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-rw-r--r--scene/animation/animation_tree_player.cpp20
-rw-r--r--scene/animation/animation_tree_player.h1
2 files changed, 4 insertions, 17 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 9488ae37a8..6ab1a3e5a1 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -494,15 +494,8 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
case NODE_OUTPUT: {
NodeOut *on = static_cast<NodeOut*>(nb);
-
- for(TrackMap::Element *E=track_map.front();E;E=E->next()) {
- E->get().total_weight = 0;
- }
-
HashMap<NodePath, float> weights;
-
-
return _process_node(on->inputs[0].node,r_prev_anim,p_time,p_seek, p_fallback_weight, &weights);
} break;
@@ -544,15 +537,12 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
NodePath track_path = an->animation->track_get_path(E->get().local_track);
if (an->filter.has(track_path) && an->filter[track_path]) {
E->get().weight = 0;
- E->get().track->total_weight += p_fallback_weight;
} else {
if (p_weights->has(track_path)) {
float weight = (*p_weights)[track_path];
E->get().weight = weight;
- E->get().track->total_weight += weight;
} else {
E->get().weight = p_fallback_weight;
- E->get().track->total_weight += p_fallback_weight;
}
}
if (E->get().weight>CMP_EPSILON)
@@ -875,8 +865,6 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
if (tr.track==NULL || tr.local_track<0 || tr.weight < CMP_EPSILON)
continue;
- float blend=tr.weight / tr.track->total_weight;
-
switch(a->track_get_type(tr.local_track)) {
case Animation::TYPE_TRANSFORM: { ///< Transform a node or a bone.
@@ -885,14 +873,14 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
Vector3 scale;
a->transform_track_interpolate(tr.local_track,anim_list->time,&loc,&rot,&scale);
- tr.track->loc+=loc*blend;
+ tr.track->loc+=loc*tr.weight;
scale.x-=1.0;
scale.y-=1.0;
scale.z-=1.0;
- tr.track->scale+=scale*blend;
+ tr.track->scale+=scale*tr.weight;
- tr.track->rot = tr.track->rot * empty_rot.slerp(rot,blend);
+ tr.track->rot = tr.track->rot * empty_rot.slerp(rot,tr.weight);
} break;
@@ -900,7 +888,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
if (a->value_track_get_update_mode(tr.local_track)==Animation::UPDATE_CONTINUOUS) {
Variant value = a->value_track_interpolate(tr.local_track,anim_list->time);
- Variant::blend(tr.track->value,value,blend,tr.track->value);
+ Variant::blend(tr.track->value,value,tr.weight,tr.track->value);
} else {
int index = a->track_find_key(tr.local_track,anim_list->time);
tr.track->value = a->track_get_key_value(tr.local_track, index);
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 6b5350e9ee..909748924f 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -111,7 +111,6 @@ private:
Variant value;
bool skip;
- float total_weight;
};