diff options
-rw-r--r-- | editor/rename_dialog.cpp | 2 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 6 | ||||
-rw-r--r-- | scene/gui/popup.cpp | 16 | ||||
-rw-r--r-- | scene/gui/popup.h | 4 |
4 files changed, 26 insertions, 2 deletions
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index 1d9e799a30..e47250fcf8 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -356,6 +356,8 @@ void RenameDialog::_update_substitute() { } void RenameDialog::_post_popup() { + ConfirmationDialog::_post_popup(); + EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection(); preview_node = nullptr; diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 32af329d09..e771057d2e 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -2158,7 +2158,10 @@ void DisplayServerWindows::popup_close(WindowID p_window) { WindowID win_id = E->get(); popup_list.erase(E); - _send_window_event(windows[win_id], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); + if (win_id != p_window) { + // Only request close on related windows, not this window. We are already processing it. + _send_window_event(windows[win_id], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); + } E = F; } } @@ -2173,6 +2176,7 @@ LRESULT DisplayServerWindows::MouseProc(int code, WPARAM wParam, LPARAM lParam) case WM_NCRBUTTONDOWN: case WM_NCMBUTTONDOWN: case WM_LBUTTONDOWN: + case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: { MOUSEHOOKSTRUCT *ms = (MOUSEHOOKSTRUCT *)lParam; Point2i pos = Point2i(ms->pt.x, ms->pt.y); diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index b9e3e7814e..6532fc5934 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -108,11 +108,25 @@ void Popup::_close_pressed() { _deinitialize_visible_parents(); - call_deferred(SNAME("hide")); + // Hide after returning to process events, but only if we don't + // get popped up in the interim. + call_deferred(SNAME("_popup_conditional_hide")); +} + +void Popup::_post_popup() { + Window::_post_popup(); + popped_up = true; +} + +void Popup::_popup_conditional_hide() { + if (!popped_up) { + hide(); + } } void Popup::_bind_methods() { ADD_SIGNAL(MethodInfo("popup_hide")); + ClassDB::bind_method(D_METHOD("_popup_conditional_hide"), &Popup::_popup_conditional_hide); } Rect2i Popup::_popup_adjust_rect() const { diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 6211af4d20..27f46d4a97 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -57,6 +57,10 @@ protected: void _notification(int p_what); static void _bind_methods(); + void _popup_conditional_hide(); + + virtual void _post_popup() override; + public: Popup(); ~Popup(); |