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-rw-r--r--core/extension/gdextension_interface.h1
-rw-r--r--doc/classes/Control.xml6
-rw-r--r--drivers/gles3/storage/light_storage.cpp7
-rw-r--r--drivers/gles3/storage/light_storage.h8
-rw-r--r--drivers/gles3/storage/texture_storage.h1
-rw-r--r--editor/animation_track_editor_plugins.cpp4
-rw-r--r--editor/connections_dialog.cpp24
-rw-r--r--editor/connections_dialog.h2
-rw-r--r--editor/editor_node.cpp22
-rw-r--r--editor/editor_node.h2
-rw-r--r--modules/gltf/editor/editor_import_blend_runner.cpp13
-rw-r--r--platform/android/export/export_plugin.cpp81
-rw-r--r--platform/android/export/export_plugin.h10
-rw-r--r--platform/android/export/gradle_export_util.cpp8
-rw-r--r--platform/android/export/gradle_export_util.h4
-rw-r--r--platform/android/java/app/build.gradle8
-rw-r--r--platform/android/java/app/gradle.properties4
-rw-r--r--platform/android/java/app/settings.gradle2
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java2
-rw-r--r--platform/android/java/build.gradle14
-rw-r--r--platform/android/java/gradle.properties2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java17
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/option_button.cpp8
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--servers/rendering/dummy/storage/light_storage.h1
-rw-r--r--servers/rendering/dummy/storage/texture_storage.h1
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.cpp7
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.h8
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp9
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.h1
-rw-r--r--servers/rendering/renderer_scene_cull.cpp3
-rw-r--r--servers/rendering/renderer_scene_cull.h3
-rw-r--r--servers/rendering/storage/light_storage.h1
-rw-r--r--servers/rendering/storage/texture_storage.h1
35 files changed, 180 insertions, 113 deletions
diff --git a/core/extension/gdextension_interface.h b/core/extension/gdextension_interface.h
index 876a09beff..9593afc2fb 100644
--- a/core/extension/gdextension_interface.h
+++ b/core/extension/gdextension_interface.h
@@ -37,7 +37,6 @@
#include <stddef.h>
#include <stdint.h>
-#include <stdio.h>
#ifndef __cplusplus
typedef uint32_t char32_t;
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index d74ddba369..7d7925d61e 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -144,11 +144,11 @@
</method>
<method name="_has_point" qualifiers="virtual const">
<return type="bool" />
- <param index="0" name="position" type="Vector2" />
+ <param index="0" name="point" type="Vector2" />
<description>
- Virtual method to be implemented by the user. Returns whether the given [param position] is inside this control.
+ Virtual method to be implemented by the user. Returns whether the given [param point] is inside this control.
If not overridden, default behavior is checking if the point is within control's Rect.
- [b]Note:[/b] If you want to check if a point is inside the control, you can use [code]get_rect().has_point(point)[/code].
+ [b]Note:[/b] If you want to check if a point is inside the control, you can use [code]Rect2(Vector2.ZERO, size).has_point(point)[/code].
</description>
</method>
<method name="_make_custom_tooltip" qualifiers="virtual const">
diff --git a/drivers/gles3/storage/light_storage.cpp b/drivers/gles3/storage/light_storage.cpp
index 138498220d..026f7467a8 100644
--- a/drivers/gles3/storage/light_storage.cpp
+++ b/drivers/gles3/storage/light_storage.cpp
@@ -311,6 +311,13 @@ uint64_t LightStorage::light_get_version(RID p_light) const {
return light->version;
}
+uint32_t LightStorage::light_get_cull_mask(RID p_light) const {
+ const Light *light = light_owner.get_or_null(p_light);
+ ERR_FAIL_COND_V(!light, 0);
+
+ return light->cull_mask;
+}
+
AABB LightStorage::light_get_aabb(RID p_light) const {
const Light *light = light_owner.get_or_null(p_light);
ERR_FAIL_COND_V(!light, AABB());
diff --git a/drivers/gles3/storage/light_storage.h b/drivers/gles3/storage/light_storage.h
index f6f7628a90..8e6480869b 100644
--- a/drivers/gles3/storage/light_storage.h
+++ b/drivers/gles3/storage/light_storage.h
@@ -239,13 +239,6 @@ public:
return light->color;
}
- _FORCE_INLINE_ uint32_t light_get_cull_mask(RID p_light) {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, 0);
-
- return light->cull_mask;
- }
-
_FORCE_INLINE_ bool light_is_distance_fade_enabled(RID p_light) {
const Light *light = light_owner.get_or_null(p_light);
return light->distance_fade;
@@ -297,6 +290,7 @@ public:
virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override;
virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; }
virtual uint64_t light_get_version(RID p_light) const override;
+ virtual uint32_t light_get_cull_mask(RID p_light) const override;
/* LIGHT INSTANCE API */
diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h
index 017e74fc4d..fedda6b260 100644
--- a/drivers/gles3/storage/texture_storage.h
+++ b/drivers/gles3/storage/texture_storage.h
@@ -585,6 +585,7 @@ public:
virtual void decal_set_normal_fade(RID p_decal, float p_fade) override;
virtual AABB decal_get_aabb(RID p_decal) const override;
+ virtual uint32_t decal_get_cull_mask(RID p_decal) const override { return 0; }
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index ba73a63245..2895aa9710 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -389,7 +389,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
size = texture->get_size();
- if (bool(object->call("is_region"))) {
+ if (bool(object->call("is_region_enabled"))) {
size = Rect2(object->call("get_region_rect")).size;
}
@@ -479,7 +479,7 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in
region.size = texture->get_size();
- if (bool(object->call("is_region"))) {
+ if (bool(object->call("is_region_enabled"))) {
region = Rect2(object->call("get_region_rect"));
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index f4d293e9f4..20a9e633a8 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -170,6 +170,10 @@ void ConnectDialog::_tree_node_selected() {
_update_ok_enabled();
}
+void ConnectDialog::_focus_currently_connected() {
+ tree->set_selected(source);
+}
+
void ConnectDialog::_unbind_count_changed(double p_count) {
for (Control *control : bind_controls) {
BaseButton *b = Object::cast_to<BaseButton>(control);
@@ -577,6 +581,8 @@ void ConnectDialog::init(const ConnectionData &p_cd, const PackedStringArray &p_
void ConnectDialog::popup_dialog(const String p_for_signal) {
from_signal->set_text(p_for_signal);
error_label->add_theme_color_override("font_color", error_label->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ filter_nodes->clear();
+
if (!advanced->is_pressed()) {
error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
}
@@ -628,12 +634,28 @@ ConnectDialog::ConnectDialog() {
tree = memnew(SceneTreeEditor(false));
tree->set_connecting_signal(true);
tree->set_show_enabled_subscene(true);
+ tree->set_v_size_flags(Control::SIZE_FILL | Control::SIZE_EXPAND);
tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ConnectDialog::_item_activated));
tree->connect("node_selected", callable_mp(this, &ConnectDialog::_tree_node_selected));
tree->set_connect_to_script_mode(true);
- Node *mc = vbc_left->add_margin_child(TTR("Connect to Script:"), tree, true);
+ HBoxContainer *hbc_filter = memnew(HBoxContainer);
+
+ filter_nodes = memnew(LineEdit);
+ hbc_filter->add_child(filter_nodes);
+ filter_nodes->set_h_size_flags(Control::SIZE_FILL | Control::SIZE_EXPAND);
+ filter_nodes->set_placeholder(TTR("Filter Nodes"));
+ filter_nodes->set_clear_button_enabled(true);
+ filter_nodes->connect("text_changed", callable_mp(tree, &SceneTreeEditor::set_filter));
+
+ Button *focus_current = memnew(Button);
+ hbc_filter->add_child(focus_current);
+ focus_current->set_text(TTR("Go to Source"));
+ focus_current->connect("pressed", callable_mp(this, &ConnectDialog::_focus_currently_connected));
+
+ Node *mc = vbc_left->add_margin_child(TTR("Connect to Script:"), hbc_filter, false);
connect_to_label = Object::cast_to<Label>(vbc_left->get_child(mc->get_index() - 1));
+ vbc_left->add_child(tree);
error_label = memnew(Label);
error_label->set_text(TTR("Scene does not contain any script."));
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 277ea03cf7..e5375a3fc8 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -106,6 +106,7 @@ public:
private:
Label *connect_to_label = nullptr;
LineEdit *from_signal = nullptr;
+ LineEdit *filter_nodes = nullptr;
Node *source = nullptr;
ConnectionData source_connection_data;
StringName signal;
@@ -142,6 +143,7 @@ private:
void _item_activated();
void _text_submitted(const String &p_text);
void _tree_node_selected();
+ void _focus_currently_connected();
void _method_selected();
void _create_method_tree_items(const List<MethodInfo> &p_methods, TreeItem *p_parent_item);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index f6fe6c9f76..3adebb2f8e 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2953,7 +2953,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} else if (export_template_manager->can_install_android_template()) {
install_android_build_template->popup_centered();
} else {
- custom_build_manage_templates->popup_centered();
+ gradle_build_manage_templates->popup_centered();
}
}
} break;
@@ -3043,7 +3043,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
#endif
} break;
case SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE: {
- custom_build_manage_templates->hide();
+ gradle_build_manage_templates->hide();
file_android_build_source->popup_centered_ratio();
} break;
case SETTINGS_MANAGE_FEATURE_PROFILES: {
@@ -5624,8 +5624,9 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
return;
}
- bottom_panel_updating = true;
if (p_enable) {
+ bottom_panel_updating = true;
+
for (int i = 0; i < bottom_panel_items.size(); i++) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
bottom_panel_items[i].control->set_visible(i == p_idx);
@@ -5642,7 +5643,6 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
top_split->hide();
}
bottom_panel_raise->show();
-
} else {
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), SNAME("EditorStyles")));
bottom_panel_items[p_idx].button->set_pressed(false);
@@ -7706,12 +7706,12 @@ EditorNode::EditorNode() {
save_confirmation->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
save_confirmation->connect("custom_action", callable_mp(this, &EditorNode::_discard_changes));
- custom_build_manage_templates = memnew(ConfirmationDialog);
- custom_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates."));
- custom_build_manage_templates->set_ok_button_text(TTR("Manage Templates"));
- custom_build_manage_templates->add_button(TTR("Install from file"))->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE));
- custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SETTINGS_MANAGE_EXPORT_TEMPLATES));
- gui_base->add_child(custom_build_manage_templates);
+ gradle_build_manage_templates = memnew(ConfirmationDialog);
+ gradle_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates."));
+ gradle_build_manage_templates->set_ok_button_text(TTR("Manage Templates"));
+ gradle_build_manage_templates->add_button(TTR("Install from file"))->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE));
+ gradle_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SETTINGS_MANAGE_EXPORT_TEMPLATES));
+ gui_base->add_child(gradle_build_manage_templates);
file_android_build_source = memnew(EditorFileDialog);
file_android_build_source->set_title(TTR("Select Android sources file"));
@@ -7722,7 +7722,7 @@ EditorNode::EditorNode() {
gui_base->add_child(file_android_build_source);
install_android_build_template = memnew(ConfirmationDialog);
- install_android_build_template->set_text(TTR("This will set up your project for custom Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make custom builds instead of using pre-built APKs, the \"Use Custom Build\" option should be enabled in the Android export preset."));
+ install_android_build_template->set_text(TTR("This will set up your project for gradle Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make gradle builds instead of using pre-built APKs, the \"Use Gradle Build\" option should be enabled in the Android export preset."));
install_android_build_template->set_ok_button_text(TTR("Install"));
install_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
gui_base->add_child(install_android_build_template);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 19a0e49a12..eefe45ca1f 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -398,7 +398,7 @@ private:
PopupMenu *editor_layouts = nullptr;
EditorLayoutsDialog *layout_dialog = nullptr;
- ConfirmationDialog *custom_build_manage_templates = nullptr;
+ ConfirmationDialog *gradle_build_manage_templates = nullptr;
ConfirmationDialog *install_android_build_template = nullptr;
ConfirmationDialog *remove_android_build_template = nullptr;
diff --git a/modules/gltf/editor/editor_import_blend_runner.cpp b/modules/gltf/editor/editor_import_blend_runner.cpp
index c203a91834..659a60e6a1 100644
--- a/modules/gltf/editor/editor_import_blend_runner.cpp
+++ b/modules/gltf/editor/editor_import_blend_runner.cpp
@@ -181,7 +181,18 @@ Error EditorImportBlendRunner::start_blender(const String &p_python_script, bool
Error EditorImportBlendRunner::do_import(const Dictionary &p_options) {
if (is_using_rpc()) {
- return do_import_rpc(p_options);
+ Error err = do_import_rpc(p_options);
+ if (err != OK) {
+ // Retry without using RPC (slow, but better than the import failing completely).
+ if (err == ERR_CONNECTION_ERROR) {
+ // Disable RPC if the connection could not be established.
+ print_error(vformat("Failed to connect to Blender via RPC, switching to direct imports of .blend files. Check your proxy and firewall settings, then RPC can be re-enabled by changing the editor setting `filesystem/import/blender/rpc_port` to %d.", rpc_port));
+ EditorSettings::get_singleton()->set_manually("filesystem/import/blender/rpc_port", 0);
+ rpc_port = 0;
+ }
+ err = do_import_direct(p_options);
+ }
+ return err;
} else {
return do_import_direct(p_options);
}
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 8cc2b1eb97..fdd2fed836 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -800,6 +800,12 @@ bool EditorExportPlatformAndroid::_has_manage_external_storage_permission(const
return p_permissions.find("android.permission.MANAGE_EXTERNAL_STORAGE") != -1;
}
+bool EditorExportPlatformAndroid::_uses_vulkan() {
+ String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
+ bool uses_vulkan = (current_renderer == "forward_plus" || current_renderer == "mobile") && GLOBAL_GET("rendering/rendering_device/driver.android") == "vulkan";
+ return uses_vulkan;
+}
+
void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) {
const char **aperms = android_perms;
while (*aperms) {
@@ -854,7 +860,7 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres
}
}
- manifest_text += _get_xr_features_tag(p_preset);
+ manifest_text += _get_xr_features_tag(p_preset, _uses_vulkan());
manifest_text += _get_application_tag(p_preset, _has_read_write_storage_permission(perms));
manifest_text += "</manifest>\n";
String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release"));
@@ -1057,9 +1063,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<bool> feature_required_list;
Vector<int> feature_versions;
- String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
- bool has_vulkan = current_renderer == "forward_plus" || current_renderer == "mobile";
- if (has_vulkan) {
+ if (_uses_vulkan()) {
// Require vulkan hardware level 1 support
feature_names.push_back("android.hardware.vulkan.level");
feature_required_list.push_back(true);
@@ -1698,12 +1702,12 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_build/use_custom_build"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_build/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "gradle_build/use_gradle_build"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "gradle_build/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK));
// Using String instead of int to default to an empty string (no override) with placeholder for instructions (see GH-62465).
// This implies doing validation that the string is a proper int.
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_build/min_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_MIN_SDK_VERSION)), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_build/target_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_TARGET_SDK_VERSION)), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "gradle_build/min_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_MIN_SDK_VERSION)), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "gradle_build/target_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_TARGET_SDK_VERSION)), ""));
Vector<PluginConfigAndroid> plugins_configs = get_plugins();
for (int i = 0; i < plugins_configs.size(); i++) {
@@ -2128,11 +2132,11 @@ String EditorExportPlatformAndroid::get_apksigner_path(int p_target_sdk, bool p_
bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
- const bool custom_build_enabled = p_preset->get("custom_build/use_custom_build");
+ const bool gradle_build_enabled = p_preset->get("gradle_build/use_gradle_build");
// Look for export templates (first official, and if defined custom templates).
- if (!custom_build_enabled) {
+ if (!gradle_build_enabled) {
String template_err;
bool dvalid = false;
bool rvalid = false;
@@ -2239,7 +2243,7 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
valid = false;
}
- String target_sdk_version = p_preset->get("custom_build/target_sdk");
+ String target_sdk_version = p_preset->get("gradle_build/target_sdk");
if (!target_sdk_version.is_valid_int()) {
target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION);
}
@@ -2263,7 +2267,7 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {
String err;
bool valid = true;
- const bool custom_build_enabled = p_preset->get("custom_build/use_custom_build");
+ const bool gradle_build_enabled = p_preset->get("gradle_build/use_gradle_build");
// Validate the project configuration.
bool apk_expansion = p_preset->get("apk_expansion/enable");
@@ -2292,11 +2296,11 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
err += etc_error;
}
- // Ensure that `Use Custom Build` is enabled if a plugin is selected.
+ // Ensure that `Use Gradle Build` is enabled if a plugin is selected.
String enabled_plugins_names = PluginConfigAndroid::get_plugins_names(get_enabled_plugins(p_preset));
- if (!enabled_plugins_names.is_empty() && !custom_build_enabled) {
+ if (!enabled_plugins_names.is_empty() && !gradle_build_enabled) {
valid = false;
- err += TTR("\"Use Custom Build\" must be enabled to use the plugins.");
+ err += TTR("\"Use Gradle Build\" must be enabled to use the plugins.");
err += "\n";
}
@@ -2304,9 +2308,9 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
int xr_mode_index = p_preset->get("xr_features/xr_mode");
int hand_tracking = p_preset->get("xr_features/hand_tracking");
int passthrough_mode = p_preset->get("xr_features/passthrough");
- if (xr_mode_index == XR_MODE_OPENXR && !custom_build_enabled) {
+ if (xr_mode_index == XR_MODE_OPENXR && !gradle_build_enabled) {
valid = false;
- err += TTR("OpenXR requires \"Use Custom Build\" to be enabled");
+ err += TTR("OpenXR requires \"Use Gradle Build\" to be enabled");
err += "\n";
}
@@ -2324,20 +2328,20 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
}
}
- if (int(p_preset->get("custom_build/export_format")) == EXPORT_FORMAT_AAB &&
- !custom_build_enabled) {
+ if (int(p_preset->get("gradle_build/export_format")) == EXPORT_FORMAT_AAB &&
+ !gradle_build_enabled) {
valid = false;
- err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled.");
+ err += TTR("\"Export AAB\" is only valid when \"Use Gradle Build\" is enabled.");
err += "\n";
}
// Check the min sdk version.
- String min_sdk_str = p_preset->get("custom_build/min_sdk");
+ String min_sdk_str = p_preset->get("gradle_build/min_sdk");
int min_sdk_int = DEFAULT_MIN_SDK_VERSION;
if (!min_sdk_str.is_empty()) { // Empty means no override, nothing to do.
- if (!custom_build_enabled) {
+ if (!gradle_build_enabled) {
valid = false;
- err += TTR("\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled.");
+ err += TTR("\"Min SDK\" can only be overridden when \"Use Gradle Build\" is enabled.");
err += "\n";
}
if (!min_sdk_str.is_valid_int()) {
@@ -2355,12 +2359,12 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
}
// Check the target sdk version.
- String target_sdk_str = p_preset->get("custom_build/target_sdk");
+ String target_sdk_str = p_preset->get("gradle_build/target_sdk");
int target_sdk_int = DEFAULT_TARGET_SDK_VERSION;
if (!target_sdk_str.is_empty()) { // Empty means no override, nothing to do.
- if (!custom_build_enabled) {
+ if (!gradle_build_enabled) {
valid = false;
- err += TTR("\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled.");
+ err += TTR("\"Target SDK\" can only be overridden when \"Use Gradle Build\" is enabled.");
err += "\n";
}
if (!target_sdk_str.is_valid_int()) {
@@ -2384,13 +2388,12 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
}
String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
- bool uses_vulkan = current_renderer == "forward_plus" || current_renderer == "mobile";
if (current_renderer == "forward_plus") {
// Warning only, so don't override `valid`.
err += vformat(TTR("The \"%s\" renderer is designed for Desktop devices, and is not suitable for Android devices."), current_renderer);
err += "\n";
}
- if (uses_vulkan && min_sdk_int < VULKAN_MIN_SDK_VERSION) {
+ if (_uses_vulkan() && min_sdk_int < VULKAN_MIN_SDK_VERSION) {
// Warning only, so don't override `valid`.
err += vformat(TTR("\"Min SDK\" should be greater or equal to %d for the \"%s\" renderer."), VULKAN_MIN_SDK_VERSION, current_renderer);
err += "\n";
@@ -2481,12 +2484,12 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP
}
Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) {
- int export_format = int(p_preset->get("custom_build/export_format"));
+ int export_format = int(p_preset->get("gradle_build/export_format"));
String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK";
String release_keystore = p_preset->get("keystore/release");
String release_username = p_preset->get("keystore/release_user");
String release_password = p_preset->get("keystore/release_password");
- String target_sdk_version = p_preset->get("custom_build/target_sdk");
+ String target_sdk_version = p_preset->get("gradle_build/target_sdk");
if (!target_sdk_version.is_valid_int()) {
target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION);
}
@@ -2663,7 +2666,7 @@ String EditorExportPlatformAndroid::join_abis(const Vector<EditorExportPlatformA
}
Error EditorExportPlatformAndroid::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- int export_format = int(p_preset->get("custom_build/export_format"));
+ int export_format = int(p_preset->get("gradle_build/export_format"));
bool should_sign = p_preset->get("package/signed");
return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags);
}
@@ -2676,7 +2679,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
EditorProgress ep("export", TTR("Exporting for Android"), 105, true);
- bool use_custom_build = bool(p_preset->get("custom_build/use_custom_build"));
+ bool use_gradle_build = bool(p_preset->get("gradle_build/use_gradle_build"));
bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG);
bool apk_expansion = p_preset->get("apk_expansion/enable");
Vector<ABI> enabled_abis = get_enabled_abis(p_preset);
@@ -2686,7 +2689,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
print_verbose("- export path: " + p_path);
print_verbose("- export format: " + itos(export_format));
print_verbose("- sign build: " + bool_to_string(should_sign));
- print_verbose("- custom build enabled: " + bool_to_string(use_custom_build));
+ print_verbose("- gradle build enabled: " + bool_to_string(use_gradle_build));
print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion));
print_verbose("- enabled abis: " + join_abis(enabled_abis, ",", false));
print_verbose("- export filter: " + itos(p_preset->get_export_filter()));
@@ -2726,14 +2729,14 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
return ERR_UNCONFIGURED;
}
- if (use_custom_build) {
- print_verbose("Starting custom build...");
+ if (use_gradle_build) {
+ print_verbose("Starting gradle build...");
//test that installed build version is alright
{
print_verbose("Checking build version...");
Ref<FileAccess> f = FileAccess::open("res://android/.build_version", FileAccess::READ);
if (f.is_null()) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a gradle built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
return ERR_UNCONFIGURED;
}
String version = f->get_line().strip_edges();
@@ -2803,11 +2806,11 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
String package_name = get_package_name(p_preset->get("package/unique_name"));
String version_code = itos(p_preset->get("version/code"));
String version_name = p_preset->get("version/name");
- String min_sdk_version = p_preset->get("custom_build/min_sdk");
+ String min_sdk_version = p_preset->get("gradle_build/min_sdk");
if (!min_sdk_version.is_valid_int()) {
min_sdk_version = itos(DEFAULT_MIN_SDK_VERSION);
}
- String target_sdk_version = p_preset->get("custom_build/target_sdk");
+ String target_sdk_version = p_preset->get("gradle_build/target_sdk");
if (!target_sdk_version.is_valid_int()) {
target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION);
}
@@ -2933,7 +2936,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
return ERR_CANT_CREATE;
}
- print_verbose("Successfully completed Android custom build.");
+ print_verbose("Successfully completed Android gradle build.");
return OK;
}
// This is the start of the Legacy build system
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
index bff769fcba..337a0228d0 100644
--- a/platform/android/export/export_plugin.h
+++ b/platform/android/export/export_plugin.h
@@ -74,7 +74,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
Vector<PluginConfigAndroid> plugins;
String last_plugin_names;
- uint64_t last_custom_build_time = 0;
+ uint64_t last_gradle_build_time = 0;
SafeFlag plugins_changed;
Mutex plugins_lock;
Vector<Device> devices;
@@ -172,6 +172,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static Vector<ABI> get_enabled_abis(const Ref<EditorExportPreset> &p_preset);
+ static bool _uses_vulkan();
+
public:
typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
@@ -213,14 +215,14 @@ public:
inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) {
String plugin_names = PluginConfigAndroid::get_plugins_names(enabled_plugins);
- bool first_build = last_custom_build_time == 0;
+ bool first_build = last_gradle_build_time == 0;
bool have_plugins_changed = false;
if (!first_build) {
have_plugins_changed = plugin_names != last_plugin_names;
if (!have_plugins_changed) {
for (int i = 0; i < enabled_plugins.size(); i++) {
- if (enabled_plugins.get(i).last_updated > last_custom_build_time) {
+ if (enabled_plugins.get(i).last_updated > last_gradle_build_time) {
have_plugins_changed = true;
break;
}
@@ -228,7 +230,7 @@ public:
}
}
- last_custom_build_time = OS::get_singleton()->get_unix_time();
+ last_gradle_build_time = OS::get_singleton()->get_unix_time();
last_plugin_names = plugin_names;
return have_plugins_changed || first_build;
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 7eb595f48d..b889d58199 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -166,7 +166,7 @@ Error store_string_at_path(const String &p_path, const String &p_data) {
// This method will only be called as an input to export_project_files.
// It is used by the export_project_files method to save all the asset files into the gradle project.
// It's functionality mirrors that of the method save_apk_file.
-// This method will be called ONLY when custom build is enabled.
+// This method will be called ONLY when gradle build is enabled.
Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
CustomExportData *export_data = static_cast<CustomExportData *>(p_userdata);
String dst_path = p_path.replace_first("res://", export_data->assets_directory + "/");
@@ -254,7 +254,7 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
return manifest_screen_sizes;
}
-String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
+String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_vulkan) {
String manifest_xr_features;
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
@@ -274,9 +274,7 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
}
}
- String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile");
- bool has_vulkan = current_renderer == "forward_plus" || current_renderer == "mobile";
- if (has_vulkan) {
+ if (p_uses_vulkan) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vulkan.level\" android:required=\"true\" android:version=\"1\" />\n";
}
return manifest_xr_features;
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index fe5888e11c..8a885a0d12 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -104,7 +104,7 @@ Error store_string_at_path(const String &p_path, const String &p_data);
// This method will only be called as an input to export_project_files.
// It is used by the export_project_files method to save all the asset files into the gradle project.
// It's functionality mirrors that of the method save_apk_file.
-// This method will be called ONLY when custom build is enabled.
+// This method will be called ONLY when gradle build is enabled.
Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
// Creates strings.xml files inside the gradle project for different locales.
@@ -116,7 +116,7 @@ String _get_gles_tag();
String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset);
-String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
+String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_vulkan);
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_xr);
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 63b10e62b1..01b148aeef 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -50,7 +50,7 @@ dependencies {
} else if (rootProject.findProject(":godot:lib")) {
implementation project(":godot:lib")
} else {
- // Custom build mode. In this scenario this project is the only one around and the Godot
+ // Godot gradle build mode. In this scenario this project is the only one around and the Godot
// library is available through the pre-generated godot-lib.*.aar android archive files.
debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar'])
devImplementation fileTree(dir: 'libs/dev', include: ['*.jar', '*.aar'])
@@ -153,7 +153,7 @@ android {
debug {
// Signing and zip-aligning are skipped for prebuilt builds, but
- // performed for custom builds.
+ // performed for Godot gradle builds.
zipAlignEnabled shouldZipAlign()
if (shouldSign()) {
signingConfig signingConfigs.debug
@@ -165,7 +165,7 @@ android {
dev {
initWith debug
// Signing and zip-aligning are skipped for prebuilt builds, but
- // performed for custom builds.
+ // performed for Godot gradle builds.
zipAlignEnabled shouldZipAlign()
if (shouldSign()) {
signingConfig signingConfigs.debug
@@ -176,7 +176,7 @@ android {
release {
// Signing and zip-aligning are skipped for prebuilt builds, but
- // performed for custom builds.
+ // performed for Godot gradle builds.
zipAlignEnabled shouldZipAlign()
if (shouldSign()) {
signingConfig signingConfigs.release
diff --git a/platform/android/java/app/gradle.properties b/platform/android/java/app/gradle.properties
index 0ad8e611ca..d9f79b6818 100644
--- a/platform/android/java/app/gradle.properties
+++ b/platform/android/java/app/gradle.properties
@@ -1,5 +1,5 @@
-# Godot custom build Gradle settings.
-# These properties apply when running custom build from the Godot editor.
+# Godot gradle build settings.
+# These properties apply when running a gradle build from the Godot editor.
# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
# where otherwise specified.
diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle
index ba53aefe7f..b4524a3f60 100644
--- a/platform/android/java/app/settings.gradle
+++ b/platform/android/java/app/settings.gradle
@@ -1,4 +1,4 @@
-// This is the root directory of the Godot custom build.
+// This is the root directory of the Godot Android gradle build.
pluginManagement {
apply from: 'config.gradle'
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index a43e289b6b..1d2cc05715 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -35,7 +35,7 @@ import org.godotengine.godot.FullScreenGodotApp;
import android.os.Bundle;
/**
- * Template activity for Godot Android custom builds.
+ * Template activity for Godot Android builds.
* Feel free to extend and modify this class for your custom logic.
*/
public class GodotApp extends FullScreenGodotApp {
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 5a91e5ce32..cffe0a33d9 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -152,14 +152,14 @@ task copyReleaseAARToBin(type: Copy) {
}
/**
- * Generate Godot custom build template by zipping the source files from the app directory, as well
+ * Generate Godot gradle build template by zipping the source files from the app directory, as well
* as the AAR files generated by 'copyDebugAAR', 'copyDevAAR' and 'copyReleaseAAR'.
- * The zip file also includes some gradle tools to allow building of the custom build.
+ * The zip file also includes some gradle tools to enable gradle builds from the Godot Editor.
*/
-task zipCustomBuild(type: Zip) {
+task zipGradleBuild(type: Zip) {
onlyIf { generateGodotTemplates.state.executed || generateDevTemplate.state.executed }
doFirst {
- logger.lifecycle("Generating Godot custom build template")
+ logger.lifecycle("Generating Godot gradle build template")
}
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
@@ -195,7 +195,7 @@ def templateBuildTasks() {
&& targetLibs.listFiles() != null
&& targetLibs.listFiles().length > 0) {
String capitalizedTarget = target.capitalize()
- // Copy the generated aar library files to the custom build directory.
+ // Copy the generated aar library files to the build directory.
tasks += "copy" + capitalizedTarget + "AARToAppModule"
// Copy the generated aar library files to the bin directory.
tasks += "copy" + capitalizedTarget + "AARToBin"
@@ -260,7 +260,7 @@ task generateGodotTemplates {
gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
dependsOn = templateBuildTasks()
- finalizedBy 'zipCustomBuild'
+ finalizedBy 'zipGradleBuild'
}
/**
@@ -273,7 +273,7 @@ task generateDevTemplate {
gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
dependsOn = templateBuildTasks()
- finalizedBy 'zipCustomBuild'
+ finalizedBy 'zipGradleBuild'
}
task clean(type: Delete) {
diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties
index 5cd94e85d9..39a0dcda16 100644
--- a/platform/android/java/gradle.properties
+++ b/platform/android/java/gradle.properties
@@ -24,5 +24,5 @@ org.gradle.jvmargs=-Xmx4536m
org.gradle.warning.mode=all
# Disable resource optimizations for template release build.
-# NOTE: This is turned on for custom build in order to improve the release build.
+# NOTE: This is turned on for Godot Editor's gradle builds in order to improve the release build.
android.enableResourceOptimizations=false
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 6296ee2c22..307fa7bae1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -275,16 +275,16 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return false;
}
- final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
- if (renderer.equals("gl_compatibility")) {
- mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
- } else {
+ if (usesVulkan()) {
if (!meetsVulkanRequirements(activity.getPackageManager())) {
Log.e(TAG, "Missing requirements for vulkan support! Aborting...");
alert(R.string.error_missing_vulkan_requirements_message, R.string.text_error_title, this::forceQuit);
return false;
}
mRenderView = new GodotVulkanRenderView(activity, this);
+ } else {
+ // Fallback to openGl
+ mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
}
View view = mRenderView.getView();
@@ -323,6 +323,15 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
/**
+ * Returns true if `Vulkan` is used for rendering.
+ */
+ private boolean usesVulkan() {
+ final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
+ final String renderingDevice = GodotLib.getGlobal("rendering/rendering_device/driver");
+ return ("forward_plus".equals(renderer) || "mobile".equals(renderer)) && "vulkan".equals(renderingDevice);
+ }
+
+ /**
* Returns true if the device meets the base requirements for Vulkan support, false otherwise.
*/
private boolean meetsVulkanRequirements(@Nullable PackageManager packageManager) {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index a930b8d972..ec75fcb665 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -3392,7 +3392,7 @@ void Control::_bind_methods() {
ADD_SIGNAL(MethodInfo("minimum_size_changed"));
ADD_SIGNAL(MethodInfo("theme_changed"));
- GDVIRTUAL_BIND(_has_point, "position");
+ GDVIRTUAL_BIND(_has_point, "point");
GDVIRTUAL_BIND(_structured_text_parser, "args", "text");
GDVIRTUAL_BIND(_get_minimum_size);
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 027c97b383..dc1d6cc73e 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -491,9 +491,11 @@ void OptionButton::show_popup() {
return;
}
- Size2 button_size = get_global_transform_with_canvas().get_scale() * get_size();
- popup->set_position(get_screen_position() + Size2(0, button_size.height));
- popup->set_size(Size2i(button_size.width, 0));
+ Rect2 rect = get_screen_rect();
+ rect.position.y += rect.size.height;
+ rect.size.height = 0;
+ popup->set_position(rect.position);
+ popup->set_size(rect.size);
// If not triggered by the mouse, start the popup with the checked item (or the first enabled one) focused.
if (current != NONE_SELECTED && !popup->is_item_disabled(current)) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 841e6e4df9..cbb34a480b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1348,7 +1348,7 @@ bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
Ref<InputEvent> ev = p_input;
// Returns true if an event should be impacted by a control's mouse filter.
- bool is_mouse_event = Ref<InputEventMouse>(p_input).is_valid();
+ bool is_pointer_event = Ref<InputEventMouse>(p_input).is_valid() || Ref<InputEventScreenDrag>(p_input).is_valid() || Ref<InputEventScreenTouch>(p_input).is_valid();
Ref<InputEventMouseButton> mb = p_input;
bool is_scroll_event = mb.is_valid() &&
@@ -1372,8 +1372,8 @@ bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
stopped = true;
break;
}
- if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP && is_mouse_event && !(is_scroll_event && control->data.force_pass_scroll_events)) {
- // Mouse events are stopped by default with MOUSE_FILTER_STOP, unless we have a scroll event and force_pass_scroll_events set to true
+ if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP && is_pointer_event && !(is_scroll_event && control->data.force_pass_scroll_events)) {
+ // Mouse, ScreenDrag and ScreenTouch events are stopped by default with MOUSE_FILTER_STOP, unless we have a scroll event and force_pass_scroll_events set to true
stopped = true;
break;
}
diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h
index 9a3918fd86..b9e8bcc6f1 100644
--- a/servers/rendering/dummy/storage/light_storage.h
+++ b/servers/rendering/dummy/storage/light_storage.h
@@ -80,6 +80,7 @@ public:
virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override { return RS::LIGHT_BAKE_DISABLED; }
virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; }
virtual uint64_t light_get_version(RID p_light) const override { return 0; }
+ virtual uint32_t light_get_cull_mask(RID p_light) const override { return 0; }
/* LIGHT INSTANCE API */
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index 41251b348c..67661ce821 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -145,6 +145,7 @@ public:
virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
+ virtual uint32_t decal_get_cull_mask(RID p_decal) const override { return 0; }
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
index 968f804593..e65d842a67 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
@@ -389,6 +389,13 @@ uint64_t LightStorage::light_get_version(RID p_light) const {
return light->version;
}
+uint32_t LightStorage::light_get_cull_mask(RID p_light) const {
+ const Light *light = light_owner.get_or_null(p_light);
+ ERR_FAIL_COND_V(!light, 0);
+
+ return light->cull_mask;
+}
+
AABB LightStorage::light_get_aabb(RID p_light) const {
const Light *light = light_owner.get_or_null(p_light);
ERR_FAIL_COND_V(!light, AABB());
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.h b/servers/rendering/renderer_rd/storage_rd/light_storage.h
index 68f439ddef..c36d1ef503 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.h
@@ -517,13 +517,6 @@ public:
return light->color;
}
- _FORCE_INLINE_ uint32_t light_get_cull_mask(RID p_light) {
- const Light *light = light_owner.get_or_null(p_light);
- ERR_FAIL_COND_V(!light, 0);
-
- return light->cull_mask;
- }
-
_FORCE_INLINE_ bool light_is_distance_fade_enabled(RID p_light) {
const Light *light = light_owner.get_or_null(p_light);
return light->distance_fade;
@@ -575,6 +568,7 @@ public:
virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override;
virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override;
virtual uint64_t light_get_version(RID p_light) const override;
+ virtual uint32_t light_get_cull_mask(RID p_light) const override;
Dependency *light_get_dependency(RID p_light) const;
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 5d845ce510..0ee9b28826 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -1906,7 +1906,7 @@ void TextureStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
Decal *decal = decal_owner.get_or_null(p_decal);
ERR_FAIL_COND(!decal);
decal->cull_mask = p_layers;
- decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
+ decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_DECAL);
}
void TextureStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
@@ -1952,6 +1952,13 @@ AABB TextureStorage::decal_get_aabb(RID p_decal) const {
return AABB(-decal->size / 2, decal->size);
}
+uint32_t TextureStorage::decal_get_cull_mask(RID p_decal) const {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND_V(!decal, 0);
+
+ return decal->cull_mask;
+}
+
Dependency *TextureStorage::decal_get_dependency(RID p_decal) {
Decal *decal = decal_owner.get_or_null(p_decal);
ERR_FAIL_COND_V(!decal, nullptr);
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index aeab3bf3cb..c16f5274ad 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -638,6 +638,7 @@ public:
}
virtual AABB decal_get_aabb(RID p_decal) const override;
+ virtual uint32_t decal_get_cull_mask(RID p_decal) const override;
Dependency *decal_get_dependency(RID p_decal);
/* DECAL INSTANCE API */
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index d696955800..7d2cd12959 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -1787,6 +1787,7 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
pair.pair_allocator = &pair_allocator;
pair.pair_pass = pair_pass;
pair.pair_mask = 0;
+ pair.cull_mask = 0xFFFFFFFF;
if ((1 << p_instance->base_type) & RS::INSTANCE_GEOMETRY_MASK) {
pair.pair_mask |= 1 << RS::INSTANCE_LIGHT;
@@ -1807,12 +1808,14 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
pair.pair_mask |= (1 << RS::INSTANCE_VOXEL_GI);
pair.bvh2 = &p_instance->scenario->indexers[Scenario::INDEXER_VOLUMES];
}
+ pair.cull_mask = RSG::light_storage->light_get_cull_mask(p_instance->base);
} else if (geometry_instance_pair_mask & (1 << RS::INSTANCE_REFLECTION_PROBE) && (p_instance->base_type == RS::INSTANCE_REFLECTION_PROBE)) {
pair.pair_mask = RS::INSTANCE_GEOMETRY_MASK;
pair.bvh = &p_instance->scenario->indexers[Scenario::INDEXER_GEOMETRY];
} else if (geometry_instance_pair_mask & (1 << RS::INSTANCE_DECAL) && (p_instance->base_type == RS::INSTANCE_DECAL)) {
pair.pair_mask = RS::INSTANCE_GEOMETRY_MASK;
pair.bvh = &p_instance->scenario->indexers[Scenario::INDEXER_GEOMETRY];
+ pair.cull_mask = RSG::texture_storage->decal_get_cull_mask(p_instance->base);
} else if (p_instance->base_type == RS::INSTANCE_PARTICLES_COLLISION) {
pair.pair_mask = (1 << RS::INSTANCE_PARTICLES);
pair.bvh = &p_instance->scenario->indexers[Scenario::INDEXER_GEOMETRY];
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index c3eec83d44..b3874ee7ae 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -733,11 +733,12 @@ public:
DynamicBVH *bvh2 = nullptr; //some may need to cull in two
uint32_t pair_mask;
uint64_t pair_pass;
+ uint32_t cull_mask = 0xFFFFFFFF; // Needed for decals and lights in the mobile and compatibility renderers.
_FORCE_INLINE_ bool operator()(void *p_data) {
Instance *p_instance = (Instance *)p_data;
- if (instance != p_instance && instance->transformed_aabb.intersects(p_instance->transformed_aabb) && (pair_mask & (1 << p_instance->base_type))) {
+ if (instance != p_instance && instance->transformed_aabb.intersects(p_instance->transformed_aabb) && (pair_mask & (1 << p_instance->base_type)) && (cull_mask & p_instance->layer_mask)) {
//test is more coarse in indexer
p_instance->pair_check = pair_pass;
InstancePair *pair = pair_allocator->alloc();
diff --git a/servers/rendering/storage/light_storage.h b/servers/rendering/storage/light_storage.h
index 9f3f5dd8e4..5bd4297179 100644
--- a/servers/rendering/storage/light_storage.h
+++ b/servers/rendering/storage/light_storage.h
@@ -84,6 +84,7 @@ public:
virtual RS::LightBakeMode light_get_bake_mode(RID p_light) = 0;
virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) = 0;
virtual uint64_t light_get_version(RID p_light) const = 0;
+ virtual uint32_t light_get_cull_mask(RID p_light) const = 0;
/* LIGHT INSTANCE API */
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index 3a9034ad0d..227d44aa27 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -118,6 +118,7 @@ public:
virtual void decal_set_normal_fade(RID p_decal, float p_fade) = 0;
virtual AABB decal_get_aabb(RID p_decal) const = 0;
+ virtual uint32_t decal_get_cull_mask(RID p_decal) const = 0;
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;