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-rw-r--r--core/color_names.inc1
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp72
-rw-r--r--editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/scene_tree_editor.cpp20
-rw-r--r--editor/scene_tree_editor.h1
-rw-r--r--main/main.cpp100
-rw-r--r--modules/gdscript/gdscript_parser.cpp7
-rw-r--r--scene/gui/item_list.cpp5
-rw-r--r--scene/gui/scroll_bar.cpp16
-rw-r--r--scene/gui/scroll_container.cpp13
-rw-r--r--scene/gui/text_edit.cpp9
-rw-r--r--scene/main/node.cpp1
-rw-r--r--scene/main/scene_tree.cpp7
-rw-r--r--scene/main/scene_tree.h2
16 files changed, 132 insertions, 130 deletions
diff --git a/core/color_names.inc b/core/color_names.inc
index e126bfe0f8..b0ef507d92 100644
--- a/core/color_names.inc
+++ b/core/color_names.inc
@@ -143,6 +143,7 @@ static void _populate_named_colors() {
_named_colors.insert("thistle", Color(0.85, 0.75, 0.85));
_named_colors.insert("tomato", Color(1.00, 0.39, 0.28));
_named_colors.insert("turquoise", Color(0.25, 0.88, 0.82));
+ _named_colors.insert("transparent", Color(1.00, 1.00, 1.00, 0.00));
_named_colors.insert("violet", Color(0.93, 0.51, 0.93));
_named_colors.insert("wheat", Color(0.96, 0.87, 0.70));
_named_colors.insert("white", Color(1.00, 1.00, 1.00));
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 907d43b26f..82e7a37f19 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -6403,7 +6403,7 @@ EditorNode::EditorNode() {
ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_F1);
ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_F2);
ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F3); //hack needed for script editor F3 search to work :) Assign like this or don't use F3
- ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F4);
+ ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_SHIFT | KEY_F1);
#endif
ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"));
ED_SHORTCUT("editor/editor_next", TTR("Open the next Editor"));
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index c6b7df56a0..eabb781288 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -54,13 +54,9 @@ void AnimationPlayerEditor::_node_removed(Node *p_node) {
track_editor->set_root(NULL);
track_editor->show_select_node_warning(true);
_update_player();
- //editor->animation_editor_make_visible(false);
}
}
-void AnimationPlayerEditor::_gui_input(Ref<InputEvent> p_event) {
-}
-
void AnimationPlayerEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PROCESS: {
@@ -694,10 +690,14 @@ Dictionary AnimationPlayerEditor::get_state() const {
}
void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
- if (p_state.has("visible") && p_state["visible"]) {
+ if (!p_state.has("visible") || !p_state["visible"]) {
+ return;
+ }
+ if (!EditorNode::get_singleton()->get_edited_scene()) {
+ return;
+ }
- if (!EditorNode::get_singleton()->get_edited_scene())
- return;
+ if (p_state.has("player")) {
Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
@@ -706,7 +706,6 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
show();
set_process(true);
ensure_visibility();
- //EditorNode::get_singleton()->animation_panel_make_visible(true);
if (p_state.has("animation")) {
String anim = p_state["animation"];
@@ -714,10 +713,10 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
_animation_edit();
}
}
+ }
- if (p_state.has("track_editor_state")) {
- track_editor->set_state(p_state["track_editor_state"]);
- }
+ if (p_state.has("track_editor_state")) {
+ track_editor->set_state(p_state["track_editor_state"]);
}
}
@@ -736,17 +735,17 @@ void AnimationPlayerEditor::_animation_edit() {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
track_editor->set_animation(anim);
+
Node *root = player->get_node(player->get_root());
if (root) {
track_editor->set_root(root);
}
-
} else {
-
track_editor->set_animation(Ref<Animation>());
track_editor->set_root(NULL);
}
}
+
void AnimationPlayerEditor::_dialog_action(String p_file) {
switch (current_option) {
@@ -896,8 +895,6 @@ void AnimationPlayerEditor::_update_player() {
_animation_selected(0);
}
- //pause->set_pressed(player->is_paused());
-
if (animation->get_item_count()) {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
@@ -925,8 +922,6 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
track_editor->show_select_node_warning(false);
} else {
track_editor->show_select_node_warning(true);
-
- //hide();
}
}
@@ -1127,7 +1122,6 @@ void AnimationPlayerEditor::_hide_anim_editors() {
track_editor->set_animation(Ref<Animation>());
track_editor->set_root(NULL);
track_editor->show_select_node_warning(true);
- //editor->animation_editor_make_visible(false);
}
void AnimationPlayerEditor::_animation_about_to_show_menu() {
@@ -1565,7 +1559,6 @@ void AnimationPlayerEditor::_pin_pressed() {
void AnimationPlayerEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &AnimationPlayerEditor::_gui_input);
ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayerEditor::_node_removed);
ClassDB::bind_method(D_METHOD("_play_pressed"), &AnimationPlayerEditor::_play_pressed);
ClassDB::bind_method(D_METHOD("_play_from_pressed"), &AnimationPlayerEditor::_play_from_pressed);
@@ -1628,12 +1621,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
player = NULL;
- Label *l;
-
- /*l= memnew( Label );
- l->set_text("Animation Player:");
- add_child(l);*/
-
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
@@ -1658,10 +1645,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
play_from->set_tooltip(TTR("Play selected animation from current pos. (D)"));
hb->add_child(play_from);
- //pause = memnew( Button );
- //pause->set_toggle_mode(true);
- //hb->add_child(pause);
-
frame = memnew(SpinBox);
hb->add_child(frame);
frame->set_custom_minimum_size(Size2(60, 0));
@@ -1687,7 +1670,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
tool_anim = memnew(MenuButton);
tool_anim->set_flat(false);
- //tool_anim->set_flat(false);
tool_anim->set_tooltip(TTR("Animation Tools"));
tool_anim->set_text(TTR("Animation"));
tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/new_animation", TTR("New")), TOOL_NEW_ANIM);
@@ -1718,9 +1700,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(autoplay);
autoplay->set_tooltip(TTR("Autoplay on Load"));
- //tool_anim->get_popup()->add_separator();
- //tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
-
hb->add_child(memnew(VSeparator));
track_editor = memnew(AnimationTrackEditor);
@@ -1770,10 +1749,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
VBoxContainer *vb = memnew(VBoxContainer);
name_dialog->add_child(vb);
- l = memnew(Label);
- l->set_text(TTR("Animation Name:"));
- vb->add_child(l);
- name_title = l;
+ name_title = memnew(Label(TTR("Animation Name:")));
+ vb->add_child(name_title);
name = memnew(LineEdit);
vb->add_child(name);
@@ -1792,7 +1769,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
blend_editor.dialog->set_hide_on_ok(true);
VBoxContainer *blend_vb = memnew(VBoxContainer);
blend_editor.dialog->add_child(blend_vb);
- //blend_editor.dialog->set_child_rect(blend_vb);
blend_editor.tree = memnew(Tree);
blend_editor.tree->set_columns(2);
blend_vb->add_margin_child(TTR("Blend Times:"), blend_editor.tree, true);
@@ -1810,8 +1786,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
play_bw->connect("pressed", this, "_play_bw_pressed");
play_bw_from->connect("pressed", this, "_play_bw_from_pressed");
stop->connect("pressed", this, "_stop_pressed");
- //pause->connect("pressed", this,"_pause_pressed");
- //frame->connect("text_entered", this,"_seek_frame_changed");
animation->connect("item_selected", this, "_animation_selected", Vector<Variant>(), true);
@@ -1900,6 +1874,8 @@ void AnimationPlayerEditorPlugin::edit(Object *p_object) {
if (!p_object)
return;
anim_editor->edit(Object::cast_to<AnimationPlayer>(p_object));
+ // In case switching to a scene with an AnimationPlayer selected but with the animation editor closed.
+ button->set_pressed(true);
}
bool AnimationPlayerEditorPlugin::handles(Object *p_object) const {
@@ -1914,11 +1890,6 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
editor->make_bottom_panel_item_visible(anim_editor);
anim_editor->set_process(true);
anim_editor->ensure_visibility();
- //editor->animation_panel_make_visible(true);
- } else {
-
- //anim_editor->hide();
- //anim_editor->set_idle_process(false);
}
}
@@ -1927,16 +1898,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor = p_node;
anim_editor = memnew(AnimationPlayerEditor(editor, this));
anim_editor->set_undo_redo(editor->get_undo_redo());
-
- editor->add_bottom_panel_item(TTR("Animation"), anim_editor);
- /*
- editor->get_viewport()->add_child(anim_editor);
- anim_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- anim_editor->set_anchor( MARGIN_TOP, Control::ANCHOR_END);
- anim_editor->set_margin( MARGIN_TOP, 75 );
- anim_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END);
- anim_editor->set_margin( MARGIN_RIGHT, 0 );*/
- anim_editor->hide();
+ button = editor->add_bottom_panel_item(TTR("Animation"), anim_editor);
}
AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() {
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 6162181f8c..9b72ebac7e 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -97,8 +97,6 @@ class AnimationPlayerEditor : public VBoxContainer {
Button *play_from;
Button *play_bw;
Button *play_bw_from;
-
- //Button *pause;
Button *autoplay;
MenuButton *tool_anim;
@@ -231,7 +229,6 @@ class AnimationPlayerEditor : public VBoxContainer {
protected:
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
void _node_removed(Node *p_node);
static void _bind_methods();
@@ -260,6 +257,7 @@ class AnimationPlayerEditorPlugin : public EditorPlugin {
AnimationPlayerEditor *anim_editor;
EditorNode *editor;
+ Button *button;
protected:
void _notification(int p_what);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index ff0959c8a1..f66ae0465f 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1772,7 +1772,7 @@ void ScriptTextEditor::register_editor() {
#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_MASK_SHIFT | KEY_SPACE);
#else
- ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_SHIFT | KEY_F1);
+ ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_F1);
#endif
ScriptEditor::register_create_script_editor_function(create_editor);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 76feaedb1a..e3ad740005 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -471,6 +471,17 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
emit_signal("node_selected");
}
}
+
+void SceneTreeEditor::_node_renamed(Node *p_node) {
+
+ emit_signal("node_renamed");
+
+ if (!tree_dirty) {
+ MessageQueue::get_singleton()->push_call(this, "_update_tree");
+ tree_dirty = true;
+ }
+}
+
void SceneTreeEditor::_update_tree() {
if (!is_inside_tree()) {
@@ -594,6 +605,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("tree_changed", this, "_tree_changed");
get_tree()->connect("node_removed", this, "_node_removed");
+ get_tree()->connect("node_renamed", this, "_node_renamed");
get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed");
tree->connect("item_collapsed", this, "_cell_collapsed");
@@ -604,6 +616,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("tree_changed", this, "_tree_changed");
get_tree()->disconnect("node_removed", this, "_node_removed");
+ get_tree()->disconnect("node_renamed", this, "_node_renamed");
tree->disconnect("item_collapsed", this, "_cell_collapsed");
get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed");
} break;
@@ -685,12 +698,6 @@ void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) {
n->set_name(p_name);
item->set_metadata(0, n->get_path());
item->set_text(0, p_name);
- emit_signal("node_renamed");
-
- if (!tree_dirty) {
- MessageQueue::get_singleton()->push_call(this, "_update_tree");
- tree_dirty = true;
- }
}
void SceneTreeEditor::_renamed() {
@@ -1025,6 +1032,7 @@ void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree);
ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed);
+ ClassDB::bind_method("_node_renamed", &SceneTreeEditor::_node_renamed);
ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed);
ClassDB::bind_method("_deselect_items", &SceneTreeEditor::_deselect_items);
ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed);
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 9158c4aa48..1c14da0d3a 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -78,6 +78,7 @@ class SceneTreeEditor : public Control {
void _update_tree();
void _tree_changed();
void _node_removed(Node *p_node);
+ void _node_renamed(Node *p_node);
TreeItem *_find(TreeItem *p_node, const NodePath &p_path);
void _notification(int p_what);
diff --git a/main/main.cpp b/main/main.cpp
index da77962c8a..fb75b4d78f 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -247,6 +247,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(").\n");
OS::get_singleton()->print("\n");
+#ifndef SERVER_ENABLED
OS::get_singleton()->print("Display options:\n");
OS::get_singleton()->print(" -f, --fullscreen Request fullscreen mode.\n");
OS::get_singleton()->print(" -m, --maximized Request a maximized window.\n");
@@ -257,14 +258,15 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --low-dpi Force low-DPI mode (macOS and Windows only).\n");
OS::get_singleton()->print(" --no-window Disable window creation (Windows only). Useful together with --script.\n");
OS::get_singleton()->print("\n");
+#endif
OS::get_singleton()->print("Debug options:\n");
OS::get_singleton()->print(" -d, --debug Debug (local stdout debugger).\n");
OS::get_singleton()->print(" -b, --breakpoints Breakpoint list as source::line comma-separated pairs, no spaces (use %%20 instead).\n");
OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n");
OS::get_singleton()->print(" --remote-debug <address> Remote debug (<host/IP>:<port> address).\n");
-#ifdef DEBUG_ENABLED
- OS::get_singleton()->print(" --debug-collisions Show collisions shapes when running the scene.\n");
+#if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED)
+ OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n");
OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n");
#endif
OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n");
@@ -429,6 +431,49 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
print_line(get_full_version_string());
goto error;
+ } else if (I->get() == "-v" || I->get() == "--verbose") { // verbose output
+
+ OS::get_singleton()->_verbose_stdout = true;
+ } else if (I->get() == "--quiet") { // quieter output
+
+ quiet_stdout = true;
+
+ } else if (I->get() == "--audio-driver") { // audio driver
+
+ if (I->next()) {
+
+ audio_driver = I->next()->get();
+ N = I->next()->next();
+ } else {
+ OS::get_singleton()->print("Missing audio driver argument, aborting.\n");
+ goto error;
+ }
+
+ } else if (I->get() == "--video-driver") { // force video driver
+
+ if (I->next()) {
+
+ video_driver = I->next()->get();
+ N = I->next()->next();
+ } else {
+ OS::get_singleton()->print("Missing video driver argument, aborting.\n");
+ goto error;
+ }
+#ifndef SERVER_ENABLED
+ } else if (I->get() == "-f" || I->get() == "--fullscreen") { // force fullscreen
+
+ init_fullscreen = true;
+ } else if (I->get() == "-m" || I->get() == "--maximized") { // force maximized window
+
+ init_maximized = true;
+ video_mode.maximized = true;
+
+ } else if (I->get() == "-w" || I->get() == "--windowed") { // force windowed window
+
+ init_windowed = true;
+ } else if (I->get() == "-t" || I->get() == "--always-on-top") { // force always-on-top window
+
+ init_always_on_top = true;
} else if (I->get() == "--resolution") { // force resolution
if (I->next()) {
@@ -459,6 +504,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->print("Missing resolution argument, aborting.\n");
goto error;
}
+
} else if (I->get() == "--position") { // set window position
if (I->next()) {
@@ -483,29 +529,17 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
goto error;
}
- } else if (I->get() == "-m" || I->get() == "--maximized") { // force maximized window
-
- init_maximized = true;
- video_mode.maximized = true;
- } else if (I->get() == "-w" || I->get() == "--windowed") { // force windowed window
+ } else if (I->get() == "--low-dpi") { // force low DPI (macOS only)
- init_windowed = true;
- } else if (I->get() == "-t" || I->get() == "--always-on-top") { // force always-on-top window
+ force_lowdpi = true;
+ } else if (I->get() == "--no-window") { // disable window creation (Windows only)
- init_always_on_top = true;
+ OS::get_singleton()->set_no_window_mode(true);
+#endif
} else if (I->get() == "--profiling") { // enable profiling
use_debug_profiler = true;
- } else if (I->get() == "--video-driver") { // force video driver
- if (I->next()) {
-
- video_driver = I->next()->get();
- N = I->next()->next();
- } else {
- OS::get_singleton()->print("Missing video driver argument, aborting.\n");
- goto error;
- }
} else if (I->get() == "-l" || I->get() == "--language") { // language
if (I->next()) {
@@ -516,9 +550,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->print("Missing language argument, aborting.\n");
goto error;
}
- } else if (I->get() == "--low-dpi") { // force low DPI (macOS only)
- force_lowdpi = true;
} else if (I->get() == "--remote-fs") { // remote filesystem
if (I->next()) {
@@ -555,22 +587,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->print("Missing render thread mode argument, aborting.\n");
goto error;
}
-
- } else if (I->get() == "--audio-driver") { // audio driver
-
- if (I->next()) {
-
- audio_driver = I->next()->get();
- N = I->next()->next();
- } else {
- OS::get_singleton()->print("Missing audio driver argument, aborting.\n");
- goto error;
- }
-
- } else if (I->get() == "-f" || I->get() == "--fullscreen") { // force fullscreen
-
- //video_mode.fullscreen=false;
- init_fullscreen = true;
#ifdef TOOLS_ENABLED
} else if (I->get() == "-e" || I->get() == "--editor") { // starts editor
@@ -583,14 +599,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
auto_build_solutions = true;
editor = true;
#endif
- } else if (I->get() == "--no-window") { // disable window creation, Windows only
-
- OS::get_singleton()->set_no_window_mode(true);
- } else if (I->get() == "--quiet") { // quieter output
-
- quiet_stdout = true;
- } else if (I->get() == "-v" || I->get() == "--verbose") { // verbose output
- OS::get_singleton()->_verbose_stdout = true;
} else if (I->get() == "--path") { // set path of project to start or edit
if (I->next()) {
@@ -674,7 +682,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "-d" || I->get() == "--debug") {
debug_mode = "local";
-#ifdef DEBUG_ENABLED
+#if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED)
} else if (I->get() == "--debug-collisions") {
debug_collisions = true;
} else if (I->get() == "--debug-navigation") {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index de15f939ce..1c22c4af3c 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -5248,6 +5248,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) {
if (base_script.is_valid()) {
String ident = base;
+ Ref<GDScript> find_subclass = base_script;
for (int i = extend_iter; i < p_class->extends_class.size(); i++) {
@@ -5257,7 +5258,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) {
if (base_script->get_subclasses().has(subclass)) {
- base_script = base_script->get_subclasses()[subclass];
+ find_subclass = base_script->get_subclasses()[subclass];
} else if (base_script->get_constants().has(subclass)) {
Ref<GDScript> new_base_class = base_script->get_constants()[subclass];
@@ -5265,7 +5266,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) {
_set_error("Constant is not a class: " + ident, p_class->line);
return;
}
- base_script = new_base_class;
+ find_subclass = new_base_class;
} else {
_set_error("Could not find subclass: " + ident, p_class->line);
@@ -5273,7 +5274,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) {
}
}
- script = base_script;
+ script = find_subclass;
} else if (!base_class) {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 026374ded1..406c8e4f48 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -470,6 +470,8 @@ Size2 ItemList::Item::get_icon_size() const {
void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
+ double prev_scroll = scroll_bar->get_value();
+
Ref<InputEventMouseMotion> mm = p_event;
if (defer_select_single >= 0 && mm.is_valid()) {
defer_select_single = -1;
@@ -767,6 +769,9 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * pan_gesture->get_delta().y / 8);
}
+
+ if (scroll_bar->get_value() != prev_scroll)
+ accept_event(); //accept event if scroll changed
}
void ItemList::ensure_current_is_visible() {
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 2938654ed9..686d1c96cc 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -53,29 +53,19 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (b.is_valid()) {
accept_event();
- if (b->get_button_index() == 5 && b->is_pressed()) {
+ if (b->get_button_index() == BUTTON_WHEEL_DOWN && b->is_pressed()) {
- /*
- if (orientation==VERTICAL)
- set_val( get_val() + get_page() / 4.0 );
- else
- */
set_value(get_value() + get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() == 4 && b->is_pressed()) {
+ if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) {
- /*
- if (orientation==HORIZONTAL)
- set_val( get_val() - get_page() / 4.0 );
- else
- */
set_value(get_value() - get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() != 1)
+ if (b->get_button_index() != BUTTON_LEFT)
return;
if (b->is_pressed()) {
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index e50a71b0ff..a1034937b5 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -88,13 +88,16 @@ void ScrollContainer::_cancel_drag() {
void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
+ double prev_v_scroll = v_scroll->get_value();
+ double prev_h_scroll = h_scroll->get_value();
+
Ref<InputEventMouseButton> mb = p_gui_input;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
- if (h_scroll->is_visible() && !v_scroll->is_visible()) {
+ if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor());
} else if (v_scroll->is_visible_in_tree()) {
v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() / 8 * mb->get_factor());
@@ -103,7 +106,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
- if (h_scroll->is_visible() && !v_scroll->is_visible()) {
+ if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor());
} else if (v_scroll->is_visible()) {
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() / 8 * mb->get_factor());
@@ -122,6 +125,9 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
+ if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll)
+ accept_event(); //accept event if scroll changed
+
if (!OS::get_singleton()->has_touchscreen_ui_hint())
return;
@@ -204,6 +210,9 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8);
}
}
+
+ if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll)
+ accept_event(); //accept event if scroll changed
}
void ScrollContainer::_update_scrollbar_position() {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1686ea9690..acd2950b4c 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1854,6 +1854,9 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co
void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
+ double prev_v_scroll = v_scroll->get_value();
+ double prev_h_scroll = h_scroll->get_value();
+
Ref<InputEventMouseButton> mb = p_gui_input;
if (mb.is_valid()) {
@@ -2108,6 +2111,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_scroll_down(delta);
}
h_scroll->set_value(h_scroll->get_value() + pan_gesture->get_delta().x * 100);
+ if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll)
+ accept_event(); //accept event if scroll changed
+
return;
}
@@ -2151,6 +2157,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
+ if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll)
+ accept_event(); //accept event if scroll changed
+
Ref<InputEventKey> k = p_gui_input;
if (k.is_valid()) {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index e80de68e3b..368dea7649 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -949,6 +949,7 @@ void Node::set_name(const String &p_name) {
if (is_inside_tree()) {
emit_signal("renamed");
+ get_tree()->node_renamed(this);
get_tree()->tree_changed();
}
}
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index b81364e2f0..65cda73a23 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -105,6 +105,11 @@ void SceneTree::node_removed(Node *p_node) {
call_skip.insert(p_node);
}
+void SceneTree::node_renamed(Node *p_node) {
+
+ emit_signal(node_renamed_name, p_node);
+}
+
SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_node) {
Map<StringName, Group>::Element *E = group_map.find(p_group);
@@ -1895,6 +1900,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_changed"));
ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("node_renamed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("screen_resized"));
ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
@@ -1983,6 +1989,7 @@ SceneTree::SceneTree() {
tree_changed_name = "tree_changed";
node_added_name = "node_added";
node_removed_name = "node_removed";
+ node_renamed_name = "node_renamed";
ugc_locked = false;
call_lock = 0;
root_lock = 0;
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index e098b3d53c..0bcb724929 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -126,6 +126,7 @@ private:
StringName tree_changed_name;
StringName node_added_name;
StringName node_removed_name;
+ StringName node_renamed_name;
bool use_font_oversampling;
int64_t current_frame;
@@ -201,6 +202,7 @@ private:
void tree_changed();
void node_added(Node *p_node);
void node_removed(Node *p_node);
+ void node_renamed(Node *p_node);
Group *add_to_group(const StringName &p_group, Node *p_node);
void remove_from_group(const StringName &p_group, Node *p_node);