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-rw-r--r--doc/classes/Sprite3D.xml5
-rw-r--r--scene/3d/sprite_3d.cpp2
2 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index 5a7fd537e0..4ad78429e9 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -36,5 +36,10 @@
Emitted when the [member frame] changes.
</description>
</signal>
+ <signal name="texture_changed">
+ <description>
+ Emitted when the [member texture] changes.
+ </description>
+ </signal>
</signals>
</class>
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 90af70e7c2..197a5c0f27 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -625,6 +625,7 @@ void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) {
texture->connect(CoreStringNames::get_singleton()->changed, Callable(this, "_queue_update"));
}
_queue_update();
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
Ref<Texture2D> Sprite3D::get_texture() const {
@@ -780,6 +781,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
ADD_SIGNAL(MethodInfo("frame_changed"));
+ ADD_SIGNAL(MethodInfo("texture_changed"));
}
Sprite3D::Sprite3D() {