diff options
-rw-r--r-- | doc/classes/VideoStreamPlayer.xml | 2 | ||||
-rw-r--r-- | drivers/gles3/environment/gi.cpp | 7 | ||||
-rw-r--r-- | drivers/gles3/environment/gi.h | 3 | ||||
-rw-r--r-- | editor/editor_data.cpp | 1 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | modules/gltf/gltf_document.cpp | 13 | ||||
-rw-r--r-- | platform/linuxbsd/display_server_x11.cpp | 8 | ||||
-rw-r--r-- | platform/osx/display_server_osx.mm | 4 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 4 | ||||
-rw-r--r-- | scene/gui/video_stream_player.h | 2 | ||||
-rw-r--r-- | servers/rendering/dummy/environment/gi.h | 3 | ||||
-rw-r--r-- | servers/rendering/environment/renderer_gi.h | 3 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/environment/gi.cpp | 13 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/environment/gi.h | 5 |
14 files changed, 20 insertions, 50 deletions
diff --git a/doc/classes/VideoStreamPlayer.xml b/doc/classes/VideoStreamPlayer.xml index 092a754a39..f6594ff9e7 100644 --- a/doc/classes/VideoStreamPlayer.xml +++ b/doc/classes/VideoStreamPlayer.xml @@ -58,7 +58,7 @@ <member name="bus" type="StringName" setter="set_bus" getter="get_bus" default="&"Master""> Audio bus to use for sound playback. </member> - <member name="expand" type="bool" setter="set_expand" getter="has_expand" default="true"> + <member name="expand" type="bool" setter="set_expand" getter="has_expand" default="false"> If [code]true[/code], the video scales to the control size. Otherwise, the control minimum size will be automatically adjusted to match the video stream's dimensions. </member> <member name="paused" type="bool" setter="set_paused" getter="is_paused" default="false"> diff --git a/drivers/gles3/environment/gi.cpp b/drivers/gles3/environment/gi.cpp index 98d698b2ae..84cdb81d35 100644 --- a/drivers/gles3/environment/gi.cpp +++ b/drivers/gles3/environment/gi.cpp @@ -126,13 +126,6 @@ bool GI::voxel_gi_is_using_two_bounces(RID p_voxel_gi) const { return false; } -void GI::voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) { -} - -float GI::voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const { - return 0; -} - uint32_t GI::voxel_gi_get_version(RID p_voxel_gi) const { return 0; } diff --git a/drivers/gles3/environment/gi.h b/drivers/gles3/environment/gi.h index bff482d7fa..b633520784 100644 --- a/drivers/gles3/environment/gi.h +++ b/drivers/gles3/environment/gi.h @@ -86,9 +86,6 @@ public: virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override; virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override; - virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) override; - virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const override; - virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override; }; diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 64c234a07c..e9e3320a3d 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -534,6 +534,7 @@ void EditorData::remove_scene(int p_idx) { } memdelete(edited_scene[p_idx].root); + edited_scene.write[p_idx].root = nullptr; } if (current_edited_scene > p_idx) { diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 8d62d0a20d..7730f7f294 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -4702,7 +4702,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p frame_time_gradient->add_point(0.5, Color()); top_right_vbox = memnew(VBoxContainer); - top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE); + top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE); top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN); // Make sure frame time labels don't touch the viewport's edge. top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE); diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 36d985eff3..e8036098cb 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5176,19 +5176,16 @@ Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex } const float range = CLAMP(l->range, 0, 4096); - // Doubling the range will double the effective brightness, so we need double attenuation (half brightness). - // We want to have double intensity give double brightness, so we need half the attenuation. - const float attenuation = range / (intensity * 2048); if (l->light_type == "point") { OmniLight3D *light = memnew(OmniLight3D); - light->set_param(OmniLight3D::PARAM_ATTENUATION, attenuation); + light->set_param(OmniLight3D::PARAM_ENERGY, intensity); light->set_param(OmniLight3D::PARAM_RANGE, range); light->set_color(l->color); return light; } if (l->light_type == "spot") { SpotLight3D *light = memnew(SpotLight3D); - light->set_param(SpotLight3D::PARAM_ATTENUATION, attenuation); + light->set_param(SpotLight3D::PARAM_ENERGY, intensity); light->set_param(SpotLight3D::PARAM_RANGE, range); light->set_param(SpotLight3D::PARAM_SPOT_ANGLE, Math::rad2deg(l->outer_cone_angle)); light->set_color(l->color); @@ -5253,14 +5250,12 @@ GLTFLightIndex GLTFDocument::_convert_light(Ref<GLTFState> state, Light3D *p_lig l->light_type = "point"; OmniLight3D *light = cast_to<OmniLight3D>(p_light); l->range = light->get_param(OmniLight3D::PARAM_RANGE); - float attenuation = p_light->get_param(OmniLight3D::PARAM_ATTENUATION); - l->intensity = l->range / (attenuation * 2048); + l->intensity = light->get_param(OmniLight3D::PARAM_ENERGY); } else if (cast_to<SpotLight3D>(p_light)) { l->light_type = "spot"; SpotLight3D *light = cast_to<SpotLight3D>(p_light); l->range = light->get_param(SpotLight3D::PARAM_RANGE); - float attenuation = light->get_param(SpotLight3D::PARAM_ATTENUATION); - l->intensity = l->range / (attenuation * 2048); + l->intensity = light->get_param(SpotLight3D::PARAM_ENERGY); l->outer_cone_angle = Math::deg2rad(light->get_param(SpotLight3D::PARAM_SPOT_ANGLE)); // This equation is the inverse of the import equation (which has a desmos link). diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index ee26abab86..b0f87484b9 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -4175,13 +4175,17 @@ void DisplayServerX11::process_events() { void DisplayServerX11::release_rendering_thread() { #if defined(GLES3_ENABLED) - gl_manager->release_current(); + if (gl_manager) { + gl_manager->release_current(); + } #endif } void DisplayServerX11::make_rendering_thread() { #if defined(GLES3_ENABLED) - gl_manager->make_current(); + if (gl_manager) { + gl_manager->make_current(); + } #endif } diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index b6a5813bd0..4307685422 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -2920,7 +2920,9 @@ void DisplayServerOSX::make_rendering_thread() { void DisplayServerOSX::swap_buffers() { #if defined(GLES3_ENABLED) - gl_manager->swap_buffers(); + if (gl_manager) { + gl_manager->swap_buffers(); + } #endif } diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 03d0d0e0bd..e66fa142a7 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -656,7 +656,9 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) { #if defined(GLES3_ENABLED) - gl_manager->window_make_current(p_window_id); + if (gl_manager) { + gl_manager->window_make_current(p_window_id); + } #endif } diff --git a/scene/gui/video_stream_player.h b/scene/gui/video_stream_player.h index d2822a989b..913e7905b6 100644 --- a/scene/gui/video_stream_player.h +++ b/scene/gui/video_stream_player.h @@ -64,7 +64,7 @@ class VideoStreamPlayer : public Control { bool autoplay = false; float volume = 1.0; double last_audio_time = 0.0; - bool expand = true; + bool expand = false; bool loops = false; int buffering_ms = 500; int audio_track = 0; diff --git a/servers/rendering/dummy/environment/gi.h b/servers/rendering/dummy/environment/gi.h index 374f0c8923..9c7647c2de 100644 --- a/servers/rendering/dummy/environment/gi.h +++ b/servers/rendering/dummy/environment/gi.h @@ -74,9 +74,6 @@ public: virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override {} virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override { return false; } - virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) override {} - virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const override { return 0; } - virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override { return 0; } }; diff --git a/servers/rendering/environment/renderer_gi.h b/servers/rendering/environment/renderer_gi.h index c4f63b7b6b..5d172480e2 100644 --- a/servers/rendering/environment/renderer_gi.h +++ b/servers/rendering/environment/renderer_gi.h @@ -76,9 +76,6 @@ public: virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) = 0; virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const = 0; - virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) = 0; - virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const = 0; - virtual uint32_t voxel_gi_get_version(RID p_probe) const = 0; }; diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp index 19c97eaeeb..a91a4beeb5 100644 --- a/servers/rendering/renderer_rd/environment/gi.cpp +++ b/servers/rendering/renderer_rd/environment/gi.cpp @@ -312,19 +312,6 @@ float GI::voxel_gi_get_normal_bias(RID p_voxel_gi) const { return voxel_gi->normal_bias; } -void GI::voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) { - VoxelGI *voxel_gi = voxel_gi_owner.get_or_null(p_voxel_gi); - ERR_FAIL_COND(!voxel_gi); - - voxel_gi->anisotropy_strength = p_strength; -} - -float GI::voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const { - VoxelGI *voxel_gi = voxel_gi_owner.get_or_null(p_voxel_gi); - ERR_FAIL_COND_V(!voxel_gi, 0); - return voxel_gi->anisotropy_strength; -} - void GI::voxel_gi_set_interior(RID p_voxel_gi, bool p_enable) { VoxelGI *voxel_gi = voxel_gi_owner.get_or_null(p_voxel_gi); ERR_FAIL_COND(!voxel_gi); diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h index b6ecfe42ea..2b588ccf43 100644 --- a/servers/rendering/renderer_rd/environment/gi.h +++ b/servers/rendering/renderer_rd/environment/gi.h @@ -84,8 +84,6 @@ public: bool interior = false; bool use_two_bounces = false; - float anisotropy_strength = 0.5; - uint32_t version = 1; uint32_t data_version = 1; @@ -418,9 +416,6 @@ public: virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override; virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override; - virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) override; - virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const override; - virtual uint32_t voxel_gi_get_version(RID p_probe) const override; uint32_t voxel_gi_get_data_version(RID p_probe); |