
+ text_editor->cursor_set_line(bmark_line);
text_editor->center_viewport_to_cursor();
return;
}
@@ -1620,23 +1617,22 @@ void CodeTextEditor::goto_next_bookmark() {
}
void CodeTextEditor::goto_prev_bookmark() {
- List<int> bmarks;
- text_editor->get_bookmarks(&bmarks);
+ Array bmarks = text_editor->get_bookmarked_lines();
if (bmarks.size() <= 0) {
return;
}
int line = text_editor->cursor_get_line();
- if (line <= bmarks[0]) {
+ if (line <= (int)bmarks[0]) {
text_editor->unfold_line(bmarks[bmarks.size() - 1]);
text_editor->cursor_set_line(bmarks[bmarks.size() - 1]);
text_editor->center_viewport_to_cursor();
} else {
- for (List<int>::Element *E = bmarks.back(); E; E = E->prev()) {
- int bline = E->get();
- if (bline < line) {
- text_editor->unfold_line(bline);
- text_editor->cursor_set_line(bline);
+ for (int i = bmarks.size(); i >= 0; i--) {
+ int bmark_line = bmarks[i];
+ if (bmark_line < line) {
+ text_editor->unfold_line(bmark_line);
+ text_editor->cursor_set_line(bmark_line);
text_editor->center_viewport_to_cursor();
return;
}
@@ -1645,12 +1641,7 @@ void CodeTextEditor::goto_prev_bookmark() {
}
void CodeTextEditor::remove_all_bookmarks() {
- List<int> bmarks;
- text_editor->get_bookmarks(&bmarks);
-
- for (List<int>::Element *E = bmarks.front(); E; E = E->next()) {
- text_editor->set_line_as_bookmark(E->get(), false);
- }
+ text_editor->clear_bookmarked_lines();
}
void CodeTextEditor::_bind_methods() {
@@ -1681,7 +1672,7 @@ CodeTextEditor::CodeTextEditor() {
ED_SHORTCUT("script_editor/zoom_out", TTR("Zoom Out"), KEY_MASK_CMD | KEY_MINUS);
ED_SHORTCUT("script_editor/reset_zoom", TTR("Reset Zoom"), KEY_MASK_CMD | KEY_0);
- text_editor = memnew(TextEdit);
+ text_editor = memnew(CodeEdit);
add_child(text_editor);
text_editor->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -1693,7 +1684,7 @@ CodeTextEditor::CodeTextEditor() {
find_replace_bar->set_text_edit(text_editor);
- text_editor->set_show_line_numbers(true);
+ text_editor->set_draw_line_numbers(true);
text_editor->set_brace_matching(true);
text_editor->set_auto_indent(true);
diff --git a/editor/code_editor.h b/editor/code_editor.h
index 450c85c64b..b38170cbf5 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -34,9 +34,9 @@
#include "editor/editor_plugin.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
+#include "scene/gui/code_edit.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
-#include "scene/gui/text_edit.h"
#include "scene/main/timer.h"
class GotoLineDialog : public ConfirmationDialog {
@@ -45,15 +45,15 @@ class GotoLineDialog : public ConfirmationDialog {
Label *line_label;
LineEdit *line;
- TextEdit *text_editor;
+ CodeEdit *text_editor;
virtual void ok_pressed() override;
public:
- void popup_find_line(TextEdit *p_edit);
+ void popup_find_line(CodeEdit *p_edit);
int get_line() const;
- void set_text_editor(TextEdit *p_text_editor);
+ void set_text_editor(CodeEdit *p_text_editor);
GotoLineDialog();
};
@@ -77,7 +77,7 @@ class FindReplaceBar : public HBoxContainer {
HBoxContainer *hbc_button_replace;
HBoxContainer *hbc_option_replace;
- TextEdit *text_edit;
+ CodeEdit *text_editor;
int result_line;
int result_col;
@@ -120,7 +120,7 @@ public:
bool is_selection_only() const;
void set_error(const String &p_label);
- void set_text_edit(TextEdit *p_text_edit);
+ void set_text_edit(CodeEdit *p_text_edit);
void popup_search(bool p_show_only = false);
void popup_replace();
@@ -137,7 +137,7 @@ typedef void (*CodeTextEditorCodeCompleteFunc)(void *p_ud, const String &p_code,
class CodeTextEditor : public VBoxContainer {
GDCLASS(CodeTextEditor, VBoxContainer);
- TextEdit *text_editor;
+ CodeEdit *text_editor;
FindReplaceBar *find_replace_bar;
HBoxContainer *status_bar;
@@ -240,7 +240,7 @@ public:
void set_error(const String &p_error);
void set_error_pos(int p_line, int p_column);
void update_line_and_column() { _line_col_changed(); }
- TextEdit *get_text_edit() { return text_editor; }
+ CodeEdit *get_text_editor() { return text_editor; }
FindReplaceBar *get_find_replace_bar() { return find_replace_bar; }
virtual void apply_code() {}
void goto_error();
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index d3dff3f375..d1661fd7b3 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -714,7 +714,7 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
const String &signalname = signal;
String midname = selectedNode->get_name();
for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter may be cleaner.
- CharType c = midname[i];
+ char32_t c = midname[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
if (c == ' ') {
// Replace spaces with underlines.
@@ -754,8 +754,9 @@ void ConnectionsDock::_open_connection_dialog(ConnectDialog::ConnectionData cToE
Node *dst = static_cast<Node *>(cToEdit.target);
if (src && dst) {
+ const String &signalname = cToEdit.signal;
connect_dialog->set_title(TTR("Edit Connection:") + cToEdit.signal);
- connect_dialog->popup_centered();
+ connect_dialog->popup_dialog(signalname);
connect_dialog->init(cToEdit, true);
}
}
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index aae476ccf4..cbde7d593a 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -144,7 +144,10 @@ EditorAbout::EditorAbout() {
List<String> dev_sections;
dev_sections.push_back(TTR("Project Founders"));
dev_sections.push_back(TTR("Lead Developer"));
- dev_sections.push_back(TTR("Project Manager ")); // " " appended to distinguish between 'project supervisor' and 'project list'
+ // TRANSLATORS: This refers to a job title.
+ // The trailing space is used to distinguish with the project list application,
+ // you do not have to keep it in your translation.
+ dev_sections.push_back(TTR("Project Manager "));
dev_sections.push_back(TTR("Developers"));
const char *const *dev_src[] = { AUTHORS_FOUNDERS, AUTHORS_LEAD_DEVELOPERS,
AUTHORS_PROJECT_MANAGERS, AUTHORS_DEVELOPERS };
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index 87c060d1f5..b6cf1183b5 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -230,7 +230,7 @@ private:
render_db_value = n.render_db_value;
}
- _FORCE_INLINE_ AudioNotch operator=(const EditorAudioMeterNotches::AudioNotch &n) {
+ _FORCE_INLINE_ AudioNotch &operator=(const EditorAudioMeterNotches::AudioNotch &n) {
relative_position = n.relative_position;
db_value = n.db_value;
render_db_value = n.render_db_value;
diff --git a/editor/editor_builders.py b/editor/editor_builders.py
index ea32e24f6e..86c5c87a68 100644
--- a/editor/editor_builders.py
+++ b/editor/editor_builders.py
@@ -54,7 +54,6 @@ def make_fonts_header(target, source, env):
g.write("#define _EDITOR_FONTS_H\n")
# saving uncompressed, since freetype will reference from memory pointer
- xl_names = []
for i in range(len(source)):
with open(source[i], "rb") as f:
buf = f.read()
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 16e69734d3..1d7429eb64 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -32,6 +32,7 @@
#include "core/crypto/crypto_core.h"
#include "core/io/config_file.h"
+#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
@@ -222,6 +223,42 @@ String EditorExportPreset::get_custom_features() const {
return custom_features;
}
+void EditorExportPreset::set_enc_in_filter(const String &p_filter) {
+ enc_in_filters = p_filter;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_enc_in_filter() const {
+ return enc_in_filters;
+}
+
+void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {
+ enc_ex_filters = p_filter;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_enc_ex_filter() const {
+ return enc_ex_filters;
+}
+
+void EditorExportPreset::set_enc_pck(bool p_enabled) {
+ enc_pck = p_enabled;
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::get_enc_pck() const {
+ return enc_pck;
+}
+
+void EditorExportPreset::set_enc_directory(bool p_enabled) {
+ enc_directory = p_enabled;
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::get_enc_directory() const {
+ return enc_directory;
+}
+
void EditorExportPreset::set_script_export_mode(int p_mode) {
script_mode = p_mode;
EditorExport::singleton->save_presets();
@@ -292,20 +329,55 @@ void EditorExportPlatform::gen_debug_flags(Vector<String> &r_flags, int p_flags)
}
}
-Error EditorExportPlatform::_save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+Error EditorExportPlatform::_save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
PackData *pd = (PackData *)p_userdata;
SavedData sd;
sd.path_utf8 = p_path.utf8();
sd.ofs = pd->f->get_position();
sd.size = p_data.size();
+ sd.encrypted = false;
+
+ for (int i = 0; i < p_enc_in_filters.size(); ++i) {
+ if (p_path.matchn(p_enc_in_filters[i]) || p_path.replace("res://", "").matchn(p_enc_in_filters[i])) {
+ sd.encrypted = true;
+ break;
+ }
+ }
+
+ for (int i = 0; i < p_enc_ex_filters.size(); ++i) {
+ if (p_path.matchn(p_enc_ex_filters[i]) || p_path.replace("res://", "").matchn(p_enc_ex_filters[i])) {
+ sd.encrypted = false;
+ break;
+ }
+ }
- pd->f->store_buffer(p_data.ptr(), p_data.size());
- int pad = _get_pad(PCK_PADDING, sd.size);
+ FileAccessEncrypted *fae = nullptr;
+ FileAccess *ftmp = pd->f;
+
+ if (sd.encrypted) {
+ fae = memnew(FileAccessEncrypted);
+ ERR_FAIL_COND_V(!fae, ERR_SKIP);
+
+ Error err = fae->open_and_parse(ftmp, p_key, FileAccessEncrypted::MODE_WRITE_AES256, false);
+ ERR_FAIL_COND_V(err != OK, ERR_SKIP);
+ ftmp = fae;
+ }
+
+ // Store file content.
+ ftmp->store_buffer(p_data.ptr(), p_data.size());
+
+ if (fae) {
+ fae->release();
+ memdelete(fae);
+ }
+
+ int pad = _get_pad(PCK_PADDING, pd->f->get_position());
for (int i = 0; i < pad; i++) {
- pd->f->store_8(0);
+ pd->f->store_8(Math::rand() % 256);
}
+ // Store MD5 of original file.
{
unsigned char hash[16];
CryptoCore::md5(p_data.ptr(), p_data.size(), hash);
@@ -324,7 +396,7 @@ Error EditorExportPlatform::_save_pack_file(void *p_userdata, const String &p_pa
return OK;
}
-Error EditorExportPlatform::_save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+Error EditorExportPlatform::_save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
String path = p_path.replace_first("res://", "");
ZipData *zd = (ZipData *)p_userdata;
@@ -694,6 +766,61 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
_edit_filter_list(paths, p_preset->get_include_filter(), false);
_edit_filter_list(paths, p_preset->get_exclude_filter(), true);
+ // Get encryption filters.
+ bool enc_pck = p_preset->get_enc_pck();
+ Vector<String> enc_in_filters;
+ Vector<String> enc_ex_filters;
+ Vector<uint8_t> key;
+
+ if (enc_pck) {
+ Vector<String> enc_in_split = p_preset->get_enc_in_filter().split(",");
+ for (int i = 0; i < enc_in_split.size(); i++) {
+ String f = enc_in_split[i].strip_edges();
+ if (f.empty()) {
+ continue;
+ }
+ enc_in_filters.push_back(f);
+ }
+
+ Vector<String> enc_ex_split = p_preset->get_enc_ex_filter().split(",");
+ for (int i = 0; i < enc_ex_split.size(); i++) {
+ String f = enc_ex_split[i].strip_edges();
+ if (f.empty()) {
+ continue;
+ }
+ enc_ex_filters.push_back(f);
+ }
+
+ // Get encryption key.
+ String script_key = p_preset->get_script_encryption_key().to_lower();
+ key.resize(32);
+ if (script_key.length() == 64) {
+ for (int i = 0; i < 32; i++) {
+ int v = 0;
+ if (i * 2 < script_key.length()) {
+ char32_t ct = script_key[i * 2];
+ if (ct >= '0' && ct <= '9') {
+ ct = ct - '0';
+ } else if (ct >= 'a' && ct <= 'f') {
+ ct = 10 + ct - 'a';
+ }
+ v |= ct << 4;
+ }
+
+ if (i * 2 + 1 < script_key.length()) {
+ char32_t ct = script_key[i * 2 + 1];
+ if (ct >= '0' && ct <= '9') {
+ ct = ct - '0';
+ } else if (ct >= 'a' && ct <= 'f') {
+ ct = 10 + ct - 'a';
+ }
+ v |= ct;
+ }
+ key.write[i] = v;
+ }
+ }
+ }
+
Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
export_plugins.write[i]->set_export_preset(p_preset);
@@ -704,7 +831,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
}
for (int j = 0; j < export_plugins[i]->extra_files.size(); j++) {
- p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, 0, paths.size());
+ p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, 0, paths.size(), enc_in_filters, enc_ex_filters, key);
}
export_plugins.write[i]->_clear();
@@ -756,14 +883,14 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
if (remap == "path") {
String remapped_path = config->get_value("remap", remap);
Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path);
- err = p_func(p_udata, remapped_path, array, idx, total);
+ err = p_func(p_udata, remapped_path, array, idx, total, enc_in_filters, enc_ex_filters, key);
} else if (remap.begins_with("path.")) {
String feature = remap.get_slice(".", 1);
if (remap_features.has(feature)) {
String remapped_path = config->get_value("remap", remap);
Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path);
- err = p_func(p_udata, remapped_path, array, idx, total);
+ err = p_func(p_udata, remapped_path, array, idx, total, enc_in_filters, enc_ex_filters, key);
}
}
}
@@ -774,7 +901,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
//also save the .import file
Vector<uint8_t> array = FileAccess::get_file_as_array(path + ".import");
- err = p_func(p_udata, path + ".import", array, idx, total);
+ err = p_func(p_udata, path + ".import", array, idx, total, enc_in_filters, enc_ex_filters, key);
if (err != OK) {
return err;
@@ -795,7 +922,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
for (int j = 0; j < export_plugins[i]->extra_files.size(); j++) {
- p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, idx, total);
+ p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, idx, total, enc_in_filters, enc_ex_filters, key);
if (export_plugins[i]->extra_files[j].remap) {
do_export = false; //if remap, do not
path_remaps.push_back(path);
@@ -815,7 +942,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
//just store it as it comes
if (do_export) {
Vector<uint8_t> array = FileAccess::get_file_as_array(path);
- p_func(p_udata, path, array, idx, total);
+ p_func(p_udata, path, array, idx, total, enc_in_filters, enc_ex_filters, key);
}
}
@@ -851,7 +978,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
new_file.write[j] = utf8[j];
}
- p_func(p_udata, from + ".remap", new_file, idx, total);
+ p_func(p_udata, from + ".remap", new_file, idx, total, enc_in_filters, enc_ex_filters, key);
}
} else {
//old remap mode, will still work, but it's unused because it's not multiple pck export friendly
@@ -864,11 +991,11 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
String splash = ProjectSettings::get_singleton()->get("application/boot_splash/image");
if (icon != String() && FileAccess::exists(icon)) {
Vector<uint8_t> array = FileAccess::get_file_as_array(icon);
- p_func(p_udata, icon, array, idx, total);
+ p_func(p_udata, icon, array, idx, total, enc_in_filters, enc_ex_filters, key);
}
if (splash != String() && FileAccess::exists(splash) && icon != splash) {
Vector<uint8_t> array = FileAccess::get_file_as_array(splash);
- p_func(p_udata, splash, array, idx, total);
+ p_func(p_udata, splash, array, idx, total, enc_in_filters, enc_ex_filters, key);
}
String config_file = "project.binary";
@@ -877,7 +1004,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb);
DirAccess::remove_file_or_error(engine_cfb);
- p_func(p_udata, "res://" + config_file, data, idx, total);
+ p_func(p_udata, "res://" + config_file, data, idx, total, enc_in_filters, enc_ex_filters, key);
return OK;
}
@@ -953,6 +1080,17 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
f->store_32(VERSION_MINOR);
f->store_32(VERSION_PATCH);
+ uint32_t pack_flags = 0;
+ bool enc_pck = p_preset->get_enc_pck();
+ bool enc_directory = p_preset->get_enc_directory();
+ if (enc_pck && enc_directory) {
+ pack_flags |= PACK_DIR_ENCRYPTED;
+ }
+ f->store_32(pack_flags); // flags
+
+ uint64_t file_base_ofs = f->get_position();
+ f->store_64(0); // files base
+
for (int i = 0; i < 16; i++) {
//reserved
f->store_32(0);
@@ -960,40 +1098,82 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
f->store_32(pd.file_ofs.size()); //amount of files
- int64_t header_size = f->get_position();
+ FileAccessEncrypted *fae = nullptr;
+ FileAccess *fhead = f;
+
+ if (enc_pck && enc_directory) {
+ String script_key = p_preset->get_script_encryption_key().to_lower();
+ Vector<uint8_t> key;
+ key.resize(32);
+ if (script_key.length() == 64) {
+ for (int i = 0; i < 32; i++) {
+ int v = 0;
+ if (i * 2 < script_key.length()) {
+ char32_t ct = script_key[i * 2];
+ if (ct >= '0' && ct <= '9') {
+ ct = ct - '0';
+ } else if (ct >= 'a' && ct <= 'f') {
+ ct = 10 + ct - 'a';
+ }
+ v |= ct << 4;
+ }
- //precalculate header size
+ if (i * 2 + 1 < script_key.length()) {
+ char32_t ct = script_key[i * 2 + 1];
+ if (ct >= '0' && ct <= '9') {
+ ct = ct - '0';
+ } else if (ct >= 'a' && ct <= 'f') {
+ ct = 10 + ct - 'a';
+ }
+ v |= ct;
+ }
+ key.write[i] = v;
+ }
+ }
+ fae = memnew(FileAccessEncrypted);
+ ERR_FAIL_COND_V(!fae, ERR_SKIP);
- for (int i = 0; i < pd.file_ofs.size(); i++) {
- header_size += 4; // size of path string (32 bits is enough)
- int string_len = pd.file_ofs[i].path_utf8.length();
- header_size += string_len + _get_pad(4, string_len); ///size of path string
- header_size += 8; // offset to file _with_ header size included
- header_size += 8; // size of file
- header_size += 16; // md5
- }
+ err = fae->open_and_parse(f, key, FileAccessEncrypted::MODE_WRITE_AES256, false);
+ ERR_FAIL_COND_V(err != OK, ERR_SKIP);
- int header_padding = _get_pad(PCK_PADDING, header_size);
+ fhead = fae;
+ }
for (int i = 0; i < pd.file_ofs.size(); i++) {
int string_len = pd.file_ofs[i].path_utf8.length();
int pad = _get_pad(4, string_len);
- f->store_32(string_len + pad);
- f->store_buffer((const uint8_t *)pd.file_ofs[i].path_utf8.get_data(), string_len);
+ fhead->store_32(string_len + pad);
+ fhead->store_buffer((const uint8_t *)pd.file_ofs[i].path_utf8.get_data(), string_len);
for (int j = 0; j < pad; j++) {
- f->store_8(0);
+ fhead->store_8(0);
}
- f->store_64(pd.file_ofs[i].ofs + header_padding + header_size);
- f->store_64(pd.file_ofs[i].size); // pay attention here, this is where file is
- f->store_buffer(pd.file_ofs[i].md5.ptr(), 16); //also save md5 for file
+ fhead->store_64(pd.file_ofs[i].ofs);
+ fhead->store_64(pd.file_ofs[i].size); // pay attention here, this is where file is
+ fhead->store_buffer(pd.file_ofs[i].md5.ptr(), 16); //also save md5 for file
+ uint32_t flags = 0;
+ if (pd.file_ofs[i].encrypted) {
+ flags |= PACK_FILE_ENCRYPTED;
+ }
+ fhead->store_32(flags);
}
+ if (fae) {
+ fae->release();
+ memdelete(fae);
+ }
+
+ int header_padding = _get_pad(PCK_PADDING, f->get_position());
for (int i = 0; i < header_padding; i++) {
- f->store_8(0);
+ f->store_8(Math::rand() % 256);
}
+ uint64_t file_base = f->get_position();
+ f->seek(file_base_ofs);
+ f->store_64(file_base); // update files base
+ f->seek(file_base);
+
// Save the rest of the data.
ftmp = FileAccess::open(tmppath, FileAccess::READ);
@@ -1162,6 +1342,10 @@ void EditorExport::_save() {
config->set_value(section, "exclude_filter", preset->get_exclude_filter());
config->set_value(section, "export_path", preset->get_export_path());
config->set_value(section, "patch_list", preset->get_patches());
+ config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
+ config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
+ config->set_value(section, "encrypt_pck", preset->get_enc_pck());
+ config->set_value(section, "encrypt_directory", preset->get_enc_directory());
config->set_value(section, "script_export_mode", preset->get_script_export_mode());
config->set_value(section, "script_encryption_key", preset->get_script_encryption_key());
@@ -1337,6 +1521,18 @@ void EditorExport::load_config() {
preset->add_patch(patch_list[i]);
}
+ if (config->has_section_key(section, "encrypt_pck")) {
+ preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
+ }
+ if (config->has_section_key(section, "encrypt_directory")) {
+ preset->set_enc_directory(config->get_value(section, "encrypt_directory"));
+ }
+ if (config->has_section_key(section, "encryption_include_filters")) {
+ preset->set_enc_in_filter(config->get_value(section, "encryption_include_filters"));
+ }
+ if (config->has_section_key(section, "encryption_exclude_filters")) {
+ preset->set_enc_ex_filter(config->get_value(section, "encryption_exclude_filters"));
+ }
if (config->has_section_key(section, "script_export_mode")) {
preset->set_script_export_mode(config->get_value(section, "script_export_mode"));
}
diff --git a/editor/editor_export.h b/editor/editor_export.h
index bb701b94ec..ac1051571c 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -55,7 +55,6 @@ public:
enum ScriptExportMode {
MODE_SCRIPT_TEXT,
MODE_SCRIPT_COMPILED,
- MODE_SCRIPT_ENCRYPTED,
};
private:
@@ -81,6 +80,11 @@ private:
String custom_features;
+ String enc_in_filters;
+ String enc_ex_filters;
+ bool enc_pck = false;
+ bool enc_directory = false;
+
int script_mode = MODE_SCRIPT_COMPILED;
String script_key;
@@ -129,6 +133,18 @@ public:
void set_export_path(const String &p_path);
String get_export_path() const;
+ void set_enc_in_filter(const String &p_filter);
+ String get_enc_in_filter() const;
+
+ void set_enc_ex_filter(const String &p_filter);
+ String get_enc_ex_filter() const;
+
+ void set_enc_pck(bool p_enabled);
+ bool get_enc_pck() const;
+
+ void set_enc_directory(bool p_enabled);
+ bool get_enc_directory() const;
+
void set_script_export_mode(int p_mode);
int get_script_export_mode() const;
@@ -156,13 +172,14 @@ class EditorExportPlatform : public Reference {
GDCLASS(EditorExportPlatform, Reference);
public:
- typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
+ typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
typedef Error (*EditorExportSaveSharedObject)(void *p_userdata, const SharedObject &p_so);
private:
struct SavedData {
uint64_t ofs;
uint64_t size;
+ bool encrypted;
Vector<uint8_t> md5;
CharString path_utf8;
@@ -192,8 +209,8 @@ private:
void _export_find_dependencies(const String &p_path, Set<String> &p_paths);
void gen_debug_flags(Vector<String> &r_flags, int p_flags);
- static Error _save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
- static Error _save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
+ static Error _save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
+ static Error _save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
void _edit_files_with_filter(DirAccess *da, const Vector<String> &p_filters, Set<String> &r_list, bool exclude);
void _edit_filter_list(Set<String> &r_list, const String &p_filter, bool exclude);
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index 418370a7c3..7335563dd9 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -271,9 +271,9 @@ void EditorFeatureProfile::_bind_methods() {
BIND_ENUM_CONSTANT(FEATURE_SCRIPT);
BIND_ENUM_CONSTANT(FEATURE_ASSET_LIB);
BIND_ENUM_CONSTANT(FEATURE_SCENE_TREE);
- BIND_ENUM_CONSTANT(FEATURE_IMPORT_DOCK);
BIND_ENUM_CONSTANT(FEATURE_NODE_DOCK);
BIND_ENUM_CONSTANT(FEATURE_FILESYSTEM_DOCK);
+ BIND_ENUM_CONSTANT(FEATURE_IMPORT_DOCK);
BIND_ENUM_CONSTANT(FEATURE_MAX);
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index bce34db740..30aebd2b1f 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -244,7 +244,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
class_desc->push_cell();
class_desc->push_align(RichTextLabel::ALIGN_RIGHT);
} else {
- static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
class_desc->add_text(String(prefix));
}
@@ -761,7 +761,7 @@ void EditorHelp::_update_doc() {
signal_line[cd.signals[i].name] = class_desc->get_line_count() - 2; //gets overridden if description
class_desc->push_font(doc_code_font); // monofont
class_desc->push_color(headline_color);
- static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
class_desc->add_text(String(prefix));
_add_text(cd.signals[i].name);
class_desc->pop();
@@ -876,7 +876,7 @@ void EditorHelp::_update_doc() {
class_desc->push_font(doc_code_font);
class_desc->push_color(headline_color);
- static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
class_desc->add_text(String(prefix));
_add_text(enum_list[i].name);
class_desc->pop();
@@ -890,7 +890,7 @@ void EditorHelp::_update_doc() {
if (enum_list[i].description != "") {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
- static const CharType dash[6] = { ' ', ' ', 0x2013 /* en dash */, ' ', ' ', 0 };
+ static const char32_t dash[6] = { ' ', ' ', 0x2013 /* en dash */, ' ', ' ', 0 };
class_desc->add_text(String(dash));
_add_text(DTR(enum_list[i].description));
class_desc->pop();
@@ -937,12 +937,12 @@ void EditorHelp::_update_doc() {
Vector<float> color = stripped.split_floats(",");
if (color.size() >= 3) {
class_desc->push_color(Color(color[0], color[1], color[2]));
- static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
class_desc->add_text(String(prefix));
class_desc->pop();
}
} else {
- static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
class_desc->add_text(String(prefix));
}
@@ -960,7 +960,7 @@ void EditorHelp::_update_doc() {
if (constants[i].description != "") {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
- static const CharType dash[6] = { ' ', ' ', 0x2013 /* en dash */, ' ', ' ', 0 };
+ static const char32_t dash[6] = { ' ', ' ', 0x2013 /* en dash */, ' ', ' ', 0 };
class_desc->add_text(String(dash));
_add_text(DTR(constants[i].description));
class_desc->pop();
@@ -1002,7 +1002,7 @@ void EditorHelp::_update_doc() {
class_desc->push_cell();
class_desc->push_font(doc_code_font);
- static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
class_desc->add_text(String(prefix));
_add_type(cd.properties[i].type, cd.properties[i].enumeration);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 16b8c6e0ac..3a52657862 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -157,6 +157,7 @@
#include "editor/plugins/sprite_frames_editor_plugin.h"
#include "editor/plugins/style_box_editor_plugin.h"
#include "editor/plugins/text_editor.h"
+#include "editor/plugins/texture_3d_editor_plugin.h"
#include "editor/plugins/texture_editor_plugin.h"
#include "editor/plugins/texture_layered_editor_plugin.h"
#include "editor/plugins/texture_region_editor_plugin.h"
@@ -2625,6 +2626,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case SETTINGS_TOGGLE_CONSOLE: {
bool was_visible = DisplayServer::get_singleton()->is_console_visible();
DisplayServer::get_singleton()->console_set_visible(!was_visible);
+ EditorSettings::get_singleton()->set_setting("interface/editor/hide_console_window", was_visible);
} break;
case EDITOR_SCREENSHOT: {
screenshot_timer->start();
@@ -2817,9 +2819,9 @@ void EditorNode::_discard_changes(const String &p_str) {
}
void EditorNode::_update_file_menu_opened() {
- Ref<ShortCut> close_scene_sc = ED_GET_SHORTCUT("editor/close_scene");
+ Ref<Shortcut> close_scene_sc = ED_GET_SHORTCUT("editor/close_scene");
close_scene_sc->set_name(TTR("Close Scene"));
- Ref<ShortCut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
+ Ref<Shortcut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
reopen_closed_scene_sc->set_name(TTR("Reopen Closed Scene"));
PopupMenu *pop = file_menu->get_popup();
pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), previous_scenes.empty());
@@ -4712,10 +4714,10 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
scene_tabs_context_menu->add_separator();
- Ref<ShortCut> close_tab_sc = ED_GET_SHORTCUT("editor/close_scene");
+ Ref<Shortcut> close_tab_sc = ED_GET_SHORTCUT("editor/close_scene");
close_tab_sc->set_name(TTR("Close Tab"));
scene_tabs_context_menu->add_shortcut(close_tab_sc, FILE_CLOSE);
- Ref<ShortCut> undo_close_tab_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
+ Ref<Shortcut> undo_close_tab_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
undo_close_tab_sc->set_name(TTR("Undo Close Tab"));
scene_tabs_context_menu->add_shortcut(undo_close_tab_sc, FILE_OPEN_PREV);
if (previous_scenes.empty()) {
@@ -5619,10 +5621,10 @@ EditorNode::EditorNode() {
import_cubemap_array->set_mode(ResourceImporterLayeredTexture::MODE_CUBEMAP_ARRAY);
ResourceFormatImporter::get_singleton()->add_importer(import_cubemap_array);
- /*Ref<ResourceImporterLayeredTexture> import_3d;
+ Ref<ResourceImporterLayeredTexture> import_3d;
import_3d.instance();
import_3d->set_mode(ResourceImporterLayeredTexture::MODE_3D);
- ResourceFormatImporter::get_singleton()->add_importer(import_3d);*/
+ ResourceFormatImporter::get_singleton()->add_importer(import_3d);
Ref<ResourceImporterImage> import_image;
import_image.instance();
@@ -6196,7 +6198,9 @@ EditorNode::EditorNode() {
#else
p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREEN);
#endif
-#ifdef WINDOWS_ENABLED
+#if defined(WINDOWS_ENABLED) && defined(WINDOWS_SUBSYSTEM_CONSOLE)
+ // The console can only be toggled if the application was built for the console subsystem,
+ // not the GUI subsystem.
p->add_item(TTR("Toggle System Console"), SETTINGS_TOGGLE_CONSOLE);
#endif
p->add_separator();
@@ -6621,6 +6625,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(CurveEditorPlugin(this)));
add_editor_plugin(memnew(TextureEditorPlugin(this)));
add_editor_plugin(memnew(TextureLayeredEditorPlugin(this)));
+ add_editor_plugin(memnew(Texture3DEditorPlugin(this)));
add_editor_plugin(memnew(AudioStreamEditorPlugin(this)));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
add_editor_plugin(memnew(Skeleton3DEditorPlugin(this)));
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp
index b49c50fa31..7fada633c9 100644
--- a/editor/editor_run.cpp
+++ b/editor/editor_run.cpp
@@ -192,9 +192,9 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
String exec = OS::get_singleton()->get_executable_path();
- printf("Running: %ls", exec.c_str());
+ printf("Running: %s", exec.utf8().get_data());
for (List<String>::Element *E = args.front(); E; E = E->next()) {
- printf(" %ls", E->get().c_str());
+ printf(" %s", E->get().utf8().get_data());
};
printf("\n");
diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp
index 9a834977fd..422534a2e1 100644
--- a/editor/editor_run_native.cpp
+++ b/editor/editor_run_native.cpp
@@ -121,7 +121,7 @@ void EditorRunNative::_run_native(int p_idx, int p_platform) {
}
if (preset.is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the export menu."));
+ EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the Export menu or define an existing preset as runnable."));
return;
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 7b24e6967a..ac27c4a837 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -77,7 +77,7 @@ bool EditorSettings::_set_only(const StringName &p_name, const Variant &p_value)
String name = arr[i];
Ref<InputEvent> shortcut = arr[i + 1];
- Ref<ShortCut> sc;
+ Ref<Shortcut> sc;
sc.instance();
sc->set_shortcut(shortcut);
add_shortcut(name, sc);
@@ -120,8 +120,8 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name.operator String() == "shortcuts") {
Array arr;
- for (const Map<String, Ref<ShortCut>>::Element *E = shortcuts.front(); E; E = E->next()) {
- Ref<ShortCut> sc = E->get();
+ for (const Map<String, Ref<Shortcut>>::Element *E = shortcuts.front(); E; E = E->next()) {
+ Ref<Shortcut> sc = E->get();
if (optimize_save) {
if (!sc->has_meta("original")) {
@@ -334,6 +334,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("interface/editor/automatically_open_screenshots", true);
_initial_set("interface/editor/single_window_mode", false);
hints["interface/editor/single_window_mode"] = PropertyInfo(Variant::BOOL, "interface/editor/single_window_mode", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/hide_console_window", false);
_initial_set("interface/editor/save_each_scene_on_quit", true); // Regression
_initial_set("interface/editor/quit_confirmation", true);
@@ -444,7 +445,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/appearance/show_line_numbers", true);
_initial_set("text_editor/appearance/line_numbers_zero_padded", false);
_initial_set("text_editor/appearance/show_bookmark_gutter", true);
- _initial_set("text_editor/appearance/show_breakpoint_gutter", true);
_initial_set("text_editor/appearance/show_info_gutter", true);
_initial_set("text_editor/appearance/code_folding", true);
_initial_set("text_editor/appearance/word_wrap", false);
@@ -706,8 +706,8 @@ void EditorSettings::_load_default_text_editor_theme() {
_initial_set("text_editor/highlighting/member_variable_color", Color(0.9, 0.31, 0.35));
_initial_set("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
_initial_set("text_editor/highlighting/bookmark_color", Color(0.08, 0.49, 0.98));
- _initial_set("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
- _initial_set("text_editor/highlighting/executing_line_color", Color(0.2, 0.8, 0.2, 0.4));
+ _initial_set("text_editor/highlighting/breakpoint_color", Color(0.9, 0.29, 0.3));
+ _initial_set("text_editor/highlighting/executing_line_color", Color(0.98, 0.89, 0.27));
_initial_set("text_editor/highlighting/code_folding_color", Color(0.8, 0.8, 0.8, 0.8));
_initial_set("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
_initial_set("text_editor/highlighting/search_result_border_color", Color(0.41, 0.61, 0.91, 0.38));
@@ -935,6 +935,7 @@ void EditorSettings::create() {
String config_file_name = "editor_settings-" + itos(VERSION_MAJOR) + ".tres";
config_file_path = config_dir.plus_file(config_file_name);
if (!dir->file_exists(config_file_name)) {
+ memdelete(dir);
goto fail;
}
@@ -1479,50 +1480,50 @@ String EditorSettings::get_editor_layouts_config() const {
// Shortcuts
-void EditorSettings::add_shortcut(const String &p_name, Ref<ShortCut> &p_shortcut) {
+void EditorSettings::add_shortcut(const String &p_name, Ref<Shortcut> &p_shortcut) {
shortcuts[p_name] = p_shortcut;
}
bool EditorSettings::is_shortcut(const String &p_name, const Ref<InputEvent> &p_event) const {
- const Map<String, Ref<ShortCut>>::Element *E = shortcuts.find(p_name);
+ const Map<String, Ref<Shortcut>>::Element *E = shortcuts.find(p_name);
ERR_FAIL_COND_V_MSG(!E, false, "Unknown Shortcut: " + p_name + ".");
return E->get()->is_shortcut(p_event);
}
-Ref<ShortCut> EditorSettings::get_shortcut(const String &p_name) const {
- const Map<String, Ref<ShortCut>>::Element *E = shortcuts.find(p_name);
+Ref<Shortcut> EditorSettings::get_shortcut(const String &p_name) const {
+ const Map<String, Ref<Shortcut>>::Element *E = shortcuts.find(p_name);
if (!E) {
- return Ref<ShortCut>();
+ return Ref<Shortcut>();
}
return E->get();
}
void EditorSettings::get_shortcut_list(List<String> *r_shortcuts) {
- for (const Map<String, Ref<ShortCut>>::Element *E = shortcuts.front(); E; E = E->next()) {
+ for (const Map<String, Ref<Shortcut>>::Element *E = shortcuts.front(); E; E = E->next()) {
r_shortcuts->push_back(E->key());
}
}
-Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path) {
+Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
if (!EditorSettings::get_singleton()) {
return nullptr;
}
- Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
+ Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
ERR_FAIL_COND_V_MSG(!sc.is_valid(), sc, "Used ED_GET_SHORTCUT with invalid shortcut: " + p_path + ".");
return sc;
}
-struct ShortCutMapping {
+struct ShortcutMapping {
const char *path;
uint32_t keycode;
};
-Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) {
+Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) {
#ifdef OSX_ENABLED
// Use Cmd+Backspace as a general replacement for Delete shortcuts on macOS
if (p_keycode == KEY_DELETE) {
@@ -1543,7 +1544,7 @@ Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p
}
if (!EditorSettings::get_singleton()) {
- Ref<ShortCut> sc;
+ Ref<Shortcut> sc;
sc.instance();
sc->set_name(p_name);
sc->set_shortcut(ie);
@@ -1551,7 +1552,7 @@ Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p
return sc;
}
- Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
+ Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
if (sc.is_valid()) {
sc->set_name(p_name); //keep name (the ones that come from disk have no name)
sc->set_meta("original", ie); //to compare against changes
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 13aebb7ea6..4896fb58db 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -85,7 +85,7 @@ private:
int last_order;
Ref<Resource> clipboard;
- Map<String, Ref<ShortCut>> shortcuts;
+ Map<String, Ref<Shortcut>> shortcuts;
String resource_path;
String settings_dir;
@@ -182,9 +182,9 @@ public:
Vector<String> get_script_templates(const String &p_extension, const String &p_custom_path = String());
String get_editor_layouts_config() const;
- void add_shortcut(const String &p_name, Ref<ShortCut> &p_shortcut);
+ void add_shortcut(const String &p_name, Ref<Shortcut> &p_shortcut);
bool is_shortcut(const String &p_name, const Ref<InputEvent> &p_event) const;
- Ref<ShortCut> get_shortcut(const String &p_name) const;
+ Ref<Shortcut> get_shortcut(const String &p_name) const;
void get_shortcut_list(List<String> *r_shortcuts);
void notify_changes();
@@ -203,7 +203,7 @@ Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_re
Variant _EDITOR_GET(const String &p_setting);
#define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev))
-Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
-Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path);
+Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
+Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path);
#endif // EDITOR_SETTINGS_H
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 8d54bc8021..11b0228fd5 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -868,12 +868,24 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_constant("side_margin", "TabContainer", 0);
theme->set_icon("tab", "TextEdit", theme->get_icon("GuiTab", "EditorIcons"));
theme->set_icon("space", "TextEdit", theme->get_icon("GuiSpace", "EditorIcons"));
- theme->set_icon("folded", "TextEdit", theme->get_icon("GuiTreeArrowRight", "EditorIcons"));
- theme->set_icon("fold", "TextEdit", theme->get_icon("GuiTreeArrowDown", "EditorIcons"));
theme->set_color("font_color", "TextEdit", font_color);
theme->set_color("caret_color", "TextEdit", font_color);
theme->set_color("selection_color", "TextEdit", font_color_selection);
+ // CodeEdit
+ theme->set_stylebox("normal", "CodeEdit", style_widget);
+ theme->set_stylebox("focus", "CodeEdit", style_widget_hover);
+ theme->set_stylebox("read_only", "CodeEdit", style_widget_disabled);
+ theme->set_constant("side_margin", "TabContainer", 0);
+ theme->set_icon("tab", "CodeEdit", theme->get_icon("GuiTab", "EditorIcons"));
+ theme->set_icon("space", "CodeEdit", theme->get_icon("GuiSpace", "EditorIcons"));
+ theme->set_icon("folded", "CodeEdit", theme->get_icon("GuiTreeArrowRight", "EditorIcons"));
+ theme->set_icon("can_fold", "CodeEdit", theme->get_icon("GuiTreeArrowDown", "EditorIcons"));
+ theme->set_icon("executing_line", "CodeEdit", theme->get_icon("MainPlay", "EditorIcons"));
+ theme->set_color("font_color", "CodeEdit", font_color);
+ theme->set_color("caret_color", "CodeEdit", font_color);
+ theme->set_color("selection_color", "CodeEdit", font_color_selection);
+
// H/VSplitContainer
theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon("GuiVsplitBg", "EditorIcons"), 1, 1, 1, 1));
theme->set_stylebox("bg", "HSplitContainer", make_stylebox(theme->get_icon("GuiHsplitBg", "EditorIcons"), 1, 1, 1, 1));
@@ -1179,7 +1191,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color mark_color = Color(error_color.r, error_color.g, error_color.b, 0.3);
const Color bookmark_color = Color(0.08, 0.49, 0.98);
const Color breakpoint_color = error_color;
- const Color executing_line_color = Color(0.2, 0.8, 0.2, 0.4);
+ const Color executing_line_color = Color(0.98, 0.89, 0.27);
const Color code_folding_color = alpha3;
const Color search_result_color = alpha1;
const Color search_result_border_color = Color(0.41, 0.61, 0.91, 0.38);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 31903c89be..0071f169ac 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -2300,6 +2300,7 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) {
// Right click is pressed in the tree.
Vector<String> paths = _tree_get_selected(false);
+ tree_popup->clear();
if (paths.size() == 1) {
if (paths[0].ends_with("/")) {
tree_popup->add_icon_item(get_theme_icon("GuiTreeArrowDown", "EditorIcons"), TTR("Expand All"), FOLDER_EXPAND_ALL);
@@ -2310,7 +2311,6 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) {
// Popup.
if (!paths.empty()) {
- tree_popup->clear();
tree_popup->set_size(Size2(1, 1));
_file_and_folders_fill_popup(tree_popup, paths);
tree_popup->set_position(tree->get_screen_position() + p_pos);
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index bd4bb57dcf..c2ccbdb08c 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -54,7 +54,7 @@ inline void pop_back(T &container) {
}
// TODO Copied from TextEdit private, would be nice to extract it in a single place
-static bool is_text_char(CharType c) {
+static bool is_text_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
@@ -854,7 +854,7 @@ public:
String get_line(FileAccess *f) {
_line_buffer.clear();
- CharType c = f->get_8();
+ char32_t c = f->get_8();
while (!f->eof_reached()) {
if (c == '\n') {
diff --git a/editor/icons/ShortCut.svg b/editor/icons/Shortcut.svg
index 4ef16f0401..4ef16f0401 100644
--- a/editor/icons/ShortCut.svg
+++ b/editor/icons/Shortcut.svg
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index f954931cee..bbf62596d0 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -70,7 +70,7 @@ String ResourceImporterLayeredTexture::get_visible_name() const {
return "CubemapArray";
} break;
case MODE_3D: {
- return "3D";
+ return "Texture3D";
} break;
}
@@ -156,15 +156,103 @@ void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_op
}
void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, const String &p_to_path, int p_compress_mode, float p_lossy, Image::CompressMode p_vram_compression, Image::CompressSource p_csource, Image::UsedChannels used_channels, bool p_mipmaps, bool p_force_po2) {
- for (int i = 0; i < p_images.size(); i++) {
- if (p_force_po2) {
- p_images.write[i]->resize_to_po2();
+ Vector<Ref<Image>> mipmap_images; //for 3D
+
+ if (mode == MODE_3D) {
+ //3D saves in its own way
+
+ for (int i = 0; i < p_images.size(); i++) {
+ if (p_images.write[i]->has_mipmaps()) {
+ p_images.write[i]->clear_mipmaps();
+ }
+
+ if (p_force_po2) {
+ p_images.write[i]->resize_to_po2();
+ }
}
if (p_mipmaps) {
- p_images.write[i]->generate_mipmaps();
- } else {
- p_images.write[i]->clear_mipmaps();
+ Vector<Ref<Image>> parent_images = p_images;
+ //create 3D mipmaps, this is horrible, though not used very often
+ int w = p_images[0]->get_width();
+ int h = p_images[0]->get_height();
+ int d = p_images.size();
+
+ while (w > 1 || h > 1 || d > 1) {
+ Vector<Ref<Image>> mipmaps;
+ int mm_w = MAX(1, w >> 1);
+ int mm_h = MAX(1, h >> 1);
+ int mm_d = MAX(1, d >> 1);
+
+ for (int i = 0; i < mm_d; i++) {
+ Ref<Image> mm;
+ mm.instance();
+ mm->create(mm_w, mm_h, false, p_images[0]->get_format());
+ Vector3 pos;
+ pos.z = float(i) * float(d) / float(mm_d) + 0.5;
+ for (int x = 0; x < mm_w; x++) {
+ for (int y = 0; y < mm_h; y++) {
+ pos.x = float(x) * float(w) / float(mm_w) + 0.5;
+ pos.y = float(y) * float(h) / float(mm_h) + 0.5;
+
+ Vector3i posi = Vector3i(pos);
+ Vector3 fract = pos - Vector3(posi);
+ Vector3i posi_n = posi;
+ if (posi_n.x < w - 1) {
+ posi_n.x++;
+ }
+ if (posi_n.y < h - 1) {
+ posi_n.y++;
+ }
+ if (posi_n.z < d - 1) {
+ posi_n.z++;
+ }
+
+ Color c000 = parent_images[posi.z]->get_pixel(posi.x, posi.y);
+ Color c100 = parent_images[posi.z]->get_pixel(posi_n.x, posi.y);
+ Color c010 = parent_images[posi.z]->get_pixel(posi.x, posi_n.y);
+ Color c110 = parent_images[posi.z]->get_pixel(posi_n.x, posi_n.y);
+ Color c001 = parent_images[posi_n.z]->get_pixel(posi.x, posi.y);
+ Color c101 = parent_images[posi_n.z]->get_pixel(posi_n.x, posi.y);
+ Color c011 = parent_images[posi_n.z]->get_pixel(posi.x, posi_n.y);
+ Color c111 = parent_images[posi_n.z]->get_pixel(posi_n.x, posi_n.y);
+
+ Color cx00 = c000.lerp(c100, fract.x);
+ Color cx01 = c001.lerp(c101, fract.x);
+ Color cx10 = c010.lerp(c110, fract.x);
+ Color cx11 = c011.lerp(c111, fract.x);
+
+ Color cy0 = cx00.lerp(cx10, fract.y);
+ Color cy1 = cx01.lerp(cx11, fract.y);
+
+ Color cz = cy0.lerp(cy1, fract.z);
+
+ mm->set_pixel(x, y, cz);
+ }
+ }
+
+ mipmaps.push_back(mm);
+ }
+
+ w = mm_w;
+ h = mm_h;
+ d = mm_d;
+
+ mipmap_images.append_array(mipmaps);
+ parent_images = mipmaps;
+ }
+ }
+ } else {
+ for (int i = 0; i < p_images.size(); i++) {
+ if (p_force_po2) {
+ p_images.write[i]->resize_to_po2();
+ }
+
+ if (p_mipmaps) {
+ p_images.write[i]->generate_mipmaps();
+ } else {
+ p_images.write[i]->clear_mipmaps();
+ }
}
}
@@ -175,13 +263,12 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
f->store_8('L');
f->store_32(StreamTextureLayered::FORMAT_VERSION);
- f->store_32(p_images.size());
+ f->store_32(p_images.size()); //2d layers or 3d depth
f->store_32(mode);
- f->store_32(0); //dataformat
- f->store_32(0); //mipmap limit
+ f->store_32(0);
- //reserved
f->store_32(0);
+ f->store_32(mipmap_images.size()); // amount of mipmaps
f->store_32(0);
f->store_32(0);
@@ -189,6 +276,10 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
ResourceImporterTexture::save_to_stex_format(f, p_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy);
}
+ for (int i = 0; i < mipmap_images.size(); i++) {
+ ResourceImporterTexture::save_to_stex_format(f, mipmap_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy);
+ }
+
f->close();
}
diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h
index 2d50889e9e..b54923be00 100644
--- a/editor/import/resource_importer_layered_texture.h
+++ b/editor/import/resource_importer_layered_texture.h
@@ -93,10 +93,6 @@ private:
static const char *compression_formats[];
protected:
- static void _texture_reimport_srgb(const Ref<StreamTexture2D> &p_tex);
- static void _texture_reimport_3d(const Ref<StreamTexture2D> &p_tex);
- static void _texture_reimport_normal(const Ref<StreamTexture2D> &p_tex);
-
static ResourceImporterLayeredTexture *singleton;
public:
diff --git a/editor/input_map_editor.cpp b/editor/input_map_editor.cpp
index 52cf9c1869..c67e16d371 100644
--- a/editor/input_map_editor.cpp
+++ b/editor/input_map_editor.cpp
@@ -100,7 +100,7 @@ void InputMapEditor::_notification(int p_what) {
}
static bool _validate_action_name(const String &p_name) {
- const CharType *cstr = p_name.c_str();
+ const char32_t *cstr = p_name.get_data();
for (int i = 0; cstr[i]; i++) {
if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' ||
cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) {
diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp
index 2ddcf3d877..6e5fb6389d 100644
--- a/editor/node_3d_editor_gizmos.cpp
+++ b/editor/node_3d_editor_gizmos.cpp
@@ -1912,7 +1912,7 @@ void RayCast3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector<Vector3> lines;
lines.push_back(Vector3());
- lines.push_back(raycast->get_cast_to());
+ lines.push_back(raycast->get_target_position());
const Ref<StandardMaterial3D> material =
get_material(raycast->is_enabled() ? "shape_material" : "shape_material_disabled", p_gizmo);
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 49e67f3605..7a3fb1ff52 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -287,7 +287,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
pre_move_edit = vertices2;
edited_point = PosVertex(insert.polygon, insert.vertex + 1, xform.affine_inverse().xform(insert.pos));
vertices2.insert(edited_point.vertex, edited_point.pos);
- selected_point = edited_point;
+ selected_point = Vertex(edited_point.polygon, edited_point.vertex);
edge_point = PosVertex();
undo_redo->create_action(TTR("Insert Point"));
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 3f9f159d7f..9427f82f9e 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -6256,7 +6256,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
- accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
+ accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.get_data()));
accept->popup_centered();
}
}
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index ea58fb1e36..859e80befe 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -400,11 +400,11 @@ private:
Ref<Texture2D> select_handle;
Ref<Texture2D> anchor_handle;
- Ref<ShortCut> drag_pivot_shortcut;
- Ref<ShortCut> set_pivot_shortcut;
- Ref<ShortCut> multiply_grid_step_shortcut;
- Ref<ShortCut> divide_grid_step_shortcut;
- Ref<ShortCut> pan_view_shortcut;
+ Ref<Shortcut> drag_pivot_shortcut;
+ Ref<Shortcut> set_pivot_shortcut;
+ Ref<Shortcut> multiply_grid_step_shortcut;
+ Ref<Shortcut> divide_grid_step_shortcut;
+ Ref<Shortcut> pan_view_shortcut;
bool _is_node_locked(const Node *p_node);
bool _is_node_movable(const Node *p_node, bool p_popup_warning = false);
diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp
index 0a4d173923..0747e42045 100644
--- a/editor/plugins/debugger_editor_plugin.cpp
+++ b/editor/plugins/debugger_editor_plugin.cpp
@@ -47,7 +47,7 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(EditorNode *p_editor, MenuButton *p_d
ED_SHORTCUT("debugger/keep_debugger_open", TTR("Keep Debugger Open"));
ED_SHORTCUT("debugger/debug_with_external_editor", TTR("Debug with External Editor"));
- // File Server for deploy with remote fs.
+ // File Server for deploy with remote filesystem.
file_server = memnew(EditorFileServer);
EditorDebuggerNode *debugger = memnew(EditorDebuggerNode);
@@ -59,19 +59,31 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(EditorNode *p_editor, MenuButton *p_d
PopupMenu *p = debug_menu->get_popup();
p->set_hide_on_checkable_item_selection(false);
p->add_check_shortcut(ED_SHORTCUT("editor/deploy_with_remote_debug", TTR("Deploy with Remote Debug")), RUN_DEPLOY_REMOTE_DEBUG);
- p->set_item_tooltip(p->get_item_count() - 1, TTR("When exporting or deploying, the resulting executable will attempt to connect to the IP of this computer in order to be debugged."));
- p->add_check_shortcut(ED_SHORTCUT("editor/small_deploy_with_network_fs", TTR("Small Deploy with Network FS")), RUN_FILE_SERVER);
- p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is enabled, export or deploy will produce a minimal executable.\nThe filesystem will be provided from the project by the editor over the network.\nOn Android, deploy will use the USB cable for faster performance. This option speeds up testing for games with a large footprint."));
+ p->set_item_tooltip(
+ p->get_item_count() - 1,
+ TTR("When this option is enabled, using one-click deploy will make the executable attempt to connect to this computer's IP so the running project can be debugged.\nThis option is intended to be used for remote debugging (typically with a mobile device).\nYou don't need to enable it to use the GDScript debugger locally."));
+ p->add_check_shortcut(ED_SHORTCUT("editor/small_deploy_with_network_fs", TTR("Small Deploy with Network Filesystem")), RUN_FILE_SERVER);
+ p->set_item_tooltip(
+ p->get_item_count() - 1,
+ TTR("When this option is enabled, using one-click deploy for Android will only export an executable without the project data.\nThe filesystem will be provided from the project by the editor over the network.\nOn Android, deploying will use the USB cable for faster performance. This option speeds up testing for projects with large assets."));
p->add_separator();
p->add_check_shortcut(ED_SHORTCUT("editor/visible_collision_shapes", TTR("Visible Collision Shapes")), RUN_DEBUG_COLLISONS);
- p->set_item_tooltip(p->get_item_count() - 1, TTR("Collision shapes and raycast nodes (for 2D and 3D) will be visible on the running game if this option is turned on."));
+ p->set_item_tooltip(
+ p->get_item_count() - 1,
+ TTR("When this option is enabled, collision shapes and raycast nodes (for 2D and 3D) will be visible in the running project."));
p->add_check_shortcut(ED_SHORTCUT("editor/visible_navigation", TTR("Visible Navigation")), RUN_DEBUG_NAVIGATION);
- p->set_item_tooltip(p->get_item_count() - 1, TTR("Navigation meshes and polygons will be visible on the running game if this option is turned on."));
+ p->set_item_tooltip(
+ p->get_item_count() - 1,
+ TTR("When this option is enabled, navigation meshes and polygons will be visible in the running project."));
p->add_separator();
- p->add_check_shortcut(ED_SHORTCUT("editor/sync_scene_changes", TTR("Sync Scene Changes")), RUN_LIVE_DEBUG);
- p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any changes made to the scene in the editor will be replicated in the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
- p->add_check_shortcut(ED_SHORTCUT("editor/sync_script_changes", TTR("Sync Script Changes")), RUN_RELOAD_SCRIPTS);
- p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any script that is saved will be reloaded on the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
+ p->add_check_shortcut(ED_SHORTCUT("editor/sync_scene_changes", TTR("Synchronize Scene Changes")), RUN_LIVE_DEBUG);
+ p->set_item_tooltip(
+ p->get_item_count() - 1,
+ TTR("When this option is enabled, any changes made to the scene in the editor will be replicated in the running project.\nWhen used remotely on a device, this is more efficient when the network filesystem option is enabled."));
+ p->add_check_shortcut(ED_SHORTCUT("editor/sync_script_changes", TTR("Synchronize Script Changes")), RUN_RELOAD_SCRIPTS);
+ p->set_item_tooltip(
+ p->get_item_count() - 1,
+ TTR("When this option is enabled, any script that is saved will be reloaded in the running project.\nWhen used remotely on a device, this is more efficient when the network filesystem option is enabled."));
// Multi-instance, start/stop
instances_menu = memnew(PopupMenu);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 2889cb50a0..3cf4dc5ac8 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -466,7 +466,7 @@ EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
///////////////////////////////////////////////////////////////////////////
-static bool _is_text_char(CharType c) {
+static bool _is_text_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
@@ -525,7 +525,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
bool prev_is_text = false;
bool in_keyword = false;
for (int i = 0; i < code.length(); i++) {
- CharType c = code[i];
+ char32_t c = code[i];
if (c > 32) {
if (col < thumbnail_size) {
Color color = text_color;
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 1b65987af0..5b241deab0 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -138,6 +138,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
CollisionShape3D *cshape = memnew(CollisionShape3D);
cshape->set_shape(shape);
+ cshape->set_transform(node->get_transform());
Node *owner = node->get_owner();
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 21a75c2f5d..d28bbadf39 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2246,7 +2246,7 @@ Point2i Node3DEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouse
}
static bool is_shortcut_pressed(const String &p_path) {
- Ref<ShortCut> shortcut = ED_GET_SHORTCUT(p_path);
+ Ref<Shortcut> shortcut = ED_GET_SHORTCUT(p_path);
if (shortcut.is_null()) {
return false;
}
@@ -3729,7 +3729,7 @@ void Node3DEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
- accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
+ accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.get_data()));
accept->popup_centered();
}
}
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 20eef1cebd..be8ddf789b 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1585,15 +1585,14 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
continue;
}
- List<int> bpoints;
- se->get_breakpoints(&bpoints);
String base = script->get_path();
if (base.begins_with("local://") || base == "") {
continue;
}
- for (List<int>::Element *E = bpoints.front(); E; E = E->next()) {
- p_breakpoints->push_back(base + ":" + itos(E->get() + 1));
+ Array bpoints = se->get_breakpoints();
+ for (int j = 0; j < bpoints.size(); j++) {
+ p_breakpoints->push_back(base + ":" + itos((int)bpoints[j] + 1));
}
}
}
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 1234ebd267..c2b0b458eb 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -151,7 +151,7 @@ public:
virtual void ensure_focus() = 0;
virtual void tag_saved_version() = 0;
virtual void reload(bool p_soft) {}
- virtual void get_breakpoints(List<int> *p_breakpoints) = 0;
+ virtual Array get_breakpoints() = 0;
virtual void add_callback(const String &p_function, PackedStringArray p_args) = 0;
virtual void update_settings() = 0;
virtual void set_debugger_active(bool p_active) = 0;
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 4b89ca1216..7feb7cb3d3 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -111,7 +111,7 @@ ConnectionInfoDialog::ConnectionInfoDialog() {
Vector<String> ScriptTextEditor::get_functions() {
String errortxt;
int line = -1, col;
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
String text = te->get_text();
List<String> fnc;
@@ -130,9 +130,9 @@ void ScriptTextEditor::apply_code() {
if (script.is_null()) {
return;
}
- script->set_source_code(code_editor->get_text_edit()->get_text());
+ script->set_source_code(code_editor->get_text_editor()->get_text());
script->update_exports();
- code_editor->get_text_edit()->get_syntax_highlighter()->update_cache();
+ code_editor->get_text_editor()->get_syntax_highlighter()->update_cache();
}
RES ScriptTextEditor::get_edited_resource() const {
@@ -145,9 +145,9 @@ void ScriptTextEditor::set_edited_resource(const RES &p_res) {
script = p_res;
- code_editor->get_text_edit()->set_text(script->get_source_code());
- code_editor->get_text_edit()->clear_undo_history();
- code_editor->get_text_edit()->tag_saved_version();
+ code_editor->get_text_editor()->set_text(script->get_source_code());
+ code_editor->get_text_editor()->clear_undo_history();
+ code_editor->get_text_editor()->tag_saved_version();
emit_signal("name_changed");
code_editor->update_line_and_column();
@@ -167,9 +167,19 @@ void ScriptTextEditor::enable_editor() {
}
void ScriptTextEditor::_load_theme_settings() {
- TextEdit *text_edit = code_editor->get_text_edit();
+ CodeEdit *text_edit = code_editor->get_text_editor();
text_edit->clear_keywords();
+ Color updated_safe_line_number_color = EDITOR_GET("text_editor/highlighting/safe_line_number_color");
+ if (updated_safe_line_number_color != safe_line_number_color) {
+ safe_line_number_color = updated_safe_line_number_color;
+ for (int i = 0; i < text_edit->get_line_count(); i++) {
+ if (text_edit->get_line_gutter_item_color(i, line_number_gutter) != default_line_number_color) {
+ text_edit->set_line_gutter_item_color(i, line_number_gutter, safe_line_number_color);
+ }
+ }
+ }
+
Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
Color completion_background_color = EDITOR_GET("text_editor/highlighting/completion_background_color");
Color completion_selected_color = EDITOR_GET("text_editor/highlighting/completion_selected_color");
@@ -178,7 +188,6 @@ void ScriptTextEditor::_load_theme_settings() {
Color completion_font_color = EDITOR_GET("text_editor/highlighting/completion_font_color");
Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
Color line_number_color = EDITOR_GET("text_editor/highlighting/line_number_color");
- Color safe_line_number_color = EDITOR_GET("text_editor/highlighting/safe_line_number_color");
Color caret_color = EDITOR_GET("text_editor/highlighting/caret_color");
Color caret_background_color = EDITOR_GET("text_editor/highlighting/caret_background_color");
Color text_selected_color = EDITOR_GET("text_editor/highlighting/text_selected_color");
@@ -203,7 +212,6 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_theme_color_override("completion_font_color", completion_font_color);
text_edit->add_theme_color_override("font_color", text_color);
text_edit->add_theme_color_override("line_number_color", line_number_color);
- text_edit->add_theme_color_override("safe_line_number_color", safe_line_number_color);
text_edit->add_theme_color_override("caret_color", caret_color);
text_edit->add_theme_color_override("caret_background_color", caret_background_color);
text_edit->add_theme_color_override("font_color_selected", text_selected_color);
@@ -233,7 +241,7 @@ void ScriptTextEditor::_set_theme_for_script() {
return;
}
- TextEdit *text_edit = code_editor->get_text_edit();
+ CodeEdit *text_edit = code_editor->get_text_editor();
text_edit->get_syntax_highlighter()->update_cache();
/* add keywords for auto completion */
@@ -284,10 +292,10 @@ void ScriptTextEditor::_show_warnings_panel(bool p_show) {
void ScriptTextEditor::_warning_clicked(Variant p_line) {
if (p_line.get_type() == Variant::INT) {
- code_editor->get_text_edit()->cursor_set_line(p_line.operator int64_t());
+ code_editor->get_text_editor()->cursor_set_line(p_line.operator int64_t());
} else if (p_line.get_type() == Variant::DICTIONARY) {
Dictionary meta = p_line.operator Dictionary();
- code_editor->get_text_edit()->insert_at("# warning-ignore:" + meta["code"].operator String(), meta["line"].operator int64_t() - 1);
+ code_editor->get_text_editor()->insert_at("# warning-ignore:" + meta["code"].operator String(), meta["line"].operator int64_t() - 1);
_validate_script();
}
}
@@ -295,7 +303,7 @@ void ScriptTextEditor::_warning_clicked(Variant p_line) {
void ScriptTextEditor::reload_text() {
ERR_FAIL_COND(script.is_null());
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
int column = te->cursor_get_column();
int row = te->cursor_get_line();
int h = te->get_h_scroll();
@@ -313,20 +321,20 @@ void ScriptTextEditor::reload_text() {
}
void ScriptTextEditor::add_callback(const String &p_function, PackedStringArray p_args) {
- String code = code_editor->get_text_edit()->get_text();
+ String code = code_editor->get_text_editor()->get_text();
int pos = script->get_language()->find_function(p_function, code);
if (pos == -1) {
//does not exist
- code_editor->get_text_edit()->deselect();
- pos = code_editor->get_text_edit()->get_line_count() + 2;
+ code_editor->get_text_editor()->deselect();
+ pos = code_editor->get_text_editor()->get_line_count() + 2;
String func = script->get_language()->make_function("", p_function, p_args);
//code=code+func;
- code_editor->get_text_edit()->cursor_set_line(pos + 1);
- code_editor->get_text_edit()->cursor_set_column(1000000); //none shall be that big
- code_editor->get_text_edit()->insert_text_at_cursor("\n\n" + func);
+ code_editor->get_text_editor()->cursor_set_line(pos + 1);
+ code_editor->get_text_editor()->cursor_set_column(1000000); //none shall be that big
+ code_editor->get_text_editor()->insert_text_at_cursor("\n\n" + func);
}
- code_editor->get_text_edit()->cursor_set_line(pos);
- code_editor->get_text_edit()->cursor_set_column(1);
+ code_editor->get_text_editor()->cursor_set_line(pos);
+ code_editor->get_text_editor()->cursor_set_column(1);
}
bool ScriptTextEditor::show_members_overview() {
@@ -334,12 +342,13 @@ bool ScriptTextEditor::show_members_overview() {
}
void ScriptTextEditor::update_settings() {
+ code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EditorSettings::get_singleton()->get("text_editor/appearance/show_info_gutter"));
code_editor->update_editor_settings();
}
bool ScriptTextEditor::is_unsaved() {
const bool unsaved =
- code_editor->get_text_edit()->get_version() != code_editor->get_text_edit()->get_saved_version() ||
+ code_editor->get_text_editor()->get_version() != code_editor->get_text_editor()->get_saved_version() ||
script->get_path().empty(); // In memory.
return unsaved;
}
@@ -385,7 +394,7 @@ void ScriptTextEditor::convert_indent_to_tabs() {
}
void ScriptTextEditor::tag_saved_version() {
- code_editor->get_text_edit()->tag_saved_version();
+ code_editor->get_text_editor()->tag_saved_version();
}
void ScriptTextEditor::goto_line(int p_line, bool p_with_error) {
@@ -409,7 +418,7 @@ void ScriptTextEditor::clear_executing_line() {
}
void ScriptTextEditor::ensure_focus() {
- code_editor->get_text_edit()->grab_focus();
+ code_editor->get_text_editor()->grab_focus();
}
String ScriptTextEditor::get_name() {
@@ -443,7 +452,7 @@ Ref<Texture2D> ScriptTextEditor::get_theme_icon() {
void ScriptTextEditor::_validate_script() {
String errortxt;
int line = -1, col;
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
String text = te->get_text();
List<String> fnc;
@@ -540,16 +549,16 @@ void ScriptTextEditor::_validate_script() {
te->set_line_as_marked(i, line == i);
if (highlight_safe) {
if (safe_lines.has(i + 1)) {
- te->set_line_as_safe(i, true);
+ te->set_line_gutter_item_color(i, line_number_gutter, safe_line_number_color);
last_is_safe = true;
} else if (last_is_safe && (te->is_line_comment(i) || te->get_line(i).strip_edges().empty())) {
- te->set_line_as_safe(i, true);
+ te->set_line_gutter_item_color(i, line_number_gutter, safe_line_number_color);
} else {
- te->set_line_as_safe(i, false);
+ te->set_line_gutter_item_color(i, line_number_gutter, default_line_number_color);
last_is_safe = false;
}
} else {
- te->set_line_as_safe(i, false);
+ te->set_line_gutter_item_color(line, 1, default_line_number_color);
}
}
@@ -566,7 +575,7 @@ void ScriptTextEditor::_update_bookmark_list() {
bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
- Array bookmark_list = code_editor->get_text_edit()->get_bookmarks_array();
+ Array bookmark_list = code_editor->get_text_editor()->get_bookmarked_lines();
if (bookmark_list.size() == 0) {
return;
}
@@ -576,7 +585,7 @@ void ScriptTextEditor::_update_bookmark_list() {
for (int i = 0; i < bookmark_list.size(); i++) {
// Strip edges to remove spaces or tabs.
// Also replace any tabs by spaces, since we can't print tabs in the menu.
- String line = code_editor->get_text_edit()->get_line(bookmark_list[i]).replace("\t", " ").strip_edges();
+ String line = code_editor->get_text_editor()->get_line(bookmark_list[i]).replace("\t", " ").strip_edges();
// Limit the size of the line if too big.
if (line.length() > 50) {
@@ -593,7 +602,7 @@ void ScriptTextEditor::_bookmark_item_pressed(int p_idx) {
_edit_option(bookmarks_menu->get_item_id(p_idx));
} else {
code_editor->goto_line(bookmarks_menu->get_item_metadata(p_idx));
- code_editor->get_text_edit()->call_deferred("center_viewport_to_cursor"); //Need to be deferred, because goto uses call_deferred().
+ code_editor->get_text_editor()->call_deferred("center_viewport_to_cursor"); //Need to be deferred, because goto uses call_deferred().
}
}
@@ -704,7 +713,7 @@ void ScriptTextEditor::_code_complete_script(const String &p_code, List<ScriptCo
String hint;
Error err = script->get_language()->complete_code(p_code, script->get_path(), base, r_options, r_force, hint);
if (err == OK) {
- code_editor->get_text_edit()->set_code_hint(hint);
+ code_editor->get_text_editor()->set_code_hint(hint);
}
}
@@ -717,7 +726,7 @@ void ScriptTextEditor::_update_breakpoint_list() {
breakpoints_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_breakpoint"), DEBUG_GOTO_NEXT_BREAKPOINT);
breakpoints_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_breakpoint"), DEBUG_GOTO_PREV_BREAKPOINT);
- Array breakpoint_list = code_editor->get_text_edit()->get_breakpoints_array();
+ Array breakpoint_list = code_editor->get_text_editor()->get_breakpointed_lines();
if (breakpoint_list.size() == 0) {
return;
}
@@ -727,7 +736,7 @@ void ScriptTextEditor::_update_breakpoint_list() {
for (int i = 0; i < breakpoint_list.size(); i++) {
// Strip edges to remove spaces or tabs.
// Also replace any tabs by spaces, since we can't print tabs in the menu.
- String line = code_editor->get_text_edit()->get_line(breakpoint_list[i]).replace("\t", " ").strip_edges();
+ String line = code_editor->get_text_editor()->get_line(breakpoint_list[i]).replace("\t", " ").strip_edges();
// Limit the size of the line if too big.
if (line.length() > 50) {
@@ -744,12 +753,12 @@ void ScriptTextEditor::_breakpoint_item_pressed(int p_idx) {
_edit_option(breakpoints_menu->get_item_id(p_idx));
} else {
code_editor->goto_line(breakpoints_menu->get_item_metadata(p_idx));
- code_editor->get_text_edit()->call_deferred("center_viewport_to_cursor"); //Need to be deferred, because goto uses call_deferred().
+ code_editor->get_text_editor()->call_deferred("center_viewport_to_cursor"); //Need to be deferred, because goto uses call_deferred().
}
}
void ScriptTextEditor::_breakpoint_toggled(int p_row) {
- EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), p_row + 1, code_editor->get_text_edit()->is_line_set_as_breakpoint(p_row));
+ EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), p_row + 1, code_editor->get_text_editor()->is_line_breakpointed(p_row));
}
void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_column) {
@@ -771,7 +780,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
EditorNode::get_singleton()->load_resource(p_symbol);
}
- } else if (script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK) {
+ } else if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK) {
_goto_line(p_row);
result.class_name = result.class_name.trim_prefix("_");
@@ -866,7 +875,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
}
void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
- TextEdit *text_edit = code_editor->get_text_edit();
+ CodeEdit *text_edit = code_editor->get_text_editor();
Node *base = get_tree()->get_edited_scene_root();
if (base) {
@@ -874,7 +883,7 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
}
ScriptLanguage::LookupResult result;
- if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
+ if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
text_edit->set_highlighted_word(p_symbol);
} else if (p_symbol.is_rel_path()) {
String path = _get_absolute_path(p_symbol);
@@ -902,8 +911,15 @@ void ScriptTextEditor::update_toggle_scripts_button() {
}
void ScriptTextEditor::_update_connected_methods() {
- TextEdit *text_edit = code_editor->get_text_edit();
- text_edit->clear_info_icons();
+ CodeEdit *text_edit = code_editor->get_text_editor();
+ for (int i = 0; i < text_edit->get_line_count(); i++) {
+ if (text_edit->get_line_gutter_metadata(i, connection_gutter) == "") {
+ continue;
+ }
+ text_edit->set_line_gutter_metadata(i, connection_gutter, "");
+ text_edit->set_line_gutter_icon(i, connection_gutter, nullptr);
+ text_edit->set_line_gutter_clickable(i, connection_gutter, false);
+ }
missing_connections.clear();
if (!script_is_valid) {
@@ -943,8 +959,10 @@ void ScriptTextEditor::_update_connected_methods() {
for (int j = 0; j < functions.size(); j++) {
String name = functions[j].get_slice(":", 0);
if (name == connection.callable.get_method()) {
- line = functions[j].get_slice(":", 1).to_int();
- text_edit->set_line_info_icon(line - 1, get_parent_control()->get_theme_icon("Slot", "EditorIcons"), connection.callable.get_method());
+ line = functions[j].get_slice(":", 1).to_int() - 1;
+ text_edit->set_line_gutter_metadata(line, connection_gutter, connection.callable.get_method());
+ text_edit->set_line_gutter_icon(line, connection_gutter, get_parent_control()->get_theme_icon("Slot", "EditorIcons"));
+ text_edit->set_line_gutter_clickable(line, connection_gutter, true);
methods_found.insert(connection.callable.get_method());
break;
}
@@ -974,18 +992,41 @@ void ScriptTextEditor::_update_connected_methods() {
}
}
-void ScriptTextEditor::_lookup_connections(int p_row, String p_method) {
+void ScriptTextEditor::_update_gutter_indexes() {
+ for (int i = 0; i < code_editor->get_text_editor()->get_gutter_count(); i++) {
+ if (code_editor->get_text_editor()->get_gutter_name(i) == "connection_gutter") {
+ connection_gutter = i;
+ continue;
+ }
+
+ if (code_editor->get_text_editor()->get_gutter_name(i) == "line_numbers") {
+ line_number_gutter = i;
+ continue;
+ }
+ }
+}
+
+void ScriptTextEditor::_gutter_clicked(int p_line, int p_gutter) {
+ if (p_gutter != connection_gutter) {
+ return;
+ }
+
+ String method = code_editor->get_text_editor()->get_line_gutter_metadata(p_line, p_gutter);
+ if (method == "") {
+ return;
+ }
+
Node *base = get_tree()->get_edited_scene_root();
if (!base) {
return;
}
Vector<Node *> nodes = _find_all_node_for_script(base, base, script);
- connection_info_dialog->popup_connections(p_method, nodes);
+ connection_info_dialog->popup_connections(method, nodes);
}
void ScriptTextEditor::_edit_option(int p_op) {
- TextEdit *tx = code_editor->get_text_edit();
+ CodeEdit *tx = code_editor->get_text_editor();
switch (p_op) {
case EDIT_UNDO: {
@@ -1109,7 +1150,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
} break;
case EDIT_EVALUATE: {
Expression expression;
- Vector<String> lines = code_editor->get_text_edit()->get_selection_text().split("\n");
+ Vector<String> lines = code_editor->get_text_editor()->get_selection_text().split("\n");
PackedStringArray results;
for (int i = 0; i < lines.size(); i++) {
@@ -1128,9 +1169,9 @@ void ScriptTextEditor::_edit_option(int p_op) {
}
}
- code_editor->get_text_edit()->begin_complex_operation(); //prevents creating a two-step undo
- code_editor->get_text_edit()->insert_text_at_cursor(String("\n").join(results));
- code_editor->get_text_edit()->end_complex_operation();
+ code_editor->get_text_editor()->begin_complex_operation(); //prevents creating a two-step undo
+ code_editor->get_text_editor()->insert_text_at_cursor(String("\n").join(results));
+ code_editor->get_text_editor()->end_complex_operation();
} break;
case SEARCH_FIND: {
code_editor->get_find_replace_bar()->popup_search();
@@ -1145,14 +1186,14 @@ void ScriptTextEditor::_edit_option(int p_op) {
code_editor->get_find_replace_bar()->popup_replace();
} break;
case SEARCH_IN_FILES: {
- String selected_text = code_editor->get_text_edit()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selection_text();
// Yep, because it doesn't make sense to instance this dialog for every single script open...
// So this will be delegated to the ScriptEditor.
emit_signal("search_in_files_requested", selected_text);
} break;
case REPLACE_IN_FILES: {
- String selected_text = code_editor->get_text_edit()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selection_text();
emit_signal("replace_in_files_requested", selected_text);
} break;
@@ -1177,24 +1218,22 @@ void ScriptTextEditor::_edit_option(int p_op) {
} break;
case DEBUG_TOGGLE_BREAKPOINT: {
int line = tx->cursor_get_line();
- bool dobreak = !tx->is_line_set_as_breakpoint(line);
+ bool dobreak = !tx->is_line_breakpointed(line);
tx->set_line_as_breakpoint(line, dobreak);
EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), line + 1, dobreak);
} break;
case DEBUG_REMOVE_ALL_BREAKPOINTS: {
- List<int> bpoints;
- tx->get_breakpoints(&bpoints);
+ Array bpoints = tx->get_breakpointed_lines();
- for (List<int>::Element *E = bpoints.front(); E; E = E->next()) {
- int line = E->get();
- bool dobreak = !tx->is_line_set_as_breakpoint(line);
+ for (int i = 0; i < bpoints.size(); i++) {
+ int line = bpoints[i];
+ bool dobreak = !tx->is_line_breakpointed(line);
tx->set_line_as_breakpoint(line, dobreak);
EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), line + 1, dobreak);
}
} break;
case DEBUG_GOTO_NEXT_BREAKPOINT: {
- List<int> bpoints;
- tx->get_breakpoints(&bpoints);
+ Array bpoints = tx->get_breakpointed_lines();
if (bpoints.size() <= 0) {
return;
}
@@ -1202,13 +1241,13 @@ void ScriptTextEditor::_edit_option(int p_op) {
int line = tx->cursor_get_line();
// wrap around
- if (line >= bpoints[bpoints.size() - 1]) {
+ if (line >= (int)bpoints[bpoints.size() - 1]) {
tx->unfold_line(bpoints[0]);
tx->cursor_set_line(bpoints[0]);
tx->center_viewport_to_cursor();
} else {
- for (List<int>::Element *E = bpoints.front(); E; E = E->next()) {
- int bline = E->get();
+ for (int i = 0; i < bpoints.size(); i++) {
+ int bline = bpoints[i];
if (bline > line) {
tx->unfold_line(bline);
tx->cursor_set_line(bline);
@@ -1220,21 +1259,20 @@ void ScriptTextEditor::_edit_option(int p_op) {
} break;
case DEBUG_GOTO_PREV_BREAKPOINT: {
- List<int> bpoints;
- tx->get_breakpoints(&bpoints);
+ Array bpoints = tx->get_breakpointed_lines();
if (bpoints.size() <= 0) {
return;
}
int line = tx->cursor_get_line();
// wrap around
- if (line <= bpoints[0]) {
+ if (line <= (int)bpoints[0]) {
tx->unfold_line(bpoints[bpoints.size() - 1]);
tx->cursor_set_line(bpoints[bpoints.size() - 1]);
tx->center_viewport_to_cursor();
} else {
- for (List<int>::Element *E = bpoints.back(); E; E = E->prev()) {
- int bline = E->get();
+ for (int i = bpoints.size(); i >= 0; i--) {
+ int bline = bpoints[i];
if (bline < line) {
tx->unfold_line(bline);
tx->cursor_set_line(bline);
@@ -1303,7 +1341,7 @@ void ScriptTextEditor::set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_hig
el = el->next();
}
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
p_highlighter->_set_edited_resource(script);
te->set_syntax_highlighter(p_highlighter);
}
@@ -1312,6 +1350,16 @@ void ScriptTextEditor::_change_syntax_highlighter(int p_idx) {
set_syntax_highlighter(highlighters[highlighter_menu->get_item_text(p_idx)]);
}
+void ScriptTextEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED: {
+ code_editor->get_text_editor()->set_gutter_width(connection_gutter, code_editor->get_text_editor()->get_row_height());
+ } break;
+ default:
+ break;
+ }
+}
+
void ScriptTextEditor::_bind_methods() {
ClassDB::bind_method("_update_connected_methods", &ScriptTextEditor::_update_connected_methods);
@@ -1331,7 +1379,7 @@ void ScriptTextEditor::clear_edit_menu() {
}
void ScriptTextEditor::reload(bool p_soft) {
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
Ref<Script> scr = script;
if (scr.is_null()) {
return;
@@ -1342,12 +1390,12 @@ void ScriptTextEditor::reload(bool p_soft) {
scr->get_language()->reload_tool_script(scr, soft);
}
-void ScriptTextEditor::get_breakpoints(List<int> *p_breakpoints) {
- code_editor->get_text_edit()->get_breakpoints(p_breakpoints);
+Array ScriptTextEditor::get_breakpoints() {
+ return code_editor->get_text_editor()->get_breakpointed_lines();
}
void ScriptTextEditor::set_tooltip_request_func(String p_method, Object *p_obj) {
- code_editor->get_text_edit()->set_tooltip_request_func(p_obj, p_method, this);
+ code_editor->get_text_editor()->set_tooltip_request_func(p_obj, p_method, this);
}
void ScriptTextEditor::set_debugger_active(bool p_active) {
@@ -1393,7 +1441,7 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const
void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
Dictionary d = p_data;
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
int row, col;
te->_get_mouse_pos(p_point, row, col);
@@ -1466,7 +1514,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
Point2 local_pos;
bool create_menu = false;
- TextEdit *tx = code_editor->get_text_edit();
+ CodeEdit *tx = code_editor->get_text_editor();
if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
local_pos = mb->get_global_position() - tx->get_global_position();
create_menu = true;
@@ -1519,7 +1567,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
base = _find_node_for_script(base, base, script);
}
ScriptLanguage::LookupResult result;
- if (script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), word_at_pos, script->get_path(), base, result) == OK) {
+ if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_lookup_completion(), word_at_pos, script->get_path(), base, result) == OK) {
open_docs = true;
}
}
@@ -1567,17 +1615,17 @@ void ScriptTextEditor::_color_changed(const Color &p_color) {
new_args = String("(" + rtos(p_color.r) + ", " + rtos(p_color.g) + ", " + rtos(p_color.b) + ", " + rtos(p_color.a) + ")");
}
- String line = code_editor->get_text_edit()->get_line(color_position.x);
+ String line = code_editor->get_text_editor()->get_line(color_position.x);
int color_args_pos = line.find(color_args, color_position.y);
String line_with_replaced_args = line;
line_with_replaced_args.erase(color_args_pos, color_args.length());
line_with_replaced_args = line_with_replaced_args.insert(color_args_pos, new_args);
color_args = new_args;
- code_editor->get_text_edit()->begin_complex_operation();
- code_editor->get_text_edit()->set_line(color_position.x, line_with_replaced_args);
- code_editor->get_text_edit()->end_complex_operation();
- code_editor->get_text_edit()->update();
+ code_editor->get_text_editor()->begin_complex_operation();
+ code_editor->get_text_editor()->set_line(color_position.x, line_with_replaced_args);
+ code_editor->get_text_editor()->end_complex_operation();
+ code_editor->get_text_editor()->update();
}
void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos) {
@@ -1636,12 +1684,15 @@ void ScriptTextEditor::_enable_code_editor() {
code_editor->connect("show_warnings_panel", callable_mp(this, &ScriptTextEditor::_show_warnings_panel));
code_editor->connect("validate_script", callable_mp(this, &ScriptTextEditor::_validate_script));
code_editor->connect("load_theme_settings", callable_mp(this, &ScriptTextEditor::_load_theme_settings));
- code_editor->get_text_edit()->connect("breakpoint_toggled", callable_mp(this, &ScriptTextEditor::_breakpoint_toggled));
- code_editor->get_text_edit()->connect("symbol_lookup", callable_mp(this, &ScriptTextEditor::_lookup_symbol));
- code_editor->get_text_edit()->connect("symbol_validate", callable_mp(this, &ScriptTextEditor::_validate_symbol));
- code_editor->get_text_edit()->connect("info_clicked", callable_mp(this, &ScriptTextEditor::_lookup_connections));
- code_editor->get_text_edit()->connect("gui_input", callable_mp(this, &ScriptTextEditor::_text_edit_gui_input));
+ code_editor->get_text_editor()->connect("breakpoint_toggled", callable_mp(this, &ScriptTextEditor::_breakpoint_toggled));
+ code_editor->get_text_editor()->connect("symbol_lookup", callable_mp(this, &ScriptTextEditor::_lookup_symbol));
+ code_editor->get_text_editor()->connect("symbol_validate", callable_mp(this, &ScriptTextEditor::_validate_symbol));
+ code_editor->get_text_editor()->connect("gutter_added", callable_mp(this, &ScriptTextEditor::_update_gutter_indexes));
+ code_editor->get_text_editor()->connect("gutter_removed", callable_mp(this, &ScriptTextEditor::_update_gutter_indexes));
+ code_editor->get_text_editor()->connect("gutter_clicked", callable_mp(this, &ScriptTextEditor::_gutter_clicked));
+ code_editor->get_text_editor()->connect("gui_input", callable_mp(this, &ScriptTextEditor::_text_edit_gui_input));
code_editor->show_toggle_scripts_button();
+ _update_gutter_indexes();
editor_box->add_child(warnings_panel);
warnings_panel->add_theme_font_override(
@@ -1758,6 +1809,16 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor->set_code_complete_func(_code_complete_scripts, this);
code_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+ code_editor->get_text_editor()->set_draw_breakpoints_gutter(true);
+ code_editor->get_text_editor()->set_draw_executing_lines_gutter(true);
+
+ connection_gutter = 1;
+ code_editor->get_text_editor()->add_gutter(connection_gutter);
+ code_editor->get_text_editor()->set_gutter_name(connection_gutter, "connection_gutter");
+ code_editor->get_text_editor()->set_gutter_draw(connection_gutter, false);
+ code_editor->get_text_editor()->set_gutter_overwritable(connection_gutter, true);
+ code_editor->get_text_editor()->set_gutter_type(connection_gutter, TextEdit::GUTTER_TPYE_ICON);
+
warnings_panel = memnew(RichTextLabel);
warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE));
warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1768,12 +1829,12 @@ ScriptTextEditor::ScriptTextEditor() {
update_settings();
- code_editor->get_text_edit()->set_callhint_settings(
+ code_editor->get_text_editor()->set_callhint_settings(
EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"),
EditorSettings::get_singleton()->get("text_editor/completion/callhint_tooltip_offset"));
- code_editor->get_text_edit()->set_select_identifiers_on_hover(true);
- code_editor->get_text_edit()->set_context_menu_enabled(false);
+ code_editor->get_text_editor()->set_select_identifiers_on_hover(true);
+ code_editor->get_text_editor()->set_context_menu_enabled(false);
context_menu = memnew(PopupMenu);
@@ -1816,7 +1877,7 @@ ScriptTextEditor::ScriptTextEditor() {
connection_info_dialog = memnew(ConnectionInfoDialog);
- code_editor->get_text_edit()->set_drag_forwarding(this);
+ code_editor->get_text_editor()->set_drag_forwarding(this);
}
ScriptTextEditor::~ScriptTextEditor() {
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index e931c9fdc6..1e436fbe65 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -81,6 +81,14 @@ class ScriptTextEditor : public ScriptEditorBase {
ScriptEditorQuickOpen *quick_open = nullptr;
ConnectionInfoDialog *connection_info_dialog = nullptr;
+ int connection_gutter = -1;
+ void _gutter_clicked(int p_line, int p_gutter);
+ void _update_gutter_indexes();
+
+ int line_number_gutter = -1;
+ Color default_line_number_color = Color(1, 1, 1);
+ Color safe_line_number_color = Color(1, 1, 1);
+
PopupPanel *color_panel = nullptr;
ColorPicker *color_picker = nullptr;
Vector2 color_position;
@@ -154,6 +162,7 @@ protected:
void _show_warnings_panel(bool p_show);
void _warning_clicked(Variant p_line);
+ void _notification(int p_what);
static void _bind_methods();
Map<String, Ref<EditorSyntaxHighlighter>> highlighters;
@@ -169,8 +178,6 @@ protected:
void _lookup_symbol(const String &p_symbol, int p_row, int p_column);
void _validate_symbol(const String &p_symbol);
- void _lookup_connections(int p_row, String p_method);
-
void _convert_case(CodeTextEditor::CaseStyle p_case);
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
@@ -211,7 +218,7 @@ public:
virtual void clear_executing_line() override;
virtual void reload(bool p_soft) override;
- virtual void get_breakpoints(List<int> *p_breakpoints) override;
+ virtual Array get_breakpoints() override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 2a7f3f0656..29db284b44 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -55,8 +55,8 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) {
_load_theme_settings();
- get_text_edit()->set_text(p_shader->get_code());
- get_text_edit()->clear_undo_history();
+ get_text_editor()->set_text(p_shader->get_code());
+ get_text_editor()->clear_undo_history();
_validate_script();
_line_col_changed();
@@ -65,7 +65,7 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) {
void ShaderTextEditor::reload_text() {
ERR_FAIL_COND(shader.is_null());
- TextEdit *te = get_text_edit();
+ CodeEdit *te = get_text_editor();
int column = te->cursor_get_column();
int row = te->cursor_get_line();
int h = te->get_h_scroll();
@@ -107,29 +107,29 @@ void ShaderTextEditor::_load_theme_settings() {
Color search_result_color = EDITOR_GET("text_editor/highlighting/search_result_color");
Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color");
- get_text_edit()->add_theme_color_override("background_color", background_color);
- get_text_edit()->add_theme_color_override("completion_background_color", completion_background_color);
- get_text_edit()->add_theme_color_override("completion_selected_color", completion_selected_color);
- get_text_edit()->add_theme_color_override("completion_existing_color", completion_existing_color);
- get_text_edit()->add_theme_color_override("completion_scroll_color", completion_scroll_color);
- get_text_edit()->add_theme_color_override("completion_font_color", completion_font_color);
- get_text_edit()->add_theme_color_override("font_color", text_color);
- get_text_edit()->add_theme_color_override("line_number_color", line_number_color);
- get_text_edit()->add_theme_color_override("caret_color", caret_color);
- get_text_edit()->add_theme_color_override("caret_background_color", caret_background_color);
- get_text_edit()->add_theme_color_override("font_color_selected", text_selected_color);
- get_text_edit()->add_theme_color_override("selection_color", selection_color);
- get_text_edit()->add_theme_color_override("brace_mismatch_color", brace_mismatch_color);
- get_text_edit()->add_theme_color_override("current_line_color", current_line_color);
- get_text_edit()->add_theme_color_override("line_length_guideline_color", line_length_guideline_color);
- get_text_edit()->add_theme_color_override("word_highlighted_color", word_highlighted_color);
- get_text_edit()->add_theme_color_override("mark_color", mark_color);
- get_text_edit()->add_theme_color_override("bookmark_color", bookmark_color);
- get_text_edit()->add_theme_color_override("breakpoint_color", breakpoint_color);
- get_text_edit()->add_theme_color_override("executing_line_color", executing_line_color);
- get_text_edit()->add_theme_color_override("code_folding_color", code_folding_color);
- get_text_edit()->add_theme_color_override("search_result_color", search_result_color);
- get_text_edit()->add_theme_color_override("search_result_border_color", search_result_border_color);
+ get_text_editor()->add_theme_color_override("background_color", background_color);
+ get_text_editor()->add_theme_color_override("completion_background_color", completion_background_color);
+ get_text_editor()->add_theme_color_override("completion_selected_color", completion_selected_color);
+ get_text_editor()->add_theme_color_override("completion_existing_color", completion_existing_color);
+ get_text_editor()->add_theme_color_override("completion_scroll_color", completion_scroll_color);
+ get_text_editor()->add_theme_color_override("completion_font_color", completion_font_color);
+ get_text_editor()->add_theme_color_override("font_color", text_color);
+ get_text_editor()->add_theme_color_override("line_number_color", line_number_color);
+ get_text_editor()->add_theme_color_override("caret_color", caret_color);
+ get_text_editor()->add_theme_color_override("caret_background_color", caret_background_color);
+ get_text_editor()->add_theme_color_override("font_color_selected", text_selected_color);
+ get_text_editor()->add_theme_color_override("selection_color", selection_color);
+ get_text_editor()->add_theme_color_override("brace_mismatch_color", brace_mismatch_color);
+ get_text_editor()->add_theme_color_override("current_line_color", current_line_color);
+ get_text_editor()->add_theme_color_override("line_length_guideline_color", line_length_guideline_color);
+ get_text_editor()->add_theme_color_override("word_highlighted_color", word_highlighted_color);
+ get_text_editor()->add_theme_color_override("mark_color", mark_color);
+ get_text_editor()->add_theme_color_override("bookmark_color", bookmark_color);
+ get_text_editor()->add_theme_color_override("breakpoint_color", breakpoint_color);
+ get_text_editor()->add_theme_color_override("executing_line_color", executing_line_color);
+ get_text_editor()->add_theme_color_override("code_folding_color", code_folding_color);
+ get_text_editor()->add_theme_color_override("search_result_color", search_result_color);
+ get_text_editor()->add_theme_color_override("search_result_border_color", search_result_border_color);
syntax_highlighter->set_number_color(EDITOR_GET("text_editor/highlighting/number_color"));
syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/highlighting/symbol_color"));
@@ -176,7 +176,7 @@ void ShaderTextEditor::_load_theme_settings() {
}
void ShaderTextEditor::_check_shader_mode() {
- String type = ShaderLanguage::get_shader_type(get_text_edit()->get_text());
+ String type = ShaderLanguage::get_shader_type(get_text_editor()->get_text());
Shader::Mode mode;
@@ -189,7 +189,7 @@ void ShaderTextEditor::_check_shader_mode() {
}
if (shader->get_mode() != mode) {
- shader->set_code(get_text_edit()->get_text());
+ shader->set_code(get_text_editor()->get_text());
_load_theme_settings();
}
}
@@ -207,13 +207,13 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo
sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type, r_options, calltip);
- get_text_edit()->set_code_hint(calltip);
+ get_text_editor()->set_code_hint(calltip);
}
void ShaderTextEditor::_validate_script() {
_check_shader_mode();
- String code = get_text_edit()->get_text();
+ String code = get_text_editor()->get_text();
//List<StringName> params;
//shader->get_param_list(&params);
@@ -225,14 +225,14 @@ void ShaderTextEditor::_validate_script() {
String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text();
set_error(error_text);
set_error_pos(sl.get_error_line() - 1, 0);
- for (int i = 0; i < get_text_edit()->get_line_count(); i++) {
- get_text_edit()->set_line_as_marked(i, false);
+ for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
+ get_text_editor()->set_line_as_marked(i, false);
}
- get_text_edit()->set_line_as_marked(sl.get_error_line() - 1, true);
+ get_text_editor()->set_line_as_marked(sl.get_error_line() - 1, true);
} else {
- for (int i = 0; i < get_text_edit()->get_line_count(); i++) {
- get_text_edit()->set_line_as_marked(i, false);
+ for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
+ get_text_editor()->set_line_as_marked(i, false);
}
set_error("");
}
@@ -245,7 +245,7 @@ void ShaderTextEditor::_bind_methods() {
ShaderTextEditor::ShaderTextEditor() {
syntax_highlighter.instance();
- get_text_edit()->set_syntax_highlighter(syntax_highlighter);
+ get_text_editor()->set_syntax_highlighter(syntax_highlighter);
}
/*** SCRIPT EDITOR ******/
@@ -253,22 +253,22 @@ ShaderTextEditor::ShaderTextEditor() {
void ShaderEditor::_menu_option(int p_option) {
switch (p_option) {
case EDIT_UNDO: {
- shader_editor->get_text_edit()->undo();
+ shader_editor->get_text_editor()->undo();
} break;
case EDIT_REDO: {
- shader_editor->get_text_edit()->redo();
+ shader_editor->get_text_editor()->redo();
} break;
case EDIT_CUT: {
- shader_editor->get_text_edit()->cut();
+ shader_editor->get_text_editor()->cut();
} break;
case EDIT_COPY: {
- shader_editor->get_text_edit()->copy();
+ shader_editor->get_text_editor()->copy();
} break;
case EDIT_PASTE: {
- shader_editor->get_text_edit()->paste();
+ shader_editor->get_text_editor()->paste();
} break;
case EDIT_SELECT_ALL: {
- shader_editor->get_text_edit()->select_all();
+ shader_editor->get_text_editor()->select_all();
} break;
case EDIT_MOVE_LINE_UP: {
shader_editor->move_lines_up();
@@ -281,7 +281,7 @@ void ShaderEditor::_menu_option(int p_option) {
return;
}
- TextEdit *tx = shader_editor->get_text_edit();
+ CodeEdit *tx = shader_editor->get_text_editor();
tx->indent_left();
} break;
@@ -290,7 +290,7 @@ void ShaderEditor::_menu_option(int p_option) {
return;
}
- TextEdit *tx = shader_editor->get_text_edit();
+ CodeEdit *tx = shader_editor->get_text_editor();
tx->indent_right();
} break;
@@ -309,7 +309,7 @@ void ShaderEditor::_menu_option(int p_option) {
} break;
case EDIT_COMPLETE: {
- shader_editor->get_text_edit()->query_code_comple();
+ shader_editor->get_text_editor()->query_code_comple();
} break;
case SEARCH_FIND: {
shader_editor->get_find_replace_bar()->popup_search();
@@ -324,7 +324,7 @@ void ShaderEditor::_menu_option(int p_option) {
shader_editor->get_find_replace_bar()->popup_replace();
} break;
case SEARCH_GOTO_LINE: {
- goto_line_dialog->popup_find_line(shader_editor->get_text_edit());
+ goto_line_dialog->popup_find_line(shader_editor->get_text_editor());
} break;
case BOOKMARK_TOGGLE: {
shader_editor->toggle_bookmark();
@@ -343,7 +343,7 @@ void ShaderEditor::_menu_option(int p_option) {
} break;
}
if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) {
- shader_editor->get_text_edit()->call_deferred("grab_focus");
+ shader_editor->get_text_editor()->call_deferred("grab_focus");
}
}
@@ -358,28 +358,11 @@ void ShaderEditor::_params_changed() {
}
void ShaderEditor::_editor_settings_changed() {
- shader_editor->get_text_edit()->set_auto_brace_completion(EditorSettings::get_singleton()->get("text_editor/completion/auto_brace_complete"));
- shader_editor->get_text_edit()->set_scroll_pass_end_of_file(EditorSettings::get_singleton()->get("text_editor/cursor/scroll_past_end_of_file"));
- shader_editor->get_text_edit()->set_indent_size(EditorSettings::get_singleton()->get("text_editor/indent/size"));
- shader_editor->get_text_edit()->set_indent_using_spaces(EditorSettings::get_singleton()->get("text_editor/indent/type"));
- shader_editor->get_text_edit()->set_auto_indent(EditorSettings::get_singleton()->get("text_editor/indent/auto_indent"));
- shader_editor->get_text_edit()->set_draw_tabs(EditorSettings::get_singleton()->get("text_editor/indent/draw_tabs"));
- shader_editor->get_text_edit()->set_draw_spaces(EditorSettings::get_singleton()->get("text_editor/indent/draw_spaces"));
- shader_editor->get_text_edit()->set_show_line_numbers(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_numbers"));
- shader_editor->get_text_edit()->set_highlight_all_occurrences(EditorSettings::get_singleton()->get("text_editor/highlighting/highlight_all_occurrences"));
- shader_editor->get_text_edit()->set_highlight_current_line(EditorSettings::get_singleton()->get("text_editor/highlighting/highlight_current_line"));
- shader_editor->get_text_edit()->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink"));
- shader_editor->get_text_edit()->cursor_set_blink_speed(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink_speed"));
- shader_editor->get_text_edit()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/theme/line_spacing"));
- shader_editor->get_text_edit()->cursor_set_block_mode(EditorSettings::get_singleton()->get("text_editor/cursor/block_caret"));
- shader_editor->get_text_edit()->set_smooth_scroll_enabled(EditorSettings::get_singleton()->get("text_editor/navigation/smooth_scrolling"));
- shader_editor->get_text_edit()->set_v_scroll_speed(EditorSettings::get_singleton()->get("text_editor/navigation/v_scroll_speed"));
- shader_editor->get_text_edit()->set_draw_minimap(EditorSettings::get_singleton()->get("text_editor/navigation/show_minimap"));
- shader_editor->get_text_edit()->set_minimap_width((int)EditorSettings::get_singleton()->get("text_editor/navigation/minimap_width") * EDSCALE);
- shader_editor->get_text_edit()->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines"));
- shader_editor->get_text_edit()->set_line_length_guideline_soft_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column"));
- shader_editor->get_text_edit()->set_line_length_guideline_hard_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column"));
- shader_editor->get_text_edit()->set_breakpoint_gutter_enabled(false);
+ shader_editor->update_editor_settings();
+
+ shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/theme/line_spacing"));
+ shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
+ shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
}
void ShaderEditor::_bind_methods() {
@@ -466,7 +449,7 @@ void ShaderEditor::save_external_data(const String &p_str) {
void ShaderEditor::apply_shaders() {
if (shader.is_valid()) {
String shader_code = shader->get_code();
- String editor_code = shader_editor->get_text_edit()->get_text();
+ String editor_code = shader_editor->get_text_editor()->get_text();
if (shader_code != editor_code) {
shader->set_code(editor_code);
shader->set_edited(true);
@@ -480,7 +463,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
int col, row;
- TextEdit *tx = shader_editor->get_text_edit();
+ CodeEdit *tx = shader_editor->get_text_editor();
tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
@@ -507,7 +490,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
Ref<InputEventKey> k = ev;
if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_MENU) {
- TextEdit *tx = shader_editor->get_text_edit();
+ CodeEdit *tx = shader_editor->get_text_editor();
_make_context_menu(tx->is_selection_active(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos()));
context_menu->grab_focus();
}
@@ -521,7 +504,7 @@ void ShaderEditor::_update_bookmark_list() {
bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
- Array bookmark_list = shader_editor->get_text_edit()->get_bookmarks_array();
+ Array bookmark_list = shader_editor->get_text_editor()->get_bookmarked_lines();
if (bookmark_list.size() == 0) {
return;
}
@@ -529,7 +512,7 @@ void ShaderEditor::_update_bookmark_list() {
bookmarks_menu->add_separator();
for (int i = 0; i < bookmark_list.size(); i++) {
- String line = shader_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
+ String line = shader_editor->get_text_editor()->get_line(bookmark_list[i]).strip_edges();
// Limit the size of the line if too big.
if (line.length() > 50) {
line = line.substr(0, 50);
@@ -581,13 +564,13 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
shader_editor->connect("script_changed", callable_mp(this, &ShaderEditor::apply_shaders));
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &ShaderEditor::_editor_settings_changed));
- shader_editor->get_text_edit()->set_callhint_settings(
+ shader_editor->get_text_editor()->set_callhint_settings(
EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"),
EditorSettings::get_singleton()->get("text_editor/completion/callhint_tooltip_offset"));
- shader_editor->get_text_edit()->set_select_identifiers_on_hover(true);
- shader_editor->get_text_edit()->set_context_menu_enabled(false);
- shader_editor->get_text_edit()->connect("gui_input", callable_mp(this, &ShaderEditor::_text_edit_gui_input));
+ shader_editor->get_text_editor()->set_select_identifiers_on_hover(true);
+ shader_editor->get_text_editor()->set_context_menu_enabled(false);
+ shader_editor->get_text_editor()->connect("gui_input", callable_mp(this, &ShaderEditor::_text_edit_gui_input));
shader_editor->update_editor_settings();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 18942b371c..5007983581 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -995,11 +995,16 @@ SpriteFramesEditor::SpriteFramesEditor() {
animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
animations->set_allow_reselect(true);
+ HBoxContainer *hbc_anim_speed = memnew(HBoxContainer);
+ hbc_anim_speed->add_child(memnew(Label(TTR("Speed:"))));
+ vbc_animlist->add_child(hbc_anim_speed);
anim_speed = memnew(SpinBox);
- vbc_animlist->add_margin_child(TTR("Speed (FPS):"), anim_speed);
+ anim_speed->set_suffix(TTR("FPS"));
anim_speed->set_min(0);
anim_speed->set_max(100);
anim_speed->set_step(0.01);
+ anim_speed->set_h_size_flags(SIZE_EXPAND_FILL);
+ hbc_anim_speed->add_child(anim_speed);
anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_fps_changed));
anim_loop = memnew(CheckButton);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 82e231e396..8935b698b6 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -50,7 +50,7 @@ void TextEditor::set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlight
el = el->next();
}
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
te->set_syntax_highlighter(p_highlighter);
}
@@ -59,7 +59,7 @@ void TextEditor::_change_syntax_highlighter(int p_idx) {
}
void TextEditor::_load_theme_settings() {
- TextEdit *text_edit = code_editor->get_text_edit();
+ CodeEdit *text_edit = code_editor->get_text_editor();
text_edit->get_syntax_highlighter()->update_cache();
Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
@@ -147,9 +147,9 @@ void TextEditor::set_edited_resource(const RES &p_res) {
text_file = p_res;
- code_editor->get_text_edit()->set_text(text_file->get_text());
- code_editor->get_text_edit()->clear_undo_history();
- code_editor->get_text_edit()->tag_saved_version();
+ code_editor->get_text_editor()->set_text(text_file->get_text());
+ code_editor->get_text_editor()->clear_undo_history();
+ code_editor->get_text_editor()->tag_saved_version();
emit_signal("name_changed");
code_editor->update_line_and_column();
@@ -171,13 +171,14 @@ void TextEditor::add_callback(const String &p_function, PackedStringArray p_args
void TextEditor::set_debugger_active(bool p_active) {
}
-void TextEditor::get_breakpoints(List<int> *p_breakpoints) {
+Array TextEditor::get_breakpoints() {
+ return Array();
}
void TextEditor::reload_text() {
ERR_FAIL_COND(text_file.is_null());
- TextEdit *te = code_editor->get_text_edit();
+ CodeEdit *te = code_editor->get_text_editor();
int column = te->cursor_get_column();
int row = te->cursor_get_line();
int h = te->get_h_scroll();
@@ -207,7 +208,7 @@ void TextEditor::_update_bookmark_list() {
bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
- Array bookmark_list = code_editor->get_text_edit()->get_bookmarks_array();
+ Array bookmark_list = code_editor->get_text_editor()->get_bookmarked_lines();
if (bookmark_list.size() == 0) {
return;
}
@@ -215,7 +216,7 @@ void TextEditor::_update_bookmark_list() {
bookmarks_menu->add_separator();
for (int i = 0; i < bookmark_list.size(); i++) {
- String line = code_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
+ String line = code_editor->get_text_editor()->get_line(bookmark_list[i]).strip_edges();
// Limit the size of the line if too big.
if (line.length() > 50) {
line = line.substr(0, 50);
@@ -235,12 +236,12 @@ void TextEditor::_bookmark_item_pressed(int p_idx) {
}
void TextEditor::apply_code() {
- text_file->set_text(code_editor->get_text_edit()->get_text());
+ text_file->set_text(code_editor->get_text_editor()->get_text());
}
bool TextEditor::is_unsaved() {
const bool unsaved =
- code_editor->get_text_edit()->get_version() != code_editor->get_text_edit()->get_saved_version() ||
+ code_editor->get_text_editor()->get_version() != code_editor->get_text_editor()->get_saved_version() ||
text_file->get_path().empty(); // In memory.
return unsaved;
}
@@ -280,7 +281,7 @@ void TextEditor::convert_indent_to_tabs() {
}
void TextEditor::tag_saved_version() {
- code_editor->get_text_edit()->tag_saved_version();
+ code_editor->get_text_editor()->tag_saved_version();
}
void TextEditor::goto_line(int p_line, bool p_with_error) {
@@ -300,7 +301,7 @@ void TextEditor::clear_executing_line() {
}
void TextEditor::ensure_focus() {
- code_editor->get_text_edit()->grab_focus();
+ code_editor->get_text_editor()->grab_focus();
}
Vector<String> TextEditor::get_functions() {
@@ -316,7 +317,7 @@ void TextEditor::update_settings() {
}
void TextEditor::set_tooltip_request_func(String p_method, Object *p_obj) {
- code_editor->get_text_edit()->set_tooltip_request_func(p_obj, p_method, this);
+ code_editor->get_text_editor()->set_tooltip_request_func(p_obj, p_method, this);
}
Control *TextEditor::get_edit_menu() {
@@ -328,7 +329,7 @@ void TextEditor::clear_edit_menu() {
}
void TextEditor::_edit_option(int p_op) {
- TextEdit *tx = code_editor->get_text_edit();
+ CodeEdit *tx = code_editor->get_text_editor();
switch (p_op) {
case EDIT_UNDO: {
@@ -416,14 +417,14 @@ void TextEditor::_edit_option(int p_op) {
code_editor->get_find_replace_bar()->popup_replace();
} break;
case SEARCH_IN_FILES: {
- String selected_text = code_editor->get_text_edit()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selection_text();
// Yep, because it doesn't make sense to instance this dialog for every single script open...
// So this will be delegated to the ScriptEditor.
emit_signal("search_in_files_requested", selected_text);
} break;
case REPLACE_IN_FILES: {
- String selected_text = code_editor->get_text_edit()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selection_text();
emit_signal("replace_in_files_requested", selected_text);
} break;
@@ -470,7 +471,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_RIGHT) {
int col, row;
- TextEdit *tx = code_editor->get_text_edit();
+ CodeEdit *tx = code_editor->get_text_editor();
tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
@@ -503,7 +504,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
Ref<InputEventKey> k = ev;
if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_MENU) {
- TextEdit *tx = code_editor->get_text_edit();
+ CodeEdit *tx = code_editor->get_text_editor();
int line = tx->cursor_get_line();
_make_context_menu(tx->is_selection_active(), tx->can_fold(line), tx->is_folded(line), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos()));
context_menu->grab_focus();
@@ -552,8 +553,8 @@ TextEditor::TextEditor() {
update_settings();
- code_editor->get_text_edit()->set_context_menu_enabled(false);
- code_editor->get_text_edit()->connect("gui_input", callable_mp(this, &TextEditor::_text_edit_gui_input));
+ code_editor->get_text_editor()->set_context_menu_enabled(false);
+ code_editor->get_text_editor()->connect("gui_input", callable_mp(this, &TextEditor::_text_edit_gui_input));
context_menu = memnew(PopupMenu);
add_child(context_menu);
@@ -649,7 +650,7 @@ TextEditor::TextEditor() {
goto_line_dialog = memnew(GotoLineDialog);
add_child(goto_line_dialog);
- code_editor->get_text_edit()->set_drag_forwarding(this);
+ code_editor->get_text_editor()->set_drag_forwarding(this);
}
TextEditor::~TextEditor() {
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index f3e9e599cf..ea425bd033 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -119,7 +119,7 @@ public:
virtual Variant get_edit_state() override;
virtual void set_edit_state(const Variant &p_state) override;
virtual Vector<String> get_functions() override;
- virtual void get_breakpoints(List<int> *p_breakpoints) override;
+ virtual Array get_breakpoints() override;
virtual void goto_line(int p_line, bool p_with_error = false) override;
void goto_line_selection(int p_line, int p_begin, int p_end);
virtual void set_executing_line(int p_line) override;
diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp
new file mode 100644
index 0000000000..ba2eef8484
--- /dev/null
+++ b/editor/plugins/texture_3d_editor_plugin.cpp
@@ -0,0 +1,213 @@
+/*************************************************************************/
+/* texture_3d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "texture_3d_editor_plugin.h"
+
+#include "core/io/resource_loader.h"
+#include "core/project_settings.h"
+#include "editor/editor_settings.h"
+
+void Texture3DEditor::_gui_input(Ref<InputEvent> p_event) {
+}
+
+void Texture3DEditor::_texture_rect_draw() {
+ texture_rect->draw_rect(Rect2(Point2(), texture_rect->get_size()), Color(1, 1, 1, 1));
+}
+
+void Texture3DEditor::_notification(int p_what) {
+ if (p_what == NOTIFICATION_READY) {
+ //get_scene()->connect("node_removed",this,"_node_removed");
+ }
+ if (p_what == NOTIFICATION_RESIZED) {
+ _texture_rect_update_area();
+ }
+
+ if (p_what == NOTIFICATION_DRAW) {
+ Ref<Texture2D> checkerboard = get_theme_icon("Checkerboard", "EditorIcons");
+ Size2 size = get_size();
+
+ draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
+ }
+}
+
+void Texture3DEditor::_changed_callback(Object *p_changed, const char *p_prop) {
+ if (!is_visible()) {
+ return;
+ }
+ update();
+}
+
+void Texture3DEditor::_update_material() {
+ material->set_shader_param("layer", (layer->get_value() + 0.5) / texture->get_depth());
+ material->set_shader_param("tex", texture->get_rid());
+
+ String format = Image::get_format_name(texture->get_format());
+
+ String text;
+ text = itos(texture->get_width()) + "x" + itos(texture->get_height()) + "x" + itos(texture->get_depth()) + " " + format;
+
+ info->set_text(text);
+}
+
+void Texture3DEditor::_make_shaders() {
+ String shader_3d = ""
+ "shader_type canvas_item;\n"
+ "uniform sampler3D tex;\n"
+ "uniform float layer;\n"
+ "void fragment() {\n"
+ " COLOR = textureLod(tex,vec3(UV,layer),0.0);\n"
+ "}";
+
+ shader.instance();
+ shader->set_code(shader_3d);
+ material.instance();
+ material->set_shader(shader);
+}
+
+void Texture3DEditor::_texture_rect_update_area() {
+ Size2 size = get_size();
+ int tex_width = texture->get_width() * size.height / texture->get_height();
+ int tex_height = size.height;
+
+ if (tex_width > size.width) {
+ tex_width = size.width;
+ tex_height = texture->get_height() * tex_width / texture->get_width();
+ }
+
+ // Prevent the texture from being unpreviewable after the rescale, so that we can still see something
+ if (tex_height <= 0) {
+ tex_height = 1;
+ }
+ if (tex_width <= 0) {
+ tex_width = 1;
+ }
+
+ int ofs_x = (size.width - tex_width) / 2;
+ int ofs_y = (size.height - tex_height) / 2;
+
+ texture_rect->set_position(Vector2(ofs_x, ofs_y));
+ texture_rect->set_size(Vector2(tex_width, tex_height));
+}
+
+void Texture3DEditor::edit(Ref<Texture3D> p_texture) {
+ if (!texture.is_null()) {
+ texture->remove_change_receptor(this);
+ }
+
+ texture = p_texture;
+
+ if (!texture.is_null()) {
+ if (shader.is_null()) {
+ _make_shaders();
+ }
+
+ texture->add_change_receptor(this);
+ update();
+ texture_rect->set_material(material);
+ setting = true;
+ layer->set_max(texture->get_depth() - 1);
+ layer->set_value(0);
+ layer->show();
+ _update_material();
+ setting = false;
+ _texture_rect_update_area();
+ } else {
+ hide();
+ }
+}
+
+void Texture3DEditor::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_gui_input"), &Texture3DEditor::_gui_input);
+ ClassDB::bind_method(D_METHOD("_layer_changed"), &Texture3DEditor::_layer_changed);
+}
+
+Texture3DEditor::Texture3DEditor() {
+ set_texture_repeat(TextureRepeat::TEXTURE_REPEAT_ENABLED);
+ set_custom_minimum_size(Size2(1, 150));
+ texture_rect = memnew(Control);
+ texture_rect->connect("draw", callable_mp(this, &Texture3DEditor::_texture_rect_draw));
+ texture_rect->set_mouse_filter(MOUSE_FILTER_IGNORE);
+ add_child(texture_rect);
+
+ layer = memnew(SpinBox);
+ layer->set_step(1);
+ layer->set_max(100);
+ add_child(layer);
+ layer->set_anchor(MARGIN_RIGHT, 1);
+ layer->set_anchor(MARGIN_LEFT, 1);
+ layer->set_h_grow_direction(GROW_DIRECTION_BEGIN);
+ layer->set_modulate(Color(1, 1, 1, 0.8));
+ info = memnew(Label);
+ add_child(info);
+ info->set_anchor(MARGIN_RIGHT, 1);
+ info->set_anchor(MARGIN_LEFT, 1);
+ info->set_anchor(MARGIN_BOTTOM, 1);
+ info->set_anchor(MARGIN_TOP, 1);
+ info->set_h_grow_direction(GROW_DIRECTION_BEGIN);
+ info->set_v_grow_direction(GROW_DIRECTION_BEGIN);
+ info->add_theme_color_override("font_color", Color(1, 1, 1, 1));
+ info->add_theme_color_override("font_color_shadow", Color(0, 0, 0, 0.5));
+ info->add_theme_color_override("font_color_shadow", Color(0, 0, 0, 0.5));
+ info->add_theme_constant_override("shadow_as_outline", 1);
+ info->add_theme_constant_override("shadow_offset_x", 2);
+ info->add_theme_constant_override("shadow_offset_y", 2);
+
+ setting = false;
+ layer->connect("value_changed", Callable(this, "_layer_changed"));
+}
+
+Texture3DEditor::~Texture3DEditor() {
+ if (!texture.is_null()) {
+ texture->remove_change_receptor(this);
+ }
+}
+
+//
+bool EditorInspectorPlugin3DTexture::can_handle(Object *p_object) {
+ return Object::cast_to<Texture3D>(p_object) != nullptr;
+}
+
+void EditorInspectorPlugin3DTexture::parse_begin(Object *p_object) {
+ Texture3D *texture = Object::cast_to<Texture3D>(p_object);
+ if (!texture) {
+ return;
+ }
+ Ref<Texture3D> m(texture);
+
+ Texture3DEditor *editor = memnew(Texture3DEditor);
+ editor->edit(m);
+ add_custom_control(editor);
+}
+
+Texture3DEditorPlugin::Texture3DEditorPlugin(EditorNode *p_node) {
+ Ref<EditorInspectorPlugin3DTexture> plugin;
+ plugin.instance();
+ add_inspector_plugin(plugin);
+}
diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h
new file mode 100644
index 0000000000..4fbf47ecfe
--- /dev/null
+++ b/editor/plugins/texture_3d_editor_plugin.h
@@ -0,0 +1,93 @@
+/*************************************************************************/
+/* texture_3d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEXTURE_3D_EDITOR_PLUGIN_H
+#define TEXTURE_3D_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/resources/shader.h"
+#include "scene/resources/texture.h"
+
+class Texture3DEditor : public Control {
+ GDCLASS(Texture3DEditor, Control);
+
+ SpinBox *layer;
+ Label *info;
+ Ref<Texture3D> texture;
+
+ Ref<Shader> shader;
+ Ref<ShaderMaterial> material;
+
+ Control *texture_rect;
+
+ void _make_shaders();
+
+ void _update_material();
+ bool setting;
+ void _layer_changed(double) {
+ if (!setting) {
+ _update_material();
+ }
+ }
+
+ void _texture_rect_update_area();
+ void _texture_rect_draw();
+
+protected:
+ void _notification(int p_what);
+ void _gui_input(Ref<InputEvent> p_event);
+ void _changed_callback(Object *p_changed, const char *p_prop) override;
+ static void _bind_methods();
+
+public:
+ void edit(Ref<Texture3D> p_texture);
+ Texture3DEditor();
+ ~Texture3DEditor();
+};
+
+class EditorInspectorPlugin3DTexture : public EditorInspectorPlugin {
+ GDCLASS(EditorInspectorPlugin3DTexture, EditorInspectorPlugin);
+
+public:
+ virtual bool can_handle(Object *p_object) override;
+ virtual void parse_begin(Object *p_object) override;
+};
+
+class Texture3DEditorPlugin : public EditorPlugin {
+ GDCLASS(Texture3DEditorPlugin, EditorPlugin);
+
+public:
+ virtual String get_name() const override { return "Texture3D"; }
+
+ Texture3DEditorPlugin(EditorNode *p_node);
+};
+
+#endif // TEXTURE_EDITOR_PLUGIN_H
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index e71485e9fc..8cd8aaf277 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -802,7 +802,6 @@ void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p
r.size = node->get_tileset()->autotile_get_size(p_cell);
r.position += (r.size + Vector2(spacing, spacing)) * offset;
}
- Size2 sc = p_xform.get_scale();
Size2 cell_size = node->get_cell_size();
bool centered_texture = node->is_centered_textures_enabled();
bool compatibility_mode_enabled = node->is_compatibility_mode_enabled();
@@ -838,12 +837,12 @@ void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p
}
if (p_flip_h) {
- sc.x *= -1.0;
+ rect.size.x *= -1.0;
tile_ofs.x *= -1.0;
}
if (p_flip_v) {
- sc.y *= -1.0;
+ rect.size.y *= -1.0;
tile_ofs.y *= -1.0;
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 217294464c..e34f0855b2 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -60,6 +60,579 @@ void VisualShaderNodePlugin::_bind_methods() {
///////////////////
+static Ref<StyleBoxEmpty> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
+ Ref<StyleBoxEmpty> style(memnew(StyleBoxEmpty));
+ style->set_default_margin(MARGIN_LEFT, p_margin_left * EDSCALE);
+ style->set_default_margin(MARGIN_RIGHT, p_margin_right * EDSCALE);
+ style->set_default_margin(MARGIN_BOTTOM, p_margin_bottom * EDSCALE);
+ style->set_default_margin(MARGIN_TOP, p_margin_top * EDSCALE);
+ return style;
+}
+
+///////////////////
+
+VisualShaderGraphPlugin::VisualShaderGraphPlugin() {
+}
+
+void VisualShaderGraphPlugin::_bind_methods() {
+ ClassDB::bind_method("add_node", &VisualShaderGraphPlugin::add_node);
+ ClassDB::bind_method("remove_node", &VisualShaderGraphPlugin::remove_node);
+ ClassDB::bind_method("connect_nodes", &VisualShaderGraphPlugin::connect_nodes);
+ ClassDB::bind_method("disconnect_nodes", &VisualShaderGraphPlugin::disconnect_nodes);
+ ClassDB::bind_method("set_node_position", &VisualShaderGraphPlugin::set_node_position);
+ ClassDB::bind_method("set_node_size", &VisualShaderGraphPlugin::set_node_size);
+ ClassDB::bind_method("show_port_preview", &VisualShaderGraphPlugin::show_port_preview);
+ ClassDB::bind_method("update_property_editor", &VisualShaderGraphPlugin::update_property_editor);
+ ClassDB::bind_method("update_property_editor_deferred", &VisualShaderGraphPlugin::update_property_editor_deferred);
+ ClassDB::bind_method("set_input_port_default_value", &VisualShaderGraphPlugin::set_input_port_default_value);
+}
+
+void VisualShaderGraphPlugin::register_shader(VisualShader *p_shader) {
+ visual_shader = Ref<VisualShader>(p_shader);
+}
+
+void VisualShaderGraphPlugin::set_connections(List<VisualShader::Connection> &p_connections) {
+ connections = p_connections;
+}
+
+void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id) {
+ if (visual_shader->get_shader_type() == p_type && links.has(p_node_id)) {
+ for (Map<int, Port>::Element *E = links[p_node_id].output_ports.front(); E; E = E->next()) {
+ E->value().preview_button->set_pressed(false);
+ }
+
+ if (links[p_node_id].preview_visible && !is_dirty() && links[p_node_id].preview_box != nullptr) {
+ links[p_node_id].graph_node->remove_child(links[p_node_id].preview_box);
+ memdelete(links[p_node_id].preview_box);
+ links[p_node_id].graph_node->set_size(Vector2(-1, -1));
+ links[p_node_id].preview_visible = false;
+ }
+
+ if (p_port_id != -1) {
+ if (is_dirty()) {
+ links[p_node_id].preview_pos = links[p_node_id].graph_node->get_child_count();
+ }
+
+ VBoxContainer *vbox = memnew(VBoxContainer);
+ links[p_node_id].graph_node->add_child(vbox);
+ if (links[p_node_id].preview_pos != -1) {
+ links[p_node_id].graph_node->move_child(vbox, links[p_node_id].preview_pos);
+ }
+
+ Control *offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
+ vbox->add_child(offset);
+
+ VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview);
+ port_preview->setup(visual_shader, visual_shader->get_shader_type(), p_node_id, p_port_id);
+ port_preview->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
+ vbox->add_child(port_preview);
+ links[p_node_id].preview_visible = true;
+ links[p_node_id].preview_box = vbox;
+ links[p_node_id].output_ports[p_port_id].preview_button->set_pressed(true);
+ }
+ }
+}
+
+void VisualShaderGraphPlugin::update_property_editor_deferred(VisualShader::Type p_type, int p_node_id) {
+ call_deferred("update_property_editor", p_type, p_node_id);
+}
+
+void VisualShaderGraphPlugin::update_property_editor(VisualShader::Type p_type, int p_node_id) {
+ if (p_type != visual_shader->get_shader_type() || !links.has(p_node_id)) {
+ return;
+ }
+ remove_node(p_type, p_node_id);
+ add_node(p_type, p_node_id);
+}
+
+void VisualShaderGraphPlugin::set_input_port_default_value(VisualShader::Type p_type, int p_node_id, int p_port_id, Variant p_value) {
+ if (p_type != visual_shader->get_shader_type() || !links.has(p_node_id)) {
+ return;
+ }
+
+ Button *button = links[p_node_id].input_ports[p_port_id].default_input_button;
+
+ switch (p_value.get_type()) {
+ case Variant::COLOR: {
+ button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
+ if (!button->is_connected("draw", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_draw_color_over_button))) {
+ button->connect("draw", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_draw_color_over_button), varray(button, p_value));
+ }
+ } break;
+ case Variant::BOOL: {
+ button->set_text(((bool)p_value) ? "true" : "false");
+ } break;
+ case Variant::INT:
+ case Variant::FLOAT: {
+ button->set_text(String::num(p_value, 4));
+ } break;
+ case Variant::VECTOR3: {
+ Vector3 v = p_value;
+ button->set_text(String::num(v.x, 3) + "," + String::num(v.y, 3) + "," + String::num(v.z, 3));
+ } break;
+ default: {
+ }
+ }
+}
+
+void VisualShaderGraphPlugin::register_default_input_button(int p_node_id, int p_port_id, Button *p_button) {
+ links[p_node_id].input_ports.insert(p_port_id, { p_button });
+}
+
+VisualShader::Type VisualShaderGraphPlugin::get_shader_type() const {
+ return visual_shader->get_shader_type();
+}
+
+void VisualShaderGraphPlugin::set_node_position(VisualShader::Type p_type, int p_id, const Vector2 &p_position) {
+ if (visual_shader->get_shader_type() == p_type && links.has(p_id)) {
+ links[p_id].graph_node->set_offset(p_position);
+ }
+}
+
+void VisualShaderGraphPlugin::set_node_size(VisualShader::Type p_type, int p_id, const Vector2 &p_size) {
+ if (visual_shader->get_shader_type() == p_type && links.has(p_id)) {
+ links[p_id].graph_node->set_size(p_size);
+ }
+}
+
+bool VisualShaderGraphPlugin::is_preview_visible(int p_id) const {
+ return links[p_id].preview_visible;
+}
+
+void VisualShaderGraphPlugin::clear_links() {
+ links.clear();
+}
+
+bool VisualShaderGraphPlugin::is_dirty() const {
+ return dirty;
+}
+
+void VisualShaderGraphPlugin::make_dirty(bool p_enabled) {
+ dirty = p_enabled;
+}
+
+void VisualShaderGraphPlugin::register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node) {
+ links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr });
+}
+
+void VisualShaderGraphPlugin::register_output_port(int p_node_id, int p_port, TextureButton *p_button) {
+ links[p_node_id].output_ports.insert(p_port, { p_button });
+}
+
+void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
+ if (p_type != visual_shader->get_shader_type()) {
+ return;
+ }
+
+ Control *offset;
+
+ static Ref<StyleBoxEmpty> label_style = make_empty_stylebox(2, 1, 2, 1);
+
+ static const Color type_color[6] = {
+ Color(0.38, 0.85, 0.96), // scalar (float)
+ Color(0.49, 0.78, 0.94), // scalar (int)
+ Color(0.84, 0.49, 0.93), // vector
+ Color(0.55, 0.65, 0.94), // boolean
+ Color(0.96, 0.66, 0.43), // transform
+ Color(1.0, 1.0, 0.0), // sampler
+ };
+
+ Ref<VisualShaderNode> vsnode = visual_shader->get_node(p_type, p_id);
+
+ Ref<VisualShaderNodeGroupBase> group_node = Object::cast_to<VisualShaderNodeGroupBase>(vsnode.ptr());
+ bool is_group = !group_node.is_null();
+ Size2 size = Size2(0, 0);
+
+ Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(group_node.ptr());
+ bool is_expression = !expression_node.is_null();
+ String expression = "";
+
+ GraphNode *node = memnew(GraphNode);
+ register_link(p_type, p_id, vsnode.ptr(), node);
+
+ if (is_group) {
+ size = group_node->get_size();
+
+ node->set_resizable(true);
+ node->connect("resize_request", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_resized), varray((int)p_type, p_id));
+ }
+ if (is_expression) {
+ expression = expression_node->get_expression();
+ }
+
+ node->set_offset(visual_shader->get_node_position(p_type, p_id));
+ node->set_title(vsnode->get_caption());
+ node->set_name(itos(p_id));
+
+ if (p_id >= 2) {
+ node->set_show_close_button(true);
+ node->connect("close_request", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_delete_request), varray(p_id), CONNECT_DEFERRED);
+ }
+
+ node->connect("dragged", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_dragged), varray(p_id));
+
+ Control *custom_editor = nullptr;
+ int port_offset = 0;
+
+ if (is_group) {
+ port_offset += 2;
+ }
+
+ Ref<VisualShaderNodeUniform> uniform = vsnode;
+
+ if (uniform.is_valid()) {
+ VisualShaderEditor::get_singleton()->call_deferred("_update_uniforms");
+ }
+
+ Ref<VisualShaderNodeFloatUniform> float_uniform = vsnode;
+ Ref<VisualShaderNodeIntUniform> int_uniform = vsnode;
+ Ref<VisualShaderNodeVec3Uniform> vec3_uniform = vsnode;
+ Ref<VisualShaderNodeColorUniform> color_uniform = vsnode;
+ Ref<VisualShaderNodeBooleanUniform> bool_uniform = vsnode;
+ Ref<VisualShaderNodeTransformUniform> transform_uniform = vsnode;
+ if (uniform.is_valid()) {
+ VisualShaderEditor::get_singleton()->graph->add_child(node);
+ VisualShaderEditor::get_singleton()->_update_created_node(node);
+
+ LineEdit *uniform_name = memnew(LineEdit);
+ uniform_name->set_text(uniform->get_uniform_name());
+ node->add_child(uniform_name);
+ uniform_name->connect("text_entered", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_line_edit_changed), varray(uniform_name, p_id));
+ uniform_name->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_line_edit_focus_out), varray(uniform_name, p_id));
+
+ String error = vsnode->get_warning(visual_shader->get_mode(), p_type);
+ if (error != String()) {
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
+ node->add_child(offset);
+ Label *error_label = memnew(Label);
+ error_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color("error_color", "Editor"));
+ error_label->set_text(error);
+ node->add_child(error_label);
+ }
+
+ if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
+ //shortcut
+ VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
+ node->set_slot(0, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
+ if (!float_uniform.is_valid() && !int_uniform.is_valid() && !vec3_uniform.is_valid() && !color_uniform.is_valid() && !bool_uniform.is_valid() && !transform_uniform.is_valid()) {
+ return;
+ }
+ }
+ port_offset++;
+ }
+
+ for (int i = 0; i < VisualShaderEditor::get_singleton()->plugins.size(); i++) {
+ vsnode->set_meta("id", p_id);
+ vsnode->set_meta("shader_type", (int)p_type);
+ custom_editor = VisualShaderEditor::get_singleton()->plugins.write[i]->create_editor(visual_shader, vsnode);
+ vsnode->remove_meta("id");
+ vsnode->remove_meta("shader_type");
+ if (custom_editor) {
+ break;
+ }
+ }
+
+ if (custom_editor && !float_uniform.is_valid() && !int_uniform.is_valid() && !vec3_uniform.is_valid() && !bool_uniform.is_valid() && !transform_uniform.is_valid() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
+ //will be embedded in first port
+ } else if (custom_editor) {
+ port_offset++;
+ node->add_child(custom_editor);
+ if (color_uniform.is_valid()) {
+ custom_editor->call_deferred("_show_prop_names", true);
+ }
+ if (float_uniform.is_valid() || int_uniform.is_valid() || vec3_uniform.is_valid() || bool_uniform.is_valid() || transform_uniform.is_valid()) {
+ custom_editor->call_deferred("_show_prop_names", true);
+ return;
+ }
+ custom_editor = nullptr;
+ }
+
+ if (is_group) {
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 6 * EDSCALE));
+ node->add_child(offset);
+
+ if (group_node->is_editable()) {
+ HBoxContainer *hb2 = memnew(HBoxContainer);
+
+ Button *add_input_btn = memnew(Button);
+ add_input_btn->set_text(TTR("Add Input"));
+ add_input_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_add_input_port), varray(p_id, group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
+ hb2->add_child(add_input_btn);
+
+ hb2->add_spacer();
+
+ Button *add_output_btn = memnew(Button);
+ add_output_btn->set_text(TTR("Add Output"));
+ add_output_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_add_output_port), varray(p_id, group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
+ hb2->add_child(add_output_btn);
+
+ node->add_child(hb2);
+ }
+ }
+
+ for (int i = 0; i < MAX(vsnode->get_input_port_count(), vsnode->get_output_port_count()); i++) {
+ if (vsnode->is_port_separator(i)) {
+ node->add_child(memnew(HSeparator));
+ port_offset++;
+ }
+
+ bool valid_left = i < vsnode->get_input_port_count();
+ VisualShaderNode::PortType port_left = VisualShaderNode::PORT_TYPE_SCALAR;
+ bool port_left_used = false;
+ String name_left;
+ if (valid_left) {
+ name_left = vsnode->get_input_port_name(i);
+ port_left = vsnode->get_input_port_type(i);
+ for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
+ if (E->get().to_node == p_id && E->get().to_port == i) {
+ port_left_used = true;
+ }
+ }
+ }
+
+ bool valid_right = i < vsnode->get_output_port_count();
+ VisualShaderNode::PortType port_right = VisualShaderNode::PORT_TYPE_SCALAR;
+ String name_right;
+ if (valid_right) {
+ name_right = vsnode->get_output_port_name(i);
+ port_right = vsnode->get_output_port_type(i);
+ }
+
+ HBoxContainer *hb = memnew(HBoxContainer);
+ hb->add_theme_constant_override("separation", 7 * EDSCALE);
+
+ Variant default_value;
+
+ if (valid_left && !port_left_used) {
+ default_value = vsnode->get_input_port_default_value(i);
+ }
+
+ Button *button = memnew(Button);
+ hb->add_child(button);
+ register_default_input_button(p_id, i, button);
+ button->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_edit_port_default_input), varray(button, p_id, i));
+ if (default_value.get_type() != Variant::NIL) { // only a label
+ set_input_port_default_value(p_type, p_id, i, default_value);
+ } else {
+ button->hide();
+ }
+
+ if (i == 0 && custom_editor) {
+ hb->add_child(custom_editor);
+ custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ } else {
+ if (valid_left) {
+ if (is_group) {
+ OptionButton *type_box = memnew(OptionButton);
+ hb->add_child(type_box);
+ type_box->add_item(TTR("Float"));
+ type_box->add_item(TTR("Int"));
+ type_box->add_item(TTR("Vector"));
+ type_box->add_item(TTR("Boolean"));
+ type_box->add_item(TTR("Transform"));
+ type_box->add_item(TTR("Sampler"));
+ type_box->select(group_node->get_input_port_type(i));
+ type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ type_box->connect("item_selected", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_input_port_type), varray(p_id, i), CONNECT_DEFERRED);
+
+ LineEdit *name_box = memnew(LineEdit);
+ hb->add_child(name_box);
+ name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
+ name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ name_box->set_text(name_left);
+ name_box->connect("text_entered", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_input_port_name), varray(name_box, p_id, i));
+ name_box->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_port_name_focus_out), varray(name_box, p_id, i, false));
+
+ Button *remove_btn = memnew(Button);
+ remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
+ remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
+ remove_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_remove_input_port), varray(p_id, i), CONNECT_DEFERRED);
+ hb->add_child(remove_btn);
+ } else {
+ Label *label = memnew(Label);
+ label->set_text(name_left);
+ label->add_theme_style_override("normal", label_style); //more compact
+ hb->add_child(label);
+
+ if (vsnode->get_input_port_default_hint(i) != "" && !port_left_used) {
+ Label *hint_label = memnew(Label);
+ hint_label->set_text("[" + vsnode->get_input_port_default_hint(i) + "]");
+ hint_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color("font_color_readonly", "TextEdit"));
+ hint_label->add_theme_style_override("normal", label_style);
+ hb->add_child(hint_label);
+ }
+ }
+ }
+
+ if (!is_group) {
+ hb->add_spacer();
+ }
+
+ if (valid_right) {
+ if (is_group) {
+ Button *remove_btn = memnew(Button);
+ remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
+ remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
+ remove_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_remove_output_port), varray(p_id, i), CONNECT_DEFERRED);
+ hb->add_child(remove_btn);
+
+ LineEdit *name_box = memnew(LineEdit);
+ hb->add_child(name_box);
+ name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
+ name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ name_box->set_text(name_right);
+ name_box->connect("text_entered", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_output_port_name), varray(name_box, p_id, i));
+ name_box->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_port_name_focus_out), varray(name_box, p_id, i, true));
+
+ OptionButton *type_box = memnew(OptionButton);
+ hb->add_child(type_box);
+ type_box->add_item(TTR("Float"));
+ type_box->add_item(TTR("Int"));
+ type_box->add_item(TTR("Vector"));
+ type_box->add_item(TTR("Boolean"));
+ type_box->add_item(TTR("Transform"));
+ type_box->select(group_node->get_output_port_type(i));
+ type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ type_box->connect("item_selected", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_output_port_type), varray(p_id, i), CONNECT_DEFERRED);
+ } else {
+ Label *label = memnew(Label);
+ label->set_text(name_right);
+ label->add_theme_style_override("normal", label_style); //more compact
+ hb->add_child(label);
+ }
+ }
+ }
+
+ if (valid_right && visual_shader->get_shader_type() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) {
+ TextureButton *preview = memnew(TextureButton);
+ preview->set_toggle_mode(true);
+ preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityHidden", "EditorIcons"));
+ preview->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityVisible", "EditorIcons"));
+ preview->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
+
+ register_output_port(p_id, i, preview);
+
+ preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, i), CONNECT_DEFERRED);
+ hb->add_child(preview);
+ }
+
+ if (is_group) {
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
+ node->add_child(offset);
+ port_offset++;
+ }
+
+ node->add_child(hb);
+
+ node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]);
+ }
+
+ if (vsnode->get_output_port_for_preview() >= 0) {
+ show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview());
+ }
+
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
+ node->add_child(offset);
+
+ String error = vsnode->get_warning(visual_shader->get_mode(), p_type);
+ if (error != String()) {
+ Label *error_label = memnew(Label);
+ error_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color("error_color", "Editor"));
+ error_label->set_text(error);
+ node->add_child(error_label);
+ }
+
+ if (is_expression) {
+ CodeEdit *expression_box = memnew(CodeEdit);
+ Ref<CodeHighlighter> expression_syntax_highlighter;
+ expression_syntax_highlighter.instance();
+ expression_node->set_control(expression_box, 0);
+ node->add_child(expression_box);
+
+ Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
+ Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
+ Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
+ Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
+ Color number_color = EDITOR_GET("text_editor/highlighting/number_color");
+ Color members_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+
+ expression_box->set_syntax_highlighter(expression_syntax_highlighter);
+ expression_box->add_theme_color_override("background_color", background_color);
+
+ for (List<String>::Element *E = VisualShaderEditor::get_singleton()->keyword_list.front(); E; E = E->next()) {
+ expression_syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ }
+
+ expression_box->add_theme_font_override("font", VisualShaderEditor::get_singleton()->get_theme_font("expression", "EditorFonts"));
+ expression_box->add_theme_color_override("font_color", text_color);
+ expression_syntax_highlighter->set_number_color(number_color);
+ expression_syntax_highlighter->set_symbol_color(symbol_color);
+ expression_syntax_highlighter->set_function_color(function_color);
+ expression_syntax_highlighter->set_member_variable_color(members_color);
+ expression_syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
+ expression_syntax_highlighter->add_color_region("//", "", comment_color, true);
+
+ expression_box->set_text(expression);
+ expression_box->set_context_menu_enabled(false);
+ expression_box->set_draw_line_numbers(true);
+
+ expression_box->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_expression_focus_out), varray(expression_box, p_id));
+ }
+
+ if (!uniform.is_valid()) {
+ VisualShaderEditor::get_singleton()->graph->add_child(node);
+ VisualShaderEditor::get_singleton()->_update_created_node(node);
+ if (is_group) {
+ call_deferred("_set_node_size", (int)p_type, p_id, size);
+ }
+ }
+}
+
+void VisualShaderGraphPlugin::remove_node(VisualShader::Type p_type, int p_id) {
+ if (visual_shader->get_shader_type() == p_type && links.has(p_id)) {
+ Ref<VisualShaderNodeUniform> uniform = Ref<VisualShaderNode>(links[p_id].visual_node);
+
+ if (uniform.is_valid()) {
+ VisualShaderEditor::get_singleton()->call_deferred("_update_uniforms");
+ }
+
+ links[p_id].graph_node->get_parent()->remove_child(links[p_id].graph_node);
+ memdelete(links[p_id].graph_node);
+ links.erase(p_id);
+ }
+}
+
+void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
+ if (visual_shader->get_shader_type() == p_type) {
+ VisualShaderEditor::get_singleton()->graph->connect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr) {
+ links[p_to_node].input_ports[p_to_port].default_input_button->hide();
+ }
+ }
+}
+
+void VisualShaderGraphPlugin::disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
+ if (visual_shader->get_shader_type() == p_type) {
+ VisualShaderEditor::get_singleton()->graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr && links[p_to_node].visual_node->get_input_port_default_value(p_to_port).get_type() != Variant::NIL) {
+ links[p_to_node].input_ports[p_to_port].default_input_button->show();
+ set_input_port_default_value(p_type, p_to_node, p_to_port, links[p_to_node].visual_node->get_input_port_default_value(p_to_port));
+ }
+ }
+}
+
+VisualShaderGraphPlugin::~VisualShaderGraphPlugin() {
+}
+
+/////////////////
+
void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
bool changed = false;
if (p_visual_shader) {
@@ -71,6 +644,7 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
}
visual_shader = Ref<VisualShader>(p_visual_shader);
+ graph_plugin->register_shader(visual_shader.ptr());
if (!visual_shader->is_connected("changed", callable_mp(this, &VisualShaderEditor::_update_preview))) {
visual_shader->connect("changed", callable_mp(this, &VisualShaderEditor::_update_preview));
}
@@ -81,6 +655,7 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
#endif
visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE);
+ _set_mode(visual_shader->get_mode());
} else {
if (visual_shader.is_valid()) {
if (visual_shader->is_connected("changed", callable_mp(this, &VisualShaderEditor::_update_preview))) {
@@ -97,8 +672,8 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
_clear_buffer();
_update_options_menu();
_update_preview();
+ _update_graph();
}
- _update_graph();
}
}
@@ -168,41 +743,18 @@ bool VisualShaderEditor::_is_available(int p_mode) {
if (p_mode != -1) {
switch (current_mode) {
- case VisualShader::TYPE_VERTEX:
+ case 0: // Vertex or Emit
current_mode = 1;
break;
- case VisualShader::TYPE_FRAGMENT:
+ case 1: // Fragment or Process
current_mode = 2;
break;
- case VisualShader::TYPE_LIGHT:
+ case 2: // Light or End
current_mode = 4;
break;
- case VisualShader::TYPE_COMPUTE:
- current_mode = 8;
- break;
default:
break;
}
-
- int temp_mode = 0;
-
- if (p_mode & VisualShader::TYPE_FRAGMENT) {
- temp_mode |= 2;
- }
-
- if (p_mode & VisualShader::TYPE_LIGHT) {
- temp_mode |= 4;
- }
-
- if (p_mode == VisualShader::TYPE_COMPUTE) {
- temp_mode = 8;
- }
-
- if (temp_mode == 0) {
- temp_mode |= 1;
- }
-
- p_mode = temp_mode;
}
return (p_mode == -1 || (p_mode & current_mode) != 0);
@@ -411,6 +963,21 @@ void VisualShaderEditor::_update_options_menu() {
}
}
+void VisualShaderEditor::_set_mode(int p_which) {
+ if (p_which == VisualShader::MODE_PARTICLES) {
+ edit_type_standart->set_visible(false);
+ edit_type_particles->set_visible(true);
+ edit_type = edit_type_particles;
+ particles_mode = true;
+ } else {
+ edit_type_particles->set_visible(false);
+ edit_type_standart->set_visible(true);
+ edit_type = edit_type_standart;
+ particles_mode = false;
+ }
+ visual_shader->set_shader_type(get_current_shader_type());
+}
+
Size2 VisualShaderEditor::get_minimum_size() const {
return Size2(10, 200);
}
@@ -425,15 +992,6 @@ void VisualShaderEditor::_draw_color_over_button(Object *obj, Color p_color) {
button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color);
}
-static Ref<StyleBoxEmpty> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
- Ref<StyleBoxEmpty> style(memnew(StyleBoxEmpty));
- style->set_default_margin(MARGIN_LEFT, p_margin_left * EDSCALE);
- style->set_default_margin(MARGIN_RIGHT, p_margin_right * EDSCALE);
- style->set_default_margin(MARGIN_BOTTOM, p_margin_bottom * EDSCALE);
- style->set_default_margin(MARGIN_TOP, p_margin_top * EDSCALE);
- return style;
-}
-
void VisualShaderEditor::_update_created_node(GraphNode *node) {
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
Ref<StyleBoxFlat> sb = node->get_theme_stylebox("frame", "GraphNode");
@@ -457,49 +1015,9 @@ void VisualShaderEditor::_update_created_node(GraphNode *node) {
}
}
-void VisualShaderEditor::_update_graph() {
- if (updating) {
- return;
- }
-
- if (visual_shader.is_null()) {
- return;
- }
-
- graph->set_scroll_ofs(visual_shader->get_graph_offset() * EDSCALE);
-
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
- graph->clear_connections();
- //erase all nodes
- for (int i = 0; i < graph->get_child_count(); i++) {
- if (Object::cast_to<GraphNode>(graph->get_child(i))) {
- Node *node = graph->get_child(i);
- graph->remove_child(node);
- memdelete(node);
- i--;
- }
- }
-
- static const Color type_color[6] = {
- Color(0.38, 0.85, 0.96), // scalar (float)
- Color(0.49, 0.78, 0.94), // scalar (int)
- Color(0.84, 0.49, 0.93), // vector
- Color(0.55, 0.65, 0.94), // boolean
- Color(0.96, 0.66, 0.43), // transform
- Color(1.0, 1.0, 0.0), // sampler
- };
-
- List<VisualShader::Connection> connections;
- visual_shader->get_node_connections(type, &connections);
-
- Ref<StyleBoxEmpty> label_style = make_empty_stylebox(2, 1, 2, 1);
-
- Vector<int> nodes = visual_shader->get_node_list(type);
-
+void VisualShaderEditor::_update_uniforms() {
VisualShaderNodeUniformRef::clear_uniforms();
- // scan for all uniforms
-
for (int t = 0; t < VisualShader::TYPE_MAX; t++) {
Vector<int> tnodes = visual_shader->get_node_list((VisualShader::Type)t);
for (int i = 0; i < tnodes.size(); i++) {
@@ -534,388 +1052,49 @@ void VisualShaderEditor::_update_graph() {
}
}
}
+}
- Control *offset;
-
- for (int n_i = 0; n_i < nodes.size(); n_i++) {
- Vector2 position = visual_shader->get_node_position(type, nodes[n_i]);
- Ref<VisualShaderNode> vsnode = visual_shader->get_node(type, nodes[n_i]);
-
- Ref<VisualShaderNodeGroupBase> group_node = Object::cast_to<VisualShaderNodeGroupBase>(vsnode.ptr());
- bool is_group = !group_node.is_null();
- Size2 size = Size2(0, 0);
-
- Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(group_node.ptr());
- bool is_expression = !expression_node.is_null();
- String expression = "";
-
- GraphNode *node = memnew(GraphNode);
-
- if (is_group) {
- size = group_node->get_size();
-
- node->set_resizable(true);
- node->connect("resize_request", callable_mp(this, &VisualShaderEditor::_node_resized), varray((int)type, nodes[n_i]));
- }
- if (is_expression) {
- expression = expression_node->get_expression();
- }
-
- node->set_offset(position);
-
- node->set_title(vsnode->get_caption());
- node->set_name(itos(nodes[n_i]));
-
- if (nodes[n_i] >= 2) {
- node->set_show_close_button(true);
- node->connect("close_request", callable_mp(this, &VisualShaderEditor::_delete_request), varray(nodes[n_i]), CONNECT_DEFERRED);
- }
-
- node->connect("dragged", callable_mp(this, &VisualShaderEditor::_node_dragged), varray(nodes[n_i]));
-
- Control *custom_editor = nullptr;
- int port_offset = 0;
-
- if (is_group) {
- port_offset += 2;
- }
-
- Ref<VisualShaderNodeUniform> uniform = vsnode;
- Ref<VisualShaderNodeFloatUniform> float_uniform = vsnode;
- Ref<VisualShaderNodeIntUniform> int_uniform = vsnode;
- Ref<VisualShaderNodeVec3Uniform> vec3_uniform = vsnode;
- Ref<VisualShaderNodeColorUniform> color_uniform = vsnode;
- Ref<VisualShaderNodeBooleanUniform> bool_uniform = vsnode;
- Ref<VisualShaderNodeTransformUniform> transform_uniform = vsnode;
- if (uniform.is_valid()) {
- graph->add_child(node);
- _update_created_node(node);
-
- LineEdit *uniform_name = memnew(LineEdit);
- uniform_name->set_text(uniform->get_uniform_name());
- node->add_child(uniform_name);
- uniform_name->connect("text_entered", callable_mp(this, &VisualShaderEditor::_line_edit_changed), varray(uniform_name, nodes[n_i]));
- uniform_name->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_line_edit_focus_out), varray(uniform_name, nodes[n_i]));
-
- String error = vsnode->get_warning(visual_shader->get_mode(), type);
- if (error != String()) {
- offset = memnew(Control);
- offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
- node->add_child(offset);
- Label *error_label = memnew(Label);
- error_label->add_theme_color_override("font_color", get_theme_color("error_color", "Editor"));
- error_label->set_text(error);
- node->add_child(error_label);
- }
-
- if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
- //shortcut
- VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
- node->set_slot(0, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
- if (!float_uniform.is_valid() && !int_uniform.is_valid() && !vec3_uniform.is_valid() && !color_uniform.is_valid() && !bool_uniform.is_valid() && !transform_uniform.is_valid()) {
- continue;
- }
- }
- port_offset++;
- }
-
- for (int i = 0; i < plugins.size(); i++) {
- custom_editor = plugins.write[i]->create_editor(visual_shader, vsnode);
- if (custom_editor) {
- break;
- }
- }
-
- if (custom_editor && !float_uniform.is_valid() && !int_uniform.is_valid() && !vec3_uniform.is_valid() && !bool_uniform.is_valid() && !transform_uniform.is_valid() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
- //will be embedded in first port
- } else if (custom_editor) {
- port_offset++;
- node->add_child(custom_editor);
- if (color_uniform.is_valid()) {
- custom_editor->call_deferred("_show_prop_names", true);
- }
- if (float_uniform.is_valid() || int_uniform.is_valid() || vec3_uniform.is_valid() || bool_uniform.is_valid() || transform_uniform.is_valid()) {
- custom_editor->call_deferred("_show_prop_names", true);
- continue;
- }
- custom_editor = nullptr;
- }
-
- if (is_group) {
- offset = memnew(Control);
- offset->set_custom_minimum_size(Size2(0, 6 * EDSCALE));
- node->add_child(offset);
-
- if (group_node->is_editable()) {
- HBoxContainer *hb2 = memnew(HBoxContainer);
-
- Button *add_input_btn = memnew(Button);
- add_input_btn->set_text(TTR("Add Input"));
- add_input_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_add_input_port), varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
- hb2->add_child(add_input_btn);
-
- hb2->add_spacer();
-
- Button *add_output_btn = memnew(Button);
- add_output_btn->set_text(TTR("Add Output"));
- add_output_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_add_output_port), varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
- hb2->add_child(add_output_btn);
-
- node->add_child(hb2);
- }
- }
-
- for (int i = 0; i < MAX(vsnode->get_input_port_count(), vsnode->get_output_port_count()); i++) {
- if (vsnode->is_port_separator(i)) {
- node->add_child(memnew(HSeparator));
- port_offset++;
- }
-
- bool valid_left = i < vsnode->get_input_port_count();
- VisualShaderNode::PortType port_left = VisualShaderNode::PORT_TYPE_SCALAR;
- bool port_left_used = false;
- String name_left;
- if (valid_left) {
- name_left = vsnode->get_input_port_name(i);
- port_left = vsnode->get_input_port_type(i);
- for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
- if (E->get().to_node == nodes[n_i] && E->get().to_port == i) {
- port_left_used = true;
- }
- }
- }
-
- bool valid_right = i < vsnode->get_output_port_count();
- VisualShaderNode::PortType port_right = VisualShaderNode::PORT_TYPE_SCALAR;
- String name_right;
- if (valid_right) {
- name_right = vsnode->get_output_port_name(i);
- port_right = vsnode->get_output_port_type(i);
- }
-
- HBoxContainer *hb = memnew(HBoxContainer);
- hb->add_theme_constant_override("separation", 7 * EDSCALE);
-
- Variant default_value;
-
- if (valid_left && !port_left_used) {
- default_value = vsnode->get_input_port_default_value(i);
- }
-
- if (default_value.get_type() != Variant::NIL) { // only a label
- Button *button = memnew(Button);
- hb->add_child(button);
- button->connect("pressed", callable_mp(this, &VisualShaderEditor::_edit_port_default_input), varray(button, nodes[n_i], i));
-
- switch (default_value.get_type()) {
- case Variant::COLOR: {
- button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- button->connect("draw", callable_mp(this, &VisualShaderEditor::_draw_color_over_button), varray(button, default_value));
- } break;
- case Variant::BOOL: {
- button->set_text(((bool)default_value) ? "true" : "false");
- } break;
- case Variant::INT:
- case Variant::FLOAT: {
- button->set_text(String::num(default_value, 4));
- } break;
- case Variant::VECTOR3: {
- Vector3 v = default_value;
- button->set_text(String::num(v.x, 3) + "," + String::num(v.y, 3) + "," + String::num(v.z, 3));
- } break;
- default: {
- }
- }
- }
-
- if (i == 0 && custom_editor) {
- hb->add_child(custom_editor);
- custom_editor->set_h_size_flags(SIZE_EXPAND_FILL);
- } else {
- if (valid_left) {
- if (is_group) {
- OptionButton *type_box = memnew(OptionButton);
- hb->add_child(type_box);
- type_box->add_item(TTR("Float"));
- type_box->add_item(TTR("Int"));
- type_box->add_item(TTR("Vector"));
- type_box->add_item(TTR("Boolean"));
- type_box->add_item(TTR("Transform"));
- type_box->add_item(TTR("Sampler"));
- type_box->select(group_node->get_input_port_type(i));
- type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- type_box->connect("item_selected", callable_mp(this, &VisualShaderEditor::_change_input_port_type), varray(nodes[n_i], i), CONNECT_DEFERRED);
-
- LineEdit *name_box = memnew(LineEdit);
- hb->add_child(name_box);
- name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
- name_box->set_h_size_flags(SIZE_EXPAND_FILL);
- name_box->set_text(name_left);
- name_box->connect("text_entered", callable_mp(this, &VisualShaderEditor::_change_input_port_name), varray(name_box, nodes[n_i], i));
- name_box->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_port_name_focus_out), varray(name_box, nodes[n_i], i, false));
-
- Button *remove_btn = memnew(Button);
- remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
- remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
- remove_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_remove_input_port), varray(nodes[n_i], i), CONNECT_DEFERRED);
- hb->add_child(remove_btn);
- } else {
- Label *label = memnew(Label);
- label->set_text(name_left);
- label->add_theme_style_override("normal", label_style); //more compact
- hb->add_child(label);
-
- if (vsnode->get_input_port_default_hint(i) != "" && !port_left_used) {
- Label *hint_label = memnew(Label);
- hint_label->set_text("[" + vsnode->get_input_port_default_hint(i) + "]");
- hint_label->add_theme_color_override("font_color", get_theme_color("font_color_readonly", "TextEdit"));
- hint_label->add_theme_style_override("normal", label_style);
- hb->add_child(hint_label);
- }
- }
- }
-
- if (!is_group) {
- hb->add_spacer();
- }
-
- if (valid_right) {
- if (is_group) {
- Button *remove_btn = memnew(Button);
- remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
- remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
- remove_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_remove_output_port), varray(nodes[n_i], i), CONNECT_DEFERRED);
- hb->add_child(remove_btn);
-
- LineEdit *name_box = memnew(LineEdit);
- hb->add_child(name_box);
- name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
- name_box->set_h_size_flags(SIZE_EXPAND_FILL);
- name_box->set_text(name_right);
- name_box->connect("text_entered", callable_mp(this, &VisualShaderEditor::_change_output_port_name), varray(name_box, nodes[n_i], i));
- name_box->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_port_name_focus_out), varray(name_box, nodes[n_i], i, true));
-
- OptionButton *type_box = memnew(OptionButton);
- hb->add_child(type_box);
- type_box->add_item(TTR("Float"));
- type_box->add_item(TTR("Int"));
- type_box->add_item(TTR("Vector"));
- type_box->add_item(TTR("Boolean"));
- type_box->add_item(TTR("Transform"));
- type_box->select(group_node->get_output_port_type(i));
- type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- type_box->connect("item_selected", callable_mp(this, &VisualShaderEditor::_change_output_port_type), varray(nodes[n_i], i), CONNECT_DEFERRED);
- } else {
- Label *label = memnew(Label);
- label->set_text(name_right);
- label->add_theme_style_override("normal", label_style); //more compact
- hb->add_child(label);
- }
- }
- }
-
- if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) {
- TextureButton *preview = memnew(TextureButton);
- preview->set_toggle_mode(true);
- preview->set_normal_texture(get_theme_icon("GuiVisibilityHidden", "EditorIcons"));
- preview->set_pressed_texture(get_theme_icon("GuiVisibilityVisible", "EditorIcons"));
- preview->set_v_size_flags(SIZE_SHRINK_CENTER);
-
- if (vsnode->get_output_port_for_preview() == i) {
- preview->set_pressed(true);
- }
-
- preview->connect("pressed", callable_mp(this, &VisualShaderEditor::_preview_select_port), varray(nodes[n_i], i), CONNECT_DEFERRED);
- hb->add_child(preview);
- }
-
- if (is_group) {
- offset = memnew(Control);
- offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
- node->add_child(offset);
- port_offset++;
- }
-
- node->add_child(hb);
-
- node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]);
- }
-
- if (vsnode->get_output_port_for_preview() >= 0) {
- int port_type = vsnode->get_output_port_type(vsnode->get_output_port_for_preview());
+void VisualShaderEditor::_update_graph() {
+ if (updating) {
+ return;
+ }
- if (port_type != VisualShaderNode::PORT_TYPE_TRANSFORM && port_type != VisualShaderNode::PORT_TYPE_SAMPLER) {
- offset = memnew(Control);
- offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
- node->add_child(offset);
+ if (visual_shader.is_null()) {
+ return;
+ }
- VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview);
- port_preview->setup(visual_shader, type, nodes[n_i], vsnode->get_output_port_for_preview());
- port_preview->set_h_size_flags(SIZE_SHRINK_CENTER);
- node->add_child(port_preview);
- }
- }
+ graph->set_scroll_ofs(visual_shader->get_graph_offset() * EDSCALE);
- offset = memnew(Control);
- offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
- node->add_child(offset);
+ VisualShader::Type type = get_current_shader_type();
- String error = vsnode->get_warning(visual_shader->get_mode(), type);
- if (error != String()) {
- Label *error_label = memnew(Label);
- error_label->add_theme_color_override("font_color", get_theme_color("error_color", "Editor"));
- error_label->set_text(error);
- node->add_child(error_label);
+ graph->clear_connections();
+ //erase all nodes
+ for (int i = 0; i < graph->get_child_count(); i++) {
+ if (Object::cast_to<GraphNode>(graph->get_child(i))) {
+ Node *node = graph->get_child(i);
+ graph->remove_child(node);
+ memdelete(node);
+ i--;
}
+ }
- if (is_expression) {
- TextEdit *expression_box = memnew(TextEdit);
- Ref<CodeHighlighter> expression_syntax_highlighter;
- expression_syntax_highlighter.instance();
- expression_node->set_control(expression_box, 0);
- node->add_child(expression_box);
-
- Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
- Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
- Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
- Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
- Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
- Color number_color = EDITOR_GET("text_editor/highlighting/number_color");
- Color members_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
-
- expression_box->set_syntax_highlighter(expression_syntax_highlighter);
- expression_box->add_theme_color_override("background_color", background_color);
+ List<VisualShader::Connection> connections;
+ visual_shader->get_node_connections(type, &connections);
+ graph_plugin->set_connections(connections);
- for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) {
- expression_syntax_highlighter->add_keyword_color(E->get(), keyword_color);
- }
+ Vector<int> nodes = visual_shader->get_node_list(type);
- expression_box->add_theme_font_override("font", get_theme_font("expression", "EditorFonts"));
- expression_box->add_theme_color_override("font_color", text_color);
- expression_syntax_highlighter->set_number_color(number_color);
- expression_syntax_highlighter->set_symbol_color(symbol_color);
- expression_syntax_highlighter->set_function_color(function_color);
- expression_syntax_highlighter->set_member_variable_color(members_color);
- expression_syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
- expression_syntax_highlighter->add_color_region("//", "", comment_color, true);
+ _update_uniforms();
- expression_box->set_text(expression);
- expression_box->set_context_menu_enabled(false);
- expression_box->set_show_line_numbers(true);
+ graph_plugin->clear_links();
+ graph_plugin->make_dirty(true);
- expression_box->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_expression_focus_out), varray(expression_box, nodes[n_i]));
- }
-
- if (!uniform.is_valid()) {
- graph->add_child(node);
- _update_created_node(node);
- if (is_group) {
- call_deferred("_set_node_size", (int)type, nodes[n_i], size);
- }
- }
+ for (int n_i = 0; n_i < nodes.size(); n_i++) {
+ graph_plugin->add_node(type, nodes[n_i]);
}
+ graph_plugin->make_dirty(false);
+
for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
int from = E->get().from_node;
int from_idx = E->get().from_port;
@@ -926,8 +1105,18 @@ void VisualShaderEditor::_update_graph() {
}
}
+VisualShader::Type VisualShaderEditor::get_current_shader_type() const {
+ VisualShader::Type type;
+ if (particles_mode) {
+ type = VisualShader::Type(edit_type->get_selected() + 3);
+ } else {
+ type = VisualShader::Type(edit_type->get_selected());
+ }
+ return type;
+}
+
void VisualShaderEditor::_add_input_port(int p_node, int p_port, int p_port_type, const String &p_name) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeExpression> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -944,7 +1133,7 @@ void VisualShaderEditor::_add_input_port(int p_node, int p_port, int p_port_type
}
void VisualShaderEditor::_add_output_port(int p_node, int p_port, int p_port_type, const String &p_name) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -961,7 +1150,7 @@ void VisualShaderEditor::_add_output_port(int p_node, int p_port, int p_port_typ
}
void VisualShaderEditor::_change_input_port_type(int p_type, int p_node, int p_port) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -978,7 +1167,7 @@ void VisualShaderEditor::_change_input_port_type(int p_type, int p_node, int p_p
}
void VisualShaderEditor::_change_output_port_type(int p_type, int p_node, int p_port) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -995,7 +1184,7 @@ void VisualShaderEditor::_change_output_port_type(int p_type, int p_node, int p_
}
void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *line_edit, int p_node_id, int p_port_id) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
ERR_FAIL_COND(!node.is_valid());
@@ -1009,7 +1198,7 @@ void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *l
}
void VisualShaderEditor::_change_output_port_name(const String &p_text, Object *line_edit, int p_node_id, int p_port_id) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
ERR_FAIL_COND(!node.is_valid());
@@ -1023,7 +1212,7 @@ void VisualShaderEditor::_change_output_port_name(const String &p_text, Object *
}
void VisualShaderEditor::_remove_input_port(int p_node, int p_port) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -1066,7 +1255,7 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) {
}
void VisualShaderEditor::_remove_output_port(int p_node, int p_port) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -1108,14 +1297,14 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) {
undo_redo->commit_action();
}
-void VisualShaderEditor::_expression_focus_out(Object *text_edit, int p_node) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+void VisualShaderEditor::_expression_focus_out(Object *code_edit, int p_node) {
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeExpression> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
}
- TextEdit *expression_box = Object::cast_to<TextEdit>(text_edit);
+ CodeEdit *expression_box = Object::cast_to<CodeEdit>(code_edit);
if (node->get_expression() == expression_box->get_text()) {
return;
@@ -1137,7 +1326,7 @@ void VisualShaderEditor::_rebuild() {
}
void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p_size) {
- VisualShader::Type type = VisualShader::Type(p_type);
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNode> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -1184,7 +1373,7 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p
}
void VisualShaderEditor::_node_resized(const Vector2 &p_new_size, int p_type, int p_node) {
- VisualShader::Type type = VisualShader::Type(p_type);
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
@@ -1197,25 +1386,25 @@ void VisualShaderEditor::_node_resized(const Vector2 &p_new_size, int p_type, in
}
void VisualShaderEditor::_preview_select_port(int p_node, int p_port) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNode> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
}
-
+ int prev_port = node->get_output_port_for_preview();
if (node->get_output_port_for_preview() == p_port) {
p_port = -1; //toggle it
}
- undo_redo->create_action(TTR("Set Uniform Name"));
+ undo_redo->create_action(p_port == -1 ? TTR("Hide Port Preview") : TTR("Show Port Preview"));
undo_redo->add_do_method(node.ptr(), "set_output_port_for_preview", p_port);
- undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", node->get_output_port_for_preview());
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", prev_port);
+ undo_redo->add_do_method(graph_plugin.ptr(), "show_port_preview", (int)type, p_node, p_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "show_port_preview", (int)type, p_node, prev_port);
undo_redo->commit_action();
}
void VisualShaderEditor::_line_edit_changed(const String &p_text, Object *line_edit, int p_node_id) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeUniform> node = visual_shader->get_node(type, p_node_id);
ERR_FAIL_COND(!node.is_valid());
@@ -1240,7 +1429,7 @@ void VisualShaderEditor::_line_edit_focus_out(Object *line_edit, int p_node_id)
}
void VisualShaderEditor::_port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
ERR_FAIL_COND(!node.is_valid());
@@ -1291,7 +1480,7 @@ void VisualShaderEditor::_port_name_focus_out(Object *line_edit, int p_node_id,
}
void VisualShaderEditor::_port_edited() {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Variant value = property_editor->get_variant();
Ref<VisualShaderNode> vsn = visual_shader->get_node(type, editing_node);
@@ -1300,15 +1489,15 @@ void VisualShaderEditor::_port_edited() {
undo_redo->create_action(TTR("Set Input Default Port"));
undo_redo->add_do_method(vsn.ptr(), "set_input_port_default_value", editing_port, value);
undo_redo->add_undo_method(vsn.ptr(), "set_input_port_default_value", editing_port, vsn->get_input_port_default_value(editing_port));
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(graph_plugin.ptr(), "set_input_port_default_value", type, editing_node, editing_port, value);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "set_input_port_default_value", type, editing_node, editing_port, vsn->get_input_port_default_value(editing_port));
undo_redo->commit_action();
property_editor->hide();
}
void VisualShaderEditor::_edit_port_default_input(Object *p_button, int p_node, int p_port) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNode> vsn = visual_shader->get_node(type, p_node);
@@ -1474,13 +1663,15 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
}
saved_node_pos_dirty = false;
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
int id_to_use = visual_shader->get_valid_node_id(type);
undo_redo->create_action(TTR("Add Node to Visual Shader"));
undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, vsnode, position, id_to_use);
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_to_use);
+ undo_redo->add_do_method(graph_plugin.ptr(), "add_node", type, id_to_use);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "remove_node", type, id_to_use);
VisualShaderNodeExpression *expr = Object::cast_to<VisualShaderNodeExpression>(vsnode.ptr());
if (expr) {
@@ -1495,6 +1686,8 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
if (visual_shader->is_port_types_compatible(vsnode->get_output_port_type(_from_slot), visual_shader->get_node(type, to_node)->get_input_port_type(to_slot))) {
undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, _from_node, _from_slot, to_node, to_slot);
undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, _from_node, _from_slot, to_node, to_slot);
+ undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, _from_node, _from_slot, to_node, to_slot);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, _from_node, _from_slot, to_node, to_slot);
}
}
} else if (from_node != -1 && from_slot != -1) {
@@ -1503,33 +1696,31 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
int _to_slot = 0;
if (visual_shader->is_port_types_compatible(visual_shader->get_node(type, from_node)->get_output_port_type(from_slot), vsnode->get_input_port_type(_to_slot))) {
- undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_slot, _to_node, _to_slot);
undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_slot, _to_node, _to_slot);
+ undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_slot, _to_node, _to_slot);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_slot, _to_node, _to_slot);
+ undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_slot, _to_node, _to_slot);
}
}
}
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
return vsnode.ptr();
}
void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
- updating = true;
undo_redo->create_action(TTR("Node Moved"));
undo_redo->add_do_method(visual_shader.ptr(), "set_node_position", type, p_node, p_to);
undo_redo->add_undo_method(visual_shader.ptr(), "set_node_position", type, p_node, p_from);
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(graph_plugin.ptr(), "set_node_position", type, p_node, p_to);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "set_node_position", type, p_node, p_from);
undo_redo->commit_action();
- updating = false;
}
void VisualShaderEditor::_connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
int from = p_from.to_int();
int to = p_to.to_int();
@@ -1547,20 +1738,22 @@ void VisualShaderEditor::_connection_request(const String &p_from, int p_from_in
if (E->get().to_node == to && E->get().to_port == p_to_index) {
undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
}
}
undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index);
undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index);
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index);
undo_redo->commit_action();
}
void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index) {
graph->disconnect_node(p_from, p_from_index, p_to, p_to_index);
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
int from = p_from.to_int();
int to = p_to.to_int();
@@ -1569,8 +1762,8 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from
undo_redo->create_action(TTR("Nodes Disconnected"));
undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index);
undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index);
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index);
undo_redo->commit_action();
//updating = false;
}
@@ -1588,12 +1781,22 @@ void VisualShaderEditor::_connection_from_empty(const String &p_to, int p_to_slo
}
void VisualShaderEditor::_delete_request(int which) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
Ref<VisualShaderNode> node = Ref<VisualShaderNode>(visual_shader->get_node(type, which));
undo_redo->create_action(TTR("Delete Node"));
+
+ List<VisualShader::Connection> conns;
+ visual_shader->get_node_connections(type, &conns);
+ for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (E->get().from_node == which || E->get().to_node == which) {
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ }
+ }
+
undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which);
undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, which), which);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, which);
undo_redo->add_do_method(this, "_clear_buffer");
undo_redo->add_undo_method(this, "_clear_buffer");
@@ -1612,22 +1815,19 @@ void VisualShaderEditor::_delete_request(int which) {
undo_redo->add_undo_method(expression, "set_expression", expression->get_expression());
}
- List<VisualShader::Connection> conns;
- visual_shader->get_node_connections(type, &conns);
-
for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
if (E->get().from_node == which || E->get().to_node == which) {
undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
}
}
-
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ // delete a node from the graph
+ undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, which);
undo_redo->commit_action();
}
void VisualShaderEditor::_node_selected(Object *p_node) {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
GraphNode *gn = Object::cast_to<GraphNode>(p_node);
ERR_FAIL_COND(!gn);
@@ -1881,12 +2081,13 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in
Ref<VisualShaderNode> dupli = node->duplicate();
undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(pasted_type, E->get()) + p_offset, id_from);
- undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
+ undo_redo->add_do_method(graph_plugin.ptr(), "add_node", type, id_from);
// duplicate size, inputs and outputs if node is group
Ref<VisualShaderNodeGroupBase> group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
if (!group.is_null()) {
undo_redo->add_do_method(dupli.ptr(), "set_size", group->get_size());
+ undo_redo->add_do_method(graph_plugin.ptr(), "set_node_size", type, id_from, group->get_size());
undo_redo->add_do_method(dupli.ptr(), "set_inputs", group->get_inputs());
undo_redo->add_do_method(dupli.ptr(), "set_outputs", group->get_outputs());
}
@@ -1907,12 +2108,19 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in
continue;
}
if (connection_remap.has(E->get().from_node) && connection_remap.has(E->get().to_node)) {
- undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
+ undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
+ undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
}
}
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ id_from = base_id;
+ for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) {
+ undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "remove_node", type, id_from);
+ id_from++;
+ }
+
undo_redo->commit_action();
if (p_select) {
@@ -1985,7 +2193,7 @@ void VisualShaderEditor::_paste_nodes(bool p_use_custom_position, const Vector2
}
void VisualShaderEditor::_delete_nodes() {
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
List<int> to_erase;
for (int i = 0; i < graph->get_child_count(); i++) {
@@ -2003,11 +2211,23 @@ void VisualShaderEditor::_delete_nodes() {
undo_redo->create_action(TTR("Delete Nodes"));
+ List<VisualShader::Connection> conns;
+ visual_shader->get_node_connections(type, &conns);
+
+ for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
+ for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ }
+ }
+ }
+
for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
Ref<VisualShaderNode> node = visual_shader->get_node(type, F->get());
undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get());
+ undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, F->get());
undo_redo->add_do_method(this, "_clear_buffer");
undo_redo->add_undo_method(this, "_clear_buffer");
@@ -2027,9 +2247,6 @@ void VisualShaderEditor::_delete_nodes() {
}
}
- List<VisualShader::Connection> conns;
- visual_shader->get_node_connections(type, &conns);
-
List<VisualShader::Connection> used_conns;
for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
@@ -2043,18 +2260,23 @@ void VisualShaderEditor::_delete_nodes() {
}
if (!cancel) {
undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
used_conns.push_back(E->get());
}
}
}
}
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
+ // delete nodes from the graph
+ for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
+ undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, F->get());
+ }
+
undo_redo->commit_action();
}
void VisualShaderEditor::_mode_selected(int p_id) {
+ visual_shader->set_shader_type(particles_mode ? VisualShader::Type(p_id + 3) : VisualShader::Type(p_id));
_update_options_menu();
_update_graph();
}
@@ -2076,7 +2298,7 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> input, St
if (type_changed) {
//restore connections if type changed
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
int id = visual_shader->find_node_id(type, input);
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
@@ -2110,7 +2332,7 @@ void VisualShaderEditor::_uniform_select_item(Ref<VisualShaderNodeUniformRef> p_
if (type_changed) {
//restore connections if type changed
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ VisualShader::Type type = get_current_shader_type();
int id = visual_shader->find_node_id(type, p_uniform_ref);
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
@@ -2356,6 +2578,8 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_uniform_select_item", &VisualShaderEditor::_uniform_select_item);
ClassDB::bind_method("_set_node_size", &VisualShaderEditor::_set_node_size);
ClassDB::bind_method("_clear_buffer", &VisualShaderEditor::_clear_buffer);
+ ClassDB::bind_method("_update_uniforms", &VisualShaderEditor::_update_uniforms);
+ ClassDB::bind_method("_set_mode", &VisualShaderEditor::_set_mode);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw);
@@ -2435,15 +2659,26 @@ VisualShaderEditor::VisualShaderEditor() {
graph->get_zoom_hbox()->add_child(vs);
graph->get_zoom_hbox()->move_child(vs, 0);
- edit_type = memnew(OptionButton);
- edit_type->add_item(TTR("Vertex"));
- edit_type->add_item(TTR("Fragment"));
- edit_type->add_item(TTR("Light"));
- edit_type->add_item(TTR("Compute"));
- edit_type->select(1);
- edit_type->connect("item_selected", callable_mp(this, &VisualShaderEditor::_mode_selected));
- graph->get_zoom_hbox()->add_child(edit_type);
- graph->get_zoom_hbox()->move_child(edit_type, 0);
+ edit_type_standart = memnew(OptionButton);
+ edit_type_standart->add_item(TTR("Vertex"));
+ edit_type_standart->add_item(TTR("Fragment"));
+ edit_type_standart->add_item(TTR("Light"));
+ edit_type_standart->select(1);
+ edit_type_standart->connect("item_selected", callable_mp(this, &VisualShaderEditor::_mode_selected));
+
+ edit_type_particles = memnew(OptionButton);
+ edit_type_particles->add_item(TTR("Emit"));
+ edit_type_particles->add_item(TTR("Process"));
+ edit_type_particles->add_item(TTR("End"));
+ edit_type_particles->select(0);
+ edit_type_particles->connect("item_selected", callable_mp(this, &VisualShaderEditor::_mode_selected));
+
+ edit_type = edit_type_standart;
+
+ graph->get_zoom_hbox()->add_child(edit_type_particles);
+ graph->get_zoom_hbox()->move_child(edit_type_particles, 0);
+ graph->get_zoom_hbox()->add_child(edit_type_standart);
+ graph->get_zoom_hbox()->move_child(edit_type_standart, 0);
add_node = memnew(Button);
add_node->set_flat(true);
@@ -2466,14 +2701,14 @@ VisualShaderEditor::VisualShaderEditor() {
preview_vbox = memnew(VBoxContainer);
preview_vbox->set_visible(preview_showed);
main_box->add_child(preview_vbox);
- preview_text = memnew(TextEdit);
+ preview_text = memnew(CodeEdit);
syntax_highlighter.instance();
preview_vbox->add_child(preview_text);
preview_text->set_h_size_flags(SIZE_EXPAND_FILL);
preview_text->set_v_size_flags(SIZE_EXPAND_FILL);
preview_text->set_custom_minimum_size(Size2(400 * EDSCALE, 0));
preview_text->set_syntax_highlighter(syntax_highlighter);
- preview_text->set_show_line_numbers(true);
+ preview_text->set_draw_line_numbers(true);
preview_text->set_readonly(true);
error_text = memnew(Label);
@@ -2622,6 +2857,7 @@ VisualShaderEditor::VisualShaderEditor() {
// INPUT
// SPATIAL-FOR-ALL
+
const String input_param_shader_modes = TTR("'%s' input parameter for all shader modes.");
add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "camera"), "camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "inv_camera"), "inv_camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
@@ -2652,125 +2888,156 @@ VisualShaderEditor::VisualShaderEditor() {
const String input_param_for_fragment_shader_mode = TTR("'%s' input parameter for fragment shader mode.");
const String input_param_for_light_shader_mode = TTR("'%s' input parameter for light shader mode.");
const String input_param_for_vertex_shader_mode = TTR("'%s' input parameter for vertex shader mode.");
- const String input_param_for_compute_shader_mode = TTR("'%s' input parameter for compute shader mode.");
+ const String input_param_for_emit_shader_mode = TTR("'%s' input parameter for emit shader mode.");
+ const String input_param_for_process_shader_mode = TTR("'%s' input parameter for process shader mode.");
+ const String input_param_for_end_shader_mode = TTR("'%s' input parameter for end shader mode.");
+ const String input_param_for_emit_and_process_shader_mode = TTR("'%s' input parameter for emit and process shader mode.");
const String input_param_for_vertex_and_fragment_shader_mode = TTR("'%s' input parameter for vertex and fragment shader mode.");
- add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("DepthTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "depth_texture"), "depth_texture", VisualShaderNode::PORT_TYPE_SAMPLER, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FrontFacing", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "front_facing"), "front_facing", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), "screen_texture", VisualShaderNode::PORT_TYPE_SAMPLER, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Side", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "side"), "side", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV2", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv2"), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
-
- add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo"), "albedo", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "attenuation"), "attenuation", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "diffuse"), "diffuse", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), "light", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "roughness"), "roughness", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "specular"), "specular", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Transmission", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "transmission"), "transmission", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
-
- add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "modelview"), "modelview", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV2", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv2"), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("DepthTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "depth_texture"), "depth_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FrontFacing", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "front_facing"), "front_facing", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), "screen_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Side", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "side"), "side", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV2", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv2"), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo"), "albedo", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "attenuation"), "attenuation", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "diffuse"), "diffuse", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), "light", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "roughness"), "roughness", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "specular"), "specular", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Transmission", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "transmission"), "transmission", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "modelview"), "modelview", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV2", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "uv2"), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
// CANVASITEM INPUTS
- add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "light_pass"), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("NormalTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "normal_texture"), "normal_texture", VisualShaderNode::PORT_TYPE_SAMPLER, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_pixel_size"), "screen_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), "screen_texture", VisualShaderNode::PORT_TYPE_SAMPLER, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Texture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), "texture", VisualShaderNode::PORT_TYPE_SAMPLER, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
-
- add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_alpha"), "light_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightHeight", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_height"), "light_height", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightUV", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_uv"), "light_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightVector", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_vec"), "light_vec", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "normal"), "normal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ShadowAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_alpha"), "shadow_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ShadowColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_color"), "shadow_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ShadowVec", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_vec"), "shadow_vec", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Texture", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), "texture", VisualShaderNode::PORT_TYPE_SAMPLER, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
-
- add_options.push_back(AddOption("Extra", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "extra"), "extra", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightPass", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "light_pass"), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Projection", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "projection"), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "world"), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "light_pass"), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("NormalTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "normal_texture"), "normal_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_pixel_size"), "screen_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), "screen_texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Texture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), "texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_alpha"), "light_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightHeight", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_height"), "light_height", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightUV", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_uv"), "light_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightVector", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_vec"), "light_vec", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "normal"), "normal", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ShadowAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_alpha"), "shadow_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ShadowColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_color"), "shadow_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ShadowVec", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_vec"), "shadow_vec", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Texture", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), "texture", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("Extra", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "extra"), "extra", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightPass", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "light_pass"), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Projection", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "projection"), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "world"), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM));
// PARTICLES INPUTS
- add_options.push_back(AddOption("Active", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "active"), "active", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Alpha", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Color", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Custom", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "custom"), "custom", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("CustomAlpha", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Delta", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("EmissionTransform", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Index", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("LifeTime", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Restart", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "restart"), "restart", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Time", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Transform", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "transform"), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Velocity", "Input", "Compute", "VisualShaderNodeInput", vformat(input_param_for_compute_shader_mode, "velocity"), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_COMPUTE, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Active", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "active"), "active", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Alpha", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Color", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Custom", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom"), "custom", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CustomAlpha", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Delta", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("EmissionTransform", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Index", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("LifeTime", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Restart", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "restart"), "restart", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Time", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Transform", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "transform"), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Velocity", "Input", "Emit", "VisualShaderNodeInput", vformat(input_param_shader_modes, "velocity"), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
+
+ add_options.push_back(AddOption("Active", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "active"), "active", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Alpha", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Color", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Custom", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom"), "custom", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CustomAlpha", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Delta", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("EmissionTransform", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Index", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("LifeTime", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Restart", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "restart"), "restart", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Time", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Transform", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "transform"), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Velocity", "Input", "Process", "VisualShaderNodeInput", vformat(input_param_shader_modes, "velocity"), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
+
+ add_options.push_back(AddOption("Active", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "active"), "active", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Alpha", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Color", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Custom", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom"), "custom", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CustomAlpha", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Delta", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("EmissionTransform", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Index", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("LifeTime", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Restart", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "restart"), "restart", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Time", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Transform", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "transform"), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Velocity", "Input", "End", "VisualShaderNodeInput", vformat(input_param_shader_modes, "velocity"), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_END, Shader::MODE_PARTICLES));
// SKY INPUTS
- add_options.push_back(AddOption("AtCubeMapPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "at_cubemap_pass"), "at_cubemap_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("AtHalfResPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "at_half_res_pass"), "at_half_res_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("AtQuarterResPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "at_quarter_res_pass"), "at_quarter_res_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("EyeDir", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "eyedir"), "eyedir", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("HalfResColor", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "half_res_color"), "half_res_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("HalfResAlpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "half_res_alpha"), "half_res_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_color"), "light0_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_direction"), "light0_direction", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_enabled"), "light0_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light0Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_energy"), "light0_energy", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_color"), "light1_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_direction"), "light1_direction", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_enabled"), "light1_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light1Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_energy"), "light1_energy", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_color"), "light2_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_direction"), "light2_direction", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_enabled"), "light2_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light2Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_energy"), "light2_energy", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_color"), "light3_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_direction"), "light3_direction", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_enabled"), "light3_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Light3Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_energy"), "light3_energy", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Position", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "position"), "position", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("QuarterResColor", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "quarter_res_color"), "quarter_res_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("QuarterResAlpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "quarter_res_alpha"), "quarter_res_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Radiance", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "radiance"), "radiance", VisualShaderNode::PORT_TYPE_SAMPLER, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("SkyCoords", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "sky_coords"), "sky_coords", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
- add_options.push_back(AddOption("Time", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("AtCubeMapPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "at_cubemap_pass"), "at_cubemap_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("AtHalfResPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "at_half_res_pass"), "at_half_res_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("AtQuarterResPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "at_quarter_res_pass"), "at_quarter_res_pass", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("EyeDir", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "eyedir"), "eyedir", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("HalfResColor", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "half_res_color"), "half_res_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("HalfResAlpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "half_res_alpha"), "half_res_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_color"), "light0_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_direction"), "light0_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_enabled"), "light0_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light0Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light0_energy"), "light0_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_color"), "light1_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_direction"), "light1_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_enabled"), "light1_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light1Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light1_energy"), "light1_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_color"), "light2_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_direction"), "light2_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_enabled"), "light2_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light2Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light2_energy"), "light2_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_color"), "light3_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Direction", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_direction"), "light3_direction", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Enabled", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_enabled"), "light3_enabled", VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Light3Energy", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "light3_energy"), "light3_energy", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Position", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "position"), "position", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("QuarterResColor", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "quarter_res_color"), "quarter_res_color", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("QuarterResAlpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "quarter_res_alpha"), "quarter_res_alpha", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Radiance", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "radiance"), "radiance", VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("SkyCoords", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "sky_coords"), "sky_coords", VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
+ add_options.push_back(AddOption("Time", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SKY));
// SCALAR
@@ -2858,12 +3125,15 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup."), -1, -1));
texture_node_option_idx = add_options.size();
- add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, -1));
- add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubemapUniform", TTR("Cubic texture uniform lookup."), -1, -1));
+ add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup."), -1, -1));
add_options.push_back(AddOption("Texture2DArray", "Textures", "Functions", "VisualShaderNodeTexture2DArray", TTR("Perform the 2D-array texture lookup."), -1, -1, -1, -1, -1));
+ add_options.push_back(AddOption("Texture3D", "Textures", "Functions", "VisualShaderNodeTexture3D", TTR("Perform the 3D texture lookup."), -1, -1));
+
+ add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubemapUniform", TTR("Cubic texture uniform lookup."), -1, -1));
add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, -1));
- add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, -1, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, -1, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("Texture2DArrayUniform", "Textures", "Variables", "VisualShaderNodeTexture2DArrayUniform", TTR("2D array of textures uniform lookup."), -1, -1, -1, -1, -1));
+ add_options.push_back(AddOption("Texture3DUniform", "Textures", "Variables", "VisualShaderNodeTexture3DUniform", TTR("3D texture uniform lookup."), -1, -1, -1, -1, -1));
// TRANSFORM
@@ -2960,15 +3230,15 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("GlobalExpression", "Special", "", "VisualShaderNodeGlobalExpression", TTR("Custom Godot Shader Language expression, which is placed on top of the resulted shader. You can place various function definitions inside and call it later in the Expressions. You can also declare varyings, uniforms and constants.")));
add_options.push_back(AddOption("UniformRef", "Special", "", "VisualShaderNodeUniformRef", TTR("A reference to an existing uniform.")));
- add_options.push_back(AddOption("ScalarDerivativeFunc", "Special", "Common", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) Scalar derivative function."), -1, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("VectorDerivativeFunc", "Special", "Common", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) Vector derivative function."), -1, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("ScalarDerivativeFunc", "Special", "Common", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) Scalar derivative function."), -1, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("VectorDerivativeFunc", "Special", "Common", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) Vector derivative function."), -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("DdX", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), VisualShaderNodeVectorDerivativeFunc::FUNC_X, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("DdXS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'x' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_X, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("DdY", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), VisualShaderNodeVectorDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("DdYS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'y' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("Sum", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeVectorDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
- add_options.push_back(AddOption("SumS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeScalarDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("DdX", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), VisualShaderNodeVectorDerivativeFunc::FUNC_X, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("DdXS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'x' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_X, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("DdY", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), VisualShaderNodeVectorDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("DdYS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'y' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("Sum", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeVectorDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
+ add_options.push_back(AddOption("SumS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeScalarDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, -1, true));
custom_node_option_idx = add_options.size();
/////////////////////////////////////////////////////////////////////
@@ -2988,12 +3258,16 @@ VisualShaderEditor::VisualShaderEditor() {
default_plugin.instance();
add_plugin(default_plugin);
+ graph_plugin.instance();
+
property_editor = memnew(CustomPropertyEditor);
add_child(property_editor);
property_editor->connect("variant_changed", callable_mp(this, &VisualShaderEditor::_port_edited));
}
+/////////////////
+
void VisualShaderEditorPlugin::edit(Object *p_object) {
visual_shader_editor->edit(Object::cast_to<VisualShader>(p_object));
}
@@ -3128,6 +3402,8 @@ public:
class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
Ref<Resource> parent_resource;
+ int node_id;
+ VisualShader::Type shader_type;
public:
void _property_changed(const String &p_property, const Variant &p_value, const String &p_field = "", bool p_changing = false) {
@@ -3156,8 +3432,10 @@ public:
} else {
undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr());
}
- undo_redo->add_do_method(this, "_refresh_request");
- undo_redo->add_undo_method(this, "_refresh_request");
+ }
+ if (p_property != "constant") {
+ undo_redo->add_do_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_property_editor_deferred", shader_type, node_id);
+ undo_redo->add_undo_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_property_editor_deferred", shader_type, node_id);
}
undo_redo->commit_action();
@@ -3173,10 +3451,6 @@ public:
}
}
- void _refresh_request() {
- VisualShaderEditor::get_singleton()->call_deferred("_update_graph");
- }
-
void _resource_selected(const String &p_path, RES p_resource) {
_open_inspector(p_resource);
}
@@ -3202,6 +3476,9 @@ public:
node = p_node;
properties = p_properties;
+ node_id = (int)p_node->get_meta("id");
+ shader_type = VisualShader::Type((int)p_node->get_meta("shader_type"));
+
for (int i = 0; i < p_properties.size(); i++) {
HBoxContainer *hbox = memnew(HBoxContainer);
hbox->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -3229,11 +3506,9 @@ public:
properties[i]->set_name_split_ratio(0);
}
node->connect("changed", callable_mp(this, &VisualShaderNodePluginDefaultEditor::_node_changed));
- node->connect("editor_refresh_request", callable_mp(this, &VisualShaderNodePluginDefaultEditor::_refresh_request), varray(), CONNECT_DEFERRED);
}
static void _bind_methods() {
- ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request); // Used by UndoRedo.
ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector); // Used by UndoRedo.
ClassDB::bind_method("_show_prop_names", &VisualShaderNodePluginDefaultEditor::_show_prop_names); // Used with call_deferred.
}
@@ -3322,6 +3597,10 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
//do is easy
undo_redo->add_do_method(visual_shader.ptr(), "set_mode", p_which);
undo_redo->add_undo_method(visual_shader.ptr(), "set_mode", visual_shader->get_mode());
+
+ undo_redo->add_do_method(VisualShaderEditor::get_singleton(), "_set_mode", p_which);
+ undo_redo->add_undo_method(VisualShaderEditor::get_singleton(), "_set_mode", visual_shader->get_mode());
+
//now undo is hell
//1. restore connections to output
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 9b80488b22..056d4c6a11 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -50,8 +50,68 @@ public:
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
};
+class VisualShaderGraphPlugin : public Reference {
+ GDCLASS(VisualShaderGraphPlugin, Reference);
+
+private:
+ struct InputPort {
+ Button *default_input_button;
+ };
+
+ struct Port {
+ TextureButton *preview_button;
+ };
+
+ struct Link {
+ VisualShader::Type type;
+ VisualShaderNode *visual_node;
+ GraphNode *graph_node;
+ bool preview_visible;
+ int preview_pos;
+ Map<int, InputPort> input_ports;
+ Map<int, Port> output_ports;
+ VBoxContainer *preview_box;
+ };
+
+ Ref<VisualShader> visual_shader;
+ Map<int, Link> links;
+ List<VisualShader::Connection> connections;
+ bool dirty = false;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void register_shader(VisualShader *p_visual_shader);
+ void set_connections(List<VisualShader::Connection> &p_connections);
+ void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node);
+ void register_output_port(int p_id, int p_port, TextureButton *p_button);
+ void clear_links();
+ void set_shader_type(VisualShader::Type p_type);
+ bool is_preview_visible(int p_id) const;
+ bool is_dirty() const;
+ void make_dirty(bool p_enabled);
+ void add_node(VisualShader::Type p_type, int p_id);
+ void remove_node(VisualShader::Type p_type, int p_id);
+ void connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
+ void disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
+ void show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id);
+ void set_node_position(VisualShader::Type p_type, int p_id, const Vector2 &p_position);
+ void set_node_size(VisualShader::Type p_type, int p_id, const Vector2 &p_size);
+ void refresh_node_ports(VisualShader::Type p_type, int p_node);
+ void update_property_editor(VisualShader::Type p_type, int p_node_id);
+ void update_property_editor_deferred(VisualShader::Type p_type, int p_node_id);
+ void set_input_port_default_value(VisualShader::Type p_type, int p_node_id, int p_port_id, Variant p_value);
+ void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
+ VisualShader::Type get_shader_type() const;
+
+ VisualShaderGraphPlugin();
+ ~VisualShaderGraphPlugin();
+};
+
class VisualShaderEditor : public VBoxContainer {
GDCLASS(VisualShaderEditor, VBoxContainer);
+ friend class VisualShaderGraphPlugin;
CustomPropertyEditor *property_editor;
int editing_node;
@@ -63,7 +123,9 @@ class VisualShaderEditor : public VBoxContainer {
Button *add_node;
Button *preview_shader;
- OptionButton *edit_type;
+ OptionButton *edit_type = nullptr;
+ OptionButton *edit_type_standart;
+ OptionButton *edit_type_particles;
PanelContainer *error_panel;
Label *error_label;
@@ -71,7 +133,7 @@ class VisualShaderEditor : public VBoxContainer {
bool pending_update_preview;
bool shader_error;
VBoxContainer *preview_vbox;
- TextEdit *preview_text;
+ CodeEdit *preview_text;
Ref<CodeHighlighter> syntax_highlighter;
Label *error_text;
@@ -84,6 +146,19 @@ class VisualShaderEditor : public VBoxContainer {
MenuButton *tools;
bool preview_showed;
+ bool particles_mode;
+
+ enum TypeFlags {
+ TYPE_FLAGS_VERTEX = 1,
+ TYPE_FLAGS_FRAGMENT = 2,
+ TYPE_FLAGS_LIGHT = 4,
+ };
+
+ enum ParticlesTypeFlags {
+ TYPE_FLAGS_EMIT = 1,
+ TYPE_FLAGS_PROCESS = 2,
+ TYPE_FLAGS_END = 4
+ };
enum ToolsMenuOptions {
EXPAND_ALL,
@@ -172,6 +247,7 @@ class VisualShaderEditor : public VBoxContainer {
void _add_texture_node(const String &p_path);
VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1);
void _update_options_menu();
+ void _set_mode(int p_which);
void _show_preview_text();
void _update_preview();
@@ -227,6 +303,7 @@ class VisualShaderEditor : public VBoxContainer {
void _paste_nodes(bool p_use_custom_position = false, const Vector2 &p_custom_position = Vector2());
Vector<Ref<VisualShaderNodePlugin>> plugins;
+ Ref<VisualShaderGraphPlugin> graph_plugin;
void _mode_selected(int p_id);
void _rebuild();
@@ -234,6 +311,8 @@ class VisualShaderEditor : public VBoxContainer {
void _input_select_item(Ref<VisualShaderNodeInput> input, String name);
void _uniform_select_item(Ref<VisualShaderNodeUniformRef> p_uniform, String p_name);
+ VisualShader::Type get_current_shader_type() const;
+
void _add_input_port(int p_node, int p_port, int p_port_type, const String &p_name);
void _remove_input_port(int p_node, int p_port);
void _change_input_port_type(int p_type, int p_node, int p_port);
@@ -244,7 +323,7 @@ class VisualShaderEditor : public VBoxContainer {
void _change_output_port_type(int p_type, int p_node, int p_port);
void _change_output_port_name(const String &p_text, Object *line_edit, int p_node, int p_port);
- void _expression_focus_out(Object *text_edit, int p_node);
+ void _expression_focus_out(Object *code_edit, int p_node);
void _set_node_size(int p_type, int p_node, const Size2 &p_size);
void _node_resized(const Vector2 &p_new_size, int p_type, int p_node);
@@ -268,6 +347,7 @@ class VisualShaderEditor : public VBoxContainer {
bool _is_available(int p_mode);
void _update_created_node(GraphNode *node);
+ void _update_uniforms();
protected:
void _notification(int p_what);
@@ -279,6 +359,7 @@ public:
void remove_plugin(const Ref<VisualShaderNodePlugin> &p_plugin);
static VisualShaderEditor *get_singleton() { return singleton; }
+ VisualShaderGraphPlugin *get_graph_plugin() { return graph_plugin.ptr(); }
void clear_custom_types();
void add_custom_type(const String &p_name, const Ref<Script> &p_script, const String &p_description, int p_return_icon_type, const String &p_category, bool p_highend);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index f45161d87b..1f553ba0de 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -310,6 +310,24 @@ void ProjectExportDialog::_edit_preset(int p_index) {
_update_export_all();
child_controls_changed();
+ String enc_in_filters_str = current->get_enc_in_filter();
+ String enc_ex_filters_str = current->get_enc_ex_filter();
+ if (!updating_enc_filters) {
+ enc_in_filters->set_text(enc_in_filters_str);
+ enc_ex_filters->set_text(enc_ex_filters_str);
+ }
+
+ bool enc_pck_mode = current->get_enc_pck();
+ enc_pck->set_pressed(enc_pck_mode);
+
+ enc_directory->set_disabled(!enc_pck_mode);
+ enc_in_filters->set_editable(enc_pck_mode);
+ enc_ex_filters->set_editable(enc_pck_mode);
+ script_key->set_editable(enc_pck_mode);
+
+ bool enc_directory_mode = current->get_enc_directory();
+ enc_directory->set_pressed(enc_directory_mode);
+
int script_export_mode = current->get_script_export_mode();
script_mode->select(script_export_mode);
@@ -317,7 +335,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
if (!updating_script_key) {
script_key->set_text(key);
}
- if (script_export_mode == EditorExportPreset::MODE_SCRIPT_ENCRYPTED) {
+ if (enc_pck_mode) {
script_key->set_editable(true);
bool key_valid = _validate_script_encryption_key(key);
@@ -519,6 +537,56 @@ void ProjectExportDialog::_export_path_changed(const StringName &p_property, con
_update_presets();
}
+void ProjectExportDialog::_enc_filters_changed(const String &p_filters) {
+ if (updating) {
+ return;
+ }
+
+ Ref<EditorExportPreset> current = get_current_preset();
+ ERR_FAIL_COND(current.is_null());
+
+ current->set_enc_in_filter(enc_in_filters->get_text());
+ current->set_enc_ex_filter(enc_ex_filters->get_text());
+
+ updating_enc_filters = true;
+ _update_current_preset();
+ updating_enc_filters = false;
+}
+
+void ProjectExportDialog::_open_key_help_link() {
+ OS::get_singleton()->shell_open("https://docs.godotengine.org/en/latest/development/compiling/compiling_with_script_encryption_key.html");
+}
+
+void ProjectExportDialog::_enc_pck_changed(bool p_pressed) {
+ if (updating) {
+ return;
+ }
+
+ Ref<EditorExportPreset> current = get_current_preset();
+ ERR_FAIL_COND(current.is_null());
+
+ current->set_enc_pck(p_pressed);
+ enc_directory->set_disabled(!p_pressed);
+ enc_in_filters->set_editable(p_pressed);
+ enc_ex_filters->set_editable(p_pressed);
+ script_key->set_editable(p_pressed);
+
+ _update_current_preset();
+}
+
+void ProjectExportDialog::_enc_directory_changed(bool p_pressed) {
+ if (updating) {
+ return;
+ }
+
+ Ref<EditorExportPreset> current = get_current_preset();
+ ERR_FAIL_COND(current.is_null());
+
+ current->set_enc_directory(p_pressed);
+
+ _update_current_preset();
+}
+
void ProjectExportDialog::_script_export_mode_changed(int p_mode) {
if (updating) {
return;
@@ -1148,6 +1216,12 @@ ProjectExportDialog::ProjectExportDialog() {
exclude_filters);
exclude_filters->connect("text_changed", callable_mp(this, &ProjectExportDialog::_filter_changed));
+ script_mode = memnew(OptionButton);
+ resources_vb->add_margin_child(TTR("Script Export Mode:"), script_mode);
+ script_mode->add_item(TTR("Text"), (int)EditorExportPreset::MODE_SCRIPT_TEXT);
+ script_mode->add_item(TTR("Compiled"), (int)EditorExportPreset::MODE_SCRIPT_COMPILED);
+ script_mode->connect("item_selected", callable_mp(this, &ProjectExportDialog::_script_export_mode_changed));
+
// Patch packages.
VBoxContainer *patch_vb = memnew(VBoxContainer);
@@ -1205,23 +1279,50 @@ ProjectExportDialog::ProjectExportDialog() {
// Script export parameters.
updating_script_key = false;
+ updating_enc_filters = false;
+
+ VBoxContainer *sec_vb = memnew(VBoxContainer);
+ sec_vb->set_name(TTR("Encryption"));
+
+ enc_pck = memnew(CheckButton);
+ enc_pck->connect("toggled", callable_mp(this, &ProjectExportDialog::_enc_pck_changed));
+ enc_pck->set_text(TTR("Encrypt exported PCK"));
+ sec_vb->add_child(enc_pck);
+
+ enc_directory = memnew(CheckButton);
+ enc_directory->connect("toggled", callable_mp(this, &ProjectExportDialog::_enc_directory_changed));
+ enc_directory->set_text("Encrypt index (file names and info).");
+ sec_vb->add_child(enc_directory);
+
+ enc_in_filters = memnew(LineEdit);
+ enc_in_filters->connect("text_changed", callable_mp(this, &ProjectExportDialog::_enc_filters_changed));
+ sec_vb->add_margin_child(
+ TTR("Filters to include files/folders\n(comma-separated, e.g: *.tscn, *.tres, scenes/*)"),
+ enc_in_filters);
+
+ enc_ex_filters = memnew(LineEdit);
+ enc_ex_filters->connect("text_changed", callable_mp(this, &ProjectExportDialog::_enc_filters_changed));
+ sec_vb->add_margin_child(
+ TTR("Filters to exclude files/folders\n(comma-separated, e.g: *.stex, *.import, music/*)"),
+ enc_ex_filters);
- VBoxContainer *script_vb = memnew(VBoxContainer);
- script_vb->set_name(TTR("Script"));
- script_mode = memnew(OptionButton);
- script_vb->add_margin_child(TTR("Script Export Mode:"), script_mode);
- script_mode->add_item(TTR("Text"), (int)EditorExportPreset::MODE_SCRIPT_TEXT);
- script_mode->add_item(TTR("Compiled"), (int)EditorExportPreset::MODE_SCRIPT_COMPILED);
- script_mode->add_item(TTR("Encrypted (Provide Key Below)"), (int)EditorExportPreset::MODE_SCRIPT_ENCRYPTED);
- script_mode->connect("item_selected", callable_mp(this, &ProjectExportDialog::_script_export_mode_changed));
script_key = memnew(LineEdit);
script_key->connect("text_changed", callable_mp(this, &ProjectExportDialog::_script_encryption_key_changed));
script_key_error = memnew(Label);
script_key_error->set_text("- " + TTR("Invalid Encryption Key (must be 64 characters long)"));
script_key_error->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color("error_color", "Editor"));
- script_vb->add_margin_child(TTR("Script Encryption Key (256-bits as hex):"), script_key);
- script_vb->add_child(script_key_error);
- sections->add_child(script_vb);
+ sec_vb->add_margin_child(TTR("Encryption Key (256-bits as hex):"), script_key);
+ sec_vb->add_child(script_key_error);
+ sections->add_child(sec_vb);
+
+ Label *sec_info = memnew(Label);
+ sec_info->set_text(TTR("Note: Encryption key needs to be stored in the binary,\nyou need to build the export templates from source."));
+ sec_vb->add_child(sec_info);
+
+ LinkButton *sec_more_info = memnew(LinkButton);
+ sec_more_info->set_text(TTR("More Info..."));
+ sec_more_info->connect("pressed", callable_mp(this, &ProjectExportDialog::_open_key_help_link));
+ sec_vb->add_child(sec_more_info);
sections->connect("tab_changed", callable_mp(this, &ProjectExportDialog::_tab_changed));
diff --git a/editor/project_export.h b/editor/project_export.h
index cfa00773d8..75402dc334 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -145,6 +145,11 @@ private:
CheckBox *export_debug;
CheckBox *export_pck_zip_debug;
+ CheckButton *enc_pck;
+ CheckButton *enc_directory;
+ LineEdit *enc_in_filters;
+ LineEdit *enc_ex_filters;
+
void _open_export_template_manager();
void _export_pck_zip();
@@ -161,10 +166,16 @@ private:
void _custom_features_changed(const String &p_text);
bool updating_script_key;
+ bool updating_enc_filters;
+ void _enc_pck_changed(bool p_pressed);
+ void _enc_directory_changed(bool p_pressed);
+ void _enc_filters_changed(const String &p_text);
void _script_export_mode_changed(int p_mode);
void _script_encryption_key_changed(const String &p_key);
bool _validate_script_encryption_key(const String &p_key);
+ void _open_key_help_link();
+
void _tab_changed(int);
protected:
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index ea55029de0..1fb889d793 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -2388,6 +2388,7 @@ ProjectManager::ProjectManager() {
String cp;
cp += 0xA9;
+ // TRANSLATORS: This refers to the application where users manage their Godot projects.
DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2020 Juan Linietsky, Ariel Manzur & Godot Contributors");
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 35610ef71b..5da682a148 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -202,7 +202,7 @@ void EditorSettingsDialog::_update_shortcuts() {
Map<String, TreeItem *> sections;
for (List<String>::Element *E = slist.front(); E; E = E->next()) {
- Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(E->get());
+ Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(E->get());
if (!sc->has_meta("original")) {
continue;
}
@@ -268,7 +268,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
ERR_FAIL_COND(!ti);
String item = ti->get_metadata(0);
- Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(item);
+ Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(item);
if (p_idx == 0) {
press_a_key_label->set_text(TTR("Press a Key..."));
@@ -335,7 +335,7 @@ void EditorSettingsDialog::_press_a_key_confirm() {
ie->set_alt(last_wait_for_key->get_alt());
ie->set_metakey(last_wait_for_key->get_metakey());
- Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured);
+ Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured);
undo_redo->create_action(TTR("Change Shortcut") + " '" + shortcut_configured + "'");
undo_redo->add_do_method(sc.ptr(), "set_shortcut", ie);
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 90dca850de..c439941fb8 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -1164,6 +1164,9 @@ msgstr "Projek Stigters"
msgid "Lead Developer"
msgstr "Hoof Ontwikkelaar"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
#, fuzzy
msgid "Project Manager "
@@ -1186,6 +1189,16 @@ msgid "Gold Sponsors"
msgstr "Goue Borge"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Silver Skenkers"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Brons Skenkers"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Borge"
@@ -9903,6 +9916,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Projek Bestuurder"
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index 075bc25f6e..fecec9b136 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -48,8 +48,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-11 14:04+0000\n"
-"Last-Translator: Musab Alasaifer <mousablasefer@gmail.com>\n"
+"PO-Revision-Date: 2020-08-20 15:20+0000\n"
+"Last-Translator: أحمد مصطÙÙ‰ الطبراني <eltabaraniahmed@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n"
"Language: ar\n"
@@ -58,12 +58,12 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "معامل type خاطئ لدالة Convert, استخدم احدى الثوابت من مجموعة TYPE_*."
+msgstr "معامل خاطئ لدالة ()Convert, استخدم احدى الثوابت من مجموعة TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
@@ -157,11 +157,11 @@ msgstr "أدخل المÙتاح هنا"
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
-msgstr "استنساخ المÙاتيح المحدد(Ø©)"
+msgstr "تكرار المÙتاح(المÙاتيح) المحدد(Ø©)"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
-msgstr "إمسح المÙاتيح المحدد(Ø©)"
+msgstr "إمسح المÙتاح(المÙاتيح) المحدد(Ø©)"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
@@ -185,7 +185,7 @@ msgstr "تغيير وقت الإطار الرئيسي للحركة"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
-msgstr "تغيير إنتقالية التحريك"
+msgstr "تغيير إنتقالية الرسوم المتحركة"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
@@ -254,11 +254,11 @@ msgstr "شريط ضبط الحركة"
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
-msgstr "مدة الحركة (frames)"
+msgstr "مدة الحركة (بالإطارات)"
#: editor/animation_track_editor.cpp
msgid "Animation length (seconds)"
-msgstr "مدة الحركة (seconds)"
+msgstr "مدة الحركة (بالثواني)"
#: editor/animation_track_editor.cpp
msgid "Add Track"
@@ -381,7 +381,7 @@ msgstr "حذ٠مسار التحريك"
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
-msgstr "أنشئ مسار جديد لـ %s Ùˆ أدخل Ù…Ùتاح؟"
+msgstr "أنشئ مسار جديد لـ %s Ùˆ إدخال Ù…Ùتاح؟"
#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
@@ -445,11 +445,11 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
-msgstr "مسارات الحركة يمكنها Ùقط أن تشير إلى عقد مشغّل الحركة."
+msgstr "مسارات الحركة يمكنها Ùقط أن تشير إلى عÙقد مشغّل الحركة."
#: editor/animation_track_editor.cpp
msgid "An animation player can't animate itself, only other players."
-msgstr "مشغل الحركة لا يمكنه تحريك Ù†Ùسه, Ùقط الاعبين الأخرين."
+msgstr "مشغل الحركة لا يمكنه أن يحرك Ù†Ùسه, Ùقط الاعبين الأخرين."
#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
@@ -457,11 +457,11 @@ msgstr "لا يمكن إضاÙØ© مقطع جديد بدون جذر"
#: editor/animation_track_editor.cpp
msgid "Invalid track for Bezier (no suitable sub-properties)"
-msgstr "مقطع غير متواÙÙ‚ مع منحنى بيزير Bezier (خصائص Ùرعية غير متواÙقة)"
+msgstr "مقطع غير متواÙÙ‚ مع منحنى بيزر (Bezier) (خصائص Ùرعية غير متواÙقة)"
#: editor/animation_track_editor.cpp
msgid "Add Bezier Track"
-msgstr "إضاÙØ© مسار لمنحنى بريزير"
+msgstr "إضاÙØ© مسار لمنحنى بيزر"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
@@ -469,7 +469,7 @@ msgstr "مسار المقطع غير صالح, إذن لا يمكن إضاÙØ© Ù
#: editor/animation_track_editor.cpp
msgid "Track is not of type Spatial, can't insert key"
-msgstr "المقطع ليس من نوع مكاني (Spatial), لا يمكن إضاÙØ© Ù…Ùتاح."
+msgstr "المقطع ليس من نوع مكاني (Spatial), لا يمكن إضاÙØ© Ù…Ùتاح"
#: editor/animation_track_editor.cpp
msgid "Add Transform Track Key"
@@ -497,7 +497,7 @@ msgstr "Ù…Ùتاح حركة التحريك"
#: editor/animation_track_editor.cpp
msgid "Clipboard is empty"
-msgstr "ذاكرة التخزين المؤقت (Clipboard) Ùارغة"
+msgstr "الحاÙظة (Clipboard) Ùارغة"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -510,7 +510,7 @@ msgstr "Ù…Ùتاح تكبير حركة"
#: editor/animation_track_editor.cpp
msgid ""
"This option does not work for Bezier editing, as it's only a single track."
-msgstr "هذا الخيار لا يعمل لتعديل خط (Bezier), لأنه Ùقط مقطع واحد."
+msgstr "هذا الخيار لا يعمل لتعديل منحنى بيزر (Bezier), لأنه Ùقط مقطع واحد."
#: editor/animation_track_editor.cpp
msgid ""
@@ -524,12 +524,14 @@ msgid ""
"Alternatively, use an import preset that imports animations to separate "
"files."
msgstr ""
-"هذا الانيميشن ينتمي الى مشهد مستورد، لذا Ùإن أي تغييرات ÙÙŠ المسارات "
-"المستوردة لن يتم Ø­Ùظها.\n"
+"هذه الحركة (رسوم متحركة) تنتمي الى مشهد مستورد، لذا Ùإن أي تغييرات ÙÙŠ "
+"المسارات المستوردة لن يتم Ø­Ùظها.\n"
"\n"
"لتشغيل الامكانية لإضاÙØ© مسارات خاصة، انتقل إلى إعدادات استيراد المشهد واضبط "
-"\"Animation > Storage\" إلى \"Files\"، شغل \"Animation > Keep Custom Tracks"
-"\"، ثم ..."
+"\"رسوم متحركة > تخزين\" إلى \"ملÙات\"ØŒ\n"
+"شغل \"رسوم متحركة > أحتÙظ بالمقاطع (المسارات) المخصصة\"ØŒ ثم اعد الاستيراد.\n"
+"يمكنك ايضاً استخدام إعدادات استيراد مسبقة تقوم باستيراد الرسم المتحرك الى "
+"ملÙات متÙرقة."
#: editor/animation_track_editor.cpp
msgid "Warning: Editing imported animation"
@@ -595,7 +597,7 @@ msgstr "تكرير المحدد"
#: editor/animation_track_editor.cpp
msgid "Duplicate Transposed"
-msgstr "نسخ محمّل"
+msgstr "نقل مكرر"
#: editor/animation_track_editor.cpp
msgid "Delete Selection"
@@ -623,7 +625,7 @@ msgstr "إختار العقدة التي سو٠يتم تحريكها:"
#: editor/animation_track_editor.cpp
msgid "Use Bezier Curves"
-msgstr "إستعمل منحنيات بيزية"
+msgstr "إستعمل منحنيات بيزر"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -796,7 +798,7 @@ msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr ""
-"لم يتم العثور على الدالة المستهدÙØ©. حدّد دالة سليمة أو أرÙÙ‚ كود للعقدة "
+"لم يتم العثور على الدالة المستهدÙØ©. حدّد دالة سليمة أو أرÙÙ‚ نص برمجي للعقدة "
"المستهدÙØ©."
#: editor/connections_dialog.cpp
@@ -922,7 +924,7 @@ msgstr "تعديل الإتصال:"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
-msgstr "هل أنت(ي) متأكد(ة) أنك تود إزالة كل الإتصالات من الإشارة \"%s\"؟"
+msgstr "هل أنت متأكد أنك تود إزالة كل الإتصالات من الإشارة \"%s\"؟"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
@@ -930,7 +932,7 @@ msgstr "الإشارات"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
-msgstr "هل أنت(ي) متأكد(ة) أنك تود إزالة كل الإتصالات من هذه الإشارة؟"
+msgstr "هل أنت متأكد أنك تود إزالة كل الإتصالات من هذه الإشارة؟"
#: editor/connections_dialog.cpp
msgid "Disconnect All"
@@ -991,7 +993,7 @@ msgstr "البحث عن بديل لـ:"
#: editor/dependency_editor.cpp
msgid "Dependencies For:"
-msgstr "تابعة لـ:"
+msgstr "تبعيات لـ:"
#: editor/dependency_editor.cpp
msgid ""
@@ -1096,7 +1098,7 @@ msgstr "اخطاء ÙÙŠ التحميل!"
#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
-msgstr "إمسح نهائيا %d عنصر(عناصر)؟ (بلا رجعة!)"
+msgstr "هل تريد حذ٠%d عنصر (عناصر) نهائيًا؟ (لا تراجع!)"
#: editor/dependency_editor.cpp
msgid "Show Dependencies"
@@ -1132,11 +1134,11 @@ msgstr "تغيير قيمة ÙÙŠ القاموس"
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
-msgstr "شكراً من مجتمع Godot!"
+msgstr "شكراً من مجتمع غودوت!"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
-msgstr "المسهامين ÙÙŠ محرك Godot"
+msgstr "المسهامين ÙÙŠ محرك غودوت"
#: editor/editor_about.cpp
msgid "Project Founders"
@@ -1146,6 +1148,9 @@ msgstr "مؤسسون المشروع"
msgid "Lead Developer"
msgstr "قائد المطوريين"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "مدير المشروع "
@@ -1167,6 +1172,16 @@ msgid "Gold Sponsors"
msgstr "الرعاة الذهبيين"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "المانحين الÙضيين"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "المانحين البرنزيين"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "الرعاة الصغار"
@@ -1201,9 +1216,9 @@ msgid ""
"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
-"محرك \"Godot\" يعتمد على عدد من المكتبات و المكونات البرمجية لملاك اخرين و "
-"لكنها مجانية Ùˆ Ù…Ùتوحة المصدر، Ùˆ كلها متÙقة مع شروط الاستخدام لرخصة \"MIT\". "
-"ÙÙŠ ما يلي قائمة تحوي جميع هذه المكونات اضاÙØ© الى حقوق النشر Ùˆ شروط الاستخدام "
+"محرك غودوت يعتمد على عدد من المكتبات و المكونات البرمجية لملاك اخرين و لكنها "
+"مجانية Ùˆ Ù…Ùتوحة المصدر، Ùˆ كلها متÙقة مع شروط الاستخدام لرخصة \"MIT\". ÙÙŠ ما "
+"يلي قائمة تحوي جميع هذه المكونات اضاÙØ© الى حقوق النشر Ùˆ شروط الاستخدام "
"الخاصة بها."
#: editor/editor_about.cpp
@@ -1224,7 +1239,7 @@ msgstr "حدث خطأ عندÙتح مل٠الحزمة بسبب أن الملÙ
#: editor/editor_asset_installer.cpp
msgid "%s (Already Exists)"
-msgstr "%s (موجود أصلاً!)"
+msgstr "%s (موجود بالÙعل!)"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1269,39 +1284,39 @@ msgstr "أض٠تأثير"
#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
-msgstr "إعادة تسمية بيوس الصوت"
+msgstr "إعادة تسمية مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Change Audio Bus Volume"
-msgstr "تغيير حجم صوت البيوس"
+msgstr "تغيير حجم صوت مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Solo"
-msgstr "تبديل بيوس الصوت إلي Ùردي"
+msgstr "تبديل مسار الصوت إلي Ùردي"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Mute"
-msgstr "تبديل بيوس الصوت إلي صامت"
+msgstr "تبديل مسار الصوت إلي صامت"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Bypass Effects"
-msgstr "تبديل بيوس الصوت إلي موثرات التبديل"
+msgstr "تبديل مسار الصوت إلي موثرات التبديل"
#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
-msgstr "حدد بيوس الصوت للإرسال"
+msgstr "حدد مسار الصوت للإرسال"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus Effect"
-msgstr "أض٠موثرات إلي بيوس الصوت"
+msgstr "أض٠موثرات إلي مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Move Bus Effect"
-msgstr "حرك مؤثر البيوس"
+msgstr "حرك ثأثير مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Delete Bus Effect"
-msgstr "مسح تأثير البيوس"
+msgstr "مسح تأثير مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Drag & drop to rearrange."
@@ -1321,7 +1336,7 @@ msgstr "تخطي"
#: editor/editor_audio_buses.cpp
msgid "Bus options"
-msgstr "إعدادات البيوس"
+msgstr "إعدادات مسار الصوت"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1342,31 +1357,31 @@ msgstr "الصوت"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
-msgstr "أض٠بيوس الصوت"
+msgstr "أض٠مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Master bus can't be deleted!"
-msgstr "البيوس الأساسي لا يمكن مسحة!"
+msgstr "مسار الصوت الأساسي لا يمكن مسحة!"
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
-msgstr "إمسح بيوس الصوت"
+msgstr "إمسح مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
-msgstr "تكرير بيوس الصوت"
+msgstr "تكرار مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
-msgstr "إرجاع صوت البيس"
+msgstr "إرجاع صوت المسار"
#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
-msgstr "تحريك بيوس الصوت"
+msgstr "تحريك مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As..."
-msgstr "إحÙظ نسق بيوس الصوت كـ..."
+msgstr "Ø­Ùظ تخطيط مسار الصوت كـ…"
#: editor/editor_audio_buses.cpp
msgid "Location for New Layout..."
@@ -1374,7 +1389,7 @@ msgstr "المكان للنسق الجديد..."
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
-msgstr "Ø¥Ùتح نسق بيوس الصوت"
+msgstr "Ø¥Ùتح نسق مسار الصوت"
#: editor/editor_audio_buses.cpp
msgid "There is no '%s' file."
@@ -1386,15 +1401,15 @@ msgstr "المخطط"
#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
-msgstr "مل٠خطأ، ليس مل٠نسق بيوس الصوت."
+msgstr "مل٠خطأ، ليس مل٠نسق مسار الصوت."
#: editor/editor_audio_buses.cpp
msgid "Error saving file: %s"
-msgstr "خطأ !خطأ ÙÙŠ تسجيل الملÙ: s%"
+msgstr "خطأ ÙÙŠ تحميل الملÙ: s%"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
-msgstr "أض٠بيوس"
+msgstr "أض٠مسار"
#: editor/editor_audio_buses.cpp
msgid "Add a new Audio Bus to this layout."
@@ -1408,7 +1423,7 @@ msgstr "تحميل"
#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
-msgstr "تحميل نسق بيوس موجود مسبقاً."
+msgstr "تحميل نسق مسار موجود مسبقاً."
#: editor/editor_audio_buses.cpp
msgid "Save As"
@@ -1416,7 +1431,7 @@ msgstr "Ø­Ùظ بأسم"
#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
-msgstr "إحÙظ نسق البيوس هذا إلي ملÙ."
+msgstr "إحÙظ نسق هذا مسار إلي ملÙ."
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
@@ -1424,11 +1439,11 @@ msgstr "تحميل الإÙتراضي"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
-msgstr "تحميل نسق البيوس الإÙتراضي."
+msgstr "تحميل نسق المسار الإÙتراضي."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
-msgstr "أنشئ نسق بيوس جديد."
+msgstr "أنشئ نسق مسار جديد."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
@@ -1476,7 +1491,7 @@ msgstr "ازالة التحميل التلقائي"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
msgid "Enable"
-msgstr "تمكين"
+msgstr "تÙعيل"
#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
@@ -1484,7 +1499,7 @@ msgstr "اعادة ترتيب التحميلات التلقائية"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr "لا يمكن اضاÙØ© التحميل التلقائي"
+msgstr "لا يمكن إضاÙØ© التحميل التلقائي:"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1679,7 +1694,7 @@ msgstr "(المÙحرر Ù…Ùعطّل)"
#: editor/editor_feature_profile.cpp
msgid "Class Options:"
-msgstr "إعدادات الص٠Class:"
+msgstr "إعدادات الص٠(Class):"
#: editor/editor_feature_profile.cpp
msgid "Enable Contextual Editor"
@@ -1748,7 +1763,7 @@ msgstr "إعدادات الص٠Class"
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
-msgstr "اسم مَل٠profile جديد:"
+msgstr "اسم مَل٠(profile) جديد:"
#: editor/editor_feature_profile.cpp
msgid "Erase Profile"
@@ -1978,11 +1993,11 @@ msgstr "الاÙتراضي:"
#: editor/editor_help.cpp
msgid "Methods"
-msgstr "قائمة الطرق"
+msgstr "الطÙرق"
#: editor/editor_help.cpp
msgid "Theme Properties"
-msgstr "خصائص الثمة"
+msgstr "خصائص الثÙمة"
#: editor/editor_help.cpp
msgid "Enumerations"
@@ -2010,7 +2025,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Method Descriptions"
-msgstr "أوصا٠الدوال Method"
+msgstr "أوصا٠الدوال"
#: editor/editor_help.cpp
msgid ""
@@ -2087,7 +2102,7 @@ msgstr "خاصية"
#: editor/editor_help_search.cpp
msgid "Theme Property"
-msgstr "خاصية الموضوع Theme"
+msgstr "خاصية الموضوع (Theme)"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
@@ -2232,7 +2247,7 @@ msgstr "Ø­Ùظ المشهد"
#: editor/editor_node.cpp
msgid "Analyzing"
-msgstr "يحلل"
+msgstr "جاري التحليل"
#: editor/editor_node.cpp
msgid "Creating Thumbnail"
@@ -2240,7 +2255,7 @@ msgstr "ينشئ الصورة المصغرة"
#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
-msgstr "هذه العملية لا يمكنها الإكتمال من غير جذر شجرة ."
+msgstr "هذه العملية لا يمكنها الإكتمال من غير شجرة رئيسة."
#: editor/editor_node.cpp
msgid ""
@@ -2386,7 +2401,7 @@ msgstr "يتطلب Ø­Ùظ المشهد تواÙر عÙقدة رئيسة."
#: editor/editor_node.cpp
msgid "Save Scene As..."
-msgstr "Ø­Ùظ المشهد كـ..."
+msgstr "Ø­Ùظ المشهد كـ…"
#: editor/editor_node.cpp
msgid "No"
@@ -2497,31 +2512,33 @@ msgstr "غير قادر علي تÙعيل إضاÙØ© البرنامج المÙس
#: editor/editor_node.cpp
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
msgstr ""
-"غير قادر علي إيجاد منطقة الكود من أجل إضاÙØ© البرنامج ÙÙŠ: 'res://addons/%s'."
+"غير قادر علي إيجاد منطقة النص البرمجي من أجل إضاÙØ© البرنامج ÙÙŠ: 'res://"
+"addons/%s'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
-msgstr "غير قادر علي تحميل كود الإضاÙØ© من المسار: '%s'."
+msgstr "غير قادر علي تحميل النص البرمجي للإضاÙØ© من المسار: '%s'."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' There seems to be an error in "
"the code, please check the syntax."
msgstr ""
-"غير قادر علي تحميل كود الإضاÙØ© من المسار: '%s' يبدو أن الكود يوجد Ùيه "
-"أخطاء , الرجاء مراجعة الكود."
+"غير قادر علي تحميل النص البرمجي الإضاÙب من المسار: '%s' يبدو أن Ø´ÙÙرة "
+"البرمجية يوجد بها أخطاء , الرجاء مراجعة الشÙÙرة البرمجية."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
-"غير قادر علي تحميل كود الإضاÙØ© من المسار: '%s' النوع الأساسي ليس إضاÙØ© "
-"المÙعدل."
+"غير قادر علي تحميل النص البرمجي الإضاÙÙŠ من المسار: '%s' النوع الأساسي ليس "
+"إضاÙØ© المÙعدل."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
-"غير قادر علي تحميل كود الإضاÙØ© من المسار: '%s' الكود ليس ÙÙŠ وضع الأداة."
+"غير قادر علي تحميل النص البرمجي الإضاÙÙŠ من المسار: '%s' النص البرمجي ليس ÙÙŠ "
+"وضع الأداة."
#: editor/editor_node.cpp
msgid ""
@@ -2706,7 +2723,7 @@ msgstr "تحويل الي..."
#: editor/editor_node.cpp
msgid "MeshLibrary..."
-msgstr "مكتبة الميش..."
+msgstr "مكتبة المجسم..."
#: editor/editor_node.cpp
msgid "TileSet..."
@@ -2737,7 +2754,7 @@ msgstr "إعدادات المشروع..."
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control"
-msgstr "التحكم ÙÙŠ الإصدار"
+msgstr "التحكم بالإصدار"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Set Up Version Control"
@@ -2761,7 +2778,7 @@ msgstr "Ùتح مجلد بيانات المشروع"
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
-msgstr "ادوات"
+msgstr "أدوات"
#: editor/editor_node.cpp
msgid "Orphan Resource Explorer..."
@@ -2769,7 +2786,7 @@ msgstr "متصÙØ­ الموارد أورÙان..."
#: editor/editor_node.cpp
msgid "Quit to Project List"
-msgstr "غادر إلى قائمه المشاريع"
+msgstr "العودة إلى قائمة المشاريع"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/project_export.cpp
@@ -2801,11 +2818,11 @@ msgid ""
"On Android, deploy will use the USB cable for faster performance. This "
"option speeds up testing for games with a large footprint."
msgstr ""
-"حينما يتم تÙعيل هذا الإعداد، التصدير او النشر سو٠ينتج مل٠تشغيل بالحد "
-"الأدني.\n"
+"حينما يتم تÙعيل هذا الإعداد، التصدير أو النشر سو٠ينتج مل٠تشغيل بالحد "
+"الأدنى (مبسط).\n"
"نظام الملÙات سو٠يتم توÙيره بواسطة المÙعدل من خلال الشبكة.\n"
-"علي الأندرويد، النشر سو٠يستخدم وصلة اليو اس بي من أجل أداء أسرع. هذا "
-"الأعداد يسرع الإختبار للإلعاب مع الملÙات الكثيرة."
+"على الأندرويد، النشر سو٠يستخدم وصلة اليو إس بي من أجل أداء أسرع. هذا "
+"الإعداد يسرّع إختبار الألعاب ذو الحجم الكبير."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
@@ -2816,8 +2833,8 @@ msgid ""
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
"running game if this option is turned on."
msgstr ""
-"أشكال الإصطدام Ùˆ وعقد الراي كاست (من أجل 2D Ùˆ 3D) سو٠تكون ظاهرة ÙÙŠ اللعبة "
-"العاملة إذا كان هذا الإعداد Ù…ÙÙعل."
+"أشكال الإصطدام Ùˆ عÙقد الراي كاست (من أجل 2D Ùˆ 3D) سو٠تكون ظاهرة ÙÙŠ اللعبة "
+"العاملة إذا كان هذا الإعداد Ù…ÙÙعّل."
#: editor/editor_node.cpp
msgid "Visible Navigation"
@@ -2827,7 +2844,8 @@ msgstr "الإنتقال المرئي"
msgid ""
"Navigation meshes and polygons will be visible on the running game if this "
"option is turned on."
-msgstr "ميشات التنقل والبوليجين سو٠يكونون ظاهرين حينما يتم تÙعيل هذا الإعداد."
+msgstr ""
+"مجسمات التنقل والأشكال المضلعة سو٠تكون ظاهرة حينما يتم تÙعيل هذا الإعداد."
#: editor/editor_node.cpp
msgid "Sync Scene Changes"
@@ -2856,22 +2874,22 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
-"حينما يكون هذا الإعداد Ù…ÙÙعل، أي كود يتم Ø­Ùظه سيتم إعادة تشغيلة ÙÙŠ اللعبة "
-"العاملة.\n"
-"حينما يتم إستخدامة عن بعد علي جهاز، سيكون هذا أكثر Ùعالية مع نظام شبكات "
+"حينما يكون هذا الإعداد Ù…ÙÙعل، أي نص برمجي يتم Ø­Ùظه سيتم إعادة تحميله ÙÙŠ "
+"اللعبة العاملة.\n"
+"حينما يتم إستخدامه عن بÙعد على جهاز، سيكون هذا أكثر Ùعالية مع نظام شبكات "
"الملÙات."
#: editor/editor_node.cpp editor/script_create_dialog.cpp
msgid "Editor"
-msgstr "المÙعدل"
+msgstr "المحرّر"
#: editor/editor_node.cpp
msgid "Editor Settings..."
-msgstr "إعدادات المحرّر"
+msgstr "إعدادات المحرّر…"
#: editor/editor_node.cpp
msgid "Editor Layout"
-msgstr "نسق المÙعدل"
+msgstr "تنسيق المحرّر"
#: editor/editor_node.cpp
msgid "Take Screenshot"
@@ -2879,11 +2897,11 @@ msgstr "أخذ صورة للشاشة"
#: editor/editor_node.cpp
msgid "Screenshots are stored in the Editor Data/Settings Folder."
-msgstr "لقطات الشاشة تكون محÙوظة ÙÙŠ مجلّد البيانات/الإعدادت داخل المحرّر"
+msgstr "لقطات الشاشة تكون محÙوظة ÙÙŠ مجلّد بيانات/إعدادات المحرّر."
#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
-msgstr "إلغاء/تÙعيل وضع الشاشة الكاملة"
+msgstr "تÙعيل/إلغاء وضع الشاشة الكاملة"
#: editor/editor_node.cpp
msgid "Toggle System Console"
@@ -2891,11 +2909,11 @@ msgstr "إظهار/إخÙاء وحدة التحكم بالنظام"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
-msgstr "Ùتح مجلّد البيانات/الإعدادت المحرّر"
+msgstr "Ùتح مجلّد بيانات/إعدادات المحرّر"
#: editor/editor_node.cpp
msgid "Open Editor Data Folder"
-msgstr "اÙتح مل٠بيانات المحرر"
+msgstr "Ùتح مجلّد بيانات المحرّر"
#: editor/editor_node.cpp
msgid "Open Editor Settings Folder"
@@ -2903,7 +2921,7 @@ msgstr "Ùتح مجلّد إعدادات المحرّر"
#: editor/editor_node.cpp
msgid "Manage Editor Features..."
-msgstr "إدارة ميّزات المحرّر"
+msgstr "إدارة ميّزات المحرّر…"
#: editor/editor_node.cpp
msgid "Manage Export Templates..."
@@ -2933,7 +2951,7 @@ msgstr "الأسئلة و الأجوبة"
#: editor/editor_node.cpp
msgid "Report a Bug"
-msgstr "إرسال تقرير عن bug أو خلل ÙÙŠ شيء ما"
+msgstr "إرسال تقرير عن خلل برمجي"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -2945,7 +2963,7 @@ msgstr "المجتمع"
#: editor/editor_node.cpp
msgid "About"
-msgstr "عن"
+msgstr "عن هذا التطبيق"
#: editor/editor_node.cpp
msgid "Play the project."
@@ -2957,11 +2975,11 @@ msgstr "تشغيل"
#: editor/editor_node.cpp
msgid "Pause the scene execution for debugging."
-msgstr "إيقا٠جلسة المشهد من أجل تنقيح الكبوات البرمجية debugging."
+msgstr "إيقا٠المشهد الحالي من أجل المعالجة البرمجية."
#: editor/editor_node.cpp
msgid "Pause Scene"
-msgstr "إيقا٠مؤقت للمشهد"
+msgstr "إيقا٠مؤقّت للمشهد"
#: editor/editor_node.cpp
msgid "Stop the scene."
@@ -2969,7 +2987,7 @@ msgstr "إيقا٠المشهد."
#: editor/editor_node.cpp
msgid "Play the edited scene."
-msgstr "تشغيل المشهد المÙعدل."
+msgstr "تشغيل المشهد المÙعدّل."
#: editor/editor_node.cpp
msgid "Play Scene"
@@ -2994,7 +3012,7 @@ msgstr "Ø­Ùظ Ùˆ إعادة تشغيل"
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
-msgstr "يدور حينما يتم إعادة رسم ناÙذة المحرّر"
+msgstr "قم بالتدوير أثناء إعادة رسم ناÙذة المحرّر."
#: editor/editor_node.cpp
msgid "Update Continuously"
@@ -3014,7 +3032,7 @@ msgstr "نظام الملÙات"
#: editor/editor_node.cpp
msgid "Inspector"
-msgstr "Ù…Ùراقب"
+msgstr "المÙراقب"
#: editor/editor_node.cpp
msgid "Expand Bottom Panel"
@@ -3099,27 +3117,27 @@ msgstr "حدد"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
-msgstr "Ùتح المÙعدل 2D"
+msgstr "Ùتح المÙحرر 2D"
#: editor/editor_node.cpp
msgid "Open 3D Editor"
-msgstr "Ùتح المÙعدل 3D"
+msgstr "Ùتح المÙحرر 3D"
#: editor/editor_node.cpp
msgid "Open Script Editor"
-msgstr "Ùتح Ù…Ùعدل الكود"
+msgstr "Ùتح محرر النص البرمجي"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
-msgstr "Ùتح مكتبة الأصول"
+msgstr "Ùتح مكتبة المÙلحقات"
#: editor/editor_node.cpp
msgid "Open the next Editor"
-msgstr "Ùتح ÙÙŠ المÙعدل التالي"
+msgstr "Ùتح ÙÙŠ المÙحرر التالي"
#: editor/editor_node.cpp
msgid "Open the previous Editor"
-msgstr "Ø¥Ùتح المÙعدل السابق"
+msgstr "Ø¥Ùتح المÙحرر السابق"
#: editor/editor_node.h
msgid "Warning!"
@@ -3236,7 +3254,7 @@ msgstr "إلحاق..."
#: editor/editor_properties.cpp
msgid "Invalid RID"
-msgstr "إسم RID غير صالح."
+msgstr "RID غير صالح"
#: editor/editor_properties.cpp
msgid ""
@@ -3584,7 +3602,7 @@ msgstr "حدد مل٠القالب"
#: editor/export_template_manager.cpp
msgid "Godot Export Templates"
-msgstr "إدارة قوالب التصدير Godot"
+msgstr "إدارة قوالب التصدير لغودوت"
#: editor/export_template_manager.cpp
msgid "Export Template Manager"
@@ -3708,11 +3726,11 @@ msgstr "مشهد جديد..."
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "New Script..."
-msgstr "Ùتح السكريبت..."
+msgstr "Ùتح النص البرمجي..."
#: editor/filesystem_dock.cpp
msgid "New Resource..."
-msgstr "مورد جديد..."
+msgstr "مصدر جديد..."
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
@@ -3733,7 +3751,7 @@ msgstr "إعادة التسمية"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
-msgstr "‪المجلد/المل٠السابق"
+msgstr "المجلد/المل٠السابق"
#: editor/filesystem_dock.cpp
msgid "Next Folder/File"
@@ -3793,7 +3811,7 @@ msgstr "مجلد:"
#: editor/find_in_files.cpp
msgid "Filters:"
-msgstr "Ùلتر:"
+msgstr "تنقيات:"
#: editor/find_in_files.cpp
msgid ""
@@ -3822,7 +3840,7 @@ msgstr "إيجاد: "
#: editor/find_in_files.cpp
msgid "Replace: "
-msgstr "إستبدال:"
+msgstr "إستبدال: "
#: editor/find_in_files.cpp
msgid "Replace all (no undo)"
@@ -3895,7 +3913,7 @@ msgstr "إستيراد كمشهد واحد"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Animations"
-msgstr "إستيراد مع إنميشن منÙصلة"
+msgstr "إستيراد مع رسوم متحركة منÙصلة"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials"
@@ -3911,15 +3929,15 @@ msgstr "إستيراد مع عناصر+موارد منÙصلة"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Animations"
-msgstr "إستيراد مع عناصر + إنميشن منÙصلة"
+msgstr "إستيراد مع عناصر + رسوم متحركة منÙصلة"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials+Animations"
-msgstr "إستيراد مع مصادر+ إنميشن منÙصلة"
+msgstr "إستيراد مع مصادر+ رسوم متحركة منÙصلة"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials+Animations"
-msgstr "إستيراد مع عناصر + مصادر + إنميشين منÙصلين"
+msgstr "إستيراد مع عناصر + مصادر + رسوم متحركة منÙصلين"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes"
@@ -3944,23 +3962,23 @@ msgstr "انشاء خارطة الضوء"
#: editor/import/resource_importer_scene.cpp
msgid "Generating for Mesh: "
-msgstr "انشاء من اجل الميش: "
+msgstr "انشاء من اجل المجسم: "
#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
-msgstr "تشغيل الكود المÙخصص..."
+msgstr "تشغيل النص البرمجي المÙخصص..."
#: editor/import/resource_importer_scene.cpp
msgid "Couldn't load post-import script:"
-msgstr "لا يمكن تحميل الكود المستورد أو المطبوع:"
+msgstr "لا يمكن تحميل النص البرمجي المستورد أو المطبوع:"
#: editor/import/resource_importer_scene.cpp
msgid "Invalid/broken script for post-import (check console):"
-msgstr "كود مستورد-ملصق متضرر/خاطئ (تحقق من وحدة التحكم):"
+msgstr "النص البرمجي مستورد-ملصق متضرر/خاطئ (تحقق من وحدة التحكم):"
#: editor/import/resource_importer_scene.cpp
msgid "Error running post-import script:"
-msgstr "خطأ ÙÙŠ تشغيل الكود الملصق- المستورد:"
+msgstr "خطأ ÙÙŠ تشغيل النص البرمجي الملصق- المستورد:"
#: editor/import/resource_importer_scene.cpp
msgid "Did you return a Node-derived object in the `post_import()` method?"
@@ -3980,15 +3998,15 @@ msgstr "حدد كإÙتراضي من أجل '%s'"
#: editor/import_dock.cpp
msgid "Clear Default for '%s'"
-msgstr "إخلاء الإÙتراضي لـ '%s'"
+msgstr "إخلاء الإÙتراضي Ù„ '%s'"
#: editor/import_dock.cpp
msgid "Import As:"
-msgstr "إستيراد كـ:"
+msgstr "إستيراد ك:"
#: editor/import_dock.cpp
msgid "Preset"
-msgstr "إعداد Ù…Ùسبق..."
+msgstr "إعداد Ù…Ùسبق"
#: editor/import_dock.cpp
msgid "Reimport"
@@ -4429,38 +4447,38 @@ msgstr "إلغاء/تÙعيل التشغيل التلقائي"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
-msgstr "إسم الحركة الجديد:"
+msgstr "إسم رسم المتحرك جديد:"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Anim"
-msgstr "حركة جديدة"
+msgstr "رسم متحرك جديدة"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
-msgstr "تغيير إسم الحركة:"
+msgstr "تغيير إسم الرسم المتحرك:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
-msgstr "مسح الحركة؟"
+msgstr "مسح الرسم المتحرك؟"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Remove Animation"
-msgstr "مسح الحركة"
+msgstr "مسح الرسم المتحرك"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Invalid animation name!"
-msgstr "خطأ: إسم الرسوم المتحركة خاطئ!"
+msgstr "إسم الرسم المتحرك خاطئ!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation name already exists!"
-msgstr "اسم الحركة موجود بالÙعل!"
+msgstr "إسم الرسم المتحرك موجود بالÙعل!"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Rename Animation"
-msgstr "إعادة تسمية الحركة"
+msgstr "إعادة تسمية الرسم المتحرك"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
@@ -4472,23 +4490,23 @@ msgstr "تغيير وقت الدمج"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
-msgstr "تحميل حركة"
+msgstr "تحميل الرسم المتحرك"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
-msgstr "تكرير الحركة"
+msgstr "تكرار الرسم المتحرك"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation to copy!"
-msgstr "لا حركة رسومية لنسخها!"
+msgstr "لا رسم متحرك لنسخها!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation resource on clipboard!"
-msgstr "لا يوجد مورد لرسومية متحركة ÙÙŠ الحاÙظة clipboard!"
+msgstr "لا يوجد مورد لرسم متحرك ÙÙŠ الحاÙظة clipboard!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pasted Animation"
-msgstr "الحركة الرسومية المÙلصقة"
+msgstr "تم لصق الرسوم المتحركة"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Paste Animation"
@@ -4500,39 +4518,39 @@ msgstr "لا رسومات متحركة لتحريرها!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
-msgstr "تشغيل الحركة المختارة بشكل عكسي من الموقع الحالي. (زر A)"
+msgstr "تشغيل الرسم المتحرك المختار بشكل عكسي من الموقع الحالي. (زر A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from end. (Shift+A)"
-msgstr "تشيل الحركة المختارة بشكل عكسي من النهاية. (Shift+ش)"
+msgstr "تشغيل الرسم المتحرك المختار بشكل عكسي من النهاية. (Shift+A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
-msgstr "إيقا٠تشغيل الحركة. (س)"
+msgstr "إيقا٠تشغيل الرسم المتحرك. (S)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from start. (Shift+D)"
-msgstr "تشغيل الحركة المحددة من البداية. (Shift+ي)"
+msgstr "تشغيل الرسم المتحرك المحدد من البداية. (Shift+D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from current pos. (D)"
-msgstr "تشغيل الحركة المختارة من الموقع الحالي. (زر D)"
+msgstr "تشغيل الرسم المتحرك المختار من الموقع الحالي. (D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
-msgstr "موقع الحركة (بالثواني)."
+msgstr "موقع الرسم المتحرك (بالثواني)."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Scale animation playback globally for the node."
-msgstr "تكبير تشغيل الحركة عالمياً من العقدة."
+msgstr "تكبير تشغيل الرسم المتحرك عالمياً من العقدة."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
-msgstr "أدوات الحركة"
+msgstr "أدوات الرسم المتحرك"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation"
-msgstr "صورة متحركة"
+msgstr "الرسم المتحرك"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
@@ -4604,11 +4622,11 @@ msgstr "تثبيت Ù…Ùشغّل الرسوميات المتحركة"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
-msgstr "إنشاء حركة جديدة"
+msgstr "إنشاء رسوم متحركة جديدة"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
-msgstr "إسم الحركة:"
+msgstr "إسم الرسم المتحرك:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
@@ -4858,7 +4876,7 @@ msgstr "عقدة التنقل"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Import Animations..."
-msgstr "إستيراد الحركة..."
+msgstr "إستيراد الرسوم المتحركة..."
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Node Filters"
@@ -4922,7 +4940,7 @@ msgstr "Ùشل الطلب ØŒ انتهت المهلة"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Timeout."
-msgstr "إنتهى الوقت"
+msgstr "انتهت المهلة."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
@@ -4962,7 +4980,7 @@ msgstr "خطأ ÙÙŠ إنشاء الطلب"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Idle"
-msgstr "عاطل"
+msgstr "الخمول (idle)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
@@ -7320,7 +7338,6 @@ msgid "Audio Listener"
msgstr "المستمع الصوتي"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Enable Doppler"
msgstr "تÙعيل دوبلر"
@@ -7548,7 +7565,6 @@ msgid "View Z-Near:"
msgstr "إظهار Z-Near:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View Z-Far:"
msgstr "إظهار Z-Far:"
@@ -7655,9 +7671,8 @@ msgid "Invalid geometry, can't create light occluder."
msgstr "هندسياً غير صالح، لا يمكن إنشاء Ø­Ùظار (occluder) الضوء."
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Create LightOccluder2D Sibling"
-msgstr "أنشئ شكل Ù…Ùطبق"
+msgstr "أنشاء ضوء محجوب ثنائي الأبعاد"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
@@ -7918,7 +7933,7 @@ msgstr "عنصر Ù…ÙÙعل اختياري"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Named Sep."
-msgstr "الÙاصل المÙسمّى"
+msgstr "الÙاصل المÙسمّى."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Submenu"
@@ -7998,9 +8013,8 @@ msgid "Erase Selection"
msgstr "إزالة عملية الاختيار"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Fix Invalid Tiles"
-msgstr "اسم غير صالح."
+msgstr "أصلح البلاطة غير الصالحة"
#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8028,9 +8042,8 @@ msgid "Erase TileMap"
msgstr "مسح خريطة البلاط TileMap"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Find Tile"
-msgstr "جد"
+msgstr "جد البلاطة"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Transpose"
@@ -8045,9 +8058,8 @@ msgid "Enable Priority"
msgstr "تمكين الأولوية"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Filter tiles"
-msgstr "Ùلتر الملÙات..."
+msgstr "تنقية البلاطات"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Give a TileSet resource to this TileMap to use its tiles."
@@ -8095,9 +8107,8 @@ msgid "Add Texture(s) to TileSet."
msgstr "إضاÙØ© نقش(نقوش) إلى Ù…Ùحدد البلاط TileSet."
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Remove selected Texture from TileSet."
-msgstr "مسح المدخلة الحالية"
+msgstr "مسح النقش المÙختار من رزمة البلاطات."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
@@ -8112,9 +8123,8 @@ msgid "New Single Tile"
msgstr "بلاطة Ù…ÙÙردة جديدة"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "New Autotile"
-msgstr "إظهار الملÙات"
+msgstr "بلاط-تلقائي جديد"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "New Atlas"
@@ -8150,23 +8160,23 @@ msgstr "الإطباق Occlusion"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Navigation"
-msgstr "التصÙØ­"
+msgstr "التنقل"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Bitmask"
-msgstr "قناع البÙت Bitmask"
+msgstr "قناع البÙت"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Priority"
-msgstr "التÙاضل Priority"
+msgstr "الأولية"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index"
-msgstr "تراتبية المحور Z"
+msgstr "ترتيبية المحور Z"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Region Mode"
-msgstr "وضع الأقليم Region"
+msgstr "وضع الأقليم"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Collision Mode"
@@ -8174,19 +8184,19 @@ msgstr "وضع التصادم"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Occlusion Mode"
-msgstr "وضع الإطباق Occlusion"
+msgstr "وضع الإطباق"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Navigation Mode"
-msgstr "وضع التصÙØ­"
+msgstr "وضع التنقل"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Bitmask Mode"
-msgstr "وضع Bitmask"
+msgstr "وضع قناع-البÙت"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Priority Mode"
-msgstr "وضع التÙاضل Priority"
+msgstr "وضع الأولية"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Icon Mode"
@@ -8194,21 +8204,19 @@ msgstr "وضع الأيقونة"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index Mode"
-msgstr "وضع Z Index"
+msgstr "وضع ترتيبية المحور Z"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
-msgstr "نسخ bitmask."
+msgstr "نسخ قناع-البÙت."
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Paste bitmask."
-msgstr "لصق الحركة"
+msgstr "لصق قناع-البÙت"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Erase bitmask."
-msgstr "زر الÙأرة الأيمن: مسح النقطة."
+msgstr "مسح قناع-البÙت."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create a new rectangle."
@@ -8497,7 +8505,7 @@ msgstr "الحالة"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "View file diffs before committing them to the latest version"
-msgstr "إظهار آخر تعديلات المل٠قبل قبولهم ÙÙŠ آخر نسخة."
+msgstr "إظهار آخر تعديلات المل٠قبل قبولهم ÙÙŠ آخر نسخة"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "No file diff is active"
@@ -8846,11 +8854,11 @@ msgstr "ثابت جذر-العدد2 (1.414214)، أي قيمة جذر العدد
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the absolute value of the parameter."
-msgstr "يحسب القيمة المطلقة لقيمة المَعلم."
+msgstr "ÙŠÙرجع القيمة المطلقة لقيمة المَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-cosine of the parameter."
-msgstr "ÙŠÙرجع قيمة جيب التمام \"arc-cosine\" للمَعلم."
+msgstr "ÙŠÙرجع قيمة جيب التمام للمَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse hyperbolic cosine of the parameter."
@@ -8866,11 +8874,11 @@ msgstr "ÙŠÙرجع قيمة جيب القطع الزائد العكسي للمَ
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
-msgstr "ÙŠÙرجع قيمة ظل الزاوية العكسية \"arc-tangent\" للمَعلم."
+msgstr "ÙŠÙرجع قيمة ظل الزاوية العكسية للمَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameters."
-msgstr "ÙŠÙرجع قيمة ظل الزاوية العكسي \"arc-tangent\" للمعالم."
+msgstr "ÙŠÙرجع قيمة ظل الزاوية العكسي للمَعالم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse hyperbolic tangent of the parameter."
@@ -8900,11 +8908,11 @@ msgstr "يحوّل قيمة (كمية) من الراديان إلى الدرجا
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Base-e Exponential."
-msgstr "الدالة Base-e."
+msgstr "الدالة الأسية Base-e."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Base-2 Exponential."
-msgstr "الدالة Base-2."
+msgstr "الدالة الأسية Base-2."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the nearest integer less than or equal to the parameter."
@@ -8953,7 +8961,7 @@ msgstr "ÙŠÙرجع قيمة المَعلم الأول مرÙوعاً إلى قو
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in degrees to radians."
-msgstr "يحول الكمية المقاسة بالدرجات إلى الراديان."
+msgstr "يحول الكمية المقاسة بالدرجات إلى الراديان (الدائري)."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "1.0 / scalar"
@@ -8977,11 +8985,11 @@ msgstr "يستخرج إشارة المَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the sine of the parameter."
-msgstr "ÙŠÙرجع جيب sine المَعلم parameter."
+msgstr "ÙŠÙرجع جيب المَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "ÙŠÙرجع قيمة الجيب العكس hyperbolic sine للمَعلم."
+msgstr "ÙŠÙرجع قيمة الجيب العكس للمَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -9014,15 +9022,15 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the tangent of the parameter."
-msgstr "ÙŠÙرجع قيمة ظل الزاوية tangent للمَعلم."
+msgstr "ÙŠÙرجع قيمة ظل الزاوية للمَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "ÙŠÙرجع قيمة ظل الزاوية العكسي hyperbolic tangent للمَعلم."
+msgstr "ÙŠÙرجع قيمة ظل الزاوية العكسي للمَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the truncated value of the parameter."
-msgstr "يجد قيمة الاقتطاع truncated للمَعلم."
+msgstr "يجد قيمة الاقتطاع للمَعلم."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -9061,7 +9069,6 @@ msgid "Perform the texture lookup."
msgstr "إجراء البحث عن النقش."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "البحث عن النقش المكعبي الموحد."
@@ -9150,7 +9157,7 @@ msgstr "Ùكّ تركيب المÙتجه إلى ثلاث كميات قياسية
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the cross product of two vectors."
-msgstr "حساب المنتوج الوسيط للمÙتجهين."
+msgstr "حساب حاصل الضرب الاتجاهي لمتجهين."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the distance between two points."
@@ -9273,7 +9280,7 @@ msgstr "جداء (مضاعÙØ©) Ù…Ùتجه بمÙتجه."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the remainder of the two vectors."
-msgstr "ÙŠÙرجع باقي كل من المÙتجهين (الشعاعين)."
+msgstr "ÙŠÙرجع باقي قسمة كل من المÙتجهين (الشعاعين)."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Subtracts vector from vector."
@@ -9866,6 +9873,7 @@ msgstr ""
"هل أنت متأكد من Ùحص %s من المجلدات بحثاً عن مشاريع غودوت متواÙرة؟\n"
"قد يستغرق وقتاً."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "مدير المشروع"
@@ -9945,7 +9953,7 @@ msgid ""
"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
-"اسم Ùعالية غير صحيح. لا يمكن أن يكون Ùارغاً أو يتضمن '/'ØŒ ':'ØŒ '='ØŒ '\\' أو "
+"اسم Ùعالية غير صحيح. لا يمكن أن يكون Ùارغاً أو يتضمن '/'ØŒ ':'ØŒ '='ØŒ '\\' أو "
"'\"'"
#: editor/project_settings_editor.cpp
@@ -10530,7 +10538,7 @@ msgstr "حذ٠العÙقدة %d مع جميع أبنائها؟"
#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
-msgstr "حذ٠العÙقد %d"
+msgstr "حذ٠العÙقد %dØŸ"
#: editor/scene_tree_dock.cpp
msgid "Delete the root node \"%s\"?"
@@ -10677,9 +10685,8 @@ msgid "Change Type"
msgstr "تغيير النوع"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Reparent to New Node"
-msgstr "إنشاء %s جديد"
+msgstr "تعين لعقدة جديدة"
#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
@@ -10735,22 +10742,19 @@ msgstr "مسح الموروث؟ (لا تراجع!)"
#: editor/scene_tree_editor.cpp
msgid "Toggle Visible"
-msgstr "تشغيل/إطÙاء الوضوحية"
+msgstr "تشغيل/إطÙاء الوضوحية"
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Unlock Node"
-msgstr "عقدة اللقطة الواحدة"
+msgstr "إلغاء تأمين العقدة"
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Button Group"
-msgstr "إضاÙØ© إلي مجموعة"
+msgstr "مجموعة الأزرار"
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "(Connecting From)"
-msgstr "خطأ ÙÙŠ الإتصال"
+msgstr "(الإتصال من)"
#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
@@ -10845,23 +10849,20 @@ msgid "Path is not local."
msgstr "المسار ليس محلياً."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Invalid base path."
msgstr "مسار غير صالح."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "A directory with the same name exists."
-msgstr "مل٠أو مجلد مع هذا الأسم موجود بالÙعل."
+msgstr "يوجد ملÙ/مجلد بنÙس الاسم."
#: editor/script_create_dialog.cpp
msgid "File does not exist."
msgstr "المل٠غير موجود."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Invalid extension."
-msgstr "يجب أن يستخدم صيغة صحيحة."
+msgstr "صيغة غير صالحة."
#: editor/script_create_dialog.cpp
msgid "Wrong extension chosen."
@@ -10912,33 +10913,28 @@ msgid "Invalid inherited parent name or path."
msgstr "إن اسم أو مسار الأب (الأصل parent) الموروث غير صالح."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Script path/name is valid."
-msgstr "شجرة الحركة صحيحة."
+msgstr "مسار/اسم البرنامج النصي صالح."
#: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "المسموح: a-z، A-Z ، 0-9 ، _ و ."
+msgstr "المسموح: a-z، A-Z ، 0-9 ، _ و ."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Built-in script (into scene file)."
-msgstr "عمليات مع ملÙات المشهد."
+msgstr "نص برمجي مدموج (داخل مل٠المشهد)."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Will create a new script file."
-msgstr "إنشاء مل٠كود جديد"
+msgstr "سيتم إنشاء مل٠برمجي جديد."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Will load an existing script file."
-msgstr "تحميل نسق بيوس موجود مسبقاً."
+msgstr "سيتم تحميل مل٠برمجي موجود مسبقاً."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Script file already exists."
-msgstr "التحميل التلقائي '%s' موجود اصلا!"
+msgstr "المل٠البرمجي موجود بالÙعل."
#: editor/script_create_dialog.cpp
msgid ""
@@ -10949,19 +10945,16 @@ msgstr ""
"تعديلها باستخدام Ù…Ùحرر خارجي."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Class Name:"
-msgstr "إسم صنÙ"
+msgstr "اسم الÙئة:"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Template:"
-msgstr "مسح القالب"
+msgstr "القالب:"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Built-in Script:"
-msgstr "Ùتح الكود"
+msgstr "مل٠النص المÙدمج:"
#: editor/script_create_dialog.cpp
msgid "Attach Node Script"
@@ -10976,39 +10969,32 @@ msgid "Bytes:"
msgstr "Bytes:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Warning:"
-msgstr "تحذيرات"
+msgstr "تحذير:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Error:"
-msgstr "خطأ!"
+msgstr "خطأ:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "C++ Error"
-msgstr "خطأ ÙÙŠ نسخ"
+msgstr "خطأ ÙÙŠ C++"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "C++ Error:"
-msgstr "خطأ ÙÙŠ نسخ"
+msgstr "خطأ C++ :"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "C++ Source"
-msgstr "مورد"
+msgstr "مصدر C++"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Source:"
-msgstr "مورد"
+msgstr "مصدر:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "C++ Source:"
-msgstr "مورد"
+msgstr "مصدر C++:"
#: editor/script_editor_debugger.cpp
msgid "Stack Trace"
@@ -11019,9 +11005,8 @@ msgid "Errors"
msgstr "أخطاء"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Child process connected."
-msgstr "غير متصل"
+msgstr "العملية التابعة متصلة."
#: editor/script_editor_debugger.cpp
msgid "Copy Error"
@@ -11029,12 +11014,11 @@ msgstr "خطأ ÙÙŠ نسخ"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
-msgstr "ذاكرة الÙيديو Video RAM"
+msgstr "الذاكرة العشوائية للÙيديو"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Skip Breakpoints"
-msgstr "مسح النقاط"
+msgstr "تخطي نقاط التكسّر"
#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
@@ -11081,9 +11065,8 @@ msgid "Total:"
msgstr "المجموع الكلي:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Export list to a CSV file"
-msgstr "تصدير الملÙ"
+msgstr "تصدير القائمة إلى مل٠CSV"
#: editor/script_editor_debugger.cpp
msgid "Resource Path"
@@ -11126,18 +11109,16 @@ msgid "Export measures as CSV"
msgstr "تصدير القياسات ك CSV"
#: editor/settings_config_dialog.cpp
-#, fuzzy
msgid "Erase Shortcut"
-msgstr "تخÙي٠للخارج"
+msgstr "حذ٠الاختصار"
#: editor/settings_config_dialog.cpp
msgid "Restore Shortcut"
msgstr "إعادة تعيين الاختصارات"
#: editor/settings_config_dialog.cpp
-#, fuzzy
msgid "Change Shortcut"
-msgstr "تغيير المرتكزات"
+msgstr "تغيير الاختصارات"
#: editor/settings_config_dialog.cpp
msgid "Editor Settings"
@@ -11209,19 +11190,16 @@ msgid "Change Ray Shape Length"
msgstr "تعديل طول الشكل الشعاعي"
#: modules/csg/csg_gizmos.cpp
-#, fuzzy
msgid "Change Cylinder Radius"
-msgstr "تغيير وقت الدمج"
+msgstr "تغيير نص٠قطر الاسطوانة"
#: modules/csg/csg_gizmos.cpp
-#, fuzzy
msgid "Change Cylinder Height"
-msgstr "تغيير وقت الدمج"
+msgstr "تغيير ارتÙاع الاسطوانة"
#: modules/csg/csg_gizmos.cpp
-#, fuzzy
msgid "Change Torus Inner Radius"
-msgstr "تغيير المرتكزات و الهوامش"
+msgstr "تغيير نص٠قطر الدائرة الداخلي"
#: modules/csg/csg_gizmos.cpp
msgid "Change Torus Outer Radius"
@@ -11265,12 +11243,11 @@ msgstr "مكتبة GDNativeLibrary"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Enabled GDNative Singleton"
-msgstr "تمكين نمط البرمجة Singleton ل٠GDNative"
+msgstr "تمكين نمط البرمجة Singleton لـ GDNative"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-#, fuzzy
msgid "Disabled GDNative Singleton"
-msgstr "تعطيل دوار التحديث"
+msgstr "تعطيل نمط البرمجة Singleton لـ GDNative"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Library"
@@ -11285,17 +11262,16 @@ msgid "GDNative"
msgstr "GDNative"
#: modules/gdscript/gdscript_functions.cpp
-#, fuzzy
msgid "Step argument is zero!"
-msgstr "الخطوة (المتغيرة المدخلة/argument) تساوي صÙر !"
+msgstr "معامل الخطوة تساوي صÙر!"
#: modules/gdscript/gdscript_functions.cpp
msgid "Not a script with an instance"
-msgstr "ليس كود مع نموذج"
+msgstr "ليس نص برمجي مع نموذج"
#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a script"
-msgstr "لا تستند الى Ø´Ùرة مصدرية"
+msgstr "لا تستند الى نص برمجي"
#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a resource file"
@@ -11303,42 +11279,35 @@ msgstr "لا تستند على مل٠مورد"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (missing @path)"
-msgstr ""
-"instance dictionary format نموذج الشكل القاموسي غير صالح - المسار Ù…Ùقود"
+msgstr "نموذج الشكل القاموسي غير صالح (@المسار Ù…Ùقود)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (can't load script at @path)"
-msgstr ""
-"instance dictionary format نموذج الشكل القاموسي غير صالح - لا يمكن تحميل "
-"السكريبت من المسار"
+msgstr "نموذج الشكل القاموسي غير صالح (لا يمكن تحميل النص البرمجي من @المسار)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (invalid script at @path)"
-msgstr ""
-"instance dictionary format نموذج الشكل القاموسي غير صالح - السكريبت ÙÙŠ "
-"المسار غير صالح"
+msgstr "نموذج الشكل القاموسي غير صالح ( النص البرمجي غير صالح ÙÙŠ @المسار)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary (invalid subclasses)"
-msgstr "مجسّد القاموس غير صالح (أصنا٠Ùرعية غير صالحة)"
+msgstr "نموذج القاموس غير صالح (أصنا٠Ùرعية غير صالحة)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Object can't provide a length."
-msgstr "لا يمكن للكائن Object أن يمنح طولاً."
+msgstr "لا يمكن للكائن أن يمنح طولاً."
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Next Plane"
msgstr "التبويب التالي"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Previous Plane"
msgstr "التبويب السابق"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Plane:"
-msgstr "المستوى:"
+msgstr "التبويت:"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Floor"
@@ -11357,14 +11326,12 @@ msgid "GridMap Delete Selection"
msgstr "خريطة الشبكة GridMap لحذ٠المÙختار"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Fill Selection"
-msgstr "ÙƒÙÙ„ المÙحدد"
+msgstr "تحديد الملئ خريطة-الشبكة"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Paste Selection"
-msgstr "ÙƒÙÙ„ المÙحدد"
+msgstr "تحديد اللصق خريطة-الشبكة"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Paint"
@@ -11431,9 +11398,8 @@ msgid "Cursor Clear Rotation"
msgstr "مسح تدوير المؤشر"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Paste Selects"
-msgstr "ÙƒÙÙ„ المÙحدد"
+msgstr "تحديد اللصق"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clear Selection"
@@ -11452,9 +11418,8 @@ msgid "Pick Distance:"
msgstr "اختر المساÙØ©:"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Filter meshes"
-msgstr "وضع المÙصÙÙŠ:"
+msgstr "تنقية المجسمات"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
@@ -11561,7 +11526,7 @@ msgstr "عثر على تسلسل بت ولكن ليس العقدة ÙÙŠ المك
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
-msgstr ""
+msgstr "حدوث تجاوز للتكدس ( Stack overflow) مع عمق التكدس: "
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Signal Arguments"
@@ -11584,42 +11549,36 @@ msgid "Set Variable Type"
msgstr "تحيد نوع المتغير"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Input Port"
-msgstr "أض٠مدخله"
+msgstr "أض٠منÙØ° أدخال"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Output Port"
-msgstr "أض٠مدخله"
+msgstr "أض٠منÙØ° إخراج"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Override an existing built-in function."
-msgstr "إسم غير صالح، يجب أن لا يتصادم مع الأسماء المبنية تلقائياً الموجودة."
+msgstr "تجاوز لدالة Ù…Ùدمجة موجودة مسبقًا."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create a new function."
-msgstr "إنشاء %s جديد"
+msgstr "إنشاء دالة جديدة."
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr "المتغيرات:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create a new variable."
-msgstr "إنشاء %s جديد"
+msgstr "إنشاء متغير جديد."
#: modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
msgstr "الإشارات:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create a new signal."
-msgstr "أنشئ شكل جديد من لا شئ."
+msgstr "إنشاء إشارة جديدة."
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
@@ -11646,9 +11605,8 @@ msgid "Add Function"
msgstr "إضاÙØ© وظيÙØ© برمجية"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Delete input port"
-msgstr "مسح النقطة"
+msgstr "مسح منÙØ° إدخال"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
@@ -11659,14 +11617,12 @@ msgid "Add Signal"
msgstr "إضاÙØ© إشارة"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Remove Input Port"
-msgstr "مسح النقطة"
+msgstr "حذ٠منÙØ° إدخال"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Remove Output Port"
-msgstr "مسح النقطة"
+msgstr "حذ٠منÙØ° إخراج"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Expression"
@@ -11750,19 +11706,16 @@ msgid "Connect Nodes"
msgstr "وصل العÙقد"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Disconnect Nodes"
-msgstr "غير متصل"
+msgstr "عÙقد غير متصلة"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Connect Node Data"
-msgstr "صلها بالعقدة:"
+msgstr "ربط بيانات العقدة"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Connect Node Sequence"
-msgstr "صلها بالعقدة:"
+msgstr "ربط تسلسل العقدة"
#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
@@ -11773,9 +11726,8 @@ msgid "Change Input Value"
msgstr "تعديل قيمة الإدخال"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Resize Comment"
-msgstr "تعديل العنصر القماشي"
+msgstr "تغيير حجم التعليق"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
@@ -11807,9 +11759,8 @@ msgid "Try to only have one sequence input in selection."
msgstr "حاول أن يكون لديك تسلسل إدخال واحد من المÙختار."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create Function"
-msgstr "عمل اشتراك"
+msgstr "إنشاء دالة"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
@@ -11832,33 +11783,28 @@ msgid "Editing Signal:"
msgstr "تحرير الإشارة:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Make Tool:"
-msgstr "أنشئ عظام"
+msgstr "عمل أداة:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Members:"
msgstr "الأعضاء:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Base Type:"
-msgstr "غير نوع %s"
+msgstr "تغيير اساس النوع:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Nodes..."
-msgstr "إضاÙØ© %s..."
+msgstr "إضاÙØ© عÙقد..."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Function..."
-msgstr "مسح المهمة"
+msgstr "إضاÙØ© دالة…"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "function_name"
-msgstr "الإعدادات:"
+msgstr "أسم_الدالة"
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit its graph."
@@ -11881,19 +11827,16 @@ msgid "Cut Nodes"
msgstr "قص العÙقد"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Make Function"
-msgstr "مسح المهمة"
+msgstr "عمل دالة"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Refresh Graph"
-msgstr "تحديث"
+msgstr "تحديث الرسم البياني"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Edit Member"
-msgstr "الأعضاء"
+msgstr "تعديل العضو"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
@@ -11941,7 +11884,7 @@ msgstr "لم يتم إيجاد (Ù…Ùحدد المÙتغير) VariableSet ÙÙŠ ا
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
-msgstr "العقدة المخصصة لا تحتوي طريقة ()step_ ، لا يمكن معالجة المخطوط."
+msgstr "العقدة المخصصة لا تحتوي طريقة ()step_ ، لا يمكن معالجة الشكل البياني."
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
@@ -11952,9 +11895,8 @@ msgstr ""
"(خطأ)."
#: modules/visual_script/visual_script_property_selector.cpp
-#, fuzzy
msgid "Search VisualScript"
-msgstr "إخلاء الكود"
+msgstr "بحث VisualScript"
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Get %s"
@@ -12009,11 +11951,8 @@ msgstr ""
"الموضوعة سلÙاً."
#: platform/android/export/export.cpp
-#, fuzzy
msgid "Release keystore incorrectly configured in the export preset."
-msgstr ""
-"Ù…Ùنقح أخطاء Ù…Ùتاح المتجر keystore غير Ù…Ùهيئ ÙÙŠ إعدادت المÙحرر أو ÙÙŠ الإعدادات "
-"الموضوعة سلÙاً."
+msgstr "تحرر مخزن المÙاتيح غير Ù…Ùهيئ بشكل صحيح ÙÙŠ إعدادت المسبقة للتصدير."
#: platform/android/export/export.cpp
msgid "Custom build requires a valid Android SDK path in Editor Settings."
@@ -12045,26 +11984,34 @@ msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
+"وحدة \"GodotPaymentV3\" المضمنة ÙÙŠ إعدادات المشروع \"android / modules\" غير "
+"صالحة (تم تغييره ÙÙŠ Godot 3.2.2).\n"
#: platform/android/export/export.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
-msgstr ""
+msgstr "يجب تÙعيل \"Use Custom Build\" لإستخدام الإضاÙات."
#: platform/android/export/export.cpp
msgid ""
"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
"\"."
msgstr ""
+"\"Degrees Of Freedom\" تكون صالحة Ùقط عندما يكون وضع الـ \"Xr Mode\"هو "
+"\"Oculus Mobile VR\"."
#: platform/android/export/export.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
+"\"Hand Tracking\" تكون صالحة Ùقط عندما يكون وضع الـ \"Xr Mode\"هو \"Oculus "
+"Mobile VR\"."
#: platform/android/export/export.cpp
msgid ""
"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
+"\"Focus Awareness\" تكون صالحة Ùقط عندما يكون وضع الـ \"Xr Mode\"هو \"Oculus "
+"Mobile VR\"."
#: platform/android/export/export.cpp
msgid ""
@@ -12213,13 +12160,12 @@ msgid "Invalid splash screen image dimensions (should be 620x300)."
msgstr "أبعاد شاشة البداية غير صالحة (ينبغي أن تكون 620×300)."
#: scene/2d/animated_sprite.cpp
-#, fuzzy
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
-"ليتم إظهار الأطر (اللقطات) ÙÙŠ الAnimatedSprite (النقوش المتحركة), يجب تكوين "
-"مصدر لها من نوع SpriteFrames و ضبط خاصية الFrames (الأطر) بها."
+"ليتم إظهار الإطارات ÙÙŠ الAnimatedSprite (النقوش المتحركة), يجب تكوين مصدر "
+"لها من نوع SpriteFrames و ضبط خاصية الFrames (الأطر) بها."
#: scene/2d/canvas_modulate.cpp
msgid ""
@@ -12255,7 +12201,9 @@ msgstr ""
#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
-msgstr "Ù…Ùضلع تصادم ثنائي الأبعاد Ùارغ ليس له أي تأثير على التصادم."
+msgstr ""
+"Ù…Ùضلع تصادم ثنائي الأبعاد (CollisionPolygon2D) الÙارغ ليس له أي تأثير على "
+"التصادم."
#: scene/2d/collision_shape_2d.cpp
msgid ""
@@ -12263,32 +12211,37 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"يعمل Ù…Ùضلع التصادم ثنائي الأبعاد CollisionPolygon2D Ùقط كشكل تصادمي لكل العÙقد "
-"المشتقة من الكائن التصادمي ثنائي الأبعاد CollisionObject2D. من Ùضلك استخدمه "
-"Ùقط لكل أبناء الحيز ثنائي الأبعاد Area2DØŒ الجسم السكوني ثنائي الأبعاد "
-"StaticBody2D و الجسم الجامد ثنائي الأبعاد RigidBody2D، والجسم المتحرك ثنائي "
-"الأبعاد KinematicBody2D إلخ.. لكي تمنح كل منهم شكلاً."
+"يعمل جسم-تصادم-ثنائي-البÙعد (CollisionPolygon2D) Ùقط كشكل تصادمي لكل العÙقد "
+"المشتقة من الكائن التصادمي ثنائي الأبعاد (CollisionObject2D). من Ùضلك "
+"استخدمه Ùقط لكل أبناء الحيز-ثنائي-البÙعد (Area2D)ØŒ الجسم-الثابت-ثنائي-البÙعد "
+"(StaticBody2D) Ùˆ الجسم-الصلب-ثنائي-البÙعد (RigidBody2D)ØŒ والجسم-المتحرك-ثنائي-"
+"البÙعد (KinematicBody2D) إلخ.. لكي تمنح كل منهم شكلاً."
#: scene/2d/collision_shape_2d.cpp
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
msgstr ""
-"يجب تزويد ال CollisionShape2D بإحدى الأشكال (من نوع Shape2D) لتعمل بالشكل "
-"المطلوب. الرجاء تكوين و ضبط الشكل لها اولا!"
+"يجب تزويد جسم-تصادم-ثنائي-البÙعد (CollisionShape2D) بإحدى الأشكال (من نوع "
+"Shape2D) لتعمل بالشكل المطلوب. الرجاء تكوين و ضبط الشكل لها اولا!"
#: scene/2d/collision_shape_2d.cpp
msgid ""
"Polygon-based shapes are not meant be used nor edited directly through the "
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
msgstr ""
+"الأشكال المستندة إلى المضلع (Polygon-based shapes) لا تعني انك قادر على "
+"استخدامها او تعديلها بشكل مباشر من خلال عقدة جسم-تصادم-ثنائي-البÙعد "
+"(CollisionShape2D). الرجاء استخدام عقدة مضلع-تصادم-ثنائي-البÙعد "
+"(CollisionPolygon2D) بدلاً من ذلك."
#: scene/2d/cpu_particles_2d.cpp
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
-"تتطلب الرسوم المتحركة CPUParticles2D استخدام CanvasItemMaterial مع تمكين "
+"تتطلب الرسوم المتحركة للجسيمات-وحدة-المعالجة-المركزية-ثنائية-الأبعاد "
+"(CPUParticles2D) استخدام لوحة-مادة-العنصر (CanvasItemMaterial) مع تÙعيل"
"\"الرسوم المتحركة للجزيئات\"."
#: scene/2d/light_2d.cpp
@@ -12301,27 +12254,34 @@ msgstr "يجب توريد نقش بهيئة الضوء لخاصية \"النقش
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
msgstr ""
+"المÙضلع المÙغلق(occluder polygon) يجب تعينه (او رسمه) ليأخذ هذا الغَلق تأثيره."
#: scene/2d/light_occluder_2d.cpp
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
-msgstr ""
+msgstr "المÙضلع المÙغلق لهذا الغَلق Ùارغ. الرجاء رسم Ù…Ùضلع."
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
+"يجب تعيين مصدر Ù…Ùضلع-التنقل (NavigationPolygon) أو إنشاؤه حتى تعمل هذه "
+"العقدة. ÙŠÙرجى تعيين خاصية أو رسم مضلع."
#: scene/2d/navigation_polygon.cpp
msgid ""
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
"node. It only provides navigation data."
msgstr ""
+"يجب أن يكون نموذج-المضلع-المتنقل (NavigationPolygonInstance) تابعًا أو Ø­Ùيدًا "
+"لعقدة التنقل-ثنائي-الأبعاد (Navigation2D). انه Ùقط يوÙر بيانات التنقل."
#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
+"تعمل عقدة طبقة-المنظهر (ParallaxLayer) Ùقط عند تعيينها كعقدة تابعة لعقدة "
+"خلÙية-المنظر ParallaxBackground."
#: scene/2d/particles_2d.cpp
msgid ""
@@ -12329,22 +12289,31 @@ msgid ""
"Use the CPUParticles2D node instead. You can use the \"Convert to "
"CPUParticles\" option for this purpose."
msgstr ""
+"لا يدعم برنامج تشغيل الÙيديو GLES2 الجسيمات القائمة على وحدة معالجة الرسومات "
+"(GPU-based particles).\n"
+"استخدم عقدة جسيمات-وحدة-المعالجة-المركزية-ثنائية-البÙعد (CPUParticles2D) بدلاً "
+"من ذلك. يمكنك استخدام خيار \"التحويل إلى CPUParticles\" لهذا الغرض."
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
+"لا يوجد مادة (material) لمعالجة الجسيمات ، لذلك لا يتم طبع او عمل أي سلوك."
#: scene/2d/particles_2d.cpp
msgid ""
"Particles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
+"تتطلب الرسوم المتحركة للجسيمات-ثنائية-البÙعد (Particles2D) استخدام لوحة-مادة-"
+"العنصر (CanvasItemMaterial) مع تمكين \"الرسوم المتحركة للجسيمات\"."
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
+"لا يعمل اتباع-المسار-ثنائي-البÙعد (PathFollow2D) إلا عند جعل عقدة مسار-ثنائي-"
+"البÙعد (Path2D) تابعًا له."
#: scene/2d/physics_body_2d.cpp
msgid ""
@@ -12352,10 +12321,14 @@ msgid ""
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
+"تغييرات الحجم للجسم-صلب-ثنائي-البÙعد (RigidBody2D) (ÙÙŠ أوضاع الشخصيات أو "
+"الأوضاع الصلبة) سيتم تجاوزها بواسطة محرك الÙيزياء عند التشغيل.\n"
+"قم بتغيير الحجم ÙÙŠ أشكال تصادم التابعين له بدلاً من ذلك."
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
+"يجب أن تشير خاصية المسار إلى عÙقدة-ثنائية-البÙعد (Node2D) صالحة لكي تعمل."
#: scene/2d/skeleton_2d.cpp
msgid "This Bone2D chain should end at a Skeleton2D node."
@@ -12366,11 +12339,15 @@ msgstr ""
#: scene/2d/skeleton_2d.cpp
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
msgstr ""
+"يعمل عظم-ثنائي-البÙعد (Bone2D) Ùقط مع هيكلية-ثنائية-البÙعد (Skeleton2D) أو "
+"Bone2D آخر كعقدة رئيسية."
#: scene/2d/skeleton_2d.cpp
msgid ""
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
msgstr ""
+"هذا العظم ÙŠÙتقر إلى وضع الراحة المناسب. انتقل إلى عقدة هيكلية ثنائية "
+"البÙعد(Skeleton2D) وقم بتعيين واحدة."
#: scene/2d/tile_map.cpp
msgid ""
@@ -12378,40 +12355,56 @@ msgid ""
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
"KinematicBody2D, etc. to give them a shape."
msgstr ""
+"يحتاج خريطة-البلاط (TileMap) مع تÙعيل خاصية إستخدام الأصل (Use Parent) إلى "
+"ان يكون تابعًا لكائن-تصادمي-ثنائي-البÙعد (CollisionObject2D) لإعطاء الأشكال. "
+"يرجى استخدامه كتابع لحيز-ثنائي-البÙعد(ÙArea2D)ØŒ جسم-ثابت-ثنائي-البÙعد "
+"(StaticBody2D)ØŒ جسم-صلب-ثنائي-البÙعد (RigidBody2D)ØŒ أو جسم-متحرك-ثنائي-البÙعد "
+"(KinematicBody2D)، وما إلى ذلك لمنحهم شكلاً."
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
+"يعمل Ù…ÙÙ…ÙŽÙƒÙÙ†-الرؤية-ثنائي-البÙعد (VisibilityEnabler2D) بشكل Ø£Ùضل عند استخدامه مع "
+"المشهد الرئيس الذي تم تحريره مباشرةً باعتباره الأصل."
#: scene/3d/arvr_nodes.cpp
msgid "ARVRCamera must have an ARVROrigin node as its parent."
-msgstr ""
+msgstr "يجب أن تحتوي ARVRCamera على عقدة ARVROrigin كأصل لها."
#: scene/3d/arvr_nodes.cpp
msgid "ARVRController must have an ARVROrigin node as its parent."
-msgstr ""
+msgstr "يجب أن تحتوي ARVRController على عقدة ARVROrigin كأصل لها."
#: scene/3d/arvr_nodes.cpp
msgid ""
"The controller ID must not be 0 or this controller won't be bound to an "
"actual controller."
msgstr ""
+"يجب ألا يكون معر٠وحدة التحكم تساوي 0 أو لن تكون وحدة التحكم هذه مقيدة بوحدة "
+"تحكم Ùعلية."
#: scene/3d/arvr_nodes.cpp
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
-msgstr ""
+msgstr "يجب أن يحتوي ARVRController على عقدة ARVROrigin كأصل له."
#: scene/3d/arvr_nodes.cpp
msgid ""
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
"anchor."
msgstr ""
+"يجب ألا يكون معر٠الإرتكاز (The anchor) يساوي 0 أو لن يكون هذا الإرتكاز مقيد "
+"بإرتكاز ÙÙعلي."
#: scene/3d/arvr_nodes.cpp
msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
+"يحتاج خريطة-البلاط (TileMap) مع تÙعيل خاصية إستخدام الأصل (Use Parent) إلى "
+"ان يكون تابعًا لكائن-تصادمي-ثنائي-البÙعد (CollisionObject2D) لإعطاء الأشكال. "
+"يرجى استخدامه كتابع لحيز-ثنائي-البÙعد(ÙArea2D)ØŒ جسم-ثابت-ثنائي-البÙعد "
+"(StaticBody2D)ØŒ جسم-صلب-ثنائي-البÙعد (RigidBody2D)ØŒ أو جسم-متحرك-ثنائي-البÙعد "
+"(KinematicBody2D)، وما إلى ذلك لمنحهم شكلاً."
#: scene/3d/baked_lightmap.cpp
msgid "%d%%"
@@ -12423,19 +12416,19 @@ msgstr "(الوقت المتبقي: %d:%02d ثانية)"
#: scene/3d/baked_lightmap.cpp
msgid "Plotting Meshes: "
-msgstr ""
+msgstr "تخطيط المجسمات: "
#: scene/3d/baked_lightmap.cpp
msgid "Plotting Lights:"
-msgstr ""
+msgstr "تخطيط الإضاءات:"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
msgid "Finishing Plot"
-msgstr ""
+msgstr "الانتهاء من التخطيط"
#: scene/3d/baked_lightmap.cpp
msgid "Lighting Meshes: "
-msgstr ""
+msgstr "إضاءة المجسمات: "
#: scene/3d/collision_object.cpp
msgid ""
@@ -12443,6 +12436,8 @@ msgid ""
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
"its shape."
msgstr ""
+"هذه العقدة ليس لها شكل، لذلك لا يمكن أن تصطدم أو تتÙاعل مع الكائنات الأخرى.\n"
+"ضع ÙÙŠ الإعتبار إضاÙØ© شكل تصادم أو مضلع تصادم كتابع لتعري٠شكله."
#: scene/3d/collision_polygon.cpp
msgid ""
@@ -12450,6 +12445,10 @@ msgid ""
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
+"يعمل مضلع التصادم (CollisionPolygon) Ùقط على توÙير شكل تصادم لعقدة كائن "
+"التصادم (CollisionObject) المشتقة. ÙŠÙرجى استخدامه Ùقط كتابع لحيز (Area)ØŒ جسم "
+"ثابت (StaticBody)، جسم صلب (StaticBody)، أو جسم حركي (KinematicBody)، وما "
+"إلى ذلك لمنحهم شكلاً."
#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
@@ -12461,46 +12460,58 @@ msgid ""
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
+"يعمل شكل التصادم (CollisionPolygon) Ùقط على توÙير شكل تصادم لعقدة كائن "
+"التصادم (CollisionObject) المشتقة. ÙŠÙرجى استخدامه Ùقط كتابع لحيز (Area)ØŒ جسم "
+"ثابت (StaticBody)، جسم صلب (StaticBody)، أو جسم حركي (KinematicBody)، وما "
+"إلى ذلك لمنحهم شكلاً."
#: scene/3d/collision_shape.cpp
-#, fuzzy
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it."
msgstr ""
-"يجب تزويد ال CollisionShape2D بإحدى الأشكال (من نوع Shape2D) لتعمل بالشكل "
-"المطلوب. الرجاء تكوين و ضبط الشكل لها اولا!"
+"يجب توÙير شكل لـ CollisionShape2D بإحدى الأشكال (من نوع Shape2D) لتعمل "
+"بالشكل المطلوب. الرجاء تكوين و ضبط الشكل لها."
#: scene/3d/collision_shape.cpp
msgid ""
"Plane shapes don't work well and will be removed in future versions. Please "
"don't use them."
msgstr ""
+"لا تعمل أشكال التبويت (Plane shapes) بشكل جيد وسيتم إزالتها ÙÙŠ الإصدارات "
+"المستقبلية. من Ùضلك لا تستخدمها."
#: scene/3d/collision_shape.cpp
msgid ""
"ConcavePolygonShape doesn't support RigidBody in another mode than static."
msgstr ""
+"الشكل المضلع المÙقعر (ConcavePolygonShape) لا يدعم الجسم الصلب (RigidBody) ÙÙŠ "
+"أي وضع غير الوضع الثابت."
#: scene/3d/cpu_particles.cpp
msgid "Nothing is visible because no mesh has been assigned."
-msgstr ""
+msgstr "لا شيء مرئي لأنه لم يتم تعيين أي مجسم."
#: scene/3d/cpu_particles.cpp
msgid ""
"CPUParticles animation requires the usage of a SpatialMaterial whose "
"Billboard Mode is set to \"Particle Billboard\"."
msgstr ""
+"تتطلب الرسوم المتحركة لجسيمات وحدة المعالجة المركزية( CPUParticles) استخدام "
+"مادة مكانية (SpatialMaterial) التي تم ضبط وضع اللوحة (Billboard Mode) الخاص "
+"بها على \"لوحة الجسيمات\"."
#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
-msgstr ""
+msgstr "تخطيط المجسمات"
#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
msgstr ""
+"GIProbes لا يدعم برنامج تشغيل الÙيديو GLES2.\n"
+"استخدم BakedLightmap بدلاً من ذلك."
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
@@ -12509,12 +12520,15 @@ msgstr "بقعة الضوء بزاوية أكبر من 90 درجة لا يمكن
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
+"يجب تعيين مصدر مجسم-التنقل (NavigationMesh) أو إنشاؤه حتى تعمل هذه العقدة."
#: scene/3d/navigation_mesh.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
msgstr ""
+"يجب أن يكون نموذج-مجسم-التنقل (NavigationMeshInstance) تابعًا أو Ø­Ùيدًا لعقدة "
+"التنقل (Navigation node). انه يوÙر Ùقط بيانات التنقل."
#: scene/3d/particles.cpp
msgid ""
@@ -12522,17 +12536,23 @@ msgid ""
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
"\" option for this purpose."
msgstr ""
+"الجسيمات القائمة على وحدة معالجة الرسومات (GPU-based particles) لا تدعم "
+"برنامج تشغيل الÙيديو GLES2 .\n"
+"استخدم عقدة CPUParticles بدلاً من ذلك. يمكنك استخدام خيار \"التحويل إلى "
+"CPUParticles\" لهذا الغرض."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
-msgstr ""
+msgstr "لا يوجد شيء مرئي لأن المجسمات لم يتم تعيين لها رسم التمريرات."
#: scene/3d/particles.cpp
msgid ""
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
"Mode is set to \"Particle Billboard\"."
msgstr ""
+"تتطلب الرسوم المتحركة للجسيمات استخدام مادة مكانية (SpatialMaterial) التي تم "
+"ضبط وضع اللوحة (Billboard Mode) الخاص بها على \"لوحة الجسيمات\"."
#: scene/3d/path.cpp
msgid "PathFollow only works when set as a child of a Path node."
@@ -12543,6 +12563,8 @@ msgid ""
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
"parent Path's Curve resource."
msgstr ""
+"يتطلب ROTATION_ORIENTED الخاص بأتباع-المسار (PathFollow) تمكين \"Up Vector\" "
+"ÙÙŠ مصدر منحنى مسار الأصل (Parent Path's)."
#: scene/3d/physics_body.cpp
msgid ""
@@ -12550,16 +12572,21 @@ msgid ""
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
+"تغير حجم الجسم الصلب (RigidBody) (ÙÙŠ الشخصية أو الأوضاع الصلبة) سيتم تجاوزها "
+"بواسطة محرك الÙيزياء عند التشغيل.\n"
+"قم بتغيير الحجم ÙÙŠ أشكال تصادم الأتباع (Children) بدلاً من ذلك."
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
+"يجب أن تشير خاصية \"المسار البعيد\" إلى عقدة مكانية أو مشتقة مكانية صالحة "
+"لكي تعمل."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
-msgstr "سيتم تجاهل هذا الجسم حتى تضع تحدد سطحاً mesh."
+msgstr "سيتم تجاهل هذا الجسم حتى تضع تحدد له مجسمًا."
#: scene/3d/soft_body.cpp
msgid ""
@@ -12567,42 +12594,52 @@ msgid ""
"running.\n"
"Change the size in children collision shapes instead."
msgstr ""
+"تغير حجم الجسم الناعم (SoftBody) سيتم تجاوزها بواسطة محرك الÙيزياء عند "
+"التشغيل.\n"
+"قم بتغيير الحجم ÙÙŠ أشكال تصادم الأتباع (Children) بدلاً من ذلك."
#: scene/3d/sprite_3d.cpp
-#, fuzzy
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
-"ليتم إظهار الأطر (اللقطات) ÙÙŠ الAnimatedSprite (النقوش المتحركة), يجب تكوين "
-"مصدر لها من نوع SpriteFrames و ضبط خاصية الFrames (الأطر) بها."
+"يجب إنشاء مصدر إطارات الرسم (SpriteFrames) أو تعيينه ÙÙŠ خاصية \"الإطارات\" "
+"حتى يتمكن الرسوم المتحركة للرسم ثلاثي الÙعد (AnimatedSprite3D) من عرض "
+"الإطارات."
#: scene/3d/vehicle_body.cpp
msgid ""
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
"it as a child of a VehicleBody."
msgstr ""
+"تعمل عجلة المركبة (VehicleWheel) على توÙير نظام عجلات لجسم "
+"المركبة(VehicleBody). يرجى استخدامه كتابع لجسم المركبة."
#: scene/3d/world_environment.cpp
msgid ""
"WorldEnvironment requires its \"Environment\" property to contain an "
"Environment to have a visible effect."
msgstr ""
+"تتطلب بيئة-العالم (WorldEnvironment) خاصية\"البيئة\" الخاصة بها لاحتواء بيئة "
+"ليكون لها تأثير مرئي."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
-msgstr ""
+msgstr "ÙŠÙسمح Ùقط ببيئة عالمية واحدة لكل مشهد (أو مجموعة من المشاهد المتواÙقة)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
+"يتم تجاهل هذه البيئة العالمية. إما أن تضي٠كاميرا (للمشاهد ثلاثية البÙعد) أو "
+"اضبط وضع الخلÙية لهذه البيئة على لوحة (Canvas) (للمشاهد ثنائية البÙعد)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
+"ÙÙŠ عقدة خليط-الشجرة (BlendTree) '%s'ØŒ لم يتم العثور على الرسوم المتحركة:'%s '"
#: scene/animation/animation_blend_tree.cpp
msgid "Animation not found: '%s'"
@@ -12679,12 +12716,18 @@ msgid ""
"children placement behavior.\n"
"If you don't intend to add a script, use a plain Control node instead."
msgstr ""
+"لا تخدم الحاوية ÙÙŠ حد ذاتها أي غرض ما لم يقم النص البرمجي بتكوين سلوك وضع "
+"الأتباع الخاص به .\n"
+"إذا كنت لا تنوي إضاÙØ© نص برمجي ØŒ Ùاستخدم عقدة تحكم عادية بدلاً من ذلك."
#: scene/gui/control.cpp
msgid ""
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
msgstr ""
+"لن يتم عرض أداة التلميح أثناء تعيين عامل تصÙية الÙأره الخاص بعنصر التحكم, تم "
+"وضعه على \"تجاهل\". لحل هذه المشكلة ØŒ اضبط تصÙية الÙأره على \"إيقاÙ\" أو "
+"\"تمرير\"."
#: scene/gui/dialogs.cpp
msgid "Alert!"
@@ -12700,10 +12743,13 @@ msgid ""
"functions. Making them visible for editing is fine, but they will hide upon "
"running."
msgstr ""
+"ستختÙÙŠ النواÙØ° المنبثقة اÙتراضيًا ما لم تقم باستدعاء popup() أو أي من وظائ٠"
+"popup(). من الجيد جعلها مرئية للتحرير ØŒ لكنها ستختÙÙŠ عند التشغيل."
#: scene/gui/range.cpp
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
msgstr ""
+"إذا تم تÙعيل الـ\"Exp Edit\" يجب على ان يكون \"Min Value\" اعلى من صÙر."
#: scene/gui/scroll_container.cpp
msgid ""
@@ -12711,6 +12757,9 @@ msgid ""
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
+"تم تصميم ScrollContainer للعمل مع عنصر تحكم تابع واحد.\n"
+"استخدم حاوية كتابع (VBox ، HBox ، إلخ) ، أو عنصر تحكم واضبط الحد الأدنى "
+"المخصص للحجم يدويًا."
#: scene/gui/tree.cpp
msgid "(Other)"
@@ -12721,6 +12770,8 @@ msgid ""
"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
+"تعذر تحميل البيئة الاÙتراضية كما هو محدد ÙÙŠ إعدادات المشروع (التقديم -> "
+"البيئة -> البيئة الاÙتراضية)."
#: scene/main/viewport.cpp
msgid ""
@@ -12729,6 +12780,9 @@ msgid ""
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
+"لم يتم تعيين منÙØ° العرض هذا كهد٠عرض. إذا كنت تنوي عرض محتوياته مباشرة على "
+"الشاشة ، اجعله تابعًا لعنصر تحكم حتى يتمكن من الحصول على الحجم. خلا٠ذلك ، "
+"اجعلها RenderTarget وقم بتعيين نسيجها الداخلي لبعض العقد لعرضها."
#: scene/main/viewport.cpp
msgid "Viewport size must be greater than 0 to render anything."
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index b0378d612c..c327d96e57 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -1097,6 +1097,9 @@ msgstr "ОÑнователи на проекта"
msgid "Lead Developer"
msgstr "Главен разработчик"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Ръководител на проекта "
@@ -1118,6 +1121,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9643,6 +9654,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Управление на проектите"
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 5fdcfb385b..dd713b6b81 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -1193,6 +1193,9 @@ msgstr "পà§à¦°à¦œà§‡à¦•à§à¦Ÿ ফাউনà§à¦¡à¦¾à¦°"
msgid "Lead Developer"
msgstr "মূল ডেভেলপার"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
#, fuzzy
msgid "Project Manager "
@@ -1215,6 +1218,16 @@ msgid "Gold Sponsors"
msgstr "গোলà§à¦¡ সà§à¦ªà¦¨à¦¸à¦°"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "সিলভার ডোনার"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "বà§à¦°à§‹à¦žà§à¦œ ডোনার"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "মিনি সà§à¦ªà¦¨à¦¸à¦°"
@@ -10518,6 +10531,7 @@ msgstr ""
"বিদà§à¦¯à¦®à¦¾à¦¨ Godot পà§à¦°à¦œà§‡à¦•à§à¦Ÿà§‡à¦° খোà¦à¦œà§‡ আপনি %s ফোলà§à¦¡à¦¾à¦°à¦¸à¦®à§‚হ সà§à¦•à§à¦¯à¦¾à¦¨ করতে যাচà§à¦›à§‡à¦¨à¥¤ আপনি কি "
"সà§à¦¨à¦¿à¦¶à§à¦šà¦¿à¦¤?"
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "পà§à¦°à¦œà§‡à¦•à§à¦Ÿ মà§à¦¯à¦¾à¦¨à§‡à¦œà¦¾à¦°"
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 359aea8184..feb0f8fea4 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -1127,6 +1127,9 @@ msgstr "Fundadors del Projecte"
msgid "Lead Developer"
msgstr "Desenvolupador Principal"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Gestor del Projecte "
@@ -1148,6 +1151,16 @@ msgid "Gold Sponsors"
msgstr "Patrocinadors Gold"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Donants Silver"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Donants Bronze"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Patrocinadors"
@@ -10136,6 +10149,7 @@ msgstr ""
"existents?\n"
"Això pot trigar una estona."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestor del Projecte"
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 0d2ae15065..f6bb57006a 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -25,8 +25,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-11 14:04+0000\n"
-"Last-Translator: Daniel Kříž <Daniel.kriz@protonmail.com>\n"
+"PO-Revision-Date: 2020-08-16 03:50+0000\n"
+"Last-Translator: Zbyněk <zbynek.fiala@gmail.com>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
"cs/>\n"
"Language: cs\n"
@@ -1133,6 +1133,9 @@ msgstr "Zakladatelé projektu"
msgid "Lead Developer"
msgstr "Vedoucí vývojář"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Správce projektu "
@@ -1154,6 +1157,16 @@ msgid "Gold Sponsors"
msgstr "Zlatí sponzoři"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Stříbrní dárci"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronzoví dárci"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Malí sponzoři"
@@ -1622,7 +1635,7 @@ msgstr "Editor skriptů"
#: editor/editor_feature_profile.cpp
msgid "Asset Library"
-msgstr "Otevřít knihovnu assetů"
+msgstr "Knihovna zdrojů (AssetLib)"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
@@ -9872,6 +9885,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Správce projektů"
diff --git a/editor/translations/da.po b/editor/translations/da.po
index da54615917..6925853253 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -1168,6 +1168,9 @@ msgstr "Projekt grundlæggere"
msgid "Lead Developer"
msgstr "Ledende Udvikler"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projektleder "
@@ -1189,6 +1192,16 @@ msgid "Gold Sponsors"
msgstr "Guld Sponsorer"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Sølv Donorer"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronze Donorer"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsorer"
@@ -10109,9 +10122,10 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
-msgstr "Projektleder"
+msgstr "Projekt Manager"
#: editor/project_manager.cpp
#, fuzzy
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 081dfb8e4f..3d9af3cdd4 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -55,12 +55,15 @@
# Günther Bohn <ciscouser@gmx.de>, 2020.
# Tom Wor <mail@tomwor.com>, 2020.
# Bjarne Hiller <bjarne.hiller@gmail.com>, 2020.
+# Dirk Federmann <weblategodot@dirkfedermann.de>, 2020.
+# Helmut Hirtes <helmut.h@gmx.de>, 2020.
+# Michal695 <michalek.jedrzejak@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-05 16:58+0000\n"
-"Last-Translator: Bjarne Hiller <bjarne.hiller@gmail.com>\n"
+"PO-Revision-Date: 2020-08-28 13:09+0000\n"
+"Last-Translator: Michal695 <michalek.jedrzejak@gmail.com>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -68,7 +71,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -77,13 +80,13 @@ msgstr "Ungültiger Argument-Typ in convert(), TYPE_*-Konstanten benötigt."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr "Zeichenkette der Länge 1 erwartet (exakt ein Symbol)."
+msgstr "Zeichenkette der Länge 1 erwartet (exakt ein Zeichen)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr "Nicht genügend Bytes zum Dekodieren oder ungültiges Format."
+msgstr "Nicht genügend Bytes zur Dekodierung oder ungültiges Format."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
@@ -1173,9 +1176,12 @@ msgstr "Projektgründer"
msgid "Lead Developer"
msgstr "Hauptentwickler"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr "Projektverwaltung "
+msgstr "Projektleiter "
#: editor/editor_about.cpp
msgid "Developers"
@@ -1194,6 +1200,16 @@ msgid "Gold Sponsors"
msgstr "Gold-Sponsoren"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Silber-Unterstützer"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronze-Unterstützer"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini-Sponsoren"
@@ -1660,11 +1676,11 @@ msgstr "3D-Editor"
#: editor/editor_feature_profile.cpp
msgid "Script Editor"
-msgstr "Skripteditor"
+msgstr "Skript Editor"
#: editor/editor_feature_profile.cpp
msgid "Asset Library"
-msgstr "Nutzerinhaltesammlung"
+msgstr "Bestandsbibliothek"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
@@ -3011,7 +3027,7 @@ msgstr "Projekt abspielen."
#: editor/editor_node.cpp
msgid "Play"
-msgstr "Starten"
+msgstr "Abspielen"
#: editor/editor_node.cpp
msgid "Pause the scene execution for debugging."
@@ -3031,7 +3047,7 @@ msgstr "Spiele die bearbeitete Szene."
#: editor/editor_node.cpp
msgid "Play Scene"
-msgstr "Szene starten"
+msgstr "Szene abspielen"
#: editor/editor_node.cpp
msgid "Play custom scene"
@@ -3039,7 +3055,7 @@ msgstr "Spiele angepasste Szene"
#: editor/editor_node.cpp
msgid "Play Custom Scene"
-msgstr "Spiele angepasste Szene"
+msgstr "Angepasste Szene abspielen"
#: editor/editor_node.cpp
msgid "Changing the video driver requires restarting the editor."
@@ -3256,7 +3272,7 @@ msgstr "Gesamt"
#: editor/editor_profiler.cpp
msgid "Self"
-msgstr "Eigenanteil"
+msgstr "Selbst"
#: editor/editor_profiler.cpp
msgid "Frame #:"
@@ -5695,7 +5711,7 @@ msgstr "Pose kopieren"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear Pose"
-msgstr "Pose zurücksetzen"
+msgstr "Pose/Stellung löschen"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -6833,7 +6849,7 @@ msgstr "Schiebe hoch"
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Down"
-msgstr "Schiebe herunter"
+msgstr "Schiebe runter"
#: editor/plugins/script_editor_plugin.cpp
msgid "Next script"
@@ -6878,7 +6894,7 @@ msgstr "Vorwärts im Verlauf"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme"
-msgstr "Theme"
+msgstr "Designvorlagen (Thema)"
#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme..."
@@ -7110,7 +7126,7 @@ msgstr "Symbol vervollständigen"
#: editor/plugins/script_text_editor.cpp
msgid "Evaluate Selection"
-msgstr "Auswahl auswerten"
+msgstr "Springe zum vorigen Haltepunkt"
#: editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
@@ -9398,9 +9414,9 @@ msgid ""
"Returns falloff based on the dot product of surface normal and view "
"direction of camera (pass associated inputs to it)."
msgstr ""
-"Gibt den Fresnelabfall abgeleitet aus dem Skalarprodukt aus "
-"Oberflächennormalenvektor und Kamerablickrichtung zurück (zugeordnete "
-"Eingänge müssen übergeben werden)."
+"Gibt den Abfall basierend auf dem Punktprodukt der Oberflächennormalen und "
+"der Blickrichtung der Kamera zurück (übergeben Sie die zugehörigen Eingaben "
+"an diese)."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -9972,6 +9988,7 @@ msgstr ""
"Sollen wirklich %s Ordner nach Godot-Projekten durchsucht werden?\n"
"Dies kann eine Weile dauern."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Projektverwaltung"
@@ -10323,7 +10340,7 @@ msgstr "Umleitungen nach Lokalisierung:"
#: editor/project_settings_editor.cpp
msgid "Locale"
-msgstr "Lokalisierung"
+msgstr "Gebietsschema"
#: editor/project_settings_editor.cpp
msgid "Locales Filter"
@@ -10756,7 +10773,7 @@ msgstr "Unter-Ressourcen"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
-msgstr "Leere Vererbung"
+msgstr "Löse Vererbung"
#: editor/scene_tree_dock.cpp
msgid "Editable Children"
@@ -10845,7 +10862,7 @@ msgstr "Lokal"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
-msgstr "Vererbung wirklich leeren? (Lässt sich nicht rückgängig machen!)"
+msgstr "Vererbung wirklich lösen? (Lässt sich nicht rückgängig machen!)"
#: editor/scene_tree_editor.cpp
msgid "Toggle Visible"
@@ -11926,7 +11943,7 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
-msgstr "Ausgewähltes löschen"
+msgstr "Auswahl löschen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Type"
@@ -11942,7 +11959,7 @@ msgstr "Nodes trennen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Make Function"
-msgstr "Funktion bauen"
+msgstr "Funktion erstellen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Refresh Graph"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 87dca17afd..e544f254cd 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -1080,6 +1080,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1101,6 +1104,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9461,6 +9472,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 7c2a202767..34ca85d1bd 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -1126,6 +1126,9 @@ msgstr "ΙδÏυτές του έÏγου"
msgid "Lead Developer"
msgstr "Επικεφαλής Ï€ÏογÏαμματιστής"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "ΔιαχειÏιστής έÏγων "
@@ -1147,6 +1150,16 @@ msgid "Gold Sponsors"
msgstr "ΧÏυσοί ΧοÏυγοί"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "ΑÏγυÏοί ΔωÏητές"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Χάλκινοι ΔωÏητές"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "ΜικÏοί ΧοÏηγοί"
@@ -9924,6 +9937,7 @@ msgstr ""
"Θέλετε να σαÏώσετε %s φακέλους για υπαÏκτά έÏγα Godot;\n"
"Αυτό μποÏεί να πάÏει κάποια ÏŽÏα."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "ΔιαχειÏιστής"
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index e740ea7d7a..8595625d56 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -1119,6 +1119,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1140,6 +1143,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9610,6 +9621,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 172ce58604..9092ba4566 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -1172,9 +1172,12 @@ msgstr "Fundadores del Proyecto"
msgid "Lead Developer"
msgstr "Desarrollador Principal"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr "Administrador del Proyecto "
+msgstr "Gestor del Proyecto "
#: editor/editor_about.cpp
msgid "Developers"
@@ -1193,6 +1196,16 @@ msgid "Gold Sponsors"
msgstr "Patrocinadores Oro"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Donantes Plata"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Donantes Bronce"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Patrocinadores"
@@ -9965,6 +9978,7 @@ msgstr ""
"existentes?\n"
"Esto puede tardar un poco."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Administrador de Proyectos"
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index f2c72ce1be..d9255df906 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -1133,6 +1133,9 @@ msgstr "Fundadores del Proyecto"
msgid "Lead Developer"
msgstr "Desarrollador Principal"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Gestor de Proyectos "
@@ -1154,6 +1157,16 @@ msgid "Gold Sponsors"
msgstr "Sponsor Oro"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Donantes Plata"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Donantes Bronce"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsors"
@@ -9916,6 +9929,7 @@ msgstr ""
"existentes?\n"
"Podría demorar un rato."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestor de Proyectos"
diff --git a/editor/translations/et.po b/editor/translations/et.po
index 504de558d5..d3e7c9e930 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2020-08-11 14:04+0000\n"
+"PO-Revision-Date: 2020-09-01 10:38+0000\n"
"Last-Translator: StReef <streef.gtx@gmail.com>\n"
"Language-Team: Estonian <https://hosted.weblate.org/projects/godot-engine/"
"godot/et/>\n"
@@ -17,7 +17,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -799,7 +799,7 @@ msgstr ""
#: editor/connections_dialog.cpp
msgid "Advanced"
-msgstr ""
+msgstr "Täpsem"
#: editor/connections_dialog.cpp
msgid "Deferred"
@@ -912,23 +912,23 @@ msgstr ""
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
-msgstr ""
+msgstr "Lemmikud:"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
msgid "Recent:"
-msgstr ""
+msgstr "Hiljutised:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
-msgstr ""
+msgstr "Otsi:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
-msgstr ""
+msgstr "Vasted:"
#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
@@ -936,7 +936,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
-msgstr ""
+msgstr "Kirjeldus:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
@@ -1059,7 +1059,7 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
-msgstr ""
+msgstr "Kustuta"
#: editor/dependency_editor.cpp
msgid "Owns"
@@ -1079,7 +1079,7 @@ msgstr ""
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
-msgstr "Tänu Godot kogukonnale!"
+msgstr "Suur tänu Godot kogukonnalt!"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1093,6 +1093,9 @@ msgstr "Projekti asutajad"
msgid "Lead Developer"
msgstr "Juhtiv arendaja"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projekti juht "
@@ -1114,6 +1117,16 @@ msgid "Gold Sponsors"
msgstr "Kuldsponsorid"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Hõbennetajad"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Pronksannetajad"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Väikesponsorid"
@@ -1148,14 +1161,18 @@ msgid ""
"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
+"Godot mängumootor tugineb mitmetele kolmandate osapoolte tasuta ja avatud "
+"lähtekoodiga teekidele, mis kõik on kooskõlas MIT-litsentsi tingimustega. "
+"Järgnev on kõigi selliste kolmandate osapoolte komponentide täielik loetelu "
+"koos vastavate autoriõiguste avalduste ja litsentsitingimustega."
#: editor/editor_about.cpp
msgid "All Components"
-msgstr ""
+msgstr "Kõik komponendid"
#: editor/editor_about.cpp
msgid "Components"
-msgstr ""
+msgstr "Komponendid"
#: editor/editor_about.cpp
msgid "Licenses"
@@ -1204,7 +1221,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Speakers"
-msgstr ""
+msgstr "Heliväljundi"
#: editor/editor_audio_buses.cpp
msgid "Add Effect"
@@ -1269,7 +1286,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
-msgstr ""
+msgstr "Duplikeeri"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
@@ -2287,15 +2304,15 @@ msgstr ""
#: editor/editor_node.cpp
msgid "Quick Open..."
-msgstr ""
+msgstr "Ava kiiresti..."
#: editor/editor_node.cpp
msgid "Quick Open Scene..."
-msgstr ""
+msgstr "Ava kiiresti stseen..."
#: editor/editor_node.cpp
msgid "Quick Open Script..."
-msgstr ""
+msgstr "Ava kiiresti skript..."
#: editor/editor_node.cpp
msgid "Save & Close"
@@ -2423,22 +2440,28 @@ msgstr ""
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
-msgstr ""
+msgstr "Lisa-skripti ei olnud võimalik laadida teelt: '%s'."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' There seems to be an error in "
"the code, please check the syntax."
msgstr ""
+"Lisa-skripti ei olnud võimalik laadida teelt: '%s'. Tundub, et koodis on "
+"viga, palun kontrolli süntaksi."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
+"Lisa-skripti ei olnud võimalik laadida teelt: '%s'. Baastüüp ei ole "
+"EditorPlugin."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
+"Lisa-skripti ei olnud võimalik laadida teelt: '%s'. Skript ei ole tööriista "
+"režiimis."
#: editor/editor_node.cpp
msgid ""
@@ -2609,7 +2632,7 @@ msgstr "Salvesta kõik stseenid"
#: editor/editor_node.cpp
msgid "Convert To..."
-msgstr ""
+msgstr "Teisenda..."
#: editor/editor_node.cpp
msgid "MeshLibrary..."
@@ -2827,7 +2850,7 @@ msgstr "Teavita veast"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
-msgstr "Saada dokumentatsioonide tagasisede"
+msgstr "Saada dokumentatsioonide tagasiside"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
@@ -2971,7 +2994,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid "Load Errors"
-msgstr ""
+msgstr "Laadimisvead"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Select"
@@ -3027,36 +3050,36 @@ msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
-msgstr ""
+msgstr "Paigaldatud pistikprogrammid:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Update"
-msgstr ""
+msgstr "Uuenda"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Version:"
-msgstr ""
+msgstr "Versioon:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Author:"
-msgstr ""
+msgstr "Autor:"
#: editor/editor_plugin_settings.cpp
msgid "Status:"
-msgstr ""
+msgstr "Olek:"
#: editor/editor_plugin_settings.cpp
msgid "Edit:"
-msgstr ""
+msgstr "Muuda:"
#: editor/editor_profiler.cpp
msgid "Measure:"
-msgstr ""
+msgstr "Mõõda:"
#: editor/editor_profiler.cpp
msgid "Frame Time (sec)"
-msgstr ""
+msgstr "Kaadri aeg (sek)"
#: editor/editor_profiler.cpp
msgid "Average Time (sec)"
@@ -3064,7 +3087,7 @@ msgstr ""
#: editor/editor_profiler.cpp
msgid "Frame %"
-msgstr ""
+msgstr "Kaadri %"
#: editor/editor_profiler.cpp
msgid "Physics Frame %"
@@ -3080,15 +3103,15 @@ msgstr ""
#: editor/editor_profiler.cpp
msgid "Frame #:"
-msgstr ""
+msgstr "Kaader nr:"
#: editor/editor_profiler.cpp
msgid "Time"
-msgstr ""
+msgstr "Aeg"
#: editor/editor_profiler.cpp
msgid "Calls"
-msgstr ""
+msgstr "Kutsungid"
#: editor/editor_properties.cpp
msgid "Edit Text:"
@@ -3140,15 +3163,15 @@ msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
-msgstr ""
+msgstr "Vali vaateaken"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New Script"
-msgstr ""
+msgstr "Uus skript"
#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
msgid "Extend Script"
-msgstr ""
+msgstr "Laienda skripti"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New %s"
@@ -3199,7 +3222,7 @@ msgstr ""
#: editor/editor_properties_array_dict.cpp
msgid "New Value:"
-msgstr ""
+msgstr "Uus väärtus:"
#: editor/editor_properties_array_dict.cpp
msgid "Add Key/Value Pair"
@@ -3428,7 +3451,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Current Version:"
-msgstr ""
+msgstr "Praegune versioon:"
#: editor/export_template_manager.cpp
msgid "Installed Versions:"
@@ -3540,7 +3563,7 @@ msgstr ""
#: editor/filesystem_dock.cpp
msgid "Add to Favorites"
-msgstr ""
+msgstr "Lisa lemmikutesse"
#: editor/filesystem_dock.cpp
msgid "Remove from Favorites"
@@ -3548,45 +3571,45 @@ msgstr ""
#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
-msgstr ""
+msgstr "Redigeeri sõltuvusi..."
#: editor/filesystem_dock.cpp
msgid "View Owners..."
-msgstr ""
+msgstr "Kuva omanikud..."
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
-msgstr ""
+msgstr "Muuda nime..."
#: editor/filesystem_dock.cpp
msgid "Duplicate..."
-msgstr ""
+msgstr "Duplikeeri..."
#: editor/filesystem_dock.cpp
msgid "Move To..."
-msgstr ""
+msgstr "Teisalda..."
#: editor/filesystem_dock.cpp
msgid "New Scene..."
-msgstr ""
+msgstr "Uus stseen..."
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "New Script..."
-msgstr ""
+msgstr "Uus skript..."
#: editor/filesystem_dock.cpp
msgid "New Resource..."
-msgstr ""
+msgstr "Uus ressurss..."
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Expand All"
-msgstr ""
+msgstr "Laienda kõik"
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Collapse All"
-msgstr ""
+msgstr "Ahenda kõik"
#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -3597,11 +3620,11 @@ msgstr "Nimeta ümber"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
-msgstr ""
+msgstr "Eelmine kaust/fail"
#: editor/filesystem_dock.cpp
msgid "Next Folder/File"
-msgstr ""
+msgstr "Järgmine kaust/fail"
#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
@@ -3609,7 +3632,7 @@ msgstr ""
#: editor/filesystem_dock.cpp
msgid "Toggle Split Mode"
-msgstr ""
+msgstr "Lülita jagamisrežiim sisse/välja"
#: editor/filesystem_dock.cpp
msgid "Search files"
@@ -3639,7 +3662,7 @@ msgstr "Loo stseen"
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
-msgstr ""
+msgstr "Loo skript"
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
msgid "Find in Files"
@@ -3954,7 +3977,7 @@ msgstr ""
#: editor/plugin_config_dialog.cpp
msgid "Edit a Plugin"
-msgstr ""
+msgstr "Pistikprogrammi muutmine"
#: editor/plugin_config_dialog.cpp
msgid "Create a Plugin"
@@ -3962,7 +3985,7 @@ msgstr ""
#: editor/plugin_config_dialog.cpp
msgid "Plugin Name:"
-msgstr ""
+msgstr "Pistikprogrammi nimi:"
#: editor/plugin_config_dialog.cpp
msgid "Subfolder:"
@@ -3970,11 +3993,11 @@ msgstr ""
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
msgid "Language:"
-msgstr ""
+msgstr "Keel:"
#: editor/plugin_config_dialog.cpp
msgid "Script Name:"
-msgstr ""
+msgstr "Skripti nimi:"
#: editor/plugin_config_dialog.cpp
msgid "Activate now?"
@@ -4214,7 +4237,7 @@ msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
-msgstr ""
+msgstr "Kustuta sõlm(ed)"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
@@ -4379,7 +4402,7 @@ msgstr "Animatsiooni tööriistad"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation"
-msgstr ""
+msgstr "Animatsioon"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
@@ -4443,7 +4466,7 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Include Gizmos (3D)"
-msgstr ""
+msgstr "Kaasa vidinad (3D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pin AnimationPlayer"
@@ -4715,7 +4738,7 @@ msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "View Files"
-msgstr ""
+msgstr "Kuva failid"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
@@ -4875,7 +4898,7 @@ msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Plugins..."
-msgstr ""
+msgstr "Pistikprogrammid..."
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
@@ -4934,7 +4957,7 @@ msgstr ""
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview"
-msgstr ""
+msgstr "Eelvaade"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Configure Snap"
@@ -5349,7 +5372,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
-msgstr ""
+msgstr "Kuva"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Always Show Grid"
@@ -5373,7 +5396,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Viewport"
-msgstr ""
+msgstr "Kuva vaateaken"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Group And Lock Icons"
@@ -6392,7 +6415,7 @@ msgstr ""
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Type:"
-msgstr ""
+msgstr "Tüüp:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
@@ -6530,21 +6553,21 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Up"
-msgstr ""
+msgstr "Liiguta üles"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Down"
-msgstr ""
+msgstr "Liiguta allapoole"
#: editor/plugins/script_editor_plugin.cpp
msgid "Next script"
-msgstr ""
+msgstr "Järgmine skript"
#: editor/plugins/script_editor_plugin.cpp
msgid "Previous script"
-msgstr ""
+msgstr "Eelmine skript"
#: editor/plugins/script_editor_plugin.cpp
msgid "File"
@@ -6617,12 +6640,12 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Break"
-msgstr ""
+msgstr "Paus"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
msgid "Continue"
-msgstr ""
+msgstr "Jätka"
#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
@@ -7095,7 +7118,7 @@ msgstr "Kuva keskkond"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Gizmos"
-msgstr ""
+msgstr "Kuva vidinad"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Information"
@@ -7262,44 +7285,44 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "1 Viewport"
-msgstr ""
+msgstr "1 vaateaken"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports"
-msgstr ""
+msgstr "2 vaateakent"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports (Alt)"
-msgstr ""
+msgstr "2 vaateakent (alt)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports"
-msgstr ""
+msgstr "3 vaateakent"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports (Alt)"
-msgstr ""
+msgstr "3 vaateakent (alt)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "4 Viewports"
-msgstr ""
+msgstr "4 vaateakent"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Gizmos"
-msgstr ""
+msgstr "Vidinad"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
-msgstr ""
+msgstr "Kuva lähtekoht"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Grid"
-msgstr ""
+msgstr "Kuva ruudustik"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
-msgstr ""
+msgstr "Sätted..."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
@@ -7319,7 +7342,7 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
-msgstr ""
+msgstr "Vaateakna sätted"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective FOV (deg.):"
@@ -7475,7 +7498,7 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Unable to load images"
-msgstr ""
+msgstr "Pilte ei saa laadida"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
@@ -7748,7 +7771,7 @@ msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
-msgstr ""
+msgstr "Andmetüüp:"
#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -7876,7 +7899,7 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from Scene"
-msgstr ""
+msgstr "Liida stseenist"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "New Single Tile"
@@ -8247,7 +8270,7 @@ msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Status"
-msgstr ""
+msgstr "Olek"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "View file diffs before committing them to the latest version"
@@ -9119,7 +9142,7 @@ msgstr ""
#: editor/project_export.cpp editor/project_settings_editor.cpp
msgid "Add..."
-msgstr ""
+msgstr "Lisa..."
#: editor/project_export.cpp
msgid ""
@@ -9193,7 +9216,7 @@ msgstr ""
#: editor/project_export.cpp
msgid "Script"
-msgstr ""
+msgstr "Skript"
#: editor/project_export.cpp
msgid "Script Export Mode:"
@@ -9492,6 +9515,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "projektihaldur"
@@ -9807,15 +9831,15 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid "Localization"
-msgstr ""
+msgstr "Tõlked"
#: editor/project_settings_editor.cpp
msgid "Translations"
-msgstr ""
+msgstr "Tõlked"
#: editor/project_settings_editor.cpp
msgid "Translations:"
-msgstr ""
+msgstr "Tõlked:"
#: editor/project_settings_editor.cpp
msgid "Remaps"
@@ -9859,7 +9883,7 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid "Plugins"
-msgstr ""
+msgstr "Pistikprogrammid"
#: editor/property_editor.cpp
msgid "Preset..."
@@ -9935,7 +9959,7 @@ msgstr ""
#: editor/rename_dialog.cpp
msgid "Advanced Options"
-msgstr ""
+msgstr "Täpsemad sätted"
#: editor/rename_dialog.cpp
msgid "Substitute"
@@ -10218,7 +10242,7 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Attach Script"
-msgstr ""
+msgstr "Manusta skript"
#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
@@ -10244,7 +10268,7 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Sub-Resources"
-msgstr ""
+msgstr "Alamressursid"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
@@ -10260,7 +10284,7 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Open Documentation"
-msgstr ""
+msgstr "Ava dokumentatsioon"
#: editor/scene_tree_dock.cpp
msgid ""
@@ -10275,11 +10299,11 @@ msgstr "Lisa alamsõlm"
#: editor/scene_tree_dock.cpp
msgid "Expand/Collapse All"
-msgstr ""
+msgstr "Laienda/ahenda kõik"
#: editor/scene_tree_dock.cpp
msgid "Change Type"
-msgstr ""
+msgstr "Muuda tüüpi"
#: editor/scene_tree_dock.cpp
msgid "Reparent to New Node"
@@ -10287,7 +10311,7 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
-msgstr ""
+msgstr "Tee stseeni juurikaks"
#: editor/scene_tree_dock.cpp
msgid "Merge From Scene"
@@ -10295,11 +10319,11 @@ msgstr ""
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Save Branch as Scene"
-msgstr ""
+msgstr "Salvesta filiaal stseenina"
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Copy Node Path"
-msgstr ""
+msgstr "Kopeeri sõlme tee"
#: editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
@@ -10477,7 +10501,7 @@ msgstr ""
#: editor/script_create_dialog.cpp
msgid "Open Script"
-msgstr ""
+msgstr "Ava skript"
#: editor/script_create_dialog.cpp
msgid "File exists, it will be reused."
@@ -10583,7 +10607,7 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Errors"
-msgstr ""
+msgstr "Vead"
#: editor/script_editor_debugger.cpp
msgid "Child process connected."
@@ -10591,11 +10615,11 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Copy Error"
-msgstr ""
+msgstr "Kopeeri viga"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
-msgstr ""
+msgstr "Videomälu"
#: editor/script_editor_debugger.cpp
msgid "Skip Breakpoints"
@@ -10611,7 +10635,7 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Stack Frames"
-msgstr ""
+msgstr "Virnakaadrid"
#: editor/script_editor_debugger.cpp
msgid "Profiler"
@@ -10623,15 +10647,15 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Monitor"
-msgstr ""
+msgstr "Jälgija"
#: editor/script_editor_debugger.cpp
msgid "Value"
-msgstr ""
+msgstr "Väärtus"
#: editor/script_editor_debugger.cpp
msgid "Monitors"
-msgstr ""
+msgstr "Jälgijad"
#: editor/script_editor_debugger.cpp
msgid "Pick one or more items from the list to display the graph."
@@ -10639,7 +10663,7 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "List of Video Memory Usage by Resource:"
-msgstr ""
+msgstr "Videomälu kasutamise loetelu ressursside kaupa:"
#: editor/script_editor_debugger.cpp
msgid "Total:"
@@ -10651,7 +10675,7 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Resource Path"
-msgstr ""
+msgstr "Ressursi tee"
#: editor/script_editor_debugger.cpp
msgid "Type"
@@ -10659,15 +10683,15 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Format"
-msgstr ""
+msgstr "Formaat"
#: editor/script_editor_debugger.cpp
msgid "Usage"
-msgstr ""
+msgstr "Kasutus"
#: editor/script_editor_debugger.cpp
msgid "Misc"
-msgstr ""
+msgstr "Muud"
#: editor/script_editor_debugger.cpp
msgid "Clicked Control:"
@@ -10686,8 +10710,9 @@ msgid "Set From Tree"
msgstr ""
#: editor/script_editor_debugger.cpp
+#, fuzzy
msgid "Export measures as CSV"
-msgstr ""
+msgstr "Ekspordi mõõtmed/meetmed CSV-vormingus"
#: editor/settings_config_dialog.cpp
msgid "Erase Shortcut"
@@ -10831,11 +10856,11 @@ msgstr ""
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Library"
-msgstr ""
+msgstr "Teek"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Libraries: "
-msgstr ""
+msgstr "Teegid: "
#: modules/gdnative/register_types.cpp
msgid "GDNative"
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index 906a258f32..8042403f9d 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -1090,6 +1090,9 @@ msgstr "Proiektuaren sortzaileak"
msgid "Lead Developer"
msgstr "Garatzaile nagusia"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Proiektu-kudeatzailea "
@@ -1111,6 +1114,16 @@ msgid "Gold Sponsors"
msgstr "Urrezko babesleak"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Zilarrezko emaileak"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Brontzezko emaileak"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini babesleak"
@@ -9481,6 +9494,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/extract.py b/editor/translations/extract.py
index 02ed65131f..93124ec30c 100755
--- a/editor/translations/extract.py
+++ b/editor/translations/extract.py
@@ -49,28 +49,27 @@ msgstr ""
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\\n"
"MIME-Version: 1.0\\n"
"Content-Type: text/plain; charset=UTF-8\\n"
-"Content-Transfer-Encoding: 8-bit\\n"
+"Content-Transfer-Encoding: 8-bit\\n"\n
"""
def _write_message(msgctx, msg, msg_plural, location):
global main_po
- main_po += "\n#: " + location + "\n"
+ main_po += "#: " + location + "\n"
if msgctx != "":
main_po += 'msgctxt "' + msgctx + '"\n'
main_po += 'msgid "' + msg + '"\n'
if msg_plural != "":
main_po += 'msgid_plural "' + msg_plural + '"\n'
main_po += 'msgstr[0] ""\n'
- main_po += 'msgstr[1] ""\n'
+ main_po += 'msgstr[1] ""\n\n'
else:
- main_po += 'msgstr ""\n'
+ main_po += 'msgstr ""\n\n'
def _add_additional_location(msgctx, msg, location):
global main_po
- # Add additional location to previous occurrence
- msg_pos = -1
+ # Add additional location to previous occurrence.
if msgctx != "":
msg_pos = main_po.find('\nmsgctxt "' + msgctx + '"\nmsgid "' + msg + '"')
else:
@@ -81,18 +80,137 @@ def _add_additional_location(msgctx, msg, location):
main_po = main_po[:msg_pos] + " " + location + main_po[msg_pos:]
+def _write_translator_comment(msgctx, msg, translator_comment):
+ if translator_comment == "":
+ return
+
+ global main_po
+ if msgctx != "":
+ msg_pos = main_po.find('\nmsgctxt "' + msgctx + '"\nmsgid "' + msg + '"')
+ else:
+ msg_pos = main_po.find('\nmsgid "' + msg + '"')
+
+ # If it's a new message, just append comment to the end of PO file.
+ if msg_pos == -1:
+ main_po += _format_translator_comment(translator_comment, True)
+ return
+
+ # Find position just before location. Translator comment will be added there.
+ translator_comment_pos = main_po.rfind("\n\n#", 0, msg_pos) + 2
+ if translator_comment_pos - 2 == -1:
+ print("translator_comment_pos not found")
+ return
+
+ # Check if a previous translator comment already exists. If so, merge them together.
+ if main_po.find("TRANSLATORS:", translator_comment_pos, msg_pos) != -1:
+ translator_comment_pos = main_po.find("\n#:", translator_comment_pos, msg_pos) + 1
+ if translator_comment_pos == 0:
+ print('translator_comment_pos after "TRANSLATORS:" not found')
+ return
+ main_po = (
+ main_po[:translator_comment_pos]
+ + _format_translator_comment(translator_comment, False)
+ + main_po[translator_comment_pos:]
+ )
+ return
+
+ main_po = (
+ main_po[:translator_comment_pos]
+ + _format_translator_comment(translator_comment, True)
+ + main_po[translator_comment_pos:]
+ )
+
+
+def _format_translator_comment(comment, new):
+ if not comment:
+ return ""
+
+ comment_lines = comment.split("\n")
+
+ formatted_comment = ""
+ if not new:
+ for comment in comment_lines:
+ formatted_comment += "#. " + comment.strip() + "\n"
+ return formatted_comment
+
+ formatted_comment = "#. TRANSLATORS: "
+ for i in range(len(comment_lines)):
+ if i == 0:
+ formatted_comment += comment_lines[i].strip() + "\n"
+ else:
+ formatted_comment += "#. " + comment_lines[i].strip() + "\n"
+ return formatted_comment
+
+
+def _is_block_translator_comment(translator_line):
+ line = translator_line.strip()
+ if line.find("//") == 0:
+ return False
+ else:
+ return True
+
+
+def _extract_translator_comment(line, is_block_translator_comment):
+ line = line.strip()
+ reached_end = False
+ extracted_comment = ""
+
+ start = line.find("TRANSLATORS:")
+ if start == -1:
+ start = 0
+ else:
+ start += len("TRANSLATORS:")
+
+ if is_block_translator_comment:
+ # If '*/' is found, then it's the end.
+ if line.rfind("*/") != -1:
+ extracted_comment = line[start : line.rfind("*/")]
+ reached_end = True
+ else:
+ extracted_comment = line[start:]
+ else:
+ # If beginning is not '//', then it's the end.
+ if line.find("//") != 0:
+ reached_end = True
+ else:
+ start = 2 if start == 0 else start
+ extracted_comment = line[start:]
+
+ return (not reached_end, extracted_comment)
+
+
def process_file(f, fname):
global main_po, unique_str, unique_loc
+ patterns = ['RTR("', 'TTR("', 'TTRC("', 'TTRN("', 'RTRN("']
+
l = f.readline()
lc = 1
+ reading_translator_comment = False
+ is_block_translator_comment = False
+ translator_comment = ""
+
while l:
- patterns = ['RTR("', 'TTR("', 'TTRC("', 'TTRN("', 'RTRN("']
+ # Detect translator comments.
+ if not reading_translator_comment and l.find("TRANSLATORS:") != -1:
+ reading_translator_comment = True
+ is_block_translator_comment = _is_block_translator_comment(l)
+ translator_comment = ""
+
+ # Gather translator comments. It will be gathered for the next translation function.
+ if reading_translator_comment:
+ reading_translator_comment, extracted_comment = _extract_translator_comment(l, is_block_translator_comment)
+ if extracted_comment != "":
+ translator_comment += extracted_comment + "\n"
+ if not reading_translator_comment:
+ translator_comment = translator_comment[:-1] # Remove extra \n at the end.
+
idx = 0
pos = 0
- while pos >= 0:
+
+ while not reading_translator_comment and pos >= 0:
# Loop until a pattern is found. If not, next line.
pos = l.find(patterns[idx], pos)
if pos == -1:
@@ -140,6 +258,10 @@ def process_file(f, fname):
if line_nb:
location += ":" + str(lc)
+ # Write translator comment.
+ _write_translator_comment(msgctx, msg, translator_comment)
+ translator_comment = ""
+
if msgctx != "":
# If it's a new context or a new message within an existing context, then write new msgid.
# Else add location to existing msgid.
@@ -160,6 +282,7 @@ def process_file(f, fname):
elif not location in unique_loc[msg]:
_add_additional_location(msgctx, msg, location)
unique_loc[msg].append(location)
+
l = f.readline()
lc += 1
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index dc7ae9ec69..dee4ae4030 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -1120,6 +1120,9 @@ msgstr "بنیان‌گذاران پروژه"
msgid "Lead Developer"
msgstr "توسعه‌دهنده‌ی اصلی"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "مدیر پروژه "
@@ -1141,6 +1144,16 @@ msgid "Gold Sponsors"
msgstr "حامیان طلایی (درجه ۲)"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "اهداکنندگان نقره‌ای"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "اهداکنندگان برنزی"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "اسپانسر‌های کوچک"
@@ -9931,6 +9944,7 @@ msgstr ""
"شما درخواست بررسی پوشه های s٪‌ برای پیدا کردن پروژه های گودات را داده اید. "
"آیا انجام این عمل را تایید می کنید؟‌"
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "مدیر پروژه"
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 124ae4f2e0..bc8d755714 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-05 16:58+0000\n"
+"PO-Revision-Date: 2020-09-05 09:37+0000\n"
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
@@ -24,7 +24,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1117,6 +1117,9 @@ msgstr "Projektin perustajat"
msgid "Lead Developer"
msgstr "Pääkehittäjä"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projektipäällikkö "
@@ -1138,6 +1141,14 @@ msgid "Gold Sponsors"
msgstr "Kultasponsorit"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "Hopeasponsorit"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "Pronssisponsorit"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Minisponsorit"
@@ -9862,6 +9873,7 @@ msgstr ""
"Haluatko varmasti etsiä %s kansiosta olemassa olevia Godot-projekteja?\n"
"Tämä saattaa kestää hetken."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Projektinhallinta"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index 490d9d92ec..697692ac9c 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -5,11 +5,12 @@
# Marco Santos <enum.scima@gmail.com>, 2019.
# Amado Wilkins <epicalert68@gmail.com>, 2019.
# Bakainkorp <Ryan.Bautista86@myhunter.cuny.edu>, 2019.
+# Jethro Parker <lionbearjet@hotmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2019-12-21 08:37+0000\n"
-"Last-Translator: Bakainkorp <Ryan.Bautista86@myhunter.cuny.edu>\n"
+"PO-Revision-Date: 2020-08-14 03:56+0000\n"
+"Last-Translator: Jethro Parker <lionbearjet@hotmail.com>\n"
"Language-Team: Filipino <https://hosted.weblate.org/projects/godot-engine/"
"godot/fil/>\n"
"Language: fil\n"
@@ -17,7 +18,7 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1 && n != 2 && n != 3 && (n % 10 == 4 "
"|| n % 10 == 6 || n % 10 == 9);\n"
-"X-Generator: Weblate 3.10\n"
+"X-Generator: Weblate 4.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -28,7 +29,7 @@ msgstr ""
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr ""
+msgstr "Nanghihingi ng string na may habang 1 (character)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -185,12 +186,12 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
-msgstr ""
+msgstr "Ibahin ang haba ng Animation"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr ""
+msgstr "Ibahin ang ulit ng Animation"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -218,44 +219,44 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
-msgstr ""
+msgstr "Haba ng animation (frames)"
#: editor/animation_track_editor.cpp
msgid "Animation length (seconds)"
-msgstr ""
+msgstr "Haba ng animation (segundo)"
#: editor/animation_track_editor.cpp
msgid "Add Track"
-msgstr ""
+msgstr "Magdagdag ng Track"
#: editor/animation_track_editor.cpp
msgid "Animation Looping"
-msgstr ""
+msgstr "Pagulit ng Animation"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr ""
+msgstr "Functions:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
-msgstr ""
+msgstr "Mga clip ng tunog:"
#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
-msgstr ""
+msgstr "Mga clip ng Anim:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
-msgstr ""
+msgstr "Ibahin ang landas ng Track"
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
-msgstr ""
+msgstr "Ilipat sa on/off ang track na ito."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr ""
+msgstr "Baguhin ang Mode (Kung paano na-set ang property)"
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
@@ -1093,6 +1094,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1114,6 +1118,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -1893,7 +1905,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Description"
-msgstr ""
+msgstr "Paglalarawan"
#: editor/editor_help.cpp
msgid "Online Tutorials"
@@ -2816,11 +2828,11 @@ msgstr ""
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
-msgstr ""
+msgstr "Komunidad"
#: editor/editor_node.cpp
msgid "About"
-msgstr ""
+msgstr "Tungkol"
#: editor/editor_node.cpp
msgid "Play the project."
@@ -9485,6 +9497,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 9bb04cb2b0..d3ec3b7719 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -79,8 +79,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-01 11:14+0000\n"
-"Last-Translator: Pierre Caye <pierrecaye@laposte.net>\n"
+"PO-Revision-Date: 2020-09-08 13:44+0200\n"
+"Last-Translator: Nathan <bonnemainsnathan@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -88,7 +88,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Poedit 2.4.1\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -136,7 +136,7 @@ msgstr "Lors de l’appel à '%s' :"
#: core/ustring.cpp
msgid "B"
-msgstr "Octet"
+msgstr "o"
#: core/ustring.cpp
msgid "KiB"
@@ -1196,9 +1196,12 @@ msgstr "Fondateurs du projet"
msgid "Lead Developer"
msgstr "Développeur principal"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr "Gestionnaire de projets "
+msgstr "Chef de projet "
#: editor/editor_about.cpp
msgid "Developers"
@@ -1217,6 +1220,14 @@ msgid "Gold Sponsors"
msgstr "Sponsors Or"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "Sponsors Argent"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "Sponsors Bronze"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsors"
@@ -8580,7 +8591,7 @@ msgstr "Système de contrôle de version"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Initialize"
-msgstr "initialiser"
+msgstr "Initialiser"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Staging area"
@@ -10017,6 +10028,7 @@ msgstr ""
"Godot existants ?\n"
"Cela pourrait prendre un moment."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestionnaire de projets"
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index a496566c2e..d3733ca614 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -1086,6 +1086,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1107,6 +1110,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9481,6 +9492,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/he.po b/editor/translations/he.po
index 0f9a19c842..2661ed39ff 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -15,11 +15,12 @@
# Anonymous <noreply@weblate.org>, 2020.
# Daniel Kariv <danielkariv98@gmail.com>, 2020.
# Ziv D <wizdavid@gmail.com>, 2020.
+# yariv benj <yariv4400@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-11 14:04+0000\n"
+"PO-Revision-Date: 2020-09-08 11:40+0000\n"
"Last-Translator: Ziv D <wizdavid@gmail.com>\n"
"Language-Team: Hebrew <https://hosted.weblate.org/projects/godot-engine/"
"godot/he/>\n"
@@ -29,16 +30,16 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n == 1) ? 0 : ((n == 2) ? 1 : ((n > 10 && "
"n % 10 == 0) ? 2 : 3));\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "משתנה סוג ×œ× ×—×•×§×™ לפונקציית convert()‎, יש להשתמש בקבועי TYPE_*‎."
+msgstr "סוג משתנה ×œ× ×—×•×§×™ לפונקציית convert()‎, יש להשתמש בקבועי TYPE_*‎."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr "צפויה מחרוזת ב×ורך 1 (תו)."
+msgstr "היתה צפויה מחרוזת ב×ורך 1 (תו)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -52,7 +53,7 @@ msgstr "קלט שגוי %I (×œ× ×”×•×¢×‘×¨) בתוך הביטוי"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "×œ× × ×™×ª×Ÿ להשתמש ב־self כיוון שהמופע ×”×•× ×פס (null - ×œ× ×”×•×¢×‘×¨)"
+msgstr "'self' ×œ× × ×™×ª×Ÿ לשימוש ×›×™ המופע הינו 'null' ( ×œ× ×”×•×¢×‘×¨)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -64,7 +65,7 @@ msgstr "×©× ×ž×פיין ×”×ינדקס מסוג %s עבור בסיס %s שגו
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr "×©× ×ינדקס ×œ× ×ª×§×™×Ÿ '%s' לסוג בסיס '%s'"
+msgstr "×©× ×ינדקס ×œ× ×ª×§×™×Ÿ '%s' לסוג בסיס %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
@@ -76,7 +77,7 @@ msgstr "בקרי××” ל־‚%s’:"
#: core/ustring.cpp
msgid "B"
-msgstr "ב׳"
+msgstr "B"
#: core/ustring.cpp
msgid "KiB"
@@ -124,15 +125,15 @@ msgstr "ערך:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
-msgstr "הכנס מפתח ×›×ן"
+msgstr "הכנס ×›×ן מפתח"
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
-msgstr "לשכפל ×ת ×”×§×‘×¦×™× ×”× ×‘×—×¨×™×"
+msgstr "שכפול מפתח(ות) שנבחרו"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
-msgstr "למחוק ×ת ×”×§×‘×¦×™× ×”× ×‘×—×¨×™×"
+msgstr "מחיקת מפתח(ות) שנבחרו"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
@@ -267,7 +268,7 @@ msgstr "עדכן מצב (×יך המ×פיין ×”×–×” נקבע)"
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
-msgstr "מצב ×ינתרפולציה"
+msgstr "מצב ×ינטרפולציה"
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
@@ -336,7 +337,6 @@ msgid "Delete Key(s)"
msgstr "מחיקת מפתח(ות)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Change Animation Update Mode"
msgstr "שינוי מצב עדכון הנפשה"
@@ -373,7 +373,6 @@ msgid "Create"
msgstr "יצירה"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Insert"
msgstr "הוסף הנפשה"
@@ -400,9 +399,8 @@ msgid "Change Animation Step"
msgstr "ניקוי ההנפשה"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Rearrange Tracks"
-msgstr "סידור רצועות"
+msgstr "סדר רצועות מחדש"
#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
@@ -478,9 +476,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Clipboard is empty"
-msgstr "לוח גזירי המש××‘×™× ×¨×™×§!"
+msgstr "לוח העתקה ריק"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -541,7 +538,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "FPS"
-msgstr ""
+msgstr "FPS"
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -665,7 +662,7 @@ msgstr "הגדרת ×ž×¢×‘×¨×•× ×™× ×ל:"
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
-msgstr "העתקה"
+msgstr "העתק"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -703,7 +700,7 @@ msgstr "מעבר לשורה"
#: editor/code_editor.cpp
msgid "Line Number:"
-msgstr "מספר השורה:"
+msgstr "שורה מספר:"
#: editor/code_editor.cpp
msgid "%d replaced."
@@ -711,7 +708,7 @@ msgstr "%d הוחלף."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d match."
-msgstr "%d הת×מות."
+msgstr "%d הת×מה."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d matches."
@@ -727,7 +724,7 @@ msgstr "×ž×™×œ×™× ×©×œ×ž×•×ª"
#: editor/code_editor.cpp editor/rename_dialog.cpp
msgid "Replace"
-msgstr "להחליף"
+msgstr "החלף"
#: editor/code_editor.cpp
msgid "Replace All"
@@ -934,9 +931,8 @@ msgid "Edit..."
msgstr "עריכה..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go To Method"
-msgstr "שיטות"
+msgstr "מעבר למתודה"
#: editor/create_dialog.cpp
msgid "Change %s Type"
@@ -1127,7 +1123,7 @@ msgstr "תודה רבה מקהילת Godot!"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
-msgstr "מתנדבי מנוע Godot"
+msgstr "מתנדבי מנוע גודו"
#: editor/editor_about.cpp
msgid "Project Founders"
@@ -1137,6 +1133,9 @@ msgstr "מקימי המיז×"
msgid "Lead Developer"
msgstr "×ž×¤×ª×—×™× ×¨×שיי×"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "מנהל ×”×ž×™×–× "
@@ -1158,6 +1157,16 @@ msgid "Gold Sponsors"
msgstr "מממני זהב"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "×ª×•×¨×ž×™× ×‘×“×¨×’×ª כסף"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "×ª×•×¨×ž×™× ×‘×“×¨×’×ª ×רד"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "×ž×ž×ž× ×™× ×–×¢×™×¨×™×"
@@ -1212,9 +1221,8 @@ msgid "Error opening package file, not in ZIP format."
msgstr "פתיחת קובץ החבילה נכשלה, המבנה ×ינו zip."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (Already Exists)"
-msgstr "הפעולה ‚%s’ כבר קיימת!"
+msgstr "%s (כבר קיי×)"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1801,13 +1809,11 @@ msgid "Copy Path"
msgstr "העתקת נתיב"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
-#, fuzzy
msgid "Open in File Manager"
-msgstr "הצגה במנהל הקבצי×"
+msgstr "פתיחה במנהל הקבצי×"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
-#, fuzzy
msgid "Show in File Manager"
msgstr "הצגה במנהל הקבצי×"
@@ -1857,39 +1863,39 @@ msgstr "שמירת קובץ"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr "חזרה ×חורה"
+msgstr "מעבר ×חורה"
#: editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr "התקדמות קדימה"
+msgstr "מעבר קדימה"
#: editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr "עלייה למעלה"
+msgstr "מעבר מעלה"
#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr "החלפת מצב תצוגה ×œ×§×‘×¦×™× ×ž×•×¡×ª×¨×™×"
+msgstr "הצג/הסתר ×§×‘×¦×™× ×ž×•×¡×ª×¨×™×"
#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
-msgstr "החלפת מצב מועדפי×"
+msgstr "הוספת/ביטול מועדף"
#: editor/editor_file_dialog.cpp
msgid "Toggle Mode"
-msgstr "החלפת מצב"
+msgstr "שינוי מצב"
#: editor/editor_file_dialog.cpp
msgid "Focus Path"
-msgstr "התמקדות על נתיב"
+msgstr "מיקוד נתיב"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Up"
-msgstr "העברת מועדף למעלה"
+msgstr "העברת מועדף מעלה"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Down"
-msgstr "העברת מועדף למטה"
+msgstr "העברת מועדף מטה"
#: editor/editor_file_dialog.cpp
msgid "Go to previous folder."
@@ -1900,18 +1906,16 @@ msgid "Go to next folder."
msgstr "מעבר לתיקיה הב××”."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "Go to parent folder."
-msgstr "מעבר לתיקייה שמעל"
+msgstr "מעבר לתיקיית העל."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh files."
msgstr "רענן קבצי×."
#: editor/editor_file_dialog.cpp
-#, fuzzy
msgid "(Un)favorite current folder."
-msgstr "×œ× × ×™×ª×Ÿ ליצור תיקייה."
+msgstr "(בטל) העדפת תיקייה נוכחית."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Toggle the visibility of hidden files."
@@ -1951,11 +1955,11 @@ msgstr "סריקת מקורות"
msgid ""
"There are multiple importers for different types pointing to file %s, import "
"aborted"
-msgstr ""
+msgstr "יש מספר מייב××™× ×œ×¡×•×’×™× ×©×•× ×™× ×”×ž×¦×‘×™×¢×™× ×œ×§×•×‘×¥ %s, ×”×™×™×‘×•× ×‘×•×˜×œ"
#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
-msgstr ""
+msgstr "×™×™×‘×•× ×ž×©××‘×™× (מחדש)"
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Top"
@@ -1975,14 +1979,12 @@ msgid "Inherited by:"
msgstr "מוריש ×ל:"
#: editor/editor_help.cpp
-#, fuzzy
msgid "Description"
-msgstr "תי×ור:"
+msgstr "תי×ור"
#: editor/editor_help.cpp
-#, fuzzy
msgid "Online Tutorials"
-msgstr "×ž×¡×ž×›×™× ×ž×§×•×•× ×™×"
+msgstr "הדרכות מקוונות"
#: editor/editor_help.cpp
msgid "Properties"
@@ -1990,21 +1992,19 @@ msgstr "מ×פייני×"
#: editor/editor_help.cpp
msgid "override:"
-msgstr ""
+msgstr "דריסה:"
#: editor/editor_help.cpp
-#, fuzzy
msgid "default:"
-msgstr "טעינת בררת המחדל"
+msgstr "ברירת מחדל:"
#: editor/editor_help.cpp
msgid "Methods"
-msgstr "שיטות"
+msgstr "מתודות"
#: editor/editor_help.cpp
-#, fuzzy
msgid "Theme Properties"
-msgstr "מ×פייני×"
+msgstr "מ×פייני ערכת עיצוב"
#: editor/editor_help.cpp
msgid "Enumerations"
@@ -2015,31 +2015,32 @@ msgid "Constants"
msgstr "קבועי×"
#: editor/editor_help.cpp
-#, fuzzy
msgid "Property Descriptions"
-msgstr "תי×ור המ×פיין:"
+msgstr "תי×ורי מ×פייני×"
#: editor/editor_help.cpp
-#, fuzzy
msgid "(value)"
-msgstr "ערך:"
+msgstr "(ערך)"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+"כרגע ×ין תי×ור למ×פיין ×–×”. בבקשה עזור לנו על-ידי [/color][/url]כתיבת "
+"תי×ור[url=$url][color=$color]!"
#: editor/editor_help.cpp
-#, fuzzy
msgid "Method Descriptions"
-msgstr "תי×ור השיטה:"
+msgstr "תי×ורי מתודות"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+"כרגע ×ין תי×ור למתודה זו. בבקשה עזור לנו על-ידי [/url][/color]כתיבת תי×ור "
+"[color=$color][url=$url]!"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -2051,99 +2052,84 @@ msgid "Case Sensitive"
msgstr "תלוי רישיות"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Show Hierarchy"
-msgstr "חיפוש"
+msgstr "הצג היררכיה"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Display All"
-msgstr "הצגה נורמלית"
+msgstr "הצג הכל"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Classes Only"
-msgstr "מחלקות"
+msgstr "מחלקות בלבד"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Methods Only"
-msgstr "שיטות"
+msgstr "מתודות בלבד"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Signals Only"
-msgstr "×ותות"
+msgstr "×ותות בלבד"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Constants Only"
-msgstr "קבועי×"
+msgstr "×§×‘×•×¢×™× ×‘×œ×‘×“"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Properties Only"
-msgstr "מ×פייני×"
+msgstr "מ××¤×™×™× ×™× ×‘×œ×‘×“"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Theme Properties Only"
-msgstr "מ×פייני×"
+msgstr "מ×פייני ערכת עיצוב בלבד"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Member Type"
-msgstr "חברי×"
+msgstr "סוג שדה"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Class"
-msgstr "מחלקה:"
+msgstr "מחלקה"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Method"
-msgstr "שיטות"
+msgstr "מתודה"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Signal"
-msgstr "×ותות"
+msgstr "×ות"
#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constant"
msgstr "קבוע"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Property"
-msgstr "מ×פייני×"
+msgstr "מ×פיין"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Theme Property"
-msgstr "מ×פייני×"
+msgstr "מ×פיין ערכת עיצוב"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
-msgstr ""
+msgstr "מ×פיין:"
#: editor/editor_inspector.cpp
msgid "Set"
-msgstr ""
+msgstr "קבע"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
-msgstr ""
+msgstr "קביעה מרובה:"
#: editor/editor_log.cpp
msgid "Output:"
msgstr "פלט:"
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Copy Selection"
-msgstr "הסרת הבחירה"
+msgstr "העתקת בחירה"
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
#: editor/editor_profiler.cpp editor/editor_properties.cpp
@@ -2153,11 +2139,11 @@ msgstr "הסרת הבחירה"
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
-msgstr "מחיקה"
+msgstr "ניקוי"
#: editor/editor_log.cpp
msgid "Clear Output"
-msgstr "מחיקת הפלט"
+msgstr "ניקוי פלט"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: editor/editor_profiler.cpp
@@ -2167,20 +2153,19 @@ msgstr "עצירה"
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
msgid "Start"
-msgstr ""
+msgstr "התחלה"
#: editor/editor_network_profiler.cpp
msgid "%s/s"
-msgstr ""
+msgstr "%s לשנייה"
#: editor/editor_network_profiler.cpp
-#, fuzzy
msgid "Down"
msgstr "הורדה"
#: editor/editor_network_profiler.cpp
msgid "Up"
-msgstr ""
+msgstr "העל××”"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
msgid "Node"
@@ -2188,32 +2173,32 @@ msgstr "מפרק"
#: editor/editor_network_profiler.cpp
msgid "Incoming RPC"
-msgstr ""
+msgstr "RPC נכנס"
#: editor/editor_network_profiler.cpp
msgid "Incoming RSET"
-msgstr ""
+msgstr "RSET נכנס"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RPC"
-msgstr ""
+msgstr "RPC יוצ×"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RSET"
-msgstr ""
+msgstr "RSET יוצ×"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "New Window"
-msgstr ""
+msgstr "חלון חדש"
#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
-msgstr ""
+msgstr "מש××‘×™× ×ž×™×•×‘××™× ×œ× × ×©×ž×¨×•."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
msgid "OK"
-msgstr ""
+msgstr "×ישור"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
@@ -2224,6 +2209,7 @@ msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
msgstr ""
+"המש×ב ×œ× ×™×›×•×œ להישמר מפני ש×ינו שייך לסצנה שנערכה, הפוך ×ותו ×§×•×“× ×œ×™×™×—×•×“×™."
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
@@ -2235,7 +2221,7 @@ msgstr "×œ× × ×™×ª×Ÿ לפתוח קובץ לכתיבה:"
#: editor/editor_node.cpp
msgid "Requested file format unknown:"
-msgstr "תבנית הקובץ המבוקשת ×œ× ×™×“×•×¢×”:"
+msgstr "סוג הקובץ המבוקש ×œ× ×™×“×•×¢:"
#: editor/editor_node.cpp
msgid "Error while saving."
@@ -2243,27 +2229,27 @@ msgstr "שגי××” בעת השמירה."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Can't open '%s'. The file could have been moved or deleted."
-msgstr ""
+msgstr "×œ× ×™×›×•×œ לפתוח ×ת 's%'. יכול להיות שהקובץ הועבר ×ו נמחק."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
-msgstr "הפענוח של ‚%s’ נכשל."
+msgstr "שגי××” בפענוח 's%'."
#: editor/editor_node.cpp
msgid "Unexpected end of file '%s'."
-msgstr "סוף הקובץ בלתי צפוי ‚%s’."
+msgstr "סוף קובץ בלתי צפוי '%s'."
#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
-msgstr ""
+msgstr "חסר 's%' ×ו תלות שלו."
#: editor/editor_node.cpp
msgid "Error while loading '%s'."
-msgstr "הטעינה של ‚%s’ נכשלה."
+msgstr "שגי××” בטעינת 's%'."
#: editor/editor_node.cpp
msgid "Saving Scene"
-msgstr "הסצנה נשמרת"
+msgstr "שומר סצנה"
#: editor/editor_node.cpp
msgid "Analyzing"
@@ -2271,7 +2257,7 @@ msgstr "מתבצע ניתוח"
#: editor/editor_node.cpp
msgid "Creating Thumbnail"
-msgstr "נוצרת תמונה ממוזערת"
+msgstr "יצירת תמונה ממוזערת"
#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
@@ -2282,34 +2268,34 @@ msgid ""
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
"Please resolve it and then attempt to save again."
msgstr ""
+"סצנה זו ×œ× ×™×›×•×œ×” להישמר מפני שיש הכללת מופע מעגלית.\n"
+"בבקשה פתור ×–×ת ו××– נסה לשמור שוב."
#: editor/editor_node.cpp
msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
-msgstr ""
-"×œ× × ×™×ª×Ÿ לשמור ×ת הסצנה. כפי הנר××” עקב תלויות (×ž×•×¤×¢×™× ×ו ירושות) ש×ינן "
-"מסופקות."
+msgstr "×œ× × ×™×ª×Ÿ לשמור ×ת הסצנה. כנר××” עקב תלות (מופע ×ו ירושה) ×©×œ× ×ž×¡×•×¤×§×ª."
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ להחליף סצנה שעדיין פתוחה!"
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ לטעון ×ת MeshLibrary למיזוג!"
#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
-msgstr ""
+msgstr "שגי××” בשמירת MeshLibrary!"
#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ לטעון TileSet למיזוג!"
#: editor/editor_node.cpp
msgid "Error saving TileSet!"
-msgstr ""
+msgstr "שגי××” בשמירת TileSet!"
#: editor/editor_node.cpp
msgid "Error trying to save layout!"
@@ -2317,7 +2303,7 @@ msgstr "שמירת הפריסה נכשלה!"
#: editor/editor_node.cpp
msgid "Default editor layout overridden."
-msgstr "בררת המחדל של פריסת העורך שוכתבה."
+msgstr "ברירת המחדל של עורך הפריסה נדרסה."
#: editor/editor_node.cpp
msgid "Layout name not found!"
@@ -2325,7 +2311,7 @@ msgstr "×©× ×”×¤×¨×™×¡×” ×œ× × ×ž×¦×!"
#: editor/editor_node.cpp
msgid "Restored default layout to base settings."
-msgstr "פריסת בררת המחדל שוחזרה להגדרות הבסיס."
+msgstr "פריסת ברירת המחדל שוחזרה להגדרות הבסיס."
#: editor/editor_node.cpp
msgid ""
@@ -2333,20 +2319,24 @@ msgid ""
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
+"מש×ב ×–×” שייך לסצנה שיוב××” ×•×œ× × ×™×ª×Ÿ לעריכה.\n"
+"בבקשה קר×/×™ ×ת התיעוד הקשור ×œ×™×™×‘×•× ×¡×¦× ×•×ª כדי להבין טוב יותר ×ת שיטת עבודה."
#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
"Changes to it won't be kept when saving the current scene."
msgstr ""
+"מש×ב ×–×” שייך לסצנה שנוצר לה מופע ×ו שעברה ירושה.\n"
+"×©×™× ×•×™×™× ×‘×ž×©×ב ×œ× ×™×™×©×ž×¨×• בשמירת הסצינה הנוכחית."
#: editor/editor_node.cpp
msgid ""
"This resource was imported, so it's not editable. Change its settings in the "
"import panel and then re-import."
msgstr ""
-"מש×ב ×–×” עבר יבו×, לכן ×ין ×פשרות לערוך ×ותו. יש לשנות ×ת ההגדרות שלו בחלונית "
-"×”×™×™×‘×•× ×•××– ×œ×™×™×‘× ×©×•×‘."
+"מש×ב ×–×” ×ž×™×•×‘× ×•×ין ×פשרות לערוך ×ותו. יש לשנות ×ת הגדרותיו בחלון ×”×™×™×‘×•× "
+"×•×œ×™×™×‘× ×ž×—×“×©."
#: editor/editor_node.cpp
msgid ""
@@ -2355,6 +2345,9 @@ msgid ""
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
+"סצנה זו מיוב×ת, כל שינוי בה ×œ× ×™×™×©×ž×¨.\n"
+"יצירת מופע ×ו ירושה ת×פשר לעשות בה שינויי×.\n"
+"בבקשה קר×/×™ ×ת התיעוד הקשור ×œ×™×™×‘×•× ×¡×¦× ×•×ª כדי להבין טוב יותר ×ת שיטת העבודה."
#: editor/editor_node.cpp
msgid ""
@@ -2362,6 +2355,8 @@ msgid ""
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
+"זהו ×ובייקט מרוחק לכן ×©×™× ×•×™×™× ×‘×• ×œ× ×™×™×©×ž×¨×•.\n"
+"בבקשה קר×/×™ ×ת התיועד הקשור לניפוי שגי×ות כדי להבין טוב יותר ×ת שיטת העבודה."
#: editor/editor_node.cpp
msgid "There is no defined scene to run."
@@ -2380,9 +2375,8 @@ msgid "Open Base Scene"
msgstr "פתיחת סצנת בסיס"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Quick Open..."
-msgstr "פתיחת סצנה מהירה…"
+msgstr "פתיחה מהירה…"
#: editor/editor_node.cpp
msgid "Quick Open Scene..."
@@ -2398,16 +2392,15 @@ msgstr "שמירה וסגירה"
#: editor/editor_node.cpp
msgid "Save changes to '%s' before closing?"
-msgstr "לשמור ×ת ×”×©×™× ×•×™×™× ×œÖ¾â€š%s’ לפני הסגירה?"
+msgstr "לשמור ×ת ×”×©×™× ×•×™×™× ×œÖ¾'%s' לפני הסגירה?"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Saved %s modified resource(s)."
-msgstr "טעינת המש×ב נכשלה."
+msgstr "נשמרו %s מש××‘×™× ×©×”×©×ª× ×•."
#: editor/editor_node.cpp
msgid "A root node is required to save the scene."
-msgstr ""
+msgstr "מפרק עליון דרוש כדי לשמור ×ת הסצינה."
#: editor/editor_node.cpp
msgid "Save Scene As..."
@@ -2431,7 +2424,7 @@ msgstr "×œ× × ×™×ª×Ÿ לבצע פעולה זו ×œ×œ× ×¡×¦× ×”."
#: editor/editor_node.cpp
msgid "Export Mesh Library"
-msgstr ""
+msgstr "×™×™×¦×•× Mesh Library"
#: editor/editor_node.cpp
msgid "This operation can't be done without a root node."
@@ -2439,7 +2432,7 @@ msgstr "×œ× × ×™×ª×Ÿ לבצע פעולה זו ×œ×œ× ×ž×¤×¨×§ עליון."
#: editor/editor_node.cpp
msgid "Export Tile Set"
-msgstr ""
+msgstr "×™×™×¦×•× Tile Set"
#: editor/editor_node.cpp
msgid "This operation can't be done without a selected node."
@@ -2454,19 +2447,20 @@ msgid "Can't reload a scene that was never saved."
msgstr "×œ× × ×™×ª×Ÿ לרענן סצנה ×©×ž×¢×•×œ× ×œ× × ×©×ž×¨×”."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Saved Scene"
-msgstr "שמירת סצנה"
+msgstr "טעינה מחדש של סצינה שמורה"
#: editor/editor_node.cpp
msgid ""
"The current scene has unsaved changes.\n"
"Reload the saved scene anyway? This action cannot be undone."
msgstr ""
+"הסצינה הנוכחית כוללת ×©×™× ×•×™×™× ×©×œ× × ×©×ž×¨×•.\n"
+"×”×× ×œ×˜×¢×•×Ÿ מחדש ×ת הסצינה? ×œ× × ×™×ª×Ÿ לבטל פעולה זו."
#: editor/editor_node.cpp
msgid "Quick Run Scene..."
-msgstr ""
+msgstr "הפעלה מהירה של הסצנה..."
#: editor/editor_node.cpp
msgid "Quit"
@@ -2509,56 +2503,61 @@ msgid "Close Scene"
msgstr "סגירת סצנה"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reopen Closed Scene"
-msgstr "סגירת סצנה"
+msgstr "פתיחה מחדש של סצנה סגורה"
#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
-msgstr "×œ× × ×™×ª×Ÿ לפתוח ×ת תוסף ההרחבות תחת: ‚%s’ פענוח ההגדרות נכשל."
+msgstr "×œ× × ×™×ª×Ÿ לפתוח ×ת תוסף ההרחבות בנתיב: '%s' פענוח ההגדרות נכשל."
#: editor/editor_node.cpp
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
-msgstr "×œ× × ×™×ª×Ÿ ×œ×ž×¦×•× ×©×“×” סקריפט עבור תוסף הרחבה תחת ‚res://addons/%s’."
+msgstr "×œ× × ×™×ª×Ÿ ×œ×ž×¦×•× ×©×“×” סקריפט עבור תוסף הרחבה בנתיב 'res://addons/%s'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
-msgstr "×œ× × ×™×ª×Ÿ לטעון סקריפט הרחבה מהנתיב: ‚%s’."
+msgstr "×œ× × ×™×ª×Ÿ לטעון סקריפט הרחבה מנתיב: '%s'."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' There seems to be an error in "
"the code, please check the syntax."
msgstr ""
+"×œ× × ×™×ª×Ÿ לטעון סקריפט הרחבה מנתיב: '%s' נר××” שיש שגי××” בקוד, ×× × ×‘×“×•×§ ×ת "
+"התחביר."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ לטעון סקריפט הרחבה מנתיב: '%s' סוג הבסיס ×ינו EditorPlugin."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ לטעון סקריפט הרחבה מנתיב: '%s' סקריפט ×ינו מוגדר ככלי (tool)."
#: editor/editor_node.cpp
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
+"הסצינה '%s' יוב××” ב×ופן ×וטומטי ו×ין ×פשרות לשנות ×ותה.\n"
+"כדי לבצע בה שינויי×, ניתן ליצור סצינה חדשה בירושה."
#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
+"שגי××” בטעינת הסצנה, ×”×™× ×—×™×™×‘×ª להיות בתוך נתיב המיז×. השתמש ב'ייבו×' כדי "
+"לפתוח ×ת הסצינה, ו××– שמור ×ותה בנתיב המיז×."
#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
-msgstr ""
+msgstr "לסצינה '%s' יש תלות חסרה:"
#: editor/editor_node.cpp
msgid "Clear Recent Scenes"
-msgstr ""
+msgstr "נקה סצינות ×חרונות"
#: editor/editor_node.cpp
msgid ""
@@ -2566,6 +2565,8 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"×œ× ×”×•×’×“×¨×” סצנה ר×שית, לבחור ×חת?\n"
+"×פשר לשנות ×–×ת מ×וחר יותר ב-\"הגדרות מיז×\" תחת הקטגוריה 'יישו×'."
#: editor/editor_node.cpp
msgid ""
@@ -2573,6 +2574,8 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"הסצינה שנבחרה '%s' ×œ× ×§×™×™×ž×ª, לבחור סצנה קיימת?\n"
+"×פשר לשנות ×–×ת מ×וחר יותר ב\"הגדרות מיז×\" תחת הקטגוריה 'יישו×'."
#: editor/editor_node.cpp
msgid ""
@@ -2580,81 +2583,78 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"הסצינה שנבחרה '%s' ××™× ×” קובץ סצינה, לבחור קובץ סצינה ×חר?\n"
+"×פשר לשנות ×–×ת מ×וחר יותר ב-\"הגדרות מיז×\" תחת הקטגוריה 'יישו×'."
#: editor/editor_node.cpp
msgid "Save Layout"
-msgstr ""
+msgstr "שמירת פריסה"
#: editor/editor_node.cpp
msgid "Delete Layout"
-msgstr ""
+msgstr "מחיקת פריסה"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr ""
+msgstr "בחירת מחדל"
#: editor/editor_node.cpp editor/editor_properties.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Show in FileSystem"
-msgstr "הצגה במערכת הקבצי×"
+msgstr "הצגה בחלון הקבצי×"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Play This Scene"
-msgstr "נגינת הסצנה"
+msgstr "הרצת הסצנה"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Close Tab"
-msgstr "לסגור לשוניות ×חרות"
+msgstr "סגירת לשונית"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Undo Close Tab"
-msgstr "לסגור לשוניות ×חרות"
+msgstr "ביטול סגירת לשונית"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Close Other Tabs"
-msgstr "לסגור לשוניות ×חרות"
+msgstr "סגירת לשוניות ×חרות"
#: editor/editor_node.cpp
msgid "Close Tabs to the Right"
-msgstr ""
+msgstr "סגירת לשוניות מימין"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Close All Tabs"
-msgstr "לסגור הכול"
+msgstr "סגירת כל הלשוניות"
#: editor/editor_node.cpp
msgid "Switch Scene Tab"
-msgstr ""
+msgstr "החלפת לשונית סצנה"
#: editor/editor_node.cpp
msgid "%d more files or folders"
-msgstr ""
+msgstr "%d ×§×‘×¦×™× ×ו תיקיות נוספי×"
#: editor/editor_node.cpp
msgid "%d more folders"
-msgstr ""
+msgstr "%d תיקיות נוספות"
#: editor/editor_node.cpp
msgid "%d more files"
-msgstr ""
+msgstr "%d ×§×‘×¦×™× × ×•×¡×¤×™×"
#: editor/editor_node.cpp
msgid "Dock Position"
-msgstr ""
+msgstr "×ž×™×§×•× ×”×¤× ×œ"
#: editor/editor_node.cpp
msgid "Distraction Free Mode"
-msgstr ""
+msgstr "מצב ×œ×œ× ×”×¡×—×•×ª דעת"
#: editor/editor_node.cpp
msgid "Toggle distraction-free mode."
-msgstr ""
+msgstr "הפעל/בטל מצב ×œ×œ× ×”×¡×—×•×ª דעת."
#: editor/editor_node.cpp
msgid "Add a new scene."
@@ -2666,12 +2666,11 @@ msgstr "סצנה"
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
-msgstr "מעבר לסצנה שנפתחה ×§×•×“× ×œ×›×Ÿ."
+msgstr "מעבר לסצנה הקודמת."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "העתקת נתיב"
+msgstr "העתקת טקסט"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2683,7 +2682,7 @@ msgstr "הלשונית הקודמת"
#: editor/editor_node.cpp
msgid "Filter Files..."
-msgstr ""
+msgstr "סנן קבצי×..."
#: editor/editor_node.cpp
msgid "Operations with scene files."
@@ -2710,7 +2709,6 @@ msgid "Save Scene"
msgstr "שמירת סצנה"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Save All Scenes"
msgstr "שמירת כל הסצנות"
@@ -2720,11 +2718,11 @@ msgstr "המרה ×ל…"
#: editor/editor_node.cpp
msgid "MeshLibrary..."
-msgstr ""
+msgstr "MeshLibrary..."
#: editor/editor_node.cpp
msgid "TileSet..."
-msgstr ""
+msgstr "TileSet..."
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
@@ -2750,17 +2748,16 @@ msgid "Project Settings..."
msgstr "הגדרות מיז×..."
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "Version Control"
-msgstr "גרסה:"
+msgstr "בקרת גירס×ות"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Set Up Version Control"
-msgstr ""
+msgstr "קביעת בקרת גירס×ות"
#: editor/editor_node.cpp
msgid "Shut Down Version Control"
-msgstr ""
+msgstr "סגור בקרת גירס×ות"
#: editor/editor_node.cpp
msgid "Export..."
@@ -2768,7 +2765,7 @@ msgstr "ייצו×..."
#: editor/editor_node.cpp
msgid "Install Android Build Template..."
-msgstr ""
+msgstr "התקנת תבנית בנייה ל×נדרו×יד..."
#: editor/editor_node.cpp
msgid "Open Project Data Folder"
@@ -2784,7 +2781,7 @@ msgstr "סייר מש××‘×™× ×™×ª×•×ž×™× ..."
#: editor/editor_node.cpp
msgid "Quit to Project List"
-msgstr "יצי××” לרשימת המיזמי×"
+msgstr "יצי××” לרשימת מיזמי×"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/project_export.cpp
@@ -2816,16 +2813,22 @@ msgid ""
"On Android, deploy will use the USB cable for faster performance. This "
"option speeds up testing for games with a large footprint."
msgstr ""
+"×›×שר ×פשרות זו מופעלת, ×™×™×¦×•× ×ו פריסה יפיקו קובץ הפעלה מינימלי.\n"
+"מערכת ×”×§×‘×¦×™× ×ª×¡×•×¤×§ ×ž×”×ž×™×–× ×¢×œ ידי העורך ברשת.\n"
+"ב×נדרו×יד, הפריסה תשתמש בכבל USB ×œ×‘×™×¦×•×¢×™× ×ž×”×™×¨×™× ×™×•×ª×¨. ×פשרות זו מזרזת בדיקה "
+"של ×ž×©×—×§×™× ×¢× ×§×•×‘×¥ הרצה גדול."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
-msgstr ""
+msgstr "צורות התנגשות גלויי×"
#: editor/editor_node.cpp
msgid ""
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
"running game if this option is turned on."
msgstr ""
+"צורות התנגשויות ומפרקי ×§×¨× ×™×™× (עבור דו ותלת מימד) יהיו ×’×œ×•×™×™× ×‘×”×¨×¦×ª המשחק ×× "
+"×פשרות ×–×ת מופעלת."
#: editor/editor_node.cpp
msgid "Visible Navigation"
@@ -2835,7 +2838,7 @@ msgstr "ניווט גלוי"
msgid ""
"Navigation meshes and polygons will be visible on the running game if this "
"option is turned on."
-msgstr ""
+msgstr "רשתות ניווט ×•×ž×¦×•×œ×¢×™× ×™×”×™×• ×’×œ×•×™×™× ×‘×”×¨×¦×ª המשחק ×× ×פשרות ×–×ת מופעלת."
#: editor/editor_node.cpp
msgid "Sync Scene Changes"
@@ -2848,6 +2851,8 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"×›×שר ×פשרות זו מופעלת, כל ×”×©×™× ×•×™×™× ×©×™×‘×•×¦×¢×• בסצנה בעורך יוצגו בהרצת המשחק.\n"
+"בשימוש ×¢× ×ž×›×©×™×¨ מרוחק, מערכת ×§×‘×¦×™× ×‘×¨×©×ª (NFS) תהיה יעילה יותר ."
#: editor/editor_node.cpp
msgid "Sync Script Changes"
@@ -2860,6 +2865,8 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"×›×שר ×פשרות זו מופעלת, כל סקריפט שנשמר יטען מחדש בהרצת המשחק.\n"
+"בשימוש ×¢× ×ž×›×©×™×¨ מרוחק, מערכת ×§×‘×¦×™× ×‘×¨×©×ª (NFS) תהיה יעילה יותר ."
#: editor/editor_node.cpp editor/script_create_dialog.cpp
msgid "Editor"
@@ -2874,46 +2881,40 @@ msgid "Editor Layout"
msgstr "פריסת עורך"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Take Screenshot"
-msgstr "שמירת סצנה"
+msgstr "שמירת ×¦×™×œ×•× ×ž×¡×š"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Screenshots are stored in the Editor Data/Settings Folder."
-msgstr "הגדרות עורך"
+msgstr "צילומי מסך × ×©×ž×¨×™× ×‘×ª×™×§×™×™×ª נתוני/הגדרות העורך."
#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
-msgstr "כניסה ×ל/יצי××” ממסך מל×"
+msgstr "הפעלת/ביטול מסך מל×"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Toggle System Console"
-msgstr "החלפת מצב"
+msgstr "הפעלת/ביטול מסוף מערכת"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
-msgstr "פתח תיקיית נתוני×/הגדרות של העורך"
+msgstr "פתיחת תיקיית נתוני/הגדרות העורך"
#: editor/editor_node.cpp
msgid "Open Editor Data Folder"
-msgstr ""
+msgstr "פתיחת תיקיית נתוני העורך"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Open Editor Settings Folder"
-msgstr "הגדרות עורך"
+msgstr "פתיחת תיקיית הגדרות העורך"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Manage Editor Features..."
-msgstr "ניהול תבניות ייצו×"
+msgstr "ניהול תכונות העורך..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Manage Export Templates..."
-msgstr "ניהול תבניות ייצו×"
+msgstr "ניהול תבניות ייצו×..."
#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
msgid "Help"
@@ -2938,13 +2939,12 @@ msgid "Q&A"
msgstr "ש×לות ותשובות נפוצות"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Report a Bug"
-msgstr "×™×™×‘×•× ×ž×—×“×©"
+msgstr "דיווח על תקלה (ב××’)"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
-msgstr ""
+msgstr "שליחת משוב על התיעוד"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
@@ -2952,19 +2952,19 @@ msgstr "קהילה"
#: editor/editor_node.cpp
msgid "About"
-msgstr "על"
+msgstr "על ×ודות"
#: editor/editor_node.cpp
msgid "Play the project."
-msgstr "נגינת המיז×…"
+msgstr "הרצת המיז×."
#: editor/editor_node.cpp
msgid "Play"
-msgstr "× ×’×™× ×”"
+msgstr "הרצה"
#: editor/editor_node.cpp
msgid "Pause the scene execution for debugging."
-msgstr ""
+msgstr "הפסקת הרצת הסצנה לניפוי שגי×ות."
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -2976,49 +2976,44 @@ msgstr "עצירת הסצנה."
#: editor/editor_node.cpp
msgid "Play the edited scene."
-msgstr "נגינת הסצנה שנערכה."
+msgstr "הרצת הסצנה שנערכה."
#: editor/editor_node.cpp
msgid "Play Scene"
-msgstr "נגינת הסצנה"
+msgstr "הרצת הסצנה"
#: editor/editor_node.cpp
msgid "Play custom scene"
-msgstr "נגינת סצנה מות×מת ×ישית"
+msgstr "הרצת סצנה מות×מת ×ישית"
#: editor/editor_node.cpp
msgid "Play Custom Scene"
-msgstr "נגינת סצנה בהת×מה ×ישית"
+msgstr "הרצת סצנה בהת×מה ×ישית"
#: editor/editor_node.cpp
msgid "Changing the video driver requires restarting the editor."
-msgstr ""
+msgstr "שינוי מנהל התקן הוויד×ו דורש הפעלת העורך מחדש."
#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
-#, fuzzy
msgid "Save & Restart"
-msgstr "לשמור ולצ×ת"
+msgstr "שמירה והפעלה מחדש"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Spins when the editor window redraws."
-msgstr "מסתובב ×›×שר חלון העורך מצויר מחדש!"
+msgstr "מסתובב ×›×שר חלון העורך מצויר מחדש."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update Continuously"
-msgstr "מתמשך"
+msgstr "עדכון רציף"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update When Changed"
-msgstr "עדכון שינויי×"
+msgstr "עדכון בעת שינוי"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Hide Update Spinner"
-msgstr "השבתת שבשבת עדכון"
+msgstr "הסתרת מחוון העדכון"
#: editor/editor_node.cpp
msgid "FileSystem"
@@ -3029,9 +3024,8 @@ msgid "Inspector"
msgstr "חוקר"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Expand Bottom Panel"
-msgstr "להרחיב הכול"
+msgstr "הרחבת פ×נל תחתון"
#: editor/editor_node.cpp
msgid "Output"
@@ -3043,12 +3037,11 @@ msgstr "×œ× ×œ×©×ž×•×¨"
#: editor/editor_node.cpp
msgid "Android build template is missing, please install relevant templates."
-msgstr ""
+msgstr "חסרה תבנית בנייה ל×נדרו×יד, × × ×œ×”×ª×§×™×Ÿ תבניות רלוונטיות."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Manage Templates"
-msgstr "ניהול תבניות ייצו×"
+msgstr "ניהול תבניות"
#: editor/editor_node.cpp
msgid ""
@@ -3060,6 +3053,12 @@ msgid ""
"the \"Use Custom Build\" option should be enabled in the Android export "
"preset."
msgstr ""
+"פעולה זו תגדיר ×ת ×”×ž×™×–× ×©×œ×š לבניית ×נדרו×יד מות×מת ×ישית על ידי התקנת תבנית "
+"המקור ל- \"res://android/build\".\n"
+"ל×חר מכן ×פשר להחיל ×©×™× ×•×™×™× ×•×œ×‘× ×•×ª APK מות×× ×ישית ×‘×™×™×¦×•× (הוספת מודולי×, "
+"שינוי AndroidManifest.xml, וכו').\n"
+"כדי לערוך בנייה מות×מת ×ישית ×‘×ž×§×•× ×©×™×ž×•×© בתבנית קיימת, יש ל×פשר ×ת \"השתמש "
+"בבניה מות×מת ×ישית\" בהגדרות ×”×™×™×¦×•× ×œ×נדרו×יד."
#: editor/editor_node.cpp
msgid ""
@@ -3127,9 +3126,8 @@ msgid "Open the previous Editor"
msgstr "פתיחת העורך הקוד×"
#: editor/editor_node.h
-#, fuzzy
msgid "Warning!"
-msgstr "×זהרות"
+msgstr "×זהרה!"
#: editor/editor_path.cpp
msgid "No sub-resources found."
@@ -3596,9 +3594,8 @@ msgid "Download Templates"
msgstr "הורדת תבניות"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
-msgstr "בחירת ×תר מר××” מהרשימה: "
+msgstr "בחר ×תר חלופי מהרשימה: (Shift+Click: פתיחה בדפדפן)"
#: editor/filesystem_dock.cpp
#, fuzzy
@@ -3663,9 +3660,8 @@ msgid "Duplicating folder:"
msgstr "תיקייה משוכפלת:"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "New Inherited Scene"
-msgstr "סצנה חדשה בירושה…"
+msgstr "סצנה חדשה יורשת"
#: editor/filesystem_dock.cpp
#, fuzzy
@@ -3800,9 +3796,8 @@ msgid "Create Script"
msgstr "יצירת סקריפט"
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Find in Files"
-msgstr "×יתור…"
+msgstr "×יתור בקבצי×"
#: editor/find_in_files.cpp
#, fuzzy
@@ -3869,9 +3864,8 @@ msgid "Remove from Group"
msgstr "הסרה מקבוצה"
#: editor/groups_editor.cpp
-#, fuzzy
msgid "Group name already exists."
-msgstr "הפעולה ‚%s’ כבר קיימת!"
+msgstr "×©× ×”×§×‘×•×¦×” כבר קיי×."
#: editor/groups_editor.cpp
#, fuzzy
@@ -4064,9 +4058,8 @@ msgid "Copy Params"
msgstr "העתקת משתני×"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource Clipboard"
-msgstr "לוח גזירי המש××‘×™× ×¨×™×§!"
+msgstr "ערוך לוח העתקת מש×בי×"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
@@ -4308,9 +4301,8 @@ msgid "Open Animation Node"
msgstr "×©× ×”× ×¤×©×” חדשה:"
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
msgid "Triangle already exists."
-msgstr "הפעולה ‚%s’ כבר קיימת!"
+msgstr "המשולש כבר קיי×."
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
@@ -4365,14 +4357,13 @@ msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed"
-msgstr "שינויי חומרי×"
+msgstr "משתנה השתנה"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
-msgstr ""
+msgstr "עריכת מסנני×"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Output node can't be added to the blend tree."
@@ -4405,15 +4396,14 @@ msgid "Nodes Disconnected"
msgstr "מנותק"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Set Animation"
-msgstr "×©× ×”× ×¤×©×” חדשה:"
+msgstr "קביעת הנפשה"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Delete Node"
-msgstr "מחיקת שורה"
+msgstr "מחק מפרק"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/scene_tree_dock.cpp
@@ -4508,9 +4498,8 @@ msgid "Remove Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Invalid animation name!"
-msgstr "×©× ×©×’×•×™."
+msgstr "×©× ×”× ×¤×©×” ×œ× ×—×•×§×™!"
#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
@@ -4539,14 +4528,12 @@ msgid "Duplicate Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "No animation to copy!"
-msgstr "תקריב הנפשה."
+msgstr "×ין הנפשה להעתקה!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "No animation resource on clipboard!"
-msgstr "×œ× ×‘× ×ª×™×‘ המש×ב."
+msgstr "×ין מש×ב הנפשה בלוח ההעתקה!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pasted Animation"
@@ -4557,9 +4544,8 @@ msgid "Paste Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "No animation to edit!"
-msgstr "×©× ×”× ×¤×©×” חדשה:"
+msgstr "×ין הנפשה לעריכה!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
@@ -4702,9 +4688,8 @@ msgid "Move Node"
msgstr "מצב הזזה (W)"
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition exists!"
-msgstr "מעברון"
+msgstr "המעברון קיי×!"
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
@@ -6473,7 +6458,7 @@ msgstr "הזזת נקודה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
-msgstr ""
+msgstr "מ×פיין 'skeleton' של Polygon2D ×ינו מצביע על מפרק Skeleton2D"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
@@ -6648,9 +6633,8 @@ msgid "Show Grid"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#, fuzzy
msgid "Configure Grid:"
-msgstr "הגדרת הצמדה…"
+msgstr "הגדר רשת:"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Offset X:"
@@ -7038,9 +7022,8 @@ msgid "Line"
msgstr "שורה:"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Go to Function"
-msgstr "מעבר לפונקציה…"
+msgstr "עבור לפונקציה"
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
@@ -8841,9 +8824,8 @@ msgid "Create Shader Node"
msgstr "יצירת תיקייה"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Color function."
-msgstr "מעבר לפונקציה…"
+msgstr "פונקציית צבע."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color operator."
@@ -9333,9 +9315,8 @@ msgid "Transform uniform."
msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Vector function."
-msgstr "מעבר לפונקציה…"
+msgstr "פונקציה וקטורית."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector operator."
@@ -9983,6 +9964,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "מנהל המיזמי×"
@@ -10061,9 +10043,8 @@ msgid ""
msgstr ""
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "An action with the name '%s' already exists."
-msgstr "הפעולה ‚%s’ כבר קיימת!"
+msgstr "פעולה ×¢× ×”×©× '%s' כבר קיימת."
#: editor/project_settings_editor.cpp
msgid "Rename Input Action Event"
@@ -10657,7 +10638,6 @@ msgid "Delete %d nodes and any children?"
msgstr "מחיקת שורה"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete %d nodes?"
msgstr "מחק %d מפרקי×?"
@@ -10953,19 +10933,16 @@ msgid "Select a Node"
msgstr ""
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Path is empty."
-msgstr "לוח גזירי המש××‘×™× ×¨×™×§!"
+msgstr "הנתיב ריק."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Filename is empty."
-msgstr "לוח גזירי המש××‘×™× ×¨×™×§!"
+msgstr "×©× ×”×§×•×‘×¥ ריק."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Path is not local."
-msgstr "הנתיב ×œ× ×ž×•×‘×™×œ מפרק!"
+msgstr "הנתיב ×ינו מקומי."
#: editor/script_create_dialog.cpp
#, fuzzy
@@ -11063,9 +11040,8 @@ msgid "Will load an existing script file."
msgstr "טעינת פריסת ×פיקי שמע."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Script file already exists."
-msgstr "הפעולה ‚%s’ כבר קיימת!"
+msgstr "קובץ סקריפט כבר קיי×."
#: editor/script_create_dialog.cpp
msgid ""
@@ -11642,334 +11618,324 @@ msgid "Done!"
msgstr ""
#: modules/visual_script/visual_script.cpp
+#, fuzzy
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
+"מפרק ביצע yield ×œ×œ× ×–×™×›×¨×•×Ÿ עבודה, ×× × ×§×¨× ×ת התיעוד על ×יך לעשות yield כר×וי!"
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
-msgstr ""
+msgstr "המפרק ביצע yield, ×בל ×œ× ×”×—×–×™×¨ ×ת מצב הפונקציה בזיכרון העבודה הר×שון."
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
+"יש להקצות ×ת הערך המוחזר ל×למנט הר×שון של זיכרון עבודה של המפרק! יש לתקן ×ת "
+"המפרק בבקשה."
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
-msgstr ""
+msgstr "מפרק החזיר פלט סדר (sequence) ×œ× ×—×•×§×™: "
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
-msgstr ""
+msgstr "סיבית הסדר (sequence bit) נמצ××” ×בל המפרק ×œ× ×‘×ž×—×¡× ×™×ª, דווח על שגי××”!"
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
-msgstr ""
+msgstr "גלישת מחסנית ×¢× ×¢×•×ž×§ מחסנית: "
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Signal Arguments"
-msgstr ""
+msgstr "שינוי ××¨×’×•×ž× ×˜×™× ×©×œ ×ות"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Argument Type"
-msgstr ""
+msgstr "שינוי סוג ×רגומנט"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Argument name"
-msgstr ""
+msgstr "שינוי ×©× ×רגומנט"
#: modules/visual_script/visual_script_editor.cpp
msgid "Set Variable Default Value"
-msgstr ""
+msgstr "קביעת ערך ברירת מחדל של משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Set Variable Type"
-msgstr ""
+msgstr "קביעת סוג משתנה"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Input Port"
-msgstr "מועדפי×:"
+msgstr "הוספת פורט כניסה"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Output Port"
-msgstr "מועדפי×:"
+msgstr "הוספת פורט יצי××”"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Override an existing built-in function."
-msgstr "×©× ×©×’×•×™. ×œ× ×™×›×•×œ לחפוף ×œ×©× ×¡×•×’ מובנה קיי×."
+msgstr "דריסה של פונקציה מובנת קיימת."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create a new function."
-msgstr "יצירת %s חדש"
+msgstr "יצירת פונקציה חדשה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
-msgstr ""
+msgstr "משתני×:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create a new variable."
-msgstr "יצירת %s חדש"
+msgstr "יצירת משתנה חדש."
#: modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
msgstr "×ותות:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create a new signal."
-msgstr "יצירת מצולע"
+msgstr "יצירת ×ות חדש."
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
-msgstr ""
+msgstr "×”×©× ×ינו מזהה חוקי:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
-msgstr ""
+msgstr "×”×©× ×›×‘×¨ בשימוש של פונקציה/משתנה/×ות ×חר:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
-msgstr ""
+msgstr "שינוי ×©× ×¤×•× ×§×¦×™×”"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
-msgstr ""
+msgstr "שינוי ×©× ×ž×©×ª× ×”"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
-msgstr ""
+msgstr "שינוי ×©× ×ות"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
-msgstr ""
+msgstr "הוספת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Delete input port"
-msgstr "הסרת נקודה בנתיב"
+msgstr "מחיקת פורט כניסה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
-msgstr ""
+msgstr "הוספת משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
-msgstr ""
+msgstr "הוספת ×ות"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Remove Input Port"
-msgstr "הסרת נקודה בנתיב"
+msgstr "הסרת פורט כניסה"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Remove Output Port"
-msgstr "הסרת נקודה בנתיב"
+msgstr "הסרת פורט יצי××”"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Expression"
-msgstr ""
+msgstr "שינוי ביטוי"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
-msgstr ""
+msgstr "הסרת מפרקי VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Duplicate VisualScript Nodes"
-msgstr ""
+msgstr "שכפול מפרקי VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"החזק ×ת %s כדי להוסיף Getter. החזק ×ת מקש Shift כדי להוסיף חתימה גנרית."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"החזק ×ת מקש Ctrl כדי להוסיף Getter. החזק ×ת מקש Shift כדי להוסיף חתימה גנרית."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a simple reference to the node."
-msgstr ""
+msgstr "החזק ×ת %s כדי להוסיף הפניה פשוטה למפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "החזק ×ת מקש Ctrl כדי להוסיף הפניה פשוטה למפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a Variable Setter."
-msgstr ""
+msgstr "החזק ×ת %s כדי להוסיף Setter למשתנה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "החזק ×ת מקש Ctrl כדי להוסיף  Setter למשתנה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Preload Node"
-msgstr ""
+msgstr "הוספת מפרק ×§×“× ×˜×¢×™× ×”"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
-msgstr ""
+msgstr "הוספת מפרק/×™× ×ž×”×¢×¥"
#: modules/visual_script/visual_script_editor.cpp
msgid ""
"Can't drop properties because script '%s' is not used in this scene.\n"
"Drop holding 'Shift' to just copy the signature."
msgstr ""
+"×œ× × ×™×ª×Ÿ להוסיף מ××¤×™×™× ×™× ×›×™ סקריפט '%s' ×œ× ×‘×©×™×ž×•×© בסצנה זו.\n"
+"החזקת 'Shift' בזמן הוספה תעתיק רק ×ת החתימה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
-msgstr ""
+msgstr "הוספת מ×פיין ל-Getter"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
-msgstr ""
+msgstr "הוספת מ×פיין ל-Setter"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Base Type"
-msgstr ""
+msgstr "שינוי סוג בסיס"
#: modules/visual_script/visual_script_editor.cpp
msgid "Move Node(s)"
-msgstr ""
+msgstr "הזזת מפרק(×™×)"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Node"
-msgstr ""
+msgstr "הסרת מפרק VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Connect Nodes"
-msgstr ""
+msgstr "חיבור מפרקי×"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Disconnect Nodes"
-msgstr "מנותק"
+msgstr "ניתוק מפרקי×"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Connect Node Data"
-msgstr "התחברות למפרק:"
+msgstr "קישור נתוני ‫מפרק"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Connect Node Sequence"
-msgstr "התחברות למפרק:"
+msgstr "קישור Sequence של מפרק"
#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
-msgstr ""
+msgstr "לסקריפט יש כבר פונקציה '%s'"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Input Value"
-msgstr ""
+msgstr "שינוי ערך נקלט"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Resize Comment"
-msgstr "החלפת מצב הערה"
+msgstr "שינוי גודל הערה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ להעתיק ×ת פונקצית המפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Clipboard is empty!"
-msgstr ""
+msgstr "לוח העתקה ריק!"
#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
-msgstr ""
+msgstr "הדבקת מפרקי VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function with a function node."
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ ליצור פונקציה ×¢× ×¤×•× ×§×¦×™×ª המפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function of nodes from nodes of multiple functions."
-msgstr ""
+msgstr "×œ× × ×™×ª×Ÿ ליצור פונקציה של ×ž×¤×¨×§×™× ×ž×ž×¤×¨×§×™× ×©×œ פונקציות מרובות."
#: modules/visual_script/visual_script_editor.cpp
msgid "Select at least one node with sequence port."
-msgstr ""
+msgstr "בחר מפרק ×חד לפחות ×¢× ×›× ×™×¡×” רציפה (Sequence)."
#: modules/visual_script/visual_script_editor.cpp
msgid "Try to only have one sequence input in selection."
-msgstr ""
+msgstr "יש לנסות בחירה של רק כניסה רציפה ×חת."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Create Function"
-msgstr "יצירת %s חדש"
+msgstr "יצירת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
-msgstr ""
+msgstr "הסרת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
-msgstr ""
+msgstr "הסרת משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
-msgstr ""
+msgstr "עריכת משתנה:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
-msgstr ""
+msgstr "הסרת ×ות"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
-msgstr ""
+msgstr "עריכת ×ות:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Make Tool:"
-msgstr ""
+msgstr "יצירת כלי:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Members:"
-msgstr "חברי×:"
+msgstr "שדות:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Base Type:"
-msgstr "שינוי ערך בררת המחדל"
+msgstr "שינוי סוג הבסיס:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Nodes..."
-msgstr "הזזת נקודה"
+msgstr "הוספת מפרקי×..."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Function..."
-msgstr "מעבר לפונקציה…"
+msgstr "הוספת פונקציה…"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "function_name"
-msgstr "פונקציות:"
+msgstr "ש×_פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit its graph."
-msgstr ""
+msgstr "יש לבחור ×ו ליצור פונקציה לעריכת ×”×ª×¨×©×™× ×©×œ×”."
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
-msgstr ""
+msgstr "מחיקת הנבחר"
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Type"
-msgstr "×יתור סוג מפרק"
+msgstr "×יתור סוג המפרק"
#: modules/visual_script/visual_script_editor.cpp
msgid "Copy Nodes"
@@ -11980,19 +11946,16 @@ msgid "Cut Nodes"
msgstr "גזירת מפרקי×"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Make Function"
-msgstr "פונקציות:"
+msgstr "יצירת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Refresh Graph"
-msgstr "רענון"
+msgstr "רענון תרשי×"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Edit Member"
-msgstr "חברי×"
+msgstr "עריכת שדה"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
@@ -12000,11 +11963,11 @@ msgstr "סוג הקלט ×œ× ×–×ž×™×Ÿ למחזוריות: "
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
-msgstr ""
+msgstr "×יטרטור הפך ×œ×œ× ×—×•×§×™"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
-msgstr ""
+msgstr "×יטרטור הפך ×œ×œ× ×—×•×§×™: "
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
@@ -12020,7 +11983,7 @@ msgstr "הנתיב ×œ× ×ž×•×‘×™×œ מפרק!"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
-msgstr ""
+msgstr "×©× ×ž×פיין ×ינדקס ×œ× ×—×•×§×™ '%s' במפרק %s."
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
@@ -12047,43 +12010,43 @@ msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
+"ערך מוחזר ×œ× ×—×•×§×™ מ-_step(), חייב להיות מספר ×©×œ× (seq out) ×ו מחרוזת (שגי××”)."
#: modules/visual_script/visual_script_property_selector.cpp
-#, fuzzy
msgid "Search VisualScript"
-msgstr "חיפוש בעזרה"
+msgstr "חיפוש VisualScript"
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Get %s"
-msgstr ""
+msgstr "קבלת %s"
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
-msgstr ""
+msgstr "קביעת %s"
#: platform/android/export/export.cpp
msgid "Package name is missing."
-msgstr ""
+msgstr "×©× ×”×—×‘×™×œ×” חסר."
#: platform/android/export/export.cpp
msgid "Package segments must be of non-zero length."
-msgstr ""
+msgstr "מקטעי החבילה ×—×™×™×‘×™× ×œ×”×™×•×ª ב×ורך ש×ינו ×פס."
#: platform/android/export/export.cpp
msgid "The character '%s' is not allowed in Android application package names."
-msgstr ""
+msgstr "התו '%s' ×ינו מותר בשמות חבילת ×™×™×©×•× ×נדרו×יד."
#: platform/android/export/export.cpp
msgid "A digit cannot be the first character in a package segment."
-msgstr ""
+msgstr "ספרה ××™× ×” יכולה להיות התו הר×שון במקטע חבילה."
#: platform/android/export/export.cpp
msgid "The character '%s' cannot be the first character in a package segment."
-msgstr ""
+msgstr "התו '%s' ×ינו יכול להיות התו הר×שון במקטע חבילה."
#: platform/android/export/export.cpp
msgid "The package must have at least one '.' separator."
-msgstr ""
+msgstr "החבילה חייבת לכלול לפחות מפריד '.' ×חד."
#: platform/android/export/export.cpp
msgid "Select device from the list"
@@ -12091,121 +12054,135 @@ msgstr "× × ×œ×‘×—×•×¨ התקן מהרשימה"
#: platform/android/export/export.cpp
msgid "ADB executable not configured in the Editor Settings."
-msgstr ""
+msgstr "קובץ ההפעלה של ADB ×œ× × ×§×‘×¢ בהגדרות העורך."
#: platform/android/export/export.cpp
msgid "OpenJDK jarsigner not configured in the Editor Settings."
-msgstr ""
+msgstr "OpenJDK jarsigner ×œ× × ×§×‘×¢ בהגדרות העורך."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
-msgstr ""
+msgstr "מפתח לניפוי שגי×ות ×œ× × ×§×‘×¢ בהגדרות העורך ×•×œ× ×‘×”×’×“×¨×•×ª הייצו×."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
-msgstr ""
+msgstr "מפתח גירסת שיחרור נקבע ב×ופן שגוי בהגדרות הייצו×."
#: platform/android/export/export.cpp
msgid "Custom build requires a valid Android SDK path in Editor Settings."
msgstr ""
+"בנייה מות×מת ×ישית דורשת נתיב חוקי של ערכת פיתוח ל×נדרו×יד בהגדרות העורך."
#: platform/android/export/export.cpp
msgid "Invalid Android SDK path for custom build in Editor Settings."
msgstr ""
+"נתיב ×œ× ×—×•×§×™ לערכת פיתוח ×נדרו×יד עבור בנייה מות×מת ×ישית בהגדרות העורך."
#: platform/android/export/export.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
-msgstr ""
+msgstr "תבנית בנייה ל×נדרו×יד ×œ× ×ž×•×ª×§× ×ª בפרוייקט. ההתקנה ×”×™× ×ž×ª×¤×¨×™×˜ המיז×."
#: platform/android/export/export.cpp
msgid "Invalid public key for APK expansion."
-msgstr ""
+msgstr "מפתח ציבורי ×œ× ×—×•×§×™ להרחבת APK."
#: platform/android/export/export.cpp
-#, fuzzy
msgid "Invalid package name:"
-msgstr "×©× ×©×’×•×™."
+msgstr "×©× ×—×‘×™×œ×” ×œ× ×—×•×§×™:"
#: platform/android/export/export.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
+"מודול \"GodotPaymentV3\" ×œ× ×—×•×§×™ × ×ž×¦× ×‘×”×’×“×¨×ª ×”×ž×™×–× ×‘-\"×נדרו×יד/מודולי×"
+"\" (שינוי בגודו 3.2.2).\n"
#: platform/android/export/export.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
-msgstr ""
+msgstr "חובה ל×פשר ״שימוש בבניה מות×מת ×ישית״ כדי להשתמש בתוספי×."
#: platform/android/export/export.cpp
+#, fuzzy
msgid ""
"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
"\"."
-msgstr ""
+msgstr "\"דרגות של חופש\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
#: platform/android/export/export.cpp
+#, fuzzy
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
+msgstr "\"Hand Tracking\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
#: platform/android/export/export.cpp
+#, fuzzy
msgid ""
"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
+msgstr "\"Focus Awareness\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
#: platform/android/export/export.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
+"מנסה לבנות מתבנית מות×מת ×ישית, ×ך ×œ× ×§×™×™× ×ž×™×“×¢ על גירסת הבניה. × × ×œ×”×ª×§×™×Ÿ "
+"מחדש מתפריט 'Project'."
#: platform/android/export/export.cpp
+#, fuzzy
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
" Godot Version: %s\n"
"Please reinstall Android build template from 'Project' menu."
msgstr ""
+"חוסר הת×מה בגירסת ×נדרו×יד:\n"
+" תבנית הותקנה: %s\n"
+" גרסת גודו: %s\n"
+"× × ×œ×”×ª×§×™×Ÿ מחדש ×ת תבנית בניית ×נדרו×יד מתפריט 'Project'."
#: platform/android/export/export.cpp
msgid "Building Android Project (gradle)"
-msgstr ""
+msgstr "בניית ×ž×™×–× ×נדרו×יד (gradle)"
#: platform/android/export/export.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
+"בניית ×ž×™×–× ×נדרו×יד נכשלה, ניתן לבדוק ×ת הפלט ל×יתור השגי××”.\n"
+"לחלופין, ×§×™×™× ×‘- docs.godotengine.org תיעוד לבניית ×נדרו×יד."
#: platform/android/export/export.cpp
msgid "No build apk generated at: "
-msgstr ""
+msgstr "×œ× × ×•×¦×¨ apk ב: "
#: platform/iphone/export/export.cpp
msgid "Identifier is missing."
-msgstr ""
+msgstr "מזהה חסר."
#: platform/iphone/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
-msgstr ""
+msgstr "התו '%s' ×ינו מותר במזהה."
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
-msgstr ""
+msgstr "×œ× ×¦×•×™×Ÿ App Store Team ID - ×œ× × ×™×ª×Ÿ להגדיר ×ת המיז×."
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "Invalid Identifier:"
-msgstr "גודל הגופן שגוי."
+msgstr "מזהה ×œ× ×—×•×§×™:"
#: platform/iphone/export/export.cpp
msgid "Required icon is not specified in the preset."
-msgstr ""
+msgstr "סמליל נדרש ×ינו מוגדר בהגדרות יצו×."
#: platform/javascript/export/export.cpp
msgid "Stop HTTP Server"
-msgstr ""
+msgstr "עצירת שרת HTTP"
#: platform/javascript/export/export.cpp
msgid "Run in Browser"
@@ -12240,74 +12217,74 @@ msgid "Using default boot splash image."
msgstr "נעשה שימוש בתמונת הפתיח כבררת מחדל."
#: platform/uwp/export/export.cpp
-#, fuzzy
msgid "Invalid package short name."
-msgstr "×©× ×©×’×•×™."
+msgstr "×©× ×§×¦×¨ של חבילה ×œ× ×—×•×§×™."
#: platform/uwp/export/export.cpp
-#, fuzzy
msgid "Invalid package unique name."
-msgstr "×©× ×©×’×•×™."
+msgstr "×©× ×™×—×•×“×™ של חבילה ×œ× ×—×•×§×™."
#: platform/uwp/export/export.cpp
-#, fuzzy
msgid "Invalid package publisher display name."
-msgstr "×©× ×©×’×•×™."
+msgstr "×©× ×ª×¦×•×’×” של ×ž×¤×¨×¡× ×”×—×‘×™×œ×” ×œ× ×—×•×§×™."
#: platform/uwp/export/export.cpp
-#, fuzzy
msgid "Invalid product GUID."
-msgstr "×©× ×©×’×•×™."
+msgstr "GUID מוצר ×œ× ×—×•×§×™."
#: platform/uwp/export/export.cpp
-#, fuzzy
msgid "Invalid publisher GUID."
-msgstr "נתיב שגוי."
+msgstr "GUID ×ž×¤×¨×¡× ×œ× ×—×•×§×™."
#: platform/uwp/export/export.cpp
-#, fuzzy
msgid "Invalid background color."
-msgstr "×©× ×©×’×•×™."
+msgstr "צבע רקע ×œ× ×—×•×§×™."
#: platform/uwp/export/export.cpp
msgid "Invalid Store Logo image dimensions (should be 50x50)."
-msgstr ""
+msgstr "מידות תמונת לוגו חנות ×œ× ×—×•×§×™×•×ª (צריכות להיות 50x50)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
-msgstr ""
+msgstr "מידות תמונת לוגו מרובעות 44x44 ×œ× ×—×•×§×™×•×ª (צריכות להיות 44x44)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
-msgstr ""
+msgstr "מידות תמונת לוגו מרובעות 71x71 ×œ× ×—×•×§×™×•×ª (צריכות להיות 71x71)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
msgstr ""
+"מידות תמונת לוגו מרובעות בגודל 150x150 ×œ× ×—×•×§×™×•×ª (צריכות להיות 150x150)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
msgstr ""
+"מידות תמונת לוגו מרובעות בגודל 310x310 ×ינן חוקיות (צריכות להיות 310x310)."
#: platform/uwp/export/export.cpp
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
-msgstr ""
+msgstr "מידות תמונת לוגו רחבה 310x150 ×œ× ×—×•×§×™×•×ª (צריכות להיות 310x150)."
#: platform/uwp/export/export.cpp
msgid "Invalid splash screen image dimensions (should be 620x300)."
-msgstr ""
+msgstr "מידות תמונת פתיח ×œ× ×—×•×§×™×•×ª (צריכות להיות 620x300)."
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
+"יש ליצור ×ו להגדיר מש×ב SpriteFrames במ×פיין \"Frames\" כדי ש- "
+"AnimatedSprite יציג תמוניות."
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
+"מותר רק CanvasModulate גלוי ×חד לכל סצנה (×ו סט מופעי סצינות). הר×שון שנוצר "
+"יעבוד, ו×ילו הש×ר ל×."
#: scene/2d/collision_object_2d.cpp
msgid ""
@@ -12315,6 +12292,9 @@ msgid ""
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
"define its shape."
msgstr ""
+"למפרק ×–×” ×ין צורה ולכן ×”×•× ×œ× ×™×›×•×œ להתנגש ×ו ×œ×§×™×™× ×ינטר×קציה ×¢× ××•×‘×™×™×§×˜×™× "
+"×חרי×.\n"
+"הוספת CollisionShape2D ×ו CollisionPolygon2D כילד תגדיר ×ת צורתו."
#: scene/2d/collision_polygon_2d.cpp
msgid ""
@@ -12322,6 +12302,9 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
+"CollisionPolygon2D משמש רק להספקת צורת התנגשות למפרק היורש מ-"
+"CollisionObject2D. השימוש בו ×”×•× ×¨×§ כילד של Area2D, StaticBody2D, "
+"RigidBody2D, KinematicBody2D וכו'."
#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
@@ -12333,18 +12316,23 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
+"CollisionShape2D משמש רק להספקת צורת התנגשות למפרק היורש מ-"
+"CollisionObject2D. השימוש בו ×”×•× ×¨×§ כילד של Area2D, StaticBody2D, "
+"RigidBody2D, KinematicBody2D וכו'."
#: scene/2d/collision_shape_2d.cpp
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
-msgstr ""
+msgstr "יש לספק צורה כדי ש-CollisionShape2D יתפקד. יש ליצור מש×ב צורה עבורו!"
#: scene/2d/collision_shape_2d.cpp
msgid ""
"Polygon-based shapes are not meant be used nor edited directly through the "
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
msgstr ""
+"צורות מבוססות מצולע ×ינן מיועדות לשימוש ×ו לעריכה ישירות דרך מפרק "
+"CollisionShape2D. ×‘×ž×§×•× ×–×ת יש להשתמש במפרק מסוג CollisionPolygon2D."
#: scene/2d/cpu_particles_2d.cpp
msgid ""
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index 70d7a4d6b3..0704292af5 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -1115,6 +1115,9 @@ msgstr "परियोजना के संसà¥à¤¥à¤¾à¤ªà¤•"
msgid "Lead Developer"
msgstr "पà¥à¤°à¤®à¥à¤– डेवलपर"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "परियोजना पà¥à¤°à¤¬à¤‚धक "
@@ -1136,6 +1139,16 @@ msgid "Gold Sponsors"
msgstr "गोलà¥à¤¡ पà¥à¤°à¤¾à¤¯à¥‹à¤œà¤•"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "रजत दाताओं"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "कांसà¥à¤¯ दाताओं"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "मिनी पà¥à¤°à¤¾à¤¯à¥‹à¤œà¤•"
@@ -9675,6 +9688,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "पà¥à¤°à¥‹à¤œà¥‡à¤•à¥à¤Ÿ मैनेजर"
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index a515a912b0..e4ea6d0a1a 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -1102,6 +1102,9 @@ msgstr "OsnivaÄi projekta"
msgid "Lead Developer"
msgstr "Glavni razvijatelj"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projektni menadžer "
@@ -1123,6 +1126,16 @@ msgid "Gold Sponsors"
msgstr "Zlatni sponzori"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Srebrni donatori"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "BronÄani donatori"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini sponzori"
@@ -9529,6 +9542,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index c6828cc7d3..59a6e0ad25 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -11,12 +11,13 @@
# Máté Lugosi <mate.lugosi@gmail.com>, 2019.
# sztrovacsek <magadeve@gmail.com>, 2019.
# Ãcs Zoltán <acszoltan111@gmail.com>, 2020.
+# cefrebevalo <szmarci711@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-11 14:04+0000\n"
-"Last-Translator: Ãcs Zoltán <acszoltan111@gmail.com>\n"
+"PO-Revision-Date: 2020-09-05 09:37+0000\n"
+"Last-Translator: cefrebevalo <szmarci711@gmail.com>\n"
"Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/"
"godot/hu/>\n"
"Language: hu\n"
@@ -24,7 +25,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -33,9 +34,8 @@ msgstr ""
"Érvénytelen típus argumentum a convert()-hez használjon TYPE_* konstansokat."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
-#, fuzzy
msgid "Expected a string of length 1 (a character)."
-msgstr "Egy karakter hosszúságú string-et várt."
+msgstr "A várt string egy karakter hosszú."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -64,10 +64,8 @@ msgid "Invalid named index '%s' for base type %s"
msgstr "Érvénytelen nevezett index '%s' %s alaptípushoz"
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid arguments to construct '%s'"
msgstr ""
-"Érvénytelen típus argumentum a convert()-hez használjon TYPE_* konstansokat."
#: core/math/expression.cpp
msgid "On call to '%s':"
@@ -204,14 +202,12 @@ msgid "Change Animation Loop"
msgstr "Animációs ciklus változtatása"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Property Track"
-msgstr "Tulajdonság Követés"
+msgstr "Tulajdonságkövetés"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "3D Transform Track"
-msgstr "UV Térkép Transzformálása"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Call Method Track"
@@ -226,9 +222,8 @@ msgid "Audio Playback Track"
msgstr "Hang lejátszás követése"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation Playback Track"
-msgstr "Animáció lejátszásának leállítása. (S)"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
@@ -239,9 +234,8 @@ msgid "Animation length (seconds)"
msgstr "Animáció hossza (másodpercben)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Add Track"
-msgstr "Animáció nyomvonal hozzáadás"
+msgstr "Nyomvonal hozzáadása"
#: editor/animation_track_editor.cpp
msgid "Animation Looping"
@@ -261,9 +255,8 @@ msgid "Anim Clips:"
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Change Track Path"
-msgstr "Tömb Értékének Megváltoztatása"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
@@ -1167,6 +1160,9 @@ msgstr "Projekt Alapítói"
msgid "Lead Developer"
msgstr "Vezető Fejlesztő"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projekt Kezelő "
@@ -1188,6 +1184,16 @@ msgid "Gold Sponsors"
msgstr "Arany Szponzorok"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Ezüst Adományozók"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronz Adományozók"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Szponzorok"
@@ -10218,6 +10224,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Projektkezelő"
diff --git a/editor/translations/id.po b/editor/translations/id.po
index cf4bd738fa..9bd5244ee5 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -20,7 +20,7 @@
# Alphin Albukhari <alphinalbukhari5@gmail.com>, 2019.
# I Dewa Agung Adhinata <agungnata2003@gmail.com>, 2019.
# herri siagian <herry.it.2007@gmail.com>, 2019.
-# MonsterGila <fikrirazor@outlook.co.id>, 2019.
+# MonsterGila <fikrirazor@outlook.co.id>, 2019, 2020.
# Modeus Darksono <garuga17@gmail.com>, 2019.
# Akhmad Zulfikar <azuldegratz@gmail.com>, 2020.
# Ade Fikri Malihuddin <ade.fm97@gmail.com>, 2020.
@@ -31,8 +31,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-07-06 04:41+0000\n"
-"Last-Translator: yusuf afandi <afandi.yusuf.04@gmail.com>\n"
+"PO-Revision-Date: 2020-08-12 08:00+0000\n"
+"Last-Translator: MonsterGila <fikrirazor@outlook.co.id>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot/id/>\n"
"Language: id\n"
@@ -1139,6 +1139,9 @@ msgstr "Penemu Proyek"
msgid "Lead Developer"
msgstr "Pengembang Utama"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Manajer Proyek "
@@ -1160,6 +1163,16 @@ msgid "Gold Sponsors"
msgstr "Sponsor Emas"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Donatur Perak"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Donatur Perunggu"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Sponsor Mini"
@@ -2435,10 +2448,13 @@ msgid "Reload Saved Scene"
msgstr "Simpan Skena"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"The current scene has unsaved changes.\n"
"Reload the saved scene anyway? This action cannot be undone."
msgstr ""
+"Skena saat ini mempunyai perubahan yang belum tersimpan.\n"
+"Tetap muat ulang skena yang tersimpan? Aksi ini tidak dapat dibatalkan."
#: editor/editor_node.cpp
msgid "Quick Run Scene..."
@@ -9884,6 +9900,7 @@ msgstr ""
"Apakah Anda yakin untuk memindai %s folder untuk proyek Godot yang ada?\n"
"Ini bisa memakan waktu yang lama."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Manajer Proyek"
@@ -10683,11 +10700,14 @@ msgid "Open Documentation"
msgstr "Buka Dokumentasi"
#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid ""
"Cannot attach a script: there are no languages registered.\n"
"This is probably because this editor was built with all language modules "
"disabled."
msgstr ""
+"Tidak dapat melampirkan skrip: tidak ada bahasa yang terdaftar.\n"
+"Ini mungkin karena editor ini dibuat dengan semua modul bahasa dinonaktifkan."
#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
@@ -12240,10 +12260,14 @@ msgstr ""
"ciptakan resource shape untuknya!"
#: scene/2d/collision_shape_2d.cpp
+#, fuzzy
msgid ""
"Polygon-based shapes are not meant be used nor edited directly through the "
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
msgstr ""
+"Bentuk Polygon-based tidak dimaksudkan untuk digunakan atau diedit secara "
+"langsung melalui node CollisionShape2D. Silakan gunakan node "
+"CollisionPolygon2D sebagai gantinya."
#: scene/2d/cpu_particles_2d.cpp
msgid ""
@@ -12429,8 +12453,9 @@ msgid "Finishing Plot"
msgstr "Menyelesaikan Pemetaan"
#: scene/3d/baked_lightmap.cpp
+#, fuzzy
msgid "Lighting Meshes: "
-msgstr ""
+msgstr "Lighting Meshes: "
#: scene/3d/collision_object.cpp
msgid ""
@@ -12485,8 +12510,9 @@ msgid ""
msgstr ""
#: scene/3d/cpu_particles.cpp
+#, fuzzy
msgid "Nothing is visible because no mesh has been assigned."
-msgstr ""
+msgstr "Tidak ada yang tampak karena tidak ada mesh yang ditetapkan."
#: scene/3d/cpu_particles.cpp
msgid ""
diff --git a/editor/translations/is.po b/editor/translations/is.po
index d53a9d609d..7b4ed6415b 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -1122,6 +1122,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Verkefna Stjóri "
@@ -1143,6 +1146,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9587,6 +9598,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Verkefna Stjóri"
diff --git a/editor/translations/it.po b/editor/translations/it.po
index b2dac5ae0e..ba09df0418 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -54,12 +54,13 @@
# Lorenzo Asolan <brixiumx@gmail.com>, 2020.
# Lorenzo Cerqua <lorenzocerqua@tutanota.com>, 2020.
# Federico Manzella <ferdiu.manzella@gmail.com>, 2020.
+# Ziv D <wizdavid@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-05 16:58+0000\n"
-"Last-Translator: Lorenzo Cerqua <lorenzocerqua@tutanota.com>\n"
+"PO-Revision-Date: 2020-09-08 11:40+0000\n"
+"Last-Translator: Micila Micillotto <micillotto@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
@@ -67,7 +68,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1167,6 +1168,9 @@ msgstr "Fondatori del progetto"
msgid "Lead Developer"
msgstr "Sviluppatore principale"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Gestore progetto "
@@ -1188,6 +1192,14 @@ msgid "Gold Sponsors"
msgstr "Sponsor oro"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "Sponsor Argento"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "Sponsor Bronzo"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Sponsor mini"
@@ -1758,7 +1770,7 @@ msgstr "Nuovo"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/project_manager.cpp
msgid "Import"
-msgstr "Importa"
+msgstr "Importare"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
msgid "Export"
@@ -4800,7 +4812,7 @@ msgstr "Modalità Gioco:"
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
-msgstr "AnimazioneAlbero"
+msgstr "AnimationTree"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "New name:"
@@ -9970,6 +9982,7 @@ msgstr ""
"esistenti?\n"
"Per questo potrebbe volerci un pò."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestore dei progetti"
@@ -12058,7 +12071,7 @@ msgstr ""
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-"Debug keystore non configurato correttamente nel preset di esportazione."
+"Release keystore non configurato correttamente nel preset di esportazione."
#: platform/android/export/export.cpp
msgid "Custom build requires a valid Android SDK path in Editor Settings."
@@ -12191,9 +12204,8 @@ msgid "Run in Browser"
msgstr "Esegui nel Browser"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Run exported HTML in the system's default browser."
-msgstr "Esegui HTML esportato all'interno del browser di sistema predefinito."
+msgstr "Esegui il codice HTML esportato nel browser di sistema predefinito."
#: platform/javascript/export/export.cpp
msgid "Could not write file:"
@@ -12216,9 +12228,8 @@ msgid "Could not read boot splash image file:"
msgstr "Impossibile leggere il file immagine di avvio splash:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Using default boot splash image."
-msgstr "Utilizzando l'immagine di splash di avvio predefinita."
+msgstr "Utilizzando l'immagine splash predefinita."
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index e0a1d4d909..bdab275f0f 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -36,7 +36,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-11 14:04+0000\n"
+"PO-Revision-Date: 2020-08-28 13:09+0000\n"
"Last-Translator: Wataru Onuki <bettawat@yahoo.co.jp>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
"godot/ja/>\n"
@@ -45,7 +45,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1143,6 +1143,9 @@ msgstr "プロジェクト創始者"
msgid "Lead Developer"
msgstr "開発リーダー"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "プロジェクトマãƒãƒ¼ã‚¸ãƒ£ãƒ¼ "
@@ -1164,6 +1167,16 @@ msgid "Gold Sponsors"
msgstr "ゴールドスãƒãƒ³ã‚µãƒ¼"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "シルãƒãƒ¼ãƒ‰ãƒŠãƒ¼"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "ブロンズドナー"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "ミニスãƒãƒ³ã‚µãƒ¼"
@@ -2751,11 +2764,11 @@ msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚³ãƒ³ãƒˆãƒ­ãƒ¼ãƒ«"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Set Up Version Control"
-msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³ç®¡ç†ã®ã‚»ãƒƒãƒˆã‚¢ãƒƒãƒ—"
+msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³ç®¡ç†ã‚’セットアップ"
#: editor/editor_node.cpp
msgid "Shut Down Version Control"
-msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³ç®¡ç†ã®çµ‚了"
+msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³ç®¡ç†ã‚’終了"
#: editor/editor_node.cpp
msgid "Export..."
@@ -2894,11 +2907,11 @@ msgstr "スクリーンショットã¯Editor Data / Settingsフォルダã«ä¿å­
#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
-msgstr "フルスクリーンã®æœ‰åŠ¹åŒ– / 無効化"
+msgstr "フルスクリーンを有効化 / 無効化"
#: editor/editor_node.cpp
msgid "Toggle System Console"
-msgstr "システムコンソールã®æœ‰åŠ¹åŒ– / 無効化"
+msgstr "システムコンソールを有効化 / 無効化"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
@@ -7011,11 +7024,11 @@ msgstr "å³ã‚¤ãƒ³ãƒ‡ãƒ³ãƒˆ"
#: editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
-msgstr "コメントã®åˆ‡ã‚Šæ›¿ãˆ"
+msgstr "コメントアウト / 解除"
#: editor/plugins/script_text_editor.cpp
msgid "Fold/Unfold Line"
-msgstr "行を折りãŸãŸã‚€ / 展開ã™ã‚‹"
+msgstr "行を折りãŸãŸã‚€ / 展開"
#: editor/plugins/script_text_editor.cpp
msgid "Fold All Lines"
@@ -7023,7 +7036,7 @@ msgstr "ã™ã¹ã¦ã®è¡Œã‚’折りãŸãŸã‚€"
#: editor/plugins/script_text_editor.cpp
msgid "Unfold All Lines"
-msgstr "ã™ã¹ã¦ã®è¡Œã‚’展開ã™ã‚‹"
+msgstr "ã™ã¹ã¦ã®è¡Œã‚’展開"
#: editor/plugins/script_text_editor.cpp
msgid "Clone Down"
@@ -7035,7 +7048,7 @@ msgstr "シンボルを補完"
#: editor/plugins/script_text_editor.cpp
msgid "Evaluate Selection"
-msgstr "é¸æŠžç¯„囲を評価ã™ã‚‹"
+msgstr "é¸æŠžç¯„囲を評価"
#: editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
@@ -9873,6 +9886,7 @@ msgstr ""
"既存ã®Godotプロジェクトã®%sフォルダをスキャンã—ã¾ã™ã‹?\n"
"ã“ã‚Œã«ã¯ã—ã°ã‚‰ã時間ãŒã‹ã‹ã‚Šã¾ã™ã€‚"
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "プロジェクトマãƒãƒ¼ã‚¸ãƒ£ãƒ¼"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index 1bfd23080b..7ec9bbd88a 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -1164,6 +1164,9 @@ msgstr "პრáƒáƒ”ქტის დáƒáƒ›áƒ¤áƒ£áƒ«áƒœáƒ”ბლები"
msgid "Lead Developer"
msgstr "მთáƒáƒ•áƒáƒ áƒ˜ დეველáƒáƒžáƒ”რი"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "პრáƒáƒ”ქტის მენეჯერი. "
@@ -1185,6 +1188,16 @@ msgid "Gold Sponsors"
msgstr "áƒáƒ¥áƒ áƒáƒ¡ სპáƒáƒœáƒ¡áƒáƒ áƒ”ბი"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "ვერცხლის დáƒáƒœáƒáƒ¢áƒáƒ áƒ”ბი"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "ბრინჯáƒáƒáƒ¡ დáƒáƒœáƒáƒ¢áƒáƒ áƒ”ბი"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "მინი სპáƒáƒœáƒ¡áƒáƒ áƒ”ბი"
@@ -9783,6 +9796,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 9b19450d58..83853be57c 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -1129,6 +1129,9 @@ msgstr "프로ì íŠ¸ 창립ìž"
msgid "Lead Developer"
msgstr "리드 개발ìž"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "프로ì íŠ¸ 매니저 "
@@ -1150,6 +1153,16 @@ msgid "Gold Sponsors"
msgstr "골드 스í°ì„œ"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "실버 기부ìž"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "브론즈 기부ìž"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "미니 스í°ì„œ"
@@ -9802,6 +9815,7 @@ msgstr ""
"Godot 프로ì íŠ¸ë¥¼ 확ì¸í•˜ê¸° 위해 %s í´ë”를 스캔할까요?\n"
"ì‹œê°„ì´ ê±¸ë¦´ 수 있습니다."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "프로ì íŠ¸ 매니저"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index 4d3884d5f8..01d9abae70 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -1127,6 +1127,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1148,6 +1151,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9762,6 +9773,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 2612b441c6..43bcc6beb0 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -1119,6 +1119,9 @@ msgstr "Projekta DibinÄtÄji"
msgid "Lead Developer"
msgstr "Galvenais IzstrÄdÄtÄjs"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projekta Menedžeris "
@@ -1140,6 +1143,16 @@ msgid "Gold Sponsors"
msgstr "Zelta Sponsori"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Sudraba Donors"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronzas Donors"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsori"
@@ -9576,6 +9589,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index 07a3bdae3c..8f922c0f43 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -1078,6 +1078,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1099,6 +1102,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9459,6 +9470,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index aa7844d7ab..458429641d 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -1088,6 +1088,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1109,6 +1112,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9475,6 +9486,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index 043d7e643e..dc88f027c0 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -1085,6 +1085,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1106,6 +1109,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9466,6 +9477,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index ad70f291ca..b25e23a674 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -7,13 +7,14 @@
# Syaz Amirin <amirin123z@gmail.com>, 2018.
# Nafis Ibrahim <thepreciousnafis@gmail.com>, 2018.
# Muhammad Hazim bin Hafizalshah <muhammadhazimhafizalshah@gmail.com>, 2020.
+# keviinx <keviinx@yahoo.com>, 2020.
+# Keviindran Ramachandran <keviinx@yahoo.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-01-27 07:10+0000\n"
-"Last-Translator: Muhammad Hazim bin Hafizalshah "
-"<muhammadhazimhafizalshah@gmail.com>\n"
+"PO-Revision-Date: 2020-09-08 11:40+0000\n"
+"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n"
"Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/"
"ms/>\n"
"Language: ms\n"
@@ -21,119 +22,118 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 3.11-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr ""
+msgstr "Argumen jenis tidak sah untuk convert(), guna pemalar TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr ""
+msgstr "Menjangkakan rentetan dengan panjang 1 (satu watak)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
+msgstr "Bait tidak mencukupi untuk menyahkod bait, atau format tidak sah."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr ""
+msgstr "Input %i tidak sah (tidak lulus) dalam ungkapan"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr ""
+msgstr "self tidak boleh digunakan kerana instance adalah null (tidak lulus)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr ""
+msgstr "Operan tidak sah untuk pengendali %s, %s dan %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr ""
+msgstr "Indeks tidak sah untuk jenis %s untuk jenis asa %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr ""
+msgstr "Indeks bernama tidak sah '%s' untuk jenis asa %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
-msgstr ""
+msgstr "Argumen tidak sah untuk binaan '%s'"
#: core/math/expression.cpp
msgid "On call to '%s':"
-msgstr ""
+msgstr "Atas panggilan ke '%s':"
#: core/ustring.cpp
msgid "B"
-msgstr ""
+msgstr "B"
#: core/ustring.cpp
msgid "KiB"
-msgstr ""
+msgstr "KiB"
#: core/ustring.cpp
msgid "MiB"
-msgstr ""
+msgstr "MiB"
#: core/ustring.cpp
msgid "GiB"
-msgstr ""
+msgstr "GiB"
#: core/ustring.cpp
msgid "TiB"
-msgstr ""
+msgstr "TiB"
#: core/ustring.cpp
msgid "PiB"
-msgstr ""
+msgstr "PiB"
#: core/ustring.cpp
msgid "EiB"
-msgstr ""
+msgstr "EiB"
#: editor/animation_bezier_editor.cpp
msgid "Free"
-msgstr ""
+msgstr "Bebas"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "Seimbang"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
-msgstr ""
+msgstr "Cermin"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
-msgstr ""
+msgstr "Masa:"
#: editor/animation_bezier_editor.cpp
msgid "Value:"
-msgstr ""
+msgstr "Nilai:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
-msgstr ""
+msgstr "Masukkan Kunci di Sini"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Duplicate Selected Key(s)"
-msgstr "Anim Menduakan Kunci"
+msgstr "Gandakan Kunci Terpilih"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
-msgstr ""
+msgstr "Padam Kunci Terpilih"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
-msgstr ""
+msgstr "Tambah Titik Bezier"
#: editor/animation_bezier_editor.cpp
msgid "Move Bezier Points"
-msgstr ""
+msgstr "Pindah Titik-titik Bezier"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -141,10 +141,9 @@ msgstr "Anim Menduakan Kunci"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
-msgstr ""
+msgstr "Anim Padam Kunci"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Change Keyframe Time"
msgstr "Anim Ubah Masa Keyframe"
@@ -154,7 +153,7 @@ msgstr "Anim Ubah Peralihan"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
-msgstr "Anim Ubah Penukaran"
+msgstr "Anim Ubah Perubahan"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
@@ -165,200 +164,192 @@ msgid "Anim Change Call"
msgstr "Anim Ubah Panggilan"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Keyframe Time"
-msgstr "Anim Ubah Masa Keyframe"
+msgstr "Anim Ubah Pelbagai Masa Keyframe"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Transition"
-msgstr "Anim Ubah Peralihan"
+msgstr "Anim Ubah Pelbagai Peralihan"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Transform"
-msgstr "Anim Ubah Penukaran"
+msgstr "Anim Ubah Pelbagai Penukaran"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Keyframe Value"
-msgstr "Anim Ubah Nilai Keyframe"
+msgstr "Anim Ubah Pelbagai Nilai Keyframe"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Call"
-msgstr "Anim Ubah Panggilan"
+msgstr "Anim Ubah Pelbagai Panggilan"
#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
-msgstr ""
+msgstr "Ubah Panjang Animasi"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr ""
+msgstr "Ubah Gelung Animasi"
#: editor/animation_track_editor.cpp
msgid "Property Track"
-msgstr ""
+msgstr "Trek Sifat"
#: editor/animation_track_editor.cpp
msgid "3D Transform Track"
-msgstr ""
+msgstr "Trek Transformasi 3D"
#: editor/animation_track_editor.cpp
msgid "Call Method Track"
-msgstr ""
+msgstr "Trek Panggilan Kaedah"
#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track"
-msgstr ""
+msgstr "Trek Lengkung Bezier"
#: editor/animation_track_editor.cpp
msgid "Audio Playback Track"
-msgstr ""
+msgstr "Trek Main balik Audio"
#: editor/animation_track_editor.cpp
msgid "Animation Playback Track"
-msgstr ""
+msgstr "Trek Main Balik Animasi"
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
-msgstr ""
+msgstr "Panjang animasi (bingkai)"
#: editor/animation_track_editor.cpp
msgid "Animation length (seconds)"
-msgstr ""
+msgstr "Panjang animasi (saat)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Add Track"
-msgstr "Anim Tambah Trek"
+msgstr "Tambah Trek"
#: editor/animation_track_editor.cpp
msgid "Animation Looping"
-msgstr ""
+msgstr "Gelung Animasi"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr ""
+msgstr "Fungsi:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
-msgstr ""
+msgstr "Klip Audio:"
#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
-msgstr ""
+msgstr "Klip Anim:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
-msgstr ""
+msgstr "Tukar Laluan Trek"
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
-msgstr ""
+msgstr "Hidupkan / matikan trek ini."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr ""
+msgstr "Kemas kini Mod (Bagaimana sifat ini ditetapkan)"
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
-msgstr ""
+msgstr "Mod Interpolasi"
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
-msgstr ""
+msgstr "Mod Gelung Balut (Interpolat hujung dengan permulaan pada gelung)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Remove this track."
-msgstr "Buang Trek Anim"
+msgstr "Keluarkan trek ini."
#: editor/animation_track_editor.cpp
msgid "Time (s): "
-msgstr ""
+msgstr "Masa (s): "
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
-msgstr ""
+msgstr "Togol Trek Diaktifkan"
#: editor/animation_track_editor.cpp
msgid "Continuous"
-msgstr ""
+msgstr "Berterusan"
#: editor/animation_track_editor.cpp
msgid "Discrete"
-msgstr ""
+msgstr "Diskret"
#: editor/animation_track_editor.cpp
msgid "Trigger"
-msgstr ""
+msgstr "Pencetus"
#: editor/animation_track_editor.cpp
msgid "Capture"
-msgstr ""
+msgstr "Tangkap"
#: editor/animation_track_editor.cpp
msgid "Nearest"
-msgstr ""
+msgstr "Terdekat"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
msgid "Linear"
-msgstr ""
+msgstr "Linear"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Kubik"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
-msgstr ""
+msgstr "Kepit Gelung Interp"
#: editor/animation_track_editor.cpp
msgid "Wrap Loop Interp"
-msgstr ""
+msgstr "Balut Gelung Interp"
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr ""
+msgstr "Masukkan Kunci"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Duplicate Key(s)"
-msgstr "Anim Menduakan Kunci"
+msgstr "Menduakan Kunci"
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
-msgstr ""
+msgstr "Padam Kunci"
#: editor/animation_track_editor.cpp
msgid "Change Animation Update Mode"
-msgstr ""
+msgstr "Mod Tukar Kemas Kini Animasi"
#: editor/animation_track_editor.cpp
msgid "Change Animation Interpolation Mode"
-msgstr ""
+msgstr "Tukar Mod Interpolasi Animasi"
#: editor/animation_track_editor.cpp
msgid "Change Animation Loop Mode"
-msgstr ""
+msgstr "Tukar Mod Gelung Animasi"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
-msgstr "Buang Trek Anim"
+msgstr "Keluarkan Trek Anim"
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
-msgstr ""
+msgstr "Cipta trek BARU untuk %s dan masukkan kunci?"
#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
-msgstr ""
+msgstr "Cipta %d BARU trek dan masukkan kunci?"
#: editor/animation_track_editor.cpp editor/create_dialog.cpp
#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
@@ -370,40 +361,39 @@ msgstr ""
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Create"
-msgstr ""
+msgstr "Cipta"
#: editor/animation_track_editor.cpp
msgid "Anim Insert"
-msgstr ""
+msgstr "Masukkan Anim"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
-msgstr ""
+msgstr "AnimationPlayer tidak animasikan dirinya sendiri, hanya pemain lain."
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
-msgstr ""
+msgstr "Anim Cipta & Masukkan"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
-msgstr ""
+msgstr "Anim Masukkan Trek & Kunci"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
-msgstr ""
+msgstr "Anim Masukkan Kunci"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Change Animation Step"
-msgstr "Anim Ubah Peralihan"
+msgstr "Tukar Langkah Animasi"
#: editor/animation_track_editor.cpp
msgid "Rearrange Tracks"
-msgstr ""
+msgstr "Susun semula Trek"
#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
-msgstr ""
+msgstr "Transformasi trek hanya berlaku kepada nod berasaskan Spatial."
#: editor/animation_track_editor.cpp
msgid ""
@@ -412,78 +402,82 @@ msgid ""
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""
+"Trek audio hanya boleh ditujukan kepada nod jenis:\n"
+"-AudioStreamPlayer\n"
+"-AudioStreamPlayer2D\n"
+"-AudioStreamPlayer3D"
#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
-msgstr ""
+msgstr "Trek animasi hanya dapat ditujukan kepada nod AnimationPlayer."
#: editor/animation_track_editor.cpp
msgid "An animation player can't animate itself, only other players."
msgstr ""
+"Pemain animasi tidak boleh animasikan dirinya sendiri, hanya pemain lain."
#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
-msgstr ""
+msgstr "Tidak boleh menambah trek baru tanpa satu akar"
#: editor/animation_track_editor.cpp
msgid "Invalid track for Bezier (no suitable sub-properties)"
-msgstr ""
+msgstr "Trek tidak sah untuk Bezier (tiada sub-sifat yang sesuai)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Add Bezier Track"
-msgstr "Anim Tambah Trek"
+msgstr "Tambah Trek Bezier"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
-msgstr ""
+msgstr "Laluan trek tidak sah, maka tidak boleh menambahkan kunci."
#: editor/animation_track_editor.cpp
msgid "Track is not of type Spatial, can't insert key"
-msgstr ""
+msgstr "Trek bukan jenis Spatial, tidak boleh memasukkan kunci"
#: editor/animation_track_editor.cpp
msgid "Add Transform Track Key"
-msgstr ""
+msgstr "Tambah Kunci Trek Transformasi"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Add Track Key"
-msgstr "Anim Tambah Trek"
+msgstr "Tambah Kunci Trek"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
-msgstr ""
+msgstr "Laluan trek tidak sah, maka tidak boleh menambahkan kunci kaedah."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Add Method Track Key"
-msgstr "Anim Tambah Trek"
+msgstr "Tambah Kunci Trek Kaedah"
#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
-msgstr ""
+msgstr "Kaedah tidak ditemui dalam objek: "
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
-msgstr ""
+msgstr "Kunci Gerak Anim"
#: editor/animation_track_editor.cpp
msgid "Clipboard is empty"
-msgstr ""
+msgstr "Papan klip kosong"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
-msgstr ""
+msgstr "Tampal Trek"
#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
-msgstr ""
+msgstr "Kunci Skala Anim"
#: editor/animation_track_editor.cpp
msgid ""
"This option does not work for Bezier editing, as it's only a single track."
msgstr ""
+"Pilihan ini tidak berfungsi untuk pengeditan Bezier, kerana ia hanya satu "
+"trek."
#: editor/animation_track_editor.cpp
msgid ""
@@ -497,38 +491,47 @@ msgid ""
"Alternatively, use an import preset that imports animations to separate "
"files."
msgstr ""
+"Animasi ini tergolong dalam adegan yang diimport, maka perubahan untuk trek "
+"yang diimport tidak akan disimpan.\n"
+"\n"
+"Untuk memberikan keupayaan untuk menambah trek tersuai, navigasi ke tetapan "
+"import adegan dan tetapkan\n"
+"\"Animasi > Simpanan\" ke \"Fail\", aktifkan \"Animasi > Simpan Trek Tersuai"
+"\", kemudian import semula.\n"
+"Sebagai alternatif, gunakan pratetap import yang mengimportkan animasi untuk "
+"memisahkan fail."
#: editor/animation_track_editor.cpp
msgid "Warning: Editing imported animation"
-msgstr ""
+msgstr "Amaran: Mengedit animasi yang diimport"
#: editor/animation_track_editor.cpp
msgid "Select an AnimationPlayer node to create and edit animations."
-msgstr ""
+msgstr "Pilih nod AnimationPlayer untuk mencipta dan mengedit animasi."
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
-msgstr ""
+msgstr "Hanya tunjukkan trek dari nod yang dipilih di pokok."
#: editor/animation_track_editor.cpp
msgid "Group tracks by node or display them as plain list."
-msgstr ""
+msgstr "Kumpulkan trek mengikut nod atau memaparkannya sebagai senarai biasa."
#: editor/animation_track_editor.cpp
msgid "Snap:"
-msgstr ""
+msgstr "Tangkap:"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
-msgstr ""
+msgstr "Nilai langkah animasi."
#: editor/animation_track_editor.cpp
msgid "Seconds"
-msgstr ""
+msgstr "Saat"
#: editor/animation_track_editor.cpp
msgid "FPS"
-msgstr ""
+msgstr "FPS"
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -538,108 +541,107 @@ msgstr ""
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
-msgstr ""
+msgstr "Edit"
#: editor/animation_track_editor.cpp
msgid "Animation properties."
-msgstr ""
+msgstr "Sifat animasi."
#: editor/animation_track_editor.cpp
msgid "Copy Tracks"
-msgstr ""
+msgstr "Salin Trek"
#: editor/animation_track_editor.cpp
msgid "Scale Selection"
-msgstr ""
+msgstr "Pemilihan Skala"
#: editor/animation_track_editor.cpp
msgid "Scale From Cursor"
-msgstr ""
+msgstr "Skala Dari Kursor"
#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
-msgstr ""
+msgstr "Menduakan Pilihan"
#: editor/animation_track_editor.cpp
msgid "Duplicate Transposed"
-msgstr ""
+msgstr "Menduakan Pindahan"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Delete Selection"
-msgstr "Semua Pilihan"
+msgstr "Padam Pilihan"
#: editor/animation_track_editor.cpp
msgid "Go to Next Step"
-msgstr ""
+msgstr "Pergi ke Langkah Seterusnya"
#: editor/animation_track_editor.cpp
msgid "Go to Previous Step"
-msgstr ""
+msgstr "Pergi ke Langkah Sebelumnya"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
-msgstr ""
+msgstr "Optimumkan Animasi"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation"
-msgstr ""
+msgstr "Bersihkan Animasi"
#: editor/animation_track_editor.cpp
msgid "Pick the node that will be animated:"
-msgstr ""
+msgstr "Pilih nod yang akan dianimasikan:"
#: editor/animation_track_editor.cpp
msgid "Use Bezier Curves"
-msgstr ""
+msgstr "Guna Lengkung Bezier"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
-msgstr ""
+msgstr "Pengoptimum Anim."
#: editor/animation_track_editor.cpp
msgid "Max. Linear Error:"
-msgstr ""
+msgstr "Max. Ralat Linear:"
#: editor/animation_track_editor.cpp
msgid "Max. Angular Error:"
-msgstr ""
+msgstr "Max. Ralat Sudut:"
#: editor/animation_track_editor.cpp
msgid "Max Optimizable Angle:"
-msgstr ""
+msgstr "Sudut Maksimum yang Boleh Dioptimumkan:"
#: editor/animation_track_editor.cpp
msgid "Optimize"
-msgstr ""
+msgstr "Mengoptimumkan"
#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
-msgstr ""
+msgstr "Keluarkan kunci yang tidak sah"
#: editor/animation_track_editor.cpp
msgid "Remove unresolved and empty tracks"
-msgstr ""
+msgstr "Keluarkan trek yang tidak boleh diselesaikan dan kosong"
#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
-msgstr ""
+msgstr "Bersihkan semua animasi"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
-msgstr ""
+msgstr "Bersihkan Animasi (TIDAK BOLEH BUAT ASAL!)"
#: editor/animation_track_editor.cpp
msgid "Clean-Up"
-msgstr ""
+msgstr "Bersihkan"
#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
-msgstr ""
+msgstr "Nisbah Skala:"
#: editor/animation_track_editor.cpp
msgid "Select Tracks to Copy"
-msgstr ""
+msgstr "Pilih Trek untuk Disalin"
#: editor/animation_track_editor.cpp editor/editor_log.cpp
#: editor/editor_properties.cpp
@@ -648,146 +650,146 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
-msgstr ""
+msgstr "Salin"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Select All/None"
-msgstr "Semua Pilihan"
+msgstr "Pilih Semua/Tiada"
#: editor/animation_track_editor_plugins.cpp
-#, fuzzy
msgid "Add Audio Track Clip"
-msgstr "Anim Tambah Trek"
+msgstr "Tambah Klip Trek Audio"
#: editor/animation_track_editor_plugins.cpp
msgid "Change Audio Track Clip Start Offset"
-msgstr ""
+msgstr "Tukar Klip Trek Audio Mula Offset"
#: editor/animation_track_editor_plugins.cpp
msgid "Change Audio Track Clip End Offset"
-msgstr ""
+msgstr "Tukar Klip Audio Trek Hujung Offset"
#: editor/array_property_edit.cpp
msgid "Resize Array"
-msgstr ""
+msgstr "Ubah saiz Array"
#: editor/array_property_edit.cpp
msgid "Change Array Value Type"
-msgstr ""
+msgstr "Tukar Jenis Nilai Array"
#: editor/array_property_edit.cpp
msgid "Change Array Value"
-msgstr ""
+msgstr "Tukar Nilai Array"
#: editor/code_editor.cpp
msgid "Go to Line"
-msgstr ""
+msgstr "Pergi ke Baris"
#: editor/code_editor.cpp
msgid "Line Number:"
-msgstr ""
+msgstr "Nombor Baris:"
#: editor/code_editor.cpp
msgid "%d replaced."
-msgstr ""
+msgstr "%d telah diganti."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d match."
-msgstr ""
+msgstr "%d padan."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d matches."
-msgstr ""
+msgstr "%d padan."
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
-msgstr ""
+msgstr "Kes Padan"
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
-msgstr ""
+msgstr "Seluruh Perkataan"
#: editor/code_editor.cpp editor/rename_dialog.cpp
msgid "Replace"
-msgstr ""
+msgstr "Ganti"
#: editor/code_editor.cpp
msgid "Replace All"
-msgstr ""
+msgstr "Ganti Semua"
#: editor/code_editor.cpp
msgid "Selection Only"
-msgstr ""
+msgstr "Pilihan Sahaja"
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
msgid "Standard"
-msgstr ""
+msgstr "Piawai"
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
-msgstr ""
+msgstr "Togol Panel Skrip"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
-msgstr ""
+msgstr "Zum Masuk"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
-msgstr ""
+msgstr "Zum Keluar"
#: editor/code_editor.cpp
msgid "Reset Zoom"
-msgstr ""
+msgstr "Set Semula Zum"
#: editor/code_editor.cpp
msgid "Warnings"
-msgstr ""
+msgstr "Amaran"
#: editor/code_editor.cpp
msgid "Line and column numbers."
-msgstr ""
+msgstr "Nombor baris dan lajur."
#: editor/connections_dialog.cpp
msgid "Method in target node must be specified."
-msgstr ""
+msgstr "Kaedah dalam nod sasaran mesti ditentukan."
#: editor/connections_dialog.cpp
msgid "Method name must be a valid identifier."
-msgstr ""
+msgstr "Nama kaedah mestilah pengecam yang sah."
#: editor/connections_dialog.cpp
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr ""
+"Kaedah sasaran tidak dijumpai. Tentukan kaedah yang sah atau lampirkan skrip "
+"ke nod sasaran."
#: editor/connections_dialog.cpp
msgid "Connect to Node:"
-msgstr ""
+msgstr "Sambung ke Nod:"
#: editor/connections_dialog.cpp
msgid "Connect to Script:"
-msgstr ""
+msgstr "Sambung ke Skrip:"
#: editor/connections_dialog.cpp
msgid "From Signal:"
-msgstr ""
+msgstr "Dari Isyarat:"
#: editor/connections_dialog.cpp
msgid "Scene does not contain any script."
-msgstr ""
+msgstr "Adegan tidak mengandungi sebarang skrip."
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
-msgstr ""
+msgstr "Tambah"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
@@ -798,44 +800,46 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
-msgstr ""
+msgstr "Keluarkan"
#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
-msgstr ""
+msgstr "Tambah Hujah Panggilan Tambahan:"
#: editor/connections_dialog.cpp
msgid "Extra Call Arguments:"
-msgstr ""
+msgstr "Hujah Panggilan Tambahan:"
#: editor/connections_dialog.cpp
msgid "Receiver Method:"
-msgstr ""
+msgstr "Kaedah Penerima:"
#: editor/connections_dialog.cpp
msgid "Advanced"
-msgstr ""
+msgstr "Lanjutan"
#: editor/connections_dialog.cpp
msgid "Deferred"
-msgstr ""
+msgstr "Ditangguhkan"
#: editor/connections_dialog.cpp
msgid ""
"Defers the signal, storing it in a queue and only firing it at idle time."
msgstr ""
+"Mencegah isyarat, menyimpannya dalam barisan dan hanya menyalakannya pada "
+"waktu terbiar."
#: editor/connections_dialog.cpp
msgid "Oneshot"
-msgstr ""
+msgstr "Oneshot"
#: editor/connections_dialog.cpp
msgid "Disconnects the signal after its first emission."
-msgstr ""
+msgstr "Putuskan isyarat selepas pelepasan pertama."
#: editor/connections_dialog.cpp
msgid "Cannot connect signal"
-msgstr ""
+msgstr "Tidak dapat menyambungkan isyarat"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/export_template_manager.cpp editor/groups_editor.cpp
@@ -849,101 +853,104 @@ msgstr ""
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
-msgstr ""
+msgstr "Tutup"
#: editor/connections_dialog.cpp
msgid "Connect"
-msgstr ""
+msgstr "Sambung"
#: editor/connections_dialog.cpp
msgid "Signal:"
-msgstr ""
+msgstr "Isyarat:"
#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
-msgstr ""
+msgstr "Sambungkan '% s' ke '% s'"
#: editor/connections_dialog.cpp
msgid "Disconnect '%s' from '%s'"
-msgstr ""
+msgstr "Putuskan sambungan '% s' dari '% s'"
#: editor/connections_dialog.cpp
msgid "Disconnect all from signal: '%s'"
-msgstr ""
+msgstr "Putuskan semua sambungan dari isyarat: '% s'"
#: editor/connections_dialog.cpp
msgid "Connect..."
-msgstr ""
+msgstr "Sambung ..."
#: editor/connections_dialog.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Disconnect"
-msgstr ""
+msgstr "Putuskan sambungan"
#: editor/connections_dialog.cpp
msgid "Connect a Signal to a Method"
-msgstr ""
+msgstr "Sambungkan Isyarat ke Kaedah"
#: editor/connections_dialog.cpp
msgid "Edit Connection:"
-msgstr ""
+msgstr "Edit Sambungan:"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
msgstr ""
+"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat \"% s"
+"\"?"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
-msgstr ""
+msgstr "Isyarat"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
msgstr ""
+"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat ini?"
#: editor/connections_dialog.cpp
msgid "Disconnect All"
-msgstr ""
+msgstr "Putuskan Semua"
#: editor/connections_dialog.cpp
msgid "Edit..."
-msgstr ""
+msgstr "Edit..."
#: editor/connections_dialog.cpp
msgid "Go To Method"
-msgstr ""
+msgstr "Pergi ke Kaedah"
#: editor/create_dialog.cpp
msgid "Change %s Type"
-msgstr ""
+msgstr "Ubah Jenis %s"
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
msgid "Change"
-msgstr ""
+msgstr "Ubah"
#: editor/create_dialog.cpp
msgid "Create New %s"
-msgstr ""
+msgstr "Cipta %s Baru"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
-msgstr ""
+msgstr "Kegemaran:"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
msgid "Recent:"
-msgstr ""
+msgstr "Terkini:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
-msgstr ""
+msgstr "Cari:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
-msgstr ""
+msgstr "Padanan:"
#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
@@ -951,57 +958,61 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
-msgstr ""
+msgstr "Keterangan:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
-msgstr ""
+msgstr "Cari Penggantian Untuk:"
#: editor/dependency_editor.cpp
msgid "Dependencies For:"
-msgstr ""
+msgstr "Kebergantungan Untuk:"
#: editor/dependency_editor.cpp
msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will only take effect when reloaded."
msgstr ""
+"Adegan '% s' kini sedang diedit.\n"
+"Perubahan hanya akan berlaku apabila dimuat semula."
#: editor/dependency_editor.cpp
msgid ""
"Resource '%s' is in use.\n"
"Changes will only take effect when reloaded."
msgstr ""
+"Sumber '% s' sedang digunakan.\n"
+"Perubahan hanya akan berlaku apabila dimuat semula."
#: editor/dependency_editor.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dependencies"
-msgstr ""
+msgstr "Kebergantungan"
#: editor/dependency_editor.cpp
msgid "Resource"
-msgstr ""
+msgstr "Sumber"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
#: editor/project_manager.cpp editor/project_settings_editor.cpp
msgid "Path"
-msgstr ""
+msgstr "Laluan"
#: editor/dependency_editor.cpp
msgid "Dependencies:"
-msgstr ""
+msgstr "Kebergantungan:"
#: editor/dependency_editor.cpp
msgid "Fix Broken"
-msgstr ""
+msgstr "Perbaiki Pecah"
#: editor/dependency_editor.cpp
msgid "Dependency Editor"
-msgstr ""
+msgstr "Editor Ketergantungan"
#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
-msgstr ""
+msgstr "Cari Penggantian Sumber:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
@@ -1011,15 +1022,15 @@ msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
-msgstr ""
+msgstr "Buka"
#: editor/dependency_editor.cpp
msgid "Owners Of:"
-msgstr ""
+msgstr "Pemilik:"
#: editor/dependency_editor.cpp
msgid "Remove selected files from the project? (Can't be restored)"
-msgstr ""
+msgstr "Alih keluar fail terpilih dari projek? (Tidak dapat dipulihkan)"
#: editor/dependency_editor.cpp
msgid ""
@@ -1027,46 +1038,49 @@ msgid ""
"work.\n"
"Remove them anyway? (no undo)"
msgstr ""
+"Fail yang akan dikeluarkan diperlukan oleh sumber lain agar dapat "
+"berfungsi.\n"
+"Masih mahu keluarkan fail tersebut? (tidak boleh buat asal)"
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
-msgstr ""
+msgstr "Tidak boleh dialih keluar:"
#: editor/dependency_editor.cpp
msgid "Error loading:"
-msgstr ""
+msgstr "Ralat memuatkan:"
#: editor/dependency_editor.cpp
msgid "Load failed due to missing dependencies:"
-msgstr ""
+msgstr "Gagal memuat kerana kebergantungan hilang:"
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Open Anyway"
-msgstr ""
+msgstr "Buka Bagaimanapun"
#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
-msgstr ""
+msgstr "Tindakan apa yang harus diambil?"
#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
-msgstr ""
+msgstr "Perbaiki Kebergantungan"
#: editor/dependency_editor.cpp
msgid "Errors loading!"
-msgstr ""
+msgstr "Ralat memuatkan!"
#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
-msgstr ""
+msgstr "Padamkan objek %d secara kekal? (Tidak boleh dibuat asal!)"
#: editor/dependency_editor.cpp
msgid "Show Dependencies"
-msgstr ""
+msgstr "Tunjuk Kebergantungan"
#: editor/dependency_editor.cpp
msgid "Orphan Resource Explorer"
-msgstr ""
+msgstr "Penjelajah Sumber Yatim"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
@@ -1074,79 +1088,92 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
-msgstr ""
+msgstr "Padam"
#: editor/dependency_editor.cpp
msgid "Owns"
-msgstr ""
+msgstr "Memiliki"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
-msgstr ""
+msgstr "Sumber Tanpa Hak Milik Eksplisit:"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
-msgstr ""
+msgstr "Tukar Kunci Kamus"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Value"
-msgstr ""
+msgstr "Tukar Nilai Kamus"
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
-msgstr ""
+msgstr "Terima kasih dari komuniti Godot!"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
-msgstr ""
+msgstr "Penyumbang Enjin Godot"
#: editor/editor_about.cpp
msgid "Project Founders"
-msgstr ""
+msgstr "Pengasas Projek"
#: editor/editor_about.cpp
msgid "Lead Developer"
-msgstr ""
+msgstr "Pemaju Utama"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr ""
+msgstr "Pengurus Projek "
#: editor/editor_about.cpp
msgid "Developers"
-msgstr ""
+msgstr "Pemaju"
#: editor/editor_about.cpp
msgid "Authors"
-msgstr ""
+msgstr "Pengarang"
#: editor/editor_about.cpp
msgid "Platinum Sponsors"
-msgstr ""
+msgstr "Penaja Platinum"
#: editor/editor_about.cpp
msgid "Gold Sponsors"
-msgstr ""
+msgstr "Penaja Emas"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Penderma Perak"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Penderma Gangsa"
#: editor/editor_about.cpp
msgid "Mini Sponsors"
-msgstr ""
+msgstr "Penaja Mini"
#: editor/editor_about.cpp
msgid "Gold Donors"
-msgstr ""
+msgstr "Penderma Emas"
#: editor/editor_about.cpp
msgid "Silver Donors"
-msgstr ""
+msgstr "Penderma Perak"
#: editor/editor_about.cpp
msgid "Bronze Donors"
-msgstr ""
+msgstr "Penderma Gangsa"
#: editor/editor_about.cpp
msgid "Donors"
-msgstr ""
+msgstr "Penderma"
#: editor/editor_about.cpp
msgid "License"
@@ -1154,7 +1181,7 @@ msgstr "Lesen"
#: editor/editor_about.cpp
msgid "Third-party Licenses"
-msgstr ""
+msgstr "Lesen Pihak Ketiga"
#: editor/editor_about.cpp
msgid ""
@@ -1163,389 +1190,398 @@ msgid ""
"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
+"Enjin Godot bergantung kepada beberapa perpustakaan sumber terbuka dan bebas "
+"pihak ketiga, semuanya serasi dengan syarat-syarat lesen MITnya. Berikut "
+"adalah senarai lengkap semua komponen pihak ketiga tersebut dengan "
+"pernyataan hak cipta dan syarat lesen masing-masing."
#: editor/editor_about.cpp
msgid "All Components"
-msgstr ""
+msgstr "Semua Komponen"
#: editor/editor_about.cpp
msgid "Components"
-msgstr ""
+msgstr "Komponen"
#: editor/editor_about.cpp
msgid "Licenses"
-msgstr ""
+msgstr "Lesen"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Error opening package file, not in ZIP format."
-msgstr ""
+msgstr "Ralat semasa membuka fail pakej, bukan dalam format ZIP."
#: editor/editor_asset_installer.cpp
msgid "%s (Already Exists)"
-msgstr ""
+msgstr "%s (Sudah Wujud)"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
-msgstr ""
+msgstr "Nyahmampatkan Aset"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "The following files failed extraction from package:"
-msgstr ""
+msgstr "Fail berikut gagal diekstrak dari pakej:"
#: editor/editor_asset_installer.cpp
msgid "And %s more files."
-msgstr ""
+msgstr "Dan sebanyak %s fail."
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
-msgstr ""
+msgstr "Pakej berjaya dipasang!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
-msgstr ""
+msgstr "Berjaya!"
#: editor/editor_asset_installer.cpp
msgid "Package Contents:"
-msgstr ""
+msgstr "Kandungan Pakej:"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
-msgstr ""
+msgstr "Pasang"
#: editor/editor_asset_installer.cpp
msgid "Package Installer"
-msgstr ""
+msgstr "Pemasang Pakej"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
-msgstr ""
+msgstr "Pembesar suara"
#: editor/editor_audio_buses.cpp
msgid "Add Effect"
-msgstr ""
+msgstr "Tambah Kesan"
#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
-msgstr ""
+msgstr "Namakan Semula Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Change Audio Bus Volume"
-msgstr ""
+msgstr "Tukar Kelantangan Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Solo"
-msgstr ""
+msgstr "Togol Bas Audio Solo"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Mute"
-msgstr ""
+msgstr "Togol Senyap Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Bypass Effects"
-msgstr ""
+msgstr "Togol Kesan Pintasan Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
-msgstr ""
+msgstr "Pilih Hantar Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus Effect"
-msgstr ""
+msgstr "Tambah Kesan Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Move Bus Effect"
-msgstr ""
+msgstr "Alih Kesan Bas"
#: editor/editor_audio_buses.cpp
msgid "Delete Bus Effect"
-msgstr ""
+msgstr "Padam Kesan Bas"
#: editor/editor_audio_buses.cpp
msgid "Drag & drop to rearrange."
-msgstr ""
+msgstr "Seret & lepas untuk menyusun semula."
#: editor/editor_audio_buses.cpp
msgid "Solo"
-msgstr ""
+msgstr "Solo"
#: editor/editor_audio_buses.cpp
msgid "Mute"
-msgstr ""
+msgstr "Bisu"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
-msgstr ""
+msgstr "Pintas"
#: editor/editor_audio_buses.cpp
msgid "Bus options"
-msgstr ""
+msgstr "Pilihan bas"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
-msgstr ""
+msgstr "Pendua"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
-msgstr ""
+msgstr "Tetapkan Semula Kelantangan"
#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
-msgstr ""
+msgstr "Padam Kesan"
#: editor/editor_audio_buses.cpp
msgid "Audio"
-msgstr ""
+msgstr "Audio"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
-msgstr ""
+msgstr "Tambah Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Master bus can't be deleted!"
-msgstr ""
+msgstr "Bas induk tidak boleh dipadamkan!"
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
-msgstr ""
+msgstr "Padam Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
-msgstr ""
+msgstr "Pendua Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
-msgstr ""
+msgstr "Tetapkan Semula Kelantangan Bas"
#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
-msgstr ""
+msgstr "Pindah Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As..."
-msgstr ""
+msgstr "Simpan Susun Atur Bas Audio Sebagai..."
#: editor/editor_audio_buses.cpp
msgid "Location for New Layout..."
-msgstr ""
+msgstr "Lokasi untuk Susun Atur Baru..."
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
-msgstr ""
+msgstr "Buka Susun Atur Bas Audio"
#: editor/editor_audio_buses.cpp
msgid "There is no '%s' file."
-msgstr ""
+msgstr "Tiada fail '%s'."
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
msgid "Layout"
-msgstr ""
+msgstr "Susun atur"
#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
-msgstr ""
+msgstr "Fail tidak sah, bukan susun atur bas audio."
#: editor/editor_audio_buses.cpp
msgid "Error saving file: %s"
-msgstr ""
+msgstr "Ralat semasa menyimpan fail: %s"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
-msgstr ""
+msgstr "Tambah Bas"
#: editor/editor_audio_buses.cpp
msgid "Add a new Audio Bus to this layout."
-msgstr ""
+msgstr "Tambah Bas Audio baru ke susun atur ini."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
-msgstr ""
+msgstr "Memuatkan"
#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
-msgstr ""
+msgstr "Muatkan Susun Atur Bas yang sedia ada."
#: editor/editor_audio_buses.cpp
msgid "Save As"
-msgstr ""
+msgstr "Simpan sebagai"
#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
-msgstr ""
+msgstr "Simpan Susun Atur Bas ini ke fail."
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
-msgstr ""
+msgstr "Muatkan Lalai"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
-msgstr ""
+msgstr "Muatkan Susun Atur Bas lalai."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
-msgstr ""
+msgstr "Cipta Susun Atur Bas baru."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
-msgstr ""
+msgstr "Nama tidak sah."
#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
-msgstr ""
+msgstr "Watak yang sah:"
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing engine class name."
-msgstr ""
+msgstr "Tidak boleh bertembung dengan nama kelas engin yang telah wujud."
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing built-in type name."
msgstr ""
+"Tidak boleh bertembung dengan nama jenis terbina dalam yang telah wujud."
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing global constant name."
-msgstr ""
+msgstr "Tidak boleh bertembung dengan nama pemalar global yang telah wujud."
#: editor/editor_autoload_settings.cpp
msgid "Keyword cannot be used as an autoload name."
-msgstr ""
+msgstr "Kata kunci tidak boleh digunakan sebagai nama autoload."
#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
-msgstr ""
+msgstr "Autoload '%s' sudah wujud!"
#: editor/editor_autoload_settings.cpp
msgid "Rename Autoload"
-msgstr ""
+msgstr "Namakan Semula Autoload"
#: editor/editor_autoload_settings.cpp
msgid "Toggle AutoLoad Globals"
-msgstr ""
+msgstr "Togol Global Autoload"
#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
-msgstr ""
+msgstr "Pindah Autoload"
#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
-msgstr ""
+msgstr "Keluarkan Autoload"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
msgid "Enable"
-msgstr ""
+msgstr "Aktifkan"
#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
-msgstr ""
+msgstr "Susun Semula Autoload"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr ""
+msgstr "Tidak boleh menambahkan autoload:"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
-msgstr ""
+msgstr "Tambah AutoLoad"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
msgid "Path:"
-msgstr ""
+msgstr "Laluan:"
#: editor/editor_autoload_settings.cpp
msgid "Node Name:"
-msgstr ""
+msgstr "Nama Nod:"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_profiler.cpp editor/project_manager.cpp
#: editor/settings_config_dialog.cpp
msgid "Name"
-msgstr ""
+msgstr "Nama"
#: editor/editor_autoload_settings.cpp
msgid "Singleton"
-msgstr ""
+msgstr "Singleton"
#: editor/editor_data.cpp editor/inspector_dock.cpp
msgid "Paste Params"
-msgstr ""
+msgstr "Tampal Param"
#: editor/editor_data.cpp
msgid "Updating Scene"
-msgstr ""
+msgstr "Mengemaskini Adegan"
#: editor/editor_data.cpp
msgid "Storing local changes..."
-msgstr ""
+msgstr "Menyimpan perubahan tempatan..."
#: editor/editor_data.cpp
msgid "Updating scene..."
-msgstr ""
+msgstr "Mengemaskini adegan..."
#: editor/editor_data.cpp editor/editor_properties.cpp
msgid "[empty]"
-msgstr ""
+msgstr "[kosong]"
#: editor/editor_data.cpp
msgid "[unsaved]"
-msgstr ""
+msgstr "[tidak disimpan]"
#: editor/editor_dir_dialog.cpp
msgid "Please select a base directory first."
-msgstr ""
+msgstr "Sila pilih direktori asas terlebih dahulu."
#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
-msgstr ""
+msgstr "Pilih Direktori"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
#: scene/gui/file_dialog.cpp
msgid "Create Folder"
-msgstr ""
+msgstr "Cipta Folder"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
-msgstr ""
+msgstr "Nama:"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Could not create folder."
-msgstr ""
+msgstr "Tidak dapat mencipta folder."
#: editor/editor_dir_dialog.cpp
msgid "Choose"
-msgstr ""
+msgstr "Pilih"
#: editor/editor_export.cpp
msgid "Storing File:"
-msgstr ""
+msgstr "Menyimpan Fail:"
#: editor/editor_export.cpp
msgid "No export template found at the expected path:"
-msgstr ""
+msgstr "Tiada templat eksport ditemui di laluan yang dijangkakan:"
#: editor/editor_export.cpp
msgid "Packing"
-msgstr ""
+msgstr "Pembungkusan"
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
msgstr ""
+"Platform sasaran memerlukan pemampatan tekstur 'ETC' untuk GLES2. Aktifkan "
+"'Import Etc' dalam Tetapan Projek."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
"'Import Etc 2' in Project Settings."
msgstr ""
+"Platform sasaran memerlukan pemampatan tekstur 'ETC2' untuk GLES3. Aktifkan "
+"'Import Etc 2' dalam Tetapan Projek."
#: editor/editor_export.cpp
msgid ""
@@ -1554,508 +1590,519 @@ msgid ""
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
+"Platform sasaran memerlukan pemampatan tekstur 'ETC' untuk sandaran pemandu "
+"ke GLES2.\n"
+"Aktifkan 'Import Etc' dalam Tetapan Projek, atau nyahaktifkan 'Driver "
+"Fallback Enabled'."
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
-msgstr ""
+msgstr "Templat nyahpepijat tersuai tidak dijumpai."
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
-msgstr ""
+msgstr "Templat pelepasan tersuai tidak dijumpai."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:"
-msgstr ""
+msgstr "Fail templat tidak dijumpai:"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr ""
+"Pada eksport 32-bit PCK terbenam tidak boleh lebih besar daripada 4 GiB."
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
-msgstr ""
+msgstr "Editor 3D"
#: editor/editor_feature_profile.cpp
msgid "Script Editor"
-msgstr ""
+msgstr "Editor Skrip"
#: editor/editor_feature_profile.cpp
msgid "Asset Library"
-msgstr ""
+msgstr "Perpustakaan Aset"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
-msgstr ""
+msgstr "Penyuntingan Pokok Adegan"
#: editor/editor_feature_profile.cpp
msgid "Import Dock"
-msgstr ""
+msgstr "Import Dok"
#: editor/editor_feature_profile.cpp
msgid "Node Dock"
-msgstr ""
+msgstr "Dok nod"
#: editor/editor_feature_profile.cpp
msgid "FileSystem and Import Docks"
-msgstr ""
+msgstr "Sistem Fail dan Dok Import"
#: editor/editor_feature_profile.cpp
msgid "Erase profile '%s'? (no undo)"
-msgstr ""
+msgstr "Padamkan profil '%s'? (tidak boleh buat asal)"
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
-msgstr ""
+msgstr "Profil mestilah nama fail yang sah dan tidak boleh mengandungi '.'"
#: editor/editor_feature_profile.cpp
msgid "Profile with this name already exists."
-msgstr ""
+msgstr "Profil dengan nama ini sudah wujud."
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled, Properties Disabled)"
-msgstr ""
+msgstr "(Editor Dinyahaktifkan, Ciri-ciri Dinyahaktifkan)"
#: editor/editor_feature_profile.cpp
msgid "(Properties Disabled)"
-msgstr ""
+msgstr "(Ciri-ciri dinyahaktif)"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(Editor Disabled)"
-msgstr "Tidak Aktif"
+msgstr "(Editor Dinyahaktif)"
#: editor/editor_feature_profile.cpp
msgid "Class Options:"
-msgstr ""
+msgstr "Pilihan Kelas:"
#: editor/editor_feature_profile.cpp
msgid "Enable Contextual Editor"
-msgstr ""
+msgstr "Aktifkan Editor Kontekstual"
#: editor/editor_feature_profile.cpp
msgid "Enabled Properties:"
-msgstr ""
+msgstr "Ciri-ciri Diaktifkan:"
#: editor/editor_feature_profile.cpp
msgid "Enabled Features:"
-msgstr ""
+msgstr "Ciri Diaktifkan:"
#: editor/editor_feature_profile.cpp
msgid "Enabled Classes:"
-msgstr ""
+msgstr "Kelas Diaktifkan:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
-msgstr ""
+msgstr "Format fail '%s' tidak sah, import dibatalkan."
#: editor/editor_feature_profile.cpp
msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
+"Profil '%s' sudah wujud. Keluarkannya terlebih dahulu sebelum mengimport, "
+"import dibatalkan."
#: editor/editor_feature_profile.cpp
msgid "Error saving profile to path: '%s'."
-msgstr ""
+msgstr "Ralat menyimpan profil ke laluan: '%s'."
#: editor/editor_feature_profile.cpp
msgid "Unset"
-msgstr ""
+msgstr "Nyahtetap"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
-msgstr ""
+msgstr "Profil Semasa:"
#: editor/editor_feature_profile.cpp
msgid "Make Current"
-msgstr ""
+msgstr "Buat Semasa"
#: editor/editor_feature_profile.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "New"
-msgstr ""
+msgstr "Baru"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/project_manager.cpp
msgid "Import"
-msgstr ""
+msgstr "Import"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
msgid "Export"
-msgstr ""
+msgstr "Eksport"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
-msgstr ""
+msgstr "Profil yang ada:"
#: editor/editor_feature_profile.cpp
msgid "Class Options"
-msgstr ""
+msgstr "Pilihan Kelas"
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
-msgstr ""
+msgstr "Nama profil baru:"
#: editor/editor_feature_profile.cpp
msgid "Erase Profile"
-msgstr ""
+msgstr "Padam Profil"
#: editor/editor_feature_profile.cpp
msgid "Godot Feature Profile"
-msgstr ""
+msgstr "Profil Ciri Godot"
#: editor/editor_feature_profile.cpp
msgid "Import Profile(s)"
-msgstr ""
+msgstr "Import Profil"
#: editor/editor_feature_profile.cpp
msgid "Export Profile"
-msgstr ""
+msgstr "Eksport Profil"
#: editor/editor_feature_profile.cpp
msgid "Manage Editor Feature Profiles"
-msgstr ""
+msgstr "Urus Profil Ciri Editor"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
-msgstr ""
+msgstr "Pilih Folder Semasa"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
-msgstr ""
+msgstr "Fail Wujud, Tulis Ganti?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
-msgstr ""
+msgstr "Pilih Folder Ini"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
-msgstr ""
+msgstr "Salin Laluan"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Open in File Manager"
-msgstr ""
+msgstr "Buka dalam Pengurus Fail"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
msgid "Show in File Manager"
-msgstr ""
+msgstr "Tunjukkan dalam Pengurus Fail"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "New Folder..."
-msgstr ""
+msgstr "Folder Baru..."
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Muat Semula"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Recognized"
-msgstr ""
+msgstr "Semua Dikenali"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Files (*)"
-msgstr ""
+msgstr "Semua Fail (*)"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File"
-msgstr ""
+msgstr "Buka Fail"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open File(s)"
-msgstr ""
+msgstr "Buka Fail"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a Directory"
-msgstr ""
+msgstr "Buka Direktori"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File or Directory"
-msgstr ""
+msgstr "Buka Fail atau Direktori"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/editor_properties.cpp editor/inspector_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
-msgstr ""
+msgstr "Simpan"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Save a File"
-msgstr ""
+msgstr "Simpan Fail"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Pergi Balik"
#: editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Pergi ke Hadapan"
#: editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Pergi Atas"
#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Togol Fail Tersembunyi"
#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
-msgstr ""
+msgstr "Togol Kegemaran"
#: editor/editor_file_dialog.cpp
msgid "Toggle Mode"
-msgstr ""
+msgstr "Togol Mod"
#: editor/editor_file_dialog.cpp
msgid "Focus Path"
-msgstr ""
+msgstr "Laluan Fokus"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Up"
-msgstr ""
+msgstr "Pindah Kegemaran ke Atas"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Down"
-msgstr ""
+msgstr "Pindah Kegemaran ke Bawah"
#: editor/editor_file_dialog.cpp
msgid "Go to previous folder."
-msgstr ""
+msgstr "Pergi ke folder sebelumnya."
#: editor/editor_file_dialog.cpp
msgid "Go to next folder."
-msgstr ""
+msgstr "Pergi ke folder seterusnya."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
-msgstr ""
+msgstr "Pergi ke folder induk."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh files."
-msgstr ""
+msgstr "Muat semula fail."
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
-msgstr ""
+msgstr "(Nyah)kegemaran folder semasa."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Toggle the visibility of hidden files."
-msgstr ""
+msgstr "Togol keterlihatan fail tersembunyi."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a grid of thumbnails."
-msgstr ""
+msgstr "Lihat barang sebagai grid gambar kecil."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a list."
-msgstr ""
+msgstr "Lihat barang sebagai senarai."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
-msgstr ""
+msgstr "Direktori & Fail:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Preview:"
-msgstr ""
+msgstr "Pratonton:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
-msgstr ""
+msgstr "Fail:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
-msgstr ""
+msgstr "Mesti menggunakan sambungan yang sah."
#: editor/editor_file_system.cpp
msgid "ScanSources"
-msgstr ""
+msgstr "Sumber Imbas"
#: editor/editor_file_system.cpp
msgid ""
"There are multiple importers for different types pointing to file %s, import "
"aborted"
msgstr ""
+"Terdapat beberapa pengimport untuk pelbagai jenis yang menunjukkan ke fail "
+"%s, import dibatalkan"
#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
-msgstr ""
+msgstr "Mengimport (Semula) Aset"
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Top"
-msgstr ""
+msgstr "Atas"
#: editor/editor_help.cpp
msgid "Class:"
-msgstr ""
+msgstr "Kelas:"
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
-msgstr ""
+msgstr "Mewarisi:"
#: editor/editor_help.cpp
msgid "Inherited by:"
-msgstr ""
+msgstr "Diwarisi oleh:"
#: editor/editor_help.cpp
msgid "Description"
-msgstr ""
+msgstr "Keterangan"
#: editor/editor_help.cpp
msgid "Online Tutorials"
-msgstr ""
+msgstr "Tutorial Dalam Talian"
#: editor/editor_help.cpp
msgid "Properties"
-msgstr ""
+msgstr "Sifat"
#: editor/editor_help.cpp
msgid "override:"
-msgstr ""
+msgstr "ganti:"
#: editor/editor_help.cpp
msgid "default:"
-msgstr ""
+msgstr "lalai:"
#: editor/editor_help.cpp
msgid "Methods"
-msgstr ""
+msgstr "Kaedah"
#: editor/editor_help.cpp
msgid "Theme Properties"
-msgstr ""
+msgstr "Sifat Tema"
#: editor/editor_help.cpp
msgid "Enumerations"
-msgstr ""
+msgstr "Penghitungan"
#: editor/editor_help.cpp
msgid "Constants"
-msgstr ""
+msgstr "Pemalar"
#: editor/editor_help.cpp
msgid "Property Descriptions"
-msgstr ""
+msgstr "Penerangan Sifat"
#: editor/editor_help.cpp
msgid "(value)"
-msgstr ""
+msgstr "(nilai)"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+"Tiada keterangan untuk sifat ini. Tolong bantu kami dengan [color=$color]"
+"[url=$url]menyumbang satu[/url][/color]!"
#: editor/editor_help.cpp
msgid "Method Descriptions"
-msgstr ""
+msgstr "Penerangan Kaedah"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+"Tiada keterangan untuk kaedah ini. Tolong bantu kami dengan [color=$color]"
+"[url=$url]menyumbang satu[/url][/color]!"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
-msgstr ""
+msgstr "Cari Bantuan"
#: editor/editor_help_search.cpp
msgid "Case Sensitive"
-msgstr ""
+msgstr "Kesensitifan Huruf"
#: editor/editor_help_search.cpp
msgid "Show Hierarchy"
-msgstr ""
+msgstr "Tunjuk Hierarki"
#: editor/editor_help_search.cpp
msgid "Display All"
-msgstr ""
+msgstr "Paparkan Semua"
#: editor/editor_help_search.cpp
msgid "Classes Only"
-msgstr ""
+msgstr "Kelas Sahaja"
#: editor/editor_help_search.cpp
msgid "Methods Only"
-msgstr ""
+msgstr "Kaedah Sahaja"
#: editor/editor_help_search.cpp
msgid "Signals Only"
-msgstr ""
+msgstr "Isyarat Sahaja"
#: editor/editor_help_search.cpp
msgid "Constants Only"
-msgstr ""
+msgstr "Pemalar Sahaja"
#: editor/editor_help_search.cpp
msgid "Properties Only"
-msgstr ""
+msgstr "Sifat Sahaja"
#: editor/editor_help_search.cpp
msgid "Theme Properties Only"
-msgstr ""
+msgstr "Sifat Tema Sahaja"
#: editor/editor_help_search.cpp
msgid "Member Type"
-msgstr ""
+msgstr "Jenis Ahli"
#: editor/editor_help_search.cpp
msgid "Class"
-msgstr ""
+msgstr "Kelas"
#: editor/editor_help_search.cpp
msgid "Method"
-msgstr ""
+msgstr "Kaedah"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
msgid "Signal"
-msgstr ""
+msgstr "Isyarat"
#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constant"
-msgstr ""
+msgstr "Pemalar"
#: editor/editor_help_search.cpp
msgid "Property"
-msgstr ""
+msgstr "Sifat"
#: editor/editor_help_search.cpp
msgid "Theme Property"
-msgstr ""
+msgstr "Sifat Tema"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
-msgstr ""
+msgstr "Sifat:"
#: editor/editor_inspector.cpp
msgid "Set"
-msgstr ""
+msgstr "Tetapkan"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
-msgstr ""
+msgstr "Tetapkan Pelbagai:"
#: editor/editor_log.cpp
msgid "Output:"
-msgstr ""
+msgstr "Keluaran:"
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Copy Selection"
-msgstr "Semua Pilihan"
+msgstr "Salin Pilihan"
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
#: editor/editor_profiler.cpp editor/editor_properties.cpp
@@ -2065,176 +2112,184 @@ msgstr "Semua Pilihan"
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
-msgstr ""
+msgstr "Kosongkan"
#: editor/editor_log.cpp
msgid "Clear Output"
-msgstr ""
+msgstr "Kosongkan Keluaran"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: editor/editor_profiler.cpp
msgid "Stop"
-msgstr ""
+msgstr "Hentikan"
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
msgid "Start"
-msgstr ""
+msgstr "Mulakan"
#: editor/editor_network_profiler.cpp
msgid "%s/s"
-msgstr ""
+msgstr "%s/s"
#: editor/editor_network_profiler.cpp
msgid "Down"
-msgstr ""
+msgstr "Bawah"
#: editor/editor_network_profiler.cpp
msgid "Up"
-msgstr ""
+msgstr "Atas"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
msgid "Node"
-msgstr ""
+msgstr "Nod"
#: editor/editor_network_profiler.cpp
msgid "Incoming RPC"
-msgstr ""
+msgstr "RPC masuk"
#: editor/editor_network_profiler.cpp
msgid "Incoming RSET"
-msgstr ""
+msgstr "RSET masuk"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RPC"
-msgstr ""
+msgstr "RPC Keluar"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RSET"
-msgstr ""
+msgstr "RSET Keluar"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "New Window"
-msgstr ""
+msgstr "Tetingkap Baru"
#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
-msgstr ""
+msgstr "Sumber yang diimport tidak dapat disimpan."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
msgid "OK"
-msgstr ""
+msgstr "OK"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
-msgstr ""
+msgstr "Ralat semasa menyimpan sumber!"
#: editor/editor_node.cpp
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
msgstr ""
+"Sumber ini tidak dapat disimpan kerana tidak tergolong dalam adegan yang "
+"diedit. Jadikannya unik terlebih dahulu."
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
-msgstr ""
+msgstr "Simpan Sumber Sebagai..."
#: editor/editor_node.cpp
msgid "Can't open file for writing:"
-msgstr ""
+msgstr "Tidak dapat membuka fail untuk ditulis:"
#: editor/editor_node.cpp
msgid "Requested file format unknown:"
-msgstr ""
+msgstr "Format fail yang diminta tidak diketahui:"
#: editor/editor_node.cpp
msgid "Error while saving."
-msgstr ""
+msgstr "Ralat semasa menyimpan."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Can't open '%s'. The file could have been moved or deleted."
msgstr ""
+"Tidak dapat membuka '% s'. Fail mungkin telah dipindahkan atau dipadam."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
-msgstr ""
+msgstr "Ralat semasa menghuraikan '%s'."
#: editor/editor_node.cpp
msgid "Unexpected end of file '%s'."
-msgstr ""
+msgstr "Penghujung fail '%s' tidak dijangka."
#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
-msgstr ""
+msgstr "Hilang '%s' atau kebergantungannya."
#: editor/editor_node.cpp
msgid "Error while loading '%s'."
-msgstr ""
+msgstr "Ralat semasa memuatkan '%s'."
#: editor/editor_node.cpp
msgid "Saving Scene"
-msgstr ""
+msgstr "Menyimpan Adegan"
#: editor/editor_node.cpp
msgid "Analyzing"
-msgstr ""
+msgstr "Menganalisis"
#: editor/editor_node.cpp
msgid "Creating Thumbnail"
-msgstr ""
+msgstr "Mencipta Gambar Kecil"
#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
-msgstr ""
+msgstr "Operasi ini tidak boleh dilakukan tanpa akar pokok."
#: editor/editor_node.cpp
msgid ""
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
"Please resolve it and then attempt to save again."
msgstr ""
+"Adegan ini tidak dapat disimpan kerana terdapat penyertaan yang berbentuk "
+"siklik.\n"
+"Sila selesaikan dan kemudian cuba simpan semula."
#: editor/editor_node.cpp
msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
+"Tidak dapat menyimpan adegan. Kemungkinan kebergantungan (instance atau "
+"warisan) tidak dapat dipenuhi."
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
-msgstr ""
+msgstr "Tidak boleh tulis ganti adegan yang masih terbuka!"
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
-msgstr ""
+msgstr "Tidak dapat memuatkan MeshLibrary untuk penggabungan!"
#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
-msgstr ""
+msgstr "Ralat menyimpan MeshLibrary!"
#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
-msgstr ""
+msgstr "Tidak boleh memuatkan TileSet untuk penggabungan!"
#: editor/editor_node.cpp
msgid "Error saving TileSet!"
-msgstr ""
+msgstr "Ralat semasa menyimpan TileSet!"
#: editor/editor_node.cpp
msgid "Error trying to save layout!"
-msgstr ""
+msgstr "Ralat semasa menyimpan susun atur!"
#: editor/editor_node.cpp
msgid "Default editor layout overridden."
-msgstr ""
+msgstr "Susun atur lalai telah diganti."
#: editor/editor_node.cpp
msgid "Layout name not found!"
-msgstr ""
+msgstr "Nama susun atur tidak dijumpai!"
#: editor/editor_node.cpp
msgid "Restored default layout to base settings."
-msgstr ""
+msgstr "Tata letak lalai telah dipulihkan ke tetapan asas."
#: editor/editor_node.cpp
msgid ""
@@ -2242,18 +2297,26 @@ msgid ""
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
+"Sumber ini tergolong dalam adegan yang diimport, maka ia tidak dapat "
+"diedit.\n"
+"Sila baca dokumentasi yang berkaitan dengan pengimportan adegan untuk lebih "
+"memahami aliran kerja ini."
#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
"Changes to it won't be kept when saving the current scene."
msgstr ""
+"Sumber ini tergolong dalam adegan yang di-instance atau diwarisi.\n"
+"Perubahan tidak akan disimpan semasa menyimpan adegan semasa."
#: editor/editor_node.cpp
msgid ""
"This resource was imported, so it's not editable. Change its settings in the "
"import panel and then re-import."
msgstr ""
+"Sumber ini telah diimport, maka ia tidak dapat diedit. Ubah tetapannya di "
+"panel import dan kemudian import semula."
#: editor/editor_node.cpp
msgid ""
@@ -2262,6 +2325,10 @@ msgid ""
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
+"Adegan ini telah diimport, maka perubahan kepada ia tidak akan disimpan.\n"
+"Instance-kan ia atau mewarisi akan membenarkan perubahan dibuat padanya.\n"
+"Sila baca dokumentasi yang berkaitan dengan pengimportan adegan untuk lebih "
+"memahami aliran kerja ini."
#: editor/editor_node.cpp
msgid ""
@@ -2269,108 +2336,114 @@ msgid ""
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
+"Ini adalah objek terpencil, maka perubahan padanya tidak akan disimpan.\n"
+"Sila baca dokumentasi yang berkaitan dengan penyahpepijatan untuk lebih "
+"memahami aliran kerja ini."
#: editor/editor_node.cpp
msgid "There is no defined scene to run."
-msgstr ""
+msgstr "Tiada adegan yang didefinisikan untuk dijalankan."
#: editor/editor_node.cpp
msgid "Could not start subprocess!"
-msgstr ""
+msgstr "Tidak dapat memulakan subproses!"
#: editor/editor_node.cpp editor/filesystem_dock.cpp
msgid "Open Scene"
-msgstr ""
+msgstr "Buka Adegan"
#: editor/editor_node.cpp
msgid "Open Base Scene"
-msgstr ""
+msgstr "Buka Adegan Asas"
#: editor/editor_node.cpp
msgid "Quick Open..."
-msgstr ""
+msgstr "Buka Cepat..."
#: editor/editor_node.cpp
msgid "Quick Open Scene..."
-msgstr ""
+msgstr "Buka Cepat Adegan..."
#: editor/editor_node.cpp
msgid "Quick Open Script..."
-msgstr ""
+msgstr "Buka Cepat Skrip..."
#: editor/editor_node.cpp
msgid "Save & Close"
-msgstr ""
+msgstr "Simpan & Tutup"
#: editor/editor_node.cpp
msgid "Save changes to '%s' before closing?"
-msgstr ""
+msgstr "Simpan perubahan pada '%s' sebelum menutup?"
#: editor/editor_node.cpp
msgid "Saved %s modified resource(s)."
-msgstr ""
+msgstr "Sumber %s yang diubahsuai telah disimpan."
#: editor/editor_node.cpp
msgid "A root node is required to save the scene."
-msgstr ""
+msgstr "Nod akar diperlukan untuk menyimpan adegan."
#: editor/editor_node.cpp
msgid "Save Scene As..."
-msgstr ""
+msgstr "Simpan Adegan Sebagai..."
#: editor/editor_node.cpp
msgid "No"
-msgstr ""
+msgstr "Tidak"
#: editor/editor_node.cpp
msgid "Yes"
-msgstr ""
+msgstr "Ya"
#: editor/editor_node.cpp
msgid "This scene has never been saved. Save before running?"
-msgstr ""
+msgstr "Adegan ini tidak pernah disimpan. Simpan sebelum menjalankan?"
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
-msgstr ""
+msgstr "Operasi ini tidak boleh dilakukan tanpa adegan."
#: editor/editor_node.cpp
msgid "Export Mesh Library"
-msgstr ""
+msgstr "Eksport Perpustakaan Mesh"
#: editor/editor_node.cpp
msgid "This operation can't be done without a root node."
-msgstr ""
+msgstr "Operasi ini tidak boleh dilakukan tanpa nod akar."
#: editor/editor_node.cpp
msgid "Export Tile Set"
-msgstr ""
+msgstr "Eksport Tile Set"
#: editor/editor_node.cpp
msgid "This operation can't be done without a selected node."
-msgstr ""
+msgstr "Operasi ini tidak dapat dilakukan tanpa nod terpilih."
#: editor/editor_node.cpp
msgid "Current scene not saved. Open anyway?"
-msgstr ""
+msgstr "Adegan semasa tidak disimpan. Masih buka?"
#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
-msgstr ""
+msgstr "Tidak dapat memuatkan semula adegan yang tidak pernah disimpan."
#: editor/editor_node.cpp
msgid "Reload Saved Scene"
-msgstr ""
+msgstr "Muatkan semula Adegan yang Disimpan"
#: editor/editor_node.cpp
msgid ""
"The current scene has unsaved changes.\n"
"Reload the saved scene anyway? This action cannot be undone."
msgstr ""
+"Adegan semasa mempunyai perubahan yang belum disimpan.\n"
+"Masih muat semula adegan yang telah disimpan? Tindakan ini tidak boleh "
+"dibuat asal."
#: editor/editor_node.cpp
msgid "Quick Run Scene..."
-msgstr ""
+msgstr "Jalan Cepat Adegan..."
#: editor/editor_node.cpp
msgid "Quit"
@@ -2758,9 +2831,8 @@ msgid "Editor"
msgstr ""
#: editor/editor_node.cpp
-#, fuzzy
msgid "Editor Settings..."
-msgstr "Set Peralihan ke:"
+msgstr "Tetapan Editor..."
#: editor/editor_node.cpp
msgid "Editor Layout"
@@ -4064,9 +4136,8 @@ msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
msgid "Add Animation Point"
-msgstr "Set Peralihan ke:"
+msgstr "Tambah Titik Animasi"
#: editor/plugins/animation_blend_space_1d_editor.cpp
msgid "Remove BlendSpace1D Point"
@@ -4209,9 +4280,8 @@ msgid "Nodes Disconnected"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Set Animation"
-msgstr "Set Peralihan ke:"
+msgstr "Tetapkan Animasi"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -4391,9 +4461,8 @@ msgid "Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Edit Transitions..."
-msgstr "Set Peralihan ke:"
+msgstr "Sunting Peralihan..."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Open in Inspector"
@@ -4491,14 +4560,12 @@ msgid "Move Node"
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition exists!"
-msgstr "Set Peralihan ke:"
+msgstr "Peralihan wujud!"
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Add Transition"
-msgstr "Set Peralihan ke:"
+msgstr "Tambah Peralihan"
#: editor/plugins/animation_state_machine_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -4538,9 +4605,8 @@ msgid "Node Removed"
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition Removed"
-msgstr "Set Peralihan ke:"
+msgstr "Peralihan Dikeluarkan"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set Start Node (Autoplay)"
@@ -4574,9 +4640,8 @@ msgid "Set the end animation. This is useful for sub-transitions."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition: "
-msgstr "Set Peralihan ke:"
+msgstr "Peralihan: "
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Play Mode:"
@@ -5621,9 +5686,8 @@ msgid "Load Curve Preset"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Add Point"
-msgstr "Set Peralihan ke:"
+msgstr "Tambah Titik"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
@@ -8065,9 +8129,8 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Delete selected Rect."
-msgstr "Semua Pilihan"
+msgstr "Padam Rect yang dipilih."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
@@ -8076,9 +8139,8 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Delete polygon."
-msgstr "Semua Pilihan"
+msgstr "Padam poligon."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
@@ -8477,9 +8539,8 @@ msgid "Color constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Color uniform."
-msgstr "Anim Ubah Penukaran"
+msgstr "Warna seragam."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
@@ -8822,9 +8883,8 @@ msgid "Scalar constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar uniform."
-msgstr "Anim Ubah Penukaran"
+msgstr "Seragam skalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Perform the cubic texture lookup."
@@ -9532,6 +9592,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -10177,14 +10238,12 @@ msgid "Make node as Root"
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete %d nodes and any children?"
-msgstr "Semua Pilihan"
+msgstr "Padamkan nod %d dan mana-mana kanak-kanak?"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete %d nodes?"
-msgstr "Semua Pilihan"
+msgstr "Padam nod %d?"
#: editor/scene_tree_dock.cpp
msgid "Delete the root node \"%s\"?"
@@ -10195,9 +10254,8 @@ msgid "Delete node \"%s\" and its children?"
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete node \"%s\"?"
-msgstr "Semua Pilihan"
+msgstr "Padam nod \"%s\"?"
#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
@@ -11172,9 +11230,8 @@ msgid "Set Variable Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Input Port"
-msgstr "Set Peralihan ke:"
+msgstr "Tambah Port Input"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Output Port"
@@ -11419,9 +11476,8 @@ msgid "Add Nodes..."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Function..."
-msgstr "Semua Pilihan"
+msgstr "Tambah fungsi..."
#: modules/visual_script/visual_script_editor.cpp
msgid "function_name"
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index dbad564d9a..a31504e186 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -1178,6 +1178,9 @@ msgstr "Prosjektgrunnleggere"
msgid "Lead Developer"
msgstr "Utviklingsleder"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Prosjektstyring "
@@ -1199,6 +1202,16 @@ msgid "Gold Sponsors"
msgstr "Gullsponsorer"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Sølvdonorer"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronsedonorer"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Minisponsorer"
@@ -10302,6 +10315,7 @@ msgstr ""
"Godotprosjekter.\n"
"Det kan ta en stund."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Prosjektstyring"
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 7f111ad901..1dabe25c73 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -47,8 +47,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-07-04 08:58+0000\n"
-"Last-Translator: marnicq van loon <marnicqvanloon@gmail.com>\n"
+"PO-Revision-Date: 2020-08-28 13:09+0000\n"
+"Last-Translator: Stijn Hinlopen <f.a.hinlopen@gmail.com>\n"
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/"
"nl/>\n"
"Language: nl\n"
@@ -56,7 +56,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1160,6 +1160,9 @@ msgstr "Projectoprichters"
msgid "Lead Developer"
msgstr "Hoofdontwikkelaar"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projectbeheer "
@@ -1181,6 +1184,16 @@ msgid "Gold Sponsors"
msgstr "Gouden Sponsors"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Zilveren Donors"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronzen Donors"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsoren"
@@ -7361,7 +7374,7 @@ msgstr "Bekijk Omgeving"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Gizmos"
-msgstr "Bekijk Gizmos"
+msgstr "Toon Gizmos"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Information"
@@ -7450,9 +7463,9 @@ msgid ""
msgstr ""
"Klik om te wisselen tussen zichtbaarheidsweergaven.\n"
"\n"
-"Open oog: handvat is zichtbaar.\n"
-"Gesloten oog: handvat is verborgen.\n"
-"Half open oog: handvat is ook zichtbaar door ondoorzichtige oppervlaktes."
+"Open oog: Gizmo is zichtbaar.\n"
+"Gesloten oog: Gizmo is verborgen.\n"
+"Half open oog: Gizmo is ook zichtbaar door ondoorzichtige oppervlaktes."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Nodes To Floor"
@@ -7640,7 +7653,7 @@ msgstr "Post"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Nameless gizmo"
-msgstr "Naamloos apparaat"
+msgstr "Naamloze gizmo"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -9932,6 +9945,7 @@ msgstr ""
"Wil je %s mappen doorzoeken naar bestaande Godot projecten?\n"
"Dit kan een tijdje duren."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Projectbeheer"
@@ -10596,9 +10610,8 @@ msgid "Make node as Root"
msgstr "Knoop tot wortelknoop maken"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete %d nodes and any children?"
-msgstr "Verwijder knoop \"%s\" en zijn kinderen?"
+msgstr "%d knopen en hun (eventuele) kinderen verwijderen?"
#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
diff --git a/editor/translations/or.po b/editor/translations/or.po
index 5859fe6b0a..220638494d 100644
--- a/editor/translations/or.po
+++ b/editor/translations/or.po
@@ -1084,6 +1084,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1105,6 +1108,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9465,6 +9476,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index d7ff515b05..dd93a0ec83 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -41,12 +41,13 @@
# Jan Ligudziński <jan.ligudzinski@gmail.com>, 2020.
# Adam Jagoda <kontakt@lukasz.xyz>, 2020.
# Filip Glura <mcmr.slendy@gmail.com>, 2020.
+# Roman Skiba <romanskiba0@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-07-31 03:47+0000\n"
-"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
+"PO-Revision-Date: 2020-09-01 18:42+0000\n"
+"Last-Translator: Roman Skiba <romanskiba0@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
"Language: pl\n"
@@ -55,7 +56,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1151,6 +1152,9 @@ msgstr "Założyciele projektu"
msgid "Lead Developer"
msgstr "Deweloper naczelny"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Menedżer projektu "
@@ -1172,6 +1176,16 @@ msgid "Gold Sponsors"
msgstr "ZÅ‚oci sponsorzy"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Srebrni darczyńcy"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Brązowi darczyńcy"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini-sponsorzy"
@@ -9539,7 +9553,7 @@ msgstr "Plik paczki"
#: editor/project_export.cpp
msgid "Features"
-msgstr "Funkcjonalności"
+msgstr "Funkcje"
#: editor/project_export.cpp
msgid "Custom (comma-separated):"
@@ -9898,6 +9912,7 @@ msgstr ""
"projektów Godota?\n"
"To może chwilę zająć."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Menedżer projektów"
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index bf2d3ef0ad..9640ed40f1 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -1127,6 +1127,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1148,6 +1151,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9789,6 +9800,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 6c035decd5..3e9e709aab 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -1209,9 +1209,12 @@ msgstr "Fundadores do Projeto"
msgid "Lead Developer"
msgstr "Desenvolvedor-chefe"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr "Gerenciador de Projetos "
+msgstr "Gerente do Projeto "
#: editor/editor_about.cpp
msgid "Developers"
@@ -1230,6 +1233,16 @@ msgid "Gold Sponsors"
msgstr "Patrocinadores Ouro"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Doadores Prata"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Doadores Bronze"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Patrocinadores Mini"
@@ -9966,6 +9979,7 @@ msgstr ""
"existentes?\n"
"Isso pode levar algum tempo."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gerenciador de Projetos"
diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po
index b9d6c82ff0..63c82c84ba 100644
--- a/editor/translations/pt_PT.po
+++ b/editor/translations/pt_PT.po
@@ -13,15 +13,15 @@
# Rueben Stevens <supercell03@gmail.com>, 2017.
# SARDON <fabio3_Santos@hotmail.com>, 2017.
# Vinicius Gonçalves <viniciusgoncalves21@gmail.com>, 2017.
-# ssantos <ssantos@web.de>, 2018, 2019.
+# ssantos <ssantos@web.de>, 2018, 2019, 2020.
# Gonçalo Dinis Guerreiro João <goncalojoao205@gmail.com>, 2019.
# Manuela Silva <mmsrs@sky.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-07-31 03:47+0000\n"
-"Last-Translator: João Lopes <linux-man@hotmail.com>\n"
+"PO-Revision-Date: 2020-08-16 15:25+0000\n"
+"Last-Translator: ssantos <ssantos@web.de>\n"
"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_PT/>\n"
"Language: pt_PT\n"
@@ -1037,7 +1037,7 @@ msgstr "Proprietários de:"
#: editor/dependency_editor.cpp
msgid "Remove selected files from the project? (Can't be restored)"
-msgstr "Remover arquivos selecionados do Projeto? (Sem desfazer)"
+msgstr "Remover ficheiros selecionados do Projeto? (Sem desfazer)"
#: editor/dependency_editor.cpp
msgid ""
@@ -1045,7 +1045,7 @@ msgid ""
"work.\n"
"Remove them anyway? (no undo)"
msgstr ""
-"Os arquivos a serem removidos são necessários para que outros recursos "
+"Os ficheiros a serem removidos são necessários para que outros recursos "
"funcionem.\n"
"Remover mesmo assim? (sem anular)"
@@ -1129,6 +1129,9 @@ msgstr "Fundadores do Projeto"
msgid "Lead Developer"
msgstr "Desenvolvedor-chefe"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Gestor de Projeto "
@@ -1150,6 +1153,16 @@ msgid "Gold Sponsors"
msgstr "Patrocinadores Gold"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Doadores Silver"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Doadores Bronze"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Patrocinadores Mini"
@@ -1403,11 +1416,11 @@ msgstr "Guardar este Modelo de Barramento para um ficheiro."
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
-msgstr "Carregar Padrão"
+msgstr "Carregar Predefinição"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
-msgstr "Carregar o Modelo padrão de barramento."
+msgstr "Carregar o Modelo predefinido de barramento."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
@@ -1551,7 +1564,7 @@ msgstr "Escolha"
#: editor/editor_export.cpp
msgid "Storing File:"
-msgstr "Arquivo de Armazenamento:"
+msgstr "Armazenar o Ficheiro:"
#: editor/editor_export.cpp
msgid "No export template found at the expected path:"
@@ -1962,7 +1975,7 @@ msgstr "Sobrepõe:"
#: editor/editor_help.cpp
msgid "default:"
-msgstr "Padrão:"
+msgstr "predefinição:"
#: editor/editor_help.cpp
msgid "Methods"
@@ -2273,7 +2286,7 @@ msgstr "Erro ao tentar guardar o Modelo!"
#: editor/editor_node.cpp
msgid "Default editor layout overridden."
-msgstr "O Modelo do Editor padrão foi substituído."
+msgstr "O modelo do editor predefinido foi substituído."
#: editor/editor_node.cpp
msgid "Layout name not found!"
@@ -2281,7 +2294,7 @@ msgstr "Nome do Modelo não encontrado!"
#: editor/editor_node.cpp
msgid "Restored default layout to base settings."
-msgstr "Modelo padrão restaurado para as configurações base."
+msgstr "Modelo predefinido restaurado para as configurações base."
#: editor/editor_node.cpp
msgid ""
@@ -2582,7 +2595,7 @@ msgstr "Apagar Modelo"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr "Padrão"
+msgstr "Predefinição"
#: editor/editor_node.cpp editor/editor_properties.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
@@ -2840,7 +2853,7 @@ msgid ""
msgstr ""
"Com esta opção ativa, alterações da cena no editor serão replicadas no jogo "
"em execução.\n"
-"Quando usada num dispositivo remoto, é mais eficiente com um sistema de "
+"Quando usada num aparelho remoto, é mais eficiente com um sistema de "
"ficheiros em rede."
#: editor/editor_node.cpp
@@ -2856,7 +2869,7 @@ msgid ""
msgstr ""
"Com esta opção ativa, qualquer Script guardado será recarregado no jogo em "
"execução.\n"
-"Quando usada num dispositivo remoto, é mais eficiente com um Sistema de "
+"Quando usada num aparelho remoto, é mais eficiente com um Sistema de "
"Ficheiros em rede."
#: editor/editor_node.cpp editor/script_create_dialog.cpp
@@ -3464,8 +3477,9 @@ msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
msgstr ""
-"Não foram encontrados ligações para download para esta versão. Download "
-"direto está apenas disponível para os lançamentos oficiais."
+"Não foram encontrados ligações para descarregar para esta versão. "
+"Descarregamentos diretos estão disponíveis apenas para os lançamentos "
+"oficiais."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3981,11 +3995,11 @@ msgstr "%d Ficheiros"
#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
-msgstr "Definir como Padrão para '%s'"
+msgstr "Definir como Predefinição para '%s'"
#: editor/import_dock.cpp
msgid "Clear Default for '%s'"
-msgstr "Limpar Padrão para '%s'"
+msgstr "Limpar Predefinição para '%s'"
#: editor/import_dock.cpp
msgid "Import As:"
@@ -5658,7 +5672,7 @@ msgstr "Erro a instanciar cena de %s"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Default Type"
-msgstr "Mudar Tipo Padrão"
+msgstr "Mudar Predefinição de Tipo"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
@@ -8577,7 +8591,7 @@ msgstr "Definir Nome do Uniform"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Input Default Port"
-msgstr "Definir Porta de Entrada Padrão"
+msgstr "Definir Porta de Entrada Predefinida"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node to Visual Shader"
@@ -9306,7 +9320,7 @@ msgid ""
"constants."
msgstr ""
"Expressão personalizada em Linguagem Godot Shader, colocada sobre o shader "
-"resultante. Pode colocar várias definições de função e chamá-las depois nas "
+"resultante. Pode pôr várias definições de função e chamá-las depois nas "
"Expressões. Também pode declarar variantes, uniformes e constantes."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9864,6 +9878,7 @@ msgstr ""
"Pretende pesquisar %s pastas por projetos Godot existentes?\n"
"Pode demorar um pouco."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestor de Projetos"
@@ -9965,11 +9980,11 @@ msgstr "Adicionar evento ação de entrada"
#: editor/project_settings_editor.cpp
msgid "All Devices"
-msgstr "Todos os Dispositivos"
+msgstr "Todos os Aparelhos"
#: editor/project_settings_editor.cpp
msgid "Device"
-msgstr "Dispositivo"
+msgstr "Aparelho"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
@@ -10181,7 +10196,7 @@ msgstr "Zona morta"
#: editor/project_settings_editor.cpp
msgid "Device:"
-msgstr "Dispositivo:"
+msgstr "Aparelho:"
#: editor/project_settings_editor.cpp
msgid "Index:"
@@ -10425,11 +10440,11 @@ msgstr "No carácter %s"
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent Node"
-msgstr "Recolocar Nó"
+msgstr "Repôr Nó"
#: editor/reparent_dialog.cpp
msgid "Reparent Location (Select new Parent):"
-msgstr "Recolocar localização (selecionar novo Parente):"
+msgstr "Repôr localização (selecionar novo Parente):"
#: editor/reparent_dialog.cpp
msgid "Keep Global Transform"
@@ -10437,7 +10452,7 @@ msgstr "Manter transformação global"
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent"
-msgstr "Recolocar"
+msgstr "Repôr"
#: editor/run_settings_dialog.cpp
msgid "Run Mode:"
@@ -10562,7 +10577,7 @@ msgid ""
"reverted to their default."
msgstr ""
"Desativar \"editable_instance\" irá reverter todas as propriedades do nó "
-"para os seus valores padrão."
+"para os seus valores predefinição."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -10570,7 +10585,8 @@ msgid ""
"cause all properties of the node to be reverted to their default."
msgstr ""
"Ativar \"Carregar como Espaço Reservado\" vai desativar \"Filhos Editáveis\" "
-"e fazer com que todas as propriedades do nó revertam para valores padrão."
+"e fazer com que todas as propriedades do nó revertam para valores "
+"predefinidos."
#: editor/scene_tree_dock.cpp
msgid "Make Local"
@@ -10680,7 +10696,7 @@ msgstr "Mudar tipo"
#: editor/scene_tree_dock.cpp
msgid "Reparent to New Node"
-msgstr "Recolocar o Novo Nó"
+msgstr "Repôr o Novo Nó"
#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
@@ -11539,7 +11555,7 @@ msgstr "Mudar nome do argumento"
#: modules/visual_script/visual_script_editor.cpp
msgid "Set Variable Default Value"
-msgstr "Definir Valor Padrão da Variável"
+msgstr "Definir Valor Predefinido da Variável"
#: modules/visual_script/visual_script_editor.cpp
msgid "Set Variable Type"
@@ -11931,7 +11947,7 @@ msgstr "O pacote deve ter pelo menos um separador '.'."
#: platform/android/export/export.cpp
msgid "Select device from the list"
-msgstr "Selecionar dispositivo da lista"
+msgstr "Selecionar aparelho da lista"
#: platform/android/export/export.cpp
msgid "ADB executable not configured in the Editor Settings."
@@ -12083,7 +12099,7 @@ msgstr "Executar no Navegador"
#: platform/javascript/export/export.cpp
msgid "Run exported HTML in the system's default browser."
-msgstr "Executar HTML exportado no Navegador padrão do sistema."
+msgstr "Executar HTML exportado no navegador predefinido do sistema."
#: platform/javascript/export/export.cpp
msgid "Could not write file:"
@@ -12107,7 +12123,7 @@ msgstr "Não consigo ler ficheiro de imagem do ecrã de inicialização:"
#: platform/javascript/export/export.cpp
msgid "Using default boot splash image."
-msgstr "A usar imagem padrão de inicialização."
+msgstr "A usar imagem de inicialização predefinida."
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
@@ -12333,7 +12349,7 @@ msgstr ""
#: scene/2d/skeleton_2d.cpp
msgid "This Bone2D chain should end at a Skeleton2D node."
-msgstr "Esta corrente de Bone2D deve terminar em um nó Skeleton2D."
+msgstr "Esta corrente de Bone2D deve terminar num nó Skeleton2D."
#: scene/2d/skeleton_2d.cpp
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
@@ -12754,7 +12770,7 @@ msgid ""
"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
-"Ambiente Padrão especificado em Configuração do Projeto (Rendering -> "
+"Ambiente predefinido especificado em Configuração do Projeto (Rendering -> "
"Environment -> Default Environment) não pode ser carregado."
#: scene/main/viewport.cpp
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index 29487392f8..5a8c083d54 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -1126,6 +1126,9 @@ msgstr "Fondatorii Proiectului"
msgid "Lead Developer"
msgstr "Dezvoltator Principal"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Manager de Proiect "
@@ -1147,6 +1150,16 @@ msgid "Gold Sponsors"
msgstr "Sponsori Aur"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Donatori de Argint"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Donatori de Bronz"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsori"
@@ -9912,6 +9925,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 7b12d8195c..9e0ecb8e8d 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -85,12 +85,14 @@
# kyanukovich <ianu0001@algonquinlive.com>, 2020.
# Ron788 <ustinov200511@gmail.com>, 2020.
# Daniel <dan.ef1999@gmail.com>, 2020.
+# NeoLan Qu <it.bulla@mail.ru>, 2020.
+# Nikita Epifanov <nikgreens@protonmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-01 11:14+0000\n"
-"Last-Translator: Daniel <dan.ef1999@gmail.com>\n"
+"PO-Revision-Date: 2020-09-08 11:40+0000\n"
+"Last-Translator: Nikita Epifanov <nikgreens@protonmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
"Language: ru\n"
@@ -99,7 +101,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1197,6 +1199,9 @@ msgstr "ОÑнователи Проекта"
msgid "Lead Developer"
msgstr "Ведущий разработчик"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Менеджер проектов "
@@ -1218,6 +1223,14 @@ msgid "Gold Sponsors"
msgstr "Золотые ÑпонÑоры"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "СеребрÑные ÑпонÑоры"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "Бронзовые ÑпонÑоры"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Мини ÑпонÑоры"
@@ -8952,7 +8965,7 @@ msgstr "Возвращает обратный гиперболичеÑкий Ñ‚Ð
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Finds the nearest integer that is greater than or equal to the parameter."
-msgstr "ВычиÑлÑет ближайшее целое чиÑло, большее или равное аргументу."
+msgstr "Ðаходит ближайшее целое, которое больше или равно параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Constrains a value to lie between two further values."
@@ -8960,11 +8973,11 @@ msgstr "Удерживает значение в пределах двух дрÑ
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the cosine of the parameter."
-msgstr "Возвращает коÑÐ¸Ð½ÑƒÑ Ð°Ñ€Ð³ÑƒÐ¼ÐµÐ½Ñ‚Ð°."
+msgstr "Возвращает коÑÐ¸Ð½ÑƒÑ Ð¿Ð°Ñ€Ð°Ð¼ÐµÑ‚Ñ€Ð°."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "Возвращает гиперболичеÑкий коÑÐ¸Ð½ÑƒÑ Ð°Ñ€Ð³ÑƒÐ¼ÐµÐ½Ñ‚Ð°."
+msgstr "Возвращает гиперболичеÑкий коÑÐ¸Ð½ÑƒÑ Ð¿Ð°Ñ€Ð°Ð¼ÐµÑ‚Ñ€Ð°."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8980,7 +8993,7 @@ msgstr "ЭкÑпонента Ñ Ð¾Ñнованием 2."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the nearest integer less than or equal to the parameter."
-msgstr "ВычиÑлÑет ближайшее целое, меньшее или равное аргументу."
+msgstr "Ðаходит ближайшее целое, меньшее или равное аргументу."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Computes the fractional part of the argument."
@@ -8988,7 +9001,7 @@ msgstr "ВычиÑлÑет дробную чаÑÑ‚ÑŒ аргумента."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse of the square root of the parameter."
-msgstr "Возвращает обратный корень из аргумента."
+msgstr "Возвращает обратный квадратный корень из аргумента."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Natural logarithm."
@@ -9033,11 +9046,11 @@ msgstr "1.0 / ÑкалÑÑ€"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the nearest integer to the parameter."
-msgstr "ВычиÑлÑет ближайшее целое чиÑло."
+msgstr "Ðаходит ближайшее к параметру целое чиÑло."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the nearest even integer to the parameter."
-msgstr "ВычиÑлÑет ближайшее чётное чиÑло."
+msgstr "Ðаходит ближайшее чётное чиÑло к параметру."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -9939,6 +9952,7 @@ msgstr ""
"Ð’Ñ‹ дейÑтвительно хотите поиÑкать ÑущеÑтвующие проекты Godot в %s папках?\n"
"Это может занÑÑ‚ÑŒ много времени."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Менеджер проектов"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index c8b0a57cbe..6db6ba355a 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -1107,6 +1107,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1128,6 +1131,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9542,6 +9553,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 59cd8da671..7a5bd57c4c 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-06-15 01:48+0000\n"
+"PO-Revision-Date: 2020-09-08 11:40+0000\n"
"Last-Translator: Richard Urban <redasuio1@gmail.com>\n"
"Language-Team: Slovak <https://hosted.weblate.org/projects/godot-engine/"
"godot/sk/>\n"
@@ -23,7 +23,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
-"X-Generator: Weblate 4.1-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -32,7 +32,7 @@ msgstr "Chybný argument convert(), použite TYPE_* konštanty."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr "dĺžka oÄakávaného stringu 1 (písmeno)"
+msgstr "dĺžka oÄakávaného stringu 1 (písmeno)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -42,7 +42,7 @@ msgstr "Nedostatok bajtov na dekódovanie, alebo chybný formát."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr "Neplatný vstup %i (neprešlo) vo výraze"
+msgstr "Nesprávny vstup(input) %i (neschválený) v požiadavke"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
@@ -98,7 +98,7 @@ msgstr "EiB"
#: editor/animation_bezier_editor.cpp
msgid "Free"
-msgstr "zadarmo"
+msgstr "Voľný"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
@@ -118,7 +118,7 @@ msgstr "Hodnota:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
-msgstr "Sem Vložte KľúÄ"
+msgstr "Tu vložiÅ¥ kľúÄ"
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
@@ -130,7 +130,7 @@ msgstr "ZmazaÅ¥ oznaÄené kľúÄ(e)"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
-msgstr "Pridať Bezierov bod"
+msgstr "Pridať Bezier bod"
#: editor/animation_bezier_editor.cpp
msgid "Move Bezier Points"
@@ -191,7 +191,7 @@ msgstr "Zmeniť Dĺžku Animácie (Change Animation Length)"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr "Zmeniť opakovanie Animácie (Change Animation Loop)"
+msgstr "Zmeniť Opakovanie Animácie"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -256,7 +256,7 @@ msgstr "Zapnúť/Vypnúť tento track."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr "Update Mode (ako je nastavená táto možnosť)"
+msgstr "Update Mode (Tak ako je táto možnosť nastavená)"
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
@@ -517,7 +517,7 @@ msgstr "Zoskupte track-y pomocou node-u alebo ich zobrazte ako plain list."
#: editor/animation_track_editor.cpp
msgid "Snap:"
-msgstr "Snap:"
+msgstr "Prichytiť:"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
@@ -756,9 +756,8 @@ msgid "Method in target node must be specified."
msgstr "Metóda v target node-e musí byť špecifikovaná."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Method name must be a valid identifier."
-msgstr "Metóda v target node-e musí byť špecifikovaná."
+msgstr "Meno Metódy musí byť špecifikované."
#: editor/connections_dialog.cpp
msgid ""
@@ -1115,6 +1114,9 @@ msgstr "Zakladatelia Projektu"
msgid "Lead Developer"
msgstr "Vedúci Vývojár"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Manažér Projektu "
@@ -1136,6 +1138,14 @@ msgid "Gold Sponsors"
msgstr "Zlatý Sponzori"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "Strieborný Sponzori"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "Bronzový Sponzori"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Malý Sponzori"
@@ -1886,7 +1896,7 @@ msgstr "PrieÄinky a Súbory:"
#: editor/plugins/style_box_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Preview:"
-msgstr "Ako to bude vyzerať:"
+msgstr "Predzobraziť:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
@@ -2782,9 +2792,9 @@ msgid ""
msgstr ""
"KeÄ bude povolená táto možnosÅ¥, export alebo deploy vyprodukujú menej \n"
"súboru executable.\n"
-"Filesystém bude z projektu poskytovaný editorom v sieti. Na Androide, pre "
-"deploy budete potrebovať USB kábel \n"
-"rýchlejší výkon. Táto možnosť zrýchľuje proces testovania."
+"Filesystém bude z projektu poskytovaný editorom v sieti.\n"
+"Na Androide, predeploy budete potrebovať USB kábel pre rýchlejší výkon. Táto "
+"možnosť zrýchľuje proces testovania."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
@@ -3053,19 +3063,19 @@ msgstr "Importovať Šablóny Zo ZIP File-u"
#: editor/editor_node.cpp
msgid "Template Package"
-msgstr "BalíÄek Å ablón"
+msgstr "Balík Šablón"
#: editor/editor_node.cpp
msgid "Export Library"
-msgstr "Exportovať Library"
+msgstr "Exportovať Knižnicu"
#: editor/editor_node.cpp
msgid "Merge With Existing"
-msgstr "Spojiť Z Existujúcim"
+msgstr "ZlúÄiÅ¥ s existujúcim"
#: editor/editor_node.cpp
msgid "Open & Run a Script"
-msgstr "Otvoriť & Spustiť Script"
+msgstr "Otvoriť a vykonať skript"
#: editor/editor_node.cpp
msgid "New Inherited"
@@ -3105,7 +3115,7 @@ msgstr "Otvoriť predchádzajúci Editor"
#: editor/editor_node.h
msgid "Warning!"
-msgstr "Varovanie!"
+msgstr "Upozornenie!"
#: editor/editor_path.cpp
msgid "No sub-resources found."
@@ -3113,7 +3123,7 @@ msgstr "Nenašli sa žiadne \"sub-resources\"."
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
-msgstr "Vytváranie Zobrazenia \"Mesh-u\""
+msgstr "Vytváranie Predzobrazenia Mesh-u"
#: editor/editor_plugin.cpp
msgid "Thumbnail..."
@@ -4223,7 +4233,7 @@ msgstr "Vyberte a premiestnite body, vytvorte body z RMB."
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
msgid "Enable snap and show grid."
-msgstr "Povoliť snap a show grid."
+msgstr "Povoliť prichytenie a zobraziť mriežku."
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -4253,118 +4263,117 @@ msgstr "Pridať Trojuholník"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Change BlendSpace2D Limits"
-msgstr ""
+msgstr "Zmeniť Limity BlendSpace2D"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Change BlendSpace2D Labels"
-msgstr ""
+msgstr "Zmeniť Label BlendSpace2D"
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
msgid "Remove BlendSpace2D Point"
-msgstr "Všetky vybrané"
+msgstr "Vymazať BlendSpace2D Bod"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Remove BlendSpace2D Triangle"
-msgstr ""
+msgstr "Vymazať BlendSpace2D Trojuholník"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
-msgstr ""
+msgstr "BlendSpace2D nepatrí ku AnimationTree node."
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "No triangles exist, so no blending can take place."
msgstr ""
+"Neexistujú žiadne trojuholníky, takže si nemôže zabrať miesto žiadny "
+"blending."
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Toggle Auto Triangles"
-msgstr ""
+msgstr "Prepnúť Automatické Trojuholníky"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
-msgstr ""
+msgstr "Vytvoriť trojuholníky spájaním bodov."
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Erase points and triangles."
-msgstr ""
+msgstr "Vymazať body a trojuholníky."
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Generate blend triangles automatically (instead of manually)"
-msgstr ""
+msgstr "Vygenerovať blend trojuholníky Automaticky (nie manuálne)"
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend:"
-msgstr ""
+msgstr "Blend:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Parameter Changed"
-msgstr ""
+msgstr "Parameter sa Zmenil"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#, fuzzy
msgid "Edit Filters"
-msgstr "Súbor:"
+msgstr "Upraviť Filtre"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Output node can't be added to the blend tree."
-msgstr ""
+msgstr "Nemôžete pridať output node do blend tree."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Add Node to BlendTree"
-msgstr ""
+msgstr "Pridať Node do BlendTree"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Node Moved"
-msgstr ""
+msgstr "Node sa pohol"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
-msgstr ""
+msgstr "Nepodarilo sa pripojiť, port sa možno používa alebo je neplatný."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Nodes Connected"
-msgstr ""
+msgstr "Node-y Spojené"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Nodes Disconnected"
-msgstr ""
+msgstr "Node-y Odpojené"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Set Animation"
-msgstr "Popis:"
+msgstr "Nastaviť Animáciu"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Delete Node"
-msgstr "Všetky vybrané"
+msgstr "Zmazať Node"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
-msgstr ""
+msgstr "Zmazať Node(y)"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
-msgstr ""
+msgstr "Zapnúť/Vypnúť Filter"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Change Filter"
-msgstr ""
+msgstr "Zmeniť Filter"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
+"Nieje nastavený AnimaÄný PrehrávaÄ, takže sa nepodarilo získaÅ¥ mená trackov."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Player path set is invalid, so unable to retrieve track names."
-msgstr ""
+msgstr "Cesta prehrávaÄa je neplatná, takže sa nepodarilo získaÅ¥ mená trackov."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
@@ -4372,312 +4381,302 @@ msgid ""
"Animation player has no valid root node path, so unable to retrieve track "
"names."
msgstr ""
+"AnimaÄný PrehrávaÄ nemá žiadny platnú root node cestu, takže sa nepodarilo "
+"zistiť mená trackov."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Anim Clips"
-msgstr "Klipy Animácie:"
+msgstr "Klipy Animácie"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Audio Clips"
-msgstr "Zvukové Klipy:"
+msgstr "Zvukové Klipy"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Functions"
-msgstr "Funkcie:"
+msgstr "Funkcie"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
-msgstr ""
+msgstr "Node Premenovaný"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node..."
-msgstr ""
+msgstr "Pridať Node..."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
-#, fuzzy
msgid "Edit Filtered Tracks:"
-msgstr "Súbor:"
+msgstr "Upraviť Filtrované Tracky:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Enable Filtering"
-msgstr ""
+msgstr "Povoliť Filtrovanie"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
-msgstr ""
+msgstr "Prepnúť Autoplay"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
-msgstr ""
+msgstr "Nové Meno Animácie:"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Anim"
-msgstr ""
+msgstr "Nová Animácia"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
-msgstr ""
+msgstr "Zmeniť Meno Animácie:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
-msgstr ""
+msgstr "Naozaj chcete vymazať Animáciu?"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Remove Animation"
-msgstr ""
+msgstr "Vymazať Animáciu"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Invalid animation name!"
-msgstr ""
+msgstr "Meno animácie je Vadné!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation name already exists!"
-msgstr ""
+msgstr "Toto meno Animácie už existuje!"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Rename Animation"
-msgstr ""
+msgstr "Premenovať Animáciu"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
-msgstr ""
+msgstr "Blend sa ÄŽalej Zmenil"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Blend Time"
-msgstr ""
+msgstr "Zmeniť Blend Time"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
-msgstr ""
+msgstr "NaÄítaÅ¥ Animáciu"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
-msgstr ""
+msgstr "Duplikovať Animáciu"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation to copy!"
-msgstr ""
+msgstr "Žiadne animácie na skopírovanie!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation resource on clipboard!"
-msgstr ""
+msgstr "Žiadny zroj animácie v clipboard!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pasted Animation"
-msgstr ""
+msgstr "Prilepená Animácia"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Paste Animation"
-msgstr ""
+msgstr "Prilepiť Animáciu"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation to edit!"
-msgstr ""
+msgstr "Žiadna animácia na úpravu!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
-msgstr ""
+msgstr "Spusťiť vybranú animáciu odzadu z aktuálnej pozície. (A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from end. (Shift+A)"
-msgstr ""
+msgstr "Spustiť vybranú animáciu odzadu z konca. (Shift+A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
-msgstr ""
+msgstr "Zastaviť playback animácie. (S)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from start. (Shift+D)"
-msgstr ""
+msgstr "SpustiÅ¥ vybranú animáciu od zaÄiatku. (Shift+D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from current pos. (D)"
-msgstr ""
+msgstr "Spustiť vybranú animáciu z aktuálnej pozície. (D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
-msgstr ""
+msgstr "Pozícia Animácie (v sekundách)."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Scale animation playback globally for the node."
-msgstr ""
+msgstr "ZväÄÅ¡iÅ¥ playback animácie globálne pre node."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
-msgstr ""
+msgstr "AnimaÄné Náradie"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation"
msgstr "Animácie"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Edit Transitions..."
-msgstr "Prechody"
+msgstr "Upraviť Prechody..."
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Open in Inspector"
-msgstr "Otvorit prieÄinok"
+msgstr "Otvorit v Inšpektor-ovi"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
-msgstr ""
+msgstr "ZobraziÅ¥ list animácii v prehrávaÄi."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Autoplay on Load"
-msgstr ""
+msgstr "Autoplay pri NaÄítaní"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Enable Onion Skinning"
-msgstr ""
+msgstr "Povoliť Onion Skinning"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Onion Skinning Options"
-msgstr ""
+msgstr "Onion Skinning Možnosti"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Directions"
-msgstr "Popis:"
+msgstr "Smery"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Past"
-msgstr "Vložiť"
+msgstr "Minulosť"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
-msgstr ""
+msgstr "Budúcnosť"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Depth"
-msgstr ""
+msgstr "Hĺbka"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "1 step"
-msgstr ""
+msgstr "1 krok"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "2 steps"
-msgstr ""
+msgstr "2 kroky"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "3 steps"
-msgstr ""
+msgstr "3 kroky"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Differences Only"
-msgstr ""
+msgstr "Iba Odlišnosti"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Force White Modulate"
-msgstr ""
+msgstr "Force White Modulate"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Include Gizmos (3D)"
-msgstr ""
+msgstr "Zahŕňa Gizmos (3D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pin AnimationPlayer"
-msgstr ""
+msgstr "Pripnúť PrehrávaÄ Animácie"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
-msgstr ""
+msgstr "Vytvoriť Novú Animáciu"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
-msgstr ""
+msgstr "Meno Animácie:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
msgid "Error!"
-msgstr ""
+msgstr "Chyba!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Times:"
-msgstr ""
+msgstr "Blend Times:"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
-msgstr ""
+msgstr "Ďalej (Automatický Rad):"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Cross-Animation Blend Times"
-msgstr ""
+msgstr "Cross-Animation Blend Times"
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Move Node"
-msgstr "Vložiť"
+msgstr "Premiestniť Node"
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition exists!"
-msgstr "Prechody"
+msgstr "Prechod existuje!"
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Add Transition"
-msgstr "Prechody"
+msgstr "Pridať Prechod"
#: editor/plugins/animation_state_machine_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
-msgstr ""
+msgstr "Pridať Node"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
-msgstr ""
+msgstr "Koniec"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Immediate"
-msgstr ""
+msgstr "Okamžite"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Sync"
-msgstr ""
+msgstr "Synchronizácia"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "At End"
-msgstr ""
+msgstr "Na Konci"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Travel"
-msgstr ""
+msgstr "Cestovať"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Start and end nodes are needed for a sub-transition."
-msgstr ""
+msgstr "Pre sub-prechod je potrebné zaÄaÅ¥ a skonÄiÅ¥ node-y."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "No playback resource set at path: %s."
-msgstr ""
+msgstr "Nieje nastavený žiadny zdrojový playback ako cesta: %s."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Removed"
-msgstr ""
+msgstr "Node Zmazaný"
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition Removed"
-msgstr "Prechody"
+msgstr "Prechod Vymazaný"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set Start Node (Autoplay)"
-msgstr ""
+msgstr "NastaviÅ¥ ZaÄiatoÄný Node (Autoplay)"
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
@@ -4685,363 +4684,356 @@ msgid ""
"RMB to add new nodes.\n"
"Shift+LMB to create connections."
msgstr ""
+"Vybrať a premiestniť node-y.\n"
+"Pravím tlaÄítkom myÅ¡i pridáte node-y.\n"
+"Shift+Lavé tlaÄíko myÅ¡i vytvoriÅ¥ pripojenie."
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Create new nodes."
-msgstr "Vytvoriť adresár"
+msgstr "Vytvoriť Nové Node-y."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Connect nodes."
-msgstr ""
+msgstr "Spojiť Node-y."
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Remove selected node or transition."
-msgstr "Odstrániť výber"
+msgstr "VymazaÅ¥ oznaÄený node alebo prechod."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Toggle autoplay this animation on start, restart or seek to zero."
msgstr ""
+"Prepnúť autoplay na tejto animácii pri štarte, reštarte alebo seek to zero."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set the end animation. This is useful for sub-transitions."
-msgstr ""
+msgstr "NastaviÅ¥ koniec animácie. Toto je užitoÄné pre sub-prechody."
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition: "
-msgstr "Prechody"
+msgstr "Prechody: "
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Play Mode:"
-msgstr "Cesta k Node:"
+msgstr "Prehrať Mód:"
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
-msgstr ""
+msgstr "AnimaÄnýStrom"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "New name:"
-msgstr ""
+msgstr "Nové Meno:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
-msgstr ""
+msgstr "Veľkosť:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
-msgstr ""
+msgstr "Miznutie do (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade Out (s):"
-msgstr ""
+msgstr "Miznutie Von (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend"
-msgstr ""
+msgstr "Blend"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix"
-msgstr ""
+msgstr "Mix"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
-msgstr ""
+msgstr "Auto Reštart:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Restart (s):"
-msgstr ""
+msgstr "Reštart (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Random Restart (s):"
-msgstr ""
+msgstr "Náhodný Reštart (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Start!"
-msgstr ""
+msgstr "Å tart!"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Amount:"
-msgstr ""
+msgstr "Množstvo:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
-msgstr ""
+msgstr "Blend 0:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 1:"
-msgstr ""
+msgstr "Blend 1:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "X-Fade Time (s):"
-msgstr ""
+msgstr "ÄŒas X-Miznutia (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Current:"
-msgstr ""
+msgstr "Aktuálny:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Input"
-msgstr ""
+msgstr "Pridať Vstup"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Clear Auto-Advance"
-msgstr ""
+msgstr "Čistý Auto-Advance"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Set Auto-Advance"
-msgstr ""
+msgstr "Nastaviť Auto-Advance"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Delete Input"
-msgstr ""
+msgstr "Zmazať Vstup"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is valid."
-msgstr ""
+msgstr "AnimaÄný Strom je platný."
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is invalid."
-msgstr ""
+msgstr "AnimaÄný Strom je neplatný."
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation Node"
-msgstr ""
+msgstr "AnimaÄný Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "OneShot Node"
-msgstr ""
+msgstr "OneShot Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix Node"
-msgstr ""
+msgstr "Mix Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend2 Node"
-msgstr ""
+msgstr "Blend2 Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend3 Node"
-msgstr ""
+msgstr "Blend3 Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend4 Node"
-msgstr ""
+msgstr "Blend4 Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeScale Node"
-msgstr ""
+msgstr "TimeScale Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeSeek Node"
-msgstr ""
+msgstr "TimeSeek Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Transition Node"
-msgstr ""
+msgstr "Prechodový Node"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Import Animations..."
-msgstr ""
+msgstr "Importovať Animácie..."
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Node Filters"
-msgstr ""
+msgstr "Nastaviť Node Filtre"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Filters..."
-msgstr ""
+msgstr "Filtre..."
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Contents:"
-msgstr "Konštanty:"
+msgstr "Obsah:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "View Files"
-msgstr "Súbor:"
+msgstr "Zobraziť Súbory"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
-msgstr ""
+msgstr "Chyba pripojenia, prosím skúste znovu."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
-msgstr ""
+msgstr "Nepodarilo sa pripojiť k host:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response from host:"
-msgstr ""
+msgstr "Žiadna odozva od host-a:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
-msgstr ""
+msgstr "Nepodarilo sa rozlúštiť hostove meno:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
-msgstr ""
+msgstr "Žiadosť zlyhala, spätný kód:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed."
-msgstr ""
+msgstr "Žiadosť zlyhala."
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Cannot save response to:"
-msgstr "Nemôžete odstrániť:"
+msgstr "Nepodarilo sa uložiÅ¥ odpoveÄ do:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Write error."
-msgstr ""
+msgstr "Chyba písania."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
-msgstr ""
+msgstr "Žiadosť zlyhala, príliš veľa presmerovaní"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Redirect loop."
-msgstr ""
+msgstr "Presmerovací loop."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, timeout"
-msgstr ""
+msgstr "ŽiadosÅ¥ zlyhala, Äas vyprÅ¡al"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Timeout."
-msgstr "ÄŒas:"
+msgstr "Čas vypršal."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
-msgstr ""
+msgstr "Zlý download hash, za predpokladu že bolo narábané so súborom."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Expected:"
-msgstr ""
+msgstr "OÄakávané:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Got:"
-msgstr ""
+msgstr "Má:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
-msgstr ""
+msgstr "Zlyhalo sha256 hash check"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
-msgstr ""
+msgstr "Zlyhalo SÅ¥ahovanie Prostriedku:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Downloading (%s / %s)..."
-msgstr ""
+msgstr "SÅ¥ahovanie (%s / %s)..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Downloading..."
-msgstr ""
+msgstr "SÅ¥ahovanie..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Resolving..."
-msgstr ""
+msgstr "Rieši sa..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Error making request"
-msgstr ""
+msgstr "Pri vytváraní žiadosťi nastala chyba"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Idle"
-msgstr ""
+msgstr "Idle"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Inštalovať"
+msgstr "Inštalovať..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
-msgstr ""
+msgstr "Skúsiť znova"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download Error"
-msgstr ""
+msgstr "Chyba SÅ¥ahovania"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
-msgstr ""
+msgstr "Sťahovanie tohoto prostriedku už prebieha!"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Recently Updated"
-msgstr ""
+msgstr "Nedávno Vylepšené"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Least Recently Updated"
-msgstr ""
+msgstr "Za Poslednú Dobu Najmenej Aktualizované"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Name (A-Z)"
-msgstr ""
+msgstr "Meno (A-Z)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Name (Z-A)"
-msgstr ""
+msgstr "Meno (Z-A)"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "License (A-Z)"
-msgstr "Licencia"
+msgstr "Licencia (A-Z)"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "License (Z-A)"
-msgstr "Licencia"
+msgstr "Licencia (Z-A)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "First"
-msgstr ""
+msgstr "Prvý"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Previous"
-msgstr ""
+msgstr "Minulý"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Next"
-msgstr ""
+msgstr "Ďalší"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Last"
-msgstr ""
+msgstr "Posledný"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "All"
-msgstr ""
+msgstr "VÅ¡etky"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No results for \"%s\"."
-msgstr ""
+msgstr "Žiadne výsledky pre \"%s\"."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
-msgstr ""
+msgstr "Import..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Plugins..."
-msgstr ""
+msgstr "Pluginy..."
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
-msgstr ""
+msgstr "Zoradiť:"
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
msgid "Category:"
-msgstr ""
+msgstr "Kategória:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Site:"
@@ -5049,23 +5041,23 @@ msgstr "Stránka:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Support"
-msgstr ""
+msgstr "Podpora"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Official"
-msgstr ""
+msgstr "Oficiálne"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Testing"
-msgstr ""
+msgstr "Testovanie"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Loading..."
-msgstr ""
+msgstr "NaÄitávanie..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
-msgstr ""
+msgstr "Prostriedky Súboru ZIP"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5073,216 +5065,215 @@ msgid ""
"Save your scene (for images to be saved in the same dir), or pick a save "
"path from the BakedLightmap properties."
msgstr ""
+"Nedá sa urÄiÅ¥ cesta pre uloženie lightmap obrázkov.\n"
+"Uložte svoju scénu (Aby sa obrázky na to isté miesto), alebo vyberte cestu "
+"na uloženie so BakedLightmap vlastností."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
"Light' flag is on."
msgstr ""
+"Žiadne mesh-e na bake. Uistite sa že obsahujú UV2 channel a je na ňom 'Bake "
+"Light' vlajka."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
+"Nepodarilo sa vytvoriÅ¥ lightmap obrázok, uistite sa že Äi je cesta "
+"zapisovateľná."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
-msgstr ""
+msgstr "Bake Lightmaps"
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview"
-msgstr ""
+msgstr "Predzobraziť"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Configure Snap"
-msgstr ""
+msgstr "Konfigurovať Prichytenie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Offset:"
-msgstr ""
+msgstr "Odchýlka Mriežky:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Step:"
-msgstr ""
+msgstr "Krok Mriežky:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Primary Line Every:"
-msgstr ""
+msgstr "VÅ¡etky Primary Line:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "steps"
-msgstr ""
+msgstr "kroky"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
-msgstr ""
+msgstr "Odchýlka Rotácie:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Step:"
-msgstr ""
+msgstr "Krok Rotácie:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Scale Step:"
-msgstr "Zmeniť veľkosť výberu"
+msgstr "Krok Veľkosti:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "Popis:"
+msgstr "Presunúť Vertikálny Návod"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Popis:"
+msgstr "Vytvoriť Vertikálny Návod"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "Všetky vybrané"
+msgstr "Vymazať Vertikálny Návod"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "Všetky vybrané"
+msgstr "Presunúť Horizontálny Návod"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Popis:"
+msgstr "Vytvoriť Horizontálny Návod"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Všetky vybrané"
+msgstr "Vymazať Horizontálny Návod"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Popis:"
+msgstr "Vytvoriť Horizontálne a Vertikálne Návody"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move pivot"
-msgstr "Všetky vybrané"
+msgstr "Presunúť pivot"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotate CanvasItem"
-msgstr ""
+msgstr "OtoÄiÅ¥ CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move anchor"
-msgstr ""
+msgstr "Presunúť kovadlinu"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Resize CanvasItem"
-msgstr ""
+msgstr "Zmeniť Veľkosť CanvasItem-u"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale CanvasItem"
-msgstr ""
+msgstr "Veľkosť CanvasItem-u"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move CanvasItem"
-msgstr ""
+msgstr "Presunúť CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
msgstr ""
+"DieÅ¥a kontajnerov majú svoje kovadliny a okraje prepísané svojimi rodiÄmi."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Presets for the anchors and margins values of a Control node."
-msgstr ""
+msgstr "Prenastaviť pre kovadliny a okraje hodnoty Control node-u."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"When active, moving Control nodes changes their anchors instead of their "
"margins."
msgstr ""
+"Pri aktivovaní, pohybovanim Control node-ov zmeníte ich kovadliny namiesto "
+"ich okrajov."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Top Left"
-msgstr ""
+msgstr "Vľavo Hore"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Top Right"
-msgstr ""
+msgstr "Vpravo Hore"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Bottom Right"
-msgstr ""
+msgstr "Vpravo Dole"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Bottom Left"
-msgstr ""
+msgstr "Vľavo Dole"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Left"
-msgstr ""
+msgstr "Od Stredu Vľavo"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Top"
-msgstr ""
+msgstr "Od Stredu Hore"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Right"
-msgstr ""
+msgstr "Od Stredu Vpravo"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Bottom"
-msgstr ""
+msgstr "Od Stredu Dole"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center"
-msgstr ""
+msgstr "V Strede"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Left Wide"
-msgstr "Lineárne"
+msgstr "Ľavá Šírka"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Top Wide"
-msgstr ""
+msgstr "Horná Šírka"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Right Wide"
-msgstr "Lineárne"
+msgstr "Pravá Šírka"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Bottom Wide"
-msgstr ""
+msgstr "Dolná Šírka"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "VCenter Wide"
-msgstr ""
+msgstr "VerStredná Šírka"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "HCenter Wide"
-msgstr ""
+msgstr "HorStredná Šírka"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Full Rect"
-msgstr ""
+msgstr "Plný Obdĺžnik"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Keep Ratio"
-msgstr ""
+msgstr "Udržovať Pomer"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
-msgstr ""
+msgstr "Iba Kovadliny"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors and Margins"
-msgstr ""
+msgstr "Zmeniť Kovadliny a Okraje"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors"
-msgstr ""
+msgstr "Zmeniť Kovadliny"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5290,6 +5281,8 @@ msgid ""
"Game Camera Override\n"
"Overrides game camera with editor viewport camera."
msgstr ""
+"Prepísanie Hernej Kamery\n"
+"Prepísať hernú kameru s viewport kamerou editora."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5297,104 +5290,103 @@ msgid ""
"Game Camera Override\n"
"No game instance running."
msgstr ""
+"Prepísanie Hernej Kamery\n"
+"Nieje spustená žiadna herná inštancia."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Lock Selected"
-msgstr "Všetky vybrané"
+msgstr "Zamknúť OznaÄené"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Unlock Selected"
-msgstr "Všetky vybrané"
+msgstr "Odomknúť OznaÄené"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Group Selected"
-msgstr "Odstrániť výber"
+msgstr "PridaÅ¥ OznaÄené do Skupiny"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Ungroup Selected"
-msgstr "Odstrániť výber"
+msgstr "OdskupiÅ¥ OznaÄené"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Paste Pose"
-msgstr ""
+msgstr "Prilepiť Pózu"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Clear Guides"
-msgstr "Všetky vybrané"
+msgstr "Zmazať Návody"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create Custom Bone(s) from Node(s)"
-msgstr ""
+msgstr "Vytvoriť Vlastnú Kosť(i) z Node-u(ou)"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Clear Bones"
-msgstr "Všetky vybrané"
+msgstr "Zmazať Kosti"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
-msgstr ""
+msgstr "Vytvoriť IK Reťaz"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear IK Chain"
-msgstr ""
+msgstr "Zmazať IK Reťaz"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Warning: Children of a container get their position and size determined only "
"by their parent."
msgstr ""
+"Upozornenie: Dieťa kontajnera získa ich pozíciu a veľkosť iba podľa svojho "
+"rodiÄa."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Reset"
-msgstr ""
+msgstr "Resetovať Priblíženie"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode"
-msgstr ""
+msgstr "Vybrať Režim"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
-msgstr ""
+msgstr "Potiahnutím: OtáÄenie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Alt+Drag: Move"
-msgstr ""
+msgstr "Alt+Potiahnutie: Pohyb"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
msgstr ""
+"StaÄte 'v' pre Zmenu Pivot-a, 'Shift+v' pre hýbanie s Pivot-om (keÄ sa hýbe)."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Alt+RMB: Depth list selection"
-msgstr ""
+msgstr "Alt+RMB: Výber hĺbkového zoznamu"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode"
-msgstr ""
+msgstr "Move Mode"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode"
-msgstr ""
+msgstr "RotaÄný Režim"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode"
-msgstr ""
+msgstr "Zmena Veľkosti"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5402,187 +5394,186 @@ msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
msgstr ""
+"Zobraziť list všetkých objektov na kliknutej pozícii\n"
+"(rovnako ako Alt+RMB v výberovom režime)."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Click to change object's rotation pivot."
-msgstr ""
+msgstr "Kliknite pre zmenu rotaÄného pivota objektu."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Pan Mode"
-msgstr ""
+msgstr "Pohyb Mód"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Ruler Mode"
-msgstr "Režim Interpolácie"
+msgstr "Pravítko"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Toggle smart snapping."
-msgstr ""
+msgstr "Prepnúť smart prichytenie."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Smart Snap"
-msgstr ""
+msgstr "Použiť Smart Prichytenie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Toggle grid snapping."
-msgstr ""
+msgstr "Prepnúť Prichytenie Mriežky."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Grid Snap"
-msgstr ""
+msgstr "Použiť Príchyt Mriežky"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snapping Options"
-msgstr ""
+msgstr "Možnosti Prichytávania"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Rotation Snap"
-msgstr ""
+msgstr "Použiť Prichytávanie Rotácie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Scale Snap"
-msgstr ""
+msgstr "Použiť Prichytávanie Veľkosti"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
-msgstr ""
+msgstr "Prichytiť Relatívne"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Pixel Snap"
-msgstr ""
+msgstr "Použiť Pixelové Prichytenie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Smart Snapping"
-msgstr ""
+msgstr "Smart Prichytávanie"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Configure Snap..."
-msgstr ""
+msgstr "Konfigurovať Prichytávanie..."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Parent"
-msgstr ""
+msgstr "PrichytiÅ¥ na RodiÄa"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Node Anchor"
-msgstr ""
+msgstr "Prichytiť na Kovadlinu Node-u"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Node Sides"
-msgstr ""
+msgstr "Prichitiť na strany Node-u"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Node Center"
-msgstr ""
+msgstr "Prichytiť na Stred Node-u"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Other Nodes"
-msgstr "Vložiť"
+msgstr "Prichytiť na Ostatné Node-y"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Guides"
-msgstr ""
+msgstr "Prichytiť na Návody"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock the selected object in place (can't be moved)."
-msgstr ""
+msgstr "Zamknúť oznaÄený objekt na mieste (už sa s ním nebude daÅ¥ hýbaÅ¥)."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
-msgstr ""
+msgstr "Odomknúť oznaÄený objekt (dá sa s ním hýbaÅ¥)."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
-msgstr ""
+msgstr "Uistite sa že sa nedá oznaÄiÅ¥ dieÅ¥a objektu."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
-msgstr ""
+msgstr "Aby ste oznaÄili dieÅ¥a objektu tak mu musíte obnoviÅ¥ schopnosÅ¥."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Skeleton Options"
-msgstr "Všetky vybrané"
+msgstr "Nastavenia Kostry"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
-msgstr ""
+msgstr "Zobraziť Kosti"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make Custom Bone(s) from Node(s)"
-msgstr ""
+msgstr "Vytvoriť Vlastnú Kosť(i) z Node-u(ou)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear Custom Bones"
-msgstr ""
+msgstr "Zmazať Vlastné Kosti"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
-msgstr ""
+msgstr "Zobrazenie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Always Show Grid"
-msgstr ""
+msgstr "Vždy Zobraziť Mriežku"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Helpers"
-msgstr ""
+msgstr "Zobraziť Pomocníkov"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Rulers"
-msgstr ""
+msgstr "Zobraziť Pravítka"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Guides"
-msgstr ""
+msgstr "Zobraziť Návody"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Origin"
-msgstr ""
+msgstr "Zobraziť Pôvod"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Viewport"
-msgstr ""
+msgstr "Zobraziť Výrez"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Group And Lock Icons"
-msgstr ""
+msgstr "Zobraziť Skupinu a Zamknúť Ikony"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
-msgstr ""
+msgstr "Výber Stredu"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Frame Selection"
-msgstr ""
+msgstr "Výber Frame-u"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Preview Canvas Scale"
-msgstr ""
+msgstr "Predzobraziť Veľkosť Plátna"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
-msgstr ""
+msgstr "Prekladová maska na vkladanie kľúÄov."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation mask for inserting keys."
-msgstr ""
+msgstr "RotaÄná maska na vkladanie kľúÄov."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale mask for inserting keys."
-msgstr ""
+msgstr "Veľkostná maska na vkladanie kľúÄov."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert keys (based on mask)."
-msgstr ""
+msgstr "Vkladanie kľúÄov (založené na maske)."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
@@ -5591,67 +5582,69 @@ msgid ""
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
msgstr ""
+"Automaticky vložiÅ¥ kľúÄe keÄ sú objekty preložené, rotované alebo zväÄÅ¡ené "
+"(založené na maske).\n"
+"KľúÄe sú pridané iba do existujúcich track-ov, nebudú vytvorené žiadne nové "
+"tracky.\n"
+"Prvý krát musia byÅ¥ kľúÄe vložené manuálne."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Auto Insert Key"
-msgstr "Animácia VložiÅ¥ KľúÄ"
+msgstr "Automaticky VložiÅ¥ KľúÄ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Animation Key and Pose Options"
-msgstr "Dĺžka Času Animácie (v sekundách)"
+msgstr "AnimaÄný KÄ¾ÃºÄ a Možnosti Pozície"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
-msgstr ""
+msgstr "Vložte KÄ¾ÃºÄ (Existujúce Tracky)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Copy Pose"
-msgstr ""
+msgstr "Kopírovať Pozíciu"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear Pose"
-msgstr ""
+msgstr "Zmazať Pozíciu"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
-msgstr ""
+msgstr "Zdvojnásobiť krok mriežky dvomi"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Divide grid step by 2"
-msgstr ""
+msgstr "vydeliť krok mriežky dvomi"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Pan View"
-msgstr ""
+msgstr "Zobrazenie Pan"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
-msgstr ""
+msgstr "Pridať %s"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Adding %s..."
-msgstr ""
+msgstr "Pridávanie %s..."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Cannot instantiate multiple nodes without root."
-msgstr ""
+msgstr "Nie je možné vytvoriť inštanciu viacerých node-ov bez koreňa."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Create Node"
-msgstr ""
+msgstr "Vytvoriť Node"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Error instancing scene from %s"
-msgstr ""
+msgstr "Chyba pri inštalácovaní scény z %s"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Change Default Type"
-msgstr "Zmeniť %s Typ"
+msgstr "Zmeniť Predvolený Typ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
@@ -5660,214 +5653,204 @@ msgid ""
msgstr ""
#: editor/plugins/collision_polygon_editor_plugin.cpp
-#, fuzzy
msgid "Create Polygon3D"
-msgstr "Vytvoriť adresár"
+msgstr "Vytvoriť Polygon3D"
#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly"
-msgstr ""
+msgstr "Upraviť Poly"
#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly (Remove Point)"
-msgstr ""
+msgstr "Upraviť Poly (Odstrániť Bod)"
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
msgid "Set Handle"
-msgstr ""
+msgstr "Nastaviť Rukoväť"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Load Emission Mask"
-msgstr ""
+msgstr "NaÄíť Emisnú Masku"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
msgid "Restart"
-msgstr "Uložiť súbor"
+msgstr "Reštartovať"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Clear Emission Mask"
-msgstr ""
+msgstr "Zmazať Emisnú Masku"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
-msgstr ""
+msgstr "Particly"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generated Point Count:"
-msgstr ""
+msgstr "Generovaný Bodový PoÄet:"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Mask"
-msgstr ""
+msgstr "Emisná Maska"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Solid Pixels"
-msgstr ""
+msgstr "Pevné Pixely"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Border Pixels"
-msgstr ""
+msgstr "OhraniÄené Pixely"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
msgid "Directed Border Pixels"
-msgstr "PrieÄinky a Súbory:"
+msgstr "Pixely s Priamym OhraniÄením"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
-msgstr ""
+msgstr "Snímanie z Pixelu"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Colors"
-msgstr ""
+msgstr "Emisné Farby"
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
-msgstr ""
+msgstr "CPUParticly"
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Mesh"
-msgstr ""
+msgstr "Vytvoriť Emisné Body z Mesh-u"
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Node"
-msgstr ""
+msgstr "Vytvoriť Emisné Body z Node-u"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Flat 0"
-msgstr ""
+msgstr "Plochý 0"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Flat 1"
-msgstr ""
+msgstr "Plochý 1"
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease In"
-msgstr ""
+msgstr "Zvyšovanie"
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease Out"
-msgstr ""
+msgstr "Znižovanie"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Smoothstep"
-msgstr ""
+msgstr "Hladkýkrok"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Point"
-msgstr ""
+msgstr "Modifikovať Bod Krivky"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Tangent"
-msgstr ""
+msgstr "Modifikovať Tangetu Krivky"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Load Curve Preset"
-msgstr ""
+msgstr "NaÄítaÅ¥ Predvoľbu Krivky"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Add Point"
-msgstr "Signály:"
+msgstr "Pridať Bod"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Remove Point"
-msgstr "Všetky vybrané"
+msgstr "Vymazať Bod"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Left Linear"
-msgstr "Lineárne"
+msgstr "Lineárne Vľavo"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Right Linear"
-msgstr "Lineárne"
+msgstr "Lineárne Vpravo"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Load Preset"
-msgstr "NaÄítaÅ¥ predvolené"
+msgstr "NaÄítaÅ¥ Predvoľbu"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Remove Curve Point"
-msgstr "Všetky vybrané"
+msgstr "Vymazať Bod Krivky"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Toggle Curve Linear Tangent"
-msgstr ""
+msgstr "Prepnúť Lineárnu Tangetu Krivky"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Hold Shift to edit tangents individually"
-msgstr ""
+msgstr "Podržte Shift aby ste upravili tangetu individuálne"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Right click to add point"
-msgstr ""
+msgstr "Pravým kliknutím pridáťe Bod"
#: editor/plugins/gi_probe_editor_plugin.cpp
msgid "Bake GI Probe"
-msgstr ""
+msgstr "Vypiecť GI Probe"
#: editor/plugins/gradient_editor_plugin.cpp
msgid "Gradient Edited"
-msgstr ""
+msgstr "Prechod je Upravený"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
-msgstr ""
+msgstr "Predmet %d"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
-msgstr ""
+msgstr "Predmety"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item List Editor"
-msgstr ""
+msgstr "List Editor Predmetov"
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
-msgstr ""
+msgstr "Vytvoriť Occluder Polygon"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
-msgstr ""
+msgstr "Mesh je prázdny!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Couldn't create a Trimesh collision shape."
-msgstr "Vytvoriť adresár"
+msgstr "Nepodarilo sa vytvoriť Trimesh collision shape."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Trimesh Body"
-msgstr ""
+msgstr "Vytvoriť Static Trimesh Telo"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "This doesn't work on scene root!"
-msgstr ""
+msgstr "Toto nefunguje na koreni scény!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Shape"
-msgstr ""
+msgstr "Vytvoriť Trimesh Static Shape"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Can't create a single convex collision shape for the scene root."
@@ -6529,11 +6512,11 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Snap"
-msgstr ""
+msgstr "Prichytiť"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
-msgstr ""
+msgstr "Povoliť Prichytávanie"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid"
@@ -7356,7 +7339,7 @@ msgstr "Filter:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Cinematic Preview"
-msgstr ""
+msgstr "Filmové Predzobrazenie"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Not available when using the GLES2 renderer."
@@ -7419,11 +7402,11 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Nodes To Floor"
-msgstr ""
+msgstr "Prichytiť Node-y Na Zem"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Couldn't find a solid floor to snap the selection to."
-msgstr ""
+msgstr "Nepodarilo sa nájsť pevnú zem na prichytenie výberu."
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
@@ -7438,7 +7421,7 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
-msgstr ""
+msgstr "Použiť Prichytávanie"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -7492,7 +7475,7 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Object to Floor"
-msgstr ""
+msgstr "Prichytiť Objekt na Zem"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
@@ -7541,19 +7524,19 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
-msgstr ""
+msgstr "Nastavenie Prichytenia"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate Snap:"
-msgstr ""
+msgstr "Preložiť Preloženie:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Snap (deg.):"
-msgstr ""
+msgstr "Prichytenie Rotácie (v stupňoch.):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Snap (%):"
-msgstr ""
+msgstr "Prichytenie Veľkosti (%):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
@@ -7610,7 +7593,7 @@ msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Mesh2D Preview"
-msgstr ""
+msgstr "Predzobraziť Mash2D"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -7619,7 +7602,7 @@ msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Polygon2D Preview"
-msgstr ""
+msgstr "Predzobraziť Polygon2D"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -7627,9 +7610,8 @@ msgid "Create CollisionPolygon2D"
msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "CollisionPolygon2D Preview"
-msgstr "Vytvoriť adresár"
+msgstr "Predzobraziť CollisionPolygon2D"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -7637,9 +7619,8 @@ msgid "Create LightOccluder2D"
msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "LightOccluder2D Preview"
-msgstr "Vytvoriť adresár"
+msgstr "Predzobraziť LightOccluder2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
@@ -7701,7 +7682,7 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Update Preview"
-msgstr ""
+msgstr "Predzobraziť Vylepšenie"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Settings:"
@@ -7835,7 +7816,7 @@ msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
-msgstr ""
+msgstr "Režim Prichytenia:"
#: editor/plugins/texture_region_editor_plugin.cpp
#: scene/resources/visual_shader.cpp
@@ -7844,11 +7825,11 @@ msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
-msgstr ""
+msgstr "Prichytenie Pixelov"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Grid Snap"
-msgstr ""
+msgstr "Prichytenie Mriežky"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
@@ -8274,6 +8255,7 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Enable snap and show grid (configurable via the Inspector)."
msgstr ""
+"Povoliť prichytávanie a zobraziť mriežku (konfigurovatelné cez inšpektor)."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Display Tile Names (Hold Alt Key)"
@@ -8322,11 +8304,12 @@ msgid "Delete selected Rect."
msgstr "Všetky vybrané"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid ""
"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
-msgstr "Vytvoriť adresár"
+msgstr ""
+"Vybrať aktuálne upravený pod-nadpis.\n"
+"Kliknite na Äalší Nadpis aby ste ho upravili."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
@@ -8334,13 +8317,16 @@ msgid "Delete polygon."
msgstr "Všetky vybrané"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid ""
"LMB: Set bit on.\n"
"RMB: Set bit off.\n"
"Shift+LMB: Set wildcard bit.\n"
"Click on another Tile to edit it."
-msgstr "Vytvoriť adresár"
+msgstr ""
+"LMB: Zapnúť bit.\n"
+"RMB: Vypnúť bit.\n"
+"Shift+LMB: Nastaviť wildcard bit.\n"
+"Kliknite na Äalší Nadpis pre úpravu."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
@@ -8356,11 +8342,12 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid ""
"Select sub-tile to change its z index.\n"
"Click on another Tile to edit it."
-msgstr "Vytvoriť adresár"
+msgstr ""
+"Vybrať podnadpis aby ste zmenili jeho index.\n"
+"Kliknite na Äalší Nadpis na úpravu."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Set Tile Region"
@@ -9832,6 +9819,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -10488,14 +10476,12 @@ msgid "Make node as Root"
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete %d nodes and any children?"
-msgstr "Všetky vybrané"
+msgstr "Zmazať %d node-y a nejaké deti?"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete %d nodes?"
-msgstr "Všetky vybrané"
+msgstr "Zmazať %d node-y?"
#: editor/scene_tree_dock.cpp
msgid "Delete the root node \"%s\"?"
@@ -10506,9 +10492,8 @@ msgid "Delete node \"%s\" and its children?"
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete node \"%s\"?"
-msgstr "Všetky vybrané"
+msgstr "Zmazať node \"%s\"?"
#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
@@ -10711,9 +10696,8 @@ msgid "Button Group"
msgstr "TlaÄidlo"
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "(Connecting From)"
-msgstr "Pripojiť Signál: "
+msgstr "(Pripájanie z)"
#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
@@ -10917,9 +10901,8 @@ msgid "Attach Node Script"
msgstr "Popis:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Remote "
-msgstr "Všetky vybrané"
+msgstr "Diaľkový "
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
@@ -11312,7 +11295,7 @@ msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Snap View"
-msgstr ""
+msgstr "Prichytiť Zobrazenie"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Disabled"
@@ -12361,13 +12344,12 @@ msgid ""
msgstr ""
#: scene/3d/collision_shape.cpp
-#, fuzzy
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it."
msgstr ""
-"Musíte nastaviť tvar objektu CollisionShape2D aby fungoval. Prosím, vytvorte "
-"preň tvarový objekt!"
+"Aby CollisionShape fungoval musíte nastaviť tvar. Prosím, vytvorte preň "
+"tvarový objekt."
#: scene/3d/collision_shape.cpp
msgid ""
@@ -12625,9 +12607,8 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid source for preview."
-msgstr "Nesprávna veľkosť písma."
+msgstr "Neplatný zdroj pre predzobrazenie."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index c40bc3b40f..b095b4d9b7 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -1172,6 +1172,9 @@ msgstr "Ustanovitelji Projekta"
msgid "Lead Developer"
msgstr "Vodilni Razvajalec"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Upravljalnik Projekta "
@@ -1193,6 +1196,16 @@ msgid "Gold Sponsors"
msgstr "Zlati Sponzorji"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Srebrni Donatorji"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronasti Donatorji"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Majhni Sponzorji"
@@ -10166,6 +10179,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Upravljalnik Projekta"
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index 2df44bdd5b..b4789e5591 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -1114,6 +1114,9 @@ msgstr "Themeluesit e Projektit"
msgid "Lead Developer"
msgstr "Krye Zhvilluesi"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Menaxheri Projektit "
@@ -1135,6 +1138,16 @@ msgid "Gold Sponsors"
msgstr "Sponsorat Flori"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Dhuruesit Argjend"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Dhuruesit Bronz"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsorat"
@@ -9817,6 +9830,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 0bb67647f8..09a0750482 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -1228,6 +1228,9 @@ msgstr "ОÑнивачи пројекта"
msgid "Lead Developer"
msgstr "Главни девелопер"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
#, fuzzy
msgid "Project Manager "
@@ -1250,6 +1253,16 @@ msgid "Gold Sponsors"
msgstr "Златни Ñпонзори"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Сребрни донатори"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Бронзани донатори"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Мали Ñпонзори"
@@ -10994,6 +11007,7 @@ msgstr ""
"пројектима?\n"
"Ово може потрајати."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Менаџер пројекта"
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 4dece6c33c..14f9fd8d1f 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -1116,6 +1116,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1137,6 +1140,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9617,6 +9628,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index d3cda1a61a..562939496f 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -17,12 +17,13 @@
# Kristoffer Grundström <swedishsailfishosuser@tutanota.com>, 2020.
# Jonas Robertsson <jonas.robertsson@posteo.net>, 2020.
# André Andersson <andre.eric.andersson@gmail.com>, 2020.
+# Andreas Westrell <andreas.westrell@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-07-15 02:42+0000\n"
-"Last-Translator: Jonas Robertsson <jonas.robertsson@posteo.net>\n"
+"PO-Revision-Date: 2020-08-18 02:54+0000\n"
+"Last-Translator: Andreas Westrell <andreas.westrell@gmail.com>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
"godot/sv/>\n"
"Language: sv\n"
@@ -1129,9 +1130,12 @@ msgstr "Projektgrundare"
msgid "Lead Developer"
msgstr "Ledande utvecklare"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr "Projekthanterare "
+msgstr "Projektledare "
#: editor/editor_about.cpp
msgid "Developers"
@@ -1150,6 +1154,16 @@ msgid "Gold Sponsors"
msgstr "Guldsponsorer"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Silverdonatorer"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronsdonatorer"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Minisponsorer"
@@ -1231,9 +1245,8 @@ msgid "Success!"
msgstr "Klart!"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Package Contents:"
-msgstr "Innehåll:"
+msgstr "Packet Innehåll:"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
@@ -1256,9 +1269,8 @@ msgid "Rename Audio Bus"
msgstr "Byt namn på Ljud-Buss"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Change Audio Bus Volume"
-msgstr "Växla Ljud-Buss Solo"
+msgstr "Växla Ljud-Buss Volum"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Solo"
@@ -1385,9 +1397,8 @@ msgid "Add Bus"
msgstr "Lägg till Buss"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Add a new Audio Bus to this layout."
-msgstr "Spara Ljud-Buss Layout Som..."
+msgstr "Lägg till en ny Audio-Buss för detta layout"
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@@ -10059,6 +10070,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Projektledare"
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index 01cbcc1881..a6df89a718 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -4,13 +4,14 @@
# This file is distributed under the same license as the Godot source code.
#
# Senthil Kumar K <logickumar@gmail.com>, 2017.
-#
+# Survesh VRL <123survesh@gmail.com>, 2020.
+# Sridhar <sreeafmarketing@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2018-12-13 14:43+0100\n"
-"Last-Translator: Senthil Kumar K <logickumar@gmail.com>\n"
+"PO-Revision-Date: 2020-09-01 10:38+0000\n"
+"Last-Translator: Sridhar <sreeafmarketing@gmail.com>\n"
"Language-Team: Tamil <https://hosted.weblate.org/projects/godot-engine/godot/"
"ta/>\n"
"Language: ta\n"
@@ -18,34 +19,37 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Poedit 2.2\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr ""
+msgstr "தவறான வகை வாதம௠மாறà¯à®±à¯(), TYPE_ * மாறிலிகளைப௠பயனà¯à®ªà®Ÿà¯à®¤à¯à®¤à®µà¯à®®à¯."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr ""
+msgstr "நீளமà¯à®³à¯à®³ சொல௠(ஒர௠எழà¯à®¤à¯à®¤à¯) எதிரà¯à®ªà®¾à®°à¯à®•à¯à®•à®ªà¯à®ªà®Ÿà¯à®•à®¿à®±à®¤à¯."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
+msgstr "டிகோடிங௠போதà¯à®®à®¾à®© பைடà¯à®Ÿà¯à®•à®³à¯ இலà¯à®²à¯ˆ, அலà¯à®²à®¤à¯ தவறான வடிவதà¯à®¤à®¿à®²à¯ உளà¯à®³à®¤à¯."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr ""
+msgstr "தவறான உளà¯à®³à¯€à®Ÿà¯% i (அனà¯à®ªà¯à®ªà®ªà¯à®ªà®Ÿà®µà®¿à®²à¯à®²à¯ˆ) இல௠வெளிபà¯à®ªà®¾à®Ÿà¯à®Ÿà®¿à®²à¯"
#: core/math/expression.cpp
+#, fuzzy
msgid "self can't be used because instance is null (not passed)"
msgstr ""
+"சà¯à®¯à®¤à¯à®¤à¯ˆ பயனà¯à®ªà®Ÿà¯à®¤à¯à®¤ à®®à¯à®Ÿà®¿à®¯à®¾à®¤à¯, à®à®©à¯†à®©à®¿à®²à¯ உதாரணமà¯(instance) பூஜà¯à®¯à®®à®¾à®©à®¤à¯ "
+"(நிறைவேறà¯à®±à®ªà¯à®ªà®Ÿà®µà®¿à®²à¯à®²à¯ˆ)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr ""
+msgstr "ஆபரேடà¯à®Ÿà®°à¯% s,% s மறà¯à®±à¯à®®à¯% s கà¯à®•à¯ தவறான செயலà¯à®ªà®¾à®Ÿà¯à®•à®³à¯ உளà¯à®³à®¤à¯."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
@@ -1108,6 +1112,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1129,6 +1136,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9536,6 +9551,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 3523306b0d..ce1fc1d478 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -1086,6 +1086,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1107,6 +1110,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9468,6 +9479,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 279f8c08ba..1408e9edb3 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -6,12 +6,13 @@
# Poommetee Ketson (Noshyaar) <poommetee@protonmail.com>, 2017-2018.
# Thanachart Monpassorn <nunf_2539@hotmail.com>, 2020.
# Anonymous <noreply@weblate.org>, 2020.
+# Lon3r <mptube.p@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-05-26 13:41+0000\n"
-"Last-Translator: Thanachart Monpassorn <nunf_2539@hotmail.com>\n"
+"PO-Revision-Date: 2020-08-28 13:09+0000\n"
+"Last-Translator: Lon3r <mptube.p@gmail.com>\n"
"Language-Team: Thai <https://hosted.weblate.org/projects/godot-engine/godot/"
"th/>\n"
"Language: th\n"
@@ -19,7 +20,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.1-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -744,9 +745,8 @@ msgid "Method in target node must be specified."
msgstr "ต้องระบุเมธอดในโหนดเป้าหมาย"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Method name must be a valid identifier."
-msgstr "ไม่สามารถใช้ชื่อนี้ได้:"
+msgstr "ไม่สามารถใช้ชื่อนี้ได้."
#: editor/connections_dialog.cpp
msgid ""
@@ -1101,6 +1101,9 @@ msgstr "ผู้ริเริ่มโครงà¸à¸²à¸£"
msgid "Lead Developer"
msgstr "ผู้พัฒนาหลัà¸"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "ผู้จัดà¸à¸²à¸£à¹‚ครงà¸à¸²à¸£ "
@@ -1122,6 +1125,16 @@ msgid "Gold Sponsors"
msgstr "ผู้สนับสนุนระดับทอง"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "ผู้บริจาคระดับเงิน"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "ผู้บริจาคระดับทองà¹à¸”ง"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "ผู้สนับสนุน"
@@ -1438,7 +1451,7 @@ msgstr "จัดลำดับออโต้โหลด"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr ""
+msgstr "เพิ่มออโต้โหลดไม่ได้:"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1607,7 +1620,7 @@ msgstr "โหมดเคลื่อนย้าย"
#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "FileSystem and Import Docks"
-msgstr "ระบบไฟล์"
+msgstr "ระบบไฟล์ à¹à¸¥à¸° นำเข้า"
#: editor/editor_feature_profile.cpp
msgid "Erase profile '%s'? (no undo)"
@@ -2051,7 +2064,7 @@ msgstr "à¸à¸³à¸«à¸™à¸”"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
-msgstr ""
+msgstr "à¸à¸³à¸«à¸™à¸” หลายอย่าง:"
#: editor/editor_log.cpp
msgid "Output:"
@@ -2103,19 +2116,21 @@ msgstr "โหนด"
#: editor/editor_network_profiler.cpp
msgid "Incoming RPC"
-msgstr ""
+msgstr "RPC à¸à¸³à¸¥à¸±à¸‡à¸¡à¸²"
#: editor/editor_network_profiler.cpp
msgid "Incoming RSET"
-msgstr ""
+msgstr "RSET à¸à¸³à¸¥à¸±à¸‡à¸¡à¸²"
#: editor/editor_network_profiler.cpp
+#, fuzzy
msgid "Outgoing RPC"
-msgstr ""
+msgstr "RPC à¸à¸³à¸¥à¸±à¸‡à¸­à¸­à¸"
#: editor/editor_network_profiler.cpp
+#, fuzzy
msgid "Outgoing RSET"
-msgstr ""
+msgstr "RSET à¸à¸³à¸¥à¸±à¸‡à¸­à¸­à¸"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "New Window"
@@ -9845,6 +9860,7 @@ msgstr ""
"ทำà¸à¸²à¸£à¸ªà¹à¸à¸™à¸«à¸²à¹‚ปรเจà¸à¸•à¹Œ ในโฟลเดอร์ %s หรือไม่?\n"
"อาจจะใช้เวลาสัà¸à¸„รู่"
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "ตัวจัดà¸à¸²à¸£à¹‚ปรเจà¸à¸•à¹Œ"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index edc01421d2..1ac1204e09 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -50,12 +50,13 @@
# Vedat Günel <gunel15@itu.edu.tr>, 2020.
# Ahmet Elgün <ahmetelgn@gmail.com>, 2020.
# Efruz Yıldırır <efruzyildirir@gmail.com>, 2020.
+# Hazar <duurkak@yandex.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-07-06 04:41+0000\n"
-"Last-Translator: Efruz Yıldırır <efruzyildirir@gmail.com>\n"
+"PO-Revision-Date: 2020-08-20 15:20+0000\n"
+"Last-Translator: Hazar <duurkak@yandex.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@@ -63,7 +64,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.2.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1160,6 +1161,9 @@ msgstr "Projenin Kurucuları"
msgid "Lead Developer"
msgstr "BaÅŸ GeliÅŸtirici"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Proje Yöneticisi "
@@ -1181,6 +1185,16 @@ msgid "Gold Sponsors"
msgstr "Altın Sponsorlar"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Gümüş Bağışçılar"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Bronz Bağışçılar"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Sponsorlar"
@@ -7431,6 +7445,11 @@ msgid ""
"Closed eye: Gizmo is hidden.\n"
"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
msgstr ""
+"Görünürlük ifadelerini değiştirmek için tıklayın.\n"
+"\n"
+"Açık göz: Gizmo görünür.\n"
+"Kapalı göz: Gizmo görünmez.\n"
+"Yarı-açık göz: Gizmo aynı zamanda saydam yüzeylerden görünür (\"x-ray\")."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Nodes To Floor"
@@ -9893,6 +9912,7 @@ msgstr ""
"misiniz?\n"
"Bu biraz zaman alabilir."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Proje Yöneticisi"
@@ -10516,9 +10536,8 @@ msgid "Instance Child Scene"
msgstr "Çocuk Sahnesini Örnekle"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Detach Script"
-msgstr "Betik Ä°liÅŸtir"
+msgstr "Betiği Ayır"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
@@ -10555,7 +10574,6 @@ msgid "Make node as Root"
msgstr "Düğümü Kök düğüm yap"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete %d nodes and any children?"
msgstr "\"%s\" düğümü ve alt düğümleri silinsin mi?"
@@ -10693,6 +10711,8 @@ msgid ""
"This is probably because this editor was built with all language modules "
"disabled."
msgstr ""
+"Bir yazı eklenemiyor: kayıtlı dil yok.\n"
+"Bu muhtemelen editor tüm dil modülleri kapalıyken kurulduğu için oldu."
#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
@@ -10743,14 +10763,12 @@ msgstr ""
"alınmış bir sahne oluşturur."
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Attach a new or existing script to the selected node."
-msgstr "Seçili düğüm için yeni veya mevcut bir betik iliştir."
+msgstr "Seçili düğüme yeni veya mevcut bir betik iliştir."
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Detach the script from the selected node."
-msgstr "Seçilen düğüm için betik temizle."
+msgstr "Seçilen düğümden betiği ayır."
#: editor/scene_tree_dock.cpp
msgid "Remote"
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index f7386bf72d..672785a2aa 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -19,7 +19,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-04 06:43+0000\n"
+"PO-Revision-Date: 2020-09-05 09:37+0000\n"
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
@@ -29,7 +29,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1136,6 +1136,9 @@ msgstr "ЗаÑновники проєкту"
msgid "Lead Developer"
msgstr "Ведучий розробник"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Керівник проектів "
@@ -1157,6 +1160,14 @@ msgid "Gold Sponsors"
msgstr "Золоті ÑпонÑори"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "Срібні донори"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "Бронзові донори"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Міні-ÑпонÑори"
@@ -9902,6 +9913,7 @@ msgstr ""
"Ви Ñправді хочете виконати пошук у %s теках наÑвних проєктів Godot?\n"
"Пошук може бути доволі тривалим."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Керівник проекту"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 4f4dccd8bb..89208b4070 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -1104,6 +1104,9 @@ msgstr ""
msgid "Lead Developer"
msgstr ""
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr ""
@@ -1125,6 +1128,14 @@ msgid "Gold Sponsors"
msgstr ""
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr ""
@@ -9703,6 +9714,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index bd52b850e4..579b8550ee 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -1128,6 +1128,9 @@ msgstr "Các đồng sáng lập dự án"
msgid "Lead Developer"
msgstr "Phát triển chính"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Quản lí Dự án "
@@ -1149,6 +1152,16 @@ msgid "Gold Sponsors"
msgstr "Nhà tài trợ Vàng"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "NgÆ°á»i ủng há»™ Bạc"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "NgÆ°á»i ủng há»™ Äồng"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Nhà tài trợ Nhá»"
@@ -9883,6 +9896,7 @@ msgstr ""
"Bạn có chắc chắn quét các thư mục %s để tìm các dự án Godot có sẵn?\n"
"Äiá»u này sẽ mất chút thá»i gian."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Trình quản lý Dự án"
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index f35da2476c..fede4b0528 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -70,12 +70,13 @@
# Silence Tai <silence.m@hotmail.com>, 2020.
# MintSoda <lionlxh@qq.com>, 2020.
# Gardner Belgrade <hapenia@sina.com>, 2020.
+# godhidden <z2zz2zz@yahoo.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2020-08-11 14:04+0000\n"
-"Last-Translator: Gardner Belgrade <hapenia@sina.com>\n"
+"PO-Revision-Date: 2020-09-05 09:37+0000\n"
+"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
"Language: zh_CN\n"
@@ -83,7 +84,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1168,6 +1169,9 @@ msgstr "项目创始人"
msgid "Lead Developer"
msgstr "主è¦å¼€å‘者"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "项目管ç†å‘˜ "
@@ -1189,6 +1193,14 @@ msgid "Gold Sponsors"
msgstr "黄金赞助"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "白银赞助"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "é’铜赞助"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "迷你赞助"
@@ -7014,7 +7026,7 @@ msgstr "转到行..."
#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Toggle Breakpoint"
-msgstr "设置断点"
+msgstr "切æ¢æ–­ç‚¹"
#: editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
@@ -7402,7 +7414,7 @@ msgstr "æ’入动画帧"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Origin"
-msgstr "显示原点"
+msgstr "èšç„¦åŽŸç‚¹"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
@@ -9402,7 +9414,7 @@ msgstr "包文件"
#: editor/project_export.cpp
msgid "Features"
-msgstr "功能"
+msgstr "特性"
#: editor/project_export.cpp
msgid "Custom (comma-separated):"
@@ -9748,6 +9760,7 @@ msgstr ""
"您确定è¦æ‰«æ%s文件夹中的现有Godot项目å—? \n"
"è¿™å¯èƒ½éœ€è¦ä¸€æ®µæ—¶é—´ã€‚"
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "项目管ç†å™¨"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index d4e1bf62dd..7c7571fff0 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -1158,6 +1158,9 @@ msgstr "專案開è’人"
msgid "Lead Developer"
msgstr "主è¦é–‹ç™¼è€…"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "é–‹å•Ÿ Project Manager "
@@ -1179,6 +1182,16 @@ msgid "Gold Sponsors"
msgstr "黃金級贊助人"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "白銀級æ款人"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "é’銅級æ款人"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "迷你贊助人"
@@ -10130,6 +10143,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 51efdfd2b8..9063126888 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -29,8 +29,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-07-31 03:47+0000\n"
-"Last-Translator: MintSoda <lionlxh@qq.com>\n"
+"PO-Revision-Date: 2020-09-08 11:40+0000\n"
+"Last-Translator: BinotaLIU <me@binota.org>\n"
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hant/>\n"
"Language: zh_TW\n"
@@ -38,7 +38,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.3-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1124,6 +1124,9 @@ msgstr "專案創始人"
msgid "Lead Developer"
msgstr "主è¦é–‹ç™¼è€…"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "專案管ç†å“¡ "
@@ -1145,6 +1148,14 @@ msgid "Gold Sponsors"
msgstr "黃金贊助"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "白銀贊助"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "é’銅贊助"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "迷你贊助"
@@ -9710,6 +9721,7 @@ msgstr ""
"確定è¦æŽƒæ %s 中的 Godot 專案嗎?\n"
"這å¯èƒ½éœ€è¦ä¸€æ®µæ™‚間。"
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "專案管ç†å“¡"
diff --git a/glsl_builders.py b/glsl_builders.py
index af9afcae70..29971fd4e7 100644
--- a/glsl_builders.py
+++ b/glsl_builders.py
@@ -96,8 +96,6 @@ def build_rd_header(filename):
out_file = filename + ".gen.h"
fd = open(out_file, "w")
- enum_constants = []
-
fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
out_file_base = out_file
@@ -165,7 +163,6 @@ class RAWHeaderStruct:
def include_file_in_raw_header(filename, header_data, depth):
fs = open(filename, "r")
line = fs.readline()
- text = ""
while line:
@@ -192,8 +189,6 @@ def build_raw_header(filename):
out_file = filename + ".gen.h"
fd = open(out_file, "w")
- enum_constants = []
-
fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
out_file_base = out_file.replace(".glsl.gen.h", "_shader_glsl")
@@ -211,11 +206,6 @@ def build_raw_header(filename):
fd.close()
-def build_rd_headers(target, source, env):
- for x in source:
- build_rd_header(str(x))
-
-
def build_raw_headers(target, source, env):
for x in source:
build_raw_header(str(x))
diff --git a/main/main.cpp b/main/main.cpp
index cb67d26043..ced8d7227a 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2292,6 +2292,13 @@ bool Main::start() {
}
if (project_manager || editor) {
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CONSOLE_WINDOW)) {
+ // Hide console window if requested (Windows-only).
+ bool hide_console = EditorSettings::get_singleton()->get_setting(
+ "interface/editor/hide_console_window");
+ DisplayServer::get_singleton()->console_set_visible(!hide_console);
+ }
+
// Load SSL Certificates from Editor Settings (or builtin)
Crypto::load_default_certificates(EditorSettings::get_singleton()->get_setting(
"network/ssl/editor_ssl_certificates")
diff --git a/main/main_builders.py b/main/main_builders.py
index 2ea774e3b4..aa91201c3e 100644
--- a/main/main_builders.py
+++ b/main/main_builders.py
@@ -4,7 +4,6 @@ All such functions are invoked in a subprocess on Windows to prevent build flaki
"""
from platform_methods import subprocess_main
-from collections import OrderedDict
def make_splash(target, source, env):
diff --git a/main/splash_editor.png b/main/splash_editor.png
index 29931a71db..855646b346 100644
--- a/main/splash_editor.png
+++ b/main/splash_editor.png
Binary files differ
diff --git a/methods.py b/methods.py
index bcb6d13e1f..8f14de6dac 100644
--- a/methods.py
+++ b/methods.py
@@ -536,6 +536,7 @@ def generate_vs_project(env, num_jobs):
'(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
'set "tools=yes"',
'(if "$(Configuration)"=="release" (set "tools=no"))',
+ 'set "custom_modules=%s"' % env["custom_modules"],
'call "' + batch_file + '" !plat!',
]
@@ -555,15 +556,15 @@ def generate_vs_project(env, num_jobs):
# last double quote off, confusing MSBuild
env["MSVSBUILDCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration)"
- " tools=!tools! -j" + str(num_jobs)
+ " tools=!tools! custom_modules=!custom_modules! -j" + str(num_jobs)
)
env["MSVSREBUILDCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration)"
- " tools=!tools! vsproj=yes -j" + str(num_jobs)
+ " tools=!tools! custom_modules=!custom_modules! vsproj=yes -j" + str(num_jobs)
)
env["MSVSCLEANCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" --clean platform=windows progress=no"
- " target=$(Configuration) tools=!tools! -j" + str(num_jobs)
+ " target=$(Configuration) tools=!tools! custom_modules=!custom_modules! -j" + str(num_jobs)
)
# This version information (Win32, x64, Debug, Release, Release_Debug seems to be
diff --git a/misc/dist/html/fixed-size.html b/misc/dist/html/fixed-size.html
index a5633115d5..85064b34fd 100644
--- a/misc/dist/html/fixed-size.html
+++ b/misc/dist/html/fixed-size.html
@@ -236,7 +236,6 @@ $GODOT_HEAD_INCLUDE
const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED;
const INDETERMINATE_STATUS_STEP_MS = 100;
- var container = document.getElementById('container');
var canvas = document.getElementById('canvas');
var statusProgress = document.getElementById('status-progress');
var statusProgressInner = document.getElementById('status-progress-inner');
diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html
index 435013cb5e..be25ce4839 100644
--- a/misc/dist/html/full-size.html
+++ b/misc/dist/html/full-size.html
@@ -201,7 +201,7 @@ $GODOT_HEAD_INCLUDE
throw new Error('Invalid status mode');
}
statusMode = mode;
- }
+ };
function animateStatusIndeterminate(ms) {
diff --git a/modules/arkit/register_types.h b/modules/arkit/register_types.h
index 5c697baf68..f8939a1e3f 100644
--- a/modules/arkit/register_types.h
+++ b/modules/arkit/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef ARKIT_REGISTER_TYPES_H
+#define ARKIT_REGISTER_TYPES_H
+
void register_arkit_types();
void unregister_arkit_types();
+
+#endif // ARKIT_REGISTER_TYPES_H
diff --git a/modules/basis_universal/texture_basisu.h b/modules/basis_universal/texture_basisu.h
index 8de151ede0..20ecf15a59 100644
--- a/modules/basis_universal/texture_basisu.h
+++ b/modules/basis_universal/texture_basisu.h
@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef BASIS_UNIVERSAL_TEXTURE_BASISU_H
+#define BASIS_UNIVERSAL_TEXTURE_BASISU_H
+
#include "scene/resources/texture.h"
#ifdef TOOLS_ENABLED
@@ -75,3 +78,5 @@ public:
};
#endif
+
+#endif // BASIS_UNIVERSAL_TEXTURE_BASISU_H
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 32c3240a35..f517eecf64 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -849,8 +849,8 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) {
} else {
if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) {
// The position was found, just shift all elements
- for (int j = i; j < areaWhereIamCount; ++j) {
- areasWhereIam[j + 1] = areasWhereIam[j];
+ for (int j = areaWhereIamCount; j > i; j--) {
+ areasWhereIam[j] = areasWhereIam[j - 1];
}
areasWhereIam[i] = p_area;
break;
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 274493ed17..74d6e073b3 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -308,7 +308,7 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
}
btCollisionShape *CapsuleShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
- return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
+ return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1]));
}
/* Cylinder */
diff --git a/modules/camera/register_types.h b/modules/camera/register_types.h
index f2753cb6d7..e34f84bf2c 100644
--- a/modules/camera/register_types.h
+++ b/modules/camera/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef CAMERA_REGISTER_TYPES_H
+#define CAMERA_REGISTER_TYPES_H
+
void register_camera_types();
void unregister_camera_types();
+
+#endif // CAMERA_REGISTER_TYPES_H
diff --git a/modules/cvtt/register_types.h b/modules/cvtt/register_types.h
index 8472980c6a..36b5e332d6 100644
--- a/modules/cvtt/register_types.h
+++ b/modules/cvtt/register_types.h
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef TOOLS_ENABLED
-
#ifndef CVTT_REGISTER_TYPES_H
#define CVTT_REGISTER_TYPES_H
+#ifdef TOOLS_ENABLED
+
void register_cvtt_types();
void unregister_cvtt_types();
-#endif // CVTT_REGISTER_TYPES_H
-
#endif // TOOLS_ENABLED
+
+#endif // CVTT_REGISTER_TYPES_H
diff --git a/modules/denoise/register_types.h b/modules/denoise/register_types.h
index 2ffc36ee2c..f0f1f44bfe 100644
--- a/modules/denoise/register_types.h
+++ b/modules/denoise/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef DENOISE_REGISTER_TYPES_H
+#define DENOISE_REGISTER_TYPES_H
+
void register_denoise_types();
void unregister_denoise_types();
+
+#endif // DENOISE_REGISTER_TYPES_H
diff --git a/modules/denoise/resource_to_cpp.py b/modules/denoise/resource_to_cpp.py
index 4c0b67f701..6c83277355 100644
--- a/modules/denoise/resource_to_cpp.py
+++ b/modules/denoise/resource_to_cpp.py
@@ -17,8 +17,6 @@
## ======================================================================== ##
import os
-import sys
-import argparse
from array import array
# Generates a C++ file from the specified binary resource file
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 26c40b625c..1fa19f4ff5 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -40,9 +40,10 @@
extern "C" {
#endif
+static_assert(sizeof(godot_char16_string) == sizeof(Char16String), "Char16String size mismatch");
static_assert(sizeof(godot_char_string) == sizeof(CharString), "CharString size mismatch");
static_assert(sizeof(godot_string) == sizeof(String), "String size mismatch");
-static_assert(sizeof(godot_char_type) == sizeof(CharType), "CharType size mismatch");
+static_assert(sizeof(godot_char_type) == sizeof(char32_t), "char32_t size mismatch");
godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) {
const CharString *cs = (const CharString *)p_cs;
@@ -62,6 +63,24 @@ void GDAPI godot_char_string_destroy(godot_char_string *p_cs) {
cs->~CharString();
}
+godot_int GDAPI godot_char16_string_length(const godot_char16_string *p_cs) {
+ const Char16String *cs = (const Char16String *)p_cs;
+
+ return cs->length();
+}
+
+const char16_t GDAPI *godot_char16_string_get_data(const godot_char16_string *p_cs) {
+ const Char16String *cs = (const Char16String *)p_cs;
+
+ return cs->get_data();
+}
+
+void GDAPI godot_char16_string_destroy(godot_char16_string *p_cs) {
+ Char16String *cs = (Char16String *)p_cs;
+
+ cs->~Char16String();
+}
+
void GDAPI godot_string_new(godot_string *r_dest) {
String *dest = (String *)r_dest;
memnew_placement(dest, String);
@@ -70,27 +89,97 @@ void GDAPI godot_string_new(godot_string *r_dest) {
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src) {
String *dest = (String *)r_dest;
const String *src = (const String *)p_src;
- memnew_placement(dest, String(*src));
+ memnew_placement(dest, String);
+ *dest = String(*src);
+}
+
+void GDAPI godot_string_new_with_latin1_chars(godot_string *r_dest, const char *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String(p_contents);
+}
+
+void GDAPI godot_string_new_with_utf8_chars(godot_string *r_dest, const char *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf8(p_contents);
+}
+
+void GDAPI godot_string_new_with_utf16_chars(godot_string *r_dest, const char16_t *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf16(p_contents);
+}
+
+void GDAPI godot_string_new_with_utf32_chars(godot_string *r_dest, const char32_t *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents);
+}
+
+void GDAPI godot_string_new_with_wide_chars(godot_string *r_dest, const wchar_t *p_contents) {
+ String *dest = (String *)r_dest;
+ if (sizeof(wchar_t) == 2) {
+ // wchar_t is 16 bit, parse.
+ memnew_placement(dest, String);
+ dest->parse_utf16((const char16_t *)p_contents);
+ } else {
+ // wchar_t is 32 bit, copy.
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents);
+ }
+}
+
+void GDAPI godot_string_new_with_latin1_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String(p_contents, p_size);
+}
+
+void GDAPI godot_string_new_with_utf8_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf8(p_contents, p_size);
+}
+
+void GDAPI godot_string_new_with_utf16_chars_and_len(godot_string *r_dest, const char16_t *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf16(p_contents, p_size);
+}
+
+void GDAPI godot_string_new_with_utf32_chars_and_len(godot_string *r_dest, const char32_t *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents, p_size);
}
-void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size) {
+void GDAPI godot_string_new_with_wide_chars_and_len(godot_string *r_dest, const wchar_t *p_contents, const int p_size) {
String *dest = (String *)r_dest;
- memnew_placement(dest, String(p_contents, p_size));
+ if (sizeof(wchar_t) == 2) {
+ // wchar_t is 16 bit, parse.
+ memnew_placement(dest, String);
+ dest->parse_utf16((const char16_t *)p_contents, p_size);
+ } else {
+ // wchar_t is 32 bit, copy.
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents, p_size);
+ }
}
-const wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) {
+const godot_char_type GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) {
String *self = (String *)p_self;
return &(self->operator[](p_idx));
}
-wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx) {
+godot_char_type GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx) {
const String *self = (const String *)p_self;
return self->operator[](p_idx);
}
-const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self) {
+const godot_char_type GDAPI *godot_string_get_data(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->c_str();
+ return self->get_data();
}
godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b) {
@@ -162,22 +251,14 @@ godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self,
return self->begins_with(p_char_array);
}
-godot_array GDAPI godot_string_bigrams(const godot_string *p_self) {
+godot_packed_string_array GDAPI godot_string_bigrams(const godot_string *p_self) {
const String *self = (const String *)p_self;
- Vector<String> return_value = self->bigrams();
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->bigrams()));
+ return ret;
};
-godot_string GDAPI godot_string_chr(wchar_t p_character) {
+godot_string GDAPI godot_string_chr(godot_char_type p_character) {
godot_string result;
memnew_placement(&result, String(String::chr(p_character)));
@@ -191,88 +272,73 @@ godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_
return self->ends_with(*string);
}
-godot_int GDAPI godot_string_count(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to) {
+godot_bool GDAPI godot_string_ends_with_char_array(const godot_string *p_self, const char *p_char_array) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+
+ return self->ends_with(p_char_array);
+}
+
+godot_int GDAPI godot_string_count(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to) {
+ const String *self = (const String *)p_self;
+ const String *what = (const String *)p_what;
return self->count(*what, p_from, p_to);
}
-godot_int GDAPI godot_string_countn(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to) {
+godot_int GDAPI godot_string_countn(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->countn(*what, p_from, p_to);
}
-godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_find(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->find(*what);
}
-godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_find_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->find(*what, p_from);
}
-godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys) {
+godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_packed_string_array *p_keys) {
const String *self = (const String *)p_self;
-
- Vector<String> keys;
- Array *keys_proxy = (Array *)p_keys;
- keys.resize(keys_proxy->size());
- for (int i = 0; i < keys_proxy->size(); i++) {
- keys.write[i] = (*keys_proxy)[i];
- }
-
- return self->findmk(keys);
+ const Vector<String> *keys = (const Vector<String> *)p_keys;
+ return self->findmk(*keys);
}
-godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from) {
+godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from) {
const String *self = (const String *)p_self;
-
- Vector<String> keys;
- Array *keys_proxy = (Array *)p_keys;
- keys.resize(keys_proxy->size());
- for (int i = 0; i < keys_proxy->size(); i++) {
- keys.write[i] = (*keys_proxy)[i];
- }
-
- return self->findmk(keys, p_from);
+ const Vector<String> *keys = (const Vector<String> *)p_keys;
+ return self->findmk(*keys, p_from);
}
-godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) {
+godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from, godot_int *r_key) {
const String *self = (const String *)p_self;
-
- Vector<String> keys;
- Array *keys_proxy = (Array *)p_keys;
- keys.resize(keys_proxy->size());
- for (int i = 0; i < keys_proxy->size(); i++) {
- keys.write[i] = (*keys_proxy)[i];
- }
-
+ const Vector<String> *keys = (const Vector<String> *)p_keys;
int key;
- int ret = self->findmk(keys, p_from, &key);
+ int ret = self->findmk(*keys, p_from, &key);
if (r_key) {
*r_key = key;
}
return ret;
}
-godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_findn(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->findn(*what);
}
-godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_findn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->findn(*what, p_from);
}
@@ -303,21 +369,9 @@ godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot
return result;
}
-godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self) {
- const String *self = (const String *)p_self;
-
- return self->hex_to_int();
-}
-
-godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self) {
- const String *self = (const String *)p_self;
-
- return self->hex_to_int(true);
-}
-
-godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, godot_string p_string) {
+godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, const godot_string *p_string) {
const String *self = (const String *)p_self;
- String *content = (String *)&p_string;
+ const String *content = (const String *)p_string;
godot_string result;
memnew_placement(&result, String(self->insert(p_at_pos, *content)));
@@ -440,58 +494,58 @@ godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int
return result;
}
-godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+godot_string GDAPI godot_string_replace(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with) {
const String *self = (const String *)p_self;
- String *key = (String *)&p_key;
- String *with = (String *)&p_with;
+ const String *key = (const String *)p_key;
+ const String *with = (const String *)p_with;
godot_string result;
memnew_placement(&result, String(self->replace(*key, *with)));
return result;
}
-godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+godot_string GDAPI godot_string_replacen(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with) {
const String *self = (const String *)p_self;
- String *key = (String *)&p_key;
- String *with = (String *)&p_with;
+ const String *key = (const String *)p_key;
+ const String *with = (const String *)p_with;
godot_string result;
memnew_placement(&result, String(self->replacen(*key, *with)));
return result;
}
-godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_rfind(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfind(*what);
}
-godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_rfindn(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfindn(*what);
}
-godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfind(*what, p_from);
}
-godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfindn(*what, p_from);
}
-godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+godot_string GDAPI godot_string_replace_first(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with) {
const String *self = (const String *)p_self;
- String *key = (String *)&p_key;
- String *with = (String *)&p_with;
+ const String *key = (const String *)p_key;
+ const String *with = (const String *)p_with;
godot_string result;
memnew_placement(&result, String(self->replace_first(*key, *with)));
@@ -541,16 +595,16 @@ godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_f
return result;
}
-double GDAPI godot_string_to_float(const godot_string *p_self) {
+godot_int GDAPI godot_string_to_int(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->to_float();
+ return self->to_int();
}
-godot_int GDAPI godot_string_to_int(const godot_string *p_self) {
+double GDAPI godot_string_to_float(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->to_int();
+ return self->to_float();
}
godot_string GDAPI godot_string_capitalize(const godot_string *p_self) {
@@ -581,11 +635,15 @@ double GDAPI godot_string_char_to_float(const char *p_what) {
return String::to_float(p_what);
}
+double GDAPI godot_string_wchar_to_float(const wchar_t *p_str, const wchar_t **r_end) {
+ return String::to_float(p_str, r_end);
+}
+
godot_int GDAPI godot_string_char_to_int(const char *p_what) {
return String::to_int(p_what);
}
-int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str) {
+godot_int GDAPI godot_string_wchar_to_int(const wchar_t *p_str) {
return String::to_int(p_str);
}
@@ -593,42 +651,32 @@ godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int
return String::to_int(p_what, p_len);
}
-int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len) {
+godot_int GDAPI godot_string_wchar_to_int_with_len(const wchar_t *p_str, int p_len) {
return String::to_int(p_str, p_len);
}
-int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) {
+godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hex_to_int(false);
}
-int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) {
+godot_int GDAPI godot_string_hex_to_int_with_prefix(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hex_to_int();
}
-int64_t GDAPI godot_string_to_int64(const godot_string *p_self) {
+godot_string GDAPI godot_string_get_slice(const godot_string *p_self, const godot_string *p_splitter, godot_int p_slice) {
const String *self = (const String *)p_self;
-
- return self->to_int();
-}
-
-double GDAPI godot_string_unicode_char_to_float(const wchar_t *p_str, const wchar_t **r_end) {
- return String::to_float(p_str, r_end);
-}
-
-godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice) {
- const String *self = (const String *)p_self;
- String *splitter = (String *)&p_splitter;
+ const String *splitter = (const String *)p_splitter;
godot_string result;
memnew_placement(&result, String(self->get_slice(*splitter, p_slice)));
return result;
}
-godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) {
+godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, godot_char_type p_splitter, godot_int p_slice) {
const String *self = (const String *)p_self;
godot_string result;
memnew_placement(&result, String(self->get_slicec(p_splitter, p_slice)));
@@ -636,221 +684,149 @@ godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p
return result;
}
-godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<String> return_value = self->split(*splitter, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<String> return_value = self->split(*splitter);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split(*splitter, true)));
+ return ret;
+}
- return result;
+godot_packed_string_array GDAPI godot_string_split_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split(*splitter, p_allow_empty, p_maxsplit)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats(*splitter, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->rsplit(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_rsplit_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats(*splitter);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->rsplit(*splitter, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_string_array GDAPI godot_string_rsplit_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit) {
const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats_mk(splitters, false);
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->rsplit(*splitter, p_allow_empty, p_maxsplit)));
+ return ret;
+}
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+godot_packed_float32_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- return result;
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_float32_array GDAPI godot_string_split_floats_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats_mk(splitters);
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats(*splitter, true)));
+ return ret;
+}
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+godot_packed_float32_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
+ const String *self = (const String *)p_self;
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- return result;
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats_mk(*splitters, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_float32_array GDAPI godot_string_split_floats_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
const String *self = (const String *)p_self;
- const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints(*splitter, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- return result;
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats_mk(*splitters, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_int32_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints(*splitter);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
- return result;
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_int32_array GDAPI godot_string_split_ints_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints_mk(splitters, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints(*splitter, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_int32_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
const String *self = (const String *)p_self;
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints_mk(splitters);
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints_mk(*splitters, false)));
+ return ret;
+}
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+godot_packed_int32_array GDAPI godot_string_split_ints_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
+ const String *self = (const String *)p_self;
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- return result;
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints_mk(*splitters, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) {
+godot_packed_string_array GDAPI godot_string_split_spaces(const godot_string *p_self) {
const String *self = (const String *)p_self;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<String> return_value = self->split_spaces();
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split_spaces()));
+ return ret;
}
-godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter) {
+godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
- String *splitter = (String *)&p_splitter;
+ const String *splitter = (const String *)p_splitter;
return self->get_slice_count(*splitter);
}
-wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char) {
+godot_char_type GDAPI godot_string_char_lowercase(godot_char_type p_char) {
return String::char_lowercase(p_char);
}
-wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char) {
+godot_char_type GDAPI godot_string_char_uppercase(godot_char_type p_char) {
return String::char_uppercase(p_char);
}
@@ -894,7 +870,7 @@ godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos
return result;
}
-wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) {
+godot_char_type GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) {
const String *self = (const String *)p_self;
return self->ord_at(p_idx);
@@ -917,6 +893,14 @@ godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_po
return result;
}
+godot_string GDAPI godot_string_repeat(const godot_string *p_self, godot_int p_count) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->repeat(p_count)));
+
+ return result;
+}
+
godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right) {
const String *self = (const String *)p_self;
godot_string result;
@@ -948,7 +932,7 @@ godot_char_string GDAPI godot_string_ascii(const godot_string *p_self) {
return result;
}
-godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self) {
+godot_char_string GDAPI godot_string_latin1(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_char_string result;
@@ -994,6 +978,42 @@ godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot
return result;
}
+godot_char16_string GDAPI godot_string_utf16(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ godot_char16_string result;
+
+ memnew_placement(&result, Char16String(self->utf16()));
+
+ return result;
+}
+
+godot_bool GDAPI godot_string_parse_utf16(godot_string *p_self, const char16_t *p_utf16) {
+ String *self = (String *)p_self;
+
+ return self->parse_utf16(p_utf16);
+}
+
+godot_bool GDAPI godot_string_parse_utf16_with_len(godot_string *p_self, const char16_t *p_utf16, godot_int p_len) {
+ String *self = (String *)p_self;
+
+ return self->parse_utf16(p_utf16, p_len);
+}
+
+godot_string GDAPI godot_string_chars_to_utf16(const char16_t *p_utf16) {
+ godot_string result;
+ memnew_placement(&result, String(String::utf16(p_utf16)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_chars_to_utf16_with_len(const char16_t *p_utf16, godot_int p_len) {
+ godot_string result;
+ memnew_placement(&result, String(String::utf16(p_utf16, p_len)));
+
+ return result;
+}
+
uint32_t GDAPI godot_string_hash(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1014,28 +1034,18 @@ uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_
return String::hash(p_cstr, p_len);
}
-uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str) {
+uint32_t GDAPI godot_string_hash_wide_chars(const wchar_t *p_str) {
return String::hash(p_str);
}
-uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len) {
+uint32_t GDAPI godot_string_hash_wide_chars_with_len(const wchar_t *p_str, godot_int p_len) {
return String::hash(p_str, p_len);
}
godot_packed_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) {
const String *self = (const String *)p_self;
- Vector<uint8_t> tmp_result = self->md5_buffer();
-
godot_packed_byte_array result;
- memnew_placement(&result, PackedByteArray);
- PackedByteArray *proxy = (PackedByteArray *)&result;
- uint8_t *proxy_writer = proxy->ptrw();
- proxy->resize(tmp_result.size());
-
- for (int i = 0; i < tmp_result.size(); i++) {
- proxy_writer[i] = tmp_result[i];
- }
-
+ memnew_placement(&result, PackedByteArray(self->md5_buffer()));
return result;
}
@@ -1047,23 +1057,28 @@ godot_string GDAPI godot_string_md5_text(const godot_string *p_self) {
return result;
}
-godot_packed_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) {
+godot_packed_byte_array GDAPI godot_string_sha1_buffer(const godot_string *p_self) {
const String *self = (const String *)p_self;
- Vector<uint8_t> tmp_result = self->sha256_buffer();
-
godot_packed_byte_array result;
- memnew_placement(&result, PackedByteArray);
- PackedByteArray *proxy = (PackedByteArray *)&result;
- uint8_t *proxy_writer = proxy->ptrw();
- proxy->resize(tmp_result.size());
+ memnew_placement(&result, PackedByteArray(self->sha1_buffer()));
+ return result;
+}
- for (int i = 0; i < tmp_result.size(); i++) {
- proxy_writer[i] = tmp_result[i];
- }
+godot_string GDAPI godot_string_sha1_text(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->sha1_text()));
return result;
}
+godot_packed_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_packed_byte_array result;
+ memnew_placement(&result, PackedByteArray(self->sha256_buffer()));
+ return result;
+}
+
godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_string result;
@@ -1206,15 +1221,6 @@ godot_string GDAPI godot_string_json_escape(const godot_string *p_self) {
return result;
}
-godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line) {
- const String *self = (const String *)p_self;
- godot_string result;
- String return_value = self->word_wrap(p_chars_per_line);
- memnew_placement(&result, String(return_value));
-
- return result;
-}
-
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_string result;
@@ -1260,6 +1266,22 @@ godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) {
return result;
}
+godot_string GDAPI godot_string_join(const godot_string *p_self, const godot_packed_string_array *p_parts) {
+ const String *self = (const String *)p_self;
+ const Vector<String> *parts = (const Vector<String> *)p_parts;
+ godot_string result;
+ String return_value = self->join(*parts);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_bool GDAPI godot_string_is_valid_filename(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_filename();
+}
+
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1325,31 +1347,22 @@ godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const go
return result;
}
-godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars) {
+godot_string GDAPI godot_string_lstrip(const godot_string *p_self, const godot_string *p_chars) {
const String *self = (const String *)p_self;
String *chars = (String *)p_chars;
godot_string result;
- String return_value = self->rstrip(*chars);
+ String return_value = self->lstrip(*chars);
memnew_placement(&result, String(return_value));
return result;
}
-godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor,
- const godot_bool p_allow_empty, const godot_int p_maxsplit) {
+godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars) {
const String *self = (const String *)p_self;
- String *divisor = (String *)p_divisor;
-
- godot_packed_string_array result;
- memnew_placement(&result, PackedStringArray);
- PackedStringArray *proxy = (PackedStringArray *)&result;
- String *proxy_writer = proxy->ptrw();
- Vector<String> tmp_result = self->rsplit(*divisor, p_allow_empty, p_maxsplit);
- proxy->resize(tmp_result.size());
-
- for (int i = 0; i < tmp_result.size(); i++) {
- proxy_writer[i] = tmp_result[i];
- }
+ String *chars = (String *)p_chars;
+ godot_string result;
+ String return_value = self->rstrip(*chars);
+ memnew_placement(&result, String(return_value));
return result;
}
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 8ccf44ff1a..82bfbd23de 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -3732,6 +3732,27 @@
]
},
{
+ "name": "godot_char16_string_length",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_char16_string *", "p_cs"]
+ ]
+ },
+ {
+ "name": "godot_char16_string_get_data",
+ "return_type": "const char16_t *",
+ "arguments": [
+ ["const godot_char16_string *", "p_cs"]
+ ]
+ },
+ {
+ "name": "godot_char16_string_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_char16_string *", "p_cs"]
+ ]
+ },
+ {
"name": "godot_string_new",
"return_type": "void",
"arguments": [
@@ -3747,7 +3768,83 @@
]
},
{
- "name": "godot_string_new_with_wide_string",
+ "name": "godot_string_new_with_latin1_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf8_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf16_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char16_t *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf32_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char32_t *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_wide_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const wchar_t *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_latin1_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf8_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf16_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char16_t *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf32_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char32_t *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_wide_chars_and_len",
"return_type": "void",
"arguments": [
["godot_string *", "r_dest"],
@@ -3757,7 +3854,7 @@
},
{
"name": "godot_string_operator_index",
- "return_type": "const wchar_t *",
+ "return_type": "const godot_char_type *",
"arguments": [
["godot_string *", "p_self"],
["const godot_int", "p_idx"]
@@ -3765,15 +3862,15 @@
},
{
"name": "godot_string_operator_index_const",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
["const godot_string *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_string_wide_str",
- "return_type": "const wchar_t *",
+ "name": "godot_string_get_data",
+ "return_type": "const godot_char_type *",
"arguments": [
["const godot_string *", "p_self"]
]
@@ -3807,7 +3904,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"],
["godot_int", "p_to"]
]
@@ -3817,7 +3914,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"],
["godot_int", "p_to"]
]
@@ -3878,7 +3975,7 @@
},
{
"name": "godot_string_bigrams",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"]
]
@@ -3887,7 +3984,7 @@
"name": "godot_string_chr",
"return_type": "godot_string",
"arguments": [
- ["wchar_t", "p_character"]
+ ["godot_char_type", "p_character"]
]
},
{
@@ -3899,11 +3996,19 @@
]
},
{
+ "name": "godot_string_ends_with_char_array",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const char *", "p_char_array"]
+ ]
+ },
+ {
"name": "godot_string_find",
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -3911,7 +4016,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -3920,7 +4025,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"]
+ ["const godot_packed_string_array *", "p_keys"]
]
},
{
@@ -3928,7 +4033,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"],
+ ["const godot_packed_string_array *", "p_keys"],
["godot_int", "p_from"]
]
},
@@ -3937,7 +4042,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"],
+ ["const godot_packed_string_array *", "p_keys"],
["godot_int", "p_from"],
["godot_int *", "r_key"]
]
@@ -3947,7 +4052,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -3955,7 +4060,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -3985,26 +4090,12 @@
]
},
{
- "name": "godot_string_hex_to_int",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_hex_to_int_without_prefix",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
"name": "godot_string_insert",
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
["godot_int", "p_at_pos"],
- ["godot_string", "p_string"]
+ ["const godot_string *", "p_string"]
]
},
{
@@ -4137,8 +4228,8 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
+ ["const godot_string *", "p_key"],
+ ["const godot_string *", "p_with"]
]
},
{
@@ -4146,8 +4237,8 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
+ ["const godot_string *", "p_key"],
+ ["const godot_string *", "p_with"]
]
},
{
@@ -4155,8 +4246,8 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
+ ["const godot_string *", "p_key"],
+ ["const godot_string *", "p_with"]
]
},
{
@@ -4164,7 +4255,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -4172,7 +4263,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -4180,7 +4271,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -4189,7 +4280,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -4237,15 +4328,15 @@
]
},
{
- "name": "godot_string_to_float",
- "return_type": "double",
+ "name": "godot_string_to_int",
+ "return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_to_int",
- "return_type": "godot_int",
+ "name": "godot_string_to_float",
+ "return_type": "double",
"arguments": [
["const godot_string *", "p_self"]
]
@@ -4279,6 +4370,14 @@
]
},
{
+ "name": "godot_string_wchar_to_float",
+ "return_type": "double",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["const wchar_t **", "r_end"]
+ ]
+ },
+ {
"name": "godot_string_char_to_int",
"return_type": "godot_int",
"arguments": [
@@ -4287,7 +4386,7 @@
},
{
"name": "godot_string_wchar_to_int",
- "return_type": "int64_t",
+ "return_type": "godot_int",
"arguments": [
["const wchar_t *", "p_str"]
]
@@ -4301,48 +4400,33 @@
]
},
{
- "name": "godot_string_char_to_int64_with_len",
- "return_type": "int64_t",
+ "name": "godot_string_wchar_to_int_with_len",
+ "return_type": "godot_int",
"arguments": [
["const wchar_t *", "p_str"],
["int", "p_len"]
]
},
{
- "name": "godot_string_hex_to_int64",
- "return_type": "int64_t",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_hex_to_int64_with_prefix",
- "return_type": "int64_t",
+ "name": "godot_string_hex_to_int",
+ "return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_to_int64",
- "return_type": "int64_t",
+ "name": "godot_string_hex_to_int_with_prefix",
+ "return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_unicode_char_to_float",
- "return_type": "double",
- "arguments": [
- ["const wchar_t *", "p_str"],
- ["const wchar_t **", "r_end"]
- ]
- },
- {
"name": "godot_string_get_slice_count",
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_splitter"]
+ ["const godot_string *", "p_splitter"]
]
},
{
@@ -4350,7 +4434,7 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_splitter"],
+ ["const godot_string *", "p_splitter"],
["godot_int", "p_slice"]
]
},
@@ -4359,13 +4443,13 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["wchar_t", "p_splitter"],
+ ["godot_char_type", "p_splitter"],
["godot_int", "p_slice"]
]
},
{
"name": "godot_string_split",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
@@ -4373,23 +4457,59 @@
},
{
"name": "godot_string_split_allow_empty",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
]
},
{
+ "name": "godot_string_split_with_maxsplit",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"],
+ ["const godot_bool", "p_allow_empty"],
+ ["const godot_int", "p_maxsplit"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit_allow_empty",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit_with_maxsplit",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"],
+ ["const godot_bool", "p_allow_empty"],
+ ["const godot_int", "p_maxsplit"]
+ ]
+ },
+ {
"name": "godot_string_split_floats",
- "return_type": "godot_array",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_string_split_floats_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_floats_allow_empty",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
@@ -4397,31 +4517,31 @@
},
{
"name": "godot_string_split_floats_mk",
- "return_type": "godot_array",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
- "name": "godot_string_split_floats_mk_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_floats_mk_allow_empty",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
"name": "godot_string_split_ints",
- "return_type": "godot_array",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_string_split_ints_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_ints_allow_empty",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
@@ -4429,29 +4549,29 @@
},
{
"name": "godot_string_split_ints_mk",
- "return_type": "godot_array",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
- "name": "godot_string_split_ints_mk_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_ints_mk_allow_empty",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
"name": "godot_string_split_spaces",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_rstrip",
+ "name": "godot_string_lstrip",
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
@@ -4459,13 +4579,11 @@
]
},
{
- "name": "godot_string_rsplit",
- "return_type": "godot_packed_string_array",
+ "name": "godot_string_rstrip",
+ "return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_string *", "p_divisor"],
- ["const godot_bool", "p_allow_empty"],
- ["const godot_int", "p_maxsplit"]
+ ["const godot_string *", "p_chars"]
]
},
{
@@ -4486,16 +4604,16 @@
},
{
"name": "godot_string_char_lowercase",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
- ["wchar_t", "p_char"]
+ ["godot_char_type", "p_char"]
]
},
{
"name": "godot_string_char_uppercase",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
- ["wchar_t", "p_char"]
+ ["godot_char_type", "p_char"]
]
},
{
@@ -4536,7 +4654,7 @@
},
{
"name": "godot_string_ord_at",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
["const godot_string *", "p_self"],
["godot_int", "p_idx"]
@@ -4559,6 +4677,14 @@
]
},
{
+ "name": "godot_string_repeat",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_count"]
+ ]
+ },
+ {
"name": "godot_string_strip_edges",
"return_type": "godot_string",
"arguments": [
@@ -4591,7 +4717,7 @@
]
},
{
- "name": "godot_string_ascii_extended",
+ "name": "godot_string_latin1",
"return_type": "godot_char_string",
"arguments": [
["const godot_string *", "p_self"]
@@ -4622,17 +4748,26 @@
]
},
{
- "name": "godot_string_chars_to_utf8",
- "return_type": "godot_string",
+ "name": "godot_string_utf16",
+ "return_type": "godot_char16_string",
"arguments": [
- ["const char *", "p_utf8"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_chars_to_utf8_with_len",
- "return_type": "godot_string",
+ "name": "godot_string_parse_utf16",
+ "return_type": "godot_bool",
"arguments": [
- ["const char *", "p_utf8"],
+ ["godot_string *", "p_self"],
+ ["const char16_t *", "p_utf16"]
+ ]
+ },
+ {
+ "name": "godot_string_parse_utf16_with_len",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char16_t *", "p_utf16"],
["godot_int", "p_len"]
]
},
@@ -4666,14 +4801,14 @@
]
},
{
- "name": "godot_string_hash_utf8_chars",
+ "name": "godot_string_hash_wide_chars",
"return_type": "uint32_t",
"arguments": [
["const wchar_t *", "p_str"]
]
},
{
- "name": "godot_string_hash_utf8_chars_with_len",
+ "name": "godot_string_hash_wide_chars_with_len",
"return_type": "uint32_t",
"arguments": [
["const wchar_t *", "p_str"],
@@ -4695,6 +4830,20 @@
]
},
{
+ "name": "godot_string_sha1_buffer",
+ "return_type": "godot_packed_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha1_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
"name": "godot_string_sha256_buffer",
"return_type": "godot_packed_byte_array",
"arguments": [
@@ -4823,14 +4972,6 @@
]
},
{
- "name": "godot_string_word_wrap",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_chars_per_line"]
- ]
- },
- {
"name": "godot_string_xml_escape",
"return_type": "godot_string",
"arguments": [
@@ -4866,6 +5007,21 @@
]
},
{
+ "name": "godot_string_join",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_packed_string_array *", "p_parts"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_filename",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
"name": "godot_string_is_valid_float",
"return_type": "godot_bool",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index d89383dc1b..0582d95f63 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -38,10 +38,11 @@ extern "C" {
#include <stdint.h>
#include <wchar.h>
-typedef wchar_t godot_char_type;
+typedef char32_t godot_char_type;
#define GODOT_STRING_SIZE sizeof(void *)
#define GODOT_CHAR_STRING_SIZE sizeof(void *)
+#define GODOT_CHAR16_STRING_SIZE sizeof(void *)
#ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
@@ -58,6 +59,13 @@ typedef struct {
} godot_char_string;
#endif
+#ifndef GODOT_CORE_API_GODOT_CHAR16_STRING_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_CHAR16_STRING_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_CHAR16_STRING_SIZE];
+} godot_char16_string;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -75,13 +83,28 @@ godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs);
const char GDAPI *godot_char_string_get_data(const godot_char_string *p_cs);
void GDAPI godot_char_string_destroy(godot_char_string *p_cs);
+godot_int GDAPI godot_char16_string_length(const godot_char16_string *p_cs);
+const char16_t GDAPI *godot_char16_string_get_data(const godot_char16_string *p_cs);
+void GDAPI godot_char16_string_destroy(godot_char16_string *p_cs);
+
void GDAPI godot_string_new(godot_string *r_dest);
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
-void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size);
-const wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
-wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
-const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self);
+void GDAPI godot_string_new_with_latin1_chars(godot_string *r_dest, const char *p_contents);
+void GDAPI godot_string_new_with_utf8_chars(godot_string *r_dest, const char *p_contents);
+void GDAPI godot_string_new_with_utf16_chars(godot_string *r_dest, const char16_t *p_contents);
+void GDAPI godot_string_new_with_utf32_chars(godot_string *r_dest, const char32_t *p_contents);
+void GDAPI godot_string_new_with_wide_chars(godot_string *r_dest, const wchar_t *p_contents);
+
+void GDAPI godot_string_new_with_latin1_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size);
+void GDAPI godot_string_new_with_utf8_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size);
+void GDAPI godot_string_new_with_utf16_chars_and_len(godot_string *r_dest, const char16_t *p_contents, const int p_size);
+void GDAPI godot_string_new_with_utf32_chars_and_len(godot_string *r_dest, const char32_t *p_contents, const int p_size);
+void GDAPI godot_string_new_with_wide_chars_and_len(godot_string *r_dest, const wchar_t *p_contents, const int p_size);
+
+const godot_char_type GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
+godot_char_type GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
+const godot_char_type GDAPI *godot_string_get_data(const godot_string *p_self);
godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b);
godot_bool GDAPI godot_string_operator_less(const godot_string *p_self, const godot_string *p_b);
@@ -89,7 +112,7 @@ godot_string GDAPI godot_string_operator_plus(const godot_string *p_self, const
/* Standard size stuff */
-godot_int GDAPI godot_string_length(const godot_string *p_self);
+/*+++*/ godot_int GDAPI godot_string_length(const godot_string *p_self);
/* Helpers */
@@ -99,24 +122,25 @@ signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, c
godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string);
godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array);
-godot_array GDAPI godot_string_bigrams(const godot_string *p_self);
-godot_string GDAPI godot_string_chr(wchar_t p_character);
+godot_packed_string_array GDAPI godot_string_bigrams(const godot_string *p_self);
+godot_string GDAPI godot_string_chr(godot_char_type p_character);
godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_string *p_string);
-godot_int GDAPI godot_string_count(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to);
-godot_int GDAPI godot_string_countn(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to);
-godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
-godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys);
-godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from);
-godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);
-godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
+godot_bool GDAPI godot_string_ends_with_char_array(const godot_string *p_self, const char *p_char_array);
+godot_int GDAPI godot_string_count(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to);
+godot_int GDAPI godot_string_countn(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to);
+godot_int GDAPI godot_string_find(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_find_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
+godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_packed_string_array *p_keys);
+godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from);
+godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from, godot_int *r_key);
+godot_int GDAPI godot_string_findn(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_findn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values);
godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);
godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len);
godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self);
-godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self);
-godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, godot_string p_string);
+godot_int GDAPI godot_string_hex_to_int_with_prefix(const godot_string *p_self);
+godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, const godot_string *p_string);
godot_bool GDAPI godot_string_is_numeric(const godot_string *p_self);
godot_bool GDAPI godot_string_is_subsequence_of(const godot_string *p_self, const godot_string *p_string);
godot_bool GDAPI godot_string_is_subsequence_ofi(const godot_string *p_self, const godot_string *p_string);
@@ -133,13 +157,13 @@ godot_string GDAPI godot_string_num_scientific(double p_num);
godot_string GDAPI godot_string_num_with_decimals(double p_num, godot_int p_decimals);
godot_string GDAPI godot_string_pad_decimals(const godot_string *p_self, godot_int p_digits);
godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int p_digits);
-godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with);
-godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with);
-godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with);
-godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
-godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
+godot_string GDAPI godot_string_replace_first(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with);
+godot_string GDAPI godot_string_replace(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with);
+godot_string GDAPI godot_string_replacen(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with);
+godot_int GDAPI godot_string_rfind(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_rfindn(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
+godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
godot_string GDAPI godot_string_rpad(const godot_string *p_self, godot_int p_min_length);
godot_string GDAPI godot_string_rpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character);
godot_real GDAPI godot_string_similarity(const godot_string *p_self, const godot_string *p_string);
@@ -151,64 +175,79 @@ godot_int GDAPI godot_string_to_int(const godot_string *p_self);
godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self);
godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self);
godot_string GDAPI godot_string_capitalize(const godot_string *p_self);
+
double GDAPI godot_string_char_to_float(const char *p_what);
+double GDAPI godot_string_wchar_to_float(const wchar_t *p_str, const wchar_t **r_end);
+
godot_int GDAPI godot_string_char_to_int(const char *p_what);
-int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str);
+godot_int GDAPI godot_string_wchar_to_int(const wchar_t *p_str);
+
godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len);
-int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len);
-int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self);
-int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self);
-int64_t GDAPI godot_string_to_int64(const godot_string *p_self);
-double GDAPI godot_string_unicode_char_to_float(const wchar_t *p_str, const wchar_t **r_end);
-
-godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter);
-godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice);
-godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice);
-
-godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_spaces(const godot_string *p_self);
-
-wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char);
-wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char);
+godot_int GDAPI godot_string_wchar_to_int_with_len(const wchar_t *p_str, int p_len);
+
+godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, const godot_string *p_splitter);
+godot_string GDAPI godot_string_get_slice(const godot_string *p_self, const godot_string *p_splitter, godot_int p_slice);
+godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, godot_char_type p_splitter, godot_int p_slice);
+
+godot_packed_string_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_split_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit);
+
+godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_rsplit_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_rsplit_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit);
+
+godot_packed_float32_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_float32_array GDAPI godot_string_split_floats_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_float32_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+godot_packed_float32_array GDAPI godot_string_split_floats_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+godot_packed_int32_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_int32_array GDAPI godot_string_split_ints_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_int32_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+godot_packed_int32_array GDAPI godot_string_split_ints_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+
+godot_packed_string_array GDAPI godot_string_split_spaces(const godot_string *p_self);
+
+godot_char_type GDAPI godot_string_char_lowercase(godot_char_type p_char);
+godot_char_type GDAPI godot_string_char_uppercase(godot_char_type p_char);
godot_string GDAPI godot_string_to_lower(const godot_string *p_self);
godot_string GDAPI godot_string_to_upper(const godot_string *p_self);
godot_string GDAPI godot_string_get_basename(const godot_string *p_self);
godot_string GDAPI godot_string_get_extension(const godot_string *p_self);
godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos);
-wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx);
+godot_char_type GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx);
godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file);
godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos);
+godot_string GDAPI godot_string_repeat(const godot_string *p_self, godot_int p_count);
godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right);
godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self);
void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars);
godot_char_string GDAPI godot_string_ascii(const godot_string *p_self);
-godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self);
+godot_char_string GDAPI godot_string_latin1(const godot_string *p_self);
+
godot_char_string GDAPI godot_string_utf8(const godot_string *p_self);
godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8);
godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len);
-godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8);
-godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len);
+
+godot_char16_string GDAPI godot_string_utf16(const godot_string *p_self);
+godot_bool GDAPI godot_string_parse_utf16(godot_string *p_self, const char16_t *p_utf16);
+godot_bool GDAPI godot_string_parse_utf16_with_len(godot_string *p_self, const char16_t *p_utf16, godot_int p_len);
uint32_t GDAPI godot_string_hash(const godot_string *p_self);
uint64_t GDAPI godot_string_hash64(const godot_string *p_self);
+
uint32_t GDAPI godot_string_hash_chars(const char *p_cstr);
uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len);
-uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str);
-uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len);
+uint32_t GDAPI godot_string_hash_wide_chars(const wchar_t *p_str);
+uint32_t GDAPI godot_string_hash_wide_chars_with_len(const wchar_t *p_str, godot_int p_len);
+
godot_packed_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self);
godot_string GDAPI godot_string_md5_text(const godot_string *p_self);
+godot_packed_byte_array GDAPI godot_string_sha1_buffer(const godot_string *p_self);
+godot_string GDAPI godot_string_sha1_text(const godot_string *p_self);
godot_packed_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self);
godot_string GDAPI godot_string_sha256_text(const godot_string *p_self);
@@ -231,14 +270,15 @@ godot_string GDAPI godot_string_c_unescape(const godot_string *p_self);
godot_string GDAPI godot_string_http_escape(const godot_string *p_self);
godot_string GDAPI godot_string_http_unescape(const godot_string *p_self);
godot_string GDAPI godot_string_json_escape(const godot_string *p_self);
-godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line);
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self);
godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self);
godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self);
godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
+godot_string GDAPI godot_string_join(const godot_string *p_self, const godot_packed_string_array *p_parts);
+godot_bool GDAPI godot_string_is_valid_filename(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix);
godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self);
@@ -249,8 +289,8 @@ godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self);
godot_string GDAPI godot_string_dedent(const godot_string *p_self);
godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix);
godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix);
+godot_string GDAPI godot_string_lstrip(const godot_string *p_self, const godot_string *p_chars);
godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars);
-godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit);
void GDAPI godot_string_destroy(godot_string *p_self);
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 019fa0d1f8..8dbaec4e75 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -176,10 +176,10 @@ List<ClassAPI> generate_c_api_classes() {
// Register global constants as a fake GlobalConstants singleton class
{
ClassAPI global_constants_api;
- global_constants_api.class_name = L"GlobalConstants";
+ global_constants_api.class_name = "GlobalConstants";
global_constants_api.api_type = ClassDB::API_CORE;
global_constants_api.is_singleton = true;
- global_constants_api.singleton_name = L"GlobalConstants";
+ global_constants_api.singleton_name = "GlobalConstants";
global_constants_api.is_instanciable = false;
const int constants_count = GlobalConstants::get_global_constant_count();
for (int i = 0; i < constants_count; ++i) {
diff --git a/modules/gdnative/tests/test_string.h b/modules/gdnative/tests/test_string.h
new file mode 100644
index 0000000000..aeb855a1c4
--- /dev/null
+++ b/modules/gdnative/tests/test_string.h
@@ -0,0 +1,1980 @@
+/*************************************************************************/
+/* test_string.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_GDNATIVE_STRING_H
+#define TEST_GDNATIVE_STRING_H
+
+namespace TestGDNativeString {
+
+#include "gdnative/string.h"
+
+#include "tests/test_macros.h"
+
+int u32scmp(const char32_t *l, const char32_t *r) {
+ for (; *l == *r && *l && *r; l++, r++)
+ ;
+ return *l - *r;
+}
+
+TEST_CASE("[GDNative String] Construct from Latin-1 char string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ CHECK(u32scmp(godot_string_get_data(&s), U"Hello") == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars_and_len(&s, "Hello", 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"Hel") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from wchar_t string") {
+ godot_string s;
+
+ godot_string_new_with_wide_chars(&s, L"Give me");
+ CHECK(u32scmp(godot_string_get_data(&s), U"Give me") == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_wide_chars_and_len(&s, L"Give me", 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"Giv") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-8 char string") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x304A, 0 };
+ static const uint8_t u8str[] = { 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf8_chars(&s, (const char *)u8str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf8_chars_and_len(&s, (const char *)u8str, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ godot_char_string cs = godot_string_utf8(&s);
+ godot_string_parse_utf8(&s, godot_char_string_get_data(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char_string_destroy(&cs);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ cs = godot_string_utf8(&s);
+ godot_string_parse_utf8_with_len(&s, godot_char_string_get_data(&cs), godot_char_string_length(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char_string_destroy(&cs);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-8 string with BOM") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x304A, 0 };
+ static const uint8_t u8str[] = { 0xEF, 0xBB, 0xBF, 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf8_chars(&s, (const char *)u8str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf8_chars_and_len(&s, (const char *)u8str, 8);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-16 string") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x1F3A4, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0x0045, 0x0020, 0xD83C, 0xDFA4, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf16_chars(&s, u16str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str, 4);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ godot_char16_string cs = godot_string_utf16(&s);
+ godot_string_parse_utf16(&s, godot_char16_string_get_data(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char16_string_destroy(&cs);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ cs = godot_string_utf16(&s);
+ godot_string_parse_utf16_with_len(&s, godot_char16_string_get_data(&cs), godot_char16_string_length(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char16_string_destroy(&cs);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-16 string with BOM ") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x1F3A4, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0xFEFF, 0x0045, 0x0020, 0xD83C, 0xDFA4, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+ static const char16_t u16str_swap[] = { 0xFFFE, 0x4500, 0x2000, 0x3CD8, 0xA4DF, 0x0F36, 0x8830, 0x4630, 0x3CD8, 0xA4DF, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf16_chars(&s, u16str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars(&s, u16str_swap);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str_swap, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct string copy") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ godot_string_new_copy(&t, &s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Hello") == 0);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct empty string") {
+ godot_string s;
+
+ godot_string_new(&s);
+ CHECK(u32scmp(godot_string_get_data(&s), U"") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] ASCII/Latin-1") {
+ godot_string s;
+ godot_string_new_with_utf32_chars(&s, U"Primero Leche");
+
+ godot_char_string cs = godot_string_ascii(&s);
+ CHECK(strcmp(godot_char_string_get_data(&cs), "Primero Leche") == 0);
+ godot_char_string_destroy(&cs);
+
+ cs = godot_string_latin1(&s);
+ CHECK(strcmp(godot_char_string_get_data(&cs), "Primero Leche") == 0);
+ godot_char_string_destroy(&cs);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Comparisons (equal)") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Test Compare");
+ godot_string_new_with_latin1_chars(&t, "Test Compare");
+ CHECK(godot_string_operator_equal(&s, &t));
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Comparisons (operator <)") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Bees");
+
+ godot_string_new_with_latin1_chars(&t, "Elephant");
+ CHECK(godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Amber");
+ CHECK(!godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Beatrix");
+ CHECK(!godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Concatenation (operator +)") {
+ godot_string s, t, x;
+
+ godot_string_new_with_latin1_chars(&s, "Hel");
+ godot_string_new_with_latin1_chars(&t, "lo");
+ x = godot_string_operator_plus(&s, &t);
+ CHECK(u32scmp(godot_string_get_data(&x), U"Hello") == 0);
+ godot_string_destroy(&x);
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Testing size and length of string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Mellon");
+ CHECK(godot_string_length(&s) == 6);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "Mellon1");
+ CHECK(godot_string_length(&s) == 7);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Testing for empty string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Mellon");
+ CHECK(!godot_string_empty(&s));
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "");
+ CHECK(godot_string_empty(&s));
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Test chr") {
+ godot_string s;
+
+ s = godot_string_chr('H');
+ CHECK(u32scmp(godot_string_get_data(&s), U"H") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_chr(0x3012);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0x3012);
+ godot_string_destroy(&s);
+
+ ERR_PRINT_OFF
+ s = godot_string_chr(0xd812);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0xfffd); // Unpaired UTF-16 surrogate
+ godot_string_destroy(&s);
+
+ s = godot_string_chr(0x20d812);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0xfffd); // Outside UTF-32 range
+ godot_string_destroy(&s);
+ ERR_PRINT_ON
+}
+
+TEST_CASE("[GDNative String] Operator []") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ CHECK(*godot_string_operator_index(&s, 1) == 'e');
+ CHECK(godot_string_operator_index_const(&s, 0) == 'H');
+ CHECK(godot_string_ord_at(&s, 0) == 'H');
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Case function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "MoMoNgA");
+
+ t = godot_string_to_upper(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"MOMONGA") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_to_lower(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"momonga") == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Case compare function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "MoMoNgA");
+ godot_string_new_with_latin1_chars(&t, "momonga");
+
+ CHECK(godot_string_casecmp_to(&s, &t) != 0);
+ CHECK(godot_string_nocasecmp_to(&s, &t) == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Natural compare function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "img2.png");
+ godot_string_new_with_latin1_chars(&t, "img10.png");
+
+ CHECK(godot_string_nocasecmp_to(&s, &t) > 0);
+ CHECK(godot_string_naturalnocasecmp_to(&s, &t) < 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] hex_encode_buffer") {
+ static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0x8F, 0xE3 };
+ godot_string s = godot_string_hex_encode_buffer(u8str, 6);
+ CHECK(u32scmp(godot_string_get_data(&s), U"45e3818a8fe3") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Substr") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Killer Baby");
+ t = godot_string_substr(&s, 3, 4);
+ CHECK(u32scmp(godot_string_get_data(&t), U"ler ") == 0);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Pretty Woman Woman");
+
+ godot_string_new_with_latin1_chars(&t, "Revenge of the Monster Truck");
+ CHECK(godot_string_find(&s, &t) == -1);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "tty");
+ CHECK(godot_string_find(&s, &t) == 3);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Wo");
+ CHECK(godot_string_find_from(&s, &t, 9) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "man");
+ CHECK(godot_string_rfind(&s, &t) == 15);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find no case") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Pretty Whale Whale");
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_findn(&s, &t) == 7);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_findn_from(&s, &t, 9) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_rfindn(&s, &t) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Revenge of the Monster SawFish");
+ CHECK(godot_string_findn(&s, &t) == -1);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find MK") {
+ godot_packed_string_array keys;
+ godot_packed_string_array_new(&keys);
+
+#define PUSH_KEY(x) \
+ { \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ godot_packed_string_array_push_back(&keys, &t); \
+ godot_string_destroy(&t); \
+ }
+
+ PUSH_KEY("sty")
+ PUSH_KEY("tty")
+ PUSH_KEY("man")
+
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, "Pretty Woman");
+ godot_int key = 0;
+
+ CHECK(godot_string_findmk(&s, &keys) == 3);
+ CHECK(godot_string_findmk_from_in_place(&s, &keys, 0, &key) == 3);
+ CHECK(key == 1);
+
+ CHECK(godot_string_findmk_from(&s, &keys, 5) == 9);
+ CHECK(godot_string_findmk_from_in_place(&s, &keys, 5, &key) == 9);
+ CHECK(key == 2);
+
+ godot_string_destroy(&s);
+ godot_packed_string_array_destroy(&keys);
+
+#undef PUSH_KEY
+}
+
+TEST_CASE("[GDNative String] Find and replace") {
+ godot_string s, c, w;
+ godot_string_new_with_latin1_chars(&s, "Happy Birthday, Anna!");
+ godot_string_new_with_latin1_chars(&c, "Birthday");
+ godot_string_new_with_latin1_chars(&w, "Halloween");
+ godot_string t = godot_string_replace(&s, &c, &w);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Happy Halloween, Anna!") == 0);
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+ godot_string_destroy(&w);
+
+ godot_string_new_with_latin1_chars(&c, "H");
+ godot_string_new_with_latin1_chars(&w, "W");
+ s = godot_string_replace_first(&t, &c, &w);
+ godot_string_destroy(&t);
+ godot_string_destroy(&c);
+ godot_string_destroy(&w);
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"Wappy Halloween, Anna!") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Insertion") {
+ godot_string s, t, r, u;
+ godot_string_new_with_latin1_chars(&s, "Who is Frederic?");
+ godot_string_new_with_latin1_chars(&t, "?");
+ godot_string_new_with_latin1_chars(&r, " Chopin");
+
+ u = godot_string_insert(&s, godot_string_find(&s, &t), &r);
+ CHECK(u32scmp(godot_string_get_data(&u), U"Who is Frederic Chopin?") == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+ godot_string_destroy(&r);
+ godot_string_destroy(&u);
+}
+
+TEST_CASE("[GDNative String] Number to string") {
+ godot_string s;
+ s = godot_string_num(3.141593);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_with_decimals(3.141593, 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.142") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_real(3.141593);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_scientific(30000000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3e+07") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64(3141593, 10);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64(0xA141593, 16);
+ CHECK(u32scmp(godot_string_get_data(&s), U"a141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64_capitalized(0xA141593, 16, true);
+ CHECK(u32scmp(godot_string_get_data(&s), U"A141593") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] String to integer") {
+ static const wchar_t *wnums[4] = { L"1237461283", L"- 22", L"0", L" - 1123412" };
+ static const char *nums[4] = { "1237461283", "- 22", "0", " - 1123412" };
+ static const int num[4] = { 1237461283, -22, 0, -1123412 };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK(godot_string_to_int(&s) == num[i]);
+ godot_string_destroy(&s);
+
+ CHECK(godot_string_char_to_int(nums[i]) == num[i]);
+ CHECK(godot_string_wchar_to_int(wnums[i]) == num[i]);
+ }
+}
+
+TEST_CASE("[GDNative String] Hex to integer") {
+ static const char *nums[4] = { "0xFFAE", "22", "0", "AADDAD" };
+ static const int64_t num[4] = { 0xFFAE, 0x22, 0, 0xAADDAD };
+ static const bool wo_prefix[4] = { false, true, true, true };
+ static const bool w_prefix[4] = { true, false, true, false };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK((godot_string_hex_to_int_with_prefix(&s) == num[i]) == w_prefix[i]);
+ CHECK((godot_string_hex_to_int(&s) == num[i]) == wo_prefix[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] String to float") {
+ static const wchar_t *wnums[4] = { L"-12348298412.2", L"0.05", L"2.0002", L" -0.0001" };
+ static const char *nums[4] = { "-12348298412.2", "0.05", "2.0002", " -0.0001" };
+ static const double num[4] = { -12348298412.2, 0.05, 2.0002, -0.0001 };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK(!(ABS(godot_string_to_float(&s) - num[i]) > 0.00001));
+ godot_string_destroy(&s);
+
+ CHECK(!(ABS(godot_string_char_to_float(nums[i]) - num[i]) > 0.00001));
+ CHECK(!(ABS(godot_string_wchar_to_float(wnums[i], nullptr) - num[i]) > 0.00001));
+ }
+}
+
+TEST_CASE("[GDNative String] CamelCase to underscore") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "TestTestStringGD");
+
+ t = godot_string_camelcase_to_underscore(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Test_Test_String_GD") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_camelcase_to_underscore_lowercased(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"test_test_string_gd") == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Slicing") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "Mars,Jupiter,Saturn,Uranus");
+ godot_string_new_with_latin1_chars(&c, ",");
+
+ const char32_t *slices[4] = { U"Mars", U"Jupiter", U"Saturn", U"Uranus" };
+ for (int i = 0; i < godot_string_get_slice_count(&s, &c); i++) {
+ godot_string t;
+ t = godot_string_get_slice(&s, &c, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices[i]) == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_slicec(&s, U',', i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices[i]) == 0);
+ godot_string_destroy(&t);
+ }
+
+ godot_string_destroy(&c);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Splitting") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "Mars,Jupiter,Saturn,Uranus");
+ godot_string_new_with_latin1_chars(&c, ",");
+
+ godot_packed_string_array l;
+
+ const char32_t *slices_l[3] = { U"Mars", U"Jupiter", U"Saturn,Uranus" };
+ const char32_t *slices_r[3] = { U"Mars,Jupiter", U"Saturn", U"Uranus" };
+
+ l = godot_string_split_with_maxsplit(&s, &c, true, 2);
+ CHECK(godot_packed_string_array_size(&l) == 3);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_l[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+
+ l = godot_string_rsplit_with_maxsplit(&s, &c, true, 2);
+ CHECK(godot_packed_string_array_size(&l) == 3);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_r[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "Mars Jupiter Saturn Uranus");
+ const char32_t *slices_s[4] = { U"Mars", U"Jupiter", U"Saturn", U"Uranus" };
+ l = godot_string_split_spaces(&s);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_s[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+ godot_string_destroy(&s);
+
+ godot_string c1, c2;
+ godot_string_new_with_latin1_chars(&c1, ";");
+ godot_string_new_with_latin1_chars(&c2, " ");
+
+ godot_string_new_with_latin1_chars(&s, "1.2;2.3 4.5");
+ const double slices_d[3] = { 1.2, 2.3, 4.5 };
+
+ godot_packed_float32_array lf = godot_string_split_floats_allow_empty(&s, &c1);
+ CHECK(godot_packed_float32_array_size(&lf) == 2);
+ for (int i = 0; i < godot_packed_float32_array_size(&lf); i++) {
+ CHECK(ABS(godot_packed_float32_array_get(&lf, i) - slices_d[i]) <= 0.00001);
+ }
+ godot_packed_float32_array_destroy(&lf);
+
+ godot_packed_string_array keys;
+ godot_packed_string_array_new(&keys);
+ godot_packed_string_array_push_back(&keys, &c1);
+ godot_packed_string_array_push_back(&keys, &c2);
+
+ lf = godot_string_split_floats_mk_allow_empty(&s, &keys);
+ CHECK(godot_packed_float32_array_size(&lf) == 3);
+ for (int i = 0; i < godot_packed_float32_array_size(&lf); i++) {
+ CHECK(ABS(godot_packed_float32_array_get(&lf, i) - slices_d[i]) <= 0.00001);
+ }
+ godot_packed_float32_array_destroy(&lf);
+
+ godot_string_destroy(&s);
+ godot_string_new_with_latin1_chars(&s, "1;2 4");
+ const int slices_i[3] = { 1, 2, 4 };
+
+ godot_packed_int32_array li = godot_string_split_ints_allow_empty(&s, &c1);
+ CHECK(godot_packed_int32_array_size(&li) == 2);
+ for (int i = 0; i < godot_packed_int32_array_size(&li); i++) {
+ CHECK(godot_packed_int32_array_get(&li, i) == slices_i[i]);
+ }
+ godot_packed_int32_array_destroy(&li);
+
+ li = godot_string_split_ints_mk_allow_empty(&s, &keys);
+ CHECK(godot_packed_int32_array_size(&li) == 3);
+ for (int i = 0; i < godot_packed_int32_array_size(&li); i++) {
+ CHECK(godot_packed_int32_array_get(&li, i) == slices_i[i]);
+ }
+ godot_packed_int32_array_destroy(&li);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+ godot_string_destroy(&c1);
+ godot_string_destroy(&c2);
+ godot_packed_string_array_destroy(&keys);
+}
+
+TEST_CASE("[GDNative String] Erasing") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Josephine is such a cute girl!");
+ godot_string_new_with_latin1_chars(&t, "cute ");
+
+ godot_string_erase(&s, godot_string_find(&s, &t), godot_string_length(&t));
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"Josephine is such a girl!") == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+struct test_27_data {
+ char const *data;
+ char const *part;
+ bool expected;
+};
+
+TEST_CASE("[GDNative String] Begins with") {
+ test_27_data tc[] = {
+ { "res://foobar", "res://", true },
+ { "res", "res://", false },
+ { "abc", "abc", true }
+ };
+ size_t count = sizeof(tc) / sizeof(tc[0]);
+ bool state = true;
+ for (size_t i = 0; state && i < count; ++i) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, tc[i].data);
+
+ state = godot_string_begins_with_char_array(&s, tc[i].part) == tc[i].expected;
+ if (state) {
+ godot_string t;
+ godot_string_new_with_latin1_chars(&t, tc[i].part);
+ state = godot_string_begins_with(&s, &t) == tc[i].expected;
+ godot_string_destroy(&t);
+ }
+ godot_string_destroy(&s);
+
+ CHECK(state);
+ if (!state) {
+ break;
+ }
+ };
+ CHECK(state);
+}
+
+TEST_CASE("[GDNative String] Ends with") {
+ test_27_data tc[] = {
+ { "res://foobar", "foobar", true },
+ { "res", "res://", false },
+ { "abc", "abc", true }
+ };
+ size_t count = sizeof(tc) / sizeof(tc[0]);
+ bool state = true;
+ for (size_t i = 0; state && i < count; ++i) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, tc[i].data);
+
+ state = godot_string_ends_with_char_array(&s, tc[i].part) == tc[i].expected;
+ if (state) {
+ godot_string t;
+ godot_string_new_with_latin1_chars(&t, tc[i].part);
+ state = godot_string_ends_with(&s, &t) == tc[i].expected;
+ godot_string_destroy(&t);
+ }
+ godot_string_destroy(&s);
+
+ CHECK(state);
+ if (!state) {
+ break;
+ }
+ };
+ CHECK(state);
+}
+
+TEST_CASE("[GDNative String] format") {
+ godot_string value_format, t;
+ godot_string_new_with_latin1_chars(&value_format, "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"");
+
+ godot_variant key_v, val_v;
+ godot_dictionary value_dictionary;
+ godot_dictionary_new(&value_dictionary);
+
+ godot_string_new_with_latin1_chars(&t, "red");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_int(&val_v, 10);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "green");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_int(&val_v, 20);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "blue");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "bla");
+ godot_variant_new_string(&val_v, &t);
+ godot_string_destroy(&t);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "alpha");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_real(&val_v, 0.4);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_variant dict_v;
+ godot_variant_new_dictionary(&dict_v, &value_dictionary);
+ godot_string s = godot_string_format_with_custom_placeholder(&value_format, &dict_v, "$_");
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"red=\"10\" green=\"20\" blue=\"bla\" alpha=\"0.4\"") == 0);
+
+ godot_dictionary_destroy(&value_dictionary);
+ godot_string_destroy(&s);
+ godot_variant_destroy(&dict_v);
+ godot_string_destroy(&value_format);
+}
+
+TEST_CASE("[GDNative String] sprintf") {
+ //godot_string GDAPI (const godot_string *p_self, const godot_array *p_values, godot_bool *p_error);
+ godot_string format, output;
+ godot_array args;
+ bool error;
+
+#define ARRAY_PUSH_STRING(x) \
+ { \
+ godot_variant v; \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ godot_variant_new_string(&v, &t); \
+ godot_string_destroy(&t); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+#define ARRAY_PUSH_INT(x) \
+ { \
+ godot_variant v; \
+ godot_variant_new_int(&v, x); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+#define ARRAY_PUSH_REAL(x) \
+ { \
+ godot_variant v; \
+ godot_variant_new_real(&v, x); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+ godot_array_new(&args);
+
+ // %%
+ godot_string_new_with_latin1_chars(&format, "fish %% frog");
+ godot_array_clear(&args);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish % frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+ //////// INTS
+
+ // Int
+ godot_string_new_with_latin1_chars(&format, "fish %d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int left padded with zeroes.
+ godot_string_new_with_latin1_chars(&format, "fish %05d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 00005 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int left padded with spaces.
+ godot_string_new_with_latin1_chars(&format, "fish %5d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int right padded with spaces.
+ godot_string_new_with_latin1_chars(&format, "fish %-5d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int with sign (positive).
+ godot_string_new_with_latin1_chars(&format, "fish %+d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish +5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Negative int.
+ godot_string_new_with_latin1_chars(&format, "fish %d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(-5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish -5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Hex (lower)
+ godot_string_new_with_latin1_chars(&format, "fish %x frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(45);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 2d frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Hex (upper)
+ godot_string_new_with_latin1_chars(&format, "fish %X frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(45);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 2D frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Octal
+ godot_string_new_with_latin1_chars(&format, "fish %o frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 143 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+ ////// REALS
+
+ // Real
+ godot_string_new_with_latin1_chars(&format, "fish %f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real left-padded
+ godot_string_new_with_latin1_chars(&format, "fish %11f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real right-padded
+ godot_string_new_with_latin1_chars(&format, "fish %-11f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real given int.
+ godot_string_new_with_latin1_chars(&format, "fish %f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.000000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with sign (positive).
+ godot_string_new_with_latin1_chars(&format, "fish %+f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish +99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with 1 decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.1f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 100.0 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with 12 decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.12f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000000000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with no decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 100 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ /////// Strings.
+
+ // String
+ godot_string_new_with_latin1_chars(&format, "fish %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // String left-padded
+ godot_string_new_with_latin1_chars(&format, "fish %10s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // String right-padded
+ godot_string_new_with_latin1_chars(&format, "fish %-10s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Characters
+
+ // Character as string.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("A");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish A frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character as int.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(65);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish A frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Dynamic width
+
+ // String dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ REQUIRE(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_INT(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ REQUIRE(u32scmp(godot_string_get_data(&output), U"fish 99 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Float dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*.*f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_INT(3);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Errors
+
+ // More formats than arguments.
+ godot_string_new_with_latin1_chars(&format, "fish %s %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"not enough arguments for format string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // More arguments than formats.
+ godot_string_new_with_latin1_chars(&format, "fish %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("hello");
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"not all arguments converted during string formatting") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Incomplete format.
+ godot_string_new_with_latin1_chars(&format, "fish %10");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"incomplete format") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Bad character in format string
+ godot_string_new_with_latin1_chars(&format, "fish %&f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"unsupported format character") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Too many decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %2.2.2f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"too many decimal points in format") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // * not a number
+ godot_string_new_with_latin1_chars(&format, "fish %*f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"* wants number") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character too long.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("sc");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"%c requires number or single-character string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character bad type.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ godot_array t;
+ godot_array_new(&t);
+ godot_variant v;
+ godot_variant_new_array(&v, &t);
+ godot_array_destroy(&t);
+ godot_array_push_back(&args, &v);
+ godot_variant_destroy(&v);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"%c requires number or single-character string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ godot_array_destroy(&args);
+#undef ARRAY_PUSH_INT
+#undef ARRAY_PUSH_REAL
+#undef ARRAY_PUSH_STRING
+}
+
+TEST_CASE("[GDNative String] is_numeric") {
+#define IS_NUM_TEST(x, r) \
+ { \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ CHECK(godot_string_is_numeric(&t) == r); \
+ godot_string_destroy(&t); \
+ }
+
+ IS_NUM_TEST("12", true);
+ IS_NUM_TEST("1.2", true);
+ IS_NUM_TEST("AF", false);
+ IS_NUM_TEST("-12", true);
+ IS_NUM_TEST("-1.2", true);
+
+#undef IS_NUM_TEST
+}
+
+TEST_CASE("[GDNative String] pad") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "test");
+ godot_string_new_with_latin1_chars(&c, "x");
+
+ godot_string l = godot_string_lpad_with_custom_character(&s, 10, &c);
+ CHECK(u32scmp(godot_string_get_data(&l), U"xxxxxxtest") == 0);
+ godot_string_destroy(&l);
+
+ godot_string r = godot_string_rpad_with_custom_character(&s, 10, &c);
+ CHECK(u32scmp(godot_string_get_data(&r), U"testxxxxxx") == 0);
+ godot_string_destroy(&r);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+
+ godot_string_new_with_latin1_chars(&s, "10.10");
+ c = godot_string_pad_decimals(&s, 4);
+ CHECK(u32scmp(godot_string_get_data(&c), U"10.1000") == 0);
+ godot_string_destroy(&c);
+ c = godot_string_pad_zeros(&s, 4);
+ CHECK(u32scmp(godot_string_get_data(&c), U"0010.10") == 0);
+ godot_string_destroy(&c);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] is_subsequence_of") {
+ godot_string a, t;
+ godot_string_new_with_latin1_chars(&a, "is subsequence of");
+
+ godot_string_new_with_latin1_chars(&t, "sub");
+ CHECK(godot_string_is_subsequence_of(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Sub");
+ CHECK(!godot_string_is_subsequence_of(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Sub");
+ CHECK(godot_string_is_subsequence_ofi(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&a);
+}
+
+TEST_CASE("[GDNative String] match") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "*.png");
+
+ godot_string_new_with_latin1_chars(&t, "img1.png");
+ CHECK(godot_string_match(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "img1.jpeg");
+ CHECK(!godot_string_match(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "img1.Png");
+ CHECK(!godot_string_match(&t, &s));
+ CHECK(godot_string_matchn(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] IPVX address to string") {
+ godot_string ip;
+
+ godot_string_new_with_latin1_chars(&ip, "192.168.0.1");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "192.368.0.1");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85a3:0000:0000:8a2e:0370:7334");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85j3:0000:0000:8a2e:0370:7334");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85f345:0000:0000:8a2e:0370:7334");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8::0:8a2e:370:7334");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "::ffff:192.168.0.1");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+}
+
+TEST_CASE("[GDNative String] Capitalize against many strings") {
+#define CAP_TEST(i, o) \
+ godot_string_new_with_latin1_chars(&input, i); \
+ godot_string_new_with_latin1_chars(&output, o); \
+ test = godot_string_capitalize(&input); \
+ CHECK(u32scmp(godot_string_get_data(&output), godot_string_get_data(&test)) == 0); \
+ godot_string_destroy(&input); \
+ godot_string_destroy(&output); \
+ godot_string_destroy(&test);
+
+ godot_string input, output, test;
+
+ CAP_TEST("bytes2var", "Bytes 2 Var");
+ CAP_TEST("linear2db", "Linear 2 Db");
+ CAP_TEST("vector3", "Vector 3");
+ CAP_TEST("sha256", "Sha 256");
+ CAP_TEST("2db", "2 Db");
+ CAP_TEST("PascalCase", "Pascal Case");
+ CAP_TEST("PascalPascalCase", "Pascal Pascal Case");
+ CAP_TEST("snake_case", "Snake Case");
+ CAP_TEST("snake_snake_case", "Snake Snake Case");
+ CAP_TEST("sha256sum", "Sha 256 Sum");
+ CAP_TEST("cat2dog", "Cat 2 Dog");
+ CAP_TEST("function(name)", "Function(name)");
+ CAP_TEST("snake_case_function(snake_case_arg)", "Snake Case Function(snake Case Arg)");
+ CAP_TEST("snake_case_function( snake_case_arg )", "Snake Case Function( Snake Case Arg )");
+
+#undef CAP_TEST
+}
+
+TEST_CASE("[GDNative String] lstrip and rstrip") {
+#define LSTRIP_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_latin1_chars(&xx, x); \
+ godot_string_new_with_latin1_chars(&yy, y); \
+ godot_string_new_with_latin1_chars(&zz, z); \
+ rr = godot_string_lstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define RSTRIP_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_latin1_chars(&xx, x); \
+ godot_string_new_with_latin1_chars(&yy, y); \
+ godot_string_new_with_latin1_chars(&zz, z); \
+ rr = godot_string_rstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define LSTRIP_UTF8_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_utf8_chars(&xx, x); \
+ godot_string_new_with_utf8_chars(&yy, y); \
+ godot_string_new_with_utf8_chars(&zz, z); \
+ rr = godot_string_lstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define RSTRIP_UTF8_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_utf8_chars(&xx, x); \
+ godot_string_new_with_utf8_chars(&yy, y); \
+ godot_string_new_with_utf8_chars(&zz, z); \
+ rr = godot_string_rstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+ bool state = true;
+
+ // strip none
+ LSTRIP_TEST("abc", "", "abc");
+ RSTRIP_TEST("abc", "", "abc");
+ // strip one
+ LSTRIP_TEST("abc", "a", "bc");
+ RSTRIP_TEST("abc", "c", "ab");
+ // strip lots
+ LSTRIP_TEST("bababbababccc", "ab", "ccc");
+ RSTRIP_TEST("aaabcbcbcbbcbbc", "cb", "aaa");
+ // strip empty string
+ LSTRIP_TEST("", "", "");
+ RSTRIP_TEST("", "", "");
+ // strip to empty string
+ LSTRIP_TEST("abcabcabc", "bca", "");
+ RSTRIP_TEST("abcabcabc", "bca", "");
+ // don't strip wrong end
+ LSTRIP_TEST("abc", "c", "abc");
+ LSTRIP_TEST("abca", "a", "bca");
+ RSTRIP_TEST("abc", "a", "abc");
+ RSTRIP_TEST("abca", "a", "abc");
+ // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5)
+ // and the same second as "ÿ" (\u00ff)
+ LSTRIP_UTF8_TEST("¿", "µÿ", "¿");
+ RSTRIP_UTF8_TEST("¿", "µÿ", "¿");
+ LSTRIP_UTF8_TEST("µ¿ÿ", "µÿ", "¿ÿ");
+ RSTRIP_UTF8_TEST("µ¿ÿ", "µÿ", "µ¿");
+
+ // the above tests repeated with additional superfluous strip chars
+
+ // strip none
+ LSTRIP_TEST("abc", "qwjkl", "abc");
+ RSTRIP_TEST("abc", "qwjkl", "abc");
+ // strip one
+ LSTRIP_TEST("abc", "qwajkl", "bc");
+ RSTRIP_TEST("abc", "qwcjkl", "ab");
+ // strip lots
+ LSTRIP_TEST("bababbababccc", "qwabjkl", "ccc");
+ RSTRIP_TEST("aaabcbcbcbbcbbc", "qwcbjkl", "aaa");
+ // strip empty string
+ LSTRIP_TEST("", "qwjkl", "");
+ RSTRIP_TEST("", "qwjkl", "");
+ // strip to empty string
+ LSTRIP_TEST("abcabcabc", "qwbcajkl", "");
+ RSTRIP_TEST("abcabcabc", "qwbcajkl", "");
+ // don't strip wrong end
+ LSTRIP_TEST("abc", "qwcjkl", "abc");
+ LSTRIP_TEST("abca", "qwajkl", "bca");
+ RSTRIP_TEST("abc", "qwajkl", "abc");
+ RSTRIP_TEST("abca", "qwajkl", "abc");
+ // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5)
+ // and the same second as "ÿ" (\u00ff)
+ LSTRIP_UTF8_TEST("¿", "qwaµÿjkl", "¿");
+ RSTRIP_UTF8_TEST("¿", "qwaµÿjkl", "¿");
+ LSTRIP_UTF8_TEST("µ¿ÿ", "qwaµÿjkl", "¿ÿ");
+ RSTRIP_UTF8_TEST("µ¿ÿ", "qwaµÿjkl", "µ¿");
+
+ CHECK(state);
+
+#undef LSTRIP_TEST
+#undef RSTRIP_TEST
+#undef LSTRIP_UTF8_TEST
+#undef RSTRIP_UTF8_TEST
+}
+
+TEST_CASE("[GDNative String] Cyrillic to_lower()") {
+ godot_string upper, lower, test;
+ godot_string_new_with_utf8_chars(&upper, "ÐБВГДЕÐЖЗИЙКЛМÐОПРСТУФХЦЧШЩЪЫЬЭЮЯ");
+ godot_string_new_with_utf8_chars(&lower, "абвгдеёжзийклмнопрÑтуфхцчшщъыьÑÑŽÑ");
+
+ test = godot_string_to_lower(&upper);
+
+ CHECK((u32scmp(godot_string_get_data(&test), godot_string_get_data(&lower)) == 0));
+
+ godot_string_destroy(&upper);
+ godot_string_destroy(&lower);
+ godot_string_destroy(&test);
+}
+
+TEST_CASE("[GDNative String] Count and countn functionality") {
+#define COUNT_TEST(x, y, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_count(&s, &t, 0, 0) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTR_TEST(x, y, a, b, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_count(&s, &t, a, b) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTN_TEST(x, y, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_countn(&s, &t, 0, 0) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTNR_TEST(x, y, a, b, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_countn(&s, &t, a, b) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+ bool state = true;
+
+ COUNT_TEST("", "Test", 0);
+ COUNT_TEST("Test", "", 0);
+ COUNT_TEST("Test", "test", 0);
+ COUNT_TEST("Test", "TEST", 0);
+ COUNT_TEST("TEST", "TEST", 1);
+ COUNT_TEST("Test", "Test", 1);
+ COUNT_TEST("aTest", "Test", 1);
+ COUNT_TEST("Testa", "Test", 1);
+ COUNT_TEST("TestTestTest", "Test", 3);
+ COUNT_TEST("TestTestTest", "TestTest", 1);
+ COUNT_TEST("TestGodotTestGodotTestGodot", "Test", 3);
+
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 8, 1);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 12, 2);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 16, 3);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 0, 3);
+
+ COUNTN_TEST("Test", "test", 1);
+ COUNTN_TEST("Test", "TEST", 1);
+ COUNTN_TEST("testTest-Testatest", "tEst", 4);
+ COUNTNR_TEST("testTest-TeStatest", "tEsT", 4, 16, 2);
+
+ CHECK(state);
+
+#undef COUNT_TEST
+#undef COUNTR_TEST
+#undef COUNTN_TEST
+#undef COUNTNR_TEST
+}
+
+TEST_CASE("[GDNative String] Bigrams") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "abcd");
+ godot_packed_string_array bigr = godot_string_bigrams(&s);
+ godot_string_destroy(&s);
+
+ CHECK(godot_packed_string_array_size(&bigr) == 3);
+
+ t = godot_packed_string_array_get(&bigr, 0);
+ CHECK(u32scmp(godot_string_get_data(&t), U"ab") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_packed_string_array_get(&bigr, 1);
+ CHECK(u32scmp(godot_string_get_data(&t), U"bc") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_packed_string_array_get(&bigr, 2);
+ CHECK(u32scmp(godot_string_get_data(&t), U"cd") == 0);
+ godot_string_destroy(&t);
+
+ godot_packed_string_array_destroy(&bigr);
+}
+
+TEST_CASE("[GDNative String] c-escape/unescape") {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, "\\1\a2\b\f3\n45\r6\t7\v8\'9\?0\"");
+ godot_string t = godot_string_c_escape(&s);
+ godot_string u = godot_string_c_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] dedent") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, " aaa\n bbb");
+ godot_string_new_with_latin1_chars(&t, "aaa\nbbb");
+ godot_string u = godot_string_dedent(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Path functions") {
+ static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" };
+ static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" };
+ static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" };
+ static const char *ext[4] = { "tscn", "xscn", "scn", "doc" };
+ static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" };
+ static const bool abs[4] = { true, true, false, false };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s, t, u, f;
+ godot_string_new_with_latin1_chars(&s, path[i]);
+
+ t = godot_string_get_base_dir(&s);
+ godot_string_new_with_latin1_chars(&u, base_dir[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_basename(&s);
+ godot_string_new_with_latin1_chars(&u, base_name[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_extension(&s);
+ godot_string_new_with_latin1_chars(&u, ext[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_file(&s);
+ godot_string_new_with_latin1_chars(&u, file[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string s_simp;
+ s_simp = godot_string_simplify_path(&s);
+ t = godot_string_get_base_dir(&s_simp);
+ godot_string_new_with_latin1_chars(&u, file[i]);
+ f = godot_string_plus_file(&t, &u);
+ CHECK(u32scmp(godot_string_get_data(&f), godot_string_get_data(&s_simp)) == 0);
+ godot_string_destroy(&f);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s_simp);
+
+ CHECK(godot_string_is_abs_path(&s) == abs[i]);
+ CHECK(godot_string_is_rel_path(&s) != abs[i]);
+
+ godot_string_destroy(&s);
+ }
+
+ static const char *file_name[3] = { "test.tscn", "test://.xscn", "?tes*t.scn" };
+ static const bool valid[3] = { true, false, false };
+ for (int i = 0; i < 3; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, file_name[i]);
+ CHECK(godot_string_is_valid_filename(&s) == valid[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] hash") {
+ godot_string a, b, c;
+ godot_string_new_with_latin1_chars(&a, "Test");
+ godot_string_new_with_latin1_chars(&b, "Test");
+ godot_string_new_with_latin1_chars(&c, "West");
+ CHECK(godot_string_hash(&a) == godot_string_hash(&b));
+ CHECK(godot_string_hash(&a) != godot_string_hash(&c));
+
+ CHECK(godot_string_hash64(&a) == godot_string_hash64(&b));
+ CHECK(godot_string_hash64(&a) != godot_string_hash64(&c));
+
+ godot_string_destroy(&a);
+ godot_string_destroy(&b);
+ godot_string_destroy(&c);
+}
+
+TEST_CASE("[GDNative String] http_escape/unescape") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "Godot Engine:'docs'");
+ godot_string_new_with_latin1_chars(&t, "Godot%20Engine%3A%27docs%27");
+
+ u = godot_string_http_escape(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ u = godot_string_http_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] percent_encode/decode") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "Godot Engine:'docs'");
+ godot_string_new_with_latin1_chars(&t, "Godot%20Engine%3a%27docs%27");
+
+ u = godot_string_percent_encode(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ u = godot_string_percent_decode(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] xml_escape/unescape") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\"Test\" <test@test&'test'>");
+
+ t = godot_string_xml_escape_with_quotes(&s);
+ u = godot_string_xml_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_xml_escape(&s);
+ u = godot_string_xml_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Strip escapes") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\t\tTest Test\r\n Test");
+ godot_string_new_with_latin1_chars(&t, "Test Test Test");
+
+ u = godot_string_strip_escapes(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Strip edges") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\t Test Test ");
+
+ godot_string_new_with_latin1_chars(&t, "Test Test ");
+ u = godot_string_strip_edges(&s, true, false);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "\t Test Test");
+ u = godot_string_strip_edges(&s, false, true);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Test Test");
+ u = godot_string_strip_edges(&s, true, true);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Similarity") {
+ godot_string a, b, c;
+ godot_string_new_with_latin1_chars(&a, "Test");
+ godot_string_new_with_latin1_chars(&b, "West");
+ godot_string_new_with_latin1_chars(&c, "Toad");
+
+ CHECK(godot_string_similarity(&a, &b) > godot_string_similarity(&a, &c));
+
+ godot_string_destroy(&a);
+ godot_string_destroy(&b);
+ godot_string_destroy(&c);
+}
+
+TEST_CASE("[GDNative String] Trim") {
+ godot_string s, t, u, p;
+ godot_string_new_with_latin1_chars(&s, "aaaTestbbb");
+
+ godot_string_new_with_latin1_chars(&p, "aaa");
+ godot_string_new_with_latin1_chars(&t, "Testbbb");
+ u = godot_string_trim_prefix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&p);
+
+ godot_string_new_with_latin1_chars(&p, "bbb");
+ godot_string_new_with_latin1_chars(&t, "aaaTest");
+ u = godot_string_trim_suffix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&p);
+
+ godot_string_new_with_latin1_chars(&p, "Test");
+ u = godot_string_trim_suffix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&p);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Right/Left") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "aaaTestbbb");
+ // ^
+
+ godot_string_new_with_latin1_chars(&t, "tbbb");
+ u = godot_string_right(&s, 6);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "aaaTes");
+ u = godot_string_left(&s, 6);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Repeat") {
+ godot_string t, u;
+ godot_string_new_with_latin1_chars(&t, "ab");
+
+ u = godot_string_repeat(&t, 4);
+ CHECK(u32scmp(godot_string_get_data(&u), U"abababab") == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] SHA1/SHA256/MD5") {
+ godot_string s, t, sha1, sha256, md5;
+ godot_string_new_with_latin1_chars(&s, "Godot");
+ godot_string_new_with_latin1_chars(&sha1, "a1e91f39b9fce6a9998b14bdbe2aa2b39dc2d201");
+ static uint8_t sha1_buf[20] = {
+ 0xA1, 0xE9, 0x1F, 0x39, 0xB9, 0xFC, 0xE6, 0xA9, 0x99, 0x8B, 0x14, 0xBD, 0xBE, 0x2A, 0xA2, 0xB3,
+ 0x9D, 0xC2, 0xD2, 0x01
+ };
+ godot_string_new_with_latin1_chars(&sha256, "2a02b2443f7985d89d09001086ae3dcfa6eb0f55c6ef170715d42328e16e6cb8");
+ static uint8_t sha256_buf[32] = {
+ 0x2A, 0x02, 0xB2, 0x44, 0x3F, 0x79, 0x85, 0xD8, 0x9D, 0x09, 0x00, 0x10, 0x86, 0xAE, 0x3D, 0xCF,
+ 0xA6, 0xEB, 0x0F, 0x55, 0xC6, 0xEF, 0x17, 0x07, 0x15, 0xD4, 0x23, 0x28, 0xE1, 0x6E, 0x6C, 0xB8
+ };
+ godot_string_new_with_latin1_chars(&md5, "4a336d087aeb0390da10ee2ea7cb87f8");
+ static uint8_t md5_buf[16] = {
+ 0x4A, 0x33, 0x6D, 0x08, 0x7A, 0xEB, 0x03, 0x90, 0xDA, 0x10, 0xEE, 0x2E, 0xA7, 0xCB, 0x87, 0xF8
+ };
+
+ godot_packed_byte_array buf = godot_string_sha1_buffer(&s);
+ CHECK(memcmp(sha1_buf, godot_packed_byte_array_ptr(&buf), 20) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_sha1_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&sha1)) == 0);
+ godot_string_destroy(&t);
+
+ buf = godot_string_sha256_buffer(&s);
+ CHECK(memcmp(sha256_buf, godot_packed_byte_array_ptr(&buf), 32) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_sha256_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&sha256)) == 0);
+ godot_string_destroy(&t);
+
+ buf = godot_string_md5_buffer(&s);
+ CHECK(memcmp(md5_buf, godot_packed_byte_array_ptr(&buf), 16) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_md5_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&md5)) == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&sha1);
+ godot_string_destroy(&sha256);
+ godot_string_destroy(&md5);
+}
+
+TEST_CASE("[GDNative String] Join") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, ", ");
+
+ godot_packed_string_array parts;
+ godot_packed_string_array_new(&parts);
+ godot_string_new_with_latin1_chars(&t, "One");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "B");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "C");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&u, "One, B, C");
+ t = godot_string_join(&s, &parts);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+ godot_packed_string_array_destroy(&parts);
+}
+
+TEST_CASE("[GDNative String] Is_*") {
+ static const char *data[12] = { "-30", "100", "10.1", "10,1", "1e2", "1e-2", "1e2e3", "0xAB", "AB", "Test1", "1Test", "Test*1" };
+ static bool isnum[12] = { true, true, true, false, false, false, false, false, false, false, false, false };
+ static bool isint[12] = { true, true, false, false, false, false, false, false, false, false, false, false };
+ static bool ishex[12] = { true, true, false, false, true, false, true, false, true, false, false, false };
+ static bool ishex_p[12] = { false, false, false, false, false, false, false, true, false, false, false, false };
+ static bool isflt[12] = { true, true, true, false, true, true, false, false, false, false, false, false };
+ static bool isid[12] = { false, false, false, false, false, false, false, false, true, true, false, false };
+
+ for (int i = 0; i < 12; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, data[i]);
+ CHECK(godot_string_is_numeric(&s) == isnum[i]);
+ CHECK(godot_string_is_valid_integer(&s) == isint[i]);
+ CHECK(godot_string_is_valid_hex_number(&s, false) == ishex[i]);
+ CHECK(godot_string_is_valid_hex_number(&s, true) == ishex_p[i]);
+ CHECK(godot_string_is_valid_float(&s) == isflt[i]);
+ CHECK(godot_string_is_valid_identifier(&s) == isid[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] humanize_size") {
+ godot_string s;
+
+ s = godot_string_humanize_size(1000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1000 B") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(1025);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1.00 KiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(1025300);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1001.2 KiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(100523550);
+ CHECK(u32scmp(godot_string_get_data(&s), U"95.86 MiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(5345555000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"4.97 GiB") == 0);
+ godot_string_destroy(&s);
+}
+
+} // namespace TestGDNativeString
+
+#endif // TEST_GDNATIVE_STRING_H
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index e528fc6623..918581bc9b 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -369,24 +369,19 @@
<description>
Returns the floating-point modulus of [code]a/b[/code] that wraps equally in positive and negative.
[codeblock]
- var i = -6
- while i &lt; 5:
- prints(i, fposmod(i, 3))
- i += 1
+ for i in 7:
+ var x = 0.5 * i - 1.5
+ print("%4.1f %4.1f %4.1f" % [x, fmod(x, 1.5), fposmod(x, 1.5)])
[/codeblock]
Produces:
[codeblock]
- -6 0
- -5 1
- -4 2
- -3 0
- -2 1
- -1 2
- 0 0
- 1 1
- 2 2
- 3 0
- 4 1
+ -1.5 -0.0 0.0
+ -1.0 -1.0 0.5
+ -0.5 -0.5 1.0
+ 0.0 0.0 0.0
+ 0.5 0.5 0.5
+ 1.0 1.0 1.0
+ 1.5 0.0 0.0
[/codeblock]
</description>
</method>
@@ -771,24 +766,18 @@
<description>
Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative.
[codeblock]
- var i = -6
- while i &lt; 5:
- prints(i, posmod(i, 3))
- i += 1
+ for i in range(-3, 4):
+ print("%2.0f %2.0f %2.0f" % [i, i % 3, posmod(i, 3)])
[/codeblock]
Produces:
[codeblock]
- -6 0
- -5 1
- -4 2
- -3 0
- -2 1
- -1 2
- 0 0
- 1 1
- 2 2
- 3 0
- 4 1
+ -3 0 0
+ -2 -2 1
+ -1 -1 2
+ 0 0 0
+ 1 1 1
+ 2 2 2
+ 3 0 0
[/codeblock]
</description>
</method>
@@ -991,27 +980,15 @@
<description>
Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
[codeblock]
- for i in range(4):
- print(i)
- for i in range(2, 5):
- print(i)
- for i in range(0, 6, 2):
- print(i)
+ print(range(4))
+ print(range(2, 5))
+ print(range(0, 6, 2))
[/codeblock]
Output:
[codeblock]
- 0
- 1
- 2
- 3
-
- 2
- 3
- 4
-
- 0
- 2
- 4
+ [0, 1, 2, 3]
+ [2, 3, 4]
+ [0, 2, 4]
[/codeblock]
</description>
</method>
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index e2038954e3..9a3273d201 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -33,15 +33,15 @@
#include "../gdscript_tokenizer.h"
#include "editor/editor_settings.h"
-static bool _is_char(CharType c) {
+static bool _is_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
}
-static bool _is_hex_symbol(CharType c) {
+static bool _is_hex_symbol(char32_t c) {
return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
}
-static bool _is_bin_symbol(CharType c) {
+static bool _is_bin_symbol(char32_t c) {
return (c == '0' || c == '1');
}
@@ -119,7 +119,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
/* search the line */
bool match = true;
- const CharType *start_key = color_regions[c].start_key.c_str();
+ const char32_t *start_key = color_regions[c].start_key.get_data();
for (int k = 0; k < start_key_length; k++) {
if (start_key[k] != str[from + k]) {
match = false;
@@ -156,7 +156,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
/* search the line */
int region_end_index = -1;
int end_key_length = color_regions[in_region].end_key.length();
- const CharType *end_key = color_regions[in_region].end_key.c_str();
+ const char32_t *end_key = color_regions[in_region].end_key.get_data();
for (; from < line_length; from++) {
if (line_length - from < end_key_length) {
break;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 788b3c87ab..943a49060f 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -794,7 +794,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
resolve_match_branch(static_cast<GDScriptParser::MatchBranchNode *>(p_node), nullptr);
break;
case GDScriptParser::Node::PARAMETER:
- resolve_pararameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
+ resolve_parameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
break;
case GDScriptParser::Node::PATTERN:
resolve_match_pattern(static_cast<GDScriptParser::PatternNode *>(p_node), nullptr);
@@ -848,7 +848,7 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
parser->current_function = p_function;
for (int i = 0; i < p_function->parameters.size(); i++) {
- resolve_pararameter(p_function->parameters[i]);
+ resolve_parameter(p_function->parameters[i]);
#ifdef DEBUG_ENABLED
if (p_function->parameters[i]->usages == 0 && !String(p_function->parameters[i]->identifier->name).begins_with("_")) {
parser->push_warning(p_function->parameters[i]->identifier, GDScriptWarning::UNUSED_PARAMETER, p_function->identifier->name, p_function->parameters[i]->identifier->name);
@@ -1264,14 +1264,18 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc
p_match_pattern->set_datatype(result);
}
-void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_parameter) {
+void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parameter) {
GDScriptParser::DataType result;
result.kind = GDScriptParser::DataType::VARIANT;
if (p_parameter->default_value != nullptr) {
reduce_expression(p_parameter->default_value);
result = p_parameter->default_value->get_datatype();
- result.type_source = GDScriptParser::DataType::INFERRED;
+ if (p_parameter->infer_datatype) {
+ result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
+ } else {
+ result.type_source = GDScriptParser::DataType::INFERRED;
+ }
result.is_constant = false;
}
@@ -1282,7 +1286,7 @@ void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_para
if (p_parameter->default_value != nullptr) {
if (!is_type_compatible(result, p_parameter->default_value->get_datatype())) {
- push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with paremeter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
+ push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with parameter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
} else if (p_parameter->default_value->get_datatype().is_variant()) {
mark_node_unsafe(p_parameter);
}
@@ -2073,18 +2077,32 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
}
} else {
- Callable::CallError temp;
- Variant dummy = Variant::construct(base.builtin_type, nullptr, 0, temp);
- List<PropertyInfo> properties;
- dummy.get_property_list(&properties);
- for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
- const PropertyInfo &prop = E->get();
- if (prop.name == name) {
- p_identifier->set_datatype(type_from_property(prop));
+ switch (base.builtin_type) {
+ case Variant::NIL: {
+ push_error(vformat(R"(Invalid get index "%s" on base Nil)", name), p_identifier);
+ return;
+ }
+ case Variant::DICTIONARY: {
+ GDScriptParser::DataType dummy;
+ dummy.kind = GDScriptParser::DataType::VARIANT;
+ p_identifier->set_datatype(dummy);
return;
}
+ default: {
+ Callable::CallError temp;
+ Variant dummy = Variant::construct(base.builtin_type, nullptr, 0, temp);
+ List<PropertyInfo> properties;
+ dummy.get_property_list(&properties);
+ for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
+ const PropertyInfo &prop = E->get();
+ if (prop.name == name) {
+ p_identifier->set_datatype(type_from_property(prop));
+ return;
+ }
+ }
+ push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
+ }
}
- push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
}
return;
}
@@ -2969,7 +2987,7 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p
if (arg_type.is_variant()) {
// Argument can be anything, so this is unsafe.
mark_node_unsafe(p_call->arguments[i]);
- } else if (!is_type_compatible(par_type, arg_type, true)) {
+ } else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) {
// Supertypes are acceptable for dynamic compliance, but it's unsafe.
mark_node_unsafe(p_call);
if (!is_type_compatible(arg_type, par_type)) {
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 4e06e0a530..c3911cce76 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -67,7 +67,7 @@ class GDScriptAnalyzer {
void resolve_match(GDScriptParser::MatchNode *p_match);
void resolve_match_branch(GDScriptParser::MatchBranchNode *p_match_branch, GDScriptParser::ExpressionNode *p_match_test);
void resolve_match_pattern(GDScriptParser::PatternNode *p_match_pattern, GDScriptParser::ExpressionNode *p_match_test);
- void resolve_pararameter(GDScriptParser::ParameterNode *p_parameter);
+ void resolve_parameter(GDScriptParser::ParameterNode *p_parameter);
void resolve_return(GDScriptParser::ReturnNode *p_return);
// Reduction functions.
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 992f8f4b58..57b95f5b21 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -108,20 +108,20 @@ GDScriptParserRef::~GDScriptParserRef() {
if (analyzer != nullptr) {
memdelete(analyzer);
}
- MutexLock(GDScriptCache::singleton->lock);
+ MutexLock lock(GDScriptCache::singleton->lock);
GDScriptCache::singleton->parser_map.erase(path);
}
GDScriptCache *GDScriptCache::singleton = nullptr;
void GDScriptCache::remove_script(const String &p_path) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
singleton->shallow_gdscript_cache.erase(p_path);
singleton->full_gdscript_cache.erase(p_path);
}
Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptParserRef::Status p_status, Error &r_error, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
Ref<GDScriptParserRef> ref;
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
@@ -168,7 +168,7 @@ String GDScriptCache::get_source_code(const String &p_path) {
}
Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
}
@@ -190,7 +190,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri
}
Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index aa48a7cdb4..e59f99fc56 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1058,7 +1058,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
err_text = "Got a freed object as a result of the call.";
OPCODE_BREAK;
}
- if (obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
+ if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
err_text = R"(Trying to call an async function without "await".)";
OPCODE_BREAK;
}
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index fefbf906f0..31ce63bc6e 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -635,7 +635,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
case TEXT_CHAR: {
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_NUM(0);
- CharType result[2] = { *p_args[0], 0 };
+ char32_t result[2] = { *p_args[0], 0 };
r_ret = String(result);
} break;
case TEXT_ORD: {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index d890103f15..2a69db130b 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -327,7 +327,7 @@ Error GDScriptParser::parse(const String &p_source_code, const String &p_script_
bool found = false;
const String &line = lines[i];
for (int j = 0; j < line.size(); j++) {
- if (line[j] == CharType(0xFFFF)) {
+ if (line[j] == char32_t(0xFFFF)) {
found = true;
break;
} else if (line[j] == '\t') {
@@ -1042,7 +1042,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) {
break; // Allow trailing comma.
}
- if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifer for enum key.)")) {
+ if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) {
EnumNode::Value item;
item.identifier = parse_identifier();
item.parent_enum = enum_node;
@@ -2516,7 +2516,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign) {
if (match(GDScriptTokenizer::Token::LITERAL)) {
if (previous.literal.get_type() != Variant::STRING) {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
GetNodeNode *get_node = alloc_node<GetNodeNode>();
@@ -2539,7 +2539,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
} while (match(GDScriptTokenizer::Token::SLASH));
return get_node;
} else {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
}
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index f5cf1e29f0..9a40aa50ac 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -222,7 +222,7 @@ String GDScriptTokenizer::get_token_name(Token::Type p_token_type) {
void GDScriptTokenizer::set_source_code(const String &p_source_code) {
source = p_source_code;
if (source.empty()) {
- _source = L"";
+ _source = U"";
} else {
_source = source.ptr();
}
@@ -263,7 +263,7 @@ bool GDScriptTokenizer::is_past_cursor() const {
return true;
}
-CharType GDScriptTokenizer::_advance() {
+char32_t GDScriptTokenizer::_advance() {
if (unlikely(_is_at_end())) {
return '\0';
}
@@ -282,15 +282,15 @@ CharType GDScriptTokenizer::_advance() {
return _peek(-1);
}
-void GDScriptTokenizer::push_paren(CharType p_char) {
+void GDScriptTokenizer::push_paren(char32_t p_char) {
paren_stack.push_back(p_char);
}
-bool GDScriptTokenizer::pop_paren(CharType p_expected) {
+bool GDScriptTokenizer::pop_paren(char32_t p_expected) {
if (paren_stack.empty()) {
return false;
}
- CharType actual = paren_stack.back()->get();
+ char32_t actual = paren_stack.back()->get();
paren_stack.pop_back();
return actual == p_expected;
@@ -302,19 +302,19 @@ GDScriptTokenizer::Token GDScriptTokenizer::pop_error() {
return error;
}
-static bool _is_alphanumeric(CharType c) {
+static bool _is_alphanumeric(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
-static bool _is_digit(CharType c) {
+static bool _is_digit(char32_t c) {
return (c >= '0' && c <= '9');
}
-static bool _is_hex_digit(CharType c) {
+static bool _is_hex_digit(char32_t c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
-static bool _is_binary_digit(CharType c) {
+static bool _is_binary_digit(char32_t c) {
return (c == '0' || c == '1');
}
@@ -404,7 +404,7 @@ void GDScriptTokenizer::push_error(const Token &p_error) {
error_stack.push_back(p_error);
}
-GDScriptTokenizer::Token GDScriptTokenizer::make_paren_error(CharType p_paren) {
+GDScriptTokenizer::Token GDScriptTokenizer::make_paren_error(char32_t p_paren) {
if (paren_stack.empty()) {
return make_error(vformat("Closing \"%c\" doesn't have an opening counterpart.", p_paren));
}
@@ -413,8 +413,8 @@ GDScriptTokenizer::Token GDScriptTokenizer::make_paren_error(CharType p_paren) {
return error;
}
-GDScriptTokenizer::Token GDScriptTokenizer::check_vcs_marker(CharType p_test, Token::Type p_double_type) {
- const CharType *next = _current + 1;
+GDScriptTokenizer::Token GDScriptTokenizer::check_vcs_marker(char32_t p_test, Token::Type p_double_type) {
+ const char32_t *next = _current + 1;
int chars = 2; // Two already matched.
// Test before consuming characters, since we don't want to consume more than needed.
@@ -578,7 +578,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() {
}
void GDScriptTokenizer::newline(bool p_make_token) {
- // Don't overwrite previous newline, nor create if we want a line contination.
+ // Don't overwrite previous newline, nor create if we want a line continuation.
if (p_make_token && !pending_newline && !line_continuation) {
Token newline(Token::NEWLINE);
newline.start_line = line;
@@ -602,7 +602,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
bool has_decimal = false;
bool has_exponent = false;
bool has_error = false;
- bool (*digit_check_func)(CharType) = _is_digit;
+ bool (*digit_check_func)(char32_t) = _is_digit;
if (_peek(-1) == '.') {
has_decimal = true;
@@ -762,7 +762,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
_advance();
}
- CharType quote_char = _peek(-1);
+ char32_t quote_char = _peek(-1);
if (_peek() == quote_char && _peek(1) == quote_char) {
is_multiline = true;
@@ -779,7 +779,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
return make_error("Unterminated string.");
}
- CharType ch = _peek();
+ char32_t ch = _peek();
if (ch == '\\') {
// Escape pattern.
@@ -789,13 +789,13 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
}
// Grab escape character.
- CharType code = _peek();
+ char32_t code = _peek();
_advance();
if (_is_at_end()) {
return make_error("Unterminated string.");
}
- CharType escaped = 0;
+ char32_t escaped = 0;
bool valid_escape = true;
switch (code) {
@@ -836,8 +836,8 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
return make_error("Unterminated string.");
}
- CharType digit = _peek();
- CharType value = 0;
+ char32_t digit = _peek();
+ char32_t value = 0;
if (digit >= '0' && digit <= '9') {
value = digit - '0';
} else if (digit >= 'a' && digit <= 'f') {
@@ -940,7 +940,7 @@ void GDScriptTokenizer::check_indent() {
}
for (;;) {
- CharType current_indent_char = _peek();
+ char32_t current_indent_char = _peek();
int indent_count = 0;
if (current_indent_char != ' ' && current_indent_char != '\t' && current_indent_char != '\r' && current_indent_char != '\n' && current_indent_char != '#') {
@@ -970,7 +970,7 @@ void GDScriptTokenizer::check_indent() {
// Check indent level.
bool mixed = false;
while (!_is_at_end()) {
- CharType space = _peek();
+ char32_t space = _peek();
if (space == '\t') {
// Consider individual tab columns.
column += tab_size - 1;
@@ -1103,7 +1103,7 @@ void GDScriptTokenizer::_skip_whitespace() {
}
for (;;) {
- CharType c = _peek();
+ char32_t c = _peek();
switch (c) {
case ' ':
_advance();
@@ -1192,7 +1192,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::scan() {
return make_token(Token::TK_EOF);
}
- const CharType c = _advance();
+ const char32_t c = _advance();
if (c == '\\') {
// Line continuation with backslash.
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 100ed3f132..4453982d08 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -183,14 +183,14 @@ public:
private:
String source;
- const CharType *_source = nullptr;
- const CharType *_current = nullptr;
+ const char32_t *_source = nullptr;
+ const char32_t *_current = nullptr;
int line = -1, column = -1;
int cursor_line = -1, cursor_column = -1;
int tab_size = 4;
// Keep track of multichar tokens.
- const CharType *_start = nullptr;
+ const char32_t *_start = nullptr;
int start_line = 0, start_column = 0;
int leftmost_column = 0, rightmost_column = 0;
@@ -202,30 +202,30 @@ private:
Token last_newline;
int pending_indents = 0;
List<int> indent_stack;
- List<CharType> paren_stack;
- CharType indent_char = '\0';
+ List<char32_t> paren_stack;
+ char32_t indent_char = '\0';
int position = 0;
int length = 0;
_FORCE_INLINE_ bool _is_at_end() { return position >= length; }
- _FORCE_INLINE_ CharType _peek(int p_offset = 0) { return position + p_offset >= 0 && position + p_offset < length ? _current[p_offset] : '\0'; }
+ _FORCE_INLINE_ char32_t _peek(int p_offset = 0) { return position + p_offset >= 0 && position + p_offset < length ? _current[p_offset] : '\0'; }
int indent_level() const { return indent_stack.size(); }
bool has_error() const { return !error_stack.empty(); }
Token pop_error();
- CharType _advance();
+ char32_t _advance();
void _skip_whitespace();
void check_indent();
Token make_error(const String &p_message);
void push_error(const String &p_message);
void push_error(const Token &p_error);
- Token make_paren_error(CharType p_paren);
+ Token make_paren_error(char32_t p_paren);
Token make_token(Token::Type p_type);
Token make_literal(const Variant &p_literal);
Token make_identifier(const StringName &p_identifier);
- Token check_vcs_marker(CharType p_test, Token::Type p_double_type);
- void push_paren(CharType p_char);
- bool pop_paren(CharType p_expected);
+ Token check_vcs_marker(char32_t p_test, Token::Type p_double_type);
+ void push_paren(char32_t p_char);
+ bool pop_paren(char32_t p_expected);
void newline(bool p_make_token);
Token number();
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 4d79d9d395..668dfd4835 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -491,7 +491,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
int start_pos = p_position.character;
for (int c = p_position.character; c >= 0; c--) {
start_pos = c;
- CharType ch = line[c];
+ char32_t ch = line[c];
bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
if (!valid_char) {
break;
@@ -500,7 +500,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
int end_pos = p_position.character;
for (int c = p_position.character; c < line.length(); c++) {
- CharType ch = line[c];
+ char32_t ch = line[c];
bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
if (!valid_char) {
break;
@@ -552,7 +552,7 @@ Error ExtendGDScriptParser::get_left_function_call(const lsp::Position &p_positi
}
while (c >= 0) {
- const CharType &character = line[c];
+ const char32_t &character = line[c];
if (character == ')') {
++bracket_stack;
} else if (character == '(') {
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 7dad878eb1..da4cbe34c7 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -84,7 +84,7 @@ public:
return;
}
- // TODO: Readd compiled/encrypted GDScript on export.
+ // TODO: Readd compiled GDScript on export.
return;
}
};
diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp
index 501bfff075..12a982df6e 100644
--- a/modules/mbedtls/crypto_mbedtls.cpp
+++ b/modules/mbedtls/crypto_mbedtls.cpp
@@ -43,8 +43,8 @@
#define PEM_BEGIN_CRT "-----BEGIN CERTIFICATE-----\n"
#define PEM_END_CRT "-----END CERTIFICATE-----\n"
-#include "mbedtls/pem.h"
#include <mbedtls/debug.h>
+#include <mbedtls/pem.h>
CryptoKey *CryptoKeyMbedTLS::create() {
return memnew(CryptoKeyMbedTLS);
@@ -294,20 +294,15 @@ Ref<X509Certificate> CryptoMbedTLS::generate_self_signed_certificate(Ref<CryptoK
unsigned char buf[4096];
memset(buf, 0, 4096);
- Ref<X509CertificateMbedTLS> out;
- out.instance();
- mbedtls_x509write_crt_pem(&crt, buf, 4096, mbedtls_ctr_drbg_random, &ctr_drbg);
-
- int err = mbedtls_x509_crt_parse(&(out->cert), buf, 4096);
- if (err != 0) {
- mbedtls_mpi_free(&serial);
- mbedtls_x509write_crt_free(&crt);
- ERR_PRINT("Generated invalid certificate: " + itos(err));
- return nullptr;
- }
-
+ int ret = mbedtls_x509write_crt_pem(&crt, buf, 4096, mbedtls_ctr_drbg_random, &ctr_drbg);
mbedtls_mpi_free(&serial);
mbedtls_x509write_crt_free(&crt);
+ ERR_FAIL_COND_V_MSG(ret != 0, nullptr, "Failed to generate certificate: " + itos(ret));
+ buf[4095] = '\0'; // Make sure strlen can't fail.
+
+ Ref<X509CertificateMbedTLS> out;
+ out.instance();
+ out->load_from_memory(buf, strlen((char *)buf) + 1); // Use strlen to find correct output size.
return out;
}
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 3e771e06f0..e959312393 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -1,6 +1,5 @@
import os
import os.path
-import sys
import subprocess
from SCons.Script import Dir, Environment
diff --git a/modules/mono/build_scripts/solution_builder.py b/modules/mono/build_scripts/solution_builder.py
index 03f4e57f02..6a621c3c8b 100644
--- a/modules/mono/build_scripts/solution_builder.py
+++ b/modules/mono/build_scripts/solution_builder.py
@@ -8,9 +8,6 @@ def find_dotnet_cli():
import os.path
if os.name == "nt":
- windows_exts = os.environ["PATHEXT"]
- windows_exts = windows_exts.split(os.pathsep) if windows_exts else []
-
for hint_dir in os.environ["PATH"].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, "dotnet")
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index dfc59e6ccb..4f8faffde2 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -88,7 +88,7 @@
<PropertyGroup>
<!-- ExportDebug also defines DEBUG like Debug does. -->
<DefineConstants Condition=" '$(Configuration)' == 'ExportDebug' ">$(DefineConstants);DEBUG</DefineConstants>
- <!-- Debug defines TOOLS to differenciate between Debug and ExportDebug configurations. -->
+ <!-- Debug defines TOOLS to differentiate between Debug and ExportDebug configurations. -->
<DefineConstants Condition=" '$(Configuration)' == 'Debug' ">$(DefineConstants);TOOLS</DefineConstants>
<DefineConstants>$(GodotDefineConstants);$(DefineConstants)</DefineConstants>
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
index e6b0e8f1df..b217ae4bf7 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Runtime.InteropServices;
namespace GodotTools.Core
{
@@ -14,14 +15,18 @@ namespace GodotTools.Core
if (Path.DirectorySeparatorChar == '\\')
dir = dir.Replace("/", "\\") + "\\";
- Uri fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
- Uri relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
+ var fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
+ var relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
- return relRoot.MakeRelativeUri(fullPath).ToString();
+ // MakeRelativeUri converts spaces to %20, hence why we need UnescapeDataString
+ return Uri.UnescapeDataString(relRoot.MakeRelativeUri(fullPath).ToString());
}
public static string NormalizePath(this string path)
{
+ if (string.IsNullOrEmpty(path))
+ return path;
+
bool rooted = path.IsAbsolutePath();
path = path.Replace('\\', '/');
@@ -31,7 +36,17 @@ namespace GodotTools.Core
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
- return rooted ? Path.DirectorySeparatorChar + path : path;
+ if (!rooted)
+ return path;
+
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
+ {
+ string maybeDrive = parts[0];
+ if (maybeDrive.Length == 2 && maybeDrive[1] == ':')
+ return path; // Already has drive letter
+ }
+
+ return Path.DirectorySeparatorChar + path;
}
private static readonly string DriveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
@@ -45,7 +60,7 @@ namespace GodotTools.Core
public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
{
- var invalidChars = new List<string> { ":", "*", "?", "\"", "<", ">", "|" };
+ var invalidChars = new List<string> {":", "*", "?", "\"", "<", ">", "|"};
if (allowDirSeparator)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
index 6f318aab4a..cc0da44a13 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
@@ -2,6 +2,7 @@ using GodotTools.Core;
using System.Collections.Generic;
using System.IO;
using System.Linq;
+using System.Text;
using System.Text.RegularExpressions;
namespace GodotTools.ProjectEditor
@@ -88,7 +89,7 @@ namespace GodotTools.ProjectEditor
string solutionPath = Path.Combine(DirectoryPath, Name + ".sln");
string content = string.Format(SolutionTemplate, projectsDecl, slnPlatformsCfg, projPlatformsCfg);
- File.WriteAllText(solutionPath, content);
+ File.WriteAllText(solutionPath, content, Encoding.UTF8); // UTF-8 with BOM
}
public DotNetSolution(string name)
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
index 4041c56597..4e2c0f17cc 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
@@ -61,10 +61,9 @@ namespace GodotTools.ProjectEditor
if (item.ItemType != itemType)
continue;
- string normalizedExclude = item.Exclude.NormalizePath();
-
- var glob = MSBuildGlob.Parse(normalizedExclude);
+ string normalizedRemove = item.Remove.NormalizePath();
+ var glob = MSBuildGlob.Parse(normalizedRemove);
excluded.AddRange(includedFiles.Where(includedFile => glob.IsMatch(includedFile)));
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
index a8afb38728..1d800b8151 100644
--- a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
@@ -48,7 +48,7 @@ namespace GodotTools
var firstMatch = classes.FirstOrDefault(classDecl =>
classDecl.BaseCount != 0 && // If it doesn't inherit anything, it can't be a Godot.Object.
- classDecl.SearchName != searchName // Filter by the name we're looking for
+ classDecl.SearchName == searchName // Filter by the name we're looking for
);
if (firstMatch == null)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index f60e469503..42ede3f3f3 100755
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -328,7 +328,7 @@ MONO_AOT_MODE_LAST = 1000,
if (lipoExitCode != 0)
throw new Exception($"Command 'lipo' exited with code: {lipoExitCode}");
- // TODO: Add the AOT lib and interpreter libs as device only to supress warnings when targeting the simulator
+ // TODO: Add the AOT lib and interpreter libs as device only to suppress warnings when targeting the simulator
// Add the fat AOT static library to the Xcode project
exporter.AddIosProjectStaticLib(fatOutputFilePath);
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 3148458d7e..2a450c5b87 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -31,6 +31,7 @@ namespace GodotTools
private CheckBox aboutDialogCheckBox;
private Button bottomPanelBtn;
+ private Button toolBarBuildButton;
public GodotIdeManager GodotIdeManager { get; private set; }
@@ -127,6 +128,7 @@ namespace GodotTools
{
menuPopup.RemoveItem(menuPopup.GetItemIndex((int)MenuOptions.CreateSln));
bottomPanelBtn.Show();
+ toolBarBuildButton.Show();
}
private void _ShowAboutDialog()
@@ -468,6 +470,15 @@ namespace GodotTools
aboutVBox.AddChild(aboutDialogCheckBox);
}
+ toolBarBuildButton = new Button
+ {
+ Text = "Build",
+ HintTooltip = "Build solution",
+ FocusMode = Control.FocusModeEnum.None
+ };
+ toolBarBuildButton.PressedSignal += _BuildSolutionPressed;
+ AddControlToContainer(CustomControlContainer.Toolbar, toolBarBuildButton);
+
if (File.Exists(GodotSharpDirs.ProjectSlnPath) && File.Exists(GodotSharpDirs.ProjectCsProjPath))
{
ApplyNecessaryChangesToSolution();
@@ -475,20 +486,12 @@ namespace GodotTools
else
{
bottomPanelBtn.Hide();
+ toolBarBuildButton.Hide();
menuPopup.AddItem("Create C# solution".TTR(), (int)MenuOptions.CreateSln);
}
menuPopup.IdPressed += _MenuOptionPressed;
- var buildButton = new Button
- {
- Text = "Build",
- HintTooltip = "Build solution",
- FocusMode = Control.FocusModeEnum.None
- };
- buildButton.PressedSignal += _BuildSolutionPressed;
- AddControlToContainer(CustomControlContainer.Toolbar, buildButton);
-
// External editor settings
EditorDef("mono/editor/external_editor", ExternalEditorId.None);
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index 430c82953e..f7d6e7e302 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -151,7 +151,7 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
case '"': {
bool verbatim = idx != 0 && code[idx - 1] == '@';
- CharType begin_str = code[idx];
+ char32_t begin_str = code[idx];
idx++;
String tk_string = String();
while (true) {
@@ -170,13 +170,13 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
} else if (code[idx] == '\\' && !verbatim) {
//escaped characters...
idx++;
- CharType next = code[idx];
+ char32_t next = code[idx];
if (next == 0) {
error_str = "Unterminated String";
error = true;
return TK_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -234,7 +234,7 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
//a number
- const CharType *rptr;
+ const char32_t *rptr;
double number = String::to_float(&code[idx], &rptr);
idx += (rptr - &code[idx]);
value = number;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index a963810d63..f77d3052f4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -44,6 +44,15 @@ namespace Godot.Collections
Add(element);
}
+ public Array(params object[] array) : this()
+ {
+ if (array == null)
+ {
+ throw new NullReferenceException($"Parameter '{nameof(array)} cannot be null.'");
+ }
+ safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor_MonoArray(array));
+ }
+
internal Array(ArraySafeHandle handle)
{
safeHandle = handle;
@@ -72,6 +81,11 @@ namespace Godot.Collections
return godot_icall_Array_Resize(GetPtr(), newSize);
}
+ public static Array operator +(Array left, Array right)
+ {
+ return new Array(godot_icall_Array_Concatenate(left.GetPtr(), right.GetPtr()));
+ }
+
// IDisposable
public void Dispose()
@@ -155,6 +169,9 @@ namespace Godot.Collections
internal extern static IntPtr godot_icall_Array_Ctor();
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Ctor_MonoArray(System.Array array);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Dtor(IntPtr ptr);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -176,6 +193,9 @@ namespace Godot.Collections
internal extern static void godot_icall_Array_Clear(IntPtr ptr);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Concatenate(IntPtr left, IntPtr right);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -231,6 +251,15 @@ namespace Godot.Collections
objectArray = new Array(collection);
}
+ public Array(params T[] array) : this()
+ {
+ if (array == null)
+ {
+ throw new NullReferenceException($"Parameter '{nameof(array)} cannot be null.'");
+ }
+ objectArray = new Array(array);
+ }
+
public Array(Array array)
{
objectArray = array;
@@ -266,6 +295,11 @@ namespace Godot.Collections
return objectArray.Resize(newSize);
}
+ public static Array<T> operator +(Array<T> left, Array<T> right)
+ {
+ return new Array<T>(left.objectArray + right.objectArray);
+ }
+
// IList<T>
public T this[int index]
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 41b4e9367f..9421a24b34 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -624,41 +624,46 @@ namespace Godot
return instance.Length;
}
- // <summary>
- // Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
- // </summary>
- public static bool ExprMatch(this string instance, string expr, bool caseSensitive)
+ /// <summary>
+ /// Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
+ /// </summary>
+ private static bool ExprMatch(this string instance, string expr, bool caseSensitive)
{
- if (expr.Length == 0 || instance.Length == 0)
- return false;
+ // case '\0':
+ if (expr.Length == 0)
+ return instance.Length == 0;
switch (expr[0])
{
- case '\0':
- return instance[0] == 0;
case '*':
- return ExprMatch(expr + 1, instance, caseSensitive) || instance[0] != 0 && ExprMatch(expr, instance + 1, caseSensitive);
+ return ExprMatch(instance, expr.Substring(1), caseSensitive) || (instance.Length > 0 && ExprMatch(instance.Substring(1), expr, caseSensitive));
case '?':
- return instance[0] != 0 && instance[0] != '.' && ExprMatch(expr + 1, instance + 1, caseSensitive);
+ return instance.Length > 0 && instance[0] != '.' && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
default:
- return (caseSensitive ? instance[0] == expr[0] : char.ToUpper(instance[0]) == char.ToUpper(expr[0])) &&
- ExprMatch(expr + 1, instance + 1, caseSensitive);
+ if (instance.Length == 0) return false;
+ return (caseSensitive ? instance[0] == expr[0] : char.ToUpper(instance[0]) == char.ToUpper(expr[0])) && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
}
}
- // <summary>
- // Do a simple case sensitive expression match, using ? and * wildcards (see [method expr_match]).
- // </summary>
+ /// <summary>
+ /// Do a simple case sensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// </summary>
public static bool Match(this string instance, string expr, bool caseSensitive = true)
{
+ if (instance.Length == 0 || expr.Length == 0)
+ return false;
+
return instance.ExprMatch(expr, caseSensitive);
}
- // <summary>
- // Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]).
- // </summary>
+ /// <summary>
+ /// Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// </summary>
public static bool MatchN(this string instance, string expr)
{
+ if (instance.Length == 0 || expr.Length == 0)
+ return false;
+
return instance.ExprMatch(expr, caseSensitive: false);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 26bd828a5b..3dff37279b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -670,41 +670,37 @@ namespace Godot
public static bool operator <(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y > right.y;
}
-
return left.x > right.x;
}
public static bool operator <=(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y <= right.y;
}
-
return left.x <= right.x;
}
public static bool operator >=(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y >= right.y;
}
-
return left.x >= right.x;
}
@@ -714,7 +710,6 @@ namespace Godot
{
return Equals((Vector2)obj);
}
-
return false;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index d9b16a6afd..4a4a2a43cd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -713,49 +713,53 @@ namespace Godot
public static bool operator <(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z < right.z;
+ }
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z > right.z;
+ }
return left.y > right.y;
}
-
return left.x > right.x;
}
public static bool operator <=(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z <= right.z;
+ }
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >=(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z >= right.z;
+ }
return left.y > right.y;
}
-
return left.x > right.x;
}
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 766b00d612..3313e8cb77 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -104,10 +104,31 @@ void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
}
}
+Array *godot_icall_Array_Ctor_MonoArray(MonoArray *mono_array) {
+ Array *godot_array = memnew(Array);
+ unsigned int count = mono_array_length(mono_array);
+ godot_array->resize(count);
+ for (unsigned int i = 0; i < count; i++) {
+ MonoObject *item = mono_array_get(mono_array, MonoObject *, i);
+ godot_icall_Array_SetAt(godot_array, i, item);
+ }
+ return godot_array;
+}
+
Array *godot_icall_Array_Duplicate(Array *ptr, MonoBoolean deep) {
return memnew(Array(ptr->duplicate(deep)));
}
+Array *godot_icall_Array_Concatenate(Array *left, Array *right) {
+ int count = left->size() + right->size();
+ Array *new_array = memnew(Array(left->duplicate(false)));
+ new_array->resize(count);
+ for (unsigned int i = 0; i < (unsigned int)right->size(); i++) {
+ new_array->operator[](i + left->size()) = right->operator[](i);
+ }
+ return new_array;
+}
+
int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
}
@@ -284,6 +305,7 @@ MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr) {
void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", (void *)godot_icall_Array_Ctor_MonoArray);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", (void *)godot_icall_Array_At_Generic);
@@ -291,6 +313,7 @@ void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", (void *)godot_icall_Array_Concatenate);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", (void *)godot_icall_Array_Duplicate);
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 9dbeee57ce..6e351001d4 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -107,7 +107,7 @@ void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, [[maybe_unused]]
GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, image, assembly));
#ifdef GD_MONO_HOT_RELOAD
- const char *path = mono_image_get_filename(image);
+ String path = String::utf8(mono_image_get_filename(image));
if (FileAccess::exists(path)) {
gdassembly->modified_time = FileAccess::get_modified_time(path);
}
@@ -464,7 +464,9 @@ GDMonoAssembly *GDMonoAssembly::load(const String &p_name, MonoAssemblyName *p_a
if (!assembly) {
assembly = _load_assembly_search(p_name, p_aname, p_refonly, p_search_dirs);
- ERR_FAIL_NULL_V(assembly, nullptr);
+ if (!assembly) {
+ return nullptr;
+ }
}
GDMonoAssembly *loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
@@ -487,7 +489,9 @@ GDMonoAssembly *GDMonoAssembly::load_from(const String &p_name, const String &p_
if (!assembly) {
assembly = _real_load_assembly_from(p_path, p_refonly);
- ERR_FAIL_NULL_V(assembly, nullptr);
+ if (!assembly) {
+ return nullptr;
+ }
}
GDMonoAssembly *loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index c5a988b8c3..b8ee0204c4 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -64,25 +64,32 @@ static int get_log_level_id(const char *p_log_level) {
return -1;
}
+static String make_text(const char *log_domain, const char *log_level, const char *message) {
+ String text(message);
+ text += " (in domain ";
+ text += log_domain;
+ if (log_level) {
+ text += ", ";
+ text += log_level;
+ }
+ text += ")";
+ return text;
+}
+
void GDMonoLog::mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *) {
FileAccess *f = GDMonoLog::get_singleton()->log_file;
if (GDMonoLog::get_singleton()->log_level_id >= get_log_level_id(log_level)) {
- String text(message);
- text += " (in domain ";
- text += log_domain;
- if (log_level) {
- text += ", ";
- text += log_level;
- }
- text += ")\n";
+ String text = make_text(log_domain, log_level, message);
+ text += "\n";
f->seek_end();
f->store_string(text);
}
if (fatal) {
- ERR_PRINT("Mono: FATAL ERROR, ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
+ String text = make_text(log_domain, log_level, message);
+ ERR_PRINT("Mono: FATAL ERROR '" + text + "', ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
// Make sure to flush before aborting
f->flush();
f->close();
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 6d7d5f76cd..c460e283ea 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -311,44 +311,6 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_
return false;
}
-String mono_to_utf8_string(MonoString *p_mono_string) {
- MonoError error;
- char *utf8 = mono_string_to_utf8_checked(p_mono_string, &error);
-
- if (!mono_error_ok(&error)) {
- ERR_PRINT(String() + "Failed to convert MonoString* to UTF-8: '" + mono_error_get_message(&error) + "'.");
- mono_error_cleanup(&error);
- return String();
- }
-
- String ret = String::utf8(utf8);
-
- mono_free(utf8);
-
- return ret;
-}
-
-String mono_to_utf16_string(MonoString *p_mono_string) {
- int len = mono_string_length(p_mono_string);
- String ret;
-
- if (len == 0) {
- return ret;
- }
-
- ret.resize(len + 1);
- ret.set(len, 0);
-
- CharType *src = (CharType *)mono_string_chars(p_mono_string);
- CharType *dst = ret.ptrw();
-
- for (int i = 0; i < len; i++) {
- dst[i] = src[i];
- }
-
- return ret;
-}
-
MonoObject *variant_to_mono_object(const Variant *p_var) {
ManagedType type;
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 4ff330fd43..a1fd975916 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -69,15 +69,11 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_
// String
-String mono_to_utf8_string(MonoString *p_mono_string);
-String mono_to_utf16_string(MonoString *p_mono_string);
-
_FORCE_INLINE_ String mono_string_to_godot_not_null(MonoString *p_mono_string) {
- if constexpr (sizeof(CharType) == 2) {
- return mono_to_utf16_string(p_mono_string);
- }
-
- return mono_to_utf8_string(p_mono_string);
+ char32_t *utf32 = (char32_t *)mono_string_to_utf32(p_mono_string);
+ String ret = String(utf32);
+ mono_free(utf32);
+ return ret;
}
_FORCE_INLINE_ String mono_string_to_godot(MonoString *p_mono_string) {
@@ -88,20 +84,8 @@ _FORCE_INLINE_ String mono_string_to_godot(MonoString *p_mono_string) {
return mono_string_to_godot_not_null(p_mono_string);
}
-_FORCE_INLINE_ MonoString *mono_from_utf8_string(const String &p_string) {
- return mono_string_new(mono_domain_get(), p_string.utf8().get_data());
-}
-
-_FORCE_INLINE_ MonoString *mono_from_utf16_string(const String &p_string) {
- return mono_string_from_utf16((mono_unichar2 *)p_string.c_str());
-}
-
_FORCE_INLINE_ MonoString *mono_string_from_godot(const String &p_string) {
- if constexpr (sizeof(CharType) == 2) {
- return mono_from_utf16_string(p_string);
- }
-
- return mono_from_utf8_string(p_string);
+ return mono_string_from_utf32((mono_unichar4 *)(p_string.get_data()));
}
// Variant
diff --git a/modules/mono/register_types.h b/modules/mono/register_types.h
index 7fd0d24eb0..e30d9a8abd 100644
--- a/modules/mono/register_types.h
+++ b/modules/mono/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef MONO_REGISTER_TYPES_H
+#define MONO_REGISTER_TYPES_H
+
void register_mono_types();
void unregister_mono_types();
+
+#endif // MONO_REGISTER_TYPES_H
diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp
index e0cf916a01..a619f0b975 100644
--- a/modules/mono/utils/mono_reg_utils.cpp
+++ b/modules/mono/utils/mono_reg_utils.cpp
@@ -71,12 +71,12 @@ LONG _RegKeyQueryString(HKEY hKey, const String &p_value_name, String &r_value)
buffer.resize(512);
DWORD dwBufferSize = buffer.size();
- LONG res = RegQueryValueExW(hKey, p_value_name.c_str(), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
+ LONG res = RegQueryValueExW(hKey, (LPCWSTR)(p_value_name.utf16().get_data()), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
if (res == ERROR_MORE_DATA) {
// dwBufferSize now contains the actual size
buffer.resize(dwBufferSize);
- res = RegQueryValueExW(hKey, p_value_name.c_str(), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
+ res = RegQueryValueExW(hKey, (LPCWSTR)(p_value_name.utf16().get_data()), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
}
if (res == ERROR_SUCCESS) {
@@ -90,7 +90,7 @@ LONG _RegKeyQueryString(HKEY hKey, const String &p_value_name, String &r_value)
LONG _find_mono_in_reg(const String &p_subkey, MonoRegInfo &r_info, bool p_old_reg = false) {
HKEY hKey;
- LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, p_subkey.c_str(), &hKey);
+ LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, (LPCWSTR)(p_subkey.utf16().get_data()), &hKey);
if (res != ERROR_SUCCESS)
goto cleanup;
@@ -127,7 +127,7 @@ LONG _find_mono_in_reg_old(const String &p_subkey, MonoRegInfo &r_info) {
String default_clr;
HKEY hKey;
- LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, p_subkey.c_str(), &hKey);
+ LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, (LPCWSTR)(p_subkey.utf16().get_data()), &hKey);
if (res != ERROR_SUCCESS)
goto cleanup;
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index ccfaf5aba7..5d1abd0c09 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -54,12 +54,16 @@ String cwd() {
#ifdef WINDOWS_ENABLED
const DWORD expected_size = ::GetCurrentDirectoryW(0, nullptr);
- String buffer;
+ Char16String buffer;
buffer.resize((int)expected_size);
- if (::GetCurrentDirectoryW(expected_size, buffer.ptrw()) == 0)
+ if (::GetCurrentDirectoryW(expected_size, (wchar_t *)buffer.ptrw()) == 0)
return ".";
- return buffer.simplify_path();
+ String result;
+ if (result.parse_utf16(buffer.ptr())) {
+ return ".";
+ }
+ return result.simplify_path();
#else
char buffer[PATH_MAX];
if (::getcwd(buffer, sizeof(buffer)) == nullptr) {
@@ -86,7 +90,7 @@ String abspath(const String &p_path) {
String realpath(const String &p_path) {
#ifdef WINDOWS_ENABLED
// Open file without read/write access
- HANDLE hFile = ::CreateFileW(p_path.c_str(), 0,
+ HANDLE hFile = ::CreateFileW((LPCWSTR)(p_path.utf16().get_data()), 0,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
@@ -100,12 +104,18 @@ String realpath(const String &p_path) {
return p_path;
}
- String buffer;
+ Char16String buffer;
buffer.resize((int)expected_size);
- ::GetFinalPathNameByHandleW(hFile, buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
+ ::GetFinalPathNameByHandleW(hFile, (wchar_t *)buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
::CloseHandle(hFile);
- return buffer.simplify_path();
+
+ String result;
+ if (result.parse_utf16(buffer.ptr())) {
+ return p_path;
+ }
+
+ return result.simplify_path();
#elif UNIX_ENABLED
char *resolved_path = ::realpath(p_path.utf8().get_data(), nullptr);
@@ -130,7 +140,7 @@ String join(const String &p_a, const String &p_b) {
return p_b;
}
- const CharType a_last = p_a[p_a.length() - 1];
+ const char32_t a_last = p_a[p_a.length() - 1];
if ((a_last == '/' || a_last == '\\') ||
(p_b.size() > 0 && (p_b[0] == '/' || p_b[0] == '\\'))) {
return p_a + p_b;
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index f8d9804de4..65da4328f6 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -49,7 +49,7 @@ int sfind(const String &p_text, int p_from) {
return -1;
}
- const CharType *src = p_text.c_str();
+ const char32_t *src = p_text.get_data();
for (int i = p_from; i <= (len - src_len); i++) {
bool found = true;
@@ -64,7 +64,7 @@ int sfind(const String &p_text, int p_from) {
found = src[read_pos] == '%';
break;
case 1: {
- CharType c = src[read_pos];
+ char32_t c = src[read_pos];
found = src[read_pos] == 's' || (c >= '0' && c <= '4');
break;
}
@@ -121,7 +121,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
int result = 0;
while ((result = sfind(p_text, search_from)) >= 0) {
- CharType c = p_text[result + 1];
+ char32_t c = p_text[result + 1];
int req_index = (c == 's' ? findex++ : c - '0');
diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp
index 50ca01067b..c10a276eae 100644
--- a/modules/regex/regex.cpp
+++ b/modules/regex/regex.cpp
@@ -156,26 +156,13 @@ void RegExMatch::_bind_methods() {
}
void RegEx::_pattern_info(uint32_t what, void *where) const {
- if (sizeof(CharType) == 2) {
- pcre2_pattern_info_16((pcre2_code_16 *)code, what, where);
-
- } else {
- pcre2_pattern_info_32((pcre2_code_32 *)code, what, where);
- }
+ pcre2_pattern_info_32((pcre2_code_32 *)code, what, where);
}
void RegEx::clear() {
- if (sizeof(CharType) == 2) {
- if (code) {
- pcre2_code_free_16((pcre2_code_16 *)code);
- code = nullptr;
- }
-
- } else {
- if (code) {
- pcre2_code_free_32((pcre2_code_32 *)code);
- code = nullptr;
- }
+ if (code) {
+ pcre2_code_free_32((pcre2_code_32 *)code);
+ code = nullptr;
}
}
@@ -187,39 +174,20 @@ Error RegEx::compile(const String &p_pattern) {
PCRE2_SIZE offset;
uint32_t flags = PCRE2_DUPNAMES;
- if (sizeof(CharType) == 2) {
- pcre2_general_context_16 *gctx = (pcre2_general_context_16 *)general_ctx;
- pcre2_compile_context_16 *cctx = pcre2_compile_context_create_16(gctx);
- PCRE2_SPTR16 p = (PCRE2_SPTR16)pattern.c_str();
-
- code = pcre2_compile_16(p, pattern.length(), flags, &err, &offset, cctx);
+ pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
+ pcre2_compile_context_32 *cctx = pcre2_compile_context_create_32(gctx);
+ PCRE2_SPTR32 p = (PCRE2_SPTR32)pattern.get_data();
- pcre2_compile_context_free_16(cctx);
+ code = pcre2_compile_32(p, pattern.length(), flags, &err, &offset, cctx);
- if (!code) {
- PCRE2_UCHAR16 buf[256];
- pcre2_get_error_message_16(err, buf, 256);
- String message = String::num(offset) + ": " + String((const CharType *)buf);
- ERR_PRINT(message.utf8());
- return FAILED;
- }
+ pcre2_compile_context_free_32(cctx);
- } else {
- pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
- pcre2_compile_context_32 *cctx = pcre2_compile_context_create_32(gctx);
- PCRE2_SPTR32 p = (PCRE2_SPTR32)pattern.c_str();
-
- code = pcre2_compile_32(p, pattern.length(), flags, &err, &offset, cctx);
-
- pcre2_compile_context_free_32(cctx);
-
- if (!code) {
- PCRE2_UCHAR32 buf[256];
- pcre2_get_error_message_32(err, buf, 256);
- String message = String::num(offset) + ": " + String((const CharType *)buf);
- ERR_PRINT(message.utf8());
- return FAILED;
- }
+ if (!code) {
+ PCRE2_UCHAR32 buf[256];
+ pcre2_get_error_message_32(err, buf, 256);
+ String message = String::num(offset) + ": " + String((const char32_t *)buf);
+ ERR_PRINT(message.utf8());
+ return FAILED;
}
return OK;
}
@@ -234,69 +202,39 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
length = p_end;
}
- if (sizeof(CharType) == 2) {
- pcre2_code_16 *c = (pcre2_code_16 *)code;
- pcre2_general_context_16 *gctx = (pcre2_general_context_16 *)general_ctx;
- pcre2_match_context_16 *mctx = pcre2_match_context_create_16(gctx);
- PCRE2_SPTR16 s = (PCRE2_SPTR16)p_subject.c_str();
-
- pcre2_match_data_16 *match = pcre2_match_data_create_from_pattern_16(c, gctx);
-
- int res = pcre2_match_16(c, s, length, p_offset, 0, match, mctx);
+ pcre2_code_32 *c = (pcre2_code_32 *)code;
+ pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
+ pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
+ PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.get_data();
- if (res < 0) {
- pcre2_match_data_free_16(match);
- return nullptr;
- }
-
- uint32_t size = pcre2_get_ovector_count_16(match);
- PCRE2_SIZE *ovector = pcre2_get_ovector_pointer_16(match);
-
- result->data.resize(size);
-
- for (uint32_t i = 0; i < size; i++) {
- result->data.write[i].start = ovector[i * 2];
- result->data.write[i].end = ovector[i * 2 + 1];
- }
-
- pcre2_match_data_free_16(match);
- pcre2_match_context_free_16(mctx);
-
- } else {
- pcre2_code_32 *c = (pcre2_code_32 *)code;
- pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
- pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
- PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.c_str();
+ pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
- pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
+ int res = pcre2_match_32(c, s, length, p_offset, 0, match, mctx);
- int res = pcre2_match_32(c, s, length, p_offset, 0, match, mctx);
-
- if (res < 0) {
- pcre2_match_data_free_32(match);
- pcre2_match_context_free_32(mctx);
+ if (res < 0) {
+ pcre2_match_data_free_32(match);
+ pcre2_match_context_free_32(mctx);
- return nullptr;
- }
+ return nullptr;
+ }
- uint32_t size = pcre2_get_ovector_count_32(match);
- PCRE2_SIZE *ovector = pcre2_get_ovector_pointer_32(match);
+ uint32_t size = pcre2_get_ovector_count_32(match);
+ PCRE2_SIZE *ovector = pcre2_get_ovector_pointer_32(match);
- result->data.resize(size);
+ result->data.resize(size);
- for (uint32_t i = 0; i < size; i++) {
- result->data.write[i].start = ovector[i * 2];
- result->data.write[i].end = ovector[i * 2 + 1];
- }
-
- pcre2_match_data_free_32(match);
- pcre2_match_context_free_32(mctx);
+ for (uint32_t i = 0; i < size; i++) {
+ result->data.write[i].start = ovector[i * 2];
+ result->data.write[i].end = ovector[i * 2 + 1];
}
+ pcre2_match_data_free_32(match);
+ pcre2_match_context_free_32(mctx);
+
result->subject = p_subject;
uint32_t count;
- const CharType *table;
+ const char32_t *table;
uint32_t entry_size;
_pattern_info(PCRE2_INFO_NAMECOUNT, &count);
@@ -304,7 +242,7 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
_pattern_info(PCRE2_INFO_NAMEENTRYSIZE, &entry_size);
for (uint32_t i = 0; i < count; i++) {
- CharType id = table[i * entry_size];
+ char32_t id = table[i * entry_size];
if (result->data[id].start == -1) {
continue;
}
@@ -344,7 +282,7 @@ String RegEx::sub(const String &p_subject, const String &p_replacement, bool p_a
const int safety_zone = 1;
PCRE2_SIZE olength = p_subject.length() + 1; // space for output string and one terminating \0 character
- Vector<CharType> output;
+ Vector<char32_t> output;
output.resize(olength + safety_zone);
uint32_t flags = PCRE2_SUBSTITUTE_OVERFLOW_LENGTH;
@@ -357,55 +295,28 @@ String RegEx::sub(const String &p_subject, const String &p_replacement, bool p_a
length = p_end;
}
- if (sizeof(CharType) == 2) {
- pcre2_code_16 *c = (pcre2_code_16 *)code;
- pcre2_general_context_16 *gctx = (pcre2_general_context_16 *)general_ctx;
- pcre2_match_context_16 *mctx = pcre2_match_context_create_16(gctx);
- PCRE2_SPTR16 s = (PCRE2_SPTR16)p_subject.c_str();
- PCRE2_SPTR16 r = (PCRE2_SPTR16)p_replacement.c_str();
- PCRE2_UCHAR16 *o = (PCRE2_UCHAR16 *)output.ptrw();
+ pcre2_code_32 *c = (pcre2_code_32 *)code;
+ pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
+ pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
+ PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.get_data();
+ PCRE2_SPTR32 r = (PCRE2_SPTR32)p_replacement.get_data();
+ PCRE2_UCHAR32 *o = (PCRE2_UCHAR32 *)output.ptrw();
- pcre2_match_data_16 *match = pcre2_match_data_create_from_pattern_16(c, gctx);
-
- int res = pcre2_substitute_16(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
-
- if (res == PCRE2_ERROR_NOMEMORY) {
- output.resize(olength + safety_zone);
- o = (PCRE2_UCHAR16 *)output.ptrw();
- res = pcre2_substitute_16(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
- }
+ pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
- pcre2_match_data_free_16(match);
- pcre2_match_context_free_16(mctx);
+ int res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
- if (res < 0) {
- return String();
- }
-
- } else {
- pcre2_code_32 *c = (pcre2_code_32 *)code;
- pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
- pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
- PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.c_str();
- PCRE2_SPTR32 r = (PCRE2_SPTR32)p_replacement.c_str();
- PCRE2_UCHAR32 *o = (PCRE2_UCHAR32 *)output.ptrw();
-
- pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
-
- int res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
-
- if (res == PCRE2_ERROR_NOMEMORY) {
- output.resize(olength + safety_zone);
- o = (PCRE2_UCHAR32 *)output.ptrw();
- res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
- }
+ if (res == PCRE2_ERROR_NOMEMORY) {
+ output.resize(olength + safety_zone);
+ o = (PCRE2_UCHAR32 *)output.ptrw();
+ res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
+ }
- pcre2_match_data_free_32(match);
- pcre2_match_context_free_32(mctx);
+ pcre2_match_data_free_32(match);
+ pcre2_match_context_free_32(mctx);
- if (res < 0) {
- return String();
- }
+ if (res < 0) {
+ return String();
}
return String(output.ptr(), olength);
@@ -435,7 +346,7 @@ Array RegEx::get_names() const {
ERR_FAIL_COND_V(!is_valid(), result);
uint32_t count;
- const CharType *table;
+ const char32_t *table;
uint32_t entry_size;
_pattern_info(PCRE2_INFO_NAMECOUNT, &count);
@@ -453,39 +364,21 @@ Array RegEx::get_names() const {
}
RegEx::RegEx() {
- if (sizeof(CharType) == 2) {
- general_ctx = pcre2_general_context_create_16(&_regex_malloc, &_regex_free, nullptr);
-
- } else {
- general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
- }
+ general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
code = nullptr;
}
RegEx::RegEx(const String &p_pattern) {
- if (sizeof(CharType) == 2) {
- general_ctx = pcre2_general_context_create_16(&_regex_malloc, &_regex_free, nullptr);
-
- } else {
- general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
- }
+ general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
code = nullptr;
compile(p_pattern);
}
RegEx::~RegEx() {
- if (sizeof(CharType) == 2) {
- if (code) {
- pcre2_code_free_16((pcre2_code_16 *)code);
- }
- pcre2_general_context_free_16((pcre2_general_context_16 *)general_ctx);
-
- } else {
- if (code) {
- pcre2_code_free_32((pcre2_code_32 *)code);
- }
- pcre2_general_context_free_32((pcre2_general_context_32 *)general_ctx);
+ if (code) {
+ pcre2_code_free_32((pcre2_code_32 *)code);
}
+ pcre2_general_context_free_32((pcre2_general_context_32 *)general_ctx);
}
void RegEx::_bind_methods() {
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 3aceaf11c5..346833ab9c 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -158,14 +158,16 @@ void AudioStreamOGGVorbis::clear_data() {
void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) {
int src_data_len = p_data.size();
-#define MAX_TEST_MEM (1 << 20)
-
uint32_t alloc_try = 1024;
Vector<char> alloc_mem;
char *w;
stb_vorbis *ogg_stream = nullptr;
stb_vorbis_alloc ogg_alloc;
+ // Vorbis comments may be up to UINT32_MAX, but that's arguably pretty rare.
+ // Let's go with 2^30 so we don't risk going out of bounds.
+ const uint32_t MAX_TEST_MEM = 1 << 30;
+
while (alloc_try < MAX_TEST_MEM) {
alloc_mem.resize(alloc_try);
w = alloc_mem.ptrw();
@@ -205,6 +207,8 @@ void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) {
break;
}
}
+
+ ERR_FAIL_COND_MSG(alloc_try == MAX_TEST_MEM, vformat("Couldn't set vorbis data even with an alloc buffer of %d bytes, report bug.", MAX_TEST_MEM));
}
Vector<uint8_t> AudioStreamOGGVorbis::get_data() const {
diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp
index 9e7266b95a..5bdcb84244 100644
--- a/modules/tinyexr/image_loader_tinyexr.cpp
+++ b/modules/tinyexr/image_loader_tinyexr.cpp
@@ -73,8 +73,10 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
}
// Read HALF channel as FLOAT. (GH-13490)
+ bool use_float16 = false;
for (int i = 0; i < exr_header.num_channels; i++) {
if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) {
+ use_float16 = true;
exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
}
}
@@ -102,33 +104,10 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
idxB = c;
} else if (strcmp(exr_header.channels[c].name, "A") == 0) {
idxA = c;
- }
- }
-
- if (exr_header.num_channels == 1) {
- // Grayscale channel only.
- idxR = 0;
- idxG = 0;
- idxB = 0;
- idxA = 0;
- } else {
- // Assume RGB(A)
- if (idxR == -1) {
- ERR_PRINT("TinyEXR: R channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
- }
-
- if (idxG == -1) {
- ERR_PRINT("TinyEXR: G channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
- }
-
- if (idxB == -1) {
- ERR_PRINT("TinyEXR: B channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
+ } else if (strcmp(exr_header.channels[c].name, "Y") == 0) {
+ idxR = c;
+ idxG = c;
+ idxB = c;
}
}
@@ -138,14 +117,27 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
Image::Format format;
int output_channels = 0;
+ int channel_size = use_float16 ? 2 : 4;
if (idxA != -1) {
- imgdata.resize(exr_image.width * exr_image.height * 8); //RGBA16
- format = Image::FORMAT_RGBAH;
+ imgdata.resize(exr_image.width * exr_image.height * 4 * channel_size); //RGBA
+ format = use_float16 ? Image::FORMAT_RGBAH : Image::FORMAT_RGBAF;
output_channels = 4;
- } else {
- imgdata.resize(exr_image.width * exr_image.height * 6); //RGB16
- format = Image::FORMAT_RGBH;
+ } else if (idxB != -1) {
+ ERR_FAIL_COND_V(idxG == -1, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 3 * channel_size); //RGB
+ format = use_float16 ? Image::FORMAT_RGBH : Image::FORMAT_RGBF;
output_channels = 3;
+ } else if (idxG != -1) {
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 2 * channel_size); //RG
+ format = use_float16 ? Image::FORMAT_RGH : Image::FORMAT_RGF;
+ output_channels = 2;
+ } else {
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 1 * channel_size); //R
+ format = use_float16 ? Image::FORMAT_RH : Image::FORMAT_RF;
+ output_channels = 1;
}
EXRTile single_image_tile;
@@ -175,9 +167,11 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
exr_tiles = exr_image.tiles;
}
+ //print_line("reading format: " + Image::get_format_name(format));
{
uint8_t *wd = imgdata.ptrw();
- uint16_t *iw = (uint16_t *)wd;
+ uint16_t *iw16 = (uint16_t *)wd;
+ float *iw32 = (float *)wd;
// Assume `out_rgba` have enough memory allocated.
for (int tile_index = 0; tile_index < num_tiles; tile_index++) {
@@ -187,41 +181,99 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
int th = tile.height;
const float *r_channel_start = reinterpret_cast<const float *>(tile.images[idxR]);
- const float *g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
- const float *b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
+ const float *g_channel_start = nullptr;
+ const float *b_channel_start = nullptr;
const float *a_channel_start = nullptr;
+ if (idxG != -1) {
+ g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
+ }
+ if (idxB != -1) {
+ b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
+ }
if (idxA != -1) {
a_channel_start = reinterpret_cast<const float *>(tile.images[idxA]);
}
- uint16_t *first_row_w = iw + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
+ uint16_t *first_row_w16 = iw16 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
+ float *first_row_w32 = iw32 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
for (int y = 0; y < th; y++) {
const float *r_channel = r_channel_start + y * tile_width;
- const float *g_channel = g_channel_start + y * tile_width;
- const float *b_channel = b_channel_start + y * tile_width;
+ const float *g_channel = nullptr;
+ const float *b_channel = nullptr;
const float *a_channel = nullptr;
-
+ if (g_channel_start) {
+ g_channel = g_channel_start + y * tile_width;
+ }
+ if (b_channel_start) {
+ b_channel = b_channel_start + y * tile_width;
+ }
if (a_channel_start) {
a_channel = a_channel_start + y * tile_width;
}
- uint16_t *row_w = first_row_w + (y * exr_image.width * output_channels);
-
- for (int x = 0; x < tw; x++) {
- Color color(*r_channel++, *g_channel++, *b_channel++);
-
- if (p_force_linear) {
- color = color.to_linear();
+ if (use_float16) {
+ uint16_t *row_w = first_row_w16 + (y * exr_image.width * output_channels);
+
+ for (int x = 0; x < tw; x++) {
+ Color color;
+ color.r = *r_channel++;
+ if (g_channel) {
+ color.g = *g_channel++;
+ }
+ if (b_channel) {
+ color.b = *b_channel++;
+ }
+ if (a_channel) {
+ color.a = *a_channel++;
+ }
+
+ if (p_force_linear) {
+ color = color.to_linear();
+ }
+
+ *row_w++ = Math::make_half_float(color.r);
+ if (g_channel) {
+ *row_w++ = Math::make_half_float(color.g);
+ }
+ if (b_channel) {
+ *row_w++ = Math::make_half_float(color.b);
+ }
+ if (a_channel) {
+ *row_w++ = Math::make_half_float(color.a);
+ }
}
-
- *row_w++ = Math::make_half_float(color.r);
- *row_w++ = Math::make_half_float(color.g);
- *row_w++ = Math::make_half_float(color.b);
-
- if (idxA != -1) {
- *row_w++ = Math::make_half_float(*a_channel++);
+ } else {
+ float *row_w = first_row_w32 + (y * exr_image.width * output_channels);
+
+ for (int x = 0; x < tw; x++) {
+ Color color;
+ color.r = *r_channel++;
+ if (g_channel) {
+ color.g = *g_channel++;
+ }
+ if (b_channel) {
+ color.b = *b_channel++;
+ }
+ if (a_channel) {
+ color.a = *a_channel++;
+ }
+
+ if (p_force_linear) {
+ color = color.to_linear();
+ }
+
+ *row_w++ = color.r;
+ if (g_channel) {
+ *row_w++ = color.g;
+ }
+ if (b_channel) {
+ *row_w++ = color.b;
+ }
+ if (a_channel) {
+ *row_w++ = color.a;
+ }
}
}
}
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index a0dcd76d10..177f9192b8 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1060,7 +1060,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
} break;
case VisualScriptBuiltinFunc::TEXT_CHAR: {
- CharType result[2] = { *p_inputs[0], 0 };
+ char32_t result[2] = { *p_inputs[0], 0 };
*r_return = String(result);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 5581ea9318..7c3af016b9 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -2682,7 +2682,8 @@ void VisualScriptEditor::reload(bool p_soft) {
_update_graph();
}
-void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
+Array VisualScriptEditor::get_breakpoints() {
+ Array breakpoints;
List<StringName> functions;
script->get_function_list(&functions);
for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
@@ -2691,10 +2692,11 @@ void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
for (List<int>::Element *F = nodes.front(); F; F = F->next()) {
Ref<VisualScriptNode> vsn = script->get_node(E->get(), F->get());
if (vsn->is_breakpoint()) {
- p_breakpoints->push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
+ breakpoints.push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
}
}
}
+ return breakpoints;
}
void VisualScriptEditor::add_callback(const String &p_function, PackedStringArray p_args) {
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 0c5665cee8..b5d5589250 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -312,7 +312,7 @@ public:
virtual void ensure_focus() override;
virtual void tag_saved_version() override;
virtual void reload(bool p_soft) override;
- virtual void get_breakpoints(List<int> *p_breakpoints) override;
+ virtual Array get_breakpoints() override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
virtual bool show_members_overview() override;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 2ac7793b8c..60a439b291 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -187,7 +187,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
while (true) {
#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++])
- CharType cchar = GET_CHAR();
+ char32_t cchar = GET_CHAR();
if (cchar == 0) {
r_token.type = TK_EOF;
return OK;
@@ -329,7 +329,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
case '"': {
String str;
while (true) {
- CharType ch = GET_CHAR();
+ char32_t ch = GET_CHAR();
if (ch == 0) {
_set_error("Unterminated String");
@@ -340,13 +340,13 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} else if (ch == '\\') {
//escaped characters...
- CharType next = GET_CHAR();
+ char32_t next = GET_CHAR();
if (next == 0) {
_set_error("Unterminated String");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -367,7 +367,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
case 'u': {
// hex number
for (int j = 0; j < 4; j++) {
- CharType c = GET_CHAR();
+ char32_t c = GET_CHAR();
if (c == 0) {
_set_error("Unterminated String");
@@ -379,7 +379,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType v;
+ char32_t v;
if (c >= '0' && c <= '9') {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
@@ -431,7 +431,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
#define READING_DONE 4
int reading = READING_INT;
- CharType c = cchar;
+ char32_t c = cchar;
bool exp_sign = false;
bool exp_beg = false;
bool is_float = false;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 87aa64211e..1b77ed3168 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -933,36 +933,36 @@ static const char *op_names[] = {
};
String VisualScriptOperator::get_caption() const {
- static const wchar_t *op_names[] = {
+ static const char32_t *op_names[] = {
//comparison
- L"A = B", //OP_EQUAL,
- L"A \u2260 B", //OP_NOT_EQUAL,
- L"A < B", //OP_LESS,
- L"A \u2264 B", //OP_LESS_EQUAL,
- L"A > B", //OP_GREATER,
- L"A \u2265 B", //OP_GREATER_EQUAL,
+ U"A = B", //OP_EQUAL,
+ U"A \u2260 B", //OP_NOT_EQUAL,
+ U"A < B", //OP_LESS,
+ U"A \u2264 B", //OP_LESS_EQUAL,
+ U"A > B", //OP_GREATER,
+ U"A \u2265 B", //OP_GREATER_EQUAL,
//mathematic
- L"A + B", //OP_ADD,
- L"A - B", //OP_SUBTRACT,
- L"A \u00D7 B", //OP_MULTIPLY,
- L"A \u00F7 B", //OP_DIVIDE,
- L"\u00AC A", //OP_NEGATE,
- L"+ A", //OP_POSITIVE,
- L"A mod B", //OP_MODULE,
- L"A .. B", //OP_STRING_CONCAT,
+ U"A + B", //OP_ADD,
+ U"A - B", //OP_SUBTRACT,
+ U"A \u00D7 B", //OP_MULTIPLY,
+ U"A \u00F7 B", //OP_DIVIDE,
+ U"\u00AC A", //OP_NEGATE,
+ U"+ A", //OP_POSITIVE,
+ U"A mod B", //OP_MODULE,
+ U"A .. B", //OP_STRING_CONCAT,
//bitwise
- L"A << B", //OP_SHIFT_LEFT,
- L"A >> B", //OP_SHIFT_RIGHT,
- L"A & B", //OP_BIT_AND,
- L"A | B", //OP_BIT_OR,
- L"A ^ B", //OP_BIT_XOR,
- L"~A", //OP_BIT_NEGATE,
+ U"A << B", //OP_SHIFT_LEFT,
+ U"A >> B", //OP_SHIFT_RIGHT,
+ U"A & B", //OP_BIT_AND,
+ U"A | B", //OP_BIT_OR,
+ U"A ^ B", //OP_BIT_XOR,
+ U"~A", //OP_BIT_NEGATE,
//logic
- L"A and B", //OP_AND,
- L"A or B", //OP_OR,
- L"A xor B", //OP_XOR,
- L"not A", //OP_NOT,
- L"A in B", //OP_IN,
+ U"A and B", //OP_AND,
+ U"A or B", //OP_OR,
+ U"A xor B", //OP_XOR,
+ U"not A", //OP_NOT,
+ U"A in B", //OP_IN,
};
return op_names[op];
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index 2054276655..c80b903e39 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -97,7 +97,7 @@
{
"urls": [ "turn:turn.example.com:3478" ], # One or more TURN servers.
"username": "a_username", # Optional username for the TURN server.
- "credentials": "a_password", # Optional password for the TURN server.
+ "credential": "a_password", # Optional password for the TURN server.
}
]
}
diff --git a/modules/webrtc/webrtc_data_channel_gdnative.h b/modules/webrtc/webrtc_data_channel_gdnative.h
index b578802250..03396d207d 100644
--- a/modules/webrtc/webrtc_data_channel_gdnative.h
+++ b/modules/webrtc/webrtc_data_channel_gdnative.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef WEBRTC_GDNATIVE_ENABLED
-
#ifndef WEBRTC_DATA_CHANNEL_GDNATIVE_H
#define WEBRTC_DATA_CHANNEL_GDNATIVE_H
+#ifdef WEBRTC_GDNATIVE_ENABLED
+
#include "modules/gdnative/include/net/godot_net.h"
#include "webrtc_data_channel.h"
@@ -75,6 +75,6 @@ public:
~WebRTCDataChannelGDNative();
};
-#endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H
-
#endif // WEBRTC_GDNATIVE_ENABLED
+
+#endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H
diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h
index 455866cbf1..7545910e66 100644
--- a/modules/webrtc/webrtc_data_channel_js.h
+++ b/modules/webrtc/webrtc_data_channel_js.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
-
#ifndef WEBRTC_DATA_CHANNEL_JS_H
#define WEBRTC_DATA_CHANNEL_JS_H
+#ifdef JAVASCRIPT_ENABLED
+
#include "webrtc_data_channel.h"
class WebRTCDataChannelJS : public WebRTCDataChannel {
@@ -88,6 +88,6 @@ public:
~WebRTCDataChannelJS();
};
-#endif // WEBRTC_DATA_CHANNEL_JS_H
-
#endif // JAVASCRIPT_ENABLED
+
+#endif // WEBRTC_DATA_CHANNEL_JS_H
diff --git a/modules/webrtc/webrtc_multiplayer.h b/modules/webrtc/webrtc_multiplayer.h
index bfdcf6daa1..fb37bd7722 100644
--- a/modules/webrtc/webrtc_multiplayer.h
+++ b/modules/webrtc/webrtc_multiplayer.h
@@ -112,4 +112,4 @@ public:
ConnectionStatus get_connection_status() const override;
};
-#endif
+#endif // WEBRTC_MULTIPLAYER_H
diff --git a/modules/webrtc/webrtc_peer_connection_gdnative.h b/modules/webrtc/webrtc_peer_connection_gdnative.h
index 74b7db1307..846b65c466 100644
--- a/modules/webrtc/webrtc_peer_connection_gdnative.h
+++ b/modules/webrtc/webrtc_peer_connection_gdnative.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef WEBRTC_GDNATIVE_ENABLED
-
#ifndef WEBRTC_PEER_CONNECTION_GDNATIVE_H
#define WEBRTC_PEER_CONNECTION_GDNATIVE_H
+#ifdef WEBRTC_GDNATIVE_ENABLED
+
#include "modules/gdnative/include/net/godot_net.h"
#include "webrtc_peer_connection.h"
@@ -68,6 +68,6 @@ public:
~WebRTCPeerConnectionGDNative();
};
-#endif // WEBRTC_PEER_CONNECTION_GDNATIVE_H
-
#endif // WEBRTC_GDNATIVE_ENABLED
+
+#endif // WEBRTC_PEER_CONNECTION_GDNATIVE_H
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 95b778caf6..9a144c0a78 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -453,7 +453,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String name;
bool first = true;
for (int i = 0; i < basename.length(); i++) {
- CharType c = basename[i];
+ char32_t c = basename[i];
if (c >= '0' && c <= '9' && first) {
continue;
}
@@ -484,7 +484,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int segments = 0;
bool first = true;
for (int i = 0; i < pname.length(); i++) {
- CharType c = pname[i];
+ char32_t c = pname[i];
if (first && c == '.') {
if (r_error) {
*r_error = TTR("Package segments must be of non-zero length.");
@@ -723,7 +723,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
return OK;
}
- static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
APKExportData *ed = (APKExportData *)p_userdata;
String dst_path = p_path.replace_first("res://", "assets/");
@@ -731,7 +731,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
return OK;
}
- static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
return OK;
}
@@ -873,7 +873,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
if (string_flags & UTF8_FLAG) {
} else {
uint32_t len = decode_uint16(&p_manifest[string_at]);
- Vector<CharType> ucstring;
+ Vector<char32_t> ucstring;
ucstring.resize(len + 1);
for (uint32_t j = 0; j < len; j++) {
uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]);
@@ -1334,7 +1334,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
} else {
String str;
for (uint32_t i = 0; i < len; i++) {
- CharType c = decode_uint16(&p_bytes[offset + i * 2]);
+ char32_t c = decode_uint16(&p_bytes[offset + i * 2]);
if (c == 0) {
break;
}
@@ -1525,7 +1525,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
public:
- typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
+ typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override {
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 209a664f8f..95f870bc35 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -99,7 +99,7 @@ Error store_string_at_path(const String &p_path, const String &p_data) {
// It is used by the export_project_files method to save all the asset files into the gradle project.
// It's functionality mirrors that of the method save_apk_file.
// This method will be called ONLY when custom build is enabled.
-Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
String dst_path = p_path.replace_first("res://", "res://android/build/assets/");
Error err = store_file_at_path(dst_path, p_data);
return err;
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index 1721da3db6..eea87cecc9 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -701,7 +701,7 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri
if (p_path.begins_with("res://")) {
if (PackedData::get_singleton()->has_path(p_path)) {
- printf("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str());
+ printf("Unable to play %s using the native player as it resides in a .pck file\n", p_path.utf8().get_data());
return ERR_INVALID_PARAMETER;
} else {
p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path());
@@ -712,7 +712,7 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri
memdelete(f);
- printf("Playing video: %S\n", p_path.c_str());
+ printf("Playing video: %s\n", p_path.utf8().get_data());
String file_path = ProjectSettings::get_singleton()->globalize_path(p_path);
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index a889717f20..97f954ebb2 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -115,7 +115,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
}
for (int i = 0; i < pname.length(); i++) {
- CharType c = pname[i];
+ char32_t c = pname[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h
index ca3bd808d1..8d84914712 100644
--- a/platform/iphone/godot_view_gesture_recognizer.h
+++ b/platform/iphone/godot_view_gesture_recognizer.h
@@ -32,7 +32,7 @@
// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer.
// It catches all gestures incoming to UIView and delays them for 150ms
// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer)
-// If touch cancelation or end message is fired it fires delayed
+// If touch cancellation or end message is fired it fires delayed
// begin touch immediately as well as last touch signal
#import <UIKit/UIKit.h>
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index dfec5d7634..1477f92200 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -138,7 +138,7 @@ Error InAppStore::request_product_info(Dictionary p_params) {
NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease];
for (int i = 0; i < pids.size(); i++) {
- printf("******** adding %ls to product list\n", pids[i].c_str());
+ printf("******** adding %s to product list\n", pids[i].utf8().get_data());
NSString *pid = [[[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()] autorelease];
[array addObject:pid];
};
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index ad26d0ada3..6d7699c0c9 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -86,7 +86,7 @@ String iOS::get_rate_url(int p_app_id) const {
// ios7 for everything?
ret = templ_iOS7.replace("APP_ID", String::num(p_app_id));
- printf("returning rate url %ls\n", ret.c_str());
+ printf("returning rate url %s\n", ret.utf8().get_data());
return ret;
};
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index d1a69642b1..946fd51923 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -278,7 +278,7 @@ Error OSIPhone::shell_open(String p_uri) {
return ERR_CANT_OPEN;
}
- printf("opening url %ls\n", p_uri.c_str());
+ printf("opening url %s\n", p_uri.utf8().get_data());
// if (@available(iOS 10, *)) {
[[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil];
@@ -293,7 +293,7 @@ void OSIPhone::set_user_data_dir(String p_dir) {
DirAccess *da = DirAccess::open(p_dir);
user_data_dir = da->get_current_dir();
- printf("setting data dir to %ls from %ls\n", user_data_dir.c_str(), p_dir.c_str());
+ printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data());
memdelete(da);
}
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index dcf9a46bf9..21456efde5 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -66,5 +66,5 @@ env.Zip(
zip_files,
ZIPROOT=zip_dir,
ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
- ZIPCOMSTR="Archving $SOURCES as $TARGET",
+ ZIPCOMSTR="Archiving $SOURCES as $TARGET",
)
diff --git a/platform/javascript/engine/engine.js b/platform/javascript/engine/engine.js
index d709422abb..2630812814 100644
--- a/platform/javascript/engine/engine.js
+++ b/platform/javascript/engine/engine.js
@@ -121,7 +121,7 @@ Function('return this')()['Engine'] = (function() {
if (me.onExit)
me.onExit(code);
me.rtenv = null;
- }
+ };
return new Promise(function(resolve, reject) {
preloader.preloadedFiles.forEach(function(file) {
me.rtenv['copyToFS'](file.path, file.buffer);
@@ -207,18 +207,18 @@ Function('return this')()['Engine'] = (function() {
if (this.rtenv)
this.rtenv.onExecute = onExecute;
this.onExecute = onExecute;
- }
+ };
Engine.prototype.setOnExit = function(onExit) {
this.onExit = onExit;
- }
+ };
Engine.prototype.copyToFS = function(path, buffer) {
if (this.rtenv == null) {
throw new Error("Engine must be inited before copying files");
}
this.rtenv['copyToFS'](path, buffer);
- }
+ };
// Closure compiler exported engine methods.
/** @export */
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index b3553e961a..e2b88b7704 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -67,7 +67,7 @@ static void handle_crash(int sig) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
}
- fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
+ fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size);
if (strings) {
for (size_t i = 1; i < size; i++) {
@@ -109,7 +109,7 @@ static void handle_crash(int sig) {
output.erase(output.length() - 1, 1);
}
- fprintf(stderr, "[%ld] %s (%ls)\n", (long int)i, fname, output.c_str());
+ fprintf(stderr, "[%ld] %s (%s)\n", (long int)i, fname, output.utf8().get_data());
}
free(strings);
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index 3eb4c44bc1..f5e2c72bbc 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -35,6 +35,11 @@ def can_build():
print("xinerama not found.. x11 disabled.")
return False
+ x11_error = os.system("pkg-config xext --modversion > /dev/null ")
+ if x11_error:
+ print("xext not found.. x11 disabled.")
+ return False
+
x11_error = os.system("pkg-config xrandr --modversion > /dev/null ")
if x11_error:
print("xrandr not found.. x11 disabled.")
@@ -194,6 +199,7 @@ def configure(env):
env.ParseConfig("pkg-config x11 --cflags --libs")
env.ParseConfig("pkg-config xcursor --cflags --libs")
env.ParseConfig("pkg-config xinerama --cflags --libs")
+ env.ParseConfig("pkg-config xext --cflags --libs")
env.ParseConfig("pkg-config xrandr --cflags --libs")
env.ParseConfig("pkg-config xrender --cflags --libs")
env.ParseConfig("pkg-config xi --cflags --libs")
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index fe9e253cc9..e3cf992302 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -50,6 +50,7 @@
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include <X11/extensions/Xinerama.h>
+#include <X11/extensions/shape.h>
// ICCCM
#define WM_NormalState 1L // window normal state
@@ -782,6 +783,38 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window
XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length());
}
+void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ const WindowData &wd = windows[p_window];
+
+ int event_base, error_base;
+ const Bool ext_okay = XShapeQueryExtension(x11_display, &event_base, &error_base);
+ if (ext_okay) {
+ Region region;
+ if (p_region.size() == 0) {
+ region = XCreateRegion();
+ XRectangle rect;
+ rect.x = 0;
+ rect.y = 0;
+ rect.width = window_get_real_size(p_window).x;
+ rect.height = window_get_real_size(p_window).y;
+ XUnionRectWithRegion(&rect, region, region);
+ } else {
+ XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size());
+ for (int i = 0; i < p_region.size(); i++) {
+ points[i].x = p_region[i].x;
+ points[i].y = p_region[i].y;
+ }
+ region = XPolygonRegion(points, p_region.size(), EvenOddRule);
+ memfree(points);
+ }
+ XShapeCombineRegion(x11_display, wd.x11_window, ShapeInput, 0, 0, region, ShapeSet);
+ XDestroyRegion(region);
+ }
+}
+
void DisplayServerX11::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -3542,7 +3575,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY);
if (!xrandr_handle) {
err = dlerror();
- fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err);
+ // For some arcane reason, NetBSD now ships libXrandr.so.3 while the rest of the world has libXrandr.so.2...
+ // In case this happens for other X11 platforms in the future, let's give it a try too before failing.
+ xrandr_handle = dlopen("libXrandr.so.3", RTLD_LAZY);
+ if (!xrandr_handle) {
+ fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err);
+ }
} else {
XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor);
if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) {
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 57cee910a0..e894cf515c 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -291,6 +291,8 @@ public:
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
+
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h
index 764666681f..571ad03db0 100644
--- a/platform/linuxbsd/platform_config.h
+++ b/platform/linuxbsd/platform_config.h
@@ -31,7 +31,15 @@
#ifdef __linux__
#include <alloca.h>
#endif
-#if defined(__FreeBSD__) || defined(__OpenBSD__)
-#include <stdlib.h>
+
+#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
+#include <stdlib.h> // alloca
+// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms,
+// include NetBSD, use pthread_setname_np. NetBSD's version however requires
+// a different format, we handle this directly in thread_posix.
+#ifdef __NetBSD__
+#define PTHREAD_NETBSD_SET_NAME
+#else
#define PTHREAD_BSD_SET_NAME
#endif
+#endif
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 5da0118686..9fb2f63935 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -90,7 +90,7 @@ static void handle_crash(int sig) {
if (OS::get_singleton()->get_main_loop())
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
- fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
+ fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size);
if (strings) {
void *load_addr = (void *)load_address();
@@ -142,7 +142,7 @@ static void handle_crash(int sig) {
}
}
- fprintf(stderr, "[%zu] %ls\n", i, output.c_str());
+ fprintf(stderr, "[%zu] %s\n", i, output.utf8().get_data());
}
free(strings);
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index a4a382f3a9..6fc1dc65af 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -1,6 +1,5 @@
import os
import sys
-import subprocess
from methods import detect_darwin_sdk_path
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index d8f3f81ff6..073d35008b 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -102,6 +102,8 @@ public:
id window_object;
id window_view;
+ Vector<Vector2> mpath;
+
#if defined(OPENGL_ENABLED)
ContextGL_OSX *context_gles2 = nullptr;
#endif
@@ -240,6 +242,7 @@ public:
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index adfb47324e..e33af520c9 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -33,6 +33,7 @@
#include "os_osx.h"
#include "core/io/marshalls.h"
+#include "core/math/geometry_2d.h"
#include "core/os/keyboard.h"
#include "main/main.h"
#include "scene/resources/texture.h"
@@ -2404,6 +2405,15 @@ void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window
[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
+void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.mpath = p_region;
+}
+
void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -3356,6 +3366,26 @@ void DisplayServerOSX::process_events() {
Input::get_singleton()->flush_accumulated_events();
}
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ WindowData &wd = E->get();
+ if (wd.mpath.size() > 0) {
+ const Vector2 mpos = _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ if (Geometry2D::is_point_in_polygon(mpos, wd.mpath)) {
+ if ([wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:NO];
+ }
+ } else {
+ if (![wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:YES];
+ }
+ }
+ } else {
+ if ([wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:NO];
+ }
+ }
+ }
+
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 0cf02ef69b..9f2160dd9e 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -78,7 +78,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
}
for (int i = 0; i < pname.length(); i++) {
- CharType c = pname[i];
+ char32_t c = pname[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index bdff93f02b..73136ec81b 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -31,10 +31,19 @@
#if defined(__linux__) || defined(__APPLE__)
#include <alloca.h>
#endif
-#if defined(__FreeBSD__) || defined(__OpenBSD__)
-#include <stdlib.h>
+
+#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
+#include <stdlib.h> // alloca
+// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms,
+// include NetBSD, use pthread_setname_np. NetBSD's version however requires
+// a different format, we handle this directly in thread_posix.
+#ifdef __NetBSD__
+#define PTHREAD_NETBSD_SET_NAME
+#else
#define PTHREAD_BSD_SET_NAME
#endif
+#endif
+
#ifdef __APPLE__
#define PTHREAD_RENAME_SELF
#endif
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 04b743f2c8..a7ca26c16c 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -65,12 +65,14 @@ def configure(env):
env.Append(CCFLAGS=["/MD"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
elif env["target"] == "debug":
env.Append(CCFLAGS=["/Zi"])
env.Append(CCFLAGS=["/MDd"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
env.Append(LINKFLAGS=["/DEBUG"])
## Compiler configuration
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index ede0d7c76b..5679ec3eac 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -961,7 +961,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
return true;
}
- static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
AppxPackager *packager = (AppxPackager *)p_userdata;
String dst_path = p_path.replace_first("res://", "game/");
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 401ba6c35d..44ab075816 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -296,7 +296,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
void OS_UWP::set_clipboard(const String &p_text) {
DataPackage ^ clip = ref new DataPackage();
clip->RequestedOperation = DataPackageOperation::Copy;
- clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str()));
+ clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data())));
Clipboard::SetContent(clip);
};
@@ -346,8 +346,8 @@ void OS_UWP::finalize_core() {
}
void OS_UWP::alert(const String &p_alert, const String &p_title) {
- Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
- Platform::String ^ title = ref new Platform::String(p_title.c_str());
+ Platform::String ^ alert = ref new Platform::String((LPCWSTR)(p_alert.utf16().get_data()));
+ Platform::String ^ title = ref new Platform::String((LPCWSTR)(p_title.utf16().get_data()));
MessageDialog ^ msg = ref new MessageDialog(alert, title);
@@ -738,7 +738,7 @@ static String format_error_message(DWORD id) {
Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
String full_path = "game/" + p_path;
- p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
+ p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
return OK;
}
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 996d9722f5..02031ef6bb 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -175,7 +175,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
msg = proj_settings->get("debug/settings/crash_handler/message");
}
- fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
+ fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
int n = 0;
do {
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index a9f25fa078..6b503c1561 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -65,6 +65,7 @@ def get_opts():
# Vista support dropped after EOL due to GH-10243
("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("console", "gui")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
@@ -177,6 +178,8 @@ def configure_msvc(env, manual_msvc_config):
"""Configure env to work with MSVC"""
# Build type
+ if env["tests"]:
+ env["windows_subsystem"] = "console"
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
@@ -199,12 +202,16 @@ def configure_msvc(env, manual_msvc_config):
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/DEBUG"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
-
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
env.AppendUnique(CCFLAGS=["/Z7"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
+ if env["windows_subsystem"] == "gui":
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
+ else:
+ env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
+
## Compile/link flags
env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"])
@@ -302,6 +309,9 @@ def configure_mingw(env):
## Build type
+ if env["tests"]:
+ env["windows_subsystem"] = "console"
+
if env["target"] == "release":
env.Append(CCFLAGS=["-msse2"])
@@ -334,7 +344,11 @@ def configure_mingw(env):
env.Append(CCFLAGS=["-g3"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
- env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
+ if env["windows_subsystem"] == "gui":
+ env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
+ else:
+ env.Append(LINKFLAGS=["-Wl,--subsystem,console"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
## Compiler configuration
@@ -425,7 +439,7 @@ def configure_mingw(env):
else:
env.Append(LIBS=["cfgmgr32"])
- ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!!
+ ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!!
# env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=["opengl32"])
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index cd7f28833b..dfbb734ee4 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -29,7 +29,9 @@
/*************************************************************************/
#include "display_server_windows.h"
+
#include "core/io/marshalls.h"
+#include "core/math/geometry_2d.h"
#include "main/main.h"
#include "os_windows.h"
#include "scene/resources/texture.h"
@@ -42,7 +44,7 @@ static String format_error_message(DWORD id) {
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
- String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
+ String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
LocalFree(messageBuffer);
@@ -78,7 +80,7 @@ String DisplayServerWindows::get_name() const {
}
void DisplayServerWindows::alert(const String &p_alert, const String &p_title) {
- MessageBoxW(nullptr, p_alert.c_str(), p_title.c_str(), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
+ MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
}
void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
@@ -177,11 +179,12 @@ void DisplayServerWindows::clipboard_set(const String &p_text) {
}
EmptyClipboard();
- HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(CharType));
+ Char16String utf16 = text.utf16();
+ HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (utf16.length() + 1) * sizeof(WCHAR));
ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents.");
LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem);
- memcpy(lptstrCopy, text.c_str(), (text.length() + 1) * sizeof(CharType));
+ memcpy(lptstrCopy, utf16.get_data(), (utf16.length() + 1) * sizeof(WCHAR));
GlobalUnlock(mem);
SetClipboardData(CF_UNICODETEXT, mem);
@@ -218,7 +221,7 @@ String DisplayServerWindows::clipboard_get() const {
if (mem != nullptr) {
LPWSTR ptr = (LPWSTR)GlobalLock(mem);
if (ptr != nullptr) {
- ret = String((CharType *)ptr);
+ ret = String::utf16((const char16_t *)ptr);
GlobalUnlock(mem);
};
};
@@ -593,7 +596,37 @@ void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_wi
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
- SetWindowTextW(windows[p_window].hWnd, p_title.c_str());
+ SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data()));
+}
+
+void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ windows[p_window].mpath = p_region;
+ _update_window_mouse_passthrough(p_window);
+}
+
+void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
+ if (windows[p_window].mpath.size() == 0) {
+ SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE);
+ } else {
+ POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size());
+ for (int i = 0; i < windows[p_window].mpath.size(); i++) {
+ if (windows[p_window].borderless) {
+ points[i].x = windows[p_window].mpath[i].x;
+ points[i].y = windows[p_window].mpath[i].y;
+ } else {
+ points[i].x = windows[p_window].mpath[i].x + GetSystemMetrics(SM_CXSIZEFRAME);
+ points[i].y = windows[p_window].mpath[i].y + GetSystemMetrics(SM_CYSIZEFRAME) + GetSystemMetrics(SM_CYCAPTION);
+ }
+ }
+
+ HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE);
+ SetWindowRgn(windows[p_window].hWnd, region, TRUE);
+ DeleteObject(region);
+ memfree(points);
+ }
}
int DisplayServerWindows::window_get_current_screen(WindowID p_window) const {
@@ -1009,6 +1042,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
case WINDOW_FLAG_BORDERLESS: {
wd.borderless = p_enabled;
_update_window_style(p_window);
+ _update_window_mouse_passthrough(p_window);
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top");
@@ -1137,17 +1171,10 @@ void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowI
void DisplayServerWindows::console_set_visible(bool p_enabled) {
_THREAD_SAFE_METHOD_
- if (console_visible == p_enabled) {
+ if (console_visible == p_enabled)
return;
- }
- if (p_enabled && GetConsoleWindow() == nullptr) { // Open new console if not attached.
- own_console = true;
- AllocConsole();
- }
- if (own_console) { // Note: Do not hide parent console.
- ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE);
- console_visible = p_enabled;
- }
+ ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE);
+ console_visible = p_enabled;
}
bool DisplayServerWindows::is_console_visible() const {
@@ -1430,13 +1457,13 @@ String DisplayServerWindows::keyboard_get_layout_language(int p_index) const {
HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL));
GetKeyboardLayoutList(layout_count, layouts);
- wchar_t buf[LOCALE_NAME_MAX_LENGTH];
- memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t));
+ WCHAR buf[LOCALE_NAME_MAX_LENGTH];
+ memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR));
LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0);
memfree(layouts);
- return String(buf).substr(0, 2);
+ return String::utf16((const char16_t *)buf).substr(0, 2);
}
String _get_full_layout_name_from_registry(HKL p_layout) {
@@ -1444,17 +1471,17 @@ String _get_full_layout_name_from_registry(HKL p_layout) {
String ret;
HKEY hkey;
- wchar_t layout_text[1024];
- memset(layout_text, 0, 1024 * sizeof(wchar_t));
+ WCHAR layout_text[1024];
+ memset(layout_text, 0, 1024 * sizeof(WCHAR));
- if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)id.c_str(), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) {
+ if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(id.utf16().get_data()), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) {
return ret;
}
DWORD buffer = 1024;
DWORD vtype = REG_SZ;
if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) {
- ret = String(layout_text);
+ ret = String::utf16((const char16_t *)layout_text);
}
RegCloseKey(hkey);
return ret;
@@ -1470,15 +1497,15 @@ String DisplayServerWindows::keyboard_get_layout_name(int p_index) const {
String ret = _get_full_layout_name_from_registry(layouts[p_index]); // Try reading full name from Windows registry, fallback to locale name if failed (e.g. on Wine).
if (ret == String()) {
- wchar_t buf[LOCALE_NAME_MAX_LENGTH];
- memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t));
+ WCHAR buf[LOCALE_NAME_MAX_LENGTH];
+ memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR));
LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0);
- wchar_t name[1024];
- memset(name, 0, 1024 * sizeof(wchar_t));
+ WCHAR name[1024];
+ memset(name, 0, 1024 * sizeof(WCHAR));
GetLocaleInfoEx(buf, LOCALE_SLOCALIZEDDISPLAYNAME, (LPWSTR)&name, 1024);
- ret = String(name);
+ ret = String::utf16((const char16_t *)name);
}
memfree(layouts);
@@ -2718,7 +2745,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_DROPFILES: {
HDROP hDropInfo = (HDROP)wParam;
const int buffsize = 4096;
- wchar_t buf[buffsize];
+ WCHAR buf[buffsize];
int fcount = DragQueryFileW(hDropInfo, 0xFFFFFFFF, nullptr, 0);
@@ -2726,7 +2753,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
for (int i = 0; i < fcount; i++) {
DragQueryFileW(hDropInfo, i, buf, buffsize);
- String file = buf;
+ String file = String::utf16((const char16_t *)buf);
files.push_back(file);
}
@@ -3028,18 +3055,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
shift_mem = false;
control_mem = false;
meta_mem = false;
-
- if (AttachConsole(ATTACH_PARENT_PROCESS)) {
- FILE *_file = nullptr;
- freopen_s(&_file, "CONOUT$", "w", stdout);
- freopen_s(&_file, "CONOUT$", "w", stderr);
- freopen_s(&_file, "CONIN$", "r", stdin);
-
- printf("\n");
- console_visible = true;
- } else {
- console_visible = false;
- }
+ console_visible = IsWindowVisible(GetConsoleWindow());
hInstance = ((OS_Windows *)OS::get_singleton())->get_hinstance();
pressrc = 0;
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 52f5b0f4a9..0fca2589ae 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -323,6 +323,8 @@ private:
HWND hWnd;
//layered window
+ Vector<Vector2> mpath;
+
bool preserve_window_size = false;
bool pre_fs_valid = false;
RECT pre_fs_rect;
@@ -405,7 +407,6 @@ private:
bool drop_events = false;
bool in_dispatch_input_event = false;
bool console_visible = false;
- bool own_console = false;
WNDCLASSEXW wc;
@@ -417,6 +418,7 @@ private:
void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false);
+ void _update_window_mouse_passthrough(WindowID p_window);
void _update_real_mouse_position(WindowID p_window);
@@ -478,6 +480,7 @@ public:
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 5b15896b0c..f73516b370 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -84,7 +84,7 @@ static String format_error_message(DWORD id) {
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
- String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
+ String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
LocalFree(messageBuffer);
@@ -107,15 +107,11 @@ void RedirectIOToConsole() {
// set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
-
- &coninfo);
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
-
- coninfo.dwSize);
+ SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
// redirect unbuffered STDOUT to the console
@@ -265,10 +261,10 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han
DLL_DIRECTORY_COOKIE cookie = nullptr;
if (p_also_set_library_path && has_dll_directory_api) {
- cookie = add_dll_directory(path.get_base_dir().c_str());
+ cookie = add_dll_directory((LPCWSTR)(path.get_base_dir().utf16().get_data()));
}
- p_library_handle = (void *)LoadLibraryExW(path.c_str(), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
+ p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + format_error_message(GetLastError()) + ".");
if (cookie) {
@@ -407,7 +403,7 @@ uint64_t OS_Windows::get_ticks_usec() const {
String OS_Windows::_quote_command_line_argument(const String &p_text) const {
for (int i = 0; i < p_text.size(); i++) {
- CharType c = p_text[i];
+ char32_t c = p_text[i];
if (c == ' ' || c == '&' || c == '(' || c == ')' || c == '[' || c == ']' || c == '{' || c == '}' || c == '^' || c == '=' || c == ';' || c == '!' || c == '\'' || c == '+' || c == ',' || c == '`' || c == '~') {
return "\"" + p_text + "\"";
}
@@ -428,7 +424,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
// Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command.
argss = _quote_command_line_argument(argss);
- FILE *f = _wpopen(argss.c_str(), L"r");
+ FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r");
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
char buf[65535];
@@ -463,13 +459,8 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- Vector<CharType> modstr; // Windows wants to change this no idea why.
- modstr.resize(cmdline.size());
- for (int i = 0; i < cmdline.size(); i++) {
- modstr.write[i] = cmdline[i];
- }
-
- int ret = CreateProcessW(nullptr, modstr.ptrw(), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
+ Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why.
+ int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK);
if (p_blocking) {
@@ -509,26 +500,26 @@ int OS_Windows::get_process_id() const {
}
Error OS_Windows::set_cwd(const String &p_cwd) {
- if (_wchdir(p_cwd.c_str()) != 0)
+ if (_wchdir((LPCWSTR)(p_cwd.utf16().get_data())) != 0)
return ERR_CANT_OPEN;
return OK;
}
String OS_Windows::get_executable_path() const {
- wchar_t bufname[4096];
+ WCHAR bufname[4096];
GetModuleFileNameW(nullptr, bufname, 4096);
- String s = bufname;
+ String s = String::utf16((const char16_t *)bufname);
return s;
}
bool OS_Windows::has_environment(const String &p_var) const {
#ifdef MINGW_ENABLED
- return _wgetenv(p_var.c_str()) != nullptr;
+ return _wgetenv((LPCWSTR)(p_var.utf16().get_data())) != nullptr;
#else
- wchar_t *env;
+ WCHAR *env;
size_t len;
- _wdupenv_s(&env, &len, p_var.c_str());
+ _wdupenv_s(&env, &len, (LPCWSTR)(p_var.utf16().get_data()));
const bool has_env = env != nullptr;
free(env);
return has_env;
@@ -536,16 +527,16 @@ bool OS_Windows::has_environment(const String &p_var) const {
};
String OS_Windows::get_environment(const String &p_var) const {
- wchar_t wval[0x7Fff]; // MSDN says 32767 char is the maximum
- int wlen = GetEnvironmentVariableW(p_var.c_str(), wval, 0x7Fff);
+ WCHAR wval[0x7fff]; // MSDN says 32767 char is the maximum
+ int wlen = GetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), wval, 0x7fff);
if (wlen > 0) {
- return wval;
+ return String::utf16((const char16_t *)wval);
}
return "";
}
bool OS_Windows::set_environment(const String &p_var, const String &p_value) const {
- return (bool)SetEnvironmentVariableW(p_var.c_str(), p_value.c_str());
+ return (bool)SetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), (LPCWSTR)(p_value.utf16().get_data()));
}
String OS_Windows::get_stdin_string(bool p_block) {
@@ -558,7 +549,7 @@ String OS_Windows::get_stdin_string(bool p_block) {
}
Error OS_Windows::shell_open(String p_uri) {
- ShellExecuteW(nullptr, nullptr, p_uri.c_str(), nullptr, nullptr, SW_SHOWNORMAL);
+ ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL);
return OK;
}
@@ -701,7 +692,7 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const {
PWSTR szPath;
HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath);
ERR_FAIL_COND_V(res != S_OK, String());
- String path = String(szPath);
+ String path = String::utf16((const char16_t *)szPath);
CoTaskMemFree(szPath);
return path;
}
@@ -727,7 +718,7 @@ String OS_Windows::get_user_data_dir() const {
String OS_Windows::get_unique_id() const {
HW_PROFILE_INFO HwProfInfo;
ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), "");
- return String(HwProfInfo.szHwProfileGuid);
+ return String::utf16((const char16_t *)(HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN);
}
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
@@ -744,9 +735,11 @@ bool OS_Windows::is_disable_crash_handler() const {
Error OS_Windows::move_to_trash(const String &p_path) {
SHFILEOPSTRUCTW sf;
- WCHAR *from = new WCHAR[p_path.length() + 2];
- wcscpy_s(from, p_path.length() + 1, p_path.c_str());
- from[p_path.length() + 1] = 0;
+
+ Char16String utf16 = p_path.utf16();
+ WCHAR *from = new WCHAR[utf16.length() + 2];
+ wcscpy_s(from, utf16.length() + 1, (LPCWSTR)(utf16.get_data()));
+ from[utf16.length() + 1] = 0;
sf.hwnd = main_window;
sf.wFunc = FO_DELETE;
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 9fd24b5294..a00db36077 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -35,15 +35,15 @@
#include "physics_body_2d.h"
#include "servers/physics_server_2d.h"
-void RayCast2D::set_cast_to(const Vector2 &p_point) {
- cast_to = p_point;
+void RayCast2D::set_target_position(const Vector2 &p_point) {
+ target_position = p_point;
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint())) {
update();
}
}
-Vector2 RayCast2D::get_cast_to() const {
- return cast_to;
+Vector2 RayCast2D::get_target_position() const {
+ return target_position;
}
void RayCast2D::set_collision_mask(uint32_t p_mask) {
@@ -160,8 +160,8 @@ void RayCast2D::_notification(int p_what) {
break;
}
Transform2D xf;
- xf.rotate(cast_to.angle());
- xf.translate(Vector2(cast_to.length(), 0));
+ xf.rotate(target_position.angle());
+ xf.translate(Vector2(target_position.length(), 0));
// Draw an arrow indicating where the RayCast is pointing to
Color draw_col = get_tree()->get_debug_collisions_color();
@@ -171,7 +171,7 @@ void RayCast2D::_notification(int p_what) {
draw_col.g = g;
draw_col.b = g;
}
- draw_line(Vector2(), cast_to, draw_col, 2);
+ draw_line(Vector2(), target_position, draw_col, 2);
Vector<Vector2> pts;
float tsize = 8;
pts.push_back(xf.xform(Vector2(tsize, 0)));
@@ -206,7 +206,7 @@ void RayCast2D::_update_raycast_state() {
Transform2D gt = get_global_transform();
- Vector2 to = cast_to;
+ Vector2 to = target_position;
if (to == Vector2()) {
to = Vector2(0, 0.01);
}
@@ -280,8 +280,8 @@ void RayCast2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast2D::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &RayCast2D::is_enabled);
- ClassDB::bind_method(D_METHOD("set_cast_to", "local_point"), &RayCast2D::set_cast_to);
- ClassDB::bind_method(D_METHOD("get_cast_to"), &RayCast2D::get_cast_to);
+ ClassDB::bind_method(D_METHOD("set_target_position", "local_point"), &RayCast2D::set_target_position);
+ ClassDB::bind_method(D_METHOD("get_target_position"), &RayCast2D::get_target_position);
ClassDB::bind_method(D_METHOD("is_colliding"), &RayCast2D::is_colliding);
ClassDB::bind_method(D_METHOD("force_raycast_update"), &RayCast2D::force_raycast_update);
@@ -316,7 +316,7 @@ void RayCast2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cast_to"), "set_cast_to", "get_cast_to");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_GROUP("Collide With", "collide_with");
@@ -329,7 +329,7 @@ RayCast2D::RayCast2D() {
collided = false;
against_shape = 0;
collision_mask = 1;
- cast_to = Vector2(0, 50);
+ target_position = Vector2(0, 50);
exclude_parent_body = true;
collide_with_bodies = true;
collide_with_areas = false;
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index 6accc264a0..14932f782b 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -46,7 +46,7 @@ class RayCast2D : public Node2D {
uint32_t collision_mask;
bool exclude_parent_body;
- Vector2 cast_to;
+ Vector2 target_position;
bool collide_with_areas;
bool collide_with_bodies;
@@ -66,8 +66,8 @@ public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
- void set_cast_to(const Vector2 &p_point);
- Vector2 get_cast_to() const;
+ void set_target_position(const Vector2 &p_point);
+ Vector2 get_target_position() const;
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index c7a809f6d8..c2951559a4 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -412,6 +412,9 @@ void TileMap::update_dirty_quadrants() {
vs->canvas_item_set_light_mask(canvas_item, get_light_mask());
vs->canvas_item_set_z_index(canvas_item, z_index);
+ vs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(CanvasItem::get_texture_filter()));
+ vs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(CanvasItem::get_texture_repeat()));
+
q.canvas_items.push_back(canvas_item);
if (debug_shapes) {
@@ -1687,6 +1690,28 @@ bool TileMap::get_clip_uv() const {
return clip_uv;
}
+void TileMap::set_texture_filter(TextureFilter p_texture_filter) {
+ CanvasItem::set_texture_filter(p_texture_filter);
+ for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
+ Quadrant &q = F->get();
+ for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(E->get(), RS::CanvasItemTextureFilter(p_texture_filter));
+ _make_quadrant_dirty(F);
+ }
+ }
+}
+
+void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
+ CanvasItem::set_texture_repeat(p_texture_repeat);
+ for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
+ Quadrant &q = F->get();
+ for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
+ RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(E->get(), RS::CanvasItemTextureRepeat(p_texture_repeat));
+ _make_quadrant_dirty(F);
+ }
+ }
+}
+
String TileMap::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 7a2a3e412c..b9dd8f5405 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -342,6 +342,10 @@ public:
String get_configuration_warning() const override;
+ virtual void set_texture_filter(CanvasItem::TextureFilter p_texture_filter) override;
+
+ virtual void set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) override;
+
void fix_invalid_tiles();
void clear();
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index 56367e9bdd..e7f3f53ca9 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -44,23 +44,36 @@
//TODO: Implement CylinderShape and HeightMapShape?
-void CollisionShape3D::make_convex_from_brothers() {
+void CollisionShape3D::make_convex_from_siblings() {
Node *p = get_parent();
if (!p) {
return;
}
+ Vector<Vector3> vertices;
+
for (int i = 0; i < p->get_child_count(); i++) {
Node *n = p->get_child(i);
MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(n);
if (mi) {
Ref<Mesh> m = mi->get_mesh();
if (m.is_valid()) {
- Ref<Shape3D> s = m->create_convex_shape();
- set_shape(s);
+ for (int j = 0; j < m->get_surface_count(); j++) {
+ Array a = m->surface_get_arrays(j);
+ if (!a.empty()) {
+ Vector<Vector3> v = a[RenderingServer::ARRAY_VERTEX];
+ for (int k = 0; k < v.size(); k++) {
+ vertices.append(mi->get_transform().xform(v[k]));
+ }
+ }
+ }
}
}
}
+
+ Ref<ConvexPolygonShape3D> shape = memnew(ConvexPolygonShape3D);
+ shape->set_points(vertices);
+ set_shape(shape);
}
void CollisionShape3D::_update_in_shape_owner(bool p_xform_only) {
@@ -137,8 +150,8 @@ void CollisionShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape3D::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape3D::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape3D::is_disabled);
- ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape3D::make_convex_from_brothers);
- ClassDB::set_method_flags("CollisionShape3D", "make_convex_from_brothers", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("make_convex_from_siblings"), &CollisionShape3D::make_convex_from_siblings);
+ ClassDB::set_method_flags("CollisionShape3D", "make_convex_from_siblings", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("_update_debug_shape"), &CollisionShape3D::_update_debug_shape);
diff --git a/scene/3d/collision_shape_3d.h b/scene/3d/collision_shape_3d.h
index a32a3efeb6..35f40d27b1 100644
--- a/scene/3d/collision_shape_3d.h
+++ b/scene/3d/collision_shape_3d.h
@@ -60,7 +60,7 @@ protected:
static void _bind_methods();
public:
- void make_convex_from_brothers();
+ void make_convex_from_siblings();
void set_shape(const Ref<Shape3D> &p_shape);
Ref<Shape3D> get_shape() const;
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index c4480e3ed2..6fa0fc6ecb 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -301,6 +301,36 @@ void GPUParticles3D::_validate_property(PropertyInfo &property) const {
}
}
+void GPUParticles3D::emit_particle(const Transform &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) {
+ RS::get_singleton()->particles_emit(particles, p_transform, p_velocity, p_color, p_custom, p_emit_flags);
+}
+
+void GPUParticles3D::_attach_sub_emitter() {
+ Node *n = get_node_or_null(sub_emitter);
+ if (n) {
+ GPUParticles3D *sen = Object::cast_to<GPUParticles3D>(n);
+ if (sen && sen != this) {
+ RS::get_singleton()->particles_set_subemitter(particles, sen->particles);
+ }
+ }
+}
+
+void GPUParticles3D::set_sub_emitter(const NodePath &p_path) {
+ if (is_inside_tree()) {
+ RS::get_singleton()->particles_set_subemitter(particles, RID());
+ }
+
+ sub_emitter = p_path;
+
+ if (is_inside_tree() && sub_emitter != NodePath()) {
+ _attach_sub_emitter();
+ }
+}
+
+NodePath GPUParticles3D::get_sub_emitter() const {
+ return sub_emitter;
+}
+
void GPUParticles3D::_notification(int p_what) {
if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) {
if (can_process()) {
@@ -319,6 +349,16 @@ void GPUParticles3D::_notification(int p_what) {
}
}
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ if (sub_emitter != NodePath()) {
+ _attach_sub_emitter();
+ }
+ }
+
+ if (p_what == NOTIFICATION_EXIT_TREE) {
+ RS::get_singleton()->particles_set_subemitter(particles, RID());
+ }
+
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
// make sure particles are updated before rendering occurs if they were active before
if (is_visible_in_tree() && !RS::get_singleton()->particles_is_inactive(particles)) {
@@ -369,8 +409,14 @@ void GPUParticles3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("restart"), &GPUParticles3D::restart);
ClassDB::bind_method(D_METHOD("capture_aabb"), &GPUParticles3D::capture_aabb);
+ ClassDB::bind_method(D_METHOD("set_sub_emitter", "path"), &GPUParticles3D::set_sub_emitter);
+ ClassDB::bind_method(D_METHOD("get_sub_emitter"), &GPUParticles3D::get_sub_emitter);
+
+ ClassDB::bind_method(D_METHOD("emit_particle", "xform", "velocity", "color", "custom", "flags"), &GPUParticles3D::emit_particle);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "sub_emitter", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GPUParticles3D"), "set_sub_emitter", "get_sub_emitter");
ADD_GROUP("Time", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
@@ -396,6 +442,12 @@ void GPUParticles3D::_bind_methods() {
BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);
BIND_ENUM_CONSTANT(DRAW_ORDER_VIEW_DEPTH);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_POSITION);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_ROTATION_SCALE);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_VELOCITY);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_COLOR);
+ BIND_ENUM_CONSTANT(EMIT_FLAG_CUSTOM);
+
BIND_CONSTANT(MAX_DRAW_PASSES);
}
diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h
index e04473727d..0d8dadd31d 100644
--- a/scene/3d/gpu_particles_3d.h
+++ b/scene/3d/gpu_particles_3d.h
@@ -64,6 +64,7 @@ private:
bool local_coords;
int fixed_fps;
bool fractional_delta;
+ NodePath sub_emitter;
Ref<Material> process_material;
@@ -71,6 +72,8 @@ private:
Vector<Ref<Mesh>> draw_passes;
+ void _attach_sub_emitter();
+
protected:
static void _bind_methods();
void _notification(int p_what);
@@ -121,13 +124,27 @@ public:
virtual String get_configuration_warning() const override;
+ void set_sub_emitter(const NodePath &p_path);
+ NodePath get_sub_emitter() const;
+
void restart();
+ enum EmitFlags {
+ EMIT_FLAG_POSITION = RS::PARTICLES_EMIT_FLAG_POSITION,
+ EMIT_FLAG_ROTATION_SCALE = RS::PARTICLES_EMIT_FLAG_ROTATION_SCALE,
+ EMIT_FLAG_VELOCITY = RS::PARTICLES_EMIT_FLAG_VELOCITY,
+ EMIT_FLAG_COLOR = RS::PARTICLES_EMIT_FLAG_COLOR,
+ EMIT_FLAG_CUSTOM = RS::PARTICLES_EMIT_FLAG_CUSTOM
+ };
+
+ void emit_particle(const Transform &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags);
+
AABB capture_aabb() const;
GPUParticles3D();
~GPUParticles3D();
};
VARIANT_ENUM_CAST(GPUParticles3D::DrawOrder)
+VARIANT_ENUM_CAST(GPUParticles3D::EmitFlags)
#endif // PARTICLES_H
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index 2a922e3cda..69f09ef569 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -35,8 +35,8 @@
#include "mesh_instance_3d.h"
#include "servers/physics_server_3d.h"
-void RayCast3D::set_cast_to(const Vector3 &p_point) {
- cast_to = p_point;
+void RayCast3D::set_target_position(const Vector3 &p_point) {
+ target_position = p_point;
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint())) {
update_gizmo();
}
@@ -45,8 +45,8 @@ void RayCast3D::set_cast_to(const Vector3 &p_point) {
}
}
-Vector3 RayCast3D::get_cast_to() const {
- return cast_to;
+Vector3 RayCast3D::get_target_position() const {
+ return target_position;
}
void RayCast3D::set_collision_mask(uint32_t p_mask) {
@@ -202,7 +202,7 @@ void RayCast3D::_update_raycast_state() {
Transform gt = get_global_transform();
- Vector3 to = cast_to;
+ Vector3 to = target_position;
if (to == Vector3()) {
to = Vector3(0, 0.01, 0);
}
@@ -276,8 +276,8 @@ void RayCast3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast3D::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &RayCast3D::is_enabled);
- ClassDB::bind_method(D_METHOD("set_cast_to", "local_point"), &RayCast3D::set_cast_to);
- ClassDB::bind_method(D_METHOD("get_cast_to"), &RayCast3D::get_cast_to);
+ ClassDB::bind_method(D_METHOD("set_target_position", "local_point"), &RayCast3D::set_target_position);
+ ClassDB::bind_method(D_METHOD("get_target_position"), &RayCast3D::get_target_position);
ClassDB::bind_method(D_METHOD("is_colliding"), &RayCast3D::is_colliding);
ClassDB::bind_method(D_METHOD("force_raycast_update"), &RayCast3D::force_raycast_update);
@@ -312,7 +312,7 @@ void RayCast3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cast_to"), "set_cast_to", "get_cast_to");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position"), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_GROUP("Collide With", "collide_with");
@@ -360,7 +360,7 @@ void RayCast3D::_update_debug_shape() {
Vector<Vector3> verts;
verts.push_back(Vector3());
- verts.push_back(cast_to);
+ verts.push_back(target_position);
a[Mesh::ARRAY_VERTEX] = verts;
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, a);
@@ -387,7 +387,7 @@ RayCast3D::RayCast3D() {
collided = false;
against_shape = 0;
collision_mask = 1;
- cast_to = Vector3(0, -1, 0);
+ target_position = Vector3(0, -1, 0);
debug_shape = nullptr;
exclude_parent_body = true;
collide_with_areas = false;
diff --git a/scene/3d/ray_cast_3d.h b/scene/3d/ray_cast_3d.h
index 8f617e5491..f4fe7ba621 100644
--- a/scene/3d/ray_cast_3d.h
+++ b/scene/3d/ray_cast_3d.h
@@ -43,7 +43,7 @@ class RayCast3D : public Node3D {
Vector3 collision_point;
Vector3 collision_normal;
- Vector3 cast_to;
+ Vector3 target_position;
Set<RID> exclude;
uint32_t collision_mask;
@@ -74,8 +74,8 @@ public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
- void set_cast_to(const Vector3 &p_point);
- Vector3 get_cast_to() const;
+ void set_target_position(const Vector3 &p_point);
+ Vector3 get_target_position() const;
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index a267c57f5e..d3d7cdc1ce 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -106,7 +106,7 @@ SoftBody3D::PinnedPoint::PinnedPoint(const PinnedPoint &obj_tocopy) {
offset = obj_tocopy.offset;
}
-SoftBody3D::PinnedPoint SoftBody3D::PinnedPoint::operator=(const PinnedPoint &obj) {
+SoftBody3D::PinnedPoint &SoftBody3D::PinnedPoint::operator=(const PinnedPoint &obj) {
point_index = obj.point_index;
spatial_attachment_path = obj.spatial_attachment_path;
spatial_attachment = obj.spatial_attachment;
diff --git a/scene/3d/soft_body_3d.h b/scene/3d/soft_body_3d.h
index 85cfb81637..c59a0b3aa3 100644
--- a/scene/3d/soft_body_3d.h
+++ b/scene/3d/soft_body_3d.h
@@ -74,7 +74,7 @@ public:
PinnedPoint();
PinnedPoint(const PinnedPoint &obj_tocopy);
- PinnedPoint operator=(const PinnedPoint &obj);
+ PinnedPoint &operator=(const PinnedPoint &obj);
};
private:
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 6fef44481a..2e77d20d4e 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -60,7 +60,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mouse_button = p_event;
bool ui_accept = p_event->is_action("ui_accept") && !p_event->is_echo();
- bool button_masked = mouse_button.is_valid() && ((1 << (mouse_button->get_button_index() - 1)) & button_mask) > 0;
+ bool button_masked = mouse_button.is_valid() && ((1 << (mouse_button->get_button_index() - 1)) & button_mask) != 0;
if (button_masked || ui_accept) {
on_action_event(p_event);
return;
@@ -326,12 +326,12 @@ bool BaseButton::is_keep_pressed_outside() const {
return keep_pressed_outside;
}
-void BaseButton::set_shortcut(const Ref<ShortCut> &p_shortcut) {
+void BaseButton::set_shortcut(const Ref<Shortcut> &p_shortcut) {
shortcut = p_shortcut;
set_process_unhandled_input(shortcut.is_valid());
}
-Ref<ShortCut> BaseButton::get_shortcut() const {
+Ref<Shortcut> BaseButton::get_shortcut() const {
return shortcut;
}
@@ -345,7 +345,7 @@ String BaseButton::get_tooltip(const Point2 &p_pos) const {
String tooltip = Control::get_tooltip(p_pos);
if (shortcut_in_tooltip && shortcut.is_valid() && shortcut->is_valid()) {
String text = shortcut->get_name() + " (" + shortcut->get_as_text() + ")";
- if (shortcut->get_name().nocasecmp_to(tooltip) != 0) {
+ if (tooltip != String() && shortcut->get_name().nocasecmp_to(tooltip) != 0) {
text += "\n" + tooltip;
}
tooltip = text;
@@ -414,7 +414,7 @@ void BaseButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
BIND_ENUM_CONSTANT(DRAW_NORMAL);
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index 12272446d5..8e71931f8b 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -50,7 +50,7 @@ private:
bool shortcut_in_tooltip;
bool keep_pressed_outside;
FocusMode enabled_focus_mode;
- Ref<ShortCut> shortcut;
+ Ref<Shortcut> shortcut;
ActionMode action_mode;
struct Status {
@@ -118,8 +118,8 @@ public:
void set_enabled_focus_mode(FocusMode p_mode);
FocusMode get_enabled_focus_mode() const;
- void set_shortcut(const Ref<ShortCut> &p_shortcut);
- Ref<ShortCut> get_shortcut() const;
+ void set_shortcut(const Ref<Shortcut> &p_shortcut);
+ Ref<Shortcut> get_shortcut() const;
virtual String get_tooltip(const Point2 &p_pos) const override;
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
new file mode 100644
index 0000000000..56cf432b38
--- /dev/null
+++ b/scene/gui/code_edit.cpp
@@ -0,0 +1,444 @@
+/*************************************************************************/
+/* code_edit.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "code_edit.h"
+
+void CodeEdit::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED:
+ case NOTIFICATION_ENTER_TREE: {
+ set_gutter_width(main_gutter, cache.row_height);
+ set_gutter_width(line_number_gutter, (line_number_digits + 1) * cache.font->get_char_size('0').width);
+ set_gutter_width(fold_gutter, cache.row_height / 1.2);
+
+ breakpoint_color = get_theme_color("breakpoint_color");
+ breakpoint_icon = get_theme_icon("breakpoint");
+
+ bookmark_color = get_theme_color("bookmark_color");
+ bookmark_icon = get_theme_icon("bookmark");
+
+ executing_line_color = get_theme_color("executing_line_color");
+ executing_line_icon = get_theme_icon("executing_line");
+
+ line_number_color = get_theme_color("line_number_color");
+
+ folding_color = get_theme_color("code_folding_color");
+ can_fold_icon = get_theme_icon("can_fold");
+ folded_icon = get_theme_icon("folded");
+ } break;
+ case NOTIFICATION_DRAW: {
+ } break;
+ }
+}
+
+/* Main Gutter */
+void CodeEdit::_update_draw_main_gutter() {
+ set_gutter_draw(main_gutter, draw_breakpoints || draw_bookmarks || draw_executing_lines);
+}
+
+void CodeEdit::set_draw_breakpoints_gutter(bool p_draw) {
+ draw_breakpoints = p_draw;
+ set_gutter_clickable(main_gutter, p_draw);
+ _update_draw_main_gutter();
+}
+
+bool CodeEdit::is_drawing_breakpoints_gutter() const {
+ return draw_breakpoints;
+}
+
+void CodeEdit::set_draw_bookmarks_gutter(bool p_draw) {
+ draw_bookmarks = p_draw;
+ _update_draw_main_gutter();
+}
+
+bool CodeEdit::is_drawing_bookmarks_gutter() const {
+ return draw_bookmarks;
+}
+
+void CodeEdit::set_draw_executing_lines_gutter(bool p_draw) {
+ draw_executing_lines = p_draw;
+ _update_draw_main_gutter();
+}
+
+bool CodeEdit::is_drawing_executing_lines_gutter() const {
+ return draw_executing_lines;
+}
+
+void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2 &p_region) {
+ if (draw_breakpoints && is_line_breakpointed(p_line)) {
+ int padding = p_region.size.x / 6;
+
+ Rect2 breakpoint_region = p_region;
+ breakpoint_region.position += Point2(padding, padding);
+ breakpoint_region.size -= Point2(padding, padding) * 2;
+ breakpoint_icon->draw_rect(get_canvas_item(), breakpoint_region, false, breakpoint_color);
+ }
+
+ if (draw_bookmarks && is_line_bookmarked(p_line)) {
+ int horizontal_padding = p_region.size.x / 2;
+ int vertical_padding = p_region.size.y / 4;
+
+ Rect2 bookmark_region = p_region;
+ bookmark_region.position += Point2(horizontal_padding, 0);
+ bookmark_region.size -= Point2(horizontal_padding * 1.1, vertical_padding);
+ bookmark_icon->draw_rect(get_canvas_item(), bookmark_region, false, bookmark_color);
+ }
+
+ if (draw_executing_lines && is_line_executing(p_line)) {
+ int horizontal_padding = p_region.size.x / 10;
+ int vertical_padding = p_region.size.y / 4;
+
+ Rect2 executing_line_region = p_region;
+ executing_line_region.position += Point2(horizontal_padding, vertical_padding);
+ executing_line_region.size -= Point2(horizontal_padding, vertical_padding) * 2;
+ executing_line_icon->draw_rect(get_canvas_item(), executing_line_region, false, executing_line_color);
+ }
+}
+
+// Breakpoints
+void CodeEdit::set_line_as_breakpoint(int p_line, bool p_breakpointed) {
+ int mask = get_line_gutter_metadata(p_line, main_gutter);
+ set_line_gutter_metadata(p_line, main_gutter, p_breakpointed ? mask | MAIN_GUTTER_BREAKPOINT : mask & ~MAIN_GUTTER_BREAKPOINT);
+ if (p_breakpointed) {
+ breakpointed_lines[p_line] = true;
+ } else if (breakpointed_lines.has(p_line)) {
+ breakpointed_lines.erase(p_line);
+ }
+ emit_signal("breakpoint_toggled", p_line);
+}
+
+bool CodeEdit::is_line_breakpointed(int p_line) const {
+ return (int)get_line_gutter_metadata(p_line, main_gutter) & MAIN_GUTTER_BREAKPOINT;
+}
+
+void CodeEdit::clear_breakpointed_lines() {
+ for (int i = 0; i < get_line_count(); i++) {
+ if (is_line_breakpointed(i)) {
+ set_line_as_breakpoint(i, false);
+ }
+ }
+}
+
+Array CodeEdit::get_breakpointed_lines() const {
+ Array ret;
+ for (int i = 0; i < get_line_count(); i++) {
+ if (is_line_breakpointed(i)) {
+ ret.append(i);
+ }
+ }
+ return ret;
+}
+
+// Bookmarks
+void CodeEdit::set_line_as_bookmarked(int p_line, bool p_bookmarked) {
+ int mask = get_line_gutter_metadata(p_line, main_gutter);
+ set_line_gutter_metadata(p_line, main_gutter, p_bookmarked ? mask | MAIN_GUTTER_BOOKMARK : mask & ~MAIN_GUTTER_BOOKMARK);
+}
+
+bool CodeEdit::is_line_bookmarked(int p_line) const {
+ return (int)get_line_gutter_metadata(p_line, main_gutter) & MAIN_GUTTER_BOOKMARK;
+}
+
+void CodeEdit::clear_bookmarked_lines() {
+ for (int i = 0; i < get_line_count(); i++) {
+ if (is_line_bookmarked(i)) {
+ set_line_as_bookmarked(i, false);
+ }
+ }
+}
+
+Array CodeEdit::get_bookmarked_lines() const {
+ Array ret;
+ for (int i = 0; i < get_line_count(); i++) {
+ if (is_line_bookmarked(i)) {
+ ret.append(i);
+ }
+ }
+ return ret;
+}
+
+// executing lines
+void CodeEdit::set_line_as_executing(int p_line, bool p_executing) {
+ int mask = get_line_gutter_metadata(p_line, main_gutter);
+ set_line_gutter_metadata(p_line, main_gutter, p_executing ? mask | MAIN_GUTTER_EXECUTING : mask & ~MAIN_GUTTER_EXECUTING);
+}
+
+bool CodeEdit::is_line_executing(int p_line) const {
+ return (int)get_line_gutter_metadata(p_line, main_gutter) & MAIN_GUTTER_EXECUTING;
+}
+
+void CodeEdit::clear_executing_lines() {
+ for (int i = 0; i < get_line_count(); i++) {
+ if (is_line_executing(i)) {
+ set_line_as_executing(i, false);
+ }
+ }
+}
+
+Array CodeEdit::get_executing_lines() const {
+ Array ret;
+ for (int i = 0; i < get_line_count(); i++) {
+ if (is_line_executing(i)) {
+ ret.append(i);
+ }
+ }
+ return ret;
+}
+
+/* Line numbers */
+void CodeEdit::set_draw_line_numbers(bool p_draw) {
+ set_gutter_draw(line_number_gutter, p_draw);
+}
+
+bool CodeEdit::is_draw_line_numbers_enabled() const {
+ return is_gutter_drawn(line_number_gutter);
+}
+
+void CodeEdit::set_line_numbers_zero_padded(bool p_zero_padded) {
+ p_zero_padded ? line_number_padding = "0" : line_number_padding = " ";
+ update();
+}
+
+bool CodeEdit::is_line_numbers_zero_padded() const {
+ return line_number_padding == "0";
+}
+
+void CodeEdit::_line_number_draw_callback(int p_line, int p_gutter, const Rect2 &p_region) {
+ String fc = String::num(p_line + 1).lpad(line_number_digits, line_number_padding);
+
+ int yofs = p_region.position.y + (cache.row_height - cache.font->get_height()) / 2;
+ Color number_color = get_line_gutter_item_color(p_line, line_number_gutter);
+ if (number_color == Color(1, 1, 1)) {
+ number_color = line_number_color;
+ }
+ cache.font->draw(get_canvas_item(), Point2(p_region.position.x, yofs + cache.font->get_ascent()), fc, number_color);
+}
+
+/* Fold Gutter */
+void CodeEdit::set_draw_fold_gutter(bool p_draw) {
+ set_gutter_draw(fold_gutter, p_draw);
+}
+
+bool CodeEdit::is_drawing_fold_gutter() const {
+ return is_gutter_drawn(fold_gutter);
+}
+
+void CodeEdit::_fold_gutter_draw_callback(int p_line, int p_gutter, Rect2 p_region) {
+ if (!can_fold(p_line) && !is_folded(p_line)) {
+ set_line_gutter_clickable(p_line, fold_gutter, false);
+ return;
+ }
+ set_line_gutter_clickable(p_line, fold_gutter, true);
+
+ int horizontal_padding = p_region.size.x / 10;
+ int vertical_padding = p_region.size.y / 6;
+
+ p_region.position += Point2(horizontal_padding, vertical_padding);
+ p_region.size -= Point2(horizontal_padding, vertical_padding) * 2;
+
+ if (can_fold(p_line)) {
+ can_fold_icon->draw_rect(get_canvas_item(), p_region, false, folding_color);
+ return;
+ }
+ folded_icon->draw_rect(get_canvas_item(), p_region, false, folding_color);
+}
+
+void CodeEdit::_bind_methods() {
+ /* Main Gutter */
+ ClassDB::bind_method(D_METHOD("_main_gutter_draw_callback"), &CodeEdit::_main_gutter_draw_callback);
+
+ ClassDB::bind_method(D_METHOD("set_draw_breakpoints_gutter", "enable"), &CodeEdit::set_draw_breakpoints_gutter);
+ ClassDB::bind_method(D_METHOD("is_drawing_breakpoints_gutter"), &CodeEdit::is_drawing_breakpoints_gutter);
+
+ ClassDB::bind_method(D_METHOD("set_draw_bookmarks_gutter", "enable"), &CodeEdit::set_draw_bookmarks_gutter);
+ ClassDB::bind_method(D_METHOD("is_drawing_bookmarks_gutter"), &CodeEdit::is_drawing_bookmarks_gutter);
+
+ ClassDB::bind_method(D_METHOD("set_draw_executing_lines_gutter", "enable"), &CodeEdit::set_draw_executing_lines_gutter);
+ ClassDB::bind_method(D_METHOD("is_drawing_executing_lines_gutter"), &CodeEdit::is_drawing_executing_lines_gutter);
+
+ // Breakpoints
+ ClassDB::bind_method(D_METHOD("set_line_as_breakpoint", "line", "breakpointed"), &CodeEdit::set_line_as_breakpoint);
+ ClassDB::bind_method(D_METHOD("is_line_breakpointed", "line"), &CodeEdit::is_line_breakpointed);
+ ClassDB::bind_method(D_METHOD("clear_breakpointed_lines"), &CodeEdit::clear_breakpointed_lines);
+ ClassDB::bind_method(D_METHOD("get_breakpointed_lines"), &CodeEdit::get_breakpointed_lines);
+
+ // Bookmarks
+ ClassDB::bind_method(D_METHOD("set_line_as_bookmarked", "line", "bookmarked"), &CodeEdit::set_line_as_bookmarked);
+ ClassDB::bind_method(D_METHOD("is_line_bookmarked", "line"), &CodeEdit::is_line_bookmarked);
+ ClassDB::bind_method(D_METHOD("clear_bookmarked_lines"), &CodeEdit::clear_bookmarked_lines);
+ ClassDB::bind_method(D_METHOD("get_bookmarked_lines"), &CodeEdit::get_bookmarked_lines);
+
+ // executing lines
+ ClassDB::bind_method(D_METHOD("set_line_as_executing", "line", "executing"), &CodeEdit::set_line_as_executing);
+ ClassDB::bind_method(D_METHOD("is_line_executing", "line"), &CodeEdit::is_line_executing);
+ ClassDB::bind_method(D_METHOD("clear_executing_lines"), &CodeEdit::clear_executing_lines);
+ ClassDB::bind_method(D_METHOD("get_executing_lines"), &CodeEdit::get_executing_lines);
+
+ /* Line numbers */
+ ClassDB::bind_method(D_METHOD("_line_number_draw_callback"), &CodeEdit::_line_number_draw_callback);
+
+ ClassDB::bind_method(D_METHOD("set_draw_line_numbers", "enable"), &CodeEdit::set_draw_line_numbers);
+ ClassDB::bind_method(D_METHOD("is_draw_line_numbers_enabled"), &CodeEdit::is_draw_line_numbers_enabled);
+ ClassDB::bind_method(D_METHOD("set_line_numbers_zero_padded", "enable"), &CodeEdit::set_line_numbers_zero_padded);
+ ClassDB::bind_method(D_METHOD("is_line_numbers_zero_padded"), &CodeEdit::is_line_numbers_zero_padded);
+
+ /* Fold Gutter */
+ ClassDB::bind_method(D_METHOD("_fold_gutter_draw_callback"), &CodeEdit::_fold_gutter_draw_callback);
+
+ ClassDB::bind_method(D_METHOD("set_draw_fold_gutter", "enable"), &CodeEdit::set_draw_fold_gutter);
+ ClassDB::bind_method(D_METHOD("is_drawing_fold_gutter"), &CodeEdit::is_drawing_fold_gutter);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_breakpoints_gutter"), "set_draw_breakpoints_gutter", "is_drawing_breakpoints_gutter");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_bookmarks"), "set_draw_bookmarks_gutter", "is_drawing_bookmarks_gutter");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_executing_lines"), "set_draw_executing_lines_gutter", "is_drawing_executing_lines_gutter");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_line_numbers"), "set_draw_line_numbers", "is_draw_line_numbers_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "zero_pad_line_numbers"), "set_line_numbers_zero_padded", "is_line_numbers_zero_padded");
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
+
+ ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::INT, "line")));
+}
+
+void CodeEdit::_gutter_clicked(int p_line, int p_gutter) {
+ if (p_gutter == main_gutter) {
+ if (draw_breakpoints) {
+ set_line_as_breakpoint(p_line, !is_line_breakpointed(p_line));
+ }
+ return;
+ }
+
+ if (p_gutter == line_number_gutter) {
+ cursor_set_line(p_line);
+ return;
+ }
+
+ if (p_gutter == fold_gutter) {
+ if (is_folded(p_line)) {
+ unfold_line(p_line);
+ } else if (can_fold(p_line)) {
+ fold_line(p_line);
+ }
+ return;
+ }
+}
+
+void CodeEdit::_lines_edited_from(int p_from_line, int p_to_line) {
+ if (p_from_line == p_to_line) {
+ return;
+ }
+
+ int lc = get_line_count();
+ line_number_digits = 1;
+ while (lc /= 10) {
+ line_number_digits++;
+ }
+ set_gutter_width(line_number_gutter, (line_number_digits + 1) * cache.font->get_char_size('0').width);
+
+ int from_line = MIN(p_from_line, p_to_line);
+ int line_count = (p_to_line - p_from_line);
+ List<int> breakpoints;
+ breakpointed_lines.get_key_list(&breakpoints);
+ for (const List<int>::Element *E = breakpoints.front(); E; E = E->next()) {
+ int line = E->get();
+ if (line <= from_line) {
+ continue;
+ }
+ breakpointed_lines.erase(line);
+
+ emit_signal("breakpoint_toggled", line);
+ if (line_count > 0 || line >= p_from_line) {
+ emit_signal("breakpoint_toggled", line + line_count);
+ breakpointed_lines[line + line_count] = true;
+ continue;
+ }
+ }
+}
+
+void CodeEdit::_update_gutter_indexes() {
+ for (int i = 0; i < get_gutter_count(); i++) {
+ if (get_gutter_name(i) == "main_gutter") {
+ main_gutter = i;
+ continue;
+ }
+
+ if (get_gutter_name(i) == "line_numbers") {
+ line_number_gutter = i;
+ continue;
+ }
+
+ if (get_gutter_name(i) == "fold_gutter") {
+ fold_gutter = i;
+ continue;
+ }
+ }
+}
+
+CodeEdit::CodeEdit() {
+ /* Gutters */
+ int gutter_idx = 0;
+
+ /* Main Gutter */
+ add_gutter();
+ set_gutter_name(gutter_idx, "main_gutter");
+ set_gutter_draw(gutter_idx, false);
+ set_gutter_overwritable(gutter_idx, true);
+ set_gutter_type(gutter_idx, GUTTER_TPYE_CUSTOM);
+ set_gutter_custom_draw(gutter_idx, this, "_main_gutter_draw_callback");
+ gutter_idx++;
+
+ /* Line numbers */
+ add_gutter();
+ set_gutter_name(gutter_idx, "line_numbers");
+ set_gutter_draw(gutter_idx, false);
+ set_gutter_type(gutter_idx, GUTTER_TPYE_CUSTOM);
+ set_gutter_custom_draw(gutter_idx, this, "_line_number_draw_callback");
+ gutter_idx++;
+
+ /* Fold Gutter */
+ add_gutter();
+ set_gutter_name(gutter_idx, "fold_gutter");
+ set_gutter_draw(gutter_idx, false);
+ set_gutter_type(gutter_idx, GUTTER_TPYE_CUSTOM);
+ set_gutter_custom_draw(gutter_idx, this, "_fold_gutter_draw_callback");
+ gutter_idx++;
+
+ connect("lines_edited_from", callable_mp(this, &CodeEdit::_lines_edited_from));
+ connect("gutter_clicked", callable_mp(this, &CodeEdit::_gutter_clicked));
+
+ connect("gutter_added", callable_mp(this, &CodeEdit::_update_gutter_indexes));
+ connect("gutter_removed", callable_mp(this, &CodeEdit::_update_gutter_indexes));
+ _update_gutter_indexes();
+}
+
+CodeEdit::~CodeEdit() {
+}
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
new file mode 100644
index 0000000000..c989e5ed79
--- /dev/null
+++ b/scene/gui/code_edit.h
@@ -0,0 +1,135 @@
+/*************************************************************************/
+/* code_edit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CODEEDIT_H
+#define CODEEDIT_H
+
+#include "scene/gui/text_edit.h"
+
+class CodeEdit : public TextEdit {
+ GDCLASS(CodeEdit, TextEdit)
+
+private:
+ /* Main Gutter */
+ enum MainGutterType {
+ MAIN_GUTTER_BREAKPOINT = 0x01,
+ MAIN_GUTTER_BOOKMARK = 0x02,
+ MAIN_GUTTER_EXECUTING = 0x04
+ };
+
+ int main_gutter = -1;
+ void _update_draw_main_gutter();
+ void _main_gutter_draw_callback(int p_line, int p_gutter, const Rect2 &p_region);
+
+ // breakpoints
+ HashMap<int, bool> breakpointed_lines;
+ bool draw_breakpoints = false;
+ Color breakpoint_color = Color(1, 1, 1);
+ Ref<Texture2D> breakpoint_icon = Ref<Texture2D>();
+
+ // bookmarks
+ bool draw_bookmarks = false;
+ Color bookmark_color = Color(1, 1, 1);
+ Ref<Texture2D> bookmark_icon = Ref<Texture2D>();
+
+ // executing lines
+ bool draw_executing_lines = false;
+ Color executing_line_color = Color(1, 1, 1);
+ Ref<Texture2D> executing_line_icon = Ref<Texture2D>();
+
+ /* Line numbers */
+ int line_number_gutter = -1;
+ int line_number_digits = 0;
+ String line_number_padding = " ";
+ Color line_number_color = Color(1, 1, 1);
+ void _line_number_draw_callback(int p_line, int p_gutter, const Rect2 &p_region);
+
+ /* Fold Gutter */
+ int fold_gutter = -1;
+ bool draw_fold_gutter = false;
+ Color folding_color = Color(1, 1, 1);
+ Ref<Texture2D> can_fold_icon = Ref<Texture2D>();
+ Ref<Texture2D> folded_icon = Ref<Texture2D>();
+ void _fold_gutter_draw_callback(int p_line, int p_gutter, Rect2 p_region);
+
+ void _gutter_clicked(int p_line, int p_gutter);
+ void _lines_edited_from(int p_from_line, int p_to_line);
+
+ void _update_gutter_indexes();
+
+protected:
+ void _notification(int p_what);
+
+ static void _bind_methods();
+
+public:
+ /* Main Gutter */
+ void set_draw_breakpoints_gutter(bool p_draw);
+ bool is_drawing_breakpoints_gutter() const;
+
+ void set_draw_bookmarks_gutter(bool p_draw);
+ bool is_drawing_bookmarks_gutter() const;
+
+ void set_draw_executing_lines_gutter(bool p_draw);
+ bool is_drawing_executing_lines_gutter() const;
+
+ // breakpoints
+ void set_line_as_breakpoint(int p_line, bool p_breakpointed);
+ bool is_line_breakpointed(int p_line) const;
+ void clear_breakpointed_lines();
+ Array get_breakpointed_lines() const;
+
+ // bookmarks
+ void set_line_as_bookmarked(int p_line, bool p_bookmarked);
+ bool is_line_bookmarked(int p_line) const;
+ void clear_bookmarked_lines();
+ Array get_bookmarked_lines() const;
+
+ // executing lines
+ void set_line_as_executing(int p_line, bool p_executing);
+ bool is_line_executing(int p_line) const;
+ void clear_executing_lines();
+ Array get_executing_lines() const;
+
+ /* Line numbers */
+ void set_draw_line_numbers(bool p_draw);
+ bool is_draw_line_numbers_enabled() const;
+ void set_line_numbers_zero_padded(bool p_zero_padded);
+ bool is_line_numbers_zero_padded() const;
+
+ /* Fold gutter */
+ void set_draw_fold_gutter(bool p_draw);
+ bool is_drawing_fold_gutter() const;
+
+ CodeEdit();
+ ~CodeEdit();
+};
+
+#endif // CODEEDIT_H
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index fafbb298b7..cbe0367c7b 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -873,6 +873,7 @@ void ColorPickerButton::_color_changed(const Color &p_color) {
void ColorPickerButton::_modal_closed() {
emit_signal("popup_closed");
+ set_pressed(false);
}
void ColorPickerButton::pressed() {
@@ -976,9 +977,8 @@ void ColorPickerButton::_update_picker() {
popup->add_child(picker);
add_child(popup);
picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));
- popup->connect("modal_closed", callable_mp(this, &ColorPickerButton::_modal_closed));
popup->connect("about_to_popup", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true));
- popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
+ popup->connect("popup_hide", callable_mp(this, &ColorPickerButton::_modal_closed));
picker->set_pick_color(color);
picker->set_edit_alpha(edit_alpha);
emit_signal("picker_created");
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 11b4c9e857..467d252c81 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -262,6 +262,7 @@ void GraphEdit::remove_child_notify(Node *p_child) {
if (gn) {
gn->disconnect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved));
gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised));
+ gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update));
}
}
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index f49acc1b96..9e3418a5c9 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -188,7 +188,7 @@ void Label::_notification(int p_what) {
int spaces = 0;
while (to && to->char_pos >= 0) {
taken += to->pixel_width;
- if (to != from && to->space_count) {
+ if (to->space_count) {
spaces += to->space_count;
}
to = to->next;
@@ -235,8 +235,8 @@ void Label::_notification(int p_what) {
float x_ofs_shadow = x_ofs;
for (int i = 0; i < from->word_len; i++) {
if (visible_chars < 0 || chars_total_shadow < visible_chars) {
- CharType c = xl_text[i + pos];
- CharType n = xl_text[i + pos + 1];
+ char32_t c = xl_text[i + pos];
+ char32_t n = xl_text[i + pos + 1];
if (uppercase) {
c = String::char_uppercase(c);
n = String::char_uppercase(n);
@@ -255,8 +255,8 @@ void Label::_notification(int p_what) {
}
for (int i = 0; i < from->word_len; i++) {
if (visible_chars < 0 || chars_total < visible_chars) {
- CharType c = xl_text[i + pos];
- CharType n = xl_text[i + pos + 1];
+ char32_t c = xl_text[i + pos];
+ char32_t n = xl_text[i + pos + 1];
if (uppercase) {
c = String::char_uppercase(c);
n = String::char_uppercase(n);
@@ -308,7 +308,7 @@ int Label::get_longest_line_width() const {
real_t line_width = 0;
for (int i = 0; i < xl_text.size(); i++) {
- CharType current = xl_text[i];
+ char32_t current = xl_text[i];
if (uppercase) {
current = String::char_uppercase(current);
}
@@ -390,7 +390,7 @@ void Label::regenerate_word_cache() {
WordCache *last = nullptr;
for (int i = 0; i <= xl_text.length(); i++) {
- CharType current = i < xl_text.length() ? xl_text[i] : L' '; //always a space at the end, so the algo works
+ char32_t current = i < xl_text.length() ? xl_text[i] : L' '; //always a space at the end, so the algo works
if (uppercase) {
current = String::char_uppercase(current);
@@ -420,6 +420,22 @@ void Label::regenerate_word_cache() {
wc->space_count = space_count;
current_word_size = 0;
space_count = 0;
+ } else if ((i == xl_text.length() || current == '\n') && last != nullptr && space_count != 0) {
+ //in case there are trailing white spaces we add a placeholder word cache with just the spaces
+ WordCache *wc = memnew(WordCache);
+ if (word_cache) {
+ last->next = wc;
+ } else {
+ word_cache = wc;
+ }
+ last = wc;
+
+ wc->pixel_width = 0;
+ wc->char_pos = 0;
+ wc->word_len = 0;
+ wc->space_count = space_count;
+ current_word_size = 0;
+ space_count = 0;
}
if (current == '\n') {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 14167531a5..1b8f04297d 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -42,7 +42,7 @@
#include "editor/editor_settings.h"
#endif
#include "scene/main/window.h"
-static bool _is_text_char(CharType c) {
+static bool _is_text_char(char32_t c) {
return !is_symbol(c);
}
@@ -313,7 +313,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
DisplayServer::get_singleton()->virtual_keyboard_hide();
}
- return;
} break;
case KEY_BACKSPACE: {
@@ -582,7 +581,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (k->get_unicode() >= 32 && k->get_keycode() != KEY_DELETE) {
if (editable) {
selection_delete();
- CharType ucodestr[2] = { (CharType)k->get_unicode(), 0 };
+ char32_t ucodestr[2] = { (char32_t)k->get_unicode(), 0 };
int prev_len = text.length();
append_at_cursor(ucodestr);
if (text.length() != prev_len) {
@@ -807,8 +806,8 @@ void LineEdit::_notification(int p_what) {
break;
}
- CharType cchar = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs];
- CharType next = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs + 1];
+ char32_t cchar = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs];
+ char32_t next = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs + 1];
int im_char_width = font->get_char_size(cchar, next).width;
if ((x_ofs + im_char_width) > ofs_max) {
@@ -830,8 +829,8 @@ void LineEdit::_notification(int p_what) {
}
}
- CharType cchar = (pass && !text.empty()) ? secret_character[0] : t[char_ofs];
- CharType next = (pass && !text.empty()) ? secret_character[0] : t[char_ofs + 1];
+ char32_t cchar = (pass && !text.empty()) ? secret_character[0] : t[char_ofs];
+ char32_t next = (pass && !text.empty()) ? secret_character[0] : t[char_ofs + 1];
int char_width = font->get_char_size(cchar, next).width;
// End of widget, break.
@@ -870,8 +869,8 @@ void LineEdit::_notification(int p_what) {
break;
}
- CharType cchar = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs];
- CharType next = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs + 1];
+ char32_t cchar = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs];
+ char32_t next = (pass && !text.empty()) ? secret_character[0] : ime_text[ofs + 1];
int im_char_width = font->get_char_size(cchar, next).width;
if ((x_ofs + im_char_width) > ofs_max) {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 40bcc243d1..bc70809ad5 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -101,9 +101,11 @@ Size2 PopupMenu::_get_contents_minimum_size() const {
minsize.width += check_w;
}
- int height_limit = get_usable_parent_rect().size.height;
- if (minsize.height > height_limit) {
- minsize.height = height_limit;
+ if (is_inside_tree()) {
+ int height_limit = get_usable_parent_rect().size.height;
+ if (minsize.height > height_limit) {
+ minsize.height = height_limit;
+ }
}
return minsize;
@@ -282,14 +284,15 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
}
// Make an area which does not include v scrollbar, so that items are not activated when dragging scrollbar.
- Rect2 item_clickable_area = control->get_global_rect();
- float scroll_width = scroll_container->get_v_scrollbar()->is_visible_in_tree() ? scroll_container->get_v_scrollbar()->get_size().width : 0;
- item_clickable_area.set_size(Size2(item_clickable_area.size.width - scroll_width, item_clickable_area.size.height));
+ Rect2 item_clickable_area = scroll_container->get_rect();
+ if (scroll_container->get_v_scrollbar()->is_visible_in_tree()) {
+ item_clickable_area.size.width -= scroll_container->get_v_scrollbar()->get_size().width;
+ }
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
- if (!item_clickable_area.has_point(b->get_global_position())) {
+ if (!item_clickable_area.has_point(b->get_position())) {
return;
}
@@ -331,7 +334,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
- if (!item_clickable_area.has_point(m->get_global_position())) {
+ if (!item_clickable_area.has_point(m->get_position())) {
return;
}
@@ -714,7 +717,7 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int
}
#define ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global) \
- ERR_FAIL_COND_MSG(p_shortcut.is_null(), "Cannot add item with invalid ShortCut."); \
+ ERR_FAIL_COND_MSG(p_shortcut.is_null(), "Cannot add item with invalid Shortcut."); \
_ref_shortcut(p_shortcut); \
item.text = p_shortcut->get_name(); \
item.xl_text = tr(item.text); \
@@ -722,7 +725,7 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int
item.shortcut = p_shortcut; \
item.shortcut_is_global = p_global;
-void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_shortcut(const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
items.push_back(item);
@@ -730,7 +733,7 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_g
child_controls_changed();
}
-void PopupMenu::add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
item.icon = p_icon;
@@ -739,7 +742,7 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortC
child_controls_changed();
}
-void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
@@ -748,7 +751,7 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bo
child_controls_changed();
}
-void PopupMenu::add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
item.icon = p_icon;
@@ -758,7 +761,7 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<
child_controls_changed();
}
-void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_radio_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
@@ -767,7 +770,7 @@ void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_
child_controls_changed();
}
-void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
item.icon = p_icon;
@@ -928,8 +931,8 @@ String PopupMenu::get_item_tooltip(int p_idx) const {
return items[p_idx].tooltip;
}
-Ref<ShortCut> PopupMenu::get_item_shortcut(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<ShortCut>());
+Ref<Shortcut> PopupMenu::get_item_shortcut(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Shortcut>());
return items[p_idx].shortcut;
}
@@ -967,7 +970,7 @@ void PopupMenu::set_item_tooltip(int p_idx, const String &p_tooltip) {
control->update();
}
-void PopupMenu::set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bool p_global) {
+void PopupMenu::set_item_shortcut(int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global) {
ERR_FAIL_INDEX(p_idx, items.size());
if (items[p_idx].shortcut.is_valid()) {
_unref_shortcut(items[p_idx].shortcut);
@@ -1206,7 +1209,7 @@ Array PopupMenu::_get_items() const {
return items;
}
-void PopupMenu::_ref_shortcut(Ref<ShortCut> p_sc) {
+void PopupMenu::_ref_shortcut(Ref<Shortcut> p_sc) {
if (!shortcut_refcount.has(p_sc)) {
shortcut_refcount[p_sc] = 1;
p_sc->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
@@ -1215,7 +1218,7 @@ void PopupMenu::_ref_shortcut(Ref<ShortCut> p_sc) {
}
}
-void PopupMenu::_unref_shortcut(Ref<ShortCut> p_sc) {
+void PopupMenu::_unref_shortcut(Ref<Shortcut> p_sc) {
ERR_FAIL_COND(!shortcut_refcount.has(p_sc));
shortcut_refcount[p_sc]--;
if (shortcut_refcount[p_sc] == 0) {
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 45a3336747..9535fd07d7 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -61,7 +61,7 @@ class PopupMenu : public Popup {
int _ofs_cache;
int _height_cache;
int h_ofs;
- Ref<ShortCut> shortcut;
+ Ref<Shortcut> shortcut;
bool shortcut_is_global;
bool shortcut_is_disabled;
@@ -114,10 +114,10 @@ class PopupMenu : public Popup {
Array _get_items() const;
void _set_items(const Array &p_items);
- Map<Ref<ShortCut>, int> shortcut_refcount;
+ Map<Ref<Shortcut>, int> shortcut_refcount;
- void _ref_shortcut(Ref<ShortCut> p_sc);
- void _unref_shortcut(Ref<ShortCut> p_sc);
+ void _ref_shortcut(Ref<Shortcut> p_sc);
+ void _unref_shortcut(Ref<Shortcut> p_sc);
bool allow_search;
uint64_t search_time_msec;
@@ -145,12 +145,12 @@ public:
void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0);
- void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_shortcut(const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_radio_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
@@ -166,7 +166,7 @@ public:
void set_item_as_checkable(int p_idx, bool p_checkable);
void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable);
void set_item_tooltip(int p_idx, const String &p_tooltip);
- void set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bool p_global = false);
+ void set_item_shortcut(int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global = false);
void set_item_h_offset(int p_idx, int p_offset);
void set_item_multistate(int p_idx, int p_state);
void toggle_item_multistate(int p_idx);
@@ -189,7 +189,7 @@ public:
bool is_item_radio_checkable(int p_idx) const;
bool is_item_shortcut_disabled(int p_idx) const;
String get_item_tooltip(int p_idx) const;
- Ref<ShortCut> get_item_shortcut(int p_idx) const;
+ Ref<Shortcut> get_item_shortcut(int p_idx) const;
int get_item_state(int p_idx) const;
int get_current_index() const;
diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h
index 77c82aa780..a5401f7eaa 100644
--- a/scene/gui/rich_text_effect.h
+++ b/scene/gui/rich_text_effect.h
@@ -59,7 +59,7 @@ public:
bool visibility;
Point2 offset;
Color color;
- CharType character;
+ char32_t character;
float elapsed_time;
Dictionary environment;
@@ -79,7 +79,7 @@ public:
Color get_color() { return color; }
void set_color(Color p_color) { color = p_color; }
int get_character() { return (int)character; }
- void set_character(int p_char) { character = (CharType)p_char; }
+ void set_character(int p_char) { character = (char32_t)p_char; }
Dictionary get_environment() { return environment; }
void set_environment(Dictionary p_environment) { environment = p_environment; }
};
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 29337e20f3..fb4931ea91 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -256,7 +256,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
lh = line < l.height_caches.size() ? l.height_caches[line] : 1; \
line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1; \
line_descent = line < l.descent_caches.size() ? l.descent_caches[line] : 1; \
- if ((p_mode == PROCESS_DRAW) && (align != ALIGN_FILL)) { \
+ if (align != ALIGN_FILL) { \
if (line < l.offset_caches.size()) { \
wofs = l.offset_caches[line]; \
} \
@@ -354,8 +354,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
font = p_base_font;
}
- const CharType *c = text->text.c_str();
- const CharType *cf = c;
+ const char32_t *c = text->text.get_data();
+ const char32_t *cf = c;
int ascent = font->get_ascent();
int descent = font->get_descent();
@@ -461,7 +461,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
bool selected = false;
Color fx_color = Color(color);
Point2 fx_offset;
- CharType fx_char = c[i];
+ char32_t fx_char = c[i];
if (selection.active) {
int cofs = (&c[i]) - cf;
diff --git a/scene/gui/shortcut.cpp b/scene/gui/shortcut.cpp
index 9f5b9c40c2..f8c7bc44a7 100644
--- a/scene/gui/shortcut.cpp
+++ b/scene/gui/shortcut.cpp
@@ -32,20 +32,20 @@
#include "core/os/keyboard.h"
-void ShortCut::set_shortcut(const Ref<InputEvent> &p_shortcut) {
+void Shortcut::set_shortcut(const Ref<InputEvent> &p_shortcut) {
shortcut = p_shortcut;
emit_changed();
}
-Ref<InputEvent> ShortCut::get_shortcut() const {
+Ref<InputEvent> Shortcut::get_shortcut() const {
return shortcut;
}
-bool ShortCut::is_shortcut(const Ref<InputEvent> &p_event) const {
+bool Shortcut::is_shortcut(const Ref<InputEvent> &p_event) const {
return shortcut.is_valid() && shortcut->shortcut_match(p_event);
}
-String ShortCut::get_as_text() const {
+String Shortcut::get_as_text() const {
if (shortcut.is_valid()) {
return shortcut->as_text();
} else {
@@ -53,21 +53,21 @@ String ShortCut::get_as_text() const {
}
}
-bool ShortCut::is_valid() const {
+bool Shortcut::is_valid() const {
return shortcut.is_valid();
}
-void ShortCut::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut);
+void Shortcut::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &Shortcut::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut"), &Shortcut::get_shortcut);
- ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid);
+ ClassDB::bind_method(D_METHOD("is_valid"), &Shortcut::is_valid);
- ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut);
- ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text);
+ ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &Shortcut::is_shortcut);
+ ClassDB::bind_method(D_METHOD("get_as_text"), &Shortcut::get_as_text);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut");
}
-ShortCut::ShortCut() {
+Shortcut::Shortcut() {
}
diff --git a/scene/gui/shortcut.h b/scene/gui/shortcut.h
index 063d4e43dc..0d7809e5cf 100644
--- a/scene/gui/shortcut.h
+++ b/scene/gui/shortcut.h
@@ -34,8 +34,8 @@
#include "core/input/input_event.h"
#include "core/resource.h"
-class ShortCut : public Resource {
- GDCLASS(ShortCut, Resource);
+class Shortcut : public Resource {
+ GDCLASS(Shortcut, Resource);
Ref<InputEvent> shortcut;
@@ -50,7 +50,7 @@ public:
String get_as_text() const;
- ShortCut();
+ Shortcut();
};
#endif // SHORTCUT_H
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 8f71aa7cab..d47f771d1d 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -388,6 +388,7 @@ void Tabs::set_current_tab(int p_current) {
}
ERR_FAIL_INDEX(p_current, get_tab_count());
+ previous = current;
current = p_current;
_change_notify("current_tab");
@@ -401,6 +402,10 @@ int Tabs::get_current_tab() const {
return current;
}
+int Tabs::get_previous_tab() const {
+ return previous;
+}
+
int Tabs::get_hovered_tab() const {
return hover;
}
@@ -588,6 +593,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture2D> &p_icon) {
void Tabs::clear_tabs() {
tabs.clear();
current = 0;
+ previous = 0;
call_deferred("_update_hover");
update();
}
@@ -605,6 +611,7 @@ void Tabs::remove_tab(int p_idx) {
if (current < 0) {
current = 0;
+ previous = 0;
}
if (current >= tabs.size()) {
current = tabs.size() - 1;
@@ -917,6 +924,7 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tab_count"), &Tabs::get_tab_count);
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &Tabs::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
+ ClassDB::bind_method(D_METHOD("get_previous_tab"), &Tabs::get_previous_tab);
ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &Tabs::set_tab_title);
ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &Tabs::get_tab_title);
ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &Tabs::set_tab_icon);
@@ -970,6 +978,7 @@ void Tabs::_bind_methods() {
Tabs::Tabs() {
current = 0;
+ previous = 0;
tab_align = ALIGN_CENTER;
rb_hover = -1;
rb_pressing = false;
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 8d7f1aa37d..b94c4a37a1 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -77,6 +77,7 @@ private:
bool missing_right;
Vector<Tab> tabs;
int current;
+ int previous;
int _get_top_margin() const;
TabAlign tab_align;
int rb_hover;
@@ -138,6 +139,7 @@ public:
int get_tab_count() const;
void set_current_tab(int p_current);
int get_current_tab() const;
+ int get_previous_tab() const;
int get_hovered_tab() const;
int get_tab_offset() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index d6d8e74748..957e1c11c7 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -44,23 +44,23 @@
#define TAB_PIXELS
-inline bool _is_symbol(CharType c) {
+inline bool _is_symbol(char32_t c) {
return is_symbol(c);
}
-static bool _is_text_char(CharType c) {
+static bool _is_text_char(char32_t c) {
return !is_symbol(c);
}
-static bool _is_whitespace(CharType c) {
+static bool _is_whitespace(char32_t c) {
return c == '\t' || c == ' ';
}
-static bool _is_char(CharType c) {
+static bool _is_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
}
-static bool _is_pair_right_symbol(CharType c) {
+static bool _is_pair_right_symbol(char32_t c) {
return c == '"' ||
c == '\'' ||
c == ')' ||
@@ -68,7 +68,7 @@ static bool _is_pair_right_symbol(CharType c) {
c == '}';
}
-static bool _is_pair_left_symbol(CharType c) {
+static bool _is_pair_left_symbol(char32_t c) {
return c == '"' ||
c == '\'' ||
c == '(' ||
@@ -76,11 +76,11 @@ static bool _is_pair_left_symbol(CharType c) {
c == '{';
}
-static bool _is_pair_symbol(CharType c) {
+static bool _is_pair_symbol(char32_t c) {
return _is_pair_left_symbol(c) || _is_pair_right_symbol(c);
}
-static CharType _get_right_pair_symbol(CharType c) {
+static char32_t _get_right_pair_symbol(char32_t c) {
if (c == '"') {
return '"';
}
@@ -107,6 +107,8 @@ static int _find_first_non_whitespace_column_of_line(const String &line) {
return left;
}
+///////////////////////////////////////////////////////////////////////////////
+
void TextEdit::Text::set_font(const Ref<Font> &p_font) {
font = p_font;
}
@@ -119,7 +121,7 @@ void TextEdit::Text::_update_line_cache(int p_line) const {
int w = 0;
int len = text[p_line].data.length();
- const CharType *str = text[p_line].data.c_str();
+ const char32_t *str = text[p_line].data.get_data();
// Update width.
@@ -165,12 +167,6 @@ void TextEdit::Text::clear_wrap_cache() {
}
}
-void TextEdit::Text::clear_info_icons() {
- for (int i = 0; i < text.size(); i++) {
- text.write[i].has_info = false;
- }
-}
-
void TextEdit::Text::clear() {
text.clear();
insert(0, "");
@@ -198,12 +194,9 @@ void TextEdit::Text::set(int p_line, const String &p_text) {
void TextEdit::Text::insert(int p_at, const String &p_text) {
Line line;
+ line.gutters.resize(gutter_count);
line.marked = false;
- line.safe = false;
- line.breakpoint = false;
- line.bookmark = false;
line.hidden = false;
- line.has_info = false;
line.width_cache = -1;
line.wrap_amount_cache = -1;
line.data = p_text;
@@ -214,7 +207,7 @@ void TextEdit::Text::remove(int p_at) {
text.remove(p_at);
}
-int TextEdit::Text::get_char_width(CharType c, CharType next_c, int px) const {
+int TextEdit::Text::get_char_width(char32_t c, char32_t next_c, int px) const {
int tab_w = font->get_char_size(' ').width * indent_size;
int w = 0;
@@ -231,6 +224,32 @@ int TextEdit::Text::get_char_width(CharType c, CharType next_c, int px) const {
return w;
}
+void TextEdit::Text::add_gutter(int p_at) {
+ for (int i = 0; i < text.size(); i++) {
+ if (p_at < 0 || p_at > gutter_count) {
+ text.write[i].gutters.push_back(Gutter());
+ } else {
+ text.write[i].gutters.insert(p_at, Gutter());
+ }
+ }
+ gutter_count++;
+}
+
+void TextEdit::Text::remove_gutter(int p_gutter) {
+ for (int i = 0; i < text.size(); i++) {
+ text.write[i].gutters.remove(p_gutter);
+ }
+ gutter_count--;
+}
+
+void TextEdit::Text::move_gutters(int p_from_line, int p_to_line) {
+ text.write[p_to_line].gutters = text[p_from_line].gutters;
+ text.write[p_from_line].gutters.clear();
+ text.write[p_from_line].gutters.resize(gutter_count);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
void TextEdit::_update_scrollbars() {
Size2 size = get_size();
Size2 hmin = h_scroll->get_combined_minimum_size();
@@ -249,23 +268,7 @@ void TextEdit::_update_scrollbars() {
}
int visible_width = size.width - cache.style_normal->get_minimum_size().width;
- int total_width = text.get_max_width(true) + vmin.x;
-
- if (line_numbers) {
- total_width += cache.line_number_w;
- }
-
- if (draw_breakpoint_gutter || draw_bookmark_gutter) {
- total_width += cache.breakpoint_gutter_width;
- }
-
- if (draw_info_gutter) {
- total_width += cache.info_gutter_width;
- }
-
- if (draw_fold_gutter) {
- total_width += cache.fold_gutter_width;
- }
+ int total_width = text.get_max_width(true) + vmin.x + gutters_width + gutter_padding;
if (draw_minimap) {
total_width += cache.minimap_width;
@@ -557,54 +560,16 @@ void TextEdit::_notification(int p_what) {
draw_caret = false;
}
- if (draw_breakpoint_gutter || draw_bookmark_gutter) {
- breakpoint_gutter_width = (get_row_height() * 55) / 100;
- cache.breakpoint_gutter_width = breakpoint_gutter_width;
- } else {
- cache.breakpoint_gutter_width = 0;
- }
-
- if (draw_info_gutter) {
- info_gutter_width = (get_row_height());
- cache.info_gutter_width = info_gutter_width;
- } else {
- cache.info_gutter_width = 0;
- }
-
- if (draw_fold_gutter) {
- fold_gutter_width = (get_row_height() * 55) / 100;
- cache.fold_gutter_width = fold_gutter_width;
- } else {
- cache.fold_gutter_width = 0;
- }
-
cache.minimap_width = 0;
if (draw_minimap) {
cache.minimap_width = minimap_width;
}
- int line_number_char_count = 0;
-
- {
- int lc = text.size();
- cache.line_number_w = 0;
- while (lc) {
- cache.line_number_w += 1;
- lc /= 10;
- };
-
- if (line_numbers) {
- line_number_char_count = cache.line_number_w;
- cache.line_number_w = (cache.line_number_w + 1) * cache.font->get_char_size('0').width;
- } else {
- cache.line_number_w = 0;
- }
- }
_update_scrollbars();
RID ci = get_canvas_item();
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
- int xmargin_beg = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width;
+ int xmargin_beg = cache.style_normal->get_margin(MARGIN_LEFT) + gutters_width + gutter_padding;
int xmargin_end = size.width - cache.style_normal->get_margin(MARGIN_RIGHT) - cache.minimap_width;
// Let's do it easy for now.
@@ -654,8 +619,8 @@ void TextEdit::_notification(int p_what) {
if (brace_matching_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) {
if (cursor.column < text[cursor.line].length()) {
// Check for open.
- CharType c = text[cursor.line][cursor.column];
- CharType closec = 0;
+ char32_t c = text[cursor.line][cursor.column];
+ char32_t closec = 0;
if (c == '[') {
closec = ']';
@@ -671,10 +636,10 @@ void TextEdit::_notification(int p_what) {
for (int i = cursor.line; i < text.size(); i++) {
int from = i == cursor.line ? cursor.column + 1 : 0;
for (int j = from; j < text[i].length(); j++) {
- CharType cc = text[i][j];
+ char32_t cc = text[i][j];
// Ignore any brackets inside a string.
if (cc == '"' || cc == '\'') {
- CharType quotation = cc;
+ char32_t quotation = cc;
do {
j++;
if (!(j < text[i].length())) {
@@ -720,8 +685,8 @@ void TextEdit::_notification(int p_what) {
}
if (cursor.column > 0) {
- CharType c = text[cursor.line][cursor.column - 1];
- CharType closec = 0;
+ char32_t c = text[cursor.line][cursor.column - 1];
+ char32_t closec = 0;
if (c == ']') {
closec = '[';
@@ -737,10 +702,10 @@ void TextEdit::_notification(int p_what) {
for (int i = cursor.line; i >= 0; i--) {
int from = i == cursor.line ? cursor.column - 2 : text[i].length() - 1;
for (int j = from; j >= 0; j--) {
- CharType cc = text[i][j];
+ char32_t cc = text[i][j];
// Ignore any brackets inside a string.
if (cc == '"' || cc == '\'') {
- CharType quotation = cc;
+ char32_t quotation = cc;
do {
j--;
if (!(j >= 0)) {
@@ -795,8 +760,6 @@ void TextEdit::_notification(int p_what) {
// Check if highlighted words contains only whitespaces (tabs or spaces).
bool only_whitespaces_highlighted = highlighted_text.strip_edges() == String();
- String line_num_padding = line_numbers_zero_padded ? "0" : " ";
-
int cursor_wrap_index = get_cursor_wrap_index();
FontDrawer drawer(cache.font, Color(1, 1, 1));
@@ -1053,103 +1016,52 @@ void TextEdit::_notification(int p_what) {
if (line_wrap_index == 0) {
// Only do these if we are on the first wrapped part of a line.
- if (text.is_breakpoint(line) && !draw_breakpoint_gutter) {
-#ifdef TOOLS_ENABLED
- RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y + get_row_height() - EDSCALE, xmargin_end - xmargin_beg, EDSCALE), cache.breakpoint_color);
-#else
- RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.breakpoint_color);
-#endif
- }
+ int gutter_offset = cache.style_normal->get_margin(MARGIN_LEFT);
+ for (int g = 0; g < gutters.size(); g++) {
+ const GutterInfo gutter = gutters[g];
- // Draw bookmark marker.
- if (text.is_bookmark(line)) {
- if (draw_bookmark_gutter) {
- int vertical_gap = (get_row_height() * 40) / 100;
- int horizontal_gap = (cache.breakpoint_gutter_width * 30) / 100;
- int marker_radius = get_row_height() - (vertical_gap * 2);
- RenderingServer::get_singleton()->canvas_item_add_circle(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + horizontal_gap - 2 + marker_radius / 2, ofs_y + vertical_gap + marker_radius / 2), marker_radius, Color(cache.bookmark_color.r, cache.bookmark_color.g, cache.bookmark_color.b));
+ if (!gutter.draw || gutter.width <= 0) {
+ continue;
}
- }
- // Draw breakpoint marker.
- if (text.is_breakpoint(line)) {
- if (draw_breakpoint_gutter) {
- int vertical_gap = (get_row_height() * 40) / 100;
- int horizontal_gap = (cache.breakpoint_gutter_width * 30) / 100;
- int marker_height = get_row_height() - (vertical_gap * 2);
- int marker_width = cache.breakpoint_gutter_width - (horizontal_gap * 2);
- // No transparency on marker.
- RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cache.style_normal->get_margin(MARGIN_LEFT) + horizontal_gap - 2, ofs_y + vertical_gap, marker_width, marker_height), Color(cache.breakpoint_color.r, cache.breakpoint_color.g, cache.breakpoint_color.b));
- }
- }
-
- // Draw info icons.
- if (draw_info_gutter && text.has_info_icon(line)) {
- int vertical_gap = (get_row_height() * 40) / 100;
- int horizontal_gap = (cache.info_gutter_width * 30) / 100;
- int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width;
-
- Ref<Texture2D> info_icon = text.get_info_icon(line);
- // Ensure the icon fits the gutter size.
- Size2i icon_size = info_icon->get_size();
- if (icon_size.width > cache.info_gutter_width - horizontal_gap) {
- icon_size.width = cache.info_gutter_width - horizontal_gap;
- }
- if (icon_size.height > get_row_height() - horizontal_gap) {
- icon_size.height = get_row_height() - horizontal_gap;
- }
+ switch (gutter.type) {
+ case GUTTER_TYPE_STRING: {
+ const String &text = get_line_gutter_text(line, g);
+ if (text == "") {
+ break;
+ }
- Size2i icon_pos;
- int xofs = horizontal_gap - (info_icon->get_width() / 4);
- int yofs = vertical_gap - (info_icon->get_height() / 4);
- icon_pos.x = gutter_left + xofs + ofs_x;
- icon_pos.y = ofs_y + yofs;
+ int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
+ cache.font->draw(ci, Point2(gutter_offset + ofs_x, yofs + cache.font->get_ascent()), text, get_line_gutter_item_color(line, g));
+ } break;
+ case GUTTER_TPYE_ICON: {
+ const Ref<Texture2D> icon = get_line_gutter_icon(line, g);
+ if (icon.is_null()) {
+ break;
+ }
- draw_texture_rect(info_icon, Rect2(icon_pos, icon_size));
- }
+ Rect2i gutter_rect = Rect2i(Point2i(gutter_offset, ofs_y), Size2i(gutter.width, get_row_height()));
- // Draw execution marker.
- if (executing_line == line) {
- if (draw_breakpoint_gutter) {
- int icon_extra_size = 4;
- int vertical_gap = (get_row_height() * 40) / 100;
- int horizontal_gap = (cache.breakpoint_gutter_width * 30) / 100;
- int marker_height = get_row_height() - (vertical_gap * 2) + icon_extra_size;
- int marker_width = cache.breakpoint_gutter_width - (horizontal_gap * 2) + icon_extra_size;
- cache.executing_icon->draw_rect(ci, Rect2(cache.style_normal->get_margin(MARGIN_LEFT) + horizontal_gap - 2 - icon_extra_size / 2, ofs_y + vertical_gap - icon_extra_size / 2, marker_width, marker_height), false, Color(cache.executing_line_color.r, cache.executing_line_color.g, cache.executing_line_color.b));
- } else {
-#ifdef TOOLS_ENABLED
- RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y + get_row_height() - EDSCALE, xmargin_end - xmargin_beg, EDSCALE), cache.executing_line_color);
-#else
- RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.executing_line_color);
-#endif
- }
- }
+ int horizontal_padding = gutter_rect.size.x / 6;
+ int vertical_padding = gutter_rect.size.y / 6;
- // Draw fold markers.
- if (draw_fold_gutter) {
- int horizontal_gap = (cache.fold_gutter_width * 30) / 100;
- int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + cache.line_number_w + cache.info_gutter_width;
- if (is_folded(line)) {
- int xofs = horizontal_gap - (cache.can_fold_icon->get_width()) / 2;
- int yofs = (get_row_height() - cache.folded_icon->get_height()) / 2;
- cache.folded_icon->draw(ci, Point2(gutter_left + xofs + ofs_x, ofs_y + yofs), cache.code_folding_color);
- } else if (can_fold(line)) {
- int xofs = -cache.can_fold_icon->get_width() / 2 - horizontal_gap + 3;
- int yofs = (get_row_height() - cache.can_fold_icon->get_height()) / 2;
- cache.can_fold_icon->draw(ci, Point2(gutter_left + xofs + ofs_x, ofs_y + yofs), cache.code_folding_color);
- }
- }
+ gutter_rect.position += Point2(horizontal_padding, vertical_padding);
+ gutter_rect.size -= Point2(horizontal_padding, vertical_padding) * 2;
- // Draw line numbers.
- if (cache.line_number_w) {
- int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
- String fc = String::num(line + 1);
- while (fc.length() < line_number_char_count) {
- fc = line_num_padding + fc;
+ icon->draw_rect(ci, gutter_rect, false, get_line_gutter_item_color(line, g));
+ } break;
+ case GUTTER_TPYE_CUSTOM: {
+ if (gutter.custom_draw_obj.is_valid()) {
+ Object *cdo = ObjectDB::get_instance(gutter.custom_draw_obj);
+ if (cdo) {
+ Rect2i gutter_rect = Rect2i(Point2i(gutter_offset, ofs_y), Size2i(gutter.width, get_row_height()));
+ cdo->call(gutter.custom_draw_callback, line, g, Rect2(gutter_rect));
+ }
+ }
+ } break;
}
- cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + cache.info_gutter_width + ofs_x, yofs + cache.font->get_ascent()), fc, text.is_safe(line) ? cache.safe_line_number_color : cache.line_number_color);
+ gutter_offset += gutter.width;
}
}
@@ -1303,8 +1215,8 @@ void TextEdit::_notification(int p_what) {
break;
}
- CharType cchar = ime_text[ofs];
- CharType next = ime_text[ofs + 1];
+ char32_t cchar = ime_text[ofs];
+ char32_t next = ime_text[ofs + 1];
int im_char_width = cache.font->get_char_size(cchar, next).width;
if ((char_ofs + char_margin + im_char_width) >= xmargin_end) {
@@ -1399,8 +1311,8 @@ void TextEdit::_notification(int p_what) {
break;
}
- CharType cchar = ime_text[ofs];
- CharType next = ime_text[ofs + 1];
+ char32_t cchar = ime_text[ofs];
+ char32_t next = ime_text[ofs + 1];
int im_char_width = cache.font->get_char_size(cchar, next).width;
if ((char_ofs + char_margin + im_char_width) >= xmargin_end) {
@@ -1661,12 +1573,12 @@ void TextEdit::_notification(int p_what) {
}
}
-void TextEdit::_consume_pair_symbol(CharType ch) {
+void TextEdit::_consume_pair_symbol(char32_t ch) {
int cursor_position_to_move = cursor_get_column() + 1;
- CharType ch_single[2] = { ch, 0 };
- CharType ch_single_pair[2] = { _get_right_pair_symbol(ch), 0 };
- CharType ch_pair[3] = { ch, _get_right_pair_symbol(ch), 0 };
+ char32_t ch_single[2] = { ch, 0 };
+ char32_t ch_single_pair[2] = { _get_right_pair_symbol(ch), 0 };
+ char32_t ch_pair[3] = { ch, _get_right_pair_symbol(ch), 0 };
if (is_selection_active()) {
int new_column, new_line;
@@ -1771,8 +1683,8 @@ void TextEdit::_consume_backspace_for_pair_symbol(int prev_line, int prev_column
bool remove_right_symbol = false;
if (cursor.column < text[cursor.line].length() && cursor.column > 0) {
- CharType left_char = text[cursor.line][cursor.column - 1];
- CharType right_char = text[cursor.line][cursor.column];
+ char32_t left_char = text[cursor.line][cursor.column - 1];
+ char32_t right_char = text[cursor.line][cursor.column];
if (right_char == _get_right_pair_symbol(left_char)) {
remove_right_symbol = true;
@@ -1797,18 +1709,34 @@ void TextEdit::backspace_at_cursor() {
int prev_line = cursor.column ? cursor.line : cursor.line - 1;
int prev_column = cursor.column ? (cursor.column - 1) : (text[cursor.line - 1].length());
- if (is_line_hidden(cursor.line)) {
- set_line_as_hidden(prev_line, true);
- }
- if (is_line_set_as_breakpoint(cursor.line)) {
- if (!text.is_breakpoint(prev_line)) {
- emit_signal("breakpoint_toggled", prev_line);
+ if (cursor.line != prev_line) {
+ for (int i = 0; i < gutters.size(); i++) {
+ if (!gutters[i].overwritable) {
+ continue;
+ }
+
+ if (text.get_line_gutter_text(cursor.line, i) != "") {
+ text.set_line_gutter_text(prev_line, i, text.get_line_gutter_text(cursor.line, i));
+ text.set_line_gutter_item_color(prev_line, i, text.get_line_gutter_item_color(cursor.line, i));
+ }
+
+ if (text.get_line_gutter_icon(cursor.line, i).is_valid()) {
+ text.set_line_gutter_icon(prev_line, i, text.get_line_gutter_icon(cursor.line, i));
+ text.set_line_gutter_item_color(prev_line, i, text.get_line_gutter_item_color(cursor.line, i));
+ }
+
+ if (text.get_line_gutter_metadata(cursor.line, i) != "") {
+ text.set_line_gutter_metadata(prev_line, i, text.get_line_gutter_metadata(cursor.line, i));
+ }
+
+ if (text.is_line_gutter_clickable(cursor.line, i)) {
+ text.set_line_gutter_clickable(prev_line, i, true);
+ }
}
- set_line_as_breakpoint(prev_line, true);
}
- if (text.has_info_icon(cursor.line)) {
- set_line_info_icon(prev_line, text.get_info_icon(cursor.line), text.get_info(cursor.line));
+ if (is_line_hidden(cursor.line)) {
+ set_line_as_hidden(prev_line, true);
}
if (auto_brace_completion_enabled &&
@@ -1998,7 +1926,7 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co
row = text.size() - 1;
col = text[row].size();
} else {
- int colx = p_mouse.x - (cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width);
+ int colx = p_mouse.x - (cache.style_normal->get_margin(MARGIN_LEFT) + gutters_width + gutter_padding);
colx += cursor.x_ofs;
col = get_char_pos_for_line(colx, row, wrap_index);
if (is_wrap_enabled() && wrap_index < times_line_wraps(row)) {
@@ -2043,7 +1971,7 @@ Vector2i TextEdit::_get_cursor_pixel_pos() {
// Calculate final pixel position
int y = (row - get_v_scroll_offset() + 1 /*Bottom of line*/) * get_row_height();
- int x = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width - cursor.x_ofs;
+ int x = cache.style_normal->get_margin(MARGIN_LEFT) + gutters_width + gutter_padding - cursor.x_ofs;
int ix = 0;
while (ix < rows2[0].size() && ix < cursor.column) {
if (cache.font != nullptr) {
@@ -2178,45 +2106,24 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
int row, col;
_get_mouse_pos(Point2i(mb->get_position().x, mb->get_position().y), row, col);
- // Toggle breakpoint on gutter click.
- if (draw_breakpoint_gutter) {
- int gutter = cache.style_normal->get_margin(MARGIN_LEFT);
- if (mb->get_position().x > gutter - 6 && mb->get_position().x <= gutter + cache.breakpoint_gutter_width - 3) {
- set_line_as_breakpoint(row, !is_line_set_as_breakpoint(row));
- emit_signal("breakpoint_toggled", row);
- return;
+ int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
+ for (int i = 0; i < gutters.size(); i++) {
+ if (!gutters[i].draw || gutters[i].width <= 0) {
+ continue;
}
- }
- // Emit info clicked.
- if (draw_info_gutter && text.has_info_icon(row)) {
- int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
- int gutter_left = left_margin + cache.breakpoint_gutter_width;
- if (mb->get_position().x > gutter_left - 6 && mb->get_position().x <= gutter_left + cache.info_gutter_width - 3) {
- emit_signal("info_clicked", row, text.get_info(row));
+ if (mb->get_position().x > left_margin && mb->get_position().x <= (left_margin + gutters[i].width) - 3) {
+ emit_signal("gutter_clicked", row, i);
return;
}
- }
- // Toggle fold on gutter click if can.
- if (draw_fold_gutter) {
- int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
- int gutter_left = left_margin + cache.breakpoint_gutter_width + cache.line_number_w + cache.info_gutter_width;
- if (mb->get_position().x > gutter_left - 6 && mb->get_position().x <= gutter_left + cache.fold_gutter_width - 3) {
- if (is_folded(row)) {
- unfold_line(row);
- } else if (can_fold(row)) {
- fold_line(row);
- }
- return;
- }
+ left_margin += gutters[i].width;
}
// Unfold on folded icon click.
if (is_folded(row)) {
- int line_width = text.get_line_width(row);
- line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.info_gutter_width + cache.fold_gutter_width - cursor.x_ofs;
- if (mb->get_position().x > line_width - 3 && mb->get_position().x <= line_width + cache.folded_eol_icon->get_width() + 3) {
+ left_margin += gutter_padding + text.get_line_width(row) - cursor.x_ofs;
+ if (mb->get_position().x > left_margin && mb->get_position().x <= left_margin + cache.folded_eol_icon->get_width() + 3) {
unfold_line(row);
return;
}
@@ -2540,7 +2447,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (k->get_unicode() > 32) {
_reset_caret_blink_timer();
- const CharType chr[2] = { (CharType)k->get_unicode(), 0 };
+ const char32_t chr[2] = { (char32_t)k->get_unicode(), 0 };
if (auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
_consume_pair_symbol(chr[0]);
} else {
@@ -2784,7 +2691,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
// No need to move the brace below if we are not taking the text with us.
- char closing_char = _get_right_pair_symbol(indent_char);
+ char32_t closing_char = _get_right_pair_symbol(indent_char);
if ((closing_char != 0) && (closing_char == text[cursor.line][cursor.column]) && !k->get_command()) {
brace_indent = true;
ins += "\n" + ins.substr(1, ins.length() - 2);
@@ -3312,7 +3219,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// Compute whitespace symbols seq length.
int current_line_whitespace_len = 0;
while (current_line_whitespace_len < text[cursor.line].length()) {
- CharType c = text[cursor.line][current_line_whitespace_len];
+ char32_t c = text[cursor.line][current_line_whitespace_len];
if (c != '\t' && c != ' ') {
break;
}
@@ -3458,7 +3365,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
int current_line_whitespace_len = 0;
while (current_line_whitespace_len < text[cursor.line].length()) {
- CharType c = text[cursor.line][current_line_whitespace_len];
+ char32_t c = text[cursor.line][current_line_whitespace_len];
if (c != '\t' && c != ' ')
break;
current_line_whitespace_len++;
@@ -3624,7 +3531,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- const CharType chr[2] = { (CharType)k->get_unicode(), 0 };
+ const char32_t chr[2] = { (char32_t)k->get_unicode(), 0 };
if (completion_hint != "" && k->get_unicode() == ')') {
completion_hint = "";
@@ -3775,30 +3682,15 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
Vector<String> substrings = p_text.replace("\r", "").split("\n");
- /* STEP 2: Fire breakpoint_toggled signals. */
-
// Is this just a new empty line?
bool shift_first_line = p_char == 0 && p_text.replace("\r", "") == "\n";
- int i = p_line + !shift_first_line;
- int lines = substrings.size() - 1;
- for (; i < text.size(); i++) {
- if (text.is_breakpoint(i)) {
- if ((i - lines < p_line || !text.is_breakpoint(i - lines)) || (i - lines == p_line && !shift_first_line)) {
- emit_signal("breakpoint_toggled", i);
- }
- if (i + lines >= text.size() || !text.is_breakpoint(i + lines)) {
- emit_signal("breakpoint_toggled", i + lines);
- }
- }
- }
-
- /* STEP 3: Add spaces if the char is greater than the end of the line. */
+ /* STEP 2: Add spaces if the char is greater than the end of the line. */
while (p_char > text[p_line].length()) {
text.set(p_line, text[p_line] + String::chr(' '));
}
- /* STEP 4: Separate dest string in pre and post text. */
+ /* STEP 3: Separate dest string in pre and post text. */
String preinsert_text = text[p_line].substr(0, p_char);
String postinsert_text = text[p_line].substr(p_char, text[p_line].size());
@@ -3818,15 +3710,10 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
}
if (shift_first_line) {
- text.set_breakpoint(p_line + 1, text.is_breakpoint(p_line));
+ text.move_gutters(p_line, p_line + 1);
text.set_hidden(p_line + 1, text.is_hidden(p_line));
- if (text.has_info_icon(p_line)) {
- text.set_info_icon(p_line + 1, text.get_info_icon(p_line), text.get_info(p_line));
- }
- text.set_breakpoint(p_line, false);
text.set_hidden(p_line, false);
- text.set_info_icon(p_line, nullptr, "");
}
text.set_line_wrap_amount(p_line, -1);
@@ -3840,7 +3727,7 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
}
text_changed_dirty = true;
}
- emit_signal("line_edited_from", p_line);
+ emit_signal("lines_edited_from", p_line, r_end_line);
}
String TextEdit::_base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const {
@@ -3877,19 +3764,6 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
String pre_text = text[p_from_line].substr(0, p_from_column);
String post_text = text[p_to_line].substr(p_to_column, text[p_to_line].length());
- int lines = p_to_line - p_from_line;
-
- for (int i = p_from_line + 1; i < text.size(); i++) {
- if (text.is_breakpoint(i)) {
- if (i + lines >= text.size() || !text.is_breakpoint(i + lines)) {
- emit_signal("breakpoint_toggled", i);
- }
- if (i > p_to_line && (i - lines < 0 || !text.is_breakpoint(i - lines))) {
- emit_signal("breakpoint_toggled", i - lines);
- }
- }
- }
-
for (int i = p_from_line; i < p_to_line; i++) {
text.remove(p_from_line + 1);
}
@@ -3903,7 +3777,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
}
text_changed_dirty = true;
}
- emit_signal("line_edited_from", p_from_line);
+ emit_signal("lines_edited_from", p_to_line, p_from_line);
}
void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) {
@@ -4097,7 +3971,7 @@ int TextEdit::get_total_visible_rows() const {
}
void TextEdit::_update_wrap_at() {
- wrap_at = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width - cache.minimap_width - wrap_right_offset;
+ wrap_at = get_size().width - cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding - cache.minimap_width - wrap_right_offset;
update_cursor_wrap_offset();
text.clear_wrap_cache();
@@ -4132,7 +4006,7 @@ void TextEdit::adjust_viewport_to_cursor() {
set_line_as_last_visible(cur_line, cur_wrap);
}
- int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width - cache.minimap_width;
+ int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding - cache.minimap_width;
if (v_scroll->is_visible_in_tree()) {
visible_width -= v_scroll->get_combined_minimum_size().width;
}
@@ -4167,7 +4041,7 @@ void TextEdit::center_viewport_to_cursor() {
}
set_line_as_center_visible(cursor.line, get_cursor_wrap_index());
- int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width - cache.minimap_width;
+ int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding - cache.minimap_width;
if (v_scroll->is_visible_in_tree()) {
visible_width -= v_scroll->get_combined_minimum_size().width;
}
@@ -4251,7 +4125,7 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
}
while (col < line_text.length()) {
- CharType c = line_text[col];
+ char32_t c = line_text[col];
int w = text.get_char_width(c, line_text[col + 1], px + word_px);
int indent_ofs = (cur_wrap_index != 0 ? tab_offset_px : 0);
@@ -4614,54 +4488,41 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
return CURSOR_POINTING_HAND;
}
- int gutter = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width;
if ((completion_active && completion_rect.has_point(p_pos))) {
return CURSOR_ARROW;
}
- if (p_pos.x < gutter) {
- int row, col;
- _get_mouse_pos(p_pos, row, col);
- int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
- // Breakpoint icon.
- if (draw_breakpoint_gutter && p_pos.x > left_margin - 6 && p_pos.x <= left_margin + cache.breakpoint_gutter_width - 3) {
- return CURSOR_POINTING_HAND;
- }
+ int row, col;
+ _get_mouse_pos(p_pos, row, col);
- // Info icons.
- int gutter_left = left_margin + cache.breakpoint_gutter_width + cache.info_gutter_width;
- if (draw_info_gutter && p_pos.x > left_margin + cache.breakpoint_gutter_width - 6 && p_pos.x <= gutter_left - 3) {
- if (text.has_info_icon(row)) {
- return CURSOR_POINTING_HAND;
+ int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
+ int gutter = left_margin + gutters_width;
+ if (p_pos.x < gutter) {
+ for (int i = 0; i < gutters.size(); i++) {
+ if (!gutters[i].draw) {
+ continue;
}
- return CURSOR_ARROW;
- }
- // Fold icon.
- if (draw_fold_gutter && p_pos.x > gutter_left + cache.line_number_w - 6 && p_pos.x <= gutter_left + cache.line_number_w + cache.fold_gutter_width - 3) {
- if (is_folded(row) || can_fold(row)) {
- return CURSOR_POINTING_HAND;
- } else {
- return CURSOR_ARROW;
+ if (p_pos.x > left_margin && p_pos.x <= (left_margin + gutters[i].width) - 3) {
+ if (gutters[i].clickable || is_line_gutter_clickable(row, i)) {
+ return CURSOR_POINTING_HAND;
+ }
}
+ left_margin += gutters[i].width;
}
+ return CURSOR_ARROW;
+ }
+ int xmargin_end = get_size().width - cache.style_normal->get_margin(MARGIN_RIGHT);
+ if (draw_minimap && p_pos.x > xmargin_end - minimap_width && p_pos.x <= xmargin_end) {
return CURSOR_ARROW;
- } else {
- int xmargin_end = get_size().width - cache.style_normal->get_margin(MARGIN_RIGHT);
- if (draw_minimap && p_pos.x > xmargin_end - minimap_width && p_pos.x <= xmargin_end) {
- return CURSOR_ARROW;
- }
-
- int row, col;
- _get_mouse_pos(p_pos, row, col);
- // EOL fold icon.
- if (is_folded(row)) {
- int line_width = text.get_line_width(row);
- line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width - cursor.x_ofs;
- if (p_pos.x > line_width - 3 && p_pos.x <= line_width + cache.folded_eol_icon->get_width() + 3) {
- return CURSOR_POINTING_HAND;
- }
+ }
+
+ // EOL fold icon.
+ if (is_folded(row)) {
+ gutter += gutter_padding + text.get_line_width(row) - cursor.x_ofs;
+ if (p_pos.x > gutter - 3 && p_pos.x <= gutter + cache.folded_eol_icon->get_width() + 3) {
+ return CURSOR_POINTING_HAND;
}
}
@@ -4861,8 +4722,6 @@ void TextEdit::_update_caches() {
cache.font = get_theme_font("font");
cache.caret_color = get_theme_color("caret_color");
cache.caret_background_color = get_theme_color("caret_background_color");
- cache.line_number_color = get_theme_color("line_number_color");
- cache.safe_line_number_color = get_theme_color("safe_line_number_color");
cache.font_color = get_theme_color("font_color");
cache.font_color_selected = get_theme_color("font_color_selected");
cache.font_color_readonly = get_theme_color("font_color_readonly");
@@ -4870,9 +4729,6 @@ void TextEdit::_update_caches() {
cache.mark_color = get_theme_color("mark_color");
cache.current_line_color = get_theme_color("current_line_color");
cache.line_length_guideline_color = get_theme_color("line_length_guideline_color");
- cache.bookmark_color = get_theme_color("bookmark_color");
- cache.breakpoint_color = get_theme_color("breakpoint_color");
- cache.executing_line_color = get_theme_color("executing_line_color");
cache.code_folding_color = get_theme_color("code_folding_color");
cache.brace_mismatch_color = get_theme_color("brace_mismatch_color");
cache.word_highlighted_color = get_theme_color("word_highlighted_color");
@@ -4887,10 +4743,7 @@ void TextEdit::_update_caches() {
cache.row_height = cache.font->get_height() + cache.line_spacing;
cache.tab_icon = get_theme_icon("tab");
cache.space_icon = get_theme_icon("space");
- cache.folded_icon = get_theme_icon("folded");
- cache.can_fold_icon = get_theme_icon("fold");
cache.folded_eol_icon = get_theme_icon("GuiEllipsis", "EditorIcons");
- cache.executing_icon = get_theme_icon("MainPlay", "EditorIcons");
text.set_font(cache.font);
text.clear_width_cache();
@@ -4899,6 +4752,7 @@ void TextEdit::_update_caches() {
}
}
+/* Syntax Highlighting. */
Ref<SyntaxHighlighter> TextEdit::get_syntax_highlighter() {
return syntax_highlighter;
}
@@ -4911,6 +4765,187 @@ void TextEdit::set_syntax_highlighter(Ref<SyntaxHighlighter> p_syntax_highlighte
update();
}
+/* Gutters. */
+void TextEdit::_update_gutter_width() {
+ gutters_width = 0;
+ for (int i = 0; i < gutters.size(); i++) {
+ if (gutters[i].draw) {
+ gutters_width += gutters[i].width;
+ }
+ }
+ if (gutters_width > 0) {
+ gutter_padding = 2;
+ }
+ update();
+}
+
+void TextEdit::add_gutter(int p_at) {
+ if (p_at < 0 || p_at > gutters.size()) {
+ gutters.push_back(GutterInfo());
+ } else {
+ gutters.insert(p_at, GutterInfo());
+ }
+
+ for (int i = 0; i < text.size() + 1; i++) {
+ text.add_gutter(p_at);
+ }
+ emit_signal("gutter_added");
+ update();
+}
+
+void TextEdit::remove_gutter(int p_gutter) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+
+ gutters.remove(p_gutter);
+
+ for (int i = 0; i < text.size() + 1; i++) {
+ text.remove_gutter(p_gutter);
+ }
+ emit_signal("gutter_removed");
+ update();
+}
+
+int TextEdit::get_gutter_count() const {
+ return gutters.size();
+}
+
+void TextEdit::set_gutter_name(int p_gutter, const String &p_name) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ gutters.write[p_gutter].name = p_name;
+}
+
+String TextEdit::get_gutter_name(int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), "");
+ return gutters[p_gutter].name;
+}
+
+void TextEdit::set_gutter_type(int p_gutter, GutterType p_type) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ gutters.write[p_gutter].type = p_type;
+ update();
+}
+
+TextEdit::GutterType TextEdit::get_gutter_type(int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), GUTTER_TYPE_STRING);
+ return gutters[p_gutter].type;
+}
+
+void TextEdit::set_gutter_width(int p_gutter, int p_width) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ gutters.write[p_gutter].width = p_width;
+ _update_gutter_width();
+}
+
+int TextEdit::get_gutter_width(int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), -1);
+ return gutters[p_gutter].width;
+}
+
+void TextEdit::set_gutter_draw(int p_gutter, bool p_draw) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ gutters.write[p_gutter].draw = p_draw;
+ _update_gutter_width();
+}
+
+bool TextEdit::is_gutter_drawn(int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false);
+ return gutters[p_gutter].draw;
+}
+
+void TextEdit::set_gutter_clickable(int p_gutter, bool p_clickable) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ gutters.write[p_gutter].clickable = p_clickable;
+ update();
+}
+
+bool TextEdit::is_gutter_clickable(int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false);
+ return gutters[p_gutter].clickable;
+}
+
+void TextEdit::set_gutter_overwritable(int p_gutter, bool p_overwritable) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ gutters.write[p_gutter].overwritable = p_overwritable;
+}
+
+bool TextEdit::is_gutter_overwritable(int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false);
+ return gutters[p_gutter].overwritable;
+}
+
+void TextEdit::set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback) {
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ ERR_FAIL_NULL(p_object);
+
+ gutters.write[p_gutter].custom_draw_obj = p_object->get_instance_id();
+ gutters.write[p_gutter].custom_draw_callback = p_callback;
+ update();
+}
+
+// Line gutters.
+void TextEdit::set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata) {
+ ERR_FAIL_INDEX(p_line, text.size());
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ text.set_line_gutter_metadata(p_line, p_gutter, p_metadata);
+}
+
+Variant TextEdit::get_line_gutter_metadata(int p_line, int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_line, text.size(), "");
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), "");
+ return text.get_line_gutter_metadata(p_line, p_gutter);
+}
+
+void TextEdit::set_line_gutter_text(int p_line, int p_gutter, const String &p_text) {
+ ERR_FAIL_INDEX(p_line, text.size());
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ text.set_line_gutter_text(p_line, p_gutter, p_text);
+ update();
+}
+
+String TextEdit::get_line_gutter_text(int p_line, int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_line, text.size(), "");
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), "");
+ return text.get_line_gutter_text(p_line, p_gutter);
+}
+
+void TextEdit::set_line_gutter_icon(int p_line, int p_gutter, Ref<Texture2D> p_icon) {
+ ERR_FAIL_INDEX(p_line, text.size());
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ text.set_line_gutter_icon(p_line, p_gutter, p_icon);
+ update();
+}
+
+Ref<Texture2D> TextEdit::get_line_gutter_icon(int p_line, int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_line, text.size(), Ref<Texture2D>());
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), Ref<Texture2D>());
+ return text.get_line_gutter_icon(p_line, p_gutter);
+}
+
+void TextEdit::set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color) {
+ ERR_FAIL_INDEX(p_line, text.size());
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ text.set_line_gutter_item_color(p_line, p_gutter, p_color);
+ update();
+}
+
+Color TextEdit::get_line_gutter_item_color(int p_line, int p_gutter) {
+ ERR_FAIL_INDEX_V(p_line, text.size(), Color());
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), Color());
+ return text.get_line_gutter_item_color(p_line, p_gutter);
+}
+
+void TextEdit::set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable) {
+ ERR_FAIL_INDEX(p_line, text.size());
+ ERR_FAIL_INDEX(p_gutter, gutters.size());
+ text.set_line_gutter_clickable(p_line, p_gutter, p_clickable);
+}
+
+bool TextEdit::is_line_gutter_clickable(int p_line, int p_gutter) const {
+ ERR_FAIL_INDEX_V(p_line, text.size(), false);
+ ERR_FAIL_INDEX_V(p_gutter, gutters.size(), false);
+ return text.is_line_gutter_clickable(p_line, p_gutter);
+}
+
void TextEdit::add_keyword(const String &p_keyword) {
keywords.insert(p_keyword);
}
@@ -5341,106 +5376,6 @@ void TextEdit::set_line_as_marked(int p_line, bool p_marked) {
update();
}
-void TextEdit::set_line_as_safe(int p_line, bool p_safe) {
- ERR_FAIL_INDEX(p_line, text.size());
- text.set_safe(p_line, p_safe);
- update();
-}
-
-bool TextEdit::is_line_set_as_safe(int p_line) const {
- ERR_FAIL_INDEX_V(p_line, text.size(), false);
- return text.is_safe(p_line);
-}
-
-void TextEdit::set_executing_line(int p_line) {
- ERR_FAIL_INDEX(p_line, text.size());
- executing_line = p_line;
- update();
-}
-
-void TextEdit::clear_executing_line() {
- executing_line = -1;
- update();
-}
-
-bool TextEdit::is_line_set_as_bookmark(int p_line) const {
- ERR_FAIL_INDEX_V(p_line, text.size(), false);
- return text.is_bookmark(p_line);
-}
-
-void TextEdit::set_line_as_bookmark(int p_line, bool p_bookmark) {
- ERR_FAIL_INDEX(p_line, text.size());
- text.set_bookmark(p_line, p_bookmark);
- update();
-}
-
-void TextEdit::get_bookmarks(List<int> *p_bookmarks) const {
- for (int i = 0; i < text.size(); i++) {
- if (text.is_bookmark(i)) {
- p_bookmarks->push_back(i);
- }
- }
-}
-
-Array TextEdit::get_bookmarks_array() const {
- Array arr;
- for (int i = 0; i < text.size(); i++) {
- if (text.is_bookmark(i)) {
- arr.append(i);
- }
- }
- return arr;
-}
-
-bool TextEdit::is_line_set_as_breakpoint(int p_line) const {
- ERR_FAIL_INDEX_V(p_line, text.size(), false);
- return text.is_breakpoint(p_line);
-}
-
-void TextEdit::set_line_as_breakpoint(int p_line, bool p_breakpoint) {
- ERR_FAIL_INDEX(p_line, text.size());
- text.set_breakpoint(p_line, p_breakpoint);
- update();
-}
-
-void TextEdit::get_breakpoints(List<int> *p_breakpoints) const {
- for (int i = 0; i < text.size(); i++) {
- if (text.is_breakpoint(i)) {
- p_breakpoints->push_back(i);
- }
- }
-}
-
-Array TextEdit::get_breakpoints_array() const {
- Array arr;
- for (int i = 0; i < text.size(); i++) {
- if (text.is_breakpoint(i)) {
- arr.append(i);
- }
- }
- return arr;
-}
-
-void TextEdit::remove_breakpoints() {
- for (int i = 0; i < text.size(); i++) {
- if (text.is_breakpoint(i)) {
- /* Should "breakpoint_toggled" be fired when breakpoints are removed this way? */
- text.set_breakpoint(i, false);
- }
- }
-}
-
-void TextEdit::set_line_info_icon(int p_line, Ref<Texture2D> p_icon, String p_info) {
- ERR_FAIL_INDEX(p_line, text.size());
- text.set_info_icon(p_line, p_icon, p_info);
- update();
-}
-
-void TextEdit::clear_info_icons() {
- text.clear_info_icons();
- update();
-}
-
void TextEdit::set_line_as_hidden(int p_line, bool p_hidden) {
ERR_FAIL_INDEX(p_line, text.size());
if (is_hiding_enabled() || !p_hidden) {
@@ -6115,9 +6050,9 @@ void TextEdit::_confirm_completion() {
// When inserted into the middle of an existing string/method, don't add an unnecessary quote/bracket.
String line = text[cursor.line];
- CharType next_char = line[cursor.column];
- CharType last_completion_char = completion_current.insert_text[completion_current.insert_text.length() - 1];
- CharType last_completion_char_display = completion_current.display[completion_current.display.length() - 1];
+ char32_t next_char = line[cursor.column];
+ char32_t last_completion_char = completion_current.insert_text[completion_current.insert_text.length() - 1];
+ char32_t last_completion_char_display = completion_current.display[completion_current.display.length() - 1];
if ((last_completion_char == '"' || last_completion_char == '\'') && (last_completion_char == next_char || last_completion_char_display == next_char)) {
_remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
@@ -6161,7 +6096,7 @@ void TextEdit::_cancel_completion() {
update();
}
-static bool _is_completable(CharType c) {
+static bool _is_completable(char32_t c) {
return !_is_symbol(c) || c == '"' || c == '\'';
}
@@ -6292,14 +6227,14 @@ void TextEdit::_update_completion_candidates() {
String display_lower = option.display.to_lower();
- const CharType *ssq = &s[0];
- const CharType *ssq_lower = &s_lower[0];
+ const char32_t *ssq = &s[0];
+ const char32_t *ssq_lower = &s_lower[0];
- const CharType *tgt = &option.display[0];
- const CharType *tgt_lower = &display_lower[0];
+ const char32_t *tgt = &option.display[0];
+ const char32_t *tgt_lower = &display_lower[0];
- const CharType *ssq_last_tgt = nullptr;
- const CharType *ssq_lower_last_tgt = nullptr;
+ const char32_t *ssq_last_tgt = nullptr;
+ const char32_t *ssq_lower_last_tgt = nullptr;
for (; *tgt; tgt++, tgt_lower++) {
if (*ssq == *tgt) {
@@ -6416,7 +6351,7 @@ String TextEdit::get_word_at_pos(const Vector2 &p_pos) const {
int beg, end;
if (select_word(s, col, beg, end)) {
bool inside_quotes = false;
- CharType selected_quote = '\0';
+ char32_t selected_quote = '\0';
int qbegin = 0, qend = 0;
for (int i = 0; i < s.length(); i++) {
if (s[i] == '"' || s[i] == '\'') {
@@ -6502,20 +6437,6 @@ void TextEdit::insert_at(const String &p_text, int at) {
}
}
-void TextEdit::set_show_line_numbers(bool p_show) {
- line_numbers = p_show;
- update();
-}
-
-void TextEdit::set_line_numbers_zero_padded(bool p_zero_padded) {
- line_numbers_zero_padded = p_zero_padded;
- update();
-}
-
-bool TextEdit::is_show_line_numbers_enabled() const {
- return line_numbers;
-}
-
void TextEdit::set_show_line_length_guidelines(bool p_show) {
line_length_guidelines = p_show;
update();
@@ -6531,69 +6452,6 @@ void TextEdit::set_line_length_guideline_hard_column(int p_column) {
update();
}
-void TextEdit::set_bookmark_gutter_enabled(bool p_draw) {
- draw_bookmark_gutter = p_draw;
- update();
-}
-
-bool TextEdit::is_bookmark_gutter_enabled() const {
- return draw_bookmark_gutter;
-}
-
-void TextEdit::set_breakpoint_gutter_enabled(bool p_draw) {
- draw_breakpoint_gutter = p_draw;
- update();
-}
-
-bool TextEdit::is_breakpoint_gutter_enabled() const {
- return draw_breakpoint_gutter;
-}
-
-void TextEdit::set_breakpoint_gutter_width(int p_gutter_width) {
- breakpoint_gutter_width = p_gutter_width;
- update();
-}
-
-int TextEdit::get_breakpoint_gutter_width() const {
- return cache.breakpoint_gutter_width;
-}
-
-void TextEdit::set_draw_fold_gutter(bool p_draw) {
- draw_fold_gutter = p_draw;
- update();
-}
-
-bool TextEdit::is_drawing_fold_gutter() const {
- return draw_fold_gutter;
-}
-
-void TextEdit::set_fold_gutter_width(int p_gutter_width) {
- fold_gutter_width = p_gutter_width;
- update();
-}
-
-int TextEdit::get_fold_gutter_width() const {
- return cache.fold_gutter_width;
-}
-
-void TextEdit::set_draw_info_gutter(bool p_draw) {
- draw_info_gutter = p_draw;
- update();
-}
-
-bool TextEdit::is_drawing_info_gutter() const {
- return draw_info_gutter;
-}
-
-void TextEdit::set_info_gutter_width(int p_gutter_width) {
- info_gutter_width = p_gutter_width;
- update();
-}
-
-int TextEdit::get_info_gutter_width() const {
- return info_gutter_width;
-}
-
void TextEdit::set_draw_minimap(bool p_draw) {
draw_minimap = p_draw;
update();
@@ -6800,16 +6658,10 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("redo"), &TextEdit::redo);
ClassDB::bind_method(D_METHOD("clear_undo_history"), &TextEdit::clear_undo_history);
- ClassDB::bind_method(D_METHOD("set_show_line_numbers", "enable"), &TextEdit::set_show_line_numbers);
- ClassDB::bind_method(D_METHOD("is_show_line_numbers_enabled"), &TextEdit::is_show_line_numbers_enabled);
ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs);
ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs);
ClassDB::bind_method(D_METHOD("set_draw_spaces"), &TextEdit::set_draw_spaces);
ClassDB::bind_method(D_METHOD("is_drawing_spaces"), &TextEdit::is_drawing_spaces);
- ClassDB::bind_method(D_METHOD("set_breakpoint_gutter_enabled", "enable"), &TextEdit::set_breakpoint_gutter_enabled);
- ClassDB::bind_method(D_METHOD("is_breakpoint_gutter_enabled"), &TextEdit::is_breakpoint_gutter_enabled);
- ClassDB::bind_method(D_METHOD("set_draw_fold_gutter"), &TextEdit::set_draw_fold_gutter);
- ClassDB::bind_method(D_METHOD("is_drawing_fold_gutter"), &TextEdit::is_drawing_fold_gutter);
ClassDB::bind_method(D_METHOD("set_hiding_enabled", "enable"), &TextEdit::set_hiding_enabled);
ClassDB::bind_method(D_METHOD("is_hiding_enabled"), &TextEdit::is_hiding_enabled);
@@ -6832,6 +6684,40 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_syntax_highlighter", "syntax_highlighter"), &TextEdit::set_syntax_highlighter);
ClassDB::bind_method(D_METHOD("get_syntax_highlighter"), &TextEdit::get_syntax_highlighter);
+ /* Gutters. */
+ BIND_ENUM_CONSTANT(GUTTER_TYPE_STRING);
+ BIND_ENUM_CONSTANT(GUTTER_TPYE_ICON);
+ BIND_ENUM_CONSTANT(GUTTER_TPYE_CUSTOM);
+
+ ClassDB::bind_method(D_METHOD("add_gutter", "at"), &TextEdit::add_gutter, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("remove_gutter", "gutter"), &TextEdit::remove_gutter);
+ ClassDB::bind_method(D_METHOD("get_gutter_count"), &TextEdit::get_gutter_count);
+ ClassDB::bind_method(D_METHOD("set_gutter_name", "gutter", "name"), &TextEdit::set_gutter_name);
+ ClassDB::bind_method(D_METHOD("get_gutter_name", "gutter"), &TextEdit::get_gutter_name);
+ ClassDB::bind_method(D_METHOD("set_gutter_type", "gutter", "type"), &TextEdit::set_gutter_type);
+ ClassDB::bind_method(D_METHOD("get_gutter_type", "gutter"), &TextEdit::get_gutter_type);
+ ClassDB::bind_method(D_METHOD("set_gutter_width", "gutter", "width"), &TextEdit::set_gutter_width);
+ ClassDB::bind_method(D_METHOD("get_gutter_width", "gutter"), &TextEdit::get_gutter_width);
+ ClassDB::bind_method(D_METHOD("set_gutter_draw", "gutter", "draw"), &TextEdit::set_gutter_draw);
+ ClassDB::bind_method(D_METHOD("is_gutter_drawn", "gutter"), &TextEdit::is_gutter_drawn);
+ ClassDB::bind_method(D_METHOD("set_gutter_clickable", "gutter", "clickable"), &TextEdit::set_gutter_clickable);
+ ClassDB::bind_method(D_METHOD("is_gutter_clickable", "gutter"), &TextEdit::is_gutter_clickable);
+ ClassDB::bind_method(D_METHOD("set_gutter_overwritable", "gutter", "overwritable"), &TextEdit::set_gutter_overwritable);
+ ClassDB::bind_method(D_METHOD("is_gutter_overwritable", "gutter"), &TextEdit::is_gutter_overwritable);
+ ClassDB::bind_method(D_METHOD("set_gutter_custom_draw", "column", "object", "callback"), &TextEdit::set_gutter_custom_draw);
+
+ // Line gutters.
+ ClassDB::bind_method(D_METHOD("set_line_gutter_metadata", "line", "gutter", "metadata"), &TextEdit::set_line_gutter_metadata);
+ ClassDB::bind_method(D_METHOD("get_line_gutter_metadata", "line", "gutter"), &TextEdit::get_line_gutter_metadata);
+ ClassDB::bind_method(D_METHOD("set_line_gutter_text", "line", "gutter", "text"), &TextEdit::set_line_gutter_text);
+ ClassDB::bind_method(D_METHOD("get_line_gutter_text", "line", "gutter"), &TextEdit::get_line_gutter_text);
+ ClassDB::bind_method(D_METHOD("set_line_gutter_icon", "line", "gutter", "icon"), &TextEdit::set_line_gutter_icon);
+ ClassDB::bind_method(D_METHOD("get_line_gutter_icon", "line", "gutter"), &TextEdit::get_line_gutter_icon);
+ ClassDB::bind_method(D_METHOD("set_line_gutter_item_color", "line", "gutter", "color"), &TextEdit::set_line_gutter_item_color);
+ ClassDB::bind_method(D_METHOD("get_line_gutter_item_color", "line", "gutter"), &TextEdit::get_line_gutter_item_color);
+ ClassDB::bind_method(D_METHOD("set_line_gutter_clickable", "line", "gutter", "clickable"), &TextEdit::set_line_gutter_clickable);
+ ClassDB::bind_method(D_METHOD("is_line_gutter_clickable", "line", "gutter"), &TextEdit::is_line_gutter_clickable);
+
ClassDB::bind_method(D_METHOD("set_highlight_current_line", "enabled"), &TextEdit::set_highlight_current_line);
ClassDB::bind_method(D_METHOD("is_highlight_current_line_enabled"), &TextEdit::is_highlight_current_line_enabled);
@@ -6847,9 +6733,6 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu);
- ClassDB::bind_method(D_METHOD("get_breakpoints"), &TextEdit::get_breakpoints_array);
- ClassDB::bind_method(D_METHOD("remove_breakpoints"), &TextEdit::remove_breakpoints);
-
ClassDB::bind_method(D_METHOD("draw_minimap", "draw"), &TextEdit::set_draw_minimap);
ClassDB::bind_method(D_METHOD("is_drawing_minimap"), &TextEdit::is_drawing_minimap);
ClassDB::bind_method(D_METHOD("set_minimap_width", "width"), &TextEdit::set_minimap_width);
@@ -6858,11 +6741,8 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "readonly"), "set_readonly", "is_readonly");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_spaces"), "set_draw_spaces", "is_drawing_spaces");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "breakpoint_gutter"), "set_breakpoint_gutter_enabled", "is_breakpoint_gutter_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
@@ -6890,11 +6770,12 @@ void TextEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("cursor_changed"));
ADD_SIGNAL(MethodInfo("text_changed"));
- ADD_SIGNAL(MethodInfo("line_edited_from", PropertyInfo(Variant::INT, "line")));
+ ADD_SIGNAL(MethodInfo("lines_edited_from", PropertyInfo(Variant::INT, "from_line"), PropertyInfo(Variant::INT, "to_line")));
ADD_SIGNAL(MethodInfo("request_completion"));
- ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::INT, "row")));
+ ADD_SIGNAL(MethodInfo("gutter_clicked", PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::INT, "gutter")));
+ ADD_SIGNAL(MethodInfo("gutter_added"));
+ ADD_SIGNAL(MethodInfo("gutter_removed"));
ADD_SIGNAL(MethodInfo("symbol_lookup", PropertyInfo(Variant::STRING, "symbol"), PropertyInfo(Variant::INT, "row"), PropertyInfo(Variant::INT, "column")));
- ADD_SIGNAL(MethodInfo("info_clicked", PropertyInfo(Variant::INT, "row"), PropertyInfo(Variant::STRING, "info")));
ADD_SIGNAL(MethodInfo("symbol_validate", PropertyInfo(Variant::STRING, "symbol")));
BIND_ENUM_CONSTANT(MENU_CUT);
@@ -6927,13 +6808,6 @@ TextEdit::TextEdit() {
_update_caches();
cache.row_height = 1;
cache.line_spacing = 1;
- cache.line_number_w = 1;
- cache.breakpoint_gutter_width = 0;
- breakpoint_gutter_width = 0;
- cache.fold_gutter_width = 0;
- fold_gutter_width = 0;
- info_gutter_width = 0;
- cache.info_gutter_width = 0;
set_default_cursor_shape(CURSOR_IBEAM);
indent_size = 4;
@@ -6997,15 +6871,9 @@ TextEdit::TextEdit() {
completion_active = false;
completion_line_ofs = 0;
tooltip_obj = nullptr;
- line_numbers = false;
- line_numbers_zero_padded = false;
line_length_guidelines = false;
line_length_guideline_soft_col = 80;
line_length_guideline_hard_col = 100;
- draw_bookmark_gutter = false;
- draw_breakpoint_gutter = false;
- draw_fold_gutter = false;
- draw_info_gutter = false;
hiding_enabled = false;
next_operation_is_complex = false;
scroll_past_end_of_file_enabled = false;
@@ -7043,8 +6911,6 @@ TextEdit::TextEdit() {
set_readonly(false);
menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
first_draw = true;
-
- executing_line = -1;
}
TextEdit::~TextEdit() {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index a6bc9963cc..562f4768ae 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -41,28 +41,53 @@ class TextEdit : public Control {
GDCLASS(TextEdit, Control);
public:
+ enum GutterType {
+ GUTTER_TYPE_STRING,
+ GUTTER_TPYE_ICON,
+ GUTTER_TPYE_CUSTOM
+ };
+
+private:
+ struct GutterInfo {
+ GutterType type = GutterType::GUTTER_TYPE_STRING;
+ String name = "";
+ int width = 24;
+ bool draw = true;
+ bool clickable = false;
+ bool overwritable = false;
+
+ ObjectID custom_draw_obj = ObjectID();
+ StringName custom_draw_callback;
+ };
+ Vector<GutterInfo> gutters;
+ int gutters_width = 0;
+ int gutter_padding = 0;
+
+ void _update_gutter_width();
+
class Text {
public:
+ struct Gutter {
+ Variant metadata;
+ bool clickable = false;
+
+ Ref<Texture2D> icon = Ref<Texture2D>();
+ String text = "";
+ Color color = Color(1, 1, 1);
+ };
+
struct Line {
- int width_cache : 24;
- bool marked : 1;
- bool breakpoint : 1;
- bool bookmark : 1;
- bool hidden : 1;
- bool safe : 1;
- bool has_info : 1;
- int wrap_amount_cache : 24;
- Ref<Texture2D> info_icon;
- String info;
+ Vector<Gutter> gutters;
+
+ int32_t width_cache;
+ bool marked;
+ bool hidden;
+ int32_t wrap_amount_cache;
String data;
Line() {
width_cache = 0;
marked = false;
- breakpoint = false;
- bookmark = false;
hidden = false;
- safe = false;
- has_info = false;
wrap_amount_cache = 0;
}
};
@@ -70,7 +95,8 @@ public:
private:
mutable Vector<Line> text;
Ref<Font> font;
- int indent_size;
+ int indent_size = 4;
+ int gutter_count = 0;
void _update_line_cache(int p_line) const;
@@ -79,44 +105,43 @@ public:
void set_font(const Ref<Font> &p_font);
int get_line_width(int p_line) const;
int get_max_width(bool p_exclude_hidden = false) const;
- int get_char_width(CharType c, CharType next_c, int px) const;
+ int get_char_width(char32_t c, char32_t next_c, int px) const;
void set_line_wrap_amount(int p_line, int p_wrap_amount) const;
int get_line_wrap_amount(int p_line) const;
void set(int p_line, const String &p_text);
void set_marked(int p_line, bool p_marked) { text.write[p_line].marked = p_marked; }
bool is_marked(int p_line) const { return text[p_line].marked; }
- void set_bookmark(int p_line, bool p_bookmark) { text.write[p_line].bookmark = p_bookmark; }
- bool is_bookmark(int p_line) const { return text[p_line].bookmark; }
- void set_breakpoint(int p_line, bool p_breakpoint) { text.write[p_line].breakpoint = p_breakpoint; }
- bool is_breakpoint(int p_line) const { return text[p_line].breakpoint; }
void set_hidden(int p_line, bool p_hidden) { text.write[p_line].hidden = p_hidden; }
bool is_hidden(int p_line) const { return text[p_line].hidden; }
- void set_safe(int p_line, bool p_safe) { text.write[p_line].safe = p_safe; }
- bool is_safe(int p_line) const { return text[p_line].safe; }
- void set_info_icon(int p_line, Ref<Texture2D> p_icon, String p_info) {
- if (p_icon.is_null()) {
- text.write[p_line].has_info = false;
- return;
- }
- text.write[p_line].info_icon = p_icon;
- text.write[p_line].info = p_info;
- text.write[p_line].has_info = true;
- }
- bool has_info_icon(int p_line) const { return text[p_line].has_info; }
- const Ref<Texture2D> &get_info_icon(int p_line) const { return text[p_line].info_icon; }
- const String &get_info(int p_line) const { return text[p_line].info; }
void insert(int p_at, const String &p_text);
void remove(int p_at);
int size() const { return text.size(); }
void clear();
void clear_width_cache();
void clear_wrap_cache();
- void clear_info_icons();
_FORCE_INLINE_ const String &operator[](int p_line) const { return text[p_line].data; }
- Text() { indent_size = 4; }
+
+ /* Gutters. */
+ void add_gutter(int p_at);
+ void remove_gutter(int p_gutter);
+ void move_gutters(int p_from_line, int p_to_line);
+
+ void set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata) { text.write[p_line].gutters.write[p_gutter].metadata = p_metadata; }
+ const Variant &get_line_gutter_metadata(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].metadata; }
+
+ void set_line_gutter_text(int p_line, int p_gutter, const String &p_text) { text.write[p_line].gutters.write[p_gutter].text = p_text; }
+ const String &get_line_gutter_text(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].text; }
+
+ void set_line_gutter_icon(int p_line, int p_gutter, Ref<Texture2D> p_icon) { text.write[p_line].gutters.write[p_gutter].icon = p_icon; }
+ const Ref<Texture2D> &get_line_gutter_icon(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].icon; }
+
+ void set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color) { text.write[p_line].gutters.write[p_gutter].color = p_color; }
+ const Color &get_line_gutter_item_color(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].color; }
+
+ void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable) { text.write[p_line].gutters.write[p_gutter].clickable = p_clickable; }
+ bool is_line_gutter_clickable(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].clickable; }
};
-private:
struct Cursor {
int last_fit_x;
int line, column; ///< cursor
@@ -169,60 +194,6 @@ private:
}
} selection;
- struct Cache {
- Ref<Texture2D> tab_icon;
- Ref<Texture2D> space_icon;
- Ref<Texture2D> can_fold_icon;
- Ref<Texture2D> folded_icon;
- Ref<Texture2D> folded_eol_icon;
- Ref<Texture2D> executing_icon;
- Ref<StyleBox> style_normal;
- Ref<StyleBox> style_focus;
- Ref<StyleBox> style_readonly;
- Ref<Font> font;
- Color completion_background_color;
- Color completion_selected_color;
- Color completion_existing_color;
- Color completion_font_color;
- Color caret_color;
- Color caret_background_color;
- Color line_number_color;
- Color safe_line_number_color;
- Color font_color;
- Color font_color_selected;
- Color font_color_readonly;
- Color selection_color;
- Color mark_color;
- Color bookmark_color;
- Color breakpoint_color;
- Color executing_line_color;
- Color code_folding_color;
- Color current_line_color;
- Color line_length_guideline_color;
- Color brace_mismatch_color;
- Color word_highlighted_color;
- Color search_result_color;
- Color search_result_border_color;
- Color background_color;
-
- int row_height;
- int line_spacing;
- int line_number_w;
- int breakpoint_gutter_width;
- int fold_gutter_width;
- int info_gutter_width;
- int minimap_width;
- Cache() {
- row_height = 0;
- line_spacing = 0;
- line_number_w = 0;
- breakpoint_gutter_width = 0;
- fold_gutter_width = 0;
- info_gutter_width = 0;
- minimap_width = 0;
- }
- } cache;
-
Map<int, Dictionary> syntax_highlighting_cache;
struct TextOperation {
@@ -318,19 +289,10 @@ private:
bool cursor_changed_dirty;
bool text_changed_dirty;
bool undo_enabled;
- bool line_numbers;
- bool line_numbers_zero_padded;
bool line_length_guidelines;
int line_length_guideline_soft_col;
int line_length_guideline_hard_col;
- bool draw_bookmark_gutter;
- bool draw_breakpoint_gutter;
- int breakpoint_gutter_width;
- bool draw_fold_gutter;
- int fold_gutter_width;
bool hiding_enabled;
- bool draw_info_gutter;
- int info_gutter_width;
bool draw_minimap;
int minimap_width;
Point2 minimap_char_size;
@@ -385,11 +347,8 @@ private:
bool context_menu_enabled;
bool shortcut_keys_enabled;
-
bool virtual_keyboard_enabled = true;
- int executing_line;
-
void _generate_context_menu();
int get_visible_rows() const;
@@ -447,8 +406,6 @@ private:
Size2 get_minimum_size() const override;
int _get_control_height() const;
- int get_row_height() const;
-
void _reset_caret_blink_timer();
void _toggle_draw_caret();
@@ -480,6 +437,44 @@ private:
int _calculate_spaces_till_next_right_indent(int column);
protected:
+ struct Cache {
+ Ref<Texture2D> tab_icon;
+ Ref<Texture2D> space_icon;
+ Ref<Texture2D> folded_eol_icon;
+ Ref<StyleBox> style_normal;
+ Ref<StyleBox> style_focus;
+ Ref<StyleBox> style_readonly;
+ Ref<Font> font;
+ Color completion_background_color;
+ Color completion_selected_color;
+ Color completion_existing_color;
+ Color completion_font_color;
+ Color caret_color;
+ Color caret_background_color;
+ Color font_color;
+ Color font_color_selected;
+ Color font_color_readonly;
+ Color selection_color;
+ Color mark_color;
+ Color code_folding_color;
+ Color current_line_color;
+ Color line_length_guideline_color;
+ Color brace_mismatch_color;
+ Color word_highlighted_color;
+ Color search_result_color;
+ Color search_result_border_color;
+ Color background_color;
+
+ int row_height;
+ int line_spacing;
+ int minimap_width;
+ Cache() {
+ row_height = 0;
+ line_spacing = 0;
+ minimap_width = 0;
+ }
+ } cache;
+
virtual String get_tooltip(const Point2 &p_pos) const override;
void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = nullptr, int *r_end_char = nullptr);
@@ -488,15 +483,57 @@ protected:
void _gui_input(const Ref<InputEvent> &p_gui_input);
void _notification(int p_what);
- void _consume_pair_symbol(CharType ch);
+ void _consume_pair_symbol(char32_t ch);
void _consume_backspace_for_pair_symbol(int prev_line, int prev_column);
static void _bind_methods();
public:
+ /* Syntax Highlighting. */
Ref<SyntaxHighlighter> get_syntax_highlighter();
void set_syntax_highlighter(Ref<SyntaxHighlighter> p_syntax_highlighter);
+ /* Gutters. */
+ void add_gutter(int p_at = -1);
+ void remove_gutter(int p_gutter);
+ int get_gutter_count() const;
+
+ void set_gutter_name(int p_gutter, const String &p_name);
+ String get_gutter_name(int p_gutter) const;
+
+ void set_gutter_type(int p_gutter, GutterType p_type);
+ GutterType get_gutter_type(int p_gutter) const;
+
+ void set_gutter_width(int p_gutter, int p_width);
+ int get_gutter_width(int p_gutter) const;
+
+ void set_gutter_draw(int p_gutter, bool p_draw);
+ bool is_gutter_drawn(int p_gutter) const;
+
+ void set_gutter_clickable(int p_gutter, bool p_clickable);
+ bool is_gutter_clickable(int p_gutter) const;
+
+ void set_gutter_overwritable(int p_gutter, bool p_overwritable);
+ bool is_gutter_overwritable(int p_gutter) const;
+
+ void set_gutter_custom_draw(int p_gutter, Object *p_object, const StringName &p_callback);
+
+ // Line gutters.
+ void set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata);
+ Variant get_line_gutter_metadata(int p_line, int p_gutter) const;
+
+ void set_line_gutter_text(int p_line, int p_gutter, const String &p_text);
+ String get_line_gutter_text(int p_line, int p_gutter) const;
+
+ void set_line_gutter_icon(int p_line, int p_gutter, Ref<Texture2D> p_icon);
+ Ref<Texture2D> get_line_gutter_icon(int p_line, int p_gutter) const;
+
+ void set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color);
+ Color get_line_gutter_item_color(int p_line, int p_gutter);
+
+ void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable);
+ bool is_line_gutter_clickable(int p_line, int p_gutter) const;
+
enum MenuItems {
MENU_CUT,
MENU_COPY,
@@ -534,22 +571,6 @@ public:
void insert_at(const String &p_text, int at);
int get_line_count() const;
void set_line_as_marked(int p_line, bool p_marked);
- void set_line_as_bookmark(int p_line, bool p_bookmark);
- bool is_line_set_as_bookmark(int p_line) const;
- void get_bookmarks(List<int> *p_bookmarks) const;
- Array get_bookmarks_array() const;
- void set_line_as_breakpoint(int p_line, bool p_breakpoint);
- bool is_line_set_as_breakpoint(int p_line) const;
- void set_executing_line(int p_line);
- void clear_executing_line();
- void set_line_as_safe(int p_line, bool p_safe);
- bool is_line_set_as_safe(int p_line) const;
- void get_breakpoints(List<int> *p_breakpoints) const;
- Array get_breakpoints_array() const;
- void remove_breakpoints();
-
- void set_line_info_icon(int p_line, Ref<Texture2D> p_icon, String p_info = "");
- void clear_info_icons();
void set_line_as_hidden(int p_line, bool p_hidden);
bool is_line_hidden(int p_line) const;
@@ -569,6 +590,7 @@ public:
String get_text();
String get_line(int line) const;
void set_line(int line, String new_text);
+ int get_row_height() const;
void backspace_at_cursor();
void indent_left();
@@ -690,39 +712,13 @@ public:
void menu_option(int p_option);
- void set_show_line_numbers(bool p_show);
- bool is_show_line_numbers_enabled() const;
-
void set_highlight_current_line(bool p_enabled);
bool is_highlight_current_line_enabled() const;
- void set_line_numbers_zero_padded(bool p_zero_padded);
-
void set_show_line_length_guidelines(bool p_show);
void set_line_length_guideline_soft_column(int p_column);
void set_line_length_guideline_hard_column(int p_column);
- void set_bookmark_gutter_enabled(bool p_draw);
- bool is_bookmark_gutter_enabled() const;
-
- void set_breakpoint_gutter_enabled(bool p_draw);
- bool is_breakpoint_gutter_enabled() const;
-
- void set_breakpoint_gutter_width(int p_gutter_width);
- int get_breakpoint_gutter_width() const;
-
- void set_draw_fold_gutter(bool p_draw);
- bool is_drawing_fold_gutter() const;
-
- void set_fold_gutter_width(int p_gutter_width);
- int get_fold_gutter_width() const;
-
- void set_draw_info_gutter(bool p_draw);
- bool is_drawing_info_gutter() const;
-
- void set_info_gutter_width(int p_gutter_width);
- int get_info_gutter_width() const;
-
void set_draw_minimap(bool p_draw);
bool is_drawing_minimap() const;
@@ -764,6 +760,7 @@ public:
~TextEdit();
};
+VARIANT_ENUM_CAST(TextEdit::GutterType);
VARIANT_ENUM_CAST(TextEdit::MenuItems);
VARIANT_ENUM_CAST(TextEdit::SearchFlags);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 5057f84192..f6636cf392 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2403,11 +2403,16 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
cache.hover_cell = col;
if (it != old_it || col != old_col) {
- // Only need to update if mouse enters/exits a button
- bool was_over_button = old_it && old_it->cells[old_col].custom_button;
- bool is_over_button = it && it->cells[col].custom_button;
- if (was_over_button || is_over_button) {
+ if (old_it && old_col >= old_it->cells.size()) {
+ // Columns may have changed since last update().
update();
+ } else {
+ // Only need to update if mouse enters/exits a button
+ bool was_over_button = old_it && old_it->cells[old_col].custom_button;
+ bool is_over_button = it && it->cells[col].custom_button;
+ if (was_over_button || is_over_button) {
+ update();
+ }
}
}
}
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index d6d1134cc9..796408a38d 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -939,9 +939,9 @@ float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const
ERR_FAIL_COND_V(p_font.is_null(), 0);
if (p_font->has_outline()) {
- p_font->draw_char(canvas_item, p_pos, p_char[0], p_next.c_str()[0], Color(1, 1, 1), true);
+ p_font->draw_char(canvas_item, p_pos, p_char[0], p_next.get_data()[0], Color(1, 1, 1), true);
}
- return p_font->draw_char(canvas_item, p_pos, p_char[0], p_next.c_str()[0], p_modulate);
+ return p_font->draw_char(canvas_item, p_pos, p_char[0], p_next.get_data()[0], p_modulate);
}
void CanvasItem::_notify_transform(CanvasItem *p_node) {
@@ -1369,6 +1369,7 @@ void CanvasItem::set_texture_filter(TextureFilter p_texture_filter) {
}
texture_filter = p_texture_filter;
_update_texture_filter_changed(true);
+ _change_notify();
}
CanvasItem::TextureFilter CanvasItem::get_texture_filter() const {
@@ -1421,6 +1422,7 @@ void CanvasItem::set_texture_repeat(TextureRepeat p_texture_repeat) {
}
texture_repeat = p_texture_repeat;
_update_texture_repeat_changed(true);
+ _change_notify();
}
CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const {
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index d9ffe770ff..3f32df87a7 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -405,10 +405,10 @@ public:
void force_update_transform();
- void set_texture_filter(TextureFilter p_texture_filter);
+ virtual void set_texture_filter(TextureFilter p_texture_filter);
TextureFilter get_texture_filter() const;
- void set_texture_repeat(TextureRepeat p_texture_repeat);
+ virtual void set_texture_repeat(TextureRepeat p_texture_repeat);
TextureRepeat get_texture_repeat() const;
// Used by control nodes to retrieve the parent's anchorable area
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 82ee4dde50..da0169b60b 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "http_request.h"
+#include "core/io/compression.h"
+#include "core/ustring.h"
void HTTPRequest::_redirect_request(const String &p_new_url) {
}
@@ -82,7 +84,51 @@ Error HTTPRequest::_parse_url(const String &p_url) {
return OK;
}
+bool HTTPRequest::has_header(const PackedStringArray &p_headers, const String &p_header_name) {
+ bool exists = false;
+
+ String lower_case_header_name = p_header_name.to_lower();
+ for (int i = 0; i < p_headers.size() && !exists; i++) {
+ String sanitized = p_headers[i].strip_edges().to_lower();
+ if (sanitized.begins_with(lower_case_header_name)) {
+ exists = true;
+ }
+ }
+
+ return exists;
+}
+
+String HTTPRequest::get_header_value(const PackedStringArray &p_headers, const String &p_header_name) {
+ String value = "";
+
+ String lowwer_case_header_name = p_header_name.to_lower();
+ for (int i = 0; i < p_headers.size(); i++) {
+ if (p_headers[i].find(":", 0) >= 0) {
+ Vector<String> parts = p_headers[i].split(":", false, 1);
+ if (parts[0].strip_edges().to_lower() == lowwer_case_header_name) {
+ value = parts[1].strip_edges();
+ break;
+ }
+ }
+ }
+
+ return value;
+}
+
Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
+ // Copy the string into a raw buffer
+ Vector<uint8_t> raw_data;
+
+ CharString charstr = p_request_data.utf8();
+ size_t len = charstr.length();
+ raw_data.resize(len);
+ uint8_t *w = raw_data.ptrw();
+ copymem(w, charstr.ptr(), len);
+
+ return request_raw(p_url, p_custom_headers, p_ssl_validate_domain, p_method, raw_data);
+}
+
+Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const Vector<uint8_t> &p_request_data_raw) {
ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
@@ -102,7 +148,14 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
headers = p_custom_headers;
- request_data = p_request_data;
+ if (accept_gzip) {
+ // If the user has specified a different Accept-Encoding, don't overwrite it
+ if (!has_header(headers, "Accept-Encoding")) {
+ headers.push_back("Accept-Encoding: gzip, deflate");
+ }
+ }
+
+ request_data = p_request_data_raw;
requesting = true;
@@ -288,7 +341,7 @@ bool HTTPRequest::_update_connection() {
} else {
// Did not request yet, do request
- Error err = client->request(method, request_string, headers, request_data);
+ Error err = client->request_raw(method, request_string, headers, request_data);
if (err != OK) {
call_deferred("_request_done", RESULT_CONNECTION_ERROR, 0, PackedStringArray(), PackedByteArray());
return true;
@@ -382,9 +435,47 @@ bool HTTPRequest::_update_connection() {
ERR_FAIL_V(false);
}
-void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data) {
+void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArray &p_headers, const PackedByteArray &p_data) {
cancel_request();
- emit_signal("request_completed", p_status, p_code, headers, p_data);
+
+ // Determine if the request body is compressed
+ bool is_compressed;
+ String content_encoding = get_header_value(p_headers, "Content-Encoding").to_lower();
+ Compression::Mode mode;
+ if (content_encoding == "gzip") {
+ mode = Compression::Mode::MODE_GZIP;
+ is_compressed = true;
+ } else if (content_encoding == "deflate") {
+ mode = Compression::Mode::MODE_DEFLATE;
+ is_compressed = true;
+ } else {
+ is_compressed = false;
+ }
+
+ const PackedByteArray *data = NULL;
+
+ if (accept_gzip && is_compressed && p_data.size() > 0) {
+ // Decompress request body
+ PackedByteArray *decompressed = memnew(PackedByteArray);
+ int result = Compression::decompress_dynamic(decompressed, body_size_limit, p_data.ptr(), p_data.size(), mode);
+ if (result == OK) {
+ data = decompressed;
+ } else if (result == -5) {
+ WARN_PRINT("Decompressed size of HTTP response body exceeded body_size_limit");
+ p_status = RESULT_BODY_SIZE_LIMIT_EXCEEDED;
+ // Just return the raw data if we failed to decompress it
+ data = &p_data;
+ } else {
+ WARN_PRINT("Failed to decompress HTTP response body");
+ p_status = RESULT_BODY_DECOMPRESS_FAILED;
+ // Just return the raw data if we failed to decompress it
+ data = &p_data;
+ }
+ } else {
+ data = &p_data;
+ }
+
+ emit_signal("request_completed", p_status, p_code, p_headers, *data);
}
void HTTPRequest::_notification(int p_what) {
@@ -415,6 +506,14 @@ bool HTTPRequest::is_using_threads() const {
return use_threads;
}
+void HTTPRequest::set_accept_gzip(bool p_gzip) {
+ accept_gzip = p_gzip;
+}
+
+bool HTTPRequest::is_accepting_gzip() const {
+ return accept_gzip;
+}
+
void HTTPRequest::set_body_size_limit(int p_bytes) {
ERR_FAIL_COND(get_http_client_status() != HTTPClient::STATUS_DISCONNECTED);
@@ -481,6 +580,7 @@ void HTTPRequest::_timeout() {
void HTTPRequest::_bind_methods() {
ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "ssl_validate_domain", "method", "request_data"), &HTTPRequest::request, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("request_raw", "url", "custom_headers", "ssl_validate_domain", "method", "request_data_raw"), &HTTPRequest::request_raw, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(PackedByteArray()));
ClassDB::bind_method(D_METHOD("cancel_request"), &HTTPRequest::cancel_request);
ClassDB::bind_method(D_METHOD("get_http_client_status"), &HTTPRequest::get_http_client_status);
@@ -488,6 +588,9 @@ void HTTPRequest::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_threads", "enable"), &HTTPRequest::set_use_threads);
ClassDB::bind_method(D_METHOD("is_using_threads"), &HTTPRequest::is_using_threads);
+ ClassDB::bind_method(D_METHOD("set_accept_gzip", "enable"), &HTTPRequest::set_accept_gzip);
+ ClassDB::bind_method(D_METHOD("is_accepting_gzip"), &HTTPRequest::is_accepting_gzip);
+
ClassDB::bind_method(D_METHOD("set_body_size_limit", "bytes"), &HTTPRequest::set_body_size_limit);
ClassDB::bind_method(D_METHOD("get_body_size_limit"), &HTTPRequest::get_body_size_limit);
@@ -512,6 +615,7 @@ void HTTPRequest::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "download_file", PROPERTY_HINT_FILE), "set_download_file", "get_download_file");
ADD_PROPERTY(PropertyInfo(Variant::INT, "download_chunk_size", PROPERTY_HINT_RANGE, "256,16777216"), "set_download_chunk_size", "get_download_chunk_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_threads"), "set_use_threads", "is_using_threads");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "accept_gzip"), "set_accept_gzip", "is_accepting_gzip");
ADD_PROPERTY(PropertyInfo(Variant::INT, "body_size_limit", PROPERTY_HINT_RANGE, "-1,2000000000"), "set_body_size_limit", "get_body_size_limit");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_redirects", PROPERTY_HINT_RANGE, "-1,64"), "set_max_redirects", "get_max_redirects");
ADD_PROPERTY(PropertyInfo(Variant::INT, "timeout", PROPERTY_HINT_RANGE, "0,86400"), "set_timeout", "get_timeout");
@@ -527,6 +631,7 @@ void HTTPRequest::_bind_methods() {
BIND_ENUM_CONSTANT(RESULT_SSL_HANDSHAKE_ERROR);
BIND_ENUM_CONSTANT(RESULT_NO_RESPONSE);
BIND_ENUM_CONSTANT(RESULT_BODY_SIZE_LIMIT_EXCEEDED);
+ BIND_ENUM_CONSTANT(RESULT_BODY_DECOMPRESS_FAILED);
BIND_ENUM_CONSTANT(RESULT_REQUEST_FAILED);
BIND_ENUM_CONSTANT(RESULT_DOWNLOAD_FILE_CANT_OPEN);
BIND_ENUM_CONSTANT(RESULT_DOWNLOAD_FILE_WRITE_ERROR);
@@ -544,6 +649,7 @@ HTTPRequest::HTTPRequest() {
got_response = false;
validate_ssl = false;
use_ssl = false;
+ accept_gzip = true;
response_code = 0;
request_sent = false;
requesting = false;
diff --git a/scene/main/http_request.h b/scene/main/http_request.h
index 1409965d45..2e8931120b 100644
--- a/scene/main/http_request.h
+++ b/scene/main/http_request.h
@@ -50,6 +50,7 @@ public:
RESULT_SSL_HANDSHAKE_ERROR,
RESULT_NO_RESPONSE,
RESULT_BODY_SIZE_LIMIT_EXCEEDED,
+ RESULT_BODY_DECOMPRESS_FAILED,
RESULT_REQUEST_FAILED,
RESULT_DOWNLOAD_FILE_CANT_OPEN,
RESULT_DOWNLOAD_FILE_WRITE_ERROR,
@@ -68,12 +69,13 @@ private:
bool validate_ssl;
bool use_ssl;
HTTPClient::Method method;
- String request_data;
+ Vector<uint8_t> request_data;
bool request_sent;
Ref<HTTPClient> client;
PackedByteArray body;
volatile bool use_threads;
+ bool accept_gzip;
bool got_response;
int response_code;
@@ -102,12 +104,15 @@ private:
Error _parse_url(const String &p_url);
Error _request();
+ bool has_header(const PackedStringArray &p_headers, const String &p_header_name);
+ String get_header_value(const PackedStringArray &p_headers, const String &header_name);
+
volatile bool thread_done;
volatile bool thread_request_quit;
Thread *thread;
- void _request_done(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);
+ void _request_done(int p_status, int p_code, const PackedStringArray &p_headers, const PackedByteArray &p_data);
static void _thread_func(void *p_userdata);
protected:
@@ -116,12 +121,16 @@ protected:
public:
Error request(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_ssl_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const String &p_request_data = ""); //connects to a full url and perform request
+ Error request_raw(const String &p_url, const Vector<String> &p_custom_headers = Vector<String>(), bool p_ssl_validate_domain = true, HTTPClient::Method p_method = HTTPClient::METHOD_GET, const Vector<uint8_t> &p_request_data_raw = Vector<uint8_t>()); //connects to a full url and perform request
void cancel_request();
HTTPClient::Status get_http_client_status() const;
void set_use_threads(bool p_use);
bool is_using_threads() const;
+ void set_accept_gzip(bool p_gzip);
+ bool is_accepting_gzip() const;
+
void set_download_file(const String &p_file);
String get_download_file() const;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6b304c03d2..e7753089c7 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1094,7 +1094,7 @@ String increase_numeric_string(const String &s) {
if (!carry) {
break;
}
- CharType n = s[i];
+ char32_t n = s[i];
if (n == '9') { // keep carry as true: 9 + 1
res[i] = '0';
} else {
@@ -1155,7 +1155,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
String name_string = name;
String nums;
for (int i = name_string.length() - 1; i >= 0; i--) {
- CharType n = name_string[i];
+ char32_t n = name_string[i];
if (n >= '0' && n <= '9') {
nums = String::chr(name_string[i]) + nums;
} else {
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 0f74f2e973..e5ab4f9958 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENE_MAIN_LOOP_H
-#define SCENE_MAIN_LOOP_H
+#ifndef SCENE_TREE_H
+#define SCENE_TREE_H
#include "core/io/multiplayer_api.h"
#include "core/os/main_loop.h"
@@ -354,4 +354,4 @@ public:
VARIANT_ENUM_CAST(SceneTree::GroupCallFlags);
-#endif
+#endif // SCENE_TREE_H
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index d962171555..b29b40ea5f 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1509,7 +1509,7 @@ void Viewport::_gui_show_tooltip() {
}
Control *which = nullptr;
- String tooltip = _gui_get_tooltip(gui.tooltip, gui.tooltip->get_global_transform().xform_inv(gui.tooltip_pos), &which);
+ String tooltip = _gui_get_tooltip(gui.tooltip, gui.tooltip->get_global_transform().xform_inv(gui.last_mouse_pos), &which);
tooltip = tooltip.strip_edges();
if (tooltip.length() == 0) {
return; // bye
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 0f6475cf0d..820513c53d 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -81,6 +81,7 @@
#include "scene/gui/center_container.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
+#include "scene/gui/code_edit.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/color_rect.h"
#include "scene/gui/control.h"
@@ -230,6 +231,7 @@ static Ref<ResourceFormatLoaderDynamicFont> resource_loader_dynamic_font;
static Ref<ResourceFormatLoaderStreamTexture2D> resource_loader_stream_texture;
static Ref<ResourceFormatLoaderStreamTextureLayered> resource_loader_texture_layered;
+static Ref<ResourceFormatLoaderStreamTexture3D> resource_loader_texture_3d;
static Ref<ResourceFormatLoaderBMFont> resource_loader_bmfont;
@@ -252,6 +254,9 @@ void register_scene_types() {
resource_loader_texture_layered.instance();
ResourceLoader::add_resource_format_loader(resource_loader_texture_layered);
+ resource_loader_texture_3d.instance();
+ ResourceLoader::add_resource_format_loader(resource_loader_texture_3d);
+
resource_saver_text.instance();
ResourceSaver::add_resource_format_saver(resource_saver_text, true);
@@ -291,7 +296,7 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- ClassDB::register_class<ShortCut>();
+ ClassDB::register_class<Shortcut>();
ClassDB::register_class<Control>();
ClassDB::register_class<Button>();
ClassDB::register_class<Label>();
@@ -347,6 +352,7 @@ void register_scene_types() {
ClassDB::register_class<Tree>();
ClassDB::register_class<TextEdit>();
+ ClassDB::register_class<CodeEdit>();
ClassDB::register_class<SyntaxHighlighter>();
ClassDB::register_class<CodeHighlighter>();
@@ -549,6 +555,7 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeTexture>();
ClassDB::register_virtual_class<VisualShaderNodeSample3D>();
ClassDB::register_class<VisualShaderNodeTexture2DArray>();
+ ClassDB::register_class<VisualShaderNodeTexture3D>();
ClassDB::register_class<VisualShaderNodeCubemap>();
ClassDB::register_virtual_class<VisualShaderNodeUniform>();
ClassDB::register_class<VisualShaderNodeUniformRef>();
@@ -561,6 +568,7 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeTextureUniform>();
ClassDB::register_class<VisualShaderNodeTextureUniformTriplanar>();
ClassDB::register_class<VisualShaderNodeTexture2DArrayUniform>();
+ ClassDB::register_class<VisualShaderNodeTexture3DUniform>();
ClassDB::register_class<VisualShaderNodeCubemapUniform>();
ClassDB::register_class<VisualShaderNodeIf>();
ClassDB::register_class<VisualShaderNodeSwitch>();
@@ -701,6 +709,9 @@ void register_scene_types() {
ClassDB::register_class<CameraTexture>();
ClassDB::register_virtual_class<TextureLayered>();
ClassDB::register_virtual_class<ImageTextureLayered>();
+ ClassDB::register_virtual_class<Texture3D>();
+ ClassDB::register_class<ImageTexture3D>();
+ ClassDB::register_class<StreamTexture3D>();
ClassDB::register_class<Cubemap>();
ClassDB::register_class<CubemapArray>();
ClassDB::register_class<Texture2DArray>();
@@ -864,6 +875,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("RemoteTransform", "RemoteTransform3D");
ClassDB::add_compatibility_class("RigidBody", "RigidBody3D");
ClassDB::add_compatibility_class("Shape", "Shape3D");
+ ClassDB::add_compatibility_class("ShortCut", "Shortcut");
ClassDB::add_compatibility_class("Skeleton", "Skeleton3D");
ClassDB::add_compatibility_class("SkeletonIK", "SkeletonIK3D");
ClassDB::add_compatibility_class("SliderJoint", "SliderJoint3D");
@@ -946,6 +958,9 @@ void unregister_scene_types() {
ResourceLoader::remove_resource_format_loader(resource_loader_texture_layered);
resource_loader_texture_layered.unref();
+ ResourceLoader::remove_resource_format_loader(resource_loader_texture_3d);
+ resource_loader_texture_3d.unref();
+
ResourceLoader::remove_resource_format_loader(resource_loader_stream_texture);
resource_loader_stream_texture.unref();
diff --git a/scene/resources/default_theme/bookmark.png b/scene/resources/default_theme/bookmark.png
new file mode 100644
index 0000000000..9718cf53b6
--- /dev/null
+++ b/scene/resources/default_theme/bookmark.png
Binary files differ
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 9008f6d5b9..f65f78b332 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -382,8 +382,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("tab", "TextEdit", make_icon(tab_png));
theme->set_icon("space", "TextEdit", make_icon(space_png));
- theme->set_icon("folded", "TextEdit", make_icon(arrow_right_png));
- theme->set_icon("fold", "TextEdit", make_icon(arrow_down_png));
theme->set_font("font", "TextEdit", Ref<Font>());
@@ -398,16 +396,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color_readonly", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
theme->set_color("selection_color", "TextEdit", font_color_selection);
theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
- theme->set_color("bookmark_color", "TextEdit", Color(0.08, 0.49, 0.98));
- theme->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
- theme->set_color("executing_line_color", "TextEdit", Color(0.2, 0.8, 0.2, 0.4));
theme->set_color("code_folding_color", "TextEdit", Color(0.8, 0.8, 0.8, 0.8));
theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
theme->set_color("caret_color", "TextEdit", control_font_color);
theme->set_color("caret_background_color", "TextEdit", Color(0, 0, 0));
theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
- theme->set_color("line_number_color", "TextEdit", Color(0.67, 0.67, 0.67, 0.4));
- theme->set_color("safe_line_number_color", "TextEdit", Color(0.67, 0.78, 0.67, 0.6));
theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
theme->set_constant("completion_lines", "TextEdit", 7);
@@ -415,6 +408,50 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("completion_scroll_width", "TextEdit", 3);
theme->set_constant("line_spacing", "TextEdit", 4 * scale);
+ // CodeEdit
+ theme->set_stylebox("normal", "CodeEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
+ theme->set_stylebox("focus", "CodeEdit", focus);
+ theme->set_stylebox("read_only", "CodeEdit", make_stylebox(tree_bg_disabled_png, 4, 4, 4, 4, 0, 0, 0, 0));
+ theme->set_stylebox("completion", "CodeEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
+
+ theme->set_icon("tab", "CodeEdit", make_icon(tab_png));
+ theme->set_icon("space", "CodeEdit", make_icon(space_png));
+ theme->set_icon("breakpoint", "CodeEdit", make_icon(graph_port_png));
+ theme->set_icon("bookmark", "CodeEdit", make_icon(bookmark_png));
+ theme->set_icon("executing_line", "CodeEdit", make_icon(arrow_right_png));
+ theme->set_icon("can_fold", "CodeEdit", make_icon(arrow_down_png));
+ theme->set_icon("folded", "CodeEdit", make_icon(arrow_right_png));
+
+ theme->set_font("font", "CodeEdit", Ref<Font>());
+
+ theme->set_color("background_color", "CodeEdit", Color(0, 0, 0, 0));
+ theme->set_color("completion_background_color", "CodeEdit", Color(0.17, 0.16, 0.2));
+ theme->set_color("completion_selected_color", "CodeEdit", Color(0.26, 0.26, 0.27));
+ theme->set_color("completion_existing_color", "CodeEdit", Color(0.87, 0.87, 0.87, 0.13));
+ theme->set_color("completion_scroll_color", "CodeEdit", control_font_color_pressed);
+ theme->set_color("completion_font_color", "CodeEdit", Color(0.67, 0.67, 0.67));
+ theme->set_color("font_color", "CodeEdit", control_font_color);
+ theme->set_color("font_color_selected", "CodeEdit", Color(0, 0, 0));
+ theme->set_color("font_color_readonly", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
+ theme->set_color("selection_color", "CodeEdit", font_color_selection);
+ theme->set_color("mark_color", "CodeEdit", Color(1.0, 0.4, 0.4, 0.4));
+ theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8));
+ theme->set_color("breakpoint_color", "CodeEdit", Color(0.9, 0.29, 0.3));
+ theme->set_color("executing_line_color", "CodeEdit", Color(0.98, 0.89, 0.27));
+ theme->set_color("code_folding_color", "CodeEdit", Color(0.8, 0.8, 0.8, 0.8));
+ theme->set_color("current_line_color", "CodeEdit", Color(0.25, 0.25, 0.26, 0.8));
+ theme->set_color("caret_color", "CodeEdit", control_font_color);
+ theme->set_color("caret_background_color", "CodeEdit", Color(0, 0, 0));
+ theme->set_color("brace_mismatch_color", "CodeEdit", Color(1, 0.2, 0.2));
+ theme->set_color("line_number_color", "CodeEdit", Color(0.67, 0.67, 0.67, 0.4));
+ theme->set_color("safe_line_number_color", "CodeEdit", Color(0.67, 0.78, 0.67, 0.6));
+ theme->set_color("word_highlighted_color", "CodeEdit", Color(0.8, 0.9, 0.9, 0.15));
+
+ theme->set_constant("completion_lines", "CodeEdit", 7);
+ theme->set_constant("completion_max_width", "CodeEdit", 50);
+ theme->set_constant("completion_scroll_width", "CodeEdit", 3);
+ theme->set_constant("line_spacing", "CodeEdit", 4 * scale);
+
Ref<Texture2D> empty_icon = memnew(ImageTexture);
// HScrollBar
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index edcdb90db9..a15efb593a 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -10,6 +10,10 @@ static const unsigned char arrow_right_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char bookmark_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x93, 0x31, 0xa, 0xc0, 0x30, 0xc, 0x3, 0xa5, 0xd0, 0xff, 0x7f, 0x59, 0x1d, 0x8a, 0x42, 0x8, 0x9, 0x95, 0xc9, 0xd2, 0xa1, 0x9a, 0x8c, 0xf1, 0xdd, 0x62, 0x1b, 0x38, 0xc, 0x87, 0x5a, 0x5, 0xae, 0x79, 0xde, 0x2, 0x1, 0x80, 0x94, 0x39, 0x48, 0x76, 0x49, 0x17, 0xa4, 0xf0, 0x24, 0x61, 0x2b, 0x51, 0x8b, 0xfc, 0x82, 0xcf, 0xb, 0x48, 0x7a, 0xdf, 0x75, 0x81, 0xf, 0xe5, 0x29, 0xf7, 0x92, 0x6b, 0x3, 0x1a, 0x1e, 0xda, 0x7c, 0x3d, 0x77, 0x21, 0x7b, 0xa8, 0x74, 0x2e, 0xcb, 0xd, 0xc8, 0x75, 0x13, 0x28, 0x9, 0xed, 0xc2, 0xc8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char button_disabled_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xc7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xd0, 0x81, 0x66, 0x43, 0x31, 0x14, 0x87, 0xf1, 0xf, 0x5, 0x17, 0xb8, 0x28, 0x2e, 0x8, 0x71, 0xf3, 0x6, 0x19, 0xb6, 0xb9, 0xcb, 0xac, 0x95, 0xa4, 0xb7, 0xad, 0x6a, 0xd5, 0x68, 0x5f, 0xe4, 0x3e, 0x76, 0x1e, 0xe1, 0xbf, 0x21, 0xa6, 0xab, 0xf8, 0x1, 0x7c, 0x9c, 0x73, 0xe, 0xac, 0xe8, 0xe8, 0x19, 0x30, 0x58, 0xc6, 0xca, 0x62, 0x18, 0xe8, 0xe9, 0x58, 0x41, 0xc7, 0x1a, 0x87, 0x27, 0x10, 0x49, 0xe4, 0x5f, 0x89, 0x48, 0xc0, 0xe3, 0x58, 0xd3, 0x41, 0x8f, 0xb, 0xcb, 0xbd, 0x7c, 0xeb, 0xbf, 0x7b, 0x9, 0xb, 0x8e, 0x1e, 0x6, 0xfc, 0xad, 0x64, 0x6d, 0xb5, 0x79, 0xb0, 0x55, 0xd6, 0xad, 0xe0, 0x19, 0xc0, 0x10, 0xae, 0xda, 0x34, 0x5c, 0x45, 0xc0, 0x80, 0x25, 0x5e, 0xf4, 0xd5, 0x70, 0x11, 0x11, 0xb, 0x23, 0xe9, 0xac, 0xcf, 0x86, 0xb3, 0x48, 0x8c, 0x30, 0x92, 0x4f, 0xa, 0xd, 0x27, 0x91, 0x6b, 0x70, 0xd4, 0x47, 0xc3, 0xf1, 0x2f, 0x48, 0x7, 0x4d, 0xd, 0x87, 0x3a, 0xc2, 0x12, 0x67, 0xbd, 0x37, 0xcc, 0x75, 0x49, 0x43, 0xd8, 0xe9, 0xad, 0x61, 0x57, 0xcf, 0x1c, 0xf0, 0xfb, 0x32, 0xe9, 0xf5, 0xc9, 0xa4, 0x7d, 0x7d, 0x54, 0x8f, 0x7b, 0x59, 0xe6, 0x92, 0x14, 0x1f, 0x24, 0xcd, 0x3f, 0x7b, 0x6b, 0xa, 0xe, 0x6a, 0x82, 0x91, 0x45, 0x30, 0xba, 0x1, 0x4a, 0x51, 0xc4, 0x35, 0x1f, 0xe5, 0xa1, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 99f87dd6ed..bc983c1d7e 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -239,7 +239,7 @@ float DynamicFontAtSize::get_underline_thickness() const {
return underline_thickness;
}
-const Pair<const DynamicFontAtSize::Character *, DynamicFontAtSize *> DynamicFontAtSize::_find_char_with_font(CharType p_char, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const {
+const Pair<const DynamicFontAtSize::Character *, DynamicFontAtSize *> DynamicFontAtSize::_find_char_with_font(char32_t p_char, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const {
const Character *chr = char_map.getptr(p_char);
ERR_FAIL_COND_V(!chr, (Pair<const Character *, DynamicFontAtSize *>(nullptr, nullptr)));
@@ -271,7 +271,7 @@ const Pair<const DynamicFontAtSize::Character *, DynamicFontAtSize *> DynamicFon
return Pair<const Character *, DynamicFontAtSize *>(chr, const_cast<DynamicFontAtSize *>(this));
}
-Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const {
+Size2 DynamicFontAtSize::get_char_size(char32_t p_char, char32_t p_next, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const {
if (!valid) {
return Size2(1, 1);
}
@@ -297,7 +297,7 @@ String DynamicFontAtSize::get_available_chars() const {
FT_ULong charcode = FT_Get_First_Char(face, &gindex);
while (gindex != 0) {
if (charcode != 0) {
- chars += CharType(charcode);
+ chars += char32_t(charcode);
}
charcode = FT_Get_Next_Char(face, charcode, &gindex);
}
@@ -305,7 +305,7 @@ String DynamicFontAtSize::get_available_chars() const {
return chars;
}
-float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks, bool p_advance_only, bool p_outline) const {
+float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks, bool p_advance_only, bool p_outline) const {
if (!valid) {
return 0;
}
@@ -560,7 +560,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
return chr;
}
-DynamicFontAtSize::Character DynamicFontAtSize::_make_outline_char(CharType p_char) {
+DynamicFontAtSize::Character DynamicFontAtSize::_make_outline_char(char32_t p_char) {
Character ret = Character::not_found();
if (FT_Load_Char(face, p_char, FT_LOAD_NO_BITMAP | (font->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)) != 0) {
@@ -596,7 +596,7 @@ cleanup_stroker:
return ret;
}
-void DynamicFontAtSize::_update_char(CharType p_char) {
+void DynamicFontAtSize::_update_char(char32_t p_char) {
if (char_map.has(p_char)) {
return;
}
@@ -849,7 +849,7 @@ float DynamicFont::get_underline_thickness() const {
return data_at_size->get_underline_thickness();
}
-Size2 DynamicFont::get_char_size(CharType p_char, CharType p_next) const {
+Size2 DynamicFont::get_char_size(char32_t p_char, char32_t p_next) const {
if (!data_at_size.is_valid()) {
return Size2(1, 1);
}
@@ -891,7 +891,7 @@ bool DynamicFont::has_outline() const {
return outline_cache_id.outline_size > 0;
}
-float DynamicFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const {
+float DynamicFont::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next, const Color &p_modulate, bool p_outline) const {
const Ref<DynamicFontAtSize> &font_at_size = p_outline && outline_cache_id.outline_size > 0 ? outline_data_at_size : data_at_size;
if (!font_at_size.is_valid()) {
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index e8637e7e34..a881e21da8 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -159,17 +159,17 @@ class DynamicFontAtSize : public Reference {
int y;
};
- const Pair<const Character *, DynamicFontAtSize *> _find_char_with_font(CharType p_char, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const;
- Character _make_outline_char(CharType p_char);
+ const Pair<const Character *, DynamicFontAtSize *> _find_char_with_font(char32_t p_char, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const;
+ Character _make_outline_char(char32_t p_char);
TexturePosition _find_texture_pos_for_glyph(int p_color_size, Image::Format p_image_format, int p_width, int p_height);
Character _bitmap_to_character(FT_Bitmap bitmap, int yofs, int xofs, float advance);
static unsigned long _ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count);
static void _ft_stream_close(FT_Stream stream);
- HashMap<CharType, Character> char_map;
+ HashMap<char32_t, Character> char_map;
- _FORCE_INLINE_ void _update_char(CharType p_char);
+ _FORCE_INLINE_ void _update_char(char32_t p_char);
friend class DynamicFontData;
Ref<DynamicFontData> font;
@@ -188,10 +188,10 @@ public:
float get_underline_position() const;
float get_underline_thickness() const;
- Size2 get_char_size(CharType p_char, CharType p_next, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const;
+ Size2 get_char_size(char32_t p_char, char32_t p_next, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const;
String get_available_chars() const;
- float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks, bool p_advance_only = false, bool p_outline = false) const;
+ float draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks, bool p_advance_only = false, bool p_outline = false) const;
void set_texture_flags(uint32_t p_flags);
void update_oversampling();
@@ -277,14 +277,14 @@ public:
virtual float get_underline_position() const override;
virtual float get_underline_thickness() const override;
- virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const override;
+ virtual Size2 get_char_size(char32_t p_char, char32_t p_next = 0) const override;
String get_available_chars() const;
virtual bool is_distance_field_hint() const override;
virtual bool has_outline() const override;
- virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const override;
+ virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const override;
SelfList<DynamicFont> font_list;
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index ccab88a153..7cc39f661d 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -125,7 +125,7 @@ void BitmapFont::_set_chars(const Vector<int> &p_chars) {
Vector<int> BitmapFont::_get_chars() const {
Vector<int> chars;
- const CharType *key = nullptr;
+ const char32_t *key = nullptr;
while ((key = char_map.next(key))) {
const Character *c = char_map.getptr(*key);
@@ -272,7 +272,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) {
}
}
} else if (type == "char") {
- CharType idx = 0;
+ char32_t idx = 0;
if (keys.has("id")) {
idx = keys["id"].to_int();
}
@@ -313,7 +313,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) {
add_char(idx, texture, rect, ofs, advance);
} else if (type == "kerning") {
- CharType first = 0, second = 0;
+ char32_t first = 0, second = 0;
int k = 0;
if (keys.has("first")) {
@@ -385,10 +385,10 @@ int BitmapFont::get_character_count() const {
return char_map.size();
};
-Vector<CharType> BitmapFont::get_char_keys() const {
- Vector<CharType> chars;
+Vector<char32_t> BitmapFont::get_char_keys() const {
+ Vector<char32_t> chars;
chars.resize(char_map.size());
- const CharType *ct = nullptr;
+ const char32_t *ct = nullptr;
int count = 0;
while ((ct = char_map.next(ct))) {
chars.write[count++] = *ct;
@@ -397,7 +397,7 @@ Vector<CharType> BitmapFont::get_char_keys() const {
return chars;
};
-BitmapFont::Character BitmapFont::get_character(CharType p_char) const {
+BitmapFont::Character BitmapFont::get_character(char32_t p_char) const {
if (!char_map.has(p_char)) {
ERR_FAIL_V(Character());
};
@@ -405,7 +405,7 @@ BitmapFont::Character BitmapFont::get_character(CharType p_char) const {
return char_map[p_char];
};
-void BitmapFont::add_char(CharType p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) {
+void BitmapFont::add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) {
if (p_advance < 0) {
p_advance = p_rect.size.width;
}
@@ -420,7 +420,7 @@ void BitmapFont::add_char(CharType p_char, int p_texture_idx, const Rect2 &p_rec
char_map[p_char] = c;
}
-void BitmapFont::add_kerning_pair(CharType p_A, CharType p_B, int p_kerning) {
+void BitmapFont::add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) {
KerningPairKey kpk;
kpk.A = p_A;
kpk.B = p_B;
@@ -444,7 +444,7 @@ Vector<BitmapFont::KerningPairKey> BitmapFont::get_kerning_pair_keys() const {
return ret;
}
-int BitmapFont::get_kerning_pair(CharType p_A, CharType p_B) const {
+int BitmapFont::get_kerning_pair(char32_t p_A, char32_t p_B) const {
KerningPairKey kpk;
kpk.A = p_A;
kpk.B = p_B;
@@ -482,7 +482,7 @@ Size2 Font::get_string_size(const String &p_string) const {
if (l == 0) {
return Size2(0, get_height());
}
- const CharType *sptr = &p_string[0];
+ const char32_t *sptr = &p_string[0];
for (int i = 0; i < l; i++) {
w += get_char_size(sptr[i], sptr[i + 1]).width;
@@ -534,7 +534,7 @@ Ref<BitmapFont> BitmapFont::get_fallback() const {
return fallback;
}
-float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const {
+float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next, const Color &p_modulate, bool p_outline) const {
const Character *c = char_map.getptr(p_char);
if (!c) {
@@ -556,7 +556,7 @@ float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_c
return get_char_size(p_char, p_next).width;
}
-Size2 BitmapFont::get_char_size(CharType p_char, CharType p_next) const {
+Size2 BitmapFont::get_char_size(char32_t p_char, char32_t p_next) const {
const Character *c = char_map.getptr(p_char);
if (!c) {
diff --git a/scene/resources/font.h b/scene/resources/font.h
index e6b296800b..c739520da3 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -49,7 +49,7 @@ public:
virtual float get_underline_position() const = 0;
virtual float get_underline_thickness() const = 0;
- virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const = 0;
+ virtual Size2 get_char_size(char32_t p_char, char32_t p_next = 0) const = 0;
Size2 get_string_size(const String &p_string) const;
Size2 get_wordwrap_string_size(const String &p_string, float p_width) const;
@@ -59,7 +59,7 @@ public:
void draw_halign(RID p_canvas_item, const Point2 &p_pos, HAlign p_align, float p_width, const String &p_text, const Color &p_modulate = Color(1, 1, 1), const Color &p_outline_modulate = Color(1, 1, 1)) const;
virtual bool has_outline() const { return false; }
- virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const = 0;
+ virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const = 0;
void update_changes();
Font();
@@ -74,8 +74,8 @@ class FontDrawer {
struct PendingDraw {
RID canvas_item;
Point2 pos;
- CharType chr;
- CharType next;
+ char32_t chr;
+ char32_t next;
Color modulate;
};
@@ -88,7 +88,7 @@ public:
has_outline = p_font->has_outline();
}
- float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1)) {
+ float draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, const Color &p_modulate = Color(1, 1, 1)) {
if (has_outline) {
PendingDraw draw = { p_canvas_item, p_pos, p_char, p_next, p_modulate };
pending_draws.push_back(draw);
@@ -137,7 +137,7 @@ public:
};
private:
- HashMap<CharType, Character> char_map;
+ HashMap<char32_t, Character> char_map;
Map<KerningPairKey, int> kerning_map;
float height;
@@ -169,20 +169,20 @@ public:
float get_underline_thickness() const override;
void add_texture(const Ref<Texture2D> &p_texture);
- void add_char(CharType p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance = -1);
+ void add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance = -1);
int get_character_count() const;
- Vector<CharType> get_char_keys() const;
- Character get_character(CharType p_char) const;
+ Vector<char32_t> get_char_keys() const;
+ Character get_character(char32_t p_char) const;
int get_texture_count() const;
Ref<Texture2D> get_texture(int p_idx) const;
- void add_kerning_pair(CharType p_A, CharType p_B, int p_kerning);
- int get_kerning_pair(CharType p_A, CharType p_B) const;
+ void add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning);
+ int get_kerning_pair(char32_t p_A, char32_t p_B) const;
Vector<KerningPairKey> get_kerning_pair_keys() const;
- Size2 get_char_size(CharType p_char, CharType p_next = 0) const override;
+ Size2 get_char_size(char32_t p_char, char32_t p_next = 0) const override;
void set_fallback(const Ref<BitmapFont> &p_fallback);
Ref<BitmapFont> get_fallback() const;
@@ -192,7 +192,7 @@ public:
void set_distance_field_hint(bool p_distance_field);
bool is_distance_field_hint() const override;
- float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const override;
+ float draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char, char32_t p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const override;
BitmapFont();
~BitmapFont();
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index fd1fa1b48f..b0a30a5627 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -209,7 +209,6 @@ public:
void surface_update_region(int p_surface, int p_offset, const Vector<uint8_t> &p_data);
int get_surface_count() const override;
- void surface_remove(int p_idx);
void clear_surfaces();
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h
index 7b78398669..450e2c16e3 100644
--- a/scene/resources/mesh_library.h
+++ b/scene/resources/mesh_library.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GRID_THEME_H
-#define GRID_THEME_H
+#ifndef MESH_LIBRARY_H
+#define MESH_LIBRARY_H
#include "core/map.h"
#include "core/resource.h"
@@ -96,4 +96,4 @@ public:
~MeshLibrary();
};
-#endif // CUBE_GRID_THEME_H
+#endif // MESH_LIBRARY_H
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index cb201bc539..5e8bfd9387 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -848,7 +848,7 @@ Error SceneState::pack(Node *p_scene) {
Map<Node *, int> node_map;
Map<Node *, int> nodepath_map;
- //if using scene inheritance, pack the scene it inherits from
+ // If using scene inheritance, pack the scene it inherits from.
if (scene->get_scene_inherited_state().is_valid()) {
String path = scene->get_scene_inherited_state()->get_path();
Ref<PackedScene> instance = ResourceLoader::load(path);
@@ -856,8 +856,8 @@ Error SceneState::pack(Node *p_scene) {
base_scene_idx = _vm_get_variant(instance, variant_map);
}
}
- //instanced, only direct sub-scnes are supported of course
+ // Instanced, only direct sub-scenes are supported of course.
Error err = _parse_node(scene, scene, -1, name_map, variant_map, node_map, nodepath_map);
if (err) {
clear();
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index a0095ed952..4bbfa8965a 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -91,13 +91,13 @@ void ParticlesMaterial::init_shaders() {
shader_names->emission_texture_normal = "emission_texture_normal";
shader_names->emission_texture_color = "emission_texture_color";
- shader_names->trail_divisor = "trail_divisor";
- shader_names->trail_size_modifier = "trail_size_modifier";
- shader_names->trail_color_modifier = "trail_color_modifier";
-
shader_names->gravity = "gravity";
shader_names->lifetime_randomness = "lifetime_randomness";
+
+ shader_names->sub_emitter_frequency = "sub_emitter_frequency";
+ shader_names->sub_emitter_amount_at_end = "sub_emitter_amount_at_end";
+ shader_names->sub_emitter_keep_velocity = "sub_emitter_keep_velocity";
}
void ParticlesMaterial::finish_shaders() {
@@ -192,9 +192,17 @@ void ParticlesMaterial::_update_shader() {
}
}
- code += "uniform vec4 color_value : hint_color;\n";
+ if (sub_emitter_mode != SUB_EMITTER_DISABLED) {
+ if (sub_emitter_mode == SUB_EMITTER_CONSTANT) {
+ code += "uniform float sub_emitter_frequency;\n";
+ }
+ if (sub_emitter_mode == SUB_EMITTER_AT_END) {
+ code += "uniform int sub_emitter_amount_at_end;\n";
+ }
+ code += "uniform bool sub_emitter_keep_velocity;\n";
+ }
- code += "uniform int trail_divisor;\n";
+ code += "uniform vec4 color_value : hint_color;\n";
code += "uniform vec3 gravity;\n";
@@ -239,14 +247,6 @@ void ParticlesMaterial::_update_shader() {
code += "uniform sampler2D anim_offset_texture;\n";
}
- if (trail_size_modifier.is_valid()) {
- code += "uniform sampler2D trail_size_modifier;\n";
- }
-
- if (trail_color_modifier.is_valid()) {
- code += "uniform sampler2D trail_color_modifier;\n";
- }
-
//need a random function
code += "\n\n";
code += "float rand_from_seed(inout uint seed) {\n";
@@ -278,7 +278,7 @@ void ParticlesMaterial::_update_shader() {
code += "\n";
code += "void compute() {\n";
- code += " uint base_number = NUMBER / uint(trail_divisor);\n";
+ code += " uint base_number = NUMBER;\n";
code += " uint alt_seed = hash(base_number + uint(1) + RANDOM_SEED);\n";
code += " float angle_rand = rand_from_seed(alt_seed);\n";
code += " float scale_rand = rand_from_seed(alt_seed);\n";
@@ -293,17 +293,7 @@ void ParticlesMaterial::_update_shader() {
code += " ivec2 emission_tex_size = textureSize(emission_texture_points, 0);\n";
code += " ivec2 emission_tex_ofs = ivec2(point % emission_tex_size.x, point / emission_tex_size.x);\n";
}
- code += " bool restart = false;\n";
- code += " if (CUSTOM.y > CUSTOM.w) {\n";
- code += " restart = true;\n";
- code += " }\n\n";
- code += " if (RESTART || restart) {\n";
-
- if (tex_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
- code += " float tex_linear_velocity = textureLod(linear_velocity_texture, vec2(0.0, 0.0), 0.0).r;\n";
- } else {
- code += " float tex_linear_velocity = 0.0;\n";
- }
+ code += " if (RESTART) {\n";
if (tex_parameters[PARAM_ANGLE].is_valid()) {
code += " float tex_angle = textureLod(angle_texture, vec2(0.0, 0.0), 0.0).r;\n";
@@ -319,25 +309,34 @@ void ParticlesMaterial::_update_shader() {
code += " float spread_rad = spread * degree_to_rad;\n";
+ code += " if (RESTART_VELOCITY) {\n";
+
+ if (tex_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
+ code += " float tex_linear_velocity = textureLod(linear_velocity_texture, vec2(0.0, 0.0), 0.0).r;\n";
+ } else {
+ code += " float tex_linear_velocity = 0.0;\n";
+ }
+
if (flags[FLAG_DISABLE_Z]) {
- code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
- code += " angle1_rad += direction.x != 0.0 ? atan(direction.y, direction.x) : sign(direction.y) * (pi / 2.0);\n";
- code += " vec3 rot = vec3(cos(angle1_rad), sin(angle1_rad), 0.0);\n";
- code += " VELOCITY = rot * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
+ code += " angle1_rad += direction.x != 0.0 ? atan(direction.y, direction.x) : sign(direction.y) * (pi / 2.0);\n";
+ code += " vec3 rot = vec3(cos(angle1_rad), sin(angle1_rad), 0.0);\n";
+ code += " VELOCITY = rot * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
} else {
//initiate velocity spread in 3D
- code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
- code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n";
- code += " angle1_rad += direction.z != 0.0 ? atan(direction.x, direction.z) : sign(direction.x) * (pi / 2.0);\n";
- code += " angle2_rad += direction.z != 0.0 ? atan(direction.y, abs(direction.z)) : (direction.x != 0.0 ? atan(direction.y, abs(direction.x)) : sign(direction.y) * (pi / 2.0));\n";
- code += " vec3 direction_xz = vec3(sin(angle1_rad), 0.0, cos(angle1_rad));\n";
- code += " vec3 direction_yz = vec3(0.0, sin(angle2_rad), cos(angle2_rad));\n";
- code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n";
- code += " vec3 vec_direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n";
- code += " vec_direction = normalize(vec_direction);\n";
- code += " VELOCITY = vec_direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
+ code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n";
+ code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n";
+ code += " angle1_rad += direction.z != 0.0 ? atan(direction.x, direction.z) : sign(direction.x) * (pi / 2.0);\n";
+ code += " angle2_rad += direction.z != 0.0 ? atan(direction.y, abs(direction.z)) : (direction.x != 0.0 ? atan(direction.y, abs(direction.x)) : sign(direction.y) * (pi / 2.0));\n";
+ code += " vec3 direction_xz = vec3(sin(angle1_rad), 0.0, cos(angle1_rad));\n";
+ code += " vec3 direction_yz = vec3(0.0, sin(angle2_rad), cos(angle2_rad));\n";
+ code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n";
+ code += " vec3 vec_direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n";
+ code += " vec_direction = normalize(vec_direction);\n";
+ code += " VELOCITY = vec_direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n";
}
+ code += " }\n";
code += " float base_angle = (initial_angle + tex_angle) * mix(1.0, angle_rand, initial_angle_random);\n";
code += " CUSTOM.x = base_angle * degree_to_rad;\n"; // angle
@@ -345,35 +344,38 @@ void ParticlesMaterial::_update_shader() {
code += " CUSTOM.w = (1.0 - lifetime_randomness * rand_from_seed(alt_seed));\n";
code += " CUSTOM.z = (anim_offset + tex_anim_offset) * mix(1.0, anim_offset_rand, anim_offset_random);\n"; // animation offset (0-1)
+ code += " if (RESTART_POSITION) {\n";
+
switch (emission_shape) {
case EMISSION_SHAPE_POINT: {
- //do none
+ //do none, identity (will later be multiplied by emission transform)
+ code += " TRANSFORM = mat4(vec4(1,0,0,0),vec4(0,1,0,0),vec4(0,0,1,0),vec4(0,0,0,1));\n";
} break;
case EMISSION_SHAPE_SPHERE: {
- code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n";
- code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n";
- code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n";
- code += " TRANSFORM[3].xyz = vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s);\n";
+ code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n";
+ code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n";
+ code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n";
+ code += " TRANSFORM[3].xyz = vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s);\n";
} break;
case EMISSION_SHAPE_BOX: {
- code += " TRANSFORM[3].xyz = vec3(rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0) * emission_box_extents;\n";
+ code += " TRANSFORM[3].xyz = vec3(rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0) * emission_box_extents;\n";
} break;
case EMISSION_SHAPE_POINTS:
case EMISSION_SHAPE_DIRECTED_POINTS: {
- code += " TRANSFORM[3].xyz = texelFetch(emission_texture_points, emission_tex_ofs, 0).xyz;\n";
+ code += " TRANSFORM[3].xyz = texelFetch(emission_texture_points, emission_tex_ofs, 0).xyz;\n";
if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS) {
if (flags[FLAG_DISABLE_Z]) {
- code += " mat2 rotm;";
- code += " rotm[0] = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xy;\n";
- code += " rotm[1] = rotm[0].yx * vec2(1.0, -1.0);\n";
- code += " VELOCITY.xy = rotm * VELOCITY.xy;\n";
+ code += " mat2 rotm;";
+ code += " rotm[0] = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xy;\n";
+ code += " rotm[1] = rotm[0].yx * vec2(1.0, -1.0);\n";
+ code += " if (RESTART_VELOCITY) VELOCITY.xy = rotm * VELOCITY.xy;\n";
} else {
- code += " vec3 normal = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xyz;\n";
- code += " vec3 v0 = abs(normal.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(0.0, 1.0, 0.0);\n";
- code += " vec3 tangent = normalize(cross(v0, normal));\n";
- code += " vec3 bitangent = normalize(cross(tangent, normal));\n";
- code += " VELOCITY = mat3(tangent, bitangent, normal) * VELOCITY;\n";
+ code += " vec3 normal = texelFetch(emission_texture_normal, emission_tex_ofs, 0).xyz;\n";
+ code += " vec3 v0 = abs(normal.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(0.0, 1.0, 0.0);\n";
+ code += " vec3 tangent = normalize(cross(v0, normal));\n";
+ code += " vec3 bitangent = normalize(cross(tangent, normal));\n";
+ code += " if (RESTART_VELOCITY) VELOCITY = mat3(tangent, bitangent, normal) * VELOCITY;\n";
}
}
} break;
@@ -381,12 +383,14 @@ void ParticlesMaterial::_update_shader() {
break;
}
}
- code += " VELOCITY = (EMISSION_TRANSFORM * vec4(VELOCITY, 0.0)).xyz;\n";
- code += " TRANSFORM = EMISSION_TRANSFORM * TRANSFORM;\n";
+
+ code += " if (RESTART_VELOCITY) VELOCITY = (EMISSION_TRANSFORM * vec4(VELOCITY, 0.0)).xyz;\n";
+ code += " TRANSFORM = EMISSION_TRANSFORM * TRANSFORM;\n";
if (flags[FLAG_DISABLE_Z]) {
- code += " VELOCITY.z = 0.0;\n";
- code += " TRANSFORM[3].z = 0.0;\n";
+ code += " VELOCITY.z = 0.0;\n";
+ code += " TRANSFORM[3].z = 0.0;\n";
}
+ code += " }\n";
code += " } else {\n";
@@ -540,11 +544,6 @@ void ParticlesMaterial::_update_shader() {
if (emission_color_texture.is_valid() && (emission_shape == EMISSION_SHAPE_POINTS || emission_shape == EMISSION_SHAPE_DIRECTED_POINTS)) {
code += " COLOR *= texelFetch(emission_texture_color, emission_tex_ofs, 0);\n";
}
- if (trail_color_modifier.is_valid()) {
- code += " if (trail_divisor > 1) {\n";
- code += " COLOR *= textureLod(trail_color_modifier, vec2(float(int(NUMBER) % trail_divisor) / float(trail_divisor - 1), 0.0), 0.0);\n";
- code += " }\n";
- }
code += "\n";
if (flags[FLAG_DISABLE_Z]) {
@@ -592,11 +591,6 @@ void ParticlesMaterial::_update_shader() {
code += " if (base_scale < 0.000001) {\n";
code += " base_scale = 0.000001;\n";
code += " }\n";
- if (trail_size_modifier.is_valid()) {
- code += " if (trail_divisor > 1) {\n";
- code += " base_scale *= textureLod(trail_size_modifier, vec2(float(int(NUMBER) % trail_divisor) / float(trail_divisor - 1), 0.0), 0.0).r;\n";
- code += " }\n";
- }
code += " TRANSFORM[0].xyz *= base_scale;\n";
code += " TRANSFORM[1].xyz *= base_scale;\n";
@@ -605,6 +599,33 @@ void ParticlesMaterial::_update_shader() {
code += " VELOCITY.z = 0.0;\n";
code += " TRANSFORM[3].z = 0.0;\n";
}
+ if (sub_emitter_mode != SUB_EMITTER_DISABLED) {
+ code += " int emit_count = 0;\n";
+ switch (sub_emitter_mode) {
+ case SUB_EMITTER_CONSTANT: {
+ code += " float interval_from = CUSTOM.y * LIFETIME - DELTA;\n";
+ code += " float interval_rem = sub_emitter_frequency - mod(interval_from,sub_emitter_frequency);\n";
+ code += " if (DELTA >= interval_rem) emit_count = 1;\n";
+ } break;
+ case SUB_EMITTER_AT_COLLISION: {
+ //not implemented yet
+ } break;
+ case SUB_EMITTER_AT_END: {
+ //not implemented yet
+ code += " float unit_delta = DELTA/LIFETIME;\n";
+ code += " float end_time = CUSTOM.w * 0.95;\n"; // if we do at the end we might miss it, as it can just get deactivated by emitter
+ code += " if (CUSTOM.y < end_time && (CUSTOM.y + unit_delta) >= end_time) emit_count = sub_emitter_amount_at_end;\n";
+ } break;
+ default: {
+ }
+ }
+ code += " for(int i=0;i<emit_count;i++) {\n";
+ code += " uint flags = FLAG_EMIT_POSITION|FLAG_EMIT_ROT_SCALE;\n";
+ code += " if (sub_emitter_keep_velocity) flags|=FLAG_EMIT_VELOCITY;\n";
+ code += " emit_particle(TRANSFORM,VELOCITY,vec4(0.0),vec4(0.0),flags);\n";
+ code += " }";
+ }
+
code += " if (CUSTOM.y > CUSTOM.w) {";
code += " ACTIVE = false;\n";
code += " }\n";
@@ -951,41 +972,6 @@ int ParticlesMaterial::get_emission_point_count() const {
return emission_point_count;
}
-void ParticlesMaterial::set_trail_divisor(int p_divisor) {
- trail_divisor = p_divisor;
- RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_divisor, p_divisor);
-}
-
-int ParticlesMaterial::get_trail_divisor() const {
- return trail_divisor;
-}
-
-void ParticlesMaterial::set_trail_size_modifier(const Ref<CurveTexture> &p_trail_size_modifier) {
- trail_size_modifier = p_trail_size_modifier;
-
- Ref<CurveTexture> curve = trail_size_modifier;
- if (curve.is_valid()) {
- curve->ensure_default_setup();
- }
-
- RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_size_modifier, curve);
- _queue_shader_change();
-}
-
-Ref<CurveTexture> ParticlesMaterial::get_trail_size_modifier() const {
- return trail_size_modifier;
-}
-
-void ParticlesMaterial::set_trail_color_modifier(const Ref<GradientTexture> &p_trail_color_modifier) {
- trail_color_modifier = p_trail_color_modifier;
- RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_color_modifier, p_trail_color_modifier);
- _queue_shader_change();
-}
-
-Ref<GradientTexture> ParticlesMaterial::get_trail_color_modifier() const {
- return trail_color_modifier;
-}
-
void ParticlesMaterial::set_gravity(const Vector3 &p_gravity) {
gravity = p_gravity;
Vector3 gset = gravity;
@@ -1038,11 +1024,54 @@ void ParticlesMaterial::_validate_property(PropertyInfo &property) const {
property.usage = 0;
}
+ if (property.name == "sub_emitter_frequency" && sub_emitter_mode != SUB_EMITTER_CONSTANT) {
+ property.usage = 0;
+ }
+
+ if (property.name == "sub_emitter_amount_at_end" && sub_emitter_mode != SUB_EMITTER_AT_END) {
+ property.usage = 0;
+ }
+
if (property.name.begins_with("orbit_") && !flags[FLAG_DISABLE_Z]) {
property.usage = 0;
}
}
+void ParticlesMaterial::set_sub_emitter_mode(SubEmitterMode p_sub_emitter_mode) {
+ sub_emitter_mode = p_sub_emitter_mode;
+ _queue_shader_change();
+ _change_notify();
+}
+
+ParticlesMaterial::SubEmitterMode ParticlesMaterial::get_sub_emitter_mode() const {
+ return sub_emitter_mode;
+}
+
+void ParticlesMaterial::set_sub_emitter_frequency(float p_frequency) {
+ sub_emitter_frequency = p_frequency;
+ RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->sub_emitter_frequency, 1.0 / p_frequency); //pas delta instead of frequency, since its easier to compute
+}
+float ParticlesMaterial::get_sub_emitter_frequency() const {
+ return sub_emitter_frequency;
+}
+
+void ParticlesMaterial::set_sub_emitter_amount_at_end(int p_amount) {
+ sub_emitter_amount_at_end = p_amount;
+ RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->sub_emitter_amount_at_end, p_amount);
+}
+
+int ParticlesMaterial::get_sub_emitter_amount_at_end() const {
+ return sub_emitter_amount_at_end;
+}
+
+void ParticlesMaterial::set_sub_emitter_keep_velocity(bool p_enable) {
+ sub_emitter_keep_velocity = p_enable;
+ RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->sub_emitter_keep_velocity, p_enable);
+}
+bool ParticlesMaterial::get_sub_emitter_keep_velocity() const {
+ return sub_emitter_keep_velocity;
+}
+
Shader::Mode ParticlesMaterial::get_shader_mode() const {
return Shader::MODE_PARTICLES;
}
@@ -1096,27 +1125,27 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_emission_point_count", "point_count"), &ParticlesMaterial::set_emission_point_count);
ClassDB::bind_method(D_METHOD("get_emission_point_count"), &ParticlesMaterial::get_emission_point_count);
- ClassDB::bind_method(D_METHOD("set_trail_divisor", "divisor"), &ParticlesMaterial::set_trail_divisor);
- ClassDB::bind_method(D_METHOD("get_trail_divisor"), &ParticlesMaterial::get_trail_divisor);
-
- ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture"), &ParticlesMaterial::set_trail_size_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_size_modifier"), &ParticlesMaterial::get_trail_size_modifier);
-
- ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture"), &ParticlesMaterial::set_trail_color_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_color_modifier"), &ParticlesMaterial::get_trail_color_modifier);
-
ClassDB::bind_method(D_METHOD("get_gravity"), &ParticlesMaterial::get_gravity);
ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &ParticlesMaterial::set_gravity);
ClassDB::bind_method(D_METHOD("set_lifetime_randomness", "randomness"), &ParticlesMaterial::set_lifetime_randomness);
ClassDB::bind_method(D_METHOD("get_lifetime_randomness"), &ParticlesMaterial::get_lifetime_randomness);
+ ClassDB::bind_method(D_METHOD("get_sub_emitter_mode"), &ParticlesMaterial::get_sub_emitter_mode);
+ ClassDB::bind_method(D_METHOD("set_sub_emitter_mode", "mode"), &ParticlesMaterial::set_sub_emitter_mode);
+
+ ClassDB::bind_method(D_METHOD("get_sub_emitter_frequency"), &ParticlesMaterial::get_sub_emitter_frequency);
+ ClassDB::bind_method(D_METHOD("set_sub_emitter_frequency", "hz"), &ParticlesMaterial::set_sub_emitter_frequency);
+
+ ClassDB::bind_method(D_METHOD("get_sub_emitter_amount_at_end"), &ParticlesMaterial::get_sub_emitter_amount_at_end);
+ ClassDB::bind_method(D_METHOD("set_sub_emitter_amount_at_end", "amount"), &ParticlesMaterial::set_sub_emitter_amount_at_end);
+
+ ClassDB::bind_method(D_METHOD("get_sub_emitter_keep_velocity"), &ParticlesMaterial::get_sub_emitter_keep_velocity);
+ ClassDB::bind_method(D_METHOD("set_sub_emitter_keep_velocity", "enable"), &ParticlesMaterial::set_sub_emitter_keep_velocity);
+
ADD_GROUP("Time", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
- ADD_GROUP("Trail", "trail_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_divisor", PROPERTY_HINT_RANGE, "1,1000000,1"), "set_trail_divisor", "get_trail_divisor");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_size_modifier", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_trail_size_modifier", "get_trail_size_modifier");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_color_modifier", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_trail_color_modifier", "get_trail_color_modifier");
+
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius");
@@ -1186,6 +1215,12 @@ void ParticlesMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET);
+ ADD_GROUP("Sub Emitter", "sub_emitter_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "sub_emitter_mode", PROPERTY_HINT_ENUM, "Disabled,Constant,AtEnd,AtCollision"), "set_sub_emitter_mode", "get_sub_emitter_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sub_emitter_frequency", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_sub_emitter_frequency", "get_sub_emitter_frequency");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "sub_emitter_amount_at_end", PROPERTY_HINT_RANGE, "1,32,1"), "set_sub_emitter_amount_at_end", "get_sub_emitter_amount_at_end");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sub_emitter_keep_velocity"), "set_sub_emitter_keep_velocity", "get_sub_emitter_keep_velocity");
+
BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY);
BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY);
@@ -1211,6 +1246,12 @@ void ParticlesMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_MAX);
+
+ BIND_ENUM_CONSTANT(SUB_EMITTER_DISABLED);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_CONSTANT);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_AT_END);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_AT_COLLISION);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_MAX);
}
ParticlesMaterial::ParticlesMaterial() :
@@ -1233,11 +1274,15 @@ ParticlesMaterial::ParticlesMaterial() :
set_emission_shape(EMISSION_SHAPE_POINT);
set_emission_sphere_radius(1);
set_emission_box_extents(Vector3(1, 1, 1));
- set_trail_divisor(1);
set_gravity(Vector3(0, -9.8, 0));
set_lifetime_randomness(0);
emission_point_count = 1;
+ set_sub_emitter_mode(SUB_EMITTER_DISABLED);
+ set_sub_emitter_frequency(4);
+ set_sub_emitter_amount_at_end(1);
+ set_sub_emitter_keep_velocity(false);
+
for (int i = 0; i < PARAM_MAX; i++) {
set_param_randomness(Parameter(i), 0);
}
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 1c1b6c92f9..fa8858f67f 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -34,12 +34,22 @@
#ifndef PARTICLES_MATERIAL_H
#define PARTICLES_MATERIAL_H
+/*
+ TODO:
+-Path following
+*Manual emission
+-Sub Emitters
+-Attractors
+-Emitter positions deformable by bones
+-Collision
+-Proper trails
+*/
+
class ParticlesMaterial : public Material {
GDCLASS(ParticlesMaterial, Material);
public:
enum Parameter {
-
PARAM_INITIAL_LINEAR_VELOCITY,
PARAM_ANGULAR_VELOCITY,
PARAM_ORBIT_VELOCITY,
@@ -71,6 +81,14 @@ public:
EMISSION_SHAPE_MAX
};
+ enum SubEmitterMode {
+ SUB_EMITTER_DISABLED,
+ SUB_EMITTER_CONSTANT,
+ SUB_EMITTER_AT_END,
+ SUB_EMITTER_AT_COLLISION,
+ SUB_EMITTER_MAX
+ };
+
private:
union MaterialKey {
struct {
@@ -78,10 +96,9 @@ private:
uint32_t texture_color : 1;
uint32_t flags : 4;
uint32_t emission_shape : 2;
- uint32_t trail_size_texture : 1;
- uint32_t trail_color_texture : 1;
uint32_t invalid_key : 1;
uint32_t has_emission_color : 1;
+ uint32_t sub_emitter : 2;
};
uint32_t key;
@@ -116,9 +133,8 @@ private:
mk.texture_color = color_ramp.is_valid() ? 1 : 0;
mk.emission_shape = emission_shape;
- mk.trail_color_texture = trail_color_modifier.is_valid() ? 1 : 0;
- mk.trail_size_texture = trail_size_modifier.is_valid() ? 1 : 0;
mk.has_emission_color = emission_shape >= EMISSION_SHAPE_POINTS && emission_color_texture.is_valid();
+ mk.sub_emitter = sub_emitter_mode;
return mk;
}
@@ -178,13 +194,13 @@ private:
StringName emission_texture_normal;
StringName emission_texture_color;
- StringName trail_divisor;
- StringName trail_size_modifier;
- StringName trail_color_modifier;
-
StringName gravity;
StringName lifetime_randomness;
+
+ StringName sub_emitter_frequency;
+ StringName sub_emitter_amount_at_end;
+ StringName sub_emitter_keep_velocity;
};
static ShaderNames *shader_names;
@@ -218,15 +234,14 @@ private:
bool anim_loop;
- int trail_divisor;
-
- Ref<CurveTexture> trail_size_modifier;
- Ref<GradientTexture> trail_color_modifier;
-
Vector3 gravity;
float lifetime_randomness;
+ SubEmitterMode sub_emitter_mode;
+ float sub_emitter_frequency;
+ int sub_emitter_amount_at_end;
+ bool sub_emitter_keep_velocity;
//do not save emission points here
protected:
@@ -277,15 +292,6 @@ public:
Ref<Texture2D> get_emission_color_texture() const;
int get_emission_point_count() const;
- void set_trail_divisor(int p_divisor);
- int get_trail_divisor() const;
-
- void set_trail_size_modifier(const Ref<CurveTexture> &p_trail_size_modifier);
- Ref<CurveTexture> get_trail_size_modifier() const;
-
- void set_trail_color_modifier(const Ref<GradientTexture> &p_trail_color_modifier);
- Ref<GradientTexture> get_trail_color_modifier() const;
-
void set_gravity(const Vector3 &p_gravity);
Vector3 get_gravity() const;
@@ -296,6 +302,18 @@ public:
static void finish_shaders();
static void flush_changes();
+ void set_sub_emitter_mode(SubEmitterMode p_sub_emitter_mode);
+ SubEmitterMode get_sub_emitter_mode() const;
+
+ void set_sub_emitter_frequency(float p_frequency);
+ float get_sub_emitter_frequency() const;
+
+ void set_sub_emitter_amount_at_end(int p_amount);
+ int get_sub_emitter_amount_at_end() const;
+
+ void set_sub_emitter_keep_velocity(bool p_enable);
+ bool get_sub_emitter_keep_velocity() const;
+
RID get_shader_rid() const;
virtual Shader::Mode get_shader_mode() const override;
@@ -307,5 +325,6 @@ public:
VARIANT_ENUM_CAST(ParticlesMaterial::Parameter)
VARIANT_ENUM_CAST(ParticlesMaterial::Flags)
VARIANT_ENUM_CAST(ParticlesMaterial::EmissionShape)
+VARIANT_ENUM_CAST(ParticlesMaterial::SubEmitterMode)
#endif // PARTICLES_MATERIAL_H
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 4249542567..92f0353abf 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -142,8 +142,6 @@ void Shader::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_param", "name"), &Shader::has_param);
- //ClassDB::bind_method(D_METHOD("get_param_list"),&Shader::get_fragment_code);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_code", "get_code");
BIND_ENUM_CONSTANT(MODE_SPATIAL);
diff --git a/scene/resources/syntax_highlighter.cpp b/scene/resources/syntax_highlighter.cpp
index 3500f6f01e..5d58e71fc5 100644
--- a/scene/resources/syntax_highlighter.cpp
+++ b/scene/resources/syntax_highlighter.cpp
@@ -53,13 +53,13 @@ Dictionary SyntaxHighlighter::get_line_syntax_highlighting(int p_line) {
return color_map;
}
-void SyntaxHighlighter::_line_edited_from(int p_line) {
+void SyntaxHighlighter::_lines_edited_from(int p_from_line, int p_to_line) {
if (highlighting_cache.size() < 1) {
return;
}
int cache_size = highlighting_cache.back()->key();
- for (int i = p_line - 1; i <= cache_size; i++) {
+ for (int i = MIN(p_from_line, p_to_line) - 1; i <= cache_size; i++) {
if (highlighting_cache.has(i)) {
highlighting_cache.erase(i);
}
@@ -93,7 +93,7 @@ void SyntaxHighlighter::update_cache() {
void SyntaxHighlighter::set_text_edit(TextEdit *p_text_edit) {
if (text_edit && ObjectDB::get_instance(text_edit_instance_id)) {
- text_edit->disconnect("line_edited_from", callable_mp(this, &SyntaxHighlighter::_line_edited_from));
+ text_edit->disconnect("lines_edited_from", callable_mp(this, &SyntaxHighlighter::_lines_edited_from));
}
text_edit = p_text_edit;
@@ -101,7 +101,7 @@ void SyntaxHighlighter::set_text_edit(TextEdit *p_text_edit) {
return;
}
text_edit_instance_id = text_edit->get_instance_id();
- text_edit->connect("line_edited_from", callable_mp(this, &SyntaxHighlighter::_line_edited_from));
+ text_edit->connect("lines_edited_from", callable_mp(this, &SyntaxHighlighter::_lines_edited_from));
update_cache();
}
@@ -125,11 +125,11 @@ void SyntaxHighlighter::_bind_methods() {
////////////////////////////////////////////////////////////////////////////////
-static bool _is_char(CharType c) {
+static bool _is_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
}
-static bool _is_hex_symbol(CharType c) {
+static bool _is_hex_symbol(char32_t c) {
return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
}
@@ -195,7 +195,7 @@ Dictionary CodeHighlighter::_get_line_syntax_highlighting(int p_line) {
/* search the line */
bool match = true;
- const CharType *start_key = color_regions[c].start_key.c_str();
+ const char32_t *start_key = color_regions[c].start_key.get_data();
for (int k = 0; k < start_key_length; k++) {
if (start_key[k] != str[from + k]) {
match = false;
@@ -232,7 +232,7 @@ Dictionary CodeHighlighter::_get_line_syntax_highlighting(int p_line) {
/* search the line */
int region_end_index = -1;
int end_key_length = color_regions[in_region].end_key.length();
- const CharType *end_key = color_regions[in_region].end_key.c_str();
+ const char32_t *end_key = color_regions[in_region].end_key.get_data();
for (; from < line_length; from++) {
if (line_length - from < end_key_length) {
break;
diff --git a/scene/resources/syntax_highlighter.h b/scene/resources/syntax_highlighter.h
index 40a8870b45..720227a256 100644
--- a/scene/resources/syntax_highlighter.h
+++ b/scene/resources/syntax_highlighter.h
@@ -40,7 +40,7 @@ class SyntaxHighlighter : public Resource {
private:
Map<int, Dictionary> highlighting_cache;
- void _line_edited_from(int p_line);
+ void _lines_edited_from(int p_from_line, int p_to_line);
protected:
ObjectID text_edit_instance_id; // For validity check
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 5681613c04..39237e1a33 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -791,8 +791,312 @@ String ResourceFormatLoaderStreamTexture2D::get_resource_type(const String &p_pa
return "";
}
+////////////////////////////////////
+
+TypedArray<Image> Texture3D::_get_data() const {
+ Vector<Ref<Image>> data = get_data();
+
+ TypedArray<Image> ret;
+ ret.resize(data.size());
+ for (int i = 0; i < data.size(); i++) {
+ ret[i] = data[i];
+ }
+ return ret;
+}
+
+void Texture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
+ ClassDB::bind_method(D_METHOD("get_width"), &Texture3D::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &Texture3D::get_height);
+ ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth);
+ ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps);
+ ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_data);
+}
//////////////////////////////////////////
+Image::Format ImageTexture3D::get_format() const {
+ return format;
+}
+int ImageTexture3D::get_width() const {
+ return width;
+}
+int ImageTexture3D::get_height() const {
+ return height;
+}
+int ImageTexture3D::get_depth() const {
+ return depth;
+}
+bool ImageTexture3D::has_mipmaps() const {
+ return mipmaps;
+}
+
+Error ImageTexture3D::_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data) {
+ Vector<Ref<Image>> images;
+ images.resize(p_data.size());
+ for (int i = 0; i < images.size(); i++) {
+ images.write[i] = p_data[i];
+ }
+ return create(p_format, p_width, p_height, p_depth, p_mipmaps, images);
+}
+
+void ImageTexture3D::_update(const TypedArray<Image> &p_data) {
+ Vector<Ref<Image>> images;
+ images.resize(p_data.size());
+ for (int i = 0; i < images.size(); i++) {
+ images.write[i] = p_data[i];
+ }
+ return update(images);
+}
+
+Error ImageTexture3D::create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) {
+ RID tex = RenderingServer::get_singleton()->texture_3d_create(p_format, p_width, p_height, p_depth, p_mipmaps, p_data);
+ ERR_FAIL_COND_V(tex.is_null(), ERR_CANT_CREATE);
+
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_replace(texture, tex);
+ }
+
+ return OK;
+}
+
+void ImageTexture3D::update(const Vector<Ref<Image>> &p_data) {
+ ERR_FAIL_COND(!texture.is_valid());
+ RenderingServer::get_singleton()->texture_3d_update(texture, p_data);
+}
+
+Vector<Ref<Image>> ImageTexture3D::get_data() const {
+ ERR_FAIL_COND_V(!texture.is_valid(), Vector<Ref<Image>>());
+ return RS::get_singleton()->texture_3d_get(texture);
+}
+
+RID ImageTexture3D::get_rid() const {
+ if (!texture.is_valid()) {
+ texture = RS::get_singleton()->texture_3d_placeholder_create();
+ }
+ return texture;
+}
+void ImageTexture3D::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ Resource::set_path(p_path, p_take_over);
+}
+
+void ImageTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create", "format", "width", "height", "depth", "use_mipmaps", "data"), &ImageTexture3D::_create);
+ ClassDB::bind_method(D_METHOD("update", "data"), &ImageTexture3D::_update);
+}
+
+ImageTexture3D::ImageTexture3D() {
+}
+
+ImageTexture3D::~ImageTexture3D() {
+ if (texture.is_valid()) {
+ RS::get_singleton()->free(texture);
+ }
+}
+
+////////////////////////////////////////////
+
+void StreamTexture3D::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ Resource::set_path(p_path, p_take_over);
+}
+
+Image::Format StreamTexture3D::get_format() const {
+ return format;
+}
+
+Error StreamTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) {
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+
+ uint8_t header[4];
+ f->get_buffer(header, 4);
+ ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L', ERR_FILE_UNRECOGNIZED);
+
+ //stored as stream textures (used for lossless and lossy compression)
+ uint32_t version = f->get_32();
+
+ if (version > FORMAT_VERSION) {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
+ }
+
+ r_depth = f->get_32(); //depth
+ f->get_32(); //ignored (mode)
+ f->get_32(); // ignored (data format)
+
+ f->get_32(); //ignored
+ int mipmaps = f->get_32();
+ f->get_32(); //ignored
+ f->get_32(); //ignored
+
+ r_mipmaps = mipmaps != 0;
+
+ r_data.clear();
+
+ for (int i = 0; i < (r_depth + mipmaps); i++) {
+ Ref<Image> image = StreamTexture2D::load_image_from_file(f, 0);
+ ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
+ if (i == 0) {
+ r_format = image->get_format();
+ r_width = image->get_width();
+ r_height = image->get_height();
+ }
+ r_data.push_back(image);
+ }
+
+ return OK;
+}
+
+Error StreamTexture3D::load(const String &p_path) {
+ Vector<Ref<Image>> data;
+
+ int tw, th, td;
+ Image::Format tfmt;
+ bool tmm;
+
+ Error err = _load_data(p_path, data, tfmt, tw, th, td, tmm);
+ if (err) {
+ return err;
+ }
+
+ if (texture.is_valid()) {
+ RID new_texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
+ RS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
+ }
+
+ w = tw;
+ h = th;
+ d = td;
+ mipmaps = tmm;
+ format = tfmt;
+
+ path_to_file = p_path;
+
+ if (get_path() == String()) {
+ //temporarily set path if no path set for resource, helps find errors
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ _change_notify();
+ emit_changed();
+ return OK;
+}
+
+String StreamTexture3D::get_load_path() const {
+ return path_to_file;
+}
+
+int StreamTexture3D::get_width() const {
+ return w;
+}
+
+int StreamTexture3D::get_height() const {
+ return h;
+}
+
+int StreamTexture3D::get_depth() const {
+ return d;
+}
+
+bool StreamTexture3D::has_mipmaps() const {
+ return mipmaps;
+}
+
+RID StreamTexture3D::get_rid() const {
+ if (!texture.is_valid()) {
+ texture = RS::get_singleton()->texture_3d_placeholder_create();
+ }
+ return texture;
+}
+
+Vector<Ref<Image>> StreamTexture3D::get_data() const {
+ if (texture.is_valid()) {
+ return RS::get_singleton()->texture_3d_get(texture);
+ } else {
+ return Vector<Ref<Image>>();
+ }
+}
+
+void StreamTexture3D::reload_from_file() {
+ String path = get_path();
+ if (!path.is_resource_file()) {
+ return;
+ }
+
+ path = ResourceLoader::path_remap(path); //remap for translation
+ path = ResourceLoader::import_remap(path); //remap for import
+ if (!path.is_resource_file()) {
+ return;
+ }
+
+ load(path);
+}
+
+void StreamTexture3D::_validate_property(PropertyInfo &property) const {
+}
+
+void StreamTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture3D::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture3D::get_load_path);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
+}
+
+StreamTexture3D::StreamTexture3D() {
+ format = Image::FORMAT_MAX;
+ w = 0;
+ h = 0;
+ d = 0;
+ mipmaps = false;
+}
+
+StreamTexture3D::~StreamTexture3D() {
+ if (texture.is_valid()) {
+ RS::get_singleton()->free(texture);
+ }
+}
+
+/////////////////////////////
+
+RES ResourceFormatLoaderStreamTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+ Ref<StreamTexture3D> st;
+ st.instance();
+ Error err = st->load(p_path);
+ if (r_error) {
+ *r_error = err;
+ }
+ if (err != OK) {
+ return RES();
+ }
+
+ return st;
+}
+
+void ResourceFormatLoaderStreamTexture3D::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("stex3d");
+}
+
+bool ResourceFormatLoaderStreamTexture3D::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture3D";
+}
+
+String ResourceFormatLoaderStreamTexture3D::get_resource_type(const String &p_path) const {
+ if (p_path.get_extension().to_lower() == "stex3d") {
+ return "StreamTexture3D";
+ }
+ return "";
+}
+
+////////////////////////////////////////////
+
int AtlasTexture::get_width() const {
if (region.size.width == 0) {
if (atlas.is_valid()) {
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index fd213859b7..eebbf4f233 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -515,6 +515,122 @@ public:
virtual String get_resource_type(const String &p_path) const;
};
+class Texture3D : public Texture {
+ GDCLASS(Texture3D, Texture);
+
+protected:
+ static void _bind_methods();
+
+ TypedArray<Image> _get_data() const;
+
+public:
+ virtual Image::Format get_format() const = 0;
+ virtual int get_width() const = 0;
+ virtual int get_height() const = 0;
+ virtual int get_depth() const = 0;
+ virtual bool has_mipmaps() const = 0;
+ virtual Vector<Ref<Image>> get_data() const = 0;
+};
+
+class ImageTexture3D : public Texture3D {
+ GDCLASS(ImageTexture3D, Texture3D);
+
+ mutable RID texture;
+
+ Image::Format format = Image::FORMAT_MAX;
+ int width = 1;
+ int height = 1;
+ int depth = 1;
+ bool mipmaps = false;
+
+protected:
+ static void _bind_methods();
+
+ Error _create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data);
+ void _update(const TypedArray<Image> &p_data);
+
+public:
+ virtual Image::Format get_format() const override;
+ virtual int get_width() const override;
+ virtual int get_height() const override;
+ virtual int get_depth() const override;
+ virtual bool has_mipmaps() const override;
+
+ Error create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data);
+ void update(const Vector<Ref<Image>> &p_data);
+ virtual Vector<Ref<Image>> get_data() const override;
+
+ virtual RID get_rid() const override;
+ virtual void set_path(const String &p_path, bool p_take_over = false) override;
+
+ ImageTexture3D();
+ ~ImageTexture3D();
+};
+
+class StreamTexture3D : public Texture3D {
+ GDCLASS(StreamTexture3D, Texture3D);
+
+public:
+ enum DataFormat {
+ DATA_FORMAT_IMAGE,
+ DATA_FORMAT_LOSSLESS,
+ DATA_FORMAT_LOSSY,
+ DATA_FORMAT_BASIS_UNIVERSAL,
+ };
+
+ enum {
+ FORMAT_VERSION = 1
+ };
+
+ enum FormatBits {
+ FORMAT_MASK_IMAGE_FORMAT = (1 << 20) - 1,
+ FORMAT_BIT_LOSSLESS = 1 << 20,
+ FORMAT_BIT_LOSSY = 1 << 21,
+ FORMAT_BIT_STREAM = 1 << 22,
+ FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
+ };
+
+private:
+ Error _load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps);
+ String path_to_file;
+ mutable RID texture;
+ Image::Format format;
+ int w, h, d;
+ bool mipmaps;
+
+ virtual void reload_from_file() override;
+
+protected:
+ static void _bind_methods();
+ void _validate_property(PropertyInfo &property) const override;
+
+public:
+ Image::Format get_format() const override;
+ Error load(const String &p_path);
+ String get_load_path() const;
+
+ int get_width() const override;
+ int get_height() const override;
+ int get_depth() const override;
+ virtual bool has_mipmaps() const override;
+ virtual RID get_rid() const override;
+
+ virtual void set_path(const String &p_path, bool p_take_over) override;
+
+ virtual Vector<Ref<Image>> get_data() const override;
+
+ StreamTexture3D();
+ ~StreamTexture3D();
+};
+
+class ResourceFormatLoaderStreamTexture3D : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
class CurveTexture : public Texture2D {
GDCLASS(CurveTexture, Texture2D);
RES_BASE_EXTENSION("curvetex")
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 6992360df7..84b067d1e2 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -40,7 +40,7 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
if (slash == -1) {
return false;
}
- int id = String::to_int(n.c_str(), slash);
+ int id = String::to_int(n.get_data(), slash);
if (!tile_map.has(id)) {
create_tile(id);
@@ -216,7 +216,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
if (slash == -1) {
return false;
}
- int id = String::to_int(n.c_str(), slash);
+ int id = String::to_int(n.get_data(), slash);
ERR_FAIL_COND_V(!tile_map.has(id), false);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 33de24ad14..803ab265d4 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -172,8 +172,6 @@ void VisualShaderNode::_bind_methods() {
}
VisualShaderNode::VisualShaderNode() {
- port_preview = -1;
- simple_decl = true;
}
/////////////////////////////////////////////////////////
@@ -319,6 +317,14 @@ VisualShaderNodeCustom::VisualShaderNodeCustom() {
/////////////////////////////////////////////////////////
+void VisualShader::set_shader_type(Type p_type) {
+ current_type = p_type;
+}
+
+VisualShader::Type VisualShader::get_shader_type() const {
+ return current_type;
+}
+
void VisualShader::set_version(const String &p_version) {
version = p_version;
}
@@ -921,8 +927,11 @@ static const char *type_string[VisualShader::TYPE_MAX] = {
"vertex",
"fragment",
"light",
- "compute"
+ "emit",
+ "process",
+ "end"
};
+
bool VisualShader::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name == "mode") {
@@ -1345,6 +1354,19 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
return OK;
}
+bool VisualShader::has_func_name(RenderingServer::ShaderMode p_mode, const String &p_func_name) const {
+ if (!ShaderTypes::get_singleton()->get_functions(p_mode).has(p_func_name)) {
+ if (p_mode == RenderingServer::ShaderMode::SHADER_PARTICLES) {
+ if (p_func_name == "emit" || p_func_name == "process" || p_func_name == "end") {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ return true;
+}
+
void VisualShader::_update_shader() const {
if (!dirty) {
return;
@@ -1416,14 +1438,14 @@ void VisualShader::_update_shader() const {
global_code += "render_mode " + render_mode + ";\n\n";
}
- static const char *func_name[TYPE_MAX] = { "vertex", "fragment", "light", "compute" };
+ static const char *func_name[TYPE_MAX] = { "vertex", "fragment", "light", "emit", "process", "end" };
String global_expressions;
Set<String> used_uniform_names;
List<VisualShaderNodeUniform *> uniforms;
for (int i = 0, index = 0; i < TYPE_MAX; i++) {
- if (!ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader_mode)).has(func_name[i])) {
+ if (!has_func_name(RenderingServer::ShaderMode(shader_mode), func_name[i])) {
continue;
}
@@ -1458,8 +1480,10 @@ void VisualShader::_update_shader() const {
}
}
+ Map<int, String> code_map;
+
for (int i = 0; i < TYPE_MAX; i++) {
- if (!ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader_mode)).has(func_name[i])) {
+ if (!has_func_name(RenderingServer::ShaderMode(shader_mode), func_name[i])) {
continue;
}
@@ -1467,6 +1491,8 @@ void VisualShader::_update_shader() const {
VMap<ConnectionKey, const List<Connection>::Element *> input_connections;
VMap<ConnectionKey, const List<Connection>::Element *> output_connections;
+ StringBuilder func_code;
+
for (const List<Connection>::Element *E = graph[i].connections.front(); E; E = E->next()) {
ConnectionKey from_key;
from_key.node = E->get().from_node;
@@ -1480,14 +1506,30 @@ void VisualShader::_update_shader() const {
input_connections.insert(to_key, E);
}
-
- code += "\nvoid " + String(func_name[i]) + "() {\n";
+ if (shader_mode != Shader::MODE_PARTICLES) {
+ func_code += "\nvoid " + String(func_name[i]) + "() {\n";
+ }
+ insertion_pos.insert(i, code.get_string_length() + func_code.get_string_length());
Set<int> processed;
- Error err = _write_node(Type(i), global_code, global_code_per_node, global_code_per_func, code, default_tex_params, input_connections, output_connections, NODE_ID_OUTPUT, processed, false, classes);
+ Error err = _write_node(Type(i), global_code, global_code_per_node, global_code_per_func, func_code, default_tex_params, input_connections, output_connections, NODE_ID_OUTPUT, processed, false, classes);
ERR_FAIL_COND(err != OK);
- insertion_pos.insert(i, code.get_string_length());
+ if (shader_mode == Shader::MODE_PARTICLES) {
+ code_map.insert(i, func_code);
+ } else {
+ func_code += "}\n";
+ code += func_code;
+ }
+ }
+
+ if (shader_mode == Shader::MODE_PARTICLES) {
+ code += "\nvoid compute() {\n";
+ code += "\tif (RESTART) {\n";
+ code += code_map[TYPE_EMIT];
+ code += "\t} else {\n";
+ code += code_map[TYPE_PROCESS];
+ code += "\t}\n";
code += "}\n";
}
@@ -1498,7 +1540,7 @@ void VisualShader::_update_shader() const {
final_code += global_expressions;
String tcode = code;
for (int i = 0; i < TYPE_MAX; i++) {
- if (!ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader_mode)).has(func_name[i])) {
+ if (!has_func_name(RenderingServer::ShaderMode(shader_mode), func_name[i])) {
continue;
}
tcode = tcode.insert(insertion_pos[i], global_code_per_func[Type(i)]);
@@ -1577,9 +1619,14 @@ void VisualShader::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_version", "get_version");
+ ADD_PROPERTY_DEFAULT("code", ""); // Inherited from Shader, prevents showing default code as override in docs.
+
BIND_ENUM_CONSTANT(TYPE_VERTEX);
BIND_ENUM_CONSTANT(TYPE_FRAGMENT);
BIND_ENUM_CONSTANT(TYPE_LIGHT);
+ BIND_ENUM_CONSTANT(TYPE_EMIT);
+ BIND_ENUM_CONSTANT(TYPE_PROCESS);
+ BIND_ENUM_CONSTANT(TYPE_END);
BIND_ENUM_CONSTANT(TYPE_MAX);
BIND_CONSTANT(NODE_ID_INVALID);
@@ -1587,8 +1634,6 @@ void VisualShader::_bind_methods() {
}
VisualShader::VisualShader() {
- shader_mode = Shader::MODE_SPATIAL;
-
for (int i = 0; i < TYPE_MAX; i++) {
Ref<VisualShaderNodeOutput> output;
output.instance();
@@ -1597,8 +1642,6 @@ VisualShader::VisualShader() {
graph[i].nodes[NODE_ID_OUTPUT].node = output;
graph[i].nodes[NODE_ID_OUTPUT].position = Vector2(400, 150);
}
-
- dirty = true;
}
///////////////////////////////////////////////////////////
@@ -1721,20 +1764,50 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SAMPLER, "texture", "TEXTURE" },
- // Particles, Compute
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "restart", "float(RESTART ? 1.0 : 0.0)" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "active", "float(ACTIVE ? 1.0 : 0.0)" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "lifetime", "LIFETIME" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR_INT, "index", "INDEX" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_TRANSFORM, "emission_transform", "EMISSION_TRANSFORM" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
+ // Particles, Emit
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "restart", "float(RESTART ? 1.0 : 0.0)" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "active", "float(ACTIVE ? 1.0 : 0.0)" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "lifetime", "LIFETIME" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "index", "INDEX" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_TRANSFORM, "emission_transform", "EMISSION_TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
+
+ // Particles, Process
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "restart", "float(RESTART ? 1.0 : 0.0)" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "active", "float(ACTIVE ? 1.0 : 0.0)" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "lifetime", "LIFETIME" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR_INT, "index", "INDEX" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_TRANSFORM, "emission_transform", "EMISSION_TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
+
+ // Particles, End
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "restart", "float(RESTART ? 1.0 : 0.0)" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "active", "float(ACTIVE ? 1.0 : 0.0)" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "lifetime", "LIFETIME" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR_INT, "index", "INDEX" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_TRANSFORM, "emission_transform", "EMISSION_TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
// Sky, Fragment
{ Shader::MODE_SKY, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_BOOLEAN, "at_cubemap_pass", "AT_CUBEMAP_PASS" },
@@ -2036,10 +2109,6 @@ void VisualShaderNodeInput::_bind_methods() {
}
VisualShaderNodeInput::VisualShaderNodeInput() {
- input_name = "[None]";
- // changed when set
- shader_type = VisualShader::TYPE_MAX;
- shader_mode = Shader::MODE_MAX;
}
////////////// UniformRef
@@ -2231,8 +2300,6 @@ Vector<StringName> VisualShaderNodeUniformRef::get_editable_properties() const {
}
VisualShaderNodeUniformRef::VisualShaderNodeUniformRef() {
- uniform_name = "[None]";
- uniform_type = UniformType::UNIFORM_TYPE_FLOAT;
}
////////////////////////////////////////////
@@ -2291,13 +2358,30 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
// Canvas Item, Light
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light", "LIGHT.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "light_alpha", "LIGHT.a" },
- // Particles, Compute
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_COMPUTE, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
+ // Particles, Emit
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_EMIT, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" },
+ // Particles, Process
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" },
+ // Particles, End
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_END, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" },
// Sky, Fragment
{ Shader::MODE_SKY, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR" },
{ Shader::MODE_SKY, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "ALPHA" },
@@ -2485,7 +2569,6 @@ Vector<StringName> VisualShaderNodeUniform::get_editable_properties() const {
}
VisualShaderNodeUniform::VisualShaderNodeUniform() {
- qualifier = QUAL_NONE;
}
////////////// GroupBase
@@ -2959,10 +3042,6 @@ String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShade
}
VisualShaderNodeGroupBase::VisualShaderNodeGroupBase() {
- size = Size2(0, 0);
- inputs = "";
- outputs = "";
- editable = false;
simple_decl = false;
}
@@ -3087,7 +3166,6 @@ void VisualShaderNodeExpression::_bind_methods() {
}
VisualShaderNodeExpression::VisualShaderNodeExpression() {
- expression = "";
set_editable(true);
}
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 4ef9db06bc..513a17b024 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -50,7 +50,9 @@ public:
TYPE_VERTEX,
TYPE_FRAGMENT,
TYPE_LIGHT,
- TYPE_COMPUTE,
+ TYPE_EMIT,
+ TYPE_PROCESS,
+ TYPE_END,
TYPE_MAX
};
@@ -67,6 +69,8 @@ public:
};
private:
+ Type current_type;
+
struct Node {
Ref<VisualShaderNode> node;
Vector2 position;
@@ -78,7 +82,7 @@ private:
List<Connection> connections;
} graph[TYPE_MAX];
- Shader::Mode shader_mode;
+ Shader::Mode shader_mode = Shader::MODE_SPATIAL;
mutable String previous_code;
Array _get_node_connections(Type p_type) const;
@@ -95,7 +99,7 @@ private:
static RenderModeEnums render_mode_enums[];
- volatile mutable bool dirty;
+ volatile mutable bool dirty = true;
void _queue_update();
union ConnectionKey {
@@ -112,6 +116,7 @@ private:
Error _write_node(Type p_type, StringBuilder &global_code, StringBuilder &global_code_per_node, Map<Type, StringBuilder> &global_code_per_func, StringBuilder &code, Vector<DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, Set<int> &processed, bool for_preview, Set<StringName> &r_classes) const;
void _input_type_changed(Type p_type, int p_id);
+ bool has_func_name(RenderingServer::ShaderMode p_mode, const String &p_func_name) const;
protected:
virtual void _update_shader() const override;
@@ -121,6 +126,10 @@ protected:
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+public: // internal methods
+ void set_shader_type(Type p_type);
+ Type get_shader_type() const;
+
public:
void set_version(const String &p_version);
String get_version() const;
@@ -180,7 +189,7 @@ VARIANT_ENUM_CAST(VisualShader::Type)
class VisualShaderNode : public Resource {
GDCLASS(VisualShaderNode, Resource);
- int port_preview;
+ int port_preview = -1;
Map<int, Variant> default_input_values;
Map<int, bool> connected_input_ports;
@@ -188,7 +197,7 @@ class VisualShaderNode : public Resource {
int connected_output_count = 0;
protected:
- bool simple_decl;
+ bool simple_decl = true;
static void _bind_methods();
public:
@@ -290,8 +299,8 @@ class VisualShaderNodeInput : public VisualShaderNode {
GDCLASS(VisualShaderNodeInput, VisualShaderNode);
friend class VisualShader;
- VisualShader::Type shader_type;
- Shader::Mode shader_mode;
+ VisualShader::Type shader_type = VisualShader::TYPE_MAX;
+ Shader::Mode shader_mode = Shader::MODE_MAX;
struct Port {
Shader::Mode mode;
@@ -304,7 +313,7 @@ class VisualShaderNodeInput : public VisualShaderNode {
static const Port ports[];
static const Port preview_ports[];
- String input_name;
+ String input_name = "[None]";
protected:
static void _bind_methods();
@@ -388,8 +397,8 @@ public:
};
private:
- String uniform_name;
- Qualifier qualifier;
+ String uniform_name = "";
+ Qualifier qualifier = QUAL_NONE;
bool global_code_generated = false;
protected:
@@ -436,8 +445,8 @@ public:
};
private:
- String uniform_name;
- UniformType uniform_type;
+ String uniform_name = "[None]";
+ UniformType uniform_type = UniformType::UNIFORM_TYPE_FLOAT;
protected:
static void _bind_methods();
@@ -479,10 +488,10 @@ private:
void _apply_port_changes();
protected:
- Vector2 size;
- String inputs;
- String outputs;
- bool editable;
+ Vector2 size = Size2(0, 0);
+ String inputs = "";
+ String outputs = "";
+ bool editable = false;
struct Port {
PortType type;
@@ -550,7 +559,7 @@ class VisualShaderNodeExpression : public VisualShaderNodeGroupBase {
GDCLASS(VisualShaderNodeExpression, VisualShaderNodeGroupBase);
protected:
- String expression;
+ String expression = "";
static void _bind_methods();
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index b0c871bc71..0e10682daf 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -87,7 +87,6 @@ void VisualShaderNodeFloatConstant::_bind_methods() {
}
VisualShaderNodeFloatConstant::VisualShaderNodeFloatConstant() {
- constant = 0.0;
}
////////////// Scalar(Int)
@@ -147,7 +146,6 @@ void VisualShaderNodeIntConstant::_bind_methods() {
}
VisualShaderNodeIntConstant::VisualShaderNodeIntConstant() {
- constant = 0;
}
////////////// Boolean
@@ -207,7 +205,6 @@ void VisualShaderNodeBooleanConstant::_bind_methods() {
}
VisualShaderNodeBooleanConstant::VisualShaderNodeBooleanConstant() {
- constant = false;
}
////////////// Color
@@ -271,7 +268,6 @@ void VisualShaderNodeColorConstant::_bind_methods() {
}
VisualShaderNodeColorConstant::VisualShaderNodeColorConstant() {
- constant = Color(1, 1, 1, 1);
}
////////////// Vector
@@ -777,8 +773,6 @@ void VisualShaderNodeTexture::_bind_methods() {
}
VisualShaderNodeTexture::VisualShaderNodeTexture() {
- texture_type = TYPE_DATA;
- source = SOURCE_TEXTURE;
}
////////////// Sample3D
@@ -898,7 +892,6 @@ String VisualShaderNodeSample3D::get_warning(Shader::Mode p_mode, VisualShader::
}
VisualShaderNodeSample3D::VisualShaderNodeSample3D() {
- source = SOURCE_TEXTURE;
simple_decl = false;
}
@@ -958,6 +951,64 @@ void VisualShaderNodeTexture2DArray::_bind_methods() {
VisualShaderNodeTexture2DArray::VisualShaderNodeTexture2DArray() {
}
+
+////////////// Texture3D
+
+String VisualShaderNodeTexture3D::get_caption() const {
+ return "Texture3D";
+}
+
+String VisualShaderNodeTexture3D::get_input_port_name(int p_port) const {
+ if (p_port == 2) {
+ return "sampler3D";
+ }
+ return VisualShaderNodeSample3D::get_input_port_name(p_port);
+}
+
+Vector<VisualShader::DefaultTextureParam> VisualShaderNodeTexture3D::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const {
+ VisualShader::DefaultTextureParam dtp;
+ dtp.name = make_unique_id(p_type, p_id, "tex3d");
+ dtp.param = texture;
+ Vector<VisualShader::DefaultTextureParam> ret;
+ ret.push_back(dtp);
+ return ret;
+}
+
+String VisualShaderNodeTexture3D::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ if (source == SOURCE_TEXTURE) {
+ return "uniform sampler3D " + make_unique_id(p_type, p_id, "tex3d") + ";\n";
+ }
+ return String();
+}
+
+void VisualShaderNodeTexture3D::set_texture(Ref<Texture3D> p_value) {
+ texture = p_value;
+ emit_changed();
+}
+
+Ref<Texture3D> VisualShaderNodeTexture3D::get_texture() const {
+ return texture;
+}
+
+Vector<StringName> VisualShaderNodeTexture3D::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("source");
+ if (source == SOURCE_TEXTURE) {
+ props.push_back("texture");
+ }
+ return props;
+}
+
+void VisualShaderNodeTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_texture", "value"), &VisualShaderNodeTexture3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &VisualShaderNodeTexture3D::get_texture);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture3D"), "set_texture", "get_texture");
+}
+
+VisualShaderNodeTexture3D::VisualShaderNodeTexture3D() {
+}
+
////////////// Cubemap
String VisualShaderNodeCubemap::get_caption() const {
@@ -1143,8 +1194,6 @@ void VisualShaderNodeCubemap::_bind_methods() {
}
VisualShaderNodeCubemap::VisualShaderNodeCubemap() {
- texture_type = TYPE_DATA;
- source = SOURCE_TEXTURE;
simple_decl = false;
}
@@ -1250,7 +1299,6 @@ void VisualShaderNodeFloatOp::_bind_methods() {
}
VisualShaderNodeFloatOp::VisualShaderNodeFloatOp() {
- op = OP_ADD;
set_input_port_default_value(0, 0.0);
set_input_port_default_value(1, 0.0);
}
@@ -1345,7 +1393,6 @@ void VisualShaderNodeIntOp::_bind_methods() {
}
VisualShaderNodeIntOp::VisualShaderNodeIntOp() {
- op = OP_ADD;
set_input_port_default_value(0, 0);
set_input_port_default_value(1, 0);
}
@@ -1460,7 +1507,6 @@ void VisualShaderNodeVectorOp::_bind_methods() {
}
VisualShaderNodeVectorOp::VisualShaderNodeVectorOp() {
- op = OP_ADD;
set_input_port_default_value(0, Vector3());
set_input_port_default_value(1, Vector3());
}
@@ -1628,7 +1674,6 @@ void VisualShaderNodeColorOp::_bind_methods() {
}
VisualShaderNodeColorOp::VisualShaderNodeColorOp() {
- op = OP_SCREEN;
set_input_port_default_value(0, Vector3());
set_input_port_default_value(1, Vector3());
}
@@ -1703,7 +1748,6 @@ void VisualShaderNodeTransformMult::_bind_methods() {
}
VisualShaderNodeTransformMult::VisualShaderNodeTransformMult() {
- op = OP_AxB;
set_input_port_default_value(0, Transform());
set_input_port_default_value(1, Transform());
}
@@ -1778,7 +1822,6 @@ void VisualShaderNodeTransformVecMult::_bind_methods() {
}
VisualShaderNodeTransformVecMult::VisualShaderNodeTransformVecMult() {
- op = OP_AxB;
set_input_port_default_value(0, Transform());
set_input_port_default_value(1, Vector3());
}
@@ -1908,7 +1951,6 @@ void VisualShaderNodeFloatFunc::_bind_methods() {
}
VisualShaderNodeFloatFunc::VisualShaderNodeFloatFunc() {
- func = FUNC_SIGN;
set_input_port_default_value(0, 0.0);
}
@@ -2003,7 +2045,6 @@ void VisualShaderNodeIntFunc::_bind_methods() {
}
VisualShaderNodeIntFunc::VisualShaderNodeIntFunc() {
- func = FUNC_SIGN;
set_input_port_default_value(0, 0);
}
@@ -2169,7 +2210,6 @@ void VisualShaderNodeVectorFunc::_bind_methods() {
}
VisualShaderNodeVectorFunc::VisualShaderNodeVectorFunc() {
- func = FUNC_NORMALIZE;
set_input_port_default_value(0, Vector3());
}
@@ -2256,9 +2296,8 @@ void VisualShaderNodeColorFunc::_bind_methods() {
}
VisualShaderNodeColorFunc::VisualShaderNodeColorFunc() {
- func = FUNC_GRAYSCALE;
- set_input_port_default_value(0, Vector3());
simple_decl = false;
+ set_input_port_default_value(0, Vector3());
}
////////////// Transform Func
@@ -2328,7 +2367,6 @@ void VisualShaderNodeTransformFunc::_bind_methods() {
}
VisualShaderNodeTransformFunc::VisualShaderNodeTransformFunc() {
- func = FUNC_INVERSE;
set_input_port_default_value(0, Transform());
}
@@ -2516,7 +2554,6 @@ void VisualShaderNodeScalarDerivativeFunc::_bind_methods() {
}
VisualShaderNodeScalarDerivativeFunc::VisualShaderNodeScalarDerivativeFunc() {
- func = FUNC_SUM;
set_input_port_default_value(0, 0.0);
}
@@ -2589,7 +2626,6 @@ void VisualShaderNodeVectorDerivativeFunc::_bind_methods() {
}
VisualShaderNodeVectorDerivativeFunc::VisualShaderNodeVectorDerivativeFunc() {
- func = FUNC_SUM;
set_input_port_default_value(0, Vector3());
}
@@ -3561,12 +3597,6 @@ Vector<StringName> VisualShaderNodeFloatUniform::get_editable_properties() const
}
VisualShaderNodeFloatUniform::VisualShaderNodeFloatUniform() {
- hint = HINT_NONE;
- hint_range_min = 0.0;
- hint_range_max = 1.0;
- hint_range_step = 0.1;
- default_value_enabled = false;
- default_value = 0.0;
}
////////////// Integer Uniform
@@ -3726,12 +3756,6 @@ Vector<StringName> VisualShaderNodeIntUniform::get_editable_properties() const {
}
VisualShaderNodeIntUniform::VisualShaderNodeIntUniform() {
- hint = HINT_NONE;
- hint_range_min = 0;
- hint_range_max = 100;
- hint_range_step = 1;
- default_value_enabled = false;
- default_value = 0;
}
////////////// Boolean Uniform
@@ -3824,8 +3848,6 @@ Vector<StringName> VisualShaderNodeBooleanUniform::get_editable_properties() con
}
VisualShaderNodeBooleanUniform::VisualShaderNodeBooleanUniform() {
- default_value_enabled = false;
- default_value = false;
}
////////////// Color Uniform
@@ -3916,8 +3938,6 @@ Vector<StringName> VisualShaderNodeColorUniform::get_editable_properties() const
}
VisualShaderNodeColorUniform::VisualShaderNodeColorUniform() {
- default_value_enabled = false;
- default_value = Color(1.0, 1.0, 1.0, 1.0);
}
////////////// Vector Uniform
@@ -4006,8 +4026,6 @@ Vector<StringName> VisualShaderNodeVec3Uniform::get_editable_properties() const
}
VisualShaderNodeVec3Uniform::VisualShaderNodeVec3Uniform() {
- default_value_enabled = false;
- default_value = Vector3(0.0, 0.0, 0.0);
}
////////////// Transform Uniform
@@ -4100,8 +4118,6 @@ Vector<StringName> VisualShaderNodeTransformUniform::get_editable_properties() c
}
VisualShaderNodeTransformUniform::VisualShaderNodeTransformUniform() {
- default_value_enabled = false;
- default_value = Transform(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0);
}
////////////// Texture Uniform
@@ -4271,8 +4287,6 @@ bool VisualShaderNodeTextureUniform::is_qualifier_supported(Qualifier p_qual) co
}
VisualShaderNodeTextureUniform::VisualShaderNodeTextureUniform() {
- texture_type = TYPE_DATA;
- color_default = COLOR_DEFAULT_WHITE;
simple_decl = false;
}
@@ -4345,13 +4359,13 @@ String VisualShaderNodeTextureUniformTriplanar::generate_code(Shader::Mode p_mod
String code = "\t{\n";
if (p_input_vars[0] == String() && p_input_vars[1] == String()) {
- code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", triplanar_power_normal, triplanar_pos );\n";
+ code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", triplanar_power_normal, triplanar_pos);\n";
} else if (p_input_vars[0] != String() && p_input_vars[1] == String()) {
- code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", " + p_input_vars[0] + ", triplanar_pos );\n";
+ code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", " + p_input_vars[0] + ", triplanar_pos);\n";
} else if (p_input_vars[0] == String() && p_input_vars[1] != String()) {
- code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", triplanar_power_normal," + p_input_vars[1] + " );\n";
+ code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", triplanar_power_normal, " + p_input_vars[1] + ");\n";
} else {
- code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + " );\n";
+ code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
}
code += "\t\t" + p_output_vars[0] + " = n_tex_read.rgb;\n";
@@ -4441,6 +4455,74 @@ String VisualShaderNodeTexture2DArrayUniform::generate_code(Shader::Mode p_mode,
VisualShaderNodeTexture2DArrayUniform::VisualShaderNodeTexture2DArrayUniform() {
}
+////////////// Texture3D Uniform
+
+String VisualShaderNodeTexture3DUniform::get_caption() const {
+ return "Texture3DUniform";
+}
+
+int VisualShaderNodeTexture3DUniform::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeTexture3DUniform::PortType VisualShaderNodeTexture3DUniform::get_output_port_type(int p_port) const {
+ return PORT_TYPE_SAMPLER;
+}
+
+String VisualShaderNodeTexture3DUniform::get_output_port_name(int p_port) const {
+ return "sampler3D";
+}
+
+int VisualShaderNodeTexture3DUniform::get_input_port_count() const {
+ return 0;
+}
+
+VisualShaderNodeTexture3DUniform::PortType VisualShaderNodeTexture3DUniform::get_input_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR;
+}
+
+String VisualShaderNodeTexture3DUniform::get_input_port_name(int p_port) const {
+ return "";
+}
+
+String VisualShaderNodeTexture3DUniform::get_input_port_default_hint(int p_port) const {
+ return "";
+}
+
+String VisualShaderNodeTexture3DUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ String code = _get_qual_str() + "uniform sampler3D " + get_uniform_name();
+
+ switch (texture_type) {
+ case TYPE_DATA:
+ if (color_default == COLOR_DEFAULT_BLACK)
+ code += " : hint_black;\n";
+ else
+ code += ";\n";
+ break;
+ case TYPE_COLOR:
+ if (color_default == COLOR_DEFAULT_BLACK)
+ code += " : hint_black_albedo;\n";
+ else
+ code += " : hint_albedo;\n";
+ break;
+ case TYPE_NORMALMAP:
+ code += " : hint_normal;\n";
+ break;
+ case TYPE_ANISO:
+ code += " : hint_aniso;\n";
+ break;
+ }
+
+ return code;
+}
+
+String VisualShaderNodeTexture3DUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ return String();
+}
+
+VisualShaderNodeTexture3DUniform::VisualShaderNodeTexture3DUniform() {
+}
+
////////////// Cubemap Uniform
String VisualShaderNodeCubemapUniform::get_caption() const {
@@ -4577,13 +4659,13 @@ String VisualShaderNodeIf::generate_code(Shader::Mode p_mode, VisualShader::Type
}
VisualShaderNodeIf::VisualShaderNodeIf() {
+ simple_decl = false;
set_input_port_default_value(0, 0.0);
set_input_port_default_value(1, 0.0);
set_input_port_default_value(2, CMP_EPSILON);
set_input_port_default_value(3, Vector3(0.0, 0.0, 0.0));
set_input_port_default_value(4, Vector3(0.0, 0.0, 0.0));
set_input_port_default_value(5, Vector3(0.0, 0.0, 0.0));
- simple_decl = false;
}
////////////// Switch
@@ -4642,10 +4724,10 @@ String VisualShaderNodeSwitch::generate_code(Shader::Mode p_mode, VisualShader::
}
VisualShaderNodeSwitch::VisualShaderNodeSwitch() {
+ simple_decl = false;
set_input_port_default_value(0, false);
set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0));
set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0));
- simple_decl = false;
}
////////////// Switch(scalar)
@@ -4836,7 +4918,6 @@ void VisualShaderNodeIs::_bind_methods() {
}
VisualShaderNodeIs::VisualShaderNodeIs() {
- func = FUNC_IS_INF;
set_input_port_default_value(0, 0.0);
}
@@ -5072,9 +5153,6 @@ void VisualShaderNodeCompare::_bind_methods() {
}
VisualShaderNodeCompare::VisualShaderNodeCompare() {
- ctype = CTYPE_SCALAR;
- func = FUNC_EQUAL;
- condition = COND_ALL;
set_input_port_default_value(0, 0.0);
set_input_port_default_value(1, 0.0);
set_input_port_default_value(2, CMP_EPSILON);
@@ -5167,7 +5245,6 @@ void VisualShaderNodeMultiplyAdd::_bind_methods() {
}
VisualShaderNodeMultiplyAdd::VisualShaderNodeMultiplyAdd() {
- type = TYPE_SCALAR;
set_input_port_default_value(0, 0.0);
set_input_port_default_value(1, 0.0);
set_input_port_default_value(2, 0.0);
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index b9c40d0521..06ad42adf5 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -39,7 +39,7 @@
class VisualShaderNodeFloatConstant : public VisualShaderNode {
GDCLASS(VisualShaderNodeFloatConstant, VisualShaderNode);
- float constant;
+ float constant = 0.0f;
protected:
static void _bind_methods();
@@ -69,7 +69,7 @@ public:
class VisualShaderNodeIntConstant : public VisualShaderNode {
GDCLASS(VisualShaderNodeIntConstant, VisualShaderNode);
- int constant;
+ int constant = 0;
protected:
static void _bind_methods();
@@ -99,7 +99,7 @@ public:
class VisualShaderNodeBooleanConstant : public VisualShaderNode {
GDCLASS(VisualShaderNodeBooleanConstant, VisualShaderNode);
- bool constant;
+ bool constant = false;
protected:
static void _bind_methods();
@@ -129,7 +129,7 @@ public:
class VisualShaderNodeColorConstant : public VisualShaderNode {
GDCLASS(VisualShaderNodeColorConstant, VisualShaderNode);
- Color constant;
+ Color constant = Color(1, 1, 1, 1);
protected:
static void _bind_methods();
@@ -240,8 +240,8 @@ public:
};
private:
- Source source;
- TextureType texture_type;
+ Source source = SOURCE_TEXTURE;
+ TextureType texture_type = TYPE_DATA;
protected:
static void _bind_methods();
@@ -294,7 +294,7 @@ public:
};
protected:
- Source source;
+ Source source = SOURCE_TEXTURE;
static void _bind_methods();
@@ -343,6 +343,29 @@ public:
VisualShaderNodeTexture2DArray();
};
+class VisualShaderNodeTexture3D : public VisualShaderNodeSample3D {
+ GDCLASS(VisualShaderNodeTexture3D, VisualShaderNodeSample3D);
+ Ref<Texture3D> texture;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const override;
+
+ virtual String get_input_port_name(int p_port) const override;
+
+ virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const override;
+ virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
+
+ void set_texture(Ref<Texture3D> p_value);
+ Ref<Texture3D> get_texture() const;
+
+ virtual Vector<StringName> get_editable_properties() const override;
+
+ VisualShaderNodeTexture3D();
+};
+
class VisualShaderNodeCubemap : public VisualShaderNode {
GDCLASS(VisualShaderNodeCubemap, VisualShaderNode);
Ref<Cubemap> cube_map;
@@ -360,8 +383,8 @@ public:
};
private:
- Source source;
- TextureType texture_type;
+ Source source = SOURCE_TEXTURE;
+ TextureType texture_type = TYPE_DATA;
protected:
static void _bind_methods();
@@ -421,7 +444,7 @@ public:
};
protected:
- Operator op;
+ Operator op = OP_ADD;
static void _bind_methods();
@@ -463,7 +486,7 @@ public:
};
protected:
- Operator op;
+ Operator op = OP_ADD;
static void _bind_methods();
@@ -510,7 +533,7 @@ public:
};
protected:
- Operator op;
+ Operator op = OP_ADD;
static void _bind_methods();
@@ -556,7 +579,7 @@ public:
};
protected:
- Operator op;
+ Operator op = OP_SCREEN;
static void _bind_methods();
@@ -599,7 +622,7 @@ public:
};
protected:
- Operator op;
+ Operator op = OP_AxB;
static void _bind_methods();
@@ -642,7 +665,7 @@ public:
};
protected:
- Operator op;
+ Operator op = OP_AxB;
static void _bind_methods();
@@ -713,7 +736,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_SIGN;
static void _bind_methods();
@@ -756,7 +779,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_SIGN;
static void _bind_methods();
@@ -830,7 +853,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_NORMALIZE;
static void _bind_methods();
@@ -871,7 +894,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_GRAYSCALE;
static void _bind_methods();
@@ -912,7 +935,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_INVERSE;
static void _bind_methods();
@@ -1067,7 +1090,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_SUM;
static void _bind_methods();
@@ -1107,7 +1130,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_SUM;
static void _bind_methods();
@@ -1482,12 +1505,12 @@ public:
};
private:
- Hint hint;
- float hint_range_min;
- float hint_range_max;
- float hint_range_step;
- bool default_value_enabled;
- float default_value;
+ Hint hint = HINT_NONE;
+ float hint_range_min = 0.0f;
+ float hint_range_max = 1.0f;
+ float hint_range_step = 0.1f;
+ bool default_value_enabled = false;
+ float default_value = 0.0f;
protected:
static void _bind_methods();
@@ -1544,12 +1567,12 @@ public:
};
private:
- Hint hint;
- int hint_range_min;
- int hint_range_max;
- int hint_range_step;
- bool default_value_enabled;
- int default_value;
+ Hint hint = HINT_NONE;
+ int hint_range_min = 0;
+ int hint_range_max = 100;
+ int hint_range_step = 1;
+ bool default_value_enabled = false;
+ int default_value = 0;
protected:
static void _bind_methods();
@@ -1601,8 +1624,8 @@ class VisualShaderNodeBooleanUniform : public VisualShaderNodeUniform {
GDCLASS(VisualShaderNodeBooleanUniform, VisualShaderNodeUniform);
private:
- bool default_value_enabled;
- bool default_value;
+ bool default_value_enabled = false;
+ bool default_value = false;
protected:
static void _bind_methods();
@@ -1640,8 +1663,8 @@ class VisualShaderNodeColorUniform : public VisualShaderNodeUniform {
GDCLASS(VisualShaderNodeColorUniform, VisualShaderNodeUniform);
private:
- bool default_value_enabled;
- Color default_value;
+ bool default_value_enabled = false;
+ Color default_value = Color(1.0, 1.0, 1.0, 1.0);
protected:
static void _bind_methods();
@@ -1679,7 +1702,7 @@ class VisualShaderNodeVec3Uniform : public VisualShaderNodeUniform {
GDCLASS(VisualShaderNodeVec3Uniform, VisualShaderNodeUniform);
private:
- bool default_value_enabled;
+ bool default_value_enabled = false;
Vector3 default_value;
protected:
@@ -1718,8 +1741,8 @@ class VisualShaderNodeTransformUniform : public VisualShaderNodeUniform {
GDCLASS(VisualShaderNodeTransformUniform, VisualShaderNodeUniform);
private:
- bool default_value_enabled;
- Transform default_value;
+ bool default_value_enabled = false;
+ Transform default_value = Transform(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0);
protected:
static void _bind_methods();
@@ -1770,8 +1793,8 @@ public:
};
protected:
- TextureType texture_type;
- ColorDefault color_default;
+ TextureType texture_type = TYPE_DATA;
+ ColorDefault color_default = COLOR_DEFAULT_WHITE;
protected:
static void _bind_methods();
@@ -1855,6 +1878,29 @@ public:
///////////////////////////////////////
+class VisualShaderNodeTexture3DUniform : public VisualShaderNodeTextureUniform {
+ GDCLASS(VisualShaderNodeTexture3DUniform, VisualShaderNodeTextureUniform);
+
+public:
+ virtual String get_caption() const override;
+
+ virtual int get_input_port_count() const override;
+ virtual PortType get_input_port_type(int p_port) const override;
+ virtual String get_input_port_name(int p_port) const override;
+
+ virtual int get_output_port_count() const override;
+ virtual PortType get_output_port_type(int p_port) const override;
+ virtual String get_output_port_name(int p_port) const override;
+
+ virtual String get_input_port_default_hint(int p_port) const override;
+ virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ VisualShaderNodeTexture3DUniform();
+};
+
+///////////////////////////////////////
+
class VisualShaderNodeCubemapUniform : public VisualShaderNodeTextureUniform {
GDCLASS(VisualShaderNodeCubemapUniform, VisualShaderNodeTextureUniform);
@@ -1973,7 +2019,7 @@ public:
};
protected:
- Function func;
+ Function func = FUNC_IS_INF;
protected:
static void _bind_methods();
@@ -2032,9 +2078,9 @@ public:
};
protected:
- ComparisonType ctype;
- Function func;
- Condition condition;
+ ComparisonType ctype = CTYPE_SCALAR;
+ Function func = FUNC_EQUAL;
+ Condition condition = COND_ALL;
protected:
static void _bind_methods();
@@ -2082,7 +2128,7 @@ public:
};
protected:
- Type type;
+ Type type = TYPE_SCALAR;
protected:
static void _bind_methods();
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 8f6d6d3b99..356f4b884a 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -194,6 +194,10 @@ void DisplayServer::delete_sub_window(WindowID p_id) {
ERR_FAIL_MSG("Sub-windows not supported by this display server.");
}
+void DisplayServer::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ ERR_FAIL_MSG("Mouse passthrough not supported by this display server.");
+}
+
void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) {
WARN_PRINT("IME not supported by this display server.");
}
@@ -412,6 +416,7 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_mouse_passthrough", "region", "window_id"), &DisplayServer::window_set_mouse_passthrough, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID));
diff --git a/servers/display_server.h b/servers/display_server.h
index b652418244..3ee0da709b 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -247,6 +247,8 @@ public:
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
+
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0;
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 856bba78f7..75c9a95739 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -468,7 +468,7 @@ void Body2DSW::integrate_forces(real_t p_step) {
linear_velocity = motion / p_step;
real_t rot = new_transform.get_rotation() - get_transform().get_rotation();
- angular_velocity = rot / p_step;
+ angular_velocity = remainder(rot, 2.0 * Math_PI) / p_step;
do_motion = true;
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index e631046524..f609adccf9 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -644,7 +644,7 @@ class PhysicsServer2DManager {
name(p_ci.name),
create_callback(p_ci.create_callback) {}
- ClassInfo operator=(const ClassInfo &p_ci) {
+ ClassInfo &operator=(const ClassInfo &p_ci) {
name = p_ci.name;
create_callback = p_ci.create_callback;
return *this;
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index dcb183aea4..b779942460 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -785,7 +785,7 @@ class PhysicsServer3DManager {
name(p_ci.name),
create_callback(p_ci.create_callback) {}
- ClassInfo operator=(const ClassInfo &p_ci) {
+ ClassInfo &operator=(const ClassInfo &p_ci) {
name = p_ci.name;
create_callback = p_ci.create_callback;
return *this;
diff --git a/servers/rendering/rasterizer.h b/servers/rendering/rasterizer.h
index 41dcd387de..a24189bdd7 100644
--- a/servers/rendering/rasterizer.h
+++ b/servers/rendering/rasterizer.h
@@ -88,7 +88,7 @@ public:
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
- virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) = 0;
+ virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) = 0;
virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) = 0;
virtual void environment_set_volumetric_fog_filter_active(bool p_enable) = 0;
@@ -331,12 +331,12 @@ public:
virtual RID texture_2d_create(const Ref<Image> &p_image) = 0;
virtual RID texture_2d_layered_create(const Vector<Ref<Image>> &p_layers, RS::TextureLayeredType p_layered_type) = 0;
- virtual RID texture_3d_create(const Vector<Ref<Image>> &p_slices) = 0; //all slices, then all the mipmaps, must be coherent
+ virtual RID texture_3d_create(Image::Format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) = 0;
virtual RID texture_proxy_create(RID p_base) = 0; //all slices, then all the mipmaps, must be coherent
virtual void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) = 0; //mostly used for video and streaming
virtual void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) = 0;
- virtual void texture_3d_update(RID p_texture, const Ref<Image> &p_image, int p_depth, int p_mipmap) = 0;
+ virtual void texture_3d_update(RID p_texture, const Vector<Ref<Image>> &p_data) = 0;
virtual void texture_proxy_update(RID p_proxy, RID p_base) = 0;
//these two APIs can be used together or in combination with the others.
@@ -346,7 +346,7 @@ public:
virtual Ref<Image> texture_2d_get(RID p_texture) const = 0;
virtual Ref<Image> texture_2d_layer_get(RID p_texture, int p_layer) const = 0;
- virtual Ref<Image> texture_3d_slice_get(RID p_texture, int p_depth, int p_mipmap) const = 0;
+ virtual Vector<Ref<Image>> texture_3d_get(RID p_texture) const = 0;
virtual void texture_replace(RID p_texture, RID p_by_texture) = 0;
virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0;
@@ -661,6 +661,8 @@ public:
virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0;
virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0;
virtual void particles_restart(RID p_particles) = 0;
+ virtual void particles_emit(RID p_particles, const Transform &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) = 0;
+ virtual void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) = 0;
virtual bool particles_is_inactive(RID p_particles) const = 0;
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index efa16628e4..c56c208098 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -2734,6 +2734,7 @@ RasterizerSceneHighEndRD::RasterizerSceneHighEndRD(RasterizerStorageRD *p_storag
actions.renames["LIGHT_COLOR"] = "light_color";
actions.renames["LIGHT"] = "light";
actions.renames["ATTENUATION"] = "attenuation";
+ actions.renames["SHADOW_ATTENUATION"] = "shadow_attenuation";
actions.renames["DIFFUSE_LIGHT"] = "diffuse_light";
actions.renames["SPECULAR_LIGHT"] = "specular_light";
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
index eb49233b98..fe31d2f76b 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
@@ -1542,7 +1542,7 @@ public:
float environment_get_fog_height(RID p_env) const;
float environment_get_fog_height_density(RID p_env) const;
- void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter);
+ void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter);
virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth);
virtual void environment_set_volumetric_fog_filter_active(bool p_enable);
diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
index e09926c97e..a13e7d786b 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -715,8 +715,120 @@ RID RasterizerStorageRD::texture_2d_layered_create(const Vector<Ref<Image>> &p_l
return texture_owner.make_rid(texture);
}
-RID RasterizerStorageRD::texture_3d_create(const Vector<Ref<Image>> &p_slices) {
- return RID();
+RID RasterizerStorageRD::texture_3d_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) {
+ ERR_FAIL_COND_V(p_data.size() == 0, RID());
+ Image::Image3DValidateError verr = Image::validate_3d_image(p_format, p_width, p_height, p_depth, p_mipmaps, p_data);
+ if (verr != Image::VALIDATE_3D_OK) {
+ ERR_FAIL_V_MSG(RID(), Image::get_3d_image_validation_error_text(verr));
+ }
+
+ TextureToRDFormat ret_format;
+ Image::Format validated_format = Image::FORMAT_MAX;
+ Vector<uint8_t> all_data;
+ uint32_t mipmap_count = 0;
+ Vector<Texture::BufferSlice3D> slices;
+ {
+ Vector<Ref<Image>> images;
+ uint32_t all_data_size = 0;
+ images.resize(p_data.size());
+ for (int i = 0; i < p_data.size(); i++) {
+ TextureToRDFormat f;
+ images.write[i] = _validate_texture_format(p_data[i], f);
+ if (i == 0) {
+ ret_format = f;
+ validated_format = images[0]->get_format();
+ }
+
+ all_data_size += images[i]->get_data().size();
+ }
+
+ all_data.resize(all_data_size); //consolidate all data here
+ uint32_t offset = 0;
+ Size2i prev_size;
+ for (int i = 0; i < p_data.size(); i++) {
+ uint32_t s = images[i]->get_data().size();
+
+ copymem(&all_data.write[offset], images[i]->get_data().ptr(), s);
+ {
+ Texture::BufferSlice3D slice;
+ slice.size.width = images[i]->get_width();
+ slice.size.height = images[i]->get_height();
+ slice.offset = offset;
+ slice.buffer_size = s;
+ slices.push_back(slice);
+ }
+ offset += s;
+
+ Size2i img_size(images[i]->get_width(), images[i]->get_height());
+ if (img_size != prev_size) {
+ mipmap_count++;
+ }
+ prev_size = img_size;
+ }
+ }
+
+ Texture texture;
+
+ texture.type = Texture::TYPE_3D;
+ texture.width = p_width;
+ texture.height = p_height;
+ texture.depth = p_depth;
+ texture.mipmaps = mipmap_count;
+ texture.format = p_data[0]->get_format();
+ texture.validated_format = validated_format;
+
+ texture.buffer_size_3d = all_data.size();
+ texture.buffer_slices_3d = slices;
+
+ texture.rd_type = RD::TEXTURE_TYPE_3D;
+ texture.rd_format = ret_format.format;
+ texture.rd_format_srgb = ret_format.format_srgb;
+
+ RD::TextureFormat rd_format;
+ RD::TextureView rd_view;
+ { //attempt register
+ rd_format.format = texture.rd_format;
+ rd_format.width = texture.width;
+ rd_format.height = texture.height;
+ rd_format.depth = texture.depth;
+ rd_format.array_layers = 1;
+ rd_format.mipmaps = texture.mipmaps;
+ rd_format.type = texture.rd_type;
+ rd_format.samples = RD::TEXTURE_SAMPLES_1;
+ rd_format.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
+ if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
+ rd_format.shareable_formats.push_back(texture.rd_format);
+ rd_format.shareable_formats.push_back(texture.rd_format_srgb);
+ }
+ }
+ {
+ rd_view.swizzle_r = ret_format.swizzle_r;
+ rd_view.swizzle_g = ret_format.swizzle_g;
+ rd_view.swizzle_b = ret_format.swizzle_b;
+ rd_view.swizzle_a = ret_format.swizzle_a;
+ }
+ Vector<Vector<uint8_t>> data_slices;
+ data_slices.push_back(all_data); //one slice
+
+ texture.rd_texture = RD::get_singleton()->texture_create(rd_format, rd_view, data_slices);
+ ERR_FAIL_COND_V(texture.rd_texture.is_null(), RID());
+ if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
+ rd_view.format_override = texture.rd_format_srgb;
+ texture.rd_texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, texture.rd_texture);
+ if (texture.rd_texture_srgb.is_null()) {
+ RD::get_singleton()->free(texture.rd_texture);
+ ERR_FAIL_COND_V(texture.rd_texture_srgb.is_null(), RID());
+ }
+ }
+
+ //used for 2D, overridable
+ texture.width_2d = texture.width;
+ texture.height_2d = texture.height;
+ texture.is_render_target = false;
+ texture.rd_view = rd_view;
+ texture.is_proxy = false;
+
+ return texture_owner.make_rid(texture);
}
RID RasterizerStorageRD::texture_proxy_create(RID p_base) {
@@ -772,7 +884,41 @@ void RasterizerStorageRD::texture_2d_update(RID p_texture, const Ref<Image> &p_i
_texture_2d_update(p_texture, p_image, p_layer, false);
}
-void RasterizerStorageRD::texture_3d_update(RID p_texture, const Ref<Image> &p_image, int p_depth, int p_mipmap) {
+void RasterizerStorageRD::texture_3d_update(RID p_texture, const Vector<Ref<Image>> &p_data) {
+ Texture *tex = texture_owner.getornull(p_texture);
+ ERR_FAIL_COND(!tex);
+ ERR_FAIL_COND(tex->type != Texture::TYPE_3D);
+ Image::Image3DValidateError verr = Image::validate_3d_image(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps > 1, p_data);
+ if (verr != Image::VALIDATE_3D_OK) {
+ ERR_FAIL_MSG(Image::get_3d_image_validation_error_text(verr));
+ }
+
+ Vector<uint8_t> all_data;
+ {
+ Vector<Ref<Image>> images;
+ uint32_t all_data_size = 0;
+ images.resize(p_data.size());
+ for (int i = 0; i < p_data.size(); i++) {
+ Ref<Image> image = p_data[i];
+ if (image->get_format() != tex->validated_format) {
+ image = image->duplicate();
+ image->convert(tex->validated_format);
+ }
+ all_data_size += images[i]->get_data().size();
+ images.push_back(image);
+ }
+
+ all_data.resize(all_data_size); //consolidate all data here
+ uint32_t offset = 0;
+
+ for (int i = 0; i < p_data.size(); i++) {
+ uint32_t s = images[i]->get_data().size();
+ copymem(&all_data.write[offset], images[i]->get_data().ptr(), s);
+ offset += s;
+ }
+ }
+
+ RD::get_singleton()->texture_update(tex->rd_texture, 0, all_data, true);
}
void RasterizerStorageRD::texture_proxy_update(RID p_texture, RID p_proxy_to) {
@@ -858,7 +1004,25 @@ RID RasterizerStorageRD::texture_2d_layered_placeholder_create(RS::TextureLayere
}
RID RasterizerStorageRD::texture_3d_placeholder_create() {
- return RID();
+ //this could be better optimized to reuse an existing image , done this way
+ //for now to get it working
+ Ref<Image> image;
+ image.instance();
+ image->create(4, 4, false, Image::FORMAT_RGBA8);
+
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ image->set_pixel(i, j, Color(1, 0, 1, 1));
+ }
+ }
+
+ Vector<Ref<Image>> images;
+ //cube
+ for (int i = 0; i < 4; i++) {
+ images.push_back(image);
+ }
+
+ return texture_3d_create(Image::FORMAT_RGBA8, 4, 4, 4, false, images);
}
Ref<Image> RasterizerStorageRD::texture_2d_get(RID p_texture) const {
@@ -890,11 +1054,51 @@ Ref<Image> RasterizerStorageRD::texture_2d_get(RID p_texture) const {
}
Ref<Image> RasterizerStorageRD::texture_2d_layer_get(RID p_texture, int p_layer) const {
- return Ref<Image>();
+ Texture *tex = texture_owner.getornull(p_texture);
+ ERR_FAIL_COND_V(!tex, Ref<Image>());
+
+ Vector<uint8_t> data = RD::get_singleton()->texture_get_data(tex->rd_texture, p_layer);
+ ERR_FAIL_COND_V(data.size() == 0, Ref<Image>());
+ Ref<Image> image;
+ image.instance();
+ image->create(tex->width, tex->height, tex->mipmaps > 1, tex->validated_format, data);
+ ERR_FAIL_COND_V(image->empty(), Ref<Image>());
+ if (tex->format != tex->validated_format) {
+ image->convert(tex->format);
+ }
+
+ return image;
}
-Ref<Image> RasterizerStorageRD::texture_3d_slice_get(RID p_texture, int p_depth, int p_mipmap) const {
- return Ref<Image>();
+Vector<Ref<Image>> RasterizerStorageRD::texture_3d_get(RID p_texture) const {
+ Texture *tex = texture_owner.getornull(p_texture);
+ ERR_FAIL_COND_V(!tex, Vector<Ref<Image>>());
+ ERR_FAIL_COND_V(tex->type != Texture::TYPE_3D, Vector<Ref<Image>>());
+
+ Vector<uint8_t> all_data = RD::get_singleton()->texture_get_data(tex->rd_texture, 0);
+
+ ERR_FAIL_COND_V(all_data.size() != (int)tex->buffer_size_3d, Vector<Ref<Image>>());
+
+ Vector<Ref<Image>> ret;
+
+ for (int i = 0; i < tex->buffer_slices_3d.size(); i++) {
+ const Texture::BufferSlice3D &bs = tex->buffer_slices_3d[i];
+ ERR_FAIL_COND_V(bs.offset >= (uint32_t)all_data.size(), Vector<Ref<Image>>());
+ ERR_FAIL_COND_V(bs.offset + bs.buffer_size > (uint32_t)all_data.size(), Vector<Ref<Image>>());
+ Vector<uint8_t> sub_region = all_data.subarray(bs.offset, bs.offset + bs.buffer_size - 1);
+
+ Ref<Image> img;
+ img.instance();
+ img->create(bs.size.width, bs.size.height, false, tex->validated_format, sub_region);
+ ERR_FAIL_COND_V(img->empty(), Vector<Ref<Image>>());
+ if (tex->format != tex->validated_format) {
+ img->convert(tex->format);
+ }
+
+ ret.push_back(img);
+ }
+
+ return ret;
}
void RasterizerStorageRD::texture_replace(RID p_texture, RID p_by_texture) {
@@ -3004,9 +3208,9 @@ Vector<float> RasterizerStorageRD::multimesh_get_buffer(RID p_multimesh) const {
Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer);
Vector<float> ret;
- ret.resize(multimesh->instances);
+ ret.resize(multimesh->instances * multimesh->stride_cache);
{
- float *w = multimesh->data_cache.ptrw();
+ float *w = ret.ptrw();
const uint8_t *r = buffer.ptr();
copymem(w, r, buffer.size());
}
@@ -3119,24 +3323,40 @@ bool RasterizerStorageRD::particles_get_emitting(RID p_particles) {
return particles->emitting;
}
+void RasterizerStorageRD::_particles_free_data(Particles *particles) {
+ if (!particles->particle_buffer.is_valid()) {
+ return;
+ }
+ RD::get_singleton()->free(particles->particle_buffer);
+ RD::get_singleton()->free(particles->frame_params_buffer);
+ RD::get_singleton()->free(particles->particle_instance_buffer);
+ particles->particles_transforms_buffer_uniform_set = RID();
+ particles->particle_buffer = RID();
+
+ if (particles->particles_sort_buffer.is_valid()) {
+ RD::get_singleton()->free(particles->particles_sort_buffer);
+ particles->particles_sort_buffer = RID();
+ }
+
+ if (particles->emission_buffer != nullptr) {
+ particles->emission_buffer = nullptr;
+ particles->emission_buffer_data.clear();
+ RD::get_singleton()->free(particles->emission_storage_buffer);
+ particles->emission_storage_buffer = RID();
+ }
+}
+
void RasterizerStorageRD::particles_set_amount(RID p_particles, int p_amount) {
Particles *particles = particles_owner.getornull(p_particles);
ERR_FAIL_COND(!particles);
- particles->amount = p_amount;
+ if (particles->amount == p_amount) {
+ return;
+ }
- if (particles->particle_buffer.is_valid()) {
- RD::get_singleton()->free(particles->particle_buffer);
- RD::get_singleton()->free(particles->frame_params_buffer);
- RD::get_singleton()->free(particles->particle_instance_buffer);
- particles->particles_transforms_buffer_uniform_set = RID();
- particles->particle_buffer = RID();
+ _particles_free_data(particles);
- if (particles->particles_sort_buffer.is_valid()) {
- RD::get_singleton()->free(particles->particles_sort_buffer);
- particles->particles_sort_buffer = RID();
- }
- }
+ particles->amount = p_amount;
if (particles->amount > 0) {
particles->particle_buffer = RD::get_singleton()->storage_buffer_create(sizeof(ParticleData) * p_amount);
@@ -3150,27 +3370,6 @@ void RasterizerStorageRD::particles_set_amount(RID p_particles, int p_amount) {
{
RD::Uniform u;
u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 0;
- u.ids.push_back(particles->frame_params_buffer);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 1;
- u.ids.push_back(particles->particle_buffer);
- uniforms.push_back(u);
- }
-
- particles->particles_material_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, particles_shader.default_shader_rd, 1);
- }
-
- {
- Vector<RD::Uniform> uniforms;
-
- {
- RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 1;
u.ids.push_back(particles->particle_buffer);
uniforms.push_back(u);
@@ -3290,6 +3489,79 @@ void RasterizerStorageRD::particles_restart(RID p_particles) {
particles->restart_request = true;
}
+void RasterizerStorageRD::_particles_allocate_emission_buffer(Particles *particles) {
+ ERR_FAIL_COND(particles->emission_buffer != nullptr);
+
+ particles->emission_buffer_data.resize(sizeof(ParticleEmissionBuffer::Data) * particles->amount + sizeof(uint32_t) * 4);
+ zeromem(particles->emission_buffer_data.ptrw(), particles->emission_buffer_data.size());
+ particles->emission_buffer = (ParticleEmissionBuffer *)particles->emission_buffer_data.ptrw();
+ particles->emission_buffer->particle_max = particles->amount;
+
+ particles->emission_storage_buffer = RD::get_singleton()->storage_buffer_create(particles->emission_buffer_data.size(), particles->emission_buffer_data);
+
+ if (RD::get_singleton()->uniform_set_is_valid(particles->particles_material_uniform_set)) {
+ //will need to be re-created
+ RD::get_singleton()->free(particles->particles_material_uniform_set);
+ particles->particles_material_uniform_set = RID();
+ }
+}
+
+void RasterizerStorageRD::particles_set_subemitter(RID p_particles, RID p_subemitter_particles) {
+ Particles *particles = particles_owner.getornull(p_particles);
+ ERR_FAIL_COND(!particles);
+ ERR_FAIL_COND(p_particles == p_subemitter_particles);
+
+ particles->sub_emitter = p_subemitter_particles;
+
+ if (RD::get_singleton()->uniform_set_is_valid(particles->particles_material_uniform_set)) {
+ RD::get_singleton()->free(particles->particles_material_uniform_set);
+ particles->particles_material_uniform_set = RID(); //clear and force to re create sub emitting
+ }
+}
+
+void RasterizerStorageRD::particles_emit(RID p_particles, const Transform &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) {
+ Particles *particles = particles_owner.getornull(p_particles);
+ ERR_FAIL_COND(!particles);
+ ERR_FAIL_COND(particles->amount == 0);
+
+ if (particles->emitting) {
+ particles->clear = true;
+ particles->emitting = false;
+ }
+
+ if (particles->emission_buffer == nullptr) {
+ _particles_allocate_emission_buffer(particles);
+ }
+
+ if (particles->inactive) {
+ //in case it was inactive, make active again
+ particles->inactive = false;
+ particles->inactive_time = 0;
+ }
+
+ int32_t idx = particles->emission_buffer->particle_count;
+ if (idx < particles->emission_buffer->particle_max) {
+ store_transform(p_transform, particles->emission_buffer->data[idx].xform);
+
+ particles->emission_buffer->data[idx].velocity[0] = p_velocity.x;
+ particles->emission_buffer->data[idx].velocity[1] = p_velocity.y;
+ particles->emission_buffer->data[idx].velocity[2] = p_velocity.z;
+
+ particles->emission_buffer->data[idx].custom[0] = p_custom.r;
+ particles->emission_buffer->data[idx].custom[1] = p_custom.g;
+ particles->emission_buffer->data[idx].custom[2] = p_custom.b;
+ particles->emission_buffer->data[idx].custom[3] = p_custom.a;
+
+ particles->emission_buffer->data[idx].color[0] = p_color.r;
+ particles->emission_buffer->data[idx].color[1] = p_color.g;
+ particles->emission_buffer->data[idx].color[2] = p_color.b;
+ particles->emission_buffer->data[idx].color[3] = p_color.a;
+
+ particles->emission_buffer->data[idx].flags = p_emit_flags;
+ particles->emission_buffer->particle_count++;
+ }
+}
+
void RasterizerStorageRD::particles_request_process(RID p_particles) {
Particles *particles = particles_owner.getornull(p_particles);
ERR_FAIL_COND(!particles);
@@ -3375,6 +3647,54 @@ RID RasterizerStorageRD::particles_get_draw_pass_mesh(RID p_particles, int p_pas
}
void RasterizerStorageRD::_particles_process(Particles *p_particles, float p_delta) {
+ if (p_particles->particles_material_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(p_particles->particles_material_uniform_set)) {
+ Vector<RD::Uniform> uniforms;
+
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 0;
+ u.ids.push_back(p_particles->frame_params_buffer);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 1;
+ u.ids.push_back(p_particles->particle_buffer);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 2;
+ if (p_particles->emission_storage_buffer.is_valid()) {
+ u.ids.push_back(p_particles->emission_storage_buffer);
+ } else {
+ u.ids.push_back(default_rd_storage_buffer);
+ }
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 3;
+ Particles *sub_emitter = particles_owner.getornull(p_particles->sub_emitter);
+ if (sub_emitter) {
+ if (sub_emitter->emission_buffer == nullptr) { //no emission buffer, allocate emission buffer
+ _particles_allocate_emission_buffer(sub_emitter);
+ }
+ u.ids.push_back(sub_emitter->emission_storage_buffer);
+ } else {
+ u.ids.push_back(default_rd_storage_buffer);
+ }
+ uniforms.push_back(u);
+ }
+
+ p_particles->particles_material_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, particles_shader.default_shader_rd, 1);
+ }
+
float new_phase = Math::fmod((float)p_particles->phase + (p_delta / p_particles->lifetime) * p_particles->speed_scale, (float)1.0);
ParticlesFrameParams &frame_params = p_particles->frame_params;
@@ -3416,6 +3736,36 @@ void RasterizerStorageRD::_particles_process(Particles *p_particles, float p_del
push_constant.lifetime = p_particles->lifetime;
push_constant.trail_size = 1;
push_constant.use_fractional_delta = p_particles->fractional_delta;
+ push_constant.sub_emitter_mode = !p_particles->emitting && p_particles->emission_buffer && (p_particles->emission_buffer->particle_count > 0 || p_particles->force_sub_emit);
+
+ p_particles->force_sub_emit = false; //reset
+
+ Particles *sub_emitter = particles_owner.getornull(p_particles->sub_emitter);
+
+ if (sub_emitter && sub_emitter->emission_storage_buffer.is_valid()) {
+ // print_line("updating subemitter buffer");
+ int32_t zero[4] = { 0, sub_emitter->amount, 0, 0 };
+ RD::get_singleton()->buffer_update(sub_emitter->emission_storage_buffer, 0, sizeof(uint32_t) * 4, zero, true);
+ push_constant.can_emit = true;
+
+ if (sub_emitter->emitting) {
+ sub_emitter->emitting = false;
+ sub_emitter->clear = true; //will need to clear if it was emitting, sorry
+ }
+ //make sure the sub emitter processes particles too
+ sub_emitter->inactive = false;
+ sub_emitter->inactive_time = 0;
+
+ sub_emitter->force_sub_emit = true;
+
+ } else {
+ push_constant.can_emit = false;
+ }
+
+ if (p_particles->emission_buffer && p_particles->emission_buffer->particle_count) {
+ RD::get_singleton()->buffer_update(p_particles->emission_storage_buffer, 0, sizeof(uint32_t) * 4 + sizeof(ParticleEmissionBuffer::Data) * p_particles->emission_buffer->particle_count, p_particles->emission_buffer, true);
+ p_particles->emission_buffer->particle_count = 0;
+ }
p_particles->clear = false;
@@ -3617,9 +3967,6 @@ void RasterizerStorageRD::update_particles() {
RD::get_singleton()->compute_list_end();
}
- particle_update_list = particles->update_list;
- particles->update_list = nullptr;
-
particles->instance_dependency.instance_notify_changed(true, false); //make sure shadows are updated
}
}
@@ -6519,6 +6866,11 @@ bool RasterizerStorageRD::free(RID p_rid) {
light->instance_dependency.instance_notify_deleted(p_rid);
light_owner.free(p_rid);
+ } else if (particles_owner.owns(p_rid)) {
+ Particles *particles = particles_owner.getornull(p_rid);
+ _particles_free_data(particles);
+ particles->instance_dependency.instance_notify_deleted(p_rid);
+ particles_owner.free(p_rid);
} else if (render_target_owner.owns(p_rid)) {
RenderTarget *rt = render_target_owner.getornull(p_rid);
@@ -6838,15 +7190,18 @@ RasterizerStorageRD::RasterizerStorageRD() {
case RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED: {
sampler_state.repeat_u = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
sampler_state.repeat_v = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
+ sampler_state.repeat_w = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
} break;
case RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED: {
sampler_state.repeat_u = RD::SAMPLER_REPEAT_MODE_REPEAT;
sampler_state.repeat_v = RD::SAMPLER_REPEAT_MODE_REPEAT;
+ sampler_state.repeat_w = RD::SAMPLER_REPEAT_MODE_REPEAT;
} break;
case RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR: {
sampler_state.repeat_u = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
sampler_state.repeat_v = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
+ sampler_state.repeat_w = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
} break;
default: {
}
@@ -7013,6 +7368,17 @@ RasterizerStorageRD::RasterizerStorageRD() {
//actions.renames["GRAVITY"] = "current_gravity";
actions.renames["EMISSION_TRANSFORM"] = "FRAME.emission_transform";
actions.renames["RANDOM_SEED"] = "FRAME.random_seed";
+ actions.renames["FLAG_EMIT_POSITION"] = "EMISSION_FLAG_HAS_POSITION";
+ actions.renames["FLAG_EMIT_ROT_SCALE"] = "EMISSION_FLAG_HAS_ROTATION_SCALE";
+ actions.renames["FLAG_EMIT_VELOCITY"] = "EMISSION_FLAG_HAS_VELOCITY";
+ actions.renames["FLAG_EMIT_COLOR"] = "EMISSION_FLAG_HAS_COLOR";
+ actions.renames["FLAG_EMIT_CUSTOM"] = "EMISSION_FLAG_HAS_CUSTOM";
+ actions.renames["RESTART_POSITION"] = "restart_position";
+ actions.renames["RESTART_ROT_SCALE"] = "restart_rotation_scale";
+ actions.renames["RESTART_VELOCITY"] = "restart_velocity";
+ actions.renames["RESTART_COLOR"] = "restart_color";
+ actions.renames["RESTART_CUSTOM"] = "restart_custom";
+ actions.renames["emit_particle"] = "emit_particle";
actions.render_mode_defines["disable_force"] = "#define DISABLE_FORCE\n";
actions.render_mode_defines["disable_velocity"] = "#define DISABLE_VELOCITY\n";
@@ -7075,6 +7441,8 @@ RasterizerStorageRD::RasterizerStorageRD() {
particles_shader.base_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, particles_shader.default_shader_rd, 0);
}
+ default_rd_storage_buffer = RD::get_singleton()->storage_buffer_create(sizeof(uint32_t) * 4);
+
{
Vector<String> copy_modes;
copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n");
@@ -7115,6 +7483,8 @@ RasterizerStorageRD::~RasterizerStorageRD() {
}
giprobe_sdf_shader.version_free(giprobe_sdf_shader_version);
+ RD::get_singleton()->free(default_rd_storage_buffer);
+
if (decal_atlas.textures.size()) {
ERR_PRINT("Decal Atlas: " + itos(decal_atlas.textures.size()) + " textures were not removed from the atlas.");
}
diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h
index e09b4a52eb..e14b9528cf 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h
@@ -205,6 +205,14 @@ private:
int height_2d;
int width_2d;
+ struct BufferSlice3D {
+ Size2i size;
+ uint32_t offset = 0;
+ uint32_t buffer_size = 0;
+ };
+ Vector<BufferSlice3D> buffer_slices_3d;
+ uint32_t buffer_size_3d = 0;
+
bool is_render_target;
bool is_proxy;
@@ -249,6 +257,7 @@ private:
RID default_rd_textures[DEFAULT_RD_TEXTURE_MAX];
RID default_rd_samplers[RS::CANVAS_ITEM_TEXTURE_FILTER_MAX][RS::CANVAS_ITEM_TEXTURE_REPEAT_MAX];
+ RID default_rd_storage_buffer;
/* DECAL ATLAS */
@@ -482,6 +491,25 @@ private:
float emission_transform[16];
};
+ struct ParticleEmissionBufferData {
+ };
+
+ struct ParticleEmissionBuffer {
+ struct Data {
+ float xform[16];
+ float velocity[3];
+ uint32_t flags;
+ float color[4];
+ float custom[4];
+ };
+
+ int32_t particle_count;
+ int32_t particle_max;
+ uint32_t pad1;
+ uint32_t pad2;
+ Data data[1]; //its 2020 and empty arrays are still non standard in C++
+ };
+
struct Particles {
bool inactive;
float inactive_time;
@@ -515,6 +543,8 @@ private:
bool dirty = false;
Particles *update_list = nullptr;
+ RID sub_emitter;
+
float phase;
float prev_phase;
uint64_t prev_ticks;
@@ -530,8 +560,15 @@ private:
bool clear;
+ bool force_sub_emit = false;
+
Transform emission_transform;
+ Vector<uint8_t> emission_buffer_data;
+
+ ParticleEmissionBuffer *emission_buffer = nullptr;
+ RID emission_storage_buffer;
+
Particles() :
inactive(true),
inactive_time(0.0),
@@ -562,6 +599,8 @@ private:
};
void _particles_process(Particles *p_particles, float p_delta);
+ void _particles_allocate_emission_buffer(Particles *particles);
+ void _particles_free_data(Particles *particles);
struct ParticlesShader {
struct PushConstant {
@@ -569,8 +608,11 @@ private:
uint32_t clear;
uint32_t total_particles;
uint32_t trail_size;
+
uint32_t use_fractional_delta;
- uint32_t pad[3];
+ uint32_t sub_emitter_mode;
+ uint32_t can_emit;
+ uint32_t pad;
};
ParticlesShaderRD shader;
@@ -946,14 +988,14 @@ public:
virtual RID texture_2d_create(const Ref<Image> &p_image);
virtual RID texture_2d_layered_create(const Vector<Ref<Image>> &p_layers, RS::TextureLayeredType p_layered_type);
- virtual RID texture_3d_create(const Vector<Ref<Image>> &p_slices); //all slices, then all the mipmaps, must be coherent
+ virtual RID texture_3d_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data); //all slices, then all the mipmaps, must be coherent
virtual RID texture_proxy_create(RID p_base);
virtual void _texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer, bool p_immediate);
virtual void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0); //mostly used for video and streaming
virtual void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0);
- virtual void texture_3d_update(RID p_texture, const Ref<Image> &p_image, int p_depth, int p_mipmap);
+ virtual void texture_3d_update(RID p_texture, const Vector<Ref<Image>> &p_data);
virtual void texture_proxy_update(RID p_texture, RID p_proxy_to);
//these two APIs can be used together or in combination with the others.
@@ -963,7 +1005,7 @@ public:
virtual Ref<Image> texture_2d_get(RID p_texture) const;
virtual Ref<Image> texture_2d_layer_get(RID p_texture, int p_layer) const;
- virtual Ref<Image> texture_3d_slice_get(RID p_texture, int p_depth, int p_mipmap) const;
+ virtual Vector<Ref<Image>> texture_3d_get(RID p_texture) const;
virtual void texture_replace(RID p_texture, RID p_by_texture);
virtual void texture_set_size_override(RID p_texture, int p_width, int p_height);
@@ -1650,6 +1692,8 @@ public:
void particles_set_fixed_fps(RID p_particles, int p_fps);
void particles_set_fractional_delta(RID p_particles, bool p_enable);
void particles_restart(RID p_particles);
+ void particles_emit(RID p_particles, const Transform &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags);
+ void particles_set_subemitter(RID p_particles, RID p_subemitter_particles);
void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order);
diff --git a/servers/rendering/rasterizer_rd/shaders/canvas.glsl b/servers/rendering/rasterizer_rd/shaders/canvas.glsl
index e33b3face9..4a40584e16 100644
--- a/servers/rendering/rasterizer_rd/shaders/canvas.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/canvas.glsl
@@ -101,7 +101,7 @@ void main() {
offset += 1;
} else {
instance_color = vec4(texelFetch(instancing_buffer, offset + 0), texelFetch(instancing_buffer, offset + 1), texelFetch(instancing_buffer, offset + 2), texelFetch(instancing_buffer, offset + 3));
- offser += 4;
+ offset += 4;
}
color *= instance_color;
diff --git a/servers/rendering/rasterizer_rd/shaders/particles.glsl b/servers/rendering/rasterizer_rd/shaders/particles.glsl
index 7cdedfcbfe..a924509771 100644
--- a/servers/rendering/rasterizer_rd/shaders/particles.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/particles.glsl
@@ -66,6 +66,38 @@ layout(set = 1, binding = 1, std430) restrict buffer Particles {
}
particles;
+#define EMISSION_FLAG_HAS_POSITION 1
+#define EMISSION_FLAG_HAS_ROTATION_SCALE 2
+#define EMISSION_FLAG_HAS_VELOCITY 4
+#define EMISSION_FLAG_HAS_COLOR 8
+#define EMISSION_FLAG_HAS_CUSTOM 16
+
+struct ParticleEmission {
+ mat4 xform;
+ vec3 velocity;
+ uint flags;
+ vec4 color;
+ vec4 custom;
+};
+
+layout(set = 1, binding = 2, std430) restrict volatile coherent buffer SourceEmission {
+ int particle_count;
+ uint pad0;
+ uint pad1;
+ uint pad2;
+ ParticleEmission data[];
+}
+src_particles;
+
+layout(set = 1, binding = 3, std430) restrict volatile coherent buffer DestEmission {
+ int particle_count;
+ int particle_max;
+ uint pad1;
+ uint pad2;
+ ParticleEmission data[];
+}
+dst_particles;
+
/* SET 2: MATERIAL */
#ifdef USE_MATERIAL_UNIFORMS
@@ -82,7 +114,9 @@ layout(push_constant, binding = 0, std430) uniform Params {
uint total_particles;
uint trail_size;
bool use_fractional_delta;
- uint pad[3];
+ bool sub_emitter_mode;
+ bool can_emit;
+ uint pad;
}
params;
@@ -93,6 +127,51 @@ uint hash(uint x) {
return x;
}
+bool emit_particle(mat4 p_xform, vec3 p_velocity, vec4 p_color, vec4 p_custom, uint p_flags) {
+ if (!params.can_emit) {
+ return false;
+ }
+
+ bool valid = false;
+
+ int dst_index = atomicAdd(dst_particles.particle_count, 1);
+
+ if (dst_index >= dst_particles.particle_max) {
+ atomicAdd(dst_particles.particle_count, -1);
+ return false;
+ }
+ /*
+ valid = true;
+
+ int attempts = 256; // never trust compute
+ while(attempts-- > 0) {
+ dst_index = dst_particles.particle_count;
+ if (dst_index == dst_particles.particle_max) {
+ return false; //can't emit anymore
+ }
+
+ if (atomicCompSwap(dst_particles.particle_count, dst_index, dst_index +1 ) != dst_index) {
+ continue;
+ }
+ valid=true;
+ break;
+ }
+
+ barrier();
+
+ if (!valid) {
+ return false; //gave up (attempts exhausted)
+ }
+*/
+ dst_particles.data[dst_index].xform = p_xform;
+ dst_particles.data[dst_index].velocity = p_velocity;
+ dst_particles.data[dst_index].color = p_color;
+ dst_particles.data[dst_index].custom = p_custom;
+ dst_particles.data[dst_index].flags = p_flags;
+
+ return true;
+}
+
/* clang-format off */
COMPUTE_SHADER_GLOBALS
@@ -118,76 +197,129 @@ void main() {
float mass = 1.0;
- float restart_phase = float(index) / float(params.total_particles);
+ bool restart = false;
- if (FRAME.randomness > 0.0) {
- uint seed = FRAME.cycle;
- if (restart_phase >= FRAME.system_phase) {
- seed -= uint(1);
- }
- seed *= uint(params.total_particles);
- seed += uint(index);
- float random = float(hash(seed) % uint(65536)) / 65536.0;
- restart_phase += FRAME.randomness * random * 1.0 / float(params.total_particles);
+ bool restart_position = false;
+ bool restart_rotation_scale = false;
+ bool restart_velocity = false;
+ bool restart_color = false;
+ bool restart_custom = false;
+
+ if (params.clear) {
+ PARTICLE.color = vec4(1.0);
+ PARTICLE.custom = vec4(0.0);
+ PARTICLE.velocity = vec3(0.0);
+ PARTICLE.is_active = false;
+ PARTICLE.xform = mat4(
+ vec4(1.0, 0.0, 0.0, 0.0),
+ vec4(0.0, 1.0, 0.0, 0.0),
+ vec4(0.0, 0.0, 1.0, 0.0),
+ vec4(0.0, 0.0, 0.0, 1.0));
}
- restart_phase *= (1.0 - FRAME.explosiveness);
+ if (params.sub_emitter_mode) {
+ if (!PARTICLE.is_active) {
+ int src_index = atomicAdd(src_particles.particle_count, -1) - 1;
- bool restart = false;
+ if (src_index >= 0) {
+ PARTICLE.is_active = true;
+ restart = true;
- if (FRAME.system_phase > FRAME.prev_system_phase) {
- // restart_phase >= prev_system_phase is used so particles emit in the first frame they are processed
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_POSITION)) {
+ PARTICLE.xform[3] = src_particles.data[src_index].xform[3];
+ } else {
+ PARTICLE.xform[3] = vec4(0, 0, 0, 1);
+ restart_position = true;
+ }
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_ROTATION_SCALE)) {
+ PARTICLE.xform[0] = src_particles.data[src_index].xform[0];
+ PARTICLE.xform[1] = src_particles.data[src_index].xform[1];
+ PARTICLE.xform[2] = src_particles.data[src_index].xform[2];
+ } else {
+ PARTICLE.xform[0] = vec4(1, 0, 0, 0);
+ PARTICLE.xform[1] = vec4(0, 1, 0, 0);
+ PARTICLE.xform[2] = vec4(0, 0, 1, 0);
+ restart_rotation_scale = true;
+ }
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_VELOCITY)) {
+ PARTICLE.velocity = src_particles.data[src_index].velocity;
+ } else {
+ PARTICLE.velocity = vec3(0);
+ restart_velocity = true;
+ }
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_COLOR)) {
+ PARTICLE.color = src_particles.data[src_index].color;
+ } else {
+ PARTICLE.color = vec4(1);
+ restart_color = true;
+ }
- if (restart_phase >= FRAME.prev_system_phase && restart_phase < FRAME.system_phase) {
- restart = true;
- if (params.use_fractional_delta) {
- local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_CUSTOM)) {
+ PARTICLE.custom = src_particles.data[src_index].custom;
+ } else {
+ PARTICLE.custom = vec4(0);
+ restart_custom = true;
+ }
}
}
- } else if (FRAME.delta > 0.0) {
- if (restart_phase >= FRAME.prev_system_phase) {
- restart = true;
- if (params.use_fractional_delta) {
- local_delta = (1.0 - restart_phase + FRAME.system_phase) * params.lifetime;
- }
+ } else if (FRAME.emitting) {
+ float restart_phase = float(index) / float(params.total_particles);
- } else if (restart_phase < FRAME.system_phase) {
- restart = true;
- if (params.use_fractional_delta) {
- local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
+ if (FRAME.randomness > 0.0) {
+ uint seed = FRAME.cycle;
+ if (restart_phase >= FRAME.system_phase) {
+ seed -= uint(1);
}
+ seed *= uint(params.total_particles);
+ seed += uint(index);
+ float random = float(hash(seed) % uint(65536)) / 65536.0;
+ restart_phase += FRAME.randomness * random * 1.0 / float(params.total_particles);
}
- }
- uint current_cycle = FRAME.cycle;
+ restart_phase *= (1.0 - FRAME.explosiveness);
- if (FRAME.system_phase < restart_phase) {
- current_cycle -= uint(1);
- }
+ if (FRAME.system_phase > FRAME.prev_system_phase) {
+ // restart_phase >= prev_system_phase is used so particles emit in the first frame they are processed
- uint particle_number = current_cycle * uint(params.total_particles) + particle;
+ if (restart_phase >= FRAME.prev_system_phase && restart_phase < FRAME.system_phase) {
+ restart = true;
+ if (params.use_fractional_delta) {
+ local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
+ }
+ }
- if (restart) {
- PARTICLE.is_active = FRAME.emitting;
- }
+ } else if (FRAME.delta > 0.0) {
+ if (restart_phase >= FRAME.prev_system_phase) {
+ restart = true;
+ if (params.use_fractional_delta) {
+ local_delta = (1.0 - restart_phase + FRAME.system_phase) * params.lifetime;
+ }
-#ifdef ENABLE_KEEP_DATA
- if (params.clear) {
-#else
- if (params.clear || restart) {
-#endif
- PARTICLE.color = vec4(1.0);
- PARTICLE.custom = vec4(0.0);
- PARTICLE.velocity = vec3(0.0);
- if (!restart) {
- PARTICLE.is_active = false;
+ } else if (restart_phase < FRAME.system_phase) {
+ restart = true;
+ if (params.use_fractional_delta) {
+ local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
+ }
+ }
+ }
+
+ uint current_cycle = FRAME.cycle;
+
+ if (FRAME.system_phase < restart_phase) {
+ current_cycle -= uint(1);
+ }
+
+ uint particle_number = current_cycle * uint(params.total_particles) + particle;
+
+ if (restart) {
+ PARTICLE.is_active = FRAME.emitting;
+ restart_position = true;
+ restart_rotation_scale = true;
+ restart_velocity = true;
+ restart_color = true;
+ restart_custom = true;
}
- PARTICLE.xform = mat4(
- vec4(1.0, 0.0, 0.0, 0.0),
- vec4(0.0, 1.0, 0.0, 0.0),
- vec4(0.0, 0.0, 1.0, 0.0),
- vec4(0.0, 0.0, 0.0, 1.0));
}
if (PARTICLE.is_active) {
diff --git a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
index 5993e68317..e11f3983c5 100644
--- a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
@@ -681,9 +681,13 @@ LIGHT_SHADER_CODE
#ifndef USE_NO_SHADOWS
-// Produces cheap but low-quality white noise, nothing special
+// Produces cheap white noise, optimized for window-space
+// Comes from: https://www.shadertoy.com/view/4djSRW
+// Copyright: Dave Hoskins, MIT License
float quick_hash(vec2 pos) {
- return fract(sin(dot(pos * 19.19, vec2(49.5791, 97.413))) * 49831.189237);
+ vec3 p3 = fract(vec3(pos.xyx) * .1031);
+ p3 += dot(p3, p3.yzx + 33.33);
+ return fract((p3.x + p3.y) * p3.z);
}
float sample_directional_pcf_shadow(texture2D shadow, vec2 shadow_pixel_size, vec4 coord) {
diff --git a/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl b/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl
index 66bfefbe89..0cc2b90c53 100644
--- a/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl
@@ -252,7 +252,7 @@ layout(set = 1, binding = 0) uniform textureCube radiance_cubemap;
#endif
-/* Set 2, Reflection and Shadow Atlases (view dependant) */
+/* Set 2, Reflection and Shadow Atlases (view dependent) */
layout(set = 2, binding = 0) uniform textureCubeArray reflection_atlas;
diff --git a/servers/rendering/rasterizer_rd/shaders/sdfgi_direct_light.glsl b/servers/rendering/rasterizer_rd/shaders/sdfgi_direct_light.glsl
index c4b29216d5..61e4bf5e18 100644
--- a/servers/rendering/rasterizer_rd/shaders/sdfgi_direct_light.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/sdfgi_direct_light.glsl
@@ -22,7 +22,7 @@ dispatch_data;
struct ProcessVoxel {
uint position; //xyz 7 bit packed, extra 11 bits for neigbours
uint albedo; //rgb bits 0-15 albedo, bits 16-21 are normal bits (set if geometry exists toward that side), extra 11 bits for neibhbours
- uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbous
+ uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbours
uint light_aniso; //55555 light anisotropy, extra 2 bits for neighbours
//total neighbours: 26
};
diff --git a/servers/rendering/rasterizer_rd/shaders/sdfgi_integrate.glsl b/servers/rendering/rasterizer_rd/shaders/sdfgi_integrate.glsl
index 1ec471d204..d516ab22c3 100644
--- a/servers/rendering/rasterizer_rd/shaders/sdfgi_integrate.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/sdfgi_integrate.glsl
@@ -336,7 +336,7 @@ void main() {
#ifdef MODE_STORE
- // converting to octahedral in this step is requiered because
+ // converting to octahedral in this step is required because
// octahedral is much faster to read from the screen than spherical harmonics,
// despite the very slight quality loss
@@ -512,7 +512,7 @@ void main() {
imageStore(lightprobe_average_scroll_texture, dst_pos, value);
}
} else if (params.cascade < params.max_cascades - 1) {
- //cant scroll, must look for position in parent cascade
+ //can't scroll, must look for position in parent cascade
//to global coords
float probe_cell_size = float(params.grid_size.x / float(params.probe_axis_size - 1)) / cascades.data[params.cascade].to_cell;
diff --git a/servers/rendering/rasterizer_rd/shaders/sdfgi_preprocess.glsl b/servers/rendering/rasterizer_rd/shaders/sdfgi_preprocess.glsl
index dd0ca5c506..916c60ac89 100644
--- a/servers/rendering/rasterizer_rd/shaders/sdfgi_preprocess.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/sdfgi_preprocess.glsl
@@ -103,7 +103,7 @@ dispatch_data;
struct ProcessVoxel {
uint position; //xyz 7 bit packed, extra 11 bits for neigbours
uint albedo; //rgb bits 0-15 albedo, bits 16-21 are normal bits (set if geometry exists toward that side), extra 11 bits for neibhbours
- uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbous
+ uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbours
uint light_aniso; //55555 light anisotropy, extra 2 bits for neighbours
//total neighbours: 26
};
@@ -136,7 +136,7 @@ dispatch_data;
struct ProcessVoxel {
uint position; //xyz 7 bit packed, extra 11 bits for neigbours
uint albedo; //rgb bits 0-15 albedo, bits 16-21 are normal bits (set if geometry exists toward that side), extra 11 bits for neibhbours
- uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbous
+ uint light; //rgbe8985 encoded total saved light, extra 2 bits for neighbours
uint light_aniso; //55555 light anisotropy, extra 2 bits for neighbours
//total neighbours: 26
};
@@ -274,7 +274,7 @@ void main() {
#ifdef MODE_JUMPFLOOD
- //regular jumpflood, efficent for large steps, inefficient for small steps
+ //regular jumpflood, efficient for large steps, inefficient for small steps
ivec3 pos = ivec3(gl_GlobalInvocationID.xyz);
vec3 posf = vec3(pos);
diff --git a/servers/rendering/rasterizer_rd/shaders/volumetric_fog.glsl b/servers/rendering/rasterizer_rd/shaders/volumetric_fog.glsl
index cb19fb0b69..13b162f0c9 100644
--- a/servers/rendering/rasterizer_rd/shaders/volumetric_fog.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/volumetric_fog.glsl
@@ -485,7 +485,7 @@ void main() {
//get depth at cell pos
float z = get_depth_at_pos(fog_cell_size.z, i);
- //get distance from previos pos
+ //get distance from previous pos
float d = abs(prev_z - z);
//compute exinction based on beer's
float extinction = t * exp(-d * fog.a);
diff --git a/servers/rendering/rendering_server_canvas.cpp b/servers/rendering/rendering_server_canvas.cpp
index 5c0741bb3b..07eabfd430 100644
--- a/servers/rendering/rendering_server_canvas.cpp
+++ b/servers/rendering/rendering_server_canvas.cpp
@@ -900,13 +900,12 @@ void RenderingServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skelet
void RenderingServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- if (bool(canvas_item->copy_back_buffer != nullptr) != p_enable) {
- if (p_enable) {
- canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
- } else {
- memdelete(canvas_item->copy_back_buffer);
- canvas_item->copy_back_buffer = nullptr;
- }
+ if (p_enable && (canvas_item->copy_back_buffer == nullptr)) {
+ canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
+ }
+ if (!p_enable && (canvas_item->copy_back_buffer != nullptr)) {
+ memdelete(canvas_item->copy_back_buffer);
+ canvas_item->copy_back_buffer = nullptr;
}
if (p_enable) {
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h
index 547595f9b0..b554425bef 100644
--- a/servers/rendering/rendering_server_raster.h
+++ b/servers/rendering/rendering_server_raster.h
@@ -114,6 +114,14 @@ public:
m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4) { return BINDBASE->m_name(arg1, arg2, arg3, arg4); }
#define BIND4RC(m_r, m_name, m_type1, m_type2, m_type3, m_type4) \
m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4) const { return BINDBASE->m_name(arg1, arg2, arg3, arg4); }
+#define BIND5R(m_r, m_name, m_type1, m_type2, m_type3, m_type4, m_type5) \
+ m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4, m_type5 arg5) { return BINDBASE->m_name(arg1, arg2, arg3, arg4, arg5); }
+#define BIND5RC(m_r, m_name, m_type1, m_type2, m_type3, m_type4, m_type5) \
+ m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4, m_type5 arg5) const { return BINDBASE->m_name(arg1, arg2, arg3, arg4, arg5); }
+#define BIND6R(m_r, m_name, m_type1, m_type2, m_type3, m_type4, m_type5, m_type6) \
+ m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4, m_type5 arg5, m_type6 arg6) { return BINDBASE->m_name(arg1, arg2, arg3, arg4, arg5, arg6); }
+#define BIND6RC(m_r, m_name, m_type1, m_type2, m_type3, m_type4, m_type5, m_type6) \
+ m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4, m_type5 arg5, m_type6 arg6) const { return BINDBASE->m_name(arg1, arg2, arg3, arg4, arg5, arg6); }
#define BIND0(m_name) \
void m_name() { DISPLAY_CHANGED BINDBASE->m_name(); }
@@ -160,14 +168,14 @@ public:
//these go pass-through, as they can be called from any thread
BIND1R(RID, texture_2d_create, const Ref<Image> &)
BIND2R(RID, texture_2d_layered_create, const Vector<Ref<Image>> &, TextureLayeredType)
- BIND1R(RID, texture_3d_create, const Vector<Ref<Image>> &)
+ BIND6R(RID, texture_3d_create, Image::Format, int, int, int, bool, const Vector<Ref<Image>> &)
BIND1R(RID, texture_proxy_create, RID)
//goes pass-through
BIND3(texture_2d_update_immediate, RID, const Ref<Image> &, int)
//these go through command queue if they are in another thread
BIND3(texture_2d_update, RID, const Ref<Image> &, int)
- BIND4(texture_3d_update, RID, const Ref<Image> &, int, int)
+ BIND2(texture_3d_update, RID, const Vector<Ref<Image>> &)
BIND2(texture_proxy_update, RID, RID)
//these also go pass-through
@@ -177,7 +185,7 @@ public:
BIND1RC(Ref<Image>, texture_2d_get, RID)
BIND2RC(Ref<Image>, texture_2d_layer_get, RID, int)
- BIND3RC(Ref<Image>, texture_3d_slice_get, RID, int, int)
+ BIND1RC(Vector<Ref<Image>>, texture_3d_get, RID)
BIND2(texture_replace, RID, RID)
@@ -442,6 +450,8 @@ public:
BIND1R(bool, particles_is_inactive, RID)
BIND1(particles_request_process, RID)
BIND1(particles_restart, RID)
+ BIND6(particles_emit, RID, const Transform &, const Vector3 &, const Color &, const Color &, uint32_t)
+ BIND2(particles_set_subemitter, RID, RID)
BIND2(particles_set_draw_order, RID, RS::ParticlesDrawOrder)
diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h
index 40aff46a3c..372a7269dc 100644
--- a/servers/rendering/rendering_server_wrap_mt.h
+++ b/servers/rendering/rendering_server_wrap_mt.h
@@ -79,14 +79,14 @@ public:
//these go pass-through, as they can be called from any thread
virtual RID texture_2d_create(const Ref<Image> &p_image) { return rendering_server->texture_2d_create(p_image); }
virtual RID texture_2d_layered_create(const Vector<Ref<Image>> &p_layers, TextureLayeredType p_layered_type) { return rendering_server->texture_2d_layered_create(p_layers, p_layered_type); }
- virtual RID texture_3d_create(const Vector<Ref<Image>> &p_slices) { return rendering_server->texture_3d_create(p_slices); }
+ virtual RID texture_3d_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) { return rendering_server->texture_3d_create(p_format, p_width, p_height, p_depth, p_mipmaps, p_data); }
virtual RID texture_proxy_create(RID p_base) { return rendering_server->texture_proxy_create(p_base); }
//goes pass-through
virtual void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) { rendering_server->texture_2d_update_immediate(p_texture, p_image, p_layer); }
//these go through command queue if they are in another thread
FUNC3(texture_2d_update, RID, const Ref<Image> &, int)
- FUNC4(texture_3d_update, RID, const Ref<Image> &, int, int)
+ FUNC2(texture_3d_update, RID, const Vector<Ref<Image>> &)
FUNC2(texture_proxy_update, RID, RID)
//these also go pass-through
@@ -96,7 +96,7 @@ public:
FUNC1RC(Ref<Image>, texture_2d_get, RID)
FUNC2RC(Ref<Image>, texture_2d_layer_get, RID, int)
- FUNC3RC(Ref<Image>, texture_3d_slice_get, RID, int, int)
+ FUNC1RC(Vector<Ref<Image>>, texture_3d_get, RID)
FUNC2(texture_replace, RID, RID)
@@ -360,11 +360,14 @@ public:
FUNC1(particles_request_process, RID)
FUNC1(particles_restart, RID)
+ FUNC6(particles_emit, RID, const Transform &, const Vector3 &, const Color &, const Color &, uint32_t)
+
FUNC2(particles_set_draw_order, RID, RS::ParticlesDrawOrder)
FUNC2(particles_set_draw_passes, RID, int)
FUNC3(particles_set_draw_pass_mesh, RID, int, RID)
FUNC2(particles_set_emission_transform, RID, const Transform &)
+ FUNC2(particles_set_subemitter, RID, RID)
FUNC1R(AABB, particles_get_current_aabb, RID)
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index a282f10402..28c41fb2dc 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -33,15 +33,15 @@
#include "core/print_string.h"
#include "servers/rendering_server.h"
-static bool _is_text_char(CharType c) {
+static bool _is_text_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
-static bool _is_number(CharType c) {
+static bool _is_number(char32_t c) {
return (c >= '0' && c <= '9');
}
-static bool _is_hex(CharType c) {
+static bool _is_hex(char32_t c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
@@ -334,7 +334,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
};
ShaderLanguage::Token ShaderLanguage::_get_token() {
-#define GETCHAR(m_idx) (((char_idx + m_idx) < code.length()) ? code[char_idx + m_idx] : CharType(0))
+#define GETCHAR(m_idx) (((char_idx + m_idx) < code.length()) ? code[char_idx + m_idx] : char32_t(0))
while (true) {
char_idx++;
@@ -582,11 +582,11 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
break;
}
- str += CharType(GETCHAR(i));
+ str += char32_t(GETCHAR(i));
i++;
}
- CharType last_char = str[str.length() - 1];
+ char32_t last_char = str[str.length() - 1];
if (hexa_found) {
//integer(hex)
@@ -663,7 +663,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
String str;
while (_is_text_char(GETCHAR(0))) {
- str += CharType(GETCHAR(0));
+ str += char32_t(GETCHAR(0));
char_idx++;
}
@@ -920,13 +920,13 @@ void ShaderLanguage::clear() {
}
}
-bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name) {
- if (p_builtin_types.has(p_identifier)) {
+bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name) {
+ if (p_function_info.built_ins.has(p_identifier)) {
if (r_data_type) {
- *r_data_type = p_builtin_types[p_identifier].type;
+ *r_data_type = p_function_info.built_ins[p_identifier].type;
}
if (r_is_const) {
- *r_is_const = p_builtin_types[p_identifier].constant;
+ *r_is_const = p_function_info.built_ins[p_identifier].constant;
}
if (r_type) {
*r_type = IDENTIFIER_BUILTIN_VAR;
@@ -935,6 +935,20 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea
return true;
}
+ if (p_function_info.stage_functions.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type = p_function_info.stage_functions[p_identifier].return_type;
+ }
+ if (r_is_const) {
+ *r_is_const = true;
+ }
+ if (r_type) {
+ *r_type = IDENTIFIER_FUNCTION;
+ }
+
+ return true;
+ }
+
FunctionNode *function = nullptr;
while (p_block) {
@@ -2152,7 +2166,7 @@ const ShaderLanguage::BuiltinFuncOutArgs ShaderLanguage::builtin_func_out_args[]
{ nullptr, 0 }
};
-bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) {
+bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) {
ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, false);
Vector<DataType> args;
@@ -2169,6 +2183,30 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<Strin
int argcount = args.size();
+ if (p_function_info.stage_functions.has(name)) {
+ //stage based function
+ const StageFunctionInfo &sf = p_function_info.stage_functions[name];
+ if (argcount != sf.arguments.size()) {
+ _set_error(vformat("Invalid number of arguments when calling stage function '%s', which expects %d arguments.", String(name), sf.arguments.size()));
+ return false;
+ }
+ //validate arguments
+ for (int i = 0; i < argcount; i++) {
+ if (args[i] != sf.arguments[i].type) {
+ _set_error(vformat("Invalid argument type when calling stage function '%s', type expected is '%s'.", String(name), String(get_datatype_name(sf.arguments[i].type))));
+ return false;
+ }
+ }
+
+ if (r_ret_type) {
+ *r_ret_type = sf.return_type;
+ }
+ if (r_ret_type_str) {
+ *r_ret_type_str = "";
+ }
+ return true;
+ }
+
bool failed_builtin = false;
bool unsupported_builtin = false;
int builtin_idx = 0;
@@ -2241,8 +2279,8 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<Strin
if (shader->uniforms.has(varname)) {
fail = true;
} else {
- if (p_builtin_types.has(varname)) {
- BuiltInInfo info = p_builtin_types[varname];
+ if (p_function_info.built_ins.has(varname)) {
+ BuiltInInfo info = p_function_info.built_ins[varname];
if (info.constant) {
fail = true;
}
@@ -2278,7 +2316,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<Strin
const BlockNode *b = p_block;
bool valid = false;
while (b) {
- if (b->variables.has(var_name) || p_builtin_types.has(var_name)) {
+ if (b->variables.has(var_name) || p_function_info.built_ins.has(var_name)) {
valid = true;
break;
}
@@ -2353,10 +2391,13 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<Strin
err += ",";
}
- if (p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && p_func->arguments[i + 1]->get_datatype() == TYPE_INT && static_cast<ConstantNode *>(p_func->arguments[i + 1])->values[0].sint < 0) {
- err += "-";
+ String arg_name;
+ if (args[i] == TYPE_STRUCT) {
+ arg_name = args2[i];
+ } else {
+ arg_name = get_datatype_name(args[i]);
}
- err += get_datatype_name(args[i]);
+ err += arg_name;
}
err += ")";
_set_error(err);
@@ -2380,6 +2421,9 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<Strin
return false;
}
+ int last_arg_count = 0;
+ String arg_list = "";
+
for (int i = 0; i < shader->functions.size(); i++) {
if (name != shader->functions[i].name) {
continue;
@@ -2391,21 +2435,45 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<Strin
}
FunctionNode *pfunc = shader->functions[i].function;
+ if (arg_list == "") {
+ for (int j = 0; j < pfunc->arguments.size(); j++) {
+ if (j > 0) {
+ arg_list += ", ";
+ }
+ String func_arg_name;
+ if (pfunc->arguments[j].type == TYPE_STRUCT) {
+ func_arg_name = pfunc->arguments[j].type_str;
+ } else {
+ func_arg_name = get_datatype_name(pfunc->arguments[j].type);
+ }
+ arg_list += func_arg_name;
+ }
+ }
if (pfunc->arguments.size() != args.size()) {
+ last_arg_count = pfunc->arguments.size();
continue;
}
bool fail = false;
for (int j = 0; j < args.size(); j++) {
- if (args[j] == TYPE_STRUCT && args2[j] != pfunc->arguments[j].type_str) {
- fail = true;
- break;
- }
if (get_scalar_type(args[j]) == args[j] && p_func->arguments[j + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[j + 1]), pfunc->arguments[j].type)) {
//all good, but it needs implicit conversion later
- } else if (args[j] != pfunc->arguments[j].type) {
+ } else if (args[j] != pfunc->arguments[j].type || (args[j] == TYPE_STRUCT && args2[j] != pfunc->arguments[j].type_str)) {
+ String func_arg_name;
+ if (pfunc->arguments[j].type == TYPE_STRUCT) {
+ func_arg_name = pfunc->arguments[j].type_str;
+ } else {
+ func_arg_name = get_datatype_name(pfunc->arguments[j].type);
+ }
+ String arg_name;
+ if (args[j] == TYPE_STRUCT) {
+ arg_name = args2[j];
+ } else {
+ arg_name = get_datatype_name(args[j]);
+ }
+ _set_error(vformat("Invalid argument for \"%s(%s)\" function: argument %s should be %s but is %s.", String(name), arg_list, j + 1, func_arg_name, arg_name));
fail = true;
break;
}
@@ -2441,6 +2509,12 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<Strin
}
}
+ if (last_arg_count > args.size()) {
+ _set_error(vformat("Too few arguments for \"%s(%s)\" call. Expected at least %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ } else if (last_arg_count < args.size()) {
+ _set_error(vformat("Too many arguments for \"%s(%s)\" call. Expected at most %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ }
+
return false;
}
@@ -2456,7 +2530,7 @@ bool ShaderLanguage::_compare_datatypes_in_nodes(Node *a, Node *b) const {
return true;
}
-bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg) {
+bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, int *r_complete_arg) {
TkPos pos = _get_tkpos();
Token tk = _get_token();
@@ -2478,7 +2552,7 @@ bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Map<Str
}
}
- Node *arg = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *arg = _parse_and_reduce_expression(p_block, p_function_info);
if (!arg) {
return false;
@@ -3017,16 +3091,16 @@ bool ShaderLanguage::_is_operator_assign(Operator p_op) const {
return false;
}
-bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message) {
+bool ShaderLanguage::_validate_assign(Node *p_node, const FunctionInfo &p_function_info, String *r_message) {
if (p_node->type == Node::TYPE_OPERATOR) {
OperatorNode *op = static_cast<OperatorNode *>(p_node);
if (op->op == OP_INDEX) {
- return _validate_assign(op->arguments[0], p_builtin_types, r_message);
+ return _validate_assign(op->arguments[0], p_function_info, r_message);
} else if (_is_operator_assign(op->op)) {
//chained assignment
- return _validate_assign(op->arguments[1], p_builtin_types, r_message);
+ return _validate_assign(op->arguments[1], p_function_info, r_message);
} else if (op->op == OP_CALL) {
if (r_message) {
@@ -3045,7 +3119,7 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return false;
}
- return _validate_assign(member->owner, p_builtin_types, r_message);
+ return _validate_assign(member->owner, p_function_info, r_message);
} else if (p_node->type == Node::TYPE_VARIABLE) {
VariableNode *var = static_cast<VariableNode *>(p_node);
@@ -3071,7 +3145,7 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return false;
}
- if (!(p_builtin_types.has(var->name) && p_builtin_types[var->name].constant)) {
+ if (!(p_function_info.built_ins.has(var->name) && p_function_info.built_ins[var->name].constant)) {
return true;
}
} else if (p_node->type == Node::TYPE_ARRAY) {
@@ -3168,7 +3242,7 @@ bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringNa
ERR_FAIL_V(false); //bug? function not found
}
-ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
+ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info) {
Vector<Expression> expression;
//Vector<TokenType> operators;
@@ -3184,7 +3258,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (tk.type == TK_PARENTHESIS_OPEN) {
//handle subexpression
- expr = _parse_and_reduce_expression(p_block, p_builtin_types);
+ expr = _parse_and_reduce_expression(p_block, p_function_info);
if (!expr) {
return nullptr;
}
@@ -3257,7 +3331,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
int carg = -1;
- bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg);
+ bool ok = _parse_function_arguments(p_block, p_function_info, func, &carg);
if (carg >= 0) {
completion_type = COMPLETION_CALL_ARGUMENTS;
@@ -3271,7 +3345,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
return nullptr;
}
- if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) {
+ if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
_set_error("No matching constructor found for: '" + String(funcname->name) + "'");
return nullptr;
}
@@ -3347,7 +3421,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else {
_set_tkpos(pos2);
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {
_set_error("Expected single integer constant > 0");
return nullptr;
@@ -3408,7 +3482,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (tk.type == TK_PARENTHESIS_OPEN || auto_size) { // initialization
while (true) {
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return nullptr;
}
@@ -3448,7 +3522,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
nexpr = an;
} else {
- nexpr = _parse_and_reduce_expression(p_block, p_builtin_types);
+ nexpr = _parse_and_reduce_expression(p_block, p_function_info);
if (!nexpr) {
return nullptr;
}
@@ -3490,7 +3564,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
int carg = -1;
- bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg);
+ bool ok = _parse_function_arguments(p_block, p_function_info, func, &carg);
// Check if block has a variable with the same name as function to prevent shader crash.
ShaderLanguage::BlockNode *bnode = p_block;
@@ -3532,7 +3606,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
return nullptr;
}
- if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) {
+ if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
_set_error("No matching function found for: '" + String(funcname->name) + "'");
return nullptr;
}
@@ -3584,8 +3658,8 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else if (shader->uniforms.has(varname)) {
error = true;
} else {
- if (p_builtin_types.has(varname)) {
- BuiltInInfo info = p_builtin_types[varname];
+ if (p_function_info.built_ins.has(varname)) {
+ BuiltInInfo info = p_function_info.built_ins[varname];
if (info.constant) {
error = true;
}
@@ -3617,7 +3691,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!_propagate_function_call_sampler_uniform_settings(name, i, u->filter, u->repeat)) {
return nullptr;
}
- } else if (p_builtin_types.has(varname)) {
+ } else if (p_function_info.built_ins.has(varname)) {
//a built-in
if (!_propagate_function_call_sampler_builtin_reference(name, i, varname)) {
return nullptr;
@@ -3672,7 +3746,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
return nullptr;
}
} else {
- if (!_find_identifier(p_block, false, p_builtin_types, identifier, &data_type, &ident_type, &is_const, &array_size, &struct_name)) {
+ if (!_find_identifier(p_block, false, p_function_info, identifier, &data_type, &ident_type, &is_const, &array_size, &struct_name)) {
_set_error("Unknown identifier in expression: " + String(identifier));
return nullptr;
}
@@ -3697,7 +3771,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (tk.type == TK_PERIOD) {
completion_class = TAG_ARRAY;
p_block->block_tag = SubClassTag::TAG_ARRAY;
- call_expression = _parse_and_reduce_expression(p_block, p_builtin_types);
+ call_expression = _parse_and_reduce_expression(p_block, p_function_info);
p_block->block_tag = SubClassTag::TAG_GLOBAL;
if (!call_expression) {
return nullptr;
@@ -3705,7 +3779,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
data_type = call_expression->get_datatype();
} else { // indexing
- index_expression = _parse_and_reduce_expression(p_block, p_builtin_types);
+ index_expression = _parse_and_reduce_expression(p_block, p_function_info);
if (!index_expression) {
return nullptr;
}
@@ -3869,7 +3943,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
break;
}
- const CharType *c = ident.ptr();
+ const char32_t *c = ident.ptr();
for (int i = 0; i < l; i++) {
switch (c[i]) {
case 'r':
@@ -3933,7 +4007,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
break;
}
- const CharType *c = ident.ptr();
+ const char32_t *c = ident.ptr();
for (int i = 0; i < l; i++) {
switch (c[i]) {
case 'r':
@@ -4000,7 +4074,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
break;
}
- const CharType *c = ident.ptr();
+ const char32_t *c = ident.ptr();
for (int i = 0; i < l; i++) {
switch (c[i]) {
case 'r':
@@ -4085,7 +4159,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
_set_error("Nested array length() is not yet implemented");
return nullptr;
} else if (tk.type == TK_BRACKET_OPEN) {
- Node *index_expression = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *index_expression = _parse_and_reduce_expression(p_block, p_function_info);
if (!index_expression) {
return nullptr;
}
@@ -4134,7 +4208,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
*/
} else if (tk.type == TK_BRACKET_OPEN) {
- Node *index = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *index = _parse_and_reduce_expression(p_block, p_function_info);
if (!index) {
return nullptr;
}
@@ -4276,7 +4350,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
return nullptr;
}
- if (!_validate_assign(expr, p_builtin_types)) {
+ if (!_validate_assign(expr, p_function_info)) {
_set_error("Invalid use of increment/decrement operator in constant expression.");
return nullptr;
}
@@ -4574,7 +4648,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
for (int i = expr_pos - 1; i >= next_op; i--) {
OperatorNode *op = alloc_node<OperatorNode>();
op->op = expression[i].op;
- if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_builtin_types)) {
+ if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_function_info)) {
_set_error("Can't use increment/decrement operator in constant expression.");
return nullptr;
}
@@ -4648,7 +4722,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (_is_operator_assign(op->op)) {
String assign_message;
- if (!_validate_assign(expression[next_op - 1].node, p_builtin_types, &assign_message)) {
+ if (!_validate_assign(expression[next_op - 1].node, p_function_info, &assign_message)) {
_set_error(assign_message);
return nullptr;
}
@@ -4802,8 +4876,8 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
return p_node;
}
-ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
- ShaderLanguage::Node *expr = _parse_expression(p_block, p_builtin_types);
+ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info) {
+ ShaderLanguage::Node *expr = _parse_expression(p_block, p_function_info);
if (!expr) { //errored
return nullptr;
}
@@ -4813,7 +4887,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_
return expr;
}
-Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one, bool p_can_break, bool p_can_continue) {
+Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_just_one, bool p_can_break, bool p_can_continue) {
while (true) {
TkPos pos = _get_tkpos();
@@ -4897,7 +4971,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
StringName name = tk.text;
ShaderLanguage::IdentifierType itype;
- if (_find_identifier(p_block, true, p_builtin_types, name, (ShaderLanguage::DataType *)nullptr, &itype)) {
+ if (_find_identifier(p_block, true, p_function_info, name, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
_set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
@@ -5016,7 +5090,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
} else {
_set_tkpos(pos2);
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {
_set_error("Expected single integer constant > 0");
return ERR_PARSE_ERROR;
@@ -5097,7 +5171,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization
while (true) {
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -5169,7 +5243,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
decl.initializer = nullptr;
//variable created with assignment! must parse an expression
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -5229,7 +5303,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
//a sub block, just because..
BlockNode *block = alloc_node<BlockNode>();
block->parent_block = p_block;
- if (_parse_block(block, p_builtin_types, false, p_can_break, p_can_continue) != OK) {
+ if (_parse_block(block, p_function_info, false, p_can_break, p_can_continue) != OK) {
return ERR_PARSE_ERROR;
}
p_block->statements.push_back(block);
@@ -5243,7 +5317,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
cf->flow_op = FLOW_OP_IF;
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -5265,7 +5339,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue);
+ Error err = _parse_block(block, p_function_info, true, p_can_break, p_can_continue);
if (err) {
return err;
}
@@ -5276,7 +5350,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
block = alloc_node<BlockNode>();
block->parent_block = p_block;
cf->blocks.push_back(block);
- err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue);
+ err = _parse_block(block, p_function_info, true, p_can_break, p_can_continue);
} else {
_set_tkpos(pos); //rollback
@@ -5295,7 +5369,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
cf->flow_op = FLOW_OP_SWITCH;
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -5323,7 +5397,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
int prev_type = TK_CF_CASE;
while (true) { // Go-through multiple cases.
- if (_parse_block(switch_block, p_builtin_types, true, true, false) != OK) {
+ if (_parse_block(switch_block, p_function_info, true, true, false) != OK) {
return ERR_PARSE_ERROR;
}
pos = _get_tkpos();
@@ -5424,7 +5498,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
cf->blocks.push_back(case_block);
p_block->statements.push_back(cf);
- Error err = _parse_block(case_block, p_builtin_types, false, true, false);
+ Error err = _parse_block(case_block, p_function_info, false, true, false);
if (err) {
return err;
}
@@ -5458,7 +5532,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
cf->blocks.push_back(default_block);
p_block->statements.push_back(cf);
- Error err = _parse_block(default_block, p_builtin_types, false, true, false);
+ Error err = _parse_block(default_block, p_function_info, false, true, false);
if (err) {
return err;
}
@@ -5475,7 +5549,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
do_block = alloc_node<BlockNode>();
do_block->parent_block = p_block;
- Error err = _parse_block(do_block, p_builtin_types, true, true, true);
+ Error err = _parse_block(do_block, p_function_info, true, true, true);
if (err) {
return err;
}
@@ -5499,7 +5573,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
} else {
cf->flow_op = FLOW_OP_WHILE;
}
- Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -5516,7 +5590,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_builtin_types, true, true, true);
+ Error err = _parse_block(block, p_function_info, true, true, true);
if (err) {
return err;
}
@@ -5547,11 +5621,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
init_block->parent_block = p_block;
init_block->single_statement = true;
cf->blocks.push_back(init_block);
- if (_parse_block(init_block, p_builtin_types, true, false, false) != OK) {
+ if (_parse_block(init_block, p_function_info, true, false, false) != OK) {
return ERR_PARSE_ERROR;
}
- Node *n = _parse_and_reduce_expression(init_block, p_builtin_types);
+ Node *n = _parse_and_reduce_expression(init_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -5569,7 +5643,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
cf->expressions.push_back(n);
- n = _parse_and_reduce_expression(init_block, p_builtin_types);
+ n = _parse_and_reduce_expression(init_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -5587,7 +5661,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_builtin_types, true, true, true);
+ Error err = _parse_block(block, p_function_info, true, true, true);
if (err) {
return err;
}
@@ -5623,7 +5697,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
}
} else {
_set_tkpos(pos); //rollback, wants expression
- Node *expr = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *expr = _parse_and_reduce_expression(p_block, p_function_info);
if (!expr) {
return ERR_PARSE_ERROR;
}
@@ -5725,7 +5799,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
} else {
//nothing else, so expression
_set_tkpos(pos); //rollback
- Node *expr = _parse_and_reduce_expression(p_block, p_builtin_types);
+ Node *expr = _parse_and_reduce_expression(p_block, p_function_info);
if (!expr) {
return ERR_PARSE_ERROR;
}
@@ -6066,7 +6140,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
name = tk.text;
- if (_find_identifier(nullptr, false, Map<StringName, BuiltInInfo>(), name)) {
+ if (_find_identifier(nullptr, false, FunctionInfo(), name)) {
_set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
@@ -6315,7 +6389,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
//reset scope for next uniform
if (tk.type == TK_OP_ASSIGN) {
- Node *expr = _parse_and_reduce_expression(nullptr, Map<StringName, BuiltInInfo>());
+ Node *expr = _parse_and_reduce_expression(nullptr, FunctionInfo());
if (!expr) {
return ERR_PARSE_ERROR;
}
@@ -6440,7 +6514,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
- if (_find_identifier(nullptr, false, Map<StringName, BuiltInInfo>(), name)) {
+ if (_find_identifier(nullptr, false, FunctionInfo(), name)) {
_set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
@@ -6553,7 +6627,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else {
_set_tkpos(pos2);
- Node *n = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>());
+ Node *n = _parse_and_reduce_expression(NULL, FunctionInfo());
if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {
_set_error("Expected single integer constant > 0");
return ERR_PARSE_ERROR;
@@ -6634,7 +6708,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization
while (true) {
- Node *n = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>());
+ Node *n = _parse_and_reduce_expression(NULL, FunctionInfo());
if (!n) {
return ERR_PARSE_ERROR;
}
@@ -6689,7 +6763,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
constant.initializer = static_cast<ConstantNode *>(expr);
} else {
//variable created with assignment! must parse an expression
- Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>());
+ Node *expr = _parse_and_reduce_expression(NULL, FunctionInfo());
if (!expr)
return ERR_PARSE_ERROR;
if (expr->type == Node::TYPE_OPERATOR && ((OperatorNode *)expr)->op == OP_CALL) {
@@ -6726,7 +6800,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
name = tk.text;
- if (_find_identifier(nullptr, false, Map<StringName, BuiltInInfo>(), name)) {
+ if (_find_identifier(nullptr, false, FunctionInfo(), name)) {
_set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
@@ -6749,14 +6823,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
break;
}
- Map<StringName, BuiltInInfo> builtin_types;
+ FunctionInfo builtins;
if (p_functions.has(name)) {
- builtin_types = p_functions[name].built_ins;
+ builtins = p_functions[name];
}
if (p_functions.has("global")) { // Adds global variables: 'TIME'
for (Map<StringName, BuiltInInfo>::Element *E = p_functions["global"].built_ins.front(); E; E = E->next()) {
- builtin_types.insert(E->key(), E->value());
+ builtins.built_ins.insert(E->key(), E->value());
}
}
@@ -6879,7 +6953,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
pname = tk.text;
ShaderLanguage::IdentifierType itype;
- if (_find_identifier(func_node->body, false, builtin_types, pname, (ShaderLanguage::DataType *)nullptr, &itype)) {
+ if (_find_identifier(func_node->body, false, builtins, pname, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
_set_error("Redefinition of '" + String(pname) + "'");
return ERR_PARSE_ERROR;
@@ -6941,7 +7015,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
current_function = name;
- Error err = _parse_block(func_node->body, builtin_types);
+ Error err = _parse_block(func_node->body, builtins);
if (err) {
return err;
}
@@ -7039,7 +7113,7 @@ Error ShaderLanguage::_find_last_flow_op_in_block(BlockNode *p_block, FlowOperat
static int _get_first_ident_pos(const String &p_code) {
int idx = 0;
-#define GETCHAR(m_idx) (((idx + m_idx) < p_code.length()) ? p_code[idx + m_idx] : CharType(0))
+#define GETCHAR(m_idx) (((idx + m_idx) < p_code.length()) ? p_code[idx + m_idx] : char32_t(0))
while (true) {
if (GETCHAR(0) == '/' && GETCHAR(1) == '/') {
@@ -7300,7 +7374,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
if (j == completion_argument) {
- calltip += CharType(0xFFFF);
+ calltip += char32_t(0xFFFF);
}
if (shader->functions[i].function->arguments[j].is_const) {
@@ -7320,7 +7394,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
calltip += shader->functions[i].function->arguments[j].name;
if (j == completion_argument) {
- calltip += CharType(0xFFFF);
+ calltip += char32_t(0xFFFF);
}
}
@@ -7383,7 +7457,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
if (i == completion_argument) {
- calltip += CharType(0xFFFF);
+ calltip += char32_t(0xFFFF);
}
if (out_arg >= 0 && i == out_arg) {
@@ -7393,7 +7467,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
calltip += get_datatype_name(builtin_func_defs[idx].args[i]);
if (i == completion_argument) {
- calltip += CharType(0xFFFF);
+ calltip += char32_t(0xFFFF);
}
found_arg = true;
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index faf06a9a85..0d044a21c7 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -730,8 +730,25 @@ public:
constant(p_constant) {}
};
+ struct StageFunctionInfo {
+ struct Argument {
+ StringName name;
+ DataType type;
+
+ Argument(const StringName &p_name = StringName(), DataType p_type = TYPE_VOID) {
+ name = p_name;
+ type = p_type;
+ }
+ };
+
+ Vector<Argument> arguments;
+ DataType return_type = TYPE_VOID;
+ };
+
struct FunctionInfo {
Map<StringName, BuiltInInfo> built_ins;
+ Map<StringName, StageFunctionInfo> stage_functions;
+
bool can_discard;
};
static bool has_builtin(const Map<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name);
@@ -802,9 +819,9 @@ private:
IDENTIFIER_CONSTANT,
};
- bool _find_identifier(const BlockNode *p_block, bool p_allow_reassign, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = nullptr, IdentifierType *r_type = nullptr, bool *r_is_const = nullptr, int *r_array_size = nullptr, StringName *r_struct_name = nullptr);
+ bool _find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type = nullptr, IdentifierType *r_type = nullptr, bool *r_is_const = nullptr, int *r_array_size = nullptr, StringName *r_struct_name = nullptr);
bool _is_operator_assign(Operator p_op) const;
- bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = nullptr);
+ bool _validate_assign(Node *p_node, const FunctionInfo &p_function_info, String *r_message = nullptr);
bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = nullptr);
struct BuiltinFuncDef {
@@ -837,16 +854,16 @@ private:
Error _validate_datatype(DataType p_type);
bool _compare_datatypes_in_nodes(Node *a, Node *b) const;
- bool _validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str);
- bool _parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg = nullptr);
+ bool _validate_function_call(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str);
+ bool _parse_function_arguments(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, int *r_complete_arg = nullptr);
bool _propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat);
bool _propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin);
- Node *_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types);
+ Node *_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info);
ShaderLanguage::Node *_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node);
- Node *_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types);
- Error _parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false);
+ Node *_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info);
+ Error _parse_block(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false);
String _get_shader_type_list(const Set<String> &p_shader_types) const;
String _get_qualifier_str(ArgumentQualifier p_qualifier) const;
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index 9c4f44b928..ad5cbc9e51 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -145,7 +145,8 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT_COLOR"] = constt(ShaderLanguage::TYPE_VEC3);
- shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["ATTENUATION"] = constt(ShaderLanguage::TYPE_VEC3);
+ shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["ATTENUATION"] = constt(ShaderLanguage::TYPE_FLOAT);
+ shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["SHADOW_ATTENUATION"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["ALBEDO"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["BACKLIGHT"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["ROUGHNESS"] = constt(ShaderLanguage::TYPE_FLOAT);
@@ -283,8 +284,29 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["INDEX"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["EMISSION_TRANSFORM"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["RANDOM_SEED"] = constt(ShaderLanguage::TYPE_UINT);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["FLAG_EMIT_POSITION"] = constt(ShaderLanguage::TYPE_UINT);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["FLAG_EMIT_ROT_SCALE"] = constt(ShaderLanguage::TYPE_UINT);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["FLAG_EMIT_VELOCITY"] = constt(ShaderLanguage::TYPE_UINT);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["FLAG_EMIT_COLOR"] = constt(ShaderLanguage::TYPE_UINT);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["FLAG_EMIT_CUSTOM"] = constt(ShaderLanguage::TYPE_UINT);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["RESTART_POSITION"] = constt(ShaderLanguage::TYPE_BOOL);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["RESTART_ROT_SCALE"] = constt(ShaderLanguage::TYPE_BOOL);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["RESTART_VELOCITY"] = constt(ShaderLanguage::TYPE_BOOL);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["RESTART_COLOR"] = constt(ShaderLanguage::TYPE_BOOL);
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].built_ins["RESTART_CUSTOM"] = constt(ShaderLanguage::TYPE_BOOL);
shader_modes[RS::SHADER_PARTICLES].functions["compute"].can_discard = false;
+ {
+ ShaderLanguage::StageFunctionInfo emit_vertex_func;
+ emit_vertex_func.arguments.push_back(ShaderLanguage::StageFunctionInfo::Argument("xform", ShaderLanguage::TYPE_MAT4));
+ emit_vertex_func.arguments.push_back(ShaderLanguage::StageFunctionInfo::Argument("velocity", ShaderLanguage::TYPE_VEC3));
+ emit_vertex_func.arguments.push_back(ShaderLanguage::StageFunctionInfo::Argument("color", ShaderLanguage::TYPE_VEC4));
+ emit_vertex_func.arguments.push_back(ShaderLanguage::StageFunctionInfo::Argument("custom", ShaderLanguage::TYPE_VEC4));
+ emit_vertex_func.arguments.push_back(ShaderLanguage::StageFunctionInfo::Argument("flags", ShaderLanguage::TYPE_UINT));
+ emit_vertex_func.return_type = ShaderLanguage::TYPE_BOOL; //whether it could emit
+ shader_modes[RS::SHADER_PARTICLES].functions["compute"].stage_functions["emit_particle"] = emit_vertex_func;
+ }
+
shader_modes[RS::SHADER_PARTICLES].modes.push_back("disable_force");
shader_modes[RS::SHADER_PARTICLES].modes.push_back("disable_velocity");
shader_modes[RS::SHADER_PARTICLES].modes.push_back("keep_data");
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 38b4dec658..49f840948f 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -97,12 +97,12 @@ public:
virtual RID texture_2d_create(const Ref<Image> &p_image) = 0;
virtual RID texture_2d_layered_create(const Vector<Ref<Image>> &p_layers, TextureLayeredType p_layered_type) = 0;
- virtual RID texture_3d_create(const Vector<Ref<Image>> &p_slices) = 0; //all slices, then all the mipmaps, must be coherent
+ virtual RID texture_3d_create(Image::Format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) = 0; //all slices, then all the mipmaps, must be coherent
virtual RID texture_proxy_create(RID p_base) = 0;
virtual void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) = 0; //mostly used for video and streaming
virtual void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) = 0;
- virtual void texture_3d_update(RID p_texture, const Ref<Image> &p_image, int p_depth, int p_mipmap) = 0;
+ virtual void texture_3d_update(RID p_texture, const Vector<Ref<Image>> &p_data) = 0;
virtual void texture_proxy_update(RID p_texture, RID p_proxy_to) = 0;
//these two APIs can be used together or in combination with the others.
@@ -112,7 +112,7 @@ public:
virtual Ref<Image> texture_2d_get(RID p_texture) const = 0;
virtual Ref<Image> texture_2d_layer_get(RID p_texture, int p_layer) const = 0;
- virtual Ref<Image> texture_3d_slice_get(RID p_texture, int p_depth, int p_mipmap) const = 0;
+ virtual Vector<Ref<Image>> texture_3d_get(RID p_texture) const = 0;
virtual void texture_replace(RID p_texture, RID p_by_texture) = 0;
virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0;
@@ -563,7 +563,7 @@ public:
virtual RID particles_create() = 0;
- virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
+ virtual void particles_set_emitting(RID p_particles, bool p_enable) = 0;
virtual bool particles_get_emitting(RID p_particles) = 0;
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
@@ -581,6 +581,18 @@ public:
virtual void particles_request_process(RID p_particles) = 0;
virtual void particles_restart(RID p_particles) = 0;
+ virtual void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) = 0;
+
+ enum ParticlesEmitFlags {
+ PARTICLES_EMIT_FLAG_POSITION = 1,
+ PARTICLES_EMIT_FLAG_ROTATION_SCALE = 2,
+ PARTICLES_EMIT_FLAG_VELOCITY = 4,
+ PARTICLES_EMIT_FLAG_COLOR = 8,
+ PARTICLES_EMIT_FLAG_CUSTOM = 16
+ };
+
+ virtual void particles_emit(RID p_particles, const Transform &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) = 0;
+
enum ParticlesDrawOrder {
PARTICLES_DRAW_ORDER_INDEX,
PARTICLES_DRAW_ORDER_LIFETIME,
@@ -872,7 +884,7 @@ public:
ENV_VOLUMETRIC_FOG_SHADOW_FILTER_HIGH,
};
- virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, EnvVolumetricFogShadowFilter p_shadow_filter) = 0;
+ virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, EnvVolumetricFogShadowFilter p_shadow_filter) = 0;
virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) = 0;
virtual void environment_set_volumetric_fog_filter_active(bool p_enable) = 0;
virtual void environment_set_volumetric_fog_directional_shadow_shrink_size(int p_shrink_size) = 0;
diff --git a/servers/text_server.h b/servers/text_server.h
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/servers/text_server.h
diff --git a/tests/SCsub b/tests/SCsub
index a2864d805b..7aab28531d 100644
--- a/tests/SCsub
+++ b/tests/SCsub
@@ -6,6 +6,10 @@ env.tests_sources = []
env_tests = env.Clone()
+# Include GDNative headers.
+if env["module_gdnative_enabled"]:
+ env_tests.Append(CPPPATH=["#modules/gdnative/include"])
+
# We must disable the THREAD_LOCAL entirely in doctest to prevent crashes on debugging
# Since we link with /MT thread_local is always expired when the header is used
# So the debugger crashes the engine and it causes weird errors
diff --git a/tests/test_expression.h b/tests/test_expression.h
index 85d37d1460..a3d4877d52 100644
--- a/tests/test_expression.h
+++ b/tests/test_expression.h
@@ -66,7 +66,7 @@ TEST_CASE("[Expression] Integer arithmetic") {
"Integer / integer division should parse successfully.");
CHECK_MESSAGE(
int(expression.execute()) == 2,
- "Integer / integer divsion should return the expected result.");
+ "Integer / integer division should return the expected result.");
CHECK_MESSAGE(
expression.parse("2 * (6 + 14) / 2 - 5") == OK,
@@ -98,21 +98,21 @@ TEST_CASE("[Expression] Floating-point arithmetic") {
"Float / integer division should parse successfully.");
CHECK_MESSAGE(
Math::is_equal_approx(float(expression.execute()), 0.3),
- "Float / integer divsion should return the expected result.");
+ "Float / integer division should return the expected result.");
CHECK_MESSAGE(
expression.parse("3 / 10.0") == OK,
"Basic integer / float division should parse successfully.");
CHECK_MESSAGE(
Math::is_equal_approx(float(expression.execute()), 0.3),
- "Basic integer / float divsion should return the expected result.");
+ "Basic integer / float division should return the expected result.");
CHECK_MESSAGE(
expression.parse("3.0 / 10.0") == OK,
"Float / float division should parse successfully.");
CHECK_MESSAGE(
Math::is_equal_approx(float(expression.execute()), 0.3),
- "Float / float divsion should return the expected result.");
+ "Float / float division should return the expected result.");
CHECK_MESSAGE(
expression.parse("2.5 * (6.0 + 14.25) / 2.0 - 5.12345") == OK,
@@ -148,6 +148,20 @@ TEST_CASE("[Expression] Scientific notation") {
"The expression should return the expected result.");
}
+TEST_CASE("[Expression] Underscored numeric literals") {
+ Expression expression;
+
+ CHECK_MESSAGE(
+ expression.parse("1_000_000") == OK,
+ "The expression should parse successfully.");
+ CHECK_MESSAGE(
+ expression.parse("1_000.000") == OK,
+ "The expression should parse successfully.");
+ CHECK_MESSAGE(
+ expression.parse("0xff_99_00") == OK,
+ "The expression should parse successfully.");
+}
+
TEST_CASE("[Expression] Built-in functions") {
Expression expression;
diff --git a/tests/test_list.h b/tests/test_list.h
new file mode 100644
index 0000000000..7412fbc3c8
--- /dev/null
+++ b/tests/test_list.h
@@ -0,0 +1,279 @@
+/*************************************************************************/
+/* test_list.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_LIST_H
+#define TEST_LIST_H
+
+#include "core/list.h"
+
+#include "tests/test_macros.h"
+
+namespace TestList {
+
+static void populate_integers(List<int> &p_list, List<int>::Element *r_elements[], int num_elements) {
+ p_list.clear();
+ for (int i = 0; i < num_elements; ++i) {
+ List<int>::Element *n = p_list.push_back(i);
+ r_elements[i] = n;
+ }
+}
+
+TEST_CASE("[List] Swap adjacent front and back") {
+ List<int> list;
+ List<int>::Element *n[2];
+ populate_integers(list, n, 2);
+
+ list.swap(list.front(), list.back());
+
+ CHECK(list.front()->prev() == nullptr);
+ CHECK(list.front() != list.front()->next());
+
+ CHECK(list.front() == n[1]);
+ CHECK(list.back() == n[0]);
+
+ CHECK(list.back()->next() == nullptr);
+ CHECK(list.back() != list.back()->prev());
+}
+
+TEST_CASE("[List] Swap first adjacent pair") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.swap(n[0], n[1]);
+
+ CHECK(list.front()->prev() == nullptr);
+ CHECK(list.front() != list.front()->next());
+
+ CHECK(list.front() == n[1]);
+ CHECK(list.front()->next() == n[0]);
+ CHECK(list.back()->prev() == n[2]);
+ CHECK(list.back() == n[3]);
+
+ CHECK(list.back()->next() == nullptr);
+ CHECK(list.back() != list.back()->prev());
+}
+
+TEST_CASE("[List] Swap middle adjacent pair") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.swap(n[1], n[2]);
+
+ CHECK(list.front()->prev() == nullptr);
+
+ CHECK(list.front() == n[0]);
+ CHECK(list.front()->next() == n[2]);
+ CHECK(list.back()->prev() == n[1]);
+ CHECK(list.back() == n[3]);
+
+ CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap last adjacent pair") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.swap(n[2], n[3]);
+
+ CHECK(list.front()->prev() == nullptr);
+
+ CHECK(list.front() == n[0]);
+ CHECK(list.front()->next() == n[1]);
+ CHECK(list.back()->prev() == n[3]);
+ CHECK(list.back() == n[2]);
+
+ CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap first cross pair") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.swap(n[0], n[2]);
+
+ CHECK(list.front()->prev() == nullptr);
+
+ CHECK(list.front() == n[2]);
+ CHECK(list.front()->next() == n[1]);
+ CHECK(list.back()->prev() == n[0]);
+ CHECK(list.back() == n[3]);
+
+ CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap last cross pair") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.swap(n[1], n[3]);
+
+ CHECK(list.front()->prev() == nullptr);
+
+ CHECK(list.front() == n[0]);
+ CHECK(list.front()->next() == n[3]);
+ CHECK(list.back()->prev() == n[2]);
+ CHECK(list.back() == n[1]);
+
+ CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap edges") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.swap(n[1], n[3]);
+
+ CHECK(list.front()->prev() == nullptr);
+
+ CHECK(list.front() == n[0]);
+ CHECK(list.front()->next() == n[3]);
+ CHECK(list.back()->prev() == n[2]);
+ CHECK(list.back() == n[1]);
+
+ CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap middle (values check)") {
+ List<String> list;
+ List<String>::Element *n_str1 = list.push_back("Still");
+ List<String>::Element *n_str2 = list.push_back("waiting");
+ List<String>::Element *n_str3 = list.push_back("for");
+ List<String>::Element *n_str4 = list.push_back("Godot.");
+
+ CHECK(n_str1->get() == "Still");
+ CHECK(n_str4->get() == "Godot.");
+
+ CHECK(list.front()->get() == "Still");
+ CHECK(list.front()->next()->get() == "waiting");
+ CHECK(list.back()->prev()->get() == "for");
+ CHECK(list.back()->get() == "Godot.");
+
+ list.swap(n_str2, n_str3);
+
+ CHECK(list.front()->next()->get() == "for");
+ CHECK(list.back()->prev()->get() == "waiting");
+}
+
+TEST_CASE("[List] Swap front and back (values check)") {
+ List<Variant> list;
+ Variant str = "Godot";
+ List<Variant>::Element *n_str = list.push_back(str);
+ Variant color = Color(0, 0, 1);
+ List<Variant>::Element *n_color = list.push_back(color);
+
+ CHECK(list.front()->get() == "Godot");
+ CHECK(list.back()->get() == Color(0, 0, 1));
+
+ list.swap(n_str, n_color);
+
+ CHECK(list.front()->get() == Color(0, 0, 1));
+ CHECK(list.back()->get() == "Godot");
+}
+
+TEST_CASE("[List] Swap adjacent back and front (reverse order of elements)") {
+ List<int> list;
+ List<int>::Element *n[2];
+ populate_integers(list, n, 2);
+
+ list.swap(n[1], n[0]);
+
+ List<int>::Element *it = list.front();
+ while (it) {
+ List<int>::Element *prev_it = it;
+ it = it->next();
+ if (it == prev_it) {
+ FAIL_CHECK("Infinite loop detected.");
+ break;
+ }
+ }
+}
+
+static void swap_random(List<int> &p_list, List<int>::Element *r_elements[], size_t p_size, size_t p_iterations) {
+ Math::seed(0);
+
+ for (size_t test_i = 0; test_i < p_iterations; ++test_i) {
+ // A and B elements have corresponding indices as values.
+ const int a_idx = static_cast<int>(Math::rand() % p_size);
+ const int b_idx = static_cast<int>(Math::rand() % p_size);
+ List<int>::Element *a = p_list.find(a_idx); // via find.
+ List<int>::Element *b = r_elements[b_idx]; // via pointer.
+
+ int va = a->get();
+ int vb = b->get();
+
+ p_list.swap(a, b);
+
+ CHECK(va == a->get());
+ CHECK(vb == b->get());
+
+ size_t element_count = 0;
+
+ // Fully traversable after swap?
+ List<int>::Element *it = p_list.front();
+ while (it) {
+ element_count += 1;
+ List<int>::Element *prev_it = it;
+ it = it->next();
+ if (it == prev_it) {
+ FAIL_CHECK("Infinite loop detected.");
+ break;
+ }
+ }
+ // We should not lose anything in the process.
+ if (element_count != p_size) {
+ FAIL_CHECK("Element count mismatch.");
+ break;
+ }
+ }
+}
+
+TEST_CASE("[Stress][List] Swap random 100 elements, 500 iterations.") {
+ List<int> list;
+ List<int>::Element *n[100];
+ populate_integers(list, n, 100);
+ swap_random(list, n, 100, 500);
+}
+
+TEST_CASE("[Stress][List] Swap random 10 elements, 1000 iterations.") {
+ List<int> list;
+ List<int>::Element *n[10];
+ populate_integers(list, n, 10);
+ swap_random(list, n, 10, 1000);
+}
+
+} // namespace TestList
+
+#endif // TEST_LIST_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 4e172caadb..f0dec22738 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -39,6 +39,7 @@
#include "test_expression.h"
#include "test_gradient.h"
#include "test_gui.h"
+#include "test_list.h"
#include "test_math.h"
#include "test_oa_hash_map.h"
#include "test_ordered_hash_map.h"
diff --git a/tests/test_math.cpp b/tests/test_math.cpp
index 84a85be2f6..862535b57e 100644
--- a/tests/test_math.cpp
+++ b/tests/test_math.cpp
@@ -162,7 +162,7 @@ class GetClassAndNamespace {
} break;
case '\'':
case '"': {
- CharType begin_str = code[idx];
+ char32_t begin_str = code[idx];
idx++;
String tk_string = String();
while (true) {
@@ -176,13 +176,13 @@ class GetClassAndNamespace {
} else if (code[idx] == '\\') {
//escaped characters...
idx++;
- CharType next = code[idx];
+ char32_t next = code[idx];
if (next == 0) {
error_str = "Unterminated String";
error = true;
return TK_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -241,7 +241,7 @@ class GetClassAndNamespace {
if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
//a number
- const CharType *rptr;
+ const char32_t *rptr;
double number = String::to_float(&code[idx], &rptr);
idx += (rptr - &code[idx]);
value = number;
diff --git a/tests/test_shader_lang.cpp b/tests/test_shader_lang.cpp
index 34ee3e3210..d363ee22b5 100644
--- a/tests/test_shader_lang.cpp
+++ b/tests/test_shader_lang.cpp
@@ -325,7 +325,7 @@ MainLoop *test() {
String code;
while (true) {
- CharType c = fa->get_8();
+ char32_t c = fa->get_8();
if (fa->eof_reached()) {
break;
}
diff --git a/tests/test_string.h b/tests/test_string.h
index 22019a64c6..b041cb2f49 100644
--- a/tests/test_string.h
+++ b/tests/test_string.h
@@ -48,36 +48,159 @@
namespace TestString {
-TEST_CASE("[String] Assign from cstr") {
+int u32scmp(const char32_t *l, const char32_t *r) {
+ for (; *l == *r && *l && *r; l++, r++)
+ ;
+ return *l - *r;
+}
+
+TEST_CASE("[String] Assign Latin-1 char string") {
String s = "Hello";
- CHECK(wcscmp(s.c_str(), L"Hello") == 0);
+ CHECK(u32scmp(s.get_data(), U"Hello") == 0);
}
-TEST_CASE("[String] Assign from string (operator=)") {
+TEST_CASE("[String] Assign from Latin-1 char string (operator=)") {
String s = "Dolly";
const String &t = s;
- CHECK(wcscmp(t.c_str(), L"Dolly") == 0);
+ CHECK(u32scmp(t.get_data(), U"Dolly") == 0);
}
-TEST_CASE("[String] Assign from c-string (copycon)") {
+TEST_CASE("[String] Assign from Latin-1 char string (copycon)") {
String s("Sheep");
- const String &t(s);
- CHECK(wcscmp(t.c_str(), L"Sheep") == 0);
+ const String &t1(s);
+ CHECK(u32scmp(t1.get_data(), U"Sheep") == 0);
+
+ String t2 = String("Sheep", 3);
+ CHECK(u32scmp(t2.get_data(), U"She") == 0);
}
-TEST_CASE("[String] Assign from c-widechar (operator=)") {
- String s(L"Give me");
- CHECK(wcscmp(s.c_str(), L"Give me") == 0);
+TEST_CASE("[String] Assign from wchar_t string (operator=)") {
+ String s = L"Give me";
+ CHECK(u32scmp(s.get_data(), U"Give me") == 0);
}
-TEST_CASE("[String] Assign from c-widechar (copycon)") {
+TEST_CASE("[String] Assign from wchar_t string (copycon)") {
String s(L"Wool");
- CHECK(wcscmp(s.c_str(), L"Wool") == 0);
+ CHECK(u32scmp(s.get_data(), U"Wool") == 0);
+}
+
+TEST_CASE("[String] Assign from char32_t string (operator=)") {
+ String s = U"Give me";
+ CHECK(u32scmp(s.get_data(), U"Give me") == 0);
+}
+
+TEST_CASE("[String] Assign from char32_t string (copycon)") {
+ String s(U"Wool");
+ CHECK(u32scmp(s.get_data(), U"Wool") == 0);
+}
+
+TEST_CASE("[String] UTF8") {
+ /* how can i embed UTF in here? */
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const uint8_t u8str[] = { 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+ String s = u32str;
+ bool err = s.parse_utf8(s.utf8().get_data());
+ CHECK(!err);
+ CHECK(s == u32str);
+
+ err = s.parse_utf8((const char *)u8str);
+ CHECK(!err);
+ CHECK(s == u32str);
+
+ CharString cs = (const char *)u8str;
+ CHECK(String::utf8(cs) == s);
+}
+
+TEST_CASE("[String] UTF16") {
+ /* how can i embed UTF in here? */
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+ String s = u32str;
+ bool err = s.parse_utf16(s.utf16().get_data());
+ CHECK(!err);
+ CHECK(s == u32str);
+
+ err = s.parse_utf16(u16str);
+ CHECK(!err);
+ CHECK(s == u32str);
+
+ Char16String cs = u16str;
+ CHECK(String::utf16(cs) == s);
+}
+
+TEST_CASE("[String] UTF8 with BOM") {
+ /* how can i embed UTF in here? */
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const uint8_t u8str[] = { 0xEF, 0xBB, 0xBF, 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+ String s;
+ bool err = s.parse_utf8((const char *)u8str);
+ CHECK(!err);
+ CHECK(s == u32str);
+
+ CharString cs = (const char *)u8str;
+ CHECK(String::utf8(cs) == s);
+}
+
+TEST_CASE("[String] UTF16 with BOM") {
+ /* how can i embed UTF in here? */
+ static const char32_t u32str[] = { 0x0020, 0x0045, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0xFEFF, 0x0020, 0x0045, 0x304A, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+ static const char16_t u16str_swap[] = { 0xFFFE, 0x2000, 0x4500, 0x4A30, 0x0F36, 0x8830, 0x4630, 0x3CD8, 0xA4DF, 0 };
+ String s;
+ bool err = s.parse_utf16(u16str);
+ CHECK(!err);
+ CHECK(s == u32str);
+
+ err = s.parse_utf16(u16str_swap);
+ CHECK(!err);
+ CHECK(s == u32str);
+
+ Char16String cs = u16str;
+ CHECK(String::utf16(cs) == s);
+
+ cs = u16str_swap;
+ CHECK(String::utf16(cs) == s);
+}
+
+TEST_CASE("[String] Invalid UTF8") {
+ ERR_PRINT_OFF
+ static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0x8F, 0xE3, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+ String s;
+ bool err = s.parse_utf8((const char *)u8str);
+ CHECK(err);
+ CHECK(s == String());
+
+ CharString cs = (const char *)u8str;
+ CHECK(String::utf8(cs) == String());
+ ERR_PRINT_ON
+}
+
+TEST_CASE("[String] Invalid UTF16") {
+ ERR_PRINT_OFF
+ static const char16_t u16str[] = { 0x0045, 0x304A, 0x3088, 0x3046, 0xDFA4, 0 };
+ String s;
+ bool err = s.parse_utf16(u16str);
+ CHECK(err);
+ CHECK(s == String());
+
+ Char16String cs = u16str;
+ CHECK(String::utf16(cs) == String());
+ ERR_PRINT_ON
+}
+
+TEST_CASE("[String] ASCII") {
+ String s = U"Primero Leche";
+ String t = s.ascii(false).get_data();
+ CHECK(s == t);
+
+ t = s.ascii(true).get_data();
+ CHECK(s == t);
}
TEST_CASE("[String] Comparisons (equal)") {
String s = "Test Compare";
CHECK(s == "Test Compare");
+ CHECK(s == U"Test Compare");
CHECK(s == L"Test Compare");
CHECK(s == String("Test Compare"));
}
@@ -85,6 +208,7 @@ TEST_CASE("[String] Comparisons (equal)") {
TEST_CASE("[String] Comparisons (not equal)") {
String s = "Test Compare";
CHECK(s != "Peanut");
+ CHECK(s != U"Coconut");
CHECK(s != L"Coconut");
CHECK(s != String("Butter"));
}
@@ -92,6 +216,7 @@ TEST_CASE("[String] Comparisons (not equal)") {
TEST_CASE("[String] Comparisons (operator <)") {
String s = "Bees";
CHECK(s < "Elephant");
+ CHECK(!(s < U"Amber"));
CHECK(!(s < L"Amber"));
CHECK(!(s < String("Beatrix")));
}
@@ -103,7 +228,7 @@ TEST_CASE("[String] Concatenation") {
s += ' ';
s += 'a';
s += String(" ");
- s = s + L"Nice";
+ s = s + U"Nice";
s = s + " ";
s = s + String("Day");
@@ -130,34 +255,49 @@ TEST_CASE("[String] Testing for empty string") {
CHECK(String("").empty());
}
+TEST_CASE("[String] Test chr") {
+ CHECK(String::chr('H') == "H");
+ CHECK(String::chr(0x3012)[0] == 0x3012);
+ ERR_PRINT_OFF
+ CHECK(String::chr(0xd812)[0] == 0xfffd); // Unpaired UTF-16 surrogate
+ CHECK(String::chr(0x20d812)[0] == 0xfffd); // Outside UTF-32 range
+ ERR_PRINT_ON
+}
+
TEST_CASE("[String] Operator []") {
String a = "Kugar Sane";
a[0] = 'S';
a[6] = 'C';
CHECK(a == "Sugar Cane");
CHECK(a[1] == 'u');
+ CHECK(a.ord_at(1) == 'u');
}
TEST_CASE("[String] Case function test") {
String a = "MoMoNgA";
CHECK(a.to_upper() == "MOMONGA");
+ CHECK(a.to_lower() == "momonga");
+}
+
+TEST_CASE("[String] Case compare function test") {
+ String a = "MoMoNgA";
+
+ CHECK(a.casecmp_to("momonga") != 0);
CHECK(a.nocasecmp_to("momonga") == 0);
}
-TEST_CASE("[String] UTF8") {
- /* how can i embed UTF in here? */
- static const CharType ustr[] = { 0x304A, 0x360F, 0x3088, 0x3046, 0 };
- //static const wchar_t ustr[] = { 'P', 0xCE, 'p',0xD3, 0 };
- String s = ustr;
- s.parse_utf8(s.utf8().get_data());
- CHECK(s == ustr);
+TEST_CASE("[String] Natural compare function test") {
+ String a = "img2.png";
+
+ CHECK(a.nocasecmp_to("img10.png") > 0);
+ CHECK(a.naturalnocasecmp_to("img10.png") < 0);
}
-TEST_CASE("[String] ASCII") {
- String s = L"Primero Leche";
- String t = s.ascii().get_data();
- CHECK(s == t);
+TEST_CASE("[String] hex_encode_buffer") {
+ static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0x8F, 0xE3 };
+ String s = String::hex_encode_buffer(u8str, 6);
+ CHECK(s == U"45e3818a8fe3");
}
TEST_CASE("[String] Substr") {
@@ -165,24 +305,45 @@ TEST_CASE("[String] Substr") {
CHECK(s.substr(3, 4) == "ler ");
}
-TEST_CASE("[string] Find") {
- String s = "Pretty Woman";
- s.find("Revenge of the Monster Truck");
-
+TEST_CASE("[String] Find") {
+ String s = "Pretty Woman Woman";
CHECK(s.find("tty") == 3);
+ CHECK(s.find("Wo", 9) == 13);
CHECK(s.find("Revenge of the Monster Truck") == -1);
+ CHECK(s.rfind("man") == 15);
}
-TEST_CASE("[String] find no case") {
- String s = "Pretty Whale";
+TEST_CASE("[String] Find no case") {
+ String s = "Pretty Whale Whale";
CHECK(s.findn("WHA") == 7);
+ CHECK(s.findn("WHA", 9) == 13);
CHECK(s.findn("Revenge of the Monster SawFish") == -1);
+ CHECK(s.rfindn("WHA") == 13);
+}
+
+TEST_CASE("[String] Find MK") {
+ Vector<String> keys;
+ keys.push_back("sty");
+ keys.push_back("tty");
+ keys.push_back("man");
+
+ String s = "Pretty Woman";
+ int key = 0;
+
+ CHECK(s.findmk(keys, 0, &key) == 3);
+ CHECK(key == 1);
+
+ CHECK(s.findmk(keys, 5, &key) == 9);
+ CHECK(key == 2);
}
TEST_CASE("[String] Find and replace") {
String s = "Happy Birthday, Anna!";
s = s.replace("Birthday", "Halloween");
CHECK(s == "Happy Halloween, Anna!");
+
+ s = s.replace_first("H", "W");
+ CHECK(s == "Wappy Halloween, Anna!");
}
TEST_CASE("[String] Insertion") {
@@ -193,6 +354,12 @@ TEST_CASE("[String] Insertion") {
TEST_CASE("[String] Number to string") {
CHECK(String::num(3.141593) == "3.141593");
+ CHECK(String::num(3.141593, 3) == "3.142");
+ CHECK(String::num_real(3.141593) == "3.141593");
+ CHECK(String::num_scientific(30000000) == "3e+07");
+ CHECK(String::num_int64(3141593) == "3141593");
+ CHECK(String::num_int64(0xA141593, 16) == "a141593");
+ CHECK(String::num_int64(0xA141593, 16, true) == "A141593");
}
TEST_CASE("[String] String to integer") {
@@ -204,6 +371,18 @@ TEST_CASE("[String] String to integer") {
}
}
+TEST_CASE("[String] Hex to integer") {
+ static const char *nums[4] = { "0xFFAE", "22", "0", "AADDAD" };
+ static const int64_t num[4] = { 0xFFAE, 0x22, 0, 0xAADDAD };
+ static const bool wo_prefix[4] = { false, true, true, true };
+ static const bool w_prefix[4] = { true, false, true, false };
+
+ for (int i = 0; i < 4; i++) {
+ CHECK((String(nums[i]).hex_to_int(true) == num[i]) == w_prefix[i]);
+ CHECK((String(nums[i]).hex_to_int(false) == num[i]) == wo_prefix[i]);
+ }
+}
+
TEST_CASE("[String] String to float") {
static const char *nums[4] = { "-12348298412.2", "0.05", "2.0002", " -0.0001" };
static const double num[4] = { -12348298412.2, 0.05, 2.0002, -0.0001 };
@@ -213,6 +392,11 @@ TEST_CASE("[String] String to float") {
}
}
+TEST_CASE("[String] CamelCase to underscore") {
+ CHECK(String("TestTestStringGD").camelcase_to_underscore(false) == String("Test_Test_String_GD"));
+ CHECK(String("TestTestStringGD").camelcase_to_underscore(true) == String("test_test_string_gd"));
+}
+
TEST_CASE("[String] Slicing") {
String s = "Mars,Jupiter,Saturn,Uranus";
@@ -222,6 +406,69 @@ TEST_CASE("[String] Slicing") {
}
}
+TEST_CASE("[String] Splitting") {
+ String s = "Mars,Jupiter,Saturn,Uranus";
+ Vector<String> l;
+
+ const char *slices_l[3] = { "Mars", "Jupiter", "Saturn,Uranus" };
+ const char *slices_r[3] = { "Mars,Jupiter", "Saturn", "Uranus" };
+
+ l = s.split(",", true, 2);
+ CHECK(l.size() == 3);
+ for (int i = 0; i < l.size(); i++) {
+ CHECK(l[i] == slices_l[i]);
+ }
+
+ l = s.rsplit(",", true, 2);
+ CHECK(l.size() == 3);
+ for (int i = 0; i < l.size(); i++) {
+ CHECK(l[i] == slices_r[i]);
+ }
+
+ s = "Mars Jupiter Saturn Uranus";
+ const char *slices_s[4] = { "Mars", "Jupiter", "Saturn", "Uranus" };
+ l = s.split_spaces();
+ for (int i = 0; i < l.size(); i++) {
+ CHECK(l[i] == slices_s[i]);
+ }
+
+ s = "1.2;2.3 4.5";
+ const double slices_d[3] = { 1.2, 2.3, 4.5 };
+
+ Vector<float> f;
+ f = s.split_floats(";");
+ CHECK(f.size() == 2);
+ for (int i = 0; i < f.size(); i++) {
+ CHECK(ABS(f[i] - slices_d[i]) <= 0.00001);
+ }
+
+ Vector<String> keys;
+ keys.push_back(";");
+ keys.push_back(" ");
+
+ f = s.split_floats_mk(keys);
+ CHECK(f.size() == 3);
+ for (int i = 0; i < f.size(); i++) {
+ CHECK(ABS(f[i] - slices_d[i]) <= 0.00001);
+ }
+
+ s = "1;2 4";
+ const int slices_i[3] = { 1, 2, 4 };
+
+ Vector<int> ii;
+ ii = s.split_ints(";");
+ CHECK(ii.size() == 2);
+ for (int i = 0; i < ii.size(); i++) {
+ CHECK(ii[i] == slices_i[i]);
+ }
+
+ ii = s.split_ints_mk(keys);
+ CHECK(ii.size() == 3);
+ for (int i = 0; i < ii.size(); i++) {
+ CHECK(ii[i] == slices_i[i]);
+ }
+}
+
TEST_CASE("[String] Erasing") {
String s = "Josephine is such a cute girl!";
s.erase(s.find("cute "), String("cute ").length());
@@ -239,7 +486,7 @@ TEST_CASE("[String] Regex substitution") {
struct test_27_data {
char const *data;
- char const *begin;
+ char const *part;
bool expected;
};
@@ -253,9 +500,9 @@ TEST_CASE("[String] Begins with") {
bool state = true;
for (size_t i = 0; state && i < count; ++i) {
String s = tc[i].data;
- state = s.begins_with(tc[i].begin) == tc[i].expected;
+ state = s.begins_with(tc[i].part) == tc[i].expected;
if (state) {
- String sb = tc[i].begin;
+ String sb = tc[i].part;
state = s.begins_with(sb) == tc[i].expected;
}
CHECK(state);
@@ -266,6 +513,42 @@ TEST_CASE("[String] Begins with") {
CHECK(state);
}
+TEST_CASE("[String] Ends with") {
+ test_27_data tc[] = {
+ { "res://foobar", "foobar", true },
+ { "res", "res://", false },
+ { "abc", "abc", true }
+ };
+ size_t count = sizeof(tc) / sizeof(tc[0]);
+ bool state = true;
+ for (size_t i = 0; state && i < count; ++i) {
+ String s = tc[i].data;
+ state = s.ends_with(tc[i].part) == tc[i].expected;
+ if (state) {
+ String sb = tc[i].part;
+ state = s.ends_with(sb) == tc[i].expected;
+ }
+ CHECK(state);
+ if (!state) {
+ break;
+ }
+ };
+ CHECK(state);
+}
+
+TEST_CASE("[String] format") {
+ const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
+
+ Dictionary value_dictionary;
+ value_dictionary["red"] = 10;
+ value_dictionary["green"] = 20;
+ value_dictionary["blue"] = "bla";
+ value_dictionary["alpha"] = 0.4;
+ String value = value_format.format(value_dictionary, "$_");
+
+ CHECK(value == "red=\"10\" green=\"20\" blue=\"bla\" alpha=\"0.4\"");
+}
+
TEST_CASE("[String] sprintf") {
String format, output;
Array args;
@@ -560,6 +843,38 @@ TEST_CASE("[String] sprintf") {
CHECK(output == "%c requires number or single-character string");
}
+TEST_CASE("[String] is_numeric") {
+ CHECK(String("12").is_numeric());
+ CHECK(String("1.2").is_numeric());
+ CHECK(!String("AF").is_numeric());
+ CHECK(String("-12").is_numeric());
+ CHECK(String("-1.2").is_numeric());
+}
+
+TEST_CASE("[String] pad") {
+ String s = String("test");
+ CHECK(s.lpad(10, "x") == U"xxxxxxtest");
+ CHECK(s.rpad(10, "x") == U"testxxxxxx");
+
+ s = String("10.10");
+ CHECK(s.pad_decimals(4) == U"10.1000");
+ CHECK(s.pad_zeros(4) == U"0010.10");
+}
+
+TEST_CASE("[String] is_subsequence_of") {
+ String a = "is subsequence of";
+ CHECK(String("sub").is_subsequence_of(a));
+ CHECK(!String("Sub").is_subsequence_of(a));
+ CHECK(String("Sub").is_subsequence_ofi(a));
+}
+
+TEST_CASE("[String] match") {
+ CHECK(String("img1.png").match("*.png"));
+ CHECK(!String("img1.jpeg").match("*.png"));
+ CHECK(!String("img1.Png").match("*.png"));
+ CHECK(String("img1.Png").matchn("*.png"));
+}
+
TEST_CASE("[String] IPVX address to string") {
IP_Address ip0("2001:0db8:85a3:0000:0000:8a2e:0370:7334");
IP_Address ip(0x0123, 0x4567, 0x89ab, 0xcdef, true);
@@ -792,7 +1107,196 @@ TEST_CASE("[String] Count and countn functionality") {
COUNT_TEST(String("testTest-TeStatest").countn("tEsT", 4, 16) == 2);
CHECK(state);
+
+#undef COUNT_TEST
+}
+
+TEST_CASE("[String] Bigrams") {
+ String s = "abcd";
+ Vector<String> bigr = s.bigrams();
+
+ CHECK(bigr.size() == 3);
+ CHECK(bigr[0] == "ab");
+ CHECK(bigr[1] == "bc");
+ CHECK(bigr[2] == "cd");
+}
+
+TEST_CASE("[String] c-escape/unescape") {
+ String s = "\\1\a2\b\f3\n45\r6\t7\v8\'9\?0\"";
+ CHECK(s.c_escape().c_unescape() == s);
+}
+
+TEST_CASE("[String] dedent") {
+ String s = " aaa\n bbb";
+ String t = "aaa\nbbb";
+ CHECK(s.dedent() == t);
+}
+
+TEST_CASE("[String] Path functions") {
+ static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" };
+ static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" };
+ static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" };
+ static const char *ext[4] = { "tscn", "xscn", "scn", "doc" };
+ static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" };
+ static const bool abs[4] = { true, true, false, false };
+
+ for (int i = 0; i < 4; i++) {
+ CHECK(String(path[i]).get_base_dir() == base_dir[i]);
+ CHECK(String(path[i]).get_basename() == base_name[i]);
+ CHECK(String(path[i]).get_extension() == ext[i]);
+ CHECK(String(path[i]).get_file() == file[i]);
+ CHECK(String(path[i]).is_abs_path() == abs[i]);
+ CHECK(String(path[i]).is_rel_path() != abs[i]);
+ CHECK(String(path[i]).simplify_path().get_base_dir().plus_file(file[i]) == String(path[i]).simplify_path());
+ }
+
+ static const char *file_name[3] = { "test.tscn", "test://.xscn", "?tes*t.scn" };
+ static const bool valid[3] = { true, false, false };
+ for (int i = 0; i < 3; i++) {
+ CHECK(String(file_name[i]).is_valid_filename() == valid[i]);
+ }
+}
+
+TEST_CASE("[String] hash") {
+ String a = "Test";
+ String b = "Test";
+ String c = "West";
+ CHECK(a.hash() == b.hash());
+ CHECK(a.hash() != c.hash());
+
+ CHECK(a.hash64() == b.hash64());
+ CHECK(a.hash64() != c.hash64());
+}
+
+TEST_CASE("[String] http_escape/unescape") {
+ String s = "Godot Engine:'docs'";
+ String t = "Godot%20Engine%3A%27docs%27";
+
+ CHECK(s.http_escape() == t);
+ CHECK(t.http_unescape() == s);
+}
+
+TEST_CASE("[String] percent_encode/decode") { // Note: is it redundant? Seems to be same as http_escape/unescape but in lower case.
+ String s = "Godot Engine:'docs'";
+ String t = "Godot%20Engine%3a%27docs%27";
+
+ CHECK(s.percent_encode() == t);
+ CHECK(t.percent_decode() == s);
+}
+
+TEST_CASE("[String] xml_escape/unescape") {
+ String s = "\"Test\" <test@test&'test'>";
+ CHECK(s.xml_escape(true).xml_unescape() == s);
+ CHECK(s.xml_escape(false).xml_unescape() == s);
+}
+
+TEST_CASE("[String] Strip escapes") {
+ String s = "\t\tTest Test\r\n Test";
+ CHECK(s.strip_escapes() == "Test Test Test");
}
+
+TEST_CASE("[String] Similarity") {
+ String a = "Test";
+ String b = "West";
+ String c = "Toad";
+ CHECK(a.similarity(b) > a.similarity(c));
+}
+
+TEST_CASE("[String] Strip edges") {
+ String s = "\t Test Test ";
+ CHECK(s.strip_edges(true, false) == "Test Test ");
+ CHECK(s.strip_edges(false, true) == "\t Test Test");
+ CHECK(s.strip_edges(true, true) == "Test Test");
+}
+
+TEST_CASE("[String] Trim") {
+ String s = "aaaTestbbb";
+ CHECK(s.trim_prefix("aaa") == "Testbbb");
+ CHECK(s.trim_suffix("bbb") == "aaaTest");
+ CHECK(s.trim_suffix("Test") == s);
+}
+
+TEST_CASE("[String] Right/Left") {
+ String s = "aaaTestbbb";
+ // ^
+ CHECK(s.right(6) == "tbbb");
+ CHECK(s.left(6) == "aaaTes");
+}
+
+TEST_CASE("[String] Repeat") {
+ String s = "abababab";
+ String x = "ab";
+ String t = x.repeat(4);
+ CHECK(t == s);
+}
+
+TEST_CASE("[String] SHA1/SHA256/MD5") {
+ String s = "Godot";
+ String sha1 = "a1e91f39b9fce6a9998b14bdbe2aa2b39dc2d201";
+ static uint8_t sha1_buf[20] = {
+ 0xA1, 0xE9, 0x1F, 0x39, 0xB9, 0xFC, 0xE6, 0xA9, 0x99, 0x8B, 0x14, 0xBD, 0xBE, 0x2A, 0xA2, 0xB3,
+ 0x9D, 0xC2, 0xD2, 0x01
+ };
+ String sha256 = "2a02b2443f7985d89d09001086ae3dcfa6eb0f55c6ef170715d42328e16e6cb8";
+ static uint8_t sha256_buf[32] = {
+ 0x2A, 0x02, 0xB2, 0x44, 0x3F, 0x79, 0x85, 0xD8, 0x9D, 0x09, 0x00, 0x10, 0x86, 0xAE, 0x3D, 0xCF,
+ 0xA6, 0xEB, 0x0F, 0x55, 0xC6, 0xEF, 0x17, 0x07, 0x15, 0xD4, 0x23, 0x28, 0xE1, 0x6E, 0x6C, 0xB8
+ };
+ String md5 = "4a336d087aeb0390da10ee2ea7cb87f8";
+ static uint8_t md5_buf[16] = {
+ 0x4A, 0x33, 0x6D, 0x08, 0x7A, 0xEB, 0x03, 0x90, 0xDA, 0x10, 0xEE, 0x2E, 0xA7, 0xCB, 0x87, 0xF8
+ };
+
+ PackedByteArray buf = s.sha1_buffer();
+ CHECK(memcmp(sha1_buf, buf.ptr(), 20) == 0);
+ CHECK(s.sha1_text() == sha1);
+
+ buf = s.sha256_buffer();
+ CHECK(memcmp(sha256_buf, buf.ptr(), 32) == 0);
+ CHECK(s.sha256_text() == sha256);
+
+ buf = s.md5_buffer();
+ CHECK(memcmp(md5_buf, buf.ptr(), 16) == 0);
+ CHECK(s.md5_text() == md5);
+}
+
+TEST_CASE("[String] Join") {
+ String s = ", ";
+ Vector<String> parts;
+ parts.push_back("One");
+ parts.push_back("B");
+ parts.push_back("C");
+ String t = s.join(parts);
+ CHECK(t == "One, B, C");
+}
+
+TEST_CASE("[String] Is_*") {
+ static const char *data[12] = { "-30", "100", "10.1", "10,1", "1e2", "1e-2", "1e2e3", "0xAB", "AB", "Test1", "1Test", "Test*1" };
+ static bool isnum[12] = { true, true, true, false, false, false, false, false, false, false, false, false };
+ static bool isint[12] = { true, true, false, false, false, false, false, false, false, false, false, false };
+ static bool ishex[12] = { true, true, false, false, true, false, true, false, true, false, false, false };
+ static bool ishex_p[12] = { false, false, false, false, false, false, false, true, false, false, false, false };
+ static bool isflt[12] = { true, true, true, false, true, true, false, false, false, false, false, false };
+ static bool isid[12] = { false, false, false, false, false, false, false, false, true, true, false, false };
+ for (int i = 0; i < 12; i++) {
+ String s = String(data[i]);
+ CHECK(s.is_numeric() == isnum[i]);
+ CHECK(s.is_valid_integer() == isint[i]);
+ CHECK(s.is_valid_hex_number(false) == ishex[i]);
+ CHECK(s.is_valid_hex_number(true) == ishex_p[i]);
+ CHECK(s.is_valid_float() == isflt[i]);
+ CHECK(s.is_valid_identifier() == isid[i]);
+ }
+}
+
+TEST_CASE("[String] humanize_size") {
+ CHECK(String::humanize_size(1000) == "1000 B");
+ CHECK(String::humanize_size(1025) == "1.00 KiB");
+ CHECK(String::humanize_size(1025300) == "1001.2 KiB");
+ CHECK(String::humanize_size(100523550) == "95.86 MiB");
+ CHECK(String::humanize_size(5345555000) == "4.97 GiB");
+}
+
} // namespace TestString
#endif // TEST_STRING_H
diff --git a/thirdparty/README.md b/thirdparty/README.md
index a63eca2a2a..58bdafa850 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -304,7 +304,7 @@ changes are marked with `// -- GODOT --` comments.
## mbedtls
- Upstream: https://tls.mbed.org/
-- Version: 2.16.7 (2020)
+- Version: 2.16.8 (2020)
- License: Apache 2.0
File extracted from upstream release tarball:
@@ -564,7 +564,7 @@ comments and a patch is provided in the squish/ folder.
## tinyexr
- Upstream: https://github.com/syoyo/tinyexr
-- Version: git (4dbd05a22f51a2d7462311569b8b0cba0bbe2ac5, 2020)
+- Version: 1.0.0 (e4b7840d9448b7d57a88384ce26143004f3c0c71, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
diff --git a/thirdparty/mbedtls/include/mbedtls/aes.h b/thirdparty/mbedtls/include/mbedtls/aes.h
index d20cdbd6da..4468b6623a 100644
--- a/thirdparty/mbedtls/include/mbedtls/aes.h
+++ b/thirdparty/mbedtls/include/mbedtls/aes.h
@@ -21,7 +21,7 @@
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -62,8 +62,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_AES_H
diff --git a/thirdparty/mbedtls/include/mbedtls/aesni.h b/thirdparty/mbedtls/include/mbedtls/aesni.h
index 91a4e0f116..9b63a0010a 100644
--- a/thirdparty/mbedtls/include/mbedtls/aesni.h
+++ b/thirdparty/mbedtls/include/mbedtls/aesni.h
@@ -7,7 +7,7 @@
* functions; you must not call them directly.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -48,8 +48,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_AESNI_H
#define MBEDTLS_AESNI_H
diff --git a/thirdparty/mbedtls/include/mbedtls/arc4.h b/thirdparty/mbedtls/include/mbedtls/arc4.h
index ecaf310122..6334a9cc1e 100644
--- a/thirdparty/mbedtls/include/mbedtls/arc4.h
+++ b/thirdparty/mbedtls/include/mbedtls/arc4.h
@@ -7,7 +7,7 @@
* security risk. We recommend considering stronger ciphers instead.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -49,8 +49,6 @@
*
* **********
*
- * This file is part of mbed TLS (https://tls.mbed.org)
- *
*/
#ifndef MBEDTLS_ARC4_H
#define MBEDTLS_ARC4_H
diff --git a/thirdparty/mbedtls/include/mbedtls/aria.h b/thirdparty/mbedtls/include/mbedtls/aria.h
index 66f2668bf3..13763d4200 100644
--- a/thirdparty/mbedtls/include/mbedtls/aria.h
+++ b/thirdparty/mbedtls/include/mbedtls/aria.h
@@ -10,7 +10,7 @@
* and also described by the IETF in <em>RFC 5794</em>.
*/
/*
- * Copyright (C) 2006-2018, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -51,8 +51,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ARIA_H
diff --git a/thirdparty/mbedtls/include/mbedtls/asn1.h b/thirdparty/mbedtls/include/mbedtls/asn1.h
index c64038cdb5..0e596bca2c 100644
--- a/thirdparty/mbedtls/include/mbedtls/asn1.h
+++ b/thirdparty/mbedtls/include/mbedtls/asn1.h
@@ -4,7 +4,7 @@
* \brief Generic ASN.1 parsing
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ASN1_H
#define MBEDTLS_ASN1_H
diff --git a/thirdparty/mbedtls/include/mbedtls/asn1write.h b/thirdparty/mbedtls/include/mbedtls/asn1write.h
index 4fed59371c..3c7cdd6b46 100644
--- a/thirdparty/mbedtls/include/mbedtls/asn1write.h
+++ b/thirdparty/mbedtls/include/mbedtls/asn1write.h
@@ -4,7 +4,7 @@
* \brief ASN.1 buffer writing functionality
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ASN1_WRITE_H
#define MBEDTLS_ASN1_WRITE_H
diff --git a/thirdparty/mbedtls/include/mbedtls/base64.h b/thirdparty/mbedtls/include/mbedtls/base64.h
index 215255e628..cbed6887ee 100644
--- a/thirdparty/mbedtls/include/mbedtls/base64.h
+++ b/thirdparty/mbedtls/include/mbedtls/base64.h
@@ -4,7 +4,7 @@
* \brief RFC 1521 base64 encoding/decoding
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_BASE64_H
#define MBEDTLS_BASE64_H
diff --git a/thirdparty/mbedtls/include/mbedtls/bignum.h b/thirdparty/mbedtls/include/mbedtls/bignum.h
index 590cde58da..4bb9fa3d43 100644
--- a/thirdparty/mbedtls/include/mbedtls/bignum.h
+++ b/thirdparty/mbedtls/include/mbedtls/bignum.h
@@ -4,7 +4,7 @@
* \brief Multi-precision integer library
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_BIGNUM_H
#define MBEDTLS_BIGNUM_H
diff --git a/thirdparty/mbedtls/include/mbedtls/blowfish.h b/thirdparty/mbedtls/include/mbedtls/blowfish.h
index d2a1ebdbf4..945bd426a9 100644
--- a/thirdparty/mbedtls/include/mbedtls/blowfish.h
+++ b/thirdparty/mbedtls/include/mbedtls/blowfish.h
@@ -4,7 +4,7 @@
* \brief Blowfish block cipher
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_BLOWFISH_H
#define MBEDTLS_BLOWFISH_H
diff --git a/thirdparty/mbedtls/include/mbedtls/bn_mul.h b/thirdparty/mbedtls/include/mbedtls/bn_mul.h
index 42339b7b71..9615090f91 100644
--- a/thirdparty/mbedtls/include/mbedtls/bn_mul.h
+++ b/thirdparty/mbedtls/include/mbedtls/bn_mul.h
@@ -4,7 +4,7 @@
* \brief Multi-precision integer library
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* Multiply source vector [s] with b, add result
diff --git a/thirdparty/mbedtls/include/mbedtls/camellia.h b/thirdparty/mbedtls/include/mbedtls/camellia.h
index 41d6f955ba..38871288e4 100644
--- a/thirdparty/mbedtls/include/mbedtls/camellia.h
+++ b/thirdparty/mbedtls/include/mbedtls/camellia.h
@@ -4,7 +4,7 @@
* \brief Camellia block cipher
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CAMELLIA_H
#define MBEDTLS_CAMELLIA_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ccm.h b/thirdparty/mbedtls/include/mbedtls/ccm.h
index 3647d5094f..3dcdc91894 100644
--- a/thirdparty/mbedtls/include/mbedtls/ccm.h
+++ b/thirdparty/mbedtls/include/mbedtls/ccm.h
@@ -28,7 +28,7 @@
* consistent with RFC 3610.
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -69,8 +69,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CCM_H
diff --git a/thirdparty/mbedtls/include/mbedtls/certs.h b/thirdparty/mbedtls/include/mbedtls/certs.h
index 2a645ad0d0..8472a6f38c 100644
--- a/thirdparty/mbedtls/include/mbedtls/certs.h
+++ b/thirdparty/mbedtls/include/mbedtls/certs.h
@@ -4,7 +4,7 @@
* \brief Sample certificates and DHM parameters for testing
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CERTS_H
#define MBEDTLS_CERTS_H
diff --git a/thirdparty/mbedtls/include/mbedtls/chacha20.h b/thirdparty/mbedtls/include/mbedtls/chacha20.h
index e2950e1a01..8c9c2af6ff 100644
--- a/thirdparty/mbedtls/include/mbedtls/chacha20.h
+++ b/thirdparty/mbedtls/include/mbedtls/chacha20.h
@@ -13,7 +13,7 @@
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -54,8 +54,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CHACHA20_H
diff --git a/thirdparty/mbedtls/include/mbedtls/chachapoly.h b/thirdparty/mbedtls/include/mbedtls/chachapoly.h
index bee5a3ab03..5f6cb6e030 100644
--- a/thirdparty/mbedtls/include/mbedtls/chachapoly.h
+++ b/thirdparty/mbedtls/include/mbedtls/chachapoly.h
@@ -13,7 +13,7 @@
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -54,8 +54,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CHACHAPOLY_H
diff --git a/thirdparty/mbedtls/include/mbedtls/check_config.h b/thirdparty/mbedtls/include/mbedtls/check_config.h
index 8ce73ceff1..2bbd7a80ff 100644
--- a/thirdparty/mbedtls/include/mbedtls/check_config.h
+++ b/thirdparty/mbedtls/include/mbedtls/check_config.h
@@ -4,7 +4,7 @@
* \brief Consistency checks for configuration options
*/
/*
- * Copyright (C) 2006-2018, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
@@ -199,6 +197,16 @@
#error "MBEDTLS_ENTROPY_FORCE_SHA256 defined, but not all prerequisites"
#endif
+#if defined(__has_feature)
+#if __has_feature(memory_sanitizer)
+#define MBEDTLS_HAS_MEMSAN
+#endif
+#endif
+#if defined(MBEDTLS_TEST_CONSTANT_FLOW_MEMSAN) && !defined(MBEDTLS_HAS_MEMSAN)
+#error "MBEDTLS_TEST_CONSTANT_FLOW_MEMSAN requires building with MemorySanitizer"
+#endif
+#undef MBEDTLS_HAS_MEMSAN
+
#if defined(MBEDTLS_TEST_NULL_ENTROPY) && \
( !defined(MBEDTLS_ENTROPY_C) || !defined(MBEDTLS_NO_DEFAULT_ENTROPY_SOURCES) )
#error "MBEDTLS_TEST_NULL_ENTROPY defined, but not all prerequisites"
diff --git a/thirdparty/mbedtls/include/mbedtls/cipher.h b/thirdparty/mbedtls/include/mbedtls/cipher.h
index 8672dd2b98..1f41b528c4 100644
--- a/thirdparty/mbedtls/include/mbedtls/cipher.h
+++ b/thirdparty/mbedtls/include/mbedtls/cipher.h
@@ -8,7 +8,7 @@
* \author Adriaan de Jong <dejong@fox-it.com>
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -49,8 +49,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CIPHER_H
diff --git a/thirdparty/mbedtls/include/mbedtls/cipher_internal.h b/thirdparty/mbedtls/include/mbedtls/cipher_internal.h
index 558be52a7e..88282ec9d2 100644
--- a/thirdparty/mbedtls/include/mbedtls/cipher_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/cipher_internal.h
@@ -6,7 +6,7 @@
* \author Adriaan de Jong <dejong@fox-it.com>
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -47,8 +47,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CIPHER_WRAP_H
#define MBEDTLS_CIPHER_WRAP_H
diff --git a/thirdparty/mbedtls/include/mbedtls/cmac.h b/thirdparty/mbedtls/include/mbedtls/cmac.h
index 2074747567..5a7c9b246f 100644
--- a/thirdparty/mbedtls/include/mbedtls/cmac.h
+++ b/thirdparty/mbedtls/include/mbedtls/cmac.h
@@ -7,7 +7,7 @@
* Authentication is defined in <em>RFC-4493: The AES-CMAC Algorithm</em>.
*/
/*
- * Copyright (C) 2015-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -48,8 +48,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CMAC_H
diff --git a/thirdparty/mbedtls/include/mbedtls/compat-1.3.h b/thirdparty/mbedtls/include/mbedtls/compat-1.3.h
index 71cc4f4d97..45e5a1cf77 100644
--- a/thirdparty/mbedtls/include/mbedtls/compat-1.3.h
+++ b/thirdparty/mbedtls/include/mbedtls/compat-1.3.h
@@ -7,7 +7,7 @@
* \deprecated Use the new names directly instead
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -48,8 +48,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/include/mbedtls/config.h b/thirdparty/mbedtls/include/mbedtls/config.h
index 28b405ebca..217998a5eb 100644
--- a/thirdparty/mbedtls/include/mbedtls/config.h
+++ b/thirdparty/mbedtls/include/mbedtls/config.h
@@ -8,7 +8,7 @@
* memory footprint.
*/
/*
- * Copyright (C) 2006-2018, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -49,8 +49,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CONFIG_H
@@ -552,6 +550,42 @@
//#define MBEDTLS_ECP_NORMALIZE_MXZ_ALT
/**
+ * \def MBEDTLS_TEST_CONSTANT_FLOW_MEMSAN
+ *
+ * Enable testing of the constant-flow nature of some sensitive functions with
+ * clang's MemorySanitizer. This causes some existing tests to also test
+ * this non-functional property of the code under test.
+ *
+ * This setting requires compiling with clang -fsanitize=memory. The test
+ * suites can then be run normally.
+ *
+ * \warning This macro is only used for extended testing; it is not considered
+ * part of the library's API, so it may change or disappear at any time.
+ *
+ * Uncomment to enable testing of the constant-flow nature of selected code.
+ */
+//#define MBEDTLS_TEST_CONSTANT_FLOW_MEMSAN
+
+/**
+ * \def MBEDTLS_TEST_CONSTANT_FLOW_VALGRIND
+ *
+ * Enable testing of the constant-flow nature of some sensitive functions with
+ * valgrind's memcheck tool. This causes some existing tests to also test
+ * this non-functional property of the code under test.
+ *
+ * This setting requires valgrind headers for building, and is only useful for
+ * testing if the tests suites are run with valgrind's memcheck. This can be
+ * done for an individual test suite with 'valgrind ./test_suite_xxx', or when
+ * using CMake, this can be done for all test suites with 'make memcheck'.
+ *
+ * \warning This macro is only used for extended testing; it is not considered
+ * part of the library's API, so it may change or disappear at any time.
+ *
+ * Uncomment to enable testing of the constant-flow nature of selected code.
+ */
+//#define MBEDTLS_TEST_CONSTANT_FLOW_VALGRIND
+
+/**
* \def MBEDTLS_TEST_NULL_ENTROPY
*
* Enables testing and use of mbed TLS without any configured entropy sources.
diff --git a/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h b/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
index 894fa17130..7e5f2e5769 100644
--- a/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
+++ b/thirdparty/mbedtls/include/mbedtls/ctr_drbg.h
@@ -38,7 +38,7 @@
* - \c 32 if \c MBEDTLS_ENTROPY_FORCE_SHA256 is enabled at compile time.
*/
/*
- * Copyright (C) 2006-2019, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -79,8 +79,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_CTR_DRBG_H
diff --git a/thirdparty/mbedtls/include/mbedtls/debug.h b/thirdparty/mbedtls/include/mbedtls/debug.h
index 11928e9818..abc2d4f07c 100644
--- a/thirdparty/mbedtls/include/mbedtls/debug.h
+++ b/thirdparty/mbedtls/include/mbedtls/debug.h
@@ -4,7 +4,7 @@
* \brief Functions for controlling and providing debug output from the library.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_DEBUG_H
#define MBEDTLS_DEBUG_H
diff --git a/thirdparty/mbedtls/include/mbedtls/des.h b/thirdparty/mbedtls/include/mbedtls/des.h
index 4c6441d7d9..ee24f65945 100644
--- a/thirdparty/mbedtls/include/mbedtls/des.h
+++ b/thirdparty/mbedtls/include/mbedtls/des.h
@@ -8,7 +8,7 @@
* instead.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -50,8 +50,6 @@
*
* **********
*
- * This file is part of mbed TLS (https://tls.mbed.org)
- *
*/
#ifndef MBEDTLS_DES_H
#define MBEDTLS_DES_H
diff --git a/thirdparty/mbedtls/include/mbedtls/dhm.h b/thirdparty/mbedtls/include/mbedtls/dhm.h
index 5c04ed19fb..11042efb55 100644
--- a/thirdparty/mbedtls/include/mbedtls/dhm.h
+++ b/thirdparty/mbedtls/include/mbedtls/dhm.h
@@ -44,7 +44,7 @@
*
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -85,8 +85,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_DHM_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ecdh.h b/thirdparty/mbedtls/include/mbedtls/ecdh.h
index a0052df471..b9324bc496 100644
--- a/thirdparty/mbedtls/include/mbedtls/ecdh.h
+++ b/thirdparty/mbedtls/include/mbedtls/ecdh.h
@@ -13,7 +13,7 @@
* Cryptography</em>.
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -54,8 +54,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ECDH_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ecdsa.h b/thirdparty/mbedtls/include/mbedtls/ecdsa.h
index bc219dcad7..da02b27864 100644
--- a/thirdparty/mbedtls/include/mbedtls/ecdsa.h
+++ b/thirdparty/mbedtls/include/mbedtls/ecdsa.h
@@ -11,7 +11,7 @@
*
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -52,8 +52,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ECDSA_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ecjpake.h b/thirdparty/mbedtls/include/mbedtls/ecjpake.h
index 1b6c6ac244..a9b68d00c6 100644
--- a/thirdparty/mbedtls/include/mbedtls/ecjpake.h
+++ b/thirdparty/mbedtls/include/mbedtls/ecjpake.h
@@ -4,7 +4,7 @@
* \brief Elliptic curve J-PAKE
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ECJPAKE_H
#define MBEDTLS_ECJPAKE_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ecp.h b/thirdparty/mbedtls/include/mbedtls/ecp.h
index 8db206060b..bdc750eb24 100644
--- a/thirdparty/mbedtls/include/mbedtls/ecp.h
+++ b/thirdparty/mbedtls/include/mbedtls/ecp.h
@@ -15,7 +15,7 @@
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -56,8 +56,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ECP_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ecp_internal.h b/thirdparty/mbedtls/include/mbedtls/ecp_internal.h
index 4e9445ae44..0047bd4ef9 100644
--- a/thirdparty/mbedtls/include/mbedtls/ecp_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/ecp_internal.h
@@ -5,7 +5,7 @@
* point arithmetic.
*/
/*
- * Copyright (C) 2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/include/mbedtls/entropy.h b/thirdparty/mbedtls/include/mbedtls/entropy.h
index fd70cd7e9e..1e1d3f56ec 100644
--- a/thirdparty/mbedtls/include/mbedtls/entropy.h
+++ b/thirdparty/mbedtls/include/mbedtls/entropy.h
@@ -4,7 +4,7 @@
* \brief Entropy accumulator implementation
*/
/*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ENTROPY_H
#define MBEDTLS_ENTROPY_H
diff --git a/thirdparty/mbedtls/include/mbedtls/entropy_poll.h b/thirdparty/mbedtls/include/mbedtls/entropy_poll.h
index 9843a9e460..c348fe52d4 100644
--- a/thirdparty/mbedtls/include/mbedtls/entropy_poll.h
+++ b/thirdparty/mbedtls/include/mbedtls/entropy_poll.h
@@ -4,7 +4,7 @@
* \brief Platform-specific and custom entropy polling functions
*/
/*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ENTROPY_POLL_H
#define MBEDTLS_ENTROPY_POLL_H
diff --git a/thirdparty/mbedtls/include/mbedtls/error.h b/thirdparty/mbedtls/include/mbedtls/error.h
index 3ee7bbba89..fa8582a391 100644
--- a/thirdparty/mbedtls/include/mbedtls/error.h
+++ b/thirdparty/mbedtls/include/mbedtls/error.h
@@ -4,7 +4,7 @@
* \brief Error to string translation
*/
/*
- * Copyright (C) 2006-2018, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_ERROR_H
#define MBEDTLS_ERROR_H
diff --git a/thirdparty/mbedtls/include/mbedtls/gcm.h b/thirdparty/mbedtls/include/mbedtls/gcm.h
index 52d03b0ce8..4e4434ed4d 100644
--- a/thirdparty/mbedtls/include/mbedtls/gcm.h
+++ b/thirdparty/mbedtls/include/mbedtls/gcm.h
@@ -12,7 +12,7 @@
*
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -53,8 +53,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_GCM_H
diff --git a/thirdparty/mbedtls/include/mbedtls/havege.h b/thirdparty/mbedtls/include/mbedtls/havege.h
index 75ab3cb963..e90839ddeb 100644
--- a/thirdparty/mbedtls/include/mbedtls/havege.h
+++ b/thirdparty/mbedtls/include/mbedtls/havege.h
@@ -4,7 +4,7 @@
* \brief HAVEGE: HArdware Volatile Entropy Gathering and Expansion
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_HAVEGE_H
#define MBEDTLS_HAVEGE_H
diff --git a/thirdparty/mbedtls/include/mbedtls/hkdf.h b/thirdparty/mbedtls/include/mbedtls/hkdf.h
index a8db554d9f..07ffe83b23 100644
--- a/thirdparty/mbedtls/include/mbedtls/hkdf.h
+++ b/thirdparty/mbedtls/include/mbedtls/hkdf.h
@@ -7,7 +7,7 @@
* specified by RFC 5869.
*/
/*
- * Copyright (C) 2016-2019, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -48,8 +48,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_HKDF_H
#define MBEDTLS_HKDF_H
diff --git a/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h b/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
index 231fb459bc..6883678204 100644
--- a/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
+++ b/thirdparty/mbedtls/include/mbedtls/hmac_drbg.h
@@ -8,7 +8,7 @@
* Deterministic Random Bit Generators</em>.
*/
/*
- * Copyright (C) 2006-2019, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -49,8 +49,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_HMAC_DRBG_H
#define MBEDTLS_HMAC_DRBG_H
diff --git a/thirdparty/mbedtls/include/mbedtls/md.h b/thirdparty/mbedtls/include/mbedtls/md.h
index 6a21f05908..2ba8d9e7a9 100644
--- a/thirdparty/mbedtls/include/mbedtls/md.h
+++ b/thirdparty/mbedtls/include/mbedtls/md.h
@@ -6,7 +6,7 @@
* \author Adriaan de Jong <dejong@fox-it.com>
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -47,8 +47,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_MD_H
diff --git a/thirdparty/mbedtls/include/mbedtls/md2.h b/thirdparty/mbedtls/include/mbedtls/md2.h
index 6d563b41be..9607df66ba 100644
--- a/thirdparty/mbedtls/include/mbedtls/md2.h
+++ b/thirdparty/mbedtls/include/mbedtls/md2.h
@@ -8,7 +8,7 @@
* instead.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -50,8 +50,6 @@
*
* **********
*
- * This file is part of mbed TLS (https://tls.mbed.org)
- *
*/
#ifndef MBEDTLS_MD2_H
#define MBEDTLS_MD2_H
diff --git a/thirdparty/mbedtls/include/mbedtls/md4.h b/thirdparty/mbedtls/include/mbedtls/md4.h
index 3f4bcdc607..6ceaf7a2f6 100644
--- a/thirdparty/mbedtls/include/mbedtls/md4.h
+++ b/thirdparty/mbedtls/include/mbedtls/md4.h
@@ -8,7 +8,7 @@
* instead.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -50,8 +50,6 @@
*
* **********
*
- * This file is part of mbed TLS (https://tls.mbed.org)
- *
*/
#ifndef MBEDTLS_MD4_H
#define MBEDTLS_MD4_H
diff --git a/thirdparty/mbedtls/include/mbedtls/md5.h b/thirdparty/mbedtls/include/mbedtls/md5.h
index 34279c7212..b9d0ca929a 100644
--- a/thirdparty/mbedtls/include/mbedtls/md5.h
+++ b/thirdparty/mbedtls/include/mbedtls/md5.h
@@ -8,7 +8,7 @@
* digests instead.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -49,8 +49,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_MD5_H
#define MBEDTLS_MD5_H
diff --git a/thirdparty/mbedtls/include/mbedtls/md_internal.h b/thirdparty/mbedtls/include/mbedtls/md_internal.h
index 154b8bbc27..847f50aa0a 100644
--- a/thirdparty/mbedtls/include/mbedtls/md_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/md_internal.h
@@ -8,7 +8,7 @@
* \author Adriaan de Jong <dejong@fox-it.com>
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -49,8 +49,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_MD_WRAP_H
#define MBEDTLS_MD_WRAP_H
diff --git a/thirdparty/mbedtls/include/mbedtls/memory_buffer_alloc.h b/thirdparty/mbedtls/include/mbedtls/memory_buffer_alloc.h
index c1e0926b13..89c0617495 100644
--- a/thirdparty/mbedtls/include/mbedtls/memory_buffer_alloc.h
+++ b/thirdparty/mbedtls/include/mbedtls/memory_buffer_alloc.h
@@ -4,7 +4,7 @@
* \brief Buffer-based memory allocator
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_MEMORY_BUFFER_ALLOC_H
#define MBEDTLS_MEMORY_BUFFER_ALLOC_H
diff --git a/thirdparty/mbedtls/include/mbedtls/net.h b/thirdparty/mbedtls/include/mbedtls/net.h
index bba4a35940..6c7a49d3bd 100644
--- a/thirdparty/mbedtls/include/mbedtls/net.h
+++ b/thirdparty/mbedtls/include/mbedtls/net.h
@@ -6,7 +6,7 @@
* \deprecated Superseded by mbedtls/net_sockets.h
*/
/*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -47,8 +47,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
#include "config.h"
diff --git a/thirdparty/mbedtls/include/mbedtls/net_sockets.h b/thirdparty/mbedtls/include/mbedtls/net_sockets.h
index d4d23fe9d8..00fea7db19 100644
--- a/thirdparty/mbedtls/include/mbedtls/net_sockets.h
+++ b/thirdparty/mbedtls/include/mbedtls/net_sockets.h
@@ -20,7 +20,7 @@
*
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -61,8 +61,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_NET_SOCKETS_H
#define MBEDTLS_NET_SOCKETS_H
diff --git a/thirdparty/mbedtls/include/mbedtls/nist_kw.h b/thirdparty/mbedtls/include/mbedtls/nist_kw.h
index f2b9cebf9c..9435656994 100644
--- a/thirdparty/mbedtls/include/mbedtls/nist_kw.h
+++ b/thirdparty/mbedtls/include/mbedtls/nist_kw.h
@@ -16,7 +16,7 @@
*
*/
/*
- * Copyright (C) 2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -57,8 +57,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_NIST_KW_H
diff --git a/thirdparty/mbedtls/include/mbedtls/oid.h b/thirdparty/mbedtls/include/mbedtls/oid.h
index 7fe4b38621..4a7e3b4b3f 100644
--- a/thirdparty/mbedtls/include/mbedtls/oid.h
+++ b/thirdparty/mbedtls/include/mbedtls/oid.h
@@ -4,7 +4,7 @@
* \brief Object Identifier (OID) database
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_OID_H
#define MBEDTLS_OID_H
diff --git a/thirdparty/mbedtls/include/mbedtls/padlock.h b/thirdparty/mbedtls/include/mbedtls/padlock.h
index bd476f5f38..d8246e2cd0 100644
--- a/thirdparty/mbedtls/include/mbedtls/padlock.h
+++ b/thirdparty/mbedtls/include/mbedtls/padlock.h
@@ -8,7 +8,7 @@
* functions; you must not call them directly.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -49,8 +49,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PADLOCK_H
#define MBEDTLS_PADLOCK_H
diff --git a/thirdparty/mbedtls/include/mbedtls/pem.h b/thirdparty/mbedtls/include/mbedtls/pem.h
index 16b6101415..c9df7ca6e8 100644
--- a/thirdparty/mbedtls/include/mbedtls/pem.h
+++ b/thirdparty/mbedtls/include/mbedtls/pem.h
@@ -4,7 +4,7 @@
* \brief Privacy Enhanced Mail (PEM) decoding
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PEM_H
#define MBEDTLS_PEM_H
@@ -139,17 +137,27 @@ void mbedtls_pem_free( mbedtls_pem_context *ctx );
* \brief Write a buffer of PEM information from a DER encoded
* buffer.
*
- * \param header header string to write
- * \param footer footer string to write
- * \param der_data DER data to write
- * \param der_len length of the DER data
- * \param buf buffer to write to
- * \param buf_len length of output buffer
- * \param olen total length written / required (if buf_len is not enough)
- *
- * \return 0 on success, or a specific PEM or BASE64 error code. On
- * MBEDTLS_ERR_BASE64_BUFFER_TOO_SMALL olen is the required
- * size.
+ * \param header The header string to write.
+ * \param footer The footer string to write.
+ * \param der_data The DER data to encode.
+ * \param der_len The length of the DER data \p der_data in Bytes.
+ * \param buf The buffer to write to.
+ * \param buf_len The length of the output buffer \p buf in Bytes.
+ * \param olen The address at which to store the total length written
+ * or required (if \p buf_len is not enough).
+ *
+ * \note You may pass \c NULL for \p buf and \c 0 for \p buf_len
+ * to request the length of the resulting PEM buffer in
+ * `*olen`.
+ *
+ * \note This function may be called with overlapping \p der_data
+ * and \p buf buffers.
+ *
+ * \return \c 0 on success.
+ * \return #MBEDTLS_ERR_BASE64_BUFFER_TOO_SMALL if \p buf isn't large
+ * enough to hold the PEM buffer. In this case, `*olen` holds
+ * the required minimum size of \p buf.
+ * \return Another PEM or BASE64 error code on other kinds of failure.
*/
int mbedtls_pem_write_buffer( const char *header, const char *footer,
const unsigned char *der_data, size_t der_len,
diff --git a/thirdparty/mbedtls/include/mbedtls/pk.h b/thirdparty/mbedtls/include/mbedtls/pk.h
index 408f7baee7..20d51d4f38 100644
--- a/thirdparty/mbedtls/include/mbedtls/pk.h
+++ b/thirdparty/mbedtls/include/mbedtls/pk.h
@@ -4,7 +4,7 @@
* \brief Public Key abstraction layer
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PK_H
diff --git a/thirdparty/mbedtls/include/mbedtls/pk_internal.h b/thirdparty/mbedtls/include/mbedtls/pk_internal.h
index 1cd05943ba..3f84cdf748 100644
--- a/thirdparty/mbedtls/include/mbedtls/pk_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/pk_internal.h
@@ -4,7 +4,7 @@
* \brief Public Key abstraction layer: wrapper functions
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PK_WRAP_H
diff --git a/thirdparty/mbedtls/include/mbedtls/pkcs11.h b/thirdparty/mbedtls/include/mbedtls/pkcs11.h
index e1446120c8..3874d4a05e 100644
--- a/thirdparty/mbedtls/include/mbedtls/pkcs11.h
+++ b/thirdparty/mbedtls/include/mbedtls/pkcs11.h
@@ -6,7 +6,7 @@
* \author Adriaan de Jong <dejong@fox-it.com>
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -47,8 +47,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PKCS11_H
#define MBEDTLS_PKCS11_H
diff --git a/thirdparty/mbedtls/include/mbedtls/pkcs12.h b/thirdparty/mbedtls/include/mbedtls/pkcs12.h
index c418e8f243..9cbcb17305 100644
--- a/thirdparty/mbedtls/include/mbedtls/pkcs12.h
+++ b/thirdparty/mbedtls/include/mbedtls/pkcs12.h
@@ -4,7 +4,7 @@
* \brief PKCS#12 Personal Information Exchange Syntax
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PKCS12_H
#define MBEDTLS_PKCS12_H
diff --git a/thirdparty/mbedtls/include/mbedtls/pkcs5.h b/thirdparty/mbedtls/include/mbedtls/pkcs5.h
index c3f645aff1..328633c492 100644
--- a/thirdparty/mbedtls/include/mbedtls/pkcs5.h
+++ b/thirdparty/mbedtls/include/mbedtls/pkcs5.h
@@ -6,7 +6,7 @@
* \author Mathias Olsson <mathias@kompetensum.com>
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -47,8 +47,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PKCS5_H
#define MBEDTLS_PKCS5_H
diff --git a/thirdparty/mbedtls/include/mbedtls/platform.h b/thirdparty/mbedtls/include/mbedtls/platform.h
index dcb5a88eeb..689cfc6ec7 100644
--- a/thirdparty/mbedtls/include/mbedtls/platform.h
+++ b/thirdparty/mbedtls/include/mbedtls/platform.h
@@ -13,7 +13,7 @@
* dynamically configured at runtime.
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -54,8 +54,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PLATFORM_H
#define MBEDTLS_PLATFORM_H
diff --git a/thirdparty/mbedtls/include/mbedtls/platform_time.h b/thirdparty/mbedtls/include/mbedtls/platform_time.h
index a45870c3a6..e132f6a688 100644
--- a/thirdparty/mbedtls/include/mbedtls/platform_time.h
+++ b/thirdparty/mbedtls/include/mbedtls/platform_time.h
@@ -4,7 +4,7 @@
* \brief mbed TLS Platform time abstraction
*/
/*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PLATFORM_TIME_H
#define MBEDTLS_PLATFORM_TIME_H
diff --git a/thirdparty/mbedtls/include/mbedtls/platform_util.h b/thirdparty/mbedtls/include/mbedtls/platform_util.h
index f10574afe6..426afaf040 100644
--- a/thirdparty/mbedtls/include/mbedtls/platform_util.h
+++ b/thirdparty/mbedtls/include/mbedtls/platform_util.h
@@ -5,7 +5,7 @@
* library.
*/
/*
- * Copyright (C) 2018, Arm Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_PLATFORM_UTIL_H
#define MBEDTLS_PLATFORM_UTIL_H
diff --git a/thirdparty/mbedtls/include/mbedtls/poly1305.h b/thirdparty/mbedtls/include/mbedtls/poly1305.h
index 6e45b2c2ba..b337aa841c 100644
--- a/thirdparty/mbedtls/include/mbedtls/poly1305.h
+++ b/thirdparty/mbedtls/include/mbedtls/poly1305.h
@@ -13,7 +13,7 @@
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved.
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -54,8 +54,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_POLY1305_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ripemd160.h b/thirdparty/mbedtls/include/mbedtls/ripemd160.h
index 505c39252e..31c6637d6d 100644
--- a/thirdparty/mbedtls/include/mbedtls/ripemd160.h
+++ b/thirdparty/mbedtls/include/mbedtls/ripemd160.h
@@ -4,7 +4,7 @@
* \brief RIPE MD-160 message digest
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_RIPEMD160_H
#define MBEDTLS_RIPEMD160_H
diff --git a/thirdparty/mbedtls/include/mbedtls/rsa.h b/thirdparty/mbedtls/include/mbedtls/rsa.h
index cd22fc4c1f..188c37cf3a 100644
--- a/thirdparty/mbedtls/include/mbedtls/rsa.h
+++ b/thirdparty/mbedtls/include/mbedtls/rsa.h
@@ -10,7 +10,7 @@
*
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -51,8 +51,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_RSA_H
#define MBEDTLS_RSA_H
diff --git a/thirdparty/mbedtls/include/mbedtls/rsa_internal.h b/thirdparty/mbedtls/include/mbedtls/rsa_internal.h
index 2464e6b082..953cb7b81d 100644
--- a/thirdparty/mbedtls/include/mbedtls/rsa_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/rsa_internal.h
@@ -35,7 +35,7 @@
*
*/
/*
- * Copyright (C) 2006-2017, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -77,8 +77,6 @@
*
* **********
*
- * This file is part of mbed TLS (https://tls.mbed.org)
- *
*/
#ifndef MBEDTLS_RSA_INTERNAL_H
diff --git a/thirdparty/mbedtls/include/mbedtls/sha1.h b/thirdparty/mbedtls/include/mbedtls/sha1.h
index e69db8a15a..60c514a49e 100644
--- a/thirdparty/mbedtls/include/mbedtls/sha1.h
+++ b/thirdparty/mbedtls/include/mbedtls/sha1.h
@@ -11,7 +11,7 @@
* digests instead.
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -52,8 +52,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SHA1_H
#define MBEDTLS_SHA1_H
diff --git a/thirdparty/mbedtls/include/mbedtls/sha256.h b/thirdparty/mbedtls/include/mbedtls/sha256.h
index 5b03bc31dc..b1881e183c 100644
--- a/thirdparty/mbedtls/include/mbedtls/sha256.h
+++ b/thirdparty/mbedtls/include/mbedtls/sha256.h
@@ -7,7 +7,7 @@
* hash functions are defined in <em>FIPS 180-4: Secure Hash Standard (SHS)</em>.
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -48,8 +48,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SHA256_H
#define MBEDTLS_SHA256_H
diff --git a/thirdparty/mbedtls/include/mbedtls/sha512.h b/thirdparty/mbedtls/include/mbedtls/sha512.h
index 2fbc69f80e..9ff78ecf41 100644
--- a/thirdparty/mbedtls/include/mbedtls/sha512.h
+++ b/thirdparty/mbedtls/include/mbedtls/sha512.h
@@ -6,7 +6,7 @@
* hash functions are defined in <em>FIPS 180-4: Secure Hash Standard (SHS)</em>.
*/
/*
- * Copyright (C) 2006-2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -47,8 +47,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SHA512_H
#define MBEDTLS_SHA512_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl.h b/thirdparty/mbedtls/include/mbedtls/ssl.h
index 6f56983562..d3ee3c4e6f 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl.h
@@ -4,7 +4,7 @@
* \brief SSL/TLS functions.
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SSL_H
#define MBEDTLS_SSL_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_cache.h b/thirdparty/mbedtls/include/mbedtls/ssl_cache.h
index e987c29e11..612d81776e 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl_cache.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl_cache.h
@@ -4,7 +4,7 @@
* \brief SSL session cache implementation
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SSL_CACHE_H
#define MBEDTLS_SSL_CACHE_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h b/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h
index 8969141165..ab8e601db7 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl_ciphersuites.h
@@ -4,7 +4,7 @@
* \brief SSL Ciphersuites for mbed TLS
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SSL_CIPHERSUITES_H
#define MBEDTLS_SSL_CIPHERSUITES_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_cookie.h b/thirdparty/mbedtls/include/mbedtls/ssl_cookie.h
index 71e056781c..9c2d5b62a4 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl_cookie.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl_cookie.h
@@ -4,7 +4,7 @@
* \brief DTLS cookie callbacks implementation
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SSL_COOKIE_H
#define MBEDTLS_SSL_COOKIE_H
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_internal.h b/thirdparty/mbedtls/include/mbedtls/ssl_internal.h
index b371094f1e..6ba6c2af09 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl_internal.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl_internal.h
@@ -4,7 +4,7 @@
* \brief Internal functions shared by the SSL modules
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SSL_INTERNAL_H
#define MBEDTLS_SSL_INTERNAL_H
@@ -152,6 +150,24 @@
#define MBEDTLS_SSL_RETRANS_WAITING 2
#define MBEDTLS_SSL_RETRANS_FINISHED 3
+/* This macro determines whether CBC is supported. */
+#if defined(MBEDTLS_CIPHER_MODE_CBC) && \
+ ( defined(MBEDTLS_AES_C) || \
+ defined(MBEDTLS_CAMELLIA_C) || \
+ defined(MBEDTLS_ARIA_C) || \
+ defined(MBEDTLS_DES_C) )
+#define MBEDTLS_SSL_SOME_SUITES_USE_CBC
+#endif
+
+/* This macro determines whether the CBC construct used in TLS 1.0-1.2 (as
+ * opposed to the very different CBC construct used in SSLv3) is supported. */
+#if defined(MBEDTLS_SSL_SOME_SUITES_USE_CBC) && \
+ ( defined(MBEDTLS_SSL_PROTO_TLS1) || \
+ defined(MBEDTLS_SSL_PROTO_TLS1_1) || \
+ defined(MBEDTLS_SSL_PROTO_TLS1_2) )
+#define MBEDTLS_SSL_SOME_SUITES_USE_TLS_CBC
+#endif
+
/*
* Allow extra bytes for record, authentication and encryption overhead:
* counter (8) + header (5) + IV(16) + MAC (16-48) + padding (0-256)
@@ -843,6 +859,73 @@ int mbedtls_ssl_get_key_exchange_md_tls1_2( mbedtls_ssl_context *ssl,
#endif /* MBEDTLS_SSL_PROTO_TLS1 || MBEDTLS_SSL_PROTO_TLS1_1 || \
MBEDTLS_SSL_PROTO_TLS1_2 */
+#if defined(MBEDTLS_SSL_SOME_SUITES_USE_TLS_CBC)
+/** \brief Compute the HMAC of variable-length data with constant flow.
+ *
+ * This function computes the HMAC of the concatenation of \p add_data and \p
+ * data, and does with a code flow and memory access pattern that does not
+ * depend on \p data_len_secret, but only on \p min_data_len and \p
+ * max_data_len. In particular, this function always reads exactly \p
+ * max_data_len bytes from \p data.
+ *
+ * \param ctx The HMAC context. It must have keys configured
+ * with mbedtls_md_hmac_starts() and use one of the
+ * following hashes: SHA-384, SHA-256, SHA-1 or MD-5.
+ * It is reset using mbedtls_md_hmac_reset() after
+ * the computation is complete to prepare for the
+ * next computation.
+ * \param add_data The additional data prepended to \p data. This
+ * must point to a readable buffer of \p add_data_len
+ * bytes.
+ * \param add_data_len The length of \p add_data in bytes.
+ * \param data The data appended to \p add_data. This must point
+ * to a readable buffer of \p max_data_len bytes.
+ * \param data_len_secret The length of the data to process in \p data.
+ * This must be no less than \p min_data_len and no
+ * greater than \p max_data_len.
+ * \param min_data_len The minimal length of \p data in bytes.
+ * \param max_data_len The maximal length of \p data in bytes.
+ * \param output The HMAC will be written here. This must point to
+ * a writable buffer of sufficient size to hold the
+ * HMAC value.
+ *
+ * \retval 0
+ * Success.
+ * \retval MBEDTLS_ERR_PLATFORM_HW_ACCEL_FAILED
+ * The hardware accelerator failed.
+ */
+int mbedtls_ssl_cf_hmac(
+ mbedtls_md_context_t *ctx,
+ const unsigned char *add_data, size_t add_data_len,
+ const unsigned char *data, size_t data_len_secret,
+ size_t min_data_len, size_t max_data_len,
+ unsigned char *output );
+
+/** \brief Copy data from a secret position with constant flow.
+ *
+ * This function copies \p len bytes from \p src_base + \p offset_secret to \p
+ * dst, with a code flow and memory access pattern that does not depend on \p
+ * offset_secret, but only on \p offset_min, \p offset_max and \p len.
+ *
+ * \param dst The destination buffer. This must point to a writable
+ * buffer of at least \p len bytes.
+ * \param src_base The base of the source buffer. This must point to a
+ * readable buffer of at least \p offset_max + \p len
+ * bytes.
+ * \param offset_secret The offset in the source buffer from which to copy.
+ * This must be no less than \p offset_min and no greater
+ * than \p offset_max.
+ * \param offset_min The minimal value of \p offset_secret.
+ * \param offset_max The maximal value of \p offset_secret.
+ * \param len The number of bytes to copy.
+ */
+void mbedtls_ssl_cf_memcpy_offset( unsigned char *dst,
+ const unsigned char *src_base,
+ size_t offset_secret,
+ size_t offset_min, size_t offset_max,
+ size_t len );
+#endif /* MBEDTLS_SSL_SOME_SUITES_USE_TLS_CBC */
+
#ifdef __cplusplus
}
#endif
diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_ticket.h b/thirdparty/mbedtls/include/mbedtls/ssl_ticket.h
index ac3be04337..a10a434138 100644
--- a/thirdparty/mbedtls/include/mbedtls/ssl_ticket.h
+++ b/thirdparty/mbedtls/include/mbedtls/ssl_ticket.h
@@ -4,7 +4,7 @@
* \brief TLS server ticket callbacks implementation
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_SSL_TICKET_H
#define MBEDTLS_SSL_TICKET_H
diff --git a/thirdparty/mbedtls/include/mbedtls/threading.h b/thirdparty/mbedtls/include/mbedtls/threading.h
index b6ec4df8e9..a8183a6ef4 100644
--- a/thirdparty/mbedtls/include/mbedtls/threading.h
+++ b/thirdparty/mbedtls/include/mbedtls/threading.h
@@ -4,7 +4,7 @@
* \brief Threading abstraction layer
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_THREADING_H
#define MBEDTLS_THREADING_H
diff --git a/thirdparty/mbedtls/include/mbedtls/timing.h b/thirdparty/mbedtls/include/mbedtls/timing.h
index 149ccfb666..8611ba9a4e 100644
--- a/thirdparty/mbedtls/include/mbedtls/timing.h
+++ b/thirdparty/mbedtls/include/mbedtls/timing.h
@@ -4,7 +4,7 @@
* \brief Portable interface to timeouts and to the CPU cycle counter
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_TIMING_H
#define MBEDTLS_TIMING_H
diff --git a/thirdparty/mbedtls/include/mbedtls/version.h b/thirdparty/mbedtls/include/mbedtls/version.h
index 2bff31d51f..d09b45002d 100644
--- a/thirdparty/mbedtls/include/mbedtls/version.h
+++ b/thirdparty/mbedtls/include/mbedtls/version.h
@@ -4,7 +4,7 @@
* \brief Run-time version information
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* This set of compile-time defines and run-time variables can be used to
@@ -67,16 +65,16 @@
*/
#define MBEDTLS_VERSION_MAJOR 2
#define MBEDTLS_VERSION_MINOR 16
-#define MBEDTLS_VERSION_PATCH 7
+#define MBEDTLS_VERSION_PATCH 8
/**
* The single version number has the following structure:
* MMNNPP00
* Major version | Minor version | Patch version
*/
-#define MBEDTLS_VERSION_NUMBER 0x02100700
-#define MBEDTLS_VERSION_STRING "2.16.7"
-#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.16.7"
+#define MBEDTLS_VERSION_NUMBER 0x02100800
+#define MBEDTLS_VERSION_STRING "2.16.8"
+#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.16.8"
#if defined(MBEDTLS_VERSION_C)
diff --git a/thirdparty/mbedtls/include/mbedtls/x509.h b/thirdparty/mbedtls/include/mbedtls/x509.h
index e9f2fc6024..5bb9b00292 100644
--- a/thirdparty/mbedtls/include/mbedtls/x509.h
+++ b/thirdparty/mbedtls/include/mbedtls/x509.h
@@ -4,7 +4,7 @@
* \brief X.509 generic defines and structures
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_X509_H
#define MBEDTLS_X509_H
diff --git a/thirdparty/mbedtls/include/mbedtls/x509_crl.h b/thirdparty/mbedtls/include/mbedtls/x509_crl.h
index 0e37f65e8f..2ade47c89d 100644
--- a/thirdparty/mbedtls/include/mbedtls/x509_crl.h
+++ b/thirdparty/mbedtls/include/mbedtls/x509_crl.h
@@ -4,7 +4,7 @@
* \brief X.509 certificate revocation list parsing
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_X509_CRL_H
#define MBEDTLS_X509_CRL_H
diff --git a/thirdparty/mbedtls/include/mbedtls/x509_crt.h b/thirdparty/mbedtls/include/mbedtls/x509_crt.h
index 4aae923ea0..c38e0c0556 100644
--- a/thirdparty/mbedtls/include/mbedtls/x509_crt.h
+++ b/thirdparty/mbedtls/include/mbedtls/x509_crt.h
@@ -4,7 +4,7 @@
* \brief X.509 certificate parsing and writing
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_X509_CRT_H
#define MBEDTLS_X509_CRT_H
diff --git a/thirdparty/mbedtls/include/mbedtls/x509_csr.h b/thirdparty/mbedtls/include/mbedtls/x509_csr.h
index 8ba2cda0dc..5dfb4213e8 100644
--- a/thirdparty/mbedtls/include/mbedtls/x509_csr.h
+++ b/thirdparty/mbedtls/include/mbedtls/x509_csr.h
@@ -4,7 +4,7 @@
* \brief X.509 certificate signing request parsing and writing
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_X509_CSR_H
#define MBEDTLS_X509_CSR_H
diff --git a/thirdparty/mbedtls/include/mbedtls/xtea.h b/thirdparty/mbedtls/include/mbedtls/xtea.h
index d372110215..cd6d3753d1 100644
--- a/thirdparty/mbedtls/include/mbedtls/xtea.h
+++ b/thirdparty/mbedtls/include/mbedtls/xtea.h
@@ -4,7 +4,7 @@
* \brief XTEA block cipher (32-bit)
*/
/*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -45,8 +45,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#ifndef MBEDTLS_XTEA_H
#define MBEDTLS_XTEA_H
diff --git a/thirdparty/mbedtls/library/aes.c b/thirdparty/mbedtls/library/aes.c
index 9ec28690b2..9b337505fd 100644
--- a/thirdparty/mbedtls/library/aes.c
+++ b/thirdparty/mbedtls/library/aes.c
@@ -1,7 +1,7 @@
/*
* FIPS-197 compliant AES implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The AES block cipher was designed by Vincent Rijmen and Joan Daemen.
diff --git a/thirdparty/mbedtls/library/aesni.c b/thirdparty/mbedtls/library/aesni.c
index 44bd89cba9..358d4ad860 100644
--- a/thirdparty/mbedtls/library/aesni.c
+++ b/thirdparty/mbedtls/library/aesni.c
@@ -1,7 +1,7 @@
/*
* AES-NI support functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/arc4.c b/thirdparty/mbedtls/library/arc4.c
index c30facb671..6729bab002 100644
--- a/thirdparty/mbedtls/library/arc4.c
+++ b/thirdparty/mbedtls/library/arc4.c
@@ -1,7 +1,7 @@
/*
* An implementation of the ARCFOUR algorithm
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The ARCFOUR algorithm was publicly disclosed on 94/09.
diff --git a/thirdparty/mbedtls/library/aria.c b/thirdparty/mbedtls/library/aria.c
index 0c9dd76f07..ef0392f658 100644
--- a/thirdparty/mbedtls/library/aria.c
+++ b/thirdparty/mbedtls/library/aria.c
@@ -1,7 +1,7 @@
/*
* ARIA implementation
*
- * Copyright (C) 2006-2017, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/asn1parse.c b/thirdparty/mbedtls/library/asn1parse.c
index 8d59119ae0..10239fdd15 100644
--- a/thirdparty/mbedtls/library/asn1parse.c
+++ b/thirdparty/mbedtls/library/asn1parse.c
@@ -1,7 +1,7 @@
/*
* Generic ASN.1 parsing
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/asn1write.c b/thirdparty/mbedtls/library/asn1write.c
index bd0d6af4d8..d94d0a7605 100644
--- a/thirdparty/mbedtls/library/asn1write.c
+++ b/thirdparty/mbedtls/library/asn1write.c
@@ -1,7 +1,7 @@
/*
* ASN.1 buffer writing functionality
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/base64.c b/thirdparty/mbedtls/library/base64.c
index 75849d1214..bfafb05353 100644
--- a/thirdparty/mbedtls/library/base64.c
+++ b/thirdparty/mbedtls/library/base64.c
@@ -1,7 +1,7 @@
/*
* RFC 1521 base64 encoding/decoding
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/bignum.c b/thirdparty/mbedtls/library/bignum.c
index f42b97650f..dfe976d648 100644
--- a/thirdparty/mbedtls/library/bignum.c
+++ b/thirdparty/mbedtls/library/bignum.c
@@ -1,7 +1,7 @@
/*
* Multi-precision integer library
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/blowfish.c b/thirdparty/mbedtls/library/blowfish.c
index f11a9d6395..a3f9be959f 100644
--- a/thirdparty/mbedtls/library/blowfish.c
+++ b/thirdparty/mbedtls/library/blowfish.c
@@ -1,7 +1,7 @@
/*
* Blowfish implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The Blowfish block cipher was designed by Bruce Schneier in 1993.
diff --git a/thirdparty/mbedtls/library/camellia.c b/thirdparty/mbedtls/library/camellia.c
index 9f5724917b..40d62121bf 100644
--- a/thirdparty/mbedtls/library/camellia.c
+++ b/thirdparty/mbedtls/library/camellia.c
@@ -1,7 +1,7 @@
/*
* Camellia implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The Camellia block cipher was designed by NTT and Mitsubishi Electric
diff --git a/thirdparty/mbedtls/library/ccm.c b/thirdparty/mbedtls/library/ccm.c
index 18a2343ac5..b2e5a4763d 100644
--- a/thirdparty/mbedtls/library/ccm.c
+++ b/thirdparty/mbedtls/library/ccm.c
@@ -1,7 +1,7 @@
/*
* NIST SP800-38C compliant CCM implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/certs.c b/thirdparty/mbedtls/library/certs.c
index 7423168b25..cb43f53368 100644
--- a/thirdparty/mbedtls/library/certs.c
+++ b/thirdparty/mbedtls/library/certs.c
@@ -1,7 +1,7 @@
/*
* X.509 test certificates
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/chacha20.c b/thirdparty/mbedtls/library/chacha20.c
index d851a25bd6..80fe50cc67 100644
--- a/thirdparty/mbedtls/library/chacha20.c
+++ b/thirdparty/mbedtls/library/chacha20.c
@@ -5,7 +5,7 @@
*
* \author Daniel King <damaki.gh@gmail.com>
*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/chachapoly.c b/thirdparty/mbedtls/library/chachapoly.c
index f232190dfc..c8b5bba4b2 100644
--- a/thirdparty/mbedtls/library/chachapoly.c
+++ b/thirdparty/mbedtls/library/chachapoly.c
@@ -3,7 +3,7 @@
*
* \brief ChaCha20-Poly1305 AEAD construction based on RFC 7539.
*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -44,8 +44,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
#include "mbedtls/config.h"
diff --git a/thirdparty/mbedtls/library/cipher.c b/thirdparty/mbedtls/library/cipher.c
index 896ec8ec66..57da0b9c44 100644
--- a/thirdparty/mbedtls/library/cipher.c
+++ b/thirdparty/mbedtls/library/cipher.c
@@ -5,7 +5,7 @@
*
* \author Adriaan de Jong <dejong@fox-it.com>
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/cipher_wrap.c b/thirdparty/mbedtls/library/cipher_wrap.c
index 09296c7f9b..1dcac21be1 100644
--- a/thirdparty/mbedtls/library/cipher_wrap.c
+++ b/thirdparty/mbedtls/library/cipher_wrap.c
@@ -5,7 +5,7 @@
*
* \author Adriaan de Jong <dejong@fox-it.com>
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/cmac.c b/thirdparty/mbedtls/library/cmac.c
index ce0cd4b055..1a1200b52b 100644
--- a/thirdparty/mbedtls/library/cmac.c
+++ b/thirdparty/mbedtls/library/cmac.c
@@ -3,7 +3,7 @@
*
* \brief NIST SP800-38B compliant CMAC implementation for AES and 3DES
*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -44,8 +44,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/ctr_drbg.c b/thirdparty/mbedtls/library/ctr_drbg.c
index e1900afc45..b98df29a9b 100644
--- a/thirdparty/mbedtls/library/ctr_drbg.c
+++ b/thirdparty/mbedtls/library/ctr_drbg.c
@@ -1,7 +1,7 @@
/*
* CTR_DRBG implementation based on AES-256 (NIST SP 800-90)
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The NIST SP 800-90 DRBGs are described in the following publication.
diff --git a/thirdparty/mbedtls/library/debug.c b/thirdparty/mbedtls/library/debug.c
index 3604cfb253..5f06d0da13 100644
--- a/thirdparty/mbedtls/library/debug.c
+++ b/thirdparty/mbedtls/library/debug.c
@@ -1,7 +1,7 @@
/*
* Debugging routines
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/des.c b/thirdparty/mbedtls/library/des.c
index a5f73330b0..623165d391 100644
--- a/thirdparty/mbedtls/library/des.c
+++ b/thirdparty/mbedtls/library/des.c
@@ -1,7 +1,7 @@
/*
* FIPS-46-3 compliant Triple-DES implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* DES, on which TDES is based, was originally designed by Horst Feistel
diff --git a/thirdparty/mbedtls/library/dhm.c b/thirdparty/mbedtls/library/dhm.c
index f8d367ee89..d652cf0ac9 100644
--- a/thirdparty/mbedtls/library/dhm.c
+++ b/thirdparty/mbedtls/library/dhm.c
@@ -1,7 +1,7 @@
/*
* Diffie-Hellman-Merkle key exchange
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The following sources were referenced in the design of this implementation
@@ -351,6 +349,32 @@ cleanup:
}
/*
+ * Pick a random R in the range [2, M) for blinding purposes
+ */
+static int dhm_random_below( mbedtls_mpi *R, const mbedtls_mpi *M,
+ int (*f_rng)(void *, unsigned char *, size_t), void *p_rng )
+{
+ int ret, count;
+
+ count = 0;
+ do
+ {
+ MBEDTLS_MPI_CHK( mbedtls_mpi_fill_random( R, mbedtls_mpi_size( M ), f_rng, p_rng ) );
+
+ while( mbedtls_mpi_cmp_mpi( R, M ) >= 0 )
+ MBEDTLS_MPI_CHK( mbedtls_mpi_shift_r( R, 1 ) );
+
+ if( count++ > 10 )
+ return( MBEDTLS_ERR_MPI_NOT_ACCEPTABLE );
+ }
+ while( mbedtls_mpi_cmp_int( R, 1 ) <= 0 );
+
+cleanup:
+ return( ret );
+}
+
+
+/*
* Use the blinding method and optimisation suggested in section 10 of:
* KOCHER, Paul C. Timing attacks on implementations of Diffie-Hellman, RSA,
* DSS, and other systems. In : Advances in Cryptology-CRYPTO'96. Springer
@@ -359,7 +383,10 @@ cleanup:
static int dhm_update_blinding( mbedtls_dhm_context *ctx,
int (*f_rng)(void *, unsigned char *, size_t), void *p_rng )
{
- int ret, count;
+ int ret;
+ mbedtls_mpi R;
+
+ mbedtls_mpi_init( &R );
/*
* Don't use any blinding the first time a particular X is used,
@@ -394,24 +421,23 @@ static int dhm_update_blinding( mbedtls_dhm_context *ctx,
*/
/* Vi = random( 2, P-1 ) */
- count = 0;
- do
- {
- MBEDTLS_MPI_CHK( mbedtls_mpi_fill_random( &ctx->Vi, mbedtls_mpi_size( &ctx->P ), f_rng, p_rng ) );
-
- while( mbedtls_mpi_cmp_mpi( &ctx->Vi, &ctx->P ) >= 0 )
- MBEDTLS_MPI_CHK( mbedtls_mpi_shift_r( &ctx->Vi, 1 ) );
-
- if( count++ > 10 )
- return( MBEDTLS_ERR_MPI_NOT_ACCEPTABLE );
- }
- while( mbedtls_mpi_cmp_int( &ctx->Vi, 1 ) <= 0 );
+ MBEDTLS_MPI_CHK( dhm_random_below( &ctx->Vi, &ctx->P, f_rng, p_rng ) );
+
+ /* Vf = Vi^-X mod P
+ * First compute Vi^-1 = R * (R Vi)^-1, (avoiding leaks from inv_mod),
+ * then elevate to the Xth power. */
+ MBEDTLS_MPI_CHK( dhm_random_below( &R, &ctx->P, f_rng, p_rng ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &ctx->Vf, &ctx->Vi, &R ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mod_mpi( &ctx->Vf, &ctx->Vf, &ctx->P ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_inv_mod( &ctx->Vf, &ctx->Vf, &ctx->P ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &ctx->Vf, &ctx->Vf, &R ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mod_mpi( &ctx->Vf, &ctx->Vf, &ctx->P ) );
- /* Vf = Vi^-X mod P */
- MBEDTLS_MPI_CHK( mbedtls_mpi_inv_mod( &ctx->Vf, &ctx->Vi, &ctx->P ) );
MBEDTLS_MPI_CHK( mbedtls_mpi_exp_mod( &ctx->Vf, &ctx->Vf, &ctx->X, &ctx->P, &ctx->RP ) );
cleanup:
+ mbedtls_mpi_free( &R );
+
return( ret );
}
diff --git a/thirdparty/mbedtls/library/ecdh.c b/thirdparty/mbedtls/library/ecdh.c
index 5ef205f36d..8c27e4e196 100644
--- a/thirdparty/mbedtls/library/ecdh.c
+++ b/thirdparty/mbedtls/library/ecdh.c
@@ -1,7 +1,7 @@
/*
* Elliptic curve Diffie-Hellman
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/ecdsa.c b/thirdparty/mbedtls/library/ecdsa.c
index 08fda3fa9b..da8df9cde2 100644
--- a/thirdparty/mbedtls/library/ecdsa.c
+++ b/thirdparty/mbedtls/library/ecdsa.c
@@ -1,7 +1,7 @@
/*
* Elliptic curve DSA
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/ecjpake.c b/thirdparty/mbedtls/library/ecjpake.c
index c89163c68a..f6e24580c7 100644
--- a/thirdparty/mbedtls/library/ecjpake.c
+++ b/thirdparty/mbedtls/library/ecjpake.c
@@ -1,7 +1,7 @@
/*
* Elliptic curve J-PAKE
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/ecp.c b/thirdparty/mbedtls/library/ecp.c
index 7ea8b1676a..fe41b4128a 100644
--- a/thirdparty/mbedtls/library/ecp.c
+++ b/thirdparty/mbedtls/library/ecp.c
@@ -1,7 +1,7 @@
/*
* Elliptic curves over GF(p): generic functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/ecp_curves.c b/thirdparty/mbedtls/library/ecp_curves.c
index 796e0d1250..cc4c5b71c0 100644
--- a/thirdparty/mbedtls/library/ecp_curves.c
+++ b/thirdparty/mbedtls/library/ecp_curves.c
@@ -1,7 +1,7 @@
/*
* Elliptic curves over GF(p): curve-specific data and functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/entropy.c b/thirdparty/mbedtls/library/entropy.c
index 1bd6ce54ee..666c55654c 100644
--- a/thirdparty/mbedtls/library/entropy.c
+++ b/thirdparty/mbedtls/library/entropy.c
@@ -1,7 +1,7 @@
/*
* Entropy accumulator implementation
*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/entropy_poll.c b/thirdparty/mbedtls/library/entropy_poll.c
index a5996a198d..26b7e4e2b9 100644
--- a/thirdparty/mbedtls/library/entropy_poll.c
+++ b/thirdparty/mbedtls/library/entropy_poll.c
@@ -1,7 +1,7 @@
/*
* Platform-specific and custom entropy polling functions
*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if defined(__linux__)
diff --git a/thirdparty/mbedtls/library/error.c b/thirdparty/mbedtls/library/error.c
index 4ab8733e0c..eb52052b51 100644
--- a/thirdparty/mbedtls/library/error.c
+++ b/thirdparty/mbedtls/library/error.c
@@ -1,7 +1,7 @@
/*
* Error message information
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/gcm.c b/thirdparty/mbedtls/library/gcm.c
index 7edc6da366..2afe5025a0 100644
--- a/thirdparty/mbedtls/library/gcm.c
+++ b/thirdparty/mbedtls/library/gcm.c
@@ -1,7 +1,7 @@
/*
* NIST SP800-38D compliant GCM implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/havege.c b/thirdparty/mbedtls/library/havege.c
index 800a518a66..5e91f40d84 100644
--- a/thirdparty/mbedtls/library/havege.c
+++ b/thirdparty/mbedtls/library/havege.c
@@ -1,7 +1,7 @@
/**
* \brief HAVEGE: HArdware Volatile Entropy Gathering and Expansion
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The HAVEGE RNG was designed by Andre Seznec in 2002.
diff --git a/thirdparty/mbedtls/library/hkdf.c b/thirdparty/mbedtls/library/hkdf.c
index 0dd4d05645..4a8bdfbe18 100644
--- a/thirdparty/mbedtls/library/hkdf.c
+++ b/thirdparty/mbedtls/library/hkdf.c
@@ -1,7 +1,7 @@
/*
* HKDF implementation -- RFC 5869
*
- * Copyright (C) 2016-2018, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
#include "mbedtls/config.h"
diff --git a/thirdparty/mbedtls/library/hmac_drbg.c b/thirdparty/mbedtls/library/hmac_drbg.c
index 2cb108c406..9fbfc30660 100644
--- a/thirdparty/mbedtls/library/hmac_drbg.c
+++ b/thirdparty/mbedtls/library/hmac_drbg.c
@@ -1,7 +1,7 @@
/*
* HMAC_DRBG implementation (NIST SP 800-90)
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/md.c b/thirdparty/mbedtls/library/md.c
index bfada3c058..867b91462d 100644
--- a/thirdparty/mbedtls/library/md.c
+++ b/thirdparty/mbedtls/library/md.c
@@ -5,7 +5,7 @@
*
* \author Adriaan de Jong <dejong@fox-it.com>
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/md2.c b/thirdparty/mbedtls/library/md2.c
index d772039b79..cbdaaabdc7 100644
--- a/thirdparty/mbedtls/library/md2.c
+++ b/thirdparty/mbedtls/library/md2.c
@@ -1,7 +1,7 @@
/*
* RFC 1115/1319 compliant MD2 implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The MD2 algorithm was designed by Ron Rivest in 1989.
diff --git a/thirdparty/mbedtls/library/md4.c b/thirdparty/mbedtls/library/md4.c
index 56b359ce34..cb16dce54a 100644
--- a/thirdparty/mbedtls/library/md4.c
+++ b/thirdparty/mbedtls/library/md4.c
@@ -1,7 +1,7 @@
/*
* RFC 1186/1320 compliant MD4 implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The MD4 algorithm was designed by Ron Rivest in 1990.
diff --git a/thirdparty/mbedtls/library/md5.c b/thirdparty/mbedtls/library/md5.c
index 31879a9b14..fe25925214 100644
--- a/thirdparty/mbedtls/library/md5.c
+++ b/thirdparty/mbedtls/library/md5.c
@@ -1,7 +1,7 @@
/*
* RFC 1321 compliant MD5 implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The MD5 algorithm was designed by Ron Rivest in 1991.
diff --git a/thirdparty/mbedtls/library/md_wrap.c b/thirdparty/mbedtls/library/md_wrap.c
index 7c737d87e9..7459db2faf 100644
--- a/thirdparty/mbedtls/library/md_wrap.c
+++ b/thirdparty/mbedtls/library/md_wrap.c
@@ -5,7 +5,7 @@
*
* \author Adriaan de Jong <dejong@fox-it.com>
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/memory_buffer_alloc.c b/thirdparty/mbedtls/library/memory_buffer_alloc.c
index e854eea8ee..915ec3ae9d 100644
--- a/thirdparty/mbedtls/library/memory_buffer_alloc.c
+++ b/thirdparty/mbedtls/library/memory_buffer_alloc.c
@@ -1,7 +1,7 @@
/*
* Buffer-based memory allocator
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/net_sockets.c b/thirdparty/mbedtls/library/net_sockets.c
index 9489576aae..1130408263 100644
--- a/thirdparty/mbedtls/library/net_sockets.c
+++ b/thirdparty/mbedtls/library/net_sockets.c
@@ -1,7 +1,7 @@
/*
* TCP/IP or UDP/IP networking functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/* Enable definition of getaddrinfo() even when compiling with -std=c99. Must
@@ -51,6 +49,10 @@
* Harmless on other platforms. */
#define _POSIX_C_SOURCE 200112L
+#if defined(__NetBSD__)
+#define _XOPEN_SOURCE 600 /* sockaddr_storage */
+#endif
+
#if !defined(MBEDTLS_CONFIG_FILE)
#include "mbedtls/config.h"
#else
@@ -345,8 +347,9 @@ int mbedtls_net_accept( mbedtls_net_context *bind_ctx,
struct sockaddr_storage client_addr;
-#if defined(__socklen_t_defined) || defined(_SOCKLEN_T) || \
- defined(_SOCKLEN_T_DECLARED) || defined(__DEFINED_socklen_t)
+#if defined(__socklen_t_defined) || defined(_SOCKLEN_T) || \
+ defined(_SOCKLEN_T_DECLARED) || defined(__DEFINED_socklen_t) || \
+ ( defined(__NetBSD__) && defined(socklen_t) )
socklen_t n = (socklen_t) sizeof( client_addr );
socklen_t type_len = (socklen_t) sizeof( type );
#else
diff --git a/thirdparty/mbedtls/library/nist_kw.c b/thirdparty/mbedtls/library/nist_kw.c
index 35be530957..8341ff1303 100644
--- a/thirdparty/mbedtls/library/nist_kw.c
+++ b/thirdparty/mbedtls/library/nist_kw.c
@@ -2,7 +2,7 @@
* Implementation of NIST SP 800-38F key wrapping, supporting KW and KWP modes
* only
*
- * Copyright (C) 2018, Arm Limited (or its affiliates), All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -43,8 +43,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
/*
* Definition of Key Wrapping:
diff --git a/thirdparty/mbedtls/library/oid.c b/thirdparty/mbedtls/library/oid.c
index 0a1658f821..2414083f0c 100644
--- a/thirdparty/mbedtls/library/oid.c
+++ b/thirdparty/mbedtls/library/oid.c
@@ -3,7 +3,7 @@
*
* \brief Object Identifier (OID) database
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -44,8 +44,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/padlock.c b/thirdparty/mbedtls/library/padlock.c
index fe6e7f9cf3..afb7e0ad42 100644
--- a/thirdparty/mbedtls/library/padlock.c
+++ b/thirdparty/mbedtls/library/padlock.c
@@ -1,7 +1,7 @@
/*
* VIA PadLock support functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* This implementation is based on the VIA PadLock Programming Guide:
diff --git a/thirdparty/mbedtls/library/pem.c b/thirdparty/mbedtls/library/pem.c
index 3bf4ca5b8c..a7a2f7f5cf 100644
--- a/thirdparty/mbedtls/library/pem.c
+++ b/thirdparty/mbedtls/library/pem.c
@@ -1,7 +1,7 @@
/*
* Privacy Enhanced Mail (PEM) decoding
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/pk.c b/thirdparty/mbedtls/library/pk.c
index e9e56c029b..81cfdbfe80 100644
--- a/thirdparty/mbedtls/library/pk.c
+++ b/thirdparty/mbedtls/library/pk.c
@@ -1,7 +1,7 @@
/*
* Public Key abstraction layer
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/pk_wrap.c b/thirdparty/mbedtls/library/pk_wrap.c
index 21a7a33d82..2c27552d9b 100644
--- a/thirdparty/mbedtls/library/pk_wrap.c
+++ b/thirdparty/mbedtls/library/pk_wrap.c
@@ -1,7 +1,7 @@
/*
* Public Key abstraction layer: wrapper functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/pkcs11.c b/thirdparty/mbedtls/library/pkcs11.c
index 30d045bf18..cf484b86eb 100644
--- a/thirdparty/mbedtls/library/pkcs11.c
+++ b/thirdparty/mbedtls/library/pkcs11.c
@@ -5,7 +5,7 @@
*
* \author Adriaan de Jong <dejong@fox-it.com>
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#include "mbedtls/pkcs11.h"
diff --git a/thirdparty/mbedtls/library/pkcs12.c b/thirdparty/mbedtls/library/pkcs12.c
index 3c34128682..3d23d5e354 100644
--- a/thirdparty/mbedtls/library/pkcs12.c
+++ b/thirdparty/mbedtls/library/pkcs12.c
@@ -1,7 +1,7 @@
/*
* PKCS#12 Personal Information Exchange Syntax
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The PKCS #12 Personal Information Exchange Syntax Standard v1.1
diff --git a/thirdparty/mbedtls/library/pkcs5.c b/thirdparty/mbedtls/library/pkcs5.c
index 7ac67093c0..8a80aa5d05 100644
--- a/thirdparty/mbedtls/library/pkcs5.c
+++ b/thirdparty/mbedtls/library/pkcs5.c
@@ -5,7 +5,7 @@
*
* \author Mathias Olsson <mathias@kompetensum.com>
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -46,8 +46,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* PKCS#5 includes PBKDF2 and more
diff --git a/thirdparty/mbedtls/library/pkparse.c b/thirdparty/mbedtls/library/pkparse.c
index 624ca4c671..086807d836 100644
--- a/thirdparty/mbedtls/library/pkparse.c
+++ b/thirdparty/mbedtls/library/pkparse.c
@@ -1,7 +1,7 @@
/*
* Public Key layer for parsing key files and structures
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/pkwrite.c b/thirdparty/mbedtls/library/pkwrite.c
index 76159e5a80..150626c147 100644
--- a/thirdparty/mbedtls/library/pkwrite.c
+++ b/thirdparty/mbedtls/library/pkwrite.c
@@ -1,7 +1,7 @@
/*
* Public Key layer for writing key files and structures
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/platform.c b/thirdparty/mbedtls/library/platform.c
index 7fe5e56b71..c4c3fd332d 100644
--- a/thirdparty/mbedtls/library/platform.c
+++ b/thirdparty/mbedtls/library/platform.c
@@ -1,7 +1,7 @@
/*
* Platform abstraction layer
*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/platform_util.c b/thirdparty/mbedtls/library/platform_util.c
index c31c173c89..3ba2aead12 100644
--- a/thirdparty/mbedtls/library/platform_util.c
+++ b/thirdparty/mbedtls/library/platform_util.c
@@ -2,7 +2,7 @@
* Common and shared functions used by multiple modules in the Mbed TLS
* library.
*
- * Copyright (C) 2018, Arm Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -43,8 +43,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of Mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/poly1305.c b/thirdparty/mbedtls/library/poly1305.c
index 295997f2bc..5b023f04e4 100644
--- a/thirdparty/mbedtls/library/poly1305.c
+++ b/thirdparty/mbedtls/library/poly1305.c
@@ -3,7 +3,7 @@
*
* \brief Poly1305 authentication algorithm.
*
- * Copyright (C) 2006-2016, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -44,8 +44,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
#include "mbedtls/config.h"
diff --git a/thirdparty/mbedtls/library/ripemd160.c b/thirdparty/mbedtls/library/ripemd160.c
index 721db1efe4..0b6efcb574 100644
--- a/thirdparty/mbedtls/library/ripemd160.c
+++ b/thirdparty/mbedtls/library/ripemd160.c
@@ -1,7 +1,7 @@
/*
* RIPE MD-160 implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/rsa.c b/thirdparty/mbedtls/library/rsa.c
index af1cef6515..42becbf17b 100644
--- a/thirdparty/mbedtls/library/rsa.c
+++ b/thirdparty/mbedtls/library/rsa.c
@@ -1,7 +1,7 @@
/*
* The RSA public-key cryptosystem
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
@@ -83,7 +81,7 @@
#include "mbedtls/md.h"
#endif
-#if defined(MBEDTLS_PKCS1_V15) && !defined(__OpenBSD__)
+#if defined(MBEDTLS_PKCS1_V15) && !defined(__OpenBSD__) && !defined(__NetBSD__)
#include <stdlib.h>
#endif
@@ -808,6 +806,9 @@ static int rsa_prepare_blinding( mbedtls_rsa_context *ctx,
int (*f_rng)(void *, unsigned char *, size_t), void *p_rng )
{
int ret, count = 0;
+ mbedtls_mpi R;
+
+ mbedtls_mpi_init( &R );
if( ctx->Vf.p != NULL )
{
@@ -823,18 +824,41 @@ static int rsa_prepare_blinding( mbedtls_rsa_context *ctx,
/* Unblinding value: Vf = random number, invertible mod N */
do {
if( count++ > 10 )
- return( MBEDTLS_ERR_RSA_RNG_FAILED );
+ {
+ ret = MBEDTLS_ERR_RSA_RNG_FAILED;
+ goto cleanup;
+ }
MBEDTLS_MPI_CHK( mbedtls_mpi_fill_random( &ctx->Vf, ctx->len - 1, f_rng, p_rng ) );
- MBEDTLS_MPI_CHK( mbedtls_mpi_gcd( &ctx->Vi, &ctx->Vf, &ctx->N ) );
- } while( mbedtls_mpi_cmp_int( &ctx->Vi, 1 ) != 0 );
- /* Blinding value: Vi = Vf^(-e) mod N */
- MBEDTLS_MPI_CHK( mbedtls_mpi_inv_mod( &ctx->Vi, &ctx->Vf, &ctx->N ) );
+ /* Compute Vf^-1 as R * (R Vf)^-1 to avoid leaks from inv_mod. */
+ MBEDTLS_MPI_CHK( mbedtls_mpi_fill_random( &R, ctx->len - 1, f_rng, p_rng ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &ctx->Vi, &ctx->Vf, &R ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mod_mpi( &ctx->Vi, &ctx->Vi, &ctx->N ) );
+
+ /* At this point, Vi is invertible mod N if and only if both Vf and R
+ * are invertible mod N. If one of them isn't, we don't need to know
+ * which one, we just loop and choose new values for both of them.
+ * (Each iteration succeeds with overwhelming probability.) */
+ ret = mbedtls_mpi_inv_mod( &ctx->Vi, &ctx->Vi, &ctx->N );
+ if( ret == MBEDTLS_ERR_MPI_NOT_ACCEPTABLE )
+ continue;
+ if( ret != 0 )
+ goto cleanup;
+
+ /* Finish the computation of Vf^-1 = R * (R Vf)^-1 */
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &ctx->Vi, &ctx->Vi, &R ) );
+ MBEDTLS_MPI_CHK( mbedtls_mpi_mod_mpi( &ctx->Vi, &ctx->Vi, &ctx->N ) );
+ } while( 0 );
+
+ /* Blinding value: Vi = Vf^(-e) mod N
+ * (Vi already contains Vf^-1 at this point) */
MBEDTLS_MPI_CHK( mbedtls_mpi_exp_mod( &ctx->Vi, &ctx->Vi, &ctx->E, &ctx->N, &ctx->RN ) );
cleanup:
+ mbedtls_mpi_free( &R );
+
return( ret );
}
@@ -2590,7 +2614,7 @@ void mbedtls_rsa_free( mbedtls_rsa_context *ctx )
#if defined(MBEDTLS_PKCS1_V15)
static int myrand( void *rng_state, unsigned char *output, size_t len )
{
-#if !defined(__OpenBSD__)
+#if !defined(__OpenBSD__) && !defined(__NetBSD__)
size_t i;
if( rng_state != NULL )
@@ -2603,7 +2627,7 @@ static int myrand( void *rng_state, unsigned char *output, size_t len )
rng_state = NULL;
arc4random_buf( output, len );
-#endif /* !OpenBSD */
+#endif /* !OpenBSD && !NetBSD */
return( 0 );
}
diff --git a/thirdparty/mbedtls/library/rsa_internal.c b/thirdparty/mbedtls/library/rsa_internal.c
index 4db49aa578..4d94ca685a 100644
--- a/thirdparty/mbedtls/library/rsa_internal.c
+++ b/thirdparty/mbedtls/library/rsa_internal.c
@@ -1,7 +1,7 @@
/*
* Helper functions for the RSA module
*
- * Copyright (C) 2006-2017, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -43,8 +43,6 @@
*
* **********
*
- * This file is part of mbed TLS (https://tls.mbed.org)
- *
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/sha1.c b/thirdparty/mbedtls/library/sha1.c
index 1cffc75f8c..8682abd740 100644
--- a/thirdparty/mbedtls/library/sha1.c
+++ b/thirdparty/mbedtls/library/sha1.c
@@ -1,7 +1,7 @@
/*
* FIPS-180-1 compliant SHA-1 implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The SHA-1 standard was published by NIST in 1993.
diff --git a/thirdparty/mbedtls/library/sha256.c b/thirdparty/mbedtls/library/sha256.c
index d4dd4859a6..5169584b68 100644
--- a/thirdparty/mbedtls/library/sha256.c
+++ b/thirdparty/mbedtls/library/sha256.c
@@ -1,7 +1,7 @@
/*
* FIPS-180-2 compliant SHA-256 implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The SHA-256 Secure Hash Standard was published by NIST in 2002.
diff --git a/thirdparty/mbedtls/library/sha512.c b/thirdparty/mbedtls/library/sha512.c
index fdcf360d3f..36d5d96146 100644
--- a/thirdparty/mbedtls/library/sha512.c
+++ b/thirdparty/mbedtls/library/sha512.c
@@ -1,7 +1,7 @@
/*
* FIPS-180-2 compliant SHA-384/512 implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The SHA-512 Secure Hash Standard was published by NIST in 2002.
diff --git a/thirdparty/mbedtls/library/ssl_cache.c b/thirdparty/mbedtls/library/ssl_cache.c
index 3cbfeb740a..1d2558a189 100644
--- a/thirdparty/mbedtls/library/ssl_cache.c
+++ b/thirdparty/mbedtls/library/ssl_cache.c
@@ -1,7 +1,7 @@
/*
* SSL session cache implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* These session callbacks use a simple chained list
diff --git a/thirdparty/mbedtls/library/ssl_ciphersuites.c b/thirdparty/mbedtls/library/ssl_ciphersuites.c
index de566ebca9..090040e9ab 100644
--- a/thirdparty/mbedtls/library/ssl_ciphersuites.c
+++ b/thirdparty/mbedtls/library/ssl_ciphersuites.c
@@ -3,7 +3,7 @@
*
* \brief SSL ciphersuites for mbed TLS
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -44,8 +44,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/ssl_cli.c b/thirdparty/mbedtls/library/ssl_cli.c
index 9fb2eceb22..bd7f28134d 100644
--- a/thirdparty/mbedtls/library/ssl_cli.c
+++ b/thirdparty/mbedtls/library/ssl_cli.c
@@ -1,7 +1,7 @@
/*
* SSLv3/TLSv1 client-side functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/ssl_cookie.c b/thirdparty/mbedtls/library/ssl_cookie.c
index 15a3173773..04565e0b79 100644
--- a/thirdparty/mbedtls/library/ssl_cookie.c
+++ b/thirdparty/mbedtls/library/ssl_cookie.c
@@ -1,7 +1,7 @@
/*
* DTLS cookie callbacks implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* These session callbacks use a simple chained list
diff --git a/thirdparty/mbedtls/library/ssl_srv.c b/thirdparty/mbedtls/library/ssl_srv.c
index 2c31a8ac54..97b778452c 100644
--- a/thirdparty/mbedtls/library/ssl_srv.c
+++ b/thirdparty/mbedtls/library/ssl_srv.c
@@ -1,7 +1,7 @@
/*
* SSLv3/TLSv1 server-side functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/ssl_ticket.c b/thirdparty/mbedtls/library/ssl_ticket.c
index 4a091bb640..bbde8e4ceb 100644
--- a/thirdparty/mbedtls/library/ssl_ticket.c
+++ b/thirdparty/mbedtls/library/ssl_ticket.c
@@ -1,7 +1,7 @@
/*
* TLS server tickets callbacks implementation
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/ssl_tls.c b/thirdparty/mbedtls/library/ssl_tls.c
index a40b46a1c0..2471600c9a 100644
--- a/thirdparty/mbedtls/library/ssl_tls.c
+++ b/thirdparty/mbedtls/library/ssl_tls.c
@@ -1,7 +1,7 @@
/*
* SSLv3/TLSv1 shared functions
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The SSL 3.0 specification was drafted by Netscape in 1996,
@@ -1433,32 +1431,10 @@ static void ssl_mac( mbedtls_md_context_t *md_ctx,
#endif /* MBEDTLS_SSL_PROTO_SSL3 */
#if defined(MBEDTLS_ARC4_C) || defined(MBEDTLS_CIPHER_NULL_CIPHER) || \
- ( defined(MBEDTLS_CIPHER_MODE_CBC) && \
- ( defined(MBEDTLS_AES_C) || defined(MBEDTLS_CAMELLIA_C) || defined(MBEDTLS_ARIA_C)) )
+ defined(MBEDTLS_SSL_SOME_SUITES_USE_CBC)
#define SSL_SOME_MODES_USE_MAC
#endif
-/* The function below is only used in the Lucky 13 counter-measure in
- * ssl_decrypt_buf(). These are the defines that guard the call site. */
-#if defined(SSL_SOME_MODES_USE_MAC) && \
- ( defined(MBEDTLS_SSL_PROTO_TLS1) || \
- defined(MBEDTLS_SSL_PROTO_TLS1_1) || \
- defined(MBEDTLS_SSL_PROTO_TLS1_2) )
-/* This function makes sure every byte in the memory region is accessed
- * (in ascending addresses order) */
-static void ssl_read_memory( unsigned char *p, size_t len )
-{
- unsigned char acc = 0;
- volatile unsigned char force;
-
- for( ; len != 0; p++, len-- )
- acc ^= *p;
-
- force = acc;
- (void) force;
-}
-#endif /* SSL_SOME_MODES_USE_MAC && ( TLS1 || TLS1_1 || TLS1_2 ) */
-
/*
* Encryption/decryption functions
*/
@@ -1669,8 +1645,7 @@ static int ssl_encrypt_buf( mbedtls_ssl_context *ssl )
}
else
#endif /* MBEDTLS_GCM_C || MBEDTLS_CCM_C */
-#if defined(MBEDTLS_CIPHER_MODE_CBC) && \
- ( defined(MBEDTLS_AES_C) || defined(MBEDTLS_CAMELLIA_C) || defined(MBEDTLS_ARIA_C) )
+#if defined(MBEDTLS_SSL_SOME_SUITES_USE_CBC)
if( mode == MBEDTLS_MODE_CBC )
{
int ret;
@@ -1789,8 +1764,7 @@ static int ssl_encrypt_buf( mbedtls_ssl_context *ssl )
#endif /* MBEDTLS_SSL_ENCRYPT_THEN_MAC */
}
else
-#endif /* MBEDTLS_CIPHER_MODE_CBC &&
- ( MBEDTLS_AES_C || MBEDTLS_CAMELLIA_C || MBEDTLS_ARIA_C ) */
+#endif /* MBEDTLS_SSL_SOME_SUITES_USE_CBC */
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "should never happen" ) );
return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
@@ -1808,6 +1782,156 @@ static int ssl_encrypt_buf( mbedtls_ssl_context *ssl )
return( 0 );
}
+#if defined(MBEDTLS_SSL_SOME_SUITES_USE_TLS_CBC)
+/*
+ * Constant-flow conditional memcpy:
+ * - if c1 == c2, equivalent to memcpy(dst, src, len),
+ * - otherwise, a no-op,
+ * but with execution flow independent of the values of c1 and c2.
+ *
+ * Use only bit operations to avoid branches that could be used by some
+ * compilers on some platforms to translate comparison operators.
+ */
+static void mbedtls_ssl_cf_memcpy_if_eq( unsigned char *dst,
+ const unsigned char *src,
+ size_t len,
+ size_t c1, size_t c2 )
+{
+ /* diff = 0 if c1 == c2, non-zero otherwise */
+ const size_t diff = c1 ^ c2;
+
+ /* MSVC has a warning about unary minus on unsigned integer types,
+ * but this is well-defined and precisely what we want to do here. */
+#if defined(_MSC_VER)
+#pragma warning( push )
+#pragma warning( disable : 4146 )
+#endif
+
+ /* diff_msb's most significant bit is equal to c1 != c2 */
+ const size_t diff_msb = ( diff | -diff );
+
+ /* diff1 = c1 != c2 */
+ const size_t diff1 = diff_msb >> ( sizeof( diff_msb ) * 8 - 1 );
+
+ /* mask = c1 != c2 ? 0xff : 0x00 */
+ const unsigned char mask = (unsigned char) -diff1;
+
+#if defined(_MSC_VER)
+#pragma warning( pop )
+#endif
+
+ /* dst[i] = c1 != c2 ? dst[i] : src[i] */
+ size_t i;
+ for( i = 0; i < len; i++ )
+ dst[i] = ( dst[i] & mask ) | ( src[i] & ~mask );
+}
+
+/*
+ * Compute HMAC of variable-length data with constant flow.
+ *
+ * Only works with MD-5, SHA-1, SHA-256 and SHA-384.
+ * (Otherwise, computation of block_size needs to be adapted.)
+ */
+int mbedtls_ssl_cf_hmac(
+ mbedtls_md_context_t *ctx,
+ const unsigned char *add_data, size_t add_data_len,
+ const unsigned char *data, size_t data_len_secret,
+ size_t min_data_len, size_t max_data_len,
+ unsigned char *output )
+{
+ /*
+ * This function breaks the HMAC abstraction and uses the md_clone()
+ * extension to the MD API in order to get constant-flow behaviour.
+ *
+ * HMAC(msg) is defined as HASH(okey + HASH(ikey + msg)) where + means
+ * concatenation, and okey/ikey are the XOR of the key with some fixed bit
+ * patterns (see RFC 2104, sec. 2), which are stored in ctx->hmac_ctx.
+ *
+ * We'll first compute inner_hash = HASH(ikey + msg) by hashing up to
+ * minlen, then cloning the context, and for each byte up to maxlen
+ * finishing up the hash computation, keeping only the correct result.
+ *
+ * Then we only need to compute HASH(okey + inner_hash) and we're done.
+ */
+ const mbedtls_md_type_t md_alg = mbedtls_md_get_type( ctx->md_info );
+ /* TLS 1.0-1.2 only support SHA-384, SHA-256, SHA-1, MD-5,
+ * all of which have the same block size except SHA-384. */
+ const size_t block_size = md_alg == MBEDTLS_MD_SHA384 ? 128 : 64;
+ const unsigned char * const ikey = ctx->hmac_ctx;
+ const unsigned char * const okey = ikey + block_size;
+ const size_t hash_size = mbedtls_md_get_size( ctx->md_info );
+
+ unsigned char aux_out[MBEDTLS_MD_MAX_SIZE];
+ mbedtls_md_context_t aux;
+ size_t offset;
+ int ret;
+
+ mbedtls_md_init( &aux );
+
+#define MD_CHK( func_call ) \
+ do { \
+ ret = (func_call); \
+ if( ret != 0 ) \
+ goto cleanup; \
+ } while( 0 )
+
+ MD_CHK( mbedtls_md_setup( &aux, ctx->md_info, 0 ) );
+
+ /* After hmac_start() of hmac_reset(), ikey has already been hashed,
+ * so we can start directly with the message */
+ MD_CHK( mbedtls_md_update( ctx, add_data, add_data_len ) );
+ MD_CHK( mbedtls_md_update( ctx, data, min_data_len ) );
+
+ /* For each possible length, compute the hash up to that point */
+ for( offset = min_data_len; offset <= max_data_len; offset++ )
+ {
+ MD_CHK( mbedtls_md_clone( &aux, ctx ) );
+ MD_CHK( mbedtls_md_finish( &aux, aux_out ) );
+ /* Keep only the correct inner_hash in the output buffer */
+ mbedtls_ssl_cf_memcpy_if_eq( output, aux_out, hash_size,
+ offset, data_len_secret );
+
+ if( offset < max_data_len )
+ MD_CHK( mbedtls_md_update( ctx, data + offset, 1 ) );
+ }
+
+ /* Now compute HASH(okey + inner_hash) */
+ MD_CHK( mbedtls_md_starts( ctx ) );
+ MD_CHK( mbedtls_md_update( ctx, okey, block_size ) );
+ MD_CHK( mbedtls_md_update( ctx, output, hash_size ) );
+ MD_CHK( mbedtls_md_finish( ctx, output ) );
+
+ /* Done, get ready for next time */
+ MD_CHK( mbedtls_md_hmac_reset( ctx ) );
+
+#undef MD_CHK
+
+cleanup:
+ mbedtls_md_free( &aux );
+ return( ret );
+}
+
+/*
+ * Constant-flow memcpy from variable position in buffer.
+ * - functionally equivalent to memcpy(dst, src + offset_secret, len)
+ * - but with execution flow independent from the value of offset_secret.
+ */
+void mbedtls_ssl_cf_memcpy_offset( unsigned char *dst,
+ const unsigned char *src_base,
+ size_t offset_secret,
+ size_t offset_min, size_t offset_max,
+ size_t len )
+{
+ size_t offset;
+
+ for( offset = offset_min; offset <= offset_max; offset++ )
+ {
+ mbedtls_ssl_cf_memcpy_if_eq( dst, src_base + offset, len,
+ offset, offset_secret );
+ }
+}
+#endif /* MBEDTLS_SSL_SOME_SUITES_USE_TLS_CBC */
+
static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
{
mbedtls_cipher_mode_t mode;
@@ -1962,8 +2086,7 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
}
else
#endif /* MBEDTLS_GCM_C || MBEDTLS_CCM_C */
-#if defined(MBEDTLS_CIPHER_MODE_CBC) && \
- ( defined(MBEDTLS_AES_C) || defined(MBEDTLS_CAMELLIA_C) || defined(MBEDTLS_ARIA_C) )
+#if defined(MBEDTLS_SSL_SOME_SUITES_USE_CBC)
if( mode == MBEDTLS_MODE_CBC )
{
/*
@@ -2176,8 +2299,7 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
ssl->in_msglen -= padlen;
}
else
-#endif /* MBEDTLS_CIPHER_MODE_CBC &&
- ( MBEDTLS_AES_C || MBEDTLS_CAMELLIA_C || MBEDTLS_ARIA_C ) */
+#endif /* MBEDTLS_SSL_SOME_SUITES_USE_CBC) */
{
MBEDTLS_SSL_DEBUG_MSG( 1, ( "should never happen" ) );
return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
@@ -2196,6 +2318,7 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
if( auth_done == 0 )
{
unsigned char mac_expect[MBEDTLS_SSL_MAC_ADD];
+ unsigned char mac_peer[MBEDTLS_SSL_MAC_ADD];
ssl->in_msglen -= ssl->transform_in->maclen;
@@ -2210,6 +2333,8 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
ssl->in_msg, ssl->in_msglen,
ssl->in_ctr, ssl->in_msgtype,
mac_expect );
+ memcpy( mac_peer, ssl->in_msg + ssl->in_msglen,
+ ssl->transform_in->maclen );
}
else
#endif /* MBEDTLS_SSL_PROTO_SSL3 */
@@ -2217,34 +2342,8 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
defined(MBEDTLS_SSL_PROTO_TLS1_2)
if( ssl->minor_ver > MBEDTLS_SSL_MINOR_VERSION_0 )
{
- /*
- * Process MAC and always update for padlen afterwards to make
- * total time independent of padlen.
- *
- * Known timing attacks:
- * - Lucky Thirteen (http://www.isg.rhul.ac.uk/tls/TLStiming.pdf)
- *
- * To compensate for different timings for the MAC calculation
- * depending on how much padding was removed (which is determined
- * by padlen), process extra_run more blocks through the hash
- * function.
- *
- * The formula in the paper is
- * extra_run = ceil( (L1-55) / 64 ) - ceil( (L2-55) / 64 )
- * where L1 is the size of the header plus the decrypted message
- * plus CBC padding and L2 is the size of the header plus the
- * decrypted message. This is for an underlying hash function
- * with 64-byte blocks.
- * We use ( (Lx+8) / 64 ) to handle 'negative Lx' values
- * correctly. We round down instead of up, so -56 is the correct
- * value for our calculations instead of -55.
- *
- * Repeat the formula rather than defining a block_size variable.
- * This avoids requiring division by a variable at runtime
- * (which would be marginally less efficient and would require
- * linking an extra division function in some builds).
- */
- size_t j, extra_run = 0;
+ int ret;
+ unsigned char add_data[13];
/*
* The next two sizes are the minimum and maximum values of
@@ -2259,66 +2358,25 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
const size_t max_len = ssl->in_msglen + padlen;
const size_t min_len = ( max_len > 256 ) ? max_len - 256 : 0;
- switch( ssl->transform_in->ciphersuite_info->mac )
- {
-#if defined(MBEDTLS_MD5_C) || defined(MBEDTLS_SHA1_C) || \
- defined(MBEDTLS_SHA256_C)
- case MBEDTLS_MD_MD5:
- case MBEDTLS_MD_SHA1:
- case MBEDTLS_MD_SHA256:
- /* 8 bytes of message size, 64-byte compression blocks */
- extra_run = ( 13 + ssl->in_msglen + padlen + 8 ) / 64 -
- ( 13 + ssl->in_msglen + 8 ) / 64;
- break;
-#endif
-#if defined(MBEDTLS_SHA512_C)
- case MBEDTLS_MD_SHA384:
- /* 16 bytes of message size, 128-byte compression blocks */
- extra_run = ( 13 + ssl->in_msglen + padlen + 16 ) / 128 -
- ( 13 + ssl->in_msglen + 16 ) / 128;
- break;
-#endif
- default:
- MBEDTLS_SSL_DEBUG_MSG( 1, ( "should never happen" ) );
- return( MBEDTLS_ERR_SSL_INTERNAL_ERROR );
- }
-
- extra_run &= correct * 0xFF;
-
- mbedtls_md_hmac_update( &ssl->transform_in->md_ctx_dec, ssl->in_ctr, 8 );
- mbedtls_md_hmac_update( &ssl->transform_in->md_ctx_dec, ssl->in_hdr, 3 );
- mbedtls_md_hmac_update( &ssl->transform_in->md_ctx_dec, ssl->in_len, 2 );
- mbedtls_md_hmac_update( &ssl->transform_in->md_ctx_dec, ssl->in_msg,
- ssl->in_msglen );
- /* Make sure we access everything even when padlen > 0. This
- * makes the synchronisation requirements for just-in-time
- * Prime+Probe attacks much tighter and hopefully impractical. */
- ssl_read_memory( ssl->in_msg + ssl->in_msglen, padlen );
- mbedtls_md_hmac_finish( &ssl->transform_in->md_ctx_dec, mac_expect );
+ memcpy( add_data + 0, ssl->in_ctr, 8 );
+ memcpy( add_data + 8, ssl->in_hdr, 3 );
+ memcpy( add_data + 11, ssl->in_len, 2 );
- /* Dummy calls to compression function.
- * Call mbedtls_md_process at least once due to cache attacks
- * that observe whether md_process() was called of not.
- * Respect the usual start-(process|update)-finish sequence for
- * the sake of hardware accelerators that might require it. */
- mbedtls_md_starts( &ssl->transform_in->md_ctx_dec );
- for( j = 0; j < extra_run + 1; j++ )
- mbedtls_md_process( &ssl->transform_in->md_ctx_dec, ssl->in_msg );
+ ret = mbedtls_ssl_cf_hmac( &ssl->transform_in->md_ctx_dec,
+ add_data, sizeof( add_data ),
+ ssl->in_msg, ssl->in_msglen,
+ min_len, max_len,
+ mac_expect );
+ if( ret != 0 )
{
- /* The switch statement above already checks that we're using
- * one of MD-5, SHA-1, SHA-256 or SHA-384. */
- unsigned char tmp[384 / 8];
- mbedtls_md_finish( &ssl->transform_in->md_ctx_dec, tmp );
+ MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_ssl_cf_hmac", ret );
+ return( ret );
}
- mbedtls_md_hmac_reset( &ssl->transform_in->md_ctx_dec );
-
- /* Make sure we access all the memory that could contain the MAC,
- * before we check it in the next code block. This makes the
- * synchronisation requirements for just-in-time Prime+Probe
- * attacks much tighter and hopefully impractical. */
- ssl_read_memory( ssl->in_msg + min_len,
- max_len - min_len + ssl->transform_in->maclen );
+ mbedtls_ssl_cf_memcpy_offset( mac_peer, ssl->in_msg,
+ ssl->in_msglen,
+ min_len, max_len,
+ ssl->transform_in->maclen );
}
else
#endif /* MBEDTLS_SSL_PROTO_TLS1 || MBEDTLS_SSL_PROTO_TLS1_1 || \
@@ -2330,11 +2388,10 @@ static int ssl_decrypt_buf( mbedtls_ssl_context *ssl )
#if defined(MBEDTLS_SSL_DEBUG_ALL)
MBEDTLS_SSL_DEBUG_BUF( 4, "expected mac", mac_expect, ssl->transform_in->maclen );
- MBEDTLS_SSL_DEBUG_BUF( 4, "message mac", ssl->in_msg + ssl->in_msglen,
- ssl->transform_in->maclen );
+ MBEDTLS_SSL_DEBUG_BUF( 4, "message mac", mac_peer, ssl->transform_in->maclen );
#endif
- if( mbedtls_ssl_safer_memcmp( ssl->in_msg + ssl->in_msglen, mac_expect,
+ if( mbedtls_ssl_safer_memcmp( mac_peer, mac_expect,
ssl->transform_in->maclen ) != 0 )
{
#if defined(MBEDTLS_SSL_DEBUG_ALL)
@@ -2762,7 +2819,7 @@ int mbedtls_ssl_fetch_input( mbedtls_ssl_context *ssl, size_t nb_want )
if( ret < 0 )
return( ret );
- if ( (size_t)ret > len || ( INT_MAX > SIZE_MAX && ret > SIZE_MAX ) )
+ if ( (size_t)ret > len || ( INT_MAX > SIZE_MAX && ret > (int)SIZE_MAX ) )
{
MBEDTLS_SSL_DEBUG_MSG( 1,
( "f_recv returned %d bytes but only %lu were requested",
@@ -2816,7 +2873,7 @@ int mbedtls_ssl_flush_output( mbedtls_ssl_context *ssl )
if( ret <= 0 )
return( ret );
- if( (size_t)ret > ssl->out_left || ( INT_MAX > SIZE_MAX && ret > SIZE_MAX ) )
+ if( (size_t)ret > ssl->out_left || ( INT_MAX > SIZE_MAX && ret > (int)SIZE_MAX ) )
{
MBEDTLS_SSL_DEBUG_MSG( 1,
( "f_send returned %d bytes but only %lu bytes were sent",
@@ -8596,6 +8653,10 @@ int mbedtls_ssl_read( mbedtls_ssl_context *ssl, unsigned char *buf, size_t len )
memcpy( buf, ssl->in_offt, n );
ssl->in_msglen -= n;
+ /* Zeroising the plaintext buffer to erase unused application data
+ from the memory. */
+ mbedtls_platform_zeroize( ssl->in_offt, n );
+
if( ssl->in_msglen == 0 )
{
/* all bytes consumed */
diff --git a/thirdparty/mbedtls/library/threading.c b/thirdparty/mbedtls/library/threading.c
index 144fe5d46c..61c4b94041 100644
--- a/thirdparty/mbedtls/library/threading.c
+++ b/thirdparty/mbedtls/library/threading.c
@@ -1,7 +1,7 @@
/*
* Threading abstraction layer
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
diff --git a/thirdparty/mbedtls/library/timing.c b/thirdparty/mbedtls/library/timing.c
index a4beff35a9..50a22165a6 100644
--- a/thirdparty/mbedtls/library/timing.c
+++ b/thirdparty/mbedtls/library/timing.c
@@ -1,7 +1,7 @@
/*
* Portable interface to the CPU cycle counter
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/version.c b/thirdparty/mbedtls/library/version.c
index bdba12f613..5733288f62 100644
--- a/thirdparty/mbedtls/library/version.c
+++ b/thirdparty/mbedtls/library/version.c
@@ -1,7 +1,7 @@
/*
* Version information
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/version_features.c b/thirdparty/mbedtls/library/version_features.c
index 51662bfd21..cbf38dc2c2 100644
--- a/thirdparty/mbedtls/library/version_features.c
+++ b/thirdparty/mbedtls/library/version_features.c
@@ -1,7 +1,7 @@
/*
* Version feature information
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
@@ -279,6 +277,12 @@ static const char *features[] = {
#if defined(MBEDTLS_ECP_NORMALIZE_MXZ_ALT)
"MBEDTLS_ECP_NORMALIZE_MXZ_ALT",
#endif /* MBEDTLS_ECP_NORMALIZE_MXZ_ALT */
+#if defined(MBEDTLS_TEST_CONSTANT_FLOW_MEMSAN)
+ "MBEDTLS_TEST_CONSTANT_FLOW_MEMSAN",
+#endif /* MBEDTLS_TEST_CONSTANT_FLOW_MEMSAN */
+#if defined(MBEDTLS_TEST_CONSTANT_FLOW_VALGRIND)
+ "MBEDTLS_TEST_CONSTANT_FLOW_VALGRIND",
+#endif /* MBEDTLS_TEST_CONSTANT_FLOW_VALGRIND */
#if defined(MBEDTLS_TEST_NULL_ENTROPY)
"MBEDTLS_TEST_NULL_ENTROPY",
#endif /* MBEDTLS_TEST_NULL_ENTROPY */
diff --git a/thirdparty/mbedtls/library/x509.c b/thirdparty/mbedtls/library/x509.c
index 63ceaf9f4d..0c820eca90 100644
--- a/thirdparty/mbedtls/library/x509.c
+++ b/thirdparty/mbedtls/library/x509.c
@@ -1,7 +1,7 @@
/*
* X.509 common functions for parsing and verification
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The ITU-T X.509 standard defines a certificate format for PKI.
diff --git a/thirdparty/mbedtls/library/x509_create.c b/thirdparty/mbedtls/library/x509_create.c
index 75de91f6c8..0dbd679a93 100644
--- a/thirdparty/mbedtls/library/x509_create.c
+++ b/thirdparty/mbedtls/library/x509_create.c
@@ -1,7 +1,7 @@
/*
* X.509 base functions for creating certificates / CSRs
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/mbedtls/library/x509_crl.c b/thirdparty/mbedtls/library/x509_crl.c
index 94c0c01afe..dba71fad58 100644
--- a/thirdparty/mbedtls/library/x509_crl.c
+++ b/thirdparty/mbedtls/library/x509_crl.c
@@ -1,7 +1,7 @@
/*
* X.509 Certidicate Revocation List (CRL) parsing
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The ITU-T X.509 standard defines a certificate format for PKI.
@@ -285,13 +283,13 @@ static int x509_get_entries( unsigned char **p,
size_t len2;
const unsigned char *end2;
+ cur_entry->raw.tag = **p;
if( ( ret = mbedtls_asn1_get_tag( p, end, &len2,
MBEDTLS_ASN1_SEQUENCE | MBEDTLS_ASN1_CONSTRUCTED ) ) != 0 )
{
return( ret );
}
- cur_entry->raw.tag = **p;
cur_entry->raw.p = *p;
cur_entry->raw.len = len2;
end2 = *p + len2;
diff --git a/thirdparty/mbedtls/library/x509_crt.c b/thirdparty/mbedtls/library/x509_crt.c
index 7d01585472..de40eaaf58 100644
--- a/thirdparty/mbedtls/library/x509_crt.c
+++ b/thirdparty/mbedtls/library/x509_crt.c
@@ -1,7 +1,7 @@
/*
* X.509 certificate parsing and verification
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The ITU-T X.509 standard defines a certificate format for PKI.
@@ -1846,8 +1844,7 @@ int mbedtls_x509_crt_is_revoked( const mbedtls_x509_crt *crt, const mbedtls_x509
if( crt->serial.len == cur->serial.len &&
memcmp( crt->serial.p, cur->serial.p, crt->serial.len ) == 0 )
{
- if( mbedtls_x509_time_is_past( &cur->revocation_date ) )
- return( 1 );
+ return( 1 );
}
cur = cur->next;
diff --git a/thirdparty/mbedtls/library/x509_csr.c b/thirdparty/mbedtls/library/x509_csr.c
index 5045c10830..663047d516 100644
--- a/thirdparty/mbedtls/library/x509_csr.c
+++ b/thirdparty/mbedtls/library/x509_csr.c
@@ -1,7 +1,7 @@
/*
* X.509 Certificate Signing Request (CSR) parsing
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* The ITU-T X.509 standard defines a certificate format for PKI.
diff --git a/thirdparty/mbedtls/library/x509write_crt.c b/thirdparty/mbedtls/library/x509write_crt.c
index 0fc94fed2e..5462e83fe0 100644
--- a/thirdparty/mbedtls/library/x509write_crt.c
+++ b/thirdparty/mbedtls/library/x509write_crt.c
@@ -1,7 +1,7 @@
/*
* X.509 certificate writing
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* References:
@@ -101,39 +99,44 @@ void mbedtls_x509write_crt_free( mbedtls_x509write_cert *ctx )
mbedtls_platform_zeroize( ctx, sizeof( mbedtls_x509write_cert ) );
}
-void mbedtls_x509write_crt_set_version( mbedtls_x509write_cert *ctx, int version )
+void mbedtls_x509write_crt_set_version( mbedtls_x509write_cert *ctx,
+ int version )
{
ctx->version = version;
}
-void mbedtls_x509write_crt_set_md_alg( mbedtls_x509write_cert *ctx, mbedtls_md_type_t md_alg )
+void mbedtls_x509write_crt_set_md_alg( mbedtls_x509write_cert *ctx,
+ mbedtls_md_type_t md_alg )
{
ctx->md_alg = md_alg;
}
-void mbedtls_x509write_crt_set_subject_key( mbedtls_x509write_cert *ctx, mbedtls_pk_context *key )
+void mbedtls_x509write_crt_set_subject_key( mbedtls_x509write_cert *ctx,
+ mbedtls_pk_context *key )
{
ctx->subject_key = key;
}
-void mbedtls_x509write_crt_set_issuer_key( mbedtls_x509write_cert *ctx, mbedtls_pk_context *key )
+void mbedtls_x509write_crt_set_issuer_key( mbedtls_x509write_cert *ctx,
+ mbedtls_pk_context *key )
{
ctx->issuer_key = key;
}
int mbedtls_x509write_crt_set_subject_name( mbedtls_x509write_cert *ctx,
- const char *subject_name )
+ const char *subject_name )
{
return mbedtls_x509_string_to_names( &ctx->subject, subject_name );
}
int mbedtls_x509write_crt_set_issuer_name( mbedtls_x509write_cert *ctx,
- const char *issuer_name )
+ const char *issuer_name )
{
return mbedtls_x509_string_to_names( &ctx->issuer, issuer_name );
}
-int mbedtls_x509write_crt_set_serial( mbedtls_x509write_cert *ctx, const mbedtls_mpi *serial )
+int mbedtls_x509write_crt_set_serial( mbedtls_x509write_cert *ctx,
+ const mbedtls_mpi *serial )
{
int ret;
@@ -143,8 +146,9 @@ int mbedtls_x509write_crt_set_serial( mbedtls_x509write_cert *ctx, const mbedtls
return( 0 );
}
-int mbedtls_x509write_crt_set_validity( mbedtls_x509write_cert *ctx, const char *not_before,
- const char *not_after )
+int mbedtls_x509write_crt_set_validity( mbedtls_x509write_cert *ctx,
+ const char *not_before,
+ const char *not_after )
{
if( strlen( not_before ) != MBEDTLS_X509_RFC5280_UTC_TIME_LEN - 1 ||
strlen( not_after ) != MBEDTLS_X509_RFC5280_UTC_TIME_LEN - 1 )
@@ -164,12 +168,12 @@ int mbedtls_x509write_crt_set_extension( mbedtls_x509write_cert *ctx,
int critical,
const unsigned char *val, size_t val_len )
{
- return mbedtls_x509_set_extension( &ctx->extensions, oid, oid_len,
- critical, val, val_len );
+ return( mbedtls_x509_set_extension( &ctx->extensions, oid, oid_len,
+ critical, val, val_len ) );
}
int mbedtls_x509write_crt_set_basic_constraints( mbedtls_x509write_cert *ctx,
- int is_ca, int max_pathlen )
+ int is_ca, int max_pathlen )
{
int ret;
unsigned char buf[9];
@@ -185,18 +189,21 @@ int mbedtls_x509write_crt_set_basic_constraints( mbedtls_x509write_cert *ctx,
{
if( max_pathlen >= 0 )
{
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_int( &c, buf, max_pathlen ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_int( &c, buf,
+ max_pathlen ) );
}
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_bool( &c, buf, 1 ) );
}
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, buf, MBEDTLS_ASN1_CONSTRUCTED |
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED |
MBEDTLS_ASN1_SEQUENCE ) );
- return mbedtls_x509write_crt_set_extension( ctx, MBEDTLS_OID_BASIC_CONSTRAINTS,
- MBEDTLS_OID_SIZE( MBEDTLS_OID_BASIC_CONSTRAINTS ),
- 0, buf + sizeof(buf) - len, len );
+ return(
+ mbedtls_x509write_crt_set_extension( ctx, MBEDTLS_OID_BASIC_CONSTRAINTS,
+ MBEDTLS_OID_SIZE( MBEDTLS_OID_BASIC_CONSTRAINTS ),
+ 0, buf + sizeof(buf) - len, len ) );
}
#if defined(MBEDTLS_SHA1_C)
@@ -208,7 +215,8 @@ int mbedtls_x509write_crt_set_subject_key_identifier( mbedtls_x509write_cert *ct
size_t len = 0;
memset( buf, 0, sizeof(buf) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_pk_write_pubkey( &c, buf, ctx->subject_key ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_pk_write_pubkey( &c, buf, ctx->subject_key ) );
ret = mbedtls_sha1_ret( buf + sizeof( buf ) - len, len,
buf + sizeof( buf ) - 20 );
@@ -218,11 +226,13 @@ int mbedtls_x509write_crt_set_subject_key_identifier( mbedtls_x509write_cert *ct
len = 20;
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, buf, MBEDTLS_ASN1_OCTET_STRING ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf, MBEDTLS_ASN1_OCTET_STRING ) );
- return mbedtls_x509write_crt_set_extension( ctx, MBEDTLS_OID_SUBJECT_KEY_IDENTIFIER,
- MBEDTLS_OID_SIZE( MBEDTLS_OID_SUBJECT_KEY_IDENTIFIER ),
- 0, buf + sizeof(buf) - len, len );
+ return mbedtls_x509write_crt_set_extension( ctx,
+ MBEDTLS_OID_SUBJECT_KEY_IDENTIFIER,
+ MBEDTLS_OID_SIZE( MBEDTLS_OID_SUBJECT_KEY_IDENTIFIER ),
+ 0, buf + sizeof(buf) - len, len );
}
int mbedtls_x509write_crt_set_authority_key_identifier( mbedtls_x509write_cert *ctx )
@@ -233,7 +243,8 @@ int mbedtls_x509write_crt_set_authority_key_identifier( mbedtls_x509write_cert *
size_t len = 0;
memset( buf, 0, sizeof(buf) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_pk_write_pubkey( &c, buf, ctx->issuer_key ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_pk_write_pubkey( &c, buf, ctx->issuer_key ) );
ret = mbedtls_sha1_ret( buf + sizeof( buf ) - len, len,
buf + sizeof( buf ) - 20 );
@@ -243,15 +254,19 @@ int mbedtls_x509write_crt_set_authority_key_identifier( mbedtls_x509write_cert *
len = 20;
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, buf, MBEDTLS_ASN1_CONTEXT_SPECIFIC | 0 ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf, MBEDTLS_ASN1_CONTEXT_SPECIFIC | 0 ) );
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
-
- return mbedtls_x509write_crt_set_extension( ctx, MBEDTLS_OID_AUTHORITY_KEY_IDENTIFIER,
- MBEDTLS_OID_SIZE( MBEDTLS_OID_AUTHORITY_KEY_IDENTIFIER ),
- 0, buf + sizeof( buf ) - len, len );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED |
+ MBEDTLS_ASN1_SEQUENCE ) );
+
+ return mbedtls_x509write_crt_set_extension(
+ ctx, MBEDTLS_OID_AUTHORITY_KEY_IDENTIFIER,
+ MBEDTLS_OID_SIZE( MBEDTLS_OID_AUTHORITY_KEY_IDENTIFIER ),
+ 0, buf + sizeof( buf ) - len, len );
}
#endif /* MBEDTLS_SHA1_C */
@@ -298,8 +313,8 @@ int mbedtls_x509write_crt_set_key_usage( mbedtls_x509write_cert *ctx,
return( MBEDTLS_ERR_X509_INVALID_FORMAT );
ret = mbedtls_x509write_crt_set_extension( ctx, MBEDTLS_OID_KEY_USAGE,
- MBEDTLS_OID_SIZE( MBEDTLS_OID_KEY_USAGE ),
- 1, c, (size_t)ret );
+ MBEDTLS_OID_SIZE( MBEDTLS_OID_KEY_USAGE ),
+ 1, c, (size_t)ret );
if( ret != 0 )
return( ret );
@@ -325,8 +340,8 @@ int mbedtls_x509write_crt_set_ns_cert_type( mbedtls_x509write_cert *ctx,
return( ret );
ret = mbedtls_x509write_crt_set_extension( ctx, MBEDTLS_OID_NS_CERT_TYPE,
- MBEDTLS_OID_SIZE( MBEDTLS_OID_NS_CERT_TYPE ),
- 0, c, (size_t)ret );
+ MBEDTLS_OID_SIZE( MBEDTLS_OID_NS_CERT_TYPE ),
+ 0, c, (size_t)ret );
if( ret != 0 )
return( ret );
@@ -348,7 +363,8 @@ static int x509_write_time( unsigned char **p, unsigned char *start,
(const unsigned char *) t + 2,
size - 2 ) );
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( p, start, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( p, start, MBEDTLS_ASN1_UTC_TIME ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( p, start,
+ MBEDTLS_ASN1_UTC_TIME ) );
}
else
{
@@ -356,15 +372,17 @@ static int x509_write_time( unsigned char **p, unsigned char *start,
(const unsigned char *) t,
size ) );
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( p, start, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( p, start, MBEDTLS_ASN1_GENERALIZED_TIME ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( p, start,
+ MBEDTLS_ASN1_GENERALIZED_TIME ) );
}
return( (int) len );
}
-int mbedtls_x509write_crt_der( mbedtls_x509write_cert *ctx, unsigned char *buf, size_t size,
- int (*f_rng)(void *, unsigned char *, size_t),
- void *p_rng )
+int mbedtls_x509write_crt_der( mbedtls_x509write_cert *ctx,
+ unsigned char *buf, size_t size,
+ int (*f_rng)(void *, unsigned char *, size_t),
+ void *p_rng )
{
int ret;
const char *sig_oid;
@@ -372,15 +390,14 @@ int mbedtls_x509write_crt_der( mbedtls_x509write_cert *ctx, unsigned char *buf,
unsigned char *c, *c2;
unsigned char hash[64];
unsigned char sig[SIGNATURE_MAX_SIZE];
- unsigned char tmp_buf[2048];
size_t sub_len = 0, pub_len = 0, sig_and_oid_len = 0, sig_len;
size_t len = 0;
mbedtls_pk_type_t pk_alg;
/*
- * Prepare data to be signed in tmp_buf
+ * Prepare data to be signed at the end of the target buffer
*/
- c = tmp_buf + sizeof( tmp_buf );
+ c = buf + size;
/* Signature algorithm needed in TBS, and later for actual signature */
@@ -406,27 +423,36 @@ int mbedtls_x509write_crt_der( mbedtls_x509write_cert *ctx, unsigned char *buf,
/* Only for v3 */
if( ctx->version == MBEDTLS_X509_CRT_VERSION_3 )
{
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_extensions( &c, tmp_buf, ctx->extensions ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONTEXT_SPECIFIC |
- MBEDTLS_ASN1_CONSTRUCTED | 3 ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_x509_write_extensions( &c,
+ buf, ctx->extensions ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED |
+ MBEDTLS_ASN1_SEQUENCE ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf,
+ MBEDTLS_ASN1_CONTEXT_SPECIFIC |
+ MBEDTLS_ASN1_CONSTRUCTED | 3 ) );
}
/*
* SubjectPublicKeyInfo
*/
- MBEDTLS_ASN1_CHK_ADD( pub_len, mbedtls_pk_write_pubkey_der( ctx->subject_key,
- tmp_buf, c - tmp_buf ) );
+ MBEDTLS_ASN1_CHK_ADD( pub_len,
+ mbedtls_pk_write_pubkey_der( ctx->subject_key,
+ buf, c - buf ) );
c -= pub_len;
len += pub_len;
/*
* Subject ::= Name
*/
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_names( &c, tmp_buf, ctx->subject ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_x509_write_names( &c, buf,
+ ctx->subject ) );
/*
* Validity ::= SEQUENCE {
@@ -435,32 +461,39 @@ int mbedtls_x509write_crt_der( mbedtls_x509write_cert *ctx, unsigned char *buf,
*/
sub_len = 0;
- MBEDTLS_ASN1_CHK_ADD( sub_len, x509_write_time( &c, tmp_buf, ctx->not_after,
- MBEDTLS_X509_RFC5280_UTC_TIME_LEN ) );
+ MBEDTLS_ASN1_CHK_ADD( sub_len,
+ x509_write_time( &c, buf, ctx->not_after,
+ MBEDTLS_X509_RFC5280_UTC_TIME_LEN ) );
- MBEDTLS_ASN1_CHK_ADD( sub_len, x509_write_time( &c, tmp_buf, ctx->not_before,
- MBEDTLS_X509_RFC5280_UTC_TIME_LEN ) );
+ MBEDTLS_ASN1_CHK_ADD( sub_len,
+ x509_write_time( &c, buf, ctx->not_before,
+ MBEDTLS_X509_RFC5280_UTC_TIME_LEN ) );
len += sub_len;
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, sub_len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, sub_len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED |
+ MBEDTLS_ASN1_SEQUENCE ) );
/*
* Issuer ::= Name
*/
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_names( &c, tmp_buf, ctx->issuer ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_names( &c, buf,
+ ctx->issuer ) );
/*
* Signature ::= AlgorithmIdentifier
*/
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_algorithm_identifier( &c, tmp_buf,
- sig_oid, strlen( sig_oid ), 0 ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_algorithm_identifier( &c, buf,
+ sig_oid, strlen( sig_oid ), 0 ) );
/*
* Serial ::= INTEGER
*/
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_mpi( &c, tmp_buf, &ctx->serial ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_mpi( &c, buf,
+ &ctx->serial ) );
/*
* Version ::= INTEGER { v1(0), v2(1), v3(2) }
@@ -470,48 +503,67 @@ int mbedtls_x509write_crt_der( mbedtls_x509write_cert *ctx, unsigned char *buf,
if( ctx->version != MBEDTLS_X509_CRT_VERSION_1 )
{
sub_len = 0;
- MBEDTLS_ASN1_CHK_ADD( sub_len, mbedtls_asn1_write_int( &c, tmp_buf, ctx->version ) );
+ MBEDTLS_ASN1_CHK_ADD( sub_len,
+ mbedtls_asn1_write_int( &c, buf, ctx->version ) );
len += sub_len;
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, sub_len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONTEXT_SPECIFIC |
- MBEDTLS_ASN1_CONSTRUCTED | 0 ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_len( &c, buf, sub_len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf,
+ MBEDTLS_ASN1_CONTEXT_SPECIFIC |
+ MBEDTLS_ASN1_CONSTRUCTED | 0 ) );
}
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag( &c, buf, MBEDTLS_ASN1_CONSTRUCTED |
+ MBEDTLS_ASN1_SEQUENCE ) );
/*
* Make signature
*/
+
+ /* Compute hash of CRT. */
if( ( ret = mbedtls_md( mbedtls_md_info_from_type( ctx->md_alg ), c,
len, hash ) ) != 0 )
{
return( ret );
}
- if( ( ret = mbedtls_pk_sign( ctx->issuer_key, ctx->md_alg, hash, 0, sig, &sig_len,
- f_rng, p_rng ) ) != 0 )
+ if( ( ret = mbedtls_pk_sign( ctx->issuer_key, ctx->md_alg,
+ hash, 0, sig, &sig_len,
+ f_rng, p_rng ) ) != 0 )
{
return( ret );
}
- /*
- * Write data to output buffer
- */
+ /* Move CRT to the front of the buffer to have space
+ * for the signature. */
+ memmove( buf, c, len );
+ c = buf + len;
+
+ /* Add signature at the end of the buffer,
+ * making sure that it doesn't underflow
+ * into the CRT buffer. */
c2 = buf + size;
- MBEDTLS_ASN1_CHK_ADD( sig_and_oid_len, mbedtls_x509_write_sig( &c2, buf,
+ MBEDTLS_ASN1_CHK_ADD( sig_and_oid_len, mbedtls_x509_write_sig( &c2, c,
sig_oid, sig_oid_len, sig, sig_len ) );
- if( len > (size_t)( c2 - buf ) )
- return( MBEDTLS_ERR_ASN1_BUF_TOO_SMALL );
+ /*
+ * Memory layout after this step:
+ *
+ * buf c=buf+len c2 buf+size
+ * [CRT0,...,CRTn, UNUSED, ..., UNUSED, SIG0, ..., SIGm]
+ */
- c2 -= len;
- memcpy( c2, c, len );
+ /* Move raw CRT to just before the signature. */
+ c = c2 - len;
+ memmove( c, buf, len );
len += sig_and_oid_len;
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c2, buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c2, buf, MBEDTLS_ASN1_CONSTRUCTED |
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED |
MBEDTLS_ASN1_SEQUENCE ) );
return( (int) len );
@@ -521,23 +573,23 @@ int mbedtls_x509write_crt_der( mbedtls_x509write_cert *ctx, unsigned char *buf,
#define PEM_END_CRT "-----END CERTIFICATE-----\n"
#if defined(MBEDTLS_PEM_WRITE_C)
-int mbedtls_x509write_crt_pem( mbedtls_x509write_cert *crt, unsigned char *buf, size_t size,
- int (*f_rng)(void *, unsigned char *, size_t),
- void *p_rng )
+int mbedtls_x509write_crt_pem( mbedtls_x509write_cert *crt,
+ unsigned char *buf, size_t size,
+ int (*f_rng)(void *, unsigned char *, size_t),
+ void *p_rng )
{
int ret;
- unsigned char output_buf[4096];
- size_t olen = 0;
+ size_t olen;
- if( ( ret = mbedtls_x509write_crt_der( crt, output_buf, sizeof(output_buf),
+ if( ( ret = mbedtls_x509write_crt_der( crt, buf, size,
f_rng, p_rng ) ) < 0 )
{
return( ret );
}
if( ( ret = mbedtls_pem_write_buffer( PEM_BEGIN_CRT, PEM_END_CRT,
- output_buf + sizeof(output_buf) - ret,
- ret, buf, size, &olen ) ) != 0 )
+ buf + size - ret, ret,
+ buf, size, &olen ) ) != 0 )
{
return( ret );
}
diff --git a/thirdparty/mbedtls/library/x509write_csr.c b/thirdparty/mbedtls/library/x509write_csr.c
index d1b0716c96..60cf12379f 100644
--- a/thirdparty/mbedtls/library/x509write_csr.c
+++ b/thirdparty/mbedtls/library/x509write_csr.c
@@ -1,7 +1,7 @@
/*
* X.509 Certificate Signing Request writing
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
/*
* References:
@@ -81,6 +79,14 @@
#define SIGNATURE_MAX_SIZE MBEDTLS_MPI_MAX_SIZE
#endif
+#if defined(MBEDTLS_PLATFORM_C)
+#include "mbedtls/platform.h"
+#else
+#include <stdlib.h>
+#define mbedtls_calloc calloc
+#define mbedtls_free free
+#endif
+
void mbedtls_x509write_csr_init( mbedtls_x509write_csr *ctx )
{
memset( ctx, 0, sizeof( mbedtls_x509write_csr ) );
@@ -187,71 +193,85 @@ int mbedtls_x509write_csr_set_ns_cert_type( mbedtls_x509write_csr *ctx,
return( 0 );
}
-int mbedtls_x509write_csr_der( mbedtls_x509write_csr *ctx, unsigned char *buf, size_t size,
- int (*f_rng)(void *, unsigned char *, size_t),
- void *p_rng )
+static int x509write_csr_der_internal( mbedtls_x509write_csr *ctx,
+ unsigned char *buf,
+ size_t size,
+ unsigned char *sig,
+ int (*f_rng)(void *, unsigned char *, size_t),
+ void *p_rng )
{
int ret;
const char *sig_oid;
size_t sig_oid_len = 0;
unsigned char *c, *c2;
unsigned char hash[64];
- unsigned char sig[SIGNATURE_MAX_SIZE];
- unsigned char tmp_buf[2048];
size_t pub_len = 0, sig_and_oid_len = 0, sig_len;
size_t len = 0;
mbedtls_pk_type_t pk_alg;
- /*
- * Prepare data to be signed in tmp_buf
- */
- c = tmp_buf + sizeof( tmp_buf );
+ /* Write the CSR backwards starting from the end of buf */
+ c = buf + size;
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_extensions( &c, tmp_buf, ctx->extensions ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_extensions( &c, buf,
+ ctx->extensions ) );
if( len )
{
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
-
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SET ) );
-
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_oid( &c, tmp_buf, MBEDTLS_OID_PKCS9_CSR_EXT_REQ,
- MBEDTLS_OID_SIZE( MBEDTLS_OID_PKCS9_CSR_EXT_REQ ) ) );
-
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag(
+ &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED | MBEDTLS_ASN1_SEQUENCE ) );
+
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag(
+ &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED | MBEDTLS_ASN1_SET ) );
+
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_oid(
+ &c, buf, MBEDTLS_OID_PKCS9_CSR_EXT_REQ,
+ MBEDTLS_OID_SIZE( MBEDTLS_OID_PKCS9_CSR_EXT_REQ ) ) );
+
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag(
+ &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED | MBEDTLS_ASN1_SEQUENCE ) );
}
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_CONTEXT_SPECIFIC ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag(
+ &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED | MBEDTLS_ASN1_CONTEXT_SPECIFIC ) );
MBEDTLS_ASN1_CHK_ADD( pub_len, mbedtls_pk_write_pubkey_der( ctx->key,
- tmp_buf, c - tmp_buf ) );
+ buf, c - buf ) );
c -= pub_len;
len += pub_len;
/*
* Subject ::= Name
*/
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_names( &c, tmp_buf, ctx->subject ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_x509_write_names( &c, buf,
+ ctx->subject ) );
/*
* Version ::= INTEGER { v1(0), v2(1), v3(2) }
*/
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_int( &c, tmp_buf, 0 ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_int( &c, buf, 0 ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, tmp_buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c, tmp_buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
+ MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c, buf, len ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag(
+ &c, buf,
+ MBEDTLS_ASN1_CONSTRUCTED | MBEDTLS_ASN1_SEQUENCE ) );
/*
- * Prepare signature
+ * Sign the written CSR data into the sig buffer
+ * Note: hash errors can happen only after an internal error
*/
ret = mbedtls_md( mbedtls_md_info_from_type( ctx->md_alg ), c, len, hash );
if( ret != 0 )
@@ -271,32 +291,68 @@ int mbedtls_x509write_csr_der( mbedtls_x509write_csr *ctx, unsigned char *buf, s
return( MBEDTLS_ERR_X509_INVALID_ALG );
if( ( ret = mbedtls_oid_get_oid_by_sig_alg( pk_alg, ctx->md_alg,
- &sig_oid, &sig_oid_len ) ) != 0 )
+ &sig_oid, &sig_oid_len ) ) != 0 )
{
return( ret );
}
/*
- * Write data to output buffer
+ * Move the written CSR data to the start of buf to create space for
+ * writing the signature into buf.
*/
- c2 = buf + size;
- MBEDTLS_ASN1_CHK_ADD( sig_and_oid_len, mbedtls_x509_write_sig( &c2, buf,
- sig_oid, sig_oid_len, sig, sig_len ) );
+ memmove( buf, c, len );
- if( len > (size_t)( c2 - buf ) )
- return( MBEDTLS_ERR_ASN1_BUF_TOO_SMALL );
+ /*
+ * Write sig and its OID into buf backwards from the end of buf.
+ * Note: mbedtls_x509_write_sig will check for c2 - ( buf + len ) < sig_len
+ * and return MBEDTLS_ERR_ASN1_BUF_TOO_SMALL if needed.
+ */
+ c2 = buf + size;
+ MBEDTLS_ASN1_CHK_ADD( sig_and_oid_len,
+ mbedtls_x509_write_sig( &c2, buf + len, sig_oid, sig_oid_len,
+ sig, sig_len ) );
+ /*
+ * Compact the space between the CSR data and signature by moving the
+ * CSR data to the start of the signature.
+ */
c2 -= len;
- memcpy( c2, c, len );
+ memmove( c2, buf, len );
+ /* ASN encode the total size and tag the CSR data with it. */
len += sig_and_oid_len;
MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_len( &c2, buf, len ) );
- MBEDTLS_ASN1_CHK_ADD( len, mbedtls_asn1_write_tag( &c2, buf, MBEDTLS_ASN1_CONSTRUCTED |
- MBEDTLS_ASN1_SEQUENCE ) );
+ MBEDTLS_ASN1_CHK_ADD( len,
+ mbedtls_asn1_write_tag(
+ &c2, buf,
+ MBEDTLS_ASN1_CONSTRUCTED | MBEDTLS_ASN1_SEQUENCE ) );
+
+ /* Zero the unused bytes at the start of buf */
+ memset( buf, 0, c2 - buf);
return( (int) len );
}
+int mbedtls_x509write_csr_der( mbedtls_x509write_csr *ctx, unsigned char *buf,
+ size_t size,
+ int (*f_rng)(void *, unsigned char *, size_t),
+ void *p_rng )
+{
+ int ret;
+ unsigned char *sig;
+
+ if( ( sig = mbedtls_calloc( 1, SIGNATURE_MAX_SIZE ) ) == NULL )
+ {
+ return( MBEDTLS_ERR_X509_ALLOC_FAILED );
+ }
+
+ ret = x509write_csr_der_internal( ctx, buf, size, sig, f_rng, p_rng );
+
+ mbedtls_free( sig );
+
+ return( ret );
+}
+
#define PEM_BEGIN_CSR "-----BEGIN CERTIFICATE REQUEST-----\n"
#define PEM_END_CSR "-----END CERTIFICATE REQUEST-----\n"
diff --git a/thirdparty/mbedtls/library/xtea.c b/thirdparty/mbedtls/library/xtea.c
index 26ec5de5a9..4e62817579 100644
--- a/thirdparty/mbedtls/library/xtea.c
+++ b/thirdparty/mbedtls/library/xtea.c
@@ -1,7 +1,7 @@
/*
* An 32-bit implementation of the XTEA algorithm
*
- * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
+ * Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*
* This file is provided under the Apache License 2.0, or the
@@ -42,8 +42,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* **********
- *
- * This file is part of mbed TLS (https://tls.mbed.org)
*/
#if !defined(MBEDTLS_CONFIG_FILE)
diff --git a/thirdparty/tinyexr/tinyexr.cc b/thirdparty/tinyexr/tinyexr.cc
index 969a6d505d..fef8f66c98 100644
--- a/thirdparty/tinyexr/tinyexr.cc
+++ b/thirdparty/tinyexr/tinyexr.cc
@@ -1,2 +1,8 @@
+#if defined(_WIN32)
+#ifndef NOMINMAX
+#define NOMINMAX
+#endif
+#endif
+
#define TINYEXR_IMPLEMENTATION
#include "tinyexr.h"
diff --git a/thirdparty/tinyexr/tinyexr.h b/thirdparty/tinyexr/tinyexr.h
index 7e8956f7d3..a3e7b23161 100644
--- a/thirdparty/tinyexr/tinyexr.h
+++ b/thirdparty/tinyexr/tinyexr.h
@@ -1,5 +1,7 @@
+#ifndef TINYEXR_H_
+#define TINYEXR_H_
/*
-Copyright (c) 2014 - 2019, Syoyo Fujita and many contributors.
+Copyright (c) 2014 - 2020, Syoyo Fujita and many contributors.
All rights reserved.
Redistribution and use in source and binary forms, with or without
@@ -63,9 +65,6 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// End of OpenEXR license -------------------------------------------------
-#ifndef TINYEXR_H_
-#define TINYEXR_H_
-
//
//
// Do this:
@@ -198,11 +197,18 @@ typedef struct _EXRTile {
unsigned char **images; // image[channels][pixels]
} EXRTile;
+typedef struct _EXRBox2i {
+ int min_x;
+ int min_y;
+ int max_x;
+ int max_y;
+} EXRBox2i;
+
typedef struct _EXRHeader {
float pixel_aspect_ratio;
int line_order;
- int data_window[4];
- int display_window[4];
+ EXRBox2i data_window;
+ EXRBox2i display_window;
float screen_window_center[2];
float screen_window_width;
@@ -287,26 +293,29 @@ typedef struct _DeepImage {
extern int LoadEXR(float **out_rgba, int *width, int *height,
const char *filename, const char **err);
-// Loads single-frame OpenEXR image by specifing layer name. Assume EXR image contains A(single channel
-// alpha) or RGB(A) channels.
-// Application must free image data as returned by `out_rgba`
-// Result image format is: float x RGBA x width x hight
-// Returns negative value and may set error string in `err` when there's an
-// error
-// When the specified layer name is not found in the EXR file, the function will return `TINYEXR_ERROR_LAYER_NOT_FOUND`.
+// Loads single-frame OpenEXR image by specifying layer name. Assume EXR image
+// contains A(single channel alpha) or RGB(A) channels. Application must free
+// image data as returned by `out_rgba` Result image format is: float x RGBA x
+// width x hight Returns negative value and may set error string in `err` when
+// there's an error When the specified layer name is not found in the EXR file,
+// the function will return `TINYEXR_ERROR_LAYER_NOT_FOUND`.
extern int LoadEXRWithLayer(float **out_rgba, int *width, int *height,
- const char *filename, const char *layer_name, const char **err);
+ const char *filename, const char *layer_name,
+ const char **err);
//
// Get layer infos from EXR file.
//
-// @param[out] layer_names List of layer names. Application must free memory after using this.
+// @param[out] layer_names List of layer names. Application must free memory
+// after using this.
// @param[out] num_layers The number of layers
-// @param[out] err Error string(wll be filled when the function returns error code). Free it using FreeEXRErrorMessage after using this value.
+// @param[out] err Error string(will be filled when the function returns error
+// code). Free it using FreeEXRErrorMessage after using this value.
//
// @return TINYEXR_SUCCEES upon success.
//
-extern int EXRLayers(const char *filename, const char **layer_names[], int *num_layers, const char **err);
+extern int EXRLayers(const char *filename, const char **layer_names[],
+ int *num_layers, const char **err);
// @deprecated { to be removed. }
// Simple wrapper API for ParseEXRHeaderFromFile.
@@ -336,13 +345,13 @@ extern void InitEXRHeader(EXRHeader *exr_header);
// Initialize EXRImage struct
extern void InitEXRImage(EXRImage *exr_image);
-// Free's internal data of EXRHeader struct
+// Frees internal data of EXRHeader struct
extern int FreeEXRHeader(EXRHeader *exr_header);
-// Free's internal data of EXRImage struct
+// Frees internal data of EXRImage struct
extern int FreeEXRImage(EXRImage *exr_image);
-// Free's error message
+// Frees error message
extern void FreeEXRErrorMessage(const char *msg);
// Parse EXR version header of a file.
@@ -497,8 +506,17 @@ extern int LoadEXRFromMemory(float **out_rgba, int *width, int *height,
#endif // TINYEXR_H_
#ifdef TINYEXR_IMPLEMENTATION
-#ifndef TINYEXR_IMPLEMENTATION_DEIFNED
-#define TINYEXR_IMPLEMENTATION_DEIFNED
+#ifndef TINYEXR_IMPLEMENTATION_DEFINED
+#define TINYEXR_IMPLEMENTATION_DEFINED
+
+#ifdef _WIN32
+
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#include <windows.h> // for UTF-8
+
+#endif
#include <algorithm>
#include <cassert>
@@ -536,7 +554,18 @@ extern int LoadEXRFromMemory(float **out_rgba, int *width, int *height,
#endif
#if TINYEXR_USE_ZFP
+
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Weverything"
+#endif
+
#include "zfp.h"
+
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
+
#endif
namespace tinyexr {
@@ -619,7 +648,7 @@ namespace miniz {
- Critical fix for the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY bug
(thanks kahmyong.moon@hp.com) which could cause locate files to not find
files. This bug
- would only have occured in earlier versions if you explicitly used this
+ would only have occurred in earlier versions if you explicitly used this
flag, OR if you used mz_zip_extract_archive_file_to_heap() or
mz_zip_add_mem_to_archive_file_in_place()
(which used this flag). If you can't switch to v1.15 but want to fix
@@ -7002,6 +7031,13 @@ void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename,
// Reuse MINIZ_LITTE_ENDIAN macro
+#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || \
+ defined(__i386) || defined(__i486__) || defined(__i486) || \
+ defined(i386) || defined(__ia64__) || defined(__x86_64__)
+// MINIZ_X86_OR_X64_CPU is only used to help set the below macros.
+#define MINIZ_X86_OR_X64_CPU 1
+#endif
+
#if defined(__sparcv9)
// Big endian
#else
@@ -7116,6 +7152,36 @@ static void swap4(unsigned int *val) {
#endif
}
+static void swap4(int *val) {
+#ifdef MINIZ_LITTLE_ENDIAN
+ (void)val;
+#else
+ int tmp = *val;
+ unsigned char *dst = reinterpret_cast<unsigned char *>(val);
+ unsigned char *src = reinterpret_cast<unsigned char *>(&tmp);
+
+ dst[0] = src[3];
+ dst[1] = src[2];
+ dst[2] = src[1];
+ dst[3] = src[0];
+#endif
+}
+
+static void swap4(float *val) {
+#ifdef MINIZ_LITTLE_ENDIAN
+ (void)val;
+#else
+ float tmp = *val;
+ unsigned char *dst = reinterpret_cast<unsigned char *>(val);
+ unsigned char *src = reinterpret_cast<unsigned char *>(&tmp);
+
+ dst[0] = src[3];
+ dst[1] = src[2];
+ dst[2] = src[1];
+ dst[3] = src[0];
+#endif
+}
+
#if 0
static void cpy8(tinyexr::tinyexr_uint64 *dst_val, const tinyexr::tinyexr_uint64 *src_val) {
unsigned char *dst = reinterpret_cast<unsigned char *>(dst_val);
@@ -7363,7 +7429,7 @@ static void WriteAttributeToMemory(std::vector<unsigned char> *out,
out->insert(out->end(), type, type + strlen(type) + 1);
int outLen = len;
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&outLen));
+ tinyexr::swap4(&outLen);
out->insert(out->end(), reinterpret_cast<unsigned char *>(&outLen),
reinterpret_cast<unsigned char *>(&outLen) + sizeof(int));
out->insert(out->end(), data, data + len);
@@ -7379,12 +7445,19 @@ typedef struct {
} ChannelInfo;
typedef struct {
+ int min_x;
+ int min_y;
+ int max_x;
+ int max_y;
+} Box2iInfo;
+
+struct HeaderInfo {
std::vector<tinyexr::ChannelInfo> channels;
std::vector<EXRAttribute> attributes;
- int data_window[4];
+ Box2iInfo data_window;
int line_order;
- int display_window[4];
+ Box2iInfo display_window;
float screen_window_center[2];
float screen_window_width;
float pixel_aspect_ratio;
@@ -7405,15 +7478,15 @@ typedef struct {
channels.clear();
attributes.clear();
- data_window[0] = 0;
- data_window[1] = 0;
- data_window[2] = 0;
- data_window[3] = 0;
+ data_window.min_x = 0;
+ data_window.min_y = 0;
+ data_window.max_x = 0;
+ data_window.max_y = 0;
line_order = 0;
- display_window[0] = 0;
- display_window[1] = 0;
- display_window[2] = 0;
- display_window[3] = 0;
+ display_window.min_x = 0;
+ display_window.min_y = 0;
+ display_window.max_x = 0;
+ display_window.max_y = 0;
screen_window_center[0] = 0.0f;
screen_window_center[1] = 0.0f;
screen_window_width = 0.0f;
@@ -7430,7 +7503,7 @@ typedef struct {
header_len = 0;
compression_type = 0;
}
-} HeaderInfo;
+};
static bool ReadChannelInfo(std::vector<ChannelInfo> &channels,
const std::vector<unsigned char> &data) {
@@ -7469,9 +7542,9 @@ static bool ReadChannelInfo(std::vector<ChannelInfo> &channels,
memcpy(&info.y_sampling, p, sizeof(int)); // int
p += 4;
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info.pixel_type));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info.x_sampling));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info.y_sampling));
+ tinyexr::swap4(&info.pixel_type);
+ tinyexr::swap4(&info.x_sampling);
+ tinyexr::swap4(&info.y_sampling);
channels.push_back(info);
}
@@ -7501,9 +7574,9 @@ static void WriteChannelInfo(std::vector<unsigned char> &data,
int pixel_type = channels[c].pixel_type;
int x_sampling = channels[c].x_sampling;
int y_sampling = channels[c].y_sampling;
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&pixel_type));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&x_sampling));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&y_sampling));
+ tinyexr::swap4(&pixel_type);
+ tinyexr::swap4(&x_sampling);
+ tinyexr::swap4(&y_sampling);
memcpy(p, &pixel_type, sizeof(int));
p += sizeof(int);
@@ -7712,7 +7785,7 @@ static int rleCompress(int inLength, const char in[], signed char out[]) {
if (runEnd - runStart >= MIN_RUN_LENGTH) {
//
- // Compressable run
+ // Compressible run
//
*outWrite++ = static_cast<char>(runEnd - runStart) - 1;
@@ -8056,7 +8129,7 @@ static void wav2Encode(
int p2 = 2; // == 1 << (level+1)
//
- // Hierachical loop on smaller dimension n
+ // Hierarchical loop on smaller dimension n
//
while (p2 <= n) {
@@ -8287,9 +8360,9 @@ const int HUF_DECMASK = HUF_DECSIZE - 1;
struct HufDec { // short code long code
//-------------------------------
- int len : 8; // code length 0
- int lit : 24; // lit p size
- int *p; // 0 lits
+ unsigned int len : 8; // code length 0
+ unsigned int lit : 24; // lit p size
+ unsigned int *p; // 0 lits
};
inline long long hufLength(long long code) { return code & 63; }
@@ -8745,14 +8818,14 @@ static bool hufBuildDecTable(const long long *hcode, // i : encoding table
pl->lit++;
if (pl->p) {
- int *p = pl->p;
- pl->p = new int[pl->lit];
+ unsigned int *p = pl->p;
+ pl->p = new unsigned int[pl->lit];
for (int i = 0; i < pl->lit - 1; ++i) pl->p[i] = p[i];
delete[] p;
} else {
- pl->p = new int[1];
+ pl->p = new unsigned int[1];
}
pl->p[pl->lit - 1] = im;
@@ -9491,35 +9564,48 @@ static bool DecompressPiz(unsigned char *outPtr, const unsigned char *inPtr,
#endif // TINYEXR_USE_PIZ
#if TINYEXR_USE_ZFP
+
struct ZFPCompressionParam {
double rate;
- int precision;
+ unsigned int precision;
+ unsigned int __pad0;
double tolerance;
int type; // TINYEXR_ZFP_COMPRESSIONTYPE_*
+ unsigned int __pad1;
ZFPCompressionParam() {
type = TINYEXR_ZFP_COMPRESSIONTYPE_RATE;
rate = 2.0;
precision = 0;
- tolerance = 0.0f;
+ tolerance = 0.0;
}
};
-bool FindZFPCompressionParam(ZFPCompressionParam *param,
- const EXRAttribute *attributes,
- int num_attributes) {
+static bool FindZFPCompressionParam(ZFPCompressionParam *param,
+ const EXRAttribute *attributes,
+ int num_attributes, std::string *err) {
bool foundType = false;
for (int i = 0; i < num_attributes; i++) {
- if ((strcmp(attributes[i].name, "zfpCompressionType") == 0) &&
- (attributes[i].size == 1)) {
- param->type = static_cast<int>(attributes[i].value[0]);
-
- foundType = true;
+ if ((strcmp(attributes[i].name, "zfpCompressionType") == 0)) {
+ if (attributes[i].size == 1) {
+ param->type = static_cast<int>(attributes[i].value[0]);
+ foundType = true;
+ break;
+ } else {
+ if (err) {
+ (*err) +=
+ "zfpCompressionType attribute must be uchar(1 byte) type.\n";
+ }
+ return false;
+ }
}
}
if (!foundType) {
+ if (err) {
+ (*err) += "`zfpCompressionType` attribute not found.\n";
+ }
return false;
}
@@ -9531,6 +9617,11 @@ bool FindZFPCompressionParam(ZFPCompressionParam *param,
return true;
}
}
+
+ if (err) {
+ (*err) += "`zfpCompressionRate` attribute not found.\n";
+ }
+
} else if (param->type == TINYEXR_ZFP_COMPRESSIONTYPE_PRECISION) {
for (int i = 0; i < num_attributes; i++) {
if ((strcmp(attributes[i].name, "zfpCompressionPrecision") == 0) &&
@@ -9539,6 +9630,11 @@ bool FindZFPCompressionParam(ZFPCompressionParam *param,
return true;
}
}
+
+ if (err) {
+ (*err) += "`zfpCompressionPrecision` attribute not found.\n";
+ }
+
} else if (param->type == TINYEXR_ZFP_COMPRESSIONTYPE_ACCURACY) {
for (int i = 0; i < num_attributes; i++) {
if ((strcmp(attributes[i].name, "zfpCompressionTolerance") == 0) &&
@@ -9547,8 +9643,14 @@ bool FindZFPCompressionParam(ZFPCompressionParam *param,
return true;
}
}
+
+ if (err) {
+ (*err) += "`zfpCompressionTolerance` attribute not found.\n";
+ }
} else {
- assert(0);
+ if (err) {
+ (*err) += "Unknown value specified for `zfpCompressionType`.\n";
+ }
}
return false;
@@ -9556,10 +9658,11 @@ bool FindZFPCompressionParam(ZFPCompressionParam *param,
// Assume pixel format is FLOAT for all channels.
static bool DecompressZfp(float *dst, int dst_width, int dst_num_lines,
- int num_channels, const unsigned char *src,
+ size_t num_channels, const unsigned char *src,
unsigned long src_size,
const ZFPCompressionParam &param) {
- size_t uncompressed_size = dst_width * dst_num_lines * num_channels;
+ size_t uncompressed_size =
+ size_t(dst_width) * size_t(dst_num_lines) * num_channels;
if (uncompressed_size == src_size) {
// Data is not compressed(Issue 40).
@@ -9572,22 +9675,24 @@ static bool DecompressZfp(float *dst, int dst_width, int dst_num_lines,
assert((dst_width % 4) == 0);
assert((dst_num_lines % 4) == 0);
- if ((dst_width & 3U) || (dst_num_lines & 3U)) {
+ if ((size_t(dst_width) & 3U) || (size_t(dst_num_lines) & 3U)) {
return false;
}
field =
zfp_field_2d(reinterpret_cast<void *>(const_cast<unsigned char *>(src)),
- zfp_type_float, dst_width, dst_num_lines * num_channels);
+ zfp_type_float, static_cast<unsigned int>(dst_width),
+ static_cast<unsigned int>(dst_num_lines) *
+ static_cast<unsigned int>(num_channels));
zfp = zfp_stream_open(NULL);
if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_RATE) {
- zfp_stream_set_rate(zfp, param.rate, zfp_type_float, /* dimention */ 2,
+ zfp_stream_set_rate(zfp, param.rate, zfp_type_float, /* dimension */ 2,
/* write random access */ 0);
} else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_PRECISION) {
- zfp_stream_set_precision(zfp, param.precision, zfp_type_float);
+ zfp_stream_set_precision(zfp, param.precision);
} else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_ACCURACY) {
- zfp_stream_set_accuracy(zfp, param.tolerance, zfp_type_float);
+ zfp_stream_set_accuracy(zfp, param.tolerance);
} else {
assert(0);
}
@@ -9600,17 +9705,17 @@ static bool DecompressZfp(float *dst, int dst_width, int dst_num_lines,
zfp_stream_set_bit_stream(zfp, stream);
zfp_stream_rewind(zfp);
- size_t image_size = dst_width * dst_num_lines;
+ size_t image_size = size_t(dst_width) * size_t(dst_num_lines);
- for (int c = 0; c < num_channels; c++) {
+ for (size_t c = 0; c < size_t(num_channels); c++) {
// decompress 4x4 pixel block.
- for (int y = 0; y < dst_num_lines; y += 4) {
- for (int x = 0; x < dst_width; x += 4) {
+ for (size_t y = 0; y < size_t(dst_num_lines); y += 4) {
+ for (size_t x = 0; x < size_t(dst_width); x += 4) {
float fblock[16];
zfp_decode_block_float_2(zfp, fblock);
- for (int j = 0; j < 4; j++) {
- for (int i = 0; i < 4; i++) {
- dst[c * image_size + ((y + j) * dst_width + (x + i))] =
+ for (size_t j = 0; j < 4; j++) {
+ for (size_t i = 0; i < 4; i++) {
+ dst[c * image_size + ((y + j) * size_t(dst_width) + (x + i))] =
fblock[j * 4 + i];
}
}
@@ -9626,31 +9731,33 @@ static bool DecompressZfp(float *dst, int dst_width, int dst_num_lines,
}
// Assume pixel format is FLOAT for all channels.
-bool CompressZfp(std::vector<unsigned char> *outBuf, unsigned int *outSize,
- const float *inPtr, int width, int num_lines, int num_channels,
- const ZFPCompressionParam &param) {
+static bool CompressZfp(std::vector<unsigned char> *outBuf,
+ unsigned int *outSize, const float *inPtr, int width,
+ int num_lines, int num_channels,
+ const ZFPCompressionParam &param) {
zfp_stream *zfp = NULL;
zfp_field *field = NULL;
assert((width % 4) == 0);
assert((num_lines % 4) == 0);
- if ((width & 3U) || (num_lines & 3U)) {
+ if ((size_t(width) & 3U) || (size_t(num_lines) & 3U)) {
return false;
}
// create input array.
field = zfp_field_2d(reinterpret_cast<void *>(const_cast<float *>(inPtr)),
- zfp_type_float, width, num_lines * num_channels);
+ zfp_type_float, static_cast<unsigned int>(width),
+ static_cast<unsigned int>(num_lines * num_channels));
zfp = zfp_stream_open(NULL);
if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_RATE) {
zfp_stream_set_rate(zfp, param.rate, zfp_type_float, 2, 0);
} else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_PRECISION) {
- zfp_stream_set_precision(zfp, param.precision, zfp_type_float);
+ zfp_stream_set_precision(zfp, param.precision);
} else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_ACCURACY) {
- zfp_stream_set_accuracy(zfp, param.tolerance, zfp_type_float);
+ zfp_stream_set_accuracy(zfp, param.tolerance);
} else {
assert(0);
}
@@ -9663,17 +9770,17 @@ bool CompressZfp(std::vector<unsigned char> *outBuf, unsigned int *outSize,
zfp_stream_set_bit_stream(zfp, stream);
zfp_field_free(field);
- size_t image_size = width * num_lines;
+ size_t image_size = size_t(width) * size_t(num_lines);
- for (int c = 0; c < num_channels; c++) {
+ for (size_t c = 0; c < size_t(num_channels); c++) {
// compress 4x4 pixel block.
- for (int y = 0; y < num_lines; y += 4) {
- for (int x = 0; x < width; x += 4) {
+ for (size_t y = 0; y < size_t(num_lines); y += 4) {
+ for (size_t x = 0; x < size_t(width); x += 4) {
float fblock[16];
- for (int j = 0; j < 4; j++) {
- for (int i = 0; i < 4; i++) {
+ for (size_t j = 0; j < 4; j++) {
+ for (size_t i = 0; i < 4; i++) {
fblock[j * 4 + i] =
- inPtr[c * image_size + ((y + j) * width + (x + i))];
+ inPtr[c * image_size + ((y + j) * size_t(width) + (x + i))];
}
}
zfp_encode_block_float_2(zfp, fblock);
@@ -9682,7 +9789,7 @@ bool CompressZfp(std::vector<unsigned char> *outBuf, unsigned int *outSize,
}
zfp_stream_flush(zfp);
- (*outSize) = zfp_stream_compressed_size(zfp);
+ (*outSize) = static_cast<unsigned int>(zfp_stream_compressed_size(zfp));
zfp_stream_close(zfp);
@@ -10122,8 +10229,10 @@ static bool DecodePixelData(/* out */ unsigned char **out_images,
} else if (compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) {
#if TINYEXR_USE_ZFP
tinyexr::ZFPCompressionParam zfp_compression_param;
- if (!FindZFPCompressionParam(&zfp_compression_param, attributes,
- num_attributes)) {
+ std::string e;
+ if (!tinyexr::FindZFPCompressionParam(&zfp_compression_param, attributes,
+ int(num_attributes), &e)) {
+ // This code path should not be reachable.
assert(0);
return false;
}
@@ -10323,8 +10432,11 @@ static bool DecodeTiledPixelData(
const EXRAttribute *attributes, size_t num_channels,
const EXRChannelInfo *channels,
const std::vector<size_t> &channel_offset_list) {
- assert(tile_offset_x * tile_size_x < data_width);
- assert(tile_offset_y * tile_size_y < data_height);
+ if (tile_size_x > data_width || tile_size_y > data_height ||
+ tile_size_x * tile_offset_x > data_width ||
+ tile_size_y * tile_offset_y > data_height) {
+ return false;
+ }
// Compute actual image size in a tile.
if ((tile_offset_x + 1) * tile_size_x >= data_width) {
@@ -10418,6 +10530,17 @@ static unsigned char **AllocateImage(int num_channels,
return images;
}
+#ifdef _WIN32
+static inline std::wstring UTF8ToWchar(const std::string &str) {
+ int wstr_size =
+ MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), NULL, 0);
+ std::wstring wstr(wstr_size, 0);
+ MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), &wstr[0],
+ (int)wstr.size());
+ return wstr;
+}
+#endif
+
static int ParseEXRHeader(HeaderInfo *info, bool *empty_header,
const EXRVersion *version, std::string *err,
const unsigned char *buf, size_t size) {
@@ -10457,15 +10580,15 @@ static int ParseEXRHeader(HeaderInfo *info, bool *empty_header,
bool has_screen_window_center = false;
bool has_screen_window_width = false;
- info->data_window[0] = 0;
- info->data_window[1] = 0;
- info->data_window[2] = 0;
- info->data_window[3] = 0;
+ info->data_window.min_x = 0;
+ info->data_window.min_y = 0;
+ info->data_window.max_x = 0;
+ info->data_window.max_y = 0;
info->line_order = 0; // @fixme
- info->display_window[0] = 0;
- info->display_window[1] = 0;
- info->display_window[2] = 0;
- info->display_window[3] = 0;
+ info->display_window.min_x = 0;
+ info->display_window.min_y = 0;
+ info->display_window.max_x = 0;
+ info->display_window.max_y = 0;
info->screen_window_center[0] = 0.0f;
info->screen_window_center[1] = 0.0f;
info->screen_window_width = -1.0f;
@@ -10515,6 +10638,14 @@ static int ParseEXRHeader(HeaderInfo *info, bool *empty_header,
tinyexr::swap4(&x_size);
tinyexr::swap4(&y_size);
+ if (x_size > static_cast<unsigned int>(std::numeric_limits<int>::max()) ||
+ y_size > static_cast<unsigned int>(std::numeric_limits<int>::max())) {
+ if (err) {
+ (*err) = "Tile sizes were invalid.";
+ }
+ return TINYEXR_ERROR_UNSUPPORTED_FORMAT;
+ }
+
info->tile_size_x = static_cast<int>(x_size);
info->tile_size_y = static_cast<int>(y_size);
@@ -10586,30 +10717,26 @@ static int ParseEXRHeader(HeaderInfo *info, bool *empty_header,
} else if (attr_name.compare("dataWindow") == 0) {
if (data.size() >= 16) {
- memcpy(&info->data_window[0], &data.at(0), sizeof(int));
- memcpy(&info->data_window[1], &data.at(4), sizeof(int));
- memcpy(&info->data_window[2], &data.at(8), sizeof(int));
- memcpy(&info->data_window[3], &data.at(12), sizeof(int));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info->data_window[0]));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info->data_window[1]));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info->data_window[2]));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info->data_window[3]));
+ memcpy(&info->data_window.min_x, &data.at(0), sizeof(int));
+ memcpy(&info->data_window.min_y, &data.at(4), sizeof(int));
+ memcpy(&info->data_window.max_x, &data.at(8), sizeof(int));
+ memcpy(&info->data_window.max_y, &data.at(12), sizeof(int));
+ tinyexr::swap4(&info->data_window.min_x);
+ tinyexr::swap4(&info->data_window.min_y);
+ tinyexr::swap4(&info->data_window.max_x);
+ tinyexr::swap4(&info->data_window.max_y);
has_data_window = true;
}
} else if (attr_name.compare("displayWindow") == 0) {
if (data.size() >= 16) {
- memcpy(&info->display_window[0], &data.at(0), sizeof(int));
- memcpy(&info->display_window[1], &data.at(4), sizeof(int));
- memcpy(&info->display_window[2], &data.at(8), sizeof(int));
- memcpy(&info->display_window[3], &data.at(12), sizeof(int));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->display_window[0]));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->display_window[1]));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->display_window[2]));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->display_window[3]));
+ memcpy(&info->display_window.min_x, &data.at(0), sizeof(int));
+ memcpy(&info->display_window.min_y, &data.at(4), sizeof(int));
+ memcpy(&info->display_window.max_x, &data.at(8), sizeof(int));
+ memcpy(&info->display_window.max_y, &data.at(12), sizeof(int));
+ tinyexr::swap4(&info->display_window.min_x);
+ tinyexr::swap4(&info->display_window.min_y);
+ tinyexr::swap4(&info->display_window.max_x);
+ tinyexr::swap4(&info->display_window.max_y);
has_display_window = true;
}
@@ -10621,32 +10748,28 @@ static int ParseEXRHeader(HeaderInfo *info, bool *empty_header,
} else if (attr_name.compare("pixelAspectRatio") == 0) {
if (data.size() >= sizeof(float)) {
memcpy(&info->pixel_aspect_ratio, &data.at(0), sizeof(float));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->pixel_aspect_ratio));
+ tinyexr::swap4(&info->pixel_aspect_ratio);
has_pixel_aspect_ratio = true;
}
} else if (attr_name.compare("screenWindowCenter") == 0) {
if (data.size() >= 8) {
memcpy(&info->screen_window_center[0], &data.at(0), sizeof(float));
memcpy(&info->screen_window_center[1], &data.at(4), sizeof(float));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->screen_window_center[0]));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->screen_window_center[1]));
+ tinyexr::swap4(&info->screen_window_center[0]);
+ tinyexr::swap4(&info->screen_window_center[1]);
has_screen_window_center = true;
}
} else if (attr_name.compare("screenWindowWidth") == 0) {
if (data.size() >= sizeof(float)) {
memcpy(&info->screen_window_width, &data.at(0), sizeof(float));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&info->screen_window_width));
+ tinyexr::swap4(&info->screen_window_width);
has_screen_window_width = true;
}
} else if (attr_name.compare("chunkCount") == 0) {
if (data.size() >= sizeof(int)) {
memcpy(&info->chunk_count, &data.at(0), sizeof(int));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&info->chunk_count));
+ tinyexr::swap4(&info->chunk_count);
}
} else {
// Custom attribute(up to TINYEXR_MAX_CUSTOM_ATTRIBUTES)
@@ -10732,14 +10855,14 @@ static void ConvertHeader(EXRHeader *exr_header, const HeaderInfo &info) {
exr_header->screen_window_center[1] = info.screen_window_center[1];
exr_header->screen_window_width = info.screen_window_width;
exr_header->chunk_count = info.chunk_count;
- exr_header->display_window[0] = info.display_window[0];
- exr_header->display_window[1] = info.display_window[1];
- exr_header->display_window[2] = info.display_window[2];
- exr_header->display_window[3] = info.display_window[3];
- exr_header->data_window[0] = info.data_window[0];
- exr_header->data_window[1] = info.data_window[1];
- exr_header->data_window[2] = info.data_window[2];
- exr_header->data_window[3] = info.data_window[3];
+ exr_header->display_window.min_x = info.display_window.min_x;
+ exr_header->display_window.min_y = info.display_window.min_y;
+ exr_header->display_window.max_x = info.display_window.max_x;
+ exr_header->display_window.max_y = info.display_window.max_y;
+ exr_header->data_window.min_x = info.data_window.min_x;
+ exr_header->data_window.min_y = info.data_window.min_y;
+ exr_header->data_window.max_x = info.data_window.max_x;
+ exr_header->data_window.max_y = info.data_window.max_y;
exr_header->line_order = info.line_order;
exr_header->compression_type = info.compression_type;
@@ -10798,7 +10921,7 @@ static void ConvertHeader(EXRHeader *exr_header, const HeaderInfo &info) {
memcpy(exr_header->custom_attributes[i].type, info.attributes[i].type,
256);
exr_header->custom_attributes[i].size = info.attributes[i].size;
- // Just copy poiner
+ // Just copy pointer
exr_header->custom_attributes[i].value = info.attributes[i].value;
}
@@ -10822,21 +10945,30 @@ static int DecodeChunk(EXRImage *exr_image, const EXRHeader *exr_header,
num_scanline_blocks = 32;
} else if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) {
num_scanline_blocks = 16;
- }
- int data_width = exr_header->data_window[2] - exr_header->data_window[0] + 1;
- int data_height = exr_header->data_window[3] - exr_header->data_window[1] + 1;
+#if TINYEXR_USE_ZFP
+ tinyexr::ZFPCompressionParam zfp_compression_param;
+ if (!FindZFPCompressionParam(&zfp_compression_param,
+ exr_header->custom_attributes,
+ int(exr_header->num_custom_attributes), err)) {
+ return TINYEXR_ERROR_INVALID_HEADER;
+ }
+#endif
+ }
- if ((data_width < 0) || (data_height < 0)) {
+ if (exr_header->data_window.max_x < exr_header->data_window.min_x ||
+ exr_header->data_window.max_y < exr_header->data_window.min_y) {
if (err) {
- std::stringstream ss;
- ss << "Invalid data width or data height: " << data_width << ", "
- << data_height << std::endl;
- (*err) += ss.str();
+ (*err) += "Invalid data window.\n";
}
return TINYEXR_ERROR_INVALID_DATA;
}
+ int data_width =
+ exr_header->data_window.max_x - exr_header->data_window.min_x + 1;
+ int data_height =
+ exr_header->data_window.max_y - exr_header->data_window.min_y + 1;
+
// Do not allow too large data_width and data_height. header invalid?
{
const int threshold = 1024 * 8192; // heuristics
@@ -10938,14 +11070,10 @@ static int DecodeChunk(EXRImage *exr_image, const EXRHeader *exr_header,
int tile_coordinates[4];
memcpy(tile_coordinates, data_ptr, sizeof(int) * 4);
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&tile_coordinates[0]));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&tile_coordinates[1]));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&tile_coordinates[2]));
- tinyexr::swap4(
- reinterpret_cast<unsigned int *>(&tile_coordinates[3]));
+ tinyexr::swap4(&tile_coordinates[0]);
+ tinyexr::swap4(&tile_coordinates[1]);
+ tinyexr::swap4(&tile_coordinates[2]);
+ tinyexr::swap4(&tile_coordinates[3]);
// @todo{ LoD }
if (tile_coordinates[2] != 0) {
@@ -10960,7 +11088,7 @@ static int DecodeChunk(EXRImage *exr_image, const EXRHeader *exr_header,
int data_len;
memcpy(&data_len, data_ptr + 16,
sizeof(int)); // 16 = sizeof(tile_coordinates)
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&data_len));
+ tinyexr::swap4(&data_len);
if (data_len < 4 || size_t(data_len) > data_size) {
// TODO(LTE): atomic
@@ -11081,8 +11209,8 @@ static int DecodeChunk(EXRImage *exr_image, const EXRHeader *exr_header,
memcpy(&line_no, data_ptr, sizeof(int));
int data_len;
memcpy(&data_len, data_ptr + 4, sizeof(int));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&line_no));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&data_len));
+ tinyexr::swap4(&line_no);
+ tinyexr::swap4(&data_len);
if (size_t(data_len) > data_size) {
invalid_data = true;
@@ -11098,7 +11226,7 @@ static int DecodeChunk(EXRImage *exr_image, const EXRHeader *exr_header,
} else {
// line_no may be negative.
int end_line_no = (std::min)(line_no + num_scanline_blocks,
- (exr_header->data_window[3] + 1));
+ (exr_header->data_window.max_y + 1));
int num_lines = end_line_no - line_no;
@@ -11113,13 +11241,13 @@ static int DecodeChunk(EXRImage *exr_image, const EXRHeader *exr_header,
// overflow check
tinyexr_int64 lno =
static_cast<tinyexr_int64>(line_no) -
- static_cast<tinyexr_int64>(exr_header->data_window[1]);
+ static_cast<tinyexr_int64>(exr_header->data_window.min_y);
if (lno > std::numeric_limits<int>::max()) {
line_no = -1; // invalid
} else if (lno < -std::numeric_limits<int>::max()) {
line_no = -1; // invalid
} else {
- line_no -= exr_header->data_window[1];
+ line_no -= exr_header->data_window.min_y;
}
if (line_no < 0) {
@@ -11204,8 +11332,8 @@ static bool ReconstructLineOffsets(
return false;
}
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&y));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&data_len));
+ tinyexr::swap4(&y);
+ tinyexr::swap4(&data_len);
(*offsets)[i] = offset;
@@ -11234,25 +11362,24 @@ static int DecodeEXRImage(EXRImage *exr_image, const EXRHeader *exr_header,
num_scanline_blocks = 16;
}
- int data_width = exr_header->data_window[2] - exr_header->data_window[0];
- if (data_width >= std::numeric_limits<int>::max()) {
+ if (exr_header->data_window.max_x < exr_header->data_window.min_x ||
+ exr_header->data_window.max_x - exr_header->data_window.min_x ==
+ std::numeric_limits<int>::max()) {
// Issue 63
tinyexr::SetErrorMessage("Invalid data width value", err);
return TINYEXR_ERROR_INVALID_DATA;
}
- data_width++;
+ int data_width =
+ exr_header->data_window.max_x - exr_header->data_window.min_x + 1;
- int data_height = exr_header->data_window[3] - exr_header->data_window[1];
- if (data_height >= std::numeric_limits<int>::max()) {
+ if (exr_header->data_window.max_y < exr_header->data_window.min_y ||
+ exr_header->data_window.max_y - exr_header->data_window.min_y ==
+ std::numeric_limits<int>::max()) {
tinyexr::SetErrorMessage("Invalid data height value", err);
return TINYEXR_ERROR_INVALID_DATA;
}
- data_height++;
-
- if ((data_width < 0) || (data_height < 0)) {
- tinyexr::SetErrorMessage("data width or data height is negative.", err);
- return TINYEXR_ERROR_INVALID_DATA;
- }
+ int data_height =
+ exr_header->data_window.max_y - exr_header->data_window.min_y + 1;
// Do not allow too large data_width and data_height. header invalid?
{
@@ -11275,6 +11402,12 @@ static int DecodeEXRImage(EXRImage *exr_image, const EXRHeader *exr_header,
num_blocks = static_cast<size_t>(exr_header->chunk_count);
} else if (exr_header->tiled) {
// @todo { LoD }
+ if (exr_header->tile_size_x > data_width || exr_header->tile_size_x < 1 ||
+ exr_header->tile_size_y > data_height || exr_header->tile_size_y < 1) {
+ tinyexr::SetErrorMessage("tile sizes are invalid.", err);
+ return TINYEXR_ERROR_INVALID_DATA;
+ }
+
size_t num_x_tiles = static_cast<size_t>(data_width) /
static_cast<size_t>(exr_header->tile_size_x);
if (num_x_tiles * static_cast<size_t>(exr_header->tile_size_x) <
@@ -11371,7 +11504,8 @@ static int DecodeEXRImage(EXRImage *exr_image, const EXRHeader *exr_header,
}
}
-static void GetLayers(const EXRHeader& exr_header, std::vector<std::string>& layer_names) {
+static void GetLayers(const EXRHeader &exr_header,
+ std::vector<std::string> &layer_names) {
// Naive implementation
// Group channels by layers
// go over all channel names, split by periods
@@ -11382,22 +11516,22 @@ static void GetLayers(const EXRHeader& exr_header, std::vector<std::string>& lay
const size_t pos = full_name.find_last_of('.');
if (pos != std::string::npos && pos != 0 && pos + 1 < full_name.size()) {
full_name.erase(pos);
- if (std::find(layer_names.begin(), layer_names.end(), full_name) == layer_names.end())
+ if (std::find(layer_names.begin(), layer_names.end(), full_name) ==
+ layer_names.end())
layer_names.push_back(full_name);
}
}
}
struct LayerChannel {
- explicit LayerChannel (size_t i, std::string n)
- : index(i)
- , name(n)
- {}
+ explicit LayerChannel(size_t i, std::string n) : index(i), name(n) {}
size_t index;
std::string name;
};
-static void ChannelsInLayer(const EXRHeader& exr_header, const std::string layer_name, std::vector<LayerChannel>& channels) {
+static void ChannelsInLayer(const EXRHeader &exr_header,
+ const std::string layer_name,
+ std::vector<LayerChannel> &channels) {
channels.clear();
for (int c = 0; c < exr_header.num_channels; c++) {
std::string ch_name(exr_header.channels[c].name);
@@ -11408,8 +11542,7 @@ static void ChannelsInLayer(const EXRHeader& exr_header, const std::string layer
}
} else {
const size_t pos = ch_name.find(layer_name + '.');
- if (pos == std::string::npos)
- continue;
+ if (pos == std::string::npos) continue;
if (pos == 0) {
ch_name = ch_name.substr(layer_name.size() + 1);
}
@@ -11421,7 +11554,8 @@ static void ChannelsInLayer(const EXRHeader& exr_header, const std::string layer
} // namespace tinyexr
-int EXRLayers(const char *filename, const char **layer_names[], int *num_layers, const char **err) {
+int EXRLayers(const char *filename, const char **layer_names[], int *num_layers,
+ const char **err) {
EXRVersion exr_version;
EXRHeader exr_header;
InitEXRHeader(&exr_header);
@@ -11435,8 +11569,8 @@ int EXRLayers(const char *filename, const char **layer_names[], int *num_layers,
if (exr_version.multipart || exr_version.non_image) {
tinyexr::SetErrorMessage(
- "Loading multipart or DeepImage is not supported in LoadEXR() API",
- err);
+ "Loading multipart or DeepImage is not supported in LoadEXR() API",
+ err);
return TINYEXR_ERROR_INVALID_DATA; // @fixme.
}
}
@@ -11452,7 +11586,7 @@ int EXRLayers(const char *filename, const char **layer_names[], int *num_layers,
(*num_layers) = int(layer_vec.size());
(*layer_names) = static_cast<const char **>(
- malloc(sizeof(const char *) * static_cast<size_t>(layer_vec.size())));
+ malloc(sizeof(const char *) * static_cast<size_t>(layer_vec.size())));
for (size_t c = 0; c < static_cast<size_t>(layer_vec.size()); c++) {
#ifdef _MSC_VER
(*layer_names)[c] = _strdup(layer_vec[c].c_str());
@@ -11467,11 +11601,13 @@ int EXRLayers(const char *filename, const char **layer_names[], int *num_layers,
int LoadEXR(float **out_rgba, int *width, int *height, const char *filename,
const char **err) {
- return LoadEXRWithLayer(out_rgba, width, height, filename, /* layername */NULL, err);
+ return LoadEXRWithLayer(out_rgba, width, height, filename,
+ /* layername */ NULL, err);
}
-int LoadEXRWithLayer(float **out_rgba, int *width, int *height, const char *filename, const char *layername,
- const char **err) {
+int LoadEXRWithLayer(float **out_rgba, int *width, int *height,
+ const char *filename, const char *layername,
+ const char **err) {
if (out_rgba == NULL) {
tinyexr::SetErrorMessage("Invalid argument for LoadEXR()", err);
return TINYEXR_ERROR_INVALID_ARGUMENT;
@@ -11487,7 +11623,8 @@ int LoadEXRWithLayer(float **out_rgba, int *width, int *height, const char *file
int ret = ParseEXRVersionFromFile(&exr_version, filename);
if (ret != TINYEXR_SUCCESS) {
std::stringstream ss;
- ss << "Failed to open EXR file or read version info from EXR file. code(" << ret << ")";
+ ss << "Failed to open EXR file or read version info from EXR file. code("
+ << ret << ")";
tinyexr::SetErrorMessage(ss.str(), err);
return ret;
}
@@ -11534,7 +11671,8 @@ int LoadEXRWithLayer(float **out_rgba, int *width, int *height, const char *file
tinyexr::GetLayers(exr_header, layer_names);
std::vector<tinyexr::LayerChannel> channels;
- tinyexr::ChannelsInLayer(exr_header, layername == NULL ? "" : std::string(layername), channels);
+ tinyexr::ChannelsInLayer(
+ exr_header, layername == NULL ? "" : std::string(layername), channels);
if (channels.size() < 1) {
tinyexr::SetErrorMessage("Layer Not Found", err);
@@ -11549,14 +11687,11 @@ int LoadEXRWithLayer(float **out_rgba, int *width, int *height, const char *file
if (ch.name == "R") {
idxR = int(ch.index);
- }
- else if (ch.name == "G") {
+ } else if (ch.name == "G") {
idxG = int(ch.index);
- }
- else if (ch.name == "B") {
+ } else if (ch.name == "B") {
idxB = int(ch.index);
- }
- else if (ch.name == "A") {
+ } else if (ch.name == "A") {
idxA = int(ch.index);
}
}
@@ -11573,11 +11708,13 @@ int LoadEXRWithLayer(float **out_rgba, int *width, int *height, const char *file
for (int it = 0; it < exr_image.num_tiles; it++) {
for (int j = 0; j < exr_header.tile_size_y; j++) {
for (int i = 0; i < exr_header.tile_size_x; i++) {
- const int ii =
- exr_image.tiles[it].offset_x * exr_header.tile_size_x + i;
- const int jj =
- exr_image.tiles[it].offset_y * exr_header.tile_size_y + j;
- const int idx = ii + jj * exr_image.width;
+ const int ii = exr_image.tiles[it].offset_x *
+ static_cast<int>(exr_header.tile_size_x) +
+ i;
+ const int jj = exr_image.tiles[it].offset_y *
+ static_cast<int>(exr_header.tile_size_y) +
+ j;
+ const int idx = ii + jj * static_cast<int>(exr_image.width);
// out of region check.
if (ii >= exr_image.width) {
@@ -11601,7 +11738,8 @@ int LoadEXRWithLayer(float **out_rgba, int *width, int *height, const char *file
}
} else {
for (int i = 0; i < exr_image.width * exr_image.height; i++) {
- const float val = reinterpret_cast<float **>(exr_image.images)[chIdx][i];
+ const float val =
+ reinterpret_cast<float **>(exr_image.images)[chIdx][i];
(*out_rgba)[4 * i + 0] = val;
(*out_rgba)[4 * i + 1] = val;
(*out_rgba)[4 * i + 2] = val;
@@ -11947,11 +12085,22 @@ int LoadEXRImageFromFile(EXRImage *exr_image, const EXRHeader *exr_header,
return TINYEXR_ERROR_INVALID_ARGUMENT;
}
-#ifdef _WIN32
FILE *fp = NULL;
- fopen_s(&fp, filename, "rb");
+#ifdef _WIN32
+#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang
+ errno_t errcode =
+ _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb");
+ if (errcode != 0) {
+ tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
+ // TODO(syoyo): return wfopen_s erro code
+ return TINYEXR_ERROR_CANT_OPEN_FILE;
+ }
#else
- FILE *fp = fopen(filename, "rb");
+ // Unknown compiler
+ fp = fopen(filename, "rb");
+#endif
+#else
+ fp = fopen(filename, "rb");
#endif
if (!fp) {
tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
@@ -12101,7 +12250,7 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
{
int comp = exr_header->compression_type;
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&comp));
+ tinyexr::swap4(&comp);
tinyexr::WriteAttributeToMemory(
&memory, "compression", "compression",
reinterpret_cast<const unsigned char *>(&comp), 1);
@@ -12109,10 +12258,10 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
{
int data[4] = {0, 0, exr_image->width - 1, exr_image->height - 1};
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&data[0]));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&data[1]));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&data[2]));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&data[3]));
+ tinyexr::swap4(&data[0]);
+ tinyexr::swap4(&data[1]);
+ tinyexr::swap4(&data[2]);
+ tinyexr::swap4(&data[3]);
tinyexr::WriteAttributeToMemory(
&memory, "dataWindow", "box2i",
reinterpret_cast<const unsigned char *>(data), sizeof(int) * 4);
@@ -12129,7 +12278,7 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
{
float aspectRatio = 1.0f;
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&aspectRatio));
+ tinyexr::swap4(&aspectRatio);
tinyexr::WriteAttributeToMemory(
&memory, "pixelAspectRatio", "float",
reinterpret_cast<const unsigned char *>(&aspectRatio), sizeof(float));
@@ -12137,8 +12286,8 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
{
float center[2] = {0.0f, 0.0f};
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&center[0]));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&center[1]));
+ tinyexr::swap4(&center[0]);
+ tinyexr::swap4(&center[1]);
tinyexr::WriteAttributeToMemory(
&memory, "screenWindowCenter", "v2f",
reinterpret_cast<const unsigned char *>(center), 2 * sizeof(float));
@@ -12146,7 +12295,7 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
{
float w = static_cast<float>(exr_image->width);
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&w));
+ tinyexr::swap4(&w);
tinyexr::WriteAttributeToMemory(&memory, "screenWindowWidth", "float",
reinterpret_cast<const unsigned char *>(&w),
sizeof(float));
@@ -12213,9 +12362,10 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
// Use ZFP compression parameter from custom attributes(if such a parameter
// exists)
{
+ std::string e;
bool ret = tinyexr::FindZFPCompressionParam(
&zfp_compression_param, exr_header->custom_attributes,
- exr_header->num_custom_attributes);
+ exr_header->num_custom_attributes, &e);
if (!ret) {
// Use predefined compression parameter.
@@ -12225,7 +12375,7 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
}
#endif
- // TOOD(LTE): C++11 thread
+ // TODO(LTE): C++11 thread
// Use signed int since some OpenMP compiler doesn't allow unsigned type for
// `parallel for`
@@ -12257,7 +12407,7 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
tinyexr::FP32 f32 = half_to_float(h16);
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&f32.f));
+ tinyexr::swap4(&f32.f);
// line_ptr[x] = f32.f;
tinyexr::cpy4(line_ptr + x, &(f32.f));
@@ -12321,7 +12471,7 @@ size_t SaveEXRImageToMemory(const EXRImage *exr_image,
float val = reinterpret_cast<float **>(
exr_image->images)[c][(y + start_y) * exr_image->width + x];
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&val));
+ tinyexr::swap4(&val);
// line_ptr[x] = val;
tinyexr::cpy4(line_ptr + x, &val);
@@ -12538,14 +12688,26 @@ int SaveEXRImageToFile(const EXRImage *exr_image, const EXRHeader *exr_header,
}
#endif
-#ifdef _WIN32
FILE *fp = NULL;
- fopen_s(&fp, filename, "wb");
+#ifdef _WIN32
+#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang
+ errno_t errcode =
+ _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"wb");
+ if (errcode != 0) {
+ tinyexr::SetErrorMessage("Cannot write a file: " + std::string(filename),
+ err);
+ return TINYEXR_ERROR_CANT_WRITE_FILE;
+ }
+#else
+ // Unknown compiler
+ fp = fopen(filename, "wb");
+#endif
#else
- FILE *fp = fopen(filename, "wb");
+ fp = fopen(filename, "wb");
#endif
if (!fp) {
- tinyexr::SetErrorMessage("Cannot write a file", err);
+ tinyexr::SetErrorMessage("Cannot write a file: " + std::string(filename),
+ err);
return TINYEXR_ERROR_CANT_WRITE_FILE;
}
@@ -12577,10 +12739,21 @@ int LoadDeepEXR(DeepImage *deep_image, const char *filename, const char **err) {
return TINYEXR_ERROR_INVALID_ARGUMENT;
}
-#ifdef _MSC_VER
+#ifdef _WIN32
FILE *fp = NULL;
- errno_t errcode = fopen_s(&fp, filename, "rb");
- if ((0 != errcode) || (!fp)) {
+#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang
+ errno_t errcode =
+ _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb");
+ if (errcode != 0) {
+ tinyexr::SetErrorMessage("Cannot read a file " + std::string(filename),
+ err);
+ return TINYEXR_ERROR_CANT_OPEN_FILE;
+ }
+#else
+ // Unknown compiler
+ fp = fopen(filename, "rb");
+#endif
+ if (!fp) {
tinyexr::SetErrorMessage("Cannot read a file " + std::string(filename),
err);
return TINYEXR_ERROR_CANT_OPEN_FILE;
@@ -12714,10 +12887,10 @@ int LoadDeepEXR(DeepImage *deep_image, const char *filename, const char **err) {
memcpy(&dy, &data.at(4), sizeof(int));
memcpy(&dw, &data.at(8), sizeof(int));
memcpy(&dh, &data.at(12), sizeof(int));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&dx));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&dy));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&dw));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&dh));
+ tinyexr::swap4(&dx);
+ tinyexr::swap4(&dy);
+ tinyexr::swap4(&dw);
+ tinyexr::swap4(&dh);
} else if (attr_name.compare("displayWindow") == 0) {
int x;
@@ -12728,10 +12901,10 @@ int LoadDeepEXR(DeepImage *deep_image, const char *filename, const char **err) {
memcpy(&y, &data.at(4), sizeof(int));
memcpy(&w, &data.at(8), sizeof(int));
memcpy(&h, &data.at(12), sizeof(int));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&x));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&y));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&w));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&h));
+ tinyexr::swap4(&x);
+ tinyexr::swap4(&y);
+ tinyexr::swap4(&w);
+ tinyexr::swap4(&h);
}
}
@@ -12819,7 +12992,7 @@ int LoadDeepEXR(DeepImage *deep_image, const char *filename, const char **err) {
memcpy(&unpackedSampleDataSize, data_ptr + 20,
sizeof(tinyexr::tinyexr_int64));
- tinyexr::swap4(reinterpret_cast<unsigned int *>(&line_no));
+ tinyexr::swap4(&line_no);
tinyexr::swap8(
reinterpret_cast<tinyexr::tinyexr_uint64 *>(&packedOffsetTableSize));
tinyexr::swap8(
@@ -13054,11 +13227,21 @@ int ParseEXRHeaderFromFile(EXRHeader *exr_header, const EXRVersion *exr_version,
return TINYEXR_ERROR_INVALID_ARGUMENT;
}
-#ifdef _WIN32
FILE *fp = NULL;
- fopen_s(&fp, filename, "rb");
+#ifdef _WIN32
+#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang
+ errno_t errcode =
+ _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb");
+ if (errcode != 0) {
+ tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
+ return TINYEXR_ERROR_INVALID_FILE;
+ }
#else
- FILE *fp = fopen(filename, "rb");
+ // Unknown compiler
+ fp = fopen(filename, "rb");
+#endif
+#else
+ fp = fopen(filename, "rb");
#endif
if (!fp) {
tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
@@ -13174,11 +13357,21 @@ int ParseEXRMultipartHeaderFromFile(EXRHeader ***exr_headers, int *num_headers,
return TINYEXR_ERROR_INVALID_ARGUMENT;
}
-#ifdef _WIN32
FILE *fp = NULL;
- fopen_s(&fp, filename, "rb");
+#ifdef _WIN32
+#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang
+ errno_t errcode =
+ _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb");
+ if (errcode != 0) {
+ tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
+ return TINYEXR_ERROR_INVALID_FILE;
+ }
#else
- FILE *fp = fopen(filename, "rb");
+ // Unknown compiler
+ fp = fopen(filename, "rb");
+#endif
+#else
+ fp = fopen(filename, "rb");
#endif
if (!fp) {
tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
@@ -13270,11 +13463,20 @@ int ParseEXRVersionFromFile(EXRVersion *version, const char *filename) {
return TINYEXR_ERROR_INVALID_ARGUMENT;
}
-#ifdef _WIN32
FILE *fp = NULL;
- fopen_s(&fp, filename, "rb");
+#ifdef _WIN32
+#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang
+ errno_t err = _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb");
+ if (err != 0) {
+ // TODO(syoyo): return wfopen_s erro code
+ return TINYEXR_ERROR_CANT_OPEN_FILE;
+ }
#else
- FILE *fp = fopen(filename, "rb");
+ // Unknown compiler
+ fp = fopen(filename, "rb");
+#endif
+#else
+ fp = fopen(filename, "rb");
#endif
if (!fp) {
return TINYEXR_ERROR_CANT_OPEN_FILE;
@@ -13408,11 +13610,21 @@ int LoadEXRMultipartImageFromFile(EXRImage *exr_images,
return TINYEXR_ERROR_INVALID_ARGUMENT;
}
-#ifdef _WIN32
FILE *fp = NULL;
- fopen_s(&fp, filename, "rb");
+#ifdef _WIN32
+#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang
+ errno_t errcode =
+ _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb");
+ if (errcode != 0) {
+ tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
+ return TINYEXR_ERROR_CANT_OPEN_FILE;
+ }
#else
- FILE *fp = fopen(filename, "rb");
+ // Unknown compiler
+ fp = fopen(filename, "rb");
+#endif
+#else
+ fp = fopen(filename, "rb");
#endif
if (!fp) {
tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err);
@@ -13582,5 +13794,5 @@ int SaveEXR(const float *data, int width, int height, int components,
#pragma clang diagnostic pop
#endif
-#endif // TINYEXR_IMPLEMENTATION_DEIFNED
+#endif // TINYEXR_IMPLEMENTATION_DEFINED
#endif // TINYEXR_IMPLEMENTATION