diff options
-rw-r--r-- | platform/android/java/app/build.gradle | 13 | ||||
-rw-r--r-- | platform/android/java/app/config.gradle | 5 | ||||
-rw-r--r-- | platform/android/java/app/settings.gradle | 13 | ||||
-rw-r--r-- | platform/android/java/build.gradle | 11 | ||||
-rw-r--r-- | platform/android/java/editor/build.gradle | 9 | ||||
-rw-r--r-- | platform/android/java/lib/build.gradle | 10 | ||||
-rw-r--r-- | platform/android/java/nativeSrcsConfigs/build.gradle | 5 | ||||
-rw-r--r-- | platform/android/java/settings.gradle | 15 |
8 files changed, 69 insertions, 12 deletions
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index b6303d1bc9..63b10e62b1 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -1,6 +1,4 @@ // Gradle build config for Godot Engine's Android port. -apply from: 'config.gradle' - buildscript { apply from: 'config.gradle' @@ -14,7 +12,12 @@ buildscript { } } -apply plugin: 'com.android.application' +plugins { + id 'com.android.application' + id 'org.jetbrains.kotlin.android' +} + +apply from: 'config.gradle' allprojects { repositories { @@ -79,6 +82,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + assetPacks = [":assetPacks:installTime"] defaultConfig { diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 1ee3baea03..73a412a2b0 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -4,8 +4,9 @@ ext.versions = [ minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' buildTools : '30.0.3', - kotlinVersion : '1.6.10', + kotlinVersion : '1.6.21', fragmentVersion : '1.3.6', + nexusPublishVersion: '1.1.0', javaVersion : 11, ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. @@ -14,7 +15,7 @@ ext.versions = [ ext.libraries = [ androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin", kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion", - kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion", + kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib:$versions.kotlinVersion", androidxFragment : "androidx.fragment:fragment:$versions.fragmentVersion", ] diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index e38d7b2ba6..ba53aefe7f 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,2 +1,15 @@ // This is the root directory of the Godot custom build. +pluginManagement { + apply from: 'config.gradle' + + plugins { + id 'com.android.application' version versions.androidGradlePlugin + id 'org.jetbrains.kotlin.android' version versions.kotlinVersion + } + repositories { + gradlePluginPortal() + google() + } +} + include ':assetPacks:installTime' diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index e16ca65df5..da30bd3a95 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -1,7 +1,3 @@ -apply plugin: 'io.github.gradle-nexus.publish-plugin' -apply from: 'app/config.gradle' -apply from: 'scripts/publish-root.gradle' - buildscript { apply from: 'app/config.gradle' @@ -17,6 +13,13 @@ buildscript { } } +plugins { + id 'io.github.gradle-nexus.publish-plugin' +} + +apply from: 'app/config.gradle' +apply from: 'scripts/publish-root.gradle' + allprojects { repositories { google() diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle index 940ae67073..dd167c3880 100644 --- a/platform/android/java/editor/build.gradle +++ b/platform/android/java/editor/build.gradle @@ -1,5 +1,8 @@ // Gradle build config for Godot Engine's Android port. -apply plugin: 'com.android.application' +plugins { + id 'com.android.application' + id 'org.jetbrains.kotlin.android' +} dependencies { implementation libraries.kotlinStdLib @@ -31,6 +34,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + buildTypes { dev { initWith debug diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index c806de1ded..6b82326a27 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -1,5 +1,7 @@ -apply plugin: 'com.android.library' -apply plugin: 'kotlin-android' +plugins { + id 'com.android.library' + id 'org.jetbrains.kotlin.android' +} ext { PUBLISH_VERSION = getGodotPublishVersion() @@ -34,6 +36,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + buildTypes { dev { initWith debug diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle index 0cb769b539..5e810ae1ba 100644 --- a/platform/android/java/nativeSrcsConfigs/build.gradle +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -1,6 +1,7 @@ // Non functional android library used to provide Android Studio editor support to the project. plugins { id 'com.android.library' + id 'org.jetbrains.kotlin.android' } android { @@ -18,6 +19,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index 56e1b6fd3a..466ffebf22 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -1,4 +1,19 @@ // Configure the root project. +pluginManagement { + apply from: 'app/config.gradle' + + plugins { + id 'com.android.application' version versions.androidGradlePlugin + id 'com.android.library' version versions.androidGradlePlugin + id 'org.jetbrains.kotlin.android' version versions.kotlinVersion + id 'io.github.gradle-nexus.publish-plugin' version versions.nexusPublishVersion + } + repositories { + gradlePluginPortal() + google() + } +} + rootProject.name = "Godot" include ':app' |