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-rw-r--r--AUTHORS.md5
-rw-r--r--README.md2
-rw-r--r--core/bind/core_bind.cpp2
-rw-r--r--core/bind/core_bind.h3
-rw-r--r--core/global_config.cpp69
-rw-r--r--core/global_constants.cpp11
-rw-r--r--core/image.cpp230
-rw-r--r--core/image.h75
-rw-r--r--core/input_map.cpp138
-rw-r--r--core/input_map.h18
-rw-r--r--core/io/image_loader.cpp3
-rw-r--r--core/io/image_loader.h4
-rw-r--r--core/io/marshalls.cpp193
-rw-r--r--core/io/resource_format_binary.cpp154
-rw-r--r--core/math/a_star.cpp9
-rw-r--r--core/math/a_star.h2
-rw-r--r--core/message_queue.cpp15
-rw-r--r--core/method_bind.h3
-rw-r--r--core/method_ptrcall.h2
-rw-r--r--core/os/input.h4
-rw-r--r--core/os/input_event.cpp981
-rw-r--r--core/os/input_event.h315
-rw-r--r--core/os/main_loop.cpp4
-rw-r--r--core/os/main_loop.h2
-rw-r--r--core/os/os.cpp2
-rw-r--r--core/os/os.h3
-rw-r--r--core/packed_data_container.cpp2
-rw-r--r--core/register_core_types.cpp14
-rw-r--r--core/resource.cpp2
-rw-r--r--core/resource.h2
-rw-r--r--core/ring_buffer.h26
-rw-r--r--core/script_debugger_remote.cpp4
-rw-r--r--core/variant.cpp79
-rw-r--r--core/variant.h23
-rw-r--r--core/variant_call.cpp121
-rw-r--r--core/variant_op.cpp773
-rw-r--r--core/variant_parser.cpp422
-rw-r--r--doc/base/classes.xml7
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp4
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp8
-rw-r--r--drivers/gles3/rasterizer_gles3.h2
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp75
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h9
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp2
-rw-r--r--drivers/png/image_loader_png.cpp42
-rw-r--r--drivers/png/image_loader_png.h4
-rw-r--r--drivers/png/resource_saver_png.cpp26
-rw-r--r--drivers/png/resource_saver_png.h3
-rw-r--r--editor/animation_editor.cpp1609
-rw-r--r--editor/animation_editor.h2
-rw-r--r--editor/asset_library_editor_plugin.cpp9
-rw-r--r--editor/code_editor.cpp31
-rw-r--r--editor/code_editor.h4
-rw-r--r--editor/connections_dialog.cpp6
-rw-r--r--editor/create_dialog.cpp14
-rw-r--r--editor/create_dialog.h2
-rw-r--r--editor/doc/doc_data.cpp140
-rw-r--r--editor/doc/doc_dump.cpp15
-rw-r--r--editor/editor_audio_buses.cpp31
-rw-r--r--editor/editor_audio_buses.h2
-rw-r--r--editor/editor_file_dialog.cpp18
-rw-r--r--editor/editor_file_dialog.h2
-rw-r--r--editor/editor_help.cpp42
-rw-r--r--editor/editor_help.h8
-rw-r--r--editor/editor_log.cpp3
-rw-r--r--editor/editor_name_dialog.cpp10
-rw-r--r--editor/editor_name_dialog.h2
-rw-r--r--editor/editor_node.cpp167
-rw-r--r--editor/editor_node.h16
-rw-r--r--editor/editor_path.cpp5
-rw-r--r--editor/editor_path.h2
-rw-r--r--editor/editor_plugin.cpp15
-rw-r--r--editor/editor_plugin.h7
-rw-r--r--editor/editor_profiler.cpp20
-rw-r--r--editor/editor_profiler.h2
-rw-r--r--editor/editor_run_native.cpp9
-rw-r--r--editor/editor_settings.cpp32
-rw-r--r--editor/editor_settings.h2
-rw-r--r--editor/editor_themes.cpp402
-rw-r--r--editor/filesystem_dock.cpp15
-rw-r--r--editor/icons/2x/icon_checked.pngbin0 -> 534 bytes
-rw-r--r--editor/icons/2x/icon_dropdown.pngbin0 -> 327 bytes
-rw-r--r--editor/icons/2x/icon_godot.pngbin1842 -> 0 bytes
-rw-r--r--editor/icons/2x/icon_godot_docs.pngbin0 -> 1840 bytes
-rw-r--r--editor/icons/2x/icon_hslider_bg.pngbin0 -> 233 bytes
-rw-r--r--editor/icons/2x/icon_option_arrow.pngbin0 -> 360 bytes
-rw-r--r--editor/icons/2x/icon_play_button_group.pngbin0 -> 942 bytes
-rw-r--r--editor/icons/2x/icon_slider_grabber.pngbin0 -> 686 bytes
-rw-r--r--editor/icons/2x/icon_slider_grabber_hl.pngbin0 -> 672 bytes
-rw-r--r--editor/icons/2x/icon_spinbox_updown.pngbin0 -> 562 bytes
-rw-r--r--editor/icons/2x/icon_tab_menu.pngbin0 -> 277 bytes
-rw-r--r--editor/icons/2x/icon_texture.pngbin0 -> 262 bytes
-rw-r--r--editor/icons/2x/icon_tree_arrow_down.pngbin0 -> 312 bytes
-rw-r--r--editor/icons/2x/icon_tree_arrow_right.pngbin0 -> 319 bytes
-rw-r--r--editor/icons/2x/icon_unchecked.pngbin0 -> 404 bytes
-rw-r--r--editor/icons/2x/icon_vslider_bg.pngbin0 -> 236 bytes
-rw-r--r--editor/icons/SCsub6
-rw-r--r--editor/icons/icon_checked.pngbin0 -> 377 bytes
-rw-r--r--editor/icons/icon_default_project_icon.pngbin2713 -> 3480 bytes
-rw-r--r--editor/icons/icon_dropdown.pngbin0 -> 179 bytes
-rw-r--r--editor/icons/icon_godot.pngbin769 -> 0 bytes
-rw-r--r--editor/icons/icon_godot_docs.pngbin0 -> 722 bytes
-rw-r--r--editor/icons/icon_hslider_bg.pngbin0 -> 233 bytes
-rw-r--r--editor/icons/icon_hsplit_bg.pngbin0 -> 96 bytes
-rw-r--r--editor/icons/icon_hsplitter.pngbin0 -> 132 bytes
-rw-r--r--editor/icons/icon_logo.pngbin6211 -> 11594 bytes
-rw-r--r--editor/icons/icon_logo_small.pngbin1825 -> 1465 bytes
-rw-r--r--editor/icons/icon_option_arrow.pngbin0 -> 205 bytes
-rw-r--r--editor/icons/icon_play_button_group.png (renamed from scene/resources/default_theme/button_group.png)bin427 -> 427 bytes
-rw-r--r--editor/icons/icon_scroll_bg.pngbin0 -> 90 bytes
-rw-r--r--editor/icons/icon_scroll_grabber.pngbin0 -> 147 bytes
-rw-r--r--editor/icons/icon_scroll_grabber_hl.pngbin0 -> 268 bytes
-rw-r--r--editor/icons/icon_slider_grabber.pngbin0 -> 384 bytes
-rw-r--r--editor/icons/icon_slider_grabber_hl.pngbin0 -> 354 bytes
-rw-r--r--editor/icons/icon_spinbox_updown.pngbin0 -> 345 bytes
-rw-r--r--editor/icons/icon_tab_menu.pngbin251 -> 146 bytes
-rw-r--r--editor/icons/icon_texture.pngbin0 -> 200 bytes
-rw-r--r--editor/icons/icon_tree_arrow_down.pngbin0 -> 170 bytes
-rw-r--r--editor/icons/icon_tree_arrow_right.pngbin0 -> 189 bytes
-rw-r--r--editor/icons/icon_unchecked.pngbin0 -> 267 bytes
-rw-r--r--editor/icons/icon_vslider_bg.pngbin0 -> 236 bytes
-rw-r--r--editor/icons/icon_vsplit_bg.pngbin0 -> 96 bytes
-rw-r--r--editor/icons/icon_vsplitter.pngbin0 -> 122 bytes
-rw-r--r--editor/icons/source/icon_3_d.svg105
-rw-r--r--editor/icons/source/icon_checked.svg (renamed from scene/resources/default_theme/source/checked.svg)0
-rw-r--r--editor/icons/source/icon_dropdown.svg (renamed from scene/resources/default_theme/source/dropdown.svg)0
-rw-r--r--editor/icons/source/icon_godot.svg168
-rw-r--r--editor/icons/source/icon_godot_docs.svg173
-rw-r--r--editor/icons/source/icon_hslider_bg.svg (renamed from scene/resources/default_theme/source/hslider_bg.svg)22
-rw-r--r--editor/icons/source/icon_hsplitter.svg (renamed from scene/resources/default_theme/source/hsplitter.svg)0
-rw-r--r--editor/icons/source/icon_mini_matrix32.svg145
-rw-r--r--editor/icons/source/icon_option_arrow.svg (renamed from scene/resources/default_theme/source/tab.svg)25
-rw-r--r--editor/icons/source/icon_particles_shader.svg159
-rw-r--r--editor/icons/source/icon_play_button_group.svg (renamed from scene/resources/default_theme/source/button_group.svg)0
-rw-r--r--editor/icons/source/icon_scroll_bg.svg (renamed from scene/resources/default_theme/source/scroll_bg.svg)0
-rw-r--r--editor/icons/source/icon_scroll_grabber.svg (renamed from scene/resources/default_theme/source/scroll_grabber.svg)0
-rw-r--r--editor/icons/source/icon_scroll_grabber_hl.svg (renamed from scene/resources/default_theme/source/scroll_grabber_hl.svg)29
-rw-r--r--editor/icons/source/icon_slider_grabber.svg (renamed from scene/resources/default_theme/source/hslider_grabber.svg)18
-rw-r--r--editor/icons/source/icon_slider_grabber_hl.svg (renamed from scene/resources/default_theme/source/hslider_grabber_hl.svg)26
-rw-r--r--editor/icons/source/icon_spatial_shader.svg165
-rw-r--r--editor/icons/source/icon_spinbox_updown.svg (renamed from scene/resources/default_theme/source/scroll_button_down.svg)48
-rw-r--r--editor/icons/source/icon_tab_menu.svg (renamed from editor/icons/source/icon_2_d.svg)47
-rw-r--r--editor/icons/source/icon_texture.svg137
-rw-r--r--editor/icons/source/icon_tree_arrow_down.svg (renamed from scene/resources/default_theme/source/vseparator.svg)23
-rw-r--r--editor/icons/source/icon_tree_arrow_right.svg80
-rw-r--r--editor/icons/source/icon_unchecked.svg (renamed from scene/resources/default_theme/source/unchecked.svg)0
-rw-r--r--editor/icons/source/icon_vslider_bg.svg (renamed from scene/resources/default_theme/source/vslider_bg.svg)0
-rw-r--r--editor/icons/source/icon_vsplit_bg.svg (renamed from scene/resources/default_theme/source/vsplit_bg.svg)0
-rw-r--r--editor/icons/source/icon_vsplitter.svg (renamed from scene/resources/default_theme/source/vsplitter.svg)0
-rw-r--r--editor/import/editor_import_plugin.cpp152
-rw-r--r--editor/import/editor_import_plugin.h (renamed from platform/osx/context_gl_osx.h)50
-rw-r--r--editor/import/resource_importer_texture.cpp67
-rw-r--r--editor/import/resource_importer_texture.h4
-rw-r--r--editor/io_plugins/editor_texture_import_plugin.cpp2
-rw-r--r--editor/pane_drag.cpp7
-rw-r--r--editor/pane_drag.h2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp33
-rw-r--r--editor/plugins/animation_player_editor_plugin.h6
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp212
-rw-r--r--editor/plugins/animation_tree_editor_plugin.h2
-rw-r--r--editor/plugins/baked_light_baker.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp134
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h6
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.cpp287
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/collision_polygon_editor_plugin.cpp16
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp82
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp19
-rw-r--r--editor/plugins/curve_editor_plugin.h2
-rw-r--r--editor/plugins/gradient_texture_editor_plugin.cpp36
-rw-r--r--editor/plugins/gradient_texture_editor_plugin.h2
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp302
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.h4
-rw-r--r--editor/plugins/line_2d_editor_plugin.cpp123
-rw-r--r--editor/plugins/line_2d_editor_plugin.h4
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp6
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.cpp361
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.h4
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp15
-rw-r--r--editor/plugins/particles_editor_plugin.cpp4
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp517
-rw-r--r--editor/plugins/path_2d_editor_plugin.h4
-rw-r--r--editor/plugins/path_editor_plugin.cpp50
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp329
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h6
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp2
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.h2
-rw-r--r--editor/plugins/script_editor_plugin.cpp30
-rw-r--r--editor/plugins/script_editor_plugin.h4
-rw-r--r--editor/plugins/script_text_editor.cpp16
-rw-r--r--editor/plugins/script_text_editor.h2
-rw-r--r--editor/plugins/shader_graph_editor_plugin.cpp18
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp1289
-rw-r--r--editor/plugins/spatial_editor_plugin.h14
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--editor/plugins/texture_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_editor_plugin.h2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp62
-rw-r--r--editor/plugins/texture_region_editor_plugin.h2
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp603
-rw-r--r--editor/plugins/tile_map_editor_plugin.h6
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp26
-rw-r--r--editor/plugins/tile_set_editor_plugin.h1
-rw-r--r--editor/project_export.cpp1
-rw-r--r--editor/project_manager.cpp39
-rw-r--r--editor/project_manager.h4
-rw-r--r--editor/project_settings.cpp234
-rw-r--r--editor/project_settings.h15
-rw-r--r--editor/property_editor.cpp104
-rw-r--r--editor/property_editor.h2
-rw-r--r--editor/property_selector.cpp42
-rw-r--r--editor/property_selector.h5
-rw-r--r--editor/pvrtc_compress.cpp4
-rw-r--r--editor/quick_open.cpp9
-rw-r--r--editor/quick_open.h2
-rw-r--r--editor/scene_tree_dock.cpp13
-rw-r--r--editor/scene_tree_dock.h4
-rw-r--r--editor/script_editor_debugger.cpp50
-rw-r--r--editor/settings_config_dialog.cpp42
-rw-r--r--editor/settings_config_dialog.h4
-rw-r--r--icon.pngbin12675 -> 11155 bytes
-rw-r--r--icon.svg161
-rw-r--r--logo.pngbin34477 -> 19339 bytes
-rw-r--r--logo.svg183
-rw-r--r--main/app_icon.pngbin18284 -> 5569 bytes
-rw-r--r--main/input_default.cpp178
-rw-r--r--main/input_default.h4
-rw-r--r--main/main.cpp15
-rw-r--r--main/splash.pngbin88469 -> 29867 bytes
-rw-r--r--main/tests/test_containers.cpp12
-rw-r--r--main/tests/test_image.cpp7
-rw-r--r--main/tests/test_physics.cpp28
-rw-r--r--main/tests/test_physics_2d.cpp35
-rw-r--r--main/tests/test_render.cpp4
-rw-r--r--methods.py27
-rw-r--r--misc/dist/project_icon.svg138
-rw-r--r--misc/scripts/svgs_2_pngs.py12
-rw-r--r--modules/dds/texture_loader_dds.cpp2
-rw-r--r--modules/etc1/image_etc.cpp19
-rw-r--r--modules/etc1/texture_loader_pkm.cpp2
-rw-r--r--modules/gdnative/gdnative.h6
-rw-r--r--modules/gdnative/godot.cpp4
-rw-r--r--modules/gdnative/godot.h33
-rw-r--r--modules/gdnative/godot/godot_array.cpp57
-rw-r--r--modules/gdnative/godot/godot_array.h10
-rw-r--r--modules/gdnative/godot/godot_basis.cpp287
-rw-r--r--modules/gdnative/godot/godot_basis.h100
-rw-r--r--modules/gdnative/godot/godot_color.cpp92
-rw-r--r--modules/gdnative/godot/godot_color.h28
-rw-r--r--modules/gdnative/godot/godot_dictionary.cpp121
-rw-r--r--modules/gdnative/godot/godot_dictionary.h33
-rw-r--r--modules/gdnative/godot/godot_image.cpp114
-rw-r--r--modules/gdnative/godot/godot_image.h124
-rw-r--r--modules/gdnative/godot/godot_input_event.cpp309
-rw-r--r--modules/gdnative/godot/godot_input_event.h235
-rw-r--r--modules/gdnative/godot/godot_node_path.cpp106
-rw-r--r--modules/gdnative/godot/godot_node_path.h28
-rw-r--r--modules/gdnative/godot/godot_plane.cpp141
-rw-r--r--modules/gdnative/godot/godot_plane.h47
-rw-r--r--modules/gdnative/godot/godot_pool_arrays.cpp56
-rw-r--r--modules/gdnative/godot/godot_pool_arrays.h35
-rw-r--r--modules/gdnative/godot/godot_quat.cpp191
-rw-r--r--modules/gdnative/godot/godot_quat.h44
-rw-r--r--modules/gdnative/godot/godot_rect2.cpp126
-rw-r--r--modules/gdnative/godot/godot_rect2.h40
-rw-r--r--modules/gdnative/godot/godot_rect3.cpp162
-rw-r--r--modules/gdnative/godot/godot_rect3.h52
-rw-r--r--modules/gdnative/godot/godot_rid.cpp40
-rw-r--r--modules/gdnative/godot/godot_rid.h11
-rw-r--r--modules/gdnative/godot/godot_string.cpp6
-rw-r--r--modules/gdnative/godot/godot_string.h1
-rw-r--r--modules/gdnative/godot/godot_transform.cpp166
-rw-r--r--modules/gdnative/godot/godot_transform.h44
-rw-r--r--modules/gdnative/godot/godot_transform2d.cpp186
-rw-r--r--modules/gdnative/godot/godot_transform2d.h56
-rw-r--r--modules/gdnative/godot/godot_variant.cpp646
-rw-r--r--modules/gdnative/godot/godot_variant.h175
-rw-r--r--modules/gdnative/godot/godot_vector2.cpp341
-rw-r--r--modules/gdnative/godot/godot_vector2.h118
-rw-r--r--modules/gdnative/godot/godot_vector3.cpp363
-rw-r--r--modules/gdnative/godot/godot_vector3.h140
-rw-r--r--modules/gdscript/gd_editor.cpp69
-rw-r--r--modules/gdscript/gd_function.cpp18
-rw-r--r--modules/gdscript/gd_function.h2
-rw-r--r--modules/gdscript/gd_tokenizer.cpp2
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp206
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h4
-rw-r--r--modules/jpg/image_loader_jpegd.cpp11
-rw-r--r--modules/jpg/image_loader_jpegd.h2
-rw-r--r--modules/pvr/texture_loader_pvr.cpp43
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/visual_script/register_types.cpp2
-rw-r--r--modules/visual_script/visual_script.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp20
-rw-r--r--modules/visual_script/visual_script_editor.h2
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp285
-rw-r--r--modules/visual_script/visual_script_flow_control.h5
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp105
-rw-r--r--modules/visual_script/visual_script_func_nodes.h8
-rw-r--r--modules/visual_script/visual_script_nodes.cpp38
-rw-r--r--modules/visual_script/visual_script_nodes.h4
-rw-r--r--modules/webp/image_loader_webp.cpp35
-rw-r--r--modules/webp/image_loader_webp.h2
-rw-r--r--platform/android/export/export.cpp2
-rw-r--r--platform/android/java/res/drawable/icon.pngbin12675 -> 11155 bytes
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java47
-rw-r--r--platform/android/java_glue.cpp33
-rw-r--r--platform/android/os_android.cpp140
-rw-r--r--platform/android/os_android.h2
-rw-r--r--platform/haiku/haiku_direct_window.cpp72
-rw-r--r--platform/iphone/SCsub1
-rw-r--r--platform/iphone/app_delegate.mm512
-rw-r--r--platform/iphone/os_iphone.cpp114
-rw-r--r--platform/iphone/os_iphone.h9
-rw-r--r--platform/iphone/rasterizer_iphone.cpp2585
-rw-r--r--platform/iphone/rasterizer_iphone.h881
-rw-r--r--platform/javascript/export/export.cpp2
-rw-r--r--platform/javascript/os_javascript.cpp120
-rw-r--r--platform/javascript/os_javascript.h2
-rw-r--r--platform/osx/SCsub1
-rw-r--r--platform/osx/context_gl_osx.cpp103
-rw-r--r--platform/osx/godot_osx.h38
-rw-r--r--platform/osx/godot_osx.mm208
-rw-r--r--platform/osx/os_osx.h4
-rw-r--r--platform/osx/os_osx.mm395
-rw-r--r--platform/uwp/app.cpp38
-rw-r--r--platform/uwp/os_uwp.cpp18
-rw-r--r--platform/uwp/os_uwp.h4
-rw-r--r--platform/windows/export/export.cpp2
-rw-r--r--platform/windows/os_windows.cpp278
-rw-r--r--platform/windows/os_windows.h3
-rw-r--r--platform/x11/export/export.cpp2
-rw-r--r--platform/x11/os_x11.cpp131
-rw-r--r--platform/x11/os_x11.h4
-rw-r--r--scene/2d/canvas_item.cpp4
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/collision_object_2d.cpp6
-rw-r--r--scene/2d/collision_object_2d.h2
-rw-r--r--scene/2d/screen_button.cpp70
-rw-r--r--scene/2d/screen_button.h3
-rw-r--r--scene/3d/baked_light_instance.cpp1754
-rw-r--r--scene/3d/baked_light_instance.h199
-rw-r--r--scene/3d/collision_object.cpp6
-rw-r--r--scene/3d/collision_object.h2
-rw-r--r--scene/3d/gi_probe.cpp20
-rw-r--r--scene/3d/gi_probe.h4
-rw-r--r--scene/3d/light.cpp20
-rw-r--r--scene/3d/light.h1
-rw-r--r--scene/3d/particles.cpp2
-rw-r--r--scene/3d/vehicle_body.cpp18
-rw-r--r--scene/3d/vehicle_body.h5
-rw-r--r--scene/audio/audio_player.cpp1
-rw-r--r--scene/gui/base_button.cpp249
-rw-r--r--scene/gui/base_button.h4
-rw-r--r--scene/gui/button.cpp41
-rw-r--r--scene/gui/button_array.cpp26
-rw-r--r--scene/gui/button_array.h2
-rw-r--r--scene/gui/color_picker.cpp109
-rw-r--r--scene/gui/color_picker.h10
-rw-r--r--scene/gui/color_ramp_edit.cpp37
-rw-r--r--scene/gui/color_ramp_edit.h2
-rw-r--r--scene/gui/control.cpp4
-rw-r--r--scene/gui/dialogs.cpp65
-rw-r--r--scene/gui/dialogs.h2
-rw-r--r--scene/gui/file_dialog.cpp13
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/graph_edit.cpp85
-rw-r--r--scene/gui/graph_edit.h4
-rw-r--r--scene/gui/graph_node.cpp16
-rw-r--r--scene/gui/graph_node.h2
-rw-r--r--scene/gui/input_action.cpp77
-rw-r--r--scene/gui/input_action.h9
-rw-r--r--scene/gui/item_list.cpp91
-rw-r--r--scene/gui/item_list.h6
-rw-r--r--scene/gui/line_edit.cpp603
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/menu_button.cpp10
-rw-r--r--scene/gui/menu_button.h4
-rw-r--r--scene/gui/option_button.cpp19
-rw-r--r--scene/gui/popup.cpp2
-rw-r--r--scene/gui/popup.h2
-rw-r--r--scene/gui/popup_menu.cpp257
-rw-r--r--scene/gui/popup_menu.h4
-rw-r--r--scene/gui/rich_text_label.cpp229
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/scroll_bar.cpp398
-rw-r--r--scene/gui/scroll_bar.h16
-rw-r--r--scene/gui/scroll_container.cpp156
-rw-r--r--scene/gui/scroll_container.h2
-rw-r--r--scene/gui/slider.cpp49
-rw-r--r--scene/gui/slider.h2
-rw-r--r--scene/gui/spin_box.cpp38
-rw-r--r--scene/gui/spin_box.h4
-rw-r--r--scene/gui/split_container.cpp24
-rw-r--r--scene/gui/split_container.h2
-rw-r--r--scene/gui/tab_container.cpp19
-rw-r--r--scene/gui/tab_container.h2
-rw-r--r--scene/gui/tabs.cpp46
-rw-r--r--scene/gui/tabs.h4
-rw-r--r--scene/gui/text_edit.cpp1817
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tool_button.cpp4
-rw-r--r--scene/gui/tool_button.h3
-rw-r--r--scene/gui/tree.cpp802
-rw-r--r--scene/gui/tree.h4
-rw-r--r--scene/gui/video_player.h2
-rwxr-xr-xscene/main/node.cpp6
-rw-r--r--scene/main/scene_main_loop.cpp34
-rw-r--r--scene/main/scene_main_loop.h4
-rw-r--r--scene/main/viewport.cpp763
-rw-r--r--scene/main/viewport.h18
-rw-r--r--scene/register_scene_types.cpp4
-rw-r--r--scene/resources/baked_light.cpp31
-rw-r--r--scene/resources/baked_light.h36
-rw-r--r--scene/resources/bit_mask.cpp14
-rw-r--r--scene/resources/bit_mask.h3
-rw-r--r--scene/resources/default_theme/arrow_down.pngbin170 -> 184 bytes
-rw-r--r--scene/resources/default_theme/arrow_right.pngbin189 -> 183 bytes
-rw-r--r--scene/resources/default_theme/button_disabled.pngbin333 -> 486 bytes
-rw-r--r--scene/resources/default_theme/button_hover.pngbin309 -> 606 bytes
-rw-r--r--scene/resources/default_theme/button_normal.pngbin333 -> 598 bytes
-rw-r--r--scene/resources/default_theme/button_pressed.pngbin307 -> 499 bytes
-rw-r--r--scene/resources/default_theme/checked.pngbin341 -> 627 bytes
-rw-r--r--scene/resources/default_theme/close.pngbin265 -> 230 bytes
-rw-r--r--scene/resources/default_theme/close_hl.pngbin265 -> 230 bytes
-rw-r--r--scene/resources/default_theme/default_theme.cpp288
-rw-r--r--scene/resources/default_theme/dropdown.pngbin179 -> 369 bytes
-rw-r--r--scene/resources/default_theme/focus.pngbin90 -> 411 bytes
-rw-r--r--scene/resources/default_theme/frame_focus.pngbin90 -> 448 bytes
-rw-r--r--scene/resources/default_theme/full_panel_bg.pngbin332 -> 430 bytes
-rw-r--r--scene/resources/default_theme/graph_node.pngbin277 -> 762 bytes
-rw-r--r--scene/resources/default_theme/graph_node_comment.pngbin214 -> 506 bytes
-rw-r--r--scene/resources/default_theme/graph_node_comment_focus.pngbin226 -> 482 bytes
-rw-r--r--scene/resources/default_theme/graph_node_position.pngbin252 -> 278 bytes
-rw-r--r--scene/resources/default_theme/graph_node_selected.pngbin271 -> 933 bytes
-rw-r--r--scene/resources/default_theme/hseparator.pngbin90 -> 323 bytes
-rw-r--r--scene/resources/default_theme/hslider_bg.pngbin177 -> 526 bytes
-rw-r--r--scene/resources/default_theme/hslider_grabber.pngbin328 -> 591 bytes
-rw-r--r--scene/resources/default_theme/hslider_grabber_hl.pngbin316 -> 734 bytes
-rw-r--r--scene/resources/default_theme/hsplit_bg.pngbin96 -> 334 bytes
-rw-r--r--scene/resources/default_theme/hsplitter.pngbin132 -> 359 bytes
-rw-r--r--scene/resources/default_theme/icon_close.pngbin265 -> 230 bytes
-rw-r--r--scene/resources/default_theme/line_edit.pngbin408 -> 424 bytes
-rw-r--r--scene/resources/default_theme/line_edit_active.pngbin411 -> 0 bytes
-rw-r--r--scene/resources/default_theme/line_edit_disabled.pngbin389 -> 406 bytes
-rw-r--r--scene/resources/default_theme/line_edit_focus.pngbin0 -> 660 bytes
-rw-r--r--scene/resources/default_theme/line_edit_selected.pngbin411 -> 0 bytes
-rw-r--r--scene/resources/default_theme/option_arrow.pngbin205 -> 227 bytes
-rw-r--r--scene/resources/default_theme/option_button_disabled.pngbin346 -> 901 bytes
-rw-r--r--scene/resources/default_theme/option_button_focus.pngbin0 -> 679 bytes
-rw-r--r--scene/resources/default_theme/option_button_hover.pngbin320 -> 924 bytes
-rw-r--r--scene/resources/default_theme/option_button_normal.pngbin100 -> 922 bytes
-rw-r--r--scene/resources/default_theme/option_button_pressed.pngbin318 -> 931 bytes
-rw-r--r--scene/resources/default_theme/panel_bg.pngbin95 -> 334 bytes
-rw-r--r--scene/resources/default_theme/popup_bg.pngbin425 -> 672 bytes
-rw-r--r--scene/resources/default_theme/popup_hover.pngbin0 -> 404 bytes
-rw-r--r--scene/resources/default_theme/popup_unchecked.pngbin0 -> 310 bytes
-rw-r--r--scene/resources/default_theme/popup_window.pngbin514 -> 1234 bytes
-rw-r--r--scene/resources/default_theme/progress_bar.pngbin93 -> 460 bytes
-rw-r--r--scene/resources/default_theme/progress_fill.pngbin309 -> 402 bytes
-rw-r--r--scene/resources/default_theme/radio_checked.pngbin441 -> 477 bytes
-rw-r--r--scene/resources/default_theme/radio_unchecked.pngbin406 -> 422 bytes
-rw-r--r--scene/resources/default_theme/scroll_bg.pngbin90 -> 510 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_down.pngbin187 -> 418 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_down_hl.pngbin222 -> 418 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_left.pngbin207 -> 444 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_left_hl.pngbin244 -> 461 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_right.pngbin205 -> 446 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_right_hl.pngbin243 -> 464 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_up.pngbin190 -> 421 bytes
-rw-r--r--scene/resources/default_theme/scroll_button_up_hl.pngbin232 -> 421 bytes
-rw-r--r--scene/resources/default_theme/scroll_grabber.pngbin147 -> 523 bytes
-rw-r--r--scene/resources/default_theme/scroll_grabber_hl.pngbin188 -> 536 bytes
-rw-r--r--scene/resources/default_theme/selection.pngbin261 -> 406 bytes
-rw-r--r--scene/resources/default_theme/selection_oof.pngbin257 -> 411 bytes
-rw-r--r--scene/resources/default_theme/source/arrow_down.svg20
-rw-r--r--scene/resources/default_theme/source/arrow_right.svg18
-rw-r--r--scene/resources/default_theme/source/button_disabled.svg80
-rw-r--r--scene/resources/default_theme/source/button_hover.svg80
-rw-r--r--scene/resources/default_theme/source/button_normal.svg80
-rw-r--r--scene/resources/default_theme/source/button_pressed.svg80
-rw-r--r--scene/resources/default_theme/source/focus.svg71
-rw-r--r--scene/resources/default_theme/source/frame_focus.svg71
-rw-r--r--scene/resources/default_theme/source/full_panel_bg.svg80
-rw-r--r--scene/resources/default_theme/source/graph_node.svg83
-rw-r--r--scene/resources/default_theme/source/graph_node_comment.svg83
-rw-r--r--scene/resources/default_theme/source/graph_node_comment_focus.svg83
-rw-r--r--scene/resources/default_theme/source/graph_node_position.svg77
-rw-r--r--scene/resources/default_theme/source/graph_node_selected.svg83
-rw-r--r--scene/resources/default_theme/source/hseparator.svg73
-rw-r--r--scene/resources/default_theme/source/icon_close.svg43
-rw-r--r--scene/resources/default_theme/source/line_edit.svg89
-rw-r--r--scene/resources/default_theme/source/line_edit_active.svg89
-rw-r--r--scene/resources/default_theme/source/line_edit_disabled.svg86
-rw-r--r--scene/resources/default_theme/source/option_arrow.svg28
-rw-r--r--scene/resources/default_theme/source/panel_bg.svg79
-rw-r--r--scene/resources/default_theme/source/popup_bg.svg87
-rw-r--r--scene/resources/default_theme/source/popup_window.svg96
-rw-r--r--scene/resources/default_theme/source/progress_bar.svg72
-rw-r--r--scene/resources/default_theme/source/progress_fill.svg82
-rw-r--r--scene/resources/default_theme/source/radio_checked.svg85
-rw-r--r--scene/resources/default_theme/source/radio_unchecked.svg79
-rw-r--r--scene/resources/default_theme/source/scroll_button_down_hl.svg77
-rw-r--r--scene/resources/default_theme/source/scroll_button_left.svg77
-rw-r--r--scene/resources/default_theme/source/scroll_button_left_hl.svg77
-rw-r--r--scene/resources/default_theme/source/scroll_button_right.svg77
-rw-r--r--scene/resources/default_theme/source/scroll_button_right_hl.svg77
-rw-r--r--scene/resources/default_theme/source/scroll_button_up.svg77
-rw-r--r--scene/resources/default_theme/source/scroll_button_up_hl.svg77
-rw-r--r--scene/resources/default_theme/source/selection.svg88
-rw-r--r--scene/resources/default_theme/source/selection_oof.svg88
-rw-r--r--scene/resources/default_theme/source/spinbox_updown.svg33
-rw-r--r--scene/resources/default_theme/source/submenu.svg19
-rw-r--r--scene/resources/default_theme/source/tab_behind.svg71
-rw-r--r--scene/resources/default_theme/source/tab_close.svg46
-rw-r--r--scene/resources/default_theme/source/tab_container_bg.svg80
-rw-r--r--scene/resources/default_theme/source/tab_current.svg79
-rw-r--r--scene/resources/default_theme/source/tab_menu.svg36
-rw-r--r--scene/resources/default_theme/source/toggle_off.svg86
-rw-r--r--scene/resources/default_theme/source/toggle_on.svg85
-rw-r--r--scene/resources/default_theme/source/tooltip_bg.svg85
-rw-r--r--scene/resources/default_theme/source/tree_bg.svg80
-rw-r--r--scene/resources/default_theme/source/tree_title.svg80
-rw-r--r--scene/resources/default_theme/source/tree_title_pressed.svg80
-rw-r--r--scene/resources/default_theme/source/updown.svg14
-rw-r--r--scene/resources/default_theme/source/vslider_grabber.svg80
-rw-r--r--scene/resources/default_theme/source/vslider_grabber_hl.svg80
-rw-r--r--scene/resources/default_theme/source/window_resizer.svg81
-rw-r--r--scene/resources/default_theme/spinbox_updown.pngbin345 -> 280 bytes
-rw-r--r--scene/resources/default_theme/submenu.pngbin217 -> 175 bytes
-rw-r--r--scene/resources/default_theme/tab.pngbin158 -> 300 bytes
-rw-r--r--scene/resources/default_theme/tab_behind.pngbin93 -> 553 bytes
-rw-r--r--scene/resources/default_theme/tab_close.pngbin265 -> 325 bytes
-rw-r--r--scene/resources/default_theme/tab_container_backup.pngbin211 -> 0 bytes
-rw-r--r--scene/resources/default_theme/tab_container_bg.pngbin331 -> 598 bytes
-rw-r--r--scene/resources/default_theme/tab_current.pngbin256 -> 627 bytes
-rw-r--r--scene/resources/default_theme/tab_menu.pngbin146 -> 186 bytes
-rw-r--r--scene/resources/default_theme/tab_menu_hl.pngbin146 -> 186 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h188
-rw-r--r--scene/resources/default_theme/toggle_off.pngbin702 -> 1355 bytes
-rw-r--r--scene/resources/default_theme/toggle_on.pngbin738 -> 1318 bytes
-rw-r--r--scene/resources/default_theme/tool_button_pressed.pngbin0 -> 1230 bytes
-rw-r--r--scene/resources/default_theme/tooltip_bg.pngbin194 -> 424 bytes
-rw-r--r--scene/resources/default_theme/tree_bg.pngbin304 -> 424 bytes
-rw-r--r--scene/resources/default_theme/tree_bg_focus.pngbin0 -> 1039 bytes
-rw-r--r--scene/resources/default_theme/tree_title.pngbin104 -> 335 bytes
-rw-r--r--scene/resources/default_theme/tree_title_pressed.pngbin104 -> 335 bytes
-rw-r--r--scene/resources/default_theme/unchecked.pngbin231 -> 477 bytes
-rw-r--r--scene/resources/default_theme/updown.pngbin214 -> 241 bytes
-rw-r--r--scene/resources/default_theme/vseparator.pngbin90 -> 323 bytes
-rw-r--r--scene/resources/default_theme/vslider_bg.pngbin180 -> 532 bytes
-rw-r--r--scene/resources/default_theme/vslider_grabber.pngbin328 -> 394 bytes
-rw-r--r--scene/resources/default_theme/vslider_grabber_hl.pngbin316 -> 439 bytes
-rw-r--r--scene/resources/default_theme/vsplit_bg.pngbin96 -> 334 bytes
-rw-r--r--scene/resources/default_theme/vsplitter.pngbin122 -> 351 bytes
-rw-r--r--scene/resources/default_theme/window_resizer.pngbin138 -> 181 bytes
-rw-r--r--scene/resources/dynamic_font.cpp2
-rw-r--r--scene/resources/mesh.cpp5
-rw-r--r--scene/resources/sky_box.cpp15
-rw-r--r--scene/resources/style_box.cpp19
-rw-r--r--scene/resources/style_box.h4
-rw-r--r--scene/resources/texture.cpp147
-rw-r--r--scene/resources/texture.h21
-rw-r--r--servers/visual/rasterizer.h7
-rw-r--r--servers/visual/visual_server_raster.cpp2
-rw-r--r--servers/visual/visual_server_raster.h7
-rw-r--r--servers/visual_server.cpp11
-rw-r--r--servers/visual_server.h10
570 files changed, 14983 insertions, 23725 deletions
diff --git a/AUTHORS.md b/AUTHORS.md
index 189985309f..728ba5f6ee 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -31,6 +31,7 @@ name is available.
Carl Olsson (not-surt)
Dana Olson (adolson)
Daniel J. Ramirez (djrm)
+ Emmanuel Leblond (touilleMan)
Fabio Alessandrelli (Faless)
Ferenc Arn (tagcup)
Franklin Sobrinho (TheHX)
@@ -48,6 +49,7 @@ name is available.
Julian Murgia (StraToN)
Kostadin Damyanov (Max-Might)
L. Krause (eska014)
+ Marc Gilleron (Zylann)
Marcelo Fernandez (marcelofg55)
Mariano Javier Suligoy (MarianoGnu)
Mario Schlack (hurikhan)
@@ -59,7 +61,8 @@ name is available.
Pawel Kowal (pkowal1982)
Pedro J. Estébanez (RandomShaper)
Ralf Hölzemer (rollenrolm)
- RayKoopa
+ Ramesh Ravone (RameshRavone)
+ Ray Koopa (RayKoopa)
Rémi Verschelde (akien-mga)
SaracenOne
Thomas Herzog (karroffel)
diff --git a/README.md b/README.md
index 701982da11..0c4ab6498a 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-[![GODOT](/logo.png)](https://godotengine.org)
+[![Godot Engine logo](/logo.png)](https://godotengine.org)
## Godot Engine
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 7a03ceb64c..2752391901 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -505,7 +505,7 @@ int _OS::get_dynamic_memory_usage() const {
return OS::get_singleton()->get_dynamic_memory_usage();
}
-void _OS::set_icon(const Image &p_icon) {
+void _OS::set_icon(const Ref<Image> &p_icon) {
OS::get_singleton()->set_icon(p_icon);
}
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 222339bce1..e48b5c85ad 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -30,6 +30,7 @@
#ifndef CORE_BIND_H
#define CORE_BIND_H
+#include "image.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "os/dir_access.h"
@@ -226,7 +227,7 @@ public:
void set_use_file_access_save_and_swap(bool p_enable);
- void set_icon(const Image &p_icon);
+ void set_icon(const Ref<Image> &p_icon);
int get_exit_code() const;
void set_exit_code(int p_code);
diff --git a/core/global_config.cpp b/core/global_config.cpp
index 81b923f01e..896384d9c8 100644
--- a/core/global_config.cpp
+++ b/core/global_config.cpp
@@ -846,10 +846,8 @@ GlobalConfig::GlobalConfig() {
registering_order = true;
Array va;
- InputEvent key;
- key.type = InputEvent::KEY;
- InputEvent joyb;
- joyb.type = InputEvent::JOYPAD_BUTTON;
+ Ref<InputEventKey> key;
+ Ref<InputEventJoypadButton> joyb;
GLOBAL_DEF("application/name", "");
GLOBAL_DEF("application/main_scene", "");
@@ -858,87 +856,106 @@ GlobalConfig::GlobalConfig() {
GLOBAL_DEF("application/disable_stderr", false);
GLOBAL_DEF("application/use_shared_user_dir", true);
- key.key.scancode = KEY_RETURN;
+ key.instance();
+ key->set_scancode(KEY_RETURN);
va.push_back(key);
- key.key.scancode = KEY_ENTER;
+ key.instance();
+ key->set_scancode(KEY_ENTER);
va.push_back(key);
- key.key.scancode = KEY_SPACE;
+ key.instance();
+ key->set_scancode(KEY_SPACE);
va.push_back(key);
- joyb.joy_button.button_index = JOY_BUTTON_0;
+ joyb.instance();
+ joyb->set_button_index(JOY_BUTTON_0);
va.push_back(joyb);
GLOBAL_DEF("input/ui_accept", va);
input_presets.push_back("input/ui_accept");
va = Array();
- key.key.scancode = KEY_SPACE;
+ key.instance();
+ key->set_scancode(KEY_SPACE);
va.push_back(key);
- joyb.joy_button.button_index = JOY_BUTTON_3;
+ joyb.instance();
+ joyb->set_button_index(JOY_BUTTON_3);
va.push_back(joyb);
GLOBAL_DEF("input/ui_select", va);
input_presets.push_back("input/ui_select");
va = Array();
- key.key.scancode = KEY_ESCAPE;
+ key.instance();
+ key->set_scancode(KEY_ESCAPE);
va.push_back(key);
- joyb.joy_button.button_index = JOY_BUTTON_1;
+ joyb.instance();
+ joyb->set_button_index(JOY_BUTTON_1);
va.push_back(joyb);
GLOBAL_DEF("input/ui_cancel", va);
input_presets.push_back("input/ui_cancel");
va = Array();
- key.key.scancode = KEY_TAB;
+ key.instance();
+ key->set_scancode(KEY_TAB);
va.push_back(key);
GLOBAL_DEF("input/ui_focus_next", va);
input_presets.push_back("input/ui_focus_next");
va = Array();
- key.key.scancode = KEY_TAB;
- key.key.mod.shift = true;
+ key.instance();
+ key->set_scancode(KEY_TAB);
+ key->set_shift(true);
va.push_back(key);
GLOBAL_DEF("input/ui_focus_prev", va);
input_presets.push_back("input/ui_focus_prev");
- key.key.mod.shift = false;
va = Array();
- key.key.scancode = KEY_LEFT;
+ key.instance();
+ key->set_scancode(KEY_LEFT);
va.push_back(key);
- joyb.joy_button.button_index = JOY_DPAD_LEFT;
+ joyb.instance();
+ joyb->set_button_index(JOY_DPAD_LEFT);
va.push_back(joyb);
GLOBAL_DEF("input/ui_left", va);
input_presets.push_back("input/ui_left");
va = Array();
- key.key.scancode = KEY_RIGHT;
+ key.instance();
+ key->set_scancode(KEY_RIGHT);
va.push_back(key);
- joyb.joy_button.button_index = JOY_DPAD_RIGHT;
+ joyb.instance();
+ joyb->set_button_index(JOY_DPAD_RIGHT);
va.push_back(joyb);
GLOBAL_DEF("input/ui_right", va);
input_presets.push_back("input/ui_right");
va = Array();
- key.key.scancode = KEY_UP;
+ key.instance();
+ key->set_scancode(KEY_UP);
va.push_back(key);
- joyb.joy_button.button_index = JOY_DPAD_UP;
+ joyb.instance();
+ joyb->set_button_index(JOY_DPAD_UP);
va.push_back(joyb);
GLOBAL_DEF("input/ui_up", va);
input_presets.push_back("input/ui_up");
va = Array();
- key.key.scancode = KEY_DOWN;
+ key.instance();
+ key->set_scancode(KEY_DOWN);
va.push_back(key);
- joyb.joy_button.button_index = JOY_DPAD_DOWN;
+ joyb.instance();
+ joyb->set_button_index(JOY_DPAD_DOWN);
va.push_back(joyb);
GLOBAL_DEF("input/ui_down", va);
input_presets.push_back("input/ui_down");
va = Array();
- key.key.scancode = KEY_PAGEUP;
+ key.instance();
+ key->set_scancode(KEY_PAGEUP);
va.push_back(key);
GLOBAL_DEF("input/ui_page_up", va);
input_presets.push_back("input/ui_page_up");
va = Array();
- key.key.scancode = KEY_PAGEDOWN;
+ key.instance();
+ key->set_scancode(KEY_PAGEDOWN);
va.push_back(key);
GLOBAL_DEF("input/ui_page_down", va);
input_presets.push_back("input/ui_page_down");
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index 9bc98c5ad7..4f535fb05e 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -30,6 +30,7 @@
#include "global_constants.h"
#include "object.h"
+#include "os/input_event.h"
#include "os/keyboard.h"
#include "variant.h"
@@ -506,22 +507,20 @@ static _GlobalConstant _global_constants[] = {
{ "TYPE_TRANSFORM2D", Variant::TRANSFORM2D },
{ "TYPE_PLANE", Variant::PLANE },
{ "TYPE_QUAT", Variant::QUAT }, // 10
- { "TYPE_RECT3", Variant::RECT3 }, //sorry naming convention fail :( not like it's used often
+ { "TYPE_RECT3", Variant::RECT3 },
{ "TYPE_BASIS", Variant::BASIS },
{ "TYPE_TRANSFORM", Variant::TRANSFORM },
{ "TYPE_COLOR", Variant::COLOR },
- { "TYPE_IMAGE", Variant::IMAGE }, // 15
- { "TYPE_NODE_PATH", Variant::NODE_PATH },
+ { "TYPE_NODE_PATH", Variant::NODE_PATH }, // 15
{ "TYPE_RID", Variant::_RID },
{ "TYPE_OBJECT", Variant::OBJECT },
- { "TYPE_INPUT_EVENT", Variant::INPUT_EVENT },
{ "TYPE_DICTIONARY", Variant::DICTIONARY }, // 20
{ "TYPE_ARRAY", Variant::ARRAY },
{ "TYPE_RAW_ARRAY", Variant::POOL_BYTE_ARRAY },
{ "TYPE_INT_ARRAY", Variant::POOL_INT_ARRAY },
{ "TYPE_REAL_ARRAY", Variant::POOL_REAL_ARRAY },
- { "TYPE_STRING_ARRAY", Variant::POOL_STRING_ARRAY }, // 25
- { "TYPE_VECTOR2_ARRAY", Variant::POOL_VECTOR2_ARRAY },
+ { "TYPE_STRING_ARRAY", Variant::POOL_STRING_ARRAY },
+ { "TYPE_VECTOR2_ARRAY", Variant::POOL_VECTOR2_ARRAY }, // 25
{ "TYPE_VECTOR3_ARRAY", Variant::POOL_VECTOR3_ARRAY },
{ "TYPE_COLOR_ARRAY", Variant::POOL_COLOR_ARRAY },
{ "TYPE_MAX", Variant::VARIANT_MAX },
diff --git a/core/image.cpp b/core/image.cpp
index b81d92fa33..85ca63be5e 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -415,7 +415,7 @@ void Image::convert(Format p_new_format) {
//mipmaps=false;
- *this = new_img;
+ _copy_internals_from(new_img);
if (gen_mipmaps)
generate_mipmaps();
@@ -611,14 +611,6 @@ void Image::resize_to_po2(bool p_square) {
resize(w, h);
}
-Image Image::resized(int p_width, int p_height, int p_interpolation) {
-
- Image ret = *this;
- ret.resize(p_width, p_height, (Interpolation)p_interpolation);
-
- return ret;
-};
-
void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
if (!_can_modify(format)) {
@@ -681,7 +673,7 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
if (mipmaps > 0)
dst.generate_mipmaps();
- *this = dst;
+ _copy_internals_from(dst);
}
void Image::crop(int p_width, int p_height) {
@@ -728,7 +720,7 @@ void Image::crop(int p_width, int p_height) {
if (mipmaps > 0)
dst.generate_mipmaps();
- *this = dst;
+ _copy_internals_from(dst);
}
void Image::flip_y() {
@@ -1383,17 +1375,7 @@ Error Image::save_png(const String &p_path) {
if (save_png_func == NULL)
return ERR_UNAVAILABLE;
- return save_png_func(p_path, *this);
-}
-
-bool Image::operator==(const Image &p_image) const {
-
- if (data.size() == 0 && p_image.data.size() == 0)
- return true;
- PoolVector<uint8_t>::Read r = data.read();
- PoolVector<uint8_t>::Read pr = p_image.data.read();
-
- return r.ptr() == pr.ptr();
+ return save_png_func(p_path, Ref<Image>(this));
}
int Image::get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps) {
@@ -1736,13 +1718,6 @@ bool Image::is_compressed() const {
return format >= FORMAT_RGB565;
}
-Image Image::decompressed() const {
-
- Image img = *this;
- img.decompress();
- return img;
-}
-
Error Image::decompress() {
if (format >= FORMAT_DXT1 && format <= FORMAT_ATI2)
@@ -1797,14 +1772,6 @@ Error Image::compress(CompressMode p_mode) {
return OK;
}
-Image Image::compressed(int p_mode) {
-
- Image ret = *this;
- ret.compress((Image::CompressMode)p_mode);
-
- return ret;
-}
-
Image::Image(const char **p_xpm) {
width = 0;
@@ -1875,21 +1842,21 @@ Rect2 Image::get_used_rect() const {
return Rect2(minx, miny, maxx - minx + 1, maxy - miny + 1);
}
-Image Image::get_rect(const Rect2 &p_area) const {
-
- Image img(p_area.size.x, p_area.size.y, mipmaps, format);
- img.blit_rect(*this, p_area, Point2(0, 0));
+Ref<Image> Image::get_rect(const Rect2 &p_area) const {
+ Ref<Image> img = memnew(Image(p_area.size.x, p_area.size.y, mipmaps, format));
+ img->blit_rect(Ref<Image>(this), p_area, Point2(0, 0));
return img;
}
-void Image::blit_rect(const Image &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) {
+void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) {
+ ERR_FAIL_COND(p_src.is_null());
int dsize = data.size();
- int srcdsize = p_src.data.size();
+ int srcdsize = p_src->data.size();
ERR_FAIL_COND(dsize == 0);
ERR_FAIL_COND(srcdsize == 0);
- ERR_FAIL_COND(format != p_src.format);
+ ERR_FAIL_COND(format != p_src->format);
Rect2i local_src_rect = Rect2i(0, 0, width, height).clip(Rect2i(p_dest + p_src_rect.pos, p_src_rect.size));
@@ -1900,7 +1867,7 @@ void Image::blit_rect(const Image &p_src, const Rect2 &p_src_rect, const Point2
PoolVector<uint8_t>::Write wp = data.write();
uint8_t *dst_data_ptr = wp.ptr();
- PoolVector<uint8_t>::Read rp = p_src.data.read();
+ PoolVector<uint8_t>::Read rp = p_src->data.read();
const uint8_t *src_data_ptr = rp.ptr();
int pixel_size = get_format_pixel_size(format);
@@ -1915,7 +1882,7 @@ void Image::blit_rect(const Image &p_src, const Rect2 &p_src_rect, const Point2
int dst_x = local_src_rect.pos.x + j;
int dst_y = local_src_rect.pos.y + i;
- const uint8_t *src = &src_data_ptr[(src_y * p_src.width + src_x) * pixel_size];
+ const uint8_t *src = &src_data_ptr[(src_y * p_src->width + src_x) * pixel_size];
uint8_t *dst = &dst_data_ptr[(dst_y * width + dst_x) * pixel_size];
for (int k = 0; k < pixel_size; k++) {
@@ -1925,8 +1892,8 @@ void Image::blit_rect(const Image &p_src, const Rect2 &p_src_rect, const Point2
}
}
-Image (*Image::_png_mem_loader_func)(const uint8_t *, int) = NULL;
-Image (*Image::_jpg_mem_loader_func)(const uint8_t *, int) = NULL;
+Ref<Image> (*Image::_png_mem_loader_func)(const uint8_t *, int) = NULL;
+Ref<Image> (*Image::_jpg_mem_loader_func)(const uint8_t *, int) = NULL;
void (*Image::_image_compress_bc_func)(Image *) = NULL;
void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL;
@@ -1938,10 +1905,157 @@ void (*Image::_image_decompress_bc)(Image *) = NULL;
void (*Image::_image_decompress_etc)(Image *) = NULL;
void (*Image::_image_decompress_etc2)(Image *) = NULL;
-PoolVector<uint8_t> (*Image::lossy_packer)(const Image &, float) = NULL;
-Image (*Image::lossy_unpacker)(const PoolVector<uint8_t> &) = NULL;
-PoolVector<uint8_t> (*Image::lossless_packer)(const Image &) = NULL;
-Image (*Image::lossless_unpacker)(const PoolVector<uint8_t> &) = NULL;
+PoolVector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = NULL;
+Ref<Image> (*Image::lossy_unpacker)(const PoolVector<uint8_t> &) = NULL;
+PoolVector<uint8_t> (*Image::lossless_packer)(const Ref<Image> &) = NULL;
+Ref<Image> (*Image::lossless_unpacker)(const PoolVector<uint8_t> &) = NULL;
+
+void Image::_set_data(const Dictionary &p_data) {
+
+ ERR_FAIL_COND(!p_data.has("width"));
+ ERR_FAIL_COND(!p_data.has("height"));
+ ERR_FAIL_COND(!p_data.has("format"));
+ ERR_FAIL_COND(!p_data.has("mipmaps"));
+ ERR_FAIL_COND(!p_data.has("data"));
+
+ int dwidth = p_data["width"];
+ int dheight = p_data["height"];
+ String dformat = p_data["format"];
+ bool dmipmaps = p_data["mipmaps"];
+ PoolVector<uint8_t> ddata = p_data["data"];
+ Format ddformat = FORMAT_MAX;
+ for (int i = 0; i < FORMAT_MAX; i++) {
+ if (dformat == get_format_name(Format(i))) {
+ ddformat = Format(i);
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(ddformat == FORMAT_MAX);
+
+ create(dwidth, dheight, dmipmaps, ddformat, ddata);
+}
+
+Dictionary Image::_get_data() const {
+
+ Dictionary d;
+ d["width"] = width;
+ d["height"] = height;
+ d["format"] = get_format_name(format);
+ d["mipmaps"] = mipmaps;
+ d["data"] = data;
+ return d;
+}
+
+void Image::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("get_width"), &Image::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &Image::get_height);
+ ClassDB::bind_method(D_METHOD("has_mipmaps"), &Image::has_mipmaps);
+ ClassDB::bind_method(D_METHOD("get_format"), &Image::get_format);
+ ClassDB::bind_method(D_METHOD("get_data"), &Image::get_data);
+
+ ClassDB::bind_method(D_METHOD("convert", "format"), &Image::convert);
+
+ ClassDB::bind_method(D_METHOD("get_mipmap_offset", "mipmap"), &Image::get_mipmap_offset);
+
+ ClassDB::bind_method(D_METHOD("resize_to_po2", "square"), &Image::resize_to_po2, DEFVAL("false"));
+ ClassDB::bind_method(D_METHOD("resize", "width", "height", "interpolation"), &Image::resize, DEFVAL(INTERPOLATE_BILINEAR));
+ ClassDB::bind_method(D_METHOD("shrink_x2"), &Image::shrink_x2);
+ ClassDB::bind_method(D_METHOD("expand_x2_hq2x"), &Image::expand_x2_hq2x);
+
+ ClassDB::bind_method(D_METHOD("crop", "width", "height"), &Image::crop);
+ ClassDB::bind_method(D_METHOD("flip_x"), &Image::flip_x);
+ ClassDB::bind_method(D_METHOD("flip_y"), &Image::flip_y);
+ ClassDB::bind_method(D_METHOD("generate_mipmaps"), &Image::generate_mipmaps);
+ ClassDB::bind_method(D_METHOD("clear_mipmaps"), &Image::clear_mipmaps);
+
+ ClassDB::bind_method(D_METHOD("create", "width", "height", "use_mipmaps", "format"), &Image::_create_empty);
+ ClassDB::bind_method(D_METHOD("create_from_data", "width", "height", "use_mipmaps", "format", "data"), &Image::_create_from_data);
+
+ ClassDB::bind_method(D_METHOD("is_empty"), &Image::empty);
+
+ ClassDB::bind_method(D_METHOD("load", "path"), &Image::load);
+ ClassDB::bind_method(D_METHOD("save_png", "path"), &Image::save_png);
+
+ ClassDB::bind_method(D_METHOD("detect_alpha"), &Image::detect_alpha);
+ ClassDB::bind_method(D_METHOD("is_invisible"), &Image::is_invisible);
+
+ ClassDB::bind_method(D_METHOD("compress", "mode"), &Image::compress);
+ ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress);
+ ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed);
+
+ ClassDB::bind_method(D_METHOD("fix_alpha_edges"), &Image::fix_alpha_edges);
+ ClassDB::bind_method(D_METHOD("premultiply_alpha"), &Image::premultiply_alpha);
+ ClassDB::bind_method(D_METHOD("srgb_to_linear"), &Image::srgb_to_linear);
+ ClassDB::bind_method(D_METHOD("normalmap_to_xy"), &Image::normalmap_to_xy);
+
+ ClassDB::bind_method(D_METHOD("blit_rect", "src:Image", "src_rect", "dst"), &Image::blit_rect);
+
+ ClassDB::bind_method(D_METHOD("get_used_rect"), &Image::get_used_rect);
+ ClassDB::bind_method(D_METHOD("get_rect:Image", "rect"), &Image::get_rect);
+
+ ClassDB::bind_method(D_METHOD("copy_from", "src:Image"), &Image::copy_internals_from);
+
+ ClassDB::bind_method(D_METHOD("_set_data", "data"), &Image::_set_data);
+ ClassDB::bind_method(D_METHOD("_get_data"), &Image::_get_data);
+
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "_set_data", "_get_data");
+
+ BIND_CONSTANT(FORMAT_L8); //luminance
+ BIND_CONSTANT(FORMAT_LA8); //luminance-alpha
+ BIND_CONSTANT(FORMAT_R8);
+ BIND_CONSTANT(FORMAT_RG8);
+ BIND_CONSTANT(FORMAT_RGB8);
+ BIND_CONSTANT(FORMAT_RGBA8);
+ BIND_CONSTANT(FORMAT_RGB565); //16 bit
+ BIND_CONSTANT(FORMAT_RGBA4444);
+ BIND_CONSTANT(FORMAT_RGBA5551);
+ BIND_CONSTANT(FORMAT_RF); //float
+ BIND_CONSTANT(FORMAT_RGF);
+ BIND_CONSTANT(FORMAT_RGBF);
+ BIND_CONSTANT(FORMAT_RGBAF);
+ BIND_CONSTANT(FORMAT_RH); //half float
+ BIND_CONSTANT(FORMAT_RGH);
+ BIND_CONSTANT(FORMAT_RGBH);
+ BIND_CONSTANT(FORMAT_RGBAH);
+ BIND_CONSTANT(FORMAT_DXT1); //s3tc bc1
+ BIND_CONSTANT(FORMAT_DXT3); //bc2
+ BIND_CONSTANT(FORMAT_DXT5); //bc3
+ BIND_CONSTANT(FORMAT_ATI1); //bc4
+ BIND_CONSTANT(FORMAT_ATI2); //bc5
+ BIND_CONSTANT(FORMAT_BPTC_RGBA); //btpc bc6h
+ BIND_CONSTANT(FORMAT_BPTC_RGBF); //float /
+ BIND_CONSTANT(FORMAT_BPTC_RGBFU); //unsigned float
+ BIND_CONSTANT(FORMAT_PVRTC2); //pvrtc
+ BIND_CONSTANT(FORMAT_PVRTC2A);
+ BIND_CONSTANT(FORMAT_PVRTC4);
+ BIND_CONSTANT(FORMAT_PVRTC4A);
+ BIND_CONSTANT(FORMAT_ETC); //etc1
+ BIND_CONSTANT(FORMAT_ETC2_R11); //etc2
+ BIND_CONSTANT(FORMAT_ETC2_R11S); //signed ); NOT srgb.
+ BIND_CONSTANT(FORMAT_ETC2_RG11);
+ BIND_CONSTANT(FORMAT_ETC2_RG11S);
+ BIND_CONSTANT(FORMAT_ETC2_RGB8);
+ BIND_CONSTANT(FORMAT_ETC2_RGBA8);
+ BIND_CONSTANT(FORMAT_ETC2_RGB8A1);
+ BIND_CONSTANT(FORMAT_MAX);
+
+ BIND_CONSTANT(INTERPOLATE_NEAREST);
+ BIND_CONSTANT(INTERPOLATE_BILINEAR);
+ BIND_CONSTANT(INTERPOLATE_CUBIC);
+
+ BIND_CONSTANT(ALPHA_NONE);
+ BIND_CONSTANT(ALPHA_BIT);
+ BIND_CONSTANT(ALPHA_BLEND);
+
+ BIND_CONSTANT(COMPRESS_16BIT);
+ BIND_CONSTANT(COMPRESS_S3TC);
+ BIND_CONSTANT(COMPRESS_PVRTC2);
+ BIND_CONSTANT(COMPRESS_PVRTC4);
+ BIND_CONSTANT(COMPRESS_ETC);
+ BIND_CONSTANT(COMPRESS_ETC2);
+}
void Image::set_compress_bc_func(void (*p_compress_func)(Image *)) {
@@ -2108,14 +2222,22 @@ Image::Image(const uint8_t *p_mem_png_jpg, int p_len) {
format = FORMAT_L8;
if (_png_mem_loader_func) {
- *this = _png_mem_loader_func(p_mem_png_jpg, p_len);
+ copy_internals_from(_png_mem_loader_func(p_mem_png_jpg, p_len));
}
if (empty() && _jpg_mem_loader_func) {
- *this = _jpg_mem_loader_func(p_mem_png_jpg, p_len);
+ copy_internals_from(_jpg_mem_loader_func(p_mem_png_jpg, p_len));
}
}
+Ref<Resource> Image::duplicate(bool p_subresources) const {
+
+ Ref<Image> copy;
+ copy.instance();
+ copy->_copy_internals_from(*this);
+ return copy;
+}
+
Image::Image() {
width = 0;
diff --git a/core/image.h b/core/image.h
index fc87ee8847..4decaa3436 100644
--- a/core/image.h
+++ b/core/image.h
@@ -33,6 +33,8 @@
#include "color.h"
#include "dvector.h"
#include "math_2d.h"
+#include "resource.h"
+
/**
* @author Juan Linietsky <reduzio@gmail.com>
*
@@ -43,9 +45,10 @@
class Image;
-typedef Error (*SavePNGFunc)(const String &p_path, Image &p_img);
+typedef Error (*SavePNGFunc)(const String &p_path, const Ref<Image> &p_img);
-class Image {
+class Image : public Resource {
+ GDCLASS(Image, Resource);
enum {
MAX_WIDTH = 16384, // force a limit somehow
@@ -108,8 +111,8 @@ public:
//some functions provided by something else
- static Image (*_png_mem_loader_func)(const uint8_t *p_png, int p_size);
- static Image (*_jpg_mem_loader_func)(const uint8_t *p_png, int p_size);
+ static Ref<Image> (*_png_mem_loader_func)(const uint8_t *p_png, int p_size);
+ static Ref<Image> (*_jpg_mem_loader_func)(const uint8_t *p_png, int p_size);
static void (*_image_compress_bc_func)(Image *);
static void (*_image_compress_pvrtc2_func)(Image *);
@@ -124,17 +127,36 @@ public:
Error _decompress_bc();
- static PoolVector<uint8_t> (*lossy_packer)(const Image &p_image, float p_quality);
- static Image (*lossy_unpacker)(const PoolVector<uint8_t> &p_buffer);
- static PoolVector<uint8_t> (*lossless_packer)(const Image &p_image);
- static Image (*lossless_unpacker)(const PoolVector<uint8_t> &p_buffer);
+ static PoolVector<uint8_t> (*lossy_packer)(const Ref<Image> &p_image, float p_quality);
+ static Ref<Image> (*lossy_unpacker)(const PoolVector<uint8_t> &p_buffer);
+ static PoolVector<uint8_t> (*lossless_packer)(const Ref<Image> &p_image);
+ static Ref<Image> (*lossless_unpacker)(const PoolVector<uint8_t> &p_buffer);
+
+protected:
+ static void _bind_methods();
private:
+ void _create_empty(int p_width, int p_height, bool p_use_mipmaps, Format p_format) {
+ create(p_width, p_height, p_use_mipmaps, p_format);
+ }
+
+ void _create_from_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const PoolVector<uint8_t> &p_data) {
+ create(p_width, p_height, p_use_mipmaps, p_format, p_data);
+ }
+
Format format;
PoolVector<uint8_t> data;
int width, height;
bool mipmaps;
+ void _copy_internals_from(const Image &p_image) {
+ format = p_image.format;
+ width = p_image.width;
+ height = p_image.height;
+ mipmaps = p_image.mipmaps;
+ data = p_image.data;
+ }
+
_FORCE_INLINE_ void _get_mipmap_offset_and_size(int p_mipmap, int &r_offset, int &r_width, int &r_height) const; //get where the mipmap begins in data
static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1);
@@ -143,6 +165,9 @@ private:
_FORCE_INLINE_ void _put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_dst, const uint8_t *p_src);
_FORCE_INLINE_ void _get_pixelb(int p_x, int p_y, uint32_t p_pixelsize, const uint8_t *p_src, uint8_t *p_dst);
+ void _set_data(const Dictionary &p_data);
+ Dictionary _get_data() const;
+
public:
int get_width() const; ///< Get image width
int get_height() const; ///< Get image height
@@ -154,14 +179,6 @@ public:
*/
void convert(Format p_new_format);
- Image converted(int p_new_format) {
- ERR_FAIL_INDEX_V(p_new_format, FORMAT_MAX, Image());
-
- Image ret = *this;
- ret.convert((Format)p_new_format);
- return ret;
- };
-
/**
* Get the current image format.
*/
@@ -178,7 +195,6 @@ public:
void resize_to_po2(bool p_square = false);
void resize(int p_width, int p_height, Interpolation p_interpolation = INTERPOLATE_BILINEAR);
- Image resized(int p_width, int p_height, int p_interpolation = INTERPOLATE_BILINEAR);
void shrink_x2();
void expand_x2_hq2x();
/**
@@ -242,8 +258,6 @@ public:
static int get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps = 0);
static int get_image_required_mipmaps(int p_width, int p_height, Format p_format);
- bool operator==(const Image &p_image) const;
-
enum CompressMode {
COMPRESS_16BIT,
COMPRESS_S3TC,
@@ -254,9 +268,7 @@ public:
};
Error compress(CompressMode p_mode = COMPRESS_S3TC);
- Image compressed(int p_mode); /* from the Image::CompressMode enum */
Error decompress();
- Image decompressed() const;
bool is_compressed() const;
void fix_alpha_edges();
@@ -264,17 +276,34 @@ public:
void srgb_to_linear();
void normalmap_to_xy();
- void blit_rect(const Image &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
+ void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
Rect2 get_used_rect() const;
- Image get_rect(const Rect2 &p_area) const;
+ Ref<Image> get_rect(const Rect2 &p_area) const;
static void set_compress_bc_func(void (*p_compress_func)(Image *));
static String get_format_name(Format p_format);
Image(const uint8_t *p_mem_png_jpg, int p_len = -1);
Image(const char **p_xpm);
+
+ virtual Ref<Resource> duplicate(bool p_subresources = false) const;
+
+ void copy_internals_from(const Ref<Image> &p_image) {
+ ERR_FAIL_COND(p_image.is_null());
+ format = p_image->format;
+ width = p_image->width;
+ height = p_image->height;
+ mipmaps = p_image->mipmaps;
+ data = p_image->data;
+ }
+
~Image();
};
+VARIANT_ENUM_CAST(Image::Format)
+VARIANT_ENUM_CAST(Image::Interpolation)
+VARIANT_ENUM_CAST(Image::CompressMode)
+VARIANT_ENUM_CAST(Image::AlphaMode)
+
#endif
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 9f9eba01c7..1307c467e6 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -37,8 +37,6 @@ InputMap *InputMap::singleton = NULL;
void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
- ClassDB::bind_method(D_METHOD("get_action_id", "action"), &InputMap::get_action_id);
- ClassDB::bind_method(D_METHOD("get_action_from_id", "id"), &InputMap::get_action_from_id);
ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
ClassDB::bind_method(D_METHOD("add_action", "action"), &InputMap::add_action);
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
@@ -57,23 +55,15 @@ void InputMap::add_action(const StringName &p_action) {
input_map[p_action] = Action();
static int last_id = 1;
input_map[p_action].id = last_id;
- input_id_map[last_id] = p_action;
last_id++;
}
void InputMap::erase_action(const StringName &p_action) {
ERR_FAIL_COND(!input_map.has(p_action));
- input_id_map.erase(input_map[p_action].id);
input_map.erase(p_action);
}
-StringName InputMap::get_action_from_id(int p_id) const {
-
- ERR_FAIL_COND_V(!input_id_map.has(p_id), StringName());
- return input_id_map[p_id];
-}
-
Array InputMap::_get_actions() {
Array ret;
@@ -103,49 +93,18 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list, const InputEvent &p_event, bool p_action_test) const {
-
- for (List<InputEvent>::Element *E = p_list.front(); E; E = E->next()) {
-
- const InputEvent &e = E->get();
- if (e.type != p_event.type)
- continue;
- if (e.type != InputEvent::KEY && e.device != p_event.device)
- continue;
-
- bool same = false;
-
- switch (p_event.type) {
-
- case InputEvent::KEY: {
-
- if (p_action_test) {
- uint32_t code = e.key.get_scancode_with_modifiers();
- uint32_t event_code = p_event.key.get_scancode_with_modifiers();
- same = (e.key.scancode == p_event.key.scancode && (!p_event.key.pressed || ((code & event_code) == code)));
- } else {
- same = (e.key.scancode == p_event.key.scancode && e.key.mod == p_event.key.mod);
- }
-
- } break;
- case InputEvent::JOYPAD_BUTTON: {
+List<Ref<InputEvent> >::Element *InputMap::_find_event(List<Ref<InputEvent> > &p_list, const Ref<InputEvent> &p_event, bool p_action_test) const {
- same = (e.joy_button.button_index == p_event.joy_button.button_index);
+ for (List<Ref<InputEvent> >::Element *E = p_list.front(); E; E = E->next()) {
- } break;
- case InputEvent::MOUSE_BUTTON: {
+ const Ref<InputEvent> e = E->get();
- same = (e.mouse_button.button_index == p_event.mouse_button.button_index);
+ //if (e.type != Ref<InputEvent>::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here?
+ // continue;
- } break;
- case InputEvent::JOYPAD_MOTION: {
-
- same = (e.joy_motion.axis == p_event.joy_motion.axis && (e.joy_motion.axis_value < 0) == (p_event.joy_motion.axis_value < 0));
-
- } break;
- }
-
- if (same)
+ if (e->get_device() != p_event->get_device())
+ continue;
+ if (e->action_match(p_event))
return E;
}
@@ -157,9 +116,9 @@ bool InputMap::has_action(const StringName &p_action) const {
return input_map.has(p_action);
}
-void InputMap::action_add_event(const StringName &p_action, const InputEvent &p_event) {
+void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND(p_event.type == InputEvent::ACTION);
+ ERR_FAIL_COND(p_event.is_null());
ERR_FAIL_COND(!input_map.has(p_action));
if (_find_event(input_map[p_action].inputs, p_event))
return; //already gots
@@ -167,23 +126,17 @@ void InputMap::action_add_event(const StringName &p_action, const InputEvent &p_
input_map[p_action].inputs.push_back(p_event);
}
-int InputMap::get_action_id(const StringName &p_action) const {
-
- ERR_FAIL_COND_V(!input_map.has(p_action), -1);
- return input_map[p_action].id;
-}
-
-bool InputMap::action_has_event(const StringName &p_action, const InputEvent &p_event) {
+bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_V(!input_map.has(p_action), false);
return (_find_event(input_map[p_action].inputs, p_event) != NULL);
}
-void InputMap::action_erase_event(const StringName &p_action, const InputEvent &p_event) {
+void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(!input_map.has(p_action));
- List<InputEvent>::Element *E = _find_event(input_map[p_action].inputs, p_event);
+ List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action].inputs, p_event);
if (E)
input_map[p_action].inputs.erase(E);
}
@@ -191,9 +144,9 @@ void InputMap::action_erase_event(const StringName &p_action, const InputEvent &
Array InputMap::_get_action_list(const StringName &p_action) {
Array ret;
- const List<InputEvent> *al = get_action_list(p_action);
+ const List<Ref<InputEvent> > *al = get_action_list(p_action);
if (al) {
- for (const List<InputEvent>::Element *E = al->front(); E; E = E->next()) {
+ for (const List<Ref<InputEvent> >::Element *E = al->front(); E; E = E->next()) {
ret.push_back(E->get());
}
@@ -202,7 +155,7 @@ Array InputMap::_get_action_list(const StringName &p_action) {
return ret;
}
-const List<InputEvent> *InputMap::get_action_list(const StringName &p_action) {
+const List<Ref<InputEvent> > *InputMap::get_action_list(const StringName &p_action) {
const Map<StringName, Action>::Element *E = input_map.find(p_action);
if (!E)
@@ -211,7 +164,7 @@ const List<InputEvent> *InputMap::get_action_list(const StringName &p_action) {
return &E->get().inputs;
}
-bool InputMap::event_is_action(const InputEvent &p_event, const StringName &p_action) const {
+bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const {
Map<StringName, Action>::Element *E = input_map.find(p_action);
if (!E) {
@@ -219,9 +172,9 @@ bool InputMap::event_is_action(const InputEvent &p_event, const StringName &p_ac
ERR_FAIL_COND_V(!E, false);
}
- if (p_event.type == InputEvent::ACTION) {
-
- return p_event.action.action == E->get().id;
+ Ref<InputEventAction> iea = p_event;
+ if (iea.is_valid()) {
+ return iea->get_action() == p_action;
}
return _find_event(E->get().inputs, p_event, true) != NULL;
@@ -252,8 +205,8 @@ void InputMap::load_from_globals() {
for (int i = 0; i < va.size(); i++) {
- InputEvent ie = va[i];
- if (ie.type == InputEvent::NONE)
+ Ref<InputEvent> ie = va[i];
+ if (ie.is_null())
continue;
action_add_event(name, ie);
}
@@ -262,57 +215,70 @@ void InputMap::load_from_globals() {
void InputMap::load_default() {
- InputEvent key;
- key.type = InputEvent::KEY;
+ Ref<InputEventKey> key;
add_action("ui_accept");
- key.key.scancode = KEY_RETURN;
+ key.instance();
+ key->set_scancode(KEY_RETURN);
action_add_event("ui_accept", key);
- key.key.scancode = KEY_ENTER;
+
+ key.instance();
+ key->set_scancode(KEY_ENTER);
action_add_event("ui_accept", key);
- key.key.scancode = KEY_SPACE;
+
+ key.instance();
+ key->set_scancode(KEY_SPACE);
action_add_event("ui_accept", key);
add_action("ui_select");
- key.key.scancode = KEY_SPACE;
+ key.instance();
+ key->set_scancode(KEY_SPACE);
action_add_event("ui_select", key);
add_action("ui_cancel");
- key.key.scancode = KEY_ESCAPE;
+ key.instance();
+ key->set_scancode(KEY_ESCAPE);
action_add_event("ui_cancel", key);
add_action("ui_focus_next");
- key.key.scancode = KEY_TAB;
+ key.instance();
+ key->set_scancode(KEY_TAB);
action_add_event("ui_focus_next", key);
add_action("ui_focus_prev");
- key.key.scancode = KEY_TAB;
- key.key.mod.shift = true;
+ key.instance();
+ key->set_scancode(KEY_TAB);
+ key->set_shift(true);
action_add_event("ui_focus_prev", key);
- key.key.mod.shift = false;
add_action("ui_left");
- key.key.scancode = KEY_LEFT;
+ key.instance();
+ key->set_scancode(KEY_LEFT);
action_add_event("ui_left", key);
add_action("ui_right");
- key.key.scancode = KEY_RIGHT;
+ key.instance();
+ key->set_scancode(KEY_RIGHT);
action_add_event("ui_right", key);
add_action("ui_up");
- key.key.scancode = KEY_UP;
+ key.instance();
+ key->set_scancode(KEY_UP);
action_add_event("ui_up", key);
add_action("ui_down");
- key.key.scancode = KEY_DOWN;
+ key.instance();
+ key->set_scancode(KEY_DOWN);
action_add_event("ui_down", key);
add_action("ui_page_up");
- key.key.scancode = KEY_PAGEUP;
+ key.instance();
+ key->set_scancode(KEY_PAGEUP);
action_add_event("ui_page_up", key);
add_action("ui_page_down");
- key.key.scancode = KEY_PAGEDOWN;
+ key.instance();
+ key->set_scancode(KEY_PAGEDOWN);
action_add_event("ui_page_down", key);
//set("display/handheld/orientation", "landscape");
diff --git a/core/input_map.h b/core/input_map.h
index a25255da2d..ba93e61f5f 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -31,6 +31,7 @@
#define INPUT_MAP_H
#include "object.h"
+#include "os/input_event.h"
class InputMap : public Object {
@@ -39,16 +40,15 @@ class InputMap : public Object {
public:
struct Action {
int id;
- List<InputEvent> inputs;
+ List<Ref<InputEvent> > inputs;
};
private:
static InputMap *singleton;
mutable Map<StringName, Action> input_map;
- mutable Map<int, StringName> input_id_map;
- List<InputEvent>::Element *_find_event(List<InputEvent> &p_list, const InputEvent &p_event, bool p_action_test = false) const;
+ List<Ref<InputEvent> >::Element *_find_event(List<Ref<InputEvent> > &p_list, const Ref<InputEvent> &p_event, bool p_action_test = false) const;
Array _get_action_list(const StringName &p_action);
Array _get_actions();
@@ -60,18 +60,16 @@ public:
static _FORCE_INLINE_ InputMap *get_singleton() { return singleton; }
bool has_action(const StringName &p_action) const;
- int get_action_id(const StringName &p_action) const;
- StringName get_action_from_id(int p_id) const;
List<StringName> get_actions() const;
void add_action(const StringName &p_action);
void erase_action(const StringName &p_action);
- void action_add_event(const StringName &p_action, const InputEvent &p_event);
- bool action_has_event(const StringName &p_action, const InputEvent &p_event);
- void action_erase_event(const StringName &p_action, const InputEvent &p_event);
+ void action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event);
+ bool action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event);
+ void action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event);
- const List<InputEvent> *get_action_list(const StringName &p_action);
- bool event_is_action(const InputEvent &p_event, const StringName &p_action) const;
+ const List<Ref<InputEvent> > *get_action_list(const StringName &p_action);
+ bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const;
const Map<StringName, Action> &get_action_map() const;
void load_from_globals();
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 4864c18831..6ed20ac015 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -43,7 +43,8 @@ bool ImageFormatLoader::recognize(const String &p_extension) const {
return false;
}
-Error ImageLoader::load_image(String p_file, Image *p_image, FileAccess *p_custom) {
+Error ImageLoader::load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom) {
+ ERR_FAIL_COND_V(p_image.is_null(), ERR_INVALID_PARAMETER);
FileAccess *f = p_custom;
if (!f) {
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index 37149dbe9d..7114cbf8ad 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -56,7 +56,7 @@ class ImageFormatLoader {
friend class ImageLoader;
protected:
- virtual Error load_image(Image *p_image, FileAccess *p_fileaccess) = 0;
+ virtual Error load_image(Ref<Image> p_image, FileAccess *p_fileaccess) = 0;
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
bool recognize(const String &p_extension) const;
@@ -75,7 +75,7 @@ class ImageLoader {
protected:
public:
- static Error load_image(String p_file, Image *p_image, FileAccess *p_custom = NULL);
+ static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = NULL);
static void get_recognized_extensions(List<String> *p_extensions);
static bool recognize(const String &p_extension);
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 5e66b7f7f5..dccf70ad7a 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -276,38 +276,6 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
(*r_len) += 4 * 4;
} break;
- case Variant::IMAGE: {
-
- ERR_FAIL_COND_V(len < (int)5 * 4, ERR_INVALID_DATA);
- Image::Format fmt = (Image::Format)decode_uint32(&buf[0]);
- ERR_FAIL_INDEX_V(fmt, Image::FORMAT_MAX, ERR_INVALID_DATA);
- uint32_t mipmaps = decode_uint32(&buf[4]);
- uint32_t w = decode_uint32(&buf[8]);
- uint32_t h = decode_uint32(&buf[12]);
- uint32_t datalen = decode_uint32(&buf[16]);
-
- Image img;
- if (datalen > 0) {
- len -= 5 * 4;
- ERR_FAIL_COND_V(len < datalen, ERR_INVALID_DATA);
- PoolVector<uint8_t> data;
- data.resize(datalen);
- PoolVector<uint8_t>::Write wr = data.write();
- copymem(&wr[0], &buf[20], datalen);
- wr = PoolVector<uint8_t>::Write();
-
- img = Image(w, h, mipmaps, fmt, data);
- }
-
- r_variant = img;
- if (r_len) {
- if (datalen % 4)
- (*r_len) += 4 - datalen % 4;
-
- (*r_len) += 4 * 5 + datalen;
- }
-
- } break;
case Variant::NODE_PATH: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
@@ -397,66 +365,6 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = (Object *)NULL;
} break;
- case Variant::INPUT_EVENT: {
-
- InputEvent ie;
-
- ie.type = decode_uint32(&buf[0]);
- ie.device = decode_uint32(&buf[4]);
-
- if (r_len)
- (*r_len) += 12;
-
- switch (ie.type) {
-
- case InputEvent::KEY: {
-
- uint32_t mods = decode_uint32(&buf[12]);
- if (mods & KEY_MASK_SHIFT)
- ie.key.mod.shift = true;
- if (mods & KEY_MASK_CTRL)
- ie.key.mod.control = true;
- if (mods & KEY_MASK_ALT)
- ie.key.mod.alt = true;
- if (mods & KEY_MASK_META)
- ie.key.mod.meta = true;
- ie.key.scancode = decode_uint32(&buf[16]);
-
- if (r_len)
- (*r_len) += 8;
-
- } break;
- case InputEvent::MOUSE_BUTTON: {
-
- ie.mouse_button.button_index = decode_uint32(&buf[12]);
- if (r_len)
- (*r_len) += 4;
-
- } break;
- case InputEvent::JOYPAD_BUTTON: {
-
- ie.joy_button.button_index = decode_uint32(&buf[12]);
- if (r_len)
- (*r_len) += 4;
- } break;
- case InputEvent::SCREEN_TOUCH: {
-
- ie.screen_touch.index = decode_uint32(&buf[12]);
- if (r_len)
- (*r_len) += 4;
- } break;
- case InputEvent::JOYPAD_MOTION: {
-
- ie.joy_motion.axis = decode_uint32(&buf[12]);
- ie.joy_motion.axis_value = decode_float(&buf[16]);
- if (r_len)
- (*r_len) += 8;
- } break;
- }
-
- r_variant = ie;
-
- } break;
case Variant::DICTIONARY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
@@ -1078,30 +986,6 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len) {
r_len += 4 * 4;
} break;
- case Variant::IMAGE: {
-
- Image image = p_variant;
- PoolVector<uint8_t> data = image.get_data();
-
- if (buf) {
-
- encode_uint32(image.get_format(), &buf[0]);
- encode_uint32(image.has_mipmaps(), &buf[4]);
- encode_uint32(image.get_width(), &buf[8]);
- encode_uint32(image.get_height(), &buf[12]);
- int ds = data.size();
- encode_uint32(ds, &buf[16]);
- PoolVector<uint8_t>::Read r = data.read();
- copymem(&buf[20], &r[0], ds);
- }
-
- int pad = 0;
- if (data.size() % 4)
- pad = 4 - data.size() % 4;
-
- r_len += data.size() + 5 * 4 + pad;
-
- } break;
/*case Variant::RESOURCE: {
ERR_EXPLAIN("Can't marshallize resources");
@@ -1111,83 +995,6 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len) {
case Variant::OBJECT: {
} break;
- case Variant::INPUT_EVENT: {
-
- InputEvent ie = p_variant;
-
- if (buf) {
-
- encode_uint32(ie.type, &buf[0]);
- encode_uint32(ie.device, &buf[4]);
- encode_uint32(0, &buf[8]);
- }
-
- int llen = 12;
-
- switch (ie.type) {
-
- case InputEvent::KEY: {
-
- if (buf) {
-
- uint32_t mods = 0;
- if (ie.key.mod.shift)
- mods |= KEY_MASK_SHIFT;
- if (ie.key.mod.control)
- mods |= KEY_MASK_CTRL;
- if (ie.key.mod.alt)
- mods |= KEY_MASK_ALT;
- if (ie.key.mod.meta)
- mods |= KEY_MASK_META;
-
- encode_uint32(mods, &buf[llen]);
- encode_uint32(ie.key.scancode, &buf[llen + 4]);
- }
- llen += 8;
-
- } break;
- case InputEvent::MOUSE_BUTTON: {
-
- if (buf) {
-
- encode_uint32(ie.mouse_button.button_index, &buf[llen]);
- }
- llen += 4;
- } break;
- case InputEvent::JOYPAD_BUTTON: {
-
- if (buf) {
-
- encode_uint32(ie.joy_button.button_index, &buf[llen]);
- }
- llen += 4;
- } break;
- case InputEvent::SCREEN_TOUCH: {
-
- if (buf) {
-
- encode_uint32(ie.screen_touch.index, &buf[llen]);
- }
- llen += 4;
- } break;
- case InputEvent::JOYPAD_MOTION: {
-
- if (buf) {
-
- int axis = ie.joy_motion.axis;
- encode_uint32(axis, &buf[llen]);
- encode_float(ie.joy_motion.axis_value, &buf[llen + 4]);
- }
- llen += 8;
- } break;
- }
-
- if (buf)
- encode_uint32(llen, &buf[8]);
- r_len += llen;
-
- // not supported
- } break;
case Variant::DICTIONARY: {
Dictionary d = p_variant;
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index fc18a44ed3..26b53c2a31 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -49,12 +49,12 @@ enum {
VARIANT_VECTOR3 = 12,
VARIANT_PLANE = 13,
VARIANT_QUAT = 14,
- VARIANT_AABB = 15,
+ VARIANT_RECT3 = 15,
VARIANT_MATRIX3 = 16,
VARIANT_TRANSFORM = 17,
VARIANT_MATRIX32 = 18,
VARIANT_COLOR = 20,
- VARIANT_IMAGE = 21,
+ //VARIANT_IMAGE = 21, - no longer variant type
VARIANT_NODE_PATH = 22,
VARIANT_RID = 23,
VARIANT_OBJECT = 24,
@@ -71,11 +71,6 @@ enum {
VARIANT_INT64 = 40,
VARIANT_DOUBLE = 41,
- IMAGE_ENCODING_EMPTY = 0,
- IMAGE_ENCODING_RAW = 1,
- IMAGE_ENCODING_LOSSLESS = 2,
- IMAGE_ENCODING_LOSSY = 3,
-
OBJECT_EMPTY = 0,
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
@@ -193,7 +188,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = v;
} break;
- case VARIANT_AABB: {
+ case VARIANT_RECT3: {
Rect3 v;
v.pos.x = f->get_real();
@@ -259,74 +254,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = v;
} break;
- case VARIANT_IMAGE: {
-
- uint32_t encoding = f->get_32();
- if (encoding == IMAGE_ENCODING_EMPTY) {
- r_v = Variant();
- break;
- } else if (encoding == IMAGE_ENCODING_RAW) {
- uint32_t width = f->get_32();
- uint32_t height = f->get_32();
- uint32_t mipmaps = f->get_32();
- uint32_t format = f->get_32();
- const uint32_t format_version_shift = 24;
- const uint32_t format_version_mask = format_version_shift - 1;
-
- uint32_t format_version = format >> format_version_shift;
-
- const uint32_t current_version = 0;
- if (format_version > current_version) {
-
- ERR_PRINT("Format version for encoded binary image is too new");
- return ERR_PARSE_ERROR;
- }
-
- Image::Format fmt = Image::Format(format & format_version_mask); //if format changes, we can add a compatibility bit on top
-
- uint32_t datalen = f->get_32();
- print_line("image format: " + String(Image::get_format_name(fmt)) + " datalen " + itos(datalen));
-
- PoolVector<uint8_t> imgdata;
- imgdata.resize(datalen);
- PoolVector<uint8_t>::Write w = imgdata.write();
- f->get_buffer(w.ptr(), datalen);
- _advance_padding(datalen);
- w = PoolVector<uint8_t>::Write();
-
-#ifdef TOOLS_ENABLED
- //compatibility
- int correct_size = Image::get_image_data_size(width, height, fmt, mipmaps ? -1 : 0);
- if (correct_size < datalen) {
- WARN_PRINT("Image data was too large, shrinking for compatibility")
- imgdata.resize(correct_size);
- }
-#endif
- r_v = Image(width, height, mipmaps, fmt, imgdata);
-
- } else {
- //compressed
- PoolVector<uint8_t> data;
- data.resize(f->get_32());
- PoolVector<uint8_t>::Write w = data.write();
- f->get_buffer(w.ptr(), data.size());
- w = PoolVector<uint8_t>::Write();
-
- Image img;
- if (encoding == IMAGE_ENCODING_LOSSY && Image::lossy_unpacker) {
-
- img = Image::lossy_unpacker(data);
- } else if (encoding == IMAGE_ENCODING_LOSSLESS && Image::lossless_unpacker) {
-
- img = Image::lossless_unpacker(data);
- }
- _advance_padding(data.size());
-
- r_v = img;
- }
-
- } break;
case VARIANT_NODE_PATH: {
Vector<StringName> names;
@@ -431,13 +359,6 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
}
} break;
- case VARIANT_INPUT_EVENT: {
-
- InputEvent ev;
- ev.type = f->get_32(); //will only work for null though.
- r_v = ev;
-
- } break;
case VARIANT_DICTIONARY: {
uint32_t len = f->get_32();
@@ -1404,7 +1325,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant &p_property,
} break;
case Variant::RECT3: {
- f->store_32(VARIANT_AABB);
+ f->store_32(VARIANT_RECT3);
Rect3 val = p_property;
f->store_real(val.pos.x);
f->store_real(val.pos.y);
@@ -1469,67 +1390,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant &p_property,
f->store_real(val.a);
} break;
- case Variant::IMAGE: {
-
- f->store_32(VARIANT_IMAGE);
- Image val = p_property;
- if (val.empty()) {
- f->store_32(IMAGE_ENCODING_EMPTY);
- break;
- }
-
- int encoding = IMAGE_ENCODING_RAW;
- float quality = 0.7;
-
- if (!val.is_compressed()) {
- //can only compress uncompressed stuff
-
- if (p_hint.hint == PROPERTY_HINT_IMAGE_COMPRESS_LOSSY && Image::lossy_packer) {
- encoding = IMAGE_ENCODING_LOSSY;
- float qs = p_hint.hint_string.to_double();
- if (qs != 0.0)
- quality = qs;
-
- } else if (p_hint.hint == PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS && Image::lossless_packer) {
- encoding = IMAGE_ENCODING_LOSSLESS;
- }
- }
-
- f->store_32(encoding); //raw encoding
-
- if (encoding == IMAGE_ENCODING_RAW) {
-
- f->store_32(val.get_width());
- f->store_32(val.get_height());
- f->store_32(val.has_mipmaps());
- f->store_32(val.get_format()); //if format changes we can add a compatibility version bit
-
- int dlen = val.get_data().size();
- f->store_32(dlen);
- PoolVector<uint8_t>::Read r = val.get_data().read();
- f->store_buffer(r.ptr(), dlen);
- _pad_buffer(dlen);
- } else {
- PoolVector<uint8_t> data;
- if (encoding == IMAGE_ENCODING_LOSSY) {
- data = Image::lossy_packer(val, quality);
-
- } else if (encoding == IMAGE_ENCODING_LOSSLESS) {
- data = Image::lossless_packer(val);
- }
-
- int ds = data.size();
- f->store_32(ds);
- if (ds > 0) {
- PoolVector<uint8_t>::Read r = data.read();
- f->store_buffer(r.ptr(), ds);
-
- _pad_buffer(ds);
- }
- }
-
- } break;
case Variant::NODE_PATH: {
f->store_32(VARIANT_NODE_PATH);
NodePath np = p_property;
@@ -1578,13 +1439,6 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant &p_property,
}
} break;
- case Variant::INPUT_EVENT: {
-
- f->store_32(VARIANT_INPUT_EVENT);
- InputEvent event = p_property;
- f->store_32(0); //event type none, nothing else suported for now.
-
- } break;
case Variant::DICTIONARY: {
f->store_32(VARIANT_DICTIONARY);
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 2a3fd79cad..320990cc50 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -43,6 +43,7 @@ int AStar::get_available_point_id() const {
void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
ERR_FAIL_COND(p_id < 0);
+ ERR_FAIL_COND(p_weight_scale < 1);
if (!points.has(p_id)) {
Point *pt = memnew(Point);
pt->id = p_id;
@@ -86,7 +87,7 @@ void AStar::remove_point(int p_id) {
points.erase(p_id);
}
-void AStar::connect_points(int p_id, int p_with_id) {
+void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) {
ERR_FAIL_COND(!points.has(p_id));
ERR_FAIL_COND(!points.has(p_with_id));
@@ -95,7 +96,9 @@ void AStar::connect_points(int p_id, int p_with_id) {
Point *a = points[p_id];
Point *b = points[p_with_id];
a->neighbours.push_back(b);
- b->neighbours.push_back(a);
+
+ if (bidirectional)
+ b->neighbours.push_back(a);
Segment s(p_id, p_with_id);
if (s.from == p_id) {
@@ -398,7 +401,7 @@ void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_weight_scale", "id"), &AStar::get_point_weight_scale);
ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar::remove_point);
- ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id"), &AStar::connect_points);
+ ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id"), &AStar::connect_points, DEFVAL(true));
ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar::disconnect_points);
ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar::are_points_connected);
diff --git a/core/math/a_star.h b/core/math/a_star.h
index b9c8833386..34a5358344 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -105,7 +105,7 @@ public:
real_t get_point_weight_scale(int p_id) const;
void remove_point(int p_id);
- void connect_points(int p_id, int p_with_id);
+ void connect_points(int p_id, int p_with_id, bool bidirectional = true);
void disconnect_points(int p_id, int p_with_id);
bool are_points_connected(int p_id, int p_with_id) const;
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index fa1c8112cc..d7d31b6c1e 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -318,12 +318,19 @@ void MessageQueue::flush() {
while (read_pos < buffer_end) {
- _THREAD_SAFE_UNLOCK_
-
//lock on each interation, so a call can re-add itself to the message queue
Message *message = (Message *)&buffer[read_pos];
+ uint32_t advance = sizeof(Message);
+ if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION)
+ advance += sizeof(Variant) * message->args;
+
+ //pre-advance so this function is reentrant
+ read_pos += advance;
+
+ _THREAD_SAFE_UNLOCK_
+
Object *target = ObjectDB::get_instance(message->instance_ID);
if (target != NULL) {
@@ -359,13 +366,9 @@ void MessageQueue::flush() {
}
}
- uint32_t advance = sizeof(Message);
- if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION)
- advance += sizeof(Variant) * message->args;
message->~Message();
_THREAD_SAFE_LOCK_
- read_pos += advance;
}
buffer_end = 0; // reset buffer
diff --git a/core/method_bind.h b/core/method_bind.h
index 749d8b4fda..8d72c8573a 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -146,7 +146,7 @@ struct VariantCaster<const T &> {
// some helpers
VARIANT_ENUM_CAST(Vector3::Axis);
-VARIANT_ENUM_CAST(Image::Format);
+
VARIANT_ENUM_CAST(Error);
VARIANT_ENUM_CAST(wchar_t);
VARIANT_ENUM_CAST(Margin);
@@ -154,7 +154,6 @@ VARIANT_ENUM_CAST(Orientation);
VARIANT_ENUM_CAST(HAlign);
VARIANT_ENUM_CAST(Variant::Type);
VARIANT_ENUM_CAST(Variant::Operator);
-VARIANT_ENUM_CAST(InputEvent::Type);
class MethodBind {
diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h
index 8cb2903842..bcbf2e4531 100644
--- a/core/method_ptrcall.h
+++ b/core/method_ptrcall.h
@@ -103,10 +103,8 @@ MAKE_PTRARG(Rect3);
MAKE_PTRARG(Basis);
MAKE_PTRARG(Transform);
MAKE_PTRARG(Color);
-MAKE_PTRARG(Image);
MAKE_PTRARG(NodePath);
MAKE_PTRARG(RID);
-MAKE_PTRARG(InputEvent);
MAKE_PTRARG(Dictionary);
MAKE_PTRARG(Array);
MAKE_PTRARG(PoolByteArray);
diff --git a/core/os/input.h b/core/os/input.h
index 4f26f097c2..6759c624e3 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -82,7 +82,7 @@ public:
virtual int get_mouse_button_mask() const = 0;
virtual void warp_mouse_pos(const Vector2 &p_to) = 0;
- virtual Point2i warp_mouse_motion(const InputEventMouseMotion &p_motion, const Rect2 &p_rect) = 0;
+ virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) = 0;
virtual Vector3 get_gravity() const = 0;
virtual Vector3 get_accelerometer() const = 0;
@@ -104,7 +104,7 @@ public:
virtual int get_joy_button_index_from_string(String p_button) = 0;
virtual int get_joy_axis_index_from_string(String p_axis) = 0;
- virtual void parse_input_event(const InputEvent &p_event) = 0;
+ virtual void parse_input_event(const Ref<InputEvent> &p_event) = 0;
Input();
};
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index 474bc33b41..2538e8dad2 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -34,275 +34,794 @@
*
*/
-bool InputEvent::operator==(const InputEvent &p_event) const {
- if (type != p_event.type) {
- return false;
- }
+void InputEvent::set_id(uint32_t p_id) {
+ id = p_id;
+}
- switch (type) {
- /** Current clang-format style doesn't play well with the aligned return values of that switch. */
- /* clang-format off */
- case NONE:
- return true;
- case KEY:
- return key.unicode == p_event.key.unicode
- && key.scancode == p_event.key.scancode
- && key.echo == p_event.key.echo
- && key.pressed == p_event.key.pressed
- && key.mod == p_event.key.mod;
- case MOUSE_MOTION:
- return mouse_motion.x == p_event.mouse_motion.x
- && mouse_motion.y == p_event.mouse_motion.y
- && mouse_motion.relative_x == p_event.mouse_motion.relative_x
- && mouse_motion.relative_y == p_event.mouse_motion.relative_y
- && mouse_motion.button_mask == p_event.mouse_motion.button_mask
- && key.mod == p_event.key.mod;
- case MOUSE_BUTTON:
- return mouse_button.pressed == p_event.mouse_button.pressed
- && mouse_button.x == p_event.mouse_button.x
- && mouse_button.y == p_event.mouse_button.y
- && mouse_button.button_index == p_event.mouse_button.button_index
- && mouse_button.button_mask == p_event.mouse_button.button_mask
- && key.mod == p_event.key.mod;
- case JOYPAD_MOTION:
- return joy_motion.axis == p_event.joy_motion.axis
- && joy_motion.axis_value == p_event.joy_motion.axis_value;
- case JOYPAD_BUTTON:
- return joy_button.pressed == p_event.joy_button.pressed
- && joy_button.button_index == p_event.joy_button.button_index
- && joy_button.pressure == p_event.joy_button.pressure;
- case SCREEN_TOUCH:
- return screen_touch.pressed == p_event.screen_touch.pressed
- && screen_touch.index == p_event.screen_touch.index
- && screen_touch.x == p_event.screen_touch.x
- && screen_touch.y == p_event.screen_touch.y;
- case SCREEN_DRAG:
- return screen_drag.index == p_event.screen_drag.index
- && screen_drag.x == p_event.screen_drag.x
- && screen_drag.y == p_event.screen_drag.y;
- case ACTION:
- return action.action == p_event.action.action
- && action.pressed == p_event.action.pressed;
- /* clang-format on */
- default:
- ERR_PRINT("No logic to compare InputEvents of this type, this shouldn't happen.");
- }
+uint32_t InputEvent::get_id() const {
+ return id;
+}
- return false;
+void InputEvent::set_device(int p_device) {
+ device = p_device;
}
-InputEvent::operator String() const {
-
- String str = "Device " + itos(device) + " ID " + itos(ID) + " ";
-
- switch (type) {
-
- case NONE: {
-
- return "Event: None";
- } break;
- case KEY: {
-
- str += "Event: Key ";
- str = str + "Unicode: " + String::chr(key.unicode) + " Scan: " + itos(key.scancode) + " Echo: " + String(key.echo ? "True" : "False") + " Pressed" + String(key.pressed ? "True" : "False") + " Mod: ";
- if (key.mod.shift)
- str += "S";
- if (key.mod.control)
- str += "C";
- if (key.mod.alt)
- str += "A";
- if (key.mod.meta)
- str += "M";
-
- return str;
- } break;
- case MOUSE_MOTION: {
-
- str += "Event: Motion ";
- str = str + " Pos: " + itos(mouse_motion.x) + "," + itos(mouse_motion.y) + " Rel: " + itos(mouse_motion.relative_x) + "," + itos(mouse_motion.relative_y) + " Mask: ";
- for (int i = 0; i < 8; i++) {
-
- if ((1 << i) & mouse_motion.button_mask)
- str += itos(i + 1);
- }
- str += " Mod: ";
- if (key.mod.shift)
- str += "S";
- if (key.mod.control)
- str += "C";
- if (key.mod.alt)
- str += "A";
- if (key.mod.meta)
- str += "M";
-
- return str;
- } break;
- case MOUSE_BUTTON: {
- str += "Event: Button ";
- str = str + "Pressed: " + itos(mouse_button.pressed) + " Pos: " + itos(mouse_button.x) + "," + itos(mouse_button.y) + " Button: " + itos(mouse_button.button_index) + " Mask: ";
- for (int i = 0; i < 8; i++) {
-
- if ((1 << i) & mouse_button.button_mask)
- str += itos(i + 1);
- }
- str += " Mod: ";
- if (key.mod.shift)
- str += "S";
- if (key.mod.control)
- str += "C";
- if (key.mod.alt)
- str += "A";
- if (key.mod.meta)
- str += "M";
-
- str += String(" DoubleClick: ") + (mouse_button.doubleclick ? "Yes" : "No");
-
- return str;
-
- } break;
- case JOYPAD_MOTION: {
- str += "Event: JoypadMotion ";
- str = str + "Axis: " + itos(joy_motion.axis) + " Value: " + rtos(joy_motion.axis_value);
- return str;
-
- } break;
- case JOYPAD_BUTTON: {
- str += "Event: JoypadButton ";
- str = str + "Pressed: " + itos(joy_button.pressed) + " Index: " + itos(joy_button.button_index) + " pressure " + rtos(joy_button.pressure);
- return str;
-
- } break;
- case SCREEN_TOUCH: {
- str += "Event: ScreenTouch ";
- str = str + "Pressed: " + itos(screen_touch.pressed) + " Index: " + itos(screen_touch.index) + " pos " + rtos(screen_touch.x) + "," + rtos(screen_touch.y);
- return str;
-
- } break;
- case SCREEN_DRAG: {
- str += "Event: ScreenDrag ";
- str = str + " Index: " + itos(screen_drag.index) + " pos " + rtos(screen_drag.x) + "," + rtos(screen_drag.y);
- return str;
-
- } break;
- case ACTION: {
- str += "Event: Action: " + InputMap::get_singleton()->get_action_from_id(action.action) + " Pressed: " + itos(action.pressed);
- return str;
-
- } break;
- }
- return "";
+int InputEvent::get_device() const {
+ return device;
}
-void InputEvent::set_as_action(const String &p_action, bool p_pressed) {
+bool InputEvent::is_pressed() const {
- type = ACTION;
- action.action = InputMap::get_singleton()->get_action_id(p_action);
- action.pressed = p_pressed;
+ return false;
}
-bool InputEvent::is_pressed() const {
+bool InputEvent::is_action(const StringName &p_action) const {
- switch (type) {
+ return InputMap::get_singleton()->event_is_action(Ref<InputEvent>(this), p_action);
+}
- case KEY: return key.pressed;
- case MOUSE_BUTTON: return mouse_button.pressed;
- case JOYPAD_BUTTON: return joy_button.pressed;
- case SCREEN_TOUCH: return screen_touch.pressed;
- case JOYPAD_MOTION: return ABS(joy_motion.axis_value) > 0.5;
- case ACTION: return action.pressed;
- default: {}
- }
+bool InputEvent::is_action_pressed(const StringName &p_action) const {
+
+ return false; // InputMap::get_singleton()->event_is_action(Ref<InputEvent>(this),p_action);
+}
+bool InputEvent::is_action_released(const StringName &p_action) const {
return false;
}
bool InputEvent::is_echo() const {
- return (type == KEY && key.echo);
+ return false;
+}
+
+Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
+
+ return Ref<InputEvent>((InputEvent *)this);
+}
+
+String InputEvent::as_text() const {
+
+ return String();
+}
+
+bool InputEvent::action_match(const Ref<InputEvent> &p_event) const {
+
+ return false;
+}
+
+bool InputEvent::is_action_type() const {
+
+ return false;
+}
+
+#if 0
+if (String(p_method) == "is_action" && p_argidx == 0) {
+
+ List<PropertyInfo> pinfo;
+ GlobalConfig::get_singleton()->get_property_list(&pinfo);
+
+ for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
+ const PropertyInfo &pi = E->get();
+
+ if (!pi.name.begins_with("input/"))
+ continue;
+
+ String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
+ result.insert("\"" + name + "\"");
+ }
+
+} else
+#endif
+
+void InputEvent::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_id", "id"), &InputEvent::set_id);
+ ClassDB::bind_method(D_METHOD("get_id"), &InputEvent::get_id);
+
+ ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device);
+ ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device);
+
+ ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
+ ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action);
+ ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputEvent::is_action_pressed);
+ ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released);
+ ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo);
+
+ ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
+
+ ClassDB::bind_method(D_METHOD("action_match", "event:InputEvent"), &InputEvent::action_match);
+
+ ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
+
+ ClassDB::bind_method(D_METHOD("xformed_by:InputEvent", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2()));
+}
+
+InputEvent::InputEvent() {
+
+ id = 0;
+ device = 0;
+}
+
+//////////////////
+
+void InputEventWithModifiers::set_shift(bool p_enabled) {
+
+ shift = p_enabled;
+}
+
+bool InputEventWithModifiers::get_shift() const {
+
+ return shift;
+}
+
+void InputEventWithModifiers::set_alt(bool p_enabled) {
+
+ alt = p_enabled;
+}
+bool InputEventWithModifiers::get_alt() const {
+
+ return alt;
+}
+
+void InputEventWithModifiers::set_control(bool p_enabled) {
+
+ control = p_enabled;
+}
+bool InputEventWithModifiers::get_control() const {
+
+ return control;
+}
+
+void InputEventWithModifiers::set_metakey(bool p_enabled) {
+
+ meta = p_enabled;
+}
+bool InputEventWithModifiers::get_metakey() const {
+
+ return meta;
+}
+
+void InputEventWithModifiers::set_command(bool p_enabled) {
+
+ command = p_enabled;
+}
+bool InputEventWithModifiers::get_command() const {
+
+ return command;
+}
+
+void InputEventWithModifiers::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt);
+ ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt);
+
+ ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift);
+ ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift);
+
+ ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control);
+ ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control);
+
+ ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey);
+ ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey);
+
+ ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command);
+ ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command");
+}
+
+InputEventWithModifiers::InputEventWithModifiers() {
+
+ alt = false;
+ shift = false;
+ control = false;
+ meta = false;
+}
+
+//////////////////////////////////
+
+void InputEventKey::set_pressed(bool p_pressed) {
+
+ pressed = p_pressed;
+}
+
+bool InputEventKey::is_pressed() {
+
+ return pressed;
}
-bool InputEvent::is_action(const String &p_action) const {
+void InputEventKey::set_scancode(uint32_t p_scancode) {
+
+ scancode = p_scancode;
+}
+uint32_t InputEventKey::get_scancode() const {
- return InputMap::get_singleton()->event_is_action(*this, p_action);
+ return scancode;
}
-bool InputEvent::is_action_pressed(const String &p_action) const {
+void InputEventKey::set_unicode(uint32_t p_unicode) {
- return is_action(p_action) && is_pressed() && !is_echo();
+ unicode = p_unicode;
}
+uint32_t InputEventKey::get_unicode() const {
-bool InputEvent::is_action_released(const String &p_action) const {
+ return unicode;
+}
+
+void InputEventKey::set_echo(bool p_enable) {
+
+ echo = p_enable;
+}
+bool InputEventKey::is_echo() const {
- return is_action(p_action) && !is_pressed();
+ return echo;
}
uint32_t InputEventKey::get_scancode_with_modifiers() const {
uint32_t sc = scancode;
- if (mod.control)
+ if (get_control())
sc |= KEY_MASK_CTRL;
- if (mod.alt)
+ if (get_alt())
sc |= KEY_MASK_ALT;
- if (mod.shift)
+ if (get_shift())
sc |= KEY_MASK_SHIFT;
- if (mod.meta)
+ if (get_metakey())
sc |= KEY_MASK_META;
return sc;
}
-InputEvent InputEvent::xform_by(const Transform2D &p_xform) const {
-
- InputEvent ev = *this;
-
- switch (ev.type) {
-
- case InputEvent::MOUSE_BUTTON: {
-
- Vector2 g = p_xform.xform(Vector2(ev.mouse_button.global_x, ev.mouse_button.global_y));
- Vector2 l = p_xform.xform(Vector2(ev.mouse_button.x, ev.mouse_button.y));
- ev.mouse_button.x = l.x;
- ev.mouse_button.y = l.y;
- ev.mouse_button.global_x = g.x;
- ev.mouse_button.global_y = g.y;
-
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- Vector2 g = p_xform.xform(Vector2(ev.mouse_motion.global_x, ev.mouse_motion.global_y));
- Vector2 l = p_xform.xform(Vector2(ev.mouse_motion.x, ev.mouse_motion.y));
- Vector2 r = p_xform.basis_xform(Vector2(ev.mouse_motion.relative_x, ev.mouse_motion.relative_y));
- Vector2 s = p_xform.basis_xform(Vector2(ev.mouse_motion.speed_x, ev.mouse_motion.speed_y));
- ev.mouse_motion.x = l.x;
- ev.mouse_motion.y = l.y;
- ev.mouse_motion.global_x = g.x;
- ev.mouse_motion.global_y = g.y;
- ev.mouse_motion.relative_x = r.x;
- ev.mouse_motion.relative_y = r.y;
- ev.mouse_motion.speed_x = s.x;
- ev.mouse_motion.speed_y = s.y;
-
- } break;
- case InputEvent::SCREEN_TOUCH: {
-
- Vector2 t = p_xform.xform(Vector2(ev.screen_touch.x, ev.screen_touch.y));
- ev.screen_touch.x = t.x;
- ev.screen_touch.y = t.y;
-
- } break;
- case InputEvent::SCREEN_DRAG: {
-
- Vector2 t = p_xform.xform(Vector2(ev.screen_drag.x, ev.screen_drag.y));
- Vector2 r = p_xform.basis_xform(Vector2(ev.screen_drag.relative_x, ev.screen_drag.relative_y));
- Vector2 s = p_xform.basis_xform(Vector2(ev.screen_drag.speed_x, ev.screen_drag.speed_y));
- ev.screen_drag.x = t.x;
- ev.screen_drag.y = t.y;
- ev.screen_drag.relative_x = r.x;
- ev.screen_drag.relative_y = r.y;
- ev.screen_drag.speed_x = s.x;
- ev.screen_drag.speed_y = s.y;
- } break;
- }
+bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const {
+
+ Ref<InputEventKey> key = p_event;
+ if (key.is_null())
+ return false;
+
+ return get_scancode_with_modifiers() == key->get_scancode_with_modifiers();
+}
+
+void InputEventKey::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed);
+
+ ClassDB::bind_method(D_METHOD("set_scancode", "scancode"), &InputEventKey::set_scancode);
+ ClassDB::bind_method(D_METHOD("get_scancode"), &InputEventKey::get_scancode);
+
+ ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode);
+ ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode);
+
+ ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo);
+
+ ClassDB::bind_method(D_METHOD("get_scancode_with_modifiers"), &InputEventKey::get_scancode_with_modifiers);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "scancode"), "set_scancode", "get_scancode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "echo"), "set_echo", "is_echo");
+}
+
+InputEventKey::InputEventKey() {
+
+ pressed = false;
+ scancode = 0;
+ unicode = 0; ///unicode
+ echo = false;
+}
+
+////////////////////////////////////////
+
+void InputEventMouse::set_button_mask(int p_mask) {
+
+ button_mask = p_mask;
+}
+int InputEventMouse::get_button_mask() const {
+
+ return button_mask;
+}
+
+void InputEventMouse::set_pos(const Vector2 &p_pos) {
+
+ pos = p_pos;
+}
+Vector2 InputEventMouse::get_pos() const {
+
+ return pos;
+}
+
+void InputEventMouse::set_global_pos(const Vector2 &p_global_pos) {
+
+ global_pos = p_global_pos;
+}
+Vector2 InputEventMouse::get_global_pos() const {
+
+ return global_pos;
+}
+
+void InputEventMouse::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask);
+ ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask);
+
+ ClassDB::bind_method(D_METHOD("set_pos", "pos"), &InputEventMouse::set_pos);
+ ClassDB::bind_method(D_METHOD("get_pos"), &InputEventMouse::get_pos);
+
+ ClassDB::bind_method(D_METHOD("set_global_pos", "global_pos"), &InputEventMouse::set_global_pos);
+ ClassDB::bind_method(D_METHOD("get_global_pos"), &InputEventMouse::get_global_pos);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pos"), "set_pos", "get_pos");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_pos"), "set_global_pos", "get_global_pos");
+}
+
+InputEventMouse::InputEventMouse() {
+
+ button_mask = 0;
+}
+
+///////////////////////////////////////
+
+void InputEventMouseButton::set_factor(float p_factor) {
+
+ factor = p_factor;
+}
+
+float InputEventMouseButton::get_factor() {
+
+ return factor;
+}
+
+void InputEventMouseButton::set_button_index(int p_index) {
+
+ button_index = p_index;
+}
+int InputEventMouseButton::get_button_index() const {
+
+ return button_index;
+}
+
+void InputEventMouseButton::set_pressed(bool p_pressed) {
+
+ pressed = p_pressed;
+}
+bool InputEventMouseButton::is_pressed() const {
+
+ return pressed;
+}
+
+void InputEventMouseButton::set_doubleclick(bool p_doubleclick) {
+
+ doubleclick = p_doubleclick;
+}
+bool InputEventMouseButton::is_doubleclick() const {
+
+ return doubleclick;
+}
+
+Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
+
+ Vector2 g = p_xform.xform(get_global_pos());
+ Vector2 l = p_xform.xform(get_pos() + p_local_ofs);
+
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ mb->set_id(get_id());
+ mb->set_device(get_device());
+
+ mb->set_alt(get_alt());
+ mb->set_shift(get_shift());
+ mb->set_control(get_control());
+ mb->set_metakey(get_metakey());
+
+ mb->set_pos(l);
+ mb->set_global_pos(g);
+
+ mb->set_button_mask(get_button_mask());
+ mb->set_pressed(pressed);
+ mb->set_doubleclick(doubleclick);
+ mb->set_factor(factor);
+ mb->set_button_index(button_index);
+
+ return mb;
+}
+
+bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event) const {
+
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_null())
+ return false;
+
+ return mb->button_index == button_index;
+}
+
+void InputEventMouseButton::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor);
+ ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor);
+
+ ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index);
+ ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index);
+
+ ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed);
+ // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed);
+
+ ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick);
+ ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick);
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick");
+}
+
+InputEventMouseButton::InputEventMouseButton() {
+
+ factor = 0;
+ button_index = 0;
+ pressed = false;
+ doubleclick = false;
+}
+
+////////////////////////////////////////////
+
+void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
+
+ relative = p_relative;
+}
+Vector2 InputEventMouseMotion::get_relative() const {
+
+ return relative;
+}
+
+void InputEventMouseMotion::set_speed(const Vector2 &p_speed) {
+
+ speed = p_speed;
+}
+Vector2 InputEventMouseMotion::get_speed() const {
+
+ return speed;
+}
+
+Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
+
+ Vector2 g = p_xform.xform(get_global_pos());
+ Vector2 l = p_xform.xform(get_pos() + p_local_ofs);
+ Vector2 r = p_xform.basis_xform(get_relative());
+ Vector2 s = p_xform.basis_xform(get_speed());
+
+ Ref<InputEventMouseMotion> mm;
+ mm.instance();
+
+ mm->set_id(get_id());
+ mm->set_device(get_device());
+
+ mm->set_alt(get_alt());
+ mm->set_shift(get_shift());
+ mm->set_control(get_control());
+ mm->set_metakey(get_metakey());
+
+ mm->set_pos(l);
+ mm->set_global_pos(g);
+
+ mm->set_button_mask(get_button_mask());
+ mm->set_relative(r);
+ mm->set_speed(s);
+
+ return mm;
+}
+
+void InputEventMouseMotion::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
+ ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
+
+ ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventMouseMotion::set_speed);
+ ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
+}
+
+InputEventMouseMotion::InputEventMouseMotion() {
+}
+
+////////////////////////////////////////
+
+void InputEventJoypadMotion::set_axis(int p_axis) {
+
+ axis = p_axis;
+}
+
+int InputEventJoypadMotion::get_axis() const {
+
+ return axis;
+}
+
+void InputEventJoypadMotion::set_axis_value(float p_value) {
+
+ axis_value = p_value;
+}
+float InputEventJoypadMotion::get_axis_value() const {
+
+ return axis_value;
+}
+
+bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event) const {
+
+ Ref<InputEventJoypadMotion> jm = p_event;
+ if (jm.is_null())
+ return false;
+
+ return (axis == jm->axis && (axis_value < 0) == (jm->axis_value < 0));
+}
+
+void InputEventJoypadMotion::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis);
+ ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis);
+
+ ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value);
+ ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "axis_value"), "set_axis_value", "get_axis_value");
+}
+
+InputEventJoypadMotion::InputEventJoypadMotion() {
+
+ axis = 0;
+ axis_value = 0;
+}
+/////////////////////////////////
+
+void InputEventJoypadButton::set_button_index(int p_index) {
+
+ button_index = p_index;
+}
+
+int InputEventJoypadButton::get_button_index() const {
+
+ return button_index;
+}
+
+void InputEventJoypadButton::set_pressed(bool p_pressed) {
+
+ pressed = p_pressed;
+}
+bool InputEventJoypadButton::is_pressed() const {
+
+ return pressed;
+}
+
+void InputEventJoypadButton::set_pressure(float p_pressure) {
+
+ pressure = p_pressure;
+}
+float InputEventJoypadButton::get_pressure() const {
+
+ return pressure;
+}
+
+bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event) const {
+
+ Ref<InputEventJoypadButton> jb = p_event;
+ if (jb.is_null())
+ return false;
+
+ return button_index == jb->button_index;
+}
+
+void InputEventJoypadButton::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index);
+ ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventJoypadButton::get_button_index);
+
+ ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventJoypadButton::set_pressure);
+ ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventJoypadButton::get_pressure);
+
+ ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventJoypadButton::set_pressed);
+ // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
+}
+
+InputEventJoypadButton::InputEventJoypadButton() {
+
+ button_index = 0;
+ pressure = 0;
+ pressed = false;
+}
+
+//////////////////////////////////////////////
+
+void InputEventScreenTouch::set_index(int p_index) {
+
+ index = p_index;
+}
+int InputEventScreenTouch::get_index() const {
+
+ return index;
+}
+
+void InputEventScreenTouch::set_pos(const Vector2 &p_pos) {
+
+ pos = p_pos;
+}
+Vector2 InputEventScreenTouch::get_pos() const {
+
+ return pos;
+}
+
+void InputEventScreenTouch::set_pressed(bool p_pressed) {
+
+ pressed = p_pressed;
+}
+bool InputEventScreenTouch::is_pressed() const {
+
+ return pressed;
+}
+
+Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
+
+ Ref<InputEventScreenTouch> st;
+ st.instance();
+ st->set_id(get_id());
+ st->set_device(get_device());
+ st->set_index(index);
+ st->set_pos(p_xform.xform(pos + p_local_ofs));
+ st->set_pressed(pressed);
+
+ return st;
+}
+
+void InputEventScreenTouch::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index);
+ ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index);
+
+ ClassDB::bind_method(D_METHOD("set_pos", "pos"), &InputEventScreenTouch::set_pos);
+ ClassDB::bind_method(D_METHOD("get_pos"), &InputEventScreenTouch::get_pos);
+
+ ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed);
+ //ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pos"), "set_pos", "get_pos");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
+}
+
+InputEventScreenTouch::InputEventScreenTouch() {
+
+ index = 0;
+ pressed = false;
+}
+
+/////////////////////////////
+
+void InputEventScreenDrag::set_index(int p_index) {
+
+ index = p_index;
+}
+
+int InputEventScreenDrag::get_index() const {
+
+ return index;
+}
+
+void InputEventScreenDrag::set_pos(const Vector2 &p_pos) {
+
+ pos = p_pos;
+}
+Vector2 InputEventScreenDrag::get_pos() const {
+
+ return pos;
+}
+
+void InputEventScreenDrag::set_relative(const Vector2 &p_relative) {
+
+ relative = p_relative;
+}
+Vector2 InputEventScreenDrag::get_relative() const {
+
+ return relative;
+}
+
+void InputEventScreenDrag::set_speed(const Vector2 &p_speed) {
+
+ speed = p_speed;
+}
+Vector2 InputEventScreenDrag::get_speed() const {
+
+ return speed;
+}
+
+Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
+
+ Ref<InputEventScreenDrag> sd;
+
+ sd.instance();
+
+ sd->set_id(get_id());
+ sd->set_device(get_device());
+
+ sd->set_index(index);
+ sd->set_pos(p_xform.xform(pos + p_local_ofs));
+ sd->set_relative(p_xform.basis_xform(relative));
+ sd->set_speed(p_xform.basis_xform(speed));
+
+ return sd;
+}
+
+void InputEventScreenDrag::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index);
+ ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index);
+
+ ClassDB::bind_method(D_METHOD("set_pos", "pos"), &InputEventScreenDrag::set_pos);
+ ClassDB::bind_method(D_METHOD("get_pos"), &InputEventScreenDrag::get_pos);
+
+ ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative);
+ ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative);
+
+ ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventScreenDrag::set_speed);
+ ClassDB::bind_method(D_METHOD("get_speed"), &InputEventScreenDrag::get_speed);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pos"), "set_pos", "get_pos");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
+}
+
+InputEventScreenDrag::InputEventScreenDrag() {
+
+ index = 0;
+}
+/////////////////////////////
+
+void InputEventAction::set_action(const StringName &p_action) {
+
+ action = p_action;
+}
+StringName InputEventAction::get_action() const {
+
+ return action;
+}
+
+void InputEventAction::set_pressed(bool p_pressed) {
+
+ pressed = p_pressed;
+}
+bool InputEventAction::is_pressed() const {
+
+ return pressed;
+}
+
+bool InputEventAction::is_action(const StringName &p_action) const {
+
+ return action == p_action;
+}
+
+void InputEventAction::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action);
+ ClassDB::bind_method(D_METHOD("get_action"), &InputEventAction::get_action);
+
+ ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed);
+ //ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed);
+
+ ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action", "get_action");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
+}
- return ev;
+InputEventAction::InputEventAction() {
+ pressed = false;
}
diff --git a/core/os/input_event.h b/core/os/input_event.h
index 93cceac27c..b94f0ef46a 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -32,6 +32,7 @@
#include "math_2d.h"
#include "os/copymem.h"
+#include "resource.h"
#include "typedefs.h"
#include "ustring.h"
/**
@@ -137,7 +138,40 @@ enum {
* Input Modifier Status
* for keyboard/mouse events.
*/
-struct InputModifierState {
+
+class InputEvent : public Resource {
+ GDCLASS(InputEvent, Resource)
+
+ uint32_t id;
+ int device;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_id(uint32_t p_id);
+ uint32_t get_id() const;
+
+ void set_device(int p_device);
+ int get_device() const;
+
+ virtual bool is_pressed() const;
+ virtual bool is_action(const StringName &p_action) const;
+ virtual bool is_action_pressed(const StringName &p_action) const;
+ virtual bool is_action_released(const StringName &p_action) const;
+ virtual bool is_echo() const;
+ virtual String as_text() const;
+
+ virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
+
+ virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool is_action_type() const;
+
+ InputEvent();
+};
+
+class InputEventWithModifiers : public InputEvent {
+ GDCLASS(InputEventWithModifiers, InputEvent)
bool shift;
bool alt;
@@ -157,126 +191,267 @@ struct InputModifierState {
#endif
- bool operator==(const InputModifierState &rvalue) const {
+protected:
+ static void _bind_methods();
+
+public:
+ void set_shift(bool p_enabled);
+ bool get_shift() const;
+
+ void set_alt(bool p_enabled);
+ bool get_alt() const;
+
+ void set_control(bool p_enabled);
+ bool get_control() const;
+
+ void set_metakey(bool p_enabled);
+ bool get_metakey() const;
+
+ void set_command(bool p_enabled);
+ bool get_command() const;
- return ((shift == rvalue.shift) && (alt == rvalue.alt) && (control == rvalue.control) && (meta == rvalue.meta));
- }
+ InputEventWithModifiers();
};
-struct InputEventKey {
+class InputEventKey : public InputEventWithModifiers {
- InputModifierState mod;
+ GDCLASS(InputEventKey, InputEventWithModifiers)
bool pressed; /// otherwise release
uint32_t scancode; ///< check keyboard.h , KeyCode enum, without modifier masks
uint32_t unicode; ///unicode
+ bool echo; /// true if this is an echo key
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_pressed(bool p_pressed);
+ bool is_pressed();
+
+ void set_scancode(uint32_t p_scancode);
+ uint32_t get_scancode() const;
+
+ void set_unicode(uint32_t p_unicode);
+ uint32_t get_unicode() const;
+
+ void set_echo(bool p_enable);
+ bool is_echo() const;
+
uint32_t get_scancode_with_modifiers() const;
- bool echo; /// true if this is an echo key
+ virtual bool action_match(const Ref<InputEvent> &p_event) const;
+
+ virtual bool is_action_type() const { return true; }
+
+ InputEventKey();
};
-struct InputEventMouse {
+class InputEventMouse : public InputEventWithModifiers {
+
+ GDCLASS(InputEventMouse, InputEventWithModifiers)
- InputModifierState mod;
int button_mask;
- float x, y;
- float global_x, global_y;
- int pointer_index;
+
+ Vector2 pos;
+ Vector2 global_pos;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_button_mask(int p_mask);
+ int get_button_mask() const;
+
+ void set_pos(const Vector2 &p_pos);
+ Vector2 get_pos() const;
+
+ void set_global_pos(const Vector2 &p_global_pos);
+ Vector2 get_global_pos() const;
+
+ InputEventMouse();
};
-struct InputEventMouseButton : public InputEventMouse {
+class InputEventMouseButton : public InputEventMouse {
+
+ GDCLASS(InputEventMouseButton, InputEventMouse)
- double factor;
+ float factor;
int button_index;
bool pressed; //otherwise released
bool doubleclick; //last even less than doubleclick time
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_factor(float p_factor);
+ float get_factor();
+
+ void set_button_index(int p_index);
+ int get_button_index() const;
+
+ void set_pressed(bool p_pressed);
+ virtual bool is_pressed() const;
+
+ void set_doubleclick(bool p_doubleclick);
+ bool is_doubleclick() const;
+
+ virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
+ virtual bool action_match(const Ref<InputEvent> &p_event) const;
+
+ virtual bool is_action_type() const { return true; }
+
+ InputEventMouseButton();
};
-struct InputEventMouseMotion : public InputEventMouse {
+class InputEventMouseMotion : public InputEventMouse {
+
+ GDCLASS(InputEventMouseMotion, InputEventMouse)
+ Vector2 relative;
+ Vector2 speed;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_relative(const Vector2 &p_relative);
+ Vector2 get_relative() const;
+
+ void set_speed(const Vector2 &p_speed);
+ Vector2 get_speed() const;
+
+ virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
- float relative_x, relative_y;
- float speed_x, speed_y;
+ InputEventMouseMotion();
};
-struct InputEventJoypadMotion {
+class InputEventJoypadMotion : public InputEvent {
+ GDCLASS(InputEventJoypadMotion, InputEvent)
int axis; ///< Joypad axis
float axis_value; ///< -1 to 1
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_axis(int p_axis);
+ int get_axis() const;
+
+ void set_axis_value(float p_value);
+ float get_axis_value() const;
+
+ virtual bool action_match(const Ref<InputEvent> &p_event) const;
+
+ virtual bool is_action_type() const { return true; }
+
+ InputEventJoypadMotion();
};
-struct InputEventJoypadButton {
+class InputEventJoypadButton : public InputEvent {
+ GDCLASS(InputEventJoypadButton, InputEvent)
int button_index;
bool pressed;
float pressure; //0 to 1
-};
+protected:
+ static void _bind_methods();
+
+public:
+ void set_button_index(int p_index);
+ int get_button_index() const;
+
+ void set_pressed(bool p_pressed);
+ virtual bool is_pressed() const;
+
+ void set_pressure(float p_pressure);
+ float get_pressure() const;
-struct InputEventScreenTouch {
+ virtual bool action_match(const Ref<InputEvent> &p_event) const;
+ virtual bool is_action_type() const { return true; }
+
+ InputEventJoypadButton();
+};
+
+struct InputEventScreenTouch : public InputEvent {
+ GDCLASS(InputEventScreenTouch, InputEvent)
int index;
- float x, y;
+ Vector2 pos;
bool pressed;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_index(int p_index);
+ int get_index() const;
+
+ void set_pos(const Vector2 &p_pos);
+ Vector2 get_pos() const;
+
+ void set_pressed(bool p_pressed);
+ virtual bool is_pressed() const;
+
+ virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
+
+ InputEventScreenTouch();
};
-struct InputEventScreenDrag {
+class InputEventScreenDrag : public InputEvent {
+
+ GDCLASS(InputEventScreenDrag, InputEvent)
int index;
- float x, y;
- float relative_x, relative_y;
- float speed_x, speed_y;
+ Vector2 pos;
+ Vector2 relative;
+ Vector2 speed;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_index(int p_index);
+ int get_index() const;
+
+ void set_pos(const Vector2 &p_pos);
+ Vector2 get_pos() const;
+
+ void set_relative(const Vector2 &p_relative);
+ Vector2 get_relative() const;
+
+ void set_speed(const Vector2 &p_speed);
+ Vector2 get_speed() const;
+
+ virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
+
+ InputEventScreenDrag();
};
-struct InputEventAction {
+class InputEventAction : public InputEvent {
+
+ GDCLASS(InputEventAction, InputEvent)
- int action;
+ StringName action;
bool pressed;
-};
-struct InputEvent {
-
- enum Type {
- NONE,
- KEY,
- MOUSE_MOTION,
- MOUSE_BUTTON,
- JOYPAD_MOTION,
- JOYPAD_BUTTON,
- SCREEN_TOUCH,
- SCREEN_DRAG,
- ACTION,
- TYPE_MAX
- };
+protected:
+ static void _bind_methods();
- uint32_t ID;
- int type;
- int device;
+public:
+ void set_action(const StringName &p_action);
+ StringName get_action() const;
- union {
- InputEventMouseMotion mouse_motion;
- InputEventMouseButton mouse_button;
- InputEventJoypadMotion joy_motion;
- InputEventJoypadButton joy_button;
- InputEventKey key;
- InputEventScreenTouch screen_touch;
- InputEventScreenDrag screen_drag;
- InputEventAction action;
- };
+ void set_pressed(bool p_pressed);
+ virtual bool is_pressed() const;
- bool is_pressed() const;
- bool is_action(const String &p_action) const;
- bool is_action_pressed(const String &p_action) const;
- bool is_action_released(const String &p_action) const;
- bool is_echo() const;
- void set_as_action(const String &p_action, bool p_pressed);
-
- InputEvent xform_by(const Transform2D &p_xform) const;
- bool operator==(const InputEvent &p_event) const;
- operator String() const;
- InputEvent() {
- zeromem(this, sizeof(InputEvent));
- mouse_button.factor = 1;
- }
+ virtual bool is_action(const StringName &p_action) const;
+
+ virtual bool is_action_type() const { return true; }
+
+ InputEventAction();
};
#endif
diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp
index 9f8fcccd82..248f5537c6 100644
--- a/core/os/main_loop.cpp
+++ b/core/os/main_loop.cpp
@@ -39,7 +39,7 @@ void MainLoop::_bind_methods() {
ClassDB::bind_method(D_METHOD("idle", "delta"), &MainLoop::idle);
ClassDB::bind_method(D_METHOD("finish"), &MainLoop::finish);
- BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::INPUT_EVENT, "ev")));
+ BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "ev", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo("_input_text", PropertyInfo(Variant::STRING, "text")));
BIND_VMETHOD(MethodInfo("_initialize"));
BIND_VMETHOD(MethodInfo("_iteration", PropertyInfo(Variant::REAL, "delta")));
@@ -73,7 +73,7 @@ void MainLoop::input_text(const String &p_text) {
get_script_instance()->call("_input_text", p_text);
}
-void MainLoop::input_event(const InputEvent &p_event) {
+void MainLoop::input_event(const Ref<InputEvent> &p_event) {
if (get_script_instance())
get_script_instance()->call("_input_event", p_event);
diff --git a/core/os/main_loop.h b/core/os/main_loop.h
index a53137afa4..23b352468e 100644
--- a/core/os/main_loop.h
+++ b/core/os/main_loop.h
@@ -59,7 +59,7 @@ public:
NOTIFICATION_TRANSLATION_CHANGED = 10,
};
- virtual void input_event(const InputEvent &p_event);
+ virtual void input_event(const Ref<InputEvent> &p_event);
virtual void input_text(const String &p_text);
virtual void init();
diff --git a/core/os/os.cpp b/core/os/os.cpp
index e323e03829..8bee725813 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -389,7 +389,7 @@ void OS::_ensure_data_dir() {
memdelete(da);
}
-void OS::set_icon(const Image &p_icon) {
+void OS::set_icon(const Ref<Image> &p_icon) {
}
String OS::get_model_name() const {
diff --git a/core/os/os.h b/core/os/os.h
index ff2a24f40d..037ce436c1 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -31,6 +31,7 @@
#define OS_H
#include "engine.h"
+#include "image.h"
#include "list.h"
#include "os/main_loop.h"
#include "power.h"
@@ -357,7 +358,7 @@ public:
virtual void make_rendering_thread();
virtual void swap_buffers();
- virtual void set_icon(const Image &p_icon);
+ virtual void set_icon(const Ref<Image> &p_icon);
virtual int get_exit_code() const;
virtual void set_exit_code(int p_code);
diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp
index addb0841f4..0565d0d3f5 100644
--- a/core/packed_data_container.cpp
+++ b/core/packed_data_container.cpp
@@ -237,8 +237,6 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
case Variant::RECT3:
case Variant::BASIS:
case Variant::TRANSFORM:
- case Variant::IMAGE:
- case Variant::INPUT_EVENT:
case Variant::POOL_BYTE_ARRAY:
case Variant::POOL_INT_ARRAY:
case Variant::POOL_REAL_ARRAY:
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 4d12e42895..b089ba9129 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -108,6 +108,20 @@ void register_core_types() {
ClassDB::register_class<Reference>();
ClassDB::register_class<WeakRef>();
ClassDB::register_class<Resource>();
+ ClassDB::register_class<Image>();
+
+ ClassDB::register_virtual_class<InputEvent>();
+ ClassDB::register_virtual_class<InputEventWithModifiers>();
+ ClassDB::register_class<InputEventKey>();
+ ClassDB::register_virtual_class<InputEventMouse>();
+ ClassDB::register_class<InputEventMouseButton>();
+ ClassDB::register_class<InputEventMouseMotion>();
+ ClassDB::register_class<InputEventJoypadButton>();
+ ClassDB::register_class<InputEventJoypadMotion>();
+ ClassDB::register_class<InputEventScreenDrag>();
+ ClassDB::register_class<InputEventScreenTouch>();
+ ClassDB::register_class<InputEventAction>();
+
ClassDB::register_class<FuncRef>();
ClassDB::register_virtual_class<StreamPeer>();
ClassDB::register_class<StreamPeerBuffer>();
diff --git a/core/resource.cpp b/core/resource.cpp
index aa070558f5..559d4c1201 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -185,7 +185,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
return Ref<Resource>(r);
}
-Ref<Resource> Resource::duplicate(bool p_subresources) {
+Ref<Resource> Resource::duplicate(bool p_subresources) const {
List<PropertyInfo> plist;
get_property_list(&plist);
diff --git a/core/resource.h b/core/resource.h
index ab3404df8f..903edeff52 100644
--- a/core/resource.h
+++ b/core/resource.h
@@ -103,7 +103,7 @@ public:
void set_subindex(int p_sub_index);
int get_subindex() const;
- Ref<Resource> duplicate(bool p_subresources = false);
+ virtual Ref<Resource> duplicate(bool p_subresources = false) const;
Ref<Resource> duplicate_for_local_scene(Node *p_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache);
void set_local_to_scene(bool p_enable);
diff --git a/core/ring_buffer.h b/core/ring_buffer.h
index d5085e9560..8b32bb5e10 100644
--- a/core/ring_buffer.h
+++ b/core/ring_buffer.h
@@ -101,6 +101,32 @@ public:
return p_size;
};
+ int find(const T &t, int p_offset, int p_max_size) {
+
+ int left = data_left();
+ if ((p_offset + p_max_size) > left) {
+ p_max_size -= left - p_offset;
+ if (p_max_size <= 0)
+ return 0;
+ }
+ p_max_size = MIN(left, p_max_size);
+ int pos = read_pos;
+ inc(pos, p_offset);
+ int to_read = p_max_size;
+ while (to_read) {
+ int end = pos + to_read;
+ end = MIN(end, size());
+ int total = end - pos;
+ for (int i = 0; i < total; i++) {
+ if (data[pos + i] == t)
+ return i + (p_max_size - to_read);
+ };
+ to_read -= total;
+ pos = 0;
+ }
+ return -1;
+ }
+
inline int advance_read(int p_n) {
p_n = MIN(p_n, data_left());
inc(read_pos, p_n);
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index bd0352b7a4..f230a4bc95 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -586,9 +586,7 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) {
packet_peer_stream->put_var(E->get().hint);
packet_peer_stream->put_var(E->get().hint_string);
//only send information that can be sent..
- if (var.get_type() == Variant::IMAGE) {
- var = Image();
- }
+
if (var.get_type() >= Variant::DICTIONARY) {
var = Array(); //send none for now, may be to big
}
diff --git a/core/variant.cpp b/core/variant.cpp
index 67ce8af483..ae5141b8bf 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -120,11 +120,6 @@ String Variant::get_type_name(Variant::Type p_type) {
return "Color";
} break;
- case IMAGE: {
-
- return "Image";
-
- } break;
case _RID: {
return "RID";
@@ -138,11 +133,6 @@ String Variant::get_type_name(Variant::Type p_type) {
return "NodePath";
} break;
- case INPUT_EVENT: {
-
- return "InputEvent";
-
- } break;
case DICTIONARY: {
return "Dictionary";
@@ -249,7 +239,6 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
static const Type invalid[] = {
OBJECT,
- IMAGE,
NIL
};
@@ -791,11 +780,6 @@ bool Variant::is_zero() const {
return *reinterpret_cast<const Color *>(_data._mem) == Color();
} break;
- case IMAGE: {
-
- return _data._image->empty();
-
- } break;
case _RID: {
return *reinterpret_cast<const RID *>(_data._mem) == RID();
@@ -809,11 +793,6 @@ bool Variant::is_zero() const {
return reinterpret_cast<const NodePath *>(_data._mem)->is_empty();
} break;
- case INPUT_EVENT: {
-
- return _data._input_event->type == InputEvent::NONE;
-
- } break;
case DICTIONARY: {
return reinterpret_cast<const Dictionary *>(_data._mem)->empty();
@@ -1016,11 +995,6 @@ void Variant::reference(const Variant &p_variant) {
memnew_placement(_data._mem, Color(*reinterpret_cast<const Color *>(p_variant._data._mem)));
} break;
- case IMAGE: {
-
- _data._image = memnew(Image(*p_variant._data._image));
-
- } break;
case _RID: {
memnew_placement(_data._mem, RID(*reinterpret_cast<const RID *>(p_variant._data._mem)));
@@ -1034,11 +1008,6 @@ void Variant::reference(const Variant &p_variant) {
memnew_placement(_data._mem, NodePath(*reinterpret_cast<const NodePath *>(p_variant._data._mem)));
} break;
- case INPUT_EVENT: {
-
- _data._input_event = memnew(InputEvent(*p_variant._data._input_event));
-
- } break;
case DICTIONARY: {
memnew_placement(_data._mem, Dictionary(*reinterpret_cast<const Dictionary *>(p_variant._data._mem)));
@@ -1141,11 +1110,6 @@ void Variant::clear() {
} break;
// misc types
- case IMAGE: {
-
- memdelete(_data._image);
-
- } break;
case NODE_PATH: {
reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
@@ -1170,12 +1134,6 @@ void Variant::clear() {
reinterpret_cast<Array *>(_data._mem)->~Array();
} break;
- case INPUT_EVENT: {
-
- memdelete(_data._input_event);
-
- } break;
-
// arrays
case POOL_BYTE_ARRAY: {
@@ -1524,7 +1482,6 @@ Variant::operator String() const {
} break;
case TRANSFORM: return operator Transform();
case NODE_PATH: return operator NodePath();
- case INPUT_EVENT: return operator InputEvent();
case COLOR: return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a);
case DICTIONARY: {
@@ -1760,13 +1717,6 @@ Variant::operator Color() const {
else
return Color();
}
-Variant::operator Image() const {
-
- if (type == IMAGE)
- return *_data._image;
- else
- return Image();
-}
Variant::operator NodePath() const {
@@ -1826,14 +1776,6 @@ Variant::operator Control *() const {
return NULL;
}
-Variant::operator InputEvent() const {
-
- if (type == INPUT_EVENT)
- return *reinterpret_cast<const InputEvent *>(_data._input_event);
- else
- return InputEvent();
-}
-
Variant::operator Dictionary() const {
if (type == DICTIONARY)
@@ -2306,11 +2248,6 @@ Variant::Variant(const Color &p_color) {
type = COLOR;
memnew_placement(_data._mem, Color(p_color));
}
-Variant::Variant(const Image &p_image) {
-
- type = IMAGE;
- _data._image = memnew(Image(p_image));
-}
Variant::Variant(const NodePath &p_node_path) {
@@ -2318,12 +2255,6 @@ Variant::Variant(const NodePath &p_node_path) {
memnew_placement(_data._mem, NodePath(p_node_path));
}
-Variant::Variant(const InputEvent &p_input_event) {
-
- type = INPUT_EVENT;
- _data._input_event = memnew(InputEvent(p_input_event));
-}
-
Variant::Variant(const RefPtr &p_resource) {
type = OBJECT;
@@ -2711,11 +2642,6 @@ uint32_t Variant::hash() const {
return hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->a, hash);
} break;
- case IMAGE: {
-
- return 0;
-
- } break;
case _RID: {
return hash_djb2_one_64(reinterpret_cast<const RID *>(_data._mem)->get_id());
@@ -2728,11 +2654,6 @@ uint32_t Variant::hash() const {
return reinterpret_cast<const NodePath *>(_data._mem)->hash();
} break;
- case INPUT_EVENT: {
-
- return hash_djb2_buffer((uint8_t *)_data._input_event, sizeof(InputEvent));
-
- } break;
case DICTIONARY: {
return reinterpret_cast<const Dictionary *>(_data._mem)->hash();
diff --git a/core/variant.h b/core/variant.h
index e1a2b89a07..661d31cf16 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -39,11 +39,9 @@
#include "dictionary.h"
#include "dvector.h"
#include "face3.h"
-#include "image.h"
#include "io/ip_address.h"
#include "math_2d.h"
#include "matrix3.h"
-#include "os/input_event.h"
#include "os/power.h"
#include "path_db.h"
#include "plane.h"
@@ -92,26 +90,24 @@ public:
TRANSFORM2D,
PLANE,
QUAT, // 10
- RECT3, //sorry naming convention fail :( not like it's used often
+ RECT3,
BASIS,
TRANSFORM,
// misc types
COLOR,
- IMAGE, // 15
- NODE_PATH,
+ NODE_PATH, // 15
_RID,
OBJECT,
- INPUT_EVENT,
- DICTIONARY, // 20
- ARRAY,
+ DICTIONARY,
+ ARRAY, // 20
// arrays
POOL_BYTE_ARRAY,
POOL_INT_ARRAY,
POOL_REAL_ARRAY,
- POOL_STRING_ARRAY, // 25
- POOL_VECTOR2_ARRAY,
+ POOL_STRING_ARRAY,
+ POOL_VECTOR2_ARRAY, // 25
POOL_VECTOR3_ARRAY,
POOL_COLOR_ARRAY,
@@ -145,8 +141,6 @@ private:
Basis *_basis;
Transform *_transform;
RefPtr *_resource;
- InputEvent *_input_event;
- Image *_image;
void *_ptr; //generic pointer
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
} _data;
@@ -207,11 +201,10 @@ public:
operator Transform2D() const;
operator Color() const;
- operator Image() const;
operator NodePath() const;
operator RefPtr() const;
operator RID() const;
- operator InputEvent() const;
+
operator Object *() const;
operator Node *() const;
operator Control *() const;
@@ -276,12 +269,10 @@ public:
Variant(const Transform2D &p_transform);
Variant(const Transform &p_transform);
Variant(const Color &p_color);
- Variant(const Image &p_image);
Variant(const NodePath &p_path);
Variant(const RefPtr &p_resource);
Variant(const RID &p_rid);
Variant(const Object *p_object);
- Variant(const InputEvent &p_input_event);
Variant(const Dictionary &p_dictionary);
Variant(const Array &p_array);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index beaee188eb..6568dc877e 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -37,9 +37,6 @@
typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args);
typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args);
-VARIANT_ENUM_CAST(Image::CompressMode);
-//VARIANT_ENUM_CAST(Image::Format);
-
struct _VariantCall {
static void Vector3_dot(Variant &r_ret, Variant &p_self, const Variant **p_args) {
@@ -614,22 +611,6 @@ struct _VariantCall {
#define VCALL_PTR5R(m_type, m_method) \
static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
- VCALL_PTR0R(Image, get_format);
- VCALL_PTR0R(Image, get_width);
- VCALL_PTR0R(Image, get_height);
- VCALL_PTR0R(Image, empty);
- VCALL_PTR0R(Image, get_used_rect);
- VCALL_PTR1R(Image, load);
- VCALL_PTR1R(Image, save_png);
- VCALL_PTR1R(Image, get_rect);
- VCALL_PTR1R(Image, compressed);
- VCALL_PTR0R(Image, decompressed);
- VCALL_PTR3R(Image, resized);
- VCALL_PTR0R(Image, get_data);
- VCALL_PTR3(Image, blit_rect);
- VCALL_PTR1R(Image, converted);
- VCALL_PTR0(Image, fix_alpha_edges);
-
VCALL_PTR0R(Rect3, get_area);
VCALL_PTR0R(Rect3, has_no_area);
VCALL_PTR0R(Rect3, has_no_surface);
@@ -756,13 +737,6 @@ struct _VariantCall {
VCALL_PTR1( Transform, translate );
VCALL_PTR0( Transform, orthonormalize ); */
- VCALL_PTR0R(InputEvent, is_pressed);
- VCALL_PTR1R(InputEvent, is_action);
- VCALL_PTR1R(InputEvent, is_action_pressed);
- VCALL_PTR1R(InputEvent, is_action_released);
- VCALL_PTR0R(InputEvent, is_echo);
- VCALL_PTR2(InputEvent, set_as_action);
-
struct ConstructData {
int arg_count;
@@ -901,11 +875,6 @@ struct _VariantCall {
r_ret = Transform(p_args[0]->operator Basis(), p_args[1]->operator Vector3());
}
- static void Image_init1(Variant &r_ret, const Variant **p_args) {
-
- r_ret = Image(*p_args[0], *p_args[1], *p_args[2], Image::Format(p_args[3]->operator int()));
- }
-
static void add_constructor(VariantConstructFunc p_func, const Variant::Type p_type,
const String &p_name1 = "", const Variant::Type p_type1 = Variant::NIL,
const String &p_name2 = "", const Variant::Type p_type2 = Variant::NIL,
@@ -1056,12 +1025,10 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
// misc types
case COLOR: return Color();
- case IMAGE: return Image();
case NODE_PATH:
return NodePath(); // 15
case _RID: return RID();
case OBJECT: return (Object *)NULL;
- case INPUT_EVENT: return InputEvent();
case DICTIONARY: return Dictionary();
case ARRAY:
return Array(); // 20
@@ -1138,12 +1105,10 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
// misc types
case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]);
- case IMAGE: return (Image(*p_args[0]));
case NODE_PATH:
return (NodePath(p_args[0]->operator NodePath())); // 15
case _RID: return (RID(*p_args[0]));
case OBJECT: return ((Object *)(p_args[0]->operator Object *()));
- case INPUT_EVENT: return (InputEvent(*p_args[0]));
case DICTIONARY: return p_args[0]->operator Dictionary();
case ARRAY:
return p_args[0]->operator Array(); // 20
@@ -1486,7 +1451,6 @@ void register_variant_methods() {
ADDFUNC1(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray());
ADDFUNC0(VECTOR3, BASIS, Vector3, to_diagonal_matrix, varray());
ADDFUNC0(VECTOR3, VECTOR3, Vector3, abs, varray());
- ADDFUNC0(VECTOR3, VECTOR3, Vector3, abs, varray());
ADDFUNC0(VECTOR3, VECTOR3, Vector3, floor, varray());
ADDFUNC0(VECTOR3, VECTOR3, Vector3, ceil, varray());
ADDFUNC1(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray());
@@ -1527,22 +1491,6 @@ void register_variant_methods() {
ADDFUNC1(COLOR, COLOR, Color, blend, COLOR, "over", varray());
ADDFUNC1(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true));
- ADDFUNC0(IMAGE, INT, Image, get_format, varray());
- ADDFUNC0(IMAGE, INT, Image, get_width, varray());
- ADDFUNC0(IMAGE, INT, Image, get_height, varray());
- ADDFUNC0(IMAGE, BOOL, Image, empty, varray());
- ADDFUNC1(IMAGE, INT, Image, load, STRING, "path", varray(0));
- ADDFUNC1(IMAGE, INT, Image, save_png, STRING, "path", varray(0));
- ADDFUNC0(IMAGE, RECT2, Image, get_used_rect, varray(0));
- ADDFUNC1(IMAGE, IMAGE, Image, get_rect, RECT2, "area", varray(0));
- ADDFUNC1(IMAGE, IMAGE, Image, compressed, INT, "format", varray(0));
- ADDFUNC0(IMAGE, IMAGE, Image, decompressed, varray(0));
- ADDFUNC3(IMAGE, IMAGE, Image, resized, INT, "x", INT, "y", INT, "interpolation", varray(((int)Image::INTERPOLATE_BILINEAR)));
- ADDFUNC0(IMAGE, POOL_BYTE_ARRAY, Image, get_data, varray());
- ADDFUNC3(IMAGE, NIL, Image, blit_rect, IMAGE, "src", RECT2, "src_rect", VECTOR2, "dest", varray(0));
- ADDFUNC1(IMAGE, IMAGE, Image, converted, INT, "format", varray(0));
- ADDFUNC0(IMAGE, NIL, Image, fix_alpha_edges, varray());
-
ADDFUNC0(_RID, INT, RID, get_id, varray());
ADDFUNC0(NODE_PATH, BOOL, NodePath, is_absolute, varray());
@@ -1733,13 +1681,6 @@ void register_variant_methods() {
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns = true;
#endif
- ADDFUNC0(INPUT_EVENT, BOOL, InputEvent, is_pressed, varray());
- ADDFUNC1(INPUT_EVENT, BOOL, InputEvent, is_action, STRING, "action", varray());
- ADDFUNC1(INPUT_EVENT, BOOL, InputEvent, is_action_pressed, STRING, "action", varray());
- ADDFUNC1(INPUT_EVENT, BOOL, InputEvent, is_action_released, STRING, "action", varray());
- ADDFUNC0(INPUT_EVENT, BOOL, InputEvent, is_echo, varray());
- ADDFUNC2(INPUT_EVENT, NIL, InputEvent, set_as_action, STRING, "action", BOOL, "pressed", varray());
-
/* REGISTER CONSTRUCTORS */
_VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::REAL, "y", Variant::REAL);
@@ -1771,73 +1712,11 @@ void register_variant_methods() {
_VariantCall::add_constructor(_VariantCall::Transform_init1, Variant::TRANSFORM, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3, "origin", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Transform_init2, Variant::TRANSFORM, "basis", Variant::BASIS, "origin", Variant::VECTOR3);
- _VariantCall::add_constructor(_VariantCall::Image_init1, Variant::IMAGE, "width", Variant::INT, "height", Variant::INT, "mipmaps", Variant::BOOL, "format", Variant::INT);
-
/* REGISTER CONSTANTS */
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_X", Vector3::AXIS_X);
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_Y", Vector3::AXIS_Y);
_VariantCall::add_constant(Variant::VECTOR3, "AXIS_Z", Vector3::AXIS_Z);
-
- _VariantCall::add_constant(Variant::INPUT_EVENT, "NONE", InputEvent::NONE);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "KEY", InputEvent::KEY);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "MOUSE_MOTION", InputEvent::MOUSE_MOTION);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "MOUSE_BUTTON", InputEvent::MOUSE_BUTTON);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "JOYPAD_MOTION", InputEvent::JOYPAD_MOTION);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "JOYPAD_BUTTON", InputEvent::JOYPAD_BUTTON);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "SCREEN_TOUCH", InputEvent::SCREEN_TOUCH);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "SCREEN_DRAG", InputEvent::SCREEN_DRAG);
- _VariantCall::add_constant(Variant::INPUT_EVENT, "ACTION", InputEvent::ACTION);
-
- _VariantCall::add_constant(Variant::IMAGE, "COMPRESS_16BIT", Image::COMPRESS_16BIT);
- _VariantCall::add_constant(Variant::IMAGE, "COMPRESS_S3TC", Image::COMPRESS_S3TC);
- _VariantCall::add_constant(Variant::IMAGE, "COMPRESS_PVRTC2", Image::COMPRESS_PVRTC2);
- _VariantCall::add_constant(Variant::IMAGE, "COMPRESS_PVRTC4", Image::COMPRESS_PVRTC4);
- _VariantCall::add_constant(Variant::IMAGE, "COMPRESS_ETC", Image::COMPRESS_ETC);
- _VariantCall::add_constant(Variant::IMAGE, "COMPRESS_ETC2", Image::COMPRESS_ETC2);
-
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_L8", Image::FORMAT_L8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_LA8", Image::FORMAT_LA8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_R8", Image::FORMAT_R8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RG8", Image::FORMAT_RG8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGB8", Image::FORMAT_RGB8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGBA8", Image::FORMAT_RGBA8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGB565", Image::FORMAT_RGB565);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGBA4444", Image::FORMAT_RGBA4444);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGBA5551", Image::FORMAT_DXT1);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RF", Image::FORMAT_RF);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGF", Image::FORMAT_RGF);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGBF", Image::FORMAT_RGBF);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGBAF", Image::FORMAT_RGBAF);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RH", Image::FORMAT_RH);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGH", Image::FORMAT_RGH);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGBH", Image::FORMAT_RGBH);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_RGBAH", Image::FORMAT_RGBAH);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_DXT1", Image::FORMAT_DXT1);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_DXT3", Image::FORMAT_DXT3);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_DXT5", Image::FORMAT_DXT5);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ATI1", Image::FORMAT_ATI1);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ATI2", Image::FORMAT_ATI2);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_BPTC_RGBA", Image::FORMAT_BPTC_RGBA);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_BPTC_RGBF", Image::FORMAT_BPTC_RGBF);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_BPTC_RGBFU", Image::FORMAT_BPTC_RGBFU);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_PVRTC2", Image::FORMAT_PVRTC2);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_PVRTC2A", Image::FORMAT_PVRTC2A);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_PVRTC4", Image::FORMAT_PVRTC4);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_PVRTC4A", Image::FORMAT_PVRTC4A);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC", Image::FORMAT_ETC);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC2_R11", Image::FORMAT_ETC2_R11);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC2_R11S", Image::FORMAT_ETC2_R11S);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC2_RG11", Image::FORMAT_ETC2_RG11);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC2_RG11S", Image::FORMAT_ETC2_RG11S);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC2_RGB8", Image::FORMAT_ETC2_RGB8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC2_RGBA8", Image::FORMAT_ETC2_RGBA8);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_ETC2_RGB8A1", Image::FORMAT_ETC2_RGB8A1);
- _VariantCall::add_constant(Variant::IMAGE, "FORMAT_MAX", Image::FORMAT_MAX);
-
- _VariantCall::add_constant(Variant::IMAGE, "INTERPOLATE_NEAREST", Image::INTERPOLATE_NEAREST);
- _VariantCall::add_constant(Variant::IMAGE, "INTERPOLATE_BILINEAR", Image::INTERPOLATE_BILINEAR);
- _VariantCall::add_constant(Variant::IMAGE, "INTERPOLATE_CUBIC", Image::INTERPOLATE_CUBIC);
}
void unregister_variant_methods() {
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index e8274d10af..7b9b7abd9e 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -58,11 +58,9 @@ bool Variant::booleanize(bool &r_valid) const {
case BASIS:
case TRANSFORM:
case COLOR:
- case IMAGE: r_valid = false; return false;
case _RID: return (*reinterpret_cast<const RID *>(_data._mem)).is_valid();
case OBJECT: return _get_obj().obj;
case NODE_PATH: return (*reinterpret_cast<const NodePath *>(_data._mem)) != NodePath();
- case INPUT_EVENT:
case DICTIONARY:
case ARRAY:
case POOL_BYTE_ARRAY:
@@ -283,7 +281,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_PTRREF(==, TRANSFORM, _transform);
DEFAULT_OP_LOCALMEM(==, COLOR, Color);
- DEFAULT_OP_PTRREF(==, IMAGE, _image);
DEFAULT_OP_STR(==, NODE_PATH, NodePath);
DEFAULT_OP_LOCALMEM(==, _RID, RID);
case OBJECT: {
@@ -293,7 +290,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
if (p_b.type == NIL)
_RETURN(!p_a._get_obj().obj);
} break;
- DEFAULT_OP_PTRREF(==, INPUT_EVENT, _input_event);
case DICTIONARY: {
@@ -372,7 +368,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_LOCALMEM(<, _RID, RID);
case OBJECT: {
@@ -380,7 +376,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
if (p_b.type == OBJECT)
_RETURN((p_a._get_obj().obj < p_b._get_obj().obj));
} break;
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
case ARRAY: {
@@ -437,7 +432,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_LOCALMEM(<=, _RID, RID);
case OBJECT: {
@@ -445,7 +440,6 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
if (p_b.type == OBJECT)
_RETURN((p_a._get_obj().obj <= p_b._get_obj().obj));
} break;
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
@@ -500,11 +494,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
case ARRAY: {
@@ -557,11 +550,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
@@ -654,11 +646,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
return;
} break;
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
@@ -727,11 +718,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
@@ -769,11 +759,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_LOCALMEM_POS(VECTOR2, Vector2);
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
@@ -809,11 +798,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
- DEFAULT_OP_FAIL(IMAGE);
+
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
- DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
@@ -1305,7 +1293,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
}
}
- } break;
+ } break; // 10
case RECT3: {
if (p_value.type != Variant::VECTOR3)
@@ -1330,7 +1318,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
return;
}
}
- } break; //sorry naming convention fail :( not like it's used often // 10
+ } break;
case BASIS: {
if (p_value.type != Variant::VECTOR3)
@@ -1480,8 +1468,6 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
}
} break;
- case IMAGE: {
- } break;
case NODE_PATH: {
} break; // 15
case _RID: {
@@ -1511,402 +1497,19 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
return obj->set(p_index, p_value, r_valid);
}
} break;
- case INPUT_EVENT: {
-
- InputEvent &ie = *_data._input_event;
-
- if (p_index.get_type() != Variant::STRING)
- return;
-
- const String &str = *reinterpret_cast<const String *>(p_index._data._mem);
-
- if (str == "type") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
-
- int type = p_value;
- if (type < 0 || type >= InputEvent::TYPE_MAX)
- return; //fail
- valid = true;
- ie.type = InputEvent::Type(type);
- return;
- } else if (str == "device") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
-
- valid = true;
- ie.device = p_value;
- return;
- } else if (str == "ID") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
-
- valid = true;
- ie.ID = p_value;
- return;
- }
-
- if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) {
-
- if (str == "shift") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
-
- valid = true;
- ie.key.mod.shift = p_value;
- return;
- }
- if (str == "alt") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
-
- valid = true;
- ie.key.mod.alt = p_value;
- return;
- }
- if (str == "control") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
-
- valid = true;
- ie.key.mod.control = p_value;
- return;
- }
- if (str == "meta") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
-
- valid = true;
- ie.key.mod.meta = p_value;
- return;
- }
- }
-
- if (ie.type == InputEvent::KEY) {
-
- if (str == "pressed") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
-
- valid = true;
- ie.key.pressed = p_value;
- return;
- } else if (str == "scancode") {
-
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
-
- valid = true;
- ie.key.scancode = p_value;
- return;
- } else if (str == "unicode") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.key.unicode = p_value;
- return;
- } else if (str == "echo") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
-
- valid = true;
- ie.key.echo = p_value;
- return;
- }
- }
-
- if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) {
-
- if (str == "button_mask") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_button.button_mask = p_value;
- return;
- } else if (str == "x") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_button.x = p_value;
- return;
- } else if (str == "y") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_button.y = p_value;
- return;
- } else if (str == "pos") {
- if (p_value.type != Variant::VECTOR2)
- return;
- valid = true;
- Point2 value = p_value;
- ie.mouse_button.x = value.x;
- ie.mouse_button.y = value.y;
- return;
- } else if (str == "global_x") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_button.global_x = p_value;
- return;
- } else if (str == "global_y") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_button.global_y = p_value;
- return;
- } else if (str == "global_pos") {
- if (p_value.type != Variant::VECTOR2)
- return;
- valid = true;
- Point2 value = p_value;
- ie.mouse_button.global_x = value.x;
- ie.mouse_button.global_y = value.y;
- return;
- } /*else if (str=="pointer_index") {
- valid=true;
- return ie.mouse_button.pointer_index;
- }*/
-
- if (ie.type == InputEvent::MOUSE_MOTION) {
-
- if (str == "relative_x") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_motion.relative_x = p_value;
- return;
- } else if (str == "relative_y") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_motion.relative_y = p_value;
- return;
- } else if (str == "relative_pos") {
- if (p_value.type != Variant::VECTOR2)
- return;
- valid = true;
- Point2 value = p_value;
- ie.mouse_motion.relative_x = value.x;
- ie.mouse_motion.relative_y = value.y;
- return;
- }
-
- if (str == "speed_x") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_motion.speed_x = p_value;
- return;
- } else if (str == "speed_y") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_motion.speed_y = p_value;
- return;
- } else if (str == "speed") {
- if (p_value.type != Variant::VECTOR2)
- return;
- valid = true;
- Point2 value = p_value;
- ie.mouse_motion.speed_x = value.x;
- ie.mouse_motion.speed_y = value.y;
- return;
- }
-
- } else if (ie.type == InputEvent::MOUSE_BUTTON) {
-
- if (str == "button_index") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
- return;
- valid = true;
- ie.mouse_button.button_index = p_value;
- return;
- } else if (str == "pressed") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
- valid = true;
- ie.mouse_button.pressed = p_value;
- return;
- } else if (str == "doubleclick") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
- valid = true;
- ie.mouse_button.doubleclick = p_value;
- return;
- }
- }
- }
-
- if (ie.type == InputEvent::JOYPAD_BUTTON) {
-
- if (str == "button_index") {
- if (p_value.type != Variant::REAL && p_value.type != Variant::INT)
- return;
- valid = true;
- ie.joy_button.button_index = p_value;
- return;
- }
- if (str == "pressed") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL)
- return;
-
- valid = true;
- ie.joy_button.pressed = p_value;
- return;
- }
- if (str == "pressure") {
- if (p_value.type != Variant::REAL && p_value.type != Variant::INT)
- return;
- valid = true;
- ie.joy_button.pressure = p_value;
- return;
- }
- }
-
- if (ie.type == InputEvent::JOYPAD_MOTION) {
-
- if (str == "axis") {
- if (p_value.type != Variant::REAL && p_value.type != Variant::INT)
- return;
- valid = true;
- ie.joy_motion.axis = p_value;
- return;
- }
- if (str == "value") {
- if (p_value.type != Variant::REAL && p_value.type != Variant::INT)
- return;
- valid = true;
- ie.joy_motion.axis_value = p_value;
- return;
- }
- }
-
- if (ie.type == InputEvent::SCREEN_TOUCH) {
-
- if (str == "index") {
- valid = true;
- ie.screen_touch.index = p_value;
- return;
- }
- if (str == "x") {
- valid = true;
- ie.screen_touch.x = p_value;
- return;
- }
- if (str == "y") {
- valid = true;
- ie.screen_touch.y = p_value;
- return;
- }
- if (str == "pos") {
- valid = true;
- Vector2 v = p_value;
- ie.screen_touch.x = v.x;
- ie.screen_touch.y = v.y;
- return;
- }
- if (str == "pressed") {
- valid = true;
- ie.screen_touch.pressed = p_value;
- return;
- }
- }
-
- if (ie.type == InputEvent::SCREEN_DRAG) {
-
- if (str == "index") {
- valid = true;
- ie.screen_drag.index = p_value;
- return;
- }
- if (str == "x") {
- valid = true;
- ie.screen_drag.x = p_value;
- return;
- }
- if (str == "y") {
- valid = true;
- ie.screen_drag.y = p_value;
- return;
- }
- if (str == "pos") {
- valid = true;
- Vector2 v = p_value;
- ie.screen_drag.x = v.x;
- ie.screen_drag.y = v.y;
- return;
- }
- if (str == "relative_x") {
- valid = true;
- ie.screen_drag.relative_x = p_value;
- return;
- }
- if (str == "relative_y") {
- valid = true;
- ie.screen_drag.relative_y = p_value;
- return;
- }
- if (str == "relative_pos") {
- valid = true;
- Vector2 v = p_value;
- ie.screen_drag.relative_x = v.x;
- ie.screen_drag.relative_y = v.y;
- return;
- }
- if (str == "speed_x") {
- valid = true;
- ie.screen_drag.speed_x = p_value;
- return;
- }
- if (str == "speed_y") {
- valid = true;
- ie.screen_drag.speed_y = p_value;
- return;
- }
- if (str == "speed") {
- valid = true;
- Vector2 v = p_value;
- ie.screen_drag.speed_x = v.x;
- ie.screen_drag.speed_y = v.y;
- return;
- }
- }
- if (ie.type == InputEvent::ACTION) {
-
- if (str == "action") {
- valid = true;
- ie.action.action = p_value;
- return;
- } else if (str == "pressed") {
- valid = true;
- ie.action.pressed = p_value;
- return;
- }
- }
-
- } break;
case DICTIONARY: {
Dictionary *dic = reinterpret_cast<Dictionary *>(_data._mem);
dic->operator[](p_index) = p_value;
valid = true; //always valid, i guess? should this really be ok?
return;
- } break; // 20
- DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return )
+ } break;
+ DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) // 20
DEFAULT_OP_DVECTOR_SET(POOL_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
- DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING) // 25
- DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2)
+ DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING)
+ DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) // 25
DEFAULT_OP_DVECTOR_SET(POOL_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3)
DEFAULT_OP_DVECTOR_SET(POOL_COLOR_ARRAY, Color, p_value.type != Variant::COLOR)
default: return;
@@ -2107,7 +1710,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
}
}
- } break;
+ } break; // 10
case RECT3: {
if (p_index.get_type() == Variant::STRING) {
@@ -2126,7 +1729,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
return v->size + v->pos;
}
}
- } break; //sorry naming convention fail :( not like it's used often // 10
+ } break;
case BASIS: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
@@ -2239,8 +1842,6 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
}
} break;
- case IMAGE: {
- } break;
case NODE_PATH: {
} break; // 15
case _RID: {
@@ -2267,235 +1868,6 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
}
} break;
- case INPUT_EVENT: {
-
- InputEvent ie = operator InputEvent();
-
- if (p_index.get_type() != Variant::STRING)
- break;
-
- const String &str = *reinterpret_cast<const String *>(p_index._data._mem);
-
- if (str == "type") {
- valid = true;
- return ie.type;
- } else if (str == "device") {
- valid = true;
- return ie.device;
- } else if (str == "ID") {
- valid = true;
- return ie.ID;
- }
-
- if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) {
-
- if (str == "shift") {
- valid = true;
- return ie.key.mod.shift;
- }
- if (str == "alt") {
- valid = true;
- return ie.key.mod.alt;
- }
- if (str == "control") {
- valid = true;
- return ie.key.mod.control;
- }
- if (str == "meta") {
- valid = true;
- return ie.key.mod.meta;
- }
- }
-
- if (ie.type == InputEvent::KEY) {
-
- if (str == "pressed") {
- valid = true;
- return ie.key.pressed;
- } else if (str == "scancode") {
- valid = true;
- return ie.key.scancode;
- } else if (str == "unicode") {
- valid = true;
- return ie.key.unicode;
- } else if (str == "echo") {
- valid = true;
- return ie.key.echo;
- }
- }
-
- if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) {
-
- if (str == "button_mask") {
- valid = true;
- return ie.mouse_button.button_mask;
- } else if (str == "x") {
- valid = true;
- return ie.mouse_button.x;
- } else if (str == "y") {
- valid = true;
- return ie.mouse_button.y;
- } else if (str == "pos") {
- valid = true;
- return Point2(ie.mouse_button.x, ie.mouse_button.y);
- } else if (str == "global_x") {
- valid = true;
- return ie.mouse_button.global_x;
- } else if (str == "global_y") {
- valid = true;
- return ie.mouse_button.global_y;
- } else if (str == "global_pos") {
- valid = true;
- return Point2(ie.mouse_button.global_x, ie.mouse_button.global_y);
- } /*else if (str=="pointer_index") {
- valid=true;
- return ie.mouse_button.pointer_index;
- }*/
-
- if (ie.type == InputEvent::MOUSE_MOTION) {
-
- if (str == "relative_x") {
- valid = true;
- return ie.mouse_motion.relative_x;
- } else if (str == "relative_y") {
- valid = true;
- return ie.mouse_motion.relative_y;
- } else if (str == "relative_pos") {
- valid = true;
- return Point2(ie.mouse_motion.relative_x, ie.mouse_motion.relative_y);
- } else if (str == "speed_x") {
- valid = true;
- return ie.mouse_motion.speed_x;
- } else if (str == "speed_y") {
- valid = true;
- return ie.mouse_motion.speed_y;
- } else if (str == "speed") {
- valid = true;
- return Point2(ie.mouse_motion.speed_x, ie.mouse_motion.speed_y);
- }
-
- } else if (ie.type == InputEvent::MOUSE_BUTTON) {
-
- if (str == "button_index") {
- valid = true;
- return ie.mouse_button.button_index;
- } else if (str == "pressed") {
- valid = true;
- return ie.mouse_button.pressed;
- } else if (str == "doubleclick") {
- valid = true;
- return ie.mouse_button.doubleclick;
- }
- }
- }
-
- if (ie.type == InputEvent::JOYPAD_BUTTON) {
-
- if (str == "button_index") {
- valid = true;
- return ie.joy_button.button_index;
- }
- if (str == "pressed") {
- valid = true;
- return ie.joy_button.pressed;
- }
- if (str == "pressure") {
- valid = true;
- return ie.joy_button.pressure;
- }
- }
-
- if (ie.type == InputEvent::JOYPAD_MOTION) {
-
- if (str == "axis") {
- valid = true;
- return ie.joy_motion.axis;
- }
- if (str == "value") {
- valid = true;
- return ie.joy_motion.axis_value;
- }
- }
-
- if (ie.type == InputEvent::SCREEN_TOUCH) {
-
- if (str == "index") {
- valid = true;
- return ie.screen_touch.index;
- }
- if (str == "x") {
- valid = true;
- return ie.screen_touch.x;
- }
- if (str == "y") {
- valid = true;
- return ie.screen_touch.y;
- }
- if (str == "pos") {
- valid = true;
- return Vector2(ie.screen_touch.x, ie.screen_touch.y);
- }
- if (str == "pressed") {
- valid = true;
- return ie.screen_touch.pressed;
- }
- }
-
- if (ie.type == InputEvent::SCREEN_DRAG) {
-
- if (str == "index") {
- valid = true;
- return ie.screen_drag.index;
- }
- if (str == "x") {
- valid = true;
- return ie.screen_drag.x;
- }
- if (str == "y") {
- valid = true;
- return ie.screen_drag.y;
- }
- if (str == "pos") {
- valid = true;
- return Vector2(ie.screen_drag.x, ie.screen_drag.y);
- }
- if (str == "relative_x") {
- valid = true;
- return ie.screen_drag.relative_x;
- }
- if (str == "relative_y") {
- valid = true;
- return ie.screen_drag.relative_y;
- }
- if (str == "relative_pos") {
- valid = true;
- return Vector2(ie.screen_drag.relative_x, ie.screen_drag.relative_y);
- }
- if (str == "speed_x") {
- valid = true;
- return ie.screen_drag.speed_x;
- }
- if (str == "speed_y") {
- valid = true;
- return ie.screen_drag.speed_y;
- }
- if (str == "speed") {
- valid = true;
- return Vector2(ie.screen_drag.speed_x, ie.screen_drag.speed_y);
- }
- }
- if (ie.type == InputEvent::ACTION) {
-
- if (str == "action") {
- valid = true;
- return ie.action.action;
- } else if (str == "pressed") {
- valid = true;
- return ie.action.pressed;
- }
- }
-
- } break;
case DICTIONARY: {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
@@ -2504,13 +1876,13 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
valid = true;
return *res;
}
- } break; // 20
- DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index])
+ } break;
+ DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) // 20
DEFAULT_OP_DVECTOR_GET(POOL_BYTE_ARRAY, uint8_t)
DEFAULT_OP_DVECTOR_GET(POOL_INT_ARRAY, int)
DEFAULT_OP_DVECTOR_GET(POOL_REAL_ARRAY, real_t)
DEFAULT_OP_DVECTOR_GET(POOL_STRING_ARRAY, String)
- DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2)
+ DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2) // 25
DEFAULT_OP_DVECTOR_GET(POOL_VECTOR3_ARRAY, Vector3)
DEFAULT_OP_DVECTOR_GET(POOL_COLOR_ARRAY, Color)
default: return Variant();
@@ -2774,12 +2146,12 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::REAL, "z"));
p_list->push_back(PropertyInfo(Variant::REAL, "w"));
- } break;
+ } break; // 10
case RECT3: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "pos"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "size"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "end"));
- } break; //sorry naming convention fail :( not like it's used often // 10
+ } break;
case BASIS: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "x"));
@@ -2807,8 +2179,6 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "a8"));
} break;
- case IMAGE: {
- } break;
case NODE_PATH: {
} break; // 15
case _RID: {
@@ -2831,94 +2201,6 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
}
} break;
- case INPUT_EVENT: {
-
- InputEvent ie = operator InputEvent();
-
- p_list->push_back(PropertyInfo(Variant::INT, "type"));
- p_list->push_back(PropertyInfo(Variant::INT, "device"));
- p_list->push_back(PropertyInfo(Variant::INT, "ID"));
-
- if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) {
-
- p_list->push_back(PropertyInfo(Variant::BOOL, "shift"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "alt"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "control"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "meta"));
- }
-
- if (ie.type == InputEvent::KEY) {
-
- p_list->push_back(PropertyInfo(Variant::BOOL, "pressed"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "echo"));
- p_list->push_back(PropertyInfo(Variant::INT, "scancode"));
- p_list->push_back(PropertyInfo(Variant::INT, "unicode"));
- }
-
- if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) {
-
- p_list->push_back(PropertyInfo(Variant::INT, "button_mask"));
- p_list->push_back(PropertyInfo(Variant::REAL, "x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos"));
- p_list->push_back(PropertyInfo(Variant::REAL, "global_x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "global_y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "global_pos"));
-
- if (ie.type == InputEvent::MOUSE_MOTION) {
-
- p_list->push_back(PropertyInfo(Variant::REAL, "relative_x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "relative_y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "relative_pos"));
- p_list->push_back(PropertyInfo(Variant::REAL, "speed_x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "speed_y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "speed"));
-
- } else if (ie.type == InputEvent::MOUSE_BUTTON) {
-
- p_list->push_back(PropertyInfo(Variant::INT, "button_index"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "pressed"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "doubleclick"));
- }
- }
-
- if (ie.type == InputEvent::JOYPAD_BUTTON) {
-
- p_list->push_back(PropertyInfo(Variant::INT, "button_index"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "pressed"));
- p_list->push_back(PropertyInfo(Variant::REAL, "pressure"));
- }
-
- if (ie.type == InputEvent::JOYPAD_MOTION) {
-
- p_list->push_back(PropertyInfo(Variant::INT, "axis"));
- p_list->push_back(PropertyInfo(Variant::REAL, "value"));
- }
-
- if (ie.type == InputEvent::SCREEN_TOUCH) {
-
- p_list->push_back(PropertyInfo(Variant::INT, "index"));
- p_list->push_back(PropertyInfo(Variant::REAL, "x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "pressed"));
- }
-
- if (ie.type == InputEvent::SCREEN_DRAG) {
-
- p_list->push_back(PropertyInfo(Variant::INT, "index"));
- p_list->push_back(PropertyInfo(Variant::REAL, "x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos"));
- p_list->push_back(PropertyInfo(Variant::REAL, "relative_x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "relative_y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "relative_pos"));
- p_list->push_back(PropertyInfo(Variant::REAL, "speed_x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "speed_y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "speed"));
- }
-
- } break;
case DICTIONARY: {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
@@ -2929,12 +2211,13 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::STRING, E->get()));
}
}
- } break; // 20
- case ARRAY:
+ } break;
+ case ARRAY: // 20
case POOL_BYTE_ARRAY:
case POOL_INT_ARRAY:
case POOL_REAL_ARRAY:
case POOL_STRING_ARRAY:
+ case POOL_VECTOR2_ARRAY: // 25
case POOL_VECTOR3_ARRAY:
case POOL_COLOR_ARRAY: {
@@ -3631,10 +2914,6 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
r_dst = reinterpret_cast<const Color *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color *>(b._data._mem), c);
}
return;
- case IMAGE: {
- r_dst = a;
- }
- return;
case NODE_PATH: {
r_dst = a;
}
@@ -3647,10 +2926,6 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
r_dst = a;
}
return;
- case INPUT_EVENT: {
- r_dst = a;
- }
- return;
case DICTIONARY: {
}
return;
diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp
index 234156d39f..0d4d0429e7 100644
--- a/core/variant_parser.cpp
+++ b/core/variant_parser.cpp
@@ -30,6 +30,7 @@
#include "variant_parser.h"
#include "io/resource_loader.h"
+#include "os/input_event.h"
#include "os/keyboard.h"
CharType VariantParser::StreamFile::get_char() {
@@ -504,39 +505,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return OK;
} else if (token.type == TK_IDENTIFIER) {
- /*
- VECTOR2, // 5
- RECT2,
- VECTOR3,
- MATRIX32,
- PLANE,
- QUAT, // 10
- _AABB, //sorry naming convention fail :( not like it's used often
- MATRIX3,
- TRANSFORM,
- // misc types
- COLOR,
- IMAGE, // 15
- NODE_PATH,
- _RID,
- OBJECT,
- INPUT_EVENT,
- DICTIONARY, // 20
- ARRAY,
-
- // arrays
- RAW_ARRAY,
- INT_ARRAY,
- REAL_ARRAY,
- STRING_ARRAY, // 25
- VECTOR2_ARRAY,
- VECTOR3_ARRAY,
- COLOR_ARRAY,
-
- VARIANT_MAX
-
-*/
String id = token.value;
if (id == "true")
value = true;
@@ -681,126 +650,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Color(args[0], args[1], args[2], args[3]);
return OK;
- } else if (id == "Image") {
-
- //:|
-
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_PARENTHESIS_OPEN) {
- r_err_str = "Expected '('";
- return ERR_PARSE_ERROR;
- }
-
- get_token(p_stream, token, line, r_err_str);
- if (token.type == TK_PARENTHESIS_CLOSE) {
- value = Image(); // just an Image()
- return OK;
- } else if (token.type != TK_NUMBER) {
- r_err_str = "Expected number (width)";
- return ERR_PARSE_ERROR;
- }
-
- get_token(p_stream, token, line, r_err_str);
-
- int width = token.value;
- if (token.type != TK_COMMA) {
- r_err_str = "Expected ','";
- return ERR_PARSE_ERROR;
- }
-
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_NUMBER) {
- r_err_str = "Expected number (height)";
- return ERR_PARSE_ERROR;
- }
-
- int height = token.value;
-
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_COMMA) {
- r_err_str = "Expected ','";
- return ERR_PARSE_ERROR;
- }
-
- get_token(p_stream, token, line, r_err_str);
-
- bool has_mipmaps = false;
-
- if (token.type == TK_NUMBER) {
- has_mipmaps = bool(token.value);
- } else if (token.type == TK_IDENTIFIER && String(token.value) == "true") {
- has_mipmaps = true;
- } else if (token.type == TK_IDENTIFIER && String(token.value) == "false") {
- has_mipmaps = false;
- } else {
- r_err_str = "Expected number/true/false (mipmaps)";
- return ERR_PARSE_ERROR;
- }
-
- int mipmaps = token.value;
-
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_COMMA) {
- r_err_str = "Expected ','";
- return ERR_PARSE_ERROR;
- }
-
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_IDENTIFIER) {
- r_err_str = "Expected identifier (format)";
- return ERR_PARSE_ERROR;
- }
-
- String sformat = token.value;
-
- Image::Format format = Image::FORMAT_MAX;
-
- for (int i = 0; i < Image::FORMAT_MAX; i++) {
- if (Image::get_format_name(Image::Format(i)) == sformat) {
- format = Image::Format(i);
- }
- }
-
- if (format == Image::FORMAT_MAX) {
- r_err_str = "Unknown image format: " + String(sformat);
- return ERR_PARSE_ERROR;
- }
-
- int len = Image::get_image_data_size(width, height, format, mipmaps);
-
- PoolVector<uint8_t> buffer;
- buffer.resize(len);
-
- if (buffer.size() != len) {
- r_err_str = "Couldn't allocate image buffer of size: " + itos(len);
- }
-
- {
- PoolVector<uint8_t>::Write w = buffer.write();
-
- for (int i = 0; i < len; i++) {
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_COMMA) {
- r_err_str = "Expected ','";
- return ERR_PARSE_ERROR;
- }
-
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_NUMBER) {
- r_err_str = "Expected number";
- return ERR_PARSE_ERROR;
- }
-
- w[i] = int(token.value);
- }
- }
-
- Image img(width, height, mipmaps, format, buffer);
-
- value = img;
-
- return OK;
-
} else if (id == "NodePath") {
get_token(p_stream, token, line, r_err_str);
@@ -912,7 +761,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
return OK;
-
+#ifndef DISABLE_DEPRECATED
} else if (id == "InputEvent") {
get_token(p_stream, token, line, r_err_str);
@@ -930,12 +779,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
String id = token.value;
- InputEvent ie;
+ Ref<InputEvent> ie;
if (id == "NONE") {
- ie.type = InputEvent::NONE;
-
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_PARENTHESIS_CLOSE) {
@@ -945,21 +792,23 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
} else if (id == "KEY") {
+ Ref<InputEventKey> key;
+ key.instance();
+ ie = key;
+
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
r_err_str = "Expected ','";
return ERR_PARSE_ERROR;
}
- ie.type = InputEvent::KEY;
-
get_token(p_stream, token, line, r_err_str);
if (token.type == TK_IDENTIFIER) {
String name = token.value;
- ie.key.scancode = find_keycode(name);
+ key->set_scancode(find_keycode(name));
} else if (token.type == TK_NUMBER) {
- ie.key.scancode = token.value;
+ key->set_scancode(token.value);
} else {
r_err_str = "Expected string or integer for keycode";
@@ -980,13 +829,13 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
String mods = token.value;
if (mods.findn("C") != -1)
- ie.key.mod.control = true;
+ key->set_control(true);
if (mods.findn("A") != -1)
- ie.key.mod.alt = true;
+ key->set_alt(true);
if (mods.findn("S") != -1)
- ie.key.mod.shift = true;
+ key->set_shift(true);
if (mods.findn("M") != -1)
- ie.key.mod.meta = true;
+ key->set_metakey(true);
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_PARENTHESIS_CLOSE) {
@@ -1002,21 +851,23 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
} else if (id == "MBUTTON") {
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+ ie = mb;
+
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
r_err_str = "Expected ','";
return ERR_PARSE_ERROR;
}
- ie.type = InputEvent::MOUSE_BUTTON;
-
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_NUMBER) {
r_err_str = "Expected button index";
return ERR_PARSE_ERROR;
}
- ie.mouse_button.button_index = token.value;
+ mb->set_button_index(token.value);
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_PARENTHESIS_CLOSE) {
@@ -1026,21 +877,23 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
} else if (id == "JBUTTON") {
+ Ref<InputEventJoypadButton> jb;
+ jb.instance();
+ ie = jb;
+
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
r_err_str = "Expected ','";
return ERR_PARSE_ERROR;
}
- ie.type = InputEvent::JOYPAD_BUTTON;
-
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_NUMBER) {
r_err_str = "Expected button index";
return ERR_PARSE_ERROR;
}
- ie.joy_button.button_index = token.value;
+ jb->set_button_index(token.value);
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_PARENTHESIS_CLOSE) {
@@ -1050,21 +903,23 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
} else if (id == "JAXIS") {
+ Ref<InputEventJoypadMotion> jm;
+ jm.instance();
+ ie = jm;
+
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
r_err_str = "Expected ','";
return ERR_PARSE_ERROR;
}
- ie.type = InputEvent::JOYPAD_MOTION;
-
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_NUMBER) {
r_err_str = "Expected axis index";
return ERR_PARSE_ERROR;
}
- ie.joy_motion.axis = token.value;
+ jm->set_axis(token.value);
get_token(p_stream, token, line, r_err_str);
@@ -1079,7 +934,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
- ie.joy_motion.axis_value = token.value;
+ jm->set_axis_value(token.value);
get_token(p_stream, token, line, r_err_str);
@@ -1097,7 +952,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = ie;
return OK;
-
+#endif
} else if (id == "PoolByteArray" || id == "ByteArray") {
Vector<uint8_t> args;
@@ -1273,152 +1128,11 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
- } else if (id == "key") { // compatibility with project.godot
-
- Vector<String> params;
- Error err = _parse_enginecfg(p_stream, params, line, r_err_str);
- if (err)
- return err;
- ERR_FAIL_COND_V(params.size() != 1 && params.size() != 2, ERR_PARSE_ERROR);
-
- int scode = 0;
-
- if (params[0].is_numeric()) {
- scode = params[0].to_int();
- if (scode < 10) {
- scode = KEY_0 + scode;
- }
- } else
- scode = find_keycode(params[0]);
-
- InputEvent ie;
- ie.type = InputEvent::KEY;
- ie.key.scancode = scode;
-
- if (params.size() == 2) {
- String mods = params[1];
- if (mods.findn("C") != -1)
- ie.key.mod.control = true;
- if (mods.findn("A") != -1)
- ie.key.mod.alt = true;
- if (mods.findn("S") != -1)
- ie.key.mod.shift = true;
- if (mods.findn("M") != -1)
- ie.key.mod.meta = true;
- }
- value = ie;
- return OK;
-
- } else if (id == "mbutton") { // compatibility with project.godot
-
- Vector<String> params;
- Error err = _parse_enginecfg(p_stream, params, line, r_err_str);
- if (err)
- return err;
- ERR_FAIL_COND_V(params.size() != 2, ERR_PARSE_ERROR);
-
- InputEvent ie;
- ie.type = InputEvent::MOUSE_BUTTON;
- ie.device = params[0].to_int();
- ie.mouse_button.button_index = params[1].to_int();
-
- value = ie;
- return OK;
- } else if (id == "jbutton") { // compatibility with project.godot
-
- Vector<String> params;
- Error err = _parse_enginecfg(p_stream, params, line, r_err_str);
- if (err)
- return err;
- ERR_FAIL_COND_V(params.size() != 2, ERR_PARSE_ERROR);
- InputEvent ie;
- ie.type = InputEvent::JOYPAD_BUTTON;
- ie.device = params[0].to_int();
- ie.joy_button.button_index = params[1].to_int();
-
- value = ie;
-
- return OK;
- } else if (id == "jaxis") { // compatibility with project.godot
-
- Vector<String> params;
- Error err = _parse_enginecfg(p_stream, params, line, r_err_str);
- if (err)
- return err;
- ERR_FAIL_COND_V(params.size() != 2, ERR_PARSE_ERROR);
-
- InputEvent ie;
- ie.type = InputEvent::JOYPAD_MOTION;
- ie.device = params[0].to_int();
- int axis = params[1].to_int();
- ie.joy_motion.axis = axis >> 1;
- ie.joy_motion.axis_value = axis & 1 ? 1 : -1;
-
- value = ie;
-
- return OK;
- } else if (id == "img") { // compatibility with project.godot
-
- Token token; // FIXME: no need for this declaration? the first argument in line 509 is a Token& token.
- get_token(p_stream, token, line, r_err_str);
- if (token.type != TK_PARENTHESIS_OPEN) {
- r_err_str = "Expected '(' in old-style project.godot construct";
- return ERR_PARSE_ERROR;
- }
-
- while (true) {
- CharType c = p_stream->get_char();
- if (p_stream->is_eof()) {
- r_err_str = "Unexpected EOF in old style project.godot img()";
- return ERR_PARSE_ERROR;
- }
- if (c == ')')
- break;
- }
-
- value = Image();
-
- return OK;
-
} else {
r_err_str = "Unexpected identifier: '" + id + "'.";
return ERR_PARSE_ERROR;
}
- /*
- VECTOR2, // 5
- RECT2,
- VECTOR3,
- MATRIX32,
- PLANE,
- QUAT, // 10
- _AABB, //sorry naming convention fail :( not like it's used often
- MATRIX3,
- TRANSFORM,
-
- // misc types
- COLOR,
- IMAGE, // 15
- NODE_PATH,
- _RID,
- OBJECT,
- INPUT_EVENT,
- DICTIONARY, // 20
- ARRAY,
-
- // arrays
- RAW_ARRAY,
- INT_ARRAY,
- REAL_ARRAY,
- STRING_ARRAY, // 25
- VECTOR2_ARRAY,
- VECTOR3_ARRAY,
- COLOR_ARRAY,
-
- VARIANT_MAX
-
- */
-
return OK;
} else if (token.type == TK_NUMBER) {
@@ -1886,39 +1600,6 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, "Color( " + rtosfix(c.r) + ", " + rtosfix(c.g) + ", " + rtosfix(c.b) + ", " + rtosfix(c.a) + " )");
} break;
- case Variant::IMAGE: {
-
- Image img = p_variant;
-
- if (img.empty()) {
- p_store_string_func(p_store_string_ud, "Image()");
- break;
- }
-
- String imgstr = "Image( ";
- imgstr += itos(img.get_width());
- imgstr += ", " + itos(img.get_height());
- imgstr += ", " + String(img.has_mipmaps() ? "true" : "false");
- imgstr += ", " + Image::get_format_name(img.get_format());
-
- String s;
-
- PoolVector<uint8_t> data = img.get_data();
- int len = data.size();
- PoolVector<uint8_t>::Read r = data.read();
- const uint8_t *ptr = r.ptr();
- for (int i = 0; i < len; i++) {
-
- if (i > 0)
- s += ", ";
- s += itos(ptr[i]);
- }
-
- imgstr += ", ";
- p_store_string_func(p_store_string_ud, imgstr);
- p_store_string_func(p_store_string_ud, s);
- p_store_string_func(p_store_string_ud, " )");
- } break;
case Variant::NODE_PATH: {
String str = p_variant;
@@ -1956,50 +1637,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, res_text);
} break;
- case Variant::INPUT_EVENT: {
-
- String str = "InputEvent(";
-
- InputEvent ev = p_variant;
- switch (ev.type) {
- case InputEvent::KEY: {
-
- str += "KEY," + itos(ev.key.scancode);
- String mod;
- if (ev.key.mod.alt)
- mod += "A";
- if (ev.key.mod.shift)
- mod += "S";
- if (ev.key.mod.control)
- mod += "C";
- if (ev.key.mod.meta)
- mod += "M";
-
- if (mod != String())
- str += "," + mod;
- } break;
- case InputEvent::MOUSE_BUTTON: {
-
- str += "MBUTTON," + itos(ev.mouse_button.button_index);
- } break;
- case InputEvent::JOYPAD_BUTTON: {
- str += "JBUTTON," + itos(ev.joy_button.button_index);
-
- } break;
- case InputEvent::JOYPAD_MOTION: {
- str += "JAXIS," + itos(ev.joy_motion.axis) + "," + itos(ev.joy_motion.axis_value);
- } break;
- case InputEvent::NONE: {
- str += "NONE";
- } break;
- default: {}
- }
-
- str += ")";
- p_store_string_func(p_store_string_ud, str); //will be added later
-
- } break;
case Variant::DICTIONARY: {
Dictionary dict = p_variant;
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index b50590c105..da614e14d3 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -1991,6 +1991,7 @@
<argument index="1" name="pos" type="Vector3">
</argument>
<argument index="2" name="weight_scale" type="float" default="1">
+ Weight scale has to be 1 or larger.
</argument>
<description>
</description>
@@ -15433,6 +15434,10 @@
<method name="is_valid" qualifiers="const">
<return type="bool">
</return>
+ <argument index="0" name="extended_check" type="bool" default="false">
+ If true, also check if the associated script and object still exists.
+ The extended check is done in debug mode as part of [method GDFunctionState.resume], but you can use this if you know you may be trying to resume without knowing for sure the object and/or script have survived up to that point.
+ </argument>
<description>
Check whether the function call may be resumed. This is not the case if the function state was already resumed.
</description>
@@ -20356,7 +20361,7 @@
Singleton that manages actions.
</brief_description>
<description>
- Singleton that manages actions. InputMap has a list of the actions used in InputEvent, which can be modified.
+ Singleton that manages actions. InputMap has a list of the actions used in Ref<InputEvent>, which can be modified.
</description>
<methods>
<method name="action_add_event">
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 60282fb3fa..3c543365f0 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -342,12 +342,12 @@ void RasterizerGLES2::_draw_primitive(int p_points, const Vector3 *p_vertices, c
/* TEXTURE API */
-Image RasterizerGLES2::_get_gl_image_and_format(const Image &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, int &r_gl_components, bool &r_has_alpha_cache, bool &r_compressed) {
+Ref<Image> RasterizerGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, int &r_gl_components, bool &r_has_alpha_cache, bool &r_compressed) {
r_has_alpha_cache = false;
r_compressed = false;
r_gl_format = 0;
- Image image = p_image;
+ Ref<Image> image = p_image;
switch (p_format) {
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index db814ec721..aa4150cbe4 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -271,9 +271,9 @@ void RasterizerGLES3::clear_render_target(const Color &p_color) {
storage->frame.clear_request_color = p_color;
}
-void RasterizerGLES3::set_boot_image(const Image &p_image, const Color &p_color, bool p_scale) {
+void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) {
- if (p_image.empty())
+ if (p_image.is_null() || p_image->empty())
return;
begin_frame();
@@ -290,10 +290,10 @@ void RasterizerGLES3::set_boot_image(const Image &p_image, const Color &p_color,
canvas->canvas_begin();
RID texture = storage->texture_create();
- storage->texture_allocate(texture, p_image.get_width(), p_image.get_height(), p_image.get_format(), VS::TEXTURE_FLAG_FILTER);
+ storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), VS::TEXTURE_FLAG_FILTER);
storage->texture_set_data(texture, p_image);
- Rect2 imgrect(0, 0, p_image.get_width(), p_image.get_height());
+ Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
Rect2 screenrect;
if (p_scale) {
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h
index 12014cd814..ce18d6b6c1 100644
--- a/drivers/gles3/rasterizer_gles3.h
+++ b/drivers/gles3/rasterizer_gles3.h
@@ -48,7 +48,7 @@ public:
virtual RasterizerCanvas *get_canvas();
virtual RasterizerScene *get_scene();
- virtual void set_boot_image(const Image &p_image, const Color &p_color, bool p_scale);
+ virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale);
virtual void initialize();
virtual void begin_frame();
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 1025acceb4..8749021a12 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -101,11 +101,11 @@
GLuint RasterizerStorageGLES3::system_fbo = 0;
-Image RasterizerStorageGLES3::_get_gl_image_and_format(const Image &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) {
+Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) {
r_compressed = false;
r_gl_format = 0;
- Image image = p_image;
+ Ref<Image> image = p_image;
srgb = false;
bool need_decompress = false;
@@ -538,16 +538,17 @@ Image RasterizerStorageGLES3::_get_gl_image_and_format(const Image &p_image, Ima
} break;
default: {
- ERR_FAIL_V(Image());
+ ERR_FAIL_V(Ref<Image>());
}
}
if (need_decompress) {
- if (!image.empty()) {
- image.decompress();
- ERR_FAIL_COND_V(image.is_compressed(), image);
- image.convert(Image::FORMAT_RGBA8);
+ if (!image.is_null()) {
+ image = image->duplicate();
+ image->decompress();
+ ERR_FAIL_COND_V(image->is_compressed(), image);
+ image->convert(Image::FORMAT_RGBA8);
}
r_gl_format = GL_RGBA;
@@ -607,7 +608,7 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_
texture->stored_cube_sides = 0;
texture->target = (p_flags & VS::TEXTURE_FLAG_CUBEMAP) ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D;
- _get_gl_image_and_format(Image(), texture->format, texture->flags, format, internal_format, type, compressed, srgb);
+ _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, format, internal_format, type, compressed, srgb);
texture->alloc_width = texture->width;
texture->alloc_height = texture->height;
@@ -631,15 +632,15 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_
texture->active = true;
}
-void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Image &p_image, VS::CubeMapSide p_cube_side) {
+void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side) {
Texture *texture = texture_owner.get(p_texture);
ERR_FAIL_COND(!texture);
ERR_FAIL_COND(!texture->active);
ERR_FAIL_COND(texture->render_target);
- ERR_FAIL_COND(texture->format != p_image.get_format());
- ERR_FAIL_COND(p_image.empty());
+ ERR_FAIL_COND(texture->format != p_image->get_format());
+ ERR_FAIL_COND(p_image.is_null());
GLenum type;
GLenum format;
@@ -651,31 +652,31 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Image &p_imag
texture->images[p_cube_side] = p_image;
}
- Image img = _get_gl_image_and_format(p_image, p_image.get_format(), texture->flags, format, internal_format, type, compressed, srgb);
+ Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, format, internal_format, type, compressed, srgb);
- if (config.shrink_textures_x2 && (p_image.has_mipmaps() || !p_image.is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
+ if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
texture->alloc_height = MAX(1, texture->alloc_height / 2);
texture->alloc_width = MAX(1, texture->alloc_width / 2);
- if (texture->alloc_width == img.get_width() / 2 && texture->alloc_height == img.get_height() / 2) {
+ if (texture->alloc_width == img->get_width() / 2 && texture->alloc_height == img->get_height() / 2) {
- img.shrink_x2();
- } else if (img.get_format() <= Image::FORMAT_RGB565) {
+ img->shrink_x2();
+ } else if (img->get_format() <= Image::FORMAT_RGB565) {
- img.resize(texture->alloc_width, texture->alloc_height, Image::INTERPOLATE_BILINEAR);
+ img->resize(texture->alloc_width, texture->alloc_height, Image::INTERPOLATE_BILINEAR);
}
};
GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D;
- texture->data_size = img.get_data().size();
- PoolVector<uint8_t>::Read read = img.get_data().read();
+ texture->data_size = img->get_data().size();
+ PoolVector<uint8_t>::Read read = img->get_data().read();
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
- texture->ignore_mipmaps = compressed && !img.has_mipmaps();
+ texture->ignore_mipmaps = compressed && !img->has_mipmaps();
if (texture->flags & VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps)
glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, config.use_fast_texture_filter ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR_MIPMAP_LINEAR);
@@ -761,16 +762,16 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Image &p_imag
}
}
- int mipmaps = (texture->flags & VS::TEXTURE_FLAG_MIPMAPS && img.has_mipmaps()) ? img.get_mipmap_count() + 1 : 1;
+ int mipmaps = (texture->flags & VS::TEXTURE_FLAG_MIPMAPS && img->has_mipmaps()) ? img->get_mipmap_count() + 1 : 1;
- int w = img.get_width();
- int h = img.get_height();
+ int w = img->get_width();
+ int h = img->get_height();
int tsize = 0;
for (int i = 0; i < mipmaps; i++) {
int size, ofs;
- img.get_mipmap_offset_and_size(i, ofs, size);
+ img->get_mipmap_offset_and_size(i, ofs, size);
//print_line("mipmap: "+itos(i)+" size: "+itos(size)+" w: "+itos(mm_w)+", h: "+itos(mm_h));
@@ -813,16 +814,16 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Image &p_imag
//texture_set_flags(p_texture,texture->flags);
}
-Image RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side) const {
+Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side) const {
Texture *texture = texture_owner.get(p_texture);
- ERR_FAIL_COND_V(!texture, Image());
- ERR_FAIL_COND_V(!texture->active, Image());
- ERR_FAIL_COND_V(texture->data_size == 0, Image());
- ERR_FAIL_COND_V(texture->render_target, Image());
+ ERR_FAIL_COND_V(!texture, Ref<Image>());
+ ERR_FAIL_COND_V(!texture->active, Ref<Image>());
+ ERR_FAIL_COND_V(texture->data_size == 0, Ref<Image>());
+ ERR_FAIL_COND_V(texture->render_target, Ref<Image>());
- if (!texture->images[p_cube_side].empty()) {
+ if (!texture->images[p_cube_side].is_null()) {
return texture->images[p_cube_side];
}
@@ -867,13 +868,13 @@ Image RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSide p_
data.resize(data_size);
- Image img(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, texture->format, data);
+ Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, texture->format, data));
- return img;
+ return Ref<Image>(img);
#else
ERR_EXPLAIN("Sorry, It's not posible to obtain images back in OpenGL ES");
- return Image();
+ return Ref<Image>();
#endif
}
@@ -969,6 +970,14 @@ Image::Format RasterizerStorageGLES3::texture_get_format(RID p_texture) const {
return texture->format;
}
+uint32_t RasterizerStorageGLES3::texture_get_texid(RID p_texture) const {
+
+ Texture *texture = texture_owner.get(p_texture);
+
+ ERR_FAIL_COND_V(!texture, 0);
+
+ return texture->tex_id;
+}
uint32_t RasterizerStorageGLES3::texture_get_width(RID p_texture) const {
Texture *texture = texture_owner.get(p_texture);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index bb4a7e23a1..7cae58852d 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -240,7 +240,7 @@ public:
RenderTarget *render_target;
- Image images[6];
+ Ref<Image> images[6];
VisualServer::TextureDetectCallback detect_3d;
void *detect_3d_ud;
@@ -280,15 +280,16 @@ public:
mutable RID_Owner<Texture> texture_owner;
- Image _get_gl_image_and_format(const Image &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_type, bool &r_compressed, bool &srgb);
+ Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_type, bool &r_compressed, bool &srgb);
virtual RID texture_create();
virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT);
- virtual void texture_set_data(RID p_texture, const Image &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT);
- virtual Image texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const;
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT);
+ virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags);
virtual uint32_t texture_get_flags(RID p_texture) const;
virtual Image::Format texture_get_format(RID p_texture) const;
+ virtual uint32_t texture_get_texid(RID p_texture) const;
virtual uint32_t texture_get_width(RID p_texture) const;
virtual uint32_t texture_get_height(RID p_texture) const;
virtual void texture_set_size_override(RID p_texture, int p_width, int p_height);
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 89b056df84..23bcb79b46 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -383,7 +383,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
String vcode;
vcode += _prestr(E->get().precission);
vcode += _typestr(E->get().type);
- vcode += " " + String(E->key());
+ vcode += " " + _mkid(E->key());
vcode += ";\n";
r_gen_code.vertex_global += "out " + vcode;
r_gen_code.fragment_global += "in " + vcode;
diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp
index c9677bed11..fe2372e3af 100644
--- a/drivers/png/image_loader_png.cpp
+++ b/drivers/png/image_loader_png.cpp
@@ -68,7 +68,7 @@ static void _png_warn_function(png_structp, png_const_charp text) {
typedef void(PNGAPI *png_error_ptr) PNGARG((png_structp, png_const_charp));
-Error ImageLoaderPNG::_load_image(void *rf_up, png_rw_ptr p_func, Image *p_image) {
+Error ImageLoaderPNG::_load_image(void *rf_up, png_rw_ptr p_func, Ref<Image> p_image) {
png_structp png;
png_infop info;
@@ -201,7 +201,7 @@ Error ImageLoaderPNG::_load_image(void *rf_up, png_rw_ptr p_func, Image *p_image
return OK;
}
-Error ImageLoaderPNG::load_image(Image *p_image, FileAccess *f) {
+Error ImageLoaderPNG::load_image(Ref<Image> p_image, FileAccess *f) {
Error err = _load_image(f, _read_png_data, p_image);
f->close();
@@ -238,25 +238,26 @@ static void user_read_data(png_structp png_ptr, png_bytep data, png_size_t p_len
}
}
-static Image _load_mem_png(const uint8_t *p_png, int p_size) {
+static Ref<Image> _load_mem_png(const uint8_t *p_png, int p_size) {
PNGReadStatus prs;
prs.image = p_png;
prs.offset = 0;
prs.size = p_size;
- Image img;
- Error err = ImageLoaderPNG::_load_image(&prs, user_read_data, &img);
- ERR_FAIL_COND_V(err, Image());
+ Ref<Image> img;
+ img.instance();
+ Error err = ImageLoaderPNG::_load_image(&prs, user_read_data, img);
+ ERR_FAIL_COND_V(err, Ref<Image>());
return img;
}
-static Image _lossless_unpack_png(const PoolVector<uint8_t> &p_data) {
+static Ref<Image> _lossless_unpack_png(const PoolVector<uint8_t> &p_data) {
int len = p_data.size();
PoolVector<uint8_t>::Read r = p_data.read();
- ERR_FAIL_COND_V(r[0] != 'P' || r[1] != 'N' || r[2] != 'G' || r[3] != ' ', Image());
+ ERR_FAIL_COND_V(r[0] != 'P' || r[1] != 'N' || r[2] != 'G' || r[3] != ' ', Ref<Image>());
return _load_mem_png(&r[4], len - 4);
}
@@ -271,13 +272,14 @@ static void _write_png_data(png_structp png_ptr, png_bytep data, png_size_t p_le
//print_line("png write: "+itos(p_length));
}
-static PoolVector<uint8_t> _lossless_pack_png(const Image &p_image) {
+static PoolVector<uint8_t> _lossless_pack_png(const Ref<Image> &p_image) {
- Image img = p_image;
- if (img.is_compressed())
- img.decompress();
+ Ref<Image> img = p_image->duplicate();
- ERR_FAIL_COND_V(img.is_compressed(), PoolVector<uint8_t>());
+ if (img->is_compressed())
+ img->decompress();
+
+ ERR_FAIL_COND_V(img->is_compressed(), PoolVector<uint8_t>());
png_structp png_ptr;
png_infop info_ptr;
@@ -311,7 +313,7 @@ static PoolVector<uint8_t> _lossless_pack_png(const Image &p_image) {
int pngf = 0;
int cs = 0;
- switch (img.get_format()) {
+ switch (img->get_format()) {
case Image::FORMAT_L8: {
@@ -335,22 +337,22 @@ static PoolVector<uint8_t> _lossless_pack_png(const Image &p_image) {
} break;
default: {
- if (img.detect_alpha()) {
+ if (img->detect_alpha()) {
- img.convert(Image::FORMAT_RGBA8);
+ img->convert(Image::FORMAT_RGBA8);
pngf = PNG_COLOR_TYPE_RGB_ALPHA;
cs = 4;
} else {
- img.convert(Image::FORMAT_RGB8);
+ img->convert(Image::FORMAT_RGB8);
pngf = PNG_COLOR_TYPE_RGB;
cs = 3;
}
}
}
- int w = img.get_width();
- int h = img.get_height();
+ int w = img->get_width();
+ int h = img->get_height();
png_set_IHDR(png_ptr, info_ptr, w, h,
8, pngf, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
@@ -362,7 +364,7 @@ static PoolVector<uint8_t> _lossless_pack_png(const Image &p_image) {
ERR_FAIL_V(PoolVector<uint8_t>());
}
- PoolVector<uint8_t>::Read r = img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
row_pointers = (png_bytep *)memalloc(sizeof(png_bytep) * h);
for (int i = 0; i < h; i++) {
diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h
index 78e4252e26..f94b8bce6e 100644
--- a/drivers/png/image_loader_png.h
+++ b/drivers/png/image_loader_png.h
@@ -42,8 +42,8 @@ class ImageLoaderPNG : public ImageFormatLoader {
static void _read_png_data(png_structp png_ptr, png_bytep data, png_size_t p_length);
public:
- static Error _load_image(void *rf_up, png_rw_ptr p_func, Image *p_image);
- virtual Error load_image(Image *p_image, FileAccess *f);
+ static Error _load_image(void *rf_up, png_rw_ptr p_func, Ref<Image> p_image);
+ virtual Error load_image(Ref<Image> p_image, FileAccess *f);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderPNG();
};
diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp
index b754ef97b4..1700603489 100644
--- a/drivers/png/resource_saver_png.cpp
+++ b/drivers/png/resource_saver_png.cpp
@@ -50,7 +50,7 @@ Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32
ERR_EXPLAIN("Can't save empty texture as PNG");
ERR_FAIL_COND_V(!texture->get_width() || !texture->get_height(), ERR_INVALID_PARAMETER);
- Image img = texture->get_data();
+ Ref<Image> img = texture->get_data();
Error err = save_image(p_path, img);
@@ -95,12 +95,14 @@ Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32
return err;
};
-Error ResourceSaverPNG::save_image(const String &p_path, Image &p_img) {
+Error ResourceSaverPNG::save_image(const String &p_path, const Ref<Image> &p_img) {
- if (p_img.is_compressed())
- p_img.decompress();
+ Ref<Image> img = p_img->duplicate();
- ERR_FAIL_COND_V(p_img.is_compressed(), ERR_INVALID_PARAMETER);
+ if (img->is_compressed())
+ img->decompress();
+
+ ERR_FAIL_COND_V(img->is_compressed(), ERR_INVALID_PARAMETER);
png_structp png_ptr;
png_infop info_ptr;
@@ -135,7 +137,7 @@ Error ResourceSaverPNG::save_image(const String &p_path, Image &p_img) {
int pngf = 0;
int cs = 0;
- switch (p_img.get_format()) {
+ switch (img->get_format()) {
case Image::FORMAT_L8: {
@@ -159,22 +161,22 @@ Error ResourceSaverPNG::save_image(const String &p_path, Image &p_img) {
} break;
default: {
- if (p_img.detect_alpha()) {
+ if (img->detect_alpha()) {
- p_img.convert(Image::FORMAT_RGBA8);
+ img->convert(Image::FORMAT_RGBA8);
pngf = PNG_COLOR_TYPE_RGB_ALPHA;
cs = 4;
} else {
- p_img.convert(Image::FORMAT_RGB8);
+ img->convert(Image::FORMAT_RGB8);
pngf = PNG_COLOR_TYPE_RGB;
cs = 3;
}
}
}
- int w = p_img.get_width();
- int h = p_img.get_height();
+ int w = img->get_width();
+ int h = img->get_height();
png_set_IHDR(png_ptr, info_ptr, w, h,
8, pngf, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
@@ -187,7 +189,7 @@ Error ResourceSaverPNG::save_image(const String &p_path, Image &p_img) {
ERR_FAIL_V(ERR_CANT_OPEN);
}
- PoolVector<uint8_t>::Read r = p_img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
row_pointers = (png_bytep *)memalloc(sizeof(png_bytep) * h);
for (int i = 0; i < h; i++) {
diff --git a/drivers/png/resource_saver_png.h b/drivers/png/resource_saver_png.h
index c25a01c1f6..31ec35c192 100644
--- a/drivers/png/resource_saver_png.h
+++ b/drivers/png/resource_saver_png.h
@@ -30,11 +30,12 @@
#ifndef RESOURCE_SAVER_PNG_H
#define RESOURCE_SAVER_PNG_H
+#include "image.h"
#include "io/resource_saver.h"
class ResourceSaverPNG : public ResourceFormatSaver {
public:
- static Error save_image(const String &p_path, Image &p_img);
+ static Error save_image(const String &p_path, const Ref<Image> &p_img);
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp
index 1e6562fcf2..7c29162e67 100644
--- a/editor/animation_editor.cpp
+++ b/editor/animation_editor.cpp
@@ -154,13 +154,15 @@ private:
}
}
- void _gui_input(const InputEvent &p_ev) {
- if (p_ev.type == InputEvent::MOUSE_MOTION && p_ev.mouse_motion.button_mask & BUTTON_MASK_LEFT) {
+ void _gui_input(const Ref<InputEvent> &p_ev) {
+
+ Ref<InputEventMouseMotion> mm = p_ev;
+ if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
if (mode == MODE_DISABLED)
return;
- float rel = p_ev.mouse_motion.relative_x;
+ float rel = mm->get_relative().x;
if (rel == 0)
return;
@@ -1035,7 +1037,7 @@ void AnimationKeyEditor::_track_pos_draw() {
//draw position
int pixel = (timeline_pos - h_scroll->get_value()) * zoom_scale;
pixel += name_limit;
- track_pos->draw_line(ofs + Point2(pixel, 0), ofs + Point2(pixel, size.height), get_color("animation_editor_track_pos", "Editor"));
+ track_pos->draw_line(ofs + Point2(pixel, 0), ofs + Point2(pixel, size.height), get_color("highlight_color", "Editor"));
}
}
@@ -1089,12 +1091,12 @@ void AnimationKeyEditor::_track_editor_draw() {
int sep = get_constant("vseparation", "Tree");
int hsep = get_constant("hseparation", "Tree");
Color color = get_color("font_color", "Tree");
- Color sepcolor = get_color("guide_color", "Editor");
- Color timecolor = get_color("animation_editor_time", "Editor");
+ Color sepcolor = get_color("light_color_1", "Editor");
+ Color timecolor = get_color("dark_color_2", "Editor");
Color hover_color = Color(1, 1, 1, 0.05);
Color select_color = Color(1, 1, 1, 0.1);
Color invalid_path_color = Color(1, 0.6, 0.4, 0.5);
- Color track_select_color = Color::html("ffbd8e8e");
+ Color track_select_color = get_color("highlight_color", "Editor");
Ref<Texture> remove_icon = get_icon("Remove", "EditorIcons");
Ref<Texture> move_up_icon = get_icon("MoveUp", "EditorIcons");
@@ -1154,9 +1156,8 @@ void AnimationKeyEditor::_track_editor_draw() {
int settings_limit = size.width - right_separator_ofs;
int name_limit = settings_limit * name_column_ratio;
- Color line_color = get_color("animation_editor_line", "Editor");
- te->draw_line(ofs + Point2(name_limit, 0), ofs + Point2(name_limit, size.height), line_color);
- te->draw_line(ofs + Point2(settings_limit, 0), ofs + Point2(settings_limit, size.height), line_color);
+ te->draw_line(ofs + Point2(name_limit, 0), ofs + Point2(name_limit, size.height), color);
+ te->draw_line(ofs + Point2(settings_limit, 0), ofs + Point2(settings_limit, size.height), color);
te->draw_texture(hsize_icon, ofs + Point2(name_limit - hsize_icon->get_width() - hsep, (h - hsize_icon->get_height()) / 2));
te->draw_line(ofs + Point2(0, h), ofs + Point2(size.width, h), color);
@@ -1179,11 +1180,7 @@ void AnimationKeyEditor::_track_editor_draw() {
int end_px = (l - h_scroll->get_value()) * scale;
int begin_px = -h_scroll->get_value() * scale;
- Color notimecol;
- notimecol.r = timecolor.gray();
- notimecol.g = notimecol.r;
- notimecol.b = notimecol.r;
- notimecol.a = timecolor.a;
+ Color notimecol = get_color("light_color_1", "Editor");
{
@@ -1483,7 +1480,9 @@ void AnimationKeyEditor::_track_editor_draw() {
switch (click.click) {
case ClickOver::CLICK_SELECT_KEYS: {
- te->draw_rect(Rect2(click.at, click.to - click.at), get_color("animation_editor_selection_rect", "Editor"));
+ Color box_color = get_color("highlight_color", "Editor");
+ box_color.a = 0.35;
+ te->draw_rect(Rect2(click.at, click.to - click.at), box_color);
} break;
case ClickOver::CLICK_MOVE_KEYS: {
@@ -1749,7 +1748,7 @@ void AnimationKeyEditor::_anim_delete_keys() {
}
}
-void AnimationKeyEditor::_track_editor_gui_input(const InputEvent &p_input) {
+void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) {
Control *te = track_editor;
Ref<StyleBox> style = get_stylebox("normal", "TextEdit");
@@ -1807,1087 +1806,1083 @@ void AnimationKeyEditor::_track_editor_gui_input(const InputEvent &p_input) {
int settings_limit = size.width - right_separator_ofs;
int name_limit = settings_limit * name_column_ratio;
- switch (p_input.type) {
+ Ref<InputEventKey> key = p_input;
+ if (key.is_valid()) {
- case InputEvent::KEY: {
+ if (key->get_scancode() == KEY_D && key->is_pressed() && key->get_command()) {
- if (p_input.key.scancode == KEY_D && p_input.key.pressed && p_input.key.mod.command) {
+ if (key->get_shift())
+ _menu_track(TRACK_MENU_DUPLICATE_TRANSPOSE);
+ else
+ _menu_track(TRACK_MENU_DUPLICATE);
- if (p_input.key.mod.shift)
- _menu_track(TRACK_MENU_DUPLICATE_TRANSPOSE);
- else
- _menu_track(TRACK_MENU_DUPLICATE);
+ accept_event();
- accept_event();
+ } else if (key->get_scancode() == KEY_DELETE && key->is_pressed() && click.click == ClickOver::CLICK_NONE) {
- } else if (p_input.key.scancode == KEY_DELETE && p_input.key.pressed && click.click == ClickOver::CLICK_NONE) {
+ _anim_delete_keys();
+ } else if (animation.is_valid() && animation->get_track_count() > 0) {
- _anim_delete_keys();
- } else if (animation.is_valid() && animation->get_track_count() > 0) {
-
- if (p_input.is_pressed() && (p_input.is_action("ui_up") || p_input.is_action("ui_page_up"))) {
+ if (key->is_pressed() && (key->is_action("ui_up") || key->is_action("ui_page_up"))) {
- if (p_input.is_action("ui_up"))
- selected_track--;
- if (v_scroll->is_visible_in_tree() && p_input.is_action("ui_page_up"))
- selected_track--;
+ if (key->is_action("ui_up"))
+ selected_track--;
+ if (v_scroll->is_visible_in_tree() && key->is_action("ui_page_up"))
+ selected_track--;
- if (selected_track < 0)
- selected_track = 0;
+ if (selected_track < 0)
+ selected_track = 0;
- if (v_scroll->is_visible_in_tree()) {
- if (v_scroll->get_value() > selected_track)
- v_scroll->set_value(selected_track);
- }
-
- track_editor->update();
- accept_event();
+ if (v_scroll->is_visible_in_tree()) {
+ if (v_scroll->get_value() > selected_track)
+ v_scroll->set_value(selected_track);
}
- if (p_input.is_pressed() && (p_input.is_action("ui_down") || p_input.is_action("ui_page_down"))) {
+ track_editor->update();
+ accept_event();
+ }
- if (p_input.is_action("ui_down"))
- selected_track++;
- else if (v_scroll->is_visible_in_tree() && p_input.is_action("ui_page_down"))
- selected_track += v_scroll->get_page();
+ if (key->is_pressed() && (key->is_action("ui_down") || key->is_action("ui_page_down"))) {
- if (selected_track >= animation->get_track_count())
- selected_track = animation->get_track_count() - 1;
+ if (key->is_action("ui_down"))
+ selected_track++;
+ else if (v_scroll->is_visible_in_tree() && key->is_action("ui_page_down"))
+ selected_track += v_scroll->get_page();
- if (v_scroll->is_visible_in_tree() && v_scroll->get_page() + v_scroll->get_value() < selected_track + 1) {
- v_scroll->set_value(selected_track - v_scroll->get_page() + 1);
- }
+ if (selected_track >= animation->get_track_count())
+ selected_track = animation->get_track_count() - 1;
- track_editor->update();
- accept_event();
+ if (v_scroll->is_visible_in_tree() && v_scroll->get_page() + v_scroll->get_value() < selected_track + 1) {
+ v_scroll->set_value(selected_track - v_scroll->get_page() + 1);
}
+
+ track_editor->update();
+ accept_event();
}
+ }
+ }
- } break;
- case InputEvent::MOUSE_BUTTON: {
+ Ref<InputEventMouseButton> mb = p_input;
- const InputEventMouseButton &mb = p_input.mouse_button;
+ if (mb.is_valid()) {
- if (mb.button_index == BUTTON_WHEEL_UP && mb.pressed) {
+ if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
- if (mb.mod.command) {
+ if (mb->get_command()) {
- zoom->set_value(zoom->get_value() + zoom->get_step());
- } else {
+ zoom->set_value(zoom->get_value() + zoom->get_step());
+ } else {
- v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * mb.factor / 8);
- }
+ v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * mb->get_factor() / 8);
}
+ }
- if (mb.button_index == BUTTON_WHEEL_DOWN && mb.pressed) {
+ if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
- if (mb.mod.command) {
+ if (mb->get_command()) {
- zoom->set_value(zoom->get_value() - zoom->get_step());
- } else {
+ zoom->set_value(zoom->get_value() - zoom->get_step());
+ } else {
- v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * mb.factor / 8);
- }
+ v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * mb->get_factor() / 8);
}
+ }
- if (mb.button_index == BUTTON_WHEEL_RIGHT && mb.pressed) {
+ if (mb->get_button_index() == BUTTON_WHEEL_RIGHT && mb->is_pressed()) {
- h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb.factor / 8);
- }
+ h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb->get_factor() / 8);
+ }
- if (mb.button_index == BUTTON_WHEEL_LEFT && mb.pressed) {
+ if (mb->get_button_index() == BUTTON_WHEEL_LEFT && mb->is_pressed()) {
- v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * mb.factor / 8);
- }
+ v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * mb->get_factor() / 8);
+ }
- if (mb.button_index == BUTTON_RIGHT && mb.pressed) {
+ if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
- Point2 mpos = Point2(mb.x, mb.y) - ofs;
+ Point2 mpos = mb->get_pos() - ofs;
- if (selection.size() == 0) {
- // Auto-select on right-click if nothing is selected
- // Note: This code is pretty much duplicated from the left click code,
- // both codes could be moved into a function to avoid the duplicated code.
- Point2 mpos = Point2(mb.x, mb.y) - ofs;
+ if (selection.size() == 0) {
+ // Auto-select on right-click if nothing is selected
+ // Note: This code is pretty much duplicated from the left click code,
+ // both codes could be moved into a function to avoid the duplicated code.
+ Point2 mpos = mb->get_pos() - ofs;
- if (mpos.y < h) {
- return;
- }
+ if (mpos.y < h) {
+ return;
+ }
- mpos.y -= h;
+ mpos.y -= h;
- int idx = mpos.y / h;
- idx += v_scroll->get_value();
- if (idx < 0 || idx >= animation->get_track_count())
- break;
+ int idx = mpos.y / h;
+ idx += v_scroll->get_value();
+ if (idx < 0 || idx >= animation->get_track_count())
+ return;
- if (mpos.x < name_limit) {
- } else if (mpos.x < settings_limit) {
- float pos = mpos.x - name_limit;
- pos /= _get_zoom_scale();
- pos += h_scroll->get_value();
- float w_time = (type_icon[0]->get_width() / _get_zoom_scale()) / 2.0;
+ if (mpos.x < name_limit) {
+ } else if (mpos.x < settings_limit) {
+ float pos = mpos.x - name_limit;
+ pos /= _get_zoom_scale();
+ pos += h_scroll->get_value();
+ float w_time = (type_icon[0]->get_width() / _get_zoom_scale()) / 2.0;
- int kidx = animation->track_find_key(idx, pos);
- int kidx_n = kidx + 1;
- int key = -1;
+ int kidx = animation->track_find_key(idx, pos);
+ int kidx_n = kidx + 1;
+ int key = -1;
- if (kidx >= 0 && kidx < animation->track_get_key_count(idx)) {
+ if (kidx >= 0 && kidx < animation->track_get_key_count(idx)) {
- float kpos = animation->track_get_key_time(idx, kidx);
- if (ABS(pos - kpos) <= w_time) {
+ float kpos = animation->track_get_key_time(idx, kidx);
+ if (ABS(pos - kpos) <= w_time) {
- key = kidx;
- }
+ key = kidx;
}
+ }
- if (key == -1 && kidx_n >= 0 && kidx_n < animation->track_get_key_count(idx)) {
+ if (key == -1 && kidx_n >= 0 && kidx_n < animation->track_get_key_count(idx)) {
- float kpos = animation->track_get_key_time(idx, kidx_n);
- if (ABS(pos - kpos) <= w_time) {
+ float kpos = animation->track_get_key_time(idx, kidx_n);
+ if (ABS(pos - kpos) <= w_time) {
- key = kidx_n;
- }
+ key = kidx_n;
}
+ }
- if (key == -1) {
+ if (key == -1) {
- click.click = ClickOver::CLICK_SELECT_KEYS;
- click.at = Point2(mb.x, mb.y);
- click.to = click.at;
- click.shift = mb.mod.shift;
- selected_track = idx;
- track_editor->update();
- //drag select region
- return;
- }
+ click.click = ClickOver::CLICK_SELECT_KEYS;
+ click.at = mb->get_pos();
+ click.to = click.at;
+ click.shift = mb->get_shift();
+ selected_track = idx;
+ track_editor->update();
+ //drag select region
+ return;
+ }
- SelectedKey sk;
- sk.track = idx;
- sk.key = key;
- KeyInfo ki;
- ki.pos = animation->track_get_key_time(idx, key);
- click.shift = mb.mod.shift;
- click.selk = sk;
+ SelectedKey sk;
+ sk.track = idx;
+ sk.key = key;
+ KeyInfo ki;
+ ki.pos = animation->track_get_key_time(idx, key);
+ click.shift = mb->get_shift();
+ click.selk = sk;
- if (!mb.mod.shift && !selection.has(sk))
- _clear_selection();
+ if (!mb->get_shift() && !selection.has(sk))
+ _clear_selection();
- selection.insert(sk, ki);
+ selection.insert(sk, ki);
- click.click = ClickOver::CLICK_MOVE_KEYS;
- click.at = Point2(mb.x, mb.y);
- click.to = click.at;
- update();
- selected_track = idx;
- track_editor->update();
+ click.click = ClickOver::CLICK_MOVE_KEYS;
+ click.at = mb->get_pos();
+ click.to = click.at;
+ update();
+ selected_track = idx;
+ track_editor->update();
- if (_edit_if_single_selection() && mb.mod.command) {
- edit_button->set_pressed(true);
- key_editor_tab->show();
- }
+ if (_edit_if_single_selection() && mb->get_command()) {
+ edit_button->set_pressed(true);
+ key_editor_tab->show();
}
}
+ }
- if (selection.size()) {
- // User has right clicked and we have a selection, show a popup menu with options
- track_menu->clear();
- track_menu->set_size(Point2(1, 1));
- track_menu->add_item(TTR("Duplicate Selection"), RIGHT_MENU_DUPLICATE);
- track_menu->add_item(TTR("Duplicate Transposed"), RIGHT_MENU_DUPLICATE_TRANSPOSE);
- track_menu->add_item(TTR("Remove Selection"), RIGHT_MENU_REMOVE);
+ if (selection.size()) {
+ // User has right clicked and we have a selection, show a popup menu with options
+ track_menu->clear();
+ track_menu->set_size(Point2(1, 1));
+ track_menu->add_item(TTR("Duplicate Selection"), RIGHT_MENU_DUPLICATE);
+ track_menu->add_item(TTR("Duplicate Transposed"), RIGHT_MENU_DUPLICATE_TRANSPOSE);
+ track_menu->add_item(TTR("Remove Selection"), RIGHT_MENU_REMOVE);
- track_menu->set_position(te->get_global_position() + mpos);
+ track_menu->set_position(te->get_global_position() + mpos);
- interp_editing = -1;
- cont_editing = -1;
- wrap_editing = -1;
+ interp_editing = -1;
+ cont_editing = -1;
+ wrap_editing = -1;
- track_menu->popup();
- }
+ track_menu->popup();
}
+ }
- if (mb.button_index == BUTTON_LEFT && !(mb.button_mask & ~BUTTON_MASK_LEFT)) {
+ if (mb->get_button_index() == BUTTON_LEFT && !(mb->get_button_mask() & ~BUTTON_MASK_LEFT)) {
- if (mb.pressed) {
+ if (mb->is_pressed()) {
- Point2 mpos = Point2(mb.x, mb.y) - ofs;
+ Point2 mpos = mb->get_pos() - ofs;
- if (mpos.y < h) {
+ if (mpos.y < h) {
- if (mpos.x < name_limit && mpos.x > (name_limit - hsep - hsize_icon->get_width())) {
+ if (mpos.x < name_limit && mpos.x > (name_limit - hsep - hsize_icon->get_width())) {
- click.click = ClickOver::CLICK_RESIZE_NAMES;
- click.at = Point2(mb.x, mb.y);
- click.to = click.at;
- click.at.y = name_limit;
- }
+ click.click = ClickOver::CLICK_RESIZE_NAMES;
+ click.at = mb->get_pos();
+ click.to = click.at;
+ click.at.y = name_limit;
+ }
- if (mpos.x >= name_limit && mpos.x < settings_limit) {
- //seek
- //int zoomw = settings_limit-name_limit;
- float scale = _get_zoom_scale();
- float pos = h_scroll->get_value() + (mpos.x - name_limit) / scale;
- if (animation->get_step())
- pos = Math::stepify(pos, animation->get_step());
-
- if (pos < 0)
- pos = 0;
- if (pos >= animation->get_length())
- pos = animation->get_length();
- timeline_pos = pos;
- click.click = ClickOver::CLICK_DRAG_TIMELINE;
- click.at = Point2(mb.x, mb.y);
- click.to = click.at;
- emit_signal("timeline_changed", pos, false);
- }
+ if (mpos.x >= name_limit && mpos.x < settings_limit) {
+ //seek
+ //int zoomw = settings_limit-name_limit;
+ float scale = _get_zoom_scale();
+ float pos = h_scroll->get_value() + (mpos.x - name_limit) / scale;
+ if (animation->get_step())
+ pos = Math::stepify(pos, animation->get_step());
- return;
+ if (pos < 0)
+ pos = 0;
+ if (pos >= animation->get_length())
+ pos = animation->get_length();
+ timeline_pos = pos;
+ click.click = ClickOver::CLICK_DRAG_TIMELINE;
+ click.at = mb->get_pos();
+ click.to = click.at;
+ emit_signal("timeline_changed", pos, false);
}
- mpos.y -= h;
+ return;
+ }
- int idx = mpos.y / h;
- idx += v_scroll->get_value();
- if (idx < 0)
- break;
+ mpos.y -= h;
- if (idx >= animation->get_track_count()) {
+ int idx = mpos.y / h;
+ idx += v_scroll->get_value();
+ if (idx < 0)
+ return;
- if (mpos.x >= name_limit && mpos.x < settings_limit) {
+ if (idx >= animation->get_track_count()) {
- click.click = ClickOver::CLICK_SELECT_KEYS;
- click.at = Point2(mb.x, mb.y);
- click.to = click.at;
- //drag select region
- }
+ if (mpos.x >= name_limit && mpos.x < settings_limit) {
- break;
+ click.click = ClickOver::CLICK_SELECT_KEYS;
+ click.at = mb->get_pos();
+ click.to = click.at;
+ //drag select region
}
- if (mpos.x < name_limit) {
- //name column
-
- // area
- if (idx != selected_track) {
-
- selected_track = idx;
- track_editor->update();
- break;
- }
+ return;
+ }
- Rect2 area(ofs.x, ofs.y + ((int(mpos.y) / h) + 1) * h, name_limit, h);
- track_name->set_text(animation->track_get_path(idx));
- track_name->set_position(te->get_global_position() + area.pos);
- track_name->set_size(area.size);
- track_name->show_modal();
- track_name->grab_focus();
- track_name->select_all();
- track_name_editing = idx;
+ if (mpos.x < name_limit) {
+ //name column
- } else if (mpos.x < settings_limit) {
+ // area
+ if (idx != selected_track) {
- float pos = mpos.x - name_limit;
- pos /= _get_zoom_scale();
- pos += h_scroll->get_value();
- float w_time = (type_icon[0]->get_width() / _get_zoom_scale()) / 2.0;
+ selected_track = idx;
+ track_editor->update();
+ return;
+ }
- int kidx = animation->track_find_key(idx, pos);
- int kidx_n = kidx + 1;
- int key = -1;
+ Rect2 area(ofs.x, ofs.y + ((int(mpos.y) / h) + 1) * h, name_limit, h);
+ track_name->set_text(animation->track_get_path(idx));
+ track_name->set_position(te->get_global_position() + area.pos);
+ track_name->set_size(area.size);
+ track_name->show_modal();
+ track_name->grab_focus();
+ track_name->select_all();
+ track_name_editing = idx;
- if (kidx >= 0 && kidx < animation->track_get_key_count(idx)) {
+ } else if (mpos.x < settings_limit) {
- float kpos = animation->track_get_key_time(idx, kidx);
- if (ABS(pos - kpos) <= w_time) {
+ float pos = mpos.x - name_limit;
+ pos /= _get_zoom_scale();
+ pos += h_scroll->get_value();
+ float w_time = (type_icon[0]->get_width() / _get_zoom_scale()) / 2.0;
- key = kidx;
- }
- }
+ int kidx = animation->track_find_key(idx, pos);
+ int kidx_n = kidx + 1;
+ int key = -1;
- if (key == -1 && kidx_n >= 0 && kidx_n < animation->track_get_key_count(idx)) {
+ if (kidx >= 0 && kidx < animation->track_get_key_count(idx)) {
- float kpos = animation->track_get_key_time(idx, kidx_n);
- if (ABS(pos - kpos) <= w_time) {
+ float kpos = animation->track_get_key_time(idx, kidx);
+ if (ABS(pos - kpos) <= w_time) {
- key = kidx_n;
- }
+ key = kidx;
}
+ }
- if (key == -1) {
+ if (key == -1 && kidx_n >= 0 && kidx_n < animation->track_get_key_count(idx)) {
- click.click = ClickOver::CLICK_SELECT_KEYS;
- click.at = Point2(mb.x, mb.y);
- click.to = click.at;
- click.shift = mb.mod.shift;
- selected_track = idx;
- track_editor->update();
- //drag select region
- return;
- }
-
- SelectedKey sk;
- sk.track = idx;
- sk.key = key;
- KeyInfo ki;
- ki.pos = animation->track_get_key_time(idx, key);
- click.shift = mb.mod.shift;
- click.selk = sk;
+ float kpos = animation->track_get_key_time(idx, kidx_n);
+ if (ABS(pos - kpos) <= w_time) {
- if (!mb.mod.shift && !selection.has(sk))
- _clear_selection();
+ key = kidx_n;
+ }
+ }
- selection.insert(sk, ki);
+ if (key == -1) {
- click.click = ClickOver::CLICK_MOVE_KEYS;
- click.at = Point2(mb.x, mb.y);
+ click.click = ClickOver::CLICK_SELECT_KEYS;
+ click.at = mb->get_pos();
click.to = click.at;
- update();
+ click.shift = mb->get_shift();
selected_track = idx;
track_editor->update();
+ //drag select region
+ return;
+ }
- if (_edit_if_single_selection() && mb.mod.command) {
- edit_button->set_pressed(true);
- key_editor_tab->show();
- }
- } else {
- //button column
- int ofsx = size.width - mpos.x;
- if (ofsx < 0)
- break;
- /*
- if (ofsx < remove_icon->get_width()) {
-
- undo_redo->create_action("Remove Anim Track");
- undo_redo->add_do_method(animation.ptr(),"remove_track",idx);
- undo_redo->add_undo_method(animation.ptr(),"add_track",animation->track_get_type(idx),idx);
- undo_redo->add_undo_method(animation.ptr(),"track_set_path",idx,animation->track_get_path(idx));
- //todo interpolation
- for(int i=0;i<animation->track_get_key_count(idx);i++) {
+ SelectedKey sk;
+ sk.track = idx;
+ sk.key = key;
+ KeyInfo ki;
+ ki.pos = animation->track_get_key_time(idx, key);
+ click.shift = mb->get_shift();
+ click.selk = sk;
- Variant v = animation->track_get_key_value(idx,i);
- float time = animation->track_get_key_time(idx,i);
- float trans = animation->track_get_key_transition(idx,i);
+ if (!mb->get_shift() && !selection.has(sk))
+ _clear_selection();
- undo_redo->add_undo_method(animation.ptr(),"track_insert_key",idx,time,v);
- undo_redo->add_undo_method(animation.ptr(),"track_set_key_transition",idx,i,trans);
+ selection.insert(sk, ki);
- }
+ click.click = ClickOver::CLICK_MOVE_KEYS;
+ click.at = mb->get_pos();
+ click.to = click.at;
+ update();
+ selected_track = idx;
+ track_editor->update();
- undo_redo->add_undo_method(animation.ptr(),"track_set_interpolation_type",idx,animation->track_get_interpolation_type(idx));
- if (animation->track_get_type(idx)==Animation::TYPE_VALUE) {
- undo_redo->add_undo_method(animation.ptr(),"value_track_set_continuous",idx,animation->value_track_is_continuous(idx));
+ if (_edit_if_single_selection() && mb->get_command()) {
+ edit_button->set_pressed(true);
+ key_editor_tab->show();
+ }
+ } else {
+ //button column
+ int ofsx = size.width - mpos.x;
+ if (ofsx < 0)
+ return;
+ /*
+ if (ofsx < remove_icon->get_width()) {
- }
+ undo_redo->create_action("Remove Anim Track");
+ undo_redo->add_do_method(animation.ptr(),"remove_track",idx);
+ undo_redo->add_undo_method(animation.ptr(),"add_track",animation->track_get_type(idx),idx);
+ undo_redo->add_undo_method(animation.ptr(),"track_set_path",idx,animation->track_get_path(idx));
+ //todo interpolation
+ for(int i=0;i<animation->track_get_key_count(idx);i++) {
- undo_redo->commit_action();
+ Variant v = animation->track_get_key_value(idx,i);
+ float time = animation->track_get_key_time(idx,i);
+ float trans = animation->track_get_key_transition(idx,i);
+ undo_redo->add_undo_method(animation.ptr(),"track_insert_key",idx,time,v);
+ undo_redo->add_undo_method(animation.ptr(),"track_set_key_transition",idx,i,trans);
- return;
}
- ofsx-=hsep+remove_icon->get_width();
-
- if (ofsx < move_down_icon->get_width()) {
+ undo_redo->add_undo_method(animation.ptr(),"track_set_interpolation_type",idx,animation->track_get_interpolation_type(idx));
+ if (animation->track_get_type(idx)==Animation::TYPE_VALUE) {
+ undo_redo->add_undo_method(animation.ptr(),"value_track_set_continuous",idx,animation->value_track_is_continuous(idx));
- if (idx < animation->get_track_count() -1) {
- undo_redo->create_action("Move Anim Track Down");
- undo_redo->add_do_method(animation.ptr(),"track_move_up",idx);
- undo_redo->add_undo_method(animation.ptr(),"track_move_down",idx+1);
- undo_redo->commit_action();
- }
- return;
}
- ofsx-=hsep+move_down_icon->get_width();
+ undo_redo->commit_action();
- if (ofsx < move_up_icon->get_width()) {
- if (idx >0) {
- undo_redo->create_action("Move Anim Track Up");
- undo_redo->add_do_method(animation.ptr(),"track_move_down",idx);
- undo_redo->add_undo_method(animation.ptr(),"track_move_up",idx-1);
- undo_redo->commit_action();
- }
- return;
- }
+ return;
+ }
+ ofsx-=hsep+remove_icon->get_width();
- ofsx-=hsep*3+move_up_icon->get_width();
- */
+ if (ofsx < move_down_icon->get_width()) {
- if (ofsx < track_ofs[1]) {
+ if (idx < animation->get_track_count() -1) {
+ undo_redo->create_action("Move Anim Track Down");
+ undo_redo->add_do_method(animation.ptr(),"track_move_up",idx);
+ undo_redo->add_undo_method(animation.ptr(),"track_move_down",idx+1);
+ undo_redo->commit_action();
+ }
+ return;
+ }
- track_menu->clear();
- track_menu->set_size(Point2(1, 1));
- static const char *interp_name[2] = { "Clamp Loop Interp", "Wrap Loop Interp" };
- for (int i = 0; i < 2; i++) {
- track_menu->add_icon_item(wrap_icon[i], interp_name[i]);
- }
+ ofsx-=hsep+move_down_icon->get_width();
- int popup_y = ofs.y + ((int(mpos.y) / h) + 2) * h;
- int popup_x = size.width - track_ofs[1];
+ if (ofsx < move_up_icon->get_width()) {
- track_menu->set_position(te->get_global_position() + Point2(popup_x, popup_y));
+ if (idx >0) {
+ undo_redo->create_action("Move Anim Track Up");
+ undo_redo->add_do_method(animation.ptr(),"track_move_down",idx);
+ undo_redo->add_undo_method(animation.ptr(),"track_move_up",idx-1);
+ undo_redo->commit_action();
+ }
+ return;
+ }
- wrap_editing = idx;
- interp_editing = -1;
- cont_editing = -1;
- track_menu->popup();
+ ofsx-=hsep*3+move_up_icon->get_width();
+ */
- return;
+ if (ofsx < track_ofs[1]) {
+
+ track_menu->clear();
+ track_menu->set_size(Point2(1, 1));
+ static const char *interp_name[2] = { "Clamp Loop Interp", "Wrap Loop Interp" };
+ for (int i = 0; i < 2; i++) {
+ track_menu->add_icon_item(wrap_icon[i], interp_name[i]);
}
- if (ofsx < track_ofs[2]) {
+ int popup_y = ofs.y + ((int(mpos.y) / h) + 2) * h;
+ int popup_x = size.width - track_ofs[1];
- track_menu->clear();
- track_menu->set_size(Point2(1, 1));
- static const char *interp_name[3] = { "Nearest", "Linear", "Cubic" };
- for (int i = 0; i < 3; i++) {
- track_menu->add_icon_item(interp_icon[i], interp_name[i]);
- }
+ track_menu->set_position(te->get_global_position() + Point2(popup_x, popup_y));
- int popup_y = ofs.y + ((int(mpos.y) / h) + 2) * h;
- int popup_x = size.width - track_ofs[2];
+ wrap_editing = idx;
+ interp_editing = -1;
+ cont_editing = -1;
- track_menu->set_position(te->get_global_position() + Point2(popup_x, popup_y));
+ track_menu->popup();
- interp_editing = idx;
- cont_editing = -1;
- wrap_editing = -1;
+ return;
+ }
- track_menu->popup();
+ if (ofsx < track_ofs[2]) {
- return;
+ track_menu->clear();
+ track_menu->set_size(Point2(1, 1));
+ static const char *interp_name[3] = { "Nearest", "Linear", "Cubic" };
+ for (int i = 0; i < 3; i++) {
+ track_menu->add_icon_item(interp_icon[i], interp_name[i]);
}
- if (ofsx < track_ofs[3]) {
+ int popup_y = ofs.y + ((int(mpos.y) / h) + 2) * h;
+ int popup_x = size.width - track_ofs[2];
- track_menu->clear();
- track_menu->set_size(Point2(1, 1));
- String cont_name[3] = { TTR("Continuous"), TTR("Discrete"), TTR("Trigger") };
- for (int i = 0; i < 3; i++) {
- track_menu->add_icon_item(cont_icon[i], cont_name[i]);
- }
+ track_menu->set_position(te->get_global_position() + Point2(popup_x, popup_y));
- int popup_y = ofs.y + ((int(mpos.y) / h) + 2) * h;
- int popup_x = size.width - track_ofs[3];
+ interp_editing = idx;
+ cont_editing = -1;
+ wrap_editing = -1;
- track_menu->set_position(te->get_global_position() + Point2(popup_x, popup_y));
+ track_menu->popup();
- interp_editing = -1;
- wrap_editing = -1;
- cont_editing = idx;
+ return;
+ }
- track_menu->popup();
+ if (ofsx < track_ofs[3]) {
- return;
+ track_menu->clear();
+ track_menu->set_size(Point2(1, 1));
+ String cont_name[3] = { TTR("Continuous"), TTR("Discrete"), TTR("Trigger") };
+ for (int i = 0; i < 3; i++) {
+ track_menu->add_icon_item(cont_icon[i], cont_name[i]);
}
- if (ofsx < track_ofs[4]) {
+ int popup_y = ofs.y + ((int(mpos.y) / h) + 2) * h;
+ int popup_x = size.width - track_ofs[3];
- Animation::TrackType tt = animation->track_get_type(idx);
+ track_menu->set_position(te->get_global_position() + Point2(popup_x, popup_y));
- float pos = timeline_pos;
- int existing = animation->track_find_key(idx, pos, true);
+ interp_editing = -1;
+ wrap_editing = -1;
+ cont_editing = idx;
- Variant newval;
+ track_menu->popup();
- if (tt == Animation::TYPE_TRANSFORM) {
- Dictionary d;
- d["loc"] = Vector3();
- d["rot"] = Quat();
- d["scale"] = Vector3();
- newval = d;
+ return;
+ }
- } else if (tt == Animation::TYPE_METHOD) {
+ if (ofsx < track_ofs[4]) {
- Dictionary d;
- d["method"] = "";
- d["args"] = Vector<Variant>();
+ Animation::TrackType tt = animation->track_get_type(idx);
- newval = d;
- } else if (tt == Animation::TYPE_VALUE) {
+ float pos = timeline_pos;
+ int existing = animation->track_find_key(idx, pos, true);
- NodePath np;
- PropertyInfo inf = _find_hint_for_track(idx, np);
- if (inf.type != Variant::NIL) {
+ Variant newval;
- Variant::CallError err;
- newval = Variant::construct(inf.type, NULL, 0, err);
- }
+ if (tt == Animation::TYPE_TRANSFORM) {
+ Dictionary d;
+ d["loc"] = Vector3();
+ d["rot"] = Quat();
+ d["scale"] = Vector3();
+ newval = d;
- if (newval.get_type() == Variant::NIL) {
- //popup a new type
- cvi_track = idx;
- cvi_pos = pos;
+ } else if (tt == Animation::TYPE_METHOD) {
- type_menu->set_position(get_global_position() + mpos + ofs);
- type_menu->popup();
- return;
- }
- }
+ Dictionary d;
+ d["method"] = "";
+ d["args"] = Vector<Variant>();
- undo_redo->create_action(TTR("Anim Add Key"));
+ newval = d;
+ } else if (tt == Animation::TYPE_VALUE) {
- undo_redo->add_do_method(animation.ptr(), "track_insert_key", idx, pos, newval, 1);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", idx, pos);
+ NodePath np;
+ PropertyInfo inf = _find_hint_for_track(idx, np);
+ if (inf.type != Variant::NIL) {
- if (existing != -1) {
- Variant v = animation->track_get_key_value(idx, existing);
- float trans = animation->track_get_key_transition(idx, existing);
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", idx, pos, v, trans);
+ Variant::CallError err;
+ newval = Variant::construct(inf.type, NULL, 0, err);
}
- undo_redo->commit_action();
+ if (newval.get_type() == Variant::NIL) {
+ //popup a new type
+ cvi_track = idx;
+ cvi_pos = pos;
- return;
+ type_menu->set_position(get_global_position() + mpos + ofs);
+ type_menu->popup();
+ return;
+ }
}
- }
- } else {
+ undo_redo->create_action(TTR("Anim Add Key"));
- switch (click.click) {
- case ClickOver::CLICK_SELECT_KEYS: {
+ undo_redo->add_do_method(animation.ptr(), "track_insert_key", idx, pos, newval, 1);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", idx, pos);
- float zoom_scale = _get_zoom_scale();
- float keys_from = h_scroll->get_value();
- float keys_to = keys_from + (settings_limit - name_limit) / zoom_scale;
+ if (existing != -1) {
+ Variant v = animation->track_get_key_value(idx, existing);
+ float trans = animation->track_get_key_transition(idx, existing);
+ undo_redo->add_undo_method(animation.ptr(), "track_insert_key", idx, pos, v, trans);
+ }
- float from_time = keys_from + (click.at.x - (name_limit + ofs.x)) / zoom_scale;
- float to_time = keys_from + (click.to.x - (name_limit + ofs.x)) / zoom_scale;
+ undo_redo->commit_action();
- if (to_time < from_time)
- SWAP(from_time, to_time);
+ return;
+ }
+ }
- if (from_time > keys_to || to_time < keys_from)
- break;
+ } else {
- if (from_time < keys_from)
- from_time = keys_from;
+ switch (click.click) {
+ case ClickOver::CLICK_SELECT_KEYS: {
- if (to_time >= keys_to)
- to_time = keys_to;
+ float zoom_scale = _get_zoom_scale();
+ float keys_from = h_scroll->get_value();
+ float keys_to = keys_from + (settings_limit - name_limit) / zoom_scale;
- int from_track = int(click.at.y - ofs.y - h - sep) / h + v_scroll->get_value();
- int to_track = int(click.to.y - ofs.y - h - sep) / h + v_scroll->get_value();
- int from_mod = int(click.at.y - ofs.y - sep) % h;
- int to_mod = int(click.to.y - ofs.y - sep) % h;
+ float from_time = keys_from + (click.at.x - (name_limit + ofs.x)) / zoom_scale;
+ float to_time = keys_from + (click.to.x - (name_limit + ofs.x)) / zoom_scale;
- if (to_track < from_track) {
+ if (to_time < from_time)
+ SWAP(from_time, to_time);
- SWAP(from_track, to_track);
- SWAP(from_mod, to_mod);
- }
+ if (from_time > keys_to || to_time < keys_from)
+ break;
- if ((from_mod > (h / 2)) && ((click.at.y - ofs.y) >= (h + sep))) {
- from_track++;
- }
+ if (from_time < keys_from)
+ from_time = keys_from;
- if (to_mod < h / 2) {
- to_track--;
- }
+ if (to_time >= keys_to)
+ to_time = keys_to;
- if (from_track > to_track) {
- if (!click.shift)
- _clear_selection();
- _edit_if_single_selection();
- break;
- }
+ int from_track = int(click.at.y - ofs.y - h - sep) / h + v_scroll->get_value();
+ int to_track = int(click.to.y - ofs.y - h - sep) / h + v_scroll->get_value();
+ int from_mod = int(click.at.y - ofs.y - sep) % h;
+ int to_mod = int(click.to.y - ofs.y - sep) % h;
+
+ if (to_track < from_track) {
- int tracks_from = v_scroll->get_value();
- int tracks_to = v_scroll->get_value() + fit - 1;
- if (tracks_to >= animation->get_track_count())
- tracks_to = animation->get_track_count() - 1;
+ SWAP(from_track, to_track);
+ SWAP(from_mod, to_mod);
+ }
+
+ if ((from_mod > (h / 2)) && ((click.at.y - ofs.y) >= (h + sep))) {
+ from_track++;
+ }
- tracks_from = 0;
+ if (to_mod < h / 2) {
+ to_track--;
+ }
+
+ if (from_track > to_track) {
+ if (!click.shift)
+ _clear_selection();
+ _edit_if_single_selection();
+ break;
+ }
+
+ int tracks_from = v_scroll->get_value();
+ int tracks_to = v_scroll->get_value() + fit - 1;
+ if (tracks_to >= animation->get_track_count())
tracks_to = animation->get_track_count() - 1;
- if (to_track > tracks_to)
- to_track = tracks_to;
- if (from_track < tracks_from)
- from_track = tracks_from;
-
- if (from_track > tracks_to || to_track < tracks_from) {
- if (!click.shift)
- _clear_selection();
- _edit_if_single_selection();
- break;
- }
+ tracks_from = 0;
+ tracks_to = animation->get_track_count() - 1;
+ if (to_track > tracks_to)
+ to_track = tracks_to;
+ if (from_track < tracks_from)
+ from_track = tracks_from;
+
+ if (from_track > tracks_to || to_track < tracks_from) {
if (!click.shift)
_clear_selection();
+ _edit_if_single_selection();
+ break;
+ }
- int higher_track = 0x7FFFFFFF;
- for (int i = from_track; i <= to_track; i++) {
+ if (!click.shift)
+ _clear_selection();
- int kc = animation->track_get_key_count(i);
- for (int j = 0; j < kc; j++) {
+ int higher_track = 0x7FFFFFFF;
+ for (int i = from_track; i <= to_track; i++) {
- float t = animation->track_get_key_time(i, j);
- if (t < from_time)
- continue;
- if (t > to_time)
- break;
+ int kc = animation->track_get_key_count(i);
+ for (int j = 0; j < kc; j++) {
- if (i < higher_track)
- higher_track = i;
+ float t = animation->track_get_key_time(i, j);
+ if (t < from_time)
+ continue;
+ if (t > to_time)
+ break;
- SelectedKey sk;
- sk.track = i;
- sk.key = j;
- KeyInfo ki;
- ki.pos = t;
- selection[sk] = ki;
- }
- }
+ if (i < higher_track)
+ higher_track = i;
- if (higher_track != 0x7FFFFFFF) {
- selected_track = higher_track;
- track_editor->update();
+ SelectedKey sk;
+ sk.track = i;
+ sk.key = j;
+ KeyInfo ki;
+ ki.pos = t;
+ selection[sk] = ki;
}
+ }
- _edit_if_single_selection();
+ if (higher_track != 0x7FFFFFFF) {
+ selected_track = higher_track;
+ track_editor->update();
+ }
- } break;
- case ClickOver::CLICK_MOVE_KEYS: {
+ _edit_if_single_selection();
- if (selection.empty())
- break;
- if (click.at == click.to) {
+ } break;
+ case ClickOver::CLICK_MOVE_KEYS: {
- if (!click.shift) {
+ if (selection.empty())
+ break;
+ if (click.at == click.to) {
- KeyInfo ki = selection[click.selk];
- _clear_selection();
- selection[click.selk] = ki;
- _edit_if_single_selection();
- }
+ if (!click.shift) {
- break;
+ KeyInfo ki = selection[click.selk];
+ _clear_selection();
+ selection[click.selk] = ki;
+ _edit_if_single_selection();
}
- float from_t = 1e20;
+ break;
+ }
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.front(); E; E = E->next()) {
- float t = animation->track_get_key_time(E->key().track, E->key().key);
- if (t < from_t)
- from_t = t;
- }
+ float from_t = 1e20;
- float motion = from_t + (click.to.x - click.at.x) / _get_zoom_scale();
- if (step->get_value())
- motion = Math::stepify(motion, step->get_value());
+ for (Map<SelectedKey, KeyInfo>::Element *E = selection.front(); E; E = E->next()) {
+ float t = animation->track_get_key_time(E->key().track, E->key().key);
+ if (t < from_t)
+ from_t = t;
+ }
- undo_redo->create_action(TTR("Anim Move Keys"));
+ float motion = from_t + (click.to.x - click.at.x) / _get_zoom_scale();
+ if (step->get_value())
+ motion = Math::stepify(motion, step->get_value());
- List<_AnimMoveRestore> to_restore;
+ undo_redo->create_action(TTR("Anim Move Keys"));
- // 1-remove the keys
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
+ List<_AnimMoveRestore> to_restore;
- undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->key().track, E->key().key);
- }
- // 2- remove overlapped keys
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
+ // 1-remove the keys
+ for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- float newtime = E->get().pos - from_t + motion;
- int idx = animation->track_find_key(E->key().track, newtime, true);
- if (idx == -1)
- continue;
- SelectedKey sk;
- sk.key = idx;
- sk.track = E->key().track;
- if (selection.has(sk))
- continue; //already in selection, don't save
+ undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->key().track, E->key().key);
+ }
+ // 2- remove overlapped keys
+ for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
+
+ float newtime = E->get().pos - from_t + motion;
+ int idx = animation->track_find_key(E->key().track, newtime, true);
+ if (idx == -1)
+ continue;
+ SelectedKey sk;
+ sk.key = idx;
+ sk.track = E->key().track;
+ if (selection.has(sk))
+ continue; //already in selection, don't save
+
+ undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newtime);
+ _AnimMoveRestore amr;
+
+ amr.key = animation->track_get_key_value(E->key().track, idx);
+ amr.track = E->key().track;
+ amr.time = newtime;
+ amr.transition = animation->track_get_key_transition(E->key().track, idx);
+
+ to_restore.push_back(amr);
+ }
- undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newtime);
- _AnimMoveRestore amr;
+ // 3-move the keys (re insert them)
+ for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- amr.key = animation->track_get_key_value(E->key().track, idx);
- amr.track = E->key().track;
- amr.time = newtime;
- amr.transition = animation->track_get_key_transition(E->key().track, idx);
+ float newpos = E->get().pos - from_t + motion;
+ /*
+ if (newpos<0)
+ continue; //no add at the beginning
+ */
+ undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->key().track, newpos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
+ }
- to_restore.push_back(amr);
- }
+ // 4-(undo) remove inserted keys
+ for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- // 3-move the keys (re insert them)
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
+ float newpos = E->get().pos + -from_t + motion;
+ /*
+ if (newpos<0)
+ continue; //no remove what no inserted
+ */
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newpos);
+ }
- float newpos = E->get().pos - from_t + motion;
- /*
- if (newpos<0)
- continue; //no add at the beginning
- */
- undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->key().track, newpos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
- }
+ // 5-(undo) reinsert keys
+ for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- // 4-(undo) remove inserted keys
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
+ undo_redo->add_undo_method(animation.ptr(), "track_insert_key", E->key().track, E->get().pos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
+ }
- float newpos = E->get().pos + -from_t + motion;
- /*
- if (newpos<0)
- continue; //no remove what no inserted
- */
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_pos", E->key().track, newpos);
- }
+ // 6-(undo) reinsert overlapped keys
+ for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
- // 5-(undo) reinsert keys
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
+ _AnimMoveRestore &amr = E->get();
+ undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
+ }
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", E->key().track, E->get().pos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
- }
+ // 6-(undo) reinsert overlapped keys
+ for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
- // 6-(undo) reinsert overlapped keys
- for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
+ _AnimMoveRestore &amr = E->get();
+ undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
+ }
- _AnimMoveRestore &amr = E->get();
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
- }
+ undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
+ undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
- // 6-(undo) reinsert overlapped keys
- for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
+ // 7-reselect
- _AnimMoveRestore &amr = E->get();
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
- }
+ for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
- undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
+ float oldpos = E->get().pos;
+ float newpos = oldpos - from_t + motion;
+ //if (newpos>=0)
+ undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos);
+ undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
+ }
- // 7-reselect
+ undo_redo->commit_action();
+ _edit_if_single_selection();
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
+ } break;
+ default: {}
+ }
- float oldpos = E->get().pos;
- float newpos = oldpos - from_t + motion;
- //if (newpos>=0)
- undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos);
- undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
- }
+ //button released
+ click.click = ClickOver::CLICK_NONE;
+ track_editor->update();
+ }
+ }
+ }
- undo_redo->commit_action();
- _edit_if_single_selection();
+ Ref<InputEventMouseMotion> mm = p_input;
- } break;
- default: {}
- }
+ if (mm.is_valid()) {
- //button released
- click.click = ClickOver::CLICK_NONE;
- track_editor->update();
- }
- }
+ mouse_over.over = MouseOver::OVER_NONE;
+ mouse_over.track = -1;
+ te->update();
+ track_editor->set_tooltip("");
- } break;
+ if (!track_editor->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
+ track_editor->call_deferred("grab_focus");
- case InputEvent::MOUSE_MOTION: {
+ if (click.click != ClickOver::CLICK_NONE) {
- const InputEventMouseMotion &mb = p_input.mouse_motion;
+ switch (click.click) {
+ case ClickOver::CLICK_RESIZE_NAMES: {
- mouse_over.over = MouseOver::OVER_NONE;
- mouse_over.track = -1;
- te->update();
- track_editor->set_tooltip("");
+ float base = click.at.y;
+ float clickp = click.at.x - ofs.x;
+ float dif = base - clickp;
- if (!track_editor->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
- track_editor->call_deferred("grab_focus");
+ float target = mb->get_pos().x + dif - ofs.x;
- if (click.click != ClickOver::CLICK_NONE) {
+ float ratio = target / settings_limit;
- switch (click.click) {
- case ClickOver::CLICK_RESIZE_NAMES: {
+ if (ratio > 0.9)
+ ratio = 0.9;
+ else if (ratio < 0.2)
+ ratio = 0.2;
- float base = click.at.y;
- float clickp = click.at.x - ofs.x;
- float dif = base - clickp;
+ name_column_ratio = ratio;
- float target = mb.x + dif - ofs.x;
+ } break;
+ case ClickOver::CLICK_DRAG_TIMELINE: {
- float ratio = target / settings_limit;
+ Point2 mpos = mb->get_pos() - ofs;
+ /*
+ if (mpos.x<name_limit)
+ mpos.x=name_limit;
+ if (mpos.x>settings_limit)
+ mpos.x=settings_limit;
+ */
- if (ratio > 0.9)
- ratio = 0.9;
- else if (ratio < 0.2)
- ratio = 0.2;
+ //int zoomw = settings_limit-name_limit;
+ float scale = _get_zoom_scale();
+ float pos = h_scroll->get_value() + (mpos.x - name_limit) / scale;
+ if (animation->get_step()) {
+ pos = Math::stepify(pos, animation->get_step());
+ }
+ if (pos < 0)
+ pos = 0;
+ if (pos >= animation->get_length())
+ pos = animation->get_length();
+
+ if (pos < h_scroll->get_value()) {
+ h_scroll->set_value(pos);
+ } else if (pos > h_scroll->get_value() + (settings_limit - name_limit) / scale) {
+ h_scroll->set_value(pos - (settings_limit - name_limit) / scale);
+ }
- name_column_ratio = ratio;
+ timeline_pos = pos;
+ emit_signal("timeline_changed", pos, true);
- } break;
- case ClickOver::CLICK_DRAG_TIMELINE: {
-
- Point2 mpos = Point2(mb.x, mb.y) - ofs;
- /*
- if (mpos.x<name_limit)
- mpos.x=name_limit;
- if (mpos.x>settings_limit)
- mpos.x=settings_limit;
- */
+ } break;
+ case ClickOver::CLICK_SELECT_KEYS: {
- //int zoomw = settings_limit-name_limit;
- float scale = _get_zoom_scale();
- float pos = h_scroll->get_value() + (mpos.x - name_limit) / scale;
- if (animation->get_step()) {
- pos = Math::stepify(pos, animation->get_step());
- }
- if (pos < 0)
- pos = 0;
- if (pos >= animation->get_length())
- pos = animation->get_length();
+ click.to = mb->get_pos();
+ if (click.to.y < h && click.at.y > h && mm->get_relative().y < 0) {
- if (pos < h_scroll->get_value()) {
- h_scroll->set_value(pos);
- } else if (pos > h_scroll->get_value() + (settings_limit - name_limit) / scale) {
- h_scroll->set_value(pos - (settings_limit - name_limit) / scale);
- }
+ float prev = v_scroll->get_value();
+ v_scroll->set_value(v_scroll->get_value() - 1);
+ if (prev != v_scroll->get_value())
+ click.at.y += h;
+ }
+ if (click.to.y > size.height && click.at.y < size.height && mm->get_relative().y > 0) {
- timeline_pos = pos;
- emit_signal("timeline_changed", pos, true);
+ float prev = v_scroll->get_value();
+ v_scroll->set_value(v_scroll->get_value() + 1);
+ if (prev != v_scroll->get_value())
+ click.at.y -= h;
+ }
- } break;
- case ClickOver::CLICK_SELECT_KEYS: {
+ } break;
+ case ClickOver::CLICK_MOVE_KEYS: {
- click.to = Point2(mb.x, mb.y);
- if (click.to.y < h && click.at.y > h && mb.relative_y < 0) {
+ click.to = mb->get_pos();
+ } break;
+ default: {}
+ }
- float prev = v_scroll->get_value();
- v_scroll->set_value(v_scroll->get_value() - 1);
- if (prev != v_scroll->get_value())
- click.at.y += h;
- }
- if (click.to.y > size.height && click.at.y < size.height && mb.relative_y > 0) {
+ return;
+ } else if (mb->get_button_mask() & BUTTON_MASK_MIDDLE) {
- float prev = v_scroll->get_value();
- v_scroll->set_value(v_scroll->get_value() + 1);
- if (prev != v_scroll->get_value())
- click.at.y -= h;
- }
+ int rel = mm->get_relative().x;
+ float relf = rel / _get_zoom_scale();
+ h_scroll->set_value(h_scroll->get_value() - relf);
+ }
- } break;
- case ClickOver::CLICK_MOVE_KEYS: {
+ if (mb->get_button_mask() == 0) {
- click.to = Point2(mb.x, mb.y);
- } break;
- default: {}
- }
+ Point2 mpos = mb->get_pos() - ofs;
+ if (mpos.y < h) {
+#if 0
+ //seek
+ //int zoomw = settings_limit-name_limit;
+ float scale = _get_zoom_scale();
+ float pos = h_scroll->get_val() + (mpos.y-name_limit) / scale;
+ if (pos<0 )
+ pos=0;
+ if (pos>=animation->get_length())
+ pos=animation->get_length();
+ timeline->set_val(pos);
+#endif
return;
- } else if (mb.button_mask & BUTTON_MASK_MIDDLE) {
-
- int rel = mb.relative_x;
- float relf = rel / _get_zoom_scale();
- h_scroll->set_value(h_scroll->get_value() - relf);
}
- if (mb.button_mask == 0) {
+ mpos.y -= h;
- Point2 mpos = Point2(mb.x, mb.y) - ofs;
+ int idx = mpos.y / h;
+ idx += v_scroll->get_value();
+ if (idx < 0 || idx >= animation->get_track_count())
+ return;
- if (mpos.y < h) {
-#if 0
- //seek
- //int zoomw = settings_limit-name_limit;
- float scale = _get_zoom_scale();
- float pos = h_scroll->get_val() + (mpos.y-name_limit) / scale;
- if (pos<0 )
- pos=0;
- if (pos>=animation->get_length())
- pos=animation->get_length();
- timeline->set_val(pos);
-#endif
- return;
- }
+ mouse_over.track = idx;
- mpos.y -= h;
+ if (mpos.x < name_limit) {
+ //name column
- int idx = mpos.y / h;
- idx += v_scroll->get_value();
- if (idx < 0 || idx >= animation->get_track_count())
- break;
+ mouse_over.over = MouseOver::OVER_NAME;
- mouse_over.track = idx;
+ } else if (mpos.x < settings_limit) {
- if (mpos.x < name_limit) {
- //name column
+ float pos = mpos.x - name_limit;
+ pos /= _get_zoom_scale();
+ pos += h_scroll->get_value();
+ float w_time = (type_icon[0]->get_width() / _get_zoom_scale()) / 2.0;
- mouse_over.over = MouseOver::OVER_NAME;
+ int kidx = animation->track_find_key(idx, pos);
+ int kidx_n = kidx + 1;
- } else if (mpos.x < settings_limit) {
+ bool found = false;
- float pos = mpos.x - name_limit;
- pos /= _get_zoom_scale();
- pos += h_scroll->get_value();
- float w_time = (type_icon[0]->get_width() / _get_zoom_scale()) / 2.0;
+ if (kidx >= 0 && kidx < animation->track_get_key_count(idx)) {
- int kidx = animation->track_find_key(idx, pos);
- int kidx_n = kidx + 1;
+ float kpos = animation->track_get_key_time(idx, kidx);
+ if (ABS(pos - kpos) <= w_time) {
- bool found = false;
+ mouse_over.over = MouseOver::OVER_KEY;
+ mouse_over.track = idx;
+ mouse_over.over_key = kidx;
+ found = true;
+ }
+ }
- if (kidx >= 0 && kidx < animation->track_get_key_count(idx)) {
+ if (!found && kidx_n >= 0 && kidx_n < animation->track_get_key_count(idx)) {
- float kpos = animation->track_get_key_time(idx, kidx);
- if (ABS(pos - kpos) <= w_time) {
+ float kpos = animation->track_get_key_time(idx, kidx_n);
+ if (ABS(pos - kpos) <= w_time) {
- mouse_over.over = MouseOver::OVER_KEY;
- mouse_over.track = idx;
- mouse_over.over_key = kidx;
- found = true;
- }
+ mouse_over.over = MouseOver::OVER_KEY;
+ mouse_over.track = idx;
+ mouse_over.over_key = kidx_n;
+ found = true;
}
+ }
- if (!found && kidx_n >= 0 && kidx_n < animation->track_get_key_count(idx)) {
+ if (found) {
- float kpos = animation->track_get_key_time(idx, kidx_n);
- if (ABS(pos - kpos) <= w_time) {
+ String text;
+ text = "time: " + rtos(animation->track_get_key_time(idx, mouse_over.over_key)) + "\n";
- mouse_over.over = MouseOver::OVER_KEY;
- mouse_over.track = idx;
- mouse_over.over_key = kidx_n;
- found = true;
- }
- }
+ switch (animation->track_get_type(idx)) {
- if (found) {
-
- String text;
- text = "time: " + rtos(animation->track_get_key_time(idx, mouse_over.over_key)) + "\n";
-
- switch (animation->track_get_type(idx)) {
-
- case Animation::TYPE_TRANSFORM: {
-
- Dictionary d = animation->track_get_key_value(idx, mouse_over.over_key);
- if (d.has("loc"))
- text += "loc: " + String(d["loc"]) + "\n";
- if (d.has("rot"))
- text += "rot: " + String(d["rot"]) + "\n";
- if (d.has("scale"))
- text += "scale: " + String(d["scale"]) + "\n";
- } break;
- case Animation::TYPE_VALUE: {
-
- Variant v = animation->track_get_key_value(idx, mouse_over.over_key);
- //text+="value: "+String(v)+"\n";
-
- bool prop_exists = false;
- Variant::Type valid_type = Variant::NIL;
- Object *obj = NULL;
-
- RES res;
- Node *node = root->get_node_and_resource(animation->track_get_path(idx), res);
-
- if (res.is_valid()) {
- obj = res.ptr();
- } else if (node) {
- obj = node;
- }
-
- if (obj) {
- valid_type = obj->get_static_property_type(animation->track_get_path(idx).get_property(), &prop_exists);
- }
-
- text += "type: " + Variant::get_type_name(v.get_type()) + "\n";
- if (prop_exists && !Variant::can_convert(v.get_type(), valid_type)) {
- text += "value: " + String(v) + " (Invalid, expected type: " + Variant::get_type_name(valid_type) + ")\n";
- } else {
- text += "value: " + String(v) + "\n";
- }
-
- } break;
- case Animation::TYPE_METHOD: {
-
- Dictionary d = animation->track_get_key_value(idx, mouse_over.over_key);
- if (d.has("method"))
- text += String(d["method"]);
- text += "(";
- Vector<Variant> args;
- if (d.has("args"))
- args = d["args"];
- for (int i = 0; i < args.size(); i++) {
-
- if (i > 0)
- text += ", ";
- text += String(args[i]);
- }
- text += ")\n";
-
- } break;
- }
- text += "easing: " + rtos(animation->track_get_key_transition(idx, mouse_over.over_key));
+ case Animation::TYPE_TRANSFORM: {
- track_editor->set_tooltip(text);
- return;
- }
+ Dictionary d = animation->track_get_key_value(idx, mouse_over.over_key);
+ if (d.has("loc"))
+ text += "loc: " + String(d["loc"]) + "\n";
+ if (d.has("rot"))
+ text += "rot: " + String(d["rot"]) + "\n";
+ if (d.has("scale"))
+ text += "scale: " + String(d["scale"]) + "\n";
+ } break;
+ case Animation::TYPE_VALUE: {
- } else {
- //button column
- int ofsx = size.width - mpos.x;
- if (ofsx < 0)
- break;
- /*
- if (ofsx < remove_icon->get_width()) {
+ Variant v = animation->track_get_key_value(idx, mouse_over.over_key);
+ //text+="value: "+String(v)+"\n";
- mouse_over.over=MouseOver::OVER_REMOVE;
+ bool prop_exists = false;
+ Variant::Type valid_type = Variant::NIL;
+ Object *obj = NULL;
- return;
- }
+ RES res;
+ Node *node = root->get_node_and_resource(animation->track_get_path(idx), res);
- ofsx-=hsep+remove_icon->get_width();
+ if (res.is_valid()) {
+ obj = res.ptr();
+ } else if (node) {
+ obj = node;
+ }
- if (ofsx < move_down_icon->get_width()) {
+ if (obj) {
+ valid_type = obj->get_static_property_type(animation->track_get_path(idx).get_property(), &prop_exists);
+ }
- mouse_over.over=MouseOver::OVER_DOWN;
- return;
+ text += "type: " + Variant::get_type_name(v.get_type()) + "\n";
+ if (prop_exists && !Variant::can_convert(v.get_type(), valid_type)) {
+ text += "value: " + String(v) + " (Invalid, expected type: " + Variant::get_type_name(valid_type) + ")\n";
+ } else {
+ text += "value: " + String(v) + "\n";
+ }
+
+ } break;
+ case Animation::TYPE_METHOD: {
+
+ Dictionary d = animation->track_get_key_value(idx, mouse_over.over_key);
+ if (d.has("method"))
+ text += String(d["method"]);
+ text += "(";
+ Vector<Variant> args;
+ if (d.has("args"))
+ args = d["args"];
+ for (int i = 0; i < args.size(); i++) {
+
+ if (i > 0)
+ text += ", ";
+ text += String(args[i]);
+ }
+ text += ")\n";
+
+ } break;
}
+ text += "easing: " + rtos(animation->track_get_key_transition(idx, mouse_over.over_key));
- ofsx-=hsep+move_down_icon->get_width();
+ track_editor->set_tooltip(text);
+ return;
+ }
- if (ofsx < move_up_icon->get_width()) {
+ } else {
+ //button column
+ int ofsx = size.width - mpos.x;
+ if (ofsx < 0)
+ return;
+ /*
+ if (ofsx < remove_icon->get_width()) {
- mouse_over.over=MouseOver::OVER_UP;
- return;
- }
+ mouse_over.over=MouseOver::OVER_REMOVE;
- ofsx-=hsep*3+move_up_icon->get_width();
+ return;
+ }
- */
+ ofsx-=hsep+remove_icon->get_width();
- if (ofsx < down_icon->get_width() + wrap_icon[0]->get_width() + hsep * 3) {
+ if (ofsx < move_down_icon->get_width()) {
- mouse_over.over = MouseOver::OVER_WRAP;
- return;
- }
+ mouse_over.over=MouseOver::OVER_DOWN;
+ return;
+ }
- ofsx -= hsep * 3 + wrap_icon[0]->get_width() + down_icon->get_width();
+ ofsx-=hsep+move_down_icon->get_width();
- if (ofsx < down_icon->get_width() + interp_icon[0]->get_width() + hsep * 3) {
+ if (ofsx < move_up_icon->get_width()) {
- mouse_over.over = MouseOver::OVER_INTERP;
- return;
- }
+ mouse_over.over=MouseOver::OVER_UP;
+ return;
+ }
- ofsx -= hsep * 2 + interp_icon[0]->get_width() + down_icon->get_width();
+ ofsx-=hsep*3+move_up_icon->get_width();
- if (ofsx < down_icon->get_width() + cont_icon[0]->get_width() + hsep * 3) {
+*/
- mouse_over.over = MouseOver::OVER_VALUE;
- return;
- }
+ if (ofsx < down_icon->get_width() + wrap_icon[0]->get_width() + hsep * 3) {
- ofsx -= hsep * 3 + cont_icon[0]->get_width() + down_icon->get_width();
+ mouse_over.over = MouseOver::OVER_WRAP;
+ return;
+ }
- if (ofsx < add_key_icon->get_width()) {
+ ofsx -= hsep * 3 + wrap_icon[0]->get_width() + down_icon->get_width();
- mouse_over.over = MouseOver::OVER_ADD_KEY;
- return;
- }
+ if (ofsx < down_icon->get_width() + interp_icon[0]->get_width() + hsep * 3) {
+
+ mouse_over.over = MouseOver::OVER_INTERP;
+ return;
}
- }
- } break;
+ ofsx -= hsep * 2 + interp_icon[0]->get_width() + down_icon->get_width();
+
+ if (ofsx < down_icon->get_width() + cont_icon[0]->get_width() + hsep * 3) {
+
+ mouse_over.over = MouseOver::OVER_VALUE;
+ return;
+ }
+
+ ofsx -= hsep * 3 + cont_icon[0]->get_width() + down_icon->get_width();
+
+ if (ofsx < add_key_icon->get_width()) {
+
+ mouse_over.over = MouseOver::OVER_ADD_KEY;
+ return;
+ }
+ }
+ }
}
}
@@ -2905,6 +2900,8 @@ void AnimationKeyEditor::_notification(int p_what) {
key_editor->edit(key_edit);
zoomicon->set_texture(get_icon("Zoom", "EditorIcons"));
+ zoomicon->set_custom_minimum_size(Size2(24 * EDSCALE, 0));
+ zoomicon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
menu_add_track->set_icon(get_icon("AddTrack", "EditorIcons"));
menu_add_track->get_popup()->add_icon_item(get_icon("KeyValue", "EditorIcons"), "Add Normal Track", ADD_TRACK_MENU_ADD_VALUE_TRACK);
@@ -3767,7 +3764,6 @@ AnimationKeyEditor::AnimationKeyEditor() {
//add_child(menu);
zoomicon = memnew(TextureRect);
- zoomicon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
hb->add_child(zoomicon);
zoomicon->set_tooltip(TTR("Animation zoom."));
@@ -3943,6 +3939,7 @@ AnimationKeyEditor::AnimationKeyEditor() {
v_scroll->set_value(0);
key_editor_tab = memnew(TabContainer);
+ key_editor_tab->set_tab_align(TabContainer::ALIGN_LEFT);
hb->add_child(key_editor_tab);
key_editor_tab->set_custom_minimum_size(Size2(200, 0));
diff --git a/editor/animation_editor.h b/editor/animation_editor.h
index 0f6cc95634..128481c837 100644
--- a/editor/animation_editor.h
+++ b/editor/animation_editor.h
@@ -273,7 +273,7 @@ class AnimationKeyEditor : public VBoxContainer {
float _get_zoom_scale() const;
void _track_editor_draw();
- void _track_editor_gui_input(const InputEvent &p_input);
+ void _track_editor_gui_input(const Ref<InputEvent> &p_input);
void _track_pos_draw();
void _track_name_changed(const String &p_name);
diff --git a/editor/asset_library_editor_plugin.cpp b/editor/asset_library_editor_plugin.cpp
index 971adb14cf..fcb92e13b4 100644
--- a/editor/asset_library_editor_plugin.cpp
+++ b/editor/asset_library_editor_plugin.cpp
@@ -683,17 +683,18 @@ void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PoolByt
int len = image_data.size();
PoolByteArray::Read r = image_data.read();
- Image image(r.ptr(), len);
- if (!image.empty()) {
+ Ref<Image> image = Ref<Image>(memnew(Image(r.ptr(), len)));
+
+ if (!image->empty()) {
float max_height = 10000;
switch (image_queue[p_queue_id].image_type) {
case IMAGE_QUEUE_ICON: max_height = 80; break;
case IMAGE_QUEUE_THUMBNAIL: max_height = 80; break;
case IMAGE_QUEUE_SCREENSHOT: max_height = 345; break;
}
- float scale_ratio = max_height / image.get_height();
+ float scale_ratio = max_height / image->get_height();
if (scale_ratio < 1) {
- image.resize(image.get_width() * scale_ratio, image.get_height() * scale_ratio, Image::INTERPOLATE_CUBIC);
+ image->resize(image->get_width() * scale_ratio, image->get_height() * scale_ratio, Image::INTERPOLATE_CUBIC);
}
Ref<ImageTexture> tex;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index a84d65de0e..2e406fb23d 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -94,17 +94,16 @@ void FindReplaceBar::_notification(int p_what) {
}
}
-void FindReplaceBar::_unhandled_input(const InputEvent &p_event) {
+void FindReplaceBar::_unhandled_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY) {
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid()) {
- const InputEventKey &k = p_event.key;
-
- if (k.pressed && (text_edit->has_focus() || text_vbc->is_a_parent_of(get_focus_owner()))) {
+ if (k->is_pressed() && (text_edit->has_focus() || text_vbc->is_a_parent_of(get_focus_owner()))) {
bool accepted = true;
- switch (k.scancode) {
+ switch (k->get_scancode()) {
case KEY_ESCAPE: {
@@ -957,23 +956,27 @@ FindReplaceDialog::FindReplaceDialog() {
/*** CODE EDITOR ****/
-void CodeTextEditor::_text_editor_gui_input(const InputEvent &p_event) {
+void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb = p_event;
- const InputEventMouseButton &mb = p_event.mouse_button;
+ if (mb.is_valid()) {
- if (mb.pressed && mb.mod.command) {
+ if (mb->is_pressed() && mb->get_command()) {
- if (mb.button_index == BUTTON_WHEEL_UP) {
+ if (mb->get_button_index() == BUTTON_WHEEL_UP) {
_zoom_in();
- } else if (mb.button_index == BUTTON_WHEEL_DOWN) {
+ } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN) {
_zoom_out();
}
}
- } else if (p_event.type == InputEvent::KEY) {
+ }
+
+ Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid()) {
- if (p_event.key.pressed) {
+ if (k->is_pressed()) {
if (ED_IS_SHORTCUT("script_editor/zoom_in", p_event)) {
_zoom_in();
}
diff --git a/editor/code_editor.h b/editor/code_editor.h
index 44d526fda9..8d48c56503 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -100,7 +100,7 @@ class FindReplaceBar : public HBoxContainer {
protected:
void _notification(int p_what);
- void _unhandled_input(const InputEvent &p_event);
+ void _unhandled_input(const Ref<InputEvent> &p_event);
bool _search(uint32_t p_flags, int p_from_line, int p_from_col);
@@ -213,7 +213,7 @@ class CodeTextEditor : public VBoxContainer {
void _complete_request();
void _font_resize_timeout();
- void _text_editor_gui_input(const InputEvent &p_event);
+ void _text_editor_gui_input(const Ref<InputEvent> &p_event);
void _zoom_in();
void _zoom_out();
void _reset_zoom();
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 93c2b7493c..9762bd2000 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -239,7 +239,6 @@ void ConnectDialog::_add_bind() {
case Variant::BASIS: value = Basis(); break;
case Variant::TRANSFORM: value = Transform(); break;
case Variant::COLOR: value = Color(); break;
- case Variant::IMAGE: value = Image(); break;
default: { ERR_FAIL(); } break;
}
@@ -327,7 +326,6 @@ ConnectDialog::ConnectDialog() {
type_list->add_item("Transform", Variant::TRANSFORM);
//type_list->add_separator();
type_list->add_item("Color", Variant::COLOR);
- type_list->add_item("Image", Variant::IMAGE);
type_list->select(0);
Button *add_bind = memnew(Button);
@@ -419,6 +417,10 @@ void ConnectionsDock::_notification(int p_what) {
//RID ci = get_canvas_item();
//get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
}
+
+ if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ update_tree();
+ }
}
void ConnectionsDock::_close() {
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 7c9dae1e3f..c5cfea0b95 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -109,14 +109,15 @@ void CreateDialog::_text_changed(const String &p_newtext) {
_update_search();
}
-void CreateDialog::_sbox_input(const InputEvent &p_ie) {
+void CreateDialog::_sbox_input(const Ref<InputEvent> &p_ie) {
- if (p_ie.type == InputEvent::KEY && (p_ie.key.scancode == KEY_UP ||
- p_ie.key.scancode == KEY_DOWN ||
- p_ie.key.scancode == KEY_PAGEUP ||
- p_ie.key.scancode == KEY_PAGEDOWN)) {
+ Ref<InputEventKey> k = p_ie;
+ if (k.is_valid() && (k->get_scancode() == KEY_UP ||
+ k->get_scancode() == KEY_DOWN ||
+ k->get_scancode() == KEY_PAGEUP ||
+ k->get_scancode() == KEY_PAGEDOWN)) {
- search_options->call("_gui_input", p_ie);
+ search_options->call("_gui_input", k);
search_box->accept_event();
}
}
@@ -622,7 +623,6 @@ CreateDialog::CreateDialog() {
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_hb->add_child(search_box);
favorite = memnew(Button);
- favorite->set_flat(true);
favorite->set_toggle_mode(true);
search_hb->add_child(favorite);
favorite->connect("pressed", this, "_favorite_toggled");
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index 6170149c6b..02ce762726 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -69,7 +69,7 @@ class CreateDialog : public ConfirmationDialog {
void _history_activated();
void _favorite_activated();
- void _sbox_input(const InputEvent &p_ie);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _confirmed();
void _text_changed(const String &p_newtext);
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index af95f8d919..6a79f99354 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -295,8 +295,8 @@ void DocData::generate(bool p_basic_types) {
case Variant::REAL:
//keep it
break;
- case Variant::STRING: // 15
- case Variant::NODE_PATH: // 15
+ case Variant::STRING:
+ case Variant::NODE_PATH:
default_arg_text = "\"" + default_arg_text + "\"";
break;
case Variant::TRANSFORM:
@@ -307,19 +307,19 @@ void DocData::generate(bool p_basic_types) {
default_arg_text = Variant::get_type_name(default_arg.get_type()) + "(" + default_arg_text + ")";
break;
- case Variant::RECT3: //sorry naming convention fail :( not like it's used often // 10
+ case Variant::RECT3:
case Variant::COLOR:
case Variant::PLANE:
case Variant::POOL_BYTE_ARRAY:
case Variant::POOL_INT_ARRAY:
case Variant::POOL_REAL_ARRAY:
- case Variant::POOL_STRING_ARRAY: //25
+ case Variant::POOL_STRING_ARRAY:
case Variant::POOL_VECTOR2_ARRAY:
case Variant::POOL_VECTOR3_ARRAY:
case Variant::POOL_COLOR_ARRAY:
default_arg_text = Variant::get_type_name(default_arg.get_type()) + "(" + default_arg_text + ")";
break;
- case Variant::VECTOR2: // 5
+ case Variant::VECTOR2:
case Variant::RECT2:
case Variant::VECTOR3:
case Variant::QUAT:
@@ -331,15 +331,10 @@ void DocData::generate(bool p_basic_types) {
default_arg_text = "NULL";
break;
}
- case Variant::INPUT_EVENT:
case Variant::DICTIONARY: // 20
case Variant::ARRAY:
case Variant::_RID:
- case Variant::IMAGE:
- //case Variant::RESOURCE:
- default_arg_text = Variant::get_type_name(default_arg.get_type()) + "()";
- break;
default: {}
}
@@ -481,97 +476,78 @@ void DocData::generate(bool p_basic_types) {
if (i == Variant::OBJECT)
continue; //use the core type instead
- int loops = 1;
-
- if (i == Variant::INPUT_EVENT)
- loops = InputEvent::TYPE_MAX;
-
- for (int j = 0; j < loops; j++) {
-
- String cname = Variant::get_type_name(Variant::Type(i));
-
- if (i == Variant::INPUT_EVENT) {
- static const char *ie_type[InputEvent::TYPE_MAX] = {
- "", "Key", "MouseMotion", "MouseButton", "JoypadMotion", "JoypadButton", "ScreenTouch", "ScreenDrag", "Action"
- };
- cname += ie_type[j];
- }
-
- class_list[cname] = ClassDoc();
- ClassDoc &c = class_list[cname];
- c.name = cname;
- c.category = "Built-In Types";
+ String cname = Variant::get_type_name(Variant::Type(i));
- Variant::CallError cerror;
- Variant v = Variant::construct(Variant::Type(i), NULL, 0, cerror);
-
- if (i == Variant::INPUT_EVENT) {
- v.set("type", j);
- }
+ class_list[cname] = ClassDoc();
+ ClassDoc &c = class_list[cname];
+ c.name = cname;
+ c.category = "Built-In Types";
- List<MethodInfo> method_list;
- v.get_method_list(&method_list);
- method_list.sort();
- Variant::get_constructor_list(Variant::Type(i), &method_list);
+ Variant::CallError cerror;
+ Variant v = Variant::construct(Variant::Type(i), NULL, 0, cerror);
- for (List<MethodInfo>::Element *E = method_list.front(); E; E = E->next()) {
+ List<MethodInfo> method_list;
+ v.get_method_list(&method_list);
+ method_list.sort();
+ Variant::get_constructor_list(Variant::Type(i), &method_list);
- MethodInfo &mi = E->get();
- MethodDoc method;
+ for (List<MethodInfo>::Element *E = method_list.front(); E; E = E->next()) {
- method.name = mi.name;
+ MethodInfo &mi = E->get();
+ MethodDoc method;
- for (int i = 0; i < mi.arguments.size(); i++) {
+ method.name = mi.name;
- ArgumentDoc arg;
- PropertyInfo pi = mi.arguments[i];
+ for (int i = 0; i < mi.arguments.size(); i++) {
- arg.name = pi.name;
- //print_line("arg name: "+arg.name);
- if (pi.type == Variant::NIL)
- arg.type = "var";
- else
- arg.type = Variant::get_type_name(pi.type);
- int defarg = mi.default_arguments.size() - mi.arguments.size() + i;
- if (defarg >= 0)
- arg.default_value = mi.default_arguments[defarg];
+ ArgumentDoc arg;
+ PropertyInfo pi = mi.arguments[i];
- method.arguments.push_back(arg);
- }
+ arg.name = pi.name;
+ //print_line("arg name: "+arg.name);
+ if (pi.type == Variant::NIL)
+ arg.type = "var";
+ else
+ arg.type = Variant::get_type_name(pi.type);
+ int defarg = mi.default_arguments.size() - mi.arguments.size() + i;
+ if (defarg >= 0)
+ arg.default_value = mi.default_arguments[defarg];
- if (mi.return_val.type == Variant::NIL) {
- if (mi.return_val.name != "")
- method.return_type = "var";
+ method.arguments.push_back(arg);
+ }
- } else {
- method.return_type = Variant::get_type_name(mi.return_val.type);
- }
+ if (mi.return_val.type == Variant::NIL) {
+ if (mi.return_val.name != "")
+ method.return_type = "var";
- c.methods.push_back(method);
+ } else {
+ method.return_type = Variant::get_type_name(mi.return_val.type);
}
- List<PropertyInfo> properties;
- v.get_property_list(&properties);
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ c.methods.push_back(method);
+ }
- PropertyInfo pi = E->get();
- PropertyDoc property;
- property.name = pi.name;
- property.type = Variant::get_type_name(pi.type);
+ List<PropertyInfo> properties;
+ v.get_property_list(&properties);
+ for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- c.properties.push_back(property);
- }
+ PropertyInfo pi = E->get();
+ PropertyDoc property;
+ property.name = pi.name;
+ property.type = Variant::get_type_name(pi.type);
+
+ c.properties.push_back(property);
+ }
- List<StringName> constants;
- Variant::get_numeric_constants_for_type(Variant::Type(i), &constants);
+ List<StringName> constants;
+ Variant::get_numeric_constants_for_type(Variant::Type(i), &constants);
- for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
+ for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
- ConstantDoc constant;
- constant.name = E->get();
- constant.value = itos(Variant::get_numeric_constant_value(Variant::Type(i), E->get()));
- c.constants.push_back(constant);
- }
+ ConstantDoc constant;
+ constant.name = E->get();
+ constant.value = itos(Variant::get_numeric_constant_value(Variant::Type(i), E->get()));
+ c.constants.push_back(constant);
}
}
diff --git a/editor/doc/doc_dump.cpp b/editor/doc/doc_dump.cpp
index bda4d80f4d..79a8f79a7c 100644
--- a/editor/doc/doc_dump.cpp
+++ b/editor/doc/doc_dump.cpp
@@ -165,8 +165,8 @@ void DocDump::dump(const String &p_file) {
case Variant::REAL:
//keep it
break;
- case Variant::STRING: // 15
- case Variant::NODE_PATH: // 15
+ case Variant::STRING:
+ case Variant::NODE_PATH:
default_arg_text = "\"" + default_arg_text + "\"";
break;
case Variant::TRANSFORM:
@@ -177,32 +177,27 @@ void DocDump::dump(const String &p_file) {
default_arg_text = Variant::get_type_name(default_arg.get_type()) + "(" + default_arg_text + ")";
break;
- case Variant::VECTOR2: // 5
+ case Variant::VECTOR2:
case Variant::RECT2:
case Variant::VECTOR3:
case Variant::PLANE:
case Variant::QUAT:
- case Variant::RECT3: //sorry naming convention fail :( not like it's used often // 10
+ case Variant::RECT3:
case Variant::BASIS:
case Variant::COLOR:
case Variant::POOL_BYTE_ARRAY:
case Variant::POOL_INT_ARRAY:
case Variant::POOL_REAL_ARRAY:
- case Variant::POOL_STRING_ARRAY: //25
+ case Variant::POOL_STRING_ARRAY:
case Variant::POOL_VECTOR3_ARRAY:
case Variant::POOL_COLOR_ARRAY:
default_arg_text = Variant::get_type_name(default_arg.get_type()) + "(" + default_arg_text + ")";
break;
case Variant::OBJECT:
- case Variant::INPUT_EVENT:
case Variant::DICTIONARY: // 20
case Variant::ARRAY:
case Variant::_RID:
- case Variant::IMAGE:
- //case Variant::RESOURCE:
- default_arg_text = Variant::get_type_name(default_arg.get_type()) + "()";
- break;
default: {}
}
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 1129a7d633..f60186e3b4 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -45,10 +45,6 @@ void EditorAudioBus::_notification(int p_what) {
vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
scale->set_texture(get_icon("BusVuDb", "EditorIcons"));
- solo->set_icon(get_icon("AudioBusSolo", "EditorIcons"));
- mute->set_icon(get_icon("AudioBusMute", "EditorIcons"));
- bypass->set_icon(get_icon("AudioBusBypass", "EditorIcons"));
-
disabled_vu = get_icon("BusVuFrozen", "EditorIcons");
prev_active = true;
@@ -389,15 +385,18 @@ void EditorAudioBus::_effect_add(int p_which) {
ur->commit_action();
}
-void EditorAudioBus::_gui_input(const InputEvent &p_event) {
+void EditorAudioBus::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && p_event.key.pressed && p_event.key.scancode == KEY_DELETE && !p_event.key.echo) {
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
accept_event();
emit_signal("delete_request");
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 2 && p_event.mouse_button.pressed) {
- Vector2 pos = Vector2(p_event.mouse_button.x, p_event.mouse_button.y);
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) {
+
+ Vector2 pos = Vector2(mb->get_pos().x, mb->get_pos().y);
delete_popup->set_position(get_global_position() + pos);
delete_popup->popup();
}
@@ -631,23 +630,23 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
vb->add_child(hbc);
hbc->add_spacer();
solo = memnew(ToolButton);
- solo->set_tooltip(TTR("Toggle Solo"));
+ solo->set_text("S");
solo->set_toggle_mode(true);
- // solo->set_modulate(Color(0.8, 1.2, 0.8));
+ solo->set_modulate(Color(0.8, 1.2, 0.8));
solo->set_focus_mode(FOCUS_NONE);
solo->connect("pressed", this, "_solo_toggled");
hbc->add_child(solo);
mute = memnew(ToolButton);
- mute->connect("pressed", this, "_mute_toggled");
+ mute->set_text("M");
mute->set_toggle_mode(true);
- // mute->set_modulate(Color(1.2, 0.8, 0.8));
+ mute->set_modulate(Color(1.2, 0.8, 0.8));
mute->set_focus_mode(FOCUS_NONE);
- mute->set_tooltip(TTR("Toggle Mute"));
+ mute->connect("pressed", this, "_mute_toggled");
hbc->add_child(mute);
bypass = memnew(ToolButton);
- bypass->set_tooltip(TTR("Toggle Bypass"));
+ bypass->set_text("B");
bypass->set_toggle_mode(true);
- // bypass->set_modulate(Color(1.1, 1.1, 0.8));
+ bypass->set_modulate(Color(1.1, 1.1, 0.8));
bypass->set_focus_mode(FOCUS_NONE);
bypass->connect("pressed", this, "_bypass_toggled");
hbc->add_child(bypass);
@@ -767,7 +766,7 @@ void EditorAudioBuses::_update_buses() {
EditorAudioBus *audio_bus = memnew(EditorAudioBus(this));
if (i == 0) {
- audio_bus->set_self_modulate(Color(0.7, 0.7, 0.7));
+ audio_bus->set_self_modulate(Color(1, 0.9, 0.9));
}
bus_hb->add_child(audio_bus);
audio_bus->connect("delete_request", this, "_delete_bus", varray(audio_bus), CONNECT_DEFERRED);
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index 4a3d784796..f5bf464fd0 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -75,7 +75,7 @@ class EditorAudioBus : public PanelContainer {
bool updating_bus;
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _delete_pressed(int p_option);
void _name_changed(const String &p_new_name);
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index c2e829e312..25fade46d6 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -95,11 +95,13 @@ void EditorFileDialog::_notification(int p_what) {
}
}
-void EditorFileDialog::_unhandled_input(const InputEvent &p_event) {
+void EditorFileDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && is_window_modal_on_top()) {
+ Ref<InputEventKey> k = p_event;
- if (p_event.key.pressed) {
+ if (k.is_valid() && is_window_modal_on_top()) {
+
+ if (k->is_pressed()) {
bool handled = false;
@@ -488,8 +490,9 @@ void EditorFileDialog::update_file_list() {
if (!has_icon("ResizedFolder", "EditorIcons")) {
Ref<ImageTexture> folder = get_icon("FolderBig", "EditorIcons");
- Image img = folder->get_data();
- img.resize(thumbnail_size, thumbnail_size);
+ Ref<Image> img = folder->get_data();
+ img = img->duplicate();
+ img->resize(thumbnail_size, thumbnail_size);
Ref<ImageTexture> resized_folder = Ref<ImageTexture>(memnew(ImageTexture));
resized_folder->create_from_image(img, 0);
Theme::get_default()->set_icon("ResizedFolder", "EditorIcons", resized_folder);
@@ -499,8 +502,9 @@ void EditorFileDialog::update_file_list() {
if (!has_icon("ResizedFile", "EditorIcons")) {
Ref<ImageTexture> file = get_icon("FileBig", "EditorIcons");
- Image img = file->get_data();
- img.resize(thumbnail_size, thumbnail_size);
+ Ref<Image> img = file->get_data();
+ img = img->duplicate();
+ img->resize(thumbnail_size, thumbnail_size);
Ref<ImageTexture> resized_file = Ref<ImageTexture>(memnew(ImageTexture));
resized_file->create_from_image(img, 0);
Theme::get_default()->set_icon("ResizedFile", "EditorIcons", resized_file);
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index f8c85c4ad1..f44193c70b 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -169,7 +169,7 @@ private:
void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata);
void _request_single_thumbnail(const String &p_path);
- void _unhandled_input(const InputEvent &p_event);
+ void _unhandled_input(const Ref<InputEvent> &p_event);
protected:
void _notification(int p_what);
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 11fa9396a0..d550ce93d1 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -61,14 +61,16 @@ void EditorHelpSearch::_text_changed(const String &p_newtext) {
_update_search();
}
-void EditorHelpSearch::_sbox_input(const InputEvent &p_ie) {
+void EditorHelpSearch::_sbox_input(const Ref<InputEvent> &p_ie) {
- if (p_ie.type == InputEvent::KEY && (p_ie.key.scancode == KEY_UP ||
- p_ie.key.scancode == KEY_DOWN ||
- p_ie.key.scancode == KEY_PAGEUP ||
- p_ie.key.scancode == KEY_PAGEDOWN)) {
+ Ref<InputEventKey> k = p_ie;
- search_options->call("_gui_input", p_ie);
+ if (k.is_valid() && (k->get_scancode() == KEY_UP ||
+ k->get_scancode() == KEY_DOWN ||
+ k->get_scancode() == KEY_PAGEUP ||
+ k->get_scancode() == KEY_PAGEDOWN)) {
+
+ search_options->call("_gui_input", k);
search_box->accept_event();
}
}
@@ -448,14 +450,16 @@ void EditorHelpIndex::_update_class_list() {
}
}
-void EditorHelpIndex::_sbox_input(const InputEvent &p_ie) {
+void EditorHelpIndex::_sbox_input(const Ref<InputEvent> &p_ie) {
+
+ Ref<InputEventKey> k = p_ie;
- if (p_ie.type == InputEvent::KEY && (p_ie.key.scancode == KEY_UP ||
- p_ie.key.scancode == KEY_DOWN ||
- p_ie.key.scancode == KEY_PAGEUP ||
- p_ie.key.scancode == KEY_PAGEDOWN)) {
+ if (k.is_valid() && (k->get_scancode() == KEY_UP ||
+ k->get_scancode() == KEY_DOWN ||
+ k->get_scancode() == KEY_PAGEUP ||
+ k->get_scancode() == KEY_PAGEDOWN)) {
- class_list->call("_gui_input", p_ie);
+ class_list->call("_gui_input", k);
search_box->accept_event();
}
}
@@ -499,11 +503,14 @@ EditorHelpIndex::EditorHelpIndex() {
/// /////////////////////////////////
DocData *EditorHelp::doc = NULL;
-void EditorHelp::_unhandled_key_input(const InputEvent &p_ev) {
+void EditorHelp::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
if (!is_visible_in_tree())
return;
- if (p_ev.key.mod.control && p_ev.key.scancode == KEY_F) {
+
+ Ref<InputEventKey> k = p_ev;
+
+ if (k.is_valid() && k->get_control() && k->get_scancode() == KEY_F) {
search->grab_focus();
search->select_all();
@@ -598,8 +605,11 @@ void EditorHelp::_class_desc_select(const String &p_select) {
}
}
-void EditorHelp::_class_desc_input(const InputEvent &p_input) {
- if (p_input.type == InputEvent::MOUSE_BUTTON && p_input.mouse_button.pressed && p_input.mouse_button.button_index == 1) {
+void EditorHelp::_class_desc_input(const Ref<InputEvent> &p_input) {
+
+ Ref<InputEventMouseButton> mb = p_input;
+
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == 1) {
class_desc->set_selection_enabled(false);
class_desc->set_selection_enabled(true);
}
diff --git a/editor/editor_help.h b/editor/editor_help.h
index d22d61b91d..d6fc0e3bf2 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -56,7 +56,7 @@ class EditorHelpSearch : public ConfirmationDialog {
void _update_search();
- void _sbox_input(const InputEvent &p_ie);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _confirmed();
void _text_changed(const String &p_newtext);
@@ -81,7 +81,7 @@ class EditorHelpIndex : public ConfirmationDialog {
void _tree_item_selected();
void _text_changed(const String &p_text);
- void _sbox_input(const InputEvent &p_ie);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _update_class_list();
@@ -147,7 +147,7 @@ class EditorHelp : public VBoxContainer {
void _scroll_changed(double p_scroll);
void _class_list_select(const String &p_select);
void _class_desc_select(const String &p_select);
- void _class_desc_input(const InputEvent &p_input);
+ void _class_desc_input(const Ref<InputEvent> &p_input);
Error _goto_desc(const String &p_class, int p_vscr = -1);
//void _update_history_buttons();
@@ -157,7 +157,7 @@ class EditorHelp : public VBoxContainer {
void _search(const String &p_str);
void _search_cbk();
- void _unhandled_key_input(const InputEvent &p_ev);
+ void _unhandled_key_input(const Ref<InputEvent> &p_ev);
protected:
void _notification(int p_what);
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index c15eac67fb..5d13c7c254 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -87,6 +87,9 @@ void EditorLog::_notification(int p_what) {
log->add_color_override("default_color", get_color("font_color", "Tree"));
//button->set_icon(get_icon("Console","EditorIcons"));
}
+ if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ _override_logger_styles();
+ }
/*if (p_what==NOTIFICATION_DRAW) {
diff --git a/editor/editor_name_dialog.cpp b/editor/editor_name_dialog.cpp
index 29d5dda658..d4c418bfc9 100644
--- a/editor/editor_name_dialog.cpp
+++ b/editor/editor_name_dialog.cpp
@@ -32,14 +32,16 @@
#include "class_db.h"
#include "os/keyboard.h"
-void EditorNameDialog::_line_gui_input(const InputEvent &p_event) {
+void EditorNameDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY) {
+ Ref<InputEventKey> k = p_event;
- if (!p_event.key.pressed)
+ if (k.is_valid()) {
+
+ if (!k->is_pressed())
return;
- switch (p_event.key.scancode) {
+ switch (k->get_scancode()) {
case KEY_ENTER:
case KEY_RETURN: {
diff --git a/editor/editor_name_dialog.h b/editor/editor_name_dialog.h
index eeeee34d7e..57586951d1 100644
--- a/editor/editor_name_dialog.h
+++ b/editor/editor_name_dialog.h
@@ -41,7 +41,7 @@ class EditorNameDialog : public ConfirmationDialog {
VBoxContainer *makevb;
LineEdit *name;
- void _line_gui_input(const InputEvent &p_event);
+ void _line_gui_input(const Ref<InputEvent> &p_event);
protected:
static void _bind_methods();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 698066f188..4ecb292027 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -173,12 +173,13 @@ void EditorNode::_update_title() {
OS::get_singleton()->set_window_title(title);
}
-void EditorNode::_unhandled_input(const InputEvent &p_event) {
+void EditorNode::_unhandled_input(const Ref<InputEvent> &p_event) {
if (Node::get_viewport()->get_modal_stack_top())
return; //ignore because of modal window
- if (p_event.type == InputEvent::KEY && p_event.key.pressed && !p_event.key.echo && !gui_base->get_viewport()->gui_has_modal_stack()) {
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid() && k->is_pressed() && !k->is_echo() && !gui_base->get_viewport()->gui_has_modal_stack()) {
if (ED_IS_SHORTCUT("editor/next_tab", p_event)) {
int next_tab = editor_data.get_edited_scene() + 1;
@@ -194,28 +195,20 @@ void EditorNode::_unhandled_input(const InputEvent &p_event) {
filesystem_dock->focus_on_filter();
}
- switch (p_event.key.scancode) {
-
- /*case KEY_F1:
- if (!p_event.key.mod.shift && !p_event.key.mod.command)
- _editor_select(EDITOR_SCRIPT);
- break;*/
- case KEY_F1:
- if (!p_event.key.mod.shift && !p_event.key.mod.command)
- _editor_select(EDITOR_2D);
- break;
- case KEY_F2:
- if (!p_event.key.mod.shift && !p_event.key.mod.command)
- _editor_select(EDITOR_3D);
- break;
- case KEY_F3:
- if (!p_event.key.mod.shift && !p_event.key.mod.command)
- _editor_select(EDITOR_SCRIPT);
- break;
- /* case KEY_F5: _menu_option_confirm((p_event.key.mod.control&&p_event.key.mod.shift)?RUN_PLAY_CUSTOM_SCENE:RUN_PLAY,true); break;
- case KEY_F6: _menu_option_confirm(RUN_PLAY_SCENE,true); break;
- //case KEY_F7: _menu_option_confirm(RUN_PAUSE,true); break;
- case KEY_F8: _menu_option_confirm(RUN_STOP,true); break;*/
+ if (ED_IS_SHORTCUT("editor/editor_2d", p_event)) {
+ _editor_select(EDITOR_2D);
+ } else if (ED_IS_SHORTCUT("editor/editor_3d", p_event)) {
+ _editor_select(EDITOR_3D);
+ } else if (ED_IS_SHORTCUT("editor/editor_script", p_event)) {
+ _editor_select(EDITOR_SCRIPT);
+ } else if (ED_IS_SHORTCUT("editor/editor_help", p_event)) {
+ emit_signal("request_help_search", "");
+ } else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event)) {
+ _editor_select(EDITOR_ASSETLIB);
+ } else if (ED_IS_SHORTCUT("editor/editor_next", p_event)) {
+ _editor_select_next();
+ } else if (ED_IS_SHORTCUT("editor/editor_prev", p_event)) {
+ _editor_select_prev();
}
}
}
@@ -356,11 +349,17 @@ void EditorNode::_notification(int p_what) {
if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
_menu_option_confirm(FILE_QUIT, false);
- };
+ }
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));
+ Ref<Theme> theme = create_editor_theme();
+ theme_base->set_theme(theme);
+ gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles"));
+ play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles"));
+ scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
}
}
@@ -454,6 +453,30 @@ void EditorNode::_node_renamed() {
property_editor->update_tree();
}
+void EditorNode::_editor_select_next() {
+
+ int editor = _get_current_main_editor();
+
+ if (editor == editor_table.size() - 1) {
+ editor = 0;
+ } else {
+ editor++;
+ }
+ _editor_select(editor);
+}
+
+void EditorNode::_editor_select_prev() {
+
+ int editor = _get_current_main_editor();
+
+ if (editor == 0) {
+ editor = editor_table.size() - 1;
+ } else {
+ editor--;
+ }
+ _editor_select(editor);
+}
+
Error EditorNode::load_resource(const String &p_scene) {
RES res = ResourceLoader::load(p_scene);
@@ -2706,7 +2729,9 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
ToolButton *tb = memnew(ToolButton);
tb->set_toggle_mode(true);
tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size()));
- tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons"));
+ tb->set_text(p_editor->get_name());
+ tb->set_icon(p_editor->get_base_control()->get_icon(p_editor->get_name(), "EditorIcons"));
+ tb->set_name(p_editor->get_name());
singleton->main_editor_buttons.push_back(tb);
singleton->main_editor_button_vb->add_child(tb);
singleton->editor_table.push_back(p_editor);
@@ -3566,7 +3591,7 @@ bool EditorNode::is_scene_in_use(const String &p_path) {
void EditorNode::register_editor_types() {
ClassDB::register_class<EditorPlugin>();
- // ClassDB::register_class<EditorImportPlugin>();
+ ClassDB::register_class<EditorImportPlugin>();
// ClassDB::register_class<EditorExportPlugin>();
// ClassDB::register_class<EditorScenePostImport>();
ClassDB::register_class<EditorScript>();
@@ -3686,11 +3711,13 @@ void EditorNode::show_warning(const String &p_text, const String &p_title) {
warning->popup_centered_minsize();
}
-void EditorNode::_dock_select_input(const InputEvent &p_input) {
+void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
+
+ Ref<InputEventMouse> me = p_input;
- if (p_input.type == InputEvent::MOUSE_BUTTON || p_input.type == InputEvent::MOUSE_MOTION) {
+ if (me.is_valid()) {
- Vector2 point(p_input.mouse_motion.x, p_input.mouse_motion.y);
+ Vector2 point = me->get_pos();
int nrect = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
@@ -3708,7 +3735,9 @@ void EditorNode::_dock_select_input(const InputEvent &p_input) {
if (nrect == -1)
return;
- if (p_input.type == InputEvent::MOUSE_BUTTON && p_input.mouse_button.button_index == 1 && p_input.mouse_button.pressed && dock_popup_selected != nrect) {
+ Ref<InputEventMouseButton> mb = me;
+
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && dock_popup_selected != nrect) {
Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
if (dock) {
dock_slot[dock_popup_selected]->remove_child(dock);
@@ -4463,8 +4492,9 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
{
//todo make proper previews
Ref<ImageTexture> pic = gui_base->get_icon("FileBig", "EditorIcons");
- Image img = pic->get_data();
- img.resize(48, 48); //meh
+ Ref<Image> img = pic->get_data();
+ img = img->duplicate();
+ img->resize(48, 48); //meh
Ref<ImageTexture> resized_pic = Ref<ImageTexture>(memnew(ImageTexture));
resized_pic->create_from_image(img);
preview = resized_pic;
@@ -4708,6 +4738,23 @@ void EditorNode::_dim_timeout() {
}
}
+void EditorNode::_check_gui_base_size() {
+ print_line(itos(int(gui_base->get_size().width)));
+ if (gui_base->get_size().width > 1200 * EDSCALE) {
+ for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) {
+ ToolButton *btn = singleton->main_editor_button_vb->get_child(i)->cast_to<ToolButton>();
+ if (btn == singleton->distraction_free) continue;
+ btn->set_text(btn->get_name());
+ }
+ } else {
+ for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) {
+ ToolButton *btn = singleton->main_editor_button_vb->get_child(i)->cast_to<ToolButton>();
+ if (btn == singleton->distraction_free) continue;
+ btn->set_text("");
+ }
+ }
+}
+
void EditorNode::open_export_template_manager() {
export_template_manager->popup_manager();
@@ -4790,11 +4837,13 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_open_imported"), &EditorNode::_open_imported);
ClassDB::bind_method(D_METHOD("_inherit_imported"), &EditorNode::_inherit_imported);
ClassDB::bind_method(D_METHOD("_dim_timeout"), &EditorNode::_dim_timeout);
+ ClassDB::bind_method(D_METHOD("_check_gui_base_size"), &EditorNode::_check_gui_base_size);
ADD_SIGNAL(MethodInfo("play_pressed"));
ADD_SIGNAL(MethodInfo("pause_pressed"));
ADD_SIGNAL(MethodInfo("stop_pressed"));
ADD_SIGNAL(MethodInfo("request_help"));
+ ADD_SIGNAL(MethodInfo("request_help_search"));
ADD_SIGNAL(MethodInfo("script_add_function_request", PropertyInfo(Variant::OBJECT, "obj"), PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::POOL_STRING_ARRAY, "args")));
ADD_SIGNAL(MethodInfo("resource_saved", PropertyInfo(Variant::OBJECT, "obj")));
}
@@ -4922,17 +4971,19 @@ EditorNode::EditorNode() {
ClassDB::set_class_enabled("CollisionShape2D", true);
ClassDB::set_class_enabled("CollisionPolygon2D", true);
- Control *theme_base = memnew(Control);
+ theme_base = memnew(Control);
add_child(theme_base);
theme_base->set_area_as_parent_rect();
gui_base = memnew(Panel);
theme_base->add_child(gui_base);
gui_base->set_area_as_parent_rect();
+ gui_base->connect("item_rect_changed", this, "_check_gui_base_size");
Ref<Theme> theme = create_editor_theme();
theme_base->set_theme(theme);
gui_base->set_theme(create_custom_theme());
+ gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles"));
resource_preview = memnew(EditorResourcePreview);
add_child(resource_preview);
@@ -4947,6 +4998,7 @@ EditorNode::EditorNode() {
main_vbox = memnew(VBoxContainer);
gui_base->add_child(main_vbox);
main_vbox->set_area_as_parent_rect(8);
+ main_vbox->set_margin(MARGIN_TOP, 5);
#if 0
PanelContainer *top_dark_panel = memnew( PanelContainer );
@@ -5083,7 +5135,7 @@ EditorNode::EditorNode() {
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popoup);
dock_slot[i]->connect("pre_popup_pressed", this, "_dock_pre_popup", varray(i));
- //dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT);
+ dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT);
}
dock_drag_timer = memnew(Timer);
@@ -5114,16 +5166,14 @@ EditorNode::EditorNode() {
scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
scene_tabs->connect("tab_close", this, "_scene_tab_closed");
- // MarginContainer *st_mc = memnew( MarginContainer );
- // st_mc->add_child(scene_tabs);
srt->add_child(scene_tabs);
scene_root_parent = memnew(PanelContainer);
scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
- scene_root_parent->add_style_override("panel", gui_base->get_stylebox("EditorPanel", "EditorStyles"));
+ scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
- // Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel_full","PanelContainer");
- // scene_root_parent->add_style_override("panel",sp);
+ //Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel","TabContainer");
+ //scene_root_parent->add_style_override("panel",sp);
/*scene_root_parent->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
scene_root_parent->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
@@ -5153,7 +5203,7 @@ EditorNode::EditorNode() {
scene_root_parent->add_child(viewport);
PanelContainer *top_region = memnew(PanelContainer);
- top_region->add_style_override("panel", memnew(StyleBoxEmpty));
+ top_region->add_style_override("panel", gui_base->get_stylebox("MenuPanel", "EditorStyles"));
HBoxContainer *left_menu_hb = memnew(HBoxContainer);
top_region->add_child(left_menu_hb);
menu_hb->add_child(top_region);
@@ -5164,6 +5214,7 @@ EditorNode::EditorNode() {
file_menu->set_text(TTR("Scene"));
//file_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child(file_menu);
+ file_menu->add_style_override("hover", gui_base->get_stylebox("MenuHover", "EditorStyles"));
prev_scene = memnew(ToolButton);
prev_scene->set_icon(gui_base->get_icon("PrevScene", "EditorIcons"));
@@ -5236,7 +5287,6 @@ EditorNode::EditorNode() {
}
PanelContainer *editor_region = memnew(PanelContainer);
- editor_region->add_style_override("panel", memnew(StyleBoxEmpty));
main_editor_button_vb = memnew(HBoxContainer);
editor_region->add_child(main_editor_button_vb);
menu_hb->add_child(editor_region);
@@ -5280,6 +5330,7 @@ EditorNode::EditorNode() {
tool_menu = memnew(MenuButton);
tool_menu->set_tooltip(TTR("Miscellaneous project or scene-wide tools."));
tool_menu->set_text(TTR("Tools"));
+ tool_menu->add_style_override("hover", gui_base->get_stylebox("MenuHover", "EditorStyles"));
//tool_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child(tool_menu);
@@ -5293,6 +5344,7 @@ EditorNode::EditorNode() {
export_button->set_text(TTR("Export"));
export_button->connect("pressed", this, "_menu_option", varray(FILE_EXPORT_PROJECT));
export_button->set_focus_mode(Control::FOCUS_NONE);
+ export_button->add_style_override("hover", gui_base->get_stylebox("MenuHover", "EditorStyles"));
left_menu_hb->add_child(export_button);
menu_hb->add_spacer();
@@ -5303,20 +5355,18 @@ EditorNode::EditorNode() {
//s1->set_size(Point2(10,15));
play_cc = memnew(CenterContainer);
- // play_cc->add_style_override("bg",gui_base->get_stylebox("panel","PanelContainer"));
-
play_cc->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
gui_base->add_child(play_cc);
play_cc->set_area_as_parent_rect();
play_cc->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_BEGIN, 10);
play_cc->set_margin(MARGIN_TOP, 5);
- top_region = memnew(PanelContainer);
- top_region->add_style_override("panel", gui_base->get_stylebox("panel", "ButtonGroup"));
- play_cc->add_child(top_region);
+ play_button_panel = memnew(PanelContainer);
+ play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles"));
+ play_cc->add_child(play_button_panel);
HBoxContainer *play_hb = memnew(HBoxContainer);
- top_region->add_child(play_hb);
+ play_button_panel->add_child(play_hb);
play_button = memnew(ToolButton);
play_hb->add_child(play_button);
@@ -5432,9 +5482,6 @@ EditorNode::EditorNode() {
}
PanelContainer *vu_cont = memnew(PanelContainer);
- vu_cont->add_style_override("panel", memnew(StyleBoxEmpty));
-
- // CenterContainer *vu_cont = memnew( CenterContainer );
menu_hb->add_child(vu_cont);
audio_vu = memnew(TextureProgress);
@@ -5455,13 +5502,13 @@ EditorNode::EditorNode() {
}
top_region = memnew(PanelContainer);
- top_region->add_style_override("panel", memnew(StyleBoxEmpty));
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
top_region->add_child(right_menu_hb);
menu_hb->add_child(top_region);
settings_menu = memnew(MenuButton);
settings_menu->set_text(TTR("Settings"));
+ settings_menu->add_style_override("hover", gui_base->get_stylebox("MenuHover", "EditorStyles"));
//settings_menu->set_anchor(MARGIN_RIGHT,ANCHOR_END);
right_menu_hb->add_child(settings_menu);
p = settings_menu->get_popup();
@@ -5621,7 +5668,7 @@ EditorNode::EditorNode() {
search_button = memnew(ToolButton);
search_button->set_toggle_mode(true);
search_button->set_pressed(false);
- search_button->set_icon(gui_base->get_icon("Search", "EditorIcons"));
+ search_button->set_icon(gui_base->get_icon("Zoom", "EditorIcons"));
prop_editor_hb->add_child(search_button);
search_button->connect("toggled", this, "_toggle_search_bar");
@@ -5711,7 +5758,7 @@ EditorNode::EditorNode() {
_update_layouts_menu();
bottom_panel = memnew(PanelContainer);
- bottom_panel->add_style_override("panel", gui_base->get_stylebox("EditorPanel", "EditorStyles"));
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
center_split->add_child(bottom_panel);
center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN);
@@ -6111,6 +6158,14 @@ EditorNode::EditorNode() {
_dim_timer->set_wait_time(0.01666f);
_dim_timer->connect("timeout", this, "_dim_timeout");
add_child(_dim_timer);
+
+ ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_F2);
+ ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_F3);
+ ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F4);
+ ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F1);
+ ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"));
+ ED_SHORTCUT("editor/editor_next", TTR("Open the next Editor"));
+ ED_SHORTCUT("editor/editor_prev", TTR("Open the previous Editor"));
}
EditorNode::~EditorNode() {
@@ -6140,7 +6195,7 @@ void EditorPluginList::edit(Object *p_object) {
}
}
-bool EditorPluginList::forward_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) {
+bool EditorPluginList::forward_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) {
bool discard = false;
@@ -6153,7 +6208,7 @@ bool EditorPluginList::forward_gui_input(const Transform2D &p_canvas_xform, cons
return discard;
}
-bool EditorPluginList::forward_spatial_gui_input(Camera *p_camera, const InputEvent &p_event) {
+bool EditorPluginList::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {
bool discard = false;
for (int i = 0; i < plugins_list.size(); i++) {
diff --git a/editor/editor_node.h b/editor/editor_node.h
index fc107bb505..667f58e6da 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -205,8 +205,10 @@ private:
//Ref<ResourceImportMetadata> scene_import_metadata;
PanelContainer *scene_root_parent;
+ Control *theme_base;
Control *gui_base;
VBoxContainer *main_vbox;
+ PanelContainer *play_button_panel;
//split
@@ -440,6 +442,8 @@ private:
void _imported(Node *p_node);
void _node_renamed();
+ void _editor_select_next();
+ void _editor_select_prev();
void _editor_select(int p_which);
void _set_scene_metadata(const String &p_file, int p_idx = -1);
void _get_scene_metadata(const String &p_file);
@@ -478,7 +482,7 @@ private:
bool convert_old;
- void _unhandled_input(const InputEvent &p_event);
+ void _unhandled_input(const Ref<InputEvent> &p_event);
static void _load_error_notify(void *p_ud, const String &p_text);
@@ -535,7 +539,7 @@ private:
bool _find_scene_in_use(Node *p_node, const String &p_path) const;
- void _dock_select_input(const InputEvent &p_input);
+ void _dock_select_input(const Ref<InputEvent> &p_input);
void _dock_move_left();
void _dock_move_right();
void _dock_select_draw();
@@ -607,6 +611,7 @@ private:
void _start_dimming(bool p_dimming);
void _dim_timeout();
+ void _check_gui_base_size();
protected:
void _notification(int p_what);
@@ -618,7 +623,8 @@ public:
enum EditorTable {
EDITOR_2D = 0,
EDITOR_3D,
- EDITOR_SCRIPT
+ EDITOR_SCRIPT,
+ EDITOR_ASSETLIB
};
void set_visible_editor(EditorTable p_table) { _editor_select(p_table); }
@@ -801,8 +807,8 @@ public:
void make_visible(bool p_visible);
void edit(Object *p_object);
- bool forward_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event);
- bool forward_spatial_gui_input(Camera *p_camera, const InputEvent &p_event);
+ bool forward_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event);
+ bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
void forward_draw_over_canvas(const Transform2D &p_canvas_xform, Control *p_canvas);
void clear();
bool empty();
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index 98e0808ba5..8ce4f88590 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -69,9 +69,10 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
}
}
-void EditorPath::_gui_input(const InputEvent &p_event) {
+void EditorPath::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == BUTTON_LEFT && p_event.mouse_button.pressed) {
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1));
if (!obj)
diff --git a/editor/editor_path.h b/editor/editor_path.h
index a142cba44c..7b73e7ebb6 100644
--- a/editor/editor_path.h
+++ b/editor/editor_path.h
@@ -46,7 +46,7 @@ class EditorPath : public Control {
EditorPath();
void _popup_select(int p_idx);
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _add_children_to_popup(Object *p_obj, int p_depth = 0);
protected:
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 405784a7e2..1b8d1b1677 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -156,7 +156,7 @@ Ref<SpatialEditorGizmo> EditorPlugin::create_spatial_gizmo(Spatial *p_spatial) {
return Ref<SpatialEditorGizmo>();
}
-bool EditorPlugin::forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) {
+bool EditorPlugin::forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) {
if (get_script_instance() && get_script_instance()->has_method("forward_canvas_gui_input")) {
return get_script_instance()->call("forward_canvas_gui_input", p_canvas_xform, p_event);
@@ -175,7 +175,7 @@ void EditorPlugin::update_canvas() {
CanvasItemEditor::get_singleton()->get_viewport_control()->update();
}
-bool EditorPlugin::forward_spatial_gui_input(Camera *p_camera, const InputEvent &p_event) {
+bool EditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {
if (get_script_instance() && get_script_instance()->has_method("forward_spatial_gui_input")) {
return get_script_instance()->call("forward_spatial_gui_input", p_camera, p_event);
@@ -276,6 +276,11 @@ bool EditorPlugin::get_remove_list(List<Node *> *p_list) {
void EditorPlugin::restore_global_state() {}
void EditorPlugin::save_global_state() {}
+void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer) {
+ ResourceFormatImporter::get_singleton()->add_importer(p_importer);
+ EditorFileSystem::get_singleton()->scan_changes();
+}
+
void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
if (get_script_instance() && get_script_instance()->has_method("set_window_layout")) {
@@ -360,10 +365,10 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_editor_settings:EditorSettings"), &EditorPlugin::get_editor_settings);
ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout);
ClassDB::bind_method(D_METHOD("edit_resource"), &EditorPlugin::edit_resource);
-
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::INPUT_EVENT, "event")));
+ ClassDB::bind_method(D_METHOD("add_import_plugin"), &EditorPlugin::add_import_plugin);
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_canvas", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "canvas:Control")));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::INPUT_EVENT, "event")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
MethodInfo gizmo = MethodInfo(Variant::OBJECT, "create_spatial_gizmo", PropertyInfo(Variant::OBJECT, "for_spatial:Spatial"));
gizmo.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE;
gizmo.return_val.hint_string = "EditorSpatialGizmo";
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 5df1f63fbe..1ef447a6b8 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -30,6 +30,7 @@
#ifndef EDITOR_PLUGIN_H
#define EDITOR_PLUGIN_H
+#include "editor/import/editor_import_plugin.h"
#include "io/config_file.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"
@@ -106,9 +107,9 @@ public:
void remove_tool_menu_item(const String &p_name);
virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event);
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event);
virtual void forward_draw_over_canvas(const Transform2D &p_canvas_xform, Control *p_canvas);
- virtual bool forward_spatial_gui_input(Camera *p_camera, const InputEvent &p_event);
+ virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
virtual String get_name() const;
virtual bool has_main_screen() const;
virtual void make_visible(bool p_visible);
@@ -146,6 +147,8 @@ public:
virtual void restore_global_state();
virtual void save_global_state();
+ void add_import_plugin(const Ref<EditorImportPlugin> &p_importer);
+
EditorPlugin();
virtual ~EditorPlugin();
};
diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp
index 8f4312111a..d427126734 100644
--- a/editor/editor_profiler.cpp
+++ b/editor/editor_profiler.cpp
@@ -344,14 +344,16 @@ void EditorProfiler::_update_plot() {
wr = PoolVector<uint8_t>::Write();
- Image img(w, h, 0, Image::FORMAT_RGBA8, graph_image);
+ Ref<Image> img;
+ img.instance();
+ img->create(w, h, 0, Image::FORMAT_RGBA8, graph_image);
if (reset_texture) {
if (graph_texture.is_null()) {
graph_texture.instance();
}
- graph_texture->create(img.get_width(), img.get_height(), img.get_format(), Texture::FLAG_VIDEO_SURFACE);
+ graph_texture->create(img->get_width(), img->get_height(), img->get_format(), Texture::FLAG_VIDEO_SURFACE);
}
graph_texture->set_data(img);
@@ -481,16 +483,20 @@ void EditorProfiler::_cursor_metric_changed(double) {
_update_frame();
}
-void EditorProfiler::_graph_tex_input(const InputEvent &p_ev) {
+void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
if (last_metric < 0)
return;
+ Ref<InputEventMouse> me = p_ev;
+ Ref<InputEventMouseButton> mb = p_ev;
+ Ref<InputEventMouseMotion> mm = p_ev;
+
if (
- (p_ev.type == InputEvent::MOUSE_BUTTON && p_ev.mouse_button.button_index == BUTTON_LEFT && p_ev.mouse_button.pressed) ||
- (p_ev.type == InputEvent::MOUSE_MOTION)) {
+ (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) ||
+ (mm.is_valid())) {
- int x = p_ev.mouse_button.x;
+ int x = me->get_pos().x;
x = x * frame_metrics.size() / graph->get_size().width;
bool show_hover = x >= 0 && x < frame_metrics.size();
@@ -517,7 +523,7 @@ void EditorProfiler::_graph_tex_input(const InputEvent &p_ev) {
hover_metric = -1;
}
- if (p_ev.type == InputEvent::MOUSE_BUTTON || p_ev.mouse_motion.button_mask & BUTTON_MASK_LEFT) {
+ if (mb.is_valid() || mb->get_button_mask() & BUTTON_MASK_LEFT) {
//cursor_metric=x;
updating_frame = true;
diff --git a/editor/editor_profiler.h b/editor/editor_profiler.h
index 35b5ae366c..4998d45a89 100644
--- a/editor/editor_profiler.h
+++ b/editor/editor_profiler.h
@@ -143,7 +143,7 @@ private:
void _graph_tex_mouse_exit();
void _graph_tex_draw();
- void _graph_tex_input(const InputEvent &p_ev);
+ void _graph_tex_input(const Ref<InputEvent> &p_ev);
int _get_cursor_index() const;
diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp
index 5a519a1dbd..4a767621ef 100644
--- a/editor/editor_run_native.cpp
+++ b/editor/editor_run_native.cpp
@@ -43,11 +43,12 @@ void EditorRunNative::_notification(int p_what) {
continue;
Ref<ImageTexture> icon = eep->get_logo();
if (!icon.is_null()) {
- Image im = icon->get_data();
- im.clear_mipmaps();
- if (!im.empty()) {
+ Ref<Image> im = icon->get_data();
+ im = im->duplicate();
+ im->clear_mipmaps();
+ if (!im->empty()) {
- im.resize(16, 16);
+ im->resize(16, 16);
Ref<ImageTexture> small_icon;
small_icon.instance();
small_icon->create_from_image(im, 0);
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 0a46acddb2..ebd4643537 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -65,7 +65,7 @@ bool EditorSettings::_set(const StringName &p_name, const Variant &p_value) {
for (int i = 0; i < arr.size(); i += 2) {
String name = arr[i];
- InputEvent shortcut = arr[i + 1];
+ Ref<InputEvent> shortcut = arr[i + 1];
Ref<ShortCut> sc;
sc.instance();
@@ -109,8 +109,8 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
continue; //this came from settings but is not any longer used
}
- InputEvent original = sc->get_meta("original");
- if (sc->is_shortcut(original) || (original.type == InputEvent::NONE && sc->get_shortcut().type == InputEvent::NONE))
+ Ref<InputEvent> original = sc->get_meta("original");
+ if (sc->is_shortcut(original) || (original.is_null() && sc->get_shortcut().is_null()))
continue; //not changed from default, don't save
}
@@ -572,7 +572,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("editors/grid_map/pick_distance", 5000.0);
- set("editors/3d/grid_color", Color(1, 1, 1, 0.2));
+ set("editors/3d/grid_color", Color(0, 1, 0, 0.2));
hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
set("editors/3d/default_fov", 45.0);
@@ -606,6 +606,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("editors/poly_editor/point_grab_radius", 8);
+ set("editors/theme/base_color", Color(0.3, 0.3, 0.3, 1));
+ hints["editors/theme/base_color"] = PropertyInfo(Variant::COLOR, "editors/theme/base_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ set("editors/theme/contrast", 0.2);
+ hints["editors/theme/contrast"] = PropertyInfo(Variant::REAL, "editors/theme/contrast", PROPERTY_HINT_RANGE, "0.01, 1, 0.01");
+
set("run/window_placement/rect", 0);
hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Default,Centered,Custom Position,Force Maximized,Force Full Screen");
String screen_hints = TTR("Default (Same as Editor)");
@@ -979,7 +984,7 @@ void EditorSettings::add_shortcut(const String &p_name, Ref<ShortCut> &p_shortcu
shortcuts[p_name] = p_shortcut;
}
-bool EditorSettings::is_shortcut(const String &p_name, const InputEvent &p_event) const {
+bool EditorSettings::is_shortcut(const String &p_name, const Ref<InputEvent> &p_event) const {
const Map<String, Ref<ShortCut> >::Element *E = shortcuts.find(p_name);
if (!E) {
@@ -1096,15 +1101,16 @@ Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path) {
Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) {
- InputEvent ie;
+ Ref<InputEventKey> ie;
if (p_keycode) {
- ie.type = InputEvent::KEY;
- ie.key.unicode = p_keycode & KEY_CODE_MASK;
- ie.key.scancode = p_keycode & KEY_CODE_MASK;
- ie.key.mod.shift = bool(p_keycode & KEY_MASK_SHIFT);
- ie.key.mod.alt = bool(p_keycode & KEY_MASK_ALT);
- ie.key.mod.control = bool(p_keycode & KEY_MASK_CTRL);
- ie.key.mod.meta = bool(p_keycode & KEY_MASK_META);
+ ie.instance();
+
+ ie->set_unicode(p_keycode & KEY_CODE_MASK);
+ ie->set_scancode(p_keycode & KEY_CODE_MASK);
+ ie->set_shift(bool(p_keycode & KEY_MASK_SHIFT));
+ ie->set_alt(bool(p_keycode & KEY_MASK_ALT));
+ ie->set_control(bool(p_keycode & KEY_MASK_CTRL));
+ ie->set_metakey(bool(p_keycode & KEY_MASK_META));
}
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index a876f23134..7b45e28350 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -160,7 +160,7 @@ public:
bool save_text_editor_theme_as(String p_file);
void add_shortcut(const String &p_name, Ref<ShortCut> &p_shortcut);
- bool is_shortcut(const String &p_name, const InputEvent &p_event) const;
+ bool is_shortcut(const String &p_name, const Ref<InputEvent> &p_event) const;
Ref<ShortCut> get_shortcut(const String &p_name) const;
void get_shortcut_list(List<String> *r_shortcuts);
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 1457f6b421..c7a41e4441 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -35,99 +35,383 @@
#include "editor_scale.h"
#include "editor_settings.h"
+static Ref<StyleBoxTexture> make_stylebox(Ref<Texture> texture, float p_left, float p_top, float p_right, float p_botton, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_botton = -1, bool p_draw_center = true) {
+ Ref<StyleBoxTexture> style(memnew(StyleBoxTexture));
+ style->set_texture(texture);
+ style->set_margin_size(MARGIN_LEFT, p_left * EDSCALE);
+ style->set_margin_size(MARGIN_RIGHT, p_right * EDSCALE);
+ style->set_margin_size(MARGIN_BOTTOM, p_botton * EDSCALE);
+ style->set_margin_size(MARGIN_TOP, p_top * EDSCALE);
+ style->set_default_margin(MARGIN_LEFT, p_margin_left * EDSCALE);
+ style->set_default_margin(MARGIN_RIGHT, p_margin_right * EDSCALE);
+ style->set_default_margin(MARGIN_BOTTOM, p_margin_botton * EDSCALE);
+ style->set_default_margin(MARGIN_TOP, p_margin_top * EDSCALE);
+ style->set_draw_center(p_draw_center);
+ return style;
+}
+
+static Ref<StyleBoxEmpty> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
+ Ref<StyleBoxEmpty> style(memnew(StyleBoxEmpty));
+ style->set_default_margin(MARGIN_LEFT, p_margin_left * EDSCALE);
+ style->set_default_margin(MARGIN_RIGHT, p_margin_right * EDSCALE);
+ style->set_default_margin(MARGIN_BOTTOM, p_margin_bottom * EDSCALE);
+ style->set_default_margin(MARGIN_TOP, p_margin_top * EDSCALE);
+ return style;
+}
+
+static Ref<StyleBoxFlat> make_flat_stylebox(Color color, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
+ Ref<StyleBoxFlat> style(memnew(StyleBoxFlat));
+ style->set_bg_color(color);
+ style->set_default_margin(MARGIN_LEFT, p_margin_left * EDSCALE);
+ style->set_default_margin(MARGIN_RIGHT, p_margin_right * EDSCALE);
+ style->set_default_margin(MARGIN_BOTTOM, p_margin_bottom * EDSCALE);
+ style->set_default_margin(MARGIN_TOP, p_margin_top * EDSCALE);
+ return style;
+}
+
+static Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat> p_style, Color p_color) {
+ Ref<StyleBoxFlat> style = p_style->duplicate();
+ style->set_light_color(p_color);
+ style->set_dark_color(p_color);
+ return style;
+}
+
+static Ref<StyleBoxFlat> add_additional_border(Ref<StyleBoxFlat> p_style, int p_left, int p_top, int p_right, int p_bottom) {
+ Ref<StyleBoxFlat> style = p_style->duplicate();
+ style->_set_additional_border_size(MARGIN_LEFT, p_left * EDSCALE);
+ style->_set_additional_border_size(MARGIN_RIGHT, p_right * EDSCALE);
+ style->_set_additional_border_size(MARGIN_TOP, p_top * EDSCALE);
+ style->_set_additional_border_size(MARGIN_BOTTOM, p_bottom * EDSCALE);
+ return style;
+}
+
+#define HIGHLIGHT_COLOR_LIGHT highlight_color.linear_interpolate(Color(1, 1, 1, 1), 0.3)
+#define HIGHLIGHT_COLOR_DARK highlight_color.linear_interpolate(Color(0, 0, 0, 1), 0.5)
+
Ref<Theme> create_editor_theme() {
Ref<Theme> theme = Ref<Theme>(memnew(Theme));
editor_register_fonts(theme);
editor_register_icons(theme);
- Ref<StyleBoxTexture> focus_sbt = memnew(StyleBoxTexture);
- focus_sbt->set_texture(theme->get_icon("EditorFocus", "EditorIcons"));
- for (int i = 0; i < 4; i++) {
- focus_sbt->set_margin_size(Margin(i), 16 * EDSCALE);
- focus_sbt->set_default_margin(Margin(i), 16 * EDSCALE);
- }
+ // Define colors
+ Color highlight_color = EDITOR_DEF("editors/theme/highlight_color", Color::html("#6ca9f3"));
+ Color base_color = EDITOR_DEF("editors/theme/base_color", Color::html("#2e3742"));
+ float contrast = EDITOR_DEF("editors/theme/contrast", 0.2);
+
+ Color dark_color_1 = base_color.linear_interpolate(Color(0, 0, 0, 1), contrast);
+ Color dark_color_2 = base_color.linear_interpolate(Color(0, 0, 0, 1), contrast * 2);
+ Color dark_color_3 = base_color.linear_interpolate(Color(0, 0, 0, 1), contrast * 3);
+
+ Color light_color_1 = base_color.linear_interpolate(Color(1, 1, 1, 1), contrast);
+ Color light_color_2 = base_color.linear_interpolate(Color(1, 1, 1, 1), contrast * 2);
+
+ theme->set_color("highlight_color", "Editor", highlight_color);
+ theme->set_color("base_color", "Editor", base_color);
+ theme->set_color("dark_color_1", "Editor", dark_color_1);
+ theme->set_color("dark_color_2", "Editor", dark_color_2);
+ theme->set_color("dark_color_3", "Editor", dark_color_3);
+ theme->set_color("light_color_1", "Editor", light_color_1);
+ theme->set_color("light_color_2", "Editor", light_color_2);
+
+ // Checkbox icon
+ theme->set_icon("checked", "CheckBox", theme->get_icon("Checked", "EditorIcons"));
+ theme->set_icon("unchecked", "CheckBox", theme->get_icon("Unchecked", "EditorIcons"));
+ theme->set_icon("checked", "PopupMenu", theme->get_icon("Checked", "EditorIcons"));
+ theme->set_icon("unchecked", "PopupMenu", theme->get_icon("Unchecked", "EditorIcons"));
+
+ // Editor background
+ Ref<StyleBoxFlat> style_background = make_flat_stylebox(dark_color_2, 4, 4, 4, 4);
+ theme->set_stylebox("Background", "EditorStyles", style_background);
+
+ // Focus
+ Ref<StyleBoxFlat> focus_sbt = make_flat_stylebox(light_color_1, 4, 4, 4, 4);
focus_sbt->set_draw_center(false);
- theme->set_stylebox("EditorFocus", "EditorStyles", focus_sbt);
-
- Ref<StyleBoxFlat> style_panel(memnew(StyleBoxFlat));
- style_panel->set_bg_color(Color::html("#36424e"));
- style_panel->set_default_margin(MARGIN_LEFT, 1);
- style_panel->set_default_margin(MARGIN_RIGHT, 1);
- style_panel->set_default_margin(MARGIN_BOTTOM, 1);
- style_panel->set_default_margin(MARGIN_TOP, 4 * EDSCALE);
+ focus_sbt->set_border_size(1 * EDSCALE);
+ focus_sbt = change_border_color(focus_sbt, light_color_2);
+ theme->set_stylebox("Focus", "EditorStyles", focus_sbt);
+
+ // Menu
+ Ref<StyleBoxEmpty> style_menu = make_empty_stylebox(4, 4, 4, 4);
+ theme->set_stylebox("panel", "PanelContainer", style_menu);
+ theme->set_stylebox("MenuPanel", "EditorStyles", style_menu);
+
+ // Play button group
+ theme->set_stylebox("PlayButtonPanel", "EditorStyles", make_stylebox(theme->get_icon("PlayButtonGroup", "EditorIcons"), 16, 16, 16, 16, 8, 4, 8, 4));
+
+ Ref<StyleBoxFlat> style_menu_hover_border = make_flat_stylebox(highlight_color, 4, 4, 4, 4);
+ Ref<StyleBoxFlat> style_menu_hover_bg = make_flat_stylebox(dark_color_2, 4, 4, 4, 4);
+
+ style_menu_hover_border->set_draw_center(false);
+ style_menu_hover_border->_set_additional_border_size(MARGIN_BOTTOM, 1 * EDSCALE);
+ theme->set_stylebox("normal", "MenuButton", style_menu);
+ theme->set_stylebox("hover", "MenuButton", style_menu);
+ theme->set_stylebox("pressed", "MenuButton", style_menu);
+ theme->set_stylebox("focus", "MenuButton", style_menu);
+ theme->set_stylebox("disabled", "MenuButton", style_menu);
+
+ theme->set_stylebox("normal", "PopupMenu", style_menu);
+ theme->set_stylebox("hover", "PopupMenu", style_menu_hover_bg);
+ theme->set_stylebox("pressed", "PopupMenu", style_menu);
+ theme->set_stylebox("focus", "PopupMenu", style_menu);
+ theme->set_stylebox("disabled", "PopupMenu", style_menu);
+
+ theme->set_stylebox("normal", "ToolButton", style_menu);
+ theme->set_stylebox("hover", "ToolButton", style_menu);
+ theme->set_stylebox("pressed", "ToolButton", style_menu);
+ theme->set_stylebox("focus", "ToolButton", style_menu);
+ theme->set_stylebox("disabled", "ToolButton", style_menu);
+
+ theme->set_color("font_color_hover", "MenuButton", HIGHLIGHT_COLOR_LIGHT);
+ theme->set_color("font_color_hover", "ToolButton", HIGHLIGHT_COLOR_LIGHT);
+ theme->set_color("font_color_pressed", "ToolButton", highlight_color);
+
+ theme->set_stylebox("MenuHover", "EditorStyles", style_menu_hover_border);
+
+ // Content of each tab
+ Ref<StyleBoxFlat> style_panel = make_flat_stylebox(base_color, 1, 4, 1, 1);
theme->set_stylebox("panel", "TabContainer", style_panel);
- theme->set_stylebox("EditorPanel", "EditorStyles", style_panel);
-
- Ref<StyleBoxFlat> style_bg(memnew(StyleBoxFlat));
- style_bg->set_bg_color(Color::html("#2b353f"));
- style_bg->set_default_margin(MARGIN_LEFT, 0);
- style_bg->set_default_margin(MARGIN_RIGHT, 0);
- style_bg->set_default_margin(MARGIN_BOTTOM, 0);
- style_bg->set_default_margin(MARGIN_TOP, 0);
+ theme->set_stylebox("Content", "EditorStyles", style_panel);
+
+ // Button
+ Ref<StyleBoxFlat> style_button = make_flat_stylebox(dark_color_1, 4, 4, 4, 4);
+ style_button->set_draw_center(true);
+ style_button->set_border_size(2 * EDSCALE);
+ style_button->set_light_color(light_color_1);
+ style_button->set_dark_color(light_color_1);
+ style_button->set_border_blend(false);
+ theme->set_stylebox("normal", "Button", style_button);
+ theme->set_stylebox("hover", "Button", style_button);
+ theme->set_stylebox("pressed", "Button", style_button);
+ theme->set_stylebox("focus", "Button", style_button);
+ theme->set_stylebox("disabled", "Button", style_button);
+ theme->set_color("font_color_hover", "Button", HIGHLIGHT_COLOR_LIGHT);
+ theme->set_color("font_color_pressed", "Button", highlight_color);
+ theme->set_color("icon_color_hover", "Button", HIGHLIGHT_COLOR_LIGHT);
+ // make icon color value bigger because icon image is not complete white
+ theme->set_color("icon_color_pressed", "Button", Color(highlight_color.r * 1.15, highlight_color.g * 1.15, highlight_color.b * 1.15, highlight_color.a));
+
+ // OptionButton
+ Ref<StyleBoxFlat> style_option_button = make_flat_stylebox(dark_color_1, 4, 4, 4, 4);
+ style_option_button->set_border_size(1 * EDSCALE);
+ style_option_button->set_light_color(light_color_1);
+ style_option_button->set_dark_color(light_color_1);
+ style_option_button->_set_additional_border_size(MARGIN_RIGHT, -16 * EDSCALE);
+ theme->set_stylebox("hover", "OptionButton", change_border_color(style_option_button, HIGHLIGHT_COLOR_LIGHT));
+ theme->set_stylebox("pressed", "OptionButton", change_border_color(style_option_button, highlight_color));
+ theme->set_stylebox("focus", "OptionButton", change_border_color(style_option_button, highlight_color));
+ theme->set_stylebox("disabled", "OptionButton", style_option_button);
+ theme->set_stylebox("normal", "OptionButton", style_option_button);
+ theme->set_icon("arrow", "OptionButton", theme->get_icon("OptionArrow", "EditorIcons"));
+
+ // PopupMenu
+ Ref<StyleBoxFlat> style_popup_menu = make_flat_stylebox(dark_color_1, 8, 8, 8, 8);
+ style_popup_menu->set_border_size(2 * EDSCALE);
+ style_popup_menu->set_light_color(light_color_1);
+ style_popup_menu->set_dark_color(light_color_1);
+ theme->set_stylebox("panel", "PopupMenu", style_popup_menu);
+
+ // Tree & script background
+ Ref<StyleBoxFlat> style_bg = make_flat_stylebox(dark_color_1, 0, 0, 0, 0);
theme->set_stylebox("bg", "Tree", style_bg);
- theme->set_stylebox("bg", "ItemList", style_bg);
- theme->set_stylebox("EditorBG", "EditorStyles", style_bg);
+ theme->set_stylebox("ScriptPanel", "EditorStyles", style_bg);
+
+ // Tree
+ theme->set_icon("checked", "Tree", theme->get_icon("Checked", "EditorIcons"));
+ theme->set_icon("unchecked", "Tree", theme->get_icon("Unchecked", "EditorIcons"));
+ theme->set_icon("arrow", "Tree", theme->get_icon("TreeArrowDown", "EditorIcons"));
+ theme->set_icon("arrow_collapsed", "Tree", theme->get_icon("TreeArrowRight", "EditorIcons"));
+ theme->set_icon("select_arrow", "Tree", theme->get_icon("Dropdown", "EditorIcons"));
+ theme->set_stylebox("bg_focus", "Tree", focus_sbt);
- Ref<StyleBox> style_tree_btn = theme->get_stylebox("button_pressed", "Tree");
- style_tree_btn->set_default_margin(MARGIN_LEFT, 3 * EDSCALE);
- style_tree_btn->set_default_margin(MARGIN_RIGHT, 3 * EDSCALE);
+ Ref<StyleBox> style_tree_btn = make_flat_stylebox(light_color_1, 2, 4, 2, 4);
theme->set_stylebox("button_pressed", "Tree", style_tree_btn);
- Ref<StyleBoxFlat> style_tab(memnew(StyleBoxFlat));
- style_tab->set_default_margin(MARGIN_LEFT, 15 * EDSCALE);
- style_tab->set_default_margin(MARGIN_RIGHT, 15 * EDSCALE);
- style_tab->set_default_margin(MARGIN_BOTTOM, 5 * EDSCALE);
- style_tab->set_default_margin(MARGIN_TOP, 5 * EDSCALE);
+ Ref<StyleBoxFlat> style_tree_focus = make_flat_stylebox(HIGHLIGHT_COLOR_DARK, 4, 4, 4, 4);
+ theme->set_stylebox("selected_focus", "Tree", style_tree_focus);
+
+ Ref<StyleBoxFlat> style_tree_selected = make_flat_stylebox(light_color_1, 4, 4, 4, 4);
+ theme->set_stylebox("selected", "Tree", style_tree_selected);
- Ref<StyleBoxFlat> style_tab_fg = style_tab->duplicate();
- style_tab_fg->set_bg_color(Color::html("#36424e"));
+ Ref<StyleBoxFlat> style_tree_cursor = make_flat_stylebox(HIGHLIGHT_COLOR_DARK, 4, 4, 4, 4);
+ style_tree_cursor->set_draw_center(false);
+ style_tree_cursor->set_border_size(1 * EDSCALE);
+ style_tree_cursor->set_light_color(light_color_1);
+ style_tree_cursor->set_dark_color(light_color_1);
+ Ref<StyleBoxFlat> style_tree_title = make_flat_stylebox(dark_color_3, 4, 4, 4, 4);
+ theme->set_stylebox("cursor", "Tree", style_tree_cursor);
+ theme->set_stylebox("cursor_unfocused", "Tree", style_tree_cursor);
+ theme->set_stylebox("title_button_normal", "Tree", style_tree_title);
+ theme->set_stylebox("title_button_hover", "Tree", style_tree_title);
+ theme->set_stylebox("title_button_pressed", "Tree", style_tree_title);
- Ref<StyleBoxFlat> style_tab_bg = style_tab->duplicate();
+ theme->set_color("prop_category", "Editor", dark_color_3);
+ theme->set_color("prop_section", "Editor", dark_color_1);
+ theme->set_color("prop_subsection", "Editor", dark_color_2);
+ theme->set_color("fg_selected", "Editor", Color::html("ffbd8e8e"));
+ theme->set_color("fg_error", "Editor", Color::html("ffbd8e8e"));
+ theme->set_color("drop_position_color", "Tree", highlight_color);
+
+ // ItemList
+ Ref<StyleBoxFlat> style_itemlist_cursor = make_flat_stylebox(highlight_color, 8, 8, 8, 8);
+ style_itemlist_cursor->set_draw_center(false);
+ style_itemlist_cursor->set_border_size(1 * EDSCALE);
+ style_itemlist_cursor->set_light_color(light_color_1);
+ style_itemlist_cursor->set_dark_color(light_color_1);
+ theme->set_stylebox("cursor", "ItemList", style_itemlist_cursor);
+ theme->set_stylebox("cursor_unfocused", "ItemList", style_itemlist_cursor);
+ theme->set_stylebox("selected_focus", "ItemList", style_tree_focus);
+ theme->set_stylebox("selected", "ItemList", style_tree_selected);
+ theme->set_stylebox("bg_focus", "ItemList", focus_sbt);
+ theme->set_stylebox("bg", "ItemList", style_bg);
+
+ Ref<StyleBoxFlat> style_tab_fg = make_flat_stylebox(base_color, 15, 5, 15, 5);
+ Ref<StyleBoxFlat> style_tab_bg = make_flat_stylebox(base_color, 15, 5, 15, 5);
style_tab_bg->set_draw_center(false);
+ // Tabs & TabContainer
theme->set_stylebox("tab_fg", "TabContainer", style_tab_fg);
theme->set_stylebox("tab_bg", "TabContainer", style_tab_bg);
theme->set_stylebox("tab_fg", "Tabs", style_tab_fg);
theme->set_stylebox("tab_bg", "Tabs", style_tab_bg);
+ theme->set_color("font_color_fg", "TabContainer", Color(1, 1, 1, 1));
+ theme->set_color("font_color_bg", "TabContainer", light_color_2);
+ theme->set_icon("menu", "TabContainer", theme->get_icon("TabMenu", "EditorIcons"));
+ theme->set_icon("menu_hl", "TabContainer", theme->get_icon("TabMenu", "EditorIcons"));
+
+ // Debugger
+ Ref<StyleBoxFlat> style_panel_debugger = make_flat_stylebox(dark_color_2, 0, 4, 0, 0);
+ theme->set_stylebox("DebuggerPanel", "EditorStyles", style_panel_debugger);
- Ref<StyleBoxFlat> style_panel_debugger(memnew(StyleBoxFlat));
- style_panel_debugger->set_bg_color(Color::html("#3e4c5a"));
- style_panel_debugger->set_default_margin(MARGIN_LEFT, 0);
- style_panel_debugger->set_default_margin(MARGIN_RIGHT, 0);
- style_panel_debugger->set_default_margin(MARGIN_BOTTOM, 0);
- style_panel_debugger->set_default_margin(MARGIN_TOP, 4 * EDSCALE);
- theme->set_stylebox("EditorPanelDebugger", "EditorStyles", style_panel_debugger);
-
- Ref<StyleBoxFlat> style_tab_fg_debugger = style_tab->duplicate();
- style_tab_fg_debugger->set_bg_color(Color::html("#3e4c5a"));
- style_tab_fg_debugger->set_default_margin(MARGIN_LEFT, 10 * EDSCALE);
- style_tab_fg_debugger->set_default_margin(MARGIN_RIGHT, 10 * EDSCALE);
- Ref<StyleBoxFlat> style_tab_bg_debugger = style_tab->duplicate();
+ Ref<StyleBoxFlat> style_tab_fg_debugger = make_flat_stylebox(dark_color_2, 10, 5, 10, 5);
+ Ref<StyleBoxFlat> style_tab_bg_debugger = make_flat_stylebox(dark_color_2, 10, 5, 10, 5);
style_tab_bg_debugger->set_draw_center(false);
- style_tab_bg_debugger->set_default_margin(MARGIN_LEFT, 10 * EDSCALE);
- style_tab_bg_debugger->set_default_margin(MARGIN_RIGHT, 10 * EDSCALE);
- theme->set_stylebox("EditorTabFGDebugger", "EditorStyles", style_tab_fg_debugger);
- theme->set_stylebox("EditorTabBGDebugger", "EditorStyles", style_tab_bg_debugger);
+ theme->set_stylebox("DebuggerTabFG", "EditorStyles", style_tab_fg_debugger);
+ theme->set_stylebox("DebuggerTabBG", "EditorStyles", style_tab_bg_debugger);
+ // LineEdit
+ Ref<StyleBoxFlat> style_lineedit = make_flat_stylebox(dark_color_1, 4, 4, 4, 4);
+ style_lineedit->set_border_size(1 * EDSCALE);
+ style_lineedit->set_light_color(light_color_1);
+ style_lineedit->set_dark_color(light_color_1);
+ Ref<StyleBoxFlat> style_lineedit_disabled = style_lineedit->duplicate();
+ style_lineedit_disabled->set_bg_color(light_color_2);
+ theme->set_stylebox("normal", "LineEdit", style_lineedit);
+ theme->set_stylebox("focus", "LineEdit", change_border_color(style_lineedit, highlight_color));
+ theme->set_stylebox("read_only", "LineEdit", style_lineedit_disabled);
+
+ // TextEdit
Ref<StyleBoxFlat> style_textedit_normal(memnew(StyleBoxFlat));
- style_textedit_normal->set_bg_color(Color::html("#29343d"));
+ style_textedit_normal->set_bg_color(dark_color_2);
style_textedit_normal->set_default_margin(MARGIN_LEFT, 0);
style_textedit_normal->set_default_margin(MARGIN_RIGHT, 0);
style_textedit_normal->set_default_margin(MARGIN_BOTTOM, 0);
style_textedit_normal->set_default_margin(MARGIN_TOP, 0);
theme->set_stylebox("normal", "TextEdit", style_textedit_normal);
+ theme->set_stylebox("focus", "TextEdit", focus_sbt);
+ theme->set_constant("side_margin", "TabContainer", 0);
+
+ // H/VSplitContainer
+ theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon("VsplitBg", "EditorIcons"), 1, 1, 1, 1));
+ theme->set_stylebox("bg", "HSplitContainer", make_stylebox(theme->get_icon("HsplitBg", "EditorIcons"), 1, 1, 1, 1));
+
+ theme->set_icon("grabber", "VSplitContainer", theme->get_icon("Vsplitter", "EditorIcons"));
+ theme->set_icon("grabber", "HSplitContainer", theme->get_icon("Hsplitter", "EditorIcons"));
theme->set_constant("separation", "HSplitContainer", 8 * EDSCALE);
theme->set_constant("separation", "VSplitContainer", 8 * EDSCALE);
- theme->set_constant("side_margin", "TabContainer", 0);
- // theme->set_color("prop_category","Editor",Color::hex(0x3f3a44ff));
- // theme->set_color("prop_section","Editor",Color::hex(0x35313aff));
- // theme->set_color("prop_subsection","Editor",Color::hex(0x312e37ff));
- // theme->set_color("fg_selected","Editor",Color::html("ffbd8e8e"));
- // theme->set_color("fg_error","Editor",Color::html("ffbd8e8e"));
+ // WindowDialog
+ Ref<StyleBoxFlat> style_window = make_flat_stylebox(dark_color_2, 4, 4, 4, 4);
+ style_window->set_border_size(2 * EDSCALE);
+ style_window->set_border_blend(false);
+ style_window->set_light_color(light_color_2);
+ style_window->set_dark_color(light_color_2);
+ style_window->_set_additional_border_size(MARGIN_TOP, 24 * EDSCALE);
+ theme->set_stylebox("panel", "WindowDialog", style_window);
+
+ // HScrollBar
+ Ref<Texture> empty_icon = memnew(ImageTexture);
+
+ theme->set_stylebox("scroll", "HScrollBar", make_stylebox(theme->get_icon("ScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(theme->get_icon("ScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("grabber", "HScrollBar", make_stylebox(theme->get_icon("ScrollGrabber", "EditorIcons"), 6, 6, 6, 6, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(theme->get_icon("ScrollGrabberHl", "EditorIcons"), 5, 5, 5, 5, 2, 2, 2, 2));
+
+ theme->set_icon("increment", "HScrollBar", empty_icon);
+ theme->set_icon("increment_highlight", "HScrollBar", empty_icon);
+ theme->set_icon("decrement", "HScrollBar", empty_icon);
+ theme->set_icon("decrement_highlight", "HScrollBar", empty_icon);
+
+ // VScrollBar
+ theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon("ScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(theme->get_icon("ScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
+ theme->set_stylebox("grabber", "VScrollBar", make_stylebox(theme->get_icon("ScrollGrabber", "EditorIcons"), 6, 6, 6, 6, 2, 2, 2, 2));
+ theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(theme->get_icon("ScrollGrabberHl", "EditorIcons"), 5, 5, 5, 5, 2, 2, 2, 2));
+
+ theme->set_icon("increment", "VScrollBar", empty_icon);
+ theme->set_icon("increment_highlight", "VScrollBar", empty_icon);
+ theme->set_icon("decrement", "VScrollBar", empty_icon);
+ theme->set_icon("decrement_highlight", "VScrollBar", empty_icon);
+
+ // HSlider
+ theme->set_stylebox("slider", "HSlider", make_stylebox(theme->get_icon("HsliderBg", "EditorIcons"), 4, 4, 4, 4));
+ theme->set_icon("grabber", "HSlider", theme->get_icon("SliderGrabber", "EditorIcons"));
+ theme->set_icon("grabber_highlight", "HSlider", theme->get_icon("SliderGrabberHl", "EditorIcons"));
+
+ // VSlider
+ theme->set_stylebox("slider", "VSlider", make_stylebox(theme->get_icon("VsliderBg", "EditorIcons"), 4, 4, 4, 4));
+ theme->set_icon("grabber", "VSlider", theme->get_icon("SliderGrabber", "EditorIcons"));
+ theme->set_icon("grabber_highlight", "VSlider", theme->get_icon("SliderGrabberHl", "EditorIcons"));
+
+ // TooltipPanel
+ Ref<StyleBoxFlat> style_tooltip = make_flat_stylebox(Color(1, 1, 1, 0.8), 8, 8, 8, 8);
+ style_tooltip->set_border_size(2 * EDSCALE);
+ style_tooltip->set_border_blend(false);
+ style_tooltip->set_light_color(Color(1, 1, 1, 0.9));
+ style_tooltip->set_dark_color(Color(1, 1, 1, 0.9));
+ theme->set_stylebox("panel", "TooltipPanel", style_tooltip);
+
+ // PopupPanel
+ Ref<StyleBoxFlat> style_dock_select = make_flat_stylebox(base_color);
+ style_dock_select->set_light_color(light_color_1);
+ style_dock_select->set_dark_color(light_color_1);
+ style_dock_select = add_additional_border(style_dock_select, 2, 2, 2, 2);
+ theme->set_stylebox("panel", "PopupPanel", style_dock_select);
+
+ // SpinBox
+ theme->set_icon("updown", "SpinBox", theme->get_icon("SpinboxUpdown", "EditorIcons"));
+
+ // GraphNode
+ Ref<StyleBoxFlat> graphsb = make_flat_stylebox(Color(0, 0, 0, 0.3), 16, 24, 16, 5);
+ graphsb->set_border_blend(false);
+ graphsb->set_border_size(2);
+ graphsb->set_light_color(Color(1, 1, 1, 0.6));
+ graphsb->set_dark_color(Color(1, 1, 1, 0.6));
+ graphsb = add_additional_border(graphsb, 0, -22, 0, 0);
+ Ref<StyleBoxFlat> graphsbselected = make_flat_stylebox(Color(0, 0, 0, 0.4), 16, 24, 16, 5);
+ graphsbselected->set_border_blend(false);
+ graphsbselected->set_border_size(2);
+ graphsbselected->set_light_color(Color(1, 1, 1, 0.9));
+ graphsbselected->set_dark_color(Color(1, 1, 1, 0.9));
+ graphsbselected = add_additional_border(graphsbselected, 0, -22, 0, 0);
+ Ref<StyleBoxFlat> graphsbcomment = make_flat_stylebox(Color(0, 0, 0, 0.3), 16, 24, 16, 5);
+ graphsbcomment->set_border_blend(false);
+ graphsbcomment->set_border_size(1);
+ graphsbcomment->set_light_color(Color(1, 1, 1, 0.6));
+ graphsbcomment->set_dark_color(Color(1, 1, 1, 0.6));
+ graphsbcomment = add_additional_border(graphsbcomment, 0, -22, 0, 0);
+ Ref<StyleBoxFlat> graphsbcommentselected = make_flat_stylebox(Color(0, 0, 0, 0.4), 16, 24, 16, 5);
+ graphsbcommentselected->set_border_blend(false);
+ graphsbcommentselected->set_border_size(1);
+ graphsbcommentselected->set_light_color(Color(1, 1, 1, 0.9));
+ graphsbcommentselected->set_dark_color(Color(1, 1, 1, 0.9));
+ graphsbcommentselected = add_additional_border(graphsbcommentselected, 0, -22, 0, 0);
+ theme->set_stylebox("frame", "GraphNode", graphsb);
+ theme->set_stylebox("selectedframe", "GraphNode", graphsbselected);
+ theme->set_stylebox("comment", "GraphNode", graphsbcomment);
+ theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
return theme;
}
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index c324f474bb..62fb241ade 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -150,11 +150,10 @@ void FileSystemDock::_notification(int p_what) {
}
button_display_mode->connect("pressed", this, "_change_file_display");
//file_options->set_icon( get_icon("Tools","EditorIcons"));
-
files->connect("item_activated", this, "_select_file");
button_hist_next->connect("pressed", this, "_fw_history");
button_hist_prev->connect("pressed", this, "_bw_history");
- search_icon->set_texture(get_icon("Search", "EditorIcons"));
+ search_icon->set_texture(get_icon("Zoom", "EditorIcons"));
button_hist_next->set_icon(get_icon("Forward", "EditorIcons"));
button_hist_prev->set_icon(get_icon("Back", "EditorIcons"));
@@ -416,8 +415,9 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
if (!has_icon("ResizedFolder", "EditorIcons")) {
Ref<ImageTexture> folder = get_icon("FolderBig", "EditorIcons");
- Image img = folder->get_data();
- img.resize(thumbnail_size, thumbnail_size);
+ Ref<Image> img = folder->get_data();
+ img = img->duplicate();
+ img->resize(thumbnail_size, thumbnail_size);
Ref<ImageTexture> resized_folder = Ref<ImageTexture>(memnew(ImageTexture));
resized_folder->create_from_image(img, 0);
Theme::get_default()->set_icon("ResizedFolder", "EditorIcons", resized_folder);
@@ -427,8 +427,8 @@ void FileSystemDock::_update_files(bool p_keep_selection) {
if (!has_icon("ResizedFile", "EditorIcons")) {
Ref<ImageTexture> file = get_icon("FileBig", "EditorIcons");
- Image img = file->get_data();
- img.resize(thumbnail_size, thumbnail_size);
+ Ref<Image> img = file->get_data();
+ img->resize(thumbnail_size, thumbnail_size);
Ref<ImageTexture> resized_file = Ref<ImageTexture>(memnew(ImageTexture));
resized_file->create_from_image(img, 0);
Theme::get_default()->set_icon("ResizedFile", "EditorIcons", resized_file);
@@ -1668,6 +1668,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
button_reload->set_tooltip(TTR("Re-Scan Filesystem"));
button_reload->hide();
+ //toolbar_hbc->add_spacer();
+
button_favorite = memnew(Button);
button_favorite->set_flat(true);
button_favorite->set_toggle_mode(true);
@@ -1722,7 +1724,6 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
tree->connect("item_rmb_selected", this, "_dir_rmb_pressed");
files = memnew(ItemList);
- files->add_style_override("bg", editor->get_gui_base()->get_stylebox("EditorBG", "EditorStyles"));
files->set_v_size_flags(SIZE_EXPAND_FILL);
files->set_select_mode(ItemList::SELECT_MULTI);
files->set_drag_forwarding(this);
diff --git a/editor/icons/2x/icon_checked.png b/editor/icons/2x/icon_checked.png
new file mode 100644
index 0000000000..6083540ffe
--- /dev/null
+++ b/editor/icons/2x/icon_checked.png
Binary files differ
diff --git a/editor/icons/2x/icon_dropdown.png b/editor/icons/2x/icon_dropdown.png
new file mode 100644
index 0000000000..626dba79ec
--- /dev/null
+++ b/editor/icons/2x/icon_dropdown.png
Binary files differ
diff --git a/editor/icons/2x/icon_godot.png b/editor/icons/2x/icon_godot.png
deleted file mode 100644
index 94d87e23cc..0000000000
--- a/editor/icons/2x/icon_godot.png
+++ /dev/null
Binary files differ
diff --git a/editor/icons/2x/icon_godot_docs.png b/editor/icons/2x/icon_godot_docs.png
new file mode 100644
index 0000000000..be30f092ef
--- /dev/null
+++ b/editor/icons/2x/icon_godot_docs.png
Binary files differ
diff --git a/editor/icons/2x/icon_hslider_bg.png b/editor/icons/2x/icon_hslider_bg.png
new file mode 100644
index 0000000000..e3c61f25e0
--- /dev/null
+++ b/editor/icons/2x/icon_hslider_bg.png
Binary files differ
diff --git a/editor/icons/2x/icon_option_arrow.png b/editor/icons/2x/icon_option_arrow.png
new file mode 100644
index 0000000000..ed177a4451
--- /dev/null
+++ b/editor/icons/2x/icon_option_arrow.png
Binary files differ
diff --git a/editor/icons/2x/icon_play_button_group.png b/editor/icons/2x/icon_play_button_group.png
new file mode 100644
index 0000000000..e28cb52e64
--- /dev/null
+++ b/editor/icons/2x/icon_play_button_group.png
Binary files differ
diff --git a/editor/icons/2x/icon_slider_grabber.png b/editor/icons/2x/icon_slider_grabber.png
new file mode 100644
index 0000000000..64cf83270a
--- /dev/null
+++ b/editor/icons/2x/icon_slider_grabber.png
Binary files differ
diff --git a/editor/icons/2x/icon_slider_grabber_hl.png b/editor/icons/2x/icon_slider_grabber_hl.png
new file mode 100644
index 0000000000..d68da0d12a
--- /dev/null
+++ b/editor/icons/2x/icon_slider_grabber_hl.png
Binary files differ
diff --git a/editor/icons/2x/icon_spinbox_updown.png b/editor/icons/2x/icon_spinbox_updown.png
new file mode 100644
index 0000000000..e711fbf08b
--- /dev/null
+++ b/editor/icons/2x/icon_spinbox_updown.png
Binary files differ
diff --git a/editor/icons/2x/icon_tab_menu.png b/editor/icons/2x/icon_tab_menu.png
new file mode 100644
index 0000000000..becad9db76
--- /dev/null
+++ b/editor/icons/2x/icon_tab_menu.png
Binary files differ
diff --git a/editor/icons/2x/icon_texture.png b/editor/icons/2x/icon_texture.png
new file mode 100644
index 0000000000..ad5d04dfee
--- /dev/null
+++ b/editor/icons/2x/icon_texture.png
Binary files differ
diff --git a/editor/icons/2x/icon_tree_arrow_down.png b/editor/icons/2x/icon_tree_arrow_down.png
new file mode 100644
index 0000000000..00012dea39
--- /dev/null
+++ b/editor/icons/2x/icon_tree_arrow_down.png
Binary files differ
diff --git a/editor/icons/2x/icon_tree_arrow_right.png b/editor/icons/2x/icon_tree_arrow_right.png
new file mode 100644
index 0000000000..baaf016784
--- /dev/null
+++ b/editor/icons/2x/icon_tree_arrow_right.png
Binary files differ
diff --git a/editor/icons/2x/icon_unchecked.png b/editor/icons/2x/icon_unchecked.png
new file mode 100644
index 0000000000..cd8b781000
--- /dev/null
+++ b/editor/icons/2x/icon_unchecked.png
Binary files differ
diff --git a/editor/icons/2x/icon_vslider_bg.png b/editor/icons/2x/icon_vslider_bg.png
new file mode 100644
index 0000000000..a7e0e78564
--- /dev/null
+++ b/editor/icons/2x/icon_vslider_bg.png
Binary files differ
diff --git a/editor/icons/SCsub b/editor/icons/SCsub
index 3fc8e5461f..20a381cc78 100644
--- a/editor/icons/SCsub
+++ b/editor/icons/SCsub
@@ -62,9 +62,9 @@ def make_editor_icons_action(target, source, env):
s.write("static Ref<ImageTexture> make_icon(const uint8_t* p_png,const uint8_t* p_hidpi_png) {\n")
s.write("\tRef<ImageTexture> texture( memnew( ImageTexture ) );\n")
s.write("\tbool use_hidpi_image=(editor_get_scale()>1.0&&p_hidpi_png);\n")
- s.write("\tImage img(use_hidpi_image?p_hidpi_png:p_png);\n")
- s.write("\tif (editor_get_scale()>1.0 && !p_hidpi_png) { img.convert(Image::FORMAT_RGBA8); img.expand_x2_hq2x(); use_hidpi_image=true;}\n")
- s.write("\timg.resize(img.get_width()*EDSCALE/(use_hidpi_image?2:1),img.get_height()*EDSCALE/(use_hidpi_image?2:1));\n")
+ s.write("\tRef<Image> img = memnew(Image(use_hidpi_image?p_hidpi_png:p_png));\n")
+ s.write("\tif (editor_get_scale()>1.0 && !p_hidpi_png) { img->convert(Image::FORMAT_RGBA8); img->expand_x2_hq2x(); use_hidpi_image=true;}\n")
+ s.write("\timg->resize(img->get_width()*EDSCALE/(use_hidpi_image?2:1),img->get_height()*EDSCALE/(use_hidpi_image?2:1));\n")
s.write("\ttexture->create_from_image( img,ImageTexture::FLAG_FILTER );\n")
s.write("\treturn texture;\n")
s.write("}\n\n")
diff --git a/editor/icons/icon_checked.png b/editor/icons/icon_checked.png
new file mode 100644
index 0000000000..d3442930bb
--- /dev/null
+++ b/editor/icons/icon_checked.png
Binary files differ
diff --git a/editor/icons/icon_default_project_icon.png b/editor/icons/icon_default_project_icon.png
index e87a49bd28..4c31fe5cb2 100644
--- a/editor/icons/icon_default_project_icon.png
+++ b/editor/icons/icon_default_project_icon.png
Binary files differ
diff --git a/editor/icons/icon_dropdown.png b/editor/icons/icon_dropdown.png
new file mode 100644
index 0000000000..b9a324be7c
--- /dev/null
+++ b/editor/icons/icon_dropdown.png
Binary files differ
diff --git a/editor/icons/icon_godot.png b/editor/icons/icon_godot.png
deleted file mode 100644
index 0b72e6ecc7..0000000000
--- a/editor/icons/icon_godot.png
+++ /dev/null
Binary files differ
diff --git a/editor/icons/icon_godot_docs.png b/editor/icons/icon_godot_docs.png
new file mode 100644
index 0000000000..554280c5b4
--- /dev/null
+++ b/editor/icons/icon_godot_docs.png
Binary files differ
diff --git a/editor/icons/icon_hslider_bg.png b/editor/icons/icon_hslider_bg.png
new file mode 100644
index 0000000000..e3c61f25e0
--- /dev/null
+++ b/editor/icons/icon_hslider_bg.png
Binary files differ
diff --git a/editor/icons/icon_hsplit_bg.png b/editor/icons/icon_hsplit_bg.png
new file mode 100644
index 0000000000..cfb76f7dc7
--- /dev/null
+++ b/editor/icons/icon_hsplit_bg.png
Binary files differ
diff --git a/editor/icons/icon_hsplitter.png b/editor/icons/icon_hsplitter.png
new file mode 100644
index 0000000000..3ac1dddf90
--- /dev/null
+++ b/editor/icons/icon_hsplitter.png
Binary files differ
diff --git a/editor/icons/icon_logo.png b/editor/icons/icon_logo.png
index 9bbd7dc619..aed94cb87a 100644
--- a/editor/icons/icon_logo.png
+++ b/editor/icons/icon_logo.png
Binary files differ
diff --git a/editor/icons/icon_logo_small.png b/editor/icons/icon_logo_small.png
index 9c7c7fe365..809cf18541 100644
--- a/editor/icons/icon_logo_small.png
+++ b/editor/icons/icon_logo_small.png
Binary files differ
diff --git a/editor/icons/icon_option_arrow.png b/editor/icons/icon_option_arrow.png
new file mode 100644
index 0000000000..b7bc38e03f
--- /dev/null
+++ b/editor/icons/icon_option_arrow.png
Binary files differ
diff --git a/scene/resources/default_theme/button_group.png b/editor/icons/icon_play_button_group.png
index 83820c8e0c..83820c8e0c 100644
--- a/scene/resources/default_theme/button_group.png
+++ b/editor/icons/icon_play_button_group.png
Binary files differ
diff --git a/editor/icons/icon_scroll_bg.png b/editor/icons/icon_scroll_bg.png
new file mode 100644
index 0000000000..1908fd8aee
--- /dev/null
+++ b/editor/icons/icon_scroll_bg.png
Binary files differ
diff --git a/editor/icons/icon_scroll_grabber.png b/editor/icons/icon_scroll_grabber.png
new file mode 100644
index 0000000000..4be7f4e6cc
--- /dev/null
+++ b/editor/icons/icon_scroll_grabber.png
Binary files differ
diff --git a/editor/icons/icon_scroll_grabber_hl.png b/editor/icons/icon_scroll_grabber_hl.png
new file mode 100644
index 0000000000..a81239b84b
--- /dev/null
+++ b/editor/icons/icon_scroll_grabber_hl.png
Binary files differ
diff --git a/editor/icons/icon_slider_grabber.png b/editor/icons/icon_slider_grabber.png
new file mode 100644
index 0000000000..6b6982e26c
--- /dev/null
+++ b/editor/icons/icon_slider_grabber.png
Binary files differ
diff --git a/editor/icons/icon_slider_grabber_hl.png b/editor/icons/icon_slider_grabber_hl.png
new file mode 100644
index 0000000000..03d4b2bb99
--- /dev/null
+++ b/editor/icons/icon_slider_grabber_hl.png
Binary files differ
diff --git a/editor/icons/icon_spinbox_updown.png b/editor/icons/icon_spinbox_updown.png
new file mode 100644
index 0000000000..ff65df801b
--- /dev/null
+++ b/editor/icons/icon_spinbox_updown.png
Binary files differ
diff --git a/editor/icons/icon_tab_menu.png b/editor/icons/icon_tab_menu.png
index 29edd02f01..ffc63f2d41 100644
--- a/editor/icons/icon_tab_menu.png
+++ b/editor/icons/icon_tab_menu.png
Binary files differ
diff --git a/editor/icons/icon_texture.png b/editor/icons/icon_texture.png
new file mode 100644
index 0000000000..7c4493395e
--- /dev/null
+++ b/editor/icons/icon_texture.png
Binary files differ
diff --git a/editor/icons/icon_tree_arrow_down.png b/editor/icons/icon_tree_arrow_down.png
new file mode 100644
index 0000000000..4ef7b41de6
--- /dev/null
+++ b/editor/icons/icon_tree_arrow_down.png
Binary files differ
diff --git a/editor/icons/icon_tree_arrow_right.png b/editor/icons/icon_tree_arrow_right.png
new file mode 100644
index 0000000000..13a42f730d
--- /dev/null
+++ b/editor/icons/icon_tree_arrow_right.png
Binary files differ
diff --git a/editor/icons/icon_unchecked.png b/editor/icons/icon_unchecked.png
new file mode 100644
index 0000000000..9d7d55aa46
--- /dev/null
+++ b/editor/icons/icon_unchecked.png
Binary files differ
diff --git a/editor/icons/icon_vslider_bg.png b/editor/icons/icon_vslider_bg.png
new file mode 100644
index 0000000000..a7e0e78564
--- /dev/null
+++ b/editor/icons/icon_vslider_bg.png
Binary files differ
diff --git a/editor/icons/icon_vsplit_bg.png b/editor/icons/icon_vsplit_bg.png
new file mode 100644
index 0000000000..0c29b1e35c
--- /dev/null
+++ b/editor/icons/icon_vsplit_bg.png
Binary files differ
diff --git a/editor/icons/icon_vsplitter.png b/editor/icons/icon_vsplitter.png
new file mode 100644
index 0000000000..56fb20bc3f
--- /dev/null
+++ b/editor/icons/icon_vsplitter.png
Binary files differ
diff --git a/editor/icons/source/icon_3_d.svg b/editor/icons/source/icon_3_d.svg
deleted file mode 100644
index 3147d14dc1..0000000000
--- a/editor/icons/source/icon_3_d.svg
+++ /dev/null
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diff --git a/scene/resources/default_theme/source/checked.svg b/editor/icons/source/icon_checked.svg
index 6d2c03f4c5..6d2c03f4c5 100644
--- a/scene/resources/default_theme/source/checked.svg
+++ b/editor/icons/source/icon_checked.svg
diff --git a/scene/resources/default_theme/source/dropdown.svg b/editor/icons/source/icon_dropdown.svg
index 5963e74007..5963e74007 100644
--- a/scene/resources/default_theme/source/dropdown.svg
+++ b/editor/icons/source/icon_dropdown.svg
diff --git a/editor/icons/source/icon_godot.svg b/editor/icons/source/icon_godot.svg
deleted file mode 100644
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index f247904a33..10bea12ab8 100644
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inkscape:version="0.92.1 r"
inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
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new file mode 100644
index 0000000000..b4c2ef7ccd
--- /dev/null
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diff --git a/scene/resources/default_theme/source/button_group.svg b/editor/icons/source/icon_play_button_group.svg
index 84bdb00505..84bdb00505 100644
--- a/scene/resources/default_theme/source/button_group.svg
+++ b/editor/icons/source/icon_play_button_group.svg
diff --git a/scene/resources/default_theme/source/scroll_bg.svg b/editor/icons/source/icon_scroll_bg.svg
index 29604b9e14..29604b9e14 100644
--- a/scene/resources/default_theme/source/scroll_bg.svg
+++ b/editor/icons/source/icon_scroll_bg.svg
diff --git a/scene/resources/default_theme/source/scroll_grabber.svg b/editor/icons/source/icon_scroll_grabber.svg
index b9d2bbbec0..b9d2bbbec0 100644
--- a/scene/resources/default_theme/source/scroll_grabber.svg
+++ b/editor/icons/source/icon_scroll_grabber.svg
diff --git a/scene/resources/default_theme/source/scroll_grabber_hl.svg b/editor/icons/source/icon_scroll_grabber_hl.svg
index 88f4317b8d..ce9a66c5bc 100644
--- a/scene/resources/default_theme/source/scroll_grabber_hl.svg
+++ b/editor/icons/source/icon_scroll_grabber_hl.svg
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inkscape:export-ydpi="90">
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inkscape:pageshadow="2"
inkscape:zoom="45.254836"
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<dc:type
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- <dc:title />
+ <dc:title></dc:title>
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@@ -70,10 +70,13 @@
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diff --git a/scene/resources/default_theme/source/hslider_grabber.svg b/editor/icons/source/icon_slider_grabber.svg
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@@ -14,8 +14,8 @@
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inkscape:export-ydpi="90">
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index d53aa5c0e9..5d53811c55 100644
--- a/scene/resources/default_theme/source/hslider_grabber_hl.svg
+++ b/editor/icons/source/icon_slider_grabber_hl.svg
@@ -14,11 +14,11 @@
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+ inkscape:export-filename="/mnt/2TB/Development/godot_dev/editor/icons/2x/icon_slider_grabber_hl.png"
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+ inkscape:export-ydpi="192">
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inkscape:pageshadow="2"
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inkscape:object-nodes="true">
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+ style="fill:#f9f9f9;fill-opacity:1;stroke:none;stroke-width:20;stroke-linecap:square;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
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diff --git a/editor/icons/source/icon_spatial_shader.svg b/editor/icons/source/icon_spatial_shader.svg
new file mode 100644
index 0000000000..329354b716
--- /dev/null
+++ b/editor/icons/source/icon_spatial_shader.svg
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diff --git a/scene/resources/default_theme/source/scroll_button_down.svg b/editor/icons/source/icon_spinbox_updown.svg
index 078cc5c37c..e29d7fe0d2 100644
--- a/scene/resources/default_theme/source/scroll_button_down.svg
+++ b/editor/icons/source/icon_spinbox_updown.svg
@@ -9,16 +9,16 @@
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="12"
- height="12"
- viewBox="0 0 12 11.999999"
+ width="16"
+ height="16"
+ viewBox="0 0 16 16"
id="svg2"
version="1.1"
inkscape:version="0.92.1 r"
- sodipodi:docname="scroll_button_down.svg"
- inkscape:export-filename="/home/djrm/Projects/godot/scene/resources/default_theme/panel_bg.png"
- inkscape:export-xdpi="90"
- inkscape:export-ydpi="90">
+ inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
+ inkscape:export-xdpi="45"
+ inkscape:export-ydpi="45"
+ sodipodi:docname="spinbox_updown.svg">
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id="defs4" />
<sodipodi:namedview
@@ -28,28 +28,30 @@
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inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
- inkscape:zoom="45.254836"
- inkscape:cx="1.4098045"
- inkscape:cy="5.764877"
+ inkscape:zoom="16"
+ inkscape:cx="-1.901723"
+ inkscape:cy="9.1326297"
inkscape:document-units="px"
- inkscape:current-layer="layer1"
+ inkscape:current-layer="layer1-5"
showgrid="true"
units="px"
- inkscape:object-paths="true"
- inkscape:snap-intersection-paths="true"
inkscape:snap-bbox="true"
inkscape:bbox-paths="true"
inkscape:bbox-nodes="true"
inkscape:snap-bbox-edge-midpoints="true"
+ inkscape:snap-bbox-midpoints="false"
+ inkscape:snap-object-midpoints="true"
+ inkscape:snap-center="true"
inkscape:window-width="1600"
inkscape:window-height="836"
inkscape:window-x="0"
inkscape:window-y="27"
- inkscape:window-maximized="1">
+ inkscape:window-maximized="1"
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+ inkscape:object-nodes="true">
<inkscape:grid
type="xygrid"
- id="grid4136"
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</sodipodi:namedview>
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id="metadata7">
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inkscape:groupmode="layer"
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diff --git a/editor/icons/source/icon_2_d.svg b/editor/icons/source/icon_tab_menu.svg
index 54c93a45aa..39e0d1f261 100644
--- a/editor/icons/source/icon_2_d.svg
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inkscape:version="0.92.1 r"
- inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_add_track.png"
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inkscape:export-ydpi="45"
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- d="m 4,1039.3622 v 9 h 9"
- id="path4487"
- inkscape:connector-curvature="0"
- sodipodi:nodetypes="ccc" />
- <path
- sodipodi:nodetypes="ccc"
- inkscape:connector-curvature="0"
- id="path4489"
- d="m 12,1046.3622 2,2 -2,2"
- style="fill:none;stroke:#e0e0e0;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
+ <circle
+ style="fill:#ffffff;fill-opacity:0.39215687;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0.35294118"
+ id="path819"
+ cx="8"
+ cy="1038.3622"
+ r="2" />
+ <circle
+ r="2"
+ cy="1044.3622"
+ cx="8"
+ id="circle821"
+ style="fill:#ffffff;fill-opacity:0.39215687;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0.35294118" />
+ <circle
+ style="fill:#ffffff;fill-opacity:0.39215687;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0.35294118"
+ id="circle823"
+ cx="8"
+ cy="1050.3622"
+ r="2" />
</g>
</svg>
diff --git a/editor/icons/source/icon_texture.svg b/editor/icons/source/icon_texture.svg
new file mode 100644
index 0000000000..39e88e592b
--- /dev/null
+++ b/editor/icons/source/icon_texture.svg
@@ -0,0 +1,137 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Created with Inkscape (http://www.inkscape.org/) -->
+
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ viewBox="0 0 16 16"
+ id="svg2"
+ version="1.1"
+ inkscape:version="0.91 r13725"
+ inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_key.png"
+ inkscape:export-xdpi="90"
+ inkscape:export-ydpi="90"
+ sodipodi:docname="icon_image_texture.svg">
+ <defs
+ id="defs4" />
+ <sodipodi:namedview
+ id="base"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageopacity="0.0"
+ inkscape:pageshadow="2"
+ inkscape:zoom="32"
+ inkscape:cx="9.9365814"
+ inkscape:cy="6.4466253"
+ inkscape:document-units="px"
+ inkscape:current-layer="layer1"
+ showgrid="true"
+ units="px"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"
+ inkscape:snap-bbox-midpoints="false"
+ inkscape:snap-object-midpoints="true"
+ inkscape:snap-center="true"
+ inkscape:window-width="1920"
+ inkscape:window-height="1016"
+ inkscape:window-x="0"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:object-paths="false"
+ inkscape:snap-intersection-paths="false"
+ inkscape:object-nodes="false"
+ inkscape:snap-smooth-nodes="false">
+ <inkscape:grid
+ type="xygrid"
+ id="grid3336" />
+ </sodipodi:namedview>
+ <metadata
+ id="metadata7">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <g
+ inkscape:label="Layer 1"
+ inkscape:groupmode="layer"
+ id="layer1"
+ transform="translate(0,-1036.3622)">
+ <path
+ style="opacity:1;fill:#e0e0e0;fill-opacity:0.99607843;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843"
+ d="M 2 1 A 1 1 0 0 0 1 2 L 1 14 A 1 1 0 0 0 2 15 L 14 15 A 1 1 0 0 0 15 14 L 15 2 A 1 1 0 0 0 14 1 L 2 1 z M 3 3 L 13 3 L 13 11 L 3 11 L 3 3 z "
+ transform="translate(0,1036.3622)"
+ id="rect4156" />
+ <rect
+ y="1043.3622"
+ x="6"
+ height="1"
+ width="2"
+ id="rect4197"
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843" />
+ <rect
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843"
+ id="rect4199"
+ width="2"
+ height="2.0000174"
+ x="6"
+ y="1044.3622" />
+ <rect
+ y="1045.3622"
+ x="4"
+ height="1"
+ width="2"
+ id="rect4201"
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843" />
+ <rect
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843"
+ id="rect4203"
+ width="2"
+ height="2.0000174"
+ x="8"
+ y="1044.3622" />
+ <rect
+ y="1044.3622"
+ x="10"
+ height="2.0000174"
+ width="2"
+ id="rect4205"
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843" />
+ <rect
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843"
+ id="rect4207"
+ width="3"
+ height="2.0000174"
+ x="8"
+ y="1042.3622" />
+ <rect
+ y="1041.3622"
+ x="9"
+ height="1"
+ width="1"
+ id="rect4217"
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843" />
+ <rect
+ style="opacity:1;fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0.99607843"
+ id="rect4219"
+ width="1"
+ height="1"
+ x="5"
+ y="1044.3622" />
+ </g>
+</svg>
diff --git a/scene/resources/default_theme/source/vseparator.svg b/editor/icons/source/icon_tree_arrow_down.svg
index 40c2c674a1..1dd209720f 100644
--- a/scene/resources/default_theme/source/vseparator.svg
+++ b/editor/icons/source/icon_tree_arrow_down.svg
@@ -9,16 +9,16 @@
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="8"
- height="8"
- viewBox="0 0 8 8"
+ width="12"
+ height="12"
+ viewBox="0 0 12 12"
id="svg2"
version="1.1"
inkscape:version="0.92.1 r"
inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
inkscape:export-xdpi="45"
inkscape:export-ydpi="45"
- sodipodi:docname="vseparator.svg">
+ sodipodi:docname="arrow_down.svg">
<defs
id="defs4" />
<sodipodi:namedview
@@ -28,9 +28,9 @@
borderopacity="1.0"
inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
- inkscape:zoom="45.254834"
- inkscape:cx="5.3201856"
- inkscape:cy="4.9836785"
+ inkscape:zoom="22.627417"
+ inkscape:cx="1.7981958"
+ inkscape:cy="7.5815407"
inkscape:document-units="px"
inkscape:current-layer="layer1"
showgrid="true"
@@ -69,5 +69,12 @@
inkscape:label="Layer 1"
inkscape:groupmode="layer"
id="layer1"
- transform="translate(0,-1044.3622)" />
+ transform="translate(0,-1040.3622)">
+ <path
+ style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0.39215687"
+ d="m 3,1045.3622 3,3 3,-3"
+ id="path814"
+ inkscape:connector-curvature="0"
+ sodipodi:nodetypes="ccc" />
+ </g>
</svg>
diff --git a/editor/icons/source/icon_tree_arrow_right.svg b/editor/icons/source/icon_tree_arrow_right.svg
new file mode 100644
index 0000000000..43134ba1b1
--- /dev/null
+++ b/editor/icons/source/icon_tree_arrow_right.svg
@@ -0,0 +1,80 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Created with Inkscape (http://www.inkscape.org/) -->
+
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="12"
+ height="12"
+ viewBox="0 0 12 12"
+ id="svg2"
+ version="1.1"
+ inkscape:version="0.92.1 r"
+ inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
+ inkscape:export-xdpi="45"
+ inkscape:export-ydpi="45"
+ sodipodi:docname="arrow_right.svg">
+ <defs
+ id="defs4" />
+ <sodipodi:namedview
+ id="base"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageopacity="0.0"
+ inkscape:pageshadow="2"
+ inkscape:zoom="45.254836"
+ inkscape:cx="4.0845752"
+ inkscape:cy="5.8802612"
+ inkscape:document-units="px"
+ inkscape:current-layer="layer1"
+ showgrid="true"
+ units="px"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"
+ inkscape:snap-bbox-midpoints="false"
+ inkscape:snap-object-midpoints="true"
+ inkscape:snap-center="true"
+ inkscape:window-width="1600"
+ inkscape:window-height="836"
+ inkscape:window-x="0"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:snap-smooth-nodes="true"
+ inkscape:object-nodes="true">
+ <inkscape:grid
+ type="xygrid"
+ id="grid3336" />
+ </sodipodi:namedview>
+ <metadata
+ id="metadata7">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title />
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <g
+ inkscape:label="Layer 1"
+ inkscape:groupmode="layer"
+ id="layer1"
+ transform="translate(0,-1040.3622)">
+ <path
+ style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0.39215687"
+ d="m 4,1049.3622 3.0000202,-3 -3.0000202,-3"
+ id="path814"
+ inkscape:connector-curvature="0"
+ sodipodi:nodetypes="ccc" />
+ </g>
+</svg>
diff --git a/scene/resources/default_theme/source/unchecked.svg b/editor/icons/source/icon_unchecked.svg
index 053cbe6de5..053cbe6de5 100644
--- a/scene/resources/default_theme/source/unchecked.svg
+++ b/editor/icons/source/icon_unchecked.svg
diff --git a/scene/resources/default_theme/source/vslider_bg.svg b/editor/icons/source/icon_vslider_bg.svg
index b34dddc2d0..b34dddc2d0 100644
--- a/scene/resources/default_theme/source/vslider_bg.svg
+++ b/editor/icons/source/icon_vslider_bg.svg
diff --git a/scene/resources/default_theme/source/vsplit_bg.svg b/editor/icons/source/icon_vsplit_bg.svg
index e11940cf53..e11940cf53 100644
--- a/scene/resources/default_theme/source/vsplit_bg.svg
+++ b/editor/icons/source/icon_vsplit_bg.svg
diff --git a/scene/resources/default_theme/source/vsplitter.svg b/editor/icons/source/icon_vsplitter.svg
index 80f7c2ce12..80f7c2ce12 100644
--- a/scene/resources/default_theme/source/vsplitter.svg
+++ b/editor/icons/source/icon_vsplitter.svg
diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp
new file mode 100644
index 0000000000..6dee5da538
--- /dev/null
+++ b/editor/import/editor_import_plugin.cpp
@@ -0,0 +1,152 @@
+/*************************************************************************/
+/* editor_import_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "editor_import_plugin.h"
+#include "core/script_language.h"
+
+EditorImportPlugin::EditorImportPlugin() {
+}
+
+String EditorImportPlugin::get_importer_name() const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_importer_name")), "");
+ return get_script_instance()->call("get_importer_name");
+}
+
+String EditorImportPlugin::get_visible_name() const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_visible_name")), "");
+ return get_script_instance()->call("get_visible_name");
+}
+
+void EditorImportPlugin::get_recognized_extensions(List<String> *p_extensions) const {
+ ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")));
+ Array extensions = get_script_instance()->call("get_recognized_extensions");
+ for (int i = 0; i < extensions.size(); i++) {
+ p_extensions->push_back(extensions[i]);
+ }
+}
+
+String EditorImportPlugin::get_preset_name(int p_idx) const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_preset_name")), "");
+ return get_script_instance()->call("get_preset_name", p_idx);
+}
+
+int EditorImportPlugin::get_preset_count() {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_preset_count")), 0);
+ return get_script_instance()->call("get_preset_count");
+}
+
+String EditorImportPlugin::get_save_extension() const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_save_extension")), "");
+ return get_script_instance()->call("get_save_extension");
+}
+
+String EditorImportPlugin::get_resource_type() const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_resource_type")), "");
+ return get_script_instance()->call("get_resource_type");
+}
+
+void EditorImportPlugin::get_import_options(List<ResourceImporter::ImportOption> *r_options, int p_preset) const {
+
+ ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("get_import_options")));
+ Array needed;
+ needed.push_back("name");
+ needed.push_back("default_value");
+ Array options = get_script_instance()->call("get_import_options", p_preset);
+ for (int i = 0; i < options.size(); i++) {
+ Dictionary d = options[i];
+ ERR_FAIL_COND(!d.has_all(needed));
+ String name = d["name"];
+ Variant default_value = d["default_value"];
+
+ PropertyHint hint = PROPERTY_HINT_NONE;
+ if (d.has("property_hint")) {
+ hint = (PropertyHint)d["property_hint"].operator int64_t();
+ }
+
+ String hint_string;
+ if (d.has("hint_string")) {
+ hint_string = d["hint_string"];
+ }
+
+ uint32_t usage = PROPERTY_USAGE_DEFAULT;
+ if (d.has("usage")) {
+ usage = d["usage"];
+ }
+
+ ImportOption option(PropertyInfo(default_value.get_type(), name, hint, hint_string, usage), default_value);
+ r_options->push_back(option);
+ }
+}
+
+bool EditorImportPlugin::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_option_visibility")), true);
+ Dictionary d;
+ Map<StringName, Variant>::Element *E = p_options.front();
+ while (E) {
+ d[E->key()] = E->get();
+ E = E->next();
+ }
+ return get_script_instance()->call("get_option_visibility", p_option, d);
+}
+
+Error EditorImportPlugin::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) {
+
+ ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("import")), ERR_UNAVAILABLE);
+ Dictionary options;
+ Array platform_variants, gen_files;
+
+ Map<StringName, Variant>::Element *E = p_options.front();
+ while (E) {
+ options[E->key()] = E->get();
+ E = E->next();
+ }
+ Error err = (Error)get_script_instance()->call("import", p_source_file, p_save_path, options, platform_variants, gen_files).operator int64_t();
+
+ for (int i = 0; i < platform_variants.size(); i++) {
+ r_platform_variants->push_back(platform_variants[i]);
+ }
+ for (int i = 0; i < gen_files.size(); i++) {
+ r_gen_files->push_back(gen_files[i]);
+ }
+ return err;
+}
+
+void EditorImportPlugin::_bind_methods() {
+
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_importer_name"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_visible_name"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_preset_count"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_preset_name", PropertyInfo(Variant::INT, "preset")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::ARRAY, "get_recognized_extensions"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::ARRAY, "get_import_options", PropertyInfo(Variant::INT, "preset")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_save_extension"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "get_option_visibility", PropertyInfo(Variant::STRING, "option"), PropertyInfo(Variant::DICTIONARY, "options")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "import", PropertyInfo(Variant::STRING, "source_file"), PropertyInfo(Variant::STRING, "save_path"), PropertyInfo(Variant::DICTIONARY, "options"), PropertyInfo(Variant::ARRAY, "r_platform_variants"), PropertyInfo(Variant::ARRAY, "r_gen_files")));
+}
diff --git a/platform/osx/context_gl_osx.h b/editor/import/editor_import_plugin.h
index d0e2a2c0d3..3c16b79713 100644
--- a/platform/osx/context_gl_osx.h
+++ b/editor/import/editor_import_plugin.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* context_gl_osx.h */
+/* editor_import_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -27,38 +27,28 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CONTEXT_GL_OSX_H
-#define CONTEXT_GL_OSX_H
+#ifndef EDITOR_IMPORT_PLUGIN_H
+#define EDITOR_IMPORT_PLUGIN_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-#ifdef OSX_ENABLED
+#include "io/resource_import.h"
-#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
-
-#include "drivers/gl_context/context_gl.h"
-#include "os/os.h"
-#include <AGL/agl.h>
-#include <Carbon/Carbon.h>
-
-class ContextGL_OSX : public ContextGL {
-
- AGLContext context;
- WindowRef window;
+class EditorImportPlugin : public ResourceImporter {
+ GDCLASS(EditorImportPlugin, Reference)
+protected:
+ static void _bind_methods();
public:
- virtual void release_current();
- virtual void make_current();
- virtual void swap_buffers();
-
- virtual Error initialize();
-
- ContextGL_OSX(WindowRef window);
- ~ContextGL_OSX();
+ EditorImportPlugin();
+ virtual String get_importer_name() const;
+ virtual String get_visible_name() const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual String get_preset_name(int p_idx) const;
+ virtual int get_preset_count();
+ virtual String get_save_extension() const;
+ virtual String get_resource_type() const;
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset) const;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files);
};
-#endif
-
-#endif
-#endif
+#endif //EDITOR_IMPORT_PLUGIN_H
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index f0dcc4a298..c115f0014a 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -181,7 +181,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
}
-void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb) {
+void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb) {
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
f->store_8('G');
@@ -189,8 +189,8 @@ void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_t
f->store_8('S');
f->store_8('T'); //godot streamable texture
- f->store_32(p_image.get_width());
- f->store_32(p_image.get_height());
+ f->store_32(p_image->get_width());
+ f->store_32(p_image->get_height());
f->store_32(p_texture_flags);
uint32_t format = 0;
@@ -207,14 +207,14 @@ void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_t
switch (p_compress_mode) {
case COMPRESS_LOSSLESS: {
- Image image = p_image;
+ Ref<Image> image = p_image->duplicate();
if (p_mipmaps) {
- image.generate_mipmaps();
+ image->generate_mipmaps();
} else {
- image.clear_mipmaps();
+ image->clear_mipmaps();
}
- int mmc = image.get_mipmap_count() + 1;
+ int mmc = image->get_mipmap_count() + 1;
format |= StreamTexture::FORMAT_BIT_LOSSLESS;
f->store_32(format);
@@ -223,7 +223,7 @@ void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_t
for (int i = 0; i < mmc; i++) {
if (i > 0) {
- image.shrink_x2();
+ image->shrink_x2();
}
PoolVector<uint8_t> data = Image::lossless_packer(image);
@@ -236,14 +236,14 @@ void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_t
} break;
case COMPRESS_LOSSY: {
- Image image = p_image;
+ Ref<Image> image = p_image->duplicate();
if (p_mipmaps) {
- image.generate_mipmaps();
+ image->generate_mipmaps();
} else {
- image.clear_mipmaps();
+ image->clear_mipmaps();
}
- int mmc = image.get_mipmap_count() + 1;
+ int mmc = image->get_mipmap_count() + 1;
format |= StreamTexture::FORMAT_BIT_LOSSY;
f->store_32(format);
@@ -252,7 +252,7 @@ void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_t
for (int i = 0; i < mmc; i++) {
if (i > 0) {
- image.shrink_x2();
+ image->shrink_x2();
}
PoolVector<uint8_t> data = Image::lossy_packer(image, p_lossy_quality);
@@ -265,15 +265,15 @@ void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_t
} break;
case COMPRESS_VIDEO_RAM: {
- Image image = p_image;
- image.generate_mipmaps();
- image.compress(p_vram_compression);
+ Ref<Image> image = p_image->duplicate();
+ image->generate_mipmaps();
+ image->compress(p_vram_compression);
- format |= image.get_format();
+ format |= image->get_format();
f->store_32(format);
- PoolVector<uint8_t> data = image.get_data();
+ PoolVector<uint8_t> data = image->get_data();
int dl = data.size();
PoolVector<uint8_t>::Read r = data.read();
f->store_buffer(r.ptr(), dl);
@@ -281,17 +281,17 @@ void ResourceImporterTexture::_save_stex(const Image &p_image, const String &p_t
} break;
case COMPRESS_UNCOMPRESSED: {
- Image image = p_image;
+ Ref<Image> image = p_image->duplicate();
if (p_mipmaps) {
- image.generate_mipmaps();
+ image->generate_mipmaps();
} else {
- image.clear_mipmaps();
+ image->clear_mipmaps();
}
- format |= image.get_format();
+ format |= image->get_format();
f->store_32(format);
- PoolVector<uint8_t> data = image.get_data();
+ PoolVector<uint8_t> data = image->get_data();
int dl = data.size();
PoolVector<uint8_t>::Read r = data.read();
@@ -317,8 +317,9 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
bool stream = p_options["stream"];
int size_limit = p_options["size_limit"];
- Image image;
- Error err = ImageLoader::load_image(p_source_file, &image);
+ Ref<Image> image;
+ image.instance();
+ Error err = ImageLoader::load_image(p_source_file, image);
if (err != OK)
return err;
@@ -336,28 +337,28 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
if (srgb == 1)
tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
- if (size_limit > 0 && (image.get_width() > size_limit || image.get_height() > size_limit)) {
+ if (size_limit > 0 && (image->get_width() > size_limit || image->get_height() > size_limit)) {
//limit size
- if (image.get_width() >= image.get_height()) {
+ if (image->get_width() >= image->get_height()) {
int new_width = size_limit;
- int new_height = image.get_height() * new_width / image.get_width();
+ int new_height = image->get_height() * new_width / image->get_width();
- image.resize(new_width, new_height, Image::INTERPOLATE_CUBIC);
+ image->resize(new_width, new_height, Image::INTERPOLATE_CUBIC);
} else {
int new_height = size_limit;
- int new_width = image.get_width() * new_height / image.get_height();
+ int new_width = image->get_width() * new_height / image->get_height();
- image.resize(new_width, new_height, Image::INTERPOLATE_CUBIC);
+ image->resize(new_width, new_height, Image::INTERPOLATE_CUBIC);
}
}
if (fix_alpha_border) {
- image.fix_alpha_edges();
+ image->fix_alpha_edges();
}
if (premult_alpha) {
- image.premultiply_alpha();
+ image->premultiply_alpha();
}
bool detect_3d = p_options["detect_3d"];
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index 196eb48469..e782fc2978 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -30,7 +30,9 @@
#ifndef RESOURCEIMPORTTEXTURE_H
#define RESOURCEIMPORTTEXTURE_H
+#include "image.h"
#include "io/resource_import.h"
+
class StreamTexture;
class ResourceImporterTexture : public ResourceImporter {
@@ -78,7 +80,7 @@ public:
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
- void _save_stex(const Image &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb);
+ void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
diff --git a/editor/io_plugins/editor_texture_import_plugin.cpp b/editor/io_plugins/editor_texture_import_plugin.cpp
index d9b4a95045..e860866d24 100644
--- a/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -680,7 +680,7 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin*
};
- mode_check[i]=memnew( CheckBox );
+ mode_check[i]=memnew(CheckBox);
bg->add_child(mode_check[i]);
mode_check[i]->set_text(mode_name[i]);
mode_check[i]->connect("pressed",this,"_mode_changed",varray(i));
diff --git a/editor/pane_drag.cpp b/editor/pane_drag.cpp
index 69a1f07fba..22b306f941 100644
--- a/editor/pane_drag.cpp
+++ b/editor/pane_drag.cpp
@@ -29,11 +29,12 @@
/*************************************************************************/
#include "pane_drag.h"
-void PaneDrag::_gui_input(const InputEvent &p_input) {
+void PaneDrag::_gui_input(const Ref<InputEvent> &p_input) {
- if (p_input.type == InputEvent::MOUSE_MOTION && p_input.mouse_motion.button_mask & BUTTON_MASK_LEFT) {
+ Ref<InputEventMouseMotion> mm = p_input;
+ if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
- emit_signal("dragged", Point2(p_input.mouse_motion.relative_x, p_input.mouse_motion.relative_y));
+ emit_signal("dragged", Point2(mm->get_relative().x, mm->get_relative().y));
}
}
diff --git a/editor/pane_drag.h b/editor/pane_drag.h
index bd26621c83..7bd9feb63b 100644
--- a/editor/pane_drag.h
+++ b/editor/pane_drag.h
@@ -39,7 +39,7 @@ class PaneDrag : public Control {
bool mouse_over;
protected:
- void _gui_input(const InputEvent &p_input);
+ void _gui_input(const Ref<InputEvent> &p_input);
void _notification(int p_what);
virtual Size2 get_minimum_size() const;
static void _bind_methods();
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index b4398427f8..17fb953f3f 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -51,7 +51,7 @@ void AnimationPlayerEditor::_node_removed(Node *p_node) {
}
}
-void AnimationPlayerEditor::_gui_input(InputEvent p_event) {
+void AnimationPlayerEditor::_gui_input(Ref<InputEvent> p_event) {
}
void AnimationPlayerEditor::_notification(int p_what) {
@@ -118,7 +118,14 @@ void AnimationPlayerEditor::_notification(int p_what) {
blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed");
- // nodename->set_icon(get_icon("AnimationPlayer", "EditorIcons"));
+ /*
+ anim_editor_load->set_normal_texture( get_icon("AnimGet","EditorIcons"));
+ anim_editor_store->set_normal_texture( get_icon("AnimSet","EditorIcons"));
+ anim_editor_load->set_pressed_texture( get_icon("AnimGet","EditorIcons"));
+ anim_editor_store->set_pressed_texture( get_icon("AnimSet","EditorIcons"));
+ anim_editor_load->set_hover_texture( get_icon("AnimGetHl","EditorIcons"));
+ anim_editor_store->set_hover_texture( get_icon("AnimSetHl","EditorIcons"));
+*/
get_tree()->connect("node_removed", this, "_node_removed");
}
@@ -781,10 +788,6 @@ void AnimationPlayerEditor::_update_player() {
player->get_animation_list(&animlist);
animation->clear();
- if (player)
- nodename->set_text(player->get_name());
- else
- nodename->set_text(TTR("No player selected"));
add_anim->set_disabled(player == NULL);
load_anim->set_disabled(player == NULL);
@@ -1157,14 +1160,15 @@ void AnimationPlayerEditor::_animation_save_menu(int p_option) {
}
}
-void AnimationPlayerEditor::_unhandled_key_input(const InputEvent &p_ev) {
+void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
- if (is_visible_in_tree() && p_ev.type == InputEvent::KEY && p_ev.key.pressed && !p_ev.key.echo && !p_ev.key.mod.alt && !p_ev.key.mod.control && !p_ev.key.mod.meta) {
+ Ref<InputEventKey> k = p_ev;
+ if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->get_alt() && !k->get_control() && !k->get_metakey()) {
- switch (p_ev.key.scancode) {
+ switch (k->get_scancode()) {
case KEY_A: {
- if (!p_ev.key.mod.shift)
+ if (!k->get_shift())
_play_bw_from_pressed();
else
_play_bw_pressed();
@@ -1173,7 +1177,7 @@ void AnimationPlayerEditor::_unhandled_key_input(const InputEvent &p_ev) {
_stop_pressed();
} break;
case KEY_D: {
- if (!p_ev.key.mod.shift)
+ if (!k->get_shift())
_play_from_pressed();
else
_play_pressed();
@@ -1358,14 +1362,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
//tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
hb->add_child(tool_anim);
- hb->add_child(memnew(VSeparator));
- nodename_icon = memnew(TextureRect);
- nodename_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
- hb->add_child(nodename_icon);
- nodename = memnew(Label);
- hb->add_child(nodename);
pin = memnew(ToolButton);
- pin->set_tooltip(TTR("Keep this animation selected?"));
pin->set_toggle_mode(true);
hb->add_child(pin);
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index d80f9dccf2..ceaa73569a 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -85,8 +85,6 @@ class AnimationPlayerEditor : public VBoxContainer {
Button *remove_anim;
MenuButton *tool_anim;
ToolButton *pin;
- Label *nodename;
- TextureRect *nodename_icon;
SpinBox *frame;
LineEdit *scale;
LineEdit *name;
@@ -160,7 +158,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_key_editor_anim_len_changed(float p_new);
void _animation_key_editor_anim_step_changed(float p_len);
- void _unhandled_key_input(const InputEvent &p_ev);
+ void _unhandled_key_input(const Ref<InputEvent> &p_ev);
void _animation_tool_menu(int p_option);
void _animation_save_menu(int p_option);
@@ -168,7 +166,7 @@ class AnimationPlayerEditor : public VBoxContainer {
protected:
void _notification(int p_what);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
void _node_removed(Node *p_node);
static void _bind_methods();
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index e126cdf40f..fccd527ed6 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -735,139 +735,139 @@ void AnimationTreeEditor::_node_edit_property(const StringName& p_node) {
}
#endif
-void AnimationTreeEditor::_gui_input(InputEvent p_event) {
+void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) {
- switch (p_event.type) {
+ Ref<InputEventMouseButton> mb = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
- if (p_event.mouse_button.pressed) {
+ if (mb->is_pressed()) {
- if (p_event.mouse_button.button_index == 1) {
- click_pos = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
- click_motion = click_pos;
- click_type = _locate_click(click_pos, &click_node, &click_slot);
- if (click_type != CLICK_NONE) {
+ if (mb->get_button_index() == 1) {
+ click_pos = Point2(mb->get_pos().x, mb->get_pos().y);
+ click_motion = click_pos;
+ click_type = _locate_click(click_pos, &click_node, &click_slot);
+ if (click_type != CLICK_NONE) {
- order.erase(click_node);
- order.push_back(click_node);
- update();
- }
+ order.erase(click_node);
+ order.push_back(click_node);
+ update();
+ }
- switch (click_type) {
- case CLICK_INPUT_SLOT: {
- click_pos = _get_slot_pos(click_node, true, click_slot);
- } break;
- case CLICK_OUTPUT_SLOT: {
- click_pos = _get_slot_pos(click_node, false, click_slot);
- } break;
- case CLICK_PARAMETER: {
-
- edited_node = click_node;
- renaming_edit = false;
- _popup_edit_dialog();
- //open editor
- //_node_edit_property(click_node);
- } break;
- default: {}
- }
+ switch (click_type) {
+ case CLICK_INPUT_SLOT: {
+ click_pos = _get_slot_pos(click_node, true, click_slot);
+ } break;
+ case CLICK_OUTPUT_SLOT: {
+ click_pos = _get_slot_pos(click_node, false, click_slot);
+ } break;
+ case CLICK_PARAMETER: {
+
+ edited_node = click_node;
+ renaming_edit = false;
+ _popup_edit_dialog();
+ //open editor
+ //_node_edit_property(click_node);
+ } break;
+ default: {}
}
- if (p_event.mouse_button.button_index == 2) {
-
- if (click_type != CLICK_NONE) {
- click_type = CLICK_NONE;
- update();
- } else {
- // try to disconnect/remove
-
- Point2 rclick_pos = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
- rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot);
- if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) {
-
- node_popup->clear();
- node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT);
- if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) {
- node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
- if (rclick_type == CLICK_INPUT_SLOT) {
- if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot))
- node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE);
- else
- node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE);
- node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT);
- }
- }
+ }
+ if (mb->get_button_index() == 2) {
- node_popup->set_position(rclick_pos + get_global_position());
- node_popup->popup();
+ if (click_type != CLICK_NONE) {
+ click_type = CLICK_NONE;
+ update();
+ } else {
+ // try to disconnect/remove
+
+ Point2 rclick_pos = Point2(mb->get_pos().x, mb->get_pos().y);
+ rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot);
+ if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) {
+
+ node_popup->clear();
+ node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT);
+ if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) {
+ node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
+ if (rclick_type == CLICK_INPUT_SLOT) {
+ if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot))
+ node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE);
+ else
+ node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE);
+ node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT);
+ }
}
- if (rclick_type == CLICK_NODE) {
- node_popup->clear();
- node_popup->add_item(TTR("Rename"), NODE_RENAME);
- node_popup->add_item(TTR("Remove"), NODE_ERASE);
- if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION)
- node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
- node_popup->set_position(rclick_pos + get_global_position());
- node_popup->popup();
- }
+ node_popup->set_position(rclick_pos + get_global_position());
+ node_popup->popup();
}
- }
- } else {
- if (p_event.mouse_button.button_index == 1 && click_type != CLICK_NONE) {
+ if (rclick_type == CLICK_NODE) {
+ node_popup->clear();
+ node_popup->add_item(TTR("Rename"), NODE_RENAME);
+ node_popup->add_item(TTR("Remove"), NODE_ERASE);
+ if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION)
+ node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
+ node_popup->set_position(rclick_pos + get_global_position());
+ node_popup->popup();
+ }
+ }
+ }
+ } else {
- switch (click_type) {
- case CLICK_INPUT_SLOT:
- case CLICK_OUTPUT_SLOT: {
+ if (mb->get_button_index() == 1 && click_type != CLICK_NONE) {
- Point2 dst_click_pos = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
- StringName id;
- int slot;
- ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot);
+ switch (click_type) {
+ case CLICK_INPUT_SLOT:
+ case CLICK_OUTPUT_SLOT: {
- if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) {
+ Point2 dst_click_pos = Point2(mb->get_pos().x, mb->get_pos().y);
+ StringName id;
+ int slot;
+ ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot);
- anim_tree->connect_nodes(click_node, id, slot);
- }
- if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) {
+ if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) {
- anim_tree->connect_nodes(id, click_node, click_slot);
- }
+ anim_tree->connect_nodes(click_node, id, slot);
+ }
+ if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) {
- } break;
- case CLICK_NODE: {
- Point2 new_pos = anim_tree->node_get_pos(click_node) + (click_motion - click_pos);
- if (new_pos.x < 5)
- new_pos.x = 5;
- if (new_pos.y < 5)
- new_pos.y = 5;
- anim_tree->node_set_pos(click_node, new_pos);
-
- } break;
- default: {}
- }
+ anim_tree->connect_nodes(id, click_node, click_slot);
+ }
- click_type = CLICK_NONE;
- update();
+ } break;
+ case CLICK_NODE: {
+ Point2 new_pos = anim_tree->node_get_pos(click_node) + (click_motion - click_pos);
+ if (new_pos.x < 5)
+ new_pos.x = 5;
+ if (new_pos.y < 5)
+ new_pos.y = 5;
+ anim_tree->node_set_pos(click_node, new_pos);
+
+ } break;
+ default: {}
}
+
+ click_type = CLICK_NONE;
+ update();
}
}
+ }
- case InputEvent::MOUSE_MOTION: {
+ Ref<InputEventMouseMotion> mm = p_event;
- if (p_event.mouse_motion.button_mask & 1 && click_type != CLICK_NONE) {
+ if (mm.is_valid()) {
- click_motion = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
- update();
- }
- if ((p_event.mouse_motion.button_mask & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
+ if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) {
- h_scroll->set_value(h_scroll->get_value() - p_event.mouse_motion.relative_x);
- v_scroll->set_value(v_scroll->get_value() - p_event.mouse_motion.relative_y);
- update();
- }
+ click_motion = Point2(mm->get_pos().x, mm->get_pos().y);
+ update();
+ }
+ if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
- } break;
+ h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
+ v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
+ update();
+ }
}
}
diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h
index 8bbe22387b..785f042dd9 100644
--- a/editor/plugins/animation_tree_editor_plugin.h
+++ b/editor/plugins/animation_tree_editor_plugin.h
@@ -155,7 +155,7 @@ class AnimationTreeEditor : public Control {
protected:
void _notification(int p_what);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
public:
diff --git a/editor/plugins/baked_light_baker.h b/editor/plugins/baked_light_baker.h
index 5f32e236c0..123812fc07 100644
--- a/editor/plugins/baked_light_baker.h
+++ b/editor/plugins/baked_light_baker.h
@@ -31,7 +31,7 @@
#define BAKED_LIGHT_BAKER_H
#include "os/thread.h"
-#include "scene/3d/baked_light_instance.h"
+
#include "scene/3d/light.h"
#include "scene/3d/mesh_instance.h"
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 27be6ea8f0..2f1a4ce115 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -204,17 +204,19 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
undo_redo->commit_action();
}
-void CanvasItemEditor::_unhandled_key_input(const InputEvent &p_ev) {
+void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
+
+ Ref<InputEventKey> k = p_ev;
if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack())
return;
- if (p_ev.key.mod.control)
+ if (k->get_control())
return;
- if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode == KEY_V && drag == DRAG_NONE && can_move_pivot) {
+ if (k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_V && drag == DRAG_NONE && can_move_pivot) {
- if (p_ev.key.mod.shift) {
+ if (k->get_shift()) {
//move drag pivot
drag = DRAG_PIVOT;
} else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
@@ -958,9 +960,9 @@ bool CanvasItemEditor::get_remove_list(List<Node *> *p_list) {
return false; //!p_list->empty();
}
-void CanvasItemEditor::_list_select(const InputEventMouseButton &b) {
+void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
- Point2 click = Point2(b.x, b.y);
+ Point2 click = b->get_pos();
Node *scene = editor->get_edited_scene();
if (!scene)
@@ -982,7 +984,7 @@ void CanvasItemEditor::_list_select(const InputEventMouseButton &b) {
CanvasItem *item = selection_results[0].item;
selection_results.clear();
- additive_selection = b.mod.shift;
+ additive_selection = b->get_shift();
if (!_select(item, click, additive_selection, false))
return;
@@ -1012,9 +1014,9 @@ void CanvasItemEditor::_list_select(const InputEventMouseButton &b) {
"\nType: " + item->get_class() + "\nPath: " + node_path);
}
- additive_selection = b.mod.shift;
+ additive_selection = b->get_shift();
- selection_menu->set_global_position(Vector2(b.global_x, b.global_y));
+ selection_menu->set_global_position(b->get_global_pos());
selection_menu->popup();
selection_menu->call_deferred("grab_click_focus");
selection_menu->set_invalidate_click_until_motion();
@@ -1023,7 +1025,7 @@ void CanvasItemEditor::_list_select(const InputEventMouseButton &b) {
}
}
-void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
+void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
{
@@ -1039,19 +1041,19 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
}
}
- if (p_event.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> b = p_event;
- const InputEventMouseButton &b = p_event.mouse_button;
+ if (b.is_valid()) {
- if (b.button_index == BUTTON_WHEEL_DOWN) {
+ if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
if (zoom < MIN_ZOOM)
return;
float prev_zoom = zoom;
- zoom = zoom * (1 - (0.05 * b.factor));
+ zoom = zoom * (1 - (0.05 * b->get_factor()));
{
- Point2 ofs(b.x, b.y);
+ Point2 ofs = b->get_pos();
ofs = ofs / prev_zoom - ofs / zoom;
h_scroll->set_value(h_scroll->get_value() + ofs.x);
v_scroll->set_value(v_scroll->get_value() + ofs.y);
@@ -1061,15 +1063,15 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
return;
}
- if (b.button_index == BUTTON_WHEEL_UP) {
+ if (b->get_button_index() == BUTTON_WHEEL_UP) {
if (zoom > MAX_ZOOM)
return;
float prev_zoom = zoom;
- zoom = zoom * ((0.95 + (0.05 * b.factor)) / 0.95);
+ zoom = zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95);
{
- Point2 ofs(b.x, b.y);
+ Point2 ofs = b->get_pos();
ofs = ofs / prev_zoom - ofs / zoom;
h_scroll->set_value(h_scroll->get_value() + ofs.x);
v_scroll->set_value(v_scroll->get_value() + ofs.y);
@@ -1080,9 +1082,9 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
return;
}
- if (b.button_index == BUTTON_RIGHT) {
+ if (b->get_button_index() == BUTTON_RIGHT) {
- if (b.pressed && (tool == TOOL_SELECT && b.mod.alt)) {
+ if (b->is_pressed() && (tool == TOOL_SELECT && b->get_alt())) {
_list_select(b);
return;
@@ -1129,7 +1131,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
} else if (box_selecting) {
box_selecting = false;
viewport->update();
- } else if (b.pressed) {
+ } else if (b->is_pressed()) {
#if 0
ref_item = NULL;
Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
@@ -1145,16 +1147,16 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
return;
*/
- if (b.button_index == BUTTON_LEFT && tool == TOOL_LIST_SELECT) {
- if (b.pressed)
+ if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT) {
+ if (b->is_pressed())
_list_select(b);
return;
}
- if (b.button_index == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) {
- if (b.pressed) {
+ if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) {
+ if (b->is_pressed()) {
- Point2 mouse_pos(b.x, b.y);
+ Point2 mouse_pos = b->get_pos();
mouse_pos = transform.affine_inverse().xform(mouse_pos);
mouse_pos = snap_point(mouse_pos);
_edit_set_pivot(mouse_pos);
@@ -1162,10 +1164,10 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
return;
}
- if (tool == TOOL_PAN || b.button_index != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
+ if (tool == TOOL_PAN || b->get_button_index() != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
return;
- if (!b.pressed) {
+ if (!b->is_pressed()) {
if (drag != DRAG_NONE) {
@@ -1227,7 +1229,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
if (box_selecting) {
#if 0
- if ( ! b.mod.shift ) _clear_canvas_items();
+ if ( ! b->get_shift() ) _clear_canvas_items();
if ( box_selection_end() ) return;
#endif
@@ -1272,8 +1274,8 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
E->get().to
};
- Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x, b.y), s);
- float d = p.distance_to(Vector2(b.x, b.y));
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(b->get_pos(), s);
+ float d = p.distance_to(b->get_pos());
if (d < bone_width && d < closest_dist) {
Cbone = E;
closest_dist = d;
@@ -1340,9 +1342,9 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
ERR_FAIL_COND(!se);
- Point2 click(b.x, b.y);
+ Point2 click = b->get_pos();
- if ((b.mod.control && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
+ if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
drag = DRAG_ROTATE;
drag_from = transform.affine_inverse().xform(click);
@@ -1361,7 +1363,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
if (tool == TOOL_SELECT) {
drag = _find_drag_type(xform, rect, click, drag_point_from);
- if (b.doubleclick) {
+ if (b->is_doubleclick()) {
if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
@@ -1386,9 +1388,9 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
//multi canvas_item edit
- Point2 click = Point2(b.x, b.y);
+ Point2 click = b->get_pos();
- if ((b.mod.alt || tool == TOOL_MOVE) && get_item_count()) {
+ if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) {
_prepare_drag(click);
viewport->update();
return;
@@ -1433,37 +1435,36 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
};
c = n->cast_to<CanvasItem>();
#if 0
- if ( b.pressed ) box_selection_start( click );
+ if ( b->is_pressed() ) box_selection_start( click );
#endif
- additive_selection = b.mod.shift;
+ additive_selection = b->get_shift();
if (!_select(c, click, additive_selection))
return;
}
- if (p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> m = p_event;
+ if (m.is_valid()) {
if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
- const InputEventMouseMotion &m = p_event.mouse_motion;
-
if (box_selecting) {
- box_selecting_to = transform.affine_inverse().xform(Point2(m.x, m.y));
+ box_selecting_to = transform.affine_inverse().xform(m->get_pos());
viewport->update();
return;
}
if (drag == DRAG_NONE) {
- if ((m.button_mask & BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask & BUTTON_MASK_MIDDLE || (m.button_mask & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
+ if ((m->get_button_mask() & BUTTON_MASK_LEFT && tool == TOOL_PAN) || m->get_button_mask() & BUTTON_MASK_MIDDLE || (m->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
Point2i relative;
if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) {
relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect());
} else {
- relative = Point2i(m.relative_x, m.relative_y);
+ relative = m->get_relative();
}
h_scroll->set_value(h_scroll->get_value() - relative.x / zoom);
@@ -1496,7 +1497,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
}
Vector2 dfrom = drag_from;
- Vector2 dto = transform.affine_inverse().xform(Point2(m.x, m.y));
+ Vector2 dto = transform.affine_inverse().xform(m->get_pos());
if (canvas_item->has_meta("_edit_lock_"))
continue;
@@ -1530,8 +1531,8 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
continue;
}
- bool uniform = m.mod.shift;
- bool symmetric = m.mod.alt;
+ bool uniform = b->get_shift();
+ bool symmetric = b->get_alt();
dto = dto - (drag == DRAG_ALL || drag == DRAG_NODE_2D ? drag_from - drag_point_from : Vector2(0, 0));
@@ -1765,25 +1766,25 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
}
}
- if (p_event.type == InputEvent::KEY) {
+ Ref<InputEventKey> k = p_event;
- const InputEventKey &k = p_event.key;
+ if (k.is_valid()) {
- if (k.pressed && drag == DRAG_NONE) {
+ if (k->is_pressed() && drag == DRAG_NONE) {
KeyMoveMODE move_mode = MOVE_VIEW_BASE;
- if (k.mod.alt) move_mode = MOVE_LOCAL_BASE;
- if (k.mod.control || k.mod.meta) move_mode = MOVE_LOCAL_WITH_ROT;
-
- if (k.scancode == KEY_UP)
- _key_move(Vector2(0, -1), k.mod.shift, move_mode);
- else if (k.scancode == KEY_DOWN)
- _key_move(Vector2(0, 1), k.mod.shift, move_mode);
- else if (k.scancode == KEY_LEFT)
- _key_move(Vector2(-1, 0), k.mod.shift, move_mode);
- else if (k.scancode == KEY_RIGHT)
- _key_move(Vector2(1, 0), k.mod.shift, move_mode);
- else if (k.scancode == KEY_ESCAPE) {
+ if (k->get_alt()) move_mode = MOVE_LOCAL_BASE;
+ if (k->get_control() || k->get_metakey()) move_mode = MOVE_LOCAL_WITH_ROT;
+
+ if (k->get_scancode() == KEY_UP)
+ _key_move(Vector2(0, -1), k->get_shift(), move_mode);
+ else if (k->get_scancode() == KEY_DOWN)
+ _key_move(Vector2(0, 1), k->get_shift(), move_mode);
+ else if (k->get_scancode() == KEY_LEFT)
+ _key_move(Vector2(-1, 0), k->get_shift(), move_mode);
+ else if (k->get_scancode() == KEY_RIGHT)
+ _key_move(Vector2(1, 0), k->get_shift(), move_mode);
+ else if (k->get_scancode() == KEY_ESCAPE) {
editor_selection->clear();
viewport->update();
} else
@@ -1837,7 +1838,7 @@ void CanvasItemEditor::_viewport_draw() {
if (h_scroll->is_visible_in_tree())
size.height -= h_scroll->get_size().height;
- get_stylebox("EditorFocus", "EditorStyles")->draw(ci, Rect2(Point2(), size));
+ get_stylebox("Focus", "EditorStyles")->draw(ci, Rect2(Point2(), size));
}
Ref<Texture> lock = get_icon("Lock", "EditorIcons");
@@ -3123,7 +3124,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor_selection->connect("selection_changed", this, "update");
hb = memnew(HBoxContainer);
- hb->add_style_override("bg", editor->get_gui_base()->get_stylebox("panel", "PanelContainer"));
add_child(hb);
hb->set_area_as_parent_rect();
@@ -3300,8 +3300,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
animation_hb->hide();
key_loc_button = memnew(Button("loc"));
- key_loc_button = memnew(Button("loc"));
- key_loc_button->set_flat(true);
key_loc_button->set_toggle_mode(true);
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
@@ -3310,7 +3308,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS));
animation_hb->add_child(key_loc_button);
key_rot_button = memnew(Button("rot"));
- key_rot_button->set_flat(true);
key_rot_button->set_toggle_mode(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
@@ -3319,14 +3316,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT));
animation_hb->add_child(key_rot_button);
key_scale_button = memnew(Button("scl"));
- key_scale_button->set_flat(true);
key_scale_button->set_toggle_mode(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
key_scale_button->add_color_override("font_color", Color(1, 0.6, 0.6));
key_scale_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6));
key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE));
animation_hb->add_child(key_scale_button);
- key_insert_button = memnew(ToolButton);
+ key_insert_button = memnew(Button);
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
key_insert_button->set_tooltip(TTR("Insert Keys"));
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 7f09b92f4c..22fa5b5db8 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -322,7 +322,7 @@ class CanvasItemEditor : public VBoxContainer {
void _clear_canvas_items();
void _visibility_changed(ObjectID p_canvas_item);
void _key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode);
- void _list_select(const InputEventMouseButton &b);
+ void _list_select(const Ref<InputEventMouseButton> &b);
DragType _find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point);
void _prepare_drag(const Point2 &p_click_pos);
@@ -352,9 +352,9 @@ class CanvasItemEditor : public VBoxContainer {
int get_item_count();
void _keying_changed();
- void _unhandled_key_input(const InputEvent &p_ev);
+ void _unhandled_key_input(const Ref<InputEvent> &p_ev);
- void _viewport_gui_input(const InputEvent &p_event);
+ void _viewport_gui_input(const Ref<InputEvent> &p_event);
void _viewport_draw();
void _focus_selection(int p_op);
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index ae426ba29e..b7cfcaae02 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -94,213 +94,208 @@ void CollisionPolygon2DEditor::_wip_close() {
edited_point = -1;
}
-bool CollisionPolygon2DEditor::forward_gui_input(const InputEvent &p_event) {
+bool CollisionPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node)
return false;
- switch (p_event.type) {
+ Ref<InputEventMouseButton> mb;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- const InputEventMouseButton &mb = p_event.mouse_button;
+ Vector2 gpoint = mb->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Vector<Vector2> poly = node->get_polygon();
- Vector2 gpoint = Point2(mb.x, mb.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
- Vector<Vector2> poly = node->get_polygon();
+ switch (mode) {
- //first check if a point is to be added (segment split)
- real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+ case MODE_CREATE: {
- switch (mode) {
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
- case MODE_CREATE: {
+ if (!wip_active) {
- if (mb.button_index == BUTTON_LEFT && mb.pressed) {
+ wip.clear();
+ wip.push_back(cpoint);
+ wip_active = true;
+ edited_point_pos = cpoint;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point = 1;
+ return true;
+ } else {
- if (!wip_active) {
+ if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
+ //wip closed
+ _wip_close();
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
return true;
} else {
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
+ wip.push_back(cpoint);
+ edited_point = wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
- //add wip point
- }
+ //add wip point
}
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
- _wip_close();
}
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close();
+ }
- } break;
-
- case MODE_EDIT: {
+ } break;
- if (mb.button_index == BUTTON_LEFT) {
- if (mb.pressed) {
+ case MODE_EDIT: {
- if (mb.mod.control) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed()) {
- if (poly.size() < 3) {
+ if (mb->get_control()) {
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
-
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % poly.size()]) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
+ if (poly.size() < 3) {
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->set_polygon(poly);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
+ undo_redo->create_action(TTR("Edit Poly"));
+ undo_redo->add_undo_method(node, "set_polygon", poly);
+ poly.push_back(cpoint);
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ }
- //look for points to move
+ //search edges
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
+ Vector2 points[2] = { xform.xform(poly[i]),
+ xform.xform(poly[(i + 1) % poly.size()]) };
- Vector2 cp = xform.xform(poly[i]);
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
+ continue; //not valid to reuse point
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
+ }
- if (closest_idx >= 0) {
+ if (closest_idx >= 0) {
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
+ pre_move_edit = poly;
+ poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
+ edited_point = closest_idx + 1;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ node->set_polygon(poly);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
}
} else {
- if (edited_point != -1) {
+ //look for points to move
- //apply
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos;
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ Vector2 cp = xform.xform(poly[i]);
- edited_point = -1;
- return true;
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
}
- }
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
- Vector2 cp = xform.xform(poly[i]);
+ if (closest_idx >= 0) {
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
+ pre_move_edit = poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
}
}
+ } else {
+
+ if (edited_point != -1) {
- if (closest_idx >= 0) {
+ //apply
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.remove(closest_idx);
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
+ poly[edited_point] = edited_point_pos;
+ undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
+
+ edited_point = -1;
return true;
}
}
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
- } break;
- }
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- } break;
- case InputEvent::MOUSE_MOTION: {
+ Vector2 cp = xform.xform(poly[i]);
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
- if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
+ if (closest_idx >= 0) {
- Vector2 gpoint = Point2(mm.x, mm.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ undo_redo->add_undo_method(node, "set_polygon", poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ }
+ }
- canvas_item_editor->get_viewport_control()->update();
- }
+ } break;
+ }
+ }
- } break;
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = mm->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
}
return false;
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h
index babe653581..382c0d6c37 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -80,7 +80,7 @@ protected:
static void _bind_methods();
public:
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_collision_polygon);
CollisionPolygon2DEditor(EditorNode *p_editor);
};
@@ -93,7 +93,7 @@ class CollisionPolygon2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "CollisionPolygon2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp
index fdb1bf984e..c89e6f59a4 100644
--- a/editor/plugins/collision_polygon_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_editor_plugin.cpp
@@ -131,7 +131,7 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera* p_camera,const In
- Vector2 gpoint=Point2(mb.x,mb.y);
+ Vector2 gpoint=Point2(mb->get_pos().x,mb->get_pos().y);
Vector3 ray_from = p_camera->project_ray_origin(gpoint);
Vector3 ray_dir = p_camera->project_ray_normal(gpoint);
@@ -156,7 +156,7 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera* p_camera,const In
case MODE_CREATE: {
- if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+ if (mb->get_button_index()==BUTTON_LEFT && mb->is_pressed()) {
if (!wip_active) {
@@ -186,7 +186,7 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera* p_camera,const In
//add wip point
}
}
- } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ } else if (mb->get_button_index()==BUTTON_RIGHT && mb->is_pressed() && wip_active) {
_wip_close();
}
@@ -196,10 +196,10 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera* p_camera,const In
case MODE_EDIT: {
- if (mb.button_index==BUTTON_LEFT) {
- if (mb.pressed) {
+ if (mb->get_button_index()==BUTTON_LEFT) {
+ if (mb->is_pressed()) {
- if (mb.mod.control) {
+ if (mb->get_control()) {
if (poly.size() < 3) {
@@ -297,7 +297,7 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera* p_camera,const In
return true;
}
}
- } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+ } if (mb->get_button_index()==BUTTON_RIGHT && mb->is_pressed() && edited_point==-1) {
@@ -344,7 +344,7 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera* p_camera,const In
const InputEventMouseMotion &mm=p_event.mouse_motion;
- if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+ if (edited_point!=-1 && (wip_active || mm->get_button_mask()&BUTTON_MASK_LEFT)) {
Vector2 gpoint = Point2(mm.x,mm.y);
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 70cc81efb0..e2184c6158 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -302,7 +302,7 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
undo_redo->commit_action();
}
-bool CollisionShape2DEditor::forward_gui_input(const InputEvent &p_event) {
+bool CollisionShape2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node) {
return false;
@@ -316,68 +316,66 @@ bool CollisionShape2DEditor::forward_gui_input(const InputEvent &p_event) {
return false;
}
- switch (p_event.type) {
- case InputEvent::MOUSE_BUTTON: {
- const InputEventMouseButton &mb = p_event.mouse_button;
+ Ref<InputEventMouseButton> mb = p_event;
- Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ if (mb.is_valid()) {
- Point2 gpoint(mb.x, mb.y);
+ Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- if (mb.button_index == BUTTON_LEFT) {
- if (mb.pressed) {
- for (int i = 0; i < handles.size(); i++) {
- if (gt.xform(handles[i]).distance_to(gpoint) < 8) {
- edit_handle = i;
+ Point2 gpoint(mb->get_pos().x, mb->get_pos().y);
- break;
- }
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed()) {
+ for (int i = 0; i < handles.size(); i++) {
+ if (gt.xform(handles[i]).distance_to(gpoint) < 8) {
+ edit_handle = i;
+
+ break;
}
+ }
- if (edit_handle == -1) {
- pressed = false;
+ if (edit_handle == -1) {
+ pressed = false;
- return false;
- }
+ return false;
+ }
- original = get_handle_value(edit_handle);
- pressed = true;
+ original = get_handle_value(edit_handle);
+ pressed = true;
- return true;
+ return true;
- } else {
- if (pressed) {
- commit_handle(edit_handle, original);
+ } else {
+ if (pressed) {
+ commit_handle(edit_handle, original);
- edit_handle = -1;
- pressed = false;
+ edit_handle = -1;
+ pressed = false;
- return true;
- }
+ return true;
}
}
+ }
- return false;
-
- } break;
+ return false;
+ }
- case InputEvent::MOUSE_MOTION: {
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ Ref<InputEventMouseMotion> mm = p_event;
- if (edit_handle == -1 || !pressed) {
- return false;
- }
+ if (mm.is_valid()) {
- Point2 gpoint = Point2(mm.x, mm.y);
- Point2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+ if (edit_handle == -1 || !pressed) {
+ return false;
+ }
- set_handle(edit_handle, cpoint);
+ Point2 gpoint = mm->get_pos();
+ Point2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
- return true;
+ set_handle(edit_handle, cpoint);
- } break;
+ return true;
}
return false;
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index bbd94516a8..09aefc65c0 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -74,7 +74,7 @@ protected:
static void _bind_methods();
public:
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_node);
CollisionShape2DEditor(EditorNode *p_editor);
@@ -87,7 +87,7 @@ class CollisionShape2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return collision_shape_2d_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_shape_2d_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "CollisionShape2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index f3ad5c0fd1..6dd94863a1 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -33,9 +33,10 @@
#include "os/keyboard.h"
#include "spatial_editor_plugin.h"
-void CurveTextureEdit::_gui_input(const InputEvent &p_event) {
+void CurveTextureEdit::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && p_event.key.pressed && p_event.key.scancode == KEY_DELETE && grabbed != -1) {
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && grabbed != -1) {
points.remove(grabbed);
grabbed = -1;
@@ -44,7 +45,9 @@ void CurveTextureEdit::_gui_input(const InputEvent &p_event) {
accept_event();
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed) {
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
update();
Ref<Font> font = get_font("font", "Label");
@@ -54,7 +57,7 @@ void CurveTextureEdit::_gui_input(const InputEvent &p_event) {
Vector2 size = get_size();
size.y -= font_h;
- Point2 p = Vector2(p_event.mouse_button.x, p_event.mouse_button.y) / size;
+ Point2 p = Vector2(mb->get_pos().x, mb->get_pos().y) / size;
p.y = CLAMP(1.0 - p.y, 0, 1) * (max - min) + min;
grabbed = -1;
grabbing = true;
@@ -90,7 +93,7 @@ void CurveTextureEdit::_gui_input(const InputEvent &p_event) {
emit_signal("curve_changed");
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && !p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
if (grabbing) {
grabbing = false;
@@ -99,14 +102,16 @@ void CurveTextureEdit::_gui_input(const InputEvent &p_event) {
update();
}
- if (p_event.type == InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) {
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid() && grabbing && grabbed != -1) {
Ref<Font> font = get_font("font", "Label");
int font_h = font->get_height();
Vector2 size = get_size();
size.y -= font_h;
- Point2 p = Vector2(p_event.mouse_motion.x, p_event.mouse_motion.y) / size;
+ Point2 p = mm->get_pos() / size;
p.y = CLAMP(1.0 - p.y, 0, 1) * (max - min) + min;
p.x = CLAMP(p.x, 0.0, 1.0);
diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h
index ebe05539aa..4e75ba407c 100644
--- a/editor/plugins/curve_editor_plugin.h
+++ b/editor/plugins/curve_editor_plugin.h
@@ -54,7 +54,7 @@ class CurveTextureEdit : public Control {
void _plot_curve(const Vector2 &p_a, const Vector2 &p_b, const Vector2 &p_c, const Vector2 &p_d);
protected:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/plugins/gradient_texture_editor_plugin.cpp b/editor/plugins/gradient_texture_editor_plugin.cpp
index 41dd64d931..40f7de478d 100644
--- a/editor/plugins/gradient_texture_editor_plugin.cpp
+++ b/editor/plugins/gradient_texture_editor_plugin.cpp
@@ -48,7 +48,8 @@ GradientTextureEdit::GradientTextureEdit() {
add_child(popup);
checker = Ref<ImageTexture>(memnew(ImageTexture));
- checker->create_from_image(Image(checker_bg_png), ImageTexture::FLAG_REPEAT);
+ Ref<Image> checker_bg = memnew(Image(checker_bg_png));
+ checker->create_from_image(checker_bg, ImageTexture::FLAG_REPEAT);
}
int GradientTextureEdit::_get_point_from_pos(int x) {
@@ -76,9 +77,11 @@ void GradientTextureEdit::_show_color_picker() {
GradientTextureEdit::~GradientTextureEdit() {
}
-void GradientTextureEdit::_gui_input(const InputEvent &p_event) {
+void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && p_event.key.pressed && p_event.key.scancode == KEY_DELETE && grabbed != -1) {
+ Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && grabbed != -1) {
points.remove(grabbed);
grabbed = -1;
@@ -88,16 +91,17 @@ void GradientTextureEdit::_gui_input(const InputEvent &p_event) {
accept_event();
}
+ Ref<InputEventMouseButton> mb = p_event;
//Show color picker on double click.
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.doubleclick && p_event.mouse_button.pressed) {
- grabbed = _get_point_from_pos(p_event.mouse_button.x);
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_doubleclick() && mb->is_pressed()) {
+ grabbed = _get_point_from_pos(mb->get_pos().x);
_show_color_picker();
accept_event();
}
//Delete point on right click
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 2 && p_event.mouse_button.pressed) {
- grabbed = _get_point_from_pos(p_event.mouse_button.x);
+ if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) {
+ grabbed = _get_point_from_pos(mb->get_pos().x);
if (grabbed != -1) {
points.remove(grabbed);
grabbed = -1;
@@ -109,9 +113,9 @@ void GradientTextureEdit::_gui_input(const InputEvent &p_event) {
}
//Hold alt key to duplicate selected color
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed && p_event.key.mod.alt) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) {
- int x = p_event.mouse_button.x;
+ int x = mb->get_pos().x;
grabbed = _get_point_from_pos(x);
if (grabbed != -1) {
@@ -133,10 +137,10 @@ void GradientTextureEdit::_gui_input(const InputEvent &p_event) {
}
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
update();
- int x = p_event.mouse_button.x;
+ int x = mb->get_pos().x;
int total_w = get_size().width - get_size().height - 3;
//Check if color selector was clicked.
@@ -201,7 +205,7 @@ void GradientTextureEdit::_gui_input(const InputEvent &p_event) {
emit_signal("ramp_changed");
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && !p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
if (grabbing) {
grabbing = false;
@@ -210,15 +214,17 @@ void GradientTextureEdit::_gui_input(const InputEvent &p_event) {
update();
}
- if (p_event.type == InputEvent::MOUSE_MOTION && grabbing) {
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid() && grabbing) {
int total_w = get_size().width - get_size().height - 3;
- int x = p_event.mouse_motion.x;
+ int x = mm->get_pos().x;
float newofs = CLAMP(x / float(total_w), 0, 1);
//Snap to nearest point if holding shift
- if (p_event.key.mod.shift) {
+ if (mm->get_shift()) {
float snap_treshhold = 0.03;
float smallest_ofs = snap_treshhold;
bool founded = false;
diff --git a/editor/plugins/gradient_texture_editor_plugin.h b/editor/plugins/gradient_texture_editor_plugin.h
index cb2f6b4061..842d586541 100644
--- a/editor/plugins/gradient_texture_editor_plugin.h
+++ b/editor/plugins/gradient_texture_editor_plugin.h
@@ -53,7 +53,7 @@ class GradientTextureEdit : public Control {
void _show_color_picker();
protected:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 73b615d817..9c9e010b47 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -98,225 +98,223 @@ void LightOccluder2DEditor::_wip_close(bool p_closed) {
edited_point = -1;
}
-bool LightOccluder2DEditor::forward_gui_input(const InputEvent &p_event) {
+bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node)
return false;
if (node->get_occluder_polygon().is_null()) {
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed) {
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
create_poly->set_text("No OccluderPolygon2D resource on this node.\nCreate and assign one?");
create_poly->popup_centered_minsize();
}
- return (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1);
+ return (mb.is_valid() && mb->get_button_index() == 1);
}
- switch (p_event.type) {
- case InputEvent::MOUSE_BUTTON: {
+ Ref<InputEventMouseButton> mb = p_event;
- const InputEventMouseButton &mb = p_event.mouse_button;
+ if (mb.is_valid()) {
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Vector2 gpoint = Point2(mb.x, mb.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+ Vector2 gpoint = mb->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
- Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon());
+ Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon());
- //first check if a point is to be added (segment split)
- real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
- switch (mode) {
+ switch (mode) {
- case MODE_CREATE: {
+ case MODE_CREATE: {
- if (mb.button_index == BUTTON_LEFT && mb.pressed) {
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
- if (!wip_active) {
+ if (!wip_active) {
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
+ wip.clear();
+ wip.push_back(cpoint);
+ wip_active = true;
+ edited_point_pos = cpoint;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point = 1;
+ return true;
+ } else {
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
- //wip closed
- _wip_close(true);
+ if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
+ //wip closed
+ _wip_close(true);
- return true;
- } else if (wip.size() > 1 && xform.xform(wip[wip.size() - 1]).distance_to(gpoint) < grab_treshold) {
- //wip closed
- _wip_close(false);
- return true;
+ return true;
+ } else if (wip.size() > 1 && xform.xform(wip[wip.size() - 1]).distance_to(gpoint) < grab_treshold) {
+ //wip closed
+ _wip_close(false);
+ return true;
- } else {
+ } else {
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
+ wip.push_back(cpoint);
+ edited_point = wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
- //add wip point
- }
+ //add wip point
}
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
- _wip_close(true);
}
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close(true);
+ }
- } break;
-
- case MODE_EDIT: {
-
- if (mb.button_index == BUTTON_LEFT) {
- if (mb.pressed) {
-
- if (mb.mod.control) {
+ } break;
- if (poly.size() < 3) {
+ case MODE_EDIT: {
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed()) {
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % poly.size()]) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
+ if (mb->get_control()) {
- if (closest_idx >= 0) {
+ if (poly.size() < 3) {
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->get_occluder_polygon()->set_polygon(Variant(poly));
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
+ undo_redo->create_action(TTR("Edit Poly"));
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
+ poly.push_back(cpoint);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ }
- //look for points to move
+ //search edges
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
+ Vector2 points[2] = { xform.xform(poly[i]),
+ xform.xform(poly[(i + 1) % poly.size()]) };
- Vector2 cp = xform.xform(poly[i]);
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
+ continue; //not valid to reuse point
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
+ }
- if (closest_idx >= 0) {
+ if (closest_idx >= 0) {
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
+ pre_move_edit = poly;
+ poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
+ edited_point = closest_idx + 1;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ node->get_occluder_polygon()->set_polygon(Variant(poly));
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
}
} else {
- if (edited_point != -1) {
+ //look for points to move
- //apply
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos;
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
- undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ Vector2 cp = xform.xform(poly[i]);
- edited_point = -1;
- return true;
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
}
- }
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
- Vector2 cp = xform.xform(poly[i]);
+ if (closest_idx >= 0) {
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
+ pre_move_edit = poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
}
}
+ } else {
+
+ if (edited_point != -1) {
- if (closest_idx >= 0) {
+ //apply
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
- poly.remove(closest_idx);
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
+ poly[edited_point] = edited_point_pos;
+ undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", pre_move_edit);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
+
+ edited_point = -1;
return true;
}
}
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
- } break;
- }
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- } break;
- case InputEvent::MOUSE_MOTION: {
+ Vector2 cp = xform.xform(poly[i]);
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
- if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
+ if (closest_idx >= 0) {
- Vector2 gpoint = Point2(mm.x, mm.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ }
+ }
- canvas_item_editor->get_viewport_control()->update();
- }
+ } break;
+ }
+ }
- } break;
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = mm->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
}
return false;
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h
index 8e0817e61e..d6579fc94c 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.h
+++ b/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -84,7 +84,7 @@ protected:
public:
Vector2 snap_point(const Vector2 &p_point) const;
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_collision_polygon);
LightOccluder2DEditor(EditorNode *p_editor);
};
@@ -97,7 +97,7 @@ class LightOccluder2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "LightOccluder2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp
index 4df0d2605a..3497af3602 100644
--- a/editor/plugins/line_2d_editor_plugin.cpp
+++ b/editor/plugins/line_2d_editor_plugin.cpp
@@ -75,7 +75,7 @@ int Line2DEditor::get_point_index_at(Vector2 gpos) {
return -1;
}
-bool Line2DEditor::forward_gui_input(const InputEvent &p_event) {
+bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node)
return false;
@@ -83,75 +83,74 @@ bool Line2DEditor::forward_gui_input(const InputEvent &p_event) {
if (!node->is_visible())
return false;
- switch (p_event.type) {
-
- case InputEvent::MOUSE_BUTTON: {
-
- const InputEventMouseButton &mb = p_event.mouse_button;
-
- Vector2 gpoint = Point2(mb.x, mb.y);
- Vector2 cpoint = mouse_to_local_pos(gpoint, mb.mod.alt);
-
- if (mb.pressed && _dragging == false) {
- int i = get_point_index_at(gpoint);
- if (i != -1) {
- if (mb.button_index == BUTTON_LEFT && !mb.mod.shift && mode == MODE_EDIT) {
- _dragging = true;
- action_point = i;
- moving_from = node->get_point_pos(i);
- moving_screen_from = gpoint;
- } else if ((mb.button_index == BUTTON_RIGHT && mode == MODE_EDIT) || (mb.button_index == BUTTON_LEFT && mode == MODE_DELETE)) {
- undo_redo->create_action(TTR("Remove Point from Line2D"));
- undo_redo->add_do_method(node, "remove_point", i);
- undo_redo->add_undo_method(node, "add_point", node->get_point_pos(i), i);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- }
- return true;
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid()) {
+
+ Vector2 gpoint = mb->get_pos();
+ Vector2 cpoint = mouse_to_local_pos(gpoint, mb->get_alt());
+
+ if (mb->is_pressed() && _dragging == false) {
+ int i = get_point_index_at(gpoint);
+ if (i != -1) {
+ if (mb->get_button_index() == BUTTON_LEFT && !mb->get_shift() && mode == MODE_EDIT) {
+ _dragging = true;
+ action_point = i;
+ moving_from = node->get_point_pos(i);
+ moving_screen_from = gpoint;
+ } else if ((mb->get_button_index() == BUTTON_RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == BUTTON_LEFT && mode == MODE_DELETE)) {
+ undo_redo->create_action(TTR("Remove Point from Line2D"));
+ undo_redo->add_do_method(node, "remove_point", i);
+ undo_redo->add_undo_method(node, "add_point", node->get_point_pos(i), i);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
}
+ return true;
}
+ }
- if (mb.pressed && mb.button_index == BUTTON_LEFT && ((mb.mod.command && mode == MODE_EDIT) || mode == MODE_CREATE)) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && ((mb->get_command() && mode == MODE_EDIT) || mode == MODE_CREATE)) {
- undo_redo->create_action(TTR("Add Point to Line2D"));
- undo_redo->add_do_method(node, "add_point", cpoint);
- undo_redo->add_undo_method(node, "remove_point", node->get_point_count());
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ undo_redo->create_action(TTR("Add Point to Line2D"));
+ undo_redo->add_do_method(node, "add_point", cpoint);
+ undo_redo->add_undo_method(node, "remove_point", node->get_point_count());
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
- _dragging = true;
- action_point = node->get_point_count() - 1;
- moving_from = node->get_point_pos(action_point);
- moving_screen_from = gpoint;
+ _dragging = true;
+ action_point = node->get_point_count() - 1;
+ moving_from = node->get_point_pos(action_point);
+ moving_screen_from = gpoint;
- canvas_item_editor->get_viewport_control()->update();
+ canvas_item_editor->get_viewport_control()->update();
- return true;
- }
+ return true;
+ }
- if (!mb.pressed && mb.button_index == BUTTON_LEFT && _dragging) {
- undo_redo->create_action(TTR("Move Point in Line2D"));
- undo_redo->add_do_method(node, "set_point_pos", action_point, cpoint);
- undo_redo->add_undo_method(node, "set_point_pos", action_point, moving_from);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- _dragging = false;
- return true;
- }
- } break;
-
- case InputEvent::MOUSE_MOTION: {
- if (_dragging) {
- const InputEventMouseMotion &mm = p_event.mouse_motion;
- Vector2 cpoint = mouse_to_local_pos(Vector2(mm.x, mm.y), mm.mod.alt);
- node->set_point_pos(action_point, cpoint);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } break;
+ if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && _dragging) {
+ undo_redo->create_action(TTR("Move Point in Line2D"));
+ undo_redo->add_do_method(node, "set_point_pos", action_point, cpoint);
+ undo_redo->add_undo_method(node, "set_point_pos", action_point, moving_from);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ _dragging = false;
+ return true;
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (_dragging) {
+ Vector2 cpoint = mouse_to_local_pos(mm->get_pos(), mm->get_alt());
+ node->set_point_pos(action_point, cpoint);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
}
return false;
diff --git a/editor/plugins/line_2d_editor_plugin.h b/editor/plugins/line_2d_editor_plugin.h
index 7477f7eee5..3a1f841556 100644
--- a/editor/plugins/line_2d_editor_plugin.h
+++ b/editor/plugins/line_2d_editor_plugin.h
@@ -43,7 +43,7 @@ class Line2DEditor : public HBoxContainer {
GDCLASS(Line2DEditor, HBoxContainer)
public:
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_line2d);
Line2DEditor(EditorNode *p_editor);
@@ -95,7 +95,7 @@ class Line2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(
const Transform2D &p_canvas_xform,
- const InputEvent &p_event) {
+ const Ref<InputEvent> &p_event) {
return line2d_editor->forward_gui_input(p_event);
}
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 61da860cab..f377d3a7cc 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -33,10 +33,10 @@
void MeshEditor::_gui_input(InputEvent p_event) {
- if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&BUTTON_MASK_LEFT) {
+ if (p_event.type==InputEvent::MOUSE_MOTION && p_event->get_button_mask()&BUTTON_MASK_LEFT) {
- rot_x-=p_event.mouse_motion.relative_y*0.01;
- rot_y-=p_event.mouse_motion.relative_x*0.01;
+ rot_x-=p_event->get_relative().y*0.01;
+ rot_y-=p_event->get_relative().x*0.01;
if (rot_x<-Math_PI/2)
rot_x=-Math_PI/2;
else if (rot_x>Math_PI/2) {
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index be8c46f379..a7fc1d5adb 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -112,263 +112,262 @@ void NavigationPolygonEditor::_wip_close() {
edited_point = -1;
}
-bool NavigationPolygonEditor::forward_gui_input(const InputEvent &p_event) {
+bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node)
return false;
if (node->get_navigation_polygon().is_null()) {
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed) {
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?");
create_nav->popup_centered_minsize();
}
- return (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1);
+ return (mb.is_valid() && mb->get_button_index() == 1);
}
- switch (p_event.type) {
+ Ref<InputEventMouseButton> mb = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
- const InputEventMouseButton &mb = p_event.mouse_button;
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Vector2 gpoint = mb->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
- Vector2 gpoint = Point2(mb.x, mb.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
- //first check if a point is to be added (segment split)
- real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+ switch (mode) {
- switch (mode) {
+ case MODE_CREATE: {
- case MODE_CREATE: {
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
- if (mb.button_index == BUTTON_LEFT && mb.pressed) {
+ if (!wip_active) {
- if (!wip_active) {
+ wip.clear();
+ wip.push_back(cpoint);
+ wip_active = true;
+ edited_point_pos = cpoint;
+ edited_outline = -1;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point = 1;
+ return true;
+ } else {
+
+ if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
+ //wip closed
+ _wip_close();
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- edited_outline = -1;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
return true;
} else {
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
+ wip.push_back(cpoint);
+ edited_point = wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
- //add wip point
- }
+ //add wip point
}
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
- _wip_close();
}
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close();
+ }
- } break;
+ } break;
- case MODE_EDIT: {
+ case MODE_EDIT: {
- if (mb.button_index == BUTTON_LEFT) {
- if (mb.pressed) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed()) {
- if (mb.mod.control) {
+ if (mb->get_control()) {
- //search edges
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
+ //search edges
+ int closest_outline = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
+ for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
+ PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
+ int pc = points.size();
+ PoolVector<Vector2>::Read poly = points.read();
- for (int i = 0; i < pc; i++) {
+ for (int i = 0; i < pc; i++) {
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % pc]) };
+ Vector2 points[2] = { xform.xform(poly[i]),
+ xform.xform(poly[(i + 1) % pc]) };
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
+ continue; //not valid to reuse point
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_outline = j;
- closest_pos = cp;
- closest_idx = i;
- }
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_outline = j;
+ closest_pos = cp;
+ closest_idx = i;
}
}
+ }
- if (closest_idx >= 0) {
-
- pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
- PoolVector<Point2> poly = pre_move_edit;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_outline = closest_outline;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->get_navigation_polygon()->set_outline(closest_outline, poly);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
+ if (closest_idx >= 0) {
+
+ pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
+ PoolVector<Point2> poly = pre_move_edit;
+ poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
+ edited_point = closest_idx + 1;
+ edited_outline = closest_outline;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ node->get_navigation_polygon()->set_outline(closest_outline, poly);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ } else {
- //look for points to move
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
+ //look for points to move
+ int closest_outline = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
+ for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
+ PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
+ int pc = points.size();
+ PoolVector<Vector2>::Read poly = points.read();
- for (int i = 0; i < pc; i++) {
+ for (int i = 0; i < pc; i++) {
- Vector2 cp = xform.xform(poly[i]);
+ Vector2 cp = xform.xform(poly[i]);
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_outline = j;
- closest_idx = i;
- }
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_outline = j;
+ closest_idx = i;
}
}
+ }
- if (closest_idx >= 0) {
+ if (closest_idx >= 0) {
- pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
- edited_point = closest_idx;
- edited_outline = closest_outline;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
+ pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
+ edited_point = closest_idx;
+ edited_outline = closest_outline;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
}
- } else {
+ }
+ } else {
- if (edited_point != -1) {
+ if (edited_point != -1) {
- //apply
+ //apply
- PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly.set(edited_point, edited_point_pos);
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, poly);
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, pre_move_edit);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
+ poly.set(edited_point, edited_point_pos);
+ undo_redo->create_action(TTR("Edit Poly"));
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, poly);
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, pre_move_edit);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
- edited_point = -1;
- return true;
- }
+ edited_point = -1;
+ return true;
}
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
+ int closest_outline = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
+ for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
+ PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
+ int pc = points.size();
+ PoolVector<Vector2>::Read poly = points.read();
- for (int i = 0; i < pc; i++) {
+ for (int i = 0; i < pc; i++) {
- Vector2 cp = xform.xform(poly[i]);
+ Vector2 cp = xform.xform(poly[i]);
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_outline = j;
- closest_idx = i;
- }
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_outline = j;
+ closest_idx = i;
}
}
+ }
- if (closest_idx >= 0) {
-
- PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
-
- if (poly.size() > 3) {
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- } else {
-
- undo_redo->create_action(TTR("Remove Poly And Point"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "add_outline_at_index", poly, closest_outline);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "remove_outline", closest_outline);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- }
- return true;
+ if (closest_idx >= 0) {
+
+ PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
+
+ if (poly.size() > 3) {
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ } else {
+
+ undo_redo->create_action(TTR("Remove Poly And Point"));
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "add_outline_at_index", poly, closest_outline);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "remove_outline", closest_outline);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
}
+ return true;
}
+ }
- } break;
- }
-
- } break;
- case InputEvent::MOUSE_MOTION: {
+ } break;
+ }
+ }
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ Ref<InputEventMouseMotion> mm = p_event;
- if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
+ if (mm.is_valid()) {
- Vector2 gpoint = Point2(mm.x, mm.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+ if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
- canvas_item_editor->get_viewport_control()->update();
- }
+ Vector2 gpoint = mm->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
- } break;
+ canvas_item_editor->get_viewport_control()->update();
+ }
}
return false;
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 6de77b5ef3..62a83983fd 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -85,7 +85,7 @@ protected:
static void _bind_methods();
public:
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_collision_polygon);
NavigationPolygonEditor(EditorNode *p_editor);
};
@@ -98,7 +98,7 @@ class NavigationPolygonEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "NavigationPolygonInstance"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index 35743ce0b3..c6c85d8be2 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -64,17 +64,18 @@ void Particles2DEditorPlugin::_file_selected(const String &p_file) {
int epc = epoints->get_value();
- Image img;
- Error err = ImageLoader::load_image(p_file, &img);
+ Ref<Image> img;
+ img.instance();
+ Error err = ImageLoader::load_image(p_file, img);
ERR_EXPLAIN(TTR("Error loading image:") + " " + p_file);
ERR_FAIL_COND(err != OK);
- img.convert(Image::FORMAT_LA8);
- ERR_FAIL_COND(img.get_format() != Image::FORMAT_LA8);
- Size2i s = Size2(img.get_width(), img.get_height());
+ img->convert(Image::FORMAT_LA8);
+ ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8);
+ Size2i s = Size2(img->get_width(), img->get_height());
ERR_FAIL_COND(s.width == 0 || s.height == 0);
- PoolVector<uint8_t> data = img.get_data();
+ PoolVector<uint8_t> data = img->get_data();
PoolVector<uint8_t>::Read r = data.read();
Vector<Point2i> valid_positions;
@@ -98,7 +99,7 @@ void Particles2DEditorPlugin::_file_selected(const String &p_file) {
epoints.resize(epc);
PoolVector<Point2>::Write w = epoints.write();
- Size2 extents = Size2(img.get_width() * 0.5, img.get_height() * 0.5);
+ Size2 extents = Size2(img->get_width() * 0.5, img->get_height() * 0.5);
for (int i = 0; i < epc; i++) {
diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp
index 4c84e831c1..dc2da80b06 100644
--- a/editor/plugins/particles_editor_plugin.cpp
+++ b/editor/plugins/particles_editor_plugin.cpp
@@ -329,7 +329,7 @@ void ParticlesEditor::_generate_emission_points() {
copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3);
}
- Image image(w, h, false, Image::FORMAT_RGBF, point_img);
+ Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img));
Ref<ImageTexture> tex;
tex.instance();
@@ -354,7 +354,7 @@ void ParticlesEditor::_generate_emission_points() {
copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3);
}
- Image image2(w, h, false, Image::FORMAT_RGBF, point_img2);
+ Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2));
Ref<ImageTexture> tex2;
tex2.instance();
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index e00111b565..f8d250334c 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -58,8 +58,7 @@ void Path2DEditor::_node_removed(Node *p_node) {
}
}
-bool Path2DEditor::forward_gui_input(const InputEvent &p_event) {
-
+bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node)
return false;
@@ -69,70 +68,52 @@ bool Path2DEditor::forward_gui_input(const InputEvent &p_event) {
if (!node->get_curve().is_valid())
return false;
- switch (p_event.type) {
-
- case InputEvent::MOUSE_BUTTON: {
-
- const InputEventMouseButton &mb = p_event.mouse_button;
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Ref<InputEventMouseButton> mb = p_event;
- Vector2 gpoint = Point2(mb.x, mb.y);
- Vector2 cpoint = !mb.mod.alt ? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) : node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
+ if (mb.is_valid()) {
- //first check if a point is to be added (segment split)
- real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- // Test move point!!
+ Vector2 gpoint = mb->get_pos();
+ Vector2 cpoint =
+ !mb->get_alt() ?
+ canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) :
+ node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
- if (mb.pressed && action == ACTION_NONE) {
+ real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
- Ref<Curve2D> curve = node->get_curve();
+ if (mb->is_pressed() && action == ACTION_NONE) {
- for (int i = 0; i < curve->get_point_count(); i++) {
+ Ref<Curve2D> curve = node->get_curve();
- bool pointunder = false;
+ for (int i = 0; i < curve->get_point_count(); i++) {
- {
- Point2 p = xform.xform(curve->get_point_pos(i));
- if (gpoint.distance_to(p) < grab_treshold) {
+ real_t dist_to_p = gpoint.distance_to(xform.xform(curve->get_point_pos(i)));
+ real_t dist_to_p_out = gpoint.distance_to(xform.xform(curve->get_point_pos(i) + curve->get_point_out(i)));
+ real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_pos(i) + curve->get_point_in(i)));
- if (mb.button_index == BUTTON_LEFT && !mb.mod.shift && mode == MODE_EDIT) {
+ // Check for point movement start (for point + in/out controls).
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ if (!mb->get_shift() && mode == MODE_EDIT) {
+ // Point can only be moved in edit mode.
+ if (dist_to_p < grab_threshold) {
- action = ACTION_MOVING_POINT;
- action_point = i;
- moving_from = curve->get_point_pos(i);
- moving_screen_from = gpoint;
- return true;
- } else if ((mb.button_index == BUTTON_RIGHT && mode == MODE_EDIT) || (mb.button_index == BUTTON_LEFT && mode == MODE_DELETE)) {
-
- undo_redo->create_action(TTR("Remove Point from Curve"));
- undo_redo->add_do_method(curve.ptr(), "remove_point", i);
- undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_pos(i), curve->get_point_in(i), curve->get_point_out(i), i);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- } else
- pointunder = true;
+ action = ACTION_MOVING_POINT;
+ action_point = i;
+ moving_from = curve->get_point_pos(i);
+ moving_screen_from = gpoint;
+ return true;
}
- }
-
- if (mb.button_index == BUTTON_LEFT && i < (curve->get_point_count() - 1)) {
- Point2 p = xform.xform(curve->get_point_pos(i) + curve->get_point_out(i));
- if (gpoint.distance_to(p) < grab_treshold && (mode == MODE_EDIT || mode == MODE_EDIT_CURVE)) {
+ } else if (mode == MODE_EDIT || mode == MODE_EDIT_CURVE) {
+ // In/out controls can be moved in multiple modes.
+ if (dist_to_p_out < grab_threshold && i < (curve->get_point_count() - 1)) {
action = ACTION_MOVING_OUT;
action_point = i;
moving_from = curve->get_point_out(i);
moving_screen_from = gpoint;
return true;
- }
- }
-
- if (mb.button_index == BUTTON_LEFT && i > 0) {
- Point2 p = xform.xform(curve->get_point_pos(i) + curve->get_point_in(i));
- if (gpoint.distance_to(p) < grab_treshold && (mode == MODE_EDIT || mode == MODE_EDIT_CURVE)) {
+ } else if (dist_to_p_in < grab_threshold && i > 0) {
action = ACTION_MOVING_IN;
action_point = i;
@@ -141,314 +122,362 @@ bool Path2DEditor::forward_gui_input(const InputEvent &p_event) {
return true;
}
}
+ }
+
+ // Check for point deletion.
+ if ((mb->get_button_index() == BUTTON_RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == BUTTON_LEFT && mode == MODE_DELETE)) {
+ if (dist_to_p < grab_threshold) {
- if (pointunder)
+ undo_redo->create_action(TTR("Remove Point from Curve"));
+ undo_redo->add_do_method(curve.ptr(), "remove_point", i);
+ undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_pos(i), curve->get_point_in(i), curve->get_point_out(i), i);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
return true;
+ } else if (dist_to_p_out < grab_threshold) {
+
+ undo_redo->create_action(TTR("Remove Out-Control from Curve"));
+ undo_redo->add_do_method(curve.ptr(), "set_point_out", i, Vector2());
+ undo_redo->add_undo_method(curve.ptr(), "set_point_out", i, curve->get_point_out(i));
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ } else if (dist_to_p_in < grab_threshold) {
+
+ undo_redo->create_action(TTR("Remove In-Control from Curve"));
+ undo_redo->add_do_method(curve.ptr(), "set_point_in", i, Vector2());
+ undo_redo->add_undo_method(curve.ptr(), "set_point_in", i, curve->get_point_in(i));
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ }
}
}
+ }
- // Test add point in empty space!
+ // Check for point creation.
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && ((mb->get_command() && mode == MODE_EDIT) || mode == MODE_CREATE)) {
- if (mb.pressed && mb.button_index == BUTTON_LEFT && ((mb.mod.command && mode == MODE_EDIT) || mode == MODE_CREATE)) {
+ Ref<Curve2D> curve = node->get_curve();
- Ref<Curve2D> curve = node->get_curve();
+ undo_redo->create_action(TTR("Add Point to Curve"));
+ undo_redo->add_do_method(curve.ptr(), "add_point", cpoint);
+ undo_redo->add_undo_method(curve.ptr(), "remove_point", curve->get_point_count());
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
- undo_redo->create_action(TTR("Add Point to Curve"));
- undo_redo->add_do_method(curve.ptr(), "add_point", cpoint);
- undo_redo->add_undo_method(curve.ptr(), "remove_point", curve->get_point_count());
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ action = ACTION_MOVING_POINT;
+ action_point = curve->get_point_count() - 1;
+ moving_from = curve->get_point_pos(action_point);
+ moving_screen_from = gpoint;
- action = ACTION_MOVING_POINT;
- action_point = curve->get_point_count() - 1;
- moving_from = curve->get_point_pos(action_point);
- moving_screen_from = gpoint;
+ canvas_item_editor->get_viewport_control()->update();
- canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
- return true;
- }
+ // Check for point movement completion.
+ if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && action != ACTION_NONE) {
- if (!mb.pressed && mb.button_index == BUTTON_LEFT && action != ACTION_NONE) {
+ Ref<Curve2D> curve = node->get_curve();
- Ref<Curve2D> curve = node->get_curve();
+ Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
+ switch (action) {
- Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
- switch (action) {
+ case ACTION_NONE:
+ // N/A, handled in above condition.
+ break;
- case ACTION_MOVING_POINT: {
+ case ACTION_MOVING_POINT: {
- undo_redo->create_action(TTR("Move Point in Curve"));
- undo_redo->add_do_method(curve.ptr(), "set_point_pos", action_point, cpoint);
- undo_redo->add_undo_method(curve.ptr(), "set_point_pos", action_point, moving_from);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ undo_redo->create_action(TTR("Move Point in Curve"));
+ undo_redo->add_do_method(curve.ptr(), "set_point_pos", action_point, cpoint);
+ undo_redo->add_undo_method(curve.ptr(), "set_point_pos", action_point, moving_from);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
- } break;
- case ACTION_MOVING_IN: {
+ } break;
- undo_redo->create_action(TTR("Move In-Control in Curve"));
- undo_redo->add_do_method(curve.ptr(), "set_point_in", action_point, new_pos);
- undo_redo->add_undo_method(curve.ptr(), "set_point_in", action_point, moving_from);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ case ACTION_MOVING_IN: {
- } break;
- case ACTION_MOVING_OUT: {
+ undo_redo->create_action(TTR("Move In-Control in Curve"));
+ undo_redo->add_do_method(curve.ptr(), "set_point_in", action_point, new_pos);
+ undo_redo->add_undo_method(curve.ptr(), "set_point_in", action_point, moving_from);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
- undo_redo->create_action(TTR("Move Out-Control in Curve"));
- undo_redo->add_do_method(curve.ptr(), "set_point_out", action_point, new_pos);
- undo_redo->add_undo_method(curve.ptr(), "set_point_out", action_point, moving_from);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ } break;
- } break;
- }
+ case ACTION_MOVING_OUT: {
- action = ACTION_NONE;
+ undo_redo->create_action(TTR("Move Out-Control in Curve"));
+ undo_redo->add_do_method(curve.ptr(), "set_point_out", action_point, new_pos);
+ undo_redo->add_undo_method(curve.ptr(), "set_point_out", action_point, moving_from);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
- return true;
+ } break;
}
+ action = ACTION_NONE;
+
+ return true;
+ }
+
#if 0
- switch(mode) {
+ switch(mode) {
- case MODE_CREATE: {
+ case MODE_CREATE: {
- if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+ if (mb->get_button_index()==BUTTON_LEFT && mb->is_pressed()) {
- if (!wip_active) {
+ if (!wip_active) {
- wip.clear();
- wip.push_back( canvas_item_editor->snap_point(cpoint) );
- wip_active=true;
- edited_point_pos=canvas_item_editor->snap_point(cpoint);
- canvas_item_editor->update();
- edited_point=1;
- return true;
- } else {
+ wip.clear();
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
+ wip_active=true;
+ edited_point_pos=canvas_item_editor->snap_point(cpoint);
+ canvas_item_editor->update();
+ edited_point=1;
+ return true;
+ } else {
+ if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close();
- if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
- //wip closed
- _wip_close();
- return true;
- } else {
+ return true;
+ } else {
- wip.push_back( canvas_item_editor->snap_point(cpoint) );
- edited_point=wip.size();
- canvas_item_editor->update();
- return true;
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
+ edited_point=wip.size();
+ canvas_item_editor->update();
+ return true;
- //add wip point
- }
+ //add wip point
}
- } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
- _wip_close();
}
+ } else if (mb->get_button_index()==BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close();
+ }
+ } break;
+ case MODE_EDIT: {
- } break;
-
- case MODE_EDIT: {
-
- if (mb.button_index==BUTTON_LEFT) {
- if (mb.pressed) {
-
- if (mb.mod.control) {
-
+ if (mb->get_button_index()==BUTTON_LEFT) {
+ if (mb->is_pressed()) {
- if (poly.size() < 3) {
+ if (mb->get_control()) {
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node,"set_polygon",poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->commit_action();
- return true;
- }
- //search edges
- int closest_idx=-1;
- Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ if (poly.size() < 3) {
- Vector2 points[2] ={ xform.xform(poly[i]),
- xform.xform(poly[(i+1)%poly.size()]) };
+ undo_redo->create_action(TTR("Edit Poly"));
+ undo_redo->add_undo_method(node,"set_polygon",poly);
+ poly.push_back(cpoint);
+ undo_redo->add_do_method(node,"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
- if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
- continue; //not valid to reuse point
+ //search edges
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
- real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
+ if (d<closest_dist && d<grab_threshold) {
closest_dist=d;
closest_pos=cp;
closest_idx=i;
}
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
+ if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ continue; //not valid to reuse point
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
}
- if (closest_idx>=0) {
- pre_move_edit=poly;
- poly.insert(closest_idx+1,canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos)));
- edited_point=closest_idx+1;
- edited_point_pos=canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos));
- node->set_polygon(poly);
- canvas_item_editor->update();
- return true;
- }
- } else {
-
- //look for points to move
+ }
- int closest_idx=-1;
- Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ if (closest_idx>=0) {
- Vector2 cp =xform.xform(poly[i]);
+ pre_move_edit=poly;
+ poly.insert(closest_idx+1,canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos)));
+ edited_point=closest_idx+1;
+ edited_point_pos=canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos));
+ node->set_polygon(poly);
+ canvas_item_editor->update();
+ return true;
+ }
+ } else {
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
+ if (d<closest_dist && d<grab_threshold) {
closest_dist=d;
closest_pos=cp;
closest_idx=i;
}
- }
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
- if (closest_idx>=0) {
+ Vector2 cp =xform.xform(poly[i]);
- pre_move_edit=poly;
- edited_point=closest_idx;
- edited_point_pos=xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->update();
- return true;
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
}
- }
- } else {
- if (edited_point!=-1) {
+ }
- //apply
+ if (closest_idx>=0) {
- ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
- poly[edited_point]=edited_point_pos;
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_undo_method(node,"set_polygon",pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->commit_action();
-
- edited_point=-1;
+ pre_move_edit=poly;
+ edited_point=closest_idx;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->update();
return true;
}
}
- } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+ } else {
+ if (edited_point!=-1) {
+ //apply
- int closest_idx=-1;
- Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
+ poly[edited_point]=edited_point_pos;
+ undo_redo->create_action(TTR("Edit Poly"));
+ undo_redo->add_do_method(node,"set_polygon",poly);
+ undo_redo->add_undo_method(node,"set_polygon",pre_move_edit);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
- Vector2 cp =xform.xform(poly[i]);
+ edited_point=-1;
+ return true;
+ }
+ }
+ } if (mb->get_button_index()==BUTTON_RIGHT && mb->is_pressed() && edited_point==-1) {
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
+ if (d<closest_dist && d<grab_threshold) {
closest_dist=d;
closest_pos=cp;
closest_idx=i;
}
- }
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
- if (closest_idx>=0) {
+ Vector2 cp =xform.xform(poly[i]);
-
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node,"set_polygon",poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->commit_action();
- return true;
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
}
}
+ if (closest_idx>=0) {
- } break;
- }
-
-#endif
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ undo_redo->add_undo_method(node,"set_polygon",poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node,"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
- if (action != ACTION_NONE) {
+ }
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Vector2 gpoint = Point2(mm.x, mm.y);
- Vector2 cpoint = !mm.mod.alt ? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) : node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
+ } break;
+ }
+#endif
+ }
- Ref<Curve2D> curve = node->get_curve();
+ Ref<InputEventMouseMotion> mm = p_event;
- Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
+ if (mm.is_valid()) {
- switch (action) {
+ if (action != ACTION_NONE) {
+ // Handle point/control movement.
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Vector2 gpoint = mm->get_pos();
+ Vector2 cpoint =
+ !mm->get_alt() ?
+ canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) :
+ node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
- case ACTION_MOVING_POINT: {
+ Ref<Curve2D> curve = node->get_curve();
- curve->set_point_pos(action_point, cpoint);
- } break;
- case ACTION_MOVING_IN: {
+ Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
- curve->set_point_in(action_point, new_pos);
+ switch (action) {
- } break;
- case ACTION_MOVING_OUT: {
+ case ACTION_NONE:
+ // N/A, handled in above condition.
+ break;
- curve->set_point_out(action_point, new_pos);
+ case ACTION_MOVING_POINT: {
+ curve->set_point_pos(action_point, cpoint);
+ } break;
- } break;
- }
+ case ACTION_MOVING_IN: {
+ curve->set_point_in(action_point, new_pos);
+ } break;
- canvas_item_editor->get_viewport_control()->update();
- return true;
+ case ACTION_MOVING_OUT: {
+ curve->set_point_out(action_point, new_pos);
+ } break;
}
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+
#if 0
- if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+ if (edited_point!=-1 && (wip_active || mm->get_button_mask()&BUTTON_MASK_LEFT)) {
- Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Vector2 gpoint = Point2(mm.x,mm.y);
- edited_point_pos = canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint));
- canvas_item_editor->update();
+ Vector2 gpoint = Point2(mm.x,mm.y);
+ edited_point_pos = canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint));
+ canvas_item_editor->update();
- }
+ }
#endif
- } break;
}
return false;
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 67c6f3c8cb..70911444ad 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -95,7 +95,7 @@ protected:
static void _bind_methods();
public:
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_path2d);
Path2DEditor(EditorNode *p_editor);
};
@@ -108,7 +108,7 @@ class Path2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return path2d_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index 9c95cee388..12b6dce798 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -303,9 +303,9 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera* p_camera,const InputEve
if (p_event.type==InputEvent::MOUSE_BUTTON) {
const InputEventMouseButton &mb=p_event.mouse_button;
- Point2 mbpos(mb.x,mb.y);
+ Point2 mbpos(mb->get_pos().x,mb->get_pos().y);
- if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) {
+ if (mb->is_pressed() && mb->get_button_index()==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) {
//click into curve, break it down
Vector3Array v3a = c->tesselate();
int idx=0;
@@ -405,26 +405,40 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera* p_camera,const InputEve
//add new at pos
}
- } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) {
+ } else if (mb->is_pressed() && ((mb->get_button_index()==BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index()==BUTTON_RIGHT && curve_edit->is_pressed()))) {
- int erase_idx=-1;
for(int i=0;i<c->get_point_count();i++) {
- //find the offset and point index of the place to break up
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) {
-
- erase_idx=i;
- break;
- }
- }
+ real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos);
+ real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_pos(i) + c->get_point_out(i))).distance_to(mbpos);
+ real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_pos(i) + c->get_point_in(i))).distance_to(mbpos);
+
+ // Find the offset and point index of the place to break up.
+ // Also check for the control points.
+ if (dist_to_p < click_dist) {
+
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action(TTR("Remove Path Point"));
+ ur->add_do_method(c.ptr(),"remove_point",i);
+ ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(i),c->get_point_in(i),c->get_point_out(i),i);
+ ur->commit_action();
+ return true;
+ } else if (dist_to_p_out < click_dist) {
- if (erase_idx!=-1) {
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action(TTR("Remove Out-Control Point"));
+ ur->add_do_method(c.ptr(),"set_point_out",i,Vector3());
+ ur->add_undo_method(c.ptr(),"set_point_out",i,c->get_point_out(i));
+ ur->commit_action();
+ return true;
+ } else if (dist_to_p_in < click_dist) {
- UndoRedo *ur = editor->get_undo_redo();
- ur->create_action(TTR("Remove Path Point"));
- ur->add_do_method(c.ptr(),"remove_point",erase_idx);
- ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx);
- ur->commit_action();
- return true;
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action(TTR("Remove In-Control Point"));
+ ur->add_do_method(c.ptr(),"set_point_in",i,Vector3());
+ ur->add_undo_method(c.ptr(),"set_point_in",i,c->get_point_in(i));
+ ur->commit_action();
+ return true;
+ }
}
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 896a26c8e8..c2edc608ab 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -201,213 +201,209 @@ void Polygon2DEditor::_wip_close() {
edited_point = -1;
}
-bool Polygon2DEditor::forward_gui_input(const InputEvent &p_event) {
+bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (node == NULL)
return false;
- switch (p_event.type) {
+ Ref<InputEventMouseButton> mb = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
- const InputEventMouseButton &mb = p_event.mouse_button;
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Vector2 gpoint = mb->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
- Vector2 gpoint = Point2(mb.x, mb.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+ Vector<Vector2> poly = Variant(node->get_polygon());
- Vector<Vector2> poly = Variant(node->get_polygon());
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
- //first check if a point is to be added (segment split)
- real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+ switch (mode) {
- switch (mode) {
+ case MODE_CREATE: {
- case MODE_CREATE: {
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
- if (mb.button_index == BUTTON_LEFT && mb.pressed) {
+ if (!wip_active) {
- if (!wip_active) {
+ wip.clear();
+ wip.push_back(cpoint - node->get_offset());
+ wip_active = true;
+ edited_point_pos = cpoint;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point = 1;
+ return true;
+ } else {
+
+ if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_treshold) {
+ //wip closed
+ _wip_close();
- wip.clear();
- wip.push_back(cpoint - node->get_offset());
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
return true;
} else {
- if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_treshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint - node->get_offset());
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
+ wip.push_back(cpoint - node->get_offset());
+ edited_point = wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
- //add wip point
- }
+ //add wip point
}
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
- _wip_close();
}
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close();
+ }
- } break;
-
- case MODE_EDIT: {
-
- if (mb.button_index == BUTTON_LEFT) {
- if (mb.pressed) {
-
- if (mb.mod.control) {
+ } break;
- if (poly.size() < 3) {
+ case MODE_EDIT: {
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed()) {
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
- xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
+ if (mb->get_control()) {
- if (closest_idx >= 0) {
+ if (poly.size() < 3) {
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->set_polygon(Variant(poly));
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
+ undo_redo->create_action(TTR("Edit Poly"));
+ undo_redo->add_undo_method(node, "set_polygon", poly);
+ poly.push_back(cpoint);
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ }
- //look for points to move
+ //search edges
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
+ Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
+ xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
- Vector2 cp = xform.xform(poly[i] + node->get_offset());
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
+ continue; //not valid to reuse point
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
+ }
- if (closest_idx >= 0) {
+ if (closest_idx >= 0) {
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
+ pre_move_edit = poly;
+ poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
+ edited_point = closest_idx + 1;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ node->set_polygon(Variant(poly));
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
}
} else {
- if (edited_point != -1) {
+ //look for points to move
- //apply
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos - node->get_offset();
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
+ Vector2 cp = xform.xform(poly[i] + node->get_offset());
- edited_point = -1;
- return true;
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
}
- }
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
+ if (closest_idx >= 0) {
- Vector2 cp = xform.xform(poly[i] + node->get_offset());
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
+ pre_move_edit = poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
}
}
+ } else {
+
+ if (edited_point != -1) {
- if (closest_idx >= 0) {
+ //apply
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.remove(closest_idx);
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
+ poly[edited_point] = edited_point_pos - node->get_offset();
+ undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
+
+ edited_point = -1;
return true;
}
}
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
- } break;
- }
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- } break;
- case InputEvent::MOUSE_MOTION: {
+ Vector2 cp = xform.xform(poly[i] + node->get_offset());
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
- if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
+ if (closest_idx >= 0) {
- Vector2 gpoint = Point2(mm.x, mm.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ undo_redo->add_undo_method(node, "set_polygon", poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+ return true;
+ }
+ }
- canvas_item_editor->get_viewport_control()->update();
- }
+ } break;
+ }
+ }
- } break;
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = mm->get_pos();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
}
return false;
@@ -455,31 +451,31 @@ void Polygon2DEditor::_uv_mode(int p_mode) {
}
}
-void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
+void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
Transform2D mtx;
mtx.elements[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
- if (p_input.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb = p_input;
- const InputEventMouseButton &mb = p_input.mouse_button;
+ if (mb.is_valid()) {
- if (mb.button_index == BUTTON_LEFT) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb.pressed) {
+ if (mb->is_pressed()) {
- uv_drag_from = Vector2(mb.x, mb.y);
+ uv_drag_from = Vector2(mb->get_pos().x, mb->get_pos().y);
uv_drag = true;
uv_prev = node->get_uv();
uv_move_current = uv_mode;
if (uv_move_current == UV_MODE_EDIT_POINT) {
- if (mb.mod.shift && mb.mod.command)
+ if (mb->get_shift() && mb->get_command())
uv_move_current = UV_MODE_SCALE;
- else if (mb.mod.shift)
+ else if (mb->get_shift())
uv_move_current = UV_MODE_MOVE;
- else if (mb.mod.command)
+ else if (mb->get_command())
uv_move_current = UV_MODE_ROTATE;
}
@@ -489,7 +485,7 @@ void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
for (int i = 0; i < uv_prev.size(); i++) {
Vector2 tuv = mtx.xform(uv_prev[i]);
- if (tuv.distance_to(Vector2(mb.x, mb.y)) < 8) {
+ if (tuv.distance_to(Vector2(mb->get_pos().x, mb->get_pos().y)) < 8) {
uv_drag_from = tuv;
uv_drag_index = i;
}
@@ -511,7 +507,7 @@ void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
uv_drag = false;
}
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed) {
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
if (uv_drag) {
@@ -520,27 +516,28 @@ void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
uv_edit_draw->update();
}
- } else if (mb.button_index == BUTTON_WHEEL_UP && mb.pressed) {
+ } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb.factor)));
- } else if (mb.button_index == BUTTON_WHEEL_DOWN && mb.pressed) {
+ uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor())));
+ } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb.factor)));
+ uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor())));
}
+ }
- } else if (p_input.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_input;
- const InputEventMouseMotion &mm = p_input.mouse_motion;
+ if (mm.is_valid()) {
- if (mm.button_mask & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+ if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
- Vector2 drag(mm.relative_x, mm.relative_y);
+ Vector2 drag(mm->get_relative().x, mm->get_relative().y);
uv_hscroll->set_value(uv_hscroll->get_value() - drag.x);
uv_vscroll->set_value(uv_vscroll->get_value() - drag.y);
} else if (uv_drag) {
- Vector2 uv_drag_to = snap_point(Vector2(mm.x, mm.y));
+ Vector2 uv_drag_to = mm->get_pos();
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
switch (uv_move_current) {
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index 00926bf2d1..0901cc9082 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -113,7 +113,7 @@ class Polygon2DEditor : public HBoxContainer {
Vector2 snap_step;
void _uv_scroll_changed(float);
- void _uv_input(const InputEvent &p_input);
+ void _uv_input(const Ref<InputEvent> &p_input);
void _uv_draw();
void _uv_mode(int p_mode);
void _wip_close();
@@ -135,7 +135,7 @@ protected:
Vector2 snap_point(Vector2 p_target) const;
public:
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_collision_polygon);
Polygon2DEditor(EditorNode *p_editor);
};
@@ -148,7 +148,7 @@ class Polygon2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "Polygon2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index 3b8d655af7..ea7a84d2f4 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -33,7 +33,7 @@
#include "global_config.h"
#include "io/resource_loader.h"
-void ResourcePreloaderEditor::_gui_input(InputEvent p_event) {
+void ResourcePreloaderEditor::_gui_input(Ref<InputEvent> p_event) {
}
void ResourcePreloaderEditor::_notification(int p_what) {
diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h
index fad3ba93f1..1f54620ba4 100644
--- a/editor/plugins/resource_preloader_editor_plugin.h
+++ b/editor/plugins/resource_preloader_editor_plugin.h
@@ -70,7 +70,7 @@ class ResourcePreloaderEditor : public PanelContainer {
protected:
void _notification(int p_what);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
public:
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index a5414325d0..d369064050 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -164,14 +164,16 @@ void ScriptEditorQuickOpen::_text_changed(const String &p_newtext) {
_update_search();
}
-void ScriptEditorQuickOpen::_sbox_input(const InputEvent &p_ie) {
+void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
- if (p_ie.type == InputEvent::KEY && (p_ie.key.scancode == KEY_UP ||
- p_ie.key.scancode == KEY_DOWN ||
- p_ie.key.scancode == KEY_PAGEUP ||
- p_ie.key.scancode == KEY_PAGEDOWN)) {
+ Ref<InputEventKey> k = p_ie;
- search_options->call("_gui_input", p_ie);
+ if (k.is_valid() && (k->get_scancode() == KEY_UP ||
+ k->get_scancode() == KEY_DOWN ||
+ k->get_scancode() == KEY_PAGEUP ||
+ k->get_scancode() == KEY_PAGEDOWN)) {
+
+ search_options->call("_gui_input", k);
search_box->accept_event();
}
}
@@ -1037,7 +1039,7 @@ void ScriptEditor::_notification(int p_what) {
EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed");
help_search->set_icon(get_icon("Help", "EditorIcons"));
- site_search->set_icon(get_icon("Godot", "EditorIcons"));
+ site_search->set_icon(get_icon("GodotDocs", "EditorIcons"));
class_search->set_icon(get_icon("ClassList", "EditorIcons"));
script_forward->set_icon(get_icon("Forward", "EditorIcons"));
@@ -1048,6 +1050,7 @@ void ScriptEditor::_notification(int p_what) {
get_tree()->connect("tree_changed", this, "_tree_changed");
editor->connect("request_help", this, "_request_help");
+ editor->connect("request_help_search", this, "_help_search");
}
if (p_what == NOTIFICATION_EXIT_TREE) {
@@ -1374,8 +1377,7 @@ void ScriptEditor::_update_script_colors() {
int non_zero_hist_size = (hist_size == 0) ? 1 : hist_size;
float v = Math::ease((edit_pass - pass) / float(non_zero_hist_size), 0.4);
- //script_list->set_item_custom_bg_color(i, hot_color.linear_interpolate(cold_color, v));
- script_list->set_item_custom_font_color(i, hot_color.linear_interpolate(cold_color, v));
+ script_list->set_item_custom_bg_color(i, hot_color.linear_interpolate(cold_color, v));
}
}
}
@@ -1778,8 +1780,8 @@ void ScriptEditor::_script_split_dragged(float) {
_save_layout();
}
-void ScriptEditor::_unhandled_input(const InputEvent &p_event) {
- if (p_event.key.pressed || !is_visible_in_tree()) return;
+void ScriptEditor::_unhandled_input(const Ref<InputEvent> &p_event) {
+ if (p_event->is_pressed() || !is_visible_in_tree()) return;
if (ED_IS_SHORTCUT("script_editor/next_script", p_event)) {
int next_tab = script_list->get_current() + 1;
next_tab %= script_list->get_item_count();
@@ -2112,7 +2114,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_split->set_split_offset(140);
tab_container = memnew(TabContainer);
- tab_container->add_style_override("panel", p_editor->get_gui_base()->get_stylebox("EditorBG", "EditorStyles"));
+ tab_container->add_style_override("panel", p_editor->get_gui_base()->get_stylebox("ScriptPanel", "EditorStyles"));
tab_container->set_tabs_visible(false);
script_split->add_child(tab_container);
@@ -2431,8 +2433,8 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
EDITOR_DEF("text_editor/open_scripts/script_temperature_enabled", true);
EDITOR_DEF("text_editor/open_scripts/highlight_current_script", true);
EDITOR_DEF("text_editor/open_scripts/script_temperature_history_size", 15);
- EDITOR_DEF("text_editor/open_scripts/script_temperature_hot_color", Color::html("ff5446"));
- EDITOR_DEF("text_editor/open_scripts/script_temperature_cold_color", Color::html("647b93"));
+ EDITOR_DEF("text_editor/open_scripts/script_temperature_hot_color", Color(1, 0, 0, 0.3));
+ EDITOR_DEF("text_editor/open_scripts/script_temperature_cold_color", Color(0, 0, 1, 0.3));
EDITOR_DEF("text_editor/open_scripts/current_script_background_color", Color(0.81, 0.81, 0.14, 0.63));
EDITOR_DEF("text_editor/open_scripts/group_help_pages", true);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "text_editor/open_scripts/sort_scripts_by", PROPERTY_HINT_ENUM, "Name,Path"));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 983847ddaf..fb2f108277 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -54,7 +54,7 @@ class ScriptEditorQuickOpen : public ConfirmationDialog {
void _update_search();
- void _sbox_input(const InputEvent &p_ie);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
Vector<String> functions;
void _confirmed();
@@ -288,7 +288,7 @@ class ScriptEditor : public VBoxContainer {
void _script_split_dragged(float);
- void _unhandled_input(const InputEvent &p_event);
+ void _unhandled_input(const Ref<InputEvent> &p_event);
void _help_search(String p_text);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 3bb1c7852b..2d3a14e525 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -124,7 +124,6 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_keyword_color("Transform", basetype_color);
text_edit->add_keyword_color("Color", basetype_color);
text_edit->add_keyword_color("Image", basetype_color);
- text_edit->add_keyword_color("InputEvent", basetype_color);
text_edit->add_keyword_color("Rect2", basetype_color);
text_edit->add_keyword_color("NodePath", basetype_color);
@@ -1227,15 +1226,18 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
}
}
-void ScriptTextEditor::_text_edit_gui_input(const InputEvent &ev) {
- if (ev.type == InputEvent::MOUSE_BUTTON) {
- InputEventMouseButton mb = ev.mouse_button;
- if (mb.button_index == BUTTON_RIGHT && !mb.pressed) {
+void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
+
+ Ref<InputEventMouseButton> mb = ev;
+
+ if (mb.is_valid()) {
+
+ if (mb->get_button_index() == BUTTON_RIGHT && !mb->is_pressed()) {
int col, row;
TextEdit *tx = code_editor->get_text_edit();
- tx->_get_mouse_pos(Point2i(mb.global_x, mb.global_y) - tx->get_global_position(), row, col);
- Vector2 mpos = Vector2(mb.global_x, mb.global_y) - tx->get_global_position();
+ tx->_get_mouse_pos(mb->get_global_pos() - tx->get_global_position(), row, col);
+ Vector2 mpos = mb->get_global_pos() - tx->get_global_position();
bool have_selection = (tx->get_selection_text().length() > 0);
bool have_color = (tx->get_word_at_pos(mpos) == "Color");
if (have_color) {
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 77bce59f2e..fdae03949c 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -106,7 +106,7 @@ protected:
void _edit_option(int p_op);
void _make_context_menu(bool p_selection, bool p_color);
- void _text_edit_gui_input(const InputEvent &ev);
+ void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _color_changed(const Color &p_color);
void _goto_line(int p_line) { goto_line(p_line); }
diff --git a/editor/plugins/shader_graph_editor_plugin.cpp b/editor/plugins/shader_graph_editor_plugin.cpp
index 0fd28a0b59..9c65ef667a 100644
--- a/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/editor/plugins/shader_graph_editor_plugin.cpp
@@ -40,7 +40,7 @@
void GraphColorRampEdit::_gui_input(const InputEvent& p_event) {
- if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+ if (p_event.type==InputEvent::KEY && p_event->is_pressed() && p_event->get_scancode()==KEY_DELETE && grabbed!=-1) {
points.remove(grabbed);
grabbed=-1;
@@ -49,10 +49,10 @@ void GraphColorRampEdit::_gui_input(const InputEvent& p_event) {
accept_event();
}
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) {
update();
- int x = p_event.mouse_button.x;
+ int x = p_event->get_pos().x;
int total_w = get_size().width-get_size().height-3;
if (x>total_w+3) {
@@ -132,7 +132,7 @@ void GraphColorRampEdit::_gui_input(const InputEvent& p_event) {
}
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && !p_event->is_pressed()) {
if (grabbing) {
grabbing=false;
@@ -319,7 +319,7 @@ GraphColorRampEdit::GraphColorRampEdit(){
void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) {
- if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+ if (p_event.type==InputEvent::KEY && p_event->is_pressed() && p_event->get_scancode()==KEY_DELETE && grabbed!=-1) {
points.remove(grabbed);
grabbed=-1;
@@ -328,10 +328,10 @@ void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) {
accept_event();
}
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) {
update();
- Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ Point2 p = Vector2(p_event->get_pos().x,p_event->get_pos().y)/get_size();
p.y=1.0-p.y;
grabbed=-1;
grabbing=true;
@@ -371,7 +371,7 @@ void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) {
}
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && !p_event->is_pressed()) {
if (grabbing) {
grabbing=false;
@@ -382,7 +382,7 @@ void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) {
- Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ Point2 p = Vector2(p_event->get_pos().x,p_event->get_pos().y)/get_size();
p.y=1.0-p.y;
p.x = CLAMP(p.x,0.0,1.0);
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 0bd4d7d6d2..c4595b477e 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -531,12 +531,12 @@ static int _get_key_modifier(const String &p_property) {
return 0;
}
-bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hilite_only) {
+bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) {
if (!spatial_editor->is_gizmo_visible())
return false;
if (get_selected_count() == 0) {
- if (p_hilite_only)
+ if (p_highlight_only)
spatial_editor->select_gizmo_highlight_axis(-1);
return false;
}
@@ -569,7 +569,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hil
if (col_axis != -1) {
- if (p_hilite_only) {
+ if (p_highlight_only) {
spatial_editor->select_gizmo_highlight_axis(col_axis);
@@ -609,7 +609,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hil
if (col_axis != -1) {
- if (p_hilite_only) {
+ if (p_highlight_only) {
spatial_editor->select_gizmo_highlight_axis(col_axis + 3);
} else {
@@ -622,7 +622,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hil
}
}
- if (p_hilite_only)
+ if (p_highlight_only)
spatial_editor->select_gizmo_highlight_axis(-1);
return false;
@@ -634,9 +634,9 @@ void SpatialEditorViewport::_smouseenter() {
surface->grab_focus();
}
-void SpatialEditorViewport::_list_select(InputEventMouseButton b) {
+void SpatialEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
- _find_items_at_pos(Vector2(b.x, b.y), clicked_includes_current, selection_results, b.mod.shift);
+ _find_items_at_pos(b->get_pos(), clicked_includes_current, selection_results, b->get_shift());
Node *scene = editor->get_edited_scene();
@@ -649,7 +649,7 @@ void SpatialEditorViewport::_list_select(InputEventMouseButton b) {
}
}
- clicked_wants_append = b.mod.shift;
+ clicked_wants_append = b->get_shift();
if (selection_results.size() == 1) {
@@ -684,13 +684,13 @@ void SpatialEditorViewport::_list_select(InputEventMouseButton b) {
selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path);
}
- selection_menu->set_global_position(Vector2(b.global_x, b.global_y));
+ selection_menu->set_global_position(b->get_global_pos());
selection_menu->popup();
selection_menu->call_deferred("grab_click_focus");
selection_menu->set_invalidate_click_until_motion();
}
}
-void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
+void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (previewing)
return; //do NONE
@@ -707,800 +707,802 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
}
}
- switch (p_event.type) {
- case InputEvent::MOUSE_BUTTON: {
+ Ref<InputEventMouseButton> b = p_event;
- const InputEventMouseButton &b = p_event.mouse_button;
+ if (b.is_valid()) {
- switch (b.button_index) {
+ switch (b->get_button_index()) {
- case BUTTON_WHEEL_UP: {
- scale_cursor_distance(is_freelook_active() ? ZOOM_MULTIPLIER : 1.0 / ZOOM_MULTIPLIER);
- } break;
+ case BUTTON_WHEEL_UP: {
+ scale_cursor_distance(is_freelook_active() ? ZOOM_MULTIPLIER : 1.0 / ZOOM_MULTIPLIER);
+ } break;
- case BUTTON_WHEEL_DOWN: {
- scale_cursor_distance(is_freelook_active() ? 1.0 / ZOOM_MULTIPLIER : ZOOM_MULTIPLIER);
- } break;
+ case BUTTON_WHEEL_DOWN: {
+ scale_cursor_distance(is_freelook_active() ? 1.0 / ZOOM_MULTIPLIER : ZOOM_MULTIPLIER);
+ } break;
- case BUTTON_RIGHT: {
+ case BUTTON_RIGHT: {
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
- if (b.pressed && _edit.gizmo.is_valid()) {
- //restore
- _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, true);
- _edit.gizmo = Ref<SpatialEditorGizmo>();
- }
+ if (b->is_pressed() && _edit.gizmo.is_valid()) {
+ //restore
+ _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, true);
+ _edit.gizmo = Ref<SpatialEditorGizmo>();
+ }
- if (_edit.mode == TRANSFORM_NONE && b.pressed) {
+ if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) {
- if (b.mod.alt) {
+ if (b->get_alt()) {
- if (nav_scheme == NAVIGATION_MAYA)
- break;
+ if (nav_scheme == NAVIGATION_MAYA)
+ break;
- _list_select(b);
- return;
- }
+ _list_select(b);
+ return;
}
+ }
- if (_edit.mode != TRANSFORM_NONE && b.pressed) {
- //cancel motion
- _edit.mode = TRANSFORM_NONE;
- //_validate_selection();
+ if (_edit.mode != TRANSFORM_NONE && b->is_pressed()) {
+ //cancel motion
+ _edit.mode = TRANSFORM_NONE;
+ //_validate_selection();
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Spatial *sp = E->get()->cast_to<Spatial>();
- if (!sp)
- continue;
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
- SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
- if (!se)
- continue;
+ SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
- sp->set_global_transform(se->original);
- }
- surface->update();
- //VisualServer::get_singleton()->poly_clear(indicators);
- set_message(TTR("Transform Aborted."), 3);
+ sp->set_global_transform(se->original);
}
+ surface->update();
+ //VisualServer::get_singleton()->poly_clear(indicators);
+ set_message(TTR("Transform Aborted."), 3);
+ }
- freelook_active = b.pressed;
+ freelook_active = b->is_pressed();
- } break;
- case BUTTON_MIDDLE: {
+ } break;
+ case BUTTON_MIDDLE: {
- if (b.pressed && _edit.mode != TRANSFORM_NONE) {
+ if (b->is_pressed() && _edit.mode != TRANSFORM_NONE) {
- switch (_edit.plane) {
+ switch (_edit.plane) {
- case TRANSFORM_VIEW: {
+ case TRANSFORM_VIEW: {
- _edit.plane = TRANSFORM_X_AXIS;
- set_message(TTR("X-Axis Transform."), 2);
- name = "";
- _update_name();
- } break;
- case TRANSFORM_X_AXIS: {
+ _edit.plane = TRANSFORM_X_AXIS;
+ set_message(TTR("X-Axis Transform."), 2);
+ name = "";
+ _update_name();
+ } break;
+ case TRANSFORM_X_AXIS: {
- _edit.plane = TRANSFORM_Y_AXIS;
- set_message(TTR("Y-Axis Transform."), 2);
+ _edit.plane = TRANSFORM_Y_AXIS;
+ set_message(TTR("Y-Axis Transform."), 2);
- } break;
- case TRANSFORM_Y_AXIS: {
+ } break;
+ case TRANSFORM_Y_AXIS: {
- _edit.plane = TRANSFORM_Z_AXIS;
- set_message(TTR("Z-Axis Transform."), 2);
+ _edit.plane = TRANSFORM_Z_AXIS;
+ set_message(TTR("Z-Axis Transform."), 2);
- } break;
- case TRANSFORM_Z_AXIS: {
+ } break;
+ case TRANSFORM_Z_AXIS: {
- _edit.plane = TRANSFORM_VIEW;
- set_message(TTR("View Plane Transform."), 2);
+ _edit.plane = TRANSFORM_VIEW;
+ set_message(TTR("View Plane Transform."), 2);
- } break;
- }
+ } break;
}
- } break;
- case BUTTON_LEFT: {
+ }
+ } break;
+ case BUTTON_LEFT: {
- if (b.pressed) {
+ if (b->is_pressed()) {
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
- if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b.mod.alt) {
- break;
- }
+ NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
+ if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) {
+ break;
+ }
- if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_LIST_SELECT) {
- _list_select(b);
- break;
- }
+ if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_LIST_SELECT) {
+ _list_select(b);
+ break;
+ }
- _edit.mouse_pos = Point2(b.x, b.y);
- _edit.snap = false;
- _edit.mode = TRANSFORM_NONE;
+ _edit.mouse_pos = b->get_pos();
+ _edit.snap = false;
+ _edit.mode = TRANSFORM_NONE;
- //gizmo has priority over everything
+ //gizmo has priority over everything
- bool can_select_gizmos = true;
+ bool can_select_gizmos = true;
- {
- int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
- can_select_gizmos = view_menu->get_popup()->is_item_checked(idx);
- }
+ {
+ int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
+ can_select_gizmos = view_menu->get_popup()->is_item_checked(idx);
+ }
- if (can_select_gizmos && spatial_editor->get_selected()) {
+ if (can_select_gizmos && spatial_editor->get_selected()) {
- Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo();
- if (seg.is_valid()) {
- int handle = -1;
- Vector3 point;
- Vector3 normal;
- bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b.mod.shift);
- if (inters && handle != -1) {
+ Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo();
+ if (seg.is_valid()) {
+ int handle = -1;
+ Vector3 point;
+ Vector3 normal;
+ bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->get_shift());
+ if (inters && handle != -1) {
- _edit.gizmo = seg;
- _edit.gizmo_handle = handle;
- //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle);
- _edit.gizmo_initial_value = seg->get_handle_value(handle);
- break;
- }
+ _edit.gizmo = seg;
+ _edit.gizmo_handle = handle;
+ //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle);
+ _edit.gizmo_initial_value = seg->get_handle_value(handle);
+ break;
}
}
+ }
- if (_gizmo_select(_edit.mouse_pos))
- break;
+ if (_gizmo_select(_edit.mouse_pos))
+ break;
- clicked = 0;
- clicked_includes_current = false;
+ clicked = 0;
+ clicked_includes_current = false;
- if ((spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT && b.mod.control) || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE) {
+ if ((spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT && b->get_control()) || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE) {
- /* HANDLE ROTATION */
- if (get_selected_count() == 0)
- break; //bye
- //handle rotate
- _edit.mode = TRANSFORM_ROTATE;
- _compute_edit(Point2(b.x, b.y));
- break;
- }
+ /* HANDLE ROTATION */
+ if (get_selected_count() == 0)
+ break; //bye
+ //handle rotate
+ _edit.mode = TRANSFORM_ROTATE;
+ _compute_edit(b->get_pos());
+ break;
+ }
- if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE) {
+ if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE) {
- if (get_selected_count() == 0)
- break; //bye
- //handle rotate
- _edit.mode = TRANSFORM_TRANSLATE;
- _compute_edit(Point2(b.x, b.y));
- break;
- }
+ if (get_selected_count() == 0)
+ break; //bye
+ //handle rotate
+ _edit.mode = TRANSFORM_TRANSLATE;
+ _compute_edit(b->get_pos());
+ break;
+ }
- if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE) {
+ if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE) {
- if (get_selected_count() == 0)
- break; //bye
- //handle rotate
- _edit.mode = TRANSFORM_SCALE;
- _compute_edit(Point2(b.x, b.y));
- break;
- }
+ if (get_selected_count() == 0)
+ break; //bye
+ //handle rotate
+ _edit.mode = TRANSFORM_SCALE;
+ _compute_edit(b->get_pos());
+ break;
+ }
- // todo scale
+ // todo scale
- int gizmo_handle = -1;
+ int gizmo_handle = -1;
- clicked = _select_ray(Vector2(b.x, b.y), b.mod.shift, clicked_includes_current, &gizmo_handle, b.mod.shift);
+ clicked = _select_ray(b->get_pos(), b->get_shift(), clicked_includes_current, &gizmo_handle, b->get_shift());
- //clicking is always deferred to either move or release
+ //clicking is always deferred to either move or release
- clicked_wants_append = b.mod.shift;
+ clicked_wants_append = b->get_shift();
- if (!clicked) {
+ if (!clicked) {
- if (!clicked_wants_append)
- _clear_selected();
+ if (!clicked_wants_append)
+ _clear_selected();
- //default to regionselect
- cursor.region_select = true;
- cursor.region_begin = Point2(b.x, b.y);
- cursor.region_end = Point2(b.x, b.y);
- }
+ //default to regionselect
+ cursor.region_select = true;
+ cursor.region_begin = b->get_pos();
+ cursor.region_end = b->get_pos();
+ }
- if (clicked && gizmo_handle >= 0) {
+ if (clicked && gizmo_handle >= 0) {
- Object *obj = ObjectDB::get_instance(clicked);
- if (obj) {
+ Object *obj = ObjectDB::get_instance(clicked);
+ if (obj) {
- Spatial *spa = obj->cast_to<Spatial>();
- if (spa) {
+ Spatial *spa = obj->cast_to<Spatial>();
+ if (spa) {
- Ref<SpatialEditorGizmo> seg = spa->get_gizmo();
- if (seg.is_valid()) {
+ Ref<SpatialEditorGizmo> seg = spa->get_gizmo();
+ if (seg.is_valid()) {
- _edit.gizmo = seg;
- _edit.gizmo_handle = gizmo_handle;
- //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle);
- _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
- //print_line("GIZMO: "+itos(gizmo_handle)+" FROMPOS: "+_edit.orig_gizmo_pos);
- break;
- }
+ _edit.gizmo = seg;
+ _edit.gizmo_handle = gizmo_handle;
+ //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle);
+ _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
+ //print_line("GIZMO: "+itos(gizmo_handle)+" FROMPOS: "+_edit.orig_gizmo_pos);
+ break;
}
}
- //_compute_edit(Point2(b.x,b.y)); //in case a motion happens..
}
+ //_compute_edit(Point2(b.x,b.y)); //in case a motion happens..
+ }
- surface->update();
- } else {
+ surface->update();
+ } else {
- if (_edit.gizmo.is_valid()) {
+ if (_edit.gizmo.is_valid()) {
- _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, false);
- _edit.gizmo = Ref<SpatialEditorGizmo>();
- break;
- }
- if (clicked) {
- _select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
- clicked = 0;
- }
+ _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, false);
+ _edit.gizmo = Ref<SpatialEditorGizmo>();
+ break;
+ }
+ if (clicked) {
+ _select_clicked(clicked_wants_append, true);
+ //clickd processing was deferred
+ clicked = 0;
+ }
- if (cursor.region_select) {
- _select_region();
- cursor.region_select = false;
- surface->update();
- }
+ if (cursor.region_select) {
+ _select_region();
+ cursor.region_select = false;
+ surface->update();
+ }
- if (_edit.mode != TRANSFORM_NONE) {
+ if (_edit.mode != TRANSFORM_NONE) {
- static const char *_transform_name[4] = { "None", "Rotate", "Translate", "Scale" };
- undo_redo->create_action(_transform_name[_edit.mode]);
+ static const char *_transform_name[4] = { "None", "Rotate", "Translate", "Scale" };
+ undo_redo->create_action(_transform_name[_edit.mode]);
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Spatial *sp = E->get()->cast_to<Spatial>();
- if (!sp)
- continue;
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
- SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
- if (!se)
- continue;
+ SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
- undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_transform());
- undo_redo->add_undo_method(sp, "set_global_transform", se->original);
- }
- undo_redo->commit_action();
- _edit.mode = TRANSFORM_NONE;
- //VisualServer::get_singleton()->poly_clear(indicators);
- set_message("");
+ undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_transform());
+ undo_redo->add_undo_method(sp, "set_global_transform", se->original);
}
-
- surface->update();
+ undo_redo->commit_action();
+ _edit.mode = TRANSFORM_NONE;
+ //VisualServer::get_singleton()->poly_clear(indicators);
+ set_message("");
}
- } break;
- }
- } break;
- case InputEvent::MOUSE_MOTION: {
- const InputEventMouseMotion &m = p_event.mouse_motion;
- _edit.mouse_pos = Point2(p_event.mouse_motion.x, p_event.mouse_motion.y);
+ surface->update();
+ }
- if (spatial_editor->get_selected()) {
+ } break;
+ }
+ }
- Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo();
- if (seg.is_valid()) {
+ Ref<InputEventMouseMotion> m = p_event;
- int selected_handle = -1;
+ if (m.is_valid()) {
- int handle = -1;
- Vector3 point;
- Vector3 normal;
- bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, false);
- if (inters && handle != -1) {
+ _edit.mouse_pos = m->get_pos();
- selected_handle = handle;
- }
+ if (spatial_editor->get_selected()) {
- if (selected_handle != spatial_editor->get_over_gizmo_handle()) {
- spatial_editor->set_over_gizmo_handle(selected_handle);
- spatial_editor->get_selected()->update_gizmo();
- if (selected_handle != -1)
- spatial_editor->select_gizmo_highlight_axis(-1);
- }
- }
- }
+ Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo();
+ if (seg.is_valid()) {
+
+ int selected_handle = -1;
+
+ int handle = -1;
+ Vector3 point;
+ Vector3 normal;
+ bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, false);
+ if (inters && handle != -1) {
- if (spatial_editor->get_over_gizmo_handle() == -1 && !(m.button_mask & 1) && !_edit.gizmo.is_valid()) {
+ selected_handle = handle;
+ }
- _gizmo_select(_edit.mouse_pos, true);
+ if (selected_handle != spatial_editor->get_over_gizmo_handle()) {
+ spatial_editor->set_over_gizmo_handle(selected_handle);
+ spatial_editor->get_selected()->update_gizmo();
+ if (selected_handle != -1)
+ spatial_editor->select_gizmo_highlight_axis(-1);
+ }
}
+ }
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
- NavigationMode nav_mode = NAVIGATION_NONE;
+ if (spatial_editor->get_over_gizmo_handle() == -1 && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) {
- if (_edit.gizmo.is_valid()) {
+ _gizmo_select(_edit.mouse_pos, true);
+ }
- _edit.gizmo->set_handle(_edit.gizmo_handle, camera, Vector2(m.x, m.y));
- Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle);
- String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle);
- set_message(n + ": " + String(v));
+ NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int();
+ NavigationMode nav_mode = NAVIGATION_NONE;
- } else if (m.button_mask & BUTTON_MASK_LEFT) {
+ if (_edit.gizmo.is_valid()) {
- if (nav_scheme == NAVIGATION_MAYA && m.mod.alt) {
- nav_mode = NAVIGATION_ORBIT;
- } else if (nav_scheme == NAVIGATION_MODO && m.mod.alt && m.mod.shift) {
- nav_mode = NAVIGATION_PAN;
- } else if (nav_scheme == NAVIGATION_MODO && m.mod.alt && m.mod.control) {
- nav_mode = NAVIGATION_ZOOM;
- } else if (nav_scheme == NAVIGATION_MODO && m.mod.alt) {
- nav_mode = NAVIGATION_ORBIT;
- } else {
- if (clicked) {
+ _edit.gizmo->set_handle(_edit.gizmo_handle, camera, m->get_pos());
+ Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle);
+ String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle);
+ set_message(n + ": " + String(v));
- if (!clicked_includes_current) {
+ } else if (m->get_button_mask() & BUTTON_MASK_LEFT) {
- _select_clicked(clicked_wants_append, true);
- //clickd processing was deferred
- }
+ if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
+ nav_mode = NAVIGATION_ORBIT;
+ } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_shift()) {
+ nav_mode = NAVIGATION_PAN;
+ } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_control()) {
+ nav_mode = NAVIGATION_ZOOM;
+ } else if (nav_scheme == NAVIGATION_MODO && m->get_alt()) {
+ nav_mode = NAVIGATION_ORBIT;
+ } else {
+ if (clicked) {
- _compute_edit(_edit.mouse_pos);
- clicked = 0;
+ if (!clicked_includes_current) {
- _edit.mode = TRANSFORM_TRANSLATE;
+ _select_clicked(clicked_wants_append, true);
+ //clickd processing was deferred
}
- if (cursor.region_select && nav_mode == NAVIGATION_NONE) {
+ _compute_edit(_edit.mouse_pos);
+ clicked = 0;
- cursor.region_end = Point2(m.x, m.y);
- surface->update();
- return;
- }
+ _edit.mode = TRANSFORM_TRANSLATE;
+ }
- if (_edit.mode == TRANSFORM_NONE && nav_mode == NAVIGATION_NONE)
- break;
+ if (cursor.region_select && nav_mode == NAVIGATION_NONE) {
- Vector3 ray_pos = _get_ray_pos(Vector2(m.x, m.y));
- Vector3 ray = _get_ray(Vector2(m.x, m.y));
+ cursor.region_end = m->get_pos();
+ surface->update();
+ return;
+ }
- switch (_edit.mode) {
+ if (_edit.mode == TRANSFORM_NONE && nav_mode == NAVIGATION_NONE)
+ return;
- case TRANSFORM_SCALE: {
+ Vector3 ray_pos = _get_ray_pos(m->get_pos());
+ Vector3 ray = _get_ray(m->get_pos());
- Plane plane = Plane(_edit.center, _get_camera_normal());
+ switch (_edit.mode) {
- Vector3 intersection;
- if (!plane.intersects_ray(ray_pos, ray, &intersection))
- break;
+ case TRANSFORM_SCALE: {
- Vector3 click;
- if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
- break;
+ Plane plane = Plane(_edit.center, _get_camera_normal());
- float center_click_dist = click.distance_to(_edit.center);
- float center_inters_dist = intersection.distance_to(_edit.center);
- if (center_click_dist == 0)
- break;
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos, ray, &intersection))
+ break;
- float scale = (center_inters_dist / center_click_dist) * 100.0;
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
+ break;
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ float center_click_dist = click.distance_to(_edit.center);
+ float center_inters_dist = intersection.distance_to(_edit.center);
+ if (center_click_dist == 0)
+ break;
- scale = Math::stepify(scale, spatial_editor->get_scale_snap());
- }
+ float scale = (center_inters_dist / center_click_dist) * 100.0;
- set_message(vformat(TTR("Scaling to %s%%."), String::num(scale, 1)));
- scale /= 100.0;
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
- Transform r;
- r.basis.scale(Vector3(scale, scale, scale));
+ scale = Math::stepify(scale, spatial_editor->get_scale_snap());
+ }
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ set_message(vformat(TTR("Scaling to %s%%."), String::num(scale, 1)));
+ scale /= 100.0;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Transform r;
+ r.basis.scale(Vector3(scale, scale, scale));
- Spatial *sp = E->get()->cast_to<Spatial>();
- if (!sp)
- continue;
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
- if (!se)
- continue;
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Transform original = se->original;
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
- Transform base = Transform(Basis(), _edit.center);
- Transform t = base * (r * (base.inverse() * original));
+ SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
- sp->set_global_transform(t);
- }
+ Transform original = se->original;
- surface->update();
+ Transform base = Transform(Basis(), _edit.center);
+ Transform t = base * (r * (base.inverse() * original));
- } break;
+ sp->set_global_transform(t);
+ }
- case TRANSFORM_TRANSLATE: {
+ surface->update();
- Vector3 motion_mask;
- Plane plane;
+ } break;
- switch (_edit.plane) {
- case TRANSFORM_VIEW:
- motion_mask = Vector3(0, 0, 0);
- plane = Plane(_edit.center, _get_camera_normal());
- break;
- case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
- plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
- break;
- case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
- plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
- break;
- case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
- plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
- break;
- }
+ case TRANSFORM_TRANSLATE: {
- Vector3 intersection;
- if (!plane.intersects_ray(ray_pos, ray, &intersection))
- break;
+ Vector3 motion_mask;
+ Plane plane;
- Vector3 click;
- if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
+ switch (_edit.plane) {
+ case TRANSFORM_VIEW:
+ motion_mask = Vector3(0, 0, 0);
+ plane = Plane(_edit.center, _get_camera_normal());
+ break;
+ case TRANSFORM_X_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ case TRANSFORM_Y_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
+ case TRANSFORM_Z_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
+ plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ }
- //_validate_selection();
- Vector3 motion = intersection - click;
- if (motion_mask != Vector3()) {
- motion = motion_mask.dot(motion) * motion_mask;
- }
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos, ray, &intersection))
+ break;
- float snap = 0;
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
+ break;
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ //_validate_selection();
+ Vector3 motion = intersection - click;
+ if (motion_mask != Vector3()) {
+ motion = motion_mask.dot(motion) * motion_mask;
+ }
- snap = spatial_editor->get_translate_snap();
- motion.snap(snap);
- }
+ float snap = 0;
- //set_message("Translating: "+motion);
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ snap = spatial_editor->get_translate_snap();
+ motion.snap(snap);
+ }
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ //set_message("Translating: "+motion);
- Spatial *sp = E->get()->cast_to<Spatial>();
- if (!sp) {
- continue;
- }
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Transform t = se->original;
- t.origin += motion;
- sp->set_global_transform(t);
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp) {
+ continue;
}
- } break;
- case TRANSFORM_ROTATE: {
+ SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se) {
+ continue;
+ }
- Plane plane;
+ Transform t = se->original;
+ t.origin += motion;
+ sp->set_global_transform(t);
+ }
+ } break;
- switch (_edit.plane) {
- case TRANSFORM_VIEW:
- plane = Plane(_edit.center, _get_camera_normal());
- break;
- case TRANSFORM_X_AXIS:
- plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
- break;
- case TRANSFORM_Y_AXIS:
- plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
- break;
- case TRANSFORM_Z_AXIS:
- plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
- break;
- }
+ case TRANSFORM_ROTATE: {
- Vector3 intersection;
- if (!plane.intersects_ray(ray_pos, ray, &intersection))
- break;
+ Plane plane;
- Vector3 click;
- if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
+ switch (_edit.plane) {
+ case TRANSFORM_VIEW:
+ plane = Plane(_edit.center, _get_camera_normal());
+ break;
+ case TRANSFORM_X_AXIS:
+ plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
break;
+ case TRANSFORM_Y_AXIS:
+ plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
+ break;
+ case TRANSFORM_Z_AXIS:
+ plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
+ break;
+ }
+
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos, ray, &intersection))
+ break;
- Vector3 y_axis = (click - _edit.center).normalized();
- Vector3 x_axis = plane.normal.cross(y_axis).normalized();
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
+ break;
- float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ Vector3 y_axis = (click - _edit.center).normalized();
+ Vector3 x_axis = plane.normal.cross(y_axis).normalized();
- float snap = spatial_editor->get_rotate_snap();
+ float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
- if (snap) {
- angle = Math::rad2deg(angle) + snap * 0.5; //else it wont reach +180
- angle -= Math::fmod(angle, snap);
- set_message(vformat(TTR("Rotating %s degrees."), rtos(angle)));
- angle = Math::deg2rad(angle);
- } else
- set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle))));
+ float snap = spatial_editor->get_rotate_snap();
- } else {
+ if (snap) {
+ angle = Math::rad2deg(angle) + snap * 0.5; //else it wont reach +180
+ angle -= Math::fmod(angle, snap);
+ set_message(vformat(TTR("Rotating %s degrees."), rtos(angle)));
+ angle = Math::deg2rad(angle);
+ } else
set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle))));
- }
- Transform r;
- r.basis.rotate(plane.normal, angle);
+ } else {
+ set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle))));
+ }
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ Transform r;
+ r.basis.rotate(plane.normal, angle);
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Spatial *sp = E->get()->cast_to<Spatial>();
- if (!sp)
- continue;
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
- SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
- if (!se)
- continue;
+ SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
- Transform original = se->original;
+ Transform original = se->original;
- Transform base = Transform(Basis(), _edit.center);
- Transform t = base * r * base.inverse() * original;
+ Transform base = Transform(Basis(), _edit.center);
+ Transform t = base * r * base.inverse() * original;
- sp->set_global_transform(t);
- }
+ sp->set_global_transform(t);
+ }
- surface->update();
- /*
- VisualServer::get_singleton()->poly_clear(indicators);
-
- Vector<Vector3> points;
- Vector<Vector3> empty;
- Vector<Color> colors;
- points.push_back(intersection);
- points.push_back(_edit.original.origin);
- colors.push_back( Color(255,155,100) );
- colors.push_back( Color(255,155,100) );
- VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty);
- */
- } break;
- default: {}
- }
+ surface->update();
+ /*
+ VisualServer::get_singleton()->poly_clear(indicators);
+
+ Vector<Vector3> points;
+ Vector<Vector3> empty;
+ Vector<Color> colors;
+ points.push_back(intersection);
+ points.push_back(_edit.original.origin);
+ colors.push_back( Color(255,155,100) );
+ colors.push_back( Color(255,155,100) );
+ VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty);
+ */
+ } break;
+ default: {}
}
+ }
- } else if (m.button_mask & BUTTON_MASK_RIGHT) {
+ } else if (m->get_button_mask() & BUTTON_MASK_RIGHT) {
- if (nav_scheme == NAVIGATION_MAYA && m.mod.alt) {
- nav_mode = NAVIGATION_ZOOM;
- } else {
- nav_mode = NAVIGATION_LOOK;
- }
+ if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
+ nav_mode = NAVIGATION_ZOOM;
+ } else {
+ nav_mode = NAVIGATION_LOOK;
+ }
- } else if (m.button_mask & BUTTON_MASK_MIDDLE) {
-
- if (nav_scheme == NAVIGATION_GODOT) {
-
- int mod = 0;
- if (m.mod.shift)
- mod = KEY_SHIFT;
- if (m.mod.alt)
- mod = KEY_ALT;
- if (m.mod.control)
- mod = KEY_CONTROL;
- if (m.mod.meta)
- mod = KEY_META;
-
- if (mod == _get_key_modifier("editors/3d/pan_modifier"))
- nav_mode = NAVIGATION_PAN;
- else if (mod == _get_key_modifier("editors/3d/zoom_modifier"))
- nav_mode = NAVIGATION_ZOOM;
- else if (mod == _get_key_modifier("editors/3d/orbit_modifier"))
- nav_mode = NAVIGATION_ORBIT;
-
- } else if (nav_scheme == NAVIGATION_MAYA) {
- if (m.mod.alt)
- nav_mode = NAVIGATION_PAN;
- }
+ } else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) {
+
+ if (nav_scheme == NAVIGATION_GODOT) {
- } else if (EditorSettings::get_singleton()->get("editors/3d/emulate_3_button_mouse")) {
- // Handle trackpad (no external mouse) use case
int mod = 0;
- if (m.mod.shift)
+ if (m->get_shift())
mod = KEY_SHIFT;
- if (m.mod.alt)
+ if (m->get_alt())
mod = KEY_ALT;
- if (m.mod.control)
+ if (m->get_control())
mod = KEY_CONTROL;
- if (m.mod.meta)
+ if (m->get_metakey())
mod = KEY_META;
- if (mod) {
- if (mod == _get_key_modifier("editors/3d/pan_modifier"))
- nav_mode = NAVIGATION_PAN;
- else if (mod == _get_key_modifier("editors/3d/zoom_modifier"))
- nav_mode = NAVIGATION_ZOOM;
- else if (mod == _get_key_modifier("editors/3d/orbit_modifier"))
- nav_mode = NAVIGATION_ORBIT;
- }
+ if (mod == _get_key_modifier("editors/3d/pan_modifier"))
+ nav_mode = NAVIGATION_PAN;
+ else if (mod == _get_key_modifier("editors/3d/zoom_modifier"))
+ nav_mode = NAVIGATION_ZOOM;
+ else if (mod == _get_key_modifier("editors/3d/orbit_modifier"))
+ nav_mode = NAVIGATION_ORBIT;
+
+ } else if (nav_scheme == NAVIGATION_MAYA) {
+ if (m->get_alt())
+ nav_mode = NAVIGATION_PAN;
}
- switch (nav_mode) {
- case NAVIGATION_PAN: {
+ } else if (EditorSettings::get_singleton()->get("editors/3d/emulate_3_button_mouse")) {
+ // Handle trackpad (no external mouse) use case
+ int mod = 0;
+ if (m->get_shift())
+ mod = KEY_SHIFT;
+ if (m->get_alt())
+ mod = KEY_ALT;
+ if (m->get_control())
+ mod = KEY_CONTROL;
+ if (m->get_metakey())
+ mod = KEY_META;
+
+ if (mod) {
+ if (mod == _get_key_modifier("editors/3d/pan_modifier"))
+ nav_mode = NAVIGATION_PAN;
+ else if (mod == _get_key_modifier("editors/3d/zoom_modifier"))
+ nav_mode = NAVIGATION_ZOOM;
+ else if (mod == _get_key_modifier("editors/3d/orbit_modifier"))
+ nav_mode = NAVIGATION_ORBIT;
+ }
+ }
- real_t pan_speed = 1 / 150.0;
- int pan_speed_modifier = 10;
- if (nav_scheme == NAVIGATION_MAYA && m.mod.shift)
- pan_speed *= pan_speed_modifier;
+ switch (nav_mode) {
+ case NAVIGATION_PAN: {
- Point2i relative = _get_warped_mouse_motion(m);
+ real_t pan_speed = 1 / 150.0;
+ int pan_speed_modifier = 10;
+ if (nav_scheme == NAVIGATION_MAYA && m->get_shift())
+ pan_speed *= pan_speed_modifier;
- Transform camera_transform;
-
- camera_transform.translate(cursor.pos);
- camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot);
- camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot);
- Vector3 translation(-relative.x * pan_speed, relative.y * pan_speed, 0);
- translation *= cursor.distance / DISTANCE_DEFAULT;
- camera_transform.translate(translation);
- cursor.pos = camera_transform.origin;
-
- } break;
-
- case NAVIGATION_ZOOM: {
- real_t zoom_speed = 1 / 80.0;
- int zoom_speed_modifier = 10;
- if (nav_scheme == NAVIGATION_MAYA && m.mod.shift)
- zoom_speed *= zoom_speed_modifier;
-
- NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/zoom_style").operator int();
- if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) {
- if (m.relative_x > 0)
- scale_cursor_distance(1 - m.relative_x * zoom_speed);
- else if (m.relative_x < 0)
- scale_cursor_distance(1.0 / (1 + m.relative_x * zoom_speed));
- } else {
- if (m.relative_y > 0)
- scale_cursor_distance(1 + m.relative_y * zoom_speed);
- else if (m.relative_y < 0)
- scale_cursor_distance(1.0 / (1 - m.relative_y * zoom_speed));
- }
+ Point2i relative = _get_warped_mouse_motion(m);
+
+ Transform camera_transform;
+
+ camera_transform.translate(cursor.pos);
+ camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot);
+ camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot);
+ Vector3 translation(-relative.x * pan_speed, relative.y * pan_speed, 0);
+ translation *= cursor.distance / DISTANCE_DEFAULT;
+ camera_transform.translate(translation);
+ cursor.pos = camera_transform.origin;
+
+ } break;
+
+ case NAVIGATION_ZOOM: {
+ real_t zoom_speed = 1 / 80.0;
+ int zoom_speed_modifier = 10;
+ if (nav_scheme == NAVIGATION_MAYA && m->get_shift())
+ zoom_speed *= zoom_speed_modifier;
+
+ NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/zoom_style").operator int();
+ if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) {
+ if (m->get_relative().x > 0)
+ scale_cursor_distance(1 - m->get_relative().x * zoom_speed);
+ else if (m->get_relative().x < 0)
+ scale_cursor_distance(1.0 / (1 + m->get_relative().x * zoom_speed));
+ } else {
+ if (m->get_relative().y > 0)
+ scale_cursor_distance(1 + m->get_relative().y * zoom_speed);
+ else if (m->get_relative().y < 0)
+ scale_cursor_distance(1.0 / (1 - m->get_relative().y * zoom_speed));
+ }
+
+ } break;
- } break;
+ case NAVIGATION_ORBIT: {
+ Point2i relative = _get_warped_mouse_motion(m);
+ cursor.x_rot += relative.y / 80.0;
+ cursor.y_rot += relative.x / 80.0;
+ if (cursor.x_rot > Math_PI / 2.0)
+ cursor.x_rot = Math_PI / 2.0;
+ if (cursor.x_rot < -Math_PI / 2.0)
+ cursor.x_rot = -Math_PI / 2.0;
+ name = "";
+ _update_name();
+ } break;
- case NAVIGATION_ORBIT: {
+ case NAVIGATION_LOOK: {
+ // Freelook only works properly in perspective.
+ // It technically works too in ortho, but it's awful for a user due to fov being near zero
+ if (!orthogonal) {
Point2i relative = _get_warped_mouse_motion(m);
- cursor.x_rot += relative.y / 80.0;
- cursor.y_rot += relative.x / 80.0;
+ cursor.x_rot += relative.y / 120.0;
+ cursor.y_rot += relative.x / 120.0;
if (cursor.x_rot > Math_PI / 2.0)
cursor.x_rot = Math_PI / 2.0;
if (cursor.x_rot < -Math_PI / 2.0)
cursor.x_rot = -Math_PI / 2.0;
+
+ // Look is like Orbit, except the cursor translates, not the camera
+ Transform camera_transform = to_camera_transform(cursor);
+ Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
+ Vector3 diff = camera->get_translation() - pos;
+ cursor.pos += diff;
+
name = "";
_update_name();
- } break;
-
- case NAVIGATION_LOOK: {
- // Freelook only works properly in perspective.
- // It technically works too in ortho, but it's awful for a user due to fov being near zero
- if (!orthogonal) {
- Point2i relative = _get_warped_mouse_motion(m);
- cursor.x_rot += relative.y / 120.0;
- cursor.y_rot += relative.x / 120.0;
- if (cursor.x_rot > Math_PI / 2.0)
- cursor.x_rot = Math_PI / 2.0;
- if (cursor.x_rot < -Math_PI / 2.0)
- cursor.x_rot = -Math_PI / 2.0;
-
- // Look is like Orbit, except the cursor translates, not the camera
- Transform camera_transform = to_camera_transform(cursor);
- Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
- Vector3 diff = camera->get_translation() - pos;
- cursor.pos += diff;
-
- name = "";
- _update_name();
- }
+ }
- } break;
+ } break;
- default: {}
- }
- } break;
- case InputEvent::KEY: {
- const InputEventKey &k = p_event.key;
- if (!k.pressed)
- break;
+ default: {}
+ }
+ }
- if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) {
- if (_edit.mode != TRANSFORM_NONE) {
- _edit.snap = true;
- }
- }
- if (ED_IS_SHORTCUT("spatial_editor/bottom_view", p_event)) {
- cursor.y_rot = 0;
- cursor.x_rot = -Math_PI / 2.0;
- set_message(TTR("Bottom View."), 2);
- name = TTR("Bottom");
- _update_name();
- }
- if (ED_IS_SHORTCUT("spatial_editor/top_view", p_event)) {
- cursor.y_rot = 0;
- cursor.x_rot = Math_PI / 2.0;
- set_message(TTR("Top View."), 2);
- name = TTR("Top");
- _update_name();
- }
- if (ED_IS_SHORTCUT("spatial_editor/rear_view", p_event)) {
- cursor.x_rot = 0;
- cursor.y_rot = Math_PI;
- set_message(TTR("Rear View."), 2);
- name = TTR("Rear");
- _update_name();
- }
- if (ED_IS_SHORTCUT("spatial_editor/front_view", p_event)) {
- cursor.x_rot = 0;
- cursor.y_rot = 0;
- set_message(TTR("Front View."), 2);
- name = TTR("Front");
- _update_name();
- }
- if (ED_IS_SHORTCUT("spatial_editor/left_view", p_event)) {
- cursor.x_rot = 0;
- cursor.y_rot = Math_PI / 2.0;
- set_message(TTR("Left View."), 2);
- name = TTR("Left");
- _update_name();
- }
- if (ED_IS_SHORTCUT("spatial_editor/right_view", p_event)) {
- cursor.x_rot = 0;
- cursor.y_rot = -Math_PI / 2.0;
- set_message(TTR("Right View."), 2);
- name = TTR("Right");
- _update_name();
- }
- if (ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
- _menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL);
- _update_name();
- }
- if (ED_IS_SHORTCUT("spatial_editor/insert_anim_key", p_event)) {
- if (!get_selected_count() || _edit.mode != TRANSFORM_NONE)
- break;
+ Ref<InputEventKey> k = p_event;
- if (!AnimationPlayerEditor::singleton->get_key_editor()->has_keying()) {
- set_message(TTR("Keying is disabled (no key inserted)."));
- break;
- }
+ if (k.is_valid()) {
+ if (!k->is_pressed())
+ return;
+
+ if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) {
+ if (_edit.mode != TRANSFORM_NONE) {
+ _edit.snap = true;
+ }
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/bottom_view", p_event)) {
+ cursor.y_rot = 0;
+ cursor.x_rot = -Math_PI / 2.0;
+ set_message(TTR("Bottom View."), 2);
+ name = TTR("Bottom");
+ _update_name();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/top_view", p_event)) {
+ cursor.y_rot = 0;
+ cursor.x_rot = Math_PI / 2.0;
+ set_message(TTR("Top View."), 2);
+ name = TTR("Top");
+ _update_name();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/rear_view", p_event)) {
+ cursor.x_rot = 0;
+ cursor.y_rot = Math_PI;
+ set_message(TTR("Rear View."), 2);
+ name = TTR("Rear");
+ _update_name();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/front_view", p_event)) {
+ cursor.x_rot = 0;
+ cursor.y_rot = 0;
+ set_message(TTR("Front View."), 2);
+ name = TTR("Front");
+ _update_name();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/left_view", p_event)) {
+ cursor.x_rot = 0;
+ cursor.y_rot = Math_PI / 2.0;
+ set_message(TTR("Left View."), 2);
+ name = TTR("Left");
+ _update_name();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/right_view", p_event)) {
+ cursor.x_rot = 0;
+ cursor.y_rot = -Math_PI / 2.0;
+ set_message(TTR("Right View."), 2);
+ name = TTR("Right");
+ _update_name();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
+ _menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL);
+ _update_name();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/insert_anim_key", p_event)) {
+ if (!get_selected_count() || _edit.mode != TRANSFORM_NONE)
+ return;
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ if (!AnimationPlayerEditor::singleton->get_key_editor()->has_keying()) {
+ set_message(TTR("Keying is disabled (no key inserted)."));
+ return;
+ }
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- Spatial *sp = E->get()->cast_to<Spatial>();
- if (!sp)
- continue;
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- emit_signal("transform_key_request", sp, "", sp->get_transform());
- }
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
- set_message(TTR("Animation Key Inserted."));
+ emit_signal("transform_key_request", sp, "", sp->get_transform());
}
- if (k.scancode == KEY_SPACE) {
- if (!k.pressed) emit_signal("toggle_maximize_view", this);
- }
+ set_message(TTR("Animation Key Inserted."));
+ }
- } break;
+ if (k->get_scancode() == KEY_SPACE) {
+ if (!k->is_pressed()) emit_signal("toggle_maximize_view", this);
+ }
}
}
@@ -1526,12 +1528,12 @@ void SpatialEditorViewport::scale_cursor_distance(real_t scale) {
surface->update();
}
-Point2i SpatialEditorViewport::_get_warped_mouse_motion(const InputEventMouseMotion &p_ev_mouse_motion) const {
+Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const {
Point2i relative;
if (bool(EditorSettings::get_singleton()->get("editors/3d/warped_mouse_panning"))) {
relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect());
} else {
- relative = Point2i(p_ev_mouse_motion.relative_x, p_ev_mouse_motion.relative_y);
+ relative = p_ev_mouse_motion->get_relative();
}
return relative;
}
@@ -1545,13 +1547,13 @@ void SpatialEditorViewport::_update_freelook(real_t delta) {
Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0));
Vector3 up = camera->get_transform().basis.xform(Vector3(0, 1, 0));
- int key_left = ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), KEY_A)->get_shortcut().key.scancode;
- int key_right = ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D)->get_shortcut().key.scancode;
- int key_forward = ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W)->get_shortcut().key.scancode;
- int key_backwards = ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S)->get_shortcut().key.scancode;
- int key_up = ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_Q)->get_shortcut().key.scancode;
- int key_down = ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_E)->get_shortcut().key.scancode;
- int key_speed_modifier = ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT)->get_shortcut().key.scancode;
+ int key_left = ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), KEY_A)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_right = ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_forward = ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_backwards = ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_up = ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_Q)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_down = ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_E)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_speed_modifier = ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
Vector3 velocity;
bool pressed = false;
@@ -1766,7 +1768,7 @@ void SpatialEditorViewport::_draw() {
if (surface->has_focus()) {
Size2 size = surface->get_size();
Rect2 r = Rect2(Point2(), size);
- get_stylebox("EditorFocus", "EditorStyles")->draw(surface->get_canvas_item(), r);
+ get_stylebox("Focus", "EditorStyles")->draw(surface->get_canvas_item(), r);
}
RID ci = surface->get_canvas_item();
@@ -3274,7 +3276,7 @@ bool SpatialEditor::is_any_freelook_active() const {
return false;
}
-void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
+void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack())
return;
@@ -3294,43 +3296,39 @@ void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
}
#endif
- switch (p_event.type) {
-
- case InputEvent::KEY: {
+ Ref<InputEventKey> k = p_event;
- // Note: need to check is_echo because first person movement keys might still be held
- if (!is_any_freelook_active() && !p_event.is_echo()) {
+ if (k.is_valid()) {
- const InputEventKey &k = p_event.key;
+ // Note: need to check is_echo because first person movement keys might still be held
+ if (!is_any_freelook_active() && !p_event->is_echo()) {
- if (!k.pressed)
- break;
+ if (!k->is_pressed())
+ return;
- if (ED_IS_SHORTCUT("spatial_editor/tool_select", p_event))
- _menu_item_pressed(MENU_TOOL_SELECT);
+ if (ED_IS_SHORTCUT("spatial_editor/tool_select", p_event))
+ _menu_item_pressed(MENU_TOOL_SELECT);
- else if (ED_IS_SHORTCUT("spatial_editor/tool_move", p_event))
- _menu_item_pressed(MENU_TOOL_MOVE);
+ else if (ED_IS_SHORTCUT("spatial_editor/tool_move", p_event))
+ _menu_item_pressed(MENU_TOOL_MOVE);
- else if (ED_IS_SHORTCUT("spatial_editor/tool_rotate", p_event))
- _menu_item_pressed(MENU_TOOL_ROTATE);
+ else if (ED_IS_SHORTCUT("spatial_editor/tool_rotate", p_event))
+ _menu_item_pressed(MENU_TOOL_ROTATE);
- else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event))
- _menu_item_pressed(MENU_TOOL_SCALE);
+ else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event))
+ _menu_item_pressed(MENU_TOOL_SCALE);
- else if (ED_IS_SHORTCUT("spatial_editor/display_wireframe", p_event)) {
- if (k.mod.shift || k.mod.control || k.mod.command)
- break;
+ else if (ED_IS_SHORTCUT("spatial_editor/display_wireframe", p_event)) {
+ if (k->get_shift() || k->get_control() || k->get_command())
+ return;
- if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME))) {
- _menu_item_pressed(MENU_VIEW_DISPLAY_NORMAL);
- } else {
- _menu_item_pressed(MENU_VIEW_DISPLAY_WIREFRAME);
- }
+ if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME))) {
+ _menu_item_pressed(MENU_VIEW_DISPLAY_NORMAL);
+ } else {
+ _menu_item_pressed(MENU_VIEW_DISPLAY_WIREFRAME);
}
}
-
- } break;
+ }
}
}
void SpatialEditor::_notification(int p_what) {
@@ -3547,12 +3545,13 @@ void SpatialEditor::_update_default_light_angle() {
}
}
-void SpatialEditor::_default_light_angle_input(const InputEvent &p_event) {
+void SpatialEditor::_default_light_angle_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask & (0x1 | 0x2 | 0x4)) {
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid() && mm->get_button_mask() & (0x1 | 0x2 | 0x4)) {
- settings_default_light_rot_y = Math::fposmod(settings_default_light_rot_y - p_event.mouse_motion.relative_x * 0.01, Math_PI * 2.0);
- settings_default_light_rot_x = Math::fposmod(settings_default_light_rot_x - p_event.mouse_motion.relative_y * 0.01, Math_PI * 2.0);
+ settings_default_light_rot_y = Math::fposmod(settings_default_light_rot_y - mm->get_relative().x * 0.01, Math_PI * 2.0);
+ settings_default_light_rot_x = Math::fposmod(settings_default_light_rot_x - mm->get_relative().y * 0.01, Math_PI * 2.0);
_update_default_light_angle();
}
}
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 01435028ac..1f76d9bfb8 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -142,7 +142,7 @@ private:
Vector3 _get_screen_to_space(const Vector3 &p_vector3);
void _select_region();
- bool _gizmo_select(const Vector2 &p_screenpos, bool p_hilite_only = false);
+ bool _gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only = false);
float get_znear() const;
float get_zfar() const;
@@ -236,7 +236,7 @@ private:
void _draw();
void _smouseenter();
- void _sinput(const InputEvent &p_ie);
+ void _sinput(const Ref<InputEvent> &p_ie);
void _update_freelook(real_t delta);
SpatialEditor *spatial_editor;
@@ -249,8 +249,8 @@ private:
void _finish_gizmo_instances();
void _selection_result_pressed(int);
void _selection_menu_hide();
- void _list_select(InputEventMouseButton b);
- Point2i _get_warped_mouse_motion(const InputEventMouseMotion &p_ev_mouse_motion) const;
+ void _list_select(Ref<InputEventMouseButton> b);
+ Point2i _get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const;
protected:
void _notification(int p_what);
@@ -428,7 +428,7 @@ private:
ViewportContainer *settings_light_base;
Viewport *settings_light_vp;
ColorPickerButton *settings_ambient_color;
- Image settings_light_dir_image;
+ Ref<Image> settings_light_dir_image;
void _xform_dialog_action();
void _menu_item_pressed(int p_option);
@@ -464,14 +464,14 @@ private:
void _update_ambient_light_color(const Color &p_color);
void _update_default_light_angle();
- void _default_light_angle_input(const InputEvent &p_event);
+ void _default_light_angle_input(const Ref<InputEvent> &p_event);
bool is_any_freelook_active() const;
protected:
void _notification(int p_what);
//void _gui_input(InputEvent p_event);
- void _unhandled_key_input(InputEvent p_event);
+ void _unhandled_key_input(Ref<InputEvent> p_event);
static void _bind_methods();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index c7c77fa960..d06c065f4f 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -34,7 +34,7 @@
#include "io/resource_loader.h"
#include "scene/3d/sprite_3d.h"
-void SpriteFramesEditor::_gui_input(InputEvent p_event) {
+void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
}
void SpriteFramesEditor::_notification(int p_what) {
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 3778e4ca55..c9081c599a 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -100,7 +100,7 @@ class SpriteFramesEditor : public PanelContainer {
protected:
void _notification(int p_what);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
public:
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index 62977d86ea..3b705aae24 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -33,7 +33,7 @@
#include "global_config.h"
#include "io/resource_loader.h"
-void TextureEditor::_gui_input(InputEvent p_event) {
+void TextureEditor::_gui_input(Ref<InputEvent> p_event) {
}
void TextureEditor::_notification(int p_what) {
diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h
index 8750ce4d5e..9382983538 100644
--- a/editor/plugins/texture_editor_plugin.h
+++ b/editor/plugins/texture_editor_plugin.h
@@ -42,7 +42,7 @@ class TextureEditor : public Control {
protected:
void _notification(int p_what);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
public:
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 4c49b467d8..799bfbf358 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -202,7 +202,7 @@ void TextureRegionEditor::_region_draw() {
}
}
-void TextureRegionEditor::_region_input(const InputEvent &p_input) {
+void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
Transform2D mtx;
mtx.elements[2] = -draw_ofs;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
@@ -218,13 +218,12 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
mtx.xform(rect.pos + Vector2(0, rect.size.y / 2)) + Vector2(-4, 0)
};
- if (p_input.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb;
+ if (mb.is_valid()) {
- const InputEventMouseButton &mb = p_input.mouse_button;
+ if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb.button_index == BUTTON_LEFT) {
-
- if (mb.pressed) {
+ if (mb->is_pressed()) {
if (node_patch9 || obj_styleBox.is_valid()) {
edited_margin = -1;
float margins[4];
@@ -245,26 +244,26 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
mtx.basis_xform(rect.pos + Vector2(margins[2], 0)) - draw_ofs,
mtx.basis_xform(rect.pos + rect.size - Vector2(margins[3], 0)) - draw_ofs
};
- if (Math::abs(mb.y - pos[0].y) < 8) {
+ if (Math::abs(mb->get_pos().y - pos[0].y) < 8) {
edited_margin = 0;
prev_margin = margins[0];
- } else if (Math::abs(mb.y - pos[1].y) < 8) {
+ } else if (Math::abs(mb->get_pos().y - pos[1].y) < 8) {
edited_margin = 1;
prev_margin = margins[1];
- } else if (Math::abs(mb.x - pos[2].x) < 8) {
+ } else if (Math::abs(mb->get_pos().x - pos[2].x) < 8) {
edited_margin = 2;
prev_margin = margins[2];
- } else if (Math::abs(mb.x - pos[3].x) < 8) {
+ } else if (Math::abs(mb->get_pos().x - pos[3].x) < 8) {
edited_margin = 3;
prev_margin = margins[3];
}
if (edited_margin >= 0) {
- drag_from = Vector2(mb.x, mb.y);
+ drag_from = Vector2(mb->get_pos().x, mb->get_pos().y);
drag = true;
}
}
if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
- Vector2 point = mtx.affine_inverse().xform(Vector2(mb.x, mb.y));
+ Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_pos().x, mb->get_pos().y));
for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
if (E->get().has_point(point)) {
rect = E->get();
@@ -302,7 +301,7 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
}
}
} else if (edited_margin < 0) {
- drag_from = mtx.affine_inverse().xform(Vector2(mb.x, mb.y));
+ drag_from = mtx.affine_inverse().xform(Vector2(mb->get_pos().x, mb->get_pos().y));
if (snap_mode == SNAP_PIXEL)
drag_from = drag_from.snapped(Vector2(1, 1));
else if (snap_mode == SNAP_GRID)
@@ -319,7 +318,7 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
for (int i = 0; i < 8; i++) {
Vector2 tuv = endpoints[i];
- if (tuv.distance_to(Vector2(mb.x, mb.y)) < 8) {
+ if (tuv.distance_to(Vector2(mb->get_pos().x, mb->get_pos().y)) < 8) {
drag_index = i;
}
}
@@ -369,7 +368,7 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
creating = false;
}
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed) {
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
if (drag) {
drag = false;
@@ -387,18 +386,20 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
drag_index = -1;
}
}
- } else if (mb.button_index == BUTTON_WHEEL_UP && mb.pressed) {
+ } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
_zoom_in();
- } else if (mb.button_index == BUTTON_WHEEL_DOWN && mb.pressed) {
+ } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
_zoom_out();
}
- } else if (p_input.type == InputEvent::MOUSE_MOTION) {
+ }
+
+ Ref<InputEventMouseMotion> mm = p_input;
- const InputEventMouseMotion &mm = p_input.mouse_motion;
+ if (mm.is_valid()) {
- if (mm.button_mask & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+ if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
- Vector2 draged(mm.relative_x, mm.relative_y);
+ Vector2 draged(mm->get_relative().x, mm->get_relative().y);
hscroll->set_value(hscroll->get_value() - draged.x);
vscroll->set_value(vscroll->get_value() - draged.y);
@@ -407,13 +408,13 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
if (edited_margin >= 0) {
float new_margin;
if (edited_margin == 0)
- new_margin = prev_margin + (mm.y - drag_from.y) / draw_zoom;
+ new_margin = prev_margin + (mm->get_pos().y - drag_from.y) / draw_zoom;
else if (edited_margin == 1)
- new_margin = prev_margin - (mm.y - drag_from.y) / draw_zoom;
+ new_margin = prev_margin - (mm->get_pos().y - drag_from.y) / draw_zoom;
else if (edited_margin == 2)
- new_margin = prev_margin + (mm.x - drag_from.x) / draw_zoom;
+ new_margin = prev_margin + (mm->get_pos().x - drag_from.x) / draw_zoom;
else if (edited_margin == 3)
- new_margin = prev_margin - (mm.x - drag_from.x) / draw_zoom;
+ new_margin = prev_margin - (mm->get_pos().x - drag_from.x) / draw_zoom;
if (new_margin < 0)
new_margin = 0;
static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
@@ -422,7 +423,7 @@ void TextureRegionEditor::_region_input(const InputEvent &p_input) {
if (obj_styleBox.is_valid())
obj_styleBox->set_margin_size(m[edited_margin], new_margin);
} else {
- Vector2 new_pos = mtx.affine_inverse().xform(Vector2(mm.x, mm.y));
+ Vector2 new_pos = mtx.affine_inverse().xform(mm->get_pos());
if (snap_mode == SNAP_PIXEL)
new_pos = new_pos.snapped(Vector2(1, 1));
else if (snap_mode == SNAP_GRID)
@@ -678,12 +679,13 @@ void TextureRegionEditor::_edit_region() {
}
autoslice_cache.clear();
- Image i;
- if (i.load(texture->get_path()) == OK) {
+ Ref<Image> i;
+ i.instance();
+ if (i->load(texture->get_path()) == OK) {
BitMap bm;
bm.create_from_image_alpha(i);
- for (int y = 0; y < i.get_height(); y++) {
- for (int x = 0; x < i.get_width(); x++) {
+ for (int y = 0; y < i->get_height(); y++) {
+ for (int x = 0; x < i->get_width(); x++) {
if (bm.get_bit(Point2(x, y))) {
bool found = false;
for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 093e2f7d01..cb0b9fc372 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -122,7 +122,7 @@ protected:
public:
void _edit_region();
void _region_draw();
- void _region_input(const InputEvent &p_input);
+ void _region_input(const Ref<InputEvent> &p_input);
void _scroll_changed(float);
void edit(Object *p_obj);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 9f99a9b978..9f7a41b8b6 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -179,14 +179,16 @@ void TileMapEditor::_text_changed(const String &p_text) {
_update_palette();
}
-void TileMapEditor::_sbox_input(const InputEvent &p_ie) {
+void TileMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
- if (p_ie.type == InputEvent::KEY && (p_ie.key.scancode == KEY_UP ||
- p_ie.key.scancode == KEY_DOWN ||
- p_ie.key.scancode == KEY_PAGEUP ||
- p_ie.key.scancode == KEY_PAGEDOWN)) {
+ Ref<InputEventKey> k = p_ie;
- palette->call("_gui_input", p_ie);
+ if (k.is_valid() && (k->get_scancode() == KEY_UP ||
+ k->get_scancode() == KEY_DOWN ||
+ k->get_scancode() == KEY_PAGEUP ||
+ k->get_scancode() == KEY_PAGEDOWN)) {
+
+ palette->call("_gui_input", k);
search_box->accept_event();
}
}
@@ -622,7 +624,7 @@ static inline Vector<Point2i> line(int x0, int x1, int y0, int y1) {
return points;
}
-bool TileMapEditor::forward_gui_input(const InputEvent &p_event) {
+bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node || !node->get_tileset().is_valid() || !node->is_visible_in_tree())
return false;
@@ -630,464 +632,459 @@ bool TileMapEditor::forward_gui_input(const InputEvent &p_event) {
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform();
Transform2D xform_inv = xform.affine_inverse();
- switch (p_event.type) {
-
- case InputEvent::MOUSE_BUTTON: {
-
- const InputEventMouseButton &mb = p_event.mouse_button;
-
- if (mb.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_event;
- if (mb.pressed) {
+ if (mb.is_valid()) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
- if (Input::get_singleton()->is_key_pressed(KEY_SPACE))
- return false; //drag
+ if (mb->is_pressed()) {
- if (tool == TOOL_NONE) {
+ if (Input::get_singleton()->is_key_pressed(KEY_SPACE))
+ return false; //drag
- if (mb.mod.shift) {
+ if (tool == TOOL_NONE) {
- if (mb.mod.control)
- tool = TOOL_RECTANGLE_PAINT;
- else
- tool = TOOL_LINE_PAINT;
+ if (mb->get_shift()) {
- selection_active = false;
- rectangle_begin = over_tile;
+ if (mb->get_control())
+ tool = TOOL_RECTANGLE_PAINT;
+ else
+ tool = TOOL_LINE_PAINT;
- return true;
- }
+ selection_active = false;
+ rectangle_begin = over_tile;
- if (mb.mod.control) {
+ return true;
+ }
- tool = TOOL_PICKING;
- _pick_tile(over_tile);
+ if (mb->get_control()) {
- return true;
- }
+ tool = TOOL_PICKING;
+ _pick_tile(over_tile);
- tool = TOOL_PAINTING;
+ return true;
}
- if (tool == TOOL_PAINTING) {
-
- int id = get_selected_tile();
+ tool = TOOL_PAINTING;
+ }
- if (id != TileMap::INVALID_CELL) {
+ if (tool == TOOL_PAINTING) {
- tool = TOOL_PAINTING;
+ int id = get_selected_tile();
- paint_undo.clear();
- paint_undo[over_tile] = _get_op_from_cell(over_tile);
+ if (id != TileMap::INVALID_CELL) {
- _set_cell(over_tile, id, flip_h, flip_v, transpose);
- }
- } else if (tool == TOOL_PICKING) {
+ tool = TOOL_PAINTING;
- _pick_tile(over_tile);
- } else if (tool == TOOL_SELECTING) {
+ paint_undo.clear();
+ paint_undo[over_tile] = _get_op_from_cell(over_tile);
- selection_active = true;
- rectangle_begin = over_tile;
+ _set_cell(over_tile, id, flip_h, flip_v, transpose);
}
+ } else if (tool == TOOL_PICKING) {
- return true;
+ _pick_tile(over_tile);
+ } else if (tool == TOOL_SELECTING) {
- } else {
+ selection_active = true;
+ rectangle_begin = over_tile;
+ }
+
+ return true;
- if (tool != TOOL_NONE) {
+ } else {
- if (tool == TOOL_PAINTING) {
+ if (tool != TOOL_NONE) {
- int id = get_selected_tile();
+ if (tool == TOOL_PAINTING) {
- if (id != TileMap::INVALID_CELL && paint_undo.size()) {
+ int id = get_selected_tile();
- undo_redo->create_action(TTR("Paint TileMap"));
- for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
+ if (id != TileMap::INVALID_CELL && paint_undo.size()) {
- Point2 p = E->key();
- undo_redo->add_do_method(node, "set_cellv", p, id, flip_h, flip_v, transpose);
- undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr);
- }
- undo_redo->commit_action();
+ undo_redo->create_action(TTR("Paint TileMap"));
+ for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
- paint_undo.clear();
+ Point2 p = E->key();
+ undo_redo->add_do_method(node, "set_cellv", p, id, flip_h, flip_v, transpose);
+ undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr);
}
- } else if (tool == TOOL_LINE_PAINT) {
-
- int id = get_selected_tile();
+ undo_redo->commit_action();
- if (id != TileMap::INVALID_CELL) {
+ paint_undo.clear();
+ }
+ } else if (tool == TOOL_LINE_PAINT) {
- undo_redo->create_action("Line Draw");
- for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
+ int id = get_selected_tile();
- _set_cell(E->key(), id, flip_h, flip_v, transpose, true);
- }
- undo_redo->commit_action();
+ if (id != TileMap::INVALID_CELL) {
- paint_undo.clear();
+ undo_redo->create_action("Line Draw");
+ for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
- canvas_item_editor->update();
+ _set_cell(E->key(), id, flip_h, flip_v, transpose, true);
}
- } else if (tool == TOOL_RECTANGLE_PAINT) {
-
- int id = get_selected_tile();
-
- if (id != TileMap::INVALID_CELL) {
+ undo_redo->commit_action();
- undo_redo->create_action("Rectangle Paint");
- for (int i = rectangle.pos.y; i <= rectangle.pos.y + rectangle.size.y; i++) {
- for (int j = rectangle.pos.x; j <= rectangle.pos.x + rectangle.size.x; j++) {
+ paint_undo.clear();
- _set_cell(Point2i(j, i), id, flip_h, flip_v, transpose, true);
- }
- }
- undo_redo->commit_action();
+ canvas_item_editor->update();
+ }
+ } else if (tool == TOOL_RECTANGLE_PAINT) {
- canvas_item_editor->update();
- }
- } else if (tool == TOOL_DUPLICATING) {
+ int id = get_selected_tile();
- Point2 ofs = over_tile - rectangle.pos;
+ if (id != TileMap::INVALID_CELL) {
- undo_redo->create_action(TTR("Duplicate"));
- for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
+ undo_redo->create_action("Rectangle Paint");
+ for (int i = rectangle.pos.y; i <= rectangle.pos.y + rectangle.size.y; i++) {
+ for (int j = rectangle.pos.x; j <= rectangle.pos.x + rectangle.size.x; j++) {
- _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose, true);
+ _set_cell(Point2i(j, i), id, flip_h, flip_v, transpose, true);
+ }
}
undo_redo->commit_action();
- copydata.clear();
-
canvas_item_editor->update();
+ }
+ } else if (tool == TOOL_DUPLICATING) {
- } else if (tool == TOOL_SELECTING) {
+ Point2 ofs = over_tile - rectangle.pos;
- canvas_item_editor->update();
+ undo_redo->create_action(TTR("Duplicate"));
+ for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
- } else if (tool == TOOL_BUCKET) {
+ _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose, true);
+ }
+ undo_redo->commit_action();
- Dictionary pop;
- pop["id"] = node->get_cell(over_tile.x, over_tile.y);
- pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y);
- pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y);
- pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y);
+ copydata.clear();
+
+ canvas_item_editor->update();
- PoolVector<Vector2> points = _bucket_fill(over_tile);
+ } else if (tool == TOOL_SELECTING) {
- if (points.size() == 0)
- return false;
+ canvas_item_editor->update();
- Dictionary op;
- op["id"] = get_selected_tile();
- op["flip_h"] = flip_h;
- op["flip_v"] = flip_v;
- op["transpose"] = transpose;
+ } else if (tool == TOOL_BUCKET) {
- undo_redo->create_action("Bucket Fill");
+ Dictionary pop;
+ pop["id"] = node->get_cell(over_tile.x, over_tile.y);
+ pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y);
+ pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y);
+ pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y);
- undo_redo->add_do_method(this, "_fill_points", points, op);
- undo_redo->add_undo_method(this, "_fill_points", points, pop);
+ PoolVector<Vector2> points = _bucket_fill(over_tile);
- undo_redo->commit_action();
- }
+ if (points.size() == 0)
+ return false;
- tool = TOOL_NONE;
+ Dictionary op;
+ op["id"] = get_selected_tile();
+ op["flip_h"] = flip_h;
+ op["flip_v"] = flip_v;
+ op["transpose"] = transpose;
- return true;
+ undo_redo->create_action("Bucket Fill");
+
+ undo_redo->add_do_method(this, "_fill_points", points, op);
+ undo_redo->add_undo_method(this, "_fill_points", points, pop);
+
+ undo_redo->commit_action();
}
- }
- } else if (mb.button_index == BUTTON_RIGHT) {
- if (mb.pressed) {
+ tool = TOOL_NONE;
- if (tool == TOOL_SELECTING || selection_active) {
+ return true;
+ }
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT) {
- tool = TOOL_NONE;
- selection_active = false;
+ if (mb->is_pressed()) {
- canvas_item_editor->update();
+ if (tool == TOOL_SELECTING || selection_active) {
- return true;
- }
+ tool = TOOL_NONE;
+ selection_active = false;
- if (tool == TOOL_DUPLICATING) {
+ canvas_item_editor->update();
- tool = TOOL_NONE;
- copydata.clear();
+ return true;
+ }
- canvas_item_editor->update();
+ if (tool == TOOL_DUPLICATING) {
- return true;
- }
+ tool = TOOL_NONE;
+ copydata.clear();
- if (tool == TOOL_NONE) {
+ canvas_item_editor->update();
- paint_undo.clear();
+ return true;
+ }
- Point2 local = node->world_to_map(xform_inv.xform(Point2(mb.x, mb.y)));
+ if (tool == TOOL_NONE) {
- if (mb.mod.shift) {
+ paint_undo.clear();
- if (mb.mod.control)
- tool = TOOL_RECTANGLE_ERASE;
- else
- tool = TOOL_LINE_ERASE;
+ Point2 local = node->world_to_map(xform_inv.xform(mb->get_pos()));
- selection_active = false;
- rectangle_begin = local;
- } else {
+ if (mb->get_shift()) {
- tool = TOOL_ERASING;
+ if (mb->get_control())
+ tool = TOOL_RECTANGLE_ERASE;
+ else
+ tool = TOOL_LINE_ERASE;
- paint_undo[local] = _get_op_from_cell(local);
- _set_cell(local, TileMap::INVALID_CELL);
- }
+ selection_active = false;
+ rectangle_begin = local;
+ } else {
- return true;
+ tool = TOOL_ERASING;
+
+ paint_undo[local] = _get_op_from_cell(local);
+ _set_cell(local, TileMap::INVALID_CELL);
}
- } else {
- if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
+ return true;
+ }
- if (paint_undo.size()) {
- undo_redo->create_action(TTR("Erase TileMap"));
- for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
+ } else {
+ if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
- Point2 p = E->key();
- undo_redo->add_do_method(node, "set_cellv", p, TileMap::INVALID_CELL, false, false, false);
- undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr);
- }
+ if (paint_undo.size()) {
+ undo_redo->create_action(TTR("Erase TileMap"));
+ for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
- undo_redo->commit_action();
- paint_undo.clear();
+ Point2 p = E->key();
+ undo_redo->add_do_method(node, "set_cellv", p, TileMap::INVALID_CELL, false, false, false);
+ undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr);
}
- if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
- canvas_item_editor->update();
- }
+ undo_redo->commit_action();
+ paint_undo.clear();
+ }
- tool = TOOL_NONE;
+ if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
+ canvas_item_editor->update();
+ }
- return true;
+ tool = TOOL_NONE;
- } else if (tool == TOOL_BUCKET) {
+ return true;
- Dictionary pop;
- pop["id"] = node->get_cell(over_tile.x, over_tile.y);
- pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y);
- pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y);
- pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y);
+ } else if (tool == TOOL_BUCKET) {
- PoolVector<Vector2> points = _bucket_fill(over_tile, true);
+ Dictionary pop;
+ pop["id"] = node->get_cell(over_tile.x, over_tile.y);
+ pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y);
+ pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y);
+ pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y);
- if (points.size() == 0)
- return false;
+ PoolVector<Vector2> points = _bucket_fill(over_tile, true);
- undo_redo->create_action("Bucket Fill");
+ if (points.size() == 0)
+ return false;
- undo_redo->add_do_method(this, "_erase_points", points);
- undo_redo->add_undo_method(this, "_fill_points", points, pop);
+ undo_redo->create_action("Bucket Fill");
- undo_redo->commit_action();
- }
+ undo_redo->add_do_method(this, "_erase_points", points);
+ undo_redo->add_undo_method(this, "_fill_points", points, pop);
+
+ undo_redo->commit_action();
}
}
- } break;
- case InputEvent::MOUSE_MOTION: {
+ }
+ }
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ Ref<InputEventMouseMotion> mm = p_event;
- Point2i new_over_tile = node->world_to_map(xform_inv.xform(Point2(mm.x, mm.y)));
+ if (mm.is_valid()) {
- if (new_over_tile != over_tile) {
+ Point2i new_over_tile = node->world_to_map(xform_inv.xform(mm->get_pos()));
- over_tile = new_over_tile;
- canvas_item_editor->update();
- }
+ if (new_over_tile != over_tile) {
- int tile_under = node->get_cell(over_tile.x, over_tile.y);
- String tile_name = "none";
+ over_tile = new_over_tile;
+ canvas_item_editor->update();
+ }
- if (node->get_tileset()->has_tile(tile_under))
- tile_name = node->get_tileset()->tile_get_name(tile_under);
- tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]");
+ int tile_under = node->get_cell(over_tile.x, over_tile.y);
+ String tile_name = "none";
- if (tool == TOOL_PAINTING) {
+ if (node->get_tileset()->has_tile(tile_under))
+ tile_name = node->get_tileset()->tile_get_name(tile_under);
+ tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]");
- int id = get_selected_tile();
- if (id != TileMap::INVALID_CELL) {
+ if (tool == TOOL_PAINTING) {
- if (!paint_undo.has(over_tile)) {
- paint_undo[over_tile] = _get_op_from_cell(over_tile);
- }
-
- _set_cell(over_tile, id, flip_h, flip_v, transpose);
+ int id = get_selected_tile();
+ if (id != TileMap::INVALID_CELL) {
- return true;
+ if (!paint_undo.has(over_tile)) {
+ paint_undo[over_tile] = _get_op_from_cell(over_tile);
}
- }
- if (tool == TOOL_SELECTING) {
-
- _select(rectangle_begin, over_tile);
+ _set_cell(over_tile, id, flip_h, flip_v, transpose);
return true;
}
+ }
- if (tool == TOOL_LINE_PAINT || tool == TOOL_LINE_ERASE) {
+ if (tool == TOOL_SELECTING) {
- int id = get_selected_tile();
- bool erasing = (tool == TOOL_LINE_ERASE);
+ _select(rectangle_begin, over_tile);
- if (erasing && paint_undo.size()) {
+ return true;
+ }
- for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
+ if (tool == TOOL_LINE_PAINT || tool == TOOL_LINE_ERASE) {
- _set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr);
- }
- }
+ int id = get_selected_tile();
+ bool erasing = (tool == TOOL_LINE_ERASE);
- paint_undo.clear();
+ if (erasing && paint_undo.size()) {
+
+ for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
+
+ _set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr);
+ }
+ }
- if (id != TileMap::INVALID_CELL) {
+ paint_undo.clear();
- Vector<Point2i> points = line(rectangle_begin.x, over_tile.x, rectangle_begin.y, over_tile.y);
+ if (id != TileMap::INVALID_CELL) {
- for (int i = 0; i < points.size(); i++) {
+ Vector<Point2i> points = line(rectangle_begin.x, over_tile.x, rectangle_begin.y, over_tile.y);
- paint_undo[points[i]] = _get_op_from_cell(points[i]);
+ for (int i = 0; i < points.size(); i++) {
- if (erasing)
- _set_cell(points[i], TileMap::INVALID_CELL);
- }
+ paint_undo[points[i]] = _get_op_from_cell(points[i]);
- canvas_item_editor->update();
+ if (erasing)
+ _set_cell(points[i], TileMap::INVALID_CELL);
}
- return true;
+ canvas_item_editor->update();
}
- if (tool == TOOL_RECTANGLE_PAINT || tool == TOOL_RECTANGLE_ERASE) {
- _select(rectangle_begin, over_tile);
+ return true;
+ }
+ if (tool == TOOL_RECTANGLE_PAINT || tool == TOOL_RECTANGLE_ERASE) {
- if (tool == TOOL_RECTANGLE_ERASE) {
+ _select(rectangle_begin, over_tile);
- if (paint_undo.size()) {
+ if (tool == TOOL_RECTANGLE_ERASE) {
- for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
+ if (paint_undo.size()) {
- _set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr);
- }
+ for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
+
+ _set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr);
}
+ }
- paint_undo.clear();
+ paint_undo.clear();
- for (int i = rectangle.pos.y; i <= rectangle.pos.y + rectangle.size.y; i++) {
- for (int j = rectangle.pos.x; j <= rectangle.pos.x + rectangle.size.x; j++) {
+ for (int i = rectangle.pos.y; i <= rectangle.pos.y + rectangle.size.y; i++) {
+ for (int j = rectangle.pos.x; j <= rectangle.pos.x + rectangle.size.x; j++) {
- Point2i tile = Point2i(j, i);
- paint_undo[tile] = _get_op_from_cell(tile);
+ Point2i tile = Point2i(j, i);
+ paint_undo[tile] = _get_op_from_cell(tile);
- _set_cell(tile, TileMap::INVALID_CELL);
- }
+ _set_cell(tile, TileMap::INVALID_CELL);
}
}
-
- return true;
}
- if (tool == TOOL_ERASING) {
-
- if (!paint_undo.has(over_tile)) {
- paint_undo[over_tile] = _get_op_from_cell(over_tile);
- }
- _set_cell(over_tile, TileMap::INVALID_CELL);
+ return true;
+ }
+ if (tool == TOOL_ERASING) {
- return true;
+ if (!paint_undo.has(over_tile)) {
+ paint_undo[over_tile] = _get_op_from_cell(over_tile);
}
- if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
- _pick_tile(over_tile);
+ _set_cell(over_tile, TileMap::INVALID_CELL);
- return true;
- }
- } break;
- case InputEvent::KEY: {
+ return true;
+ }
+ if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
- const InputEventKey &k = p_event.key;
+ _pick_tile(over_tile);
- if (!k.pressed)
- break;
+ return true;
+ }
+ }
- if (k.scancode == KEY_ESCAPE) {
+ Ref<InputEventKey> k = p_event;
- if (tool == TOOL_DUPLICATING)
- copydata.clear();
- else if (tool == TOOL_SELECTING || selection_active)
- selection_active = false;
+ if (k.is_valid() && k->is_pressed()) {
- tool = TOOL_NONE;
+ if (k->get_scancode() == KEY_ESCAPE) {
- canvas_item_editor->update();
+ if (tool == TOOL_DUPLICATING)
+ copydata.clear();
+ else if (tool == TOOL_SELECTING || selection_active)
+ selection_active = false;
- return true;
- }
+ tool = TOOL_NONE;
- if (tool != TOOL_NONE || !mouse_over)
- return false;
+ canvas_item_editor->update();
- if (ED_IS_SHORTCUT("tile_map_editor/erase_selection", p_event)) {
- _menu_option(OPTION_ERASE_SELECTION);
+ return true;
+ }
- return true;
- }
- if (ED_IS_SHORTCUT("tile_map_editor/select", p_event)) {
- tool = TOOL_SELECTING;
- selection_active = false;
+ if (tool != TOOL_NONE || !mouse_over)
+ return false;
- canvas_item_editor->update();
+ if (ED_IS_SHORTCUT("tile_map_editor/erase_selection", p_event)) {
+ _menu_option(OPTION_ERASE_SELECTION);
- return true;
- }
- if (ED_IS_SHORTCUT("tile_map_editor/duplicate_selection", p_event)) {
- _update_copydata();
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/select", p_event)) {
+ tool = TOOL_SELECTING;
+ selection_active = false;
- if (selection_active) {
- tool = TOOL_DUPLICATING;
+ canvas_item_editor->update();
- canvas_item_editor->update();
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/duplicate_selection", p_event)) {
+ _update_copydata();
- return true;
- }
- }
- if (ED_IS_SHORTCUT("tile_map_editor/find_tile", p_event)) {
- search_box->select_all();
- search_box->grab_focus();
+ if (selection_active) {
+ tool = TOOL_DUPLICATING;
- return true;
- }
- if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) {
- flip_h = !flip_h;
- mirror_x->set_pressed(flip_h);
- canvas_item_editor->update();
- return true;
- }
- if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) {
- flip_v = !flip_v;
- mirror_y->set_pressed(flip_v);
- canvas_item_editor->update();
- return true;
- }
- if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
- transpose = !transpose;
- transp->set_pressed(transpose);
canvas_item_editor->update();
+
return true;
}
- } break;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/find_tile", p_event)) {
+ search_box->select_all();
+ search_box->grab_focus();
+
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) {
+ flip_h = !flip_h;
+ mirror_x->set_pressed(flip_h);
+ canvas_item_editor->update();
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) {
+ flip_v = !flip_v;
+ mirror_y->set_pressed(flip_v);
+ canvas_item_editor->update();
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
+ transpose = !transpose;
+ transp->set_pressed(transpose);
+ canvas_item_editor->update();
+ return true;
+ }
}
return false;
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index 3eedb6c941..981d5c66a1 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -158,7 +158,7 @@ class TileMapEditor : public VBoxContainer {
void _text_entered(const String &p_text);
void _text_changed(const String &p_text);
- void _sbox_input(const InputEvent &p_ie);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _update_palette();
void _canvas_draw();
void _menu_option(int p_option);
@@ -179,7 +179,7 @@ protected:
public:
HBoxContainer *get_toolbar() const { return toolbar; }
- bool forward_gui_input(const InputEvent &p_event);
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_tile_map);
TileMapEditor(EditorNode *p_editor);
@@ -193,7 +193,7 @@ class TileMapEditorPlugin : public EditorPlugin {
TileMapEditor *tile_map_editor;
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return tile_map_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return tile_map_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "TileMap"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index e79cbd0d35..0b088f7171 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -37,24 +37,18 @@ void TileSetEditor::edit(const Ref<TileSet> &p_tileset) {
tileset = p_tileset;
}
-void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) {
-
- if (!p_merge)
- p_library->clear();
+void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
- for (int i = 0; i < scene->get_child_count(); i++) {
+ for (int i = 0; i < p_node->get_child_count(); i++) {
- Node *child = scene->get_child(i);
+ Node *child = p_node->get_child(i);
if (!child->cast_to<Sprite>()) {
if (child->get_child_count() > 0) {
- child = child->get_child(0);
- if (!child->cast_to<Sprite>()) {
- continue;
- }
+ _import_node(child, p_library);
+ }
- } else
- continue;
+ continue;
}
Sprite *mi = child->cast_to<Sprite>();
@@ -138,6 +132,14 @@ void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_me
}
}
+void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) {
+
+ if (!p_merge)
+ p_library->clear();
+
+ _import_node(scene, p_library);
+}
+
void TileSetEditor::_menu_confirm() {
switch (option) {
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 42084c05a3..d04ebc7197 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -59,6 +59,7 @@ class TileSetEditor : public Control {
void _menu_confirm();
void _name_dialog_confirm(const String &name);
+ static void _import_node(Node *p_node, Ref<TileSet> p_library);
static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge);
protected:
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 40ffb8e246..d58454a223 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -754,6 +754,7 @@ ProjectExportDialog::ProjectExportDialog() {
settings_vb->add_child(runnable);
sections = memnew(TabContainer);
+ sections->set_tab_align(TabContainer::ALIGN_LEFT);
settings_vb->add_child(sections);
sections->set_v_size_flags(SIZE_EXPAND_FILL);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 289655e9da..50b518afba 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -503,14 +503,16 @@ void ProjectManager::_update_project_buttons() {
run_btn->set_disabled(!has_runnable_scene);
}
-void ProjectManager::_panel_input(const InputEvent &p_ev, Node *p_hb) {
+void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
- if (p_ev.type == InputEvent::MOUSE_BUTTON && p_ev.mouse_button.pressed && p_ev.mouse_button.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_ev;
+
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
String clicked = p_hb->get_meta("name");
String clicked_main_scene = p_hb->get_meta("main_scene");
- if (p_ev.key.mod.shift && selected_list.size() > 0 && last_clicked != "" && clicked != last_clicked) {
+ if (mb->get_shift() && selected_list.size() > 0 && last_clicked != "" && clicked != last_clicked) {
int clicked_id = -1;
int last_clicked_id = -1;
@@ -527,7 +529,7 @@ void ProjectManager::_panel_input(const InputEvent &p_ev, Node *p_hb) {
for (int i = 0; i < scroll_childs->get_child_count(); ++i) {
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
if (!hb) continue;
- if (i != clicked_id && (i < min || i > max) && !p_ev.key.mod.control) {
+ if (i != clicked_id && (i < min || i > max) && !mb->get_control()) {
selected_list.erase(hb->get_meta("name"));
} else if (i >= min && i <= max) {
selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene"));
@@ -535,14 +537,14 @@ void ProjectManager::_panel_input(const InputEvent &p_ev, Node *p_hb) {
}
}
- } else if (selected_list.has(clicked) && p_ev.key.mod.control) {
+ } else if (selected_list.has(clicked) && mb->get_control()) {
selected_list.erase(clicked);
} else {
last_clicked = clicked;
- if (p_ev.key.mod.control || selected_list.size() == 0) {
+ if (mb->get_control() || selected_list.size() == 0) {
selected_list.insert(clicked, clicked_main_scene);
} else {
selected_list.clear();
@@ -552,23 +554,23 @@ void ProjectManager::_panel_input(const InputEvent &p_ev, Node *p_hb) {
_update_project_buttons();
- if (p_ev.mouse_button.doubleclick)
+ if (mb->is_doubleclick())
_open_project(); //open if doubleclicked
}
}
-void ProjectManager::_unhandled_input(const InputEvent &p_ev) {
+void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
- if (p_ev.type == InputEvent::KEY) {
+ Ref<InputEventKey> k = p_ev;
- const InputEventKey &k = p_ev.key;
+ if (k.is_valid()) {
- if (!k.pressed)
+ if (!k->is_pressed())
return;
bool scancode_handled = true;
- switch (k.scancode) {
+ switch (k->get_scancode()) {
case KEY_RETURN: {
@@ -606,7 +608,7 @@ void ProjectManager::_unhandled_input(const InputEvent &p_ev) {
} break;
case KEY_UP: {
- if (k.mod.shift)
+ if (k->get_shift())
break;
if (selected_list.size()) {
@@ -645,7 +647,7 @@ void ProjectManager::_unhandled_input(const InputEvent &p_ev) {
}
case KEY_DOWN: {
- if (k.mod.shift)
+ if (k->get_shift())
break;
bool found = selected_list.empty();
@@ -679,7 +681,7 @@ void ProjectManager::_unhandled_input(const InputEvent &p_ev) {
} break;
case KEY_F: {
- if (k.mod.command)
+ if (k->get_command())
this->project_filter->search_box->grab_focus();
else
scancode_handled = false;
@@ -806,11 +808,12 @@ void ProjectManager::_load_recent_projects() {
if (cf->has_section_key("application", "icon")) {
String appicon = cf->get_value("application", "icon");
if (appicon != "") {
- Image img;
- Error err = img.load(appicon.replace_first("res://", path + "/"));
+ Ref<Image> img;
+ img.instance();
+ Error err = img->load(appicon.replace_first("res://", path + "/"));
if (err == OK) {
- img.resize(64, 64);
+ img->resize(64, 64);
Ref<ImageTexture> it = memnew(ImageTexture);
it->create_from_image(img);
icon = it;
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 5be28ce2f0..27886132c5 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -91,8 +91,8 @@ class ProjectManager : public Control {
void _install_project(const String &p_zip_path, const String &p_title);
void _panel_draw(Node *p_hb);
- void _panel_input(const InputEvent &p_ev, Node *p_hb);
- void _unhandled_input(const InputEvent &p_ev);
+ void _panel_input(const Ref<InputEvent> &p_ev, Node *p_hb);
+ void _unhandled_input(const Ref<InputEvent> &p_ev);
void _favorite_pressed(Node *p_hb);
void _files_dropped(PoolStringArray p_files, int p_screen);
void _scan_multiple_folders(PoolStringArray p_files);
diff --git a/editor/project_settings.cpp b/editor/project_settings.cpp
index 152e72ca44..1c4ca3cb58 100644
--- a/editor/project_settings.cpp
+++ b/editor/project_settings.cpp
@@ -78,15 +78,15 @@ void ProjectSettings::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
globals_editor->edit(GlobalConfig::get_singleton());
- search_button->set_icon(get_icon("Search", "EditorIcons"));
+ search_button->set_icon(get_icon("Zoom", "EditorIcons"));
clear_button->set_icon(get_icon("Close", "EditorIcons"));
translation_list->connect("button_pressed", this, "_translation_delete");
_update_actions();
- popup_add->add_icon_item(get_icon("Keyboard", "EditorIcons"), TTR("Key "), InputEvent::KEY); //"Key " - because the word 'key' has already been used as a key animation
- popup_add->add_icon_item(get_icon("JoyButton", "EditorIcons"), TTR("Joy Button"), InputEvent::JOYPAD_BUTTON);
- popup_add->add_icon_item(get_icon("JoyAxis", "EditorIcons"), TTR("Joy Axis"), InputEvent::JOYPAD_MOTION);
- popup_add->add_icon_item(get_icon("Mouse", "EditorIcons"), TTR("Mouse Button"), InputEvent::MOUSE_BUTTON);
+ popup_add->add_icon_item(get_icon("Keyboard", "EditorIcons"), TTR("Key "), INPUT_KEY); //"Key " - because the word 'key' has already been used as a key animation
+ popup_add->add_icon_item(get_icon("JoyButton", "EditorIcons"), TTR("Joy Button"), INPUT_JOY_BUTTON);
+ popup_add->add_icon_item(get_icon("JoyAxis", "EditorIcons"), TTR("Joy Axis"), INPUT_JOY_MOTION);
+ popup_add->add_icon_item(get_icon("Mouse", "EditorIcons"), TTR("Mouse Button"), INPUT_MOUSE_BUTTON);
List<String> tfn;
ResourceLoader::get_recognized_extensions_for_type("Translation", &tfn);
@@ -106,6 +106,9 @@ void ProjectSettings::_notification(int p_what) {
case NOTIFICATION_POPUP_HIDE: {
EditorSettings::get_singleton()->set("interface/dialogs/project_settings_bounds", get_rect());
} break;
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ _update_actions();
+ } break;
}
}
@@ -175,54 +178,74 @@ void ProjectSettings::_action_edited() {
void ProjectSettings::_device_input_add() {
- InputEvent ie;
+ Ref<InputEvent> ie;
String name = add_at;
Variant old_val = GlobalConfig::get_singleton()->get(name);
Array arr = old_val;
- ie.device = device_id->get_value();
-
- ie.type = add_type;
+ // ie.device = device_id->get_value();
+ // ie.type = add_type;
switch (add_type) {
- case InputEvent::MOUSE_BUTTON: {
+ case INPUT_MOUSE_BUTTON: {
- ie.mouse_button.button_index = device_index->get_selected() + 1;
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+ mb->set_button_index(device_index->get_selected() + 1);
+ mb->set_device(device_id->get_value());
for (int i = 0; i < arr.size(); i++) {
- InputEvent aie = arr[i];
- if (aie.device == ie.device && aie.type == InputEvent::MOUSE_BUTTON && aie.mouse_button.button_index == ie.mouse_button.button_index) {
+ Ref<InputEventMouseButton> aie = arr[i];
+ if (aie.is_null())
+ continue;
+ if (aie->get_device() == mb->get_device() && aie->get_button_index() == mb->get_button_index()) {
return;
}
}
+ ie = mb;
+
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case INPUT_JOY_MOTION: {
- ie.joy_motion.axis = device_index->get_selected() >> 1;
- ie.joy_motion.axis_value = device_index->get_selected() & 1 ? 1 : -1;
+ Ref<InputEventJoypadMotion> jm;
+ jm.instance();
+ jm->set_axis(device_index->get_selected() >> 1);
+ jm->set_axis_value(device_index->get_selected() & 1 ? 1 : -1);
+ jm->set_device(device_id->get_value());
for (int i = 0; i < arr.size(); i++) {
- InputEvent aie = arr[i];
- if (aie.device == ie.device && aie.type == InputEvent::JOYPAD_MOTION && aie.joy_motion.axis == ie.joy_motion.axis && aie.joy_motion.axis_value == ie.joy_motion.axis_value) {
+ Ref<InputEventJoypadMotion> aie = arr[i];
+ if (aie.is_null())
+ continue;
+ if (aie->get_device() == jm->get_device() && aie->get_axis() == jm->get_axis() && aie->get_axis_value() == jm->get_axis_value()) {
return;
}
}
+ ie = jm;
+
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case INPUT_JOY_BUTTON: {
+
+ Ref<InputEventJoypadButton> jb;
+ jb.instance();
- ie.joy_button.button_index = device_index->get_selected();
+ jb->set_button_index(device_index->get_selected());
+ jb->set_device(device_id->get_value());
for (int i = 0; i < arr.size(); i++) {
- InputEvent aie = arr[i];
- if (aie.device == ie.device && aie.type == InputEvent::JOYPAD_BUTTON && aie.joy_button.button_index == ie.joy_button.button_index) {
+ Ref<InputEventJoypadButton> aie = arr[i];
+ if (aie.is_null())
+ continue;
+ if (aie->get_device() == jb->get_device() && aie->get_button_index() == jb->get_button_index()) {
return;
}
}
+ ie = jb;
} break;
default: {}
@@ -244,13 +267,17 @@ void ProjectSettings::_device_input_add() {
void ProjectSettings::_press_a_key_confirm() {
- if (last_wait_for_key.type != InputEvent::KEY)
+ if (last_wait_for_key.is_null())
return;
- InputEvent ie;
- ie.type = InputEvent::KEY;
- ie.key.scancode = last_wait_for_key.key.scancode;
- ie.key.mod = last_wait_for_key.key.mod;
+ Ref<InputEventKey> ie;
+ ie.instance();
+ ie->set_scancode(last_wait_for_key->get_scancode());
+ ie->set_shift(last_wait_for_key->get_shift());
+ ie->set_alt(last_wait_for_key->get_alt());
+ ie->set_control(last_wait_for_key->get_control());
+ ie->set_metakey(last_wait_for_key->get_metakey());
+
String name = add_at;
Variant old_val = GlobalConfig::get_singleton()->get(name);
@@ -258,8 +285,10 @@ void ProjectSettings::_press_a_key_confirm() {
for (int i = 0; i < arr.size(); i++) {
- InputEvent aie = arr[i];
- if (aie.type == InputEvent::KEY && aie.key.scancode == ie.key.scancode && aie.key.mod == ie.key.mod) {
+ Ref<InputEventKey> aie = arr[i];
+ if (aie.is_null())
+ continue;
+ if (aie->get_scancode_with_modifiers() == ie->get_scancode_with_modifiers()) {
return;
}
}
@@ -278,7 +307,7 @@ void ProjectSettings::_press_a_key_confirm() {
_show_last_added(ie, name);
}
-void ProjectSettings::_show_last_added(const InputEvent &p_event, const String &p_name) {
+void ProjectSettings::_show_last_added(const Ref<InputEvent> &p_event, const String &p_name) {
TreeItem *r = input_editor->get_root();
String name = p_name;
@@ -311,19 +340,21 @@ void ProjectSettings::_show_last_added(const InputEvent &p_event, const String &
if (found) input_editor->ensure_cursor_is_visible();
}
-void ProjectSettings::_wait_for_key(const InputEvent &p_event) {
+void ProjectSettings::_wait_for_key(const Ref<InputEvent> &p_event) {
+
+ Ref<InputEventKey> k = p_event;
- if (p_event.type == InputEvent::KEY && p_event.key.pressed && p_event.key.scancode != 0) {
+ if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
last_wait_for_key = p_event;
- String str = keycode_get_string(p_event.key.scancode).capitalize();
- if (p_event.key.mod.meta)
+ String str = keycode_get_string(k->get_scancode()).capitalize();
+ if (k->get_metakey())
str = TTR("Meta+") + str;
- if (p_event.key.mod.shift)
+ if (k->get_shift())
str = TTR("Shift+") + str;
- if (p_event.key.mod.alt)
+ if (k->get_alt())
str = TTR("Alt+") + str;
- if (p_event.key.mod.control)
+ if (k->get_control())
str = TTR("Control+") + str;
press_a_key_label->set_text(str);
@@ -333,18 +364,18 @@ void ProjectSettings::_wait_for_key(const InputEvent &p_event) {
void ProjectSettings::_add_item(int p_item) {
- add_type = InputEvent::Type(p_item);
+ add_type = InputType(p_item);
switch (add_type) {
- case InputEvent::KEY: {
+ case INPUT_KEY: {
press_a_key_label->set_text(TTR("Press a Key.."));
- last_wait_for_key = InputEvent();
+ last_wait_for_key = Ref<InputEvent>();
press_a_key->popup_centered(Size2(250, 80) * EDSCALE);
press_a_key->grab_focus();
} break;
- case InputEvent::MOUSE_BUTTON: {
+ case INPUT_MOUSE_BUTTON: {
device_id->set_value(0);
device_index_label->set_text(TTR("Mouse Button Index:"));
@@ -360,7 +391,7 @@ void ProjectSettings::_add_item(int p_item) {
device_index->add_item(TTR("Button 9"));
device_input->popup_centered_minsize(Size2(350, 95));
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case INPUT_JOY_MOTION: {
device_id->set_value(0);
device_index_label->set_text(TTR("Joypad Axis Index:"));
@@ -373,7 +404,7 @@ void ProjectSettings::_add_item(int p_item) {
device_input->popup_centered_minsize(Size2(350, 95));
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case INPUT_JOY_BUTTON: {
device_id->set_value(0);
device_index_label->set_text(TTR("Joypad Button Index:"));
@@ -493,65 +524,70 @@ void ProjectSettings::_update_actions() {
for (int i = 0; i < actions.size(); i++) {
- if (actions[i].get_type() != Variant::INPUT_EVENT)
+ Ref<InputEvent> ie = actions[i];
+ if (ie.is_null())
continue;
- InputEvent ie = actions[i];
TreeItem *action = input_editor->create_item(item);
- switch (ie.type) {
-
- case InputEvent::KEY: {
-
- String str = keycode_get_string(ie.key.scancode).capitalize();
- if (ie.key.mod.meta)
- str = TTR("Meta+") + str;
- if (ie.key.mod.shift)
- str = TTR("Shift+") + str;
- if (ie.key.mod.alt)
- str = TTR("Alt+") + str;
- if (ie.key.mod.control)
- str = TTR("Control+") + str;
-
- action->set_text(0, str);
- action->set_icon(0, get_icon("Keyboard", "EditorIcons"));
-
- } break;
- case InputEvent::JOYPAD_BUTTON: {
-
- String str = TTR("Device") + " " + itos(ie.device) + ", " + TTR("Button") + " " + itos(ie.joy_button.button_index);
- if (ie.joy_button.button_index >= 0 && ie.joy_button.button_index < JOY_BUTTON_MAX)
- str += String() + " (" + _button_names[ie.joy_button.button_index] + ").";
- else
- str += ".";
-
- action->set_text(0, str);
- action->set_icon(0, get_icon("JoyButton", "EditorIcons"));
- } break;
- case InputEvent::MOUSE_BUTTON: {
-
- String str = TTR("Device") + " " + itos(ie.device) + ", ";
- switch (ie.mouse_button.button_index) {
- case BUTTON_LEFT: str += TTR("Left Button."); break;
- case BUTTON_RIGHT: str += TTR("Right Button."); break;
- case BUTTON_MIDDLE: str += TTR("Middle Button."); break;
- case BUTTON_WHEEL_UP: str += TTR("Wheel Up."); break;
- case BUTTON_WHEEL_DOWN: str += TTR("Wheel Down."); break;
- default: str += TTR("Button") + " " + itos(ie.mouse_button.button_index) + ".";
- }
-
- action->set_text(0, str);
- action->set_icon(0, get_icon("Mouse", "EditorIcons"));
- } break;
- case InputEvent::JOYPAD_MOTION: {
-
- int ax = ie.joy_motion.axis;
- int n = 2 * ax + (ie.joy_motion.axis_value < 0 ? 0 : 1);
- String desc = _axis_names[n];
- String str = TTR("Device") + " " + itos(ie.device) + ", " + TTR("Axis") + " " + itos(ax) + " " + (ie.joy_motion.axis_value < 0 ? "-" : "+") + desc + ".";
- action->set_text(0, str);
- action->set_icon(0, get_icon("JoyAxis", "EditorIcons"));
- } break;
+ Ref<InputEventKey> k = ie;
+ if (k.is_valid()) {
+
+ String str = keycode_get_string(k->get_scancode()).capitalize();
+ if (k->get_metakey())
+ str = TTR("Meta+") + str;
+ if (k->get_shift())
+ str = TTR("Shift+") + str;
+ if (k->get_alt())
+ str = TTR("Alt+") + str;
+ if (k->get_control())
+ str = TTR("Control+") + str;
+
+ action->set_text(0, str);
+ action->set_icon(0, get_icon("Keyboard", "EditorIcons"));
+ }
+
+ Ref<InputEventJoypadButton> jb = ie;
+
+ if (jb.is_valid()) {
+
+ String str = TTR("Device") + " " + itos(jb->get_device()) + ", " + TTR("Button") + " " + itos(jb->get_button_index());
+ if (jb->get_button_index() >= 0 && jb->get_button_index() < JOY_BUTTON_MAX)
+ str += String() + " (" + _button_names[jb->get_button_index()] + ").";
+ else
+ str += ".";
+
+ action->set_text(0, str);
+ action->set_icon(0, get_icon("JoyButton", "EditorIcons"));
+ }
+
+ Ref<InputEventMouseButton> mb = ie;
+
+ if (mb.is_valid()) {
+ String str = TTR("Device") + " " + itos(mb->get_device()) + ", ";
+ switch (mb->get_button_index()) {
+ case BUTTON_LEFT: str += TTR("Left Button."); break;
+ case BUTTON_RIGHT: str += TTR("Right Button."); break;
+ case BUTTON_MIDDLE: str += TTR("Middle Button."); break;
+ case BUTTON_WHEEL_UP: str += TTR("Wheel Up."); break;
+ case BUTTON_WHEEL_DOWN: str += TTR("Wheel Down."); break;
+ default: str += TTR("Button") + " " + itos(mb->get_button_index()) + ".";
+ }
+
+ action->set_text(0, str);
+ action->set_icon(0, get_icon("Mouse", "EditorIcons"));
+ }
+
+ Ref<InputEventJoypadMotion> jm = ie;
+
+ if (jm.is_valid()) {
+
+ int ax = jm->get_axis();
+ int n = 2 * ax + (jm->get_axis_value() < 0 ? 0 : 1);
+ String desc = _axis_names[n];
+ String str = TTR("Device") + " " + itos(jm->get_device()) + ", " + TTR("Axis") + " " + itos(ax) + " " + (jm->get_axis_value() < 0 ? "-" : "+") + desc + ".";
+ action->set_text(0, str);
+ action->set_icon(0, get_icon("JoyAxis", "EditorIcons"));
}
action->add_button(0, get_icon("Remove", "EditorIcons"), 2, false, TTR("Remove"));
action->set_metadata(0, i);
@@ -1174,6 +1210,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
data = p_data;
tab_container = memnew(TabContainer);
+ tab_container->set_tab_align(TabContainer::ALIGN_LEFT);
add_child(tab_container);
//set_child_rect(tab_container);
@@ -1415,6 +1452,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
//translations
TabContainer *translations = memnew(TabContainer);
+ translations->set_tab_align(TabContainer::ALIGN_LEFT);
translations->set_name(TTR("Localization"));
tab_container->add_child(translations);
diff --git a/editor/project_settings.h b/editor/project_settings.h
index a5a9e04250..47fb45cf8e 100644
--- a/editor/project_settings.h
+++ b/editor/project_settings.h
@@ -43,10 +43,17 @@
class ProjectSettings : public AcceptDialog {
GDCLASS(ProjectSettings, AcceptDialog);
+ enum InputType {
+ INPUT_KEY,
+ INPUT_JOY_BUTTON,
+ INPUT_JOY_MOTION,
+ INPUT_MOUSE_BUTTON
+ };
+
TabContainer *tab_container;
Timer *timer;
- InputEvent::Type add_type;
+ InputType add_type;
String add_at;
EditorData *data;
@@ -77,7 +84,7 @@ class ProjectSettings : public AcceptDialog {
bool setting;
bool updating_translations;
- InputEvent last_wait_for_key;
+ Ref<InputEventKey> last_wait_for_key;
EditorFileDialog *translation_file_open;
Tree *translation_list;
@@ -108,9 +115,9 @@ class ProjectSettings : public AcceptDialog {
void _action_selected();
void _action_edited();
void _action_button_pressed(Object *p_obj, int p_column, int p_id);
- void _wait_for_key(const InputEvent &p_event);
+ void _wait_for_key(const Ref<InputEvent> &p_event);
void _press_a_key_confirm();
- void _show_last_added(const InputEvent &p_event, const String &p_name);
+ void _show_last_added(const Ref<InputEvent> &p_event, const String &p_name);
void _settings_prop_edited(const String &p_name);
void _settings_changed();
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 3dd9ba080c..1c8a1c0ee0 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -609,12 +609,9 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
type = Variant::Type(Variant::Type(i));
}
}
- InputEvent::Type iet = InputEvent::NONE;
- if (hint_text.find(".") != -1) {
- iet = InputEvent::Type(int(hint_text.get_slice(".", 1).to_int()));
- }
+
if (type)
- property_select->select_property_from_basic_type(type, iet, v);
+ property_select->select_property_from_basic_type(type, v);
updating = false;
return false;
@@ -861,15 +858,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
*/
} break;
- case Variant::IMAGE: {
-
- List<String> names;
- names.push_back(TTR("New"));
- names.push_back(TTR("Load"));
- names.push_back(TTR("Clear"));
- config_action_buttons(names);
- } break;
case Variant::NODE_PATH: {
List<String> names;
@@ -987,9 +976,6 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
return false;
} break;
- case Variant::INPUT_EVENT: {
-
- } break;
case Variant::DICTIONARY: {
} break;
@@ -1061,16 +1047,6 @@ void CustomPropertyEditor::_file_selected(String p_file) {
emit_signal("variant_changed");
hide();
} break;
- case Variant::IMAGE: {
-
- Image image;
- Error err = ImageLoader::load_image(p_file, &image);
- ERR_EXPLAIN(TTR("Couldn't load image"));
- ERR_FAIL_COND(err);
- v = image;
- emit_signal("variant_changed");
- hide();
- } break;
default: {}
}
}
@@ -1387,36 +1363,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
}
} break;
- case Variant::IMAGE: {
-
- if (p_which == 0) {
- //new image too difficult
- ERR_PRINT("New Image Unimplemented");
- } else if (p_which == 1) {
-
- file->set_access(EditorFileDialog::ACCESS_RESOURCES);
- file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- List<String> extensions;
- ImageLoader::get_recognized_extensions(&extensions);
-
- file->clear_filters();
-
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
-
- file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
- }
-
- file->popup_centered_ratio();
-
- } else if (p_which == 2) {
-
- v = Image();
- emit_signal("variant_changed");
- hide();
- }
-
- } break;
default: {};
}
}
@@ -1448,11 +1395,13 @@ void CustomPropertyEditor::_scroll_modified(double p_value) {
*/
}
-void CustomPropertyEditor::_drag_easing(const InputEvent &p_ev) {
+void CustomPropertyEditor::_drag_easing(const Ref<InputEvent> &p_ev) {
+
+ Ref<InputEventMouseMotion> mm = p_ev;
- if (p_ev.type == InputEvent::MOUSE_MOTION && p_ev.mouse_motion.button_mask & BUTTON_MASK_LEFT) {
+ if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
- float rel = p_ev.mouse_motion.relative_x;
+ float rel = mm->get_relative().x;
if (rel == 0)
return;
@@ -1481,8 +1430,8 @@ void CustomPropertyEditor::_drag_easing(const InputEvent &p_ev) {
//emit_signal("variant_changed");
emit_signal("variant_changed");
}
- if (p_ev.type == InputEvent::MOUSE_BUTTON && p_ev.mouse_button.button_index == BUTTON_LEFT) {
- }
+ // if (p_ev.type == Ref<InputEvent>::MOUSE_BUTTON && p_ev->get_button_index() == BUTTON_LEFT) {
+ // }
}
void CustomPropertyEditor::_draw_easing() {
@@ -1756,17 +1705,12 @@ void CustomPropertyEditor::_modified(String p_string) {
emit_signal("variant_changed");
*/
} break;
- case Variant::IMAGE: {
- } break;
case Variant::NODE_PATH: {
v = NodePath(value_editor[0]->get_text());
emit_signal("variant_changed");
} break;
- case Variant::INPUT_EVENT: {
-
- } break;
case Variant::DICTIONARY: {
} break;
@@ -2357,15 +2301,6 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String &p
//p_item->set_text(1,obj->get(p_name));
} break;
- case Variant::IMAGE: {
-
- Image img = obj->get(p_name);
- if (img.empty())
- p_item->set_text(1, "[Image (empty)]");
- else
- p_item->set_text(1, "[Image " + itos(img.get_width()) + "x" + itos(img.get_height()) + "-" + String(Image::get_format_name(img.get_format())) + "]");
-
- } break;
case Variant::NODE_PATH: {
p_item->set_text(1, obj->get(p_name));
@@ -2750,6 +2685,10 @@ void PropertyEditor::_notification(int p_what) {
changing = false;
}
+
+ if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ update_tree();
+ }
}
TreeItem *PropertyEditor::get_parent_node(String p_path, HashMap<String, TreeItem *> &item_paths, TreeItem *root) {
@@ -3588,19 +3527,7 @@ void PropertyEditor::update_tree() {
item->set_icon(0, get_icon("Color", "EditorIcons"));
} break;
- case Variant::IMAGE: {
-
- item->set_cell_mode(1, TreeItem::CELL_MODE_CUSTOM);
- item->set_editable(1, !read_only);
- Image img = obj->get(p.name);
- if (img.empty())
- item->set_text(1, "[Image (empty)]");
- else
- item->set_text(1, "[Image " + itos(img.get_width()) + "x" + itos(img.get_height()) + "-" + String(Image::get_format_name(img.get_format())) + "]");
- if (show_type_icons)
- item->set_icon(0, get_icon("Image", "EditorIcons"));
- } break;
case Variant::NODE_PATH: {
item->set_cell_mode(1, TreeItem::CELL_MODE_STRING);
@@ -3922,17 +3849,12 @@ void PropertyEditor::_item_edited() {
case Variant::COLOR: {
//_edit_set(name,item->get_custom_bg_color(0));
} break;
- case Variant::IMAGE: {
- } break;
case Variant::NODE_PATH: {
_edit_set(name, NodePath(item->get_text(1)), refresh_all);
} break;
- case Variant::INPUT_EVENT: {
-
- } break;
case Variant::DICTIONARY: {
} break;
diff --git a/editor/property_editor.h b/editor/property_editor.h
index b88ba38e19..c02c301acf 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -134,7 +134,7 @@ class CustomPropertyEditor : public Popup {
void _draw_easing();
void _menu_option(int p_which);
- void _drag_easing(const InputEvent &p_ev);
+ void _drag_easing(const Ref<InputEvent> &p_ev);
void _node_path_selected(NodePath p_path);
void show_value_editors(int p_amount);
diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp
index 565d25e0e5..47e5994e3f 100644
--- a/editor/property_selector.cpp
+++ b/editor/property_selector.cpp
@@ -37,17 +37,19 @@ void PropertySelector::_text_changed(const String &p_newtext) {
_update_search();
}
-void PropertySelector::_sbox_input(const InputEvent &p_ie) {
+void PropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
- if (p_ie.type == InputEvent::KEY) {
+ Ref<InputEventKey> k = p_ie;
- switch (p_ie.key.scancode) {
+ if (k.is_valid()) {
+
+ switch (k->get_scancode()) {
case KEY_UP:
case KEY_DOWN:
case KEY_PAGEUP:
case KEY_PAGEDOWN: {
- search_options->call("_gui_input", p_ie);
+ search_options->call("_gui_input", k);
search_box->accept_event();
TreeItem *root = search_options->get_root();
@@ -89,14 +91,8 @@ void PropertySelector::_update_search() {
instance->get_property_list(&props, true);
} else if (type != Variant::NIL) {
Variant v;
- if (type == Variant::INPUT_EVENT) {
- InputEvent ie;
- ie.type = event_type;
- v = ie;
- } else {
- Variant::CallError ce;
- v = Variant::construct(type, NULL, 0, ce);
- }
+ Variant::CallError ce;
+ v = Variant::construct(type, NULL, 0, ce);
v.get_property_list(&props);
} else {
@@ -136,11 +132,9 @@ void PropertySelector::_update_search() {
Control::get_icon("MiniMatrix3", "EditorIcons"),
Control::get_icon("MiniTransform", "EditorIcons"),
Control::get_icon("MiniColor", "EditorIcons"),
- Control::get_icon("MiniImage", "EditorIcons"),
Control::get_icon("MiniPath", "EditorIcons"),
Control::get_icon("MiniRid", "EditorIcons"),
Control::get_icon("MiniObject", "EditorIcons"),
- Control::get_icon("MiniInput", "EditorIcons"),
Control::get_icon("MiniDictionary", "EditorIcons"),
Control::get_icon("MiniArray", "EditorIcons"),
Control::get_icon("MiniRawArray", "EditorIcons"),
@@ -326,22 +320,7 @@ void PropertySelector::_item_selected() {
String name = item->get_metadata(0);
String class_type;
- if (properties && type == Variant::INPUT_EVENT) {
-
- switch (event_type) {
- case InputEvent::NONE: class_type = "InputEvent"; break;
- case InputEvent::KEY: class_type = "InputEventKey"; break;
- case InputEvent::MOUSE_MOTION: class_type = "InputEventMouseMotion"; break;
- case InputEvent::MOUSE_BUTTON: class_type = "InputEventMouseButton"; break;
- case InputEvent::JOYPAD_MOTION: class_type = "InputEventJoypadMotion"; break;
- case InputEvent::JOYPAD_BUTTON: class_type = "InputEventJoypadButton"; break;
- case InputEvent::SCREEN_TOUCH: class_type = "InputEventScreenTouch"; break;
- case InputEvent::SCREEN_DRAG: class_type = "InputEventScreenDrag"; break;
- case InputEvent::ACTION: class_type = "InputEventAction"; break;
- default: {}
- }
-
- } else if (type) {
+ if (type) {
class_type = Variant::get_type_name(type);
} else {
@@ -515,13 +494,12 @@ void PropertySelector::select_property_from_script(const Ref<Script> &p_script,
search_box->grab_focus();
_update_search();
}
-void PropertySelector::select_property_from_basic_type(Variant::Type p_type, InputEvent::Type p_event_type, const String &p_current) {
+void PropertySelector::select_property_from_basic_type(Variant::Type p_type, const String &p_current) {
ERR_FAIL_COND(p_type == Variant::NIL);
base_type = "";
selected = p_current;
type = p_type;
- event_type = p_event_type;
script = 0;
properties = true;
instance = NULL;
diff --git a/editor/property_selector.h b/editor/property_selector.h
index 6dc2592176..def791a3fd 100644
--- a/editor/property_selector.h
+++ b/editor/property_selector.h
@@ -42,7 +42,7 @@ class PropertySelector : public ConfirmationDialog {
void _update_search();
- void _sbox_input(const InputEvent &p_ie);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _confirmed();
void _text_changed(const String &p_newtext);
@@ -52,7 +52,6 @@ class PropertySelector : public ConfirmationDialog {
bool properties;
String selected;
Variant::Type type;
- InputEvent::Type event_type;
String base_type;
ObjectID script;
Object *instance;
@@ -71,7 +70,7 @@ public:
void select_property_from_base_type(const String &p_base, const String &p_current = "");
void select_property_from_script(const Ref<Script> &p_script, const String &p_current = "");
- void select_property_from_basic_type(Variant::Type p_type, InputEvent::Type p_event_type, const String &p_current = "");
+ void select_property_from_basic_type(Variant::Type p_type, const String &p_current = "");
void select_property_from_instance(Object *p_instance, const String &p_current = "");
PropertySelector();
diff --git a/editor/pvrtc_compress.cpp b/editor/pvrtc_compress.cpp
index 6edcd60188..ef875bbead 100644
--- a/editor/pvrtc_compress.cpp
+++ b/editor/pvrtc_compress.cpp
@@ -89,7 +89,7 @@ static void _compress_image(Image::CompressMode p_mode, Image *p_image) {
args.push_back("-m");
Ref<ImageTexture> t = memnew(ImageTexture);
- t->create_from_image(*p_image, 0);
+ t->create_from_image(Ref<Image>(p_image), 0);
ResourceSaver::save(src_img, t);
Error err = OS::get_singleton()->execute(ttpath, args, true);
@@ -101,7 +101,7 @@ static void _compress_image(Image::CompressMode p_mode, Image *p_image) {
ERR_EXPLAIN(TTR("Can't load back converted image using PVRTC tool:") + " " + dst_img);
ERR_FAIL_COND(t.is_null());
- *p_image = t->get_data();
+ p_image->copy_internals_from(t->get_data());
}
static void _compress_pvrtc2(Image *p_image) {
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index 7fce485f3a..7fb9666afb 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -77,17 +77,18 @@ void EditorQuickOpen::_text_changed(const String &p_newtext) {
_update_search();
}
-void EditorQuickOpen::_sbox_input(const InputEvent &p_ie) {
+void EditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
- if (p_ie.type == InputEvent::KEY) {
+ Ref<InputEventKey> k = p_ie;
+ if (k.is_valid()) {
- switch (p_ie.key.scancode) {
+ switch (k->get_scancode()) {
case KEY_UP:
case KEY_DOWN:
case KEY_PAGEUP:
case KEY_PAGEDOWN: {
- search_options->call("_gui_input", p_ie);
+ search_options->call("_gui_input", k);
search_box->accept_event();
TreeItem *root = search_options->get_root();
diff --git a/editor/quick_open.h b/editor/quick_open.h
index 0e5766033f..44f8c025e6 100644
--- a/editor/quick_open.h
+++ b/editor/quick_open.h
@@ -47,7 +47,7 @@ class EditorQuickOpen : public ConfirmationDialog {
void _update_search();
- void _sbox_input(const InputEvent &p_ie);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _parse_fs(EditorFileSystemDirectory *efsd, Vector<Pair<String, Ref<Texture> > > &list);
float _path_cmp(String search, String path) const;
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 835243e401..0f05cc79ff 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -52,19 +52,21 @@ void SceneTreeDock::_nodes_drag_begin() {
}
}
-void SceneTreeDock::_input(InputEvent p_event) {
+void SceneTreeDock::_input(Ref<InputEvent> p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
restore_script_editor_on_drag = false; //lost chance
}
}
-void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
+void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
if (get_viewport()->get_modal_stack_top())
return; //ignore because of modal window
- if (!p_event.key.pressed || p_event.key.echo)
+ if (!p_event->is_pressed() || p_event->is_echo())
return;
if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) {
@@ -680,8 +682,6 @@ void SceneTreeDock::_notification(int p_what) {
button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
button_clear_script->set_icon(get_icon("ScriptRemove", "EditorIcons"));
- filter_icon->set_texture(get_icon("Zoom", "EditorIcons"));
-
filter_icon->set_texture(get_icon("Search", "EditorIcons"));
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
@@ -1829,6 +1829,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_h_size_flags(SIZE_EXPAND_FILL);
filter_hbc->add_child(filter);
filter_icon = memnew(TextureRect);
+ filter_icon->set_custom_minimum_size(Size2(24 * EDSCALE, 0));
filter_hbc->add_child(filter_icon);
filter_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
filter->connect("text_changed", this, "_filter_changed");
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index de6b81d44a..f190025dd6 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -133,8 +133,8 @@ class SceneTreeDock : public VBoxContainer {
void _node_prerenamed(Node *p_node, const String &p_new_name);
void _nodes_drag_begin();
- void _input(InputEvent p_event);
- void _unhandled_key_input(InputEvent p_event);
+ void _input(Ref<InputEvent> p_event);
+ void _unhandled_key_input(Ref<InputEvent> p_event);
void _import_subscene();
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index ebf4b1cf3a..a2bb3a0879 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1019,6 +1019,11 @@ void ScriptEditorDebugger::_notification(int p_what) {
}
} break;
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
+ tabs->add_style_override("tab_fg", editor->get_gui_base()->get_stylebox("DebuggerTabFG", "EditorStyles"));
+ tabs->add_style_override("tab_bg", editor->get_gui_base()->get_stylebox("DebuggerTabBG", "EditorStyles"));
+ } break;
}
}
@@ -1574,9 +1579,10 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
editor = p_editor;
tabs = memnew(TabContainer);
- tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("EditorPanelDebugger", "EditorStyles"));
- tabs->add_style_override("tab_fg", editor->get_gui_base()->get_stylebox("EditorTabFGDebugger", "EditorStyles"));
- tabs->add_style_override("tab_bg", editor->get_gui_base()->get_stylebox("EditorTabBGDebugger", "EditorStyles"));
+ tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
+ tabs->add_style_override("tab_fg", editor->get_gui_base()->get_stylebox("DebuggerTabFG", "EditorStyles"));
+ tabs->add_style_override("tab_bg", editor->get_gui_base()->get_stylebox("DebuggerTabBG", "EditorStyles"));
tabs->set_v_size_flags(SIZE_EXPAND_FILL);
tabs->set_area_as_parent_rect();
add_child(tabs);
@@ -1601,13 +1607,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
hbc->add_child(memnew(VSeparator));
step = memnew(Button);
- step->set_flat(true);
hbc->add_child(step);
step->set_tooltip(TTR("Step Into"));
step->connect("pressed", this, "debug_step");
next = memnew(Button);
- next->set_flat(true);
hbc->add_child(next);
next->set_tooltip(TTR("Step Over"));
next->connect("pressed", this, "debug_next");
@@ -1615,13 +1619,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
hbc->add_child(memnew(VSeparator));
dobreak = memnew(Button);
- dobreak->set_flat(true);
hbc->add_child(dobreak);
dobreak->set_tooltip(TTR("Break"));
dobreak->connect("pressed", this, "debug_break");
docontinue = memnew(Button);
- docontinue->set_flat(true);
hbc->add_child(docontinue);
docontinue->set_tooltip(TTR("Continue"));
docontinue->connect("pressed", this, "debug_continue");
@@ -1629,13 +1631,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
//hbc->add_child( memnew( VSeparator) );
back = memnew(Button);
- back->set_flat(true);
hbc->add_child(back);
back->set_tooltip(TTR("Inspect Previous Instance"));
back->hide();
forward = memnew(Button);
- forward->set_flat(true);
hbc->add_child(forward);
forward->set_tooltip(TTR("Inspect Next Instance"));
forward->hide();
@@ -1798,7 +1798,6 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
vmem_total->set_custom_minimum_size(Size2(100, 1) * EDSCALE);
vmem_hb->add_child(vmem_total);
vmem_refresh = memnew(Button);
- vmem_refresh->set_flat(true);
vmem_hb->add_child(vmem_refresh);
vmem_vb->add_child(vmem_hb);
vmem_refresh->connect("pressed", this, "_video_mem_request");
@@ -1831,35 +1830,30 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
}
{ // misc
-
- GridContainer *grid_cont = memnew(GridContainer);
- grid_cont->set_h_size_flags(SIZE_EXPAND_FILL);
- grid_cont->set_name(TTR("Misc"));
- grid_cont->set_columns(2);
- tabs->add_child(grid_cont);
-
- grid_cont->add_child(memnew(Label(TTR("Clicked Control:"))));
+ VBoxContainer *info_left = memnew(VBoxContainer);
+ info_left->set_h_size_flags(SIZE_EXPAND_FILL);
+ info_left->set_name(TTR("Misc"));
+ tabs->add_child(info_left);
clicked_ctrl = memnew(LineEdit);
- grid_cont->add_child(clicked_ctrl);
-
- grid_cont->add_child(memnew(Label(TTR("Clicked Control Type:"))));
+ info_left->add_margin_child(TTR("Clicked Control:"), clicked_ctrl);
clicked_ctrl_type = memnew(LineEdit);
- grid_cont->add_child(clicked_ctrl_type);
+ info_left->add_margin_child(TTR("Clicked Control Type:"), clicked_ctrl_type);
live_edit_root = memnew(LineEdit);
- live_edit_root->set_h_size_flags(SIZE_EXPAND_FILL);
{
- grid_cont->add_child(memnew(Label(TTR("Live Edit Root:"))));
-
HBoxContainer *lehb = memnew(HBoxContainer);
- lehb->set_h_size_flags(SIZE_EXPAND_FILL);
- lehb->add_child(live_edit_root);
+ Label *l = memnew(Label(TTR("Live Edit Root:")));
+ lehb->add_child(l);
+ l->set_h_size_flags(SIZE_EXPAND_FILL);
le_set = memnew(Button(TTR("Set From Tree")));
lehb->add_child(le_set);
le_clear = memnew(Button(TTR("Clear")));
lehb->add_child(le_clear);
- grid_cont->add_child(lehb);
+ info_left->add_child(lehb);
+ MarginContainer *mc = memnew(MarginContainer);
+ mc->add_child(live_edit_root);
+ info_left->add_child(mc);
le_set->set_disabled(true);
le_clear->set_disabled(true);
}
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 8c87857944..563de78415 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -148,7 +148,7 @@ void EditorSettingsDialog::_update_shortcuts() {
if (!sc->has_meta("original"))
continue;
- InputEvent original = sc->get_meta("original");
+ Ref<InputEvent> original = sc->get_meta("original");
String section_name = E->get().get_slice("/", 0);
@@ -170,7 +170,7 @@ void EditorSettingsDialog::_update_shortcuts() {
item->set_text(0, sc->get_name());
item->set_text(1, sc->get_as_text());
- if (!sc->is_shortcut(original) && !(sc->get_shortcut().type == InputEvent::NONE && original.type == InputEvent::NONE)) {
+ if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) {
item->add_button(1, get_icon("Reload", "EditorIcons"), 2);
}
item->add_button(1, get_icon("Edit", "EditorIcons"), 0);
@@ -199,7 +199,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
if (p_idx == 0) {
press_a_key_label->set_text(TTR("Press a Key.."));
- last_wait_for_key = InputEvent();
+ last_wait_for_key = Ref<InputEventKey>();
press_a_key->popup_centered(Size2(250, 80) * EDSCALE);
press_a_key->grab_focus();
press_a_key->get_ok()->set_focus_mode(FOCUS_NONE);
@@ -212,7 +212,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Erase Shortcut");
- ur->add_do_method(sc.ptr(), "set_shortcut", InputEvent());
+ ur->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>());
ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
ur->add_do_method(this, "_update_shortcuts");
ur->add_undo_method(this, "_update_shortcuts");
@@ -223,7 +223,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
if (!sc.is_valid())
return; //pointless, there is nothing
- InputEvent original = sc->get_meta("original");
+ Ref<InputEvent> original = sc->get_meta("original");
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Restore Shortcut");
@@ -237,19 +237,21 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
}
}
-void EditorSettingsDialog::_wait_for_key(const InputEvent &p_event) {
+void EditorSettingsDialog::_wait_for_key(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && p_event.key.pressed && p_event.key.scancode != 0) {
+ Ref<InputEventKey> k = p_event;
- last_wait_for_key = p_event;
- String str = keycode_get_string(p_event.key.scancode).capitalize();
- if (p_event.key.mod.meta)
+ if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
+
+ last_wait_for_key = k;
+ String str = keycode_get_string(k->get_scancode()).capitalize();
+ if (k->get_metakey())
str = TTR("Meta+") + str;
- if (p_event.key.mod.shift)
+ if (k->get_shift())
str = TTR("Shift+") + str;
- if (p_event.key.mod.alt)
+ if (k->get_alt())
str = TTR("Alt+") + str;
- if (p_event.key.mod.control)
+ if (k->get_control())
str = TTR("Control+") + str;
press_a_key_label->set_text(str);
@@ -259,13 +261,16 @@ void EditorSettingsDialog::_wait_for_key(const InputEvent &p_event) {
void EditorSettingsDialog::_press_a_key_confirm() {
- if (last_wait_for_key.type != InputEvent::KEY)
+ if (last_wait_for_key.is_null())
return;
- InputEvent ie;
- ie.type = InputEvent::KEY;
- ie.key.scancode = last_wait_for_key.key.scancode;
- ie.key.mod = last_wait_for_key.key.mod;
+ Ref<InputEventKey> ie;
+ ie.instance();
+ ie->set_scancode(last_wait_for_key->get_scancode());
+ ie->set_shift(last_wait_for_key->get_shift());
+ ie->set_control(last_wait_for_key->get_control());
+ ie->set_alt(last_wait_for_key->get_alt());
+ ie->set_metakey(last_wait_for_key->get_metakey());
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured);
@@ -300,6 +305,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
set_resizable(true);
tabs = memnew(TabContainer);
+ tabs->set_tab_align(TabContainer::ALIGN_LEFT);
add_child(tabs);
//set_child_rect(tabs);
diff --git a/editor/settings_config_dialog.h b/editor/settings_config_dialog.h
index 7b6e8862dc..cda191ac36 100644
--- a/editor/settings_config_dialog.h
+++ b/editor/settings_config_dialog.h
@@ -54,7 +54,7 @@ class EditorSettingsDialog : public AcceptDialog {
ConfirmationDialog *press_a_key;
Label *press_a_key_label;
- InputEvent last_wait_for_key;
+ Ref<InputEventKey> last_wait_for_key;
String shortcut_configured;
String shortcut_filter;
@@ -68,7 +68,7 @@ class EditorSettingsDialog : public AcceptDialog {
void _notification(int p_what);
void _press_a_key_confirm();
- void _wait_for_key(const InputEvent &p_event);
+ void _wait_for_key(const Ref<InputEvent> &p_event);
void _clear_shortcut_search_box();
void _clear_search_box();
diff --git a/icon.png b/icon.png
index 7abb58ca7b..29c4a7b8fc 100644
--- a/icon.png
+++ b/icon.png
Binary files differ
diff --git a/icon.svg b/icon.svg
index 34747d34fe..5d075125e3 100644
--- a/icon.svg
+++ b/icon.svg
@@ -13,11 +13,11 @@
height="1024"
id="svg3030"
version="1.1"
- inkscape:version="0.91 r13725"
+ inkscape:version="0.92.1 r15371"
sodipodi:docname="icon.svg"
inkscape:export-filename="/home/akien/Projects/godot/godot.git/icon.png"
- inkscape:export-xdpi="22.5"
- inkscape:export-ydpi="22.5">
+ inkscape:export-xdpi="24"
+ inkscape:export-ydpi="24">
<defs
id="defs3032" />
<sodipodi:namedview
@@ -28,13 +28,13 @@
inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
inkscape:zoom="0.35"
- inkscape:cx="-560.15123"
- inkscape:cy="190.62119"
+ inkscape:cx="707.24666"
+ inkscape:cy="14.063809"
inkscape:document-units="px"
inkscape:current-layer="layer1"
showgrid="false"
inkscape:window-width="1920"
- inkscape:window-height="1015"
+ inkscape:window-height="1011"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="1" />
@@ -54,79 +54,86 @@
inkscape:label="Layer 1"
inkscape:groupmode="layer"
id="layer1"
- transform="translate(0,-28.362183)">
+ transform="translate(0,-98.519719)">
<g
- id="g4149"
- transform="matrix(1.0688992,0,0,1.1334985,-45.061194,-81.689066)">
+ id="g78"
+ transform="matrix(4.162611,0,0,-4.162611,919.24059,771.67186)"
+ style="stroke-width:0.32031175">
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diff --git a/main/app_icon.png b/main/app_icon.png
index eafae08d59..1d75cdc710 100644
--- a/main/app_icon.png
+++ b/main/app_icon.png
Binary files differ
diff --git a/main/input_default.cpp b/main/input_default.cpp
index 8f0b8464eb..2cce62ab51 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -115,19 +115,19 @@ bool InputDefault::is_action_pressed(const StringName &p_action) const {
case InputEvent::KEY: {
const InputEventKey &iek=E->get().key;
- if ((keys_pressed.has(iek.scancode)))
+ if ((keys_pressed.has(iek->get_scancode())))
return true;
} break;
case InputEvent::MOUSE_BUTTON: {
const InputEventMouseButton &iemb=E->get().mouse_button;
- if(mouse_button_mask&(1<<iemb.button_index))
+ if(mouse_button_mask&(1<<iemb->get_button_index()))
return true;
} break;
case InputEvent::JOYPAD_BUTTON: {
const InputEventJoypadButton &iejb=E->get().joy_button;
- int c = _combine_device(iejb.button_index,device);
+ int c = _combine_device(iejb->get_button_index(),device);
if (joy_buttons_pressed.has(c))
return true;
} break;
@@ -297,94 +297,86 @@ Vector3 InputDefault::get_gyroscope() const {
return gyroscope;
}
-void InputDefault::parse_input_event(const InputEvent &p_event) {
+void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) {
_THREAD_SAFE_METHOD_
- switch (p_event.type) {
-
- case InputEvent::KEY: {
-
- if (p_event.key.echo)
- break;
- if (p_event.key.scancode == 0)
- break;
-
- //print_line(p_event);
-
- if (p_event.key.pressed)
- keys_pressed.insert(p_event.key.scancode);
- else
- keys_pressed.erase(p_event.key.scancode);
- } break;
- case InputEvent::MOUSE_BUTTON: {
-
- if (p_event.mouse_button.doubleclick)
- break;
-
- if (p_event.mouse_button.pressed)
- mouse_button_mask |= (1 << p_event.mouse_button.button_index);
- else
- mouse_button_mask &= ~(1 << p_event.mouse_button.button_index);
-
- if (main_loop && emulate_touch && p_event.mouse_button.button_index == 1) {
- InputEventScreenTouch touch_event;
- touch_event.index = 0;
- touch_event.pressed = p_event.mouse_button.pressed;
- touch_event.x = p_event.mouse_button.x;
- touch_event.y = p_event.mouse_button.y;
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.screen_touch = touch_event;
- main_loop->input_event(ev);
- }
- Point2 pos = Point2(p_event.mouse_button.global_x, p_event.mouse_button.global_y);
- if (mouse_pos != pos) {
- set_mouse_position(pos);
- }
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- if (main_loop && emulate_touch && p_event.mouse_motion.button_mask & 1) {
- InputEventScreenDrag drag_event;
- drag_event.index = 0;
- drag_event.x = p_event.mouse_motion.x;
- drag_event.y = p_event.mouse_motion.y;
- drag_event.relative_x = p_event.mouse_motion.relative_x;
- drag_event.relative_y = p_event.mouse_motion.relative_y;
- drag_event.speed_x = p_event.mouse_motion.speed_x;
- drag_event.speed_y = p_event.mouse_motion.speed_y;
-
- InputEvent ev;
- ev.type = InputEvent::SCREEN_DRAG;
- ev.screen_drag = drag_event;
-
- main_loop->input_event(ev);
- }
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid() && k->is_echo() && k->get_scancode() != 0) {
+
+ //print_line(p_event);
+
+ if (k->is_pressed())
+ keys_pressed.insert(k->get_scancode());
+ else
+ keys_pressed.erase(k->get_scancode());
+ }
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && !mb->is_doubleclick()) {
+
+ if (mb->is_pressed())
+ mouse_button_mask |= (1 << mb->get_button_index());
+ else
+ mouse_button_mask &= ~(1 << mb->get_button_index());
+
+ if (main_loop && emulate_touch && mb->get_button_index() == 1) {
+ Ref<InputEventScreenTouch> touch_event;
+ touch_event.instance();
+ touch_event->set_pressed(mb->is_pressed());
+ touch_event->set_pos(mb->get_pos());
+ main_loop->input_event(touch_event);
+ }
+
+ Point2 pos = mb->get_global_pos();
+ if (mouse_pos != pos) {
+ set_mouse_position(pos);
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (main_loop && emulate_touch && mm->get_button_mask() & 1) {
+ Ref<InputEventScreenDrag> drag_event;
+ drag_event.instance();
- } break;
- case InputEvent::JOYPAD_BUTTON: {
+ drag_event->set_pos(mm->get_pos());
+ drag_event->set_relative(mm->get_relative());
+ drag_event->set_speed(mm->get_speed());
+
+ main_loop->input_event(drag_event);
+ }
+ }
+
+ Ref<InputEventJoypadButton> jb = p_event;
+
+ if (jb.is_valid()) {
+
+ int c = _combine_device(jb->get_button_index(), jb->get_device());
+
+ if (jb->is_pressed())
+ joy_buttons_pressed.insert(c);
+ else
+ joy_buttons_pressed.erase(c);
+ }
- int c = _combine_device(p_event.joy_button.button_index, p_event.device);
+ Ref<InputEventJoypadMotion> jm = p_event;
- if (p_event.joy_button.pressed)
- joy_buttons_pressed.insert(c);
- else
- joy_buttons_pressed.erase(c);
- } break;
- case InputEvent::JOYPAD_MOTION: {
- set_joy_axis(p_event.device, p_event.joy_motion.axis, p_event.joy_motion.axis_value);
- } break;
+ if (jm.is_valid()) {
+ set_joy_axis(jm->get_device(), jm->get_axis(), jm->get_axis_value());
}
- if (!p_event.is_echo()) {
+ if (p_event->is_echo()) {
for (const Map<StringName, InputMap::Action>::Element *E = InputMap::get_singleton()->get_action_map().front(); E; E = E->next()) {
- if (InputMap::get_singleton()->event_is_action(p_event, E->key()) && is_action_pressed(E->key()) != p_event.is_pressed()) {
+ if (InputMap::get_singleton()->event_is_action(p_event, E->key()) && is_action_pressed(E->key()) != p_event->is_pressed()) {
Action action;
action.fixed_frame = Engine::get_singleton()->get_fixed_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
- action.pressed = p_event.is_pressed();
+ action.pressed = p_event->is_pressed();
action_state[E->key()] = action;
}
}
@@ -484,7 +476,7 @@ void InputDefault::warp_mouse_pos(const Vector2 &p_to) {
OS::get_singleton()->warp_mouse_pos(p_to);
}
-Point2i InputDefault::warp_mouse_motion(const InputEventMouseMotion &p_motion, const Rect2 &p_rect) {
+Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) {
// The relative distance reported for the next event after a warp is in the boundaries of the
// size of the rect on that axis, but it may be greater, in which case there's not problem as fmod()
@@ -495,13 +487,13 @@ Point2i InputDefault::warp_mouse_motion(const InputEventMouseMotion &p_motion, c
// detect the warp: if the relative distance is greater than the half of the size of the relevant rect
// (checked per each axis), it will be considered as the consequence of a former pointer warp.
- const Point2i rel_sgn(p_motion.relative_x >= 0.0f ? 1 : -1, p_motion.relative_y >= 0.0 ? 1 : -1);
+ const Point2i rel_sgn(p_motion->get_relative().x >= 0.0f ? 1 : -1, p_motion->get_relative().y >= 0.0 ? 1 : -1);
const Size2i warp_margin = p_rect.size * 0.5f;
const Point2i rel_warped(
- Math::fmod(p_motion.relative_x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x,
- Math::fmod(p_motion.relative_y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y);
+ Math::fmod(p_motion->get_relative().x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x,
+ Math::fmod(p_motion->get_relative().y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y);
- const Point2i pos_local = Point2i(p_motion.global_x, p_motion.global_y) - p_rect.pos;
+ const Point2i pos_local = p_motion->get_global_pos() - p_rect.pos;
const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y));
if (pos_warped != pos_local) {
OS::get_singleton()->warp_mouse_pos(pos_warped + p_rect.pos);
@@ -1020,22 +1012,22 @@ void InputDefault::joy_hat(int p_device, int p_val) {
void InputDefault::_button_event(int p_device, int p_index, bool p_pressed) {
- InputEvent ievent;
- ievent.type = InputEvent::JOYPAD_BUTTON;
- ievent.device = p_device;
- ievent.joy_button.button_index = p_index;
- ievent.joy_button.pressed = p_pressed;
+ Ref<InputEventJoypadButton> ievent;
+ ievent.instance();
+ ievent->set_device(p_device);
+ ievent->set_button_index(p_index);
+ ievent->set_pressed(p_pressed);
parse_input_event(ievent);
};
void InputDefault::_axis_event(int p_device, int p_axis, float p_value) {
- InputEvent ievent;
- ievent.type = InputEvent::JOYPAD_MOTION;
- ievent.device = p_device;
- ievent.joy_motion.axis = p_axis;
- ievent.joy_motion.axis_value = p_value;
+ Ref<InputEventJoypadMotion> ievent;
+ ievent.instance();
+ ievent->set_device(p_device);
+ ievent->set_axis(p_axis);
+ ievent->set_axis_value(p_value);
parse_input_event(ievent);
};
diff --git a/main/input_default.h b/main/input_default.h
index 55b7555ef9..35e841a488 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -201,9 +201,9 @@ public:
virtual int get_mouse_button_mask() const;
virtual void warp_mouse_pos(const Vector2 &p_to);
- virtual Point2i warp_mouse_motion(const InputEventMouseMotion &p_motion, const Rect2 &p_rect);
+ virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect);
- virtual void parse_input_event(const InputEvent &p_event);
+ virtual void parse_input_event(const Ref<InputEvent> &p_event);
void set_gravity(const Vector3 &p_gravity);
void set_accelerometer(const Vector3 &p_accel);
diff --git a/main/main.cpp b/main/main.cpp
index ea7d8e075c..e13fb8d3db 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -917,18 +917,19 @@ Error Main::setup2() {
bool boot_logo_scale = GLOBAL_DEF("application/boot_splash_fullsize", true);
GlobalConfig::get_singleton()->set_custom_property_info("application/boot_splash", PropertyInfo(Variant::STRING, "application/boot_splash", PROPERTY_HINT_FILE, "*.png"));
- Image boot_logo;
+ Ref<Image> boot_logo;
boot_logo_path = boot_logo_path.strip_edges();
if (boot_logo_path != String() /*&& FileAccess::exists(boot_logo_path)*/) {
print_line("Boot splash path: " + boot_logo_path);
- Error err = boot_logo.load(boot_logo_path);
+ boot_logo.instance();
+ Error err = boot_logo->load(boot_logo_path);
if (err)
ERR_PRINTS("Non-existing or invalid boot splash at: " + boot_logo_path + ". Loading default splash.");
}
- if (!boot_logo.empty()) {
+ if (boot_logo.is_valid()) {
OS::get_singleton()->_msec_splash = OS::get_singleton()->get_ticks_msec();
Color boot_bg = GLOBAL_DEF("application/boot_bg_color", clear);
VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg, boot_logo_scale);
@@ -941,7 +942,7 @@ Error Main::setup2() {
#ifndef NO_DEFAULT_BOOT_LOGO
MAIN_PRINT("Main: Create bootsplash");
- Image splash(boot_splash_png);
+ Ref<Image> splash = memnew(Image(boot_splash_png));
MAIN_PRINT("Main: ClearColor");
VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);
@@ -950,7 +951,7 @@ Error Main::setup2() {
#endif
}
- Image icon(app_icon_png);
+ Ref<Image> icon = memnew(Image(app_icon_png));
OS::get_singleton()->set_icon(icon);
}
@@ -1464,8 +1465,8 @@ bool Main::start() {
String iconpath = GLOBAL_DEF("application/icon", "Variant()");
if (iconpath != "") {
- Image icon;
- if (icon.load(iconpath) == OK)
+ Ref<Image> icon;
+ if (icon->load(iconpath) == OK)
OS::get_singleton()->set_icon(icon);
}
}
diff --git a/main/splash.png b/main/splash.png
index 01ca2152ce..894a7d7aba 100644
--- a/main/splash.png
+++ b/main/splash.png
Binary files differ
diff --git a/main/tests/test_containers.cpp b/main/tests/test_containers.cpp
index 890599385a..956be5d169 100644
--- a/main/tests/test_containers.cpp
+++ b/main/tests/test_containers.cpp
@@ -55,18 +55,6 @@ MainLoop *test() {
{
- Image img;
- img.create(default_mouse_cursor_xpm);
-
- {
- for (int i = 0; i < 8; i++) {
-
- Image mipmap;
- //img.make_mipmap(mipmap);
- img = mipmap;
- if (img.get_width() <= 4) break;
- };
- };
};
#if 0
diff --git a/main/tests/test_image.cpp b/main/tests/test_image.cpp
index aff3bae417..0b120f87d5 100644
--- a/main/tests/test_image.cpp
+++ b/main/tests/test_image.cpp
@@ -41,7 +41,7 @@ class TestMainLoop : public MainLoop {
bool quit;
public:
- virtual void input_event(const InputEvent &p_event) {
+ virtual void input_event(const Ref<InputEvent> &p_event) {
}
virtual void init() {
@@ -63,11 +63,6 @@ public:
MainLoop *test() {
- Image img;
- ImageLoader::load_image("as1.png", &img);
-
- img.resize(512, 512);
-
return memnew(TestMainLoop);
}
}
diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp
index d32756937a..5a233e818e 100644
--- a/main/tests/test_physics.cpp
+++ b/main/tests/test_physics.cpp
@@ -263,18 +263,19 @@ protected:
}
public:
- virtual void input_event(const InputEvent &p_event) {
+ virtual void input_event(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask & 4) {
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid() && mm->get_button_mask() & 4) {
- ofs_y -= p_event.mouse_motion.relative_y / 200.0;
- ofs_x += p_event.mouse_motion.relative_x / 200.0;
+ ofs_y -= mm->get_relative().y / 200.0;
+ ofs_x += mm->get_relative().x / 200.0;
}
- if (p_event.type == InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask & 1) {
+ if (mm.is_valid() && mm->get_button_mask() & 1) {
- float y = -p_event.mouse_motion.relative_y / 20.0;
- float x = p_event.mouse_motion.relative_x / 20.0;
+ float y = -mm->get_relative().y / 20.0;
+ float x = mm->get_relative().x / 20.0;
if (mover.is_valid()) {
@@ -285,19 +286,6 @@ public:
ps->body_set_state(mover, PhysicsServer::BODY_STATE_TRANSFORM, t);
}
}
-
- if (p_event.type == InputEvent::JOYPAD_MOTION) {
-
- if (p_event.joy_motion.axis == 0) {
-
- joy_direction.x = p_event.joy_motion.axis_value;
- };
-
- if (p_event.joy_motion.axis == 1) {
-
- joy_direction.y = p_event.joy_motion.axis_value;
- };
- };
}
virtual void request_quit() {
diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp
index 1476e45fcc..5f57275503 100644
--- a/main/tests/test_physics_2d.cpp
+++ b/main/tests/test_physics_2d.cpp
@@ -82,7 +82,7 @@ class TestPhysics2DMainLoop : public MainLoop {
}
}
- Image image(32, 2, 0, Image::FORMAT_LA8, pixels);
+ Ref<Image> image = memnew(Image(32, 2, 0, Image::FORMAT_LA8, pixels));
body_shape_data[Physics2DServer::SHAPE_SEGMENT].image = vs->texture_create_from_image(image);
@@ -109,7 +109,7 @@ class TestPhysics2DMainLoop : public MainLoop {
}
}
- Image image(32, 32, 0, Image::FORMAT_LA8, pixels);
+ Ref<Image> image = memnew(Image(32, 32, 0, Image::FORMAT_LA8, pixels));
body_shape_data[Physics2DServer::SHAPE_CIRCLE].image = vs->texture_create_from_image(image);
@@ -136,7 +136,7 @@ class TestPhysics2DMainLoop : public MainLoop {
}
}
- Image image(32, 32, 0, Image::FORMAT_LA8, pixels);
+ Ref<Image> image = memnew(Image(32, 32, 0, Image::FORMAT_LA8, pixels));
body_shape_data[Physics2DServer::SHAPE_RECTANGLE].image = vs->texture_create_from_image(image);
@@ -164,7 +164,7 @@ class TestPhysics2DMainLoop : public MainLoop {
}
}
- Image image(32, 64, 0, Image::FORMAT_LA8, pixels);
+ Ref<Image> image = memnew(Image(32, 64, 0, Image::FORMAT_LA8, pixels));
body_shape_data[Physics2DServer::SHAPE_CAPSULE].image = vs->texture_create_from_image(image);
@@ -178,7 +178,7 @@ class TestPhysics2DMainLoop : public MainLoop {
{
- Image image(convex_png);
+ Ref<Image> image = memnew(Image(convex_png));
body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].image = vs->texture_create_from_image(image);
@@ -208,35 +208,36 @@ class TestPhysics2DMainLoop : public MainLoop {
}
protected:
- void input_event(const InputEvent &p_event) {
+ void input_event(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb = p_event;
- const InputEventMouseButton &mb = p_event.mouse_button;
+ if (mb.is_valid()) {
- if (mb.pressed) {
+ if (mb->is_pressed()) {
- Point2 p(mb.x, mb.y);
+ Point2 p(mb->get_pos().x, mb->get_pos().y);
- if (mb.button_index == 1) {
+ if (mb->get_button_index() == 1) {
ray_to = p;
_do_ray_query();
- } else if (mb.button_index == 2) {
+ } else if (mb->get_button_index() == 2) {
ray_from = p;
_do_ray_query();
}
}
}
- if (p_event.type == InputEvent::MOUSE_MOTION) {
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ Ref<InputEventMouseMotion> mm = p_event;
- Point2 p(mm.x, mm.y);
+ if (mm.is_valid()) {
- if (mm.button_mask & BUTTON_MASK_LEFT) {
+ Point2 p = mm->get_pos();
+
+ if (mm->get_button_mask() & BUTTON_MASK_LEFT) {
ray_to = p;
_do_ray_query();
- } else if (mm.button_mask & BUTTON_MASK_RIGHT) {
+ } else if (mm->get_button_mask() & BUTTON_MASK_RIGHT) {
ray_from = p;
_do_ray_query();
}
diff --git a/main/tests/test_render.cpp b/main/tests/test_render.cpp
index 89bd5db60f..74f7453d1b 100644
--- a/main/tests/test_render.cpp
+++ b/main/tests/test_render.cpp
@@ -64,9 +64,9 @@ class TestMainLoop : public MainLoop {
protected:
public:
- virtual void input_event(const InputEvent &p_event) {
+ virtual void input_event(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && p_event.key.pressed)
+ if (p_event->is_pressed())
quit = true;
}
diff --git a/methods.py b/methods.py
index cad87ad775..40f7deedbc 100644
--- a/methods.py
+++ b/methods.py
@@ -1623,6 +1623,33 @@ def detect_visual_c_compiler_version(tools_env):
vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
vc_chosen_compiler_str = "x86_amd64"
+ # Newer versions have a different path available
+ vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;")
+ if(vc_amd64_compiler_detection_index > -1):
+ vc_chosen_compiler_index = vc_amd64_compiler_detection_index
+ vc_chosen_compiler_str = "amd64"
+
+ vc_amd64_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X86;")
+ if(vc_amd64_x86_compiler_detection_index > -1
+ and (vc_chosen_compiler_index == -1
+ or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
+ vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
+ vc_chosen_compiler_str = "amd64_x86"
+
+ vc_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X86;")
+ if(vc_x86_compiler_detection_index > -1
+ and (vc_chosen_compiler_index == -1
+ or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
+ vc_chosen_compiler_index = vc_x86_compiler_detection_index
+ vc_chosen_compiler_str = "x86"
+
+ vc_x86_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X64;")
+ if(vc_x86_amd64_compiler_detection_index > -1
+ and (vc_chosen_compiler_index == -1
+ or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
+ vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
+ vc_chosen_compiler_str = "x86_amd64"
+
# debug help
# print vc_amd64_compiler_detection_index
# print vc_amd64_x86_compiler_detection_index
diff --git a/misc/dist/project_icon.svg b/misc/dist/project_icon.svg
new file mode 100644
index 0000000000..650c71fd12
--- /dev/null
+++ b/misc/dist/project_icon.svg
@@ -0,0 +1,138 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Created with Inkscape (http://www.inkscape.org/) -->
+
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="1024"
+ height="1024"
+ id="svg3030"
+ version="1.1"
+ inkscape:version="0.92.1 r15371"
+ sodipodi:docname="icon_default_project_icon.svg"
+ inkscape:export-filename="/home/akien/Projects/godot/godot.git/icon3.png"
+ inkscape:export-xdpi="6"
+ inkscape:export-ydpi="6">
+ <defs
+ id="defs3032" />
+ <sodipodi:namedview
+ id="base"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageopacity="0.0"
+ inkscape:pageshadow="2"
+ inkscape:zoom="0.5"
+ inkscape:cx="601.35476"
+ inkscape:cy="346.09731"
+ inkscape:document-units="px"
+ inkscape:current-layer="layer1"
+ showgrid="false"
+ inkscape:window-width="1920"
+ inkscape:window-height="1011"
+ inkscape:window-x="0"
+ inkscape:window-y="0"
+ inkscape:window-maximized="1" />
+ <metadata
+ id="metadata3035">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <g
+ inkscape:label="Layer 1"
+ inkscape:groupmode="layer"
+ id="layer1"
+ transform="translate(0,-98.519719)">
+ <rect
+ style="fill:#1e1a21;fill-opacity:1;stroke:#2e2832;stroke-width:16;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
+ id="rect33"
+ width="1008"
+ height="1008"
+ x="8"
+ y="106.51972"
+ rx="176.28572"
+ ry="176.28572" />
+ <g
+ id="g82-3"
+ transform="matrix(4.2343801,0,0,-4.2343764,97.676491,522.86238)"
+ style="stroke-width:0.31488276">
+ <path
+ d="m 0,0 v -47.514 -6.035 -5.492 c 0.108,-0.001 0.216,-0.005 0.323,-0.015 l 36.196,-3.49 c 1.896,-0.183 3.382,-1.709 3.514,-3.609 l 1.116,-15.978 31.574,-2.253 2.175,14.747 c 0.282,1.912 1.922,3.329 3.856,3.329 h 38.188 c 1.933,0 3.573,-1.417 3.855,-3.329 l 2.175,-14.747 31.575,2.253 1.115,15.978 c 0.133,1.9 1.618,3.425 3.514,3.609 l 36.182,3.49 c 0.107,0.01 0.214,0.014 0.322,0.015 v 4.711 l 0.015,0.005 V 0 h 0.134 c 4.795,6.12 9.232,12.569 13.487,19.449 -5.651,9.62 -12.575,18.217 -19.976,26.182 -6.864,-3.455 -13.531,-7.369 -19.828,-11.534 -3.151,3.132 -6.7,5.694 -10.186,8.372 -3.425,2.751 -7.285,4.768 -10.946,7.118 1.09,8.117 1.629,16.108 1.846,24.448 -9.446,4.754 -19.519,7.906 -29.708,10.17 -4.068,-6.837 -7.788,-14.241 -11.028,-21.479 -3.842,0.642 -7.702,0.88 -11.567,0.926 v 0.006 c -0.027,0 -0.052,-0.006 -0.075,-0.006 -0.024,0 -0.049,0.006 -0.073,0.006 V 63.652 C 93.903,63.606 90.046,63.368 86.203,62.726 82.965,69.964 79.247,77.368 75.173,84.205 64.989,81.941 54.915,78.789 45.47,74.035 45.686,65.695 46.225,57.704 47.318,49.587 43.65,47.237 39.795,45.22 36.369,42.469 32.888,39.791 29.333,37.229 26.181,34.097 19.884,38.262 13.219,42.176 6.353,45.631 -1.048,37.666 -7.968,29.069 -13.621,19.449 -9.368,12.569 -4.928,6.12 -0.134,0 Z"
+ style="fill:#478cbf;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
+ id="path84-6"
+ inkscape:connector-curvature="0" />
+ </g>
+ <g
+ id="g86-7"
+ transform="matrix(4.2343801,0,0,-4.2343764,788.7623,819.22103)"
+ style="stroke-width:0.31488276">
+ <path
+ d="m 0,0 -1.121,-16.063 c -0.135,-1.936 -1.675,-3.477 -3.611,-3.616 l -38.555,-2.751 c -0.094,-0.007 -0.188,-0.01 -0.281,-0.01 -1.916,0 -3.569,1.406 -3.852,3.33 l -2.211,14.994 H -81.09 l -2.211,-14.994 c -0.297,-2.018 -2.101,-3.469 -4.133,-3.32 l -38.555,2.751 c -1.936,0.139 -3.476,1.68 -3.611,3.616 L -130.721,0 -163.268,3.138 c 0.015,-3.498 0.06,-7.33 0.06,-8.093 0,-34.374 43.605,-50.896 97.781,-51.086 h 0.066 0.067 c 54.176,0.19 97.766,16.712 97.766,51.086 0,0.777 0.047,4.593 0.063,8.093 z"
+ style="fill:#478cbf;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
+ id="path88-5"
+ inkscape:connector-curvature="0" />
+ </g>
+ <g
+ id="g90-3"
+ transform="matrix(4.2343801,0,0,-4.2343764,387.09785,624.34645)"
+ style="stroke-width:0.31488276">
+ <path
+ d="m 0,0 c 0,-12.052 -9.765,-21.815 -21.813,-21.815 -12.042,0 -21.81,9.763 -21.81,21.815 0,12.044 9.768,21.802 21.81,21.802 C -9.765,21.802 0,12.044 0,0"
+ style="fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
+ id="path92-5"
+ inkscape:connector-curvature="0" />
+ </g>
+ <g
+ id="g94-6"
+ transform="matrix(4.2343801,0,0,-4.2343764,364.87318,629.82505)"
+ style="stroke-width:0.31488276">
+ <path
+ d="m 0,0 c 0,-7.994 -6.479,-14.473 -14.479,-14.473 -7.996,0 -14.479,6.479 -14.479,14.473 0,7.994 6.483,14.479 14.479,14.479 C -6.479,14.479 0,7.994 0,0"
+ style="fill:#414042;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
+ id="path96-2"
+ inkscape:connector-curvature="0" />
+ </g>
+ <g
+ id="g98-9"
+ transform="matrix(4.2343801,0,0,-4.2343764,511.99324,725.12292)"
+ style="stroke-width:0.31488276">
+ <path
+ d="m 0,0 c -3.878,0 -7.021,2.858 -7.021,6.381 v 20.081 c 0,3.52 3.143,6.381 7.021,6.381 3.878,0 7.028,-2.861 7.028,-6.381 V 6.381 C 7.028,2.858 3.878,0 0,0"
+ style="fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
+ id="path100-1"
+ inkscape:connector-curvature="0" />
+ </g>
+ <g
+ id="g102-2"
+ transform="matrix(4.2343801,0,0,-4.2343764,636.90407,624.34645)"
+ style="stroke-width:0.31488276">
+ <path
+ d="m 0,0 c 0,-12.052 9.765,-21.815 21.815,-21.815 12.041,0 21.808,9.763 21.808,21.815 0,12.044 -9.767,21.802 -21.808,21.802 C 9.765,21.802 0,12.044 0,0"
+ style="fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
+ id="path104-7"
+ inkscape:connector-curvature="0" />
+ </g>
+ <g
+ id="g106-0"
+ transform="matrix(4.2343801,0,0,-4.2343764,659.13434,629.82505)"
+ style="stroke-width:0.31488276">
+ <path
+ d="m 0,0 c 0,-7.994 6.477,-14.473 14.471,-14.473 8.002,0 14.479,6.479 14.479,14.473 0,7.994 -6.477,14.479 -14.479,14.479 C 6.477,14.479 0,7.994 0,0"
+ style="fill:#414042;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
+ id="path108-9"
+ inkscape:connector-curvature="0" />
+ </g>
+ </g>
+</svg>
diff --git a/misc/scripts/svgs_2_pngs.py b/misc/scripts/svgs_2_pngs.py
index 0459f63bfa..b24324dcd7 100644
--- a/misc/scripts/svgs_2_pngs.py
+++ b/misc/scripts/svgs_2_pngs.py
@@ -16,7 +16,7 @@ last_svg_data = None
SCRIPT_FOLDER = dirname(realpath(__file__)) + '/'
theme_dir_base = SCRIPT_FOLDER + '../../scene/resources/default_theme/'
theme_dir_source = theme_dir_base + 'source/'
-icons_dir_base = SCRIPT_FOLDER + '../../editor/icons/'
+icons_dir_base = SCRIPT_FOLDER + '../editor/icons/'
icons_dir_2x = icons_dir_base + '2x/'
icons_dir_source = icons_dir_base + 'source/'
@@ -54,14 +54,14 @@ def export_icons():
out_icon_names = [name_only] # export to a png with the same file name
theme_out_icon_names = []
# special cases
- if special_icons.get(name_only):
+ if special_icons.has_key(name_only):
special_icon = special_icons[name_only]
if type(special_icon) is dict:
if special_icon.get('avoid_self'):
out_icon_names = []
- if special_icon.get('output_names'):
+ if special_icon.has_key('output_names'):
out_icon_names += special_icon['output_names']
- if special_icon.get('theme_output_names'):
+ if special_icon.has_key('theme_output_names'):
theme_out_icon_names += special_icon['theme_output_names']
source_path = '%s%s.svg' % (svgs_path, name_only)
@@ -83,10 +83,10 @@ def export_theme():
out_icon_names = [name_only] # export to a png with the same file name
# special cases
- if theme_icons.get(name_only):
+ if theme_icons.has_key(name_only):
special_icon = theme_icons[name_only]
if type(special_icon) is dict:
- if special_icon.get('output_names'):
+ if special_icon.has_key('output_names'):
out_icon_names += special_icon['output_names']
source_path = '%s%s.svg' % (svgs_path, name_only)
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index d79b7685d1..4448c80387 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -441,7 +441,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
wb = PoolVector<uint8_t>::Write();
}
- Image img(width, height, mipmaps - 1, info.format, src_data);
+ Ref<Image> img = memnew(Image(width, height, mipmaps - 1, info.format, src_data));
Ref<ImageTexture> texture = memnew(ImageTexture);
texture->create_from_image(img);
diff --git a/modules/etc1/image_etc.cpp b/modules/etc1/image_etc.cpp
index 60544594f6..121f50684d 100644
--- a/modules/etc1/image_etc.cpp
+++ b/modules/etc1/image_etc.cpp
@@ -88,25 +88,26 @@ static void _decompress_etc(Image *p_img) {
r = PoolVector<uint8_t>::Read();
//print_line("Re Creating ETC into regular image: w "+itos(p_img->get_width())+" h "+itos(p_img->get_height())+" mm "+itos(p_img->get_mipmaps()));
- *p_img = Image(p_img->get_width(), p_img->get_height(), p_img->has_mipmaps(), Image::FORMAT_RGB8, dst);
- if (p_img->has_mipmaps())
+ bool needs_mipmaps = p_img->has_mipmaps();
+ p_img->create(p_img->get_width(), p_img->get_height(), p_img->has_mipmaps(), Image::FORMAT_RGB8, dst);
+ if (needs_mipmaps)
p_img->generate_mipmaps();
}
static void _compress_etc(Image *p_img) {
- Image img = *p_img;
+ Ref<Image> img = p_img->duplicate();
- int imgw = img.get_width(), imgh = img.get_height();
+ int imgw = img->get_width(), imgh = img->get_height();
ERR_FAIL_COND(nearest_power_of_2(imgw) != imgw || nearest_power_of_2(imgh) != imgh);
- if (img.get_format() != Image::FORMAT_RGB8)
- img.convert(Image::FORMAT_RGB8);
+ if (img->get_format() != Image::FORMAT_RGB8)
+ img->convert(Image::FORMAT_RGB8);
PoolVector<uint8_t> res_data;
PoolVector<uint8_t> dst_data;
- PoolVector<uint8_t>::Read r = img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
int target_size = Image::get_image_data_size(p_img->get_width(), p_img->get_height(), Image::FORMAT_ETC, p_img->has_mipmaps() ? -1 : 0);
int mmc = p_img->has_mipmaps() ? Image::get_image_required_mipmaps(p_img->get_width(), p_img->get_height(), Image::FORMAT_ETC) : 0;
@@ -122,7 +123,7 @@ static void _compress_etc(Image *p_img) {
int bw = MAX(imgw / 4, 1);
int bh = MAX(imgh / 4, 1);
- const uint8_t *src = &r[img.get_mipmap_offset(i)];
+ const uint8_t *src = &r[img->get_mipmap_offset(i)];
int mmsize = MAX(bw, 1) * MAX(bh, 1) * 8;
uint8_t *dst = &w[ofs];
@@ -171,7 +172,7 @@ static void _compress_etc(Image *p_img) {
mc++;
}
- *p_img = Image(p_img->get_width(), p_img->get_height(), (mc - 1) ? true : false, Image::FORMAT_ETC, dst_data);
+ p_img->create(p_img->get_width(), p_img->get_height(), (mc - 1) ? true : false, Image::FORMAT_ETC, dst_data);
}
void _register_etc1_compress_func() {
diff --git a/modules/etc1/texture_loader_pkm.cpp b/modules/etc1/texture_loader_pkm.cpp
index 9817de3a0f..c04528d2a0 100644
--- a/modules/etc1/texture_loader_pkm.cpp
+++ b/modules/etc1/texture_loader_pkm.cpp
@@ -85,7 +85,7 @@ RES ResourceFormatPKM::load(const String &p_path, const String &p_original_path,
int width = h.origWidth;
int height = h.origHeight;
- Image img(width, height, mipmaps, Image::FORMAT_ETC, src_data);
+ Ref<Image> img = memnew(Image(width, height, mipmaps, Image::FORMAT_ETC, src_data));
Ref<ImageTexture> texture = memnew(ImageTexture);
texture->create_from_image(img);
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 27e0c3788b..6716b684a0 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -40,7 +40,7 @@
#include "godot.h"
-class GDNativeScriptData;
+struct GDNativeScriptData;
class GDNativeLibrary;
struct NativeLibrary {
@@ -127,8 +127,6 @@ struct GDNativeScriptData {
}
};
-class GDNativeLibrary;
-
class GDNativeScript : public Script {
GDCLASS(GDNativeScript, Script);
@@ -208,7 +206,7 @@ class GDNativeLibrary : public Resource {
protected:
friend class GDNativeScript;
- friend class NativeLibrary;
+ friend struct NativeLibrary;
friend class GDNativeReloadNode;
GDNativeScriptData *get_script_data(const StringName p_name);
diff --git a/modules/gdnative/godot.cpp b/modules/gdnative/godot.cpp
index bc53eb93f4..4dbb72bba1 100644
--- a/modules/gdnative/godot.cpp
+++ b/modules/gdnative/godot.cpp
@@ -51,10 +51,8 @@ extern "C" void _basis_api_anchor();
extern "C" void _rect3_api_anchor();
extern "C" void _transform_api_anchor();
extern "C" void _color_api_anchor();
-extern "C" void _image_api_anchor();
extern "C" void _node_path_api_anchor();
extern "C" void _rid_api_anchor();
-extern "C" void _input_event_api_anchor();
extern "C" void _dictionary_api_anchor();
extern "C" void _array_api_anchor();
extern "C" void _pool_arrays_api_anchor();
@@ -73,10 +71,8 @@ void _api_anchor() {
_basis_api_anchor();
_transform_api_anchor();
_color_api_anchor();
- _image_api_anchor();
_node_path_api_anchor();
_rid_api_anchor();
- _input_event_api_anchor();
_dictionary_api_anchor();
_array_api_anchor();
_pool_arrays_api_anchor();
diff --git a/modules/gdnative/godot.h b/modules/gdnative/godot.h
index 7214ce62df..726bde0b65 100644
--- a/modules/gdnative/godot.h
+++ b/modules/gdnative/godot.h
@@ -139,6 +139,31 @@ typedef float godot_real;
/////// Object (forward declared)
typedef void godot_object;
+/////// Brute force forward declarations for the rest
+typedef struct godot_variant godot_variant;
+typedef struct godot_string godot_string;
+typedef struct godot_vector2 godot_vector2;
+typedef struct godot_rect2 godot_rect2;
+typedef struct godot_vector3 godot_vector3;
+typedef struct godot_transform2d godot_transform2d;
+typedef struct godot_plane godot_plane;
+typedef struct godot_quat godot_quat;
+typedef struct godot_rect3 godot_rect3;
+typedef struct godot_basis godot_basis;
+typedef struct godot_transform godot_transform;
+typedef struct godot_color godot_color;
+typedef struct godot_node_path godot_node_path;
+typedef struct godot_rid godot_rid;
+typedef struct godot_dictionary godot_dictionary;
+typedef struct godot_array godot_array;
+typedef struct godot_pool_byte_array godot_pool_byte_array;
+typedef struct godot_pool_int_array godot_pool_int_array;
+typedef struct godot_pool_real_array godot_pool_real_array;
+typedef struct godot_pool_string_array godot_pool_string_array;
+typedef struct godot_pool_vector2_array godot_pool_vector2_array;
+typedef struct godot_pool_vector3_array godot_pool_vector3_array;
+typedef struct godot_pool_color_array godot_pool_color_array;
+
/////// String
#include "godot/godot_string.h"
@@ -183,10 +208,6 @@ typedef void godot_object;
#include "godot/godot_color.h"
-/////// Image
-
-#include "godot/godot_image.h"
-
/////// NodePath
#include "godot/godot_node_path.h"
@@ -195,10 +216,6 @@ typedef void godot_object;
#include "godot/godot_rid.h"
-/////// InputEvent
-
-#include "godot/godot_input_event.h"
-
/////// Dictionary
#include "godot/godot_dictionary.h"
diff --git a/modules/gdnative/godot/godot_array.cpp b/modules/gdnative/godot/godot_array.cpp
index 6c55c5d048..65353c5b0f 100644
--- a/modules/gdnative/godot/godot_array.cpp
+++ b/modules/gdnative/godot/godot_array.cpp
@@ -139,9 +139,13 @@ void GDAPI godot_array_set(godot_array *p_arr, const godot_int p_idx, const godo
a->operator[](p_idx) = *val;
}
-godot_variant GDAPI *godot_array_get(godot_array *p_arr, const godot_int p_idx) {
- Array *a = (Array *)p_arr;
- return (godot_variant *)&a->operator[](p_idx);
+godot_variant GDAPI godot_array_get(const godot_array *p_arr, const godot_int p_idx) {
+ godot_variant raw_dest;
+ Variant *dest = (Variant *)&raw_dest;
+ memnew_placement(dest, Variant);
+ const Array *a = (const Array *)p_arr;
+ *dest = a->operator[](p_idx);
+ return raw_dest;
}
void GDAPI godot_array_append(godot_array *p_arr, const godot_variant *p_value) {
@@ -155,25 +159,25 @@ void GDAPI godot_array_clear(godot_array *p_arr) {
a->clear();
}
-godot_int GDAPI godot_array_count(godot_array *p_arr, const godot_variant *p_value) {
- Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_value;
+godot_int GDAPI godot_array_count(const godot_array *p_arr, const godot_variant *p_value) {
+ const Array *a = (const Array *)p_arr;
+ const Variant *val = (const Variant *)p_value;
return a->count(*val);
}
godot_bool GDAPI godot_array_empty(const godot_array *p_arr) {
- Array *a = (Array *)p_arr;
+ const Array *a = (const Array *)p_arr;
return a->empty();
}
void GDAPI godot_array_erase(godot_array *p_arr, const godot_variant *p_value) {
Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_value;
+ const Variant *val = (const Variant *)p_value;
a->erase(*val);
}
godot_variant GDAPI godot_array_front(const godot_array *p_arr) {
- Array *a = (Array *)p_arr;
+ const Array *a = (const Array *)p_arr;
godot_variant v;
Variant *val = (Variant *)&v;
memnew_placement(val, Variant);
@@ -182,7 +186,7 @@ godot_variant GDAPI godot_array_front(const godot_array *p_arr) {
}
godot_variant GDAPI godot_array_back(const godot_array *p_arr) {
- Array *a = (Array *)p_arr;
+ const Array *a = (const Array *)p_arr;
godot_variant v;
Variant *val = (Variant *)&v;
memnew_placement(val, Variant);
@@ -191,31 +195,31 @@ godot_variant GDAPI godot_array_back(const godot_array *p_arr) {
}
godot_int GDAPI godot_array_find(const godot_array *p_arr, const godot_variant *p_what, const godot_int p_from) {
- Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_what;
+ const Array *a = (const Array *)p_arr;
+ const Variant *val = (const Variant *)p_what;
return a->find(*val, p_from);
}
godot_int GDAPI godot_array_find_last(const godot_array *p_arr, const godot_variant *p_what) {
- Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_what;
+ const Array *a = (const Array *)p_arr;
+ const Variant *val = (const Variant *)p_what;
return a->find_last(*val);
}
godot_bool GDAPI godot_array_has(const godot_array *p_arr, const godot_variant *p_value) {
- Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_value;
+ const Array *a = (const Array *)p_arr;
+ const Variant *val = (const Variant *)p_value;
return a->has(*val);
}
uint32_t GDAPI godot_array_hash(const godot_array *p_arr) {
- Array *a = (Array *)p_arr;
+ const Array *a = (const Array *)p_arr;
return a->hash();
}
void GDAPI godot_array_insert(godot_array *p_arr, const godot_int p_pos, const godot_variant *p_value) {
Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_value;
+ const Variant *val = (const Variant *)p_value;
a->insert(p_pos, *val);
}
@@ -224,11 +228,6 @@ void GDAPI godot_array_invert(godot_array *p_arr) {
a->invert();
}
-godot_bool GDAPI godot_array_is_shared(const godot_array *p_arr) {
- Array *a = (Array *)p_arr;
- return false; // @Todo how do I do it?
-}
-
godot_variant GDAPI godot_array_pop_back(godot_array *p_arr) {
Array *a = (Array *)p_arr;
godot_variant v;
@@ -249,13 +248,13 @@ godot_variant GDAPI godot_array_pop_front(godot_array *p_arr) {
void GDAPI godot_array_push_back(godot_array *p_arr, const godot_variant *p_value) {
Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_value;
+ const Variant *val = (const Variant *)p_value;
a->push_back(*val);
}
void GDAPI godot_array_push_front(godot_array *p_arr, const godot_variant *p_value) {
Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_value;
+ const Variant *val = (const Variant *)p_value;
a->push_front(*val);
}
@@ -270,13 +269,13 @@ void GDAPI godot_array_resize(godot_array *p_arr, const godot_int p_size) {
}
godot_int GDAPI godot_array_rfind(const godot_array *p_arr, const godot_variant *p_what, const godot_int p_from) {
- Array *a = (Array *)p_arr;
- Variant *val = (Variant *)p_what;
+ const Array *a = (const Array *)p_arr;
+ const Variant *val = (const Variant *)p_what;
return a->rfind(*val, p_from);
}
godot_int GDAPI godot_array_size(const godot_array *p_arr) {
- Array *a = (Array *)p_arr;
+ const Array *a = (const Array *)p_arr;
return a->size();
}
@@ -287,7 +286,7 @@ void GDAPI godot_array_sort(godot_array *p_arr) {
void GDAPI godot_array_sort_custom(godot_array *p_arr, godot_object *p_obj, const godot_string *p_func) {
Array *a = (Array *)p_arr;
- String *func = (String *)p_func;
+ const String *func = (const String *)p_func;
a->sort_custom((Object *)p_obj, *func);
}
diff --git a/modules/gdnative/godot/godot_array.h b/modules/gdnative/godot/godot_array.h
index b92ebb834f..29a76304d0 100644
--- a/modules/gdnative/godot/godot_array.h
+++ b/modules/gdnative/godot/godot_array.h
@@ -43,11 +43,11 @@ typedef struct godot_array {
} godot_array;
#endif
-#include "../godot.h"
-
#include "godot_pool_arrays.h"
#include "godot_variant.h"
+#include "../godot.h"
+
void GDAPI godot_array_new(godot_array *p_arr);
void GDAPI godot_array_new_pool_color_array(godot_array *p_arr, const godot_pool_color_array *p_pca);
void GDAPI godot_array_new_pool_vector3_array(godot_array *p_arr, const godot_pool_vector3_array *p_pv3a);
@@ -59,13 +59,13 @@ void GDAPI godot_array_new_pool_byte_array(godot_array *p_arr, const godot_pool_
void GDAPI godot_array_set(godot_array *p_arr, const godot_int p_idx, const godot_variant *p_value);
-godot_variant GDAPI *godot_array_get(godot_array *p_arr, const godot_int p_idx);
+godot_variant GDAPI godot_array_get(const godot_array *p_arr, const godot_int p_idx);
void GDAPI godot_array_append(godot_array *p_arr, const godot_variant *p_value);
void GDAPI godot_array_clear(godot_array *p_arr);
-godot_int GDAPI godot_array_count(godot_array *p_arr, const godot_variant *p_value);
+godot_int GDAPI godot_array_count(const godot_array *p_arr, const godot_variant *p_value);
godot_bool GDAPI godot_array_empty(const godot_array *p_arr);
@@ -87,8 +87,6 @@ void GDAPI godot_array_insert(godot_array *p_arr, const godot_int p_pos, const g
void GDAPI godot_array_invert(godot_array *p_arr);
-godot_bool GDAPI godot_array_is_shared(const godot_array *p_arr);
-
godot_variant GDAPI godot_array_pop_back(godot_array *p_arr);
godot_variant GDAPI godot_array_pop_front(godot_array *p_arr);
diff --git a/modules/gdnative/godot/godot_basis.cpp b/modules/gdnative/godot/godot_basis.cpp
index 474cd3d448..46464932c5 100644
--- a/modules/gdnative/godot/godot_basis.cpp
+++ b/modules/gdnative/godot/godot_basis.cpp
@@ -28,188 +28,245 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_basis.h"
+#include "core/variant.h"
-#include "math/matrix3.h"
+#include "core/math/matrix3.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _basis_api_anchor() {
+void _basis_api_anchor() {}
+
+void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) {
+ const Vector3 *x_axis = (const Vector3 *)p_x_axis;
+ const Vector3 *y_axis = (const Vector3 *)p_y_axis;
+ const Vector3 *z_axis = (const Vector3 *)p_z_axis;
+ Basis *dest = (Basis *)r_dest;
+ *dest = Basis(*x_axis, *y_axis, *z_axis);
}
-void GDAPI godot_basis_new(godot_basis *p_v) {
- Basis *v = (Basis *)p_v;
- *v = Basis();
+void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi) {
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ Basis *dest = (Basis *)r_dest;
+ *dest = Basis(*axis, p_phi);
}
-void GDAPI godot_basis_new_with_euler_quat(godot_basis *p_v, const godot_quat *p_euler) {
- Basis *v = (Basis *)p_v;
- Quat *euler = (Quat *)p_euler;
- *v = Basis(*euler);
+void GDAPI godot_basis_new_with_euler(godot_basis *r_dest, const godot_vector3 *p_euler) {
+ const Vector3 *euler = (const Vector3 *)p_euler;
+ Basis *dest = (Basis *)r_dest;
+ *dest = Basis(*euler);
}
-void GDAPI godot_basis_new_with_euler(godot_basis *p_v, const godot_vector3 p_euler) {
- Basis *v = (Basis *)p_v;
- Vector3 *euler = (Vector3 *)&p_euler;
- *v = Basis(*euler);
+godot_string GDAPI godot_basis_as_string(const godot_basis *p_self) {
+ godot_string ret;
+ const Basis *self = (const Basis *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
}
-void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi) {
- Basis *v = (Basis *)p_v;
- const Vector3 *axis = (Vector3 *)&p_axis;
- *v = Basis(*axis, p_phi);
+godot_basis GDAPI godot_basis_inverse(const godot_basis *p_self) {
+ godot_basis dest;
+ const Basis *self = (const Basis *)p_self;
+ *((Basis *)&dest) = self->inverse();
+ return dest;
}
-void GDAPI godot_basis_new_with_rows(godot_basis *p_v, const godot_vector3 p_row0, const godot_vector3 p_row1, const godot_vector3 p_row2) {
- Basis *v = (Basis *)p_v;
- const Vector3 *row0 = (Vector3 *)&p_row0;
- const Vector3 *row1 = (Vector3 *)&p_row1;
- const Vector3 *row2 = (Vector3 *)&p_row2;
- *v = Basis(*row0, *row1, *row2);
+godot_basis GDAPI godot_basis_transposed(const godot_basis *p_self) {
+ godot_basis dest;
+ const Basis *self = (const Basis *)p_self;
+ *((Basis *)&dest) = self->transposed();
+ return dest;
}
-godot_quat GDAPI godot_basis_as_quat(const godot_basis *p_v) {
- const Basis *v = (const Basis *)p_v;
- godot_quat quat;
- Quat *p_quat = (Quat *)&quat;
- *p_quat = v->operator Quat();
- return quat;
+godot_basis GDAPI godot_basis_orthonormalized(const godot_basis *p_self) {
+ godot_basis dest;
+ const Basis *self = (const Basis *)p_self;
+ *((Basis *)&dest) = self->orthonormalized();
+ return dest;
}
-/*
- * p_elements is a pointer to an array of 3 (!!) vector3
- */
-void GDAPI godot_basis_get_elements(godot_basis *p_v, godot_vector3 *p_elements) {
- Basis *v = (Basis *)p_v;
- Vector3 *elements = (Vector3 *)p_elements;
- elements[0] = v->elements[0];
- elements[1] = v->elements[1];
- elements[2] = v->elements[2];
+godot_real GDAPI godot_basis_determinant(const godot_basis *p_self) {
+ const Basis *self = (const Basis *)p_self;
+ return self->determinant();
}
-godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_v, const godot_int p_axis) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Basis *v = (Basis *)p_v;
- *d = v->get_axis(p_axis);
+godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_phi) {
+ godot_basis dest;
+ const Basis *self = (const Basis *)p_self;
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ *((Basis *)&dest) = self->rotated(*axis, p_phi);
return dest;
}
-void GDAPI godot_basis_set_axis(godot_basis *p_v, const godot_int p_axis, const godot_vector3 p_value) {
- Basis *v = (Basis *)p_v;
- const Vector3 *value = (Vector3 *)&p_value;
- v->set_axis(p_axis, *value);
+godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vector3 *p_scale) {
+ godot_basis dest;
+ const Basis *self = (const Basis *)p_self;
+ const Vector3 *scale = (const Vector3 *)p_scale;
+ *((Basis *)&dest) = self->scaled(*scale);
+ return dest;
}
-godot_vector3 GDAPI godot_basis_get_row(const godot_basis *p_v, const godot_int p_row) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Basis *v = (Basis *)p_v;
- *d = v->get_row(p_row);
- return dest;
+void GDAPI godot_basis_set_scale(godot_basis *p_self, const godot_vector3 *p_scale) {
+ Basis *self = (Basis *)p_self;
+ const Vector3 *scale = (const Vector3 *)p_scale;
+ self->set_scale(*scale);
}
-void GDAPI godot_basis_set_row(godot_basis *p_v, const godot_int p_row, const godot_vector3 p_value) {
- Basis *v = (Basis *)p_v;
- const Vector3 *value = (Vector3 *)&p_value;
- v->set_row(p_row, *value);
+void GDAPI godot_basis_set_rotation_euler(godot_basis *p_self, const godot_vector3 *p_euler) {
+ Basis *self = (Basis *)p_self;
+ const Vector3 *euler = (const Vector3 *)p_euler;
+ self->set_rotation_euler(*euler);
}
-godot_real godot_basis_determinant(const godot_basis *p_v) {
- Basis *v = (Basis *)p_v;
- return v->determinant();
+void GDAPI godot_basis_set_rotation_axis_angle(godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_angle) {
+ Basis *self = (Basis *)p_self;
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ self->set_rotation_axis_angle(*axis, p_angle);
}
-godot_vector3 godot_basis_get_euler(const godot_basis *p_v) {
+godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Basis *v = (Basis *)p_v;
- *d = v->get_euler();
+ const Basis *self = (const Basis *)p_self;
+ *((Vector3 *)&dest) = self->get_scale();
return dest;
}
-godot_int godot_basis_get_orthogonal_index(const godot_basis *p_v) {
- const Basis *v = (Basis *)p_v;
- return v->get_orthogonal_index();
-}
-
-godot_vector3 godot_basis_get_scale(const godot_basis *p_v) {
+godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_self) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Basis *v = (Basis *)p_v;
- *d = v->get_scale();
+ const Basis *self = (const Basis *)p_self;
+ *((Vector3 *)&dest) = self->get_euler();
return dest;
}
-void godot_basis_inverse(godot_basis *p_dest, const godot_basis *p_v) {
- Basis *d = (Basis *)p_dest;
- const Basis *v = (Basis *)p_v;
- *d = v->inverse();
+godot_real GDAPI godot_basis_tdotx(const godot_basis *p_self, const godot_vector3 *p_with) {
+ const Basis *self = (const Basis *)p_self;
+ const Vector3 *with = (const Vector3 *)p_with;
+ return self->tdotx(*with);
+}
+
+godot_real GDAPI godot_basis_tdoty(const godot_basis *p_self, const godot_vector3 *p_with) {
+ const Basis *self = (const Basis *)p_self;
+ const Vector3 *with = (const Vector3 *)p_with;
+ return self->tdoty(*with);
}
-void godot_basis_orthonormalized(godot_basis *p_dest, const godot_basis *p_v) {
- Basis *d = (Basis *)p_dest;
- const Basis *v = (Basis *)p_v;
- *d = v->orthonormalized();
+godot_real GDAPI godot_basis_tdotz(const godot_basis *p_self, const godot_vector3 *p_with) {
+ const Basis *self = (const Basis *)p_self;
+ const Vector3 *with = (const Vector3 *)p_with;
+ return self->tdotz(*with);
}
-void godot_basis_rotated(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi) {
- Basis *d = (Basis *)p_dest;
- const Basis *v = (Basis *)p_v;
- const Vector3 *axis = (Vector3 *)&p_axis;
- *d = v->rotated(*axis, p_phi);
+godot_vector3 GDAPI godot_basis_xform(const godot_basis *p_self, const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ const Basis *self = (const Basis *)p_self;
+ const Vector3 *v = (const Vector3 *)p_v;
+ *((Vector3 *)&dest) = self->xform(*v);
+ return dest;
}
-void godot_basis_scaled(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_scale) {
- Basis *d = (Basis *)p_dest;
- const Basis *v = (Basis *)p_v;
- const Vector3 *scale = (Vector3 *)&p_scale;
- *d = v->scaled(*scale);
+godot_vector3 GDAPI godot_basis_xform_inv(const godot_basis *p_self, const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ const Basis *self = (const Basis *)p_self;
+ const Vector3 *v = (const Vector3 *)p_v;
+ *((Vector3 *)&dest) = self->xform_inv(*v);
+ return dest;
}
-godot_real godot_basis_tdotx(const godot_basis *p_v, const godot_vector3 p_with) {
- const Basis *v = (Basis *)p_v;
- const Vector3 *with = (Vector3 *)&p_with;
- return v->tdotx(*with);
+godot_int GDAPI godot_basis_get_orthogonal_index(const godot_basis *p_self) {
+ const Basis *self = (const Basis *)p_self;
+ return self->get_orthogonal_index();
}
-godot_real godot_basis_tdoty(const godot_basis *p_v, const godot_vector3 p_with) {
- const Basis *v = (Basis *)p_v;
- const Vector3 *with = (Vector3 *)&p_with;
- return v->tdoty(*with);
+void GDAPI godot_basis_new(godot_basis *r_dest) {
+ Basis *dest = (Basis *)r_dest;
+ *dest = Basis();
}
-godot_real godot_basis_tdotz(const godot_basis *p_v, const godot_vector3 p_with) {
- const Basis *v = (Basis *)p_v;
- const Vector3 *with = (Vector3 *)&p_with;
- return v->tdotz(*with);
+void GDAPI godot_basis_new_with_euler_quat(godot_basis *r_dest, const godot_quat *p_euler) {
+ Basis *dest = (Basis *)r_dest;
+ const Quat *euler = (const Quat *)p_euler;
+ *dest = Basis(*euler);
}
-void godot_basis_transposed(godot_basis *p_dest, const godot_basis *p_v) {
- Basis *d = (Basis *)p_dest;
- const Basis *v = (Basis *)p_v;
- *d = v->transposed();
+// p_elements is a pointer to an array of 3 (!!) vector3
+void GDAPI godot_basis_get_elements(godot_basis *p_self, godot_vector3 *p_elements) {
+ const Basis *self = (const Basis *)p_self;
+ Vector3 *elements = (Vector3 *)p_elements;
+ elements[0] = self->elements[0];
+ elements[1] = self->elements[1];
+ elements[2] = self->elements[2];
}
-godot_vector3 godot_basis_xform(const godot_basis *p_v, const godot_vector3 p_vect) {
+godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis) {
godot_vector3 dest;
Vector3 *d = (Vector3 *)&dest;
- const Basis *v = (Basis *)p_v;
- const Vector3 *vect = (Vector3 *)&p_vect;
- *d = v->xform(*vect);
+ const Basis *self = (const Basis *)p_self;
+ *d = self->get_axis(p_axis);
return dest;
}
-godot_vector3 godot_basis_xform_inv(const godot_basis *p_v, const godot_vector3 p_vect) {
+void GDAPI godot_basis_set_axis(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p_value) {
+ Basis *self = (Basis *)p_self;
+ const Vector3 *value = (const Vector3 *)p_value;
+ self->set_axis(p_axis, *value);
+}
+
+godot_vector3 GDAPI godot_basis_get_row(const godot_basis *p_self, const godot_int p_row) {
godot_vector3 dest;
Vector3 *d = (Vector3 *)&dest;
- const Basis *v = (Basis *)p_v;
- const Vector3 *vect = (Vector3 *)&p_vect;
- *d = v->xform_inv(*vect);
+ const Basis *self = (const Basis *)p_self;
+ *d = self->get_row(p_row);
return dest;
}
+void GDAPI godot_basis_set_row(godot_basis *p_self, const godot_int p_row, const godot_vector3 *p_value) {
+ Basis *self = (Basis *)p_self;
+ const Vector3 *value = (const Vector3 *)p_value;
+ self->set_row(p_row, *value);
+}
+
+godot_bool GDAPI godot_basis_operator_equal(const godot_basis *p_self, const godot_basis *p_b) {
+ const Basis *self = (const Basis *)p_self;
+ const Basis *b = (const Basis *)p_b;
+ return *self == *b;
+}
+
+godot_basis GDAPI godot_basis_operator_add(const godot_basis *p_self, const godot_basis *p_b) {
+ godot_basis raw_dest;
+ Basis *dest = (Basis *)&raw_dest;
+ const Basis *self = (const Basis *)p_self;
+ const Basis *b = (const Basis *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
+}
+
+godot_basis GDAPI godot_basis_operator_substract(const godot_basis *p_self, const godot_basis *p_b) {
+ godot_basis raw_dest;
+ Basis *dest = (Basis *)&raw_dest;
+ const Basis *self = (const Basis *)p_self;
+ const Basis *b = (const Basis *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
+}
+
+godot_basis GDAPI godot_basis_operator_multiply_vector(const godot_basis *p_self, const godot_basis *p_b) {
+ godot_basis raw_dest;
+ Basis *dest = (Basis *)&raw_dest;
+ const Basis *self = (const Basis *)p_self;
+ const Basis *b = (const Basis *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
+}
+
+godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self, const godot_real p_b) {
+ godot_basis raw_dest;
+ Basis *dest = (Basis *)&raw_dest;
+ const Basis *self = (const Basis *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/godot/godot_basis.h b/modules/gdnative/godot/godot_basis.h
index 2803396997..a096a8cc08 100644
--- a/modules/gdnative/godot/godot_basis.h
+++ b/modules/gdnative/godot/godot_basis.h
@@ -37,45 +37,79 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_BASIS_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_BASIS_TYPE_DEFINED
typedef struct godot_basis {
uint8_t _dont_touch_that[36];
} godot_basis;
#endif
#include "../godot.h"
-#include "godot_quat.h"
-
-void GDAPI godot_basis_new(godot_basis *p_v);
-void GDAPI godot_basis_new_with_euler_quat(godot_basis *p_v, const godot_quat *p_euler);
-void GDAPI godot_basis_new_with_euler(godot_basis *p_v, const godot_vector3 p_euler);
-void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi);
-void GDAPI godot_basis_new_with_rows(godot_basis *p_v, const godot_vector3 p_row0, const godot_vector3 p_row1, const godot_vector3 p_row2);
-
-godot_quat GDAPI godot_basis_as_quat(const godot_basis *p_v);
-
-/*
- * p_elements is a pointer to an array of 3 (!!) vector3
- */
-void GDAPI godot_basis_get_elements(godot_basis *p_v, godot_vector3 *p_elements);
-godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_v, const godot_int p_axis);
-void GDAPI godot_basis_set_axis(godot_basis *p_v, const godot_int p_axis, const godot_vector3 p_value);
-godot_vector3 GDAPI godot_basis_get_row(const godot_basis *p_v, const godot_int p_row);
-void GDAPI godot_basis_set_row(godot_basis *p_v, const godot_int p_row, const godot_vector3 p_value);
-
-godot_real godot_basis_determinant(const godot_basis *p_v);
-godot_vector3 godot_basis_get_euler(const godot_basis *p_v);
-godot_int godot_basis_get_orthogonal_index(const godot_basis *p_v);
-godot_vector3 godot_basis_get_scale(const godot_basis *p_v);
-void godot_basis_inverse(godot_basis *p_dest, const godot_basis *p_v);
-void godot_basis_orthonormalized(godot_basis *p_dest, const godot_basis *p_v);
-void godot_basis_rotated(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi);
-void godot_basis_scaled(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_scale);
-godot_real godot_basis_tdotx(const godot_basis *p_v, const godot_vector3 p_with);
-godot_real godot_basis_tdoty(const godot_basis *p_v, const godot_vector3 p_with);
-godot_real godot_basis_tdotz(const godot_basis *p_v, const godot_vector3 p_with);
-void godot_basis_transposed(godot_basis *p_dest, const godot_basis *p_v);
-godot_vector3 godot_basis_xform(const godot_basis *p_v, const godot_vector3 p_vect);
-godot_vector3 godot_basis_xform_inv(const godot_basis *p_v, const godot_vector3 p_vect);
+#include "godot_vector3.h"
+
+void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis);
+void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi);
+void GDAPI godot_basis_new_with_euler(godot_basis *r_dest, const godot_vector3 *p_euler);
+
+godot_string GDAPI godot_basis_as_string(const godot_basis *p_self);
+
+godot_basis GDAPI godot_basis_inverse(const godot_basis *p_self);
+
+godot_basis GDAPI godot_basis_transposed(const godot_basis *p_self);
+
+godot_basis GDAPI godot_basis_orthonormalized(const godot_basis *p_self);
+
+godot_real GDAPI godot_basis_determinant(const godot_basis *p_self);
+
+godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_phi);
+
+godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vector3 *p_scale);
+
+void GDAPI godot_basis_set_scale(godot_basis *p_self, const godot_vector3 *p_scale);
+
+void GDAPI godot_basis_set_rotation_euler(godot_basis *p_self, const godot_vector3 *p_euler);
+
+void GDAPI godot_basis_set_rotation_axis_angle(godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_angle);
+
+godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self);
+
+godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_self);
+
+godot_real GDAPI godot_basis_tdotx(const godot_basis *p_self, const godot_vector3 *p_with);
+
+godot_real GDAPI godot_basis_tdoty(const godot_basis *p_self, const godot_vector3 *p_with);
+
+godot_real GDAPI godot_basis_tdotz(const godot_basis *p_self, const godot_vector3 *p_with);
+
+godot_vector3 GDAPI godot_basis_xform(const godot_basis *p_self, const godot_vector3 *p_v);
+
+godot_vector3 GDAPI godot_basis_xform_inv(const godot_basis *p_self, const godot_vector3 *p_v);
+
+godot_int GDAPI godot_basis_get_orthogonal_index(const godot_basis *p_self);
+
+void GDAPI godot_basis_new(godot_basis *r_dest);
+
+void GDAPI godot_basis_new_with_euler_quat(godot_basis *r_dest, const godot_quat *p_euler);
+
+// p_elements is a pointer to an array of 3 (!!) vector3
+void GDAPI godot_basis_get_elements(godot_basis *p_self, godot_vector3 *p_elements);
+
+godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis);
+
+void GDAPI godot_basis_set_axis(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p_value);
+
+godot_vector3 GDAPI godot_basis_get_row(const godot_basis *p_self, const godot_int p_row);
+
+void GDAPI godot_basis_set_row(godot_basis *p_self, const godot_int p_row, const godot_vector3 *p_value);
+
+godot_bool GDAPI godot_basis_operator_equal(const godot_basis *p_self, const godot_basis *p_b);
+
+godot_basis GDAPI godot_basis_operator_add(const godot_basis *p_self, const godot_basis *p_b);
+
+godot_basis GDAPI godot_basis_operator_substract(const godot_basis *p_self, const godot_basis *p_b);
+
+godot_basis GDAPI godot_basis_operator_multiply_vector(const godot_basis *p_self, const godot_basis *p_b);
+
+godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self, const godot_real p_b);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_color.cpp b/modules/gdnative/godot/godot_color.cpp
index 203ce672fa..0417a828ab 100644
--- a/modules/gdnative/godot/godot_color.cpp
+++ b/modules/gdnative/godot/godot_color.cpp
@@ -28,34 +28,98 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_color.h"
+#include "core/variant.h"
-#include "color.h"
+#include "core/color.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _color_api_anchor() {
+void _color_api_anchor() {}
+
+void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) {
+
+ Color *dest = (Color *)r_dest;
+ *dest = Color(p_r, p_g, p_b, p_a);
+}
+
+void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b) {
+
+ Color *dest = (Color *)r_dest;
+ *dest = Color(p_r, p_g, p_b);
+}
+
+godot_string GDAPI godot_color_as_string(const godot_color *p_self) {
+ godot_string ret;
+ const Color *self = (const Color *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_int GDAPI godot_color_to_32(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_32();
+}
+
+godot_int GDAPI godot_color_to_ARGB32(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->to_ARGB32();
+}
+
+godot_real GDAPI godot_color_gray(const godot_color *p_self) {
+ const Color *self = (const Color *)p_self;
+ return self->gray();
+}
+
+godot_color GDAPI godot_color_inverted(const godot_color *p_self) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->inverted();
+ return dest;
}
-void GDAPI godot_color_new(godot_color *p_color) {
- Color *color = (Color *)p_color;
- *color = Color();
+godot_color GDAPI godot_color_contrasted(const godot_color *p_self) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ *((Color *)&dest) = self->contrasted();
+ return dest;
}
-void GDAPI godot_color_new_rgba(godot_color *p_color, const godot_real r, const godot_real g, const godot_real b, const godot_real a) {
- Color *color = (Color *)p_color;
- *color = Color(r, g, b, a);
+godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, const godot_color *p_b, const godot_real p_t) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ const Color *b = (const Color *)p_b;
+ *((Color *)&dest) = self->linear_interpolate(*b, p_t);
+ return dest;
+}
+
+godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over) {
+ godot_color dest;
+ const Color *self = (const Color *)p_self;
+ const Color *over = (const Color *)p_over;
+ *((Color *)&dest) = self->blend(*over);
+ return dest;
+}
+
+godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha) {
+ godot_string dest;
+ const Color *self = (const Color *)p_self;
+
+ *((String *)&dest) = self->to_html(p_with_alpha);
+ return dest;
}
-uint32_t GDAPI godot_color_get_32(const godot_color *p_color) {
- const Color *color = (const Color *)p_color;
- return color->to_32();
+godot_bool GDAPI godot_color_operator_equal(const godot_color *p_self, const godot_color *p_b) {
+ const Color *self = (const Color *)p_self;
+ const Color *b = (const Color *)p_b;
+ return *self == *b;
}
-float GDAPI *godot_color_index(godot_color *p_color, const godot_int idx) {
- Color *color = (Color *)p_color;
- return &color->operator[](idx);
+godot_bool GDAPI godot_color_operator_less(const godot_color *p_self, const godot_color *p_b) {
+ const Color *self = (const Color *)p_self;
+ const Color *b = (const Color *)p_b;
+ return *self < *b;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_color.h b/modules/gdnative/godot/godot_color.h
index b99a062a66..8588c997ea 100644
--- a/modules/gdnative/godot/godot_color.h
+++ b/modules/gdnative/godot/godot_color.h
@@ -37,19 +37,39 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_COLOR_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_COLOR_TYPE_DEFINED
typedef struct godot_color {
uint8_t _dont_touch_that[16];
} godot_color;
#endif
#include "../godot.h"
+#include "godot_string.h"
-void GDAPI godot_color_new(godot_color *p_color);
-void GDAPI godot_color_new_rgba(godot_color *p_color, const godot_real r, const godot_real g, const godot_real b, const godot_real a);
+void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a);
+void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b);
-uint32_t GDAPI godot_color_get_32(const godot_color *p_color);
+godot_string GDAPI godot_color_as_string(const godot_color *p_self);
-float GDAPI *godot_color_index(godot_color *p_color, const godot_int idx);
+godot_int GDAPI godot_color_to_32(const godot_color *p_self);
+
+godot_int GDAPI godot_color_to_ARGB32(const godot_color *p_self);
+
+godot_real GDAPI godot_color_gray(const godot_color *p_self);
+
+godot_color GDAPI godot_color_inverted(const godot_color *p_self);
+
+godot_color GDAPI godot_color_contrasted(const godot_color *p_self);
+
+godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, const godot_color *p_b, const godot_real p_t);
+
+godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over);
+
+godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha);
+
+godot_bool GDAPI godot_color_operator_equal(const godot_color *p_self, const godot_color *p_b);
+
+godot_bool GDAPI godot_color_operator_less(const godot_color *p_self, const godot_color *p_b);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_dictionary.cpp b/modules/gdnative/godot/godot_dictionary.cpp
index 16d08e58e2..dda245e59e 100644
--- a/modules/gdnative/godot/godot_dictionary.cpp
+++ b/modules/gdnative/godot/godot_dictionary.cpp
@@ -28,109 +28,100 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_dictionary.h"
+#include "core/variant.h"
#include "core/dictionary.h"
-
-#include "core/os/memory.h"
-
#include "core/io/json.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _dictionary_api_anchor() {
+void _dictionary_api_anchor() {}
+
+void GDAPI godot_dictionary_new(godot_dictionary *r_dest) {
+ Dictionary *dest = (Dictionary *)r_dest;
+ memnew_placement(dest, Dictionary);
}
-void GDAPI godot_dictionary_new(godot_dictionary *p_dict) {
- Dictionary *dict = (Dictionary *)p_dict;
- memnew_placement(dict, Dictionary);
+void GDAPI godot_dictionary_destroy(godot_dictionary *p_self) {
+ Dictionary *self = (Dictionary *)p_self;
+ self->~Dictionary();
}
-void GDAPI godot_dictionary_clear(godot_dictionary *p_dict) {
- Dictionary *dict = (Dictionary *)p_dict;
- dict->clear();
+godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ return self->size();
}
-godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_dict) {
- const Dictionary *dict = (const Dictionary *)p_dict;
- return dict->empty();
+godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_self) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ return self->empty();
}
-void GDAPI godot_dictionary_erase(godot_dictionary *p_dict, const godot_variant *p_key) {
- Dictionary *dict = (Dictionary *)p_dict;
- Variant *key = (Variant *)p_key;
- dict->erase(*key);
+void GDAPI godot_dictionary_clear(godot_dictionary *p_self) {
+ Dictionary *self = (Dictionary *)p_self;
+ self->clear();
}
-godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_dict, const godot_variant *p_key) {
- const Dictionary *dict = (const Dictionary *)p_dict;
+godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_self, const godot_variant *p_key) {
+ const Dictionary *self = (const Dictionary *)p_self;
const Variant *key = (const Variant *)p_key;
- return dict->has(*key);
+ return self->has(*key);
}
-godot_bool GDAPI godot_dictionary_has_all(const godot_dictionary *p_dict, const godot_array *p_keys) {
- const Dictionary *dict = (const Dictionary *)p_dict;
+godot_bool GDAPI godot_dictionary_has_all(const godot_dictionary *p_self, const godot_array *p_keys) {
+ const Dictionary *self = (const Dictionary *)p_self;
const Array *keys = (const Array *)p_keys;
- return dict->has_all(*keys);
+ return self->has_all(*keys);
}
-uint32_t GDAPI godot_dictionary_hash(const godot_dictionary *p_dict) {
- const Dictionary *dict = (const Dictionary *)p_dict;
- return dict->hash();
+void GDAPI godot_dictionary_erase(godot_dictionary *p_self, const godot_variant *p_key) {
+ Dictionary *self = (Dictionary *)p_self;
+ const Variant *key = (const Variant *)p_key;
+ self->erase(*key);
}
-godot_array GDAPI godot_dictionary_keys(const godot_dictionary *p_dict) {
- godot_array a;
- godot_array_new(&a);
- const Dictionary *dict = (const Dictionary *)p_dict;
- Array *array = (Array *)&a;
- *array = dict->keys();
- return a;
+godot_int GDAPI godot_dictionary_hash(const godot_dictionary *p_self) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ return self->hash();
}
-godot_int GDAPI godot_dictionary_parse_json(godot_dictionary *p_dict, const godot_string *p_json) {
- Dictionary *dict = (Dictionary *)p_dict;
- const String *json = (const String *)p_json;
- Variant ret;
- int err_line;
- String err_str;
- int err = (int)JSON::parse(*json, ret, err_str, err_line);
- *dict = ret;
- return err;
+godot_array GDAPI godot_dictionary_keys(const godot_dictionary *p_self) {
+ godot_array dest;
+ const Dictionary *self = (const Dictionary *)p_self;
+ memnew_placement(&dest, Array(self->keys()));
+ return dest;
}
-godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key) {
- Dictionary *dict = (Dictionary *)p_dict;
- Variant *key = (Variant *)p_key;
- return (godot_variant *)&dict->operator[](*key);
+godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_self) {
+ godot_array dest;
+ const Dictionary *self = (const Dictionary *)p_self;
+ memnew_placement(&dest, Array(self->values()));
+ return dest;
}
-godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_dict) {
+godot_variant GDAPI godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key) {
+ godot_variant raw_dest;
+ Variant *dest = (Variant *)&raw_dest;
const Dictionary *dict = (const Dictionary *)p_dict;
- return dict->size();
+ const Variant *key = (const Variant *)p_key;
+ *dest = dict->operator[](*key);
+ return raw_dest;
}
-godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_dict) {
- const Dictionary *dict = (const Dictionary *)p_dict;
- godot_string str;
- godot_string_new(&str);
- String *s = (String *)&str;
- *s = JSON::print(Variant(*dict));
- return str;
+godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ const Dictionary *b = (const Dictionary *)p_b;
+ return *self == *b;
}
-godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_dict) {
- godot_array a;
- godot_array_new(&a);
+godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_dict) {
+ godot_string raw_dest;
+ String *dest = (String *)&raw_dest;
const Dictionary *dict = (const Dictionary *)p_dict;
- Array *array = (Array *)&a;
- *array = dict->values();
- return a;
-}
-
-void GDAPI godot_dictionary_destroy(godot_dictionary *p_dict) {
- ((Dictionary *)p_dict)->~Dictionary();
+ memnew_placement(dest, String(JSON::print(Variant(*dict))));
+ return raw_dest;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_dictionary.h b/modules/gdnative/godot/godot_dictionary.h
index 3f7c504880..9f6de77aac 100644
--- a/modules/gdnative/godot/godot_dictionary.h
+++ b/modules/gdnative/godot/godot_dictionary.h
@@ -36,42 +36,43 @@ extern "C" {
#include <stdint.h>
-#ifndef GODOT_CORE_API_GODOT_DICITIONARY_TYPE_DEFINED
+#ifndef GODOT_CORE_API_GODOT_DICTIONARY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_DICTIONARY_TYPE_DEFINED
typedef struct godot_dictionary {
uint8_t _dont_touch_that[8];
} godot_dictionary;
#endif
+#include "../godot.h"
#include "godot_array.h"
#include "godot_variant.h"
-void GDAPI godot_dictionary_new(godot_dictionary *p_dict);
+void GDAPI godot_dictionary_new(godot_dictionary *r_dest);
+void GDAPI godot_dictionary_destroy(godot_dictionary *p_self);
-void GDAPI godot_dictionary_clear(godot_dictionary *p_dict);
+godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self);
-godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_dict);
+godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_self);
-void GDAPI godot_dictionary_erase(godot_dictionary *p_dict, const godot_variant *p_key);
+void GDAPI godot_dictionary_clear(godot_dictionary *p_self);
-godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_dict, const godot_variant *p_key);
+godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_self, const godot_variant *p_key);
-godot_bool GDAPI godot_dictionary_has_all(const godot_dictionary *p_dict, const godot_array *p_keys);
+godot_bool GDAPI godot_dictionary_has_all(const godot_dictionary *p_self, const godot_array *p_keys);
-uint32_t GDAPI godot_dictionary_hash(const godot_dictionary *p_dict);
+void GDAPI godot_dictionary_erase(godot_dictionary *p_self, const godot_variant *p_key);
-godot_array GDAPI godot_dictionary_keys(const godot_dictionary *p_dict);
+godot_int GDAPI godot_dictionary_hash(const godot_dictionary *p_self);
-godot_int GDAPI godot_dictionary_parse_json(godot_dictionary *p_dict, const godot_string *p_json);
+godot_array GDAPI godot_dictionary_keys(const godot_dictionary *p_self);
-godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key);
+godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_self);
-godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_dict);
+godot_variant GDAPI godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key);
-godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_dict);
-
-godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_dict);
+godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b);
-void GDAPI godot_dictionary_destroy(godot_dictionary *p_dict);
+godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_dict);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_image.cpp b/modules/gdnative/godot/godot_image.cpp
deleted file mode 100644
index ae8290afc2..0000000000
--- a/modules/gdnative/godot/godot_image.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-/*************************************************************************/
-/* godot_image.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "godot_image.h"
-
-#include "image.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-void _image_api_anchor() {
-}
-
-#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
-
-void GDAPI godot_image_new(godot_image *p_img) {
- Image *img = (Image *)p_img;
- memnew_placement_custom(img, Image, Image());
-}
-
-void GDAPI godot_image_new_with_png_jpg(godot_image *p_img, const uint8_t *p_mem_png_jpg, int p_len) {
- Image *img = (Image *)p_img;
- memnew_placement_custom(img, Image, Image(p_mem_png_jpg, p_len));
-}
-
-void GDAPI godot_image_new_with_xpm(godot_image *p_img, const char **p_xpm) {
- Image *img = (Image *)p_img;
- memnew_placement_custom(img, Image, Image(p_xpm));
-}
-
-void GDAPI godot_image_new_with_size_format(godot_image *p_img, int p_width, int p_height, bool p_use_mipmaps, godot_image_format p_format) {
- Image *img = (Image *)p_img;
- memnew_placement_custom(img, Image, Image(p_width, p_height, p_use_mipmaps, (Image::Format)p_format));
-}
-
-void GDAPI godot_image_new_with_size_format_data(godot_image *p_img, int p_width, int p_height, bool p_use_mipmaps, godot_image_format p_format, godot_pool_byte_array *p_data) {
- Image *img = (Image *)p_img;
- PoolVector<uint8_t> *data = (PoolVector<uint8_t> *)p_data;
- memnew_placement_custom(img, Image, Image(p_width, p_height, p_use_mipmaps, (Image::Format)p_format, *data));
-}
-
-godot_pool_byte_array GDAPI godot_image_get_data(godot_image *p_img) {
- Image *img = (Image *)p_img;
- PoolVector<uint8_t> cpp_data = img->get_data();
- godot_pool_byte_array *data = (godot_pool_byte_array *)&cpp_data;
- return *data;
-}
-
-godot_error GDAPI godot_image_load(godot_image *p_img, const godot_string *p_path) {
- Image *img = (Image *)p_img;
- String *path = (String *)p_path;
- return (godot_error)img->load(*path);
-}
-
-godot_error GDAPI godot_image_save_png(godot_image *p_img, const godot_string *p_path) {
- Image *img = (Image *)p_img;
- String *path = (String *)p_path;
- return (godot_error)img->save_png(*path);
-}
-
-int GDAPI godot_image_get_width(const godot_image *p_img) {
- Image *img = (Image *)p_img;
- return img->get_width();
-}
-
-int GDAPI godot_image_get_height(const godot_image *p_img) {
- Image *img = (Image *)p_img;
- return img->get_height();
-}
-
-godot_bool GDAPI godot_image_has_mipmaps(const godot_image *p_img) {
- Image *img = (Image *)p_img;
- return img->has_mipmaps();
-}
-
-int GDAPI godot_image_get_mipmap_count(const godot_image *p_img) {
- Image *img = (Image *)p_img;
- return img->get_mipmap_count();
-}
-
-void GDAPI godot_image_destroy(godot_image *p_img) {
- ((Image *)p_img)->~Image();
-}
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/modules/gdnative/godot/godot_image.h b/modules/gdnative/godot/godot_image.h
deleted file mode 100644
index c43dd45148..0000000000
--- a/modules/gdnative/godot/godot_image.h
+++ /dev/null
@@ -1,124 +0,0 @@
-/*************************************************************************/
-/* godot_image.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GODOT_IMAGE_H
-#define GODOT_IMAGE_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <stdint.h>
-
-#ifndef GODOT_CORE_API_GODOT_IMAGE_TYPE_DEFINED
-typedef struct godot_image {
- uint8_t _dont_touch_that[32];
-} godot_image;
-#endif
-
-#include "godot_pool_arrays.h"
-
-#include "../godot.h"
-
-// This is a copypasta of the C++ enum inside the Image class
-// There's no neat way of automatically updating the C enum / using the C++ enum directly
-// if somebody knows a way feel free to open a PR or open an issue (or ask for Karroffel or bojidar-bg on IRC)
-
-enum godot_image_format {
-
- GODOT_IMAGE_FORMAT_L8, //luminance
- GODOT_IMAGE_FORMAT_LA8, //luminance-alpha
- GODOT_IMAGE_FORMAT_R8,
- GODOT_IMAGE_FORMAT_RG8,
- GODOT_IMAGE_FORMAT_RGB8,
- GODOT_IMAGE_FORMAT_RGBA8,
- GODOT_IMAGE_FORMAT_RGB565, //16 bit
- GODOT_IMAGE_FORMAT_RGBA4444,
- GODOT_IMAGE_FORMAT_RGBA5551,
- GODOT_IMAGE_FORMAT_RF, //float
- GODOT_IMAGE_FORMAT_RGF,
- GODOT_IMAGE_FORMAT_RGBF,
- GODOT_IMAGE_FORMAT_RGBAF,
- GODOT_IMAGE_FORMAT_RH, //half float
- GODOT_IMAGE_FORMAT_RGH,
- GODOT_IMAGE_FORMAT_RGBH,
- GODOT_IMAGE_FORMAT_RGBAH,
- GODOT_IMAGE_FORMAT_DXT1, //s3tc bc1
- GODOT_IMAGE_FORMAT_DXT3, //bc2
- GODOT_IMAGE_FORMAT_DXT5, //bc3
- GODOT_IMAGE_FORMAT_ATI1, //bc4
- GODOT_IMAGE_FORMAT_ATI2, //bc5
- GODOT_IMAGE_FORMAT_BPTC_RGBA, //btpc bc6h
- GODOT_IMAGE_FORMAT_BPTC_RGBF, //float /
- GODOT_IMAGE_FORMAT_BPTC_RGBFU, //unsigned float
- GODOT_IMAGE_FORMAT_PVRTC2, //pvrtc
- GODOT_IMAGE_FORMAT_PVRTC2A,
- GODOT_IMAGE_FORMAT_PVRTC4,
- GODOT_IMAGE_FORMAT_PVRTC4A,
- GODOT_IMAGE_FORMAT_ETC, //etc1
- GODOT_IMAGE_FORMAT_ETC2_R11, //etc2
- GODOT_IMAGE_FORMAT_ETC2_R11S, //signed, NOT srgb.
- GODOT_IMAGE_FORMAT_ETC2_RG11,
- GODOT_IMAGE_FORMAT_ETC2_RG11S,
- GODOT_IMAGE_FORMAT_ETC2_RGB8,
- GODOT_IMAGE_FORMAT_ETC2_RGBA8,
- GODOT_IMAGE_FORMAT_ETC2_RGB8A1,
- GODOT_IMAGE_FORMAT_MAX
-};
-typedef enum godot_image_format godot_image_format;
-
-void GDAPI godot_image_new(godot_image *p_img);
-// p_len can be -1
-void GDAPI godot_image_new_with_png_jpg(godot_image *p_img, const uint8_t *p_mem_png_jpg, int p_len);
-void GDAPI godot_image_new_with_xpm(godot_image *p_img, const char **p_xpm);
-
-void GDAPI godot_image_new_with_size_format(godot_image *p_img, int p_width, int p_height, bool p_use_mipmaps, godot_image_format p_format);
-void GDAPI godot_image_new_with_size_format_data(godot_image *p_img, int p_width, int p_height, bool p_use_mipmaps, godot_image_format p_format, godot_pool_byte_array *p_data);
-
-godot_pool_byte_array GDAPI godot_image_get_data(godot_image *p_img);
-
-godot_error GDAPI godot_image_load(godot_image *p_img, const godot_string *p_path);
-godot_error GDAPI godot_image_save_png(godot_image *p_img, const godot_string *p_path);
-
-int GDAPI godot_image_get_width(const godot_image *p_img);
-int GDAPI godot_image_get_height(const godot_image *p_img);
-godot_bool GDAPI godot_image_has_mipmaps(const godot_image *p_img);
-int GDAPI godot_image_get_mipmap_count(const godot_image *p_img);
-
-// @Incomplete
-// I think it's too complex for the binding authors to implement the image class anew, so we should definitely
-// export all methods here. That takes a while so it's on my @Todo list
-
-void GDAPI godot_image_destroy(godot_image *p_img);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // GODOT_IMAGE_H
diff --git a/modules/gdnative/godot/godot_input_event.cpp b/modules/gdnative/godot/godot_input_event.cpp
deleted file mode 100644
index 0401c96a88..0000000000
--- a/modules/gdnative/godot/godot_input_event.cpp
+++ /dev/null
@@ -1,309 +0,0 @@
-/*************************************************************************/
-/* godot_input_event.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "godot_input_event.h"
-
-#include "os/input_event.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-void _input_event_api_anchor() {
-}
-
-void GDAPI godot_input_event_new(godot_input_event *p_ie) {
- InputEvent *ie = (InputEvent *)p_ie;
- *ie = InputEvent();
-}
-
-godot_bool GDAPI godot_input_event_is_pressed(const godot_input_event *p_ie) {
- const InputEvent *ie = (const InputEvent *)p_ie;
- return ie->is_pressed();
-}
-
-godot_bool GDAPI godot_input_event_is_action(const godot_input_event *p_ie, const godot_string *p_action) {
- const InputEvent *ie = (const InputEvent *)p_ie;
- const String *action = (const String *)p_action;
- return ie->is_action(*action);
-}
-
-godot_bool GDAPI godot_input_event_is_action_pressed(const godot_input_event *p_ie, const godot_string *p_action) {
- const InputEvent *ie = (const InputEvent *)p_ie;
- const String *action = (const String *)p_action;
- return ie->is_action_pressed(*action);
-}
-
-godot_bool GDAPI godot_input_event_is_action_released(const godot_input_event *p_ie, const godot_string *p_action) {
- const InputEvent *ie = (const InputEvent *)p_ie;
- const String *action = (const String *)p_action;
- return ie->is_action_released(*action);
-}
-
-godot_bool GDAPI godot_input_event_is_echo(const godot_input_event *p_ie) {
- const InputEvent *ie = (const InputEvent *)p_ie;
- return ie->is_echo();
-}
-
-void GDAPI godot_input_event_set_as_action(godot_input_event *p_ie, const godot_string *p_action, const godot_bool p_pressed) {
- InputEvent *ie = (InputEvent *)p_ie;
- const String *action = (const String *)p_action;
- return ie->set_as_action(*action, p_pressed);
-}
-
-godot_string GDAPI godot_input_event_as_string(const godot_input_event *p_ie) {
- const InputEvent *ie = (const InputEvent *)p_ie;
- godot_string str;
- String *s = (String *)&str;
- memnew_placement(s, String);
- *s = (String)*ie;
- return str;
-}
-
-uint32_t GDAPI *godot_input_event_get_id(godot_input_event *p_ie) {
- InputEvent *ie = (InputEvent *)p_ie;
- return &ie->ID;
-}
-
-godot_input_event_type GDAPI *godot_input_event_get_type(godot_input_event *p_ie) {
- InputEvent *ie = (InputEvent *)p_ie;
- return (godot_input_event_type *)&ie->type;
-}
-
-godot_int GDAPI *godot_input_event_get_device(godot_input_event *p_ie) {
- InputEvent *ie = (InputEvent *)p_ie;
- return &ie->device;
-}
-
-static InputModifierState *_get_mod_for_type(InputEvent *ie) {
- switch (ie->type) {
- case InputEvent::MOUSE_BUTTON:
- return &ie->mouse_button.mod;
- case InputEvent::MOUSE_MOTION:
- return &ie->mouse_motion.mod;
- case InputEvent::KEY:
- return &ie->key.mod;
- default:
- return 0;
- }
-}
-
-godot_bool GDAPI *godot_input_event_mod_get_alt(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- InputModifierState *mod = _get_mod_for_type(ie);
- return &mod->alt;
-}
-
-godot_bool GDAPI *godot_input_event_mod_get_ctrl(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- InputModifierState *mod = _get_mod_for_type(ie);
- return &mod->control;
-}
-
-godot_bool GDAPI *godot_input_event_mod_get_command(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- InputModifierState *mod = _get_mod_for_type(ie);
- return &mod->command;
-}
-
-godot_bool GDAPI *godot_input_event_mod_get_shift(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- InputModifierState *mod = _get_mod_for_type(ie);
- return &mod->shift;
-}
-
-godot_bool GDAPI *godot_input_event_mod_get_meta(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- InputModifierState *mod = _get_mod_for_type(ie);
- return &mod->meta;
-}
-
-uint32_t GDAPI *godot_input_event_key_get_scancode(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->key.scancode;
-}
-
-uint32_t GDAPI *godot_input_event_key_get_unicode(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->key.unicode;
-}
-
-godot_bool GDAPI *godot_input_event_key_get_pressed(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->key.pressed;
-}
-
-godot_bool GDAPI *godot_input_event_key_get_echo(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->key.echo;
-}
-
-float GDAPI *godot_input_event_mouse_get_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.x;
-}
-
-float GDAPI *godot_input_event_mouse_get_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.y;
-}
-
-float GDAPI *godot_input_event_mouse_get_global_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.global_x;
-}
-
-float GDAPI *godot_input_event_mouse_get_global_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.global_y;
-}
-
-godot_int GDAPI *godot_input_event_mouse_get_button_mask(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.button_mask;
-}
-
-godot_int GDAPI *godot_input_event_mouse_button_get_button_index(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.button_index;
-}
-
-godot_bool GDAPI *godot_input_event_mouse_button_get_pressed(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.pressed;
-}
-
-godot_bool GDAPI *godot_input_event_mouse_button_get_doubleclick(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_button.doubleclick;
-}
-
-float GDAPI *godot_input_event_mouse_motion_get_relative_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_motion.relative_x;
-}
-
-float GDAPI *godot_input_event_mouse_motion_get_relative_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_motion.relative_y;
-}
-
-float GDAPI *godot_input_event_mouse_motion_get_speed_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_motion.speed_x;
-}
-
-float GDAPI *godot_input_event_mouse_motion_get_speed_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->mouse_motion.speed_y;
-}
-
-godot_int GDAPI *godot_input_event_joypad_motion_get_axis(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->joy_motion.axis;
-}
-
-float GDAPI *godot_input_event_joypad_motion_get_axis_value(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->joy_motion.axis_value;
-}
-
-godot_int GDAPI *godot_input_event_joypad_button_get_button_index(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->joy_button.button_index;
-}
-
-godot_bool GDAPI *godot_input_event_joypad_button_get_pressed(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->joy_button.pressed;
-}
-
-float GDAPI *godot_input_event_joypad_button_get_pressure(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->joy_button.pressure;
-}
-
-godot_int GDAPI *godot_input_event_screen_touch_get_index(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_touch.index;
-}
-
-float GDAPI *godot_input_event_screen_touch_get_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_touch.x;
-}
-
-float GDAPI *godot_input_event_screen_touch_get_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_touch.y;
-}
-
-godot_bool GDAPI *godot_input_event_screen_touch_get_pressed(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_touch.pressed;
-}
-
-godot_int GDAPI *godot_input_event_screen_drag_get_index(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_drag.index;
-}
-
-float GDAPI *godot_input_event_screen_drag_get_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_drag.x;
-}
-
-float GDAPI *godot_input_event_screen_drag_get_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_drag.y;
-}
-
-float GDAPI *godot_input_event_screen_drag_get_relative_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_drag.relative_x;
-}
-
-float GDAPI *godot_input_event_screen_drag_get_relative_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_drag.relative_y;
-}
-
-float GDAPI *godot_input_event_screen_drag_get_speed_x(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_drag.speed_x;
-}
-
-float GDAPI *godot_input_event_screen_drag_get_speed_y(godot_input_event *p_event) {
- InputEvent *ie = (InputEvent *)p_event;
- return &ie->screen_drag.speed_y;
-}
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/modules/gdnative/godot/godot_input_event.h b/modules/gdnative/godot/godot_input_event.h
deleted file mode 100644
index b0a133e3d9..0000000000
--- a/modules/gdnative/godot/godot_input_event.h
+++ /dev/null
@@ -1,235 +0,0 @@
-/*************************************************************************/
-/* godot_input_event.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GODOT_INPUT_EVENT_H
-#define GODOT_INPUT_EVENT_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <stdint.h>
-
-#ifndef GODOT_CORE_API_GODOT_INPUT_EVENT_TYPE_DEFINED
-typedef struct godot_input_event {
- uint8_t _dont_touch_that[56];
-} godot_input_event;
-#endif
-
-enum godot_input_event_type {
- GODOT_INPUT_EVENT_TYPE_NONE,
- GODOT_INPUT_EVENT_TYPE_KEY,
- GODOT_INPUT_EVENT_TYPE_MOUSE_MOTION,
- GODOT_INPUT_EVENT_TYPE_MOUSE_BUTTON,
- GODOT_INPUT_EVENT_TYPE_JOYPAD_MOTION,
- GODOT_INPUT_EVENT_TYPE_JOYPAD_BUTTON,
- GODOT_INPUT_EVENT_TYPE_SCREEN_TOUCH,
- GODOT_INPUT_EVENT_TYPE_SCREEN_DRAG,
- GODOT_INPUT_EVENT_TYPE_ACTION,
- GODOT_INPUT_EVENT_TYPE_TYPE_MAX
-};
-typedef enum godot_input_event_type godot_input_event_type;
-
-enum {
- GODOT_BUTTON_LEFT = 1,
- GODOT_BUTTON_RIGHT = 2,
- GODOT_BUTTON_MIDDLE = 3,
- GODOT_BUTTON_WHEEL_UP = 4,
- GODOT_BUTTON_WHEEL_DOWN = 5,
- GODOT_BUTTON_WHEEL_LEFT = 6,
- GODOT_BUTTON_WHEEL_RIGHT = 7,
- GODOT_BUTTON_MASK_LEFT = (1 << (GODOT_BUTTON_LEFT - 1)),
- GODOT_BUTTON_MASK_RIGHT = (1 << (GODOT_BUTTON_RIGHT - 1)),
- GODOT_BUTTON_MASK_MIDDLE = (1 << (GODOT_BUTTON_MIDDLE - 1)),
-
-};
-
-enum {
-
- GODOT_JOY_BUTTON_0 = 0,
- GODOT_JOY_BUTTON_1 = 1,
- GODOT_JOY_BUTTON_2 = 2,
- GODOT_JOY_BUTTON_3 = 3,
- GODOT_JOY_BUTTON_4 = 4,
- GODOT_JOY_BUTTON_5 = 5,
- GODOT_JOY_BUTTON_6 = 6,
- GODOT_JOY_BUTTON_7 = 7,
- GODOT_JOY_BUTTON_8 = 8,
- GODOT_JOY_BUTTON_9 = 9,
- GODOT_JOY_BUTTON_10 = 10,
- GODOT_JOY_BUTTON_11 = 11,
- GODOT_JOY_BUTTON_12 = 12,
- GODOT_JOY_BUTTON_13 = 13,
- GODOT_JOY_BUTTON_14 = 14,
- GODOT_JOY_BUTTON_15 = 15,
- GODOT_JOY_BUTTON_MAX = 16,
-
- GODOT_JOY_L = GODOT_JOY_BUTTON_4,
- GODOT_JOY_R = GODOT_JOY_BUTTON_5,
- GODOT_JOY_L2 = GODOT_JOY_BUTTON_6,
- GODOT_JOY_R2 = GODOT_JOY_BUTTON_7,
- GODOT_JOY_L3 = GODOT_JOY_BUTTON_8,
- GODOT_JOY_R3 = GODOT_JOY_BUTTON_9,
- GODOT_JOY_SELECT = GODOT_JOY_BUTTON_10,
- GODOT_JOY_START = GODOT_JOY_BUTTON_11,
- GODOT_JOY_DPAD_UP = GODOT_JOY_BUTTON_12,
- GODOT_JOY_DPAD_DOWN = GODOT_JOY_BUTTON_13,
- GODOT_JOY_DPAD_LEFT = GODOT_JOY_BUTTON_14,
- GODOT_JOY_DPAD_RIGHT = GODOT_JOY_BUTTON_15,
-
- // a little history about game controllers (who copied who)
-
- GODOT_JOY_SNES_B = GODOT_JOY_BUTTON_0,
- GODOT_JOY_SNES_A = GODOT_JOY_BUTTON_1,
- GODOT_JOY_SNES_Y = GODOT_JOY_BUTTON_2,
- GODOT_JOY_SNES_X = GODOT_JOY_BUTTON_3,
-
- GODOT_JOY_SONY_CIRCLE = GODOT_JOY_SNES_A,
- GODOT_JOY_SONY_X = GODOT_JOY_SNES_B,
- GODOT_JOY_SONY_SQUARE = GODOT_JOY_SNES_Y,
- GODOT_JOY_SONY_TRIANGLE = GODOT_JOY_SNES_X,
-
- GODOT_JOY_SEGA_B = GODOT_JOY_SNES_A,
- GODOT_JOY_SEGA_A = GODOT_JOY_SNES_B,
- GODOT_JOY_SEGA_X = GODOT_JOY_SNES_Y,
- GODOT_JOY_SEGA_Y = GODOT_JOY_SNES_X,
-
- GODOT_JOY_XBOX_B = GODOT_JOY_SEGA_B,
- GODOT_JOY_XBOX_A = GODOT_JOY_SEGA_A,
- GODOT_JOY_XBOX_X = GODOT_JOY_SEGA_X,
- GODOT_JOY_XBOX_Y = GODOT_JOY_SEGA_Y,
-
- GODOT_JOY_DS_A = GODOT_JOY_SNES_A,
- GODOT_JOY_DS_B = GODOT_JOY_SNES_B,
- GODOT_JOY_DS_X = GODOT_JOY_SNES_X,
- GODOT_JOY_DS_Y = GODOT_JOY_SNES_Y,
-
- GODOT_JOY_WII_C = GODOT_JOY_BUTTON_5,
- GODOT_JOY_WII_Z = GODOT_JOY_BUTTON_6,
-
- GODOT_JOY_WII_MINUS = GODOT_JOY_BUTTON_9,
- GODOT_JOY_WII_PLUS = GODOT_JOY_BUTTON_10,
-
- // end of history
-
- GODOT_JOY_AXIS_0 = 0,
- GODOT_JOY_AXIS_1 = 1,
- GODOT_JOY_AXIS_2 = 2,
- GODOT_JOY_AXIS_3 = 3,
- GODOT_JOY_AXIS_4 = 4,
- GODOT_JOY_AXIS_5 = 5,
- GODOT_JOY_AXIS_6 = 6,
- GODOT_JOY_AXIS_7 = 7,
- GODOT_JOY_AXIS_MAX = 8,
-
- GODOT_JOY_ANALOG_0_X = GODOT_JOY_AXIS_0,
- GODOT_JOY_ANALOG_0_Y = GODOT_JOY_AXIS_1,
-
- GODOT_JOY_ANALOG_1_X = GODOT_JOY_AXIS_2,
- GODOT_JOY_ANALOG_1_Y = GODOT_JOY_AXIS_3,
-
- GODOT_JOY_ANALOG_2_X = GODOT_JOY_AXIS_4,
- GODOT_JOY_ANALOG_2_Y = GODOT_JOY_AXIS_5,
-
- GODOT_JOY_ANALOG_L2 = GODOT_JOY_AXIS_6,
- GODOT_JOY_ANALOG_R2 = GODOT_JOY_AXIS_7,
-};
-
-#include "../godot.h"
-
-void GDAPI godot_input_event_new(godot_input_event *p_ie);
-
-godot_bool GDAPI godot_input_event_is_pressed(const godot_input_event *p_ie);
-godot_bool GDAPI godot_input_event_is_action(const godot_input_event *p_ie, const godot_string *p_action);
-godot_bool GDAPI godot_input_event_is_action_pressed(const godot_input_event *p_ie, const godot_string *p_action);
-godot_bool GDAPI godot_input_event_is_action_released(const godot_input_event *p_ie, const godot_string *p_action);
-godot_bool GDAPI godot_input_event_is_echo(const godot_input_event *p_ie);
-void GDAPI godot_input_event_set_as_action(godot_input_event *p_ie, const godot_string *p_action, const godot_bool p_pressed);
-
-godot_string GDAPI godot_input_event_as_string(const godot_input_event *p_ie);
-
-// Note:
-// We're returning pointers to the fields in the unions.
-// This is because I'm too lazy to write setter functions
-
-uint32_t GDAPI *godot_input_event_get_id(godot_input_event *p_ie);
-godot_input_event_type GDAPI *godot_input_event_get_type(godot_input_event *p_ie);
-godot_int GDAPI *godot_input_event_get_device(godot_input_event *p_ie);
-
-godot_bool GDAPI *godot_input_event_mod_get_alt(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_mod_get_ctrl(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_mod_get_command(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_mod_get_shift(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_mod_get_meta(godot_input_event *p_event);
-
-uint32_t GDAPI *godot_input_event_key_get_scancode(godot_input_event *p_event);
-uint32_t GDAPI *godot_input_event_key_get_unicode(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_key_get_pressed(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_key_get_echo(godot_input_event *p_event);
-
-float GDAPI *godot_input_event_mouse_get_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_mouse_get_y(godot_input_event *p_event);
-float GDAPI *godot_input_event_mouse_get_global_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_mouse_get_global_y(godot_input_event *p_event);
-godot_int GDAPI *godot_input_event_mouse_get_button_mask(godot_input_event *p_event);
-
-godot_int GDAPI *godot_input_event_mouse_button_get_button_index(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_mouse_button_get_pressed(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_mouse_button_get_doubleclick(godot_input_event *p_event);
-
-float GDAPI *godot_input_event_mouse_motion_get_relative_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_mouse_motion_get_relative_y(godot_input_event *p_event);
-float GDAPI *godot_input_event_mouse_motion_get_speed_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_mouse_motion_get_speed_y(godot_input_event *p_event);
-
-godot_int GDAPI *godot_input_event_joypad_motion_get_axis(godot_input_event *p_event);
-float GDAPI *godot_input_event_joypad_motion_get_axis_value(godot_input_event *p_event);
-
-godot_int GDAPI *godot_input_event_joypad_button_get_button_index(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_joypad_button_get_pressed(godot_input_event *p_event);
-float GDAPI *godot_input_event_joypad_button_get_pressure(godot_input_event *p_event);
-
-godot_int GDAPI *godot_input_event_screen_touch_get_index(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_touch_get_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_touch_get_y(godot_input_event *p_event);
-godot_bool GDAPI *godot_input_event_screen_touch_get_pressed(godot_input_event *p_event);
-
-godot_int GDAPI *godot_input_event_screen_drag_get_index(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_drag_get_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_drag_get_y(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_drag_get_relative_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_drag_get_relative_y(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_drag_get_speed_x(godot_input_event *p_event);
-float GDAPI *godot_input_event_screen_drag_get_speed_y(godot_input_event *p_event);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // GODOT_INPUT_EVENT_H
diff --git a/modules/gdnative/godot/godot_node_path.cpp b/modules/gdnative/godot/godot_node_path.cpp
index a2c9e11699..165688a340 100644
--- a/modules/gdnative/godot/godot_node_path.cpp
+++ b/modules/gdnative/godot/godot_node_path.cpp
@@ -28,91 +28,81 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_node_path.h"
+#include "core/variant.h"
-#include "path_db.h"
+#include "core/path_db.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _node_path_api_anchor() {
-}
-
-#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
-
-// @Bug ?
-// Do I need to memnew_placement when returning strings?
+void _node_path_api_anchor() {}
-void GDAPI godot_node_path_new(godot_node_path *p_np, const godot_string *p_from) {
- NodePath *np = (NodePath *)p_np;
- String *from = (String *)p_from;
- memnew_placement_custom(np, NodePath, NodePath(*from));
+void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from) {
+ NodePath *dest = (NodePath *)r_dest;
+ const String *from = (const String *)p_from;
+ memnew_placement(dest, NodePath(*from));
}
-void GDAPI godot_node_path_copy(godot_node_path *p_np, const godot_node_path *p_from) {
- NodePath *np = (NodePath *)p_np;
- NodePath *from = (NodePath *)p_from;
- *np = *from;
+void GDAPI godot_node_path_destroy(godot_node_path *p_self) {
+ NodePath *self = (NodePath *)p_self;
+ self->~NodePath();
}
-godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_np, const godot_int p_idx) {
- const NodePath *np = (const NodePath *)p_np;
- godot_string str;
- String *s = (String *)&str;
- memnew_placement(s, String);
- *s = np->get_name(p_idx);
- return str;
+godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_self) {
+ godot_string ret;
+ const NodePath *self = (const NodePath *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
}
-godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_np) {
- const NodePath *np = (const NodePath *)p_np;
- return np->get_name_count();
+godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_self) {
+ const NodePath *self = (const NodePath *)p_self;
+ return self->is_absolute();
}
-godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_np) {
- const NodePath *np = (const NodePath *)p_np;
- godot_string str;
- String *s = (String *)&str;
- memnew_placement(s, String);
- *s = np->get_property();
- return str;
+godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_self) {
+ const NodePath *self = (const NodePath *)p_self;
+ return self->get_name_count();
}
-godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_np, const godot_int p_idx) {
- const NodePath *np = (const NodePath *)p_np;
- godot_string str;
- String *s = (String *)&str;
- memnew_placement(s, String);
- *s = np->get_subname(p_idx);
- return str;
+godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_self, const godot_int p_idx) {
+ godot_string dest;
+ const NodePath *self = (const NodePath *)p_self;
+
+ memnew_placement(&dest, String(self->get_name(p_idx)));
+ return dest;
}
-godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_np) {
- const NodePath *np = (const NodePath *)p_np;
- return np->get_subname_count();
+godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_self) {
+ const NodePath *self = (const NodePath *)p_self;
+ return self->get_subname_count();
}
-godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_np) {
- const NodePath *np = (const NodePath *)p_np;
- return np->is_absolute();
+godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_self, const godot_int p_idx) {
+ godot_string dest;
+ const NodePath *self = (const NodePath *)p_self;
+
+ memnew_placement(&dest, String(self->get_subname(p_idx)));
+ return dest;
}
-godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_np) {
- const NodePath *np = (const NodePath *)p_np;
- return np->is_empty();
+godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_self) {
+ godot_string dest;
+ const NodePath *self = (const NodePath *)p_self;
+ memnew_placement(&dest, String(self->get_property()));
+ return dest;
}
-godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_np) {
- const NodePath *np = (const NodePath *)p_np;
- godot_string str;
- String *s = (String *)&str;
- memnew_placement(s, String);
- *s = *np;
- return str;
+godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self) {
+ const NodePath *self = (const NodePath *)p_self;
+ return self->is_empty();
}
-void GDAPI godot_node_path_destroy(godot_node_path *p_np) {
- ((NodePath *)p_np)->~NodePath();
+godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b) {
+ const NodePath *self = (const NodePath *)p_self;
+ const NodePath *b = (const NodePath *)p_b;
+ return *self == *b;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_node_path.h b/modules/gdnative/godot/godot_node_path.h
index c5f313d190..fb94bd3822 100644
--- a/modules/gdnative/godot/godot_node_path.h
+++ b/modules/gdnative/godot/godot_node_path.h
@@ -37,29 +37,35 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED
typedef struct godot_node_path {
uint8_t _dont_touch_that[8];
} godot_node_path;
#endif
#include "../godot.h"
+#include "godot_string.h"
-void GDAPI godot_node_path_new(godot_node_path *p_np, const godot_string *p_from);
-void GDAPI godot_node_path_copy(godot_node_path *p_np, const godot_node_path *p_from);
+void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from);
+void GDAPI godot_node_path_destroy(godot_node_path *p_self);
-godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_np, const godot_int p_idx);
-godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_np);
+godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_self);
-godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_np);
-godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_np, const godot_int p_idx);
-godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_np);
+godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_self);
-godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_np);
-godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_np);
+godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_self);
-godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_np);
+godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_self, const godot_int p_idx);
-void GDAPI godot_node_path_destroy(godot_node_path *p_np);
+godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_self);
+
+godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_self, const godot_int p_idx);
+
+godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_self);
+
+godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self);
+
+godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_plane.cpp b/modules/gdnative/godot/godot_plane.cpp
index 38329ef709..68adbd4a98 100644
--- a/modules/gdnative/godot/godot_plane.cpp
+++ b/modules/gdnative/godot/godot_plane.cpp
@@ -28,48 +28,149 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_plane.h"
+#include "core/variant.h"
-#include "math/plane.h"
+#include "core/math/plane.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _plane_api_anchor() {
+void _plane_api_anchor() {}
+
+void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) {
+
+ Plane *dest = (Plane *)r_dest;
+ *dest = Plane(p_a, p_b, p_c, p_d);
}
-void GDAPI godot_plane_new(godot_plane *p_pl) {
- Plane *pl = (Plane *)p_pl;
- *pl = Plane();
+void GDAPI godot_plane_new_with_vectors(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3) {
+ const Vector3 *v1 = (const Vector3 *)p_v1;
+ const Vector3 *v2 = (const Vector3 *)p_v2;
+ const Vector3 *v3 = (const Vector3 *)p_v3;
+ Plane *dest = (Plane *)r_dest;
+ *dest = Plane(*v1, *v2, *v3);
}
-void GDAPI godot_plane_new_with_normal(godot_plane *p_pl, const godot_vector3 *p_normal, const godot_real p_d) {
- Plane *pl = (Plane *)p_pl;
+void GDAPI godot_plane_new_with_normal(godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d) {
const Vector3 *normal = (const Vector3 *)p_normal;
- *pl = Plane(*normal, p_d);
+ Plane *dest = (Plane *)r_dest;
+ *dest = Plane(*normal, p_d);
+}
+
+godot_string GDAPI godot_plane_as_string(const godot_plane *p_self) {
+ godot_string ret;
+ const Plane *self = (const Plane *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_plane GDAPI godot_plane_normalized(const godot_plane *p_self) {
+ godot_plane dest;
+ const Plane *self = (const Plane *)p_self;
+ *((Plane *)&dest) = self->normalized();
+ return dest;
+}
+
+godot_vector3 GDAPI godot_plane_center(const godot_plane *p_self) {
+ godot_vector3 dest;
+ const Plane *self = (const Plane *)p_self;
+ *((Vector3 *)&dest) = self->center();
+ return dest;
+}
+
+godot_vector3 GDAPI godot_plane_get_any_point(const godot_plane *p_self) {
+ godot_vector3 dest;
+ const Plane *self = (const Plane *)p_self;
+ *((Vector3 *)&dest) = self->get_any_point();
+ return dest;
+}
+
+godot_bool GDAPI godot_plane_is_point_over(const godot_plane *p_self, const godot_vector3 *p_point) {
+ const Plane *self = (const Plane *)p_self;
+ const Vector3 *point = (const Vector3 *)p_point;
+ return self->is_point_over(*point);
+}
+
+godot_real GDAPI godot_plane_distance_to(const godot_plane *p_self, const godot_vector3 *p_point) {
+ const Plane *self = (const Plane *)p_self;
+ const Vector3 *point = (const Vector3 *)p_point;
+ return self->distance_to(*point);
+}
+
+godot_bool GDAPI godot_plane_has_point(const godot_plane *p_self, const godot_vector3 *p_point, const godot_real p_epsilon) {
+ const Plane *self = (const Plane *)p_self;
+ const Vector3 *point = (const Vector3 *)p_point;
+ return self->has_point(*point, p_epsilon);
+}
+
+godot_vector3 GDAPI godot_plane_project(const godot_plane *p_self, const godot_vector3 *p_point) {
+ godot_vector3 dest;
+ const Plane *self = (const Plane *)p_self;
+ const Vector3 *point = (const Vector3 *)p_point;
+ *((Vector3 *)&dest) = self->project(*point);
+ return dest;
+}
+
+godot_bool GDAPI godot_plane_intersect_3(const godot_plane *p_self, godot_vector3 *r_dest, const godot_plane *p_b, const godot_plane *p_c) {
+ const Plane *self = (const Plane *)p_self;
+ const Plane *b = (const Plane *)p_b;
+ const Plane *c = (const Plane *)p_c;
+ Vector3 *dest = (Vector3 *)r_dest;
+ return self->intersect_3(*b, *c, dest);
+}
+
+godot_bool GDAPI godot_plane_intersects_ray(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_from, const godot_vector3 *p_dir) {
+ const Plane *self = (const Plane *)p_self;
+ const Vector3 *from = (const Vector3 *)p_from;
+ const Vector3 *dir = (const Vector3 *)p_dir;
+ Vector3 *dest = (Vector3 *)r_dest;
+ return self->intersects_ray(*from, *dir, dest);
+}
+
+godot_bool GDAPI godot_plane_intersects_segment(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_begin, const godot_vector3 *p_end) {
+ const Plane *self = (const Plane *)p_self;
+ const Vector3 *begin = (const Vector3 *)p_begin;
+ const Vector3 *end = (const Vector3 *)p_end;
+ Vector3 *dest = (Vector3 *)r_dest;
+ return self->intersects_segment(*begin, *end, dest);
+}
+
+godot_plane GDAPI godot_plane_operator_neg(const godot_plane *p_self) {
+ godot_plane raw_dest;
+ Plane *dest = (Plane *)&raw_dest;
+ const Plane *self = (const Plane *)p_self;
+ *dest = -(*self);
+ return raw_dest;
+}
+
+godot_bool GDAPI godot_plane_operator_equal(const godot_plane *p_self, const godot_plane *p_b) {
+ const Plane *self = (const Plane *)p_self;
+ const Plane *b = (const Plane *)p_b;
+ return *self == *b;
}
-void GDAPI godot_plane_set_normal(godot_plane *p_pl, const godot_vector3 *p_normal) {
- Plane *pl = (Plane *)p_pl;
+void GDAPI godot_plane_set_normal(godot_plane *p_self, const godot_vector3 *p_normal) {
+ Plane *self = (Plane *)p_self;
const Vector3 *normal = (const Vector3 *)p_normal;
- pl->set_normal(*normal);
+ self->set_normal(*normal);
}
-godot_vector3 godot_plane_get_normal(const godot_plane *p_pl) {
- const Plane *pl = (const Plane *)p_pl;
- const Vector3 normal = pl->get_normal();
+godot_vector3 GDAPI godot_plane_get_normal(const godot_plane *p_self) {
+ const Plane *self = (const Plane *)p_self;
+ const Vector3 normal = self->get_normal();
godot_vector3 *v3 = (godot_vector3 *)&normal;
return *v3;
}
-void GDAPI godot_plane_set_d(godot_plane *p_pl, const godot_real p_d) {
- Plane *pl = (Plane *)p_pl;
- pl->d = p_d;
+godot_real GDAPI godot_plane_get_d(const godot_plane *p_self) {
+ const Plane *self = (const Plane *)p_self;
+ return self->d;
}
-godot_real GDAPI godot_plane_get_d(const godot_plane *p_pl) {
- const Plane *pl = (const Plane *)p_pl;
- return pl->d;
+void GDAPI godot_plane_set_d(godot_plane *p_self, const godot_real p_d) {
+ Plane *self = (Plane *)p_self;
+ self->d = p_d;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_plane.h b/modules/gdnative/godot/godot_plane.h
index c98e45c9cb..cfc955f277 100644
--- a/modules/gdnative/godot/godot_plane.h
+++ b/modules/gdnative/godot/godot_plane.h
@@ -37,27 +37,52 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_PLANE_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PLANE_TYPE_DEFINED
typedef struct godot_plane {
uint8_t _dont_touch_that[16];
} godot_plane;
#endif
+#include "../godot.h"
#include "godot_vector3.h"
-void GDAPI godot_plane_new(godot_plane *p_pl);
-void GDAPI godot_plane_new_with_normal(godot_plane *p_pl, const godot_vector3 *p_normal, const godot_real p_d);
+void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d);
+void GDAPI godot_plane_new_with_vectors(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3);
+void GDAPI godot_plane_new_with_normal(godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d);
-// @Incomplete
-// These are additional valid constructors
-// _FORCE_INLINE_ Plane(const Vector3 &p_normal, real_t p_d);
-// _FORCE_INLINE_ Plane(const Vector3 &p_point, const Vector3& p_normal);
-// _FORCE_INLINE_ Plane(const Vector3 &p_point1, const Vector3 &p_point2,const Vector3 &p_point3,ClockDirection p_dir = CLOCKWISE);
+godot_string GDAPI godot_plane_as_string(const godot_plane *p_self);
-void GDAPI godot_plane_set_normal(godot_plane *p_pl, const godot_vector3 *p_normal);
-godot_vector3 GDAPI godot_plane_get_normal(const godot_plane *p_pl);
+godot_plane GDAPI godot_plane_normalized(const godot_plane *p_self);
-godot_real GDAPI godot_plane_get_d(const godot_plane *p_pl);
-void GDAPI godot_plane_set_d(godot_plane *p_pl, const godot_real p_d);
+godot_vector3 GDAPI godot_plane_center(const godot_plane *p_self);
+
+godot_vector3 GDAPI godot_plane_get_any_point(const godot_plane *p_self);
+
+godot_bool GDAPI godot_plane_is_point_over(const godot_plane *p_self, const godot_vector3 *p_point);
+
+godot_real GDAPI godot_plane_distance_to(const godot_plane *p_self, const godot_vector3 *p_point);
+
+godot_bool GDAPI godot_plane_has_point(const godot_plane *p_self, const godot_vector3 *p_point, const godot_real p_epsilon);
+
+godot_vector3 GDAPI godot_plane_project(const godot_plane *p_self, const godot_vector3 *p_point);
+
+godot_bool GDAPI godot_plane_intersect_3(const godot_plane *p_self, godot_vector3 *r_dest, const godot_plane *p_b, const godot_plane *p_c);
+
+godot_bool GDAPI godot_plane_intersects_ray(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_from, const godot_vector3 *p_dir);
+
+godot_bool GDAPI godot_plane_intersects_segment(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_begin, const godot_vector3 *p_end);
+
+godot_plane GDAPI godot_plane_operator_neg(const godot_plane *p_self);
+
+godot_bool GDAPI godot_plane_operator_equal(const godot_plane *p_self, const godot_plane *p_b);
+
+void GDAPI godot_plane_set_normal(godot_plane *p_self, const godot_vector3 *p_normal);
+
+godot_vector3 GDAPI godot_plane_get_normal(const godot_plane *p_self);
+
+godot_real GDAPI godot_plane_get_d(const godot_plane *p_self);
+
+void GDAPI godot_plane_set_d(godot_plane *p_self, const godot_real p_d);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_pool_arrays.cpp b/modules/gdnative/godot/godot_pool_arrays.cpp
index 93e9a9e9dc..10d5d6d939 100644
--- a/modules/gdnative/godot/godot_pool_arrays.cpp
+++ b/modules/gdnative/godot/godot_pool_arrays.cpp
@@ -101,13 +101,13 @@ void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_pba, const godot_i
pba->set(p_idx, p_data);
}
-uint8_t GDAPI godot_pool_byte_array_get(godot_pool_byte_array *p_pba, const godot_int p_idx) {
- PoolVector<uint8_t> *pba = (PoolVector<uint8_t> *)p_pba;
+uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_pba, const godot_int p_idx) {
+ const PoolVector<uint8_t> *pba = (const PoolVector<uint8_t> *)p_pba;
return pba->get(p_idx);
}
-godot_int GDAPI godot_pool_byte_array_size(godot_pool_byte_array *p_pba) {
- PoolVector<uint8_t> *pba = (PoolVector<uint8_t> *)p_pba;
+godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_pba) {
+ const PoolVector<uint8_t> *pba = (const PoolVector<uint8_t> *)p_pba;
return pba->size();
}
@@ -174,13 +174,13 @@ void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_pba, const godot_int
pba->set(p_idx, p_data);
}
-godot_int GDAPI godot_pool_int_array_get(godot_pool_int_array *p_pba, const godot_int p_idx) {
- PoolVector<godot_int> *pba = (PoolVector<godot_int> *)p_pba;
+godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_pba, const godot_int p_idx) {
+ const PoolVector<godot_int> *pba = (const PoolVector<godot_int> *)p_pba;
return pba->get(p_idx);
}
-godot_int GDAPI godot_pool_int_array_size(godot_pool_int_array *p_pba) {
- PoolVector<godot_int> *pba = (PoolVector<godot_int> *)p_pba;
+godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_pba) {
+ const PoolVector<godot_int> *pba = (const PoolVector<godot_int> *)p_pba;
return pba->size();
}
@@ -247,13 +247,13 @@ void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_pba, const godot_i
pba->set(p_idx, p_data);
}
-godot_real GDAPI godot_pool_real_array_get(godot_pool_real_array *p_pba, const godot_int p_idx) {
- PoolVector<godot_real> *pba = (PoolVector<godot_real> *)p_pba;
+godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_pba, const godot_int p_idx) {
+ const PoolVector<godot_real> *pba = (const PoolVector<godot_real> *)p_pba;
return pba->get(p_idx);
}
-godot_int GDAPI godot_pool_real_array_size(godot_pool_real_array *p_pba) {
- PoolVector<godot_real> *pba = (PoolVector<godot_real> *)p_pba;
+godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_pba) {
+ const PoolVector<godot_real> *pba = (const PoolVector<godot_real> *)p_pba;
return pba->size();
}
@@ -324,8 +324,8 @@ void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_pba, const god
pba->set(p_idx, s);
}
-godot_string GDAPI godot_pool_string_array_get(godot_pool_string_array *p_pba, const godot_int p_idx) {
- PoolVector<String> *pba = (PoolVector<String> *)p_pba;
+godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_pba, const godot_int p_idx) {
+ const PoolVector<String> *pba = (const PoolVector<String> *)p_pba;
godot_string str;
String *s = (String *)&str;
memnew_placement(s, String);
@@ -333,8 +333,8 @@ godot_string GDAPI godot_pool_string_array_get(godot_pool_string_array *p_pba, c
return str;
}
-godot_int GDAPI godot_pool_string_array_size(godot_pool_string_array *p_pba) {
- PoolVector<String> *pba = (PoolVector<String> *)p_pba;
+godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_pba) {
+ const PoolVector<String> *pba = (const PoolVector<String> *)p_pba;
return pba->size();
}
@@ -405,16 +405,16 @@ void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_pba, const g
pba->set(p_idx, s);
}
-godot_vector2 GDAPI godot_pool_vector2_array_get(godot_pool_vector2_array *p_pba, const godot_int p_idx) {
- PoolVector<Vector2> *pba = (PoolVector<Vector2> *)p_pba;
+godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_pba, const godot_int p_idx) {
+ const PoolVector<Vector2> *pba = (const PoolVector<Vector2> *)p_pba;
godot_vector2 v;
Vector2 *s = (Vector2 *)&v;
*s = pba->get(p_idx);
return v;
}
-godot_int GDAPI godot_pool_vector2_array_size(godot_pool_vector2_array *p_pba) {
- PoolVector<Vector2> *pba = (PoolVector<Vector2> *)p_pba;
+godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_pba) {
+ const PoolVector<Vector2> *pba = (const PoolVector<Vector2> *)p_pba;
return pba->size();
}
@@ -485,16 +485,16 @@ void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_pba, const g
pba->set(p_idx, s);
}
-godot_vector3 GDAPI godot_pool_vector3_array_get(godot_pool_vector3_array *p_pba, const godot_int p_idx) {
- PoolVector<Vector3> *pba = (PoolVector<Vector3> *)p_pba;
+godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_pba, const godot_int p_idx) {
+ const PoolVector<Vector3> *pba = (const PoolVector<Vector3> *)p_pba;
godot_vector3 v;
Vector3 *s = (Vector3 *)&v;
*s = pba->get(p_idx);
return v;
}
-godot_int GDAPI godot_pool_vector3_array_size(godot_pool_vector3_array *p_pba) {
- PoolVector<Vector3> *pba = (PoolVector<Vector3> *)p_pba;
+godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_pba) {
+ const PoolVector<Vector3> *pba = (const PoolVector<Vector3> *)p_pba;
return pba->size();
}
@@ -565,16 +565,16 @@ void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_pba, const godot
pba->set(p_idx, s);
}
-godot_color GDAPI godot_pool_color_array_get(godot_pool_color_array *p_pba, const godot_int p_idx) {
- PoolVector<Color> *pba = (PoolVector<Color> *)p_pba;
+godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_pba, const godot_int p_idx) {
+ const PoolVector<Color> *pba = (const PoolVector<Color> *)p_pba;
godot_color v;
Color *s = (Color *)&v;
*s = pba->get(p_idx);
return v;
}
-godot_int GDAPI godot_pool_color_array_size(godot_pool_color_array *p_pba) {
- PoolVector<Color> *pba = (PoolVector<Color> *)p_pba;
+godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_pba) {
+ const PoolVector<Color> *pba = (const PoolVector<Color> *)p_pba;
return pba->size();
}
diff --git a/modules/gdnative/godot/godot_pool_arrays.h b/modules/gdnative/godot/godot_pool_arrays.h
index ec9185f6f3..015be65c3e 100644
--- a/modules/gdnative/godot/godot_pool_arrays.h
+++ b/modules/gdnative/godot/godot_pool_arrays.h
@@ -92,9 +92,12 @@ typedef struct godot_pool_color_array {
} godot_pool_color_array;
#endif
-#include "../godot.h"
-
#include "godot_array.h"
+#include "godot_color.h"
+#include "godot_vector2.h"
+#include "godot_vector3.h"
+
+#include "../godot.h"
// byte
@@ -116,9 +119,9 @@ void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_pba, const godo
void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_pba, const godot_int p_size);
void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_pba, const godot_int p_idx, const uint8_t p_data);
-uint8_t GDAPI godot_pool_byte_array_get(godot_pool_byte_array *p_pba, const godot_int p_idx);
+uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_pba, const godot_int p_idx);
-godot_int GDAPI godot_pool_byte_array_size(godot_pool_byte_array *p_pba);
+godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_pba);
void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_pba);
@@ -142,9 +145,9 @@ void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_pia, const godot_
void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_pia, const godot_int p_size);
void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_pia, const godot_int p_idx, const godot_int p_data);
-godot_int GDAPI godot_pool_int_array_get(godot_pool_int_array *p_pia, const godot_int p_idx);
+godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_pia, const godot_int p_idx);
-godot_int GDAPI godot_pool_int_array_size(godot_pool_int_array *p_pia);
+godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_pia);
void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_pia);
@@ -168,9 +171,9 @@ void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_pra, const godo
void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_pra, const godot_int p_size);
void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_pra, const godot_int p_idx, const godot_real p_data);
-godot_real GDAPI godot_pool_real_array_get(godot_pool_real_array *p_pra, const godot_int p_idx);
+godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_pra, const godot_int p_idx);
-godot_int GDAPI godot_pool_real_array_size(godot_pool_real_array *p_pra);
+godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_pra);
void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_pra);
@@ -194,9 +197,9 @@ void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_psa, const
void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_psa, const godot_int p_size);
void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_psa, const godot_int p_idx, const godot_string *p_data);
-godot_string GDAPI godot_pool_string_array_get(godot_pool_string_array *p_psa, const godot_int p_idx);
+godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_psa, const godot_int p_idx);
-godot_int GDAPI godot_pool_string_array_size(godot_pool_string_array *p_psa);
+godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_psa);
void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_psa);
@@ -220,9 +223,9 @@ void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_pv2a, con
void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_pv2a, const godot_int p_size);
void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_pv2a, const godot_int p_idx, const godot_vector2 *p_data);
-godot_vector2 GDAPI godot_pool_vector2_array_get(godot_pool_vector2_array *p_pv2a, const godot_int p_idx);
+godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_pv2a, const godot_int p_idx);
-godot_int GDAPI godot_pool_vector2_array_size(godot_pool_vector2_array *p_pv2a);
+godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_pv2a);
void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_pv2a);
@@ -246,9 +249,9 @@ void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_pv3a, con
void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_pv3a, const godot_int p_size);
void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_pv3a, const godot_int p_idx, const godot_vector3 *p_data);
-godot_vector3 GDAPI godot_pool_vector3_array_get(godot_pool_vector3_array *p_pv3a, const godot_int p_idx);
+godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_pv3a, const godot_int p_idx);
-godot_int GDAPI godot_pool_vector3_array_size(godot_pool_vector3_array *p_pv3a);
+godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_pv3a);
void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_pv3a);
@@ -272,9 +275,9 @@ void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_pca, const go
void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_pca, const godot_int p_size);
void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_pca, const godot_int p_idx, const godot_color *p_data);
-godot_color GDAPI godot_pool_color_array_get(godot_pool_color_array *p_pca, const godot_int p_idx);
+godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_pca, const godot_int p_idx);
-godot_int GDAPI godot_pool_color_array_size(godot_pool_color_array *p_pca);
+godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_pca);
void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_pca);
diff --git a/modules/gdnative/godot/godot_quat.cpp b/modules/gdnative/godot/godot_quat.cpp
index 7c3a71dfc0..4d38c4987c 100644
--- a/modules/gdnative/godot/godot_quat.cpp
+++ b/modules/gdnative/godot/godot_quat.cpp
@@ -28,77 +28,150 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_quat.h"
+#include "core/variant.h"
-#include "math/quat.h"
+#include "core/math/quat.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _quat_api_anchor() {
+void _quat_api_anchor() {}
+
+void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) {
+
+ Quat *dest = (Quat *)r_dest;
+ *dest = Quat(p_x, p_y, p_z, p_w);
}
-void GDAPI godot_quat_new(godot_quat *p_quat) {
- Quat *quat = (Quat *)p_quat;
- *quat = Quat();
+void GDAPI godot_quat_new_with_axis_angle(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle) {
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ Quat *dest = (Quat *)r_dest;
+ *dest = Quat(*axis, p_angle);
}
-void GDAPI godot_quat_new_with_elements(godot_quat *p_quat, const godot_real x, const godot_real y, const godot_real z, const godot_real w) {
- Quat *quat = (Quat *)p_quat;
- *quat = Quat(x, y, z, w);
+godot_string GDAPI godot_quat_as_string(const godot_quat *p_self) {
+ godot_string ret;
+ const Quat *self = (const Quat *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
}
-void GDAPI godot_quat_new_with_rotation(godot_quat *p_quat, const godot_vector3 *p_axis, const godot_real p_angle) {
- Quat *quat = (Quat *)p_quat;
- const Vector3 *axis = (const Vector3 *)p_axis;
- *quat = Quat(*axis, p_angle);
-}
-
-void GDAPI godot_quat_new_with_shortest_arc(godot_quat *p_quat, const godot_vector3 *p_v0, const godot_vector3 *p_v1) {
- Quat *quat = (Quat *)p_quat;
- const Vector3 *v0 = (const Vector3 *)p_v0;
- const Vector3 *v1 = (const Vector3 *)p_v1;
- *quat = Quat(*v0, *v1);
-}
-
-godot_vector3 GDAPI godot_quat_get_euler(const godot_quat *p_quat) {
- Quat *quat = (Quat *)p_quat;
- Vector3 euler = quat->get_euler();
- return *(godot_vector3 *)&euler;
-}
-
-void GDAPI godot_quat_set_euler(godot_quat *p_quat, const godot_vector3 *p_euler) {
- Quat *quat = (Quat *)p_quat;
- const Vector3 *euler = (const Vector3 *)p_euler;
- quat->set_euler(*euler);
-}
-
-godot_real GDAPI *godot_quat_index(godot_quat *p_quat, const godot_int p_idx) {
- Quat *quat = (Quat *)p_quat;
- switch (p_idx) {
- case 0:
- return &quat->x;
- case 1:
- return &quat->y;
- case 2:
- return &quat->z;
- default:
- return &quat->y;
- }
-}
-
-godot_real GDAPI godot_quat_const_index(const godot_quat *p_quat, const godot_int p_idx) {
- const Quat *quat = (const Quat *)p_quat;
- switch (p_idx) {
- case 0:
- return quat->x;
- case 1:
- return quat->y;
- case 2:
- return quat->z;
- default:
- return quat->y;
- }
+godot_real GDAPI godot_quat_length(const godot_quat *p_self) {
+ const Quat *self = (const Quat *)p_self;
+ return self->length();
+}
+
+godot_real GDAPI godot_quat_length_squared(const godot_quat *p_self) {
+ const Quat *self = (const Quat *)p_self;
+ return self->length_squared();
+}
+
+godot_quat GDAPI godot_quat_normalized(const godot_quat *p_self) {
+ godot_quat dest;
+ const Quat *self = (const Quat *)p_self;
+ *((Quat *)&dest) = self->normalized();
+ return dest;
+}
+
+godot_bool GDAPI godot_quat_is_normalized(const godot_quat *p_self) {
+ const Quat *self = (const Quat *)p_self;
+ return self->is_normalized();
+}
+
+godot_quat GDAPI godot_quat_inverse(const godot_quat *p_self) {
+ godot_quat dest;
+ const Quat *self = (const Quat *)p_self;
+ *((Quat *)&dest) = self->inverse();
+ return dest;
+}
+
+godot_real GDAPI godot_quat_dot(const godot_quat *p_self, const godot_quat *p_b) {
+ const Quat *self = (const Quat *)p_self;
+ const Quat *b = (const Quat *)p_b;
+ return self->dot(*b);
+}
+
+godot_vector3 GDAPI godot_quat_xform(const godot_quat *p_self, const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ const Quat *self = (const Quat *)p_self;
+ const Vector3 *v = (const Vector3 *)p_v;
+ *((Vector3 *)&dest) = self->xform(*v);
+ return dest;
+}
+
+godot_quat GDAPI godot_quat_slerp(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) {
+ godot_quat dest;
+ const Quat *self = (const Quat *)p_self;
+ const Quat *b = (const Quat *)p_b;
+ *((Quat *)&dest) = self->slerp(*b, p_t);
+ return dest;
+}
+
+godot_quat GDAPI godot_quat_slerpni(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) {
+ godot_quat dest;
+ const Quat *self = (const Quat *)p_self;
+ const Quat *b = (const Quat *)p_b;
+ *((Quat *)&dest) = self->slerpni(*b, p_t);
+ return dest;
+}
+
+godot_quat GDAPI godot_quat_cubic_slerp(const godot_quat *p_self, const godot_quat *p_b, const godot_quat *p_pre_a, const godot_quat *p_post_b, const godot_real p_t) {
+ godot_quat dest;
+ const Quat *self = (const Quat *)p_self;
+ const Quat *b = (const Quat *)p_b;
+ const Quat *pre_a = (const Quat *)p_pre_a;
+ const Quat *post_b = (const Quat *)p_post_b;
+ *((Quat *)&dest) = self->cubic_slerp(*b, *pre_a, *post_b, p_t);
+ return dest;
+}
+
+godot_quat GDAPI godot_quat_operator_multiply(const godot_quat *p_self, const godot_real p_b) {
+ godot_quat raw_dest;
+ Quat *dest = (Quat *)&raw_dest;
+ const Quat *self = (const Quat *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
+}
+
+godot_quat GDAPI godot_quat_operator_add(const godot_quat *p_self, const godot_quat *p_b) {
+ godot_quat raw_dest;
+ Quat *dest = (Quat *)&raw_dest;
+ const Quat *self = (const Quat *)p_self;
+ const Quat *b = (const Quat *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
+}
+
+godot_quat GDAPI godot_quat_operator_substract(const godot_quat *p_self, const godot_quat *p_b) {
+ godot_quat raw_dest;
+ Quat *dest = (Quat *)&raw_dest;
+ const Quat *self = (const Quat *)p_self;
+ const Quat *b = (const Quat *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
+}
+
+godot_quat GDAPI godot_quat_operator_divide(const godot_quat *p_self, const godot_real p_b) {
+ godot_quat raw_dest;
+ Quat *dest = (Quat *)&raw_dest;
+ const Quat *self = (const Quat *)p_self;
+ *dest = *self / p_b;
+ return raw_dest;
+}
+
+godot_bool GDAPI godot_quat_operator_equal(const godot_quat *p_self, const godot_quat *p_b) {
+ const Quat *self = (const Quat *)p_self;
+ const Quat *b = (const Quat *)p_b;
+ return *self == *b;
+}
+
+godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self) {
+ godot_quat raw_dest;
+ Quat *dest = (Quat *)&raw_dest;
+ const Quat *self = (const Quat *)p_self;
+ *dest = -(*self);
+ return raw_dest;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_quat.h b/modules/gdnative/godot/godot_quat.h
index 35b1acd3ed..6bdc33accf 100644
--- a/modules/gdnative/godot/godot_quat.h
+++ b/modules/gdnative/godot/godot_quat.h
@@ -37,23 +37,51 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED
typedef struct godot_quat {
uint8_t _dont_touch_that[16];
} godot_quat;
#endif
#include "../godot.h"
+#include "godot_vector3.h"
-void GDAPI godot_quat_new(godot_quat *p_quat);
-void GDAPI godot_quat_new_with_elements(godot_quat *p_quat, const godot_real x, const godot_real y, const godot_real z, const godot_real w);
-void GDAPI godot_quat_new_with_rotation(godot_quat *p_quat, const godot_vector3 *p_axis, const godot_real p_angle);
-void GDAPI godot_quat_new_with_shortest_arc(godot_quat *p_quat, const godot_vector3 *p_v0, const godot_vector3 *p_v1);
+void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w);
+void GDAPI godot_quat_new_with_axis_angle(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle);
-godot_vector3 GDAPI godot_quat_get_euler(const godot_quat *p_quat);
-void GDAPI godot_quat_set_euler(godot_quat *p_quat, const godot_vector3 *p_euler);
+godot_string GDAPI godot_quat_as_string(const godot_quat *p_self);
-godot_real GDAPI *godot_quat_index(godot_quat *p_quat, const godot_int p_idx);
-godot_real GDAPI godot_quat_const_index(const godot_quat *p_quat, const godot_int p_idx);
+godot_real GDAPI godot_quat_length(const godot_quat *p_self);
+
+godot_real GDAPI godot_quat_length_squared(const godot_quat *p_self);
+
+godot_quat GDAPI godot_quat_normalized(const godot_quat *p_self);
+
+godot_bool GDAPI godot_quat_is_normalized(const godot_quat *p_self);
+
+godot_quat GDAPI godot_quat_inverse(const godot_quat *p_self);
+
+godot_real GDAPI godot_quat_dot(const godot_quat *p_self, const godot_quat *p_b);
+
+godot_vector3 GDAPI godot_quat_xform(const godot_quat *p_self, const godot_vector3 *p_v);
+
+godot_quat GDAPI godot_quat_slerp(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t);
+
+godot_quat GDAPI godot_quat_slerpni(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t);
+
+godot_quat GDAPI godot_quat_cubic_slerp(const godot_quat *p_self, const godot_quat *p_b, const godot_quat *p_pre_a, const godot_quat *p_post_b, const godot_real p_t);
+
+godot_quat GDAPI godot_quat_operator_multiply(const godot_quat *p_self, const godot_real p_b);
+
+godot_quat GDAPI godot_quat_operator_add(const godot_quat *p_self, const godot_quat *p_b);
+
+godot_quat GDAPI godot_quat_operator_substract(const godot_quat *p_self, const godot_quat *p_b);
+
+godot_quat GDAPI godot_quat_operator_divide(const godot_quat *p_self, const godot_real p_b);
+
+godot_bool GDAPI godot_quat_operator_equal(const godot_quat *p_self, const godot_quat *p_b);
+
+godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_rect2.cpp b/modules/gdnative/godot/godot_rect2.cpp
index b19096b79e..eea95ca6fe 100644
--- a/modules/gdnative/godot/godot_rect2.cpp
+++ b/modules/gdnative/godot/godot_rect2.cpp
@@ -28,48 +28,128 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_rect2.h"
+#include "core/variant.h"
-#include "math/math_2d.h"
+#include "core/math/math_2d.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _rect2_api_anchor() {
+void _rect2_api_anchor() {}
+
+void GDAPI godot_rect2_new_with_pos_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) {
+ const Vector2 *pos = (const Vector2 *)p_pos;
+ const Vector2 *size = (const Vector2 *)p_size;
+ Rect2 *dest = (Rect2 *)r_dest;
+ *dest = Rect2(*pos, *size);
}
-void GDAPI godot_rect2_new(godot_rect2 *p_rect) {
- Rect2 *rect = (Rect2 *)p_rect;
- *rect = Rect2();
+void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height) {
+
+ Rect2 *dest = (Rect2 *)r_dest;
+ *dest = Rect2(p_x, p_y, p_width, p_height);
}
-void GDAPI godot_rect2_new_with_pos_and_size(godot_rect2 *p_rect, const godot_vector2 *p_pos, const godot_vector2 *p_size) {
- Rect2 *rect = (Rect2 *)p_rect;
- const Vector2 *pos = (const Vector2 *)p_pos;
- const Vector2 *size = (const Vector2 *)p_size;
- *rect = Rect2(*pos, *size);
+godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self) {
+ godot_string ret;
+ const Rect2 *self = (const Rect2 *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
}
-godot_vector2 GDAPI *godot_rect2_get_pos(godot_rect2 *p_rect) {
- Rect2 *rect = (Rect2 *)p_rect;
- return (godot_vector2 *)&rect->pos;
+godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self) {
+ const Rect2 *self = (const Rect2 *)p_self;
+ return self->get_area();
}
-void GDAPI godot_rect2_set_pos(godot_rect2 *p_rect, const godot_vector2 *p_pos) {
- Rect2 *rect = (Rect2 *)p_rect;
- const Vector2 *pos = (const Vector2 *)p_pos;
- rect->pos = *pos;
+godot_bool GDAPI godot_rect2_intersects(const godot_rect2 *p_self, const godot_rect2 *p_b) {
+ const Rect2 *self = (const Rect2 *)p_self;
+ const Rect2 *b = (const Rect2 *)p_b;
+ return self->intersects(*b);
+}
+
+godot_bool GDAPI godot_rect2_encloses(const godot_rect2 *p_self, const godot_rect2 *p_b) {
+ const Rect2 *self = (const Rect2 *)p_self;
+ const Rect2 *b = (const Rect2 *)p_b;
+ return self->encloses(*b);
+}
+
+godot_bool GDAPI godot_rect2_has_no_area(const godot_rect2 *p_self) {
+ const Rect2 *self = (const Rect2 *)p_self;
+ return self->has_no_area();
+}
+
+godot_rect2 GDAPI godot_rect2_clip(const godot_rect2 *p_self, const godot_rect2 *p_b) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ const Rect2 *b = (const Rect2 *)p_b;
+ *((Rect2 *)&dest) = self->clip(*b);
+ return dest;
+}
+
+godot_rect2 GDAPI godot_rect2_merge(const godot_rect2 *p_self, const godot_rect2 *p_b) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ const Rect2 *b = (const Rect2 *)p_b;
+ *((Rect2 *)&dest) = self->merge(*b);
+ return dest;
}
-godot_vector2 GDAPI *godot_rect2_get_size(godot_rect2 *p_rect) {
- Rect2 *rect = (Rect2 *)p_rect;
- return (godot_vector2 *)&rect->size;
+godot_bool GDAPI godot_rect2_has_point(const godot_rect2 *p_self, const godot_vector2 *p_point) {
+ const Rect2 *self = (const Rect2 *)p_self;
+ const Vector2 *point = (const Vector2 *)p_point;
+ return self->has_point(*point);
+}
+
+godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p_by) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+
+ *((Rect2 *)&dest) = self->grow(p_by);
+ return dest;
+}
+
+godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to) {
+ godot_rect2 dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ const Vector2 *to = (const Vector2 *)p_to;
+ *((Rect2 *)&dest) = self->expand(*to);
+ return dest;
+}
+
+godot_bool GDAPI godot_rect2_operator_equal(const godot_rect2 *p_self, const godot_rect2 *p_b) {
+ const Rect2 *self = (const Rect2 *)p_self;
+ const Rect2 *b = (const Rect2 *)p_b;
+ return *self == *b;
+}
+
+godot_vector2 GDAPI godot_rect2_get_pos(const godot_rect2 *p_self) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *d = self->get_pos();
+ return dest;
+}
+
+godot_vector2 GDAPI godot_rect2_get_size(const godot_rect2 *p_self) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *d = self->get_size();
+ return dest;
+}
+
+void GDAPI godot_rect2_set_pos(godot_rect2 *p_self, const godot_vector2 *p_pos) {
+ Rect2 *self = (Rect2 *)p_self;
+ const Vector2 *pos = (const Vector2 *)p_pos;
+ self->set_pos(*pos);
}
-void GDAPI godot_rect2_set_size(godot_rect2 *p_rect, const godot_vector2 *p_size) {
- Rect2 *rect = (Rect2 *)p_rect;
+void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size) {
+ Rect2 *self = (Rect2 *)p_self;
const Vector2 *size = (const Vector2 *)p_size;
- rect->size = *size;
+ self->set_size(*size);
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_rect2.h b/modules/gdnative/godot/godot_rect2.h
index e9e4a26897..9743321a3b 100644
--- a/modules/gdnative/godot/godot_rect2.h
+++ b/modules/gdnative/godot/godot_rect2.h
@@ -37,24 +37,50 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_RECT2_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_RECT2_TYPE_DEFINED
typedef struct godot_rect2 {
uint8_t _dont_touch_that[16];
} godot_rect2;
#endif
#include "../godot.h"
+#include "godot_vector2.h"
-void GDAPI godot_rect2_new(godot_rect2 *p_rect);
-void GDAPI godot_rect2_new_with_pos_and_size(godot_rect2 *p_rect, const godot_vector2 *p_pos, const godot_vector2 *p_size);
+void GDAPI godot_rect2_new_with_pos_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
+void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
-godot_vector2 GDAPI *godot_rect2_get_pos(godot_rect2 *p_rect);
-void GDAPI godot_rect2_set_pos(godot_rect2 *p_rect, const godot_vector2 *p_pos);
+godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self);
-godot_vector2 GDAPI *godot_rect2_get_size(godot_rect2 *p_rect);
-void GDAPI godot_rect2_set_size(godot_rect2 *p_rect, const godot_vector2 *p_size);
+godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self);
+
+godot_bool GDAPI godot_rect2_intersects(const godot_rect2 *p_self, const godot_rect2 *p_b);
+
+godot_bool GDAPI godot_rect2_encloses(const godot_rect2 *p_self, const godot_rect2 *p_b);
+
+godot_bool GDAPI godot_rect2_has_no_area(const godot_rect2 *p_self);
+
+godot_rect2 GDAPI godot_rect2_clip(const godot_rect2 *p_self, const godot_rect2 *p_b);
+
+godot_rect2 GDAPI godot_rect2_merge(const godot_rect2 *p_self, const godot_rect2 *p_b);
+
+godot_bool GDAPI godot_rect2_has_point(const godot_rect2 *p_self, const godot_vector2 *p_point);
+
+godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p_by);
+
+godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to);
+
+godot_bool GDAPI godot_rect2_operator_equal(const godot_rect2 *p_self, const godot_rect2 *p_b);
+
+godot_vector2 GDAPI godot_rect2_get_pos(const godot_rect2 *p_self);
+
+godot_vector2 GDAPI godot_rect2_get_size(const godot_rect2 *p_self);
+
+void GDAPI godot_rect2_set_pos(godot_rect2 *p_self, const godot_vector2 *p_pos);
+
+void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size);
#ifdef __cplusplus
}
#endif
-#endif // GODOT_RECT3_H
+#endif // GODOT_RECT2_H
diff --git a/modules/gdnative/godot/godot_rect3.cpp b/modules/gdnative/godot/godot_rect3.cpp
index 96c5d17b1a..c4f8a853c2 100644
--- a/modules/gdnative/godot/godot_rect3.cpp
+++ b/modules/gdnative/godot/godot_rect3.cpp
@@ -28,48 +28,162 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_rect3.h"
+#include "core/variant.h"
-#include "math/rect3.h"
+#include "core/math/rect3.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _rect3_api_anchor() {
+void _rect3_api_anchor() {}
+
+void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) {
+ const Vector3 *pos = (const Vector3 *)p_pos;
+ const Vector3 *size = (const Vector3 *)p_size;
+ Rect3 *dest = (Rect3 *)r_dest;
+ *dest = Rect3(*pos, *size);
}
-void GDAPI godot_rect3_new(godot_rect3 *p_rect) {
- Rect3 *rect = (Rect3 *)p_rect;
- *rect = Rect3();
+godot_string GDAPI godot_rect3_as_string(const godot_rect3 *p_self) {
+ godot_string ret;
+ const Rect3 *self = (const Rect3 *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
}
-void GDAPI godot_rect3_new_with_pos_and_size(godot_rect3 *p_rect, const godot_vector3 *p_pos, const godot_vector3 *p_size) {
- Rect3 *rect = (Rect3 *)p_rect;
- const Vector3 *pos = (const Vector3 *)p_pos;
- const Vector3 *size = (const Vector3 *)p_size;
- *rect = Rect3(*pos, *size);
+godot_real GDAPI godot_rect3_get_area(const godot_rect3 *p_self) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ return self->get_area();
}
-godot_vector3 GDAPI *godot_rect3_get_pos(godot_rect3 *p_rect) {
- Rect3 *rect = (Rect3 *)p_rect;
- return (godot_vector3 *)&rect->pos;
+godot_bool GDAPI godot_rect3_has_no_area(const godot_rect3 *p_self) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ return self->has_no_area();
}
-void GDAPI godot_rect3_set_pos(godot_rect3 *p_rect, const godot_vector3 *p_pos) {
- Rect3 *rect = (Rect3 *)p_rect;
- const Vector3 *pos = (const Vector3 *)p_pos;
- rect->pos = *pos;
+godot_bool GDAPI godot_rect3_has_no_surface(const godot_rect3 *p_self) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ return self->has_no_surface();
}
-godot_vector3 GDAPI *godot_rect3_get_size(godot_rect3 *p_rect) {
- Rect3 *rect = (Rect3 *)p_rect;
- return (godot_vector3 *)&rect->size;
+godot_bool GDAPI godot_rect3_intersects(const godot_rect3 *p_self, const godot_rect3 *p_with) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Rect3 *with = (const Rect3 *)p_with;
+ return self->intersects(*with);
}
-void GDAPI godot_rect3_set_size(godot_rect3 *p_rect, const godot_vector3 *p_size) {
- Rect3 *rect = (Rect3 *)p_rect;
- const Vector3 *size = (const Vector3 *)p_size;
- rect->size = *size;
+godot_bool GDAPI godot_rect3_encloses(const godot_rect3 *p_self, const godot_rect3 *p_with) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Rect3 *with = (const Rect3 *)p_with;
+ return self->encloses(*with);
+}
+
+godot_rect3 GDAPI godot_rect3_merge(const godot_rect3 *p_self, const godot_rect3 *p_with) {
+ godot_rect3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Rect3 *with = (const Rect3 *)p_with;
+ *((Rect3 *)&dest) = self->merge(*with);
+ return dest;
+}
+
+godot_rect3 GDAPI godot_rect3_intersection(const godot_rect3 *p_self, const godot_rect3 *p_with) {
+ godot_rect3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Rect3 *with = (const Rect3 *)p_with;
+ *((Rect3 *)&dest) = self->intersection(*with);
+ return dest;
+}
+
+godot_bool GDAPI godot_rect3_intersects_plane(const godot_rect3 *p_self, const godot_plane *p_plane) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Plane *plane = (const Plane *)p_plane;
+ return self->intersects_plane(*plane);
+}
+
+godot_bool GDAPI godot_rect3_intersects_segment(const godot_rect3 *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Vector3 *from = (const Vector3 *)p_from;
+ const Vector3 *to = (const Vector3 *)p_to;
+ return self->intersects_segment(*from, *to);
+}
+
+godot_bool GDAPI godot_rect3_has_point(const godot_rect3 *p_self, const godot_vector3 *p_point) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Vector3 *point = (const Vector3 *)p_point;
+ return self->has_point(*point);
+}
+
+godot_vector3 GDAPI godot_rect3_get_support(const godot_rect3 *p_self, const godot_vector3 *p_dir) {
+ godot_vector3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Vector3 *dir = (const Vector3 *)p_dir;
+ *((Vector3 *)&dest) = self->get_support(*dir);
+ return dest;
+}
+
+godot_vector3 GDAPI godot_rect3_get_longest_axis(const godot_rect3 *p_self) {
+ godot_vector3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+ *((Vector3 *)&dest) = self->get_longest_axis();
+ return dest;
+}
+
+godot_int GDAPI godot_rect3_get_longest_axis_index(const godot_rect3 *p_self) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ return self->get_longest_axis_index();
+}
+
+godot_real GDAPI godot_rect3_get_longest_axis_size(const godot_rect3 *p_self) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ return self->get_longest_axis_size();
+}
+
+godot_vector3 GDAPI godot_rect3_get_shortest_axis(const godot_rect3 *p_self) {
+ godot_vector3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+ *((Vector3 *)&dest) = self->get_shortest_axis();
+ return dest;
+}
+
+godot_int GDAPI godot_rect3_get_shortest_axis_index(const godot_rect3 *p_self) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ return self->get_shortest_axis_index();
+}
+
+godot_real GDAPI godot_rect3_get_shortest_axis_size(const godot_rect3 *p_self) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ return self->get_shortest_axis_size();
+}
+
+godot_rect3 GDAPI godot_rect3_expand(const godot_rect3 *p_self, const godot_vector3 *p_to_point) {
+ godot_rect3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Vector3 *to_point = (const Vector3 *)p_to_point;
+ *((Rect3 *)&dest) = self->expand(*to_point);
+ return dest;
+}
+
+godot_rect3 GDAPI godot_rect3_grow(const godot_rect3 *p_self, const godot_real p_by) {
+ godot_rect3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+
+ *((Rect3 *)&dest) = self->grow(p_by);
+ return dest;
+}
+
+godot_vector3 GDAPI godot_rect3_get_endpoint(const godot_rect3 *p_self, const godot_int p_idx) {
+ godot_vector3 dest;
+ const Rect3 *self = (const Rect3 *)p_self;
+
+ *((Vector3 *)&dest) = self->get_endpoint(p_idx);
+ return dest;
+}
+
+godot_bool GDAPI godot_rect3_operator_equal(const godot_rect3 *p_self, const godot_rect3 *p_b) {
+ const Rect3 *self = (const Rect3 *)p_self;
+ const Rect3 *b = (const Rect3 *)p_b;
+ return *self == *b;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_rect3.h b/modules/gdnative/godot/godot_rect3.h
index 562ac8379e..95969ab20e 100644
--- a/modules/gdnative/godot/godot_rect3.h
+++ b/modules/gdnative/godot/godot_rect3.h
@@ -37,21 +37,61 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_RECT3_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_RECT3_TYPE_DEFINED
typedef struct godot_rect3 {
uint8_t _dont_touch_that[24];
} godot_rect3;
#endif
#include "../godot.h"
+#include "godot_plane.h"
+#include "godot_vector3.h"
-void GDAPI godot_rect3_new(godot_rect3 *p_rect);
-void GDAPI godot_rect3_new_with_pos_and_size(godot_rect3 *p_rect, const godot_vector3 *p_pos, const godot_vector3 *p_size);
+void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size);
-godot_vector3 GDAPI *godot_rect3_get_pos(godot_rect3 *p_rect);
-void GDAPI godot_rect3_set_pos(godot_rect3 *p_rect, const godot_vector3 *p_pos);
+godot_string GDAPI godot_rect3_as_string(const godot_rect3 *p_self);
-godot_vector3 GDAPI *godot_rect3_get_size(godot_rect3 *p_rect);
-void GDAPI godot_rect3_set_size(godot_rect3 *p_rect, const godot_vector3 *p_size);
+godot_real GDAPI godot_rect3_get_area(const godot_rect3 *p_self);
+
+godot_bool GDAPI godot_rect3_has_no_area(const godot_rect3 *p_self);
+
+godot_bool GDAPI godot_rect3_has_no_surface(const godot_rect3 *p_self);
+
+godot_bool GDAPI godot_rect3_intersects(const godot_rect3 *p_self, const godot_rect3 *p_with);
+
+godot_bool GDAPI godot_rect3_encloses(const godot_rect3 *p_self, const godot_rect3 *p_with);
+
+godot_rect3 GDAPI godot_rect3_merge(const godot_rect3 *p_self, const godot_rect3 *p_with);
+
+godot_rect3 GDAPI godot_rect3_intersection(const godot_rect3 *p_self, const godot_rect3 *p_with);
+
+godot_bool GDAPI godot_rect3_intersects_plane(const godot_rect3 *p_self, const godot_plane *p_plane);
+
+godot_bool GDAPI godot_rect3_intersects_segment(const godot_rect3 *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to);
+
+godot_bool GDAPI godot_rect3_has_point(const godot_rect3 *p_self, const godot_vector3 *p_point);
+
+godot_vector3 GDAPI godot_rect3_get_support(const godot_rect3 *p_self, const godot_vector3 *p_dir);
+
+godot_vector3 GDAPI godot_rect3_get_longest_axis(const godot_rect3 *p_self);
+
+godot_int GDAPI godot_rect3_get_longest_axis_index(const godot_rect3 *p_self);
+
+godot_real GDAPI godot_rect3_get_longest_axis_size(const godot_rect3 *p_self);
+
+godot_vector3 GDAPI godot_rect3_get_shortest_axis(const godot_rect3 *p_self);
+
+godot_int GDAPI godot_rect3_get_shortest_axis_index(const godot_rect3 *p_self);
+
+godot_real GDAPI godot_rect3_get_shortest_axis_size(const godot_rect3 *p_self);
+
+godot_rect3 GDAPI godot_rect3_expand(const godot_rect3 *p_self, const godot_vector3 *p_to_point);
+
+godot_rect3 GDAPI godot_rect3_grow(const godot_rect3 *p_self, const godot_real p_by);
+
+godot_vector3 GDAPI godot_rect3_get_endpoint(const godot_rect3 *p_self, const godot_int p_idx);
+
+godot_bool GDAPI godot_rect3_operator_equal(const godot_rect3 *p_self, const godot_rect3 *p_b);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_rid.cpp b/modules/gdnative/godot/godot_rid.cpp
index fff31e3992..343c004bff 100644
--- a/modules/gdnative/godot/godot_rid.cpp
+++ b/modules/gdnative/godot/godot_rid.cpp
@@ -28,36 +28,46 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_rid.h"
+#include "core/variant.h"
-#include "object.h"
-#include "resource.h"
+#include "core/resource.h"
+#include "core/rid.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _rid_api_anchor() {
-}
-
-void GDAPI godot_rid_new(godot_rid *p_rid, godot_object *p_from) {
+void _rid_api_anchor() {}
- Resource *res_from = ((Object *)p_from)->cast_to<Resource>();
+void GDAPI godot_rid_new(godot_rid *r_dest) {
+ RID *dest = (RID *)r_dest;
+ memnew_placement(dest, RID);
+}
- RID *rid = (RID *)p_rid;
- memnew_placement(rid, RID);
+godot_int GDAPI godot_rid_get_id(const godot_rid *p_self) {
+ const RID *self = (const RID *)p_self;
+ return self->get_id();
+}
+void GDAPI godot_rid_new_with_resource(godot_rid *r_dest, const godot_object *p_from) {
+ const Resource *res_from = ((const Object *)p_from)->cast_to<Resource>();
+ godot_rid_new(r_dest);
if (res_from) {
- *rid = RID(res_from->get_rid());
+ RID *dest = (RID *)r_dest;
+ *dest = RID(res_from->get_rid());
}
}
-uint32_t GDAPI godot_rid_get_rid(const godot_rid *p_rid) {
- RID *rid = (RID *)p_rid;
- return rid->get_id();
+godot_bool GDAPI godot_rid_operator_equal(const godot_rid *p_self, const godot_rid *p_b) {
+ const RID *self = (const RID *)p_self;
+ const RID *b = (const RID *)p_b;
+ return *self == *b;
}
-void GDAPI godot_rid_destroy(godot_rid *p_rid) {
- ((RID *)p_rid)->~RID();
+godot_bool GDAPI godot_rid_operator_less(const godot_rid *p_self, const godot_rid *p_b) {
+ const RID *self = (const RID *)p_self;
+ const RID *b = (const RID *)p_b;
+ return *self < *b;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_rid.h b/modules/gdnative/godot/godot_rid.h
index e00c8f89ad..25dc8d965e 100644
--- a/modules/gdnative/godot/godot_rid.h
+++ b/modules/gdnative/godot/godot_rid.h
@@ -37,6 +37,7 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_RID_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_RID_TYPE_DEFINED
typedef struct godot_rid {
uint8_t _dont_touch_that[8];
} godot_rid;
@@ -44,11 +45,15 @@ typedef struct godot_rid {
#include "../godot.h"
-void GDAPI godot_rid_new(godot_rid *p_rid, godot_object *p_from);
+void GDAPI godot_rid_new(godot_rid *r_dest);
-uint32_t GDAPI godot_rid_get_rid(const godot_rid *p_rid);
+godot_int GDAPI godot_rid_get_id(const godot_rid *p_self);
-void GDAPI godot_rid_destroy(godot_rid *p_rid);
+void GDAPI godot_rid_new_with_resource(godot_rid *r_dest, const godot_object *p_from);
+
+godot_bool GDAPI godot_rid_operator_equal(const godot_rid *p_self, const godot_rid *p_b);
+
+godot_bool GDAPI godot_rid_operator_less(const godot_rid *p_self, const godot_rid *p_b);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_string.cpp b/modules/gdnative/godot/godot_string.cpp
index 92c0b04041..59d20c6d23 100644
--- a/modules/gdnative/godot/godot_string.cpp
+++ b/modules/gdnative/godot/godot_string.cpp
@@ -53,6 +53,12 @@ void GDAPI godot_string_new_data(godot_string *p_str, const char *p_contents, co
*p = String::utf8(p_contents, p_size);
}
+void GDAPI godot_string_new_unicode_data(godot_string *p_str, const wchar_t *p_contents, const int p_size) {
+ String *p = (String *)p_str;
+ memnew_placement(p, String);
+ *p = String(p_contents, p_size);
+}
+
void GDAPI godot_string_get_data(const godot_string *p_str, char *p_dest, int *p_size) {
String *p = (String *)p_str;
if (p_size != NULL) {
diff --git a/modules/gdnative/godot/godot_string.h b/modules/gdnative/godot/godot_string.h
index 83ed5d6ec1..e0ba298a9c 100644
--- a/modules/gdnative/godot/godot_string.h
+++ b/modules/gdnative/godot/godot_string.h
@@ -47,6 +47,7 @@ typedef struct godot_string {
void GDAPI godot_string_new(godot_string *p_str);
void GDAPI godot_string_new_data(godot_string *p_str, const char *p_contents, const int p_size);
+void GDAPI godot_string_new_unicode_data(godot_string *p_str, const wchar_t *p_contents, const int p_size);
void GDAPI godot_string_get_data(const godot_string *p_str, char *p_dest, int *p_size);
diff --git a/modules/gdnative/godot/godot_transform.cpp b/modules/gdnative/godot/godot_transform.cpp
index 681c2b049a..f5a012f59c 100644
--- a/modules/gdnative/godot/godot_transform.cpp
+++ b/modules/gdnative/godot/godot_transform.cpp
@@ -28,42 +28,168 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_transform.h"
+#include "core/variant.h"
-#include "math/transform.h"
+#include "core/math/transform.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _transform_api_anchor() {
-}
+void _transform_api_anchor() {}
-void GDAPI godot_transform_new(godot_transform *p_trans) {
- Transform *trans = (Transform *)p_trans;
- *trans = Transform();
+void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) {
+ const Vector3 *x_axis = (const Vector3 *)p_x_axis;
+ const Vector3 *y_axis = (const Vector3 *)p_y_axis;
+ const Vector3 *z_axis = (const Vector3 *)p_z_axis;
+ const Vector3 *origin = (const Vector3 *)p_origin;
+ Transform *dest = (Transform *)r_dest;
+ dest->basis.set_axis(0, *x_axis);
+ dest->basis.set_axis(1, *y_axis);
+ dest->basis.set_axis(2, *z_axis);
+ dest->origin = *origin;
}
-void GDAPI godot_transform_new_with_basis(godot_transform *p_trans, const godot_basis *p_basis) {
- Transform *trans = (Transform *)p_trans;
+void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin) {
const Basis *basis = (const Basis *)p_basis;
- *trans = Transform(*basis);
+ const Vector3 *origin = (const Vector3 *)p_origin;
+ Transform *dest = (Transform *)r_dest;
+ *dest = Transform(*basis, *origin);
}
-void GDAPI godot_transform_new_with_basis_origin(godot_transform *p_trans, const godot_basis *p_basis, const godot_vector3 *p_origin) {
- Transform *trans = (Transform *)p_trans;
- const Basis *basis = (const Basis *)p_basis;
- const Vector3 *origin = (const Vector3 *)p_origin;
- *trans = Transform(*basis, *origin);
+godot_string GDAPI godot_transform_as_string(const godot_transform *p_self) {
+ godot_string ret;
+ const Transform *self = (const Transform *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_transform GDAPI godot_transform_inverse(const godot_transform *p_self) {
+ godot_transform dest;
+ const Transform *self = (const Transform *)p_self;
+ *((Transform *)&dest) = self->inverse();
+ return dest;
+}
+
+godot_transform GDAPI godot_transform_affine_inverse(const godot_transform *p_self) {
+ godot_transform dest;
+ const Transform *self = (const Transform *)p_self;
+ *((Transform *)&dest) = self->affine_inverse();
+ return dest;
+}
+
+godot_transform GDAPI godot_transform_orthonormalized(const godot_transform *p_self) {
+ godot_transform dest;
+ const Transform *self = (const Transform *)p_self;
+ *((Transform *)&dest) = self->orthonormalized();
+ return dest;
+}
+
+godot_transform GDAPI godot_transform_rotated(const godot_transform *p_self, const godot_vector3 *p_axis, const godot_real p_phi) {
+ godot_transform dest;
+ const Transform *self = (const Transform *)p_self;
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ *((Transform *)&dest) = self->rotated(*axis, p_phi);
+ return dest;
+}
+
+godot_transform GDAPI godot_transform_scaled(const godot_transform *p_self, const godot_vector3 *p_scale) {
+ godot_transform dest;
+ const Transform *self = (const Transform *)p_self;
+ const Vector3 *scale = (const Vector3 *)p_scale;
+ *((Transform *)&dest) = self->scaled(*scale);
+ return dest;
+}
+
+godot_transform GDAPI godot_transform_translated(const godot_transform *p_self, const godot_vector3 *p_ofs) {
+ godot_transform dest;
+ const Transform *self = (const Transform *)p_self;
+ const Vector3 *ofs = (const Vector3 *)p_ofs;
+ *((Transform *)&dest) = self->translated(*ofs);
+ return dest;
+}
+
+godot_transform GDAPI godot_transform_looking_at(const godot_transform *p_self, const godot_vector3 *p_target, const godot_vector3 *p_up) {
+ godot_transform dest;
+ const Transform *self = (const Transform *)p_self;
+ const Vector3 *target = (const Vector3 *)p_target;
+ const Vector3 *up = (const Vector3 *)p_up;
+ *((Transform *)&dest) = self->looking_at(*target, *up);
+ return dest;
+}
+
+godot_plane GDAPI godot_transform_xform_plane(const godot_transform *p_self, const godot_plane *p_v) {
+ godot_plane raw_dest;
+ Plane *dest = (Plane *)&raw_dest;
+ const Transform *self = (const Transform *)p_self;
+ const Plane *v = (const Plane *)p_v;
+ *dest = self->xform(*v);
+ return raw_dest;
+}
+
+godot_plane GDAPI godot_transform_xform_inv_plane(const godot_transform *p_self, const godot_plane *p_v) {
+ godot_plane raw_dest;
+ Plane *dest = (Plane *)&raw_dest;
+ const Transform *self = (const Transform *)p_self;
+ const Plane *v = (const Plane *)p_v;
+ *dest = self->xform_inv(*v);
+ return raw_dest;
+}
+
+void GDAPI godot_transform_new_identity(godot_transform *r_dest) {
+ Transform *dest = (Transform *)r_dest;
+ *dest = Transform();
+}
+
+godot_bool GDAPI godot_transform_operator_equal(const godot_transform *p_self, const godot_transform *p_b) {
+ const Transform *self = (const Transform *)p_self;
+ const Transform *b = (const Transform *)p_b;
+ return *self == *b;
+}
+
+godot_transform GDAPI godot_transform_operator_multiply(const godot_transform *p_self, const godot_transform *p_b) {
+ godot_transform raw_dest;
+ Transform *dest = (Transform *)&raw_dest;
+ const Transform *self = (const Transform *)p_self;
+ const Transform *b = (const Transform *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
+}
+
+godot_vector3 GDAPI godot_transform_xform_vector3(const godot_transform *p_self, const godot_vector3 *p_v) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ const Transform *self = (const Transform *)p_self;
+ const Vector3 *v = (const Vector3 *)p_v;
+ *dest = self->xform(*v);
+ return raw_dest;
+}
+
+godot_vector3 GDAPI godot_transform_xform_inv_vector3(const godot_transform *p_self, const godot_vector3 *p_v) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ const Transform *self = (const Transform *)p_self;
+ const Vector3 *v = (const Vector3 *)p_v;
+ *dest = self->xform_inv(*v);
+ return raw_dest;
}
-godot_basis GDAPI *godot_transform_get_basis(godot_transform *p_trans) {
- Transform *trans = (Transform *)p_trans;
- return (godot_basis *)&trans->basis;
+godot_rect3 GDAPI godot_transform_xform_rect3(const godot_transform *p_self, const godot_rect3 *p_v) {
+ godot_rect3 raw_dest;
+ Rect3 *dest = (Rect3 *)&raw_dest;
+ const Transform *self = (const Transform *)p_self;
+ const Rect3 *v = (const Rect3 *)p_v;
+ *dest = self->xform(*v);
+ return raw_dest;
}
-godot_vector3 GDAPI *godot_transform_get_origin(godot_transform *p_trans) {
- Transform *trans = (Transform *)p_trans;
- return (godot_vector3 *)&trans->origin;
+godot_rect3 GDAPI godot_transform_xform_inv_rect3(const godot_transform *p_self, const godot_rect3 *p_v) {
+ godot_rect3 raw_dest;
+ Rect3 *dest = (Rect3 *)&raw_dest;
+ const Transform *self = (const Transform *)p_self;
+ const Rect3 *v = (const Rect3 *)p_v;
+ *dest = self->xform_inv(*v);
+ return raw_dest;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_transform.h b/modules/gdnative/godot/godot_transform.h
index 93817ffbf2..b15efc23b8 100644
--- a/modules/gdnative/godot/godot_transform.h
+++ b/modules/gdnative/godot/godot_transform.h
@@ -37,19 +37,53 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED
typedef struct godot_transform {
uint8_t _dont_touch_that[48];
} godot_transform;
#endif
#include "../godot.h"
+#include "godot_basis.h"
+#include "godot_variant.h"
+#include "godot_vector3.h"
-void GDAPI godot_transform_new(godot_transform *p_trans);
-void GDAPI godot_transform_new_with_basis(godot_transform *p_trans, const godot_basis *p_basis);
-void GDAPI godot_transform_new_with_basis_origin(godot_transform *p_trans, const godot_basis *p_basis, const godot_vector3 *p_origin);
+void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin);
+void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);
-godot_basis GDAPI *godot_transform_get_basis(godot_transform *p_trans);
-godot_vector3 GDAPI *godot_transform_get_origin(godot_transform *p_trans);
+godot_string GDAPI godot_transform_as_string(const godot_transform *p_self);
+
+godot_transform GDAPI godot_transform_inverse(const godot_transform *p_self);
+
+godot_transform GDAPI godot_transform_affine_inverse(const godot_transform *p_self);
+
+godot_transform GDAPI godot_transform_orthonormalized(const godot_transform *p_self);
+
+godot_transform GDAPI godot_transform_rotated(const godot_transform *p_self, const godot_vector3 *p_axis, const godot_real p_phi);
+
+godot_transform GDAPI godot_transform_scaled(const godot_transform *p_self, const godot_vector3 *p_scale);
+
+godot_transform GDAPI godot_transform_translated(const godot_transform *p_self, const godot_vector3 *p_ofs);
+
+godot_transform GDAPI godot_transform_looking_at(const godot_transform *p_self, const godot_vector3 *p_target, const godot_vector3 *p_up);
+
+godot_plane GDAPI godot_transform_xform_plane(const godot_transform *p_self, const godot_plane *p_v);
+
+godot_plane GDAPI godot_transform_xform_inv_plane(const godot_transform *p_self, const godot_plane *p_v);
+
+void GDAPI godot_transform_new_identity(godot_transform *r_dest);
+
+godot_bool GDAPI godot_transform_operator_equal(const godot_transform *p_self, const godot_transform *p_b);
+
+godot_transform GDAPI godot_transform_operator_multiply(const godot_transform *p_self, const godot_transform *p_b);
+
+godot_vector3 GDAPI godot_transform_xform_vector3(const godot_transform *p_self, const godot_vector3 *p_v);
+
+godot_vector3 GDAPI godot_transform_xform_inv_vector3(const godot_transform *p_self, const godot_vector3 *p_v);
+
+godot_rect3 GDAPI godot_transform_xform_rect3(const godot_transform *p_self, const godot_rect3 *p_v);
+
+godot_rect3 GDAPI godot_transform_xform_inv_rect3(const godot_transform *p_self, const godot_rect3 *p_v);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_transform2d.cpp b/modules/gdnative/godot/godot_transform2d.cpp
index ffc7167559..bdb5476f7d 100644
--- a/modules/gdnative/godot/godot_transform2d.cpp
+++ b/modules/gdnative/godot/godot_transform2d.cpp
@@ -28,60 +28,182 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_transform2d.h"
+#include "core/variant.h"
-#include "../godot.h"
-
-#include "math/math_2d.h"
+#include "core/math/math_2d.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _transform2d_api_anchor() {
+void _transform2d_api_anchor() {}
+
+void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) {
+ const Vector2 *pos = (const Vector2 *)p_pos;
+ Transform2D *dest = (Transform2D *)r_dest;
+ *dest = Transform2D(p_rot, *pos);
+}
+
+void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin) {
+ const Vector2 *x_axis = (const Vector2 *)p_x_axis;
+ const Vector2 *y_axis = (const Vector2 *)p_y_axis;
+ const Vector2 *origin = (const Vector2 *)p_origin;
+ Transform2D *dest = (Transform2D *)r_dest;
+ *dest = Transform2D(x_axis->x, x_axis->y, y_axis->x, y_axis->y, origin->x, origin->y);
+}
+
+godot_string GDAPI godot_transform2d_as_string(const godot_transform2d *p_self) {
+ godot_string ret;
+ const Transform2D *self = (const Transform2D *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_transform2d GDAPI godot_transform2d_inverse(const godot_transform2d *p_self) {
+ godot_transform2d dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ *((Transform2D *)&dest) = self->inverse();
+ return dest;
+}
+
+godot_transform2d GDAPI godot_transform2d_affine_inverse(const godot_transform2d *p_self) {
+ godot_transform2d dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ *((Transform2D *)&dest) = self->affine_inverse();
+ return dest;
+}
+
+godot_real GDAPI godot_transform2d_get_rotation(const godot_transform2d *p_self) {
+ const Transform2D *self = (const Transform2D *)p_self;
+ return self->get_rotation();
+}
+
+godot_vector2 GDAPI godot_transform2d_get_origin(const godot_transform2d *p_self) {
+ godot_vector2 dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ *((Vector2 *)&dest) = self->get_origin();
+ return dest;
+}
+
+godot_vector2 GDAPI godot_transform2d_get_scale(const godot_transform2d *p_self) {
+ godot_vector2 dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ *((Vector2 *)&dest) = self->get_scale();
+ return dest;
+}
+
+godot_transform2d GDAPI godot_transform2d_orthonormalized(const godot_transform2d *p_self) {
+ godot_transform2d dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ *((Transform2D *)&dest) = self->orthonormalized();
+ return dest;
+}
+
+godot_transform2d GDAPI godot_transform2d_rotated(const godot_transform2d *p_self, const godot_real p_phi) {
+ godot_transform2d dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+
+ *((Transform2D *)&dest) = self->rotated(p_phi);
+ return dest;
+}
+
+godot_transform2d GDAPI godot_transform2d_scaled(const godot_transform2d *p_self, const godot_vector2 *p_scale) {
+ godot_transform2d dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Vector2 *scale = (const Vector2 *)p_scale;
+ *((Transform2D *)&dest) = self->scaled(*scale);
+ return dest;
}
-void GDAPI godot_transform2d_new_identity(godot_transform2d *p_t) {
- Transform2D *t = (Transform2D *)p_t;
- *t = Transform2D();
+godot_transform2d GDAPI godot_transform2d_translated(const godot_transform2d *p_self, const godot_vector2 *p_offset) {
+ godot_transform2d dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Vector2 *offset = (const Vector2 *)p_offset;
+ *((Transform2D *)&dest) = self->translated(*offset);
+ return dest;
}
-void GDAPI godot_transform2d_new_elements(godot_transform2d *p_t, const godot_vector2 *p_a, const godot_vector2 *p_b, const godot_vector2 *p_c) {
- Transform2D *t = (Transform2D *)p_t;
- Vector2 *a = (Vector2 *)p_a;
- Vector2 *b = (Vector2 *)p_b;
- Vector2 *c = (Vector2 *)p_c;
- *t = Transform2D(a->x, a->y, b->x, b->y, c->x, c->y);
+godot_vector2 GDAPI godot_transform2d_xform_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Vector2 *v = (const Vector2 *)p_v;
+ *dest = self->xform(*v);
+ return raw_dest;
}
-void GDAPI godot_transform2d_new(godot_transform2d *p_t, const godot_real p_rot, const godot_vector2 *p_pos) {
- Transform2D *t = (Transform2D *)p_t;
- Vector2 *pos = (Vector2 *)p_pos;
- *t = Transform2D(p_rot, *pos);
+godot_vector2 GDAPI godot_transform2d_xform_inv_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Vector2 *v = (const Vector2 *)p_v;
+ *dest = self->xform_inv(*v);
+ return raw_dest;
}
-godot_vector2 const GDAPI *godot_transform2d_const_index(const godot_transform2d *p_t, const godot_int p_idx) {
- const Transform2D *t = (const Transform2D *)p_t;
- const Vector2 *e = &t->operator[](p_idx);
- return (godot_vector2 const *)e;
+godot_vector2 GDAPI godot_transform2d_basis_xform_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Vector2 *v = (const Vector2 *)p_v;
+ *dest = self->basis_xform(*v);
+ return raw_dest;
}
-godot_vector2 GDAPI *godot_transform2d_index(godot_transform2d *p_t, const godot_int p_idx) {
- Transform2D *t = (Transform2D *)p_t;
- Vector2 *e = &t->operator[](p_idx);
- return (godot_vector2 *)e;
+godot_vector2 GDAPI godot_transform2d_basis_xform_inv_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Vector2 *v = (const Vector2 *)p_v;
+ *dest = self->basis_xform_inv(*v);
+ return raw_dest;
}
-godot_vector2 GDAPI godot_transform2d_get_axis(const godot_transform2d *p_t, const godot_int p_axis) {
- return *godot_transform2d_const_index(p_t, p_axis);
+godot_transform2d GDAPI godot_transform2d_interpolate_with(const godot_transform2d *p_self, const godot_transform2d *p_m, const godot_real p_c) {
+ godot_transform2d dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Transform2D *m = (const Transform2D *)p_m;
+ *((Transform2D *)&dest) = self->interpolate_with(*m, p_c);
+ return dest;
}
-void GDAPI godot_transform2d_set_axis(godot_transform2d *p_t, const godot_int p_axis, const godot_vector2 *p_vec) {
- godot_vector2 *origin_v = godot_transform2d_index(p_t, p_axis);
- *origin_v = *p_vec;
+godot_bool GDAPI godot_transform2d_operator_equal(const godot_transform2d *p_self, const godot_transform2d *p_b) {
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Transform2D *b = (const Transform2D *)p_b;
+ return *self == *b;
}
-// @Incomplete
-// See header file
+godot_transform2d GDAPI godot_transform2d_operator_multiply(const godot_transform2d *p_self, const godot_transform2d *p_b) {
+ godot_transform2d raw_dest;
+ Transform2D *dest = (Transform2D *)&raw_dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Transform2D *b = (const Transform2D *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
+}
+
+void GDAPI godot_transform2d_new_identity(godot_transform2d *r_dest) {
+ Transform2D *dest = (Transform2D *)r_dest;
+ *dest = Transform2D();
+}
+
+godot_rect2 GDAPI godot_transform2d_xform_rect2(const godot_transform2d *p_self, const godot_rect2 *p_v) {
+ godot_rect2 raw_dest;
+ Rect2 *dest = (Rect2 *)&raw_dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Rect2 *v = (const Rect2 *)p_v;
+ *dest = self->xform(*v);
+ return raw_dest;
+}
+
+godot_rect2 GDAPI godot_transform2d_xform_inv_rect2(const godot_transform2d *p_self, const godot_rect2 *p_v) {
+ godot_rect2 raw_dest;
+ Rect2 *dest = (Rect2 *)&raw_dest;
+ const Transform2D *self = (const Transform2D *)p_self;
+ const Rect2 *v = (const Rect2 *)p_v;
+ *dest = self->xform_inv(*v);
+ return raw_dest;
+}
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_transform2d.h b/modules/gdnative/godot/godot_transform2d.h
index ae0569dbe8..c375e90af7 100644
--- a/modules/gdnative/godot/godot_transform2d.h
+++ b/modules/gdnative/godot/godot_transform2d.h
@@ -44,31 +44,51 @@ typedef struct godot_transform2d {
#endif
#include "../godot.h"
-
+#include "godot_variant.h"
#include "godot_vector2.h"
-void GDAPI godot_transform2d_new_identity(godot_transform2d *p_t);
-void GDAPI godot_transform2d_new_elements(godot_transform2d *p_t, const godot_vector2 *p_a, const godot_vector2 *p_b, const godot_vector2 *p_c);
-void GDAPI godot_transform2d_new(godot_transform2d *p_t, const godot_real p_rot, const godot_vector2 *p_pos);
+void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos);
+void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin);
+
+godot_string GDAPI godot_transform2d_as_string(const godot_transform2d *p_self);
+
+godot_transform2d GDAPI godot_transform2d_inverse(const godot_transform2d *p_self);
+
+godot_transform2d GDAPI godot_transform2d_affine_inverse(const godot_transform2d *p_self);
+
+godot_real GDAPI godot_transform2d_get_rotation(const godot_transform2d *p_self);
+
+godot_vector2 GDAPI godot_transform2d_get_origin(const godot_transform2d *p_self);
+
+godot_vector2 GDAPI godot_transform2d_get_scale(const godot_transform2d *p_self);
+
+godot_transform2d GDAPI godot_transform2d_orthonormalized(const godot_transform2d *p_self);
+
+godot_transform2d GDAPI godot_transform2d_rotated(const godot_transform2d *p_self, const godot_real p_phi);
+
+godot_transform2d GDAPI godot_transform2d_scaled(const godot_transform2d *p_self, const godot_vector2 *p_scale);
+
+godot_transform2d GDAPI godot_transform2d_translated(const godot_transform2d *p_self, const godot_vector2 *p_offset);
+
+godot_vector2 GDAPI godot_transform2d_xform_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);
+
+godot_vector2 GDAPI godot_transform2d_xform_inv_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);
+
+godot_vector2 GDAPI godot_transform2d_basis_xform_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);
+
+godot_vector2 GDAPI godot_transform2d_basis_xform_inv_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);
+
+godot_transform2d GDAPI godot_transform2d_interpolate_with(const godot_transform2d *p_self, const godot_transform2d *p_m, const godot_real p_c);
-/*
-godot_real GDAPI godot_transform2d_tdotx(const godot_transform2d *p_t, const godot_vector2 *p_v);
-godot_real GDAPI godot_transform2d_tdoty(const godot_transform2d *p_t, const godot_vector2 *p_v);
-*/
+godot_bool GDAPI godot_transform2d_operator_equal(const godot_transform2d *p_self, const godot_transform2d *p_b);
-godot_vector2 const GDAPI *godot_transform2d_const_index(const godot_transform2d *p_t, const godot_int p_idx);
-godot_vector2 GDAPI *godot_transform2d_index(godot_transform2d *p_t, const godot_int p_idx);
+godot_transform2d GDAPI godot_transform2d_operator_multiply(const godot_transform2d *p_self, const godot_transform2d *p_b);
-godot_vector2 GDAPI godot_transform2d_get_axis(const godot_transform2d *p_t, const godot_int p_axis);
-void GDAPI godot_transform2d_set_axis(godot_transform2d *p_t, const godot_int p_axis, const godot_vector2 *p_vec);
+void GDAPI godot_transform2d_new_identity(godot_transform2d *r_dest);
-/*
-void GDAPI godot_transform2d_invert(godot_transform2d *p_t);
-godot_transform2d GDAPI godot_transform2d_inverse(const godot_transform2d *p_t);
-*/
+godot_rect2 GDAPI godot_transform2d_xform_rect2(const godot_transform2d *p_self, const godot_rect2 *p_v);
-// @Incomplete
-// I feel like it should be enough to expose get and set, the whole logic can be done in the bindings.
+godot_rect2 GDAPI godot_transform2d_xform_inv_rect2(const godot_transform2d *p_self, const godot_rect2 *p_v);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_variant.cpp b/modules/gdnative/godot/godot_variant.cpp
index e9fa4eb8c6..9381fb86d3 100644
--- a/modules/gdnative/godot/godot_variant.cpp
+++ b/modules/gdnative/godot/godot_variant.cpp
@@ -28,23 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_variant.h"
-
-#include "../godot.h"
-
-#include "variant.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _variant_api_anchor() {
-}
+void _variant_api_anchor() {}
#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
-godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- return (godot_variant_type)v->get_type();
+// Constructors
+
+godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return (godot_variant_type)self->get_type();
}
void GDAPI godot_variant_copy(godot_variant *p_dest, const godot_variant *p_src) {
@@ -53,461 +51,429 @@ void GDAPI godot_variant_copy(godot_variant *p_dest, const godot_variant *p_src)
*dest = *src;
}
-void GDAPI godot_variant_new_nil(godot_variant *p_v) {
- Variant *v = (Variant *)p_v;
- memnew_placement(v, Variant);
+void GDAPI godot_variant_new_nil(godot_variant *r_dest) {
+ Variant *dest = (Variant *)r_dest;
+ memnew_placement(dest, Variant);
}
-void GDAPI godot_variant_new_bool(godot_variant *p_v, const godot_bool p_b) {
- Variant *v = (Variant *)p_v;
- memnew_placement_custom(v, Variant, Variant(p_b));
+void GDAPI godot_variant_new_bool(godot_variant *r_dest, const godot_bool p_b) {
+ Variant *dest = (Variant *)r_dest;
+ memnew_placement_custom(dest, Variant, Variant(p_b));
}
-void GDAPI godot_variant_new_uint(godot_variant *p_v, const uint64_t p_i) {
- Variant *v = (Variant *)p_v;
- memnew_placement_custom(v, Variant, Variant(p_i));
+void GDAPI godot_variant_new_uint(godot_variant *r_dest, const uint64_t p_i) {
+ Variant *dest = (Variant *)r_dest;
+ memnew_placement_custom(dest, Variant, Variant(p_i));
}
-void GDAPI godot_variant_new_int(godot_variant *p_v, const int64_t p_i) {
- Variant *v = (Variant *)p_v;
- memnew_placement_custom(v, Variant, Variant(p_i));
+void GDAPI godot_variant_new_int(godot_variant *r_dest, const int64_t p_i) {
+ Variant *dest = (Variant *)r_dest;
+ memnew_placement_custom(dest, Variant, Variant(p_i));
}
-void GDAPI godot_variant_new_real(godot_variant *p_v, const double p_r) {
- Variant *v = (Variant *)p_v;
- memnew_placement_custom(v, Variant, Variant(p_r));
+void GDAPI godot_variant_new_real(godot_variant *r_dest, const double p_r) {
+ Variant *dest = (Variant *)r_dest;
+ memnew_placement_custom(dest, Variant, Variant(p_r));
}
-void GDAPI godot_variant_new_string(godot_variant *p_v, const godot_string *p_s) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p_s) {
+ Variant *dest = (Variant *)r_dest;
String *s = (String *)p_s;
- memnew_placement_custom(v, Variant, Variant(*s));
+ memnew_placement_custom(dest, Variant, Variant(*s));
}
-void GDAPI godot_variant_new_vector2(godot_variant *p_v, const godot_vector2 *p_v2) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2) {
+ Variant *dest = (Variant *)r_dest;
Vector2 *v2 = (Vector2 *)p_v2;
- memnew_placement_custom(v, Variant, Variant(*v2));
+ memnew_placement_custom(dest, Variant, Variant(*v2));
}
-void GDAPI godot_variant_new_rect2(godot_variant *p_v, const godot_rect2 *p_rect2) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2) {
+ Variant *dest = (Variant *)r_dest;
Rect2 *rect2 = (Rect2 *)p_rect2;
- memnew_placement_custom(v, Variant, Variant(*rect2));
+ memnew_placement_custom(dest, Variant, Variant(*rect2));
}
-void GDAPI godot_variant_new_vector3(godot_variant *p_v, const godot_vector3 *p_v3) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3) {
+ Variant *dest = (Variant *)r_dest;
Vector3 *v3 = (Vector3 *)p_v3;
- memnew_placement_custom(v, Variant, Variant(*v3));
+ memnew_placement_custom(dest, Variant, Variant(*v3));
}
-void GDAPI godot_variant_new_transform2d(godot_variant *p_v, const godot_transform2d *p_t2d) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d) {
+ Variant *dest = (Variant *)r_dest;
Transform2D *t2d = (Transform2D *)p_t2d;
- memnew_placement_custom(v, Variant, Variant(*t2d));
+ memnew_placement_custom(dest, Variant, Variant(*t2d));
}
-void GDAPI godot_variant_new_plane(godot_variant *p_v, const godot_plane *p_plane) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane) {
+ Variant *dest = (Variant *)r_dest;
Plane *plane = (Plane *)p_plane;
- memnew_placement_custom(v, Variant, Variant(*plane));
+ memnew_placement_custom(dest, Variant, Variant(*plane));
}
-void GDAPI godot_variant_new_quat(godot_variant *p_v, const godot_quat *p_quat) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat) {
+ Variant *dest = (Variant *)r_dest;
Quat *quat = (Quat *)p_quat;
- memnew_placement_custom(v, Variant, Variant(*quat));
+ memnew_placement_custom(dest, Variant, Variant(*quat));
}
-void GDAPI godot_variant_new_rect3(godot_variant *p_v, const godot_rect3 *p_rect3) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_rect3(godot_variant *r_dest, const godot_rect3 *p_rect3) {
+ Variant *dest = (Variant *)r_dest;
Rect3 *rect3 = (Rect3 *)p_rect3;
- memnew_placement_custom(v, Variant, Variant(*rect3));
+ memnew_placement_custom(dest, Variant, Variant(*rect3));
}
-void GDAPI godot_variant_new_basis(godot_variant *p_v, const godot_basis *p_basis) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis) {
+ Variant *dest = (Variant *)r_dest;
Basis *basis = (Basis *)p_basis;
- memnew_placement_custom(v, Variant, Variant(*basis));
+ memnew_placement_custom(dest, Variant, Variant(*basis));
}
-void GDAPI godot_variant_new_transform(godot_variant *p_v, const godot_transform *p_trans) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans) {
+ Variant *dest = (Variant *)r_dest;
Transform *trans = (Transform *)p_trans;
- memnew_placement_custom(v, Variant, Variant(*trans));
+ memnew_placement_custom(dest, Variant, Variant(*trans));
}
-void GDAPI godot_variant_new_color(godot_variant *p_v, const godot_color *p_color) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color) {
+ Variant *dest = (Variant *)r_dest;
Color *color = (Color *)p_color;
- memnew_placement_custom(v, Variant, Variant(*color));
+ memnew_placement_custom(dest, Variant, Variant(*color));
}
-void GDAPI godot_variant_new_image(godot_variant *p_v, const godot_image *p_img) {
- Variant *v = (Variant *)p_v;
- Image *img = (Image *)p_img;
- memnew_placement_custom(v, Variant, Variant(*img));
-}
-
-void GDAPI godot_variant_new_node_path(godot_variant *p_v, const godot_node_path *p_np) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np) {
+ Variant *dest = (Variant *)r_dest;
NodePath *np = (NodePath *)p_np;
- memnew_placement_custom(v, Variant, Variant(*np));
+ memnew_placement_custom(dest, Variant, Variant(*np));
}
-void GDAPI godot_variant_new_rid(godot_variant *p_v, const godot_rid *p_rid) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid) {
+ Variant *dest = (Variant *)r_dest;
RID *rid = (RID *)p_rid;
- memnew_placement_custom(v, Variant, Variant(*rid));
+ memnew_placement_custom(dest, Variant, Variant(*rid));
}
-void GDAPI godot_variant_new_object(godot_variant *p_v, const godot_object *p_obj) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) {
+ Variant *dest = (Variant *)r_dest;
Object *obj = (Object *)p_obj;
- memnew_placement_custom(v, Variant, Variant(obj));
-}
-
-void GDAPI godot_variant_new_input_event(godot_variant *p_v, const godot_input_event *p_event) {
- Variant *v = (Variant *)p_v;
- InputEvent *event = (InputEvent *)p_event;
- memnew_placement_custom(v, Variant, Variant(*event));
+ memnew_placement_custom(dest, Variant, Variant(obj));
}
-void GDAPI godot_variant_new_dictionary(godot_variant *p_v, const godot_dictionary *p_dict) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict) {
+ Variant *dest = (Variant *)r_dest;
Dictionary *dict = (Dictionary *)p_dict;
- memnew_placement_custom(v, Variant, Variant(*dict));
+ memnew_placement_custom(dest, Variant, Variant(*dict));
}
-void GDAPI godot_variant_new_array(godot_variant *p_v, const godot_array *p_arr) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr) {
+ Variant *dest = (Variant *)r_dest;
Array *arr = (Array *)p_arr;
- memnew_placement_custom(v, Variant, Variant(*arr));
+ memnew_placement_custom(dest, Variant, Variant(*arr));
}
-void GDAPI godot_variant_new_pool_byte_array(godot_variant *p_v, const godot_pool_byte_array *p_pba) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_pool_byte_array(godot_variant *r_dest, const godot_pool_byte_array *p_pba) {
+ Variant *dest = (Variant *)r_dest;
PoolByteArray *pba = (PoolByteArray *)p_pba;
- memnew_placement_custom(v, Variant, Variant(*pba));
+ memnew_placement_custom(dest, Variant, Variant(*pba));
}
-void GDAPI godot_variant_new_pool_int_array(godot_variant *p_v, const godot_pool_int_array *p_pia) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_pool_int_array(godot_variant *r_dest, const godot_pool_int_array *p_pia) {
+ Variant *dest = (Variant *)r_dest;
PoolIntArray *pia = (PoolIntArray *)p_pia;
- memnew_placement_custom(v, Variant, Variant(*pia));
+ memnew_placement_custom(dest, Variant, Variant(*pia));
}
-void GDAPI godot_variant_new_pool_real_array(godot_variant *p_v, const godot_pool_real_array *p_pra) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_pool_real_array(godot_variant *r_dest, const godot_pool_real_array *p_pra) {
+ Variant *dest = (Variant *)r_dest;
PoolRealArray *pra = (PoolRealArray *)p_pra;
- memnew_placement_custom(v, Variant, Variant(*pra));
+ memnew_placement_custom(dest, Variant, Variant(*pra));
}
-void GDAPI godot_variant_new_pool_string_array(godot_variant *p_v, const godot_pool_string_array *p_psa) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_pool_string_array(godot_variant *r_dest, const godot_pool_string_array *p_psa) {
+ Variant *dest = (Variant *)r_dest;
PoolStringArray *psa = (PoolStringArray *)p_psa;
- memnew_placement_custom(v, Variant, Variant(*psa));
+ memnew_placement_custom(dest, Variant, Variant(*psa));
}
-void GDAPI godot_variant_new_pool_vector2_array(godot_variant *p_v, const godot_pool_vector2_array *p_pv2a) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_pool_vector2_array(godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a) {
+ Variant *dest = (Variant *)r_dest;
PoolVector2Array *pv2a = (PoolVector2Array *)p_pv2a;
- memnew_placement_custom(v, Variant, Variant(*pv2a));
+ memnew_placement_custom(dest, Variant, Variant(*pv2a));
}
-void GDAPI godot_variant_new_pool_vector3_array(godot_variant *p_v, const godot_pool_vector3_array *p_pv3a) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_pool_vector3_array(godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a) {
+ Variant *dest = (Variant *)r_dest;
PoolVector3Array *pv3a = (PoolVector3Array *)p_pv3a;
- memnew_placement_custom(v, Variant, Variant(*pv3a));
+ memnew_placement_custom(dest, Variant, Variant(*pv3a));
}
-void GDAPI godot_variant_new_pool_color_array(godot_variant *p_v, const godot_pool_color_array *p_pca) {
- Variant *v = (Variant *)p_v;
+void GDAPI godot_variant_new_pool_color_array(godot_variant *r_dest, const godot_pool_color_array *p_pca) {
+ Variant *dest = (Variant *)r_dest;
PoolColorArray *pca = (PoolColorArray *)p_pca;
- memnew_placement_custom(v, Variant, Variant(*pca));
+ memnew_placement_custom(dest, Variant, Variant(*pca));
}
-godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- return v->operator bool();
+godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return self->operator bool();
}
-uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- return v->operator uint64_t();
+uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return self->operator uint64_t();
}
-int64_t GDAPI godot_variant_as_int(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- return v->operator int64_t();
+int64_t GDAPI godot_variant_as_int(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return self->operator int64_t();
}
-double GDAPI godot_variant_as_real(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- return v->operator double();
+double GDAPI godot_variant_as_real(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return self->operator double();
}
-godot_string GDAPI godot_variant_as_string(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_string s;
- godot_string_new(&s);
- String *str = (String *)&s;
- *str = v->operator String();
- return s;
+godot_string GDAPI godot_variant_as_string(const godot_variant *p_self) {
+ godot_string raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ String *dest = (String *)&raw_dest;
+ memnew_placement(dest, String(self->operator String())); // operator = is overloaded by String
+ return raw_dest;
}
-godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_vector2 v2;
- Vector2 *vec2 = (Vector2 *)&v2;
- *vec2 = *v;
- return v2;
+godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self) {
+ godot_vector2 raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_rect2 r2;
- Rect2 *rect2 = (Rect2 *)&r2;
- *rect2 = *v;
- return r2;
+godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self) {
+ godot_rect2 raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Rect2 *dest = (Rect2 *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_vector3 v3;
- Vector3 *vec3 = (Vector3 *)&v3;
- *vec3 = *v;
- return v3;
+godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self) {
+ godot_vector3 raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_transform2d t2;
- Transform2D *t = (Transform2D *)&t2;
- *t = *v;
- return t2;
+godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self) {
+ godot_transform2d raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Transform2D *dest = (Transform2D *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_plane p;
- Plane *pl = (Plane *)&p;
- *pl = *v;
- return p;
+godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self) {
+ godot_plane raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Plane *dest = (Plane *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_quat q;
- Quat *qt = (Quat *)&q;
- *qt = *v;
- return q;
+godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self) {
+ godot_quat raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Quat *dest = (Quat *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_rect3 GDAPI godot_variant_as_rect3(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_rect3 r;
- Rect3 *r3 = (Rect3 *)&r;
- *r3 = *v;
- return r;
+godot_rect3 GDAPI godot_variant_as_rect3(const godot_variant *p_self) {
+ godot_rect3 raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Rect3 *dest = (Rect3 *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_basis b;
- Basis *bs = (Basis *)&b;
- *bs = *v;
- return b;
+godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self) {
+ godot_basis raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Basis *dest = (Basis *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_transform t;
- Transform *tr = (Transform *)&t;
- *tr = *v;
- return t;
+godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self) {
+ godot_transform raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Transform *dest = (Transform *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_color GDAPI godot_variant_as_color(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_color c;
- Color *col = (Color *)&c;
- *col = *v;
- return c;
+godot_color GDAPI godot_variant_as_color(const godot_variant *p_self) {
+ godot_color raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Color *dest = (Color *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
}
-godot_image GDAPI godot_variant_as_image(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_image img;
- godot_image_new(&img);
- Image *i = (Image *)&img;
- *i = *v;
- return img;
-}
-
-godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_node_path np;
- memnew_placement_custom((NodePath *)&np, NodePath, NodePath((String)*v));
- return np;
-}
-
-godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_rid rid;
- memnew_placement_custom((RID *)&rid, RID, RID(*v));
- return rid;
-}
-
-godot_object GDAPI *godot_variant_as_object(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_object *p = NULL;
- Object **op = (Object **)&p;
- *op = *v;
- return p;
-}
-
-godot_input_event GDAPI godot_variant_as_input_event(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_input_event ev;
- InputEvent *event = (InputEvent *)&ev;
- *event = *v;
- return ev;
-}
-
-godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_dictionary dict;
- godot_dictionary_new(&dict);
- Dictionary *d = (Dictionary *)&dict;
- *d = *v;
- return dict;
-}
-
-godot_array GDAPI godot_variant_as_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_array array;
- godot_array_new(&array);
- Array *a = (Array *)&array;
- *a = *v;
- return array;
-}
-
-godot_pool_byte_array GDAPI godot_variant_as_pool_byte_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_pool_byte_array pba;
- godot_pool_byte_array_new(&pba);
- PoolByteArray *p = (PoolByteArray *)&pba;
- *p = *v;
- return pba;
-}
-
-godot_pool_int_array GDAPI godot_variant_as_pool_int_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_pool_int_array pba;
- godot_pool_int_array_new(&pba);
- PoolIntArray *p = (PoolIntArray *)&pba;
- *p = *v;
- return pba;
-}
-
-godot_pool_real_array GDAPI godot_variant_as_pool_real_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_pool_real_array pba;
- godot_pool_real_array_new(&pba);
- PoolRealArray *p = (PoolRealArray *)&pba;
- *p = *v;
- return pba;
-}
-
-godot_pool_string_array GDAPI godot_variant_as_pool_string_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_pool_string_array pba;
- godot_pool_string_array_new(&pba);
- PoolStringArray *p = (PoolStringArray *)&pba;
- *p = *v;
- return pba;
-}
-
-godot_pool_vector2_array GDAPI godot_variant_as_pool_vector2_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_pool_vector2_array pba;
- godot_pool_vector2_array_new(&pba);
- PoolVector2Array *p = (PoolVector2Array *)&pba;
- *p = *v;
- return pba;
-}
-
-godot_pool_vector3_array GDAPI godot_variant_as_pool_vector3_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_pool_vector3_array pba;
- godot_pool_vector3_array_new(&pba);
- PoolVector3Array *p = (PoolVector3Array *)&pba;
- *p = *v;
- return pba;
-}
-
-godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_variant *p_v) {
- const Variant *v = (const Variant *)p_v;
- godot_pool_color_array pba;
- godot_pool_color_array_new(&pba);
- PoolColorArray *p = (PoolColorArray *)&pba;
- *p = *v;
- return pba;
-}
-
-godot_variant GDAPI godot_variant_call(godot_variant *p_v, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *p_error) {
- Variant *v = (Variant *)p_v;
- String *method = (String *)p_method;
- const Variant **args = (const Variant **)p_args;
- godot_variant res;
- godot_variant_new_nil(&res);
+godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self) {
+ godot_node_path raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ NodePath *dest = (NodePath *)&raw_dest;
+ memnew_placement(dest, NodePath(self->operator NodePath())); // operator = is overloaded by NodePath
+ return raw_dest;
+}
+
+godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self) {
+ godot_rid raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ RID *dest = (RID *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ Object *dest;
+ dest = *self;
+ return (godot_object *)dest;
+}
+
+godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self) {
+ godot_dictionary raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Dictionary *dest = (Dictionary *)&raw_dest;
+ memnew_placement(dest, Dictionary(self->operator Dictionary())); // operator = is overloaded by Dictionary
+ return raw_dest;
+}
+
+godot_array GDAPI godot_variant_as_array(const godot_variant *p_self) {
+ godot_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Array *dest = (Array *)&raw_dest;
+ memnew_placement(dest, Array(self->operator Array())); // operator = is overloaded by Array
+ return raw_dest;
+}
+
+godot_pool_byte_array GDAPI godot_variant_as_pool_byte_array(const godot_variant *p_self) {
+ godot_pool_byte_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PoolByteArray *dest = (PoolByteArray *)&raw_dest;
+ memnew_placement(dest, PoolByteArray(self->operator PoolByteArray())); // operator = is overloaded by PoolByteArray
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_pool_int_array GDAPI godot_variant_as_pool_int_array(const godot_variant *p_self) {
+ godot_pool_int_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PoolIntArray *dest = (PoolIntArray *)&raw_dest;
+ memnew_placement(dest, PoolIntArray(self->operator PoolIntArray())); // operator = is overloaded by PoolIntArray
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_pool_real_array GDAPI godot_variant_as_pool_real_array(const godot_variant *p_self) {
+ godot_pool_real_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PoolRealArray *dest = (PoolRealArray *)&raw_dest;
+ memnew_placement(dest, PoolRealArray(self->operator PoolRealArray())); // operator = is overloaded by PoolRealArray
+ *dest = *self;
+ return raw_dest;
+}
- Variant *ret_val = (Variant *)&res;
+godot_pool_string_array GDAPI godot_variant_as_pool_string_array(const godot_variant *p_self) {
+ godot_pool_string_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PoolStringArray *dest = (PoolStringArray *)&raw_dest;
+ memnew_placement(dest, PoolStringArray(self->operator PoolStringArray())); // operator = is overloaded by PoolStringArray
+ *dest = *self;
+ return raw_dest;
+}
- Variant::CallError r_error;
- *ret_val = v->call(StringName(*method), args, p_argcount, r_error);
- if (p_error) {
- p_error->error = (godot_variant_call_error_error)r_error.error;
- p_error->argument = r_error.argument;
- p_error->expected = (godot_variant_type)r_error.expected;
+godot_pool_vector2_array GDAPI godot_variant_as_pool_vector2_array(const godot_variant *p_self) {
+ godot_pool_vector2_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PoolVector2Array *dest = (PoolVector2Array *)&raw_dest;
+ memnew_placement(dest, PoolVector2Array(self->operator PoolVector2Array())); // operator = is overloaded by PoolVector2Array
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_pool_vector3_array GDAPI godot_variant_as_pool_vector3_array(const godot_variant *p_self) {
+ godot_pool_vector3_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PoolVector3Array *dest = (PoolVector3Array *)&raw_dest;
+ memnew_placement(dest, PoolVector3Array(self->operator PoolVector3Array())); // operator = is overloaded by PoolVector3Array
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_variant *p_self) {
+ godot_pool_color_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PoolColorArray *dest = (PoolColorArray *)&raw_dest;
+ memnew_placement(dest, PoolColorArray(self->operator PoolColorArray())); // operator = is overloaded by PoolColorArray
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_variant GDAPI godot_variant_call(godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error) {
+ Variant *self = (Variant *)p_self;
+ String *method = (String *)p_method;
+ const Variant **args = (const Variant **)p_args;
+ godot_variant raw_dest;
+ Variant *dest = (Variant *)&raw_dest;
+ Variant::CallError error;
+ memnew_placement_custom(dest, Variant, Variant(self->call(*method, args, p_argcount, error)));
+ *dest = self->call(StringName(*method), args, p_argcount, r_error);
+ if (r_error) {
+ r_error->error = (godot_variant_call_error_error)error.error;
+ r_error->argument = error.argument;
+ r_error->expected = (godot_variant_type)error.expected;
}
- return res;
+ return raw_dest;
}
-godot_bool GDAPI godot_variant_has_method(godot_variant *p_v, const godot_string *p_method) {
- Variant *v = (Variant *)p_v;
- String *method = (String *)p_method;
- return v->has_method(*method);
+godot_bool GDAPI godot_variant_has_method(const godot_variant *p_self, const godot_string *p_method) {
+ const Variant *self = (const Variant *)p_self;
+ const String *method = (const String *)p_method;
+ return self->has_method(*method);
}
-godot_bool GDAPI godot_variant_operator_equal(const godot_variant *p_a, const godot_variant *p_b) {
- const Variant *a = (const Variant *)p_a;
- const Variant *b = (const Variant *)p_b;
- return a->operator==(*b);
+godot_bool GDAPI godot_variant_operator_equal(const godot_variant *p_self, const godot_variant *p_other) {
+ const Variant *self = (const Variant *)p_self;
+ const Variant *other = (const Variant *)p_other;
+ return self->operator==(*other);
}
-godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_a, const godot_variant *p_b) {
- const Variant *a = (const Variant *)p_a;
- const Variant *b = (const Variant *)p_b;
- return a->operator<(*b);
+godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const godot_variant *p_other) {
+ const Variant *self = (const Variant *)p_self;
+ const Variant *other = (const Variant *)p_other;
+ return self->operator<(*other);
}
-godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_a, const godot_variant *p_b) {
- const Variant *a = (const Variant *)p_a;
- const Variant *b = (const Variant *)p_b;
- return a->hash_compare(*b);
+godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other) {
+ const Variant *self = (const Variant *)p_self;
+ const Variant *other = (const Variant *)p_other;
+ return self->hash_compare(*other);
}
-godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_v, godot_bool *p_valid) {
- const Variant *v = (const Variant *)p_v;
- bool &valid = *p_valid;
- return v->booleanize(valid);
+godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self, godot_bool *r_valid) {
+ const Variant *self = (const Variant *)p_self;
+ bool &valid = *r_valid;
+ return self->booleanize(valid);
}
-void GDAPI godot_variant_destroy(godot_variant *p_v) {
- ((Variant *)p_v)->~Variant();
+void GDAPI godot_variant_destroy(godot_variant *p_self) {
+ Variant *self = (Variant *)p_self;
+ self->~Variant();
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_variant.h b/modules/gdnative/godot/godot_variant.h
index 0a5771d2f6..d46b87c41b 100644
--- a/modules/gdnative/godot/godot_variant.h
+++ b/modules/gdnative/godot/godot_variant.h
@@ -42,9 +42,6 @@ typedef struct godot_variant {
} godot_variant;
#endif
-struct godot_transform2d;
-typedef struct godot_transform2d godot_transform2d;
-
typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_NIL,
@@ -62,26 +59,25 @@ typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_TRANSFORM2D,
GODOT_VARIANT_TYPE_PLANE,
GODOT_VARIANT_TYPE_QUAT, // 10
- GODOT_VARIANT_TYPE_RECT3, //sorry naming convention fail :( not like it's used often
+ GODOT_VARIANT_TYPE_RECT3,
GODOT_VARIANT_TYPE_BASIS,
GODOT_VARIANT_TYPE_TRANSFORM,
// misc types
GODOT_VARIANT_TYPE_COLOR,
- GODOT_VARIANT_TYPE_IMAGE, // 15
- GODOT_VARIANT_TYPE_NODE_PATH,
+ GODOT_VARIANT_TYPE_NODE_PATH, // 15
GODOT_VARIANT_TYPE_RID,
GODOT_VARIANT_TYPE_OBJECT,
- GODOT_VARIANT_TYPE_INPUT_EVENT,
- GODOT_VARIANT_TYPE_DICTIONARY, // 20
- GODOT_VARIANT_TYPE_ARRAY,
+ GODOT_VARIANT_TYPE_INPUT_EVENT, // TODO: remove me once input_event is removed from main Godot codebase
+ GODOT_VARIANT_TYPE_DICTIONARY,
+ GODOT_VARIANT_TYPE_ARRAY, // 20
// arrays
GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY,
GODOT_VARIANT_TYPE_POOL_INT_ARRAY,
GODOT_VARIANT_TYPE_POOL_REAL_ARRAY,
- GODOT_VARIANT_TYPE_POOL_STRING_ARRAY, // 25
- GODOT_VARIANT_TYPE_POOL_VECTOR2_ARRAY,
+ GODOT_VARIANT_TYPE_POOL_STRING_ARRAY,
+ GODOT_VARIANT_TYPE_POOL_VECTOR2_ARRAY, // 25
GODOT_VARIANT_TYPE_POOL_VECTOR3_ARRAY,
GODOT_VARIANT_TYPE_POOL_COLOR_ARRAY,
} godot_variant_type;
@@ -102,90 +98,99 @@ typedef struct godot_variant_call_error {
} godot_variant_call_error;
#include "godot_array.h"
+#include "godot_basis.h"
+#include "godot_color.h"
#include "godot_dictionary.h"
-#include "godot_input_event.h"
#include "godot_node_path.h"
+#include "godot_plane.h"
+#include "godot_pool_arrays.h"
+#include "godot_quat.h"
+#include "godot_rect2.h"
+#include "godot_rect3.h"
#include "godot_rid.h"
+#include "godot_string.h"
+#include "godot_transform.h"
#include "godot_transform2d.h"
+#include "godot_variant.h"
+#include "godot_vector2.h"
+#include "godot_vector3.h"
+
+#include "../godot.h"
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);
-void GDAPI godot_variant_copy(godot_variant *p_dest, const godot_variant *p_src);
+void GDAPI godot_variant_copy(godot_variant *r_dest, const godot_variant *p_src);
-void GDAPI godot_variant_new_nil(godot_variant *p_v);
+void GDAPI godot_variant_new_nil(godot_variant *r_dest);
void GDAPI godot_variant_new_bool(godot_variant *p_v, const godot_bool p_b);
-void GDAPI godot_variant_new_uint(godot_variant *p_v, const uint64_t p_i);
-void GDAPI godot_variant_new_int(godot_variant *p_v, const int64_t p_i);
-void GDAPI godot_variant_new_real(godot_variant *p_v, const double p_r);
-void GDAPI godot_variant_new_string(godot_variant *p_v, const godot_string *p_s);
-void GDAPI godot_variant_new_vector2(godot_variant *p_v, const godot_vector2 *p_v2);
-void GDAPI godot_variant_new_rect2(godot_variant *p_v, const godot_rect2 *p_rect2);
-void GDAPI godot_variant_new_vector3(godot_variant *p_v, const godot_vector3 *p_v3);
-void GDAPI godot_variant_new_transform2d(godot_variant *p_v, const godot_transform2d *p_t2d);
-void GDAPI godot_variant_new_plane(godot_variant *p_v, const godot_plane *p_plane);
-void GDAPI godot_variant_new_quat(godot_variant *p_v, const godot_quat *p_quat);
-void GDAPI godot_variant_new_rect3(godot_variant *p_v, const godot_rect3 *p_rect3);
-void GDAPI godot_variant_new_basis(godot_variant *p_v, const godot_basis *p_basis);
-void GDAPI godot_variant_new_transform(godot_variant *p_v, const godot_transform *p_trans);
-void GDAPI godot_variant_new_color(godot_variant *p_v, const godot_color *p_color);
-void GDAPI godot_variant_new_image(godot_variant *p_v, const godot_image *p_img);
-void GDAPI godot_variant_new_node_path(godot_variant *p_v, const godot_node_path *p_np);
-void GDAPI godot_variant_new_rid(godot_variant *p_v, const godot_rid *p_rid);
-void GDAPI godot_variant_new_object(godot_variant *p_v, const godot_object *p_obj);
-void GDAPI godot_variant_new_input_event(godot_variant *p_v, const godot_input_event *p_event);
-void GDAPI godot_variant_new_dictionary(godot_variant *p_v, const godot_dictionary *p_dict);
-void GDAPI godot_variant_new_array(godot_variant *p_v, const godot_array *p_arr);
-void GDAPI godot_variant_new_pool_byte_array(godot_variant *p_v, const godot_pool_byte_array *p_pba);
-void GDAPI godot_variant_new_pool_int_array(godot_variant *p_v, const godot_pool_int_array *p_pia);
-void GDAPI godot_variant_new_pool_real_array(godot_variant *p_v, const godot_pool_real_array *p_pra);
-void GDAPI godot_variant_new_pool_string_array(godot_variant *p_v, const godot_pool_string_array *p_psa);
-void GDAPI godot_variant_new_pool_vector2_array(godot_variant *p_v, const godot_pool_vector2_array *p_pv2a);
-void GDAPI godot_variant_new_pool_vector3_array(godot_variant *p_v, const godot_pool_vector3_array *p_pv3a);
-void GDAPI godot_variant_new_pool_color_array(godot_variant *p_v, const godot_pool_color_array *p_pca);
-
-godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_v);
-uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_v);
-int64_t GDAPI godot_variant_as_int(const godot_variant *p_v);
-double GDAPI godot_variant_as_real(const godot_variant *p_v);
-godot_string GDAPI godot_variant_as_string(const godot_variant *p_v);
-godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_v);
-godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_v);
-godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_v);
-godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_v);
-godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_v);
-godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_v);
-godot_rect3 GDAPI godot_variant_as_rect3(const godot_variant *p_v);
-godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_v);
-godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_v);
-godot_color GDAPI godot_variant_as_color(const godot_variant *p_v);
-godot_image GDAPI godot_variant_as_image(const godot_variant *p_v);
-godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_v);
-godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_v);
-godot_object GDAPI *godot_variant_as_object(const godot_variant *p_v);
-godot_input_event GDAPI godot_variant_as_input_event(const godot_variant *p_v);
-godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_v);
-godot_array GDAPI godot_variant_as_array(const godot_variant *p_v);
-godot_pool_byte_array GDAPI godot_variant_as_pool_byte_array(const godot_variant *p_v);
-godot_pool_int_array GDAPI godot_variant_as_pool_int_array(const godot_variant *p_v);
-godot_pool_real_array GDAPI godot_variant_as_pool_real_array(const godot_variant *p_v);
-godot_pool_string_array GDAPI godot_variant_as_pool_string_array(const godot_variant *p_v);
-godot_pool_vector2_array GDAPI godot_variant_as_pool_vector2_array(const godot_variant *p_v);
-godot_pool_vector3_array GDAPI godot_variant_as_pool_vector3_array(const godot_variant *p_v);
-godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_variant *p_v);
-
-godot_variant GDAPI godot_variant_call(godot_variant *p_v, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *p_error);
-
-godot_bool GDAPI godot_variant_has_method(godot_variant *p_v, const godot_string *p_method);
-
-godot_bool GDAPI godot_variant_operator_equal(const godot_variant *p_a, const godot_variant *p_b);
-godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_a, const godot_variant *p_b);
-
-godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_a, const godot_variant *p_b);
-
-godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_v, godot_bool *p_valid);
-
-void GDAPI godot_variant_destroy(godot_variant *p_v);
+void GDAPI godot_variant_new_uint(godot_variant *r_dest, const uint64_t p_i);
+void GDAPI godot_variant_new_int(godot_variant *r_dest, const int64_t p_i);
+void GDAPI godot_variant_new_real(godot_variant *r_dest, const double p_r);
+void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p_s);
+void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2);
+void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2);
+void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3);
+void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d);
+void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane);
+void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat);
+void GDAPI godot_variant_new_rect3(godot_variant *r_dest, const godot_rect3 *p_rect3);
+void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis);
+void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans);
+void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color);
+void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np);
+void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid);
+void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj);
+void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict);
+void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr);
+void GDAPI godot_variant_new_pool_byte_array(godot_variant *r_dest, const godot_pool_byte_array *p_pba);
+void GDAPI godot_variant_new_pool_int_array(godot_variant *r_dest, const godot_pool_int_array *p_pia);
+void GDAPI godot_variant_new_pool_real_array(godot_variant *r_dest, const godot_pool_real_array *p_pra);
+void GDAPI godot_variant_new_pool_string_array(godot_variant *r_dest, const godot_pool_string_array *p_psa);
+void GDAPI godot_variant_new_pool_vector2_array(godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a);
+void GDAPI godot_variant_new_pool_vector3_array(godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a);
+void GDAPI godot_variant_new_pool_color_array(godot_variant *r_dest, const godot_pool_color_array *p_pca);
+
+godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_self);
+uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_self);
+int64_t GDAPI godot_variant_as_int(const godot_variant *p_self);
+double GDAPI godot_variant_as_real(const godot_variant *p_self);
+godot_string GDAPI godot_variant_as_string(const godot_variant *p_self);
+godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self);
+godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self);
+godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self);
+godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self);
+godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self);
+godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self);
+godot_rect3 GDAPI godot_variant_as_rect3(const godot_variant *p_self);
+godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self);
+godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self);
+godot_color GDAPI godot_variant_as_color(const godot_variant *p_self);
+godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self);
+godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self);
+godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self);
+godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self);
+godot_array GDAPI godot_variant_as_array(const godot_variant *p_self);
+godot_pool_byte_array GDAPI godot_variant_as_pool_byte_array(const godot_variant *p_self);
+godot_pool_int_array GDAPI godot_variant_as_pool_int_array(const godot_variant *p_self);
+godot_pool_real_array GDAPI godot_variant_as_pool_real_array(const godot_variant *p_self);
+godot_pool_string_array GDAPI godot_variant_as_pool_string_array(const godot_variant *p_self);
+godot_pool_vector2_array GDAPI godot_variant_as_pool_vector2_array(const godot_variant *p_self);
+godot_pool_vector3_array GDAPI godot_variant_as_pool_vector3_array(const godot_variant *p_self);
+godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_variant *p_self);
+
+godot_variant GDAPI godot_variant_call(godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error);
+
+godot_bool GDAPI godot_variant_has_method(const godot_variant *p_self, const godot_string *p_method);
+
+godot_bool GDAPI godot_variant_operator_equal(const godot_variant *p_self, const godot_variant *p_other);
+godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const godot_variant *p_other);
+
+godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other);
+
+godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self, godot_bool *r_valid);
+
+void GDAPI godot_variant_destroy(godot_variant *p_self);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_vector2.cpp b/modules/gdnative/godot/godot_vector2.cpp
index 87e60b6245..0ced800872 100644
--- a/modules/gdnative/godot/godot_vector2.cpp
+++ b/modules/gdnative/godot/godot_vector2.cpp
@@ -28,8 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_vector2.h"
+#include "core/variant.h"
-#include "math/math_2d.h"
+#include "core/math/math_2d.h"
#ifdef __cplusplus
extern "C" {
@@ -37,258 +38,258 @@ extern "C" {
void _vector2_api_anchor() {}
-godot_vector2 GDAPI godot_vector2_new(const godot_real p_x, const godot_real p_y) {
- godot_vector2 value;
- Vector2 *v = (Vector2 *)&value;
- v->x = p_x;
- v->y = p_y;
- return value;
+void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) {
+
+ Vector2 *dest = (Vector2 *)r_dest;
+ *dest = Vector2(p_x, p_y);
}
-void GDAPI godot_vector2_set_x(godot_vector2 *p_v, const godot_real p_x) {
- Vector2 *v = (Vector2 *)p_v;
- v->x = p_x;
+godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self) {
+ godot_string ret;
+ const Vector2 *self = (const Vector2 *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
}
-void GDAPI godot_vector2_set_y(godot_vector2 *p_v, const godot_real p_y) {
- Vector2 *v = (Vector2 *)p_v;
- v->y = p_y;
+godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_self) {
+ godot_vector2 dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2 *)&dest) = self->normalized();
+ return dest;
}
-godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_v) {
- const Vector2 *v = (Vector2 *)p_v;
- return v->x;
+godot_real GDAPI godot_vector2_length(const godot_vector2 *p_self) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ return self->length();
}
-godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_v) {
- const Vector2 *v = (Vector2 *)p_v;
- return v->y;
+
+godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_self) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ return self->angle();
}
-void GDAPI godot_vector2_normalize(godot_vector2 *p_v) {
- Vector2 *v = (Vector2 *)p_v;
- v->normalize();
+godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_self) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ return self->length_squared();
}
-godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_v) {
- godot_vector2 dest;
- const Vector2 *v = (Vector2 *)p_v;
- Vector2 *d = (Vector2 *)&dest;
- *d = v->normalized();
- return dest;
+godot_bool GDAPI godot_vector2_is_normalized(const godot_vector2 *p_self) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ return self->is_normalized();
}
-godot_real GDAPI godot_vector2_length(const godot_vector2 *p_v) {
- const Vector2 *v = (Vector2 *)p_v;
- return v->length();
+godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_self, const godot_vector2 *p_to) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *to = (const Vector2 *)p_to;
+ return self->distance_to(*to);
}
-godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_v) {
- const Vector2 *v = (Vector2 *)p_v;
- return v->length_squared();
+godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_self, const godot_vector2 *p_to) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *to = (const Vector2 *)p_to;
+ return self->distance_squared_to(*to);
}
-godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_v, const godot_vector2 p_b) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- return v->distance_to(*b);
+godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_self, const godot_vector2 *p_to) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *to = (const Vector2 *)p_to;
+ return self->angle_to(*to);
}
-godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_v, const godot_vector2 p_b) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- return v->distance_squared_to(*b);
+godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_self, const godot_vector2 *p_to) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *to = (const Vector2 *)p_to;
+ return self->angle_to_point(*to);
}
-godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_v, const godot_vector2 p_b) {
+godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- *d = *v + *b;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ *((Vector2 *)&dest) = self->linear_interpolate(*b, p_t);
return dest;
}
-godot_vector2 GDAPI godot_vector2_operator_subtract(const godot_vector2 *p_v, const godot_vector2 p_b) {
+godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- *d = *v - *b;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ const Vector2 *pre_a = (const Vector2 *)p_pre_a;
+ const Vector2 *post_b = (const Vector2 *)p_post_b;
+ *((Vector2 *)&dest) = self->cubic_interpolate(*b, *pre_a, *post_b, p_t);
return dest;
}
-godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_v, const godot_vector2 p_b) {
+godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_self, const godot_real p_phi) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- *d = *v * *b;
+ const Vector2 *self = (const Vector2 *)p_self;
+
+ *((Vector2 *)&dest) = self->rotated(p_phi);
return dest;
}
-godot_vector2 GDAPI godot_vector2_operator_multiply_scalar(const godot_vector2 *p_v, const godot_real p_b) {
+godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_self) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- *d = *v * p_b;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2 *)&dest) = self->tangent();
return dest;
}
-godot_vector2 GDAPI godot_vector2_operator_divide_vector(const godot_vector2 *p_v, const godot_vector2 p_b) {
+godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_self) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- *d = *v / *b;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2 *)&dest) = self->floor();
return dest;
}
-godot_vector2 GDAPI godot_vector2_operator_divide_scalar(const godot_vector2 *p_v, const godot_real p_b) {
+godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_self, const godot_vector2 *p_by) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- *d = *v / p_b;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *by = (const Vector2 *)p_by;
+ *((Vector2 *)&dest) = self->snapped(*by);
return dest;
}
-godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_v, const godot_vector2 p_b) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- return *v == *b;
+godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_self) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ return self->aspect();
}
-godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_v, const godot_vector2 p_b) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- return *v < *b;
+godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_self, const godot_vector2 *p_with) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *with = (const Vector2 *)p_with;
+ return self->dot(*with);
}
-godot_vector2 GDAPI godot_vector2_abs(const godot_vector2 *p_v) {
+godot_vector2 GDAPI godot_vector2_slide(const godot_vector2 *p_self, const godot_vector2 *p_n) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- *d = v->abs();
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *n = (const Vector2 *)p_n;
+ *((Vector2 *)&dest) = self->slide(*n);
return dest;
}
-godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_v) {
- const Vector2 *v = (Vector2 *)p_v;
- return v->angle();
-}
-
-godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_v, const godot_vector2 p_to) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *to = (Vector2 *)&p_to;
- return v->angle_to(*to);
+godot_vector2 GDAPI godot_vector2_bounce(const godot_vector2 *p_self, const godot_vector2 *p_n) {
+ godot_vector2 dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *n = (const Vector2 *)p_n;
+ *((Vector2 *)&dest) = self->bounce(*n);
+ return dest;
}
-godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_v, const godot_vector2 p_to) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *to = (Vector2 *)&p_to;
- return v->angle_to_point(*to);
+godot_vector2 GDAPI godot_vector2_reflect(const godot_vector2 *p_self, const godot_vector2 *p_n) {
+ godot_vector2 dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *n = (const Vector2 *)p_n;
+ *((Vector2 *)&dest) = self->reflect(*n);
+ return dest;
}
-godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_v, const godot_real length) {
+godot_vector2 GDAPI godot_vector2_abs(const godot_vector2 *p_self) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- *d = v->clamped(length);
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2 *)&dest) = self->abs();
return dest;
}
-godot_vector2 GDAPI godot_vector2_cubic_interpolate(
- const godot_vector2 *p_v, const godot_vector2 p_b, const godot_vector2 p_pre_a,
- const godot_vector2 p_post_b, godot_real t) {
+godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_self, const godot_real p_length) {
godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- const Vector2 *pre_a = (Vector2 *)&p_pre_a;
- const Vector2 *post_b = (Vector2 *)&p_post_b;
- *d = v->cubic_interpolate(*b, *pre_a, *post_b, t);
+ const Vector2 *self = (const Vector2 *)p_self;
+
+ *((Vector2 *)&dest) = self->clamped(p_length);
return dest;
}
-godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_v, const godot_vector2 p_with) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *with = (Vector2 *)&p_with;
- return v->dot(*with);
+godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_self, const godot_vector2 *p_b) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
}
-godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_v) {
- godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- *d = v->floor();
- return dest;
+godot_vector2 GDAPI godot_vector2_operator_substract(const godot_vector2 *p_self, const godot_vector2 *p_b) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
}
-godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_v) {
- const Vector2 *v = (Vector2 *)p_v;
- return v->aspect();
+godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_self, const godot_vector2 *p_b) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
}
-godot_vector2 GDAPI godot_vector2_linear_interpolate(
- const godot_vector2 *p_v,
- const godot_vector2 p_b,
- godot_real t) {
- godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *b = (Vector2 *)&p_b;
- *d = v->linear_interpolate(*b, t);
- return dest;
+godot_vector2 GDAPI godot_vector2_operator_multiply_scalar(const godot_vector2 *p_self, const godot_real p_b) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
}
-godot_vector2 GDAPI godot_vector2_reflect(const godot_vector2 *p_v, const godot_vector2 p_vec) {
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *vec = (Vector2 *)&p_vec;
- godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- *d = v->reflect(*vec);
- return dest;
+godot_vector2 GDAPI godot_vector2_operator_divide_vector(const godot_vector2 *p_self, const godot_vector2 *p_b) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ *dest = *self / *b;
+ return raw_dest;
}
-godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_v, godot_real phi) {
- const Vector2 *v = (Vector2 *)p_v;
- godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- *d = v->rotated(phi);
- return dest;
+godot_vector2 GDAPI godot_vector2_operator_divide_scalar(const godot_vector2 *p_self, const godot_real p_b) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *dest = *self / p_b;
+ return raw_dest;
}
-godot_vector2 GDAPI godot_vector2_slide(const godot_vector2 *p_v, godot_vector2 p_vec) {
- godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *vec = (Vector2 *)&p_vec;
- *d = v->slide(*vec);
- return dest;
+godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_self, const godot_vector2 *p_b) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ return *self == *b;
}
-godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_v, godot_vector2 p_by) {
- godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- const Vector2 *by = (Vector2 *)&p_by;
- *d = v->snapped(*by);
- return dest;
+godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_self, const godot_vector2 *p_b) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *b = (const Vector2 *)p_b;
+ return *self < *b;
}
-godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_v) {
- godot_vector2 dest;
- Vector2 *d = (Vector2 *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- *d = v->tangent();
- return dest;
+godot_vector2 GDAPI godot_vector2_operator_neg(const godot_vector2 *p_self) {
+ godot_vector2 raw_dest;
+ Vector2 *dest = (Vector2 *)&raw_dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *dest = -(*self);
+ return raw_dest;
}
-godot_string GDAPI godot_vector2_to_string(const godot_vector2 *p_v) {
- godot_string dest;
- String *d = (String *)&dest;
- const Vector2 *v = (Vector2 *)p_v;
- *d = "(" + *v + ")";
- return dest;
+void GDAPI godot_vector2_set_x(godot_vector2 *p_self, const godot_real p_x) {
+ Vector2 *self = (Vector2 *)p_self;
+ self->x = p_x;
+}
+
+void GDAPI godot_vector2_set_y(godot_vector2 *p_self, const godot_real p_y) {
+ Vector2 *self = (Vector2 *)p_self;
+ self->y = p_y;
+}
+
+godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_self) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ return self->x;
+}
+
+godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_self) {
+ const Vector2 *self = (const Vector2 *)p_self;
+ return self->y;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_vector2.h b/modules/gdnative/godot/godot_vector2.h
index 36a4f01d03..9c7590fedf 100644
--- a/modules/gdnative/godot/godot_vector2.h
+++ b/modules/gdnative/godot/godot_vector2.h
@@ -45,51 +45,79 @@ typedef struct godot_vector2 {
#include "../godot.h"
-godot_vector2 GDAPI godot_vector2_new(const godot_real p_x, const godot_real p_y);
-
-void GDAPI godot_vector2_set_x(godot_vector2 *p_v, const godot_real p_x);
-void GDAPI godot_vector2_set_y(godot_vector2 *p_v, const godot_real p_y);
-godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_v);
-godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_v);
-
-void GDAPI godot_vector2_normalize(godot_vector2 *p_v);
-godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_v);
-
-godot_real GDAPI godot_vector2_length(const godot_vector2 *p_v);
-godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_v);
-
-godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_v, const godot_vector2 p_b);
-godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_v, const godot_vector2 p_b);
-
-godot_vector2 GDAPI godot_vector2_abs(const godot_vector2 *p_v);
-godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_v);
-godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_v, const godot_vector2 p_to);
-godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_v, const godot_vector2 p_to);
-godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_v, godot_real length);
-godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_v,
- const godot_vector2 p_b, const godot_vector2 p_pre_a,
- const godot_vector2 p_post_b, godot_real t);
-godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_v, const godot_vector2 p_with);
-godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_v);
-godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_v);
-godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_v,
- const godot_vector2 p_b, godot_real t);
-godot_vector2 GDAPI godot_vector2_reflect(const godot_vector2 *p_v, const godot_vector2 p_vec);
-godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_v, godot_real phi);
-godot_vector2 GDAPI godot_vector2_slide(const godot_vector2 *p_v, godot_vector2 p_vec);
-godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_v, godot_vector2 p_by);
-godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_v);
-godot_string GDAPI godot_vector2_to_string(const godot_vector2 *p_v);
-
-godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_v, const godot_vector2 p_b);
-godot_vector2 GDAPI godot_vector2_operator_subtract(const godot_vector2 *p_v, const godot_vector2 p_b);
-godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_v, const godot_vector2 p_b);
-godot_vector2 GDAPI godot_vector2_operator_multiply_scalar(const godot_vector2 *p_v, const godot_real p_b);
-godot_vector2 GDAPI godot_vector2_operator_divide_vector(const godot_vector2 *p_v, const godot_vector2 p_b);
-godot_vector2 GDAPI godot_vector2_operator_divide_scalar(const godot_vector2 *p_v, const godot_real p_b);
-
-godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_v, const godot_vector2 p_b);
-godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_v, const godot_vector2 p_b);
+void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);
+
+godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self);
+
+godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_self);
+
+godot_real GDAPI godot_vector2_length(const godot_vector2 *p_self);
+
+godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_self);
+
+godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_self);
+
+godot_bool GDAPI godot_vector2_is_normalized(const godot_vector2 *p_self);
+
+godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_self, const godot_vector2 *p_to);
+
+godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_self, const godot_vector2 *p_to);
+
+godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_self, const godot_vector2 *p_to);
+
+godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_self, const godot_vector2 *p_to);
+
+godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t);
+
+godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t);
+
+godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_self, const godot_real p_phi);
+
+godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_self);
+
+godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_self);
+
+godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_self, const godot_vector2 *p_by);
+
+godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_self);
+
+godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_self, const godot_vector2 *p_with);
+
+godot_vector2 GDAPI godot_vector2_slide(const godot_vector2 *p_self, const godot_vector2 *p_n);
+
+godot_vector2 GDAPI godot_vector2_bounce(const godot_vector2 *p_self, const godot_vector2 *p_n);
+
+godot_vector2 GDAPI godot_vector2_reflect(const godot_vector2 *p_self, const godot_vector2 *p_n);
+
+godot_vector2 GDAPI godot_vector2_abs(const godot_vector2 *p_self);
+
+godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_self, const godot_real p_length);
+
+godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_self, const godot_vector2 *p_b);
+
+godot_vector2 GDAPI godot_vector2_operator_substract(const godot_vector2 *p_self, const godot_vector2 *p_b);
+
+godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_self, const godot_vector2 *p_b);
+
+godot_vector2 GDAPI godot_vector2_operator_multiply_scalar(const godot_vector2 *p_self, const godot_real p_b);
+
+godot_vector2 GDAPI godot_vector2_operator_divide_vector(const godot_vector2 *p_self, const godot_vector2 *p_b);
+
+godot_vector2 GDAPI godot_vector2_operator_divide_scalar(const godot_vector2 *p_self, const godot_real p_b);
+
+godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_self, const godot_vector2 *p_b);
+
+godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_self, const godot_vector2 *p_b);
+
+godot_vector2 GDAPI godot_vector2_operator_neg(const godot_vector2 *p_self);
+
+void GDAPI godot_vector2_set_x(godot_vector2 *p_self, const godot_real p_x);
+
+void GDAPI godot_vector2_set_y(godot_vector2 *p_self, const godot_real p_y);
+
+godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_self);
+
+godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_self);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_vector3.cpp b/modules/gdnative/godot/godot_vector3.cpp
index 5f71b9f7e4..f9942af6e5 100644
--- a/modules/gdnative/godot/godot_vector3.cpp
+++ b/modules/gdnative/godot/godot_vector3.cpp
@@ -28,313 +28,274 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "godot_vector3.h"
+#include "core/variant.h"
-#include "math/vector3.h"
+#include "core/vector.h"
#ifdef __cplusplus
extern "C" {
#endif
-void _vector3_api_anchor() {
-}
+void _vector3_api_anchor() {}
-godot_vector3 GDAPI godot_vector3_new(const godot_real p_x, const godot_real p_y, const godot_real p_z) {
- godot_vector3 value;
- Vector3 *v = (Vector3 *)&value;
- *v = Vector3(p_x, p_y, p_z);
- return value;
-}
+void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) {
-void GDAPI godot_vector3_set_axis(godot_vector3 *p_v, const godot_int p_axis, const godot_real p_val) {
- Vector3 *v = (Vector3 *)p_v;
- v->set_axis(p_axis, p_val);
+ Vector3 *dest = (Vector3 *)r_dest;
+ *dest = Vector3(p_x, p_y, p_z);
}
-godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_v, const godot_int p_axis) {
- Vector3 *v = (Vector3 *)p_v;
- return v->get_axis(p_axis);
+godot_string GDAPI godot_vector3_as_string(const godot_vector3 *p_self) {
+ godot_string ret;
+ const Vector3 *self = (const Vector3 *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
}
-godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_v) {
- Vector3 *v = (Vector3 *)p_v;
- return v->min_axis();
+godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_self) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ return self->min_axis();
}
-godot_int GDAPI godot_vector3_max_axis(const godot_vector3 *p_v) {
- Vector3 *v = (Vector3 *)p_v;
- return v->max_axis();
+godot_int GDAPI godot_vector3_max_axis(const godot_vector3 *p_self) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ return self->max_axis();
}
-godot_real GDAPI godot_vector3_length(const godot_vector3 *p_v) {
- Vector3 *v = (Vector3 *)p_v;
- return v->length();
+godot_real GDAPI godot_vector3_length(const godot_vector3 *p_self) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ return self->length();
}
-godot_real GDAPI godot_vector3_length_squared(const godot_vector3 *p_v) {
- Vector3 *v = (Vector3 *)p_v;
- return v->length_squared();
+godot_real GDAPI godot_vector3_length_squared(const godot_vector3 *p_self) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ return self->length_squared();
}
-void GDAPI godot_vector3_normalize(godot_vector3 *p_v) {
- Vector3 *v = (Vector3 *)p_v;
- v->normalize();
+godot_bool GDAPI godot_vector3_is_normalized(const godot_vector3 *p_self) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ return self->is_normalized();
}
-godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_v) {
+godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_self) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- Vector3 *v = (Vector3 *)p_v;
- *d = v->normalized();
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3 *)&dest) = self->normalized();
return dest;
}
-godot_vector3 godot_vector3_inverse(const godot_vector3 *p_v) {
+godot_vector3 GDAPI godot_vector3_inverse(const godot_vector3 *p_self) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- *d = v->inverse();
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3 *)&dest) = self->inverse();
return dest;
}
-void godot_vector3_zero(godot_vector3 *p_v) {
- Vector3 *v = (Vector3 *)p_v;
- v->zero();
-}
-
-void godot_vector3_snap(godot_vector3 *p_v, const godot_real val) {
- Vector3 *v = (Vector3 *)p_v;
- v->snap(val);
-}
-
-godot_vector3 godot_vector3_snapped(const godot_vector3 *p_v, const godot_real val) {
+godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const godot_real p_by) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- *d = v->snapped(val);
- return dest;
-}
+ const Vector3 *self = (const Vector3 *)p_self;
-void godot_vector3_rotate(godot_vector3 *p_v, const godot_vector3 p_axis, const godot_real phi) {
- Vector3 *v = (Vector3 *)p_v;
- const Vector3 *axis = (Vector3 *)&p_axis;
- v->rotate(*axis, phi);
+ *((Vector3 *)&dest) = self->snapped(p_by);
+ return dest;
}
-godot_vector3 godot_vector3_rotated(const godot_vector3 *p_v, const godot_vector3 p_axis, const godot_real phi) {
+godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *axis = (Vector3 *)&p_axis;
- *d = v->rotated(*axis, phi);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *axis = (const Vector3 *)p_axis;
+ *((Vector3 *)&dest) = self->rotated(*axis, p_phi);
return dest;
}
-godot_vector3 godot_vector3_linear_interpolate(const godot_vector3 *p_v, const godot_vector3 p_b, const godot_real t) {
+godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *b = (Vector3 *)&p_b;
- *d = v->linear_interpolate(*b, t);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ *((Vector3 *)&dest) = self->linear_interpolate(*b, p_t);
return dest;
}
-godot_vector3 godot_vector3_cubic_interpolate(const godot_vector3 *p_v,
- const godot_vector3 p_b, const godot_vector3 p_pre_a,
- const godot_vector3 p_post_b, const godot_real t) {
+godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *b = (Vector3 *)&p_b;
- const Vector3 *pre_a = (Vector3 *)&p_pre_a;
- const Vector3 *post_b = (Vector3 *)&p_post_b;
- *d = v->cubic_interpolate(*b, *pre_a, *post_b, t);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ const Vector3 *pre_a = (const Vector3 *)p_pre_a;
+ const Vector3 *post_b = (const Vector3 *)p_post_b;
+ *((Vector3 *)&dest) = self->cubic_interpolate(*b, *pre_a, *post_b, p_t);
return dest;
}
-godot_vector3 godot_vector3_cubic_interpolaten(const godot_vector3 *p_v,
- const godot_vector3 p_b, const godot_vector3 p_pre_a,
- const godot_vector3 p_post_b, const godot_real t) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *b = (Vector3 *)&p_b;
- const Vector3 *pre_a = (Vector3 *)&p_pre_a;
- const Vector3 *post_b = (Vector3 *)&p_post_b;
- *d = v->cubic_interpolaten(*b, *pre_a, *post_b, t);
- return dest;
+godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ return self->dot(*b);
}
-godot_vector3 godot_vector3_cross(const godot_vector3 *p_v, const godot_vector3 p_b) {
+godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *b = (Vector3 *)&p_b;
- *d = v->cross(*b);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ *((Vector3 *)&dest) = self->cross(*b);
return dest;
}
-godot_real godot_vector3_dot(const godot_vector3 *p_v, const godot_vector3 p_b) {
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *b = (Vector3 *)&p_b;
- return v->dot(*b);
-}
-
-godot_basis godot_vector3_outer(const godot_vector3 *p_v, const godot_vector3 p_b) {
+godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_self, const godot_vector3 *p_b) {
godot_basis dest;
- Basis *d = (Basis *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *b = (Vector3 *)&p_b;
- *d = v->outer(*b);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ *((Basis *)&dest) = self->outer(*b);
return dest;
}
-godot_basis godot_vector3_to_diagonal_matrix(const godot_vector3 *p_v) {
+godot_basis GDAPI godot_vector3_to_diagonal_matrix(const godot_vector3 *p_self) {
godot_basis dest;
- Basis *d = (Basis *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- *d = v->to_diagonal_matrix();
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Basis *)&dest) = self->to_diagonal_matrix();
return dest;
}
-godot_vector3 godot_vector3_abs(const godot_vector3 *p_v) {
+godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_self) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- *d = v->abs();
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3 *)&dest) = self->abs();
return dest;
}
-godot_vector3 godot_vector3_floor(const godot_vector3 *p_v) {
+godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- *d = v->floor();
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3 *)&dest) = self->floor();
return dest;
}
-godot_vector3 godot_vector3_ceil(const godot_vector3 *p_v) {
+godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_self) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- *d = v->ceil();
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3 *)&dest) = self->ceil();
return dest;
}
-godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_v, const godot_vector3 p_b) {
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- return v->distance_to(*b);
+godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ return self->distance_to(*b);
}
-godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_v, const godot_vector3 p_b) {
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- return v->distance_squared_to(*b);
+godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ return self->distance_squared_to(*b);
}
-godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_v, const godot_vector3 p_b) {
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- return v->angle_to(*b);
+godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_self, const godot_vector3 *p_to) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *to = (const Vector3 *)p_to;
+ return self->angle_to(*to);
}
-godot_vector3 godot_vector3_slide(const godot_vector3 *p_v, const godot_vector3 p_vec) {
+godot_vector3 GDAPI godot_vector3_slide(const godot_vector3 *p_self, const godot_vector3 *p_n) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *vec = (Vector3 *)&p_vec;
- *d = v->slide(*vec);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *n = (const Vector3 *)p_n;
+ *((Vector3 *)&dest) = self->slide(*n);
return dest;
}
-godot_vector3 godot_vector3_bounce(const godot_vector3 *p_v, const godot_vector3 p_vec) {
+godot_vector3 GDAPI godot_vector3_bounce(const godot_vector3 *p_self, const godot_vector3 *p_n) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *vec = (Vector3 *)&p_vec;
- *d = v->bounce(*vec);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *n = (const Vector3 *)p_n;
+ *((Vector3 *)&dest) = self->bounce(*n);
return dest;
}
-godot_vector3 godot_vector3_reflect(const godot_vector3 *p_v, const godot_vector3 p_vec) {
+godot_vector3 GDAPI godot_vector3_reflect(const godot_vector3 *p_self, const godot_vector3 *p_n) {
godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- const Vector3 *vec = (Vector3 *)&p_vec;
- *d = v->reflect(*vec);
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *n = (const Vector3 *)p_n;
+ *((Vector3 *)&dest) = self->reflect(*n);
return dest;
}
-godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_v, const godot_vector3 p_b) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- *d = *v + *b;
- return dest;
+godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ Vector3 *self = (Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
}
-godot_vector3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_v, const godot_vector3 p_b) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- *d = *v - *b;
- return dest;
+godot_vector3 GDAPI godot_vector3_operator_substract(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ Vector3 *self = (Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
}
-godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_v, const godot_vector3 p_b) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- *d = *v * *b;
- return dest;
+godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ Vector3 *self = (Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
}
-godot_vector3 GDAPI godot_vector3_operator_multiply_scalar(const godot_vector3 *p_v, const godot_real p_b) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- Vector3 *v = (Vector3 *)p_v;
- *d = *v * p_b;
- return dest;
+godot_vector3 GDAPI godot_vector3_operator_multiply_scalar(const godot_vector3 *p_self, const godot_real p_b) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ Vector3 *self = (Vector3 *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
}
-godot_vector3 GDAPI godot_vector3_operator_divide_vector(const godot_vector3 *p_v, const godot_vector3 p_b) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- *d = *v / *b;
- return dest;
+godot_vector3 GDAPI godot_vector3_operator_divide_vector(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ Vector3 *self = (Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ *dest = *self / *b;
+ return raw_dest;
}
-godot_vector3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_v, const godot_real p_b) {
- godot_vector3 dest;
- Vector3 *d = (Vector3 *)&dest;
- Vector3 *v = (Vector3 *)p_v;
- *d = *v / p_b;
- return dest;
+godot_vector3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_self, const godot_real p_b) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ Vector3 *self = (Vector3 *)p_self;
+ *dest = *self / p_b;
+ return raw_dest;
}
-godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_v, const godot_vector3 p_b) {
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- return *v == *b;
+godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ Vector3 *self = (Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ return *self == *b;
}
-godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_v, const godot_vector3 p_b) {
- Vector3 *v = (Vector3 *)p_v;
- Vector3 *b = (Vector3 *)&p_b;
- return *v < *b;
+godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_self, const godot_vector3 *p_b) {
+ Vector3 *self = (Vector3 *)p_self;
+ const Vector3 *b = (const Vector3 *)p_b;
+ return *self < *b;
}
-godot_string GDAPI godot_vector3_to_string(const godot_vector3 *p_v) {
- godot_string dest;
- String *d = (String *)&dest;
- const Vector3 *v = (Vector3 *)p_v;
- *d = "(" + *v + ")";
- return dest;
+godot_vector3 GDAPI godot_vector3_operator_neg(const godot_vector3 *p_self) {
+ godot_vector3 raw_dest;
+ Vector3 *dest = (Vector3 *)&raw_dest;
+ const Vector3 *self = (const Vector3 *)p_self;
+ *dest = -(*self);
+ return raw_dest;
+}
+
+void GDAPI godot_vector3_set_axis(godot_vector3 *p_self, const godot_vector3_axis p_axis, const godot_real p_val) {
+ Vector3 *self = (Vector3 *)p_self;
+ self->set_axis(p_axis, p_val);
+}
+
+godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_self, const godot_vector3_axis p_axis) {
+ const Vector3 *self = (const Vector3 *)p_self;
+ return self->get_axis(p_axis);
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_vector3.h b/modules/gdnative/godot/godot_vector3.h
index 654ddd7792..8e2aed8173 100644
--- a/modules/gdnative/godot/godot_vector3.h
+++ b/modules/gdnative/godot/godot_vector3.h
@@ -37,74 +37,94 @@ extern "C" {
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_VECTOR3_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_VECTOR3_TYPE_DEFINED
typedef struct godot_vector3 {
uint8_t _dont_touch_that[12];
} godot_vector3;
#endif
-#define GODOT_VECTOR3_AXIX_X 0
-#define GODOT_VECTOR3_AXIX_Y 1
-#define GODOT_VECTOR3_AXIX_Z 2
-
#include "../godot.h"
#include "godot_basis.h"
-godot_vector3 GDAPI godot_vector3_new(const godot_real p_x, const godot_real p_y, const godot_real p_z);
-
-void GDAPI godot_vector3_set_axis(godot_vector3 *p_v, const godot_int p_axis, const godot_real p_val);
-godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_v, const godot_int p_axis);
-
-godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_v);
-godot_int GDAPI godot_vector3_max_axis(const godot_vector3 *p_v);
-
-godot_real GDAPI godot_vector3_length(const godot_vector3 *p_v);
-godot_real GDAPI godot_vector3_length_squared(const godot_vector3 *p_v);
-
-void GDAPI godot_vector3_normalize(godot_vector3 *p_v);
-godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_v);
-
-godot_vector3 GDAPI godot_vector3_inverse(const godot_vector3 *p_v);
-void GDAPI godot_vector3_zero(godot_vector3 *p_v);
-void GDAPI godot_vector3_snap(godot_vector3 *p_v, const godot_real val);
-godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_v, const godot_real val);
-void GDAPI godot_vector3_rotate(godot_vector3 *p_v, const godot_vector3 p_axis, const godot_real phi);
-godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_v,
- const godot_vector3 p_axis, const godot_real phi);
-godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_v,
- const godot_vector3 p_b, const godot_real t);
-godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_v,
- const godot_vector3 p_b, const godot_vector3 p_pre_a,
- const godot_vector3 p_post_b, const godot_real t);
-godot_vector3 GDAPI godot_vector3_cubic_interpolaten(const godot_vector3 *p_v,
- const godot_vector3 p_b, const godot_vector3 p_pre_a,
- const godot_vector3 p_post_b, const godot_real t);
-godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_basis GDAPI godot_vector3_to_diagonal_matrix(const godot_vector3 *p_v);
-godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_v);
-godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_v);
-godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_v);
-
-godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_v, const godot_vector3 p_b);
-
-godot_vector3 GDAPI godot_vector3_slide(const godot_vector3 *p_v, const godot_vector3 p_vec);
-godot_vector3 GDAPI godot_vector3_bounce(const godot_vector3 *p_v, const godot_vector3 p_vec);
-godot_vector3 GDAPI godot_vector3_reflect(const godot_vector3 *p_v, const godot_vector3 p_vec);
-
-godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_vector3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_vector3 GDAPI godot_vector3_operator_multiply_scalar(const godot_vector3 *p_v, const godot_real p_b);
-godot_vector3 GDAPI godot_vector3_operator_divide_vector(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_vector3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_v, const godot_real p_b);
-
-godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_v, const godot_vector3 p_b);
-godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_v, const godot_vector3 p_b);
-
-godot_string GDAPI godot_vector3_to_string(const godot_vector3 *p_v);
+typedef enum {
+ GODOT_VECTOR3_AXIS_X,
+ GODOT_VECTOR3_AXIS_Y,
+ GODOT_VECTOR3_AXIS_Z,
+} godot_vector3_axis;
+
+void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z);
+
+godot_string GDAPI godot_vector3_as_string(const godot_vector3 *p_self);
+
+godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_self);
+
+godot_int GDAPI godot_vector3_max_axis(const godot_vector3 *p_self);
+
+godot_real GDAPI godot_vector3_length(const godot_vector3 *p_self);
+
+godot_real GDAPI godot_vector3_length_squared(const godot_vector3 *p_self);
+
+godot_bool GDAPI godot_vector3_is_normalized(const godot_vector3 *p_self);
+
+godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_self);
+
+godot_vector3 GDAPI godot_vector3_inverse(const godot_vector3 *p_self);
+
+godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const godot_real p_by);
+
+godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi);
+
+godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t);
+
+godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t);
+
+godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_basis GDAPI godot_vector3_to_diagonal_matrix(const godot_vector3 *p_self);
+
+godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_self);
+
+godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self);
+
+godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_self);
+
+godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_self, const godot_vector3 *p_to);
+
+godot_vector3 GDAPI godot_vector3_slide(const godot_vector3 *p_self, const godot_vector3 *p_n);
+
+godot_vector3 GDAPI godot_vector3_bounce(const godot_vector3 *p_self, const godot_vector3 *p_n);
+
+godot_vector3 GDAPI godot_vector3_reflect(const godot_vector3 *p_self, const godot_vector3 *p_n);
+
+godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_vector3 GDAPI godot_vector3_operator_substract(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_vector3 GDAPI godot_vector3_operator_multiply_scalar(const godot_vector3 *p_self, const godot_real p_b);
+
+godot_vector3 GDAPI godot_vector3_operator_divide_vector(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_vector3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_self, const godot_real p_b);
+
+godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
+godot_vector3 GDAPI godot_vector3_operator_neg(const godot_vector3 *p_self);
+
+void GDAPI godot_vector3_set_axis(godot_vector3 *p_self, const godot_vector3_axis p_axis, const godot_real p_val);
+
+godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_self, const godot_vector3_axis p_axis);
#ifdef __cplusplus
}
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index 5d404e2f7d..eea5b15236 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -1321,7 +1321,7 @@ static void _find_identifiers(GDCompletionContext &context, int p_line, bool p_o
static const char *_type_names[Variant::VARIANT_MAX] = {
"null", "bool", "int", "float", "String", "Vector2", "Rect2", "Vector3", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform",
- "Color", "Image", "NodePath", "RID", "Object", "InputEvent", "Dictionary", "Array", "RawArray", "IntArray", "FloatArray", "StringArray",
+ "Color", "NodePath", "RID", "Object", "Dictionary", "Array", "RawArray", "IntArray", "FloatArray", "StringArray",
"Vector2Array", "Vector3Array", "ColorArray"
};
@@ -1425,22 +1425,7 @@ void get_directory_contents(EditorFileSystemDirectory *p_dir, Set<String> &r_lis
static void _find_type_arguments(GDCompletionContext &context, const GDParser::Node *p_node, int p_line, const StringName &p_method, const GDCompletionIdentifier &id, int p_argidx, Set<String> &result, String &arghint) {
//print_line("find type arguments?");
- if (id.type == Variant::INPUT_EVENT && String(p_method) == "is_action" && p_argidx == 0) {
-
- List<PropertyInfo> pinfo;
- GlobalConfig::get_singleton()->get_property_list(&pinfo);
-
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
- if (!pi.name.begins_with("input/"))
- continue;
-
- String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
- result.insert("\"" + name + "\"");
- }
-
- } else if (id.type == Variant::OBJECT && id.obj_type != StringName()) {
+ if (id.type == Variant::OBJECT && id.obj_type != StringName()) {
MethodBind *m = ClassDB::get_method(id.obj_type, p_method);
if (!m) {
@@ -2266,54 +2251,8 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
}
} else {
- if (t.type == Variant::INPUT_EVENT) {
-
- //this is hardcoded otherwise it's not obvious
- Set<String> exclude;
-
- for (int i = 0; i < InputEvent::TYPE_MAX; i++) {
-
- InputEvent ie;
- ie.type = InputEvent::Type(i);
- static const char *evnames[] = {
- "# Common",
- "# Key",
- "# MouseMotion",
- "# MouseButton",
- "# JoypadMotion",
- "# JoypadButton",
- "# ScreenTouch",
- "# ScreenDrag",
- "# Action"
- };
-
- r_options->push_back(evnames[i]);
-
- Variant v = ie;
-
- if (i == 0) {
- List<MethodInfo> mi;
- v.get_method_list(&mi);
- for (List<MethodInfo>::Element *E = mi.front(); E; E = E->next()) {
- r_options->push_back(E->get().name + "(");
- }
- }
-
- List<PropertyInfo> pi;
- v.get_property_list(&pi);
-
- for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
-
- if (i == 0)
- exclude.insert(E->get().name);
- else if (exclude.has(E->get().name))
- continue;
-
- r_options->push_back(E->get().name);
- }
- }
- return OK;
- } else {
+ //check InputEvent hint
+ {
if (t.value.get_type() == Variant::NIL) {
Variant::CallError ce;
t.value = Variant::construct(t.type, NULL, 0, ce);
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 608256c88a..fb32d23ad5 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -1433,9 +1433,21 @@ Variant GDFunctionState::_signal_callback(const Variant **p_args, int p_argcount
return ret;
}
-bool GDFunctionState::is_valid() const {
+bool GDFunctionState::is_valid(bool p_extended_check) const {
+
+ if (function == NULL)
+ return false;
+
+ if (p_extended_check) {
+ //class instance gone?
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
+ return false;
+ //script gone?
+ if (state.script_id && !ObjectDB::get_instance(state.script_id))
+ return false;
+ }
- return function != NULL;
+ return true;
}
Variant GDFunctionState::resume(const Variant &p_arg) {
@@ -1464,7 +1476,7 @@ Variant GDFunctionState::resume(const Variant &p_arg) {
void GDFunctionState::_bind_methods() {
ClassDB::bind_method(D_METHOD("resume:Variant", "arg"), &GDFunctionState::resume, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("is_valid"), &GDFunctionState::is_valid);
+ ClassDB::bind_method(D_METHOD("is_valid", "extended_check"), &GDFunctionState::is_valid, DEFVAL(false));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &GDFunctionState::_signal_callback, MethodInfo("_signal_callback"));
}
diff --git a/modules/gdscript/gd_function.h b/modules/gdscript/gd_function.h
index f0bf33147b..6d20b19777 100644
--- a/modules/gdscript/gd_function.h
+++ b/modules/gdscript/gd_function.h
@@ -237,7 +237,7 @@ protected:
static void _bind_methods();
public:
- bool is_valid() const;
+ bool is_valid(bool p_extended_check = false) const;
Variant resume(const Variant &p_arg = Variant());
GDFunctionState();
~GDFunctionState();
diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp
index 13674f1f9a..5e1a48ae86 100644
--- a/modules/gdscript/gd_tokenizer.cpp
+++ b/modules/gdscript/gd_tokenizer.cpp
@@ -800,10 +800,8 @@ void GDTokenizerText::_advance() {
{ Variant::BASIS, "Basis" },
{ Variant::TRANSFORM, "Transform" },
{ Variant::COLOR, "Color" },
- { Variant::IMAGE, "Image" },
{ Variant::_RID, "RID" },
{ Variant::OBJECT, "Object" },
- { Variant::INPUT_EVENT, "InputEvent" },
{ Variant::NODE_PATH, "NodePath" },
{ Variant::DICTIONARY, "Dictionary" },
{ Variant::ARRAY, "Array" },
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index d8993710a4..e567e08c79 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -508,146 +508,150 @@ void GridMapEditor::_duplicate_paste() {
}
}
-bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const InputEvent &p_event) {
+bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) {
if (!node) {
return false;
}
if (edit_mode->get_selected() == 0) { // regular click
- switch (p_event.type) {
- case InputEvent::MOUSE_BUTTON: {
- if (p_event.mouse_button.button_index == BUTTON_WHEEL_UP && (p_event.mouse_button.mod.command || p_event.mouse_button.mod.shift)) {
- if (p_event.mouse_button.pressed)
- floor->set_value(floor->get_value() + p_event.mouse_button.factor);
+ Ref<InputEventMouseButton> mb = p_event;
- return true; //eaten
- } else if (p_event.mouse_button.button_index == BUTTON_WHEEL_DOWN && (p_event.mouse_button.mod.command || p_event.mouse_button.mod.shift)) {
- if (p_event.mouse_button.pressed)
- floor->set_value(floor->get_value() - p_event.mouse_button.factor);
- return true;
- }
+ if (mb.is_valid()) {
- if (p_event.mouse_button.pressed) {
+ if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
+ if (mb->is_pressed())
+ floor->set_value(floor->get_value() + mb->get_factor());
- if (p_event.mouse_button.button_index == BUTTON_LEFT) {
+ return true; //eaten
+ } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
+ if (mb->is_pressed())
+ floor->set_value(floor->get_value() - mb->get_factor());
+ return true;
+ }
- if (input_action == INPUT_DUPLICATE) {
+ if (mb->is_pressed()) {
- //paste
- _duplicate_paste();
- input_action = INPUT_NONE;
- _update_duplicate_indicator();
- } else if (p_event.mouse_button.mod.shift) {
- input_action = INPUT_SELECT;
- } else if (p_event.mouse_button.mod.command)
- input_action = INPUT_COPY;
- else {
- input_action = INPUT_PAINT;
- set_items.clear();
- }
- } else if (p_event.mouse_button.button_index == BUTTON_RIGHT)
- if (input_action == INPUT_DUPLICATE) {
-
- input_action = INPUT_NONE;
- _update_duplicate_indicator();
- } else {
- input_action = INPUT_ERASE;
- set_items.clear();
- }
- else
- return false;
+ if (mb->get_button_index() == BUTTON_LEFT) {
- return do_input_action(p_camera, Point2(p_event.mouse_button.x, p_event.mouse_button.y), true);
- } else {
+ if (input_action == INPUT_DUPLICATE) {
- if (
- (p_event.mouse_button.button_index == BUTTON_RIGHT && input_action == INPUT_ERASE) ||
- (p_event.mouse_button.button_index == BUTTON_LEFT && input_action == INPUT_PAINT)) {
+ //paste
+ _duplicate_paste();
+ input_action = INPUT_NONE;
+ _update_duplicate_indicator();
+ } else if (mb->get_shift()) {
+ input_action = INPUT_SELECT;
+ } else if (mb->get_command())
+ input_action = INPUT_COPY;
+ else {
+ input_action = INPUT_PAINT;
+ set_items.clear();
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT)
+ if (input_action == INPUT_DUPLICATE) {
- if (set_items.size()) {
- undo_redo->create_action("GridMap Paint");
- for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
+ input_action = INPUT_NONE;
+ _update_duplicate_indicator();
+ } else {
+ input_action = INPUT_ERASE;
+ set_items.clear();
+ }
+ else
+ return false;
+
+ return do_input_action(p_camera, Point2(mb->get_pos().x, mb->get_pos().y), true);
+ } else {
- const SetItem &si = E->get();
- undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
- }
- for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
+ if (
+ (mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) ||
+ (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
- const SetItem &si = E->get();
- undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
- }
+ if (set_items.size()) {
+ undo_redo->create_action("GridMap Paint");
+ for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
- undo_redo->commit_action();
+ const SetItem &si = E->get();
+ undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
}
- set_items.clear();
- input_action = INPUT_NONE;
- return true;
- }
+ for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
- if (p_event.mouse_button.button_index == BUTTON_LEFT && input_action != INPUT_NONE) {
+ const SetItem &si = E->get();
+ undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
+ }
- set_items.clear();
- input_action = INPUT_NONE;
- return true;
- }
- if (p_event.mouse_button.button_index == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_DUPLICATE)) {
- input_action = INPUT_NONE;
- return true;
+ undo_redo->commit_action();
}
+ set_items.clear();
+ input_action = INPUT_NONE;
+ return true;
+ }
+
+ if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
+
+ set_items.clear();
+ input_action = INPUT_NONE;
+ return true;
+ }
+ if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_DUPLICATE)) {
+ input_action = INPUT_NONE;
+ return true;
}
- } break;
- case InputEvent::MOUSE_MOTION: {
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
- return do_input_action(p_camera, Point2(p_event.mouse_motion.x, p_event.mouse_motion.y), false);
- } break;
+ if (mm.is_valid()) {
+
+ return do_input_action(p_camera, mm->get_pos(), false);
}
} else if (edit_mode->get_selected() == 1) {
//area mode, select an area
- switch (p_event.type) {
- case InputEvent::MOUSE_BUTTON: {
+ Ref<InputEventMouseButton> mb = p_event;
- if (p_event.mouse_button.button_index == BUTTON_LEFT && p_event.mouse_button.pressed) {
+ if (mb.is_valid()) {
- Point2 point = Point2(p_event.mouse_motion.x, p_event.mouse_motion.y);
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
- Camera *camera = p_camera;
- Vector3 from = camera->project_ray_origin(point);
- Vector3 normal = camera->project_ray_normal(point);
- Transform local_xform = node->get_global_transform().affine_inverse();
- from = local_xform.xform(from);
- normal = local_xform.basis.xform(normal).normalized();
+ Point2 point = mb->get_pos();
- List<int> areas;
- node->get_area_list(&areas);
+ Camera *camera = p_camera;
+ Vector3 from = camera->project_ray_origin(point);
+ Vector3 normal = camera->project_ray_normal(point);
+ Transform local_xform = node->get_global_transform().affine_inverse();
+ from = local_xform.xform(from);
+ normal = local_xform.basis.xform(normal).normalized();
- float min_d = 1e10;
- int min_area = -1;
+ List<int> areas;
+ node->get_area_list(&areas);
- for (List<int>::Element *E = areas.front(); E; E = E->next()) {
+ float min_d = 1e10;
+ int min_area = -1;
- int area = E->get();
- Rect3 aabb = node->area_get_bounds(area);
- aabb.pos *= node->get_cell_size();
- aabb.size *= node->get_cell_size();
+ for (List<int>::Element *E = areas.front(); E; E = E->next()) {
- Vector3 rclip, rnormal;
- if (!aabb.intersects_segment(from, from + normal * 10000, &rclip, &rnormal))
- continue;
+ int area = E->get();
+ Rect3 aabb = node->area_get_bounds(area);
+ aabb.pos *= node->get_cell_size();
+ aabb.size *= node->get_cell_size();
- float d = normal.dot(rclip);
- if (d < min_d) {
- min_d = d;
- min_area = area;
- }
- }
+ Vector3 rclip, rnormal;
+ if (!aabb.intersects_segment(from, from + normal * 10000, &rclip, &rnormal))
+ continue;
- selected_area = min_area;
- update_areas();
+ float d = normal.dot(rclip);
+ if (d < min_d) {
+ min_d = d;
+ min_area = area;
+ }
}
- } break;
+
+ selected_area = min_area;
+ update_areas();
+ }
}
}
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index d928e6afac..1572f4fbe5 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -220,7 +220,7 @@ protected:
static void _bind_methods();
public:
- bool forward_spatial_input_event(Camera *p_camera, const InputEvent &p_event);
+ bool forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event);
void edit(GridMap *p_gridmap);
GridMapEditor() {}
@@ -236,7 +236,7 @@ class GridMapEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_spatial_input_event(Camera *p_camera, const InputEvent &p_event) { return gridmap_editor->forward_spatial_input_event(p_camera, p_event); }
+ virtual bool forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) { return gridmap_editor->forward_spatial_input_event(p_camera, p_event); }
virtual String get_name() const { return "GridMap"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp
index 83685d6446..0741dd198a 100644
--- a/modules/jpg/image_loader_jpegd.cpp
+++ b/modules/jpg/image_loader_jpegd.cpp
@@ -89,7 +89,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
return OK;
}
-Error ImageLoaderJPG::load_image(Image *p_image, FileAccess *f) {
+Error ImageLoaderJPG::load_image(Ref<Image> p_image, FileAccess *f) {
PoolVector<uint8_t> src_image;
int src_image_len = f->get_len();
@@ -102,7 +102,7 @@ Error ImageLoaderJPG::load_image(Image *p_image, FileAccess *f) {
f->close();
- Error err = jpeg_load_image_from_buffer(p_image, w.ptr(), src_image_len);
+ Error err = jpeg_load_image_from_buffer(p_image.ptr(), w.ptr(), src_image_len);
w = PoolVector<uint8_t>::Write();
@@ -115,10 +115,11 @@ void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const
p_extensions->push_back("jpeg");
}
-static Image _jpegd_mem_loader_func(const uint8_t *p_png, int p_size) {
+static Ref<Image> _jpegd_mem_loader_func(const uint8_t *p_png, int p_size) {
- Image img;
- Error err = jpeg_load_image_from_buffer(&img, p_png, p_size);
+ Ref<Image> img;
+ img.instance();
+ Error err = jpeg_load_image_from_buffer(img.ptr(), p_png, p_size);
if (err)
ERR_PRINT("Couldn't initialize ImageLoaderJPG with the given resource.");
diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h
index d23e8a7d48..57d7a2bb1c 100644
--- a/modules/jpg/image_loader_jpegd.h
+++ b/modules/jpg/image_loader_jpegd.h
@@ -38,7 +38,7 @@
class ImageLoaderJPG : public ImageFormatLoader {
public:
- virtual Error load_image(Image *p_image, FileAccess *f);
+ virtual Error load_image(Ref<Image> p_image, FileAccess *f);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderJPG();
};
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 62cbd9cd8d..bdd4779e28 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -164,8 +164,8 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path,
print_line("flip: " + itos(flags & PVR_VFLIP));
- Image image(width, height, mipmaps, format, data);
- ERR_FAIL_COND_V(image.empty(), RES());
+ Ref<Image> image = memnew(Image(width, height, mipmaps, format, data));
+ ERR_FAIL_COND_V(image->empty(), RES());
Ref<ImageTexture> texture = memnew(ImageTexture);
texture->create_from_image(image, tex_flags);
@@ -193,30 +193,32 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const {
static void _compress_pvrtc4(Image *p_img) {
- Image img = *p_img;
+ Ref<Image> img = p_img->duplicate();
bool make_mipmaps = false;
- if (img.get_width() % 8 || img.get_height() % 8) {
- make_mipmaps = img.has_mipmaps();
- img.resize(img.get_width() + (8 - (img.get_width() % 8)), img.get_height() + (8 - (img.get_height() % 8)));
+ if (img->get_width() % 8 || img->get_height() % 8) {
+ make_mipmaps = img->has_mipmaps();
+ img->resize(img->get_width() + (8 - (img->get_width() % 8)), img->get_height() + (8 - (img->get_height() % 8)));
}
- img.convert(Image::FORMAT_RGBA8);
- if (!img.has_mipmaps() && make_mipmaps)
- img.generate_mipmaps();
+ img->convert(Image::FORMAT_RGBA8);
+ if (!img->has_mipmaps() && make_mipmaps)
+ img->generate_mipmaps();
- bool use_alpha = img.detect_alpha();
+ bool use_alpha = img->detect_alpha();
- Image new_img;
- new_img.create(img.get_width(), img.get_height(), true, use_alpha ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4);
- PoolVector<uint8_t> data = new_img.get_data();
+ Ref<Image> new_img;
+ new_img.instance();
+ new_img->create(img->get_width(), img->get_height(), true, use_alpha ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4);
+
+ PoolVector<uint8_t> data = new_img->get_data();
{
PoolVector<uint8_t>::Write wr = data.write();
- PoolVector<uint8_t>::Read r = img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
- for (int i = 0; i <= new_img.get_mipmap_count(); i++) {
+ for (int i = 0; i <= new_img->get_mipmap_count(); i++) {
int ofs, size, w, h;
- img.get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
+ img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::RgbaBitmap bm(w, h);
copymem(bm.GetData(), &r[ofs], size);
{
@@ -226,12 +228,12 @@ static void _compress_pvrtc4(Image *p_img) {
}
}
- new_img.get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
+ new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs], bm);
}
}
- *p_img = Image(new_img.get_width(), new_img.get_height(), new_img.has_mipmaps(), new_img.get_format(), data);
+ p_img->create(new_img->get_width(), new_img->get_height(), new_img->has_mipmaps(), new_img->get_format(), data);
}
ResourceFormatPVR::ResourceFormatPVR() {
@@ -676,8 +678,7 @@ static void _pvrtc_decompress(Image *p_img) {
r = PoolVector<uint8_t>::Read();
bool make_mipmaps = p_img->has_mipmaps();
- Image newimg(p_img->get_width(), p_img->get_height(), false, Image::FORMAT_RGBA8, newdata);
+ p_img->create(p_img->get_width(), p_img->get_height(), false, Image::FORMAT_RGBA8, newdata);
if (make_mipmaps)
- newimg.generate_mipmaps();
- *p_img = newimg;
+ p_img->generate_mipmaps();
}
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 61112f20b4..d895f60280 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -138,7 +138,7 @@ void VideoStreamPlaybackTheora::video_write(void) {
format = Image::FORMAT_RGBA8;
}
- Image img(size.x, size.y, 0, Image::FORMAT_RGBA8, frame_data); //zero copy image creation
+ Ref<Image> img = memnew(Image(size.x, size.y, 0, Image::FORMAT_RGBA8, frame_data)); //zero copy image creation
texture->set_data(img); //zero copy send to visual server
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index 4006ad3428..c0467a901b 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -88,7 +88,7 @@ void register_visual_script_types() {
ClassDB::register_class<VisualScriptWhile>();
ClassDB::register_class<VisualScriptIterator>();
ClassDB::register_class<VisualScriptSequence>();
- ClassDB::register_class<VisualScriptInputFilter>();
+ //ClassDB::register_class<VisualScriptInputFilter>();
ClassDB::register_class<VisualScriptSwitch>();
ClassDB::register_class<VisualScriptYield>();
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 273a819611..72843099c7 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -89,13 +89,11 @@ public:
struct TypeGuess {
Variant::Type type;
- InputEvent::Type ev_type;
StringName GDCLASS;
Ref<Script> script;
TypeGuess() {
type = Variant::NIL;
- ev_type = InputEvent::NONE;
}
};
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index d515f301ce..5839bc9243 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -346,11 +346,9 @@ static Color _color_from_type(Variant::Type p_type) {
case Variant::TRANSFORM: color = Color::html("f6a86e"); break;
case Variant::COLOR: color = Color::html("9dff70"); break;
- case Variant::IMAGE: color = Color::html("93f1b9"); break;
case Variant::NODE_PATH: color = Color::html("6993ec"); break;
case Variant::_RID: color = Color::html("69ec9a"); break;
case Variant::OBJECT: color = Color::html("79f3e8"); break;
- case Variant::INPUT_EVENT: color = Color::html("adf18f"); break;
case Variant::DICTIONARY: color = Color::html("77edb1"); break;
case Variant::ARRAY: color = Color::html("e0e0e0"); break;
@@ -451,11 +449,9 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Control::get_icon("MiniBasis", "EditorIcons"),
Control::get_icon("MiniTransform", "EditorIcons"),
Control::get_icon("MiniColor", "EditorIcons"),
- Control::get_icon("MiniImage", "EditorIcons"),
Control::get_icon("MiniPath", "EditorIcons"),
Control::get_icon("MiniRid", "EditorIcons"),
Control::get_icon("MiniObject", "EditorIcons"),
- Control::get_icon("MiniInput", "EditorIcons"),
Control::get_icon("MiniDictionary", "EditorIcons"),
Control::get_icon("MiniArray", "EditorIcons"),
Control::get_icon("MiniRawArray", "EditorIcons"),
@@ -490,7 +486,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
}
if (EditorSettings::get_singleton()->has("editors/visual_script/color_" + node->get_category())) {
- gnode->set_self_modulate(EditorSettings::get_singleton()->get("editors/visual_script/color_" + node->get_category()));
+ gnode->set_modulate(EditorSettings::get_singleton()->get("editors/visual_script/color_" + node->get_category()));
}
gnode->set_meta("__vnode", node);
@@ -735,11 +731,9 @@ void VisualScriptEditor::_update_members() {
Control::get_icon("MiniMatrix3", "EditorIcons"),
Control::get_icon("MiniTransform", "EditorIcons"),
Control::get_icon("MiniColor", "EditorIcons"),
- Control::get_icon("MiniImage", "EditorIcons"),
Control::get_icon("MiniPath", "EditorIcons"),
Control::get_icon("MiniRid", "EditorIcons"),
Control::get_icon("MiniObject", "EditorIcons"),
- Control::get_icon("MiniInput", "EditorIcons"),
Control::get_icon("MiniDictionary", "EditorIcons"),
Control::get_icon("MiniArray", "EditorIcons"),
Control::get_icon("MiniRawArray", "EditorIcons"),
@@ -1422,9 +1416,11 @@ void VisualScriptEditor::_on_nodes_duplicate() {
}
}
-void VisualScriptEditor::_input(const InputEvent &p_event) {
+void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
revert_on_drag = String(); //so we can still drag functions
}
}
@@ -2643,7 +2639,7 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
} else {
n->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE);
n->set_basic_type(tg.type);
- new_connect_node_select->select_property_from_basic_type(tg.type, tg.ev_type);
+ new_connect_node_select->select_property_from_basic_type(tg.type);
}
} break;
case CREATE_GET: {
@@ -2673,7 +2669,7 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
} else {
n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE);
n->set_basic_type(tg.type);
- new_connect_node_select->select_property_from_basic_type(tg.type, tg.ev_type);
+ new_connect_node_select->select_property_from_basic_type(tg.type);
}
} break;
@@ -2833,7 +2829,7 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) {
void VisualScriptEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- node_filter_icon->set_texture(Control::get_icon("Search", "EditorIcons"));
+ node_filter_icon->set_texture(Control::get_icon("Zoom", "EditorIcons"));
}
}
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 1fd97cc1bc..bb832431a0 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -196,7 +196,7 @@ class VisualScriptEditor : public ScriptEditorBase {
String revert_on_drag;
- void _input(const InputEvent &p_event);
+ void _input(const Ref<InputEvent> &p_event);
void _on_nodes_delete();
void _on_nodes_duplicate();
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 2deb6064d3..07d69db207 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -734,6 +734,7 @@ VisualScriptSwitch::VisualScriptSwitch() {
////////////////EVENT ACTION FILTER///////////
//////////////////////////////////////////
+#if 0
int VisualScriptInputFilter::get_output_sequence_port_count() const {
return filters.size();
@@ -758,86 +759,86 @@ String VisualScriptInputFilter::get_output_sequence_port_text(int p_port) const
String text;
switch (filters[p_port].type) {
- case InputEvent::NONE: {
+ case Ref<InputEvent>::NONE: {
text = "None";
} break;
- case InputEvent::KEY: {
+ case Ref<InputEvent>::KEY: {
InputEventKey k = filters[p_port].key;
- if (k.scancode == 0 && k.unicode == 0) {
+ if (k->get_scancode() == 0 && k.unicode == 0) {
text = "No Key";
} else {
- if (k.scancode != 0) {
- text = "KeyCode: " + keycode_get_string(k.scancode);
+ if (k->get_scancode() != 0) {
+ text = "KeyCode: " + keycode_get_string(k->get_scancode());
} else if (k.unicode != 0) {
text = "Uniode: " + String::chr(k.unicode);
}
- if (k.pressed)
+ if (k->is_pressed())
text += ", Pressed";
else
text += ", Released";
if (k.echo)
text += ", Echo";
- if (k.mod.alt)
+ if (k->get_alt())
text = "Alt+" + text;
- if (k.mod.shift)
+ if (k->get_shift())
text = "Shift+" + text;
- if (k.mod.control)
+ if (k->get_control())
text = "Ctrl+" + text;
- if (k.mod.meta)
+ if (k->get_metakey())
text = "Meta+" + text;
}
} break;
- case InputEvent::MOUSE_MOTION: {
+ case Ref<InputEvent>::MOUSE_MOTION: {
InputEventMouseMotion mm = filters[p_port].mouse_motion;
text = "Mouse Motion";
String b = "Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight";
for (int i = 0; i < 7; i++) {
- if (mm.button_mask & (1 << i)) {
+ if (mm->get_button_mask() & (1 << i)) {
text = b.get_slice(",", i) + "+" + text;
}
}
- if (mm.mod.alt)
+ if (mm->get_alt())
text = "Alt+" + text;
- if (mm.mod.shift)
+ if (mm->get_shift())
text = "Shift+" + text;
- if (mm.mod.control)
+ if (mm->get_control())
text = "Ctrl+" + text;
- if (mm.mod.meta)
+ if (mm->get_metakey())
text = "Meta+" + text;
} break;
- case InputEvent::MOUSE_BUTTON: {
+ case Ref<InputEvent>::MOUSE_BUTTON: {
InputEventMouseButton mb = filters[p_port].mouse_button;
String b = "Any,Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight";
- text = b.get_slice(",", mb.button_index) + " Mouse Button";
+ text = b.get_slice(",", mb->get_button_index()) + " Mouse Button";
- if (mb.pressed)
+ if (mb->is_pressed())
text += ", Pressed";
else
text += ", Released";
if (mb.doubleclick)
text += ", DblClick";
- if (mb.mod.alt)
+ if (mb->get_alt())
text = "Alt+" + text;
- if (mb.mod.shift)
+ if (mb->get_shift())
text = "Shift+" + text;
- if (mb.mod.control)
+ if (mb->get_control())
text = "Ctrl+" + text;
- if (mb.mod.meta)
+ if (mb->get_metakey())
text = "Meta+" + text;
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case Ref<InputEvent>::JOYPAD_MOTION: {
InputEventJoypadMotion jm = filters[p_port].joy_motion;
@@ -848,29 +849,29 @@ String VisualScriptInputFilter::get_output_sequence_port_text(int p_port) const
text += " < " + rtos(-jm.axis_value);
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case Ref<InputEvent>::JOYPAD_BUTTON: {
InputEventJoypadButton jb = filters[p_port].joy_button;
- text = "JoyButton " + itos(jb.button_index);
- if (jb.pressed)
+ text = "JoyButton " + itos(jb->get_button_index());
+ if (jb->is_pressed())
text += ", Pressed";
else
text += ", Released";
} break;
- case InputEvent::SCREEN_TOUCH: {
+ case Ref<InputEvent>::SCREEN_TOUCH: {
InputEventScreenTouch sd = filters[p_port].screen_touch;
text = "Touch Finger " + itos(sd.index);
- if (sd.pressed)
+ if (sd->is_pressed())
text += ", Pressed";
else
text += ", Released";
} break;
- case InputEvent::SCREEN_DRAG: {
+ case Ref<InputEvent>::SCREEN_DRAG: {
InputEventScreenDrag sd = filters[p_port].screen_drag;
text = "Drag Finger " + itos(sd.index);
} break;
- case InputEvent::ACTION: {
+ case Ref<InputEvent>::ACTION: {
List<PropertyInfo> pinfo;
GlobalConfig::get_singleton()->get_property_list(&pinfo);
@@ -890,7 +891,7 @@ String VisualScriptInputFilter::get_output_sequence_port_text(int p_port) const
index++;
}
- if (filters[p_port].action.pressed)
+ if (filters[p_port].action->is_pressed())
text += ", Pressed";
else
text += ", Released";
@@ -939,20 +940,20 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
- filters[idx] = InputEvent();
- filters[idx].type = InputEvent::Type(int(p_value));
- if (filters[idx].type == InputEvent::JOYPAD_MOTION) {
+ filters[idx] = Ref<InputEvent>();
+ filters[idx].type = Ref<InputEvent>::Type(int(p_value));
+ if (filters[idx].type == Ref<InputEvent>::JOYPAD_MOTION) {
filters[idx].joy_motion.axis_value = 0.5; //for treshold
- } else if (filters[idx].type == InputEvent::KEY) {
- filters[idx].key.pressed = true; //put these as true to make it more user friendly
- } else if (filters[idx].type == InputEvent::MOUSE_BUTTON) {
- filters[idx].mouse_button.pressed = true;
- } else if (filters[idx].type == InputEvent::JOYPAD_BUTTON) {
- filters[idx].joy_button.pressed = true;
- } else if (filters[idx].type == InputEvent::SCREEN_TOUCH) {
- filters[idx].screen_touch.pressed = true;
- } else if (filters[idx].type == InputEvent::ACTION) {
- filters[idx].action.pressed = true;
+ } else if (filters[idx].type == Ref<InputEvent>::KEY) {
+ filters[idx]->is_pressed() = true; //put these as true to make it more user friendly
+ } else if (filters[idx].type == Ref<InputEvent>::MOUSE_BUTTON) {
+ filters[idx]->is_pressed() = true;
+ } else if (filters[idx].type == Ref<InputEvent>::JOYPAD_BUTTON) {
+ filters[idx].joy_button->is_pressed() = true;
+ } else if (filters[idx].type == Ref<InputEvent>::SCREEN_TOUCH) {
+ filters[idx].screen_touch->is_pressed() = true;
+ } else if (filters[idx].type == Ref<InputEvent>::ACTION) {
+ filters[idx].action->is_pressed() = true;
}
_change_notify();
ports_changed_notify();
@@ -967,14 +968,14 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
switch (filters[idx].type) {
- case InputEvent::KEY: {
+ case Ref<InputEvent>::KEY: {
if (what == "scancode") {
String sc = p_value;
if (sc == String()) {
- filters[idx].key.scancode = 0;
+ filters[idx]->get_scancode() = 0;
} else {
- filters[idx].key.scancode = find_keycode(p_value);
+ filters[idx]->get_scancode() = find_keycode(p_value);
}
} else if (what == "unicode") {
@@ -989,22 +990,22 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
} else if (what == "pressed") {
- filters[idx].key.pressed = p_value;
+ filters[idx]->is_pressed() = p_value;
} else if (what == "echo") {
- filters[idx].key.echo = p_value;
+ filters[idx]->is_echo() = p_value;
} else if (what == "mod_alt") {
- filters[idx].key.mod.alt = p_value;
+ filters[idx]->get_alt() = p_value;
} else if (what == "mod_shift") {
- filters[idx].key.mod.shift = p_value;
+ filters[idx]->get_shift() = p_value;
} else if (what == "mod_ctrl") {
- filters[idx].key.mod.control = p_value;
+ filters[idx]->get_control() = p_value;
} else if (what == "mod_meta") {
- filters[idx].key.mod.meta = p_value;
+ filters[idx]->get_metakey() = p_value;
} else {
return false;
}
@@ -1012,22 +1013,22 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
return true;
} break;
- case InputEvent::MOUSE_MOTION: {
+ case Ref<InputEvent>::MOUSE_MOTION: {
if (what == "button_mask") {
- filters[idx].mouse_motion.button_mask = p_value;
+ filters[idx]->get_button_mask() = p_value;
} else if (what == "mod_alt") {
- filters[idx].mouse_motion.mod.alt = p_value;
+ filters[idx].mouse_motion->get_alt() = p_value;
} else if (what == "mod_shift") {
- filters[idx].mouse_motion.mod.shift = p_value;
+ filters[idx].mouse_motion->get_shift() = p_value;
} else if (what == "mod_ctrl") {
- filters[idx].mouse_motion.mod.control = p_value;
+ filters[idx].mouse_motion->get_control() = p_value;
} else if (what == "mod_meta") {
- filters[idx].mouse_motion.mod.meta = p_value;
+ filters[idx].mouse_motion->get_metakey() = p_value;
} else {
return false;
}
@@ -1036,26 +1037,26 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
return true;
} break;
- case InputEvent::MOUSE_BUTTON: {
+ case Ref<InputEvent>::MOUSE_BUTTON: {
if (what == "button_index") {
- filters[idx].mouse_button.button_index = p_value;
+ filters[idx]->get_button_index() = p_value;
} else if (what == "pressed") {
- filters[idx].mouse_button.pressed = p_value;
+ filters[idx]->is_pressed() = p_value;
} else if (what == "doubleclicked") {
filters[idx].mouse_button.doubleclick = p_value;
} else if (what == "mod_alt") {
- filters[idx].mouse_button.mod.alt = p_value;
+ filters[idx].mouse_button->get_alt() = p_value;
} else if (what == "mod_shift") {
- filters[idx].mouse_button.mod.shift = p_value;
+ filters[idx].mouse_button->get_shift() = p_value;
} else if (what == "mod_ctrl") {
- filters[idx].mouse_button.mod.control = p_value;
+ filters[idx].mouse_button->get_control() = p_value;
} else if (what == "mod_meta") {
- filters[idx].mouse_button.mod.meta = p_value;
+ filters[idx].mouse_button->get_metakey() = p_value;
} else {
return false;
}
@@ -1063,7 +1064,7 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
return true;
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case Ref<InputEvent>::JOYPAD_MOTION: {
if (what == "axis") {
filters[idx].joy_motion.axis = int(p_value) << 1 | filters[idx].joy_motion.axis;
@@ -1078,12 +1079,12 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
return true;
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case Ref<InputEvent>::JOYPAD_BUTTON: {
if (what == "button_index") {
- filters[idx].joy_button.button_index = p_value;
+ filters[idx].joy_button->get_button_index() = p_value;
} else if (what == "pressed") {
- filters[idx].joy_button.pressed = p_value;
+ filters[idx].joy_button->is_pressed() = p_value;
} else {
return false;
}
@@ -1091,19 +1092,19 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
return true;
} break;
- case InputEvent::SCREEN_TOUCH: {
+ case Ref<InputEvent>::SCREEN_TOUCH: {
if (what == "finger_index") {
filters[idx].screen_touch.index = p_value;
} else if (what == "pressed") {
- filters[idx].screen_touch.pressed = p_value;
+ filters[idx].screen_touch->is_pressed() = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
- case InputEvent::SCREEN_DRAG: {
+ case Ref<InputEvent>::SCREEN_DRAG: {
if (what == "finger_index") {
filters[idx].screen_drag.index = p_value;
} else {
@@ -1112,7 +1113,7 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
ports_changed_notify();
return true;
} break;
- case InputEvent::ACTION: {
+ case Ref<InputEvent>::ACTION: {
if (what == "action_name") {
@@ -1144,7 +1145,7 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
} else if (what == "pressed") {
- filters[idx].action.pressed = p_value;
+ filters[idx].action->is_pressed() = p_value;
ports_changed_notify();
return true;
}
@@ -1181,14 +1182,14 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
switch (filters[idx].type) {
- case InputEvent::KEY: {
+ case Ref<InputEvent>::KEY: {
if (what == "scancode") {
- if (filters[idx].key.scancode == 0)
+ if (filters[idx]->get_scancode() == 0)
r_ret = String();
else {
- r_ret = keycode_get_string(filters[idx].key.scancode);
+ r_ret = keycode_get_string(filters[idx]->get_scancode());
}
} else if (what == "unicode") {
@@ -1202,44 +1203,44 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
} else if (what == "pressed") {
- r_ret = filters[idx].key.pressed;
+ r_ret = filters[idx]->is_pressed();
} else if (what == "echo") {
- r_ret = filters[idx].key.echo;
+ r_ret = filters[idx]->is_echo();
} else if (what == "mod_alt") {
- r_ret = filters[idx].key.mod.alt;
+ r_ret = filters[idx]->get_alt();
} else if (what == "mod_shift") {
- r_ret = filters[idx].key.mod.shift;
+ r_ret = filters[idx]->get_shift();
} else if (what == "mod_ctrl") {
- r_ret = filters[idx].key.mod.control;
+ r_ret = filters[idx]->get_control();
} else if (what == "mod_meta") {
- r_ret = filters[idx].key.mod.meta;
+ r_ret = filters[idx]->get_metakey();
} else {
return false;
}
return true;
} break;
- case InputEvent::MOUSE_MOTION: {
+ case Ref<InputEvent>::MOUSE_MOTION: {
if (what == "button_mask") {
- r_ret = filters[idx].mouse_motion.button_mask;
+ r_ret = filters[idx]->get_button_mask();
} else if (what == "mod_alt") {
- r_ret = filters[idx].mouse_motion.mod.alt;
+ r_ret = filters[idx].mouse_motion->get_alt();
} else if (what == "mod_shift") {
- r_ret = filters[idx].mouse_motion.mod.shift;
+ r_ret = filters[idx].mouse_motion->get_shift();
} else if (what == "mod_ctrl") {
- r_ret = filters[idx].mouse_motion.mod.control;
+ r_ret = filters[idx].mouse_motion->get_control();
} else if (what == "mod_meta") {
- r_ret = filters[idx].mouse_motion.mod.meta;
+ r_ret = filters[idx].mouse_motion->get_metakey();
} else {
return false;
}
@@ -1247,33 +1248,33 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
return true;
} break;
- case InputEvent::MOUSE_BUTTON: {
+ case Ref<InputEvent>::MOUSE_BUTTON: {
if (what == "button_index") {
- r_ret = filters[idx].mouse_button.button_index;
+ r_ret = filters[idx]->get_button_index();
} else if (what == "pressed") {
- r_ret = filters[idx].mouse_button.pressed;
+ r_ret = filters[idx]->is_pressed();
} else if (what == "doubleclicked") {
r_ret = filters[idx].mouse_button.doubleclick;
} else if (what == "mod_alt") {
- r_ret = filters[idx].mouse_button.mod.alt;
+ r_ret = filters[idx].mouse_button->get_alt();
} else if (what == "mod_shift") {
- r_ret = filters[idx].mouse_button.mod.shift;
+ r_ret = filters[idx].mouse_button->get_shift();
} else if (what == "mod_ctrl") {
- r_ret = filters[idx].mouse_button.mod.control;
+ r_ret = filters[idx].mouse_button->get_control();
} else if (what == "mod_meta") {
- r_ret = filters[idx].mouse_button.mod.meta;
+ r_ret = filters[idx].mouse_button->get_metakey();
} else {
return false;
}
return true;
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case Ref<InputEvent>::JOYPAD_MOTION: {
if (what == "axis_index") {
r_ret = filters[idx].joy_motion.axis >> 1;
@@ -1287,30 +1288,30 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
return true;
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case Ref<InputEvent>::JOYPAD_BUTTON: {
if (what == "button_index") {
- r_ret = filters[idx].joy_button.button_index;
+ r_ret = filters[idx].joy_button->get_button_index();
} else if (what == "pressed") {
- r_ret = filters[idx].joy_button.pressed;
+ r_ret = filters[idx].joy_button->is_pressed();
} else {
return false;
}
return true;
} break;
- case InputEvent::SCREEN_TOUCH: {
+ case Ref<InputEvent>::SCREEN_TOUCH: {
if (what == "finger_index") {
r_ret = filters[idx].screen_touch.index;
} else if (what == "pressed") {
- r_ret = filters[idx].screen_touch.pressed;
+ r_ret = filters[idx].screen_touch->is_pressed();
} else {
return false;
}
return true;
} break;
- case InputEvent::SCREEN_DRAG: {
+ case Ref<InputEvent>::SCREEN_DRAG: {
if (what == "finger_index") {
r_ret = filters[idx].screen_drag.index;
} else {
@@ -1318,7 +1319,7 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
}
return true;
} break;
- case InputEvent::ACTION: {
+ case Ref<InputEvent>::ACTION: {
if (what == "action_name") {
@@ -1344,7 +1345,7 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
} else if (what == "pressed") {
- r_ret = filters[idx].action.pressed;
+ r_ret = filters[idx].action->is_pressed();
return true;
}
@@ -1354,7 +1355,7 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
return false;
}
-static const char *event_type_names[InputEvent::TYPE_MAX] = {
+static const char *event_type_names[Ref<InputEvent>::TYPE_MAX] = {
"None",
"Key",
"MouseMotion",
@@ -1371,7 +1372,7 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
p_list->push_back(PropertyInfo(Variant::INT, "filter_count", PROPERTY_HINT_RANGE, "0,64"));
String et;
- for (int i = 0; i < InputEvent::TYPE_MAX; i++) {
+ for (int i = 0; i < Ref<InputEvent>::TYPE_MAX; i++) {
if (i > 0)
et += ",";
@@ -1388,10 +1389,10 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
p_list->push_back(PropertyInfo(Variant::INT, base + "device"));
switch (filters[i].type) {
- case InputEvent::NONE: {
+ case Ref<InputEvent>::NONE: {
} break;
- case InputEvent::KEY: {
+ case Ref<InputEvent>::KEY: {
if (kc == String()) {
int kcc = keycode_get_count();
kc = "None";
@@ -1410,7 +1411,7 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
} break;
- case InputEvent::MOUSE_MOTION: {
+ case Ref<InputEvent>::MOUSE_MOTION: {
p_list->push_back(PropertyInfo(Variant::INT, base + "button_mask", PROPERTY_HINT_FLAGS, "Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_alt"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_shift"));
@@ -1418,7 +1419,7 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
} break;
- case InputEvent::MOUSE_BUTTON: {
+ case Ref<InputEvent>::MOUSE_BUTTON: {
p_list->push_back(PropertyInfo(Variant::INT, base + "button_index", PROPERTY_HINT_ENUM, "Any,Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "doubleclicked"));
@@ -1428,26 +1429,26 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case Ref<InputEvent>::JOYPAD_MOTION: {
p_list->push_back(PropertyInfo(Variant::INT, base + "axis_index"));
p_list->push_back(PropertyInfo(Variant::INT, base + "mode", PROPERTY_HINT_ENUM, "Min,Max"));
p_list->push_back(PropertyInfo(Variant::REAL, base + "treshold", PROPERTY_HINT_RANGE, "0,1,0.01"));
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case Ref<InputEvent>::JOYPAD_BUTTON: {
p_list->push_back(PropertyInfo(Variant::INT, base + "button_index"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
} break;
- case InputEvent::SCREEN_TOUCH: {
+ case Ref<InputEvent>::SCREEN_TOUCH: {
p_list->push_back(PropertyInfo(Variant::INT, base + "finger_index"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
} break;
- case InputEvent::SCREEN_DRAG: {
+ case Ref<InputEvent>::SCREEN_DRAG: {
p_list->push_back(PropertyInfo(Variant::INT, base + "finger_index"));
} break;
- case InputEvent::ACTION: {
+ case Ref<InputEvent>::ACTION: {
if (actions == String()) {
@@ -1485,7 +1486,7 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
class VisualScriptNodeInstanceInputFilter : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
- Vector<InputEvent> filters;
+ Vector<Ref<InputEvent>> filters;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -1499,11 +1500,11 @@ public:
return 0;
}
- InputEvent event = *p_inputs[0];
+ Ref<InputEvent> event = *p_inputs[0];
for (int i = 0; i < filters.size(); i++) {
- const InputEvent &ie = filters[i];
+ const Ref<InputEvent> &ie = filters[i];
if (ie.type != event.type)
continue;
@@ -1511,25 +1512,25 @@ public:
switch (ie.type) {
- case InputEvent::NONE: {
+ case Ref<InputEvent>::NONE: {
match = true;
} break;
- case InputEvent::KEY: {
+ case Ref<InputEvent>::KEY: {
InputEventKey k = ie.key;
InputEventKey k2 = event.key;
- if (k.scancode == 0 && k.unicode == 0 && k2.scancode == 0 && k2.unicode == 0) {
+ if (k->get_scancode() == 0 && k.unicode == 0 && k2->get_scancode() == 0 && k2.unicode == 0) {
match = true;
} else {
- if ((k.scancode != 0 && k.scancode == k2.scancode) || (k.unicode != 0 && k.unicode == k2.unicode)) {
+ if ((k->get_scancode() != 0 && k->get_scancode() == k2->get_scancode()) || (k.unicode != 0 && k.unicode == k2.unicode)) {
//key valid
if (
- k.pressed == k2.pressed &&
+ k->is_pressed() == k2->is_pressed() &&
k.echo == k2.echo &&
k.mod == k2.mod) {
match = true;
@@ -1538,30 +1539,30 @@ public:
}
} break;
- case InputEvent::MOUSE_MOTION: {
+ case Ref<InputEvent>::MOUSE_MOTION: {
InputEventMouseMotion mm = ie.mouse_motion;
InputEventMouseMotion mm2 = event.mouse_motion;
- if (mm.button_mask == mm2.button_mask &&
+ if (mm->get_button_mask() == mm2->get_button_mask() &&
mm.mod == mm2.mod) {
match = true;
}
} break;
- case InputEvent::MOUSE_BUTTON: {
+ case Ref<InputEvent>::MOUSE_BUTTON: {
InputEventMouseButton mb = ie.mouse_button;
InputEventMouseButton mb2 = event.mouse_button;
- if (mb.button_index == mb2.button_index &&
- mb.pressed == mb2.pressed &&
+ if (mb->get_button_index() == mb2->get_button_index() &&
+ mb->is_pressed() == mb2->is_pressed() &&
mb.doubleclick == mb2.doubleclick &&
mb.mod == mb2.mod) {
match = true;
}
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case Ref<InputEvent>::JOYPAD_MOTION: {
InputEventJoypadMotion jm = ie.joy_motion;
InputEventJoypadMotion jm2 = event.joy_motion;
@@ -1584,26 +1585,26 @@ public:
}
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case Ref<InputEvent>::JOYPAD_BUTTON: {
InputEventJoypadButton jb = ie.joy_button;
InputEventJoypadButton jb2 = event.joy_button;
- if (jb.button_index == jb2.button_index &&
- jb.pressed == jb2.pressed) {
+ if (jb->get_button_index() == jb2->get_button_index() &&
+ jb->is_pressed() == jb2->is_pressed()) {
match = true;
}
} break;
- case InputEvent::SCREEN_TOUCH: {
+ case Ref<InputEvent>::SCREEN_TOUCH: {
InputEventScreenTouch st = ie.screen_touch;
InputEventScreenTouch st2 = event.screen_touch;
if (st.index == st2.index &&
- st.pressed == st2.pressed) {
+ st->is_pressed() == st2->is_pressed()) {
match = true;
}
} break;
- case InputEvent::SCREEN_DRAG: {
+ case Ref<InputEvent>::SCREEN_DRAG: {
InputEventScreenDrag sd = ie.screen_drag;
InputEventScreenDrag sd2 = event.screen_drag;
@@ -1611,13 +1612,13 @@ public:
match = true;
}
} break;
- case InputEvent::ACTION: {
+ case Ref<InputEvent>::ACTION: {
InputEventAction ia = ie.action;
InputEventAction ia2 = event.action;
if (ia.action == ia2.action &&
- ia.pressed == ia2.pressed) {
+ ia->is_pressed() == ia2->is_pressed()) {
match = true;
}
} break;
@@ -1643,7 +1644,7 @@ VisualScriptNodeInstance *VisualScriptInputFilter::instance(VisualScriptInstance
VisualScriptInputFilter::VisualScriptInputFilter() {
}
-
+#endif
//////////////////////////////////////////
////////////////TYPE CAST///////////
//////////////////////////////////////////
@@ -1832,6 +1833,6 @@ void register_visual_script_flow_control_nodes() {
VisualScriptLanguage::singleton->add_register_func("flow_control/iterator", create_node_generic<VisualScriptIterator>);
VisualScriptLanguage::singleton->add_register_func("flow_control/sequence", create_node_generic<VisualScriptSequence>);
VisualScriptLanguage::singleton->add_register_func("flow_control/switch", create_node_generic<VisualScriptSwitch>);
- VisualScriptLanguage::singleton->add_register_func("flow_control/input_filter", create_node_generic<VisualScriptInputFilter>);
+ //VisualScriptLanguage::singleton->add_register_func("flow_control/input_filter", create_node_generic<VisualScriptInputFilter>);
VisualScriptLanguage::singleton->add_register_func("flow_control/type_cast", create_node_generic<VisualScriptTypeCast>);
}
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
index e3936da9e5..314804602e 100644
--- a/modules/visual_script/visual_script_flow_control.h
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -228,11 +228,12 @@ public:
VisualScriptSwitch();
};
+#if 0
class VisualScriptInputFilter : public VisualScriptNode {
GDCLASS(VisualScriptInputFilter, VisualScriptNode)
- Vector<InputEvent> filters;
+ Vector<Ref<InputEvent>> filters;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -259,7 +260,7 @@ public:
VisualScriptInputFilter();
};
-
+#endif
class VisualScriptTypeCast : public VisualScriptNode {
GDCLASS(VisualScriptTypeCast, VisualScriptNode)
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 84224dfcbe..b466e64aec 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -943,18 +943,6 @@ static Ref<VisualScriptNode> create_function_call_node(const String &p_name) {
////////////////SET//////////////////////
//////////////////////////////////////////
-static const char *event_type_names[InputEvent::TYPE_MAX] = {
- "None",
- "Key",
- "MouseMotion",
- "MouseButton",
- "JoypadMotion",
- "JoypadButton",
- "ScreenTouch",
- "ScreenDrag",
- "Action"
-};
-
int VisualScriptPropertySet::get_output_sequence_port_count() const {
return call_mode != CALL_MODE_BASIC_TYPE ? 1 : 0;
@@ -1119,24 +1107,6 @@ Variant::Type VisualScriptPropertySet::get_basic_type() const {
return basic_type;
}
-void VisualScriptPropertySet::set_event_type(InputEvent::Type p_type) {
-
- if (event_type == p_type)
- return;
- event_type = p_type;
- if (call_mode == CALL_MODE_BASIC_TYPE) {
- _update_cache();
- }
- _change_notify();
- _update_base_type();
- ports_changed_notify();
-}
-
-InputEvent::Type VisualScriptPropertySet::get_event_type() const {
-
- return event_type;
-}
-
void VisualScriptPropertySet::set_base_type(const StringName &p_type) {
if (base_type == p_type)
@@ -1182,14 +1152,8 @@ void VisualScriptPropertySet::_update_cache() {
//not super efficient..
Variant v;
- if (basic_type == Variant::INPUT_EVENT) {
- InputEvent ev;
- ev.type = event_type;
- v = ev;
- } else {
- Variant::CallError ce;
- v = Variant::construct(basic_type, NULL, 0, ce);
- }
+ Variant::CallError ce;
+ v = Variant::construct(basic_type, NULL, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
@@ -1341,12 +1305,6 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
}
}
- if (property.name == "property/event_type") {
- if (call_mode != CALL_MODE_BASIC_TYPE || basic_type != Variant::INPUT_EVENT) {
- property.usage = 0;
- }
- }
-
if (property.name == "property/node_path") {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
@@ -1418,9 +1376,6 @@ void VisualScriptPropertySet::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_type_cache", "type_cache"), &VisualScriptPropertySet::_set_type_cache);
ClassDB::bind_method(D_METHOD("_get_type_cache"), &VisualScriptPropertySet::_get_type_cache);
- ClassDB::bind_method(D_METHOD("set_event_type", "event_type"), &VisualScriptPropertySet::set_event_type);
- ClassDB::bind_method(D_METHOD("get_event_type"), &VisualScriptPropertySet::get_event_type);
-
ClassDB::bind_method(D_METHOD("set_property", "property"), &VisualScriptPropertySet::set_property);
ClassDB::bind_method(D_METHOD("get_property"), &VisualScriptPropertySet::get_property);
@@ -1438,14 +1393,6 @@ void VisualScriptPropertySet::_bind_methods() {
bt += Variant::get_type_name(Variant::Type(i));
}
- String et;
- for (int i = 0; i < InputEvent::TYPE_MAX; i++) {
- if (i > 0)
- et += ",";
-
- et += event_type_names[i];
- }
-
List<String> script_extensions;
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions);
@@ -1463,7 +1410,6 @@ void VisualScriptPropertySet::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
ADD_PROPERTY(PropertyInfo(Variant::INT, "property/type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_type_cache", "_get_type_cache");
ADD_PROPERTY(PropertyInfo(Variant::INT, "property/basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/event_type", PROPERTY_HINT_ENUM, et), "set_event_type", "get_event_type");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "property/node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/property"), "set_property", "get_property");
@@ -1574,7 +1520,6 @@ VisualScriptPropertySet::VisualScriptPropertySet() {
call_mode = CALL_MODE_SELF;
base_type = "Object";
basic_type = Variant::NIL;
- event_type = InputEvent::NONE;
}
template <VisualScriptPropertySet::CallMode cmode>
@@ -1764,14 +1709,8 @@ void VisualScriptPropertyGet::_update_cache() {
//not super efficient..
Variant v;
- if (basic_type == Variant::INPUT_EVENT) {
- InputEvent ev;
- ev.type = event_type;
- v = ev;
- } else {
- Variant::CallError ce;
- v = Variant::construct(basic_type, NULL, 0, ce);
- }
+ Variant::CallError ce;
+ v = Variant::construct(basic_type, NULL, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
@@ -1919,24 +1858,6 @@ Variant::Type VisualScriptPropertyGet::get_basic_type() const {
return basic_type;
}
-void VisualScriptPropertyGet::set_event_type(InputEvent::Type p_type) {
-
- if (event_type == p_type)
- return;
- event_type = p_type;
- if (call_mode == CALL_MODE_BASIC_TYPE) {
- _update_cache();
- }
- _change_notify();
- _update_base_type();
- ports_changed_notify();
-}
-
-InputEvent::Type VisualScriptPropertyGet::get_event_type() const {
-
- return event_type;
-}
-
void VisualScriptPropertyGet::_set_type_cache(Variant::Type p_type) {
type_cache = p_type;
}
@@ -1965,11 +1886,6 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
property.usage = 0;
}
}
- if (property.name == "property/event_type") {
- if (call_mode != CALL_MODE_BASIC_TYPE || basic_type != Variant::INPUT_EVENT) {
- property.usage = 0;
- }
- }
if (property.name == "property/node_path") {
if (call_mode != CALL_MODE_NODE_PATH) {
@@ -2041,9 +1957,6 @@ void VisualScriptPropertyGet::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_type_cache", "type_cache"), &VisualScriptPropertyGet::_set_type_cache);
ClassDB::bind_method(D_METHOD("_get_type_cache"), &VisualScriptPropertyGet::_get_type_cache);
- ClassDB::bind_method(D_METHOD("set_event_type", "event_type"), &VisualScriptPropertyGet::set_event_type);
- ClassDB::bind_method(D_METHOD("get_event_type"), &VisualScriptPropertyGet::get_event_type);
-
ClassDB::bind_method(D_METHOD("set_property", "property"), &VisualScriptPropertyGet::set_property);
ClassDB::bind_method(D_METHOD("get_property"), &VisualScriptPropertyGet::get_property);
@@ -2061,14 +1974,6 @@ void VisualScriptPropertyGet::_bind_methods() {
bt += Variant::get_type_name(Variant::Type(i));
}
- String et;
- for (int i = 0; i < InputEvent::TYPE_MAX; i++) {
- if (i > 0)
- et += ",";
-
- et += event_type_names[i];
- }
-
List<String> script_extensions;
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions);
@@ -2086,7 +1991,6 @@ void VisualScriptPropertyGet::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
ADD_PROPERTY(PropertyInfo(Variant::INT, "property/type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_type_cache", "_get_type_cache");
ADD_PROPERTY(PropertyInfo(Variant::INT, "property/basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/event_type", PROPERTY_HINT_ENUM, et), "set_event_type", "get_event_type");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "property/node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/property"), "set_property", "get_property");
@@ -2184,7 +2088,6 @@ VisualScriptPropertyGet::VisualScriptPropertyGet() {
call_mode = CALL_MODE_SELF;
base_type = "Object";
basic_type = Variant::NIL;
- event_type = InputEvent::NONE;
type_cache = Variant::NIL;
}
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index b56a3c2bcc..3b284952c5 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -155,7 +155,6 @@ private:
String base_script;
NodePath base_path;
StringName property;
- InputEvent::Type event_type;
Node *_get_base_node() const;
StringName _get_base_type() const;
@@ -197,9 +196,6 @@ public:
void set_basic_type(Variant::Type p_type);
Variant::Type get_basic_type() const;
- void set_event_type(InputEvent::Type p_type);
- InputEvent::Type get_event_type() const;
-
void set_property(const StringName &p_type);
StringName get_property() const;
@@ -238,7 +234,6 @@ private:
String base_script;
NodePath base_path;
StringName property;
- InputEvent::Type event_type;
void _update_base_type();
Node *_get_base_node() const;
@@ -279,9 +274,6 @@ public:
void set_basic_type(Variant::Type p_type);
Variant::Type get_basic_type() const;
- void set_event_type(InputEvent::Type p_type);
- InputEvent::Type get_event_type() const;
-
void set_property(const StringName &p_type);
StringName get_property() const;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 08f4191d3d..8ea3b8098d 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -3460,14 +3460,8 @@ void VisualScriptDeconstruct::_update_elements() {
elements.clear();
Variant v;
- if (type == Variant::INPUT_EVENT) {
- InputEvent ie;
- ie.type = input_type;
- v = ie;
- } else {
- Variant::CallError ce;
- v = Variant::construct(type, NULL, 0, ce);
- }
+ Variant::CallError ce;
+ v = Variant::construct(type, NULL, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
@@ -3497,21 +3491,6 @@ Variant::Type VisualScriptDeconstruct::get_deconstruct_type() const {
return type;
}
-void VisualScriptDeconstruct::set_deconstruct_input_type(InputEvent::Type p_input_type) {
-
- if (input_type == p_input_type)
- return;
-
- input_type = p_input_type;
- _update_elements();
- ports_changed_notify();
-}
-
-InputEvent::Type VisualScriptDeconstruct::get_deconstruct_input_type() const {
-
- return input_type;
-}
-
void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) {
ERR_FAIL_COND(p_elements.size() % 2 == 1);
@@ -3570,12 +3549,6 @@ VisualScriptNodeInstance *VisualScriptDeconstruct::instance(VisualScriptInstance
}
void VisualScriptDeconstruct::_validate_property(PropertyInfo &property) const {
-
- if (property.name == "input_type") {
- if (type != Variant::INPUT_EVENT) {
- property.usage = 0;
- }
- }
}
void VisualScriptDeconstruct::_bind_methods() {
@@ -3583,9 +3556,6 @@ void VisualScriptDeconstruct::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_deconstruct_type", "type"), &VisualScriptDeconstruct::set_deconstruct_type);
ClassDB::bind_method(D_METHOD("get_deconstruct_type"), &VisualScriptDeconstruct::get_deconstruct_type);
- ClassDB::bind_method(D_METHOD("set_deconstruct_input_type", "input_type"), &VisualScriptDeconstruct::set_deconstruct_input_type);
- ClassDB::bind_method(D_METHOD("get_deconstruct_input_type"), &VisualScriptDeconstruct::get_deconstruct_input_type);
-
ClassDB::bind_method(D_METHOD("_set_elem_cache", "_cache"), &VisualScriptDeconstruct::_set_elem_cache);
ClassDB::bind_method(D_METHOD("_get_elem_cache"), &VisualScriptDeconstruct::_get_elem_cache);
@@ -3594,17 +3564,13 @@ void VisualScriptDeconstruct::_bind_methods() {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
- String iet = "None,Key,MouseMotion,MouseButton,JoypadMotion,JoypadButton,ScreenTouch,ScreenDrag,Action";
-
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_deconstruct_type", "get_deconstruct_type");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "input_type", PROPERTY_HINT_ENUM, iet), "set_deconstruct_input_type", "get_deconstruct_input_type");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "elem_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_elem_cache", "_get_elem_cache");
}
VisualScriptDeconstruct::VisualScriptDeconstruct() {
type = Variant::NIL;
- input_type = InputEvent::NONE;
}
void register_visual_script_nodes() {
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index c0933d1a78..402093fa80 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -923,7 +923,6 @@ class VisualScriptDeconstruct : public VisualScriptNode {
void _update_elements();
Variant::Type type;
- InputEvent::Type input_type;
void _set_elem_cache(const Array &p_elements);
Array _get_elem_cache() const;
@@ -952,9 +951,6 @@ public:
void set_deconstruct_type(Variant::Type p_type);
Variant::Type get_deconstruct_type() const;
- void set_deconstruct_input_type(InputEvent::Type p_input_type);
- InputEvent::Type get_deconstruct_input_type() const;
-
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
VisualScriptDeconstruct();
diff --git a/modules/webp/image_loader_webp.cpp b/modules/webp/image_loader_webp.cpp
index 889eac71a7..7313cb6c7c 100644
--- a/modules/webp/image_loader_webp.cpp
+++ b/modules/webp/image_loader_webp.cpp
@@ -37,23 +37,23 @@
#include <webp/decode.h>
#include <webp/encode.h>
-static PoolVector<uint8_t> _webp_lossy_pack(const Image &p_image, float p_quality) {
+static PoolVector<uint8_t> _webp_lossy_pack(const Ref<Image> &p_image, float p_quality) {
- ERR_FAIL_COND_V(p_image.empty(), PoolVector<uint8_t>());
+ ERR_FAIL_COND_V(p_image.is_null() || p_image->empty(), PoolVector<uint8_t>());
- Image img = p_image;
- if (img.detect_alpha())
- img.convert(Image::FORMAT_RGBA8);
+ Ref<Image> img = p_image->duplicate();
+ if (img->detect_alpha())
+ img->convert(Image::FORMAT_RGBA8);
else
- img.convert(Image::FORMAT_RGB8);
+ img->convert(Image::FORMAT_RGB8);
- Size2 s(img.get_width(), img.get_height());
- PoolVector<uint8_t> data = img.get_data();
+ Size2 s(img->get_width(), img->get_height());
+ PoolVector<uint8_t> data = img->get_data();
PoolVector<uint8_t>::Read r = data.read();
uint8_t *dst_buff = NULL;
size_t dst_size = 0;
- if (img.get_format() == Image::FORMAT_RGB8) {
+ if (img->get_format() == Image::FORMAT_RGB8) {
dst_size = WebPEncodeRGB(r.ptr(), s.width, s.height, 3 * s.width, CLAMP(p_quality * 100.0, 0, 100.0), &dst_buff);
} else {
@@ -74,17 +74,17 @@ static PoolVector<uint8_t> _webp_lossy_pack(const Image &p_image, float p_qualit
return dst;
}
-static Image _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
+static Ref<Image> _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
int size = p_buffer.size() - 4;
- ERR_FAIL_COND_V(size <= 0, Image());
+ ERR_FAIL_COND_V(size <= 0, Ref<Image>());
PoolVector<uint8_t>::Read r = p_buffer.read();
- ERR_FAIL_COND_V(r[0] != 'W' || r[1] != 'E' || r[2] != 'B' || r[3] != 'P', Image());
+ ERR_FAIL_COND_V(r[0] != 'W' || r[1] != 'E' || r[2] != 'B' || r[3] != 'P', Ref<Image>());
WebPBitstreamFeatures features;
if (WebPGetFeatures(&r[4], size, &features) != VP8_STATUS_OK) {
ERR_EXPLAIN("Error unpacking WEBP image:");
- ERR_FAIL_V(Image());
+ ERR_FAIL_V(Ref<Image>());
}
/*
@@ -107,14 +107,15 @@ static Image _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
}
//ERR_EXPLAIN("Error decoding webp! - "+p_file);
- ERR_FAIL_COND_V(errdec, Image());
+ ERR_FAIL_COND_V(errdec, Ref<Image>());
dst_w = PoolVector<uint8_t>::Write();
- return Image(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
+ Ref<Image> img = memnew(Image(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image));
+ return img;
}
-Error ImageLoaderWEBP::load_image(Image *p_image, FileAccess *f) {
+Error ImageLoaderWEBP::load_image(Ref<Image> p_image, FileAccess *f) {
uint32_t size = f->get_len();
PoolVector<uint8_t> src_image;
@@ -160,7 +161,7 @@ Error ImageLoaderWEBP::load_image(Image *p_image, FileAccess *f) {
src_r = PoolVector<uint8_t>::Read();
dst_w = PoolVector<uint8_t>::Write();
- *p_image = Image(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
+ p_image->create(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
return OK;
}
diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h
index 2d0ac796d3..ba817e0ecd 100644
--- a/modules/webp/image_loader_webp.h
+++ b/modules/webp/image_loader_webp.h
@@ -38,7 +38,7 @@
class ImageLoaderWEBP : public ImageFormatLoader {
public:
- virtual Error load_image(Image *p_image, FileAccess *f);
+ virtual Error load_image(Ref<Image> p_image, FileAccess *f);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderWEBP();
};
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 72d665329e..84fc4f10bf 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -3523,7 +3523,7 @@ public:
EditorExportAndroid() {
- Image img(_android_logo);
+ Ref<Image> img = memnew(Image(_android_logo));
logo = Ref<ImageTexture>(memnew(ImageTexture));
logo->create_from_image(img);
diff --git a/platform/android/java/res/drawable/icon.png b/platform/android/java/res/drawable/icon.png
index a0a0f4af25..29c4a7b8fc 100644
--- a/platform/android/java/res/drawable/icon.png
+++ b/platform/android/java/res/drawable/icon.png
Binary files differ
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
index 044efba1f3..6f308af360 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
@@ -355,36 +355,35 @@ public class PaymentsManager {
tempList.add(s);
}
packs.add(tempList);
-
- for (ArrayList<String> skuPartList : packs) {
- Bundle querySkus = new Bundle();
- querySkus.putStringArrayList("ITEM_ID_LIST", skuPartList);
- Bundle skuDetails = null;
- try {
- skuDetails = mService.getSkuDetails(3, activity.getPackageName(), "inapp", querySkus);
- if (!skuDetails.containsKey("DETAILS_LIST")) {
- int response = getResponseCodeFromBundle(skuDetails);
- if (response != BILLING_RESPONSE_RESULT_OK) {
- godotPaymentV3.errorSkuDetail(getResponseDesc(response));
- } else {
- godotPaymentV3.errorSkuDetail("No error but no detail list.");
- }
- return;
+ }
+ for (ArrayList<String> skuPartList : packs) {
+ Bundle querySkus = new Bundle();
+ querySkus.putStringArrayList("ITEM_ID_LIST", skuPartList);
+ Bundle skuDetails = null;
+ try {
+ skuDetails = mService.getSkuDetails(3, activity.getPackageName(), "inapp", querySkus);
+ if (!skuDetails.containsKey("DETAILS_LIST")) {
+ int response = getResponseCodeFromBundle(skuDetails);
+ if (response != BILLING_RESPONSE_RESULT_OK) {
+ godotPaymentV3.errorSkuDetail(getResponseDesc(response));
+ } else {
+ godotPaymentV3.errorSkuDetail("No error but no detail list.");
}
+ return;
+ }
- ArrayList<String> responseList = skuDetails.getStringArrayList("DETAILS_LIST");
+ ArrayList<String> responseList = skuDetails.getStringArrayList("DETAILS_LIST");
- for (String thisResponse : responseList) {
- Log.d("godot", "response = "+thisResponse);
- godotPaymentV3.addSkuDetail(thisResponse);
- }
- } catch (RemoteException e) {
- e.printStackTrace();
- godotPaymentV3.errorSkuDetail("RemoteException error!");
+ for (String thisResponse : responseList) {
+ Log.d("godot", "response = "+thisResponse);
+ godotPaymentV3.addSkuDetail(thisResponse);
}
+ } catch (RemoteException e) {
+ e.printStackTrace();
+ godotPaymentV3.errorSkuDetail("RemoteException error!");
}
- godotPaymentV3.completeSkuDetail();
}
+ godotPaymentV3.completeSkuDetail();
}
})).start();
}
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index 6882dad4f0..37f53a2478 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -610,7 +610,7 @@ struct JAndroidPointerEvent {
};
static List<JAndroidPointerEvent> pointer_events;
-static List<InputEvent> key_events;
+static List<Ref<InputEvent> > key_events;
static List<OS_Android::JoypadEvent> joy_events;
static bool initialized = false;
static Mutex *input_mutex = NULL;
@@ -1036,7 +1036,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
while (key_events.size()) {
- InputEvent event = key_events.front()->get();
+ Ref<InputEvent> event = key_events.front()->get();
os_android->process_event(event);
key_events.pop_front();
@@ -1367,7 +1367,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env
jevent.device = p_device;
jevent.type = OS_Android::JOY_EVENT_BUTTON;
jevent.index = p_button;
- jevent.pressed = p_pressed;
+ jevent->is_pressed() = p_pressed;
input_mutex->lock();
joy_events.push_back(jevent);
@@ -1419,30 +1419,23 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
- InputEvent ievent;
- ievent.type = InputEvent::KEY;
- ievent.device = 0;
+ Ref<InputEventKey> ievent;
int val = p_unicode_char;
int scancode = android_get_keysym(p_scancode);
- ievent.key.scancode = scancode;
- ievent.key.unicode = val;
- ievent.key.pressed = p_pressed;
+ ievent->set_scancode(scancode);
+ ievent->set_unicode(val);
+ ievent->set_pressed(p_pressed);
- print_line("Scancode: " + String::num(p_scancode) + ":" + String::num(ievent.key.scancode) + " Unicode: " + String::num(val));
-
- ievent.key.mod.shift = false;
- ievent.key.mod.alt = false;
- ievent.key.mod.control = false;
- ievent.key.echo = false;
+ print_line("Scancode: " + String::num(p_scancode) + ":" + String::num(ievent->get_scancode()) + " Unicode: " + String::num(val));
if (val == '\n') {
- ievent.key.scancode = KEY_ENTER;
+ ievent->set_scancode(KEY_ENTER);
} else if (val == 61448) {
- ievent.key.scancode = KEY_BACKSPACE;
- ievent.key.unicode = KEY_BACKSPACE;
+ ievent->set_scancode(KEY_BACKSPACE);
+ ievent->set_unicode(KEY_BACKSPACE);
} else if (val == 61453) {
- ievent.key.scancode = KEY_ENTER;
- ievent.key.unicode = KEY_ENTER;
+ ievent->set_scancode(KEY_ENTER);
+ ievent->set_unicode(KEY_ENTER);
} else if (p_scancode == 4) {
go_back_request = true;
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 6772964c2f..1c721c645c 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -344,7 +344,7 @@ void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) {
switch (p_event.type) {
case JOY_EVENT_BUTTON:
- input->joy_button(p_event.device, p_event.index, p_event.pressed);
+ input->joy_button(p_event.device, p_event.index, p_event->is_pressed());
break;
case JOY_EVENT_AXIS:
InputDefault::JoyAxis value;
@@ -360,7 +360,7 @@ void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) {
}
}
-void OS_Android::process_event(InputEvent p_event) {
+void OS_Android::process_event(Ref<InputEvent> p_event) {
input->parse_input_event(p_event);
}
@@ -374,25 +374,24 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
if (touch.size()) {
//end all if exist
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = touch[0].pos.x;
- ev.mouse_button.y = touch[0].pos.y;
- ev.mouse_button.global_x = touch[0].pos.x;
- ev.mouse_button.global_y = touch[0].pos.y;
- input->parse_input_event(ev);
+ {
+ Ref<InputEventMouseButton> ev;
+ ev.instance();
+ ev->set_button_index(BUTTON_LEFT);
+ ev->set_button_mask(BUTTON_MASK_LEFT);
+ ev->set_pressed(false);
+ ev->set_pos(touch[0].pos);
+ ev->set_global_pos(touch[0].pos);
+ input->parse_input_event(ev);
+ }
for (int i = 0; i < touch.size(); i++) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = false;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
+ Ref<InputEventScreenTouch> ev;
+ ev.instance();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(false);
+ ev->set_pos(touch[i].pos);
input->parse_input_event(ev);
}
}
@@ -405,15 +404,14 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
{
//send mouse
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = touch[0].pos.x;
- ev.mouse_button.y = touch[0].pos.y;
- ev.mouse_button.global_x = touch[0].pos.x;
- ev.mouse_button.global_y = touch[0].pos.y;
+ Ref<InputEventMouseButton> ev;
+ ev.instance();
+ ev.type = Ref<InputEvent>::MOUSE_BUTTON;
+ ev->set_button_index(BUTTON_LEFT);
+ ev->set_button_mask(BUTTON_MASK_LEFT);
+ ev->set_pressed(true);
+ ev->set_pos(touch[0].pos);
+ ev->set_global_pos(touch[0].pos);
input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y));
last_mouse = touch[0].pos;
input->parse_input_event(ev);
@@ -422,12 +420,11 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
//send touch
for (int i = 0; i < touch.size(); i++) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = true;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
+ Ref<InputEventScreenTouch> ev;
+ ev.instance();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(true);
+ ev->set_pos(touch[i].pos.x);
input->parse_input_event(ev);
}
@@ -436,16 +433,13 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
if (p_points.size()) {
//send mouse, should look for point 0?
- InputEvent ev;
- ev.type = InputEvent::MOUSE_MOTION;
- ev.mouse_motion.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_motion.x = p_points[0].pos.x;
- ev.mouse_motion.y = p_points[0].pos.y;
+ Ref<InputEventMouseMotion> ev;
+ ev.instance();
+ ev->set_button_mask(BUTTON_MASK_LEFT);
+ ev->set_pos(p_points[0].pos.x);
input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
- ev.mouse_motion.speed_x = input->get_last_mouse_speed().x;
- ev.mouse_motion.speed_y = input->get_last_mouse_speed().y;
- ev.mouse_motion.relative_x = p_points[0].pos.x - last_mouse.x;
- ev.mouse_motion.relative_y = p_points[0].pos.y - last_mouse.y;
+ ev->set_speed(input->get_last_mouse_speed());
+ ev->set_relative(p_points[0].pos - last_mouse);
last_mouse = p_points[0].pos;
input->parse_input_event(ev);
}
@@ -468,13 +462,11 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
if (touch[i].pos == p_points[idx].pos)
continue; //no move unncesearily
- InputEvent ev;
- ev.type = InputEvent::SCREEN_DRAG;
- ev.screen_drag.index = touch[i].id;
- ev.screen_drag.x = p_points[idx].pos.x;
- ev.screen_drag.y = p_points[idx].pos.y;
- ev.screen_drag.relative_x = p_points[idx].pos.x - touch[i].pos.x;
- ev.screen_drag.relative_y = p_points[idx].pos.y - touch[i].pos.y;
+ Ref<InputEventScreenDrag> ev;
+ ev.instance();
+ ev->set_index(touch[i].id);
+ ev->set_pos(p_points[idx].pos.x);
+ ev->set_relative(p_points[idx].pos - touch[i].pos);
input->parse_input_event(ev);
touch[i].pos = p_points[idx].pos;
}
@@ -484,26 +476,23 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
if (touch.size()) {
//end all if exist
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = touch[0].pos.x;
- ev.mouse_button.y = touch[0].pos.y;
- ev.mouse_button.global_x = touch[0].pos.x;
- ev.mouse_button.global_y = touch[0].pos.y;
+ Ref<InputEventMouseButton> ev;
+ ev.instance();
+ ev->set_button_index(BUTTON_LEFT);
+ ev->set_button_mask(BUTTON_MASK_LEFT);
+ ev->set_pressed(false);
+ ev->set_pos(touch[0].pos.x);
+ ev->set_global_pos(touch[0].pos.x);
input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y));
input->parse_input_event(ev);
for (int i = 0; i < touch.size(); i++) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = false;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
+ Ref<InputEventScreenTouch> ev;
+ ev.instance();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(false);
+ ev->set_pos(touch[i].pos);
input->parse_input_event(ev);
}
touch.clear();
@@ -517,12 +506,12 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
TouchPos tp = p_points[p_pointer];
touch.push_back(tp);
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.screen_touch.index = tp.id;
- ev.screen_touch.pressed = true;
- ev.screen_touch.x = tp.pos.x;
- ev.screen_touch.y = tp.pos.y;
+ Ref<InputEventScreenTouch> ev;
+ ev.instance();
+
+ ev->set_index(tp.id);
+ ev->set_pressed(true);
+ ev->set_pos(tp.pos);
input->parse_input_event(ev);
} break;
@@ -531,12 +520,11 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
for (int i = 0; i < touch.size(); i++) {
if (touch[i].id == p_pointer) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = false;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
+ Ref<InputEventScreenTouch> ev;
+ ev.instance();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(false);
+ ev->set_pos(touch[i].pos);
input->parse_input_event(ev);
touch.remove(i);
i--;
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index f1da2867f0..897c71a7df 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -231,7 +231,7 @@ public:
void process_gyroscope(const Vector3 &p_gyroscope);
void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
void process_joy_event(JoypadEvent p_event);
- void process_event(InputEvent p_event);
+ void process_event(Ref<InputEvent> p_event);
void init_video_mode(int p_video_width, int p_video_height);
virtual Error native_video_play(String p_path, float p_volume);
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index fb6d9afd85..4a9f8c780d 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -151,35 +151,35 @@ void HaikuDirectWindow::HandleMouseButton(BMessage *message) {
}
*/
- InputEvent mouse_event;
- mouse_event.type = InputEvent::MOUSE_BUTTON;
+ Ref<InputEvent> mouse_event;
+ mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON;
mouse_event.device = 0;
mouse_event.mouse_button.mod = GetKeyModifierState(modifiers);
- mouse_event.mouse_button.button_mask = GetMouseButtonState(buttons);
- mouse_event.mouse_button.x = where.x;
- mouse_event.mouse_button.y = where.y;
+ mouse_event->get_button_mask() = GetMouseButtonState(buttons);
+ mouse_event->get_pos().x = where.x;
+ mouse_event->get_pos().y = where.y;
mouse_event.mouse_button.global_x = where.x;
mouse_event.mouse_button.global_y = where.y;
switch (button) {
default:
case B_PRIMARY_MOUSE_BUTTON:
- mouse_event.mouse_button.button_index = 1;
+ mouse_event->get_button_index() = 1;
break;
case B_SECONDARY_MOUSE_BUTTON:
- mouse_event.mouse_button.button_index = 2;
+ mouse_event->get_button_index() = 2;
break;
case B_TERTIARY_MOUSE_BUTTON:
- mouse_event.mouse_button.button_index = 3;
+ mouse_event->get_button_index() = 3;
break;
}
- mouse_event.mouse_button.pressed = (message->what == B_MOUSE_DOWN);
+ mouse_event->is_pressed() = (message->what == B_MOUSE_DOWN);
- if (message->what == B_MOUSE_DOWN && mouse_event.mouse_button.button_index == 1) {
+ if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) {
int32 clicks = message->FindInt32("clicks");
if (clicks > 1) {
@@ -207,12 +207,12 @@ void HaikuDirectWindow::HandleMouseMoved(BMessage *message) {
Point2i rel = pos - last_mouse_position;
- InputEvent motion_event;
- motion_event.type = InputEvent::MOUSE_MOTION;
+ Ref<InputEvent> motion_event;
+ motion_event.type = Ref<InputEvent>::MOUSE_MOTION;
motion_event.device = 0;
motion_event.mouse_motion.mod = GetKeyModifierState(modifiers);
- motion_event.mouse_motion.button_mask = GetMouseButtonState(buttons);
+ motion_event->get_button_mask() = GetMouseButtonState(buttons);
motion_event.mouse_motion.x = pos.x;
motion_event.mouse_motion.y = pos.y;
input->set_mouse_position(pos);
@@ -221,8 +221,8 @@ void HaikuDirectWindow::HandleMouseMoved(BMessage *message) {
motion_event.mouse_motion.speed_x = input->get_last_mouse_speed().x;
motion_event.mouse_motion.speed_y = input->get_last_mouse_speed().y;
- motion_event.mouse_motion.relative_x = rel.x;
- motion_event.mouse_motion.relative_y = rel.y;
+ motion_event->get_relative().x = rel.x;
+ motion_event->get_relative().y = rel.y;
last_mouse_position = pos;
@@ -235,22 +235,22 @@ void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) {
return;
}
- InputEvent mouse_event;
- mouse_event.type = InputEvent::MOUSE_BUTTON;
+ Ref<InputEvent> mouse_event;
+ mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON;
mouse_event.device = 0;
- mouse_event.mouse_button.button_index = wheel_delta_y < 0 ? 4 : 5;
+ mouse_event->get_button_index() = wheel_delta_y < 0 ? 4 : 5;
mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state);
- mouse_event.mouse_button.button_mask = last_button_mask;
- mouse_event.mouse_button.x = last_mouse_position.x;
- mouse_event.mouse_button.y = last_mouse_position.y;
+ mouse_event->get_button_mask() = last_button_mask;
+ mouse_event->get_pos().x = last_mouse_position.x;
+ mouse_event->get_pos().y = last_mouse_position.y;
mouse_event.mouse_button.global_x = last_mouse_position.x;
mouse_event.mouse_button.global_y = last_mouse_position.y;
- mouse_event.mouse_button.pressed = true;
+ mouse_event->is_pressed() = true;
input->parse_input_event(mouse_event);
- mouse_event.mouse_button.pressed = false;
+ mouse_event->is_pressed() = false;
input->parse_input_event(mouse_event);
}
@@ -271,13 +271,13 @@ void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
return;
}
- InputEvent event;
- event.type = InputEvent::KEY;
+ Ref<InputEvent> event;
+ event.type = Ref<InputEvent>::KEY;
event.device = 0;
event.key.mod = GetKeyModifierState(modifiers);
- event.key.pressed = (message->what == B_KEY_DOWN);
- event.key.scancode = KeyMappingHaiku::get_keysym(raw_char, key);
- event.key.echo = message->HasInt32("be:key_repeat");
+ event->is_pressed() = (message->what == B_KEY_DOWN);
+ event->get_scancode() = KeyMappingHaiku::get_keysym(raw_char, key);
+ event->is_echo() = message->HasInt32("be:key_repeat");
event.key.unicode = 0;
const char *bytes = NULL;
@@ -286,9 +286,9 @@ void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
}
//make it consistent across platforms.
- if (event.key.scancode == KEY_BACKTAB) {
- event.key.scancode = KEY_TAB;
- event.key.mod.shift = true;
+ if (event->get_scancode() == KEY_BACKTAB) {
+ event->get_scancode() = KEY_TAB;
+ event->get_shift() = true;
}
input->parse_input_event(event);
@@ -308,13 +308,13 @@ void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) {
int32 key = old_modifiers ^ modifiers;
- InputEvent event;
- event.type = InputEvent::KEY;
+ Ref<InputEvent> event;
+ event.type = Ref<InputEvent>::KEY;
event.device = 0;
event.key.mod = GetKeyModifierState(modifiers);
- event.key.pressed = ((modifiers & key) != 0);
- event.key.scancode = KeyMappingHaiku::get_modifier_keysym(key);
- event.key.echo = false;
+ event->is_pressed() = ((modifiers & key) != 0);
+ event->get_scancode() = KeyMappingHaiku::get_modifier_keysym(key);
+ event->is_echo() = false;
event.key.unicode = 0;
input->parse_input_event(event);
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index 5d3267cff3..466b8241de 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -5,7 +5,6 @@ Import('env')
iphone_lib = [
'os_iphone.cpp',
- #'rasterizer_iphone.cpp',
'audio_driver_iphone.cpp',
'sem_iphone.cpp',
'gl_view.mm',
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index e075941d36..5dc0fb08b1 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -49,6 +49,8 @@
#import <Parse/Parse.h>
#endif
+#import "GameController/GameController.h"
+
#define kFilteringFactor 0.1
#define kRenderingFrequency 60
#define kAccelerometerFrequency 100.0 // Hz
@@ -89,6 +91,282 @@ static ViewController *mainViewController = nil;
return mainViewController;
}
+NSMutableDictionary *ios_joysticks = nil;
+
+- (GCControllerPlayerIndex)getFreePlayerIndex {
+ bool have_player_1 = false;
+ bool have_player_2 = false;
+ bool have_player_3 = false;
+ bool have_player_4 = false;
+
+ if (ios_joysticks == nil) {
+ NSArray *keys = [ios_joysticks allKeys];
+ for (NSNumber *key in keys) {
+ GCController *controller = [ios_joysticks objectForKey:key];
+ if (controller.playerIndex == GCControllerPlayerIndex1) {
+ have_player_1 = true;
+ } else if (controller.playerIndex == GCControllerPlayerIndex2) {
+ have_player_2 = true;
+ } else if (controller.playerIndex == GCControllerPlayerIndex3) {
+ have_player_3 = true;
+ } else if (controller.playerIndex == GCControllerPlayerIndex4) {
+ have_player_4 = true;
+ };
+ };
+ };
+
+ if (!have_player_1) {
+ return GCControllerPlayerIndex1;
+ } else if (!have_player_2) {
+ return GCControllerPlayerIndex2;
+ } else if (!have_player_3) {
+ return GCControllerPlayerIndex3;
+ } else if (!have_player_4) {
+ return GCControllerPlayerIndex4;
+ } else {
+ return GCControllerPlayerIndexUnset;
+ };
+};
+
+- (void)controllerWasConnected:(NSNotification *)notification {
+ // create our dictionary if we don't have one yet
+ if (ios_joysticks == nil) {
+ ios_joysticks = [[NSMutableDictionary alloc] init];
+ };
+
+ // get our controller
+ GCController *controller = (GCController *)notification.object;
+ if (controller == nil) {
+ printf("Couldn't retrieve new controller\n");
+ } else if ([[ios_joysticks allKeysForObject:controller] count] != 0) {
+ printf("Controller is already registered\n");
+ } else {
+ // get a new id for our controller
+ int joy_id = OSIPhone::get_singleton()->get_unused_joy_id();
+ if (joy_id != -1) {
+ // assign our player index
+ if (controller.playerIndex == GCControllerPlayerIndexUnset) {
+ controller.playerIndex = [self getFreePlayerIndex];
+ };
+
+ // tell Godot about our new controller
+ OSIPhone::get_singleton()->joy_connection_changed(
+ joy_id, true, [controller.vendorName UTF8String]);
+
+ // add it to our dictionary, this will retain our controllers
+ [ios_joysticks setObject:controller
+ forKey:[NSNumber numberWithInt:joy_id]];
+
+ // set our input handler
+ [self setControllerInputHandler:controller];
+ } else {
+ printf("Couldn't retrieve new joy id\n");
+ };
+ };
+};
+
+- (void)controllerWasDisconnected:(NSNotification *)notification {
+ if (ios_joysticks != nil) {
+ // find our joystick, there should be only one in our dictionary
+ GCController *controller = (GCController *)notification.object;
+ NSArray *keys = [ios_joysticks allKeysForObject:controller];
+ for (NSNumber *key in keys) {
+ // tell Godot this joystick is no longer there
+ int joy_id = [key intValue];
+ OSIPhone::get_singleton()->joy_connection_changed(joy_id, false, "");
+
+ // and remove it from our dictionary
+ [ios_joysticks removeObjectForKey:key];
+ };
+ };
+};
+
+- (int)getJoyIdForController:(GCController *)controller {
+ if (ios_joysticks != nil) {
+ // find our joystick, there should be only one in our dictionary
+ NSArray *keys = [ios_joysticks allKeysForObject:controller];
+ for (NSNumber *key in keys) {
+ int joy_id = [key intValue];
+ return joy_id;
+ };
+ };
+
+ return -1;
+};
+
+- (void)setControllerInputHandler:(GCController *)controller {
+ // Hook in the callback handler for the correct gamepad profile.
+ // This is a bit of a weird design choice on Apples part.
+ // You need to select the most capable gamepad profile for the
+ // gamepad attached.
+ if (controller.extendedGamepad != nil) {
+ // The extended gamepad profile has all the input you could possibly find on
+ // a gamepad but will only be active if your gamepad actually has all of
+ // these...
+ controller.extendedGamepad.valueChangedHandler = ^(
+ GCExtendedGamepad *gamepad, GCControllerElement *element) {
+ int joy_id = [self getJoyIdForController:controller];
+
+ if (element == gamepad.buttonA) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0,
+ gamepad.buttonA.isPressed);
+ } else if (element == gamepad.buttonB) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_1,
+ gamepad.buttonB.isPressed);
+ } else if (element == gamepad.buttonX) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2,
+ gamepad.buttonX.isPressed);
+ } else if (element == gamepad.buttonY) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_3,
+ gamepad.buttonY.isPressed);
+ } else if (element == gamepad.leftShoulder) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_L,
+ gamepad.leftShoulder.isPressed);
+ } else if (element == gamepad.rightShoulder) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_R,
+ gamepad.rightShoulder.isPressed);
+ } else if (element == gamepad.leftTrigger) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_L2,
+ gamepad.leftTrigger.isPressed);
+ } else if (element == gamepad.rightTrigger) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_R2,
+ gamepad.rightTrigger.isPressed);
+ } else if (element == gamepad.dpad) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP,
+ gamepad.dpad.up.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN,
+ gamepad.dpad.down.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT,
+ gamepad.dpad.left.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT,
+ gamepad.dpad.right.isPressed);
+ };
+
+ InputDefault::JoyAxis jx;
+ jx.min = -1;
+ if (element == gamepad.leftThumbstick) {
+ jx.value = gamepad.leftThumbstick.xAxis.value;
+ OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_LX, jx);
+ jx.value = -gamepad.leftThumbstick.yAxis.value;
+ OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_LY, jx);
+ } else if (element == gamepad.rightThumbstick) {
+ jx.value = gamepad.rightThumbstick.xAxis.value;
+ OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_RX, jx);
+ jx.value = -gamepad.rightThumbstick.yAxis.value;
+ OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_RY, jx);
+ } else if (element == gamepad.leftTrigger) {
+ jx.value = gamepad.leftTrigger.value;
+ OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_L2, jx);
+ } else if (element == gamepad.rightTrigger) {
+ jx.value = gamepad.rightTrigger.value;
+ OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_R2, jx);
+ };
+ };
+ } else if (controller.gamepad != nil) {
+ // gamepad is the standard profile with 4 buttons, shoulder buttons and a
+ // D-pad
+ controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad,
+ GCControllerElement *element) {
+ int joy_id = [self getJoyIdForController:controller];
+
+ if (element == gamepad.buttonA) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0,
+ gamepad.buttonA.isPressed);
+ } else if (element == gamepad.buttonB) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_1,
+ gamepad.buttonB.isPressed);
+ } else if (element == gamepad.buttonX) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2,
+ gamepad.buttonX.isPressed);
+ } else if (element == gamepad.buttonY) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_3,
+ gamepad.buttonY.isPressed);
+ } else if (element == gamepad.leftShoulder) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_L,
+ gamepad.leftShoulder.isPressed);
+ } else if (element == gamepad.rightShoulder) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_R,
+ gamepad.rightShoulder.isPressed);
+ } else if (element == gamepad.dpad) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP,
+ gamepad.dpad.up.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN,
+ gamepad.dpad.down.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT,
+ gamepad.dpad.left.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT,
+ gamepad.dpad.right.isPressed);
+ };
+ };
+#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+,
+ // while we are setting that as the minimum, seems our
+ // build environment doesn't like it
+ } else if (controller.microGamepad != nil) {
+ // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad
+ controller.microGamepad.valueChangedHandler =
+ ^(GCMicroGamepad *gamepad, GCControllerElement *element) {
+ int joy_id = [self getJoyIdForController:controller];
+
+ if (element == gamepad.buttonA) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0,
+ gamepad.buttonA.isPressed);
+ } else if (element == gamepad.buttonX) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2,
+ gamepad.buttonX.isPressed);
+ } else if (element == gamepad.dpad) {
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP,
+ gamepad.dpad.up.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN,
+ gamepad.dpad.down.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT,
+ gamepad.dpad.left.isPressed);
+ OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT,
+ gamepad.dpad.right.isPressed);
+ };
+ };
+#endif
+ };
+
+ ///@TODO need to add support for controller.motion which gives us access to
+ /// the orientation of the device (if supported)
+
+ ///@TODO need to add support for controllerPausedHandler which should be a
+ /// toggle
+};
+
+- (void)initGameControllers {
+ // get told when controllers connect, this will be called right away for
+ // already connected controllers
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(controllerWasConnected:)
+ name:GCControllerDidConnectNotification
+ object:nil];
+
+ // get told when controllers disconnect
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(controllerWasDisconnected:)
+ name:GCControllerDidDisconnectNotification
+ object:nil];
+};
+
+- (void)deinitGameControllers {
+ [[NSNotificationCenter defaultCenter]
+ removeObserver:self
+ name:GCControllerDidConnectNotification
+ object:nil];
+ [[NSNotificationCenter defaultCenter]
+ removeObserver:self
+ name:GCControllerDidDisconnectNotification
+ object:nil];
+
+ if (ios_joysticks != nil) {
+ [ios_joysticks dealloc];
+ ios_joysticks = nil;
+ };
+};
+
static int frame_count = 0;
- (void)drawView:(GLView *)view;
{
@@ -97,8 +375,10 @@ static int frame_count = 0;
case 0: {
int backingWidth;
int backingHeight;
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
+ GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
+ GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
OS::VideoMode vm;
vm.fullscreen = true;
@@ -112,25 +392,35 @@ static int frame_count = 0;
};
++frame_count;
- NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
+ NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
- //NSString *documentsDirectory = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject];
- OSIPhone::get_singleton()->set_data_dir(String::utf8([documentsDirectory UTF8String]));
+ // NSString *documentsDirectory = [[[NSFileManager defaultManager]
+ // URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask]
+ // lastObject];
+ OSIPhone::get_singleton()->set_data_dir(
+ String::utf8([documentsDirectory UTF8String]));
- NSString *locale_code = [[[NSLocale preferredLanguages] objectAtIndex:0] substringToIndex:2];
- OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String]));
+ NSString *locale_code =
+ [[[NSLocale preferredLanguages] objectAtIndex:0] substringToIndex:2];
+ OSIPhone::get_singleton()->set_locale(
+ String::utf8([locale_code UTF8String]));
NSString *uuid;
- if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) {
+ if ([[UIDevice currentDevice]
+ respondsToSelector:@selector(identifierForVendor)]) {
uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
} else {
// before iOS 6, so just generate an identifier and store it
- uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"];
+ uuid = [[NSUserDefaults standardUserDefaults]
+ objectForKey:@"identiferForVendor"];
if (!uuid) {
CFUUIDRef cfuuid = CFUUIDCreate(NULL);
uuid = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, cfuuid);
CFRelease(cfuuid);
- [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"];
+ [[NSUserDefaults standardUserDefaults]
+ setObject:uuid
+ forKey:@"identifierForVendor"];
}
}
@@ -138,9 +428,9 @@ static int frame_count = 0;
}; break;
/*
- case 1: {
- ++frame_count;
- }; break;
+ case 1: {
+ ++frame_count;
+ }; break;
*/
case 1: {
@@ -173,9 +463,9 @@ static int frame_count = 0;
}; break;
/*
- case 3: {
- ++frame_count;
- }; break;
+ case 3: {
+ ++frame_count;
+ }; break;
*/
case 2: {
@@ -186,53 +476,85 @@ static int frame_count = 0;
default: {
if (OSIPhone::get_singleton()) {
- //OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]);
+ // OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1],
+ // accel[2]);
if (motionInitialised) {
- // Just using polling approach for now, we can set this up so it sends data to us in intervals, might be better.
- // See Apple reference pages for more details:
+ // Just using polling approach for now, we can set this up so it sends
+ // data to us in intervals, might be better. See Apple reference pages
+ // for more details:
// https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc
- // Apple splits our accelerometer date into a gravity and user movement component. We add them back together
+ // Apple splits our accelerometer date into a gravity and user movement
+ // component. We add them back together
CMAcceleration gravity = motionManager.deviceMotion.gravity;
- CMAcceleration acceleration = motionManager.deviceMotion.userAcceleration;
+ CMAcceleration acceleration =
+ motionManager.deviceMotion.userAcceleration;
- ///@TODO We don't seem to be getting data here, is my device broken or is this code incorrect?
- CMMagneticField magnetic = motionManager.deviceMotion.magneticField.field;
+ ///@TODO We don't seem to be getting data here, is my device broken or
+ /// is this code incorrect?
+ CMMagneticField magnetic =
+ motionManager.deviceMotion.magneticField.field;
- ///@TODO we can access rotationRate as a CMRotationRate variable (processed date) or CMGyroData (raw data), have to see what works best
+ ///@TODO we can access rotationRate as a CMRotationRate variable
+ ///(processed date) or CMGyroData (raw data), have to see what works
+ /// best
CMRotationRate rotation = motionManager.deviceMotion.rotationRate;
// Adjust for screen orientation.
- // [[UIDevice currentDevice] orientation] changes even if we've fixed our orientation which is not
- // a good thing when you're trying to get your user to move the screen in all directions and want consistent output
-
- ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] is a bit of a hack. Godot obviously knows the orientation so maybe we
+ // [[UIDevice currentDevice] orientation] changes even if we've fixed
+ // our orientation which is not a good thing when you're trying to get
+ // your user to move the screen in all directions and want consistent
+ // output
+
+ ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation]
+ /// is a bit of a hack. Godot obviously knows the orientation so maybe
+ /// we
// can use that instead? (note that left and right seem swapped)
switch ([[UIApplication sharedApplication] statusBarOrientation]) {
case UIDeviceOrientationLandscapeLeft: {
- OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z);
- OSIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z);
+ OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x,
+ gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer(
+ -(acceleration.y + gravity.y), (acceleration.x + gravity.x),
+ acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(
+ -magnetic.y, magnetic.x, magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x,
+ rotation.z);
}; break;
case UIDeviceOrientationLandscapeRight: {
- OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z);
- OSIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z);
+ OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x,
+ gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer(
+ (acceleration.y + gravity.y), -(acceleration.x + gravity.x),
+ acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(
+ magnetic.y, -magnetic.x, magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x,
+ rotation.z);
}; break;
case UIDeviceOrientationPortraitUpsideDown: {
- OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z);
- OSIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z);
+ OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y,
+ gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer(
+ -(acceleration.x + gravity.x), (acceleration.y + gravity.y),
+ acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(
+ -magnetic.x, magnetic.y, magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y,
+ rotation.z);
}; break;
default: { // assume portrait
- OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z);
- OSIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z);
+ OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y,
+ gravity.z);
+ OSIPhone::get_singleton()->update_accelerometer(
+ acceleration.x + gravity.x, acceleration.y + gravity.y,
+ acceleration.z + gravity.z);
+ OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y,
+ magnetic.z);
+ OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y,
+ rotation.z);
}; break;
};
}
@@ -247,7 +569,8 @@ static int frame_count = 0;
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
printf("****************** did receive memory warning!\n");
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
+ OS::get_singleton()->get_main_loop()->notification(
+ MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
};
- (void)applicationDidFinishLaunching:(UIApplication *)application {
@@ -257,25 +580,29 @@ static int frame_count = 0;
[application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];
// disable idle timer
- //application.idleTimerDisabled = YES;
+ // application.idleTimerDisabled = YES;
- //Create a full-screen window
+ // Create a full-screen window
window = [[UIWindow alloc] initWithFrame:rect];
- //window.autoresizesSubviews = YES;
- //[window setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth];
+ // window.autoresizesSubviews = YES;
+ //[window setAutoresizingMask:UIViewAutoresizingFlexibleWidth |
+ // UIViewAutoresizingFlexibleWidth];
- //Create the OpenGL ES view and add it to the window
+ // Create the OpenGL ES view and add it to the window
GLView *glView = [[GLView alloc] initWithFrame:rect];
printf("glview is %p\n", glView);
//[window addSubview:glView];
glView.delegate = self;
- //glView.autoresizesSubviews = YES;
- //[glView setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth];
+ // glView.autoresizesSubviews = YES;
+ //[glView setAutoresizingMask:UIViewAutoresizingFlexibleWidth |
+ // UIViewAutoresizingFlexibleWidth];
int backingWidth;
int backingHeight;
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
+ GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
+ GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
iphone_main(backingWidth, backingHeight, gargc, gargv);
@@ -284,26 +611,30 @@ static int frame_count = 0;
window.rootViewController = view_controller;
_set_keep_screen_on(bool(GLOBAL_DEF("display/keep_screen_on", true)) ? YES : NO);
- glView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO;
+ glView.useCADisplayLink =
+ bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO;
printf("cadisaplylink: %d", glView.useCADisplayLink);
glView.animationInterval = 1.0 / kRenderingFrequency;
[glView startAnimation];
- //Show the window
+ // Show the window
[window makeKeyAndVisible];
- //Configure and start accelerometer
+ // Configure and start accelerometer
if (!motionInitialised) {
motionManager = [[CMMotionManager alloc] init];
if (motionManager.deviceMotionAvailable) {
motionManager.deviceMotionUpdateInterval = 1.0 / 70.0;
- [motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical];
+ [motionManager startDeviceMotionUpdatesUsingReferenceFrame:
+ CMAttitudeReferenceFrameXMagneticNorthZVertical];
motionInitialised = YES;
};
};
- //OSIPhone::screen_width = rect.size.width - rect.origin.x;
- //OSIPhone::screen_height = rect.size.height - rect.origin.y;
+ [self initGameControllers];
+
+ // OSIPhone::screen_width = rect.size.width - rect.origin.x;
+ // OSIPhone::screen_height = rect.size.height - rect.origin.y;
mainViewController = view_controller;
@@ -319,16 +650,22 @@ static int frame_count = 0;
String adid = GLOBAL_DEF("mobileapptracker/advertiser_id", "");
String convkey = GLOBAL_DEF("mobileapptracker/conversion_key", "");
- NSString *advertiser_id = [NSString stringWithUTF8String:adid.utf8().get_data()];
- NSString *conversion_key = [NSString stringWithUTF8String:convkey.utf8().get_data()];
+ NSString *advertiser_id =
+ [NSString stringWithUTF8String:adid.utf8().get_data()];
+ NSString *conversion_key =
+ [NSString stringWithUTF8String:convkey.utf8().get_data()];
// Account Configuration info - must be set
- [MobileAppTracker initializeWithMATAdvertiserId:advertiser_id MATConversionKey:conversion_key];
+ [MobileAppTracker initializeWithMATAdvertiserId:advertiser_id
+ MATConversionKey:conversion_key];
// Used to pass us the IFA, enables highly accurate 1-to-1 attribution.
// Required for many advertising networks.
- [MobileAppTracker setAppleAdvertisingIdentifier:[[ASIdentifierManager sharedManager] advertisingIdentifier]
- advertisingTrackingEnabled:[[ASIdentifierManager sharedManager] isAdvertisingTrackingEnabled]];
+ [MobileAppTracker
+ setAppleAdvertisingIdentifier:[[ASIdentifierManager sharedManager]
+ advertisingIdentifier]
+ advertisingTrackingEnabled:[[ASIdentifierManager sharedManager]
+ isAdvertisingTrackingEnabled]];
#endif
};
@@ -337,6 +674,8 @@ static int frame_count = 0;
printf("********************* will terminate\n");
+ [self deinitGameControllers];
+
if (motionInitialised) {
///@TODO is this the right place to clean this up?
[motionManager stopDeviceMotionUpdates];
@@ -353,7 +692,8 @@ static int frame_count = 0;
///@TODO maybe add pause motionManager? and where would we unpause it?
if (OS::get_singleton()->get_main_loop())
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+ OS::get_singleton()->get_main_loop()->notification(
+ MainLoop::NOTIFICATION_WM_FOCUS_OUT);
[view_controller.view stopAnimation];
if (OS::get_singleton()->native_video_is_playing()) {
@@ -363,14 +703,15 @@ static int frame_count = 0;
- (void)applicationWillEnterForeground:(UIApplication *)application {
printf("********************* did enter foreground\n");
- //OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+ // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
[view_controller.view startAnimation];
}
- (void)applicationWillResignActive:(UIApplication *)application {
printf("********************* will resign active\n");
- //OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
- [view_controller.view stopAnimation]; // FIXME: pause seems to be recommended elsewhere
+ // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+ [view_controller.view
+ stopAnimation]; // FIXME: pause seems to be recommended elsewhere
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
@@ -380,9 +721,11 @@ static int frame_count = 0;
[MobileAppTracker measureSession];
#endif
if (OS::get_singleton()->get_main_loop())
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+ OS::get_singleton()->get_main_loop()->notification(
+ MainLoop::NOTIFICATION_WM_FOCUS_IN);
- [view_controller.view startAnimation]; // FIXME: resume seems to be recommended elsewhere
+ [view_controller.view
+ startAnimation]; // FIXME: resume seems to be recommended elsewhere
if (OSIPhone::get_singleton()->native_video_is_playing()) {
OSIPhone::get_singleton()->native_video_unpause();
};
@@ -397,14 +740,17 @@ static int frame_count = 0;
}
// For 4.2+ support
-- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation {
+- (BOOL)application:(UIApplication *)application
+ openURL:(NSURL *)url
+ sourceApplication:(NSString *)sourceApplication
+ annotation:(id)annotation {
#ifdef MODULE_PARSE_ENABLED
NSLog(@"Handling application openURL");
- return [[FBSDKApplicationDelegate sharedInstance]
- application:application
- openURL:url
- sourceApplication:sourceApplication
- annotation:annotation];
+ return
+ [[FBSDKApplicationDelegate sharedInstance] application:application
+ openURL:url
+ sourceApplication:sourceApplication
+ annotation:annotation];
#endif
#ifdef MODULE_FACEBOOKSCORER_IOS_ENABLED
@@ -414,21 +760,25 @@ static int frame_count = 0;
#endif
}
-- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
+- (void)application:(UIApplication *)application
+ didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
#ifdef MODULE_PARSE_ENABLED
// Store the deviceToken in the current installation and save it to Parse.
PFInstallation *currentInstallation = [PFInstallation currentInstallation];
- //NSString* token = [[NSString alloc] initWithData:deviceToken encoding:NSUTF8StringEncoding];
+ // NSString* token = [[NSString alloc] initWithData:deviceToken
+ // encoding:NSUTF8StringEncoding];
NSLog(@"Device Token : %@ ", deviceToken);
[currentInstallation setDeviceTokenFromData:deviceToken];
[currentInstallation saveInBackground];
#endif
}
-- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo {
+- (void)application:(UIApplication *)application
+ didReceiveRemoteNotification:(NSDictionary *)userInfo {
#ifdef MODULE_PARSE_ENABLED
[PFPush handlePush:userInfo];
- NSDictionary *aps = [userInfo objectForKey:UIApplicationLaunchOptionsRemoteNotificationKey];
+ NSDictionary *aps =
+ [userInfo objectForKey:UIApplicationLaunchOptionsRemoteNotificationKey];
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSLog(@"Push Notification Payload (app active) %@", aps);
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index bc25afabea..3e95d1a706 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -195,48 +195,45 @@ bool OSIPhone::iterate() {
void OSIPhone::key(uint32_t p_key, bool p_pressed) {
- InputEvent ev;
- ev.type = InputEvent::KEY;
- ev.key.echo = false;
- ev.key.pressed = p_pressed;
- ev.key.scancode = p_key;
- ev.key.unicode = p_key;
+ Ref<InputEventKey> ev;
+ ev.instance()
+ ev->set_echo(false);
+ ev->set_pressed(p_pressed);
+ ev->set_scancode(p_key);
+ ev->set_unicode(p_key);
queue_event(ev);
};
void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.screen_touch.index = p_idx;
- ev.screen_touch.pressed = p_pressed;
- ev.screen_touch.x = p_x;
- ev.screen_touch.y = p_y;
+ Ref<InputEventSreenTouch> ev;
+ ev.instance();
+
+ ev->set_index(p_idx);
+ ev->set_pressed(p_pressed);
+ ev->set_pos(Vector2(p_x, p_y));
queue_event(ev);
};
- mouse_list.pressed[p_idx] = p_pressed;
+ mouse_list->is_pressed()[p_idx] = p_pressed;
if (p_use_as_mouse) {
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.device = 0;
- ev.mouse_button.pointer_index = p_idx;
-
+ Ref<InputEventMouseButton> ev;
+ ev.instance();
// swaped it for tilted screen
- //ev.mouse_button.x = ev.mouse_button.global_x = video_mode.height - p_y;
- //ev.mouse_button.y = ev.mouse_button.global_y = p_x;
- ev.mouse_button.x = ev.mouse_button.global_x = p_x;
- ev.mouse_button.y = ev.mouse_button.global_y = p_y;
+ //ev->get_pos().x = ev.mouse_button.global_x = video_mode.height - p_y;
+ //ev->get_pos().y = ev.mouse_button.global_y = p_x;
+ ev->set_pos(Vector2(ev.mouse_button.global_x, ev.mouse_button.global_y));
+ ev->set_global_pos(Vector2(ev.mouse_button.global_x, ev.mouse_button.global_y));
- //mouse_list.pressed[p_idx] = p_pressed;
+ //mouse_list->is_pressed()[p_idx] = p_pressed;
- input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.doubleclick = p_doubleclick;
- ev.mouse_button.pressed = p_pressed;
+ input->set_mouse_position(ev->get_pos());
+ ev->set_button_index(BUTTON_LEFT);
+ ev->set_doubleclick(p_doubleclick);
+ ev->set_pressed(p_pressed);
queue_event(ev);
};
@@ -246,46 +243,31 @@ void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_
if (!GLOBAL_DEF("debug/disable_touch", false)) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_DRAG;
- ev.screen_drag.index = p_idx;
- ev.screen_drag.x = p_x;
- ev.screen_drag.y = p_y;
- ev.screen_drag.relative_x = p_x - p_prev_x;
- ev.screen_drag.relative_y = p_y - p_prev_y;
+ Ref<InputEventScreenDrag> ev;
+ ev.instance();
+ ev->set_index(p_idx);
+ ev->set_pos(Vector2(p_x, p_y));
+ ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
queue_event(ev);
};
if (p_use_as_mouse) {
- InputEvent ev;
- ev.type = InputEvent::MOUSE_MOTION;
- ev.device = 0;
- ev.mouse_motion.pointer_index = p_idx;
+ Ref<InputEventMouseMotion> ev;
+ ev.instance();
- if (true) { // vertical
+ ev->set_pos(Vector2(p_x, p_y));
+ ev->set_global_pos(Vector2(p_x, p_y));
+ ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
- ev.mouse_motion.x = ev.mouse_button.global_x = p_x;
- ev.mouse_motion.y = ev.mouse_button.global_y = p_y;
- ev.mouse_motion.relative_x = ev.mouse_motion.x - p_prev_x;
- ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_y;
-
- } else { // horizontal?
- ev.mouse_motion.x = ev.mouse_button.global_x = video_mode.height - p_y;
- ev.mouse_motion.y = ev.mouse_button.global_y = p_x;
- ev.mouse_motion.relative_x = ev.mouse_motion.x - (video_mode.height - p_prev_x);
- ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_x;
- };
-
- input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
- ev.mouse_motion.speed_x = input->get_last_mouse_speed().x;
- ev.mouse_motion.speed_y = input->get_last_mouse_speed().y;
- ev.mouse_motion.button_mask = 1; // pressed
+ input->set_mouse_position(ev->get_pos());
+ ev->set_speed(input->get_last_mouse_speed());
+ ev->set_button_mask(BUTTON_LEFT); // pressed
queue_event(ev);
};
};
-void OSIPhone::queue_event(const InputEvent &p_event) {
+void OSIPhone::queue_event(const Ref<InputEvent> &p_event) {
ERR_FAIL_INDEX(event_count, MAX_EVENTS);
@@ -296,7 +278,7 @@ void OSIPhone::touches_cancelled() {
for (int i = 0; i < MAX_MOUSE_COUNT; i++) {
- if (mouse_list.pressed[i]) {
+ if (mouse_list->is_pressed()[i]) {
// send a mouse_up outside the screen
mouse_button(i, -1, -1, false, false, false);
@@ -357,6 +339,22 @@ void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
input->set_gyroscope(Vector3(p_x, p_y, p_z));
};
+int OSIPhone::get_unused_joy_id() {
+ return input->get_unused_joy_id();
+};
+
+void OSIPhone::joy_connection_changed(int p_idx, bool p_connected, String p_name) {
+ input->joy_connection_changed(p_idx, p_connected, p_name);
+};
+
+void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) {
+ input->joy_button(p_device, p_button, p_pressed);
+};
+
+void OSIPhone::joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value) {
+ input->joy_axis(p_device, p_axis, p_value);
+};
+
void OSIPhone::delete_main_loop() {
if (main_loop) {
@@ -400,7 +398,7 @@ Point2 OSIPhone::get_mouse_position() const {
int OSIPhone::get_mouse_button_state() const {
- return mouse_list.pressed[0];
+ return mouse_list->is_pressed()[0];
};
void OSIPhone::set_window_title(const String &p_title){};
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 754dea073f..0da7e6d081 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -118,9 +118,9 @@ private:
Vector3 last_accel;
- InputEvent event_queue[MAX_EVENTS];
+ Ref<InputEvent> event_queue[MAX_EVENTS];
int event_count;
- void queue_event(const InputEvent &p_event);
+ void queue_event(const Ref<InputEvent> &p_event);
String data_dir;
String unique_ID;
@@ -145,6 +145,11 @@ public:
void update_magnetometer(float p_x, float p_y, float p_z);
void update_gyroscope(float p_x, float p_y, float p_z);
+ int get_unused_joy_id();
+ void joy_connection_changed(int p_idx, bool p_connected, String p_name);
+ void joy_button(int p_device, int p_button, bool p_pressed);
+ void joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value);
+
static OSIPhone *get_singleton();
virtual void set_mouse_show(bool p_show);
diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp
deleted file mode 100644
index ff13ff1b89..0000000000
--- a/platform/iphone/rasterizer_iphone.cpp
+++ /dev/null
@@ -1,2585 +0,0 @@
-/*************************************************************************/
-/* rasterizer_iphone.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifdef IPHONE_ENABLED
-
-#include "rasterizer_iphone.h"
-#include "global_config.h"
-#include "os/os.h"
-#include <stdio.h>
-
-_FORCE_INLINE_ static void _gl_load_transform(const Transform &tr) {
-
- GLfloat matrix[16] = { /* build a 16x16 matrix */
- tr.basis.elements[0][0],
- tr.basis.elements[1][0],
- tr.basis.elements[2][0],
- 0,
- tr.basis.elements[0][1],
- tr.basis.elements[1][1],
- tr.basis.elements[2][1],
- 0,
- tr.basis.elements[0][2],
- tr.basis.elements[1][2],
- tr.basis.elements[2][2],
- 0,
- tr.origin.x,
- tr.origin.y,
- tr.origin.z,
- 1
- };
-
- glLoadMatrixf(matrix);
-};
-
-_FORCE_INLINE_ static void _gl_mult_transform(const Transform &tr) {
-
- GLfloat matrix[16] = { /* build a 16x16 matrix */
- tr.basis.elements[0][0],
- tr.basis.elements[1][0],
- tr.basis.elements[2][0],
- 0,
- tr.basis.elements[0][1],
- tr.basis.elements[1][1],
- tr.basis.elements[2][1],
- 0,
- tr.basis.elements[0][2],
- tr.basis.elements[1][2],
- tr.basis.elements[2][2],
- 0,
- tr.origin.x,
- tr.origin.y,
- tr.origin.z,
- 1
- };
-
- glMultMatrixf(matrix);
-};
-
-static const GLenum prim_type[] = { GL_POINTS, GL_LINES, GL_TRIANGLES, GL_TRIANGLE_FAN };
-
-static void _draw_primitive(int p_points, const float *p_vertices, const float *p_normals, const float *p_colors, const float *p_uvs, const Plane *p_tangents = NULL, int p_instanced = 1) {
-
- ERR_FAIL_COND(!p_vertices);
- ERR_FAIL_COND(p_points < 1 || p_points > 4);
-
- GLenum type = prim_type[p_points - 1];
-
- if (!p_colors) {
- glColor4f(1, 1, 1, 1);
- };
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(3, GL_FLOAT, 0, (GLvoid *)p_vertices);
-
- if (p_normals) {
-
- glEnableClientState(GL_NORMAL_ARRAY);
- glNormalPointer(GL_FLOAT, 0, (GLvoid *)p_normals);
- };
-
- if (p_colors) {
- glEnableClientState(GL_COLOR_ARRAY);
- glColorPointer(4, GL_FLOAT, 0, p_colors);
- };
-
- if (p_uvs) {
-
- glClientActiveTexture(GL_TEXTURE0);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glTexCoordPointer(2, GL_FLOAT, 0, p_uvs);
- };
-
- glDrawArrays(type, 0, p_points);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-};
-
-/* TEXTURE API */
-
-static Image _get_gl_image_and_format(const Image &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, int &r_gl_components, bool &r_has_alpha_cache) {
-
- r_has_alpha_cache = false;
- Image image = p_image;
-
- switch (p_format) {
-
- case Image::FORMAT_L8: {
- r_gl_components = 1;
- r_gl_format = GL_LUMINANCE;
-
- } break;
- case Image::FORMAT_INTENSITY: {
-
- image.convert(Image::FORMAT_RGBA8);
- r_gl_components = 4;
- r_gl_format = GL_RGBA;
- r_has_alpha_cache = true;
- } break;
- case Image::FORMAT_LA8: {
-
- image.convert(Image::FORMAT_RGBA8);
- r_gl_components = 4;
- r_gl_format = GL_RGBA;
- r_has_alpha_cache = true;
- } break;
-
- case Image::FORMAT_INDEXED: {
-
- image.convert(Image::FORMAT_RGB8);
- r_gl_components = 3;
- r_gl_format = GL_RGB;
-
- } break;
-
- case Image::FORMAT_INDEXED_ALPHA: {
-
- image.convert(Image::FORMAT_RGBA8);
- r_gl_components = 4;
- r_gl_format = GL_RGB;
- r_has_alpha_cache = true;
-
- } break;
- case Image::FORMAT_RGB8: {
-
- r_gl_components = 3;
- r_gl_format = GL_RGB;
- } break;
- case Image::FORMAT_RGBA8: {
-
- r_gl_components = 4;
- r_gl_format = GL_RGBA;
- r_has_alpha_cache = true;
- } break;
- default: {
-
- ERR_FAIL_V(Image());
- }
- }
-
- return image;
-}
-
-RID RasterizerIPhone::texture_create() {
-
- Texture *texture = memnew(Texture);
- ERR_FAIL_COND_V(!texture, RID());
- glGenTextures(1, &texture->tex_id);
- texture->active = false;
-
- return texture_owner.make_rid(texture);
-}
-
-void RasterizerIPhone::texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
-
- bool has_alpha_cache;
- int components;
- GLenum format;
-
- Texture *texture = texture_owner.get(p_texture);
- ERR_FAIL_COND(!texture);
- texture->width = p_width;
- texture->height = p_height;
- texture->format = p_format;
- texture->flags = p_flags;
- //texture->target = (p_flags & VS::TEXTURE_FLAG_CUBEMAP) ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D;
- texture->target = GL_TEXTURE_2D;
-
- _get_gl_image_and_format(Image(), texture->format, texture->flags, format, components, has_alpha_cache);
-
- texture->gl_components_cache = components;
- texture->gl_format_cache = format;
- texture->format_has_alpha = has_alpha_cache;
- texture->has_alpha = false; //by default it doesn't have alpha unless something with alpha is blitteds
-
- glBindTexture(texture->target, texture->tex_id);
-
- if (texture->flags & VS::TEXTURE_FLAG_MIPMAPS) {
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- }
-
- if (texture->target == GL_TEXTURE_2D) {
- glTexImage2D(texture->target, 0, format, texture->width, texture->height, 0, format, GL_UNSIGNED_BYTE, NULL);
- }
-
- /*
- else {
- //cubemappor
- for (int i=0;i<6;i++)
- glTexImage2D(_cube_side_enum[i], 0, format, texture->width, texture->height, 0, format, GL_UNSIGNED_BYTE,NULL);
- }
- */
-
- glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // Linear Filtering
-
- if (texture->flags & VS::TEXTURE_FLAG_FILTER) {
-
- glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering
- if (texture->flags & VS::TEXTURE_FLAG_MIPMAPS) {
- //glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR);
- };
- }
-
- if (texture->flags & VS::TEXTURE_FLAG_REPEAT /* && texture->target != GL_TEXTURE_CUBE_MAP*/) {
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- } else {
-
- //glTexParameterf( texture->target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE );
- glTexParameterf(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- }
-
- texture->active = true;
-}
-
-void RasterizerIPhone::texture_blit_rect(RID p_texture, int p_x, int p_y, const Image &p_image, VS::CubeMapSide p_cube_side) {
-
- Texture *texture = texture_owner.get(p_texture);
-
- ERR_FAIL_COND(!texture);
- ERR_FAIL_COND(!texture->active);
- ERR_FAIL_COND(texture->format != p_image.get_format());
-
- int components;
- GLenum format;
- bool alpha;
-
- Image img = _get_gl_image_and_format(p_image, p_image.get_format(), texture->flags, format, components, alpha);
-
- if (img.detect_alpha())
- texture->has_alpha = true;
-
- GLenum blit_target = GL_TEXTURE_2D; //(texture->target == GL_TEXTURE_CUBE_MAP)?_cube_side_enum[p_cube_side]:GL_TEXTURE_2D;
-
- PoolVector<uint8_t>::Read read = img.get_data().read();
-
- glBindTexture(texture->target, texture->tex_id);
- glTexSubImage2D(blit_target, 0, p_x, p_y, img.get_width(), img.get_height(), format, GL_UNSIGNED_BYTE, read.ptr());
-
- //glGenerateMipmap( texture->target );
-}
-
-Image RasterizerIPhone::texture_get_rect(RID p_texture, int p_x, int p_y, int p_width, int p_height, VS::CubeMapSide p_cube_side) const {
-
- return Image();
-}
-void RasterizerIPhone::texture_set_flags(RID p_texture, uint32_t p_flags) {
-
- Texture *texture = texture_owner.get(p_texture);
- ERR_FAIL_COND(!texture);
-
- glBindTexture(texture->target, texture->tex_id);
- uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP;
- texture->flags = p_flags | cube; // can't remove a cube from being a cube
-
- if (texture->flags & VS::TEXTURE_FLAG_REPEAT /*&& texture->target != GL_TEXTURE_CUBE_MAP*/) {
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- } else {
- //glTexParameterf( texture->target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE );
- glTexParameterf(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- }
-
- if (texture->flags & VS::TEXTURE_FLAG_FILTER) {
-
- glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering
- if (texture->flags & VS::TEXTURE_FLAG_MIPMAPS)
- glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
-
- } else {
-
- glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // nearest
- }
-}
-uint32_t RasterizerIPhone::texture_get_flags(RID p_texture) const {
-
- Texture *texture = texture_owner.get(p_texture);
-
- ERR_FAIL_COND_V(!texture, 0);
-
- return texture->flags;
-}
-Image::Format RasterizerIPhone::texture_get_format(RID p_texture) const {
-
- Texture *texture = texture_owner.get(p_texture);
-
- ERR_FAIL_COND_V(!texture, Image::FORMAT_L8);
-
- return texture->format;
-}
-uint32_t RasterizerIPhone::texture_get_width(RID p_texture) const {
-
- Texture *texture = texture_owner.get(p_texture);
-
- ERR_FAIL_COND_V(!texture, 0);
-
- return texture->width;
-}
-uint32_t RasterizerIPhone::texture_get_height(RID p_texture) const {
-
- Texture *texture = texture_owner.get(p_texture);
-
- ERR_FAIL_COND_V(!texture, 0);
-
- return texture->height;
-}
-
-bool RasterizerIPhone::texture_has_alpha(RID p_texture) const {
-
- Texture *texture = texture_owner.get(p_texture);
-
- ERR_FAIL_COND_V(!texture, 0);
-
- return texture->has_alpha;
-}
-
-/* SHADER API */
-
-RID RasterizerIPhone::shader_create() {
-
- return RID();
-}
-
-void RasterizerIPhone::shader_node_add(RID p_shader, VS::ShaderNodeType p_type, int p_id) {
-}
-void RasterizerIPhone::shader_node_remove(RID p_shader, int p_id) {
-}
-void RasterizerIPhone::shader_node_change_type(RID p_shader, int p_id, VS::ShaderNodeType p_type) {
-}
-void RasterizerIPhone::shader_node_set_param(RID p_shader, int p_id, const Variant &p_value) {
-}
-
-void RasterizerIPhone::shader_get_node_list(RID p_shader, List<int> *p_node_list) const {
-}
-VS::ShaderNodeType RasterizerIPhone::shader_node_get_type(RID p_shader, int p_id) const {
-
- return VS::NODE_ADD;
-}
-Variant RasterizerIPhone::shader_node_get_param(RID p_shader, int p_id) const {
-
- return Variant();
-}
-
-void RasterizerIPhone::shader_connect(RID p_shader, int p_src_id, int p_src_slot, int p_dst_id, int p_dst_slot) {
-}
-bool RasterizerIPhone::shader_is_connected(RID p_shader, int p_src_id, int p_src_slot, int p_dst_id, int p_dst_slot) const {
-
- return false;
-}
-
-void RasterizerIPhone::shader_disconnect(RID p_shader, int p_src_id, int p_src_slot, int p_dst_id, int p_dst_slot) {
-}
-
-void RasterizerIPhone::shader_get_connections(RID p_shader, List<VS::ShaderConnection> *p_connections) const {
-}
-
-void RasterizerIPhone::shader_clear(RID p_shader) {
-}
-
-/* COMMON MATERIAL API */
-
-void RasterizerIPhone::material_set_param(RID p_material, const StringName &p_param, const Variant &p_value) {
-}
-Variant RasterizerIPhone::material_get_param(RID p_material, const StringName &p_param) const {
-
- return Variant();
-}
-void RasterizerIPhone::material_get_param_list(RID p_material, List<String> *p_param_list) const {
-}
-
-void RasterizerIPhone::material_set_flag(RID p_material, VS::MaterialFlag p_flag, bool p_enabled) {
-}
-bool RasterizerIPhone::material_get_flag(RID p_material, VS::MaterialFlag p_flag) const {
-
- return false;
-}
-
-void RasterizerIPhone::material_set_blend_mode(RID p_material, VS::MaterialBlendMode p_mode) {
-}
-VS::MaterialBlendMode RasterizerIPhone::material_get_blend_mode(RID p_material) const {
-
- return VS::MATERIAL_BLEND_MODE_ADD;
-}
-
-void RasterizerIPhone::material_set_line_width(RID p_material, float p_line_width) {
-}
-float RasterizerIPhone::material_get_line_width(RID p_material) const {
-
- return 0;
-}
-
-/* FIXED MATERIAL */
-
-RID RasterizerIPhone::material_create() {
-
- return material_owner.make_rid(memnew(Material));
-}
-
-void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::SpatialMaterialParam p_parameter, const Variant &p_value) {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND(!m);
- ERR_FAIL_INDEX(p_parameter, VisualServer::FIXED_MATERIAL_PARAM_MAX);
-
- m->parameters[p_parameter] = p_value;
-}
-Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material, VS::SpatialMaterialParam p_parameter) const {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND_V(!m, Variant());
- ERR_FAIL_INDEX_V(p_parameter, VisualServer::FIXED_MATERIAL_PARAM_MAX, Variant());
-
- return m->parameters[p_parameter];
-}
-
-void RasterizerIPhone::fixed_material_set_texture(RID p_material, VS::SpatialMaterialParam p_parameter, RID p_texture) {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND(!m);
- ERR_FAIL_INDEX(p_parameter, VisualServer::FIXED_MATERIAL_PARAM_MAX);
-
- m->textures[p_parameter] = p_texture;
-}
-RID RasterizerIPhone::fixed_material_get_texture(RID p_material, VS::SpatialMaterialParam p_parameter) const {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND_V(!m, RID());
- ERR_FAIL_INDEX_V(p_parameter, VisualServer::FIXED_MATERIAL_PARAM_MAX, Variant());
-
- return m->textures[p_parameter];
-}
-
-void RasterizerIPhone::fixed_material_set_detail_blend_mode(RID p_material, VS::MaterialBlendMode p_mode) {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND(!m);
-
- m->detail_blend_mode = p_mode;
-}
-VS::MaterialBlendMode RasterizerIPhone::fixed_material_get_detail_blend_mode(RID p_material) const {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND_V(!m, VS::MATERIAL_BLEND_MODE_MIX);
-
- return m->detail_blend_mode;
-}
-
-void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter, VS::SpatialMaterialTexCoordMode p_mode) {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND(!m);
- ERR_FAIL_INDEX(p_parameter, VisualServer::FIXED_MATERIAL_PARAM_MAX);
-
- m->texcoord_mode[p_parameter] = p_mode;
-}
-VS::SpatialMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter) const {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXCOORD_TEXGEN);
- ERR_FAIL_INDEX_V(p_parameter, VisualServer::FIXED_MATERIAL_PARAM_MAX, VS::FIXED_MATERIAL_TEXCOORD_UV);
-
- return m->texcoord_mode[p_parameter]; // for now
-}
-
-void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material, VS::SpatialMaterialTexGenMode p_mode) {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND(!m);
-
- m->texgen_mode = p_mode;
-};
-
-VS::SpatialMaterialTexGenMode RasterizerIPhone::fixed_material_get_texgen_mode(RID p_material) const {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXGEN_SPHERE);
-
- return m->texgen_mode;
-};
-
-void RasterizerIPhone::fixed_material_set_uv_transform(RID p_material, const Transform &p_transform) {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND(!m);
-
- m->uv_transform = p_transform;
-}
-Transform RasterizerIPhone::fixed_material_get_uv_transform(RID p_material) const {
-
- Material *m = material_owner.get(p_material);
- ERR_FAIL_COND_V(!m, Transform());
-
- return m->uv_transform;
-}
-
-/* SHADER MATERIAL */
-
-RID RasterizerIPhone::shader_material_create() const {
-
- return RID();
-}
-
-void RasterizerIPhone::shader_material_set_vertex_shader(RID p_material, RID p_shader, bool p_owned) {
-}
-RID RasterizerIPhone::shader_material_get_vertex_shader(RID p_material) const {
-
- return RID();
-}
-
-void RasterizerIPhone::shader_material_set_fragment_shader(RID p_material, RID p_shader, bool p_owned) {
-}
-RID RasterizerIPhone::shader_material_get_fragment_shader(RID p_material) const {
-
- return RID();
-}
-
-/* MESH API */
-
-RID RasterizerIPhone::mesh_create() {
-
- return mesh_owner.make_rid(memnew(Mesh));
-}
-
-void RasterizerIPhone::mesh_add_surface(RID p_mesh, VS::PrimitiveType p_primitive, uint32_t p_format, int p_array_len, int p_index_array_len) {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND(!mesh);
-
- ERR_FAIL_COND((p_format & VS::ARRAY_FORMAT_VERTEX) == 0); // mandatory
- ERR_FAIL_COND(p_array_len <= 0);
- ERR_FAIL_COND(p_index_array_len == 0);
- ERR_FAIL_INDEX(p_primitive, VS::PRIMITIVE_MAX);
-
- Surface *surface = memnew(Surface);
- ERR_FAIL_COND(!surface);
-
- int total_elem_size = 0;
-
- bool use_VBO = true; //glGenBuffersARB!=NULL; // TODO detect if it's in there
- if (p_format & VS::ARRAY_FORMAT_WEIGHTS) {
-
- use_VBO = false;
- }
-
- for (int i = 0; i < VS::ARRAY_MAX; i++) {
-
- Surface::ArrayData &ad = surface->array[i];
- ad.size = 0;
- ad.configured = false;
- ad.ofs = 0;
- int elem_size = 0;
- int elem_count = 0;
-
- if (!(p_format & (1 << i))) // no array
- continue;
-
- switch (i) {
-
- case VS::ARRAY_VERTEX:
- case VS::ARRAY_NORMAL: {
-
- elem_size = 3 * sizeof(GLfloat); // vertex
- elem_count = 3;
- } break;
- case VS::ARRAY_TANGENT: {
- elem_size = 4 * sizeof(GLfloat); // vertex
- elem_count = 4;
-
- } break;
- case VS::ARRAY_COLOR: {
-
- elem_size = 4; /* RGBA */
- elem_count = 4;
- } break;
- case VS::ARRAY_TEX_UV: {
- elem_size = 2 * sizeof(GLfloat);
- elem_count = 2;
-
- } break;
- case VS::ARRAY_WEIGHTS:
- case VS::ARRAY_BONES: {
-
- elem_size = VS::ARRAY_WEIGHTS_SIZE * sizeof(GLfloat);
- elem_count = VS::ARRAY_WEIGHTS_SIZE;
-
- } break;
- case VS::ARRAY_INDEX: {
-
- if (p_index_array_len <= 0) {
- ERR_PRINT("p_index_array_len==NO_INDEX_ARRAY");
- break;
- }
- /* determine wether using 8 or 16 bits indices */
- if (p_index_array_len > (1 << 8)) {
-
- elem_size = 2;
- } else {
- elem_size = 1;
- }
-
- if (use_VBO) {
-
- glGenBuffers(1, &surface->index_id);
- ERR_FAIL_COND(surface->index_id == 0);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
- glBufferData(GL_ELEMENT_ARRAY_BUFFER, p_index_array_len * elem_size, NULL, GL_STATIC_DRAW);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); //unbind
- } else {
- surface->index_array_local = (uint8_t *)memalloc(p_index_array_len * elem_size);
- };
-
- surface->index_array_len = p_index_array_len; // only way it can exist
- ad.ofs = 0;
- ad.size = elem_size;
- ad.configured = false;
- ad.components = 1;
-
- continue;
- } break;
- default: {
- ERR_FAIL();
- }
- }
-
- ad.ofs = total_elem_size;
- ad.size = elem_size;
- ad.components = elem_count;
- total_elem_size += elem_size;
- ad.configured = false;
- }
-
- surface->stride = total_elem_size;
- surface->array_len = p_array_len;
- surface->format = p_format;
- surface->primitive = p_primitive;
-
- /* bind the bigass buffers */
- if (use_VBO) {
-
- glGenBuffers(1, &surface->vertex_id);
- ERR_FAIL_COND(surface->vertex_id == 0);
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
- glBufferData(GL_ARRAY_BUFFER, surface->array_len * surface->stride, NULL, GL_STATIC_DRAW);
- glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
- } else {
- surface->array_local = (uint8_t *)memalloc(surface->array_len * surface->stride);
- };
-
- mesh->surfaces.push_back(surface);
-}
-
-Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface, VS::ArrayType p_type, const Variant &p_array) {
-
- ERR_FAIL_INDEX_V(p_type, VS::ARRAY_MAX, ERR_INVALID_PARAMETER);
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, ERR_INVALID_PARAMETER);
- ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), ERR_INVALID_PARAMETER);
- Surface *surface = mesh->surfaces[p_surface];
- ERR_FAIL_COND_V(!surface, ERR_INVALID_PARAMETER);
-
- ERR_FAIL_COND_V(surface->array[p_type].size == 0, ERR_INVALID_PARAMETER);
-
- Surface::ArrayData &a = surface->array[p_type];
-
- switch (p_type) {
-
- case VS::ARRAY_INDEX: {
- ERR_FAIL_COND_V(surface->index_array_len <= 0, ERR_INVALID_DATA);
- ERR_FAIL_COND_V(p_array.get_type() != Variant::INT_ARRAY, ERR_INVALID_PARAMETER);
-
- PoolVector<int> indices = p_array;
- ERR_FAIL_COND_V(indices.size() == 0, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(indices.size() != surface->index_array_len, ERR_INVALID_PARAMETER);
-
- /* determine wether using 16 or 32 bits indices */
-
- if (surface->index_array_local == 0) {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id);
- };
-
- PoolVector<int>::Read read = indices.read();
- const int *src = read.ptr();
-
- for (int i = 0; i < surface->index_array_len; i++) {
-
- if (surface->index_array_local) {
-
- if (a.size <= (1 << 8)) {
- uint8_t v = src[i];
-
- copymem(&surface->array_local[i * a.size], &v, a.size);
- } else {
- uint16_t v = src[i];
-
- copymem(&surface->array_local[i * a.size], &v, a.size);
- }
-
- } else {
- if (a.size <= (1 << 8)) {
- uint8_t v = src[i];
-
- glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, i * a.size, a.size, &v);
- } else {
- uint16_t v = src[i];
-
- glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, i * a.size, a.size, &v);
- }
- };
- }
- if (surface->index_array_local == 0) {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
- };
- a.configured = true;
- return OK;
- } break;
- case VS::ARRAY_VERTEX:
- case VS::ARRAY_NORMAL: {
-
- ERR_FAIL_COND_V(p_array.get_type() != Variant::VECTOR3_ARRAY, ERR_INVALID_PARAMETER);
-
- PoolVector<Vector3> array = p_array;
- ERR_FAIL_COND_V(array.size() != surface->array_len, ERR_INVALID_PARAMETER);
-
- if (surface->array_local == 0) {
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
- };
-
- PoolVector<Vector3>::Read read = array.read();
- const Vector3 *src = read.ptr();
-
- // setting vertices means regenerating the AABB
- if (p_type == VS::ARRAY_VERTEX)
- surface->aabb = AABB();
-
- for (int i = 0; i < surface->array_len; i++) {
-
- GLfloat vector[3] = { src[i].x, src[i].y, src[i].z };
-
- if (surface->array_local == 0) {
- glBufferSubData(GL_ARRAY_BUFFER, a.ofs + i * surface->stride, a.size, vector);
- } else {
- copymem(&surface->array_local[a.ofs + i * surface->stride], vector, a.size);
- }
-
- if (p_type == VS::ARRAY_VERTEX) {
-
- if (i == 0) {
-
- surface->aabb = AABB(src[i], Vector3());
- } else {
-
- surface->aabb.expand_to(src[i]);
- }
- }
- }
-
- if (surface->array_local == 0) {
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- };
-
- } break;
- case VS::ARRAY_TANGENT: {
-
- ERR_FAIL_COND_V(p_array.get_type() != Variant::REAL_ARRAY, ERR_INVALID_PARAMETER);
-
- PoolVector<real_t> array = p_array;
-
- ERR_FAIL_COND_V(array.size() != surface->array_len * 4, ERR_INVALID_PARAMETER);
-
- if (surface->array_local == 0) {
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
- };
-
- PoolVector<real_t>::Read read = array.read();
- const real_t *src = read.ptr();
-
- for (int i = 0; i < surface->array_len; i++) {
-
- GLfloat xyzw[4] = {
- src[i * 4 + 0],
- src[i * 4 + 1],
- src[i * 4 + 2],
- src[i * 4 + 3]
- };
-
- if (surface->array_local == 0) {
-
- glBufferSubData(GL_ARRAY_BUFFER, a.ofs + i * surface->stride, a.size, xyzw);
- } else {
-
- copymem(&surface->array_local[a.ofs + i * surface->stride], xyzw, a.size);
- };
- }
-
- if (surface->array_local == 0) {
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- };
- } break;
- case VS::ARRAY_COLOR: {
-
- ERR_FAIL_COND_V(p_array.get_type() != Variant::COLOR_ARRAY, ERR_INVALID_PARAMETER);
-
- PoolVector<Color> array = p_array;
-
- ERR_FAIL_COND_V(array.size() != surface->array_len, ERR_INVALID_PARAMETER);
-
- if (surface->array_local == 0)
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
-
- PoolVector<Color>::Read read = array.read();
- const Color *src = read.ptr();
- surface->has_alpha_cache = false;
-
- for (int i = 0; i < surface->array_len; i++) {
-
- if (src[i].a < 0.98) // tolerate alpha a bit, for crappy exporters
- surface->has_alpha_cache = true;
- uint8_t colors[4] = { src[i].r * 255.0, src[i].g * 255.0, src[i].b * 255.0, src[i].a * 255.0 };
- // I'm not sure if this is correct, endianness-wise, i should re-check the GL spec
-
- if (surface->array_local == 0)
- glBufferSubData(GL_ARRAY_BUFFER, a.ofs + i * surface->stride, a.size, colors);
- else
- copymem(&surface->array_local[a.ofs + i * surface->stride], colors, a.size);
- }
-
- if (surface->array_local == 0)
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
- } break;
- case VS::ARRAY_TEX_UV: {
-
- ERR_FAIL_COND_V(p_array.get_type() != Variant::VECTOR3_ARRAY, ERR_INVALID_PARAMETER);
-
- PoolVector<Vector3> array = p_array;
-
- ERR_FAIL_COND_V(array.size() != surface->array_len, ERR_INVALID_PARAMETER);
-
- if (surface->array_local == 0)
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
-
- PoolVector<Vector3>::Read read = array.read();
-
- const Vector3 *src = read.ptr();
-
- for (int i = 0; i < surface->array_len; i++) {
-
- GLfloat uv[2] = { src[i].x, src[i].y };
-
- if (surface->array_local == 0)
- glBufferSubData(GL_ARRAY_BUFFER, a.ofs + i * surface->stride, a.size, uv);
- else
- copymem(&surface->array_local[a.ofs + i * surface->stride], uv, a.size);
- }
-
- if (surface->array_local == 0)
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
- } break;
- case VS::ARRAY_BONES:
- case VS::ARRAY_WEIGHTS: {
-
- ERR_FAIL_COND_V(p_array.get_type() != Variant::REAL_ARRAY, ERR_INVALID_PARAMETER);
-
- PoolVector<real_t> array = p_array;
-
- ERR_FAIL_COND_V(array.size() != surface->array_len * VS::ARRAY_WEIGHTS_SIZE, ERR_INVALID_PARAMETER);
-
- if (surface->array_local == 0)
- glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
-
- PoolVector<real_t>::Read read = array.read();
-
- const real_t *src = read.ptr();
-
- for (int i = 0; i < surface->array_len; i++) {
-
- GLfloat data[VS::ARRAY_WEIGHTS_SIZE];
- for (int j = 0; j < VS::ARRAY_WEIGHTS_SIZE; j++)
- data[j] = src[i * VS::ARRAY_WEIGHTS_SIZE + j];
-
- if (surface->array_local == 0)
- glBufferSubData(GL_ARRAY_BUFFER, a.ofs + i * surface->stride, a.size, data);
- else
- copymem(&surface->array_local[a.ofs + i * surface->stride], data, a.size);
- }
-
- if (surface->array_local == 0)
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- } break;
- default: { ERR_FAIL_V(ERR_INVALID_PARAMETER); }
- }
-
- a.configured = true;
-
- return OK;
-}
-Variant RasterizerIPhone::mesh_surface_get_array(RID p_mesh, int p_surface, VS::ArrayType p_type) const {
-
- return Variant();
-}
-
-void RasterizerIPhone::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material, bool p_owned) {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND(!mesh);
- ERR_FAIL_INDEX(p_surface, mesh->surfaces.size());
- Surface *surface = mesh->surfaces[p_surface];
- ERR_FAIL_COND(!surface);
-
- if (surface->material_owned && surface->material.is_valid())
- free(surface->material);
-
- surface->material_owned = p_owned;
-
- surface->material = p_material;
-}
-
-RID RasterizerIPhone::mesh_surface_get_material(RID p_mesh, int p_surface) const {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, RID());
- ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), RID());
- Surface *surface = mesh->surfaces[p_surface];
- ERR_FAIL_COND_V(!surface, RID());
-
- return surface->material;
-}
-
-int RasterizerIPhone::mesh_surface_get_array_len(RID p_mesh, int p_surface) const {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, -1);
- ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), -1);
- Surface *surface = mesh->surfaces[p_surface];
- ERR_FAIL_COND_V(!surface, -1);
-
- return surface->array_len;
-}
-int RasterizerIPhone::mesh_surface_get_array_index_len(RID p_mesh, int p_surface) const {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, -1);
- ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), -1);
- Surface *surface = mesh->surfaces[p_surface];
- ERR_FAIL_COND_V(!surface, -1);
-
- return surface->index_array_len;
-}
-uint32_t RasterizerIPhone::mesh_surface_get_format(RID p_mesh, int p_surface) const {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, 0);
- ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), 0);
- Surface *surface = mesh->surfaces[p_surface];
- ERR_FAIL_COND_V(!surface, 0);
-
- return surface->format;
-}
-VS::PrimitiveType RasterizerIPhone::mesh_surface_get_primitive_type(RID p_mesh, int p_surface) const {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, VS::PRIMITIVE_POINTS);
- ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), VS::PRIMITIVE_POINTS);
- Surface *surface = mesh->surfaces[p_surface];
- ERR_FAIL_COND_V(!surface, VS::PRIMITIVE_POINTS);
-
- return surface->primitive;
-}
-
-void RasterizerIPhone::mesh_erase_surface(RID p_mesh, int p_index) {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND(!mesh);
- ERR_FAIL_INDEX(p_index, mesh->surfaces.size());
- Surface *surface = mesh->surfaces[p_index];
- ERR_FAIL_COND(!surface);
-
- memdelete(mesh->surfaces[p_index]);
- mesh->surfaces.remove(p_index);
-}
-int RasterizerIPhone::mesh_get_surface_count(RID p_mesh) const {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, -1);
-
- return mesh->surfaces.size();
-}
-
-AABB RasterizerIPhone::mesh_get_aabb(RID p_mesh) const {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
- ERR_FAIL_COND_V(!mesh, AABB());
-
- AABB aabb;
-
- for (int i = 0; i < mesh->surfaces.size(); i++) {
-
- if (i == 0)
- aabb = mesh->surfaces[i]->aabb;
- else
- aabb.merge_with(mesh->surfaces[i]->aabb);
- }
-
- return aabb;
-}
-
-/* MULTIMESH API */
-
-RID RasterizerIPhone::multimesh_create() {
-
- return RID();
-}
-
-void RasterizerIPhone::multimesh_set_instance_count(RID p_multimesh, int p_count) {
-}
-int RasterizerIPhone::multimesh_get_instance_count(RID p_multimesh) const {
-
- return 0;
-}
-
-void RasterizerIPhone::multimesh_set_mesh(RID p_multimesh, RID p_mesh) {
-}
-void RasterizerIPhone::multimesh_set_aabb(RID p_multimesh, const AABB &p_aabb) {
-}
-void RasterizerIPhone::multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) {
-}
-void RasterizerIPhone::multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) {
-}
-
-RID RasterizerIPhone::multimesh_get_mesh(RID p_multimesh) const {
-
- return RID();
-}
-AABB RasterizerIPhone::multimesh_get_aabb(RID p_multimesh) const {
-
- return AABB();
-}
-
-Transform RasterizerIPhone::multimesh_instance_get_transform(RID p_multimesh, int p_index) const {
-
- return Transform();
-}
-Color RasterizerIPhone::multimesh_instance_get_color(RID p_multimesh, int p_index) const {
-
- return Color();
-}
-
-/* POLY API */
-
-RID RasterizerIPhone::poly_create() {
-
- return RID();
-}
-void RasterizerIPhone::poly_set_material(RID p_poly, RID p_material, bool p_owned) {
-}
-void RasterizerIPhone::poly_add_primitive(RID p_poly, const Vector<Vector3> &p_points, const Vector<Vector3> &p_normals, const Vector<Color> &p_colors, const Vector<Vector3> &p_uvs) {
-}
-void RasterizerIPhone::poly_clear(RID p_poly) {
-}
-
-AABB RasterizerIPhone::poly_get_aabb(RID p_poly) const {
-
- return AABB();
-}
-
-/* PARTICLES API */
-
-RID RasterizerIPhone::particles_create() {
-
- return RID();
-}
-
-void RasterizerIPhone::particles_set_amount(RID p_particles, int p_amount) {
-}
-int RasterizerIPhone::particles_get_amount(RID p_particles) const {
-
- return 0;
-}
-
-void RasterizerIPhone::particles_set_emitting(RID p_particles, bool p_emitting) {
-}
-
-bool RasterizerIPhone::particles_is_emitting(RID p_particles) const {
-
- return false;
-}
-
-void RasterizerIPhone::particles_set_visibility_aabb(RID p_particles, const AABB &p_visibility) {
-}
-AABB RasterizerIPhone::particles_get_visibility_aabb(RID p_particles) const {
-
- return AABB();
-}
-
-void RasterizerIPhone::particles_set_emission_half_extents(RID p_particles, const Vector3 &p_half_extents) {
-}
-Vector3 RasterizerIPhone::particles_get_emission_half_extents(RID p_particles) const {
-
- return Vector3();
-}
-
-void RasterizerIPhone::particles_set_gravity_normal(RID p_particles, const Vector3 &p_normal) {
-}
-Vector3 RasterizerIPhone::particles_get_gravity_normal(RID p_particles) const {
-
- return Vector3();
-}
-
-void RasterizerIPhone::particles_set_variable(RID p_particles, VS::ParticleVariable p_variable, float p_value) {
-}
-float RasterizerIPhone::particles_get_variable(RID p_particles, VS::ParticleVariable p_variable) const {
-
- return 0;
-}
-
-void RasterizerIPhone::particles_set_randomness(RID p_particles, VS::ParticleVariable p_variable, float p_randomness) {
-}
-float RasterizerIPhone::particles_get_randomness(RID p_particles, VS::ParticleVariable p_variable) const {
-
- return 0;
-}
-
-void RasterizerIPhone::particles_set_color_phase_pos(RID p_particles, int p_phase, float p_pos) {
-}
-float RasterizerIPhone::particles_get_color_phase_pos(RID p_particles, int p_phase) const {
-
- return 0;
-}
-
-void RasterizerIPhone::particles_set_color_phases(RID p_particles, int p_phases) {
-}
-int RasterizerIPhone::particles_get_color_phases(RID p_particles) const {
-
- return 0;
-}
-
-void RasterizerIPhone::particles_set_color_phase_color(RID p_particles, int p_phase, const Color &p_color) {
-}
-Color RasterizerIPhone::particles_get_color_phase_color(RID p_particles, int p_phase) const {
-
- return Color();
-}
-
-void RasterizerIPhone::particles_set_attractors(RID p_particles, int p_attractors) {
-}
-int RasterizerIPhone::particles_get_attractors(RID p_particles) const {
-
- return 0;
-}
-
-void RasterizerIPhone::particles_set_attractor_pos(RID p_particles, int p_attractor, const Vector3 &p_pos) {
-}
-Vector3 RasterizerIPhone::particles_get_attractor_pos(RID p_particles, int p_attractor) const {
-
- return Vector3();
-}
-
-void RasterizerIPhone::particles_set_attractor_strength(RID p_particles, int p_attractor, float p_force) {
-}
-float RasterizerIPhone::particles_get_attractor_strength(RID p_particles, int p_attractor) const {
-
- return 0;
-}
-
-void RasterizerIPhone::particles_set_material(RID p_particles, RID p_material, bool p_owned) {
-}
-
-RID RasterizerIPhone::particles_get_material(RID p_particles) const {
-
- return RID();
-}
-
-AABB RasterizerIPhone::particles_get_aabb(RID p_particles) const {
-
- return AABB();
-}
-/* BEAM API */
-
-RID RasterizerIPhone::beam_create() {
-
- return RID();
-}
-
-void RasterizerIPhone::beam_set_point_count(RID p_beam, int p_count) {
-}
-int RasterizerIPhone::beam_get_point_count(RID p_beam) const {
-
- return 0;
-}
-void RasterizerIPhone::beam_clear(RID p_beam) {
-}
-
-void RasterizerIPhone::beam_set_point(RID p_beam, int p_point, Vector3 &p_pos) {
-}
-Vector3 RasterizerIPhone::beam_get_point(RID p_beam, int p_point) const {
-
- return Vector3();
-}
-
-void RasterizerIPhone::beam_set_primitive(RID p_beam, VS::BeamPrimitive p_primitive) {
-}
-
-VS::BeamPrimitive RasterizerIPhone::beam_get_primitive(RID p_beam) const {
-
- return VS::BEAM_CUBIC;
-}
-
-void RasterizerIPhone::beam_set_material(RID p_beam, RID p_material) {
-}
-RID RasterizerIPhone::beam_get_material(RID p_beam) const {
-
- return RID();
-}
-
-AABB RasterizerIPhone::beam_get_aabb(RID p_particles) const {
-
- return AABB();
-}
-/* SKELETON API */
-
-RID RasterizerIPhone::skeleton_create() {
-
- Skeleton *skeleton = memnew(Skeleton);
- ERR_FAIL_COND_V(!skeleton, RID());
- return skeleton_owner.make_rid(skeleton);
-}
-void RasterizerIPhone::skeleton_resize(RID p_skeleton, int p_bones) {
-
- Skeleton *skeleton = skeleton_owner.get(p_skeleton);
- ERR_FAIL_COND(!skeleton);
- if (p_bones == skeleton->bones.size()) {
- return;
- };
- ERR_FAIL_COND(p_bones < 0 || p_bones > 256);
-
- skeleton->bones.resize(p_bones);
-}
-int RasterizerIPhone::skeleton_get_bone_count(RID p_skeleton) const {
-
- Skeleton *skeleton = skeleton_owner.get(p_skeleton);
- ERR_FAIL_COND_V(!skeleton, -1);
- return skeleton->bones.size();
-}
-void RasterizerIPhone::skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform &p_transform) {
-
- Skeleton *skeleton = skeleton_owner.get(p_skeleton);
- ERR_FAIL_COND(!skeleton);
- ERR_FAIL_INDEX(p_bone, skeleton->bones.size());
-
- skeleton->bones[p_bone] = p_transform;
-}
-Transform RasterizerIPhone::skeleton_bone_get_transform(RID p_skeleton, int p_bone) {
-
- Skeleton *skeleton = skeleton_owner.get(p_skeleton);
- ERR_FAIL_COND_V(!skeleton, Transform());
- ERR_FAIL_INDEX_V(p_bone, skeleton->bones.size(), Transform());
-
- // something
- return skeleton->bones[p_bone];
-}
-
-/* LIGHT API */
-
-RID RasterizerIPhone::light_create(VS::LightType p_type) {
-
- Light *light = memnew(Light);
- light->type = p_type;
- return light_owner.make_rid(light);
-}
-
-VS::LightType RasterizerIPhone::light_get_type(RID p_light) const {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, VS::LIGHT_OMNI);
- return light->type;
-}
-
-void RasterizerIPhone::light_set_color(RID p_light, VS::LightColor p_type, const Color &p_color) {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND(!light);
- ERR_FAIL_INDEX(p_type, 3);
- light->colors[p_type] = p_color;
-}
-Color RasterizerIPhone::light_get_color(RID p_light, VS::LightColor p_type) const {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, Color());
- ERR_FAIL_INDEX_V(p_type, 3, Color());
- return light->colors[p_type];
-}
-
-void RasterizerIPhone::light_set_shadow(RID p_light, bool p_enabled) {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND(!light);
- light->shadow_enabled = p_enabled;
-}
-
-bool RasterizerIPhone::light_has_shadow(RID p_light) const {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, false);
- return light->shadow_enabled;
-}
-
-void RasterizerIPhone::light_set_volumetric(RID p_light, bool p_enabled) {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND(!light);
- light->volumetric_enabled = p_enabled;
-}
-bool RasterizerIPhone::light_is_volumetric(RID p_light) const {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, false);
- return light->volumetric_enabled;
-}
-
-void RasterizerIPhone::light_set_projector(RID p_light, RID p_texture) {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND(!light);
- light->projector = p_texture;
-}
-RID RasterizerIPhone::light_get_projector(RID p_light) const {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, RID());
- return light->projector;
-}
-
-void RasterizerIPhone::light_set_var(RID p_light, VS::LightParam p_var, float p_value) {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND(!light);
- ERR_FAIL_INDEX(p_var, VS::LIGHT_PARAM_MAX);
-
- light->vars[p_var] = p_value;
-}
-float RasterizerIPhone::light_get_var(RID p_light, VS::LightParam p_var) const {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, 0);
-
- ERR_FAIL_INDEX_V(p_var, VS::LIGHT_PARAM_MAX, 0);
-
- return light->vars[p_var];
-}
-
-AABB RasterizerIPhone::light_get_aabb(RID p_light) const {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, AABB());
-
- switch (light->type) {
-
- case VS::LIGHT_SPOT: {
-
- float len = light->vars[VS::LIGHT_PARAM_RADIUS];
- float size = Math::tan(Math::deg2rad(light->vars[VS::LIGHT_PARAM_SPOT_ANGLE])) * len;
- return AABB(Vector3(-size, -size, -len), Vector3(size * 2, size * 2, len));
- } break;
- case VS::LIGHT_OMNI: {
-
- float r = light->vars[VS::LIGHT_PARAM_RADIUS];
- return AABB(-Vector3(r, r, r), Vector3(r, r, r) * 2);
- } break;
- case VS::LIGHT_DIRECTIONAL: {
-
- return AABB();
- } break;
- default: {}
- }
-
- ERR_FAIL_V(AABB());
-}
-
-RID RasterizerIPhone::light_instance_create(RID p_light) {
-
- Light *light = light_owner.get(p_light);
- ERR_FAIL_COND_V(!light, RID());
-
- LightInstance *light_instance = memnew(LightInstance);
-
- light_instance->light = p_light;
- light_instance->base = light;
- light_instance->last_pass = 0;
-
- return light_instance_owner.make_rid(light_instance);
-}
-void RasterizerIPhone::light_instance_set_transform(RID p_light_instance, const Transform &p_transform) {
-
- LightInstance *lighti = light_instance_owner.get(p_light_instance);
- ERR_FAIL_COND(!lighti);
- lighti->transform = p_transform;
-}
-
-void RasterizerIPhone::light_instance_set_active_hint(RID p_light_instance) {
-
- LightInstance *lighti = light_instance_owner.get(p_light_instance);
- ERR_FAIL_COND(!lighti);
- lighti->last_pass = frame;
-}
-bool RasterizerIPhone::light_instance_has_shadow(RID p_light_instance) const {
-
- return false;
-}
-bool RasterizerIPhone::light_instance_assign_shadow(RID p_light_instance) {
-
- return false;
-}
-Rasterizer::ShadowType RasterizerIPhone::light_instance_get_shadow_type(RID p_light_instance) const {
-
- return Rasterizer::SHADOW_CUBE;
-}
-int RasterizerIPhone::light_instance_get_shadow_passes(RID p_light_instance) const {
-
- return 0;
-}
-void RasterizerIPhone::light_instance_set_pssm_split_info(RID p_light_instance, int p_split, float p_near, float p_far, const CameraMatrix &p_camera, const Transform &p_transform) {
-}
-
-/* PARTICLES INSTANCE */
-
-RID RasterizerIPhone::particles_instance_create(RID p_particles) {
-
- return RID();
-}
-void RasterizerIPhone::particles_instance_set_transform(RID p_particles_instance, const Transform &p_transform) {
-}
-
-/* RENDER API */
-/* all calls (inside begin/end shadow) are always warranted to be in the following order: */
-
-static GLfloat rtri; // Angle For The Triangle ( NEW )
-static GLfloat rquad; // Angle For The Quad ( NEW )
-
-void RasterizerIPhone::begin_frame() {
-
- window_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height);
-
- double time = (OS::get_singleton()->get_ticks_usec() / 1000); // get msec
- time /= 1000.0; // make secs
- time_delta = time - last_time;
- last_time = time;
- frame++;
- glClearColor(0, 0, 1, 1);
- glClear(GL_COLOR_BUFFER_BIT);
-
-/* nehe ?*/
-
-#if 0
- glViewport(0,0,window_size.width,window_size.height); // Reset The Current Viewport
-
- glMatrixMode(GL_PROJECTION); // Select The Projection Matrix
- glLoadIdentity(); // Reset The Projection Matrix
-
- // Calculate The Aspect Ratio Of The Window
- gluPerspective(45.0f,(GLfloat)window_size.width/(GLfloat)window_size.height,0.1f,100.0f);
-
- glMatrixMode(GL_MODELVIEW); // Select The Modelview Matrix
- glLoadIdentity(); // Reset The Modelview Matrix
-
-
-
- glShadeModel(GL_SMOOTH); // Enable Smooth Shading
- glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Black Background
- glClearDepth(1.0f); // Depth Buffer Setup
- glEnable(GL_DEPTH_TEST); // Enables Depth Testing
- glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing To Do
- glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really Nice Perspective Calculations
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer
- glLoadIdentity(); // Reset The Current Modelview Matrix
- glTranslatef(-1.5f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0
- glRotatef(rtri,0.0f,1.0f,0.0f); // Rotate The Triangle On The Y axis ( NEW )
- glBegin(GL_TRIANGLES); // Start Drawing A Triangle
- glColor3f(1.0f,0.0f,0.0f); // Red
- glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Front)
- glColor3f(0.0f,1.0f,0.0f); // Green
- glVertex3f(-1.0f,-1.0f, 1.0f); // Left Of Triangle (Front)
- glColor3f(0.0f,0.0f,1.0f); // Blue
- glVertex3f( 1.0f,-1.0f, 1.0f); // Right Of Triangle (Front)
- glColor3f(1.0f,0.0f,0.0f); // Red
- glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Right)
- glColor3f(0.0f,0.0f,1.0f); // Blue
- glVertex3f( 1.0f,-1.0f, 1.0f); // Left Of Triangle (Right)
- glColor3f(0.0f,1.0f,0.0f); // Green
- glVertex3f( 1.0f,-1.0f, -1.0f); // Right Of Triangle (Right)
- glColor3f(1.0f,0.0f,0.0f); // Red
- glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Back)
- glColor3f(0.0f,1.0f,0.0f); // Green
- glVertex3f( 1.0f,-1.0f, -1.0f); // Left Of Triangle (Back)
- glColor3f(0.0f,0.0f,1.0f); // Blue
- glVertex3f(-1.0f,-1.0f, -1.0f); // Right Of Triangle (Back)
- glColor3f(1.0f,0.0f,0.0f); // Red
- glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Left)
- glColor3f(0.0f,0.0f,1.0f); // Blue
- glVertex3f(-1.0f,-1.0f,-1.0f); // Left Of Triangle (Left)
- glColor3f(0.0f,1.0f,0.0f); // Green
- glVertex3f(-1.0f,-1.0f, 1.0f); // Right Of Triangle (Left)
- glEnd(); // Done Drawing The Pyramid
-
- glLoadIdentity(); // Reset The Current Modelview Matrix
- glTranslatef(1.5f,0.0f,-7.0f); // Move Right 1.5 Units And Into The Screen 7.0
- glRotatef(rquad,1.0f,1.0f,1.0f); // Rotate The Quad On The X axis ( NEW )
- glBegin(GL_QUADS); // Draw A Quad
- glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green
- glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Top)
- glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Top)
- glVertex3f(-1.0f, 1.0f, 1.0f); // Bottom Left Of The Quad (Top)
- glVertex3f( 1.0f, 1.0f, 1.0f); // Bottom Right Of The Quad (Top)
- glColor3f(1.0f,0.5f,0.0f); // Set The Color To Orange
- glVertex3f( 1.0f,-1.0f, 1.0f); // Top Right Of The Quad (Bottom)
- glVertex3f(-1.0f,-1.0f, 1.0f); // Top Left Of The Quad (Bottom)
- glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Bottom)
- glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Bottom)
- glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red
- glVertex3f( 1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Front)
- glVertex3f(-1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Front)
- glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Front)
- glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Front)
- glColor3f(1.0f,1.0f,0.0f); // Set The Color To Yellow
- glVertex3f( 1.0f,-1.0f,-1.0f); // Top Right Of The Quad (Back)
- glVertex3f(-1.0f,-1.0f,-1.0f); // Top Left Of The Quad (Back)
- glVertex3f(-1.0f, 1.0f,-1.0f); // Bottom Left Of The Quad (Back)
- glVertex3f( 1.0f, 1.0f,-1.0f); // Bottom Right Of The Quad (Back)
- glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue
- glVertex3f(-1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Left)
- glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Left)
- glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Left)
- glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Left)
- glColor3f(1.0f,0.0f,1.0f); // Set The Color To Violet
- glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Right)
- glVertex3f( 1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Right)
- glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Right)
- glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Right)
- glEnd(); // Done Drawing The Quad
-
- rtri+=0.2f; // Increase The Rotation Variable For The Triangle ( NEW )
- rquad-=0.15f; // Decrease The Rotation Variable For The Quad ( NEW )
-
-#endif
-}
-
-void RasterizerIPhone::set_viewport(const VS::ViewportRect &p_viewport) {
-
- viewport = p_viewport;
- canvas_transform = Transform();
- canvas_transform.translate(-(viewport.width / 2.0f), -(viewport.height / 2.0f), 0.0f);
- canvas_transform.scale(Vector3(2.0f / viewport.width, -2.0f / viewport.height, 1.0f));
-
- glViewport(viewport.x, window_size.height - (viewport.height + viewport.y), viewport.width, viewport.height);
-}
-
-void RasterizerIPhone::begin_scene(RID p_fx, VS::ScenarioDebugMode p_debug) {
-
- opaque_render_list.clear();
- alpha_render_list.clear();
- light_instance_count = 0;
- scene_fx = p_fx.is_valid() ? fx_owner.get(p_fx) : NULL;
-};
-
-void RasterizerIPhone::begin_shadow_map(RID p_light_instance, int p_shadow_pass) {
-}
-
-void RasterizerIPhone::set_camera(const Transform &p_world, const CameraMatrix &p_projection) {
-
- camera_transform = p_world;
- camera_transform_inverse = camera_transform.inverse();
- camera_projection = p_projection;
- camera_plane = Plane(camera_transform.origin, camera_transform.basis.get_axis(2));
- camera_z_near = camera_projection.get_z_near();
- camera_z_far = camera_projection.get_z_far();
- camera_projection.get_viewport_size(camera_vp_size.x, camera_vp_size.y);
-}
-
-void RasterizerIPhone::add_light(RID p_light_instance) {
-
-#define LIGHT_FADE_TRESHOLD 0.05
-
- ERR_FAIL_COND(light_instance_count >= MAX_LIGHTS);
-
- LightInstance *li = light_instance_owner.get(p_light_instance);
- ERR_FAIL_COND(!li);
-
- /* make light hash */
-
- // actually, not really a hash, but helps to sort the lights
- // and avoid recompiling redudant shader versions
-
- li->hash_aux = li->base->type;
-
- if (li->base->shadow_enabled)
- li->hash_aux |= (1 << 3);
-
- if (li->base->projector.is_valid())
- li->hash_aux |= (1 << 4);
-
- if (li->base->shadow_enabled && li->base->volumetric_enabled)
- li->hash_aux |= (1 << 5);
-
- switch (li->base->type) {
-
- case VisualServer::LIGHT_DIRECTIONAL: {
-
- Vector3 dir = li->transform.basis.get_axis(2);
- li->light_vector.x = dir.x;
- li->light_vector.y = dir.y;
- li->light_vector.z = dir.z;
-
- } break;
- case VisualServer::LIGHT_OMNI: {
-
- float radius = li->base->vars[VisualServer::LIGHT_PARAM_RADIUS];
- if (radius == 0)
- radius = 0.0001;
- li->linear_att = (1 / LIGHT_FADE_TRESHOLD) / radius;
- li->light_vector.x = li->transform.origin.x;
- li->light_vector.y = li->transform.origin.y;
- li->light_vector.z = li->transform.origin.z;
-
- } break;
- case VisualServer::LIGHT_SPOT: {
-
- float radius = li->base->vars[VisualServer::LIGHT_PARAM_RADIUS];
- if (radius == 0)
- radius = 0.0001;
- li->linear_att = (1 / LIGHT_FADE_TRESHOLD) / radius;
- li->light_vector.x = li->transform.origin.x;
- li->light_vector.y = li->transform.origin.y;
- li->light_vector.z = li->transform.origin.z;
- Vector3 dir = -li->transform.basis.get_axis(2);
- li->spot_vector.x = dir.x;
- li->spot_vector.y = dir.y;
- li->spot_vector.z = dir.z;
-
- } break;
- }
-
- light_instances[light_instance_count++] = li;
-}
-
-void RasterizerIPhone::_add_geometry(const Geometry *p_geometry, const Transform &p_world, uint32_t p_vertex_format, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides, const Skeleton *p_skeleton, GeometryOwner *p_owner) {
-
- Material *m = NULL;
-
- if (p_geometry->material.is_valid())
- m = material_owner.get(p_geometry->material);
-
- if (!m) {
- m = material_owner.get(default_material);
- }
-
- ERR_FAIL_COND(!m);
-
- LightInstance *lights[RenderList::MAX_LIGHTS];
- int light_count = 0;
-
- RenderList *render_list = &opaque_render_list;
- if (p_geometry->has_alpha || m->detail_blend_mode != VS::MATERIAL_BLEND_MODE_MIX) {
- render_list = &alpha_render_list;
- };
-
- if (!m->flags[VS::MATERIAL_FLAG_UNSHADED]) {
-
- light_count = p_light_count;
- for (int i = 0; i < light_count; i++) {
- lights[i] = light_instance_owner.get(p_light_instances[i]);
- }
- }
-
- render_list->add_element(p_geometry, m, p_world, lights, light_count, p_material_overrides, p_skeleton, camera_plane.distance(p_world.origin), p_owner);
-}
-
-void RasterizerIPhone::add_mesh(RID p_mesh, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides, RID p_skeleton) {
-
- Mesh *mesh = mesh_owner.get(p_mesh);
-
- int ssize = mesh->surfaces.size();
-
- for (int i = 0; i < ssize; i++) {
-
- Surface *s = mesh->surfaces[i];
- Skeleton *sk = p_skeleton.is_valid() ? skeleton_owner.get(p_skeleton) : NULL;
-
- _add_geometry(s, *p_world, s->format, p_light_instances, p_light_count, p_material_overrides, sk, NULL);
- }
-
- mesh->last_pass = frame;
-}
-
-void RasterizerIPhone::add_multimesh(RID p_multimesh, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides) {
-}
-
-void RasterizerIPhone::add_poly(RID p_poly, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides) {
-
- Poly *p = poly_owner.get(p_poly);
- if (!p->primitives.empty()) {
- const Poly::Primitive *pp = &p->primitives[0];
-
- uint32_t format = VisualServer::ARRAY_FORMAT_VERTEX;
-
- if (!pp->normals.empty())
- format |= VisualServer::ARRAY_FORMAT_NORMAL;
- if (!pp->colors.empty())
- format |= VisualServer::ARRAY_FORMAT_COLOR;
- if (!pp->uvs.empty())
- format |= VisualServer::ARRAY_TEX_UV;
-
- _add_geometry(p, *p_world, format, p_light_instances, p_light_count, p_material_overrides, NULL, NULL);
- }
-}
-
-void RasterizerIPhone::add_beam(RID p_beam, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides) {
-}
-
-void RasterizerIPhone::add_particles(RID p_particle_instance, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides) {
-}
-
-void RasterizerIPhone::_setup_material(const Geometry *p_geometry, const Material *p_material) {
-
- if (p_material->flags[VS::MATERIAL_FLAG_DOUBLE_SIDED])
- glDisable(GL_CULL_FACE);
- else {
- glEnable(GL_CULL_FACE);
- glCullFace((p_material->flags[VS::MATERIAL_FLAG_INVERT_FACES]) ? GL_FRONT : GL_BACK);
- }
-
- glEnable(GL_COLOR_MATERIAL); /* unused, unless color array */
- //glColorMaterial( GL_FRONT_AND_BACK, GL_DIFFUSE );
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
- ///ambient @TODO offer global ambient group option
- float ambient_rgba[4] = {
- 1,
- 1,
- 1,
- 1.0
- };
- glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient_rgba);
-
- ///diffuse
- const Color &diffuse_color = p_material->parameters[VS::FIXED_MATERIAL_PARAM_DIFFUSE];
- float diffuse_rgba[4] = {
- (float)diffuse_color.r,
- (float)diffuse_color.g,
- (float)diffuse_color.b,
- (float)diffuse_color.a
- };
-
- glColor4f(diffuse_rgba[0], diffuse_rgba[1], diffuse_rgba[2], diffuse_rgba[3]);
-
- glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse_rgba);
-
- //specular
-
- const Color &specular_color = p_material->parameters[VS::FIXED_MATERIAL_PARAM_SPECULAR];
- float specular_rgba[4] = {
- (float)specular_color.r,
- (float)specular_color.g,
- (float)specular_color.b,
- 1.0
- };
-
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular_rgba);
-
- const Color &emission_color = p_material->parameters[VS::FIXED_MATERIAL_PARAM_EMISSION];
- float emission_rgba[4] = {
- (float)emission_color.r,
- (float)emission_color.g,
- (float)emission_color.b,
- 1.0
- };
-
- glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, emission_rgba);
-
- glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, p_material->parameters[VS::FIXED_MATERIAL_PARAM_SPECULAR_EXP]);
-
- if (p_material->flags[VS::MATERIAL_FLAG_UNSHADED]) {
- glDisable(GL_LIGHTING);
- } else {
- glEnable(GL_LIGHTING);
- glDisable(GL_LIGHTING);
- }
-
- //depth test?
- /*
- if (p_material->flags[VS::MATERIAL_FLAG_WIREFRAME])
- glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
- else
- glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
- */
- if (p_material->textures[VS::FIXED_MATERIAL_PARAM_DIFFUSE]) {
-
- Texture *texture = texture_owner.get(p_material->textures[VS::FIXED_MATERIAL_PARAM_DIFFUSE]);
- ERR_FAIL_COND(!texture);
- glActiveTexture(GL_TEXTURE0);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- };
-};
-
-void RasterizerIPhone::_setup_light(LightInstance *p_instance, int p_idx) {
-
- Light *ld = p_instance->base;
-
- int glid = GL_LIGHT0 + p_idx;
- glLightfv(glid, GL_AMBIENT, ld->colors[VS::LIGHT_COLOR_AMBIENT].components);
- glLightfv(glid, GL_DIFFUSE, ld->colors[VS::LIGHT_COLOR_DIFFUSE].components);
- glLightfv(glid, GL_SPECULAR, ld->colors[VS::LIGHT_COLOR_SPECULAR].components);
-
- switch (ld->type) {
-
- case VS::LIGHT_DIRECTIONAL: {
- /* This doesn't have attenuation */
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- Vector3 v(0.0, 0.0, -1.0); // directional lights point up by default
- v = p_instance->transform.get_basis().xform(v);
- v = camera_transform_inverse.get_basis().xform(v);
- v.normalize(); // this sucks, so it will be optimized at some point
- v = -v;
- float lightpos[4] = { v.x, v.y, v.z, 0.0 };
-
- glLightfv(glid, GL_POSITION, lightpos); //at modelview
-
- glPopMatrix();
-
- } break;
- case VS::LIGHT_OMNI: {
-
- glLightf(glid, GL_SPOT_CUTOFF, 180.0);
- glLightf(glid, GL_CONSTANT_ATTENUATION, ld->vars[VS::LIGHT_PARAM_ATTENUATION]);
- glLightf(glid, GL_LINEAR_ATTENUATION, ld->vars[VS::LIGHT_PARAM_RADIUS]);
- glLightf(glid, GL_QUADRATIC_ATTENUATION, ld->vars[VS::LIGHT_PARAM_ENERGY]); // wut?
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- Vector3 pos = p_instance->transform.get_origin();
- pos = camera_transform_inverse.xform(pos);
- float lightpos[4] = { pos.x, pos.y, pos.z, 1.0 };
- glLightfv(glid, GL_POSITION, lightpos); //at modelview
-
- glPopMatrix();
-
- } break;
- case VS::LIGHT_SPOT: {
-
- glLightf(glid, GL_SPOT_CUTOFF, ld->vars[VS::LIGHT_PARAM_SPOT_ANGLE]);
- glLightf(glid, GL_SPOT_EXPONENT, ld->vars[VS::LIGHT_PARAM_SPOT_ATTENUATION]);
- glLightf(glid, GL_CONSTANT_ATTENUATION, ld->vars[VS::LIGHT_PARAM_ATTENUATION]);
- glLightf(glid, GL_LINEAR_ATTENUATION, ld->vars[VS::LIGHT_PARAM_RADIUS]);
- glLightf(glid, GL_QUADRATIC_ATTENUATION, ld->vars[VS::LIGHT_PARAM_ENERGY]); // wut?
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- Vector3 v(0.0, 0.0, -1.0); // directional lights point up by default
- v = p_instance->transform.get_basis().xform(v);
- v = camera_transform_inverse.get_basis().xform(v);
- v.normalize(); // this sucks, so it will be optimized at some point
- float lightdir[4] = { v.x, v.y, v.z, 1.0 };
- glLightfv(glid, GL_SPOT_DIRECTION, lightdir); //at modelview
-
- v = p_instance->transform.get_origin();
- v = camera_transform_inverse.xform(v);
- float lightpos[4] = { v.x, v.y, v.z, 1.0 };
- glLightfv(glid, GL_POSITION, lightpos); //at modelview
-
- glPopMatrix();
-
- } break;
- default: break;
- }
-};
-
-void RasterizerIPhone::_setup_lights(LightInstance **p_lights, int p_light_count) {
-
- for (int i = 0; i < MAX_LIGHTS; i++) {
-
- if (i < p_light_count) {
- glEnable(GL_LIGHT0 + i);
- _setup_light(p_lights[i], i);
- } else {
- glDisable(GL_LIGHT0 + i);
- }
- }
-}
-
-static const int gl_client_states[] = {
-
- GL_VERTEX_ARRAY,
- GL_NORMAL_ARRAY,
- -1, // ARRAY_TANGENT
- GL_COLOR_ARRAY,
- GL_TEXTURE_COORD_ARRAY, // ARRAY_TEX_UV
- GL_TEXTURE_COORD_ARRAY, // ARRAY_TEX_UV2
- -1, // ARRAY_BONES
- -1, // ARRAY_WEIGHTS
- -1, // ARRAY_INDEX
-};
-
-void RasterizerIPhone::_setup_geometry(const Geometry *p_geometry, const Material *p_material) {
-
- switch (p_geometry->type) {
-
- case Geometry::GEOMETRY_SURFACE: {
-
- Surface *surf = (Surface *)p_geometry;
- uint8_t *base = 0;
- bool use_VBO = (surf->array_local == 0);
-
- if (!use_VBO) {
-
- base = surf->array_local;
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
- } else {
-
- glBindBuffer(GL_ARRAY_BUFFER, surf->vertex_id);
- };
-
- const Surface::ArrayData *a = surf->array;
- for (int i = 0; i < VS::ARRAY_MAX; i++) {
-
- const Surface::ArrayData &ad = surf->array[i];
- if (ad.size == 0) {
- if (gl_client_states[i] != -1) {
- glDisableClientState(gl_client_states[i]);
- };
- continue; // this one is disabled.
- }
- ERR_CONTINUE(!ad.configured);
-
- if (gl_client_states[i] != -1) {
- glEnableClientState(gl_client_states[i]);
- };
-
- switch (i) {
-
- case VS::ARRAY_VERTEX:
- if (!use_VBO)
- glVertexPointer(3, GL_FLOAT, surf->stride, (GLvoid *)&base[a->ofs]);
- else if (surf->array[VS::ARRAY_BONES].size)
- glVertexPointer(3, GL_FLOAT, 0, skinned_buffer);
- else
- glVertexPointer(3, GL_FLOAT, surf->stride, (GLvoid *)a->ofs);
- break;
-
- case VS::ARRAY_NORMAL:
- if (use_VBO)
- glNormalPointer(GL_FLOAT, surf->stride, (GLvoid *)a->ofs);
- else
- glNormalPointer(GL_FLOAT, surf->stride, (GLvoid *)&base[a->ofs]);
- break;
- case VS::ARRAY_TANGENT:
- break;
- case VS::ARRAY_COLOR:
- if (use_VBO)
- glColorPointer(4, GL_UNSIGNED_BYTE, surf->stride, (GLvoid *)a->ofs);
- else
- glColorPointer(4, GL_UNSIGNED_BYTE, surf->stride, (GLvoid *)&base[a->ofs]);
- break;
- case VS::ARRAY_TEX_UV:
- case VS::ARRAY_TEX_UV2:
- if (use_VBO)
- glTexCoordPointer(2, GL_FLOAT, surf->stride, (GLvoid *)a->ofs);
- else
- glTexCoordPointer(2, GL_FLOAT, surf->stride, &base[a->ofs]);
- break;
- case VS::ARRAY_BONES:
- case VS::ARRAY_WEIGHTS:
- case VS::ARRAY_INDEX:
- break;
- };
- }
-
- // process skeleton here
-
- } break;
-
- default: break;
- };
-};
-
-static const GLenum gl_primitive[] = {
- GL_POINTS,
- GL_LINES,
- GL_LINE_STRIP,
- GL_LINE_LOOP,
- GL_TRIANGLES,
- GL_TRIANGLE_STRIP,
- GL_TRIANGLE_FAN
-};
-
-void RasterizerIPhone::_render(const Geometry *p_geometry, const Material *p_material, const Skeleton *p_skeleton) {
-
- switch (p_geometry->type) {
-
- case Geometry::GEOMETRY_SURFACE: {
-
- Surface *s = (Surface *)p_geometry;
-
- if (s->index_array_len > 0) {
-
- if (s->index_array_local) {
-
- glDrawElements(gl_primitive[s->primitive], s->index_array_len, (s->index_array_len > (1 << 8)) ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE, s->index_array_local);
-
- } else {
-
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_id);
- glDrawElements(gl_primitive[s->primitive], s->index_array_len, (s->index_array_len > (1 << 8)) ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE, 0);
- }
-
- } else {
-
- glDrawArrays(gl_primitive[s->primitive], 0, s->array_len);
- };
- } break;
-
- default: break;
- };
-};
-
-void RasterizerIPhone::_render_list_forward(RenderList *p_render_list) {
-
- const Material *prev_material = NULL;
- uint64_t prev_light_hash = 0;
- const Skeleton *prev_skeleton = NULL;
- const Geometry *prev_geometry = NULL;
- const ParamOverrideMap *prev_overrides = NULL; // make it different than NULL
-
- Geometry::Type prev_geometry_type = Geometry::GEOMETRY_INVALID;
-
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(&camera_projection.matrix[0][0]);
-
- for (int i = 0; i < p_render_list->element_count; i++) {
-
- RenderList::Element *e = p_render_list->elements[i];
- const Material *material = e->material;
- uint64_t light_hash = e->light_hash;
- const Skeleton *skeleton = e->skeleton;
- const Geometry *geometry = e->geometry;
- const ParamOverrideMap *material_overrides = e->material_overrides;
-
- if (material != prev_material || geometry->type != prev_geometry_type) {
- _setup_material(e->geometry, material);
- //_setup_material_overrides(e->material,NULL,material_overrides);
- //_setup_material_skeleton(material,skeleton);
- } else {
-
- if (material_overrides != prev_overrides) {
-
- //_setup_material_overrides(e->material,prev_overrides,material_overrides);
- }
-
- if (prev_skeleton != skeleton) {
- //_setup_material_skeleton(material,skeleton);
- };
- }
-
- if (geometry != prev_geometry || geometry->type != prev_geometry_type) {
-
- _setup_geometry(geometry, material);
- };
-
- if (i == 0 || light_hash != prev_light_hash)
- _setup_lights(e->lights, e->light_count);
-
- glMatrixMode(GL_MODELVIEW);
- _gl_load_transform(camera_transform_inverse);
- _gl_mult_transform(e->transform);
-
- _render(geometry, material, skeleton);
-
- prev_material = material;
- prev_skeleton = skeleton;
- prev_geometry = geometry;
- prev_light_hash = e->light_hash;
- prev_geometry_type = geometry->type;
- prev_overrides = material_overrides;
- }
-};
-
-void RasterizerIPhone::end_scene() {
-
- glEnable(GL_BLEND);
- glDepthMask(GL_FALSE);
-
- opaque_render_list.sort_mat_light();
- _render_list_forward(&opaque_render_list);
-
- glDisable(GL_BLEND);
- glDepthMask(GL_TRUE);
-
- alpha_render_list.sort_z();
- _render_list_forward(&alpha_render_list);
-}
-void RasterizerIPhone::end_shadow_map() {
-}
-
-void RasterizerIPhone::end_frame() {
-
- //ContextGL::get_singleton()->swap_buffers();
-}
-
-/* CANVAS API */
-
-void RasterizerIPhone::canvas_begin() {
-
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glLineWidth(1.0);
- glDisable(GL_LIGHTING);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-}
-void RasterizerIPhone::canvas_set_transparency(float p_transparency) {
-}
-
-void RasterizerIPhone::canvas_set_rect(const Rect2 &p_rect, bool p_clip) {
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glScalef(2.0 / window_size.x, -2.0 / window_size.y, 0);
- glTranslatef((-(window_size.x / 2.0)) + p_rect.pos.x, (-(window_size.y / 2.0)) + p_rect.pos.y, 0);
-
- if (p_clip) {
-
- glEnable(GL_SCISSOR_TEST);
- glScissor(viewport.x + p_rect.pos.x, viewport.y + (viewport.height - (p_rect.pos.y + p_rect.size.height)),
- p_rect.size.width, p_rect.size.height);
- } else {
-
- glDisable(GL_SCISSOR_TEST);
- }
-}
-void RasterizerIPhone::canvas_draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
-
- glColor4f(1, 1, 1, 1);
-
- float verts[6] = {
- p_from.x, p_from.y, 0,
- p_to.x, p_to.y, 0
- };
-
- float colors[] = {
- p_color.r, p_color.g, p_color.b, p_color.a,
- p_color.r, p_color.g, p_color.b, p_color.a,
- };
- glLineWidth(p_width);
- _draw_primitive(2, verts, 0, colors, 0);
-}
-
-static void _draw_textured_quad(const Rect2 &p_rect, const Rect2 &p_src_region, const Size2 &p_tex_size) {
-
- float texcoords[] = {
- p_src_region.pos.x / p_tex_size.width,
- p_src_region.pos.y / p_tex_size.height,
-
- (p_src_region.pos.x + p_src_region.size.width) / p_tex_size.width,
- p_src_region.pos.y / p_tex_size.height,
-
- (p_src_region.pos.x + p_src_region.size.width) / p_tex_size.width,
- (p_src_region.pos.y + p_src_region.size.height) / p_tex_size.height,
-
- p_src_region.pos.x / p_tex_size.width,
- (p_src_region.pos.y + p_src_region.size.height) / p_tex_size.height,
- };
-
- float coords[] = {
- p_rect.pos.x, p_rect.pos.y, 0,
- p_rect.pos.x + p_rect.size.width, p_rect.pos.y, 0,
- p_rect.pos.x + p_rect.size.width, p_rect.pos.y + p_rect.size.height, 0,
- p_rect.pos.x, p_rect.pos.y + p_rect.size.height, 0
- };
-
- _draw_primitive(4, coords, 0, 0, texcoords);
-}
-
-static void _draw_quad(const Rect2 &p_rect) {
-
- float coords[] = {
- p_rect.pos.x, p_rect.pos.y, 0,
- p_rect.pos.x + p_rect.size.width, p_rect.pos.y, 0,
- p_rect.pos.x + p_rect.size.width, p_rect.pos.y + p_rect.size.height, 0,
- p_rect.pos.x, p_rect.pos.y + p_rect.size.height, 0
- };
-
- _draw_primitive(4, coords, 0, 0, 0);
-}
-
-void RasterizerIPhone::canvas_draw_rect(const Rect2 &p_rect, bool p_region, const Rect2 &p_source, bool p_tile, RID p_texture, const Color &p_modulate) {
-
- glColor4f(p_modulate.r, p_modulate.g, p_modulate.b, p_modulate.a);
-
- if (p_texture.is_valid()) {
-
- glEnable(GL_TEXTURE_2D);
- Texture *texture = texture_owner.get(p_texture);
- ERR_FAIL_COND(!texture);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
-
- if (!p_region) {
-
- Rect2 region = Rect2(0, 0, texture->width, texture->height);
- _draw_textured_quad(p_rect, region, region.size);
-
- } else {
-
- _draw_textured_quad(p_rect, p_source, Size2(texture->width, texture->height));
- }
- } else {
-
- _draw_quad(p_rect);
- }
-}
-void RasterizerIPhone::canvas_draw_style_box(const Rect2 &p_rect, const Rect2 &p_src_region, RID p_texture, const float *p_margin, bool p_draw_center) {
-
- glColor4f(1, 1, 1, 1);
-
- Texture *texture = texture_owner.get(p_texture);
- ERR_FAIL_COND(!texture);
-
- glEnable(GL_TEXTURE_2D);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
-
- Rect2 region = p_src_region;
- if (region.size.width <= 0)
- region.size.width = texture->width;
- if (region.size.height <= 0)
- region.size.height = texture->height;
- /* CORNERS */
- _draw_textured_quad( // top left
- Rect2(p_rect.pos, Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP])),
- Rect2(region.pos, Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP])),
- Size2(texture->width, texture->height));
-
- _draw_textured_quad( // top right
- Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_TOP])),
- Rect2(Point2(region.pos.x + region.size.width - p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_TOP])),
- Size2(texture->width, texture->height));
-
- _draw_textured_quad( // bottom left
- Rect2(Point2(p_rect.pos.x, p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_BOTTOM])),
- Rect2(Point2(region.pos.x, region.pos.y + region.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_BOTTOM])),
- Size2(texture->width, texture->height));
-
- _draw_textured_quad( // bottom right
- Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_BOTTOM])),
- Rect2(Point2(region.pos.x + region.size.width - p_margin[MARGIN_RIGHT], region.pos.y + region.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_BOTTOM])),
- Size2(texture->width, texture->height));
-
- Rect2 rect_center(p_rect.pos + Point2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2(p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM]));
-
- Rect2 src_center(Point2(region.pos.x + p_margin[MARGIN_LEFT], region.pos.y + p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM]));
-
- _draw_textured_quad( // top
- Rect2(Point2(rect_center.pos.x, p_rect.pos.y), Size2(rect_center.size.width, p_margin[MARGIN_TOP])),
- Rect2(Point2(src_center.pos.x, region.pos.y), Size2(src_center.size.width, p_margin[MARGIN_TOP])),
- Size2(texture->width, texture->height));
-
- _draw_textured_quad( // bottom
- Rect2(Point2(rect_center.pos.x, rect_center.pos.y + rect_center.size.height), Size2(rect_center.size.width, p_margin[MARGIN_BOTTOM])),
- Rect2(Point2(src_center.pos.x, src_center.pos.y + src_center.size.height), Size2(src_center.size.width, p_margin[MARGIN_BOTTOM])),
- Size2(texture->width, texture->height));
-
- _draw_textured_quad( // left
- Rect2(Point2(p_rect.pos.x, rect_center.pos.y), Size2(p_margin[MARGIN_LEFT], rect_center.size.height)),
- Rect2(Point2(region.pos.x, region.pos.y + p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT], src_center.size.height)),
- Size2(texture->width, texture->height));
-
- _draw_textured_quad( // right
- Rect2(Point2(rect_center.pos.x + rect_center.size.width, rect_center.pos.y), Size2(p_margin[MARGIN_RIGHT], rect_center.size.height)),
- Rect2(Point2(src_center.pos.x + src_center.size.width, region.pos.y + p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT], src_center.size.height)),
- Size2(texture->width, texture->height));
-
- if (p_draw_center) {
-
- _draw_textured_quad(
- rect_center,
- src_center,
- Size2(texture->width, texture->height));
- }
-}
-void RasterizerIPhone::canvas_draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture) {
-
- ERR_FAIL_COND(p_points.size() < 1);
- float verts[12];
- float uvs[8];
- float colors[16];
-
- glColor4f(1, 1, 1, 1);
-
- int idx = 0;
- for (int i = 0; i < p_points.size(); i++) {
-
- verts[idx++] = p_points[i].x;
- verts[idx++] = p_points[i].y;
- verts[idx++] = 0;
- }
-
- idx = 0;
- for (int i = 0; i < p_uvs.size(); i++) {
-
- uvs[idx++] = p_uvs[i].x;
- uvs[idx++] = p_uvs[i].y;
- }
-
- idx = 0;
- for (int i = 0; i < p_colors.size(); i++) {
-
- colors[idx++] = p_colors[i].r;
- colors[idx++] = p_colors[i].g;
- colors[idx++] = p_colors[i].b;
- colors[idx++] = p_colors[i].a;
- };
-
- if (p_texture.is_valid()) {
- glEnable(GL_TEXTURE_2D);
- Texture *texture = texture_owner.get(p_texture);
- if (texture) {
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- }
- }
-
- _draw_primitive(p_points.size(), &verts[0], NULL, p_colors.size() ? &colors[0] : NULL, p_uvs.size() ? uvs : NULL);
-}
-
-/* FX */
-
-RID RasterizerIPhone::fx_create() {
-
- return RID();
-}
-void RasterizerIPhone::fx_get_effects(RID p_fx, List<String> *p_effects) const {
-}
-void RasterizerIPhone::fx_set_active(RID p_fx, const String &p_effect, bool p_active) {
-}
-bool RasterizerIPhone::fx_is_active(RID p_fx, const String &p_effect) const {
-
- return false;
-}
-void RasterizerIPhone::fx_get_effect_params(RID p_fx, const String &p_effect, List<PropertyInfo> *p_params) const {
-}
-Variant RasterizerIPhone::fx_get_effect_param(RID p_fx, const String &p_effect, const String &p_param) const {
-
- return Variant();
-}
-void RasterizerIPhone::fx_set_effect_param(RID p_fx, const String &p_effect, const String &p_param, const Variant &p_pvalue) {
-}
-
-/*MISC*/
-
-bool RasterizerIPhone::is_texture(const RID &p_rid) const {
-
- return texture_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_material(const RID &p_rid) const {
-
- return material_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_mesh(const RID &p_rid) const {
-
- return mesh_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_multimesh(const RID &p_rid) const {
-
- return false;
-}
-bool RasterizerIPhone::is_poly(const RID &p_rid) const {
-
- return poly_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_particles(const RID &p_beam) const {
-
- return false;
-}
-
-bool RasterizerIPhone::is_beam(const RID &p_beam) const {
-
- return false;
-}
-
-bool RasterizerIPhone::is_light(const RID &p_rid) const {
-
- return light_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_light_instance(const RID &p_rid) const {
-
- return light_instance_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_particles_instance(const RID &p_rid) const {
-
- return false;
-}
-bool RasterizerIPhone::is_skeleton(const RID &p_rid) const {
-
- return skeleton_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_fx(const RID &p_rid) const {
-
- return fx_owner.owns(p_rid);
-}
-bool RasterizerIPhone::is_shader(const RID &p_rid) const {
-
- return false;
-}
-
-void RasterizerIPhone::free(const RID &p_rid) const {
-
- if (texture_owner.owns(p_rid)) {
-
- // delete the texture
- Texture *texture = texture_owner.get(p_rid);
-
- glDeleteTextures(1, &texture->tex_id);
-
- texture_owner.free(p_rid);
- memdelete(texture);
-
- } else if (material_owner.owns(p_rid)) {
-
- Material *material = material_owner.get(p_rid);
- ERR_FAIL_COND(!material);
-
- material_owner.free(p_rid);
- memdelete(material);
-
- } else if (mesh_owner.owns(p_rid)) {
-
- Mesh *mesh = mesh_owner.get(p_rid);
- ERR_FAIL_COND(!mesh);
- for (int i = 0; i < mesh->surfaces.size(); i++) {
-
- Surface *surface = mesh->surfaces[i];
- if (surface->array_local != 0) {
- memfree(surface->array_local);
- };
- if (surface->index_array_local != 0) {
- memfree(surface->index_array_local);
- };
-
- if (surface->vertex_id)
- glDeleteBuffers(1, &surface->vertex_id);
- if (surface->index_id)
- glDeleteBuffers(1, &surface->index_id);
-
- memdelete(surface);
- };
-
- mesh->surfaces.clear();
-
- mesh_owner.free(p_rid);
- memdelete(mesh);
-
- } else if (skeleton_owner.owns(p_rid)) {
-
- Skeleton *skeleton = skeleton_owner.get(p_rid);
- ERR_FAIL_COND(!skeleton)
-
- skeleton_owner.free(p_rid);
- memdelete(skeleton);
-
- } else if (light_owner.owns(p_rid)) {
-
- Light *light = light_owner.get(p_rid);
- ERR_FAIL_COND(!light)
-
- light_owner.free(p_rid);
- memdelete(light);
-
- } else if (light_instance_owner.owns(p_rid)) {
-
- LightInstance *light_instance = light_instance_owner.get(p_rid);
- ERR_FAIL_COND(!light_instance);
-
- light_instance_owner.free(p_rid);
- memdelete(light_instance);
-
- } else if (fx_owner.owns(p_rid)) {
-
- FX *fx = fx_owner.get(p_rid);
- ERR_FAIL_COND(!fx);
-
- fx_owner.free(p_rid);
- memdelete(fx);
- };
-}
-
-void RasterizerIPhone::init() {
-
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LEQUAL);
- glFrontFace(GL_CW);
-
- glEnable(GL_TEXTURE_2D);
-}
-
-void RasterizerIPhone::finish() {
-}
-
-int RasterizerIPhone::get_render_info(VS::RenderInfo p_info) {
-
- return false;
-}
-
-RasterizerIPhone::RasterizerIPhone() {
-
- frame = 0;
-};
-
-RasterizerIPhone::~RasterizerIPhone(){
-
-};
-
-#endif
diff --git a/platform/iphone/rasterizer_iphone.h b/platform/iphone/rasterizer_iphone.h
deleted file mode 100644
index f886738da9..0000000000
--- a/platform/iphone/rasterizer_iphone.h
+++ /dev/null
@@ -1,881 +0,0 @@
-/*************************************************************************/
-/* rasterizer_iphone.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifdef IPHONE_ENABLED
-
-#ifndef RASTERIZER_IPHONE_H
-#define RASTERIZER_IPHONE_H
-
-#include "servers/visual/rasterizer.h"
-
-#include "camera_matrix.h"
-#include "image.h"
-#include "list.h"
-#include "map.h"
-#include "rid.h"
-#include "servers/visual_server.h"
-#include "sort.h"
-#include <ES1/gl.h>
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-class RasterizerIPhone : public Rasterizer {
-
- enum {
- SKINNED_BUFFER_SIZE = 1024 * 128, // 10k vertices
- MAX_LIGHTS = 8,
- };
-
- uint8_t skinned_buffer[SKINNED_BUFFER_SIZE];
-
- struct Texture {
-
- uint32_t flags;
- int width, height;
- Image::Format format;
-
- GLenum target;
- GLenum gl_format_cache;
- int gl_components_cache;
- bool has_alpha;
- bool format_has_alpha;
-
- bool active;
- GLuint tex_id;
- bool mipmap_dirty;
-
- Texture() {
-
- flags = width = height = 0;
- tex_id = 0;
- format = Image::FORMAT_L8;
- gl_components_cache = 0;
- format_has_alpha = false;
- has_alpha = false;
- active = false;
- mipmap_dirty = true;
- }
-
- ~Texture() {
-
- if (tex_id != 0) {
-
- glDeleteTextures(1, &tex_id);
- }
- }
- };
-
- mutable RID_Owner<Texture> texture_owner;
-
- struct Material {
-
- bool flags[VS::MATERIAL_FLAG_MAX];
- Variant parameters[VisualServer::FIXED_MATERIAL_PARAM_MAX];
- RID textures[VisualServer::FIXED_MATERIAL_PARAM_MAX];
-
- Transform uv_transform;
- VS::SpatialMaterialTexCoordMode texcoord_mode[VisualServer::FIXED_MATERIAL_PARAM_MAX];
-
- VS::MaterialBlendMode detail_blend_mode;
-
- VS::SpatialMaterialTexGenMode texgen_mode;
-
- Material() {
-
- flags[VS::MATERIAL_FLAG_VISIBLE] = true;
- flags[VS::MATERIAL_FLAG_DOUBLE_SIDED] = false;
- flags[VS::MATERIAL_FLAG_INVERT_FACES] = false;
- flags[VS::MATERIAL_FLAG_UNSHADED] = false;
- flags[VS::MATERIAL_FLAG_WIREFRAME] = false;
-
- parameters[VS::FIXED_MATERIAL_PARAM_DIFFUSE] = Color(0.8, 0.8, 0.8);
- parameters[VS::FIXED_MATERIAL_PARAM_SPECULAR_EXP] = 12;
-
- for (int i = 0; i < VisualServer::FIXED_MATERIAL_PARAM_MAX; i++) {
- texcoord_mode[i] = VS::FIXED_MATERIAL_TEXCOORD_UV;
- };
- detail_blend_mode = VS::MATERIAL_BLEND_MODE_MIX;
- texgen_mode = VS::FIXED_MATERIAL_TEXGEN_SPHERE;
- }
- };
- mutable RID_Owner<Material> material_owner;
-
- struct Geometry {
-
- enum Type {
- GEOMETRY_INVALID,
- GEOMETRY_SURFACE,
- GEOMETRY_POLY,
- GEOMETRY_PARTICLES,
- GEOMETRY_BEAM,
- GEOMETRY_DETAILER,
- };
-
- Type type;
- RID material;
- bool has_alpha;
- bool material_owned;
-
- Vector3 scale;
- Vector3 uv_scale;
-
- Geometry()
- : scale(1, 1, 1) {
- has_alpha = false;
- material_owned = false;
- }
- virtual ~Geometry(){};
- };
-
- struct GeometryOwner {
-
- virtual ~GeometryOwner() {}
- };
-
- struct Surface : public Geometry {
-
- struct ArrayData {
-
- uint32_t ofs, size;
- bool configured;
- int components;
- ArrayData() {
- ofs = 0;
- size = 0;
- configured = false;
- }
- };
-
- ArrayData array[VS::ARRAY_MAX];
- // support for vertex array objects
- GLuint array_object_id;
- // support for vertex buffer object
- GLuint vertex_id; // 0 means, unconfigured
- GLuint index_id; // 0 means, unconfigured
- // no support for the above, array in localmem.
- uint8_t *array_local;
- uint8_t *index_array_local;
-
- AABB aabb;
-
- int array_len;
- int index_array_len;
-
- VS::PrimitiveType primitive;
-
- uint32_t format;
-
- int stride;
-
- bool active;
-
- Point2 uv_min;
- Point2 uv_max;
-
- bool has_alpha_cache;
-
- Surface() {
-
- array_len = 0;
- type = GEOMETRY_SURFACE;
- primitive = VS::PRIMITIVE_POINTS;
- index_array_len = VS::NO_INDEX_ARRAY;
- format = 0;
- stride = 0;
-
- array_local = index_array_local = 0;
- vertex_id = index_id = 0;
-
- active = false;
- }
-
- ~Surface() {
- }
- };
-
- struct Mesh {
-
- bool active;
- Vector<Surface *> surfaces;
-
- mutable uint64_t last_pass;
- Mesh() {
- last_pass = 0;
- active = false;
- }
- };
- mutable RID_Owner<Mesh> mesh_owner;
-
- struct Poly : public Geometry {
-
- struct Primitive {
-
- Vector<Vector3> vertices;
- Vector<Vector3> normals;
- Vector<Vector3> uvs;
- Vector<Color> colors;
- };
-
- AABB aabb;
- List<Primitive> primitives;
- Poly() {
-
- type = GEOMETRY_POLY;
- }
- };
-
- mutable RID_Owner<Poly> poly_owner;
-
- struct Skeleton {
-
- Vector<Transform> bones;
- };
-
- mutable RID_Owner<Skeleton> skeleton_owner;
-
- struct Light {
-
- VS::LightType type;
- float vars[VS::LIGHT_PARAM_MAX];
- Color colors[3];
- bool shadow_enabled;
- RID projector;
- bool volumetric_enabled;
- Color volumetric_color;
-
- Light() {
-
- vars[VS::LIGHT_PARAM_SPOT_ATTENUATION] = 1;
- vars[VS::LIGHT_PARAM_SPOT_ANGLE] = 45;
- vars[VS::LIGHT_PARAM_ATTENUATION] = 1.0;
- vars[VS::LIGHT_PARAM_ENERGY] = 1.0;
- vars[VS::LIGHT_PARAM_RADIUS] = 1.0;
- colors[VS::LIGHT_COLOR_AMBIENT] = Color(0, 0, 0);
- colors[VS::LIGHT_COLOR_DIFFUSE] = Color(1, 1, 1);
- colors[VS::LIGHT_COLOR_SPECULAR] = Color(1, 1, 1);
- shadow_enabled = false;
- volumetric_enabled = false;
- }
- };
-
- struct ShadowBuffer;
-
- struct LightInstance {
-
- struct SplitInfo {
-
- CameraMatrix camera;
- Transform transform;
- float near;
- float far;
- };
-
- RID light;
- Light *base;
- uint64_t last_pass;
- Transform transform;
-
- CameraMatrix projection;
- Vector<SplitInfo> splits;
-
- Vector3 light_vector;
- Vector3 spot_vector;
- float linear_att;
-
- uint64_t hash_aux;
- };
- mutable RID_Owner<Light> light_owner;
- mutable RID_Owner<LightInstance> light_instance_owner;
-
- LightInstance *light_instances[MAX_LIGHTS];
- int light_instance_count;
-
- struct RenderList {
-
- enum {
- MAX_ELEMENTS = 4096,
- MAX_LIGHTS = 4
- };
-
- struct Element {
-
- float depth;
- const Skeleton *skeleton;
- Transform transform;
- LightInstance *lights[MAX_LIGHTS];
- int light_count;
- const Geometry *geometry;
- const Material *material;
- uint64_t light_hash;
- GeometryOwner *owner;
- const ParamOverrideMap *material_overrides;
- };
-
- Element _elements[MAX_ELEMENTS];
- Element *elements[MAX_ELEMENTS];
- int element_count;
-
- void clear() {
-
- element_count = 0;
- }
-
- struct SortZ {
-
- _FORCE_INLINE_ bool operator()(const Element *A, const Element *B) const {
-
- return A->depth > B->depth;
- }
- };
-
- void sort_z() {
-
- SortArray<Element *, SortZ> sorter;
- sorter.sort(elements, element_count);
- }
-
- struct SortSkel {
-
- _FORCE_INLINE_ bool operator()(const Element *A, const Element *B) const {
-
- if (A->geometry < B->geometry)
- return true;
- else if (A->geometry > B->geometry)
- return false;
- else
- return (!A->skeleton && B->skeleton);
- }
- };
-
- void sort_skel() {
-
- SortArray<Element *, SortSkel> sorter;
- sorter.sort(elements, element_count);
- }
-
- struct SortMat {
-
- _FORCE_INLINE_ bool operator()(const Element *A, const Element *B) const {
-
- if (A->geometry == B->geometry) {
-
- if (A->material == B->material) {
-
- return (A->material_overrides < B->material_overrides);
- } else {
-
- return (A->material < B->material);
- }
- } else {
-
- return (A->geometry < B->geometry);
- }
- }
- };
-
- void sort_mat() {
-
- SortArray<Element *, SortMat> sorter;
- sorter.sort(elements, element_count);
- }
-
- struct SortMatLight {
-
- _FORCE_INLINE_ bool operator()(const Element *A, const Element *B) const {
-
- if (A->geometry == B->geometry) {
-
- if (A->material == B->material) {
-
- if (A->light_hash == B->light_hash)
- return (A->material_overrides < B->material_overrides);
- else
- return A->light_hash < B->light_hash;
- } else {
-
- return (A->material < B->material);
- }
- } else {
-
- return (A->geometry < B->geometry);
- }
- }
- };
-
- void sort_mat_light() {
-
- SortArray<Element *, SortMatLight> sorter;
- sorter.sort(elements, element_count);
- }
-
- struct LISort {
-
- _FORCE_INLINE_ bool operator()(const LightInstance *A, const LightInstance *B) const {
-
- return (A->hash_aux < B->hash_aux);
- }
- };
-
- _FORCE_INLINE_ void add_element(const Geometry *p_geometry, const Material *p_material, const Transform &p_transform, LightInstance **p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides, const Skeleton *p_skeleton, float p_depth, GeometryOwner *p_owner = NULL) {
-
- ERR_FAIL_COND(element_count >= MAX_ELEMENTS);
- Element *e = elements[element_count++];
-
- e->geometry = p_geometry;
- e->material = p_material;
- e->transform = p_transform;
- e->skeleton = p_skeleton;
- e->light_hash = 0;
- e->light_count = p_light_count;
- e->owner = p_owner;
- e->material_overrides = p_material_overrides;
-
- if (e->light_count > 0) {
-
- SortArray<LightInstance *, LISort> light_sort;
- light_sort.sort(p_light_instances, p_light_count);
- //@TODO OPTIOMIZE
-
- for (int i = 0; i < p_light_count; i++) {
-
- e->lights[i] = p_light_instances[i];
-
- if (i == 0)
- e->light_hash = hash_djb2_one_64(make_uint64_t(e->lights[i]));
- else
- e->light_hash = hash_djb2_one_64(make_uint64_t(e->lights[i]), e->light_hash);
- }
- }
- }
-
- RenderList() {
-
- for (int i = 0; i < MAX_ELEMENTS; i++)
- elements[i] = &_elements[i]; // assign elements
- }
- };
-
- RenderList opaque_render_list;
- RenderList alpha_render_list;
-
- RID default_material;
-
- struct FX {
-
- bool bgcolor_active;
- Color bgcolor;
-
- bool skybox_active;
- RID skybox_cubemap;
-
- bool antialias_active;
- float antialias_tolerance;
-
- bool glow_active;
- int glow_passes;
- float glow_attenuation;
- float glow_bloom;
-
- bool ssao_active;
- float ssao_attenuation;
- float ssao_radius;
- float ssao_max_distance;
- float ssao_range_max;
- float ssao_range_min;
- bool ssao_only;
-
- bool fog_active;
- float fog_distance;
- float fog_attenuation;
- Color fog_color_near;
- Color fog_color_far;
- bool fog_bg;
-
- bool toon_active;
- float toon_treshold;
- float toon_soft;
-
- bool edge_active;
- Color edge_color;
- float edge_size;
-
- FX();
- };
- mutable RID_Owner<FX> fx_owner;
-
- FX *scene_fx;
- CameraMatrix camera_projection;
- Transform camera_transform;
- Transform camera_transform_inverse;
- float camera_z_near;
- float camera_z_far;
- Size2 camera_vp_size;
-
- Plane camera_plane;
-
- void _add_geometry(const Geometry *p_geometry, const Transform &p_world, uint32_t p_vertex_format, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides, const Skeleton *p_skeleton, GeometryOwner *p_owner);
- void _render_list_forward(RenderList *p_render_list);
-
- void _setup_light(LightInstance *p_instance, int p_idx);
- void _setup_lights(LightInstance **p_lights, int p_light_count);
- void _setup_material(const Geometry *p_geometry, const Material *p_material);
-
- void _setup_geometry(const Geometry *p_geometry, const Material *p_material);
- void _render(const Geometry *p_geometry, const Material *p_material, const Skeleton *p_skeleton);
-
- /*********/
- /* FRAME */
- /*********/
-
- Size2 window_size;
- VS::ViewportRect viewport;
- Transform canvas_transform;
- double last_time;
- double time_delta;
- uint64_t frame;
-
-public:
- /* TEXTURE API */
-
- virtual RID texture_create();
- virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT);
- virtual void texture_blit_rect(RID p_texture, int p_x, int p_y, const Image &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT);
- virtual Image texture_get_rect(RID p_texture, int p_x, int p_y, int p_width, int p_height, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const;
- virtual void texture_set_flags(RID p_texture, uint32_t p_flags);
- virtual uint32_t texture_get_flags(RID p_texture) const;
- virtual Image::Format texture_get_format(RID p_texture) const;
- virtual uint32_t texture_get_width(RID p_texture) const;
- virtual uint32_t texture_get_height(RID p_texture) const;
- virtual bool texture_has_alpha(RID p_texture) const;
-
- /* SHADER API */
-
- virtual RID shader_create();
-
- virtual void shader_node_add(RID p_shader, VS::ShaderNodeType p_type, int p_id);
- virtual void shader_node_remove(RID p_shader, int p_id);
- virtual void shader_node_change_type(RID p_shader, int p_id, VS::ShaderNodeType p_type);
- virtual void shader_node_set_param(RID p_shader, int p_id, const Variant &p_value);
-
- virtual void shader_get_node_list(RID p_shader, List<int> *p_node_list) const;
- virtual VS::ShaderNodeType shader_node_get_type(RID p_shader, int p_id) const;
- virtual Variant shader_node_get_param(RID p_shader, int p_id) const;
-
- virtual void shader_connect(RID p_shader, int p_src_id, int p_src_slot, int p_dst_id, int p_dst_slot);
- virtual bool shader_is_connected(RID p_shader, int p_src_id, int p_src_slot, int p_dst_id, int p_dst_slot) const;
- virtual void shader_disconnect(RID p_shader, int p_src_id, int p_src_slot, int p_dst_id, int p_dst_slot);
-
- virtual void shader_get_connections(RID p_shader, List<VS::ShaderConnection> *p_connections) const;
-
- virtual void shader_clear(RID p_shader);
-
- /* COMMON MATERIAL API */
-
- virtual void material_set_param(RID p_material, const StringName &p_param, const Variant &p_value);
- virtual Variant material_get_param(RID p_material, const StringName &p_param) const;
- virtual void material_get_param_list(RID p_material, List<String> *p_param_list) const;
-
- virtual void material_set_flag(RID p_material, VS::MaterialFlag p_flag, bool p_enabled);
- virtual bool material_get_flag(RID p_material, VS::MaterialFlag p_flag) const;
-
- virtual void material_set_blend_mode(RID p_material, VS::MaterialBlendMode p_mode);
- virtual VS::MaterialBlendMode material_get_blend_mode(RID p_material) const;
-
- virtual void material_set_line_width(RID p_material, float p_line_width);
- virtual float material_get_line_width(RID p_material) const;
-
- /* FIXED MATERIAL */
-
- virtual RID material_create();
-
- virtual void fixed_material_set_parameter(RID p_material, VS::SpatialMaterialParam p_parameter, const Variant &p_value);
- virtual Variant fixed_material_get_parameter(RID p_material, VS::SpatialMaterialParam p_parameter) const;
-
- virtual void fixed_material_set_texture(RID p_material, VS::SpatialMaterialParam p_parameter, RID p_texture);
- virtual RID fixed_material_get_texture(RID p_material, VS::SpatialMaterialParam p_parameter) const;
-
- virtual void fixed_material_set_detail_blend_mode(RID p_material, VS::MaterialBlendMode p_mode);
- virtual VS::MaterialBlendMode fixed_material_get_detail_blend_mode(RID p_material) const;
-
- virtual void fixed_material_set_texgen_mode(RID p_material, VS::SpatialMaterialTexGenMode p_mode);
- virtual VS::SpatialMaterialTexGenMode fixed_material_get_texgen_mode(RID p_material) const;
-
- virtual void fixed_material_set_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter, VS::SpatialMaterialTexCoordMode p_mode);
- virtual VS::SpatialMaterialTexCoordMode fixed_material_get_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter) const;
-
- virtual void fixed_material_set_uv_transform(RID p_material, const Transform &p_transform);
- virtual Transform fixed_material_get_uv_transform(RID p_material) const;
-
- /* SHADER MATERIAL */
-
- virtual RID shader_material_create() const;
-
- virtual void shader_material_set_vertex_shader(RID p_material, RID p_shader, bool p_owned = false);
- virtual RID shader_material_get_vertex_shader(RID p_material) const;
-
- virtual void shader_material_set_fragment_shader(RID p_material, RID p_shader, bool p_owned = false);
- virtual RID shader_material_get_fragment_shader(RID p_material) const;
-
- /* MESH API */
-
- virtual RID mesh_create();
-
- virtual void mesh_add_surface(RID p_mesh, VS::PrimitiveType p_primitive, uint32_t p_format, int p_array_len, int p_index_array_len = VS::NO_INDEX_ARRAY);
-
- virtual Error mesh_surface_set_array(RID p_mesh, int p_surface, VS::ArrayType p_type, const Variant &p_array);
- virtual Variant mesh_surface_get_array(RID p_mesh, int p_surface, VS::ArrayType p_type) const;
-
- virtual void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material, bool p_owned = false);
- virtual RID mesh_surface_get_material(RID p_mesh, int p_surface) const;
-
- virtual int mesh_surface_get_array_len(RID p_mesh, int p_surface) const;
- virtual int mesh_surface_get_array_index_len(RID p_mesh, int p_surface) const;
- virtual uint32_t mesh_surface_get_format(RID p_mesh, int p_surface) const;
- virtual VS::PrimitiveType mesh_surface_get_primitive_type(RID p_mesh, int p_surface) const;
-
- virtual void mesh_erase_surface(RID p_mesh, int p_index);
- virtual int mesh_get_surface_count(RID p_mesh) const;
-
- virtual AABB mesh_get_aabb(RID p_mesh) const;
-
- /* MULTIMESH API */
-
- virtual RID multimesh_create();
-
- virtual void multimesh_set_instance_count(RID p_multimesh, int p_count);
- virtual int multimesh_get_instance_count(RID p_multimesh) const;
-
- virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh);
- virtual void multimesh_set_aabb(RID p_multimesh, const AABB &p_aabb);
- virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform);
- virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color);
-
- virtual RID multimesh_get_mesh(RID p_multimesh) const;
- virtual AABB multimesh_get_aabb(RID p_multimesh) const;
-
- virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const;
- virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const;
-
- /* POLY API */
-
- virtual RID poly_create();
- virtual void poly_set_material(RID p_poly, RID p_material, bool p_owned = false);
- virtual void poly_add_primitive(RID p_poly, const Vector<Vector3> &p_points, const Vector<Vector3> &p_normals, const Vector<Color> &p_colors, const Vector<Vector3> &p_uvs);
- virtual void poly_clear(RID p_poly);
-
- virtual AABB poly_get_aabb(RID p_poly) const;
-
- /* PARTICLES API */
-
- virtual RID particles_create();
-
- virtual void particles_set_amount(RID p_particles, int p_amount);
- virtual int particles_get_amount(RID p_particles) const;
-
- virtual void particles_set_emitting(RID p_particles, bool p_emitting);
- virtual bool particles_is_emitting(RID p_particles) const;
-
- virtual void particles_set_visibility_aabb(RID p_particles, const AABB &p_visibility);
- virtual AABB particles_get_visibility_aabb(RID p_particles) const;
-
- virtual void particles_set_emission_half_extents(RID p_particles, const Vector3 &p_half_extents);
- virtual Vector3 particles_get_emission_half_extents(RID p_particles) const;
-
- virtual void particles_set_gravity_normal(RID p_particles, const Vector3 &p_normal);
- virtual Vector3 particles_get_gravity_normal(RID p_particles) const;
-
- virtual void particles_set_variable(RID p_particles, VS::ParticleVariable p_variable, float p_value);
- virtual float particles_get_variable(RID p_particles, VS::ParticleVariable p_variable) const;
-
- virtual void particles_set_randomness(RID p_particles, VS::ParticleVariable p_variable, float p_randomness);
- virtual float particles_get_randomness(RID p_particles, VS::ParticleVariable p_variable) const;
-
- virtual void particles_set_color_phase_pos(RID p_particles, int p_phase, float p_pos);
- virtual float particles_get_color_phase_pos(RID p_particles, int p_phase) const;
-
- virtual void particles_set_color_phases(RID p_particles, int p_phases);
- virtual int particles_get_color_phases(RID p_particles) const;
-
- virtual void particles_set_color_phase_color(RID p_particles, int p_phase, const Color &p_color);
- virtual Color particles_get_color_phase_color(RID p_particles, int p_phase) const;
-
- virtual void particles_set_attractors(RID p_particles, int p_attractors);
- virtual int particles_get_attractors(RID p_particles) const;
-
- virtual void particles_set_attractor_pos(RID p_particles, int p_attractor, const Vector3 &p_pos);
- virtual Vector3 particles_get_attractor_pos(RID p_particles, int p_attractor) const;
-
- virtual void particles_set_attractor_strength(RID p_particles, int p_attractor, float p_force);
- virtual float particles_get_attractor_strength(RID p_particles, int p_attractor) const;
-
- virtual void particles_set_material(RID p_particles, RID p_material, bool p_owned = false);
- virtual RID particles_get_material(RID p_particles) const;
-
- virtual AABB particles_get_aabb(RID p_particles) const;
- /* BEAM API */
-
- virtual RID beam_create();
-
- virtual void beam_set_point_count(RID p_beam, int p_count);
- virtual int beam_get_point_count(RID p_beam) const;
- virtual void beam_clear(RID p_beam);
-
- virtual void beam_set_point(RID p_beam, int p_point, Vector3 &p_pos);
- virtual Vector3 beam_get_point(RID p_beam, int p_point) const;
-
- virtual void beam_set_primitive(RID p_beam, VS::BeamPrimitive p_primitive);
- virtual VS::BeamPrimitive beam_get_primitive(RID p_beam) const;
-
- virtual void beam_set_material(RID p_beam, RID p_material);
- virtual RID beam_get_material(RID p_beam) const;
-
- virtual AABB beam_get_aabb(RID p_particles) const;
- /* SKELETON API */
-
- virtual RID skeleton_create();
- virtual void skeleton_resize(RID p_skeleton, int p_bones);
- virtual int skeleton_get_bone_count(RID p_skeleton) const;
- virtual void skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform &p_transform);
- virtual Transform skeleton_bone_get_transform(RID p_skeleton, int p_bone);
-
- /* LIGHT API */
-
- virtual RID light_create(VS::LightType p_type);
- virtual VS::LightType light_get_type(RID p_light) const;
-
- virtual void light_set_color(RID p_light, VS::LightColor p_type, const Color &p_color);
- virtual Color light_get_color(RID p_light, VS::LightColor p_type) const;
-
- virtual void light_set_shadow(RID p_light, bool p_enabled);
- virtual bool light_has_shadow(RID p_light) const;
-
- virtual void light_set_volumetric(RID p_light, bool p_enabled);
- virtual bool light_is_volumetric(RID p_light) const;
-
- virtual void light_set_projector(RID p_light, RID p_texture);
- virtual RID light_get_projector(RID p_light) const;
-
- virtual void light_set_var(RID p_light, VS::LightParam p_var, float p_value);
- virtual float light_get_var(RID p_light, VS::LightParam p_var) const;
-
- virtual AABB light_get_aabb(RID p_poly) const;
-
- virtual RID light_instance_create(RID p_light);
- virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform);
-
- virtual void light_instance_set_active_hint(RID p_light_instance);
- virtual bool light_instance_has_shadow(RID p_light_instance) const;
- virtual bool light_instance_assign_shadow(RID p_light_instance);
- virtual ShadowType light_instance_get_shadow_type(RID p_light_instance) const;
- virtual int light_instance_get_shadow_passes(RID p_light_instance) const;
- virtual void light_instance_set_pssm_split_info(RID p_light_instance, int p_split, float p_near, float p_far, const CameraMatrix &p_camera, const Transform &p_transform);
-
- /* PARTICLES INSTANCE */
-
- virtual RID particles_instance_create(RID p_particles);
- virtual void particles_instance_set_transform(RID p_particles_instance, const Transform &p_transform);
-
- /* RENDER API */
- /* all calls (inside begin/end shadow) are always warranted to be in the following order: */
-
- virtual void begin_frame();
-
- virtual void set_viewport(const VS::ViewportRect &p_viewport);
-
- virtual void begin_scene(RID p_fx = RID(), VS::ScenarioDebugMode p_debug = VS::SCENARIO_DEBUG_DISABLED);
- virtual void begin_shadow_map(RID p_light_instance, int p_shadow_pass);
-
- virtual void set_camera(const Transform &p_world, const CameraMatrix &p_projection);
-
- virtual void add_light(RID p_light_instance); ///< all "add_light" calls happen before add_geometry calls
-
- typedef Map<StringName, Variant> ParamOverrideMap;
-
- virtual void add_mesh(RID p_mesh, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides = NULL, RID p_skeleton = RID());
- virtual void add_multimesh(RID p_multimesh, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides = NULL);
- virtual void add_poly(RID p_poly, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides = NULL);
- virtual void add_beam(RID p_beam, const Transform *p_world, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides = NULL);
- virtual void add_particles(RID p_particle_instance, const RID *p_light_instances, int p_light_count, const ParamOverrideMap *p_material_overrides = NULL);
-
- virtual void end_scene();
- virtual void end_shadow_map();
-
- virtual void end_frame();
-
- /* CANVAS API */
-
- virtual void canvas_begin();
- virtual void canvas_set_transparency(float p_transparency);
- virtual void canvas_set_rect(const Rect2 &p_rect, bool p_clip);
- virtual void canvas_draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width);
- virtual void canvas_draw_rect(const Rect2 &p_rect, bool p_region, const Rect2 &p_source, bool p_tile, RID p_texture, const Color &p_modulate);
- virtual void canvas_draw_style_box(const Rect2 &p_rect, RID p_texture, const float *p_margins, bool p_draw_center = true);
- virtual void canvas_draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture);
-
- /* FX */
-
- virtual RID fx_create();
- virtual void fx_get_effects(RID p_fx, List<String> *p_effects) const;
- virtual void fx_set_active(RID p_fx, const String &p_effect, bool p_active);
- virtual bool fx_is_active(RID p_fx, const String &p_effect) const;
- virtual void fx_get_effect_params(RID p_fx, const String &p_effect, List<PropertyInfo> *p_params) const;
- virtual Variant fx_get_effect_param(RID p_fx, const String &p_effect, const String &p_param) const;
- virtual void fx_set_effect_param(RID p_fx, const String &p_effect, const String &p_param, const Variant &p_pvalue);
-
- /*MISC*/
-
- virtual bool is_texture(const RID &p_rid) const;
- virtual bool is_material(const RID &p_rid) const;
- virtual bool is_mesh(const RID &p_rid) const;
- virtual bool is_multimesh(const RID &p_rid) const;
- virtual bool is_poly(const RID &p_rid) const;
- virtual bool is_particles(const RID &p_beam) const;
- virtual bool is_beam(const RID &p_beam) const;
-
- virtual bool is_light(const RID &p_rid) const;
- virtual bool is_light_instance(const RID &p_rid) const;
- virtual bool is_particles_instance(const RID &p_rid) const;
- virtual bool is_skeleton(const RID &p_rid) const;
- virtual bool is_fx(const RID &p_rid) const;
- virtual bool is_shader(const RID &p_rid) const;
-
- virtual void free(const RID &p_rid) const;
-
- virtual void init();
- virtual void finish();
-
- virtual int get_render_info(VS::RenderInfo p_info);
-
- RasterizerIPhone();
- virtual ~RasterizerIPhone();
-};
-
-#endif
-#endif
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 1a3c5f3e8f..ea388072c5 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -316,7 +316,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
- Image img(_javascript_logo);
+ Ref<Image> img = memnew(Image(_javascript_logo));
logo.instance();
logo->create_from_image(img);
}
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index dda619a54d..ae00fb429e 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -151,26 +151,26 @@ static EM_BOOL _mousebutton_callback(int event_type, const EmscriptenMouseEvent
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEDOWN && event_type != EMSCRIPTEN_EVENT_MOUSEUP, false);
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.pressed = event_type == EMSCRIPTEN_EVENT_MOUSEDOWN;
- ev.mouse_button.global_x = ev.mouse_button.x = mouse_event->canvasX;
- ev.mouse_button.global_y = ev.mouse_button.y = mouse_event->canvasY;
+ Ref<InputEvent> ev;
+ ev.type = Ref<InputEvent>::MOUSE_BUTTON;
+ ev->is_pressed() = event_type == EMSCRIPTEN_EVENT_MOUSEDOWN;
+ ev.mouse_button.global_x = ev->get_pos().x = mouse_event->canvasX;
+ ev.mouse_button.global_y = ev->get_pos().y = mouse_event->canvasY;
ev.mouse_button.mod = dom2godot_mod(mouse_event);
switch (mouse_event->button) {
- case DOM_BUTTON_LEFT: ev.mouse_button.button_index = BUTTON_LEFT; break;
- case DOM_BUTTON_MIDDLE: ev.mouse_button.button_index = BUTTON_MIDDLE; break;
- case DOM_BUTTON_RIGHT: ev.mouse_button.button_index = BUTTON_RIGHT; break;
+ case DOM_BUTTON_LEFT: ev->get_button_index() = BUTTON_LEFT; break;
+ case DOM_BUTTON_MIDDLE: ev->get_button_index() = BUTTON_MIDDLE; break;
+ case DOM_BUTTON_RIGHT: ev->get_button_index() = BUTTON_RIGHT; break;
default: return false;
}
- ev.mouse_button.button_mask = _input->get_mouse_button_mask();
- if (ev.mouse_button.pressed)
- ev.mouse_button.button_mask |= 1 << ev.mouse_button.button_index;
+ ev->get_button_mask() = _input->get_mouse_button_mask();
+ if (ev->is_pressed())
+ ev->get_button_mask() |= 1 << ev->get_button_index();
else
- ev.mouse_button.button_mask &= ~(1 << ev.mouse_button.button_index);
- ev.mouse_button.button_mask >>= 1;
+ ev->get_button_mask() &= ~(1 << ev->get_button_index());
+ ev->get_button_mask() >>= 1;
_input->parse_input_event(ev);
return true;
@@ -180,16 +180,16 @@ static EM_BOOL _mousemove_callback(int event_type, const EmscriptenMouseEvent *m
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEMOVE, false);
- InputEvent ev;
- ev.type = InputEvent::MOUSE_MOTION;
+ Ref<InputEvent> ev;
+ ev.type = Ref<InputEvent>::MOUSE_MOTION;
ev.mouse_motion.mod = dom2godot_mod(mouse_event);
- ev.mouse_motion.button_mask = _input->get_mouse_button_mask() >> 1;
+ ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
ev.mouse_motion.global_x = ev.mouse_motion.x = mouse_event->canvasX;
ev.mouse_motion.global_y = ev.mouse_motion.y = mouse_event->canvasY;
- ev.mouse_motion.relative_x = _input->get_mouse_position().x - ev.mouse_motion.x;
- ev.mouse_motion.relative_y = _input->get_mouse_position().y - ev.mouse_motion.y;
+ ev->get_relative().x = _input->get_mouse_position().x - ev.mouse_motion.x;
+ ev->get_relative().y = _input->get_mouse_position().y - ev.mouse_motion.y;
_input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
ev.mouse_motion.speed_x = _input->get_last_mouse_speed().x;
@@ -203,31 +203,31 @@ static EM_BOOL _wheel_callback(int event_type, const EmscriptenWheelEvent *wheel
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_WHEEL, false);
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_mask = _input->get_mouse_button_mask() >> 1;
- ev.mouse_button.global_x = ev.mouse_button.x = _input->get_mouse_position().x;
- ev.mouse_button.global_y = ev.mouse_button.y = _input->get_mouse_position().y;
- ev.mouse_button.mod.shift = _input->is_key_pressed(KEY_SHIFT);
- ev.mouse_button.mod.alt = _input->is_key_pressed(KEY_ALT);
- ev.mouse_button.mod.control = _input->is_key_pressed(KEY_CONTROL);
- ev.mouse_button.mod.meta = _input->is_key_pressed(KEY_META);
+ Ref<InputEvent> ev;
+ ev.type = Ref<InputEvent>::MOUSE_BUTTON;
+ ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
+ ev.mouse_button.global_x = ev->get_pos().x = _input->get_mouse_position().x;
+ ev.mouse_button.global_y = ev->get_pos().y = _input->get_mouse_position().y;
+ ev.mouse_button->get_shift() = _input->is_key_pressed(KEY_SHIFT);
+ ev.mouse_button->get_alt() = _input->is_key_pressed(KEY_ALT);
+ ev.mouse_button->get_control() = _input->is_key_pressed(KEY_CONTROL);
+ ev.mouse_button->get_metakey() = _input->is_key_pressed(KEY_META);
if (wheel_event->deltaY < 0)
- ev.mouse_button.button_index = BUTTON_WHEEL_UP;
+ ev->get_button_index() = BUTTON_WHEEL_UP;
else if (wheel_event->deltaY > 0)
- ev.mouse_button.button_index = BUTTON_WHEEL_DOWN;
+ ev->get_button_index() = BUTTON_WHEEL_DOWN;
else if (wheel_event->deltaX > 0)
- ev.mouse_button.button_index = BUTTON_WHEEL_LEFT;
+ ev->get_button_index() = BUTTON_WHEEL_LEFT;
else if (wheel_event->deltaX < 0)
- ev.mouse_button.button_index = BUTTON_WHEEL_RIGHT;
+ ev->get_button_index() = BUTTON_WHEEL_RIGHT;
else
return false;
- ev.mouse_button.pressed = true;
+ ev->is_pressed() = true;
_input->parse_input_event(ev);
- ev.mouse_button.pressed = false;
+ ev->is_pressed() = false;
_input->parse_input_event(ev);
return true;
@@ -243,8 +243,8 @@ static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *
event_type != EMSCRIPTEN_EVENT_TOUCHCANCEL,
false);
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
+ Ref<InputEvent> ev;
+ ev.type = Ref<InputEvent>::SCREEN_TOUCH;
int lowest_id_index = -1;
for (int i = 0; i < touch_event->numTouches; ++i) {
@@ -256,20 +256,20 @@ static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *
ev.screen_touch.index = touch.identifier;
_prev_touches[i].x = ev.screen_touch.x = touch.canvasX;
_prev_touches[i].y = ev.screen_touch.y = touch.canvasY;
- ev.screen_touch.pressed = event_type == EMSCRIPTEN_EVENT_TOUCHSTART;
+ ev.screen_touch->is_pressed() = event_type == EMSCRIPTEN_EVENT_TOUCHSTART;
_input->parse_input_event(ev);
}
if (touch_event->touches[lowest_id_index].isChanged) {
- ev.type = InputEvent::MOUSE_BUTTON;
+ ev.type = Ref<InputEvent>::MOUSE_BUTTON;
ev.mouse_button.mod = dom2godot_mod(touch_event);
- ev.mouse_button.button_mask = _input->get_mouse_button_mask() >> 1;
- ev.mouse_button.global_x = ev.mouse_button.x = touch_event->touches[lowest_id_index].canvasX;
- ev.mouse_button.global_y = ev.mouse_button.y = touch_event->touches[lowest_id_index].canvasY;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.pressed = event_type == EMSCRIPTEN_EVENT_TOUCHSTART;
+ ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
+ ev.mouse_button.global_x = ev->get_pos().x = touch_event->touches[lowest_id_index].canvasX;
+ ev.mouse_button.global_y = ev->get_pos().y = touch_event->touches[lowest_id_index].canvasY;
+ ev->get_button_index() = BUTTON_LEFT;
+ ev->is_pressed() = event_type == EMSCRIPTEN_EVENT_TOUCHSTART;
_input->parse_input_event(ev);
}
@@ -280,8 +280,8 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_TOUCHMOVE, false);
- InputEvent ev;
- ev.type = InputEvent::SCREEN_DRAG;
+ Ref<InputEvent> ev;
+ ev.type = Ref<InputEvent>::SCREEN_DRAG;
int lowest_id_index = -1;
for (int i = 0; i < touch_event->numTouches; ++i) {
@@ -304,13 +304,13 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
if (touch_event->touches[lowest_id_index].isChanged) {
- ev.type = InputEvent::MOUSE_MOTION;
+ ev.type = Ref<InputEvent>::MOUSE_MOTION;
ev.mouse_motion.mod = dom2godot_mod(touch_event);
- ev.mouse_motion.button_mask = _input->get_mouse_button_mask() >> 1;
+ ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
ev.mouse_motion.global_x = ev.mouse_motion.x = touch_event->touches[lowest_id_index].canvasX;
ev.mouse_motion.global_y = ev.mouse_motion.y = touch_event->touches[lowest_id_index].canvasY;
- ev.mouse_motion.relative_x = _input->get_mouse_position().x - ev.mouse_motion.x;
- ev.mouse_motion.relative_y = _input->get_mouse_position().y - ev.mouse_motion.y;
+ ev->get_relative().x = _input->get_mouse_position().x - ev.mouse_motion.x;
+ ev->get_relative().y = _input->get_mouse_position().y - ev.mouse_motion.y;
_input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
ev.mouse_motion.speed_x = _input->get_last_mouse_speed().x;
@@ -321,13 +321,13 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
return true;
}
-static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
+static Ref<InputEvent> _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
- InputEvent ev;
- ev.type = InputEvent::KEY;
- ev.key.echo = emscripten_event->repeat;
+ Ref<InputEvent> ev;
+ ev.type = Ref<InputEvent>::KEY;
+ ev->is_echo() = emscripten_event->repeat;
ev.key.mod = dom2godot_mod(emscripten_event);
- ev.key.scancode = dom2godot_scancode(emscripten_event->keyCode);
+ ev->get_scancode() = dom2godot_scancode(emscripten_event->keyCode);
String unicode = String::utf8(emscripten_event->key);
// check if empty or multi-character (e.g. `CapsLock`)
@@ -342,15 +342,15 @@ static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_eve
return ev;
}
-static InputEvent deferred_key_event;
+static Ref<InputEvent> deferred_key_event;
static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYDOWN, false);
- InputEvent ev = _setup_key_event(key_event);
- ev.key.pressed = true;
- if (ev.key.unicode == 0 && keycode_has_unicode(ev.key.scancode)) {
+ Ref<InputEvent> ev = _setup_key_event(key_event);
+ ev->is_pressed() = true;
+ if (ev.key.unicode == 0 && keycode_has_unicode(ev->get_scancode())) {
// defer to keypress event for legacy unicode retrieval
deferred_key_event = ev;
return false; // do not suppress keypress event
@@ -372,10 +372,10 @@ static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *ke
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYUP, false);
- InputEvent ev = _setup_key_event(key_event);
- ev.key.pressed = false;
+ Ref<InputEvent> ev = _setup_key_event(key_event);
+ ev->is_pressed() = false;
_input->parse_input_event(ev);
- return ev.key.scancode != KEY_UNKNOWN && ev.key.scancode != 0;
+ return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0;
}
static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 2bc603d8d9..65269148ec 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -154,7 +154,7 @@ public:
virtual String get_resource_dir() const;
void process_accelerometer(const Vector3 &p_accelerometer);
- void push_input(const InputEvent &p_ev);
+ void push_input(const Ref<InputEvent> &p_ev);
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 1427c2e00d..27117c2e8d 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -7,7 +7,6 @@ files = [
'godot_main_osx.mm',
'audio_driver_osx.cpp',
'sem_osx.cpp',
- # 'context_gl_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',
'power_osx.cpp',
diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp
deleted file mode 100644
index 1377d829b0..0000000000
--- a/platform/osx/context_gl_osx.cpp
+++ /dev/null
@@ -1,103 +0,0 @@
-/*************************************************************************/
-/* context_gl_osx.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "context_gl_osx.h"
-
-#ifdef OSX_ENABLED
-#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-
-void ContextGL_OSX::release_current() {
-
- aglSetCurrentContext(context);
-}
-
-void ContextGL_OSX::make_current() {
-
- aglSetCurrentContext(NULL);
-}
-void ContextGL_OSX::swap_buffers() {
-
- aglSwapBuffers(context);
-}
-
-Error ContextGL_OSX::initialize() {
-
- if ((Ptr)kUnresolvedCFragSymbolAddress == (Ptr)aglChoosePixelFormat)
- return FAILED;
-
- GLint attributes[] = { AGL_RGBA,
- AGL_DOUBLEBUFFER,
- AGL_DEPTH_SIZE, 32,
- AGL_NO_RECOVERY,
- AGL_NONE,
- AGL_NONE };
-
- AGLPixelFormat format = NULL;
-
- format = aglChoosePixelFormat(NULL, 0, attributes);
-
- if (!format)
- return FAILED;
-
- context = aglCreateContext(format, 0);
-
- if (!context)
- return FAILED;
-
- aglDestroyPixelFormat(format);
-
- aglSetWindowRef(context, window);
-
- GLint swapInterval = 1;
- aglSetInteger(context, AGL_SWAP_INTERVAL, &swapInterval);
-
- aglSetCurrentContext(context);
-
- return OK;
-}
-
-ContextGL_OSX::ContextGL_OSX(WindowRef p_window) {
-
- window = p_window;
-}
-
-ContextGL_OSX::~ContextGL_OSX() {
-
- if (context)
- aglDestroyContext(context);
-}
-
-#endif
-#endif
diff --git a/platform/osx/godot_osx.h b/platform/osx/godot_osx.h
deleted file mode 100644
index 48784ab7d5..0000000000
--- a/platform/osx/godot_osx.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*************************************************************************/
-/* godot_osx.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GODOT_OSX_H
-#define GODOT_OSX_H
-
-#import <Cocoa/Cocoa.h>
-
-@interface GodotMain : NSObject
-@end
-
-#endif
diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm
deleted file mode 100644
index 626406ad1d..0000000000
--- a/platform/osx/godot_osx.mm
+++ /dev/null
@@ -1,208 +0,0 @@
-/*************************************************************************/
-/* godot_osx.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "godot_osx.h"
-
-#include <sys/param.h> /* for MAXPATHLEN */
-#include <unistd.h>
-
-/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
- but the method still is there and works. To avoid warnings, we declare
- it ourselves here. */
-@interface NSApplication ()
-- (void)setAppleMenu:(NSMenu *)menu;
-@end
-
-static int global_argc;
-static char **global_argv;
-static BOOL gCalledAppMainline = FALSE;
-
-static NSString *getApplicationName(void) {
- const NSDictionary *dict;
- NSString *appName = 0;
-
- /* Determine the application name */
- dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
- if (dict)
- appName = [dict objectForKey:@"CFBundleName"];
-
- if (![appName length])
- appName = [[NSProcessInfo processInfo] processName];
-
- return appName;
-}
-
-/* The main class of the application, the application's delegate */
-@implementation GodotMain
-
-static void setApplicationMenu(void) {
- /* warning: this code is very odd */
- NSMenu *appleMenu;
- NSMenuItem *menuItem;
- NSString *title;
- NSString *appName;
-
- appName = getApplicationName();
- appleMenu = [[NSMenu alloc] initWithTitle:@""];
-
- /* Add menu items */
- title = [@"About " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Hide " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
-
- menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
- [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask | NSCommandKeyMask)];
-
- [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Quit " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
-
- /* Put menu into the menubar */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
- [menuItem setSubmenu:appleMenu];
- [[NSApp mainMenu] addItem:menuItem];
-
- /* Tell the application object that this is now the application menu */
- [NSApp setAppleMenu:appleMenu];
-
- /* Finally give up our references to the objects */
- [appleMenu release];
- [menuItem release];
-}
-
-/* Create a window menu */
-static void setupWindowMenu(void) {
- NSMenu *windowMenu;
- NSMenuItem *windowMenuItem;
- NSMenuItem *menuItem;
-
- windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
-
- /* "Minimize" item */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
- [windowMenu addItem:menuItem];
- [menuItem release];
-
- /* Put menu into the menubar */
- windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
- [windowMenuItem setSubmenu:windowMenu];
- [[NSApp mainMenu] addItem:windowMenuItem];
-
- /* Tell the application object that this is now the window menu */
- [NSApp setWindowsMenu:windowMenu];
-
- /* Finally give up our references to the objects */
- [windowMenu release];
- [windowMenuItem release];
-}
-
-/* Replacement for NSApplicationMain */
-static void CustomApplicationMain(int argc, char **argv) {
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- GodotMain *main;
-
- /* Ensure the application object is initialised */
- [NSApplication sharedApplication];
-
- /* Set up the menubar */
- [NSApp setMainMenu:[[NSMenu alloc] init]];
- setApplicationMenu();
- setupWindowMenu();
-
- main = [[main alloc] init];
- [NSApp setDelegate:main];
-
- /* Start the main event loop */
- [NSApp run];
-
- [main release];
- [pool release];
-}
-
-extern int godot_main(int argc, char **argv);
-
-/* Called when the internal event loop has just started running */
-- (void)applicationDidFinishLaunching:(NSNotification *)note {
- int status;
-
- /* Hand off to main application code */
- gCalledAppMainline = TRUE;
-
- int ret = godot_main(global_argc, global_argv);
-
- exit(ret);
-}
-@end
-
-#ifdef main
-#undef main
-#endif
-
-int main(int argc, char **argv) {
- /* Copy the arguments into a global variable */
- /* This is passed if we are launched by double-clicking */
- if (argc >= 2 && strncmp(argv[1], "-psn", 4) == 0) {
- global_argv = (char **)malloc(sizeof(char *) * 2);
- global_argv[0] = argv[0];
- global_argv[1] = NULL;
- global_argc = 1;
-
- // chdir to binary's dir when launched from finder
- int len = strlen(global_argv[0]);
-
- while (len--) {
- if (global_argv[0][len] == '/') break;
- }
-
- if (len >= 0) {
- char *path = (char *)malloc(len + 1);
- memcpy(path, global_argv[0], len);
- path[len] = 0;
- printf("Path: %s\n", path);
- chdir(path);
- }
-
- } else {
- int i;
- global_argc = argc;
- global_argv = (char **)malloc(sizeof(char *) * (argc + 1));
- for (i = 0; i <= argc; i++)
- global_argv[i] = argv[i];
- }
-
- CustomApplicationMain(argc, argv);
- return 0;
-}
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 2ecc379a7f..3a37d663ad 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -151,7 +151,7 @@ public:
virtual Size2 get_window_size() const;
- virtual void set_icon(const Image &p_icon);
+ virtual void set_icon(const Ref<Image> &p_icon);
virtual MainLoop *get_main_loop() const;
@@ -165,7 +165,7 @@ public:
virtual void swap_buffers();
Error shell_open(String p_uri);
- void push_input(const InputEvent &p_event);
+ void push_input(const Ref<InputEvent> &p_event);
String get_locale() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 7a914a88fb..d13486b490 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -53,35 +53,6 @@
#include <sys/types.h>
#include <unistd.h>
-//uses portions of glfw
-
-//========================================================================
-// GLFW 3.0 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-
static NSRect convertRectToBacking(NSRect contentRect) {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
@@ -92,15 +63,12 @@ static NSRect convertRectToBacking(NSRect contentRect) {
return contentRect;
}
-static InputModifierState translateFlags(NSUInteger flags) {
- InputModifierState mod;
-
- mod.shift = (flags & NSShiftKeyMask);
- mod.control = (flags & NSControlKeyMask);
- mod.alt = (flags & NSAlternateKeyMask);
- mod.meta = (flags & NSCommandKeyMask);
+static void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> state) {
- return mod;
+ state->set_shift((p_osx_state & NSShiftKeyMask));
+ state->set_control((p_osx_state & NSControlKeyMask));
+ state->set_alt((p_osx_state & NSAlternateKeyMask));
+ state->set_metakey((p_osx_state & NSCommandKeyMask));
}
static int mouse_x = 0;
@@ -249,14 +217,7 @@ static int button_mask = 0;
+ (void)initialize {
if (self == [GodotContentView class]) {
- /*
- if (_glfw.ns.cursor == nil) {
- NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)];
- _glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
- hotSpot:NSZeroPoint];
- [data release];
- }
-*/
+ // nothing left to do here at the moment..
}
}
@@ -322,27 +283,19 @@ static int button_mask = 0;
- (void)mouseDown:(NSEvent *)event {
- //print_line("mouse down:");
button_mask |= BUTTON_MASK_LEFT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.doubleclick = [event clickCount] == 2;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_LEFT,
- GLFW_PRESS,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_LEFT);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)mouseDragged:(NSEvent *)event {
@@ -352,81 +305,58 @@ static int button_mask = 0;
- (void)mouseUp:(NSEvent *)event {
button_mask &= ~BUTTON_MASK_LEFT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_LEFT,
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));
-*/
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_LEFT);
+ mb->set_pressed(false);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)mouseMoved:(NSEvent *)event {
- InputEvent ev;
- ev.type = InputEvent::MOUSE_MOTION;
- ev.mouse_motion.button_mask = button_mask;
+ Ref<InputEventMouseMotion> mm;
+ mm.instance();
+
+ mm->set_button_mask(button_mask);
prev_mouse_x = mouse_x;
prev_mouse_y = mouse_y;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSPoint p = [event locationInWindow];
mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.x = mouse_x;
- ev.mouse_motion.y = mouse_y;
- ev.mouse_motion.global_x = mouse_x;
- ev.mouse_motion.global_y = mouse_y;
- ev.mouse_motion.relative_x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.relative_y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.mod = translateFlags([event modifierFlags]);
+ mm->set_pos(Vector2(mouse_x, mouse_y));
+ mm->set_global_pos(Vector2(mouse_x, mouse_y));
+ Vector2 relativeMotion = Vector2();
+ relativeMotion.x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ relativeMotion.y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ mm->set_relative(relativeMotion);
+ get_key_modifier_state([event modifierFlags], mm);
OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
- OS_OSX::singleton->push_input(ev);
-
- /*
- if (window->cursorMode == GLFW_CURSOR_DISABLED)
- _glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
- else {
- const NSRect contentRect = [window->ns.view frame];
- const NSPoint p = [event locationInWindow];
-
- _glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y);
- }
-*/
+ OS_OSX::singleton->push_input(mm);
}
- (void)rightMouseDown:(NSEvent *)event {
button_mask |= BUTTON_MASK_RIGHT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_RIGHT;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_RIGHT,
- GLFW_PRESS,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_RIGHT);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)rightMouseDragged:(NSEvent *)event {
@@ -435,25 +365,19 @@ static int button_mask = 0;
- (void)rightMouseUp:(NSEvent *)event {
- button_mask &= ~BUTTON_MASK_RIGHT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_RIGHT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
+ button_mask |= BUTTON_MASK_RIGHT;
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_RIGHT,
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_RIGHT);
+ mb->set_pressed(false);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)otherMouseDown:(NSEvent *)event {
@@ -462,24 +386,18 @@ static int button_mask = 0;
return;
button_mask |= BUTTON_MASK_MIDDLE;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_MIDDLE;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
- /*
- _glfwInputMouseClick(window,
- (int) [event buttonNumber],
- GLFW_PRESS,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_MIDDLE);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)otherMouseDragged:(NSEvent *)event {
@@ -491,25 +409,19 @@ static int button_mask = 0;
if ((int)[event buttonNumber] != 2)
return;
- button_mask &= ~BUTTON_MASK_MIDDLE;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_MIDDLE;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
+ button_mask |= BUTTON_MASK_MIDDLE;
- /*
- _glfwInputMouseClick(window,
- (int) [event buttonNumber],
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_MIDDLE);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)mouseExited:(NSEvent *)event {
@@ -520,11 +432,9 @@ static int button_mask = 0;
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
if (OS_OSX::singleton->input)
OS_OSX::singleton->input->set_mouse_in_window(false);
- //_glfwInputCursorEnter(window, GL_FALSE);
}
- (void)mouseEntered:(NSEvent *)event {
- //_glfwInputCursorEnter(window, GL_TRUE);
if (!OS_OSX::singleton)
return;
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
@@ -534,12 +444,7 @@ static int button_mask = 0;
}
- (void)viewDidChangeBackingProperties {
- /*
- const NSRect contentRect = [window->ns.view frame];
- const NSRect fbRect = convertRectToBacking(window, contentRect);
-
- _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
-*/
+ // nothing left to do here
}
- (void)updateTrackingAreas {
@@ -706,102 +611,102 @@ static int translateKey(unsigned int key) {
}
- (void)keyDown:(NSEvent *)event {
- InputEvent ev;
- ev.type = InputEvent::KEY;
- ev.key.pressed = true;
- ev.key.mod = translateFlags([event modifierFlags]);
- ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
- ev.key.echo = [event isARepeat];
+
+ Ref<InputEventKey> k;
+ k.instance();
+
+ get_key_modifier_state([event modifierFlags], k);
+ k->set_pressed(true);
+ k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
+ k->set_echo([event isARepeat]);
NSString *characters = [event characters];
NSUInteger i, length = [characters length];
- if (length > 0 && keycode_has_unicode(ev.key.scancode)) {
+ if (length > 0 && keycode_has_unicode(k->get_scancode())) {
for (i = 0; i < length; i++) {
- ev.key.unicode = [characters characterAtIndex:i];
- OS_OSX::singleton->push_input(ev);
- ev.key.scancode = 0;
+ k->set_unicode([characters characterAtIndex:i]);
+ OS_OSX::singleton->push_input(k);
+ k->set_scancode(0);
}
} else {
- OS_OSX::singleton->push_input(ev);
+ OS_OSX::singleton->push_input(k);
}
}
- (void)flagsChanged:(NSEvent *)event {
- InputEvent ev;
+ Ref<InputEventKey> k;
+ k.instance();
+
int key = [event keyCode];
int mod = [event modifierFlags];
- ev.type = InputEvent::KEY;
-
if (key == 0x36 || key == 0x37) {
if (mod & NSCommandKeyMask) {
mod &= ~NSCommandKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else if (key == 0x38 || key == 0x3c) {
if (mod & NSShiftKeyMask) {
mod &= ~NSShiftKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else if (key == 0x3a || key == 0x3d) {
if (mod & NSAlternateKeyMask) {
mod &= ~NSAlternateKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else if (key == 0x3b || key == 0x3e) {
if (mod & NSControlKeyMask) {
mod &= ~NSControlKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else {
return;
}
- ev.key.mod = translateFlags(mod);
- ev.key.scancode = latin_keyboard_keycode_convert(translateKey(key));
+ get_key_modifier_state(mod, k);
+ k->set_scancode(latin_keyboard_keycode_convert(translateKey(key)));
- OS_OSX::singleton->push_input(ev);
+ OS_OSX::singleton->push_input(k);
}
- (void)keyUp:(NSEvent *)event {
- InputEvent ev;
- ev.type = InputEvent::KEY;
- ev.key.pressed = false;
- ev.key.mod = translateFlags([event modifierFlags]);
- ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
- OS_OSX::singleton->push_input(ev);
+ Ref<InputEventKey> k;
+ k.instance();
- /*
- const int key = translateKey([event keyCode]);
- const int mods = translateFlags([event modifierFlags]);
- _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
-*/
+ get_key_modifier_state([event modifierFlags], k);
+ k->set_pressed(false);
+ k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
+
+ OS_OSX::singleton->push_input(k);
}
-inline void sendScrollEvent(int button, double factor) {
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = button;
- ev.mouse_button.factor = factor;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- OS_OSX::singleton->push_input(ev);
- ev.mouse_button.pressed = false;
- OS_OSX::singleton->push_input(ev);
+inline void sendScrollEvent(int button, double factor, int modifierFlags) {
+
+ Ref<InputEventMouseButton> sc;
+ sc.instance();
+
+ get_key_modifier_state(modifierFlags, sc);
+ sc->set_button_index(button);
+ sc->set_factor(factor);
+ sc->set_pressed(true);
+ Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
+ sc->set_pos(mouse_pos);
+ sc->set_global_pos(mouse_pos);
+ sc->set_button_mask(button_mask);
+ OS_OSX::singleton->push_input(sc);
+ sc->set_pressed(false);
+ OS_OSX::singleton->push_input(sc);
}
- (void)scrollWheel:(NSEvent *)event {
@@ -822,12 +727,11 @@ inline void sendScrollEvent(int button, double factor) {
deltaX = [event deltaX];
deltaY = [event deltaY];
}
-
if (fabs(deltaX)) {
- sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3));
+ sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
}
if (fabs(deltaY)) {
- sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3));
+ sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
}
}
@@ -1227,26 +1131,27 @@ void OS_OSX::set_window_title(const String &p_title) {
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
-void OS_OSX::set_icon(const Image &p_icon) {
+void OS_OSX::set_icon(const Ref<Image> &p_icon) {
- Image img = p_icon;
- img.convert(Image::FORMAT_RGBA8);
+ Ref<Image> img = p_icon;
+ img = img->duplicate();
+ img->convert(Image::FORMAT_RGBA8);
NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
- pixelsWide:p_icon.get_width()
- pixelsHigh:p_icon.get_height()
+ pixelsWide:img->get_width()
+ pixelsHigh:img->get_height()
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
- bytesPerRow:p_icon.get_width() * 4
+ bytesPerRow:img->get_width() * 4
bitsPerPixel:32] autorelease];
ERR_FAIL_COND(imgrep == nil);
uint8_t *pixels = [imgrep bitmapData];
- int len = img.get_width() * img.get_height();
- PoolVector<uint8_t> data = img.get_data();
+ int len = img->get_width() * img->get_height();
+ PoolVector<uint8_t> data = img->get_data();
PoolVector<uint8_t>::Read r = data.read();
/* Premultiply the alpha channel */
@@ -1258,7 +1163,7 @@ void OS_OSX::set_icon(const Image &p_icon) {
pixels[i * 4 + 3] = alpha;
}
- NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img.get_width(), img.get_height())] autorelease];
+ NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())] autorelease];
ERR_FAIL_COND(nsimg == nil);
[nsimg addRepresentation:imgrep];
@@ -1616,9 +1521,9 @@ void OS_OSX::process_events() {
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
-void OS_OSX::push_input(const InputEvent &p_event) {
+void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
- InputEvent ev = p_event;
+ Ref<InputEvent> ev = p_event;
input->parse_input_event(ev);
}
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index 2946aa1eae..7c8f09b27b 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -259,10 +259,10 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
int but = _get_button(point);
if (_is_touch(point)) {
- InputEvent event;
+ Ref<InputEvent> event;
event.type = InputEvent::SCREEN_TOUCH;
event.device = 0;
- event.screen_touch.pressed = p_pressed;
+ event.screen_touch->is_pressed() = p_pressed;
event.screen_touch.x = pos.X;
event.screen_touch.y = pos.Y;
event.screen_touch.index = _get_finger(point->PointerId);
@@ -276,21 +276,21 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
}; // fallthrought of sorts
- InputEvent event;
+ Ref<InputEvent> event;
event.type = InputEvent::MOUSE_BUTTON;
event.device = 0;
- event.mouse_button.pressed = p_pressed;
- event.mouse_button.button_index = but;
- event.mouse_button.x = pos.X;
- event.mouse_button.y = pos.Y;
+ event->is_pressed() = p_pressed;
+ event->get_button_index() = but;
+ event->get_pos().x = pos.X;
+ event->get_pos().y = pos.Y;
event.mouse_button.global_x = pos.X;
event.mouse_button.global_y = pos.Y;
if (p_is_wheel) {
if (point->Properties->MouseWheelDelta > 0) {
- event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP;
+ event->get_button_index() = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP;
} else if (point->Properties->MouseWheelDelta < 0) {
- event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN;
+ event->get_button_index() = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN;
}
}
@@ -350,7 +350,7 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
if (point->IsInContact && _is_touch(point)) {
InputEvent event;
- event.type = InputEvent::SCREEN_DRAG;
+ event.type = Ref<InputEvent>::SCREEN_DRAG;
event.device = 0;
event.screen_drag.x = pos.X;
event.screen_drag.y = pos.Y;
@@ -369,14 +369,14 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
return;
InputEvent event;
- event.type = InputEvent::MOUSE_MOTION;
+ event.type = Ref<InputEvent>::MOUSE_MOTION;
event.device = 0;
event.mouse_motion.x = pos.X;
event.mouse_motion.y = pos.Y;
event.mouse_motion.global_x = pos.X;
event.mouse_motion.global_y = pos.Y;
- event.mouse_motion.relative_x = pos.X - last_touch_x[31];
- event.mouse_motion.relative_y = pos.Y - last_touch_y[31];
+ event->get_relative().x = pos.X - last_touch_x[31];
+ event->get_relative().y = pos.Y - last_touch_y[31];
last_mouse_pos = pos;
@@ -394,14 +394,14 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
pos.Y = last_mouse_pos.Y + args->MouseDelta.Y;
InputEvent event;
- event.type = InputEvent::MOUSE_MOTION;
+ event.type = Ref<InputEvent>::MOUSE_MOTION;
event.device = 0;
event.mouse_motion.x = pos.X;
event.mouse_motion.y = pos.Y;
event.mouse_motion.global_x = pos.X;
event.mouse_motion.global_y = pos.Y;
- event.mouse_motion.relative_x = args->MouseDelta.X;
- event.mouse_motion.relative_y = args->MouseDelta.Y;
+ event->get_relative().x = args->MouseDelta.X;
+ event->get_relative().y = args->MouseDelta.Y;
last_mouse_pos = pos;
@@ -420,20 +420,20 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
mod.shift = sender->GetAsyncKeyState(VirtualKey::Shift) == CoreVirtualKeyStates::Down;
ke.mod_state = mod;
- ke.pressed = p_pressed;
+ ke->is_pressed() = p_pressed;
if (key_args != nullptr) {
ke.type = OSUWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
ke.unicode = 0;
- ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
+ ke->get_scancode() = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
} else {
ke.type = OSUWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
ke.unicode = char_args->KeyCode;
- ke.scancode = 0;
+ ke->get_scancode() = 0;
ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown);
}
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 818b827e83..47f4b3f3c8 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -330,14 +330,14 @@ String OSUWP::get_clipboard() const {
return "";
};
-void OSUWP::input_event(InputEvent &p_event) {
+void OSUWP::input_event(Ref<InputEvent> &p_event) {
input->parse_input_event(p_event);
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index > 3) {
+ if (p_event.type == Ref<InputEvent>::MOUSE_BUTTON && p_event->is_pressed() && p_event->get_button_index() > 3) {
//send release for mouse wheel
- p_event.mouse_button.pressed = false;
+ p_event->is_pressed() = false;
input->parse_input_event(p_event);
}
};
@@ -663,14 +663,14 @@ void OSUWP::process_key_events() {
for (int i = 0; i < key_event_pos; i++) {
KeyEvent &kev = key_event_buffer[i];
- InputEvent iev;
+ Ref<InputEvent> iev;
- iev.type = InputEvent::KEY;
+ iev.type = Ref<InputEvent>::KEY;
iev.key.mod = kev.mod_state;
- iev.key.echo = kev.echo;
- iev.key.scancode = kev.scancode;
+ iev->is_echo() = kev.echo;
+ iev->get_scancode() = kev->get_scancode();
iev.key.unicode = kev.unicode;
- iev.key.pressed = kev.pressed;
+ iev->is_pressed() = kev->is_pressed();
input_event(iev);
}
@@ -746,7 +746,7 @@ String OSUWP::get_executable_path() const {
return "";
}
-void OSUWP::set_icon(const Image &p_icon) {
+void OSUWP::set_icon(const Ref<Image> &p_icon) {
}
bool OSUWP::has_environment(const String &p_var) const {
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 7d9e681da1..d2a51aad4c 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -227,7 +227,7 @@ public:
virtual String get_clipboard() const;
void set_cursor_shape(CursorShape p_shape);
- void set_icon(const Image &p_icon);
+ void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;
@@ -257,7 +257,7 @@ public:
virtual bool get_swap_ok_cancel() { return true; }
- void input_event(InputEvent &p_event);
+ void input_event(Ref<InputEvent> &p_event);
virtual PowerState get_power_state();
virtual int get_power_seconds_left();
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 2d11bfe4d8..3802e7e784 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -35,7 +35,7 @@ void register_windows_exporter() {
Ref<EditorExportPlatformPC> platform;
platform.instance();
- Image img(_windows_logo);
+ Ref<Image> img = memnew(Image(_windows_logo));
Ref<ImageTexture> logo;
logo.instance();
logo->create_from_image(img);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 9dee2da21e..ba5db05dab 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -215,14 +215,11 @@ bool OS_Windows::can_draw() const {
void OS_Windows::_touch_event(bool p_pressed, int p_x, int p_y, int idx) {
- InputEvent event;
- event.type = InputEvent::SCREEN_TOUCH;
- event.screen_touch.index = idx;
-
- event.screen_touch.pressed = p_pressed;
-
- event.screen_touch.x = p_x;
- event.screen_touch.y = p_y;
+ Ref<InputEventScreenTouch> event;
+ event.instance();
+ event->set_index(idx);
+ event->set_pressed(p_pressed);
+ event->set_pos(Vector2(p_x, p_y));
if (main_loop) {
input->parse_input_event(event);
@@ -231,12 +228,10 @@ void OS_Windows::_touch_event(bool p_pressed, int p_x, int p_y, int idx) {
void OS_Windows::_drag_event(int p_x, int p_y, int idx) {
- InputEvent event;
- event.type = InputEvent::SCREEN_DRAG;
- event.screen_drag.index = idx;
-
- event.screen_drag.x = p_x;
- event.screen_drag.y = p_y;
+ Ref<InputEventScreenDrag> event;
+ event.instance();
+ event->set_index(idx);
+ event->set_pos(Vector2(p_x, p_y));
if (main_loop)
input->parse_input_event(event);
@@ -367,22 +362,23 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
};
*/
- InputEvent event;
- event.type = InputEvent::MOUSE_MOTION;
- InputEventMouseMotion &mm = event.mouse_motion;
+ Ref<InputEventMouseMotion> mm;
+ mm.instance();
+
+ mm->set_control((wParam & MK_CONTROL) != 0);
+ mm->set_shift((wParam & MK_SHIFT) != 0);
+ mm->set_alt(alt_mem);
- mm.mod.control = (wParam & MK_CONTROL) != 0;
- mm.mod.shift = (wParam & MK_SHIFT) != 0;
- mm.mod.alt = alt_mem;
+ int bmask = 0;
+ bmask |= (wParam & MK_LBUTTON) ? (1 << 0) : 0;
+ bmask |= (wParam & MK_RBUTTON) ? (1 << 1) : 0;
+ bmask |= (wParam & MK_MBUTTON) ? (1 << 2) : 0;
+ mm->set_button_mask(bmask);
- mm.button_mask |= (wParam & MK_LBUTTON) ? (1 << 0) : 0;
- mm.button_mask |= (wParam & MK_RBUTTON) ? (1 << 1) : 0;
- mm.button_mask |= (wParam & MK_MBUTTON) ? (1 << 2) : 0;
- last_button_state = mm.button_mask;
- /*mm.button_mask|=(wParam&MK_XBUTTON1)?(1<<5):0;
- mm.button_mask|=(wParam&MK_XBUTTON2)?(1<<6):0;*/
- mm.x = GET_X_LPARAM(lParam);
- mm.y = GET_Y_LPARAM(lParam);
+ last_button_state = mm->get_button_mask();
+ /*mm->get_button_mask()|=(wParam&MK_XBUTTON1)?(1<<5):0;
+ mm->get_button_mask()|=(wParam&MK_XBUTTON2)?(1<<6):0;*/
+ mm->set_pos(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)));
if (mouse_mode == MOUSE_MODE_CAPTURED) {
@@ -390,35 +386,33 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
old_x = c.x;
old_y = c.y;
- if (Point2i(mm.x, mm.y) == c) {
+ if (mm->get_pos() == c) {
center = c;
return 0;
}
- Point2i ncenter(mm.x, mm.y);
+ Point2i ncenter = mm->get_pos();
center = ncenter;
POINT pos = { (int)c.x, (int)c.y };
ClientToScreen(hWnd, &pos);
SetCursorPos(pos.x, pos.y);
}
- input->set_mouse_position(Point2(mm.x, mm.y));
- mm.speed_x = input->get_last_mouse_speed().x;
- mm.speed_y = input->get_last_mouse_speed().y;
+ input->set_mouse_position(mm->get_pos());
+ mm->set_speed(input->get_last_mouse_speed());
if (old_invalid) {
- old_x = mm.x;
- old_y = mm.y;
+ old_x = mm->get_pos().x;
+ old_y = mm->get_pos().y;
old_invalid = false;
}
- mm.relative_x = mm.x - old_x;
- mm.relative_y = mm.y - old_y;
- old_x = mm.x;
- old_y = mm.y;
+ mm->set_relative(Vector2(mm->get_pos() - Vector2(old_x, old_y)));
+ old_x = mm->get_pos().x;
+ old_y = mm->get_pos().y;
if (window_has_focus && main_loop)
- input->parse_input_event(event);
+ input->parse_input_event(mm);
} break;
case WM_LBUTTONDOWN:
@@ -447,114 +441,112 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
};
*/
- InputEvent event;
- event.type = InputEvent::MOUSE_BUTTON;
- InputEventMouseButton &mb = event.mouse_button;
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
switch (uMsg) {
case WM_LBUTTONDOWN: {
- mb.pressed = true;
- mb.button_index = 1;
+ mb->set_pressed(true);
+ mb->set_button_index(1);
} break;
case WM_LBUTTONUP: {
- mb.pressed = false;
- mb.button_index = 1;
+ mb->set_pressed(false);
+ mb->set_button_index(1);
} break;
case WM_MBUTTONDOWN: {
- mb.pressed = true;
- mb.button_index = 3;
+ mb->set_pressed(true);
+ mb->set_button_index(3);
} break;
case WM_MBUTTONUP: {
- mb.pressed = false;
- mb.button_index = 3;
+ mb->set_pressed(false);
+ mb->set_button_index(3);
} break;
case WM_RBUTTONDOWN: {
- mb.pressed = true;
- mb.button_index = 2;
+ mb->set_pressed(true);
+ mb->set_button_index(2);
} break;
case WM_RBUTTONUP: {
- mb.pressed = false;
- mb.button_index = 2;
+ mb->set_pressed(false);
+ mb->set_button_index(2);
} break;
case WM_LBUTTONDBLCLK: {
- mb.pressed = true;
- mb.button_index = 1;
- mb.doubleclick = true;
+ mb->set_pressed(true);
+ mb->set_button_index(1);
+ mb->set_doubleclick(true);
} break;
case WM_RBUTTONDBLCLK: {
- mb.pressed = true;
- mb.button_index = 2;
- mb.doubleclick = true;
+ mb->set_pressed(true);
+ mb->set_button_index(2);
+ mb->set_doubleclick(true);
} break;
case WM_MOUSEWHEEL: {
- mb.pressed = true;
+ mb->set_pressed(true);
int motion = (short)HIWORD(wParam);
if (!motion)
return 0;
if (motion > 0)
- mb.button_index = BUTTON_WHEEL_UP;
+ mb->set_button_index(BUTTON_WHEEL_UP);
else
- mb.button_index = BUTTON_WHEEL_DOWN;
+ mb->set_button_index(BUTTON_WHEEL_DOWN);
} break;
case WM_MOUSEHWHEEL: {
- mb.pressed = true;
+ mb->set_pressed(true);
int motion = (short)HIWORD(wParam);
if (!motion)
return 0;
if (motion < 0) {
- mb.button_index = BUTTON_WHEEL_LEFT;
- mb.factor = fabs((double)motion / (double)WHEEL_DELTA);
+ mb->set_button_index(BUTTON_WHEEL_LEFT);
+ mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA));
} else {
- mb.button_index = BUTTON_WHEEL_RIGHT;
- mb.factor = fabs((double)motion / (double)WHEEL_DELTA);
+ mb->set_button_index(BUTTON_WHEEL_RIGHT);
+ mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA));
}
} break;
/*
case WM_XBUTTONDOWN: {
- mb.pressed=true;
- mb.button_index=(HIWORD(wParam)==XBUTTON1)?6:7;
+ mb->is_pressed()=true;
+ mb->get_button_index()=(HIWORD(wParam)==XBUTTON1)?6:7;
} break;
case WM_XBUTTONUP:
- mb.pressed=true;
- mb.button_index=(HIWORD(wParam)==XBUTTON1)?6:7;
+ mb->is_pressed()=true;
+ mb->get_button_index()=(HIWORD(wParam)==XBUTTON1)?6:7;
} break;*/
default: { return 0; }
}
- mb.mod.control = (wParam & MK_CONTROL) != 0;
- mb.mod.shift = (wParam & MK_SHIFT) != 0;
- mb.mod.alt = alt_mem;
- //mb.mod.alt=(wParam&MK_MENU)!=0;
- mb.button_mask |= (wParam & MK_LBUTTON) ? (1 << 0) : 0;
- mb.button_mask |= (wParam & MK_RBUTTON) ? (1 << 1) : 0;
- mb.button_mask |= (wParam & MK_MBUTTON) ? (1 << 2) : 0;
-
- last_button_state = mb.button_mask;
+ mb->set_control((wParam & MK_CONTROL) != 0);
+ mb->set_shift((wParam & MK_SHIFT) != 0);
+ mb->set_alt(alt_mem);
+ //mb->get_alt()=(wParam&MK_MENU)!=0;
+ int bmask = 0;
+ bmask |= (wParam & MK_LBUTTON) ? (1 << 0) : 0;
+ bmask |= (wParam & MK_RBUTTON) ? (1 << 1) : 0;
+ bmask |= (wParam & MK_MBUTTON) ? (1 << 2) : 0;
+ mb->set_button_mask(bmask);
+
+ last_button_state = mb->get_button_mask();
/*
- mb.button_mask|=(wParam&MK_XBUTTON1)?(1<<5):0;
- mb.button_mask|=(wParam&MK_XBUTTON2)?(1<<6):0;*/
- mb.x = GET_X_LPARAM(lParam);
- mb.y = GET_Y_LPARAM(lParam);
+ mb->get_button_mask()|=(wParam&MK_XBUTTON1)?(1<<5):0;
+ mb->get_button_mask()|=(wParam&MK_XBUTTON2)?(1<<6):0;*/
+ mb->set_pos(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)));
if (mouse_mode == MOUSE_MODE_CAPTURED) {
- mb.x = old_x;
- mb.y = old_y;
+ mb->set_pos(Vector2(old_x, old_y));
}
- mb.global_x = mb.x;
- mb.global_y = mb.y;
+ mb->set_global_pos(mb->get_pos());
if (uMsg != WM_MOUSEWHEEL) {
- if (mb.pressed) {
+ if (mb->is_pressed()) {
if (++pressrc > 0)
SetCapture(hWnd);
@@ -568,21 +560,21 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
} else if (mouse_mode != MOUSE_MODE_CAPTURED) {
// for reasons unknown to mankind, wheel comes in screen cordinates
POINT coords;
- coords.x = mb.x;
- coords.y = mb.y;
+ coords.x = mb->get_pos().x;
+ coords.y = mb->get_pos().y;
ScreenToClient(hWnd, &coords);
- mb.x = coords.x;
- mb.y = coords.y;
+ mb->set_pos(coords);
}
if (main_loop) {
- input->parse_input_event(event);
- if (mb.pressed && mb.button_index > 3) {
+ input->parse_input_event(mb);
+ if (mb->is_pressed() && mb->get_button_index() > 3) {
//send release for mouse wheel
- mb.pressed = false;
- input->parse_input_event(event);
+ Ref<InputEventMouseButton> mbd = mb->duplicate();
+ mbd->set_pressed(false);
+ input->parse_input_event(mbd);
}
}
}
@@ -638,10 +630,10 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
// Make sure we don't include modifiers for the modifier key itself.
KeyEvent ke;
- ke.mod_state.shift = (wParam != VK_SHIFT) ? shift_mem : false;
- ke.mod_state.alt = (!(wParam == VK_MENU && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN))) ? alt_mem : false;
- ke.mod_state.control = (wParam != VK_CONTROL) ? control_mem : false;
- ke.mod_state.meta = meta_mem;
+ ke.shift = (wParam != VK_SHIFT) ? shift_mem : false;
+ ke.alt = (!(wParam == VK_MENU && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN))) ? alt_mem : false;
+ ke.control = (wParam != VK_CONTROL) ? control_mem : false;
+ ke.meta = meta_mem;
ke.uMsg = uMsg;
if (ke.uMsg == WM_SYSKEYDOWN)
@@ -777,23 +769,25 @@ void OS_Windows::process_key_events() {
case WM_CHAR: {
if ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR)) {
- InputEvent event;
- event.type = InputEvent::KEY;
- InputEventKey &k = event.key;
-
- k.mod = ke.mod_state;
- k.pressed = true;
- k.scancode = KeyMappingWindows::get_keysym(ke.wParam);
- k.unicode = ke.wParam;
- if (k.unicode && gr_mem) {
- k.mod.alt = false;
- k.mod.control = false;
+ Ref<InputEventKey> k;
+ k.instance();
+
+ k->set_shift(ke.shift);
+ k->set_alt(ke.alt);
+ k->set_control(ke.control);
+ k->set_metakey(ke.meta);
+ k->set_pressed(true);
+ k->set_scancode(KeyMappingWindows::get_keysym(ke.wParam));
+ k->set_unicode(ke.wParam);
+ if (k->get_unicode() && gr_mem) {
+ k->set_alt(false);
+ k->set_control(false);
}
- if (k.unicode < 32)
- k.unicode = 0;
+ if (k->get_unicode() < 32)
+ k->set_unicode(0);
- input->parse_input_event(event);
+ input->parse_input_event(k);
}
//do nothing
@@ -801,27 +795,32 @@ void OS_Windows::process_key_events() {
case WM_KEYUP:
case WM_KEYDOWN: {
- InputEvent event;
- event.type = InputEvent::KEY;
- InputEventKey &k = event.key;
+ Ref<InputEventKey> k;
+ k.instance();
+
+ k->set_shift(ke.shift);
+ k->set_alt(ke.alt);
+ k->set_control(ke.control);
+ k->set_metakey(ke.meta);
- k.mod = ke.mod_state;
- k.pressed = (ke.uMsg == WM_KEYDOWN);
+ k->set_pressed(ke.uMsg == WM_KEYDOWN);
- k.scancode = KeyMappingWindows::get_keysym(ke.wParam);
- if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR)
- k.unicode = key_event_buffer[i + 1].wParam;
- if (k.unicode && gr_mem) {
- k.mod.alt = false;
- k.mod.control = false;
+ k->set_scancode(KeyMappingWindows::get_keysym(ke.wParam));
+
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) {
+ k->set_unicode(key_event_buffer[i + 1].wParam);
+ }
+ if (k->get_unicode() && gr_mem) {
+ k->set_alt(false);
+ k->set_control(false);
}
- if (k.unicode < 32)
- k.unicode = 0;
+ if (k->get_unicode() < 32)
+ k->set_unicode(0);
- k.echo = (ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30)));
+ k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30))));
- input->parse_input_event(event);
+ input->parse_input_event(k);
} break;
}
@@ -1996,13 +1995,14 @@ String OS_Windows::get_executable_path() const {
return s;
}
-void OS_Windows::set_icon(const Image &p_icon) {
+void OS_Windows::set_icon(const Ref<Image> &p_icon) {
- Image icon = p_icon;
- if (icon.get_format() != Image::FORMAT_RGBA8)
- icon.convert(Image::FORMAT_RGBA8);
- int w = icon.get_width();
- int h = icon.get_height();
+ ERR_FAIL_COND(!p_icon.is_valid());
+ Ref<Image> icon = p_icon->duplicate();
+ if (icon->get_format() != Image::FORMAT_RGBA8)
+ icon->convert(Image::FORMAT_RGBA8);
+ int w = icon->get_width();
+ int h = icon->get_height();
/* Create temporary bitmap buffer */
int icon_len = 40 + h * w * 4;
@@ -2023,7 +2023,7 @@ void OS_Windows::set_icon(const Image &p_icon) {
encode_uint32(0, &icon_bmp[36]);
uint8_t *wr = &icon_bmp[40];
- PoolVector<uint8_t>::Read r = icon.get_data().read();
+ PoolVector<uint8_t>::Read r = icon->get_data().read();
for (int i = 0; i < h; i++) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 87eceafa02..bd5acde417 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -69,6 +69,7 @@ class OS_Windows : public OS {
struct KeyEvent {
InputModifierState mod_state;
+ bool alt, shift, ctrl, meta;
UINT uMsg;
WPARAM wParam;
LPARAM lParam;
@@ -254,7 +255,7 @@ public:
virtual String get_clipboard() const;
void set_cursor_shape(CursorShape p_shape);
- void set_icon(const Image &p_icon);
+ void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index b9ded188bf..d6bad95e5b 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -37,7 +37,7 @@ void register_x11_exporter() {
Ref<EditorExportPlatformPC> platform;
platform.instance();
- Image img(_x11_logo);
+ Ref<Image> img = memnew(Image(_x11_logo));
Ref<ImageTexture> logo;
logo.instance();
logo->create_from_image(img);
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 2e2fe3ba8a..8534185389 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -958,16 +958,12 @@ void OS_X11::request_attention() {
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
}
-InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) {
+void OS_X11::get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) {
- InputModifierState state;
-
- state.shift = (p_x11_state & ShiftMask);
- state.control = (p_x11_state & ControlMask);
- state.alt = (p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/); //altgr should not count as alt
- state.meta = (p_x11_state & Mod4Mask);
-
- return state;
+ state->set_shift((p_x11_state & ShiftMask));
+ state->set_control((p_x11_state & ControlMask));
+ state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt
+ state->set_metakey((p_x11_state & Mod4Mask));
}
unsigned int OS_X11::get_mouse_button_state(unsigned int p_x11_state) {
@@ -1099,7 +1095,10 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
//print_line("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask));
- InputModifierState state = get_key_modifier_state(xkeyevent->state);
+ Ref<InputEventKey> k;
+ k.instance();
+
+ get_key_modifier_state(xkeyevent->state, k);
/* Phase 6, determine echo character */
@@ -1142,40 +1141,36 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
/* Phase 7, send event to Window */
- InputEvent event;
- event.type = InputEvent::KEY;
- event.device = 0;
- event.key.mod = state;
- event.key.pressed = keypress;
+ k->set_pressed(keypress);
if (keycode >= 'a' && keycode <= 'z')
keycode -= 'a' - 'A';
- event.key.scancode = keycode;
- event.key.unicode = unicode;
- event.key.echo = p_echo;
+ k->set_scancode(keycode);
+ k->set_unicode(unicode);
+ k->set_echo(p_echo);
- if (event.key.scancode == KEY_BACKTAB) {
+ if (k->get_scancode() == KEY_BACKTAB) {
//make it consistent across platforms.
- event.key.scancode = KEY_TAB;
- event.key.mod.shift = true;
+ k->set_scancode(KEY_TAB);
+ k->set_shift(true);
}
//don't set mod state if modifier keys are released by themselves
//else event.is_action() will not work correctly here
- if (!event.key.pressed) {
- if (event.key.scancode == KEY_SHIFT)
- event.key.mod.shift = false;
- else if (event.key.scancode == KEY_CONTROL)
- event.key.mod.control = false;
- else if (event.key.scancode == KEY_ALT)
- event.key.mod.alt = false;
- else if (event.key.scancode == KEY_META)
- event.key.mod.meta = false;
+ if (!k->is_pressed()) {
+ if (k->get_scancode() == KEY_SHIFT)
+ k->set_shift(false);
+ else if (k->get_scancode() == KEY_CONTROL)
+ k->set_control(false);
+ else if (k->get_scancode() == KEY_ALT)
+ k->set_alt(false);
+ else if (k->get_scancode() == KEY_META)
+ k->set_metakey(false);
}
- //printf("key: %x\n",event.key.scancode);
- input->parse_input_event(event);
+ //printf("key: %x\n",k->get_scancode());
+ input->parse_input_event(k);
}
struct Property {
@@ -1332,22 +1327,20 @@ void OS_X11::process_xevents() {
event.xbutton.y = last_mouse_pos.y;
}
- InputEvent mouse_event;
- mouse_event.type = InputEvent::MOUSE_BUTTON;
- mouse_event.device = 0;
- mouse_event.mouse_button.mod = get_key_modifier_state(event.xbutton.state);
- mouse_event.mouse_button.button_mask = get_mouse_button_state(event.xbutton.state);
- mouse_event.mouse_button.x = event.xbutton.x;
- mouse_event.mouse_button.y = event.xbutton.y;
- mouse_event.mouse_button.global_x = event.xbutton.x;
- mouse_event.mouse_button.global_y = event.xbutton.y;
- mouse_event.mouse_button.button_index = event.xbutton.button;
- if (mouse_event.mouse_button.button_index == 2)
- mouse_event.mouse_button.button_index = 3;
- else if (mouse_event.mouse_button.button_index == 3)
- mouse_event.mouse_button.button_index = 2;
-
- mouse_event.mouse_button.pressed = (event.type == ButtonPress);
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state(event.xbutton.state, mb);
+ mb->set_button_mask(get_mouse_button_state(event.xbutton.state));
+ mb->set_pos(Vector2(event.xbutton.x, event.xbutton.y));
+ mb->set_global_pos(mb->get_pos());
+ mb->set_button_index(event.xbutton.button);
+ if (mb->get_button_index() == 2)
+ mb->set_button_index(3);
+ else if (mb->get_button_index() == 3)
+ mb->set_button_index(2);
+
+ mb->set_pressed((event.type == ButtonPress));
if (event.type == ButtonPress && event.xbutton.button == 1) {
@@ -1357,7 +1350,7 @@ void OS_X11::process_xevents() {
last_click_ms = 0;
last_click_pos = Point2(-100, -100);
- mouse_event.mouse_button.doubleclick = true;
+ mb->set_doubleclick(true);
} else {
last_click_ms += diff;
@@ -1365,7 +1358,7 @@ void OS_X11::process_xevents() {
}
}
- input->parse_input_event(mouse_event);
+ input->parse_input_event(mb);
} break;
case MotionNotify: {
@@ -1443,22 +1436,16 @@ void OS_X11::process_xevents() {
Point2i rel = pos - last_mouse_pos;
- InputEvent motion_event;
- motion_event.type = InputEvent::MOUSE_MOTION;
- motion_event.device = 0;
+ Ref<InputEventMouseMotion> mm;
+ mm.instance();
- motion_event.mouse_motion.mod = get_key_modifier_state(event.xmotion.state);
- motion_event.mouse_motion.button_mask = get_mouse_button_state(event.xmotion.state);
- motion_event.mouse_motion.x = pos.x;
- motion_event.mouse_motion.y = pos.y;
+ get_key_modifier_state(event.xmotion.state, mm);
+ mm->set_button_mask(get_mouse_button_state(event.xmotion.state));
+ mm->set_pos(pos);
+ mm->set_global_pos(pos);
input->set_mouse_position(pos);
- motion_event.mouse_motion.global_x = pos.x;
- motion_event.mouse_motion.global_y = pos.y;
- motion_event.mouse_motion.speed_x = input->get_last_mouse_speed().x;
- motion_event.mouse_motion.speed_y = input->get_last_mouse_speed().y;
-
- motion_event.mouse_motion.relative_x = rel.x;
- motion_event.mouse_motion.relative_y = rel.y;
+ mm->set_speed(input->get_last_mouse_speed());
+ mm->set_relative(rel);
last_mouse_pos = pos;
@@ -1467,7 +1454,7 @@ void OS_X11::process_xevents() {
// this is so that the relative motion doesn't get messed up
// after we regain focus.
if (window_has_focus || !mouse_mode_grab)
- input->parse_input_event(motion_event);
+ input->parse_input_event(mm);
} break;
case KeyPress:
@@ -1857,15 +1844,15 @@ void OS_X11::alert(const String &p_alert, const String &p_title) {
execute("/usr/bin/xmessage", args, true);
}
-void OS_X11::set_icon(const Image &p_icon) {
+void OS_X11::set_icon(const Ref<Image> &p_icon) {
Atom net_wm_icon = XInternAtom(x11_display, "_NET_WM_ICON", False);
- if (!p_icon.empty()) {
- Image img = p_icon;
- img.convert(Image::FORMAT_RGBA8);
+ if (p_icon.is_valid()) {
+ Ref<Image> img = p_icon->duplicate();
+ img->convert(Image::FORMAT_RGBA8);
- int w = img.get_width();
- int h = img.get_height();
+ int w = img->get_width();
+ int h = img->get_height();
// We're using long to have wordsize (32Bit build -> 32 Bits, 64 Bit build -> 64 Bits
Vector<long> pd;
@@ -1875,7 +1862,7 @@ void OS_X11::set_icon(const Image &p_icon) {
pd[0] = w;
pd[1] = h;
- PoolVector<uint8_t>::Read r = img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
long *wr = &pd[2];
uint8_t const *pr = r.ptr();
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 44994e40ec..d62186e5bd 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -121,7 +121,7 @@ class OS_X11 : public OS_Unix {
PhysicsServer *physics_server;
unsigned int get_mouse_button_state(unsigned int p_x11_state);
- InputModifierState get_key_modifier_state(unsigned int p_x11_state);
+ void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
Physics2DServer *physics_2d_server;
MouseMode mouse_mode;
@@ -206,7 +206,7 @@ public:
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
- virtual void set_icon(const Image &p_icon);
+ virtual void set_icon(const Ref<Image> &p_icon);
virtual MainLoop *get_main_loop() const;
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index f699c8f0e8..b2258ec94b 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -688,11 +688,11 @@ Vector2 CanvasItem::make_canvas_pos_local(const Vector2 &screen_point) const {
return local_matrix.xform(screen_point);
}
-InputEvent CanvasItem::make_input_local(const InputEvent &p_event) const {
+Ref<InputEvent> CanvasItem::make_input_local(const Ref<InputEvent> &p_event) const {
ERR_FAIL_COND_V(!is_inside_tree(), p_event);
- return p_event.xform_by((get_canvas_transform() * get_global_transform()).affine_inverse());
+ return p_event->xformed_by((get_canvas_transform() * get_global_transform()).affine_inverse());
}
Vector2 CanvasItem::get_global_mouse_position() const {
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 72fe5b93da..bea4301326 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -209,7 +209,7 @@ public:
void set_use_parent_material(bool p_use_parent_material);
bool get_use_parent_material() const;
- InputEvent make_input_local(const InputEvent &pevent) const;
+ Ref<InputEvent> make_input_local(const Ref<InputEvent> &pevent) const;
Vector2 make_canvas_pos_local(const Vector2 &screen_point) const;
Vector2 get_global_mouse_position() const;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index afbdfec45e..caf9cf201a 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -180,7 +180,7 @@ bool CollisionObject2D::is_pickable() const {
return pickable;
}
-void CollisionObject2D::_input_event(Node *p_viewport, const InputEvent &p_input_event, int p_shape) {
+void CollisionObject2D::_input_event(Node *p_viewport, const Ref<InputEvent> &p_input_event, int p_shape) {
if (get_script_instance()) {
get_script_instance()->call(SceneStringNames::get_singleton()->_input_event, p_viewport, p_input_event, p_shape);
@@ -231,9 +231,9 @@ void CollisionObject2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable);
- BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "viewport"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::INT, "shape_idx")));
+ BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "viewport"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
- ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "viewport"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::INT, "shape_idx")));
+ ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "viewport"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index e3dc39feae..4d4611afd1 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -70,7 +70,7 @@ protected:
void _update_pickable();
friend class Viewport;
- void _input_event(Node *p_viewport, const InputEvent &p_input_event, int p_shape);
+ void _input_event(Node *p_viewport, const Ref<InputEvent> &p_input_event, int p_shape);
void _mouse_enter();
void _mouse_exit();
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 7712108488..f503a66208 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -148,11 +148,6 @@ void TouchScreenButton::_notification(int p_what) {
if (!get_tree()->is_editor_hint())
set_process_input(is_visible_in_tree());
- if (action.operator String() != "" && InputMap::get_singleton()->has_action(action)) {
- action_id = InputMap::get_singleton()->get_action_id(action);
- } else {
- action_id = -1;
- }
} break;
case NOTIFICATION_EXIT_TREE: {
if (is_pressed())
@@ -184,11 +179,6 @@ bool TouchScreenButton::is_pressed() const {
void TouchScreenButton::set_action(const String &p_action) {
action = p_action;
- if (action.operator String() != "" && InputMap::get_singleton()->has_action(action)) {
- action_id = InputMap::get_singleton()->get_action_id(action);
- } else {
- action_id = -1;
- }
}
String TouchScreenButton::get_action() const {
@@ -196,26 +186,32 @@ String TouchScreenButton::get_action() const {
return action;
}
-void TouchScreenButton::_input(const InputEvent &p_event) {
+void TouchScreenButton::_input(const Ref<InputEvent> &p_event) {
if (!get_tree())
return;
- if (p_event.device != 0)
+ if (p_event->get_device() != 0)
return;
if (passby_press) {
- if (p_event.type == InputEvent::SCREEN_TOUCH && !p_event.screen_touch.pressed && finger_pressed == p_event.screen_touch.index) {
+ Ref<InputEventScreenTouch> st = p_event;
+ Ref<InputEventScreenTouch> sd = p_event;
+
+ if (st.is_valid() && !st->is_pressed() && finger_pressed == st->get_index()) {
_release();
}
- if ((p_event.type == InputEvent::SCREEN_TOUCH && p_event.screen_touch.pressed) || p_event.type == InputEvent::SCREEN_DRAG) {
+ if ((st.is_valid() && st->is_pressed()) || sd.is_valid()) {
+
+ int index = st.is_valid() ? st->get_index() : sd->get_index();
+ Vector2 coord = st.is_valid() ? st->get_pos() : sd->get_pos();
- if (finger_pressed == -1 || p_event.screen_touch.index == finger_pressed) {
+ if (finger_pressed == -1 || index == finger_pressed) {
- Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x, p_event.screen_touch.y));
+ coord = (get_global_transform_with_canvas()).affine_inverse().xform(coord);
bool touched = false;
if (bitmask.is_valid()) {
@@ -233,7 +229,7 @@ void TouchScreenButton::_input(const InputEvent &p_event) {
if (touched) {
if (finger_pressed == -1) {
- _press(p_event.screen_touch.index);
+ _press(index);
}
} else {
if (finger_pressed != -1) {
@@ -245,9 +241,11 @@ void TouchScreenButton::_input(const InputEvent &p_event) {
} else {
- if (p_event.type == InputEvent::SCREEN_TOUCH) {
+ Ref<InputEventScreenTouch> st = p_event;
- if (p_event.screen_touch.pressed) {
+ if (st.is_valid()) {
+
+ if (st->is_pressed()) {
if (!is_visible_in_tree())
return;
@@ -256,7 +254,7 @@ void TouchScreenButton::_input(const InputEvent &p_event) {
if (!can_press)
return; //already fingering
- Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x, p_event.screen_touch.y));
+ Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(st->get_pos());
Rect2 item_rect = get_item_rect();
bool touched = false;
@@ -284,10 +282,10 @@ void TouchScreenButton::_input(const InputEvent &p_event) {
}
if (touched) {
- _press(p_event.screen_touch.index);
+ _press(st->get_index());
}
} else {
- if (p_event.screen_touch.index == finger_pressed) {
+ if (st->get_index() == finger_pressed) {
_release();
}
}
@@ -299,15 +297,14 @@ void TouchScreenButton::_press(int p_finger_pressed) {
finger_pressed = p_finger_pressed;
- if (action_id != -1) {
+ if (action != StringName()) {
Input::get_singleton()->action_press(action);
- InputEvent ie;
- ie.type = InputEvent::ACTION;
- ie.ID = 0;
- ie.action.action = action_id;
- ie.action.pressed = true;
- get_tree()->input_event(ie);
+ Ref<InputEventAction> iea;
+ iea.instance();
+ iea->set_action(action);
+ iea->set_pressed(true);
+ get_tree()->input_event(iea);
}
emit_signal("pressed");
@@ -318,16 +315,16 @@ void TouchScreenButton::_release(bool p_exiting_tree) {
finger_pressed = -1;
- if (action_id != -1) {
+ if (action != StringName()) {
Input::get_singleton()->action_release(action);
if (!p_exiting_tree) {
- InputEvent ie;
- ie.type = InputEvent::ACTION;
- ie.ID = 0;
- ie.action.action = action_id;
- ie.action.pressed = false;
- get_tree()->input_event(ie);
+
+ Ref<InputEventAction> iea;
+ iea.instance();
+ iea->set_action(action);
+ iea->set_pressed(false);
+ get_tree()->input_event(iea);
}
}
@@ -419,7 +416,6 @@ void TouchScreenButton::_bind_methods() {
TouchScreenButton::TouchScreenButton() {
finger_pressed = -1;
- action_id = -1;
passby_press = false;
visibility = VISIBILITY_ALWAYS;
shape_centered = true;
diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h
index 0cfaf681dd..e44f556c31 100644
--- a/scene/2d/screen_button.h
+++ b/scene/2d/screen_button.h
@@ -58,11 +58,10 @@ private:
StringName action;
bool passby_press;
int finger_pressed;
- int action_id;
VisibilityMode visibility;
- void _input(const InputEvent &p_Event);
+ void _input(const Ref<InputEvent> &p_Event);
void _press(int p_finger_pressed);
void _release(bool p_exiting_tree = false);
diff --git a/scene/3d/baked_light_instance.cpp b/scene/3d/baked_light_instance.cpp
deleted file mode 100644
index ffa7597113..0000000000
--- a/scene/3d/baked_light_instance.cpp
+++ /dev/null
@@ -1,1754 +0,0 @@
-/*************************************************************************/
-/* baked_light_instance.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "baked_light_instance.h"
-#include "light.h"
-#include "math.h"
-#include "mesh_instance.h"
-#include "scene/scene_string_names.h"
-
-#define FINDMINMAX(x0, x1, x2, min, max) \
- min = max = x0; \
- if (x1 < min) min = x1; \
- if (x1 > max) max = x1; \
- if (x2 < min) min = x2; \
- if (x2 > max) max = x2;
-
-static bool planeBoxOverlap(Vector3 normal, float d, Vector3 maxbox) {
- int q;
- Vector3 vmin, vmax;
- for (q = 0; q <= 2; q++) {
- if (normal[q] > 0.0f) {
- vmin[q] = -maxbox[q];
- vmax[q] = maxbox[q];
- } else {
- vmin[q] = maxbox[q];
- vmax[q] = -maxbox[q];
- }
- }
- if (normal.dot(vmin) + d > 0.0f) return false;
- if (normal.dot(vmax) + d >= 0.0f) return true;
-
- return false;
-}
-
-/*======================== X-tests ========================*/
-#define AXISTEST_X01(a, b, fa, fb) \
- p0 = a * v0.y - b * v0.z; \
- p2 = a * v2.y - b * v2.z; \
- if (p0 < p2) { \
- min = p0; \
- max = p2; \
- } else { \
- min = p2; \
- max = p0; \
- } \
- rad = fa * boxhalfsize.y + fb * boxhalfsize.z; \
- if (min > rad || max < -rad) return false;
-
-#define AXISTEST_X2(a, b, fa, fb) \
- p0 = a * v0.y - b * v0.z; \
- p1 = a * v1.y - b * v1.z; \
- if (p0 < p1) { \
- min = p0; \
- max = p1; \
- } else { \
- min = p1; \
- max = p0; \
- } \
- rad = fa * boxhalfsize.y + fb * boxhalfsize.z; \
- if (min > rad || max < -rad) return false;
-
-/*======================== Y-tests ========================*/
-#define AXISTEST_Y02(a, b, fa, fb) \
- p0 = -a * v0.x + b * v0.z; \
- p2 = -a * v2.x + b * v2.z; \
- if (p0 < p2) { \
- min = p0; \
- max = p2; \
- } else { \
- min = p2; \
- max = p0; \
- } \
- rad = fa * boxhalfsize.x + fb * boxhalfsize.z; \
- if (min > rad || max < -rad) return false;
-
-#define AXISTEST_Y1(a, b, fa, fb) \
- p0 = -a * v0.x + b * v0.z; \
- p1 = -a * v1.x + b * v1.z; \
- if (p0 < p1) { \
- min = p0; \
- max = p1; \
- } else { \
- min = p1; \
- max = p0; \
- } \
- rad = fa * boxhalfsize.x + fb * boxhalfsize.z; \
- if (min > rad || max < -rad) return false;
-
-/*======================== Z-tests ========================*/
-
-#define AXISTEST_Z12(a, b, fa, fb) \
- p1 = a * v1.x - b * v1.y; \
- p2 = a * v2.x - b * v2.y; \
- if (p2 < p1) { \
- min = p2; \
- max = p1; \
- } else { \
- min = p1; \
- max = p2; \
- } \
- rad = fa * boxhalfsize.x + fb * boxhalfsize.y; \
- if (min > rad || max < -rad) return false;
-
-#define AXISTEST_Z0(a, b, fa, fb) \
- p0 = a * v0.x - b * v0.y; \
- p1 = a * v1.x - b * v1.y; \
- if (p0 < p1) { \
- min = p0; \
- max = p1; \
- } else { \
- min = p1; \
- max = p0; \
- } \
- rad = fa * boxhalfsize.x + fb * boxhalfsize.y; \
- if (min > rad || max < -rad) return false;
-
-static bool fast_tri_box_overlap(const Vector3 &boxcenter, const Vector3 boxhalfsize, const Vector3 *triverts) {
-
- /* use separating axis theorem to test overlap between triangle and box */
- /* need to test for overlap in these directions: */
- /* 1) the {x,y,z}-directions (actually, since we use the AABB of the triangle */
- /* we do not even need to test these) */
- /* 2) normal of the triangle */
- /* 3) crossproduct(edge from tri, {x,y,z}-directin) */
- /* this gives 3x3=9 more tests */
- Vector3 v0, v1, v2;
- float min, max, d, p0, p1, p2, rad, fex, fey, fez;
- Vector3 normal, e0, e1, e2;
-
- /* This is the fastest branch on Sun */
- /* move everything so that the boxcenter is in (0,0,0) */
-
- v0 = triverts[0] - boxcenter;
- v1 = triverts[1] - boxcenter;
- v2 = triverts[2] - boxcenter;
-
- /* compute triangle edges */
- e0 = v1 - v0; /* tri edge 0 */
- e1 = v2 - v1; /* tri edge 1 */
- e2 = v0 - v2; /* tri edge 2 */
-
- /* Bullet 3: */
- /* test the 9 tests first (this was faster) */
- fex = Math::abs(e0.x);
- fey = Math::abs(e0.y);
- fez = Math::abs(e0.z);
- AXISTEST_X01(e0.z, e0.y, fez, fey);
- AXISTEST_Y02(e0.z, e0.x, fez, fex);
- AXISTEST_Z12(e0.y, e0.x, fey, fex);
-
- fex = Math::abs(e1.x);
- fey = Math::abs(e1.y);
- fez = Math::abs(e1.z);
- AXISTEST_X01(e1.z, e1.y, fez, fey);
- AXISTEST_Y02(e1.z, e1.x, fez, fex);
- AXISTEST_Z0(e1.y, e1.x, fey, fex);
-
- fex = Math::abs(e2.x);
- fey = Math::abs(e2.y);
- fez = Math::abs(e2.z);
- AXISTEST_X2(e2.z, e2.y, fez, fey);
- AXISTEST_Y1(e2.z, e2.x, fez, fex);
- AXISTEST_Z12(e2.y, e2.x, fey, fex);
-
- /* Bullet 1: */
- /* first test overlap in the {x,y,z}-directions */
- /* find min, max of the triangle each direction, and test for overlap in */
- /* that direction -- this is equivalent to testing a minimal AABB around */
- /* the triangle against the AABB */
-
- /* test in X-direction */
- FINDMINMAX(v0.x, v1.x, v2.x, min, max);
- if (min > boxhalfsize.x || max < -boxhalfsize.x) return false;
-
- /* test in Y-direction */
- FINDMINMAX(v0.y, v1.y, v2.y, min, max);
- if (min > boxhalfsize.y || max < -boxhalfsize.y) return false;
-
- /* test in Z-direction */
- FINDMINMAX(v0.z, v1.z, v2.z, min, max);
- if (min > boxhalfsize.z || max < -boxhalfsize.z) return false;
-
- /* Bullet 2: */
- /* test if the box intersects the plane of the triangle */
- /* compute plane equation of triangle: normal*x+d=0 */
- normal = e0.cross(e1);
- d = -normal.dot(v0); /* plane eq: normal.x+d=0 */
- if (!planeBoxOverlap(normal, d, boxhalfsize)) return false;
-
- return true; /* box and triangle overlaps */
-}
-
-Vector<Color> BakedLight::_get_bake_texture(Image &p_image, const Color &p_color) {
-
- Vector<Color> ret;
-
- if (p_image.empty()) {
-
- ret.resize(bake_texture_size * bake_texture_size);
- for (int i = 0; i < bake_texture_size * bake_texture_size; i++) {
- ret[i] = p_color;
- }
-
- return ret;
- }
-
- p_image.convert(Image::FORMAT_RGBA8);
- p_image.resize(bake_texture_size, bake_texture_size, Image::INTERPOLATE_CUBIC);
-
- PoolVector<uint8_t>::Read r = p_image.get_data().read();
- ret.resize(bake_texture_size * bake_texture_size);
-
- for (int i = 0; i < bake_texture_size * bake_texture_size; i++) {
- Color c;
- c.r = r[i * 4 + 0] / 255.0;
- c.g = r[i * 4 + 1] / 255.0;
- c.b = r[i * 4 + 2] / 255.0;
- c.a = r[i * 4 + 3] / 255.0;
- ret[i] = c;
- }
-
- return ret;
-}
-
-BakedLight::MaterialCache BakedLight::_get_material_cache(Ref<Material> p_material) {
-
- //this way of obtaining materials is inaccurate and also does not support some compressed formats very well
- Ref<SpatialMaterial> mat = p_material;
-
- Ref<Material> material = mat; //hack for now
-
- if (material_cache.has(material)) {
- return material_cache[material];
- }
-
- MaterialCache mc;
-
- if (mat.is_valid()) {
-
- Ref<ImageTexture> albedo_tex = mat->get_texture(SpatialMaterial::TEXTURE_ALBEDO);
-
- Image img_albedo;
- if (albedo_tex.is_valid()) {
-
- img_albedo = albedo_tex->get_data();
- }
-
- mc.albedo = _get_bake_texture(img_albedo, mat->get_albedo());
-
- Ref<ImageTexture> emission_tex = mat->get_texture(SpatialMaterial::TEXTURE_EMISSION);
-
- Color emission_col = mat->get_emission();
- emission_col.r *= mat->get_emission_energy();
- emission_col.g *= mat->get_emission_energy();
- emission_col.b *= mat->get_emission_energy();
-
- Image img_emission;
-
- if (emission_tex.is_valid()) {
-
- img_emission = emission_tex->get_data();
- }
-
- mc.emission = _get_bake_texture(img_emission, emission_col);
-
- } else {
- Image empty;
-
- mc.albedo = _get_bake_texture(empty, Color(0.7, 0.7, 0.7));
- mc.emission = _get_bake_texture(empty, Color(0, 0, 0));
- }
-
- material_cache[p_material] = mc;
- return mc;
-}
-
-static _FORCE_INLINE_ Vector2 get_uv(const Vector3 &p_pos, const Vector3 *p_vtx, const Vector2 *p_uv) {
-
- if (p_pos.distance_squared_to(p_vtx[0]) < CMP_EPSILON2)
- return p_uv[0];
- if (p_pos.distance_squared_to(p_vtx[1]) < CMP_EPSILON2)
- return p_uv[1];
- if (p_pos.distance_squared_to(p_vtx[2]) < CMP_EPSILON2)
- return p_uv[2];
-
- Vector3 v0 = p_vtx[1] - p_vtx[0];
- Vector3 v1 = p_vtx[2] - p_vtx[0];
- Vector3 v2 = p_pos - p_vtx[0];
-
- float d00 = v0.dot(v0);
- float d01 = v0.dot(v1);
- float d11 = v1.dot(v1);
- float d20 = v2.dot(v0);
- float d21 = v2.dot(v1);
- float denom = (d00 * d11 - d01 * d01);
- if (denom == 0)
- return p_uv[0];
- float v = (d11 * d20 - d01 * d21) / denom;
- float w = (d00 * d21 - d01 * d20) / denom;
- float u = 1.0f - v - w;
-
- return p_uv[0] * u + p_uv[1] * v + p_uv[2] * w;
-}
-
-void BakedLight::_plot_face(int p_idx, int p_level, const Vector3 *p_vtx, const Vector2 *p_uv, const MaterialCache &p_material, const Rect3 &p_aabb) {
-
- if (p_level == cell_subdiv - 1) {
- //plot the face by guessing it's albedo and emission value
-
- //find best axis to map to, for scanning values
- int closest_axis;
- float closest_dot;
-
- Vector3 normal = Plane(p_vtx[0], p_vtx[1], p_vtx[2]).normal;
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 axis;
- axis[i] = 1.0;
- float dot = ABS(normal.dot(axis));
- if (i == 0 || dot > closest_dot) {
- closest_axis = i;
- closest_dot = dot;
- }
- }
-
- Vector3 axis;
- axis[closest_axis] = 1.0;
- Vector3 t1;
- t1[(closest_axis + 1) % 3] = 1.0;
- Vector3 t2;
- t2[(closest_axis + 2) % 3] = 1.0;
-
- t1 *= p_aabb.size[(closest_axis + 1) % 3] / float(color_scan_cell_width);
- t2 *= p_aabb.size[(closest_axis + 2) % 3] / float(color_scan_cell_width);
-
- Color albedo_accum;
- Color emission_accum;
- float alpha = 0.0;
-
- //map to a grid average in the best axis for this face
- for (int i = 0; i < color_scan_cell_width; i++) {
-
- Vector3 ofs_i = float(i) * t1;
-
- for (int j = 0; j < color_scan_cell_width; j++) {
-
- Vector3 ofs_j = float(j) * t2;
-
- Vector3 from = p_aabb.pos + ofs_i + ofs_j;
- Vector3 to = from + t1 + t2 + axis * p_aabb.size[closest_axis];
- Vector3 half = (to - from) * 0.5;
-
- //is in this cell?
- if (!fast_tri_box_overlap(from + half, half, p_vtx)) {
- continue; //face does not span this cell
- }
-
- //go from -size to +size*2 to avoid skipping collisions
- Vector3 ray_from = from + (t1 + t2) * 0.5 - axis * p_aabb.size[closest_axis];
- Vector3 ray_to = ray_from + axis * p_aabb.size[closest_axis] * 2;
-
- Vector3 intersection;
-
- if (!Geometry::ray_intersects_triangle(ray_from, ray_to, p_vtx[0], p_vtx[1], p_vtx[2], &intersection)) {
- //no intersect? look in edges
-
- float closest_dist = 1e20;
- for (int j = 0; j < 3; j++) {
- Vector3 c;
- Vector3 inters;
- Geometry::get_closest_points_between_segments(p_vtx[j], p_vtx[(j + 1) % 3], ray_from, ray_to, inters, c);
- float d = c.distance_to(intersection);
- if (j == 0 || d < closest_dist) {
- closest_dist = d;
- intersection = inters;
- }
- }
- }
-
- Vector2 uv = get_uv(intersection, p_vtx, p_uv);
-
- int uv_x = CLAMP(Math::fposmod(uv.x, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
- int uv_y = CLAMP(Math::fposmod(uv.y, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
-
- int ofs = uv_y * bake_texture_size + uv_x;
- albedo_accum.r += p_material.albedo[ofs].r;
- albedo_accum.g += p_material.albedo[ofs].g;
- albedo_accum.b += p_material.albedo[ofs].b;
- albedo_accum.a += p_material.albedo[ofs].a;
-
- emission_accum.r += p_material.emission[ofs].r;
- emission_accum.g += p_material.emission[ofs].g;
- emission_accum.b += p_material.emission[ofs].b;
- alpha += 1.0;
- }
- }
-
- if (alpha == 0) {
- //could not in any way get texture information.. so use closest point to center
-
- Face3 f(p_vtx[0], p_vtx[1], p_vtx[2]);
- Vector3 inters = f.get_closest_point_to(p_aabb.pos + p_aabb.size * 0.5);
-
- Vector2 uv = get_uv(inters, p_vtx, p_uv);
-
- int uv_x = CLAMP(Math::fposmod(uv.x, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
- int uv_y = CLAMP(Math::fposmod(uv.y, 1.0f) * bake_texture_size, 0, bake_texture_size - 1);
-
- int ofs = uv_y * bake_texture_size + uv_x;
-
- alpha = 1.0 / (color_scan_cell_width * color_scan_cell_width);
-
- albedo_accum.r = p_material.albedo[ofs].r * alpha;
- albedo_accum.g = p_material.albedo[ofs].g * alpha;
- albedo_accum.b = p_material.albedo[ofs].b * alpha;
- albedo_accum.a = p_material.albedo[ofs].a * alpha;
-
- emission_accum.r = p_material.emission[ofs].r * alpha;
- emission_accum.g = p_material.emission[ofs].g * alpha;
- emission_accum.b = p_material.emission[ofs].b * alpha;
-
- zero_alphas++;
- } else {
-
- float accdiv = 1.0 / (color_scan_cell_width * color_scan_cell_width);
- alpha *= accdiv;
-
- albedo_accum.r *= accdiv;
- albedo_accum.g *= accdiv;
- albedo_accum.b *= accdiv;
- albedo_accum.a *= accdiv;
-
- emission_accum.r *= accdiv;
- emission_accum.g *= accdiv;
- emission_accum.b *= accdiv;
- }
-
- //put this temporarily here, corrected in a later step
- bake_cells_write[p_idx].albedo[0] += albedo_accum.r;
- bake_cells_write[p_idx].albedo[1] += albedo_accum.g;
- bake_cells_write[p_idx].albedo[2] += albedo_accum.b;
- bake_cells_write[p_idx].light[0] += emission_accum.r;
- bake_cells_write[p_idx].light[1] += emission_accum.g;
- bake_cells_write[p_idx].light[2] += emission_accum.b;
- bake_cells_write[p_idx].alpha += alpha;
-
- static const Vector3 side_normals[6] = {
- Vector3(-1, 0, 0),
- Vector3(1, 0, 0),
- Vector3(0, -1, 0),
- Vector3(0, 1, 0),
- Vector3(0, 0, -1),
- Vector3(0, 0, 1),
- };
-
- for (int i = 0; i < 6; i++) {
- if (normal.dot(side_normals[i]) > CMP_EPSILON) {
- bake_cells_write[p_idx].used_sides |= (1 << i);
- }
- }
-
- } else {
- //go down
- for (int i = 0; i < 8; i++) {
-
- Rect3 aabb = p_aabb;
- aabb.size *= 0.5;
-
- if (i & 1)
- aabb.pos.x += aabb.size.x;
- if (i & 2)
- aabb.pos.y += aabb.size.y;
- if (i & 4)
- aabb.pos.z += aabb.size.z;
-
- {
- Rect3 test_aabb = aabb;
- //test_aabb.grow_by(test_aabb.get_longest_axis_size()*0.05); //grow a bit to avoid numerical error in real-time
- Vector3 qsize = test_aabb.size * 0.5; //quarter size, for fast aabb test
-
- if (!fast_tri_box_overlap(test_aabb.pos + qsize, qsize, p_vtx)) {
- //if (!Face3(p_vtx[0],p_vtx[1],p_vtx[2]).intersects_aabb2(aabb)) {
- //does not fit in child, go on
- continue;
- }
- }
-
- if (bake_cells_write[p_idx].childs[i] == CHILD_EMPTY) {
- //sub cell must be created
-
- if (bake_cells_used == (1 << bake_cells_alloc)) {
- //exhausted cells, creating more space
- bake_cells_alloc++;
- bake_cells_write = PoolVector<BakeCell>::Write();
- bake_cells.resize(1 << bake_cells_alloc);
- bake_cells_write = bake_cells.write();
- }
-
- bake_cells_write[p_idx].childs[i] = bake_cells_used;
- bake_cells_level_used[p_level + 1]++;
- bake_cells_used++;
- }
-
- _plot_face(bake_cells_write[p_idx].childs[i], p_level + 1, p_vtx, p_uv, p_material, aabb);
- }
- }
-}
-
-void BakedLight::_fixup_plot(int p_idx, int p_level, int p_x, int p_y, int p_z) {
-
- if (p_level == cell_subdiv - 1) {
-
- float alpha = bake_cells_write[p_idx].alpha;
-
- bake_cells_write[p_idx].albedo[0] /= alpha;
- bake_cells_write[p_idx].albedo[1] /= alpha;
- bake_cells_write[p_idx].albedo[2] /= alpha;
-
- //transfer emission to light
- bake_cells_write[p_idx].light[0] /= alpha;
- bake_cells_write[p_idx].light[1] /= alpha;
- bake_cells_write[p_idx].light[2] /= alpha;
-
- bake_cells_write[p_idx].alpha = 1.0;
-
- //remove neighbours from used sides
-
- for (int n = 0; n < 6; n++) {
-
- int ofs[3] = { 0, 0, 0 };
-
- ofs[n / 2] = (n & 1) ? 1 : -1;
-
- //convert to x,y,z on this level
- int x = p_x;
- int y = p_y;
- int z = p_z;
-
- x += ofs[0];
- y += ofs[1];
- z += ofs[2];
-
- int ofs_x = 0;
- int ofs_y = 0;
- int ofs_z = 0;
- int size = 1 << p_level;
- int half = size / 2;
-
- if (x < 0 || x >= size || y < 0 || y >= size || z < 0 || z >= size) {
- //neighbour is out, can't use it
- bake_cells_write[p_idx].used_sides &= ~(1 << uint32_t(n));
- continue;
- }
-
- uint32_t neighbour = 0;
-
- for (int i = 0; i < cell_subdiv - 1; i++) {
-
- BakeCell *bc = &bake_cells_write[neighbour];
-
- int child = 0;
- if (x >= ofs_x + half) {
- child |= 1;
- ofs_x += half;
- }
- if (y >= ofs_y + half) {
- child |= 2;
- ofs_y += half;
- }
- if (z >= ofs_z + half) {
- child |= 4;
- ofs_z += half;
- }
-
- neighbour = bc->childs[child];
- if (neighbour == CHILD_EMPTY) {
- break;
- }
-
- half >>= 1;
- }
-
- if (neighbour != CHILD_EMPTY) {
- bake_cells_write[p_idx].used_sides &= ~(1 << uint32_t(n));
- }
- }
- } else {
-
- //go down
-
- float alpha_average = 0;
- int half = cells_per_axis >> (p_level + 1);
- for (int i = 0; i < 8; i++) {
-
- uint32_t child = bake_cells_write[p_idx].childs[i];
-
- if (child == CHILD_EMPTY)
- continue;
-
- int nx = p_x;
- int ny = p_y;
- int nz = p_z;
-
- if (i & 1)
- nx += half;
- if (i & 2)
- ny += half;
- if (i & 4)
- nz += half;
-
- _fixup_plot(child, p_level + 1, nx, ny, nz);
- alpha_average += bake_cells_write[child].alpha;
- }
-
- bake_cells_write[p_idx].alpha = alpha_average / 8.0;
- bake_cells_write[p_idx].light[0] = 0;
- bake_cells_write[p_idx].light[1] = 0;
- bake_cells_write[p_idx].light[2] = 0;
- bake_cells_write[p_idx].albedo[0] = 0;
- bake_cells_write[p_idx].albedo[1] = 0;
- bake_cells_write[p_idx].albedo[2] = 0;
- }
-
- //clean up light
- bake_cells_write[p_idx].light_pass = 0;
- //find neighbours
-}
-
-void BakedLight::_bake_add_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh) {
-
- for (int i = 0; i < p_mesh->get_surface_count(); i++) {
-
- if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
- continue; //only triangles
-
- MaterialCache material = _get_material_cache(p_mesh->surface_get_material(i));
-
- Array a = p_mesh->surface_get_arrays(i);
-
- PoolVector<Vector3> vertices = a[Mesh::ARRAY_VERTEX];
- PoolVector<Vector3>::Read vr = vertices.read();
- PoolVector<Vector2> uv = a[Mesh::ARRAY_TEX_UV];
- PoolVector<Vector2>::Read uvr;
- PoolVector<int> index = a[Mesh::ARRAY_INDEX];
-
- bool read_uv = false;
-
- if (uv.size()) {
-
- uvr = uv.read();
- read_uv = true;
- }
-
- if (index.size()) {
-
- int facecount = index.size() / 3;
- PoolVector<int>::Read ir = index.read();
-
- for (int j = 0; j < facecount; j++) {
-
- Vector3 vtxs[3];
- Vector2 uvs[3];
-
- for (int k = 0; k < 3; k++) {
- vtxs[k] = p_xform.xform(vr[ir[j * 3 + k]]);
- }
-
- if (read_uv) {
- for (int k = 0; k < 3; k++) {
- uvs[k] = uvr[ir[j * 3 + k]];
- }
- }
-
- //plot face
- _plot_face(0, 0, vtxs, uvs, material, bounds);
- }
-
- } else {
-
- int facecount = vertices.size() / 3;
-
- for (int j = 0; j < facecount; j++) {
-
- Vector3 vtxs[3];
- Vector2 uvs[3];
-
- for (int k = 0; k < 3; k++) {
- vtxs[k] = p_xform.xform(vr[j * 3 + k]);
- }
-
- if (read_uv) {
- for (int k = 0; k < 3; k++) {
- uvs[k] = uvr[j * 3 + k];
- }
- }
-
- //plot face
- _plot_face(0, 0, vtxs, uvs, material, bounds);
- }
- }
- }
-}
-
-void BakedLight::_bake_add_to_aabb(const Transform &p_xform, Ref<Mesh> &p_mesh, bool &first) {
-
- for (int i = 0; i < p_mesh->get_surface_count(); i++) {
-
- if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
- continue; //only triangles
-
- Array a = p_mesh->surface_get_arrays(i);
- PoolVector<Vector3> vertices = a[Mesh::ARRAY_VERTEX];
- int vc = vertices.size();
- PoolVector<Vector3>::Read vr = vertices.read();
-
- if (first) {
- bounds.pos = p_xform.xform(vr[0]);
- first = false;
- }
-
- for (int j = 0; j < vc; j++) {
- bounds.expand_to(p_xform.xform(vr[j]));
- }
- }
-}
-
-void BakedLight::bake() {
-
- bake_cells_alloc = 16;
- bake_cells.resize(1 << bake_cells_alloc);
- bake_cells_used = 1;
- cells_per_axis = (1 << (cell_subdiv - 1));
- zero_alphas = 0;
-
- bool aabb_first = true;
- print_line("Generating AABB");
-
- bake_cells_level_used.resize(cell_subdiv);
- for (int i = 0; i < cell_subdiv; i++) {
- bake_cells_level_used[i] = 0;
- }
-
- int count = 0;
- for (Set<GeometryInstance *>::Element *E = geometries.front(); E; E = E->next()) {
-
- print_line("aabb geom " + itos(count) + "/" + itos(geometries.size()));
-
- GeometryInstance *geom = E->get();
-
- if (geom->cast_to<MeshInstance>()) {
-
- MeshInstance *mesh_instance = geom->cast_to<MeshInstance>();
- Ref<Mesh> mesh = mesh_instance->get_mesh();
- if (mesh.is_valid()) {
-
- _bake_add_to_aabb(geom->get_relative_transform(this), mesh, aabb_first);
- }
- }
- count++;
- }
-
- print_line("AABB: " + bounds);
- ERR_FAIL_COND(aabb_first);
-
- bake_cells_write = bake_cells.write();
- count = 0;
-
- for (Set<GeometryInstance *>::Element *E = geometries.front(); E; E = E->next()) {
-
- GeometryInstance *geom = E->get();
- print_line("plot geom " + itos(count) + "/" + itos(geometries.size()));
-
- if (geom->cast_to<MeshInstance>()) {
-
- MeshInstance *mesh_instance = geom->cast_to<MeshInstance>();
- Ref<Mesh> mesh = mesh_instance->get_mesh();
- if (mesh.is_valid()) {
-
- _bake_add_mesh(geom->get_relative_transform(this), mesh);
- }
- }
-
- count++;
- }
-
- _fixup_plot(0, 0, 0, 0, 0);
-
- bake_cells_write = PoolVector<BakeCell>::Write();
-
- bake_cells.resize(bake_cells_used);
-
- print_line("total bake cells used: " + itos(bake_cells_used));
- for (int i = 0; i < cell_subdiv; i++) {
- print_line("level " + itos(i) + ": " + itos(bake_cells_level_used[i]));
- }
- print_line("zero alphas: " + itos(zero_alphas));
-}
-
-void BakedLight::_bake_directional(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 &p_dir, const Color &p_color, int p_sign) {
-
- if (p_level == cell_subdiv - 1) {
-
- Vector3 end;
- end.x = float(p_x + 0.5) / cells_per_axis;
- end.y = float(p_y + 0.5) / cells_per_axis;
- end.z = float(p_z + 0.5) / cells_per_axis;
-
- end = bounds.pos + bounds.size * end;
-
- float max_ray_len = (bounds.size).length() * 1.2;
-
- Vector3 begin = end + max_ray_len * -p_dir;
-
- //clip begin
-
- for (int i = 0; i < 3; i++) {
-
- if (ABS(p_dir[i]) < CMP_EPSILON) {
- continue; // parallel to axis, don't clip
- }
-
- Plane p;
- p.normal[i] = 1.0;
- p.d = bounds.pos[i];
- if (p_dir[i] < 0) {
- p.d += bounds.size[i];
- }
-
- Vector3 inters;
- if (p.intersects_segment(end, begin, &inters)) {
- begin = inters;
- }
- }
-
- int idx = _plot_ray(begin, end);
-
- if (idx >= 0 && light_pass != bake_cells_write[idx].light_pass) {
- //hit something, add or remove light to it
-
- Color albedo = Color(bake_cells_write[idx].albedo[0], bake_cells_write[idx].albedo[1], bake_cells_write[idx].albedo[2]);
- bake_cells_write[idx].light[0] += albedo.r * p_color.r * p_sign;
- bake_cells_write[idx].light[1] += albedo.g * p_color.g * p_sign;
- bake_cells_write[idx].light[2] += albedo.b * p_color.b * p_sign;
- bake_cells_write[idx].light_pass = light_pass;
- }
-
- } else {
-
- int half = cells_per_axis >> (p_level + 1);
-
- //go down
- for (int i = 0; i < 8; i++) {
-
- uint32_t child = bake_cells_write[p_idx].childs[i];
-
- if (child == CHILD_EMPTY)
- continue;
-
- int nx = p_x;
- int ny = p_y;
- int nz = p_z;
-
- if (i & 1)
- nx += half;
- if (i & 2)
- ny += half;
- if (i & 4)
- nz += half;
-
- _bake_directional(child, p_level + 1, nx, ny, nz, p_dir, p_color, p_sign);
- }
- }
-}
-
-void BakedLight::_bake_light(Light *p_light) {
-
- if (p_light->cast_to<DirectionalLight>()) {
-
- DirectionalLight *dl = p_light->cast_to<DirectionalLight>();
-
- Transform rel_xf = dl->get_relative_transform(this);
-
- Vector3 light_dir = -rel_xf.basis.get_axis(2);
-
- Color color = dl->get_color();
- float nrg = dl->get_param(Light::PARAM_ENERGY);
- color.r *= nrg;
- color.g *= nrg;
- color.b *= nrg;
-
- light_pass++;
- _bake_directional(0, 0, 0, 0, 0, light_dir, color, 1);
- }
-}
-
-void BakedLight::_upscale_light(int p_idx, int p_level) {
-
- //go down
-
- float light_accum[3] = { 0, 0, 0 };
- float alpha_accum = 0;
-
- bool check_children = p_level < (cell_subdiv - 2);
-
- for (int i = 0; i < 8; i++) {
-
- uint32_t child = bake_cells_write[p_idx].childs[i];
-
- if (child == CHILD_EMPTY)
- continue;
-
- if (check_children) {
- _upscale_light(child, p_level + 1);
- }
-
- light_accum[0] += bake_cells_write[child].light[0];
- light_accum[1] += bake_cells_write[child].light[1];
- light_accum[2] += bake_cells_write[child].light[2];
- alpha_accum += bake_cells_write[child].alpha;
- }
-
- bake_cells_write[p_idx].light[0] = light_accum[0] / 8.0;
- bake_cells_write[p_idx].light[1] = light_accum[1] / 8.0;
- bake_cells_write[p_idx].light[2] = light_accum[2] / 8.0;
- bake_cells_write[p_idx].alpha = alpha_accum / 8.0;
-}
-
-void BakedLight::bake_lights() {
-
- ERR_FAIL_COND(bake_cells.size() == 0);
-
- bake_cells_write = bake_cells.write();
-
- for (Set<Light *>::Element *E = lights.front(); E; E = E->next()) {
-
- _bake_light(E->get());
- }
-
- _upscale_light(0, 0);
-
- bake_cells_write = PoolVector<BakeCell>::Write();
-}
-
-Color BakedLight::_cone_trace(const Vector3 &p_from, const Vector3 &p_dir, float p_half_angle) {
-
- Color color(0, 0, 0, 0);
- float tha = Math::tan(p_half_angle); //tan half angle
- Vector3 from = (p_from - bounds.pos) / bounds.size; //convert to 0..1
- from /= cells_per_axis; //convert to voxels of size 1
- Vector3 dir = (p_dir / bounds.size).normalized();
-
- float max_dist = Vector3(cells_per_axis, cells_per_axis, cells_per_axis).length();
-
- float dist = 1.0;
- // self occlusion in flat surfaces
-
- float alpha = 0;
-
- while (dist < max_dist && alpha < 0.95) {
-
-#if 0
- // smallest sample diameter possible is the voxel size
- float diameter = MAX(1.0, 2.0 * tha * dist);
- float lod = log2(diameter);
-
- Vector3 sample_pos = from + dist * dir;
-
-
- Color samples_base[2][8]={{Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0)},
- {Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0),Color(0,0,0,0)}};
-
- float levelf = Math::fposmod(lod,1.0);
- float fx = Math::fposmod(sample_pos.x,1.0);
- float fy = Math::fposmod(sample_pos.y,1.0);
- float fz = Math::fposmod(sample_pos.z,1.0);
-
- for(int l=0;l<2;l++){
-
- int bx = Math::floor(sample_pos.x);
- int by = Math::floor(sample_pos.y);
- int bz = Math::floor(sample_pos.z);
-
- int lodn=int(Math::floor(lod))-l;
-
- bx>>=lodn;
- by>>=lodn;
- bz>>=lodn;
-
- int limit = MAX(0,cell_subdiv-lodn-1);
-
- for(int c=0;c<8;c++) {
-
- int x = bx;
- int y = by;
- int z = bz;
-
- if (c&1) {
- x+=1;
- }
- if (c&2) {
- y+=1;
- }
- if (c&4) {
- z+=1;
- }
-
- int ofs_x=0;
- int ofs_y=0;
- int ofs_z=0;
- int size = cells_per_axis>>lodn;
- int half=size/2;
-
- bool outside=x<0 || x>=size || y<0 || y>=size || z<0 || z>=size;
-
- if (outside)
- continue;
-
-
- uint32_t cell=0;
-
- for(int i=0;i<limit;i++) {
-
- BakeCell *bc = &bake_cells_write[cell];
-
- int child = 0;
- if (x >= ofs_x + half) {
- child|=1;
- ofs_x+=half;
- }
- if (y >= ofs_y + half) {
- child|=2;
- ofs_y+=half;
- }
- if (z >= ofs_z + half) {
- child|=4;
- ofs_z+=half;
- }
-
- cell = bc->childs[child];
- if (cell==CHILD_EMPTY)
- break;
-
- half>>=1;
- }
-
- if (cell!=CHILD_EMPTY) {
-
- samples_base[l][c].r=bake_cells_write[cell].light[0];
- samples_base[l][c].g=bake_cells_write[cell].light[1];
- samples_base[l][c].b=bake_cells_write[cell].light[2];
- samples_base[l][c].a=bake_cells_write[cell].alpha;
- }
-
- }
-
-
- }
-
- Color m0x0 = samples_base[0][0].linear_interpolate(samples_base[0][1],fx);
- Color m0x1 = samples_base[0][2].linear_interpolate(samples_base[0][3],fx);
- Color m0y0 = m0x0.linear_interpolate(m0x1,fy);
- m0x0 = samples_base[0][4].linear_interpolate(samples_base[0][5],fx);
- m0x1 = samples_base[0][6].linear_interpolate(samples_base[0][7],fx);
- Color m0y1 = m0x0.linear_interpolate(m0x1,fy);
- Color m0z = m0y0.linear_interpolate(m0y1,fz);
-
- Color m1x0 = samples_base[1][0].linear_interpolate(samples_base[1][1],fx);
- Color m1x1 = samples_base[1][2].linear_interpolate(samples_base[1][3],fx);
- Color m1y0 = m1x0.linear_interpolate(m1x1,fy);
- m1x0 = samples_base[1][4].linear_interpolate(samples_base[1][5],fx);
- m1x1 = samples_base[1][6].linear_interpolate(samples_base[1][7],fx);
- Color m1y1 = m1x0.linear_interpolate(m1x1,fy);
- Color m1z = m1y0.linear_interpolate(m1y1,fz);
-
- Color m = m0z.linear_interpolate(m1z,levelf);
-#else
- float diameter = 1.0;
- Vector3 sample_pos = from + dist * dir;
-
- Color m(0, 0, 0, 0);
- {
- int x = Math::floor(sample_pos.x);
- int y = Math::floor(sample_pos.y);
- int z = Math::floor(sample_pos.z);
-
- int ofs_x = 0;
- int ofs_y = 0;
- int ofs_z = 0;
- int size = cells_per_axis;
- int half = size / 2;
-
- bool outside = x < 0 || x >= size || y < 0 || y >= size || z < 0 || z >= size;
-
- if (!outside) {
-
- uint32_t cell = 0;
-
- for (int i = 0; i < cell_subdiv - 1; i++) {
-
- BakeCell *bc = &bake_cells_write[cell];
-
- int child = 0;
- if (x >= ofs_x + half) {
- child |= 1;
- ofs_x += half;
- }
- if (y >= ofs_y + half) {
- child |= 2;
- ofs_y += half;
- }
- if (z >= ofs_z + half) {
- child |= 4;
- ofs_z += half;
- }
-
- cell = bc->childs[child];
- if (cell == CHILD_EMPTY)
- break;
-
- half >>= 1;
- }
-
- if (cell != CHILD_EMPTY) {
-
- m.r = bake_cells_write[cell].light[0];
- m.g = bake_cells_write[cell].light[1];
- m.b = bake_cells_write[cell].light[2];
- m.a = bake_cells_write[cell].alpha;
- }
- }
- }
-
-#endif
- // front-to-back compositing
- float a = (1.0 - alpha);
- color.r += a * m.r;
- color.g += a * m.g;
- color.b += a * m.b;
- alpha += a * m.a;
- //occlusion += a * voxelColor.a;
- //occlusion += (a * voxelColor.a) / (1.0 + 0.03 * diameter);
- dist += diameter * 0.5; // smoother
- //dist += diameter; // faster but misses more voxels
- }
-
- return color;
-}
-
-void BakedLight::_bake_radiance(int p_idx, int p_level, int p_x, int p_y, int p_z) {
-
- if (p_level == cell_subdiv - 1) {
-
- const int NUM_CONES = 6;
- Vector3 cone_directions[6] = {
- Vector3(1, 0, 0),
- Vector3(0.5, 0.866025, 0),
- Vector3(0.5, 0.267617, 0.823639),
- Vector3(0.5, -0.700629, 0.509037),
- Vector3(0.5, -0.700629, -0.509037),
- Vector3(0.5, 0.267617, -0.823639)
- };
- float coneWeights[6] = { 0.25, 0.15, 0.15, 0.15, 0.15, 0.15 };
-
- Vector3 pos = (Vector3(p_x, p_y, p_z) / float(cells_per_axis)) * bounds.size + bounds.pos;
- Vector3 voxel_size = bounds.size / float(cells_per_axis);
- pos += voxel_size * 0.5;
-
- Color accum;
-
- bake_cells_write[p_idx].light[0] = 0;
- bake_cells_write[p_idx].light[1] = 0;
- bake_cells_write[p_idx].light[2] = 0;
-
- int freepix = 0;
- for (int i = 0; i < 6; i++) {
-
- if (!(bake_cells_write[p_idx].used_sides & (1 << i)))
- continue;
-
- if ((i & 1) == 0)
- bake_cells_write[p_idx].light[i / 2] = 1.0;
- freepix++;
- continue;
-
- int ofs = i / 2;
-
- Vector3 dir;
- if ((i & 1) == 0)
- dir[ofs] = 1.0;
- else
- dir[ofs] = -1.0;
-
- for (int j = 0; j < 1; j++) {
-
- Vector3 cone_dir;
- cone_dir.x = cone_directions[j][(ofs + 0) % 3];
- cone_dir.y = cone_directions[j][(ofs + 1) % 3];
- cone_dir.z = cone_directions[j][(ofs + 2) % 3];
-
- cone_dir[ofs] *= dir[ofs];
-
- Color res = _cone_trace(pos + dir * voxel_size, cone_dir, Math::deg2rad(29.9849));
- accum.r += res.r; //*coneWeights[j];
- accum.g += res.g; //*coneWeights[j];
- accum.b += res.b; //*coneWeights[j];
- }
- }
-#if 0
- if (freepix==0) {
- bake_cells_write[p_idx].light[0]=0;
- bake_cells_write[p_idx].light[1]=0;
- bake_cells_write[p_idx].light[2]=0;
- }
-
- if (freepix==1) {
- bake_cells_write[p_idx].light[0]=1;
- bake_cells_write[p_idx].light[1]=0;
- bake_cells_write[p_idx].light[2]=0;
- }
-
- if (freepix==2) {
- bake_cells_write[p_idx].light[0]=0;
- bake_cells_write[p_idx].light[1]=1;
- bake_cells_write[p_idx].light[2]=0;
- }
-
- if (freepix==3) {
- bake_cells_write[p_idx].light[0]=1;
- bake_cells_write[p_idx].light[1]=1;
- bake_cells_write[p_idx].light[2]=0;
- }
-
- if (freepix==4) {
- bake_cells_write[p_idx].light[0]=0;
- bake_cells_write[p_idx].light[1]=0;
- bake_cells_write[p_idx].light[2]=1;
- }
-
- if (freepix==5) {
- bake_cells_write[p_idx].light[0]=1;
- bake_cells_write[p_idx].light[1]=0;
- bake_cells_write[p_idx].light[2]=1;
- }
-
- if (freepix==6) {
- bake_cells_write[p_idx].light[0]=0;
- bake_cells_write[p_idx].light[0]=1;
- bake_cells_write[p_idx].light[0]=1;
- }
-#endif
- //bake_cells_write[p_idx].radiance[0]=accum.r;
- //bake_cells_write[p_idx].radiance[1]=accum.g;
- //bake_cells_write[p_idx].radiance[2]=accum.b;
-
- } else {
-
- int half = cells_per_axis >> (p_level + 1);
-
- //go down
- for (int i = 0; i < 8; i++) {
-
- uint32_t child = bake_cells_write[p_idx].childs[i];
-
- if (child == CHILD_EMPTY)
- continue;
-
- int nx = p_x;
- int ny = p_y;
- int nz = p_z;
-
- if (i & 1)
- nx += half;
- if (i & 2)
- ny += half;
- if (i & 4)
- nz += half;
-
- _bake_radiance(child, p_level + 1, nx, ny, nz);
- }
- }
-}
-
-void BakedLight::bake_radiance() {
-
- ERR_FAIL_COND(bake_cells.size() == 0);
-
- bake_cells_write = bake_cells.write();
-
- _bake_radiance(0, 0, 0, 0, 0);
-
- bake_cells_write = PoolVector<BakeCell>::Write();
-}
-int BakedLight::_find_cell(int x, int y, int z) {
-
- uint32_t cell = 0;
-
- int ofs_x = 0;
- int ofs_y = 0;
- int ofs_z = 0;
- int size = cells_per_axis;
- int half = size / 2;
-
- if (x < 0 || x >= size)
- return -1;
- if (y < 0 || y >= size)
- return -1;
- if (z < 0 || z >= size)
- return -1;
-
- for (int i = 0; i < cell_subdiv - 1; i++) {
-
- BakeCell *bc = &bake_cells_write[cell];
-
- int child = 0;
- if (x >= ofs_x + half) {
- child |= 1;
- ofs_x += half;
- }
- if (y >= ofs_y + half) {
- child |= 2;
- ofs_y += half;
- }
- if (z >= ofs_z + half) {
- child |= 4;
- ofs_z += half;
- }
-
- cell = bc->childs[child];
- if (cell == CHILD_EMPTY)
- return -1;
-
- half >>= 1;
- }
-
- return cell;
-}
-
-int BakedLight::_plot_ray(const Vector3 &p_from, const Vector3 &p_to) {
-
- Vector3 from = (p_from - bounds.pos) / bounds.size;
- Vector3 to = (p_to - bounds.pos) / bounds.size;
-
- int x1 = Math::floor(from.x * cells_per_axis);
- int y1 = Math::floor(from.y * cells_per_axis);
- int z1 = Math::floor(from.z * cells_per_axis);
-
- int x2 = Math::floor(to.x * cells_per_axis);
- int y2 = Math::floor(to.y * cells_per_axis);
- int z2 = Math::floor(to.z * cells_per_axis);
-
- int i, dx, dy, dz, l, m, n, x_inc, y_inc, z_inc, err_1, err_2, dx2, dy2, dz2;
- int point[3];
-
- point[0] = x1;
- point[1] = y1;
- point[2] = z1;
- dx = x2 - x1;
- dy = y2 - y1;
- dz = z2 - z1;
- x_inc = (dx < 0) ? -1 : 1;
- l = ABS(dx);
- y_inc = (dy < 0) ? -1 : 1;
- m = ABS(dy);
- z_inc = (dz < 0) ? -1 : 1;
- n = ABS(dz);
- dx2 = l << 1;
- dy2 = m << 1;
- dz2 = n << 1;
-
- if ((l >= m) && (l >= n)) {
- err_1 = dy2 - l;
- err_2 = dz2 - l;
- for (i = 0; i < l; i++) {
- int cell = _find_cell(point[0], point[1], point[2]);
- if (cell >= 0)
- return cell;
-
- if (err_1 > 0) {
- point[1] += y_inc;
- err_1 -= dx2;
- }
- if (err_2 > 0) {
- point[2] += z_inc;
- err_2 -= dx2;
- }
- err_1 += dy2;
- err_2 += dz2;
- point[0] += x_inc;
- }
- } else if ((m >= l) && (m >= n)) {
- err_1 = dx2 - m;
- err_2 = dz2 - m;
- for (i = 0; i < m; i++) {
- int cell = _find_cell(point[0], point[1], point[2]);
- if (cell >= 0)
- return cell;
- if (err_1 > 0) {
- point[0] += x_inc;
- err_1 -= dy2;
- }
- if (err_2 > 0) {
- point[2] += z_inc;
- err_2 -= dy2;
- }
- err_1 += dx2;
- err_2 += dz2;
- point[1] += y_inc;
- }
- } else {
- err_1 = dy2 - n;
- err_2 = dx2 - n;
- for (i = 0; i < n; i++) {
- int cell = _find_cell(point[0], point[1], point[2]);
- if (cell >= 0)
- return cell;
-
- if (err_1 > 0) {
- point[1] += y_inc;
- err_1 -= dz2;
- }
- if (err_2 > 0) {
- point[0] += x_inc;
- err_2 -= dz2;
- }
- err_1 += dy2;
- err_2 += dx2;
- point[2] += z_inc;
- }
- }
- return _find_cell(point[0], point[1], point[2]);
-}
-
-void BakedLight::set_cell_subdiv(int p_subdiv) {
-
- cell_subdiv = p_subdiv;
-
- //VS::get_singleton()->baked_light_set_subdivision(baked_light,p_subdiv);
-}
-
-int BakedLight::get_cell_subdiv() const {
-
- return cell_subdiv;
-}
-
-Rect3 BakedLight::get_aabb() const {
-
- return Rect3(Vector3(0, 0, 0), Vector3(1, 1, 1));
-}
-PoolVector<Face3> BakedLight::get_faces(uint32_t p_usage_flags) const {
-
- return PoolVector<Face3>();
-}
-
-String BakedLight::get_configuration_warning() const {
- return String();
-}
-
-void BakedLight::_debug_mesh(int p_idx, int p_level, const Rect3 &p_aabb, DebugMode p_mode, Ref<MultiMesh> &p_multimesh, int &idx) {
-
- if (p_level == cell_subdiv - 1) {
-
- Vector3 center = p_aabb.pos + p_aabb.size * 0.5;
- Transform xform;
- xform.origin = center;
- xform.basis.scale(p_aabb.size * 0.5);
- p_multimesh->set_instance_transform(idx, xform);
- Color col;
- switch (p_mode) {
- case DEBUG_ALBEDO: {
- col = Color(bake_cells_write[p_idx].albedo[0], bake_cells_write[p_idx].albedo[1], bake_cells_write[p_idx].albedo[2]);
- } break;
- case DEBUG_LIGHT: {
- col = Color(bake_cells_write[p_idx].light[0], bake_cells_write[p_idx].light[1], bake_cells_write[p_idx].light[2]);
- Color colr = Color(bake_cells_write[p_idx].radiance[0], bake_cells_write[p_idx].radiance[1], bake_cells_write[p_idx].radiance[2]);
- col.r += colr.r;
- col.g += colr.g;
- col.b += colr.b;
- } break;
- }
- p_multimesh->set_instance_color(idx, col);
-
- idx++;
-
- } else {
-
- for (int i = 0; i < 8; i++) {
-
- if (bake_cells_write[p_idx].childs[i] == CHILD_EMPTY)
- continue;
-
- Rect3 aabb = p_aabb;
- aabb.size *= 0.5;
-
- if (i & 1)
- aabb.pos.x += aabb.size.x;
- if (i & 2)
- aabb.pos.y += aabb.size.y;
- if (i & 4)
- aabb.pos.z += aabb.size.z;
-
- _debug_mesh(bake_cells_write[p_idx].childs[i], p_level + 1, aabb, p_mode, p_multimesh, idx);
- }
- }
-}
-
-void BakedLight::create_debug_mesh(DebugMode p_mode) {
-
- Ref<MultiMesh> mm;
- mm.instance();
-
- mm->set_transform_format(MultiMesh::TRANSFORM_3D);
- mm->set_color_format(MultiMesh::COLOR_8BIT);
- mm->set_instance_count(bake_cells_level_used[cell_subdiv - 1]);
-
- Ref<Mesh> mesh;
- mesh.instance();
-
- {
- Array arr;
- arr.resize(Mesh::ARRAY_MAX);
-
- PoolVector<Vector3> vertices;
- PoolVector<Color> colors;
-
- int vtx_idx = 0;
-#define ADD_VTX(m_idx) \
- ; \
- vertices.push_back(face_points[m_idx]); \
- colors.push_back(Color(1, 1, 1, 1)); \
- vtx_idx++;
-
- for (int i = 0; i < 6; i++) {
-
- Vector3 face_points[4];
-
- for (int j = 0; j < 4; j++) {
-
- float v[3];
- v[0] = 1.0;
- v[1] = 1 - 2 * ((j >> 1) & 1);
- v[2] = v[1] * (1 - 2 * (j & 1));
-
- for (int k = 0; k < 3; k++) {
-
- if (i < 3)
- face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
- else
- face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
- }
- }
-
- //tri 1
- ADD_VTX(0);
- ADD_VTX(1);
- ADD_VTX(2);
- //tri 2
- ADD_VTX(2);
- ADD_VTX(3);
- ADD_VTX(0);
- }
-
- arr[Mesh::ARRAY_VERTEX] = vertices;
- arr[Mesh::ARRAY_COLOR] = colors;
- mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arr);
- }
-
- {
- Ref<SpatialMaterial> fsm;
- fsm.instance();
- fsm->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- fsm->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- fsm->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- fsm->set_albedo(Color(1, 1, 1, 1));
-
- mesh->surface_set_material(0, fsm);
- }
-
- mm->set_mesh(mesh);
-
- bake_cells_write = bake_cells.write();
-
- int idx = 0;
- _debug_mesh(0, 0, bounds, p_mode, mm, idx);
-
- print_line("written: " + itos(idx) + " total: " + itos(bake_cells_level_used[cell_subdiv - 1]));
-
- MultiMeshInstance *mmi = memnew(MultiMeshInstance);
- mmi->set_multimesh(mm);
- add_child(mmi);
-#ifdef TOOLS_ENABLED
- if (get_tree()->get_edited_scene_root() == this) {
- mmi->set_owner(this);
- } else {
- mmi->set_owner(get_owner());
- }
-#else
- mmi->set_owner(get_owner());
-#endif
-}
-
-void BakedLight::_debug_mesh_albedo() {
- create_debug_mesh(DEBUG_ALBEDO);
-}
-
-void BakedLight::_debug_mesh_light() {
- create_debug_mesh(DEBUG_LIGHT);
-}
-
-void BakedLight::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_cell_subdiv", "steps"), &BakedLight::set_cell_subdiv);
- ClassDB::bind_method(D_METHOD("get_cell_subdiv"), &BakedLight::get_cell_subdiv);
-
- ClassDB::bind_method(D_METHOD("bake"), &BakedLight::bake);
- ClassDB::set_method_flags(get_class_static(), _scs_create("bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
-
- ClassDB::bind_method(D_METHOD("bake_lights"), &BakedLight::bake_lights);
- ClassDB::set_method_flags(get_class_static(), _scs_create("bake_lights"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
-
- ClassDB::bind_method(D_METHOD("bake_radiance"), &BakedLight::bake_radiance);
- ClassDB::set_method_flags(get_class_static(), _scs_create("bake_radiance"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
-
- ClassDB::bind_method(D_METHOD("debug_mesh_albedo"), &BakedLight::_debug_mesh_albedo);
- ClassDB::set_method_flags(get_class_static(), _scs_create("debug_mesh_albedo"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
-
- ClassDB::bind_method(D_METHOD("debug_mesh_light"), &BakedLight::_debug_mesh_light);
- ClassDB::set_method_flags(get_class_static(), _scs_create("debug_mesh_light"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
-
- ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_subdiv"), "set_cell_subdiv", "get_cell_subdiv");
- ADD_SIGNAL(MethodInfo("baked_light_changed"));
-}
-
-BakedLight::BakedLight() {
-
- //baked_light=VisualServer::get_singleton()->baked_light_create();
- VS::get_singleton()->instance_set_base(get_instance(), baked_light);
-
- cell_subdiv = 8;
- bake_texture_size = 128;
- color_scan_cell_width = 8;
- light_pass = 0;
-}
-
-BakedLight::~BakedLight() {
-
- VS::get_singleton()->free(baked_light);
-}
-
-/////////////////////////
-
-#if 0
-void BakedLightSampler::set_param(Param p_param,float p_value) {
- ERR_FAIL_INDEX(p_param,PARAM_MAX);
- params[p_param]=p_value;
- VS::get_singleton()->baked_light_sampler_set_param(base,VS::BakedLightSamplerParam(p_param),p_value);
-}
-
-float BakedLightSampler::get_param(Param p_param) const{
-
- ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
- return params[p_param];
-
-}
-
-void BakedLightSampler::set_resolution(int p_resolution){
-
- ERR_FAIL_COND(p_resolution<4 || p_resolution>32);
- resolution=p_resolution;
- VS::get_singleton()->baked_light_sampler_set_resolution(base,resolution);
-}
-int BakedLightSampler::get_resolution() const {
-
- return resolution;
-}
-
-AABB BakedLightSampler::get_aabb() const {
-
- float r = get_param(PARAM_RADIUS);
- return AABB( Vector3(-r,-r,-r),Vector3(r*2,r*2,r*2));
-}
-DVector<Face3> BakedLightSampler::get_faces(uint32_t p_usage_flags) const {
- return DVector<Face3>();
-}
-
-void BakedLightSampler::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_param","param","value"),&BakedLightSampler::set_param);
- ClassDB::bind_method(D_METHOD("get_param","param"),&BakedLightSampler::get_param);
-
- ClassDB::bind_method(D_METHOD("set_resolution","resolution"),&BakedLightSampler::set_resolution);
- ClassDB::bind_method(D_METHOD("get_resolution"),&BakedLightSampler::get_resolution);
-
-
- BIND_CONSTANT( PARAM_RADIUS );
- BIND_CONSTANT( PARAM_STRENGTH );
- BIND_CONSTANT( PARAM_ATTENUATION );
- BIND_CONSTANT( PARAM_DETAIL_RATIO );
- BIND_CONSTANT( PARAM_MAX );
-
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/radius",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),"set_param","get_param",PARAM_RADIUS);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/strength",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_param","get_param",PARAM_STRENGTH);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/attenuation",PROPERTY_HINT_EXP_EASING),"set_param","get_param",PARAM_ATTENUATION);
- ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0.01,1.0,0.01"),"set_param","get_param",PARAM_DETAIL_RATIO);
- //ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0,20,1"),"set_param","get_param",PARAM_DETAIL_RATIO);
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"params/resolution",PROPERTY_HINT_RANGE,"4,32,1"),"set_resolution","get_resolution");
-
-}
-
-BakedLightSampler::BakedLightSampler() {
-
- base = VS::get_singleton()->baked_light_sampler_create();
- set_base(base);
-
- params[PARAM_RADIUS]=1.0;
- params[PARAM_STRENGTH]=1.0;
- params[PARAM_ATTENUATION]=1.0;
- params[PARAM_DETAIL_RATIO]=0.1;
- resolution=16;
-
-
-}
-
-BakedLightSampler::~BakedLightSampler(){
-
- VS::get_singleton()->free(base);
-}
-#endif
diff --git a/scene/3d/baked_light_instance.h b/scene/3d/baked_light_instance.h
deleted file mode 100644
index 63a5fa7255..0000000000
--- a/scene/3d/baked_light_instance.h
+++ /dev/null
@@ -1,199 +0,0 @@
-/*************************************************************************/
-/* baked_light_instance.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef BAKED_LIGHT_INSTANCE_H
-#define BAKED_LIGHT_INSTANCE_H
-
-#include "scene/3d/multimesh_instance.h"
-#include "scene/3d/visual_instance.h"
-#include "scene/resources/baked_light.h"
-
-class BakedLightBaker;
-class Light;
-
-class BakedLight : public VisualInstance {
- GDCLASS(BakedLight, VisualInstance);
-
-public:
- enum DebugMode {
- DEBUG_ALBEDO,
- DEBUG_LIGHT
- };
-
-private:
- RID baked_light;
- int cell_subdiv;
- Rect3 bounds;
- int cells_per_axis;
-
- enum {
- CHILD_EMPTY = 0xFFFFFFFF,
- };
-
- /* BAKE DATA */
-
- struct BakeCell {
-
- uint32_t childs[8];
- float albedo[3]; //albedo in RGB24
- float light[3]; //accumulated light in 16:16 fixed point (needs to be integer for moving lights fast)
- float radiance[3]; //accumulated light in 16:16 fixed point (needs to be integer for moving lights fast)
- uint32_t used_sides;
- float alpha; //used for upsampling
- uint32_t light_pass; //used for baking light
-
- BakeCell() {
- for (int i = 0; i < 8; i++) {
- childs[i] = 0xFFFFFFFF;
- }
-
- for (int i = 0; i < 3; i++) {
- light[i] = 0;
- albedo[i] = 0;
- radiance[i] = 0;
- }
- alpha = 0;
- light_pass = 0;
- used_sides = 0;
- }
- };
-
- int bake_texture_size;
- int color_scan_cell_width;
-
- struct MaterialCache {
- //128x128 textures
- Vector<Color> albedo;
- Vector<Color> emission;
- };
-
- Vector<Color> _get_bake_texture(Image &p_image, const Color &p_color);
-
- Map<Ref<Material>, MaterialCache> material_cache;
- MaterialCache _get_material_cache(Ref<Material> p_material);
-
- int bake_cells_alloc;
- int bake_cells_used;
- int zero_alphas;
- Vector<int> bake_cells_level_used;
- PoolVector<BakeCell> bake_cells;
- PoolVector<BakeCell>::Write bake_cells_write;
-
- void _plot_face(int p_idx, int p_level, const Vector3 *p_vtx, const Vector2 *p_uv, const MaterialCache &p_material, const Rect3 &p_aabb);
- void _fixup_plot(int p_idx, int p_level, int p_x, int p_y, int p_z);
- void _bake_add_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh);
- void _bake_add_to_aabb(const Transform &p_xform, Ref<Mesh> &p_mesh, bool &first);
-
- void _debug_mesh(int p_idx, int p_level, const Rect3 &p_aabb, DebugMode p_mode, Ref<MultiMesh> &p_multimesh, int &idx);
- void _debug_mesh_albedo();
- void _debug_mesh_light();
-
- _FORCE_INLINE_ int _find_cell(int x, int y, int z);
- int _plot_ray(const Vector3 &p_from, const Vector3 &p_to);
-
- uint32_t light_pass;
-
- void _bake_directional(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 &p_dir, const Color &p_color, int p_sign);
- void _upscale_light(int p_idx, int p_level);
- void _bake_light(Light *p_light);
-
- Color _cone_trace(const Vector3 &p_from, const Vector3 &p_dir, float p_half_angle);
- void _bake_radiance(int p_idx, int p_level, int p_x, int p_y, int p_z);
-
- friend class GeometryInstance;
-
- Set<GeometryInstance *> geometries;
- friend class Light;
-
- Set<Light *> lights;
-
-protected:
- static void _bind_methods();
-
-public:
- void set_cell_subdiv(int p_subdiv);
- int get_cell_subdiv() const;
-
- void bake();
- void bake_lights();
- void bake_radiance();
-
- void create_debug_mesh(DebugMode p_mode);
-
- virtual Rect3 get_aabb() const;
- virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
-
- String get_configuration_warning() const;
-
- BakedLight();
- ~BakedLight();
-};
-
-#if 0
-class BakedLightSampler : public VisualInstance {
- GDCLASS(BakedLightSampler,VisualInstance);
-
-
-public:
-
- enum Param {
- PARAM_RADIUS=VS::BAKED_LIGHT_SAMPLER_RADIUS,
- PARAM_STRENGTH=VS::BAKED_LIGHT_SAMPLER_STRENGTH,
- PARAM_ATTENUATION=VS::BAKED_LIGHT_SAMPLER_ATTENUATION,
- PARAM_DETAIL_RATIO=VS::BAKED_LIGHT_SAMPLER_DETAIL_RATIO,
- PARAM_MAX=VS::BAKED_LIGHT_SAMPLER_MAX
- };
-
-
-
-protected:
-
- RID base;
- float params[PARAM_MAX];
- int resolution;
- static void _bind_methods();
-public:
-
- virtual AABB get_aabb() const;
- virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
-
- void set_param(Param p_param,float p_value);
- float get_param(Param p_param) const;
-
- void set_resolution(int p_resolution);
- int get_resolution() const;
-
- BakedLightSampler();
- ~BakedLightSampler();
-};
-
-VARIANT_ENUM_CAST( BakedLightSampler::Param );
-
-#endif
-#endif // BAKED_LIGHT_H
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 4dc01975b8..1b27313d3b 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -172,7 +172,7 @@ void CollisionObject::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
-void CollisionObject::_input_event(Node *p_camera, const InputEvent &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) {
+void CollisionObject::_input_event(Node *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) {
if (get_script_instance()) {
get_script_instance()->call(SceneStringNames::get_singleton()->_input_event, p_camera, p_input_event, p_pos, p_normal, p_shape);
@@ -235,9 +235,9 @@ void CollisionObject::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid);
- BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
+ BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
- ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
+ ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));
diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h
index abe0b804bf..3822fb0d5a 100644
--- a/scene/3d/collision_object.h
+++ b/scene/3d/collision_object.h
@@ -70,7 +70,7 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
friend class Viewport;
- virtual void _input_event(Node *p_camera, const InputEvent &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape);
+ virtual void _input_event(Node *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape);
virtual void _mouse_enter();
virtual void _mouse_exit();
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 7370e1330c..96311236ef 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -881,11 +881,11 @@ void GIProbe::_fixup_plot(int p_idx, int p_level, int p_x, int p_y, int p_z, Bak
}
}
-Vector<Color> GIProbe::_get_bake_texture(Image &p_image, const Color &p_color) {
+Vector<Color> GIProbe::_get_bake_texture(Ref<Image> p_image, const Color &p_color) {
Vector<Color> ret;
- if (p_image.empty()) {
+ if (p_image.is_null()) {
ret.resize(bake_texture_size * bake_texture_size);
for (int i = 0; i < bake_texture_size * bake_texture_size; i++) {
@@ -895,14 +895,14 @@ Vector<Color> GIProbe::_get_bake_texture(Image &p_image, const Color &p_color) {
return ret;
}
- if (p_image.is_compressed()) {
+ if (p_image->is_compressed()) {
print_line("DECOMPRESSING!!!!");
- p_image.decompress();
+ p_image->decompress();
}
- p_image.convert(Image::FORMAT_RGBA8);
- p_image.resize(bake_texture_size, bake_texture_size, Image::INTERPOLATE_CUBIC);
+ p_image->convert(Image::FORMAT_RGBA8);
+ p_image->resize(bake_texture_size, bake_texture_size, Image::INTERPOLATE_CUBIC);
- PoolVector<uint8_t>::Read r = p_image.get_data().read();
+ PoolVector<uint8_t>::Read r = p_image->get_data().read();
ret.resize(bake_texture_size * bake_texture_size);
for (int i = 0; i < bake_texture_size * bake_texture_size; i++) {
@@ -934,7 +934,7 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater
Ref<Texture> albedo_tex = mat->get_texture(SpatialMaterial::TEXTURE_ALBEDO);
- Image img_albedo;
+ Ref<Image> img_albedo;
if (albedo_tex.is_valid()) {
img_albedo = albedo_tex->get_data();
@@ -950,7 +950,7 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater
emission_col.g *= mat->get_emission_energy();
emission_col.b *= mat->get_emission_energy();
- Image img_emission;
+ Ref<Image> img_emission;
if (emission_tex.is_valid()) {
@@ -960,7 +960,7 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater
mc.emission = _get_bake_texture(img_emission, emission_col);
} else {
- Image empty;
+ Ref<Image> empty;
mc.albedo = _get_bake_texture(empty, Color(0.7, 0.7, 0.7));
mc.emission = _get_bake_texture(empty, Color(0, 0, 0));
diff --git a/scene/3d/gi_probe.h b/scene/3d/gi_probe.h
index ae89a6f068..3b05d9952b 100644
--- a/scene/3d/gi_probe.h
+++ b/scene/3d/gi_probe.h
@@ -134,7 +134,7 @@ private:
Vector<Color> emission;
};
- Vector<Color> _get_bake_texture(Image &p_image, const Color &p_color);
+ Vector<Color> _get_bake_texture(Ref<Image> p_image, const Color &p_color);
Map<Ref<Material>, MaterialCache> material_cache;
MaterialCache _get_material_cache(Ref<Material> p_material);
int leaf_voxel_count;
@@ -170,7 +170,7 @@ private:
int color_scan_cell_width;
int bake_texture_size;
- Vector<Color> _get_bake_texture(Image &p_image, const Color &p_color);
+ Vector<Color> _get_bake_texture(Ref<Image> p_image, const Color &p_color);
Baker::MaterialCache _get_material_cache(Ref<Material> p_material, Baker *p_baker);
void _plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector2 *p_uv, const Baker::MaterialCache &p_material, const Rect3 &p_aabb, Baker *p_baker);
void _plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material);
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index bb14ad5108..6ab65d3994 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "light.h"
-#include "baked_light_instance.h"
#include "global_config.h"
#include "scene/resources/surface_tool.h"
@@ -166,26 +165,9 @@ void Light::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
_update_visibility();
-
- Node *node = this;
-
- while (node) {
-
- baked_light = node->cast_to<BakedLight>();
- if (baked_light) {
- baked_light->lights.insert(this);
- break;
- }
-
- node = node->get_parent();
- }
}
if (p_what == NOTIFICATION_EXIT_TREE) {
-
- if (baked_light) {
- baked_light->lights.erase(this);
- }
}
}
@@ -262,8 +244,6 @@ Light::Light(VisualServer::LightType p_type) {
light = VisualServer::get_singleton()->light_create(p_type);
VS::get_singleton()->instance_set_base(get_instance(), light);
- baked_light = NULL;
-
editor_only = false;
set_color(Color(1, 1, 1, 1));
set_shadow(false);
diff --git a/scene/3d/light.h b/scene/3d/light.h
index ed8758b09b..c02f9d12d3 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -75,7 +75,6 @@ private:
bool editor_only;
void _update_visibility();
- BakedLight *baked_light;
// bind helpers
protected:
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 038ca33a41..71079ea780 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -48,11 +48,13 @@ void Particles::set_emitting(bool p_emitting) {
void Particles::set_amount(int p_amount) {
+ ERR_FAIL_COND(p_amount < 1);
amount = p_amount;
VS::get_singleton()->particles_set_amount(particles, amount);
}
void Particles::set_lifetime(float p_lifetime) {
+ ERR_FAIL_COND(p_lifetime <= 0);
lifetime = p_lifetime;
VS::get_singleton()->particles_set_lifetime(particles, lifetime);
}
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index 38e1ba1cd5..8d927e529e 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -214,6 +214,18 @@ float VehicleWheel::get_friction_slip() const {
return m_frictionSlip;
}
+void VehicleWheel::set_roll_influence(float p_value) {
+ m_rollInfluence = p_value;
+}
+
+float VehicleWheel::get_roll_influence() const {
+ return m_rollInfluence;
+}
+
+bool VehicleWheel::is_in_contact() const {
+ return m_raycastInfo.m_isInContact;
+}
+
void VehicleWheel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radius", "length"), &VehicleWheel::set_radius);
@@ -246,9 +258,15 @@ void VehicleWheel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_friction_slip", "length"), &VehicleWheel::set_friction_slip);
ClassDB::bind_method(D_METHOD("get_friction_slip"), &VehicleWheel::get_friction_slip);
+ ClassDB::bind_method(D_METHOD("is_in_contact"), &VehicleWheel::is_in_contact);
+
+ ClassDB::bind_method(D_METHOD("set_roll_influence", "roll_influence"), &VehicleWheel::set_roll_influence);
+ ClassDB::bind_method(D_METHOD("get_roll_influence"), &VehicleWheel::get_roll_influence);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_traction"), "set_use_as_traction", "is_used_as_traction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_steering"), "set_use_as_steering", "is_used_as_steering");
ADD_GROUP("Wheel", "wheel_");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_roll_influence"), "set_roll_influence", "get_roll_influence");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_radius"), "set_radius", "get_radius");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_rest_length"), "set_suspension_rest_length", "get_suspension_rest_length");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_friction_slip"), "set_friction_slip", "get_friction_slip");
diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h
index cdb2ebc0be..7ed9bce730 100644
--- a/scene/3d/vehicle_body.h
+++ b/scene/3d/vehicle_body.h
@@ -126,6 +126,11 @@ public:
void set_use_as_steering(bool p_enabled);
bool is_used_as_steering() const;
+ bool is_in_contact() const;
+
+ void set_roll_influence(float p_value);
+ float get_roll_influence() const;
+
VehicleWheel();
};
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index a320a30e8a..ad72a512d8 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -113,6 +113,7 @@ void AudioPlayer::_notification(int p_what) {
void AudioPlayer::set_stream(Ref<AudioStream> p_stream) {
+ ERR_FAIL_COND(!p_stream.is_valid());
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 839dcc3678..318db8458b 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -48,188 +48,185 @@ void BaseButton::_unpress_group() {
}
}
-void BaseButton::_gui_input(InputEvent p_event) {
+void BaseButton::_gui_input(Ref<InputEvent> p_event) {
if (status.disabled) // no interaction with disabled button
return;
- switch (p_event.type) {
+ Ref<InputEventMouseButton> b = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (b.is_valid()) {
+ if (status.disabled || b->get_button_index() != 1)
+ return;
- const InputEventMouseButton &b = p_event.mouse_button;
+ if (status.pressing_button)
+ return;
- if (status.disabled || b.button_index != 1)
- return;
+ if (action_mode == ACTION_MODE_BUTTON_PRESS) {
- if (status.pressing_button)
- break;
+ if (b->is_pressed()) {
- if (action_mode == ACTION_MODE_BUTTON_PRESS) {
-
- if (b.pressed) {
-
- emit_signal("button_down");
-
- if (!toggle_mode) { //mouse press attempt
+ emit_signal("button_down");
- status.press_attempt = true;
- status.pressing_inside = true;
+ if (!toggle_mode) { //mouse press attempt
- pressed();
- if (get_script_instance()) {
- Variant::CallError ce;
- get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
- }
+ status.press_attempt = true;
+ status.pressing_inside = true;
- emit_signal("pressed");
- _unpress_group();
+ pressed();
+ if (get_script_instance()) {
+ Variant::CallError ce;
+ get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
+ }
- } else {
+ emit_signal("pressed");
+ _unpress_group();
- status.pressed = !status.pressed;
- pressed();
- if (get_script_instance()) {
- Variant::CallError ce;
- get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
- }
- emit_signal("pressed");
- _unpress_group();
+ } else {
- toggled(status.pressed);
- emit_signal("toggled", status.pressed);
+ status.pressed = !status.pressed;
+ pressed();
+ if (get_script_instance()) {
+ Variant::CallError ce;
+ get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
}
+ emit_signal("pressed");
+ _unpress_group();
- } else {
+ toggled(status.pressed);
+ emit_signal("toggled", status.pressed);
+ }
+
+ } else {
- emit_signal("button_up");
+ emit_signal("button_up");
- /* this is pointless if (status.press_attempt && status.pressing_inside) {
- //released();
- emit_signal("released");
- }
-*/
- status.press_attempt = false;
+ /* this is pointless if (status.press_attempt && status.pressing_inside) {
+ //released();
+ emit_signal("released");
}
- update();
- break;
+*/
+ status.press_attempt = false;
}
+ update();
+ return;
+ }
- if (b.pressed) {
+ if (b->is_pressed()) {
- status.press_attempt = true;
- status.pressing_inside = true;
- emit_signal("button_down");
+ status.press_attempt = true;
+ status.pressing_inside = true;
+ emit_signal("button_down");
- } else {
+ } else {
- emit_signal("button_up");
+ emit_signal("button_up");
- if (status.press_attempt && status.pressing_inside) {
+ if (status.press_attempt && status.pressing_inside) {
- if (!toggle_mode) { //mouse press attempt
+ if (!toggle_mode) { //mouse press attempt
- pressed();
- if (get_script_instance()) {
- Variant::CallError ce;
- get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
- }
+ pressed();
+ if (get_script_instance()) {
+ Variant::CallError ce;
+ get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
+ }
- emit_signal("pressed");
+ emit_signal("pressed");
- } else {
+ } else {
- status.pressed = !status.pressed;
+ status.pressed = !status.pressed;
- pressed();
- emit_signal("pressed");
+ pressed();
+ emit_signal("pressed");
- toggled(status.pressed);
- emit_signal("toggled", status.pressed);
- if (get_script_instance()) {
- get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed);
- }
+ toggled(status.pressed);
+ emit_signal("toggled", status.pressed);
+ if (get_script_instance()) {
+ get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed);
}
-
- _unpress_group();
}
- status.press_attempt = false;
+ _unpress_group();
}
- update();
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- if (status.press_attempt && status.pressing_button == 0) {
- bool last_press_inside = status.pressing_inside;
- status.pressing_inside = has_point(Point2(p_event.mouse_motion.x, p_event.mouse_motion.y));
- if (last_press_inside != status.pressing_inside)
- update();
- }
- } break;
- case InputEvent::ACTION:
- case InputEvent::JOYPAD_BUTTON:
- case InputEvent::KEY: {
+ status.press_attempt = false;
+ }
- if (p_event.is_echo()) {
- break;
- }
+ update();
+ }
- if (status.disabled) {
- break;
- }
+ Ref<InputEventMouseMotion> mm = p_event;
- if (status.press_attempt && status.pressing_button == 0) {
- break;
- }
+ if (mm.is_valid()) {
+ if (status.press_attempt && status.pressing_button == 0) {
+ bool last_press_inside = status.pressing_inside;
+ status.pressing_inside = has_point(mm->get_pos());
+ if (last_press_inside != status.pressing_inside)
+ update();
+ }
+ }
- if (p_event.is_action("ui_accept")) {
+ if (!mm.is_valid() && !b.is_valid()) {
- if (p_event.is_pressed()) {
+ if (p_event->is_echo()) {
+ return;
+ }
- status.pressing_button++;
- status.press_attempt = true;
- status.pressing_inside = true;
- emit_signal("button_down");
+ if (status.disabled) {
+ return;
+ }
- } else if (status.press_attempt) {
+ if (status.press_attempt && status.pressing_button == 0) {
+ return;
+ }
- if (status.pressing_button)
- status.pressing_button--;
+ if (p_event->is_action("ui_accept")) {
- if (status.pressing_button)
- break;
+ if (p_event->is_pressed()) {
- status.press_attempt = false;
- status.pressing_inside = false;
+ status.pressing_button++;
+ status.press_attempt = true;
+ status.pressing_inside = true;
+ emit_signal("button_down");
- emit_signal("button_up");
+ } else if (status.press_attempt) {
- if (!toggle_mode) { //mouse press attempt
+ if (status.pressing_button)
+ status.pressing_button--;
- pressed();
- emit_signal("pressed");
- } else {
+ if (status.pressing_button)
+ return;
- status.pressed = !status.pressed;
+ status.press_attempt = false;
+ status.pressing_inside = false;
- pressed();
- emit_signal("pressed");
+ emit_signal("button_up");
- toggled(status.pressed);
- if (get_script_instance()) {
- get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed);
- }
- emit_signal("toggled", status.pressed);
- }
+ if (!toggle_mode) { //mouse press attempt
- _unpress_group();
+ pressed();
+ emit_signal("pressed");
+ } else {
+
+ status.pressed = !status.pressed;
+
+ pressed();
+ emit_signal("pressed");
+
+ toggled(status.pressed);
+ if (get_script_instance()) {
+ get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed);
+ }
+ emit_signal("toggled", status.pressed);
}
- accept_event();
- update();
+ _unpress_group();
}
+
+ accept_event();
+ update();
}
}
}
@@ -430,9 +427,9 @@ Ref<ShortCut> BaseButton::get_shortcut() const {
return shortcut;
}
-void BaseButton::_unhandled_input(InputEvent p_event) {
+void BaseButton::_unhandled_input(Ref<InputEvent> p_event) {
- if (!is_disabled() && is_visible_in_tree() && p_event.is_pressed() && !p_event.is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) {
+ if (!is_disabled() && is_visible_in_tree() && p_event->is_pressed() && !p_event->is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) {
if (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this))
return; //ignore because of modal window
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index 62b6633bfc..dfcf3b0f8a 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -73,8 +73,8 @@ protected:
virtual void pressed();
virtual void toggled(bool p_pressed);
static void _bind_methods();
- virtual void _gui_input(InputEvent p_event);
- virtual void _unhandled_input(InputEvent p_event);
+ virtual void _gui_input(Ref<InputEvent> p_event);
+ virtual void _unhandled_input(Ref<InputEvent> p_event);
void _notification(int p_what);
public:
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index f57b3d0fd1..a456759281 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -69,48 +69,58 @@ void Button::_notification(int p_what) {
RID ci = get_canvas_item();
Size2 size = get_size();
Color color;
- Color icon_color = Color(1, 1, 1);
+ Color color_icon(1, 1, 1, 1);
//print_line(get_text()+": "+itos(is_flat())+" hover "+itos(get_draw_mode()));
- String style_name = "";
+ Ref<StyleBox> style = get_stylebox("normal");
+
switch (get_draw_mode()) {
case DRAW_NORMAL: {
- style_name = "normal";
+ style = get_stylebox("normal");
+ if (!flat)
+ style->draw(ci, Rect2(Point2(0, 0), size));
color = get_color("font_color");
-
+ if (has_color("icon_color_normal"))
+ color_icon = get_color("icon_color_normal");
} break;
case DRAW_PRESSED: {
- style_name = "pressed";
- if (has_color("font_color_pressed")) {
+ style = get_stylebox("pressed");
+ style->draw(ci, Rect2(Point2(0, 0), size));
+ if (has_color("font_color_pressed"))
color = get_color("font_color_pressed");
- icon_color = color;
- } else
+ else
color = get_color("font_color");
+ if (has_color("icon_color_pressed"))
+ color_icon = get_color("icon_color_pressed");
} break;
case DRAW_HOVER: {
- style_name = "hover";
+ style = get_stylebox("hover");
+ style->draw(ci, Rect2(Point2(0, 0), size));
color = get_color("font_color_hover");
+ if (has_color("icon_color_hover"))
+ color_icon = get_color("icon_color_hover");
} break;
case DRAW_DISABLED: {
- style_name = "disabled";
+ style = get_stylebox("disabled");
+ style->draw(ci, Rect2(Point2(0, 0), size));
color = get_color("font_color_disabled");
+ if (has_color("icon_color_disabled"))
+ color_icon = get_color("icon_color_disabled");
} break;
}
- if (style_name != "" && !flat) get_stylebox(style_name)->draw(ci, Rect2(Point2(0, 0), size));
-
- Ref<StyleBox> style = get_stylebox(style_name);
if (has_focus()) {
+ Ref<StyleBox> style = get_stylebox("focus");
style->draw(ci, Rect2(Point2(), size));
}
@@ -147,8 +157,9 @@ void Button::_notification(int p_what) {
if (!_icon.is_null()) {
int valign = size.height - style->get_minimum_size().y;
-
- _icon->draw(ci, style->get_offset() + Point2(0, Math::floor((valign - _icon->get_height()) / 2.0)), is_disabled() ? Color(1, 1, 1, 0.4) : icon_color);
+ if (is_disabled())
+ color_icon.a = 0.4;
+ _icon->draw(ci, style->get_offset() + Point2(0, Math::floor((valign - _icon->get_height()) / 2.0)), color_icon);
}
}
}
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp
index eccf3ea64a..0d518059c8 100644
--- a/scene/gui/button_array.cpp
+++ b/scene/gui/button_array.cpp
@@ -287,12 +287,12 @@ void ButtonArray::_notification(int p_what) {
}
}
-void ButtonArray::_gui_input(const InputEvent &p_event) {
+void ButtonArray::_gui_input(const Ref<InputEvent> &p_event) {
if (
- ((orientation == HORIZONTAL && p_event.is_action("ui_left")) ||
- (orientation == VERTICAL && p_event.is_action("ui_up"))) &&
- p_event.is_pressed() && selected > 0) {
+ ((orientation == HORIZONTAL && p_event->is_action("ui_left")) ||
+ (orientation == VERTICAL && p_event->is_action("ui_up"))) &&
+ p_event->is_pressed() && selected > 0) {
set_selected(selected - 1);
accept_event();
emit_signal("button_selected", selected);
@@ -300,18 +300,20 @@ void ButtonArray::_gui_input(const InputEvent &p_event) {
}
if (
- ((orientation == HORIZONTAL && p_event.is_action("ui_right")) ||
- (orientation == VERTICAL && p_event.is_action("ui_down"))) &&
- p_event.is_pressed() && selected < (buttons.size() - 1)) {
+ ((orientation == HORIZONTAL && p_event->is_action("ui_right")) ||
+ (orientation == VERTICAL && p_event->is_action("ui_down"))) &&
+ p_event->is_pressed() && selected < (buttons.size() - 1)) {
set_selected(selected + 1);
accept_event();
emit_signal("button_selected", selected);
return;
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_event;
- int ofs = orientation == HORIZONTAL ? p_event.mouse_button.x : p_event.mouse_button.y;
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+
+ int ofs = orientation == HORIZONTAL ? mb->get_pos().x : mb->get_pos().y;
for (int i = 0; i < buttons.size(); i++) {
@@ -324,9 +326,11 @@ void ButtonArray::_gui_input(const InputEvent &p_event) {
}
}
- if (p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
- int ofs = orientation == HORIZONTAL ? p_event.mouse_motion.x : p_event.mouse_motion.y;
+ int ofs = orientation == HORIZONTAL ? mm->get_pos().x : mm->get_pos().y;
int new_hover = -1;
for (int i = 0; i < buttons.size(); i++) {
diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h
index f2f7bea9c6..0ebf681cb6 100644
--- a/scene/gui/button_array.h
+++ b/scene/gui/button_array.h
@@ -76,7 +76,7 @@ protected:
static void _bind_methods();
public:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void set_align(Align p_align);
Align get_align() const;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index adb5e2f0b6..662ce63946 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -178,7 +178,7 @@ void ColorPicker::_update_presets() {
}
}
- Image i(size.x * presets.size(), size.y, false, Image::FORMAT_RGB8, img);
+ Ref<Image> i = memnew(Image(size.x * presets.size(), size.y, false, Image::FORMAT_RGB8, img));
Ref<ImageTexture> t;
t.instance();
@@ -297,13 +297,15 @@ void ColorPicker::_hsv_draw(int p_wich, Control *c) {
}
}
-void ColorPicker::_uv_input(const InputEvent &ev) {
- if (ev.type == InputEvent::MOUSE_BUTTON) {
- const InputEventMouseButton &bev = ev.mouse_button;
- if (bev.pressed && bev.button_index == BUTTON_LEFT) {
+void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
+
+ Ref<InputEventMouseButton> bev = ev;
+
+ if (bev.is_valid()) {
+ if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
changing_color = true;
- float x = CLAMP((float)bev.x, 0, 256);
- float y = CLAMP((float)bev.y, 0, 256);
+ float x = CLAMP((float)bev->get_pos().x, 0, 256);
+ float y = CLAMP((float)bev->get_pos().y, 0, 256);
s = x / 256;
v = 1.0 - y / 256.0;
color.set_hsv(h, s, v, color.a);
@@ -314,12 +316,15 @@ void ColorPicker::_uv_input(const InputEvent &ev) {
} else {
changing_color = false;
}
- } else if (ev.type == InputEvent::MOUSE_MOTION) {
- const InputEventMouse &bev = ev.mouse_motion;
+ }
+
+ Ref<InputEventMouseMotion> mev = ev;
+
+ if (mev.is_valid()) {
if (!changing_color)
return;
- float x = CLAMP((float)bev.x, 0, 256);
- float y = CLAMP((float)bev.y, 0, 256);
+ float x = CLAMP((float)mev->get_pos().x, 0, 256);
+ float y = CLAMP((float)mev->get_pos().y, 0, 256);
s = x / 256;
v = 1.0 - y / 256.0;
color.set_hsv(h, s, v, color.a);
@@ -330,12 +335,15 @@ void ColorPicker::_uv_input(const InputEvent &ev) {
}
}
-void ColorPicker::_w_input(const InputEvent &ev) {
- if (ev.type == InputEvent::MOUSE_BUTTON) {
- const InputEventMouseButton &bev = ev.mouse_button;
- if (bev.pressed && bev.button_index == BUTTON_LEFT) {
+void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
+
+ Ref<InputEventMouseButton> bev = ev;
+
+ if (bev.is_valid()) {
+
+ if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
changing_color = true;
- h = 1 - ((float)bev.y) / 256.0;
+ h = 1 - ((float)bev->get_pos().y) / 256.0;
} else {
changing_color = false;
@@ -345,11 +353,15 @@ void ColorPicker::_w_input(const InputEvent &ev) {
set_pick_color(color);
_update_color();
emit_signal("color_changed", color);
- } else if (ev.type == InputEvent::MOUSE_MOTION) {
- const InputEventMouse &bev = ev.mouse_motion;
+ }
+
+ Ref<InputEventMouseMotion> mev = ev;
+
+ if (mev.is_valid()) {
+
if (!changing_color)
return;
- float y = CLAMP((float)bev.y, 0, 256);
+ float y = CLAMP((float)mev->get_pos().y, 0, 256);
h = 1.0 - y / 256.0;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
@@ -359,23 +371,30 @@ void ColorPicker::_w_input(const InputEvent &ev) {
}
}
-void ColorPicker::_preset_input(const InputEvent &ev) {
- if (ev.type == InputEvent::MOUSE_BUTTON) {
- const InputEventMouseButton &bev = ev.mouse_button;
- if (bev.pressed && bev.button_index == BUTTON_LEFT) {
- int index = bev.x / (preset->get_size().x / presets.size());
+void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
+
+ Ref<InputEventMouseButton> bev = ev;
+
+ if (bev.is_valid()) {
+
+ if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
+ int index = bev->get_pos().x / (preset->get_size().x / presets.size());
set_pick_color(presets[index]);
- } else if (bev.pressed && bev.button_index == BUTTON_RIGHT) {
- int index = bev.x / (preset->get_size().x / presets.size());
+ } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) {
+ int index = bev->get_pos().x / (preset->get_size().x / presets.size());
presets.erase(presets[index]);
_update_presets();
bt_add_preset->show();
}
_update_color();
emit_signal("color_changed", color);
- } else if (ev.type == InputEvent::MOUSE_MOTION) {
- const InputEventMouse &mev = ev.mouse_motion;
- int index = mev.x * presets.size();
+ }
+
+ Ref<InputEventMouseMotion> mev = ev;
+
+ if (mev.is_valid()) {
+
+ int index = mev->get_pos().x * presets.size();
if (preset->get_size().x != 0) {
index /= preset->get_size().x;
}
@@ -387,28 +406,34 @@ void ColorPicker::_preset_input(const InputEvent &ev) {
}
}
-void ColorPicker::_screen_input(const InputEvent &ev) {
- if (ev.type == InputEvent::MOUSE_BUTTON) {
- const InputEventMouseButton &bev = ev.mouse_button;
- if (bev.button_index == BUTTON_LEFT && !bev.pressed) {
+void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
+
+ Ref<InputEventMouseButton> bev = ev;
+
+ if (bev.is_valid()) {
+
+ if (bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
emit_signal("color_changed", color);
screen->hide();
}
- } else if (ev.type == InputEvent::MOUSE_MOTION) {
- const InputEventMouse &mev = ev.mouse_motion;
+ }
+
+ Ref<InputEventMouseMotion> mev = ev;
+
+ if (mev.is_valid()) {
Viewport *r = get_tree()->get_root();
- if (!r->get_visible_rect().has_point(Point2(mev.global_x, mev.global_y)))
+ if (!r->get_visible_rect().has_point(Point2(mev->get_global_pos().x, mev->get_global_pos().y)))
return;
- Image img = r->get_screen_capture();
- if (!img.empty()) {
+ Ref<Image> img = r->get_screen_capture();
+ if (!img.is_null()) {
last_capture = img;
r->queue_screen_capture();
}
- if (!last_capture.empty()) {
- int pw = last_capture.get_format() == Image::FORMAT_RGBA8 ? 4 : 3;
- int ofs = (mev.global_y * last_capture.get_width() + mev.global_x) * pw;
+ if (last_capture.is_valid() && !last_capture->empty()) {
+ int pw = last_capture->get_format() == Image::FORMAT_RGBA8 ? 4 : 3;
+ int ofs = (mev->get_global_pos().y * last_capture->get_width() + mev->get_global_pos().x) * pw;
- PoolVector<uint8_t>::Read r = last_capture.get_data().read();
+ PoolVector<uint8_t>::Read r = last_capture->get_data().read();
Color c(r[ofs + 0] / 255.0, r[ofs + 1] / 255.0, r[ofs + 2] / 255.0);
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index bce1ae07f7..ca47c3a5f4 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -47,7 +47,7 @@ class ColorPicker : public BoxContainer {
private:
Control *screen;
- Image last_capture;
+ Ref<Image> last_capture;
Control *uv_edit;
Control *w_edit;
TextureRect *sample;
@@ -82,10 +82,10 @@ private:
void _sample_draw();
void _hsv_draw(int p_wich, Control *c);
- void _uv_input(const InputEvent &p_input);
- void _w_input(const InputEvent &p_input);
- void _preset_input(const InputEvent &p_input);
- void _screen_input(const InputEvent &p_input);
+ void _uv_input(const Ref<InputEvent> &p_input);
+ void _w_input(const Ref<InputEvent> &p_input);
+ void _preset_input(const Ref<InputEvent> &p_input);
+ void _screen_input(const Ref<InputEvent> &p_input);
void _add_preset_pressed();
void _screen_pick_pressed();
diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/color_ramp_edit.cpp
index c6f73fe6e6..9270b97e02 100644
--- a/scene/gui/color_ramp_edit.cpp
+++ b/scene/gui/color_ramp_edit.cpp
@@ -42,7 +42,8 @@ ColorRampEdit::ColorRampEdit() {
add_child(popup);
checker = Ref<ImageTexture>(memnew(ImageTexture));
- checker->create_from_image(Image(checker_bg_png), ImageTexture::FLAG_REPEAT);
+ Ref<Image> img = memnew(Image(checker_bg_png));
+ checker->create_from_image(img, ImageTexture::FLAG_REPEAT);
}
int ColorRampEdit::_get_point_from_pos(int x) {
@@ -70,9 +71,11 @@ void ColorRampEdit::_show_color_picker() {
ColorRampEdit::~ColorRampEdit() {
}
-void ColorRampEdit::_gui_input(const InputEvent &p_event) {
+void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && p_event.key.pressed && p_event.key.scancode == KEY_DELETE && grabbed != -1) {
+ Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && grabbed != -1) {
points.remove(grabbed);
grabbed = -1;
@@ -82,16 +85,17 @@ void ColorRampEdit::_gui_input(const InputEvent &p_event) {
accept_event();
}
+ Ref<InputEventMouseButton> mb = p_event;
//Show color picker on double click.
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.doubleclick && p_event.mouse_button.pressed) {
- grabbed = _get_point_from_pos(p_event.mouse_button.x);
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_doubleclick() && mb->is_pressed()) {
+ grabbed = _get_point_from_pos(mb->get_pos().x);
_show_color_picker();
accept_event();
}
//Delete point on right click
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 2 && p_event.mouse_button.pressed) {
- grabbed = _get_point_from_pos(p_event.mouse_button.x);
+ if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) {
+ grabbed = _get_point_from_pos(mb->get_pos().x);
if (grabbed != -1) {
points.remove(grabbed);
grabbed = -1;
@@ -103,9 +107,9 @@ void ColorRampEdit::_gui_input(const InputEvent &p_event) {
}
//Hold alt key to duplicate selected color
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed && p_event.key.mod.alt) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) {
- int x = p_event.mouse_button.x;
+ int x = mb->get_pos().x;
grabbed = _get_point_from_pos(x);
if (grabbed != -1) {
@@ -127,10 +131,10 @@ void ColorRampEdit::_gui_input(const InputEvent &p_event) {
}
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
update();
- int x = p_event.mouse_button.x;
+ int x = mb->get_pos().x;
int total_w = get_size().width - get_size().height - 3;
//Check if color selector was clicked.
@@ -195,7 +199,7 @@ void ColorRampEdit::_gui_input(const InputEvent &p_event) {
emit_signal("ramp_changed");
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && !p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
if (grabbing) {
grabbing = false;
@@ -204,15 +208,18 @@ void ColorRampEdit::_gui_input(const InputEvent &p_event) {
update();
}
- if (p_event.type == InputEvent::MOUSE_MOTION && grabbing) {
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid() && grabbing) {
int total_w = get_size().width - get_size().height - 3;
- int x = p_event.mouse_motion.x;
+ int x = mm->get_pos().x;
+
float newofs = CLAMP(x / float(total_w), 0, 1);
//Snap to nearest point if holding shift
- if (p_event.key.mod.shift) {
+ if (mm->get_shift()) {
float snap_treshhold = 0.03;
float smallest_ofs = snap_treshhold;
bool founded = false;
diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/color_ramp_edit.h
index 38176d2e77..ede8954040 100644
--- a/scene/gui/color_ramp_edit.h
+++ b/scene/gui/color_ramp_edit.h
@@ -56,7 +56,7 @@ class ColorRampEdit : public Control {
void _show_color_picker();
protected:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index e62a993651..1263dc91be 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2419,7 +2419,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("_font_changed"), &Control::_font_changed);
- BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::INPUT_EVENT, "event")));
+ BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
BIND_VMETHOD(MethodInfo(Variant::OBJECT, "get_drag_data", PropertyInfo(Variant::VECTOR2, "pos")));
BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data")));
@@ -2507,7 +2507,7 @@ void Control::_bind_methods() {
BIND_CONSTANT(MOUSE_FILTER_IGNORE);
ADD_SIGNAL(MethodInfo("resized"));
- ADD_SIGNAL(MethodInfo("gui_input", PropertyInfo(Variant::INPUT_EVENT, "ev")));
+ ADD_SIGNAL(MethodInfo("gui_input", PropertyInfo(Variant::OBJECT, "ev", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));
ADD_SIGNAL(MethodInfo("focus_entered"));
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index cf5321e907..627bc96fb1 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -53,25 +53,34 @@ void WindowDialog::_fix_size() {
Size2i viewport_size = get_viewport_rect().size;
// Windows require additional padding to keep the window chrome visible.
- Ref<StyleBoxTexture> panel = get_stylebox("panel", "WindowDialog");
-
+ Ref<StyleBox> panel = get_stylebox("panel", "WindowDialog");
+ float top = 0;
+ float left = 0;
+ float bottom = 0;
+ float right = 0;
// Check validity, because the theme could contain a different type of StyleBox
- if (panel.is_valid()) {
- float top = panel->get_expand_margin_size(MARGIN_TOP);
- float left = panel->get_expand_margin_size(MARGIN_LEFT);
- float bottom = panel->get_expand_margin_size(MARGIN_BOTTOM);
- float right = panel->get_expand_margin_size(MARGIN_RIGHT);
-
- pos.x = MAX(left, MIN(pos.x, viewport_size.x - size.x - right));
- pos.y = MAX(top, MIN(pos.y, viewport_size.y - size.y - bottom));
- set_global_position(pos);
-
- // Also resize the window to fit if a resize should be possible at all.
- if (resizable) {
- size.x = MIN(size.x, viewport_size.x - left - right);
- size.y = MIN(size.y, viewport_size.y - top - bottom);
- set_size(size);
- }
+ if (panel->get_class() == "StyleBoxTexture") {
+ Ref<StyleBoxTexture> panel_texture = panel->cast_to<StyleBoxTexture>();
+ top = panel_texture->get_expand_margin_size(MARGIN_TOP);
+ left = panel_texture->get_expand_margin_size(MARGIN_LEFT);
+ bottom = panel_texture->get_expand_margin_size(MARGIN_BOTTOM);
+ right = panel_texture->get_expand_margin_size(MARGIN_RIGHT);
+ } else if (panel->get_class() == "StyleBoxFlat") {
+ Ref<StyleBoxFlat> panel_flat = panel->cast_to<StyleBoxFlat>();
+ top = panel_flat->_get_additional_border_size(MARGIN_TOP);
+ left = panel_flat->_get_additional_border_size(MARGIN_LEFT);
+ bottom = panel_flat->_get_additional_border_size(MARGIN_BOTTOM);
+ right = panel_flat->_get_additional_border_size(MARGIN_RIGHT);
+ }
+
+ pos.x = MAX(left, MIN(pos.x, viewport_size.x - size.x - right));
+ pos.y = MAX(top, MIN(pos.y, viewport_size.y - size.y - bottom));
+ set_global_position(pos);
+
+ if (resizable) {
+ size.x = MIN(size.x, viewport_size.x - left - right);
+ size.y = MIN(size.y, viewport_size.y - top - bottom);
+ set_size(size);
}
}
@@ -96,29 +105,33 @@ bool WindowDialog::has_point(const Point2 &p_point) const {
return r.has_point(p_point);
}
-void WindowDialog::_gui_input(const InputEvent &p_event) {
+void WindowDialog::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_event;
- if (p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) {
+
+ if (mb->is_pressed()) {
// Begin a possible dragging operation.
- drag_type = _drag_hit_test(Point2(p_event.mouse_button.x, p_event.mouse_button.y));
+ drag_type = _drag_hit_test(Point2(mb->get_pos().x, mb->get_pos().y));
if (drag_type != DRAG_NONE)
drag_offset = get_global_mouse_position() - get_position();
drag_offset_far = get_position() + get_size() - get_global_mouse_position();
- } else if (drag_type != DRAG_NONE && !p_event.mouse_button.pressed) {
+ } else if (drag_type != DRAG_NONE && !mb->is_pressed()) {
// End a dragging operation.
drag_type = DRAG_NONE;
}
}
- if (p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
if (drag_type == DRAG_NONE) {
// Update the cursor while moving along the borders.
CursorShape cursor = CURSOR_ARROW;
if (resizable) {
- int preview_drag_type = _drag_hit_test(Point2(p_event.mouse_button.x, p_event.mouse_button.y));
+ int preview_drag_type = _drag_hit_test(Point2(mm->get_pos().x, mm->get_pos().y));
switch (preview_drag_type) {
case DRAG_RESIZE_TOP:
case DRAG_RESIZE_BOTTOM:
@@ -200,7 +213,7 @@ void WindowDialog::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
close_button->set_normal_texture(get_icon("close", "WindowDialog"));
close_button->set_pressed_texture(get_icon("close", "WindowDialog"));
- close_button->set_hover_texture(get_icon("close_hilite", "WindowDialog"));
+ close_button->set_hover_texture(get_icon("close_highlight", "WindowDialog"));
close_button->set_anchor(MARGIN_LEFT, ANCHOR_END);
close_button->set_begin(Point2(get_constant("close_h_ofs", "WindowDialog"), -get_constant("close_v_ofs", "WindowDialog")));
} break;
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index 2365df3d79..9d8f113caa 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -60,7 +60,7 @@ class WindowDialog : public Popup {
Point2 drag_offset_far;
bool resizable;
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _closed();
int _drag_hit_test(const Point2 &pos) const;
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 391b39443d..3527b834c7 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -61,21 +61,20 @@ void FileDialog::_notification(int p_what) {
}
}
-void FileDialog::_unhandled_input(const InputEvent &p_event) {
+void FileDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::KEY && is_window_modal_on_top()) {
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid() && is_window_modal_on_top()) {
- const InputEventKey &k = p_event.key;
-
- if (k.pressed) {
+ if (k->is_pressed()) {
bool handled = true;
- switch (k.scancode) {
+ switch (k->get_scancode()) {
case KEY_H: {
- if (k.mod.command) {
+ if (k->get_command()) {
set_show_hidden_files(!show_hidden_files);
} else {
handled = false;
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 2afd0227c6..9873a677b2 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -115,7 +115,7 @@ private:
void _update_drives();
- void _unhandled_input(const InputEvent &p_event);
+ void _unhandled_input(const Ref<InputEvent> &p_event);
virtual void _post_popup();
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index d5df3bac67..c52cdd9325 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -367,13 +367,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
return false;
}
-void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
+void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
float grab_r_extend = 2.0;
- if (p_ev.type == InputEvent::MOUSE_BUTTON && p_ev.mouse_button.button_index == BUTTON_LEFT && p_ev.mouse_button.pressed) {
+ Ref<InputEventMouseButton> mb = p_ev;
+ if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
Ref<Texture> port = get_icon("port", "GraphNode");
- Vector2 mpos(p_ev.mouse_button.x, p_ev.mouse_button.y);
+ Vector2 mpos(mb->get_pos().x, mb->get_pos().y);
float grab_r = port->get_width() * 0.5 * grab_r_extend;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -479,14 +480,15 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
}
}
- if (p_ev.type == InputEvent::MOUSE_MOTION && connecting) {
+ Ref<InputEventMouseMotion> mm = p_ev;
+ if (mm.is_valid() && connecting) {
- connecting_to = Vector2(p_ev.mouse_motion.x, p_ev.mouse_motion.y);
+ connecting_to = mm->get_pos();
connecting_target = false;
top_layer->update();
Ref<Texture> port = get_icon("port", "GraphNode");
- Vector2 mpos(p_ev.mouse_button.x, p_ev.mouse_button.y);
+ Vector2 mpos = mm->get_pos();
float grab_r = port->get_width() * 0.5 * grab_r_extend;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -526,7 +528,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
}
}
- if (p_ev.type == InputEvent::MOUSE_BUTTON && p_ev.mouse_button.button_index == BUTTON_LEFT && !p_ev.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
if (connecting && connecting_target) {
@@ -544,7 +546,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
} else if (!just_disconected) {
String from = connecting_from;
int from_slot = connecting_index;
- Vector2 ofs = Vector2(p_ev.mouse_button.x, p_ev.mouse_button.y);
+ Vector2 ofs = Vector2(mb->get_pos().x, mb->get_pos().y);
emit_signal("connection_to_empty", from, from_slot, ofs);
}
connecting = false;
@@ -579,7 +581,7 @@ void GraphEdit::_bake_segment2d(CanvasItem *p_where, float p_begin, float p_end,
if (p_depth >= p_min_depth && (dp < p_tol || p_depth >= p_max_depth)) {
- p_where->draw_line(beg, end, p_color.linear_interpolate(p_to_color, mp), 4, true);
+ p_where->draw_line(beg, end, p_color.linear_interpolate(p_to_color, mp), 2, true);
lines++;
} else {
_bake_segment2d(p_where, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
@@ -598,7 +600,7 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
int cp_neg_len = get_constant("bezier_len_neg");
if (diff > 0) {
- cp_offset = MIN(cp_len, diff * 0.5);
+ cp_offset = MAX(cp_len, diff * 0.5);
} else {
cp_offset = MAX(MIN(cp_len - diff, cp_neg_len), -diff * 0.5);
}
@@ -739,18 +741,19 @@ void GraphEdit::set_selected(Node *p_child) {
}
}
-void GraphEdit::_gui_input(const InputEvent &p_ev) {
+void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
- if (p_ev.type == InputEvent::MOUSE_MOTION && (p_ev.mouse_motion.button_mask & BUTTON_MASK_MIDDLE || (p_ev.mouse_motion.button_mask & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
- h_scroll->set_value(h_scroll->get_value() - p_ev.mouse_motion.relative_x);
- v_scroll->set_value(v_scroll->get_value() - p_ev.mouse_motion.relative_y);
+ Ref<InputEventMouseMotion> mm = p_ev;
+ if (mm.is_valid() && (mm->get_button_mask() & BUTTON_MASK_MIDDLE || (mm->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
+ h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
+ v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
}
- if (p_ev.type == InputEvent::MOUSE_MOTION && dragging) {
+ if (mm.is_valid() && dragging) {
just_selected = true;
// TODO: Remove local mouse pos hack if/when InputEventMouseMotion is fixed to support floats
- //drag_accum+=Vector2(p_ev.mouse_motion.relative_x,p_ev.mouse_motion.relative_y);
+ //drag_accum+=Vector2(mm->get_relative().x,mm->get_relative().y);
drag_accum = get_local_mouse_pos() - drag_origin;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = get_child(i)->cast_to<GraphNode>();
@@ -767,7 +770,7 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
}
}
- if (p_ev.type == InputEvent::MOUSE_MOTION && box_selecting) {
+ if (mm.is_valid() && box_selecting) {
box_selecting_to = get_local_mouse_pos();
box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
@@ -794,11 +797,10 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
top_layer->update();
}
- if (p_ev.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> b = p_ev;
+ if (b.is_valid()) {
- const InputEventMouseButton &b = p_ev.mouse_button;
-
- if (b.button_index == BUTTON_RIGHT && b.pressed) {
+ if (b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
if (box_selecting) {
box_selecting = false;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -815,12 +817,12 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
connecting = false;
top_layer->update();
} else {
- emit_signal("popup_request", Vector2(b.global_x, b.global_y));
+ emit_signal("popup_request", b->get_global_pos());
}
}
}
- if (b.button_index == BUTTON_LEFT && !b.pressed && dragging) {
+ if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && dragging) {
if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
//deselect current node
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -855,7 +857,7 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
connections_layer->update();
}
- if (b.button_index == BUTTON_LEFT && b.pressed) {
+ if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
GraphNode *gn = NULL;
GraphNode *gn_selected = NULL;
@@ -878,7 +880,7 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
if (gn) {
- if (_filter_input(Vector2(b.x, b.y)))
+ if (_filter_input(b->get_pos()))
return;
dragging = true;
@@ -903,14 +905,14 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
}
} else {
- if (_filter_input(Vector2(b.x, b.y)))
+ if (_filter_input(b->get_pos()))
return;
if (Input::get_singleton()->is_key_pressed(KEY_SPACE))
return;
box_selecting = true;
box_selecting_from = get_local_mouse_pos();
- if (b.mod.control) {
+ if (b->get_control()) {
box_selection_mode_aditive = true;
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -921,7 +923,7 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
previus_selected.push_back(gn);
}
- } else if (b.mod.shift) {
+ } else if (b->get_shift()) {
box_selection_mode_aditive = false;
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -947,41 +949,42 @@ void GraphEdit::_gui_input(const InputEvent &p_ev) {
}
}
- if (b.button_index == BUTTON_LEFT && !b.pressed && box_selecting) {
+ if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && box_selecting) {
box_selecting = false;
previus_selected.clear();
top_layer->update();
}
- if (b.button_index == BUTTON_WHEEL_UP && b.pressed) {
+ if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) {
//too difficult to get right
//set_zoom(zoom*ZOOM_SCALE);
}
- if (b.button_index == BUTTON_WHEEL_DOWN && b.pressed) {
+ if (b->get_button_index() == BUTTON_WHEEL_DOWN && b->is_pressed()) {
//too difficult to get right
//set_zoom(zoom/ZOOM_SCALE);
}
- if (b.button_index == BUTTON_WHEEL_UP) {
- h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b.factor / 8);
+ if (b->get_button_index() == BUTTON_WHEEL_UP) {
+ h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8);
}
- if (b.button_index == BUTTON_WHEEL_DOWN) {
- h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b.factor / 8);
+ if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
+ h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8);
}
- if (b.button_index == BUTTON_WHEEL_RIGHT) {
- v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b.factor / 8);
+ if (b->get_button_index() == BUTTON_WHEEL_RIGHT) {
+ v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8);
}
- if (b.button_index == BUTTON_WHEEL_LEFT) {
- v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b.factor / 8);
+ if (b->get_button_index() == BUTTON_WHEEL_LEFT) {
+ v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
}
}
- if (p_ev.type == InputEvent::KEY && p_ev.key.scancode == KEY_D && p_ev.key.pressed && p_ev.key.mod.command) {
+ Ref<InputEventKey> k = p_ev;
+ if (k.is_valid() && k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) {
emit_signal("duplicate_nodes_request");
accept_event();
}
- if (p_ev.type == InputEvent::KEY && p_ev.key.scancode == KEY_DELETE && p_ev.key.pressed) {
+ if (k.is_valid() && k->get_scancode() == KEY_DELETE && k->is_pressed()) {
emit_signal("delete_nodes_request");
accept_event();
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index ff3867a059..22d053d312 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -119,11 +119,11 @@ private:
void _update_scroll();
void _scroll_moved(double);
- void _gui_input(const InputEvent &p_ev);
+ void _gui_input(const Ref<InputEvent> &p_ev);
Control *connections_layer;
GraphEditFilter *top_layer;
- void _top_layer_input(const InputEvent &p_ev);
+ void _top_layer_input(const Ref<InputEvent> &p_ev);
void _top_layer_draw();
void _connections_layer_draw();
void _update_scroll_offset();
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index f7bb866f6f..fb0ff4f320 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -574,18 +574,19 @@ Color GraphNode::get_connection_output_color(int p_idx) {
return conn_output_cache[p_idx].color;
}
-void GraphNode::_gui_input(const InputEvent &p_ev) {
+void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
- if (p_ev.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb = p_ev;
+ if (mb.is_valid()) {
ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node.");
ERR_FAIL_COND(get_parent_control() == NULL);
print_line("INPUT EVENT BUTTON");
- if (p_ev.mouse_button.pressed && p_ev.mouse_button.button_index == BUTTON_LEFT) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
- Vector2 mpos = Vector2(p_ev.mouse_button.x, p_ev.mouse_button.y);
+ Vector2 mpos = Vector2(mb->get_pos().x, mb->get_pos().y);
if (close_rect.size != Size2() && close_rect.has_point(mpos)) {
emit_signal("close_request");
accept_event();
@@ -608,13 +609,14 @@ void GraphNode::_gui_input(const InputEvent &p_ev) {
get_parent_control()->grab_focus();
}
- if (!p_ev.mouse_button.pressed && p_ev.mouse_button.button_index == BUTTON_LEFT) {
+ if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
resizing = false;
}
}
- if (resizing && p_ev.type == InputEvent::MOUSE_MOTION) {
- Vector2 mpos = Vector2(p_ev.mouse_motion.x, p_ev.mouse_motion.y);
+ Ref<InputEventMouseMotion> mm = p_ev;
+ if (resizing && mm.is_valid()) {
+ Vector2 mpos = mm->get_pos();
Vector2 diff = mpos - resizing_from;
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index e98d0b3d07..056b699aa6 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -102,7 +102,7 @@ private:
bool has_point(const Point2 &p_point) const;
protected:
- void _gui_input(const InputEvent &p_ev);
+ void _gui_input(const Ref<InputEvent> &p_ev);
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/gui/input_action.cpp b/scene/gui/input_action.cpp
index 5b03338286..311cb4ab13 100644
--- a/scene/gui/input_action.cpp
+++ b/scene/gui/input_action.cpp
@@ -30,95 +30,73 @@
#include "input_action.h"
#include "os/keyboard.h"
-void ShortCut::set_shortcut(const InputEvent &p_shortcut) {
+void ShortCut::set_shortcut(const Ref<InputEvent> &p_shortcut) {
shortcut = p_shortcut;
emit_changed();
}
-InputEvent ShortCut::get_shortcut() const {
+Ref<InputEvent> ShortCut::get_shortcut() const {
return shortcut;
}
-bool ShortCut::is_shortcut(const InputEvent &p_event) const {
+bool ShortCut::is_shortcut(const Ref<InputEvent> &p_event) const {
- bool same = false;
-
- switch (p_event.type) {
-
- case InputEvent::KEY: {
-
- same = (shortcut.key.scancode == p_event.key.scancode && shortcut.key.mod == p_event.key.mod);
-
- } break;
- case InputEvent::JOYPAD_BUTTON: {
-
- same = (shortcut.joy_button.button_index == p_event.joy_button.button_index);
-
- } break;
- case InputEvent::MOUSE_BUTTON: {
-
- same = (shortcut.mouse_button.button_index == p_event.mouse_button.button_index);
-
- } break;
- case InputEvent::JOYPAD_MOTION: {
-
- same = (shortcut.joy_motion.axis == p_event.joy_motion.axis && (shortcut.joy_motion.axis_value < 0) == (p_event.joy_motion.axis_value < 0));
-
- } break;
- default: {};
- }
-
- return same;
+ return shortcut.is_valid() && shortcut->action_match(p_event);
}
String ShortCut::get_as_text() const {
+ if (shortcut.is_valid())
+ return shortcut->as_text();
+ else
+ return "None";
+#if 0
switch (shortcut.type) {
- case InputEvent::NONE: {
+ case Ref<InputEvent>::NONE: {
return "None";
} break;
- case InputEvent::KEY: {
+ case Ref<InputEvent>::KEY: {
String str;
- if (shortcut.key.mod.shift)
+ if (shortcut->get_shift())
str += RTR("Shift+");
- if (shortcut.key.mod.alt)
+ if (shortcut->get_alt())
str += RTR("Alt+");
- if (shortcut.key.mod.control)
+ if (shortcut->get_control())
str += RTR("Ctrl+");
- if (shortcut.key.mod.meta)
+ if (shortcut->get_metakey())
str += RTR("Meta+");
- str += keycode_get_string(shortcut.key.scancode).capitalize();
+ str += keycode_get_string(shortcut->get_scancode()).capitalize();
return str;
} break;
- case InputEvent::JOYPAD_BUTTON: {
+ case Ref<InputEvent>::JOYPAD_BUTTON: {
- String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Button") + " " + itos(shortcut.joy_button.button_index);
+ String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Button") + " " + itos(shortcut.joy_button->get_button_index());
str += ".";
return str;
} break;
- case InputEvent::MOUSE_BUTTON: {
+ case Ref<InputEvent>::MOUSE_BUTTON: {
String str = RTR("Device") + " " + itos(shortcut.device) + ", ";
- switch (shortcut.mouse_button.button_index) {
+ switch (shortcut->get_button_index()) {
case BUTTON_LEFT: str += RTR("Left Button."); break;
case BUTTON_RIGHT: str += RTR("Right Button."); break;
case BUTTON_MIDDLE: str += RTR("Middle Button."); break;
case BUTTON_WHEEL_UP: str += RTR("Wheel Up."); break;
case BUTTON_WHEEL_DOWN: str += RTR("Wheel Down."); break;
- default: str += RTR("Button") + " " + itos(shortcut.mouse_button.button_index) + ".";
+ default: str += RTR("Button") + " " + itos(shortcut->get_button_index()) + ".";
}
return str;
} break;
- case InputEvent::JOYPAD_MOTION: {
+ case Ref<InputEvent>::JOYPAD_MOTION: {
int ax = shortcut.joy_motion.axis;
String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Axis") + " " + itos(ax) + ".";
@@ -128,24 +106,25 @@ String ShortCut::get_as_text() const {
}
return "";
+#endif
}
bool ShortCut::is_valid() const {
- return shortcut.type != InputEvent::NONE;
+ return shortcut.is_valid();
}
void ShortCut::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut);
+ ClassDB::bind_method(D_METHOD("set_shortcut", "event:InputEvent"), &ShortCut::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut:InputEvent"), &ShortCut::get_shortcut);
ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid);
- ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut);
+ ClassDB::bind_method(D_METHOD("is_shortcut", "event:InputEvent"), &ShortCut::is_shortcut);
ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text);
- ADD_PROPERTY(PropertyInfo(Variant::INPUT_EVENT, "shortcut"), "set_shortcut", "get_shortcut");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut");
}
ShortCut::ShortCut() {
diff --git a/scene/gui/input_action.h b/scene/gui/input_action.h
index c33490ae1d..6d13d8bd40 100644
--- a/scene/gui/input_action.h
+++ b/scene/gui/input_action.h
@@ -30,21 +30,22 @@
#ifndef INPUTACTION_H
#define INPUTACTION_H
+#include "os/input_event.h"
#include "resource.h"
class ShortCut : public Resource {
GDCLASS(ShortCut, Resource);
- InputEvent shortcut;
+ Ref<InputEvent> shortcut;
protected:
static void _bind_methods();
public:
- void set_shortcut(const InputEvent &p_shortcut);
- InputEvent get_shortcut() const;
- bool is_shortcut(const InputEvent &p_Event) const;
+ void set_shortcut(const Ref<InputEvent> &p_shortcut);
+ Ref<InputEvent> get_shortcut() const;
+ bool is_shortcut(const Ref<InputEvent> &p_Event) const;
bool is_valid() const;
String get_as_text() const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index b79104ba39..494dde0e20 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -42,7 +42,6 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo
item.disabled = false;
item.tooltip_enabled = true;
item.custom_bg = Color(0, 0, 0, 0);
- item.custom_font_color = get_color("font_color");
items.push_back(item);
update();
@@ -152,20 +151,6 @@ Color ItemList::get_item_custom_bg_color(int p_idx) const {
return items[p_idx].custom_bg;
}
-void ItemList::set_item_custom_font_color(int p_idx, const Color &p_custom_font_color) {
-
- ERR_FAIL_INDEX(p_idx, items.size());
-
- items[p_idx].custom_font_color = p_custom_font_color;
-}
-
-Color ItemList::get_item_custom_font_color(int p_idx) const {
-
- ERR_FAIL_INDEX_V(p_idx, items.size(), Color());
-
- return items[p_idx].custom_font_color;
-}
-
void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon) {
ERR_FAIL_INDEX(p_idx, items.size());
@@ -424,14 +409,17 @@ Size2 ItemList::Item::get_icon_size() const {
return icon_region.size;
}
-void ItemList::_gui_input(const InputEvent &p_event) {
+void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
- if (defer_select_single >= 0 && p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (defer_select_single >= 0 && mm.is_valid()) {
defer_select_single = -1;
return;
}
- if (defer_select_single >= 0 && p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == BUTTON_LEFT && !p_event.mouse_button.pressed) {
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
select(defer_select_single, true);
@@ -440,12 +428,10 @@ void ItemList::_gui_input(const InputEvent &p_event) {
return;
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && (p_event.mouse_button.button_index == BUTTON_LEFT || (allow_rmb_select && p_event.mouse_button.button_index == BUTTON_RIGHT)) && p_event.mouse_button.pressed) {
-
- const InputEventMouseButton &mb = p_event.mouse_button;
+ if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) {
search_string = ""; //any mousepress cancels
- Vector2 pos(mb.x, mb.y);
+ Vector2 pos(mb->get_pos().x, mb->get_pos().y);
Ref<StyleBox> bg = get_stylebox("bg");
pos -= bg->get_offset();
pos.y += scroll_bar->get_value();
@@ -469,11 +455,11 @@ void ItemList::_gui_input(const InputEvent &p_event) {
int i = closest;
- if (select_mode == SELECT_MULTI && items[i].selected && mb.mod.command) {
+ if (select_mode == SELECT_MULTI && items[i].selected && mb->get_command()) {
unselect(i);
emit_signal("multi_selected", i, false);
- } else if (select_mode == SELECT_MULTI && mb.mod.shift && current >= 0 && current < items.size() && current != i) {
+ } else if (select_mode == SELECT_MULTI && mb->get_shift() && current >= 0 && current < items.size() && current != i) {
int from = current;
int to = i;
@@ -487,24 +473,24 @@ void ItemList::_gui_input(const InputEvent &p_event) {
emit_signal("multi_selected", i, true);
}
- if (p_event.mouse_button.button_index == BUTTON_RIGHT) {
+ if (mb->get_button_index() == BUTTON_RIGHT) {
- emit_signal("item_rmb_selected", i, Vector2(mb.x, mb.y));
+ emit_signal("item_rmb_selected", i, Vector2(mb->get_pos().x, mb->get_pos().y));
}
} else {
- if (!mb.doubleclick && !mb.mod.command && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == BUTTON_LEFT) {
defer_select_single = i;
return;
}
- if (items[i].selected && p_event.mouse_button.button_index == BUTTON_RIGHT) {
+ if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) {
- emit_signal("item_rmb_selected", i, Vector2(mb.x, mb.y));
+ emit_signal("item_rmb_selected", i, Vector2(mb->get_pos().x, mb->get_pos().y));
} else {
bool selected = !items[i].selected;
- select(i, select_mode == SELECT_SINGLE || !mb.mod.command);
+ select(i, select_mode == SELECT_SINGLE || !mb->get_command());
if (selected) {
if (select_mode == SELECT_SINGLE) {
@@ -513,10 +499,10 @@ void ItemList::_gui_input(const InputEvent &p_event) {
emit_signal("multi_selected", i, true);
}
- if (p_event.mouse_button.button_index == BUTTON_RIGHT) {
+ if (mb->get_button_index() == BUTTON_RIGHT) {
- emit_signal("item_rmb_selected", i, Vector2(mb.x, mb.y));
- } else if (/*select_mode==SELECT_SINGLE &&*/ mb.doubleclick) {
+ emit_signal("item_rmb_selected", i, Vector2(mb->get_pos().x, mb->get_pos().y));
+ } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) {
emit_signal("item_activated", i);
}
@@ -531,21 +517,21 @@ void ItemList::_gui_input(const InputEvent &p_event) {
}
}
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == BUTTON_WHEEL_UP && p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
- scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * p_event.mouse_button.factor / 8);
+ scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8);
scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() / 8);
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == BUTTON_WHEEL_DOWN && p_event.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
- scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * p_event.mouse_button.factor / 8);
+ scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8);
scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() / 8);
}
- if (p_event.is_pressed() && items.size() > 0) {
- if (p_event.is_action("ui_up")) {
+ if (p_event->is_pressed() && items.size() > 0) {
+ if (p_event->is_action("ui_up")) {
if (search_string != "") {
@@ -580,7 +566,7 @@ void ItemList::_gui_input(const InputEvent &p_event) {
}
accept_event();
}
- } else if (p_event.is_action("ui_down")) {
+ } else if (p_event->is_action("ui_down")) {
if (search_string != "") {
@@ -614,7 +600,7 @@ void ItemList::_gui_input(const InputEvent &p_event) {
}
accept_event();
}
- } else if (p_event.is_action("ui_page_up")) {
+ } else if (p_event->is_action("ui_page_up")) {
search_string = ""; //any mousepress cancels
@@ -629,7 +615,7 @@ void ItemList::_gui_input(const InputEvent &p_event) {
break;
}
}
- } else if (p_event.is_action("ui_page_down")) {
+ } else if (p_event->is_action("ui_page_down")) {
search_string = ""; //any mousepress cancels
@@ -645,7 +631,7 @@ void ItemList::_gui_input(const InputEvent &p_event) {
break;
}
}
- } else if (p_event.is_action("ui_left")) {
+ } else if (p_event->is_action("ui_left")) {
search_string = ""; //any mousepress cancels
@@ -657,7 +643,7 @@ void ItemList::_gui_input(const InputEvent &p_event) {
}
accept_event();
}
- } else if (p_event.is_action("ui_right")) {
+ } else if (p_event->is_action("ui_right")) {
search_string = ""; //any mousepress cancels
@@ -669,9 +655,9 @@ void ItemList::_gui_input(const InputEvent &p_event) {
}
accept_event();
}
- } else if (p_event.is_action("ui_cancel")) {
+ } else if (p_event->is_action("ui_cancel")) {
search_string = "";
- } else if (p_event.is_action("ui_select")) {
+ } else if (p_event->is_action("ui_select")) {
if (select_mode == SELECT_MULTI && current >= 0 && current < items.size()) {
if (items[current].selectable && !items[current].disabled && !items[current].selected) {
@@ -682,15 +668,17 @@ void ItemList::_gui_input(const InputEvent &p_event) {
emit_signal("multi_selected", current, false);
}
}
- } else if (p_event.is_action("ui_accept")) {
+ } else if (p_event->is_action("ui_accept")) {
search_string = ""; //any mousepress cance
if (current >= 0 && current < items.size()) {
emit_signal("item_activated", current);
}
- } else if (p_event.type == InputEvent::KEY) {
+ } else {
+
+ Ref<InputEventKey> k = p_event;
- if (p_event.key.unicode) {
+ if (k.is_valid() && k->get_unicode()) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
@@ -701,7 +689,7 @@ void ItemList::_gui_input(const InputEvent &p_event) {
search_string = "";
}
- search_string += String::chr(p_event.key.unicode);
+ search_string += String::chr(k->get_unicode());
for (int i = 0; i < items.size(); i++) {
if (items[i].text.begins_with(search_string)) {
set_current(i);
@@ -1032,8 +1020,7 @@ void ItemList::_notification(int p_what) {
else
max_len = size.x;
- Color font_color_2 = items[i].custom_font_color;
- Color modulate = items[i].selected ? font_color_selected : font_color_2;
+ Color modulate = items[i].selected ? font_color_selected : font_color;
if (items[i].disabled)
modulate.a *= 0.5;
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 96a894d3fd..c7abc2990f 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -62,7 +62,6 @@ private:
Variant metadata;
String tooltip;
Color custom_bg;
- Color custom_font_color;
Rect2 rect_cache;
Rect2 min_rect_cache;
@@ -105,7 +104,7 @@ private:
real_t icon_scale;
void _scroll_changed(double);
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
protected:
void _notification(int p_what);
@@ -145,9 +144,6 @@ public:
void set_item_custom_bg_color(int p_idx, const Color &p_custom_bg_color);
Color get_item_custom_bg_color(int p_idx) const;
- void set_item_custom_font_color(int p_idx, const Color &p_custom_font_color);
- Color get_item_custom_font_color(int p_idx) const;
-
void select(int p_idx, bool p_single = true);
void unselect(int p_idx);
bool is_selected(int p_idx) const;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 8bb6828fa6..38debe8a77 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -42,445 +42,442 @@ static bool _is_text_char(CharType c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
-void LineEdit::_gui_input(InputEvent p_event) {
+void LineEdit::_gui_input(Ref<InputEvent> p_event) {
- switch (p_event.type) {
+ Ref<InputEventMouseButton> b = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (b.is_valid()) {
- const InputEventMouseButton &b = p_event.mouse_button;
-
- if (b.pressed && b.button_index == BUTTON_RIGHT) {
- menu->set_position(get_global_transform().xform(get_local_mouse_pos()));
- menu->set_size(Vector2(1, 1));
- menu->popup();
- grab_focus();
- return;
- }
+ if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) {
+ menu->set_position(get_global_transform().xform(get_local_mouse_pos()));
+ menu->set_size(Vector2(1, 1));
+ menu->popup();
+ grab_focus();
+ return;
+ }
- if (b.button_index != BUTTON_LEFT)
- break;
+ if (b->get_button_index() != BUTTON_LEFT)
+ return;
- _reset_caret_blink_timer();
- if (b.pressed) {
+ _reset_caret_blink_timer();
+ if (b->is_pressed()) {
- shift_selection_check_pre(b.mod.shift);
+ shift_selection_check_pre(b->get_shift());
- set_cursor_at_pixel_pos(b.x);
+ set_cursor_at_pixel_pos(b->get_pos().x);
- if (b.mod.shift) {
+ if (b->get_shift()) {
- selection_fill_at_cursor();
- selection.creating = true;
+ selection_fill_at_cursor();
+ selection.creating = true;
- } else {
+ } else {
- if (b.doubleclick) {
+ if (b->is_doubleclick()) {
- selection.enabled = true;
- selection.begin = 0;
- selection.end = text.length();
- selection.doubleclick = true;
- }
+ selection.enabled = true;
+ selection.begin = 0;
+ selection.end = text.length();
+ selection.doubleclick = true;
+ }
- selection.drag_attempt = false;
+ selection.drag_attempt = false;
- if ((cursor_pos < selection.begin) || (cursor_pos > selection.end) || !selection.enabled) {
+ if ((cursor_pos < selection.begin) || (cursor_pos > selection.end) || !selection.enabled) {
- selection_clear();
- selection.cursor_start = cursor_pos;
- selection.creating = true;
- } else if (selection.enabled) {
+ selection_clear();
+ selection.cursor_start = cursor_pos;
+ selection.creating = true;
+ } else if (selection.enabled) {
- selection.drag_attempt = true;
- }
+ selection.drag_attempt = true;
}
+ }
- update();
-
- } else {
+ update();
- if ((!selection.creating) && (!selection.doubleclick)) {
- selection_clear();
- }
- selection.creating = false;
- selection.doubleclick = false;
+ } else {
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->show_virtual_keyboard(text, get_global_rect());
+ if ((!selection.creating) && (!selection.doubleclick)) {
+ selection_clear();
}
+ selection.creating = false;
+ selection.doubleclick = false;
- update();
- } break;
- case InputEvent::MOUSE_MOTION: {
+ if (OS::get_singleton()->has_virtual_keyboard())
+ OS::get_singleton()->show_virtual_keyboard(text, get_global_rect());
+ }
- const InputEventMouseMotion &m = p_event.mouse_motion;
+ update();
+ }
- if (m.button_mask & BUTTON_LEFT) {
+ Ref<InputEventMouseMotion> m = p_event;
- if (selection.creating) {
- set_cursor_at_pixel_pos(m.x);
- selection_fill_at_cursor();
- }
- }
+ if (m.is_valid()) {
- } break;
- case InputEvent::KEY: {
+ if (m->get_button_mask() & BUTTON_LEFT) {
- const InputEventKey &k = p_event.key;
+ if (selection.creating) {
+ set_cursor_at_pixel_pos(m->get_pos().x);
+ selection_fill_at_cursor();
+ }
+ }
+ }
- if (!k.pressed)
- return;
- unsigned int code = k.scancode;
+ Ref<InputEventKey> k = p_event;
- if (k.mod.command) {
+ if (k.is_valid()) {
- bool handled = true;
+ if (!k->is_pressed())
+ return;
+ unsigned int code = k->get_scancode();
- switch (code) {
+ if (k->get_command()) {
- case (KEY_X): { // CUT
+ bool handled = true;
- if (editable) {
- cut_text();
- }
+ switch (code) {
- } break;
+ case (KEY_X): { // CUT
- case (KEY_C): { // COPY
+ if (editable) {
+ cut_text();
+ }
- copy_text();
+ } break;
- } break;
+ case (KEY_C): { // COPY
- case (KEY_V): { // PASTE
+ copy_text();
- if (editable) {
+ } break;
- paste_text();
- }
+ case (KEY_V): { // PASTE
- } break;
+ if (editable) {
- case (KEY_Z): { // Simple One level undo
+ paste_text();
+ }
- if (editable) {
+ } break;
- undo();
- }
+ case (KEY_Z): { // Simple One level undo
- } break;
+ if (editable) {
+
+ undo();
+ }
- case (KEY_U): { // Delete from start to cursor
+ } break;
- if (editable) {
+ case (KEY_U): { // Delete from start to cursor
- selection_clear();
- undo_text = text;
- text = text.substr(cursor_pos, text.length() - cursor_pos);
+ if (editable) {
- Ref<Font> font = get_font("font");
+ selection_clear();
+ undo_text = text;
+ text = text.substr(cursor_pos, text.length() - cursor_pos);
- cached_width = 0;
- if (font != NULL) {
- for (int i = 0; i < text.length(); i++)
- cached_width += font->get_char_size(text[i]).width;
- }
+ Ref<Font> font = get_font("font");
- set_cursor_pos(0);
- _text_changed();
+ cached_width = 0;
+ if (font != NULL) {
+ for (int i = 0; i < text.length(); i++)
+ cached_width += font->get_char_size(text[i]).width;
}
- } break;
+ set_cursor_pos(0);
+ _text_changed();
+ }
- case (KEY_Y): { // PASTE (Yank for unix users)
+ } break;
- if (editable) {
+ case (KEY_Y): { // PASTE (Yank for unix users)
- paste_text();
- }
+ if (editable) {
- } break;
- case (KEY_K): { // Delete from cursor_pos to end
+ paste_text();
+ }
- if (editable) {
+ } break;
+ case (KEY_K): { // Delete from cursor_pos to end
- selection_clear();
- undo_text = text;
- text = text.substr(0, cursor_pos);
- _text_changed();
- }
+ if (editable) {
- } break;
- case (KEY_A): { //Select All
- select();
- } break;
- default: { handled = false; }
- }
+ selection_clear();
+ undo_text = text;
+ text = text.substr(0, cursor_pos);
+ _text_changed();
+ }
- if (handled) {
- accept_event();
- return;
- }
+ } break;
+ case (KEY_A): { //Select All
+ select();
+ } break;
+ default: { handled = false; }
}
- _reset_caret_blink_timer();
- if (!k.mod.meta) {
+ if (handled) {
+ accept_event();
+ return;
+ }
+ }
- bool handled = true;
- switch (code) {
+ _reset_caret_blink_timer();
+ if (!k->get_metakey()) {
- case KEY_ENTER:
- case KEY_RETURN: {
+ bool handled = true;
+ switch (code) {
- emit_signal("text_entered", text);
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->hide_virtual_keyboard();
+ case KEY_ENTER:
+ case KEY_RETURN: {
- return;
- } break;
+ emit_signal("text_entered", text);
+ if (OS::get_singleton()->has_virtual_keyboard())
+ OS::get_singleton()->hide_virtual_keyboard();
- case KEY_BACKSPACE: {
+ return;
+ } break;
- if (!editable)
- break;
+ case KEY_BACKSPACE: {
- if (selection.enabled) {
- undo_text = text;
- selection_delete();
- break;
- }
+ if (!editable)
+ break;
+
+ if (selection.enabled) {
+ undo_text = text;
+ selection_delete();
+ break;
+ }
#ifdef APPLE_STYLE_KEYS
- if (k.mod.alt) {
+ if (k->get_alt()) {
#else
- if (k.mod.alt) {
- handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- int cc = cursor_pos;
- bool prev_char = false;
+ int cc = cursor_pos;
+ bool prev_char = false;
- while (cc > 0) {
- bool ischar = _is_text_char(text[cc - 1]);
+ while (cc > 0) {
+ bool ischar = _is_text_char(text[cc - 1]);
- if (prev_char && !ischar)
- break;
+ if (prev_char && !ischar)
+ break;
- prev_char = ischar;
- cc--;
- }
+ prev_char = ischar;
+ cc--;
+ }
- delete_text(cc, cursor_pos);
+ delete_text(cc, cursor_pos);
- set_cursor_pos(cc);
+ set_cursor_pos(cc);
- } else {
- undo_text = text;
- delete_char();
- }
+ } else {
+ undo_text = text;
+ delete_char();
+ }
- } break;
- case KEY_KP_4: {
- if (k.unicode != 0) {
- handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_left
+ } break;
+ case KEY_KP_4: {
+ if (k->get_unicode() != 0) {
+ handled = false;
+ break;
}
- case KEY_LEFT: {
+ // numlock disabled. fallthrough to key_left
+ }
+ case KEY_LEFT: {
#ifndef APPLE_STYLE_KEYS
- if (!k.mod.alt)
+ if (!k->get_alt())
#endif
- shift_selection_check_pre(k.mod.shift);
+ shift_selection_check_pre(k->get_shift());
#ifdef APPLE_STYLE_KEYS
- if (k.mod.command) {
- set_cursor_pos(0);
- } else if (k.mod.alt) {
+ if (k->get_command()) {
+ set_cursor_pos(0);
+ } else if (k->get_alt()) {
#else
- if (k.mod.alt) {
- handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- bool prev_char = false;
- int cc = cursor_pos;
+ bool prev_char = false;
+ int cc = cursor_pos;
- while (cc > 0) {
- bool ischar = _is_text_char(text[cc - 1]);
+ while (cc > 0) {
+ bool ischar = _is_text_char(text[cc - 1]);
- if (prev_char && !ischar)
- break;
+ if (prev_char && !ischar)
+ break;
- prev_char = ischar;
- cc--;
- }
+ prev_char = ischar;
+ cc--;
+ }
- set_cursor_pos(cc);
+ set_cursor_pos(cc);
- } else {
- set_cursor_pos(get_cursor_pos() - 1);
- }
+ } else {
+ set_cursor_pos(get_cursor_pos() - 1);
+ }
- shift_selection_check_post(k.mod.shift);
+ shift_selection_check_post(k->get_shift());
- } break;
- case KEY_KP_6: {
- if (k.unicode != 0) {
- handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_right
+ } break;
+ case KEY_KP_6: {
+ if (k->get_unicode() != 0) {
+ handled = false;
+ break;
}
- case KEY_RIGHT: {
+ // numlock disabled. fallthrough to key_right
+ }
+ case KEY_RIGHT: {
- shift_selection_check_pre(k.mod.shift);
+ shift_selection_check_pre(k->get_shift());
#ifdef APPLE_STYLE_KEYS
- if (k.mod.command) {
- set_cursor_pos(text.length());
- } else if (k.mod.alt) {
+ if (k->get_command()) {
+ set_cursor_pos(text.length());
+ } else if (k->get_alt()) {
#else
- if (k.mod.alt) {
- handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- bool prev_char = false;
- int cc = cursor_pos;
+ bool prev_char = false;
+ int cc = cursor_pos;
- while (cc < text.length()) {
- bool ischar = _is_text_char(text[cc]);
+ while (cc < text.length()) {
+ bool ischar = _is_text_char(text[cc]);
- if (prev_char && !ischar)
- break;
+ if (prev_char && !ischar)
+ break;
- prev_char = ischar;
- cc++;
- }
+ prev_char = ischar;
+ cc++;
+ }
- set_cursor_pos(cc);
+ set_cursor_pos(cc);
- } else {
- set_cursor_pos(get_cursor_pos() + 1);
- }
+ } else {
+ set_cursor_pos(get_cursor_pos() + 1);
+ }
- shift_selection_check_post(k.mod.shift);
+ shift_selection_check_post(k->get_shift());
- } break;
- case KEY_DELETE: {
+ } break;
+ case KEY_DELETE: {
- if (!editable)
- break;
+ if (!editable)
+ break;
- if (k.mod.shift && !k.mod.command && !k.mod.alt) {
- cut_text();
- break;
- }
+ if (k->get_shift() && !k->get_command() && !k->get_alt()) {
+ cut_text();
+ break;
+ }
- if (selection.enabled) {
- undo_text = text;
- selection_delete();
- break;
- }
+ if (selection.enabled) {
+ undo_text = text;
+ selection_delete();
+ break;
+ }
- int text_len = text.length();
+ int text_len = text.length();
- if (cursor_pos == text_len)
- break; // nothing to do
+ if (cursor_pos == text_len)
+ break; // nothing to do
#ifdef APPLE_STYLE_KEYS
- if (k.mod.alt) {
+ if (k->get_alt()) {
#else
- if (k.mod.alt) {
- handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- int cc = cursor_pos;
-
- bool prev_char = false;
+ int cc = cursor_pos;
- while (cc < text.length()) {
+ bool prev_char = false;
- bool ischar = _is_text_char(text[cc]);
+ while (cc < text.length()) {
- if (prev_char && !ischar)
- break;
- prev_char = ischar;
- cc++;
- }
+ bool ischar = _is_text_char(text[cc]);
- delete_text(cursor_pos, cc);
-
- } else {
- undo_text = text;
- set_cursor_pos(cursor_pos + 1);
- delete_char();
+ if (prev_char && !ischar)
+ break;
+ prev_char = ischar;
+ cc++;
}
- } break;
- case KEY_KP_7: {
- if (k.unicode != 0) {
- handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_home
- }
- case KEY_HOME: {
+ delete_text(cursor_pos, cc);
- shift_selection_check_pre(k.mod.shift);
- set_cursor_pos(0);
- shift_selection_check_post(k.mod.shift);
- } break;
- case KEY_KP_1: {
- if (k.unicode != 0) {
- handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_end
+ } else {
+ undo_text = text;
+ set_cursor_pos(cursor_pos + 1);
+ delete_char();
}
- case KEY_END: {
- shift_selection_check_pre(k.mod.shift);
- set_cursor_pos(text.length());
- shift_selection_check_post(k.mod.shift);
- } break;
-
- default: {
+ } break;
+ case KEY_KP_7: {
+ if (k->get_unicode() != 0) {
+ handled = false;
+ break;
+ }
+ // numlock disabled. fallthrough to key_home
+ }
+ case KEY_HOME: {
+ shift_selection_check_pre(k->get_shift());
+ set_cursor_pos(0);
+ shift_selection_check_post(k->get_shift());
+ } break;
+ case KEY_KP_1: {
+ if (k->get_unicode() != 0) {
handled = false;
- } break;
+ break;
+ }
+ // numlock disabled. fallthrough to key_end
}
+ case KEY_END: {
- if (handled) {
- accept_event();
- } else if (!k.mod.alt && !k.mod.command) {
- if (k.unicode >= 32 && k.scancode != KEY_DELETE) {
-
- if (editable) {
- selection_delete();
- CharType ucodestr[2] = { (CharType)k.unicode, 0 };
- append_at_cursor(ucodestr);
- _text_changed();
- accept_event();
- }
+ shift_selection_check_pre(k->get_shift());
+ set_cursor_pos(text.length());
+ shift_selection_check_post(k->get_shift());
+ } break;
- } else {
- return;
+ default: {
+
+ handled = false;
+ } break;
+ }
+
+ if (handled) {
+ accept_event();
+ } else if (!k->get_alt() && !k->get_command()) {
+ if (k->get_unicode() >= 32 && k->get_scancode() != KEY_DELETE) {
+
+ if (editable) {
+ selection_delete();
+ CharType ucodestr[2] = { (CharType)k->get_unicode(), 0 };
+ append_at_cursor(ucodestr);
+ _text_changed();
+ accept_event();
}
- }
- update();
+ } else {
+ return;
+ }
}
- return;
+ update();
+ }
- } break;
+ return;
}
}
@@ -576,7 +573,7 @@ void LineEdit::_notification(int p_what) {
RID ci = get_canvas_item();
- Ref<StyleBox> style = has_focus() ? get_stylebox("active") : get_stylebox("normal");
+ Ref<StyleBox> style = get_stylebox("normal");
if (!is_editable())
style = get_stylebox("read_only");
@@ -617,7 +614,7 @@ void LineEdit::_notification(int p_what) {
int font_ascent = font->get_ascent();
Color selection_color = get_color("selection_color");
- Color font_color = is_editable() ? has_focus() ? get_color("font_color_active") : get_color("font_color") : get_color("font_color_read_only");
+ Color font_color = get_color("font_color");
Color font_color_selected = get_color("font_color_selected");
Color cursor_color = get_color("cursor_color");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index a969095947..1167cfb6d0 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -119,7 +119,7 @@ private:
void _editor_settings_changed();
#endif
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
void _notification(int p_what);
protected:
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index cf468f2257..fe76b16460 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -31,9 +31,9 @@
#include "os/keyboard.h"
#include "scene/main/viewport.h"
-void MenuButton::_unhandled_key_input(InputEvent p_event) {
+void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
- if (p_event.is_pressed() && !p_event.is_echo() && (p_event.type == InputEvent::KEY || p_event.type == InputEvent::ACTION || p_event.type == InputEvent::JOYPAD_BUTTON)) {
+ if (p_event->is_pressed() && !p_event->is_echo() && (p_event->cast_to<InputEventKey>() || p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventAction>())) {
if (!get_parent() || !is_visible_in_tree() || is_disabled())
return;
@@ -59,10 +59,10 @@ void MenuButton::pressed() {
popup->set_invalidate_click_until_motion();
}
-void MenuButton::_gui_input(InputEvent p_event) {
+void MenuButton::_gui_input(Ref<InputEvent> p_event) {
- /*if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT) {
- clicked=p_event.mouse_button.pressed;
+ /*if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==BUTTON_LEFT) {
+ clicked=p_event->is_pressed();
}
if (clicked && p_event.type==InputEvent::MOUSE_MOTION && popup->is_visible_in_tree()) {
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index e07627c07c..6bb23452dd 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -43,11 +43,11 @@ class MenuButton : public Button {
PopupMenu *popup;
virtual void pressed();
- void _unhandled_key_input(InputEvent p_event);
+ void _unhandled_key_input(Ref<InputEvent> p_event);
Array _get_items() const;
void _set_items(const Array &p_items);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
protected:
static void _bind_methods();
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index b967a1a7ce..0806d35d48 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -56,24 +56,7 @@ void OptionButton::_notification(int p_what) {
Size2 size = get_size();
Point2 ofs(size.width - arrow->get_width() - get_constant("arrow_margin"), int(Math::abs((size.height - arrow->get_height()) / 2)));
-
- Color arrow_color = get_color("font_color");
- switch (get_draw_mode()) {
- case DRAW_NORMAL: {
- arrow_color = get_color("font_color");
- } break;
- case DRAW_PRESSED: {
- arrow_color = get_color("font_color_pressed");
- } break;
- case DRAW_HOVER: {
- arrow_color = get_color("font_color_hover");
- } break;
- case DRAW_DISABLED: {
- arrow_color = get_color("font_color_disabled");
- } break;
- }
-
- arrow->draw(ci, ofs, arrow_color);
+ arrow->draw(ci, ofs);
} break;
}
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 7d0b91a366..655d8ed6f6 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -30,7 +30,7 @@
#include "popup.h"
#include "os/keyboard.h"
-void Popup::_gui_input(InputEvent p_event) {
+void Popup::_gui_input(Ref<InputEvent> p_event) {
}
void Popup::_notification(int p_what) {
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index 950aa65fa4..0543ae1937 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -45,7 +45,7 @@ class Popup : public Control {
protected:
virtual void _post_popup() {}
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
void _notification(int p_what);
virtual void _fix_size();
static void _bind_methods();
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index e3f26e0f0b..985d9addc9 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -208,171 +208,170 @@ void PopupMenu::_submenu_timeout() {
}
}
-void PopupMenu::_gui_input(const InputEvent &p_event) {
+void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
- switch (p_event.type) {
+ Ref<InputEventKey> k = p_event;
- case InputEvent::KEY: {
+ if (k.is_valid()) {
- if (!p_event.key.pressed)
- break;
+ if (!k->is_pressed())
+ return;
- switch (p_event.key.scancode) {
+ switch (k->get_scancode()) {
- case KEY_DOWN: {
+ case KEY_DOWN: {
- for (int i = mouse_over + 1; i < items.size(); i++) {
+ for (int i = mouse_over + 1; i < items.size(); i++) {
- if (i < 0 || i >= items.size())
- continue;
+ if (i < 0 || i >= items.size())
+ continue;
- if (!items[i].separator && !items[i].disabled) {
+ if (!items[i].separator && !items[i].disabled) {
- mouse_over = i;
- update();
- break;
- }
+ mouse_over = i;
+ update();
+ break;
}
- } break;
- case KEY_UP: {
+ }
+ } break;
+ case KEY_UP: {
- for (int i = mouse_over - 1; i >= 0; i--) {
+ for (int i = mouse_over - 1; i >= 0; i--) {
- if (i < 0 || i >= items.size())
- continue;
+ if (i < 0 || i >= items.size())
+ continue;
- if (!items[i].separator && !items[i].disabled) {
+ if (!items[i].separator && !items[i].disabled) {
- mouse_over = i;
- update();
- break;
- }
+ mouse_over = i;
+ update();
+ break;
}
- } break;
- case KEY_RETURN:
- case KEY_ENTER: {
+ }
+ } break;
+ case KEY_RETURN:
+ case KEY_ENTER: {
- if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) {
+ if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) {
- activate_item(mouse_over);
- }
- } break;
- }
+ activate_item(mouse_over);
+ }
+ } break;
+ }
+ }
- } break;
+ Ref<InputEventMouseButton> b = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (b.is_valid()) {
- const InputEventMouseButton &b = p_event.mouse_button;
- if (b.pressed)
- break;
+ if (b->is_pressed())
+ return;
- switch (b.button_index) {
+ switch (b->get_button_index()) {
- case BUTTON_WHEEL_DOWN: {
+ case BUTTON_WHEEL_DOWN: {
- if (get_global_position().y + get_size().y > get_viewport_rect().size.y) {
+ if (get_global_position().y + get_size().y > get_viewport_rect().size.y) {
- int vseparation = get_constant("vseparation");
- Ref<Font> font = get_font("font");
+ int vseparation = get_constant("vseparation");
+ Ref<Font> font = get_font("font");
- Point2 pos = get_position();
- int s = (vseparation + font->get_height()) * 3;
- pos.y -= (s * b.factor);
- set_position(pos);
+ Point2 pos = get_position();
+ int s = (vseparation + font->get_height()) * 3;
+ pos.y -= (s * b->get_factor());
+ set_position(pos);
- //update hover
- InputEvent ie;
- ie.type = InputEvent::MOUSE_MOTION;
- ie.mouse_motion.x = b.x;
- ie.mouse_motion.y = b.y + s;
- _gui_input(ie);
- }
- } break;
- case BUTTON_WHEEL_UP: {
+ //update hover
+ Ref<InputEventMouseMotion> ie;
+ ie.instance();
+ ie->set_pos(b->get_pos() + Vector2(0, s));
+ _gui_input(ie);
+ }
+ } break;
+ case BUTTON_WHEEL_UP: {
- if (get_global_position().y < 0) {
+ if (get_global_position().y < 0) {
- int vseparation = get_constant("vseparation");
- Ref<Font> font = get_font("font");
+ int vseparation = get_constant("vseparation");
+ Ref<Font> font = get_font("font");
- Point2 pos = get_position();
- int s = (vseparation + font->get_height()) * 3;
- pos.y += (s * b.factor);
- set_position(pos);
+ Point2 pos = get_position();
+ int s = (vseparation + font->get_height()) * 3;
+ pos.y += (s * b->get_factor());
+ set_position(pos);
- //update hover
- InputEvent ie;
- ie.type = InputEvent::MOUSE_MOTION;
- ie.mouse_motion.x = b.x;
- ie.mouse_motion.y = b.y - s;
- _gui_input(ie);
- }
- } break;
- case BUTTON_LEFT: {
+ //update hover
+ Ref<InputEventMouseMotion> ie;
+ ie.instance();
+ ie->set_pos(b->get_pos() - Vector2(0, s));
+ _gui_input(ie);
+ }
+ } break;
+ case BUTTON_LEFT: {
- int over = _get_mouse_over(Point2(b.x, b.y));
+ int over = _get_mouse_over(b->get_pos());
- if (invalidated_click) {
- invalidated_click = false;
- break;
- }
- if (over < 0) {
- hide();
- break; //non-activable
- }
+ if (invalidated_click) {
+ invalidated_click = false;
+ break;
+ }
+ if (over < 0) {
+ hide();
+ break; //non-activable
+ }
- if (items[over].separator || items[over].disabled)
- break;
+ if (items[over].separator || items[over].disabled)
+ break;
- if (items[over].submenu != "") {
+ if (items[over].submenu != "") {
- _activate_submenu(over);
- return;
- }
- activate_item(over);
+ _activate_submenu(over);
+ return;
+ }
+ activate_item(over);
- } break;
- }
+ } break;
+ }
- //update();
- } break;
- case InputEvent::MOUSE_MOTION: {
+ //update();
+ }
- if (invalidated_click) {
- moved += Vector2(p_event.mouse_motion.relative_x, p_event.mouse_motion.relative_y);
- if (moved.length() > 4)
- invalidated_click = false;
- }
+ Ref<InputEventMouseMotion> m = p_event;
- const InputEventMouseMotion &m = p_event.mouse_motion;
- for (List<Rect2>::Element *E = autohide_areas.front(); E; E = E->next()) {
+ if (m.is_valid()) {
- if (!Rect2(Point2(), get_size()).has_point(Point2(m.x, m.y)) && E->get().has_point(Point2(m.x, m.y))) {
- call_deferred("hide");
- return;
- }
- }
+ if (invalidated_click) {
+ moved += m->get_relative();
+ if (moved.length() > 4)
+ invalidated_click = false;
+ }
- int over = _get_mouse_over(Point2(m.x, m.y));
- int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over);
+ for (List<Rect2>::Element *E = autohide_areas.front(); E; E = E->next()) {
- if (id < 0) {
- mouse_over = -1;
- update();
- break;
+ if (!Rect2(Point2(), get_size()).has_point(m->get_pos()) && E->get().has_point(m->get_pos())) {
+ call_deferred("hide");
+ return;
}
+ }
- if (items[over].submenu != "" && submenu_over != over) {
- submenu_over = over;
- submenu_timer->start();
- }
+ int over = _get_mouse_over(m->get_pos());
+ int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over);
- if (over != mouse_over) {
- mouse_over = over;
- update();
- }
- } break;
+ if (id < 0) {
+ mouse_over = -1;
+ update();
+ return;
+ }
+
+ if (items[over].submenu != "" && submenu_over != over) {
+ submenu_over = over;
+ submenu_timer->start();
+ }
+
+ if (over != mouse_over) {
+ mouse_over = over;
+ update();
+ }
}
}
@@ -820,20 +819,22 @@ int PopupMenu::get_item_count() const {
return items.size();
}
-bool PopupMenu::activate_item_by_event(const InputEvent &p_event, bool p_for_global_only) {
+bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only) {
uint32_t code = 0;
- if (p_event.type == InputEvent::KEY) {
- code = p_event.key.scancode;
+ Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid()) {
+ code = k->get_scancode();
if (code == 0)
- code = p_event.key.unicode;
- if (p_event.key.mod.control)
+ code = k->get_unicode();
+ if (k->get_control())
code |= KEY_MASK_CTRL;
- if (p_event.key.mod.alt)
+ if (k->get_alt())
code |= KEY_MASK_ALT;
- if (p_event.key.mod.meta)
+ if (k->get_metakey())
code |= KEY_MASK_META;
- if (p_event.key.mod.shift)
+ if (k->get_shift())
code |= KEY_MASK_SHIFT;
}
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index de809f29d3..7ef532453d 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -79,7 +79,7 @@ class PopupMenu : public Popup {
String _get_accel_text(int p_item) const;
int _get_mouse_over(const Point2 &p_over) const;
virtual Size2 get_minimum_size() const;
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _activate_submenu(int over);
void _submenu_timeout();
@@ -146,7 +146,7 @@ public:
int get_item_count() const;
- bool activate_item_by_event(const InputEvent &p_event, bool p_for_global_only = false);
+ bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
void activate_item(int p_item);
void remove_item(int p_idx);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 6e5f218a66..a142bf5981 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -734,160 +734,155 @@ Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const
return CURSOR_ARROW;
}
-void RichTextLabel::_gui_input(InputEvent p_event) {
+void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
- switch (p_event.type) {
+ Ref<InputEventMouseButton> b = p_event;
- case InputEvent::MOUSE_BUTTON: {
-
- if (main->first_invalid_line < main->lines.size())
- return;
-
- const InputEventMouseButton &b = p_event.mouse_button;
+ if (b.is_valid()) {
+ if (main->first_invalid_line < main->lines.size())
+ return;
- if (b.button_index == BUTTON_LEFT) {
+ if (b->get_button_index() == BUTTON_LEFT) {
- if (true) {
+ if (true) {
- if (b.pressed && !b.doubleclick) {
- int line = 0;
- Item *item = NULL;
+ if (b->is_pressed() && !b->is_doubleclick()) {
+ int line = 0;
+ Item *item = NULL;
- bool outside;
- _find_click(main, Point2i(b.x, b.y), &item, &line, &outside);
+ bool outside;
+ _find_click(main, b->get_pos(), &item, &line, &outside);
- if (item) {
+ if (item) {
- Variant meta;
- if (!outside && _find_meta(item, &meta)) {
- //meta clicked
+ Variant meta;
+ if (!outside && _find_meta(item, &meta)) {
+ //meta clicked
- emit_signal("meta_clicked", meta);
- } else if (selection.enabled) {
+ emit_signal("meta_clicked", meta);
+ } else if (selection.enabled) {
- selection.click = item;
- selection.click_char = line;
- }
+ selection.click = item;
+ selection.click_char = line;
}
+ }
- } else if (!b.pressed) {
+ } else if (!b->is_pressed()) {
- selection.click = NULL;
- }
+ selection.click = NULL;
}
}
+ }
- if (b.button_index == BUTTON_WHEEL_UP) {
+ if (b->get_button_index() == BUTTON_WHEEL_UP) {
- if (scroll_active)
+ if (scroll_active)
- vscroll->set_value(vscroll->get_value() - vscroll->get_page() * b.factor * 0.5 / 8);
- }
- if (b.button_index == BUTTON_WHEEL_DOWN) {
+ vscroll->set_value(vscroll->get_value() - vscroll->get_page() * b->get_factor() * 0.5 / 8);
+ }
+ if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
- if (scroll_active)
+ if (scroll_active)
- vscroll->set_value(vscroll->get_value() + vscroll->get_page() * b.factor * 0.5 / 8);
- }
- } break;
- case InputEvent::KEY: {
-
- const InputEventKey &k = p_event.key;
- if (k.pressed && !k.mod.alt && !k.mod.shift && !k.mod.meta) {
- bool handled = true;
- switch (k.scancode) {
- case KEY_PAGEUP: {
-
- if (vscroll->is_visible_in_tree())
- vscroll->set_value(vscroll->get_value() - vscroll->get_page());
- } break;
- case KEY_PAGEDOWN: {
-
- if (vscroll->is_visible_in_tree())
- vscroll->set_value(vscroll->get_value() + vscroll->get_page());
- } break;
- case KEY_UP: {
-
- if (vscroll->is_visible_in_tree())
- vscroll->set_value(vscroll->get_value() - get_font("normal_font")->get_height());
- } break;
- case KEY_DOWN: {
-
- if (vscroll->is_visible_in_tree())
- vscroll->set_value(vscroll->get_value() + get_font("normal_font")->get_height());
- } break;
- case KEY_HOME: {
-
- if (vscroll->is_visible_in_tree())
- vscroll->set_value(0);
- } break;
- case KEY_END: {
-
- if (vscroll->is_visible_in_tree())
- vscroll->set_value(vscroll->get_max());
- } break;
- case KEY_INSERT:
- case KEY_C: {
-
- if (k.mod.command) {
- selection_copy();
- } else {
- handled = false;
- }
+ vscroll->set_value(vscroll->get_value() + vscroll->get_page() * b->get_factor() * 0.5 / 8);
+ }
+ }
- } break;
- default: handled = false;
- }
+ Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid()) {
+ if (k->is_pressed() && !k->get_alt() && !k->get_shift() && !k->get_metakey()) {
+ bool handled = true;
+ switch (k->get_scancode()) {
+ case KEY_PAGEUP: {
+
+ if (vscroll->is_visible_in_tree())
+ vscroll->set_value(vscroll->get_value() - vscroll->get_page());
+ } break;
+ case KEY_PAGEDOWN: {
+
+ if (vscroll->is_visible_in_tree())
+ vscroll->set_value(vscroll->get_value() + vscroll->get_page());
+ } break;
+ case KEY_UP: {
+
+ if (vscroll->is_visible_in_tree())
+ vscroll->set_value(vscroll->get_value() - get_font("normal_font")->get_height());
+ } break;
+ case KEY_DOWN: {
+
+ if (vscroll->is_visible_in_tree())
+ vscroll->set_value(vscroll->get_value() + get_font("normal_font")->get_height());
+ } break;
+ case KEY_HOME: {
+
+ if (vscroll->is_visible_in_tree())
+ vscroll->set_value(0);
+ } break;
+ case KEY_END: {
+
+ if (vscroll->is_visible_in_tree())
+ vscroll->set_value(vscroll->get_max());
+ } break;
+ case KEY_INSERT:
+ case KEY_C: {
+
+ if (k->get_command()) {
+ selection_copy();
+ } else {
+ handled = false;
+ }
- if (handled)
- accept_event();
+ } break;
+ default: handled = false;
}
- } break;
- case InputEvent::MOUSE_MOTION: {
+ if (handled)
+ accept_event();
+ }
+ }
- if (main->first_invalid_line < main->lines.size())
- return;
+ Ref<InputEventMouseMotion> m = p_event;
- const InputEventMouseMotion &m = p_event.mouse_motion;
+ if (m.is_valid()) {
+ if (main->first_invalid_line < main->lines.size())
+ return;
- if (selection.click) {
+ if (selection.click) {
- int line = 0;
- Item *item = NULL;
- _find_click(main, Point2i(m.x, m.y), &item, &line);
- if (!item)
- return; // do not update
+ int line = 0;
+ Item *item = NULL;
+ _find_click(main, m->get_pos(), &item, &line);
+ if (!item)
+ return; // do not update
- selection.from = selection.click;
- selection.from_char = selection.click_char;
+ selection.from = selection.click;
+ selection.from_char = selection.click_char;
- selection.to = item;
- selection.to_char = line;
+ selection.to = item;
+ selection.to_char = line;
- bool swap = false;
- if (selection.from->index > selection.to->index)
+ bool swap = false;
+ if (selection.from->index > selection.to->index)
+ swap = true;
+ else if (selection.from->index == selection.to->index) {
+ if (selection.from_char > selection.to_char)
swap = true;
- else if (selection.from->index == selection.to->index) {
- if (selection.from_char > selection.to_char)
- swap = true;
- else if (selection.from_char == selection.to_char) {
+ else if (selection.from_char == selection.to_char) {
- selection.active = false;
- return;
- }
- }
-
- if (swap) {
- SWAP(selection.from, selection.to);
- SWAP(selection.from_char, selection.to_char);
+ selection.active = false;
+ return;
}
+ }
- selection.active = true;
- update();
+ if (swap) {
+ SWAP(selection.from, selection.to);
+ SWAP(selection.from_char, selection.to_char);
}
- } break;
+ selection.active = true;
+ update();
+ }
}
}
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 05d98b3ee8..eedb7e54db 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -272,7 +272,7 @@ private:
void _update_scroll();
void _scroll_changed(double);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
Item *_get_next_item(Item *p_item, bool p_free = false);
bool use_bbcode;
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 6475371eb9..27a16ccc33 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -38,191 +38,188 @@ void ScrollBar::set_can_focus_by_default(bool p_can_focus) {
focus_by_default = p_can_focus;
}
-void ScrollBar::_gui_input(InputEvent p_event) {
+void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
- switch (p_event.type) {
+ Ref<InputEventMouseButton> b = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (b.is_valid()) {
+ accept_event();
- const InputEventMouseButton &b = p_event.mouse_button;
- accept_event();
-
- if (b.button_index == 5 && b.pressed) {
-
- /*
- if (orientation==VERTICAL)
- set_val( get_val() + get_page() / 4.0 );
- else
- */
- set_value(get_value() + get_page() / 4.0);
- accept_event();
- }
-
- if (b.button_index == 4 && b.pressed) {
+ if (b->get_button_index() == 5 && b->is_pressed()) {
- /*
- if (orientation==HORIZONTAL)
- set_val( get_val() - get_page() / 4.0 );
- else
- */
- set_value(get_value() - get_page() / 4.0);
- accept_event();
- }
+ /*
+ if (orientation==VERTICAL)
+ set_val( get_val() + get_page() / 4.0 );
+ else
+ */
+ set_value(get_value() + get_page() / 4.0);
+ accept_event();
+ }
- if (b.button_index != 1)
- return;
+ if (b->get_button_index() == 4 && b->is_pressed()) {
- if (b.pressed) {
+ /*
+ if (orientation==HORIZONTAL)
+ set_val( get_val() - get_page() / 4.0 );
+ else
+ */
+ set_value(get_value() - get_page() / 4.0);
+ accept_event();
+ }
- double ofs = orientation == VERTICAL ? b.y : b.x;
- Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> incr = get_icon("increment");
+ if (b->get_button_index() != 1)
+ return;
- double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
- double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
- double grabber_ofs = get_grabber_offset();
- double grabber_size = get_grabber_size();
- double total = orientation == VERTICAL ? get_size().height : get_size().width;
+ if (b->is_pressed()) {
- if (ofs < decr_size) {
+ double ofs = orientation == VERTICAL ? b->get_pos().y : b->get_pos().x;
+ Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture> incr = get_icon("increment");
- set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
- break;
- }
+ double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
+ double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
+ double grabber_ofs = get_grabber_offset();
+ double grabber_size = get_grabber_size();
+ double total = orientation == VERTICAL ? get_size().height : get_size().width;
- if (ofs > total - incr_size) {
+ if (ofs < decr_size) {
- set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
- break;
- }
+ set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
+ return;
+ }
- ofs -= decr_size;
+ if (ofs > total - incr_size) {
- if (ofs < grabber_ofs) {
+ set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
+ return;
+ }
- set_value(get_value() - get_page());
- break;
- }
+ ofs -= decr_size;
- ofs -= grabber_ofs;
+ if (ofs < grabber_ofs) {
- if (ofs < grabber_size) {
+ set_value(get_value() - get_page());
+ return;
+ }
- drag.active = true;
- drag.pos_at_click = grabber_ofs + ofs;
- drag.value_at_click = get_as_ratio();
- update();
- } else {
+ ofs -= grabber_ofs;
- set_value(get_value() + get_page());
- }
+ if (ofs < grabber_size) {
+ drag.active = true;
+ drag.pos_at_click = grabber_ofs + ofs;
+ drag.value_at_click = get_as_ratio();
+ update();
} else {
- drag.active = false;
- update();
+ set_value(get_value() + get_page());
}
- } break;
- case InputEvent::MOUSE_MOTION: {
+ } else {
- const InputEventMouseMotion &m = p_event.mouse_motion;
+ drag.active = false;
+ update();
+ }
+ }
- accept_event();
+ Ref<InputEventMouseMotion> m = p_event;
- if (drag.active) {
+ if (m.is_valid()) {
- double ofs = orientation == VERTICAL ? m.y : m.x;
- Ref<Texture> decr = get_icon("decrement");
+ accept_event();
- double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
- ofs -= decr_size;
+ if (drag.active) {
- double diff = (ofs - drag.pos_at_click) / get_area_size();
+ double ofs = orientation == VERTICAL ? m->get_pos().y : m->get_pos().x;
+ Ref<Texture> decr = get_icon("decrement");
- set_as_ratio(drag.value_at_click + diff);
- } else {
+ double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
+ ofs -= decr_size;
- double ofs = orientation == VERTICAL ? m.y : m.x;
- Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> incr = get_icon("increment");
+ double diff = (ofs - drag.pos_at_click) / get_area_size();
- double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
- double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
- double total = orientation == VERTICAL ? get_size().height : get_size().width;
+ set_as_ratio(drag.value_at_click + diff);
+ } else {
- HiliteStatus new_hilite;
+ double ofs = orientation == VERTICAL ? m->get_pos().y : m->get_pos().x;
+ Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture> incr = get_icon("increment");
- if (ofs < decr_size) {
+ double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
+ double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
+ double total = orientation == VERTICAL ? get_size().height : get_size().width;
- new_hilite = HILITE_DECR;
+ HighlightStatus new_hilite;
- } else if (ofs > total - incr_size) {
+ if (ofs < decr_size) {
- new_hilite = HILITE_INCR;
+ new_hilite = HIGHLIGHT_DECR;
- } else {
+ } else if (ofs > total - incr_size) {
- new_hilite = HILITE_RANGE;
- }
+ new_hilite = HIGHLIGHT_INCR;
- if (new_hilite != hilite) {
+ } else {
- hilite = new_hilite;
- update();
- }
+ new_hilite = HIGHLIGHT_RANGE;
}
- } break;
- case InputEvent::KEY: {
- const InputEventKey &k = p_event.key;
+ if (new_hilite != highlight) {
- if (!k.pressed)
- return;
+ highlight = new_hilite;
+ update();
+ }
+ }
+ }
- switch (k.scancode) {
+ Ref<InputEventKey> k = p_event;
- case KEY_LEFT: {
+ if (k.is_valid()) {
- if (orientation != HORIZONTAL)
- return;
- set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
+ if (!k->is_pressed())
+ return;
- } break;
- case KEY_RIGHT: {
+ switch (k->get_scancode()) {
- if (orientation != HORIZONTAL)
- return;
- set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
+ case KEY_LEFT: {
- } break;
- case KEY_UP: {
+ if (orientation != HORIZONTAL)
+ return;
+ set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
- if (orientation != VERTICAL)
- return;
+ } break;
+ case KEY_RIGHT: {
- set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
+ if (orientation != HORIZONTAL)
+ return;
+ set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
- } break;
- case KEY_DOWN: {
+ } break;
+ case KEY_UP: {
- if (orientation != VERTICAL)
- return;
- set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
+ if (orientation != VERTICAL)
+ return;
- } break;
- case KEY_HOME: {
+ set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
- set_value(get_min());
+ } break;
+ case KEY_DOWN: {
- } break;
- case KEY_END: {
+ if (orientation != VERTICAL)
+ return;
+ set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
- set_value(get_max());
+ } break;
+ case KEY_HOME: {
- } break;
- }
- break;
+ set_value(get_min());
+
+ } break;
+ case KEY_END: {
+
+ set_value(get_max());
+
+ } break;
}
}
}
@@ -233,10 +230,10 @@ void ScrollBar::_notification(int p_what) {
RID ci = get_canvas_item();
- Ref<Texture> decr = hilite == HILITE_DECR ? get_icon("decrement_hilite") : get_icon("decrement");
- Ref<Texture> incr = hilite == HILITE_INCR ? get_icon("increment_hilite") : get_icon("increment");
+ Ref<Texture> decr = highlight == HIGHLIGHT_DECR ? get_icon("decrement_highlight") : get_icon("decrement");
+ Ref<Texture> incr = highlight == HIGHLIGHT_INCR ? get_icon("increment_highlight") : get_icon("increment");
Ref<StyleBox> bg = has_focus() ? get_stylebox("scroll_focus") : get_stylebox("scroll");
- Ref<StyleBox> grabber = (drag.active || hilite == HILITE_RANGE) ? get_stylebox("grabber_hilite") : get_stylebox("grabber");
+ Ref<StyleBox> grabber = (drag.active || highlight == HIGHLIGHT_RANGE) ? get_stylebox("grabber_highlight") : get_stylebox("grabber");
Point2 ofs;
@@ -386,7 +383,7 @@ void ScrollBar::_notification(int p_what) {
if (p_what == NOTIFICATION_MOUSE_EXIT) {
- hilite = HILITE_NONE;
+ highlight = HIGHLIGHT_NONE;
update();
}
}
@@ -522,87 +519,84 @@ void ScrollBar::_drag_slave_exit() {
drag_slave = NULL;
}
-void ScrollBar::_drag_slave_input(const InputEvent &p_input) {
+void ScrollBar::_drag_slave_input(const Ref<InputEvent> &p_input) {
- switch (p_input.type) {
+ Ref<InputEventMouseButton> mb = p_input;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
- const InputEventMouseButton &mb = p_input.mouse_button;
+ if (mb->get_button_index() != 1)
+ return;
- if (mb.button_index != 1)
- break;
+ if (mb->is_pressed()) {
+
+ if (drag_slave_touching) {
+ set_fixed_process(false);
+ drag_slave_touching_deaccel = false;
+ drag_slave_touching = false;
+ drag_slave_speed = Vector2();
+ drag_slave_accum = Vector2();
+ last_drag_slave_accum = Vector2();
+ drag_slave_from = Vector2();
+ }
- if (mb.pressed) {
+ if (true) {
+ drag_slave_speed = Vector2();
+ drag_slave_accum = Vector2();
+ last_drag_slave_accum = Vector2();
+ //drag_slave_from=Vector2(h_scroll->get_val(),v_scroll->get_val());
+ drag_slave_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
+ drag_slave_touching = OS::get_singleton()->has_touchscreen_ui_hint();
+ drag_slave_touching_deaccel = false;
+ time_since_motion = 0;
if (drag_slave_touching) {
- set_fixed_process(false);
- drag_slave_touching_deaccel = false;
- drag_slave_touching = false;
- drag_slave_speed = Vector2();
- drag_slave_accum = Vector2();
- last_drag_slave_accum = Vector2();
- drag_slave_from = Vector2();
+ set_fixed_process(true);
+ time_since_motion = 0;
}
+ }
+
+ } else {
- if (true) {
- drag_slave_speed = Vector2();
- drag_slave_accum = Vector2();
- last_drag_slave_accum = Vector2();
- //drag_slave_from=Vector2(h_scroll->get_val(),v_scroll->get_val());
- drag_slave_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
+ if (drag_slave_touching) {
- drag_slave_touching = OS::get_singleton()->has_touchscreen_ui_hint();
+ if (drag_slave_speed == Vector2()) {
drag_slave_touching_deaccel = false;
- time_since_motion = 0;
- if (drag_slave_touching) {
- set_fixed_process(true);
- time_since_motion = 0;
- }
+ drag_slave_touching = false;
+ set_fixed_process(false);
+ } else {
+
+ drag_slave_touching_deaccel = true;
}
+ }
+ }
+ }
- } else {
+ Ref<InputEventMouseMotion> mm = p_input;
- if (drag_slave_touching) {
+ if (mm.is_valid()) {
- if (drag_slave_speed == Vector2()) {
- drag_slave_touching_deaccel = false;
- drag_slave_touching = false;
- set_fixed_process(false);
- } else {
+ if (drag_slave_touching && !drag_slave_touching_deaccel) {
- drag_slave_touching_deaccel = true;
- }
- }
- }
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- const InputEventMouseMotion &mm = p_input.mouse_motion;
-
- if (drag_slave_touching && !drag_slave_touching_deaccel) {
-
- Vector2 motion = Vector2(mm.relative_x, mm.relative_y);
-
- drag_slave_accum -= motion;
- Vector2 diff = drag_slave_from + drag_slave_accum;
-
- if (orientation == HORIZONTAL)
- set_value(diff.x);
- /*
- else
- drag_slave_accum.x=0;
- */
- if (orientation == VERTICAL)
- set_value(diff.y);
- /*
- else
- drag_slave_accum.y=0;
- */
- time_since_motion = 0;
- }
+ Vector2 motion = Vector2(mm->get_relative().x, mm->get_relative().y);
- } break;
+ drag_slave_accum -= motion;
+ Vector2 diff = drag_slave_from + drag_slave_accum;
+
+ if (orientation == HORIZONTAL)
+ set_value(diff.x);
+ /*
+ else
+ drag_slave_accum.x=0;
+ */
+ if (orientation == VERTICAL)
+ set_value(diff.y);
+ /*
+ else
+ drag_slave_accum.y=0;
+ */
+ time_since_motion = 0;
+ }
}
}
@@ -640,11 +634,11 @@ NodePath ScrollBar::get_drag_slave() const {
#if 0
-void ScrollBar::mouse_button(const Point2& p_pos, int b.button_index,bool b.pressed,int p_modifier_mask) {
+void ScrollBar::mouse_button(const Point2& p_pos, int b->get_button_index(),bool b->is_pressed(),int p_modifier_mask) {
// wheel!
- if (b.button_index==BUTTON_WHEEL_UP && b.pressed) {
+ if (b->get_button_index()==BUTTON_WHEEL_UP && b->is_pressed()) {
if (orientation==VERTICAL)
set_val( get_val() - get_page() / 4.0 );
@@ -652,7 +646,7 @@ void ScrollBar::mouse_button(const Point2& p_pos, int b.button_index,bool b.pres
set_val( get_val() + get_page() / 4.0 );
}
- if (b.button_index==BUTTON_WHEEL_DOWN && b.pressed) {
+ if (b->get_button_index()==BUTTON_WHEEL_DOWN && b->is_pressed()) {
if (orientation==HORIZONTAL)
set_val( get_val() - get_page() / 4.0 );
@@ -660,10 +654,10 @@ void ScrollBar::mouse_button(const Point2& p_pos, int b.button_index,bool b.pres
set_val( get_val() + get_page() / 4.0 );
}
- if (b.button_index!=BUTTON_LEFT)
+ if (b->get_button_index()!=BUTTON_LEFT)
return;
- if (b.pressed) {
+ if (b->is_pressed()) {
int ofs = orientation==VERTICAL ? p_pos.y : p_pos.x ;
int grabber_ofs = get_grabber_offset();
@@ -692,7 +686,7 @@ void ScrollBar::mouse_button(const Point2& p_pos, int b.button_index,bool b.pres
}
}
-void ScrollBar::mouse_motion(const Point2& p_pos, const Point2& p_rel, int b.button_index_mask) {
+void ScrollBar::mouse_motion(const Point2& p_pos, const Point2& p_rel, int b->get_button_index()_mask) {
if (!drag.active)
return;
@@ -712,9 +706,9 @@ void ScrollBar::mouse_motion(const Point2& p_pos, const Point2& p_rel, int b.but
}
-bool ScrollBar::key(unsigned long p_unicode, unsigned long p_scan_code,bool b.pressed,bool p_repeat,int p_modifier_mask) {
+bool ScrollBar::key(unsigned long p_unicode, unsigned long p_scan_code,bool b->is_pressed(),bool p_repeat,int p_modifier_mask) {
- if (!b.pressed)
+ if (!b->is_pressed())
return false;
switch (p_scan_code) {
@@ -784,7 +778,7 @@ void ScrollBar::_bind_methods() {
ScrollBar::ScrollBar(Orientation p_orientation) {
orientation = p_orientation;
- hilite = HILITE_NONE;
+ highlight = HIGHLIGHT_NONE;
custom_step = -1;
drag_slave = NULL;
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index 9f035b4901..8310e12590 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -39,11 +39,11 @@ class ScrollBar : public Range {
GDCLASS(ScrollBar, Range);
- enum HiliteStatus {
- HILITE_NONE,
- HILITE_DECR,
- HILITE_RANGE,
- HILITE_INCR,
+ enum HighlightStatus {
+ HIGHLIGHT_NONE,
+ HIGHLIGHT_DECR,
+ HIGHLIGHT_RANGE,
+ HIGHLIGHT_INCR,
};
static bool focus_by_default;
@@ -52,7 +52,7 @@ class ScrollBar : public Range {
Size2 size;
float custom_step;
- HiliteStatus hilite;
+ HighlightStatus highlight;
struct Drag {
@@ -84,9 +84,9 @@ class ScrollBar : public Range {
bool click_handled;
void _drag_slave_exit();
- void _drag_slave_input(const InputEvent &p_input);
+ void _drag_slave_input(const Ref<InputEvent> &p_input);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
protected:
void _notification(int p_what);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index a89c2b27c9..70b4ac47f8 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -76,113 +76,109 @@ void ScrollContainer::_cancel_drag() {
drag_from = Vector2();
}
-void ScrollContainer::_gui_input(const InputEvent &p_gui_input) {
+void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
- switch (p_gui_input.type) {
+ Ref<InputEventMouseButton> mb = p_gui_input;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
- const InputEventMouseButton &mb = p_gui_input.mouse_button;
-
- if (mb.button_index == BUTTON_WHEEL_UP && mb.pressed) {
- // only horizontal is enabled, scroll horizontally
- if (h_scroll->is_visible() && !v_scroll->is_visible()) {
- h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb.factor);
- } else if (v_scroll->is_visible_in_tree()) {
- v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() / 8 * mb.factor);
- }
+ if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
+ // only horizontal is enabled, scroll horizontally
+ if (h_scroll->is_visible() && !v_scroll->is_visible()) {
+ h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor());
+ } else if (v_scroll->is_visible_in_tree()) {
+ v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() / 8 * mb->get_factor());
}
+ }
- if (mb.button_index == BUTTON_WHEEL_DOWN && mb.pressed) {
- // only horizontal is enabled, scroll horizontally
- if (h_scroll->is_visible() && !v_scroll->is_visible()) {
- h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb.factor);
- } else if (v_scroll->is_visible()) {
- v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() / 8 * mb.factor);
- }
+ if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
+ // only horizontal is enabled, scroll horizontally
+ if (h_scroll->is_visible() && !v_scroll->is_visible()) {
+ h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor());
+ } else if (v_scroll->is_visible()) {
+ v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() / 8 * mb->get_factor());
}
+ }
- if (mb.button_index == BUTTON_WHEEL_LEFT && mb.pressed) {
- if (h_scroll->is_visible_in_tree()) {
- h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb.factor / 8);
- }
+ if (mb->get_button_index() == BUTTON_WHEEL_LEFT && mb->is_pressed()) {
+ if (h_scroll->is_visible_in_tree()) {
+ h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb->get_factor() / 8);
}
+ }
- if (mb.button_index == BUTTON_WHEEL_RIGHT && mb.pressed) {
- if (h_scroll->is_visible_in_tree()) {
- h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * mb.factor / 8);
- }
+ if (mb->get_button_index() == BUTTON_WHEEL_RIGHT && mb->is_pressed()) {
+ if (h_scroll->is_visible_in_tree()) {
+ h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * mb->get_factor() / 8);
}
+ }
- if (!OS::get_singleton()->has_touchscreen_ui_hint())
- return;
+ if (!OS::get_singleton()->has_touchscreen_ui_hint())
+ return;
- if (mb.button_index != BUTTON_LEFT)
- break;
+ if (mb->get_button_index() != BUTTON_LEFT)
+ return;
- if (mb.pressed) {
+ if (mb->is_pressed()) {
- if (drag_touching) {
- set_fixed_process(false);
- drag_touching_deaccel = false;
- drag_touching = false;
- drag_speed = Vector2();
- drag_accum = Vector2();
- last_drag_accum = Vector2();
- drag_from = Vector2();
- }
+ if (drag_touching) {
+ set_fixed_process(false);
+ drag_touching_deaccel = false;
+ drag_touching = false;
+ drag_speed = Vector2();
+ drag_accum = Vector2();
+ last_drag_accum = Vector2();
+ drag_from = Vector2();
+ }
- if (true) {
- drag_speed = Vector2();
- drag_accum = Vector2();
- last_drag_accum = Vector2();
- drag_from = Vector2(h_scroll->get_value(), v_scroll->get_value());
- drag_touching = OS::get_singleton()->has_touchscreen_ui_hint();
- drag_touching_deaccel = false;
+ if (true) {
+ drag_speed = Vector2();
+ drag_accum = Vector2();
+ last_drag_accum = Vector2();
+ drag_from = Vector2(h_scroll->get_value(), v_scroll->get_value());
+ drag_touching = OS::get_singleton()->has_touchscreen_ui_hint();
+ drag_touching_deaccel = false;
+ time_since_motion = 0;
+ if (drag_touching) {
+ set_fixed_process(true);
time_since_motion = 0;
- if (drag_touching) {
- set_fixed_process(true);
- time_since_motion = 0;
- }
}
+ }
- } else {
- if (drag_touching) {
+ } else {
+ if (drag_touching) {
- if (drag_speed == Vector2()) {
- drag_touching_deaccel = false;
- drag_touching = false;
- set_fixed_process(false);
- } else {
+ if (drag_speed == Vector2()) {
+ drag_touching_deaccel = false;
+ drag_touching = false;
+ set_fixed_process(false);
+ } else {
- drag_touching_deaccel = true;
- }
+ drag_touching_deaccel = true;
}
}
+ }
+ }
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- const InputEventMouseMotion &mm = p_gui_input.mouse_motion;
+ Ref<InputEventMouseMotion> mm = p_gui_input;
- if (drag_touching && !drag_touching_deaccel) {
+ if (mm.is_valid()) {
- Vector2 motion = Vector2(mm.relative_x, mm.relative_y);
- drag_accum -= motion;
- Vector2 diff = drag_from + drag_accum;
+ if (drag_touching && !drag_touching_deaccel) {
- if (scroll_h)
- h_scroll->set_value(diff.x);
- else
- drag_accum.x = 0;
- if (scroll_v)
- v_scroll->set_value(diff.y);
- else
- drag_accum.y = 0;
- time_since_motion = 0;
- }
+ Vector2 motion = Vector2(mm->get_relative().x, mm->get_relative().y);
+ drag_accum -= motion;
+ Vector2 diff = drag_from + drag_accum;
- } break;
+ if (scroll_h)
+ h_scroll->set_value(diff.x);
+ else
+ drag_accum.x = 0;
+ if (scroll_v)
+ v_scroll->set_value(diff.y);
+ else
+ drag_accum.y = 0;
+ time_since_motion = 0;
+ }
}
}
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index bbc6d829ef..e5df3e5e1c 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -64,7 +64,7 @@ class ScrollContainer : public Container {
protected:
Size2 get_minimum_size() const;
- void _gui_input(const InputEvent &p_gui_input);
+ void _gui_input(const Ref<InputEvent> &p_gui_input);
void _notification(int p_what);
void _scroll_moved(float);
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index d2a2ff7966..ae2bf0999e 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -37,16 +37,17 @@ Size2 Slider::get_minimum_size() const {
return ms;
}
-void Slider::_gui_input(InputEvent p_event) {
+void Slider::_gui_input(Ref<InputEvent> p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb = p_event;
- InputEventMouseButton &mb = p_event.mouse_button;
- if (mb.button_index == BUTTON_LEFT) {
+ if (mb.is_valid()) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
+
+ if (mb->is_pressed()) {
+ Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
+ grab.pos = orientation == VERTICAL ? mb->get_pos().y : mb->get_pos().x;
- if (mb.pressed) {
- Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_hilite" : "grabber");
- grab.pos = orientation == VERTICAL ? mb.y : mb.x;
double grab_width = (double)grabber->get_size().width;
double grab_height = (double)grabber->get_size().height;
double max = orientation == VERTICAL ? get_size().height - grab_height : get_size().width - grab_width;
@@ -59,20 +60,22 @@ void Slider::_gui_input(InputEvent p_event) {
} else {
grab.active = false;
}
- } else if (mb.pressed && mb.button_index == BUTTON_WHEEL_UP) {
+ } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
set_value(get_value() + get_step());
- } else if (mb.pressed && mb.button_index == BUTTON_WHEEL_DOWN) {
+ } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
set_value(get_value() - get_step());
}
+ }
- } else if (p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid()) {
if (grab.active) {
Size2i size = get_size();
Ref<Texture> grabber = get_icon("grabber");
- float motion = (orientation == VERTICAL ? p_event.mouse_motion.y : p_event.mouse_motion.x) - grab.pos;
+ float motion = (orientation == VERTICAL ? mm->get_pos().y : mm->get_pos().x) - grab.pos;
if (orientation == VERTICAL)
motion = -motion;
float areasize = orientation == VERTICAL ? size.height - grabber->get_size().height : size.width - grabber->get_size().width;
@@ -81,42 +84,44 @@ void Slider::_gui_input(InputEvent p_event) {
float umotion = motion / float(areasize);
set_as_ratio(grab.uvalue + umotion);
}
- } else {
+ }
- if (p_event.is_action("ui_left") && p_event.is_pressed()) {
+ if (!mm.is_valid() && !mb.is_valid()) {
+
+ if (p_event->is_action("ui_left") && p_event->is_pressed()) {
if (orientation != HORIZONTAL)
return;
set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.is_action("ui_right") && p_event.is_pressed()) {
+ } else if (p_event->is_action("ui_right") && p_event->is_pressed()) {
if (orientation != HORIZONTAL)
return;
set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.is_action("ui_up") && p_event.is_pressed()) {
+ } else if (p_event->is_action("ui_up") && p_event->is_pressed()) {
if (orientation != VERTICAL)
return;
set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.is_action("ui_down") && p_event.is_pressed()) {
+ } else if (p_event->is_action("ui_down") && p_event->is_pressed()) {
if (orientation != VERTICAL)
return;
set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event.type == InputEvent::KEY) {
+ } else {
- const InputEventKey &k = p_event.key;
+ Ref<InputEventKey> k = p_event;
- if (!k.pressed)
+ if (!k.is_valid() || !k->is_pressed())
return;
- switch (k.scancode) {
+ switch (k->get_scancode()) {
case KEY_HOME: {
@@ -129,7 +134,7 @@ void Slider::_gui_input(InputEvent p_event) {
accept_event();
} break;
- };
+ }
}
}
}
@@ -153,7 +158,7 @@ void Slider::_notification(int p_what) {
Size2i size = get_size();
Ref<StyleBox> style = get_stylebox("slider");
Ref<StyleBox> focus = get_stylebox("focus");
- Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_hilite" : "grabber");
+ Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
Ref<Texture> tick = get_icon("tick");
if (orientation == VERTICAL) {
diff --git a/scene/gui/slider.h b/scene/gui/slider.h
index 61ad76e31e..7194484058 100644
--- a/scene/gui/slider.h
+++ b/scene/gui/slider.h
@@ -48,7 +48,7 @@ class Slider : public Range {
float custom_step;
protected:
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
void _notification(int p_what);
static void _bind_methods();
bool ticks_on_borders;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 83d535a2e7..2eb2028391 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -65,7 +65,7 @@ LineEdit *SpinBox::get_line_edit() {
return line_edit;
}
-void SpinBox::_line_edit_input(const InputEvent &p_event) {
+void SpinBox::_line_edit_input(const Ref<InputEvent> &p_event) {
}
void SpinBox::_range_click_timeout() {
@@ -86,17 +86,19 @@ void SpinBox::_range_click_timeout() {
}
}
-void SpinBox::_gui_input(const InputEvent &p_event) {
+void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
if (!is_editable()) {
return;
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed) {
- const InputEventMouseButton &mb = p_event.mouse_button;
- bool up = mb.y < (get_size().height / 2);
+ Ref<InputEventMouseButton> mb = p_event;
- switch (mb.button_index) {
+ if (mb.is_valid() && mb->is_pressed()) {
+
+ bool up = mb->get_pos().y < (get_size().height / 2);
+
+ switch (mb->get_button_index()) {
case BUTTON_LEFT: {
@@ -116,28 +118,28 @@ void SpinBox::_gui_input(const InputEvent &p_event) {
case BUTTON_WHEEL_UP: {
if (line_edit->has_focus()) {
- set_value(get_value() + get_step() * mb.factor);
+ set_value(get_value() + get_step() * mb->get_factor());
accept_event();
}
} break;
case BUTTON_WHEEL_DOWN: {
if (line_edit->has_focus()) {
- set_value(get_value() - get_step() * mb.factor);
+ set_value(get_value() - get_step() * mb->get_factor());
accept_event();
}
} break;
}
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index == 1) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == 1) {
//set_default_cursor_shape(CURSOR_VSIZE);
- Vector2 cpos = Vector2(p_event.mouse_button.x, p_event.mouse_button.y);
+ Vector2 cpos = Vector2(mb->get_pos().x, mb->get_pos().y);
drag.mouse_pos = cpos;
}
- if (p_event.type == InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index == 1) {
+ if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == 1) {
//set_default_cursor_shape(CURSOR_ARROW);
range_click_timer->stop();
@@ -149,9 +151,12 @@ void SpinBox::_gui_input(const InputEvent &p_event) {
}
}
- if (p_event.type == InputEvent::MOUSE_MOTION && p_event.mouse_button.button_mask & 1) {
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid() && mm->get_button_mask() & 1) {
+
+ Vector2 cpos = mm->get_pos();
- Vector2 cpos = Vector2(p_event.mouse_motion.x, p_event.mouse_motion.y);
if (drag.enabled) {
float diff_y = drag.mouse_pos.y - cpos.y;
@@ -194,12 +199,7 @@ void SpinBox::_notification(int p_what) {
RID ci = get_canvas_item();
Size2i size = get_size();
- Color color = has_focus() ? line_edit->get_color("font_color_active") : line_edit->get_color("font_color");
- if (!is_editable())
- color = line_edit->get_color("font_color_read_only");
- updown->draw(ci, Point2i(size.width - updown->get_width(), (size.height - updown->get_height()) / 2), color);
-
- } else if (p_what == NOTIFICATION_FOCUS_EXIT) {
+ updown->draw(ci, Point2i(size.width - updown->get_width(), (size.height - updown->get_height()) / 2));
} else if (p_what == NOTIFICATION_FOCUS_EXIT) {
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index 338ae875f0..683ed0c344 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -49,7 +49,7 @@ class SpinBox : public Range {
String prefix;
String suffix;
- void _line_edit_input(const InputEvent &p_event);
+ void _line_edit_input(const Ref<InputEvent> &p_event);
struct Drag {
float base_val;
@@ -62,7 +62,7 @@ class SpinBox : public Range {
void _line_edit_focus_exit();
protected:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index df24fa84d8..91fd18e2ed 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -270,32 +270,32 @@ void SplitContainer::_notification(int p_what) {
}
}
-void SplitContainer::_gui_input(const InputEvent &p_event) {
+void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) {
if (collapsed || !_getch(0) || !_getch(1) || dragger_visibility != DRAGGER_VISIBLE)
return;
- if (p_event.type == InputEvent::MOUSE_BUTTON) {
+ Ref<InputEventMouseButton> mb = p_event;
- const InputEventMouseButton &mb = p_event.mouse_button;
+ if (mb.is_valid()) {
- if (mb.button_index == BUTTON_LEFT) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb.pressed) {
+ if (mb->is_pressed()) {
int sep = get_constant("separation");
if (vertical) {
- if (mb.y > middle_sep && mb.y < middle_sep + sep) {
+ if (mb->get_pos().y > middle_sep && mb->get_pos().y < middle_sep + sep) {
dragging = true;
- drag_from = mb.y;
+ drag_from = mb->get_pos().y;
drag_ofs = expand_ofs;
}
} else {
- if (mb.x > middle_sep && mb.x < middle_sep + sep) {
+ if (mb->get_pos().x > middle_sep && mb->get_pos().x < middle_sep + sep) {
dragging = true;
- drag_from = mb.x;
+ drag_from = mb->get_pos().x;
drag_ofs = expand_ofs;
}
}
@@ -306,13 +306,13 @@ void SplitContainer::_gui_input(const InputEvent &p_event) {
}
}
- if (p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_event;
- const InputEventMouseMotion &mm = p_event.mouse_motion;
+ if (mm.is_valid()) {
if (dragging) {
- expand_ofs = drag_ofs + ((vertical ? mm.y : mm.x) - drag_from);
+ expand_ofs = drag_ofs + ((vertical ? mm->get_pos().y : mm->get_pos().x) - drag_from);
queue_sort();
emit_signal("dragged", get_split_offset());
}
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index 12722c9f95..94b80cf279 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -59,7 +59,7 @@ private:
void _resort();
protected:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 952f2a9710..6bbfa1aeb0 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -63,11 +63,13 @@ int TabContainer::_get_top_margin() const {
return tab_height + content_height;
}
-void TabContainer::_gui_input(const InputEvent &p_event) {
+void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_event;
- Point2 pos(p_event.mouse_button.x, p_event.mouse_button.y);
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+
+ Point2 pos(mb->get_pos().x, mb->get_pos().y);
Size2 size = get_size();
// Click must be on tabs in the tab header area.
@@ -206,9 +208,6 @@ void TabContainer::_notification(int p_what) {
break;
}
- // Draw the tab area.
- panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height));
-
// Draw all visible tabs.
int x = 0;
for (int i = 0; i < tab_widths.size(); i++) {
@@ -227,7 +226,7 @@ void TabContainer::_notification(int p_what) {
// Draw the tab background.
int tab_width = tab_widths[i];
- Rect2 tab_rect(tabs_ofs_cache + x, 2, tab_width, header_height);
+ Rect2 tab_rect(tabs_ofs_cache + x, 0, tab_width, header_height);
tab_style->draw(canvas, tab_rect);
// Draw the tab contents.
@@ -282,6 +281,8 @@ void TabContainer::_notification(int p_what) {
Color(1, 1, 1, first_tab_cache > 0 ? 1.0 : 0.5));
}
+ // Draw the tab area.
+ panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height));
} break;
case NOTIFICATION_THEME_CHANGED: {
if (get_tab_count() > 0) {
@@ -660,7 +661,7 @@ TabContainer::TabContainer() {
current = 0;
previous = 0;
mouse_x_cache = 0;
- align = ALIGN_LEFT;
+ align = ALIGN_CENTER;
tabs_visible = true;
popup = NULL;
-} \ No newline at end of file
+}
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 87a99c82b8..1105c6b298 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -63,7 +63,7 @@ private:
protected:
void _child_renamed_callback();
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
virtual void add_child_notify(Node *p_child);
virtual void remove_child_notify(Node *p_child);
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index fb27f3b017..d94c33e408 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -79,13 +79,15 @@ Size2 Tabs::get_minimum_size() const {
return ms;
}
-void Tabs::_gui_input(const InputEvent &p_event) {
+void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
- if (p_event.type == InputEvent::MOUSE_MOTION) {
+ Ref<InputEventMouseMotion> mm = p_event;
- Point2 pos(p_event.mouse_motion.x, p_event.mouse_motion.y);
+ if (mm.is_valid()) {
- hilite_arrow = -1;
+ Point2 pos = mm->get_pos();
+
+ highlight_arrow = -1;
if (buttons_visible) {
Ref<Texture> incr = get_icon("increment");
@@ -94,9 +96,9 @@ void Tabs::_gui_input(const InputEvent &p_event) {
int limit = get_size().width - incr->get_width() - decr->get_width();
if (pos.x > limit + decr->get_width()) {
- hilite_arrow = 1;
+ highlight_arrow = 1;
} else if (pos.x > limit) {
- hilite_arrow = 0;
+ highlight_arrow = 0;
}
}
@@ -130,9 +132,11 @@ void Tabs::_gui_input(const InputEvent &p_event) {
return;
}
- if (rb_pressing && p_event.type == InputEvent::MOUSE_BUTTON &&
- !p_event.mouse_button.pressed &&
- p_event.mouse_button.button_index == BUTTON_LEFT) {
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (rb_pressing && mb.is_valid() &&
+ !mb->is_pressed() &&
+ mb->get_button_index() == BUTTON_LEFT) {
if (rb_hover != -1) {
//pressed
@@ -143,9 +147,9 @@ void Tabs::_gui_input(const InputEvent &p_event) {
update();
}
- if (cb_pressing && p_event.type == InputEvent::MOUSE_BUTTON &&
- !p_event.mouse_button.pressed &&
- p_event.mouse_button.button_index == BUTTON_LEFT) {
+ if (cb_pressing && mb.is_valid() &&
+ !mb->is_pressed() &&
+ mb->get_button_index() == BUTTON_LEFT) {
if (cb_hover != -1) {
//pressed
@@ -156,12 +160,12 @@ void Tabs::_gui_input(const InputEvent &p_event) {
update();
}
- if (p_event.type == InputEvent::MOUSE_BUTTON &&
- p_event.mouse_button.pressed &&
- p_event.mouse_button.button_index == BUTTON_LEFT) {
+ if (mb.is_valid() &&
+ mb->is_pressed() &&
+ mb->get_button_index() == BUTTON_LEFT) {
// clicks
- Point2 pos(p_event.mouse_button.x, p_event.mouse_button.y);
+ Point2 pos(mb->get_pos().x, mb->get_pos().y);
if (buttons_visible) {
@@ -268,8 +272,8 @@ void Tabs::_notification(int p_what) {
Ref<Texture> incr = get_icon("increment");
Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> incr_hl = get_icon("increment_hilite");
- Ref<Texture> decr_hl = get_icon("decrement_hilite");
+ Ref<Texture> incr_hl = get_icon("increment_highlight");
+ Ref<Texture> decr_hl = get_icon("decrement_highlight");
int limit = get_size().width - incr->get_size().width - decr->get_size().width;
@@ -385,12 +389,12 @@ void Tabs::_notification(int p_what) {
int vofs = (get_size().height - incr->get_size().height) / 2;
if (offset > 0)
- draw_texture(hilite_arrow == 0 ? decr_hl : decr, Point2(limit, vofs));
+ draw_texture(highlight_arrow == 0 ? decr_hl : decr, Point2(limit, vofs));
else
draw_texture(decr, Point2(limit, vofs), Color(1, 1, 1, 0.5));
if (missing_right)
- draw_texture(hilite_arrow == 1 ? incr_hl : incr, Point2(limit + decr->get_size().width, vofs));
+ draw_texture(highlight_arrow == 1 ? incr_hl : incr, Point2(limit + decr->get_size().width, vofs));
else
draw_texture(incr, Point2(limit + decr->get_size().width, vofs), Color(1, 1, 1, 0.5));
@@ -677,7 +681,7 @@ Tabs::Tabs() {
tab_align = ALIGN_CENTER;
rb_hover = -1;
rb_pressing = false;
- hilite_arrow = -1;
+ highlight_arrow = -1;
cb_hover = -1;
cb_pressing = false;
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 2392327206..61b97d2dff 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -69,7 +69,7 @@ private:
int offset;
int max_drawn_tab;
- int hilite_arrow;
+ int highlight_arrow;
bool buttons_visible;
bool missing_right;
Vector<Tab> tabs;
@@ -90,7 +90,7 @@ private:
void _ensure_no_over_offset();
protected:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index fb986cfb97..4989a3d863 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1440,1271 +1440,1266 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co
r_col = col;
}
-void TextEdit::_gui_input(const InputEvent &p_gui_input) {
+void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
- switch (p_gui_input.type) {
+ Ref<InputEventMouseButton> mb = p_gui_input;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
+ if (completion_active && completion_rect.has_point(mb->get_pos())) {
- const InputEventMouseButton &mb = p_gui_input.mouse_button;
-
- if (completion_active && completion_rect.has_point(Point2(mb.x, mb.y))) {
-
- if (!mb.pressed)
- return;
+ if (!mb->is_pressed())
+ return;
- if (mb.button_index == BUTTON_WHEEL_UP) {
- if (completion_index > 0) {
- completion_index--;
- completion_current = completion_options[completion_index];
- update();
- }
+ if (mb->get_button_index() == BUTTON_WHEEL_UP) {
+ if (completion_index > 0) {
+ completion_index--;
+ completion_current = completion_options[completion_index];
+ update();
}
- if (mb.button_index == BUTTON_WHEEL_DOWN) {
+ }
+ if (mb->get_button_index() == BUTTON_WHEEL_DOWN) {
- if (completion_index < completion_options.size() - 1) {
- completion_index++;
- completion_current = completion_options[completion_index];
- update();
- }
+ if (completion_index < completion_options.size() - 1) {
+ completion_index++;
+ completion_current = completion_options[completion_index];
+ update();
}
+ }
- if (mb.button_index == BUTTON_LEFT) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
- completion_index = CLAMP(completion_line_ofs + (mb.y - completion_rect.pos.y) / get_row_height(), 0, completion_options.size() - 1);
+ completion_index = CLAMP(completion_line_ofs + (mb->get_pos().y - completion_rect.pos.y) / get_row_height(), 0, completion_options.size() - 1);
- completion_current = completion_options[completion_index];
- update();
- if (mb.doubleclick)
- _confirm_completion();
- }
- return;
- } else {
- _cancel_completion();
- _cancel_code_hint();
+ completion_current = completion_options[completion_index];
+ update();
+ if (mb->is_doubleclick())
+ _confirm_completion();
}
+ return;
+ } else {
+ _cancel_completion();
+ _cancel_code_hint();
+ }
- if (mb.pressed) {
+ if (mb->is_pressed()) {
- if (mb.button_index == BUTTON_WHEEL_UP && !mb.mod.command) {
- v_scroll->set_value(v_scroll->get_value() - (3 * mb.factor));
- }
- if (mb.button_index == BUTTON_WHEEL_DOWN && !mb.mod.command) {
- v_scroll->set_value(v_scroll->get_value() + (3 * mb.factor));
- }
- if (mb.button_index == BUTTON_WHEEL_LEFT) {
- h_scroll->set_value(h_scroll->get_value() - (100 * mb.factor));
- }
- if (mb.button_index == BUTTON_WHEEL_RIGHT) {
- h_scroll->set_value(h_scroll->get_value() + (100 * mb.factor));
- }
- if (mb.button_index == BUTTON_LEFT) {
+ if (mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) {
+ v_scroll->set_value(v_scroll->get_value() - (3 * mb->get_factor()));
+ }
+ if (mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) {
+ v_scroll->set_value(v_scroll->get_value() + (3 * mb->get_factor()));
+ }
+ if (mb->get_button_index() == BUTTON_WHEEL_LEFT) {
+ h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
+ }
+ if (mb->get_button_index() == BUTTON_WHEEL_RIGHT) {
+ h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
+ }
+ if (mb->get_button_index() == BUTTON_LEFT) {
- _reset_caret_blink_timer();
+ _reset_caret_blink_timer();
- int row, col;
- _get_mouse_pos(Point2i(mb.x, mb.y), row, col);
+ int row, col;
+ _get_mouse_pos(Point2i(mb->get_pos().x, mb->get_pos().y), row, col);
- if (mb.mod.command && highlighted_word != String()) {
+ if (mb->get_command() && highlighted_word != String()) {
- emit_signal("symbol_lookup", highlighted_word, row, col);
+ emit_signal("symbol_lookup", highlighted_word, row, col);
+ return;
+ }
+
+ // toggle breakpoint on gutter click
+ if (draw_breakpoint_gutter) {
+ int gutter = cache.style_normal->get_margin(MARGIN_LEFT);
+ if (mb->get_pos().x > gutter && mb->get_pos().x <= gutter + cache.breakpoint_gutter_width + 3) {
+ set_line_as_breakpoint(row, !is_line_set_as_breakpoint(row));
+ emit_signal("breakpoint_toggled", row);
return;
}
+ }
- // toggle breakpoint on gutter click
- if (draw_breakpoint_gutter) {
- int gutter = cache.style_normal->get_margin(MARGIN_LEFT);
- if (mb.x > gutter && mb.x <= gutter + cache.breakpoint_gutter_width + 3) {
- set_line_as_breakpoint(row, !is_line_set_as_breakpoint(row));
- emit_signal("breakpoint_toggled", row);
- return;
- }
- }
+ int prev_col = cursor.column;
+ int prev_line = cursor.line;
- int prev_col = cursor.column;
- int prev_line = cursor.line;
+ cursor_set_line(row);
+ cursor_set_column(col);
- cursor_set_line(row);
- cursor_set_column(col);
+ if (mb->get_shift() && (cursor.column != prev_col || cursor.line != prev_line)) {
- if (mb.mod.shift && (cursor.column != prev_col || cursor.line != prev_line)) {
+ if (!selection.active) {
+ selection.active = true;
+ selection.selecting_mode = Selection::MODE_POINTER;
+ selection.from_column = prev_col;
+ selection.from_line = prev_line;
+ selection.to_column = cursor.column;
+ selection.to_line = cursor.line;
+
+ if (selection.from_line > selection.to_line || (selection.from_line == selection.to_line && selection.from_column > selection.to_column)) {
+ SWAP(selection.from_column, selection.to_column);
+ SWAP(selection.from_line, selection.to_line);
+ selection.shiftclick_left = false;
+ } else {
+ selection.shiftclick_left = true;
+ }
+ selection.selecting_line = prev_line;
+ selection.selecting_column = prev_col;
+ update();
+ } else {
- if (!selection.active) {
- selection.active = true;
- selection.selecting_mode = Selection::MODE_POINTER;
- selection.from_column = prev_col;
- selection.from_line = prev_line;
- selection.to_column = cursor.column;
- selection.to_line = cursor.line;
+ if (cursor.line < selection.selecting_line || (cursor.line == selection.selecting_line && cursor.column < selection.selecting_column)) {
- if (selection.from_line > selection.to_line || (selection.from_line == selection.to_line && selection.from_column > selection.to_column)) {
+ if (selection.shiftclick_left) {
SWAP(selection.from_column, selection.to_column);
SWAP(selection.from_line, selection.to_line);
- selection.shiftclick_left = false;
- } else {
- selection.shiftclick_left = true;
+ selection.shiftclick_left = !selection.shiftclick_left;
}
- selection.selecting_line = prev_line;
- selection.selecting_column = prev_col;
- update();
- } else {
+ selection.from_column = cursor.column;
+ selection.from_line = cursor.line;
- if (cursor.line < selection.selecting_line || (cursor.line == selection.selecting_line && cursor.column < selection.selecting_column)) {
-
- if (selection.shiftclick_left) {
- SWAP(selection.from_column, selection.to_column);
- SWAP(selection.from_line, selection.to_line);
- selection.shiftclick_left = !selection.shiftclick_left;
- }
- selection.from_column = cursor.column;
- selection.from_line = cursor.line;
-
- } else if (cursor.line > selection.selecting_line || (cursor.line == selection.selecting_line && cursor.column > selection.selecting_column)) {
-
- if (!selection.shiftclick_left) {
- SWAP(selection.from_column, selection.to_column);
- SWAP(selection.from_line, selection.to_line);
- selection.shiftclick_left = !selection.shiftclick_left;
- }
- selection.to_column = cursor.column;
- selection.to_line = cursor.line;
+ } else if (cursor.line > selection.selecting_line || (cursor.line == selection.selecting_line && cursor.column > selection.selecting_column)) {
- } else {
- selection.active = false;
+ if (!selection.shiftclick_left) {
+ SWAP(selection.from_column, selection.to_column);
+ SWAP(selection.from_line, selection.to_line);
+ selection.shiftclick_left = !selection.shiftclick_left;
}
+ selection.to_column = cursor.column;
+ selection.to_line = cursor.line;
- update();
+ } else {
+ selection.active = false;
}
- } else {
-
- //if sel active and dblick last time < something
-
- //else
- selection.active = false;
- selection.selecting_mode = Selection::MODE_POINTER;
- selection.selecting_line = row;
- selection.selecting_column = col;
+ update();
}
- if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) {
- //tripleclick select line
- select(cursor.line, 0, cursor.line, text[cursor.line].length());
- selection.selecting_column = 0;
- last_dblclk = 0;
+ } else {
- } else if (mb.doubleclick && text[cursor.line].length()) {
+ //if sel active and dblick last time < something
- //doubleclick select world
- String s = text[cursor.line];
- int beg = CLAMP(cursor.column, 0, s.length());
- int end = beg;
+ //else
+ selection.active = false;
+ selection.selecting_mode = Selection::MODE_POINTER;
+ selection.selecting_line = row;
+ selection.selecting_column = col;
+ }
- if (s[beg] > 32 || beg == s.length()) {
+ if (!mb->is_doubleclick() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) {
+ //tripleclick select line
+ select(cursor.line, 0, cursor.line, text[cursor.line].length());
+ selection.selecting_column = 0;
+ last_dblclk = 0;
- bool symbol = beg < s.length() && _is_symbol(s[beg]); //not sure if right but most editors behave like this
+ } else if (mb->is_doubleclick() && text[cursor.line].length()) {
- while (beg > 0 && s[beg - 1] > 32 && (symbol == _is_symbol(s[beg - 1]))) {
- beg--;
- }
- while (end < s.length() && s[end + 1] > 32 && (symbol == _is_symbol(s[end + 1]))) {
- end++;
- }
+ //doubleclick select world
+ String s = text[cursor.line];
+ int beg = CLAMP(cursor.column, 0, s.length());
+ int end = beg;
- if (end < s.length())
- end += 1;
+ if (s[beg] > 32 || beg == s.length()) {
- select(cursor.line, beg, cursor.line, end);
+ bool symbol = beg < s.length() && _is_symbol(s[beg]); //not sure if right but most editors behave like this
- selection.selecting_column = beg;
+ while (beg > 0 && s[beg - 1] > 32 && (symbol == _is_symbol(s[beg - 1]))) {
+ beg--;
+ }
+ while (end < s.length() && s[end + 1] > 32 && (symbol == _is_symbol(s[end + 1]))) {
+ end++;
}
- last_dblclk = OS::get_singleton()->get_ticks_msec();
- }
+ if (end < s.length())
+ end += 1;
- update();
- }
+ select(cursor.line, beg, cursor.line, end);
- if (mb.button_index == BUTTON_RIGHT && context_menu_enabled) {
+ selection.selecting_column = beg;
+ }
- menu->set_position(get_global_transform().xform(get_local_mouse_pos()));
- menu->set_size(Vector2(1, 1));
- menu->popup();
- grab_focus();
+ last_dblclk = OS::get_singleton()->get_ticks_msec();
}
- } else {
- if (mb.button_index == BUTTON_LEFT)
- click_select_held->stop();
+ update();
+ }
+
+ if (mb->get_button_index() == BUTTON_RIGHT && context_menu_enabled) {
- // notify to show soft keyboard
- notification(NOTIFICATION_FOCUS_ENTER);
+ menu->set_position(get_global_transform().xform(get_local_mouse_pos()));
+ menu->set_size(Vector2(1, 1));
+ menu->popup();
+ grab_focus();
}
+ } else {
- } break;
- case InputEvent::MOUSE_MOTION: {
+ if (mb->get_button_index() == BUTTON_LEFT)
+ click_select_held->stop();
+
+ // notify to show soft keyboard
+ notification(NOTIFICATION_FOCUS_ENTER);
+ }
+ }
- const InputEventMouseMotion &mm = p_gui_input.mouse_motion;
+ Ref<InputEventMouseMotion> mm = p_gui_input;
- if (select_identifiers_enabled) {
- if (mm.mod.command && mm.button_mask == 0) {
+ if (mm.is_valid()) {
- String new_word = get_word_at_pos(Vector2(mm.x, mm.y));
- if (new_word != highlighted_word) {
- highlighted_word = new_word;
- update();
- }
- } else {
- if (highlighted_word != String()) {
- highlighted_word = String();
- update();
- }
+ if (select_identifiers_enabled) {
+ if (mm->get_command() && mm->get_button_mask() == 0) {
+
+ String new_word = get_word_at_pos(mm->get_pos());
+ if (new_word != highlighted_word) {
+ highlighted_word = new_word;
+ update();
+ }
+ } else {
+ if (highlighted_word != String()) {
+ highlighted_word = String();
+ update();
}
}
+ }
- if (mm.button_mask & BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { //ignore if dragging
+ if (mm->get_button_mask() & BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { //ignore if dragging
- if (selection.selecting_mode != Selection::MODE_NONE) {
+ if (selection.selecting_mode != Selection::MODE_NONE) {
- _reset_caret_blink_timer();
+ _reset_caret_blink_timer();
- int row, col;
- _get_mouse_pos(Point2i(mm.x, mm.y), row, col);
+ int row, col;
+ _get_mouse_pos(mm->get_pos(), row, col);
- select(selection.selecting_line, selection.selecting_column, row, col);
+ select(selection.selecting_line, selection.selecting_column, row, col);
- cursor_set_line(row);
- cursor_set_column(col);
- update();
+ cursor_set_line(row);
+ cursor_set_column(col);
+ update();
- click_select_held->start();
- }
+ click_select_held->start();
}
+ }
+ }
- } break;
+ Ref<InputEventKey> k = p_gui_input;
- case InputEvent::KEY: {
+ if (k.is_valid()) {
- InputEventKey k = p_gui_input.key;
+ k = k->duplicate(); //it will be modified later on
#ifdef OSX_ENABLED
- if (k.scancode == KEY_META) {
+ if (k->get_scancode() == KEY_META) {
#else
- if (k.scancode == KEY_CONTROL) {
+ if (k->get_scancode() == KEY_CONTROL) {
#endif
- if (select_identifiers_enabled) {
+ if (select_identifiers_enabled) {
- if (k.pressed) {
+ if (k->is_pressed()) {
- highlighted_word = get_word_at_pos(get_local_mouse_pos());
- update();
+ highlighted_word = get_word_at_pos(get_local_mouse_pos());
+ update();
- } else {
- highlighted_word = String();
- update();
- }
+ } else {
+ highlighted_word = String();
+ update();
}
}
+ }
- if (!k.pressed)
- return;
-
- if (completion_active) {
- if (readonly)
- break;
-
- bool valid = true;
- if (k.mod.command || k.mod.meta)
- valid = false;
-
- if (valid) {
-
- if (!k.mod.alt) {
- if (k.scancode == KEY_UP) {
+ if (!k->is_pressed())
+ return;
- if (completion_index > 0) {
- completion_index--;
- completion_current = completion_options[completion_index];
- update();
- }
- accept_event();
- return;
- }
+ if (completion_active) {
+ if (readonly)
+ return;
- if (k.scancode == KEY_DOWN) {
+ bool valid = true;
+ if (k->get_command() || k->get_metakey())
+ valid = false;
- if (completion_index < completion_options.size() - 1) {
- completion_index++;
- completion_current = completion_options[completion_index];
- update();
- }
- accept_event();
- return;
- }
+ if (valid) {
- if (k.scancode == KEY_PAGEUP) {
+ if (!k->get_alt()) {
+ if (k->get_scancode() == KEY_UP) {
- completion_index -= get_constant("completion_lines");
- if (completion_index < 0)
- completion_index = 0;
+ if (completion_index > 0) {
+ completion_index--;
completion_current = completion_options[completion_index];
update();
- accept_event();
- return;
}
+ accept_event();
+ return;
+ }
- if (k.scancode == KEY_PAGEDOWN) {
+ if (k->get_scancode() == KEY_DOWN) {
- completion_index += get_constant("completion_lines");
- if (completion_index >= completion_options.size())
- completion_index = completion_options.size() - 1;
+ if (completion_index < completion_options.size() - 1) {
+ completion_index++;
completion_current = completion_options[completion_index];
update();
- accept_event();
- return;
}
+ accept_event();
+ return;
+ }
- if (k.scancode == KEY_HOME && completion_index > 0) {
+ if (k->get_scancode() == KEY_PAGEUP) {
+ completion_index -= get_constant("completion_lines");
+ if (completion_index < 0)
completion_index = 0;
- completion_current = completion_options[completion_index];
- update();
- accept_event();
- return;
- }
+ completion_current = completion_options[completion_index];
+ update();
+ accept_event();
+ return;
+ }
- if (k.scancode == KEY_END && completion_index < completion_options.size() - 1) {
+ if (k->get_scancode() == KEY_PAGEDOWN) {
+ completion_index += get_constant("completion_lines");
+ if (completion_index >= completion_options.size())
completion_index = completion_options.size() - 1;
- completion_current = completion_options[completion_index];
- update();
- accept_event();
- return;
- }
-
- if (k.scancode == KEY_DOWN) {
+ completion_current = completion_options[completion_index];
+ update();
+ accept_event();
+ return;
+ }
- if (completion_index < completion_options.size() - 1) {
- completion_index++;
- completion_current = completion_options[completion_index];
- update();
- }
- accept_event();
- return;
- }
+ if (k->get_scancode() == KEY_HOME && completion_index > 0) {
- if (k.scancode == KEY_ENTER || k.scancode == KEY_RETURN || k.scancode == KEY_TAB) {
+ completion_index = 0;
+ completion_current = completion_options[completion_index];
+ update();
+ accept_event();
+ return;
+ }
- _confirm_completion();
- accept_event();
- return;
- }
+ if (k->get_scancode() == KEY_END && completion_index < completion_options.size() - 1) {
- if (k.scancode == KEY_BACKSPACE) {
+ completion_index = completion_options.size() - 1;
+ completion_current = completion_options[completion_index];
+ update();
+ accept_event();
+ return;
+ }
- _reset_caret_blink_timer();
+ if (k->get_scancode() == KEY_DOWN) {
- backspace_at_cursor();
- _update_completion_candidates();
- accept_event();
- return;
+ if (completion_index < completion_options.size() - 1) {
+ completion_index++;
+ completion_current = completion_options[completion_index];
+ update();
}
+ accept_event();
+ return;
+ }
- if (k.scancode == KEY_SHIFT) {
- accept_event();
- return;
- }
+ if (k->get_scancode() == KEY_ENTER || k->get_scancode() == KEY_RETURN || k->get_scancode() == KEY_TAB) {
+
+ _confirm_completion();
+ accept_event();
+ return;
}
- if (k.unicode > 32) {
+ if (k->get_scancode() == KEY_BACKSPACE) {
_reset_caret_blink_timer();
- const CharType chr[2] = { (CharType)k.unicode, 0 };
- if (auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
- _consume_pair_symbol(chr[0]);
- } else {
+ backspace_at_cursor();
+ _update_completion_candidates();
+ accept_event();
+ return;
+ }
- // remove the old character if in insert mode
- if (insert_mode) {
- begin_complex_operation();
+ if (k->get_scancode() == KEY_SHIFT) {
+ accept_event();
+ return;
+ }
+ }
- // make sure we don't try and remove empty space
- if (cursor.column < get_line(cursor.line).length()) {
- _remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
- }
- }
+ if (k->get_unicode() > 32) {
- _insert_text_at_cursor(chr);
+ _reset_caret_blink_timer();
- if (insert_mode) {
- end_complex_operation();
+ const CharType chr[2] = { (CharType)k->get_unicode(), 0 };
+ if (auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
+ _consume_pair_symbol(chr[0]);
+ } else {
+
+ // remove the old character if in insert mode
+ if (insert_mode) {
+ begin_complex_operation();
+
+ // make sure we don't try and remove empty space
+ if (cursor.column < get_line(cursor.line).length()) {
+ _remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
}
}
- _update_completion_candidates();
- accept_event();
- return;
+ _insert_text_at_cursor(chr);
+
+ if (insert_mode) {
+ end_complex_operation();
+ }
}
- }
+ _update_completion_candidates();
+ accept_event();
- _cancel_completion();
+ return;
+ }
}
- /* TEST CONTROL FIRST!! */
+ _cancel_completion();
+ }
- // some remaps for duplicate functions..
- if (k.mod.command && !k.mod.shift && !k.mod.alt && !k.mod.meta && k.scancode == KEY_INSERT) {
+ /* TEST CONTROL FIRST!! */
- k.scancode = KEY_C;
- }
- if (!k.mod.command && k.mod.shift && !k.mod.alt && !k.mod.meta && k.scancode == KEY_INSERT) {
+ // some remaps for duplicate functions..
+ if (k->get_command() && !k->get_shift() && !k->get_alt() && !k->get_metakey() && k->get_scancode() == KEY_INSERT) {
- k.scancode = KEY_V;
- k.mod.command = true;
- k.mod.shift = false;
- }
+ k->set_scancode(KEY_C);
+ }
+ if (!k->get_command() && k->get_shift() && !k->get_alt() && !k->get_metakey() && k->get_scancode() == KEY_INSERT) {
- if (!k.mod.command) {
- _reset_caret_blink_timer();
- }
+ k->set_scancode(KEY_V);
+ k->set_command(true);
+ k->set_shift(false);
+ }
- // save here for insert mode, just in case it is cleared in the following section
- bool had_selection = selection.active;
+ if (!k->get_command()) {
+ _reset_caret_blink_timer();
+ }
- // stuff to do when selection is active..
- if (selection.active) {
+ // save here for insert mode, just in case it is cleared in the following section
+ bool had_selection = selection.active;
- if (readonly)
- break;
+ // stuff to do when selection is active..
+ if (selection.active) {
- bool clear = false;
- bool unselect = false;
- bool dobreak = false;
+ if (readonly)
+ return;
- switch (k.scancode) {
+ bool clear = false;
+ bool unselect = false;
+ bool dobreak = false;
- case KEY_TAB: {
- if (k.mod.shift) {
- indent_selection_left();
- } else {
- indent_selection_right();
- }
- dobreak = true;
- accept_event();
- } break;
- case KEY_X:
- case KEY_C:
- //special keys often used with control, wait...
- clear = (!k.mod.command || k.mod.shift || k.mod.alt);
- break;
- case KEY_DELETE:
- if (!k.mod.shift) {
- accept_event();
- clear = true;
- dobreak = true;
- } else if (k.mod.command || k.mod.alt) {
- dobreak = true;
- }
- break;
- case KEY_BACKSPACE:
+ switch (k->get_scancode()) {
+
+ case KEY_TAB: {
+ if (k->get_shift()) {
+ indent_selection_left();
+ } else {
+ indent_selection_right();
+ }
+ dobreak = true;
+ accept_event();
+ } break;
+ case KEY_X:
+ case KEY_C:
+ //special keys often used with control, wait...
+ clear = (!k->get_command() || k->get_shift() || k->get_alt());
+ break;
+ case KEY_DELETE:
+ if (!k->get_shift()) {
accept_event();
clear = true;
dobreak = true;
+ } else if (k->get_command() || k->get_alt()) {
+ dobreak = true;
+ }
+ break;
+ case KEY_BACKSPACE:
+ accept_event();
+ clear = true;
+ dobreak = true;
+ break;
+ case KEY_LEFT:
+ case KEY_RIGHT:
+ case KEY_UP:
+ case KEY_DOWN:
+ case KEY_PAGEUP:
+ case KEY_PAGEDOWN:
+ case KEY_HOME:
+ case KEY_END:
+ // ignore arrows if any modifiers are held (shift = selecting, others may be used for editor hotkeys)
+ if (k->get_command() || k->get_shift() || k->get_alt())
break;
- case KEY_LEFT:
- case KEY_RIGHT:
- case KEY_UP:
- case KEY_DOWN:
- case KEY_PAGEUP:
- case KEY_PAGEDOWN:
- case KEY_HOME:
- case KEY_END:
- // ignore arrows if any modifiers are held (shift = selecting, others may be used for editor hotkeys)
- if (k.mod.command || k.mod.shift || k.mod.alt)
- break;
- unselect = true;
- break;
+ unselect = true;
+ break;
- default:
- if (k.unicode >= 32 && !k.mod.command && !k.mod.alt && !k.mod.meta)
- clear = true;
- if (auto_brace_completion_enabled && _is_pair_left_symbol(k.unicode))
- clear = false;
- }
+ default:
+ if (k->get_unicode() >= 32 && !k->get_command() && !k->get_alt() && !k->get_metakey())
+ clear = true;
+ if (auto_brace_completion_enabled && _is_pair_left_symbol(k->get_unicode()))
+ clear = false;
+ }
- if (unselect) {
- selection.active = false;
- selection.selecting_mode = Selection::MODE_NONE;
- update();
- }
- if (clear) {
+ if (unselect) {
+ selection.active = false;
+ selection.selecting_mode = Selection::MODE_NONE;
+ update();
+ }
+ if (clear) {
- if (!dobreak) {
- begin_complex_operation();
- }
- selection.active = false;
- update();
- _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
- cursor_set_line(selection.from_line);
- cursor_set_column(selection.from_column);
- update();
+ if (!dobreak) {
+ begin_complex_operation();
}
- if (dobreak)
- break;
+ selection.active = false;
+ update();
+ _remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
+ cursor_set_line(selection.from_line);
+ cursor_set_column(selection.from_column);
+ update();
}
+ if (dobreak)
+ return;
+ }
- selection.selecting_text = false;
+ selection.selecting_text = false;
- bool scancode_handled = true;
+ bool scancode_handled = true;
- // special scancode test...
+ // special scancode test...
- switch (k.scancode) {
+ switch (k->get_scancode()) {
- case KEY_ENTER:
- case KEY_RETURN: {
+ case KEY_ENTER:
+ case KEY_RETURN: {
- if (readonly)
- break;
+ if (readonly)
+ break;
- String ins = "\n";
+ String ins = "\n";
- //keep indentation
- int space_count = 0;
- for (int i = 0; i < text[cursor.line].length(); i++) {
- if (text[cursor.line][i] == '\t') {
+ //keep indentation
+ int space_count = 0;
+ for (int i = 0; i < text[cursor.line].length(); i++) {
+ if (text[cursor.line][i] == '\t') {
+ if (indent_using_spaces) {
+ ins += space_indent;
+ } else {
+ ins += "\t";
+ }
+ space_count = 0;
+ } else if (text[cursor.line][i] == ' ') {
+ space_count++;
+
+ if (space_count == indent_size) {
if (indent_using_spaces) {
ins += space_indent;
} else {
ins += "\t";
}
space_count = 0;
- } else if (text[cursor.line][i] == ' ') {
- space_count++;
-
- if (space_count == indent_size) {
- if (indent_using_spaces) {
- ins += space_indent;
- } else {
- ins += "\t";
- }
- space_count = 0;
- }
- } else {
- break;
}
+ } else {
+ break;
}
- if (auto_indent) {
- // indent once again if previous line will end with ':'
- // (i.e. colon precedes current cursor position)
- if (cursor.column > 0 && text[cursor.line][cursor.column - 1] == ':') {
- if (indent_using_spaces) {
- ins += space_indent;
- } else {
- ins += "\t";
- }
+ }
+ if (auto_indent) {
+ // indent once again if previous line will end with ':'
+ // (i.e. colon precedes current cursor position)
+ if (cursor.column > 0 && text[cursor.line][cursor.column - 1] == ':') {
+ if (indent_using_spaces) {
+ ins += space_indent;
+ } else {
+ ins += "\t";
}
}
+ }
- bool first_line = false;
- if (k.mod.command) {
- if (k.mod.shift) {
- if (cursor.line > 0) {
- cursor_set_line(cursor.line - 1);
- cursor_set_column(text[cursor.line].length());
- } else {
- cursor_set_column(0);
- first_line = true;
- }
- } else {
+ bool first_line = false;
+ if (k->get_command()) {
+ if (k->get_shift()) {
+ if (cursor.line > 0) {
+ cursor_set_line(cursor.line - 1);
cursor_set_column(text[cursor.line].length());
+ } else {
+ cursor_set_column(0);
+ first_line = true;
}
+ } else {
+ cursor_set_column(text[cursor.line].length());
}
+ }
- _insert_text_at_cursor(ins);
- _push_current_op();
+ _insert_text_at_cursor(ins);
+ _push_current_op();
- if (first_line) {
- cursor_set_line(0);
- }
+ if (first_line) {
+ cursor_set_line(0);
+ }
- } break;
- case KEY_ESCAPE: {
- if (completion_hint != "") {
- completion_hint = "";
- update();
- } else {
- scancode_handled = false;
- }
- } break;
- case KEY_TAB: {
- if (k.mod.command) break; // avoid tab when command
+ } break;
+ case KEY_ESCAPE: {
+ if (completion_hint != "") {
+ completion_hint = "";
+ update();
+ } else {
+ scancode_handled = false;
+ }
+ } break;
+ case KEY_TAB: {
+ if (k->get_command()) break; // avoid tab when command
- if (readonly)
- break;
+ if (readonly)
+ break;
- if (selection.active) {
+ if (selection.active) {
- } else {
- if (k.mod.shift) {
-
- //simple unindent
- int cc = cursor.column;
- if (cc > 0 && cc <= text[cursor.line].length()) {
- if (text[cursor.line][cursor.column - 1] == '\t') {
- backspace_at_cursor();
- } else {
- if (cursor.column - indent_size >= 0) {
-
- bool unindent = true;
- for (int i = 1; i <= indent_size; i++) {
- if (text[cursor.line][cursor.column - i] != ' ') {
- unindent = false;
- break;
- }
- }
+ } else {
+ if (k->get_shift()) {
- if (unindent) {
- _remove_text(cursor.line, cursor.column - indent_size, cursor.line, cursor.column);
- cursor_set_column(cursor.column - indent_size);
+ //simple unindent
+ int cc = cursor.column;
+ if (cc > 0 && cc <= text[cursor.line].length()) {
+ if (text[cursor.line][cursor.column - 1] == '\t') {
+ backspace_at_cursor();
+ } else {
+ if (cursor.column - indent_size >= 0) {
+
+ bool unindent = true;
+ for (int i = 1; i <= indent_size; i++) {
+ if (text[cursor.line][cursor.column - i] != ' ') {
+ unindent = false;
+ break;
}
}
+
+ if (unindent) {
+ _remove_text(cursor.line, cursor.column - indent_size, cursor.line, cursor.column);
+ cursor_set_column(cursor.column - indent_size);
+ }
}
}
+ }
+ } else {
+ //simple indent
+ if (indent_using_spaces) {
+ _insert_text_at_cursor(space_indent);
} else {
- //simple indent
- if (indent_using_spaces) {
- _insert_text_at_cursor(space_indent);
- } else {
- _insert_text_at_cursor("\t");
- }
+ _insert_text_at_cursor("\t");
}
}
+ }
- } break;
- case KEY_BACKSPACE: {
- if (readonly)
- break;
+ } break;
+ case KEY_BACKSPACE: {
+ if (readonly)
+ break;
#ifdef APPLE_STYLE_KEYS
- if (k.mod.alt) {
+ if (k->get_alt()) {
#else
- if (k.mod.alt) {
- scancode_handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ scancode_handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- int line = cursor.line;
- int column = cursor.column;
-
- bool prev_char = false;
- bool only_whitespace = true;
-
- while (only_whitespace && line > 0) {
-
- while (column > 0) {
- CharType c = text[line][column - 1];
-
- if (c != '\t' && c != ' ') {
- only_whitespace = false;
- break;
- }
+ int line = cursor.line;
+ int column = cursor.column;
- column--;
- }
+ bool prev_char = false;
+ bool only_whitespace = true;
- if (only_whitespace) {
- line--;
- column = text[line].length();
- }
- }
+ while (only_whitespace && line > 0) {
while (column > 0) {
- bool ischar = _is_text_char(text[line][column - 1]);
+ CharType c = text[line][column - 1];
- if (prev_char && !ischar)
+ if (c != '\t' && c != ' ') {
+ only_whitespace = false;
break;
+ }
- prev_char = ischar;
column--;
}
- _remove_text(line, column, cursor.line, cursor.column);
+ if (only_whitespace) {
+ line--;
+ column = text[line].length();
+ }
+ }
- cursor_set_line(line);
- cursor_set_column(column);
+ while (column > 0) {
+ bool ischar = _is_text_char(text[line][column - 1]);
- } else {
- backspace_at_cursor();
- }
+ if (prev_char && !ischar)
+ break;
- } break;
- case KEY_KP_4: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
+ prev_char = ischar;
+ column--;
}
- // numlock disabled. fallthrough to key_left
+
+ _remove_text(line, column, cursor.line, cursor.column);
+
+ cursor_set_line(line);
+ cursor_set_column(column);
+
+ } else {
+ backspace_at_cursor();
}
- case KEY_LEFT: {
- if (k.mod.shift)
- _pre_shift_selection();
+ } break;
+ case KEY_KP_4: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
+ }
+ // numlock disabled. fallthrough to key_left
+ }
+ case KEY_LEFT: {
+
+ if (k->get_shift())
+ _pre_shift_selection();
#ifdef APPLE_STYLE_KEYS
- else
+ else
#else
- else if (!k.mod.alt)
+ else if (!k->get_alt())
#endif
- deselect();
+ deselect();
#ifdef APPLE_STYLE_KEYS
- if (k.mod.command) {
- cursor_set_column(0);
- } else if (k.mod.alt) {
+ if (k->get_command()) {
+ cursor_set_column(0);
+ } else if (k->get_alt()) {
#else
- if (k.mod.alt) {
- scancode_handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ scancode_handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- bool prev_char = false;
- int cc = cursor.column;
- while (cc > 0) {
+ bool prev_char = false;
+ int cc = cursor.column;
+ while (cc > 0) {
- bool ischar = _is_text_char(text[cursor.line][cc - 1]);
+ bool ischar = _is_text_char(text[cursor.line][cc - 1]);
- if (prev_char && !ischar)
- break;
+ if (prev_char && !ischar)
+ break;
- prev_char = ischar;
- cc--;
- }
+ prev_char = ischar;
+ cc--;
+ }
- cursor_set_column(cc);
+ cursor_set_column(cc);
- } else if (cursor.column == 0) {
+ } else if (cursor.column == 0) {
- if (cursor.line > 0) {
- cursor_set_line(cursor.line - 1);
- cursor_set_column(text[cursor.line].length());
- }
- } else {
- cursor_set_column(cursor_get_column() - 1);
+ if (cursor.line > 0) {
+ cursor_set_line(cursor.line - 1);
+ cursor_set_column(text[cursor.line].length());
}
+ } else {
+ cursor_set_column(cursor_get_column() - 1);
+ }
- if (k.mod.shift)
- _post_shift_selection();
+ if (k->get_shift())
+ _post_shift_selection();
- } break;
- case KEY_KP_6: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_right
+ } break;
+ case KEY_KP_6: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
}
- case KEY_RIGHT: {
+ // numlock disabled. fallthrough to key_right
+ }
+ case KEY_RIGHT: {
- if (k.mod.shift)
- _pre_shift_selection();
+ if (k->get_shift())
+ _pre_shift_selection();
#ifdef APPLE_STYLE_KEYS
- else
+ else
#else
- else if (!k.mod.alt)
+ else if (!k->get_alt())
#endif
- deselect();
+ deselect();
#ifdef APPLE_STYLE_KEYS
- if (k.mod.command) {
- cursor_set_column(text[cursor.line].length());
- } else if (k.mod.alt) {
+ if (k->get_command()) {
+ cursor_set_column(text[cursor.line].length());
+ } else if (k->get_alt()) {
#else
- if (k.mod.alt) {
- scancode_handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ scancode_handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- bool prev_char = false;
- int cc = cursor.column;
- while (cc < text[cursor.line].length()) {
+ bool prev_char = false;
+ int cc = cursor.column;
+ while (cc < text[cursor.line].length()) {
- bool ischar = _is_text_char(text[cursor.line][cc]);
+ bool ischar = _is_text_char(text[cursor.line][cc]);
- if (prev_char && !ischar)
- break;
- prev_char = ischar;
- cc++;
- }
+ if (prev_char && !ischar)
+ break;
+ prev_char = ischar;
+ cc++;
+ }
- cursor_set_column(cc);
+ cursor_set_column(cc);
- } else if (cursor.column == text[cursor.line].length()) {
+ } else if (cursor.column == text[cursor.line].length()) {
- if (cursor.line < text.size() - 1) {
- cursor_set_line(cursor.line + 1);
- cursor_set_column(0);
- }
- } else {
- cursor_set_column(cursor_get_column() + 1);
+ if (cursor.line < text.size() - 1) {
+ cursor_set_line(cursor.line + 1);
+ cursor_set_column(0);
}
+ } else {
+ cursor_set_column(cursor_get_column() + 1);
+ }
- if (k.mod.shift)
- _post_shift_selection();
+ if (k->get_shift())
+ _post_shift_selection();
- } break;
- case KEY_KP_8: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_up
+ } break;
+ case KEY_KP_8: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
}
- case KEY_UP: {
+ // numlock disabled. fallthrough to key_up
+ }
+ case KEY_UP: {
- if (k.mod.shift)
- _pre_shift_selection();
- if (k.mod.alt) {
- scancode_handled = false;
- break;
- }
+ if (k->get_shift())
+ _pre_shift_selection();
+ if (k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
#ifndef APPLE_STYLE_KEYS
- if (k.mod.command) {
- _scroll_lines_up();
- break;
- }
+ if (k->get_command()) {
+ _scroll_lines_up();
+ break;
+ }
#else
- if (k.mod.command && k.mod.alt) {
- _scroll_lines_up();
- break;
- }
+ if (k->get_command() && k->get_alt()) {
+ _scroll_lines_up();
+ break;
+ }
- if (k.mod.command)
- cursor_set_line(0);
- else
+ if (k->get_command())
+ cursor_set_line(0);
+ else
#endif
- cursor_set_line(cursor_get_line() - 1);
+ cursor_set_line(cursor_get_line() - 1);
- if (k.mod.shift)
- _post_shift_selection();
- _cancel_code_hint();
+ if (k->get_shift())
+ _post_shift_selection();
+ _cancel_code_hint();
- } break;
- case KEY_KP_2: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_down
+ } break;
+ case KEY_KP_2: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
}
- case KEY_DOWN: {
+ // numlock disabled. fallthrough to key_down
+ }
+ case KEY_DOWN: {
- if (k.mod.shift)
- _pre_shift_selection();
- if (k.mod.alt) {
- scancode_handled = false;
- break;
- }
+ if (k->get_shift())
+ _pre_shift_selection();
+ if (k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
#ifndef APPLE_STYLE_KEYS
- if (k.mod.command) {
- _scroll_lines_down();
- break;
- }
+ if (k->get_command()) {
+ _scroll_lines_down();
+ break;
+ }
#else
- if (k.mod.command && k.mod.alt) {
- _scroll_lines_down();
- break;
- }
+ if (k->get_command() && k->get_alt()) {
+ _scroll_lines_down();
+ break;
+ }
- if (k.mod.command)
- cursor_set_line(text.size() - 1);
- else
+ if (k->get_command())
+ cursor_set_line(text.size() - 1);
+ else
#endif
- cursor_set_line(cursor_get_line() + 1);
+ cursor_set_line(cursor_get_line() + 1);
- if (k.mod.shift)
- _post_shift_selection();
- _cancel_code_hint();
+ if (k->get_shift())
+ _post_shift_selection();
+ _cancel_code_hint();
- } break;
+ } break;
- case KEY_DELETE: {
+ case KEY_DELETE: {
- if (readonly)
- break;
+ if (readonly)
+ break;
- if (k.mod.shift && !k.mod.command && !k.mod.alt) {
- cut();
- break;
- }
+ if (k->get_shift() && !k->get_command() && !k->get_alt()) {
+ cut();
+ break;
+ }
- int curline_len = text[cursor.line].length();
+ int curline_len = text[cursor.line].length();
- if (cursor.line == text.size() - 1 && cursor.column == curline_len)
- break; //nothing to do
+ if (cursor.line == text.size() - 1 && cursor.column == curline_len)
+ break; //nothing to do
- int next_line = cursor.column < curline_len ? cursor.line : cursor.line + 1;
- int next_column;
+ int next_line = cursor.column < curline_len ? cursor.line : cursor.line + 1;
+ int next_column;
#ifdef APPLE_STYLE_KEYS
- if (k.mod.alt) {
+ if (k->get_alt()) {
#else
- if (k.mod.alt) {
- scancode_handled = false;
- break;
- } else if (k.mod.command) {
+ if (k->get_alt()) {
+ scancode_handled = false;
+ break;
+ } else if (k->get_command()) {
#endif
- int last_line = text.size() - 1;
+ int last_line = text.size() - 1;
- int line = cursor.line;
- int column = cursor.column;
+ int line = cursor.line;
+ int column = cursor.column;
- bool prev_char = false;
- bool only_whitespace = true;
+ bool prev_char = false;
+ bool only_whitespace = true;
- while (only_whitespace && line < last_line) {
+ while (only_whitespace && line < last_line) {
- while (column < text[line].length()) {
- CharType c = text[line][column];
-
- if (c != '\t' && c != ' ') {
- only_whitespace = false;
- break;
- }
+ while (column < text[line].length()) {
+ CharType c = text[line][column];
- column++;
+ if (c != '\t' && c != ' ') {
+ only_whitespace = false;
+ break;
}
- if (only_whitespace) {
- line++;
- column = 0;
- }
+ column++;
}
- while (column < text[line].length()) {
+ if (only_whitespace) {
+ line++;
+ column = 0;
+ }
+ }
- bool ischar = _is_text_char(text[line][column]);
+ while (column < text[line].length()) {
- if (prev_char && !ischar)
- break;
- prev_char = ischar;
- column++;
- }
+ bool ischar = _is_text_char(text[line][column]);
- next_line = line;
- next_column = column;
- } else {
- next_column = cursor.column < curline_len ? (cursor.column + 1) : 0;
+ if (prev_char && !ischar)
+ break;
+ prev_char = ischar;
+ column++;
}
- _remove_text(cursor.line, cursor.column, next_line, next_column);
- update();
+ next_line = line;
+ next_column = column;
+ } else {
+ next_column = cursor.column < curline_len ? (cursor.column + 1) : 0;
+ }
- } break;
- case KEY_KP_7: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_home
+ _remove_text(cursor.line, cursor.column, next_line, next_column);
+ update();
+
+ } break;
+ case KEY_KP_7: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
}
+ // numlock disabled. fallthrough to key_home
+ }
#ifdef APPLE_STYLE_KEYS
- case KEY_HOME: {
+ case KEY_HOME: {
- if (k.mod.shift)
- _pre_shift_selection();
+ if (k->get_shift())
+ _pre_shift_selection();
- cursor_set_line(0);
+ cursor_set_line(0);
- if (k.mod.shift)
- _post_shift_selection();
- else if (k.mod.command || k.mod.control)
- deselect();
+ if (k->get_shift())
+ _post_shift_selection();
+ else if (k->get_command() || k->get_control())
+ deselect();
- } break;
+ } break;
#else
- case KEY_HOME: {
+ case KEY_HOME: {
- if (k.mod.shift)
- _pre_shift_selection();
-
- if (k.mod.command) {
- cursor_set_line(0);
- cursor_set_column(0);
- } else {
- // compute whitespace symbols seq length
- int current_line_whitespace_len = 0;
- while (current_line_whitespace_len < text[cursor.line].length()) {
- CharType c = text[cursor.line][current_line_whitespace_len];
- if (c != '\t' && c != ' ')
- break;
- current_line_whitespace_len++;
- }
+ if (k->get_shift())
+ _pre_shift_selection();
- if (cursor_get_column() == current_line_whitespace_len)
- cursor_set_column(0);
- else
- cursor_set_column(current_line_whitespace_len);
+ if (k->get_command()) {
+ cursor_set_line(0);
+ cursor_set_column(0);
+ } else {
+ // compute whitespace symbols seq length
+ int current_line_whitespace_len = 0;
+ while (current_line_whitespace_len < text[cursor.line].length()) {
+ CharType c = text[cursor.line][current_line_whitespace_len];
+ if (c != '\t' && c != ' ')
+ break;
+ current_line_whitespace_len++;
}
- if (k.mod.shift)
- _post_shift_selection();
- else if (k.mod.command || k.mod.control)
- deselect();
- _cancel_completion();
- completion_hint = "";
+ if (cursor_get_column() == current_line_whitespace_len)
+ cursor_set_column(0);
+ else
+ cursor_set_column(current_line_whitespace_len);
+ }
- } break;
+ if (k->get_shift())
+ _post_shift_selection();
+ else if (k->get_command() || k->get_control())
+ deselect();
+ _cancel_completion();
+ completion_hint = "";
+
+ } break;
#endif
- case KEY_KP_1: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_end
+ case KEY_KP_1: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
}
+ // numlock disabled. fallthrough to key_end
+ }
#ifdef APPLE_STYLE_KEYS
- case KEY_END: {
+ case KEY_END: {
- if (k.mod.shift)
- _pre_shift_selection();
+ if (k->get_shift())
+ _pre_shift_selection();
- cursor_set_line(text.size() - 1);
+ cursor_set_line(text.size() - 1);
- if (k.mod.shift)
- _post_shift_selection();
- else if (k.mod.command || k.mod.control)
- deselect();
+ if (k->get_shift())
+ _post_shift_selection();
+ else if (k->get_command() || k->get_control())
+ deselect();
- } break;
+ } break;
#else
- case KEY_END: {
+ case KEY_END: {
- if (k.mod.shift)
- _pre_shift_selection();
+ if (k->get_shift())
+ _pre_shift_selection();
- if (k.mod.command)
- cursor_set_line(text.size() - 1);
- cursor_set_column(text[cursor.line].length());
+ if (k->get_command())
+ cursor_set_line(text.size() - 1);
+ cursor_set_column(text[cursor.line].length());
- if (k.mod.shift)
- _post_shift_selection();
- else if (k.mod.command || k.mod.control)
- deselect();
+ if (k->get_shift())
+ _post_shift_selection();
+ else if (k->get_command() || k->get_control())
+ deselect();
- _cancel_completion();
- completion_hint = "";
+ _cancel_completion();
+ completion_hint = "";
- } break;
+ } break;
#endif
- case KEY_KP_9: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_pageup
+ case KEY_KP_9: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
}
- case KEY_PAGEUP: {
+ // numlock disabled. fallthrough to key_pageup
+ }
+ case KEY_PAGEUP: {
- if (k.mod.shift)
- _pre_shift_selection();
+ if (k->get_shift())
+ _pre_shift_selection();
- cursor_set_line(cursor_get_line() - get_visible_rows());
+ cursor_set_line(cursor_get_line() - get_visible_rows());
- if (k.mod.shift)
- _post_shift_selection();
+ if (k->get_shift())
+ _post_shift_selection();
- _cancel_completion();
- completion_hint = "";
+ _cancel_completion();
+ completion_hint = "";
- } break;
- case KEY_KP_3: {
- if (k.unicode != 0) {
- scancode_handled = false;
- break;
- }
- // numlock disabled. fallthrough to key_pageup
+ } break;
+ case KEY_KP_3: {
+ if (k->get_unicode() != 0) {
+ scancode_handled = false;
+ break;
}
- case KEY_PAGEDOWN: {
+ // numlock disabled. fallthrough to key_pageup
+ }
+ case KEY_PAGEDOWN: {
- if (k.mod.shift)
- _pre_shift_selection();
+ if (k->get_shift())
+ _pre_shift_selection();
- cursor_set_line(cursor_get_line() + get_visible_rows());
+ cursor_set_line(cursor_get_line() + get_visible_rows());
- if (k.mod.shift)
- _post_shift_selection();
+ if (k->get_shift())
+ _post_shift_selection();
- _cancel_completion();
- completion_hint = "";
+ _cancel_completion();
+ completion_hint = "";
- } break;
- case KEY_A: {
+ } break;
+ case KEY_A: {
- if (!k.mod.command || k.mod.shift || k.mod.alt) {
- scancode_handled = false;
- break;
- }
+ if (!k->get_command() || k->get_shift() || k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
- select_all();
+ select_all();
- } break;
- case KEY_X: {
- if (readonly) {
- break;
- }
- if (!k.mod.command || k.mod.shift || k.mod.alt) {
- scancode_handled = false;
- break;
- }
+ } break;
+ case KEY_X: {
+ if (readonly) {
+ break;
+ }
+ if (!k->get_command() || k->get_shift() || k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
- cut();
+ cut();
- } break;
- case KEY_C: {
+ } break;
+ case KEY_C: {
- if (!k.mod.command || k.mod.shift || k.mod.alt) {
- scancode_handled = false;
- break;
- }
+ if (!k->get_command() || k->get_shift() || k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
- copy();
+ copy();
- } break;
- case KEY_Z: {
+ } break;
+ case KEY_Z: {
- if (!k.mod.command) {
- scancode_handled = false;
- break;
- }
+ if (!k->get_command()) {
+ scancode_handled = false;
+ break;
+ }
- if (k.mod.shift)
- redo();
- else
- undo();
- } break;
- case KEY_V: {
- if (readonly) {
- break;
- }
- if (!k.mod.command || k.mod.shift || k.mod.alt) {
- scancode_handled = false;
- break;
- }
+ if (k->get_shift())
+ redo();
+ else
+ undo();
+ } break;
+ case KEY_V: {
+ if (readonly) {
+ break;
+ }
+ if (!k->get_command() || k->get_shift() || k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
- paste();
+ paste();
- } break;
- case KEY_SPACE: {
+ } break;
+ case KEY_SPACE: {
#ifdef OSX_ENABLED
- if (completion_enabled && k.mod.meta) { //cmd-space is spotlight shortcut in OSX
+ if (completion_enabled && k->get_metakey()) { //cmd-space is spotlight shortcut in OSX
#else
- if (completion_enabled && k.mod.command) {
+ if (completion_enabled && k->get_command()) {
#endif
- query_code_comple();
- scancode_handled = true;
- } else {
- scancode_handled = false;
- }
+ query_code_comple();
+ scancode_handled = true;
+ } else {
+ scancode_handled = false;
+ }
- } break;
+ } break;
- case KEY_U: {
- if (!k.mod.command || k.mod.shift) {
- scancode_handled = false;
- break;
- } else {
- if (selection.active) {
- int ini = selection.from_line;
- int end = selection.to_line;
- for (int i = ini; i <= end; i++) {
- if (text[i][0] == '#')
- _remove_text(i, 0, i, 1);
- }
- } else {
- if (text[cursor.line][0] == '#')
- _remove_text(cursor.line, 0, cursor.line, 1);
+ case KEY_U: {
+ if (!k->get_command() || k->get_shift()) {
+ scancode_handled = false;
+ break;
+ } else {
+ if (selection.active) {
+ int ini = selection.from_line;
+ int end = selection.to_line;
+ for (int i = ini; i <= end; i++) {
+ if (text[i][0] == '#')
+ _remove_text(i, 0, i, 1);
}
- update();
+ } else {
+ if (text[cursor.line][0] == '#')
+ _remove_text(cursor.line, 0, cursor.line, 1);
}
- } break;
+ update();
+ }
+ } break;
- default: {
+ default: {
- scancode_handled = false;
- } break;
- }
+ scancode_handled = false;
+ } break;
+ }
- if (scancode_handled)
- accept_event();
- /*
- if (!scancode_handled && !k.mod.command && !k.mod.alt) {
+ if (scancode_handled)
+ accept_event();
+ /*
+ if (!scancode_handled && !k->get_command() && !k->get_alt()) {
- if (k.unicode>=32) {
+ if (k->get_unicode()>=32) {
- if (readonly)
- break;
+ if (readonly)
+ break;
- accept_event();
- } else {
+ accept_event();
+ } else {
- break;
- }
- }
+ break;
+ }
+ }
*/
- if (k.scancode == KEY_INSERT) {
- set_insert_mode(!insert_mode);
- accept_event();
- return;
- }
-
- if (!scancode_handled && !k.mod.command) { //for german kbds
+ if (k->get_scancode() == KEY_INSERT) {
+ set_insert_mode(!insert_mode);
+ accept_event();
+ return;
+ }
- if (k.unicode >= 32) {
+ if (!scancode_handled && !k->get_command()) { //for german kbds
- if (readonly)
- break;
+ if (k->get_unicode() >= 32) {
- // remove the old character if in insert mode and no selection
- if (insert_mode && !had_selection) {
- begin_complex_operation();
-
- // make sure we don't try and remove empty space
- if (cursor.column < get_line(cursor.line).length()) {
- _remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
- }
- }
+ if (readonly)
+ return;
- const CharType chr[2] = { (CharType)k.unicode, 0 };
+ // remove the old character if in insert mode and no selection
+ if (insert_mode && !had_selection) {
+ begin_complex_operation();
- if (completion_hint != "" && k.unicode == ')') {
- completion_hint = "";
- }
- if (auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
- _consume_pair_symbol(chr[0]);
- } else {
- _insert_text_at_cursor(chr);
+ // make sure we don't try and remove empty space
+ if (cursor.column < get_line(cursor.line).length()) {
+ _remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
}
+ }
- if (insert_mode && !had_selection) {
- end_complex_operation();
- }
+ const CharType chr[2] = { (CharType)k->get_unicode(), 0 };
- if (selection.active != had_selection) {
- end_complex_operation();
- }
- accept_event();
+ if (completion_hint != "" && k->get_unicode() == ')') {
+ completion_hint = "";
+ }
+ if (auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
+ _consume_pair_symbol(chr[0]);
} else {
+ _insert_text_at_cursor(chr);
+ }
- break;
+ if (insert_mode && !had_selection) {
+ end_complex_operation();
+ }
+
+ if (selection.active != had_selection) {
+ end_complex_operation();
}
+ accept_event();
+ } else {
}
+ }
- return;
- } break;
+ return;
}
}
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 905ea46bd7..f8f60d2b03 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -337,7 +337,7 @@ protected:
void _insert_text(int p_line, int p_column, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
void _insert_text_at_cursor(const String &p_text);
- void _gui_input(const InputEvent &p_input);
+ void _gui_input(const Ref<InputEvent> &p_input);
void _notification(int p_what);
void _consume_pair_symbol(CharType ch);
diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp
index 7e8a426d15..5fc4b6ecf8 100644
--- a/scene/gui/tool_button.cpp
+++ b/scene/gui/tool_button.cpp
@@ -29,10 +29,6 @@
/*************************************************************************/
#include "tool_button.h"
-void ToolButton::_notification(int p_what) {
- // set_self_modulate(get_color("pressed"));
-}
-
ToolButton::ToolButton() {
set_flat(true);
}
diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h
index 58948f798f..d243b5559f 100644
--- a/scene/gui/tool_button.h
+++ b/scene/gui/tool_button.h
@@ -37,9 +37,6 @@ class ToolButton : public Button {
public:
ToolButton();
-
-protected:
- void _notification(int p_what);
};
#endif // TOOL_BUTTON_H
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 67c97c2e52..9ada68f5dc 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1410,10 +1410,12 @@ void Tree::_range_click_timeout() {
}
click_handled = false;
- InputModifierState mod = InputModifierState(); // should be irrelevant..
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+ ;
blocked++;
- propagate_mouse_event(pos + cache.offset, 0, 0, false, root, BUTTON_LEFT, mod);
+ propagate_mouse_event(pos + cache.offset, 0, 0, false, root, BUTTON_LEFT, mb);
blocked--;
if (range_click_timer->is_one_shot()) {
@@ -1430,7 +1432,7 @@ void Tree::_range_click_timeout() {
}
}
-int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const InputModifierState &p_mod) {
+int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod) {
int item_h = compute_item_height(p_item) + cache.vseparation;
@@ -1522,7 +1524,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
return -1;
}
- if (select_mode == SELECT_MULTI && p_mod.command && c.selectable) {
+ if (select_mode == SELECT_MULTI && p_mod->get_command() && c.selectable) {
if (!c.selected || p_button == BUTTON_RIGHT) {
@@ -1544,7 +1546,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
if (c.selectable) {
- if (select_mode == SELECT_MULTI && p_mod.shift && selected_item && selected_item != p_item) {
+ if (select_mode == SELECT_MULTI && p_mod->get_shift() && selected_item && selected_item != p_item) {
bool inrange = false;
@@ -1839,517 +1841,534 @@ void Tree::popup_select(int p_option) {
item_edited(popup_edited_item_col, popup_edited_item);
}
-void Tree::_gui_input(InputEvent p_event) {
+void Tree::_gui_input(Ref<InputEvent> p_event) {
- switch (p_event.type) {
+ Ref<InputEventKey> k = p_event;
- case InputEvent::KEY: {
+ if (k.is_valid()) {
- if (!p_event.key.pressed)
- break;
- if (p_event.key.mod.alt || p_event.key.mod.command || (p_event.key.mod.shift && p_event.key.unicode == 0) || p_event.key.mod.meta)
- break;
- if (!root)
- return;
+ if (!k->is_pressed())
+ return;
+ if (k->get_alt() || k->get_command() || (k->get_shift() && k->get_unicode() == 0) || k->get_metakey())
+ return;
+ if (!root)
+ return;
- if (hide_root && !root->get_next_visible())
- return;
+ if (hide_root && !root->get_next_visible())
+ return;
- switch (p_event.key.scancode) {
+ switch (k->get_scancode()) {
#define EXIT_BREAK \
{ \
if (!cursor_can_exit_tree) accept_event(); \
break; \
}
- case KEY_RIGHT: {
-
- //TreeItem *next = NULL;
- if (!selected_item)
- break;
- if (select_mode == SELECT_ROW)
- EXIT_BREAK;
- if (selected_col >= (columns.size() - 1))
- EXIT_BREAK;
- if (select_mode == SELECT_MULTI) {
- selected_col++;
- emit_signal("cell_selected");
- } else {
-
- selected_item->select(selected_col + 1);
- }
+ case KEY_RIGHT: {
+
+ //TreeItem *next = NULL;
+ if (!selected_item)
+ break;
+ if (select_mode == SELECT_ROW)
+ EXIT_BREAK;
+ if (selected_col >= (columns.size() - 1))
+ EXIT_BREAK;
+ if (select_mode == SELECT_MULTI) {
+ selected_col++;
+ emit_signal("cell_selected");
+ } else {
- update();
- ensure_cursor_is_visible();
- accept_event();
+ selected_item->select(selected_col + 1);
+ }
- } break;
- case KEY_LEFT: {
+ update();
+ ensure_cursor_is_visible();
+ accept_event();
- //TreeItem *next = NULL;
- if (!selected_item)
- break;
- if (select_mode == SELECT_ROW)
- EXIT_BREAK;
- if (selected_col <= 0)
- EXIT_BREAK;
- if (select_mode == SELECT_MULTI) {
- selected_col--;
- emit_signal("cell_selected");
- } else {
+ } break;
+ case KEY_LEFT: {
+
+ //TreeItem *next = NULL;
+ if (!selected_item)
+ break;
+ if (select_mode == SELECT_ROW)
+ EXIT_BREAK;
+ if (selected_col <= 0)
+ EXIT_BREAK;
+ if (select_mode == SELECT_MULTI) {
+ selected_col--;
+ emit_signal("cell_selected");
+ } else {
- selected_item->select(selected_col - 1);
- }
+ selected_item->select(selected_col - 1);
+ }
- update();
- accept_event();
+ update();
+ accept_event();
- } break;
- case KEY_DOWN: {
+ } break;
+ case KEY_DOWN: {
- TreeItem *next = NULL;
- if (!selected_item) {
+ TreeItem *next = NULL;
+ if (!selected_item) {
- next = hide_root ? root->get_next_visible() : root;
- selected_item = 0;
- } else {
+ next = hide_root ? root->get_next_visible() : root;
+ selected_item = 0;
+ } else {
- next = selected_item->get_next_visible();
+ next = selected_item->get_next_visible();
- //if (diff < uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000))) {
- if (last_keypress != 0) {
- //incr search next
- int col;
- next = _search_item_text(next, incr_search, &col, true);
- if (!next) {
- accept_event();
- return;
- }
+ //if (diff < uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000))) {
+ if (last_keypress != 0) {
+ //incr search next
+ int col;
+ next = _search_item_text(next, incr_search, &col, true);
+ if (!next) {
+ accept_event();
+ return;
}
}
+ }
- if (select_mode == SELECT_MULTI) {
+ if (select_mode == SELECT_MULTI) {
- if (!next)
- EXIT_BREAK;
+ if (!next)
+ EXIT_BREAK;
- selected_item = next;
- emit_signal("cell_selected");
- update();
- } else {
+ selected_item = next;
+ emit_signal("cell_selected");
+ update();
+ } else {
- int col = selected_col < 0 ? 0 : selected_col;
+ int col = selected_col < 0 ? 0 : selected_col;
- while (next && !next->cells[col].selectable)
- next = next->get_next_visible();
- if (!next)
- EXIT_BREAK; // do nothing..
- next->select(col);
- }
+ while (next && !next->cells[col].selectable)
+ next = next->get_next_visible();
+ if (!next)
+ EXIT_BREAK; // do nothing..
+ next->select(col);
+ }
- ensure_cursor_is_visible();
- accept_event();
+ ensure_cursor_is_visible();
+ accept_event();
- } break;
- case KEY_UP: {
+ } break;
+ case KEY_UP: {
- TreeItem *prev = NULL;
- if (!selected_item) {
- prev = get_last_item();
- selected_col = 0;
- } else {
+ TreeItem *prev = NULL;
+ if (!selected_item) {
+ prev = get_last_item();
+ selected_col = 0;
+ } else {
- prev = selected_item->get_prev_visible();
- if (last_keypress != 0) {
- //incr search next
- int col;
- prev = _search_item_text(prev, incr_search, &col, true, true);
- if (!prev) {
- accept_event();
- return;
- }
+ prev = selected_item->get_prev_visible();
+ if (last_keypress != 0) {
+ //incr search next
+ int col;
+ prev = _search_item_text(prev, incr_search, &col, true, true);
+ if (!prev) {
+ accept_event();
+ return;
}
}
+ }
- if (select_mode == SELECT_MULTI) {
+ if (select_mode == SELECT_MULTI) {
- if (!prev)
- break;
- selected_item = prev;
- emit_signal("cell_selected");
- update();
- } else {
+ if (!prev)
+ break;
+ selected_item = prev;
+ emit_signal("cell_selected");
+ update();
+ } else {
- int col = selected_col < 0 ? 0 : selected_col;
- while (prev && !prev->cells[col].selectable)
- prev = prev->get_prev_visible();
- if (!prev)
- break; // do nothing..
- prev->select(col);
- }
+ int col = selected_col < 0 ? 0 : selected_col;
+ while (prev && !prev->cells[col].selectable)
+ prev = prev->get_prev_visible();
+ if (!prev)
+ break; // do nothing..
+ prev->select(col);
+ }
- ensure_cursor_is_visible();
- accept_event();
+ ensure_cursor_is_visible();
+ accept_event();
- } break;
- case KEY_PAGEDOWN: {
+ } break;
+ case KEY_PAGEDOWN: {
- TreeItem *next = NULL;
- if (!selected_item)
- break;
- next = selected_item;
+ TreeItem *next = NULL;
+ if (!selected_item)
+ break;
+ next = selected_item;
- for (int i = 0; i < 10; i++) {
+ for (int i = 0; i < 10; i++) {
- TreeItem *_n = next->get_next_visible();
- if (_n) {
- next = _n;
- } else {
+ TreeItem *_n = next->get_next_visible();
+ if (_n) {
+ next = _n;
+ } else {
- break;
- }
- }
- if (next == selected_item)
break;
+ }
+ }
+ if (next == selected_item)
+ break;
- if (select_mode == SELECT_MULTI) {
+ if (select_mode == SELECT_MULTI) {
- selected_item = next;
- emit_signal("cell_selected");
- update();
- } else {
+ selected_item = next;
+ emit_signal("cell_selected");
+ update();
+ } else {
- while (next && !next->cells[selected_col].selectable)
- next = next->get_next_visible();
- if (!next)
- EXIT_BREAK; // do nothing..
- next->select(selected_col);
- }
+ while (next && !next->cells[selected_col].selectable)
+ next = next->get_next_visible();
+ if (!next)
+ EXIT_BREAK; // do nothing..
+ next->select(selected_col);
+ }
- ensure_cursor_is_visible();
- } break;
- case KEY_PAGEUP: {
+ ensure_cursor_is_visible();
+ } break;
+ case KEY_PAGEUP: {
- TreeItem *prev = NULL;
- if (!selected_item)
- break;
- prev = selected_item;
+ TreeItem *prev = NULL;
+ if (!selected_item)
+ break;
+ prev = selected_item;
- for (int i = 0; i < 10; i++) {
+ for (int i = 0; i < 10; i++) {
- TreeItem *_n = prev->get_prev_visible();
- if (_n) {
- prev = _n;
- } else {
+ TreeItem *_n = prev->get_prev_visible();
+ if (_n) {
+ prev = _n;
+ } else {
- break;
- }
- }
- if (prev == selected_item)
break;
+ }
+ }
+ if (prev == selected_item)
+ break;
- if (select_mode == SELECT_MULTI) {
+ if (select_mode == SELECT_MULTI) {
- selected_item = prev;
- emit_signal("cell_selected");
- update();
- } else {
+ selected_item = prev;
+ emit_signal("cell_selected");
+ update();
+ } else {
- while (prev && !prev->cells[selected_col].selectable)
- prev = prev->get_prev_visible();
- if (!prev)
- EXIT_BREAK; // do nothing..
- prev->select(selected_col);
- }
+ while (prev && !prev->cells[selected_col].selectable)
+ prev = prev->get_prev_visible();
+ if (!prev)
+ EXIT_BREAK; // do nothing..
+ prev->select(selected_col);
+ }
- ensure_cursor_is_visible();
+ ensure_cursor_is_visible();
- } break;
- case KEY_F2:
- case KEY_RETURN:
- case KEY_ENTER: {
-
- if (selected_item) {
- //bring up editor if possible
- if (!edit_selected()) {
- emit_signal("item_activated");
- incr_search.clear();
- }
+ } break;
+ case KEY_F2:
+ case KEY_RETURN:
+ case KEY_ENTER: {
+
+ if (selected_item) {
+ //bring up editor if possible
+ if (!edit_selected()) {
+ emit_signal("item_activated");
+ incr_search.clear();
}
- accept_event();
+ }
+ accept_event();
- } break;
- case KEY_SPACE: {
- if (select_mode == SELECT_MULTI) {
- if (!selected_item)
- break;
- if (selected_item->is_selected(selected_col)) {
- selected_item->deselect(selected_col);
- emit_signal("multi_selected", selected_item, selected_col, false);
- } else if (selected_item->is_selectable(selected_col)) {
- selected_item->select(selected_col);
- emit_signal("multi_selected", selected_item, selected_col, true);
- }
+ } break;
+ case KEY_SPACE: {
+ if (select_mode == SELECT_MULTI) {
+ if (!selected_item)
+ break;
+ if (selected_item->is_selected(selected_col)) {
+ selected_item->deselect(selected_col);
+ emit_signal("multi_selected", selected_item, selected_col, false);
+ } else if (selected_item->is_selectable(selected_col)) {
+ selected_item->select(selected_col);
+ emit_signal("multi_selected", selected_item, selected_col, true);
}
- accept_event();
+ }
+ accept_event();
- } break;
- default: {
+ } break;
+ default: {
- if (p_event.key.unicode > 0) {
+ if (k->get_unicode() > 0) {
- _do_incr_search(String::chr(p_event.key.unicode));
- accept_event();
+ _do_incr_search(String::chr(k->get_unicode()));
+ accept_event();
- return;
- } else {
- if (p_event.key.scancode != KEY_SHIFT)
- last_keypress = 0;
- }
- } break;
+ return;
+ } else {
+ if (k->get_scancode() != KEY_SHIFT)
+ last_keypress = 0;
+ }
+ } break;
- last_keypress = 0;
- }
+ last_keypress = 0;
+ }
+ }
- } break;
+ Ref<InputEventMouseMotion> mm = p_event;
- case InputEvent::MOUSE_MOTION: {
+ if (mm.is_valid()) {
- if (cache.font.is_null()) // avoid a strange case that may fuckup stuff
- update_cache();
- const InputEventMouseMotion &b = p_event.mouse_motion;
+ if (cache.font.is_null()) // avoid a strange case that may fuckup stuff
+ update_cache();
- Ref<StyleBox> bg = cache.bg;
+ Ref<StyleBox> bg = cache.bg;
- Point2 pos = Point2(b.x, b.y) - bg->get_offset();
+ Point2 pos = mm->get_pos() - bg->get_offset();
- Cache::ClickType old_hover = cache.hover_type;
- int old_index = cache.hover_index;
+ Cache::ClickType old_hover = cache.hover_type;
+ int old_index = cache.hover_index;
- cache.hover_type = Cache::CLICK_NONE;
- cache.hover_index = 0;
- if (show_column_titles) {
- pos.y -= _get_title_button_height();
- if (pos.y < 0) {
- pos.x += cache.offset.x;
- int len = 0;
- for (int i = 0; i < columns.size(); i++) {
-
- len += get_column_width(i);
- if (pos.x < len) {
-
- cache.hover_type = Cache::CLICK_TITLE;
- cache.hover_index = i;
- update();
- break;
- }
+ cache.hover_type = Cache::CLICK_NONE;
+ cache.hover_index = 0;
+ if (show_column_titles) {
+ pos.y -= _get_title_button_height();
+ if (pos.y < 0) {
+ pos.x += cache.offset.x;
+ int len = 0;
+ for (int i = 0; i < columns.size(); i++) {
+
+ len += get_column_width(i);
+ if (pos.x < len) {
+
+ cache.hover_type = Cache::CLICK_TITLE;
+ cache.hover_index = i;
+ update();
+ break;
}
}
}
+ }
- if (drop_mode_flags && root) {
+ if (drop_mode_flags && root) {
- Point2 mpos = Point2(b.x, b.y);
- mpos -= cache.bg->get_offset();
- mpos.y -= _get_title_button_height();
- if (mpos.y >= 0) {
+ Point2 mpos = mm->get_pos();
+ mpos -= cache.bg->get_offset();
+ mpos.y -= _get_title_button_height();
+ if (mpos.y >= 0) {
- if (h_scroll->is_visible_in_tree())
- mpos.x += h_scroll->get_value();
- if (v_scroll->is_visible_in_tree())
- mpos.y += v_scroll->get_value();
+ if (h_scroll->is_visible_in_tree())
+ mpos.x += h_scroll->get_value();
+ if (v_scroll->is_visible_in_tree())
+ mpos.y += v_scroll->get_value();
- int col, h, section;
- TreeItem *it = _find_item_at_pos(root, mpos, col, h, section);
+ int col, h, section;
+ TreeItem *it = _find_item_at_pos(root, mpos, col, h, section);
- if (it != drop_mode_over || section != drop_mode_section) {
- drop_mode_over = it;
- drop_mode_section = section;
- update();
- }
+ if (it != drop_mode_over || section != drop_mode_section) {
+ drop_mode_over = it;
+ drop_mode_section = section;
+ update();
}
}
+ }
- if (cache.hover_type != old_hover || cache.hover_index != old_index) {
- update();
- }
-
- if (pressing_for_editor && popup_edited_item && (popup_edited_item->get_cell_mode(popup_edited_item_col) == TreeItem::CELL_MODE_RANGE || popup_edited_item->get_cell_mode(popup_edited_item_col) == TreeItem::CELL_MODE_RANGE_EXPRESSION)) {
- //range drag
+ if (cache.hover_type != old_hover || cache.hover_index != old_index) {
+ update();
+ }
- if (!range_drag_enabled) {
+ if (pressing_for_editor && popup_edited_item && (popup_edited_item->get_cell_mode(popup_edited_item_col) == TreeItem::CELL_MODE_RANGE || popup_edited_item->get_cell_mode(popup_edited_item_col) == TreeItem::CELL_MODE_RANGE_EXPRESSION)) {
+ //range drag
- Vector2 cpos = Vector2(b.x, b.y);
- if (cpos.distance_to(pressing_pos) > 2) {
- range_drag_enabled = true;
- range_drag_capture_pos = cpos;
- range_drag_base = popup_edited_item->get_range(popup_edited_item_col);
- Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
- }
- } else {
+ if (!range_drag_enabled) {
- TreeItem::Cell &c = popup_edited_item->cells[popup_edited_item_col];
- float diff_y = -b.relative_y;
- diff_y = Math::pow(ABS(diff_y), 1.8f) * SGN(diff_y);
- diff_y *= 0.1;
- range_drag_base = CLAMP(range_drag_base + c.step * diff_y, c.min, c.max);
- popup_edited_item->set_range(popup_edited_item_col, range_drag_base);
- item_edited(popup_edited_item_col, popup_edited_item);
+ Vector2 cpos = mm->get_pos();
+ if (cpos.distance_to(pressing_pos) > 2) {
+ range_drag_enabled = true;
+ range_drag_capture_pos = cpos;
+ range_drag_base = popup_edited_item->get_range(popup_edited_item_col);
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
}
+ } else {
+
+ TreeItem::Cell &c = popup_edited_item->cells[popup_edited_item_col];
+ float diff_y = -mm->get_relative().y;
+ diff_y = Math::pow(ABS(diff_y), 1.8f) * SGN(diff_y);
+ diff_y *= 0.1;
+ range_drag_base = CLAMP(range_drag_base + c.step * diff_y, c.min, c.max);
+ popup_edited_item->set_range(popup_edited_item_col, range_drag_base);
+ item_edited(popup_edited_item_col, popup_edited_item);
}
+ }
- if (drag_touching && !drag_touching_deaccel) {
+ if (drag_touching && !drag_touching_deaccel) {
- drag_accum -= b.relative_y;
- v_scroll->set_value(drag_from + drag_accum);
- drag_speed = -b.speed_y;
- }
- } break;
- case InputEvent::MOUSE_BUTTON: {
+ drag_accum -= mm->get_relative().y;
+ v_scroll->set_value(drag_from + drag_accum);
+ drag_speed = -mm->get_speed().y;
+ }
+ }
+
+ Ref<InputEventMouseButton> b = p_event;
+
+ if (b.is_valid()) {
+ if (cache.font.is_null()) // avoid a strange case that may fuckup stuff
+ update_cache();
+
+ if (!b->is_pressed()) {
- if (cache.font.is_null()) // avoid a strange case that may fuckup stuff
- update_cache();
- const InputEventMouseButton &b = p_event.mouse_button;
+ if (b->get_button_index() == BUTTON_LEFT) {
- if (!b.pressed) {
+ Point2 pos = b->get_pos() - cache.bg->get_offset();
+ if (show_column_titles) {
+ pos.y -= _get_title_button_height();
- if (b.button_index == BUTTON_LEFT) {
+ if (pos.y < 0) {
+ pos.x += cache.offset.x;
+ int len = 0;
+ for (int i = 0; i < columns.size(); i++) {
- if (single_select_defer) {
- select_single_item(single_select_defer, root, single_select_defer_column);
- single_select_defer = NULL;
+ len += get_column_width(i);
+ if (pos.x < len) {
+ emit_signal("column_title_pressed", i);
+ break;
+ }
+ }
}
+ }
- range_click_timer->stop();
+ if (single_select_defer) {
+ select_single_item(single_select_defer, root, single_select_defer_column);
+ single_select_defer = NULL;
+ }
+
+ range_click_timer->stop();
- if (pressing_for_editor) {
+ if (pressing_for_editor) {
- if (range_drag_enabled) {
+ if (range_drag_enabled) {
- range_drag_enabled = false;
- Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
- warp_mouse(range_drag_capture_pos);
+ range_drag_enabled = false;
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ warp_mouse(range_drag_capture_pos);
+ } else {
+ Rect2 rect = get_selected()->get_meta("__focus_rect");
+ if (rect.has_point(Point2(b->get_pos().x, b->get_pos().y))) {
+ edit_selected();
} else {
- Rect2 rect = get_selected()->get_meta("__focus_rect");
- if (rect.has_point(Point2(p_event.mouse_button.x, p_event.mouse_button.y))) {
- edit_selected();
- } else {
- emit_signal("item_double_clicked");
- }
+ emit_signal("item_double_clicked");
}
- pressing_for_editor = false;
}
+ pressing_for_editor = false;
+ }
- if (cache.click_type == Cache::CLICK_BUTTON) {
- // make sure in case of wrong reference after reconstructing whole TreeItems
- cache.click_item = get_item_at_pos(cache.click_pos);
- emit_signal("button_pressed", cache.click_item, cache.click_column, cache.click_id);
- }
- cache.click_type = Cache::CLICK_NONE;
- cache.click_index = -1;
- cache.click_id = -1;
- cache.click_item = NULL;
- cache.click_column = 0;
+ if (cache.click_type == Cache::CLICK_BUTTON) {
+ // make sure in case of wrong reference after reconstructing whole TreeItems
+ cache.click_item = get_item_at_pos(cache.click_pos);
+ emit_signal("button_pressed", cache.click_item, cache.click_column, cache.click_id);
+ }
+ cache.click_type = Cache::CLICK_NONE;
+ cache.click_index = -1;
+ cache.click_id = -1;
+ cache.click_item = NULL;
+ cache.click_column = 0;
- if (drag_touching) {
+ if (drag_touching) {
- if (drag_speed == 0) {
- drag_touching_deaccel = false;
- drag_touching = false;
- set_fixed_process(false);
- } else {
+ if (drag_speed == 0) {
+ drag_touching_deaccel = false;
+ drag_touching = false;
+ set_fixed_process(false);
+ } else {
- drag_touching_deaccel = true;
- }
+ drag_touching_deaccel = true;
}
- update();
}
- break;
+ update();
}
+ return;
+ }
- if (range_drag_enabled)
- break;
-
- switch (b.button_index) {
- case BUTTON_RIGHT:
- case BUTTON_LEFT: {
- Ref<StyleBox> bg = cache.bg;
+ if (range_drag_enabled)
+ return;
- Point2 pos = Point2(b.x, b.y) - bg->get_offset();
- cache.click_type = Cache::CLICK_NONE;
- if (show_column_titles && b.button_index == BUTTON_LEFT) {
- pos.y -= _get_title_button_height();
-
- if (pos.y < 0) {
- pos.x += cache.offset.x;
- int len = 0;
- for (int i = 0; i < columns.size(); i++) {
-
- len += get_column_width(i);
- if (pos.x < len) {
-
- cache.click_type = Cache::CLICK_TITLE;
- cache.click_index = i;
- //cache.click_id=;
- update();
- break;
- }
+ switch (b->get_button_index()) {
+ case BUTTON_RIGHT:
+ case BUTTON_LEFT: {
+ Ref<StyleBox> bg = cache.bg;
+
+ Point2 pos = b->get_pos() - bg->get_offset();
+ cache.click_type = Cache::CLICK_NONE;
+ if (show_column_titles && b->get_button_index() == BUTTON_LEFT) {
+ pos.y -= _get_title_button_height();
+
+ if (pos.y < 0) {
+ pos.x += cache.offset.x;
+ int len = 0;
+ for (int i = 0; i < columns.size(); i++) {
+
+ len += get_column_width(i);
+ if (pos.x < len) {
+
+ cache.click_type = Cache::CLICK_TITLE;
+ cache.click_index = i;
+ //cache.click_id=;
+ update();
+ break;
}
- break;
- }
- }
- if (!root || (!root->get_children() && hide_root)) {
- if (b.button_index == BUTTON_RIGHT && allow_rmb_select) {
- emit_signal("empty_tree_rmb_selected", get_local_mouse_pos());
}
break;
}
+ }
+ if (!root || (!root->get_children() && hide_root)) {
+ if (b->get_button_index() == BUTTON_RIGHT && allow_rmb_select) {
+ emit_signal("empty_tree_rmb_selected", get_local_mouse_pos());
+ }
+ break;
+ }
- click_handled = false;
- pressing_for_editor = false;
+ click_handled = false;
+ pressing_for_editor = false;
- blocked++;
- bool handled = propagate_mouse_event(pos + cache.offset, 0, 0, b.doubleclick, root, b.button_index, b.mod);
- blocked--;
+ blocked++;
+ bool handled = propagate_mouse_event(pos + cache.offset, 0, 0, b->is_doubleclick(), root, b->get_button_index(), b);
+ blocked--;
- if (pressing_for_editor) {
- pressing_pos = Point2(b.x, b.y);
- }
+ if (pressing_for_editor) {
+ pressing_pos = b->get_pos();
+ }
- if (b.button_index == BUTTON_RIGHT)
- break;
+ if (b->get_button_index() == BUTTON_RIGHT)
+ break;
- if (drag_touching) {
- set_fixed_process(false);
- drag_touching_deaccel = false;
- drag_touching = false;
- drag_speed = 0;
- drag_from = 0;
- }
+ if (drag_touching) {
+ set_fixed_process(false);
+ drag_touching_deaccel = false;
+ drag_touching = false;
+ drag_speed = 0;
+ drag_from = 0;
+ }
- if (!click_handled) {
- drag_speed = 0;
- drag_accum = 0;
- //last_drag_accum=0;
- drag_from = v_scroll->get_value();
- drag_touching = OS::get_singleton()->has_touchscreen_ui_hint();
- drag_touching_deaccel = false;
- if (drag_touching) {
- set_fixed_process(true);
- }
+ if (!click_handled) {
+ drag_speed = 0;
+ drag_accum = 0;
+ //last_drag_accum=0;
+ drag_from = v_scroll->get_value();
+ drag_touching = OS::get_singleton()->has_touchscreen_ui_hint();
+ drag_touching_deaccel = false;
+ if (drag_touching) {
+ set_fixed_process(true);
}
+ }
- } break;
- case BUTTON_WHEEL_UP: {
-
- v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b.factor / 8);
- } break;
- case BUTTON_WHEEL_DOWN: {
+ } break;
+ case BUTTON_WHEEL_UP: {
- v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b.factor / 8);
- } break;
- }
+ v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
+ } break;
+ case BUTTON_WHEEL_DOWN: {
- } break;
+ v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8);
+ } break;
+ }
}
}
@@ -3456,6 +3475,7 @@ void Tree::_bind_methods() {
ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::OBJECT, "item"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("custom_popup_edited", PropertyInfo(Variant::BOOL, "arrow_clicked")));
ADD_SIGNAL(MethodInfo("item_activated"));
+ ADD_SIGNAL(MethodInfo("column_title_pressed", PropertyInfo(Variant::INT, "column")));
BIND_CONSTANT(SELECT_SINGLE);
BIND_CONSTANT(SELECT_ROW);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 4bee1adc4b..0c07109e7d 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -337,14 +337,14 @@ private:
void draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color);
int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item);
void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = NULL, bool *r_in_range = NULL, bool p_force_deselect = false);
- int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const InputModifierState &p_mod);
+ int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod);
void text_editor_enter(String p_text);
void _text_editor_modal_close();
void value_editor_changed(double p_value);
void popup_select(int p_option);
- void _gui_input(InputEvent p_event);
+ void _gui_input(Ref<InputEvent> p_event);
void _notification(int p_what);
Size2 get_minimum_size() const;
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index c3a839c514..1d70718a6a 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -59,7 +59,7 @@ class VideoPlayer : public Control {
RID stream_rid;
Ref<ImageTexture> texture;
- Image last_frame;
+ Ref<Image> last_frame;
AudioRBResampler resampler;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index bf91b109ad..0c65c44392 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2938,9 +2938,9 @@ void Node::_bind_methods() {
BIND_VMETHOD(MethodInfo("_enter_tree"));
BIND_VMETHOD(MethodInfo("_exit_tree"));
BIND_VMETHOD(MethodInfo("_ready"));
- BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::INPUT_EVENT, "event")));
- BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::INPUT_EVENT, "event")));
- BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::INPUT_EVENT, "key_event")));
+ BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
+ BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
+ BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey")));
//ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index")));
//ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path")));
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index a43938c661..b55a925f55 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -379,9 +379,9 @@ bool SceneTree::is_input_handled() {
return input_handled;
}
-void SceneTree::input_event(const InputEvent &p_event) {
+void SceneTree::input_event(const Ref<InputEvent> &p_event) {
- if (is_editor_hint() && (p_event.type == InputEvent::JOYPAD_MOTION || p_event.type == InputEvent::JOYPAD_BUTTON))
+ if (is_editor_hint() && (p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventJoypadMotion>()))
return; //avoid joy input on editor
root_lock++;
@@ -389,8 +389,8 @@ void SceneTree::input_event(const InputEvent &p_event) {
input_handled = false;
- InputEvent ev = p_event;
- ev.ID = ++last_id; //this should work better
+ Ref<InputEvent> ev = p_event;
+ ev->set_id(++last_id); //this should work better
#if 0
switch(ev.type) {
@@ -398,9 +398,9 @@ void SceneTree::input_event(const InputEvent &p_event) {
Matrix32 ai = root->get_final_transform().affine_inverse();
Vector2 g = ai.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y));
- Vector2 l = ai.xform(Vector2(ev.mouse_button.x,ev.mouse_button.y));
- ev.mouse_button.x=l.x;
- ev.mouse_button.y=l.y;
+ Vector2 l = ai.xform(Vector2(ev->get_pos().x,ev->get_pos().y));
+ ev->get_pos().x=l.x;
+ ev->get_pos().y=l.y;
ev.mouse_button.global_x=g.x;
ev.mouse_button.global_y=g.y;
@@ -410,13 +410,13 @@ void SceneTree::input_event(const InputEvent &p_event) {
Matrix32 ai = root->get_final_transform().affine_inverse();
Vector2 g = ai.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y));
Vector2 l = ai.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y));
- Vector2 r = ai.xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y));
+ Vector2 r = ai.xform(Vector2(ev->get_relative().x,ev->get_relative().y));
ev.mouse_motion.x=l.x;
ev.mouse_motion.y=l.y;
ev.mouse_motion.global_x=g.x;
ev.mouse_motion.global_y=g.y;
- ev.mouse_motion.relative_x=r.x;
- ev.mouse_motion.relative_y=r.y;
+ ev->get_relative().x=r.x;
+ ev->get_relative().y=r.y;
} break;
case InputEvent::SCREEN_TOUCH: {
@@ -453,12 +453,12 @@ void SceneTree::input_event(const InputEvent &p_event) {
//call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"input","_input",ev);
/*
- if (ev.type==InputEvent::KEY && ev.key.pressed && !ev.key.echo && ev.key.scancode==KEY_F12) {
+ if (ev.type==InputEvent::KEY && ev->is_pressed() && !ev->is_echo() && ev->get_scancode()==KEY_F12) {
print_line("RAM: "+itos(Memory::get_static_mem_usage()));
print_line("DRAM: "+itos(Memory::get_dynamic_mem_usage()));
}
- if (ev.type==InputEvent::KEY && ev.key.pressed && !ev.key.echo && ev.key.scancode==KEY_F11) {
+ if (ev.type==InputEvent::KEY && ev->is_pressed() && !ev->is_echo() && ev->get_scancode()==KEY_F11) {
Memory::dump_static_mem_to_file("memdump.txt");
}
@@ -470,9 +470,13 @@ void SceneTree::input_event(const InputEvent &p_event) {
call_group_flags(GROUP_CALL_REALTIME, "_viewports", "_vp_input", ev); //special one for GUI, as controls use their own process check
#endif
- if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_remote() && ev.type == InputEvent::KEY && ev.key.pressed && !ev.key.echo && ev.key.scancode == KEY_F8) {
- ScriptDebugger::get_singleton()->request_quit();
+ if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_remote()) {
+ //quit from game window using F8
+ Ref<InputEventKey> k = ev;
+ if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_F8) {
+ ScriptDebugger::get_singleton()->request_quit();
+ }
}
_flush_ugc();
@@ -878,7 +882,7 @@ bool SceneTree::is_paused() const {
return pause;
}
-void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p_method, const InputEvent &p_input) {
+void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p_method, const Ref<InputEvent> &p_input) {
Map<StringName, Group>::Element *E = group_map.find(p_group);
if (!E)
diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h
index 52d5f5c88c..5d42c66652 100644
--- a/scene/main/scene_main_loop.h
+++ b/scene/main/scene_main_loop.h
@@ -237,7 +237,7 @@ private:
void remove_from_group(const StringName &p_group, Node *p_node);
void _notify_group_pause(const StringName &p_group, int p_notification);
- void _call_input_pause(const StringName &p_group, const StringName &p_method, const InputEvent &p_input);
+ void _call_input_pause(const StringName &p_group, const StringName &p_method, const Ref<InputEvent> &p_input);
Variant _call_group_flags(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
Variant _call_group(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
@@ -341,7 +341,7 @@ public:
void set_group(const StringName &p_group, const String &p_name, const Variant &p_value);
virtual void input_text(const String &p_text);
- virtual void input_event(const InputEvent &p_event);
+ virtual void input_event(const Ref<InputEvent> &p_event);
virtual void init();
virtual bool iteration(float p_time);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 406640275c..f62cebe042 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -503,30 +503,36 @@ void Viewport::_notification(int p_what) {
while (physics_picking_events.size()) {
- InputEvent ev = physics_picking_events.front()->get();
+ Ref<InputEvent> ev = physics_picking_events.front()->get();
physics_picking_events.pop_front();
Vector2 pos;
- switch (ev.type) {
- case InputEvent::MOUSE_MOTION: {
- pos.x = ev.mouse_motion.x;
- pos.y = ev.mouse_motion.y;
- motion_tested = true;
- physics_last_mousepos = pos;
- } break;
- case InputEvent::MOUSE_BUTTON: {
- pos.x = ev.mouse_button.x;
- pos.y = ev.mouse_button.y;
-
- } break;
- case InputEvent::SCREEN_DRAG: {
- pos.x = ev.screen_drag.x;
- pos.y = ev.screen_drag.y;
- } break;
- case InputEvent::SCREEN_TOUCH: {
- pos.x = ev.screen_touch.x;
- pos.y = ev.screen_touch.y;
- } break;
+
+ Ref<InputEventMouseMotion> mm = ev;
+
+ if (mm.is_valid()) {
+
+ pos = mm->get_pos();
+ motion_tested = true;
+ physics_last_mousepos = pos;
+ }
+
+ Ref<InputEventMouseButton> mb = ev;
+
+ if (mb.is_valid()) {
+ pos = mb->get_pos();
+ }
+
+ Ref<InputEventScreenDrag> sd = ev;
+
+ if (sd.is_valid()) {
+ pos = sd->get_pos();
+ }
+
+ Ref<InputEventScreenTouch> st = ev;
+
+ if (st.is_valid()) {
+ pos = st->get_pos();
}
if (ss2d) {
@@ -589,7 +595,7 @@ void Viewport::_notification(int p_what) {
if (co) {
co->_input_event(camera, ev, Vector3(), Vector3(), 0);
captured = true;
- if (ev.type == InputEvent::MOUSE_BUTTON && ev.mouse_button.button_index == 1 && !ev.mouse_button.pressed) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
physics_object_capture = 0;
}
@@ -609,7 +615,7 @@ void Viewport::_notification(int p_what) {
if (ObjectDB::get_instance(last_id)) {
//good, exists
last_object->_input_event(camera, ev, result.position, result.normal, result.shape);
- if (last_object->get_capture_input_on_drag() && ev.type == InputEvent::MOUSE_BUTTON && ev.mouse_button.button_index == 1 && ev.mouse_button.pressed) {
+ if (last_object->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
physics_object_capture = last_id;
}
}
@@ -637,14 +643,14 @@ void Viewport::_notification(int p_what) {
last_object = co;
last_id = result.collider_id;
new_collider = last_id;
- if (co->get_capture_input_on_drag() && ev.type == InputEvent::MOUSE_BUTTON && ev.mouse_button.button_index == 1 && ev.mouse_button.pressed) {
+ if (co->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
physics_object_capture = last_id;
}
}
}
}
- if (ev.type == InputEvent::MOUSE_MOTION) {
+ if (mm.is_valid()) {
_test_new_mouseover(new_collider);
}
}
@@ -1226,10 +1232,10 @@ void Viewport::queue_screen_capture() {
//VS::get_singleton()->viewport_queue_screen_capture(viewport);
}
-Image Viewport::get_screen_capture() const {
+Ref<Image> Viewport::get_screen_capture() const {
//return VS::get_singleton()->viewport_get_screen_capture(viewport);
- return Image();
+ return Ref<Image>();
}
Ref<ViewportTexture> Viewport::get_texture() const {
@@ -1322,71 +1328,12 @@ Vector2 Viewport::_get_window_offset() const {
return Vector2();
}
-void Viewport::_make_input_local(InputEvent &ev) {
+Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
- switch (ev.type) {
-
- case InputEvent::MOUSE_BUTTON: {
-
- Vector2 vp_ofs = _get_window_offset();
-
- Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
- Vector2 g = ai.xform(Vector2(ev.mouse_button.global_x, ev.mouse_button.global_y));
- Vector2 l = ai.xform(Vector2(ev.mouse_button.x, ev.mouse_button.y) - vp_ofs);
-
- ev.mouse_button.x = l.x;
- ev.mouse_button.y = l.y;
- ev.mouse_button.global_x = g.x;
- ev.mouse_button.global_y = g.y;
-
- } break;
- case InputEvent::MOUSE_MOTION: {
-
- Vector2 vp_ofs = _get_window_offset();
-
- Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
- Vector2 g = ai.xform(Vector2(ev.mouse_motion.global_x, ev.mouse_motion.global_y));
- Vector2 l = ai.xform(Vector2(ev.mouse_motion.x, ev.mouse_motion.y) - vp_ofs);
- Vector2 r = ai.basis_xform(Vector2(ev.mouse_motion.relative_x, ev.mouse_motion.relative_y));
- Vector2 s = ai.basis_xform(Vector2(ev.mouse_motion.speed_x, ev.mouse_motion.speed_y));
-
- ev.mouse_motion.x = l.x;
- ev.mouse_motion.y = l.y;
- ev.mouse_motion.global_x = g.x;
- ev.mouse_motion.global_y = g.y;
- ev.mouse_motion.relative_x = r.x;
- ev.mouse_motion.relative_y = r.y;
- ev.mouse_motion.speed_x = s.x;
- ev.mouse_motion.speed_y = s.y;
-
- } break;
- case InputEvent::SCREEN_TOUCH: {
+ Vector2 vp_ofs = _get_window_offset();
+ Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
- Vector2 vp_ofs = _get_window_offset();
-
- Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
- Vector2 t = ai.xform(Vector2(ev.screen_touch.x, ev.screen_touch.y) - vp_ofs);
-
- ev.screen_touch.x = t.x;
- ev.screen_touch.y = t.y;
-
- } break;
- case InputEvent::SCREEN_DRAG: {
-
- Vector2 vp_ofs = _get_window_offset();
-
- Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
- Vector2 t = ai.xform(Vector2(ev.screen_drag.x, ev.screen_drag.y) - vp_ofs);
- Vector2 r = ai.basis_xform(Vector2(ev.screen_drag.relative_x, ev.screen_drag.relative_y));
- Vector2 s = ai.basis_xform(Vector2(ev.screen_drag.speed_x, ev.screen_drag.speed_y));
- ev.screen_drag.x = t.x;
- ev.screen_drag.y = t.y;
- ev.screen_drag.relative_x = r.x;
- ev.screen_drag.relative_y = r.y;
- ev.screen_drag.speed_x = s.x;
- ev.screen_drag.speed_y = s.y;
- } break;
- }
+ return ev->xformed_by(ai, -vp_ofs);
}
void Viewport::_vp_input_text(const String &p_text) {
@@ -1396,7 +1343,7 @@ void Viewport::_vp_input_text(const String &p_text) {
}
}
-void Viewport::_vp_input(const InputEvent &p_ev) {
+void Viewport::_vp_input(const Ref<InputEvent> &p_ev) {
if (disable_input)
return;
@@ -1413,12 +1360,11 @@ void Viewport::_vp_input(const InputEvent &p_ev) {
//this one handles system input, p_ev are in system coordinates
//they are converted to viewport coordinates
- InputEvent ev = p_ev;
- _make_input_local(ev);
+ Ref<InputEvent> ev = _make_input_local(p_ev);
input(ev);
}
-void Viewport::_vp_unhandled_input(const InputEvent &p_ev) {
+void Viewport::_vp_unhandled_input(const Ref<InputEvent> &p_ev) {
if (disable_input)
return;
@@ -1439,8 +1385,7 @@ void Viewport::_vp_unhandled_input(const InputEvent &p_ev) {
//this one handles system input, p_ev are in system coordinates
//they are converted to viewport coordinates
- InputEvent ev = p_ev;
- _make_input_local(ev);
+ Ref<InputEvent> ev = _make_input_local(p_ev);
unhandled_input(ev);
}
@@ -1545,18 +1490,22 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_popup->show();
}
-void Viewport::_gui_call_input(Control *p_control, const InputEvent &p_input) {
+void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) {
//_block();
- InputEvent ev = p_input;
+ Ref<InputEvent> ev = p_input;
//mouse wheel events can't be stopped
- bool cant_stop_me_now = (ev.type == InputEvent::MOUSE_BUTTON &&
- (ev.mouse_button.button_index == BUTTON_WHEEL_DOWN ||
- ev.mouse_button.button_index == BUTTON_WHEEL_UP ||
- ev.mouse_button.button_index == BUTTON_WHEEL_LEFT ||
- ev.mouse_button.button_index == BUTTON_WHEEL_RIGHT));
+ Ref<InputEventMouseButton> mb = p_input;
+
+ bool cant_stop_me_now = (mb.is_valid() &&
+ (mb->get_button_index() == BUTTON_WHEEL_DOWN ||
+ mb->get_button_index() == BUTTON_WHEEL_UP ||
+ mb->get_button_index() == BUTTON_WHEEL_LEFT ||
+ mb->get_button_index() == BUTTON_WHEEL_RIGHT));
+
+ bool ismouse = ev.is_valid() || p_input->cast_to<InputEventMouseMotion>() != NULL;
CanvasItem *ci = p_control;
while (ci) {
@@ -1573,14 +1522,14 @@ void Viewport::_gui_call_input(Control *p_control, const InputEvent &p_input) {
break;
if (gui.key_event_accepted)
break;
- if (!cant_stop_me_now && control->data.mouse_filter == Control::MOUSE_FILTER_STOP && (ev.type == InputEvent::MOUSE_BUTTON || ev.type == InputEvent::MOUSE_MOTION))
+ if (!cant_stop_me_now && control->data.mouse_filter == Control::MOUSE_FILTER_STOP && ismouse)
break;
}
if (ci->is_set_as_toplevel())
break;
- ev = ev.xform_by(ci->get_transform()); //transform event upwards
+ ev = ev->xformed_by(ci->get_transform()); //transform event upwards
ci = ci->get_parent_item();
}
@@ -1718,9 +1667,9 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che
return false;
}
-void Viewport::_gui_input_event(InputEvent p_event) {
+void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
- if (p_event.ID == gui.cancelled_input_ID) {
+ if (p_event->get_id() == gui.cancelled_input_ID) {
return;
}
//?
@@ -1730,430 +1679,427 @@ void Viewport::_gui_input_event(InputEvent p_event) {
}
*/
- switch (p_event.type) {
+ Ref<InputEventMouseButton> mb = p_event;
- case InputEvent::MOUSE_BUTTON: {
+ if (mb.is_valid()) {
- gui.key_event_accepted = false;
+ gui.key_event_accepted = false;
- Point2 mpos = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
- if (p_event.mouse_button.pressed) {
+ Point2 mpos = mb->get_pos();
+ if (mb->is_pressed()) {
- Size2 pos = mpos;
- if (gui.mouse_focus && p_event.mouse_button.button_index != gui.mouse_focus_button) {
+ Size2 pos = mpos;
+ if (gui.mouse_focus && mb->get_button_index() != gui.mouse_focus_button) {
- //do not steal mouse focus and stuff
+ //do not steal mouse focus and stuff
- } else {
-
- _gui_sort_modal_stack();
- while (!gui.modal_stack.empty()) {
+ } else {
- Control *top = gui.modal_stack.back()->get();
- Vector2 pos = top->get_global_transform_with_canvas().affine_inverse().xform(mpos);
- if (!top->has_point(pos)) {
+ _gui_sort_modal_stack();
+ while (!gui.modal_stack.empty()) {
- if (top->data.modal_exclusive || top->data.modal_frame == Engine::get_singleton()->get_frames_drawn()) {
- //cancel event, sorry, modal exclusive EATS UP ALL
- //alternative, you can't pop out a window the same frame it was made modal (fixes many issues)
- get_tree()->set_input_as_handled();
- return; // no one gets the event if exclusive NO ONE
- }
+ Control *top = gui.modal_stack.back()->get();
+ Vector2 pos = top->get_global_transform_with_canvas().affine_inverse().xform(mpos);
+ if (!top->has_point(pos)) {
- top->notification(Control::NOTIFICATION_MODAL_CLOSE);
- top->_modal_stack_remove();
- top->hide();
- } else {
- break;
+ if (top->data.modal_exclusive || top->data.modal_frame == Engine::get_singleton()->get_frames_drawn()) {
+ //cancel event, sorry, modal exclusive EATS UP ALL
+ //alternative, you can't pop out a window the same frame it was made modal (fixes many issues)
+ get_tree()->set_input_as_handled();
+ return; // no one gets the event if exclusive NO ONE
}
+
+ top->notification(Control::NOTIFICATION_MODAL_CLOSE);
+ top->_modal_stack_remove();
+ top->hide();
+ } else {
+ break;
}
+ }
- //Matrix32 parent_xform;
+ //Matrix32 parent_xform;
- /*
- if (data.parent_canvas_item)
- parent_xform=data.parent_canvas_item->get_global_transform();
- */
+ /*
+ if (data.parent_canvas_item)
+ parent_xform=data.parent_canvas_item->get_global_transform();
+ */
- gui.mouse_focus = _gui_find_control(pos);
- //print_line("has mf "+itos(gui.mouse_focus!=NULL));
- gui.mouse_focus_button = p_event.mouse_button.button_index;
+ gui.mouse_focus = _gui_find_control(pos);
+ //print_line("has mf "+itos(gui.mouse_focus!=NULL));
+ gui.mouse_focus_button = mb->get_button_index();
- if (!gui.mouse_focus) {
- break;
- }
+ if (!gui.mouse_focus) {
+ return;
+ }
- if (p_event.mouse_button.button_index == BUTTON_LEFT) {
- gui.drag_accum = Vector2();
- gui.drag_attempted = false;
- }
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ gui.drag_accum = Vector2();
+ gui.drag_attempted = false;
}
+ }
+
+ mb = mb->xformed_by(Transform2D()); // make a copy of the event
+
+ mb->set_global_pos(pos);
- p_event.mouse_button.global_x = pos.x;
- p_event.mouse_button.global_y = pos.y;
+ pos = gui.focus_inv_xform.xform(pos);
- pos = gui.focus_inv_xform.xform(pos);
- p_event.mouse_button.x = pos.x;
- p_event.mouse_button.y = pos.y;
+ mb->set_pos(pos);
#ifdef DEBUG_ENABLED
- if (ScriptDebugger::get_singleton()) {
+ if (ScriptDebugger::get_singleton()) {
- Array arr;
- arr.push_back(gui.mouse_focus->get_path());
- arr.push_back(gui.mouse_focus->get_class());
- ScriptDebugger::get_singleton()->send_message("click_ctrl", arr);
- }
+ Array arr;
+ arr.push_back(gui.mouse_focus->get_path());
+ arr.push_back(gui.mouse_focus->get_class());
+ ScriptDebugger::get_singleton()->send_message("click_ctrl", arr);
+ }
/*if (bool(GLOBAL_DEF("debug/print_clicked_control",false))) {
- print_line(String(gui.mouse_focus->get_path())+" - "+pos);
- }*/
+ print_line(String(gui.mouse_focus->get_path())+" - "+pos);
+ }*/
#endif
- if (p_event.mouse_button.button_index == BUTTON_LEFT) { //assign focus
- CanvasItem *ci = gui.mouse_focus;
- while (ci) {
+ if (mb->get_button_index() == BUTTON_LEFT) { //assign focus
+ CanvasItem *ci = gui.mouse_focus;
+ while (ci) {
- Control *control = ci->cast_to<Control>();
- if (control) {
- if (control->get_focus_mode() != Control::FOCUS_NONE) {
- if (control != gui.key_focus) {
- control->grab_focus();
- }
- break;
+ Control *control = ci->cast_to<Control>();
+ if (control) {
+ if (control->get_focus_mode() != Control::FOCUS_NONE) {
+ if (control != gui.key_focus) {
+ control->grab_focus();
}
-
- if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
- break;
+ break;
}
- if (ci->is_set_as_toplevel())
+ if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
break;
-
- ci = ci->get_parent_item();
}
- }
- if (gui.mouse_focus->can_process()) {
- _gui_call_input(gui.mouse_focus, p_event);
- }
+ if (ci->is_set_as_toplevel())
+ break;
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "windows", "_cancel_input_ID", p_event.ID);
- get_tree()->set_input_as_handled();
+ ci = ci->get_parent_item();
+ }
+ }
- if (gui.drag_data.get_type() != Variant::NIL && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ if (gui.mouse_focus->can_process()) {
+ _gui_call_input(gui.mouse_focus, mb);
+ }
- //alternate drop use (when using force_drag(), as proposed by #5342
- if (gui.mouse_focus) {
- _gui_drop(gui.mouse_focus, pos, false);
- }
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "windows", "_cancel_input_ID", mb->get_id());
+ get_tree()->set_input_as_handled();
- gui.drag_data = Variant();
+ if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) {
- if (gui.drag_preview) {
- memdelete(gui.drag_preview);
- gui.drag_preview = NULL;
- }
- _propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
- //change mouse accordingly
+ //alternate drop use (when using force_drag(), as proposed by #5342
+ if (gui.mouse_focus) {
+ _gui_drop(gui.mouse_focus, pos, false);
}
- _gui_cancel_tooltip();
- //gui.tooltip_popup->hide();
+ gui.drag_data = Variant();
- } else {
+ if (gui.drag_preview) {
+ memdelete(gui.drag_preview);
+ gui.drag_preview = NULL;
+ }
+ _propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
+ //change mouse accordingly
+ }
- if (gui.drag_data.get_type() != Variant::NIL && p_event.mouse_button.button_index == BUTTON_LEFT) {
+ _gui_cancel_tooltip();
+ //gui.tooltip_popup->hide();
- if (gui.mouse_over) {
- Size2 pos = mpos;
- pos = gui.focus_inv_xform.xform(pos);
+ } else {
- _gui_drop(gui.mouse_over, pos, false);
- }
+ if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) {
- if (gui.drag_preview && p_event.mouse_button.button_index == BUTTON_LEFT) {
- memdelete(gui.drag_preview);
- gui.drag_preview = NULL;
- }
+ if (gui.mouse_over) {
+ Size2 pos = mpos;
+ pos = gui.focus_inv_xform.xform(pos);
- gui.drag_data = Variant();
- _propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
- //change mouse accordingly
+ _gui_drop(gui.mouse_over, pos, false);
}
- if (!gui.mouse_focus) {
- //release event is only sent if a mouse focus (previously pressed button) exists
- break;
+ if (gui.drag_preview && mb->get_button_index() == BUTTON_LEFT) {
+ memdelete(gui.drag_preview);
+ gui.drag_preview = NULL;
}
- Size2 pos = mpos;
- p_event.mouse_button.global_x = pos.x;
- p_event.mouse_button.global_y = pos.y;
- pos = gui.focus_inv_xform.xform(pos);
- p_event.mouse_button.x = pos.x;
- p_event.mouse_button.y = pos.y;
+ gui.drag_data = Variant();
+ _propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
+ //change mouse accordingly
+ }
- if (gui.mouse_focus->can_process()) {
- _gui_call_input(gui.mouse_focus, p_event);
- }
+ if (!gui.mouse_focus) {
+ //release event is only sent if a mouse focus (previously pressed button) exists
+ return;
+ }
- if (p_event.mouse_button.button_index == gui.mouse_focus_button) {
- gui.mouse_focus = NULL;
- gui.mouse_focus_button = -1;
- }
+ Size2 pos = mpos;
- /*if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) {
- _propagate_viewport_notification(this,NOTIFICATION_DRAG_END);
- gui.drag_data=Variant(); //always clear
- }*/
+ mb = mb->xformed_by(Transform2D()); //make a copy
+ mb->set_global_pos(pos);
+ pos = gui.focus_inv_xform.xform(pos);
+ mb->set_pos(pos);
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "windows", "_cancel_input_ID", p_event.ID);
- get_tree()->set_input_as_handled();
+ if (gui.mouse_focus->can_process()) {
+ _gui_call_input(gui.mouse_focus, mb);
}
- } break;
- case InputEvent::MOUSE_MOTION: {
- gui.key_event_accepted = false;
- Point2 mpos = Point2(p_event.mouse_motion.x, p_event.mouse_motion.y);
+ if (mb->get_button_index() == gui.mouse_focus_button) {
+ gui.mouse_focus = NULL;
+ gui.mouse_focus_button = -1;
+ }
- gui.last_mouse_pos = mpos;
+ /*if (gui.drag_data.get_type()!=Variant::NIL && mb->get_button_index()==BUTTON_LEFT) {
+ _propagate_viewport_notification(this,NOTIFICATION_DRAG_END);
+ gui.drag_data=Variant(); //always clear
+ }*/
- Control *over = NULL;
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "windows", "_cancel_input_ID", mb->get_id());
+ get_tree()->set_input_as_handled();
+ }
+ }
- // D&D
- if (!gui.drag_attempted && gui.mouse_focus && p_event.mouse_motion.button_mask & BUTTON_MASK_LEFT) {
+ Ref<InputEventMouseMotion> mm = p_event;
- gui.drag_accum += Point2(p_event.mouse_motion.relative_x, p_event.mouse_motion.relative_y);
- float len = gui.drag_accum.length();
- if (len > 10) {
+ if (mm.is_valid()) {
- { //attempt grab, try parent controls too
- CanvasItem *ci = gui.mouse_focus;
- while (ci) {
+ gui.key_event_accepted = false;
+ Point2 mpos = mm->get_pos();
- Control *control = ci->cast_to<Control>();
- if (control) {
+ gui.last_mouse_pos = mpos;
- gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum);
- if (gui.drag_data.get_type() != Variant::NIL) {
+ Control *over = NULL;
- gui.mouse_focus = NULL;
- }
+ // D&D
+ if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & BUTTON_MASK_LEFT) {
+
+ gui.drag_accum += mm->get_relative();
+ float len = gui.drag_accum.length();
+ if (len > 10) {
- if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
- break;
+ { //attempt grab, try parent controls too
+ CanvasItem *ci = gui.mouse_focus;
+ while (ci) {
+
+ Control *control = ci->cast_to<Control>();
+ if (control) {
+
+ gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum);
+ if (gui.drag_data.get_type() != Variant::NIL) {
+
+ gui.mouse_focus = NULL;
}
- if (ci->is_set_as_toplevel())
+ if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
break;
-
- ci = ci->get_parent_item();
}
- }
- gui.drag_attempted = true;
- if (gui.drag_data.get_type() != Variant::NIL) {
+ if (ci->is_set_as_toplevel())
+ break;
- _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN);
+ ci = ci->get_parent_item();
}
}
+
+ gui.drag_attempted = true;
+ if (gui.drag_data.get_type() != Variant::NIL) {
+
+ _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN);
+ }
}
+ }
- if (gui.mouse_focus) {
- over = gui.mouse_focus;
- //recompute focus_inv_xform again here
+ if (gui.mouse_focus) {
+ over = gui.mouse_focus;
+ //recompute focus_inv_xform again here
- } else {
+ } else {
- over = _gui_find_control(mpos);
- }
+ over = _gui_find_control(mpos);
+ }
- if (gui.drag_data.get_type() == Variant::NIL && over && !gui.modal_stack.empty()) {
+ if (gui.drag_data.get_type() == Variant::NIL && over && !gui.modal_stack.empty()) {
- Control *top = gui.modal_stack.back()->get();
- if (over != top && !top->is_a_parent_of(over)) {
+ Control *top = gui.modal_stack.back()->get();
+ if (over != top && !top->is_a_parent_of(over)) {
- break; // don't send motion event to anything below modal stack top
- }
+ return; // don't send motion event to anything below modal stack top
}
+ }
- if (over != gui.mouse_over) {
+ if (over != gui.mouse_over) {
- if (gui.mouse_over)
- gui.mouse_over->notification(Control::NOTIFICATION_MOUSE_EXIT);
+ if (gui.mouse_over)
+ gui.mouse_over->notification(Control::NOTIFICATION_MOUSE_EXIT);
- _gui_cancel_tooltip();
+ _gui_cancel_tooltip();
- if (over)
- over->notification(Control::NOTIFICATION_MOUSE_ENTER);
- }
+ if (over)
+ over->notification(Control::NOTIFICATION_MOUSE_ENTER);
+ }
- gui.mouse_over = over;
+ gui.mouse_over = over;
- if (gui.drag_preview) {
- gui.drag_preview->set_position(mpos);
- }
+ if (gui.drag_preview) {
+ gui.drag_preview->set_position(mpos);
+ }
- if (!over) {
- OS::get_singleton()->set_cursor_shape(OS::CURSOR_ARROW);
- break;
- }
+ if (!over) {
+ OS::get_singleton()->set_cursor_shape(OS::CURSOR_ARROW);
+ return;
+ }
- Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
- Size2 pos = localizer.xform(mpos);
- Vector2 speed = localizer.basis_xform(Point2(p_event.mouse_motion.speed_x, p_event.mouse_motion.speed_y));
- Vector2 rel = localizer.basis_xform(Point2(p_event.mouse_motion.relative_x, p_event.mouse_motion.relative_y));
+ Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
+ Size2 pos = localizer.xform(mpos);
+ Vector2 speed = localizer.basis_xform(mm->get_speed());
+ Vector2 rel = localizer.basis_xform(mm->get_relative());
- p_event.mouse_motion.global_x = mpos.x;
- p_event.mouse_motion.global_y = mpos.y;
- p_event.mouse_motion.speed_x = speed.x;
- p_event.mouse_motion.speed_y = speed.y;
- p_event.mouse_motion.relative_x = rel.x;
- p_event.mouse_motion.relative_y = rel.y;
+ mm = mm->xformed_by(Transform2D()); //make a copy
- if (p_event.mouse_motion.button_mask == 0) {
- //nothing pressed
+ mm->set_global_pos(mpos);
+ mm->set_speed(speed);
+ mm->set_relative(rel);
- bool can_tooltip = true;
+ if (mm->get_button_mask() == 0) {
+ //nothing pressed
- if (!gui.modal_stack.empty()) {
- if (gui.modal_stack.back()->get() != over && !gui.modal_stack.back()->get()->is_a_parent_of(over))
- can_tooltip = false;
- }
+ bool can_tooltip = true;
- bool is_tooltip_shown = false;
+ if (!gui.modal_stack.empty()) {
+ if (gui.modal_stack.back()->get() != over && !gui.modal_stack.back()->get()->is_a_parent_of(over))
+ can_tooltip = false;
+ }
- if (gui.tooltip_popup) {
- if (can_tooltip) {
- String tooltip = over->get_tooltip(gui.tooltip->get_global_transform().xform_inv(mpos));
+ bool is_tooltip_shown = false;
- if (tooltip.length() == 0)
- _gui_cancel_tooltip();
- else if (tooltip == gui.tooltip_label->get_text())
- is_tooltip_shown = true;
- } else
+ if (gui.tooltip_popup) {
+ if (can_tooltip) {
+ String tooltip = over->get_tooltip(gui.tooltip->get_global_transform().xform_inv(mpos));
+
+ if (tooltip.length() == 0)
_gui_cancel_tooltip();
- }
+ else if (tooltip == gui.tooltip_label->get_text())
+ is_tooltip_shown = true;
+ } else
+ _gui_cancel_tooltip();
+ }
- if (can_tooltip && !is_tooltip_shown) {
+ if (can_tooltip && !is_tooltip_shown) {
- gui.tooltip = over;
- gui.tooltip_pos = mpos; //(parent_xform * get_transform()).affine_inverse().xform(pos);
- gui.tooltip_timer = gui.tooltip_delay;
- }
+ gui.tooltip = over;
+ gui.tooltip_pos = mpos; //(parent_xform * get_transform()).affine_inverse().xform(pos);
+ gui.tooltip_timer = gui.tooltip_delay;
}
+ }
- //pos = gui.focus_inv_xform.xform(pos);
+ //pos = gui.focus_inv_xform.xform(pos);
- p_event.mouse_motion.x = pos.x;
- p_event.mouse_motion.y = pos.y;
+ mm->set_pos(pos);
- Control::CursorShape cursor_shape = over->get_cursor_shape(pos);
- OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape);
+ Control::CursorShape cursor_shape = over->get_cursor_shape(pos);
+ OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape);
- if (over->can_process()) {
- _gui_call_input(over, p_event);
- }
+ if (over->can_process()) {
+ _gui_call_input(over, mm);
+ }
- get_tree()->set_input_as_handled();
+ get_tree()->set_input_as_handled();
- if (gui.drag_data.get_type() != Variant::NIL && p_event.mouse_motion.button_mask & BUTTON_MASK_LEFT) {
+ if (gui.drag_data.get_type() != Variant::NIL && mm->get_button_mask() & BUTTON_MASK_LEFT) {
- bool can_drop = _gui_drop(over, pos, true);
+ bool can_drop = _gui_drop(over, pos, true);
- if (!can_drop) {
- OS::get_singleton()->set_cursor_shape(OS::CURSOR_FORBIDDEN);
- } else {
- OS::get_singleton()->set_cursor_shape(OS::CURSOR_CAN_DROP);
- }
- //change mouse accordingly i guess
+ if (!can_drop) {
+ OS::get_singleton()->set_cursor_shape(OS::CURSOR_FORBIDDEN);
+ } else {
+ OS::get_singleton()->set_cursor_shape(OS::CURSOR_CAN_DROP);
}
+ //change mouse accordingly i guess
+ }
+ }
- } break;
- case InputEvent::ACTION:
- case InputEvent::JOYPAD_BUTTON:
- case InputEvent::JOYPAD_MOTION:
- case InputEvent::KEY: {
+ if (mm.is_null() && mb.is_null() && p_event->is_action_type()) {
- if (gui.key_focus && !gui.key_focus->is_visible_in_tree()) {
- gui.key_focus->release_focus();
- }
+ if (gui.key_focus && !gui.key_focus->is_visible_in_tree()) {
+ gui.key_focus->release_focus();
+ }
- if (gui.key_focus) {
+ if (gui.key_focus) {
- gui.key_event_accepted = false;
- if (gui.key_focus->can_process()) {
- gui.key_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, p_event);
- if (gui.key_focus) //maybe lost it
- gui.key_focus->emit_signal(SceneStringNames::get_singleton()->gui_input, p_event);
- }
+ gui.key_event_accepted = false;
+ if (gui.key_focus->can_process()) {
+ gui.key_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, p_event);
+ if (gui.key_focus) //maybe lost it
+ gui.key_focus->emit_signal(SceneStringNames::get_singleton()->gui_input, p_event);
+ }
- if (gui.key_event_accepted) {
+ if (gui.key_event_accepted) {
- get_tree()->set_input_as_handled();
- break;
- }
+ get_tree()->set_input_as_handled();
+ return;
}
+ }
- if (p_event.is_pressed() && p_event.is_action("ui_cancel") && !gui.modal_stack.empty()) {
+ if (p_event->is_pressed() && p_event->is_action("ui_cancel") && !gui.modal_stack.empty()) {
- _gui_sort_modal_stack();
- Control *top = gui.modal_stack.back()->get();
- if (!top->data.modal_exclusive) {
+ _gui_sort_modal_stack();
+ Control *top = gui.modal_stack.back()->get();
+ if (!top->data.modal_exclusive) {
- top->notification(Control::NOTIFICATION_MODAL_CLOSE);
- top->_modal_stack_remove();
- top->hide();
- }
+ top->notification(Control::NOTIFICATION_MODAL_CLOSE);
+ top->_modal_stack_remove();
+ top->hide();
}
+ }
- Control *from = gui.key_focus ? gui.key_focus : NULL; //hmm
+ Control *from = gui.key_focus ? gui.key_focus : NULL; //hmm
- //keyboard focus
- //if (from && p_event.key.pressed && !p_event.key.mod.alt && !p_event.key.mod.meta && !p_event.key.mod.command) {
+ //keyboard focus
+ //if (from && p_event->is_pressed() && !p_event->get_alt() && !p_event->get_metakey() && !p_event->key->get_command()) {
- if (from && p_event.is_pressed()) {
- Control *next = NULL;
+ if (from && p_event->is_pressed()) {
+ Control *next = NULL;
- if (p_event.is_action("ui_focus_next")) {
+ if (p_event->is_action("ui_focus_next")) {
- next = from->find_next_valid_focus();
- }
-
- if (p_event.is_action("ui_focus_prev")) {
+ next = from->find_next_valid_focus();
+ }
- next = from->find_prev_valid_focus();
- }
+ if (p_event->is_action("ui_focus_prev")) {
- if (p_event.is_action("ui_up")) {
+ next = from->find_prev_valid_focus();
+ }
- next = from->_get_focus_neighbour(MARGIN_TOP);
- }
+ if (p_event->is_action("ui_up")) {
- if (p_event.is_action("ui_left")) {
+ next = from->_get_focus_neighbour(MARGIN_TOP);
+ }
- next = from->_get_focus_neighbour(MARGIN_LEFT);
- }
+ if (p_event->is_action("ui_left")) {
- if (p_event.is_action("ui_right")) {
+ next = from->_get_focus_neighbour(MARGIN_LEFT);
+ }
- next = from->_get_focus_neighbour(MARGIN_RIGHT);
- }
+ if (p_event->is_action("ui_right")) {
- if (p_event.is_action("ui_down")) {
+ next = from->_get_focus_neighbour(MARGIN_RIGHT);
+ }
- next = from->_get_focus_neighbour(MARGIN_BOTTOM);
- }
+ if (p_event->is_action("ui_down")) {
- if (next) {
- next->grab_focus();
- get_tree()->set_input_as_handled();
- }
+ next = from->_get_focus_neighbour(MARGIN_BOTTOM);
}
- } break;
+ if (next) {
+ next->grab_focus();
+ get_tree()->set_input_as_handled();
+ }
+ }
}
}
@@ -2366,33 +2312,30 @@ void Viewport::_gui_grab_click_focus(Control *p_control) {
if (gui.mouse_focus == p_control)
return;
- InputEvent ie;
- ie.type = InputEvent::MOUSE_BUTTON;
- InputEventMouseButton &mb = ie.mouse_button;
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
//send unclic
Point2 click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos);
- mb.x = click.x;
- mb.y = click.y;
- mb.button_index = gui.mouse_focus_button;
- mb.pressed = false;
- gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, ie);
+ mb->set_pos(click);
+ mb->set_button_index(gui.mouse_focus_button);
+ mb->set_pressed(false);
+ gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, mb);
gui.mouse_focus = p_control;
gui.focus_inv_xform = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse();
click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos);
- mb.x = click.x;
- mb.y = click.y;
- mb.button_index = gui.mouse_focus_button;
- mb.pressed = true;
- gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, ie);
+ mb->set_pos(click);
+ mb->set_button_index(gui.mouse_focus_button);
+ mb->set_pressed(true);
+ gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, mb);
}
}
///////////////////////////////
-void Viewport::input(const InputEvent &p_event) {
+void Viewport::input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(!is_inside_tree());
@@ -2401,20 +2344,20 @@ void Viewport::input(const InputEvent &p_event) {
//get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check
}
-void Viewport::unhandled_input(const InputEvent &p_event) {
+void Viewport::unhandled_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(!is_inside_tree());
get_tree()->_call_input_pause(unhandled_input_group, "_unhandled_input", p_event);
//call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_input","_unhandled_input",ev);
- if (!get_tree()->input_handled && p_event.type == InputEvent::KEY) {
+ if (!get_tree()->input_handled && p_event->cast_to<InputEventKey>() != NULL) {
get_tree()->_call_input_pause(unhandled_key_input_group, "_unhandled_key_input", p_event);
//call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_key_input","_unhandled_key_input",ev);
}
if (physics_object_picking && !get_tree()->input_handled) {
- if (p_event.type == InputEvent::MOUSE_BUTTON || p_event.type == InputEvent::MOUSE_MOTION || p_event.type == InputEvent::SCREEN_DRAG || p_event.type == InputEvent::SCREEN_TOUCH) {
+ if (p_event->cast_to<InputEventMouseButton>() || p_event->cast_to<InputEventMouseMotion>() || p_event->cast_to<InputEventScreenDrag>() || p_event->cast_to<InputEventScreenTouch>()) {
physics_picking_events.push_back(p_event);
}
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index d784fc8ee9..7470cefb49 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -158,7 +158,7 @@ private:
bool gen_mipmaps;
bool physics_object_picking;
- List<InputEvent> physics_picking_events;
+ List<Ref<InputEvent> > physics_picking_events;
ObjectID physics_object_capture;
ObjectID physics_object_over;
Vector2 physics_last_mousepos;
@@ -237,14 +237,14 @@ private:
bool disable_input;
- void _gui_call_input(Control *p_control, const InputEvent &p_input);
+ void _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input);
void _gui_sort_subwindows();
void _gui_sort_roots();
void _gui_sort_modal_stack();
Control *_gui_find_control(const Point2 &p_global);
Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform);
- void _gui_input_event(InputEvent p_event);
+ void _gui_input_event(Ref<InputEvent> p_event);
void update_worlds();
@@ -253,10 +253,10 @@ private:
void _vp_enter_tree();
void _vp_exit_tree();
- void _vp_input(const InputEvent &p_ev);
+ void _vp_input(const Ref<InputEvent> &p_ev);
void _vp_input_text(const String &p_text);
- void _vp_unhandled_input(const InputEvent &p_ev);
- void _make_input_local(InputEvent &ev);
+ void _vp_unhandled_input(const Ref<InputEvent> &p_ev);
+ Ref<InputEvent> _make_input_local(const Ref<InputEvent> &ev);
friend class Control;
@@ -383,13 +383,13 @@ public:
Vector2 get_camera_rect_size() const;
void queue_screen_capture();
- Image get_screen_capture() const;
+ Ref<Image> get_screen_capture() const;
void set_use_own_world(bool p_world);
bool is_using_own_world() const;
- void input(const InputEvent &p_event);
- void unhandled_input(const InputEvent &p_event);
+ void input(const Ref<InputEvent> &p_event);
+ void unhandled_input(const Ref<InputEvent> &p_event);
void set_disable_input(bool p_disable);
bool is_input_disabled() const;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 513aa8153d..76ff6edc63 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -212,7 +212,7 @@
#include "scene/resources/environment.h"
#include "scene/3d/area.h"
-#include "scene/3d/baked_light_instance.h"
+
#include "scene/3d/body_shape.h"
#include "scene/3d/immediate_geometry.h"
#include "scene/3d/multimesh_instance.h"
@@ -452,7 +452,7 @@ void register_scene_types() {
ClassDB::register_class<PathFollow>();
ClassDB::register_class<VisibilityNotifier>();
ClassDB::register_class<VisibilityEnabler>();
- ClassDB::register_class<BakedLight>();
+ // ClassDB::register_class<BakedLight>();
//ClassDB::register_type<BakedLightSampler>();
ClassDB::register_class<WorldEnvironment>();
ClassDB::register_class<RemoteTransform>();
diff --git a/scene/resources/baked_light.cpp b/scene/resources/baked_light.cpp
deleted file mode 100644
index 1d896e640a..0000000000
--- a/scene/resources/baked_light.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-/*************************************************************************/
-/* baked_light.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "baked_light.h"
-#include "servers/visual_server.h"
diff --git a/scene/resources/baked_light.h b/scene/resources/baked_light.h
deleted file mode 100644
index 8d25c9caa2..0000000000
--- a/scene/resources/baked_light.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*************************************************************************/
-/* baked_light.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef BAKED_LIGHT_H
-#define BAKED_LIGHT_H
-
-#include "resource.h"
-#include "scene/resources/texture.h"
-
-#endif // BAKED_LIGHT_H
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index b8a9ea3361..e512f8a968 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -41,16 +41,16 @@ void BitMap::create(const Size2 &p_size) {
zeromem(bitmask.ptr(), bitmask.size());
}
-void BitMap::create_from_image_alpha(const Image &p_image) {
+void BitMap::create_from_image_alpha(const Ref<Image> &p_image) {
- ERR_FAIL_COND(p_image.empty());
- Image img = p_image;
- img.convert(Image::FORMAT_LA8);
- ERR_FAIL_COND(img.get_format() != Image::FORMAT_LA8);
+ ERR_FAIL_COND(p_image.is_null() || p_image->empty());
+ Ref<Image> img = p_image->duplicate();
+ img->convert(Image::FORMAT_LA8);
+ ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8);
- create(Size2(img.get_width(), img.get_height()));
+ create(Size2(img->get_width(), img->get_height()));
- PoolVector<uint8_t>::Read r = img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
uint8_t *w = bitmask.ptr();
for (int i = 0; i < width * height; i++) {
diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h
index 78da6ce0d8..5ab7a3134d 100644
--- a/scene/resources/bit_mask.h
+++ b/scene/resources/bit_mask.h
@@ -30,6 +30,7 @@
#ifndef BIT_MASK_H
#define BIT_MASK_H
+#include "image.h"
#include "io/resource_loader.h"
#include "resource.h"
@@ -51,7 +52,7 @@ protected:
public:
void create(const Size2 &p_size);
- void create_from_image_alpha(const Image &p_image);
+ void create_from_image_alpha(const Ref<Image> &p_image);
void set_bit(const Point2 &p_pos, bool p_value);
bool get_bit(const Point2 &p_pos) const;
diff --git a/scene/resources/default_theme/arrow_down.png b/scene/resources/default_theme/arrow_down.png
index 4ef7b41de6..fc837d120a 100644
--- a/scene/resources/default_theme/arrow_down.png
+++ b/scene/resources/default_theme/arrow_down.png
Binary files differ
diff --git a/scene/resources/default_theme/arrow_right.png b/scene/resources/default_theme/arrow_right.png
index 13a42f730d..ebe6e26ace 100644
--- a/scene/resources/default_theme/arrow_right.png
+++ b/scene/resources/default_theme/arrow_right.png
Binary files differ
diff --git a/scene/resources/default_theme/button_disabled.png b/scene/resources/default_theme/button_disabled.png
index 1ee7be0674..d75e76989d 100644
--- a/scene/resources/default_theme/button_disabled.png
+++ b/scene/resources/default_theme/button_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/button_hover.png b/scene/resources/default_theme/button_hover.png
index 5c6c434042..6e609f435f 100644
--- a/scene/resources/default_theme/button_hover.png
+++ b/scene/resources/default_theme/button_hover.png
Binary files differ
diff --git a/scene/resources/default_theme/button_normal.png b/scene/resources/default_theme/button_normal.png
index 3e6c509f5b..92482aaf28 100644
--- a/scene/resources/default_theme/button_normal.png
+++ b/scene/resources/default_theme/button_normal.png
Binary files differ
diff --git a/scene/resources/default_theme/button_pressed.png b/scene/resources/default_theme/button_pressed.png
index 9559126eba..19a7e237aa 100644
--- a/scene/resources/default_theme/button_pressed.png
+++ b/scene/resources/default_theme/button_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/checked.png b/scene/resources/default_theme/checked.png
index aa5e7f6bdb..93e291a29e 100644
--- a/scene/resources/default_theme/checked.png
+++ b/scene/resources/default_theme/checked.png
Binary files differ
diff --git a/scene/resources/default_theme/close.png b/scene/resources/default_theme/close.png
index b6973740e7..5ac6357dcd 100644
--- a/scene/resources/default_theme/close.png
+++ b/scene/resources/default_theme/close.png
Binary files differ
diff --git a/scene/resources/default_theme/close_hl.png b/scene/resources/default_theme/close_hl.png
index b6973740e7..5ac6357dcd 100644
--- a/scene/resources/default_theme/close_hl.png
+++ b/scene/resources/default_theme/close_hl.png
Binary files differ
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 7d134a2c20..7e5065a03b 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -53,20 +53,20 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src, float p_left, float p_top, fl
} else {
texture = Ref<ImageTexture>(memnew(ImageTexture));
- Image img(p_src);
+ Ref<Image> img = memnew(Image(p_src));
if (scale > 1) {
- Size2 orig_size = Size2(img.get_width(), img.get_height());
+ Size2 orig_size = Size2(img->get_width(), img->get_height());
- img.convert(Image::FORMAT_RGBA8);
- img.expand_x2_hq2x();
+ img->convert(Image::FORMAT_RGBA8);
+ img->expand_x2_hq2x();
if (scale != 2.0) {
- img.resize(orig_size.x * scale, orig_size.y * scale);
+ img->resize(orig_size.x * scale, orig_size.y * scale);
}
} else if (scale < 1) {
- Size2 orig_size = Size2(img.get_width(), img.get_height());
- img.convert(Image::FORMAT_RGBA8);
- img.resize(orig_size.x * scale, orig_size.y * scale);
+ Size2 orig_size = Size2(img->get_width(), img->get_height());
+ img->convert(Image::FORMAT_RGBA8);
+ img->resize(orig_size.x * scale, orig_size.y * scale);
}
texture->create_from_image(img, ImageTexture::FLAG_FILTER);
@@ -97,27 +97,23 @@ static Ref<StyleBoxTexture> sb_expand(Ref<StyleBoxTexture> p_sbox, float p_left,
return p_sbox;
}
-static Ref<StyleBoxTexture> sb_expand_default(Ref<StyleBoxTexture> p_sbox) {
- return sb_expand(p_sbox, 0, 0, 0, 0);
-}
-
template <class T>
static Ref<Texture> make_icon(T p_src) {
Ref<ImageTexture> texture(memnew(ImageTexture));
- Image img = Image(p_src);
+ Ref<Image> img = memnew(Image(p_src));
if (scale > 1) {
- Size2 orig_size = Size2(img.get_width(), img.get_height());
+ Size2 orig_size = Size2(img->get_width(), img->get_height());
- img.convert(Image::FORMAT_RGBA8);
- img.expand_x2_hq2x();
+ img->convert(Image::FORMAT_RGBA8);
+ img->expand_x2_hq2x();
if (scale != 2.0) {
- img.resize(orig_size.x * scale, orig_size.y * scale);
+ img->resize(orig_size.x * scale, orig_size.y * scale);
}
} else if (scale < 1) {
- Size2 orig_size = Size2(img.get_width(), img.get_height());
- img.convert(Image::FORMAT_RGBA8);
- img.resize(orig_size.x * scale, orig_size.y * scale);
+ Size2 orig_size = Size2(img->get_width(), img->get_height());
+ img->convert(Image::FORMAT_RGBA8);
+ img->resize(orig_size.x * scale, orig_size.y * scale);
}
texture->create_from_image(img, ImageTexture::FLAG_FILTER);
@@ -162,7 +158,7 @@ static Ref<BitmapFont> make_font2(int p_height, int p_ascent, int p_charcount, c
Ref<BitmapFont> font(memnew(BitmapFont));
- Image image(p_img);
+ Ref<Image> image = memnew(Image(p_img));
Ref<ImageTexture> tex = memnew(ImageTexture);
tex->create_from_image(image);
@@ -217,16 +213,14 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// Font Colors
- Color control_font_color = Color(1, 1, 1, 0.8);
- Color control_font_color_lower = Color(1, 1, 1, 0.32);
- Color control_font_color_low = Color(1, 1, 1, 0.58);
+ Color control_font_color = Color::html("e0e0e0");
+ Color control_font_color_lower = Color::html("a0a0a0");
+ Color control_font_color_low = Color::html("b0b0b0");
Color control_font_color_hover = Color::html("f0f0f0");
- Color control_font_color_disabled = Color::html("425468");
+ Color control_font_color_disabled = Color(0.9, 0.9, 0.9, 0.2);
Color control_font_color_pressed = Color::html("ffffff");
Color font_color_selection = Color::html("7d7d7d");
- Color accent_color = Color::html("7eff8a");
-
// Panel
t->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
@@ -240,15 +234,11 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// Button
- Color button_font_color = Color::html("9fb4ca");
- Color button_font_color_hover = Color::html("70b1ff");
- Color button_font_color_disabled = Color::html("425468");
-
- Ref<StyleBox> sb_button_normal = sb_expand_default(make_stylebox(button_normal_png, 6, 6, 6, 6, 6, 4, 6, 4));
- Ref<StyleBox> sb_button_pressed = sb_expand_default(make_stylebox(button_pressed_png, 6, 6, 6, 6, 6, 4, 6, 4));
- Ref<StyleBox> sb_button_hover = sb_expand_default(make_stylebox(button_hover_png, 6, 6, 6, 6, 6, 4, 6, 4));
- Ref<StyleBox> sb_button_disabled = sb_expand_default(make_stylebox(button_disabled_png, 6, 6, 6, 6, 6, 4, 6, 4));
- Ref<StyleBox> sb_button_focus = make_stylebox(focus_png, 6, 6, 6, 6, 6, 2, 6, 2);
+ Ref<StyleBox> sb_button_normal = sb_expand(make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 3, 6, 3), 2, 2, 2, 2);
+ Ref<StyleBox> sb_button_pressed = sb_expand(make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 3, 6, 3), 2, 2, 2, 2);
+ Ref<StyleBox> sb_button_hover = sb_expand(make_stylebox(button_hover_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
+ Ref<StyleBox> sb_button_disabled = sb_expand(make_stylebox(button_disabled_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
+ Ref<StyleBox> sb_button_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
t->set_stylebox("normal", "Button", sb_button_normal);
t->set_stylebox("pressed", "Button", sb_button_pressed);
@@ -258,14 +248,12 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_font("font", "Button", default_font);
- t->set_color("font_color", "Button", button_font_color);
- t->set_color("font_color_pressed", "Button", accent_color);
- t->set_color("font_color_hover", "Button", button_font_color_hover);
- t->set_color("font_color_disabled", "Button", button_font_color_disabled);
+ t->set_color("font_color", "Button", control_font_color);
+ t->set_color("font_color_pressed", "Button", control_font_color_pressed);
+ t->set_color("font_color_hover", "Button", control_font_color_hover);
+ t->set_color("font_color_disabled", "Button", control_font_color_disabled);
- t->set_constant("side_margin", "Button", 4 * scale);
- t->set_constant("bottom_margin", "Button", 4 * scale);
- t->set_constant("hseparation", "Button", 4 * scale);
+ t->set_constant("hseparation", "Button", 2 * scale);
// LinkButton
@@ -296,73 +284,66 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// ToolButton
- Ref<StyleBox> tb_empty = memnew(StyleBoxEmpty);
- tb_empty->set_default_margin(MARGIN_LEFT, 6 * scale);
- tb_empty->set_default_margin(MARGIN_RIGHT, 6 * scale);
- tb_empty->set_default_margin(MARGIN_TOP, 4 * scale);
- tb_empty->set_default_margin(MARGIN_BOTTOM, 4 * scale);
-
- t->set_stylebox("normal", "ToolButton", tb_empty);
- t->set_stylebox("pressed", "ToolButton", tb_empty);
- t->set_stylebox("hover", "ToolButton", tb_empty);
- t->set_stylebox("disabled", "ToolButton", tb_empty);
- t->set_stylebox("focus", "ToolButton", tb_empty);
+ t->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+ t->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ t->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ t->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+ t->set_stylebox("focus", "ToolButton", focus);
t->set_font("font", "ToolButton", default_font);
t->set_color("font_color", "ToolButton", control_font_color);
- t->set_color("font_color_pressed", "ToolButton", accent_color);
+ t->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
t->set_color("font_color_hover", "ToolButton", control_font_color_hover);
- t->set_color("font_color_disabled", "ToolButton", button_font_color_disabled);
+ t->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
t->set_constant("hseparation", "ToolButton", 3);
// OptionButton
- Ref<StyleBox> sb_optbutton_normal = sb_expand_default(make_stylebox(button_normal_png, 6, 6, 6, 6, 6, 4, 16, 4));
- Ref<StyleBox> sb_optbutton_pressed = sb_expand_default(make_stylebox(button_pressed_png, 6, 6, 6, 6, 6, 4, 16, 4));
- Ref<StyleBox> sb_optbutton_hover = sb_expand_default(make_stylebox(button_hover_png, 6, 6, 6, 6, 6, 4, 16, 4));
- Ref<StyleBox> sb_optbutton_disabled = sb_expand_default(make_stylebox(button_disabled_png, 6, 6, 6, 6, 6, 4, 16, 4));
- Ref<StyleBox> sb_optbutton_focus = focus;
+ Ref<StyleBox> sb_optbutton_normal = sb_expand(make_stylebox(option_button_normal_png, 4, 4, 21, 4, 6, 3, 21, 3), 2, 2, 2, 2);
+ Ref<StyleBox> sb_optbutton_pressed = sb_expand(make_stylebox(option_button_pressed_png, 4, 4, 21, 4, 6, 3, 21, 3), 2, 2, 2, 2);
+ Ref<StyleBox> sb_optbutton_hover = sb_expand(make_stylebox(option_button_hover_png, 4, 4, 21, 4, 6, 2, 21, 2), 2, 2, 2, 2);
+ Ref<StyleBox> sb_optbutton_disabled = sb_expand(make_stylebox(option_button_disabled_png, 4, 4, 21, 4, 6, 2, 21, 2), 2, 2, 2, 2);
+ Ref<StyleBox> sb_optbutton_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
t->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
t->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
t->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
t->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
- t->set_stylebox("focus", "OptionButton", sb_optbutton_focus);
+ t->set_stylebox("focus", "OptionButton", sb_button_focus);
t->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
t->set_font("font", "OptionButton", default_font);
- t->set_color("font_color", "OptionButton", button_font_color);
- t->set_color("font_color_pressed", "OptionButton", accent_color);
- t->set_color("font_color_hover", "OptionButton", button_font_color_hover);
- t->set_color("font_color_disabled", "OptionButton", button_font_color_disabled);
+ t->set_color("font_color", "OptionButton", control_font_color);
+ t->set_color("font_color_pressed", "OptionButton", control_font_color_pressed);
+ t->set_color("font_color_hover", "OptionButton", control_font_color_hover);
+ t->set_color("font_color_disabled", "OptionButton", control_font_color_disabled);
t->set_constant("hseparation", "OptionButton", 2 * scale);
- t->set_constant("arrow_margin", "OptionButton", 8 * scale);
+ t->set_constant("arrow_margin", "OptionButton", 2 * scale);
// MenuButton
- t->set_stylebox("normal", "MenuButton", tb_empty);
- t->set_stylebox("pressed", "MenuButton", tb_empty);
- t->set_stylebox("hover", "MenuButton", tb_empty);
+ t->set_stylebox("normal", "MenuButton", sb_button_normal);
+ t->set_stylebox("pressed", "MenuButton", sb_button_pressed);
+ t->set_stylebox("hover", "MenuButton", sb_button_pressed);
t->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0));
- t->set_stylebox("focus", "MenuButton", tb_empty);
+ t->set_stylebox("focus", "MenuButton", sb_button_focus);
t->set_font("font", "MenuButton", default_font);
t->set_color("font_color", "MenuButton", control_font_color);
- t->set_color("font_color_pressed", "MenuButton", accent_color);
+ t->set_color("font_color_pressed", "MenuButton", control_font_color_pressed);
t->set_color("font_color_hover", "MenuButton", control_font_color_hover);
- t->set_color("font_color_disabled", "MenuButton", button_font_color_disabled);
- t->set_color("font_color_focus", "MenuButton", accent_color);
+ t->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3));
t->set_constant("hseparation", "MenuButton", 3 * scale);
// ButtonGroup
- t->set_stylebox("panel", "ButtonGroup", make_stylebox(button_group_png, 16, 16, 16, 16, 8, 4, 8, 4));
+ t->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty));
// CheckBox
@@ -429,7 +410,7 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_font("font", "Label", default_font);
- t->set_color("font_color", "Label", control_font_color_low);
+ t->set_color("font_color", "Label", Color(1, 1, 1));
t->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0));
t->set_constant("shadow_offset_x", "Label", 1 * scale);
@@ -439,21 +420,15 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// LineEdit
- Ref<StyleBoxTexture> sb_line_edit = sb_expand_default(make_stylebox(line_edit_png, 6, 6, 6, 6, 6, 4, 6, 4));
- t->set_stylebox("normal", "LineEdit", sb_line_edit);
- Ref<StyleBoxTexture> sb_line_edit_active = sb_expand_default(make_stylebox(line_edit_active_png, 6, 6, 6, 6, 6, 4, 6, 4));
- t->set_stylebox("active", "LineEdit", sb_line_edit_active);
+ t->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
t->set_stylebox("focus", "LineEdit", focus);
- Ref<StyleBoxTexture> sb_line_edit_disabled = sb_expand_default(make_stylebox(line_edit_disabled_png, 6, 6, 6, 6, 6, 4, 6, 4));
- t->set_stylebox("read_only", "LineEdit", sb_line_edit_disabled);
+ t->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
t->set_font("font", "LineEdit", default_font);
- t->set_color("font_color", "LineEdit", button_font_color);
- t->set_color("font_color_selected", "LineEdit", button_font_color);
- t->set_color("font_color_active", "LineEdit", accent_color);
- t->set_color("font_color_read_only", "LineEdit", button_font_color_disabled);
- t->set_color("cursor_color", "LineEdit", button_font_color);
+ t->set_color("font_color", "LineEdit", control_font_color);
+ t->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
+ t->set_color("cursor_color", "LineEdit", control_font_color_hover);
t->set_color("selection_color", "LineEdit", font_color_selection);
t->set_constant("minimum_spaces", "LineEdit", 12 * scale);
@@ -470,9 +445,9 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// TextEdit
- t->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 6, 6, 6, 6));
+ t->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
t->set_stylebox("focus", "TextEdit", focus);
- t->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 6, 6, 6, 6));
+ t->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
t->set_icon("tab", "TextEdit", make_icon(tab_png));
@@ -512,43 +487,43 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
t->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
t->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_stylebox("grabber_hilite", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ t->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
t->set_icon("increment", "HScrollBar", empty_icon);
- t->set_icon("increment_hilite", "HScrollBar", empty_icon);
+ t->set_icon("increment_highlight", "HScrollBar", empty_icon);
t->set_icon("decrement", "HScrollBar", empty_icon);
- t->set_icon("decrement_hilite", "HScrollBar", empty_icon);
+ t->set_icon("decrement_highlight", "HScrollBar", empty_icon);
// VScrollBar
t->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
t->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
t->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
- t->set_stylebox("grabber_hilite", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+ t->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
t->set_icon("increment", "VScrollBar", empty_icon);
- t->set_icon("increment_hilite", "VScrollBar", empty_icon);
+ t->set_icon("increment_highlight", "VScrollBar", empty_icon);
t->set_icon("decrement", "VScrollBar", empty_icon);
- t->set_icon("decrement_hilite", "VScrollBar", empty_icon);
+ t->set_icon("decrement_highlight", "VScrollBar", empty_icon);
// HSlider
t->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
- t->set_stylebox("grabber_hilite", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
+ t->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
t->set_stylebox("focus", "HSlider", focus);
t->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
- t->set_icon("grabber_hilite", "HSlider", make_icon(hslider_grabber_hl_png));
+ t->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
t->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
// VSlider
t->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
- t->set_stylebox("grabber_hilite", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
+ t->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
t->set_stylebox("focus", "HSlider", focus);
t->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
- t->set_icon("grabber_hilite", "VSlider", make_icon(vslider_grabber_hl_png));
+ t->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
t->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
// SpinBox
@@ -557,25 +532,17 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// WindowDialog
- Ref<StyleBoxTexture> style_pp_win = make_stylebox(popup_window_png, 8, 8, 8, 8, 8, 30, 8, 8);
-
- t->set_stylebox("panel", "WindowDialog", style_pp_win);
+ t->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
t->set_constant("scaleborder_size", "WindowDialog", 4 * scale);
- t->set_icon("close", "WindowDialog", make_icon(close_png));
- t->set_icon("close_hilite", "WindowDialog", make_icon(close_hl_png));
-
t->set_font("title_font", "WindowDialog", large_font);
-
- t->set_color("title_color", "WindowDialog", Color::html("dae0e6"));
-
- t->set_constant("close_h_ofs", "WindowDialog", 20 * scale);
- t->set_constant("close_v_ofs", "WindowDialog", 20 * scale);
- t->set_constant("titlebar_height", "WindowDialog", 20 * scale);
+ t->set_color("title_color", "WindowDialog", Color(0, 0, 0));
t->set_constant("title_height", "WindowDialog", 20 * scale);
t->set_icon("close", "WindowDialog", make_icon(close_png));
- t->set_icon("close_hilite", "WindowDialog", make_icon(close_hl_png));
+ t->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png));
+ t->set_constant("close_h_ofs", "WindowDialog", 18 * scale);
+ t->set_constant("close_v_ofs", "WindowDialog", 18 * scale);
// File Dialog
@@ -583,9 +550,9 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// Popup
- Ref<StyleBoxTexture> style_pp = sb_expand(make_stylebox(popup_bg_png, 6, 6, 6, 6, 4, 4, 4, 4), 2, 2, 2, 2);
+ Ref<StyleBoxTexture> style_pp = sb_expand(make_stylebox(popup_bg_png, 5, 5, 5, 5, 4, 4, 4, 4), 2, 2, 2, 2);
- Ref<StyleBoxTexture> selected = make_stylebox(selection_png, 6, 7, 6, 7);
+ Ref<StyleBoxTexture> selected = make_stylebox(selection_png, 6, 6, 6, 6);
for (int i = 0; i < 4; i++) {
selected->set_expand_margin_size(Margin(i), 2 * scale);
}
@@ -646,16 +613,16 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// Tree
- Ref<StyleBoxTexture> tree_selected = make_stylebox(selection_png, 6, 7, 6, 7, 8, 0, 8, 0);
- Ref<StyleBoxTexture> tree_selected_oof = make_stylebox(selection_oof_png, 6, 6, 6, 6, 8, 0, 8, 0);
+ Ref<StyleBoxTexture> tree_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 0, 8, 0);
+ Ref<StyleBoxTexture> tree_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 0, 8, 0);
- t->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 6, 6, 6, 6));
+ t->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
t->set_stylebox("bg_focus", "Tree", focus);
t->set_stylebox("selected", "Tree", tree_selected_oof);
t->set_stylebox("selected_focus", "Tree", tree_selected);
t->set_stylebox("cursor", "Tree", focus);
t->set_stylebox("cursor_unfocused", "Tree", focus);
- t->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 6, 6, 6, 6));
+ t->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
t->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
t->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
t->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
@@ -673,12 +640,11 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_color("title_button_color", "Tree", control_font_color);
t->set_color("font_color", "Tree", control_font_color_low);
t->set_color("font_color_selected", "Tree", control_font_color_pressed);
- t->set_color("button_pressed", "Tree", accent_color);
- t->set_color("selection_color", "Tree", Color(0, 0, 0, 0.8));
+ t->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8));
t->set_color("cursor_color", "Tree", Color(0, 0, 0));
t->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
- t->set_color("drop_position_color", "Tree", Color(0, 0, 0, 0.2));
- t->set_color("relationship_line_color", "Tree", Color(0, 0, 0, 0.1));
+ t->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
+ t->set_color("relationship_line_color", "Tree", Color::html("464646"));
t->set_constant("hseparation", "Tree", 4 * scale);
t->set_constant("vseparation", "Tree", 4 * scale);
@@ -690,10 +656,10 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_constant("scroll_speed", "Tree", 12);
// ItemList
- Ref<StyleBoxTexture> item_selected = make_stylebox(selection_png, 6, 7, 6, 7, 8, 2, 4, 2);
- Ref<StyleBoxTexture> item_selected_oof = make_stylebox(selection_oof_png, 6, 6, 6, 6, 8, 2, 4, 2);
+ Ref<StyleBoxTexture> item_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 2, 8, 2);
+ Ref<StyleBoxTexture> item_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 2, 8, 2);
- t->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 6, 6, 6, 6));
+ t->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
t->set_stylebox("bg_focus", "ItemList", focus);
t->set_constant("hseparation", "ItemList", 4);
t->set_constant("vseparation", "ItemList", 2);
@@ -710,25 +676,25 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// TabContainer
- Ref<StyleBoxTexture> tc_sb = sb_expand(make_stylebox(tab_container_bg_png, 6, 6, 6, 6, 4, 4, 4, 4), 3, 3, 3, 3);
+ Ref<StyleBoxTexture> tc_sb = sb_expand(make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 4, 4, 4, 4), 3, 3, 3, 3);
tc_sb->set_expand_margin_size(MARGIN_TOP, 2 * scale);
tc_sb->set_default_margin(MARGIN_TOP, 8 * scale);
- t->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 6, 6, 6, 0, 16, 8, 16, 8), 2, 2, 2, 2));
- t->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 8, 16, 8), 3, 0, 3, 3));
+ t->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
+ t->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3));
t->set_stylebox("panel", "TabContainer", tc_sb);
t->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
- t->set_icon("increment_hilite", "TabContainer", make_icon(scroll_button_right_hl_png));
+ t->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
t->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
- t->set_icon("decrement_hilite", "TabContainer", make_icon(scroll_button_left_hl_png));
+ t->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
t->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
- t->set_icon("menu_hilite", "TabContainer", make_icon(tab_menu_hl_png));
+ t->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
t->set_font("font", "TabContainer", default_font);
- t->set_color("font_color_fg", "TabContainer", control_font_color);
+ t->set_color("font_color_fg", "TabContainer", control_font_color_hover);
t->set_color("font_color_bg", "TabContainer", control_font_color_low);
t->set_color("font_color_disabled", "TabContainer", control_font_color_disabled);
@@ -740,30 +706,21 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
// Tabs
- t->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 6, 6, 6, 0, 16, 8, 16, 8), 2, 2, 2, 2));
- // tc_sb->set_expand_margin_size(MARGIN_TOP,2 *scale);
- t->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 8, 16, 8), 2, 2, 2, 2));
+ t->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2));
+ t->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3));
t->set_stylebox("panel", "Tabs", tc_sb);
- t->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 6, 6, 6, 6));
- t->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 6, 6, 6, 6));
+ t->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4));
+ t->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4));
t->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
- t->set_icon("increment_hilite", "Tabs", make_icon(scroll_button_right_hl_png));
+ t->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png));
t->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
- t->set_icon("decrement_hilite", "Tabs", make_icon(scroll_button_left_hl_png));
+ t->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png));
t->set_icon("close", "Tabs", make_icon(tab_close_png));
t->set_font("font", "Tabs", default_font);
- t->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
- t->set_icon("increment_hilite", "Tabs", make_icon(scroll_button_right_hl_png));
- t->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
- t->set_icon("decrement_hilite", "Tabs", make_icon(scroll_button_left_hl_png));
- t->set_icon("close", "Tabs", make_icon(tab_close_png));
-
- t->set_font("font", "Tabs", default_font);
-
- t->set_color("font_color_fg", "Tabs", control_font_color);
+ t->set_color("font_color_fg", "Tabs", control_font_color_hover);
t->set_color("font_color_bg", "Tabs", control_font_color_low);
t->set_color("font_color_disabled", "Tabs", control_font_color_disabled);
@@ -781,8 +738,8 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_font("normal", "Fonts", default_font);
t->set_font("large", "Fonts", large_font);
- t->set_constant("separation", "HSeparator", 16 * scale);
- t->set_constant("separation", "VSeparator", 16 * scale);
+ t->set_constant("separation", "HSeparator", 4 * scale);
+ t->set_constant("separation", "VSeparator", 4 * scale);
// Dialogs
@@ -851,12 +808,12 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_constant("separation", "HBoxContainer", 4 * scale);
t->set_constant("separation", "VBoxContainer", 4 * scale);
- t->set_constant("margin_left", "MarginContainer", 0 * scale);
+ t->set_constant("margin_left", "MarginContainer", 8 * scale);
t->set_constant("margin_top", "MarginContainer", 0 * scale);
t->set_constant("margin_right", "MarginContainer", 0 * scale);
t->set_constant("margin_bottom", "MarginContainer", 0 * scale);
- t->set_constant("hseparation", "GridContainer", 14 * scale);
- t->set_constant("vseparation", "GridContainer", 8 * scale);
+ t->set_constant("hseparation", "GridContainer", 4 * scale);
+ t->set_constant("vseparation", "GridContainer", 4 * scale);
t->set_constant("separation", "HSplitContainer", 12 * scale);
t->set_constant("separation", "VSplitContainer", 12 * scale);
t->set_constant("autohide", "HSplitContainer", 1 * scale);
@@ -904,19 +861,8 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_stylebox("panelnc", "Panel", ttnc);
t->set_stylebox("panelf", "Panel", tc_sb);
- Ref<StyleBoxTexture> sb_pc = make_stylebox(tab_container_bg_png, 6, 6, 6, 6, 7, 7, 7, 7);
+ Ref<StyleBoxTexture> sb_pc = make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 7, 7, 7, 7);
t->set_stylebox("panel", "PanelContainer", sb_pc);
- t->set_stylebox("panel_full", "PanelContainer", make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 2, 7, 2, 0));
-
- t->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
- t->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
- t->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
- t->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
- t->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 6, 6, 6, 6));
- t->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
- t->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
- t->set_constant("bezier_len_pos", "GraphEdit", 80 * scale);
- t->set_constant("bezier_len_neg", "GraphEdit", 160 * scale);
t->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
t->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
@@ -930,18 +876,6 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
t->set_icon("logo", "Icons", make_icon(logo_png));
- // Editor
- t->set_color("prop_category", "Editor", Color::html("232b33"));
- t->set_color("prop_section", "Editor", Color(0, 0, 0, 0.1));
- t->set_color("prop_subsection", "Editor", Color::html("272f39"));
- t->set_color("fg_selected", "Editor", Color::html("ffbd8e8e"));
- t->set_color("fg_error", "Editor", Color::html("ffbd8e8e"));
-
- t->set_color("animation_editor_track_pos", "Editor", accent_color);
- t->set_color("animation_editor_time", "Editor", Color(1, 1, 1, 0.1));
- t->set_color("animation_editor_selection_rect", "Editor", Color(1, 1, 1, 0.5));
- t->set_color("animation_editor_line", "Editor", Color(1, 1, 1, 0.1));
-
// Theme
default_icon = make_icon(error_icon_png);
diff --git a/scene/resources/default_theme/dropdown.png b/scene/resources/default_theme/dropdown.png
index b9a324be7c..3a6a2ed778 100644
--- a/scene/resources/default_theme/dropdown.png
+++ b/scene/resources/default_theme/dropdown.png
Binary files differ
diff --git a/scene/resources/default_theme/focus.png b/scene/resources/default_theme/focus.png
index 1908fd8aee..5d37028f2d 100644
--- a/scene/resources/default_theme/focus.png
+++ b/scene/resources/default_theme/focus.png
Binary files differ
diff --git a/scene/resources/default_theme/frame_focus.png b/scene/resources/default_theme/frame_focus.png
index 1908fd8aee..9170db38ed 100644
--- a/scene/resources/default_theme/frame_focus.png
+++ b/scene/resources/default_theme/frame_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/full_panel_bg.png b/scene/resources/default_theme/full_panel_bg.png
index c6e59b747c..7f02dc7259 100644
--- a/scene/resources/default_theme/full_panel_bg.png
+++ b/scene/resources/default_theme/full_panel_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node.png b/scene/resources/default_theme/graph_node.png
index c7e374693c..d4b4dd3c1f 100644
--- a/scene/resources/default_theme/graph_node.png
+++ b/scene/resources/default_theme/graph_node.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_comment.png b/scene/resources/default_theme/graph_node_comment.png
index 0452cb1b1d..f2d6daa259 100644
--- a/scene/resources/default_theme/graph_node_comment.png
+++ b/scene/resources/default_theme/graph_node_comment.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_comment_focus.png b/scene/resources/default_theme/graph_node_comment_focus.png
index 49127da092..a4b7b5a618 100644
--- a/scene/resources/default_theme/graph_node_comment_focus.png
+++ b/scene/resources/default_theme/graph_node_comment_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_position.png b/scene/resources/default_theme/graph_node_position.png
index 76a213be72..7ec15e2ff4 100644
--- a/scene/resources/default_theme/graph_node_position.png
+++ b/scene/resources/default_theme/graph_node_position.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_selected.png b/scene/resources/default_theme/graph_node_selected.png
index 0e22312e6a..f76c9703dd 100644
--- a/scene/resources/default_theme/graph_node_selected.png
+++ b/scene/resources/default_theme/graph_node_selected.png
Binary files differ
diff --git a/scene/resources/default_theme/hseparator.png b/scene/resources/default_theme/hseparator.png
index 88165ea6b2..99609ac118 100644
--- a/scene/resources/default_theme/hseparator.png
+++ b/scene/resources/default_theme/hseparator.png
Binary files differ
diff --git a/scene/resources/default_theme/hslider_bg.png b/scene/resources/default_theme/hslider_bg.png
index a66e136813..9c2a2df62a 100644
--- a/scene/resources/default_theme/hslider_bg.png
+++ b/scene/resources/default_theme/hslider_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/hslider_grabber.png b/scene/resources/default_theme/hslider_grabber.png
index c8be897e07..2acd33879a 100644
--- a/scene/resources/default_theme/hslider_grabber.png
+++ b/scene/resources/default_theme/hslider_grabber.png
Binary files differ
diff --git a/scene/resources/default_theme/hslider_grabber_hl.png b/scene/resources/default_theme/hslider_grabber_hl.png
index 1639776a28..f8a011e64b 100644
--- a/scene/resources/default_theme/hslider_grabber_hl.png
+++ b/scene/resources/default_theme/hslider_grabber_hl.png
Binary files differ
diff --git a/scene/resources/default_theme/hsplit_bg.png b/scene/resources/default_theme/hsplit_bg.png
index cfb76f7dc7..7dd1d48b29 100644
--- a/scene/resources/default_theme/hsplit_bg.png
+++ b/scene/resources/default_theme/hsplit_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/hsplitter.png b/scene/resources/default_theme/hsplitter.png
index 3ac1dddf90..71a3914d7e 100644
--- a/scene/resources/default_theme/hsplitter.png
+++ b/scene/resources/default_theme/hsplitter.png
Binary files differ
diff --git a/scene/resources/default_theme/icon_close.png b/scene/resources/default_theme/icon_close.png
index b6973740e7..5ac6357dcd 100644
--- a/scene/resources/default_theme/icon_close.png
+++ b/scene/resources/default_theme/icon_close.png
Binary files differ
diff --git a/scene/resources/default_theme/line_edit.png b/scene/resources/default_theme/line_edit.png
index 339a796390..bf2b91f1be 100644
--- a/scene/resources/default_theme/line_edit.png
+++ b/scene/resources/default_theme/line_edit.png
Binary files differ
diff --git a/scene/resources/default_theme/line_edit_active.png b/scene/resources/default_theme/line_edit_active.png
deleted file mode 100644
index b6bebde925..0000000000
--- a/scene/resources/default_theme/line_edit_active.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/line_edit_disabled.png b/scene/resources/default_theme/line_edit_disabled.png
index 1fce186f3d..a0fa505e4c 100644
--- a/scene/resources/default_theme/line_edit_disabled.png
+++ b/scene/resources/default_theme/line_edit_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/line_edit_focus.png b/scene/resources/default_theme/line_edit_focus.png
new file mode 100644
index 0000000000..e66d7b60e3
--- /dev/null
+++ b/scene/resources/default_theme/line_edit_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/line_edit_selected.png b/scene/resources/default_theme/line_edit_selected.png
deleted file mode 100644
index b6bebde925..0000000000
--- a/scene/resources/default_theme/line_edit_selected.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/option_arrow.png b/scene/resources/default_theme/option_arrow.png
index b7bc38e03f..007de16bfa 100644
--- a/scene/resources/default_theme/option_arrow.png
+++ b/scene/resources/default_theme/option_arrow.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_disabled.png b/scene/resources/default_theme/option_button_disabled.png
index d8e7942eaa..ce727d56e1 100644
--- a/scene/resources/default_theme/option_button_disabled.png
+++ b/scene/resources/default_theme/option_button_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_focus.png b/scene/resources/default_theme/option_button_focus.png
new file mode 100644
index 0000000000..c76d91287e
--- /dev/null
+++ b/scene/resources/default_theme/option_button_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_hover.png b/scene/resources/default_theme/option_button_hover.png
index 2f67922f92..fd1e987ceb 100644
--- a/scene/resources/default_theme/option_button_hover.png
+++ b/scene/resources/default_theme/option_button_hover.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_normal.png b/scene/resources/default_theme/option_button_normal.png
index 6f14414b41..9d7fb98d1c 100644
--- a/scene/resources/default_theme/option_button_normal.png
+++ b/scene/resources/default_theme/option_button_normal.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_pressed.png b/scene/resources/default_theme/option_button_pressed.png
index 7ca71c44db..28b1d93468 100644
--- a/scene/resources/default_theme/option_button_pressed.png
+++ b/scene/resources/default_theme/option_button_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/panel_bg.png b/scene/resources/default_theme/panel_bg.png
index c6db700766..320819ad6d 100644
--- a/scene/resources/default_theme/panel_bg.png
+++ b/scene/resources/default_theme/panel_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/popup_bg.png b/scene/resources/default_theme/popup_bg.png
index d8c633974a..63f5994441 100644
--- a/scene/resources/default_theme/popup_bg.png
+++ b/scene/resources/default_theme/popup_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/popup_hover.png b/scene/resources/default_theme/popup_hover.png
new file mode 100644
index 0000000000..85d4e48475
--- /dev/null
+++ b/scene/resources/default_theme/popup_hover.png
Binary files differ
diff --git a/scene/resources/default_theme/popup_unchecked.png b/scene/resources/default_theme/popup_unchecked.png
new file mode 100644
index 0000000000..c1137e6fbf
--- /dev/null
+++ b/scene/resources/default_theme/popup_unchecked.png
Binary files differ
diff --git a/scene/resources/default_theme/popup_window.png b/scene/resources/default_theme/popup_window.png
index e667c93d2f..59362a8ffd 100644
--- a/scene/resources/default_theme/popup_window.png
+++ b/scene/resources/default_theme/popup_window.png
Binary files differ
diff --git a/scene/resources/default_theme/progress_bar.png b/scene/resources/default_theme/progress_bar.png
index d3e1838248..bf81e3adea 100644
--- a/scene/resources/default_theme/progress_bar.png
+++ b/scene/resources/default_theme/progress_bar.png
Binary files differ
diff --git a/scene/resources/default_theme/progress_fill.png b/scene/resources/default_theme/progress_fill.png
index c211b0a74d..3a34dfdda6 100644
--- a/scene/resources/default_theme/progress_fill.png
+++ b/scene/resources/default_theme/progress_fill.png
Binary files differ
diff --git a/scene/resources/default_theme/radio_checked.png b/scene/resources/default_theme/radio_checked.png
index 963cf76e98..95d472022f 100644
--- a/scene/resources/default_theme/radio_checked.png
+++ b/scene/resources/default_theme/radio_checked.png
Binary files differ
diff --git a/scene/resources/default_theme/radio_unchecked.png b/scene/resources/default_theme/radio_unchecked.png
index 0b90989037..7f0535c3a4 100644
--- a/scene/resources/default_theme/radio_unchecked.png
+++ b/scene/resources/default_theme/radio_unchecked.png
Binary files differ
diff --git a/scene/resources/default_theme/scroll_bg.png b/scene/resources/default_theme/scroll_bg.png
index 1908fd8aee..cefadb2c08 100644
--- a/scene/resources/default_theme/scroll_bg.png
+++ b/scene/resources/default_theme/scroll_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_down.png b/scene/resources/default_theme/scroll_button_down.png
index a901bc8c70..caeac9b286 100644
--- a/scene/resources/default_theme/scroll_button_down.png
+++ b/scene/resources/default_theme/scroll_button_down.png
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_down_hl.png b/scene/resources/default_theme/scroll_button_down_hl.png
index 4e36bb924a..48036e0297 100644
--- a/scene/resources/default_theme/scroll_button_down_hl.png
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Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_left.png b/scene/resources/default_theme/scroll_button_left.png
index ab32b9deb1..3b50938d97 100644
--- a/scene/resources/default_theme/scroll_button_left.png
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Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_left_hl.png b/scene/resources/default_theme/scroll_button_left_hl.png
index 7a9ff6ac0a..b3d348c24f 100644
--- a/scene/resources/default_theme/scroll_button_left_hl.png
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Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_right.png b/scene/resources/default_theme/scroll_button_right.png
index 3699c2cdf7..1c622a41ad 100644
--- a/scene/resources/default_theme/scroll_button_right.png
+++ b/scene/resources/default_theme/scroll_button_right.png
Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_right_hl.png b/scene/resources/default_theme/scroll_button_right_hl.png
index 37195daadd..108796ca02 100644
--- a/scene/resources/default_theme/scroll_button_right_hl.png
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Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_up.png b/scene/resources/default_theme/scroll_button_up.png
index a88d17e1c5..2c8238ae4c 100644
--- a/scene/resources/default_theme/scroll_button_up.png
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Binary files differ
diff --git a/scene/resources/default_theme/scroll_button_up_hl.png b/scene/resources/default_theme/scroll_button_up_hl.png
index 04ce402964..4283bd114a 100644
--- a/scene/resources/default_theme/scroll_button_up_hl.png
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Binary files differ
diff --git a/scene/resources/default_theme/scroll_grabber.png b/scene/resources/default_theme/scroll_grabber.png
index 4be7f4e6cc..1d625a9b7b 100644
--- a/scene/resources/default_theme/scroll_grabber.png
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Binary files differ
diff --git a/scene/resources/default_theme/scroll_grabber_hl.png b/scene/resources/default_theme/scroll_grabber_hl.png
index 8d0a15ac58..99eb24b7e7 100644
--- a/scene/resources/default_theme/scroll_grabber_hl.png
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Binary files differ
diff --git a/scene/resources/default_theme/selection.png b/scene/resources/default_theme/selection.png
index 1aa4ffa86f..501877a8b4 100644
--- a/scene/resources/default_theme/selection.png
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Binary files differ
diff --git a/scene/resources/default_theme/selection_oof.png b/scene/resources/default_theme/selection_oof.png
index 7b485eec3b..9594fe0913 100644
--- a/scene/resources/default_theme/selection_oof.png
+++ b/scene/resources/default_theme/selection_oof.png
Binary files differ
diff --git a/scene/resources/default_theme/source/arrow_down.svg b/scene/resources/default_theme/source/arrow_down.svg
index 1dd209720f..354040b548 100644
--- a/scene/resources/default_theme/source/arrow_down.svg
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inkscape:export-ydpi="45"
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index 43134ba1b1..4c4bc05e28 100644
--- a/scene/resources/default_theme/source/arrow_right.svg
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deleted file mode 100644
index e761b07eb1..0000000000
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deleted file mode 100644
index 4fd463b206..0000000000
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deleted file mode 100644
index a480cb8ab8..0000000000
--- a/scene/resources/default_theme/source/graph_node_selected.svg
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deleted file mode 100644
index 4bf5381240..0000000000
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diff --git a/scene/resources/default_theme/source/icon_close.svg b/scene/resources/default_theme/source/icon_close.svg
index f0eb83f54d..6e6ec16638 100644
--- a/scene/resources/default_theme/source/icon_close.svg
+++ b/scene/resources/default_theme/source/icon_close.svg
@@ -14,7 +14,7 @@
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id="svg2"
version="1.1"
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inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_add_track.png"
inkscape:export-xdpi="45"
inkscape:export-ydpi="45"
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inkscape:pageshadow="2"
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inkscape:document-units="px"
inkscape:current-layer="layer1"
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inkscape:snap-object-midpoints="true"
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inkscape:window-maximized="1">
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diff --git a/scene/resources/default_theme/source/line_edit.svg b/scene/resources/default_theme/source/line_edit.svg
deleted file mode 100644
index bcddf8bf7f..0000000000
--- a/scene/resources/default_theme/source/line_edit.svg
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deleted file mode 100644
index e823138141..0000000000
--- a/scene/resources/default_theme/source/line_edit_active.svg
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deleted file mode 100644
index 9e60d7ccbd..0000000000
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index 5cd943e9e3..cd78404ff1 100644
--- a/scene/resources/default_theme/source/option_arrow.svg
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- inkscape:version="0.92.1 r"
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inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
inkscape:export-xdpi="45"
inkscape:export-ydpi="45"
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inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
- inkscape:zoom="45.254834"
- inkscape:cx="3.1667338"
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+ inkscape:cy="7.5632913"
inkscape:document-units="px"
inkscape:current-layer="layer1"
showgrid="true"
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inkscape:snap-object-midpoints="true"
inkscape:snap-center="true"
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inkscape:window-y="27"
inkscape:window-maximized="1"
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<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
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+ <dc:title></dc:title>
</cc:Work>
</rdf:RDF>
</metadata>
@@ -71,10 +71,16 @@
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transform="translate(0,-1040.3622)">
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diff --git a/scene/resources/default_theme/source/panel_bg.svg b/scene/resources/default_theme/source/panel_bg.svg
deleted file mode 100644
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deleted file mode 100644
index cbf356aec0..0000000000
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diff --git a/scene/resources/default_theme/source/popup_window.svg b/scene/resources/default_theme/source/popup_window.svg
deleted file mode 100644
index 43aabb3ca2..0000000000
--- a/scene/resources/default_theme/source/popup_window.svg
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diff --git a/scene/resources/default_theme/source/progress_bar.svg b/scene/resources/default_theme/source/progress_bar.svg
deleted file mode 100644
index ddaac73547..0000000000
--- a/scene/resources/default_theme/source/progress_bar.svg
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diff --git a/scene/resources/default_theme/source/progress_fill.svg b/scene/resources/default_theme/source/progress_fill.svg
deleted file mode 100644
index 99b6a45bf5..0000000000
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diff --git a/scene/resources/default_theme/source/radio_checked.svg b/scene/resources/default_theme/source/radio_checked.svg
deleted file mode 100644
index cbfb407bf2..0000000000
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deleted file mode 100644
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deleted file mode 100644
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deleted file mode 100644
index 90107666c9..0000000000
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deleted file mode 100644
index b5f92e0f8a..0000000000
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diff --git a/scene/resources/default_theme/source/selection.svg b/scene/resources/default_theme/source/selection.svg
deleted file mode 100644
index 7346191195..0000000000
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diff --git a/scene/resources/default_theme/source/selection_oof.svg b/scene/resources/default_theme/source/selection_oof.svg
deleted file mode 100644
index f12b066a52..0000000000
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diff --git a/scene/resources/default_theme/source/spinbox_updown.svg b/scene/resources/default_theme/source/spinbox_updown.svg
index e29d7fe0d2..5b8e0a83eb 100644
--- a/scene/resources/default_theme/source/spinbox_updown.svg
+++ b/scene/resources/default_theme/source/spinbox_updown.svg
@@ -14,7 +14,7 @@
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id="svg2"
version="1.1"
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+ inkscape:version="0.91 r13725"
inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
inkscape:export-xdpi="45"
inkscape:export-ydpi="45"
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inkscape:pageshadow="2"
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+ inkscape:zoom="45.254834"
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inkscape:document-units="px"
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inkscape:snap-bbox="true"
@@ -42,8 +42,8 @@
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inkscape:snap-object-midpoints="true"
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diff --git a/scene/resources/default_theme/source/submenu.svg b/scene/resources/default_theme/source/submenu.svg
index 927338d9bb..ef7f696571 100644
--- a/scene/resources/default_theme/source/submenu.svg
+++ b/scene/resources/default_theme/source/submenu.svg
@@ -14,7 +14,7 @@
viewBox="0 0 8 8"
id="svg2"
version="1.1"
- inkscape:version="0.92.1 r"
+ inkscape:version="0.91 r13725"
inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
inkscape:export-xdpi="45"
inkscape:export-ydpi="45"
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inkscape:pageshadow="2"
inkscape:zoom="64.000003"
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+ inkscape:cx="1.4039962"
+ inkscape:cy="5.6866955"
inkscape:document-units="px"
inkscape:current-layer="layer1"
showgrid="true"
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inkscape:snap-object-midpoints="true"
inkscape:snap-center="true"
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+ inkscape:window-width="1920"
+ inkscape:window-height="1016"
inkscape:window-x="0"
inkscape:window-y="27"
inkscape:window-maximized="1"
@@ -71,9 +71,10 @@
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transform="translate(0,-1044.3622)">
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- d="m 3,1045.3622 3,3 -3,3"
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deleted file mode 100644
index 5fa84ffda5..0000000000
--- a/scene/resources/default_theme/source/tab_behind.svg
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- inkscape:export-filename="/home/djrm/Projects/godot/scene/resources/default_theme/tab_behind.png"
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- inkscape:export-ydpi="90">
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- inkscape:bbox-paths="true"
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index f85518665b..65b71ae860 100644
--- a/scene/resources/default_theme/source/tab_close.svg
+++ b/scene/resources/default_theme/source/tab_close.svg
@@ -14,11 +14,11 @@
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id="svg2"
version="1.1"
- inkscape:version="0.92.1 r"
+ inkscape:version="0.91 r13725"
inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_add_track.png"
inkscape:export-xdpi="45"
inkscape:export-ydpi="45"
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+ sodipodi:docname="icon_close.svg">
<defs
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<sodipodi:namedview
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inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
- inkscape:zoom="45.254836"
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- inkscape:cy="8.0181058"
+ inkscape:zoom="22.627418"
+ inkscape:cx="3.3969834"
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inkscape:document-units="px"
inkscape:current-layer="layer1"
showgrid="true"
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inkscape:snap-object-midpoints="true"
inkscape:snap-center="true"
- inkscape:window-width="1600"
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+ inkscape:window-height="1016"
inkscape:window-x="0"
inkscape:window-y="27"
inkscape:window-maximized="1">
@@ -60,7 +60,7 @@
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title />
+ <dc:title></dc:title>
</cc:Work>
</rdf:RDF>
</metadata>
@@ -69,15 +69,25 @@
inkscape:groupmode="layer"
id="layer1"
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+ inkscape:label="Layer 1"
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+ <rect
+ transform="matrix(0,1,-1,0,0,0)"
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+ id="rect4158"
+ width="13.999966"
+ height="2.0000017"
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+ </g>
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diff --git a/scene/resources/default_theme/source/tab_container_bg.svg b/scene/resources/default_theme/source/tab_container_bg.svg
deleted file mode 100644
index d19cb7cfa1..0000000000
--- a/scene/resources/default_theme/source/tab_container_bg.svg
+++ /dev/null
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-<!-- Created with Inkscape (http://www.inkscape.org/) -->
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- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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- inkscape:version="0.92.1 r"
- sodipodi:docname="tab_container_bg.svg"
- inkscape:export-filename="/home/djrm/Projects/godot/scene/resources/default_theme/tab_container_bg.png"
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- inkscape:export-ydpi="90">
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diff --git a/scene/resources/default_theme/source/tab_current.svg b/scene/resources/default_theme/source/tab_current.svg
deleted file mode 100644
index e43a83c3ec..0000000000
--- a/scene/resources/default_theme/source/tab_current.svg
+++ /dev/null
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- inkscape:export-filename="/home/djrm/Projects/godot/scene/resources/default_theme/tab_current.png"
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diff --git a/scene/resources/default_theme/source/tab_menu.svg b/scene/resources/default_theme/source/tab_menu.svg
index 39e0d1f261..84f7c8095a 100644
--- a/scene/resources/default_theme/source/tab_menu.svg
+++ b/scene/resources/default_theme/source/tab_menu.svg
@@ -14,7 +14,7 @@
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id="svg2"
version="1.1"
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+ inkscape:version="0.91 r13725"
inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_collapse.png"
inkscape:export-xdpi="45"
inkscape:export-ydpi="45"
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inkscape:pageshadow="2"
- inkscape:zoom="32.000001"
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+ inkscape:zoom="45.254836"
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inkscape:document-units="px"
inkscape:current-layer="layer1"
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inkscape:snap-object-midpoints="true"
inkscape:snap-center="true"
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inkscape:window-y="27"
inkscape:window-maximized="1"
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diff --git a/scene/resources/default_theme/source/toggle_off.svg b/scene/resources/default_theme/source/toggle_off.svg
deleted file mode 100644
index e5bf0e9809..0000000000
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deleted file mode 100644
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deleted file mode 100644
index ba39010421..0000000000
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deleted file mode 100644
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deleted file mode 100644
index a1a6cd5a89..0000000000
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index 24e4ed0f23..adc72b405d 100644
--- a/scene/resources/default_theme/source/updown.svg
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</svg>
diff --git a/scene/resources/default_theme/source/vslider_grabber.svg b/scene/resources/default_theme/source/vslider_grabber.svg
deleted file mode 100644
index 76703daa54..0000000000
--- a/scene/resources/default_theme/source/vslider_grabber.svg
+++ /dev/null
@@ -1,80 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!-- Created with Inkscape (http://www.inkscape.org/) -->
-
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="16"
- height="16"
- viewBox="0 0 16 15.999999"
- id="svg2"
- version="1.1"
- inkscape:version="0.92.1 r"
- sodipodi:docname="vslider_grabber.svg"
- inkscape:export-filename="/home/djrm/Projects/godot/scene/resources/default_theme/checked.png"
- inkscape:export-xdpi="90"
- inkscape:export-ydpi="90">
- <defs
- id="defs4" />
- <sodipodi:namedview
- id="base"
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1.0"
- inkscape:pageopacity="0.0"
- inkscape:pageshadow="2"
- inkscape:zoom="32"
- inkscape:cx="8.8922186"
- inkscape:cy="6.4674144"
- inkscape:document-units="px"
- inkscape:current-layer="layer1"
- showgrid="true"
- units="px"
- inkscape:object-paths="false"
- inkscape:snap-intersection-paths="false"
- inkscape:snap-bbox="true"
- inkscape:bbox-paths="true"
- inkscape:bbox-nodes="true"
- inkscape:snap-bbox-edge-midpoints="true"
- inkscape:window-width="1600"
- inkscape:window-height="836"
- inkscape:window-x="0"
- inkscape:window-y="27"
- inkscape:window-maximized="1"
- inkscape:snap-smooth-nodes="true"
- inkscape:object-nodes="true">
- <inkscape:grid
- type="xygrid"
- id="grid4136"
- empspacing="4" />
- </sodipodi:namedview>
- <metadata
- id="metadata7">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title />
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <g
- inkscape:label="Layer 1"
- inkscape:groupmode="layer"
- id="layer1"
- transform="translate(0,-1036.3623)">
- <circle
- r="6.9999943"
- cy="1044.3623"
- cx="8.0000057"
- id="circle4262"
- style="fill:#d3d3d3;fill-opacity:1;stroke:none;stroke-width:20;stroke-linecap:square;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
- </g>
-</svg>
diff --git a/scene/resources/default_theme/source/vslider_grabber_hl.svg b/scene/resources/default_theme/source/vslider_grabber_hl.svg
deleted file mode 100644
index b688130f24..0000000000
--- a/scene/resources/default_theme/source/vslider_grabber_hl.svg
+++ /dev/null
@@ -1,80 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!-- Created with Inkscape (http://www.inkscape.org/) -->
-
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="16"
- height="16"
- viewBox="0 0 16 15.999999"
- id="svg2"
- version="1.1"
- inkscape:version="0.92.1 r"
- sodipodi:docname="vslider_grabber_hl.svg"
- inkscape:export-filename="/home/djrm/Projects/godot/scene/resources/default_theme/checked.png"
- inkscape:export-xdpi="90"
- inkscape:export-ydpi="90">
- <defs
- id="defs4" />
- <sodipodi:namedview
- id="base"
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1.0"
- inkscape:pageopacity="0.0"
- inkscape:pageshadow="2"
- inkscape:zoom="32"
- inkscape:cx="7.0748113"
- inkscape:cy="6.0432589"
- inkscape:document-units="px"
- inkscape:current-layer="layer1"
- showgrid="true"
- units="px"
- inkscape:object-paths="false"
- inkscape:snap-intersection-paths="false"
- inkscape:snap-bbox="true"
- inkscape:bbox-paths="true"
- inkscape:bbox-nodes="true"
- inkscape:snap-bbox-edge-midpoints="true"
- inkscape:window-width="1600"
- inkscape:window-height="836"
- inkscape:window-x="0"
- inkscape:window-y="27"
- inkscape:window-maximized="1"
- inkscape:snap-smooth-nodes="true"
- inkscape:object-nodes="true">
- <inkscape:grid
- type="xygrid"
- id="grid4136"
- empspacing="4" />
- </sodipodi:namedview>
- <metadata
- id="metadata7">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title />
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <g
- inkscape:label="Layer 1"
- inkscape:groupmode="layer"
- id="layer1"
- transform="translate(0,-1036.3623)">
- <circle
- r="6.9999943"
- cy="1044.3623"
- cx="8.0000057"
- id="circle4262"
- style="fill:#7eff8a;fill-opacity:1;stroke:none;stroke-width:20;stroke-linecap:square;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
- </g>
-</svg>
diff --git a/scene/resources/default_theme/source/window_resizer.svg b/scene/resources/default_theme/source/window_resizer.svg
deleted file mode 100644
index ef92d64be0..0000000000
--- a/scene/resources/default_theme/source/window_resizer.svg
+++ /dev/null
@@ -1,81 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!-- Created with Inkscape (http://www.inkscape.org/) -->
-
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="16"
- height="16"
- viewBox="0 0 16 15.999999"
- id="svg2"
- version="1.1"
- inkscape:version="0.91 r13725"
- sodipodi:docname="window_resizer.svg"
- inkscape:export-filename="/home/djrm/Projects/godot/scene/resources/default_theme/unchecked.png"
- inkscape:export-xdpi="90"
- inkscape:export-ydpi="90">
- <defs
- id="defs4" />
- <sodipodi:namedview
- id="base"
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1.0"
- inkscape:pageopacity="0.0"
- inkscape:pageshadow="2"
- inkscape:zoom="32"
- inkscape:cx="-3.1015509"
- inkscape:cy="9.5660349"
- inkscape:document-units="px"
- inkscape:current-layer="layer1"
- showgrid="true"
- units="px"
- inkscape:object-paths="false"
- inkscape:snap-intersection-paths="false"
- inkscape:snap-bbox="true"
- inkscape:bbox-paths="true"
- inkscape:bbox-nodes="true"
- inkscape:snap-bbox-edge-midpoints="true"
- inkscape:window-width="1920"
- inkscape:window-height="1016"
- inkscape:window-x="0"
- inkscape:window-y="27"
- inkscape:window-maximized="1"
- inkscape:snap-midpoints="true"
- inkscape:snap-smooth-nodes="true"
- inkscape:object-nodes="true">
- <inkscape:grid
- type="xygrid"
- id="grid4136"
- empspacing="4" />
- </sodipodi:namedview>
- <metadata
- id="metadata7">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title />
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <g
- inkscape:label="Layer 1"
- inkscape:groupmode="layer"
- id="layer1"
- transform="translate(0,-1036.3623)">
- <path
- style="opacity:1;fill:#ffffff;fill-opacity:0.78431373;stroke:none;stroke-width:2;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
- d="m 2.0000005,1047.3623 8.9999995,0 0,-9 z"
- id="circle4178"
- inkscape:connector-curvature="0"
- sodipodi:nodetypes="cccc" />
- </g>
-</svg>
diff --git a/scene/resources/default_theme/spinbox_updown.png b/scene/resources/default_theme/spinbox_updown.png
index ff65df801b..b40b1e9fd2 100644
--- a/scene/resources/default_theme/spinbox_updown.png
+++ b/scene/resources/default_theme/spinbox_updown.png
Binary files differ
diff --git a/scene/resources/default_theme/submenu.png b/scene/resources/default_theme/submenu.png
index 465afe7786..ec727eecf1 100644
--- a/scene/resources/default_theme/submenu.png
+++ b/scene/resources/default_theme/submenu.png
Binary files differ
diff --git a/scene/resources/default_theme/tab.png b/scene/resources/default_theme/tab.png
index 951a4a3e76..3e4d792a48 100644
--- a/scene/resources/default_theme/tab.png
+++ b/scene/resources/default_theme/tab.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_behind.png b/scene/resources/default_theme/tab_behind.png
index d3e1838248..12f07c3a91 100644
--- a/scene/resources/default_theme/tab_behind.png
+++ b/scene/resources/default_theme/tab_behind.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_close.png b/scene/resources/default_theme/tab_close.png
index b6973740e7..20d9b5c810 100644
--- a/scene/resources/default_theme/tab_close.png
+++ b/scene/resources/default_theme/tab_close.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_container_backup.png b/scene/resources/default_theme/tab_container_backup.png
deleted file mode 100644
index f87905b1da..0000000000
--- a/scene/resources/default_theme/tab_container_backup.png
+++ /dev/null
Binary files differ
diff --git a/scene/resources/default_theme/tab_container_bg.png b/scene/resources/default_theme/tab_container_bg.png
index 1b62e2690c..92482aaf28 100644
--- a/scene/resources/default_theme/tab_container_bg.png
+++ b/scene/resources/default_theme/tab_container_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_current.png b/scene/resources/default_theme/tab_current.png
index c1f0ba24d4..7289e032da 100644
--- a/scene/resources/default_theme/tab_current.png
+++ b/scene/resources/default_theme/tab_current.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_menu.png b/scene/resources/default_theme/tab_menu.png
index ffc63f2d41..148b64b8aa 100644
--- a/scene/resources/default_theme/tab_menu.png
+++ b/scene/resources/default_theme/tab_menu.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_menu_hl.png b/scene/resources/default_theme/tab_menu_hl.png
index ffc63f2d41..148b64b8aa 100644
--- a/scene/resources/default_theme/tab_menu_hl.png
+++ b/scene/resources/default_theme/tab_menu_hl.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index eba925cfe0..b9c401525a 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -3,11 +3,11 @@
// png image block
static const unsigned char arrow_down_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xd5, 0x8f, 0x31, 0xa, 0x80, 0x40, 0x10, 0x3, 0x27, 0x9e, 0x8d, 0xa5, 0xe0, 0x9f, 0x84, 0xc3, 0xe7, 0x8a, 0xe0, 0xab, 0x2c, 0x6d, 0x84, 0xb5, 0xd9, 0x95, 0xe3, 0xbc, 0x7, 0x68, 0xaa, 0x10, 0x32, 0x64, 0x17, 0xfe, 0x2f, 0x85, 0x31, 0xb3, 0x5, 0xe8, 0x81, 0x5d, 0xd2, 0xe9, 0xd9, 0x0, 0xcc, 0xc0, 0x25, 0x69, 0x5, 0xe8, 0xa, 0x38, 0x1, 0x13, 0x90, 0xcd, 0x6c, 0xf0, 0x72, 0xf6, 0x2c, 0xb5, 0x16, 0xa2, 0x30, 0x2, 0x87, 0xc7, 0xe1, 0xb7, 0x58, 0x7d, 0x80, 0x6, 0x44, 0x5d, 0x7e, 0x1, 0xd5, 0xdd, 0x94, 0xff, 0x7c, 0x58, 0x37, 0xd0, 0xd, 0x22, 0xd5, 0xdc, 0x5c, 0xa1, 0xab, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6d, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0x63, 0x60, 0x18, 0x74, 0x80, 0x11, 0xc6, 0x78, 0xf0, 0xe0, 0xc1, 0x7f, 0x7c, 0xa, 0x15, 0x14, 0x14, 0x18, 0x19, 0x18, 0x18, 0x18, 0x98, 0x48, 0xb5, 0x81, 0x7c, 0xd, 0x8c, 0x8c, 0x8c, 0xf1, 0xc, 0xc, 0xc, 0x5f, 0xb1, 0xa8, 0xf9, 0xce, 0xc8, 0xc8, 0x98, 0xe, 0x57, 0x87, 0x2c, 0x73, 0xff, 0xfe, 0x7d, 0xd, 0x6, 0x6, 0x86, 0x55, 0x8c, 0x8c, 0x8c, 0xba, 0x50, 0xa1, 0x1b, 0xcc, 0xcc, 0xcc, 0x61, 0xb2, 0xb2, 0xb2, 0x97, 0xb1, 0x6a, 0x60, 0x60, 0x60, 0x60, 0x78, 0xf1, 0xe2, 0x5, 0xf7, 0xcf, 0x9f, 0x3f, 0xa7, 0x30, 0x30, 0x30, 0x30, 0xb0, 0xb3, 0xb3, 0xe7, 0x48, 0x48, 0x48, 0x60, 0xb3, 0x75, 0x30, 0x1, 0x0, 0x28, 0x20, 0x14, 0xc2, 0x1b, 0xd0, 0x7c, 0xca, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char arrow_right_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x72, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xb5, 0xd0, 0xb1, 0xe, 0x1, 0x61, 0x14, 0x44, 0xe1, 0xef, 0xb2, 0x5, 0x2a, 0xc4, 0x2b, 0x89, 0x58, 0x9e, 0x97, 0xac, 0x67, 0x12, 0x74, 0x34, 0x72, 0x35, 0x5b, 0xf0, 0x67, 0xb3, 0xab, 0xd9, 0xe9, 0x4e, 0x71, 0x32, 0x93, 0x61, 0xec, 0xc4, 0x37, 0x64, 0xe6, 0x11, 0x15, 0x9a, 0x88, 0x78, 0x76, 0x9, 0x93, 0x82, 0xa7, 0xd8, 0xa0, 0xce, 0xcc, 0xf9, 0x3f, 0x42, 0x83, 0x1b, 0x56, 0x38, 0x64, 0xe6, 0xa2, 0x57, 0x88, 0x88, 0x17, 0xce, 0xb8, 0x63, 0x89, 0xed, 0x50, 0xc3, 0x60, 0x7e, 0x84, 0xcc, 0x9c, 0x61, 0xdf, 0x4e, 0x7a, 0xe0, 0x52, 0xa, 0x55, 0xc1, 0x3b, 0xac, 0xdb, 0x49, 0xa7, 0xae, 0xa7, 0x4a, 0xe1, 0x8d, 0xab, 0x9e, 0x5b, 0xc7, 0xcf, 0x7, 0xea, 0x5d, 0x1c, 0x18, 0xd, 0xc6, 0x18, 0x4f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6c, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0x63, 0x60, 0xa0, 0x35, 0x60, 0x44, 0xe6, 0x3c, 0x78, 0xf0, 0xe0, 0x3f, 0x8c, 0xfd, 0xff, 0xff, 0xff, 0x44, 0x45, 0x45, 0xc5, 0x5, 0xe8, 0x1a, 0x98, 0x70, 0x9a, 0xc4, 0xc8, 0x38, 0xe5, 0xe1, 0xc3, 0x87, 0xda, 0x44, 0x6b, 0x60, 0x60, 0x60, 0xe0, 0xfe, 0xff, 0xff, 0xff, 0xaa, 0x17, 0x2f, 0x5e, 0x70, 0x13, 0xab, 0x81, 0x81, 0x81, 0x81, 0x41, 0xeb, 0xe7, 0xcf, 0x9f, 0x53, 0x48, 0xd1, 0x80, 0x1, 0x8, 0x69, 0xb8, 0xc6, 0xce, 0xce, 0x9e, 0x43, 0xac, 0x86, 0xaf, 0x8c, 0x8c, 0x8c, 0x61, 0x12, 0x12, 0x12, 0x5f, 0x89, 0xd2, 0xf0, 0xff, 0xff, 0xff, 0x1c, 0x79, 0x79, 0xf9, 0xab, 0x84, 0x1d, 0x49, 0x6d, 0x0, 0x0, 0x8f, 0x30, 0x1e, 0x10, 0x6e, 0x79, 0xda, 0xf9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char background_png[] = {
@@ -19,31 +19,27 @@ static const unsigned char base_green_png[] = {
};
static const unsigned char button_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x1, 0x2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x93, 0x31, 0x4e, 0x2, 0x61, 0x10, 0x85, 0xbf, 0xf9, 0xc3, 0x15, 0x54, 0x94, 0xc2, 0x6a, 0x2b, 0xee, 0x40, 0x1, 0xd9, 0x8e, 0x82, 0x8, 0xb6, 0x62, 0xc9, 0x66, 0xb, 0xaf, 0xf0, 0x1f, 0x2, 0x1, 0x3b, 0xa4, 0x5, 0xb, 0x63, 0xb9, 0x71, 0x4d, 0xf6, 0xc, 0x50, 0x6d, 0x65, 0x1, 0x1, 0xbd, 0xc3, 0x8e, 0xc5, 0x2e, 0x68, 0x8, 0xb0, 0x24, 0xb4, 0xbe, 0x6a, 0x32, 0x99, 0xef, 0x65, 0x26, 0x79, 0x3, 0x27, 0x4a, 0xfe, 0xd6, 0xd5, 0x96, 0x77, 0xf, 0xea, 0xaa, 0x70, 0xb6, 0x73, 0x58, 0xf9, 0x6, 0x9, 0xc2, 0x49, 0x7f, 0x8, 0xe8, 0xc6, 0xc0, 0x5a, 0x6b, 0xa2, 0xe9, 0xf2, 0x15, 0xa8, 0x3, 0xb1, 0xa, 0x9f, 0x7b, 0xc, 0xae, 0x1, 0x7, 0x91, 0xb7, 0x4a, 0xf9, 0xa2, 0x61, 0xad, 0x4d, 0xa, 0x0, 0xd1, 0x74, 0xd5, 0x6, 0xea, 0x8a, 0xfa, 0x1f, 0x93, 0xa7, 0xde, 0xa1, 0x95, 0x6b, 0x4d, 0xcf, 0x57, 0xb4, 0x1b, 0xcd, 0x96, 0x77, 0xc0, 0xd0, 0xa4, 0x6d, 0x75, 0x81, 0x38, 0xf, 0x6, 0x78, 0x7f, 0xe9, 0x3f, 0x2, 0x31, 0x9, 0x2e, 0x40, 0x81, 0xf4, 0x98, 0x4b, 0x60, 0x9e, 0x7, 0xaf, 0xa5, 0x30, 0x47, 0xb8, 0x2, 0x30, 0xc7, 0x42, 0xfb, 0xf4, 0x6f, 0x90, 0x19, 0x88, 0xb2, 0x10, 0x28, 0x1d, 0xb, 0x9, 0x94, 0x44, 0x59, 0xfc, 0x6e, 0x60, 0x8, 0x0, 0xa7, 0xd6, 0xf4, 0xfc, 0x3c, 0x38, 0x9b, 0x71, 0x32, 0x26, 0xcd, 0x41, 0xa5, 0x5c, 0x1c, 0x45, 0xb3, 0xd5, 0x8d, 0xa2, 0xdd, 0x6a, 0xab, 0xf3, 0x70, 0x28, 0xca, 0x8a, 0xae, 0xa3, 0x3c, 0xa, 0xc7, 0xdb, 0xcf, 0x74, 0xdb, 0x69, 0x93, 0xe0, 0xaa, 0xe1, 0x7c, 0xa7, 0x41, 0xc2, 0x17, 0x86, 0x20, 0x1c, 0xf, 0x9e, 0xc9, 0x9e, 0xe9, 0x64, 0xfd, 0x0, 0xe8, 0xa0, 0x57, 0x22, 0x74, 0x4f, 0xd4, 0x31, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xd9, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x7d, 0x91, 0x41, 0x4e, 0xc3, 0x30, 0x14, 0x44, 0x9f, 0xed, 0x8f, 0x6d, 0x35, 0x8b, 0x9a, 0x6d, 0xb9, 0x6, 0xfb, 0xde, 0x81, 0xd3, 0xe4, 0x8, 0xf4, 0x32, 0xbd, 0x1, 0xb, 0x6e, 0xc0, 0x25, 0x60, 0x83, 0xa8, 0x2, 0x6a, 0xa4, 0xc6, 0x49, 0xfc, 0xbb, 0x88, 0x54, 0x11, 0x94, 0x30, 0xb3, 0xf9, 0xd2, 0x9f, 0x19, 0x8d, 0x34, 0x6, 0xc1, 0x13, 0x88, 0x78, 0x1c, 0x96, 0x9, 0x85, 0x91, 0xcc, 0x85, 0x8e, 0x2c, 0x78, 0x2a, 0x12, 0x5b, 0x2a, 0x2, 0x6, 0x3, 0x28, 0x4a, 0x47, 0xcb, 0x37, 0xd, 0x8, 0x81, 0xb4, 0x7f, 0x7a, 0xa8, 0x87, 0xc4, 0xc, 0xd2, 0xbc, 0x3f, 0xbf, 0x1e, 0x19, 0x84, 0xc8, 0x76, 0x57, 0x9f, 0xd2, 0x80, 0xfe, 0x7a, 0x1b, 0x24, 0xed, 0x6a, 0x5e, 0x38, 0xb, 0x9e, 0xaa, 0x4f, 0xfd, 0xdc, 0x8e, 0xd2, 0xd3, 0x27, 0x2a, 0xbc, 0xe0, 0x8, 0x65, 0xe6, 0xe6, 0xd6, 0x94, 0x80, 0x13, 0x2c, 0x46, 0x29, 0xb, 0x2, 0x5, 0x83, 0x15, 0xc0, 0xac, 0x26, 0x18, 0x90, 0xe9, 0x5c, 0x11, 0x30, 0x9, 0x54, 0x17, 0x5, 0xa, 0xa, 0x42, 0x41, 0xcb, 0x62, 0x87, 0x2, 0x4a, 0x11, 0x46, 0xba, 0xd5, 0x84, 0x8e, 0xd1, 0x92, 0x69, 0x6d, 0xe3, 0xd0, 0x3f, 0x74, 0xd8, 0x86, 0x96, 0xec, 0xb8, 0xc3, 0xa5, 0xaf, 0xfb, 0x47, 0x1f, 0x3d, 0xe1, 0xc6, 0x48, 0x3c, 0x7d, 0x1e, 0x3e, 0xde, 0xf8, 0x31, 0x6c, 0xfe, 0x1d, 0xab, 0x15, 0x32, 0x30, 0x70, 0x5e, 0x9b, 0xfb, 0xa, 0xbb, 0x7c, 0x61, 0xa2, 0x50, 0x44, 0x45, 0xca, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char button_focus_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xb9, 0xa2, 0x9b, 0xc9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x3f, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x4, 0x42, 0x26, 0xa1, 0xa1, 0xce, 0x8a, 0x40, 0x46, 0x7a, 0xe7, 0xcc, 0x99, 0x33, 0xca, 0x80, 0x8c, 0xd5, 0x20, 0xe1, 0x5d, 0x40, 0x1c, 0x3, 0x62, 0x1c, 0x5, 0xe2, 0x48, 0x10, 0x63, 0x2a, 0x7e, 0x6, 0x5c, 0x31, 0x58, 0xbb, 0x14, 0x10, 0xe7, 0xee, 0x9c, 0x39, 0x73, 0x1e, 0xc8, 0x40, 0x31, 0x98, 0x15, 0xe8, 0x0, 0x0, 0xec, 0xe0, 0x11, 0x6d, 0x2c, 0x6f, 0x45, 0x2b, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
-static const unsigned char button_group_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x73, 0x7a, 0x7a, 0xf4, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x1, 0x60, 0x49, 0x44, 0x41, 0x54, 0x58, 0x85, 0xed, 0x97, 0xcd, 0x6e, 0x82, 0x40, 0x14, 0x46, 0x8f, 0xad, 0xa0, 0x51, 0x1a, 0xd1, 0xa5, 0xab, 0x76, 0xd1, 0xf7, 0x7f, 0xa1, 0xb6, 0xa6, 0x9b, 0x6e, 0x8b, 0x9, 0x5a, 0xa3, 0x18, 0xbb, 0xb8, 0x40, 0xc6, 0xf1, 0x32, 0x19, 0x90, 0x61, 0xd3, 0x9e, 0x25, 0x19, 0xf3, 0x1d, 0xe6, 0xc7, 0xf9, 0x80, 0xbf, 0xce, 0xa8, 0xe5, 0xf8, 0x19, 0xb0, 0x0, 0x12, 0x20, 0x2, 0xe2, 0xf2, 0xf9, 0x11, 0x38, 0x1, 0x39, 0xb0, 0x5, 0xf6, 0x7d, 0xb, 0x2c, 0x81, 0x35, 0x30, 0xf1, 0x1c, 0x7f, 0x0, 0xbe, 0x80, 0xec, 0x5e, 0x81, 0x9, 0xf0, 0xc, 0xcc, 0x3d, 0x83, 0x6d, 0x76, 0xc0, 0x6, 0x99, 0x21, 0x95, 0x47, 0xc7, 0x8f, 0x13, 0xe0, 0x15, 0x98, 0x76, 0xc, 0x7, 0x59, 0xa2, 0x15, 0xb2, 0x24, 0xaa, 0x44, 0x93, 0xc0, 0x53, 0x19, 0xee, 0x12, 0xf4, 0xe5, 0xa1, 0x94, 0xc8, 0x35, 0x9, 0x2d, 0x20, 0xee, 0x31, 0xbc, 0x62, 0x84, 0x6c, 0xde, 0xc, 0x38, 0xdb, 0x76, 0x36, 0x2f, 0xc0, 0xb8, 0xc7, 0xf0, 0x8a, 0x31, 0xb2, 0x9f, 0xae, 0xb0, 0x5, 0x96, 0x74, 0xdf, 0x70, 0x3e, 0xcc, 0x81, 0xd4, 0x25, 0xb0, 0xe, 0x18, 0xae, 0x66, 0x98, 0x2, 0x33, 0xfc, 0xcf, 0xf9, 0x3d, 0x4c, 0xcb, 0xac, 0x1b, 0x81, 0xf4, 0x76, 0x6c, 0x30, 0x16, 0x9a, 0x40, 0xc8, 0xb5, 0xb7, 0x49, 0x34, 0x81, 0x58, 0x19, 0x18, 0x8a, 0x48, 0x13, 0x88, 0x94, 0x81, 0xa1, 0xa8, 0x5f, 0xd6, 0x14, 0xb8, 0xc, 0x28, 0x50, 0x67, 0x99, 0x2, 0xc5, 0x80, 0x2, 0x27, 0x4d, 0xa0, 0xf1, 0xc6, 0x1a, 0x4a, 0x20, 0x1f, 0x50, 0xa0, 0xce, 0x32, 0x5, 0xb6, 0x3, 0xa, 0xd4, 0x45, 0xc5, 0x14, 0xd8, 0x23, 0x4d, 0x26, 0x34, 0x7, 0xe0, 0x47, 0x13, 0x0, 0xa9, 0x51, 0xa1, 0xb9, 0xca, 0xb0, 0x5, 0x32, 0xa4, 0x46, 0x85, 0x22, 0xc7, 0xea, 0x89, 0x5a, 0x1f, 0xd8, 0x10, 0xe6, 0x48, 0x16, 0xc0, 0xa7, 0xfd, 0x50, 0x6b, 0x3d, 0x67, 0x64, 0x16, 0x56, 0xb4, 0xaf, 0xed, 0x4d, 0x5c, 0x80, 0x77, 0x8c, 0xb5, 0x77, 0x9, 0x80, 0xfc, 0x27, 0xe4, 0xc8, 0xad, 0xa5, 0xcd, 0x52, 0x1b, 0xa, 0xe0, 0x83, 0x86, 0x63, 0xee, 0xea, 0x7d, 0x47, 0xe0, 0x1b, 0xb9, 0x25, 0xbb, 0x5e, 0x54, 0x39, 0xf0, 0x86, 0xf2, 0xe6, 0x15, 0xbe, 0x53, 0x9c, 0x22, 0x4d, 0xc6, 0xb7, 0xa2, 0xf7, 0xf6, 0x61, 0x62, 0xe3, 0xf3, 0x69, 0x96, 0xe1, 0x78, 0xe3, 0x7f, 0x6c, 0x7e, 0x1, 0x6e, 0x8e, 0x40, 0x43, 0xe2, 0x3d, 0x6f, 0x1c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
-};
-
static const unsigned char button_hover_png[] = {
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};
static const unsigned char button_normal_png[] = {
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};
static const unsigned char button_pressed_png[] = {
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};
static const unsigned char checked_png[] = {
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};
static const unsigned char checker_bg_png[] = {
@@ -51,11 +47,11 @@ static const unsigned char checker_bg_png[] = {
};
static const unsigned char close_png[] = {
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+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char close_hl_png[] = {
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+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
static const unsigned char color_picker_hue_png[] = {
@@ -71,7 +67,7 @@ static const unsigned char dosfont_png[] = {
};
static const unsigned char dropdown_png[] = {
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};
static const unsigned char error_icon_png[] = {
@@ -79,19 +75,19 @@ static const unsigned char error_icon_png[] = {
};
static const unsigned char focus_png[] = {
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};
static const unsigned char frame_focus_png[] = {
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};
static const unsigned char full_panel_bg_png[] = {
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};
static const unsigned char graph_node_png[] = {
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};
static const unsigned char graph_node_breakpoint_png[] = {
@@ -103,11 +99,11 @@ static const unsigned char graph_node_close_png[] = {
};
static const unsigned char graph_node_comment_png[] = {
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};
static const unsigned char graph_node_comment_focus_png[] = {
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};
static const unsigned char graph_node_default_png[] = {
@@ -119,11 +115,11 @@ static const unsigned char graph_node_default_focus_png[] = {
};
static const unsigned char graph_node_position_png[] = {
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};
static const unsigned char graph_node_selected_png[] = {
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};
static const unsigned char graph_port_png[] = {
@@ -131,19 +127,19 @@ static const unsigned char graph_port_png[] = {
};
static const unsigned char hseparator_png[] = {
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};
static const unsigned char hslider_bg_png[] = {
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};
static const unsigned char hslider_grabber_png[] = {
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};
static const unsigned char hslider_grabber_hl_png[] = {
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};
static const unsigned char hslider_tick_png[] = {
@@ -151,11 +147,11 @@ static const unsigned char hslider_tick_png[] = {
};
static const unsigned char hsplit_bg_png[] = {
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};
static const unsigned char hsplitter_png[] = {
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};
static const unsigned char icon_add_png[] = {
@@ -163,7 +159,7 @@ static const unsigned char icon_add_png[] = {
};
static const unsigned char icon_close_png[] = {
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};
static const unsigned char icon_color_pick_png[] = {
@@ -203,19 +199,15 @@ static const unsigned char icon_zoom_reset_png[] = {
};
static const unsigned char line_edit_png[] = {
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-};
-
-static const unsigned char line_edit_active_png[] = {
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};
static const unsigned char line_edit_disabled_png[] = {
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};
-static const unsigned char line_edit_selected_png[] = {
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+static const unsigned char line_edit_focus_png[] = {
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};
static const unsigned char logo_png[] = {
@@ -223,31 +215,35 @@ static const unsigned char logo_png[] = {
};
static const unsigned char option_arrow_png[] = {
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};
static const unsigned char option_button_disabled_png[] = {
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+};
+
+static const unsigned char option_button_focus_png[] = {
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};
static const unsigned char option_button_hover_png[] = {
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};
static const unsigned char option_button_normal_png[] = {
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};
static const unsigned char option_button_pressed_png[] = {
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static const unsigned char panel_bg_png[] = {
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};
static const unsigned char popup_bg_png[] = {
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};
static const unsigned char popup_bg_disabled_png[] = {
@@ -258,24 +254,32 @@ static const unsigned char popup_checked_png[] = {
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};
+static const unsigned char popup_hover_png[] = {
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+};
+
+static const unsigned char popup_unchecked_png[] = {
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+};
+
static const unsigned char popup_window_png[] = {
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};
static const unsigned char progress_bar_png[] = {
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};
static const unsigned char progress_fill_png[] = {
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};
static const unsigned char radio_checked_png[] = {
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};
static const unsigned char radio_unchecked_png[] = {
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};
static const unsigned char reference_border_png[] = {
@@ -283,111 +287,115 @@ static const unsigned char reference_border_png[] = {
};
static const unsigned char scroll_bg_png[] = {
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};
static const unsigned char scroll_button_down_png[] = {
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};
static const unsigned char scroll_button_down_hl_png[] = {
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};
static const unsigned char scroll_button_left_png[] = {
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};
static const unsigned char scroll_button_left_hl_png[] = {
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};
static const unsigned char scroll_button_right_png[] = {
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};
static const unsigned char scroll_button_right_hl_png[] = {
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};
static const unsigned char scroll_button_up_png[] = {
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};
static const unsigned char scroll_button_up_hl_png[] = {
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};
static const unsigned char scroll_grabber_png[] = {
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};
static const unsigned char scroll_grabber_hl_png[] = {
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};
static const unsigned char selection_png[] = {
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};
static const unsigned char selection_oof_png[] = {
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};
static const unsigned char spinbox_updown_png[] = {
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};
static const unsigned char submenu_png[] = {
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};
static const unsigned char tab_png[] = {
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};
static const unsigned char tab_behind_png[] = {
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};
static const unsigned char tab_close_png[] = {
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-};
-
-static const unsigned char tab_container_backup_png[] = {
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};
static const unsigned char tab_container_bg_png[] = {
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};
static const unsigned char tab_current_png[] = {
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};
static const unsigned char tab_menu_png[] = {
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};
static const unsigned char tab_menu_hl_png[] = {
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};
static const unsigned char toggle_off_png[] = {
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static const unsigned char toggle_on_png[] = {
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+};
+
+static const unsigned char tool_button_pressed_png[] = {
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};
static const unsigned char tooltip_bg_png[] = {
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};
static const unsigned char tree_bg_png[] = {
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+};
+
+static const unsigned char tree_bg_focus_png[] = {
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};
static const unsigned char tree_cursor_png[] = {
@@ -399,35 +407,35 @@ static const unsigned char tree_cursor_unfocus_png[] = {
};
static const unsigned char tree_title_png[] = {
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};
static const unsigned char tree_title_pressed_png[] = {
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};
static const unsigned char unchecked_png[] = {
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};
static const unsigned char updown_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x2b, 0x8a, 0x3e, 0x7d, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x8b, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xad, 0x90, 0x31, 0xe, 0xc2, 0x50, 0xc, 0x43, 0x5f, 0x2a, 0x55, 0xcc, 0xbd, 0x2, 0x2c, 0xed, 0xd9, 0x60, 0xe1, 0x24, 0x2c, 0xed, 0xc0, 0x54, 0x6e, 0xf5, 0x27, 0x7a, 0x85, 0xce, 0x9d, 0xcc, 0x80, 0xf3, 0x85, 0x58, 0x18, 0x8a, 0xa5, 0x2c, 0xb1, 0x63, 0xc5, 0x86, 0xbf, 0x41, 0x52, 0x27, 0x69, 0xf6, 0x74, 0xb9, 0x8f, 0x24, 0x81, 0x11, 0x38, 0x79, 0xff, 0x4, 0x2e, 0x11, 0xb1, 0x86, 0xc9, 0x9, 0x38, 0x9a, 0xc0, 0xc2, 0x5, 0x38, 0x87, 0xa4, 0x19, 0x18, 0xf2, 0xca, 0x82, 0x74, 0x2b, 0xd, 0xb0, 0x1, 0xa5, 0x5a, 0x46, 0xac, 0x16, 0x16, 0x73, 0x3b, 0x11, 0x92, 0xee, 0xc0, 0x1, 0xb8, 0xda, 0x3e, 0x53, 0xdd, 0x80, 0xad, 0x1, 0x5a, 0xa0, 0x7, 0x46, 0x77, 0x91, 0x91, 0x7b, 0xa0, 0x8d, 0xaf, 0xe, 0x3e, 0x63, 0xbe, 0xbb, 0xf8, 0x55, 0x54, 0x7d, 0xc6, 0xf6, 0xf, 0x4f, 0xad, 0x7a, 0x3f, 0x5e, 0x1d, 0x33, 0x50, 0xfd, 0xb1, 0xf2, 0xd7, 0xa2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
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};
static const unsigned char vseparator_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc4, 0xf, 0xbe, 0x8b, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xf, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x63, 0x60, 0x18, 0x5, 0xc, 0xc, 0xc, 0xc, 0x0, 0x1, 0x8, 0x0, 0x1, 0x7d, 0x41, 0xa5, 0xce, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
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};
static const unsigned char vslider_bg_png[] = {
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};
static const unsigned char vslider_grabber_png[] = {
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};
static const unsigned char vslider_grabber_hl_png[] = {
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};
static const unsigned char vslider_tick_png[] = {
@@ -435,15 +443,15 @@ static const unsigned char vslider_tick_png[] = {
};
static const unsigned char vsplit_bg_png[] = {
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};
static const unsigned char vsplitter_png[] = {
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};
static const unsigned char window_resizer_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x3f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0x32, 0xe0, 0xff, 0xff, 0xff, 0x29, 0x14, 0x69, 0xfe, 0xff, 0xff, 0xff, 0x9, 0x6c, 0x72, 0x4c, 0x44, 0xda, 0x8c, 0xd3, 0x76, 0xbc, 0x6, 0x10, 0xd2, 0x8c, 0xd7, 0x0, 0x62, 0x34, 0xe3, 0x34, 0x80, 0x58, 0xcd, 0x58, 0xd, 0x20, 0x45, 0x33, 0x86, 0x1, 0xa4, 0x6a, 0x46, 0x31, 0x80, 0x1c, 0xcd, 0xa3, 0x80, 0x4a, 0x0, 0x0, 0x6, 0xc5, 0x24, 0xf9, 0xe8, 0x3d, 0x88, 0x7a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x19, 0x11, 0x33, 0x13, 0xaa, 0xc0, 0xf, 0x5f, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x2f, 0x49, 0x44, 0x41, 0x54, 0x38, 0xcb, 0x63, 0x60, 0x18, 0x5, 0x24, 0x81, 0x17, 0x2f, 0x5e, 0xf4, 0xa3, 0x8b, 0x31, 0x91, 0xa2, 0xb9, 0xb9, 0xb9, 0x99, 0x7c, 0x9b, 0xb3, 0xb3, 0xb3, 0xfb, 0x87, 0x81, 0x66, 0x6c, 0x81, 0x48, 0x92, 0x66, 0xa2, 0x5c, 0x43, 0x91, 0xe6, 0x11, 0xa, 0x0, 0x73, 0x5b, 0x34, 0x19, 0x10, 0xa0, 0xb6, 0x7d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
// shaders block
diff --git a/scene/resources/default_theme/toggle_off.png b/scene/resources/default_theme/toggle_off.png
index 5537d00a4a..71cd64b001 100644
--- a/scene/resources/default_theme/toggle_off.png
+++ b/scene/resources/default_theme/toggle_off.png
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on.png b/scene/resources/default_theme/toggle_on.png
index 77e4601205..6ea1b589c7 100644
--- a/scene/resources/default_theme/toggle_on.png
+++ b/scene/resources/default_theme/toggle_on.png
Binary files differ
diff --git a/scene/resources/default_theme/tool_button_pressed.png b/scene/resources/default_theme/tool_button_pressed.png
new file mode 100644
index 0000000000..bcf70b486d
--- /dev/null
+++ b/scene/resources/default_theme/tool_button_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/tooltip_bg.png b/scene/resources/default_theme/tooltip_bg.png
index 7ca3567788..eca0675a98 100644
--- a/scene/resources/default_theme/tooltip_bg.png
+++ b/scene/resources/default_theme/tooltip_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/tree_bg.png b/scene/resources/default_theme/tree_bg.png
index 0be4f628a9..839a6a272a 100644
--- a/scene/resources/default_theme/tree_bg.png
+++ b/scene/resources/default_theme/tree_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/tree_bg_focus.png b/scene/resources/default_theme/tree_bg_focus.png
new file mode 100644
index 0000000000..692cf71926
--- /dev/null
+++ b/scene/resources/default_theme/tree_bg_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/tree_title.png b/scene/resources/default_theme/tree_title.png
index 7f81acd89e..b0ddcffbbe 100644
--- a/scene/resources/default_theme/tree_title.png
+++ b/scene/resources/default_theme/tree_title.png
Binary files differ
diff --git a/scene/resources/default_theme/tree_title_pressed.png b/scene/resources/default_theme/tree_title_pressed.png
index b09604015b..746d10039e 100644
--- a/scene/resources/default_theme/tree_title_pressed.png
+++ b/scene/resources/default_theme/tree_title_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/unchecked.png b/scene/resources/default_theme/unchecked.png
index 8341cdc643..d6f790cbc2 100644
--- a/scene/resources/default_theme/unchecked.png
+++ b/scene/resources/default_theme/unchecked.png
Binary files differ
diff --git a/scene/resources/default_theme/updown.png b/scene/resources/default_theme/updown.png
index efcb04fde6..916284a3cf 100644
--- a/scene/resources/default_theme/updown.png
+++ b/scene/resources/default_theme/updown.png
Binary files differ
diff --git a/scene/resources/default_theme/vseparator.png b/scene/resources/default_theme/vseparator.png
index 88165ea6b2..498768c05b 100644
--- a/scene/resources/default_theme/vseparator.png
+++ b/scene/resources/default_theme/vseparator.png
Binary files differ
diff --git a/scene/resources/default_theme/vslider_bg.png b/scene/resources/default_theme/vslider_bg.png
index b88582ba36..8d9ead3c5a 100644
--- a/scene/resources/default_theme/vslider_bg.png
+++ b/scene/resources/default_theme/vslider_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/vslider_grabber.png b/scene/resources/default_theme/vslider_grabber.png
index c8be897e07..afc490be45 100644
--- a/scene/resources/default_theme/vslider_grabber.png
+++ b/scene/resources/default_theme/vslider_grabber.png
Binary files differ
diff --git a/scene/resources/default_theme/vslider_grabber_hl.png b/scene/resources/default_theme/vslider_grabber_hl.png
index 1639776a28..548972e115 100644
--- a/scene/resources/default_theme/vslider_grabber_hl.png
+++ b/scene/resources/default_theme/vslider_grabber_hl.png
Binary files differ
diff --git a/scene/resources/default_theme/vsplit_bg.png b/scene/resources/default_theme/vsplit_bg.png
index 0c29b1e35c..7dd1d48b29 100644
--- a/scene/resources/default_theme/vsplit_bg.png
+++ b/scene/resources/default_theme/vsplit_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/vsplitter.png b/scene/resources/default_theme/vsplitter.png
index 56fb20bc3f..ec5542bf69 100644
--- a/scene/resources/default_theme/vsplitter.png
+++ b/scene/resources/default_theme/vsplitter.png
Binary files differ
diff --git a/scene/resources/default_theme/window_resizer.png b/scene/resources/default_theme/window_resizer.png
index baa3f30e5b..ed51968c4e 100644
--- a/scene/resources/default_theme/window_resizer.png
+++ b/scene/resources/default_theme/window_resizer.png
Binary files differ
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 6a5c4b97fc..d2848076a0 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -569,7 +569,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
//blit to image and texture
{
- Image img(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata);
+ Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata));
if (tex.texture.is_null()) {
tex.texture.instance();
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index ab3e143e60..4846d84b33 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -982,10 +982,15 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_material:Material", "surf_idx"), &Mesh::surface_get_material);
ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &Mesh::surface_set_name);
ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &Mesh::surface_get_name);
+ ClassDB::bind_method(D_METHOD("create_trimesh_shape:Shape"), &Mesh::create_trimesh_shape);
+ ClassDB::bind_method(D_METHOD("create_convex_shape:Shape"), &Mesh::create_convex_shape);
+ ClassDB::bind_method(D_METHOD("create_outline:Mesh", "margin"), &Mesh::create_outline);
ClassDB::bind_method(D_METHOD("center_geometry"), &Mesh::center_geometry);
ClassDB::set_method_flags(get_class_static(), _scs_create("center_geometry"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("regen_normalmaps"), &Mesh::regen_normalmaps);
ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("get_faces"), &Mesh::get_faces);
+ ClassDB::bind_method(D_METHOD("generate_triangle_mesh:TriangleMesh"), &Mesh::generate_triangle_mesh);
ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &Mesh::set_custom_aabb);
ClassDB::bind_method(D_METHOD("get_custom_aabb"), &Mesh::get_custom_aabb);
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index 241675569f..2fd074de0f 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -88,24 +88,25 @@ void ImageSkyBox::set_image_path(ImagePath p_image, const String &p_path) {
if (all_ok) {
- Image images[IMAGE_PATH_MAX];
+ Ref<Image> images[IMAGE_PATH_MAX];
int w = 0, h = 0;
Image::Format format;
for (int i = 0; i < IMAGE_PATH_MAX; i++) {
- Error err = ImageLoader::load_image(image_path[i], &images[i]);
+ images[i].instance();
+ Error err = ImageLoader::load_image(image_path[i], images[i]);
if (err) {
ERR_PRINTS("Error loading image for skybox: " + image_path[i]);
return;
}
if (i == 0) {
- w = images[0].get_width();
- h = images[0].get_height();
- format = images[0].get_format();
+ w = images[0]->get_width();
+ h = images[0]->get_height();
+ format = images[0]->get_format();
} else {
- if (images[i].get_width() != w || images[i].get_height() != h || images[i].get_format() != format) {
- ERR_PRINTS("Image size mismatch (" + itos(images[i].get_width()) + "," + itos(images[i].get_height()) + ":" + Image::get_format_name(images[i].get_format()) + " when it should be " + itos(w) + "," + itos(h) + ":" + Image::get_format_name(format) + "): " + image_path[i]);
+ if (images[i]->get_width() != w || images[i]->get_height() != h || images[i]->get_format() != format) {
+ ERR_PRINTS("Image size mismatch (" + itos(images[i]->get_width()) + "," + itos(images[i]->get_height()) + ":" + Image::get_format_name(images[i]->get_format()) + " when it should be " + itos(w) + "," + itos(h) + ":" + Image::get_format_name(format) + "): " + image_path[i]);
return;
}
}
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 13529c8572..b665de2de1 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -297,6 +297,15 @@ int StyleBoxFlat::get_border_size() const {
return border_size;
}
+void StyleBoxFlat::_set_additional_border_size(Margin p_margin, int p_size) {
+ additional_border_size[p_margin] = p_size;
+ emit_changed();
+}
+
+int StyleBoxFlat::_get_additional_border_size(Margin p_margin) const {
+ return additional_border_size[p_margin];
+}
+
void StyleBoxFlat::set_border_blend(bool p_blend) {
blend = p_blend;
@@ -357,6 +366,12 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (draw_center)
vs->canvas_item_add_rect(p_canvas_item, Rect2(r.pos, r.size), bg_color);
+
+ Rect2i r_add = p_rect;
+ vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.pos.x - additional_border_size[MARGIN_LEFT], r_add.pos.y - additional_border_size[MARGIN_TOP]), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_TOP])), light_color);
+ vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.pos.x - additional_border_size[MARGIN_LEFT], r_add.pos.y), Size2(additional_border_size[MARGIN_LEFT], r_add.size.height)), light_color);
+ vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.pos.x + r_add.size.width, r_add.pos.y), Size2(additional_border_size[MARGIN_RIGHT], r_add.size.height)), dark_color);
+ vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r_add.pos.x - additional_border_size[MARGIN_LEFT], r_add.pos.y + r_add.size.height), Size2(r_add.size.width + additional_border_size[MARGIN_LEFT] + additional_border_size[MARGIN_RIGHT], additional_border_size[MARGIN_BOTTOM])), dark_color);
}
float StyleBoxFlat::get_style_margin(Margin p_margin) const {
@@ -394,6 +409,10 @@ StyleBoxFlat::StyleBoxFlat() {
draw_center = true;
blend = true;
border_size = 0;
+ additional_border_size[0] = 0;
+ additional_border_size[1] = 0;
+ additional_border_size[2] = 0;
+ additional_border_size[3] = 0;
}
StyleBoxFlat::~StyleBoxFlat() {
}
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index e14a536879..bbb2444bd7 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -123,6 +123,7 @@ class StyleBoxFlat : public StyleBox {
Color dark_color;
int border_size;
+ int additional_border_size[4];
bool draw_center;
bool blend;
@@ -143,6 +144,9 @@ public:
void set_border_size(int p_size);
int get_border_size() const;
+ void _set_additional_border_size(Margin p_margin, int p_size);
+ int _get_additional_border_size(Margin p_margin) const;
+
void set_border_blend(bool p_blend);
bool get_border_blend() const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index f0ac30a76e..ff80aa4284 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -91,9 +91,10 @@ void ImageTexture::reload_from_file() {
return;
uint32_t flags = get_flags();
- Image img;
+ Ref<Image> img;
+ img.instance();
- Error err = ImageLoader::load_image(path, &img);
+ Error err = ImageLoader::load_image(path, img);
ERR_FAIL_COND(err != OK);
create_from_image(img, flags);
@@ -101,7 +102,7 @@ void ImageTexture::reload_from_file() {
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name == "image" && p_value.get_type() == Variant::IMAGE)
+ if (p_name == "image")
create_from_image(p_value, flags);
else if (p_name == "flags")
if (w * h == 0)
@@ -155,7 +156,7 @@ void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
}
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
- p_list->push_back(PropertyInfo(Variant::IMAGE, "image", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless"));
p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
@@ -167,8 +168,9 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
if (!path.is_resource_file())
return;
- Image img;
- Error err = ImageLoader::load_image(path, &img);
+ Ref<Image> img;
+ img.instance();
+ Error err = ImageLoader::load_image(path, img);
ERR_FAIL_COND(err != OK);
@@ -185,14 +187,14 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin
w = p_width;
h = p_height;
}
-void ImageTexture::create_from_image(const Image &p_image, uint32_t p_flags) {
+void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) {
flags = p_flags;
- w = p_image.get_width();
- h = p_image.get_height();
- format = p_image.get_format();
+ w = p_image->get_width();
+ h = p_image->get_height();
+ format = p_image->get_format();
- VisualServer::get_singleton()->texture_allocate(texture, p_image.get_width(), p_image.get_height(), p_image.get_format(), p_flags);
+ VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), p_flags);
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
}
@@ -220,12 +222,13 @@ Image::Format ImageTexture::get_format() const {
void ImageTexture::load(const String &p_path) {
- Image img;
- img.load(p_path);
+ Ref<Image> img;
+ img.instance();
+ img->load(p_path);
create_from_image(img);
}
-void ImageTexture::set_data(const Image &p_image) {
+void ImageTexture::set_data(const Ref<Image> &p_image) {
VisualServer::get_singleton()->texture_set_data(texture, p_image);
@@ -237,7 +240,7 @@ void ImageTexture::_resource_path_changed() {
String path = get_path();
}
-Image ImageTexture::get_data() const {
+Ref<Image> ImageTexture::get_data() const {
return VisualServer::get_singleton()->texture_get_data(texture);
}
@@ -257,42 +260,6 @@ RID ImageTexture::get_rid() const {
return texture;
}
-void ImageTexture::fix_alpha_edges() {
-
- if (format == Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
-
- Image img = get_data();
- img.fix_alpha_edges();
- set_data(img);
- }
-}
-
-void ImageTexture::premultiply_alpha() {
-
- if (format == Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
-
- Image img = get_data();
- img.premultiply_alpha();
- set_data(img);
- }
-}
-
-void ImageTexture::normal_to_xy() {
-
- Image img = get_data();
- img.normalmap_to_xy();
- create_from_image(img, flags);
-}
-
-void ImageTexture::shrink_x2_and_keep_size() {
-
- Size2 sizeov = get_size();
- Image img = get_data();
- img.resize(img.get_width() / 2, img.get_height() / 2, Image::INTERPOLATE_BILINEAR);
- create_from_image(img, flags);
- set_size_override(sizeov);
-}
-
bool ImageTexture::has_alpha() const {
return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
@@ -358,7 +325,8 @@ float ImageTexture::get_lossy_storage_quality() const {
void ImageTexture::_set_data(Dictionary p_data) {
- Image img = p_data["image"];
+ Ref<Image> img = p_data["image"];
+ ERR_FAIL_COND(!img.is_valid());
uint32_t flags = p_data["flags"];
create_from_image(img, flags);
@@ -372,19 +340,15 @@ void ImageTexture::_set_data(Dictionary p_data) {
void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("create_from_image", "image:Image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);
- ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data);
- ClassDB::bind_method(D_METHOD("get_data", "cube_side"), &ImageTexture::get_data);
+ ClassDB::bind_method(D_METHOD("set_data", "image:Image"), &ImageTexture::set_data);
+ ClassDB::bind_method(D_METHOD("get_data:Image", "cube_side"), &ImageTexture::get_data);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);
ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);
ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &ImageTexture::get_lossy_storage_quality);
- ClassDB::bind_method(D_METHOD("fix_alpha_edges"), &ImageTexture::fix_alpha_edges);
- ClassDB::bind_method(D_METHOD("premultiply_alpha"), &ImageTexture::premultiply_alpha);
- ClassDB::bind_method(D_METHOD("normal_to_xy"), &ImageTexture::normal_to_xy);
- ClassDB::bind_method(D_METHOD("shrink_x2_and_keep_size"), &ImageTexture::shrink_x2_and_keep_size);
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
ClassDB::set_method_flags(get_class_static(), _scs_create("fix_alpha_edges"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
@@ -442,7 +406,9 @@ Image::Format StreamTexture::get_format() const {
return format;
}
-Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Image &image, int p_size_limit) {
+Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> image, int p_size_limit) {
+
+ ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
@@ -509,7 +475,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
}
//mipmaps need to be read independently, they will be later combined
- Vector<Image> mipmap_images;
+ Vector<Ref<Image> > mipmap_images;
int total_size = 0;
for (int i = 0; i < mipmaps; i++) {
@@ -525,18 +491,18 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
f->get_buffer(w.ptr(), size);
}
- Image img;
+ Ref<Image> img;
if (df & FORMAT_BIT_LOSSLESS) {
img = Image::lossless_unpacker(pv);
} else {
img = Image::lossy_unpacker(pv);
}
- if (img.empty()) {
+ if (img.is_null()) {
memdelete(f);
- ERR_FAIL_COND_V(img.empty(), ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(img->empty(), ERR_FILE_CORRUPT);
}
- total_size += img.get_data().size();
+ total_size += img->get_data().size();
mipmap_images.push_back(img);
}
@@ -560,7 +526,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
int ofs = 0;
for (int i = 0; i < mipmap_images.size(); i++) {
- PoolVector<uint8_t> id = mipmap_images[i].get_data();
+ PoolVector<uint8_t> id = mipmap_images[i]->get_data();
int len = id.size();
PoolVector<uint8_t>::Read r = id.read();
copymem(&w[ofs], r.ptr(), len);
@@ -568,7 +534,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
}
}
- image = Image(sw, sh, true, mipmap_images[0].get_format(), img_data);
+ image->create(sw, sh, true, mipmap_images[0]->get_format(), img_data);
return OK;
}
@@ -591,7 +557,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
memdelete(f);
- image = Image(tw, th, false, format, img_data);
+ image->create(tw, th, false, format, img_data);
return OK;
} else {
@@ -637,7 +603,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
}
}
- image = Image(sw, sh, true, format, img_data);
+ image->create(sw, sh, true, format, img_data);
return OK;
}
@@ -649,19 +615,20 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
Error StreamTexture::load(const String &p_path) {
int lw, lh, lflags;
- Image image;
+ Ref<Image> image;
+ image.instance();
Error err = _load_data(p_path, lw, lh, lflags, image);
if (err)
return err;
- VS::get_singleton()->texture_allocate(texture, image.get_width(), image.get_height(), image.get_format(), lflags);
+ VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), image->get_format(), lflags);
VS::get_singleton()->texture_set_data(texture, image);
w = lw;
h = lh;
flags = lflags;
path_to_file = p_path;
- format = image.get_format();
+ format = image->get_format();
return OK;
}
@@ -707,7 +674,7 @@ bool StreamTexture::has_alpha() const {
return false;
}
-Image StreamTexture::get_data() const {
+Ref<Image> StreamTexture::get_data() const {
return VS::get_singleton()->texture_get_data(texture);
}
@@ -1175,25 +1142,25 @@ uint32_t CubeMap::get_flags() const {
return flags;
}
-void CubeMap::set_side(Side p_side, const Image &p_image) {
+void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) {
- ERR_FAIL_COND(p_image.empty());
+ ERR_FAIL_COND(p_image->empty());
ERR_FAIL_INDEX(p_side, 6);
if (!_is_valid()) {
- format = p_image.get_format();
- w = p_image.get_width();
- h = p_image.get_height();
- VS::get_singleton()->texture_allocate(cubemap, w, h, p_image.get_format(), flags | VS::TEXTURE_FLAG_CUBEMAP);
+ format = p_image->get_format();
+ w = p_image->get_width();
+ h = p_image->get_height();
+ VS::get_singleton()->texture_allocate(cubemap, w, h, p_image->get_format(), flags | VS::TEXTURE_FLAG_CUBEMAP);
}
VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side));
valid[p_side] = true;
}
-Image CubeMap::get_side(Side p_side) const {
+Ref<Image> CubeMap::get_side(Side p_side) const {
if (!valid[p_side])
- return Image();
+ return Ref<Image>();
return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side));
}
@@ -1306,14 +1273,12 @@ void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const {
}
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"));
- p_list->push_back(PropertyInfo(Variant::IMAGE, "side/left", img_hint, String::num(lossy_storage_quality)));
- p_list->push_back(PropertyInfo(Variant::IMAGE, "side/right", img_hint, String::num(lossy_storage_quality)));
- p_list->push_back(PropertyInfo(Variant::IMAGE, "side/bottom", img_hint, String::num(lossy_storage_quality)));
- p_list->push_back(PropertyInfo(Variant::IMAGE, "side/top", img_hint, String::num(lossy_storage_quality)));
- p_list->push_back(PropertyInfo(Variant::IMAGE, "side/front", img_hint, String::num(lossy_storage_quality)));
- p_list->push_back(PropertyInfo(Variant::IMAGE, "side/back", img_hint, String::num(lossy_storage_quality)));
- p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless", PROPERTY_USAGE_EDITOR));
- p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "side/left", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "side/right", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "side/bottom", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "side/top", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "side/front", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "side/back", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
}
void CubeMap::_bind_methods() {
@@ -1603,7 +1568,7 @@ void CurveTexture::set_points(const PoolVector<Vector2> &p_points) {
}
}
- Image image(width, 1, false, Image::FORMAT_RF, data);
+ Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RF, data));
VS::get_singleton()->texture_allocate(texture, width, 1, Image::FORMAT_RF, VS::TEXTURE_FLAG_FILTER);
VS::get_singleton()->texture_set_data(texture, image);
@@ -1715,7 +1680,7 @@ void GradientTexture::_update() {
}
}
- Image image(width, 1, false, Image::FORMAT_RGBA8, data);
+ Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));
VS::get_singleton()->texture_allocate(texture, width, 1, Image::FORMAT_RGBA8, VS::TEXTURE_FLAG_FILTER);
VS::get_singleton()->texture_set_data(texture, image);
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index a6ea163813..3aa007fa00 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -73,7 +73,7 @@ public:
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const;
virtual bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const;
- virtual Image get_data() const { return Image(); }
+ virtual Ref<Image> get_data() const { return Ref<Image>(); }
Texture();
};
@@ -116,14 +116,14 @@ protected:
public:
void create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags = FLAGS_DEFAULT);
- void create_from_image(const Image &p_image, uint32_t p_flags = FLAGS_DEFAULT);
+ void create_from_image(const Ref<Image> &p_image, uint32_t p_flags = FLAGS_DEFAULT);
void set_flags(uint32_t p_flags);
uint32_t get_flags() const;
Image::Format get_format() const;
void load(const String &p_path);
- void set_data(const Image &p_image);
- Image get_data() const;
+ void set_data(const Ref<Image> &p_image);
+ Ref<Image> get_data() const;
int get_width() const;
int get_height() const;
@@ -140,11 +140,6 @@ public:
void set_lossy_storage_quality(float p_lossy_storage_quality);
float get_lossy_storage_quality() const;
- void fix_alpha_edges();
- void premultiply_alpha();
- void normal_to_xy();
- void shrink_x2_and_keep_size();
-
void set_size_override(const Size2 &p_size);
virtual void set_path(const String &p_path, bool p_take_over = false);
@@ -175,7 +170,7 @@ public:
};
private:
- Error _load_data(const String &p_path, int &tw, int &th, int &flags, Image &image, int p_size_limit = 0);
+ Error _load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> image, int p_size_limit = 0);
String path_to_file;
RID texture;
Image::Format format;
@@ -212,7 +207,7 @@ public:
virtual bool has_alpha() const;
virtual void set_flags(uint32_t p_flags);
- virtual Image get_data() const;
+ virtual Ref<Image> get_data() const;
StreamTexture();
~StreamTexture();
@@ -370,8 +365,8 @@ protected:
public:
void set_flags(uint32_t p_flags);
uint32_t get_flags() const;
- void set_side(Side p_side, const Image &p_image);
- Image get_side(Side p_side) const;
+ void set_side(Side p_side, const Ref<Image> &p_image);
+ Ref<Image> get_side(Side p_side) const;
Image::Format get_format() const;
int get_width() const;
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index ff679bc15f..12cf30cfc4 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -163,11 +163,12 @@ public:
virtual RID texture_create() = 0;
virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0;
- virtual void texture_set_data(RID p_texture, const Image &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0;
- virtual Image texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0;
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0;
+ virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0;
virtual uint32_t texture_get_flags(RID p_texture) const = 0;
virtual Image::Format texture_get_format(RID p_texture) const = 0;
+ virtual uint32_t texture_get_texid(RID p_texture) const = 0;
virtual uint32_t texture_get_width(RID p_texture) const = 0;
virtual uint32_t texture_get_height(RID p_texture) const = 0;
virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0;
@@ -931,7 +932,7 @@ public:
virtual RasterizerCanvas *get_canvas() = 0;
virtual RasterizerScene *get_scene() = 0;
- virtual void set_boot_image(const Image &p_image, const Color &p_color, bool p_scale) = 0;
+ virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) = 0;
virtual void initialize() = 0;
virtual void begin_frame() = 0;
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 5ba975d193..2fdff29f0a 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -121,7 +121,7 @@ int VisualServerRaster::get_render_info(RenderInfo p_info) {
/* TESTING */
-void VisualServerRaster::set_boot_image(const Image &p_image, const Color &p_color, bool p_scale) {
+void VisualServerRaster::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) {
redraw_request();
VSG::rasterizer->set_boot_image(p_image, p_color, p_scale);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 7de497d529..95806a2e1a 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -623,11 +623,12 @@ public:
BIND0R(RID, texture_create)
BIND5(texture_allocate, RID, int, int, Image::Format, uint32_t)
- BIND3(texture_set_data, RID, const Image &, CubeMapSide)
- BIND2RC(Image, texture_get_data, RID, CubeMapSide)
+ BIND3(texture_set_data, RID, const Ref<Image> &, CubeMapSide)
+ BIND2RC(Ref<Image>, texture_get_data, RID, CubeMapSide)
BIND2(texture_set_flags, RID, uint32_t)
BIND1RC(uint32_t, texture_get_flags, RID)
BIND1RC(Image::Format, texture_get_format, RID)
+ BIND1RC(uint32_t, texture_get_texid, RID)
BIND1RC(uint32_t, texture_get_width, RID)
BIND1RC(uint32_t, texture_get_height, RID)
BIND3(texture_set_size_override, RID, int, int)
@@ -1109,7 +1110,7 @@ public:
/* TESTING */
- virtual void set_boot_image(const Image &p_image, const Color &p_color, bool p_scale);
+ virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale);
virtual void set_default_clear_color(const Color &p_color);
virtual bool has_feature(Features p_feature) const;
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 5a7ae93a31..5df1ca456b 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -68,10 +68,11 @@ VisualServer *VisualServer::create() {
return NULL;
}
-RID VisualServer::texture_create_from_image(const Image &p_image, uint32_t p_flags) {
+RID VisualServer::texture_create_from_image(const Ref<Image> &p_image, uint32_t p_flags) {
+ ERR_FAIL_COND_V(!p_image.is_valid(), RID());
RID texture = texture_create();
- texture_allocate(texture, p_image.get_width(), p_image.get_height(), p_image.get_format(), p_flags); //if it has mipmaps, use, else generate
+ texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), p_flags); //if it has mipmaps, use, else generate
ERR_FAIL_COND_V(!texture.is_valid(), texture);
texture_set_data(texture, p_image);
@@ -120,12 +121,12 @@ RID VisualServer::get_test_texture() {
}
}
- Image data(TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, false, Image::FORMAT_RGB8, test_data);
+ Ref<Image> data = memnew(Image(TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, false, Image::FORMAT_RGB8, test_data));
test_texture = texture_create_from_image(data);
return test_texture;
-};
+}
void VisualServer::_free_internal_rids() {
@@ -324,7 +325,7 @@ RID VisualServer::get_white_texture() {
for (int i = 0; i < 16 * 3; i++)
w[i] = 255;
}
- Image white(4, 4, 0, Image::FORMAT_RGB8, wt);
+ Ref<Image> white = memnew(Image(4, 4, 0, Image::FORMAT_RGB8, wt));
white_texture = texture_create();
texture_allocate(white_texture, 4, 4, Image::FORMAT_RGB8);
texture_set_data(white_texture, white);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 7accc7d904..9277684732 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -32,6 +32,7 @@
#include "bsp_tree.h"
#include "geometry.h"
+#include "image.h"
#include "math_2d.h"
#include "object.h"
#include "rid.h"
@@ -106,13 +107,14 @@ public:
};
virtual RID texture_create() = 0;
- RID texture_create_from_image(const Image &p_image, uint32_t p_flags = TEXTURE_FLAGS_DEFAULT); // helper
+ RID texture_create_from_image(const Ref<Image> &p_image, uint32_t p_flags = TEXTURE_FLAGS_DEFAULT); // helper
virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = TEXTURE_FLAGS_DEFAULT) = 0;
- virtual void texture_set_data(RID p_texture, const Image &p_image, CubeMapSide p_cube_side = CUBEMAP_LEFT) = 0;
- virtual Image texture_get_data(RID p_texture, CubeMapSide p_cube_side = CUBEMAP_LEFT) const = 0;
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, CubeMapSide p_cube_side = CUBEMAP_LEFT) = 0;
+ virtual Ref<Image> texture_get_data(RID p_texture, CubeMapSide p_cube_side = CUBEMAP_LEFT) const = 0;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0;
virtual uint32_t texture_get_flags(RID p_texture) const = 0;
virtual Image::Format texture_get_format(RID p_texture) const = 0;
+ virtual uint32_t texture_get_texid(RID p_texture) const = 0;
virtual uint32_t texture_get_width(RID p_texture) const = 0;
virtual uint32_t texture_get_height(RID p_texture) const = 0;
virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0;
@@ -884,7 +886,7 @@ public:
virtual void mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry::MeshData &p_mesh_data);
virtual void mesh_add_surface_from_planes(RID p_mesh, const PoolVector<Plane> &p_planes);
- virtual void set_boot_image(const Image &p_image, const Color &p_color, bool p_scale) = 0;
+ virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) = 0;
virtual void set_default_clear_color(const Color &p_color) = 0;
enum Features {