diff options
-rw-r--r-- | servers/visual/shader_language.cpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 8e11ac3e2e..e73f8b8fc4 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -6805,6 +6805,14 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct calltip += CharType(0xFFFF); } + if (shader->functions[i].function->arguments[j].qualifier != ArgumentQualifier::ARGUMENT_QUALIFIER_IN) { + if (shader->functions[i].function->arguments[j].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT) { + calltip += "out "; + } else { // ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT + calltip += "inout "; + } + } + calltip += get_datatype_name(shader->functions[i].function->arguments[j].type); calltip += " "; calltip += shader->functions[i].function->arguments[j].name; @@ -6835,6 +6843,16 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct continue; } + int idx2 = 0; + int out_arg = -1; + while (builtin_func_out_args[idx2].name != nullptr) { + if (builtin_func_out_args[idx2].name == builtin_func_defs[idx].name) { + out_arg = builtin_func_out_args[idx2].argument; + break; + } + idx2++; + } + if (completion_function == builtin_func_defs[idx].name) { if (builtin_func_defs[idx].tag != completion_class) { @@ -6865,6 +6883,10 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct calltip += CharType(0xFFFF); } + if (out_arg >= 0 && i == out_arg) { + calltip += "out "; + } + calltip += get_datatype_name(builtin_func_defs[idx].args[i]); if (i == completion_argument) { |