diff options
34 files changed, 1940 insertions, 800 deletions
diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 48d015ec07..5ae83964d5 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -1111,10 +1111,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1479,21 +1475,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1701,6 +1682,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3736,6 +3728,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3783,6 +3779,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4232,6 +4236,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5088,11 +5100,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5104,7 +5116,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5385,7 +5397,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6057,6 +6069,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6616,6 +6632,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index fe15509a62..01ca2b63f2 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -1110,10 +1110,6 @@ msgstr "" msgid "Clear" msgstr "Изчистване" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1478,21 +1474,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Внасяне на обекти в проекта." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Внасяне" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1700,6 +1681,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Внасяне" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3744,6 +3736,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3791,6 +3787,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4241,6 +4245,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5101,11 +5113,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5117,7 +5129,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5399,7 +5411,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Настройки на проекта" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6079,6 +6091,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6664,6 +6680,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6732,6 +6759,13 @@ msgid "" "texture to some node for display." msgstr "" +#~ msgid "Import assets to the project." +#~ msgstr "Внасяне на обекти в проекта." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Настройки на проекта" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/bn.po b/editor/translations/bn.po index d4184dfe2b..d41000ebea 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -1128,10 +1128,6 @@ msgstr " আউটপুট/ফলাফল:" msgid "Clear" msgstr "পরিস্কার করুন/ক্লীয়ার" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "দৃশ্য হতে নোড" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1514,21 +1510,6 @@ msgid "Distraction Free Mode" msgstr "বিক্ষেপ-হীন মোড" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "ইম্পোর্ট" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "প্রকল্প অথবা দৃশ্যে-ব্যাপী বিবিধ সরঞ্জাম-সমূহ।" @@ -1757,6 +1738,17 @@ msgstr "সাম্প্রতিক সময়ে সম্পাদিত ব msgid "Object properties." msgstr "বস্তুর বৈশিষ্ট্যসমূহ।" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "ইম্পোর্ট" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "ফাইলসিস্টেম" @@ -3830,6 +3822,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "AABB উৎপন্ন করুন" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!" @@ -3882,6 +3879,16 @@ msgstr "আয়তন" msgid "Emission Source: " msgstr "Emission পূরণ:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "AABB উৎপন্ন করুন" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "গড় সময় (সেঃ)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "বক্ররেখা হতে বিন্দু অপসারণ করুন" @@ -4334,6 +4341,14 @@ msgid "Trim Trailing Whitespace" msgstr "শেষের হোয়াইটস্পেস ছেঁটে ফেলুন" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "স্বয়ংক্রিয়ভাবে মাত্রা দিন" @@ -5207,12 +5222,12 @@ msgstr "অকার্যকর প্রকল্পের পথ, পথট #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।" #: editor/project_manager.cpp @@ -5225,7 +5240,7 @@ msgstr "অকার্যকর প্রকল্পের পথ (কোন #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।" #: editor/project_manager.cpp @@ -5511,8 +5526,8 @@ msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধ #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "প্রকল্পের সেটিংস (engine.cfg)" +msgid "Project Settings " +msgstr "প্রকল্পের সেটিংস" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6191,6 +6206,10 @@ msgid "Change Notifier Extents" msgstr "Notifier এর সীমা পরিবর্তন করুন" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "প্রোবের (Probe) পরিব্যাপ্তি পরিবর্তন করুন" @@ -6792,6 +6811,17 @@ msgstr "" "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। " "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।" @@ -6868,6 +6898,16 @@ msgstr "" "আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ " "দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।" +#~ msgid "Node From Scene" +#~ msgstr "দৃশ্য হতে নোড" + +#~ msgid "Import assets to the project." +#~ msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।" + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "প্রকল্পের সেটিংস (engine.cfg)" + #~ msgid "Surface" #~ msgstr "পৃষ্ঠতল" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index b125b6582f..6b620e9955 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -1123,10 +1123,6 @@ msgstr " Sortida:" msgid "Clear" msgstr "Neteja" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node de l'Escena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1510,21 +1506,6 @@ msgid "Distraction Free Mode" msgstr "Mode Lliure de Distraccions" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importa actius al projecte." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importa" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Eines vàries o d'escena." @@ -1754,6 +1735,17 @@ msgstr "Historial d'objectes editats recentment." msgid "Object properties." msgstr "Propietats de l'objecte." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importa" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "SistemaDeFitxers" @@ -3815,6 +3807,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3863,6 +3859,15 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Temps Mitjà (s)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4314,6 +4319,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5179,12 +5192,12 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "El camí de Destinació ha d'existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "El camí de Destinació ha d'existir." #: editor/project_manager.cpp @@ -5196,7 +5209,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5478,8 +5491,8 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Configuració del Projecte (engine.cfg)" +msgid "Project Settings " +msgstr "Configuració del Projecte" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6161,6 +6174,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6784,6 +6801,17 @@ msgstr "" "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només " "proporciona dades de navegació." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6862,6 +6890,16 @@ msgstr "" "forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació " "de Renderització i assigneu-ne la textura interna a algun node." +#~ msgid "Node From Scene" +#~ msgstr "Node de l'Escena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importa actius al projecte." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Configuració del Projecte (engine.cfg)" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 08982fd7e4..cbeb000f84 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -1120,10 +1120,6 @@ msgstr "" msgid "Clear" msgstr "Vyčistit" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1488,21 +1484,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1711,6 +1692,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3753,6 +3745,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3800,6 +3796,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4251,6 +4255,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5111,11 +5123,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5127,7 +5139,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5409,7 +5421,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Nastavení projektu" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6087,6 +6099,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6695,6 +6711,17 @@ msgstr "" "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. " "Poskytuje pouze data pro navigaci." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6774,6 +6801,10 @@ msgstr "" "mohl získat velikost. Jinak ho nastavte jako render target a přiřaďte jeho " "vnitřní texturu nějakému uzlu k zobrazení." +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Nastavení projektu" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/da.po b/editor/translations/da.po index 49b26f6ed2..a229605c30 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1114,10 +1114,6 @@ msgstr "" msgid "Clear" msgstr "Clear" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1482,21 +1478,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1704,6 +1685,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3744,6 +3736,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3791,6 +3787,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4242,6 +4246,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5099,11 +5111,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5115,7 +5127,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5396,7 +5408,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6072,6 +6084,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6672,6 +6688,17 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." diff --git a/editor/translations/de.po b/editor/translations/de.po index ac615e885b..62ae7860fc 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -1145,10 +1145,6 @@ msgstr " Ausgabe:" msgid "Clear" msgstr "Löschen" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node aus Szene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1533,21 +1529,6 @@ msgid "Distraction Free Mode" msgstr "Ablenkungsfreier Modus" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importiere Medieninhalte ins Projekt." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Import" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge." @@ -1776,6 +1757,17 @@ msgstr "Verlauf der zuletzt bearbeiteten Objekte." msgid "Object properties." msgstr "Objekteigenschaften." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Import" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Dateisystem" @@ -3852,6 +3844,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Erzeuge AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Flächen enthalten keinen Bereich!" @@ -3904,6 +3901,16 @@ msgstr "Volumen" msgid "Emission Source: " msgstr "Emissionsfüllung:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Erzeuge AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Durchschnittszeit (Sek)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Punkt von Kurve entfernen" @@ -4358,6 +4365,14 @@ msgid "Trim Trailing Whitespace" msgstr "kürze Leerraum am Zeilenende" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatische Einrückung" @@ -5232,12 +5247,12 @@ msgstr "Ungültiger Projektpfad, der Pfad muss existieren!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Ungültiger Projektpfad, engine.cfg muss existieren." #: editor/project_manager.cpp @@ -5250,7 +5265,7 @@ msgstr "Ungültiger Projektpfad (etwas geändert?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen." #: editor/project_manager.cpp @@ -5536,8 +5551,8 @@ msgstr "Ressourcen-Remap-Option entfernen" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Projekteinstellungen (engine.cfg)" +msgid "Project Settings " +msgstr "Projekteinstellungen" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6220,6 +6235,10 @@ msgid "Change Notifier Extents" msgstr "Ändere Ausmaße des Benachrichtigers" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "Ändere Ausmaße des Benachrichtigers" @@ -6842,6 +6861,17 @@ msgstr "" "Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung " "eines Navigation-Nodes sein. Es liefert nur Navigationsdaten." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen." @@ -6920,6 +6950,16 @@ msgstr "" "Eigenschaft ‚Render Target‘ des Viewports aktiviert und seine Textur " "irgendeinem Node zum Anzeigen zugewiesen werden." +#~ msgid "Node From Scene" +#~ msgstr "Node aus Szene" + +#~ msgid "Import assets to the project." +#~ msgstr "Importiere Medieninhalte ins Projekt." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Projekteinstellungen (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Oberfläche" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index ae6d433e54..6e5f2599ae 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node von Szene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1477,21 +1473,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Assets zum Projekt importieren." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge." @@ -1703,6 +1684,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3758,6 +3750,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Flächen enthalten keinen Bereich!" @@ -3807,6 +3803,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4256,6 +4260,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5116,12 +5128,12 @@ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!" #: editor/project_manager.cpp @@ -5134,7 +5146,7 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!" #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." #: editor/project_manager.cpp @@ -5416,7 +5428,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Projekteinstellungen" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6095,6 +6107,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6669,6 +6685,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6735,6 +6762,16 @@ msgid "" "texture to some node for display." msgstr "" +#~ msgid "Node From Scene" +#~ msgstr "Node von Szene" + +#~ msgid "Import assets to the project." +#~ msgstr "Assets zum Projekt importieren." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Projekteinstellungen" + #~ msgid "Surface" #~ msgstr "Oberfläche" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 276662dbed..a0ae56d70e 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -1101,10 +1101,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1469,21 +1465,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1691,6 +1672,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3725,6 +3717,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3772,6 +3768,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4221,6 +4225,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5077,11 +5089,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5093,7 +5105,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5374,7 +5386,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6044,6 +6056,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6584,6 +6600,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 357112ce0c..fddbc5014d 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -1125,10 +1125,6 @@ msgstr " Έξοδος:" msgid "Clear" msgstr "Εκκαθάριση" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Κόμβος από σκηνή" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1517,21 +1513,6 @@ msgid "Distraction Free Mode" msgstr "Λειτουργία χωρίς διάσπαση προσοχής" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Εισαγωγή πόρων στο έργο." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Εισαγωγή" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Λοιπά έργα ή εργαλεία για όλη τη σκηνή." @@ -1760,6 +1741,17 @@ msgstr "Ιστορικό προσφάτως επεξεργασμένων αντ msgid "Object properties." msgstr "Ιδιότητες αντικειμένου." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Εισαγωγή" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Σύστημα αρχείων" @@ -3804,6 +3796,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3851,6 +3847,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4301,6 +4305,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5163,11 +5175,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5179,7 +5191,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5461,7 +5473,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Ρυθμίσεις έργου" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6134,6 +6146,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6758,6 +6774,17 @@ msgstr "" "Ένας κόμβος NavigationMeshInstance πρέπει να κληρονομεί έναν κόμβο τύπου " "Navigation, διότι διαθέτει μόνο δεδομένα πλοήγησης." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6836,6 +6863,16 @@ msgstr "" "μέγεθος. Αλλιώς, κάντε το ένα RenderTarget και ορίστε το internal texture σε " "έναν κόμβο για απεικόνιση." +#~ msgid "Node From Scene" +#~ msgstr "Κόμβος από σκηνή" + +#~ msgid "Import assets to the project." +#~ msgstr "Εισαγωγή πόρων στο έργο." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ρυθμίσεις έργου" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/es.po b/editor/translations/es.po index 6c9c54d88e..720ea3f158 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -1141,10 +1141,6 @@ msgstr " Salida:" msgid "Clear" msgstr "Borrar todo" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nodo desde escena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1529,21 +1525,6 @@ msgid "Distraction Free Mode" msgstr "Modo sin distracciones" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importar elementos al proyecto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importar" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Herramientas varias o de escenas." @@ -1773,6 +1754,17 @@ msgstr "Historial de objetos recientemente editados." msgid "Object properties." msgstr "Propiedades del objeto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "SistDeArchivos" @@ -3868,6 +3860,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "¡Las caras no contienen área!" @@ -3920,6 +3917,16 @@ msgstr "Volumen" msgid "Emission Source: " msgstr "Relleno de emisión:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tiempo promedio (seg)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Borrar punto de curva" @@ -4377,6 +4384,14 @@ msgid "Trim Trailing Whitespace" msgstr "Borrar espacios sobrantes al final" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Autoindentar" @@ -5255,12 +5270,12 @@ msgstr "¡La ruta del proyecto no es correcta, tiene que existir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir." #: editor/project_manager.cpp @@ -5273,7 +5288,7 @@ msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "No se pudo crear engine.cfg en la ruta de proyecto." #: editor/project_manager.cpp @@ -5561,8 +5576,8 @@ msgstr "Quitar opción de remapeo de recursos" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Ajustes de proyecto (engine.cfg)" +msgid "Project Settings " +msgstr "Ajustes del proyecto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6254,6 +6269,10 @@ msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "Cambiar Alcances de Notificadores" @@ -6899,6 +6918,17 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya " "que sólo proporciona los datos de navegación." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6977,6 +7007,16 @@ msgstr "" "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y " "asigná su textura interna a algún otro nodo para mostrar." +#~ msgid "Node From Scene" +#~ msgstr "Nodo desde escena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importar elementos al proyecto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ajustes de proyecto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superficie" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 502b043378..561101e891 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -1130,10 +1130,6 @@ msgstr " Salida:" msgid "Clear" msgstr "Limpiar" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nodo desde Escena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1515,21 +1511,6 @@ msgid "Distraction Free Mode" msgstr "Modo Sin Distracciones" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importar assets al proyecto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importar" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Herramientas misceláneas a nivel proyecto o escena." @@ -1758,6 +1739,17 @@ msgstr "Historial de objetos recientemente editados." msgid "Object properties." msgstr "Propiedades del objeto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "FileSystem" @@ -3837,6 +3829,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Las caras no contienen area!" @@ -3889,6 +3886,16 @@ msgstr "Volumen" msgid "Emission Source: " msgstr "Relleno de Emisión:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tiempo Promedio (seg)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Remover Punto de Curva" @@ -4343,6 +4350,14 @@ msgid "Trim Trailing Whitespace" msgstr "Eliminar Espacios Sobrantes al Final" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indentar" @@ -5217,12 +5232,12 @@ msgstr "Ruta de proyecto inválida, la ruta debe existir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Ruta de proyecto inválida, engine.cfg no debe existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Ruta de proyecto inválida, engine.cfg debe existir." #: editor/project_manager.cpp @@ -5235,7 +5250,7 @@ msgstr "Ruta de proyecto inválida (cambiaste algo?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "No se pudo crear engine.cfg en la ruta de proyecto." #: editor/project_manager.cpp @@ -5523,8 +5538,8 @@ msgstr "Remover Opción de Remapeo de Recursos" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Ajustes de Proyecto (engine.cfg)" +msgid "Project Settings " +msgstr "Configuración de Proyecto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6205,6 +6220,10 @@ msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Cambiar Extensión de Sonda" @@ -6825,6 +6844,17 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo " "provee datos de navegación." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6902,6 +6932,16 @@ msgstr "" "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y " "asigná su textura interna a algún otro nodo para mostrar." +#~ msgid "Node From Scene" +#~ msgstr "Nodo desde Escena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importar assets al proyecto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ajustes de Proyecto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superficie" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 2cfd69f3bd..889f82cd3c 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -1125,10 +1125,6 @@ msgstr " خروجی:" msgid "Clear" msgstr "پاک کردن" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1493,21 +1489,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1716,6 +1697,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3762,6 +3754,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3809,6 +3805,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4260,6 +4264,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5119,11 +5131,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5135,7 +5147,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5418,8 +5430,9 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" -msgstr "" +#, fuzzy +msgid "Project Settings " +msgstr "ترجیحات" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6097,6 +6110,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6711,6 +6728,17 @@ msgstr "" "NavigationMeshInstance باید یک فرزند یا نوهی یک گره Navigation باشد. این " "تنها دادهی پیمایش را فراهم میکند." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 5b0076400c..1f45cd8791 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -1146,10 +1146,6 @@ msgstr " Sortie :" msgid "Clear" msgstr "Effacer" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nœud à partir d'une scène" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1535,21 +1531,6 @@ msgid "Distraction Free Mode" msgstr "Mode sans distraction" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importer des ressources dans le projet." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importer" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Outils divers liés au projet ou à la scène." @@ -1781,6 +1762,17 @@ msgstr "Historique des objets récemment édités." msgid "Object properties." msgstr "Propriétés de l'objet." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importer" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Système de fichiers" @@ -3878,6 +3870,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Générer un AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Les faces n'ont pas de surface !" @@ -3930,6 +3927,16 @@ msgstr "Volume" msgid "Emission Source: " msgstr "Remplissage d'émission :" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Générer un AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Temps moyen (seconde)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Supprimer le point d'une courbe" @@ -4385,6 +4392,14 @@ msgid "Trim Trailing Whitespace" msgstr "Supprimer les espaces de fin de ligne" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indentation automatique" @@ -5260,12 +5275,12 @@ msgstr "Chemin de projet invalide, le chemin doit exister !" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Chemin de projet invalide, engine.cfg doit exister." #: editor/project_manager.cpp @@ -5278,7 +5293,7 @@ msgstr "Chemin de projet non valide (avez-vous changé quelque chose ?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" "Impossible de créer le fichier engine.cfg dans le répertoire du projet." @@ -5572,8 +5587,8 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Paramètres du projet (engine.cfg)" +msgid "Project Settings " +msgstr "Paramètres du projet" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6261,6 +6276,10 @@ msgid "Change Notifier Extents" msgstr "Changer les extents d'un notificateur" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "Changer les extents d'un notificateur" @@ -6885,6 +6904,17 @@ msgstr "" "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type " "Navigation. Il fournit uniquement des données de navigation." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6963,6 +6993,16 @@ msgstr "" "nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une " "RenderTarget et assignez sa texture à un nœud pouvant l'afficher." +#~ msgid "Node From Scene" +#~ msgstr "Nœud à partir d'une scène" + +#~ msgid "Import assets to the project." +#~ msgstr "Importer des ressources dans le projet." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Paramètres du projet (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Surface" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index b26c92257f..6c7f62cbf4 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -1107,10 +1107,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1475,21 +1471,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1697,6 +1678,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3731,6 +3723,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3778,6 +3774,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4227,6 +4231,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5083,11 +5095,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5099,7 +5111,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5380,7 +5392,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6050,6 +6062,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6590,6 +6606,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 8151c3208c..a43cfe5059 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -1158,10 +1158,6 @@ msgstr " Keluaran:" msgid "Clear" msgstr "Bersihkan" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node Dari Scene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1545,21 +1541,6 @@ msgid "Distraction Free Mode" msgstr "Mode Tanpa Gangguan" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1769,6 +1750,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3815,6 +3807,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3862,6 +3858,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4313,6 +4317,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5174,11 +5186,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5190,7 +5202,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5473,7 +5485,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6156,6 +6168,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6772,6 +6788,17 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6853,6 +6880,9 @@ msgstr "" "sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node " "untuk ditampilkan." +#~ msgid "Node From Scene" +#~ msgstr "Node Dari Scene" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/it.po b/editor/translations/it.po index affd0dfdc1..4b9de2d5b6 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -1130,10 +1130,6 @@ msgstr " Output:" msgid "Clear" msgstr "Rimuovi" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nodo Da Scena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1517,21 +1513,6 @@ msgid "Distraction Free Mode" msgstr "Modalità Senza Distrazioni" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importa asset nel progetto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importa" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Strumenti di progetto o scena vari." @@ -1759,6 +1740,17 @@ msgstr "Cronologia di oggetti recentemente modificati." msgid "Object properties." msgstr "Proprietà oggetto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importa" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "FileSystem" @@ -3838,6 +3830,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Genera AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Le facce non contengono area!" @@ -3890,6 +3887,16 @@ msgstr "Volume" msgid "Emission Source: " msgstr "Riempimento Emissione:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Genera AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tempo Medio (sec)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Rimuovi Punto da Curva" @@ -4344,6 +4351,14 @@ msgid "Trim Trailing Whitespace" msgstr "Taglia Spazi in Coda" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indenta" @@ -5218,12 +5233,12 @@ msgstr "Percorso di progetto invalido, il percorso deve esistere!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Percorso di progetto invalido, engine.cfg non deve esistere." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Percorso di progetto invalido, engine.cfg deve esistere." #: editor/project_manager.cpp @@ -5236,7 +5251,7 @@ msgstr "Percorso di progetto invalido (cambiato qualcosa?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Impossibile creare engine.cfg nel percorso di progetto." #: editor/project_manager.cpp @@ -5522,8 +5537,8 @@ msgstr "Rimuovi Opzione di Remap Rimorse" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Impostazioni Progetto (engine.cfg)" +msgid "Project Settings " +msgstr "Impostazioni Progetto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6202,6 +6217,10 @@ msgid "Change Notifier Extents" msgstr "Cambia Estensione di Notifier" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Cambia Estensione Probe" @@ -6833,6 +6852,17 @@ msgstr "" "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " "Fornisce solamente dati per la navigazione." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6911,6 +6941,16 @@ msgstr "" "Control, in modo che possa ottenere una dimensione. Altrimenti, renderlo un " "RenderTarget e assegnare alla sua texture interna qualche nodo da mostrare." +#~ msgid "Node From Scene" +#~ msgstr "Nodo Da Scena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importa asset nel progetto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Impostazioni Progetto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superficie" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 7f0f01ff07..b85311590e 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -1114,11 +1114,6 @@ msgstr "" msgid "Clear" msgstr "削除" -#: editor/editor_node.cpp -#, fuzzy -msgid "Node From Scene" -msgstr "シーンからのノード" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1494,21 +1489,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1716,6 +1696,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3758,6 +3749,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3805,6 +3800,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4257,6 +4260,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5114,11 +5125,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5130,7 +5141,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5411,7 +5422,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6087,6 +6098,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6698,6 +6713,17 @@ msgstr "" "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" "これはナビゲーションデータのみ提供します。" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6778,6 +6804,10 @@ msgstr "" "くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい" "くつかのノードに割り当てます。" +#, fuzzy +#~ msgid "Node From Scene" +#~ msgstr "シーンからのノード" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 02d7385927..d860f5d129 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -1123,10 +1123,6 @@ msgstr " 출력:" msgid "Clear" msgstr "지우기" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "씬으로부터 노드 가져오기" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1503,21 +1499,6 @@ msgid "Distraction Free Mode" msgstr "초집중 모드" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "프로젝트로 에셋 가져오기." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "가져오기" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "프로젝트 또는 씬 관련 여러가지 도구들." @@ -1746,6 +1727,17 @@ msgstr "최근 편집 오브젝트 히스토리." msgid "Object properties." msgstr "오브젝트 속성." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "가져오기" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "파일 시스템" @@ -3815,6 +3807,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "AABB 생성" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "페이스가 영역을 가지고 있지 않습니다!" @@ -3867,6 +3864,16 @@ msgstr "배출량" msgid "Emission Source: " msgstr "에미션 채움:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "AABB 생성" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "평균 시간 (초)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "커브에서 포인트 삭제" @@ -4319,6 +4326,14 @@ msgid "Trim Trailing Whitespace" msgstr "후행 공백 문자 제거" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "자동 들여쓰기" @@ -5189,12 +5204,12 @@ msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다." #: editor/project_manager.cpp @@ -5207,7 +5222,7 @@ msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?) #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다." #: editor/project_manager.cpp @@ -5492,8 +5507,8 @@ msgstr "리소스 리맵핑 옵션 제거" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "프로젝트 설정 (engine.cfg)" +msgid "Project Settings " +msgstr "프로젝트 설정" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6168,6 +6183,10 @@ msgid "Change Notifier Extents" msgstr "Notifier 범위 변경" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "프로브 범위 변경" @@ -6755,6 +6774,17 @@ msgstr "" "NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비" "게이션 데이타만을 제공합니다." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다." @@ -6828,6 +6858,16 @@ msgstr "" "합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하" "고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다." +#~ msgid "Node From Scene" +#~ msgstr "씬으로부터 노드 가져오기" + +#~ msgid "Import assets to the project." +#~ msgstr "프로젝트로 에셋 가져오기." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "프로젝트 설정 (engine.cfg)" + #~ msgid "Surface" #~ msgstr "출사면" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index e452e85cd9..352881d7a7 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1476,21 +1472,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1698,6 +1679,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3732,6 +3724,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3779,6 +3775,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4228,6 +4232,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5084,11 +5096,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5100,7 +5112,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5381,7 +5393,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6053,6 +6065,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6598,6 +6614,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 74d75c0a01..d1c717bf56 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -1130,10 +1130,6 @@ msgstr " Uitvoer:" msgid "Clear" msgstr "Leegmaken" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node Uit Scene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1501,21 +1497,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1723,6 +1704,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3765,6 +3757,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3812,6 +3808,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4262,6 +4266,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5122,11 +5134,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5138,7 +5150,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5419,7 +5431,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6091,6 +6103,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6712,6 +6728,17 @@ msgstr "" "NavigationMeshInstance moet een kind of kleinkind zijn van een Navigation " "node. Het biedt alleen navigatie data." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6789,6 +6816,9 @@ msgstr "" "inhoud direct op het scherm te weergeven. Anders, maak er een RenderTarget " "van en wijs zijn interne texture toe aan een node om te tonen." +#~ msgid "Node From Scene" +#~ msgstr "Node Uit Scene" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 2149564c42..53f667241b 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -1127,10 +1127,6 @@ msgstr " Konsola:" msgid "Clear" msgstr "Wyczyść" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Węzeł ze Sceny" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1513,21 +1509,6 @@ msgid "Distraction Free Mode" msgstr "Tryb bez rozproszeń" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importuj zasoby do projektu." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importuj" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1753,6 +1734,17 @@ msgstr "Historia ostatnio edytowanych obiektów." msgid "Object properties." msgstr "Właściwości obiektu." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importuj" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "System plików" @@ -3828,6 +3820,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Generuj AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3876,6 +3873,16 @@ msgstr "Głośność" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Generuj AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Średni Czas (sek)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4328,6 +4335,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5195,12 +5210,12 @@ msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć." #: editor/project_manager.cpp @@ -5213,7 +5228,7 @@ msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu." #: editor/project_manager.cpp @@ -5497,8 +5512,8 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Ustawienia projektu (engine.cfg)" +msgid "Project Settings " +msgstr "Ustawienia projektu" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6186,6 +6201,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "Zmień rozmiar Box Shape" @@ -6794,6 +6813,17 @@ msgstr "" "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. " "Udostępnia on tylko dane nawigacyjne." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6872,6 +6902,16 @@ msgstr "" "otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i " "przyporządkuj jego teksturę dla któregoś węzła." +#~ msgid "Node From Scene" +#~ msgstr "Węzeł ze Sceny" + +#~ msgid "Import assets to the project." +#~ msgstr "Importuj zasoby do projektu." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ustawienia projektu (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Powierzchnia" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 3a8f795eb9..a67dfea8c7 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -1107,10 +1107,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1475,21 +1471,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1697,6 +1678,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3733,6 +3725,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3780,6 +3776,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4229,6 +4233,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6054,6 +6066,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6618,6 +6634,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 6962fb5db7..f02e790fa2 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -1129,10 +1129,6 @@ msgstr " Saída:" msgid "Clear" msgstr "Limpar" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nó a Partir de Cena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1513,21 +1509,6 @@ msgid "Distraction Free Mode" msgstr "Modo Sem Distrações" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importar assets ao projeto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importar" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Ferramentas diversas atuantes no projeto ou cena." @@ -1756,6 +1737,17 @@ msgstr "Histórico dos objetos editados recentemente." msgid "Object properties." msgstr "Propriedades do objeto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Arquivos" @@ -3839,6 +3831,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Gerar AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "As faces não têm área!" @@ -3891,6 +3888,16 @@ msgstr "Volume" msgid "Emission Source: " msgstr "Preenchimento de Emissão:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Gerar AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tempo Médio (seg)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Remover Ponto da Curva" @@ -4347,6 +4354,14 @@ msgid "Trim Trailing Whitespace" msgstr "Apagar Espaços em Branco" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Recuar" @@ -5223,12 +5238,12 @@ msgstr "Caminho de projeto inválido, o caminho deve existir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Caminho de projeto inválido, engine.cfg não deve existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Caminho de projeto inválido, engine.cfg deve existir." #: editor/project_manager.cpp @@ -5241,7 +5256,7 @@ msgstr "Caminho de projeto inválido (mudou alguma coisa?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Não se pôde criar engine.cfg no caminho do projeto." #: editor/project_manager.cpp @@ -5528,8 +5543,8 @@ msgstr "Remover Opção de Remapeamento de Recurso" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Configurações do Projeto (engine.cfg)" +msgid "Project Settings " +msgstr "Configurações do Projeto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6220,6 +6235,10 @@ msgid "Change Notifier Extents" msgstr "Alterar a Extensão do Notificador" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "Alterar a Extensão do Notificador" @@ -6825,6 +6844,17 @@ msgstr "" "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele " "apenas fornece dados de navegação." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6902,6 +6932,16 @@ msgstr "" "para que ele possa ter um tamanho. Caso contrário, defina-o como destino de " "render e atribua sua textura interna a algum nó para exibir." +#~ msgid "Node From Scene" +#~ msgstr "Nó a Partir de Cena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importar assets ao projeto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Configurações do Projeto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superfície" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 329ec9c053..21fb11f308 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -1107,10 +1107,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1475,21 +1471,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1697,6 +1678,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3732,6 +3724,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3779,6 +3775,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4229,6 +4233,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6053,6 +6065,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6606,6 +6622,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 576261f8df..e76642df90 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -1130,10 +1130,6 @@ msgstr " Вывод:" msgid "Clear" msgstr "Очистить" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Узел со сцены" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1515,21 +1511,6 @@ msgid "Distraction Free Mode" msgstr "Свободный режим" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Импортировать ассеты в проект." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Импорт" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Прочие инструменты." @@ -1757,6 +1738,17 @@ msgstr "История последних отредактированных о msgid "Object properties." msgstr "Свойства объекта." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Импорт" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Файловая система" @@ -3836,6 +3828,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Сгенерировать AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Грани не содержат зоны!" @@ -3888,6 +3885,16 @@ msgstr "Объём" msgid "Emission Source: " msgstr "Заполнение излучателя:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Сгенерировать AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Среднее время (сек.)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Удалена точка с кривой" @@ -4342,6 +4349,14 @@ msgid "Trim Trailing Whitespace" msgstr "Удаление пробелов в конце строк" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Автоотступ" @@ -5214,12 +5229,12 @@ msgstr "Неверный путь к проекту, путь должен су #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Недопустимый путь к проекту, engine.cfg должен существовать." #: editor/project_manager.cpp @@ -5232,7 +5247,7 @@ msgstr "Неверный путь к проекту (Что-то изменил #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Не могу создать engine.cfg в папке проекта." #: editor/project_manager.cpp @@ -5518,8 +5533,8 @@ msgstr "Удалён параметр ресурса перенаправлен #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Настройки проекта (engine.cfg)" +msgid "Project Settings " +msgstr "Параметры проекта" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6200,6 +6215,10 @@ msgid "Change Notifier Extents" msgstr "Изменены границы уведомителя" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Изменены Probe Extents" @@ -6808,6 +6827,17 @@ msgstr "" "NavigationMeshInstance должен быть дочерним или под-дочерним узлом " "Navigation. Он предоставляет только навигационные данные." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Свойство Path должно указывать на действительный Spatial узел." @@ -6885,6 +6915,16 @@ msgstr "" "сделайте его целью рендеринга и передайте его внутренние текстуры какому-то " "другому узлу для отображения." +#~ msgid "Node From Scene" +#~ msgstr "Узел со сцены" + +#~ msgid "Import assets to the project." +#~ msgstr "Импортировать ассеты в проект." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Настройки проекта (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Поверхность" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 9dc83e0cd3..5965907c0c 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -1109,10 +1109,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1478,21 +1474,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1700,6 +1681,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3736,6 +3728,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3783,6 +3779,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4233,6 +4237,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5092,11 +5104,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5108,7 +5120,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5389,7 +5401,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6066,6 +6078,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6619,6 +6635,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index a90a691f44..c53e977fb8 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1476,21 +1472,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1698,6 +1679,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3733,6 +3725,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3780,6 +3776,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4230,6 +4234,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5086,11 +5098,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5102,7 +5114,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5383,7 +5395,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6054,6 +6066,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6618,6 +6634,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 883c024ff3..495e2bd593 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -1231,10 +1231,6 @@ msgstr " เอาท์พุต:" msgid "Clear" msgstr "ลบทั้งหมด" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "โหนดจากฉาก" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1634,22 +1630,6 @@ msgid "Distraction Free Mode" msgstr "โหมดไร้สิ่งรบกวน" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "นำเข้าไฟล์มายังโปรเจกต์" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -#, fuzzy -msgid "Import" -msgstr "นำเข้า" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1869,6 +1849,18 @@ msgstr "ประวัติการปรับแต่งวัตถุ" msgid "Object properties." msgstr "คุณสมบัติวัตถุ" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +#, fuzzy +msgid "Import" +msgstr "นำเข้า" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "ระบบไฟล์" @@ -3943,6 +3935,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "สร้าง AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "หน้าไม่มีพื้นที่!" @@ -3992,6 +3989,16 @@ msgstr "ปริมาตร" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "สร้าง AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "เวลาเฉลี่ย (วินาที)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "ลบจุดในเส้นโค้ง" @@ -4446,6 +4453,14 @@ msgid "Trim Trailing Whitespace" msgstr "ลบตัวอักษรที่มองไม่เห็น" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "ย่อหน้าอัตโนมัติ" @@ -5317,12 +5332,12 @@ msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องไม่มี engine.cfg" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องมี engine.cfg" #: editor/project_manager.cpp @@ -5335,7 +5350,7 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "สร้างไฟล์ engine.cfg ไม่ได้" #: editor/project_manager.cpp @@ -5628,8 +5643,8 @@ msgstr "ลบการแทนที่" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)" +msgid "Project Settings " +msgstr "ตัวเลือกโปรเจกต์" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6304,6 +6319,10 @@ msgid "Change Notifier Extents" msgstr "ปรับขนาด Notifier" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "ปรับขนาด Probe" @@ -6954,6 +6973,17 @@ msgstr "" "NavigationMeshInstance ต้องเป็นโหนดลูก/หลานของโหนด Navigation " "โหนดนี้ใช้เพื่อเป็นข้อมูลในการนำทางเท่านั้น" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -7034,6 +7064,16 @@ msgstr "" "ให้แก้ไขโหนดนี้ให้เป็นโหนดลูกของ Control แต่ถ้าไม่ ให้ปรับเป็น render target และนำไปใช้เป็น " "texture ของโหนดอื่น" +#~ msgid "Node From Scene" +#~ msgstr "โหนดจากฉาก" + +#~ msgid "Import assets to the project." +#~ msgstr "นำเข้าไฟล์มายังโปรเจกต์" + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)" + #~ msgid "Surface" #~ msgstr "พื้นผิว" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 9228cf5818..fcb43497ea 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -1125,10 +1125,6 @@ msgstr " Çıktı:" msgid "Clear" msgstr "Temizle" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Sahneden Düğüm(node)" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1508,21 +1504,6 @@ msgid "Distraction Free Mode" msgstr "Dikkat Dağıtmayan Biçim" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Varlıkları tasarının içine aktar." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "İçe Aktar" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Türlü tasarı ya da sahne genişliğinde araçlar." @@ -1750,6 +1731,17 @@ msgstr "En son düzenlenen nesnelerin geçmişi." msgid "Object properties." msgstr "Nesne özellikleri." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "İçe Aktar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "DizeçDüzeni" @@ -3824,6 +3816,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "AABB Üret" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Yüzler alan içermez!" @@ -3876,6 +3873,16 @@ msgstr "Oylum" msgid "Emission Source: " msgstr "Yayma Dolumu:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "AABB Üret" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Ortalama Zaman (sn)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Noktayı Eğriden Kaldır" @@ -4330,6 +4337,14 @@ msgid "Trim Trailing Whitespace" msgstr "İzleyenin Boşluklarını Kırp" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Kendinden Girintili" @@ -5204,12 +5219,12 @@ msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir." #: editor/project_manager.cpp @@ -5222,7 +5237,7 @@ msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "engine.cfg tasarı yolunda oluşturulamadı." #: editor/project_manager.cpp @@ -5509,8 +5524,8 @@ msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Tasarı Ayarları (engine.cfg)" +msgid "Project Settings " +msgstr "Tasarı Ayarları" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6188,6 +6203,10 @@ msgid "Change Notifier Extents" msgstr "Bildirim Kapsamını Değiştir" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Deşme Genişlemesini Değiştir" @@ -6796,6 +6815,17 @@ msgstr "" "NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu " "olmalıdır. O yalnızca yönlendirme verisi sağlar." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6873,6 +6903,16 @@ msgstr "" "bir boyut elde edin. Ya da, onu bir RenderTarget yapın ve iç dokusunu " "görüntülemesi için bir düğüme atayın." +#~ msgid "Node From Scene" +#~ msgstr "Sahneden Düğüm(node)" + +#~ msgid "Import assets to the project." +#~ msgstr "Varlıkları tasarının içine aktar." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Tasarı Ayarları (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Yüzey" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index c8fb79d1c0..ddb8686b6a 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -1112,10 +1112,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1481,21 +1477,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1703,6 +1684,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3739,6 +3731,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3786,6 +3782,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4236,6 +4240,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5094,11 +5106,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5110,7 +5122,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5391,7 +5403,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6067,6 +6079,10 @@ msgid "Change Notifier Extents" msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" @@ -6612,6 +6628,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index d2380c0a48..9d3bec3e24 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -1121,10 +1121,6 @@ msgstr " 输出:" msgid "Clear" msgstr "清除" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "从场景导入节点" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1499,21 +1495,6 @@ msgid "Distraction Free Mode" msgstr "无干扰模式" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "导入资源。" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "导入" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "其他工程或全场景工具。" @@ -1731,6 +1712,17 @@ msgstr "最近编辑历史对象。" msgid "Object properties." msgstr "对象属性。" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "导入" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "文件系统" @@ -3796,6 +3788,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "生成AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "面不含有区域!" @@ -3848,6 +3845,16 @@ msgstr "体积" msgid "Emission Source: " msgstr "发射填充:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "生成AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "平均帧时间(秒)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "从曲线中移除顶点" @@ -4300,6 +4307,14 @@ msgid "Trim Trailing Whitespace" msgstr "修剪行后空白" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "自动缩进" @@ -5170,12 +5185,12 @@ msgstr "项目目录不存在!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "项目目录下必须包含engin.cfg文件。" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "项目目录下必须包含engin.cfg文件。" #: editor/project_manager.cpp @@ -5188,7 +5203,7 @@ msgstr "项目路径非法(被外部修改?)。" #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "无法在项目目录下创建engine.cfg文件。" #: editor/project_manager.cpp @@ -5472,8 +5487,8 @@ msgstr "移除资源重定向选项" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "项目设置(engine.cfg)" +msgid "Project Settings " +msgstr "项目设置" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6146,6 +6161,10 @@ msgid "Change Notifier Extents" msgstr "更改通知器级别" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "更改探针(Probe)范围" @@ -6716,6 +6735,17 @@ msgid "" msgstr "" "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "path属性必须指向一个合法的Spatial节点才能正常工作。" @@ -6788,6 +6818,16 @@ msgstr "" "使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target,并将其" "内部纹理分配给一些节点以显示。" +#~ msgid "Node From Scene" +#~ msgstr "从场景导入节点" + +#~ msgid "Import assets to the project." +#~ msgstr "导入资源。" + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "项目设置(engine.cfg)" + #~ msgid "Surface" #~ msgstr "表面" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 7c06087fd2..95340047c9 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1119,10 +1119,6 @@ msgstr "" msgid "Clear" msgstr "清空" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1491,21 +1487,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "導入" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1713,6 +1694,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "導入" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3753,6 +3745,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3800,6 +3796,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4252,6 +4256,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5114,11 +5126,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5130,7 +5142,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5412,8 +5424,9 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" -msgstr "" +#, fuzzy +msgid "Project Settings " +msgstr "設定" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6094,6 +6107,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6649,6 +6666,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 34943b9eb4..c9d2938087 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1476,21 +1472,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1698,6 +1679,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3732,6 +3724,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3779,6 +3775,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4228,6 +4232,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6056,6 +6068,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "變更框型範圍" @@ -6610,6 +6626,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" |