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-rw-r--r--doc/classes/Sprite.xml10
-rw-r--r--editor/project_manager.cpp13
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs4
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp23
-rw-r--r--modules/mono/editor/godotsharp_builds.h2
-rw-r--r--modules/mono/editor/godotsharp_export.cpp7
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp5
-rw-r--r--modules/mono/glue/Managed/Files/Mathf.cs4
-rw-r--r--scene/gui/text_edit.cpp2
10 files changed, 62 insertions, 13 deletions
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index cc5fe93567..26ff67cc74 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -13,7 +13,13 @@
<return type="Rect2">
</return>
<description>
- Returns a Rect2 representing the Sprite's boundary relative to its local coordinates.
+ Returns a [Rect2] representing the Sprite's boundary in local coordinates. Can be used to detect if the Sprite was clicked. Example:
+ [codeblock]
+ func _input(event):
+ if event is InputEventMouseButton and event.pressed and event.button_index == BUTTON_LEFT:
+ if get_rect().has_point(to_local(event.position)):
+ print("A click!")
+ [/codeblock]
</description>
</method>
<method name="is_pixel_opaque" qualifiers="const">
@@ -48,7 +54,7 @@
The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
- If [code]true[/code], texture is cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
+ If [code]true[/code], texture is cut from a larger atlas texture. See [member region_rect]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
If [code]true[/code], the outermost pixels get blurred out.
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 6de4330493..81c99eafd3 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -2166,6 +2166,19 @@ ProjectManager::ProjectManager() {
Button *cancel = memnew(Button);
cancel->set_text(TTR("Exit"));
cancel->set_custom_minimum_size(Size2(100, 1) * EDSCALE);
+
+#ifndef OSX_ENABLED
+ // Pressing Command + Q quits the Project Manager
+ // This is handled by the platform implementation on macOS,
+ // so only define the shortcut on other platforms
+ InputEventKey *quit_key = memnew(InputEventKey);
+ quit_key->set_command(true);
+ quit_key->set_scancode(KEY_Q);
+ ShortCut *quit_shortcut = memnew(ShortCut);
+ quit_shortcut->set_shortcut(quit_key);
+ cancel->set_shortcut(quit_shortcut);
+#endif
+
cc->add_child(cancel);
cancel->connect("pressed", this, "_exit_dialog");
vb->add_child(cc);
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 967e3bcc19..e5044feb75 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -186,7 +186,7 @@ namespace GodotSharpTools.Build
private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, List<string> customProperties)
{
- string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""",
+ string arguments = string.Format(@"""{0}"" /v:normal /t:Rebuild ""/p:{1}"" ""/l:{2},{3};{4}""",
solution,
"Configuration=" + config,
typeof(GodotBuildLogger).FullName,
@@ -196,7 +196,7 @@ namespace GodotSharpTools.Build
foreach (string customProperty in customProperties)
{
- arguments += " \"/p:" + customProperty + "\"";
+ arguments += " /p:" + customProperty;
}
return arguments;
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 89279c69a6..f4ab11a222 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -80,7 +80,7 @@ namespace GodotSharpTools.Project
toolsGroup.AddProperty("DebugSymbols", "true");
toolsGroup.AddProperty("DebugType", "portable");
toolsGroup.AddProperty("Optimize", "false");
- toolsGroup.AddProperty("DefineConstants", "DEBUG;TOOLS;");
+ toolsGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;TOOLS;");
toolsGroup.AddProperty("ErrorReport", "prompt");
toolsGroup.AddProperty("WarningLevel", "4");
toolsGroup.AddProperty("ConsolePause", "false");
@@ -161,7 +161,7 @@ namespace GodotSharpTools.Project
debugGroup.AddProperty("DebugSymbols", "true");
debugGroup.AddProperty("DebugType", "portable");
debugGroup.AddProperty("Optimize", "false");
- debugGroup.AddProperty("DefineConstants", "DEBUG;");
+ debugGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;");
debugGroup.AddProperty("ErrorReport", "prompt");
debugGroup.AddProperty("WarningLevel", "4");
debugGroup.AddProperty("ConsolePause", "false");
@@ -170,6 +170,7 @@ namespace GodotSharpTools.Project
releaseGroup.Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ";
releaseGroup.AddProperty("DebugType", "portable");
releaseGroup.AddProperty("Optimize", "true");
+ releaseGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;");
releaseGroup.AddProperty("ErrorReport", "prompt");
releaseGroup.AddProperty("WarningLevel", "4");
releaseGroup.AddProperty("ConsolePause", "false");
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index de3fd91223..9f132825fb 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -30,6 +30,7 @@
#include "godotsharp_builds.h"
+#include "core/os/os.h"
#include "core/vector.h"
#include "main/main.h"
@@ -351,7 +352,7 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) {
return true;
}
-bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
+bool GodotSharpBuilds::build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines) {
if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path()))
return true; // No solution to build
@@ -366,6 +367,21 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
pr.step("Building project solution", 0);
MonoBuildInfo build_info(GodotSharpDirs::get_project_sln_path(), p_config);
+
+ // Add Godot defines
+ String constants = "GodotDefineConstants=\"";
+
+ for (int i = 0; i < p_godot_defines.size(); i++) {
+ constants += "GODOT_" + p_godot_defines[i].to_upper().replace("-", "_").replace(" ", "_").replace(";", "_") + ";";
+ }
+
+#ifdef REAL_T_IS_DOUBLE
+ constants += "GODOT_REAL_T_IS_DOUBLE;";
+#endif
+
+ constants += "\"";
+ build_info.custom_props.push_back(constants);
+
if (!GodotSharpBuilds::get_singleton()->build(build_info)) {
GodotSharpBuilds::show_build_error_dialog("Failed to build project solution");
return false;
@@ -393,7 +409,10 @@ bool GodotSharpBuilds::editor_build_callback() {
ERR_FAIL_COND_V(copy_err != OK, false);
}
- return build_project_blocking("Tools");
+ Vector<String> godot_defines;
+ godot_defines.push_back(OS::get_singleton()->get_name());
+ godot_defines.push_back(sizeof(void *) == 4 ? "32" : "64");
+ return build_project_blocking("Tools", godot_defines);
}
GodotSharpBuilds *GodotSharpBuilds::singleton = NULL;
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 652d30538a..2e9050e12e 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -92,7 +92,7 @@ public:
static bool make_api_assembly(APIAssembly::Type p_api_type);
- static bool build_project_blocking(const String &p_config);
+ static bool build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines);
static bool editor_build_callback();
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index ee5fed1a0c..ae5b939b26 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -94,7 +94,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
- ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
+ // Turn export features into defines
+ Vector<String> godot_defines;
+ for (Set<String>::Element *E = p_features.front(); E; E = E->next()) {
+ godot_defines.push_back(E->get());
+ }
+ ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config, godot_defines));
// Add dependency assemblies
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 21ce9ca5c4..5d9e39b6c2 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -175,7 +175,10 @@ void MonoBottomPanel::_build_project_pressed() {
ERR_FAIL_COND(copy_err != OK);
}
- bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
+ Vector<String> godot_defines;
+ godot_defines.push_back(OS::get_singleton()->get_name());
+ godot_defines.push_back((sizeof(void *) == 4 ? "32" : "64"));
+ bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools", godot_defines);
if (build_success) {
// Notify running game for hot-reload
diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs
index ff26c7fddf..8fb8730b88 100644
--- a/modules/mono/glue/Managed/Files/Mathf.cs
+++ b/modules/mono/glue/Managed/Files/Mathf.cs
@@ -44,9 +44,9 @@ namespace Godot
return (real_t)Math.Atan(s);
}
- public static real_t Atan2(real_t x, real_t y)
+ public static real_t Atan2(real_t y, real_t x)
{
- return (real_t)Math.Atan2(x, y);
+ return (real_t)Math.Atan2(y, x);
}
public static Vector2 Cartesian2Polar(real_t x, real_t y)
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index acd2950b4c..ef6bfc2e2d 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -406,6 +406,7 @@ void TextEdit::_update_scrollbars() {
cursor.line_ofs = 0;
cursor.wrap_ofs = 0;
v_scroll->set_value(0);
+ v_scroll->set_max(0);
v_scroll->hide();
}
@@ -424,6 +425,7 @@ void TextEdit::_update_scrollbars() {
cursor.x_ofs = 0;
h_scroll->set_value(0);
+ h_scroll->set_max(0);
h_scroll->hide();
}